[Log version] 1 [Session] DCAA843D-948F-4BCC-8446-00E0 UTC time stamps 22:59:20.033 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2805 22:59:20.033 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2817 22:59:20.033 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2820 22:59:20.033 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2825 22:59:20.033 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2828 22:59:20.033 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2830 22:59:20.041 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2834 22:59:20.065 [Window] Window => active 22:59:20.109 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2861 22:59:20.113 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2866 22:59:20.485 [EAC] Init client 110000102c53b3a 22:59:20.485 [EAC] EAC client initialized 22:59:20.485 warning: [EAC] Failed to initialize localization 22:59:20.485 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2891 22:59:20.553 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 980) 22:59:20.885 [AFTERMATH] Initialized Aftermath 22:59:21.020 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2894 22:59:21.068 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2900 22:59:21.533 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2902 22:59:21.536 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2905 22:59:21.571 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2907 22:59:21.571 [Application] STARTUP: setup sound, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2909 22:59:21.629 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2911 22:59:21.630 [Save] Save dir: `C:\Users\chris\AppData\Roaming\fatshark\Vermintide 2` 22:59:21.630 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2930 22:59:21.630 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2949 22:59:21.690 [LightFX ] Loaded DLL. 22:59:21.690 [LightFX ] Init() 22:59:21.694 [LightFX ] LightFX failed to initialize 22:59:21.697 [Lua] boot.lua start, os clock: 3.2200000000000002 22:59:21.698 [Lua] Boot:setup() entered. time: 0 os-clock: 3.2200000000000002 22:59:21.698 [Lua] --- CPU CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 3:12 Type: 0, Stepping: 3 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000111 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16268MB Available: 10884MB Virtual Total: 134217727MB Available: 134212026MB --- OS Windows version 10.0 build 9200, 64 bit Windows 10 Machine ID 9df49ad7-e645-4ce0-a0b2-55382899e617 --- Graphics Graphics card: NVIDIA GeForce GTX 980 (DirectX 11.0, 4053MB) Driver version: 41163 Graphics card: Intel(R) HD Graphics 4600 (DirectX 11.0, 112MB) Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Sound Sound card: Speakers (Sound Blaster Recon3Di) (48000 Hz, 2 channels) Speakers: front.left front.right Sound card: SPDIF-Out (Sound Blaster Recon3Di) (48000 Hz, 2 channels) Speakers: front.left front.right --- Network Network interface: Killer E2200 Gigabit Ethernet Controller (IPv4, IPv6) Network interface: Kaspersky Security Data Escort Adapter (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): Razer BlackWidow X Chroma Input device: Generic (17.0): SteelSeries Input device: Generic (17.0): SteelSeries Sensei Gaming Mouse 22:59:21.699 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 3307 22:59:21.705 [SteamStats] RequestCurrentStats success: true 22:59:23.898 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 4.0829043749254197 os-clock: 5.4199999999999999 22:59:23.899 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 22:59:23.900 [Lua] Flushing: resource_packages/strings [ResourcePackage] 22:59:23.900 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 22:59:23.901 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 22:59:23.901 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 22:59:23.901 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 22:59:23.901 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 22:59:23.901 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 22:59:23.901 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 22:59:23.902 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 22:59:23.902 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 22:59:23.902 [Lua] ***************************************************************** 22:59:23.902 [Lua] ** Initial contents of script_data ** 22:59:23.902 [Lua] script_data.beta_level_progression = false 22:59:23.902 [Lua] script_data.build_identifier = 992cdaf85d77 22:59:23.902 [Lua] script_data.debug_interactions = false 22:59:23.902 [Lua] script_data.debug_voip = true 22:59:23.902 [Lua] script_data.disable_debug_draw = true 22:59:23.902 [Lua] script_data.disable_intro_trailer = false 22:59:23.902 [Lua] script_data.disable_tutorial_at_start = false 22:59:23.902 [Lua] script_data.enable_detailed_tooltips = false 22:59:23.902 [Lua] script_data.enable_social_wheel = true 22:59:23.902 [Lua] script_data.force_debug_disabled = true 22:59:23.902 [Lua] script_data.force_steam = true 22:59:23.902 [Lua] script_data.hide_fps = true 22:59:23.902 [Lua] script_data.hide_version_info = true 22:59:23.902 [Lua] script_data.matchmaking_debug = true 22:59:23.902 [Lua] script_data.network_debug = true 22:59:23.902 [Lua] script_data.network_debug_connections = true 22:59:23.902 [Lua] script_data.network_log_messages = true 22:59:23.902 [Lua] script_data.package_debug = true 22:59:23.902 [Lua] script_data.packaged_build = true 22:59:23.902 [Lua] script_data.settings = { } 22:59:23.902 [Lua] script_data.show_fps = false 22:59:23.902 [Lua] script_data.spawn_empty_chest = true 22:59:23.902 [Lua] script_data.telemetry_log_interval = 600 22:59:23.902 [Lua] script_data.tobii_button = false 22:59:23.902 [Lua] script_data.use_beta_overlay = false 22:59:23.902 [Lua] script_data.use_local_backend = false 22:59:23.902 [Lua] script_data.use_tech_telemetry = true 22:59:23.902 [Lua] script_data.use_telemetry = true 22:59:23.902 [Lua] ***************************************************************** 22:59:23.902 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 22:59:23.902 [Lua] [PackageManager] Load: resource_packages/dlcs/social_wheel, boot, async-read, 22:59:23.902 [Lua] [PackageManager] Load: resource_packages/dlcs/full_game, boot, async-read, 22:59:23.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 22:59:23.910 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 22:59:23.910 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/social_wheel 22:59:23.914 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/social_wheel 22:59:23.914 [Lua] [PackageManager] Force_load: resource_packages/dlcs/social_wheel 22:59:23.914 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/full_game 22:59:23.938 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/full_game 22:59:23.938 [Lua] [PackageManager] Force_load: resource_packages/dlcs/full_game 22:59:23.939 [Lua] valid level catacombs 22:59:23.939 [Lua] valid level fort 22:59:23.939 [Lua] valid level military 22:59:23.939 [Lua] valid level warcamp 22:59:23.939 [Lua] valid level skittergate 22:59:23.939 [Lua] valid level prologue 22:59:23.939 [Lua] valid level elven_ruins 22:59:23.939 [Lua] valid level dlc_bogenhafen_city 22:59:23.939 [Lua] valid level skaven_stronghold 22:59:23.939 [Lua] valid level ground_zero 22:59:23.939 [Lua] valid level bell 22:59:23.939 [Lua] valid level ussingen 22:59:23.939 [Lua] valid level nurgle 22:59:23.939 [Lua] valid level mines 22:59:23.939 [Lua] valid level dlc_bogenhafen_slum 22:59:23.939 [Lua] valid level farmlands 22:59:23.939 [Lua] nil 22:59:23.939 [Lua] table: 0000000007807D98 22:59:23.997 [Lua] [1] = chaos_spawn (string) 22:59:23.997 [Lua] [2] = chaos_troll (string) 22:59:23.997 [Lua] [3] = chaos_dummy_sorcerer (string) 22:59:23.997 [Lua] [4] = critter_pig (string) 22:59:23.997 [Lua] [5] = pet_rat (string) 22:59:23.997 [Lua] [6] = skaven_storm_vermin_warlord (string) 22:59:23.997 [Lua] [7] = skaven_stormfiend (string) 22:59:23.997 [Lua] [8] = skaven_stormfiend_boss (string) 22:59:23.997 [Lua] [9] = chaos_vortex (string) 22:59:23.997 [Lua] [10] = skaven_storm_vermin_champion (string) 22:59:23.997 [Lua] [11] = skaven_rat_ogre (string) 22:59:23.997 [Lua] [12] = chaos_plague_wave_spawner (string) 22:59:23.997 [Lua] [13] = critter_rat (string) 22:59:23.997 [Lua] [14] = skaven_grey_seer (string) 22:59:23.997 [Lua] [15] = pet_pig (string) 22:59:23.997 [Lua] [16] = skaven_stormfiend_demo (string) 22:59:23.997 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 22:59:23.997 [Lua] [18] = chaos_dummy_troll (string) 22:59:23.997 [Lua] [19] = skaven_loot_rat (string) 22:59:23.997 [Lua] [20] = chaos_tentacle (string) 22:59:23.997 [Lua] [21] = chaos_corruptor_sorcerer (string) 22:59:23.997 [Lua] [22] = chaos_exalted_champion_warcamp (string) 22:59:23.997 [Lua] [23] = chaos_tentacle_sorcerer (string) 22:59:23.997 [Lua] [24] = chaos_exalted_champion_norsca (string) 22:59:23.997 [Lua] [25] = chaos_plague_sorcerer (string) 22:59:23.997 [Lua] [26] = skaven_ratling_gunner (string) 22:59:23.997 [Lua] [27] = skaven_pack_master (string) 22:59:23.997 [Lua] [28] = chaos_warrior (string) 22:59:23.997 [Lua] [29] = chaos_vortex_sorcerer (string) 22:59:23.997 [Lua] [30] = skaven_poison_wind_globadier (string) 22:59:23.997 [Lua] [31] = skaven_warpfire_thrower (string) 22:59:23.997 [Lua] [32] = skaven_gutter_runner (string) 22:59:23.997 [Lua] [33] = chaos_exalted_sorcerer (string) 22:59:23.997 [Lua] [34] = skaven_plague_monk (string) 22:59:23.997 [Lua] [35] = chaos_raider_tutorial (string) 22:59:23.997 [Lua] [36] = chaos_raider (string) 22:59:23.997 [Lua] [37] = skaven_storm_vermin_commander (string) 22:59:23.997 [Lua] [38] = skaven_storm_vermin_with_shield (string) 22:59:23.997 [Lua] [39] = chaos_berzerker (string) 22:59:23.997 [Lua] [40] = skaven_storm_vermin (string) 22:59:23.997 [Lua] [41] = skaven_dummy_clan_rat (string) 22:59:23.997 [Lua] [42] = chaos_marauder_tutorial (string) 22:59:23.997 [Lua] [43] = skaven_clan_rat (string) 22:59:23.997 [Lua] [44] = skaven_clan_rat_tutorial (string) 22:59:23.997 [Lua] [45] = skaven_clan_rat_with_shield (string) 22:59:23.997 [Lua] [46] = chaos_marauder_with_shield (string) 22:59:23.997 [Lua] [47] = chaos_fanatic (string) 22:59:23.997 [Lua] [48] = chaos_zombie (string) 22:59:23.997 [Lua] [49] = chaos_marauder (string) 22:59:23.997 [Lua] [50] = skaven_dummy_slave (string) 22:59:23.997 [Lua] [51] = skaven_slave (string) 22:59:24.031 [Lua] enemy_package_loader_policy: default 22:59:24.098 [Lua] valid level catacombs 22:59:24.098 [Lua] valid level fort 22:59:24.098 [Lua] valid level military 22:59:24.098 [Lua] valid level warcamp 22:59:24.098 [Lua] valid level skittergate 22:59:24.098 [Lua] valid level prologue 22:59:24.098 [Lua] valid level elven_ruins 22:59:24.098 [Lua] valid level dlc_bogenhafen_city 22:59:24.098 [Lua] valid level skaven_stronghold 22:59:24.098 [Lua] valid level ground_zero 22:59:24.098 [Lua] valid level bell 22:59:24.098 [Lua] valid level ussingen 22:59:24.098 [Lua] valid level nurgle 22:59:24.098 [Lua] valid level mines 22:59:24.098 [Lua] valid level dlc_bogenhafen_slum 22:59:24.098 [Lua] valid level farmlands 22:59:24.165 [Lua] 22:59:24.165 [Lua] [1] = table 22:59:24.165 [Lua] [download_pending] = false (boolean) 22:59:24.165 [Lua] [id] = 1369573612 (string) 22:59:24.165 [Lua] [banned] = false (boolean) 22:59:24.165 [Lua] [author_id] = 58813412 (number) 22:59:24.165 [Lua] [tags] = table 22:59:24.165 [Lua] [1] = Tools (string) 22:59:24.165 [Lua] [2] = applied (string) 22:59:24.165 [Lua] [3] = approved (string) 22:59:24.165 [Lua] [author] = bIbIbI(rus) (string) 22:59:24.165 [Lua] [sanctioned] = true (boolean) 22:59:24.165 [Lua] [out_of_date] = false (boolean) 22:59:24.165 [Lua] [downloading] = false (boolean) 22:59:24.165 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 22:59:24.165 [Lua] [num_children] = 0 (number) 22:59:24.165 [Lua] [ugc_status] = 3 (number) 22:59:24.165 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]QHD+ UI re-scaling [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework/wiki]the project's guide page[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 22:59:24.165 [Lua] [last_updated] = 10/10/2018 10:58:00 AM (string) 22:59:24.165 [Lua] [installed] = true (boolean) 22:59:24.165 [Lua] [enabled] = true (boolean) 22:59:24.165 [Lua] [name] = Vermintide Mod Framework (string) 22:59:24.165 [Lua] [dependency_error] = (string) 22:59:24.165 [Lua] [2] = table 22:59:24.165 [Lua] [download_pending] = false (boolean) 22:59:24.165 [Lua] [id] = 1374248490 (string) 22:59:24.165 [Lua] [children] = table 22:59:24.165 [Lua] [1] = 1369573612 (string) 22:59:24.165 [Lua] [banned] = false (boolean) 22:59:24.165 [Lua] [author_id] = 45268594 (number) 22:59:24.165 [Lua] [tags] = table 22:59:24.165 [Lua] [1] = approved (string) 22:59:24.165 [Lua] [author] = prop joe (string) 22:59:24.165 [Lua] [sanctioned] = true (boolean) 22:59:24.165 [Lua] [out_of_date] = false (boolean) 22:59:24.165 [Lua] [downloading] = false (boolean) 22:59:24.165 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921426876989228282/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 22:59:24.165 [Lua] [num_children] = 1 (number) 22:59:24.165 [Lua] [ugc_status] = 3 (number) 22:59:24.165 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 22:59:24.165 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 22:59:24.165 [Lua] [installed] = true (boolean) 22:59:24.165 [Lua] [enabled] = true (boolean) 22:59:24.165 [Lua] [name] = Penlight Lua Libraries (string) 22:59:24.165 [Lua] [dependency_error] = (string) 22:59:24.165 [Lua] [3] = table 22:59:24.165 [Lua] [download_pending] = false (boolean) 22:59:24.165 [Lua] [id] = 1389872347 (string) 22:59:24.165 [Lua] [children] = table 22:59:24.165 [Lua] [1] = 1369573612 (string) 22:59:24.165 [Lua] [banned] = false (boolean) 22:59:24.165 [Lua] [author_id] = 4821406 (number) 22:59:24.165 [Lua] [tags] = table 22:59:24.165 [Lua] [1] = approved (string) 22:59:24.165 [Lua] [author] = grasmann (string) 22:59:24.165 [Lua] [sanctioned] = true (boolean) 22:59:24.165 [Lua] [out_of_date] = false (boolean) 22:59:24.165 [Lua] [downloading] = false (boolean) 22:59:24.165 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 22:59:24.165 [Lua] [num_children] = 1 (number) 22:59:24.165 [Lua] [ugc_status] = 3 (number) 22:59:24.165 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 1.2.1 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 22:59:24.165 [Lua] [last_updated] = 7/23/2018 7:21:55 PM (string) 22:59:24.165 [Lua] [installed] = true (boolean) 22:59:24.165 [Lua] [enabled] = true (boolean) 22:59:24.165 [Lua] [name] = Simple UI (string) 22:59:24.165 [Lua] [dependency_error] = (string) 22:59:24.165 [Lua] [4] = table 22:59:24.165 [Lua] [download_pending] = false (boolean) 22:59:24.165 [Lua] [id] = 1397265260 (string) 22:59:24.165 [Lua] [children] = table 22:59:24.165 [Lua] [1] = 1369573612 (string) 22:59:24.165 [Lua] [banned] = false (boolean) 22:59:24.165 [Lua] [author_id] = 26572404 (number) 22:59:24.165 [Lua] [tags] = table 22:59:24.165 [Lua] [1] = approved (string) 22:59:24.165 [Lua] [2] = UI (string) 22:59:24.165 [Lua] [3] = QoL (string) 22:59:24.165 [Lua] [author] = Necrossin (string) 22:59:24.165 [Lua] [sanctioned] = true (boolean) 22:59:24.165 [Lua] [out_of_date] = false (boolean) 22:59:24.165 [Lua] [downloading] = false (boolean) 22:59:24.165 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 22:59:24.165 [Lua] [num_children] = 1 (number) 22:59:24.165 [Lua] [ugc_status] = 3 (number) 22:59:24.165 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [h1][b] Also, Controller HUD is not supported. Yet. [/b][/h1] [h1][b][u]Workaround for 1.2.1 issues, while you are waiting for a fix:[/u][/b] change [b][i]use_gamepad_hud_layout[/i][/b] to [b][i]false[/i][/b] (without quotation marks) in [b][i]C:\Users\YourPCName\AppData\Roaming\Fatshark\Vermintide 2\user_config.config[/i][/b] [/h1] (string) 22:59:24.165 [Lua] [last_updated] = 9/19/2018 4:29:11 PM (string) 22:59:24.165 [Lua] [installed] = true (boolean) 22:59:24.165 [Lua] [enabled] = true (boolean) 22:59:24.165 [Lua] [name] = Numeric UI (string) 22:59:24.165 [Lua] [dependency_error] = (string) 22:59:24.165 [Lua] [5] = table 22:59:24.165 [Lua] [download_pending] = false (boolean) 22:59:24.165 [Lua] [id] = 1402971136 (string) 22:59:24.165 [Lua] [children] = table 22:59:24.165 [Lua] [1] = 1369573612 (string) 22:59:24.165 [Lua] [banned] = false (boolean) 22:59:24.165 [Lua] [author_id] = 38300192 (number) 22:59:24.165 [Lua] [tags] = table 22:59:24.165 [Lua] [1] = approved (string) 22:59:24.165 [Lua] [2] = UI (string) 22:59:24.165 [Lua] [3] = QoL (string) 22:59:24.165 [Lua] [author] = Tomoko 👿 (string) 22:59:24.165 [Lua] [sanctioned] = true (boolean) 22:59:24.165 [Lua] [out_of_date] = false (boolean) 22:59:24.165 [Lua] [downloading] = false (boolean) 22:59:24.165 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string) 22:59:24.165 [Lua] [num_children] = 1 (number) 22:59:24.165 [Lua] [ugc_status] = 3 (number) 22:59:24.165 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most. Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber. Currently shows for * Bombs * Hp Pots and Medpacks, * Ammo drops * Potions * Tomes * Grimes TODO: * More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz * Weight hp pots more toward grim carriers * Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less * More adjustable options for the above. * Show when you are trying to give the item to some one. If you have any sugestions that I may have missed above please feel free to share with me :> (string) 22:59:24.165 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string) 22:59:24.165 [Lua] [installed] = true (boolean) 22:59:24.165 [Lua] [enabled] = true (boolean) 22:59:24.165 [Lua] [name] = Needii (string) 22:59:24.165 [Lua] [dependency_error] = (string) 22:59:24.165 [Lua] [6] = table 22:59:24.165 [Lua] [download_pending] = false (boolean) 22:59:24.165 [Lua] [id] = 1383542440 (string) 22:59:24.165 [Lua] [children] = table 22:59:24.165 [Lua] [1] = 1369573612 (string) 22:59:24.165 [Lua] [banned] = false (boolean) 22:59:24.165 [Lua] [author_id] = 45268594 (number) 22:59:24.165 [Lua] [tags] = table 22:59:24.165 [Lua] [1] = approved (string) 22:59:24.165 [Lua] [2] = UI (string) 22:59:24.165 [Lua] [author] = prop joe (string) 22:59:24.165 [Lua] [sanctioned] = true (boolean) 22:59:24.165 [Lua] [out_of_date] = false (boolean) 22:59:24.165 [Lua] [downloading] = false (boolean) 22:59:24.165 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string) 22:59:24.165 [Lua] [num_children] = 1 (number) 22:59:24.165 [Lua] [ugc_status] = 3 (number) 22:59:24.165 [Lua] [description] = Track kills done with a weapon. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 22:59:24.165 [Lua] [last_updated] = 9/20/2018 3:17:51 PM (string) 22:59:24.165 [Lua] [installed] = true (boolean) 22:59:24.165 [Lua] [enabled] = true (boolean) 22:59:24.165 [Lua] [name] = Weapon Kill Counter (string) 22:59:24.165 [Lua] [dependency_error] = (string) 22:59:24.165 [Lua] [7] = table 22:59:24.165 [Lua] [download_pending] = false (boolean) 22:59:24.165 [Lua] [version] = unversioned (string) 22:59:24.165 [Lua] [id] = 1384066089 (string) 22:59:24.165 [Lua] [children] = table 22:59:24.165 [Lua] [1] = 1369573612 (string) 22:59:24.165 [Lua] [2] = 1374248490 (string) 22:59:24.165 [Lua] [banned] = false (boolean) 22:59:24.165 [Lua] [author_id] = 45268594 (number) 22:59:24.165 [Lua] [tags] = table 22:59:24.165 [Lua] [1] = approved (string) 22:59:24.165 [Lua] [2] = QoL (string) 22:59:24.165 [Lua] [author] = prop joe (string) 22:59:24.165 [Lua] [sanctioned] = true (boolean) 22:59:24.165 [Lua] [out_of_date] = false (boolean) 22:59:24.165 [Lua] [downloading] = false (boolean) 22:59:24.165 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929449650198/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 22:59:24.165 [Lua] [num_children] = 2 (number) 22:59:24.165 [Lua] [ugc_status] = 3 (number) 22:59:24.165 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects. Affects: - huntsman, ranger, slayer, zealot and shade screen filters - slayer audio distortions Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 22:59:24.165 [Lua] [last_updated] = 9/19/2018 4:03:08 PM (string) 22:59:24.165 [Lua] [installed] = true (boolean) 22:59:24.165 [Lua] [enabled] = true (boolean) 22:59:24.165 [Lua] [name] = Neuter Ult Effects (string) 22:59:24.165 [Lua] [dependency_error] = (string) 22:59:24.165 [Lua] [8] = table 22:59:24.165 [Lua] [download_pending] = false (boolean) 22:59:24.165 [Lua] [version] = unversioned (string) 22:59:24.165 [Lua] [id] = 1459917022 (string) 22:59:24.165 [Lua] [children] = table 22:59:24.165 [Lua] [1] = 1369573612 (string) 22:59:24.165 [Lua] [banned] = false (boolean) 22:59:24.165 [Lua] [author_id] = 155839973 (number) 22:59:24.165 [Lua] [tags] = table 22:59:24.165 [Lua] [1] = approved (string) 22:59:24.165 [Lua] [2] = UI (string) 22:59:24.165 [Lua] [3] = QoL (string) 22:59:24.165 [Lua] [author] = Gohas (string) 22:59:24.165 [Lua] [sanctioned] = true (boolean) 22:59:24.165 [Lua] [out_of_date] = false (boolean) 22:59:24.165 [Lua] [downloading] = false (boolean) 22:59:24.165 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string) 22:59:24.165 [Lua] [num_children] = 1 (number) 22:59:24.165 [Lua] [ugc_status] = 3 (number) 22:59:24.165 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string) 22:59:24.165 [Lua] [last_updated] = 9/11/2018 4:56:52 PM (string) 22:59:24.165 [Lua] [installed] = true (boolean) 22:59:24.165 [Lua] [enabled] = true (boolean) 22:59:24.165 [Lua] [name] = Parry Indicator (string) 22:59:24.165 [Lua] [dependency_error] = (string) 22:59:24.165 [Lua] [9] = table 22:59:24.165 [Lua] [download_pending] = false (boolean) 22:59:24.165 [Lua] [version] = unversioned (string) 22:59:24.165 [Lua] [id] = 1455893647 (string) 22:59:24.165 [Lua] [banned] = false (boolean) 22:59:24.165 [Lua] [author_id] = 38895286 (number) 22:59:24.165 [Lua] [tags] = table 22:59:24.165 [Lua] [1] = approved (string) 22:59:24.165 [Lua] [2] = UI (string) 22:59:24.165 [Lua] [3] = QoL (string) 22:59:24.165 [Lua] [author] = Squatting Bear (string) 22:59:24.165 [Lua] [sanctioned] = true (boolean) 22:59:24.165 [Lua] [out_of_date] = false (boolean) 22:59:24.165 [Lua] [downloading] = false (boolean) 22:59:24.165 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 22:59:24.165 [Lua] [num_children] = 0 (number) 22:59:24.165 [Lua] [ugc_status] = 3 (number) 22:59:24.165 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. [b]KNOWN ISSUE: this mod will cause serious problems if you have enabled the game's "Small Network Packets" option (it's in the Options menu on the Network tab). You should either switch off that option or disable this mod, don't try to use both at the same time.[/b] Version: 1.0.0 [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] (string) 22:59:24.165 [Lua] [last_updated] = 8/29/2018 2:28:07 PM (string) 22:59:24.165 [Lua] [installed] = true (boolean) 22:59:24.165 [Lua] [enabled] = true (boolean) 22:59:24.165 [Lua] [name] = Player List Plus (string) 22:59:24.165 [Lua] [dependency_error] = (string) 22:59:24.165 [Lua] [10] = table 22:59:24.165 [Lua] [download_pending] = false (boolean) 22:59:24.165 [Lua] [version] = unversioned (string) 22:59:24.165 [Lua] [id] = 1383433646 (string) 22:59:24.165 [Lua] [children] = table 22:59:24.165 [Lua] [1] = 1369573612 (string) 22:59:24.165 [Lua] [banned] = false (boolean) 22:59:24.165 [Lua] [author_id] = 45268594 (number) 22:59:24.165 [Lua] [tags] = table 22:59:24.165 [Lua] [1] = approved (string) 22:59:24.165 [Lua] [2] = UI (string) 22:59:24.165 [Lua] [3] = QoL (string) 22:59:24.165 [Lua] [author] = prop joe (string) 22:59:24.165 [Lua] [sanctioned] = true (boolean) 22:59:24.165 [Lua] [out_of_date] = false (boolean) 22:59:24.165 [Lua] [downloading] = false (boolean) 22:59:24.165 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 22:59:24.165 [Lua] [num_children] = 1 (number) 22:59:24.165 [Lua] [ugc_status] = 3 (number) 22:59:24.165 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string) 22:59:24.165 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string) 22:59:24.165 [Lua] [installed] = true (boolean) 22:59:24.165 [Lua] [enabled] = true (boolean) 22:59:24.165 [Lua] [name] = Persistent Ammo Counter (string) 22:59:24.165 [Lua] [dependency_error] = (string) 22:59:24.165 [Lua] [11] = table 22:59:24.165 [Lua] [download_pending] = false (boolean) 22:59:24.165 [Lua] [version] = unversioned (string) 22:59:24.165 [Lua] [id] = 1393343095 (string) 22:59:24.165 [Lua] [children] = table 22:59:24.165 [Lua] [1] = 1369573612 (string) 22:59:24.165 [Lua] [2] = 1374248490 (string) 22:59:24.165 [Lua] [banned] = false (boolean) 22:59:24.165 [Lua] [author_id] = 45268594 (number) 22:59:24.165 [Lua] [tags] = table 22:59:24.165 [Lua] [1] = approved (string) 22:59:24.165 [Lua] [2] = UI (string) 22:59:24.165 [Lua] [author] = prop joe (string) 22:59:24.165 [Lua] [sanctioned] = true (boolean) 22:59:24.165 [Lua] [out_of_date] = false (boolean) 22:59:24.165 [Lua] [downloading] = false (boolean) 22:59:24.165 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 22:59:24.165 [Lua] [num_children] = 2 (number) 22:59:24.165 [Lua] [ugc_status] = 3 (number) 22:59:24.165 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 22:59:24.165 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 22:59:24.165 [Lua] [installed] = true (boolean) 22:59:24.165 [Lua] [enabled] = true (boolean) 22:59:24.166 [Lua] [name] = Scoreboard Tweaks (string) 22:59:24.166 [Lua] [dependency_error] = (string) 22:59:24.166 [Lua] [12] = table 22:59:24.166 [Lua] [download_pending] = false (boolean) 22:59:24.166 [Lua] [version] = unversioned (string) 22:59:24.166 [Lua] [id] = 1421155919 (string) 22:59:24.166 [Lua] [children] = table 22:59:24.166 [Lua] [1] = 1369573612 (string) 22:59:24.166 [Lua] [banned] = false (boolean) 22:59:24.166 [Lua] [author_id] = 75308424 (number) 22:59:24.166 [Lua] [tags] = table 22:59:24.166 [Lua] [1] = approved (string) 22:59:24.166 [Lua] [author] = th-om (string) 22:59:24.166 [Lua] [sanctioned] = true (boolean) 22:59:24.166 [Lua] [out_of_date] = false (boolean) 22:59:24.166 [Lua] [downloading] = false (boolean) 22:59:24.166 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string) 22:59:24.166 [Lua] [num_children] = 1 (number) 22:59:24.166 [Lua] [ugc_status] = 3 (number) 22:59:24.166 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string) 22:59:24.166 [Lua] [last_updated] = 9/10/2018 11:04:51 PM (string) 22:59:24.166 [Lua] [installed] = true (boolean) 22:59:24.166 [Lua] [enabled] = true (boolean) 22:59:24.166 [Lua] [name] = Mission timer (string) 22:59:24.166 [Lua] [dependency_error] = (string) 22:59:24.166 [Lua] 22:59:24.166 [Lua] 22:59:24.166 [Lua] [1384066089] = 10 (number) 22:59:24.166 [Lua] [1459917022] = 6 (number) 22:59:24.166 [Lua] [1397265260] = 11 (number) 22:59:24.166 [Lua] [1374248490] = 7 (number) 22:59:24.166 [Lua] [1383433646] = 5 (number) 22:59:24.166 [Lua] [1393343095] = 4 (number) 22:59:24.166 [Lua] [1369573612] = 9 (number) 22:59:24.166 [Lua] [1389872347] = 1 (number) 22:59:24.166 [Lua] [1421155919] = 3 (number) 22:59:24.166 [Lua] [1402971136] = 0 (number) 22:59:24.166 [Lua] [1455893647] = 2 (number) 22:59:24.166 [Lua] [1383542440] = 8 (number) 22:59:24.166 [Lua] 22:59:24.168 [Lua] 22:59:24.168 [Lua] [1384066089] = 10 (number) 22:59:24.168 [Lua] [1459917022] = 6 (number) 22:59:24.168 [Lua] [1397265260] = 11 (number) 22:59:24.168 [Lua] [1374248490] = 7 (number) 22:59:24.168 [Lua] [1383433646] = 5 (number) 22:59:24.168 [Lua] [1393343095] = 4 (number) 22:59:24.168 [Lua] [1369573612] = 9 (number) 22:59:24.168 [Lua] [1389872347] = 1 (number) 22:59:24.168 [Lua] [1421155919] = 3 (number) 22:59:24.168 [Lua] [1402971136] = 0 (number) 22:59:24.168 [Lua] [1455893647] = 2 (number) 22:59:24.168 [Lua] [1383542440] = 8 (number) 22:59:24.168 [Lua] 22:59:24.168 [Lua] <>modded = true<> 22:59:24.169 [Lua] <>mod = true<> 22:59:24.213 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 22:59:24.222 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 22:59:24.222 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 22:59:24.222 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [table: 0x0a5bb378] (Origin: function: 0x0a5bbb30) 22:59:24.222 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [table: 0x0a5bb378] (Origin: function: 0x0a5bbf80) 22:59:24.222 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [table: 0x09c39cf0] (Origin: function: 0x09c3a8f8) 22:59:24.222 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [table: 0x09c39cf0] (Origin: function: 0x09c3aaa8) 22:59:24.222 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [table: 0x0a7fa418] (Origin: function: 0x0a9cba68) 22:59:24.222 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [table: 0x0a7fa418] (Origin: function: 0x0a9cbc50) 22:59:24.222 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_views' from [table: 0x0c113060] (Origin: function: 0x0c113120) 22:59:24.222 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [table: 0x0c113060] (Origin: function: 0x0c113310) 22:59:24.222 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [table: 0x0c113060] (Origin: function: 0x0c1133f0) 22:59:24.223 [Lua] [MOD][VMF][INFO] (hook): Hooking 'UIResolutionScale' from [_G] (Origin: function: 0x09c31bf0) 22:59:24.223 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [table: 0x07870c98] (Origin: function: 0x07870f68) 22:59:24.223 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 22:59:24.223 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 22:59:24.223 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x093a5148] (Origin: function: 0x093a5488) 22:59:24.223 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [table: 0x0aa5a278] (Origin: function: 0x0aa5a548) 22:59:24.223 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x0b4ba518] (Origin: function: 0x0b4ba7c8) 22:59:24.223 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [table: 0x0aa5a278] (Origin: function: 0x0aa5a358) 22:59:24.223 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [table: 0x0aa5a278] (Origin: function: 0x0aa5a528) 22:59:24.223 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 22:59:24.223 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [table: 0x0c3be990] (Origin: function: 0x0c3bf270) 22:59:24.223 [Lua] <>modded = true<> 22:59:24.224 [Lua] <>mod = true<> 22:59:24.227 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 22:59:24.229 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 22:59:24.229 [Lua] <>modded = true<> 22:59:24.230 [Lua] <>mod = true<> 22:59:24.232 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 22:59:24.234 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 22:59:24.234 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [table: 0x0a36a9c8] (Origin: function: 0x0a36ba88) 22:59:24.234 [Lua] <>modded = true<> 22:59:24.235 [Lua] <>mod = true<> 22:59:24.238 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 22:59:24.239 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 22:59:24.240 [Lua] [MOD][NumericUI][INFO] (options): using legacy widget definitions 22:59:24.240 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [table: 0x0abc2198] (Origin: function: 0x0abc2570) 22:59:24.240 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [table: 0x0abc2198] (Origin: function: 0x0abc28a8) 22:59:24.240 [Lua] <>modded = true<> 22:59:24.241 [Lua] <>mod = true<> 22:59:24.243 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]` 22:59:24.244 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]` 22:59:24.244 [Lua] [MOD][Needii][INFO] (options): using legacy widget definitions 22:59:24.244 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [table: 0x0aae6190] (Origin: function: 0x0aae91a0) 22:59:24.244 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 22:59:24.244 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 22:59:24.244 [Lua] <>modded = true<> 22:59:24.246 [Lua] <>mod = true<> 22:59:24.249 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]` 22:59:24.250 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]` 22:59:24.250 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [table: 0x09ff1a20] (Origin: function: 0x09ff1c40) 22:59:24.250 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x09cb9e48] (Origin: function: 0x09cb9f28) 22:59:24.250 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter 22:59:24.250 [Lua] <>modded = true<> 22:59:24.251 [Lua] <>mod = true<> 22:59:24.254 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]` 22:59:24.255 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]` 22:59:24.256 [Lua] [MOD][NeuterUltEffects][INFO] (options): using legacy widget definitions 22:59:24.256 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'create_particles' from [table: 0x077cfc88] (Origin: function: 0x077d3450) 22:59:24.256 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'apply_huntsman_activated_ability' from [table: 0x08c9fbb0] (Origin: function: 0x08ca07e8) 22:59:24.256 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update_mood' from [table: 0x0a516928] (Origin: function: 0x0a516da0) 22:59:24.256 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'play_hud_sound_event' from [table: 0x08d30460] (Origin: function: 0x08d30ba0) 22:59:24.256 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking '_play_screen_effect' from [table: 0x08cb13d8] (Origin: function: 0x08cb1bb8) 22:59:24.256 [Lua] [MOD][NeuterUltEffects][INFO] (hook_safe): Hooking 'init' from [table: 0x08d93bc0] (Origin: function: 0x08d93e70) 22:59:24.256 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'spawn_inventory_unit' from [table: 0x08d54578] (Origin: function: 0x08d547c8) 22:59:24.256 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'flow_event' from [table: 0x077d6130] (Origin: function: 0x077d7e90) 22:59:24.256 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking '_shotgun_shoot' from [table: 0x091d7be8] (Origin: function: 0x091d7ce8) 22:59:24.256 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'client_owner_post_update' from [table: 0x091f9798] (Origin: function: 0x091f9858) 22:59:24.256 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'client_owner_post_update' from [table: 0x09203880] (Origin: function: 0x09203940) 22:59:24.256 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'client_owner_post_update' from [table: 0x091f62b8] (Origin: function: 0x091f6378) 22:59:24.256 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'client_owner_post_update' from [table: 0x091d9a70] (Origin: function: 0x091d9b30) 22:59:24.256 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'init' from [table: 0x094cc870] (Origin: function: 0x094ccb20) 22:59:24.256 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'initialize_projectile' from [table: 0x09192510] (Origin: function: 0x091925f0) 22:59:24.256 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'initialize_projectile' from [table: 0x0918ddc0] (Origin: function: 0x0918de80) 22:59:24.256 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'rpc_play_dialogue_event' from [table: 0x08d12b80] (Origin: function: 0x08d14310) 22:59:24.256 [Lua] [MOD][NeuterUltEffects][INFO] (hooks): Enabling all hooks for mod: NeuterUltEffects 22:59:24.256 [Lua] <>modded = true<> 22:59:24.257 [Lua] <>mod = true<> 22:59:24.259 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]` 22:59:24.260 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]` 22:59:24.260 [Lua] [MOD][Parry Indicator][INFO] (options): using legacy widget definitions 22:59:24.260 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [table: 0x0ab0fb60] (Origin: function: 0x0ab0fed0) 22:59:24.260 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [table: 0x08cb13d8] (Origin: function: 0x08cb1a10) 22:59:24.260 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x08cb13d8] (Origin: function: 0x08cb1a30) 22:59:24.260 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [table: 0x08cb13d8] (Origin: function: 0x08cb1ab0) 22:59:24.261 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [table: 0x091dde70] (Origin: function: 0x091de1d0) 22:59:24.261 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [table: 0x091dde70] (Origin: function: 0x091de320) 22:59:24.261 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [table: 0x091dde70] (Origin: function: 0x091de368) 22:59:24.261 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [table: 0x091e7810] (Origin: function: 0x091e78d0) 22:59:24.261 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [table: 0x091e7810] (Origin: function: 0x091e7e10) 22:59:24.261 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x07d71060] (Origin: function: 0x07d71088) 22:59:24.261 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x07d71060] (Origin: function: 0x07d710e0) 22:59:24.261 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x07d71060] (Origin: function: 0x07d71100) 22:59:24.261 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x07d714e0] (Origin: function: 0x07d71508) 22:59:24.261 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x07d714e0] (Origin: function: 0x07d71560) 22:59:24.261 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x07d714e0] (Origin: function: 0x07d71580) 22:59:24.261 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x07d71e10] (Origin: function: 0x07d71e38) 22:59:24.261 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x07d71e10] (Origin: function: 0x07d71e90) 22:59:24.261 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x07d71e10] (Origin: function: 0x07d71eb0) 22:59:24.261 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator 22:59:24.261 [Lua] <>modded = true<> 22:59:24.262 [Lua] <>mod = true<> 22:59:24.265 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]` 22:59:24.265 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]` 22:59:24.266 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [table: 0x0ab6b858] (Origin: function: 0x0ab6bc98) 22:59:24.266 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [table: 0x0ab6b858] (Origin: function: 0x0ab6bd78) 22:59:24.266 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [table: 0x0ab6b858] (Origin: function: 0x0ab6bfc8) 22:59:24.266 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [table: 0x0ab6b858] (Origin: function: 0x0ab6bee0) 22:59:24.266 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [table: 0x08d54a30] (Origin: function: 0x08d55008) 22:59:24.266 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [table: 0x08d54a30] (Origin: function: 0x08d555f0) 22:59:24.266 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [table: 0x08c03308] (Origin: function: 0x08c04410) 22:59:24.266 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [table: 0x08c03308] (Origin: function: 0x08c04768) 22:59:24.266 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [table: 0x09b7d400] (Origin: function: 0x09b7d4c0) 22:59:24.266 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [table: 0x09b7d400] (Origin: function: 0x09b7d4e0) 22:59:24.266 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout 22:59:24.266 [Lua] <>modded = true<> 22:59:24.266 [Lua] <>mod = true<> 22:59:24.269 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]` 22:59:24.269 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]` 22:59:24.269 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [table: 0x0abf7b18] (Origin: function: 0x0abf89b0) 22:59:24.269 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [table: 0x0ac1a768] (Origin: function: 0x0ac1b690) 22:59:24.269 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [table: 0x0abf7b18] (Origin: function: 0x0abf8a10) 22:59:24.269 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [table: 0x0ac1a768] (Origin: function: 0x0ac1b2e0) 22:59:24.269 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo 22:59:24.269 [Lua] <>modded = true<> 22:59:24.270 [Lua] <>mod = true<> 22:59:24.272 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]` 22:59:24.273 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]` 22:59:24.273 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x07887260) 22:59:24.273 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [table: 0x0c1be910] (Origin: function: 0x0c1bee38) 22:59:24.273 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [table: 0x08ce1910] (Origin: function: 0x08ce1d50) 22:59:24.273 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [table: 0x0c1be910] (Origin: function: 0x0c1bf488) 22:59:24.273 [Lua] <>modded = true<> 22:59:24.274 [Lua] <>mod = true<> 22:59:24.276 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]` 22:59:24.277 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]` 22:59:24.277 [Lua] [MOD][Mission timer][INFO] (options): using legacy widget definitions 22:59:24.277 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [table: 0x08cc33a8] (Origin: function: 0x08cc3a88) 22:59:24.277 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [table: 0x0a59bbd0] (Origin: function: 0x0a59c988) 22:59:24.277 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [table: 0x0c1be910] (Origin: function: 0x0c1bec00) 22:59:24.277 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'load_level' from [table: 0x09dbe808] (Origin: function: 0x09dbf468) 22:59:24.277 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer 22:59:24.278 [Lua] <>project = vermintide 2<> 22:59:24.278 [Lua] <>build = release<> 22:59:24.278 [Lua] <>platform = win32<> 22:59:24.278 [Lua] <>title_id = 5107<> 22:59:24.278 [Lua] <>engine_revision = 992cdaf85d77<> 22:59:24.278 [Lua] <>content_revision = 123448<> 22:59:24.278 [Lua] <>rendering_backend = dx11<> 22:59:24.278 [Lua] <>user_id = 110000102c53b3a<> 22:59:24.278 [Lua] <>machine_id = 9df49ad7-e645-4ce0-a0b2-55382899e617<> 22:59:24.278 [Lua] [Boot] Application build: release 22:59:24.278 [Lua] [Boot] Engine revision: 992cdaf85d77 22:59:24.278 [Lua] [Boot] Content revision: 123448 22:59:24.279 [Lua] [Boot] User ID: 110000102c53b3a Musenknast 22:59:24.284 [Lua] [SmokeTest] Disabled 22:59:24.284 [Save] Loading `telemetry` 22:59:24.284 [Lua] Game:setup() total time: 0.0049999999999999 22:59:24.284 [Lua] handle rev info: 0 22:59:24.284 [Lua] handle gfx quality: 0 22:59:24.284 [Lua] default settings: 0 22:59:24.284 [Lua] user settings: 0 22:59:24.284 [Lua] set frame times: 0 22:59:24.284 [Lua] init random: 0 22:59:24.284 [Lua] managers: 0.0049999999999998934 22:59:24.284 [Lua] 22:59:24.284 [Lua] unaccounted: 0 22:59:24.284 [Lua] [Boot] use baked enemy meshes: false 22:59:24.284 [Lua] [StateMachine] Init StateSplashScreen 22:59:24.284 [Lua] [StateMachine] Entering StateSplashScreen with on_enter() 22:59:24.285 [Save] Load done 22:59:24.326 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 22:59:24.326 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 22:59:24.326 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 22:59:24.326 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 22:59:24.326 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 22:59:24.326 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 22:59:24.326 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 22:59:24.329 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 22:59:24.329 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 22:59:24.329 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 22:59:24.329 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 22:59:24.329 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 22:59:24.533 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 22:59:24.533 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 22:59:24.534 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 22:59:24.550 [Lua] doing_stuff 22:59:24.567 [Lua] MUSIC MANAGER Play_fatshark_logo 1 0 22:59:24.952 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 22:59:24.952 [Lua] [PackageManager] Force_load: resource_packages/title_screen 22:59:24.953 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 22:59:25.070 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 22:59:25.070 [Lua] [PackageManager] Force_load: resource_packages/menu 22:59:25.070 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 22:59:25.221 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 22:59:25.221 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 22:59:25.221 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 22:59:25.808 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 22:59:25.808 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 22:59:25.808 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 22:59:25.892 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 22:59:25.892 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 22:59:25.892 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 22:59:25.892 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 22:59:25.892 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 22:59:25.892 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 22:59:25.892 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 22:59:25.892 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 22:59:25.892 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 22:59:25.892 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 22:59:25.892 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 22:59:25.892 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 22:59:25.892 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 22:59:25.892 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 22:59:25.892 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 22:59:25.892 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 22:59:25.892 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 22:59:25.892 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 22:59:25.892 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 22:59:25.892 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 22:59:26.010 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 22:59:26.010 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 22:59:26.010 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 22:59:26.548 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 22:59:26.548 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 22:59:26.549 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 22:59:27.007 [Lua] MUSIC MANAGER Stop_fatshark_logo 2 0 22:59:27.225 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 22:59:27.225 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 22:59:27.225 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 22:59:27.729 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 22:59:27.729 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 22:59:27.730 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 22:59:28.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 22:59:28.347 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 22:59:28.347 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 22:59:28.614 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 22:59:28.614 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 22:59:28.614 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 22:59:28.