[Log version] 1
[Session] 4C6961EE-F6AE-459A-83D0-F1B7
UTC time stamps
20:01:29.204 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2799
20:01:29.204 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2811
20:01:29.204 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2814
20:01:29.204 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2819
20:01:29.204 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2822
20:01:29.204 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2824
20:01:29.213 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2828
20:01:29.219 [Window] Window => active
20:01:29.236 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2855
20:01:29.240 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2860
20:01:29.251 warning: [EAC] ClientAuth can't be created because CreateClientAuth failed
20:01:29.352 warning: [EAC] Client can't be created because CreateGameClient failed
20:01:29.353 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2885
20:01:29.382 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 1080)
20:01:29.482 [AFTERMATH] Initialized Aftermath
20:01:29.482 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2888
20:01:34.554 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2894
20:01:35.573 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2896
20:01:35.582 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2899
20:01:35.630 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2901
20:01:35.630 [Application] STARTUP: setup sound, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2903
20:01:35.672 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2905
20:01:35.672 [Save] Save dir: `C:\Users\Andreas\AppData\Roaming\fatshark\Vermintide 2`
20:01:35.672 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2924
20:01:35.672 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2942
20:01:35.678 [LightFX ] Loaded DLL.
20:01:35.678 [LightFX ] Init()
20:01:35.682 [LightFX ] LightFX failed to initialize
20:01:35.688 [Lua] boot.lua start, os clock: 6.7590000000000003
20:01:35.689 [Lua] Boot:setup() entered. time: 0 os-clock: 6.7590000000000003
20:01:35.689 [Lua] --- CPU
CPU: AMD FX(tm)-8320 Eight-Core Processor
Vendor: AuthenticAMD
Logical processors: 8
Family: 6:15, Model: 0:2
Type: 0, Stepping: 0
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE5
Feature bits:
EBX: 00000100 00001000 00001000 00000000
ECX: 00111110 10011000 00110010 00001011
EDX: 00010111 10001011 11111011 11111111
--- Memory
Physical Total: 32668MB
Available: 22102MB
Virtual Total: 134217727MB
Available: 134211979MB
--- OS
Windows version 10.0 build 9200, 64 bit
Windows 10
Machine ID 08a8ea6d-25aa-4d6a-8172-df5ae6a59a1c
--- Graphics
Graphics card: NVIDIA GeForce GTX 1080 (DirectX 11.0, 8086MB) Driver version: 38831
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Sound
Sound card: Speakers / Headphones (Plantronics HD1) (48000 Hz, 8 channels)
Speakers: front.left front.right front.center low.frequency back.left back.right side.left side.right
Sound card: H277HK-4 (NVIDIA High Definition Audio) (48000 Hz, 2 channels)
Speakers: front.left front.right
--- Network
Network interface: LogMeIn Hamachi Virtual Ethernet Adapter (IPv4, IPv6)
Network interface: Realtek PCIe GBE Family Controller #2 (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): Corsair M95 Gaming Mouse
Input device: Generic (17.0): wired keyboard
Input device: Generic (17.0): Plantronics HD1
20:01:35.689 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 3300
20:01:35.690 [SteamStats] RequestCurrentStats success: true
20:01:39.858 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 5.9899944365024567 os-clock: 10.929
20:01:39.859 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
20:01:39.860 [Lua] Flushing: resource_packages/strings [ResourcePackage]
20:01:39.860 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
20:01:39.861 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
20:01:39.861 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
20:01:39.861 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
20:01:39.861 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
20:01:39.861 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
20:01:39.862 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
20:01:39.862 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
20:01:39.863 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
20:01:39.863 [Lua] *****************************************************************
20:01:39.863 [Lua] ** Initial contents of script_data **
20:01:39.863 [Lua] script_data.attract_benchmark = true
20:01:39.863 [Lua] script_data.attract_mode = true
20:01:39.863 [Lua] script_data.benchmark-mode = true
20:01:39.863 [Lua] script_data.build_identifier = 3207c833a6c1
20:01:39.863 [Lua] script_data.bundle_dir = bundle
20:01:39.863 [Lua] script_data.disable_debug_draw = true
20:01:39.863 [Lua] script_data.disable_gutter_runner = true
