[Log version] 1 [Session] 4C6961EE-F6AE-459A-83D0-F1B7 UTC time stamps 20:01:29.204 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2799 20:01:29.204 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2811 20:01:29.204 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2814 20:01:29.204 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2819 20:01:29.204 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2822 20:01:29.204 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2824 20:01:29.213 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2828 20:01:29.219 [Window] Window => active 20:01:29.236 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2855 20:01:29.240 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2860 20:01:29.251 warning: [EAC] ClientAuth can't be created because CreateClientAuth failed 20:01:29.352 warning: [EAC] Client can't be created because CreateGameClient failed 20:01:29.353 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2885 20:01:29.382 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 1080) 20:01:29.482 [AFTERMATH] Initialized Aftermath 20:01:29.482 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2888 20:01:34.554 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2894 20:01:35.573 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2896 20:01:35.582 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2899 20:01:35.630 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2901 20:01:35.630 [Application] STARTUP: setup sound, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2903 20:01:35.672 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2905 20:01:35.672 [Save] Save dir: `C:\Users\Andreas\AppData\Roaming\fatshark\Vermintide 2` 20:01:35.672 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2924 20:01:35.672 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2942 20:01:35.678 [LightFX ] Loaded DLL. 20:01:35.678 [LightFX ] Init() 20:01:35.682 [LightFX ] LightFX failed to initialize 20:01:35.688 [Lua] boot.lua start, os clock: 6.7590000000000003 20:01:35.689 [Lua] Boot:setup() entered. time: 0 os-clock: 6.7590000000000003 20:01:35.689 [Lua] --- CPU CPU: AMD FX(tm)-8320 Eight-Core Processor Vendor: AuthenticAMD Logical processors: 8 Family: 6:15, Model: 0:2 Type: 0, Stepping: 0 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE5 Feature bits: EBX: 00000100 00001000 00001000 00000000 ECX: 00111110 10011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 32668MB Available: 22102MB Virtual Total: 134217727MB Available: 134211979MB --- OS Windows version 10.0 build 9200, 64 bit Windows 10 Machine ID 08a8ea6d-25aa-4d6a-8172-df5ae6a59a1c --- Graphics Graphics card: NVIDIA GeForce GTX 1080 (DirectX 11.0, 8086MB) Driver version: 38831 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Sound Sound card: Speakers / Headphones (Plantronics HD1) (48000 Hz, 8 channels) Speakers: front.left front.right front.center low.frequency back.left back.right side.left side.right Sound card: H277HK-4 (NVIDIA High Definition Audio) (48000 Hz, 2 channels) Speakers: front.left front.right --- Network Network interface: LogMeIn Hamachi Virtual Ethernet Adapter (IPv4, IPv6) Network interface: Realtek PCIe GBE Family Controller #2 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): Corsair M95 Gaming Mouse Input device: Generic (17.0): wired keyboard Input device: Generic (17.0): Plantronics HD1 20:01:35.689 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 3300 20:01:35.690 [SteamStats] RequestCurrentStats success: true 20:01:39.858 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 5.9899944365024567 os-clock: 10.929 20:01:39.859 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 20:01:39.860 [Lua] Flushing: resource_packages/strings [ResourcePackage] 20:01:39.860 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 20:01:39.861 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 20:01:39.861 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 20:01:39.861 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 20:01:39.861 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 20:01:39.861 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 20:01:39.862 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 20:01:39.862 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 20:01:39.863 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 20:01:39.863 [Lua] ***************************************************************** 20:01:39.863 [Lua] ** Initial contents of script_data ** 20:01:39.863 [Lua] script_data.attract_benchmark = true 20:01:39.863 [Lua] script_data.attract_mode = true 20:01:39.863 [Lua] script_data.benchmark-mode = true 20:01:39.863 [Lua] script_data.build_identifier = 3207c833a6c1 20:01:39.863 [Lua] script_data.bundle_dir = bundle 20:01:39.863 [Lua] script_data.disable_debug_draw = true 20:01:39.863 [Lua] script_data.disable_gutter_runner = true 20:01:39.863 [Lua] script_data.disable_pack_master = true 20:01:39.863 [Lua] script_data.disable_tutorial_at_start = true 20:01:39.863 [Lua] script_data.eac-untrusted = true 20:01:39.863 [Lua] script_data.force_steam = true 20:01:39.863 [Lua] script_data.hide_fps = false 20:01:39.863 [Lua] script_data.infinite_ammo = true 20:01:39.863 [Lua] script_data.ini = settings 20:01:39.863 [Lua] script_data.player_invincible = true 20:01:39.863 [Lua] script_data.screen_space_player_camera_reactions = false 20:01:39.863 [Lua] script_data.settings = { } 20:01:39.863 [Lua] script_data.show_fps = true 20:01:39.863 [Lua] script_data.silent-mode = true 20:01:39.863 [Lua] script_data.telemetry-disable = true 20:01:39.863 [Lua] script_data.tobii_button = false 20:01:39.863 [Lua] script_data.use_lan_backend = false 20:01:39.863 [Lua] script_data.use_local_backend = false 20:01:39.863 [Lua] script_data.wanted_profile = bright_wizard 20:01:39.863 [Lua] ***************************************************************** 20:01:39.863 [Lua] [PackageManager] Load: resource_packages/dlcs/full_game, boot, async-read, 20:01:39.863 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 20:01:39.958 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/full_game 20:01:39.958 [Lua] [PackageManager] Force_load: resource_packages/dlcs/full_game 20:01:39.958 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/bogenhafen 20:01:40.058 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 20:01:40.058 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 20:01:40.059 [Lua] valid level farmlands 20:01:40.059 [Lua] valid level fort 20:01:40.059 [Lua] valid level military 20:01:40.059 [Lua] valid level warcamp 20:01:40.059 [Lua] valid level skittergate 20:01:40.059 [Lua] valid level prologue 20:01:40.059 [Lua] valid level elven_ruins 20:01:40.059 [Lua] valid level dlc_bogenhafen_city 20:01:40.059 [Lua] valid level skaven_stronghold 20:01:40.059 [Lua] valid level ground_zero 20:01:40.059 [Lua] valid level bell 20:01:40.059 [Lua] valid level ussingen 20:01:40.059 [Lua] valid level nurgle 20:01:40.059 [Lua] valid level mines 20:01:40.059 [Lua] valid level dlc_bogenhafen_slum 20:01:40.059 [Lua] valid level catacombs 20:01:40.060 [Lua] nil 20:01:40.060 [Lua] table: 0000000004597A60 20:01:40.145 [Lua] [1] = chaos_spawn (string) 20:01:40.145 [Lua] [2] = chaos_troll (string) 20:01:40.145 [Lua] [3] = chaos_dummy_sorcerer (string) 20:01:40.145 [Lua] [4] = critter_pig (string) 20:01:40.145 [Lua] [5] = pet_rat (string) 20:01:40.145 [Lua] [6] = skaven_storm_vermin_warlord (string) 20:01:40.145 [Lua] [7] = skaven_stormfiend (string) 20:01:40.145 [Lua] [8] = skaven_stormfiend_boss (string) 20:01:40.145 [Lua] [9] = chaos_vortex (string) 20:01:40.145 [Lua] [10] = skaven_storm_vermin_champion (string) 20:01:40.145 [Lua] [11] = skaven_rat_ogre (string) 20:01:40.145 [Lua] [12] = chaos_plague_wave_spawner (string) 20:01:40.145 [Lua] [13] = critter_rat (string) 20:01:40.145 [Lua] [14] = skaven_grey_seer (string) 20:01:40.145 [Lua] [15] = pet_pig (string) 20:01:40.145 [Lua] [16] = skaven_stormfiend_demo (string) 20:01:40.145 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 20:01:40.145 [Lua] [18] = chaos_dummy_troll (string) 20:01:40.145 [Lua] [19] = skaven_loot_rat (string) 20:01:40.145 [Lua] [20] = chaos_tentacle (string) 20:01:40.145 [Lua] [21] = chaos_corruptor_sorcerer (string) 20:01:40.145 [Lua] [22] = chaos_exalted_champion_warcamp (string) 20:01:40.145 [Lua] [23] = chaos_tentacle_sorcerer (string) 20:01:40.145 [Lua] [24] = chaos_exalted_champion_norsca (string) 20:01:40.145 [Lua] [25] = chaos_plague_sorcerer (string) 20:01:40.145 [Lua] [26] = skaven_ratling_gunner (string) 20:01:40.145 [Lua] [27] = skaven_pack_master (string) 20:01:40.145 [Lua] [28] = chaos_warrior (string) 20:01:40.145 [Lua] [29] = chaos_vortex_sorcerer (string) 20:01:40.145 [Lua] [30] = skaven_poison_wind_globadier (string) 20:01:40.145 [Lua] [31] = skaven_warpfire_thrower (string) 20:01:40.145 [Lua] [32] = skaven_gutter_runner (string) 20:01:40.145 [Lua] [33] = chaos_exalted_sorcerer (string) 20:01:40.145 [Lua] [34] = skaven_plague_monk (string) 20:01:40.145 [Lua] [35] = chaos_raider_tutorial (string) 20:01:40.145 [Lua] [36] = chaos_raider (string) 20:01:40.145 [Lua] [37] = skaven_storm_vermin_commander (string) 20:01:40.145 [Lua] [38] = skaven_storm_vermin_with_shield (string) 20:01:40.145 [Lua] [39] = chaos_berzerker (string) 20:01:40.145 [Lua] [40] = skaven_storm_vermin (string) 20:01:40.145 [Lua] [41] = skaven_dummy_clan_rat (string) 20:01:40.145 [Lua] [42] = chaos_marauder_tutorial (string) 20:01:40.145 [Lua] [43] = skaven_clan_rat (string) 20:01:40.145 [Lua] [44] = skaven_clan_rat_tutorial (string) 20:01:40.145 [Lua] [45] = skaven_clan_rat_with_shield (string) 20:01:40.145 [Lua] [46] = chaos_marauder_with_shield (string) 20:01:40.145 [Lua] [47] = chaos_fanatic (string) 20:01:40.145 [Lua] [48] = chaos_zombie (string) 20:01:40.145 [Lua] [49] = chaos_marauder (string) 20:01:40.145 [Lua] [50] = skaven_dummy_slave (string) 20:01:40.145 [Lua] [51] = skaven_slave (string) 20:01:40.214 [Lua] enemy_package_loader_policy: default 20:01:40.380 [Lua] valid level farmlands 20:01:40.380 [Lua] valid level fort 20:01:40.380 [Lua] valid level military 20:01:40.380 [Lua] valid level warcamp 20:01:40.380 [Lua] valid level skittergate 20:01:40.380 [Lua] valid level prologue 20:01:40.380 [Lua] valid level elven_ruins 20:01:40.380 [Lua] valid level dlc_bogenhafen_city 20:01:40.380 [Lua] valid level skaven_stronghold 20:01:40.380 [Lua] valid level ground_zero 20:01:40.380 [Lua] valid level bell 20:01:40.380 [Lua] valid level ussingen 20:01:40.380 [Lua] valid level nurgle 20:01:40.380 [Lua] valid level mines 20:01:40.380 [Lua] valid level dlc_bogenhafen_slum 20:01:40.380 [Lua] valid level catacombs 20:01:40.401 warning: [ModManager] Mod with id 1388991228ll is missing .mod file, using deprecated mod loading 20:01:40.402 warning: [ModManager] Mod with id 1388882435ll is missing .mod file, using deprecated mod loading 20:01:40.404 warning: [ModManager] Mod with id 1426814915ll is missing .mod file, using deprecated mod loading 20:01:40.406 warning: [ModManager] Mod with id 1422758813ll is missing .mod file, using deprecated mod loading 20:01:40.407 warning: [ModManager] Mod with id 1395132559ll is missing .mod file, using deprecated mod loading 20:01:40.414 warning: [ModManager] Mod with id 1414308513ll is missing .mod file, using deprecated mod loading 20:01:40.502 [Lua] 20:01:40.502 [Lua] [1] = table 20:01:40.502 [Lua] [download_pending] = false (boolean) 20:01:40.502 [Lua] [id] = 1369573612 (string) 20:01:40.502 [Lua] [banned] = false (boolean) 20:01:40.502 [Lua] [author_id] = 58813412 (number) 20:01:40.502 [Lua] [tags] = table 20:01:40.502 [Lua] [1] = approved (string) 20:01:40.502 [Lua] [2] = Tools (string) 20:01:40.502 [Lua] [author] = bIbIbI(rus) (string) 20:01:40.502 [Lua] [sanctioned] = true (boolean) 20:01:40.502 [Lua] [out_of_date] = false (boolean) 20:01:40.502 [Lua] [downloading] = false (boolean) 20:01:40.502 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 20:01:40.502 [Lua] [num_children] = 0 (number) 20:01:40.502 [Lua] [ugc_status] = 3 (number) 20:01:40.502 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]QHD+ UI re-scaling [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework/wiki]the project's guide page[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 20:01:40.502 [Lua] [last_updated] = 8/23/2018 12:59:35 PM (string) 20:01:40.502 [Lua] [installed] = true (boolean) 20:01:40.502 [Lua] [enabled] = true (boolean) 20:01:40.502 [Lua] [name] = Vermintide Mod Framework (string) 20:01:40.502 [Lua] [dependency_error] = (string) 20:01:40.502 [Lua] [2] = table 20:01:40.502 [Lua] [download_pending] = false (boolean) 20:01:40.502 [Lua] [version] = unversioned (string) 20:01:40.502 [Lua] [id] = 1395453301 (string) 20:01:40.502 [Lua] [children] = table 20:01:40.502 [Lua] [1] = 1369573612 (string) 20:01:40.502 [Lua] [banned] = false (boolean) 20:01:40.502 [Lua] [author_id] = 58813412 (number) 20:01:40.502 [Lua] [tags] = table 20:01:40.502 [Lua] [1] = approved (string) 20:01:40.502 [Lua] [2] = QoL (string) 20:01:40.502 [Lua] [author] = bIbIbI(rus) (string) 20:01:40.502 [Lua] [sanctioned] = true (boolean) 20:01:40.502 [Lua] [out_of_date] = false (boolean) 20:01:40.502 [Lua] [downloading] = false (boolean) 20:01:40.502 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 20:01:40.502 [Lua] [num_children] = 1 (number) 20:01:40.502 [Lua] [ugc_status] = 3 (number) 20:01:40.502 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 20:01:40.502 [Lua] [last_updated] = 7/22/2018 4:41:53 PM (string) 20:01:40.502 [Lua] [installed] = true (boolean) 20:01:40.502 [Lua] [enabled] = true (boolean) 20:01:40.502 [Lua] [name] = Skip Intro (string) 20:01:40.502 [Lua] [dependency_error] = (string) 20:01:40.502 [Lua] [3] = table 20:01:40.502 [Lua] [download_pending] = false (boolean) 20:01:40.502 [Lua] [id] = 1397265260 (string) 20:01:40.502 [Lua] [children] = table 20:01:40.502 [Lua] [1] = 1369573612 (string) 20:01:40.502 [Lua] [banned] = false (boolean) 20:01:40.502 [Lua] [author_id] = 26572404 (number) 20:01:40.502 [Lua] [tags] = table 20:01:40.502 [Lua] [1] = approved (string) 20:01:40.502 [Lua] [2] = UI (string) 20:01:40.502 [Lua] [3] = QoL (string) 20:01:40.502 [Lua] [author] = Necrossin (string) 20:01:40.502 [Lua] [sanctioned] = true (boolean) 20:01:40.502 [Lua] [out_of_date] = false (boolean) 20:01:40.502 [Lua] [downloading] = false (boolean) 20:01:40.502 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 20:01:40.502 [Lua] [num_children] = 1 (number) 20:01:40.502 [Lua] [ugc_status] = 3 (number) 20:01:40.502 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [h1][b]If your ammo counter dissapeared after the 1.2.0 update, disable and re-enable it (ammo counter) in mod's options. Also, Console UI is not supported. Yet. [/b][/h1] (string) 20:01:40.502 [Lua] [last_updated] = 8/24/2018 3:43:18 PM (string) 20:01:40.502 [Lua] [installed] = true (boolean) 20:01:40.502 [Lua] [enabled] = false (boolean) 20:01:40.502 [Lua] [name] = Numeric UI (string) 20:01:40.502 [Lua] [dependency_error] = (string) 20:01:40.502 [Lua] [4] = table 20:01:40.502 [Lua] [download_pending] = false (boolean) 20:01:40.502 [Lua] [id] = 1431627364 (string) 20:01:40.502 [Lua] [children] = table 20:01:40.502 [Lua] [1] = 1369573612 (string) 20:01:40.502 [Lua] [banned] = false (boolean) 20:01:40.502 [Lua] [author_id] = 18741013 (number) 20:01:40.502 [Lua] [tags] = table 20:01:40.502 [Lua] [1] = approved (string) 20:01:40.502 [Lua] [2] = QoL (string) 20:01:40.502 [Lua] [3] = Misc (string) 20:01:40.502 [Lua] [author] = 🔰SkacikPL🗾 (string) 20:01:40.502 [Lua] [sanctioned] = true (boolean) 20:01:40.502 [Lua] [out_of_date] = false (boolean) 20:01:40.502 [Lua] [downloading] = false (boolean) 20:01:40.502 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951832210799226636/2C219C4F4096BFFEEED8A0D792453477816528CA/ (string) 20:01:40.502 [Lua] [num_children] = 1 (number) 20:01:40.502 [Lua] [ugc_status] = 3 (number) 20:01:40.502 [Lua] [description] = [h1][b]This mod makes first person viewmodel behave similar to how they do in source/goldsource engine.[/b][/h1] This means that by looking up, viewmodel will be moved closer to the camera and farther away by looking downwards. [u]There is also an option to apply additional distance offset in the mod settings.