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 22:59:28.948 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 22:59:28.949 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 22:59:29.149 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 22:59:29.149 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 22:59:29.150 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 22:59:29.332 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 22:59:29.333 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 22:59:29.333 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 22:59:29.852 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 22:59:29.852 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 22:59:29.852 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [table: 0x09c2b2a0] (Origin: function: 0x09192df8) 22:59:29.852 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [table: 0x0c1c9d68] (Origin: function: 0x0a5588c0) 22:59:29.852 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [table: 0x0c1c9d68] (Origin: function: 0x0c1ca048) 22:59:29.852 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [table: 0x09c2b2a0] (Origin: function: 0x0a5f79a8) 22:59:29.852 [Lua] [StateMachine] Exiting StateSplashScreen with on_exit() 22:59:29.853 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 22:59:29.853 [Lua] [StateMachine] Entering StateTitleScreen with on_enter() 22:59:29.853 [Lua] [Gamestate] Enter StateTitleScreen 22:59:29.902 [Lua] [StateMachine] Init StateTitleScreenMain 22:59:29.902 [Lua] [StateMachine] Entering StateTitleScreenMain with on_enter() 22:59:29.902 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 22:59:29.902 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 22:59:29.902 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 22:59:29.902 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 22:59:29.902 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 22:59:29.904 warning: [Lua] CHAT FONT SIZE DISABLED 22:59:29.904 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 22:59:29.906 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 22:59:29.906 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 22:59:29.907 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 22:59:29.907 [Lua] [StateMachine] Exiting StateTitleScreenMain with on_exit() 22:59:29.907 [Lua] [StateMachine] Entering StateTitleScreenInitNetwork with on_enter() 22:59:29.907 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 22:59:29.907 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 22:59:29.907 [Save] Loading `save_data` 22:59:29.908 [Save] Load done 22:59:29.922 [Lua] [BackendManagerPlayFab] Backend Enabled 22:59:30.043 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 22:59:30.043 [Lua] [PackageManager] Force_load: resource_packages/inventory 22:59:30.044 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 22:59:30.159 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 22:59:30.159 [Lua] [PackageManager] Force_load: resource_packages/careers 22:59:30.159 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 22:59:30.209 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 22:59:30.209 [Lua] [PackageManager] Force_load: resource_packages/decals 22:59:30.209 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 22:59:30.311 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 22:59:30.311 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 22:59:30.311 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 22:59:31.911 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 22:59:31.911 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 22:59:31.912 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 22:59:32.971 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 22:59:32.971 [Lua] [PackageManager] Force_load: resource_packages/ingame 22:59:32.972 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 22:59:33.862 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 22:59:33.862 [Lua] [PackageManager] Force_load: resource_packages/pickups 22:59:33.862 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 22:59:34.048 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 22:59:34.048 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 22:59:36.207 [Lua] Populating data for character 1 15 22:59:36.457 [Lua] Requesting character data for index 2 15 22:59:36.457 [Lua] Populating data for character 2 15 22:59:36.691 [Lua] Requesting character data for index 3 15 22:59:36.691 [Lua] Populating data for character 3 15 22:59:36.925 [Lua] Requesting character data for index 4 15 22:59:36.925 [Lua] Populating data for character 4 15 22:59:37.409 [Lua] Requesting character data for index 5 15 22:59:37.409 [Lua] Populating data for character 5 15 22:59:37.660 [Lua] Requesting character data for index 6 15 22:59:37.660 [Lua] Populating data for character 6 15 22:59:37.910 [Lua] Requesting character data for index 7 15 22:59:37.910 [Lua] Populating data for character 7 15 22:59:38.162 [Lua] Requesting character data for index 8 15 22:59:38.162 [Lua] Populating data for character 8 15 22:59:38.397 [Lua] Requesting character data for index 9 15 22:59:38.397 [Lua] Populating data for character 9 15 22:59:38.631 [Lua] Requesting character data for index 10 15 22:59:38.631 [Lua] Populating data for character 10 15 22:59:38.865 [Lua] Requesting character data for index 11 15 22:59:38.865 [Lua] Populating data for character 11 15 22:59:39.099 [Lua] Requesting character data for index 12 15 22:59:39.099 [Lua] Populating data for character 12 15 22:59:39.332 [Lua] Requesting character data for index 13 15 22:59:39.332 [Lua] Populating data for character 13 15 22:59:39.566 [Lua] Requesting character data for index 14 15 22:59:39.566 [Lua] Populating data for character 14 15 22:59:39.800 [Lua] Requesting character data for index 15 15 22:59:39.800 [Lua] Populating data for character 15 15 22:59:40.303 [Lua] Player statistics loaded! 22:59:40.836 [Lua] Keep decoration player data loaded! 22:59:40.853 [Lua] [StateMachine] Exiting StateTitleScreenInitNetwork with on_exit() 22:59:40.853 [Lua] [StateMachine] Entering StateTitleScreenLoadSave with on_enter() 22:59:40.853 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 22:59:41.870 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 22:59:41.871 [Lua] [StateMachine] Exiting StateTitleScreen with on_exit() 22:59:41.871 [Lua] [StateMachine] destroying 22:59:41.871 [Lua] [StateMachine] Exiting StateTitleScreenLoadSave with on_exit() 22:59:41.871 [Lua] [Managers] Destroying state managers... 22:59:41.871 [Lua] MUSIC MANAGER Stop_menu_screen_music 3 0 22:59:41.871 [Lua] [StateMachine] Entering StateLoading with on_enter() 22:59:41.871 [Lua] [Gamestate] Enter state StateLoading 22:59:41.919 [Lua] [StateLoading] Auto Skip: nil 22:59:41.920 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 22:59:41.920 [Lua] [StateMachine] Init StateLoadingRestartNetwork 22:59:41.920 [Lua] [StateMachine] Entering StateLoadingRestartNetwork with on_enter() 22:59:41.920 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 22:59:41.920 [Lua] state_loading_restart_network JOIN VIA STEAM 0 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_network_clock_sync_request 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_network_time_sync_response 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_response 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_request 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_add_damage 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_heal 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_ai_drop_single_item 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_ai_inventory_wield 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_ai_show_single_item 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_start 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_end 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_interest_point_chatter_update 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_rotation_scale 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_translation_scale 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_set_script_driven 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_set_affected_by_gravity 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_driven 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_constrain_ai 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_1 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_2 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_3 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_4 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_5 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_6 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_7 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_8 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_9 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_10 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_11 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_12 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_create_bot_nav_transition 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_pacing_changed 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_play_dialogue_event 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_trigger_dialogue_event 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_interrupt_dialogue_event 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_anim_event 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_anim_event_variable_float 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_update_anim_variable_done 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_attack_hit 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_enemy_has_target 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_enemy_is_alerted 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_set_blocking 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_status_change_bool 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_skinned_surface_mtr_fx 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx_lvl_unit 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_play_melee_hit_effects 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_weapon_blood 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_link_unit 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_play_first_person_sound 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event_at_pos 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_string_event 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_int_event 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_float_event 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_client_audio_set_global_parameter_with_lerp 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_sync_door_state 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_add_external_velocity 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_tutorial_message 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_player_blocked_attack 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_set_wounded 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_alert_enemy 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_start_mission_with_unit 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_update_mission 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_end_mission 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_objective_entered_socket_zone 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_create_explosion 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_area_damage 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_dynamic 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_client_spawn_light_weight_projectile 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_client_despawn_light_weight_projectile 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_level 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_projectile_stopped 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_generic_impact_projectile_impact 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_show_inventory 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_server_set_inventory_packages 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_server_mark_profile_used 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_add_equipment 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_create_attachment 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_client_select_inventory 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_wield_equipment 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_destroy_slot 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_set_current_location 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_sync_damage_taken 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_played 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_stopped 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_number_changed 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_add_buff 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_remove_server_controlled_buff 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_ping 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_pong 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_interaction_approved 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_interaction_abort 22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_interaction_completed 22:59:41.920 [Lua] registering RPCs 22:59:41.920 [Lua] [LobbyAux] Making combined_hash: 55545b2eb0a0d9d2 from network_hash=2438e0d5a959f40d, trunk_revision=123448, engine_revision=992cdaf85d77, project_hash=bulldozer 22:59:41.920 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 22:59:41.920 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 22:59:41.920 [Lua] [StateLoading] Need to unload nil and start load inn_level 22:59:41.921 [Lua] [LevelTransitionHandler] load_level inn_level 22:59:41.921 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 22:59:41.921 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 22:59:41.921 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 22:59:41.921 [Lua] [EnemyPackageLoader] setup_startup_enemies 22:59:41.921 [Lua] [EnemyPackageLoader] Load no enemies on this level 22:59:41.921 [Lua] [NetworkServer] Current level key inn_level 22:59:41.921 [Lua] [LevelTransitionHandler] Generated new level_seed: 424419 22:59:41.921 [Lua] [VOIP] Initializing Steam Voip 22:59:41.921 [Lua] [VOIP] Is server. Creating room / joining my own room. 22:59:41.921 [VoIP-Room] Room: adding member 110000102c53b3a 22:59:41.923 [EAC] EAC server 110000102c53b3a is initializing 22:59:41.930 [EAC] Server is also client 110000102c53b3a 22:59:41.930 [EACServer] [SetLogCallback] Procedure: 000000014048E3F0 LogLevel: Info. 22:59:41.930 [Lua] ### Created peer state machine for 110000102c53b3a 22:59:41.931 [Lua] [PeerSM] 110000102c53b3a :: on_enter Connecting 22:59:41.931 [Lua] MUSIC MANAGER unmute_all_world_sounds 4 0 22:59:41.931 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 22:59:41.938 [Lua] [StateMachine] Exiting StateLoadingRestartNetwork with on_exit() 22:59:41.938 [Lua] [StateMachine] Entering StateLoadingRunning with on_enter() 22:59:41.938 [Lua] [Gamestate] Enter Substate StateLoadingRunning 22:59:41.938 [Lua] Set lobby begin: 22:59:41.938 [Lua] Set lobby end. 22:59:41.938 [Lua] [LOCAL RPC] rpc_notify_connected 22:59:41.938 [Lua] [PSM] Peer 110000102c53b3a joined. Want to use profile index "4" 22:59:41.938 [Lua] [LobbyHost] Changed state from 0 to creating 22:59:41.949 [Lua] MUSIC MANAGER vermintide_2_prologue_intro 5 0 22:59:41.982 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 22:59:41.982 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 22:59:41.983 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 22:59:42.169 [Lua] [LobbyHost] Changed state from creating to joined 22:59:42.169 [Lua] [PartyManager] Leader is set to 110000102c53b3a 22:59:42.169 [Lua] [ChatManager] Setting up network context, host_peer_id:110000102c53b3a my_peer_id:110000102c53b3a 22:59:42.169 [Lua] [ChatManager] Registering channel 1 22:59:42.169 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000102c53b3a, own_peer_id=110000102c53b3a) 22:59:42.185 [Lua] [NetworkServer] Changing num_players from nil to 1 22:59:42.185 [Lua] Players: 1 22:59:42.185 [Lua] Set lobby begin: 22:59:42.185 [Lua] Lobby data num_players = 1 22:59:42.185 [Lua] Lobby data level_key = inn_level 22:59:42.185 [Lua] Lobby data game_mode = adventure 22:59:42.185 [Lua] Lobby data matchmaking = false 22:59:42.185 [Lua] Set lobby end. 22:59:42.438 [VoIP-Room] Inserted member 110000102c53b3a, count is 1 22:59:43.476 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 22:59:43.876 [Lua] [LOCAL RPC] rpc_notify_in_post_game false 22:59:43.892 [Lua] [PeerSM] 110000102c53b3a :: on_exit Connecting 22:59:43.892 [Lua] [PeerSM] 110000102c53b3a :: on_enter Loading 22:59:43.892 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102c53b3a 22:59:43.892 [Lua] [LOCAL RPC] rpc_load_level 26 424419 22:59:44.431 [Lua] MUSIC MANAGER Stop_vermintide_2_prologue_intro 6 0 22:59:44.431 [Lua] MUSIC MANAGER Play_loading_screen_music 7 0 22:59:49.402 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 22:59:49.402 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 22:59:49.405 [Lua] [LevelTransitionHandler] Level load completed! 22:59:49.405 [Lua] ### Sending rpc_level_loaded 22:59:49.405 [Lua] #### Has state machine: true, sender: 110000102c53b3a, level_id: 26 22:59:49.405 [Lua] Peer 110000102c53b3a has loaded the level and all enemies are loaded 22:59:49.405 [Lua] [PeerSM] 110000102c53b3a :: on_exit Loading 22:59:49.405 [Lua] [PeerSM] 110000102c53b3a :: on_enter LoadingProfilePackages 22:59:49.405 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 4 for peer id 110000102c53b3a:1 22:59:49.405 [Lua] Set lobby begin: 22:59:49.405 [Lua] Lobby data level_key = inn_level 22:59:49.406 [Lua] Lobby data player_slot_1 = 0:0 22:59:49.406 [Lua] Lobby data player_slot_6 = 0:0 22:59:49.406 [Lua] Lobby data num_players = 1 22:59:49.406 [Lua] Lobby data matchmaking = false 22:59:49.406 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1 22:59:49.406 [Lua] Lobby data game_mode = adventure 22:59:49.406 [Lua] Lobby data player_slot_5 = 0:0 22:59:49.406 [Lua] Lobby data player_slot_2 = 0:0 22:59:49.406 [Lua] Lobby data player_slot_3 = 0:0 22:59:49.406 [Lua] Set lobby end. 22:59:49.406 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000102c53b3a:1, previous profile 0, profile 4] 22:59:49.406 [Lua] Set lobby begin: 22:59:49.406 [Lua] Lobby data level_key = inn_level 22:59:49.406 [Lua] Lobby data player_slot_1 = 0:0 22:59:49.406 [Lua] Lobby data player_slot_6 = 0:0 22:59:49.406 [Lua] Lobby data num_players = 1 22:59:49.406 [Lua] Lobby data matchmaking = false 22:59:49.406 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1 22:59:49.406 [Lua] Lobby data game_mode = adventure 22:59:49.406 [Lua] Lobby data player_slot_5 = 0:0 22:59:49.406 [Lua] Lobby data player_slot_2 = 0:0 22:59:49.406 [Lua] Lobby data player_slot_3 = 0:0 22:59:49.406 [Lua] Set lobby end. 22:59:49.406 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 1] 22:59:49.406 [Lua] Set lobby begin: 22:59:49.406 [Lua] Lobby data level_key = inn_level 22:59:49.406 [Lua] Lobby data player_slot_1 = 0:0 22:59:49.406 [Lua] Lobby data player_slot_6 = 0:0 22:59:49.406 [Lua] Lobby data num_players = 1 22:59:49.407 [Lua] Lobby data matchmaking = false 22:59:49.407 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1 22:59:49.407 [Lua] Lobby data game_mode = adventure 22:59:49.407 [Lua] Lobby data player_slot_5 = 0:0 22:59:49.407 [Lua] Lobby data player_slot_2 = 0:0 22:59:49.407 [Lua] Lobby data player_slot_3 = 0:0 22:59:49.407 [Lua] Set lobby end. 22:59:49.407 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2] 22:59:49.407 [Lua] Set lobby begin: 22:59:49.407 [Lua] Lobby data level_key = inn_level 22:59:49.407 [Lua] Lobby data player_slot_1 = 0:0 22:59:49.407 [Lua] Lobby data player_slot_6 = 0:0 22:59:49.407 [Lua] Lobby data num_players = 1 22:59:49.407 [Lua] Lobby data matchmaking = false 22:59:49.407 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1 22:59:49.407 [Lua] Lobby data game_mode = adventure 22:59:49.407 [Lua] Lobby data player_slot_5 = 0:0 22:59:49.407 [Lua] Lobby data player_slot_2 = 0:0 22:59:49.407 [Lua] Lobby data player_slot_3 = 0:0 22:59:49.407 [Lua] Set lobby end. 22:59:49.407 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 3] 22:59:49.407 [Lua] Set lobby begin: 22:59:49.407 [Lua] Lobby data level_key = inn_level 22:59:49.407 [Lua] Lobby data player_slot_1 = 0:0 22:59:49.407 [Lua] Lobby data player_slot_6 = 0:0 22:59:49.407 [Lua] Lobby data num_players = 1 22:59:49.407 [Lua] Lobby data matchmaking = false 22:59:49.407 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1 22:59:49.407 [Lua] Lobby data game_mode = adventure 22:59:49.407 [Lua] Lobby data player_slot_5 = 0:0 22:59:49.407 [Lua] Lobby data player_slot_2 = 0:0 22:59:49.407 [Lua] Lobby data player_slot_3 = 0:0 22:59:49.407 [Lua] Set lobby end. 22:59:49.407 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 5] 22:59:49.407 [Lua] Set lobby begin: 22:59:49.407 [Lua] Lobby data level_key = inn_level 22:59:49.407 [Lua] Lobby data player_slot_1 = 0:0 22:59:49.407 [Lua] Lobby data player_slot_6 = 0:0 22:59:49.407 [Lua] Lobby data num_players = 1 22:59:49.407 [Lua] Lobby data matchmaking = false 22:59:49.407 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1 22:59:49.407 [Lua] Lobby data game_mode = adventure 22:59:49.407 [Lua] Lobby data player_slot_5 = 0:0 22:59:49.407 [Lua] Lobby data player_slot_2 = 0:0 22:59:49.407 [Lua] Lobby data player_slot_3 = 0:0 22:59:49.407 [Lua] Set lobby end. 22:59:49.407 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6] 22:59:49.408 [Lua] ### Sending rpc_level_loaded 22:59:49.408 [Lua] #### Has state machine: false, sender: 110000102c53b3a, level_id: 26 22:59:49.408 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102c53b3a inventory_sync_id:1 my_peer_id:110000102c53b3a 22:59:49.408 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 22:59:49.409 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102c53b3a inventory_sync_id:1 my_peer_id:110000102c53b3a 22:59:49.409 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1, InventoryPackageSynchronizerClient, async-read, 22:59:49.409 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01, InventoryPackageSynchronizerClient, async-read, 22:59:49.409 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient, async-read, 22:59:49.409 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 22:59:49.409 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 22:59:49.409 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read, 22:59:49.409 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 22:59:49.409 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 22:59:49.409 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1, InventoryPackageSynchronizerClient, async-read, 22:59:49.409 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 22:59:49.409 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient, async-read, 22:59:49.409 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 22:59:49.409 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read, 22:59:49.456 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1 22:59:49.456 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1 22:59:49.456 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01 22:59:49.557 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01 22:59:49.557 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01 22:59:49.558 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 22:59:49.568 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 22:59:49.568 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 22:59:49.568 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 22:59:49.678 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 22:59:49.678 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 22:59:49.679 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 22:59:49.988 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 22:59:49.988 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 22:59:49.988 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps 22:59:49.996 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps 22:59:49.996 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps 22:59:49.996 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 22:59:50.005 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 22:59:50.005 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 22:59:50.006 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 22:59:50.041 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 22:59:50.041 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 22:59:50.041 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1 22:59:50.127 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1 22:59:50.127 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1 22:59:50.127 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 22:59:50.200 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 22:59:50.200 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 22:59:50.200 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 22:59:50.258 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 22:59:50.258 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 22:59:50.258 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 22:59:50.424 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 22:59:50.424 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 22:59:50.424 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 22:59:50.458 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 22:59:50.458 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 22:59:50.459 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 22:59:50.459 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 1 22:59:50.460 [Lua] [PeerSM] 110000102c53b3a :: on_exit LoadingProfilePackages 22:59:50.460 [Lua] [PeerSM] 110000102c53b3a :: on_enter WaitingForEnterGame 22:59:50.461 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 1 22:59:50.461 [Lua] [LOCAL RPC] rpc_loading_synced 22:59:50.491 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 22:59:50.491 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 22:59:50.491 [Lua] [StateMachine] Exiting StateLoading with on_exit() 22:59:50.491 [Lua] Set lobby begin: 22:59:50.491 [Lua] Lobby data level_key = inn_level 22:59:50.491 [Lua] Lobby data player_slot_1 = 0:0 22:59:50.491 [Lua] Lobby data player_slot_6 = 0:0 22:59:50.491 [Lua] Lobby data num_players = 1 22:59:50.491 [Lua] Lobby data matchmaking = false 22:59:50.491 [Lua] Lobby data host = 110000102c53b3a 22:59:50.491 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1 22:59:50.491 [Lua] Lobby data game_mode = adventure 22:59:50.491 [Lua] Lobby data player_slot_5 = 0:0 22:59:50.491 [Lua] Lobby data player_slot_2 = 0:0 22:59:50.491 [Lua] Lobby data country_code = DK 22:59:50.491 [Lua] Lobby data player_slot_3 = 0:0 22:59:50.491 [Lua] Lobby data unique_server_name = Musenknast 22:59:50.491 [Lua] Set lobby end. 22:59:50.491 [Lua] [Managers] Destroying state managers... 22:59:50.491 [Lua] [StateMachine] destroying 22:59:50.491 [Lua] [StateMachine] Exiting StateLoadingRunning with on_exit() 22:59:50.492 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 22:59:50.492 [Lua] MUSIC MANAGER Stop_loading_screen_music 8 0 22:59:50.492 [Lua] [StateMachine] Entering StateIngame with on_enter() 22:59:50.492 [Lua] [Gamestate] Enter StateIngame HOST 22:59:50.539 [Lua] Set lobby begin: 22:59:50.539 [Lua] Lobby data level_key = inn_level 22:59:50.539 [Lua] Lobby data player_slot_1 = 0:0 22:59:50.539 [Lua] Lobby data selected_level_key = inn_level 22:59:50.539 [Lua] Lobby data player_slot_6 = 0:0 22:59:50.539 [Lua] Lobby data num_players = 1 22:59:50.539 [Lua] Lobby data matchmaking = false 22:59:50.539 [Lua] Lobby data host = 110000102c53b3a 22:59:50.539 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1 22:59:50.539 [Lua] Lobby data game_mode = adventure 22:59:50.539 [Lua] Lobby data player_slot_5 = 0:0 22:59:50.539 [Lua] Lobby data player_slot_2 = 0:0 22:59:50.539 [Lua] Lobby data country_code = DK 22:59:50.539 [Lua] Lobby data player_slot_3 = 0:0 22:59:50.539 [Lua] Lobby data unique_server_name = Musenknast 22:59:50.539 [Lua] Set lobby end. 22:59:50.540 [Lua] [StateIngame] Server ingame 22:59:50.543 [Lua] Set lobby begin: 22:59:50.543 [Lua] Lobby data level_key = inn_level 22:59:50.543 [Lua] Lobby data player_slot_1 = 0:0 22:59:50.543 [Lua] Lobby data selected_level_key = inn_level 22:59:50.543 [Lua] Lobby data difficulty = normal 22:59:50.543 [Lua] Lobby data player_slot_6 = 0:0 22:59:50.543 [Lua] Lobby data num_players = 1 22:59:50.543 [Lua] Lobby data matchmaking = false 22:59:50.543 [Lua] Lobby data host = 110000102c53b3a 22:59:50.543 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1 22:59:50.543 [Lua] Lobby data game_mode = adventure 22:59:50.543 [Lua] Lobby data player_slot_5 = 0:0 22:59:50.543 [Lua] Lobby data player_slot_2 = 0:0 22:59:50.543 [Lua] Lobby data country_code = DK 22:59:50.543 [Lua] Lobby data player_slot_3 = 0:0 22:59:50.543 [Lua] Lobby data unique_server_name = Musenknast 22:59:50.543 [Lua] Set lobby end. 22:59:50.543 [Lua] [LobbyAux] Making combined_hash: 55545b2eb0a0d9d2 from network_hash=2438e0d5a959f40d, trunk_revision=123448, engine_revision=992cdaf85d77, project_hash=bulldozer 22:59:50.543 [Lua] [LobbyAux] Making combined_hash: 55545b2eb0a0d9d2 from network_hash=2438e0d5a959f40d, trunk_revision=123448, engine_revision=992cdaf85d77, project_hash=bulldozer 22:59:50.543 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 22:59:50.543 [Lua] [Matchmaking] initializing 22:59:50.543 [Lua] [Matchmaking] my_peer_id: 110000102c53b3a, I am server 22:59:50.543 [Lua] [Matchmaking] register rpcs 22:59:50.543 [Lua] [GameNetworkManager] Setting pong timeout to 60 22:59:50.543 [Lua] [GameNetworkManager] My own peer_id = 110000102c53b3a 22:59:50.543 [Lua] [GameNetworkManager] self.is_server = true 22:59:50.543 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 22:59:50.543 [Network] Setting artificial MTU limit to 65536 22:59:50.544 [Lua] Switching ConflictSettings: to: disabled 22:59:50.544 [Lua] pacing=disabled 22:59:50.544 [Lua] roaming=nil 22:59:50.544 [Lua] disabled=true 22:59:50.544 [Lua] pack_spawning=disabled 22:59:50.544 [Lua] boss=disabled 22:59:50.544 [Lua] horde=disabled 22:59:50.544 [Lua] specials=disabled 22:59:50.544 [Lua] name=disabled 22:59:50.544 [Lua] intensity=disabled 22:59:50.544 [Lua] --- 22:59:50.547 [Lua] [AIInterestPointSystem] Level Seed: 424419 22:59:50.547 [Lua] 22:59:50.547 [Lua] [entity_system_bag] = table 22:59:50.547 [Lua] [entity_system_bag] = metatable 22:59:50.547 [Lua] [startup_data] = table 22:59:50.547 [Lua] [entity_manager] = table 22:59:50.547 [Lua] [entity_manager] = metatable 22:59:50.547 [Lua] [unit_spawner] = table 22:59:50.547 [Lua] [unit_spawner] = metatable 22:59:50.547 [Lua] [unit_storage] = table 22:59:50.547 [Lua] [unit_storage] = metatable 22:59:50.547 [Lua] [dice_keeper] = table 22:59:50.547 [Lua] [dice_keeper] = metatable 22:59:50.547 [Lua] [is_server] = true (boolean) 22:59:50.547 [Lua] [world] = [World] 22:59:50.547 [Lua] [system_api] = table 22:59:50.547 [Lua] [network_lobby] = table 22:59:50.547 [Lua] [network_lobby] = metatable 22:59:50.547 [Lua] [profile_synchronizer] = table 22:59:50.547 [Lua] [profile_synchronizer] = metatable 22:59:50.547 [Lua] [entity_system] = table 22:59:50.547 [Lua] [entity_system] = metatable 22:59:50.547 [Lua] [num_local_human_players] = 1 (number) 22:59:50.547 [Lua] [statistics_db] = table 22:59:50.547 [Lua] [statistics_db] = metatable 22:59:50.547 [Lua] [network_server] = table 22:59:50.547 [Lua] [network_server] = metatable 22:59:50.547 [Lua] [input_manager] = table 22:59:50.547 [Lua] [input_manager] = metatable 22:59:50.547 [Lua] [network_clock] = table 22:59:50.547 [Lua] [network_clock] = metatable 22:59:50.547 [Lua] [network_transmit] = table 22:59:50.547 [Lua] [network_transmit] = metatable 22:59:50.547 [Lua] [free_flight_manager] = table 22:59:50.547 [Lua] [free_flight_manager] = metatable 22:59:50.547 [Lua] [network_manager] = table 22:59:50.547 [Lua] [network_manager] = metatable 22:59:50.547 [Lua] [network_event_delegate] = table 22:59:50.547 [Lua] [network_event_delegate] = metatable 22:59:50.547 [Lua] 22:59:50.548 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 22:59:50.551 [Lua] [AchievementManager] Achievements using the steam platform 22:59:50.551 [Lua] [StateIngame] Level seed: 424419 22:59:50.551 [Umbra] Init version: 3.4.13 :: 16 threads 22:59:50.552 [Umbra] Tome with `10497` objects loaded. 22:59:50.552 [Umbra] UMBRA Tome loaded. 22:59:50.552 [World] Spawning level. 22:59:50.559 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 22:59:50.758 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 22:59:50.758 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 22:59:50.758 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 22:59:50.758 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 22:59:50.758 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 22:59:50.760 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 22:59:50.760 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 22:59:50.760 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 22:59:50.760 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 22:59:50.761 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 22:59:50.761 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 22:59:50.761 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 22:59:50.761 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 22:59:50.762 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 22:59:50.762 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 22:59:50.764 [Lua] [LevelAnalysis] set_random_seed( 1792438400) 22:59:50.768 [Lua] PlayerManager:add_player player_1 22:59:50.769 [Lua] [StateMachine] Init StateInGameRunning 22:59:50.769 [Lua] [StateMachine] Entering StateInGameRunning with on_enter() 22:59:50.770 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=15 22:59:50.770 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=16 22:59:50.770 [Lua] [IngameUI] init 22:59:50.812 [Lua] [Matchmaking] Cancelling matchmaking 22:59:50.812 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 22:59:50.812 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 22:59:50.812 [Lua] Set lobby begin: 22:59:50.812 [Lua] Lobby data power_level = 785 22:59:50.812 [Lua] Lobby data level_key = inn_level 22:59:50.812 [Lua] Lobby data player_slot_1 = 0:0 22:59:50.812 [Lua] Lobby data selected_level_key = inn_level 22:59:50.812 [Lua] Lobby data difficulty = normal 22:59:50.812 [Lua] Lobby data player_slot_6 = 0:0 22:59:50.812 [Lua] Lobby data num_players = 1 22:59:50.812 [Lua] Lobby data matchmaking = false 22:59:50.812 [Lua] Lobby data host = 110000102c53b3a 22:59:50.813 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1 22:59:50.813 [Lua] Lobby data game_mode = adventure 22:59:50.813 [Lua] Lobby data player_slot_5 = 0:0 22:59:50.813 [Lua] Lobby data player_slot_2 = 0:0 22:59:50.813 [Lua] Lobby data country_code = DK 22:59:50.813 [Lua] Lobby data player_slot_3 = 0:0 22:59:50.813 [Lua] Lobby data unique_server_name = Musenknast 22:59:50.813 [Lua] Set lobby end. 22:59:50.813 [Flow] Forge tier 4 22:59:50.813 [Flow] WitchHunterLevel:30 22:59:50.813 [Flow] LeaderYes 22:59:50.813 [Flow] ALL PC XP:596302 22:59:50.813 [Flow] WH XP:136923 22:59:50.813 [Flow] Number of crafted items:1784 22:59:50.813 [Flow] Sum of Powe Levels:1500 22:59:50.814 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_prologue_music` for object 3. 22:59:50.814 [Lua] CurrentConflictSettings disabled 22:59:50.814 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 22:59:50.817 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 22:59:50.817 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 22:59:50.817 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 22:59:50.817 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=35 22:59:50.817 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 22:59:50.817 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 22:59:50.847 [Lua] MUSIC: nil -> explore 22:59:50.861 [Lua] [PeerSM] 110000102c53b3a :: on_exit WaitingForEnterGame 22:59:50.861 [Lua] [PeerSM] 110000102c53b3a :: on_enter WaitingForGameObjectSync 22:59:51.097 [Lua] [PeerSM] 110000102c53b3a :: on_exit WaitingForGameObjectSync 22:59:51.097 [Lua] [PeerSM] 110000102c53b3a :: on_enter WaitingForPlayers 22:59:51.103 [Lua] [LOCAL RPC] rpc_game_started 22:59:51.122 [Lua] [PeerSM] 110000102c53b3a :: on_exit WaitingForPlayers 22:59:51.122 [Lua] [PeerSM] 110000102c53b3a :: on_enter SpawningPlayer 22:59:51.145 [Lua] [PeerSM] 110000102c53b3a :: on_exit SpawningPlayer 22:59:51.145 [Lua] [PeerSM] 110000102c53b3a :: on_enter InGame 22:59:51.153 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1 22:59:51.153 [Lua] PlayerManager:rpc_to_client_spawn_player(110000102c53b3a, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 22:59:51.153 [Lua] PlayerManager:rpc_to_client_spawn_player() 22:59:51.156 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:59:51.156 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:59:51.156 [Lua] PlayerManager:assign_unit_ownership Musenknast 110000102c53b3a 1 22:59:51.157 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37 22:59:51.184 [Lua] [IngameUI] menu view on_enter start_menu_view 22:59:51.184 [Lua] hero_fullscreen_menu_on_enter 22:59:51.191 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a33f508 22:59:51.192 [World] Spawning level. 22:59:51.200 [Lua] [StateMachine] Init StartMenuStateOverview 22:59:51.200 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 22:59:51.219 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 22:59:51.220 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read, 22:59:51.220 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer, async-read, 22:59:51.241 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer 22:59:51.241 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read, 22:59:51.327 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 22:59:51.327 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 22:59:52.152 [Flow] DISABLE 22:59:52.190 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x39, position: 0 22:59:52.759 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x39, position: 27249 22:59:53.204 [Lua] [IngameUI] menu view on_exit start_menu_view 22:59:53.204 [Lua] [StateMachine] destroying 22:59:53.204 [Lua] [StateMachine] Exiting StartMenuStateOverview with on_exit() 22:59:53.204 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 22:59:53.204 [Lua] hero_fullscreen_menu_on_exit 22:59:53.206 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a33f508 22:59:53.206 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 22:59:53.206 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 22:59:53.208 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer 22:59:54.118 [Steam] Accepted session request from 110000107547327 22:59:59.660 [Lua] [IngameUI] menu view on_enter start_game_view 22:59:59.663 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09dec308 22:59:59.663 [Lua] [StateMachine] Init StartGameStateSettingsOverview 22:59:59.663 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 22:59:59.664 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 22:59:59.664 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 22:59:59.664 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 23:00:00.638 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 23:00:00.638 [Lua] ............................................................................................................ 23:00:00.638 [Lua] ............................................................................................................ 23:00:00.638 [Lua] GAME START SETTINGS -> Level: warcamp | Difficulty: normal | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no 23:00:00.638 [Lua] ............................................................................................................ 23:00:00.638 [Lua] ............................................................................................................ 23:00:00.638 [Lua] [Matchmaking] Cancelling matchmaking 23:00:00.638 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 23:00:00.645 [Lua] LEVEL KEY: warcamp 23:00:00.645 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 23:00:00.645 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 23:00:00.647 [Lua] Set lobby begin: 23:00:00.647 [Lua] Lobby data power_level = 785 23:00:00.647 [Lua] Lobby data level_key = inn_level 23:00:00.647 [Lua] Lobby data player_slot_1 = 0:0 23:00:00.647 [Lua] Lobby data selected_level_key = inn_level 23:00:00.647 [Lua] Lobby data difficulty = normal 23:00:00.647 [Lua] Lobby data player_slot_6 = 0:0 23:00:00.647 [Lua] Lobby data num_players = 1 23:00:00.647 [Lua] Lobby data matchmaking = false 23:00:00.647 [Lua] Lobby data host = 110000102c53b3a 23:00:00.647 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1 23:00:00.647 [Lua] Lobby data game_mode = adventure 23:00:00.647 [Lua] Lobby data player_slot_5 = 0:0 23:00:00.648 [Lua] Lobby data player_slot_2 = 0:0 23:00:00.648 [Lua] Lobby data country_code = DK 23:00:00.648 [Lua] Lobby data player_slot_3 = 0:0 23:00:00.648 [Lua] Lobby data unique_server_name = Musenknast 23:00:00.648 [Lua] Set lobby end. 23:00:00.648 [Lua] [PartyManager] Leader is set to 110000102c53b3a 23:00:00.648 [Lua] [MATCHMAKING] - Hosting game on level: inn_level warcamp 23:00:00.648 [Lua] [LevelTransitionHandler] set_next_level( warcamp ) 23:00:00.648 [Lua] Set lobby begin: 23:00:00.648 [Lua] Lobby data twitch_enabled = false 23:00:00.648 [Lua] Lobby data power_level = 785 23:00:00.648 [Lua] Lobby data player_slot_6 = 0:0 23:00:00.648 [Lua] Lobby data unique_server_name = Musenknast 23:00:00.648 [Lua] Lobby data host = 110000102c53b3a 23:00:00.648 [Lua] Lobby data level_key = inn_level 23:00:00.648 [Lua] Lobby data player_slot_1 = 0:0 23:00:00.648 [Lua] Lobby data selected_level_key = warcamp 23:00:00.648 [Lua] Lobby data quick_game = false 23:00:00.648 [Lua] Lobby data matchmaking = false 23:00:00.648 [Lua] Lobby data difficulty = normal 23:00:00.649 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1 23:00:00.649 [Lua] Lobby data num_players = 1 23:00:00.649 [Lua] Lobby data player_slot_5 = 0:0 23:00:00.649 [Lua] Lobby data player_slot_2 = 0:0 23:00:00.649 [Lua] Lobby data country_code = DK 23:00:00.649 [Lua] Lobby data player_slot_3 = 0:0 23:00:00.649 [Lua] Lobby data eac_authorized = true 23:00:00.649 [Lua] Set lobby end. 23:00:00.649 [Lua] Set lobby begin: 23:00:00.649 [Lua] Lobby data twitch_enabled = false 23:00:00.649 [Lua] Lobby data power_level = 785 23:00:00.649 [Lua] Lobby data player_slot_6 = 0:0 23:00:00.649 [Lua] Lobby data unique_server_name = Musenknast 23:00:00.649 [Lua] Lobby data host = 110000102c53b3a 23:00:00.649 [Lua] Lobby data is_private = true 23:00:00.649 [Lua] Lobby data level_key = inn_level 23:00:00.649 [Lua] Lobby data player_slot_1 = 0:0 23:00:00.649 [Lua] Lobby data selected_level_key = warcamp 23:00:00.649 [Lua] Lobby data quick_game = false 23:00:00.649 [Lua] Lobby data matchmaking = false 23:00:00.649 [Lua] Lobby data difficulty = normal 23:00:00.649 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1 23:00:00.649 [Lua] Lobby data num_players = 1 23:00:00.649 [Lua] Lobby data player_slot_5 = 0:0 23:00:00.649 [Lua] Lobby data player_slot_2 = 0:0 23:00:00.649 [Lua] Lobby data country_code = DK 23:00:00.649 [Lua] Lobby data player_slot_3 = 0:0 23:00:00.649 [Lua] Lobby data eac_authorized = true 23:00:00.649 [Lua] Set lobby end. 23:00:00.651 [Lua] [ChatManager][1]System: Starting hosted game... 23:00:00.651 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 23:00:00.651 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 23:00:00.655 [Lua] [LOCAL RPC] rpc_client_complete_vote 1 23:00:00.747 [Lua] [IngameUI] menu view on_exit start_game_view 23:00:00.747 [Lua] [StateMachine] destroying 23:00:00.747 [Lua] [StateMachine] Exiting StartGameStateSettingsOverview with on_exit() 23:00:00.747 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 23:00:00.747 [Save] Saving `save_data` 23:00:00.747 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 23:00:00.747 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 23:00:00.747 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 23:00:00.750 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09dec308 23:00:00.751 [Save] Save done 23:00:06.963 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 23:00:06.965 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 23:00:06.965 [Lua] [MATCHMAKING] - Hosting game on level: inn_level warcamp 23:00:06.965 [Lua] [LevelTransitionHandler] set_next_level( warcamp ) 23:00:06.965 [Lua] Set lobby begin: 23:00:06.965 [Lua] Lobby data twitch_enabled = false 23:00:06.965 [Lua] Lobby data power_level = 785 23:00:06.965 [Lua] Lobby data player_slot_6 = 0:0 23:00:06.965 [Lua] Lobby data unique_server_name = Musenknast 23:00:06.965 [Lua] Lobby data host = 110000102c53b3a 23:00:06.965 [Lua] Lobby data game_mode = adventure 23:00:06.965 [Lua] Lobby data is_private = true 23:00:06.965 [Lua] Lobby data level_key = inn_level 23:00:06.965 [Lua] Lobby data player_slot_1 = 0:0 23:00:06.965 [Lua] Lobby data selected_level_key = warcamp 23:00:06.965 [Lua] Lobby data quick_game = false 23:00:06.965 [Lua] Lobby data matchmaking = false 23:00:06.965 [Lua] Lobby data difficulty = normal 23:00:06.965 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1 23:00:06.965 [Lua] Lobby data num_players = 1 23:00:06.965 [Lua] Lobby data player_slot_5 = 0:0 23:00:06.965 [Lua] Lobby data player_slot_2 = 0:0 23:00:06.965 [Lua] Lobby data country_code = DK 23:00:06.965 [Lua] Lobby data player_slot_3 = 0:0 23:00:06.965 [Lua] Lobby data eac_authorized = true 23:00:06.965 [Lua] Set lobby end. 23:00:06.967 [Lua] Set lobby begin: 23:00:06.967 [Lua] Lobby data twitch_enabled = false 23:00:06.967 [Lua] Lobby data power_level = 785 23:00:06.967 [Lua] Lobby data player_slot_6 = 0:0 23:00:06.967 [Lua] Lobby data unique_server_name = Musenknast 23:00:06.967 [Lua] Lobby data host = 110000102c53b3a 23:00:06.967 [Lua] Lobby data game_mode = adventure 23:00:06.967 [Lua] Lobby data is_private = true 23:00:06.967 [Lua] Lobby data level_key = inn_level 23:00:06.967 [Lua] Lobby data player_slot_1 = 0:0 23:00:06.967 [Lua] Lobby data selected_level_key = warcamp 23:00:06.967 [Lua] Lobby data quick_game = false 23:00:06.967 [Lua] Lobby data matchmaking = false 23:00:06.967 [Lua] Lobby data difficulty = normal 23:00:06.967 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1 23:00:06.967 [Lua] Lobby data num_players = 1 23:00:06.967 [Lua] Lobby data player_slot_5 = 0:0 23:00:06.967 [Lua] Lobby data player_slot_2 = 0:0 23:00:06.967 [Lua] Lobby data country_code = DK 23:00:06.967 [Lua] Lobby data player_slot_3 = 0:0 23:00:06.967 [Lua] Lobby data eac_authorized = true 23:00:06.967 [Lua] Set lobby end. 23:00:06.967 [Lua] [NetworkServer] Entering post game 23:00:06.967 [Lua] [PeerSM] 110000102c53b3a :: on_exit InGame 23:00:06.967 [Lua] [PeerSM] 110000102c53b3a :: on_enter InPostGame 23:00:06.967 [Lua] Complete level triggered. 23:00:06.968 [Lua] [NetworkServer] Entering post game 23:00:06.968 [Lua] gm_event_end_conditions_met false false 23:00:06.968 [Save] Saving `save_data` 23:00:06.968 [Lua] PlayFabMirror:_commit_internal nil 23:00:06.969 [Lua] generate_backend_stats 110000102c53b3a:1 23:00:06.970 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 23:00:06.971 [Lua] TRANSITION nil nil warcamp 23:00:06.971 [Lua] Transition type "warcamp", is server: true 23:00:06.971 [Lua] [NetworkServer] Current level key warcamp 23:00:06.971 [Lua] [LevelTransitionHandler] Generated new level_seed: 1085029 23:00:06.971 [Lua] [GameNetworkManager] Leaving game... 23:00:06.971 [Lua] [GameNetworkManager] Shutting down game session host. 23:00:06.971 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 23:00:06.971 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 23:00:06.971 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=17.65 23:00:06.971 [Save] Save done 23:00:06.971 [Save] Saving `save_data` 23:00:06.973 [Save] Save done 23:00:06.974 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 23:00:06.974 [Lua] commit result success 1 23:00:08.970 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 23:00:08.971 [Lua] [StateMachine] Exiting StateIngame with on_exit() 23:00:08.971 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 23:00:08.971 [Lua] PlayerManager:remove_player peer_id=110000102c53b3a 1 23:00:08.971 [Lua] PlayerManager:relinquish_unit_ownership 23:00:08.971 [Lua] [0] [C]: in function callstack [1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership [2] scripts/managers/player/player_manager.lua:293: in function func [3] scripts/mods/vmf/modules/core/network.lua:356: in function hook_chain [4] scripts/mods/vmf/modules/core/hooks.lua:181: in function remove_player [5] scripts/game_state/state_ingame.lua:1608: in function on_exit [6] foundation/scripts/util/state_machine.lua:108: in function _change_state [7] scripts/game_state/game_state_machine.lua:18: in function _change_state [8] foundation/scripts/util/state_machine.lua:148: in function update [9] scripts/boot.lua:664: in function game_update [10] scripts/boot.lua:467:in function [1] self = table: 0000000009EED3E0; unit = [Unit \'#ID[e639728c3d9b2784]\'] [2] self = table: 0000000009EED3E0; peer_id = "110000102c53b3a"; local_player_id = 1; unique_id = "110000102c53b3a:1"; player = table: 000000000935A618; owned_units = table: 000000000935A6E0; unit = [Unit \'#ID[e639728c3d9b2784]\']; _ = [Unit \'#ID[e639728c3d9b2784]\'] [3] func = [function]; self = table: 0000000009EED3E0; peer_id = "110000102c53b3a" [4] hook_chain = [function] [5] self = table: 000000000A7CBB58; application_shutdown = nil; local_player_id = 1; machine = table: 000000000969FEF0 [6] self = table: 000000000B615C30; new_state = table: 0000000009F0AA18; params = table: 000000000B550C90; scope_name = "StateIngame:on_exit" [7] self = table: 000000000B615C30; new_state = table: 0000000009F0AA18; notify = true; old_state = table: 000000000A7CBB58 [8] self = table: 000000000B615C30; dt = 0.0085756583139300346; t = 43.571436321653891; new_state = table: 0000000009F0AA18 [9] self = table: 00000000077C7CE8; real_world_dt = 0.0085756583139300346; dt = 0.0085756583139300346; t = 43.571436321653891 [10] dt = 0.0085756583139300346 [1] _human_players = table: 0000000009EED1A0; network_manager = table: 0000000009377150; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000009EED260; _unit_owners = table: 0000000009EED020; _statistics_db = table: 000000000A608550; _num_human_players = 1; _players = table: 0000000009EED320; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000B7319F0; [2] _human_players = table: 0000000009EED1A0; network_manager = table: 0000000009377150; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000009EED260; _unit_owners = table: 0000000009EED020; _statistics_db = table: 000000000A608550; _num_human_players = 1; _players = table: 0000000009EED320; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000B7319F0; [3] _human_players = table: 0000000009EED1A0; network_manager = table: 0000000009377150; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000009EED260; _unit_owners = table: 0000000009EED020; _statistics_db = table: 000000000A608550; _num_human_players = 1; _players = table: 0000000009EED320; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000B7319F0; [5] world_name = "level_world"; entity_system_bag = table: 0000000009C6A7B8; network_server = table: 000000000A1C3108; entity_system = table: 0000000007B08A28; parent = table: 00000000077C7CE8; _new_state = table: 0000000009F0AA18; statistics_db = table: 000000000A608550; is_server = true; exit_type = "load_next_level"; is_in_tutorial = false; game_mode_end_timer = 15.862996417493559; input_manager = table: 000000000921E990; profile_synchronizer = table: 000000000AAEA038; _debug_gui = [Gui]; network_transmit = table: 000000000BCA3FC0; _max_local_players = 4; num_local_human_players = 1; _lobby_host = table: 000000000A172C08; world = [World]; dt = 0.0085756583139300346; peer_id = "110000102c53b3a"; level = [Level]; level_key = "inn_level"; machines = table: 000000000935A4C0; free_flight_manager = table: 0000000009EECEA0; dice_keeper = table: 0000000007B26ED0; _debug_gui_immediate = [Gui]; game_mode_key = "inn"; is_in_inn = true; exit_time = 17.654446798958816; last_connected_to_network_at = 17.659786175587215; level_transition_handler = table: 000000000AD0CE18; viewport_name = "player_1"; network_event_delegate = table: 000000000B7319F0; [6] _params = table: 000000000B550C90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077C7CE8; _state = table: 000000000A7CBB58; [7] _params = table: 000000000B550C90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077C7CE8; _state = table: 000000000A7CBB58; [8] _params = table: 000000000B550C90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077C7CE8; _state = table: 000000000A7CBB58; [9] startup_package_handles = table: 0000000007834A10; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007834988; flow_return_table = table: 00000000077C7DD8; _machine = table: 000000000B615C30; startup_timer = 4.2237599201616831; has_booted = true; loading_context = table: 000000000A7D9AE8; 23:00:08.971 [Lua] [StateMachine] destroying 23:00:08.971 [Lua] [StateMachine] Exiting StateInGameRunning with on_exit() 23:00:08.971 [Lua] Clearing all global lookup lists 23:00:08.971 [Lua] [EquipmentUI] - Destroy 23:00:08.971 [Lua] [GamePadEquipmentUI] - Destroy 23:00:08.971 [Lua] [AbilityUI] - Destroy 23:00:08.971 [Lua] [GamePadAbilityUI] - Destroy 23:00:08.971 [Lua] [IngamePlayerListUI] - Destroy 23:00:08.972 [Lua] [IngameUI] destroy 23:00:08.980 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 23:00:09.034 [Lua] [Managers] Destroying state managers... 