20:01:39.863 [Lua] script_data.disable_pack_master = true
20:01:39.863 [Lua] script_data.disable_tutorial_at_start = true
20:01:39.863 [Lua] script_data.eac-untrusted = true
20:01:39.863 [Lua] script_data.force_steam = true
20:01:39.863 [Lua] script_data.hide_fps = false
20:01:39.863 [Lua] script_data.infinite_ammo = true
20:01:39.863 [Lua] script_data.ini = settings
20:01:39.863 [Lua] script_data.player_invincible = true
20:01:39.863 [Lua] script_data.screen_space_player_camera_reactions = false
20:01:39.863 [Lua] script_data.settings = { }
20:01:39.863 [Lua] script_data.show_fps = true
20:01:39.863 [Lua] script_data.silent-mode = true
20:01:39.863 [Lua] script_data.telemetry-disable = true
20:01:39.863 [Lua] script_data.tobii_button = false
20:01:39.863 [Lua] script_data.use_lan_backend = false
20:01:39.863 [Lua] script_data.use_local_backend = false
20:01:39.863 [Lua] script_data.wanted_profile = bright_wizard
20:01:39.863 [Lua] *****************************************************************
20:01:39.863 [Lua] [PackageManager] Load: resource_packages/dlcs/full_game, boot, async-read,
20:01:39.863 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
20:01:39.958 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/full_game
20:01:39.958 [Lua] [PackageManager] Force_load: resource_packages/dlcs/full_game
20:01:39.958 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/bogenhafen
20:01:40.058 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
20:01:40.058 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
20:01:40.059 [Lua] valid level farmlands
20:01:40.059 [Lua] valid level fort
20:01:40.059 [Lua] valid level military
20:01:40.059 [Lua] valid level warcamp
20:01:40.059 [Lua] valid level skittergate
20:01:40.059 [Lua] valid level prologue
20:01:40.059 [Lua] valid level elven_ruins
20:01:40.059 [Lua] valid level dlc_bogenhafen_city
20:01:40.059 [Lua] valid level skaven_stronghold
20:01:40.059 [Lua] valid level ground_zero
20:01:40.059 [Lua] valid level bell
20:01:40.059 [Lua] valid level ussingen
20:01:40.059 [Lua] valid level nurgle
20:01:40.059 [Lua] valid level mines
20:01:40.059 [Lua] valid level dlc_bogenhafen_slum
20:01:40.059 [Lua] valid level catacombs
20:01:40.060 [Lua] nil
20:01:40.060 [Lua] table: 0000000004597A60
20:01:40.145 [Lua] [1] = chaos_spawn (string)
20:01:40.145 [Lua] [2] = chaos_troll (string)
20:01:40.145 [Lua] [3] = chaos_dummy_sorcerer (string)
20:01:40.145 [Lua] [4] = critter_pig (string)
20:01:40.145 [Lua] [5] = pet_rat (string)
20:01:40.145 [Lua] [6] = skaven_storm_vermin_warlord (string)
20:01:40.145 [Lua] [7] = skaven_stormfiend (string)
20:01:40.145 [Lua] [8] = skaven_stormfiend_boss (string)
20:01:40.145 [Lua] [9] = chaos_vortex (string)
20:01:40.145 [Lua] [10] = skaven_storm_vermin_champion (string)
20:01:40.145 [Lua] [11] = skaven_rat_ogre (string)
20:01:40.145 [Lua] [12] = chaos_plague_wave_spawner (string)
20:01:40.145 [Lua] [13] = critter_rat (string)
20:01:40.145 [Lua] [14] = skaven_grey_seer (string)
20:01:40.145 [Lua] [15] = pet_pig (string)
20:01:40.145 [Lua] [16] = skaven_stormfiend_demo (string)
20:01:40.145 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string)
20:01:40.145 [Lua] [18] = chaos_dummy_troll (string)
20:01:40.145 [Lua] [19] = skaven_loot_rat (string)
20:01:40.145 [Lua] [20] = chaos_tentacle (string)
20:01:40.145 [Lua] [21] = chaos_corruptor_sorcerer (string)
20:01:40.145 [Lua] [22] = chaos_exalted_champion_warcamp (string)
20:01:40.145 [Lua] [23] = chaos_tentacle_sorcerer (string)
20:01:40.145 [Lua] [24] = chaos_exalted_champion_norsca (string)
20:01:40.145 [Lua] [25] = chaos_plague_sorcerer (string)
20:01:40.145 [Lua] [26] = skaven_ratling_gunner (string)
20:01:40.145 [Lua] [27] = skaven_pack_master (string)
20:01:40.145 [Lua] [28] = chaos_warrior (string)
20:01:40.145 [Lua] [29] = chaos_vortex_sorcerer (string)
20:01:40.145 [Lua] [30] = skaven_poison_wind_globadier (string)
20:01:40.145 [Lua] [31] = skaven_warpfire_thrower (string)
20:01:40.145 [Lua] [32] = skaven_gutter_runner (string)
20:01:40.145 [Lua] [33] = chaos_exalted_sorcerer (string)
20:01:40.145 [Lua] [34] = skaven_plague_monk (string)
20:01:40.145 [Lua] [35] = chaos_raider_tutorial (string)
20:01:40.145 [Lua] [36] = chaos_raider (string)
20:01:40.145 [Lua] [37] = skaven_storm_vermin_commander (string)
20:01:40.145 [Lua] [38] = skaven_storm_vermin_with_shield (string)
20:01:40.145 [Lua] [39] = chaos_berzerker (string)
20:01:40.145 [Lua] [40] = skaven_storm_vermin (string)
20:01:40.145 [Lua] [41] = skaven_dummy_clan_rat (string)
20:01:40.145 [Lua] [42] = chaos_marauder_tutorial (string)
20:01:40.145 [Lua] [43] = skaven_clan_rat (string)
20:01:40.145 [Lua] [44] = skaven_clan_rat_tutorial (string)
20:01:40.145 [Lua] [45] = skaven_clan_rat_with_shield (string)
20:01:40.145 [Lua] [46] = chaos_marauder_with_shield (string)
20:01:40.145 [Lua] [47] = chaos_fanatic (string)
20:01:40.145 [Lua] [48] = chaos_zombie (string)