[/u] (string) 20:01:40.502 [Lua] [last_updated] = 7/19/2018 4:27:32 PM (string) 20:01:40.502 [Lua] [installed] = true (boolean) 20:01:40.502 [Lua] [enabled] = true (boolean) 20:01:40.502 [Lua] [name] = Source viewmodel (string) 20:01:40.502 [Lua] [dependency_error] = (string) 20:01:40.502 [Lua] [5] = table 20:01:40.502 [Lua] [download_pending] = false (boolean) 20:01:40.502 [Lua] [version] = unversioned (string) 20:01:40.502 [Lua] [id] = 1464907434 (string) 20:01:40.502 [Lua] [banned] = false (boolean) 20:01:40.502 [Lua] [author_id] = 14284923 (number) 20:01:40.502 [Lua] [tags] = table 20:01:40.502 [Lua] [1] = approved (string) 20:01:40.502 [Lua] [2] = UI (string) 20:01:40.502 [Lua] [3] = Misc (string) 20:01:40.502 [Lua] [author] = Fracticality (string) 20:01:40.502 [Lua] [sanctioned] = true (boolean) 20:01:40.502 [Lua] [out_of_date] = false (boolean) 20:01:40.502 [Lua] [downloading] = false (boolean) 20:01:40.502 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207409567313080/035D9FBDF6859DBC7FC3747910735F65FE910993/ (string) 20:01:40.502 [Lua] [num_children] = 0 (number) 20:01:40.502 [Lua] [ugc_status] = 3 (number) 20:01:40.502 [Lua] [description] = [h1]DLC Weapon Skins Added[/h1] [h1]Forward, Back, and Reset Buttons Implemented[/h1] - Navigate between weapon illusions more easily. - The button containing the weapon illusion's name doubles as a camera reset button. [h1]Basic Camera Controls Implemented[/h1] - The camera can now be panned using shift+left-drag or shift+right-drag. - The camera can be pivoted up or down using the scroll-wheel. - The weapon can be rotated with either left-drag or right-drag. ------------------------------------------------------------------------------------------------ Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string) 20:01:40.502 [Lua] [last_updated] = 8/30/2018 8:37:31 PM (string) 20:01:40.502 [Lua] [installed] = true (boolean) 20:01:40.502 [Lua] [enabled] = false (boolean) 20:01:40.502 [Lua] [name] = Armory (string) 20:01:40.502 [Lua] [dependency_error] = (string) 20:01:40.502 [Lua] [6] = table 20:01:40.502 [Lua] [download_pending] = false (boolean) 20:01:40.502 [Lua] [id] = 1431393962 (string) 20:01:40.502 [Lua] [children] = table 20:01:40.502 [Lua] [1] = 1369573612 (string) 20:01:40.502 [Lua] [banned] = false (boolean) 20:01:40.502 [Lua] [author_id] = 14284923 (number) 20:01:40.502 [Lua] [tags] = table 20:01:40.502 [Lua] [1] = approved (string) 20:01:40.502 [Lua] [2] = UI (string) 20:01:40.502 [Lua] [3] = Misc (string) 20:01:40.502 [Lua] [author] = Fracticality (string) 20:01:40.502 [Lua] [sanctioned] = true (boolean) 20:01:40.502 [Lua] [out_of_date] = false (boolean) 20:01:40.502 [Lua] [downloading] = false (boolean) 20:01:40.502 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string) 20:01:40.502 [Lua] [num_children] = 1 (number) 20:01:40.502 [Lua] [ugc_status] = 3 (number) 20:01:40.502 [Lua] [description] = Updated for Game Version 1.2.0 (Beta) - The game should no longer crash upon selecting an enemy in Bestiary Please let me know if you find any additional bugs, either here or at my [url=https://github.com/fracticality/vermintide-2-mods]GitHub[/url] ----------------------------------------------------------------------------------------------------------- Bestiary provides an in-game method of viewing enemy models, attributes, and statistics. Compatible with Deathwish! Open with /bestiary or set a keybind using the Mod Options menu (F4 by default) (string) 20:01:40.502 [Lua] [last_updated] = 8/31/2018 12:01:30 AM (string) 20:01:40.502 [Lua] [installed] = true (boolean) 20:01:40.502 [Lua] [enabled] = false (boolean) 20:01:40.502 [Lua] [name] = Bestiary (string) 20:01:40.502 [Lua] [dependency_error] = (string) 20:01:40.502 [Lua] [7] = table 20:01:40.502 [Lua] [download_pending] = false (boolean) 20:01:40.502 [Lua] [id] = 1402971136 (string) 20:01:40.502 [Lua] [children] = table 20:01:40.502 [Lua] [1] = 1369573612 (string) 20:01:40.502 [Lua] [banned] = false (boolean) 20:01:40.502 [Lua] [author_id] = 38300192 (number) 20:01:40.502 [Lua] [tags] = table 20:01:40.502 [Lua] [1] = approved (string) 20:01:40.502 [Lua] [2] = UI (string) 20:01:40.502 [Lua] [3] = QoL (string) 20:01:40.502 [Lua] [author] = Tomoko 👿 (string) 20:01:40.502 [Lua] [sanctioned] = true (boolean) 20:01:40.502 [Lua] [out_of_date] = false (boolean) 20:01:40.502 [Lua] [downloading] = false (boolean) 20:01:40.502 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string) 20:01:40.502 [Lua] [num_children] = 1 (number) 20:01:40.502 [Lua] [ugc_status] = 3 (number) 20:01:40.502 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most. Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber. Currently shows for * Bombs * Hp Pots and Medpacks, * Ammo drops * Potions * Tomes * Grimes TODO: * More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz * Weight hp pots more toward grim carriers * Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less * More adjustable options for the above. * Show when you are trying to give the item to some one. If you have any sugestions that I may have missed above please feel free to share with me :> (string) 20:01:40.502 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string) 20:01:40.502 [Lua] [installed] = true (boolean) 20:01:40.502 [Lua] [enabled] = true (boolean) 20:01:40.502 [Lua] [name] = Needii (string) 20:01:40.502 [Lua] [dependency_error] = (string) 20:01:40.502 [Lua] [8] = table 20:01:40.502 [Lua] [download_pending] = false (boolean) 20:01:40.502 [Lua] [id] = 1389872347 (string) 20:01:40.502 [Lua] [children] = table 20:01:40.502 [Lua] [1] = 1369573612 (string) 20:01:40.502 [Lua] [banned] = false (boolean) 20:01:40.502 [Lua] [author_id] = 4821406 (number) 20:01:40.502 [Lua] [tags] = table 20:01:40.502 [Lua] [1] = approved (string) 20:01:40.502 [Lua] [author] = grasmann (string) 20:01:40.502 [Lua] [sanctioned] = true (boolean) 20:01:40.502 [Lua] [out_of_date] = false (boolean) 20:01:40.502 [Lua] [downloading] = false (boolean) 20:01:40.502 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 20:01:40.502 [Lua] [num_children] = 1 (number) 20:01:40.502 [Lua] [ugc_status] = 3 (number) 20:01:40.502 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 1.2.1 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 20:01:40.502 [Lua] [last_updated] = 7/23/2018 7:21:55 PM (string) 20:01:40.502 [Lua] [installed] = true (boolean) 20:01:40.502 [Lua] [enabled] = false (boolean) 20:01:40.502 [Lua] [name] = Simple UI (string) 20:01:40.502 [Lua] [dependency_error] = (string) 20:01:40.502 [Lua] [9] = table 20:01:40.502 [Lua] [download_pending] = false (boolean) 20:01:40.502 [Lua] [id] = 1391228174 (string) 20:01:40.502 [Lua] [children] = table 20:01:40.502 [Lua] [1] = 1369573612 (string) 20:01:40.502 [Lua] [banned] = false (boolean) 20:01:40.502 [Lua] [author_id] = 4821406 (number) 20:01:40.502 [Lua] [tags] = table 20:01:40.502 [Lua] [1] = approved (string) 20:01:40.502 [Lua] [2] = UI (string) 20:01:40.502 [Lua] [3] = QoL (string) 20:01:40.502 [Lua] [author] = grasmann (string) 20:01:40.502 [Lua] [sanctioned] = true (boolean) 20:01:40.502 [Lua] [out_of_date] = false (boolean) 20:01:40.502 [Lua] [downloading] = false (boolean) 20:01:40.502 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618563512821021/F4E8719984ABEAC5BBFF81478C366DFFE00FD415/ (string) 20:01:40.502 [Lua] [num_children] = 1 (number) 20:01:40.502 [Lua] [ugc_status] = 3 (number) 20:01:40.502 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 1.7.2 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Hotkey for Okri's Challenges[/u] Open Okri's Challenges with a customizable hotkey. Default is 'O'. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 20:01:40.502 [Lua] [last_updated] = 9/7/2018 3:43:22 PM (string) 20:01:40.502 [Lua] [installed] = true (boolean) 20:01:40.502 [Lua] [enabled] = false (boolean) 20:01:40.502 [Lua] [name] = UI Improvements (string) 20:01:40.502 [Lua] [dependency_error] = (string) 20:01:40.502 [Lua] [10] = table 20:01:40.502 [Lua] [download_pending] = false (boolean) 20:01:40.502 [Lua] [version] = unversioned (string) 20:01:40.502 [Lua] [id] = 1402835022 (string) 20:01:40.502 [Lua] [children] = table 20:01:40.502 [Lua] [1] = 1369573612 (string) 20:01:40.502 [Lua] [banned] = false (boolean) 20:01:40.502 [Lua] [author_id] = 33103900 (number) 20:01:40.503 [Lua] [tags] = table 20:01:40.503 [Lua] [1] = approved (string) 20:01:40.503 [Lua] [2] = QoL (string) 20:01:40.503 [Lua] [author] = Badwin (string) 20:01:40.503 [Lua] [sanctioned] = true (boolean) 20:01:40.503 [Lua] [out_of_date] = false (boolean) 20:01:40.503 [Lua] [downloading] = false (boolean) 20:01:40.503 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674821849169626/8B9D3466BEA3E7422D56F86FA7DCB4E03CED6E82/ (string) 20:01:40.503 [Lua] [num_children] = 1 (number) 20:01:40.503 [Lua] [ugc_status] = 3 (number) 20:01:40.503 [Lua] [description] = Prevents throwing grims away unless you're holding block while throwing. (string) 20:01:40.503 [Lua] [last_updated] = 7/20/2018 2:53:23 PM (string) 20:01:40.503 [Lua] [installed] = true (boolean) 20:01:40.503 [Lua] [enabled] = false (boolean) 20:01:40.503 [Lua] [name] = StickyGrim (string) 20:01:40.503 [Lua] [dependency_error] = (string) 20:01:40.503 [Lua] [11] = table 20:01:40.503 [Lua] [download_pending] = false (boolean) 20:01:40.503 [Lua] [version] = unversioned (string) 20:01:40.503 [Lua] [id] = 1445717962 (string) 20:01:40.503 [Lua] [children] = table 20:01:40.503 [Lua] [1] = 1369573612 (string) 20:01:40.503 [Lua] [2] = 1389872347 (string) 20:01:40.503 [Lua] [banned] = false (boolean) 20:01:40.503 [Lua] [author_id] = 38895286 (number) 20:01:40.503 [Lua] [tags] = table 20:01:40.503 [Lua] [1] = approved (string) 20:01:40.503 [Lua] [2] = UI (string) 20:01:40.503 [Lua] [3] = QoL (string) 20:01:40.503 [Lua] [author] = Squatting Bear (string) 20:01:40.503 [Lua] [sanctioned] = true (boolean) 20:01:40.503 [Lua] [out_of_date] = false (boolean) 20:01:40.503 [Lua] [downloading] = false (boolean) 20:01:40.503 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 20:01:40.503 [Lua] [num_children] = 2 (number) 20:01:40.503 [Lua] [ugc_status] = 3 (number) 20:01:40.503 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Version: 1.0.4 Changelist: 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 20:01:40.503 [Lua] [last_updated] = 8/29/2018 2:39:24 PM (string) 20:01:40.503 [Lua] [installed] = true (boolean) 20:01:40.503 [Lua] [enabled] = false (boolean) 20:01:40.503 [Lua] [name] = Loadout Manager (string) 20:01:40.503 [Lua] [dependency_error] = (string) 20:01:40.503 [Lua] [12] = table 20:01:40.503 [Lua] [download_pending] = false (boolean) 20:01:40.503 [Lua] [version] = unversioned (string) 20:01:40.503 [Lua] [id] = 1459917022 (string) 20:01:40.503 [Lua] [children] = table 20:01:40.503 [Lua] [1] = 1369573612 (string) 20:01:40.503 [Lua] [banned] = false (boolean) 20:01:40.503 [Lua] [author_id] = 155839973 (number) 20:01:40.503 [Lua] [tags] = table 20:01:40.503 [Lua] [1] = UI (string) 20:01:40.503 [Lua] [2] = QoL (string) 20:01:40.503 [Lua] [3] = approved (string) 20:01:40.503 [Lua] [author] = Gohas (string) 20:01:40.503 [Lua] [sanctioned] = true (boolean) 20:01:40.503 [Lua] [out_of_date] = false (boolean) 20:01:40.503 [Lua] [downloading] = false (boolean) 20:01:40.503 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string) 20:01:40.503 [Lua] [num_children] = 1 (number) 20:01:40.503 [Lua] [ugc_status] = 3 (number) 20:01:40.503 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string) 20:01:40.503 [Lua] [last_updated] = 9/11/2018 4:56:52 PM (string) 20:01:40.503 [Lua] [installed] = true (boolean) 20:01:40.503 [Lua] [enabled] = false (boolean) 20:01:40.503 [Lua] [name] = Parry Indicator (string) 20:01:40.503 [Lua] [dependency_error] = (string) 20:01:40.503 [Lua] [13] = table 20:01:40.503 [Lua] [download_pending] = false (boolean) 20:01:40.503 [Lua] [version] = unversioned (string) 20:01:40.503 [Lua] [id] = 1448714756 (string) 20:01:40.503 [Lua] [children] = table 20:01:40.503 [Lua] [1] = 1369573612 (string) 20:01:40.503 [Lua] [banned] = false (boolean) 20:01:40.503 [Lua] [author_id] = 18741013 (number) 20:01:40.503 [Lua] [tags] = table 20:01:40.503 [Lua] [1] = approved (string) 20:01:40.503 [Lua] [2] = QoL (string) 20:01:40.503 [Lua] [3] = Misc (string) 20:01:40.503 [Lua] [author] = 🔰SkacikPL🗾 (string) 20:01:40.503 [Lua] [sanctioned] = true (boolean) 20:01:40.503 [Lua] [out_of_date] = false (boolean) 20:01:40.503 [Lua] [downloading] = false (boolean) 20:01:40.503 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string) 20:01:40.503 [Lua] [num_children] = 1 (number) 20:01:40.503 [Lua] [ugc_status] = 3 (number) 20:01:40.503 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1] With this mod enabled the camera will not be affected by weapon swing animations. [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string) 20:01:40.503 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string) 20:01:40.503 [Lua] [installed] = true (boolean) 20:01:40.503 [Lua] [enabled] = true (boolean) 20:01:40.503 [Lua] [name] = No Wobble (string) 20:01:40.503 [Lua] [dependency_error] = (string) 20:01:40.503 [Lua] [14] = table 20:01:40.503 [Lua] [download_pending] = false (boolean) 20:01:40.503 [Lua] [version] = unversioned (string) 20:01:40.503 [Lua] [id] = 1455893647 (string) 20:01:40.503 [Lua] [banned] = false (boolean) 20:01:40.503 [Lua] [author_id] = 38895286 (number) 20:01:40.503 [Lua] [tags] = table 20:01:40.503 [Lua] [1] = approved (string) 20:01:40.503 [Lua] [2] = UI (string) 20:01:40.503 [Lua] [3] = QoL (string) 20:01:40.503 [Lua] [author] = Squatting Bear (string) 20:01:40.503 [Lua] [sanctioned] = true (boolean) 20:01:40.503 [Lua] [out_of_date] = false (boolean) 20:01:40.503 [Lua] [downloading] = false (boolean) 20:01:40.503 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 20:01:40.503 [Lua] [num_children] = 0 (number) 20:01:40.503 [Lua] [ugc_status] = 3 (number) 20:01:40.503 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. Version: 1.0.0 [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] (string) 20:01:40.503 [Lua] [last_updated] = 8/29/2018 2:28:07 PM (string) 20:01:40.503 [Lua] [installed] = true (boolean) 20:01:40.503 [Lua] [enabled] = false (boolean) 20:01:40.503 [Lua] [name] = Player List Plus (string) 20:01:40.503 [Lua] [dependency_error] = (string) 20:01:40.503 [Lua] [15] = table 20:01:40.503 [Lua] [download_pending] = false (boolean) 20:01:40.503 [Lua] [version] = unversioned (string) 20:01:40.503 [Lua] [id] = 1374248490 (string) 20:01:40.503 [Lua] [children] = table 20:01:40.503 [Lua] [1] = 1369573612 (string) 20:01:40.503 [Lua] [banned] = false (boolean) 20:01:40.503 [Lua] [author_id] = 45268594 (number) 20:01:40.503 [Lua] [tags] = table 20:01:40.503 [Lua] [1] = approved (string) 20:01:40.503 [Lua] [author] = prop joe (string) 20:01:40.503 [Lua] [sanctioned] = true (boolean) 20:01:40.503 [Lua] [out_of_date] = false (boolean) 20:01:40.503 [Lua] [downloading] = false (boolean) 20:01:40.503 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921426876989228282/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 20:01:40.503 [Lua] [num_children] = 1 (number) 20:01:40.503 [Lua] [ugc_status] = 3 (number) 20:01:40.503 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 20:01:40.503 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 20:01:40.503 [Lua] [installed] = true (boolean) 20:01:40.503 [Lua] [enabled] = true (boolean) 20:01:40.503 [Lua] [name] = Penlight Lua Libraries (string) 20:01:40.503 [Lua] [dependency_error] = (string) 20:01:40.503 [Lua] [16] = table 20:01:40.503 [Lua] [download_pending] = false (boolean) 20:01:40.503 [Lua] [version] = unversioned (string) 20:01:40.503 [Lua] [id] = 1384066089 (string) 20:01:40.504 [Lua] [children] = table 20:01:40.504 [Lua] [1] = 1369573612 (string) 20:01:40.504 [Lua] [2] = 1374248490 (string) 20:01:40.504 [Lua] [banned] = false (boolean) 20:01:40.504 [Lua] [author_id] = 45268594 (number) 20:01:40.504 [Lua] [tags] = table 20:01:40.504 [Lua] [1] = approved (string) 20:01:40.504 [Lua] [2] = QoL (string) 20:01:40.504 [Lua] [author] = prop joe (string) 20:01:40.504 [Lua] [sanctioned] = true (boolean) 20:01:40.504 [Lua] [out_of_date] = false (boolean) 20:01:40.504 [Lua] [downloading] = false (boolean) 20:01:40.504 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929449650198/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 20:01:40.504 [Lua] [num_children] = 2 (number) 20:01:40.504 [Lua] [ugc_status] = 3 (number) 20:01:40.504 [Lua] [description] = Cut down on visual and audio effects during ults. Affects: - huntsman, ranger, slayer, zealot and shade screen filters - slayer audio distortions Options to disable the red downed filter and about-to-die wash-out filter. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 20:01:40.504 [Lua] [last_updated] = 9/6/2018 9:26:26 AM (string) 20:01:40.504 [Lua] [installed] = true (boolean) 20:01:40.504 [Lua] [enabled] = true (boolean) 20:01:40.504 [Lua] [name] = Neuter Ult Effects (string) 20:01:40.504 [Lua] [dependency_error] = (string) 20:01:40.504 [Lua] [17] = table 20:01:40.504 [Lua] [download_pending] = false (boolean) 20:01:40.504 [Lua] [version] = unversioned (string) 20:01:40.504 [Lua] [id] = 1388911015 (string) 20:01:40.504 [Lua] [children] = table 20:01:40.504 [Lua] [1] = 1369573612 (string) 20:01:40.504 [Lua] [banned] = false (boolean) 20:01:40.504 [Lua] [author_id] = 4821406 (number) 20:01:40.504 [Lua] [tags] = table 20:01:40.504 [Lua] [1] = approved (string) 20:01:40.504 [Lua] [author] = grasmann (string) 20:01:40.504 [Lua] [sanctioned] = true (boolean) 20:01:40.504 [Lua] [out_of_date] = false (boolean) 20:01:40.504 [Lua] [downloading] = false (boolean) 20:01:40.504 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687872549763721/FBCFD27F9E501FD56ACDC82244333458DC95AF8B/ (string) 20:01:40.504 [Lua] [num_children] = 1 (number) 20:01:40.504 [Lua] [ugc_status] = 3 (number) 20:01:40.504 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.2 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 20:01:40.504 [Lua] [last_updated] = 8/29/2018 7:07:52 PM (string) 20:01:40.504 [Lua] [installed] = true (boolean) 20:01:40.504 [Lua] [enabled] = true (boolean) 20:01:40.504 [Lua] [name] = Chat Block (string) 20:01:40.504 [Lua] [dependency_error] = (string) 20:01:40.504 [Lua] [18] = table 20:01:40.504 [Lua] [download_pending] = false (boolean) 20:01:40.504 [Lua] [version] = unversioned (string) 20:01:40.504 [Lua] [id] = 1393343095 (string) 20:01:40.504 [Lua] [children] = table 20:01:40.504 [Lua] [1] = 1369573612 (string) 20:01:40.504 [Lua] [2] = 1374248490 (string) 20:01:40.504 [Lua] [banned] = false (boolean) 20:01:40.504 [Lua] [author_id] = 45268594 (number) 20:01:40.504 [Lua] [tags] = table 20:01:40.504 [Lua] [1] = approved (string) 20:01:40.504 [Lua] [2] = UI (string) 20:01:40.504 [Lua] [author] = prop joe (string) 20:01:40.504 [Lua] [sanctioned] = true (boolean) 20:01:40.504 [Lua] [out_of_date] = false (boolean) 20:01:40.504 [Lua] [downloading] = false (boolean) 20:01:40.504 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 20:01:40.504 [Lua] [num_children] = 2 (number) 20:01:40.504 [Lua] [ugc_status] = 3 (number) 20:01:40.504 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 20:01:40.504 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 20:01:40.504 [Lua] [installed] = true (boolean) 20:01:40.504 [Lua] [enabled] = true (boolean) 20:01:40.504 [Lua] [name] = Scoreboard Tweaks (string) 20:01:40.504 [Lua] [dependency_error] = (string) 20:01:40.504 [Lua] [19] = table 20:01:40.504 [Lua] [download_pending] = false (boolean) 20:01:40.504 [Lua] [version] = unversioned (string) 20:01:40.504 [Lua] [id] = 1387440934 (string) 20:01:40.504 [Lua] [children] = table 20:01:40.504 [Lua] [1] = 1369573612 (string) 20:01:40.504 [Lua] [banned] = false (boolean) 20:01:40.504 [Lua] [author_id] = 4821406 (number) 20:01:40.504 [Lua] [tags] = table 20:01:40.504 [Lua] [1] = approved (string) 20:01:40.504 [Lua] [author] = grasmann (string) 20:01:40.504 [Lua] [sanctioned] = true (boolean) 20:01:40.504 [Lua] [out_of_date] = false (boolean) 20:01:40.504 [Lua] [downloading] = false (boolean) 20:01:40.504 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string) 20:01:40.504 [Lua] [num_children] = 1 (number) 20:01:40.504 [Lua] [ugc_status] = 3 (number) 20:01:40.504 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]One Handed Weapon Position[/u] One handed weapons can be shown on the back or the hip. [u]Waywatcher Dual Weapon Position[/u] Dual weapons can be shown on the back or the hip. