[Log version] 1
[Session] DCAA843D-948F-4BCC-8446-00E0
UTC time stamps
22:59:20.033 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2805
22:59:20.033 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2817
22:59:20.033 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2820
22:59:20.033 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2825
22:59:20.033 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2828
22:59:20.033 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2830
22:59:20.041 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2834
22:59:20.065 [Window] Window => active
22:59:20.109 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2861
22:59:20.113 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2866
22:59:20.485 [EAC] Init client 110000102c53b3a
22:59:20.485 [EAC] EAC client initialized
22:59:20.485 warning: [EAC] Failed to initialize localization
22:59:20.485 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2891
22:59:20.553 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 980)
22:59:20.885 [AFTERMATH] Initialized Aftermath
22:59:21.020 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2894
22:59:21.068 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2900
22:59:21.533 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2902
22:59:21.536 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2905
22:59:21.571 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2907
22:59:21.571 [Application] STARTUP: setup sound, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2909
22:59:21.629 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2911
22:59:21.630 [Save] Save dir: `C:\Users\chris\AppData\Roaming\fatshark\Vermintide 2`
22:59:21.630 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2930
22:59:21.630 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2949
22:59:21.690 [LightFX ] Loaded DLL.
22:59:21.690 [LightFX ] Init()
22:59:21.694 [LightFX ] LightFX failed to initialize
22:59:21.697 [Lua] boot.lua start, os clock: 3.2200000000000002
22:59:21.698 [Lua] Boot:setup() entered. time: 0 os-clock: 3.2200000000000002
22:59:21.698 [Lua] --- CPU
CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz
Vendor: GenuineIntel
Logical processors: 8
Family: 0:6, Model: 3:12
Type: 0, Stepping: 3
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000111 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16268MB
Available: 10884MB
Virtual Total: 134217727MB
Available: 134212026MB
--- OS
Windows version 10.0 build 9200, 64 bit
Windows 10
Machine ID 9df49ad7-e645-4ce0-a0b2-55382899e617
--- Graphics
Graphics card: NVIDIA GeForce GTX 980 (DirectX 11.0, 4053MB) Driver version: 41163
Graphics card: Intel(R) HD Graphics 4600 (DirectX 11.0, 112MB)
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Sound
Sound card: Speakers (Sound Blaster Recon3Di) (48000 Hz, 2 channels)
Speakers: front.left front.right
Sound card: SPDIF-Out (Sound Blaster Recon3Di) (48000 Hz, 2 channels)
Speakers: front.left front.right
--- Network
Network interface: Killer E2200 Gigabit Ethernet Controller (IPv4, IPv6)
Network interface: Kaspersky Security Data Escort Adapter (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): Razer BlackWidow X Chroma
Input device: Generic (17.0): SteelSeries
Input device: Generic (17.0): SteelSeries Sensei Gaming Mouse
22:59:21.699 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 3307
22:59:21.705 [SteamStats] RequestCurrentStats success: true
22:59:23.898 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 4.0829043749254197 os-clock: 5.4199999999999999
22:59:23.899 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
22:59:23.900 [Lua] Flushing: resource_packages/strings [ResourcePackage]
22:59:23.900 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
22:59:23.901 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
22:59:23.901 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
22:59:23.901 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
22:59:23.901 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
22:59:23.901 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
22:59:23.901 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
22:59:23.902 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
22:59:23.902 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
22:59:23.902 [Lua] *****************************************************************
22:59:23.902 [Lua] ** Initial contents of script_data **
22:59:23.902 [Lua] script_data.beta_level_progression = false
22:59:23.902 [Lua] script_data.build_identifier = 992cdaf85d77
22:59:23.902 [Lua] script_data.debug_interactions = false
22:59:23.902 [Lua] script_data.debug_voip = true
22:59:23.902 [Lua] script_data.disable_debug_draw = true
22:59:23.902 [Lua] script_data.disable_intro_trailer = false
22:59:23.902 [Lua] script_data.disable_tutorial_at_start = false
22:59:23.902 [Lua] script_data.enable_detailed_tooltips = false
22:59:23.902 [Lua] script_data.enable_social_wheel = true
22:59:23.902 [Lua] script_data.force_debug_disabled = true
22:59:23.902 [Lua] script_data.force_steam = true
22:59:23.902 [Lua] script_data.hide_fps = true
22:59:23.902 [Lua] script_data.hide_version_info = true
22:59:23.902 [Lua] script_data.matchmaking_debug = true
22:59:23.902 [Lua] script_data.network_debug = true
22:59:23.902 [Lua] script_data.network_debug_connections = true
22:59:23.902 [Lua] script_data.network_log_messages = true
22:59:23.902 [Lua] script_data.package_debug = true
22:59:23.902 [Lua] script_data.packaged_build = true
22:59:23.902 [Lua] script_data.settings = { }
22:59:23.902 [Lua] script_data.show_fps = false
22:59:23.902 [Lua] script_data.spawn_empty_chest = true
22:59:23.902 [Lua] script_data.telemetry_log_interval = 600
22:59:23.902 [Lua] script_data.tobii_button = false
22:59:23.902 [Lua] script_data.use_beta_overlay = false
22:59:23.902 [Lua] script_data.use_local_backend = false
22:59:23.902 [Lua] script_data.use_tech_telemetry = true
22:59:23.902 [Lua] script_data.use_telemetry = true
22:59:23.902 [Lua] *****************************************************************
22:59:23.902 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
22:59:23.902 [Lua] [PackageManager] Load: resource_packages/dlcs/social_wheel, boot, async-read,
22:59:23.902 [Lua] [PackageManager] Load: resource_packages/dlcs/full_game, boot, async-read,
22:59:23.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
22:59:23.910 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
22:59:23.910 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/social_wheel
22:59:23.914 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/social_wheel
22:59:23.914 [Lua] [PackageManager] Force_load: resource_packages/dlcs/social_wheel
22:59:23.914 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/full_game
22:59:23.938 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/full_game
22:59:23.938 [Lua] [PackageManager] Force_load: resource_packages/dlcs/full_game
22:59:23.939 [Lua] valid level catacombs
22:59:23.939 [Lua] valid level fort
22:59:23.939 [Lua] valid level military
22:59:23.939 [Lua] valid level warcamp
22:59:23.939 [Lua] valid level skittergate
22:59:23.939 [Lua] valid level prologue
22:59:23.939 [Lua] valid level elven_ruins
22:59:23.939 [Lua] valid level dlc_bogenhafen_city
22:59:23.939 [Lua] valid level skaven_stronghold
22:59:23.939 [Lua] valid level ground_zero
22:59:23.939 [Lua] valid level bell
22:59:23.939 [Lua] valid level ussingen
22:59:23.939 [Lua] valid level nurgle
22:59:23.939 [Lua] valid level mines
22:59:23.939 [Lua] valid level dlc_bogenhafen_slum
22:59:23.939 [Lua] valid level farmlands
22:59:23.939 [Lua] nil
22:59:23.939 [Lua] table: 0000000007807D98
22:59:23.997 [Lua] [1] = chaos_spawn (string)
22:59:23.997 [Lua] [2] = chaos_troll (string)
22:59:23.997 [Lua] [3] = chaos_dummy_sorcerer (string)
22:59:23.997 [Lua] [4] = critter_pig (string)
22:59:23.997 [Lua] [5] = pet_rat (string)
22:59:23.997 [Lua] [6] = skaven_storm_vermin_warlord (string)
22:59:23.997 [Lua] [7] = skaven_stormfiend (string)
22:59:23.997 [Lua] [8] = skaven_stormfiend_boss (string)
22:59:23.997 [Lua] [9] = chaos_vortex (string)
22:59:23.997 [Lua] [10] = skaven_storm_vermin_champion (string)
22:59:23.997 [Lua] [11] = skaven_rat_ogre (string)
22:59:23.997 [Lua] [12] = chaos_plague_wave_spawner (string)
22:59:23.997 [Lua] [13] = critter_rat (string)
22:59:23.997 [Lua] [14] = skaven_grey_seer (string)
22:59:23.997 [Lua] [15] = pet_pig (string)
22:59:23.997 [Lua] [16] = skaven_stormfiend_demo (string)
22:59:23.997 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string)
22:59:23.997 [Lua] [18] = chaos_dummy_troll (string)
22:59:23.997 [Lua] [19] = skaven_loot_rat (string)
22:59:23.997 [Lua] [20] = chaos_tentacle (string)
22:59:23.997 [Lua] [21] = chaos_corruptor_sorcerer (string)
22:59:23.997 [Lua] [22] = chaos_exalted_champion_warcamp (string)
22:59:23.997 [Lua] [23] = chaos_tentacle_sorcerer (string)
22:59:23.997 [Lua] [24] = chaos_exalted_champion_norsca (string)
22:59:23.997 [Lua] [25] = chaos_plague_sorcerer (string)
22:59:23.997 [Lua] [26] = skaven_ratling_gunner (string)
22:59:23.997 [Lua] [27] = skaven_pack_master (string)
22:59:23.997 [Lua] [28] = chaos_warrior (string)
22:59:23.997 [Lua] [29] = chaos_vortex_sorcerer (string)
22:59:23.997 [Lua] [30] = skaven_poison_wind_globadier (string)
22:59:23.997 [Lua] [31] = skaven_warpfire_thrower (string)
22:59:23.997 [Lua] [32] = skaven_gutter_runner (string)
22:59:23.997 [Lua] [33] = chaos_exalted_sorcerer (string)
22:59:23.997 [Lua] [34] = skaven_plague_monk (string)
22:59:23.997 [Lua] [35] = chaos_raider_tutorial (string)
22:59:23.997 [Lua] [36] = chaos_raider (string)
22:59:23.997 [Lua] [37] = skaven_storm_vermin_commander (string)
22:59:23.997 [Lua] [38] = skaven_storm_vermin_with_shield (string)
22:59:23.997 [Lua] [39] = chaos_berzerker (string)
22:59:23.997 [Lua] [40] = skaven_storm_vermin (string)
22:59:23.997 [Lua] [41] = skaven_dummy_clan_rat (string)
22:59:23.997 [Lua] [42] = chaos_marauder_tutorial (string)
22:59:23.997 [Lua] [43] = skaven_clan_rat (string)
22:59:23.997 [Lua] [44] = skaven_clan_rat_tutorial (string)
22:59:23.997 [Lua] [45] = skaven_clan_rat_with_shield (string)
22:59:23.997 [Lua] [46] = chaos_marauder_with_shield (string)
22:59:23.997 [Lua] [47] = chaos_fanatic (string)
22:59:23.997 [Lua] [48] = chaos_zombie (string)
22:59:23.997 [Lua] [49] = chaos_marauder (string)
22:59:23.997 [Lua] [50] = skaven_dummy_slave (string)
22:59:23.997 [Lua] [51] = skaven_slave (string)
22:59:24.031 [Lua] enemy_package_loader_policy: default
22:59:24.098 [Lua] valid level catacombs
22:59:24.098 [Lua] valid level fort
22:59:24.098 [Lua] valid level military
22:59:24.098 [Lua] valid level warcamp
22:59:24.098 [Lua] valid level skittergate
22:59:24.098 [Lua] valid level prologue
22:59:24.098 [Lua] valid level elven_ruins
22:59:24.098 [Lua] valid level dlc_bogenhafen_city
22:59:24.098 [Lua] valid level skaven_stronghold
22:59:24.098 [Lua] valid level ground_zero
22:59:24.098 [Lua] valid level bell
22:59:24.098 [Lua] valid level ussingen
22:59:24.098 [Lua] valid level nurgle
22:59:24.098 [Lua] valid level mines
22:59:24.098 [Lua] valid level dlc_bogenhafen_slum
22:59:24.098 [Lua] valid level farmlands
22:59:24.165 [Lua]
22:59:24.165 [Lua] [1] = table
22:59:24.165 [Lua] [download_pending] = false (boolean)
22:59:24.165 [Lua] [id] = 1369573612 (string)
22:59:24.165 [Lua] [banned] = false (boolean)
22:59:24.165 [Lua] [author_id] = 58813412 (number)
22:59:24.165 [Lua] [tags] = table
22:59:24.165 [Lua] [1] = Tools (string)
22:59:24.165 [Lua] [2] = applied (string)
22:59:24.165 [Lua] [3] = approved (string)
22:59:24.165 [Lua] [author] = bIbIbI(rus) (string)
22:59:24.165 [Lua] [sanctioned] = true (boolean)
22:59:24.165 [Lua] [out_of_date] = false (boolean)
22:59:24.165 [Lua] [downloading] = false (boolean)
22:59:24.165 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
22:59:24.165 [Lua] [num_children] = 0 (number)
22:59:24.165 [Lua] [ugc_status] = 3 (number)
22:59:24.165 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]QHD+ UI re-scaling
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework/wiki]the project's guide page[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
22:59:24.165 [Lua] [last_updated] = 10/10/2018 10:58:00 AM (string)
22:59:24.165 [Lua] [installed] = true (boolean)
22:59:24.165 [Lua] [enabled] = true (boolean)
22:59:24.165 [Lua] [name] = Vermintide Mod Framework (string)
22:59:24.165 [Lua] [dependency_error] = (string)
22:59:24.165 [Lua] [2] = table
22:59:24.165 [Lua] [download_pending] = false (boolean)
22:59:24.165 [Lua] [id] = 1374248490 (string)
22:59:24.165 [Lua] [children] = table
22:59:24.165 [Lua] [1] = 1369573612 (string)
22:59:24.165 [Lua] [banned] = false (boolean)
22:59:24.165 [Lua] [author_id] = 45268594 (number)
22:59:24.165 [Lua] [tags] = table
22:59:24.165 [Lua] [1] = approved (string)
22:59:24.165 [Lua] [author] = prop joe (string)
22:59:24.165 [Lua] [sanctioned] = true (boolean)
22:59:24.165 [Lua] [out_of_date] = false (boolean)
22:59:24.165 [Lua] [downloading] = false (boolean)
22:59:24.165 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921426876989228282/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
22:59:24.165 [Lua] [num_children] = 1 (number)
22:59:24.165 [Lua] [ugc_status] = 3 (number)
22:59:24.165 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
22:59:24.165 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
22:59:24.165 [Lua] [installed] = true (boolean)
22:59:24.165 [Lua] [enabled] = true (boolean)
22:59:24.165 [Lua] [name] = Penlight Lua Libraries (string)
22:59:24.165 [Lua] [dependency_error] = (string)
22:59:24.165 [Lua] [3] = table
22:59:24.165 [Lua] [download_pending] = false (boolean)
22:59:24.165 [Lua] [id] = 1389872347 (string)
22:59:24.165 [Lua] [children] = table
22:59:24.165 [Lua] [1] = 1369573612 (string)
22:59:24.165 [Lua] [banned] = false (boolean)
22:59:24.165 [Lua] [author_id] = 4821406 (number)
22:59:24.165 [Lua] [tags] = table
22:59:24.165 [Lua] [1] = approved (string)
22:59:24.165 [Lua] [author] = grasmann (string)
22:59:24.165 [Lua] [sanctioned] = true (boolean)
22:59:24.165 [Lua] [out_of_date] = false (boolean)
22:59:24.165 [Lua] [downloading] = false (boolean)
22:59:24.165 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
22:59:24.165 [Lua] [num_children] = 1 (number)
22:59:24.165 [Lua] [ugc_status] = 3 (number)
22:59:24.165 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 1.2.1
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
22:59:24.165 [Lua] [last_updated] = 7/23/2018 7:21:55 PM (string)
22:59:24.165 [Lua] [installed] = true (boolean)
22:59:24.165 [Lua] [enabled] = true (boolean)
22:59:24.165 [Lua] [name] = Simple UI (string)
22:59:24.165 [Lua] [dependency_error] = (string)
22:59:24.165 [Lua] [4] = table
22:59:24.165 [Lua] [download_pending] = false (boolean)
22:59:24.165 [Lua] [id] = 1397265260 (string)
22:59:24.165 [Lua] [children] = table
22:59:24.165 [Lua] [1] = 1369573612 (string)
22:59:24.165 [Lua] [banned] = false (boolean)
22:59:24.165 [Lua] [author_id] = 26572404 (number)
22:59:24.165 [Lua] [tags] = table
22:59:24.165 [Lua] [1] = approved (string)
22:59:24.165 [Lua] [2] = UI (string)
22:59:24.165 [Lua] [3] = QoL (string)
22:59:24.165 [Lua] [author] = Necrossin (string)
22:59:24.165 [Lua] [sanctioned] = true (boolean)
22:59:24.165 [Lua] [out_of_date] = false (boolean)
22:59:24.165 [Lua] [downloading] = false (boolean)
22:59:24.165 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
22:59:24.165 [Lua] [num_children] = 1 (number)
22:59:24.165 [Lua] [ugc_status] = 3 (number)
22:59:24.165 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[h1][b]
Also, Controller HUD is not supported. Yet.
[/b][/h1]
[h1][b][u]Workaround for 1.2.1 issues, while you are waiting for a fix:[/u][/b]
change [b][i]use_gamepad_hud_layout[/i][/b] to [b][i]false[/i][/b] (without quotation marks) in [b][i]C:\Users\YourPCName\AppData\Roaming\Fatshark\Vermintide 2\user_config.config[/i][/b]
[/h1] (string)
22:59:24.165 [Lua] [last_updated] = 9/19/2018 4:29:11 PM (string)
22:59:24.165 [Lua] [installed] = true (boolean)
22:59:24.165 [Lua] [enabled] = true (boolean)
22:59:24.165 [Lua] [name] = Numeric UI (string)
22:59:24.165 [Lua] [dependency_error] = (string)
22:59:24.165 [Lua] [5] = table
22:59:24.165 [Lua] [download_pending] = false (boolean)
22:59:24.165 [Lua] [id] = 1402971136 (string)
22:59:24.165 [Lua] [children] = table
22:59:24.165 [Lua] [1] = 1369573612 (string)
22:59:24.165 [Lua] [banned] = false (boolean)
22:59:24.165 [Lua] [author_id] = 38300192 (number)
22:59:24.165 [Lua] [tags] = table
22:59:24.165 [Lua] [1] = approved (string)
22:59:24.165 [Lua] [2] = UI (string)
22:59:24.165 [Lua] [3] = QoL (string)
22:59:24.165 [Lua] [author] = Tomoko 👿 (string)
22:59:24.165 [Lua] [sanctioned] = true (boolean)
22:59:24.165 [Lua] [out_of_date] = false (boolean)
22:59:24.165 [Lua] [downloading] = false (boolean)
22:59:24.165 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string)
22:59:24.165 [Lua] [num_children] = 1 (number)
22:59:24.165 [Lua] [ugc_status] = 3 (number)
22:59:24.165 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most.
Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber.
Currently shows for
* Bombs
* Hp Pots and Medpacks,
* Ammo drops
* Potions
* Tomes
* Grimes
TODO:
* More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz
* Weight hp pots more toward grim carriers
* Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less
* More adjustable options for the above.
* Show when you are trying to give the item to some one.
If you have any sugestions that I may have missed above please feel free to share with me :>
(string)
22:59:24.165 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string)
22:59:24.165 [Lua] [installed] = true (boolean)
22:59:24.165 [Lua] [enabled] = true (boolean)
22:59:24.165 [Lua] [name] = Needii (string)
22:59:24.165 [Lua] [dependency_error] = (string)
22:59:24.165 [Lua] [6] = table
22:59:24.165 [Lua] [download_pending] = false (boolean)
22:59:24.165 [Lua] [id] = 1383542440 (string)
22:59:24.165 [Lua] [children] = table
22:59:24.165 [Lua] [1] = 1369573612 (string)
22:59:24.165 [Lua] [banned] = false (boolean)
22:59:24.165 [Lua] [author_id] = 45268594 (number)
22:59:24.165 [Lua] [tags] = table
22:59:24.165 [Lua] [1] = approved (string)
22:59:24.165 [Lua] [2] = UI (string)
22:59:24.165 [Lua] [author] = prop joe (string)
22:59:24.165 [Lua] [sanctioned] = true (boolean)
22:59:24.165 [Lua] [out_of_date] = false (boolean)
22:59:24.165 [Lua] [downloading] = false (boolean)
22:59:24.165 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string)
22:59:24.165 [Lua] [num_children] = 1 (number)
22:59:24.165 [Lua] [ugc_status] = 3 (number)
22:59:24.165 [Lua] [description] = Track kills done with a weapon.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
22:59:24.165 [Lua] [last_updated] = 9/20/2018 3:17:51 PM (string)
22:59:24.165 [Lua] [installed] = true (boolean)
22:59:24.165 [Lua] [enabled] = true (boolean)
22:59:24.165 [Lua] [name] = Weapon Kill Counter (string)
22:59:24.165 [Lua] [dependency_error] = (string)
22:59:24.165 [Lua] [7] = table
22:59:24.165 [Lua] [download_pending] = false (boolean)
22:59:24.165 [Lua] [version] = unversioned (string)
22:59:24.165 [Lua] [id] = 1384066089 (string)
22:59:24.165 [Lua] [children] = table
22:59:24.165 [Lua] [1] = 1369573612 (string)
22:59:24.165 [Lua] [2] = 1374248490 (string)
22:59:24.165 [Lua] [banned] = false (boolean)
22:59:24.165 [Lua] [author_id] = 45268594 (number)
22:59:24.165 [Lua] [tags] = table
22:59:24.165 [Lua] [1] = approved (string)
22:59:24.165 [Lua] [2] = QoL (string)
22:59:24.165 [Lua] [author] = prop joe (string)
22:59:24.165 [Lua] [sanctioned] = true (boolean)
22:59:24.165 [Lua] [out_of_date] = false (boolean)
22:59:24.165 [Lua] [downloading] = false (boolean)
22:59:24.165 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929449650198/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
22:59:24.165 [Lua] [num_children] = 2 (number)
22:59:24.165 [Lua] [ugc_status] = 3 (number)
22:59:24.165 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects.
Affects:
- huntsman, ranger, slayer, zealot and shade screen filters
- slayer audio distortions
Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
22:59:24.165 [Lua] [last_updated] = 9/19/2018 4:03:08 PM (string)
22:59:24.165 [Lua] [installed] = true (boolean)
22:59:24.165 [Lua] [enabled] = true (boolean)
22:59:24.165 [Lua] [name] = Neuter Ult Effects (string)
22:59:24.165 [Lua] [dependency_error] = (string)
22:59:24.165 [Lua] [8] = table
22:59:24.165 [Lua] [download_pending] = false (boolean)
22:59:24.165 [Lua] [version] = unversioned (string)
22:59:24.165 [Lua] [id] = 1459917022 (string)
22:59:24.165 [Lua] [children] = table
22:59:24.165 [Lua] [1] = 1369573612 (string)
22:59:24.165 [Lua] [banned] = false (boolean)
22:59:24.165 [Lua] [author_id] = 155839973 (number)
22:59:24.165 [Lua] [tags] = table
22:59:24.165 [Lua] [1] = approved (string)
22:59:24.165 [Lua] [2] = UI (string)
22:59:24.165 [Lua] [3] = QoL (string)
22:59:24.165 [Lua] [author] = Gohas (string)
22:59:24.165 [Lua] [sanctioned] = true (boolean)
22:59:24.165 [Lua] [out_of_date] = false (boolean)
22:59:24.165 [Lua] [downloading] = false (boolean)
22:59:24.165 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
22:59:24.165 [Lua] [num_children] = 1 (number)
22:59:24.165 [Lua] [ugc_status] = 3 (number)
22:59:24.165 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
>>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
22:59:24.165 [Lua] [last_updated] = 9/11/2018 4:56:52 PM (string)
22:59:24.165 [Lua] [installed] = true (boolean)
22:59:24.165 [Lua] [enabled] = true (boolean)
22:59:24.165 [Lua] [name] = Parry Indicator (string)
22:59:24.165 [Lua] [dependency_error] = (string)
22:59:24.165 [Lua] [9] = table
22:59:24.165 [Lua] [download_pending] = false (boolean)
22:59:24.165 [Lua] [version] = unversioned (string)
22:59:24.165 [Lua] [id] = 1455893647 (string)
22:59:24.165 [Lua] [banned] = false (boolean)
22:59:24.165 [Lua] [author_id] = 38895286 (number)
22:59:24.165 [Lua] [tags] = table
22:59:24.165 [Lua] [1] = approved (string)
22:59:24.165 [Lua] [2] = UI (string)
22:59:24.165 [Lua] [3] = QoL (string)
22:59:24.165 [Lua] [author] = Squatting Bear (string)
22:59:24.165 [Lua] [sanctioned] = true (boolean)
22:59:24.165 [Lua] [out_of_date] = false (boolean)
22:59:24.165 [Lua] [downloading] = false (boolean)
22:59:24.165 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
22:59:24.165 [Lua] [num_children] = 0 (number)
22:59:24.165 [Lua] [ugc_status] = 3 (number)
22:59:24.165 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
[b]KNOWN ISSUE: this mod will cause serious problems if you have enabled the game's "Small Network Packets" option (it's in the Options menu on the Network tab). You should either switch off that option or disable this mod, don't try to use both at the same time.[/b]
Version: 1.0.0
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
(string)
22:59:24.165 [Lua] [last_updated] = 8/29/2018 2:28:07 PM (string)
22:59:24.165 [Lua] [installed] = true (boolean)
22:59:24.165 [Lua] [enabled] = true (boolean)
22:59:24.165 [Lua] [name] = Player List Plus (string)
22:59:24.165 [Lua] [dependency_error] = (string)
22:59:24.165 [Lua] [10] = table
22:59:24.165 [Lua] [download_pending] = false (boolean)
22:59:24.165 [Lua] [version] = unversioned (string)
22:59:24.165 [Lua] [id] = 1383433646 (string)
22:59:24.165 [Lua] [children] = table
22:59:24.165 [Lua] [1] = 1369573612 (string)
22:59:24.165 [Lua] [banned] = false (boolean)
22:59:24.165 [Lua] [author_id] = 45268594 (number)
22:59:24.165 [Lua] [tags] = table
22:59:24.165 [Lua] [1] = approved (string)
22:59:24.165 [Lua] [2] = UI (string)
22:59:24.165 [Lua] [3] = QoL (string)
22:59:24.165 [Lua] [author] = prop joe (string)
22:59:24.165 [Lua] [sanctioned] = true (boolean)
22:59:24.165 [Lua] [out_of_date] = false (boolean)
22:59:24.165 [Lua] [downloading] = false (boolean)
22:59:24.165 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
22:59:24.165 [Lua] [num_children] = 1 (number)
22:59:24.165 [Lua] [ugc_status] = 3 (number)
22:59:24.165 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string)
22:59:24.165 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string)
22:59:24.165 [Lua] [installed] = true (boolean)
22:59:24.165 [Lua] [enabled] = true (boolean)
22:59:24.165 [Lua] [name] = Persistent Ammo Counter (string)
22:59:24.165 [Lua] [dependency_error] = (string)
22:59:24.165 [Lua] [11] = table
22:59:24.165 [Lua] [download_pending] = false (boolean)
22:59:24.165 [Lua] [version] = unversioned (string)
22:59:24.165 [Lua] [id] = 1393343095 (string)
22:59:24.165 [Lua] [children] = table
22:59:24.165 [Lua] [1] = 1369573612 (string)
22:59:24.165 [Lua] [2] = 1374248490 (string)
22:59:24.165 [Lua] [banned] = false (boolean)
22:59:24.165 [Lua] [author_id] = 45268594 (number)
22:59:24.165 [Lua] [tags] = table
22:59:24.165 [Lua] [1] = approved (string)
22:59:24.165 [Lua] [2] = UI (string)
22:59:24.165 [Lua] [author] = prop joe (string)
22:59:24.165 [Lua] [sanctioned] = true (boolean)
22:59:24.165 [Lua] [out_of_date] = false (boolean)
22:59:24.165 [Lua] [downloading] = false (boolean)
22:59:24.165 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
22:59:24.165 [Lua] [num_children] = 2 (number)
22:59:24.165 [Lua] [ugc_status] = 3 (number)
22:59:24.165 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
22:59:24.165 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
22:59:24.165 [Lua] [installed] = true (boolean)
22:59:24.165 [Lua] [enabled] = true (boolean)
22:59:24.166 [Lua] [name] = Scoreboard Tweaks (string)
22:59:24.166 [Lua] [dependency_error] = (string)
22:59:24.166 [Lua] [12] = table
22:59:24.166 [Lua] [download_pending] = false (boolean)
22:59:24.166 [Lua] [version] = unversioned (string)
22:59:24.166 [Lua] [id] = 1421155919 (string)
22:59:24.166 [Lua] [children] = table
22:59:24.166 [Lua] [1] = 1369573612 (string)
22:59:24.166 [Lua] [banned] = false (boolean)
22:59:24.166 [Lua] [author_id] = 75308424 (number)
22:59:24.166 [Lua] [tags] = table
22:59:24.166 [Lua] [1] = approved (string)
22:59:24.166 [Lua] [author] = th-om (string)
22:59:24.166 [Lua] [sanctioned] = true (boolean)
22:59:24.166 [Lua] [out_of_date] = false (boolean)
22:59:24.166 [Lua] [downloading] = false (boolean)
22:59:24.166 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string)
22:59:24.166 [Lua] [num_children] = 1 (number)
22:59:24.166 [Lua] [ugc_status] = 3 (number)
22:59:24.166 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string)
22:59:24.166 [Lua] [last_updated] = 9/10/2018 11:04:51 PM (string)
22:59:24.166 [Lua] [installed] = true (boolean)
22:59:24.166 [Lua] [enabled] = true (boolean)
22:59:24.166 [Lua] [name] = Mission timer (string)
22:59:24.166 [Lua] [dependency_error] = (string)
22:59:24.166 [Lua]
22:59:24.166 [Lua]
22:59:24.166 [Lua] [1384066089] = 10 (number)
22:59:24.166 [Lua] [1459917022] = 6 (number)
22:59:24.166 [Lua] [1397265260] = 11 (number)
22:59:24.166 [Lua] [1374248490] = 7 (number)
22:59:24.166 [Lua] [1383433646] = 5 (number)
22:59:24.166 [Lua] [1393343095] = 4 (number)
22:59:24.166 [Lua] [1369573612] = 9 (number)
22:59:24.166 [Lua] [1389872347] = 1 (number)
22:59:24.166 [Lua] [1421155919] = 3 (number)
22:59:24.166 [Lua] [1402971136] = 0 (number)
22:59:24.166 [Lua] [1455893647] = 2 (number)
22:59:24.166 [Lua] [1383542440] = 8 (number)
22:59:24.166 [Lua]
22:59:24.168 [Lua]
22:59:24.168 [Lua] [1384066089] = 10 (number)
22:59:24.168 [Lua] [1459917022] = 6 (number)
22:59:24.168 [Lua] [1397265260] = 11 (number)
22:59:24.168 [Lua] [1374248490] = 7 (number)
22:59:24.168 [Lua] [1383433646] = 5 (number)
22:59:24.168 [Lua] [1393343095] = 4 (number)
22:59:24.168 [Lua] [1369573612] = 9 (number)
22:59:24.168 [Lua] [1389872347] = 1 (number)
22:59:24.168 [Lua] [1421155919] = 3 (number)
22:59:24.168 [Lua] [1402971136] = 0 (number)
22:59:24.168 [Lua] [1455893647] = 2 (number)
22:59:24.168 [Lua] [1383542440] = 8 (number)
22:59:24.168 [Lua]
22:59:24.168 [Lua] <>modded = true<>
22:59:24.169 [Lua] <>mod = true<>
22:59:24.213 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
22:59:24.222 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
22:59:24.222 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
22:59:24.222 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [table: 0x0a5bb378] (Origin: function: 0x0a5bbb30)
22:59:24.222 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [table: 0x0a5bb378] (Origin: function: 0x0a5bbf80)
22:59:24.222 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [table: 0x09c39cf0] (Origin: function: 0x09c3a8f8)
22:59:24.222 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [table: 0x09c39cf0] (Origin: function: 0x09c3aaa8)
22:59:24.222 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [table: 0x0a7fa418] (Origin: function: 0x0a9cba68)
22:59:24.222 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [table: 0x0a7fa418] (Origin: function: 0x0a9cbc50)
22:59:24.222 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_views' from [table: 0x0c113060] (Origin: function: 0x0c113120)
22:59:24.222 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [table: 0x0c113060] (Origin: function: 0x0c113310)
22:59:24.222 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [table: 0x0c113060] (Origin: function: 0x0c1133f0)
22:59:24.223 [Lua] [MOD][VMF][INFO] (hook): Hooking 'UIResolutionScale' from [_G] (Origin: function: 0x09c31bf0)
22:59:24.223 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [table: 0x07870c98] (Origin: function: 0x07870f68)
22:59:24.223 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
22:59:24.223 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
22:59:24.223 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x093a5148] (Origin: function: 0x093a5488)
22:59:24.223 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [table: 0x0aa5a278] (Origin: function: 0x0aa5a548)
22:59:24.223 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x0b4ba518] (Origin: function: 0x0b4ba7c8)
22:59:24.223 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [table: 0x0aa5a278] (Origin: function: 0x0aa5a358)
22:59:24.223 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [table: 0x0aa5a278] (Origin: function: 0x0aa5a528)
22:59:24.223 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
22:59:24.223 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [table: 0x0c3be990] (Origin: function: 0x0c3bf270)
22:59:24.223 [Lua] <>modded = true<>
22:59:24.224 [Lua] <>mod = true<>
22:59:24.227 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
22:59:24.229 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
22:59:24.229 [Lua] <>modded = true<>
22:59:24.230 [Lua] <>mod = true<>
22:59:24.232 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
22:59:24.234 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
22:59:24.234 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [table: 0x0a36a9c8] (Origin: function: 0x0a36ba88)
22:59:24.234 [Lua] <>modded = true<>
22:59:24.235 [Lua] <>mod = true<>
22:59:24.238 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
22:59:24.239 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
22:59:24.240 [Lua] [MOD][NumericUI][INFO] (options): using legacy widget definitions
22:59:24.240 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [table: 0x0abc2198] (Origin: function: 0x0abc2570)
22:59:24.240 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [table: 0x0abc2198] (Origin: function: 0x0abc28a8)
22:59:24.240 [Lua] <>modded = true<>
22:59:24.241 [Lua] <>mod = true<>
22:59:24.243 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]`
22:59:24.244 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]`
22:59:24.244 [Lua] [MOD][Needii][INFO] (options): using legacy widget definitions
22:59:24.244 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [table: 0x0aae6190] (Origin: function: 0x0aae91a0)
22:59:24.244 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii
22:59:24.244 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii
22:59:24.244 [Lua] <>modded = true<>
22:59:24.246 [Lua] <>mod = true<>
22:59:24.249 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]`
22:59:24.250 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]`
22:59:24.250 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [table: 0x09ff1a20] (Origin: function: 0x09ff1c40)
22:59:24.250 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x09cb9e48] (Origin: function: 0x09cb9f28)
22:59:24.250 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter
22:59:24.250 [Lua] <>modded = true<>
22:59:24.251 [Lua] <>mod = true<>
22:59:24.254 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]`
22:59:24.255 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]`
22:59:24.256 [Lua] [MOD][NeuterUltEffects][INFO] (options): using legacy widget definitions
22:59:24.256 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'create_particles' from [table: 0x077cfc88] (Origin: function: 0x077d3450)
22:59:24.256 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'apply_huntsman_activated_ability' from [table: 0x08c9fbb0] (Origin: function: 0x08ca07e8)
22:59:24.256 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update_mood' from [table: 0x0a516928] (Origin: function: 0x0a516da0)
22:59:24.256 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'play_hud_sound_event' from [table: 0x08d30460] (Origin: function: 0x08d30ba0)
22:59:24.256 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking '_play_screen_effect' from [table: 0x08cb13d8] (Origin: function: 0x08cb1bb8)
22:59:24.256 [Lua] [MOD][NeuterUltEffects][INFO] (hook_safe): Hooking 'init' from [table: 0x08d93bc0] (Origin: function: 0x08d93e70)
22:59:24.256 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'spawn_inventory_unit' from [table: 0x08d54578] (Origin: function: 0x08d547c8)
22:59:24.256 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'flow_event' from [table: 0x077d6130] (Origin: function: 0x077d7e90)
22:59:24.256 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking '_shotgun_shoot' from [table: 0x091d7be8] (Origin: function: 0x091d7ce8)
22:59:24.256 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'client_owner_post_update' from [table: 0x091f9798] (Origin: function: 0x091f9858)
22:59:24.256 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'client_owner_post_update' from [table: 0x09203880] (Origin: function: 0x09203940)
22:59:24.256 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'client_owner_post_update' from [table: 0x091f62b8] (Origin: function: 0x091f6378)
22:59:24.256 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'client_owner_post_update' from [table: 0x091d9a70] (Origin: function: 0x091d9b30)
22:59:24.256 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'init' from [table: 0x094cc870] (Origin: function: 0x094ccb20)
22:59:24.256 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'initialize_projectile' from [table: 0x09192510] (Origin: function: 0x091925f0)
22:59:24.256 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'initialize_projectile' from [table: 0x0918ddc0] (Origin: function: 0x0918de80)
22:59:24.256 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'rpc_play_dialogue_event' from [table: 0x08d12b80] (Origin: function: 0x08d14310)
22:59:24.256 [Lua] [MOD][NeuterUltEffects][INFO] (hooks): Enabling all hooks for mod: NeuterUltEffects
22:59:24.256 [Lua] <>modded = true<>
22:59:24.257 [Lua] <>mod = true<>
22:59:24.259 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]`
22:59:24.260 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]`
22:59:24.260 [Lua] [MOD][Parry Indicator][INFO] (options): using legacy widget definitions
22:59:24.260 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [table: 0x0ab0fb60] (Origin: function: 0x0ab0fed0)
22:59:24.260 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [table: 0x08cb13d8] (Origin: function: 0x08cb1a10)
22:59:24.260 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x08cb13d8] (Origin: function: 0x08cb1a30)
22:59:24.260 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [table: 0x08cb13d8] (Origin: function: 0x08cb1ab0)
22:59:24.261 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [table: 0x091dde70] (Origin: function: 0x091de1d0)
22:59:24.261 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [table: 0x091dde70] (Origin: function: 0x091de320)
22:59:24.261 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [table: 0x091dde70] (Origin: function: 0x091de368)
22:59:24.261 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [table: 0x091e7810] (Origin: function: 0x091e78d0)
22:59:24.261 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [table: 0x091e7810] (Origin: function: 0x091e7e10)
22:59:24.261 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x07d71060] (Origin: function: 0x07d71088)
22:59:24.261 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x07d71060] (Origin: function: 0x07d710e0)
22:59:24.261 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x07d71060] (Origin: function: 0x07d71100)
22:59:24.261 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x07d714e0] (Origin: function: 0x07d71508)
22:59:24.261 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x07d714e0] (Origin: function: 0x07d71560)
22:59:24.261 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x07d714e0] (Origin: function: 0x07d71580)
22:59:24.261 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x07d71e10] (Origin: function: 0x07d71e38)
22:59:24.261 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x07d71e10] (Origin: function: 0x07d71e90)
22:59:24.261 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x07d71e10] (Origin: function: 0x07d71eb0)
22:59:24.261 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator
22:59:24.261 [Lua] <>modded = true<>
22:59:24.262 [Lua] <>mod = true<>
22:59:24.265 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]`
22:59:24.265 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]`
22:59:24.266 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [table: 0x0ab6b858] (Origin: function: 0x0ab6bc98)
22:59:24.266 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [table: 0x0ab6b858] (Origin: function: 0x0ab6bd78)
22:59:24.266 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [table: 0x0ab6b858] (Origin: function: 0x0ab6bfc8)
22:59:24.266 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [table: 0x0ab6b858] (Origin: function: 0x0ab6bee0)
22:59:24.266 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [table: 0x08d54a30] (Origin: function: 0x08d55008)
22:59:24.266 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [table: 0x08d54a30] (Origin: function: 0x08d555f0)
22:59:24.266 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [table: 0x08c03308] (Origin: function: 0x08c04410)
22:59:24.266 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [table: 0x08c03308] (Origin: function: 0x08c04768)
22:59:24.266 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [table: 0x09b7d400] (Origin: function: 0x09b7d4c0)
22:59:24.266 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [table: 0x09b7d400] (Origin: function: 0x09b7d4e0)
22:59:24.266 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout
22:59:24.266 [Lua] <>modded = true<>
22:59:24.266 [Lua] <>mod = true<>
22:59:24.269 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]`
22:59:24.269 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]`
22:59:24.269 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [table: 0x0abf7b18] (Origin: function: 0x0abf89b0)
22:59:24.269 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [table: 0x0ac1a768] (Origin: function: 0x0ac1b690)
22:59:24.269 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [table: 0x0abf7b18] (Origin: function: 0x0abf8a10)
22:59:24.269 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [table: 0x0ac1a768] (Origin: function: 0x0ac1b2e0)
22:59:24.269 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo
22:59:24.269 [Lua] <>modded = true<>
22:59:24.270 [Lua] <>mod = true<>
22:59:24.272 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]`
22:59:24.273 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]`
22:59:24.273 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x07887260)
22:59:24.273 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [table: 0x0c1be910] (Origin: function: 0x0c1bee38)
22:59:24.273 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [table: 0x08ce1910] (Origin: function: 0x08ce1d50)
22:59:24.273 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [table: 0x0c1be910] (Origin: function: 0x0c1bf488)
22:59:24.273 [Lua] <>modded = true<>
22:59:24.274 [Lua] <>mod = true<>
22:59:24.276 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]`
22:59:24.277 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]`
22:59:24.277 [Lua] [MOD][Mission timer][INFO] (options): using legacy widget definitions
22:59:24.277 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [table: 0x08cc33a8] (Origin: function: 0x08cc3a88)
22:59:24.277 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [table: 0x0a59bbd0] (Origin: function: 0x0a59c988)
22:59:24.277 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [table: 0x0c1be910] (Origin: function: 0x0c1bec00)
22:59:24.277 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'load_level' from [table: 0x09dbe808] (Origin: function: 0x09dbf468)
22:59:24.277 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer
22:59:24.278 [Lua] <>project = vermintide 2<>
22:59:24.278 [Lua] <>build = release<>
22:59:24.278 [Lua] <>platform = win32<>
22:59:24.278 [Lua] <>title_id = 5107<>
22:59:24.278 [Lua] <>engine_revision = 992cdaf85d77<>
22:59:24.278 [Lua] <>content_revision = 123448<>
22:59:24.278 [Lua] <>rendering_backend = dx11<>
22:59:24.278 [Lua] <>user_id = 110000102c53b3a<>
22:59:24.278 [Lua] <>machine_id = 9df49ad7-e645-4ce0-a0b2-55382899e617<>
22:59:24.278 [Lua] [Boot] Application build: release
22:59:24.278 [Lua] [Boot] Engine revision: 992cdaf85d77
22:59:24.278 [Lua] [Boot] Content revision: 123448
22:59:24.279 [Lua] [Boot] User ID: 110000102c53b3a Musenknast
22:59:24.284 [Lua] [SmokeTest] Disabled
22:59:24.284 [Save] Loading `telemetry`
22:59:24.284 [Lua] Game:setup() total time: 0.0049999999999999
22:59:24.284 [Lua] handle rev info: 0
22:59:24.284 [Lua] handle gfx quality: 0
22:59:24.284 [Lua] default settings: 0
22:59:24.284 [Lua] user settings: 0
22:59:24.284 [Lua] set frame times: 0
22:59:24.284 [Lua] init random: 0
22:59:24.284 [Lua] managers: 0.0049999999999998934
22:59:24.284 [Lua]
22:59:24.284 [Lua] unaccounted: 0
22:59:24.284 [Lua] [Boot] use baked enemy meshes: false
22:59:24.284 [Lua] [StateMachine] Init StateSplashScreen
22:59:24.284 [Lua] [StateMachine] Entering StateSplashScreen with on_enter()
22:59:24.285 [Save] Load done
22:59:24.326 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
22:59:24.326 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
22:59:24.326 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
22:59:24.326 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
22:59:24.326 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
22:59:24.326 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
22:59:24.326 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
22:59:24.329 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
22:59:24.329 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
22:59:24.329 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
22:59:24.329 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
22:59:24.329 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
22:59:24.533 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
22:59:24.533 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
22:59:24.534 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
22:59:24.550 [Lua] doing_stuff
22:59:24.567 [Lua] MUSIC MANAGER Play_fatshark_logo 1 0
22:59:24.952 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
22:59:24.952 [Lua] [PackageManager] Force_load: resource_packages/title_screen
22:59:24.953 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
22:59:25.070 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
22:59:25.070 [Lua] [PackageManager] Force_load: resource_packages/menu
22:59:25.070 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
22:59:25.221 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
22:59:25.221 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
22:59:25.221 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
22:59:25.808 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
22:59:25.808 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
22:59:25.808 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
22:59:25.892 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
22:59:25.892 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
22:59:25.892 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
22:59:25.892 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
22:59:25.892 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
22:59:25.892 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
22:59:25.892 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
22:59:25.892 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
22:59:25.892 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
22:59:25.892 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
22:59:25.892 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
22:59:25.892 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
22:59:25.892 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
22:59:25.892 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
22:59:25.892 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
22:59:25.892 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
22:59:25.892 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
22:59:25.892 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
22:59:25.892 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
22:59:25.892 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
22:59:26.010 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
22:59:26.010 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
22:59:26.010 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
22:59:26.548 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
22:59:26.548 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
22:59:26.549 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
22:59:27.007 [Lua] MUSIC MANAGER Stop_fatshark_logo 2 0
22:59:27.225 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
22:59:27.225 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
22:59:27.225 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
22:59:27.729 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
22:59:27.729 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
22:59:27.730 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
22:59:28.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
22:59:28.347 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
22:59:28.347 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
22:59:28.614 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
22:59:28.614 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
22:59:28.614 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
22:59:28.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
22:59:28.948 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
22:59:28.949 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
22:59:29.149 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
22:59:29.149 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
22:59:29.150 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
22:59:29.332 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
22:59:29.333 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
22:59:29.333 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
22:59:29.852 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
22:59:29.852 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
22:59:29.852 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [table: 0x09c2b2a0] (Origin: function: 0x09192df8)
22:59:29.852 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [table: 0x0c1c9d68] (Origin: function: 0x0a5588c0)
22:59:29.852 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [table: 0x0c1c9d68] (Origin: function: 0x0c1ca048)
22:59:29.852 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [table: 0x09c2b2a0] (Origin: function: 0x0a5f79a8)
22:59:29.852 [Lua] [StateMachine] Exiting StateSplashScreen with on_exit()
22:59:29.853 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
22:59:29.853 [Lua] [StateMachine] Entering StateTitleScreen with on_enter()
22:59:29.853 [Lua] [Gamestate] Enter StateTitleScreen
22:59:29.902 [Lua] [StateMachine] Init StateTitleScreenMain
22:59:29.902 [Lua] [StateMachine] Entering StateTitleScreenMain with on_enter()
22:59:29.902 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
22:59:29.902 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
22:59:29.902 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
22:59:29.902 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
22:59:29.902 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
22:59:29.904 warning: [Lua] CHAT FONT SIZE DISABLED
22:59:29.904 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
22:59:29.906 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
22:59:29.906 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
22:59:29.907 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
22:59:29.907 [Lua] [StateMachine] Exiting StateTitleScreenMain with on_exit()
22:59:29.907 [Lua] [StateMachine] Entering StateTitleScreenInitNetwork with on_enter()
22:59:29.907 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
22:59:29.907 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
22:59:29.907 [Save] Loading `save_data`
22:59:29.908 [Save] Load done
22:59:29.922 [Lua] [BackendManagerPlayFab] Backend Enabled
22:59:30.043 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
22:59:30.043 [Lua] [PackageManager] Force_load: resource_packages/inventory
22:59:30.044 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
22:59:30.159 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
22:59:30.159 [Lua] [PackageManager] Force_load: resource_packages/careers
22:59:30.159 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
22:59:30.209 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
22:59:30.209 [Lua] [PackageManager] Force_load: resource_packages/decals
22:59:30.209 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
22:59:30.311 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
22:59:30.311 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
22:59:30.311 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
22:59:31.911 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
22:59:31.911 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
22:59:31.912 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
22:59:32.971 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
22:59:32.971 [Lua] [PackageManager] Force_load: resource_packages/ingame
22:59:32.972 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
22:59:33.862 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
22:59:33.862 [Lua] [PackageManager] Force_load: resource_packages/pickups
22:59:33.862 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
22:59:34.048 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
22:59:34.048 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
22:59:36.207 [Lua] Populating data for character 1 15
22:59:36.457 [Lua] Requesting character data for index 2 15
22:59:36.457 [Lua] Populating data for character 2 15
22:59:36.691 [Lua] Requesting character data for index 3 15
22:59:36.691 [Lua] Populating data for character 3 15
22:59:36.925 [Lua] Requesting character data for index 4 15
22:59:36.925 [Lua] Populating data for character 4 15
22:59:37.409 [Lua] Requesting character data for index 5 15
22:59:37.409 [Lua] Populating data for character 5 15
22:59:37.660 [Lua] Requesting character data for index 6 15
22:59:37.660 [Lua] Populating data for character 6 15
22:59:37.910 [Lua] Requesting character data for index 7 15
22:59:37.910 [Lua] Populating data for character 7 15
22:59:38.162 [Lua] Requesting character data for index 8 15
22:59:38.162 [Lua] Populating data for character 8 15
22:59:38.397 [Lua] Requesting character data for index 9 15
22:59:38.397 [Lua] Populating data for character 9 15
22:59:38.631 [Lua] Requesting character data for index 10 15
22:59:38.631 [Lua] Populating data for character 10 15
22:59:38.865 [Lua] Requesting character data for index 11 15
22:59:38.865 [Lua] Populating data for character 11 15
22:59:39.099 [Lua] Requesting character data for index 12 15
22:59:39.099 [Lua] Populating data for character 12 15
22:59:39.332 [Lua] Requesting character data for index 13 15
22:59:39.332 [Lua] Populating data for character 13 15
22:59:39.566 [Lua] Requesting character data for index 14 15
22:59:39.566 [Lua] Populating data for character 14 15
22:59:39.800 [Lua] Requesting character data for index 15 15
22:59:39.800 [Lua] Populating data for character 15 15
22:59:40.303 [Lua] Player statistics loaded!