20:01:40.145 [Lua] [49] = chaos_marauder (string)
20:01:40.145 [Lua] [50] = skaven_dummy_slave (string)
20:01:40.145 [Lua] [51] = skaven_slave (string)
20:01:40.214 [Lua] enemy_package_loader_policy: default
20:01:40.380 [Lua] valid level farmlands
20:01:40.380 [Lua] valid level fort
20:01:40.380 [Lua] valid level military
20:01:40.380 [Lua] valid level warcamp
20:01:40.380 [Lua] valid level skittergate
20:01:40.380 [Lua] valid level prologue
20:01:40.380 [Lua] valid level elven_ruins
20:01:40.380 [Lua] valid level dlc_bogenhafen_city
20:01:40.380 [Lua] valid level skaven_stronghold
20:01:40.380 [Lua] valid level ground_zero
20:01:40.380 [Lua] valid level bell
20:01:40.380 [Lua] valid level ussingen
20:01:40.380 [Lua] valid level nurgle
20:01:40.380 [Lua] valid level mines
20:01:40.380 [Lua] valid level dlc_bogenhafen_slum
20:01:40.380 [Lua] valid level catacombs
20:01:40.401 warning: [ModManager] Mod with id 1388991228ll is missing .mod file, using deprecated mod loading
20:01:40.402 warning: [ModManager] Mod with id 1388882435ll is missing .mod file, using deprecated mod loading
20:01:40.404 warning: [ModManager] Mod with id 1426814915ll is missing .mod file, using deprecated mod loading
20:01:40.406 warning: [ModManager] Mod with id 1422758813ll is missing .mod file, using deprecated mod loading
20:01:40.407 warning: [ModManager] Mod with id 1395132559ll is missing .mod file, using deprecated mod loading
20:01:40.414 warning: [ModManager] Mod with id 1414308513ll is missing .mod file, using deprecated mod loading
20:01:40.502 [Lua]
20:01:40.502 [Lua] [1] = table
20:01:40.502 [Lua] [download_pending] = false (boolean)
20:01:40.502 [Lua] [id] = 1369573612 (string)
20:01:40.502 [Lua] [banned] = false (boolean)
20:01:40.502 [Lua] [author_id] = 58813412 (number)
20:01:40.502 [Lua] [tags] = table
20:01:40.502 [Lua] [1] = approved (string)
20:01:40.502 [Lua] [2] = Tools (string)
20:01:40.502 [Lua] [author] = bIbIbI(rus) (string)
20:01:40.502 [Lua] [sanctioned] = true (boolean)
20:01:40.502 [Lua] [out_of_date] = false (boolean)
20:01:40.502 [Lua] [downloading] = false (boolean)
20:01:40.502 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
20:01:40.502 [Lua] [num_children] = 0 (number)
20:01:40.502 [Lua] [ugc_status] = 3 (number)
20:01:40.502 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]QHD+ UI re-scaling
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework/wiki]the project's guide page[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
20:01:40.502 [Lua] [last_updated] = 8/23/2018 12:59:35 PM (string)
20:01:40.502 [Lua] [installed] = true (boolean)
20:01:40.502 [Lua] [enabled] = true (boolean)
20:01:40.502 [Lua] [name] = Vermintide Mod Framework (string)
20:01:40.502 [Lua] [dependency_error] = (string)
20:01:40.502 [Lua] [2] = table
20:01:40.502 [Lua] [download_pending] = false (boolean)
20:01:40.502 [Lua] [version] = unversioned (string)
20:01:40.502 [Lua] [id] = 1395453301 (string)
20:01:40.502 [Lua] [children] = table
20:01:40.502 [Lua] [1] = 1369573612 (string)
20:01:40.502 [Lua] [banned] = false (boolean)
20:01:40.502 [Lua] [author_id] = 58813412 (number)
20:01:40.502 [Lua] [tags] = table
20:01:40.502 [Lua] [1] = approved (string)
20:01:40.502 [Lua] [2] = QoL (string)
20:01:40.502 [Lua] [author] = bIbIbI(rus) (string)
20:01:40.502 [Lua] [sanctioned] = true (boolean)
20:01:40.502 [Lua] [out_of_date] = false (boolean)
20:01:40.502 [Lua] [downloading] = false (boolean)
20:01:40.502 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
20:01:40.502 [Lua] [num_children] = 1 (number)
20:01:40.502 [Lua] [ugc_status] = 3 (number)
20:01:40.502 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
20:01:40.502 [Lua] [last_updated] = 7/22/2018 4:41:53 PM (string)
20:01:40.502 [Lua] [installed] = true (boolean)
20:01:40.502 [Lua] [enabled] = true (boolean)
20:01:40.502 [Lua] [name] = Skip Intro (string)
20:01:40.502 [Lua] [dependency_error] = (string)
20:01:40.502 [Lua] [3] = table
20:01:40.502 [Lua] [download_pending] = false (boolean)
20:01:40.502 [Lua] [id] = 1397265260 (string)
20:01:40.502 [Lua] [children] = table
20:01:40.502 [Lua] [1] = 1369573612 (string)
20:01:40.502 [Lua] [banned] = false (boolean)
20:01:40.502 [Lua] [author_id] = 26572404 (number)
20:01:40.502 [Lua] [tags] = table
20:01:40.502 [Lua] [1] = approved (string)
20:01:40.502 [Lua] [2] = UI (string)
20:01:40.502 [Lua] [3] = QoL (string)
20:01:40.502 [Lua] [author] = Necrossin (string)
20:01:40.502 [Lua] [sanctioned] = true (boolean)
20:01:40.502 [Lua] [out_of_date] = false (boolean)
20:01:40.502 [Lua] [downloading] = false (boolean)
20:01:40.502 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
20:01:40.502 [Lua] [num_children] = 1 (number)
20:01:40.502 [Lua] [ugc_status] = 3 (number)
20:01:40.502 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[h1][b]If your ammo counter dissapeared after the 1.2.0 update, disable and re-enable it (ammo counter) in mod's options.
Also, Console UI is not supported. Yet.