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string) 20:01:40.504 [Lua] [last_updated] = 8/29/2018 6:56:18 PM (string) 20:01:40.504 [Lua] [installed] = true (boolean) 20:01:40.504 [Lua] [enabled] = false (boolean) 20:01:40.504 [Lua] [name] = Third Person Equipment (string) 20:01:40.504 [Lua] [dependency_error] = (string) 20:01:40.504 [Lua] 20:01:40.504 [Lua] 20:01:40.504 [Lua] [1426814915] = 2 (number) 20:01:40.504 [Lua] [1384066089] = 10 (number) 20:01:40.504 [Lua] [1459917022] = 18 (number) 20:01:40.504 [Lua] [1388911015] = 17 (number) 20:01:40.504 [Lua] [1402835022] = 8 (number) 20:01:40.504 [Lua] [1431627364] = 9 (number) 20:01:40.504 [Lua] [1389872347] = 3 (number) 20:01:40.504 [Lua] [1455893647] = 13 (number) 20:01:40.504 [Lua] [1402971136] = 6 (number) 20:01:40.504 [Lua] [1422758813] = 4 (number) 20:01:40.504 [Lua] [1414308513] = 20 (number) 20:01:40.504 [Lua] [1369573612] = 26 (number) 20:01:40.504 [Lua] [1387894846] = 25 (number) 20:01:40.504 [Lua] [1391228174] = 24 (number) 20:01:40.504 [Lua] [1388991228] = 0 (number) 20:01:40.504 [Lua] [1464907434] = 19 (number) 20:01:40.504 [Lua] [1431393962] = 21 (number) 20:01:40.504 [Lua] [1388882435] = 1 (number) 20:01:40.504 [Lua] [1448714756] = 15 (number) 20:01:40.504 [Lua] [1395453301] = 7 (number) 20:01:40.504 [Lua] [1393343095] = 11 (number) 20:01:40.504 [Lua] [1387440934] = 14 (number) 20:01:40.504 [Lua] [1445717962] = 16 (number) 20:01:40.504 [Lua] [1423536193] = 22 (number) 20:01:40.504 [Lua] [1397265260] = 23 (number) 20:01:40.504 [Lua] [1395132559] = 5 (number) 20:01:40.504 [Lua] [1374248490] = 12 (number) 20:01:40.504 [Lua] 20:01:40.520 [Lua] 20:01:40.520 [Lua] [1426814915] = 2 (number) 20:01:40.520 [Lua] [1384066089] = 10 (number) 20:01:40.520 [Lua] [1459917022] = 18 (number) 20:01:40.520 [Lua] [1388911015] = 17 (number) 20:01:40.520 [Lua] [1402835022] = 8 (number) 20:01:40.520 [Lua] [1431627364] = 9 (number) 20:01:40.520 [Lua] [1389872347] = 3 (number) 20:01:40.520 [Lua] [1455893647] = 13 (number) 20:01:40.520 [Lua] [1402971136] = 6 (number) 20:01:40.520 [Lua] [1422758813] = 4 (number) 20:01:40.520 [Lua] [1414308513] = 20 (number) 20:01:40.520 [Lua] [1369573612] = 26 (number) 20:01:40.520 [Lua] [1387894846] = 25 (number) 20:01:40.520 [Lua] [1391228174] = 24 (number) 20:01:40.520 [Lua] [1388991228] = 0 (number) 20:01:40.520 [Lua] [1464907434] = 19 (number) 20:01:40.520 [Lua] [1431393962] = 21 (number) 20:01:40.520 [Lua] [1388882435] = 1 (number) 20:01:40.520 [Lua] [1448714756] = 15 (number) 20:01:40.520 [Lua] [1395453301] = 7 (number) 20:01:40.520 [Lua] [1393343095] = 11 (number) 20:01:40.520 [Lua] [1387440934] = 14 (number) 20:01:40.520 [Lua] [1445717962] = 16 (number) 20:01:40.520 [Lua] [1423536193] = 22 (number) 20:01:40.520 [Lua] [1397265260] = 23 (number) 20:01:40.520 [Lua] [1395132559] = 5 (number) 20:01:40.520 [Lua] [1374248490] = 12 (number) 20:01:40.520 [Lua] 20:01:40.520 [Lua] [CrashifyCustomTag] modded, true 20:01:40.520 [Lua] <>modded = true<> 20:01:40.521 [Lua] [CrashifyCustomTag] Mod:1369573612:Vermintide Mod Framework, true 20:01:40.521 [Lua] <>Mod = true<> 20:01:40.589 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 20:01:40.623 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 20:01:40.625 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 20:01:40.625 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [table: 0x070f2f38] (Origin: function: 0x070f33b8) 20:01:40.625 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [table: 0x070f2f38] (Origin: function: 0x070f3808) 20:01:40.625 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [table: 0x067e18c8] (Origin: function: 0x067e1d00) 20:01:40.625 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [table: 0x067e18c8] (Origin: function: 0x067e1e88) 20:01:40.625 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [table: 0x07328900] (Origin: function: 0x074f7740) 20:01:40.625 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [table: 0x07328900] (Origin: function: 0x074f7928) 20:01:40.625 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_views' from [table: 0x08b71420] (Origin: function: 0x08b714e0) 20:01:40.625 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [table: 0x08b71420] (Origin: function: 0x08b71448) 20:01:40.625 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [table: 0x08b71420] (Origin: function: 0x08b71608) 20:01:40.625 [Lua] [MOD][VMF][INFO] (hook): Hooking 'UIResolutionScale' from [_G] (Origin: function: 0x067dba78) 20:01:40.625 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [table: 0x045f7ed8] (Origin: function: 0x045f8000) 20:01:40.625 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 20:01:40.625 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 20:01:40.626 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x07581c98] (Origin: function: 0x07581e00) 20:01:40.626 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [table: 0x07575610] (Origin: function: 0x07575738) 20:01:40.626 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x07fdadd8] (Origin: function: 0x07fdae00) 20:01:40.626 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [table: 0x07575610] (Origin: function: 0x075756f0) 20:01:40.626 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [table: 0x07575610] (Origin: function: 0x07575638) 20:01:40.626 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 20:01:40.626 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [table: 0x08ecd3a0] (Origin: function: 0x08ecdad0) 20:01:40.626 [Lua] [CrashifyCustomTag] modded, true 20:01:40.626 [Lua] <>modded = true<> 20:01:40.626 [Lua] [CrashifyCustomTag] Mod:1395453301:Skip Intro, true 20:01:40.626 [Lua] <>Mod = true<> 20:01:40.646 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 20:01:40.657 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 20:01:40.657 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [table: 0x067aff50] (Origin: function: 0x067aff78) 20:01:40.657 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [table: 0x067aff50] (Origin: function: 0x067b0130) 20:01:40.657 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 20:01:40.657 [Lua] [CrashifyCustomTag] modded, true 20:01:40.657 [Lua] <>modded = true<> 20:01:40.658 [Lua] [CrashifyCustomTag] Mod:1431627364:Source viewmodel, true 20:01:40.658 [Lua] <>Mod = true<> 20:01:40.677 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[77c4217020860652]` 20:01:40.691 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[77c4217020860652].#ID[3fcdd69156a46417]` 20:01:40.692 [Lua] [MOD][SourceViewModel][INFO] (hook): Hooking 'calculate_look_rotation' from [table: 0x04839558] (Origin: function: 0x04839f58) 20:01:40.692 [Lua] [MOD][SourceViewModel][INFO] (hooks): Enabling all hooks for mod: SourceViewModel 20:01:40.692 [Lua] [CrashifyCustomTag] modded, true 20:01:40.692 [Lua] <>modded = true<> 20:01:40.692 [Lua] [CrashifyCustomTag] Mod:1402971136:Needii, true 20:01:40.692 [Lua] <>Mod = true<> 20:01:40.725 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]` 20:01:40.741 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]` 20:01:40.742 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [table: 0x075f8248] (Origin: function: 0x075fb0a8) 20:01:40.742 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 20:01:40.742 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 20:01:40.742 [Lua] [CrashifyCustomTag] modded, true 20:01:40.742 [Lua] <>modded = true<> 20:01:40.742 [Lua] [CrashifyCustomTag] Mod:1448714756:No Wobble, true 20:01:40.742 [Lua] <>Mod = true<> 20:01:40.775 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 20:01:40.791 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 20:01:40.792 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [table: 0x06c2a1e0] (Origin: function: 0x06c2b0d0) 20:01:40.792 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble 20:01:40.792 [Lua] [CrashifyCustomTag] modded, true 20:01:40.792 [Lua] <>modded = true<> 20:01:40.792 [Lua] [CrashifyCustomTag] Mod:1374248490:Penlight Lua Libraries, true 20:01:40.792 [Lua] <>Mod = true<> 20:01:40.825 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 20:01:40.858 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 20:01:40.858 [Lua] [CrashifyCustomTag] modded, true 20:01:40.858 [Lua] <>modded = true<> 20:01:40.859 [Lua] [CrashifyCustomTag] Mod:1384066089:Neuter Ult Effects, true 20:01:40.859 [Lua] <>Mod = true<> 20:01:40.891 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]` 20:01:40.908 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]` 20:01:40.909 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'apply_huntsman_activated_ability' from [table: 0x059271a0] (Origin: function: 0x05927dd8) 20:01:40.909 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update_mood' from [table: 0x07056ce8] (Origin: function: 0x07056fb8) 20:01:40.909 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'play_hud_sound_event' from [table: 0x04839558] (Origin: function: 0x0483a8c0) 20:01:40.909 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking '_play_screen_effect' from [table: 0x0567b820] (Origin: function: 0x059383f8) 20:01:40.909 [Lua] [MOD][NeuterUltEffects][INFO] (hooks): Enabling all hooks for mod: NeuterUltEffects 20:01:40.909 [Lua] [CrashifyCustomTag] modded, true 20:01:40.909 [Lua] <>modded = true<> 20:01:40.909 [Lua] [CrashifyCustomTag] Mod:1388911015:Chat Block, true 20:01:40.909 [Lua] <>Mod = true<> 20:01:40.941 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]` 20:01:40.958 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]` 20:01:40.958 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [table: 0x06706ce8] (Origin: function: 0x067076e0) 20:01:40.958 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock 20:01:40.958 [Lua] [CrashifyCustomTag] modded, true 20:01:40.958 [Lua] <>modded = true<> 20:01:40.959 [Lua] [CrashifyCustomTag] Mod:1393343095:Scoreboard Tweaks, true 20:01:40.959 [Lua] <>Mod = true<> 20:01:40.991 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]` 20:01:41.008 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]` 20:01:41.008 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x0460c0a8) 20:01:41.009 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [table: 0x08c1c480] (Origin: function: 0x08c1c800) 20:01:41.009 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [table: 0x05960220] (Origin: function: 0x059604a8) 20:01:41.009 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [table: 0x08c1c480] (Origin: function: 0x08c1ce50) 20:01:41.025 [Lua] <>project = Vermintide<> 20:01:41.025 [Lua] <>build = release<> 20:01:41.025 [Lua] <>platform = win32<> 20:01:41.025 [Lua] <>title_id = 5107<> 20:01:41.025 [Lua] <>engine_revision = 3207c833a6c1<> 20:01:41.025 [Lua] <>content_revision = 122102<> 20:01:41.025 [Lua] <>rendering_backend = dx11<> 20:01:41.025 [Lua] <>user_id = 11000010548d5bb<> 20:01:41.025 [Lua] <>machine_id = 08a8ea6d-25aa-4d6a-8172-df5ae6a59a1c<> 20:01:41.025 [Lua] [Boot] Application build: release 20:01:41.025 [Lua] [Boot] Engine revision: 3207c833a6c1 20:01:41.025 [Lua] [Boot] Content revision: 122102 20:01:41.025 [Lua] [Boot] User ID: 11000010548d5bb Haxorzist 20:01:41.035 [Lua] [SmokeTest] Disabled 20:01:41.035 [Save] Loading `telemetry` 20:01:41.035 [Lua] Game:setup() total time: 0.0099999999999998 20:01:41.035 [Lua] handle rev info: 0 20:01:41.035 [Lua] handle gfx quality: 0 20:01:41.035 [Lua] default settings: 0 20:01:41.035 [Lua] user settings: 0 20:01:41.035 [Lua] set frame times: 0 20:01:41.035 [Lua] init random: 0 20:01:41.035 [Lua] managers: 0.0099999999999997868 20:01:41.035 [Lua] 20:01:41.035 [Lua] unaccounted: 0 20:01:41.035 [Lua] [Boot] use baked enemy meshes: false 20:01:41.036 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 20:01:41.036 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 20:01:41.036 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 20:01:41.036 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 20:01:41.036 [Save] Load done 20:01:41.036 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 20:01:41.036 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 20:01:41.036 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 20:01:41.056 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 20:01:41.056 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 20:01:41.056 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 20:01:41.056 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 20:01:41.056 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 20:01:41.295 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 20:01:41.295 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 20:01:41.296 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 20:01:41.788 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 20:01:41.788 [Lua] [PackageManager] Force_load: resource_packages/title_screen 20:01:41.789 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 20:01:41.855 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 20:01:41.855 [Lua] [PackageManager] Force_load: resource_packages/menu 20:01:41.855 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 20:01:41.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 20:01:41.957 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 20:01:41.958 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 20:01:42.650 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 20:01:42.650 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 20:01:42.650 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 20:01:42.735 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 20:01:42.735 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 20:01:42.735 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 20:01:42.735 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 20:01:42.735 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 20:01:42.735 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 20:01:42.735 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 20:01:42.735 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 20:01:42.735 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 20:01:42.735 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 20:01:42.735 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 20:01:42.735 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 20:01:42.735 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 20:01:42.735 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 20:01:42.735 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 20:01:42.735 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 20:01:42.735 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 20:01:42.735 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 20:01:42.735 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 20:01:42.735 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 20:01:42.786 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 20:01:42.786 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 20:01:42.786 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 20:01:43.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 20:01:43.415 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 20:01:43.416 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 20:01:44.058 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 20:01:44.058 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 20:01:44.059 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 20:01:44.663 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 20:01:44.663 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 20:01:44.664 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 20:01:44.747 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 20:01:44.747 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 20:01:44.747 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [table: 0x05bd0870] (Origin: function: 0x05e82b80) 20:01:44.747 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [table: 0x05b13c98] (Origin: function: 0x05134330) 20:01:44.747 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [table: 0x05b13c98] (Origin: function: 0x0512c040) 20:01:44.747 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [table: 0x05bd0870] (Origin: function: 0x05e160e0) 20:01:44.748 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 20:01:44.748 [Lua] [Gamestate] Enter StateTitleScreen 20:01:44.749 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 20:01:44.749 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 20:01:44.749 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 20:01:44.749 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 20:01:44.749 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 20:01:44.751 warning: [Lua] CHAT FONT SIZE DISABLED 20:01:44.752 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 20:01:44.764 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 20:01:44.764 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 20:01:44.764 [Save] Loading `save_data` 20:01:44.765 [Save] Load done 20:01:44.782 [Lua] [BackendManagerPlayFab] Backend Enabled 20:01:46.504 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 20:01:46.504 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 20:01:46.504 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 20:01:46.808 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 20:01:46.808 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 20:01:46.809 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 20:01:47.165 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 20:01:47.165 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 20:01:47.165 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 20:01:47.367 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 20:01:47.367 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 20:01:47.367 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 20:01:47.520 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 20:01:47.520 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 20:01:47.520 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 20:01:48.