22:59:40.836 [Lua] Keep decoration player data loaded!
22:59:40.853 [Lua] [StateMachine] Exiting StateTitleScreenInitNetwork with on_exit()
22:59:40.853 [Lua] [StateMachine] Entering StateTitleScreenLoadSave with on_enter()
22:59:40.853 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
22:59:41.870 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
22:59:41.871 [Lua] [StateMachine] Exiting StateTitleScreen with on_exit()
22:59:41.871 [Lua] [StateMachine] destroying
22:59:41.871 [Lua] [StateMachine] Exiting StateTitleScreenLoadSave with on_exit()
22:59:41.871 [Lua] [Managers] Destroying state managers...
22:59:41.871 [Lua] MUSIC MANAGER Stop_menu_screen_music 3 0
22:59:41.871 [Lua] [StateMachine] Entering StateLoading with on_enter()
22:59:41.871 [Lua] [Gamestate] Enter state StateLoading
22:59:41.919 [Lua] [StateLoading] Auto Skip: nil
22:59:41.920 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
22:59:41.920 [Lua] [StateMachine] Init StateLoadingRestartNetwork
22:59:41.920 [Lua] [StateMachine] Entering StateLoadingRestartNetwork with on_enter()
22:59:41.920 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
22:59:41.920 [Lua] state_loading_restart_network JOIN VIA STEAM 0
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_network_clock_sync_request
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_network_time_sync_response
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_response
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_request
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_add_damage
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_heal
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_ai_drop_single_item
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_ai_inventory_wield
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_ai_show_single_item
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_start
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_end
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_interest_point_chatter_update
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_rotation_scale
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_translation_scale
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_set_script_driven
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_set_affected_by_gravity
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_driven
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_constrain_ai
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_1
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_2
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_3
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_4
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_5
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_6
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_7
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_8
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_9
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_10
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_11
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_12
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_create_bot_nav_transition
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_pacing_changed
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_play_dialogue_event
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_trigger_dialogue_event
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_interrupt_dialogue_event
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_anim_event
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_anim_event_variable_float
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_update_anim_variable_done
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_attack_hit
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_enemy_has_target
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_enemy_is_alerted
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_set_blocking
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_status_change_bool
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_skinned_surface_mtr_fx
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx_lvl_unit
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_play_melee_hit_effects
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_weapon_blood
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_link_unit
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_play_first_person_sound
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event_at_pos
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_string_event
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_int_event
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_float_event
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_client_audio_set_global_parameter_with_lerp
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_sync_door_state
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_add_external_velocity
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_tutorial_message
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_player_blocked_attack
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_set_wounded
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_alert_enemy
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_start_mission_with_unit
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_update_mission
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_end_mission
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_objective_entered_socket_zone
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_create_explosion
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_area_damage
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_dynamic
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_client_spawn_light_weight_projectile
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_client_despawn_light_weight_projectile
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_level
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_projectile_stopped
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_generic_impact_projectile_impact
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_show_inventory
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_server_set_inventory_packages
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_server_mark_profile_used
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_add_equipment
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_create_attachment
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_client_select_inventory
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_wield_equipment
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_destroy_slot
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_set_current_location
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_sync_damage_taken
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_played
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_stopped
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_number_changed
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_add_buff
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_remove_server_controlled_buff
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_ping
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_pong
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_interaction_approved
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_interaction_abort
22:59:41.920 [Lua] [Network] Setting log ignore for RPC rpc_interaction_completed
22:59:41.920 [Lua] registering RPCs
22:59:41.920 [Lua] [LobbyAux] Making combined_hash: 55545b2eb0a0d9d2 from network_hash=2438e0d5a959f40d, trunk_revision=123448, engine_revision=992cdaf85d77, project_hash=bulldozer
22:59:41.920 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
22:59:41.920 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
22:59:41.920 [Lua] [StateLoading] Need to unload nil and start load inn_level
22:59:41.921 [Lua] [LevelTransitionHandler] load_level inn_level
22:59:41.921 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
22:59:41.921 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
22:59:41.921 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
22:59:41.921 [Lua] [EnemyPackageLoader] setup_startup_enemies
22:59:41.921 [Lua] [EnemyPackageLoader] Load no enemies on this level
22:59:41.921 [Lua] [NetworkServer] Current level key inn_level
22:59:41.921 [Lua] [LevelTransitionHandler] Generated new level_seed: 424419
22:59:41.921 [Lua] [VOIP] Initializing Steam Voip
22:59:41.921 [Lua] [VOIP] Is server. Creating room / joining my own room.
22:59:41.921 [VoIP-Room] Room: adding member 110000102c53b3a
22:59:41.923 [EAC] EAC server 110000102c53b3a is initializing
22:59:41.930 [EAC] Server is also client 110000102c53b3a
22:59:41.930 [EACServer] [SetLogCallback] Procedure: 000000014048E3F0 LogLevel: Info.
22:59:41.930 [Lua] ### Created peer state machine for 110000102c53b3a
22:59:41.931 [Lua] [PeerSM] 110000102c53b3a :: on_enter Connecting
22:59:41.931 [Lua] MUSIC MANAGER unmute_all_world_sounds 4 0
22:59:41.931 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
22:59:41.938 [Lua] [StateMachine] Exiting StateLoadingRestartNetwork with on_exit()
22:59:41.938 [Lua] [StateMachine] Entering StateLoadingRunning with on_enter()
22:59:41.938 [Lua] [Gamestate] Enter Substate StateLoadingRunning
22:59:41.938 [Lua] Set lobby begin:
22:59:41.938 [Lua] Set lobby end.
22:59:41.938 [Lua] [LOCAL RPC] rpc_notify_connected
22:59:41.938 [Lua] [PSM] Peer 110000102c53b3a joined. Want to use profile index "4"
22:59:41.938 [Lua] [LobbyHost] Changed state from 0 to creating
22:59:41.949 [Lua] MUSIC MANAGER vermintide_2_prologue_intro 5 0
22:59:41.982 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
22:59:41.982 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
22:59:41.983 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
22:59:42.169 [Lua] [LobbyHost] Changed state from creating to joined
22:59:42.169 [Lua] [PartyManager] Leader is set to 110000102c53b3a
22:59:42.169 [Lua] [ChatManager] Setting up network context, host_peer_id:110000102c53b3a my_peer_id:110000102c53b3a
22:59:42.169 [Lua] [ChatManager] Registering channel 1
22:59:42.169 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000102c53b3a, own_peer_id=110000102c53b3a)
22:59:42.185 [Lua] [NetworkServer] Changing num_players from nil to 1
22:59:42.185 [Lua] Players: 1
22:59:42.185 [Lua] Set lobby begin:
22:59:42.185 [Lua] Lobby data num_players = 1
22:59:42.185 [Lua] Lobby data level_key = inn_level
22:59:42.185 [Lua] Lobby data game_mode = adventure
22:59:42.185 [Lua] Lobby data matchmaking = false
22:59:42.185 [Lua] Set lobby end.
22:59:42.438 [VoIP-Room] Inserted member 110000102c53b3a, count is 1
22:59:43.476 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
22:59:43.876 [Lua] [LOCAL RPC] rpc_notify_in_post_game false
22:59:43.892 [Lua] [PeerSM] 110000102c53b3a :: on_exit Connecting
22:59:43.892 [Lua] [PeerSM] 110000102c53b3a :: on_enter Loading
22:59:43.892 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102c53b3a
22:59:43.892 [Lua] [LOCAL RPC] rpc_load_level 26 424419
22:59:44.431 [Lua] MUSIC MANAGER Stop_vermintide_2_prologue_intro 6 0
22:59:44.431 [Lua] MUSIC MANAGER Play_loading_screen_music 7 0
22:59:49.402 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
22:59:49.402 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
22:59:49.405 [Lua] [LevelTransitionHandler] Level load completed!
22:59:49.405 [Lua] ### Sending rpc_level_loaded
22:59:49.405 [Lua] #### Has state machine: true, sender: 110000102c53b3a, level_id: 26
22:59:49.405 [Lua] Peer 110000102c53b3a has loaded the level and all enemies are loaded
22:59:49.405 [Lua] [PeerSM] 110000102c53b3a :: on_exit Loading
22:59:49.405 [Lua] [PeerSM] 110000102c53b3a :: on_enter LoadingProfilePackages
22:59:49.405 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 4 for peer id 110000102c53b3a:1
22:59:49.405 [Lua] Set lobby begin:
22:59:49.405 [Lua] Lobby data level_key = inn_level
22:59:49.406 [Lua] Lobby data player_slot_1 = 0:0
22:59:49.406 [Lua] Lobby data player_slot_6 = 0:0
22:59:49.406 [Lua] Lobby data num_players = 1
22:59:49.406 [Lua] Lobby data matchmaking = false
22:59:49.406 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1
22:59:49.406 [Lua] Lobby data game_mode = adventure
22:59:49.406 [Lua] Lobby data player_slot_5 = 0:0
22:59:49.406 [Lua] Lobby data player_slot_2 = 0:0
22:59:49.406 [Lua] Lobby data player_slot_3 = 0:0
22:59:49.406 [Lua] Set lobby end.
22:59:49.406 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000102c53b3a:1, previous profile 0, profile 4]
22:59:49.406 [Lua] Set lobby begin:
22:59:49.406 [Lua] Lobby data level_key = inn_level
22:59:49.406 [Lua] Lobby data player_slot_1 = 0:0
22:59:49.406 [Lua] Lobby data player_slot_6 = 0:0
22:59:49.406 [Lua] Lobby data num_players = 1
22:59:49.406 [Lua] Lobby data matchmaking = false
22:59:49.406 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1
22:59:49.406 [Lua] Lobby data game_mode = adventure
22:59:49.406 [Lua] Lobby data player_slot_5 = 0:0
22:59:49.406 [Lua] Lobby data player_slot_2 = 0:0
22:59:49.406 [Lua] Lobby data player_slot_3 = 0:0
22:59:49.406 [Lua] Set lobby end.
22:59:49.406 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 1]
22:59:49.406 [Lua] Set lobby begin:
22:59:49.406 [Lua] Lobby data level_key = inn_level
22:59:49.406 [Lua] Lobby data player_slot_1 = 0:0
22:59:49.406 [Lua] Lobby data player_slot_6 = 0:0
22:59:49.406 [Lua] Lobby data num_players = 1
22:59:49.407 [Lua] Lobby data matchmaking = false
22:59:49.407 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1
22:59:49.407 [Lua] Lobby data game_mode = adventure
22:59:49.407 [Lua] Lobby data player_slot_5 = 0:0
22:59:49.407 [Lua] Lobby data player_slot_2 = 0:0
22:59:49.407 [Lua] Lobby data player_slot_3 = 0:0
22:59:49.407 [Lua] Set lobby end.
22:59:49.407 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2]
22:59:49.407 [Lua] Set lobby begin:
22:59:49.407 [Lua] Lobby data level_key = inn_level
22:59:49.407 [Lua] Lobby data player_slot_1 = 0:0
22:59:49.407 [Lua] Lobby data player_slot_6 = 0:0
22:59:49.407 [Lua] Lobby data num_players = 1
22:59:49.407 [Lua] Lobby data matchmaking = false
22:59:49.407 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1
22:59:49.407 [Lua] Lobby data game_mode = adventure
22:59:49.407 [Lua] Lobby data player_slot_5 = 0:0
22:59:49.407 [Lua] Lobby data player_slot_2 = 0:0
22:59:49.407 [Lua] Lobby data player_slot_3 = 0:0
22:59:49.407 [Lua] Set lobby end.
22:59:49.407 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 3]
22:59:49.407 [Lua] Set lobby begin:
22:59:49.407 [Lua] Lobby data level_key = inn_level
22:59:49.407 [Lua] Lobby data player_slot_1 = 0:0
22:59:49.407 [Lua] Lobby data player_slot_6 = 0:0
22:59:49.407 [Lua] Lobby data num_players = 1
22:59:49.407 [Lua] Lobby data matchmaking = false
22:59:49.407 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1
22:59:49.407 [Lua] Lobby data game_mode = adventure
22:59:49.407 [Lua] Lobby data player_slot_5 = 0:0
22:59:49.407 [Lua] Lobby data player_slot_2 = 0:0
22:59:49.407 [Lua] Lobby data player_slot_3 = 0:0
22:59:49.407 [Lua] Set lobby end.
22:59:49.407 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 5]
22:59:49.407 [Lua] Set lobby begin:
22:59:49.407 [Lua] Lobby data level_key = inn_level
22:59:49.407 [Lua] Lobby data player_slot_1 = 0:0
22:59:49.407 [Lua] Lobby data player_slot_6 = 0:0
22:59:49.407 [Lua] Lobby data num_players = 1
22:59:49.407 [Lua] Lobby data matchmaking = false
22:59:49.407 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1
22:59:49.407 [Lua] Lobby data game_mode = adventure
22:59:49.407 [Lua] Lobby data player_slot_5 = 0:0
22:59:49.407 [Lua] Lobby data player_slot_2 = 0:0
22:59:49.407 [Lua] Lobby data player_slot_3 = 0:0
22:59:49.407 [Lua] Set lobby end.
22:59:49.407 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6]
22:59:49.408 [Lua] ### Sending rpc_level_loaded
22:59:49.408 [Lua] #### Has state machine: false, sender: 110000102c53b3a, level_id: 26
22:59:49.408 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102c53b3a inventory_sync_id:1 my_peer_id:110000102c53b3a
22:59:49.408 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
22:59:49.409 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102c53b3a inventory_sync_id:1 my_peer_id:110000102c53b3a
22:59:49.409 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1, InventoryPackageSynchronizerClient, async-read,
22:59:49.409 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01, InventoryPackageSynchronizerClient, async-read,
22:59:49.409 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient, async-read,
22:59:49.409 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
22:59:49.409 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
22:59:49.409 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read,
22:59:49.409 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
22:59:49.409 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
22:59:49.409 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1, InventoryPackageSynchronizerClient, async-read,
22:59:49.409 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
22:59:49.409 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient, async-read,
22:59:49.409 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
22:59:49.409 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read,
22:59:49.456 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1
22:59:49.456 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1
22:59:49.456 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01
22:59:49.557 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01
22:59:49.557 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01
22:59:49.558 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
22:59:49.568 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
22:59:49.568 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
22:59:49.568 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
22:59:49.678 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
22:59:49.678 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
22:59:49.679 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
22:59:49.988 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
22:59:49.988 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
22:59:49.988 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps
22:59:49.996 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps
22:59:49.996 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps
22:59:49.996 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
22:59:50.005 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
22:59:50.005 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
22:59:50.006 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
22:59:50.041 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
22:59:50.041 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
22:59:50.041 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1
22:59:50.127 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1
22:59:50.127 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1
22:59:50.127 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
22:59:50.200 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
22:59:50.200 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
22:59:50.200 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
22:59:50.258 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
22:59:50.258 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
22:59:50.258 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
22:59:50.424 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
22:59:50.424 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
22:59:50.424 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard
22:59:50.458 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard
22:59:50.458 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard
22:59:50.459 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
22:59:50.459 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 1
22:59:50.460 [Lua] [PeerSM] 110000102c53b3a :: on_exit LoadingProfilePackages
22:59:50.460 [Lua] [PeerSM] 110000102c53b3a :: on_enter WaitingForEnterGame
22:59:50.461 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 1
22:59:50.461 [Lua] [LOCAL RPC] rpc_loading_synced
22:59:50.491 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
22:59:50.491 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
22:59:50.491 [Lua] [StateMachine] Exiting StateLoading with on_exit()
22:59:50.491 [Lua] Set lobby begin:
22:59:50.491 [Lua] Lobby data level_key = inn_level
22:59:50.491 [Lua] Lobby data player_slot_1 = 0:0
22:59:50.491 [Lua] Lobby data player_slot_6 = 0:0
22:59:50.491 [Lua] Lobby data num_players = 1
22:59:50.491 [Lua] Lobby data matchmaking = false
22:59:50.491 [Lua] Lobby data host = 110000102c53b3a
22:59:50.491 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1
22:59:50.491 [Lua] Lobby data game_mode = adventure
22:59:50.491 [Lua] Lobby data player_slot_5 = 0:0
22:59:50.491 [Lua] Lobby data player_slot_2 = 0:0
22:59:50.491 [Lua] Lobby data country_code = DK
22:59:50.491 [Lua] Lobby data player_slot_3 = 0:0
22:59:50.491 [Lua] Lobby data unique_server_name = Musenknast
22:59:50.491 [Lua] Set lobby end.
22:59:50.491 [Lua] [Managers] Destroying state managers...
22:59:50.491 [Lua] [StateMachine] destroying
22:59:50.491 [Lua] [StateMachine] Exiting StateLoadingRunning with on_exit()
22:59:50.492 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
22:59:50.492 [Lua] MUSIC MANAGER Stop_loading_screen_music 8 0
22:59:50.492 [Lua] [StateMachine] Entering StateIngame with on_enter()
22:59:50.492 [Lua] [Gamestate] Enter StateIngame HOST
22:59:50.539 [Lua] Set lobby begin:
22:59:50.539 [Lua] Lobby data level_key = inn_level
22:59:50.539 [Lua] Lobby data player_slot_1 = 0:0
22:59:50.539 [Lua] Lobby data selected_level_key = inn_level
22:59:50.539 [Lua] Lobby data player_slot_6 = 0:0
22:59:50.539 [Lua] Lobby data num_players = 1
22:59:50.539 [Lua] Lobby data matchmaking = false
22:59:50.539 [Lua] Lobby data host = 110000102c53b3a
22:59:50.539 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1
22:59:50.539 [Lua] Lobby data game_mode = adventure
22:59:50.539 [Lua] Lobby data player_slot_5 = 0:0
22:59:50.539 [Lua] Lobby data player_slot_2 = 0:0
22:59:50.539 [Lua] Lobby data country_code = DK
22:59:50.539 [Lua] Lobby data player_slot_3 = 0:0
22:59:50.539 [Lua] Lobby data unique_server_name = Musenknast
22:59:50.539 [Lua] Set lobby end.
22:59:50.540 [Lua] [StateIngame] Server ingame
22:59:50.543 [Lua] Set lobby begin:
22:59:50.543 [Lua] Lobby data level_key = inn_level
22:59:50.543 [Lua] Lobby data player_slot_1 = 0:0
22:59:50.543 [Lua] Lobby data selected_level_key = inn_level
22:59:50.543 [Lua] Lobby data difficulty = normal
22:59:50.543 [Lua] Lobby data player_slot_6 = 0:0
22:59:50.543 [Lua] Lobby data num_players = 1
22:59:50.543 [Lua] Lobby data matchmaking = false
22:59:50.543 [Lua] Lobby data host = 110000102c53b3a
22:59:50.543 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1
22:59:50.543 [Lua] Lobby data game_mode = adventure
22:59:50.543 [Lua] Lobby data player_slot_5 = 0:0
22:59:50.543 [Lua] Lobby data player_slot_2 = 0:0
22:59:50.543 [Lua] Lobby data country_code = DK
22:59:50.543 [Lua] Lobby data player_slot_3 = 0:0
22:59:50.543 [Lua] Lobby data unique_server_name = Musenknast
22:59:50.543 [Lua] Set lobby end.
22:59:50.543 [Lua] [LobbyAux] Making combined_hash: 55545b2eb0a0d9d2 from network_hash=2438e0d5a959f40d, trunk_revision=123448, engine_revision=992cdaf85d77, project_hash=bulldozer
22:59:50.543 [Lua] [LobbyAux] Making combined_hash: 55545b2eb0a0d9d2 from network_hash=2438e0d5a959f40d, trunk_revision=123448, engine_revision=992cdaf85d77, project_hash=bulldozer
22:59:50.543 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
22:59:50.543 [Lua] [Matchmaking] initializing
22:59:50.543 [Lua] [Matchmaking] my_peer_id: 110000102c53b3a, I am server
22:59:50.543 [Lua] [Matchmaking] register rpcs
22:59:50.543 [Lua] [GameNetworkManager] Setting pong timeout to 60
22:59:50.543 [Lua] [GameNetworkManager] My own peer_id = 110000102c53b3a
22:59:50.543 [Lua] [GameNetworkManager] self.is_server = true
22:59:50.543 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
22:59:50.543 [Network] Setting artificial MTU limit to 65536
22:59:50.544 [Lua] Switching ConflictSettings: to: disabled
22:59:50.544 [Lua] pacing=disabled
22:59:50.544 [Lua] roaming=nil
22:59:50.544 [Lua] disabled=true
22:59:50.544 [Lua] pack_spawning=disabled
22:59:50.544 [Lua] boss=disabled
22:59:50.544 [Lua] horde=disabled
22:59:50.544 [Lua] specials=disabled
22:59:50.544 [Lua] name=disabled
22:59:50.544 [Lua] intensity=disabled
22:59:50.544 [Lua] ---
22:59:50.547 [Lua] [AIInterestPointSystem] Level Seed: 424419
22:59:50.547 [Lua]
22:59:50.547 [Lua] [entity_system_bag] = table
22:59:50.547 [Lua] [entity_system_bag] = metatable
22:59:50.547 [Lua] [startup_data] = table
22:59:50.547 [Lua] [entity_manager] = table
22:59:50.547 [Lua] [entity_manager] = metatable
22:59:50.547 [Lua] [unit_spawner] = table
22:59:50.547 [Lua] [unit_spawner] = metatable
22:59:50.547 [Lua] [unit_storage] = table
22:59:50.547 [Lua] [unit_storage] = metatable
22:59:50.547 [Lua] [dice_keeper] = table
22:59:50.547 [Lua] [dice_keeper] = metatable
22:59:50.547 [Lua] [is_server] = true (boolean)
22:59:50.547 [Lua] [world] = [World]
22:59:50.547 [Lua] [system_api] = table
22:59:50.547 [Lua] [network_lobby] = table
22:59:50.547 [Lua] [network_lobby] = metatable
22:59:50.547 [Lua] [profile_synchronizer] = table
22:59:50.547 [Lua] [profile_synchronizer] = metatable
22:59:50.547 [Lua] [entity_system] = table
22:59:50.547 [Lua] [entity_system] = metatable
22:59:50.547 [Lua] [num_local_human_players] = 1 (number)
22:59:50.547 [Lua] [statistics_db] = table
22:59:50.547 [Lua] [statistics_db] = metatable
22:59:50.547 [Lua] [network_server] = table
22:59:50.547 [Lua] [network_server] = metatable
22:59:50.547 [Lua] [input_manager] = table
22:59:50.547 [Lua] [input_manager] = metatable
22:59:50.547 [Lua] [network_clock] = table
22:59:50.547 [Lua] [network_clock] = metatable
22:59:50.547 [Lua] [network_transmit] = table
22:59:50.547 [Lua] [network_transmit] = metatable
22:59:50.547 [Lua] [free_flight_manager] = table
22:59:50.547 [Lua] [free_flight_manager] = metatable
22:59:50.547 [Lua] [network_manager] = table
22:59:50.547 [Lua] [network_manager] = metatable
22:59:50.547 [Lua] [network_event_delegate] = table
22:59:50.547 [Lua] [network_event_delegate] = metatable
22:59:50.547 [Lua]
22:59:50.548 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
22:59:50.551 [Lua] [AchievementManager] Achievements using the steam platform
22:59:50.551 [Lua] [StateIngame] Level seed: 424419
22:59:50.551 [Umbra] Init version: 3.4.13 :: 16 threads
22:59:50.552 [Umbra] Tome with `10497` objects loaded.
22:59:50.552 [Umbra] UMBRA Tome loaded.
22:59:50.552 [World] Spawning level.
22:59:50.559 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
22:59:50.758 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
22:59:50.758 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
22:59:50.758 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
22:59:50.758 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
22:59:50.758 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
22:59:50.760 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
22:59:50.760 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
22:59:50.760 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
22:59:50.760 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
22:59:50.761 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
22:59:50.761 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
22:59:50.761 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
22:59:50.761 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
22:59:50.762 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
22:59:50.762 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
22:59:50.764 [Lua] [LevelAnalysis] set_random_seed( 1792438400)
22:59:50.768 [Lua] PlayerManager:add_player player_1
22:59:50.769 [Lua] [StateMachine] Init StateInGameRunning
22:59:50.769 [Lua] [StateMachine] Entering StateInGameRunning with on_enter()
22:59:50.770 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=15
22:59:50.770 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=16
22:59:50.770 [Lua] [IngameUI] init
22:59:50.812 [Lua] [Matchmaking] Cancelling matchmaking
22:59:50.812 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
22:59:50.812 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
22:59:50.812 [Lua] Set lobby begin:
22:59:50.812 [Lua] Lobby data power_level = 785
22:59:50.812 [Lua] Lobby data level_key = inn_level
22:59:50.812 [Lua] Lobby data player_slot_1 = 0:0
22:59:50.812 [Lua] Lobby data selected_level_key = inn_level
22:59:50.812 [Lua] Lobby data difficulty = normal
22:59:50.812 [Lua] Lobby data player_slot_6 = 0:0
22:59:50.812 [Lua] Lobby data num_players = 1
22:59:50.812 [Lua] Lobby data matchmaking = false
22:59:50.812 [Lua] Lobby data host = 110000102c53b3a
22:59:50.813 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1
22:59:50.813 [Lua] Lobby data game_mode = adventure
22:59:50.813 [Lua] Lobby data player_slot_5 = 0:0
22:59:50.813 [Lua] Lobby data player_slot_2 = 0:0
22:59:50.813 [Lua] Lobby data country_code = DK
22:59:50.813 [Lua] Lobby data player_slot_3 = 0:0
22:59:50.813 [Lua] Lobby data unique_server_name = Musenknast
22:59:50.813 [Lua] Set lobby end.
22:59:50.813 [Flow] Forge tier 4
22:59:50.813 [Flow] WitchHunterLevel:30
22:59:50.813 [Flow] LeaderYes
22:59:50.813 [Flow] ALL PC XP:596302
22:59:50.813 [Flow] WH XP:136923
22:59:50.813 [Flow] Number of crafted items:1784
22:59:50.813 [Flow] Sum of Powe Levels:1500
22:59:50.814 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_prologue_music` for object 3.
22:59:50.814 [Lua] CurrentConflictSettings disabled
22:59:50.814 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
22:59:50.817 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
22:59:50.817 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
22:59:50.817 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
22:59:50.817 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=35
22:59:50.817 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
22:59:50.817 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
22:59:50.847 [Lua] MUSIC: nil -> explore
22:59:50.861 [Lua] [PeerSM] 110000102c53b3a :: on_exit WaitingForEnterGame
22:59:50.861 [Lua] [PeerSM] 110000102c53b3a :: on_enter WaitingForGameObjectSync
22:59:51.097 [Lua] [PeerSM] 110000102c53b3a :: on_exit WaitingForGameObjectSync
22:59:51.097 [Lua] [PeerSM] 110000102c53b3a :: on_enter WaitingForPlayers
22:59:51.103 [Lua] [LOCAL RPC] rpc_game_started
22:59:51.122 [Lua] [PeerSM] 110000102c53b3a :: on_exit WaitingForPlayers
22:59:51.122 [Lua] [PeerSM] 110000102c53b3a :: on_enter SpawningPlayer
22:59:51.145 [Lua] [PeerSM] 110000102c53b3a :: on_exit SpawningPlayer
22:59:51.145 [Lua] [PeerSM] 110000102c53b3a :: on_enter InGame
22:59:51.153 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1
22:59:51.153 [Lua] PlayerManager:rpc_to_client_spawn_player(110000102c53b3a, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
22:59:51.153 [Lua] PlayerManager:rpc_to_client_spawn_player()
22:59:51.156 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:59:51.156 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:59:51.156 [Lua] PlayerManager:assign_unit_ownership Musenknast 110000102c53b3a 1
22:59:51.157 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37
22:59:51.184 [Lua] [IngameUI] menu view on_enter start_menu_view
22:59:51.184 [Lua] hero_fullscreen_menu_on_enter
22:59:51.191 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a33f508
22:59:51.192 [World] Spawning level.
22:59:51.200 [Lua] [StateMachine] Init StartMenuStateOverview
22:59:51.200 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
22:59:51.219 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
22:59:51.220 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read,
22:59:51.220 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer, async-read,
22:59:51.241 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer
22:59:51.241 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read,
22:59:51.327 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
22:59:51.327 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
22:59:52.152 [Flow] DISABLE
22:59:52.190 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x39, position: 0
22:59:52.759 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x39, position: 27249
22:59:53.204 [Lua] [IngameUI] menu view on_exit start_menu_view
22:59:53.204 [Lua] [StateMachine] destroying
22:59:53.204 [Lua] [StateMachine] Exiting StartMenuStateOverview with on_exit()
22:59:53.204 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
22:59:53.204 [Lua] hero_fullscreen_menu_on_exit
22:59:53.206 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a33f508
22:59:53.206 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
22:59:53.206 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
22:59:53.208 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer
22:59:54.118 [Steam] Accepted session request from 110000107547327
22:59:59.660 [Lua] [IngameUI] menu view on_enter start_game_view
22:59:59.663 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09dec308
22:59:59.663 [Lua] [StateMachine] Init StartGameStateSettingsOverview
22:59:59.663 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
22:59:59.664 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
22:59:59.664 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
22:59:59.664 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
23:00:00.638 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom)
23:00:00.638 [Lua] ............................................................................................................
23:00:00.638 [Lua] ............................................................................................................
23:00:00.638 [Lua] GAME START SETTINGS -> Level: warcamp | Difficulty: normal | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no
23:00:00.638 [Lua] ............................................................................................................
23:00:00.638 [Lua] ............................................................................................................
23:00:00.638 [Lua] [Matchmaking] Cancelling matchmaking
23:00:00.638 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
23:00:00.645 [Lua] LEVEL KEY: warcamp
23:00:00.645 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
23:00:00.645 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
23:00:00.647 [Lua] Set lobby begin:
23:00:00.647 [Lua] Lobby data power_level = 785
23:00:00.647 [Lua] Lobby data level_key = inn_level
23:00:00.647 [Lua] Lobby data player_slot_1 = 0:0
23:00:00.647 [Lua] Lobby data selected_level_key = inn_level
23:00:00.647 [Lua] Lobby data difficulty = normal
23:00:00.647 [Lua] Lobby data player_slot_6 = 0:0
23:00:00.647 [Lua] Lobby data num_players = 1
23:00:00.647 [Lua] Lobby data matchmaking = false
23:00:00.647 [Lua] Lobby data host = 110000102c53b3a
23:00:00.647 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1
23:00:00.647 [Lua] Lobby data game_mode = adventure
23:00:00.647 [Lua] Lobby data player_slot_5 = 0:0
23:00:00.648 [Lua] Lobby data player_slot_2 = 0:0
23:00:00.648 [Lua] Lobby data country_code = DK
23:00:00.648 [Lua] Lobby data player_slot_3 = 0:0
23:00:00.648 [Lua] Lobby data unique_server_name = Musenknast
23:00:00.648 [Lua] Set lobby end.
23:00:00.648 [Lua] [PartyManager] Leader is set to 110000102c53b3a
23:00:00.648 [Lua] [MATCHMAKING] - Hosting game on level: inn_level warcamp
23:00:00.648 [Lua] [LevelTransitionHandler] set_next_level( warcamp )
23:00:00.648 [Lua] Set lobby begin:
23:00:00.648 [Lua] Lobby data twitch_enabled = false
23:00:00.648 [Lua] Lobby data power_level = 785
23:00:00.648 [Lua] Lobby data player_slot_6 = 0:0
23:00:00.648 [Lua] Lobby data unique_server_name = Musenknast
23:00:00.648 [Lua] Lobby data host = 110000102c53b3a
23:00:00.648 [Lua] Lobby data level_key = inn_level
23:00:00.648 [Lua] Lobby data player_slot_1 = 0:0
23:00:00.648 [Lua] Lobby data selected_level_key = warcamp
23:00:00.648 [Lua] Lobby data quick_game = false
23:00:00.648 [Lua] Lobby data matchmaking = false
23:00:00.648 [Lua] Lobby data difficulty = normal
23:00:00.649 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1
23:00:00.649 [Lua] Lobby data num_players = 1
23:00:00.649 [Lua] Lobby data player_slot_5 = 0:0
23:00:00.649 [Lua] Lobby data player_slot_2 = 0:0
23:00:00.649 [Lua] Lobby data country_code = DK
23:00:00.649 [Lua] Lobby data player_slot_3 = 0:0
23:00:00.649 [Lua] Lobby data eac_authorized = true
23:00:00.649 [Lua] Set lobby end.
23:00:00.649 [Lua] Set lobby begin:
23:00:00.649 [Lua] Lobby data twitch_enabled = false
23:00:00.649 [Lua] Lobby data power_level = 785
23:00:00.649 [Lua] Lobby data player_slot_6 = 0:0
23:00:00.649 [Lua] Lobby data unique_server_name = Musenknast
23:00:00.649 [Lua] Lobby data host = 110000102c53b3a
23:00:00.649 [Lua] Lobby data is_private = true
23:00:00.649 [Lua] Lobby data level_key = inn_level
23:00:00.649 [Lua] Lobby data player_slot_1 = 0:0
23:00:00.649 [Lua] Lobby data selected_level_key = warcamp
23:00:00.649 [Lua] Lobby data quick_game = false
23:00:00.649 [Lua] Lobby data matchmaking = false
23:00:00.649 [Lua] Lobby data difficulty = normal
23:00:00.649 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1
23:00:00.649 [Lua] Lobby data num_players = 1
23:00:00.649 [Lua] Lobby data player_slot_5 = 0:0
23:00:00.649 [Lua] Lobby data player_slot_2 = 0:0
23:00:00.649 [Lua] Lobby data country_code = DK
23:00:00.649 [Lua] Lobby data player_slot_3 = 0:0
23:00:00.649 [Lua] Lobby data eac_authorized = true
23:00:00.649 [Lua] Set lobby end.
23:00:00.651 [Lua] [ChatManager][1]System: Starting hosted game...
23:00:00.651 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
23:00:00.651 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
23:00:00.655 [Lua] [LOCAL RPC] rpc_client_complete_vote 1
23:00:00.747 [Lua] [IngameUI] menu view on_exit start_game_view
23:00:00.747 [Lua] [StateMachine] destroying
23:00:00.747 [Lua] [StateMachine] Exiting StartGameStateSettingsOverview with on_exit()
23:00:00.747 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
23:00:00.747 [Save] Saving `save_data`
23:00:00.747 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
23:00:00.747 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
23:00:00.747 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
23:00:00.750 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09dec308
23:00:00.751 [Save] Save done
23:00:06.963 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
23:00:06.965 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
23:00:06.965 [Lua] [MATCHMAKING] - Hosting game on level: inn_level warcamp
23:00:06.965 [Lua] [LevelTransitionHandler] set_next_level( warcamp )
23:00:06.965 [Lua] Set lobby begin:
23:00:06.965 [Lua] Lobby data twitch_enabled = false
23:00:06.965 [Lua] Lobby data power_level = 785
23:00:06.965 [Lua] Lobby data player_slot_6 = 0:0
23:00:06.965 [Lua] Lobby data unique_server_name = Musenknast
23:00:06.965 [Lua] Lobby data host = 110000102c53b3a
23:00:06.965 [Lua] Lobby data game_mode = adventure
23:00:06.965 [Lua] Lobby data is_private = true
23:00:06.965 [Lua] Lobby data level_key = inn_level
23:00:06.965 [Lua] Lobby data player_slot_1 = 0:0
23:00:06.965 [Lua] Lobby data selected_level_key = warcamp
23:00:06.965 [Lua] Lobby data quick_game = false
23:00:06.965 [Lua] Lobby data matchmaking = false
23:00:06.965 [Lua] Lobby data difficulty = normal
23:00:06.965 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1
23:00:06.965 [Lua] Lobby data num_players = 1
23:00:06.965 [Lua] Lobby data player_slot_5 = 0:0
23:00:06.965 [Lua] Lobby data player_slot_2 = 0:0
23:00:06.965 [Lua] Lobby data country_code = DK
23:00:06.965 [Lua] Lobby data player_slot_3 = 0:0
23:00:06.965 [Lua] Lobby data eac_authorized = true
23:00:06.965 [Lua] Set lobby end.
23:00:06.967 [Lua] Set lobby begin:
23:00:06.967 [Lua] Lobby data twitch_enabled = false
23:00:06.967 [Lua] Lobby data power_level = 785
23:00:06.967 [Lua] Lobby data player_slot_6 = 0:0
23:00:06.967 [Lua] Lobby data unique_server_name = Musenknast
23:00:06.967 [Lua] Lobby data host = 110000102c53b3a
23:00:06.967 [Lua] Lobby data game_mode = adventure
23:00:06.967 [Lua] Lobby data is_private = true
23:00:06.967 [Lua] Lobby data level_key = inn_level
23:00:06.967 [Lua] Lobby data player_slot_1 = 0:0
23:00:06.967 [Lua] Lobby data selected_level_key = warcamp
23:00:06.967 [Lua] Lobby data quick_game = false
23:00:06.967 [Lua] Lobby data matchmaking = false
23:00:06.967 [Lua] Lobby data difficulty = normal
23:00:06.967 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1
23:00:06.967 [Lua] Lobby data num_players = 1
23:00:06.967 [Lua] Lobby data player_slot_5 = 0:0
23:00:06.967 [Lua] Lobby data player_slot_2 = 0:0
23:00:06.967 [Lua] Lobby data country_code = DK
23:00:06.967 [Lua] Lobby data player_slot_3 = 0:0
23:00:06.967 [Lua] Lobby data eac_authorized = true
23:00:06.967 [Lua] Set lobby end.
23:00:06.967 [Lua] [NetworkServer] Entering post game
23:00:06.967 [Lua] [PeerSM] 110000102c53b3a :: on_exit InGame
23:00:06.967 [Lua] [PeerSM] 110000102c53b3a :: on_enter InPostGame
23:00:06.967 [Lua] Complete level triggered.
23:00:06.968 [Lua] [NetworkServer] Entering post game
23:00:06.968 [Lua] gm_event_end_conditions_met false false
23:00:06.968 [Save] Saving `save_data`
23:00:06.968 [Lua] PlayFabMirror:_commit_internal nil
23:00:06.969 [Lua] generate_backend_stats 110000102c53b3a:1
23:00:06.970 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
23:00:06.971 [Lua] TRANSITION nil nil warcamp
23:00:06.971 [Lua] Transition type "warcamp", is server: true
23:00:06.971 [Lua] [NetworkServer] Current level key warcamp
23:00:06.971 [Lua] [LevelTransitionHandler] Generated new level_seed: 1085029
23:00:06.971 [Lua] [GameNetworkManager] Leaving game...
23:00:06.971 [Lua] [GameNetworkManager] Shutting down game session host.
23:00:06.971 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
23:00:06.971 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
23:00:06.971 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=17.65
23:00:06.971 [Save] Save done
23:00:06.971 [Save] Saving `save_data`
23:00:06.973 [Save] Save done
23:00:06.974 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
23:00:06.974 [Lua] commit result success 1
23:00:08.970 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
23:00:08.971 [Lua] [StateMachine] Exiting StateIngame with on_exit()
23:00:08.971 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
23:00:08.971 [Lua] PlayerManager:remove_player peer_id=110000102c53b3a 1
23:00:08.971 [Lua] PlayerManager:relinquish_unit_ownership
23:00:08.971 [Lua]
[0] [C]: in function callstack
[1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership
[2] scripts/managers/player/player_manager.lua:293: in function func
[3] scripts/mods/vmf/modules/core/network.lua:356: in function hook_chain
[4] scripts/mods/vmf/modules/core/hooks.lua:181: in function remove_player
[5] scripts/game_state/state_ingame.lua:1608: in function on_exit
[6] foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] foundation/scripts/util/state_machine.lua:148: in function update
[9] scripts/boot.lua:664: in function game_update
[10] scripts/boot.lua:467:in function
[1] self = table: 0000000009EED3E0; unit = [Unit \'#ID[e639728c3d9b2784]\']
[2] self = table: 0000000009EED3E0; peer_id = "110000102c53b3a"; local_player_id = 1; unique_id = "110000102c53b3a:1"; player = table: 000000000935A618; owned_units = table: 000000000935A6E0; unit = [Unit \'#ID[e639728c3d9b2784]\']; _ = [Unit \'#ID[e639728c3d9b2784]\']
[3] func = [function]; self = table: 0000000009EED3E0; peer_id = "110000102c53b3a"
[4] hook_chain = [function]
[5] self = table: 000000000A7CBB58; application_shutdown = nil; local_player_id = 1; machine = table: 000000000969FEF0
[6] self = table: 000000000B615C30; new_state = table: 0000000009F0AA18; params = table: 000000000B550C90; scope_name = "StateIngame:on_exit"
[7] self = table: 000000000B615C30; new_state = table: 0000000009F0AA18; notify = true; old_state = table: 000000000A7CBB58
[8] self = table: 000000000B615C30; dt = 0.0085756583139300346; t = 43.571436321653891; new_state = table: 0000000009F0AA18
[9] self = table: 00000000077C7CE8; real_world_dt = 0.0085756583139300346; dt = 0.0085756583139300346; t = 43.571436321653891
[10] dt = 0.0085756583139300346
[1] _human_players = table: 0000000009EED1A0; network_manager = table: 0000000009377150; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000009EED260; _unit_owners = table: 0000000009EED020; _statistics_db = table: 000000000A608550; _num_human_players = 1; _players = table: 0000000009EED320; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000B7319F0;
[2] _human_players = table: 0000000009EED1A0; network_manager = table: 0000000009377150; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000009EED260; _unit_owners = table: 0000000009EED020; _statistics_db = table: 000000000A608550; _num_human_players = 1; _players = table: 0000000009EED320; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000B7319F0;
[3] _human_players = table: 0000000009EED1A0; network_manager = table: 0000000009377150; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000009EED260; _unit_owners = table: 0000000009EED020; _statistics_db = table: 000000000A608550; _num_human_players = 1; _players = table: 0000000009EED320; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000B7319F0;
[5] world_name = "level_world"; entity_system_bag = table: 0000000009C6A7B8; network_server = table: 000000000A1C3108; entity_system = table: 0000000007B08A28; parent = table: 00000000077C7CE8; _new_state = table: 0000000009F0AA18; statistics_db = table: 000000000A608550; is_server = true; exit_type = "load_next_level"; is_in_tutorial = false; game_mode_end_timer = 15.862996417493559; input_manager = table: 000000000921E990; profile_synchronizer = table: 000000000AAEA038; _debug_gui = [Gui]; network_transmit = table: 000000000BCA3FC0; _max_local_players = 4; num_local_human_players = 1; _lobby_host = table: 000000000A172C08; world = [World]; dt = 0.0085756583139300346; peer_id = "110000102c53b3a"; level = [Level]; level_key = "inn_level"; machines = table: 000000000935A4C0; free_flight_manager = table: 0000000009EECEA0; dice_keeper = table: 0000000007B26ED0; _debug_gui_immediate = [Gui]; game_mode_key = "inn"; is_in_inn = true; exit_time = 17.654446798958816; last_connected_to_network_at = 17.659786175587215; level_transition_handler = table: 000000000AD0CE18; viewport_name = "player_1"; network_event_delegate = table: 000000000B7319F0;
[6] _params = table: 000000000B550C90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077C7CE8; _state = table: 000000000A7CBB58;
[7] _params = table: 000000000B550C90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077C7CE8; _state = table: 000000000A7CBB58;
[8] _params = table: 000000000B550C90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077C7CE8; _state = table: 000000000A7CBB58;
[9] startup_package_handles = table: 0000000007834A10; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007834988; flow_return_table = table: 00000000077C7DD8; _machine = table: 000000000B615C30; startup_timer = 4.2237599201616831; has_booted = true; loading_context = table: 000000000A7D9AE8;
23:00:08.971 [Lua] [StateMachine] destroying
23:00:08.971 [Lua] [StateMachine] Exiting StateInGameRunning with on_exit()
23:00:08.971 [Lua] Clearing all global lookup lists
23:00:08.971 [Lua] [EquipmentUI] - Destroy
23:00:08.971 [Lua] [GamePadEquipmentUI] - Destroy
23:00:08.971 [Lua] [AbilityUI] - Destroy
23:00:08.971 [Lua] [GamePadAbilityUI] - Destroy
23:00:08.971 [Lua] [IngamePlayerListUI] - Destroy
23:00:08.972 [Lua] [IngameUI] destroy
23:00:08.980 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
23:00:09.034 [Lua] [Managers] Destroying state managers...