23:00:09.043 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false) 23:00:09.043 [Lua] [PeerSM] 110000102c53b3a :: on_exit InPostGame 23:00:09.043 [Lua] [PeerSM] 110000102c53b3a :: on_enter Loading 23:00:09.043 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102c53b3a 23:00:09.043 [Lua] [Matchmaking] unregister rpcs 23:00:09.043 [Lua] [StateMachine] Entering StateLoading with on_enter() 23:00:09.043 [Lua] [Gamestate] Enter state StateLoading 23:00:09.117 [Lua] [StateMachine] Init StateLoadingRunning 23:00:09.117 [Lua] [StateMachine] Entering StateLoadingRunning with on_enter() 23:00:09.117 [Lua] [Gamestate] Enter Substate StateLoadingRunning 23:00:09.117 [Lua] [Matchmaking] register rpcs 23:00:09.117 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 23:00:09.117 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 23:00:09.117 [Lua] Set lobby begin: 23:00:09.117 [Lua] Lobby data twitch_enabled = false 23:00:09.117 [Lua] Lobby data power_level = 0 23:00:09.117 [Lua] Lobby data player_slot_6 = 0:0 23:00:09.117 [Lua] Lobby data unique_server_name = Musenknast 23:00:09.118 [Lua] Lobby data host = 110000102c53b3a 23:00:09.118 [Lua] Lobby data game_mode = adventure 23:00:09.118 [Lua] Lobby data is_private = true 23:00:09.118 [Lua] Lobby data level_key = inn_level 23:00:09.118 [Lua] Lobby data player_slot_1 = 0:0 23:00:09.118 [Lua] Lobby data selected_level_key = warcamp 23:00:09.118 [Lua] Lobby data quick_game = false 23:00:09.118 [Lua] Lobby data matchmaking = false 23:00:09.118 [Lua] Lobby data difficulty = normal 23:00:09.118 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1 23:00:09.118 [Lua] Lobby data num_players = 1 23:00:09.118 [Lua] Lobby data player_slot_5 = 0:0 23:00:09.118 [Lua] Lobby data player_slot_2 = 0:0 23:00:09.118 [Lua] Lobby data country_code = DK 23:00:09.118 [Lua] Lobby data player_slot_3 = 0:0 23:00:09.118 [Lua] Lobby data eac_authorized = true 23:00:09.118 [Lua] Set lobby end. 23:00:09.118 [Lua] registering RPCs 23:00:09.118 [Lua] Set lobby begin: 23:00:09.118 [Lua] Lobby data twitch_enabled = false 23:00:09.118 [Lua] Lobby data power_level = 0 23:00:09.118 [Lua] Lobby data player_slot_6 = 0:0 23:00:09.118 [Lua] Lobby data unique_server_name = Musenknast 23:00:09.118 [Lua] Lobby data host = 110000102c53b3a 23:00:09.118 [Lua] Lobby data game_mode = adventure 23:00:09.118 [Lua] Lobby data is_private = true 23:00:09.118 [Lua] Lobby data level_key = warcamp 23:00:09.118 [Lua] Lobby data player_slot_1 = 0:0 23:00:09.118 [Lua] Lobby data selected_level_key = warcamp 23:00:09.118 [Lua] Lobby data quick_game = false 23:00:09.118 [Lua] Lobby data matchmaking = false 23:00:09.118 [Lua] Lobby data difficulty = normal 23:00:09.118 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1 23:00:09.118 [Lua] Lobby data num_players = 1 23:00:09.119 [Lua] Lobby data player_slot_5 = 0:0 23:00:09.119 [Lua] Lobby data player_slot_2 = 0:0 23:00:09.119 [Lua] Lobby data country_code = DK 23:00:09.119 [Lua] Lobby data player_slot_3 = 0:0 23:00:09.119 [Lua] Lobby data eac_authorized = true 23:00:09.119 [Lua] Set lobby end. 23:00:09.119 [Lua] MUSIC MANAGER unmute_all_world_sounds 2923 0 23:00:09.119 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 23:00:09.120 [Lua] ### Sending rpc_level_loaded 23:00:09.120 [Lua] #### Has state machine: true, sender: 110000102c53b3a, level_id: 26 23:00:09.120 [Lua] Peer 110000102c53b3a has loaded the level and all enemies are loaded 23:00:09.120 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_12, global_loading_screens, async-read, prioritized 23:00:09.120 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[warcamp] self.picked_level_key=[nil] 23:00:09.120 [Lua] [LevelTransitionHandler] load_level warcamp 23:00:09.161 [Umbra] Unload tome 23:00:09.222 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 23:00:09.222 [Lua] [LevelTransitionHandler] Loading level: "warcamp" 23:00:09.222 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/warcamp" 23:00:09.222 [Lua] [PackageManager] Load: resource_packages/levels/honduras/warcamp, LevelTransitionHandler, async-read, 23:00:09.222 [Lua] [EnemyPackageLoader] setup_startup_enemies 23:00:09.222 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 23:00:09.222 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 23:00:09.222 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 23:00:09.222 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 23:00:09.222 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 23:00:09.222 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 23:00:09.222 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 23:00:09.222 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 23:00:09.222 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 23:00:09.222 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 23:00:09.222 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 23:00:09.222 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 23:00:09.222 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 23:00:09.222 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 23:00:09.222 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 23:00:09.222 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 23:00:09.222 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 23:00:09.222 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 23:00:09.222 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 23:00:09.222 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 23:00:09.222 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 23:00:09.222 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 23:00:09.222 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 23:00:09.222 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 23:00:09.222 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 23:00:09.222 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 23:00:09.222 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 23:00:09.222 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 23:00:09.222 [Lua] [LOCAL RPC] rpc_load_level 12 1085029 23:00:09.333 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_12 23:00:09.333 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_12 23:00:09.333 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/warcamp 23:00:09.352 [Lua] MUSIC MANAGER nik_loading_screen_chaos_war_camp_01 2924 0 23:00:09.359 [Lua] MUSIC MANAGER Play_loading_screen_music 2925 0 23:00:09.874 [Umbra] Loading umbra tome '#ID[f4134acea3cfc739]' 23:00:15.395 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/warcamp 23:00:15.395 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/warcamp 23:00:15.396 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_spawn 23:00:15.412 [Lua] [LevelTransitionHandler] Level load completed! 23:00:15.413 [Lua] ### Sending rpc_level_loaded 23:00:15.413 [Lua] #### Has state machine: true, sender: 110000102c53b3a, level_id: 12 23:00:15.413 [Lua] Peer 110000102c53b3a has loaded the level and all enemies are loaded 23:00:15.429 [Lua] [PeerSM] 110000102c53b3a :: on_exit Loading 23:00:15.429 [Lua] [PeerSM] 110000102c53b3a :: on_enter LoadingProfilePackages 23:00:15.445 [Lua] [PeerSM] 110000102c53b3a :: on_exit LoadingProfilePackages 23:00:15.445 [Lua] [PeerSM] 110000102c53b3a :: on_enter WaitingForEnterGame 23:00:15.446 [Lua] [LOCAL RPC] rpc_loading_synced 23:00:15.815 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 23:00:15.815 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 23:00:15.815 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 23:00:16.284 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 23:00:16.284 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 23:00:16.284 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 23:00:16.586 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 23:00:16.586 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 23:00:16.586 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 23:00:17.123 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 23:00:17.123 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 23:00:17.124 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 23:00:17.374 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 23:00:17.374 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 23:00:17.374 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 23:00:17.642 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 23:00:17.642 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 23:00:17.643 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 23:00:17.879 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 23:00:17.879 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 23:00:17.879 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 23:00:18.232 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 23:00:18.232 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 23:00:18.233 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 23:00:18.652 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 23:00:18.652 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 23:00:18.652 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 23:00:19.005 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 23:00:19.005 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 23:00:19.006 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 23:00:19.407 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 23:00:19.407 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 23:00:19.407 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 23:00:19.762 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 23:00:19.762 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 23:00:19.762 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 23:00:20.149 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 23:00:20.149 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 23:00:20.150 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 23:00:20.653 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 23:00:20.653 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 23:00:20.654 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 23:00:21.088 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 23:00:21.088 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 23:00:21.088 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 23:00:21.390 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 23:00:21.390 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 23:00:21.391 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 23:00:21.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 23:00:21.844 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 23:00:21.845 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 23:00:22.351 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 23:00:22.351 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 23:00:22.351 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 23:00:22.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 23:00:22.806 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 23:00:22.806 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 23:00:23.242 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 23:00:23.242 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 23:00:23.242 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 23:00:23.779 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 23:00:23.779 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 23:00:23.779 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 23:00:24.032 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 23:00:24.032 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 23:00:24.032 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 23:00:24.351 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 23:00:24.351 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 23:00:24.351 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 23:00:24.786 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 23:00:24.786 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 23:00:24.786 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 23:00:25.339 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 23:00:25.339 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 23:00:25.340 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 23:00:25.424 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 23:00:25.424 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 23:00:25.424 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 23:00:25.557 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 23:00:25.557 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 23:00:25.558 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 23:00:25.658 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 23:00:25.658 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 23:00:25.659 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 23:00:26.665 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 23:00:26.665 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 23:00:26.666 [Lua] [StateMachine] Exiting StateLoading with on_exit() 23:00:26.666 [Lua] [Matchmaking] unregister rpcs 23:00:26.666 [Lua] Set lobby begin: 23:00:26.666 [Lua] Lobby data twitch_enabled = false 23:00:26.666 [Lua] Lobby data power_level = 0 23:00:26.666 [Lua] Lobby data player_slot_6 = 0:0 23:00:26.666 [Lua] Lobby data unique_server_name = Musenknast 23:00:26.666 [Lua] Lobby data host = 110000102c53b3a 23:00:26.666 [Lua] Lobby data game_mode = adventure 23:00:26.666 [Lua] Lobby data is_private = true 23:00:26.666 [Lua] Lobby data level_key = warcamp 23:00:26.666 [Lua] Lobby data player_slot_1 = 0:0 23:00:26.666 [Lua] Lobby data selected_level_key = warcamp 23:00:26.666 [Lua] Lobby data quick_game = false 23:00:26.666 [Lua] Lobby data matchmaking = false 23:00:26.666 [Lua] Lobby data difficulty = normal 23:00:26.666 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1 23:00:26.666 [Lua] Lobby data num_players = 1 23:00:26.666 [Lua] Lobby data player_slot_5 = 0:0 23:00:26.666 [Lua] Lobby data player_slot_2 = 0:0 23:00:26.666 [Lua] Lobby data country_code = DK 23:00:26.666 [Lua] Lobby data player_slot_3 = 0:0 23:00:26.666 [Lua] Lobby data eac_authorized = true 23:00:26.666 [Lua] Set lobby end. 23:00:26.666 [Lua] [Managers] Destroying state managers... 23:00:26.666 [Lua] [StateMachine] destroying 23:00:26.666 [Lua] [StateMachine] Exiting StateLoadingRunning with on_exit() 23:00:26.667 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_12, global_loading_screens 23:00:26.667 [Lua] MUSIC MANAGER Stop_loading_screen_music 2926 0 23:00:26.667 [Lua] [StateMachine] Entering StateIngame with on_enter() 23:00:26.667 [Lua] [Gamestate] Enter StateIngame HOST 23:00:26.725 [Lua] Set lobby begin: 23:00:26.725 [Lua] Lobby data twitch_enabled = false 23:00:26.725 [Lua] Lobby data power_level = 0 23:00:26.725 [Lua] Lobby data player_slot_6 = 0:0 23:00:26.726 [Lua] Lobby data unique_server_name = Musenknast 23:00:26.726 [Lua] Lobby data host = 110000102c53b3a 23:00:26.726 [Lua] Lobby data game_mode = adventure 23:00:26.726 [Lua] Lobby data is_private = true 23:00:26.726 [Lua] Lobby data level_key = warcamp 23:00:26.726 [Lua] Lobby data player_slot_1 = 0:0 23:00:26.726 [Lua] Lobby data selected_level_key = warcamp 23:00:26.726 [Lua] Lobby data quick_game = false 23:00:26.726 [Lua] Lobby data matchmaking = false 23:00:26.726 [Lua] Lobby data difficulty = normal 23:00:26.726 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1 23:00:26.726 [Lua] Lobby data num_players = 1 23:00:26.726 [Lua] Lobby data player_slot_5 = 0:0 23:00:26.726 [Lua] Lobby data player_slot_2 = 0:0 23:00:26.726 [Lua] Lobby data country_code = DK 23:00:26.726 [Lua] Lobby data player_slot_3 = 0:0 23:00:26.726 [Lua] Lobby data eac_authorized = true 23:00:26.726 [Lua] Set lobby end. 23:00:26.727 [Lua] [StateIngame] Server ingame 23:00:26.729 [Lua] Set lobby begin: 23:00:26.729 [Lua] Lobby data twitch_enabled = false 23:00:26.729 [Lua] Lobby data power_level = 0 23:00:26.729 [Lua] Lobby data player_slot_6 = 0:0 23:00:26.729 [Lua] Lobby data unique_server_name = Musenknast 23:00:26.729 [Lua] Lobby data host = 110000102c53b3a 23:00:26.729 [Lua] Lobby data game_mode = adventure 23:00:26.729 [Lua] Lobby data is_private = true 23:00:26.729 [Lua] Lobby data level_key = warcamp 23:00:26.729 [Lua] Lobby data player_slot_1 = 0:0 23:00:26.729 [Lua] Lobby data selected_level_key = warcamp 23:00:26.729 [Lua] Lobby data quick_game = false 23:00:26.729 [Lua] Lobby data matchmaking = false 23:00:26.729 [Lua] Lobby data difficulty = normal 23:00:26.729 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1 23:00:26.729 [Lua] Lobby data num_players = 1 23:00:26.729 [Lua] Lobby data player_slot_5 = 0:0 23:00:26.729 [Lua] Lobby data player_slot_2 = 0:0 23:00:26.729 [Lua] Lobby data country_code = DK 23:00:26.729 [Lua] Lobby data player_slot_3 = 0:0 23:00:26.730 [Lua] Lobby data eac_authorized = true 23:00:26.730 [Lua] Set lobby end. 23:00:26.730 [Lua] [Matchmaking] register rpcs 23:00:26.730 [Lua] [GameNetworkManager] Setting pong timeout to 60 23:00:26.730 [Lua] [GameNetworkManager] My own peer_id = 110000102c53b3a 23:00:26.730 [Lua] [GameNetworkManager] self.is_server = true 23:00:26.730 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 23:00:26.730 [Network] Setting artificial MTU limit to 65536 23:00:26.731 [Lua] Switching ConflictSettings: to: default 23:00:26.731 [Lua] pacing=default 23:00:26.731 [Lua] roaming=nil 23:00:26.731 [Lua] specials=default 23:00:26.731 [Lua] debug_color=maroon 23:00:26.731 [Lua] pack_spawning=default 23:00:26.731 [Lua] disabled=false 23:00:26.731 [Lua] boss=default 23:00:26.731 [Lua] horde=default 23:00:26.731 [Lua] name=default 23:00:26.731 [Lua] intensity=default 23:00:26.731 [Lua] --- 23:00:26.731 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 23:00:26.743 [Lua] [AIInterestPointSystem] Level Seed: 1085029 23:00:26.743 [Lua] 23:00:26.743 [Lua] [entity_system_bag] = table 23:00:26.743 [Lua] [entity_system_bag] = metatable 23:00:26.743 [Lua] [startup_data] = table 23:00:26.743 [Lua] [entity_manager] = table 23:00:26.743 [Lua] [entity_manager] = metatable 23:00:26.743 [Lua] [unit_spawner] = table 23:00:26.743 [Lua] [unit_spawner] = metatable 23:00:26.743 [Lua] [unit_storage] = table 23:00:26.743 [Lua] [unit_storage] = metatable 23:00:26.743 [Lua] [dice_keeper] = table 23:00:26.743 [Lua] [dice_keeper] = metatable 23:00:26.743 [Lua] [is_server] = true (boolean) 23:00:26.743 [Lua] [world] = [World] 23:00:26.743 [Lua] [system_api] = table 23:00:26.743 [Lua] [network_lobby] = table 23:00:26.743 [Lua] [network_lobby] = metatable 23:00:26.743 [Lua] [profile_synchronizer] = table 23:00:26.743 [Lua] [profile_synchronizer] = metatable 23:00:26.743 [Lua] [entity_system] = table 23:00:26.743 [Lua] [entity_system] = metatable 23:00:26.743 [Lua] [num_local_human_players] = 1 (number) 23:00:26.743 [Lua] [statistics_db] = table 23:00:26.743 [Lua] [statistics_db] = metatable 23:00:26.743 [Lua] [network_server] = table 23:00:26.743 [Lua] [network_server] = metatable 23:00:26.743 [Lua] [input_manager] = table 23:00:26.743 [Lua] [input_manager] = metatable 23:00:26.743 [Lua] [network_clock] = table 23:00:26.743 [Lua] [network_clock] = metatable 23:00:26.743 [Lua] [network_transmit] = table 23:00:26.743 [Lua] [network_transmit] = metatable 23:00:26.743 [Lua] [free_flight_manager] = table 23:00:26.743 [Lua] [free_flight_manager] = metatable 23:00:26.743 [Lua] [network_manager] = table 23:00:26.743 [Lua] [network_manager] = metatable 23:00:26.743 [Lua] [network_event_delegate] = table 23:00:26.743 [Lua] [network_event_delegate] = metatable 23:00:26.743 [Lua] 23:00:26.747 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 23:00:26.762 [Lua] [AchievementManager] Achievements using the steam platform 23:00:26.762 [Lua] [StateIngame] Level seed: 1085029 23:00:26.762 [Umbra] Init version: 3.4.13 :: 16 threads 23:00:26.762 [Umbra] Tome with `14513` objects loaded. 23:00:26.762 [Umbra] UMBRA Tome loaded. 23:00:26.762 [World] Spawning level. 23:00:27.095 [Lua] respawn_unit_spawned with group id: boss_fight 23:00:27.095 [Lua] respawn_unit_spawned with group id: boss_fight 23:00:27.095 [Lua] respawn_unit_spawned with group id: boss_fight 23:00:27.142 [Lua] Invalid placed interest-point '[Unit '#ID[b24bd40f02700671]']'. Is outside of nav-mesh. Found at pos: Vector3(-195.781, -111.092, 20.1465) 23:00:27.142 [Lua] Invalid placed interest-point '[Unit '#ID[b24bd40f02700671]']'. Is outside of nav-mesh. Found at pos: Vector3(105.493, 141.788, 10.8582) 23:00:27.142 [Lua] Invalid placed interest-point '[Unit '#ID[b24bd40f02700671]']'. Is outside of nav-mesh. Found at pos: Vector3(29.2611, 154.554, 9.73888) 23:00:27.142 [Lua] Invalid placed interest-point '[Unit '#ID[b24bd40f02700671]']'. Is outside of nav-mesh. Found at pos: Vector3(155.018, -18.7409, 30.2854) 23:00:27.143 [Lua] Invalid placed interest-point '[Unit '#ID[b064a684845cd123]']'. Is outside of nav-mesh. Found at pos: Vector3(168.226, 38.3635, 20.9922) 23:00:27.143 [Lua] Invalid placed interest-point '[Unit '#ID[b064a684845cd123]']'. Is outside of nav-mesh. Found at pos: Vector3(167.397, 22.6629, 21.9975) 23:00:27.151 [Lua] [LevelAnalysis] set_random_seed( 412123680) 23:00:27.156 [Lua] PlayerManager:add_player player_1 23:00:27.157 [Lua] [StateMachine] Init StateInGameRunning 23:00:27.157 [Lua] [StateMachine] Entering StateInGameRunning with on_enter() 23:00:27.158 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 23:00:27.158 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 23:00:27.158 [Lua] [IngameUI] init 23:00:27.190 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 23:00:27.190 [Lua] Set lobby begin: 23:00:27.190 [Lua] Lobby data twitch_enabled = false 23:00:27.191 [Lua] Lobby data power_level = 785 23:00:27.191 [Lua] Lobby data player_slot_6 = 0:0 23:00:27.191 [Lua] Lobby data unique_server_name = Musenknast 23:00:27.191 [Lua] Lobby data host = 110000102c53b3a 23:00:27.191 [Lua] Lobby data game_mode = adventure 23:00:27.191 [Lua] Lobby data is_private = true 23:00:27.191 [Lua] Lobby data level_key = warcamp 23:00:27.191 [Lua] Lobby data player_slot_1 = 0:0 23:00:27.191 [Lua] Lobby data selected_level_key = warcamp 23:00:27.191 [Lua] Lobby data quick_game = false 23:00:27.191 [Lua] Lobby data matchmaking = false 23:00:27.191 [Lua] Lobby data difficulty = normal 23:00:27.191 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1 23:00:27.191 [Lua] Lobby data num_players = 1 23:00:27.191 [Lua] Lobby data player_slot_5 = 0:0 23:00:27.191 [Lua] Lobby data player_slot_2 = 0:0 23:00:27.191 [Lua] Lobby data country_code = DK 23:00:27.191 [Lua] Lobby data player_slot_3 = 0:0 23:00:27.191 [Lua] Lobby data eac_authorized = true 23:00:27.191 [Lua] Set lobby end. 23:00:27.191 [Lua] CurrentConflictSettings default 23:00:27.191 [Lua] [ConflictDirector] conflict_director is ai_ready 23:00:27.195 [Lua] Removing patrol of type: 'roaming', called: 'roaming_53' because it is too short: 247.39596831798553m, which is less then 10m. 23:00:27.211 [Lua] This levels contains no crossroads 23:00:27.211 [Lua] [LevelAnalysis] Injecting travel distances 23:00:27.219 [Lua] SpecialsPacing:remove_unwanted_breeds: 23:00:27.219 [Lua] Forming navigation groups in one frame 23:00:27.219 [Lua] Forming navigation groups 23:00:27.225 [Lua] NavigationGroupManager -> calulation time A: 0.0049999999999954525 23:00:27.535 [Lua] NavigationGroupManager -> calulation time B: 0.31100000000000705 23:00:27.535 [Lua] number of nav groups: 608 23:00:27.541 [Lua] number of refined nav groups : 315 23:00:27.547 [Lua] NavigationGroupManager -> calulation time C: 0.012000000000000455 23:00:27.548 [Lua] HIDATA: section_id= 1 true table: 000000000A29A3B8 23:00:27.548 [Lua] HIDATA: section_id= 2 false table: 000000000A29A808 23:00:27.548 [Lua] HIDATA: section_id= 3 true table: 000000000A29A3B8 23:00:27.548 [Lua] HIDATA: section_id= 4 false table: 000000000A29A808 23:00:27.548 [Lua] HIDATA: section_id= 5 true table: 000000000A29A3B8 23:00:27.548 [Lua] HIDATA: section_id= 6 false table: 000000000A2A2308 23:00:27.548 [Lua] HIDATA: section_id= 7 true table: 000000000A2A1BB8 23:00:27.548 [Lua] HIDATA: section_id= 8 false table: 000000000A2A2308 23:00:27.548 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.313657033260444 Normalized coefficient: 1.3921228081863686 23:00:27.548 [Lua] HIDATA: section_id= 9 true table: 000000000A29ED78 23:00:27.548 [Lua] HIDATA: section_id= 10 true table: 000000000A29ED78 23:00:27.548 [Lua] HIDATA: section_id= 11 true table: 000000000A2A0468 23:00:27.548 [Lua] HIDATA: section_id= 12 false table: 000000000A2A2308 23:00:27.548 [Lua] HIDATA: section_id= 13 true table: 000000000A2A1BB8 23:00:27.548 [Lua] HIDATA: section_id= 14 false table: 000000000A2A2308 23:00:27.548 [Lua] HIDATA: section_id= 15 true table: 000000000A2A1BB8 23:00:27.548 [Lua] HIDATA: section_id= 16 false table: 000000000A2A2308 23:00:27.548 [Lua] HIDATA: section_id= 17 true table: 000000000A2A1BB8 23:00:27.548 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.2919607008853582 Normalized coefficient: 1.6950136259723199 23:00:27.548 [Lua] HIDATA: section_id= 18 true table: 000000000A29ED10 23:00:27.548 [Lua] HIDATA: section_id= 19 true table: 000000000A29ED10 23:00:27.549 [Lua] HIDATA: section_id= 20 true table: 000000000A2A1BB8 23:00:27.549 [Lua] HIDATA: section_id= 21 false table: 000000000A2A2308 23:00:27.549 [Lua] HIDATA: section_id= 22 true table: 000000000A2A1BB8 23:00:27.549 [Lua] HIDATA: section_id= 23 false table: 000000000A2A2308 23:00:27.549 [Lua] HIDATA: section_id= 24 true table: 000000000A2A1BB8 23:00:27.549 [Lua] HIDATA: section_id= 25 false table: 000000000A2A2308 23:00:27.549 [Lua] HIDATA: section_id= 26 true table: 000000000A2A1BB8 23:00:27.549 [Lua] HIDATA: section_id= 27 false table: 000000000A2A2308 23:00:27.549 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.211638518254732 Normalized coefficient: 1.289753211778738 23:00:27.549 [Lua] HIDATA: section_id= 28 true table: 000000000A2A0468 23:00:27.549 [Lua] HIDATA: section_id= 29 true table: 000000000A2A0468 23:00:27.549 [Lua] HIDATA: section_id= 30 false table: 000000000A2A2308 23:00:27.549 [Lua] -------------> JOW Perfect-density 4.0500000000000007 Sum density 0.41661979097508389 Normalized coefficient: 9.7210936391694673 23:00:27.549 [Lua] HIDATA: section_id= 31 false table: 000000000A29A808 ISLAND 23:00:27.549 [Lua] HIDATA: section_id= 32 false table: 000000000A29A808 ISLAND 23:00:27.549 [Lua] HIDATA: section_id= 33 false table: 000000000A29A808 ISLAND 23:00:27.549 [Lua] HIDATA: section_id= 34 false table: 000000000A29A808 ISLAND 23:00:27.549 [Lua] HIDATA: section_id= 35 false table: 000000000A29A808 ISLAND 23:00:27.549 [Lua] HIDATA: section_id= 36 false table: 000000000A2A2308 ISLAND 23:00:27.549 [Lua] HIDATA: section_id= 37 false table: 000000000A2A2308 ISLAND 23:00:27.549 [Lua] HIDATA: section_id= 38 false table: 000000000A2A0B38 ISLAND 23:00:27.549 [Lua] HIDATA: section_id= 39 false table: 000000000A29A808 ISLAND 23:00:27.549 [Lua] HIDATA: section_id= 40 false table: 000000000A29A808 ISLAND 23:00:27.549 [Lua] HIDATA: section_id= 41 false table: 000000000A29A808 ISLAND 23:00:27.549 [Lua] HIDATA: section_id= 42 false table: 000000000A2A2308 ISLAND 23:00:27.549 [Lua] HIDATA: section_id= 43 false table: 000000000A2A2308 ISLAND 23:00:27.549 [Lua] HIDATA: section_id= 44 false table: 000000000A2A5210 ISLAND 23:00:27.549 [Lua] HIDATA: section_id= 45 false table: 000000000A29A808 ISLAND 23:00:27.549 [Lua] HIDATA: section_id= 46 false table: 000000000A2A2308 ISLAND 23:00:27.549 [Lua] HIDATA: section_id= 47 false table: 000000000A2A0B38 ISLAND 23:00:27.549 [Lua] HIDATA: section_id= 48 false table: 000000000A2A2308 ISLAND 23:00:27.549 [Lua] HIDATA: section_id= 49 false table: 000000000A2A2308 ISLAND 23:00:27.549 [Lua] HIDATA: section_id= 50 false table: 000000000A2A2308 ISLAND 23:00:27.549 [Lua] HIDATA: section_id= 51 false table: 000000000A2A2308 ISLAND 23:00:27.549 [Lua] HIDATA: section_id= 52 false table: 000000000A29A808 ISLAND 23:00:27.549 [Lua] HIDATA: section_id= 53 false table: 000000000A2A0B38 ISLAND 23:00:27.549 [Lua] HIDATA: section_id= 54 false table: 000000000A2A2308 ISLAND 23:00:27.549 [Lua] HIDATA: section_id= 55 false table: 000000000A2A2308 ISLAND 23:00:27.549 [Lua] HIDATA: section_id= 56 false table: 000000000A2A2308 ISLAND 23:00:27.549 [Lua] HIDATA: section_id= 57 false table: 000000000A2A2308 ISLAND 23:00:27.549 [Lua] HIDATA: section_id= 58 false table: 000000000A2A0B38 ISLAND 23:00:27.549 [Lua] HIDATA: section_id= 59 false table: 000000000A2A2308 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 60 false table: 000000000A2A2308 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 61 false table: 000000000A2A2308 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 62 false table: 000000000A29A808 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 63 false table: 000000000A29A808 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 64 false table: 000000000A2A2308 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 65 false table: 000000000A2A2308 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 66 false table: 000000000A29A808 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 67 false table: 000000000A2A2308 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 68 false table: 000000000A2A0B38 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 69 false table: 000000000A2A2308 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 70 false table: 000000000A29A808 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 71 false table: 000000000A29F408 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 72 false table: 000000000A2A2308 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 73 false table: 000000000A2A2308 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 74 false table: 000000000A2A2308 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 75 false table: 000000000A29F408 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 76 false table: 000000000A2A2308 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 77 false table: 000000000A2A2308 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 78 false table: 000000000A2A5210 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 79 false table: 000000000A29A808 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 80 false table: 000000000A2A2308 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 81 false table: 000000000A2A2308 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 82 false table: 000000000A2A2308 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 83 false table: 000000000A2A0B38 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 84 false table: 000000000A2A2308 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 85 false table: 000000000A2A5210 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 86 false table: 000000000A2A2308 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 87 false table: 000000000A2A2308 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 88 false table: 000000000A2A2308 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 89 false table: 000000000A29A808 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 90 false table: 000000000A2A2308 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 91 false table: 000000000A2A2308 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 92 false table: 000000000A2A2308 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 93 false table: 000000000A29A808 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 94 false table: 000000000A2A2308 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 95 false table: 000000000A2A2308 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 96 false table: 000000000A29A808 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 97 false table: 000000000A2A2308 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 98 false table: 000000000A29A808 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 99 false table: 000000000A2A5210 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 100 false table: 000000000A2A0B38 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 101 false table: 000000000A2A2308 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 102 false table: 000000000A2A2308 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 103 false table: 000000000A2A2308 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 104 false table: 000000000A2A2308 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 105 false table: 000000000A2A2308 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 106 false table: 000000000A2A2308 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 107 false table: 000000000A2A2308 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 108 false table: 000000000A2A2308 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 109 false table: 000000000A29A808 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 110 false table: 000000000A2A2308 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 111 false table: 000000000A2A2308 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 112 false table: 000000000A2A2308 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 113 false table: 000000000A2A2308 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 114 false table: 000000000A2A0B38 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 115 false table: 000000000A2A0B38 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 116 false table: 000000000A2A2308 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 117 false table: 000000000A29A808 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 118 false table: 000000000A2A2308 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 119 false table: 000000000A2A2308 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 120 false table: 000000000A2A0B38 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 121 false table: 000000000A2A2308 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 122 false table: 000000000A2A2308 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 123 false table: 000000000A2A0B38 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 124 false table: 000000000A2A2308 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 125 false table: 000000000A29A808 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 126 false table: 000000000A2A2308 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 127 false table: 000000000A2A2308 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 128 false table: 000000000A2A2308 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 129 false table: 000000000A2A2308 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 130 false table: 000000000A29A808 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 131 false table: 000000000A2A0B38 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 132 false table: 000000000A2A2308 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 133 false table: 000000000A29A808 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 134 false table: 000000000A2A2308 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 135 false table: 000000000A2A2308 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 136 false table: 000000000A2A2308 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 137 false table: 000000000A2A2308 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 138 false table: 000000000A2A2308 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 139 false table: 000000000A2A2308 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 140 false table: 000000000A2A0B38 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 141 false table: 000000000A2A2308 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 142 false table: 000000000A2A2308 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 143 false table: 000000000A2A2308 ISLAND 23:00:27.550 [Lua] HIDATA: section_id= 144 false table: 000000000A2A2308 ISLAND 23:00:27.551 [Lua] HIDATA: section_id= 145 false table: 000000000A2A0B38 ISLAND 23:00:27.551 [Lua] HIDATA: section_id= 146 false table: 000000000A2A2308 ISLAND 23:00:27.551 [Lua] HIDATA: section_id= 147 false table: 000000000A2A2308 ISLAND 23:00:27.551 [Lua] HIDATA: section_id= 148 false table: 000000000A29F408 ISLAND 23:00:27.551 [Lua] HIDATA: section_id= 149 false table: 000000000A29A808 ISLAND 23:00:27.551 [Lua] HIDATA: section_id= 150 false table: 000000000A2A2308 ISLAND 23:00:27.551 [Lua] HIDATA: section_id= 151 false table: 000000000A2A2308 ISLAND 23:00:27.551 [Lua] HIDATA: section_id= 152 false table: 000000000A2A2308 ISLAND 23:00:27.551 [Lua] HIDATA: section_id= 153 false table: 000000000A29A808 ISLAND 23:00:27.551 [Lua] HIDATA: section_id= 154 false table: 000000000A2A2308 ISLAND 23:00:27.551 [Lua] HIDATA: section_id= 155 false table: 000000000A29A808 ISLAND 23:00:27.551 [Lua] HIDATA: section_id= 156 false table: 000000000A2A2308 ISLAND 23:00:27.551 [Lua] HIDATA: section_id= 157 false table: 000000000A29A808 ISLAND 23:00:27.551 [Lua] HIDATA: section_id= 158 false table: 000000000A2A2308 ISLAND 23:00:27.551 [Lua] HIDATA: section_id= 159 false table: 000000000A2A2308 ISLAND 23:00:27.551 [Lua] HIDATA: section_id= 160 false table: 000000000A2A2308 ISLAND 23:00:27.551 [Lua] HIDATA: section_id= 161 false table: 000000000A2A2308 ISLAND 23:00:27.551 [Lua] HIDATA: section_id= 162 false table: 000000000A2A2308 ISLAND 23:00:27.551 [Lua] HIDATA: section_id= 163 false table: 000000000A2A2308 ISLAND 23:00:27.551 [Lua] HIDATA: section_id= 164 false table: 000000000A2A2308 ISLAND 23:00:27.551 [Lua] HIDATA: section_id= 165 false table: 000000000A2A2308 ISLAND 23:00:27.551 [Lua] HIDATA: section_id= 166 false table: 000000000A2A2308 ISLAND 23:00:27.551 [Lua] HIDATA: section_id= 167 false table: 000000000A2A2308 ISLAND 23:00:27.551 [Lua] HIDATA: section_id= 168 false table: 000000000A2A2308 ISLAND 23:00:27.551 [Lua] HIDATA: section_id= 169 false table: 000000000A29F408 ISLAND 23:00:27.551 [Lua] HIDATA: section_id= 170 false table: 000000000A2A2308 ISLAND 23:00:27.551 [Lua] HIDATA: section_id= 171 false table: 000000000A2A2308 ISLAND 23:00:27.551 [Lua] HIDATA: section_id= 172 false table: 000000000A2A2308 ISLAND 23:00:27.551 [Lua] HIDATA: section_id= 173 false table: 000000000A2A2308 ISLAND 23:00:27.551 [Lua] HIDATA: section_id= 174 false table: 000000000A29A808 ISLAND 23:00:27.551 [Lua] HIDATA: section_id= 175 false table: 000000000A29A808 ISLAND 23:00:27.551 [Lua] HIDATA: section_id= 176 false table: 000000000A29A808 ISLAND 23:00:27.551 [Lua] HIDATA: section_id= 177 false table: 000000000A2A2308 ISLAND 23:00:27.551 [Lua] HIDATA: section_id= 178 false table: 000000000A2A2308 ISLAND 23:00:27.551 [Lua] HIDATA: section_id= 179 false table: 000000000A2A5210 ISLAND 23:00:27.551 [Lua] HIDATA: section_id= 180 false table: 000000000A2A0B38 ISLAND 23:00:27.551 [Lua] HIDATA: section_id= 181 false table: 000000000A2A2308 ISLAND 23:00:27.551 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 23:00:27.551 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 23:00:27.551 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 23:00:27.555 [Lua] [LevelAnalysis] Generating boss paths for level: warcamp 23:00:27.555 [Lua] [LevelAnalysis] This level has a total main-path length of 1173.6992797851563 meters. 