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 20:01:48.171 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 20:01:48.173 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 20:01:48.275 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 20:01:48.275 [Lua] [PackageManager] Force_load: resource_packages/inventory 20:01:48.275 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 20:01:48.357 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 20:01:48.357 [Lua] [PackageManager] Force_load: resource_packages/careers 20:01:48.357 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 20:01:48.407 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 20:01:48.407 [Lua] [PackageManager] Force_load: resource_packages/decals 20:01:48.407 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 20:01:48.510 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 20:01:48.510 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 20:01:48.511 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 20:01:49.454 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 20:01:49.454 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 20:01:49.455 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 20:01:50.693 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 20:01:50.693 [Lua] [PackageManager] Force_load: resource_packages/ingame 20:01:50.694 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 20:01:51.824 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 20:01:51.824 [Lua] [PackageManager] Force_load: resource_packages/pickups 20:01:51.824 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 20:01:51.942 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 20:01:51.942 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 20:01:55.820 [Lua] Populating data for character 1 15 20:01:56.075 [Lua] Requesting character data for index 2 15 20:01:56.075 [Lua] Populating data for character 2 15 20:01:56.331 [Lua] Requesting character data for index 3 15 20:01:56.331 [Lua] Populating data for character 3 15 20:01:56.585 [Lua] Requesting character data for index 4 15 20:01:56.585 [Lua] Populating data for character 4 15 20:01:56.840 [Lua] Requesting character data for index 5 15 20:01:56.840 [Lua] Populating data for character 5 15 20:01:57.094 [Lua] Requesting character data for index 6 15 20:01:57.094 [Lua] Populating data for character 6 15 20:01:57.349 [Lua] Requesting character data for index 7 15 20:01:57.349 [Lua] Populating data for character 7 15 20:01:57.604 [Lua] Requesting character data for index 8 15 20:01:57.604 [Lua] Populating data for character 8 15 20:01:57.842 [Lua] Requesting character data for index 9 15 20:01:57.842 [Lua] Populating data for character 9 15 20:01:58.164 [Lua] Requesting character data for index 10 15 20:01:58.164 [Lua] Populating data for character 10 15 20:01:58.419 [Lua] Requesting character data for index 11 15 20:01:58.419 [Lua] Populating data for character 11 15 20:01:58.674 [Lua] Requesting character data for index 12 15 20:01:58.674 [Lua] Populating data for character 12 15 20:01:58.928 [Lua] Requesting character data for index 13 15 20:01:58.928 [Lua] Populating data for character 13 15 20:01:59.183 [Lua] Requesting character data for index 14 15 20:01:59.184 [Lua] Populating data for character 14 15 20:02:10.807 [Lua] Requesting character data for index 15 15 20:02:10.807 [Lua] Populating data for character 15 15 20:02:11.421 [Lua] Player statistics loaded! 20:02:11.925 [Lua] Keep decoration player data loaded! 20:02:11.942 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 20:02:12.962 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 20:02:12.963 [Lua] MUSIC MANAGER Stop_menu_screen_music 1 0 20:02:12.963 [Lua] [Gamestate] Enter state StateLoading 20:02:12.966 [Lua] [LevelTransitionHandler] set_next_level( military ) 20:02:12.966 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 20:02:12.966 [Lua] state_loading_restart_network JOIN VIA STEAM 0 20:02:12.966 [Lua] registering RPCs 20:02:12.966 [Lua] [LobbyAux] Making combined_hash: bc2b1c693f258c22 from network_hash=653d3121fa9c0250, trunk_revision=122102, engine_revision=3207c833a6c1, project_hash=bulldozer 20:02:12.966 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_13, global_loading_screens, async-read, prioritized 20:02:12.966 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 20:02:12.966 [Lua] [StateLoading] Need to unload nil and start load military 20:02:12.966 [Lua] [LevelTransitionHandler] load_level military 20:02:12.966 [Lua] [LevelTransitionHandler] Loading level: "military" 20:02:12.966 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/military" 20:02:12.966 [Lua] [PackageManager] Load: resource_packages/levels/honduras/military, LevelTransitionHandler, async-read, 20:02:12.966 [Lua] [EnemyPackageLoader] setup_startup_enemies 20:02:12.966 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 20:02:12.966 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 20:02:12.966 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 20:02:12.966 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 20:02:12.966 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 20:02:12.966 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 20:02:12.966 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 20:02:12.966 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 20:02:12.966 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 20:02:12.966 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 20:02:12.966 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 20:02:12.966 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 20:02:12.966 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 20:02:12.966 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 20:02:12.966 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 20:02:12.966 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 20:02:12.966 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 20:02:12.966 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 20:02:12.966 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 20:02:12.966 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 20:02:12.966 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 20:02:12.966 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 20:02:12.967 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 20:02:12.967 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 20:02:12.967 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 20:02:12.967 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 20:02:12.967 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:02:12.967 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 20:02:12.967 [Lua] [LevelTransitionHandler] Generated new level_seed: 672191 20:02:12.975 [EAC] EAC server 11000010548d5bb is initializing 20:02:12.987 [EAC] Server is also client 11000010548d5bb 20:02:12.987 [EACServer] [SetLogCallback] Procedure: 000000014048BF30 LogLevel: Info. 20:02:12.987 [Lua] ### Created peer state machine for 11000010548d5bb 20:02:12.987 [Lua] MUSIC MANAGER unmute_all_world_sounds 2 0 20:02:12.987 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:02:12.989 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:02:12.989 [Lua] Set lobby begin: 20:02:12.989 [Lua] Set lobby end. 20:02:12.989 [Lua] [PSM] Peer 11000010548d5bb joined. Want to use profile index "6" 20:02:12.989 [Lua] [LobbyHost] Changed state from 0 to creating 20:02:13.039 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_13 20:02:13.039 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_13 20:02:13.039 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/military 20:02:13.058 error: [WwisePlugin] post_event with null event_name <> ---------------------------------------- 0x40000000 0x40ad6000 <> <> ---------------------------------------- 0x403bcca6 0xda78bd44 0xda792820 0xda789ae6 0xdf03286e lua_pcall 0xdf03bb8d 0x401ed2b6 0x401ed5bd 0x40407777 0x40129569 0x4012913b 0x4011b756 0x4011bdc9 0x4011bed2 0x404c25bb BaseThreadInitThunk 0x04b93034 RtlUserThreadStart 0x05851461 <> <> [0] [C]: in function trigger_event [1] scripts/managers/music/music_manager.lua:67: in function trigger_event [2] scripts/game_state/state_loading.lua:388: in function _trigger_sound_events [3] scripts/game_state/state_loading.lua:288: in function _trigger_loading_view [4] scripts/game_state/state_loading.lua:376: in function callback [5] scripts/managers/transition/transition_manager.lua:320: in function update [6] scripts/boot.lua:699: in function game_update [7] scripts/boot.lua:465:in function <> <> [1] self = table: 0000000006AD6D60; event_name = nil; wwise_world = [WwiseWorld] [2] self = table: 0000000004A30490; level_key = "military"; level_settings = table: 000000000463FB68; wwise_events = table: 0000000004658AE0; wwise_event = nil [3] self = table: 0000000004A30490; level_key = "military"; act_progression_index = nil [4] self = table: 0000000004A30490; level_key = "military"; act_progression_index = nil; skip_fade = nil; game_difficulty = "normal" [5] self = table: 0000000006AD7B00; dt = 0.01705290749669075; is_loading_icon_active = true; callback = [function] [6] self = table: 0000000004557810; real_world_dt = 0.01705290749669075; dt = 0.01705290749669075; t = 31.968304805457592 [7] dt = 0.01705290749669075 <> <> [1] _wwise_world = [WwiseWorld]; _world = [World]; _group_states = table: 0000000006AD7560; _bus_transitions = table: 0000000006AD6DB8; _music_players = table: 0000000006AD6DF0; _flags = table: 0000000006AD7538; [2] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000004557810; _lobby_host = table: 000000000513C070; _network_transmit = table: 000000000488AEC0; _network_options = table: 00000000077A8AD0; _network_event_delegate = table: 00000000051223A0; _registered_rpcs = true; _wanted_state = table: 00000000070D6910; _machine = table: 0000000007511940; _ui_package_name = "resource_packages/loading_screens/loading_screen_13"; _ui_loading_package_path = "resource_packages/menu_assets"; _profile_synchronizer = table: 00000000047BE330; _network_server = table: 000000000475F678; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000070E1F90; _has_invitation_error = false; _level_key = "military"; _input_manager = table: 00000000055BFB38; _viewport_name = "loading_viewport"; _ui_loading_package_reference_name = "menu_assets"; _loading_view = table: 000000000865FB28; [3] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000004557810; _lobby_host = table: 000000000513C070; _network_transmit = table: 000000000488AEC0; _network_options = table: 00000000077A8AD0; _network_event_delegate = table: 00000000051223A0; _registered_rpcs = true; _wanted_state = table: 00000000070D6910; _machine = table: 0000000007511940; _ui_package_name = "resource_packages/loading_screens/loading_screen_13"; _ui_loading_package_path = "resource_packages/menu_assets"; _profile_synchronizer = table: 00000000047BE330; _network_server = table: 000000000475F678; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000070E1F90; _has_invitation_error = false; _level_key = "military"; _input_manager = table: 00000000055BFB38; _viewport_name = "loading_viewport"; _ui_loading_package_reference_name = "menu_assets"; _loading_view = table: 000000000865FB28; [4] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000004557810; _lobby_host = table: 000000000513C070; _network_transmit = table: 000000000488AEC0; _network_options = table: 00000000077A8AD0; _network_event_delegate = table: 00000000051223A0; _registered_rpcs = true; _wanted_state = table: 00000000070D6910; _machine = table: 0000000007511940; _ui_package_name = "resource_packages/loading_screens/loading_screen_13"; _ui_loading_package_path = "resource_packages/menu_assets"; _profile_synchronizer = table: 00000000047BE330; _network_server = table: 000000000475F678; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000070E1F90; _has_invitation_error = false; _level_key = "military"; _input_manager = table: 00000000055BFB38; _viewport_name = "loading_viewport"; _ui_loading_package_reference_name = "menu_assets"; _loading_view = table: 000000000865FB28; [5] _world_name = "top_ingame_view"; _world = [World]; _loading_icon_view = table: 0000000006AD7B28; _fade_speed = 3; _twitch_icon_view = table: 0000000006E61FD8; _color = Vector3Box(0, 0, 0); _gui = [Gui]; _fade = 1; _disconnect_indicator_view = table: 0000000006E0E688; _fade_state = "in"; _loading_icon_viewport = [Viewport]; [6] startup_package_handles = table: 00000000045C3180; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000045C30F8; flow_return_table = table: 0000000004557858; _machine = table: 0000000005602E60; startup_timer = 6.742294667288661; has_booted = true; loading_context = table: 0000000005602780; <> 20:02:13.153 [Lua] MUSIC MANAGER nil 0 0 20:02:13.153 [Lua] MUSIC MANAGER Play_loading_screen_music 3 0 20:02:13.263 [Lua] [LobbyHost] Changed state from creating to joined 20:02:13.263 [Lua] [PartyManager] Leader is set to 11000010548d5bb 20:02:13.264 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010548d5bb my_peer_id:11000010548d5bb 20:02:13.264 [Lua] [ChatManager] Registering channel 1 20:02:13.264 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010548d5bb, own_peer_id=11000010548d5bb) 20:02:13.273 [Lua] [NetworkServer] Changing num_players from nil to 1 20:02:13.273 [Lua] Players: 1 20:02:13.273 [Lua] Set lobby begin: 20:02:13.273 [Lua] Lobby data num_players = 1 20:02:13.273 [Lua] Lobby data level_key = military 20:02:13.273 [Lua] Lobby data game_mode = adventure 20:02:13.273 [Lua] Lobby data matchmaking = true 20:02:13.273 [Lua] Set lobby end. 20:02:13.330 [Umbra] Loading umbra tome '#ID[cbcd7c7e1f9f93ae]' 20:02:14.982 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010548d5bb 20:02:16.771 [Window] Window => inactive 20:02:18.747 [Window] Window => active 20:02:24.243 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/military 20:02:24.243 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/military 20:02:24.245 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_spawn 20:02:24.260 [Lua] [LevelTransitionHandler] Level load completed! 