[/b][/h1]
(string)
20:01:40.502 [Lua] [last_updated] = 8/24/2018 3:43:18 PM (string)
20:01:40.502 [Lua] [installed] = true (boolean)
20:01:40.502 [Lua] [enabled] = false (boolean)
20:01:40.502 [Lua] [name] = Numeric UI (string)
20:01:40.502 [Lua] [dependency_error] = (string)
20:01:40.502 [Lua] [4] = table
20:01:40.502 [Lua] [download_pending] = false (boolean)
20:01:40.502 [Lua] [id] = 1431627364 (string)
20:01:40.502 [Lua] [children] = table
20:01:40.502 [Lua] [1] = 1369573612 (string)
20:01:40.502 [Lua] [banned] = false (boolean)
20:01:40.502 [Lua] [author_id] = 18741013 (number)
20:01:40.502 [Lua] [tags] = table
20:01:40.502 [Lua] [1] = approved (string)
20:01:40.502 [Lua] [2] = QoL (string)
20:01:40.502 [Lua] [3] = Misc (string)
20:01:40.502 [Lua] [author] = 🔰SkacikPL🗾 (string)
20:01:40.502 [Lua] [sanctioned] = true (boolean)
20:01:40.502 [Lua] [out_of_date] = false (boolean)
20:01:40.502 [Lua] [downloading] = false (boolean)
20:01:40.502 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951832210799226636/2C219C4F4096BFFEEED8A0D792453477816528CA/ (string)
20:01:40.502 [Lua] [num_children] = 1 (number)
20:01:40.502 [Lua] [ugc_status] = 3 (number)
20:01:40.502 [Lua] [description] = [h1][b]This mod makes first person viewmodel behave similar to how they do in source/goldsource engine.[/b][/h1]
This means that by looking up, viewmodel will be moved closer to the camera and farther away by looking downwards.
[u]There is also an option to apply additional distance offset in the mod settings.[/u] (string)
20:01:40.502 [Lua] [last_updated] = 7/19/2018 4:27:32 PM (string)
20:01:40.502 [Lua] [installed] = true (boolean)
20:01:40.502 [Lua] [enabled] = true (boolean)
20:01:40.502 [Lua] [name] = Source viewmodel (string)
20:01:40.502 [Lua] [dependency_error] = (string)
20:01:40.502 [Lua] [5] = table
20:01:40.502 [Lua] [download_pending] = false (boolean)
20:01:40.502 [Lua] [version] = unversioned (string)
20:01:40.502 [Lua] [id] = 1464907434 (string)
20:01:40.502 [Lua] [banned] = false (boolean)
20:01:40.502 [Lua] [author_id] = 14284923 (number)
20:01:40.502 [Lua] [tags] = table
20:01:40.502 [Lua] [1] = approved (string)
20:01:40.502 [Lua] [2] = UI (string)
20:01:40.502 [Lua] [3] = Misc (string)
20:01:40.502 [Lua] [author] = Fracticality (string)
20:01:40.502 [Lua] [sanctioned] = true (boolean)
20:01:40.502 [Lua] [out_of_date] = false (boolean)
20:01:40.502 [Lua] [downloading] = false (boolean)
20:01:40.502 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207409567313080/035D9FBDF6859DBC7FC3747910735F65FE910993/ (string)
20:01:40.502 [Lua] [num_children] = 0 (number)
20:01:40.502 [Lua] [ugc_status] = 3 (number)
20:01:40.502 [Lua] [description] = [h1]DLC Weapon Skins Added[/h1]
[h1]Forward, Back, and Reset Buttons Implemented[/h1]
- Navigate between weapon illusions more easily.
- The button containing the weapon illusion's name doubles as a camera reset button.
[h1]Basic Camera Controls Implemented[/h1]
- The camera can now be panned using shift+left-drag or shift+right-drag.
- The camera can be pivoted up or down using the scroll-wheel.
- The weapon can be rotated with either left-drag or right-drag.
------------------------------------------------------------------------------------------------
Armory provides an in-game weapon browser, complete with:
- Basic weapon attributes;
- Model & illusion previews;
- In-depth attack attributes & bonuses (coming soon)
Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string)
20:01:40.502 [Lua] [last_updated] = 8/30/2018 8:37:31 PM (string)
20:01:40.502 [Lua] [installed] = true (boolean)
20:01:40.502 [Lua] [enabled] = false (boolean)
20:01:40.502 [Lua] [name] = Armory (string)
20:01:40.502 [Lua] [dependency_error] = (string)
20:01:40.502 [Lua] [6] = table
20:01:40.502 [Lua] [download_pending] = false (boolean)
20:01:40.502 [Lua] [id] = 1431393962 (string)
20:01:40.502 [Lua] [children] = table
20:01:40.502 [Lua] [1] = 1369573612 (string)
20:01:40.502 [Lua] [banned] = false (boolean)
20:01:40.502 [Lua] [author_id] = 14284923 (number)
20:01:40.502 [Lua] [tags] = table
20:01:40.502 [Lua] [1] = approved (string)
20:01:40.502 [Lua] [2] = UI (string)
20:01:40.502 [Lua] [3] = Misc (string)
20:01:40.502 [Lua] [author] = Fracticality (string)
20:01:40.502 [Lua] [sanctioned] = true (boolean)
20:01:40.502 [Lua] [out_of_date] = false (boolean)
20:01:40.502 [Lua] [downloading] = false (boolean)
20:01:40.502 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string)
20:01:40.502 [Lua] [num_children] = 1 (number)
20:01:40.502 [Lua] [ugc_status] = 3 (number)
20:01:40.502 [Lua] [description] = Updated for Game Version 1.2.0 (Beta)
- The game should no longer crash upon selecting an enemy in Bestiary
Please let me know if you find any additional bugs, either here or at my [url=https://github.com/fracticality/vermintide-2-mods]GitHub[/url]
-----------------------------------------------------------------------------------------------------------
Bestiary provides an in-game method of viewing enemy models, attributes, and statistics.
Compatible with Deathwish!