23:00:09.043 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
23:00:09.043 [Lua] [PeerSM] 110000102c53b3a :: on_exit InPostGame
23:00:09.043 [Lua] [PeerSM] 110000102c53b3a :: on_enter Loading
23:00:09.043 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102c53b3a
23:00:09.043 [Lua] [Matchmaking] unregister rpcs
23:00:09.043 [Lua] [StateMachine] Entering StateLoading with on_enter()
23:00:09.043 [Lua] [Gamestate] Enter state StateLoading
23:00:09.117 [Lua] [StateMachine] Init StateLoadingRunning
23:00:09.117 [Lua] [StateMachine] Entering StateLoadingRunning with on_enter()
23:00:09.117 [Lua] [Gamestate] Enter Substate StateLoadingRunning
23:00:09.117 [Lua] [Matchmaking] register rpcs
23:00:09.117 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
23:00:09.117 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
23:00:09.117 [Lua] Set lobby begin:
23:00:09.117 [Lua] Lobby data twitch_enabled = false
23:00:09.117 [Lua] Lobby data power_level = 0
23:00:09.117 [Lua] Lobby data player_slot_6 = 0:0
23:00:09.117 [Lua] Lobby data unique_server_name = Musenknast
23:00:09.118 [Lua] Lobby data host = 110000102c53b3a
23:00:09.118 [Lua] Lobby data game_mode = adventure
23:00:09.118 [Lua] Lobby data is_private = true
23:00:09.118 [Lua] Lobby data level_key = inn_level
23:00:09.118 [Lua] Lobby data player_slot_1 = 0:0
23:00:09.118 [Lua] Lobby data selected_level_key = warcamp
23:00:09.118 [Lua] Lobby data quick_game = false
23:00:09.118 [Lua] Lobby data matchmaking = false
23:00:09.118 [Lua] Lobby data difficulty = normal
23:00:09.118 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1
23:00:09.118 [Lua] Lobby data num_players = 1
23:00:09.118 [Lua] Lobby data player_slot_5 = 0:0
23:00:09.118 [Lua] Lobby data player_slot_2 = 0:0
23:00:09.118 [Lua] Lobby data country_code = DK
23:00:09.118 [Lua] Lobby data player_slot_3 = 0:0
23:00:09.118 [Lua] Lobby data eac_authorized = true
23:00:09.118 [Lua] Set lobby end.
23:00:09.118 [Lua] registering RPCs
23:00:09.118 [Lua] Set lobby begin:
23:00:09.118 [Lua] Lobby data twitch_enabled = false
23:00:09.118 [Lua] Lobby data power_level = 0
23:00:09.118 [Lua] Lobby data player_slot_6 = 0:0
23:00:09.118 [Lua] Lobby data unique_server_name = Musenknast
23:00:09.118 [Lua] Lobby data host = 110000102c53b3a
23:00:09.118 [Lua] Lobby data game_mode = adventure
23:00:09.118 [Lua] Lobby data is_private = true
23:00:09.118 [Lua] Lobby data level_key = warcamp
23:00:09.118 [Lua] Lobby data player_slot_1 = 0:0
23:00:09.118 [Lua] Lobby data selected_level_key = warcamp
23:00:09.118 [Lua] Lobby data quick_game = false
23:00:09.118 [Lua] Lobby data matchmaking = false
23:00:09.118 [Lua] Lobby data difficulty = normal
23:00:09.118 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1
23:00:09.118 [Lua] Lobby data num_players = 1
23:00:09.119 [Lua] Lobby data player_slot_5 = 0:0
23:00:09.119 [Lua] Lobby data player_slot_2 = 0:0
23:00:09.119 [Lua] Lobby data country_code = DK
23:00:09.119 [Lua] Lobby data player_slot_3 = 0:0
23:00:09.119 [Lua] Lobby data eac_authorized = true
23:00:09.119 [Lua] Set lobby end.
23:00:09.119 [Lua] MUSIC MANAGER unmute_all_world_sounds 2923 0
23:00:09.119 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
23:00:09.120 [Lua] ### Sending rpc_level_loaded
23:00:09.120 [Lua] #### Has state machine: true, sender: 110000102c53b3a, level_id: 26
23:00:09.120 [Lua] Peer 110000102c53b3a has loaded the level and all enemies are loaded
23:00:09.120 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_12, global_loading_screens, async-read, prioritized
23:00:09.120 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[warcamp] self.picked_level_key=[nil]
23:00:09.120 [Lua] [LevelTransitionHandler] load_level warcamp
23:00:09.161 [Umbra] Unload tome
23:00:09.222 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
23:00:09.222 [Lua] [LevelTransitionHandler] Loading level: "warcamp"
23:00:09.222 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/warcamp"
23:00:09.222 [Lua] [PackageManager] Load: resource_packages/levels/honduras/warcamp, LevelTransitionHandler, async-read,
23:00:09.222 [Lua] [EnemyPackageLoader] setup_startup_enemies
23:00:09.222 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
23:00:09.222 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
23:00:09.222 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
23:00:09.222 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
23:00:09.222 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
23:00:09.222 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
23:00:09.222 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
23:00:09.222 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
23:00:09.222 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
23:00:09.222 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
23:00:09.222 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
23:00:09.222 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
23:00:09.222 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
23:00:09.222 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
23:00:09.222 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
23:00:09.222 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
23:00:09.222 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
23:00:09.222 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
23:00:09.222 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
23:00:09.222 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
23:00:09.222 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
23:00:09.222 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
23:00:09.222 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
23:00:09.222 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
23:00:09.222 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
23:00:09.222 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
23:00:09.222 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
23:00:09.222 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
23:00:09.222 [Lua] [LOCAL RPC] rpc_load_level 12 1085029
23:00:09.333 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_12
23:00:09.333 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_12
23:00:09.333 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/warcamp
23:00:09.352 [Lua] MUSIC MANAGER nik_loading_screen_chaos_war_camp_01 2924 0
23:00:09.359 [Lua] MUSIC MANAGER Play_loading_screen_music 2925 0
23:00:09.874 [Umbra] Loading umbra tome '#ID[f4134acea3cfc739]'
23:00:15.395 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/warcamp
23:00:15.395 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/warcamp
23:00:15.396 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_spawn
23:00:15.412 [Lua] [LevelTransitionHandler] Level load completed!
23:00:15.413 [Lua] ### Sending rpc_level_loaded
23:00:15.413 [Lua] #### Has state machine: true, sender: 110000102c53b3a, level_id: 12
23:00:15.413 [Lua] Peer 110000102c53b3a has loaded the level and all enemies are loaded
23:00:15.429 [Lua] [PeerSM] 110000102c53b3a :: on_exit Loading
23:00:15.429 [Lua] [PeerSM] 110000102c53b3a :: on_enter LoadingProfilePackages
23:00:15.445 [Lua] [PeerSM] 110000102c53b3a :: on_exit LoadingProfilePackages
23:00:15.445 [Lua] [PeerSM] 110000102c53b3a :: on_enter WaitingForEnterGame
23:00:15.446 [Lua] [LOCAL RPC] rpc_loading_synced
23:00:15.815 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
23:00:15.815 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
23:00:15.815 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
23:00:16.284 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
23:00:16.284 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
23:00:16.284 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
23:00:16.586 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
23:00:16.586 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
23:00:16.586 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
23:00:17.123 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
23:00:17.123 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
23:00:17.124 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
23:00:17.374 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
23:00:17.374 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
23:00:17.374 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
23:00:17.642 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
23:00:17.642 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
23:00:17.643 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
23:00:17.879 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
23:00:17.879 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
23:00:17.879 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
23:00:18.232 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
23:00:18.232 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
23:00:18.233 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
23:00:18.652 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
23:00:18.652 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
23:00:18.652 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
23:00:19.005 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
23:00:19.005 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
23:00:19.006 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
23:00:19.407 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
23:00:19.407 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
23:00:19.407 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
23:00:19.762 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
23:00:19.762 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
23:00:19.762 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
23:00:20.149 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
23:00:20.149 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
23:00:20.150 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
23:00:20.653 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
23:00:20.653 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
23:00:20.654 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
23:00:21.088 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
23:00:21.088 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
23:00:21.088 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
23:00:21.390 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
23:00:21.390 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
23:00:21.391 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
23:00:21.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
23:00:21.844 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
23:00:21.845 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
23:00:22.351 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
23:00:22.351 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
23:00:22.351 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
23:00:22.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
23:00:22.806 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
23:00:22.806 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
23:00:23.242 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
23:00:23.242 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
23:00:23.242 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
23:00:23.779 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
23:00:23.779 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
23:00:23.779 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
23:00:24.032 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
23:00:24.032 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
23:00:24.032 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
23:00:24.351 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
23:00:24.351 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
23:00:24.351 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
23:00:24.786 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
23:00:24.786 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
23:00:24.786 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
23:00:25.339 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
23:00:25.339 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
23:00:25.340 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
23:00:25.424 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
23:00:25.424 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
23:00:25.424 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
23:00:25.557 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
23:00:25.557 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
23:00:25.558 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
23:00:25.658 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
23:00:25.658 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
23:00:25.659 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
23:00:26.665 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
23:00:26.665 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
23:00:26.666 [Lua] [StateMachine] Exiting StateLoading with on_exit()
23:00:26.666 [Lua] [Matchmaking] unregister rpcs
23:00:26.666 [Lua] Set lobby begin:
23:00:26.666 [Lua] Lobby data twitch_enabled = false
23:00:26.666 [Lua] Lobby data power_level = 0
23:00:26.666 [Lua] Lobby data player_slot_6 = 0:0
23:00:26.666 [Lua] Lobby data unique_server_name = Musenknast
23:00:26.666 [Lua] Lobby data host = 110000102c53b3a
23:00:26.666 [Lua] Lobby data game_mode = adventure
23:00:26.666 [Lua] Lobby data is_private = true
23:00:26.666 [Lua] Lobby data level_key = warcamp
23:00:26.666 [Lua] Lobby data player_slot_1 = 0:0
23:00:26.666 [Lua] Lobby data selected_level_key = warcamp
23:00:26.666 [Lua] Lobby data quick_game = false
23:00:26.666 [Lua] Lobby data matchmaking = false
23:00:26.666 [Lua] Lobby data difficulty = normal
23:00:26.666 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1
23:00:26.666 [Lua] Lobby data num_players = 1
23:00:26.666 [Lua] Lobby data player_slot_5 = 0:0
23:00:26.666 [Lua] Lobby data player_slot_2 = 0:0
23:00:26.666 [Lua] Lobby data country_code = DK
23:00:26.666 [Lua] Lobby data player_slot_3 = 0:0
23:00:26.666 [Lua] Lobby data eac_authorized = true
23:00:26.666 [Lua] Set lobby end.
23:00:26.666 [Lua] [Managers] Destroying state managers...
23:00:26.666 [Lua] [StateMachine] destroying
23:00:26.666 [Lua] [StateMachine] Exiting StateLoadingRunning with on_exit()
23:00:26.667 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_12, global_loading_screens
23:00:26.667 [Lua] MUSIC MANAGER Stop_loading_screen_music 2926 0
23:00:26.667 [Lua] [StateMachine] Entering StateIngame with on_enter()
23:00:26.667 [Lua] [Gamestate] Enter StateIngame HOST
23:00:26.725 [Lua] Set lobby begin:
23:00:26.725 [Lua] Lobby data twitch_enabled = false
23:00:26.725 [Lua] Lobby data power_level = 0
23:00:26.725 [Lua] Lobby data player_slot_6 = 0:0
23:00:26.726 [Lua] Lobby data unique_server_name = Musenknast
23:00:26.726 [Lua] Lobby data host = 110000102c53b3a
23:00:26.726 [Lua] Lobby data game_mode = adventure
23:00:26.726 [Lua] Lobby data is_private = true
23:00:26.726 [Lua] Lobby data level_key = warcamp
23:00:26.726 [Lua] Lobby data player_slot_1 = 0:0
23:00:26.726 [Lua] Lobby data selected_level_key = warcamp
23:00:26.726 [Lua] Lobby data quick_game = false
23:00:26.726 [Lua] Lobby data matchmaking = false
23:00:26.726 [Lua] Lobby data difficulty = normal
23:00:26.726 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1
23:00:26.726 [Lua] Lobby data num_players = 1
23:00:26.726 [Lua] Lobby data player_slot_5 = 0:0
23:00:26.726 [Lua] Lobby data player_slot_2 = 0:0
23:00:26.726 [Lua] Lobby data country_code = DK
23:00:26.726 [Lua] Lobby data player_slot_3 = 0:0
23:00:26.726 [Lua] Lobby data eac_authorized = true
23:00:26.726 [Lua] Set lobby end.
23:00:26.727 [Lua] [StateIngame] Server ingame
23:00:26.729 [Lua] Set lobby begin:
23:00:26.729 [Lua] Lobby data twitch_enabled = false
23:00:26.729 [Lua] Lobby data power_level = 0
23:00:26.729 [Lua] Lobby data player_slot_6 = 0:0
23:00:26.729 [Lua] Lobby data unique_server_name = Musenknast
23:00:26.729 [Lua] Lobby data host = 110000102c53b3a
23:00:26.729 [Lua] Lobby data game_mode = adventure
23:00:26.729 [Lua] Lobby data is_private = true
23:00:26.729 [Lua] Lobby data level_key = warcamp
23:00:26.729 [Lua] Lobby data player_slot_1 = 0:0
23:00:26.729 [Lua] Lobby data selected_level_key = warcamp
23:00:26.729 [Lua] Lobby data quick_game = false
23:00:26.729 [Lua] Lobby data matchmaking = false
23:00:26.729 [Lua] Lobby data difficulty = normal
23:00:26.729 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1
23:00:26.729 [Lua] Lobby data num_players = 1
23:00:26.729 [Lua] Lobby data player_slot_5 = 0:0
23:00:26.729 [Lua] Lobby data player_slot_2 = 0:0
23:00:26.729 [Lua] Lobby data country_code = DK
23:00:26.729 [Lua] Lobby data player_slot_3 = 0:0
23:00:26.730 [Lua] Lobby data eac_authorized = true
23:00:26.730 [Lua] Set lobby end.
23:00:26.730 [Lua] [Matchmaking] register rpcs
23:00:26.730 [Lua] [GameNetworkManager] Setting pong timeout to 60
23:00:26.730 [Lua] [GameNetworkManager] My own peer_id = 110000102c53b3a
23:00:26.730 [Lua] [GameNetworkManager] self.is_server = true
23:00:26.730 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
23:00:26.730 [Network] Setting artificial MTU limit to 65536
23:00:26.731 [Lua] Switching ConflictSettings: to: default
23:00:26.731 [Lua] pacing=default
23:00:26.731 [Lua] roaming=nil
23:00:26.731 [Lua] specials=default
23:00:26.731 [Lua] debug_color=maroon
23:00:26.731 [Lua] pack_spawning=default
23:00:26.731 [Lua] disabled=false
23:00:26.731 [Lua] boss=default
23:00:26.731 [Lua] horde=default
23:00:26.731 [Lua] name=default
23:00:26.731 [Lua] intensity=default
23:00:26.731 [Lua] ---
23:00:26.731 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
23:00:26.743 [Lua] [AIInterestPointSystem] Level Seed: 1085029
23:00:26.743 [Lua]
23:00:26.743 [Lua] [entity_system_bag] = table
23:00:26.743 [Lua] [entity_system_bag] = metatable
23:00:26.743 [Lua] [startup_data] = table
23:00:26.743 [Lua] [entity_manager] = table
23:00:26.743 [Lua] [entity_manager] = metatable
23:00:26.743 [Lua] [unit_spawner] = table
23:00:26.743 [Lua] [unit_spawner] = metatable
23:00:26.743 [Lua] [unit_storage] = table
23:00:26.743 [Lua] [unit_storage] = metatable
23:00:26.743 [Lua] [dice_keeper] = table
23:00:26.743 [Lua] [dice_keeper] = metatable
23:00:26.743 [Lua] [is_server] = true (boolean)
23:00:26.743 [Lua] [world] = [World]
23:00:26.743 [Lua] [system_api] = table
23:00:26.743 [Lua] [network_lobby] = table
23:00:26.743 [Lua] [network_lobby] = metatable
23:00:26.743 [Lua] [profile_synchronizer] = table
23:00:26.743 [Lua] [profile_synchronizer] = metatable
23:00:26.743 [Lua] [entity_system] = table
23:00:26.743 [Lua] [entity_system] = metatable
23:00:26.743 [Lua] [num_local_human_players] = 1 (number)
23:00:26.743 [Lua] [statistics_db] = table
23:00:26.743 [Lua] [statistics_db] = metatable
23:00:26.743 [Lua] [network_server] = table
23:00:26.743 [Lua] [network_server] = metatable
23:00:26.743 [Lua] [input_manager] = table
23:00:26.743 [Lua] [input_manager] = metatable
23:00:26.743 [Lua] [network_clock] = table
23:00:26.743 [Lua] [network_clock] = metatable
23:00:26.743 [Lua] [network_transmit] = table
23:00:26.743 [Lua] [network_transmit] = metatable
23:00:26.743 [Lua] [free_flight_manager] = table
23:00:26.743 [Lua] [free_flight_manager] = metatable
23:00:26.743 [Lua] [network_manager] = table
23:00:26.743 [Lua] [network_manager] = metatable
23:00:26.743 [Lua] [network_event_delegate] = table
23:00:26.743 [Lua] [network_event_delegate] = metatable
23:00:26.743 [Lua]
23:00:26.747 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
23:00:26.762 [Lua] [AchievementManager] Achievements using the steam platform
23:00:26.762 [Lua] [StateIngame] Level seed: 1085029
23:00:26.762 [Umbra] Init version: 3.4.13 :: 16 threads
23:00:26.762 [Umbra] Tome with `14513` objects loaded.
23:00:26.762 [Umbra] UMBRA Tome loaded.
23:00:26.762 [World] Spawning level.
23:00:27.095 [Lua] respawn_unit_spawned with group id: boss_fight
23:00:27.095 [Lua] respawn_unit_spawned with group id: boss_fight
23:00:27.095 [Lua] respawn_unit_spawned with group id: boss_fight
23:00:27.142 [Lua] Invalid placed interest-point '[Unit '#ID[b24bd40f02700671]']'. Is outside of nav-mesh. Found at pos: Vector3(-195.781, -111.092, 20.1465)
23:00:27.142 [Lua] Invalid placed interest-point '[Unit '#ID[b24bd40f02700671]']'. Is outside of nav-mesh. Found at pos: Vector3(105.493, 141.788, 10.8582)
23:00:27.142 [Lua] Invalid placed interest-point '[Unit '#ID[b24bd40f02700671]']'. Is outside of nav-mesh. Found at pos: Vector3(29.2611, 154.554, 9.73888)
23:00:27.142 [Lua] Invalid placed interest-point '[Unit '#ID[b24bd40f02700671]']'. Is outside of nav-mesh. Found at pos: Vector3(155.018, -18.7409, 30.2854)
23:00:27.143 [Lua] Invalid placed interest-point '[Unit '#ID[b064a684845cd123]']'. Is outside of nav-mesh. Found at pos: Vector3(168.226, 38.3635, 20.9922)
23:00:27.143 [Lua] Invalid placed interest-point '[Unit '#ID[b064a684845cd123]']'. Is outside of nav-mesh. Found at pos: Vector3(167.397, 22.6629, 21.9975)
23:00:27.151 [Lua] [LevelAnalysis] set_random_seed( 412123680)
23:00:27.156 [Lua] PlayerManager:add_player player_1
23:00:27.157 [Lua] [StateMachine] Init StateInGameRunning
23:00:27.157 [Lua] [StateMachine] Entering StateInGameRunning with on_enter()
23:00:27.158 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
23:00:27.158 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
23:00:27.158 [Lua] [IngameUI] init
23:00:27.190 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
23:00:27.190 [Lua] Set lobby begin:
23:00:27.190 [Lua] Lobby data twitch_enabled = false
23:00:27.191 [Lua] Lobby data power_level = 785
23:00:27.191 [Lua] Lobby data player_slot_6 = 0:0
23:00:27.191 [Lua] Lobby data unique_server_name = Musenknast
23:00:27.191 [Lua] Lobby data host = 110000102c53b3a
23:00:27.191 [Lua] Lobby data game_mode = adventure
23:00:27.191 [Lua] Lobby data is_private = true
23:00:27.191 [Lua] Lobby data level_key = warcamp
23:00:27.191 [Lua] Lobby data player_slot_1 = 0:0
23:00:27.191 [Lua] Lobby data selected_level_key = warcamp
23:00:27.191 [Lua] Lobby data quick_game = false
23:00:27.191 [Lua] Lobby data matchmaking = false
23:00:27.191 [Lua] Lobby data difficulty = normal
23:00:27.191 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1
23:00:27.191 [Lua] Lobby data num_players = 1
23:00:27.191 [Lua] Lobby data player_slot_5 = 0:0
23:00:27.191 [Lua] Lobby data player_slot_2 = 0:0
23:00:27.191 [Lua] Lobby data country_code = DK
23:00:27.191 [Lua] Lobby data player_slot_3 = 0:0
23:00:27.191 [Lua] Lobby data eac_authorized = true
23:00:27.191 [Lua] Set lobby end.
23:00:27.191 [Lua] CurrentConflictSettings default
23:00:27.191 [Lua] [ConflictDirector] conflict_director is ai_ready
23:00:27.195 [Lua] Removing patrol of type: 'roaming', called: 'roaming_53' because it is too short: 247.39596831798553m, which is less then 10m.
23:00:27.211 [Lua] This levels contains no crossroads
23:00:27.211 [Lua] [LevelAnalysis] Injecting travel distances
23:00:27.219 [Lua] SpecialsPacing:remove_unwanted_breeds:
23:00:27.219 [Lua] Forming navigation groups in one frame
23:00:27.219 [Lua] Forming navigation groups
23:00:27.225 [Lua] NavigationGroupManager -> calulation time A: 0.0049999999999954525
23:00:27.535 [Lua] NavigationGroupManager -> calulation time B: 0.31100000000000705
23:00:27.535 [Lua] number of nav groups: 608
23:00:27.541 [Lua] number of refined nav groups : 315
23:00:27.547 [Lua] NavigationGroupManager -> calulation time C: 0.012000000000000455
23:00:27.548 [Lua] HIDATA: section_id= 1 true table: 000000000A29A3B8
23:00:27.548 [Lua] HIDATA: section_id= 2 false table: 000000000A29A808
23:00:27.548 [Lua] HIDATA: section_id= 3 true table: 000000000A29A3B8
23:00:27.548 [Lua] HIDATA: section_id= 4 false table: 000000000A29A808
23:00:27.548 [Lua] HIDATA: section_id= 5 true table: 000000000A29A3B8
23:00:27.548 [Lua] HIDATA: section_id= 6 false table: 000000000A2A2308
23:00:27.548 [Lua] HIDATA: section_id= 7 true table: 000000000A2A1BB8
23:00:27.548 [Lua] HIDATA: section_id= 8 false table: 000000000A2A2308
23:00:27.548 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.313657033260444 Normalized coefficient: 1.3921228081863686
23:00:27.548 [Lua] HIDATA: section_id= 9 true table: 000000000A29ED78
23:00:27.548 [Lua] HIDATA: section_id= 10 true table: 000000000A29ED78
23:00:27.548 [Lua] HIDATA: section_id= 11 true table: 000000000A2A0468
23:00:27.548 [Lua] HIDATA: section_id= 12 false table: 000000000A2A2308
23:00:27.548 [Lua] HIDATA: section_id= 13 true table: 000000000A2A1BB8
23:00:27.548 [Lua] HIDATA: section_id= 14 false table: 000000000A2A2308
23:00:27.548 [Lua] HIDATA: section_id= 15 true table: 000000000A2A1BB8
23:00:27.548 [Lua] HIDATA: section_id= 16 false table: 000000000A2A2308
23:00:27.548 [Lua] HIDATA: section_id= 17 true table: 000000000A2A1BB8
23:00:27.548 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.2919607008853582 Normalized coefficient: 1.6950136259723199
23:00:27.548 [Lua] HIDATA: section_id= 18 true table: 000000000A29ED10
23:00:27.548 [Lua] HIDATA: section_id= 19 true table: 000000000A29ED10
23:00:27.549 [Lua] HIDATA: section_id= 20 true table: 000000000A2A1BB8
23:00:27.549 [Lua] HIDATA: section_id= 21 false table: 000000000A2A2308
23:00:27.549 [Lua] HIDATA: section_id= 22 true table: 000000000A2A1BB8
23:00:27.549 [Lua] HIDATA: section_id= 23 false table: 000000000A2A2308
23:00:27.549 [Lua] HIDATA: section_id= 24 true table: 000000000A2A1BB8
23:00:27.549 [Lua] HIDATA: section_id= 25 false table: 000000000A2A2308
23:00:27.549 [Lua] HIDATA: section_id= 26 true table: 000000000A2A1BB8
23:00:27.549 [Lua] HIDATA: section_id= 27 false table: 000000000A2A2308
23:00:27.549 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.211638518254732 Normalized coefficient: 1.289753211778738
23:00:27.549 [Lua] HIDATA: section_id= 28 true table: 000000000A2A0468
23:00:27.549 [Lua] HIDATA: section_id= 29 true table: 000000000A2A0468
23:00:27.549 [Lua] HIDATA: section_id= 30 false table: 000000000A2A2308
23:00:27.549 [Lua] -------------> JOW Perfect-density 4.0500000000000007 Sum density 0.41661979097508389 Normalized coefficient: 9.7210936391694673
23:00:27.549 [Lua] HIDATA: section_id= 31 false table: 000000000A29A808 ISLAND
23:00:27.549 [Lua] HIDATA: section_id= 32 false table: 000000000A29A808 ISLAND
23:00:27.549 [Lua] HIDATA: section_id= 33 false table: 000000000A29A808 ISLAND
23:00:27.549 [Lua] HIDATA: section_id= 34 false table: 000000000A29A808 ISLAND
23:00:27.549 [Lua] HIDATA: section_id= 35 false table: 000000000A29A808 ISLAND
23:00:27.549 [Lua] HIDATA: section_id= 36 false table: 000000000A2A2308 ISLAND
23:00:27.549 [Lua] HIDATA: section_id= 37 false table: 000000000A2A2308 ISLAND
23:00:27.549 [Lua] HIDATA: section_id= 38 false table: 000000000A2A0B38 ISLAND
23:00:27.549 [Lua] HIDATA: section_id= 39 false table: 000000000A29A808 ISLAND
23:00:27.549 [Lua] HIDATA: section_id= 40 false table: 000000000A29A808 ISLAND
23:00:27.549 [Lua] HIDATA: section_id= 41 false table: 000000000A29A808 ISLAND
23:00:27.549 [Lua] HIDATA: section_id= 42 false table: 000000000A2A2308 ISLAND
23:00:27.549 [Lua] HIDATA: section_id= 43 false table: 000000000A2A2308 ISLAND
23:00:27.549 [Lua] HIDATA: section_id= 44 false table: 000000000A2A5210 ISLAND
23:00:27.549 [Lua] HIDATA: section_id= 45 false table: 000000000A29A808 ISLAND
23:00:27.549 [Lua] HIDATA: section_id= 46 false table: 000000000A2A2308 ISLAND
23:00:27.549 [Lua] HIDATA: section_id= 47 false table: 000000000A2A0B38 ISLAND
23:00:27.549 [Lua] HIDATA: section_id= 48 false table: 000000000A2A2308 ISLAND
23:00:27.549 [Lua] HIDATA: section_id= 49 false table: 000000000A2A2308 ISLAND
23:00:27.549 [Lua] HIDATA: section_id= 50 false table: 000000000A2A2308 ISLAND
23:00:27.549 [Lua] HIDATA: section_id= 51 false table: 000000000A2A2308 ISLAND
23:00:27.549 [Lua] HIDATA: section_id= 52 false table: 000000000A29A808 ISLAND
23:00:27.549 [Lua] HIDATA: section_id= 53 false table: 000000000A2A0B38 ISLAND
23:00:27.549 [Lua] HIDATA: section_id= 54 false table: 000000000A2A2308 ISLAND
23:00:27.549 [Lua] HIDATA: section_id= 55 false table: 000000000A2A2308 ISLAND
23:00:27.549 [Lua] HIDATA: section_id= 56 false table: 000000000A2A2308 ISLAND
23:00:27.549 [Lua] HIDATA: section_id= 57 false table: 000000000A2A2308 ISLAND
23:00:27.549 [Lua] HIDATA: section_id= 58 false table: 000000000A2A0B38 ISLAND
23:00:27.549 [Lua] HIDATA: section_id= 59 false table: 000000000A2A2308 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 60 false table: 000000000A2A2308 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 61 false table: 000000000A2A2308 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 62 false table: 000000000A29A808 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 63 false table: 000000000A29A808 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 64 false table: 000000000A2A2308 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 65 false table: 000000000A2A2308 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 66 false table: 000000000A29A808 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 67 false table: 000000000A2A2308 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 68 false table: 000000000A2A0B38 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 69 false table: 000000000A2A2308 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 70 false table: 000000000A29A808 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 71 false table: 000000000A29F408 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 72 false table: 000000000A2A2308 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 73 false table: 000000000A2A2308 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 74 false table: 000000000A2A2308 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 75 false table: 000000000A29F408 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 76 false table: 000000000A2A2308 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 77 false table: 000000000A2A2308 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 78 false table: 000000000A2A5210 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 79 false table: 000000000A29A808 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 80 false table: 000000000A2A2308 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 81 false table: 000000000A2A2308 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 82 false table: 000000000A2A2308 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 83 false table: 000000000A2A0B38 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 84 false table: 000000000A2A2308 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 85 false table: 000000000A2A5210 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 86 false table: 000000000A2A2308 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 87 false table: 000000000A2A2308 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 88 false table: 000000000A2A2308 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 89 false table: 000000000A29A808 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 90 false table: 000000000A2A2308 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 91 false table: 000000000A2A2308 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 92 false table: 000000000A2A2308 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 93 false table: 000000000A29A808 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 94 false table: 000000000A2A2308 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 95 false table: 000000000A2A2308 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 96 false table: 000000000A29A808 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 97 false table: 000000000A2A2308 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 98 false table: 000000000A29A808 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 99 false table: 000000000A2A5210 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 100 false table: 000000000A2A0B38 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 101 false table: 000000000A2A2308 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 102 false table: 000000000A2A2308 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 103 false table: 000000000A2A2308 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 104 false table: 000000000A2A2308 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 105 false table: 000000000A2A2308 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 106 false table: 000000000A2A2308 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 107 false table: 000000000A2A2308 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 108 false table: 000000000A2A2308 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 109 false table: 000000000A29A808 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 110 false table: 000000000A2A2308 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 111 false table: 000000000A2A2308 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 112 false table: 000000000A2A2308 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 113 false table: 000000000A2A2308 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 114 false table: 000000000A2A0B38 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 115 false table: 000000000A2A0B38 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 116 false table: 000000000A2A2308 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 117 false table: 000000000A29A808 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 118 false table: 000000000A2A2308 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 119 false table: 000000000A2A2308 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 120 false table: 000000000A2A0B38 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 121 false table: 000000000A2A2308 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 122 false table: 000000000A2A2308 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 123 false table: 000000000A2A0B38 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 124 false table: 000000000A2A2308 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 125 false table: 000000000A29A808 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 126 false table: 000000000A2A2308 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 127 false table: 000000000A2A2308 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 128 false table: 000000000A2A2308 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 129 false table: 000000000A2A2308 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 130 false table: 000000000A29A808 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 131 false table: 000000000A2A0B38 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 132 false table: 000000000A2A2308 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 133 false table: 000000000A29A808 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 134 false table: 000000000A2A2308 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 135 false table: 000000000A2A2308 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 136 false table: 000000000A2A2308 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 137 false table: 000000000A2A2308 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 138 false table: 000000000A2A2308 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 139 false table: 000000000A2A2308 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 140 false table: 000000000A2A0B38 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 141 false table: 000000000A2A2308 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 142 false table: 000000000A2A2308 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 143 false table: 000000000A2A2308 ISLAND
23:00:27.550 [Lua] HIDATA: section_id= 144 false table: 000000000A2A2308 ISLAND
23:00:27.551 [Lua] HIDATA: section_id= 145 false table: 000000000A2A0B38 ISLAND
23:00:27.551 [Lua] HIDATA: section_id= 146 false table: 000000000A2A2308 ISLAND
23:00:27.551 [Lua] HIDATA: section_id= 147 false table: 000000000A2A2308 ISLAND
23:00:27.551 [Lua] HIDATA: section_id= 148 false table: 000000000A29F408 ISLAND
23:00:27.551 [Lua] HIDATA: section_id= 149 false table: 000000000A29A808 ISLAND
23:00:27.551 [Lua] HIDATA: section_id= 150 false table: 000000000A2A2308 ISLAND
23:00:27.551 [Lua] HIDATA: section_id= 151 false table: 000000000A2A2308 ISLAND
23:00:27.551 [Lua] HIDATA: section_id= 152 false table: 000000000A2A2308 ISLAND
23:00:27.551 [Lua] HIDATA: section_id= 153 false table: 000000000A29A808 ISLAND
23:00:27.551 [Lua] HIDATA: section_id= 154 false table: 000000000A2A2308 ISLAND
23:00:27.551 [Lua] HIDATA: section_id= 155 false table: 000000000A29A808 ISLAND
23:00:27.551 [Lua] HIDATA: section_id= 156 false table: 000000000A2A2308 ISLAND
23:00:27.551 [Lua] HIDATA: section_id= 157 false table: 000000000A29A808 ISLAND
23:00:27.551 [Lua] HIDATA: section_id= 158 false table: 000000000A2A2308 ISLAND
23:00:27.551 [Lua] HIDATA: section_id= 159 false table: 000000000A2A2308 ISLAND
23:00:27.551 [Lua] HIDATA: section_id= 160 false table: 000000000A2A2308 ISLAND
23:00:27.551 [Lua] HIDATA: section_id= 161 false table: 000000000A2A2308 ISLAND
23:00:27.551 [Lua] HIDATA: section_id= 162 false table: 000000000A2A2308 ISLAND
23:00:27.551 [Lua] HIDATA: section_id= 163 false table: 000000000A2A2308 ISLAND
23:00:27.551 [Lua] HIDATA: section_id= 164 false table: 000000000A2A2308 ISLAND
23:00:27.551 [Lua] HIDATA: section_id= 165 false table: 000000000A2A2308 ISLAND
23:00:27.551 [Lua] HIDATA: section_id= 166 false table: 000000000A2A2308 ISLAND
23:00:27.551 [Lua] HIDATA: section_id= 167 false table: 000000000A2A2308 ISLAND
23:00:27.551 [Lua] HIDATA: section_id= 168 false table: 000000000A2A2308 ISLAND
23:00:27.551 [Lua] HIDATA: section_id= 169 false table: 000000000A29F408 ISLAND
23:00:27.551 [Lua] HIDATA: section_id= 170 false table: 000000000A2A2308 ISLAND
23:00:27.551 [Lua] HIDATA: section_id= 171 false table: 000000000A2A2308 ISLAND
23:00:27.551 [Lua] HIDATA: section_id= 172 false table: 000000000A2A2308 ISLAND
23:00:27.551 [Lua] HIDATA: section_id= 173 false table: 000000000A2A2308 ISLAND
23:00:27.551 [Lua] HIDATA: section_id= 174 false table: 000000000A29A808 ISLAND
23:00:27.551 [Lua] HIDATA: section_id= 175 false table: 000000000A29A808 ISLAND
23:00:27.551 [Lua] HIDATA: section_id= 176 false table: 000000000A29A808 ISLAND
23:00:27.551 [Lua] HIDATA: section_id= 177 false table: 000000000A2A2308 ISLAND
23:00:27.551 [Lua] HIDATA: section_id= 178 false table: 000000000A2A2308 ISLAND
23:00:27.551 [Lua] HIDATA: section_id= 179 false table: 000000000A2A5210 ISLAND
23:00:27.551 [Lua] HIDATA: section_id= 180 false table: 000000000A2A0B38 ISLAND
23:00:27.551 [Lua] HIDATA: section_id= 181 false table: 000000000A2A2308 ISLAND
23:00:27.551 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
23:00:27.551 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
23:00:27.551 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
23:00:27.555 [Lua] [LevelAnalysis] Generating boss paths for level: warcamp
23:00:27.555 [Lua] [LevelAnalysis] This level has a total main-path length of 1173.6992797851563 meters.
23:00:27.555 [Lua] [LevelAnalysis] grouping spawners for event_patrol
23:00:27.555 [Lua] [LevelAnalysis]
23:00:27.555 [Lua] [LevelAnalysis] grouping spawners for event_boss
23:00:27.555 [Lua] [LevelAnalysis]
23:00:27.555 [Lua] [LevelAnalysis] Terror events added:
23:00:27.555 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing
23:00:27.555 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol
23:00:27.555 [Lua] NORMAL PATROL MAIN PATH 487.65234375
23:00:27.555 [Lua] [waypoints] = table
23:00:27.555 [Lua] [astar_points] = table
23:00:27.555 [Lua] [travel_dist] = 487.65234695374966 (number)
23:00:27.555 [Lua] [one_directional] = true (boolean)
23:00:27.555 [Lua] [id] = boss10 (string)
23:00:27.555 [Lua] ----> using boss spline path!
23:00:27.556 [Lua] Adding main path event: Vector3Box(-41.6398, 154.464, 12.103) boss_event_spline_patrol 45 table: 000000000F5258F0
23:00:27.556 [Lua] [LevelAnalysis] Level path distance: 1173.6992797851563
23:00:27.556 [Lua] [LevelAnalysis] num_event_places_f: 0.74913285319010414 , num_event_places: 0 , trailing_event_fraction: 0.74913285319010414 , num_events: 1
23:00:27.556 [Lua] [LevelAnalysis] Terror events added:
23:00:27.556 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
23:00:27.556 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1173.6992797851563 forbidden_dist: -1073.6992797851563
23:00:27.556 [Lua] [LevelAnalysis] wanted_distance: 829.57577901952754
23:00:27.556 [Lua] Adding main path event: Vector3Box(186.945, 82.4997, 14.8446) rare_event_loot_rat 45 table: 000000000F526030
23:00:27.556 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
23:00:27.562 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
23:00:27.566 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
23:00:27.566 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
23:00:27.568 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=78
23:00:27.568 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=79
23:00:27.568 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
23:00:27.568 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
23:00:27.584 [Lua] [PeerSM] 110000102c53b3a :: on_exit WaitingForEnterGame
23:00:27.584 [Lua] [PeerSM] 110000102c53b3a :: on_enter WaitingForGameObjectSync
23:00:27.586 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 5 for peer id 110000102c53b3a:2
23:00:27.586 [Lua] Set lobby begin:
23:00:27.586 [Lua] Lobby data twitch_enabled = false
23:00:27.586 [Lua] Lobby data power_level = 785
23:00:27.586 [Lua] Lobby data player_slot_6 = 0:0
23:00:27.586 [Lua] Lobby data unique_server_name = Musenknast
23:00:27.586 [Lua] Lobby data host = 110000102c53b3a
23:00:27.586 [Lua] Lobby data game_mode = adventure
23:00:27.586 [Lua] Lobby data is_private = true
23:00:27.586 [Lua] Lobby data level_key = warcamp
23:00:27.586 [Lua] Lobby data player_slot_1 = 0:0
23:00:27.586 [Lua] Lobby data selected_level_key = warcamp
23:00:27.587 [Lua] Lobby data quick_game = false
23:00:27.587 [Lua] Lobby data matchmaking = false
23:00:27.587 [Lua] Lobby data difficulty = normal
23:00:27.587 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1
23:00:27.587 [Lua] Lobby data num_players = 1
23:00:27.587 [Lua] Lobby data player_slot_5 = 0:0
23:00:27.587 [Lua] Lobby data player_slot_2 = 0:0
23:00:27.587 [Lua] Lobby data country_code = DK
23:00:27.587 [Lua] Lobby data player_slot_3 = 0:0
23:00:27.587 [Lua] Lobby data eac_authorized = true
23:00:27.587 [Lua] Set lobby end.
23:00:27.587 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000102c53b3a:2, previous profile 0, profile 5]
23:00:27.587 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102c53b3a | dr:0 | bw:0 | es:0
23:00:27.587 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=80
23:00:27.589 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 110000102c53b3a:3
23:00:27.589 [Lua] Set lobby begin:
23:00:27.589 [Lua] Lobby data twitch_enabled = false
23:00:27.589 [Lua] Lobby data power_level = 785
23:00:27.589 [Lua] Lobby data player_slot_6 = 0:0
23:00:27.589 [Lua] Lobby data unique_server_name = Musenknast
23:00:27.589 [Lua] Lobby data host = 110000102c53b3a
23:00:27.589 [Lua] Lobby data game_mode = adventure
23:00:27.589 [Lua] Lobby data is_private = true
23:00:27.589 [Lua] Lobby data level_key = warcamp
23:00:27.589 [Lua] Lobby data player_slot_1 = 0:0
23:00:27.589 [Lua] Lobby data selected_level_key = warcamp
23:00:27.589 [Lua] Lobby data quick_game = false
23:00:27.589 [Lua] Lobby data matchmaking = false
23:00:27.589 [Lua] Lobby data difficulty = normal
23:00:27.589 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1
23:00:27.589 [Lua] Lobby data num_players = 1
23:00:27.589 [Lua] Lobby data player_slot_5 = 0:0
23:00:27.589 [Lua] Lobby data player_slot_2 = 0:0
23:00:27.589 [Lua] Lobby data country_code = DK
23:00:27.589 [Lua] Lobby data player_slot_3 = 0:0
23:00:27.589 [Lua] Lobby data eac_authorized = true
23:00:27.589 [Lua] Set lobby end.
23:00:27.589 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000102c53b3a:3, previous profile 0, profile 3]
23:00:27.589 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102c53b3a | dr:0 | bw:0 | es:0
23:00:27.590 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=81
23:00:27.591 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 1 for peer id 110000102c53b3a:4
23:00:27.591 [Lua] Set lobby begin:
23:00:27.591 [Lua] Lobby data twitch_enabled = false
23:00:27.591 [Lua] Lobby data power_level = 785
23:00:27.591 [Lua] Lobby data player_slot_6 = 0:0
23:00:27.591 [Lua] Lobby data unique_server_name = Musenknast
23:00:27.591 [Lua] Lobby data host = 110000102c53b3a
23:00:27.591 [Lua] Lobby data game_mode = adventure
23:00:27.591 [Lua] Lobby data is_private = true
23:00:27.591 [Lua] Lobby data level_key = warcamp
23:00:27.591 [Lua] Lobby data player_slot_1 = 0:0
23:00:27.591 [Lua] Lobby data selected_level_key = warcamp
23:00:27.592 [Lua] Lobby data quick_game = false
23:00:27.592 [Lua] Lobby data matchmaking = false
23:00:27.592 [Lua] Lobby data difficulty = normal
23:00:27.592 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1
23:00:27.592 [Lua] Lobby data num_players = 1
23:00:27.592 [Lua] Lobby data player_slot_5 = 0:0
23:00:27.592 [Lua] Lobby data player_slot_2 = 0:0
23:00:27.592 [Lua] Lobby data country_code = DK
23:00:27.592 [Lua] Lobby data player_slot_3 = 0:0
23:00:27.592 [Lua] Lobby data eac_authorized = true
23:00:27.592 [Lua] Set lobby end.