20:02:24.261 [Lua] ### Sending rpc_level_loaded 20:02:24.261 [Lua] #### Has state machine: true, sender: 11000010548d5bb, level_id: 7 20:02:24.261 [Lua] Peer 11000010548d5bb has loaded the level and all enemies are loaded 20:02:24.277 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 6 for peer id 11000010548d5bb:1 20:02:24.277 [Lua] Set lobby begin: 20:02:24.277 [Lua] Lobby data level_key = military 20:02:24.277 [Lua] Lobby data player_slot_1 = 0:0 20:02:24.277 [Lua] Lobby data player_slot_6 = 11000010548d5bb:1 20:02:24.277 [Lua] Lobby data num_players = 1 20:02:24.277 [Lua] Lobby data matchmaking = true 20:02:24.277 [Lua] Lobby data player_slot_4 = 0:0 20:02:24.277 [Lua] Lobby data game_mode = adventure 20:02:24.277 [Lua] Lobby data player_slot_5 = 0:0 20:02:24.278 [Lua] Lobby data player_slot_2 = 0:0 20:02:24.278 [Lua] Lobby data player_slot_3 = 0:0 20:02:24.278 [Lua] Set lobby end. 20:02:24.278 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010548d5bb:1, previous profile 0, profile 6] 20:02:24.278 [Lua] Set lobby begin: 20:02:24.278 [Lua] Lobby data level_key = military 20:02:24.278 [Lua] Lobby data player_slot_1 = 0:0 20:02:24.278 [Lua] Lobby data player_slot_6 = 11000010548d5bb:1 20:02:24.278 [Lua] Lobby data num_players = 1 20:02:24.278 [Lua] Lobby data matchmaking = true 20:02:24.278 [Lua] Lobby data player_slot_4 = 0:0 20:02:24.278 [Lua] Lobby data game_mode = adventure 20:02:24.278 [Lua] Lobby data player_slot_5 = 0:0 20:02:24.278 [Lua] Lobby data player_slot_2 = 0:0 20:02:24.278 [Lua] Lobby data player_slot_3 = 0:0 20:02:24.278 [Lua] Set lobby end. 20:02:24.278 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 1] 20:02:24.278 [Lua] Set lobby begin: 20:02:24.278 [Lua] Lobby data level_key = military 20:02:24.278 [Lua] Lobby data player_slot_1 = 0:0 20:02:24.278 [Lua] Lobby data player_slot_6 = 11000010548d5bb:1 20:02:24.279 [Lua] Lobby data num_players = 1 20:02:24.279 [Lua] Lobby data matchmaking = true 20:02:24.279 [Lua] Lobby data player_slot_4 = 0:0 20:02:24.279 [Lua] Lobby data game_mode = adventure 20:02:24.279 [Lua] Lobby data player_slot_5 = 0:0 20:02:24.279 [Lua] Lobby data player_slot_2 = 0:0 20:02:24.279 [Lua] Lobby data player_slot_3 = 0:0 20:02:24.279 [Lua] Set lobby end. 20:02:24.279 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2] 20:02:24.279 [Lua] Set lobby begin: 20:02:24.279 [Lua] Lobby data level_key = military 20:02:24.279 [Lua] Lobby data player_slot_1 = 0:0 20:02:24.279 [Lua] Lobby data player_slot_6 = 11000010548d5bb:1 20:02:24.279 [Lua] Lobby data num_players = 1 20:02:24.279 [Lua] Lobby data matchmaking = true 20:02:24.279 [Lua] Lobby data player_slot_4 = 0:0 20:02:24.279 [Lua] Lobby data game_mode = adventure 20:02:24.279 [Lua] Lobby data player_slot_5 = 0:0 20:02:24.279 [Lua] Lobby data player_slot_2 = 0:0 20:02:24.279 [Lua] Lobby data player_slot_3 = 0:0 20:02:24.279 [Lua] Set lobby end. 20:02:24.279 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 3] 20:02:24.279 [Lua] Set lobby begin: 20:02:24.279 [Lua] Lobby data level_key = military 20:02:24.279 [Lua] Lobby data player_slot_1 = 0:0 20:02:24.279 [Lua] Lobby data player_slot_6 = 11000010548d5bb:1 20:02:24.279 [Lua] Lobby data num_players = 1 20:02:24.279 [Lua] Lobby data matchmaking = true 20:02:24.280 [Lua] Lobby data player_slot_4 = 0:0 20:02:24.280 [Lua] Lobby data game_mode = adventure 20:02:24.280 [Lua] Lobby data player_slot_5 = 0:0 20:02:24.280 [Lua] Lobby data player_slot_2 = 0:0 20:02:24.280 [Lua] Lobby data player_slot_3 = 0:0 20:02:24.280 [Lua] Set lobby end. 20:02:24.280 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 4] 20:02:24.280 [Lua] Set lobby begin: 20:02:24.280 [Lua] Lobby data level_key = military 20:02:24.280 [Lua] Lobby data player_slot_1 = 0:0 20:02:24.280 [Lua] Lobby data player_slot_6 = 11000010548d5bb:1 20:02:24.280 [Lua] Lobby data num_players = 1 20:02:24.280 [Lua] Lobby data matchmaking = true 20:02:24.280 [Lua] Lobby data player_slot_4 = 0:0 20:02:24.280 [Lua] Lobby data game_mode = adventure 20:02:24.280 [Lua] Lobby data player_slot_5 = 0:0 20:02:24.280 [Lua] Lobby data player_slot_2 = 0:0 20:02:24.280 [Lua] Lobby data player_slot_3 = 0:0 20:02:24.280 [Lua] Set lobby end. 20:02:24.280 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 5] 20:02:24.281 [Lua] ### Sending rpc_level_loaded 20:02:24.281 [Lua] #### Has state machine: false, sender: 11000010548d5bb, level_id: 7 20:02:24.281 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010548d5bb inventory_sync_id:1 my_peer_id:11000010548d5bb 20:02:24.295 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:02:24.295 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 20:02:24.295 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:02:24.295 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read, 20:02:24.295 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial, InventoryPackageSynchronizerClient, async-read, 20:02:24.295 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01_3p, InventoryPackageSynchronizerClient, async-read, 20:02:24.295 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 20:02:24.295 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, InventoryPackageSynchronizerClient, async-read, 20:02:24.295 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial_3p, InventoryPackageSynchronizerClient, async-read, 20:02:24.295 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, InventoryPackageSynchronizerClient, async-read, 20:02:24.295 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 20:02:24.295 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient, async-read, 20:02:24.295 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient, async-read, 20:02:24.295 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read, 20:02:24.295 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 20:02:24.295 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient, async-read, 20:02:24.295 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01, InventoryPackageSynchronizerClient, async-read, 20:02:24.684 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 20:02:24.684 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 20:02:24.685 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 20:02:25.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 20:02:25.007 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 20:02:25.007 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 20:02:25.310 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 20:02:25.310 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 20:02:25.310 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 20:02:25.763 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 20:02:25.763 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 20:02:25.764 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 20:02:25.964 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 20:02:25.964 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 20:02:25.965 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 20:02:26.219 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 20:02:26.219 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 20:02:26.220 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 20:02:26.406 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 20:02:26.406 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 20:02:26.407 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 20:02:26.726 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 20:02:26.726 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 20:02:26.727 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 20:02:27.046 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 20:02:27.046 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 20:02:27.047 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 20:02:27.333 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 20:02:27.333 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 20:02:27.334 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 20:02:27.637 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 20:02:27.637 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 20:02:27.638 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 20:02:27.940 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 20:02:27.940 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 20:02:27.941 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 20:02:28.296 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 20:02:28.296 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 20:02:28.296 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 20:02:28.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 20:02:28.754 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 20:02:28.755 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 20:02:29.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 20:02:29.176 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 20:02:29.177 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 20:02:29.466 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 20:02:29.466 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 20:02:29.467 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 20:02:29.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 20:02:29.806 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 20:02:29.807 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 20:02:30.414 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 20:02:30.414 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 20:02:30.415 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 20:02:30.854 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 20:02:30.854 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 20:02:30.855 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:02:31.242 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:02:31.242 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 20:02:31.243 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 20:02:31.749 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 20:02:31.749 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 20:02:31.749 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 20:02:31.951 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 20:02:31.951 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 20:02:31.952 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 20:02:32.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 20:02:32.306 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 20:02:32.307 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 20:02:32.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 20:02:32.793 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 20:02:32.794 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 20:02:33.166 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 20:02:33.167 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 20:02:33.167 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 20:02:33.251 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 20:02:33.251 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 20:02:33.251 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 20:02:33.336 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:02:33.336 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:02:33.336 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 20:02:33.421 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 20:02:33.421 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 20:02:33.421 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:02:33.422 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:02:33.488 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:02:33.488 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:02:33.488 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 20:02:33.775 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 20:02:33.775 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 20:02:33.776 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 20:02:33.842 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 20:02:33.842 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 20:02:33.842 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 20:02:33.893 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 20:02:33.893 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 20:02:33.893 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial 20:02:34.146 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial 20:02:34.146 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial 20:02:34.147 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01_3p 20:02:34.281 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01_3p 20:02:34.281 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01_3p 20:02:34.281 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 20:02:34.435 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:02:34.435 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:02:34.435 [Lua] Set lobby begin: 20:02:34.435 [Lua] Lobby data level_key = military 20:02:34.435 [Lua] Lobby data player_slot_1 = 0:0 20:02:34.435 [Lua] Lobby data player_slot_6 = 11000010548d5bb:1 20:02:34.435 [Lua] Lobby data num_players = 1 20:02:34.435 [Lua] Lobby data matchmaking = true 20:02:34.435 [Lua] Lobby data host = 11000010548d5bb 20:02:34.435 [Lua] Lobby data player_slot_4 = 0:0 20:02:34.435 [Lua] Lobby data game_mode = adventure 20:02:34.435 [Lua] Lobby data player_slot_5 = 0:0 20:02:34.436 [Lua] Lobby data player_slot_2 = 0:0 20:02:34.436 [Lua] Lobby data country_code = CH 20:02:34.436 [Lua] Lobby data player_slot_3 = 0:0 20:02:34.436 [Lua] Lobby data unique_server_name = Haxorzist 20:02:34.436 [Lua] Set lobby end. 20:02:34.437 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_13, global_loading_screens 20:02:34.437 [Lua] MUSIC MANAGER Stop_loading_screen_music 4 0 20:02:34.437 [Lua] [Gamestate] Enter StateIngame HOST 20:02:34.437 [Lua] Set lobby begin: 20:02:34.437 [Lua] Lobby data level_key = military 20:02:34.438 [Lua] Lobby data player_slot_1 = 0:0 20:02:34.438 [Lua] Lobby data selected_level_key = military 20:02:34.438 [Lua] Lobby data player_slot_6 = 11000010548d5bb:1 20:02:34.438 [Lua] Lobby data num_players = 1 20:02:34.438 [Lua] Lobby data matchmaking = true 20:02:34.438 [Lua] Lobby data host = 11000010548d5bb 20:02:34.438 [Lua] Lobby data player_slot_4 = 0:0 20:02:34.438 [Lua] Lobby data game_mode = adventure 20:02:34.438 [Lua] Lobby data player_slot_5 = 0:0 20:02:34.438 [Lua] Lobby data player_slot_2 = 0:0 20:02:34.438 [Lua] Lobby data country_code = CH 20:02:34.438 [Lua] Lobby data player_slot_3 = 0:0 20:02:34.438 [Lua] Lobby data unique_server_name = Haxorzist 20:02:34.438 [Lua] Set lobby end. 20:02:34.439 [Lua] [StateIngame] Server ingame 20:02:34.443 [Lua] Set lobby begin: 20:02:34.443 [Lua] Lobby data level_key = military 20:02:34.443 [Lua] Lobby data player_slot_1 = 0:0 20:02:34.443 [Lua] Lobby data selected_level_key = military 20:02:34.443 [Lua] Lobby data difficulty = normal 20:02:34.443 [Lua] Lobby data player_slot_6 = 11000010548d5bb:1 20:02:34.443 [Lua] Lobby data num_players = 1 20:02:34.443 [Lua] Lobby data matchmaking = true 20:02:34.443 [Lua] Lobby data host = 11000010548d5bb 20:02:34.443 [Lua] Lobby data player_slot_4 = 0:0 20:02:34.443 [Lua] Lobby data game_mode = adventure 20:02:34.443 [Lua] Lobby data player_slot_5 = 0:0 20:02:34.443 [Lua] Lobby data player_slot_2 = 0:0 20:02:34.444 [Lua] Lobby data country_code = CH 20:02:34.444 [Lua] Lobby data player_slot_3 = 0:0 20:02:34.444 [Lua] Lobby data unique_server_name = Haxorzist 20:02:34.444 [Lua] Set lobby end. 20:02:34.444 [Lua] [LobbyAux] Making combined_hash: bc2b1c693f258c22 from network_hash=653d3121fa9c0250, trunk_revision=122102, engine_revision=3207c833a6c1, project_hash=bulldozer 20:02:34.444 [Lua] [LobbyAux] Making combined_hash: bc2b1c693f258c22 from network_hash=653d3121fa9c0250, trunk_revision=122102, engine_revision=3207c833a6c1, project_hash=bulldozer 20:02:34.444 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:02:34.444 [Lua] [Matchmaking] initializing 20:02:34.444 [Lua] [Matchmaking] my_peer_id: 11000010548d5bb, I am server 20:02:34.444 [Lua] [Matchmaking] register rpcs 20:02:34.444 [Network] Setting artificial MTU limit to 576 20:02:34.445 [Lua] Switching ConflictSettings: to: default 20:02:34.445 [Lua] pacing=default 20:02:34.445 [Lua] roaming=nil 20:02:34.446 [Lua] specials=default 20:02:34.446 [Lua] debug_color=maroon 20:02:34.446 [Lua] pack_spawning=default 20:02:34.446 [Lua] disabled=false 20:02:34.446 [Lua] boss=default 20:02:34.446 [Lua] horde=default 20:02:34.446 [Lua] name=default 20:02:34.446 [Lua] intensity=default 20:02:34.446 [Lua] --- 20:02:34.447 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 20:02:34.466 [Lua] [AIInterestPointSystem] Level Seed: 672191 20:02:34.466 [Lua] 20:02:34.466 [Lua] [entity_system_bag] = table 20:02:34.466 [Lua] [entity_system_bag] = metatable 20:02:34.466 [Lua] [startup_data] = table 20:02:34.466 [Lua] [entity_manager] = table 20:02:34.466 [Lua] [entity_manager] = metatable 20:02:34.466 [Lua] [unit_spawner] = table 20:02:34.466 [Lua] [unit_spawner] = metatable 20:02:34.466 [Lua] [unit_storage] = table 20:02:34.466 [Lua] [unit_storage] = metatable 20:02:34.466 [Lua] [dice_keeper] = table 20:02:34.466 [Lua] [dice_keeper] = metatable 20:02:34.466 [Lua] [is_server] = true (boolean) 20:02:34.466 [Lua] [world] = [World] 20:02:34.466 [Lua] [system_api] = table 20:02:34.466 [Lua] [network_lobby] = table 20:02:34.466 [Lua] [network_lobby] = metatable 20:02:34.466 [Lua] [profile_synchronizer] = table 20:02:34.466 [Lua] [profile_synchronizer] = metatable 20:02:34.466 [Lua] [entity_system] = table 20:02:34.466 [Lua] [entity_system] = metatable 20:02:34.466 [Lua] [num_local_human_players] = 1 (number) 20:02:34.466 [Lua] [statistics_db] = table 20:02:34.466 [Lua] [statistics_db] = metatable 20:02:34.466 [Lua] [network_server] = table 20:02:34.466 [Lua] [network_server] = metatable 20:02:34.466 [Lua] [input_manager] = table 20:02:34.466 [Lua] [input_manager] = metatable 20:02:34.466 [Lua] [network_clock] = table 20:02:34.466 [Lua] [network_clock] = metatable 20:02:34.466 [Lua] [network_transmit] = table 20:02:34.466 [Lua] [network_transmit] = metatable 20:02:34.466 [Lua] [free_flight_manager] = table 20:02:34.466 [Lua] [free_flight_manager] = metatable 20:02:34.466 [Lua] [network_manager] = table 20:02:34.466 [Lua] [network_manager] = metatable 20:02:34.466 [Lua] [network_event_delegate] = table 20:02:34.466 [Lua] [network_event_delegate] = metatable 20:02:34.466 [Lua] 20:02:34.472 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:02:34.502 [Lua] [AchievementManager] Achievements using the steam platform 20:02:34.502 [Lua] [StateIngame] Level seed: 672191 20:02:34.502 [Umbra] Init version: 3.4.13 :: 16 threads 20:02:34.502 [Umbra] Tome with `22984` objects loaded. 20:02:34.503 [Umbra] UMBRA Tome loaded. 20:02:34.503 [World] Spawning level. 