23:00:27.555 [Lua] [LevelAnalysis] grouping spawners for event_patrol 23:00:27.555 [Lua] [LevelAnalysis] 23:00:27.555 [Lua] [LevelAnalysis] grouping spawners for event_boss 23:00:27.555 [Lua] [LevelAnalysis] 23:00:27.555 [Lua] [LevelAnalysis] Terror events added: 23:00:27.555 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 23:00:27.555 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 23:00:27.555 [Lua] NORMAL PATROL MAIN PATH 487.65234375 23:00:27.555 [Lua] [waypoints] = table 23:00:27.555 [Lua] [astar_points] = table 23:00:27.555 [Lua] [travel_dist] = 487.65234695374966 (number) 23:00:27.555 [Lua] [one_directional] = true (boolean) 23:00:27.555 [Lua] [id] = boss10 (string) 23:00:27.555 [Lua] ----> using boss spline path! 23:00:27.556 [Lua] Adding main path event: Vector3Box(-41.6398, 154.464, 12.103) boss_event_spline_patrol 45 table: 000000000F5258F0 23:00:27.556 [Lua] [LevelAnalysis] Level path distance: 1173.6992797851563 23:00:27.556 [Lua] [LevelAnalysis] num_event_places_f: 0.74913285319010414 , num_event_places: 0 , trailing_event_fraction: 0.74913285319010414 , num_events: 1 23:00:27.556 [Lua] [LevelAnalysis] Terror events added: 23:00:27.556 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 23:00:27.556 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1173.6992797851563 forbidden_dist: -1073.6992797851563 23:00:27.556 [Lua] [LevelAnalysis] wanted_distance: 829.57577901952754 23:00:27.556 [Lua] Adding main path event: Vector3Box(186.945, 82.4997, 14.8446) rare_event_loot_rat 45 table: 000000000F526030 23:00:27.556 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 23:00:27.562 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 23:00:27.566 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 23:00:27.566 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 23:00:27.568 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=78 23:00:27.568 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=79 23:00:27.568 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 23:00:27.568 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 23:00:27.584 [Lua] [PeerSM] 110000102c53b3a :: on_exit WaitingForEnterGame 23:00:27.584 [Lua] [PeerSM] 110000102c53b3a :: on_enter WaitingForGameObjectSync 23:00:27.586 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 5 for peer id 110000102c53b3a:2 23:00:27.586 [Lua] Set lobby begin: 23:00:27.586 [Lua] Lobby data twitch_enabled = false 23:00:27.586 [Lua] Lobby data power_level = 785 23:00:27.586 [Lua] Lobby data player_slot_6 = 0:0 23:00:27.586 [Lua] Lobby data unique_server_name = Musenknast 23:00:27.586 [Lua] Lobby data host = 110000102c53b3a 23:00:27.586 [Lua] Lobby data game_mode = adventure 23:00:27.586 [Lua] Lobby data is_private = true 23:00:27.586 [Lua] Lobby data level_key = warcamp 23:00:27.586 [Lua] Lobby data player_slot_1 = 0:0 23:00:27.586 [Lua] Lobby data selected_level_key = warcamp 23:00:27.587 [Lua] Lobby data quick_game = false 23:00:27.587 [Lua] Lobby data matchmaking = false 23:00:27.587 [Lua] Lobby data difficulty = normal 23:00:27.587 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1 23:00:27.587 [Lua] Lobby data num_players = 1 23:00:27.587 [Lua] Lobby data player_slot_5 = 0:0 23:00:27.587 [Lua] Lobby data player_slot_2 = 0:0 23:00:27.587 [Lua] Lobby data country_code = DK 23:00:27.587 [Lua] Lobby data player_slot_3 = 0:0 23:00:27.587 [Lua] Lobby data eac_authorized = true 23:00:27.587 [Lua] Set lobby end. 23:00:27.587 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000102c53b3a:2, previous profile 0, profile 5] 23:00:27.587 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102c53b3a | dr:0 | bw:0 | es:0 23:00:27.587 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=80 23:00:27.589 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 110000102c53b3a:3 23:00:27.589 [Lua] Set lobby begin: 23:00:27.589 [Lua] Lobby data twitch_enabled = false 23:00:27.589 [Lua] Lobby data power_level = 785 23:00:27.589 [Lua] Lobby data player_slot_6 = 0:0 23:00:27.589 [Lua] Lobby data unique_server_name = Musenknast 23:00:27.589 [Lua] Lobby data host = 110000102c53b3a 23:00:27.589 [Lua] Lobby data game_mode = adventure 23:00:27.589 [Lua] Lobby data is_private = true 23:00:27.589 [Lua] Lobby data level_key = warcamp 23:00:27.589 [Lua] Lobby data player_slot_1 = 0:0 23:00:27.589 [Lua] Lobby data selected_level_key = warcamp 23:00:27.589 [Lua] Lobby data quick_game = false 23:00:27.589 [Lua] Lobby data matchmaking = false 23:00:27.589 [Lua] Lobby data difficulty = normal 23:00:27.589 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1 23:00:27.589 [Lua] Lobby data num_players = 1 23:00:27.589 [Lua] Lobby data player_slot_5 = 0:0 23:00:27.589 [Lua] Lobby data player_slot_2 = 0:0 23:00:27.589 [Lua] Lobby data country_code = DK 23:00:27.589 [Lua] Lobby data player_slot_3 = 0:0 23:00:27.589 [Lua] Lobby data eac_authorized = true 23:00:27.589 [Lua] Set lobby end. 23:00:27.589 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000102c53b3a:3, previous profile 0, profile 3] 23:00:27.589 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102c53b3a | dr:0 | bw:0 | es:0 23:00:27.590 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=81 23:00:27.591 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 1 for peer id 110000102c53b3a:4 23:00:27.591 [Lua] Set lobby begin: 23:00:27.591 [Lua] Lobby data twitch_enabled = false 23:00:27.591 [Lua] Lobby data power_level = 785 23:00:27.591 [Lua] Lobby data player_slot_6 = 0:0 23:00:27.591 [Lua] Lobby data unique_server_name = Musenknast 23:00:27.591 [Lua] Lobby data host = 110000102c53b3a 23:00:27.591 [Lua] Lobby data game_mode = adventure 23:00:27.591 [Lua] Lobby data is_private = true 23:00:27.591 [Lua] Lobby data level_key = warcamp 23:00:27.591 [Lua] Lobby data player_slot_1 = 0:0 23:00:27.591 [Lua] Lobby data selected_level_key = warcamp 23:00:27.592 [Lua] Lobby data quick_game = false 23:00:27.592 [Lua] Lobby data matchmaking = false 23:00:27.592 [Lua] Lobby data difficulty = normal 23:00:27.592 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1 23:00:27.592 [Lua] Lobby data num_players = 1 23:00:27.592 [Lua] Lobby data player_slot_5 = 0:0 23:00:27.592 [Lua] Lobby data player_slot_2 = 0:0 23:00:27.592 [Lua] Lobby data country_code = DK 23:00:27.592 [Lua] Lobby data player_slot_3 = 0:0 23:00:27.592 [Lua] Lobby data eac_authorized = true 23:00:27.592 [Lua] Set lobby end. 23:00:27.592 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000102c53b3a:4, previous profile 0, profile 1] 23:00:27.592 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102c53b3a | dr:0 | bw:0 | es:0 23:00:27.592 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=82 23:00:27.601 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102c53b3a inventory_sync_id:2 my_peer_id:110000102c53b3a 23:00:27.601 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102c53b3a inventory_sync_id:3 my_peer_id:110000102c53b3a 23:00:27.601 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102c53b3a inventory_sync_id:4 my_peer_id:110000102c53b3a 23:00:27.750 [Lua] [PeerSM] 110000102c53b3a :: on_exit WaitingForGameObjectSync 23:00:27.750 [Lua] [PeerSM] 110000102c53b3a :: on_enter WaitingForPlayers 23:00:27.755 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102c53b3a inventory_sync_id:2 my_peer_id:110000102c53b3a 23:00:27.755 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, InventoryPackageSynchronizerClient, async-read, 23:00:27.755 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1, InventoryPackageSynchronizerClient, async-read, 23:00:27.755 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read, 23:00:27.755 [Lua] [PackageManager] Load: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 23:00:27.755 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1, InventoryPackageSynchronizerClient, async-read, 23:00:27.756 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 23:00:27.756 [Lua] [PackageManager] Load: units/beings/player/empire_soldier/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 23:00:27.756 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, InventoryPackageSynchronizerClient, async-read, 23:00:27.756 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102c53b3a inventory_sync_id:3 my_peer_id:110000102c53b3a 23:00:27.756 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 23:00:27.756 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient, async-read, 23:00:27.756 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read, 23:00:27.756 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:00:27.756 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_3p, InventoryPackageSynchronizerClient, async-read, 23:00:27.756 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 23:00:27.756 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1, InventoryPackageSynchronizerClient, async-read, 23:00:27.756 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 23:00:27.756 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_02, InventoryPackageSynchronizerClient, async-read, 23:00:27.756 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102c53b3a inventory_sync_id:4 my_peer_id:110000102c53b3a 23:00:27.756 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 23:00:27.756 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, InventoryPackageSynchronizerClient, async-read, 23:00:27.756 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read, 23:00:27.756 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1, InventoryPackageSynchronizerClient, async-read, 23:00:27.756 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, InventoryPackageSynchronizerClient, async-read, 23:00:27.756 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient, async-read, 23:00:27.756 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read, 23:00:27.756 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 23:00:27.756 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 23:00:27.756 [Lua] [LOCAL RPC] rpc_game_started 23:00:27.771 [Lua] [PeerSM] 110000102c53b3a :: on_exit WaitingForPlayers 23:00:27.771 [Lua] [PeerSM] 110000102c53b3a :: on_enter SpawningPlayer 23:00:27.871 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 23:00:27.871 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 23:00:27.871 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 23:00:28.010 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 23:00:28.010 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 23:00:28.010 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1 23:00:28.237 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1 23:00:28.237 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1 23:00:28.237 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 23:00:28.316 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 23:00:28.316 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 23:00:28.316 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh 23:00:28.445 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh 23:00:28.445 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh 23:00:28.445 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1 23:00:28.698 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1 23:00:28.698 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1 23:00:28.698 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p 23:00:28.802 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p 23:00:28.802 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p 23:00:28.802 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier/third_person_base/chr_third_person_base 23:00:29.488 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier/third_person_base/chr_third_person_base 23:00:29.488 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier/third_person_base/chr_third_person_base 23:00:29.489 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 23:00:29.637 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 23:00:29.637 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 23:00:29.637 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 23:00:29.806 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 23:00:29.806 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 23:00:29.806 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 23:00:29.823 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 23:00:29.823 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 23:00:29.823 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer 23:00:29.890 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer 23:00:29.890 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer 23:00:29.891 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p 23:00:30.043 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p 23:00:30.043 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p 23:00:30.043 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_3p 23:00:30.205 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_3p 23:00:30.206 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_3p 23:00:30.206 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01 23:00:30.444 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01 23:00:30.444 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01 23:00:30.444 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1 23:00:30.575 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1 23:00:30.575 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1 23:00:30.575 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 23:00:31.080 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 23:00:31.080 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 23:00:31.081 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_02 23:00:31.147 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_02 23:00:31.147 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_02 23:00:31.148 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 23:00:31.391 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 23:00:31.391 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 23:00:31.392 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p 23:00:31.480 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p 23:00:31.480 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p 23:00:31.481 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 23:00:31.545 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 23:00:31.545 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 23:00:31.546 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1 23:00:31.664 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1 23:00:31.664 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1 23:00:31.664 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05 23:00:31.687 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05 23:00:31.687 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05 23:00:31.687 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat 23:00:31.718 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat 23:00:31.718 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat 23:00:31.719 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 23:00:31.970 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 23:00:31.970 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 23:00:31.971 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 23:00:32.516 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 23:00:32.516 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 23:00:32.517 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 23:00:32.641 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 23:00:32.641 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 23:00:32.648 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 23:00:32.653 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 4 23:00:32.655 [Lua] [PeerSM] 110000102c53b3a :: on_exit SpawningPlayer 23:00:32.655 [Lua] [PeerSM] 110000102c53b3a :: on_enter InGame 23:00:32.656 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000102c53b3a 2 23:00:32.659 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:00:32.659 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=84 23:00:32.660 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000102c53b3a 3 23:00:32.663 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:00:32.663 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=86 23:00:32.663 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000102c53b3a 4 23:00:32.665 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:00:32.665 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=88 23:00:32.670 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 4 23:00:32.670 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(-196.509, -207.362, 20.634) Vector4(0, 0, 0, -1) true 100 100 225 1 1 23:00:32.670 [Lua] PlayerManager:rpc_to_client_spawn_player(110000102c53b3a, 4, Vector3(-196.509, -207.362, 20.634), Vector4(0, 0, 0, -1)) 23:00:32.670 [Lua] PlayerManager:rpc_to_client_spawn_player() 23:00:32.672 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:00:32.672 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:00:32.672 [Lua] PlayerManager:assign_unit_ownership Musenknast 110000102c53b3a 1 23:00:32.673 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=90 23:00:32.675 [Lua] Switching ConflictSettings: to: skaven 23:00:32.675 [Lua] pacing=default 23:00:32.675 [Lua] roaming=nil 23:00:32.675 [Lua] specials=skaven 23:00:32.675 [Lua] debug_color=orange 23:00:32.675 [Lua] pack_spawning=skaven 23:00:32.675 [Lua] disabled=false 23:00:32.675 [Lua] boss=skaven 23:00:32.675 [Lua] horde=default 23:00:32.675 [Lua] name=skaven 23:00:32.675 [Lua] intensity=default 23:00:32.675 [Lua] --- 23:00:54.188 [Lua] Players are leaving the safe zone 23:00:56.385 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:00:56.394 [Lua] Spline already found! 23:00:57.508 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:00:57.517 [Lua] Spline already found! 23:01:01.007 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:01:01.019 [Lua] Spline already found! 23:01:04.912 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:01:04.924 [Lua] Spline already found! 23:01:12.303 [Lua] Missing damage in action stagger in anim_cb_damage() callback 23:01:15.953 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:01:15.963 [Lua] Spline already found! 23:01:21.660 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x1ad7, position: 0 23:01:22.220 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x1b26, position: 0 23:01:22.542 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 23:01:22.542 [Lua] ERROR: Tried to freeze unit twice in the same frame. 23:01:31.210 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:01:31.220 [Lua] Spline already found! 23:01:32.140 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x1e69, position: 0 23:01:33.338 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:01:33.347 [Lua] Spline already found! 23:01:33.727 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 76 will change to a manual source. 23:01:40.321 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 11 18 23:01:42.151 [EACServer] [Cerberus] [Backend] Connection established. 23:01:43.863 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:01:43.875 [Lua] Spline already found! 23:01:44.234 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 14 25 23:01:44.505 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH... 23:01:45.681 [Lua] Switching ConflictSettings: to: chaos 23:01:45.681 [Lua] pacing=chaos 23:01:45.681 [Lua] roaming=nil 23:01:45.681 [Lua] specials=chaos 23:01:45.681 [Lua] debug_color=purple 23:01:45.681 [Lua] pack_spawning=chaos 23:01:45.681 [Lua] disabled=false 23:01:45.681 [Lua] boss=chaos 23:01:45.681 [Lua] horde=chaos 23:01:45.681 [Lua] name=chaos 23:01:45.681 [Lua] intensity=default 23:01:45.681 [Lua] --- 23:01:46.374 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:01:46.386 [Lua] Spline already found! 23:01:46.491 [Lua] Destroying unit - ai got stuck critter_rat 3 6 28 23:01:46.713 [Lua] Destroying unit - ai got stuck skaven_clan_rat 6 15 27 23:01:48.344 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:01:48.354 [Lua] Spline already found! 23:01:48.440 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:01:48.452 [Lua] Spline already found! 23:01:52.470 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:01:52.481 [Lua] Spline already found! 23:02:02.930 [Lua] ready to jump failed 23:02:10.927 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 12197 0 23:02:11.347 [Lua] Destroying unit - ai got stuck chaos_marauder 4 22 32 23:02:11.620 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf0be4a41, playing_id: 0x2fea, position: 0 23:02:13.304 [Lua] Destroying unit - ai got stuck chaos_marauder 2 2 30 23:02:13.596 [Lua] [LOCAL RPC] rpc_disable_locomotion 83 false 1 23:02:19.076 [Lua] Time for new HOOORDE! multi_first_wave 23:02:19.076 [Lua] horde requested: vector_blob 23:02:19.076 [Lua] wants to spawn behind within distance: 60 23:02:19.076 [Lua] Horde spawn position is within line of sight of players, aborting 23:02:19.076 [Lua] could not, tries to spawnahead 23:02:19.076 [Lua] managed to spawn 21/21 horde enemies 23:02:19.076 [Lua] vector blob horde has started 23:02:19.085 [Lua] MUSIC: explore -> pre_horde 23:02:25.983 [Lua] MUSIC: pre_horde -> horde 23:02:28.283 [Lua] Destroying unit - ai got stuck chaos_marauder 1 6 41 23:02:30.737 [Lua] MUSIC: horde -> explore 23:02:32.929 [Lua] Horde killed: ? 23:02:32.937 [Lua] HORDE: last wave, reset to standard horde delay 23:02:32.937 [Lua] Time for new HOOORDE! multi_last_wave 23:02:32.937 [Lua] horde requested: vector_blob 23:02:32.937 [Lua] wants to spawn ahead within distance: 60 23:02:32.938 [Lua] Horde spawn position is within line of sight of players, aborting 23:02:32.938 [Lua] could not, tries to spawnbehind 23:02:32.938 [Lua] Horde spawn position is within line of sight of players, aborting 23:02:32.938 [Lua] managed to spawn 25/25 horde enemies 23:02:32.938 [Lua] vector blob horde has started 23:02:32.938 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:02:32.948 [Lua] MUSIC: explore -> pre_horde 23:02:32.952 [Lua] Spline already found! 23:02:33.510 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xb74, position: 0 23:02:33.510 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xb74, position: 0 23:02:33.510 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xb74, position: 0 23:02:35.472 [Lua] [Unit '#ID[bfb0722e33496c95]'] has invalid target, setting attack_aborted flag in blackboard. 23:02:35.716 [Lua] main path terror event triggered: boss_event_spline_patrol 23:02:35.716 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol 23:02:35.733 [Lua] > starting new spline, using new navbot: standard , id: boss10 23:02:35.781 [Lua] > continuing spline boss10 index: 2 23:02:35.809 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss10 23:02:35.809 [Lua] > continuing spline boss10 index: 3 23:02:35.842 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss10 23:02:35.842 [Lua] > continuing spline boss10 index: 4 23:02:35.906 [Lua] > spline completed boss10 23:02:35.906 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss10 23:02:41.433 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:02:41.452 [Lua] Spline already found! 23:02:41.714 [Lua] MUSIC: pre_horde -> horde 23:02:45.052 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xb74, position: 71207 23:02:49.820 [Lua] MUSIC: horde -> explore 23:02:52.378 [Lua] [LOCAL RPC] rpc_request_heal 83 25 13 23:02:52.378 [Lua] [LOCAL RPC] rpc_request_heal 89 25 13 23:02:52.378 [Lua] [LOCAL RPC] rpc_request_heal 87 25 13 23:02:52.378 [Lua] [LOCAL RPC] rpc_request_heal 85 25 13 23:02:52.580 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xb74, position: 0 23:02:52.580 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xb74, position: 0 23:02:52.580 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xb74, position: 0 23:02:58.420 [Lua] Horde killed: ? 23:03:01.541 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:03:01.554 [Lua] Spline already found! 23:03:13.316 [Lua] [Unit '#ID[8ee256d70188f2e3]'] has invalid target, setting attack_aborted flag in blackboard. 23:03:20.562 [Lua] Destroying unit - ai got stuck chaos_marauder 1 9 13 23:03:22.029 [Lua] Missing blackboard.action in anim_cb_damage() callback 23:03:23.243 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:03:23.252 [Lua] Spline already found! 23:03:24.335 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:03:24.344 [Lua] Spline already found! 23:03:26.983 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:03:26.994 [Lua] Spline already found! 23:03:29.970 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:03:29.981 [Lua] Spline already found! 23:03:32.302 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:03:32.313 [Lua] Spline already found! 23:03:33.632 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:03:33.642 [Lua] Spline already found! 23:03:37.610 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:03:37.621 [Lua] Spline already found! 23:03:40.130 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:03:40.140 [Lua] Spline already found! 23:03:42.192 [EACServer] [Cerberus] [Backend] Disconnected. 23:03:47.906 [Lua] Missing damage in action stagger in anim_cb_damage() callback 23:03:54.195 [Lua] players are progressing too fast, leave relax 23:03:54.371 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:03:54.381 [Lua] Spline already found! 23:03:58.053 [Lua] Missing damage in action stagger in anim_cb_damage() callback 23:04:09.139 [Lua] Missing blackboard.action in anim_cb_damage() callback 23:04:15.560 [Lua] Missing damage in action stagger in anim_cb_damage() callback 23:04:19.175 [Lua] simple los failed 23:04:23.965 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 30723 0 23:04:25.885 [Lua] [LOCAL RPC] rpc_disable_locomotion 83 false 1 23:04:26.887 [Lua] [StateMachine] Init nil 23:04:29.170 [Lua] [StateMachine] Exiting nil 23:04:30.953 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH... 23:04:34.157 [Lua] TerrorEventMixer.start_event: warcamp_payload 23:04:34.215 [Lua] MUSIC: explore -> pre_horde 23:04:34.302 [Lua] main path terror event triggered: rare_event_loot_rat 23:04:34.302 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat 23:04:34.450 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xb74, position: 0 23:04:51.092 [Lua] MUSIC: pre_horde -> horde 23:04:52.051 [Lua] Missing damage in action stagger in anim_cb_damage() callback 23:04:57.009 [Lua] [LOCAL RPC] rpc_request_heal 83 25 13 23:04:57.009 [Lua] [LOCAL RPC] rpc_request_heal 85 25 13 23:04:57.009 [Lua] [LOCAL RPC] rpc_request_heal 87 25 13 23:04:57.009 [Lua] [LOCAL RPC] rpc_request_heal 89 25 13 23:04:58.402 [Lua] event horde ends! 23:05:03.453 [Lua] event horde ends! 23:05:19.363 [Lua] Missing blackboard.action in anim_cb_damage() callback 23:05:24.466 [Lua] event horde ends! 23:05:38.300 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xb74, position: 0 23:05:38.300 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xb74, position: 3064913 23:05:38.300 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xb74, position: 3064918 23:05:42.338 [EACServer] [Cerberus] [Backend] Connection established. 23:05:48.411 [Lua] event horde ends! 23:05:51.188 [Lua] [ChatManager][1]System: Musenknast picked up a Loot Die 23:05:51.193 [Lua] [LOCAL RPC] rpc_request_mission 36 23:05:51.193 [Lua] [LOCAL RPC] rpc_request_mission_update 36 true 23:05:53.468 [Lua] event horde ends! 23:05:53.485 [Lua] MUSIC: horde -> explore 23:05:56.836 [Lua] MUSIC: explore -> pre_horde 23:06:06.202 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH... 23:06:10.438 [Lua] TerrorEventMixer.stop_event: warcamp_payload 23:06:13.422 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH... 23:06:16.002 [Lua] MUSIC: pre_horde -> horde 23:06:17.416 [Lua] Missing damage in action stagger in anim_cb_damage() callback 23:06:19.392 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH... 23:06:20.917 [Lua] TerrorEventMixer.start_event: warcamp_door_guard 23:06:21.003 [Lua] event horde ends! 23:06:21.022 [Lua] MUSIC: horde -> explore 23:06:21.758 [Lua] Missing damage in action stagger in anim_cb_damage() callback 23:06:22.335 [Lua] Missing damage in action stagger in anim_cb_damage() callback 23:06:22.357 [Lua] Missing damage in action stagger in anim_cb_damage() callback 23:06:23.217 [Lua] TerrorEventMixer.start_event: warcamp_camp 23:06:23.217 [Lua] TerrorEventMixer.start_event: warcamp_load_chaos_exalted_champion 23:06:23.217 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader, async-read, prioritized 23:06:23.271 [Lua] MUSIC: explore -> pre_horde 23:06:23.282 [Lua] MUSIC: pre_horde -> horde 23:06:23.345 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:06:23.356 [Lua] Spline already found! 23:06:23.413 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:06:23.431 [Lua] Spline already found! 23:06:24.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_exalted_champion_warcamp 23:06:24.008 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_exalted_champion_warcamp 23:06:31.224 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:06:31.238 [Lua] Spline already found! 23:06:31.669 [Lua] Missing damage in action stagger in anim_cb_damage() callback 23:06:32.850 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xb74, position: 0 23:06:37.873 [Lua] Missing damage in action stagger in anim_cb_damage() callback 23:06:38.231 [Lua] [Unit '#ID[bfb0722e33496c95]'] has invalid target, setting attack_aborted flag in blackboard. 23:06:38.232 [Lua] [Unit '#ID[8ee256d70188f2e3]'] has invalid target, setting attack_aborted flag in blackboard. 23:06:38.232 [Lua] [Unit '#ID[bfb0722e33496c95]'] has invalid target, setting attack_aborted flag in blackboard. 23:06:38.232 [Lua] [Unit '#ID[8ee256d70188f2e3]'] has invalid target, setting attack_aborted flag in blackboard. 23:06:38.232 [Lua] [Unit '#ID[bfb0722e33496c95]'] has invalid target, setting attack_aborted flag in blackboard. 23:06:38.232 [Lua] [Unit '#ID[8ee256d70188f2e3]'] has invalid target, setting attack_aborted flag in blackboard. 23:06:38.331 [Lua] Missing damage in action stagger in anim_cb_damage() callback 23:06:40.849 [Lua] Missing damage in action stagger in anim_cb_damage() callback 23:06:47.450 [Lua] event horde ends! 23:06:47.470 [Lua] MUSIC: horde -> explore 23:06:49.758 [Lua] [LOCAL RPC] rpc_give_equipment 87 89 10 407 Vector3(181.926, -49.1238, 31.5067) 23:06:51.614 [Lua] Destroying unit - ai got stuck critter_rat 6 14 22 23:07:04.515 [Lua] Override Player Respawning boss_fight true 23:07:04.517 [Lua] TerrorEventMixer.start_event: generic_disable_pacing 23:07:04.517 [Lua] TerrorEventMixer.start_event: generic_disable_specials 23:07:22.368 [Lua] TerrorEventMixer.start_event: warcamp_chaos_boss 23:07:22.380 [Flow] EXALTED SWING FLOW 23:07:22.381 [Lua] [flow_callback_enemy_variation] Skipped variation due to missing breed in settings file -> chaos_exalted_champion_warcamp 23:07:32.480 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xb74, position: 0 23:07:34.517 [Lua] [LOCAL RPC] rpc_request_heal 83 25 13 23:07:34.517 [Lua] [LOCAL RPC] rpc_request_heal 89 25 13 23:07:34.517 [Lua] [LOCAL RPC] rpc_request_heal 87 25 13 23:07:34.517 [Lua] [LOCAL RPC] rpc_request_heal 85 25 13 23:07:40.971 [Lua] [IngameUI] menu view on_enter ingame_menu 23:07:41.980 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No 23:07:42.341 [Lua] PopupManager:query_result returned result: leave_game 23:07:42.353 [Lua] [Matchmaking] Doing transition leave_game from UI 23:07:42.353 [Lua] TRANSITION leave_game nil nil 23:07:42.353 [Lua] [GameNetworkManager] Leaving game... 23:07:42.353 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=434.64 23:07:42.353 [Lua] [IngameUI] menu view on_exit ingame_menu 23:07:42.360 [Lua] [GameNetworkManager] Shutting down game session host. 23:07:42.360 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 23:07:42.360 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 23:07:42.360 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 23:07:42.374 [EACServer] [Cerberus] [Backend] Disconnected. 23:07:44.313 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game" 23:07:44.313 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 23:07:44.313 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 23:07:44.317 [Lua] [StateMachine] Exiting StateIngame with on_exit() 23:07:44.321 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 23:07:44.321 [Lua] PlayerManager:remove_player peer_id=110000102c53b3a 1 23:07:44.321 [Lua] PlayerManager:relinquish_unit_ownership 23:07:44.322 [Lua] [0] [C]: in function callstack [1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership [2] scripts/managers/player/player_manager.lua:293: in function func [3] scripts/mods/vmf/modules/core/network.lua:356: in function hook_chain [4] scripts/mods/vmf/modules/core/hooks.lua:181: in function remove_player [5] scripts/game_state/state_ingame.lua:1608: in function on_exit [6] foundation/scripts/util/state_machine.lua:108: in function _change_state [7] scripts/game_state/game_state_machine.lua:18: in function _change_state [8] foundation/scripts/util/state_machine.lua:148: in function update [9] scripts/boot.lua:664: in function game_update [10] scripts/boot.lua:467:in function [1] self = table: 0000000009EED3E0; unit = [Unit \'#ID[e639728c3d9b2784]\'] [2] self = table: 0000000009EED3E0; peer_id = "110000102c53b3a"; local_player_id = 1; unique_id = "110000102c53b3a:1"; player = table: 0000000007E90940; owned_units = table: 0000000007E90A08; unit = [Unit \'#ID[e639728c3d9b2784]\']; _ = [Unit \'#ID[e639728c3d9b2784]\'] [3] func = [function]; self = table: 0000000009EED3E0; peer_id = "110000102c53b3a" [4] hook_chain = [function] [5] self = table: 000000000A620618; application_shutdown = nil; local_player_id = 1; machine = table: 000000000C9FD5A0 [6] self = table: 000000000B615C30; new_state = table: 0000000009F0AA18; params = table: 000000000B550C90; scope_name = "StateIngame:on_exit" [7] self = table: 000000000B615C30; new_state = table: 0000000009F0AA18; notify = true; old_state = table: 000000000A620618 [8] self = table: 000000000B615C30; dt = 0.010805107653141022; t = 495.91110901563661; new_state = table: 0000000009F0AA18 [9] self = table: 00000000077C7CE8; real_world_dt = 0.010805107653141022; dt = 0.010805107653141022; t = 495.91110901563661 [10] dt = 0.010805107653141022 [1] _human_players = table: 0000000009EED1A0; network_manager = table: 0000000009A225B8; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000009EED260; _unit_owners = table: 0000000009EED020; _statistics_db = table: 0000000009016888; _num_human_players = 1; _players = table: 0000000009EED320; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 00000000088B6ED8; [2] _human_players = table: 0000000009EED1A0; network_manager = table: 0000000009A225B8; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000009EED260; _unit_owners = table: 0000000009EED020; _statistics_db = table: 0000000009016888; _num_human_players = 1; _players = table: 0000000009EED320; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 00000000088B6ED8; [3] _human_players = table: 0000000009EED1A0; network_manager = table: 0000000009A225B8; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000009EED260; _unit_owners = table: 0000000009EED020; _statistics_db = table: 0000000009016888; _num_human_players = 1; _players = table: 0000000009EED320; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 00000000088B6ED8; [5] world_name = "level_world"; entity_system_bag = table: 000000000C26DAF8; network_server = table: 000000000A1C3108; entity_system = table: 000000000BBC10F0; parent = table: 00000000077C7CE8; _new_state = table: 0000000009F0AA18; statistics_db = table: 0000000009016888; is_server = true; exit_type = "left_game"; is_in_tutorial = false; input_manager = table: 0000000009A69270; profile_synchronizer = table: 000000000AAEA038; _debug_gui = [Gui]; leave_lobby = true; network_transmit = table: 000000000BCA3FC0; _max_local_players = 4; num_local_human_players = 1; _lobby_host = table: 000000000A172C08; world = [World]; dt = 0.010805107653141022; peer_id = "110000102c53b3a"; level = [Level]; level_key = "warcamp"; machines = table: 0000000007E907E8; free_flight_manager = table: 0000000009EECEA0; dice_keeper = table: 000000000B6F4490; _debug_gui_immediate = [Gui]; game_mode_key = "adventure"; is_in_inn = false; exit_time = 434.63911551609635; last_connected_to_network_at = 434.64054560288787; level_transition_handler = table: 000000000AD0CE18; viewport_name = "player_1"; network_event_delegate = table: 00000000088B6ED8; [6] _params = table: 000000000B550C90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077C7CE8; _state = table: 000000000A620618; [7] _params = table: 000000000B550C90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077C7CE8; _state = table: 000000000A620618; [8] _params = table: 000000000B550C90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077C7CE8; _state = table: 000000000A620618; [9] startup_package_handles = table: 0000000007834A10; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007834988; flow_return_table = table: 00000000077C7DD8; _machine = table: 000000000B615C30; startup_timer = 4.2237599201616831; has_booted = true; loading_context = table: 000000000BD6D100; 23:07:44.322 [Lua] [StateMachine] destroying 23:07:44.322 [Lua] [StateMachine] Exiting StateInGameRunning with on_exit() 23:07:44.322 [Lua] Clearing all global lookup lists 23:07:44.322 [Lua] [EquipmentUI] - Destroy 23:07:44.322 [Lua] [GamePadEquipmentUI] - Destroy 23:07:44.322 [Lua] [AbilityUI] - Destroy 23:07:44.322 [Lua] [GamePadAbilityUI] - Destroy 23:07:44.322 [Lua] [IngamePlayerListUI] - Destroy 23:07:44.323 [Lua] [IngameUI] destroy 23:07:44.588 [Lua] [Managers] Destroying state managers... 23:07:44.588 [Lua] PlayerManager:remove_player peer_id=110000102c53b3a 2 23:07:44.588 [Lua] PlayerManager:relinquish_unit_ownership 23:07:44.591 [Lua] [0] [C]: in function callstack [1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership [2] scripts/managers/player/player_manager.lua:293: in function func [3] scripts/mods/vmf/modules/core/network.lua:356: in function hook_chain [4] scripts/mods/vmf/modules/core/hooks.lua:181: in function remove_player [5] scripts/managers/spawn/spawn_manager.lua:946: in function _clear_bots [6] scripts/managers/spawn/spawn_manager.lua:118: in function destroy [7] foundation/scripts/managers/managers.lua:38: in function destroy_state_managers [8] foundation/scripts/managers/managers.lua:52: in function destroy [9] scripts/game_state/state_ingame.lua:1646: in function on_exit [10] foundation/scripts/util/state_machine.lua:108: in function _change_state [11] scripts/game_state/game_state_machine.lua:18: in function _change_state [12] foundation/scripts/util/state_machine.lua:148: in function update [13] scripts/boot.lua:664: in function game_update [14] scripts/boot.lua:467:in function [1] self = table: 0000000009EED3E0; unit = [Unit (deleted)] [2] self = table: 0000000009EED3E0; peer_id = "110000102c53b3a"; local_player_id = 2; unique_id = "110000102c53b3a:2"; player = table: 000000000F5E5790; owned_units = table: 000000000F5E5860; unit = [Unit (deleted)]; _ = [Unit (deleted)] [3] func = [function]; self = table: 0000000009EED3E0; peer_id = "110000102c53b3a" [4] hook_chain = [function] [5] self = table: 0000000009932590; local_peer_id = "110000102c53b3a"; synchronizer = table: 000000000AAEA038; player_manager = table: 0000000009EED3E0; local_player_id = 2; player = table: 000000000F5E5790; profile_index = 5 [6] self = table: 0000000009932590 [7] index = 7; alias = "spawn"; manager = table: 0000000009932590 [8] self = \n\tspawn\n\tunit_spawner\n\tunit_storage\n\tgame_mode\n\tdebug_text\n\tcrafting\n\tdifficulty\n\tworld_interaction\n\tentity\n\tdebug\n\tvoting\n\tconflict\n\tperformance\n\tnetworked_flow_state\n\tevent\n\tnetwork\n\tcamera\n\tdecal\n [9] self = table: 000000000A620618; application_shutdown = nil; current_difficulty = "normal"; unit_spawner = table: 000000000A310A88; world = [World]; unit_storage = table: 00000000088E5EE8; units = table: 0000000009370110 [10] self = table: 000000000B615C30; new_state = table: 0000000009F0AA18; params = table: 000000000B550C90; scope_name = "StateIngame:on_exit" [11] self = table: 000000000B615C30; new_state = table: 0000000009F0AA18; notify = true; old_state = table: 000000000A620618 [12] self = table: 000000000B615C30; dt = 0.010805107653141022; t = 495.91110901563661; new_state = table: 0000000009F0AA18 [13] self = table: 00000000077C7CE8; real_world_dt = 0.010805107653141022; dt = 0.010805107653141022; t = 495.91110901563661 [14] dt = 0.010805107653141022 [1] _human_players = table: 0000000009EED1A0; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000009EED260; _unit_owners = table: 0000000009EED020; _statistics_db = table: 0000000009016888; _num_human_players = 0; _players = table: 0000000009EED320; _camera_carrier_linked = false; [2] _human_players = table: 0000000009EED1A0; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000009EED260; _unit_owners = table: 0000000009EED020; _statistics_db = table: 0000000009016888; _num_human_players = 0; _players = table: 0000000009EED320; _camera_carrier_linked = false; [3] _human_players = table: 0000000009EED1A0; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000009EED260; _unit_owners = table: 0000000009EED020; _statistics_db = table: 0000000009016888; _num_human_players = 0; _players = table: 0000000009EED320; _camera_carrier_linked = false; [5] num_new_spawns = 0; _respawns_enabled = true; unit_spawner = table: 000000000A310A88; _bot_profile_release_list = table: 000000000991ECC0; _spawn_list = table: 000000000991ECE8; _available_profiles = table: 000000000991ED38; last_spawn_point = 0; world = [World]; _despawn_queue_size = 0; _network_event_delegate = table: 00000000088B6ED8; _despawn_queue = table: 0000000007A37798; hero_spawner_handler = table: 000000000991EDB0; _player_statuses = table: 00000000098150C0; respawn_handler = table: 00000000082D1DA0; spawn_points = table: 00000000099325B8; _bot_profile_id_to_priority_id = table: 00000000082493C0; _bot_players = table: 000000000991ED60; _network_server = table: 000000000A1C3108; _available_profile_order = table: 000000000991ED10; _disable_spawning_reason_filter = table: 0000000008249398; _spawning = true; new_spawns = table: 000000000991ED88; _is_server = true; _profile_synchronizer = table: 000000000AAEA038; [6] num_new_spawns = 0; _respawns_enabled = true; unit_spawner = table: 000000000A310A88; _bot_profile_release_list = table: 000000000991ECC0; _spawn_list = table: 000000000991ECE8; _available_profiles = table: 000000000991ED38; last_spawn_point = 0; world = [World]; _despawn_queue_size = 0; _network_event_delegate = table: 00000000088B6ED8; _despawn_queue = table: 0000000007A37798; hero_spawner_handler = table: 000000000991EDB0; _player_statuses = table: 00000000098150C0; respawn_handler = table: 00000000082D1DA0; spawn_points = table: 00000000099325B8; _bot_profile_id_to_priority_id = table: 00000000082493C0; _bot_players = table: 000000000991ED60; _network_server = table: 000000000A1C3108; _available_profile_order = table: 000000000991ED10; _disable_spawning_reason_filter = table: 0000000008249398; _spawning = true; new_spawns = table: 000000000991ED88; _is_server = true; _profile_synchronizer = table: 000000000AAEA038; [8] spawn = table: 0000000009932590; unit_spawner = table: 000000000A310A88; unit_storage = table: 00000000088E5EE8; game_mode = table: 0000000008E76AA8; debug_text = table: 000000000A1D97A8; crafting = table: 000000000814E1A8; difficulty = table: 00000000097FD4C8; world_interaction = table: 000000000C2DB078; entity = table: 0000000008538530; debug = table: 00000000084FC2E8; voting = table: 0000000008D0A330; conflict = table: 000000000AF59A78; performance = table: 000000000A1D97D0; networked_flow_state = table: 0000000007E30290; event = table: 00000000095BF128; network = table: 0000000009A225B8; camera = table: 0000000009707A70; decal = table: 0000000007EBE2D0; [9] world_name = "level_world"; entity_system_bag = table: 000000000C26DAF8; network_server = table: 000000000A1C3108; entity_system = table: 000000000BBC10F0; parent = table: 00000000077C7CE8; _new_state = table: 0000000009F0AA18; statistics_db = table: 0000000009016888; is_server = true; exit_type = "left_game"; is_in_tutorial = false; input_manager = table: 0000000009A69270; profile_synchronizer = table: 000000000AAEA038; _debug_gui = [Gui]; leave_lobby = true; network_transmit = table: 000000000BCA3FC0; _max_local_players = 4; num_local_human_players = 1; _lobby_host = table: 000000000A172C08; world = [World]; dt = 0.010805107653141022; peer_id = "110000102c53b3a"; level = [unknown light userdata]; level_key = "warcamp"; free_flight_manager = table: 0000000009EECEA0; dice_keeper = table: 000000000B6F4490; _debug_gui_immediate = [Gui]; game_mode_key = "adventure"; is_in_inn = false; exit_time = 434.63911551609635; last_connected_to_network_at = 434.64054560288787; level_transition_handler = table: 000000000AD0CE18; viewport_name = "player_1"; network_event_delegate = table: 00000000088B6ED8; [10] _params = table: 000000000B550C90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077C7CE8; _state = table: 000000000A620618; [11] _params = table: 000000000B550C90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077C7CE8; _state = table: 000000000A620618; [12] _params = table: 000000000B550C90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077C7CE8; _state = table: 000000000A620618; [13] startup_package_handles = table: 0000000007834A10; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007834988; flow_return_table = table: 00000000077C7DD8; _machine = table: 000000000B615C30; startup_timer = 4.2237599201616831; has_booted = true; loading_context = table: 000000000BD6D100; 23:07:44.591 [Lua] [ProfileSynchronizer] set_profile_peer_id 5 is no longer owned by 110000102c53b3a:2 23:07:44.591 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102c53b3a inventory_sync_id:5 my_peer_id:110000102c53b3a 23:07:44.591 [Lua] Set lobby begin: 23:07:44.591 [Lua] Lobby data twitch_enabled = false 23:07:44.591 [Lua] Lobby data power_level = 785 23:07:44.591 [Lua] Lobby data player_slot_6 = 0:0 23:07:44.591 [Lua] Lobby data unique_server_name = Musenknast 23:07:44.591 [Lua] Lobby data host = 110000102c53b3a 23:07:44.591 [Lua] Lobby data game_mode = adventure 23:07:44.591 [Lua] Lobby data is_private = true 23:07:44.591 [Lua] Lobby data level_key = warcamp 23:07:44.591 [Lua] Lobby data player_slot_1 = 0:0 23:07:44.591 [Lua] Lobby data selected_level_key = warcamp 23:07:44.591 [Lua] Lobby data quick_game = false 23:07:44.591 [Lua] Lobby data matchmaking = false 23:07:44.591 [Lua] Lobby data difficulty = normal 23:07:44.591 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1 23:07:44.591 [Lua] Lobby data num_players = 1 23:07:44.591 [Lua] Lobby data player_slot_5 = 0:0 23:07:44.592 [Lua] Lobby data player_slot_2 = 0:0 23:07:44.592 [Lua] Lobby data country_code = DK 23:07:44.592 [Lua] Lobby data player_slot_3 = 0:0 23:07:44.592 [Lua] Lobby data eac_authorized = true 23:07:44.592 [Lua] Set lobby end. 23:07:44.592 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 5, profile 0] 23:07:44.592 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102c53b3a | dr:0 | bw:0 | es:0 23:07:44.592 [Lua] PlayerManager:remove_player peer_id=110000102c53b3a 3 23:07:44.592 [Lua] PlayerManager:relinquish_unit_ownership 23:07:44.595 [Lua] [0] [C]: in function callstack [1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership [2] scripts/managers/player/player_manager.lua:293: in function func [3] scripts/mods/vmf/modules/core/network.lua:356: in function hook_chain [4] scripts/mods/vmf/modules/core/hooks.lua:181: in function remove_player [5] scripts/managers/spawn/spawn_manager.lua:946: in function _clear_bots [6] scripts/managers/spawn/spawn_manager.lua:118: in function destroy [7] foundation/scripts/managers/managers.lua:38: in function destroy_state_managers [8] foundation/scripts/managers/managers.lua:52: in function destroy [9] scripts/game_state/state_ingame.lua:1646: in function on_exit [10] foundation/scripts/util/state_machine.lua:108: in function _change_state [11] scripts/game_state/game_state_machine.lua:18: in function _change_state [12] foundation/scripts/util/state_machine.lua:148: in function update [13] scripts/boot.lua:664: in function game_update [14] scripts/boot.lua:467:in function [1] self = table: 0000000009EED3E0; unit = [Unit (deleted)] [2] self = table: 0000000009EED3E0; peer_id = "110000102c53b3a"; local_player_id = 3; unique_id = "110000102c53b3a:3"; player = table: 000000000F625B20; owned_units = table: 000000000F625980; unit = [Unit (deleted)]; _ = [Unit (deleted)] [3] func = [function]; self = table: 0000000009EED3E0; peer_id = "110000102c53b3a" [4] hook_chain = [function] [5] self = table: 0000000009932590; local_peer_id = "110000102c53b3a"; synchronizer = table: 000000000AAEA038; player_manager = table: 0000000009EED3E0; local_player_id = 3; player = table: 000000000F625B20; profile_index = 3 [6] self = table: 0000000009932590 [7] index = 7; alias = "spawn"; manager = table: 0000000009932590 [8] self = \n\tspawn\n\tunit_spawner\n\tunit_storage\n\tgame_mode\n\tdebug_text\n\tcrafting\n\tdifficulty\n\tworld_interaction\n\tentity\n\tdebug\n\tvoting\n\tconflict\n\tperformance\n\tnetworked_flow_state\n\tevent\n\tnetwork\n\tcamera\n\tdecal\n [9] self = table: 000000000A620618; application_shutdown = nil; current_difficulty = "normal"; unit_spawner = table: 000000000A310A88; world = [World]; unit_storage = table: 00000000088E5EE8; units = table: 0000000009370110 [10] self = table: 000000000B615C30; new_state = table: 0000000009F0AA18; params = table: 000000000B550C90; scope_name = "StateIngame:on_exit" [11] self = table: 000000000B615C30; new_state = table: 0000000009F0AA18; notify = true; old_state = table: 000000000A620618 [12] self = table: 000000000B615C30; dt = 0.010805107653141022; t = 495.91110901563661; new_state = table: 0000000009F0AA18 [13] self = table: 00000000077C7CE8; real_world_dt = 0.010805107653141022; dt = 0.010805107653141022; t = 495.91110901563661 [14] dt = 0.010805107653141022 [1] _human_players = table: 0000000009EED1A0; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000009EED260; _unit_owners = table: 0000000009EED020; _statistics_db = table: 0000000009016888; _num_human_players = 0; _players = table: 0000000009EED320; _camera_carrier_linked = false; [2] _human_players = table: 0000000009EED1A0; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000009EED260; _unit_owners = table: 0000000009EED020; _statistics_db = table: 0000000009016888; _num_human_players = 0; _players = table: 0000000009EED320; _camera_carrier_linked = false; [3] _human_players = table: 0000000009EED1A0; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000009EED260; _unit_owners = table: 0000000009EED020; _statistics_db = table: 0000000009016888; _num_human_players = 0; _players = table: 0000000009EED320; _camera_carrier_linked = false; [5] num_new_spawns = 0; _respawns_enabled = true; unit_spawner = table: 000000000A310A88; _bot_profile_release_list = table: 000000000991ECC0; _spawn_list = table: 000000000991ECE8; _available_profiles = table: 000000000991ED38; last_spawn_point = 0; world = [World]; _despawn_queue_size = 0; _network_event_delegate = table: 00000000088B6ED8; _despawn_queue = table: 0000000007A37798; hero_spawner_handler = table: 000000000991EDB0; _player_statuses = table: 00000000098150C0; respawn_handler = table: 00000000082D1DA0; spawn_points = table: 00000000099325B8; _bot_profile_id_to_priority_id = table: 00000000082493C0; _bot_players = table: 000000000991ED60; _network_server = table: 000000000A1C3108; _available_profile_order = table: 000000000991ED10; _disable_spawning_reason_filter = table: 0000000008249398; _spawning = true; new_spawns = table: 000000000991ED88; _is_server = true; _profile_synchronizer = table: 000000000AAEA038; [6] num_new_spawns = 0; _respawns_enabled = true; unit_spawner = table: 000000000A310A88; _bot_profile_release_list = table: 000000000991ECC0; _spawn_list = table: 000000000991ECE8; _available_profiles = table: 000000000991ED38; last_spawn_point = 0; world = [World]; _despawn_queue_size = 0; _network_event_delegate = table: 00000000088B6ED8; _despawn_queue = table: 0000000007A37798; hero_spawner_handler = table: 000000000991EDB0; _player_statuses = table: 00000000098150C0; respawn_handler = table: 00000000082D1DA0; spawn_points = table: 00000000099325B8; _bot_profile_id_to_priority_id = table: 00000000082493C0; _bot_players = table: 000000000991ED60; _network_server = table: 000000000A1C3108; _available_profile_order = table: 000000000991ED10; _disable_spawning_reason_filter = table: 0000000008249398; _spawning = true; new_spawns = table: 000000000991ED88; _is_server = true; _profile_synchronizer = table: 000000000AAEA038; [8] spawn = table: 0000000009932590; unit_spawner = table: 000000000A310A88; unit_storage = table: 00000000088E5EE8; game_mode = table: 0000000008E76AA8; debug_text = table: 000000000A1D97A8; crafting = table: 000000000814E1A8; difficulty = table: 00000000097FD4C8; world_interaction = table: 000000000C2DB078; entity = table: 0000000008538530; debug = table: 00000000084FC2E8; voting = table: 0000000008D0A330; conflict = table: 000000000AF59A78; performance = table: 000000000A1D97D0; networked_flow_state = table: 0000000007E30290; event = table: 00000000095BF128; network = table: 0000000009A225B8; camera = table: 0000000009707A70; decal = table: 0000000007EBE2D0; [9] world_name = "level_world"; entity_system_bag = table: 000000000C26DAF8; network_server = table: 000000000A1C3108; entity_system = table: 000000000BBC10F0; parent = table: 00000000077C7CE8; _new_state = table: 0000000009F0AA18; statistics_db = table: 0000000009016888; is_server = true; exit_type = "left_game"; is_in_tutorial = false; input_manager = table: 0000000009A69270; profile_synchronizer = table: 000000000AAEA038; _debug_gui = [Gui]; leave_lobby = true; network_transmit = table: 000000000BCA3FC0; _max_local_players = 4; num_local_human_players = 1; _lobby_host = table: 000000000A172C08; world = [World]; dt = 0.010805107653141022; peer_id = "110000102c53b3a"; level = [unknown light userdata]; level_key = "warcamp"; free_flight_manager = table: 0000000009EECEA0; dice_keeper = table: 000000000B6F4490; _debug_gui_immediate = [Gui]; game_mode_key = "adventure"; is_in_inn = false; exit_time = 434.63911551609635; last_connected_to_network_at = 434.64054560288787; level_transition_handler = table: 000000000AD0CE18; viewport_name = "player_1"; network_event_delegate = table: 00000000088B6ED8; [10] _params = table: 000000000B550C90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077C7CE8; _state = table: 000000000A620618; [11] _params = table: 000000000B550C90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077C7CE8; _state = table: 000000000A620618; [12] _params = table: 000000000B550C90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077C7CE8; _state = table: 000000000A620618; [13] startup_package_handles = table: 0000000007834A10; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007834988; flow_return_table = table: 00000000077C7DD8; _machine = table: 