23:00:27.592 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000102c53b3a:4, previous profile 0, profile 1]
23:00:27.592 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102c53b3a | dr:0 | bw:0 | es:0
23:00:27.592 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=82
23:00:27.601 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102c53b3a inventory_sync_id:2 my_peer_id:110000102c53b3a
23:00:27.601 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102c53b3a inventory_sync_id:3 my_peer_id:110000102c53b3a
23:00:27.601 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102c53b3a inventory_sync_id:4 my_peer_id:110000102c53b3a
23:00:27.750 [Lua] [PeerSM] 110000102c53b3a :: on_exit WaitingForGameObjectSync
23:00:27.750 [Lua] [PeerSM] 110000102c53b3a :: on_enter WaitingForPlayers
23:00:27.755 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102c53b3a inventory_sync_id:2 my_peer_id:110000102c53b3a
23:00:27.755 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, InventoryPackageSynchronizerClient, async-read,
23:00:27.755 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1, InventoryPackageSynchronizerClient, async-read,
23:00:27.755 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read,
23:00:27.755 [Lua] [PackageManager] Load: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
23:00:27.755 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1, InventoryPackageSynchronizerClient, async-read,
23:00:27.756 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
23:00:27.756 [Lua] [PackageManager] Load: units/beings/player/empire_soldier/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
23:00:27.756 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, InventoryPackageSynchronizerClient, async-read,
23:00:27.756 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102c53b3a inventory_sync_id:3 my_peer_id:110000102c53b3a
23:00:27.756 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
23:00:27.756 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient, async-read,
23:00:27.756 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read,
23:00:27.756 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
23:00:27.756 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_3p, InventoryPackageSynchronizerClient, async-read,
23:00:27.756 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
23:00:27.756 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1, InventoryPackageSynchronizerClient, async-read,
23:00:27.756 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
23:00:27.756 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_02, InventoryPackageSynchronizerClient, async-read,
23:00:27.756 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102c53b3a inventory_sync_id:4 my_peer_id:110000102c53b3a
23:00:27.756 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
23:00:27.756 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, InventoryPackageSynchronizerClient, async-read,
23:00:27.756 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read,
23:00:27.756 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1, InventoryPackageSynchronizerClient, async-read,
23:00:27.756 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, InventoryPackageSynchronizerClient, async-read,
23:00:27.756 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient, async-read,
23:00:27.756 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read,
23:00:27.756 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
23:00:27.756 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
23:00:27.756 [Lua] [LOCAL RPC] rpc_game_started
23:00:27.771 [Lua] [PeerSM] 110000102c53b3a :: on_exit WaitingForPlayers
23:00:27.771 [Lua] [PeerSM] 110000102c53b3a :: on_enter SpawningPlayer
23:00:27.871 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
23:00:27.871 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
23:00:27.871 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07
23:00:28.010 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07
23:00:28.010 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07
23:00:28.010 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1
23:00:28.237 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1
23:00:28.237 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1
23:00:28.237 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
23:00:28.316 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
23:00:28.316 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
23:00:28.316 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh
23:00:28.445 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh
23:00:28.445 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh
23:00:28.445 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1
23:00:28.698 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1
23:00:28.698 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1
23:00:28.698 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p
23:00:28.802 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p
23:00:28.802 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p
23:00:28.802 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier/third_person_base/chr_third_person_base
23:00:29.488 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier/third_person_base/chr_third_person_base
23:00:29.488 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier/third_person_base/chr_third_person_base
23:00:29.489 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
23:00:29.637 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
23:00:29.637 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
23:00:29.637 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh
23:00:29.806 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh
23:00:29.806 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh
23:00:29.806 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
23:00:29.823 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
23:00:29.823 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
23:00:29.823 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer
23:00:29.890 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer
23:00:29.890 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer
23:00:29.891 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p
23:00:30.043 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p
23:00:30.043 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p
23:00:30.043 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_3p
23:00:30.205 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_3p
23:00:30.206 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_3p
23:00:30.206 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01
23:00:30.444 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01
23:00:30.444 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01
23:00:30.444 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1
23:00:30.575 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1
23:00:30.575 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1
23:00:30.575 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base
23:00:31.080 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base
23:00:31.080 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base
23:00:31.081 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_02
23:00:31.147 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_02
23:00:31.147 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_02
23:00:31.148 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
23:00:31.391 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
23:00:31.391 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
23:00:31.392 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p
23:00:31.480 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p
23:00:31.480 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p
23:00:31.481 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
23:00:31.545 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
23:00:31.545 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
23:00:31.546 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1
23:00:31.664 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1
23:00:31.664 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1
23:00:31.664 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05
23:00:31.687 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05
23:00:31.687 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05
23:00:31.687 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat
23:00:31.718 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat
23:00:31.718 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat
23:00:31.719 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
23:00:31.970 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
23:00:31.970 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
23:00:31.971 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
23:00:32.516 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
23:00:32.516 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
23:00:32.517 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
23:00:32.641 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
23:00:32.641 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
23:00:32.648 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4
23:00:32.653 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 4
23:00:32.655 [Lua] [PeerSM] 110000102c53b3a :: on_exit SpawningPlayer
23:00:32.655 [Lua] [PeerSM] 110000102c53b3a :: on_enter InGame
23:00:32.656 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000102c53b3a 2
23:00:32.659 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:00:32.659 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=84
23:00:32.660 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000102c53b3a 3
23:00:32.663 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:00:32.663 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=86
23:00:32.663 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000102c53b3a 4
23:00:32.665 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:00:32.665 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=88
23:00:32.670 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 4
23:00:32.670 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(-196.509, -207.362, 20.634) Vector4(0, 0, 0, -1) true 100 100 225 1 1
23:00:32.670 [Lua] PlayerManager:rpc_to_client_spawn_player(110000102c53b3a, 4, Vector3(-196.509, -207.362, 20.634), Vector4(0, 0, 0, -1))
23:00:32.670 [Lua] PlayerManager:rpc_to_client_spawn_player()
23:00:32.672 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:00:32.672 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:00:32.672 [Lua] PlayerManager:assign_unit_ownership Musenknast 110000102c53b3a 1
23:00:32.673 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=90
23:00:32.675 [Lua] Switching ConflictSettings: to: skaven
23:00:32.675 [Lua] pacing=default
23:00:32.675 [Lua] roaming=nil
23:00:32.675 [Lua] specials=skaven
23:00:32.675 [Lua] debug_color=orange
23:00:32.675 [Lua] pack_spawning=skaven
23:00:32.675 [Lua] disabled=false
23:00:32.675 [Lua] boss=skaven
23:00:32.675 [Lua] horde=default
23:00:32.675 [Lua] name=skaven
23:00:32.675 [Lua] intensity=default
23:00:32.675 [Lua] ---
23:00:54.188 [Lua] Players are leaving the safe zone
23:00:56.385 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:00:56.394 [Lua] Spline already found!
23:00:57.508 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:00:57.517 [Lua] Spline already found!
23:01:01.007 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:01:01.019 [Lua] Spline already found!
23:01:04.912 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:01:04.924 [Lua] Spline already found!
23:01:12.303 [Lua] Missing damage in action stagger in anim_cb_damage() callback
23:01:15.953 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:01:15.963 [Lua] Spline already found!
23:01:21.660 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x1ad7, position: 0
23:01:22.220 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x1b26, position: 0
23:01:22.542 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
23:01:22.542 [Lua] ERROR: Tried to freeze unit twice in the same frame.
23:01:31.210 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:01:31.220 [Lua] Spline already found!
23:01:32.140 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x1e69, position: 0
23:01:33.338 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:01:33.347 [Lua] Spline already found!
23:01:33.727 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 76 will change to a manual source.
23:01:40.321 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 11 18
23:01:42.151 [EACServer] [Cerberus] [Backend] Connection established.
23:01:43.863 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:01:43.875 [Lua] Spline already found!
23:01:44.234 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 14 25
23:01:44.505 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
23:01:45.681 [Lua] Switching ConflictSettings: to: chaos
23:01:45.681 [Lua] pacing=chaos
23:01:45.681 [Lua] roaming=nil
23:01:45.681 [Lua] specials=chaos
23:01:45.681 [Lua] debug_color=purple
23:01:45.681 [Lua] pack_spawning=chaos
23:01:45.681 [Lua] disabled=false
23:01:45.681 [Lua] boss=chaos
23:01:45.681 [Lua] horde=chaos
23:01:45.681 [Lua] name=chaos
23:01:45.681 [Lua] intensity=default
23:01:45.681 [Lua] ---
23:01:46.374 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:01:46.386 [Lua] Spline already found!
23:01:46.491 [Lua] Destroying unit - ai got stuck critter_rat 3 6 28
23:01:46.713 [Lua] Destroying unit - ai got stuck skaven_clan_rat 6 15 27
23:01:48.344 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:01:48.354 [Lua] Spline already found!
23:01:48.440 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:01:48.452 [Lua] Spline already found!
23:01:52.470 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:01:52.481 [Lua] Spline already found!
23:02:02.930 [Lua] ready to jump failed
23:02:10.927 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 12197 0
23:02:11.347 [Lua] Destroying unit - ai got stuck chaos_marauder 4 22 32
23:02:11.620 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf0be4a41, playing_id: 0x2fea, position: 0
23:02:13.304 [Lua] Destroying unit - ai got stuck chaos_marauder 2 2 30
23:02:13.596 [Lua] [LOCAL RPC] rpc_disable_locomotion 83 false 1
23:02:19.076 [Lua] Time for new HOOORDE! multi_first_wave
23:02:19.076 [Lua] horde requested: vector_blob
23:02:19.076 [Lua] wants to spawn behind within distance: 60
23:02:19.076 [Lua] Horde spawn position is within line of sight of players, aborting
23:02:19.076 [Lua] could not, tries to spawnahead
23:02:19.076 [Lua] managed to spawn 21/21 horde enemies
23:02:19.076 [Lua] vector blob horde has started
23:02:19.085 [Lua] MUSIC: explore -> pre_horde
23:02:25.983 [Lua] MUSIC: pre_horde -> horde
23:02:28.283 [Lua] Destroying unit - ai got stuck chaos_marauder 1 6 41
23:02:30.737 [Lua] MUSIC: horde -> explore
23:02:32.929 [Lua] Horde killed: ?
23:02:32.937 [Lua] HORDE: last wave, reset to standard horde delay
23:02:32.937 [Lua] Time for new HOOORDE! multi_last_wave
23:02:32.937 [Lua] horde requested: vector_blob
23:02:32.937 [Lua] wants to spawn ahead within distance: 60
23:02:32.938 [Lua] Horde spawn position is within line of sight of players, aborting
23:02:32.938 [Lua] could not, tries to spawnbehind
23:02:32.938 [Lua] Horde spawn position is within line of sight of players, aborting
23:02:32.938 [Lua] managed to spawn 25/25 horde enemies
23:02:32.938 [Lua] vector blob horde has started
23:02:32.938 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:02:32.948 [Lua] MUSIC: explore -> pre_horde
23:02:32.952 [Lua] Spline already found!
23:02:33.510 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xb74, position: 0
23:02:33.510 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xb74, position: 0
23:02:33.510 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xb74, position: 0
23:02:35.472 [Lua] [Unit '#ID[bfb0722e33496c95]'] has invalid target, setting attack_aborted flag in blackboard.
23:02:35.716 [Lua] main path terror event triggered: boss_event_spline_patrol
23:02:35.716 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol
23:02:35.733 [Lua] > starting new spline, using new navbot: standard , id: boss10
23:02:35.781 [Lua] > continuing spline boss10 index: 2
23:02:35.809 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss10
23:02:35.809 [Lua] > continuing spline boss10 index: 3
23:02:35.842 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss10
23:02:35.842 [Lua] > continuing spline boss10 index: 4
23:02:35.906 [Lua] > spline completed boss10
23:02:35.906 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss10
23:02:41.433 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:02:41.452 [Lua] Spline already found!
23:02:41.714 [Lua] MUSIC: pre_horde -> horde
23:02:45.052 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xb74, position: 71207
23:02:49.820 [Lua] MUSIC: horde -> explore
23:02:52.378 [Lua] [LOCAL RPC] rpc_request_heal 83 25 13
23:02:52.378 [Lua] [LOCAL RPC] rpc_request_heal 89 25 13
23:02:52.378 [Lua] [LOCAL RPC] rpc_request_heal 87 25 13
23:02:52.378 [Lua] [LOCAL RPC] rpc_request_heal 85 25 13
23:02:52.580 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xb74, position: 0
23:02:52.580 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xb74, position: 0
23:02:52.580 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xb74, position: 0
23:02:58.420 [Lua] Horde killed: ?
23:03:01.541 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:03:01.554 [Lua] Spline already found!
23:03:13.316 [Lua] [Unit '#ID[8ee256d70188f2e3]'] has invalid target, setting attack_aborted flag in blackboard.
23:03:20.562 [Lua] Destroying unit - ai got stuck chaos_marauder 1 9 13
23:03:22.029 [Lua] Missing blackboard.action in anim_cb_damage() callback
23:03:23.243 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:03:23.252 [Lua] Spline already found!
23:03:24.335 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:03:24.344 [Lua] Spline already found!
23:03:26.983 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:03:26.994 [Lua] Spline already found!
23:03:29.970 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:03:29.981 [Lua] Spline already found!
23:03:32.302 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:03:32.313 [Lua] Spline already found!
23:03:33.632 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:03:33.642 [Lua] Spline already found!
23:03:37.610 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:03:37.621 [Lua] Spline already found!
23:03:40.130 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:03:40.140 [Lua] Spline already found!
23:03:42.192 [EACServer] [Cerberus] [Backend] Disconnected.
23:03:47.906 [Lua] Missing damage in action stagger in anim_cb_damage() callback
23:03:54.195 [Lua] players are progressing too fast, leave relax
23:03:54.371 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:03:54.381 [Lua] Spline already found!
23:03:58.053 [Lua] Missing damage in action stagger in anim_cb_damage() callback
23:04:09.139 [Lua] Missing blackboard.action in anim_cb_damage() callback
23:04:15.560 [Lua] Missing damage in action stagger in anim_cb_damage() callback
23:04:19.175 [Lua] simple los failed
23:04:23.965 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 30723 0
23:04:25.885 [Lua] [LOCAL RPC] rpc_disable_locomotion 83 false 1
23:04:26.887 [Lua] [StateMachine] Init nil
23:04:29.170 [Lua] [StateMachine] Exiting nil
23:04:30.953 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
23:04:34.157 [Lua] TerrorEventMixer.start_event: warcamp_payload
23:04:34.215 [Lua] MUSIC: explore -> pre_horde
23:04:34.302 [Lua] main path terror event triggered: rare_event_loot_rat
23:04:34.302 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat
23:04:34.450 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xb74, position: 0
23:04:51.092 [Lua] MUSIC: pre_horde -> horde
23:04:52.051 [Lua] Missing damage in action stagger in anim_cb_damage() callback
23:04:57.009 [Lua] [LOCAL RPC] rpc_request_heal 83 25 13
23:04:57.009 [Lua] [LOCAL RPC] rpc_request_heal 85 25 13
23:04:57.009 [Lua] [LOCAL RPC] rpc_request_heal 87 25 13
23:04:57.009 [Lua] [LOCAL RPC] rpc_request_heal 89 25 13
23:04:58.402 [Lua] event horde ends!
23:05:03.453 [Lua] event horde ends!
23:05:19.363 [Lua] Missing blackboard.action in anim_cb_damage() callback
23:05:24.466 [Lua] event horde ends!
23:05:38.300 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xb74, position: 0
23:05:38.300 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xb74, position: 3064913
23:05:38.300 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xb74, position: 3064918
23:05:42.338 [EACServer] [Cerberus] [Backend] Connection established.
23:05:48.411 [Lua] event horde ends!
23:05:51.188 [Lua] [ChatManager][1]System: Musenknast picked up a Loot Die
23:05:51.193 [Lua] [LOCAL RPC] rpc_request_mission 36
23:05:51.193 [Lua] [LOCAL RPC] rpc_request_mission_update 36 true
23:05:53.468 [Lua] event horde ends!
23:05:53.485 [Lua] MUSIC: horde -> explore
23:05:56.836 [Lua] MUSIC: explore -> pre_horde
23:06:06.202 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
23:06:10.438 [Lua] TerrorEventMixer.stop_event: warcamp_payload
23:06:13.422 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
23:06:16.002 [Lua] MUSIC: pre_horde -> horde
23:06:17.416 [Lua] Missing damage in action stagger in anim_cb_damage() callback
23:06:19.392 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
23:06:20.917 [Lua] TerrorEventMixer.start_event: warcamp_door_guard
23:06:21.003 [Lua] event horde ends!
23:06:21.022 [Lua] MUSIC: horde -> explore
23:06:21.758 [Lua] Missing damage in action stagger in anim_cb_damage() callback
23:06:22.335 [Lua] Missing damage in action stagger in anim_cb_damage() callback
23:06:22.357 [Lua] Missing damage in action stagger in anim_cb_damage() callback
23:06:23.217 [Lua] TerrorEventMixer.start_event: warcamp_camp
23:06:23.217 [Lua] TerrorEventMixer.start_event: warcamp_load_chaos_exalted_champion
23:06:23.217 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader, async-read, prioritized
23:06:23.271 [Lua] MUSIC: explore -> pre_horde
23:06:23.282 [Lua] MUSIC: pre_horde -> horde
23:06:23.345 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:06:23.356 [Lua] Spline already found!
23:06:23.413 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:06:23.431 [Lua] Spline already found!
23:06:24.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_exalted_champion_warcamp
23:06:24.008 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_exalted_champion_warcamp
23:06:31.224 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:06:31.238 [Lua] Spline already found!
23:06:31.669 [Lua] Missing damage in action stagger in anim_cb_damage() callback
23:06:32.850 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xb74, position: 0
23:06:37.873 [Lua] Missing damage in action stagger in anim_cb_damage() callback
23:06:38.231 [Lua] [Unit '#ID[bfb0722e33496c95]'] has invalid target, setting attack_aborted flag in blackboard.
23:06:38.232 [Lua] [Unit '#ID[8ee256d70188f2e3]'] has invalid target, setting attack_aborted flag in blackboard.
23:06:38.232 [Lua] [Unit '#ID[bfb0722e33496c95]'] has invalid target, setting attack_aborted flag in blackboard.
23:06:38.232 [Lua] [Unit '#ID[8ee256d70188f2e3]'] has invalid target, setting attack_aborted flag in blackboard.
23:06:38.232 [Lua] [Unit '#ID[bfb0722e33496c95]'] has invalid target, setting attack_aborted flag in blackboard.
23:06:38.232 [Lua] [Unit '#ID[8ee256d70188f2e3]'] has invalid target, setting attack_aborted flag in blackboard.
23:06:38.331 [Lua] Missing damage in action stagger in anim_cb_damage() callback
23:06:40.849 [Lua] Missing damage in action stagger in anim_cb_damage() callback
23:06:47.450 [Lua] event horde ends!
23:06:47.470 [Lua] MUSIC: horde -> explore
23:06:49.758 [Lua] [LOCAL RPC] rpc_give_equipment 87 89 10 407 Vector3(181.926, -49.1238, 31.5067)
23:06:51.614 [Lua] Destroying unit - ai got stuck critter_rat 6 14 22
23:07:04.515 [Lua] Override Player Respawning boss_fight true
23:07:04.517 [Lua] TerrorEventMixer.start_event: generic_disable_pacing
23:07:04.517 [Lua] TerrorEventMixer.start_event: generic_disable_specials
23:07:22.368 [Lua] TerrorEventMixer.start_event: warcamp_chaos_boss
23:07:22.380 [Flow] EXALTED SWING FLOW
23:07:22.381 [Lua] [flow_callback_enemy_variation] Skipped variation due to missing breed in settings file -> chaos_exalted_champion_warcamp
23:07:32.480 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xb74, position: 0
23:07:34.517 [Lua] [LOCAL RPC] rpc_request_heal 83 25 13
23:07:34.517 [Lua] [LOCAL RPC] rpc_request_heal 89 25 13
23:07:34.517 [Lua] [LOCAL RPC] rpc_request_heal 87 25 13
23:07:34.517 [Lua] [LOCAL RPC] rpc_request_heal 85 25 13
23:07:40.971 [Lua] [IngameUI] menu view on_enter ingame_menu
23:07:41.980 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No
23:07:42.341 [Lua] PopupManager:query_result returned result: leave_game
23:07:42.353 [Lua] [Matchmaking] Doing transition leave_game from UI
23:07:42.353 [Lua] TRANSITION leave_game nil nil
23:07:42.353 [Lua] [GameNetworkManager] Leaving game...
23:07:42.353 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=434.64
23:07:42.353 [Lua] [IngameUI] menu view on_exit ingame_menu
23:07:42.360 [Lua] [GameNetworkManager] Shutting down game session host.
23:07:42.360 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
23:07:42.360 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
23:07:42.360 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
23:07:42.374 [EACServer] [Cerberus] [Backend] Disconnected.
23:07:44.313 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game"
23:07:44.313 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
23:07:44.313 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
23:07:44.317 [Lua] [StateMachine] Exiting StateIngame with on_exit()
23:07:44.321 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
23:07:44.321 [Lua] PlayerManager:remove_player peer_id=110000102c53b3a 1
23:07:44.321 [Lua] PlayerManager:relinquish_unit_ownership
23:07:44.322 [Lua]
[0] [C]: in function callstack
[1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership
[2] scripts/managers/player/player_manager.lua:293: in function func
[3] scripts/mods/vmf/modules/core/network.lua:356: in function hook_chain
[4] scripts/mods/vmf/modules/core/hooks.lua:181: in function remove_player
[5] scripts/game_state/state_ingame.lua:1608: in function on_exit
[6] foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] foundation/scripts/util/state_machine.lua:148: in function update
[9] scripts/boot.lua:664: in function game_update
[10] scripts/boot.lua:467:in function
[1] self = table: 0000000009EED3E0; unit = [Unit \'#ID[e639728c3d9b2784]\']
[2] self = table: 0000000009EED3E0; peer_id = "110000102c53b3a"; local_player_id = 1; unique_id = "110000102c53b3a:1"; player = table: 0000000007E90940; owned_units = table: 0000000007E90A08; unit = [Unit \'#ID[e639728c3d9b2784]\']; _ = [Unit \'#ID[e639728c3d9b2784]\']
[3] func = [function]; self = table: 0000000009EED3E0; peer_id = "110000102c53b3a"
[4] hook_chain = [function]
[5] self = table: 000000000A620618; application_shutdown = nil; local_player_id = 1; machine = table: 000000000C9FD5A0
[6] self = table: 000000000B615C30; new_state = table: 0000000009F0AA18; params = table: 000000000B550C90; scope_name = "StateIngame:on_exit"
[7] self = table: 000000000B615C30; new_state = table: 0000000009F0AA18; notify = true; old_state = table: 000000000A620618
[8] self = table: 000000000B615C30; dt = 0.010805107653141022; t = 495.91110901563661; new_state = table: 0000000009F0AA18
[9] self = table: 00000000077C7CE8; real_world_dt = 0.010805107653141022; dt = 0.010805107653141022; t = 495.91110901563661
[10] dt = 0.010805107653141022
[1] _human_players = table: 0000000009EED1A0; network_manager = table: 0000000009A225B8; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000009EED260; _unit_owners = table: 0000000009EED020; _statistics_db = table: 0000000009016888; _num_human_players = 1; _players = table: 0000000009EED320; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 00000000088B6ED8;
[2] _human_players = table: 0000000009EED1A0; network_manager = table: 0000000009A225B8; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000009EED260; _unit_owners = table: 0000000009EED020; _statistics_db = table: 0000000009016888; _num_human_players = 1; _players = table: 0000000009EED320; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 00000000088B6ED8;
[3] _human_players = table: 0000000009EED1A0; network_manager = table: 0000000009A225B8; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000009EED260; _unit_owners = table: 0000000009EED020; _statistics_db = table: 0000000009016888; _num_human_players = 1; _players = table: 0000000009EED320; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 00000000088B6ED8;
[5] world_name = "level_world"; entity_system_bag = table: 000000000C26DAF8; network_server = table: 000000000A1C3108; entity_system = table: 000000000BBC10F0; parent = table: 00000000077C7CE8; _new_state = table: 0000000009F0AA18; statistics_db = table: 0000000009016888; is_server = true; exit_type = "left_game"; is_in_tutorial = false; input_manager = table: 0000000009A69270; profile_synchronizer = table: 000000000AAEA038; _debug_gui = [Gui]; leave_lobby = true; network_transmit = table: 000000000BCA3FC0; _max_local_players = 4; num_local_human_players = 1; _lobby_host = table: 000000000A172C08; world = [World]; dt = 0.010805107653141022; peer_id = "110000102c53b3a"; level = [Level]; level_key = "warcamp"; machines = table: 0000000007E907E8; free_flight_manager = table: 0000000009EECEA0; dice_keeper = table: 000000000B6F4490; _debug_gui_immediate = [Gui]; game_mode_key = "adventure"; is_in_inn = false; exit_time = 434.63911551609635; last_connected_to_network_at = 434.64054560288787; level_transition_handler = table: 000000000AD0CE18; viewport_name = "player_1"; network_event_delegate = table: 00000000088B6ED8;
[6] _params = table: 000000000B550C90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077C7CE8; _state = table: 000000000A620618;
[7] _params = table: 000000000B550C90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077C7CE8; _state = table: 000000000A620618;
[8] _params = table: 000000000B550C90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077C7CE8; _state = table: 000000000A620618;
[9] startup_package_handles = table: 0000000007834A10; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007834988; flow_return_table = table: 00000000077C7DD8; _machine = table: 000000000B615C30; startup_timer = 4.2237599201616831; has_booted = true; loading_context = table: 000000000BD6D100;
23:07:44.322 [Lua] [StateMachine] destroying
23:07:44.322 [Lua] [StateMachine] Exiting StateInGameRunning with on_exit()
23:07:44.322 [Lua] Clearing all global lookup lists
23:07:44.322 [Lua] [EquipmentUI] - Destroy
23:07:44.322 [Lua] [GamePadEquipmentUI] - Destroy
23:07:44.322 [Lua] [AbilityUI] - Destroy
23:07:44.322 [Lua] [GamePadAbilityUI] - Destroy
23:07:44.322 [Lua] [IngamePlayerListUI] - Destroy
23:07:44.323 [Lua] [IngameUI] destroy
23:07:44.588 [Lua] [Managers] Destroying state managers...
23:07:44.588 [Lua] PlayerManager:remove_player peer_id=110000102c53b3a 2
23:07:44.588 [Lua] PlayerManager:relinquish_unit_ownership
23:07:44.591 [Lua]
[0] [C]: in function callstack
[1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership
[2] scripts/managers/player/player_manager.lua:293: in function func
[3] scripts/mods/vmf/modules/core/network.lua:356: in function hook_chain
[4] scripts/mods/vmf/modules/core/hooks.lua:181: in function remove_player
[5] scripts/managers/spawn/spawn_manager.lua:946: in function _clear_bots
[6] scripts/managers/spawn/spawn_manager.lua:118: in function destroy
[7] foundation/scripts/managers/managers.lua:38: in function destroy_state_managers
[8] foundation/scripts/managers/managers.lua:52: in function destroy
[9] scripts/game_state/state_ingame.lua:1646: in function on_exit
[10] foundation/scripts/util/state_machine.lua:108: in function _change_state
[11] scripts/game_state/game_state_machine.lua:18: in function _change_state
[12] foundation/scripts/util/state_machine.lua:148: in function update
[13] scripts/boot.lua:664: in function game_update
[14] scripts/boot.lua:467:in function
[1] self = table: 0000000009EED3E0; unit = [Unit (deleted)]
[2] self = table: 0000000009EED3E0; peer_id = "110000102c53b3a"; local_player_id = 2; unique_id = "110000102c53b3a:2"; player = table: 000000000F5E5790; owned_units = table: 000000000F5E5860; unit = [Unit (deleted)]; _ = [Unit (deleted)]
[3] func = [function]; self = table: 0000000009EED3E0; peer_id = "110000102c53b3a"
[4] hook_chain = [function]
[5] self = table: 0000000009932590; local_peer_id = "110000102c53b3a"; synchronizer = table: 000000000AAEA038; player_manager = table: 0000000009EED3E0; local_player_id = 2; player = table: 000000000F5E5790; profile_index = 5
[6] self = table: 0000000009932590
[7] index = 7; alias = "spawn"; manager = table: 0000000009932590
[8] self = \n\tspawn\n\tunit_spawner\n\tunit_storage\n\tgame_mode\n\tdebug_text\n\tcrafting\n\tdifficulty\n\tworld_interaction\n\tentity\n\tdebug\n\tvoting\n\tconflict\n\tperformance\n\tnetworked_flow_state\n\tevent\n\tnetwork\n\tcamera\n\tdecal\n
[9] self = table: 000000000A620618; application_shutdown = nil; current_difficulty = "normal"; unit_spawner = table: 000000000A310A88; world = [World]; unit_storage = table: 00000000088E5EE8; units = table: 0000000009370110
[10] self = table: 000000000B615C30; new_state = table: 0000000009F0AA18; params = table: 000000000B550C90; scope_name = "StateIngame:on_exit"
[11] self = table: 000000000B615C30; new_state = table: 0000000009F0AA18; notify = true; old_state = table: 000000000A620618
[12] self = table: 000000000B615C30; dt = 0.010805107653141022; t = 495.91110901563661; new_state = table: 0000000009F0AA18
[13] self = table: 00000000077C7CE8; real_world_dt = 0.010805107653141022; dt = 0.010805107653141022; t = 495.91110901563661
[14] dt = 0.010805107653141022
[1] _human_players = table: 0000000009EED1A0; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000009EED260; _unit_owners = table: 0000000009EED020; _statistics_db = table: 0000000009016888; _num_human_players = 0; _players = table: 0000000009EED320; _camera_carrier_linked = false;
[2] _human_players = table: 0000000009EED1A0; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000009EED260; _unit_owners = table: 0000000009EED020; _statistics_db = table: 0000000009016888; _num_human_players = 0; _players = table: 0000000009EED320; _camera_carrier_linked = false;
[3] _human_players = table: 0000000009EED1A0; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000009EED260; _unit_owners = table: 0000000009EED020; _statistics_db = table: 0000000009016888; _num_human_players = 0; _players = table: 0000000009EED320; _camera_carrier_linked = false;
[5] num_new_spawns = 0; _respawns_enabled = true; unit_spawner = table: 000000000A310A88; _bot_profile_release_list = table: 000000000991ECC0; _spawn_list = table: 000000000991ECE8; _available_profiles = table: 000000000991ED38; last_spawn_point = 0; world = [World]; _despawn_queue_size = 0; _network_event_delegate = table: 00000000088B6ED8; _despawn_queue = table: 0000000007A37798; hero_spawner_handler = table: 000000000991EDB0; _player_statuses = table: 00000000098150C0; respawn_handler = table: 00000000082D1DA0; spawn_points = table: 00000000099325B8; _bot_profile_id_to_priority_id = table: 00000000082493C0; _bot_players = table: 000000000991ED60; _network_server = table: 000000000A1C3108; _available_profile_order = table: 000000000991ED10; _disable_spawning_reason_filter = table: 0000000008249398; _spawning = true; new_spawns = table: 000000000991ED88; _is_server = true; _profile_synchronizer = table: 000000000AAEA038;
[6] num_new_spawns = 0; _respawns_enabled = true; unit_spawner = table: 000000000A310A88; _bot_profile_release_list = table: 000000000991ECC0; _spawn_list = table: 000000000991ECE8; _available_profiles = table: 000000000991ED38; last_spawn_point = 0; world = [World]; _despawn_queue_size = 0; _network_event_delegate = table: 00000000088B6ED8; _despawn_queue = table: 0000000007A37798; hero_spawner_handler = table: 000000000991EDB0; _player_statuses = table: 00000000098150C0; respawn_handler = table: 00000000082D1DA0; spawn_points = table: 00000000099325B8; _bot_profile_id_to_priority_id = table: 00000000082493C0; _bot_players = table: 000000000991ED60; _network_server = table: 000000000A1C3108; _available_profile_order = table: 000000000991ED10; _disable_spawning_reason_filter = table: 0000000008249398; _spawning = true; new_spawns = table: 000000000991ED88; _is_server = true; _profile_synchronizer = table: 000000000AAEA038;
[8] spawn = table: 0000000009932590; unit_spawner = table: 000000000A310A88; unit_storage = table: 00000000088E5EE8; game_mode = table: 0000000008E76AA8; debug_text = table: 000000000A1D97A8; crafting = table: 000000000814E1A8; difficulty = table: 00000000097FD4C8; world_interaction = table: 000000000C2DB078; entity = table: 0000000008538530; debug = table: 00000000084FC2E8; voting = table: 0000000008D0A330; conflict = table: 000000000AF59A78; performance = table: 000000000A1D97D0; networked_flow_state = table: 0000000007E30290; event = table: 00000000095BF128; network = table: 0000000009A225B8; camera = table: 0000000009707A70; decal = table: 0000000007EBE2D0;
[9] world_name = "level_world"; entity_system_bag = table: 000000000C26DAF8; network_server = table: 000000000A1C3108; entity_system = table: 000000000BBC10F0; parent = table: 00000000077C7CE8; _new_state = table: 0000000009F0AA18; statistics_db = table: 0000000009016888; is_server = true; exit_type = "left_game"; is_in_tutorial = false; input_manager = table: 0000000009A69270; profile_synchronizer = table: 000000000AAEA038; _debug_gui = [Gui]; leave_lobby = true; network_transmit = table: 000000000BCA3FC0; _max_local_players = 4; num_local_human_players = 1; _lobby_host = table: 000000000A172C08; world = [World]; dt = 0.010805107653141022; peer_id = "110000102c53b3a"; level = [unknown light userdata]; level_key = "warcamp"; free_flight_manager = table: 0000000009EECEA0; dice_keeper = table: 000000000B6F4490; _debug_gui_immediate = [Gui]; game_mode_key = "adventure"; is_in_inn = false; exit_time = 434.63911551609635; last_connected_to_network_at = 434.64054560288787; level_transition_handler = table: 000000000AD0CE18; viewport_name = "player_1"; network_event_delegate = table: 00000000088B6ED8;
[10] _params = table: 000000000B550C90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077C7CE8; _state = table: 000000000A620618;
[11] _params = table: 000000000B550C90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077C7CE8; _state = table: 000000000A620618;
[12] _params = table: 000000000B550C90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077C7CE8; _state = table: 000000000A620618;
[13] startup_package_handles = table: 0000000007834A10; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007834988; flow_return_table = table: 00000000077C7DD8; _machine = table: 000000000B615C30; startup_timer = 4.2237599201616831; has_booted = true; loading_context = table: 000000000BD6D100;
23:07:44.591 [Lua] [ProfileSynchronizer] set_profile_peer_id 5 is no longer owned by 110000102c53b3a:2
23:07:44.591 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102c53b3a inventory_sync_id:5 my_peer_id:110000102c53b3a
23:07:44.591 [Lua] Set lobby begin:
23:07:44.591 [Lua] Lobby data twitch_enabled = false
23:07:44.591 [Lua] Lobby data power_level = 785
23:07:44.591 [Lua] Lobby data player_slot_6 = 0:0
23:07:44.591 [Lua] Lobby data unique_server_name = Musenknast
23:07:44.591 [Lua] Lobby data host = 110000102c53b3a
23:07:44.591 [Lua] Lobby data game_mode = adventure
23:07:44.591 [Lua] Lobby data is_private = true
23:07:44.591 [Lua] Lobby data level_key = warcamp
23:07:44.591 [Lua] Lobby data player_slot_1 = 0:0
23:07:44.591 [Lua] Lobby data selected_level_key = warcamp
23:07:44.591 [Lua] Lobby data quick_game = false
23:07:44.591 [Lua] Lobby data matchmaking = false
23:07:44.591 [Lua] Lobby data difficulty = normal
23:07:44.591 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1
23:07:44.591 [Lua] Lobby data num_players = 1
23:07:44.591 [Lua] Lobby data player_slot_5 = 0:0
23:07:44.592 [Lua] Lobby data player_slot_2 = 0:0
23:07:44.592 [Lua] Lobby data country_code = DK
23:07:44.592 [Lua] Lobby data player_slot_3 = 0:0
23:07:44.592 [Lua] Lobby data eac_authorized = true
23:07:44.592 [Lua] Set lobby end.
23:07:44.592 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 5, profile 0]
23:07:44.592 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102c53b3a | dr:0 | bw:0 | es:0
23:07:44.592 [Lua] PlayerManager:remove_player peer_id=110000102c53b3a 3
23:07:44.592 [Lua] PlayerManager:relinquish_unit_ownership
23:07:44.595 [Lua]
[0] [C]: in function callstack
[1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership
[2] scripts/managers/player/player_manager.lua:293: in function func
[3] scripts/mods/vmf/modules/core/network.lua:356: in function hook_chain
[4] scripts/mods/vmf/modules/core/hooks.lua:181: in function remove_player
[5] scripts/managers/spawn/spawn_manager.lua:946: in function _clear_bots
[6] scripts/managers/spawn/spawn_manager.lua:118: in function destroy
[7] foundation/scripts/managers/managers.lua:38: in function destroy_state_managers
[8] foundation/scripts/managers/managers.lua:52: in function destroy
[9] scripts/game_state/state_ingame.lua:1646: in function on_exit
[10] foundation/scripts/util/state_machine.lua:108: in function _change_state
[11] scripts/game_state/game_state_machine.lua:18: in function _change_state
[12] foundation/scripts/util/state_machine.lua:148: in function update
[13] scripts/boot.lua:664: in function game_update
[14] scripts/boot.lua:467:in function
[1] self = table: 0000000009EED3E0; unit = [Unit (deleted)]
[2] self = table: 0000000009EED3E0; peer_id = "110000102c53b3a"; local_player_id = 3; unique_id = "110000102c53b3a:3"; player = table: 000000000F625B20; owned_units = table: 000000000F625980; unit = [Unit (deleted)]; _ = [Unit (deleted)]
[3] func = [function]; self = table: 0000000009EED3E0; peer_id = "110000102c53b3a"
[4] hook_chain = [function]
[5] self = table: 0000000009932590; local_peer_id = "110000102c53b3a"; synchronizer = table: 000000000AAEA038; player_manager = table: 0000000009EED3E0; local_player_id = 3; player = table: 000000000F625B20; profile_index = 3
[6] self = table: 0000000009932590
[7] index = 7; alias = "spawn"; manager = table: 0000000009932590
[8] self = \n\tspawn\n\tunit_spawner\n\tunit_storage\n\tgame_mode\n\tdebug_text\n\tcrafting\n\tdifficulty\n\tworld_interaction\n\tentity\n\tdebug\n\tvoting\n\tconflict\n\tperformance\n\tnetworked_flow_state\n\tevent\n\tnetwork\n\tcamera\n\tdecal\n
[9] self = table: 000000000A620618; application_shutdown = nil; current_difficulty = "normal"; unit_spawner = table: 000000000A310A88; world = [World]; unit_storage = table: 00000000088E5EE8; units = table: 0000000009370110
[10] self = table: 000000000B615C30; new_state = table: 0000000009F0AA18; params = table: 000000000B550C90; scope_name = "StateIngame:on_exit"
[11] self = table: 000000000B615C30; new_state = table: 0000000009F0AA18; notify = true; old_state = table: 000000000A620618
[12] self = table: 000000000B615C30; dt = 0.010805107653141022; t = 495.91110901563661; new_state = table: 0000000009F0AA18
[13] self = table: 00000000077C7CE8; real_world_dt = 0.010805107653141022; dt = 0.010805107653141022; t = 495.91110901563661
[14] dt = 0.010805107653141022
[1] _human_players = table: 0000000009EED1A0; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000009EED260; _unit_owners = table: 0000000009EED020; _statistics_db = table: 0000000009016888; _num_human_players = 0; _players = table: 0000000009EED320; _camera_carrier_linked = false;
[2] _human_players = table: 0000000009EED1A0; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000009EED260; _unit_owners = table: 0000000009EED020; _statistics_db = table: 0000000009016888; _num_human_players = 0; _players = table: 0000000009EED320; _camera_carrier_linked = false;
[3] _human_players = table: 0000000009EED1A0; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000009EED260; _unit_owners = table: 0000000009EED020; _statistics_db = table: 0000000009016888; _num_human_players = 0; _players = table: 0000000009EED320; _camera_carrier_linked = false;
[5] num_new_spawns = 0; _respawns_enabled = true; unit_spawner = table: 000000000A310A88; _bot_profile_release_list = table: 000000000991ECC0; _spawn_list = table: 000000000991ECE8; _available_profiles = table: 000000000991ED38; last_spawn_point = 0; world = [World]; _despawn_queue_size = 0; _network_event_delegate = table: 00000000088B6ED8; _despawn_queue = table: 0000000007A37798; hero_spawner_handler = table: 000000000991EDB0; _player_statuses = table: 00000000098150C0; respawn_handler = table: 00000000082D1DA0; spawn_points = table: 00000000099325B8; _bot_profile_id_to_priority_id = table: 00000000082493C0; _bot_players = table: 000000000991ED60; _network_server = table: 000000000A1C3108; _available_profile_order = table: 000000000991ED10; _disable_spawning_reason_filter = table: 0000000008249398; _spawning = true; new_spawns = table: 000000000991ED88; _is_server = true; _profile_synchronizer = table: 000000000AAEA038;
[6] num_new_spawns = 0; _respawns_enabled = true; unit_spawner = table: 000000000A310A88; _bot_profile_release_list = table: 000000000991ECC0; _spawn_list = table: 000000000991ECE8; _available_profiles = table: 000000000991ED38; last_spawn_point = 0; world = [World]; _despawn_queue_size = 0; _network_event_delegate = table: 00000000088B6ED8; _despawn_queue = table: 0000000007A37798; hero_spawner_handler = table: 000000000991EDB0; _player_statuses = table: 00000000098150C0; respawn_handler = table: 00000000082D1DA0; spawn_points = table: 00000000099325B8; _bot_profile_id_to_priority_id = table: 00000000082493C0; _bot_players = table: 000000000991ED60; _network_server = table: 000000000A1C3108; _available_profile_order = table: 000000000991ED10; _disable_spawning_reason_filter = table: 0000000008249398; _spawning = true; new_spawns = table: 000000000991ED88; _is_server = true; _profile_synchronizer = table: 000000000AAEA038;
[8] spawn = table: 0000000009932590; unit_spawner = table: 000000000A310A88; unit_storage = table: 00000000088E5EE8; game_mode = table: 0000000008E76AA8; debug_text = table: 000000000A1D97A8; crafting = table: 000000000814E1A8; difficulty = table: 00000000097FD4C8; world_interaction = table: 000000000C2DB078; entity = table: 0000000008538530; debug = table: 00000000084FC2E8; voting = table: 0000000008D0A330; conflict = table: 000000000AF59A78; performance = table: 000000000A1D97D0; networked_flow_state = table: 0000000007E30290; event = table: 00000000095BF128; network = table: 0000000009A225B8; camera = table: 0000000009707A70; decal = table: 0000000007EBE2D0;
[9] world_name = "level_world"; entity_system_bag = table: 000000000C26DAF8; network_server = table: 000000000A1C3108; entity_system = table: 000000000BBC10F0; parent = table: 00000000077C7CE8; _new_state = table: 0000000009F0AA18; statistics_db = table: 0000000009016888; is_server = true; exit_type = "left_game"; is_in_tutorial = false; input_manager = table: 0000000009A69270; profile_synchronizer = table: 000000000AAEA038; _debug_gui = [Gui]; leave_lobby = true; network_transmit = table: 000000000BCA3FC0; _max_local_players = 4; num_local_human_players = 1; _lobby_host = table: 000000000A172C08; world = [World]; dt = 0.010805107653141022; peer_id = "110000102c53b3a"; level = [unknown light userdata]; level_key = "warcamp"; free_flight_manager = table: 0000000009EECEA0; dice_keeper = table: 000000000B6F4490; _debug_gui_immediate = [Gui]; game_mode_key = "adventure"; is_in_inn = false; exit_time = 434.63911551609635; last_connected_to_network_at = 434.64054560288787; level_transition_handler = table: 000000000AD0CE18; viewport_name = "player_1"; network_event_delegate = table: 00000000088B6ED8;
[10] _params = table: 000000000B550C90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077C7CE8; _state = table: 000000000A620618;
[11] _params = table: 000000000B550C90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077C7CE8; _state = table: 000000000A620618;
[12] _params = table: 000000000B550C90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077C7CE8; _state = table: 000000000A620618;
[13] startup_package_handles = table: 0000000007834A10; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007834988; flow_return_table = table: 00000000077C7DD8; _machine = table: 000000000B615C30; startup_timer = 4.2237599201616831; has_booted = true; loading_context = table: 000000000BD6D100;
23:07:44.595 [Lua] [ProfileSynchronizer] set_profile_peer_id 3 is no longer owned by 110000102c53b3a:3
23:07:44.595 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102c53b3a inventory_sync_id:6 my_peer_id:110000102c53b3a
23:07:44.595 [Lua] Set lobby begin:
23:07:44.595 [Lua] Lobby data twitch_enabled = false
23:07:44.595 [Lua] Lobby data power_level = 785
23:07:44.595 [Lua] Lobby data player_slot_6 = 0:0
23:07:44.595 [Lua] Lobby data unique_server_name = Musenknast
23:07:44.595 [Lua] Lobby data host = 110000102c53b3a
23:07:44.595 [Lua] Lobby data game_mode = adventure
23:07:44.595 [Lua] Lobby data is_private = true
23:07:44.595 [Lua] Lobby data level_key = warcamp
23:07:44.595 [Lua] Lobby data player_slot_1 = 0:0
23:07:44.595 [Lua] Lobby data selected_level_key = warcamp
23:07:44.596 [Lua] Lobby data quick_game = false
23:07:44.596 [Lua] Lobby data matchmaking = false
23:07:44.596 [Lua] Lobby data difficulty = normal
23:07:44.596 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1
23:07:44.596 [Lua] Lobby data num_players = 1
23:07:44.596 [Lua] Lobby data player_slot_5 = 0:0
23:07:44.596 [Lua] Lobby data player_slot_2 = 0:0
23:07:44.596 [Lua] Lobby data country_code = DK
23:07:44.596 [Lua] Lobby data player_slot_3 = 0:0
23:07:44.596 [Lua] Lobby data eac_authorized = true
23:07:44.596 [Lua] Set lobby end.