20:02:34.920 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 20:02:34.920 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 20:02:36.497 [Lua] respawn_unit_spawned with group id: cannon_event 20:02:36.497 [Lua] respawn_unit_spawned with group id: cannon_event 20:02:36.497 [Lua] respawn_unit_spawned with group id: cannon_event 20:02:36.505 [Lua] respawn_unit_spawned with group id: end_event 20:02:36.505 [Lua] respawn_unit_spawned with group id: end_event 20:02:36.505 [Lua] respawn_unit_spawned with group id: end_event 20:02:36.532 [Lua] respawn_unit_spawned with group id: gate_event 20:02:36.532 [Lua] respawn_unit_spawned with group id: gate_event 20:02:36.532 [Lua] respawn_unit_spawned with group id: gate_event 20:02:36.684 [Lua] [LevelAnalysis] set_random_seed( 846387) 20:02:36.702 [Lua] [IngameUI] init 20:02:36.761 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, global, async-read, 20:02:36.761 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 20:02:36.761 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 20:02:36.761 [Lua] Set lobby begin: 20:02:36.761 [Lua] Lobby data power_level = 199 20:02:36.761 [Lua] Lobby data level_key = military 20:02:36.761 [Lua] Lobby data player_slot_1 = 0:0 20:02:36.761 [Lua] Lobby data selected_level_key = military 20:02:36.761 [Lua] Lobby data difficulty = normal 20:02:36.761 [Lua] Lobby data player_slot_6 = 11000010548d5bb:1 20:02:36.761 [Lua] Lobby data num_players = 1 20:02:36.761 [Lua] Lobby data matchmaking = true 20:02:36.761 [Lua] Lobby data host = 11000010548d5bb 20:02:36.761 [Lua] Lobby data player_slot_4 = 0:0 20:02:36.761 [Lua] Lobby data game_mode = adventure 20:02:36.761 [Lua] Lobby data player_slot_5 = 0:0 20:02:36.761 [Lua] Lobby data player_slot_2 = 0:0 20:02:36.762 [Lua] Lobby data country_code = CH 20:02:36.762 [Lua] Lobby data player_slot_3 = 0:0 20:02:36.762 [Lua] Lobby data unique_server_name = Haxorzist 20:02:36.762 [Lua] Set lobby end. 20:02:36.762 [Lua] hibernate_spawner: true 20:02:36.762 [Lua] hibernate_spawner: true 20:02:36.762 [Lua] hibernate_spawner: true 20:02:36.762 [Lua] hibernate_spawner: true 20:02:36.763 [Lua] CurrentConflictSettings default 20:02:36.763 [Lua] [ConflictDirector] conflict_director is ai_ready 20:02:36.791 [Lua] This levels contains no crossroads 20:02:36.792 [Lua] [LevelAnalysis] Injecting travel distances 20:02:36.810 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:02:36.810 [Lua] Forming navigation groups in one frame 20:02:36.810 [Lua] Forming navigation groups 20:02:36.812 [Lua] NavigationGroupManager -> calulation time A: 0.0010000000000047748 20:02:37.390 [Lua] NavigationGroupManager -> calulation time B: 0.57800000000000296 20:02:37.390 [Lua] number of nav groups: 337 20:02:37.394 [Lua] number of refined nav groups : 267 20:02:37.405 [Lua] NavigationGroupManager -> calulation time C: 0.015999999999991132 20:02:37.406 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.913337925108539 Normalized coefficient: 1.2196691584579289 20:02:37.407 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.622016122860309 Normalized coefficient: 1.3551865557147185 20:02:37.407 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.201216521712754 Normalized coefficient: 1.1930718638009696 20:02:37.408 [Lua] -------------> JOW Perfect-density 1.3500000000000001 Sum density 2.0094209396376916 Normalized coefficient: 0.67183533990812883 20:02:37.409 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 20:02:37.409 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 20:02:37.409 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 20:02:37.409 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 20:02:37.409 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 20:02:37.431 [Lua] [LevelAnalysis] Generating boss paths for level: military 20:02:37.431 [Lua] [LevelAnalysis] This level has a total main-path length of 1115.4435105323792 meters. 20:02:37.431 [Lua] [LevelAnalysis] grouping spawners for event_patrol 20:02:37.431 [Lua] [LevelAnalysis] 20:02:37.431 [Lua] [LevelAnalysis] grouping spawners for event_boss 20:02:37.431 [Lua] [LevelAnalysis] 20:02:37.431 [Lua] [LevelAnalysis] Terror events added: 20:02:37.431 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 20:02:37.431 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 20:02:37.431 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss 20:02:37.431 [Lua] ----> using boss gizmo! 20:02:37.431 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 22, forbidden-dist: -153.1 start-travel-dist: 163.1, end-travel-dist: 341.0 spawn_distance 0.0 20:02:37.431 [Lua] Adding main path event: Vector3Box(146.692, 68, -13.4601) boss_event_chaos_spawn 45 table: 000000000B1891B0 20:02:37.431 [Lua] ----> using boss gizmo! 20:02:37.431 [Lua] [LevelAnalysis] section: 3, start-index: 49, end-index: 72, forbidden-dist: -128.6 start-travel-dist: 743.0, end-travel-dist: 991.3 spawn_distance 604.4 20:02:37.431 [Lua] Adding main path event: Vector3Box(-86.2072, -95.054, 64.5) boss_event_chaos_troll 45 table: 000000000B189488 20:02:37.431 [Lua] [LevelAnalysis] Level path distance: 1115.4435105323792 20:02:37.431 [Lua] [LevelAnalysis] num_event_places_f: 0.71029567368825275 , num_event_places: 0 , trailing_event_fraction: 0.71029567368825275 , num_events: 1 20:02:37.431 [Lua] [LevelAnalysis] Terror events added: 20:02:37.431 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 20:02:37.431 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1115.4435105323792 forbidden_dist: -1015.4435105323792 20:02:37.431 [Lua] [LevelAnalysis] wanted_distance: 685.96524897736026 20:02:37.432 [Lua] Adding main path event: Vector3Box(54.5181, 26.0347, 64.5976) rare_event_loot_rat 45 table: 000000000B189810 20:02:37.432 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:02:37.448 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups 20:02:37.449 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 20:02:37.449 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:02:37.449 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 20:02:37.449 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:02:37.469 [Lua] MUSIC: nil -> explore 20:02:37.544 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 11000010548d5bb:2 20:02:37.544 [Lua] Set lobby begin: 20:02:37.544 [Lua] Lobby data power_level = 199 20:02:37.544 [Lua] Lobby data level_key = military 20:02:37.544 [Lua] Lobby data player_slot_1 = 0:0 20:02:37.544 [Lua] Lobby data selected_level_key = military 20:02:37.544 [Lua] Lobby data difficulty = normal 20:02:37.544 [Lua] Lobby data player_slot_6 = 11000010548d5bb:1 20:02:37.544 [Lua] Lobby data num_players = 1 20:02:37.544 [Lua] Lobby data matchmaking = true 20:02:37.544 [Lua] Lobby data host = 11000010548d5bb 20:02:37.544 [Lua] Lobby data player_slot_4 = 0:0 20:02:37.544 [Lua] Lobby data game_mode = adventure 20:02:37.544 [Lua] Lobby data player_slot_5 = 0:0 20:02:37.545 [Lua] Lobby data player_slot_2 = 0:0 20:02:37.545 [Lua] Lobby data country_code = CH 20:02:37.545 [Lua] Lobby data player_slot_3 = 0:0 20:02:37.545 [Lua] Lobby data unique_server_name = Haxorzist 20:02:37.545 [Lua] Set lobby end. 20:02:37.545 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010548d5bb:2, previous profile 0, profile 3] 20:02:37.545 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:0 20:02:37.548 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 4 for peer id 11000010548d5bb:3 20:02:37.548 [Lua] Set lobby begin: 20:02:37.548 [Lua] Lobby data power_level = 199 20:02:37.553 [Lua] Lobby data level_key = military 20:02:37.553 [Lua] Lobby data player_slot_1 = 0:0 20:02:37.553 [Lua] Lobby data selected_level_key = military 20:02:37.553 [Lua] Lobby data difficulty = normal 20:02:37.553 [Lua] Lobby data player_slot_6 = 11000010548d5bb:1 20:02:37.553 [Lua] Lobby data num_players = 1 20:02:37.554 [Lua] Lobby data matchmaking = true 20:02:37.554 [Lua] Lobby data host = 11000010548d5bb 20:02:37.554 [Lua] Lobby data player_slot_4 = 0:0 20:02:37.554 [Lua] Lobby data game_mode = adventure 20:02:37.554 [Lua] Lobby data player_slot_5 = 0:0 20:02:37.554 [Lua] Lobby data player_slot_2 = 0:0 20:02:37.554 [Lua] Lobby data country_code = CH 20:02:37.554 [Lua] Lobby data player_slot_3 = 0:0 20:02:37.554 [Lua] Lobby data unique_server_name = Haxorzist 20:02:37.554 [Lua] Set lobby end. 20:02:37.554 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010548d5bb:3, previous profile 0, profile 4] 20:02:37.554 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:0 20:02:37.557 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 2 for peer id 11000010548d5bb:4 20:02:37.557 [Lua] Set lobby begin: 20:02:37.557 [Lua] Lobby data power_level = 199 20:02:37.557 [Lua] Lobby data level_key = military 20:02:37.557 [Lua] Lobby data player_slot_1 = 0:0 20:02:37.557 [Lua] Lobby data selected_level_key = military 20:02:37.557 [Lua] Lobby data difficulty = normal 20:02:37.558 [Lua] Lobby data player_slot_6 = 11000010548d5bb:1 20:02:37.558 [Lua] Lobby data num_players = 1 20:02:37.558 [Lua] Lobby data matchmaking = true 20:02:37.558 [Lua] Lobby data host = 11000010548d5bb 20:02:37.558 [Lua] Lobby data player_slot_4 = 0:0 20:02:37.558 [Lua] Lobby data game_mode = adventure 20:02:37.558 [Lua] Lobby data player_slot_5 = 0:0 20:02:37.558 [Lua] Lobby data player_slot_2 = 0:0 20:02:37.558 [Lua] Lobby data country_code = CH 20:02:37.558 [Lua] Lobby data player_slot_3 = 0:0 20:02:37.558 [Lua] Lobby data unique_server_name = Haxorzist 20:02:37.558 [Lua] Set lobby end. 20:02:37.558 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010548d5bb:4, previous profile 0, profile 2] 20:02:37.558 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:0 20:02:37.560 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 20:02:37.560 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 20:02:37.560 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1 20:02:37.573 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010548d5bb inventory_sync_id:2 my_peer_id:11000010548d5bb 20:02:37.573 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010548d5bb inventory_sync_id:3 my_peer_id:11000010548d5bb 20:02:37.573 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010548d5bb inventory_sync_id:4 my_peer_id:11000010548d5bb 20:02:38.589 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient, async-read, 20:02:38.589 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 20:02:38.589 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, InventoryPackageSynchronizerClient, async-read, 20:02:38.589 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1, InventoryPackageSynchronizerClient, async-read, 20:02:38.589 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, InventoryPackageSynchronizerClient, async-read, 20:02:38.589 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 20:02:38.589 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:02:38.589 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read, 20:02:38.589 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:02:38.589 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 20:02:38.589 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read, 20:02:38.589 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient, async-read, 20:02:38.589 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read, 20:02:38.589 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:02:38.589 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient, async-read, 20:02:38.589 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 20:02:38.589 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 20:02:38.589 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 20:02:38.589 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1, InventoryPackageSynchronizerClient, async-read, 20:02:38.589 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:02:38.589 [Lua] [PackageManager] Load: units/weapons/player/fireball_projectile/charged_fireball_projectile_3ps, InventoryPackageSynchronizerClient, async-read, 20:02:38.589 [Lua] [PackageManager] Load: units/weapons/player/fireball_projectile/fireball_projectile_3ps, InventoryPackageSynchronizerClient, async-read, 20:02:38.589 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 20:02:38.589 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01, InventoryPackageSynchronizerClient, async-read, 20:02:38.589 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02, InventoryPackageSynchronizerClient, async-read, 20:02:38.589 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 20:02:38.589 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read, 20:02:38.589 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, InventoryPackageSynchronizerClient, async-read, 20:02:38.589 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read, 20:02:38.589 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 20:02:38.589 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, InventoryPackageSynchronizerClient, async-read, 20:02:38.589 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, InventoryPackageSynchronizerClient, async-read, 20:02:38.937 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1 20:02:38.937 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1 20:02:38.937 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial_3p 20:02:39.138 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial_3p 20:02:39.138 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial_3p 20:02:39.139 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01 20:02:39.228 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01 20:02:39.228 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01 20:02:39.228 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 20:02:40.077 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 20:02:40.077 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 20:02:40.078 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 20:02:40.145 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 20:02:40.145 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 20:02:40.146 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 20:02:40.213 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 20:02:40.213 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 20:02:40.214 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 20:02:40.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 20:02:40.299 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 20:02:40.299 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 20:02:40.721 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 20:02:40.721 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 20:02:40.722 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 20:02:40.789 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 20:02:40.789 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 20:02:40.789 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01 20:02:41.025 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01 20:02:41.025 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01 20:02:41.025 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_twitch_mode 20:02:41.090 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 20:02:41.090 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 20:02:41.091 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 20:02:41.141 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 20:02:41.141 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 20:02:41.142 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:02:41.208 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:02:41.208 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:02:41.208 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 20:02:41.275 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 20:02:41.275 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 20:02:41.275 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1 20:02:41.463 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1 20:02:41.463 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1 20:02:41.464 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 20:02:41.649 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 20:02:41.649 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 20:02:41.650 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 20:02:42.326 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 20:02:42.326 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 20:02:42.327 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 20:02:42.460 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 20:02:42.460 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 20:02:42.461 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 20:02:42.628 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 20:02:42.628 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 20:02:42.628 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 20:02:42.763 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 20:02:42.763 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 20:02:42.763 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 20:02:42.968 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 20:02:42.968 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 20:02:42.969 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 20:02:43.051 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 20:02:43.051 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 20:02:43.052 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 20:02:43.119 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 20:02:43.120 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 20:02:43.120 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 20:02:43.271 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 20:02:43.271 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 20:02:43.272 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 20:02:43.425 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 20:02:43.425 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 20:02:43.425 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 20:02:43.648 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 20:02:43.648 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 20:02:43.648 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 20:02:44.272 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 20:02:44.272 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 20:02:44.273 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 20:02:44.375 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 20:02:44.375 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 20:02:44.375 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 20:02:44.544 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 20:02:44.544 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 20:02:44.544 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1 20:02:44.748 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1 20:02:44.748 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1 20:02:44.749 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 20:02:44.934 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 20:02:44.934 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 20:02:44.934 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/fireball_projectile/charged_fireball_projectile_3ps 20:02:45.034 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/fireball_projectile/charged_fireball_projectile_3ps 20:02:45.034 [Lua] [PackageManager] Force_load: units/weapons/player/fireball_projectile/charged_fireball_projectile_3ps 20:02:45.035 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/fireball_projectile/fireball_projectile_3ps 20:02:45.118 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/fireball_projectile/fireball_projectile_3ps 20:02:45.118 [Lua] [PackageManager] Force_load: units/weapons/player/fireball_projectile/fireball_projectile_3ps 20:02:45.118 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 20:02:45.695 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 20:02:45.695 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 20:02:45.695 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01 20:02:45.951 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01 20:02:45.951 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01 20:02:45.951 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02 20:02:46.301 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02 20:02:46.301 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02 20:02:46.302 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh 20:02:46.488 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh 20:02:46.488 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh 20:02:46.488 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 20:02:46.604 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 20:02:46.604 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 20:02:46.604 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p 20:02:46.773 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p 20:02:46.773 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p 20:02:46.773 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept 20:02:47.