000000000B615C30; startup_timer = 4.2237599201616831; has_booted = true; loading_context = table: 000000000BD6D100; 23:07:44.595 [Lua] [ProfileSynchronizer] set_profile_peer_id 3 is no longer owned by 110000102c53b3a:3 23:07:44.595 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102c53b3a inventory_sync_id:6 my_peer_id:110000102c53b3a 23:07:44.595 [Lua] Set lobby begin: 23:07:44.595 [Lua] Lobby data twitch_enabled = false 23:07:44.595 [Lua] Lobby data power_level = 785 23:07:44.595 [Lua] Lobby data player_slot_6 = 0:0 23:07:44.595 [Lua] Lobby data unique_server_name = Musenknast 23:07:44.595 [Lua] Lobby data host = 110000102c53b3a 23:07:44.595 [Lua] Lobby data game_mode = adventure 23:07:44.595 [Lua] Lobby data is_private = true 23:07:44.595 [Lua] Lobby data level_key = warcamp 23:07:44.595 [Lua] Lobby data player_slot_1 = 0:0 23:07:44.595 [Lua] Lobby data selected_level_key = warcamp 23:07:44.596 [Lua] Lobby data quick_game = false 23:07:44.596 [Lua] Lobby data matchmaking = false 23:07:44.596 [Lua] Lobby data difficulty = normal 23:07:44.596 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1 23:07:44.596 [Lua] Lobby data num_players = 1 23:07:44.596 [Lua] Lobby data player_slot_5 = 0:0 23:07:44.596 [Lua] Lobby data player_slot_2 = 0:0 23:07:44.596 [Lua] Lobby data country_code = DK 23:07:44.596 [Lua] Lobby data player_slot_3 = 0:0 23:07:44.596 [Lua] Lobby data eac_authorized = true 23:07:44.596 [Lua] Set lobby end. 23:07:44.596 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 3, profile 0] 23:07:44.596 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102c53b3a | dr:0 | bw:0 | es:0 23:07:44.596 [Lua] PlayerManager:remove_player peer_id=110000102c53b3a 4 23:07:44.596 [Lua] PlayerManager:relinquish_unit_ownership 23:07:44.599 [Lua] [0] [C]: in function callstack [1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership [2] scripts/managers/player/player_manager.lua:293: in function func [3] scripts/mods/vmf/modules/core/network.lua:356: in function hook_chain [4] scripts/mods/vmf/modules/core/hooks.lua:181: in function remove_player [5] scripts/managers/spawn/spawn_manager.lua:946: in function _clear_bots [6] scripts/managers/spawn/spawn_manager.lua:118: in function destroy [7] foundation/scripts/managers/managers.lua:38: in function destroy_state_managers [8] foundation/scripts/managers/managers.lua:52: in function destroy [9] scripts/game_state/state_ingame.lua:1646: in function on_exit [10] foundation/scripts/util/state_machine.lua:108: in function _change_state [11] scripts/game_state/game_state_machine.lua:18: in function _change_state [12] foundation/scripts/util/state_machine.lua:148: in function update [13] scripts/boot.lua:664: in function game_update [14] scripts/boot.lua:467:in function [1] self = table: 0000000009EED3E0; unit = [Unit (deleted)] [2] self = table: 0000000009EED3E0; peer_id = "110000102c53b3a"; local_player_id = 4; unique_id = "110000102c53b3a:4"; player = table: 000000000F6D2148; owned_units = table: 000000000F6D1FA8; unit = [Unit (deleted)]; _ = [Unit (deleted)] [3] func = [function]; self = table: 0000000009EED3E0; peer_id = "110000102c53b3a" [4] hook_chain = [function] [5] self = table: 0000000009932590; local_peer_id = "110000102c53b3a"; synchronizer = table: 000000000AAEA038; player_manager = table: 0000000009EED3E0; local_player_id = 4; player = table: 000000000F6D2148; profile_index = 1 [6] self = table: 0000000009932590 [7] index = 7; alias = "spawn"; manager = table: 0000000009932590 [8] self = \n\tspawn\n\tunit_spawner\n\tunit_storage\n\tgame_mode\n\tdebug_text\n\tcrafting\n\tdifficulty\n\tworld_interaction\n\tentity\n\tdebug\n\tvoting\n\tconflict\n\tperformance\n\tnetworked_flow_state\n\tevent\n\tnetwork\n\tcamera\n\tdecal\n [9] self = table: 000000000A620618; application_shutdown = nil; current_difficulty = "normal"; unit_spawner = table: 000000000A310A88; world = [World]; unit_storage = table: 00000000088E5EE8; units = table: 0000000009370110 [10] self = table: 000000000B615C30; new_state = table: 0000000009F0AA18; params = table: 000000000B550C90; scope_name = "StateIngame:on_exit" [11] self = table: 000000000B615C30; new_state = table: 0000000009F0AA18; notify = true; old_state = table: 000000000A620618 [12] self = table: 000000000B615C30; dt = 0.010805107653141022; t = 495.91110901563661; new_state = table: 0000000009F0AA18 [13] self = table: 00000000077C7CE8; real_world_dt = 0.010805107653141022; dt = 0.010805107653141022; t = 495.91110901563661 [14] dt = 0.010805107653141022 [1] _human_players = table: 0000000009EED1A0; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000009EED260; _unit_owners = table: 0000000009EED020; _statistics_db = table: 0000000009016888; _num_human_players = 0; _players = table: 0000000009EED320; _camera_carrier_linked = false; [2] _human_players = table: 0000000009EED1A0; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000009EED260; _unit_owners = table: 0000000009EED020; _statistics_db = table: 0000000009016888; _num_human_players = 0; _players = table: 0000000009EED320; _camera_carrier_linked = false; [3] _human_players = table: 0000000009EED1A0; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000009EED260; _unit_owners = table: 0000000009EED020; _statistics_db = table: 0000000009016888; _num_human_players = 0; _players = table: 0000000009EED320; _camera_carrier_linked = false; [5] num_new_spawns = 0; _respawns_enabled = true; unit_spawner = table: 000000000A310A88; _bot_profile_release_list = table: 000000000991ECC0; _spawn_list = table: 000000000991ECE8; _available_profiles = table: 000000000991ED38; last_spawn_point = 0; world = [World]; _despawn_queue_size = 0; _network_event_delegate = table: 00000000088B6ED8; _despawn_queue = table: 0000000007A37798; hero_spawner_handler = table: 000000000991EDB0; _player_statuses = table: 00000000098150C0; respawn_handler = table: 00000000082D1DA0; spawn_points = table: 00000000099325B8; _bot_profile_id_to_priority_id = table: 00000000082493C0; _bot_players = table: 000000000991ED60; _network_server = table: 000000000A1C3108; _available_profile_order = table: 000000000991ED10; _disable_spawning_reason_filter = table: 0000000008249398; _spawning = true; new_spawns = table: 000000000991ED88; _is_server = true; _profile_synchronizer = table: 000000000AAEA038; [6] num_new_spawns = 0; _respawns_enabled = true; unit_spawner = table: 000000000A310A88; _bot_profile_release_list = table: 000000000991ECC0; _spawn_list = table: 000000000991ECE8; _available_profiles = table: 000000000991ED38; last_spawn_point = 0; world = [World]; _despawn_queue_size = 0; _network_event_delegate = table: 00000000088B6ED8; _despawn_queue = table: 0000000007A37798; hero_spawner_handler = table: 000000000991EDB0; _player_statuses = table: 00000000098150C0; respawn_handler = table: 00000000082D1DA0; spawn_points = table: 00000000099325B8; _bot_profile_id_to_priority_id = table: 00000000082493C0; _bot_players = table: 000000000991ED60; _network_server = table: 000000000A1C3108; _available_profile_order = table: 000000000991ED10; _disable_spawning_reason_filter = table: 0000000008249398; _spawning = true; new_spawns = table: 000000000991ED88; _is_server = true; _profile_synchronizer = table: 000000000AAEA038; [8] spawn = table: 0000000009932590; unit_spawner = table: 000000000A310A88; unit_storage = table: 00000000088E5EE8; game_mode = table: 0000000008E76AA8; debug_text = table: 000000000A1D97A8; crafting = table: 000000000814E1A8; difficulty = table: 00000000097FD4C8; world_interaction = table: 000000000C2DB078; entity = table: 0000000008538530; debug = table: 00000000084FC2E8; voting = table: 0000000008D0A330; conflict = table: 000000000AF59A78; performance = table: 000000000A1D97D0; networked_flow_state = table: 0000000007E30290; event = table: 00000000095BF128; network = table: 0000000009A225B8; camera = table: 0000000009707A70; decal = table: 0000000007EBE2D0; [9] world_name = "level_world"; entity_system_bag = table: 000000000C26DAF8; network_server = table: 000000000A1C3108; entity_system = table: 000000000BBC10F0; parent = table: 00000000077C7CE8; _new_state = table: 0000000009F0AA18; statistics_db = table: 0000000009016888; is_server = true; exit_type = "left_game"; is_in_tutorial = false; input_manager = table: 0000000009A69270; profile_synchronizer = table: 000000000AAEA038; _debug_gui = [Gui]; leave_lobby = true; network_transmit = table: 000000000BCA3FC0; _max_local_players = 4; num_local_human_players = 1; _lobby_host = table: 000000000A172C08; world = [World]; dt = 0.010805107653141022; peer_id = "110000102c53b3a"; level = [unknown light userdata]; level_key = "warcamp"; free_flight_manager = table: 0000000009EECEA0; dice_keeper = table: 000000000B6F4490; _debug_gui_immediate = [Gui]; game_mode_key = "adventure"; is_in_inn = false; exit_time = 434.63911551609635; last_connected_to_network_at = 434.64054560288787; level_transition_handler = table: 000000000AD0CE18; viewport_name = "player_1"; network_event_delegate = table: 00000000088B6ED8; [10] _params = table: 000000000B550C90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077C7CE8; _state = table: 000000000A620618; [11] _params = table: 000000000B550C90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077C7CE8; _state = table: 000000000A620618; [12] _params = table: 000000000B550C90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077C7CE8; _state = table: 000000000A620618; [13] startup_package_handles = table: 0000000007834A10; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007834988; flow_return_table = table: 00000000077C7DD8; _machine = table: 000000000B615C30; startup_timer = 4.2237599201616831; has_booted = true; loading_context = table: 000000000BD6D100; 23:07:44.599 [Lua] [ProfileSynchronizer] set_profile_peer_id 1 is no longer owned by 110000102c53b3a:4 23:07:44.599 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102c53b3a inventory_sync_id:7 my_peer_id:110000102c53b3a 23:07:44.599 [Lua] Set lobby begin: 23:07:44.599 [Lua] Lobby data twitch_enabled = false 23:07:44.599 [Lua] Lobby data power_level = 785 23:07:44.599 [Lua] Lobby data player_slot_6 = 0:0 23:07:44.599 [Lua] Lobby data unique_server_name = Musenknast 23:07:44.599 [Lua] Lobby data host = 110000102c53b3a 23:07:44.599 [Lua] Lobby data game_mode = adventure 23:07:44.599 [Lua] Lobby data is_private = true 23:07:44.599 [Lua] Lobby data level_key = warcamp 23:07:44.599 [Lua] Lobby data player_slot_1 = 0:0 23:07:44.599 [Lua] Lobby data selected_level_key = warcamp 23:07:44.599 [Lua] Lobby data quick_game = false 23:07:44.599 [Lua] Lobby data matchmaking = false 23:07:44.599 [Lua] Lobby data difficulty = normal 23:07:44.599 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1 23:07:44.599 [Lua] Lobby data num_players = 1 23:07:44.599 [Lua] Lobby data player_slot_5 = 0:0 23:07:44.599 [Lua] Lobby data player_slot_2 = 0:0 23:07:44.599 [Lua] Lobby data country_code = DK 23:07:44.599 [Lua] Lobby data player_slot_3 = 0:0 23:07:44.599 [Lua] Lobby data eac_authorized = true 23:07:44.599 [Lua] Set lobby end. 23:07:44.599 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 1, profile 0] 23:07:44.599 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102c53b3a | dr:0 | bw:0 | es:0 23:07:44.620 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false) 23:07:44.817 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader 23:07:44.817 [Lua] [PeerSM] 110000102c53b3a :: on_exit InGame 23:07:44.817 [Lua] [PeerSM] 110000102c53b3a :: on_enter Loading 23:07:44.817 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102c53b3a 23:07:44.817 [Lua] [Matchmaking] unregister rpcs 23:07:44.817 [Lua] [Matchmaking] destroying 23:07:44.817 [Lua] [ChatManager] Unregistering channel 1 23:07:44.817 [Lua] [EnemyPackageLoader] network_context_destroyed 23:07:44.817 [EACServer] [Destroy] Called 23:07:44.819 [Lua] [VOIP] Destroying VOIP. 23:07:44.819 [Lua] [VOIP] Leaving VOIP room. 23:07:44.819 [VoIP-Room] Client: Disconnect from host 110000102c53b3a 23:07:44.819 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient 23:07:44.820 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient 23:07:44.820 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1, InventoryPackageSynchronizerClient 23:07:44.820 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient 23:07:44.820 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient 23:07:44.820 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, InventoryPackageSynchronizerClient 23:07:44.820 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient 23:07:44.820 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient 23:07:44.820 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1, InventoryPackageSynchronizerClient 23:07:44.821 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1, InventoryPackageSynchronizerClient 23:07:44.822 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient 23:07:44.822 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient 23:07:44.823 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, InventoryPackageSynchronizerClient 23:07:44.823 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient 23:07:44.823 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 23:07:44.834 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 23:07:44.834 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01, InventoryPackageSynchronizerClient 23:07:44.834 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_3p, InventoryPackageSynchronizerClient 23:07:44.835 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p, InventoryPackageSynchronizerClient 23:07:44.835 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1, InventoryPackageSynchronizerClient 23:07:44.836 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient 23:07:44.836 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1, InventoryPackageSynchronizerClient 23:07:44.837 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, InventoryPackageSynchronizerClient 23:07:44.840 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1, InventoryPackageSynchronizerClient 23:07:44.841 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps, InventoryPackageSynchronizerClient 23:07:44.841 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient 23:07:44.841 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 23:07:44.841 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 23:07:44.854 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 23:07:44.860 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 23:07:44.861 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01, InventoryPackageSynchronizerClient 23:07:44.862 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_02, InventoryPackageSynchronizerClient 23:07:44.862 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 23:07:44.862 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, InventoryPackageSynchronizerClient 23:07:44.869 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 23:07:44.870 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 23:07:44.882 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 23:07:44.882 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient 23:07:44.883 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, InventoryPackageSynchronizerClient 23:07:44.883 [Lua] [LobbyHost] Destroying 23:07:44.884 [Lua] [StateMachine] Entering StateLoading with on_enter() 23:07:44.884 [Lua] [Gamestate] Enter state StateLoading 23:07:45.036 [Lua] [StateMachine] Init StateLoadingRestartNetwork 23:07:45.036 [Lua] [StateMachine] Entering StateLoadingRestartNetwork with on_enter() 23:07:45.036 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 23:07:45.036 [Lua] registering RPCs 23:07:45.036 [Lua] [LobbyAux] Making combined_hash: 55545b2eb0a0d9d2 from network_hash=2438e0d5a959f40d, trunk_revision=123448, engine_revision=992cdaf85d77, project_hash=bulldozer 23:07:45.036 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 23:07:45.036 [Lua] [StateLoading] Need to unload warcamp and start load inn_level 23:07:45.050 [Umbra] Unload tome 23:07:45.090 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/warcamp, LevelTransitionHandler 23:07:45.090 [Lua] [LevelTransitionHandler] load_level inn_level 23:07:45.090 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 23:07:45.090 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 23:07:45.090 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 23:07:45.090 [Lua] [NetworkServer] Current level key inn_level 23:07:45.090 [Lua] [LevelTransitionHandler] Generated new level_seed: 5630219 23:07:45.090 [Lua] [VOIP] Initializing Steam Voip 23:07:45.090 [Lua] [VOIP] Is server. Creating room / joining my own room. 23:07:45.090 [VoIP-Room] Room: adding member 110000102c53b3a 23:07:45.090 [EAC] EAC server 110000102c53b3a is initializing 23:07:45.097 [EAC] Server is also client 110000102c53b3a 23:07:45.097 [EACServer] [SetLogCallback] Procedure: 000000014048E3F0 LogLevel: Info. 23:07:45.097 [Lua] ### Created peer state machine for 110000102c53b3a 23:07:45.097 [Lua] [PeerSM] 110000102c53b3a :: on_enter Connecting 23:07:45.097 [Lua] MUSIC MANAGER unmute_all_world_sounds 48974 0 23:07:45.098 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 23:07:45.105 [Lua] [StateMachine] Exiting StateLoadingRestartNetwork with on_exit() 23:07:45.105 [Lua] [StateMachine] Entering StateLoadingRunning with on_enter() 23:07:45.105 [Lua] [Gamestate] Enter Substate StateLoadingRunning 23:07:45.105 [Lua] Set lobby begin: 23:07:45.105 [Lua] Set lobby end. 23:07:45.105 [Lua] [LOCAL RPC] rpc_notify_connected 23:07:45.105 [Lua] [PSM] Peer 110000102c53b3a joined. Want to use profile index "4" 23:07:45.105 [Lua] [LobbyHost] Changed state from 0 to creating 23:07:45.117 [VoIP-Room] Inserted member 110000102c53b3a, count is 1 23:07:45.298 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 23:07:45.298 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 23:07:45.299 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 23:07:45.300 [Lua] MUSIC MANAGER Play_loading_screen_music 48975 0 23:07:45.333 [Lua] [LobbyHost] Changed state from creating to joined 23:07:45.334 [Lua] [PartyManager] Leader is set to 110000102c53b3a 23:07:45.334 [Lua] [ChatManager] Setting up network context, host_peer_id:110000102c53b3a my_peer_id:110000102c53b3a 23:07:45.334 [Lua] [ChatManager] Registering channel 1 23:07:45.334 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000102c53b3a, own_peer_id=110000102c53b3a) 23:07:45.350 [Lua] [NetworkServer] Changing num_players from nil to 1 23:07:45.350 [Lua] Players: 1 23:07:45.350 [Lua] Set lobby begin: 23:07:45.350 [Lua] Lobby data num_players = 1 23:07:45.350 [Lua] Lobby data level_key = inn_level 23:07:45.350 [Lua] Lobby data game_mode = adventure 23:07:45.350 [Lua] Lobby data matchmaking = false 23:07:45.350 [Lua] Set lobby end. 23:07:46.172 [Save] Saving `telemetry` 23:07:46.173 [Save] Save done 23:07:46.311 [Lua] [LOCAL RPC] rpc_notify_in_post_game false 23:07:46.326 [Lua] [PeerSM] 110000102c53b3a :: on_exit Connecting 23:07:46.326 [Lua] [PeerSM] 110000102c53b3a :: on_enter Loading 23:07:46.326 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102c53b3a 23:07:46.327 [Lua] [LOCAL RPC] rpc_load_level 26 5630219 23:07:46.651 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 23:07:53.228 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 23:07:53.228 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 23:07:53.246 [Lua] [LevelTransitionHandler] Level load completed! 23:07:53.246 [Lua] ### Sending rpc_level_loaded 23:07:53.246 [Lua] #### Has state machine: true, sender: 110000102c53b3a, level_id: 26 23:07:53.246 [Lua] Peer 110000102c53b3a has loaded the level and all enemies are loaded 23:07:53.262 [Lua] [PeerSM] 110000102c53b3a :: on_exit Loading 23:07:53.262 [Lua] [PeerSM] 110000102c53b3a :: on_enter LoadingProfilePackages 23:07:53.262 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 4 for peer id 110000102c53b3a:1 23:07:53.262 [Lua] Set lobby begin: 23:07:53.262 [Lua] Lobby data level_key = inn_level 23:07:53.262 [Lua] Lobby data player_slot_1 = 0:0 23:07:53.262 [Lua] Lobby data player_slot_6 = 0:0 23:07:53.262 [Lua] Lobby data num_players = 1 23:07:53.262 [Lua] Lobby data matchmaking = false 23:07:53.262 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1 23:07:53.262 [Lua] Lobby data game_mode = adventure 23:07:53.262 [Lua] Lobby data player_slot_5 = 0:0 23:07:53.263 [Lua] Lobby data player_slot_2 = 0:0 23:07:53.263 [Lua] Lobby data player_slot_3 = 0:0 23:07:53.263 [Lua] Set lobby end. 23:07:53.263 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000102c53b3a:1, previous profile 0, profile 4] 23:07:53.263 [Lua] Set lobby begin: 23:07:53.263 [Lua] Lobby data level_key = inn_level 23:07:53.263 [Lua] Lobby data player_slot_1 = 0:0 23:07:53.263 [Lua] Lobby data player_slot_6 = 0:0 23:07:53.263 [Lua] Lobby data num_players = 1 23:07:53.263 [Lua] Lobby data matchmaking = false 23:07:53.263 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1 23:07:53.263 [Lua] Lobby data game_mode = adventure 23:07:53.263 [Lua] Lobby data player_slot_5 = 0:0 23:07:53.263 [Lua] Lobby data player_slot_2 = 0:0 23:07:53.263 [Lua] Lobby data player_slot_3 = 0:0 23:07:53.263 [Lua] Set lobby end. 23:07:53.263 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 1] 23:07:53.263 [Lua] Set lobby begin: 23:07:53.263 [Lua] Lobby data level_key = inn_level 23:07:53.263 [Lua] Lobby data player_slot_1 = 0:0 23:07:53.263 [Lua] Lobby data player_slot_6 = 0:0 23:07:53.263 [Lua] Lobby data num_players = 1 23:07:53.263 [Lua] Lobby data matchmaking = false 23:07:53.263 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1 23:07:53.263 [Lua] Lobby data game_mode = adventure 23:07:53.263 [Lua] Lobby data player_slot_5 = 0:0 23:07:53.263 [Lua] Lobby data player_slot_2 = 0:0 23:07:53.263 [Lua] Lobby data player_slot_3 = 0:0 23:07:53.263 [Lua] Set lobby end. 23:07:53.263 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2] 23:07:53.263 [Lua] Set lobby begin: 23:07:53.263 [Lua] Lobby data level_key = inn_level 23:07:53.263 [Lua] Lobby data player_slot_1 = 0:0 23:07:53.263 [Lua] Lobby data player_slot_6 = 0:0 23:07:53.263 [Lua] Lobby data num_players = 1 23:07:53.263 [Lua] Lobby data matchmaking = false 23:07:53.263 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1 23:07:53.264 [Lua] Lobby data game_mode = adventure 23:07:53.264 [Lua] Lobby data player_slot_5 = 0:0 23:07:53.264 [Lua] Lobby data player_slot_2 = 0:0 23:07:53.264 [Lua] Lobby data player_slot_3 = 0:0 23:07:53.264 [Lua] Set lobby end. 23:07:53.264 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 3] 23:07:53.264 [Lua] Set lobby begin: 23:07:53.264 [Lua] Lobby data level_key = inn_level 23:07:53.264 [Lua] Lobby data player_slot_1 = 0:0 23:07:53.264 [Lua] Lobby data player_slot_6 = 0:0 23:07:53.264 [Lua] Lobby data num_players = 1 23:07:53.264 [Lua] Lobby data matchmaking = false 23:07:53.264 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1 23:07:53.264 [Lua] Lobby data game_mode = adventure 23:07:53.264 [Lua] Lobby data player_slot_5 = 0:0 23:07:53.264 [Lua] Lobby data player_slot_2 = 0:0 23:07:53.264 [Lua] Lobby data player_slot_3 = 0:0 23:07:53.264 [Lua] Set lobby end. 23:07:53.264 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 5] 23:07:53.264 [Lua] Set lobby begin: 23:07:53.264 [Lua] Lobby data level_key = inn_level 23:07:53.264 [Lua] Lobby data player_slot_1 = 0:0 23:07:53.264 [Lua] Lobby data player_slot_6 = 0:0 23:07:53.264 [Lua] Lobby data num_players = 1 23:07:53.264 [Lua] Lobby data matchmaking = false 23:07:53.264 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1 23:07:53.264 [Lua] Lobby data game_mode = adventure 23:07:53.264 [Lua] Lobby data player_slot_5 = 0:0 23:07:53.264 [Lua] Lobby data player_slot_2 = 0:0 23:07:53.264 [Lua] Lobby data player_slot_3 = 0:0 23:07:53.264 [Lua] Set lobby end. 23:07:53.264 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6] 23:07:53.265 [Lua] ### Sending rpc_level_loaded 23:07:53.265 [Lua] #### Has state machine: false, sender: 110000102c53b3a, level_id: 26 23:07:53.265 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102c53b3a inventory_sync_id:1 my_peer_id:110000102c53b3a 23:07:53.265 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 23:07:53.280 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102c53b3a inventory_sync_id:1 my_peer_id:110000102c53b3a 23:07:53.280 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 23:07:53.280 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1, InventoryPackageSynchronizerClient, async-read, 23:07:53.280 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient, async-read, 23:07:53.280 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 23:07:53.280 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 23:07:53.280 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 23:07:53.280 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 23:07:53.280 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient, async-read, 23:07:53.280 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read, 23:07:53.280 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1, InventoryPackageSynchronizerClient, async-read, 23:07:53.280 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read, 23:07:53.280 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01, InventoryPackageSynchronizerClient, async-read, 23:07:53.280 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 23:07:53.398 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 23:07:53.398 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 23:07:53.398 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1 23:07:53.617 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1 23:07:53.617 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1 23:07:53.618 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 23:07:53.736 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 23:07:53.736 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 23:07:53.736 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 23:07:54.041 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 23:07:54.041 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 23:07:54.041 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 23:07:54.277 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 23:07:54.278 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 23:07:54.278 [Lua] [StateMachine] Exiting StateLoading with on_exit() 23:07:54.278 [Lua] Set lobby begin: 23:07:54.278 [Lua] Lobby data level_key = inn_level 23:07:54.278 [Lua] Lobby data player_slot_1 = 0:0 23:07:54.278 [Lua] Lobby data player_slot_6 = 0:0 23:07:54.278 [Lua] Lobby data num_players = 1 23:07:54.278 [Lua] Lobby data matchmaking = false 23:07:54.278 [Lua] Lobby data host = 110000102c53b3a 23:07:54.278 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1 23:07:54.278 [Lua] Lobby data game_mode = adventure 23:07:54.278 [Lua] Lobby data player_slot_5 = 0:0 23:07:54.278 [Lua] Lobby data player_slot_2 = 0:0 23:07:54.278 [Lua] Lobby data country_code = DK 23:07:54.278 [Lua] Lobby data player_slot_3 = 0:0 23:07:54.279 [Lua] Lobby data unique_server_name = Musenknast 23:07:54.279 [Lua] Set lobby end. 23:07:54.279 [Lua] [Managers] Destroying state managers... 23:07:54.279 [Lua] [StateMachine] destroying 23:07:54.279 [Lua] [StateMachine] Exiting StateLoadingRunning with on_exit() 23:07:54.279 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 23:07:54.279 [Lua] MUSIC MANAGER Stop_loading_screen_music 48976 0 23:07:54.279 [Lua] [StateMachine] Entering StateIngame with on_enter() 23:07:54.279 [Lua] [Gamestate] Enter StateIngame HOST 23:07:54.363 [Lua] Set lobby begin: 23:07:54.363 [Lua] Lobby data level_key = inn_level 23:07:54.363 [Lua] Lobby data player_slot_1 = 0:0 23:07:54.363 [Lua] Lobby data selected_level_key = inn_level 23:07:54.363 [Lua] Lobby data player_slot_6 = 0:0 23:07:54.363 [Lua] Lobby data num_players = 1 23:07:54.363 [Lua] Lobby data matchmaking = false 23:07:54.363 [Lua] Lobby data host = 110000102c53b3a 23:07:54.363 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1 23:07:54.363 [Lua] Lobby data game_mode = adventure 23:07:54.363 [Lua] Lobby data player_slot_5 = 0:0 23:07:54.363 [Lua] Lobby data player_slot_2 = 0:0 23:07:54.363 [Lua] Lobby data country_code = DK 23:07:54.363 [Lua] Lobby data player_slot_3 = 0:0 23:07:54.363 [Lua] Lobby data unique_server_name = Musenknast 23:07:54.363 [Lua] Set lobby end. 23:07:54.364 [Lua] [StateIngame] Server ingame 23:07:54.366 [Lua] Set lobby begin: 23:07:54.366 [Lua] Lobby data level_key = inn_level 23:07:54.366 [Lua] Lobby data player_slot_1 = 0:0 23:07:54.366 [Lua] Lobby data selected_level_key = inn_level 23:07:54.366 [Lua] Lobby data difficulty = normal 23:07:54.366 [Lua] Lobby data player_slot_6 = 0:0 23:07:54.366 [Lua] Lobby data num_players = 1 23:07:54.366 [Lua] Lobby data matchmaking = false 23:07:54.366 [Lua] Lobby data host = 110000102c53b3a 23:07:54.366 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1 23:07:54.366 [Lua] Lobby data game_mode = adventure 23:07:54.366 [Lua] Lobby data player_slot_5 = 0:0 23:07:54.366 [Lua] Lobby data player_slot_2 = 0:0 23:07:54.366 [Lua] Lobby data country_code = DK 23:07:54.366 [Lua] Lobby data player_slot_3 = 0:0 23:07:54.366 [Lua] Lobby data unique_server_name = Musenknast 23:07:54.366 [Lua] Set lobby end. 23:07:54.366 [Lua] [LobbyAux] Making combined_hash: 55545b2eb0a0d9d2 from network_hash=2438e0d5a959f40d, trunk_revision=123448, engine_revision=992cdaf85d77, project_hash=bulldozer 23:07:54.366 [Lua] [LobbyAux] Making combined_hash: 55545b2eb0a0d9d2 from network_hash=2438e0d5a959f40d, trunk_revision=123448, engine_revision=992cdaf85d77, project_hash=bulldozer 23:07:54.366 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 23:07:54.366 [Lua] [Matchmaking] initializing 23:07:54.366 [Lua] [Matchmaking] my_peer_id: 110000102c53b3a, I am server 23:07:54.366 [Lua] [Matchmaking] register rpcs 23:07:54.366 [Lua] [GameNetworkManager] Setting pong timeout to 60 23:07:54.366 [Lua] [GameNetworkManager] My own peer_id = 110000102c53b3a 23:07:54.366 [Lua] [GameNetworkManager] self.is_server = true 23:07:54.366 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 23:07:54.366 [Network] Setting artificial MTU limit to 65536 23:07:54.367 [Lua] Switching ConflictSettings: to: disabled 23:07:54.367 [Lua] pacing=disabled 23:07:54.367 [Lua] roaming=nil 23:07:54.367 [Lua] disabled=true 23:07:54.367 [Lua] pack_spawning=disabled 23:07:54.367 [Lua] boss=disabled 23:07:54.367 [Lua] horde=disabled 23:07:54.367 [Lua] specials=disabled 23:07:54.367 [Lua] name=disabled 23:07:54.367 [Lua] intensity=disabled 23:07:54.367 [Lua] --- 23:07:54.370 [Lua] [AIInterestPointSystem] Level Seed: 5630219 23:07:54.370 [Lua] 23:07:54.370 [Lua] [entity_system_bag] = table 23:07:54.370 [Lua] [entity_system_bag] = metatable 23:07:54.370 [Lua] [startup_data] = table 23:07:54.370 [Lua] [entity_manager] = table 23:07:54.370 [Lua] [entity_manager] = metatable 23:07:54.370 [Lua] [unit_spawner] = table 23:07:54.370 [Lua] [unit_spawner] = metatable 23:07:54.370 [Lua] [unit_storage] = table 23:07:54.370 [Lua] [unit_storage] = metatable 23:07:54.370 [Lua] [dice_keeper] = table 23:07:54.370 [Lua] [dice_keeper] = metatable 23:07:54.370 [Lua] [is_server] = true (boolean) 23:07:54.370 [Lua] [world] = [World] 23:07:54.370 [Lua] [system_api] = table 23:07:54.370 [Lua] [network_lobby] = table 23:07:54.370 [Lua] [network_lobby] = metatable 23:07:54.370 [Lua] [profile_synchronizer] = table 23:07:54.370 [Lua] [profile_synchronizer] = metatable 23:07:54.370 [Lua] [entity_system] = table 23:07:54.370 [Lua] [entity_system] = metatable 23:07:54.370 [Lua] [num_local_human_players] = 1 (number) 23:07:54.370 [Lua] [statistics_db] = table 23:07:54.370 [Lua] [statistics_db] = metatable 23:07:54.370 [Lua] [network_server] = table 23:07:54.370 [Lua] [network_server] = metatable 23:07:54.370 [Lua] [input_manager] = table 23:07:54.370 [Lua] [input_manager] = metatable 23:07:54.370 [Lua] [network_clock] = table 23:07:54.370 [Lua] [network_clock] = metatable 23:07:54.370 [Lua] [network_transmit] = table 23:07:54.370 [Lua] [network_transmit] = metatable 23:07:54.370 [Lua] [free_flight_manager] = table 23:07:54.370 [Lua] [free_flight_manager] = metatable 23:07:54.370 [Lua] [network_manager] = table 23:07:54.370 [Lua] [network_manager] = metatable 23:07:54.370 [Lua] [network_event_delegate] = table 23:07:54.370 [Lua] [network_event_delegate] = metatable 23:07:54.370 [Lua] 23:07:54.371 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 23:07:54.373 [Lua] [AchievementManager] Achievements using the steam platform 23:07:54.374 [Lua] [StateIngame] Level seed: 5630219 23:07:54.374 [Umbra] Init version: 3.4.13 :: 16 threads 23:07:54.374 [Umbra] Tome with `10497` objects loaded. 23:07:54.374 [Umbra] UMBRA Tome loaded. 23:07:54.374 [World] Spawning level. 23:07:54.380 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 23:07:54.528 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 23:07:54.528 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 23:07:54.528 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 23:07:54.528 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 23:07:54.528 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 23:07:54.530 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 23:07:54.530 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 23:07:54.530 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 23:07:54.530 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 23:07:54.530 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 23:07:54.530 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 23:07:54.530 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 23:07:54.530 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 23:07:54.531 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 23:07:54.531 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 23:07:54.532 [Lua] [LevelAnalysis] set_random_seed( 1228367872) 23:07:54.535 [Lua] PlayerManager:add_player player_1 23:07:54.537 [Lua] [StateMachine] Init StateInGameRunning 23:07:54.537 [Lua] [StateMachine] Entering StateInGameRunning with on_enter() 23:07:54.537 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=15 23:07:54.537 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=16 23:07:54.538 [Lua] [IngameUI] init 23:07:54.575 [Lua] [Matchmaking] Cancelling matchmaking 23:07:54.575 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 23:07:54.575 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 23:07:54.575 [Lua] Set lobby begin: 23:07:54.575 [Lua] Lobby data power_level = 785 23:07:54.575 [Lua] Lobby data level_key = inn_level 23:07:54.575 [Lua] Lobby data player_slot_1 = 0:0 23:07:54.575 [Lua] Lobby data selected_level_key = inn_level 23:07:54.575 [Lua] Lobby data difficulty = normal 23:07:54.575 [Lua] Lobby data player_slot_6 = 0:0 23:07:54.575 [Lua] Lobby data num_players = 1 23:07:54.575 [Lua] Lobby data matchmaking = false 23:07:54.575 [Lua] Lobby data host = 110000102c53b3a 23:07:54.575 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1 23:07:54.575 [Lua] Lobby data game_mode = adventure 23:07:54.575 [Lua] Lobby data player_slot_5 = 0:0 23:07:54.575 [Lua] Lobby data player_slot_2 = 0:0 23:07:54.575 [Lua] Lobby data country_code = DK 23:07:54.575 [Lua] Lobby data player_slot_3 = 0:0 23:07:54.575 [Lua] Lobby data unique_server_name = Musenknast 23:07:54.575 [Lua] Set lobby end. 23:07:54.576 [Flow] Forge tier 4 23:07:54.576 [Flow] WitchHunterLevel:30 23:07:54.576 [Flow] LeaderYes 23:07:54.576 [Flow] ALL PC XP:596302 23:07:54.576 [Flow] WH XP:136923 23:07:54.576 [Flow] Number of crafted items:1784 23:07:54.576 [Flow] Sum of Powe Levels:1500 23:07:54.577 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_prologue_music` for object 1. 23:07:54.577 [Lua] CurrentConflictSettings disabled 23:07:54.577 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 23:07:54.580 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 23:07:54.580 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 23:07:54.580 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 23:07:54.580 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=35 23:07:54.580 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 23:07:54.580 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 23:07:54.918 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 23:07:54.918 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 23:07:54.919 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 23:07:55.265 [Flow] DISABLE 23:07:55.367 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 23:07:55.367 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 23:07:55.368 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 23:07:55.536 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 23:07:55.536 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 23:07:55.536 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 23:07:55.700 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 23:07:55.700 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 23:07:55.701 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 23:07:55.819 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 23:07:55.819 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 23:07:55.820 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1 23:07:55.972 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1 23:07:55.972 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1 23:07:55.973 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps 23:07:56.045 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps 23:07:56.045 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps 23:07:56.045 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01 23:07:56.224 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01 23:07:56.224 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01 23:07:56.224 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 23:07:56.334 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 23:07:56.334 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 23:07:56.346 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 23:07:56.350 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 1 23:07:56.357 [Lua] [PeerSM] 110000102c53b3a :: on_exit LoadingProfilePackages 23:07:56.357 [Lua] [PeerSM] 110000102c53b3a :: on_enter WaitingForEnterGame 23:07:56.361 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 1 23:07:56.361 [Lua] [LOCAL RPC] rpc_loading_synced 23:07:56.370 [Lua] [PeerSM] 110000102c53b3a :: on_exit WaitingForEnterGame 23:07:56.370 [Lua] [PeerSM] 110000102c53b3a :: on_enter WaitingForGameObjectSync 23:07:56.382 [Lua] [PeerSM] 110000102c53b3a :: on_exit WaitingForGameObjectSync 23:07:56.382 [Lua] [PeerSM] 110000102c53b3a :: on_enter WaitingForPlayers 23:07:56.385 [Lua] [LOCAL RPC] rpc_game_started 23:07:56.393 [Lua] [PeerSM] 110000102c53b3a :: on_exit WaitingForPlayers 23:07:56.393 [Lua] [PeerSM] 110000102c53b3a :: on_enter SpawningPlayer 23:07:56.405 [Lua] [PeerSM] 110000102c53b3a :: on_exit SpawningPlayer 23:07:56.405 [Lua] [PeerSM] 110000102c53b3a :: on_enter InGame 23:07:56.410 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1 23:07:56.410 [Lua] PlayerManager:rpc_to_client_spawn_player(110000102c53b3a, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 23:07:56.410 [Lua] PlayerManager:rpc_to_client_spawn_player() 23:07:56.413 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:07:56.413 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:07:56.413 [Lua] PlayerManager:assign_unit_ownership Musenknast 110000102c53b3a 1 23:07:56.413 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37 23:07:57.471 [Lua] [IngameUI] menu view on_enter start_game_view 23:07:57.476 [Lua] [IngameUI] menu view post_update_on_enter table: 0x086579c0 23:07:57.476 [Lua] [StateMachine] Init StartGameStateSettingsOverview 23:07:57.476 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 23:07:57.477 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 23:07:57.477 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 23:07:57.477 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 23:07:59.149 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 23:07:59.149 [Lua] ............................................................................................................ 23:07:59.149 [Lua] ............................................................................................................ 23:07:59.149 [Lua] GAME START SETTINGS -> Level: warcamp | Difficulty: normal | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no 23:07:59.149 [Lua] ............................................................................................................ 23:07:59.149 [Lua] ............................................................................................................ 23:07:59.149 [Lua] [Matchmaking] Cancelling matchmaking 23:07:59.149 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 23:07:59.159 [Lua] LEVEL KEY: warcamp 23:07:59.159 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 23:07:59.159 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 23:07:59.161 [Lua] Set lobby begin: 23:07:59.161 [Lua] Lobby data power_level = 785 23:07:59.161 [Lua] Lobby data level_key = inn_level 23:07:59.161 [Lua] Lobby data player_slot_1 = 0:0 23:07:59.161 [Lua] Lobby data selected_level_key = inn_level 23:07:59.161 [Lua] Lobby data difficulty = normal 23:07:59.161 [Lua] Lobby data player_slot_6 = 0:0 23:07:59.161 [Lua] Lobby data num_players = 1 23:07:59.161 [Lua] Lobby data matchmaking = false 23:07:59.161 [Lua] Lobby data host = 110000102c53b3a 23:07:59.161 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1 23:07:59.161 [Lua] Lobby data game_mode = adventure 23:07:59.161 [Lua] Lobby data player_slot_5 = 0:0 23:07:59.161 [Lua] Lobby data player_slot_2 = 0:0 23:07:59.161 [Lua] Lobby data country_code = DK 23:07:59.161 [Lua] Lobby data player_slot_3 = 0:0 23:07:59.161 [Lua] Lobby data unique_server_name = Musenknast 23:07:59.161 [Lua] Set lobby end. 23:07:59.162 [Lua] [PartyManager] Leader is set to 110000102c53b3a 23:07:59.162 [Lua] [MATCHMAKING] - Hosting game on level: inn_level warcamp 23:07:59.162 [Lua] [LevelTransitionHandler] set_next_level( warcamp ) 23:07:59.162 [Lua] Set lobby begin: 23:07:59.162 [Lua] Lobby data twitch_enabled = false 23:07:59.162 [Lua] Lobby data power_level = 785 23:07:59.162 [Lua] Lobby data player_slot_6 = 0:0 23:07:59.162 [Lua] Lobby data unique_server_name = Musenknast 23:07:59.162 [Lua] Lobby data host = 110000102c53b3a 23:07:59.162 [Lua] Lobby data level_key = inn_level 23:07:59.162 [Lua] Lobby data player_slot_1 = 0:0 23:07:59.162 [Lua] Lobby data selected_level_key = warcamp 23:07:59.162 [Lua] Lobby data quick_game = false 23:07:59.162 [Lua] Lobby data matchmaking = false 23:07:59.162 [Lua] Lobby data difficulty = normal 23:07:59.162 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1 23:07:59.162 [Lua] Lobby data num_players = 1 23:07:59.162 [Lua] Lobby data player_slot_5 = 0:0 23:07:59.162 [Lua] Lobby data player_slot_2 = 0:0 23:07:59.162 [Lua] Lobby data country_code = DK 23:07:59.162 [Lua] Lobby data player_slot_3 = 0:0 23:07:59.162 [Lua] Lobby data eac_authorized = true 23:07:59.162 [Lua] Set lobby end. 23:07:59.163 [Lua] Set lobby begin: 23:07:59.163 [Lua] Lobby data twitch_enabled = false 23:07:59.163 [Lua] Lobby data power_level = 785 23:07:59.163 [Lua] Lobby data player_slot_6 = 0:0 23:07:59.163 [Lua] Lobby data unique_server_name = Musenknast 23:07:59.163 [Lua] Lobby data host = 110000102c53b3a 23:07:59.163 [Lua] Lobby data is_private = true 23:07:59.163 [Lua] Lobby data level_key = inn_level 23:07:59.163 [Lua] Lobby data player_slot_1 = 0:0 23:07:59.163 [Lua] Lobby data selected_level_key = warcamp 23:07:59.163 [Lua] Lobby data quick_game = false 23:07:59.163 [Lua] Lobby data matchmaking = false 23:07:59.163 [Lua] Lobby data difficulty = normal 23:07:59.163 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1 23:07:59.163 [Lua] Lobby data num_players = 1 23:07:59.163 [Lua] Lobby data player_slot_5 = 0:0 23:07:59.163 [Lua] Lobby data player_slot_2 = 0:0 23:07:59.163 [Lua] Lobby data country_code = DK 23:07:59.163 [Lua] Lobby data player_slot_3 = 0:0 23:07:59.163 [Lua] Lobby data eac_authorized = true 23:07:59.163 [Lua] Set lobby end. 23:07:59.165 [Lua] [ChatManager][1]System: Starting hosted game... 23:07:59.165 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 23:07:59.165 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 23:07:59.170 [Lua] [LOCAL RPC] rpc_client_complete_vote 1 23:07:59.253 [Lua] [IngameUI] menu view on_exit start_game_view 23:07:59.253 [Lua] [StateMachine] destroying 23:07:59.253 [Lua] [StateMachine] Exiting StartGameStateSettingsOverview with on_exit() 23:07:59.253 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 23:07:59.254 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 23:07:59.254 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 23:07:59.254 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 23:07:59.254 [Save] Saving `save_data` 23:07:59.258 [Save] Save done 23:07:59.259 [Lua] [IngameUI] menu view post_update_on_exit table: 0x086579c0 23:08:11.005 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 23:08:11.007 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 23:08:11.007 [Lua] [MATCHMAKING] - Hosting game on level: inn_level warcamp 23:08:11.007 [Lua] [LevelTransitionHandler] set_next_level( warcamp ) 23:08:11.007 [Lua] Set lobby begin: 23:08:11.007 [Lua] Lobby data twitch_enabled = false 23:08:11.007 [Lua] Lobby data power_level = 785 23:08:11.007 [Lua] Lobby data player_slot_6 = 0:0 23:08:11.007 [Lua] Lobby data unique_server_name = Musenknast 23:08:11.007 [Lua] Lobby data host = 110000102c53b3a 23:08:11.007 [Lua] Lobby data game_mode = adventure 23:08:11.007 [Lua] Lobby data is_private = true 23:08:11.007 [Lua] Lobby data level_key = inn_level 23:08:11.007 [Lua] Lobby data player_slot_1 = 0:0 23:08:11.007 [Lua] Lobby data selected_level_key = warcamp 23:08:11.008 [Lua] Lobby data quick_game = false 23:08:11.008 [Lua] Lobby data matchmaking = false 23:08:11.008 [Lua] Lobby data difficulty = normal 23:08:11.008 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1 23:08:11.008 [Lua] Lobby data num_players = 1 23:08:11.008 [Lua] Lobby data player_slot_5 = 0:0 23:08:11.008 [Lua] Lobby data player_slot_2 = 0:0 23:08:11.008 [Lua] Lobby data country_code = DK 23:08:11.008 [Lua] Lobby data player_slot_3 = 0:0 23:08:11.008 [Lua] Lobby data eac_authorized = true 23:08:11.008 [Lua] Set lobby end. 23:08:11.009 [Lua] Set lobby begin: 23:08:11.009 [Lua] Lobby data twitch_enabled = false 23:08:11.009 [Lua] Lobby data power_level = 785 23:08:11.009 [Lua] Lobby data player_slot_6 = 0:0 23:08:11.010 [Lua] Lobby data unique_server_name = Musenknast 23:08:11.010 [Lua] Lobby data host = 110000102c53b3a 23:08:11.010 [Lua] Lobby data game_mode = adventure 23:08:11.010 [Lua] Lobby data is_private = true 23:08:11.010 [Lua] Lobby data level_key = inn_level 23:08:11.010 [Lua] Lobby data player_slot_1 = 0:0 23:08:11.010 [Lua] Lobby data selected_level_key = warcamp 23:08:11.010 [Lua] Lobby data quick_game = false 23:08:11.010 [Lua] Lobby data matchmaking = false 23:08:11.010 [Lua] Lobby data difficulty = normal 23:08:11.010 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1 23:08:11.010 [Lua] Lobby data num_players = 1 23:08:11.010 [Lua] Lobby data player_slot_5 = 0:0 23:08:11.010 [Lua] Lobby data player_slot_2 = 0:0 23:08:11.010 [Lua] Lobby data country_code = DK 23:08:11.010 [Lua] Lobby data player_slot_3 = 0:0 23:08:11.010 [Lua] Lobby data eac_authorized = true 23:08:11.010 [Lua] Set lobby end. 23:08:11.010 [Lua] [NetworkServer] Entering post game 23:08:11.010 [Lua] [PeerSM] 110000102c53b3a :: on_exit InGame 23:08:11.010 [Lua] [PeerSM] 110000102c53b3a :: on_enter InPostGame 23:08:11.010 [Lua] Complete level triggered. 