23:07:44.596 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 3, profile 0]
23:07:44.596 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102c53b3a | dr:0 | bw:0 | es:0
23:07:44.596 [Lua] PlayerManager:remove_player peer_id=110000102c53b3a 4
23:07:44.596 [Lua] PlayerManager:relinquish_unit_ownership
23:07:44.599 [Lua]
[0] [C]: in function callstack
[1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership
[2] scripts/managers/player/player_manager.lua:293: in function func
[3] scripts/mods/vmf/modules/core/network.lua:356: in function hook_chain
[4] scripts/mods/vmf/modules/core/hooks.lua:181: in function remove_player
[5] scripts/managers/spawn/spawn_manager.lua:946: in function _clear_bots
[6] scripts/managers/spawn/spawn_manager.lua:118: in function destroy
[7] foundation/scripts/managers/managers.lua:38: in function destroy_state_managers
[8] foundation/scripts/managers/managers.lua:52: in function destroy
[9] scripts/game_state/state_ingame.lua:1646: in function on_exit
[10] foundation/scripts/util/state_machine.lua:108: in function _change_state
[11] scripts/game_state/game_state_machine.lua:18: in function _change_state
[12] foundation/scripts/util/state_machine.lua:148: in function update
[13] scripts/boot.lua:664: in function game_update
[14] scripts/boot.lua:467:in function
[1] self = table: 0000000009EED3E0; unit = [Unit (deleted)]
[2] self = table: 0000000009EED3E0; peer_id = "110000102c53b3a"; local_player_id = 4; unique_id = "110000102c53b3a:4"; player = table: 000000000F6D2148; owned_units = table: 000000000F6D1FA8; unit = [Unit (deleted)]; _ = [Unit (deleted)]
[3] func = [function]; self = table: 0000000009EED3E0; peer_id = "110000102c53b3a"
[4] hook_chain = [function]
[5] self = table: 0000000009932590; local_peer_id = "110000102c53b3a"; synchronizer = table: 000000000AAEA038; player_manager = table: 0000000009EED3E0; local_player_id = 4; player = table: 000000000F6D2148; profile_index = 1
[6] self = table: 0000000009932590
[7] index = 7; alias = "spawn"; manager = table: 0000000009932590
[8] self = \n\tspawn\n\tunit_spawner\n\tunit_storage\n\tgame_mode\n\tdebug_text\n\tcrafting\n\tdifficulty\n\tworld_interaction\n\tentity\n\tdebug\n\tvoting\n\tconflict\n\tperformance\n\tnetworked_flow_state\n\tevent\n\tnetwork\n\tcamera\n\tdecal\n
[9] self = table: 000000000A620618; application_shutdown = nil; current_difficulty = "normal"; unit_spawner = table: 000000000A310A88; world = [World]; unit_storage = table: 00000000088E5EE8; units = table: 0000000009370110
[10] self = table: 000000000B615C30; new_state = table: 0000000009F0AA18; params = table: 000000000B550C90; scope_name = "StateIngame:on_exit"
[11] self = table: 000000000B615C30; new_state = table: 0000000009F0AA18; notify = true; old_state = table: 000000000A620618
[12] self = table: 000000000B615C30; dt = 0.010805107653141022; t = 495.91110901563661; new_state = table: 0000000009F0AA18
[13] self = table: 00000000077C7CE8; real_world_dt = 0.010805107653141022; dt = 0.010805107653141022; t = 495.91110901563661
[14] dt = 0.010805107653141022
[1] _human_players = table: 0000000009EED1A0; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000009EED260; _unit_owners = table: 0000000009EED020; _statistics_db = table: 0000000009016888; _num_human_players = 0; _players = table: 0000000009EED320; _camera_carrier_linked = false;
[2] _human_players = table: 0000000009EED1A0; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000009EED260; _unit_owners = table: 0000000009EED020; _statistics_db = table: 0000000009016888; _num_human_players = 0; _players = table: 0000000009EED320; _camera_carrier_linked = false;
[3] _human_players = table: 0000000009EED1A0; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000009EED260; _unit_owners = table: 0000000009EED020; _statistics_db = table: 0000000009016888; _num_human_players = 0; _players = table: 0000000009EED320; _camera_carrier_linked = false;
[5] num_new_spawns = 0; _respawns_enabled = true; unit_spawner = table: 000000000A310A88; _bot_profile_release_list = table: 000000000991ECC0; _spawn_list = table: 000000000991ECE8; _available_profiles = table: 000000000991ED38; last_spawn_point = 0; world = [World]; _despawn_queue_size = 0; _network_event_delegate = table: 00000000088B6ED8; _despawn_queue = table: 0000000007A37798; hero_spawner_handler = table: 000000000991EDB0; _player_statuses = table: 00000000098150C0; respawn_handler = table: 00000000082D1DA0; spawn_points = table: 00000000099325B8; _bot_profile_id_to_priority_id = table: 00000000082493C0; _bot_players = table: 000000000991ED60; _network_server = table: 000000000A1C3108; _available_profile_order = table: 000000000991ED10; _disable_spawning_reason_filter = table: 0000000008249398; _spawning = true; new_spawns = table: 000000000991ED88; _is_server = true; _profile_synchronizer = table: 000000000AAEA038;
[6] num_new_spawns = 0; _respawns_enabled = true; unit_spawner = table: 000000000A310A88; _bot_profile_release_list = table: 000000000991ECC0; _spawn_list = table: 000000000991ECE8; _available_profiles = table: 000000000991ED38; last_spawn_point = 0; world = [World]; _despawn_queue_size = 0; _network_event_delegate = table: 00000000088B6ED8; _despawn_queue = table: 0000000007A37798; hero_spawner_handler = table: 000000000991EDB0; _player_statuses = table: 00000000098150C0; respawn_handler = table: 00000000082D1DA0; spawn_points = table: 00000000099325B8; _bot_profile_id_to_priority_id = table: 00000000082493C0; _bot_players = table: 000000000991ED60; _network_server = table: 000000000A1C3108; _available_profile_order = table: 000000000991ED10; _disable_spawning_reason_filter = table: 0000000008249398; _spawning = true; new_spawns = table: 000000000991ED88; _is_server = true; _profile_synchronizer = table: 000000000AAEA038;
[8] spawn = table: 0000000009932590; unit_spawner = table: 000000000A310A88; unit_storage = table: 00000000088E5EE8; game_mode = table: 0000000008E76AA8; debug_text = table: 000000000A1D97A8; crafting = table: 000000000814E1A8; difficulty = table: 00000000097FD4C8; world_interaction = table: 000000000C2DB078; entity = table: 0000000008538530; debug = table: 00000000084FC2E8; voting = table: 0000000008D0A330; conflict = table: 000000000AF59A78; performance = table: 000000000A1D97D0; networked_flow_state = table: 0000000007E30290; event = table: 00000000095BF128; network = table: 0000000009A225B8; camera = table: 0000000009707A70; decal = table: 0000000007EBE2D0;
[9] world_name = "level_world"; entity_system_bag = table: 000000000C26DAF8; network_server = table: 000000000A1C3108; entity_system = table: 000000000BBC10F0; parent = table: 00000000077C7CE8; _new_state = table: 0000000009F0AA18; statistics_db = table: 0000000009016888; is_server = true; exit_type = "left_game"; is_in_tutorial = false; input_manager = table: 0000000009A69270; profile_synchronizer = table: 000000000AAEA038; _debug_gui = [Gui]; leave_lobby = true; network_transmit = table: 000000000BCA3FC0; _max_local_players = 4; num_local_human_players = 1; _lobby_host = table: 000000000A172C08; world = [World]; dt = 0.010805107653141022; peer_id = "110000102c53b3a"; level = [unknown light userdata]; level_key = "warcamp"; free_flight_manager = table: 0000000009EECEA0; dice_keeper = table: 000000000B6F4490; _debug_gui_immediate = [Gui]; game_mode_key = "adventure"; is_in_inn = false; exit_time = 434.63911551609635; last_connected_to_network_at = 434.64054560288787; level_transition_handler = table: 000000000AD0CE18; viewport_name = "player_1"; network_event_delegate = table: 00000000088B6ED8;
[10] _params = table: 000000000B550C90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077C7CE8; _state = table: 000000000A620618;
[11] _params = table: 000000000B550C90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077C7CE8; _state = table: 000000000A620618;
[12] _params = table: 000000000B550C90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077C7CE8; _state = table: 000000000A620618;
[13] startup_package_handles = table: 0000000007834A10; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007834988; flow_return_table = table: 00000000077C7DD8; _machine = table: 000000000B615C30; startup_timer = 4.2237599201616831; has_booted = true; loading_context = table: 000000000BD6D100;
23:07:44.599 [Lua] [ProfileSynchronizer] set_profile_peer_id 1 is no longer owned by 110000102c53b3a:4
23:07:44.599 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102c53b3a inventory_sync_id:7 my_peer_id:110000102c53b3a
23:07:44.599 [Lua] Set lobby begin:
23:07:44.599 [Lua] Lobby data twitch_enabled = false
23:07:44.599 [Lua] Lobby data power_level = 785
23:07:44.599 [Lua] Lobby data player_slot_6 = 0:0
23:07:44.599 [Lua] Lobby data unique_server_name = Musenknast
23:07:44.599 [Lua] Lobby data host = 110000102c53b3a
23:07:44.599 [Lua] Lobby data game_mode = adventure
23:07:44.599 [Lua] Lobby data is_private = true
23:07:44.599 [Lua] Lobby data level_key = warcamp
23:07:44.599 [Lua] Lobby data player_slot_1 = 0:0
23:07:44.599 [Lua] Lobby data selected_level_key = warcamp
23:07:44.599 [Lua] Lobby data quick_game = false
23:07:44.599 [Lua] Lobby data matchmaking = false
23:07:44.599 [Lua] Lobby data difficulty = normal
23:07:44.599 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1
23:07:44.599 [Lua] Lobby data num_players = 1
23:07:44.599 [Lua] Lobby data player_slot_5 = 0:0
23:07:44.599 [Lua] Lobby data player_slot_2 = 0:0
23:07:44.599 [Lua] Lobby data country_code = DK
23:07:44.599 [Lua] Lobby data player_slot_3 = 0:0
23:07:44.599 [Lua] Lobby data eac_authorized = true
23:07:44.599 [Lua] Set lobby end.
23:07:44.599 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 1, profile 0]
23:07:44.599 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102c53b3a | dr:0 | bw:0 | es:0
23:07:44.620 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
23:07:44.817 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader
23:07:44.817 [Lua] [PeerSM] 110000102c53b3a :: on_exit InGame
23:07:44.817 [Lua] [PeerSM] 110000102c53b3a :: on_enter Loading
23:07:44.817 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102c53b3a
23:07:44.817 [Lua] [Matchmaking] unregister rpcs
23:07:44.817 [Lua] [Matchmaking] destroying
23:07:44.817 [Lua] [ChatManager] Unregistering channel 1
23:07:44.817 [Lua] [EnemyPackageLoader] network_context_destroyed
23:07:44.817 [EACServer] [Destroy] Called
23:07:44.819 [Lua] [VOIP] Destroying VOIP.
23:07:44.819 [Lua] [VOIP] Leaving VOIP room.
23:07:44.819 [VoIP-Room] Client: Disconnect from host 110000102c53b3a
23:07:44.819 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient
23:07:44.820 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient
23:07:44.820 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1, InventoryPackageSynchronizerClient
23:07:44.820 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient
23:07:44.820 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient
23:07:44.820 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, InventoryPackageSynchronizerClient
23:07:44.820 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient
23:07:44.820 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient
23:07:44.820 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1, InventoryPackageSynchronizerClient
23:07:44.821 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1, InventoryPackageSynchronizerClient
23:07:44.822 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient
23:07:44.822 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient
23:07:44.823 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, InventoryPackageSynchronizerClient
23:07:44.823 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient
23:07:44.823 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
23:07:44.834 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
23:07:44.834 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01, InventoryPackageSynchronizerClient
23:07:44.834 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_3p, InventoryPackageSynchronizerClient
23:07:44.835 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p, InventoryPackageSynchronizerClient
23:07:44.835 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1, InventoryPackageSynchronizerClient
23:07:44.836 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient
23:07:44.836 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1, InventoryPackageSynchronizerClient
23:07:44.837 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, InventoryPackageSynchronizerClient
23:07:44.840 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1, InventoryPackageSynchronizerClient
23:07:44.841 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps, InventoryPackageSynchronizerClient
23:07:44.841 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient
23:07:44.841 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
23:07:44.841 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
23:07:44.854 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
23:07:44.860 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
23:07:44.861 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01, InventoryPackageSynchronizerClient
23:07:44.862 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_02, InventoryPackageSynchronizerClient
23:07:44.862 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
23:07:44.862 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, InventoryPackageSynchronizerClient
23:07:44.869 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
23:07:44.870 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
23:07:44.882 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
23:07:44.882 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient
23:07:44.883 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, InventoryPackageSynchronizerClient
23:07:44.883 [Lua] [LobbyHost] Destroying
23:07:44.884 [Lua] [StateMachine] Entering StateLoading with on_enter()
23:07:44.884 [Lua] [Gamestate] Enter state StateLoading
23:07:45.036 [Lua] [StateMachine] Init StateLoadingRestartNetwork
23:07:45.036 [Lua] [StateMachine] Entering StateLoadingRestartNetwork with on_enter()
23:07:45.036 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
23:07:45.036 [Lua] registering RPCs
23:07:45.036 [Lua] [LobbyAux] Making combined_hash: 55545b2eb0a0d9d2 from network_hash=2438e0d5a959f40d, trunk_revision=123448, engine_revision=992cdaf85d77, project_hash=bulldozer
23:07:45.036 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
23:07:45.036 [Lua] [StateLoading] Need to unload warcamp and start load inn_level
23:07:45.050 [Umbra] Unload tome
23:07:45.090 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/warcamp, LevelTransitionHandler
23:07:45.090 [Lua] [LevelTransitionHandler] load_level inn_level
23:07:45.090 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
23:07:45.090 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
23:07:45.090 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
23:07:45.090 [Lua] [NetworkServer] Current level key inn_level
23:07:45.090 [Lua] [LevelTransitionHandler] Generated new level_seed: 5630219
23:07:45.090 [Lua] [VOIP] Initializing Steam Voip
23:07:45.090 [Lua] [VOIP] Is server. Creating room / joining my own room.
23:07:45.090 [VoIP-Room] Room: adding member 110000102c53b3a
23:07:45.090 [EAC] EAC server 110000102c53b3a is initializing
23:07:45.097 [EAC] Server is also client 110000102c53b3a
23:07:45.097 [EACServer] [SetLogCallback] Procedure: 000000014048E3F0 LogLevel: Info.
23:07:45.097 [Lua] ### Created peer state machine for 110000102c53b3a
23:07:45.097 [Lua] [PeerSM] 110000102c53b3a :: on_enter Connecting
23:07:45.097 [Lua] MUSIC MANAGER unmute_all_world_sounds 48974 0
23:07:45.098 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
23:07:45.105 [Lua] [StateMachine] Exiting StateLoadingRestartNetwork with on_exit()
23:07:45.105 [Lua] [StateMachine] Entering StateLoadingRunning with on_enter()
23:07:45.105 [Lua] [Gamestate] Enter Substate StateLoadingRunning
23:07:45.105 [Lua] Set lobby begin:
23:07:45.105 [Lua] Set lobby end.
23:07:45.105 [Lua] [LOCAL RPC] rpc_notify_connected
23:07:45.105 [Lua] [PSM] Peer 110000102c53b3a joined. Want to use profile index "4"
23:07:45.105 [Lua] [LobbyHost] Changed state from 0 to creating
23:07:45.117 [VoIP-Room] Inserted member 110000102c53b3a, count is 1
23:07:45.298 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
23:07:45.298 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
23:07:45.299 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
23:07:45.300 [Lua] MUSIC MANAGER Play_loading_screen_music 48975 0
23:07:45.333 [Lua] [LobbyHost] Changed state from creating to joined
23:07:45.334 [Lua] [PartyManager] Leader is set to 110000102c53b3a
23:07:45.334 [Lua] [ChatManager] Setting up network context, host_peer_id:110000102c53b3a my_peer_id:110000102c53b3a
23:07:45.334 [Lua] [ChatManager] Registering channel 1
23:07:45.334 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000102c53b3a, own_peer_id=110000102c53b3a)
23:07:45.350 [Lua] [NetworkServer] Changing num_players from nil to 1
23:07:45.350 [Lua] Players: 1
23:07:45.350 [Lua] Set lobby begin:
23:07:45.350 [Lua] Lobby data num_players = 1
23:07:45.350 [Lua] Lobby data level_key = inn_level
23:07:45.350 [Lua] Lobby data game_mode = adventure
23:07:45.350 [Lua] Lobby data matchmaking = false
23:07:45.350 [Lua] Set lobby end.
23:07:46.172 [Save] Saving `telemetry`
23:07:46.173 [Save] Save done
23:07:46.311 [Lua] [LOCAL RPC] rpc_notify_in_post_game false
23:07:46.326 [Lua] [PeerSM] 110000102c53b3a :: on_exit Connecting
23:07:46.326 [Lua] [PeerSM] 110000102c53b3a :: on_enter Loading
23:07:46.326 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102c53b3a
23:07:46.327 [Lua] [LOCAL RPC] rpc_load_level 26 5630219
23:07:46.651 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
23:07:53.228 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
23:07:53.228 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
23:07:53.246 [Lua] [LevelTransitionHandler] Level load completed!
23:07:53.246 [Lua] ### Sending rpc_level_loaded
23:07:53.246 [Lua] #### Has state machine: true, sender: 110000102c53b3a, level_id: 26
23:07:53.246 [Lua] Peer 110000102c53b3a has loaded the level and all enemies are loaded
23:07:53.262 [Lua] [PeerSM] 110000102c53b3a :: on_exit Loading
23:07:53.262 [Lua] [PeerSM] 110000102c53b3a :: on_enter LoadingProfilePackages
23:07:53.262 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 4 for peer id 110000102c53b3a:1
23:07:53.262 [Lua] Set lobby begin:
23:07:53.262 [Lua] Lobby data level_key = inn_level
23:07:53.262 [Lua] Lobby data player_slot_1 = 0:0
23:07:53.262 [Lua] Lobby data player_slot_6 = 0:0
23:07:53.262 [Lua] Lobby data num_players = 1
23:07:53.262 [Lua] Lobby data matchmaking = false
23:07:53.262 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1
23:07:53.262 [Lua] Lobby data game_mode = adventure
23:07:53.262 [Lua] Lobby data player_slot_5 = 0:0
23:07:53.263 [Lua] Lobby data player_slot_2 = 0:0
23:07:53.263 [Lua] Lobby data player_slot_3 = 0:0
23:07:53.263 [Lua] Set lobby end.
23:07:53.263 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000102c53b3a:1, previous profile 0, profile 4]
23:07:53.263 [Lua] Set lobby begin:
23:07:53.263 [Lua] Lobby data level_key = inn_level
23:07:53.263 [Lua] Lobby data player_slot_1 = 0:0
23:07:53.263 [Lua] Lobby data player_slot_6 = 0:0
23:07:53.263 [Lua] Lobby data num_players = 1
23:07:53.263 [Lua] Lobby data matchmaking = false
23:07:53.263 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1
23:07:53.263 [Lua] Lobby data game_mode = adventure
23:07:53.263 [Lua] Lobby data player_slot_5 = 0:0
23:07:53.263 [Lua] Lobby data player_slot_2 = 0:0
23:07:53.263 [Lua] Lobby data player_slot_3 = 0:0
23:07:53.263 [Lua] Set lobby end.
23:07:53.263 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 1]
23:07:53.263 [Lua] Set lobby begin:
23:07:53.263 [Lua] Lobby data level_key = inn_level
23:07:53.263 [Lua] Lobby data player_slot_1 = 0:0
23:07:53.263 [Lua] Lobby data player_slot_6 = 0:0
23:07:53.263 [Lua] Lobby data num_players = 1
23:07:53.263 [Lua] Lobby data matchmaking = false
23:07:53.263 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1
23:07:53.263 [Lua] Lobby data game_mode = adventure
23:07:53.263 [Lua] Lobby data player_slot_5 = 0:0
23:07:53.263 [Lua] Lobby data player_slot_2 = 0:0
23:07:53.263 [Lua] Lobby data player_slot_3 = 0:0
23:07:53.263 [Lua] Set lobby end.
23:07:53.263 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2]
23:07:53.263 [Lua] Set lobby begin:
23:07:53.263 [Lua] Lobby data level_key = inn_level
23:07:53.263 [Lua] Lobby data player_slot_1 = 0:0
23:07:53.263 [Lua] Lobby data player_slot_6 = 0:0
23:07:53.263 [Lua] Lobby data num_players = 1
23:07:53.263 [Lua] Lobby data matchmaking = false
23:07:53.263 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1
23:07:53.264 [Lua] Lobby data game_mode = adventure
23:07:53.264 [Lua] Lobby data player_slot_5 = 0:0
23:07:53.264 [Lua] Lobby data player_slot_2 = 0:0
23:07:53.264 [Lua] Lobby data player_slot_3 = 0:0
23:07:53.264 [Lua] Set lobby end.
23:07:53.264 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 3]
23:07:53.264 [Lua] Set lobby begin:
23:07:53.264 [Lua] Lobby data level_key = inn_level
23:07:53.264 [Lua] Lobby data player_slot_1 = 0:0
23:07:53.264 [Lua] Lobby data player_slot_6 = 0:0
23:07:53.264 [Lua] Lobby data num_players = 1
23:07:53.264 [Lua] Lobby data matchmaking = false
23:07:53.264 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1
23:07:53.264 [Lua] Lobby data game_mode = adventure
23:07:53.264 [Lua] Lobby data player_slot_5 = 0:0
23:07:53.264 [Lua] Lobby data player_slot_2 = 0:0
23:07:53.264 [Lua] Lobby data player_slot_3 = 0:0
23:07:53.264 [Lua] Set lobby end.
23:07:53.264 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 5]
23:07:53.264 [Lua] Set lobby begin:
23:07:53.264 [Lua] Lobby data level_key = inn_level
23:07:53.264 [Lua] Lobby data player_slot_1 = 0:0
23:07:53.264 [Lua] Lobby data player_slot_6 = 0:0
23:07:53.264 [Lua] Lobby data num_players = 1
23:07:53.264 [Lua] Lobby data matchmaking = false
23:07:53.264 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1
23:07:53.264 [Lua] Lobby data game_mode = adventure
23:07:53.264 [Lua] Lobby data player_slot_5 = 0:0
23:07:53.264 [Lua] Lobby data player_slot_2 = 0:0
23:07:53.264 [Lua] Lobby data player_slot_3 = 0:0
23:07:53.264 [Lua] Set lobby end.
23:07:53.264 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6]
23:07:53.265 [Lua] ### Sending rpc_level_loaded
23:07:53.265 [Lua] #### Has state machine: false, sender: 110000102c53b3a, level_id: 26
23:07:53.265 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102c53b3a inventory_sync_id:1 my_peer_id:110000102c53b3a
23:07:53.265 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
23:07:53.280 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102c53b3a inventory_sync_id:1 my_peer_id:110000102c53b3a
23:07:53.280 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
23:07:53.280 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1, InventoryPackageSynchronizerClient, async-read,
23:07:53.280 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient, async-read,
23:07:53.280 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
23:07:53.280 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
23:07:53.280 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
23:07:53.280 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
23:07:53.280 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient, async-read,
23:07:53.280 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read,
23:07:53.280 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1, InventoryPackageSynchronizerClient, async-read,
23:07:53.280 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read,
23:07:53.280 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01, InventoryPackageSynchronizerClient, async-read,
23:07:53.280 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
23:07:53.398 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
23:07:53.398 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
23:07:53.398 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1
23:07:53.617 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1
23:07:53.617 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1
23:07:53.618 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
23:07:53.736 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
23:07:53.736 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
23:07:53.736 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
23:07:54.041 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
23:07:54.041 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
23:07:54.041 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
23:07:54.277 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
23:07:54.278 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
23:07:54.278 [Lua] [StateMachine] Exiting StateLoading with on_exit()
23:07:54.278 [Lua] Set lobby begin:
23:07:54.278 [Lua] Lobby data level_key = inn_level
23:07:54.278 [Lua] Lobby data player_slot_1 = 0:0
23:07:54.278 [Lua] Lobby data player_slot_6 = 0:0
23:07:54.278 [Lua] Lobby data num_players = 1
23:07:54.278 [Lua] Lobby data matchmaking = false
23:07:54.278 [Lua] Lobby data host = 110000102c53b3a
23:07:54.278 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1
23:07:54.278 [Lua] Lobby data game_mode = adventure
23:07:54.278 [Lua] Lobby data player_slot_5 = 0:0
23:07:54.278 [Lua] Lobby data player_slot_2 = 0:0
23:07:54.278 [Lua] Lobby data country_code = DK
23:07:54.278 [Lua] Lobby data player_slot_3 = 0:0
23:07:54.279 [Lua] Lobby data unique_server_name = Musenknast
23:07:54.279 [Lua] Set lobby end.
23:07:54.279 [Lua] [Managers] Destroying state managers...
23:07:54.279 [Lua] [StateMachine] destroying
23:07:54.279 [Lua] [StateMachine] Exiting StateLoadingRunning with on_exit()
23:07:54.279 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
23:07:54.279 [Lua] MUSIC MANAGER Stop_loading_screen_music 48976 0
23:07:54.279 [Lua] [StateMachine] Entering StateIngame with on_enter()
23:07:54.279 [Lua] [Gamestate] Enter StateIngame HOST
23:07:54.363 [Lua] Set lobby begin:
23:07:54.363 [Lua] Lobby data level_key = inn_level
23:07:54.363 [Lua] Lobby data player_slot_1 = 0:0
23:07:54.363 [Lua] Lobby data selected_level_key = inn_level
23:07:54.363 [Lua] Lobby data player_slot_6 = 0:0
23:07:54.363 [Lua] Lobby data num_players = 1
23:07:54.363 [Lua] Lobby data matchmaking = false
23:07:54.363 [Lua] Lobby data host = 110000102c53b3a
23:07:54.363 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1
23:07:54.363 [Lua] Lobby data game_mode = adventure
23:07:54.363 [Lua] Lobby data player_slot_5 = 0:0
23:07:54.363 [Lua] Lobby data player_slot_2 = 0:0
23:07:54.363 [Lua] Lobby data country_code = DK
23:07:54.363 [Lua] Lobby data player_slot_3 = 0:0
23:07:54.363 [Lua] Lobby data unique_server_name = Musenknast
23:07:54.363 [Lua] Set lobby end.
23:07:54.364 [Lua] [StateIngame] Server ingame
23:07:54.366 [Lua] Set lobby begin:
23:07:54.366 [Lua] Lobby data level_key = inn_level
23:07:54.366 [Lua] Lobby data player_slot_1 = 0:0
23:07:54.366 [Lua] Lobby data selected_level_key = inn_level
23:07:54.366 [Lua] Lobby data difficulty = normal
23:07:54.366 [Lua] Lobby data player_slot_6 = 0:0
23:07:54.366 [Lua] Lobby data num_players = 1
23:07:54.366 [Lua] Lobby data matchmaking = false
23:07:54.366 [Lua] Lobby data host = 110000102c53b3a
23:07:54.366 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1
23:07:54.366 [Lua] Lobby data game_mode = adventure
23:07:54.366 [Lua] Lobby data player_slot_5 = 0:0
23:07:54.366 [Lua] Lobby data player_slot_2 = 0:0
23:07:54.366 [Lua] Lobby data country_code = DK
23:07:54.366 [Lua] Lobby data player_slot_3 = 0:0
23:07:54.366 [Lua] Lobby data unique_server_name = Musenknast
23:07:54.366 [Lua] Set lobby end.
23:07:54.366 [Lua] [LobbyAux] Making combined_hash: 55545b2eb0a0d9d2 from network_hash=2438e0d5a959f40d, trunk_revision=123448, engine_revision=992cdaf85d77, project_hash=bulldozer
23:07:54.366 [Lua] [LobbyAux] Making combined_hash: 55545b2eb0a0d9d2 from network_hash=2438e0d5a959f40d, trunk_revision=123448, engine_revision=992cdaf85d77, project_hash=bulldozer
23:07:54.366 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
23:07:54.366 [Lua] [Matchmaking] initializing
23:07:54.366 [Lua] [Matchmaking] my_peer_id: 110000102c53b3a, I am server
23:07:54.366 [Lua] [Matchmaking] register rpcs
23:07:54.366 [Lua] [GameNetworkManager] Setting pong timeout to 60
23:07:54.366 [Lua] [GameNetworkManager] My own peer_id = 110000102c53b3a
23:07:54.366 [Lua] [GameNetworkManager] self.is_server = true
23:07:54.366 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
23:07:54.366 [Network] Setting artificial MTU limit to 65536
23:07:54.367 [Lua] Switching ConflictSettings: to: disabled
23:07:54.367 [Lua] pacing=disabled
23:07:54.367 [Lua] roaming=nil
23:07:54.367 [Lua] disabled=true
23:07:54.367 [Lua] pack_spawning=disabled
23:07:54.367 [Lua] boss=disabled
23:07:54.367 [Lua] horde=disabled
23:07:54.367 [Lua] specials=disabled
23:07:54.367 [Lua] name=disabled
23:07:54.367 [Lua] intensity=disabled
23:07:54.367 [Lua] ---
23:07:54.370 [Lua] [AIInterestPointSystem] Level Seed: 5630219
23:07:54.370 [Lua]
23:07:54.370 [Lua] [entity_system_bag] = table
23:07:54.370 [Lua] [entity_system_bag] = metatable
23:07:54.370 [Lua] [startup_data] = table
23:07:54.370 [Lua] [entity_manager] = table
23:07:54.370 [Lua] [entity_manager] = metatable
23:07:54.370 [Lua] [unit_spawner] = table
23:07:54.370 [Lua] [unit_spawner] = metatable
23:07:54.370 [Lua] [unit_storage] = table
23:07:54.370 [Lua] [unit_storage] = metatable
23:07:54.370 [Lua] [dice_keeper] = table
23:07:54.370 [Lua] [dice_keeper] = metatable
23:07:54.370 [Lua] [is_server] = true (boolean)
23:07:54.370 [Lua] [world] = [World]
23:07:54.370 [Lua] [system_api] = table
23:07:54.370 [Lua] [network_lobby] = table
23:07:54.370 [Lua] [network_lobby] = metatable
23:07:54.370 [Lua] [profile_synchronizer] = table
23:07:54.370 [Lua] [profile_synchronizer] = metatable
23:07:54.370 [Lua] [entity_system] = table
23:07:54.370 [Lua] [entity_system] = metatable
23:07:54.370 [Lua] [num_local_human_players] = 1 (number)
23:07:54.370 [Lua] [statistics_db] = table
23:07:54.370 [Lua] [statistics_db] = metatable
23:07:54.370 [Lua] [network_server] = table
23:07:54.370 [Lua] [network_server] = metatable
23:07:54.370 [Lua] [input_manager] = table
23:07:54.370 [Lua] [input_manager] = metatable
23:07:54.370 [Lua] [network_clock] = table
23:07:54.370 [Lua] [network_clock] = metatable
23:07:54.370 [Lua] [network_transmit] = table
23:07:54.370 [Lua] [network_transmit] = metatable
23:07:54.370 [Lua] [free_flight_manager] = table
23:07:54.370 [Lua] [free_flight_manager] = metatable
23:07:54.370 [Lua] [network_manager] = table
23:07:54.370 [Lua] [network_manager] = metatable
23:07:54.370 [Lua] [network_event_delegate] = table
23:07:54.370 [Lua] [network_event_delegate] = metatable
23:07:54.370 [Lua]
23:07:54.371 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
23:07:54.373 [Lua] [AchievementManager] Achievements using the steam platform
23:07:54.374 [Lua] [StateIngame] Level seed: 5630219
23:07:54.374 [Umbra] Init version: 3.4.13 :: 16 threads
23:07:54.374 [Umbra] Tome with `10497` objects loaded.
23:07:54.374 [Umbra] UMBRA Tome loaded.
23:07:54.374 [World] Spawning level.
23:07:54.380 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
23:07:54.528 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
23:07:54.528 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
23:07:54.528 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
23:07:54.528 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
23:07:54.528 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
23:07:54.530 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
23:07:54.530 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
23:07:54.530 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
23:07:54.530 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
23:07:54.530 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
23:07:54.530 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
23:07:54.530 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
23:07:54.530 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
23:07:54.531 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
23:07:54.531 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
23:07:54.532 [Lua] [LevelAnalysis] set_random_seed( 1228367872)
23:07:54.535 [Lua] PlayerManager:add_player player_1
23:07:54.537 [Lua] [StateMachine] Init StateInGameRunning
23:07:54.537 [Lua] [StateMachine] Entering StateInGameRunning with on_enter()
23:07:54.537 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=15
23:07:54.537 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=16
23:07:54.538 [Lua] [IngameUI] init
23:07:54.575 [Lua] [Matchmaking] Cancelling matchmaking
23:07:54.575 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
23:07:54.575 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
23:07:54.575 [Lua] Set lobby begin:
23:07:54.575 [Lua] Lobby data power_level = 785
23:07:54.575 [Lua] Lobby data level_key = inn_level
23:07:54.575 [Lua] Lobby data player_slot_1 = 0:0
23:07:54.575 [Lua] Lobby data selected_level_key = inn_level
23:07:54.575 [Lua] Lobby data difficulty = normal
23:07:54.575 [Lua] Lobby data player_slot_6 = 0:0
23:07:54.575 [Lua] Lobby data num_players = 1
23:07:54.575 [Lua] Lobby data matchmaking = false
23:07:54.575 [Lua] Lobby data host = 110000102c53b3a
23:07:54.575 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1
23:07:54.575 [Lua] Lobby data game_mode = adventure
23:07:54.575 [Lua] Lobby data player_slot_5 = 0:0
23:07:54.575 [Lua] Lobby data player_slot_2 = 0:0
23:07:54.575 [Lua] Lobby data country_code = DK
23:07:54.575 [Lua] Lobby data player_slot_3 = 0:0
23:07:54.575 [Lua] Lobby data unique_server_name = Musenknast
23:07:54.575 [Lua] Set lobby end.
23:07:54.576 [Flow] Forge tier 4
23:07:54.576 [Flow] WitchHunterLevel:30
23:07:54.576 [Flow] LeaderYes
23:07:54.576 [Flow] ALL PC XP:596302
23:07:54.576 [Flow] WH XP:136923
23:07:54.576 [Flow] Number of crafted items:1784
23:07:54.576 [Flow] Sum of Powe Levels:1500
23:07:54.577 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_prologue_music` for object 1.
23:07:54.577 [Lua] CurrentConflictSettings disabled
23:07:54.577 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
23:07:54.580 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
23:07:54.580 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
23:07:54.580 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
23:07:54.580 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=35
23:07:54.580 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
23:07:54.580 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
23:07:54.918 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
23:07:54.918 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
23:07:54.919 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
23:07:55.265 [Flow] DISABLE
23:07:55.367 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
23:07:55.367 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
23:07:55.368 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
23:07:55.536 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
23:07:55.536 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
23:07:55.536 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
23:07:55.700 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
23:07:55.700 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
23:07:55.701 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard
23:07:55.819 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard
23:07:55.819 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard
23:07:55.820 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1
23:07:55.972 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1
23:07:55.972 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1
23:07:55.973 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps
23:07:56.045 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps
23:07:56.045 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps
23:07:56.045 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01
23:07:56.224 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01
23:07:56.224 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01
23:07:56.224 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
23:07:56.334 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
23:07:56.334 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
23:07:56.346 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
23:07:56.350 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 1
23:07:56.357 [Lua] [PeerSM] 110000102c53b3a :: on_exit LoadingProfilePackages
23:07:56.357 [Lua] [PeerSM] 110000102c53b3a :: on_enter WaitingForEnterGame
23:07:56.361 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 1
23:07:56.361 [Lua] [LOCAL RPC] rpc_loading_synced
23:07:56.370 [Lua] [PeerSM] 110000102c53b3a :: on_exit WaitingForEnterGame
23:07:56.370 [Lua] [PeerSM] 110000102c53b3a :: on_enter WaitingForGameObjectSync
23:07:56.382 [Lua] [PeerSM] 110000102c53b3a :: on_exit WaitingForGameObjectSync
23:07:56.382 [Lua] [PeerSM] 110000102c53b3a :: on_enter WaitingForPlayers
23:07:56.385 [Lua] [LOCAL RPC] rpc_game_started
23:07:56.393 [Lua] [PeerSM] 110000102c53b3a :: on_exit WaitingForPlayers
23:07:56.393 [Lua] [PeerSM] 110000102c53b3a :: on_enter SpawningPlayer
23:07:56.405 [Lua] [PeerSM] 110000102c53b3a :: on_exit SpawningPlayer
23:07:56.405 [Lua] [PeerSM] 110000102c53b3a :: on_enter InGame
23:07:56.410 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1
23:07:56.410 [Lua] PlayerManager:rpc_to_client_spawn_player(110000102c53b3a, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
23:07:56.410 [Lua] PlayerManager:rpc_to_client_spawn_player()
23:07:56.413 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:07:56.413 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:07:56.413 [Lua] PlayerManager:assign_unit_ownership Musenknast 110000102c53b3a 1
23:07:56.413 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37
23:07:57.471 [Lua] [IngameUI] menu view on_enter start_game_view
23:07:57.476 [Lua] [IngameUI] menu view post_update_on_enter table: 0x086579c0
23:07:57.476 [Lua] [StateMachine] Init StartGameStateSettingsOverview
23:07:57.476 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
23:07:57.477 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
23:07:57.477 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
23:07:57.477 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
23:07:59.149 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom)
23:07:59.149 [Lua] ............................................................................................................
23:07:59.149 [Lua] ............................................................................................................
23:07:59.149 [Lua] GAME START SETTINGS -> Level: warcamp | Difficulty: normal | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no
23:07:59.149 [Lua] ............................................................................................................
23:07:59.149 [Lua] ............................................................................................................
23:07:59.149 [Lua] [Matchmaking] Cancelling matchmaking
23:07:59.149 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
23:07:59.159 [Lua] LEVEL KEY: warcamp
23:07:59.159 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
23:07:59.159 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
23:07:59.161 [Lua] Set lobby begin:
23:07:59.161 [Lua] Lobby data power_level = 785
23:07:59.161 [Lua] Lobby data level_key = inn_level
23:07:59.161 [Lua] Lobby data player_slot_1 = 0:0
23:07:59.161 [Lua] Lobby data selected_level_key = inn_level
23:07:59.161 [Lua] Lobby data difficulty = normal
23:07:59.161 [Lua] Lobby data player_slot_6 = 0:0
23:07:59.161 [Lua] Lobby data num_players = 1
23:07:59.161 [Lua] Lobby data matchmaking = false
23:07:59.161 [Lua] Lobby data host = 110000102c53b3a
23:07:59.161 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1
23:07:59.161 [Lua] Lobby data game_mode = adventure
23:07:59.161 [Lua] Lobby data player_slot_5 = 0:0
23:07:59.161 [Lua] Lobby data player_slot_2 = 0:0
23:07:59.161 [Lua] Lobby data country_code = DK
23:07:59.161 [Lua] Lobby data player_slot_3 = 0:0
23:07:59.161 [Lua] Lobby data unique_server_name = Musenknast
23:07:59.161 [Lua] Set lobby end.
23:07:59.162 [Lua] [PartyManager] Leader is set to 110000102c53b3a
23:07:59.162 [Lua] [MATCHMAKING] - Hosting game on level: inn_level warcamp
23:07:59.162 [Lua] [LevelTransitionHandler] set_next_level( warcamp )
23:07:59.162 [Lua] Set lobby begin:
23:07:59.162 [Lua] Lobby data twitch_enabled = false
23:07:59.162 [Lua] Lobby data power_level = 785
23:07:59.162 [Lua] Lobby data player_slot_6 = 0:0
23:07:59.162 [Lua] Lobby data unique_server_name = Musenknast
23:07:59.162 [Lua] Lobby data host = 110000102c53b3a
23:07:59.162 [Lua] Lobby data level_key = inn_level
23:07:59.162 [Lua] Lobby data player_slot_1 = 0:0
23:07:59.162 [Lua] Lobby data selected_level_key = warcamp
23:07:59.162 [Lua] Lobby data quick_game = false
23:07:59.162 [Lua] Lobby data matchmaking = false
23:07:59.162 [Lua] Lobby data difficulty = normal
23:07:59.162 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1
23:07:59.162 [Lua] Lobby data num_players = 1
23:07:59.162 [Lua] Lobby data player_slot_5 = 0:0
23:07:59.162 [Lua] Lobby data player_slot_2 = 0:0
23:07:59.162 [Lua] Lobby data country_code = DK
23:07:59.162 [Lua] Lobby data player_slot_3 = 0:0
23:07:59.162 [Lua] Lobby data eac_authorized = true
23:07:59.162 [Lua] Set lobby end.
23:07:59.163 [Lua] Set lobby begin:
23:07:59.163 [Lua] Lobby data twitch_enabled = false
23:07:59.163 [Lua] Lobby data power_level = 785
23:07:59.163 [Lua] Lobby data player_slot_6 = 0:0
23:07:59.163 [Lua] Lobby data unique_server_name = Musenknast
23:07:59.163 [Lua] Lobby data host = 110000102c53b3a
23:07:59.163 [Lua] Lobby data is_private = true
23:07:59.163 [Lua] Lobby data level_key = inn_level
23:07:59.163 [Lua] Lobby data player_slot_1 = 0:0
23:07:59.163 [Lua] Lobby data selected_level_key = warcamp
23:07:59.163 [Lua] Lobby data quick_game = false
23:07:59.163 [Lua] Lobby data matchmaking = false
23:07:59.163 [Lua] Lobby data difficulty = normal
23:07:59.163 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1
23:07:59.163 [Lua] Lobby data num_players = 1
23:07:59.163 [Lua] Lobby data player_slot_5 = 0:0
23:07:59.163 [Lua] Lobby data player_slot_2 = 0:0
23:07:59.163 [Lua] Lobby data country_code = DK
23:07:59.163 [Lua] Lobby data player_slot_3 = 0:0
23:07:59.163 [Lua] Lobby data eac_authorized = true
23:07:59.163 [Lua] Set lobby end.
23:07:59.165 [Lua] [ChatManager][1]System: Starting hosted game...
23:07:59.165 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
23:07:59.165 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
23:07:59.170 [Lua] [LOCAL RPC] rpc_client_complete_vote 1
23:07:59.253 [Lua] [IngameUI] menu view on_exit start_game_view
23:07:59.253 [Lua] [StateMachine] destroying
23:07:59.253 [Lua] [StateMachine] Exiting StartGameStateSettingsOverview with on_exit()
23:07:59.253 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
23:07:59.254 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
23:07:59.254 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
23:07:59.254 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
23:07:59.254 [Save] Saving `save_data`
23:07:59.258 [Save] Save done
23:07:59.259 [Lua] [IngameUI] menu view post_update_on_exit table: 0x086579c0
23:08:11.005 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
23:08:11.007 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
23:08:11.007 [Lua] [MATCHMAKING] - Hosting game on level: inn_level warcamp
23:08:11.007 [Lua] [LevelTransitionHandler] set_next_level( warcamp )
23:08:11.007 [Lua] Set lobby begin:
23:08:11.007 [Lua] Lobby data twitch_enabled = false
23:08:11.007 [Lua] Lobby data power_level = 785
23:08:11.007 [Lua] Lobby data player_slot_6 = 0:0
23:08:11.007 [Lua] Lobby data unique_server_name = Musenknast
23:08:11.007 [Lua] Lobby data host = 110000102c53b3a
23:08:11.007 [Lua] Lobby data game_mode = adventure
23:08:11.007 [Lua] Lobby data is_private = true
23:08:11.007 [Lua] Lobby data level_key = inn_level
23:08:11.007 [Lua] Lobby data player_slot_1 = 0:0
23:08:11.007 [Lua] Lobby data selected_level_key = warcamp
23:08:11.008 [Lua] Lobby data quick_game = false
23:08:11.008 [Lua] Lobby data matchmaking = false
23:08:11.008 [Lua] Lobby data difficulty = normal
23:08:11.008 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1
23:08:11.008 [Lua] Lobby data num_players = 1
23:08:11.008 [Lua] Lobby data player_slot_5 = 0:0
23:08:11.008 [Lua] Lobby data player_slot_2 = 0:0
23:08:11.008 [Lua] Lobby data country_code = DK
23:08:11.008 [Lua] Lobby data player_slot_3 = 0:0
23:08:11.008 [Lua] Lobby data eac_authorized = true
23:08:11.008 [Lua] Set lobby end.
23:08:11.009 [Lua] Set lobby begin:
23:08:11.009 [Lua] Lobby data twitch_enabled = false
23:08:11.009 [Lua] Lobby data power_level = 785
23:08:11.009 [Lua] Lobby data player_slot_6 = 0:0
23:08:11.010 [Lua] Lobby data unique_server_name = Musenknast
23:08:11.010 [Lua] Lobby data host = 110000102c53b3a
23:08:11.010 [Lua] Lobby data game_mode = adventure
23:08:11.010 [Lua] Lobby data is_private = true
23:08:11.010 [Lua] Lobby data level_key = inn_level
23:08:11.010 [Lua] Lobby data player_slot_1 = 0:0
23:08:11.010 [Lua] Lobby data selected_level_key = warcamp
23:08:11.010 [Lua] Lobby data quick_game = false
23:08:11.010 [Lua] Lobby data matchmaking = false
23:08:11.010 [Lua] Lobby data difficulty = normal
23:08:11.010 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1
23:08:11.010 [Lua] Lobby data num_players = 1
23:08:11.010 [Lua] Lobby data player_slot_5 = 0:0
23:08:11.010 [Lua] Lobby data player_slot_2 = 0:0
23:08:11.010 [Lua] Lobby data country_code = DK
23:08:11.010 [Lua] Lobby data player_slot_3 = 0:0
23:08:11.010 [Lua] Lobby data eac_authorized = true
23:08:11.010 [Lua] Set lobby end.
23:08:11.010 [Lua] [NetworkServer] Entering post game
23:08:11.010 [Lua] [PeerSM] 110000102c53b3a :: on_exit InGame
23:08:11.010 [Lua] [PeerSM] 110000102c53b3a :: on_enter InPostGame
23:08:11.010 [Lua] Complete level triggered.
23:08:11.012 [Lua] [NetworkServer] Entering post game
23:08:11.012 [Lua] gm_event_end_conditions_met false false
23:08:11.012 [Save] Saving `save_data`
23:08:11.012 [Lua] PlayFabMirror:_commit_internal nil
23:08:11.013 [Lua] generate_backend_stats 110000102c53b3a:1
23:08:11.014 [Save] Save done
23:08:11.015 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
23:08:11.015 [Save] Saving `save_data`
23:08:11.015 [Lua] TRANSITION nil nil warcamp
23:08:11.015 [Lua] Transition type "warcamp", is server: true
23:08:11.015 [Lua] [NetworkServer] Current level key warcamp
23:08:11.015 [Lua] [LevelTransitionHandler] Generated new level_seed: 5519469
23:08:11.015 [Lua] [GameNetworkManager] Leaving game...
23:08:11.015 [Lua] [GameNetworkManager] Shutting down game session host.
23:08:11.015 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
23:08:11.015 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
23:08:11.015 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=18.73
23:08:11.017 [Save] Save done
23:08:11.018 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
23:08:11.018 [Lua] commit result success 2
23:08:13.009 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
23:08:13.009 [Lua] [StateMachine] Exiting StateIngame with on_exit()
23:08:13.009 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
23:08:13.009 [Lua] PlayerManager:remove_player peer_id=110000102c53b3a 1
23:08:13.009 [Lua] PlayerManager:relinquish_unit_ownership
23:08:13.011 [Lua]
[0] [C]: in function callstack
[1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership
[2] scripts/managers/player/player_manager.lua:293: in function func
[3] scripts/mods/vmf/modules/core/network.lua:356: in function hook_chain
[4] scripts/mods/vmf/modules/core/hooks.lua:181: in function remove_player
[5] scripts/game_state/state_ingame.lua:1608: in function on_exit
[6] foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] foundation/scripts/util/state_machine.lua:148: in function update
[9] scripts/boot.lua:664: in function game_update
[10] scripts/boot.lua:467:in function
[1] self = table: 0000000009EED3E0; unit = [Unit \'#ID[e639728c3d9b2784]\']
[2] self = table: 0000000009EED3E0; peer_id = "110000102c53b3a"; local_player_id = 1; unique_id = "110000102c53b3a:1"; player = table: 0000000007CA9A28; owned_units = table: 0000000007CA9AF0; unit = [Unit \'#ID[e639728c3d9b2784]\']; _ = [Unit \'#ID[e639728c3d9b2784]\']
[3] func = [function]; self = table: 0000000009EED3E0; peer_id = "110000102c53b3a"
[4] hook_chain = [function]
[5] self = table: 000000000D52CE50; application_shutdown = nil; local_player_id = 1; machine = table: 000000000F451100
[6] self = table: 000000000B615C30; new_state = table: 0000000009F0AA18; params = table: 000000000B550C90; scope_name = "StateIngame:on_exit"
[7] self = table: 000000000B615C30; new_state = table: 0000000009F0AA18; notify = true; old_state = table: 000000000D52CE50
[8] self = table: 000000000B615C30; dt = 0.009343382902443409; t = 524.61734780512052; new_state = table: 0000000009F0AA18
[9] self = table: 00000000077C7CE8; real_world_dt = 0.009343382902443409; dt = 0.009343382902443409; t = 524.61734780512052
[10] dt = 0.009343382902443409
[1] _human_players = table: 0000000009EED1A0; network_manager = table: 000000000F775B98; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000009EED260; _unit_owners = table: 0000000009EED020; _statistics_db = table: 000000000CE4EFA8; _num_human_players = 1; _players = table: 0000000009EED320; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000ECFA6E8;
[2] _human_players = table: 0000000009EED1A0; network_manager = table: 000000000F775B98; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000009EED260; _unit_owners = table: 0000000009EED020; _statistics_db = table: 000000000CE4EFA8; _num_human_players = 1; _players = table: 0000000009EED320; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000ECFA6E8;
[3] _human_players = table: 0000000009EED1A0; network_manager = table: 000000000F775B98; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000009EED260; _unit_owners = table: 0000000009EED020; _statistics_db = table: 000000000CE4EFA8; _num_human_players = 1; _players = table: 0000000009EED320; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000ECFA6E8;
[5] world_name = "level_world"; entity_system_bag = table: 000000000D326DC8; network_server = table: 000000000C978F08; entity_system = table: 0000000007B32B28; parent = table: 00000000077C7CE8; _new_state = table: 0000000009F0AA18; statistics_db = table: 000000000CE4EFA8; is_server = true; exit_type = "load_next_level"; is_in_tutorial = false; game_mode_end_timer = 16.942274430580436; input_manager = table: 0000000008680290; profile_synchronizer = table: 000000000C979958; _debug_gui = [Gui]; network_transmit = table: 000000000CB61188; _max_local_players = 4; num_local_human_players = 1; _lobby_host = table: 000000000C978AA8; world = [World]; dt = 0.009343382902443409; peer_id = "110000102c53b3a"; level = [Level]; level_key = "inn_level"; machines = table: 0000000007CA49A0; free_flight_manager = table: 0000000009EECEA0; dice_keeper = table: 000000000F6A8F78; _debug_gui_immediate = [Gui]; game_mode_key = "inn"; is_in_inn = true; exit_time = 18.732971847988665; last_connected_to_network_at = 18.736755043268204; level_transition_handler = table: 000000000AD0CE18; viewport_name = "player_1"; network_event_delegate = table: 000000000ECFA6E8;
[6] _params = table: 000000000B550C90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077C7CE8; _state = table: 000000000D52CE50;
[7] _params = table: 000000000B550C90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077C7CE8; _state = table: 000000000D52CE50;
[8] _params = table: 000000000B550C90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077C7CE8; _state = table: 000000000D52CE50;
[9] startup_package_handles = table: 0000000007834A10; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007834988; flow_return_table = table: 00000000077C7DD8; _machine = table: 000000000B615C30; startup_timer = 4.2237599201616831; has_booted = true; loading_context = table: 000000000F2EE738;
23:08:13.011 [Lua] [StateMachine] destroying
23:08:13.011 [Lua] [StateMachine] Exiting StateInGameRunning with on_exit()
23:08:13.011 [Lua] Clearing all global lookup lists
23:08:13.011 [Lua] [EquipmentUI] - Destroy
23:08:13.011 [Lua] [GamePadEquipmentUI] - Destroy
23:08:13.011 [Lua] [AbilityUI] - Destroy
23:08:13.011 [Lua] [GamePadAbilityUI] - Destroy
23:08:13.011 [Lua] [IngamePlayerListUI] - Destroy
23:08:13.013 [Lua] [IngameUI] destroy
23:08:13.020 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
23:08:13.076 [Lua] [Managers] Destroying state managers...