Open with /bestiary or set a keybind using the Mod Options menu (F4 by default) (string)
20:01:40.502 [Lua] [last_updated] = 8/31/2018 12:01:30 AM (string)
20:01:40.502 [Lua] [installed] = true (boolean)
20:01:40.502 [Lua] [enabled] = false (boolean)
20:01:40.502 [Lua] [name] = Bestiary (string)
20:01:40.502 [Lua] [dependency_error] = (string)
20:01:40.502 [Lua] [7] = table
20:01:40.502 [Lua] [download_pending] = false (boolean)
20:01:40.502 [Lua] [id] = 1402971136 (string)
20:01:40.502 [Lua] [children] = table
20:01:40.502 [Lua] [1] = 1369573612 (string)
20:01:40.502 [Lua] [banned] = false (boolean)
20:01:40.502 [Lua] [author_id] = 38300192 (number)
20:01:40.502 [Lua] [tags] = table
20:01:40.502 [Lua] [1] = approved (string)
20:01:40.502 [Lua] [2] = UI (string)
20:01:40.502 [Lua] [3] = QoL (string)
20:01:40.502 [Lua] [author] = Tomoko 👿 (string)
20:01:40.502 [Lua] [sanctioned] = true (boolean)
20:01:40.502 [Lua] [out_of_date] = false (boolean)
20:01:40.502 [Lua] [downloading] = false (boolean)
20:01:40.502 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string)
20:01:40.502 [Lua] [num_children] = 1 (number)
20:01:40.502 [Lua] [ugc_status] = 3 (number)
20:01:40.502 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most.
Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber.
Currently shows for
* Bombs
* Hp Pots and Medpacks,
* Ammo drops
* Potions
* Tomes
* Grimes
TODO:
* More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz
* Weight hp pots more toward grim carriers
* Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less
* More adjustable options for the above.
* Show when you are trying to give the item to some one.
If you have any sugestions that I may have missed above please feel free to share with me :>
(string)
20:01:40.502 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string)
20:01:40.502 [Lua] [installed] = true (boolean)
20:01:40.502 [Lua] [enabled] = true (boolean)
20:01:40.502 [Lua] [name] = Needii (string)
20:01:40.502 [Lua] [dependency_error] = (string)
20:01:40.502 [Lua] [8] = table
20:01:40.502 [Lua] [download_pending] = false (boolean)
20:01:40.502 [Lua] [id] = 1389872347 (string)
20:01:40.502 [Lua] [children] = table
20:01:40.502 [Lua] [1] = 1369573612 (string)
20:01:40.502 [Lua] [banned] = false (boolean)
20:01:40.502 [Lua] [author_id] = 4821406 (number)
20:01:40.502 [Lua] [tags] = table
20:01:40.502 [Lua] [1] = approved (string)
20:01:40.502 [Lua] [author] = grasmann (string)
20:01:40.502 [Lua] [sanctioned] = true (boolean)
20:01:40.502 [Lua] [out_of_date] = false (boolean)
20:01:40.502 [Lua] [downloading] = false (boolean)
20:01:40.502 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
20:01:40.502 [Lua] [num_children] = 1 (number)
20:01:40.502 [Lua] [ugc_status] = 3 (number)
20:01:40.502 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 1.2.1
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
20:01:40.502 [Lua] [last_updated] = 7/23/2018 7:21:55 PM (string)
20:01:40.502 [Lua] [installed] = true (boolean)
20:01:40.502 [Lua] [enabled] = false (boolean)
20:01:40.502 [Lua] [name] = Simple UI (string)
20:01:40.502 [Lua] [dependency_error] = (string)
20:01:40.502 [Lua] [9] = table
20:01:40.502 [Lua] [download_pending] = false (boolean)
20:01:40.502 [Lua] [id] = 1391228174 (string)
20:01:40.502 [Lua] [children] = table
20:01:40.502 [Lua] [1] = 1369573612 (string)
20:01:40.502 [Lua] [banned] = false (boolean)
20:01:40.502 [Lua] [author_id] = 4821406 (number)
20:01:40.502 [Lua] [tags] = table
20:01:40.502 [Lua] [1] = approved (string)
20:01:40.502 [Lua] [2] = UI (string)
20:01:40.502 [Lua] [3] = QoL (string)
20:01:40.502 [Lua] [author] = grasmann (string)
20:01:40.502 [Lua] [sanctioned] = true (boolean)
20:01:40.502 [Lua] [out_of_date] = false (boolean)
20:01:40.502 [Lua] [downloading] = false (boolean)
20:01:40.502 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618563512821021/F4E8719984ABEAC5BBFF81478C366DFFE00FD415/ (string)
20:01:40.502 [Lua] [num_children] = 1 (number)
20:01:40.502 [Lua] [ugc_status] = 3 (number)
20:01:40.502 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 1.7.2
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Hotkey for Okri's Challenges[/u]
Open Okri's Challenges with a customizable hotkey. Default is 'O'.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
20:01:40.502 [Lua] [last_updated] = 9/7/2018 3:43:22 PM (string)