23:08:11.012 [Lua] [NetworkServer] Entering post game 23:08:11.012 [Lua] gm_event_end_conditions_met false false 23:08:11.012 [Save] Saving `save_data` 23:08:11.012 [Lua] PlayFabMirror:_commit_internal nil 23:08:11.013 [Lua] generate_backend_stats 110000102c53b3a:1 23:08:11.014 [Save] Save done 23:08:11.015 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 23:08:11.015 [Save] Saving `save_data` 23:08:11.015 [Lua] TRANSITION nil nil warcamp 23:08:11.015 [Lua] Transition type "warcamp", is server: true 23:08:11.015 [Lua] [NetworkServer] Current level key warcamp 23:08:11.015 [Lua] [LevelTransitionHandler] Generated new level_seed: 5519469 23:08:11.015 [Lua] [GameNetworkManager] Leaving game... 23:08:11.015 [Lua] [GameNetworkManager] Shutting down game session host. 23:08:11.015 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 23:08:11.015 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 23:08:11.015 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=18.73 23:08:11.017 [Save] Save done 23:08:11.018 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 23:08:11.018 [Lua] commit result success 2 23:08:13.009 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 23:08:13.009 [Lua] [StateMachine] Exiting StateIngame with on_exit() 23:08:13.009 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 23:08:13.009 [Lua] PlayerManager:remove_player peer_id=110000102c53b3a 1 23:08:13.009 [Lua] PlayerManager:relinquish_unit_ownership 23:08:13.011 [Lua] [0] [C]: in function callstack [1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership [2] scripts/managers/player/player_manager.lua:293: in function func [3] scripts/mods/vmf/modules/core/network.lua:356: in function hook_chain [4] scripts/mods/vmf/modules/core/hooks.lua:181: in function remove_player [5] scripts/game_state/state_ingame.lua:1608: in function on_exit [6] foundation/scripts/util/state_machine.lua:108: in function _change_state [7] scripts/game_state/game_state_machine.lua:18: in function _change_state [8] foundation/scripts/util/state_machine.lua:148: in function update [9] scripts/boot.lua:664: in function game_update [10] scripts/boot.lua:467:in function [1] self = table: 0000000009EED3E0; unit = [Unit \'#ID[e639728c3d9b2784]\'] [2] self = table: 0000000009EED3E0; peer_id = "110000102c53b3a"; local_player_id = 1; unique_id = "110000102c53b3a:1"; player = table: 0000000007CA9A28; owned_units = table: 0000000007CA9AF0; unit = [Unit \'#ID[e639728c3d9b2784]\']; _ = [Unit \'#ID[e639728c3d9b2784]\'] [3] func = [function]; self = table: 0000000009EED3E0; peer_id = "110000102c53b3a" [4] hook_chain = [function] [5] self = table: 000000000D52CE50; application_shutdown = nil; local_player_id = 1; machine = table: 000000000F451100 [6] self = table: 000000000B615C30; new_state = table: 0000000009F0AA18; params = table: 000000000B550C90; scope_name = "StateIngame:on_exit" [7] self = table: 000000000B615C30; new_state = table: 0000000009F0AA18; notify = true; old_state = table: 000000000D52CE50 [8] self = table: 000000000B615C30; dt = 0.009343382902443409; t = 524.61734780512052; new_state = table: 0000000009F0AA18 [9] self = table: 00000000077C7CE8; real_world_dt = 0.009343382902443409; dt = 0.009343382902443409; t = 524.61734780512052 [10] dt = 0.009343382902443409 [1] _human_players = table: 0000000009EED1A0; network_manager = table: 000000000F775B98; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000009EED260; _unit_owners = table: 0000000009EED020; _statistics_db = table: 000000000CE4EFA8; _num_human_players = 1; _players = table: 0000000009EED320; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000ECFA6E8; [2] _human_players = table: 0000000009EED1A0; network_manager = table: 000000000F775B98; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000009EED260; _unit_owners = table: 0000000009EED020; _statistics_db = table: 000000000CE4EFA8; _num_human_players = 1; _players = table: 0000000009EED320; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000ECFA6E8; [3] _human_players = table: 0000000009EED1A0; network_manager = table: 000000000F775B98; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000009EED260; _unit_owners = table: 0000000009EED020; _statistics_db = table: 000000000CE4EFA8; _num_human_players = 1; _players = table: 0000000009EED320; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000ECFA6E8; [5] world_name = "level_world"; entity_system_bag = table: 000000000D326DC8; network_server = table: 000000000C978F08; entity_system = table: 0000000007B32B28; parent = table: 00000000077C7CE8; _new_state = table: 0000000009F0AA18; statistics_db = table: 000000000CE4EFA8; is_server = true; exit_type = "load_next_level"; is_in_tutorial = false; game_mode_end_timer = 16.942274430580436; input_manager = table: 0000000008680290; profile_synchronizer = table: 000000000C979958; _debug_gui = [Gui]; network_transmit = table: 000000000CB61188; _max_local_players = 4; num_local_human_players = 1; _lobby_host = table: 000000000C978AA8; world = [World]; dt = 0.009343382902443409; peer_id = "110000102c53b3a"; level = [Level]; level_key = "inn_level"; machines = table: 0000000007CA49A0; free_flight_manager = table: 0000000009EECEA0; dice_keeper = table: 000000000F6A8F78; _debug_gui_immediate = [Gui]; game_mode_key = "inn"; is_in_inn = true; exit_time = 18.732971847988665; last_connected_to_network_at = 18.736755043268204; level_transition_handler = table: 000000000AD0CE18; viewport_name = "player_1"; network_event_delegate = table: 000000000ECFA6E8; [6] _params = table: 000000000B550C90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077C7CE8; _state = table: 000000000D52CE50; [7] _params = table: 000000000B550C90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077C7CE8; _state = table: 000000000D52CE50; [8] _params = table: 000000000B550C90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077C7CE8; _state = table: 000000000D52CE50; [9] startup_package_handles = table: 0000000007834A10; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007834988; flow_return_table = table: 00000000077C7DD8; _machine = table: 000000000B615C30; startup_timer = 4.2237599201616831; has_booted = true; loading_context = table: 000000000F2EE738; 23:08:13.011 [Lua] [StateMachine] destroying 23:08:13.011 [Lua] [StateMachine] Exiting StateInGameRunning with on_exit() 23:08:13.011 [Lua] Clearing all global lookup lists 23:08:13.011 [Lua] [EquipmentUI] - Destroy 23:08:13.011 [Lua] [GamePadEquipmentUI] - Destroy 23:08:13.011 [Lua] [AbilityUI] - Destroy 23:08:13.011 [Lua] [GamePadAbilityUI] - Destroy 23:08:13.011 [Lua] [IngamePlayerListUI] - Destroy 23:08:13.013 [Lua] [IngameUI] destroy 23:08:13.020 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 23:08:13.076 [Lua] [Managers] Destroying state managers... 23:08:13.085 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false) 23:08:13.086 [Lua] [PeerSM] 110000102c53b3a :: on_exit InPostGame 23:08:13.086 [Lua] [PeerSM] 110000102c53b3a :: on_enter Loading 23:08:13.086 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102c53b3a 23:08:13.086 [Lua] [Matchmaking] unregister rpcs 23:08:13.086 [Lua] [StateMachine] Entering StateLoading with on_enter() 23:08:13.086 [Lua] [Gamestate] Enter state StateLoading 23:08:13.211 [Lua] [StateMachine] Init StateLoadingRunning 23:08:13.211 [Lua] [StateMachine] Entering StateLoadingRunning with on_enter() 23:08:13.211 [Lua] [Gamestate] Enter Substate StateLoadingRunning 23:08:13.211 [Lua] [Matchmaking] register rpcs 23:08:13.211 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 23:08:13.211 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 23:08:13.211 [Lua] Set lobby begin: 23:08:13.211 [Lua] Lobby data twitch_enabled = false 23:08:13.211 [Lua] Lobby data power_level = 0 23:08:13.211 [Lua] Lobby data player_slot_6 = 0:0 23:08:13.211 [Lua] Lobby data unique_server_name = Musenknast 23:08:13.211 [Lua] Lobby data host = 110000102c53b3a 23:08:13.211 [Lua] Lobby data game_mode = adventure 23:08:13.211 [Lua] Lobby data is_private = true 23:08:13.211 [Lua] Lobby data level_key = inn_level 23:08:13.211 [Lua] Lobby data player_slot_1 = 0:0 23:08:13.211 [Lua] Lobby data selected_level_key = warcamp 23:08:13.211 [Lua] Lobby data quick_game = false 23:08:13.211 [Lua] Lobby data matchmaking = false 23:08:13.211 [Lua] Lobby data difficulty = normal 23:08:13.211 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1 23:08:13.212 [Lua] Lobby data num_players = 1 23:08:13.212 [Lua] Lobby data player_slot_5 = 0:0 23:08:13.212 [Lua] Lobby data player_slot_2 = 0:0 23:08:13.212 [Lua] Lobby data country_code = DK 23:08:13.212 [Lua] Lobby data player_slot_3 = 0:0 23:08:13.212 [Lua] Lobby data eac_authorized = true 23:08:13.212 [Lua] Set lobby end. 23:08:13.212 [Lua] registering RPCs 23:08:13.212 [Lua] Set lobby begin: 23:08:13.212 [Lua] Lobby data twitch_enabled = false 23:08:13.212 [Lua] Lobby data power_level = 0 23:08:13.212 [Lua] Lobby data player_slot_6 = 0:0 23:08:13.212 [Lua] Lobby data unique_server_name = Musenknast 23:08:13.212 [Lua] Lobby data host = 110000102c53b3a 23:08:13.212 [Lua] Lobby data game_mode = adventure 23:08:13.212 [Lua] Lobby data is_private = true 23:08:13.212 [Lua] Lobby data level_key = warcamp 23:08:13.212 [Lua] Lobby data player_slot_1 = 0:0 23:08:13.212 [Lua] Lobby data selected_level_key = warcamp 23:08:13.212 [Lua] Lobby data quick_game = false 23:08:13.212 [Lua] Lobby data matchmaking = false 23:08:13.212 [Lua] Lobby data difficulty = normal 23:08:13.212 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1 23:08:13.212 [Lua] Lobby data num_players = 1 23:08:13.212 [Lua] Lobby data player_slot_5 = 0:0 23:08:13.212 [Lua] Lobby data player_slot_2 = 0:0 23:08:13.212 [Lua] Lobby data country_code = DK 23:08:13.212 [Lua] Lobby data player_slot_3 = 0:0 23:08:13.212 [Lua] Lobby data eac_authorized = true 23:08:13.212 [Lua] Set lobby end. 23:08:13.212 [Lua] MUSIC MANAGER unmute_all_world_sounds 51237 0 23:08:13.212 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 23:08:13.214 [Lua] ### Sending rpc_level_loaded 23:08:13.214 [Lua] #### Has state machine: true, sender: 110000102c53b3a, level_id: 26 23:08:13.214 [Lua] Peer 110000102c53b3a has loaded the level and all enemies are loaded 23:08:13.214 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_12, global_loading_screens, async-read, prioritized 23:08:13.214 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[warcamp] self.picked_level_key=[nil] 23:08:13.214 [Lua] [LevelTransitionHandler] load_level warcamp 23:08:13.255 [Umbra] Unload tome 23:08:13.321 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 23:08:13.321 [Lua] [LevelTransitionHandler] Loading level: "warcamp" 23:08:13.321 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/warcamp" 23:08:13.321 [Lua] [PackageManager] Load: resource_packages/levels/honduras/warcamp, LevelTransitionHandler, async-read, 23:08:13.321 [Lua] [LOCAL RPC] rpc_load_level 12 5519469 23:08:13.489 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_12 23:08:13.489 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_12 23:08:13.489 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/warcamp 23:08:13.508 [Lua] MUSIC MANAGER nik_loading_screen_chaos_war_camp_01 51238 0 23:08:13.515 [Lua] MUSIC MANAGER Play_loading_screen_music 51239 0 23:08:13.977 [Umbra] Loading umbra tome '#ID[f4134acea3cfc739]' 23:08:18.211 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/warcamp 23:08:18.211 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/warcamp 23:08:18.228 [Lua] [LevelTransitionHandler] Level load completed! 23:08:18.229 [Lua] ### Sending rpc_level_loaded 23:08:18.229 [Lua] #### Has state machine: true, sender: 110000102c53b3a, level_id: 12 23:08:18.229 [Lua] Peer 110000102c53b3a has loaded the level and all enemies are loaded 23:08:18.229 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 23:08:18.245 [Lua] [PeerSM] 110000102c53b3a :: on_exit Loading 23:08:18.245 [Lua] [PeerSM] 110000102c53b3a :: on_enter LoadingProfilePackages 23:08:18.262 [Lua] [PeerSM] 110000102c53b3a :: on_exit LoadingProfilePackages 23:08:18.262 [Lua] [PeerSM] 110000102c53b3a :: on_enter WaitingForEnterGame 23:08:18.263 [Lua] [LOCAL RPC] rpc_loading_synced 23:08:19.236 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 23:08:19.236 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 23:08:19.236 [Lua] [StateMachine] Exiting StateLoading with on_exit() 23:08:19.236 [Lua] [Matchmaking] unregister rpcs 23:08:19.236 [Lua] Set lobby begin: 23:08:19.236 [Lua] Lobby data twitch_enabled = false 23:08:19.236 [Lua] Lobby data power_level = 0 23:08:19.236 [Lua] Lobby data player_slot_6 = 0:0 23:08:19.236 [Lua] Lobby data unique_server_name = Musenknast 23:08:19.236 [Lua] Lobby data host = 110000102c53b3a 23:08:19.236 [Lua] Lobby data game_mode = adventure 23:08:19.236 [Lua] Lobby data is_private = true 23:08:19.236 [Lua] Lobby data level_key = warcamp 23:08:19.236 [Lua] Lobby data player_slot_1 = 0:0 23:08:19.236 [Lua] Lobby data selected_level_key = warcamp 23:08:19.237 [Lua] Lobby data quick_game = false 23:08:19.237 [Lua] Lobby data matchmaking = false 23:08:19.237 [Lua] Lobby data difficulty = normal 23:08:19.237 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1 23:08:19.237 [Lua] Lobby data num_players = 1 23:08:19.237 [Lua] Lobby data player_slot_5 = 0:0 23:08:19.237 [Lua] Lobby data player_slot_2 = 0:0 23:08:19.237 [Lua] Lobby data country_code = DK 23:08:19.237 [Lua] Lobby data player_slot_3 = 0:0 23:08:19.237 [Lua] Lobby data eac_authorized = true 23:08:19.237 [Lua] Set lobby end. 23:08:19.237 [Lua] [Managers] Destroying state managers... 23:08:19.237 [Lua] [StateMachine] destroying 23:08:19.237 [Lua] [StateMachine] Exiting StateLoadingRunning with on_exit() 23:08:19.238 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_12, global_loading_screens 23:08:19.238 [Lua] MUSIC MANAGER Stop_loading_screen_music 51240 0 23:08:19.238 [Lua] [StateMachine] Entering StateIngame with on_enter() 23:08:19.238 [Lua] [Gamestate] Enter StateIngame HOST 23:08:19.331 [Lua] Set lobby begin: 23:08:19.331 [Lua] Lobby data twitch_enabled = false 23:08:19.331 [Lua] Lobby data power_level = 0 23:08:19.331 [Lua] Lobby data player_slot_6 = 0:0 23:08:19.331 [Lua] Lobby data unique_server_name = Musenknast 23:08:19.331 [Lua] Lobby data host = 110000102c53b3a 23:08:19.331 [Lua] Lobby data game_mode = adventure 23:08:19.331 [Lua] Lobby data is_private = true 23:08:19.331 [Lua] Lobby data level_key = warcamp 23:08:19.331 [Lua] Lobby data player_slot_1 = 0:0 23:08:19.331 [Lua] Lobby data selected_level_key = warcamp 23:08:19.331 [Lua] Lobby data quick_game = false 23:08:19.331 [Lua] Lobby data matchmaking = false 23:08:19.331 [Lua] Lobby data difficulty = normal 23:08:19.331 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1 23:08:19.331 [Lua] Lobby data num_players = 1 23:08:19.331 [Lua] Lobby data player_slot_5 = 0:0 23:08:19.331 [Lua] Lobby data player_slot_2 = 0:0 23:08:19.331 [Lua] Lobby data country_code = DK 23:08:19.331 [Lua] Lobby data player_slot_3 = 0:0 23:08:19.332 [Lua] Lobby data eac_authorized = true 23:08:19.332 [Lua] Set lobby end. 23:08:19.332 [Lua] [StateIngame] Server ingame 23:08:19.334 [Lua] Set lobby begin: 23:08:19.334 [Lua] Lobby data twitch_enabled = false 23:08:19.334 [Lua] Lobby data power_level = 0 23:08:19.334 [Lua] Lobby data player_slot_6 = 0:0 23:08:19.334 [Lua] Lobby data unique_server_name = Musenknast 23:08:19.334 [Lua] Lobby data host = 110000102c53b3a 23:08:19.334 [Lua] Lobby data game_mode = adventure 23:08:19.334 [Lua] Lobby data is_private = true 23:08:19.334 [Lua] Lobby data level_key = warcamp 23:08:19.334 [Lua] Lobby data player_slot_1 = 0:0 23:08:19.334 [Lua] Lobby data selected_level_key = warcamp 23:08:19.334 [Lua] Lobby data quick_game = false 23:08:19.334 [Lua] Lobby data matchmaking = false 23:08:19.334 [Lua] Lobby data difficulty = normal 23:08:19.334 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1 23:08:19.335 [Lua] Lobby data num_players = 1 23:08:19.335 [Lua] Lobby data player_slot_5 = 0:0 23:08:19.335 [Lua] Lobby data player_slot_2 = 0:0 23:08:19.335 [Lua] Lobby data country_code = DK 23:08:19.335 [Lua] Lobby data player_slot_3 = 0:0 23:08:19.335 [Lua] Lobby data eac_authorized = true 23:08:19.335 [Lua] Set lobby end. 23:08:19.335 [Lua] [Matchmaking] register rpcs 23:08:19.335 [Lua] [GameNetworkManager] Setting pong timeout to 60 23:08:19.335 [Lua] [GameNetworkManager] My own peer_id = 110000102c53b3a 23:08:19.335 [Lua] [GameNetworkManager] self.is_server = true 23:08:19.335 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 23:08:19.335 [Network] Setting artificial MTU limit to 65536 23:08:19.336 [Lua] Switching ConflictSettings: to: default 23:08:19.336 [Lua] pacing=default 23:08:19.336 [Lua] roaming=nil 23:08:19.336 [Lua] specials=default 23:08:19.336 [Lua] debug_color=maroon 23:08:19.336 [Lua] pack_spawning=default 23:08:19.336 [Lua] disabled=false 23:08:19.336 [Lua] boss=default 23:08:19.336 [Lua] horde=default 23:08:19.336 [Lua] name=default 23:08:19.336 [Lua] intensity=default 23:08:19.336 [Lua] --- 23:08:19.336 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 23:08:19.349 [Lua] [AIInterestPointSystem] Level Seed: 5519469 23:08:19.349 [Lua] 23:08:19.349 [Lua] [entity_system_bag] = table 23:08:19.349 [Lua] [entity_system_bag] = metatable 23:08:19.349 [Lua] [startup_data] = table 23:08:19.349 [Lua] [entity_manager] = table 23:08:19.349 [Lua] [entity_manager] = metatable 23:08:19.349 [Lua] [unit_spawner] = table 23:08:19.349 [Lua] [unit_spawner] = metatable 23:08:19.349 [Lua] [unit_storage] = table 23:08:19.349 [Lua] [unit_storage] = metatable 23:08:19.349 [Lua] [dice_keeper] = table 23:08:19.349 [Lua] [dice_keeper] = metatable 23:08:19.349 [Lua] [is_server] = true (boolean) 23:08:19.350 [Lua] [world] = [World] 23:08:19.350 [Lua] [system_api] = table 23:08:19.350 [Lua] [network_lobby] = table 23:08:19.350 [Lua] [network_lobby] = metatable 23:08:19.350 [Lua] [profile_synchronizer] = table 23:08:19.350 [Lua] [profile_synchronizer] = metatable 23:08:19.350 [Lua] [entity_system] = table 23:08:19.350 [Lua] [entity_system] = metatable 23:08:19.350 [Lua] [num_local_human_players] = 1 (number) 23:08:19.350 [Lua] [statistics_db] = table 23:08:19.350 [Lua] [statistics_db] = metatable 23:08:19.350 [Lua] [network_server] = table 23:08:19.350 [Lua] [network_server] = metatable 23:08:19.350 [Lua] [input_manager] = table 23:08:19.350 [Lua] [input_manager] = metatable 23:08:19.350 [Lua] [network_clock] = table 23:08:19.350 [Lua] [network_clock] = metatable 23:08:19.350 [Lua] [network_transmit] = table 23:08:19.350 [Lua] [network_transmit] = metatable 23:08:19.350 [Lua] [free_flight_manager] = table 23:08:19.350 [Lua] [free_flight_manager] = metatable 23:08:19.350 [Lua] [network_manager] = table 23:08:19.350 [Lua] [network_manager] = metatable 23:08:19.350 [Lua] [network_event_delegate] = table 23:08:19.350 [Lua] [network_event_delegate] = metatable 23:08:19.350 [Lua] 23:08:19.354 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 23:08:19.367 [Lua] [AchievementManager] Achievements using the steam platform 23:08:19.367 [Lua] [StateIngame] Level seed: 5519469 23:08:19.367 [Umbra] Init version: 3.4.13 :: 16 threads 23:08:19.367 [Umbra] Tome with `14513` objects loaded. 23:08:19.367 [Umbra] UMBRA Tome loaded. 23:08:19.367 [World] Spawning level. 23:08:19.681 [Lua] respawn_unit_spawned with group id: boss_fight 23:08:19.681 [Lua] respawn_unit_spawned with group id: boss_fight 23:08:19.681 [Lua] respawn_unit_spawned with group id: boss_fight 23:08:19.728 [Lua] Invalid placed interest-point '[Unit '#ID[b24bd40f02700671]']'. Is outside of nav-mesh. Found at pos: Vector3(-133.327, 122.918, 14.0739) 23:08:19.728 [Lua] Invalid placed interest-point '[Unit '#ID[b24bd40f02700671]']'. Is outside of nav-mesh. Found at pos: Vector3(105.493, 141.788, 10.8582) 23:08:19.728 [Lua] Invalid placed interest-point '[Unit '#ID[b24bd40f02700671]']'. Is outside of nav-mesh. Found at pos: Vector3(104.394, 143.2, 10.9197) 23:08:19.728 [Lua] Invalid placed interest-point '[Unit '#ID[b064a684845cd123]']'. Is outside of nav-mesh. Found at pos: Vector3(56.4017, 172.609, 12.2461) 23:08:19.728 [Lua] Invalid placed interest-point '[Unit '#ID[b24bd40f02700671]']'. Is outside of nav-mesh. Found at pos: Vector3(155.018, -18.7409, 30.2854) 23:08:19.729 [Lua] Invalid placed interest-point '[Unit '#ID[b24bd40f02700671]']'. Is outside of nav-mesh. Found at pos: Vector3(-195.193, -16.6518, 14.9076) 23:08:19.729 [Lua] Invalid placed interest-point '[Unit '#ID[b064a684845cd123]']'. Is outside of nav-mesh. Found at pos: Vector3(175.28, 49.9425, 19.1891) 23:08:19.729 [Lua] Invalid placed interest-point '[Unit '#ID[b24bd40f02700671]']'. Is outside of nav-mesh. Found at pos: Vector3(174.034, 61.6351, 17.8646) 23:08:19.729 [Lua] Invalid placed interest-point '[Unit '#ID[b24bd40f02700671]']'. Is outside of nav-mesh. Found at pos: Vector3(162.096, -18.036, 30.1652) 23:08:19.729 [Lua] Invalid placed interest-point '[Unit '#ID[b24bd40f02700671]']'. Is outside of nav-mesh. Found at pos: Vector3(158.542, 36.5366, 21.222) 23:08:19.736 [Lua] [LevelAnalysis] set_random_seed( 685963136) 23:08:19.743 [Lua] PlayerManager:add_player player_1 23:08:19.745 [Lua] [StateMachine] Init StateInGameRunning 23:08:19.745 [Lua] [StateMachine] Entering StateInGameRunning with on_enter() 23:08:19.745 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 23:08:19.745 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 23:08:19.746 [Lua] [IngameUI] init 23:08:19.774 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 23:08:19.775 [Lua] Set lobby begin: 23:08:19.775 [Lua] Lobby data twitch_enabled = false 23:08:19.775 [Lua] Lobby data power_level = 785 23:08:19.775 [Lua] Lobby data player_slot_6 = 0:0 23:08:19.775 [Lua] Lobby data unique_server_name = Musenknast 23:08:19.775 [Lua] Lobby data host = 110000102c53b3a 23:08:19.775 [Lua] Lobby data game_mode = adventure 23:08:19.775 [Lua] Lobby data is_private = true 23:08:19.775 [Lua] Lobby data level_key = warcamp 23:08:19.775 [Lua] Lobby data player_slot_1 = 0:0 23:08:19.775 [Lua] Lobby data selected_level_key = warcamp 23:08:19.775 [Lua] Lobby data quick_game = false 23:08:19.775 [Lua] Lobby data matchmaking = false 23:08:19.775 [Lua] Lobby data difficulty = normal 23:08:19.775 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1 23:08:19.775 [Lua] Lobby data num_players = 1 23:08:19.775 [Lua] Lobby data player_slot_5 = 0:0 23:08:19.775 [Lua] Lobby data player_slot_2 = 0:0 23:08:19.775 [Lua] Lobby data country_code = DK 23:08:19.775 [Lua] Lobby data player_slot_3 = 0:0 23:08:19.775 [Lua] Lobby data eac_authorized = true 23:08:19.775 [Lua] Set lobby end. 23:08:19.776 [Lua] CurrentConflictSettings default 23:08:19.776 [Lua] [ConflictDirector] conflict_director is ai_ready 23:08:19.789 [Lua] This levels contains no crossroads 23:08:19.789 [Lua] [LevelAnalysis] Injecting travel distances 23:08:19.800 [Lua] SpecialsPacing:remove_unwanted_breeds: 23:08:19.800 [Lua] Forming navigation groups in one frame 23:08:19.800 [Lua] Forming navigation groups 23:08:19.805 [Lua] NavigationGroupManager -> calulation time A: 0.0049999999999954525 23:08:20.121 [Lua] NavigationGroupManager -> calulation time B: 0.31600000000003092 23:08:20.121 [Lua] number of nav groups: 608 23:08:20.127 [Lua] number of refined nav groups : 315 23:08:20.134 [Lua] NavigationGroupManager -> calulation time C: 0.013000000000033651 23:08:20.134 [Lua] HIDATA: section_id= 1 false table: 000000000A2A2308 23:08:20.134 [Lua] HIDATA: section_id= 2 true table: 000000000A2A1BB8 23:08:20.134 [Lua] HIDATA: section_id= 3 false table: 000000000A2A2308 23:08:20.134 [Lua] HIDATA: section_id= 4 true table: 000000000A2A1BB8 23:08:20.134 [Lua] HIDATA: section_id= 5 false table: 000000000A29A808 23:08:20.134 [Lua] HIDATA: section_id= 6 true table: 000000000A29A3B8 23:08:20.134 [Lua] HIDATA: section_id= 7 false table: 000000000A29A808 23:08:20.134 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.203008492754739 Normalized coefficient: 1.1929099347806171 23:08:20.134 [Lua] HIDATA: section_id= 8 true table: 000000000A2A32C8 23:08:20.134 [Lua] HIDATA: section_id= 9 true table: 000000000A29ED78 23:08:20.135 [Lua] HIDATA: section_id= 10 false table: 000000000A29A808 23:08:20.135 [Lua] HIDATA: section_id= 11 true table: 000000000A29A3B8 23:08:20.135 [Lua] HIDATA: section_id= 12 false table: 000000000A29A808 23:08:20.135 [Lua] HIDATA: section_id= 13 true table: 000000000A2A1BB8 23:08:20.135 [Lua] HIDATA: section_id= 14 false table: 000000000A2A2308 23:08:20.135 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.426275159659726 Normalized coefficient: 1.510606593324745 23:08:20.135 [Lua] HIDATA: section_id= 15 true table: 000000000A29D120 23:08:20.135 [Lua] HIDATA: section_id= 16 false table: 000000000A2A2308 23:08:20.135 [Lua] HIDATA: section_id= 17 true table: 000000000A2A1BB8 23:08:20.135 [Lua] HIDATA: section_id= 18 false table: 000000000A2A2308 23:08:20.135 [Lua] HIDATA: section_id= 19 true table: 000000000A2A1BB8 23:08:20.135 [Lua] HIDATA: section_id= 20 false table: 000000000A2A2308 23:08:20.135 [Lua] HIDATA: section_id= 21 true table: 000000000A2A1BB8 23:08:20.135 [Lua] HIDATA: section_id= 22 false table: 000000000A2A2308 23:08:20.135 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.860100892778879 Normalized coefficient: 1.1363553643542197 23:08:20.135 [Lua] HIDATA: section_id= 23 true table: 000000000A2A0468 23:08:20.135 [Lua] HIDATA: section_id= 24 true table: 000000000A2A0468 23:08:20.135 [Lua] HIDATA: section_id= 25 false table: 000000000A2A2308 23:08:20.135 [Lua] HIDATA: section_id= 26 true table: 000000000A2A1BB8 23:08:20.135 [Lua] -------------> JOW Perfect-density 4.0500000000000007 Sum density 3.6545308161372119 Normalized coefficient: 1.1082133942109686 23:08:20.136 [Lua] HIDATA: section_id= 27 false table: 000000000A2A2308 ISLAND 23:08:20.136 [Lua] HIDATA: section_id= 28 false table: 000000000A2A2308 ISLAND 23:08:20.136 [Lua] HIDATA: section_id= 29 false table: 000000000A2A39D8 ISLAND 23:08:20.136 [Lua] HIDATA: section_id= 30 false table: 000000000A2A2308 ISLAND 23:08:20.136 [Lua] HIDATA: section_id= 31 false table: 000000000A2A2308 ISLAND 23:08:20.136 [Lua] HIDATA: section_id= 32 false table: 000000000A29A808 ISLAND 23:08:20.136 [Lua] HIDATA: section_id= 33 false table: 000000000A2A2308 ISLAND 23:08:20.136 [Lua] HIDATA: section_id= 34 false table: 000000000A2A2308 ISLAND 23:08:20.136 [Lua] HIDATA: section_id= 35 false table: 000000000A2A2308 ISLAND 23:08:20.136 [Lua] HIDATA: section_id= 36 false table: 000000000A2A2308 ISLAND 23:08:20.136 [Lua] HIDATA: section_id= 37 false table: 000000000A2A2308 ISLAND 23:08:20.136 [Lua] HIDATA: section_id= 38 false table: 000000000A2A2308 ISLAND 23:08:20.136 [Lua] HIDATA: section_id= 39 false table: 000000000A29A808 ISLAND 23:08:20.136 [Lua] HIDATA: section_id= 40 false table: 000000000A2A2308 ISLAND 23:08:20.136 [Lua] HIDATA: section_id= 41 false table: 000000000A2A2308 ISLAND 23:08:20.136 [Lua] HIDATA: section_id= 42 false table: 000000000A2A2308 ISLAND 23:08:20.136 [Lua] HIDATA: section_id= 43 false table: 000000000A29F408 ISLAND 23:08:20.136 [Lua] HIDATA: section_id= 44 false table: 000000000A2A2308 ISLAND 23:08:20.136 [Lua] HIDATA: section_id= 45 false table: 000000000A29A808 ISLAND 23:08:20.136 [Lua] HIDATA: section_id= 46 false table: 000000000A2A0B38 ISLAND 23:08:20.136 [Lua] HIDATA: section_id= 47 false table: 000000000A29A808 ISLAND 23:08:20.136 [Lua] HIDATA: section_id= 48 false table: 000000000A2A2308 ISLAND 23:08:20.136 [Lua] HIDATA: section_id= 49 false table: 000000000A2A2308 ISLAND 23:08:20.136 [Lua] HIDATA: section_id= 50 false table: 000000000A29A808 ISLAND 23:08:20.136 [Lua] HIDATA: section_id= 51 false table: 000000000A29A808 ISLAND 23:08:20.136 [Lua] HIDATA: section_id= 52 false table: 000000000A2A2308 ISLAND 23:08:20.136 [Lua] HIDATA: section_id= 53 false table: 000000000A2A2308 ISLAND 23:08:20.136 [Lua] HIDATA: section_id= 54 false table: 000000000A2A2308 ISLAND 23:08:20.136 [Lua] HIDATA: section_id= 55 false table: 000000000A2A2308 ISLAND 23:08:20.136 [Lua] HIDATA: section_id= 56 false table: 000000000A2A2308 ISLAND 23:08:20.136 [Lua] HIDATA: section_id= 57 false table: 000000000A29A808 ISLAND 23:08:20.136 [Lua] HIDATA: section_id= 58 false table: 000000000A2A2308 ISLAND 23:08:20.136 [Lua] HIDATA: section_id= 59 false table: 000000000A2A2308 ISLAND 23:08:20.136 [Lua] HIDATA: section_id= 60 false table: 000000000A29A808 ISLAND 23:08:20.136 [Lua] HIDATA: section_id= 61 false table: 000000000A29A808 ISLAND 23:08:20.136 [Lua] HIDATA: section_id= 62 false table: 000000000A2A2308 ISLAND 23:08:20.136 [Lua] HIDATA: section_id= 63 false table: 000000000A29A808 ISLAND 23:08:20.136 [Lua] HIDATA: section_id= 64 false table: 000000000A2A2308 ISLAND 23:08:20.136 [Lua] HIDATA: section_id= 65 false table: 000000000A29A808 ISLAND 23:08:20.136 [Lua] HIDATA: section_id= 66 false table: 000000000A2A2308 ISLAND 23:08:20.136 [Lua] HIDATA: section_id= 67 false table: 000000000A2A2308 ISLAND 23:08:20.136 [Lua] HIDATA: section_id= 68 false table: 000000000A29A808 ISLAND 23:08:20.136 [Lua] HIDATA: section_id= 69 false table: 000000000A2A2308 ISLAND 23:08:20.136 [Lua] HIDATA: section_id= 70 false table: 000000000A29DA90 ISLAND 23:08:20.136 [Lua] HIDATA: section_id= 71 false table: 000000000A2A2308 ISLAND 23:08:20.136 [Lua] HIDATA: section_id= 72 false table: 000000000A29A808 ISLAND 23:08:20.136 [Lua] HIDATA: section_id= 73 false table: 000000000A29A808 ISLAND 23:08:20.136 [Lua] HIDATA: section_id= 74 false table: 000000000A2A2308 ISLAND 23:08:20.136 [Lua] HIDATA: section_id= 75 false table: 000000000A2A2308 ISLAND 23:08:20.136 [Lua] HIDATA: section_id= 76 false table: 000000000A2A2308 ISLAND 23:08:20.136 [Lua] HIDATA: section_id= 77 false table: 000000000A2A2308 ISLAND 23:08:20.136 [Lua] HIDATA: section_id= 78 false table: 000000000A29A808 ISLAND 23:08:20.136 [Lua] HIDATA: section_id= 79 false table: 000000000A2A2308 ISLAND 23:08:20.136 [Lua] HIDATA: section_id= 80 false table: 000000000A29A808 ISLAND 23:08:20.136 [Lua] HIDATA: section_id= 81 false table: 000000000A2A2308 ISLAND 23:08:20.136 [Lua] HIDATA: section_id= 82 false table: 000000000A29A808 ISLAND 23:08:20.136 [Lua] HIDATA: section_id= 83 false table: 000000000A29A808 ISLAND 23:08:20.136 [Lua] HIDATA: section_id= 84 false table: 000000000A29DA90 ISLAND 23:08:20.136 [Lua] HIDATA: section_id= 85 false table: 000000000A2A2308 ISLAND 23:08:20.136 [Lua] HIDATA: section_id= 86 false table: 000000000A29A808 ISLAND 23:08:20.136 [Lua] HIDATA: section_id= 87 false table: 000000000A29DA90 ISLAND 23:08:20.136 [Lua] HIDATA: section_id= 88 false table: 000000000A2A2308 ISLAND 23:08:20.136 [Lua] HIDATA: section_id= 89 false table: 000000000A2A2308 ISLAND 23:08:20.136 [Lua] HIDATA: section_id= 90 false table: 000000000A2A2308 ISLAND 23:08:20.136 [Lua] HIDATA: section_id= 91 false table: 000000000A29A808 ISLAND 23:08:20.136 [Lua] HIDATA: section_id= 92 false table: 000000000A2A2308 ISLAND 23:08:20.136 [Lua] HIDATA: section_id= 93 false table: 000000000A29A808 ISLAND 23:08:20.136 [Lua] HIDATA: section_id= 94 false table: 000000000A2A2308 ISLAND 23:08:20.136 [Lua] HIDATA: section_id= 95 false table: 000000000A2A2308 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 96 false table: 000000000A2A2308 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 97 false table: 000000000A29A808 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 98 false table: 000000000A2A2308 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 99 false table: 000000000A2A2308 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 100 false table: 000000000A2A2308 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 101 false table: 000000000A29A808 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 102 false table: 000000000A2A2308 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 103 false table: 000000000A29A808 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 104 false table: 000000000A29DA90 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 105 false table: 000000000A2A2308 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 106 false table: 000000000A29A808 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 107 false table: 000000000A29A808 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 108 false table: 000000000A29A808 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 109 false table: 000000000A29A808 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 110 false table: 000000000A2A2308 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 111 false table: 000000000A29F408 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 112 false table: 000000000A2A2308 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 113 false table: 000000000A2A2308 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 114 false table: 000000000A29A808 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 115 false table: 000000000A2A0B38 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 116 false table: 000000000A29F408 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 117 false table: 000000000A29A808 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 118 false table: 000000000A2A2308 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 119 false table: 000000000A2A2308 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 120 false table: 000000000A29A808 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 121 false table: 000000000A2A2308 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 122 false table: 000000000A29A808 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 123 false table: 000000000A2A2308 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 124 false table: 000000000A29DA90 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 125 false table: 000000000A29A808 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 126 false table: 000000000A2A2308 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 127 false table: 000000000A2A2308 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 128 false table: 000000000A29A808 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 129 false table: 000000000A2A2308 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 130 false table: 000000000A2A2308 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 131 false table: 000000000A2A2308 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 132 false table: 000000000A29A808 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 133 false table: 000000000A2A2308 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 134 false table: 000000000A2A2308 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 135 false table: 000000000A29A808 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 136 false table: 000000000A29F408 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 137 false table: 000000000A29A808 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 138 false table: 000000000A2A2308 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 139 false table: 000000000A2A2308 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 140 false table: 000000000A29A808 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 141 false table: 000000000A2A2308 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 142 false table: 000000000A29A808 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 143 false table: 000000000A2A2308 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 144 false table: 000000000A2A2308 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 145 false table: 000000000A2A2308 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 146 false table: 000000000A2A2308 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 147 false table: 000000000A29A808 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 148 false table: 000000000A29A808 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 149 false table: 000000000A2A2308 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 150 false table: 000000000A2A2308 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 151 false table: 000000000A2A2308 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 152 false table: 000000000A29DA90 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 153 false table: 000000000A2A2308 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 154 false table: 000000000A29A808 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 155 false table: 000000000A29A808 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 156 false table: 000000000A29A808 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 157 false table: 000000000A2A2308 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 158 false table: 000000000A29A808 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 159 false table: 000000000A29A808 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 160 false table: 000000000A29A808 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 161 false table: 000000000A2A2308 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 162 false table: 000000000A29A808 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 163 false table: 000000000A2A2308 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 164 false table: 000000000A2A2308 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 165 false table: 000000000A2A2308 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 166 false table: 000000000A2A2308 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 167 false table: 000000000A2A2308 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 168 false table: 000000000A2A0B38 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 169 false table: 000000000A29A808 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 170 false table: 000000000A2A2308 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 171 false table: 000000000A2A2308 ISLAND 23:08:20.137 [Lua] HIDATA: section_id= 172 false table: 000000000A2A2308 ISLAND 23:08:20.138 [Lua] HIDATA: section_id= 173 false table: 000000000A2A2308 ISLAND 23:08:20.138 [Lua] HIDATA: section_id= 174 false table: 000000000A2A2308 ISLAND 23:08:20.138 [Lua] HIDATA: section_id= 175 false table: 000000000A2A2308 ISLAND 23:08:20.138 [Lua] HIDATA: section_id= 176 false table: 000000000A2A2308 ISLAND 23:08:20.138 [Lua] HIDATA: section_id= 177 false table: 000000000A29A808 ISLAND 23:08:20.138 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 23:08:20.138 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 23:08:20.138 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 23:08:20.142 [Lua] [LevelAnalysis] Generating boss paths for level: warcamp 23:08:20.142 [Lua] [LevelAnalysis] This level has a total main-path length of 1173.6992797851563 meters. 23:08:20.142 [Lua] [LevelAnalysis] grouping spawners for event_patrol 23:08:20.142 [Lua] [LevelAnalysis] 23:08:20.142 [Lua] [LevelAnalysis] grouping spawners for event_boss 23:08:20.142 [Lua] [LevelAnalysis] 23:08:20.142 [Lua] [LevelAnalysis] Terror events added: 23:08:20.142 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 23:08:20.142 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 23:08:20.143 [Lua] NORMAL PATROL MAIN PATH 637.827880859375 23:08:20.143 [Lua] [waypoints] = table 23:08:20.143 [Lua] [astar_points] = table 23:08:20.143 [Lua] [travel_dist] = 637.82784919440746 (number) 23:08:20.143 [Lua] [one_directional] = true (boolean) 23:08:20.143 [Lua] [id] = boss14 (string) 23:08:20.143 [Lua] ----> using boss spline path! 23:08:20.143 [Lua] Adding main path event: Vector3Box(116.038, 120.637, 14.153) boss_event_spline_patrol 45 table: 0000000011190FE0 23:08:20.143 [Lua] [LevelAnalysis] Level path distance: 1173.6992797851563 23:08:20.143 [Lua] [LevelAnalysis] num_event_places_f: 0.74913285319010414 , num_event_places: 0 , trailing_event_fraction: 0.74913285319010414 , num_events: 1 23:08:20.143 [Lua] [LevelAnalysis] Terror events added: 23:08:20.143 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 23:08:20.143 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1173.6992797851563 forbidden_dist: -1073.6992797851563 23:08:20.143 [Lua] [LevelAnalysis] wanted_distance: 982.32323806745262 23:08:20.144 [Lua] Adding main path event: Vector3Box(160.1, -33.0684, 30.839) rare_event_loot_rat 45 table: 0000000011191690 23:08:20.144 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 23:08:20.151 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 23:08:20.154 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 23:08:20.155 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 23:08:20.156 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=78 23:08:20.156 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=79 23:08:20.156 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 23:08:20.156 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 23:08:20.172 [Lua] [PeerSM] 110000102c53b3a :: on_exit WaitingForEnterGame 23:08:20.172 [Lua] [PeerSM] 110000102c53b3a :: on_enter WaitingForGameObjectSync 23:08:20.174 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 5 for peer id 110000102c53b3a:2 23:08:20.174 [Lua] Set lobby begin: 23:08:20.174 [Lua] Lobby data twitch_enabled = false 23:08:20.174 [Lua] Lobby data power_level = 785 23:08:20.174 [Lua] Lobby data player_slot_6 = 0:0 23:08:20.174 [Lua] Lobby data unique_server_name = Musenknast 23:08:20.174 [Lua] Lobby data host = 110000102c53b3a 23:08:20.174 [Lua] Lobby data game_mode = adventure 23:08:20.174 [Lua] Lobby data is_private = true 23:08:20.174 [Lua] Lobby data level_key = warcamp 23:08:20.174 [Lua] Lobby data player_slot_1 = 0:0 23:08:20.174 [Lua] Lobby data selected_level_key = warcamp 23:08:20.174 [Lua] Lobby data quick_game = false 23:08:20.174 [Lua] Lobby data matchmaking = false 23:08:20.174 [Lua] Lobby data difficulty = normal 23:08:20.174 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1 23:08:20.174 [Lua] Lobby data num_players = 1 23:08:20.174 [Lua] Lobby data player_slot_5 = 0:0 23:08:20.174 [Lua] Lobby data player_slot_2 = 0:0 23:08:20.174 [Lua] Lobby data country_code = DK 23:08:20.174 [Lua] Lobby data player_slot_3 = 0:0 23:08:20.174 [Lua] Lobby data eac_authorized = true 23:08:20.175 [Lua] Set lobby end. 23:08:20.175 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000102c53b3a:2, previous profile 0, profile 5] 23:08:20.175 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102c53b3a | dr:0 | bw:0 | es:0 23:08:20.175 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=80 23:08:20.177 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 110000102c53b3a:3 23:08:20.177 [Lua] Set lobby begin: 23:08:20.177 [Lua] Lobby data twitch_enabled = false 23:08:20.177 [Lua] Lobby data power_level = 785 23:08:20.177 [Lua] Lobby data player_slot_6 = 0:0 23:08:20.177 [Lua] Lobby data unique_server_name = Musenknast 23:08:20.177 [Lua] Lobby data host = 110000102c53b3a 23:08:20.177 [Lua] Lobby data game_mode = adventure 23:08:20.177 [Lua] Lobby data is_private = true 23:08:20.177 [Lua] Lobby data level_key = warcamp 23:08:20.177 [Lua] Lobby data player_slot_1 = 0:0 23:08:20.177 [Lua] Lobby data selected_level_key = warcamp 23:08:20.177 [Lua] Lobby data quick_game = false 23:08:20.177 [Lua] Lobby data matchmaking = false 23:08:20.177 [Lua] Lobby data difficulty = normal 23:08:20.177 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1 23:08:20.177 [Lua] Lobby data num_players = 1 23:08:20.177 [Lua] Lobby data player_slot_5 = 0:0 23:08:20.177 [Lua] Lobby data player_slot_2 = 0:0 23:08:20.178 [Lua] Lobby data country_code = DK 23:08:20.178 [Lua] Lobby data player_slot_3 = 0:0 23:08:20.178 [Lua] Lobby data eac_authorized = true 23:08:20.178 [Lua] Set lobby end. 23:08:20.178 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000102c53b3a:3, previous profile 0, profile 3] 23:08:20.178 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102c53b3a | dr:0 | bw:0 | es:0 23:08:20.178 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=81 23:08:20.180 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 1 for peer id 110000102c53b3a:4 23:08:20.180 [Lua] Set lobby begin: 23:08:20.180 [Lua] Lobby data twitch_enabled = false 23:08:20.180 [Lua] Lobby data power_level = 785 23:08:20.180 [Lua] Lobby data player_slot_6 = 0:0 23:08:20.180 [Lua] Lobby data unique_server_name = Musenknast 23:08:20.180 [Lua] Lobby data host = 110000102c53b3a 23:08:20.180 [Lua] Lobby data game_mode = adventure 23:08:20.180 [Lua] Lobby data is_private = true 23:08:20.180 [Lua] Lobby data level_key = warcamp 23:08:20.181 [Lua] Lobby data player_slot_1 = 0:0 23:08:20.181 [Lua] Lobby data selected_level_key = warcamp 23:08:20.181 [Lua] Lobby data quick_game = false 23:08:20.181 [Lua] Lobby data matchmaking = false 23:08:20.181 [Lua] Lobby data difficulty = normal 23:08:20.181 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1 23:08:20.181 [Lua] Lobby data num_players = 1 23:08:20.181 [Lua] Lobby data player_slot_5 = 0:0 23:08:20.181 [Lua] Lobby data player_slot_2 = 0:0 23:08:20.181 [Lua] Lobby data country_code = DK 23:08:20.181 [Lua] Lobby data player_slot_3 = 0:0 23:08:20.181 [Lua] Lobby data eac_authorized = true 23:08:20.181 [Lua] Set lobby end. 23:08:20.181 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000102c53b3a:4, previous profile 0, profile 1] 23:08:20.181 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102c53b3a | dr:0 | bw:0 | es:0 23:08:20.181 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=82 23:08:20.189 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102c53b3a inventory_sync_id:2 my_peer_id:110000102c53b3a 23:08:20.189 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102c53b3a inventory_sync_id:3 my_peer_id:110000102c53b3a 23:08:20.189 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102c53b3a inventory_sync_id:4 my_peer_id:110000102c53b3a 23:08:20.278 [Lua] [PeerSM] 110000102c53b3a :: on_exit WaitingForGameObjectSync 23:08:20.278 [Lua] [PeerSM] 110000102c53b3a :: on_enter WaitingForPlayers 23:08:20.284 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102c53b3a inventory_sync_id:2 my_peer_id:110000102c53b3a 23:08:20.284 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1, InventoryPackageSynchronizerClient, async-read, 23:08:20.284 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read, 23:08:20.284 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, InventoryPackageSynchronizerClient, async-read, 23:08:20.284 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1, InventoryPackageSynchronizerClient, async-read, 23:08:20.284 [Lua] [PackageManager] Load: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 23:08:20.284 [Lua] [PackageManager] Load: units/beings/player/empire_soldier/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 23:08:20.284 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 23:08:20.284 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, InventoryPackageSynchronizerClient, async-read, 23:08:20.284 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102c53b3a inventory_sync_id:3 my_peer_id:110000102c53b3a 23:08:20.284 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient, async-read, 23:08:20.284 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read, 23:08:20.284 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_3p, InventoryPackageSynchronizerClient, async-read, 23:08:20.284 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:08:20.284 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1, InventoryPackageSynchronizerClient, async-read, 23:08:20.284 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 23:08:20.284 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_02, InventoryPackageSynchronizerClient, async-read, 23:08:20.284 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 23:08:20.284 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 23:08:20.284 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102c53b3a inventory_sync_id:4 my_peer_id:110000102c53b3a 23:08:20.284 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 23:08:20.284 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, InventoryPackageSynchronizerClient, async-read, 23:08:20.284 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read, 23:08:20.284 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1, InventoryPackageSynchronizerClient, async-read, 23:08:20.284 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, InventoryPackageSynchronizerClient, async-read, 23:08:20.284 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient, async-read, 23:08:20.284 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read, 23:08:20.284 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 23:08:20.284 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 23:08:20.284 [Lua] [LOCAL RPC] rpc_game_started 23:08:20.299 [Lua] [PeerSM] 110000102c53b3a :: on_exit WaitingForPlayers 23:08:20.299 [Lua] [PeerSM] 110000102c53b3a :: on_enter SpawningPlayer 23:08:20.397 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 23:08:20.397 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 23:08:20.398 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1 23:08:20.637 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1 23:08:20.637 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1 23:08:20.638 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 23:08:20.720 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 23:08:20.720 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 23:08:20.720 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 23:08:20.799 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 23:08:20.799 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 23:08:20.799 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1 23:08:20.980 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1 23:08:20.980 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1 23:08:20.981 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh 23:08:21.141 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh 23:08:21.141 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh 23:08:21.142 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier/third_person_base/chr_third_person_base 23:08:21.780 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier/third_person_base/chr_third_person_base 23:08:21.780 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier/third_person_base/chr_third_person_base 23:08:21.780 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p 23:08:21.878 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p 23:08:21.878 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p 23:08:21.879 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 23:08:22.024 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 23:08:22.024 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 23:08:22.025 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 23:08:22.043 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 23:08:22.043 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 23:08:22.043 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer 23:08:22.111 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer 23:08:22.111 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer 23:08:22.112 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_3p 23:08:22.197 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_3p 23:08:22.197 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_3p 23:08:22.197 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p 23:08:22.316 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p 23:08:22.316 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p 23:08:22.317 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1 23:08:22.438 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1 23:08:22.438 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1 23:08:22.438 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01 23:08:22.661 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01 23:08:22.661 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01 23:08:22.661 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_02 23:08:22.738 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_02 23:08:22.738 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_02 23:08:22.738 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 23:08:22.877 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 23:08:22.877 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 23:08:22.877 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 23:08:23.345 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 23:08:23.345 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 23:08:23.346 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 23:08:23.551 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 23:08:23.551 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 23:08:23.552 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p 23:08:23.636 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p 23:08:23.636 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p 23:08:23.637 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 23:08:23.