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept 20:02:47.007 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept 20:02:47.008 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 20:02:47.108 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 20:02:47.108 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 20:02:47.108 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 20:02:47.461 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 20:02:47.461 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 20:02:47.462 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01 20:02:47.545 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01 20:02:47.545 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01 20:02:47.656 [Lua] PlayerManager:rpc_to_client_spawn_player() 20:02:47.668 [Lua] Switching ConflictSettings: to: chaos_light 20:02:47.668 [Lua] pacing=chaos 20:02:47.668 [Lua] roaming=nil 20:02:47.668 [Lua] specials=chaos_light 20:02:47.668 [Lua] debug_color=purple 20:02:47.668 [Lua] pack_spawning=chaos_light 20:02:47.668 [Lua] disabled=false 20:02:47.668 [Lua] boss=chaos_light 20:02:47.668 [Lua] horde=chaos_light 20:02:47.668 [Lua] name=chaos_light 20:02:47.668 [Lua] intensity=default 20:02:47.668 [Lua] --- 20:02:47.685 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:02:47.700 [Lua] Spline already found! 20:02:47.904 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6, position: 0 20:02:55.198 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:02:55.216 [Lua] Spline already found! 20:03:08.589 [Lua] TerrorEventMixer.start_event: military_benchmark_cut_1 20:03:08.674 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:03:08.674 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:03:08.690 [Lua] Spline already found! 20:03:08.695 [Lua] Spline already found! 20:03:09.781 [Lua] TerrorEventMixer.start_event: military_benchmark_1 20:03:09.797 [Lua] main_path_player_far_away_check started 20:03:09.814 [Lua] main_path_player_far_away_check started 20:03:09.814 [Lua] Players are leaving the safe zone 20:03:09.831 [Lua] main_path_player_far_away_check started 20:03:09.847 [Lua] main_path_player_far_away_check started 20:03:09.866 [Lua] Switching ConflictSettings: to: chaos 20:03:09.866 [Lua] pacing=chaos 20:03:09.866 [Lua] roaming=nil 20:03:09.866 [Lua] specials=chaos 20:03:09.866 [Lua] debug_color=purple 20:03:09.866 [Lua] pack_spawning=chaos 20:03:09.866 [Lua] disabled=false 20:03:09.866 [Lua] boss=chaos 20:03:09.866 [Lua] horde=chaos 20:03:09.866 [Lua] name=chaos 20:03:09.866 [Lua] intensity=default 20:03:09.866 [Lua] --- 20:03:10.122 [Lua] MUSIC: explore -> pre_horde 20:03:10.716 [Lua] Destroying unit - ai too far away from all players. critter_pig 4 4 24 20:03:20.181 [Lua] MUSIC: pre_horde -> horde 20:03:25.042 [Lua] Missing damage in action stagger in anim_cb_damage() callback 20:03:26.686 [Lua] ZOINK DISTANCE 20:03:29.870 [Lua] Missing blackboard.action in anim_cb_damage() callback 20:03:30.395 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6, position: 0 20:03:30.788 [Lua] ZOINK DISTANCE 20:03:30.788 [Lua] ZOINK IN FRONT 20:03:30.895 [Lua] ZOINK DISTANCE 20:03:32.388 [Lua] ZOINK DISTANCE 20:03:32.388 [Lua] ZOINK IN FRONT 20:03:33.355 [Lua] ZOINK DISTANCE 20:03:33.355 [Lua] ZOINK IN FRONT 20:03:33.373 [Lua] ZOINK DISTANCE 20:03:33.373 [Lua] ZOINK IN FRONT 20:03:33.643 [Lua] ZOINK DISTANCE 20:03:33.643 [Lua] ZOINK IN FRONT 20:03:33.859 [Lua] TerrorEventMixer.start_event: military_benchmark_cut_2 20:03:34.349 [Lua] event horde ends! 20:03:34.569 [Lua] event horde ends! 20:03:34.796 [Lua] event horde ends! 20:03:35.157 [Lua] ZOINK DISTANCE 20:03:35.157 [Lua] ZOINK IN FRONT 20:03:35.825 [Lua] ZOINK DISTANCE 20:03:35.825 [Lua] ZOINK IN FRONT 20:03:35.961 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 2 20 20:03:35.961 [Lua] Destroying unit - ai too far away from all players. chaos_berzerker 2 3 19 20:03:35.961 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 4 18 20:03:35.961 [Lua] Destroying unit - ai too far away from all players. chaos_berzerker 4 5 17 20:03:35.961 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 6 16 20:03:35.961 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 7 15 20:03:35.991 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 8 15 20:03:35.991 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 9 14 20:03:35.991 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 10 13 20:03:35.991 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 11 12 20:03:35.991 [Lua] Destroying unit - ai too far away from all players. chaos_berzerker 5 1 11 20:03:36.001 [Lua] MUSIC: horde -> explore 20:03:36.015 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:03:36.016 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 3 11 20:03:36.016 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 4 10 20:03:36.016 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 5 9 20:03:36.016 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 6 8 20:03:36.016 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 7 7 20:03:36.016 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 1 6 20:03:36.035 [Lua] Spline already found! 20:03:36.054 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:03:36.055 [Lua] Destroying unit - ai too far away from all players. chaos_berzerker 3 4 6 20:03:36.055 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 5 5 20:03:36.075 [Lua] Spline already found! 20:03:38.126 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:03:38.142 [Lua] Spline already found! 20:03:40.953 [Lua] debug destroy close units 20:03:40.987 [Lua] main_path_player_far_away_check started 20:03:41.005 [Lua] main_path_player_far_away_check started 20:03:41.022 [Lua] main_path_player_far_away_check started 20:03:41.039 [Lua] main_path_player_far_away_check started 20:03:41.110 [Lua] Switching ConflictSettings: to: chaos_light 20:03:41.110 [Lua] pacing=chaos 20:03:41.111 [Lua] roaming=nil 20:03:41.111 [Lua] specials=chaos_light 20:03:41.111 [Lua] debug_color=purple 20:03:41.111 [Lua] pack_spawning=chaos_light 20:03:41.111 [Lua] disabled=false 20:03:41.111 [Lua] boss=chaos_light 20:03:41.111 [Lua] horde=chaos_light 20:03:41.111 [Lua] name=chaos_light 20:03:41.111 [Lua] intensity=default 20:03:41.111 [Lua] --- 20:03:47.906 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:03:47.925 [Lua] Spline already found! 20:03:49.170 [Lua] TerrorEventMixer.start_event: military_benchmark_cut_3 20:03:51.206 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:03:51.206 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:03:51.206 [Lua] Destroying unit - ai too far away from all players. critter_rat 2 21 33 20:03:51.240 [Lua] Spline already found! 20:03:51.245 [Lua] Spline already found! 20:03:51.250 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:03:51.250 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:03:51.250 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:03:51.251 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 27 32 20:03:51.251 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 28 31 20:03:51.251 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 30 30 20:03:51.251 [Lua] Destroying unit - ai too far away from all players. critter_rat 6 1 29 20:03:51.319 [Lua] Spline already found! 20:03:51.323 [Lua] Spline already found! 20:03:51.330 [Lua] Spline already found! 20:03:51.336 [Lua] Destroying unit - ai too far away from all players. critter_rat 1 2 26 20:03:51.336 [Lua] Destroying unit - ai too far away from all players. critter_rat 2 3 25 20:03:51.336 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 4 24 20:03:51.336 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 6 23 20:03:51.349 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:03:51.351 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 8 20 20:03:51.351 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 9 19 20:03:51.351 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 10 18 20:03:51.351 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 11 17 20:03:51.351 [Lua] Destroying unit - ai too far away from all players. chaos_berzerker 5 12 16 20:03:51.351 [Lua] Destroying unit - ai too far away from all players. chaos_berzerker 6 13 15 20:03:51.370 [Lua] Spline already found! 20:03:51.374 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 4 12 20:03:51.375 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 6 11 20:04:02.608 [Lua] Time for new HOOORDE! multi_first_wave 20:04:02.608 [Lua] horde requested: vector_blob 20:04:02.608 [Lua] wants to spawn ahead within distance: 60 20:04:02.609 [Lua] managed to spawn 23/23 horde enemies 20:04:02.609 [Lua] vector blob horde has started 20:04:02.617 [Lua] MUSIC: explore -> pre_horde 20:04:02.644 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 30 32 20:04:02.644 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 31 31 20:04:02.728 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 30 35 20:04:02.728 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 31 34 20:04:02.728 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 32 33 20:04:02.818 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 30 35 20:04:02.819 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 31 34 20:04:02.835 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 32 34 20:04:02.835 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 33 33 20:04:02.835 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 1 32 20:04:02.835 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 2 31 20:04:02.921 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 30 33 20:04:02.921 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 31 32 20:04:02.921 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 1 31 20:04:02.921 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 2 30 20:04:02.973 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 20 32 20:04:02.973 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 21 31 20:04:02.980 [Lua] MUSIC: pre_horde -> explore 20:04:03.006 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 30 31 20:04:03.006 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 1 30 20:04:03.006 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 2 29 20:04:03.056 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 20 28 20:04:03.057 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 21 27 20:04:03.076 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 1 26 20:04:03.088 [Lua] Horde killed: ? 20:04:03.090 [Lua] HORDE: last wave, reset to standard horde delay 20:04:03.090 [Lua] Time for new HOOORDE! multi_last_wave 20:04:03.090 [Lua] horde requested: vector_blob 20:04:03.090 [Lua] wants to spawn ahead within distance: 60 20:04:03.091 [Lua] managed to spawn 21/21 horde enemies 20:04:03.091 [Lua] vector blob horde has started 20:04:03.100 [Lua] MUSIC: explore -> pre_horde 20:04:03.160 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 26 30 20:04:03.160 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 27 29 20:04:03.160 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 28 28 20:04:03.231 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 26 31 20:04:03.231 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 27 30 20:04:03.249 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 28 30 20:04:03.249 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 29 29 20:04:03.317 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 26 32 20:04:03.317 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 27 31 20:04:03.317 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 28 30 20:04:03.334 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 29 30 20:04:03.404 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 26 29 20:04:03.404 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 27 28 20:04:03.423 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 8 28 20:04:03.440 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 9 28 20:04:03.440 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 10 27 20:04:03.440 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 11 26 20:04:03.450 [Lua] MUSIC: pre_horde -> explore 20:04:03.509 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 8 26 20:04:03.509 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 9 25 20:04:03.509 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 10 24 20:04:03.509 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 11 23 20:04:03.519 [Lua] Horde killed: ? 20:04:05.199 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:04:05.216 [Lua] Spline already found! 20:04:06.082 [Lua] TerrorEventMixer.start_event: military_benchmark_cut_4 20:04:06.133 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:04:06.133 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:04:06.150 [Lua] Spline already found! 20:04:06.155 [Lua] Spline already found! 20:04:06.502 [Lua] TerrorEventMixer.start_event: military_benchmark_2 20:04:06.520 [Lua] main_path_player_far_away_check started 20:04:06.553 [Lua] main_path_player_far_away_check started 20:04:06.565 [Lua] MUSIC: explore -> pre_horde 20:04:06.571 [Lua] main_path_player_far_away_check started 20:04:06.593 [Lua] main_path_player_far_away_check started 20:04:06.613 [Lua] Switching ConflictSettings: to: chaos 20:04:06.613 [Lua] pacing=chaos 20:04:06.613 [Lua] roaming=nil 20:04:06.613 [Lua] specials=chaos 20:04:06.613 [Lua] debug_color=purple 20:04:06.613 [Lua] pack_spawning=chaos 20:04:06.613 [Lua] disabled=false 20:04:06.613 [Lua] boss=chaos 20:04:06.613 [Lua] horde=chaos 20:04:06.613 [Lua] name=chaos 20:04:06.613 [Lua] intensity=default 20:04:06.613 [Lua] --- 20:04:08.220 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 3 54 20:04:08.263 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 16 42 20:04:08.263 [Lua] Destroying unit - ai too far away from all players. critter_rat 4 18 41 20:04:08.263 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 19 40 20:04:08.263 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 20 39 20:04:13.168 [EACServer] [Cerberus] [Backend] Connection established. 20:04:13.479 [Lua] ZOINK DISTANCE 20:04:13.479 [Lua] ZOINK IN FRONT 20:04:13.638 [Lua] ZOINK DISTANCE 20:04:15.127 [Lua] ZOINK DISTANCE 20:04:15.814 [Lua] ZOINK DISTANCE 20:04:16.039 [Lua] ZOINK DISTANCE 20:04:17.252 [Lua] ZOINK DISTANCE 20:04:17.252 [Lua] ZOINK IN FRONT 20:04:17.945 [Lua] MUSIC: pre_horde -> horde 20:04:20.712 [Lua] ZOINK DISTANCE 20:04:20.712 [Lua] ZOINK IN FRONT 20:04:21.628 [Lua] ZOINK DISTANCE 20:04:21.971 [Lua] ZOINK DISTANCE 20:04:24.548 [Lua] Missing blackboard.action in anim_cb_damage() callback 20:04:25.447 [Lua] ZOINK DISTANCE 20:04:27.769 [Lua] TerrorEventMixer.start_event: military_benchmark_cut_5 20:04:27.770 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:04:27.790 [Lua] Spline already found! 20:04:27.796 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:04:27.815 [Lua] Spline already found! 20:04:28.100 [Lua] Missing damage in action stagger in anim_cb_damage() callback 20:04:29.400 [Lua] Missing damage in action stagger in anim_cb_damage() callback 20:04:29.826 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 20:04:29.826 [Lua] ERROR: Tried to freeze unit twice in the same frame. 