20:01:40.502 [Lua] [installed] = true (boolean)
20:01:40.502 [Lua] [enabled] = false (boolean)
20:01:40.502 [Lua] [name] = UI Improvements (string)
20:01:40.502 [Lua] [dependency_error] = (string)
20:01:40.502 [Lua] [10] = table
20:01:40.502 [Lua] [download_pending] = false (boolean)
20:01:40.502 [Lua] [version] = unversioned (string)
20:01:40.502 [Lua] [id] = 1402835022 (string)
20:01:40.502 [Lua] [children] = table
20:01:40.502 [Lua] [1] = 1369573612 (string)
20:01:40.502 [Lua] [banned] = false (boolean)
20:01:40.502 [Lua] [author_id] = 33103900 (number)
20:01:40.503 [Lua] [tags] = table
20:01:40.503 [Lua] [1] = approved (string)
20:01:40.503 [Lua] [2] = QoL (string)
20:01:40.503 [Lua] [author] = Badwin (string)
20:01:40.503 [Lua] [sanctioned] = true (boolean)
20:01:40.503 [Lua] [out_of_date] = false (boolean)
20:01:40.503 [Lua] [downloading] = false (boolean)
20:01:40.503 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674821849169626/8B9D3466BEA3E7422D56F86FA7DCB4E03CED6E82/ (string)
20:01:40.503 [Lua] [num_children] = 1 (number)
20:01:40.503 [Lua] [ugc_status] = 3 (number)
20:01:40.503 [Lua] [description] = Prevents throwing grims away unless you're holding block while throwing. (string)
20:01:40.503 [Lua] [last_updated] = 7/20/2018 2:53:23 PM (string)
20:01:40.503 [Lua] [installed] = true (boolean)
20:01:40.503 [Lua] [enabled] = false (boolean)
20:01:40.503 [Lua] [name] = StickyGrim (string)
20:01:40.503 [Lua] [dependency_error] = (string)
20:01:40.503 [Lua] [11] = table
20:01:40.503 [Lua] [download_pending] = false (boolean)
20:01:40.503 [Lua] [version] = unversioned (string)
20:01:40.503 [Lua] [id] = 1445717962 (string)
20:01:40.503 [Lua] [children] = table
20:01:40.503 [Lua] [1] = 1369573612 (string)
20:01:40.503 [Lua] [2] = 1389872347 (string)
20:01:40.503 [Lua] [banned] = false (boolean)
20:01:40.503 [Lua] [author_id] = 38895286 (number)
20:01:40.503 [Lua] [tags] = table
20:01:40.503 [Lua] [1] = approved (string)
20:01:40.503 [Lua] [2] = UI (string)
20:01:40.503 [Lua] [3] = QoL (string)
20:01:40.503 [Lua] [author] = Squatting Bear (string)
20:01:40.503 [Lua] [sanctioned] = true (boolean)
20:01:40.503 [Lua] [out_of_date] = false (boolean)
20:01:40.503 [Lua] [downloading] = false (boolean)
20:01:40.503 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
20:01:40.503 [Lua] [num_children] = 2 (number)
20:01:40.503 [Lua] [ugc_status] = 3 (number)
20:01:40.503 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Version: 1.0.4
Changelist:
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
20:01:40.503 [Lua] [last_updated] = 8/29/2018 2:39:24 PM (string)
20:01:40.503 [Lua] [installed] = true (boolean)
20:01:40.503 [Lua] [enabled] = false (boolean)
20:01:40.503 [Lua] [name] = Loadout Manager (string)
20:01:40.503 [Lua] [dependency_error] = (string)
20:01:40.503 [Lua] [12] = table
20:01:40.503 [Lua] [download_pending] = false (boolean)
20:01:40.503 [Lua] [version] = unversioned (string)
20:01:40.503 [Lua] [id] = 1459917022 (string)
20:01:40.503 [Lua] [children] = table
20:01:40.503 [Lua] [1] = 1369573612 (string)
20:01:40.503 [Lua] [banned] = false (boolean)
20:01:40.503 [Lua] [author_id] = 155839973 (number)
20:01:40.503 [Lua] [tags] = table
20:01:40.503 [Lua] [1] = UI (string)
20:01:40.503 [Lua] [2] = QoL (string)
20:01:40.503 [Lua] [3] = approved (string)
20:01:40.503 [Lua] [author] = Gohas (string)
20:01:40.503 [Lua] [sanctioned] = true (boolean)
20:01:40.503 [Lua] [out_of_date] = false (boolean)
20:01:40.503 [Lua] [downloading] = false (boolean)
20:01:40.503 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
20:01:40.503 [Lua] [num_children] = 1 (number)
20:01:40.503 [Lua] [ugc_status] = 3 (number)
20:01:40.503 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
>>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
20:01:40.503 [Lua] [last_updated] = 9/11/2018 4:56:52 PM (string)
20:01:40.503 [Lua] [installed] = true (boolean)
20:01:40.503 [Lua] [enabled] = false (boolean)
20:01:40.503 [Lua] [name] = Parry Indicator (string)
20:01:40.503 [Lua] [dependency_error] = (string)
20:01:40.503 [Lua] [13] = table
20:01:40.503 [Lua] [download_pending] = false (boolean)
20:01:40.503 [Lua] [version] = unversioned (string)
20:01:40.503 [Lua] [id] = 1448714756 (string)
20:01:40.503 [Lua] [children] = table
20:01:40.503 [Lua] [1] = 1369573612 (string)