23:08:13.085 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
23:08:13.086 [Lua] [PeerSM] 110000102c53b3a :: on_exit InPostGame
23:08:13.086 [Lua] [PeerSM] 110000102c53b3a :: on_enter Loading
23:08:13.086 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102c53b3a
23:08:13.086 [Lua] [Matchmaking] unregister rpcs
23:08:13.086 [Lua] [StateMachine] Entering StateLoading with on_enter()
23:08:13.086 [Lua] [Gamestate] Enter state StateLoading
23:08:13.211 [Lua] [StateMachine] Init StateLoadingRunning
23:08:13.211 [Lua] [StateMachine] Entering StateLoadingRunning with on_enter()
23:08:13.211 [Lua] [Gamestate] Enter Substate StateLoadingRunning
23:08:13.211 [Lua] [Matchmaking] register rpcs
23:08:13.211 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
23:08:13.211 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
23:08:13.211 [Lua] Set lobby begin:
23:08:13.211 [Lua] Lobby data twitch_enabled = false
23:08:13.211 [Lua] Lobby data power_level = 0
23:08:13.211 [Lua] Lobby data player_slot_6 = 0:0
23:08:13.211 [Lua] Lobby data unique_server_name = Musenknast
23:08:13.211 [Lua] Lobby data host = 110000102c53b3a
23:08:13.211 [Lua] Lobby data game_mode = adventure
23:08:13.211 [Lua] Lobby data is_private = true
23:08:13.211 [Lua] Lobby data level_key = inn_level
23:08:13.211 [Lua] Lobby data player_slot_1 = 0:0
23:08:13.211 [Lua] Lobby data selected_level_key = warcamp
23:08:13.211 [Lua] Lobby data quick_game = false
23:08:13.211 [Lua] Lobby data matchmaking = false
23:08:13.211 [Lua] Lobby data difficulty = normal
23:08:13.211 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1
23:08:13.212 [Lua] Lobby data num_players = 1
23:08:13.212 [Lua] Lobby data player_slot_5 = 0:0
23:08:13.212 [Lua] Lobby data player_slot_2 = 0:0
23:08:13.212 [Lua] Lobby data country_code = DK
23:08:13.212 [Lua] Lobby data player_slot_3 = 0:0
23:08:13.212 [Lua] Lobby data eac_authorized = true
23:08:13.212 [Lua] Set lobby end.
23:08:13.212 [Lua] registering RPCs
23:08:13.212 [Lua] Set lobby begin:
23:08:13.212 [Lua] Lobby data twitch_enabled = false
23:08:13.212 [Lua] Lobby data power_level = 0
23:08:13.212 [Lua] Lobby data player_slot_6 = 0:0
23:08:13.212 [Lua] Lobby data unique_server_name = Musenknast
23:08:13.212 [Lua] Lobby data host = 110000102c53b3a
23:08:13.212 [Lua] Lobby data game_mode = adventure
23:08:13.212 [Lua] Lobby data is_private = true
23:08:13.212 [Lua] Lobby data level_key = warcamp
23:08:13.212 [Lua] Lobby data player_slot_1 = 0:0
23:08:13.212 [Lua] Lobby data selected_level_key = warcamp
23:08:13.212 [Lua] Lobby data quick_game = false
23:08:13.212 [Lua] Lobby data matchmaking = false
23:08:13.212 [Lua] Lobby data difficulty = normal
23:08:13.212 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1
23:08:13.212 [Lua] Lobby data num_players = 1
23:08:13.212 [Lua] Lobby data player_slot_5 = 0:0
23:08:13.212 [Lua] Lobby data player_slot_2 = 0:0
23:08:13.212 [Lua] Lobby data country_code = DK
23:08:13.212 [Lua] Lobby data player_slot_3 = 0:0
23:08:13.212 [Lua] Lobby data eac_authorized = true
23:08:13.212 [Lua] Set lobby end.
23:08:13.212 [Lua] MUSIC MANAGER unmute_all_world_sounds 51237 0
23:08:13.212 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
23:08:13.214 [Lua] ### Sending rpc_level_loaded
23:08:13.214 [Lua] #### Has state machine: true, sender: 110000102c53b3a, level_id: 26
23:08:13.214 [Lua] Peer 110000102c53b3a has loaded the level and all enemies are loaded
23:08:13.214 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_12, global_loading_screens, async-read, prioritized
23:08:13.214 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[warcamp] self.picked_level_key=[nil]
23:08:13.214 [Lua] [LevelTransitionHandler] load_level warcamp
23:08:13.255 [Umbra] Unload tome
23:08:13.321 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
23:08:13.321 [Lua] [LevelTransitionHandler] Loading level: "warcamp"
23:08:13.321 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/warcamp"
23:08:13.321 [Lua] [PackageManager] Load: resource_packages/levels/honduras/warcamp, LevelTransitionHandler, async-read,
23:08:13.321 [Lua] [LOCAL RPC] rpc_load_level 12 5519469
23:08:13.489 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_12
23:08:13.489 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_12
23:08:13.489 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/warcamp
23:08:13.508 [Lua] MUSIC MANAGER nik_loading_screen_chaos_war_camp_01 51238 0
23:08:13.515 [Lua] MUSIC MANAGER Play_loading_screen_music 51239 0
23:08:13.977 [Umbra] Loading umbra tome '#ID[f4134acea3cfc739]'
23:08:18.211 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/warcamp
23:08:18.211 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/warcamp
23:08:18.228 [Lua] [LevelTransitionHandler] Level load completed!
23:08:18.229 [Lua] ### Sending rpc_level_loaded
23:08:18.229 [Lua] #### Has state machine: true, sender: 110000102c53b3a, level_id: 12
23:08:18.229 [Lua] Peer 110000102c53b3a has loaded the level and all enemies are loaded
23:08:18.229 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
23:08:18.245 [Lua] [PeerSM] 110000102c53b3a :: on_exit Loading
23:08:18.245 [Lua] [PeerSM] 110000102c53b3a :: on_enter LoadingProfilePackages
23:08:18.262 [Lua] [PeerSM] 110000102c53b3a :: on_exit LoadingProfilePackages
23:08:18.262 [Lua] [PeerSM] 110000102c53b3a :: on_enter WaitingForEnterGame
23:08:18.263 [Lua] [LOCAL RPC] rpc_loading_synced
23:08:19.236 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
23:08:19.236 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
23:08:19.236 [Lua] [StateMachine] Exiting StateLoading with on_exit()
23:08:19.236 [Lua] [Matchmaking] unregister rpcs
23:08:19.236 [Lua] Set lobby begin:
23:08:19.236 [Lua] Lobby data twitch_enabled = false
23:08:19.236 [Lua] Lobby data power_level = 0
23:08:19.236 [Lua] Lobby data player_slot_6 = 0:0
23:08:19.236 [Lua] Lobby data unique_server_name = Musenknast
23:08:19.236 [Lua] Lobby data host = 110000102c53b3a
23:08:19.236 [Lua] Lobby data game_mode = adventure
23:08:19.236 [Lua] Lobby data is_private = true
23:08:19.236 [Lua] Lobby data level_key = warcamp
23:08:19.236 [Lua] Lobby data player_slot_1 = 0:0
23:08:19.236 [Lua] Lobby data selected_level_key = warcamp
23:08:19.237 [Lua] Lobby data quick_game = false
23:08:19.237 [Lua] Lobby data matchmaking = false
23:08:19.237 [Lua] Lobby data difficulty = normal
23:08:19.237 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1
23:08:19.237 [Lua] Lobby data num_players = 1
23:08:19.237 [Lua] Lobby data player_slot_5 = 0:0
23:08:19.237 [Lua] Lobby data player_slot_2 = 0:0
23:08:19.237 [Lua] Lobby data country_code = DK
23:08:19.237 [Lua] Lobby data player_slot_3 = 0:0
23:08:19.237 [Lua] Lobby data eac_authorized = true
23:08:19.237 [Lua] Set lobby end.
23:08:19.237 [Lua] [Managers] Destroying state managers...
23:08:19.237 [Lua] [StateMachine] destroying
23:08:19.237 [Lua] [StateMachine] Exiting StateLoadingRunning with on_exit()
23:08:19.238 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_12, global_loading_screens
23:08:19.238 [Lua] MUSIC MANAGER Stop_loading_screen_music 51240 0
23:08:19.238 [Lua] [StateMachine] Entering StateIngame with on_enter()
23:08:19.238 [Lua] [Gamestate] Enter StateIngame HOST
23:08:19.331 [Lua] Set lobby begin:
23:08:19.331 [Lua] Lobby data twitch_enabled = false
23:08:19.331 [Lua] Lobby data power_level = 0
23:08:19.331 [Lua] Lobby data player_slot_6 = 0:0
23:08:19.331 [Lua] Lobby data unique_server_name = Musenknast
23:08:19.331 [Lua] Lobby data host = 110000102c53b3a
23:08:19.331 [Lua] Lobby data game_mode = adventure
23:08:19.331 [Lua] Lobby data is_private = true
23:08:19.331 [Lua] Lobby data level_key = warcamp
23:08:19.331 [Lua] Lobby data player_slot_1 = 0:0
23:08:19.331 [Lua] Lobby data selected_level_key = warcamp
23:08:19.331 [Lua] Lobby data quick_game = false
23:08:19.331 [Lua] Lobby data matchmaking = false
23:08:19.331 [Lua] Lobby data difficulty = normal
23:08:19.331 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1
23:08:19.331 [Lua] Lobby data num_players = 1
23:08:19.331 [Lua] Lobby data player_slot_5 = 0:0
23:08:19.331 [Lua] Lobby data player_slot_2 = 0:0
23:08:19.331 [Lua] Lobby data country_code = DK
23:08:19.331 [Lua] Lobby data player_slot_3 = 0:0
23:08:19.332 [Lua] Lobby data eac_authorized = true
23:08:19.332 [Lua] Set lobby end.
23:08:19.332 [Lua] [StateIngame] Server ingame
23:08:19.334 [Lua] Set lobby begin:
23:08:19.334 [Lua] Lobby data twitch_enabled = false
23:08:19.334 [Lua] Lobby data power_level = 0
23:08:19.334 [Lua] Lobby data player_slot_6 = 0:0
23:08:19.334 [Lua] Lobby data unique_server_name = Musenknast
23:08:19.334 [Lua] Lobby data host = 110000102c53b3a
23:08:19.334 [Lua] Lobby data game_mode = adventure
23:08:19.334 [Lua] Lobby data is_private = true
23:08:19.334 [Lua] Lobby data level_key = warcamp
23:08:19.334 [Lua] Lobby data player_slot_1 = 0:0
23:08:19.334 [Lua] Lobby data selected_level_key = warcamp
23:08:19.334 [Lua] Lobby data quick_game = false
23:08:19.334 [Lua] Lobby data matchmaking = false
23:08:19.334 [Lua] Lobby data difficulty = normal
23:08:19.334 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1
23:08:19.335 [Lua] Lobby data num_players = 1
23:08:19.335 [Lua] Lobby data player_slot_5 = 0:0
23:08:19.335 [Lua] Lobby data player_slot_2 = 0:0
23:08:19.335 [Lua] Lobby data country_code = DK
23:08:19.335 [Lua] Lobby data player_slot_3 = 0:0
23:08:19.335 [Lua] Lobby data eac_authorized = true
23:08:19.335 [Lua] Set lobby end.
23:08:19.335 [Lua] [Matchmaking] register rpcs
23:08:19.335 [Lua] [GameNetworkManager] Setting pong timeout to 60
23:08:19.335 [Lua] [GameNetworkManager] My own peer_id = 110000102c53b3a
23:08:19.335 [Lua] [GameNetworkManager] self.is_server = true
23:08:19.335 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
23:08:19.335 [Network] Setting artificial MTU limit to 65536
23:08:19.336 [Lua] Switching ConflictSettings: to: default
23:08:19.336 [Lua] pacing=default
23:08:19.336 [Lua] roaming=nil
23:08:19.336 [Lua] specials=default
23:08:19.336 [Lua] debug_color=maroon
23:08:19.336 [Lua] pack_spawning=default
23:08:19.336 [Lua] disabled=false
23:08:19.336 [Lua] boss=default
23:08:19.336 [Lua] horde=default
23:08:19.336 [Lua] name=default
23:08:19.336 [Lua] intensity=default
23:08:19.336 [Lua] ---
23:08:19.336 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
23:08:19.349 [Lua] [AIInterestPointSystem] Level Seed: 5519469
23:08:19.349 [Lua]
23:08:19.349 [Lua] [entity_system_bag] = table
23:08:19.349 [Lua] [entity_system_bag] = metatable
23:08:19.349 [Lua] [startup_data] = table
23:08:19.349 [Lua] [entity_manager] = table
23:08:19.349 [Lua] [entity_manager] = metatable
23:08:19.349 [Lua] [unit_spawner] = table
23:08:19.349 [Lua] [unit_spawner] = metatable
23:08:19.349 [Lua] [unit_storage] = table
23:08:19.349 [Lua] [unit_storage] = metatable
23:08:19.349 [Lua] [dice_keeper] = table
23:08:19.349 [Lua] [dice_keeper] = metatable
23:08:19.349 [Lua] [is_server] = true (boolean)
23:08:19.350 [Lua] [world] = [World]
23:08:19.350 [Lua] [system_api] = table
23:08:19.350 [Lua] [network_lobby] = table
23:08:19.350 [Lua] [network_lobby] = metatable
23:08:19.350 [Lua] [profile_synchronizer] = table
23:08:19.350 [Lua] [profile_synchronizer] = metatable
23:08:19.350 [Lua] [entity_system] = table
23:08:19.350 [Lua] [entity_system] = metatable
23:08:19.350 [Lua] [num_local_human_players] = 1 (number)
23:08:19.350 [Lua] [statistics_db] = table
23:08:19.350 [Lua] [statistics_db] = metatable
23:08:19.350 [Lua] [network_server] = table
23:08:19.350 [Lua] [network_server] = metatable
23:08:19.350 [Lua] [input_manager] = table
23:08:19.350 [Lua] [input_manager] = metatable
23:08:19.350 [Lua] [network_clock] = table
23:08:19.350 [Lua] [network_clock] = metatable
23:08:19.350 [Lua] [network_transmit] = table
23:08:19.350 [Lua] [network_transmit] = metatable
23:08:19.350 [Lua] [free_flight_manager] = table
23:08:19.350 [Lua] [free_flight_manager] = metatable
23:08:19.350 [Lua] [network_manager] = table
23:08:19.350 [Lua] [network_manager] = metatable
23:08:19.350 [Lua] [network_event_delegate] = table
23:08:19.350 [Lua] [network_event_delegate] = metatable
23:08:19.350 [Lua]
23:08:19.354 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
23:08:19.367 [Lua] [AchievementManager] Achievements using the steam platform
23:08:19.367 [Lua] [StateIngame] Level seed: 5519469
23:08:19.367 [Umbra] Init version: 3.4.13 :: 16 threads
23:08:19.367 [Umbra] Tome with `14513` objects loaded.
23:08:19.367 [Umbra] UMBRA Tome loaded.
23:08:19.367 [World] Spawning level.
23:08:19.681 [Lua] respawn_unit_spawned with group id: boss_fight
23:08:19.681 [Lua] respawn_unit_spawned with group id: boss_fight
23:08:19.681 [Lua] respawn_unit_spawned with group id: boss_fight
23:08:19.728 [Lua] Invalid placed interest-point '[Unit '#ID[b24bd40f02700671]']'. Is outside of nav-mesh. Found at pos: Vector3(-133.327, 122.918, 14.0739)
23:08:19.728 [Lua] Invalid placed interest-point '[Unit '#ID[b24bd40f02700671]']'. Is outside of nav-mesh. Found at pos: Vector3(105.493, 141.788, 10.8582)
23:08:19.728 [Lua] Invalid placed interest-point '[Unit '#ID[b24bd40f02700671]']'. Is outside of nav-mesh. Found at pos: Vector3(104.394, 143.2, 10.9197)
23:08:19.728 [Lua] Invalid placed interest-point '[Unit '#ID[b064a684845cd123]']'. Is outside of nav-mesh. Found at pos: Vector3(56.4017, 172.609, 12.2461)
23:08:19.728 [Lua] Invalid placed interest-point '[Unit '#ID[b24bd40f02700671]']'. Is outside of nav-mesh. Found at pos: Vector3(155.018, -18.7409, 30.2854)
23:08:19.729 [Lua] Invalid placed interest-point '[Unit '#ID[b24bd40f02700671]']'. Is outside of nav-mesh. Found at pos: Vector3(-195.193, -16.6518, 14.9076)
23:08:19.729 [Lua] Invalid placed interest-point '[Unit '#ID[b064a684845cd123]']'. Is outside of nav-mesh. Found at pos: Vector3(175.28, 49.9425, 19.1891)
23:08:19.729 [Lua] Invalid placed interest-point '[Unit '#ID[b24bd40f02700671]']'. Is outside of nav-mesh. Found at pos: Vector3(174.034, 61.6351, 17.8646)
23:08:19.729 [Lua] Invalid placed interest-point '[Unit '#ID[b24bd40f02700671]']'. Is outside of nav-mesh. Found at pos: Vector3(162.096, -18.036, 30.1652)
23:08:19.729 [Lua] Invalid placed interest-point '[Unit '#ID[b24bd40f02700671]']'. Is outside of nav-mesh. Found at pos: Vector3(158.542, 36.5366, 21.222)
23:08:19.736 [Lua] [LevelAnalysis] set_random_seed( 685963136)
23:08:19.743 [Lua] PlayerManager:add_player player_1
23:08:19.745 [Lua] [StateMachine] Init StateInGameRunning
23:08:19.745 [Lua] [StateMachine] Entering StateInGameRunning with on_enter()
23:08:19.745 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
23:08:19.745 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
23:08:19.746 [Lua] [IngameUI] init
23:08:19.774 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
23:08:19.775 [Lua] Set lobby begin:
23:08:19.775 [Lua] Lobby data twitch_enabled = false
23:08:19.775 [Lua] Lobby data power_level = 785
23:08:19.775 [Lua] Lobby data player_slot_6 = 0:0
23:08:19.775 [Lua] Lobby data unique_server_name = Musenknast
23:08:19.775 [Lua] Lobby data host = 110000102c53b3a
23:08:19.775 [Lua] Lobby data game_mode = adventure
23:08:19.775 [Lua] Lobby data is_private = true
23:08:19.775 [Lua] Lobby data level_key = warcamp
23:08:19.775 [Lua] Lobby data player_slot_1 = 0:0
23:08:19.775 [Lua] Lobby data selected_level_key = warcamp
23:08:19.775 [Lua] Lobby data quick_game = false
23:08:19.775 [Lua] Lobby data matchmaking = false
23:08:19.775 [Lua] Lobby data difficulty = normal
23:08:19.775 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1
23:08:19.775 [Lua] Lobby data num_players = 1
23:08:19.775 [Lua] Lobby data player_slot_5 = 0:0
23:08:19.775 [Lua] Lobby data player_slot_2 = 0:0
23:08:19.775 [Lua] Lobby data country_code = DK
23:08:19.775 [Lua] Lobby data player_slot_3 = 0:0
23:08:19.775 [Lua] Lobby data eac_authorized = true
23:08:19.775 [Lua] Set lobby end.
23:08:19.776 [Lua] CurrentConflictSettings default
23:08:19.776 [Lua] [ConflictDirector] conflict_director is ai_ready
23:08:19.789 [Lua] This levels contains no crossroads
23:08:19.789 [Lua] [LevelAnalysis] Injecting travel distances
23:08:19.800 [Lua] SpecialsPacing:remove_unwanted_breeds:
23:08:19.800 [Lua] Forming navigation groups in one frame
23:08:19.800 [Lua] Forming navigation groups
23:08:19.805 [Lua] NavigationGroupManager -> calulation time A: 0.0049999999999954525
23:08:20.121 [Lua] NavigationGroupManager -> calulation time B: 0.31600000000003092
23:08:20.121 [Lua] number of nav groups: 608
23:08:20.127 [Lua] number of refined nav groups : 315
23:08:20.134 [Lua] NavigationGroupManager -> calulation time C: 0.013000000000033651
23:08:20.134 [Lua] HIDATA: section_id= 1 false table: 000000000A2A2308
23:08:20.134 [Lua] HIDATA: section_id= 2 true table: 000000000A2A1BB8
23:08:20.134 [Lua] HIDATA: section_id= 3 false table: 000000000A2A2308
23:08:20.134 [Lua] HIDATA: section_id= 4 true table: 000000000A2A1BB8
23:08:20.134 [Lua] HIDATA: section_id= 5 false table: 000000000A29A808
23:08:20.134 [Lua] HIDATA: section_id= 6 true table: 000000000A29A3B8
23:08:20.134 [Lua] HIDATA: section_id= 7 false table: 000000000A29A808
23:08:20.134 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.203008492754739 Normalized coefficient: 1.1929099347806171
23:08:20.134 [Lua] HIDATA: section_id= 8 true table: 000000000A2A32C8
23:08:20.134 [Lua] HIDATA: section_id= 9 true table: 000000000A29ED78
23:08:20.135 [Lua] HIDATA: section_id= 10 false table: 000000000A29A808
23:08:20.135 [Lua] HIDATA: section_id= 11 true table: 000000000A29A3B8
23:08:20.135 [Lua] HIDATA: section_id= 12 false table: 000000000A29A808
23:08:20.135 [Lua] HIDATA: section_id= 13 true table: 000000000A2A1BB8
23:08:20.135 [Lua] HIDATA: section_id= 14 false table: 000000000A2A2308
23:08:20.135 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.426275159659726 Normalized coefficient: 1.510606593324745
23:08:20.135 [Lua] HIDATA: section_id= 15 true table: 000000000A29D120
23:08:20.135 [Lua] HIDATA: section_id= 16 false table: 000000000A2A2308
23:08:20.135 [Lua] HIDATA: section_id= 17 true table: 000000000A2A1BB8
23:08:20.135 [Lua] HIDATA: section_id= 18 false table: 000000000A2A2308
23:08:20.135 [Lua] HIDATA: section_id= 19 true table: 000000000A2A1BB8
23:08:20.135 [Lua] HIDATA: section_id= 20 false table: 000000000A2A2308
23:08:20.135 [Lua] HIDATA: section_id= 21 true table: 000000000A2A1BB8
23:08:20.135 [Lua] HIDATA: section_id= 22 false table: 000000000A2A2308
23:08:20.135 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.860100892778879 Normalized coefficient: 1.1363553643542197
23:08:20.135 [Lua] HIDATA: section_id= 23 true table: 000000000A2A0468
23:08:20.135 [Lua] HIDATA: section_id= 24 true table: 000000000A2A0468
23:08:20.135 [Lua] HIDATA: section_id= 25 false table: 000000000A2A2308
23:08:20.135 [Lua] HIDATA: section_id= 26 true table: 000000000A2A1BB8
23:08:20.135 [Lua] -------------> JOW Perfect-density 4.0500000000000007 Sum density 3.6545308161372119 Normalized coefficient: 1.1082133942109686
23:08:20.136 [Lua] HIDATA: section_id= 27 false table: 000000000A2A2308 ISLAND
23:08:20.136 [Lua] HIDATA: section_id= 28 false table: 000000000A2A2308 ISLAND
23:08:20.136 [Lua] HIDATA: section_id= 29 false table: 000000000A2A39D8 ISLAND
23:08:20.136 [Lua] HIDATA: section_id= 30 false table: 000000000A2A2308 ISLAND
23:08:20.136 [Lua] HIDATA: section_id= 31 false table: 000000000A2A2308 ISLAND
23:08:20.136 [Lua] HIDATA: section_id= 32 false table: 000000000A29A808 ISLAND
23:08:20.136 [Lua] HIDATA: section_id= 33 false table: 000000000A2A2308 ISLAND
23:08:20.136 [Lua] HIDATA: section_id= 34 false table: 000000000A2A2308 ISLAND
23:08:20.136 [Lua] HIDATA: section_id= 35 false table: 000000000A2A2308 ISLAND
23:08:20.136 [Lua] HIDATA: section_id= 36 false table: 000000000A2A2308 ISLAND
23:08:20.136 [Lua] HIDATA: section_id= 37 false table: 000000000A2A2308 ISLAND
23:08:20.136 [Lua] HIDATA: section_id= 38 false table: 000000000A2A2308 ISLAND
23:08:20.136 [Lua] HIDATA: section_id= 39 false table: 000000000A29A808 ISLAND
23:08:20.136 [Lua] HIDATA: section_id= 40 false table: 000000000A2A2308 ISLAND
23:08:20.136 [Lua] HIDATA: section_id= 41 false table: 000000000A2A2308 ISLAND
23:08:20.136 [Lua] HIDATA: section_id= 42 false table: 000000000A2A2308 ISLAND
23:08:20.136 [Lua] HIDATA: section_id= 43 false table: 000000000A29F408 ISLAND
23:08:20.136 [Lua] HIDATA: section_id= 44 false table: 000000000A2A2308 ISLAND
23:08:20.136 [Lua] HIDATA: section_id= 45 false table: 000000000A29A808 ISLAND
23:08:20.136 [Lua] HIDATA: section_id= 46 false table: 000000000A2A0B38 ISLAND
23:08:20.136 [Lua] HIDATA: section_id= 47 false table: 000000000A29A808 ISLAND
23:08:20.136 [Lua] HIDATA: section_id= 48 false table: 000000000A2A2308 ISLAND
23:08:20.136 [Lua] HIDATA: section_id= 49 false table: 000000000A2A2308 ISLAND
23:08:20.136 [Lua] HIDATA: section_id= 50 false table: 000000000A29A808 ISLAND
23:08:20.136 [Lua] HIDATA: section_id= 51 false table: 000000000A29A808 ISLAND
23:08:20.136 [Lua] HIDATA: section_id= 52 false table: 000000000A2A2308 ISLAND
23:08:20.136 [Lua] HIDATA: section_id= 53 false table: 000000000A2A2308 ISLAND
23:08:20.136 [Lua] HIDATA: section_id= 54 false table: 000000000A2A2308 ISLAND
23:08:20.136 [Lua] HIDATA: section_id= 55 false table: 000000000A2A2308 ISLAND
23:08:20.136 [Lua] HIDATA: section_id= 56 false table: 000000000A2A2308 ISLAND
23:08:20.136 [Lua] HIDATA: section_id= 57 false table: 000000000A29A808 ISLAND
23:08:20.136 [Lua] HIDATA: section_id= 58 false table: 000000000A2A2308 ISLAND
23:08:20.136 [Lua] HIDATA: section_id= 59 false table: 000000000A2A2308 ISLAND
23:08:20.136 [Lua] HIDATA: section_id= 60 false table: 000000000A29A808 ISLAND
23:08:20.136 [Lua] HIDATA: section_id= 61 false table: 000000000A29A808 ISLAND
23:08:20.136 [Lua] HIDATA: section_id= 62 false table: 000000000A2A2308 ISLAND
23:08:20.136 [Lua] HIDATA: section_id= 63 false table: 000000000A29A808 ISLAND
23:08:20.136 [Lua] HIDATA: section_id= 64 false table: 000000000A2A2308 ISLAND
23:08:20.136 [Lua] HIDATA: section_id= 65 false table: 000000000A29A808 ISLAND
23:08:20.136 [Lua] HIDATA: section_id= 66 false table: 000000000A2A2308 ISLAND
23:08:20.136 [Lua] HIDATA: section_id= 67 false table: 000000000A2A2308 ISLAND
23:08:20.136 [Lua] HIDATA: section_id= 68 false table: 000000000A29A808 ISLAND
23:08:20.136 [Lua] HIDATA: section_id= 69 false table: 000000000A2A2308 ISLAND
23:08:20.136 [Lua] HIDATA: section_id= 70 false table: 000000000A29DA90 ISLAND
23:08:20.136 [Lua] HIDATA: section_id= 71 false table: 000000000A2A2308 ISLAND
23:08:20.136 [Lua] HIDATA: section_id= 72 false table: 000000000A29A808 ISLAND
23:08:20.136 [Lua] HIDATA: section_id= 73 false table: 000000000A29A808 ISLAND
23:08:20.136 [Lua] HIDATA: section_id= 74 false table: 000000000A2A2308 ISLAND
23:08:20.136 [Lua] HIDATA: section_id= 75 false table: 000000000A2A2308 ISLAND
23:08:20.136 [Lua] HIDATA: section_id= 76 false table: 000000000A2A2308 ISLAND
23:08:20.136 [Lua] HIDATA: section_id= 77 false table: 000000000A2A2308 ISLAND
23:08:20.136 [Lua] HIDATA: section_id= 78 false table: 000000000A29A808 ISLAND
23:08:20.136 [Lua] HIDATA: section_id= 79 false table: 000000000A2A2308 ISLAND
23:08:20.136 [Lua] HIDATA: section_id= 80 false table: 000000000A29A808 ISLAND
23:08:20.136 [Lua] HIDATA: section_id= 81 false table: 000000000A2A2308 ISLAND
23:08:20.136 [Lua] HIDATA: section_id= 82 false table: 000000000A29A808 ISLAND
23:08:20.136 [Lua] HIDATA: section_id= 83 false table: 000000000A29A808 ISLAND
23:08:20.136 [Lua] HIDATA: section_id= 84 false table: 000000000A29DA90 ISLAND
23:08:20.136 [Lua] HIDATA: section_id= 85 false table: 000000000A2A2308 ISLAND
23:08:20.136 [Lua] HIDATA: section_id= 86 false table: 000000000A29A808 ISLAND
23:08:20.136 [Lua] HIDATA: section_id= 87 false table: 000000000A29DA90 ISLAND
23:08:20.136 [Lua] HIDATA: section_id= 88 false table: 000000000A2A2308 ISLAND
23:08:20.136 [Lua] HIDATA: section_id= 89 false table: 000000000A2A2308 ISLAND
23:08:20.136 [Lua] HIDATA: section_id= 90 false table: 000000000A2A2308 ISLAND
23:08:20.136 [Lua] HIDATA: section_id= 91 false table: 000000000A29A808 ISLAND
23:08:20.136 [Lua] HIDATA: section_id= 92 false table: 000000000A2A2308 ISLAND
23:08:20.136 [Lua] HIDATA: section_id= 93 false table: 000000000A29A808 ISLAND
23:08:20.136 [Lua] HIDATA: section_id= 94 false table: 000000000A2A2308 ISLAND
23:08:20.136 [Lua] HIDATA: section_id= 95 false table: 000000000A2A2308 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 96 false table: 000000000A2A2308 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 97 false table: 000000000A29A808 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 98 false table: 000000000A2A2308 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 99 false table: 000000000A2A2308 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 100 false table: 000000000A2A2308 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 101 false table: 000000000A29A808 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 102 false table: 000000000A2A2308 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 103 false table: 000000000A29A808 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 104 false table: 000000000A29DA90 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 105 false table: 000000000A2A2308 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 106 false table: 000000000A29A808 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 107 false table: 000000000A29A808 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 108 false table: 000000000A29A808 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 109 false table: 000000000A29A808 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 110 false table: 000000000A2A2308 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 111 false table: 000000000A29F408 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 112 false table: 000000000A2A2308 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 113 false table: 000000000A2A2308 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 114 false table: 000000000A29A808 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 115 false table: 000000000A2A0B38 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 116 false table: 000000000A29F408 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 117 false table: 000000000A29A808 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 118 false table: 000000000A2A2308 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 119 false table: 000000000A2A2308 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 120 false table: 000000000A29A808 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 121 false table: 000000000A2A2308 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 122 false table: 000000000A29A808 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 123 false table: 000000000A2A2308 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 124 false table: 000000000A29DA90 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 125 false table: 000000000A29A808 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 126 false table: 000000000A2A2308 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 127 false table: 000000000A2A2308 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 128 false table: 000000000A29A808 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 129 false table: 000000000A2A2308 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 130 false table: 000000000A2A2308 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 131 false table: 000000000A2A2308 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 132 false table: 000000000A29A808 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 133 false table: 000000000A2A2308 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 134 false table: 000000000A2A2308 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 135 false table: 000000000A29A808 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 136 false table: 000000000A29F408 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 137 false table: 000000000A29A808 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 138 false table: 000000000A2A2308 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 139 false table: 000000000A2A2308 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 140 false table: 000000000A29A808 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 141 false table: 000000000A2A2308 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 142 false table: 000000000A29A808 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 143 false table: 000000000A2A2308 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 144 false table: 000000000A2A2308 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 145 false table: 000000000A2A2308 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 146 false table: 000000000A2A2308 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 147 false table: 000000000A29A808 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 148 false table: 000000000A29A808 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 149 false table: 000000000A2A2308 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 150 false table: 000000000A2A2308 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 151 false table: 000000000A2A2308 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 152 false table: 000000000A29DA90 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 153 false table: 000000000A2A2308 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 154 false table: 000000000A29A808 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 155 false table: 000000000A29A808 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 156 false table: 000000000A29A808 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 157 false table: 000000000A2A2308 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 158 false table: 000000000A29A808 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 159 false table: 000000000A29A808 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 160 false table: 000000000A29A808 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 161 false table: 000000000A2A2308 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 162 false table: 000000000A29A808 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 163 false table: 000000000A2A2308 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 164 false table: 000000000A2A2308 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 165 false table: 000000000A2A2308 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 166 false table: 000000000A2A2308 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 167 false table: 000000000A2A2308 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 168 false table: 000000000A2A0B38 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 169 false table: 000000000A29A808 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 170 false table: 000000000A2A2308 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 171 false table: 000000000A2A2308 ISLAND
23:08:20.137 [Lua] HIDATA: section_id= 172 false table: 000000000A2A2308 ISLAND
23:08:20.138 [Lua] HIDATA: section_id= 173 false table: 000000000A2A2308 ISLAND
23:08:20.138 [Lua] HIDATA: section_id= 174 false table: 000000000A2A2308 ISLAND
23:08:20.138 [Lua] HIDATA: section_id= 175 false table: 000000000A2A2308 ISLAND
23:08:20.138 [Lua] HIDATA: section_id= 176 false table: 000000000A2A2308 ISLAND
23:08:20.138 [Lua] HIDATA: section_id= 177 false table: 000000000A29A808 ISLAND
23:08:20.138 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
23:08:20.138 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
23:08:20.138 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
23:08:20.142 [Lua] [LevelAnalysis] Generating boss paths for level: warcamp
23:08:20.142 [Lua] [LevelAnalysis] This level has a total main-path length of 1173.6992797851563 meters.
23:08:20.142 [Lua] [LevelAnalysis] grouping spawners for event_patrol
23:08:20.142 [Lua] [LevelAnalysis]
23:08:20.142 [Lua] [LevelAnalysis] grouping spawners for event_boss
23:08:20.142 [Lua] [LevelAnalysis]
23:08:20.142 [Lua] [LevelAnalysis] Terror events added:
23:08:20.142 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing
23:08:20.142 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol
23:08:20.143 [Lua] NORMAL PATROL MAIN PATH 637.827880859375
23:08:20.143 [Lua] [waypoints] = table
23:08:20.143 [Lua] [astar_points] = table
23:08:20.143 [Lua] [travel_dist] = 637.82784919440746 (number)
23:08:20.143 [Lua] [one_directional] = true (boolean)
23:08:20.143 [Lua] [id] = boss14 (string)
23:08:20.143 [Lua] ----> using boss spline path!
23:08:20.143 [Lua] Adding main path event: Vector3Box(116.038, 120.637, 14.153) boss_event_spline_patrol 45 table: 0000000011190FE0
23:08:20.143 [Lua] [LevelAnalysis] Level path distance: 1173.6992797851563
23:08:20.143 [Lua] [LevelAnalysis] num_event_places_f: 0.74913285319010414 , num_event_places: 0 , trailing_event_fraction: 0.74913285319010414 , num_events: 1
23:08:20.143 [Lua] [LevelAnalysis] Terror events added:
23:08:20.143 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
23:08:20.143 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1173.6992797851563 forbidden_dist: -1073.6992797851563
23:08:20.143 [Lua] [LevelAnalysis] wanted_distance: 982.32323806745262
23:08:20.144 [Lua] Adding main path event: Vector3Box(160.1, -33.0684, 30.839) rare_event_loot_rat 45 table: 0000000011191690
23:08:20.144 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
23:08:20.151 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
23:08:20.154 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
23:08:20.155 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
23:08:20.156 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=78
23:08:20.156 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=79
23:08:20.156 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
23:08:20.156 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
23:08:20.172 [Lua] [PeerSM] 110000102c53b3a :: on_exit WaitingForEnterGame
23:08:20.172 [Lua] [PeerSM] 110000102c53b3a :: on_enter WaitingForGameObjectSync
23:08:20.174 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 5 for peer id 110000102c53b3a:2
23:08:20.174 [Lua] Set lobby begin:
23:08:20.174 [Lua] Lobby data twitch_enabled = false
23:08:20.174 [Lua] Lobby data power_level = 785
23:08:20.174 [Lua] Lobby data player_slot_6 = 0:0
23:08:20.174 [Lua] Lobby data unique_server_name = Musenknast
23:08:20.174 [Lua] Lobby data host = 110000102c53b3a
23:08:20.174 [Lua] Lobby data game_mode = adventure
23:08:20.174 [Lua] Lobby data is_private = true
23:08:20.174 [Lua] Lobby data level_key = warcamp
23:08:20.174 [Lua] Lobby data player_slot_1 = 0:0
23:08:20.174 [Lua] Lobby data selected_level_key = warcamp
23:08:20.174 [Lua] Lobby data quick_game = false
23:08:20.174 [Lua] Lobby data matchmaking = false
23:08:20.174 [Lua] Lobby data difficulty = normal
23:08:20.174 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1
23:08:20.174 [Lua] Lobby data num_players = 1
23:08:20.174 [Lua] Lobby data player_slot_5 = 0:0
23:08:20.174 [Lua] Lobby data player_slot_2 = 0:0
23:08:20.174 [Lua] Lobby data country_code = DK
23:08:20.174 [Lua] Lobby data player_slot_3 = 0:0
23:08:20.174 [Lua] Lobby data eac_authorized = true
23:08:20.175 [Lua] Set lobby end.
23:08:20.175 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000102c53b3a:2, previous profile 0, profile 5]
23:08:20.175 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102c53b3a | dr:0 | bw:0 | es:0
23:08:20.175 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=80
23:08:20.177 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 110000102c53b3a:3
23:08:20.177 [Lua] Set lobby begin:
23:08:20.177 [Lua] Lobby data twitch_enabled = false
23:08:20.177 [Lua] Lobby data power_level = 785
23:08:20.177 [Lua] Lobby data player_slot_6 = 0:0
23:08:20.177 [Lua] Lobby data unique_server_name = Musenknast
23:08:20.177 [Lua] Lobby data host = 110000102c53b3a
23:08:20.177 [Lua] Lobby data game_mode = adventure
23:08:20.177 [Lua] Lobby data is_private = true
23:08:20.177 [Lua] Lobby data level_key = warcamp
23:08:20.177 [Lua] Lobby data player_slot_1 = 0:0
23:08:20.177 [Lua] Lobby data selected_level_key = warcamp
23:08:20.177 [Lua] Lobby data quick_game = false
23:08:20.177 [Lua] Lobby data matchmaking = false
23:08:20.177 [Lua] Lobby data difficulty = normal
23:08:20.177 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1
23:08:20.177 [Lua] Lobby data num_players = 1
23:08:20.177 [Lua] Lobby data player_slot_5 = 0:0
23:08:20.177 [Lua] Lobby data player_slot_2 = 0:0
23:08:20.178 [Lua] Lobby data country_code = DK
23:08:20.178 [Lua] Lobby data player_slot_3 = 0:0
23:08:20.178 [Lua] Lobby data eac_authorized = true
23:08:20.178 [Lua] Set lobby end.
23:08:20.178 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000102c53b3a:3, previous profile 0, profile 3]
23:08:20.178 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102c53b3a | dr:0 | bw:0 | es:0
23:08:20.178 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=81
23:08:20.180 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 1 for peer id 110000102c53b3a:4
23:08:20.180 [Lua] Set lobby begin:
23:08:20.180 [Lua] Lobby data twitch_enabled = false
23:08:20.180 [Lua] Lobby data power_level = 785
23:08:20.180 [Lua] Lobby data player_slot_6 = 0:0
23:08:20.180 [Lua] Lobby data unique_server_name = Musenknast
23:08:20.180 [Lua] Lobby data host = 110000102c53b3a
23:08:20.180 [Lua] Lobby data game_mode = adventure
23:08:20.180 [Lua] Lobby data is_private = true
23:08:20.180 [Lua] Lobby data level_key = warcamp
23:08:20.181 [Lua] Lobby data player_slot_1 = 0:0
23:08:20.181 [Lua] Lobby data selected_level_key = warcamp
23:08:20.181 [Lua] Lobby data quick_game = false
23:08:20.181 [Lua] Lobby data matchmaking = false
23:08:20.181 [Lua] Lobby data difficulty = normal
23:08:20.181 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1
23:08:20.181 [Lua] Lobby data num_players = 1
23:08:20.181 [Lua] Lobby data player_slot_5 = 0:0
23:08:20.181 [Lua] Lobby data player_slot_2 = 0:0
23:08:20.181 [Lua] Lobby data country_code = DK
23:08:20.181 [Lua] Lobby data player_slot_3 = 0:0
23:08:20.181 [Lua] Lobby data eac_authorized = true
23:08:20.181 [Lua] Set lobby end.
23:08:20.181 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000102c53b3a:4, previous profile 0, profile 1]
23:08:20.181 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102c53b3a | dr:0 | bw:0 | es:0
23:08:20.181 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=82
23:08:20.189 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102c53b3a inventory_sync_id:2 my_peer_id:110000102c53b3a
23:08:20.189 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102c53b3a inventory_sync_id:3 my_peer_id:110000102c53b3a
23:08:20.189 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102c53b3a inventory_sync_id:4 my_peer_id:110000102c53b3a
23:08:20.278 [Lua] [PeerSM] 110000102c53b3a :: on_exit WaitingForGameObjectSync
23:08:20.278 [Lua] [PeerSM] 110000102c53b3a :: on_enter WaitingForPlayers
23:08:20.284 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102c53b3a inventory_sync_id:2 my_peer_id:110000102c53b3a
23:08:20.284 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1, InventoryPackageSynchronizerClient, async-read,
23:08:20.284 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read,
23:08:20.284 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, InventoryPackageSynchronizerClient, async-read,
23:08:20.284 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1, InventoryPackageSynchronizerClient, async-read,
23:08:20.284 [Lua] [PackageManager] Load: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
23:08:20.284 [Lua] [PackageManager] Load: units/beings/player/empire_soldier/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
23:08:20.284 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
23:08:20.284 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, InventoryPackageSynchronizerClient, async-read,
23:08:20.284 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102c53b3a inventory_sync_id:3 my_peer_id:110000102c53b3a
23:08:20.284 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient, async-read,
23:08:20.284 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read,
23:08:20.284 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_3p, InventoryPackageSynchronizerClient, async-read,
23:08:20.284 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
23:08:20.284 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1, InventoryPackageSynchronizerClient, async-read,
23:08:20.284 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
23:08:20.284 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_02, InventoryPackageSynchronizerClient, async-read,
23:08:20.284 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
23:08:20.284 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
23:08:20.284 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102c53b3a inventory_sync_id:4 my_peer_id:110000102c53b3a
23:08:20.284 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
23:08:20.284 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, InventoryPackageSynchronizerClient, async-read,
23:08:20.284 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read,
23:08:20.284 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1, InventoryPackageSynchronizerClient, async-read,
23:08:20.284 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, InventoryPackageSynchronizerClient, async-read,
23:08:20.284 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient, async-read,
23:08:20.284 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read,
23:08:20.284 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
23:08:20.284 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
23:08:20.284 [Lua] [LOCAL RPC] rpc_game_started
23:08:20.299 [Lua] [PeerSM] 110000102c53b3a :: on_exit WaitingForPlayers
23:08:20.299 [Lua] [PeerSM] 110000102c53b3a :: on_enter SpawningPlayer
23:08:20.397 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
23:08:20.397 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
23:08:20.398 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1
23:08:20.637 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1
23:08:20.637 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1
23:08:20.638 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
23:08:20.720 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
23:08:20.720 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
23:08:20.720 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07
23:08:20.799 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07
23:08:20.799 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07
23:08:20.799 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1
23:08:20.980 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1
23:08:20.980 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1
23:08:20.981 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh
23:08:21.141 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh
23:08:21.141 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh
23:08:21.142 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier/third_person_base/chr_third_person_base
23:08:21.780 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier/third_person_base/chr_third_person_base
23:08:21.780 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier/third_person_base/chr_third_person_base
23:08:21.780 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p
23:08:21.878 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p
23:08:21.878 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p
23:08:21.879 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
23:08:22.024 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
23:08:22.024 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
23:08:22.025 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
23:08:22.043 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
23:08:22.043 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
23:08:22.043 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer
23:08:22.111 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer
23:08:22.111 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer
23:08:22.112 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_3p
23:08:22.197 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_3p
23:08:22.197 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_3p
23:08:22.197 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p
23:08:22.316 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p
23:08:22.316 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p
23:08:22.317 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1
23:08:22.438 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1
23:08:22.438 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1
23:08:22.438 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01
23:08:22.661 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01
23:08:22.661 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01
23:08:22.661 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_02
23:08:22.738 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_02
23:08:22.738 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_02
23:08:22.738 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh
23:08:22.877 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh
23:08:22.877 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh
23:08:22.877 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base
23:08:23.345 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base
23:08:23.345 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base
23:08:23.346 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
23:08:23.551 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
23:08:23.551 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
23:08:23.552 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p
23:08:23.636 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p
23:08:23.636 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p
23:08:23.637 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
23:08:23.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
23:08:23.703 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
23:08:23.703 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1
23:08:23.822 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1
23:08:23.822 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1
23:08:23.822 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05
23:08:23.841 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05
23:08:23.841 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05
23:08:23.841 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat
23:08:23.876 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat
23:08:23.876 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat
23:08:23.876 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
23:08:24.105 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
23:08:24.105 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
23:08:24.106 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
23:08:24.564 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
23:08:24.564 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
23:08:24.565 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
23:08:24.677 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
23:08:24.677 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
23:08:24.684 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4
23:08:24.688 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 4
23:08:24.691 [Lua] [PeerSM] 110000102c53b3a :: on_exit SpawningPlayer
23:08:24.691 [Lua] [PeerSM] 110000102c53b3a :: on_enter InGame
23:08:24.692 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000102c53b3a 2
23:08:24.696 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:08:24.696 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=84
23:08:24.697 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000102c53b3a 3
23:08:24.699 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:08:24.699 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=86
23:08:24.700 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000102c53b3a 4
23:08:24.701 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:08:24.701 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=88
23:08:24.705 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 4
23:08:24.705 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(-196.509, -207.362, 20.634) Vector4(0, 0, 0, -1) true 100 100 225 1 1
23:08:24.705 [Lua] PlayerManager:rpc_to_client_spawn_player(110000102c53b3a, 4, Vector3(-196.509, -207.362, 20.634), Vector4(0, 0, 0, -1))
23:08:24.705 [Lua] PlayerManager:rpc_to_client_spawn_player()
23:08:24.708 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:08:24.708 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:08:24.708 [Lua] PlayerManager:assign_unit_ownership Musenknast 110000102c53b3a 1
23:08:24.708 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=90
23:08:24.712 [Lua] Switching ConflictSettings: to: chaos
23:08:24.712 [Lua] pacing=chaos
23:08:24.712 [Lua] roaming=nil
23:08:24.712 [Lua] specials=chaos
23:08:24.712 [Lua] debug_color=purple
23:08:24.712 [Lua] pack_spawning=chaos
23:08:24.712 [Lua] disabled=false
23:08:24.712 [Lua] boss=chaos
23:08:24.712 [Lua] horde=chaos
23:08:24.712 [Lua] name=chaos
23:08:24.712 [Lua] intensity=default
23:08:24.712 [Lua] ---
23:08:29.094 [Window] Window => inactive
23:08:39.486 [Window] Window => active
23:08:49.841 [Lua] Players are leaving the safe zone
23:08:51.502 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:08:51.510 [Lua] Spline already found!