20:04:29.853 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 7 43 20:04:29.884 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 13 38 20:04:29.884 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 14 37 20:04:29.884 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 15 36 20:04:29.884 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 16 35 20:04:29.884 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 17 34 20:04:29.884 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 18 33 20:04:29.915 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 19 33 20:04:29.915 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 20 32 20:04:29.915 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 21 31 20:04:29.915 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 22 30 20:04:29.915 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 23 29 20:04:29.915 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 6 24 28 20:04:29.954 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 25 28 20:04:29.954 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 26 27 20:04:29.954 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 1 26 20:04:29.954 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 2 25 20:04:29.954 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 3 24 20:04:29.954 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 4 23 20:04:29.994 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 5 23 20:04:29.994 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 6 22 20:04:29.994 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 8 21 20:04:29.994 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 9 20 20:04:29.994 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 10 19 20:04:30.019 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 11 19 20:04:30.019 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 12 18 20:04:30.019 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 13 17 20:04:30.042 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 3 17 20:04:30.070 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 6 17 20:04:30.070 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 8 16 20:04:30.070 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 9 15 20:04:30.093 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 12 15 20:04:30.093 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 13 14 20:04:30.889 [Lua] event horde ends! 20:04:31.921 [Lua] event horde ends! 20:04:32.459 [Lua] event horde ends! 20:04:32.493 [Lua] MUSIC: horde -> explore 20:04:34.245 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6, position: 3064913 20:04:34.245 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6, position: 3064918 20:04:36.446 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:04:36.466 [Lua] Spline already found! 20:04:38.508 [Lua] debug destroy close units 20:04:38.543 [Lua] main_path_player_far_away_check started 20:04:38.561 [Lua] main_path_player_far_away_check started 20:04:38.577 [Lua] main_path_player_far_away_check started 20:04:38.594 [Lua] main_path_player_far_away_check started 20:04:38.648 [Lua] Switching ConflictSettings: to: chaos_light 20:04:38.648 [Lua] pacing=chaos 20:04:38.648 [Lua] roaming=nil 20:04:38.648 [Lua] specials=chaos_light 20:04:38.648 [Lua] debug_color=purple 20:04:38.648 [Lua] pack_spawning=chaos_light 20:04:38.648 [Lua] disabled=false 20:04:38.648 [Lua] boss=chaos_light 20:04:38.648 [Lua] horde=chaos_light 20:04:38.648 [Lua] name=chaos_light 20:04:38.648 [Lua] intensity=default 20:04:38.648 [Lua] --- 20:04:40.435 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:04:40.451 [Lua] Spline already found! 20:04:42.489 [Lua] TerrorEventMixer.start_event: military_benchmark_cut_6 20:04:44.385 [Lua] TerrorEventMixer.start_event: military_benchmark_troll_sound 20:04:44.555 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 17 20 20:04:44.555 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 18 19 20:04:44.555 [Lua] Destroying unit - ai too far away from all players. critter_rat 3 1 18 20:04:44.555 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 3 17 20:04:44.578 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 5 13 20:04:44.578 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 6 12 20:04:44.578 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 7 11 20:04:44.578 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 8 10 20:04:44.578 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 1 9 20:04:44.594 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 5 20:04:44.594 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 2 4 20:04:44.594 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 2 3 20:04:50.043 [Lua] TerrorEventMixer.start_event: military_benchmark_troll 20:04:56.884 [Lua] TerrorEventMixer.start_event: military_benchmark_end 20:04:56.901 [Lua] [Matchmaking] Doing transition leave_game from UI 20:04:56.901 [Lua] TRANSITION leave_game nil nil 20:04:56.901 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=142.17 20:04:56.904 [Application] Lua signals application exit. 20:04:56.995 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:04:56.995 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 20:04:56.995 [Lua] Clearing all global lookup lists 20:04:56.996 [Lua] [EquipmentUI] - Destroy 20:04:56.996 [Lua] [GamePadEquipmentUI] - Destroy 20:04:56.996 [Lua] [AbilityUI] - Destroy 20:04:56.996 [Lua] [GamePadAbilityUI] - Destroy 20:04:56.996 [Lua] [IngamePlayerListUI] - Destroy 20:04:56.997 [Lua] [IngameUI] destroy 20:04:57.123 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 20:04:57.123 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 20:04:57.391 [Lua] [ProfileSynchronizer] set_profile_peer_id 3 is no longer owned by 11000010548d5bb:2 20:04:57.391 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010548d5bb inventory_sync_id:5 my_peer_id:11000010548d5bb 20:04:57.391 [Lua] Set lobby begin: 20:04:57.391 [Lua] Lobby data power_level = 199 20:04:57.391 [Lua] Lobby data level_key = military 20:04:57.391 [Lua] Lobby data player_slot_1 = 0:0 20:04:57.391 [Lua] Lobby data selected_level_key = military 20:04:57.391 [Lua] Lobby data difficulty = normal 20:04:57.391 [Lua] Lobby data player_slot_6 = 11000010548d5bb:1 20:04:57.391 [Lua] Lobby data num_players = 1 20:04:57.391 [Lua] Lobby data matchmaking = true 20:04:57.391 [Lua] Lobby data host = 11000010548d5bb 20:04:57.391 [Lua] Lobby data player_slot_4 = 0:0 20:04:57.391 [Lua] Lobby data game_mode = adventure 20:04:57.392 [Lua] Lobby data player_slot_5 = 0:0 20:04:57.392 [Lua] Lobby data player_slot_2 = 0:0 20:04:57.392 [Lua] Lobby data country_code = CH 20:04:57.392 [Lua] Lobby data player_slot_3 = 0:0 20:04:57.392 [Lua] Lobby data unique_server_name = Haxorzist 20:04:57.392 [Lua] Set lobby end. 20:04:57.392 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 3, profile 0] 20:04:57.392 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:0 20:04:57.392 [Lua] [ProfileSynchronizer] set_profile_peer_id 4 is no longer owned by 11000010548d5bb:3 20:04:57.392 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010548d5bb inventory_sync_id:6 my_peer_id:11000010548d5bb 20:04:57.392 [Lua] Set lobby begin: 20:04:57.392 [Lua] Lobby data power_level = 199 20:04:57.392 [Lua] Lobby data level_key = military 20:04:57.392 [Lua] Lobby data player_slot_1 = 0:0 20:04:57.392 [Lua] Lobby data selected_level_key = military 20:04:57.392 [Lua] Lobby data difficulty = normal 20:04:57.392 [Lua] Lobby data player_slot_6 = 11000010548d5bb:1 20:04:57.392 [Lua] Lobby data num_players = 1 20:04:57.392 [Lua] Lobby data matchmaking = true 20:04:57.392 [Lua] Lobby data host = 11000010548d5bb 20:04:57.392 [Lua] Lobby data player_slot_4 = 0:0 20:04:57.392 [Lua] Lobby data game_mode = adventure 20:04:57.392 [Lua] Lobby data player_slot_5 = 0:0 20:04:57.393 [Lua] Lobby data player_slot_2 = 0:0 20:04:57.393 [Lua] Lobby data country_code = CH 20:04:57.393 [Lua] Lobby data player_slot_3 = 0:0 20:04:57.393 [Lua] Lobby data unique_server_name = Haxorzist 20:04:57.393 [Lua] Set lobby end. 20:04:57.393 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 4, profile 0] 20:04:57.393 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:0 20:04:57.393 [Lua] [ProfileSynchronizer] set_profile_peer_id 2 is no longer owned by 11000010548d5bb:4 20:04:57.393 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010548d5bb inventory_sync_id:7 my_peer_id:11000010548d5bb 20:04:57.393 [Lua] Set lobby begin: 20:04:57.393 [Lua] Lobby data power_level = 199 20:04:57.393 [Lua] Lobby data level_key = military 20:04:57.393 [Lua] Lobby data player_slot_1 = 0:0 20:04:57.393 [Lua] Lobby data selected_level_key = military 20:04:57.393 [Lua] Lobby data difficulty = normal 20:04:57.393 [Lua] Lobby data player_slot_6 = 11000010548d5bb:1 20:04:57.393 [Lua] Lobby data num_players = 1 20:04:57.393 [Lua] Lobby data matchmaking = true 20:04:57.393 [Lua] Lobby data host = 11000010548d5bb 20:04:57.393 [Lua] Lobby data player_slot_4 = 0:0 20:04:57.393 [Lua] Lobby data game_mode = adventure 20:04:57.393 [Lua] Lobby data player_slot_5 = 0:0 20:04:57.393 [Lua] Lobby data player_slot_2 = 0:0 20:04:57.394 [Lua] Lobby data country_code = CH 20:04:57.394 [Lua] Lobby data player_slot_3 = 0:0 20:04:57.394 [Lua] Lobby data unique_server_name = Haxorzist 20:04:57.394 [Lua] Set lobby end. 20:04:57.394 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 2, profile 0] 20:04:57.394 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:0 20:04:57.442 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:04:57.873 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 20:04:57.873 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 20:04:57.876 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 20:04:57.884 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 20:04:57.892 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 20:04:57.892 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader -> Package still referenced, NOT unloaded: 20:04:57.896 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 20:04:57.896 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 20:04:57.903 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 20:04:57.904 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:04:57.905 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 20:04:57.907 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 20:04:57.910 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 20:04:57.910 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 20:04:57.914 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 20:04:57.916 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 20:04:57.924 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 20:04:57.932 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 20:04:57.935 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 20:04:57.936 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 20:04:57.937 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 20:04:57.946 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 20:04:57.950 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 20:04:57.950 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 20:04:57.955 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 20:04:57.966 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 20:04:57.966 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 20:04:57.981 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 20:04:57.981 [Lua] [Matchmaking] unregister rpcs 20:04:57.982 [Lua] [Matchmaking] destroying 20:04:57.982 [Lua] [ChatManager] Unregistering channel 1 20:04:57.982 [Lua] [EnemyPackageLoader] network_context_destroyed 20:04:57.982 [EACServer] [Destroy] Called 20:04:57.985 [EACServer] [Cerberus] [Backend] Disconnected. 20:04:57.986 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient 20:04:57.986 [Lua] [PackageManager] Unload: units/weapons/player/fireball_projectile/charged_fireball_projectile_3ps, InventoryPackageSynchronizerClient 20:04:57.986 [Lua] [PackageManager] Unload: units/weapons/player/fireball_projectile/fireball_projectile_3ps, InventoryPackageSynchronizerClient 20:04:58.002 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 20:04:58.002 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01, InventoryPackageSynchronizerClient 20:04:58.004 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02, InventoryPackageSynchronizerClient 20:04:58.005 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01_3p, InventoryPackageSynchronizerClient 20:04:58.005 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 20:04:58.008 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 20:04:58.009 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient 20:04:58.009 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient 20:04:58.010 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial_3p, InventoryPackageSynchronizerClient 20:04:58.010 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, InventoryPackageSynchronizerClient 20:04:58.010 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient 20:04:58.011 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1, InventoryPackageSynchronizerClient 20:04:58.013 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient 20:04:58.014 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient 20:04:58.014 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient 20:04:58.014 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient 20:04:58.028 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 20:04:58.028 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 20:04:58.028 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, InventoryPackageSynchronizerClient 20:04:58.036 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient 20:04:58.036 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient 20:04:58.037 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient 20:04:58.038 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient 20:04:58.039 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, InventoryPackageSynchronizerClient 20:04:58.039 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, InventoryPackageSynchronizerClient 20:04:58.040 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial, InventoryPackageSynchronizerClient 20:04:58.044 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, InventoryPackageSynchronizerClient 20:04:58.060 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 20:04:58.061 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1, InventoryPackageSynchronizerClient 20:04:58.061 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 20:04:58.061 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient 20:04:58.075 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 20:04:58.075 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 20:04:58.075 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, InventoryPackageSynchronizerClient 20:04:58.079 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient 20:04:58.079 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, InventoryPackageSynchronizerClient 20:04:58.082 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 20:04:58.107 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 20:04:58.107 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 20:04:58.109 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient 20:04:58.111 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, InventoryPackageSynchronizerClient 20:04:58.111 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient 20:04:58.111 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient 20:04:58.112 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient 20:04:58.112 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient 20:04:58.112 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01, InventoryPackageSynchronizerClient 20:04:58.112 [Lua] [LobbyHost] Destroying 20:04:58.115 [Umbra] Unload tome 20:04:58.286 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/military, LevelTransitionHandler 20:04:58.925 [Lua] VMF:ON_UNLOAD() 20:04:58.949 [Lua] [PackageManager] Destroy() 20:04:58.966 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, global 20:04:59.014 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 20:04:59.027 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 20:04:59.027 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 20:04:59.027 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 20:04:59.038 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 20:04:59.038 [Lua] [PackageManager] Unload: resource_packages/dlcs/full_game, boot 20:04:59.038 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 20:04:59.040 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 20:04:59.040 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 20:04:59.040 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 20:04:59.050 [Lua] [PackageManager] Unload: resource_packages/inventory, global 20:04:59.050 [Lua] [PackageManager] Unload: resource_packages/decals, global 20:04:59.062 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 20:04:59.072 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 20:04:59.072 [Lua] [PackageManager] Unload: resource_packages/careers, global 20:04:59.083 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 20:04:59.083 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 20:04:59.090 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 20:04:59.105 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 20:04:59.162 [Lua] [PackageManager] Unload: resource_packages/ingame, global 20:04:59.164 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 20:04:59.167 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 20:04:59.169 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 20:04:59.176 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 20:04:59.220 [Lua] [PackageManager] Unload: resource_packages/pickups, global 20:04:59.220 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen [Log end]