20:01:40.503 [Lua] [banned] = false (boolean)
20:01:40.503 [Lua] [author_id] = 18741013 (number)
20:01:40.503 [Lua] [tags] = table
20:01:40.503 [Lua] [1] = approved (string)
20:01:40.503 [Lua] [2] = QoL (string)
20:01:40.503 [Lua] [3] = Misc (string)
20:01:40.503 [Lua] [author] = 🔰SkacikPL🗾 (string)
20:01:40.503 [Lua] [sanctioned] = true (boolean)
20:01:40.503 [Lua] [out_of_date] = false (boolean)
20:01:40.503 [Lua] [downloading] = false (boolean)
20:01:40.503 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
20:01:40.503 [Lua] [num_children] = 1 (number)
20:01:40.503 [Lua] [ugc_status] = 3 (number)
20:01:40.503 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
20:01:40.503 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
20:01:40.503 [Lua] [installed] = true (boolean)
20:01:40.503 [Lua] [enabled] = true (boolean)
20:01:40.503 [Lua] [name] = No Wobble (string)
20:01:40.503 [Lua] [dependency_error] = (string)
20:01:40.503 [Lua] [14] = table
20:01:40.503 [Lua] [download_pending] = false (boolean)
20:01:40.503 [Lua] [version] = unversioned (string)
20:01:40.503 [Lua] [id] = 1455893647 (string)
20:01:40.503 [Lua] [banned] = false (boolean)
20:01:40.503 [Lua] [author_id] = 38895286 (number)
20:01:40.503 [Lua] [tags] = table
20:01:40.503 [Lua] [1] = approved (string)
20:01:40.503 [Lua] [2] = UI (string)
20:01:40.503 [Lua] [3] = QoL (string)
20:01:40.503 [Lua] [author] = Squatting Bear (string)
20:01:40.503 [Lua] [sanctioned] = true (boolean)
20:01:40.503 [Lua] [out_of_date] = false (boolean)
20:01:40.503 [Lua] [downloading] = false (boolean)
20:01:40.503 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
20:01:40.503 [Lua] [num_children] = 0 (number)
20:01:40.503 [Lua] [ugc_status] = 3 (number)
20:01:40.503 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
Version: 1.0.0
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
(string)
20:01:40.503 [Lua] [last_updated] = 8/29/2018 2:28:07 PM (string)
20:01:40.503 [Lua] [installed] = true (boolean)
20:01:40.503 [Lua] [enabled] = false (boolean)
20:01:40.503 [Lua] [name] = Player List Plus (string)
20:01:40.503 [Lua] [dependency_error] = (string)
20:01:40.503 [Lua] [15] = table
20:01:40.503 [Lua] [download_pending] = false (boolean)
20:01:40.503 [Lua] [version] = unversioned (string)
20:01:40.503 [Lua] [id] = 1374248490 (string)
20:01:40.503 [Lua] [children] = table
20:01:40.503 [Lua] [1] = 1369573612 (string)
20:01:40.503 [Lua] [banned] = false (boolean)
20:01:40.503 [Lua] [author_id] = 45268594 (number)
20:01:40.503 [Lua] [tags] = table
20:01:40.503 [Lua] [1] = approved (string)
20:01:40.503 [Lua] [author] = prop joe (string)
20:01:40.503 [Lua] [sanctioned] = true (boolean)
20:01:40.503 [Lua] [out_of_date] = false (boolean)
20:01:40.503 [Lua] [downloading] = false (boolean)
20:01:40.503 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921426876989228282/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
20:01:40.503 [Lua] [num_children] = 1 (number)
20:01:40.503 [Lua] [ugc_status] = 3 (number)
20:01:40.503 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
20:01:40.503 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
20:01:40.503 [Lua] [installed] = true (boolean)
20:01:40.503 [Lua] [enabled] = true (boolean)
20:01:40.503 [Lua] [name] = Penlight Lua Libraries (string)
20:01:40.503 [Lua] [dependency_error] = (string)
20:01:40.503 [Lua] [16] = table
20:01:40.503 [Lua] [download_pending] = false (boolean)
20:01:40.503 [Lua] [version] = unversioned (string)
20:01:40.503 [Lua] [id] = 1384066089 (string)
20:01:40.504 [Lua] [children] = table
20:01:40.504 [Lua] [1] = 1369573612 (string)
20:01:40.504 [Lua] [2] = 1374248490 (string)
20:01:40.504 [Lua] [banned] = false (boolean)
20:01:40.504 [Lua] [author_id] = 45268594 (number)
20:01:40.504 [Lua] [tags] = table
20:01:40.504 [Lua] [1] = approved (string)
20:01:40.504 [Lua] [2] = QoL (string)
20:01:40.504 [Lua] [author] = prop joe (string)
20:01:40.504 [Lua] [sanctioned] = true (boolean)
20:01:40.504 [Lua] [out_of_date] = false (boolean)
20:01:40.504 [Lua] [downloading] = false (boolean)
20:01:40.504 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929449650198/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
20:01:40.504 [Lua] [num_children] = 2 (number)
20:01:40.504 [Lua] [ugc_status] = 3 (number)
20:01:40.504 [Lua] [description] = Cut down on visual and audio effects during ults.