23:08:52.415 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:08:52.424 [Lua] Spline already found!
23:08:55.424 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:08:55.434 [Lua] Spline already found!
23:08:59.791 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:08:59.803 [Lua] Spline already found!
23:09:00.726 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:09:00.737 [Lua] Spline already found!
23:09:02.877 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:09:02.887 [Lua] Spline already found!
23:09:05.649 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:09:05.661 [Lua] Spline already found!
23:09:06.324 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:09:06.335 [Lua] Spline already found!
23:09:13.574 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:09:13.589 [Lua] Spline already found!
23:09:13.598 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:09:13.608 [Lua] Spline already found!
23:09:14.601 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf0be4a43, playing_id: 0xd6c2, position: 0
23:09:15.689 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:09:15.698 [Lua] [Unit '#ID[bfb0722e33496c95]'] has invalid target, setting attack_aborted flag in blackboard.
23:09:15.702 [Lua] Spline already found!
23:09:17.349 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:09:17.362 [Lua] Spline already found!
23:09:17.688 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:09:17.701 [Lua] Spline already found!
23:09:17.894 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 6 50
23:09:19.116 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:09:19.127 [Lua] Spline already found!
23:09:31.776 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:09:31.787 [Lua] Spline already found!
23:09:33.626 [Lua] Switching ConflictSettings: to: skaven
23:09:33.626 [Lua] pacing=default
23:09:33.626 [Lua] roaming=nil
23:09:33.626 [Lua] specials=skaven
23:09:33.626 [Lua] debug_color=orange
23:09:33.626 [Lua] pack_spawning=skaven
23:09:33.626 [Lua] disabled=false
23:09:33.626 [Lua] boss=skaven
23:09:33.626 [Lua] horde=default
23:09:33.626 [Lua] name=skaven
23:09:33.626 [Lua] intensity=default
23:09:33.626 [Lua] ---
23:09:34.358 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:09:34.371 [Lua] Spline already found!
23:09:36.470 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xe580, position: 0
23:09:38.236 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:09:38.249 [Lua] Spline already found!
23:09:39.671 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x5b1e0a4, playing_id: 0xe747, position: 0
23:09:42.940 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:09:42.953 [Lua] Spline already found!
23:09:45.249 [EACServer] [Cerberus] [Backend] Connection established.
23:09:46.800 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 11 59
23:09:46.811 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
23:09:48.499 [Lua] [Unit '#ID[2ece63855280fb09]'] has invalid target, setting attack_aborted flag in blackboard.
23:09:48.499 [Lua] [Unit '#ID[2ece63855280fb09]'] has invalid target, setting attack_aborted flag in blackboard.
23:09:48.603 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 9 53
23:09:48.612 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
23:09:48.673 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:09:48.684 [Lua] Spline already found!
23:09:54.797 [Lua] Missing damage in action stagger in anim_cb_damage() callback
23:09:58.120 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xf316, position: 0
23:10:00.679 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 10 31
23:10:00.777 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 2 30
23:10:01.609 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:10:01.620 [Lua] Spline already found!
23:10:04.545 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 22 39
23:10:06.193 [Lua] Activating speed run intervention, skaven_pack_master
23:10:06.194 [Lua] Speed run intervention - spawning skaven_pack_master
23:10:06.588 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:10:06.602 [Lua] Spline already found!
23:10:07.877 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:10:07.891 [Lua] Spline already found!
23:10:07.920 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 17 54
23:10:11.005 [Lua] Missing damage in action stagger in anim_cb_damage() callback
23:10:11.118 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:10:11.129 [Lua] Spline already found!
23:10:11.532 [Lua] Missing damage in action stagger in anim_cb_damage() callback
23:10:13.515 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 19 64
23:10:14.255 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:10:14.267 [Lua] Spline already found!
23:10:15.012 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 2 25 62
23:10:15.227 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 15 62
23:10:15.897 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:10:15.909 [Lua] Spline already found!
23:10:16.054 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 7 66
23:10:16.846 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:10:16.860 [Lua] Spline already found!
23:10:17.533 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 6 14 67
23:10:18.505 [Lua] [Unit '#ID[2ece63855280fb09]'] has invalid target, setting attack_aborted flag in blackboard.
23:10:18.662 [Lua] [Unit '#ID[2ece63855280fb09]'] has invalid target, setting attack_aborted flag in blackboard.
23:10:19.455 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
23:10:19.952 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
23:10:20.201 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:10:20.215 [Lua] Spline already found!
23:10:20.846 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 3 64
23:10:20.942 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:10:20.956 [Lua] Spline already found!
23:10:21.810 [Lua] Missing damage in action stagger in anim_cb_damage() callback
23:10:21.810 [Lua] Missing damage in action stagger in anim_cb_damage() callback
23:10:27.977 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:10:27.977 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:10:27.988 [Lua] Spline already found!
23:10:27.991 [Lua] Spline already found!
23:10:30.208 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:10:30.222 [Lua] Spline already found!
23:10:31.239 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:10:31.253 [Lua] Spline already found!
23:10:32.119 [Lua] Missing damage in action stagger in anim_cb_damage() callback
23:10:32.590 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x1073b, position: 0
23:10:34.723 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:10:34.736 [Lua] Spline already found!
23:10:35.342 [Lua] Activating speed run intervention, skaven_pack_master
23:10:35.343 [Lua] Speed run intervention - spawning skaven_pack_master
23:10:35.410 [Lua] main path terror event triggered: boss_event_spline_patrol
23:10:35.410 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol
23:10:35.428 [Lua] > starting new spline, using new navbot: standard , id: boss14
23:10:35.466 [Lua] Switching ConflictSettings: to: chaos
23:10:35.466 [Lua] pacing=chaos
23:10:35.466 [Lua] roaming=nil
23:10:35.466 [Lua] specials=chaos
23:10:35.466 [Lua] debug_color=purple
23:10:35.466 [Lua] pack_spawning=chaos
23:10:35.466 [Lua] disabled=false
23:10:35.466 [Lua] boss=chaos
23:10:35.466 [Lua] horde=chaos
23:10:35.466 [Lua] name=chaos
23:10:35.466 [Lua] intensity=default
23:10:35.466 [Lua] ---
23:10:35.469 [Lua] > continuing spline boss14 index: 2
23:10:35.494 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss14
23:10:35.494 [Lua] > continuing spline boss14 index: 3
23:10:35.564 [Lua] > spline completed boss14
23:10:35.564 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss14
23:10:37.218 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:10:37.232 [Lua] Spline already found!
23:10:37.750 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:10:37.763 [Lua] Spline already found!
23:10:38.011 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:10:38.025 [Lua] Spline already found!
23:10:42.124 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:10:42.141 [Lua] Spline already found!
23:10:45.435 [Lua] Activating speed run intervention, skaven_ratling_gunner
23:10:45.436 [Lua] Speed run intervention - spawning skaven_ratling_gunner
23:10:49.068 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:10:49.082 [Lua] Spline already found!
23:10:51.112 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:10:51.127 [Lua] Spline already found!
23:10:52.495 [Lua] wants to spawn ahead within distance: 60
23:10:52.495 [Lua] Horde spawn position is within line of sight of players, aborting
23:10:52.495 [Lua] Horde spawn position is within line of sight of players, aborting
23:10:52.495 [Lua] custom blob horde has started
23:10:52.495 [Lua] Activating speed run intervention with vector horde
23:10:53.523 [Lua] [Unit '#ID[bfb0722e33496c95]'] has invalid target, setting attack_aborted flag in blackboard.
23:10:53.523 [Lua] [Unit '#ID[ea69b92331c71f10]'] has invalid target, setting attack_aborted flag in blackboard.
23:10:53.524 [Lua] [Unit '#ID[1818b5b8b2f54cb3]'] has invalid target, setting attack_aborted flag in blackboard.
23:10:53.562 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
23:10:54.123 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 16 89
23:11:00.611 [Lua] Missing damage in action stagger in anim_cb_damage() callback
23:11:02.660 [Lua] Activating speed run intervention, chaos_corruptor_sorcerer
23:11:02.661 [Lua] Speed run intervention - spawning chaos_corruptor_sorcerer
23:11:04.886 [Lua] [LOCAL RPC] rpc_request_heal 83 25 13
23:11:04.886 [Lua] [LOCAL RPC] rpc_request_heal 87 25 13
23:11:04.886 [Lua] [LOCAL RPC] rpc_request_heal 89 25 13
23:11:08.807 [Lua] Destroying unit - ai got stuck skaven_plague_monk 1 45 62
23:11:14.680 [Lua] Activating speed run intervention, skaven_gutter_runner
23:11:14.681 [Lua] Speed run intervention - spawning skaven_gutter_runner
23:11:17.142 [Lua] fence jumping
23:11:17.714 [Lua] ready to jump failed
23:11:18.240 [Lua] TerrorEventMixer.start_event: warcamp_payload
23:11:18.309 [Lua] MUSIC: explore -> pre_horde
23:11:18.570 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xc82e, position: 0
23:11:23.547 [Lua] Missing damage in action stagger in anim_cb_damage() callback
23:11:27.709 [Lua] Missing damage in action stagger in anim_cb_damage() callback
23:11:29.634 [Lua] Missing damage in action stagger in anim_cb_damage() callback
23:11:36.028 [Lua] Missing damage in action stagger in anim_cb_damage() callback
23:11:38.924 [Lua] MUSIC: pre_horde -> horde
23:11:42.419 [Lua] event horde ends!
23:11:45.287 [EACServer] [Cerberus] [Backend] Disconnected.
23:11:46.167 [Lua] Destroying unit - ai got stuck skaven_storm_vermin_with_shield 1 26 33
23:11:47.432 [Lua] event horde ends!
23:11:57.297 [Lua] Missing damage in action stagger in anim_cb_damage() callback
23:12:10.271 [Lua] event horde ends!
23:12:22.420 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xc82e, position: 0
23:12:22.421 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xc82e, position: 3064913
23:12:22.421 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xc82e, position: 3064918
23:12:32.600 [Lua] event horde ends!
23:12:37.328 [Lua] TerrorEventMixer.stop_event: warcamp_payload
23:12:37.661 [Lua] event horde ends!
23:12:46.856 [Lua] TerrorEventMixer.start_event: warcamp_door_guard
23:12:49.469 [Lua] TerrorEventMixer.start_event: warcamp_camp
23:12:49.469 [Lua] TerrorEventMixer.start_event: warcamp_load_chaos_exalted_champion
23:12:49.469 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader, async-read, prioritized
23:12:49.613 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:12:49.627 [Lua] Spline already found!
23:12:49.813 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_exalted_champion_warcamp
23:12:49.813 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_exalted_champion_warcamp
23:12:49.957 [Lua] [LOCAL RPC] rpc_request_heal 83 25 13
23:12:49.957 [Lua] [LOCAL RPC] rpc_request_heal 85 25 13
23:12:49.957 [Lua] [LOCAL RPC] rpc_request_heal 87 25 13
23:12:49.957 [Lua] [LOCAL RPC] rpc_request_heal 89 25 13
23:12:50.360 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
23:12:53.058 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:12:53.072 [Lua] Spline already found!
23:12:59.555 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 21 44
23:12:59.662 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 23 42
23:12:59.662 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 24 41
23:12:59.662 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 25 40
23:12:59.732 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 13 39
23:12:59.760 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 26 38
23:13:00.045 [Lua] main path terror event triggered: rare_event_loot_rat
23:13:00.045 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat
23:13:00.477 [Lua] event horde ends!
23:13:00.854 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 19 40
23:13:01.263 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 22 39
23:13:03.627 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 20 35
23:13:08.181 [Lua] [ChatManager][1]System: Musenknast picked up a Loot Die
23:13:08.186 [Lua] [LOCAL RPC] rpc_request_mission 36
23:13:08.186 [Lua] [LOCAL RPC] rpc_request_mission_update 36 true
23:13:10.738 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:13:10.750 [Lua] Spline already found!
23:13:12.160 [Lua] Missing damage in action stagger in anim_cb_damage() callback
23:13:13.699 [Lua] event horde ends!
23:13:15.939 [Lua] TerrorEventMixer.start_event: warcamp_camp
23:13:19.336 [Lua] Destroying unit - ai too far away from all players. skaven_poison_wind_globadier 4 2 36
23:13:19.559 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 17 35
23:13:20.259 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 24 36
23:13:21.443 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 18 39
23:13:22.934 [Lua] Override Player Respawning boss_fight true
23:13:22.941 [Lua] TerrorEventMixer.start_event: generic_disable_pacing
23:13:22.941 [Lua] TerrorEventMixer.start_event: generic_disable_specials
23:13:26.269 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xc82e, position: 0
23:13:26.270 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xc82e, position: 3064913
23:13:26.270 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xc82e, position: 3064918
23:13:31.909 [Lua] Destroying unit - ai got stuck chaos_fanatic 1 8 39
23:13:39.529 [Lua] TerrorEventMixer.start_event: warcamp_chaos_boss
23:13:39.540 [Flow] EXALTED SWING FLOW
23:13:39.541 [Lua] [flow_callback_enemy_variation] Skipped variation due to missing breed in settings file -> chaos_exalted_champion_warcamp
23:13:40.095 [Lua] event horde ends!
23:13:45.437 [EACServer] [Cerberus] [Backend] Connection established.
23:13:49.610 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xc82e, position: 0
23:13:51.161 [Lua] Override Player Respawning boss_fight false
23:13:51.161 [Lua] TerrorEventMixer.start_event: generic_enable_pacing
23:13:51.161 [Lua] TerrorEventMixer.start_event: warcamp_arena_chase
23:13:51.162 [Lua] TerrorEventMixer.start_event: generic_enable_specials
23:13:54.298 [Lua] [ChatManager][1]System: Musenknast picked up a Loot Die
23:13:54.305 [Lua] [LOCAL RPC] rpc_request_mission 36
23:13:54.305 [Lua] [LOCAL RPC] rpc_request_mission_update 36 true
23:13:55.031 [Lua] [ChatManager][1]System: Musenknast picked up a Loot Die
23:13:55.039 [Lua] [LOCAL RPC] rpc_request_mission 36
23:13:55.039 [Lua] [LOCAL RPC] rpc_request_mission_update 36 true
23:13:58.210 [Lua] Missing damage in action stagger in anim_cb_damage() callback
23:14:01.931 [Lua] [Unit '#ID[1818b5b8b2f54cb3]'] has invalid target, setting attack_aborted flag in blackboard.
23:14:03.730 [Lua] Missing damage in action stagger in anim_cb_damage() callback
23:14:06.944 [Lua] Missing damage in action stagger in anim_cb_damage() callback
23:14:07.042 [Lua] TerrorEventMixer.start_event: warcamp_arena_chase
23:14:10.280 [Lua] Missing damage in action stagger in anim_cb_damage() callback
23:14:10.667 [Lua] Missing blackboard.action in anim_cb_damage() callback
23:14:11.857 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:14:11.868 [Lua] Spline already found!
23:14:12.592 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
23:14:15.432 [Lua] event horde ends!
23:14:17.210 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 34 42
23:14:18.517 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:14:18.529 [Lua] Spline already found!
23:14:19.526 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
23:14:21.335 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 33 45
23:14:21.417 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 32 44
23:14:21.634 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 20 43
23:14:21.718 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 15 42
23:14:29.109 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 2 35
23:14:31.216 [Lua] event horde ends!
23:14:32.290 [Window] Window => inactive
23:14:34.536 [Lua] Complete level triggered.
23:14:34.536 [Lua] [NetworkServer] Entering post game
23:14:34.536 [Lua] [PeerSM] 110000102c53b3a :: on_exit InGame
23:14:34.536 [Lua] [PeerSM] 110000102c53b3a :: on_enter InPostGame
23:14:34.536 [Lua] gm_event_end_conditions_met true false
23:14:34.536 [Save] Saving `save_data`
23:14:34.536 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
23:14:34.536 [Lua] Game won
23:14:34.537 [Lua] generate_backend_stats 110000102c53b3a:1
23:14:34.538 [Save] Save done
23:14:34.538 [Lua] PlayFabMirror:_commit_internal nil
23:14:34.538 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 1
23:14:34.538 [Save] Saving `save_data`
23:14:34.538 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
23:14:34.541 [Lua] MUSIC: horde -> won
23:14:34.541 [Save] Save done
23:14:34.544 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 1 1
23:14:34.548 [Lua] Complete level triggered.
23:14:34.556 [Lua] Complete level triggered.
23:14:34.565 [Lua] Complete level triggered.
23:14:34.573 [Lua] Complete level triggered.
23:14:34.582 [Lua] Complete level triggered.
23:14:34.590 [Lua] Complete level triggered.
23:14:34.600 [Lua] Complete level triggered.
23:14:34.608 [Lua] Complete level triggered.
23:14:34.616 [Lua] Complete level triggered.
23:14:34.624 [Lua] Complete level triggered.
23:14:34.633 [Lua] Complete level triggered.
23:14:34.642 [Lua] Complete level triggered.
23:14:34.650 [Lua] Complete level triggered.
23:14:34.658 [Lua] Complete level triggered.
23:14:34.666 [Lua] Complete level triggered.
23:14:34.674 [Lua] Complete level triggered.
23:14:34.683 [Lua] Complete level triggered.
23:14:34.691 [Lua] Complete level triggered.
23:14:34.700 [Lua] Complete level triggered.
23:14:34.708 [Lua] Complete level triggered.
23:14:34.717 [Lua] Complete level triggered.
23:14:34.725 [Lua] Complete level triggered.
23:14:34.734 [Lua] Complete level triggered.
23:14:34.742 [Lua] Complete level triggered.
23:14:35.348 [Lua] [PlayFabRequestQueue] EAC Enabled! 1
23:14:35.348 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 1
23:14:35.836 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 1
23:14:35.839 [Lua] commit result success 3
23:14:35.839 [Lua] [PlayFabRequestQueue] Enqueuing request generateEndOfLevelLoot 2
23:14:35.839 [Lua] [PackageManager] Load: resource_packages/chests_d1, global, sync-read,
23:14:35.953 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 2 2
23:14:36.198 [Lua] [PlayFabRequestQueue] EAC Enabled! 2
23:14:36.198 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 2
23:14:36.912 [Lua] [PlayFabRequestQueue] Request Success generateEndOfLevelLoot 2
23:14:36.912 [Save] Saving `save_data`
23:14:36.928 [Save] Save done
23:14:36.928 [Save] Saving `save_data`
23:14:36.933 [Save] Save done
23:14:43.233 [Lua] ConflictDirector - destroy all units
23:14:43.235 [Lua] [LOCAL RPC] rpc_is_ready_for_transition
23:14:43.239 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
23:14:43.239 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
23:14:43.243 [Lua] TRANSITION nil nil inn_level
23:14:43.243 [Lua] Transition type "inn_level", is server: true
23:14:43.243 [Lua] [NetworkServer] Current level key inn_level
23:14:43.243 [Lua] [LevelTransitionHandler] Generated new level_seed: 9635759
23:14:43.243 [Lua] [GameNetworkManager] Leaving game...
23:14:43.243 [Lua] [GameNetworkManager] Shutting down game session host.
23:14:43.243 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
23:14:43.243 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
23:14:43.243 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=382.87
23:14:43.250 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
23:14:45.257 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
23:14:45.262 [Lua] [StateMachine] Exiting StateIngame with on_exit()
23:14:45.264 [Lua] PlayerManager:remove_player peer_id=110000102c53b3a 1
23:14:45.264 [Lua] PlayerManager:relinquish_unit_ownership
23:14:45.265 [Lua]
[0] [C]: in function callstack
[1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership
[2] scripts/managers/player/player_manager.lua:293: in function func
[3] scripts/mods/vmf/modules/core/network.lua:356: in function hook_chain
[4] scripts/mods/vmf/modules/core/hooks.lua:181: in function remove_player
[5] scripts/game_state/state_ingame.lua:1608: in function on_exit
[6] foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] foundation/scripts/util/state_machine.lua:148: in function update
[9] scripts/boot.lua:664: in function game_update
[10] scripts/boot.lua:467:in function
[1] self = table: 0000000009EED3E0; unit = [Unit \'#ID[e639728c3d9b2784]\']
[2] self = table: 0000000009EED3E0; peer_id = "110000102c53b3a"; local_player_id = 1; unique_id = "110000102c53b3a:1"; player = table: 000000000C641998; owned_units = table: 000000000C641A60; unit = [Unit \'#ID[e639728c3d9b2784]\']; _ = [Unit \'#ID[e639728c3d9b2784]\']
[3] func = [function]; self = table: 0000000009EED3E0; peer_id = "110000102c53b3a"
[4] hook_chain = [function]
[5] self = table: 000000000E7213F8; application_shutdown = nil; local_player_id = 1; machine = table: 000000000805FBB8
[6] self = table: 000000000B615C30; new_state = table: 0000000009F0AA18; params = table: 000000000B550C90; scope_name = "StateIngame:on_exit"
[7] self = table: 000000000B615C30; new_state = table: 0000000009F0AA18; notify = true; old_state = table: 000000000E7213F8
[8] self = table: 000000000B615C30; dt = 0.0065040690824389458; t = 913.72201743844198; new_state = table: 0000000009F0AA18
[9] self = table: 00000000077C7CE8; real_world_dt = 0.0065040690824389458; dt = 0.0065040690824389458; t = 913.72201743844198
[10] dt = 0.0065040690824389458
[1] _human_players = table: 0000000009EED1A0; network_manager = table: 00000000083D7408; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000009EED260; _unit_owners = table: 0000000009EED020; _statistics_db = table: 000000000C99A670; _num_human_players = 1; _players = table: 0000000009EED320; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000C9F2188;
[2] _human_players = table: 0000000009EED1A0; network_manager = table: 00000000083D7408; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000009EED260; _unit_owners = table: 0000000009EED020; _statistics_db = table: 000000000C99A670; _num_human_players = 1; _players = table: 0000000009EED320; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000C9F2188;
[3] _human_players = table: 0000000009EED1A0; network_manager = table: 00000000083D7408; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000009EED260; _unit_owners = table: 0000000009EED020; _statistics_db = table: 000000000C99A670; _num_human_players = 1; _players = table: 0000000009EED320; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000C9F2188;
[5] world_name = "level_world"; entity_system_bag = table: 000000000D53ADB8; network_server = table: 000000000C978F08; entity_system = table: 000000000C9799D0; parent = table: 00000000077C7CE8; _new_state = table: 0000000009F0AA18; statistics_db = table: 000000000C99A670; is_server = true; exit_type = "load_next_level"; is_in_tutorial = false; game_mode_end_timer = 372.53767435280605; input_manager = table: 000000000F6B8450; profile_synchronizer = table: 000000000C979958; _debug_gui = [Gui]; network_transmit = table: 000000000CB61188; _max_local_players = 4; num_local_human_players = 1; _lobby_host = table: 000000000C978AA8; world = [World]; dt = 0.0065040690824389458; peer_id = "110000102c53b3a"; level = [Level]; level_key = "warcamp"; machines = table: 000000000C641840; free_flight_manager = table: 0000000009EECEA0; dice_keeper = table: 000000000C54D088; _debug_gui_immediate = [Gui]; game_mode_key = "adventure"; is_in_inn = false; exit_time = 382.86606752313673; last_connected_to_network_at = 382.87254217918962; level_transition_handler = table: 000000000AD0CE18; viewport_name = "player_1"; network_event_delegate = table: 000000000C9F2188;
[6] _params = table: 000000000B550C90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077C7CE8; _state = table: 000000000E7213F8;
[7] _params = table: 000000000B550C90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077C7CE8; _state = table: 000000000E7213F8;
[8] _params = table: 000000000B550C90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077C7CE8; _state = table: 000000000E7213F8;
[9] startup_package_handles = table: 0000000007834A10; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007834988; flow_return_table = table: 00000000077C7DD8; _machine = table: 000000000B615C30; startup_timer = 4.2237599201616831; has_booted = true; loading_context = table: 000000000EC4AE90;
23:14:45.266 [Lua] [StateMachine] destroying
23:14:45.266 [Lua] [StateMachine] Exiting StateInGameRunning with on_exit()
23:14:45.266 [Lua] Clearing all global lookup lists
23:14:45.266 [Lua] [EquipmentUI] - Destroy
23:14:45.266 [Lua] [GamePadEquipmentUI] - Destroy
23:14:45.266 [Lua] [AbilityUI] - Destroy
23:14:45.266 [Lua] [GamePadAbilityUI] - Destroy
23:14:45.266 [Lua] [IngamePlayerListUI] - Destroy
23:14:45.267 [Lua] [IngameUI] destroy
23:14:45.597 [Lua] [Managers] Destroying state managers...
23:14:45.598 [Lua] PlayerManager:remove_player peer_id=110000102c53b3a 2
23:14:45.598 [Lua] PlayerManager:relinquish_unit_ownership
23:14:45.602 [Lua]
[0] [C]: in function callstack
[1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership
[2] scripts/managers/player/player_manager.lua:293: in function func
[3] scripts/mods/vmf/modules/core/network.lua:356: in function hook_chain
[4] scripts/mods/vmf/modules/core/hooks.lua:181: in function remove_player
[5] scripts/managers/spawn/spawn_manager.lua:946: in function _clear_bots
[6] scripts/managers/spawn/spawn_manager.lua:118: in function destroy
[7] foundation/scripts/managers/managers.lua:38: in function destroy_state_managers
[8] foundation/scripts/managers/managers.lua:52: in function destroy
[9] scripts/game_state/state_ingame.lua:1646: in function on_exit
[10] foundation/scripts/util/state_machine.lua:108: in function _change_state
[11] scripts/game_state/game_state_machine.lua:18: in function _change_state
[12] foundation/scripts/util/state_machine.lua:148: in function update
[13] scripts/boot.lua:664: in function game_update
[14] scripts/boot.lua:467:in function
[1] self = table: 0000000009EED3E0; unit = [Unit (deleted)]
[2] self = table: 0000000009EED3E0; peer_id = "110000102c53b3a"; local_player_id = 2; unique_id = "110000102c53b3a:2"; player = table: 0000000011251498; owned_units = table: 00000000112514C0; unit = [Unit (deleted)]; _ = [Unit (deleted)]
[3] func = [function]; self = table: 0000000009EED3E0; peer_id = "110000102c53b3a"
[4] hook_chain = [function]
[5] self = table: 000000000CC415A8; local_peer_id = "110000102c53b3a"; synchronizer = table: 000000000C979958; player_manager = table: 0000000009EED3E0; local_player_id = 2; player = table: 0000000011251498; profile_index = 5
[6] self = table: 000000000CC415A8
[7] index = 7; alias = "spawn"; manager = table: 000000000CC415A8
[8] self = \n\tspawn\n\tunit_spawner\n\tunit_storage\n\tgame_mode\n\tdebug_text\n\tcrafting\n\tdifficulty\n\tworld_interaction\n\tentity\n\tdebug\n\tvoting\n\tconflict\n\tperformance\n\tnetworked_flow_state\n\tevent\n\tnetwork\n\tcamera\n\tdecal\n
[9] self = table: 000000000E7213F8; application_shutdown = nil; current_difficulty = "normal"; unit_spawner = table: 000000000C54D2F8; world = [World]; unit_storage = table: 000000000C9CD388; units = table: 000000000C9CDF68
[10] self = table: 000000000B615C30; new_state = table: 0000000009F0AA18; params = table: 000000000B550C90; scope_name = "StateIngame:on_exit"
[11] self = table: 000000000B615C30; new_state = table: 0000000009F0AA18; notify = true; old_state = table: 000000000E7213F8
[12] self = table: 000000000B615C30; dt = 0.0065040690824389458; t = 913.72201743844198; new_state = table: 0000000009F0AA18
[13] self = table: 00000000077C7CE8; real_world_dt = 0.0065040690824389458; dt = 0.0065040690824389458; t = 913.72201743844198
[14] dt = 0.0065040690824389458
[1] _human_players = table: 0000000009EED1A0; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000009EED260; _unit_owners = table: 0000000009EED020; _statistics_db = table: 000000000C99A670; _num_human_players = 0; _players = table: 0000000009EED320; _camera_carrier_linked = false;
[2] _human_players = table: 0000000009EED1A0; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000009EED260; _unit_owners = table: 0000000009EED020; _statistics_db = table: 000000000C99A670; _num_human_players = 0; _players = table: 0000000009EED320; _camera_carrier_linked = false;
[3] _human_players = table: 0000000009EED1A0; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000009EED260; _unit_owners = table: 0000000009EED020; _statistics_db = table: 000000000C99A670; _num_human_players = 0; _players = table: 0000000009EED320; _camera_carrier_linked = false;
[5] num_new_spawns = 0; _respawns_enabled = true; unit_spawner = table: 000000000C54D2F8; _bot_profile_release_list = table: 000000000FA312C8; _spawn_list = table: 000000000FA312F0; _available_profiles = table: 0000000007C6F838; last_spawn_point = 0; world = [World]; _despawn_queue_size = 0; _network_event_delegate = table: 000000000C9F2188; _despawn_queue = table: 000000000A5CADA8; hero_spawner_handler = table: 000000000A2953B8; _player_statuses = table: 0000000007C6F888; respawn_handler = table: 000000000C9C5920; spawn_points = table: 000000000CE77DE0; _bot_profile_id_to_priority_id = table: 000000000D53AD68; _bot_players = table: 0000000007C6F860; _network_server = table: 000000000C978F08; _available_profile_order = table: 000000000FA31318; _disable_spawning_reason_filter = table: 000000000EB84EF0; _spawning = true; new_spawns = table: 000000000CE77DA8; _is_server = true; _profile_synchronizer = table: 000000000C979958;
[6] num_new_spawns = 0; _respawns_enabled = true; unit_spawner = table: 000000000C54D2F8; _bot_profile_release_list = table: 000000000FA312C8; _spawn_list = table: 000000000FA312F0; _available_profiles = table: 0000000007C6F838; last_spawn_point = 0; world = [World]; _despawn_queue_size = 0; _network_event_delegate = table: 000000000C9F2188; _despawn_queue = table: 000000000A5CADA8; hero_spawner_handler = table: 000000000A2953B8; _player_statuses = table: 0000000007C6F888; respawn_handler = table: 000000000C9C5920; spawn_points = table: 000000000CE77DE0; _bot_profile_id_to_priority_id = table: 000000000D53AD68; _bot_players = table: 0000000007C6F860; _network_server = table: 000000000C978F08; _available_profile_order = table: 000000000FA31318; _disable_spawning_reason_filter = table: 000000000EB84EF0; _spawning = true; new_spawns = table: 000000000CE77DA8; _is_server = true; _profile_synchronizer = table: 000000000C979958;
[8] spawn = table: 000000000CC415A8; unit_spawner = table: 000000000C54D2F8; unit_storage = table: 000000000C9CD388; game_mode = table: 0000000007EB4B78; debug_text = table: 000000000A178650; crafting = table: 000000000C2E9C68; difficulty = table: 0000000008F08848; world_interaction = table: 000000000F5475E8; entity = table: 000000000ED68DA0; debug = table: 000000000EACB350; voting = table: 000000000782BE78; conflict = table: 000000000999FF38; performance = table: 000000000D5351B0; networked_flow_state = table: 0000000008F141A8; event = table: 000000000A25BEF0; network = table: 00000000083D7408; camera = table: 000000000A73DFC8; decal = table: 000000000B0626F0;
[9] world_name = "level_world"; entity_system_bag = table: 000000000D53ADB8; network_server = table: 000000000C978F08; entity_system = table: 000000000C9799D0; parent = table: 00000000077C7CE8; _new_state = table: 0000000009F0AA18; statistics_db = table: 000000000C99A670; is_server = true; exit_type = "load_next_level"; is_in_tutorial = false; game_mode_end_timer = 372.53767435280605; input_manager = table: 000000000F6B8450; profile_synchronizer = table: 000000000C979958; _debug_gui = [Gui]; network_transmit = table: 000000000CB61188; _max_local_players = 4; num_local_human_players = 1; _lobby_host = table: 000000000C978AA8; world = [World]; dt = 0.0065040690824389458; peer_id = "110000102c53b3a"; level = [unknown light userdata]; level_key = "warcamp"; free_flight_manager = table: 0000000009EECEA0; dice_keeper = table: 000000000C54D088; _debug_gui_immediate = [Gui]; game_mode_key = "adventure"; is_in_inn = false; exit_time = 382.86606752313673; last_connected_to_network_at = 382.87254217918962; level_transition_handler = table: 000000000AD0CE18; viewport_name = "player_1"; network_event_delegate = table: 000000000C9F2188;
[10] _params = table: 000000000B550C90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077C7CE8; _state = table: 000000000E7213F8;
[11] _params = table: 000000000B550C90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077C7CE8; _state = table: 000000000E7213F8;
[12] _params = table: 000000000B550C90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077C7CE8; _state = table: 000000000E7213F8;
[13] startup_package_handles = table: 0000000007834A10; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007834988; flow_return_table = table: 00000000077C7DD8; _machine = table: 000000000B615C30; startup_timer = 4.2237599201616831; has_booted = true; loading_context = table: 000000000EC4AE90;
23:14:45.602 [Lua] [ProfileSynchronizer] set_profile_peer_id 5 is no longer owned by 110000102c53b3a:2
23:14:45.602 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102c53b3a inventory_sync_id:5 my_peer_id:110000102c53b3a
23:14:45.602 [Lua] Set lobby begin:
23:14:45.602 [Lua] Lobby data twitch_enabled = false
23:14:45.602 [Lua] Lobby data power_level = 785
23:14:45.602 [Lua] Lobby data player_slot_6 = 0:0
23:14:45.602 [Lua] Lobby data unique_server_name = Musenknast
23:14:45.603 [Lua] Lobby data host = 110000102c53b3a
23:14:45.603 [Lua] Lobby data game_mode = adventure
23:14:45.603 [Lua] Lobby data is_private = true
23:14:45.603 [Lua] Lobby data level_key = warcamp
23:14:45.603 [Lua] Lobby data player_slot_1 = 0:0
23:14:45.603 [Lua] Lobby data selected_level_key = warcamp
23:14:45.603 [Lua] Lobby data quick_game = false
23:14:45.603 [Lua] Lobby data matchmaking = false
23:14:45.603 [Lua] Lobby data difficulty = normal
23:14:45.603 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1
23:14:45.603 [Lua] Lobby data num_players = 1
23:14:45.603 [Lua] Lobby data player_slot_5 = 0:0
23:14:45.603 [Lua] Lobby data player_slot_2 = 0:0
23:14:45.603 [Lua] Lobby data country_code = DK
23:14:45.603 [Lua] Lobby data player_slot_3 = 0:0
23:14:45.603 [Lua] Lobby data eac_authorized = true
23:14:45.603 [Lua] Set lobby end.
23:14:45.603 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 5, profile 0]
23:14:45.603 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102c53b3a | dr:0 | bw:0 | es:0
23:14:45.603 [Lua] PlayerManager:remove_player peer_id=110000102c53b3a 3
23:14:45.603 [Lua] PlayerManager:relinquish_unit_ownership
23:14:45.608 [Lua]
[0] [C]: in function callstack
[1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership
[2] scripts/managers/player/player_manager.lua:293: in function func
[3] scripts/mods/vmf/modules/core/network.lua:356: in function hook_chain
[4] scripts/mods/vmf/modules/core/hooks.lua:181: in function remove_player
[5] scripts/managers/spawn/spawn_manager.lua:946: in function _clear_bots
[6] scripts/managers/spawn/spawn_manager.lua:118: in function destroy
[7] foundation/scripts/managers/managers.lua:38: in function destroy_state_managers
[8] foundation/scripts/managers/managers.lua:52: in function destroy
[9] scripts/game_state/state_ingame.lua:1646: in function on_exit
[10] foundation/scripts/util/state_machine.lua:108: in function _change_state
[11] scripts/game_state/game_state_machine.lua:18: in function _change_state
[12] foundation/scripts/util/state_machine.lua:148: in function update
[13] scripts/boot.lua:664: in function game_update
[14] scripts/boot.lua:467:in function
[1] self = table: 0000000009EED3E0; unit = [Unit (deleted)]
[2] self = table: 0000000009EED3E0; peer_id = "110000102c53b3a"; local_player_id = 3; unique_id = "110000102c53b3a:3"; player = table: 00000000112B1FC0; owned_units = table: 00000000112B25C8; unit = [Unit (deleted)]; _ = [Unit (deleted)]
[3] func = [function]; self = table: 0000000009EED3E0; peer_id = "110000102c53b3a"
[4] hook_chain = [function]
[5] self = table: 000000000CC415A8; local_peer_id = "110000102c53b3a"; synchronizer = table: 000000000C979958; player_manager = table: 0000000009EED3E0; local_player_id = 3; player = table: 00000000112B1FC0; profile_index = 3
[6] self = table: 000000000CC415A8
[7] index = 7; alias = "spawn"; manager = table: 000000000CC415A8
[8] self = \n\tspawn\n\tunit_spawner\n\tunit_storage\n\tgame_mode\n\tdebug_text\n\tcrafting\n\tdifficulty\n\tworld_interaction\n\tentity\n\tdebug\n\tvoting\n\tconflict\n\tperformance\n\tnetworked_flow_state\n\tevent\n\tnetwork\n\tcamera\n\tdecal\n
[9] self = table: 000000000E7213F8; application_shutdown = nil; current_difficulty = "normal"; unit_spawner = table: 000000000C54D2F8; world = [World]; unit_storage = table: 000000000C9CD388; units = table: 000000000C9CDF68
[10] self = table: 000000000B615C30; new_state = table: 0000000009F0AA18; params = table: 000000000B550C90; scope_name = "StateIngame:on_exit"
[11] self = table: 000000000B615C30; new_state = table: 0000000009F0AA18; notify = true; old_state = table: 000000000E7213F8
[12] self = table: 000000000B615C30; dt = 0.0065040690824389458; t = 913.72201743844198; new_state = table: 0000000009F0AA18
[13] self = table: 00000000077C7CE8; real_world_dt = 0.0065040690824389458; dt = 0.0065040690824389458; t = 913.72201743844198
[14] dt = 0.0065040690824389458
[1] _human_players = table: 0000000009EED1A0; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000009EED260; _unit_owners = table: 0000000009EED020; _statistics_db = table: 000000000C99A670; _num_human_players = 0; _players = table: 0000000009EED320; _camera_carrier_linked = false;
[2] _human_players = table: 0000000009EED1A0; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000009EED260; _unit_owners = table: 0000000009EED020; _statistics_db = table: 000000000C99A670; _num_human_players = 0; _players = table: 0000000009EED320; _camera_carrier_linked = false;
[3] _human_players = table: 0000000009EED1A0; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000009EED260; _unit_owners = table: 0000000009EED020; _statistics_db = table: 000000000C99A670; _num_human_players = 0; _players = table: 0000000009EED320; _camera_carrier_linked = false;
[5] num_new_spawns = 0; _respawns_enabled = true; unit_spawner = table: 000000000C54D2F8; _bot_profile_release_list = table: 000000000FA312C8; _spawn_list = table: 000000000FA312F0; _available_profiles = table: 0000000007C6F838; last_spawn_point = 0; world = [World]; _despawn_queue_size = 0; _network_event_delegate = table: 000000000C9F2188; _despawn_queue = table: 000000000A5CADA8; hero_spawner_handler = table: 000000000A2953B8; _player_statuses = table: 0000000007C6F888; respawn_handler = table: 000000000C9C5920; spawn_points = table: 000000000CE77DE0; _bot_profile_id_to_priority_id = table: 000000000D53AD68; _bot_players = table: 0000000007C6F860; _network_server = table: 000000000C978F08; _available_profile_order = table: 000000000FA31318; _disable_spawning_reason_filter = table: 000000000EB84EF0; _spawning = true; new_spawns = table: 000000000CE77DA8; _is_server = true; _profile_synchronizer = table: 000000000C979958;
[6] num_new_spawns = 0; _respawns_enabled = true; unit_spawner = table: 000000000C54D2F8; _bot_profile_release_list = table: 000000000FA312C8; _spawn_list = table: 000000000FA312F0; _available_profiles = table: 0000000007C6F838; last_spawn_point = 0; world = [World]; _despawn_queue_size = 0; _network_event_delegate = table: 000000000C9F2188; _despawn_queue = table: 000000000A5CADA8; hero_spawner_handler = table: 000000000A2953B8; _player_statuses = table: 0000000007C6F888; respawn_handler = table: 000000000C9C5920; spawn_points = table: 000000000CE77DE0; _bot_profile_id_to_priority_id = table: 000000000D53AD68; _bot_players = table: 0000000007C6F860; _network_server = table: 000000000C978F08; _available_profile_order = table: 000000000FA31318; _disable_spawning_reason_filter = table: 000000000EB84EF0; _spawning = true; new_spawns = table: 000000000CE77DA8; _is_server = true; _profile_synchronizer = table: 000000000C979958;
[8] spawn = table: 000000000CC415A8; unit_spawner = table: 000000000C54D2F8; unit_storage = table: 000000000C9CD388; game_mode = table: 0000000007EB4B78; debug_text = table: 000000000A178650; crafting = table: 000000000C2E9C68; difficulty = table: 0000000008F08848; world_interaction = table: 000000000F5475E8; entity = table: 000000000ED68DA0; debug = table: 000000000EACB350; voting = table: 000000000782BE78; conflict = table: 000000000999FF38; performance = table: 000000000D5351B0; networked_flow_state = table: 0000000008F141A8; event = table: 000000000A25BEF0; network = table: 00000000083D7408; camera = table: 000000000A73DFC8; decal = table: 000000000B0626F0;
[9] world_name = "level_world"; entity_system_bag = table: 000000000D53ADB8; network_server = table: 000000000C978F08; entity_system = table: 000000000C9799D0; parent = table: 00000000077C7CE8; _new_state = table: 0000000009F0AA18; statistics_db = table: 000000000C99A670; is_server = true; exit_type = "load_next_level"; is_in_tutorial = false; game_mode_end_timer = 372.53767435280605; input_manager = table: 000000000F6B8450; profile_synchronizer = table: 000000000C979958; _debug_gui = [Gui]; network_transmit = table: 000000000CB61188; _max_local_players = 4; num_local_human_players = 1; _lobby_host = table: 000000000C978AA8; world = [World]; dt = 0.0065040690824389458; peer_id = "110000102c53b3a"; level = [unknown light userdata]; level_key = "warcamp"; free_flight_manager = table: 0000000009EECEA0; dice_keeper = table: 000000000C54D088; _debug_gui_immediate = [Gui]; game_mode_key = "adventure"; is_in_inn = false; exit_time = 382.86606752313673; last_connected_to_network_at = 382.87254217918962; level_transition_handler = table: 000000000AD0CE18; viewport_name = "player_1"; network_event_delegate = table: 000000000C9F2188;
[10] _params = table: 000000000B550C90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077C7CE8; _state = table: 000000000E7213F8;
[11] _params = table: 000000000B550C90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077C7CE8; _state = table: 000000000E7213F8;
[12] _params = table: 000000000B550C90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077C7CE8; _state = table: 000000000E7213F8;
[13] startup_package_handles = table: 0000000007834A10; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007834988; flow_return_table = table: 00000000077C7DD8; _machine = table: 000000000B615C30; startup_timer = 4.2237599201616831; has_booted = true; loading_context = table: 000000000EC4AE90;
23:14:45.608 [Lua] [ProfileSynchronizer] set_profile_peer_id 3 is no longer owned by 110000102c53b3a:3
23:14:45.608 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102c53b3a inventory_sync_id:6 my_peer_id:110000102c53b3a
23:14:45.608 [Lua] Set lobby begin:
23:14:45.608 [Lua] Lobby data twitch_enabled = false
23:14:45.608 [Lua] Lobby data power_level = 785
23:14:45.608 [Lua] Lobby data player_slot_6 = 0:0
23:14:45.608 [Lua] Lobby data unique_server_name = Musenknast
23:14:45.608 [Lua] Lobby data host = 110000102c53b3a
23:14:45.608 [Lua] Lobby data game_mode = adventure
23:14:45.608 [Lua] Lobby data is_private = true
23:14:45.608 [Lua] Lobby data level_key = warcamp
23:14:45.608 [Lua] Lobby data player_slot_1 = 0:0
23:14:45.608 [Lua] Lobby data selected_level_key = warcamp
23:14:45.608 [Lua] Lobby data quick_game = false
23:14:45.608 [Lua] Lobby data matchmaking = false
23:14:45.608 [Lua] Lobby data difficulty = normal
23:14:45.608 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1
23:14:45.609 [Lua] Lobby data num_players = 1
23:14:45.609 [Lua] Lobby data player_slot_5 = 0:0
23:14:45.609 [Lua] Lobby data player_slot_2 = 0:0
23:14:45.609 [Lua] Lobby data country_code = DK
23:14:45.609 [Lua] Lobby data player_slot_3 = 0:0
23:14:45.609 [Lua] Lobby data eac_authorized = true
23:14:45.609 [Lua] Set lobby end.