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 23:08:23.703 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 23:08:23.703 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1 23:08:23.822 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1 23:08:23.822 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1 23:08:23.822 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05 23:08:23.841 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05 23:08:23.841 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05 23:08:23.841 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat 23:08:23.876 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat 23:08:23.876 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat 23:08:23.876 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 23:08:24.105 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 23:08:24.105 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 23:08:24.106 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 23:08:24.564 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 23:08:24.564 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 23:08:24.565 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 23:08:24.677 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 23:08:24.677 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 23:08:24.684 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 23:08:24.688 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 4 23:08:24.691 [Lua] [PeerSM] 110000102c53b3a :: on_exit SpawningPlayer 23:08:24.691 [Lua] [PeerSM] 110000102c53b3a :: on_enter InGame 23:08:24.692 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000102c53b3a 2 23:08:24.696 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:08:24.696 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=84 23:08:24.697 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000102c53b3a 3 23:08:24.699 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:08:24.699 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=86 23:08:24.700 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000102c53b3a 4 23:08:24.701 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:08:24.701 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=88 23:08:24.705 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 4 23:08:24.705 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(-196.509, -207.362, 20.634) Vector4(0, 0, 0, -1) true 100 100 225 1 1 23:08:24.705 [Lua] PlayerManager:rpc_to_client_spawn_player(110000102c53b3a, 4, Vector3(-196.509, -207.362, 20.634), Vector4(0, 0, 0, -1)) 23:08:24.705 [Lua] PlayerManager:rpc_to_client_spawn_player() 23:08:24.708 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:08:24.708 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:08:24.708 [Lua] PlayerManager:assign_unit_ownership Musenknast 110000102c53b3a 1 23:08:24.708 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=90 23:08:24.712 [Lua] Switching ConflictSettings: to: chaos 23:08:24.712 [Lua] pacing=chaos 23:08:24.712 [Lua] roaming=nil 23:08:24.712 [Lua] specials=chaos 23:08:24.712 [Lua] debug_color=purple 23:08:24.712 [Lua] pack_spawning=chaos 23:08:24.712 [Lua] disabled=false 23:08:24.712 [Lua] boss=chaos 23:08:24.712 [Lua] horde=chaos 23:08:24.712 [Lua] name=chaos 23:08:24.712 [Lua] intensity=default 23:08:24.712 [Lua] --- 23:08:29.094 [Window] Window => inactive 23:08:39.486 [Window] Window => active 23:08:49.841 [Lua] Players are leaving the safe zone 23:08:51.502 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:08:51.510 [Lua] Spline already found! 23:08:52.415 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:08:52.424 [Lua] Spline already found! 23:08:55.424 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:08:55.434 [Lua] Spline already found! 23:08:59.791 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:08:59.803 [Lua] Spline already found! 23:09:00.726 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:09:00.737 [Lua] Spline already found! 23:09:02.877 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:09:02.887 [Lua] Spline already found! 23:09:05.649 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:09:05.661 [Lua] Spline already found! 23:09:06.324 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:09:06.335 [Lua] Spline already found! 23:09:13.574 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:09:13.589 [Lua] Spline already found! 23:09:13.598 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:09:13.608 [Lua] Spline already found! 23:09:14.601 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf0be4a43, playing_id: 0xd6c2, position: 0 23:09:15.689 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:09:15.698 [Lua] [Unit '#ID[bfb0722e33496c95]'] has invalid target, setting attack_aborted flag in blackboard. 23:09:15.702 [Lua] Spline already found! 23:09:17.349 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:09:17.362 [Lua] Spline already found! 23:09:17.688 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:09:17.701 [Lua] Spline already found! 23:09:17.894 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 6 50 23:09:19.116 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:09:19.127 [Lua] Spline already found! 23:09:31.776 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:09:31.787 [Lua] Spline already found! 23:09:33.626 [Lua] Switching ConflictSettings: to: skaven 23:09:33.626 [Lua] pacing=default 23:09:33.626 [Lua] roaming=nil 23:09:33.626 [Lua] specials=skaven 23:09:33.626 [Lua] debug_color=orange 23:09:33.626 [Lua] pack_spawning=skaven 23:09:33.626 [Lua] disabled=false 23:09:33.626 [Lua] boss=skaven 23:09:33.626 [Lua] horde=default 23:09:33.626 [Lua] name=skaven 23:09:33.626 [Lua] intensity=default 23:09:33.626 [Lua] --- 23:09:34.358 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:09:34.371 [Lua] Spline already found! 23:09:36.470 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xe580, position: 0 23:09:38.236 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:09:38.249 [Lua] Spline already found! 23:09:39.671 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x5b1e0a4, playing_id: 0xe747, position: 0 23:09:42.940 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:09:42.953 [Lua] Spline already found! 23:09:45.249 [EACServer] [Cerberus] [Backend] Connection established. 23:09:46.800 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 11 59 23:09:46.811 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH... 23:09:48.499 [Lua] [Unit '#ID[2ece63855280fb09]'] has invalid target, setting attack_aborted flag in blackboard. 23:09:48.499 [Lua] [Unit '#ID[2ece63855280fb09]'] has invalid target, setting attack_aborted flag in blackboard. 23:09:48.603 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 9 53 23:09:48.612 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH... 23:09:48.673 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:09:48.684 [Lua] Spline already found! 23:09:54.797 [Lua] Missing damage in action stagger in anim_cb_damage() callback 23:09:58.120 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xf316, position: 0 23:10:00.679 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 10 31 23:10:00.777 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 2 30 23:10:01.609 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:10:01.620 [Lua] Spline already found! 23:10:04.545 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 22 39 23:10:06.193 [Lua] Activating speed run intervention, skaven_pack_master 23:10:06.194 [Lua] Speed run intervention - spawning skaven_pack_master 23:10:06.588 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:10:06.602 [Lua] Spline already found! 23:10:07.877 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:10:07.891 [Lua] Spline already found! 23:10:07.920 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 17 54 23:10:11.005 [Lua] Missing damage in action stagger in anim_cb_damage() callback 23:10:11.118 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:10:11.129 [Lua] Spline already found! 23:10:11.532 [Lua] Missing damage in action stagger in anim_cb_damage() callback 23:10:13.515 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 19 64 23:10:14.255 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:10:14.267 [Lua] Spline already found! 23:10:15.012 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 2 25 62 23:10:15.227 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 15 62 23:10:15.897 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:10:15.909 [Lua] Spline already found! 23:10:16.054 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 7 66 23:10:16.846 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:10:16.860 [Lua] Spline already found! 23:10:17.533 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 6 14 67 23:10:18.505 [Lua] [Unit '#ID[2ece63855280fb09]'] has invalid target, setting attack_aborted flag in blackboard. 23:10:18.662 [Lua] [Unit '#ID[2ece63855280fb09]'] has invalid target, setting attack_aborted flag in blackboard. 23:10:19.455 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH... 23:10:19.952 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH... 23:10:20.201 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:10:20.215 [Lua] Spline already found! 23:10:20.846 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 3 64 23:10:20.942 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:10:20.956 [Lua] Spline already found! 23:10:21.810 [Lua] Missing damage in action stagger in anim_cb_damage() callback 23:10:21.810 [Lua] Missing damage in action stagger in anim_cb_damage() callback 23:10:27.977 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:10:27.977 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:10:27.988 [Lua] Spline already found! 23:10:27.991 [Lua] Spline already found! 23:10:30.208 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:10:30.222 [Lua] Spline already found! 23:10:31.239 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:10:31.253 [Lua] Spline already found! 23:10:32.119 [Lua] Missing damage in action stagger in anim_cb_damage() callback 23:10:32.590 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x1073b, position: 0 23:10:34.723 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:10:34.736 [Lua] Spline already found! 23:10:35.342 [Lua] Activating speed run intervention, skaven_pack_master 23:10:35.343 [Lua] Speed run intervention - spawning skaven_pack_master 23:10:35.410 [Lua] main path terror event triggered: boss_event_spline_patrol 23:10:35.410 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol 23:10:35.428 [Lua] > starting new spline, using new navbot: standard , id: boss14 23:10:35.466 [Lua] Switching ConflictSettings: to: chaos 23:10:35.466 [Lua] pacing=chaos 23:10:35.466 [Lua] roaming=nil 23:10:35.466 [Lua] specials=chaos 23:10:35.466 [Lua] debug_color=purple 23:10:35.466 [Lua] pack_spawning=chaos 23:10:35.466 [Lua] disabled=false 23:10:35.466 [Lua] boss=chaos 23:10:35.466 [Lua] horde=chaos 23:10:35.466 [Lua] name=chaos 23:10:35.466 [Lua] intensity=default 23:10:35.466 [Lua] --- 23:10:35.469 [Lua] > continuing spline boss14 index: 2 23:10:35.494 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss14 23:10:35.494 [Lua] > continuing spline boss14 index: 3 23:10:35.564 [Lua] > spline completed boss14 23:10:35.564 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss14 23:10:37.218 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:10:37.232 [Lua] Spline already found! 23:10:37.750 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:10:37.763 [Lua] Spline already found! 23:10:38.011 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:10:38.025 [Lua] Spline already found! 23:10:42.124 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:10:42.141 [Lua] Spline already found! 23:10:45.435 [Lua] Activating speed run intervention, skaven_ratling_gunner 23:10:45.436 [Lua] Speed run intervention - spawning skaven_ratling_gunner 23:10:49.068 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:10:49.082 [Lua] Spline already found! 23:10:51.112 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:10:51.127 [Lua] Spline already found! 23:10:52.495 [Lua] wants to spawn ahead within distance: 60 23:10:52.495 [Lua] Horde spawn position is within line of sight of players, aborting 23:10:52.495 [Lua] Horde spawn position is within line of sight of players, aborting 23:10:52.495 [Lua] custom blob horde has started 23:10:52.495 [Lua] Activating speed run intervention with vector horde 23:10:53.523 [Lua] [Unit '#ID[bfb0722e33496c95]'] has invalid target, setting attack_aborted flag in blackboard. 23:10:53.523 [Lua] [Unit '#ID[ea69b92331c71f10]'] has invalid target, setting attack_aborted flag in blackboard. 23:10:53.524 [Lua] [Unit '#ID[1818b5b8b2f54cb3]'] has invalid target, setting attack_aborted flag in blackboard. 23:10:53.562 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH... 23:10:54.123 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 16 89 23:11:00.611 [Lua] Missing damage in action stagger in anim_cb_damage() callback 23:11:02.660 [Lua] Activating speed run intervention, chaos_corruptor_sorcerer 23:11:02.661 [Lua] Speed run intervention - spawning chaos_corruptor_sorcerer 23:11:04.886 [Lua] [LOCAL RPC] rpc_request_heal 83 25 13 23:11:04.886 [Lua] [LOCAL RPC] rpc_request_heal 87 25 13 23:11:04.886 [Lua] [LOCAL RPC] rpc_request_heal 89 25 13 23:11:08.807 [Lua] Destroying unit - ai got stuck skaven_plague_monk 1 45 62 23:11:14.680 [Lua] Activating speed run intervention, skaven_gutter_runner 23:11:14.681 [Lua] Speed run intervention - spawning skaven_gutter_runner 23:11:17.142 [Lua] fence jumping 23:11:17.714 [Lua] ready to jump failed 23:11:18.240 [Lua] TerrorEventMixer.start_event: warcamp_payload 23:11:18.309 [Lua] MUSIC: explore -> pre_horde 23:11:18.570 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xc82e, position: 0 23:11:23.547 [Lua] Missing damage in action stagger in anim_cb_damage() callback 23:11:27.709 [Lua] Missing damage in action stagger in anim_cb_damage() callback 23:11:29.634 [Lua] Missing damage in action stagger in anim_cb_damage() callback 23:11:36.028 [Lua] Missing damage in action stagger in anim_cb_damage() callback 23:11:38.924 [Lua] MUSIC: pre_horde -> horde 23:11:42.419 [Lua] event horde ends! 23:11:45.287 [EACServer] [Cerberus] [Backend] Disconnected. 23:11:46.167 [Lua] Destroying unit - ai got stuck skaven_storm_vermin_with_shield 1 26 33 23:11:47.432 [Lua] event horde ends! 23:11:57.297 [Lua] Missing damage in action stagger in anim_cb_damage() callback 23:12:10.271 [Lua] event horde ends! 23:12:22.420 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xc82e, position: 0 23:12:22.421 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xc82e, position: 3064913 23:12:22.421 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xc82e, position: 3064918 23:12:32.600 [Lua] event horde ends! 23:12:37.328 [Lua] TerrorEventMixer.stop_event: warcamp_payload 23:12:37.661 [Lua] event horde ends! 23:12:46.856 [Lua] TerrorEventMixer.start_event: warcamp_door_guard 23:12:49.469 [Lua] TerrorEventMixer.start_event: warcamp_camp 23:12:49.469 [Lua] TerrorEventMixer.start_event: warcamp_load_chaos_exalted_champion 23:12:49.469 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader, async-read, prioritized 23:12:49.613 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:12:49.627 [Lua] Spline already found! 23:12:49.813 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_exalted_champion_warcamp 23:12:49.813 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_exalted_champion_warcamp 23:12:49.957 [Lua] [LOCAL RPC] rpc_request_heal 83 25 13 23:12:49.957 [Lua] [LOCAL RPC] rpc_request_heal 85 25 13 23:12:49.957 [Lua] [LOCAL RPC] rpc_request_heal 87 25 13 23:12:49.957 [Lua] [LOCAL RPC] rpc_request_heal 89 25 13 23:12:50.360 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH... 23:12:53.058 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:12:53.072 [Lua] Spline already found! 23:12:59.555 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 21 44 23:12:59.662 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 23 42 23:12:59.662 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 24 41 23:12:59.662 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 25 40 23:12:59.732 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 13 39 23:12:59.760 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 26 38 23:13:00.045 [Lua] main path terror event triggered: rare_event_loot_rat 23:13:00.045 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat 23:13:00.477 [Lua] event horde ends! 23:13:00.854 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 19 40 23:13:01.263 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 22 39 23:13:03.627 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 20 35 23:13:08.181 [Lua] [ChatManager][1]System: Musenknast picked up a Loot Die 23:13:08.186 [Lua] [LOCAL RPC] rpc_request_mission 36 23:13:08.186 [Lua] [LOCAL RPC] rpc_request_mission_update 36 true 23:13:10.738 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:13:10.750 [Lua] Spline already found! 23:13:12.160 [Lua] Missing damage in action stagger in anim_cb_damage() callback 23:13:13.699 [Lua] event horde ends! 23:13:15.939 [Lua] TerrorEventMixer.start_event: warcamp_camp 23:13:19.336 [Lua] Destroying unit - ai too far away from all players. skaven_poison_wind_globadier 4 2 36 23:13:19.559 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 17 35 23:13:20.259 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 24 36 23:13:21.443 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 18 39 23:13:22.934 [Lua] Override Player Respawning boss_fight true 23:13:22.941 [Lua] TerrorEventMixer.start_event: generic_disable_pacing 23:13:22.941 [Lua] TerrorEventMixer.start_event: generic_disable_specials 23:13:26.269 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xc82e, position: 0 23:13:26.270 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xc82e, position: 3064913 23:13:26.270 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xc82e, position: 3064918 23:13:31.909 [Lua] Destroying unit - ai got stuck chaos_fanatic 1 8 39 23:13:39.529 [Lua] TerrorEventMixer.start_event: warcamp_chaos_boss 23:13:39.540 [Flow] EXALTED SWING FLOW 23:13:39.541 [Lua] [flow_callback_enemy_variation] Skipped variation due to missing breed in settings file -> chaos_exalted_champion_warcamp 23:13:40.095 [Lua] event horde ends! 23:13:45.437 [EACServer] [Cerberus] [Backend] Connection established. 23:13:49.610 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xc82e, position: 0 23:13:51.161 [Lua] Override Player Respawning boss_fight false 23:13:51.161 [Lua] TerrorEventMixer.start_event: generic_enable_pacing 23:13:51.161 [Lua] TerrorEventMixer.start_event: warcamp_arena_chase 23:13:51.162 [Lua] TerrorEventMixer.start_event: generic_enable_specials 23:13:54.298 [Lua] [ChatManager][1]System: Musenknast picked up a Loot Die 23:13:54.305 [Lua] [LOCAL RPC] rpc_request_mission 36 23:13:54.305 [Lua] [LOCAL RPC] rpc_request_mission_update 36 true 23:13:55.031 [Lua] [ChatManager][1]System: Musenknast picked up a Loot Die 23:13:55.039 [Lua] [LOCAL RPC] rpc_request_mission 36 23:13:55.039 [Lua] [LOCAL RPC] rpc_request_mission_update 36 true 23:13:58.210 [Lua] Missing damage in action stagger in anim_cb_damage() callback 23:14:01.931 [Lua] [Unit '#ID[1818b5b8b2f54cb3]'] has invalid target, setting attack_aborted flag in blackboard. 23:14:03.730 [Lua] Missing damage in action stagger in anim_cb_damage() callback 23:14:06.944 [Lua] Missing damage in action stagger in anim_cb_damage() callback 23:14:07.042 [Lua] TerrorEventMixer.start_event: warcamp_arena_chase 23:14:10.280 [Lua] Missing damage in action stagger in anim_cb_damage() callback 23:14:10.667 [Lua] Missing blackboard.action in anim_cb_damage() callback 23:14:11.857 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:14:11.868 [Lua] Spline already found! 23:14:12.592 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH... 23:14:15.432 [Lua] event horde ends! 23:14:17.210 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 34 42 23:14:18.517 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:14:18.529 [Lua] Spline already found! 23:14:19.526 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH... 23:14:21.335 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 33 45 23:14:21.417 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 32 44 23:14:21.634 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 20 43 23:14:21.718 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 15 42 23:14:29.109 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 2 35 23:14:31.216 [Lua] event horde ends! 23:14:32.290 [Window] Window => inactive 23:14:34.536 [Lua] Complete level triggered. 23:14:34.536 [Lua] [NetworkServer] Entering post game 23:14:34.536 [Lua] [PeerSM] 110000102c53b3a :: on_exit InGame 23:14:34.536 [Lua] [PeerSM] 110000102c53b3a :: on_enter InPostGame 23:14:34.536 [Lua] gm_event_end_conditions_met true false 23:14:34.536 [Save] Saving `save_data` 23:14:34.536 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 23:14:34.536 [Lua] Game won 23:14:34.537 [Lua] generate_backend_stats 110000102c53b3a:1 23:14:34.538 [Save] Save done 23:14:34.538 [Lua] PlayFabMirror:_commit_internal nil 23:14:34.538 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 1 23:14:34.538 [Save] Saving `save_data` 23:14:34.538 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 23:14:34.541 [Lua] MUSIC: horde -> won 23:14:34.541 [Save] Save done 23:14:34.544 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 1 1 23:14:34.548 [Lua] Complete level triggered. 23:14:34.556 [Lua] Complete level triggered. 23:14:34.565 [Lua] Complete level triggered. 23:14:34.573 [Lua] Complete level triggered. 23:14:34.582 [Lua] Complete level triggered. 23:14:34.590 [Lua] Complete level triggered. 23:14:34.600 [Lua] Complete level triggered. 23:14:34.608 [Lua] Complete level triggered. 23:14:34.616 [Lua] Complete level triggered. 23:14:34.624 [Lua] Complete level triggered. 23:14:34.633 [Lua] Complete level triggered. 23:14:34.642 [Lua] Complete level triggered. 23:14:34.650 [Lua] Complete level triggered. 23:14:34.658 [Lua] Complete level triggered. 23:14:34.666 [Lua] Complete level triggered. 23:14:34.674 [Lua] Complete level triggered. 23:14:34.683 [Lua] Complete level triggered. 23:14:34.691 [Lua] Complete level triggered. 23:14:34.700 [Lua] Complete level triggered. 23:14:34.708 [Lua] Complete level triggered. 23:14:34.717 [Lua] Complete level triggered. 23:14:34.725 [Lua] Complete level triggered. 23:14:34.734 [Lua] Complete level triggered. 23:14:34.742 [Lua] Complete level triggered. 23:14:35.348 [Lua] [PlayFabRequestQueue] EAC Enabled! 1 23:14:35.348 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 1 23:14:35.836 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 1 23:14:35.839 [Lua] commit result success 3 23:14:35.839 [Lua] [PlayFabRequestQueue] Enqueuing request generateEndOfLevelLoot 2 23:14:35.839 [Lua] [PackageManager] Load: resource_packages/chests_d1, global, sync-read, 23:14:35.953 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 2 2 23:14:36.198 [Lua] [PlayFabRequestQueue] EAC Enabled! 2 23:14:36.198 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 2 23:14:36.912 [Lua] [PlayFabRequestQueue] Request Success generateEndOfLevelLoot 2 23:14:36.912 [Save] Saving `save_data` 23:14:36.928 [Save] Save done 23:14:36.928 [Save] Saving `save_data` 23:14:36.933 [Save] Save done 23:14:43.233 [Lua] ConflictDirector - destroy all units 23:14:43.235 [Lua] [LOCAL RPC] rpc_is_ready_for_transition 23:14:43.239 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH... 23:14:43.239 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH... 23:14:43.243 [Lua] TRANSITION nil nil inn_level 23:14:43.243 [Lua] Transition type "inn_level", is server: true 23:14:43.243 [Lua] [NetworkServer] Current level key inn_level 23:14:43.243 [Lua] [LevelTransitionHandler] Generated new level_seed: 9635759 23:14:43.243 [Lua] [GameNetworkManager] Leaving game... 23:14:43.243 [Lua] [GameNetworkManager] Shutting down game session host. 23:14:43.243 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 23:14:43.243 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 23:14:43.243 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=382.87 23:14:43.250 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 23:14:45.257 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 23:14:45.262 [Lua] [StateMachine] Exiting StateIngame with on_exit() 23:14:45.264 [Lua] PlayerManager:remove_player peer_id=110000102c53b3a 1 23:14:45.264 [Lua] PlayerManager:relinquish_unit_ownership 23:14:45.265 [Lua] [0] [C]: in function callstack [1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership [2] scripts/managers/player/player_manager.lua:293: in function func [3] scripts/mods/vmf/modules/core/network.lua:356: in function hook_chain [4] scripts/mods/vmf/modules/core/hooks.lua:181: in function remove_player [5] scripts/game_state/state_ingame.lua:1608: in function on_exit [6] foundation/scripts/util/state_machine.lua:108: in function _change_state [7] scripts/game_state/game_state_machine.lua:18: in function _change_state [8] foundation/scripts/util/state_machine.lua:148: in function update [9] scripts/boot.lua:664: in function game_update [10] scripts/boot.lua:467:in function [1] self = table: 0000000009EED3E0; unit = [Unit \'#ID[e639728c3d9b2784]\'] [2] self = table: 0000000009EED3E0; peer_id = "110000102c53b3a"; local_player_id = 1; unique_id = "110000102c53b3a:1"; player = table: 000000000C641998; owned_units = table: 000000000C641A60; unit = [Unit \'#ID[e639728c3d9b2784]\']; _ = [Unit \'#ID[e639728c3d9b2784]\'] [3] func = [function]; self = table: 0000000009EED3E0; peer_id = "110000102c53b3a" [4] hook_chain = [function] [5] self = table: 000000000E7213F8; application_shutdown = nil; local_player_id = 1; machine = table: 000000000805FBB8 [6] self = table: 000000000B615C30; new_state = table: 0000000009F0AA18; params = table: 000000000B550C90; scope_name = "StateIngame:on_exit" [7] self = table: 000000000B615C30; new_state = table: 0000000009F0AA18; notify = true; old_state = table: 000000000E7213F8 [8] self = table: 000000000B615C30; dt = 0.0065040690824389458; t = 913.72201743844198; new_state = table: 0000000009F0AA18 [9] self = table: 00000000077C7CE8; real_world_dt = 0.0065040690824389458; dt = 0.0065040690824389458; t = 913.72201743844198 [10] dt = 0.0065040690824389458 [1] _human_players = table: 0000000009EED1A0; network_manager = table: 00000000083D7408; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000009EED260; _unit_owners = table: 0000000009EED020; _statistics_db = table: 000000000C99A670; _num_human_players = 1; _players = table: 0000000009EED320; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000C9F2188; [2] _human_players = table: 0000000009EED1A0; network_manager = table: 00000000083D7408; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000009EED260; _unit_owners = table: 0000000009EED020; _statistics_db = table: 000000000C99A670; _num_human_players = 1; _players = table: 0000000009EED320; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000C9F2188; [3] _human_players = table: 0000000009EED1A0; network_manager = table: 00000000083D7408; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000009EED260; _unit_owners = table: 0000000009EED020; _statistics_db = table: 000000000C99A670; _num_human_players = 1; _players = table: 0000000009EED320; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000C9F2188; [5] world_name = "level_world"; entity_system_bag = table: 000000000D53ADB8; network_server = table: 000000000C978F08; entity_system = table: 000000000C9799D0; parent = table: 00000000077C7CE8; _new_state = table: 0000000009F0AA18; statistics_db = table: 000000000C99A670; is_server = true; exit_type = "load_next_level"; is_in_tutorial = false; game_mode_end_timer = 372.53767435280605; input_manager = table: 000000000F6B8450; profile_synchronizer = table: 000000000C979958; _debug_gui = [Gui]; network_transmit = table: 000000000CB61188; _max_local_players = 4; num_local_human_players = 1; _lobby_host = table: 000000000C978AA8; world = [World]; dt = 0.0065040690824389458; peer_id = "110000102c53b3a"; level = [Level]; level_key = "warcamp"; machines = table: 000000000C641840; free_flight_manager = table: 0000000009EECEA0; dice_keeper = table: 000000000C54D088; _debug_gui_immediate = [Gui]; game_mode_key = "adventure"; is_in_inn = false; exit_time = 382.86606752313673; last_connected_to_network_at = 382.87254217918962; level_transition_handler = table: 000000000AD0CE18; viewport_name = "player_1"; network_event_delegate = table: 000000000C9F2188; [6] _params = table: 000000000B550C90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077C7CE8; _state = table: 000000000E7213F8; [7] _params = table: 000000000B550C90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077C7CE8; _state = table: 000000000E7213F8; [8] _params = table: 000000000B550C90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077C7CE8; _state = table: 000000000E7213F8; [9] startup_package_handles = table: 0000000007834A10; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007834988; flow_return_table = table: 00000000077C7DD8; _machine = table: 000000000B615C30; startup_timer = 4.2237599201616831; has_booted = true; loading_context = table: 000000000EC4AE90; 23:14:45.266 [Lua] [StateMachine] destroying 23:14:45.266 [Lua] [StateMachine] Exiting StateInGameRunning with on_exit() 23:14:45.266 [Lua] Clearing all global lookup lists 23:14:45.266 [Lua] [EquipmentUI] - Destroy 23:14:45.266 [Lua] [GamePadEquipmentUI] - Destroy 23:14:45.266 [Lua] [AbilityUI] - Destroy 23:14:45.266 [Lua] [GamePadAbilityUI] - Destroy 23:14:45.266 [Lua] [IngamePlayerListUI] - Destroy 23:14:45.267 [Lua] [IngameUI] destroy 23:14:45.597 [Lua] [Managers] Destroying state managers... 23:14:45.598 [Lua] PlayerManager:remove_player peer_id=110000102c53b3a 2 23:14:45.598 [Lua] PlayerManager:relinquish_unit_ownership 23:14:45.602 [Lua] [0] [C]: in function callstack [1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership [2] scripts/managers/player/player_manager.lua:293: in function func [3] scripts/mods/vmf/modules/core/network.lua:356: in function hook_chain [4] scripts/mods/vmf/modules/core/hooks.lua:181: in function remove_player [5] scripts/managers/spawn/spawn_manager.lua:946: in function _clear_bots [6] scripts/managers/spawn/spawn_manager.lua:118: in function destroy [7] foundation/scripts/managers/managers.lua:38: in function destroy_state_managers [8] foundation/scripts/managers/managers.lua:52: in function destroy [9] scripts/game_state/state_ingame.lua:1646: in function on_exit [10] foundation/scripts/util/state_machine.lua:108: in function _change_state [11] scripts/game_state/game_state_machine.lua:18: in function _change_state [12] foundation/scripts/util/state_machine.lua:148: in function update [13] scripts/boot.lua:664: in function game_update [14] scripts/boot.lua:467:in function [1] self = table: 0000000009EED3E0; unit = [Unit (deleted)] [2] self = table: 0000000009EED3E0; peer_id = "110000102c53b3a"; local_player_id = 2; unique_id = "110000102c53b3a:2"; player = table: 0000000011251498; owned_units = table: 00000000112514C0; unit = [Unit (deleted)]; _ = [Unit (deleted)] [3] func = [function]; self = table: 0000000009EED3E0; peer_id = "110000102c53b3a" [4] hook_chain = [function] [5] self = table: 000000000CC415A8; local_peer_id = "110000102c53b3a"; synchronizer = table: 000000000C979958; player_manager = table: 0000000009EED3E0; local_player_id = 2; player = table: 0000000011251498; profile_index = 5 [6] self = table: 000000000CC415A8 [7] index = 7; alias = "spawn"; manager = table: 000000000CC415A8 [8] self = \n\tspawn\n\tunit_spawner\n\tunit_storage\n\tgame_mode\n\tdebug_text\n\tcrafting\n\tdifficulty\n\tworld_interaction\n\tentity\n\tdebug\n\tvoting\n\tconflict\n\tperformance\n\tnetworked_flow_state\n\tevent\n\tnetwork\n\tcamera\n\tdecal\n [9] self = table: 000000000E7213F8; application_shutdown = nil; current_difficulty = "normal"; unit_spawner = table: 000000000C54D2F8; world = [World]; unit_storage = table: 000000000C9CD388; units = table: 000000000C9CDF68 [10] self = table: 000000000B615C30; new_state = table: 0000000009F0AA18; params = table: 000000000B550C90; scope_name = "StateIngame:on_exit" [11] self = table: 000000000B615C30; new_state = table: 0000000009F0AA18; notify = true; old_state = table: 000000000E7213F8 [12] self = table: 000000000B615C30; dt = 0.0065040690824389458; t = 913.72201743844198; new_state = table: 0000000009F0AA18 [13] self = table: 00000000077C7CE8; real_world_dt = 0.0065040690824389458; dt = 0.0065040690824389458; t = 913.72201743844198 [14] dt = 0.0065040690824389458 [1] _human_players = table: 0000000009EED1A0; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000009EED260; _unit_owners = table: 0000000009EED020; _statistics_db = table: 000000000C99A670; _num_human_players = 0; _players = table: 0000000009EED320; _camera_carrier_linked = false; [2] _human_players = table: 0000000009EED1A0; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000009EED260; _unit_owners = table: 0000000009EED020; _statistics_db = table: 000000000C99A670; _num_human_players = 0; _players = table: 0000000009EED320; _camera_carrier_linked = false; [3] _human_players = table: 0000000009EED1A0; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000009EED260; _unit_owners = table: 0000000009EED020; _statistics_db = table: 000000000C99A670; _num_human_players = 0; _players = table: 0000000009EED320; _camera_carrier_linked = false; [5] num_new_spawns = 0; _respawns_enabled = true; unit_spawner = table: 000000000C54D2F8; _bot_profile_release_list = table: 000000000FA312C8; _spawn_list = table: 000000000FA312F0; _available_profiles = table: 0000000007C6F838; last_spawn_point = 0; world = [World]; _despawn_queue_size = 0; _network_event_delegate = table: 000000000C9F2188; _despawn_queue = table: 000000000A5CADA8; hero_spawner_handler = table: 000000000A2953B8; _player_statuses = table: 0000000007C6F888; respawn_handler = table: 000000000C9C5920; spawn_points = table: 000000000CE77DE0; _bot_profile_id_to_priority_id = table: 000000000D53AD68; _bot_players = table: 0000000007C6F860; _network_server = table: 000000000C978F08; _available_profile_order = table: 000000000FA31318; _disable_spawning_reason_filter = table: 000000000EB84EF0; _spawning = true; new_spawns = table: 000000000CE77DA8; _is_server = true; _profile_synchronizer = table: 000000000C979958; [6] num_new_spawns = 0; _respawns_enabled = true; unit_spawner = table: 000000000C54D2F8; _bot_profile_release_list = table: 000000000FA312C8; _spawn_list = table: 000000000FA312F0; _available_profiles = table: 0000000007C6F838; last_spawn_point = 0; world = [World]; _despawn_queue_size = 0; _network_event_delegate = table: 000000000C9F2188; _despawn_queue = table: 000000000A5CADA8; hero_spawner_handler = table: 000000000A2953B8; _player_statuses = table: 0000000007C6F888; respawn_handler = table: 000000000C9C5920; spawn_points = table: 000000000CE77DE0; _bot_profile_id_to_priority_id = table: 000000000D53AD68; _bot_players = table: 0000000007C6F860; _network_server = table: 000000000C978F08; _available_profile_order = table: 000000000FA31318; _disable_spawning_reason_filter = table: 000000000EB84EF0; _spawning = true; new_spawns = table: 000000000CE77DA8; _is_server = true; _profile_synchronizer = table: 000000000C979958; [8] spawn = table: 000000000CC415A8; unit_spawner = table: 000000000C54D2F8; unit_storage = table: 000000000C9CD388; game_mode = table: 0000000007EB4B78; debug_text = table: 000000000A178650; crafting = table: 000000000C2E9C68; difficulty = table: 0000000008F08848; world_interaction = table: 000000000F5475E8; entity = table: 000000000ED68DA0; debug = table: 000000000EACB350; voting = table: 000000000782BE78; conflict = table: 000000000999FF38; performance = table: 000000000D5351B0; networked_flow_state = table: 0000000008F141A8; event = table: 000000000A25BEF0; network = table: 00000000083D7408; camera = table: 000000000A73DFC8; decal = table: 000000000B0626F0; [9] world_name = "level_world"; entity_system_bag = table: 000000000D53ADB8; network_server = table: 000000000C978F08; entity_system = table: 000000000C9799D0; parent = table: 00000000077C7CE8; _new_state = table: 0000000009F0AA18; statistics_db = table: 000000000C99A670; is_server = true; exit_type = "load_next_level"; is_in_tutorial = false; game_mode_end_timer = 372.53767435280605; input_manager = table: 000000000F6B8450; profile_synchronizer = table: 000000000C979958; _debug_gui = [Gui]; network_transmit = table: 000000000CB61188; _max_local_players = 4; num_local_human_players = 1; _lobby_host = table: 000000000C978AA8; world = [World]; dt = 0.0065040690824389458; peer_id = "110000102c53b3a"; level = [unknown light userdata]; level_key = "warcamp"; free_flight_manager = table: 0000000009EECEA0; dice_keeper = table: 000000000C54D088; _debug_gui_immediate = [Gui]; game_mode_key = "adventure"; is_in_inn = false; exit_time = 382.86606752313673; last_connected_to_network_at = 382.87254217918962; level_transition_handler = table: 000000000AD0CE18; viewport_name = "player_1"; network_event_delegate = table: 000000000C9F2188; [10] _params = table: 000000000B550C90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077C7CE8; _state = table: 000000000E7213F8; [11] _params = table: 000000000B550C90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077C7CE8; _state = table: 000000000E7213F8; [12] _params = table: 000000000B550C90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077C7CE8; _state = table: 000000000E7213F8; [13] startup_package_handles = table: 0000000007834A10; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007834988; flow_return_table = table: 00000000077C7DD8; _machine = table: 000000000B615C30; startup_timer = 4.2237599201616831; has_booted = true; loading_context = table: 000000000EC4AE90; 23:14:45.602 [Lua] [ProfileSynchronizer] set_profile_peer_id 5 is no longer owned by 110000102c53b3a:2 23:14:45.602 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102c53b3a inventory_sync_id:5 my_peer_id:110000102c53b3a 23:14:45.602 [Lua] Set lobby begin: 23:14:45.602 [Lua] Lobby data twitch_enabled = false 23:14:45.602 [Lua] Lobby data power_level = 785 23:14:45.602 [Lua] Lobby data player_slot_6 = 0:0 23:14:45.602 [Lua] Lobby data unique_server_name = Musenknast 23:14:45.603 [Lua] Lobby data host = 110000102c53b3a 23:14:45.603 [Lua] Lobby data game_mode = adventure 23:14:45.603 [Lua] Lobby data is_private = true 23:14:45.603 [Lua] Lobby data level_key = warcamp 23:14:45.603 [Lua] Lobby data player_slot_1 = 0:0 23:14:45.603 [Lua] Lobby data selected_level_key = warcamp 23:14:45.603 [Lua] Lobby data quick_game = false 23:14:45.603 [Lua] Lobby data matchmaking = false 23:14:45.603 [Lua] Lobby data difficulty = normal 23:14:45.603 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1 23:14:45.603 [Lua] Lobby data num_players = 1 23:14:45.603 [Lua] Lobby data player_slot_5 = 0:0 23:14:45.603 [Lua] Lobby data player_slot_2 = 0:0 23:14:45.603 [Lua] Lobby data country_code = DK 23:14:45.603 [Lua] Lobby data player_slot_3 = 0:0 23:14:45.603 [Lua] Lobby data eac_authorized = true 23:14:45.603 [Lua] Set lobby end. 23:14:45.603 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 5, profile 0] 23:14:45.603 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102c53b3a | dr:0 | bw:0 | es:0 23:14:45.603 [Lua] PlayerManager:remove_player peer_id=110000102c53b3a 3 23:14:45.603 [Lua] PlayerManager:relinquish_unit_ownership 23:14:45.608 [Lua] [0] [C]: in function callstack [1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership [2] scripts/managers/player/player_manager.lua:293: in function func [3] scripts/mods/vmf/modules/core/network.lua:356: in function hook_chain [4] scripts/mods/vmf/modules/core/hooks.lua:181: in function remove_player [5] scripts/managers/spawn/spawn_manager.lua:946: in function _clear_bots [6] scripts/managers/spawn/spawn_manager.lua:118: in function destroy [7] foundation/scripts/managers/managers.lua:38: in function destroy_state_managers [8] foundation/scripts/managers/managers.lua:52: in function destroy [9] scripts/game_state/state_ingame.lua:1646: in function on_exit [10] foundation/scripts/util/state_machine.lua:108: in function _change_state [11] scripts/game_state/game_state_machine.lua:18: in function _change_state [12] foundation/scripts/util/state_machine.lua:148: in function update [13] scripts/boot.lua:664: in function game_update [14] scripts/boot.lua:467:in function [1] self = table: 0000000009EED3E0; unit = [Unit (deleted)] [2] self = table: 0000000009EED3E0; peer_id = "110000102c53b3a"; local_player_id = 3; unique_id = "110000102c53b3a:3"; player = table: 00000000112B1FC0; owned_units = table: 00000000112B25C8; unit = [Unit (deleted)]; _ = [Unit (deleted)] [3] func = [function]; self = table: 0000000009EED3E0; peer_id = "110000102c53b3a" [4] hook_chain = [function] [5] self = table: 000000000CC415A8; local_peer_id = "110000102c53b3a"; synchronizer = table: 000000000C979958; player_manager = table: 0000000009EED3E0; local_player_id = 3; player = table: 00000000112B1FC0; profile_index = 3 [6] self = table: 000000000CC415A8 [7] index = 7; alias = "spawn"; manager = table: 000000000CC415A8 [8] self = \n\tspawn\n\tunit_spawner\n\tunit_storage\n\tgame_mode\n\tdebug_text\n\tcrafting\n\tdifficulty\n\tworld_interaction\n\tentity\n\tdebug\n\tvoting\n\tconflict\n\tperformance\n\tnetworked_flow_state\n\tevent\n\tnetwork\n\tcamera\n\tdecal\n [9] self = table: 000000000E7213F8; application_shutdown = nil; current_difficulty = "normal"; unit_spawner = table: 000000000C54D2F8; world = [World]; unit_storage = table: 000000000C9CD388; units = table: 000000000C9CDF68 [10] self = table: 000000000B615C30; new_state = table: 0000000009F0AA18; params = table: 000000000B550C90; scope_name = "StateIngame:on_exit" [11] self = table: 000000000B615C30; new_state = table: 0000000009F0AA18; notify = true; old_state = table: 000000000E7213F8 [12] self = table: 000000000B615C30; dt = 0.0065040690824389458; t = 913.72201743844198; new_state = table: 0000000009F0AA18 [13] self = table: 00000000077C7CE8; real_world_dt = 0.0065040690824389458; dt = 0.0065040690824389458; t = 913.72201743844198 [14] dt = 0.0065040690824389458 [1] _human_players = table: 0000000009EED1A0; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000009EED260; _unit_owners = table: 0000000009EED020; _statistics_db = table: 000000000C99A670; _num_human_players = 0; _players = table: 0000000009EED320; _camera_carrier_linked = false; [2] _human_players = table: 0000000009EED1A0; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000009EED260; _unit_owners = table: 0000000009EED020; _statistics_db = table: 000000000C99A670; _num_human_players = 0; _players = table: 0000000009EED320; _camera_carrier_linked = false; [3] _human_players = table: 0000000009EED1A0; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000009EED260; _unit_owners = table: 0000000009EED020; _statistics_db = table: 000000000C99A670; _num_human_players = 0; _players = table: 0000000009EED320; _camera_carrier_linked = false; [5] num_new_spawns = 0; _respawns_enabled = true; unit_spawner = table: 000000000C54D2F8; _bot_profile_release_list = table: 000000000FA312C8; _spawn_list = table: 000000000FA312F0; _available_profiles = table: 0000000007C6F838; last_spawn_point = 0; world = [World]; _despawn_queue_size = 0; _network_event_delegate = table: 000000000C9F2188; _despawn_queue = table: 000000000A5CADA8; hero_spawner_handler = table: 000000000A2953B8; _player_statuses = table: 0000000007C6F888; respawn_handler = table: 000000000C9C5920; spawn_points = table: 000000000CE77DE0; _bot_profile_id_to_priority_id = table: 000000000D53AD68; _bot_players = table: 0000000007C6F860; _network_server = table: 000000000C978F08; _available_profile_order = table: 000000000FA31318; _disable_spawning_reason_filter = table: 000000000EB84EF0; _spawning = true; new_spawns = table: 000000000CE77DA8; _is_server = true; _profile_synchronizer = table: 000000000C979958; [6] num_new_spawns = 0; _respawns_enabled = true; unit_spawner = table: 000000000C54D2F8; _bot_profile_release_list = table: 000000000FA312C8; _spawn_list = table: 000000000FA312F0; _available_profiles = table: 0000000007C6F838; last_spawn_point = 0; world = [World]; _despawn_queue_size = 0; _network_event_delegate = table: 000000000C9F2188; _despawn_queue = table: 000000000A5CADA8; hero_spawner_handler = table: 000000000A2953B8; _player_statuses = table: 0000000007C6F888; respawn_handler = table: 000000000C9C5920; spawn_points = table: 000000000CE77DE0; _bot_profile_id_to_priority_id = table: 000000000D53AD68; _bot_players = table: 0000000007C6F860; _network_server = table: 000000000C978F08; _available_profile_order = table: 000000000FA31318; _disable_spawning_reason_filter = table: 000000000EB84EF0; _spawning = true; new_spawns = table: 000000000CE77DA8; _is_server = true; _profile_synchronizer = table: 000000000C979958; [8] spawn = table: 000000000CC415A8; unit_spawner = table: 000000000C54D2F8; unit_storage = table: 000000000C9CD388; game_mode = table: 0000000007EB4B78; debug_text = table: 000000000A178650; crafting = table: 000000000C2E9C68; difficulty = table: 0000000008F08848; world_interaction = table: 000000000F5475E8; entity = table: 000000000ED68DA0; debug = table: 000000000EACB350; voting = table: 000000000782BE78; conflict = table: 000000000999FF38; performance = table: 000000000D5351B0; networked_flow_state = table: 0000000008F141A8; event = table: 000000000A25BEF0; network = table: 00000000083D7408; camera = table: 000000000A73DFC8; decal = table: 000000000B0626F0; [9] world_name = "level_world"; entity_system_bag = table: 000000000D53ADB8; network_server = table: 000000000C978F08; entity_system = table: 000000000C9799D0; parent = table: 00000000077C7CE8; _new_state = table: 0000000009F0AA18; statistics_db = table: 000000000C99A670; is_server = true; exit_type = "load_next_level"; is_in_tutorial = false; game_mode_end_timer = 372.53767435280605; input_manager = table: 000000000F6B8450; profile_synchronizer = table: 000000000C979958; _debug_gui = [Gui]; network_transmit = table: 000000000CB61188; _max_local_players = 4; num_local_human_players = 1; _lobby_host = table: 000000000C978AA8; world = [World]; dt = 0.0065040690824389458; peer_id = "110000102c53b3a"; level = [unknown light userdata]; level_key = "warcamp"; free_flight_manager = table: 0000000009EECEA0; dice_keeper = table: 000000000C54D088; _debug_gui_immediate = [Gui]; game_mode_key = "adventure"; is_in_inn = false; exit_time = 382.86606752313673; last_connected_to_network_at = 382.87254217918962; level_transition_handler = table: 000000000AD0CE18; viewport_name = "player_1"; network_event_delegate = table: 000000000C9F2188; [10] _params = table: 000000000B550C90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077C7CE8; _state = table: 000000000E7213F8; [11] _params = table: 000000000B550C90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077C7CE8; _state = table: 000000000E7213F8; [12] _params = table: 000000000B550C90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077C7CE8; _state = table: 000000000E7213F8; [13] startup_package_handles = table: 0000000007834A10; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007834988; flow_return_table = table: 00000000077C7DD8; _machine = table: 000000000B615C30; startup_timer = 4.2237599201616831; has_booted = true; loading_context = table: 000000000EC4AE90; 23:14:45.608 [Lua] [ProfileSynchronizer] set_profile_peer_id 3 is no longer owned by 110000102c53b3a:3 23:14:45.608 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102c53b3a inventory_sync_id:6 my_peer_id:110000102c53b3a 23:14:45.608 [Lua] Set lobby begin: 23:14:45.608 [Lua] Lobby data twitch_enabled = false 23:14:45.608 [Lua] Lobby data power_level = 785 23:14:45.608 [Lua] Lobby data player_slot_6 = 0:0 23:14:45.608 [Lua] Lobby data unique_server_name = Musenknast 23:14:45.608 [Lua] Lobby data host = 110000102c53b3a 23:14:45.608 [Lua] Lobby data game_mode = adventure 23:14:45.608 [Lua] Lobby data is_private = true 23:14:45.608 [Lua] Lobby data level_key = warcamp 23:14:45.608 [Lua] Lobby data player_slot_1 = 0:0 23:14:45.608 [Lua] Lobby data selected_level_key = warcamp 23:14:45.608 [Lua] Lobby data quick_game = false 23:14:45.608 [Lua] Lobby data matchmaking = false 23:14:45.608 [Lua] Lobby data difficulty = normal 23:14:45.608 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1 23:14:45.609 [Lua] Lobby data num_players = 1 23:14:45.609 [Lua] Lobby data player_slot_5 = 0:0 23:14:45.609 [Lua] Lobby data player_slot_2 = 0:0 23:14:45.609 [Lua] Lobby data country_code = DK 23:14:45.609 [Lua] Lobby data player_slot_3 = 0:0 23:14:45.609 [Lua] Lobby data eac_authorized = true 23:14:45.609 [Lua] Set lobby end. 23:14:45.609 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 3, profile 0] 23:14:45.609 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102c53b3a | dr:0 | bw:0 | es:0 23:14:45.609 [Lua] PlayerManager:remove_player peer_id=110000102c53b3a 4 23:14:45.609 [Lua] PlayerManager:relinquish_unit_ownership 23:14:45.614 [Lua] [0] [C]: in function callstack [1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership [2] scripts/managers/player/player_manager.lua:293: in function func [3] scripts/mods/vmf/modules/core/network.lua:356: in function hook_chain [4] scripts/mods/vmf/modules/core/hooks.lua:181: in function remove_player [5] scripts/managers/spawn/spawn_manager.lua:946: in function _clear_bots [6] scripts/managers/spawn/spawn_manager.lua:118: in function destroy [7] foundation/scripts/managers/managers.lua:38: in function destroy_state_managers [8] foundation/scripts/managers/managers.lua:52: in function destroy [9] scripts/game_state/state_ingame.lua:1646: in function on_exit [10] foundation/scripts/util/state_machine.lua:108: in function _change_state [11] scripts/game_state/game_state_machine.lua:18: in function _change_state [12] foundation/scripts/util/state_machine.lua:148: in function update [13] scripts/boot.lua:664: in function game_update [14] scripts/boot.lua:467:in function [1] self = table: 0000000009EED3E0; unit = [Unit (deleted)] [2] self = table: 0000000009EED3E0; peer_id = "110000102c53b3a"; local_player_id = 4; unique_id = "110000102c53b3a:4"; player = table: 0000000011223918; owned_units = table: 0000000011343C08; unit = [Unit (deleted)]; _ = [Unit (deleted)] [3] func = [function]; self = table: 0000000009EED3E0; peer_id = "110000102c53b3a" [4] hook_chain = [function] [5] self = table: 000000000CC415A8; local_peer_id = "110000102c53b3a"; synchronizer = table: 000000000C979958; player_manager = table: 0000000009EED3E0; local_player_id = 4; player = table: 0000000011223918; profile_index = 1 [6] self = table: 000000000CC415A8 [7] index = 7; alias = "spawn"; manager = table: 000000000CC415A8 [8] self = \n\tspawn\n\tunit_spawner\n\tunit_storage\n\tgame_mode\n\tdebug_text\n\tcrafting\n\tdifficulty\n\tworld_interaction\n\tentity\n\tdebug\n\tvoting\n\tconflict\n\tperformance\n\tnetworked_flow_state\n\tevent\n\tnetwork\n\tcamera\n\tdecal\n [9] self = table: 000000000E7213F8; application_shutdown = nil; current_difficulty = "normal"; unit_spawner = table: 000000000C54D2F8; world = [World]; unit_storage = table: 000000000C9CD388; units = table: 000000000C9CDF68 [10] self = table: 000000000B615C30; new_state = table: 0000000009F0AA18; params = table: 000000000B550C90; scope_name = "StateIngame:on_exit" [11] self = table: 000000000B615C30; new_state = table: 0000000009F0AA18; notify = true; old_state = table: 000000000E7213F8 [12] self = table: 000000000B615C30; dt = 0.0065040690824389458; t = 913.72201743844198; new_state = table: 0000000009F0AA18 [13] self = table: 00000000077C7CE8; real_world_dt = 0.0065040690824389458; dt = 0.0065040690824389458; t = 913.72201743844198 [14] dt = 0.0065040690824389458 [1] _human_players = table: 0000000009EED1A0; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000009EED260; _unit_owners = table: 0000000009EED020; _statistics_db = table: 000000000C99A670; _num_human_players = 0; _players = table: 0000000009EED320; _camera_carrier_linked = false; [2] _human_players = table: 0000000009EED1A0; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000009EED260; _unit_owners = table: 0000000009EED020; _statistics_db = table: 000000000C99A670; _num_human_players = 0; _players = table: 0000000009EED320; _camera_carrier_linked = false; [3] _human_players = table: 0000000009EED1A0; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000009EED260; _unit_owners = table: 0000000009EED020; _statistics_db = table: 000000000C99A670; _num_human_players = 0; _players = table: 0000000009EED320; _camera_carrier_linked = false; [5] num_new_spawns = 0; _respawns_enabled = true; unit_spawner = table: 000000000C54D2F8; _bot_profile_release_list = table: 000000000FA312C8; _spawn_list = table: 000000000FA312F0; _available_profiles = table: 0000000007C6F838; last_spawn_point = 0; world = [World]; _despawn_queue_size = 0; _network_event_delegate = table: 000000000C9F2188; _despawn_queue = table: 000000000A5CADA8; hero_spawner_handler = table: 000000000A2953B8; _player_statuses = table: 0000000007C6F888; respawn_handler = table: 000000000C9C5920; spawn_points = table: 000000000CE77DE0; _bot_profile_id_to_priority_id = table: 000000000D53AD68; _bot_players = table: 0000000007C6F860; _network_server = table: 000000000C978F08; _available_profile_order = table: 000000000FA31318; _disable_spawning_reason_filter = table: 000000000EB84EF0; _spawning = true; new_spawns = table: 000000000CE77DA8; _is_server = true; _profile_synchronizer = table: 000000000C979958; [6] num_new_spawns = 0; _respawns_enabled = true; unit_spawner = table: 000000000C54D2F8; _bot_profile_release_list = table: 000000000FA312C8; _spawn_list = table: 000000000FA312F0; _available_profiles = table: 0000000007C6F838; last_spawn_point = 0; world = [World]; _despawn_queue_size = 0; _network_event_delegate = table: 000000000C9F2188; _despawn_queue = table: 000000000A5CADA8; hero_spawner_handler = table: 000000000A2953B8; _player_statuses = table: 0000000007C6F888; respawn_handler = table: 000000000C9C5920; spawn_points = table: 000000000CE77DE0; _bot_profile_id_to_priority_id = table: 000000000D53AD68; _bot_players = table: 0000000007C6F860; _network_server = table: 000000000C978F08; _available_profile_order = table: 000000000FA31318; _disable_spawning_reason_filter = table: 000000000EB84EF0; _spawning = true; new_spawns = table: 000000000CE77DA8; _is_server = true; _profile_synchronizer = table: 000000000C979958; [8] spawn = table: 000000000CC415A8; unit_spawner = table: 000000000C54D2F8; unit_storage = table: 000000000C9CD388; game_mode = table: 0000000007EB4B78; debug_text = table: 000000000A178650; crafting = table: 000000000C2E9C68; difficulty = table: 0000000008F08848; world_interaction = table: 000000000F5475E8; entity = table: 000000000ED68DA0; debug = table: 000000000EACB350; voting = table: 000000000782BE78; conflict = table: 000000000999FF38; performance = table: 000000000D5351B0; networked_flow_state = table: 0000000008F141A8; event = table: 000000000A25BEF0; network = table: 00000000083D7408; camera = table: 000000000A73DFC8; decal = table: 000000000B0626F0; [9] world_name = "level_world"; entity_system_bag = table: 000000000D53ADB8; network_server = table: 000000000C978F08; entity_system = table: 000000000C9799D0; parent = table: 00000000077C7CE8; _new_state = table: 0000000009F0AA18; statistics_db = table: 000000000C99A670; is_server = true; exit_type = "load_next_level"; is_in_tutorial = false; game_mode_end_timer = 372.53767435280605; input_manager = table: 000000000F6B8450; profile_synchronizer = table: 000000000C979958; _debug_gui = [Gui]; network_transmit = table: 000000000CB61188; _max_local_players = 4; num_local_human_players = 1; _lobby_host = table: 000000000C978AA8; world = [World]; dt = 0.0065040690824389458; peer_id = "110000102c53b3a"; level = [unknown light userdata]; level_key = "warcamp"; free_flight_manager = table: 0000000009EECEA0; dice_keeper = table: 000000000C54D088; _debug_gui_immediate = [Gui]; game_mode_key = "adventure"; is_in_inn = false; exit_time = 382.86606752313673; last_connected_to_network_at = 382.87254217918962; level_transition_handler = table: 000000000AD0CE18; viewport_name = "player_1"; network_event_delegate = table: 000000000C9F2188; [10] _params = table: 000000000B550C90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077C7CE8; _state = table: 000000000E7213F8; [11] _params = table: 000000000B550C90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077C7CE8; _state = table: 000000000E7213F8; [12] _params = table: 000000000B550C90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077C7CE8; _state = table: 000000000E7213F8; [13] startup_package_handles = table: 0000000007834A10; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007834988; flow_return_table = table: 00000000077C7DD8; _machine = table: 000000000B615C30; startup_timer = 4.2237599201616831; has_booted = true; loading_context = table: 000000000EC4AE90; 23:14:45.614 [Lua] [ProfileSynchronizer] set_profile_peer_id 1 is no longer owned by 110000102c53b3a:4 23:14:45.614 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102c53b3a inventory_sync_id:7 my_peer_id:110000102c53b3a 23:14:45.614 [Lua] Set lobby begin: 23:14:45.614 [Lua] Lobby data twitch_enabled = false 23:14:45.614 [Lua] Lobby data power_level = 785 23:14:45.614 [Lua] Lobby data player_slot_6 = 0:0 23:14:45.614 [Lua] Lobby data unique_server_name = Musenknast 23:14:45.614 [Lua] Lobby data host = 110000102c53b3a 23:14:45.614 [Lua] Lobby data game_mode = adventure 23:14:45.614 [Lua] Lobby data is_private = true 23:14:45.614 [Lua] Lobby data level_key = warcamp 23:14:45.614 [Lua] Lobby data player_slot_1 = 0:0 23:14:45.614 [Lua] Lobby data selected_level_key = warcamp 23:14:45.614 [Lua] Lobby data quick_game = false 23:14:45.614 [Lua] Lobby data matchmaking = false 23:14:45.614 [Lua] Lobby data difficulty = normal 23:14:45.614 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1 23:14:45.614 [Lua] Lobby data num_players = 1 23:14:45.614 [Lua] Lobby data player_slot_5 = 0:0 23:14:45.614 [Lua] Lobby data player_slot_2 = 0:0 23:14:45.614 [Lua] Lobby data country_code = DK 23:14:45.614 [Lua] Lobby data player_slot_3 = 0:0 23:14:45.614 [Lua] Lobby data eac_authorized = true 23:14:45.614 [Lua] Set lobby end. 23:14:45.614 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 1, profile 0] 23:14:45.614 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102c53b3a | dr:0 | bw:0 | es:0 23:14:45.642 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false) 23:14:45.851 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader 23:14:45.851 [Lua] [PeerSM] 110000102c53b3a :: on_exit InPostGame 23:14:45.851 [Lua] [PeerSM] 110000102c53b3a :: on_enter Loading 23:14:45.851 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102c53b3a 23:14:45.852 [Lua] [Matchmaking] unregister rpcs 23:14:45.852 [Lua] [StateMachine] Entering StateLoading with on_enter() 23:14:45.852 [Lua] [Gamestate] Enter state StateLoading 23:14:46.039 [World] Spawning level. 23:14:46.048 [Lua] Found camera: end_screen_camera 23:14:46.048 [Lua] Found camera: end_screen_camera 23:14:46.048 [Lua] Found camera: end_screen_camera 23:14:46.048 [Lua] Found camera: end_screen_camera 23:14:46.048 [Lua] Found camera: end_screen_camera 23:14:46.048 [Lua] Found camera: end_screen_camera 23:14:46.048 [Lua] Found camera: end_screen_camera 23:14:46.048 [Lua] Found camera: end_screen_camera 23:14:46.048 [Lua] Found camera: end_screen_camera 23:14:46.048 [Lua] Found camera: end_screen_camera 23:14:46.048 [Lua] Found camera: end_screen_camera 23:14:46.048 [Lua] [StateMachine] Init EndViewStateSummary 23:14:46.048 [Lua] [EndViewState] Enter Substate EndViewStateSummary 23:14:46.048 [Lua] [StateMachine] Init StateLoadingRunning 23:14:46.048 [Lua] [StateMachine] Entering StateLoadingRunning with on_enter() 23:14:46.048 [Lua] [Gamestate] Enter Substate StateLoadingRunning 23:14:46.048 [Lua] [Matchmaking] register rpcs 23:14:46.048 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 23:14:46.048 [Lua] Set lobby begin: 23:14:46.048 [Lua] Lobby data twitch_enabled = false 23:14:46.048 [Lua] Lobby data power_level = 0 23:14:46.048 [Lua] Lobby data player_slot_6 = 0:0 23:14:46.048 [Lua] Lobby data unique_server_name = Musenknast 23:14:46.048 [Lua] Lobby data host = 110000102c53b3a 23:14:46.049 [Lua] Lobby data game_mode = adventure 23:14:46.049 [Lua] Lobby data is_private = true 23:14:46.049 [Lua] Lobby data level_key = warcamp 23:14:46.049 [Lua] Lobby data player_slot_1 = 0:0 23:14:46.049 [Lua] Lobby data selected_level_key = warcamp 23:14:46.049 [Lua] Lobby data quick_game = false 23:14:46.049 [Lua] Lobby data matchmaking = false 23:14:46.049 [Lua] Lobby data difficulty = normal 23:14:46.049 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1 23:14:46.049 [Lua] Lobby data num_players = 1 23:14:46.049 [Lua] Lobby data player_slot_5 = 0:0 23:14:46.049 [Lua] Lobby data player_slot_2 = 0:0 23:14:46.049 [Lua] Lobby data country_code = DK 23:14:46.049 [Lua] Lobby data player_slot_3 = 0:0 23:14:46.049 [Lua] Lobby data eac_authorized = true 23:14:46.049 [Lua] Set lobby end. 23:14:46.049 [Lua] registering RPCs 23:14:46.049 [Lua] Set lobby begin: 23:14:46.049 [Lua] Lobby data twitch_enabled = false 23:14:46.049 [Lua] Lobby data power_level = 0 23:14:46.049 [Lua] Lobby data player_slot_6 = 0:0 23:14:46.049 [Lua] Lobby data unique_server_name = Musenknast 23:14:46.049 [Lua] Lobby data host = 110000102c53b3a 23:14:46.049 [Lua] Lobby data game_mode = adventure 23:14:46.049 [Lua] Lobby data is_private = true 23:14:46.049 [Lua] Lobby data level_key = inn_level 23:14:46.049 [Lua] Lobby data player_slot_1 = 0:0 23:14:46.049 [Lua] Lobby data selected_level_key = warcamp 23:14:46.049 [Lua] Lobby data quick_game = false 23:14:46.049 [Lua] Lobby data matchmaking = false 23:14:46.049 [Lua] Lobby data difficulty = normal 23:14:46.049 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1 23:14:46.049 [Lua] Lobby data num_players = 1 23:14:46.049 [Lua] Lobby data player_slot_5 = 0:0 23:14:46.050 [Lua] Lobby data player_slot_2 = 0:0 23:14:46.050 [Lua] Lobby data country_code = DK 23:14:46.050 [Lua] Lobby data player_slot_3 = 0:0 23:14:46.050 [Lua] Lobby data eac_authorized = true 23:14:46.050 [Lua] Set lobby end. 23:14:46.050 [Lua] MUSIC MANAGER unmute_all_world_sounds 102461 0 23:14:46.050 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 23:14:46.054 [Lua] ### Sending rpc_level_loaded 23:14:46.054 [Lua] #### Has state machine: true, sender: 110000102c53b3a, level_id: 12 23:14:46.054 [Lua] Peer 110000102c53b3a has loaded the level and all enemies are loaded 23:14:46.054 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 23:14:46.054 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 23:14:46.054 [Lua] [LevelTransitionHandler] load_level inn_level 23:14:46.106 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x563ab8ca, playing_id: 0x1903e, position: 0 23:14:46.109 [Umbra] Unload tome 23:14:46.151 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/warcamp, LevelTransitionHandler 23:14:46.151 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 23:14:46.151 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 23:14:46.151 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 23:14:46.151 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102c53b3a inventory_sync_id:5 my_peer_id:110000102c53b3a 23:14:46.151 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102c53b3a inventory_sync_id:6 my_peer_id:110000102c53b3a 23:14:46.151 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102c53b3a inventory_sync_id:7 my_peer_id:110000102c53b3a 23:14:46.151 [Lua] [LOCAL RPC] rpc_load_level 26 9635759 23:14:46.159 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7 23:14:46.160 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 7 23:14:46.172 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 7 23:14:46.260 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient 23:14:46.262 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, InventoryPackageSynchronizerClient 23:14:46.262 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1, InventoryPackageSynchronizerClient 23:14:46.262 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 23:14:46.275 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 23:14:46.276 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient 23:14:46.276 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_3p, InventoryPackageSynchronizerClient 23:14:46.288 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 23:14:46.288 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1, InventoryPackageSynchronizerClient 23:14:46.288 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1, InventoryPackageSynchronizerClient 23:14:46.290 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, InventoryPackageSynchronizerClient 23:14:46.290 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient 23:14:46.292 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient 23:14:46.292 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 23:14:46.292 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient 23:14:46.293 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p, InventoryPackageSynchronizerClient 23:14:46.293 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient 23:14:46.293 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 23:14:46.294 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_02, InventoryPackageSynchronizerClient 23:14:46.298 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01, InventoryPackageSynchronizerClient 23:14:46.298 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1, InventoryPackageSynchronizerClient 23:14:46.313 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 23:14:46.313 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, InventoryPackageSynchronizerClient 23:14:46.313 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient 23:14:46.314 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, InventoryPackageSynchronizerClient 23:14:46.320 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, InventoryPackageSynchronizerClient 23:14:46.342 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 23:14:46.342 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 23:14:46.343 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 23:14:47.178 [Save] Saving `telemetry` 23:14:47.180 [Save] Save done 23:14:47.775 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 23:14:54.322 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 23:14:54.322 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 23:14:54.339 [Lua] [LevelTransitionHandler] Level load completed! 23:14:54.340 [Lua] ### Sending rpc_level_loaded 23:14:54.340 [Lua] #### Has state machine: true, sender: 110000102c53b3a, level_id: 26 23:14:54.340 [Lua] Peer 110000102c53b3a has loaded the level and all enemies are loaded 23:14:54.356 [Lua] [PeerSM] 110000102c53b3a :: on_exit Loading 23:14:54.356 [Lua] [PeerSM] 110000102c53b3a :: on_enter LoadingProfilePackages 23:14:54.373 [Lua] [PeerSM] 110000102c53b3a :: on_exit LoadingProfilePackages 23:14:54.373 [Lua] [PeerSM] 110000102c53b3a :: on_enter WaitingForEnterGame 23:14:54.374 [Lua] [LOCAL RPC] rpc_loading_synced 23:14:59.628 [Lua] [StateMachine] destroying 23:14:59.628 [Lua] [StateMachine] Exiting EndViewStateSummary with on_exit() 23:14:59.628 [Lua] [EndViewState] Exit Substate EndViewStateSummary 23:14:59.628 [Lua] [StateMachine] Init EndViewStateChest 23:14:59.628 [Lua] [PlayState] Enter Substate EndViewStateChest 23:15:16.039 [Lua] [StateMachine] destroying 23:15:16.039 [Lua] [StateMachine] Exiting EndViewStateChest with on_exit() 23:15:16.039 [Lua] [PlayState] Exit Substate EndViewStateChest 23:15:16.039 [Lua] [StateMachine] Init EndViewStateScore 23:15:16.039 [Lua] [PlayState] Enter Substate EndViewStateScore 23:15:45.477 [EACServer] [Cerberus] [Backend] Disconnected. 23:16:29.419 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x563ab8ca, playing_id: 0x1903e, position: 4959324 23:16:29.800 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x563ab8ca, playing_id: 0x1903e, position: 0 23:17:45.628 [EACServer] [Cerberus] [Backend] Connection established. 23:18:13.120 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x563ab8ca, playing_id: 0x1903e, position: 4959324 23:18:13.520 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x563ab8ca, playing_id: 0x1903e, position: 0 23:19:45.669 [EACServer] [Cerberus] [Backend] Disconnected. 23:19:56.839 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x563ab8ca, playing_id: 0x1903e, position: 4959324 23:19:57.220 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x563ab8ca, playing_id: 0x1903e, position: 0 23:20:23.568 [Window] Window => active 23:20:26.360 [Window] Window => inactive 23:20:26.780 [Lua] [StateMachine] destroying 23:20:26.780 [Lua] [StateMachine] Exiting EndViewStateScore with on_exit() 23:20:26.780 [Lua] [PlayState] Exit Substate EndViewStateScore 23:20:26.782 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 23:20:27.793 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 23:20:27.793 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 23:20:27.793 [Lua] [StateMachine] Exiting StateLoading with on_exit() 23:20:27.793 [Lua] [Matchmaking] unregister rpcs 23:20:27.793 [Lua] Set lobby begin: 23:20:27.793 [Lua] Lobby data twitch_enabled = false 23:20:27.793 [Lua] Lobby data power_level = 0 23:20:27.793 [Lua] Lobby data player_slot_6 = 0:0 23:20:27.793 [Lua] Lobby data unique_server_name = Musenknast 23:20:27.793 [Lua] Lobby data host = 110000102c53b3a 23:20:27.793 [Lua] Lobby data game_mode = adventure 23:20:27.793 [Lua] Lobby data is_private = true 23:20:27.793 [Lua] Lobby data level_key = inn_level 23:20:27.794 [Lua] Lobby data player_slot_1 = 0:0 23:20:27.794 [Lua] Lobby data selected_level_key = warcamp 23:20:27.794 [Lua] Lobby data quick_game = false 23:20:27.794 [Lua] Lobby data matchmaking = false 23:20:27.794 [Lua] Lobby data difficulty = normal 23:20:27.794 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1 23:20:27.794 [Lua] Lobby data num_players = 1 23:20:27.794 [Lua] Lobby data player_slot_5 = 0:0 23:20:27.794 [Lua] Lobby data player_slot_2 = 0:0 23:20:27.794 [Lua] Lobby data country_code = DK 23:20:27.794 [Lua] Lobby data player_slot_3 = 0:0 23:20:27.794 [Lua] Lobby data eac_authorized = true 23:20:27.794 [Lua] Set lobby end. 23:20:27.794 [Lua] [Managers] Destroying state managers... 23:20:27.794 [Lua] [StateMachine] destroying 23:20:27.794 [Lua] [StateMachine] Exiting StateLoadingRunning with on_exit() 23:20:27.795 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 23:20:27.795 [Lua] MUSIC MANAGER Stop_loading_screen_music 102567 0 23:20:27.795 [Lua] [StateMachine] Entering StateIngame with on_enter() 23:20:27.795 [Lua] [Gamestate] Enter StateIngame HOST 23:20:27.928 [Lua] Set lobby begin: 23:20:27.928 [Lua] Lobby data twitch_enabled = false 23:20:27.928 [Lua] Lobby data power_level = 0 23:20:27.928 [Lua] Lobby data player_slot_6 = 0:0 23:20:27.928 [Lua] Lobby data unique_server_name = Musenknast 23:20:27.929 [Lua] Lobby data host = 110000102c53b3a 23:20:27.929 [Lua] Lobby data game_mode = adventure 23:20:27.929 [Lua] Lobby data is_private = true 23:20:27.929 [Lua] Lobby data level_key = inn_level 23:20:27.929 [Lua] Lobby data player_slot_1 = 0:0 23:20:27.929 [Lua] Lobby data selected_level_key = inn_level 23:20:27.929 [Lua] Lobby data quick_game = false 23:20:27.929 [Lua] Lobby data matchmaking = false 23:20:27.929 [Lua] Lobby data difficulty = normal 23:20:27.929 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1 23:20:27.929 [Lua] Lobby data num_players = 1 23:20:27.929 [Lua] Lobby data player_slot_5 = 0:0 23:20:27.929 [Lua] Lobby data player_slot_2 = 0:0 23:20:27.929 [Lua] Lobby data country_code = DK 23:20:27.929 [Lua] Lobby data player_slot_3 = 0:0 23:20:27.929 [Lua] Lobby data eac_authorized = true 23:20:27.929 [Lua] Set lobby end. 23:20:27.930 [Lua] [StateIngame] Server ingame 23:20:27.932 [Lua] Set lobby begin: 23:20:27.932 [Lua] Lobby data twitch_enabled = false 23:20:27.932 [Lua] Lobby data power_level = 0 23:20:27.932 [Lua] Lobby data player_slot_6 = 0:0 23:20:27.932 [Lua] Lobby data unique_server_name = Musenknast 23:20:27.932 [Lua] Lobby data host = 110000102c53b3a 23:20:27.932 [Lua] Lobby data game_mode = adventure 23:20:27.932 [Lua] Lobby data is_private = true 23:20:27.932 [Lua] Lobby data level_key = inn_level 23:20:27.932 [Lua] Lobby data player_slot_1 = 0:0 23:20:27.932 [Lua] Lobby data selected_level_key = inn_level 23:20:27.932 [Lua] Lobby data quick_game = false 23:20:27.932 [Lua] Lobby data matchmaking = false 23:20:27.932 [Lua] Lobby data difficulty = normal 23:20:27.932 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1 23:20:27.932 [Lua] Lobby data num_players = 1 23:20:27.932 [Lua] Lobby data player_slot_5 = 0:0 23:20:27.932 [Lua] Lobby data player_slot_2 = 0:0 23:20:27.932 [Lua] Lobby data country_code = DK 23:20:27.932 [Lua] Lobby data player_slot_3 = 0:0 23:20:27.932 [Lua] Lobby data eac_authorized = true 23:20:27.932 [Lua] Set lobby end. 23:20:27.932 [Lua] [Matchmaking] register rpcs 23:20:27.932 [Lua] [GameNetworkManager] Setting pong timeout to 60 23:20:27.932 [Lua] [GameNetworkManager] My own peer_id = 110000102c53b3a 23:20:27.932 [Lua] [GameNetworkManager] self.is_server = true 23:20:27.932 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 23:20:27.932 [Network] Setting artificial MTU limit to 65536 23:20:27.933 [Lua] Switching ConflictSettings: to: disabled 23:20:27.933 [Lua] pacing=disabled 23:20:27.933 [Lua] roaming=nil 23:20:27.933 [Lua] disabled=true 23:20:27.933 [Lua] pack_spawning=disabled 23:20:27.933 [Lua] boss=disabled 23:20:27.933 [Lua] horde=disabled 23:20:27.933 [Lua] specials=disabled 23:20:27.933 [Lua] name=disabled 23:20:27.933 [Lua] intensity=disabled 23:20:27.933 [Lua] --- 23:20:27.936 [Lua] [AIInterestPointSystem] Level Seed: 9635759 23:20:27.936 [Lua] 23:20:27.936 [Lua] [entity_system_bag] = table 23:20:27.936 [Lua] [entity_system_bag] = metatable 23:20:27.936 [Lua] [startup_data] = table 23:20:27.936 [Lua] [entity_manager] = table 23:20:27.936 [Lua] [entity_manager] = metatable 23:20:27.936 [Lua] [unit_spawner] = table 23:20:27.936 [Lua] [unit_spawner] = metatable 23:20:27.936 [Lua] [unit_storage] = table 23:20:27.936 [Lua] [unit_storage] = metatable 23:20:27.936 [Lua] [dice_keeper] = table 23:20:27.936 [Lua] [dice_keeper] = metatable 23:20:27.936 [Lua] [is_server] = true (boolean) 23:20:27.937 [Lua] [world] = [World] 23:20:27.937 [Lua] [system_api] = table 23:20:27.937 [Lua] [network_lobby] = table 23:20:27.937 [Lua] [network_lobby] = metatable 23:20:27.937 [Lua] [profile_synchronizer] = table 23:20:27.937 [Lua] [profile_synchronizer] = metatable 23:20:27.937 [Lua] [entity_system] = table 23:20:27.937 [Lua] [entity_system] = metatable 23:20:27.937 [Lua] [num_local_human_players] = 1 (number) 23:20:27.937 [Lua] [statistics_db] = table 23:20:27.937 [Lua] [statistics_db] = metatable 23:20:27.937 [Lua] [network_server] = table 23:20:27.937 [Lua] [network_server] = metatable 23:20:27.937 [Lua] [input_manager] = table 23:20:27.937 [Lua] [input_manager] = metatable 23:20:27.937 [Lua] [network_clock] = table 23:20:27.937 [Lua] [network_clock] = metatable 23:20:27.937 [Lua] [network_transmit] = table 23:20:27.937 [Lua] [network_transmit] = metatable 23:20:27.937 [Lua] [free_flight_manager] = table 23:20:27.937 [Lua] [free_flight_manager] = metatable 23:20:27.937 [Lua] [network_manager] = table 23:20:27.937 [Lua] [network_manager] = metatable 23:20:27.937 [Lua] [network_event_delegate] = table 23:20:27.937 [Lua] [network_event_delegate] = metatable 23:20:27.937 [Lua] 23:20:27.938 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 23:20:27.940 [Lua] [AchievementManager] Achievements using the steam platform 23:20:27.941 [Lua] [StateIngame] Level seed: 9635759 23:20:27.941 [Umbra] Init version: 3.4.13 :: 16 threads 23:20:27.941 [Umbra] Tome with `10497` objects loaded. 23:20:27.941 [Umbra] UMBRA Tome loaded. 23:20:27.941 [World] Spawning level. 23:20:27.947 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 23:20:28.087 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 23:20:28.087 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 23:20:28.087 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 23:20:28.087 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 23:20:28.087 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 23:20:28.088 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 23:20:28.088 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 23:20:28.088 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 23:20:28.088 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 23:20:28.089 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 23:20:28.089 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 23:20:28.089 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 23:20:28.089 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 23:20:28.089 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 23:20:28.089 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 23:20:28.091 [Lua] [LevelAnalysis] set_random_seed( 1720806144) 23:20:28.094 [Lua] PlayerManager:add_player player_1 23:20:28.096 [Lua] [StateMachine] Init StateInGameRunning 23:20:28.096 [Lua] [StateMachine] Entering StateInGameRunning with on_enter() 23:20:28.096 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=15 23:20:28.096 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=16 23:20:28.097 [Lua] [IngameUI] init 23:20:28.131 [Lua] [Matchmaking] Cancelling matchmaking 23:20:28.131 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 23:20:28.131 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 23:20:28.132 [Lua] Set lobby begin: 23:20:28.132 [Lua] Lobby data twitch_enabled = false 23:20:28.132 [Lua] Lobby data power_level = 785 23:20:28.132 [Lua] Lobby data player_slot_6 = 0:0 23:20:28.132 [Lua] Lobby data unique_server_name = Musenknast 23:20:28.132 [Lua] Lobby data host = 110000102c53b3a 23:20:28.132 [Lua] Lobby data game_mode = adventure 23:20:28.132 [Lua] Lobby data is_private = true 23:20:28.132 [Lua] Lobby data level_key = inn_level 23:20:28.132 [Lua] Lobby data player_slot_1 = 0:0 23:20:28.132 [Lua] Lobby data selected_level_key = inn_level 23:20:28.132 [Lua] Lobby data quick_game = false 23:20:28.132 [Lua] Lobby data matchmaking = false 23:20:28.132 [Lua] Lobby data difficulty = normal 23:20:28.132 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1 23:20:28.132 [Lua] Lobby data num_players = 1 23:20:28.132 [Lua] Lobby data player_slot_5 = 0:0 23:20:28.132 [Lua] Lobby data player_slot_2 = 0:0 23:20:28.132 [Lua] Lobby data country_code = DK 23:20:28.132 [Lua] Lobby data player_slot_3 = 0:0 23:20:28.132 [Lua] Lobby data eac_authorized = true 23:20:28.132 [Lua] Set lobby end. 23:20:28.133 [Flow] Forge tier 4 23:20:28.133 [Flow] WitchHunterLevel:30 23:20:28.133 [Flow] LeaderYes 23:20:28.133 [Flow] ALL PC XP:596802 23:20:28.133 [Flow] WH XP:136923 23:20:28.133 [Flow] Number of crafted items:1784 23:20:28.133 [Flow] Sum of Powe Levels:1500 23:20:28.134 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_prologue_music` for object 1. 23:20:28.134 [Lua] CurrentConflictSettings disabled 23:20:28.134 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 23:20:28.136 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 23:20:28.136 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 23:20:28.136 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 23:20:28.136 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=35 23:20:28.136 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 23:20:28.136 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 23:20:28.150 [Lua] MUSIC: won -> explore 23:20:28.182 [Lua] [PeerSM] 110000102c53b3a :: on_exit WaitingForEnterGame 23:20:28.182 [Lua] [PeerSM] 110000102c53b3a :: on_enter WaitingForGameObjectSync 23:20:28.328 [Lua] [PeerSM] 110000102c53b3a :: on_exit WaitingForGameObjectSync 23:20:28.328 [Lua] [PeerSM] 110000102c53b3a :: on_enter WaitingForPlayers 23:20:28.335 [Lua] [LOCAL RPC] rpc_game_started 23:20:28.350 [Lua] [PeerSM] 110000102c53b3a :: on_exit WaitingForPlayers 23:20:28.350 [Lua] [PeerSM] 110000102c53b3a :: on_enter SpawningPlayer 23:20:28.377 [Lua] [PeerSM] 110000102c53b3a :: on_exit SpawningPlayer 23:20:28.378 [Lua] [PeerSM] 110000102c53b3a :: on_enter InGame 23:20:28.386 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1 23:20:28.386 [Lua] PlayerManager:rpc_to_client_spawn_player(110000102c53b3a, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 23:20:28.386 [Lua] PlayerManager:rpc_to_client_spawn_player() 23:20:28.389 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:20:28.389 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:20:28.389 [Lua] PlayerManager:assign_unit_ownership Musenknast 110000102c53b3a 1 23:20:28.389 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37 23:20:28.779 [Flow] DISABLE 23:20:38.501 [Window] Window => active 23:20:38.800 [Lua] [IngameUI] menu view on_enter ingame_menu 23:20:39.496 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit the game? Exit Game end_game Yes cancel_popup No 23:20:40.008 [Lua] PopupManager:query_result returned result: end_game 23:20:40.008 [Lua] PlayFabMirror:_commit_internal nil 23:20:40.009 [Lua] generate_backend_stats 110000102c53b3a:1 23:20:40.012 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 23:20:40.021 [Lua] commit result success 4 23:20:40.027 [Application] Lua signals application exit. 23:20:40.090 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 23:20:40.090 [Lua] [StateMachine] destroying 23:20:40.090 [Lua] [StateMachine] Exiting StateIngame with on_exit() 23:20:40.090 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 23:20:40.090 [Lua] PlayerManager:remove_player peer_id=110000102c53b3a 1 23:20:40.090 [Lua] PlayerManager:relinquish_unit_ownership 23:20:40.091 [Lua] [0] [C]: in function callstack [1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership [2] scripts/managers/player/player_manager.lua:293: in function func [3] scripts/mods/vmf/modules/core/network.lua:356: in function hook_chain [4] scripts/mods/vmf/modules/core/hooks.lua:181: in function remove_player [5] scripts/game_state/state_ingame.lua:1608: in function on_exit [6] foundation/scripts/util/state_machine.lua:156: in function destroy [7] scripts/game_state/game_state_machine.lua:50: in function destroy [8] scripts/boot.lua:767: in function shutdown [9] scripts/boot.lua:481:in function [1] self = table: 0000000009EED3E0; unit = [Unit \'#ID[e639728c3d9b2784]\'] [2] self = table: 0000000009EED3E0; peer_id = "110000102c53b3a"; local_player_id = 1; unique_id = "110000102c53b3a:1"; player = table: 000000000C5C7878; owned_units = table: 000000000C5C7940; unit = [Unit \'#ID[e639728c3d9b2784]\']; _ = [Unit \'#ID[e639728c3d9b2784]\'] [3] func = [function]; self = table: 0000000009EED3E0; peer_id = "110000102c53b3a" [4] hook_chain = [function] [5] self = table: 0000000010FB4F10; application_shutdown = true; local_player_id = 1; machine = table: 00000000099BC650 [6] self = table: 000000000B615C30 [7] self = table: 000000000B615C30; old_state = table: 0000000010FB4F10 [8] self = table: 00000000077C7CE8; dt = nil [1] _human_players = table: 0000000009EED1A0; network_manager = table: 000000000FA5E0C8; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000009EED260; _unit_owners = table: 0000000009EED020; _statistics_db = table: 0000000008734F20; _num_human_players = 1; _players = table: 0000000009EED320; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000FA4C2C0; [2] _human_players = table: 0000000009EED1A0; network_manager = table: 000000000FA5E0C8; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000009EED260; _unit_owners = table: 0000000009EED020; _statistics_db = table: 0000000008734F20; _num_human_players = 1; _players = table: 0000000009EED320; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000FA4C2C0; [3] _human_players = table: 0000000009EED1A0; network_manager = table: 000000000FA5E0C8; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000009EED260; _unit_owners = table: 0000000009EED020; _statistics_db = table: 0000000008734F20; _num_human_players = 1; _players = table: 0000000009EED320; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000FA4C2C0; [5] world_name = "level_world"; entity_system_bag = table: 00000000097A19C0; network_server = table: 000000000C978F08; entity_system = table: 0000000012C731B8; parent = table: 00000000077C7CE8; statistics_db = table: 0000000008734F20; is_server = true; is_in_tutorial = false; input_manager = table: 00000000085B1EB8; profile_synchronizer = table: 000000000C979958; _debug_gui = [Gui]; network_transmit = table: 000000000CB61188; _max_local_players = 4; num_local_human_players = 1; _lobby_host = table: 000000000C978AA8; world = [World]; dt = 0.014790605753660202; peer_id = "110000102c53b3a"; level = [Level]; level_key = "inn_level"; machines = table: 000000000E814638; free_flight_manager = table: 0000000009EECEA0; dice_keeper = table: 000000000C985C98; _debug_gui_immediate = [Gui]; game_mode_key = "inn"; is_in_inn = true; last_connected_to_network_at = 12.228826657868922; level_transition_handler = table: 000000000AD0CE18; viewport_name = "player_1"; network_event_delegate = table: 000000000FA4C2C0; [6] _params = table: 000000000B550C90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077C7CE8; _state = table: 0000000010FB4F10; [7] _params = table: 000000000B550C90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077C7CE8; _state = table: 0000000010FB4F10; [8] startup_package_handles = table: 0000000007834A10; is_controlled_exit = true; startup_state = "ready"; startup_packages = table: 0000000007834988; flow_return_table = table: 00000000077C7DD8; _machine = table: 000000000B615C30; quit_game = true; startup_timer = 4.2237599201616831; has_booted = true; loading_context = table: 000000000F583930; 23:20:40.091 [Lua] [GameNetworkManager] destroying game object with go_id=16 23:20:40.091 [Lua] [GameNetworkManager] destroying game object with go_id=15 23:20:40.092 [Lua] [StateMachine] destroying 23:20:40.092 [Lua] [StateMachine] Exiting StateInGameRunning with on_exit() 23:20:40.092 [Lua] Clearing all global lookup lists 23:20:40.092 [Lua] [EquipmentUI] - Destroy 23:20:40.092 [Lua] [GamePadEquipmentUI] - Destroy 23:20:40.092 [Lua] [AbilityUI] - Destroy 23:20:40.092 [Lua] [GamePadAbilityUI] - Destroy 23:20:40.092 [Lua] [IngamePlayerListUI] - Destroy 23:20:40.092 [Lua] [IngameUI] destroy 23:20:40.093 [Lua] [GameNetworkManager] destroying game object with go_id=37 23:20:40.099 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 23:20:40.148 [Lua] [Managers] Destroying state managers... 23:20:40.148 [Lua] [GameNetworkManager] Shutting down game session 23:20:40.155 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 23:20:40.236 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 23:20:40.236 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 23:20:40.237 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 23:20:40.237 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 23:20:40.242 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 23:20:40.246 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 23:20:40.248 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 23:20:40.248 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 23:20:40.252 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 23:20:40.253 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 23:20:40.253 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 23:20:40.254 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 23:20:40.256 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 23:20:40.257 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 23:20:40.259 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 23:20:40.259 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 23:20:40.263 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 23:20:40.269 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 23:20:40.271 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 23:20:40.271 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 23:20:40.273 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 23:20:40.276 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 23:20:40.278 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 23:20:40.278 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 23:20:40.280 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 23:20:40.284 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 23:20:40.285 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 23:20:40.293 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 23:20:40.293 [Lua] [Matchmaking] unregister rpcs 23:20:40.293 [Lua] [Matchmaking] destroying 23:20:40.293 [Lua] [ChatManager] Unregistering channel 1 23:20:40.293 [Lua] [EnemyPackageLoader] network_context_destroyed 23:20:40.293 [EACServer] [Destroy] Called 23:20:40.296 [Lua] [VOIP] Destroying VOIP. 23:20:40.296 [Lua] [VOIP] Leaving VOIP room. 23:20:40.296 [VoIP-Room] Client: Disconnect from host 110000102c53b3a 23:20:40.296 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient 23:20:40.297 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1, InventoryPackageSynchronizerClient 23:20:40.297 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient 23:20:40.297 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient 23:20:40.297 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 23:20:40.301 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 23:20:40.302 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 23:20:40.303 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient 23:20:40.303 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01, InventoryPackageSynchronizerClient 23:20:40.307 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1, InventoryPackageSynchronizerClient 23:20:40.307 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps, InventoryPackageSynchronizerClient 23:20:40.314 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 23:20:40.315 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient 23:20:40.315 [Lua] [LobbyHost] Destroying 23:20:40.369 [Umbra] Unload tome 23:20:40.440 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 23:20:40.440 [Lua] [Managers] Destroying state managers... 23:20:40.440 [Lua] [Managers] Destroying global managers... 23:20:40.441 [Lua] Error: scripts/mods/simple_ui/basic_gui.lua:56: attempt to index field 'world' (a nil value) [0] [C]: in function callstack [1] scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index [2] scripts/mods/simple_ui/basic_gui.lua:56: in function destroy_screen_ui [3] scripts/mods/simple_ui/basic_gui.lua:349:in function [4] [C]: in function xpcall [5] scripts/mods/vmf/modules/core/safe_calls.lua:49: in function xpcall_no_return_values [6] scripts/mods/vmf/modules/core/events.lua:13: in function run_event [7] scripts/mods/vmf/modules/core/events.lua:33: in function mods_unload_event [8] scripts/mods/vmf/vmf_loader.lua:48: in function hook_chain [9] scripts/mods/vmf/modules/core/hooks.lua:181: in function destroy [10] foundation/scripts/managers/managers.lua:21: in function destroy_global_managers [11] foundation/scripts/managers/managers.lua:48: in function destroy [12] scripts/boot.lua:768: in function shutdown [13] scripts/boot.lua:481:in function [1] error_message = "scripts/mods/simple_ui/basic_gui.lua:56: attempt to index field \'world\' (a nil value)" [2] self = table: 000000000B7DB960 [3] exit_game = true [5] mod = table: 000000000B7DB960; error_prefix = "(event) on_unload"; func = [function] [6] mod = table: 000000000B7DB960; event_name = "on_unload"; event = [function] [7] exit_game = true; event_name = "on_unload"; _ = 11; mod_name = "BasicUI"; mod = table: 000000000B7DB960 [8] func = [function] [9] hook_chain = [function] [10] index = 43; alias = "mod"; manager = table: 000000000C3BF6B8 [11] self = \n\tpackage\n\tmod\n\tlocalizer\n [12] self = table: 00000000077C7CE8; dt = nil [2] _data = table: 000000000B7DC068; gui = [crashed retrieving light userdata]; default_world = "top_ingame_view"; default_font_size = 22; default_font = "hell_shark"; default_font_material = "materials/fonts/gw_body_32"; [11] state = ; package = table: 00000000077E5E98; mod = table: 000000000C3BF6B8; localizer = table: 000000000A29E490; [12] startup_package_handles = table: 0000000007834A10; is_controlled_exit = true; startup_state = "ready"; startup_packages = table: 0000000007834988; flow_return_table = table: 00000000077C7DD8; _machine = table: 000000000B615C30; quit_game = true; startup_timer = 4.2237599201616831; has_booted = true; loading_context = table: 000000000F583930; 23:20:40.441 [Lua] [MOD][BasicUI][ERROR] (event) on_unload: scripts/mods/simple_ui/basic_gui.lua:56: attempt to index field 'world' (a nil value) 23:20:40.446 [Lua] VMF:ON_UNLOAD() 23:20:40.448 [Lua] [PackageManager] Destroy() 23:20:40.448 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 23:20:40.468 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 23:20:40.468 [Lua] [PackageManager] Unload: resource_packages/dlcs/social_wheel, boot 23:20:40.475 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 23:20:40.486 [Lua] [PackageManager] Unload: resource_packages/inventory, global 23:20:40.489 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 23:20:40.493 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 23:20:40.494 [Lua] [PackageManager] Unload: resource_packages/careers, global 23:20:40.498 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 23:20:40.498 [Lua] [PackageManager] Unload: resource_packages/dlcs/full_game, boot 23:20:40.498 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 23:20:40.499 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 23:20:40.500 [Lua] [PackageManager] Unload: resource_packages/chests_d1, global 23:20:40.500 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 23:20:40.500 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 23:20:40.500 [Lua] [PackageManager] Unload: resource_packages/decals, global 23:20:40.506 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 23:20:40.511 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 23:20:40.514 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 23:20:40.515 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 23:20:40.516 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 23:20:40.542 [Lua] [PackageManager] Unload: resource_packages/ingame, global 23:20:40.542 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 23:20:40.544 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 23:20:40.545 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 23:20:40.545 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 23:20:40.567 [Lua] [PackageManager] Unload: resource_packages/pickups, global 23:20:40.567 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 23:20:41.440 [EAC] Shutdown [Log end]