23:14:45.609 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 3, profile 0]
23:14:45.609 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102c53b3a | dr:0 | bw:0 | es:0
23:14:45.609 [Lua] PlayerManager:remove_player peer_id=110000102c53b3a 4
23:14:45.609 [Lua] PlayerManager:relinquish_unit_ownership
23:14:45.614 [Lua]
[0] [C]: in function callstack
[1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership
[2] scripts/managers/player/player_manager.lua:293: in function func
[3] scripts/mods/vmf/modules/core/network.lua:356: in function hook_chain
[4] scripts/mods/vmf/modules/core/hooks.lua:181: in function remove_player
[5] scripts/managers/spawn/spawn_manager.lua:946: in function _clear_bots
[6] scripts/managers/spawn/spawn_manager.lua:118: in function destroy
[7] foundation/scripts/managers/managers.lua:38: in function destroy_state_managers
[8] foundation/scripts/managers/managers.lua:52: in function destroy
[9] scripts/game_state/state_ingame.lua:1646: in function on_exit
[10] foundation/scripts/util/state_machine.lua:108: in function _change_state
[11] scripts/game_state/game_state_machine.lua:18: in function _change_state
[12] foundation/scripts/util/state_machine.lua:148: in function update
[13] scripts/boot.lua:664: in function game_update
[14] scripts/boot.lua:467:in function
[1] self = table: 0000000009EED3E0; unit = [Unit (deleted)]
[2] self = table: 0000000009EED3E0; peer_id = "110000102c53b3a"; local_player_id = 4; unique_id = "110000102c53b3a:4"; player = table: 0000000011223918; owned_units = table: 0000000011343C08; unit = [Unit (deleted)]; _ = [Unit (deleted)]
[3] func = [function]; self = table: 0000000009EED3E0; peer_id = "110000102c53b3a"
[4] hook_chain = [function]
[5] self = table: 000000000CC415A8; local_peer_id = "110000102c53b3a"; synchronizer = table: 000000000C979958; player_manager = table: 0000000009EED3E0; local_player_id = 4; player = table: 0000000011223918; profile_index = 1
[6] self = table: 000000000CC415A8
[7] index = 7; alias = "spawn"; manager = table: 000000000CC415A8
[8] self = \n\tspawn\n\tunit_spawner\n\tunit_storage\n\tgame_mode\n\tdebug_text\n\tcrafting\n\tdifficulty\n\tworld_interaction\n\tentity\n\tdebug\n\tvoting\n\tconflict\n\tperformance\n\tnetworked_flow_state\n\tevent\n\tnetwork\n\tcamera\n\tdecal\n
[9] self = table: 000000000E7213F8; application_shutdown = nil; current_difficulty = "normal"; unit_spawner = table: 000000000C54D2F8; world = [World]; unit_storage = table: 000000000C9CD388; units = table: 000000000C9CDF68
[10] self = table: 000000000B615C30; new_state = table: 0000000009F0AA18; params = table: 000000000B550C90; scope_name = "StateIngame:on_exit"
[11] self = table: 000000000B615C30; new_state = table: 0000000009F0AA18; notify = true; old_state = table: 000000000E7213F8
[12] self = table: 000000000B615C30; dt = 0.0065040690824389458; t = 913.72201743844198; new_state = table: 0000000009F0AA18
[13] self = table: 00000000077C7CE8; real_world_dt = 0.0065040690824389458; dt = 0.0065040690824389458; t = 913.72201743844198
[14] dt = 0.0065040690824389458
[1] _human_players = table: 0000000009EED1A0; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000009EED260; _unit_owners = table: 0000000009EED020; _statistics_db = table: 000000000C99A670; _num_human_players = 0; _players = table: 0000000009EED320; _camera_carrier_linked = false;
[2] _human_players = table: 0000000009EED1A0; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000009EED260; _unit_owners = table: 0000000009EED020; _statistics_db = table: 000000000C99A670; _num_human_players = 0; _players = table: 0000000009EED320; _camera_carrier_linked = false;
[3] _human_players = table: 0000000009EED1A0; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000009EED260; _unit_owners = table: 0000000009EED020; _statistics_db = table: 000000000C99A670; _num_human_players = 0; _players = table: 0000000009EED320; _camera_carrier_linked = false;
[5] num_new_spawns = 0; _respawns_enabled = true; unit_spawner = table: 000000000C54D2F8; _bot_profile_release_list = table: 000000000FA312C8; _spawn_list = table: 000000000FA312F0; _available_profiles = table: 0000000007C6F838; last_spawn_point = 0; world = [World]; _despawn_queue_size = 0; _network_event_delegate = table: 000000000C9F2188; _despawn_queue = table: 000000000A5CADA8; hero_spawner_handler = table: 000000000A2953B8; _player_statuses = table: 0000000007C6F888; respawn_handler = table: 000000000C9C5920; spawn_points = table: 000000000CE77DE0; _bot_profile_id_to_priority_id = table: 000000000D53AD68; _bot_players = table: 0000000007C6F860; _network_server = table: 000000000C978F08; _available_profile_order = table: 000000000FA31318; _disable_spawning_reason_filter = table: 000000000EB84EF0; _spawning = true; new_spawns = table: 000000000CE77DA8; _is_server = true; _profile_synchronizer = table: 000000000C979958;
[6] num_new_spawns = 0; _respawns_enabled = true; unit_spawner = table: 000000000C54D2F8; _bot_profile_release_list = table: 000000000FA312C8; _spawn_list = table: 000000000FA312F0; _available_profiles = table: 0000000007C6F838; last_spawn_point = 0; world = [World]; _despawn_queue_size = 0; _network_event_delegate = table: 000000000C9F2188; _despawn_queue = table: 000000000A5CADA8; hero_spawner_handler = table: 000000000A2953B8; _player_statuses = table: 0000000007C6F888; respawn_handler = table: 000000000C9C5920; spawn_points = table: 000000000CE77DE0; _bot_profile_id_to_priority_id = table: 000000000D53AD68; _bot_players = table: 0000000007C6F860; _network_server = table: 000000000C978F08; _available_profile_order = table: 000000000FA31318; _disable_spawning_reason_filter = table: 000000000EB84EF0; _spawning = true; new_spawns = table: 000000000CE77DA8; _is_server = true; _profile_synchronizer = table: 000000000C979958;
[8] spawn = table: 000000000CC415A8; unit_spawner = table: 000000000C54D2F8; unit_storage = table: 000000000C9CD388; game_mode = table: 0000000007EB4B78; debug_text = table: 000000000A178650; crafting = table: 000000000C2E9C68; difficulty = table: 0000000008F08848; world_interaction = table: 000000000F5475E8; entity = table: 000000000ED68DA0; debug = table: 000000000EACB350; voting = table: 000000000782BE78; conflict = table: 000000000999FF38; performance = table: 000000000D5351B0; networked_flow_state = table: 0000000008F141A8; event = table: 000000000A25BEF0; network = table: 00000000083D7408; camera = table: 000000000A73DFC8; decal = table: 000000000B0626F0;
[9] world_name = "level_world"; entity_system_bag = table: 000000000D53ADB8; network_server = table: 000000000C978F08; entity_system = table: 000000000C9799D0; parent = table: 00000000077C7CE8; _new_state = table: 0000000009F0AA18; statistics_db = table: 000000000C99A670; is_server = true; exit_type = "load_next_level"; is_in_tutorial = false; game_mode_end_timer = 372.53767435280605; input_manager = table: 000000000F6B8450; profile_synchronizer = table: 000000000C979958; _debug_gui = [Gui]; network_transmit = table: 000000000CB61188; _max_local_players = 4; num_local_human_players = 1; _lobby_host = table: 000000000C978AA8; world = [World]; dt = 0.0065040690824389458; peer_id = "110000102c53b3a"; level = [unknown light userdata]; level_key = "warcamp"; free_flight_manager = table: 0000000009EECEA0; dice_keeper = table: 000000000C54D088; _debug_gui_immediate = [Gui]; game_mode_key = "adventure"; is_in_inn = false; exit_time = 382.86606752313673; last_connected_to_network_at = 382.87254217918962; level_transition_handler = table: 000000000AD0CE18; viewport_name = "player_1"; network_event_delegate = table: 000000000C9F2188;
[10] _params = table: 000000000B550C90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077C7CE8; _state = table: 000000000E7213F8;
[11] _params = table: 000000000B550C90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077C7CE8; _state = table: 000000000E7213F8;
[12] _params = table: 000000000B550C90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077C7CE8; _state = table: 000000000E7213F8;
[13] startup_package_handles = table: 0000000007834A10; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007834988; flow_return_table = table: 00000000077C7DD8; _machine = table: 000000000B615C30; startup_timer = 4.2237599201616831; has_booted = true; loading_context = table: 000000000EC4AE90;
23:14:45.614 [Lua] [ProfileSynchronizer] set_profile_peer_id 1 is no longer owned by 110000102c53b3a:4
23:14:45.614 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102c53b3a inventory_sync_id:7 my_peer_id:110000102c53b3a
23:14:45.614 [Lua] Set lobby begin:
23:14:45.614 [Lua] Lobby data twitch_enabled = false
23:14:45.614 [Lua] Lobby data power_level = 785
23:14:45.614 [Lua] Lobby data player_slot_6 = 0:0
23:14:45.614 [Lua] Lobby data unique_server_name = Musenknast
23:14:45.614 [Lua] Lobby data host = 110000102c53b3a
23:14:45.614 [Lua] Lobby data game_mode = adventure
23:14:45.614 [Lua] Lobby data is_private = true
23:14:45.614 [Lua] Lobby data level_key = warcamp
23:14:45.614 [Lua] Lobby data player_slot_1 = 0:0
23:14:45.614 [Lua] Lobby data selected_level_key = warcamp
23:14:45.614 [Lua] Lobby data quick_game = false
23:14:45.614 [Lua] Lobby data matchmaking = false
23:14:45.614 [Lua] Lobby data difficulty = normal
23:14:45.614 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1
23:14:45.614 [Lua] Lobby data num_players = 1
23:14:45.614 [Lua] Lobby data player_slot_5 = 0:0
23:14:45.614 [Lua] Lobby data player_slot_2 = 0:0
23:14:45.614 [Lua] Lobby data country_code = DK
23:14:45.614 [Lua] Lobby data player_slot_3 = 0:0
23:14:45.614 [Lua] Lobby data eac_authorized = true
23:14:45.614 [Lua] Set lobby end.
23:14:45.614 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 1, profile 0]
23:14:45.614 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102c53b3a | dr:0 | bw:0 | es:0
23:14:45.642 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
23:14:45.851 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader
23:14:45.851 [Lua] [PeerSM] 110000102c53b3a :: on_exit InPostGame
23:14:45.851 [Lua] [PeerSM] 110000102c53b3a :: on_enter Loading
23:14:45.851 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102c53b3a
23:14:45.852 [Lua] [Matchmaking] unregister rpcs
23:14:45.852 [Lua] [StateMachine] Entering StateLoading with on_enter()
23:14:45.852 [Lua] [Gamestate] Enter state StateLoading
23:14:46.039 [World] Spawning level.
23:14:46.048 [Lua] Found camera: end_screen_camera
23:14:46.048 [Lua] Found camera: end_screen_camera
23:14:46.048 [Lua] Found camera: end_screen_camera
23:14:46.048 [Lua] Found camera: end_screen_camera
23:14:46.048 [Lua] Found camera: end_screen_camera
23:14:46.048 [Lua] Found camera: end_screen_camera
23:14:46.048 [Lua] Found camera: end_screen_camera
23:14:46.048 [Lua] Found camera: end_screen_camera
23:14:46.048 [Lua] Found camera: end_screen_camera
23:14:46.048 [Lua] Found camera: end_screen_camera
23:14:46.048 [Lua] Found camera: end_screen_camera
23:14:46.048 [Lua] [StateMachine] Init EndViewStateSummary
23:14:46.048 [Lua] [EndViewState] Enter Substate EndViewStateSummary
23:14:46.048 [Lua] [StateMachine] Init StateLoadingRunning
23:14:46.048 [Lua] [StateMachine] Entering StateLoadingRunning with on_enter()
23:14:46.048 [Lua] [Gamestate] Enter Substate StateLoadingRunning
23:14:46.048 [Lua] [Matchmaking] register rpcs
23:14:46.048 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
23:14:46.048 [Lua] Set lobby begin:
23:14:46.048 [Lua] Lobby data twitch_enabled = false
23:14:46.048 [Lua] Lobby data power_level = 0
23:14:46.048 [Lua] Lobby data player_slot_6 = 0:0
23:14:46.048 [Lua] Lobby data unique_server_name = Musenknast
23:14:46.048 [Lua] Lobby data host = 110000102c53b3a
23:14:46.049 [Lua] Lobby data game_mode = adventure
23:14:46.049 [Lua] Lobby data is_private = true
23:14:46.049 [Lua] Lobby data level_key = warcamp
23:14:46.049 [Lua] Lobby data player_slot_1 = 0:0
23:14:46.049 [Lua] Lobby data selected_level_key = warcamp
23:14:46.049 [Lua] Lobby data quick_game = false
23:14:46.049 [Lua] Lobby data matchmaking = false
23:14:46.049 [Lua] Lobby data difficulty = normal
23:14:46.049 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1
23:14:46.049 [Lua] Lobby data num_players = 1
23:14:46.049 [Lua] Lobby data player_slot_5 = 0:0
23:14:46.049 [Lua] Lobby data player_slot_2 = 0:0
23:14:46.049 [Lua] Lobby data country_code = DK
23:14:46.049 [Lua] Lobby data player_slot_3 = 0:0
23:14:46.049 [Lua] Lobby data eac_authorized = true
23:14:46.049 [Lua] Set lobby end.
23:14:46.049 [Lua] registering RPCs
23:14:46.049 [Lua] Set lobby begin:
23:14:46.049 [Lua] Lobby data twitch_enabled = false
23:14:46.049 [Lua] Lobby data power_level = 0
23:14:46.049 [Lua] Lobby data player_slot_6 = 0:0
23:14:46.049 [Lua] Lobby data unique_server_name = Musenknast
23:14:46.049 [Lua] Lobby data host = 110000102c53b3a
23:14:46.049 [Lua] Lobby data game_mode = adventure
23:14:46.049 [Lua] Lobby data is_private = true
23:14:46.049 [Lua] Lobby data level_key = inn_level
23:14:46.049 [Lua] Lobby data player_slot_1 = 0:0
23:14:46.049 [Lua] Lobby data selected_level_key = warcamp
23:14:46.049 [Lua] Lobby data quick_game = false
23:14:46.049 [Lua] Lobby data matchmaking = false
23:14:46.049 [Lua] Lobby data difficulty = normal
23:14:46.049 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1
23:14:46.049 [Lua] Lobby data num_players = 1
23:14:46.049 [Lua] Lobby data player_slot_5 = 0:0
23:14:46.050 [Lua] Lobby data player_slot_2 = 0:0
23:14:46.050 [Lua] Lobby data country_code = DK
23:14:46.050 [Lua] Lobby data player_slot_3 = 0:0
23:14:46.050 [Lua] Lobby data eac_authorized = true
23:14:46.050 [Lua] Set lobby end.
23:14:46.050 [Lua] MUSIC MANAGER unmute_all_world_sounds 102461 0
23:14:46.050 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
23:14:46.054 [Lua] ### Sending rpc_level_loaded
23:14:46.054 [Lua] #### Has state machine: true, sender: 110000102c53b3a, level_id: 12
23:14:46.054 [Lua] Peer 110000102c53b3a has loaded the level and all enemies are loaded
23:14:46.054 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
23:14:46.054 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
23:14:46.054 [Lua] [LevelTransitionHandler] load_level inn_level
23:14:46.106 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x563ab8ca, playing_id: 0x1903e, position: 0
23:14:46.109 [Umbra] Unload tome
23:14:46.151 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/warcamp, LevelTransitionHandler
23:14:46.151 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
23:14:46.151 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
23:14:46.151 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
23:14:46.151 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102c53b3a inventory_sync_id:5 my_peer_id:110000102c53b3a
23:14:46.151 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102c53b3a inventory_sync_id:6 my_peer_id:110000102c53b3a
23:14:46.151 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102c53b3a inventory_sync_id:7 my_peer_id:110000102c53b3a
23:14:46.151 [Lua] [LOCAL RPC] rpc_load_level 26 9635759
23:14:46.159 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7
23:14:46.160 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 7
23:14:46.172 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 7
23:14:46.260 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient
23:14:46.262 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, InventoryPackageSynchronizerClient
23:14:46.262 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1, InventoryPackageSynchronizerClient
23:14:46.262 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
23:14:46.275 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
23:14:46.276 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient
23:14:46.276 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_3p, InventoryPackageSynchronizerClient
23:14:46.288 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
23:14:46.288 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1, InventoryPackageSynchronizerClient
23:14:46.288 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1, InventoryPackageSynchronizerClient
23:14:46.290 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, InventoryPackageSynchronizerClient
23:14:46.290 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient
23:14:46.292 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient
23:14:46.292 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
23:14:46.292 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient
23:14:46.293 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p, InventoryPackageSynchronizerClient
23:14:46.293 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient
23:14:46.293 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
23:14:46.294 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_02, InventoryPackageSynchronizerClient
23:14:46.298 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01, InventoryPackageSynchronizerClient
23:14:46.298 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1, InventoryPackageSynchronizerClient
23:14:46.313 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
23:14:46.313 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, InventoryPackageSynchronizerClient
23:14:46.313 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient
23:14:46.314 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, InventoryPackageSynchronizerClient
23:14:46.320 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, InventoryPackageSynchronizerClient
23:14:46.342 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
23:14:46.342 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
23:14:46.343 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
23:14:47.178 [Save] Saving `telemetry`
23:14:47.180 [Save] Save done
23:14:47.775 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
23:14:54.322 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
23:14:54.322 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
23:14:54.339 [Lua] [LevelTransitionHandler] Level load completed!
23:14:54.340 [Lua] ### Sending rpc_level_loaded
23:14:54.340 [Lua] #### Has state machine: true, sender: 110000102c53b3a, level_id: 26
23:14:54.340 [Lua] Peer 110000102c53b3a has loaded the level and all enemies are loaded
23:14:54.356 [Lua] [PeerSM] 110000102c53b3a :: on_exit Loading
23:14:54.356 [Lua] [PeerSM] 110000102c53b3a :: on_enter LoadingProfilePackages
23:14:54.373 [Lua] [PeerSM] 110000102c53b3a :: on_exit LoadingProfilePackages
23:14:54.373 [Lua] [PeerSM] 110000102c53b3a :: on_enter WaitingForEnterGame
23:14:54.374 [Lua] [LOCAL RPC] rpc_loading_synced
23:14:59.628 [Lua] [StateMachine] destroying
23:14:59.628 [Lua] [StateMachine] Exiting EndViewStateSummary with on_exit()
23:14:59.628 [Lua] [EndViewState] Exit Substate EndViewStateSummary
23:14:59.628 [Lua] [StateMachine] Init EndViewStateChest
23:14:59.628 [Lua] [PlayState] Enter Substate EndViewStateChest
23:15:16.039 [Lua] [StateMachine] destroying
23:15:16.039 [Lua] [StateMachine] Exiting EndViewStateChest with on_exit()
23:15:16.039 [Lua] [PlayState] Exit Substate EndViewStateChest
23:15:16.039 [Lua] [StateMachine] Init EndViewStateScore
23:15:16.039 [Lua] [PlayState] Enter Substate EndViewStateScore
23:15:45.477 [EACServer] [Cerberus] [Backend] Disconnected.
23:16:29.419 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x563ab8ca, playing_id: 0x1903e, position: 4959324
23:16:29.800 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x563ab8ca, playing_id: 0x1903e, position: 0
23:17:45.628 [EACServer] [Cerberus] [Backend] Connection established.
23:18:13.120 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x563ab8ca, playing_id: 0x1903e, position: 4959324
23:18:13.520 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x563ab8ca, playing_id: 0x1903e, position: 0
23:19:45.669 [EACServer] [Cerberus] [Backend] Disconnected.
23:19:56.839 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x563ab8ca, playing_id: 0x1903e, position: 4959324
23:19:57.220 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x563ab8ca, playing_id: 0x1903e, position: 0
23:20:23.568 [Window] Window => active
23:20:26.360 [Window] Window => inactive
23:20:26.780 [Lua] [StateMachine] destroying
23:20:26.780 [Lua] [StateMachine] Exiting EndViewStateScore with on_exit()
23:20:26.780 [Lua] [PlayState] Exit Substate EndViewStateScore
23:20:26.782 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
23:20:27.793 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
23:20:27.793 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
23:20:27.793 [Lua] [StateMachine] Exiting StateLoading with on_exit()
23:20:27.793 [Lua] [Matchmaking] unregister rpcs
23:20:27.793 [Lua] Set lobby begin:
23:20:27.793 [Lua] Lobby data twitch_enabled = false
23:20:27.793 [Lua] Lobby data power_level = 0
23:20:27.793 [Lua] Lobby data player_slot_6 = 0:0
23:20:27.793 [Lua] Lobby data unique_server_name = Musenknast
23:20:27.793 [Lua] Lobby data host = 110000102c53b3a
23:20:27.793 [Lua] Lobby data game_mode = adventure
23:20:27.793 [Lua] Lobby data is_private = true
23:20:27.793 [Lua] Lobby data level_key = inn_level
23:20:27.794 [Lua] Lobby data player_slot_1 = 0:0
23:20:27.794 [Lua] Lobby data selected_level_key = warcamp
23:20:27.794 [Lua] Lobby data quick_game = false
23:20:27.794 [Lua] Lobby data matchmaking = false
23:20:27.794 [Lua] Lobby data difficulty = normal
23:20:27.794 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1
23:20:27.794 [Lua] Lobby data num_players = 1
23:20:27.794 [Lua] Lobby data player_slot_5 = 0:0
23:20:27.794 [Lua] Lobby data player_slot_2 = 0:0
23:20:27.794 [Lua] Lobby data country_code = DK
23:20:27.794 [Lua] Lobby data player_slot_3 = 0:0
23:20:27.794 [Lua] Lobby data eac_authorized = true
23:20:27.794 [Lua] Set lobby end.
23:20:27.794 [Lua] [Managers] Destroying state managers...
23:20:27.794 [Lua] [StateMachine] destroying
23:20:27.794 [Lua] [StateMachine] Exiting StateLoadingRunning with on_exit()
23:20:27.795 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
23:20:27.795 [Lua] MUSIC MANAGER Stop_loading_screen_music 102567 0
23:20:27.795 [Lua] [StateMachine] Entering StateIngame with on_enter()
23:20:27.795 [Lua] [Gamestate] Enter StateIngame HOST
23:20:27.928 [Lua] Set lobby begin:
23:20:27.928 [Lua] Lobby data twitch_enabled = false
23:20:27.928 [Lua] Lobby data power_level = 0
23:20:27.928 [Lua] Lobby data player_slot_6 = 0:0
23:20:27.928 [Lua] Lobby data unique_server_name = Musenknast
23:20:27.929 [Lua] Lobby data host = 110000102c53b3a
23:20:27.929 [Lua] Lobby data game_mode = adventure
23:20:27.929 [Lua] Lobby data is_private = true
23:20:27.929 [Lua] Lobby data level_key = inn_level
23:20:27.929 [Lua] Lobby data player_slot_1 = 0:0
23:20:27.929 [Lua] Lobby data selected_level_key = inn_level
23:20:27.929 [Lua] Lobby data quick_game = false
23:20:27.929 [Lua] Lobby data matchmaking = false
23:20:27.929 [Lua] Lobby data difficulty = normal
23:20:27.929 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1
23:20:27.929 [Lua] Lobby data num_players = 1
23:20:27.929 [Lua] Lobby data player_slot_5 = 0:0
23:20:27.929 [Lua] Lobby data player_slot_2 = 0:0
23:20:27.929 [Lua] Lobby data country_code = DK
23:20:27.929 [Lua] Lobby data player_slot_3 = 0:0
23:20:27.929 [Lua] Lobby data eac_authorized = true
23:20:27.929 [Lua] Set lobby end.
23:20:27.930 [Lua] [StateIngame] Server ingame
23:20:27.932 [Lua] Set lobby begin:
23:20:27.932 [Lua] Lobby data twitch_enabled = false
23:20:27.932 [Lua] Lobby data power_level = 0
23:20:27.932 [Lua] Lobby data player_slot_6 = 0:0
23:20:27.932 [Lua] Lobby data unique_server_name = Musenknast
23:20:27.932 [Lua] Lobby data host = 110000102c53b3a
23:20:27.932 [Lua] Lobby data game_mode = adventure
23:20:27.932 [Lua] Lobby data is_private = true
23:20:27.932 [Lua] Lobby data level_key = inn_level
23:20:27.932 [Lua] Lobby data player_slot_1 = 0:0
23:20:27.932 [Lua] Lobby data selected_level_key = inn_level
23:20:27.932 [Lua] Lobby data quick_game = false
23:20:27.932 [Lua] Lobby data matchmaking = false
23:20:27.932 [Lua] Lobby data difficulty = normal
23:20:27.932 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1
23:20:27.932 [Lua] Lobby data num_players = 1
23:20:27.932 [Lua] Lobby data player_slot_5 = 0:0
23:20:27.932 [Lua] Lobby data player_slot_2 = 0:0
23:20:27.932 [Lua] Lobby data country_code = DK
23:20:27.932 [Lua] Lobby data player_slot_3 = 0:0
23:20:27.932 [Lua] Lobby data eac_authorized = true
23:20:27.932 [Lua] Set lobby end.
23:20:27.932 [Lua] [Matchmaking] register rpcs
23:20:27.932 [Lua] [GameNetworkManager] Setting pong timeout to 60
23:20:27.932 [Lua] [GameNetworkManager] My own peer_id = 110000102c53b3a
23:20:27.932 [Lua] [GameNetworkManager] self.is_server = true
23:20:27.932 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
23:20:27.932 [Network] Setting artificial MTU limit to 65536
23:20:27.933 [Lua] Switching ConflictSettings: to: disabled
23:20:27.933 [Lua] pacing=disabled
23:20:27.933 [Lua] roaming=nil
23:20:27.933 [Lua] disabled=true
23:20:27.933 [Lua] pack_spawning=disabled
23:20:27.933 [Lua] boss=disabled
23:20:27.933 [Lua] horde=disabled
23:20:27.933 [Lua] specials=disabled
23:20:27.933 [Lua] name=disabled
23:20:27.933 [Lua] intensity=disabled
23:20:27.933 [Lua] ---
23:20:27.936 [Lua] [AIInterestPointSystem] Level Seed: 9635759
23:20:27.936 [Lua]
23:20:27.936 [Lua] [entity_system_bag] = table
23:20:27.936 [Lua] [entity_system_bag] = metatable
23:20:27.936 [Lua] [startup_data] = table
23:20:27.936 [Lua] [entity_manager] = table
23:20:27.936 [Lua] [entity_manager] = metatable
23:20:27.936 [Lua] [unit_spawner] = table
23:20:27.936 [Lua] [unit_spawner] = metatable
23:20:27.936 [Lua] [unit_storage] = table
23:20:27.936 [Lua] [unit_storage] = metatable
23:20:27.936 [Lua] [dice_keeper] = table
23:20:27.936 [Lua] [dice_keeper] = metatable
23:20:27.936 [Lua] [is_server] = true (boolean)
23:20:27.937 [Lua] [world] = [World]
23:20:27.937 [Lua] [system_api] = table
23:20:27.937 [Lua] [network_lobby] = table
23:20:27.937 [Lua] [network_lobby] = metatable
23:20:27.937 [Lua] [profile_synchronizer] = table
23:20:27.937 [Lua] [profile_synchronizer] = metatable
23:20:27.937 [Lua] [entity_system] = table
23:20:27.937 [Lua] [entity_system] = metatable
23:20:27.937 [Lua] [num_local_human_players] = 1 (number)
23:20:27.937 [Lua] [statistics_db] = table
23:20:27.937 [Lua] [statistics_db] = metatable
23:20:27.937 [Lua] [network_server] = table
23:20:27.937 [Lua] [network_server] = metatable
23:20:27.937 [Lua] [input_manager] = table
23:20:27.937 [Lua] [input_manager] = metatable
23:20:27.937 [Lua] [network_clock] = table
23:20:27.937 [Lua] [network_clock] = metatable
23:20:27.937 [Lua] [network_transmit] = table
23:20:27.937 [Lua] [network_transmit] = metatable
23:20:27.937 [Lua] [free_flight_manager] = table
23:20:27.937 [Lua] [free_flight_manager] = metatable
23:20:27.937 [Lua] [network_manager] = table
23:20:27.937 [Lua] [network_manager] = metatable
23:20:27.937 [Lua] [network_event_delegate] = table
23:20:27.937 [Lua] [network_event_delegate] = metatable
23:20:27.937 [Lua]
23:20:27.938 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
23:20:27.940 [Lua] [AchievementManager] Achievements using the steam platform
23:20:27.941 [Lua] [StateIngame] Level seed: 9635759
23:20:27.941 [Umbra] Init version: 3.4.13 :: 16 threads
23:20:27.941 [Umbra] Tome with `10497` objects loaded.
23:20:27.941 [Umbra] UMBRA Tome loaded.
23:20:27.941 [World] Spawning level.
23:20:27.947 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
23:20:28.087 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
23:20:28.087 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
23:20:28.087 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
23:20:28.087 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
23:20:28.087 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
23:20:28.088 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
23:20:28.088 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
23:20:28.088 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
23:20:28.088 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
23:20:28.089 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
23:20:28.089 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
23:20:28.089 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
23:20:28.089 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
23:20:28.089 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
23:20:28.089 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
23:20:28.091 [Lua] [LevelAnalysis] set_random_seed( 1720806144)
23:20:28.094 [Lua] PlayerManager:add_player player_1
23:20:28.096 [Lua] [StateMachine] Init StateInGameRunning
23:20:28.096 [Lua] [StateMachine] Entering StateInGameRunning with on_enter()
23:20:28.096 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=15
23:20:28.096 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=16
23:20:28.097 [Lua] [IngameUI] init
23:20:28.131 [Lua] [Matchmaking] Cancelling matchmaking
23:20:28.131 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
23:20:28.131 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
23:20:28.132 [Lua] Set lobby begin:
23:20:28.132 [Lua] Lobby data twitch_enabled = false
23:20:28.132 [Lua] Lobby data power_level = 785
23:20:28.132 [Lua] Lobby data player_slot_6 = 0:0
23:20:28.132 [Lua] Lobby data unique_server_name = Musenknast
23:20:28.132 [Lua] Lobby data host = 110000102c53b3a
23:20:28.132 [Lua] Lobby data game_mode = adventure
23:20:28.132 [Lua] Lobby data is_private = true
23:20:28.132 [Lua] Lobby data level_key = inn_level
23:20:28.132 [Lua] Lobby data player_slot_1 = 0:0
23:20:28.132 [Lua] Lobby data selected_level_key = inn_level
23:20:28.132 [Lua] Lobby data quick_game = false
23:20:28.132 [Lua] Lobby data matchmaking = false
23:20:28.132 [Lua] Lobby data difficulty = normal
23:20:28.132 [Lua] Lobby data player_slot_4 = 110000102c53b3a:1
23:20:28.132 [Lua] Lobby data num_players = 1
23:20:28.132 [Lua] Lobby data player_slot_5 = 0:0
23:20:28.132 [Lua] Lobby data player_slot_2 = 0:0
23:20:28.132 [Lua] Lobby data country_code = DK
23:20:28.132 [Lua] Lobby data player_slot_3 = 0:0
23:20:28.132 [Lua] Lobby data eac_authorized = true
23:20:28.132 [Lua] Set lobby end.
23:20:28.133 [Flow] Forge tier 4
23:20:28.133 [Flow] WitchHunterLevel:30
23:20:28.133 [Flow] LeaderYes
23:20:28.133 [Flow] ALL PC XP:596802
23:20:28.133 [Flow] WH XP:136923
23:20:28.133 [Flow] Number of crafted items:1784
23:20:28.133 [Flow] Sum of Powe Levels:1500
23:20:28.134 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_prologue_music` for object 1.
23:20:28.134 [Lua] CurrentConflictSettings disabled
23:20:28.134 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
23:20:28.136 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
23:20:28.136 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
23:20:28.136 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
23:20:28.136 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=35
23:20:28.136 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
23:20:28.136 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
23:20:28.150 [Lua] MUSIC: won -> explore
23:20:28.182 [Lua] [PeerSM] 110000102c53b3a :: on_exit WaitingForEnterGame
23:20:28.182 [Lua] [PeerSM] 110000102c53b3a :: on_enter WaitingForGameObjectSync
23:20:28.328 [Lua] [PeerSM] 110000102c53b3a :: on_exit WaitingForGameObjectSync
23:20:28.328 [Lua] [PeerSM] 110000102c53b3a :: on_enter WaitingForPlayers
23:20:28.335 [Lua] [LOCAL RPC] rpc_game_started
23:20:28.350 [Lua] [PeerSM] 110000102c53b3a :: on_exit WaitingForPlayers
23:20:28.350 [Lua] [PeerSM] 110000102c53b3a :: on_enter SpawningPlayer
23:20:28.377 [Lua] [PeerSM] 110000102c53b3a :: on_exit SpawningPlayer
23:20:28.378 [Lua] [PeerSM] 110000102c53b3a :: on_enter InGame
23:20:28.386 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1
23:20:28.386 [Lua] PlayerManager:rpc_to_client_spawn_player(110000102c53b3a, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
23:20:28.386 [Lua] PlayerManager:rpc_to_client_spawn_player()
23:20:28.389 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:20:28.389 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:20:28.389 [Lua] PlayerManager:assign_unit_ownership Musenknast 110000102c53b3a 1
23:20:28.389 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37
23:20:28.779 [Flow] DISABLE
23:20:38.501 [Window] Window => active
23:20:38.800 [Lua] [IngameUI] menu view on_enter ingame_menu
23:20:39.496 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit the game? Exit Game end_game Yes cancel_popup No
23:20:40.008 [Lua] PopupManager:query_result returned result: end_game
23:20:40.008 [Lua] PlayFabMirror:_commit_internal nil
23:20:40.009 [Lua] generate_backend_stats 110000102c53b3a:1
23:20:40.012 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
23:20:40.021 [Lua] commit result success 4
23:20:40.027 [Application] Lua signals application exit.
23:20:40.090 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
23:20:40.090 [Lua] [StateMachine] destroying
23:20:40.090 [Lua] [StateMachine] Exiting StateIngame with on_exit()
23:20:40.090 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
23:20:40.090 [Lua] PlayerManager:remove_player peer_id=110000102c53b3a 1
23:20:40.090 [Lua] PlayerManager:relinquish_unit_ownership
23:20:40.091 [Lua]
[0] [C]: in function callstack
[1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership
[2] scripts/managers/player/player_manager.lua:293: in function func
[3] scripts/mods/vmf/modules/core/network.lua:356: in function hook_chain
[4] scripts/mods/vmf/modules/core/hooks.lua:181: in function remove_player
[5] scripts/game_state/state_ingame.lua:1608: in function on_exit
[6] foundation/scripts/util/state_machine.lua:156: in function destroy
[7] scripts/game_state/game_state_machine.lua:50: in function destroy
[8] scripts/boot.lua:767: in function shutdown
[9] scripts/boot.lua:481:in function
[1] self = table: 0000000009EED3E0; unit = [Unit \'#ID[e639728c3d9b2784]\']
[2] self = table: 0000000009EED3E0; peer_id = "110000102c53b3a"; local_player_id = 1; unique_id = "110000102c53b3a:1"; player = table: 000000000C5C7878; owned_units = table: 000000000C5C7940; unit = [Unit \'#ID[e639728c3d9b2784]\']; _ = [Unit \'#ID[e639728c3d9b2784]\']
[3] func = [function]; self = table: 0000000009EED3E0; peer_id = "110000102c53b3a"
[4] hook_chain = [function]
[5] self = table: 0000000010FB4F10; application_shutdown = true; local_player_id = 1; machine = table: 00000000099BC650
[6] self = table: 000000000B615C30
[7] self = table: 000000000B615C30; old_state = table: 0000000010FB4F10
[8] self = table: 00000000077C7CE8; dt = nil
[1] _human_players = table: 0000000009EED1A0; network_manager = table: 000000000FA5E0C8; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000009EED260; _unit_owners = table: 0000000009EED020; _statistics_db = table: 0000000008734F20; _num_human_players = 1; _players = table: 0000000009EED320; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000FA4C2C0;
[2] _human_players = table: 0000000009EED1A0; network_manager = table: 000000000FA5E0C8; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000009EED260; _unit_owners = table: 0000000009EED020; _statistics_db = table: 0000000008734F20; _num_human_players = 1; _players = table: 0000000009EED320; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000FA4C2C0;
[3] _human_players = table: 0000000009EED1A0; network_manager = table: 000000000FA5E0C8; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000009EED260; _unit_owners = table: 0000000009EED020; _statistics_db = table: 0000000008734F20; _num_human_players = 1; _players = table: 0000000009EED320; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000FA4C2C0;
[5] world_name = "level_world"; entity_system_bag = table: 00000000097A19C0; network_server = table: 000000000C978F08; entity_system = table: 0000000012C731B8; parent = table: 00000000077C7CE8; statistics_db = table: 0000000008734F20; is_server = true; is_in_tutorial = false; input_manager = table: 00000000085B1EB8; profile_synchronizer = table: 000000000C979958; _debug_gui = [Gui]; network_transmit = table: 000000000CB61188; _max_local_players = 4; num_local_human_players = 1; _lobby_host = table: 000000000C978AA8; world = [World]; dt = 0.014790605753660202; peer_id = "110000102c53b3a"; level = [Level]; level_key = "inn_level"; machines = table: 000000000E814638; free_flight_manager = table: 0000000009EECEA0; dice_keeper = table: 000000000C985C98; _debug_gui_immediate = [Gui]; game_mode_key = "inn"; is_in_inn = true; last_connected_to_network_at = 12.228826657868922; level_transition_handler = table: 000000000AD0CE18; viewport_name = "player_1"; network_event_delegate = table: 000000000FA4C2C0;
[6] _params = table: 000000000B550C90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077C7CE8; _state = table: 0000000010FB4F10;
[7] _params = table: 000000000B550C90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077C7CE8; _state = table: 0000000010FB4F10;
[8] startup_package_handles = table: 0000000007834A10; is_controlled_exit = true; startup_state = "ready"; startup_packages = table: 0000000007834988; flow_return_table = table: 00000000077C7DD8; _machine = table: 000000000B615C30; quit_game = true; startup_timer = 4.2237599201616831; has_booted = true; loading_context = table: 000000000F583930;
23:20:40.091 [Lua] [GameNetworkManager] destroying game object with go_id=16
23:20:40.091 [Lua] [GameNetworkManager] destroying game object with go_id=15
23:20:40.092 [Lua] [StateMachine] destroying
23:20:40.092 [Lua] [StateMachine] Exiting StateInGameRunning with on_exit()
23:20:40.092 [Lua] Clearing all global lookup lists
23:20:40.092 [Lua] [EquipmentUI] - Destroy
23:20:40.092 [Lua] [GamePadEquipmentUI] - Destroy
23:20:40.092 [Lua] [AbilityUI] - Destroy
23:20:40.092 [Lua] [GamePadAbilityUI] - Destroy
23:20:40.092 [Lua] [IngamePlayerListUI] - Destroy
23:20:40.092 [Lua] [IngameUI] destroy
23:20:40.093 [Lua] [GameNetworkManager] destroying game object with go_id=37
23:20:40.099 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
23:20:40.148 [Lua] [Managers] Destroying state managers...
23:20:40.148 [Lua] [GameNetworkManager] Shutting down game session
23:20:40.155 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
23:20:40.236 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
23:20:40.236 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
23:20:40.237 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
23:20:40.237 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
23:20:40.242 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
23:20:40.246 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
23:20:40.248 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
23:20:40.248 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
23:20:40.252 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
23:20:40.253 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
23:20:40.253 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
23:20:40.254 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
23:20:40.256 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
23:20:40.257 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
23:20:40.259 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
23:20:40.259 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
23:20:40.263 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
23:20:40.269 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
23:20:40.271 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
23:20:40.271 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
23:20:40.273 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
23:20:40.276 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
23:20:40.278 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
23:20:40.278 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
23:20:40.280 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
23:20:40.284 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
23:20:40.285 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
23:20:40.293 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
23:20:40.293 [Lua] [Matchmaking] unregister rpcs
23:20:40.293 [Lua] [Matchmaking] destroying
23:20:40.293 [Lua] [ChatManager] Unregistering channel 1
23:20:40.293 [Lua] [EnemyPackageLoader] network_context_destroyed
23:20:40.293 [EACServer] [Destroy] Called
23:20:40.296 [Lua] [VOIP] Destroying VOIP.
23:20:40.296 [Lua] [VOIP] Leaving VOIP room.
23:20:40.296 [VoIP-Room] Client: Disconnect from host 110000102c53b3a
23:20:40.296 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient
23:20:40.297 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1, InventoryPackageSynchronizerClient
23:20:40.297 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient
23:20:40.297 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient
23:20:40.297 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
23:20:40.301 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
23:20:40.302 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
23:20:40.303 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient
23:20:40.303 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01, InventoryPackageSynchronizerClient
23:20:40.307 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1, InventoryPackageSynchronizerClient
23:20:40.307 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps, InventoryPackageSynchronizerClient
23:20:40.314 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
23:20:40.315 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient
23:20:40.315 [Lua] [LobbyHost] Destroying
23:20:40.369 [Umbra] Unload tome
23:20:40.440 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
23:20:40.440 [Lua] [Managers] Destroying state managers...
23:20:40.440 [Lua] [Managers] Destroying global managers...
23:20:40.441 [Lua] Error: scripts/mods/simple_ui/basic_gui.lua:56: attempt to index field 'world' (a nil value)
[0] [C]: in function callstack
[1] scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index
[2] scripts/mods/simple_ui/basic_gui.lua:56: in function destroy_screen_ui
[3] scripts/mods/simple_ui/basic_gui.lua:349:in function
[4] [C]: in function xpcall
[5] scripts/mods/vmf/modules/core/safe_calls.lua:49: in function xpcall_no_return_values
[6] scripts/mods/vmf/modules/core/events.lua:13: in function run_event
[7] scripts/mods/vmf/modules/core/events.lua:33: in function mods_unload_event
[8] scripts/mods/vmf/vmf_loader.lua:48: in function hook_chain
[9] scripts/mods/vmf/modules/core/hooks.lua:181: in function destroy
[10] foundation/scripts/managers/managers.lua:21: in function destroy_global_managers
[11] foundation/scripts/managers/managers.lua:48: in function destroy
[12] scripts/boot.lua:768: in function shutdown
[13] scripts/boot.lua:481:in function
[1] error_message = "scripts/mods/simple_ui/basic_gui.lua:56: attempt to index field \'world\' (a nil value)"
[2] self = table: 000000000B7DB960
[3] exit_game = true
[5] mod = table: 000000000B7DB960; error_prefix = "(event) on_unload"; func = [function]
[6] mod = table: 000000000B7DB960; event_name = "on_unload"; event = [function]
[7] exit_game = true; event_name = "on_unload"; _ = 11; mod_name = "BasicUI"; mod = table: 000000000B7DB960
[8] func = [function]
[9] hook_chain = [function]
[10] index = 43; alias = "mod"; manager = table: 000000000C3BF6B8
[11] self = \n\tpackage\n\tmod\n\tlocalizer\n
[12] self = table: 00000000077C7CE8; dt = nil
[2] _data = table: 000000000B7DC068; gui = [crashed retrieving light userdata]; default_world = "top_ingame_view"; default_font_size = 22; default_font = "hell_shark"; default_font_material = "materials/fonts/gw_body_32";
[11] state =
; package = table: 00000000077E5E98; mod = table: 000000000C3BF6B8; localizer = table: 000000000A29E490;
[12] startup_package_handles = table: 0000000007834A10; is_controlled_exit = true; startup_state = "ready"; startup_packages = table: 0000000007834988; flow_return_table = table: 00000000077C7DD8; _machine = table: 000000000B615C30; quit_game = true; startup_timer = 4.2237599201616831; has_booted = true; loading_context = table: 000000000F583930;
23:20:40.441 [Lua] [MOD][BasicUI][ERROR] (event) on_unload: scripts/mods/simple_ui/basic_gui.lua:56: attempt to index field 'world' (a nil value)
23:20:40.446 [Lua] VMF:ON_UNLOAD()
23:20:40.448 [Lua] [PackageManager] Destroy()
23:20:40.448 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen
23:20:40.468 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global
23:20:40.468 [Lua] [PackageManager] Unload: resource_packages/dlcs/social_wheel, boot
23:20:40.475 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global
23:20:40.486 [Lua] [PackageManager] Unload: resource_packages/inventory, global
23:20:40.489 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global
23:20:40.493 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global
23:20:40.494 [Lua] [PackageManager] Unload: resource_packages/careers, global
23:20:40.498 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global
23:20:40.498 [Lua] [PackageManager] Unload: resource_packages/dlcs/full_game, boot
23:20:40.498 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded:
23:20:40.499 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen
23:20:40.500 [Lua] [PackageManager] Unload: resource_packages/chests_d1, global
23:20:40.500 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global
23:20:40.500 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen
23:20:40.500 [Lua] [PackageManager] Unload: resource_packages/decals, global
23:20:40.506 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global
23:20:40.511 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global
23:20:40.514 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global
23:20:40.515 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot
23:20:40.516 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global
23:20:40.542 [Lua] [PackageManager] Unload: resource_packages/ingame, global
23:20:40.542 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen
23:20:40.544 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global
23:20:40.545 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global
23:20:40.545 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen
23:20:40.567 [Lua] [PackageManager] Unload: resource_packages/pickups, global
23:20:40.567 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global
23:20:41.440 [EAC] Shutdown
[Log end]