Affects:
- huntsman, ranger, slayer, zealot and shade screen filters
- slayer audio distortions
Options to disable the red downed filter and about-to-die wash-out filter.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
20:01:40.504 [Lua] [last_updated] = 9/6/2018 9:26:26 AM (string)
20:01:40.504 [Lua] [installed] = true (boolean)
20:01:40.504 [Lua] [enabled] = true (boolean)
20:01:40.504 [Lua] [name] = Neuter Ult Effects (string)
20:01:40.504 [Lua] [dependency_error] = (string)
20:01:40.504 [Lua] [17] = table
20:01:40.504 [Lua] [download_pending] = false (boolean)
20:01:40.504 [Lua] [version] = unversioned (string)
20:01:40.504 [Lua] [id] = 1388911015 (string)
20:01:40.504 [Lua] [children] = table
20:01:40.504 [Lua] [1] = 1369573612 (string)
20:01:40.504 [Lua] [banned] = false (boolean)
20:01:40.504 [Lua] [author_id] = 4821406 (number)
20:01:40.504 [Lua] [tags] = table
20:01:40.504 [Lua] [1] = approved (string)
20:01:40.504 [Lua] [author] = grasmann (string)
20:01:40.504 [Lua] [sanctioned] = true (boolean)
20:01:40.504 [Lua] [out_of_date] = false (boolean)
20:01:40.504 [Lua] [downloading] = false (boolean)
20:01:40.504 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687872549763721/FBCFD27F9E501FD56ACDC82244333458DC95AF8B/ (string)
20:01:40.504 [Lua] [num_children] = 1 (number)
20:01:40.504 [Lua] [ugc_status] = 3 (number)
20:01:40.504 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.2
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
20:01:40.504 [Lua] [last_updated] = 8/29/2018 7:07:52 PM (string)
20:01:40.504 [Lua] [installed] = true (boolean)
20:01:40.504 [Lua] [enabled] = true (boolean)
20:01:40.504 [Lua] [name] = Chat Block (string)
20:01:40.504 [Lua] [dependency_error] = (string)
20:01:40.504 [Lua] [18] = table
20:01:40.504 [Lua] [download_pending] = false (boolean)
20:01:40.504 [Lua] [version] = unversioned (string)
20:01:40.504 [Lua] [id] = 1393343095 (string)
20:01:40.504 [Lua] [children] = table
20:01:40.504 [Lua] [1] = 1369573612 (string)
20:01:40.504 [Lua] [2] = 1374248490 (string)
20:01:40.504 [Lua] [banned] = false (boolean)
20:01:40.504 [Lua] [author_id] = 45268594 (number)
20:01:40.504 [Lua] [tags] = table
20:01:40.504 [Lua] [1] = approved (string)
20:01:40.504 [Lua] [2] = UI (string)
20:01:40.504 [Lua] [author] = prop joe (string)
20:01:40.504 [Lua] [sanctioned] = true (boolean)
20:01:40.504 [Lua] [out_of_date] = false (boolean)
20:01:40.504 [Lua] [downloading] = false (boolean)
20:01:40.504 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
20:01:40.504 [Lua] [num_children] = 2 (number)
20:01:40.504 [Lua] [ugc_status] = 3 (number)
20:01:40.504 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
20:01:40.504 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
20:01:40.504 [Lua] [installed] = true (boolean)
20:01:40.504 [Lua] [enabled] = true (boolean)
20:01:40.504 [Lua] [name] = Scoreboard Tweaks (string)
20:01:40.504 [Lua] [dependency_error] = (string)
20:01:40.504 [Lua] [19] = table
20:01:40.504 [Lua] [download_pending] = false (boolean)
20:01:40.504 [Lua] [version] = unversioned (string)
20:01:40.504 [Lua] [id] = 1387440934 (string)
20:01:40.504 [Lua] [children] = table
20:01:40.504 [Lua] [1] = 1369573612 (string)
20:01:40.504 [Lua] [banned] = false (boolean)
20:01:40.504 [Lua] [author_id] = 4821406 (number)
20:01:40.504 [Lua] [tags] = table
20:01:40.504 [Lua] [1] = approved (string)
20:01:40.504 [Lua] [author] = grasmann (string)
20:01:40.504 [Lua] [sanctioned] = true (boolean)
20:01:40.504 [Lua] [out_of_date] = false (boolean)
20:01:40.504 [Lua] [downloading] = false (boolean)
20:01:40.504 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string)
20:01:40.504 [Lua] [num_children] = 1 (number)
20:01:40.504 [Lua] [ugc_status] = 3 (number)
20:01:40.504 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b]
Version: 2.0.3
[h1]Settings[/h1]
[u]One Handed Weapon Position[/u]
One handed weapons can be shown on the back or the hip.
[u]Waywatcher Dual Weapon Position[/u]
Dual weapons can be shown on the back or the hip.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string)
20:01:40.504 [Lua] [last_updated] = 8/29/2018 6:56:18 PM (string)
20:01:40.504 [Lua] [installed] = true (boolean)
20:01:40.504 [Lua] [enabled] = false (boolean)
20:01:40.504 [Lua] [name] = Third Person Equipment (string)
20:01:40.504 [Lua] [dependency_error] = (string)
20:01:40.504 [Lua]
20:01:40.504 [Lua]
20:01:40.504 [Lua] [1426814915] = 2 (number)
20:01:40.504 [Lua] [1384066089] = 10 (number)
20:01:40.504 [Lua] [1459917022] = 18 (number)
20:01:40.504 [Lua] [1388911015] = 17 (number)
20:01:40.504 [Lua] [1402835022] = 8 (number)
20:01:40.504 [Lua] [1431627364] = 9 (number)
20:01:40.504 [Lua] [1389872347] = 3 (number)
20:01:40.504 [Lua] [1455893647] = 13 (number)
20:01:40.504 [Lua] [1402971136] = 6 (number)
20:01:40.504 [Lua] [1422758813] = 4 (number)
20:01:40.504 [Lua] [1414308513] = 20 (number)
20:01:40.504 [Lua] [1369573612] = 26 (number)
20:01:40.504 [Lua] [1387894846] = 25 (number)
20:01:40.504 [Lua] [1391228174] = 24 (number)
20:01:40.504 [Lua] [1388991228] = 0 (number)
20:01:40.504 [Lua] [1464907434] = 19 (number)
20:01:40.504 [Lua] [1431393962] = 21 (number)
20:01:40.504 [Lua] [1388882435] = 1 (number)
20:01:40.504 [Lua] [1448714756] = 15 (number)
20:01:40.504 [Lua] [1395453301] = 7 (number)
20:01:40.504 [Lua] [1393343095] = 11 (number)
20:01:40.504 [Lua] [1387440934] = 14 (number)
20:01:40.504 [Lua] [1445717962] = 16 (number)
20:01:40.504 [Lua] [1423536193] = 22 (number)
20:01:40.504 [Lua] [1397265260] = 23 (number)
20:01:40.504 [Lua] [1395132559] = 5 (number)
20:01:40.504 [Lua] [1374248490] = 12 (number)
20:01:40.504 [Lua]
20:01:40.520 [Lua]
20:01:40.520 [Lua] [1426814915] = 2 (number)
20:01:40.520 [Lua] [1384066089] = 10 (number)
20:01:40.520 [Lua] [1459917022] = 18 (number)
20:01:40.520 [Lua] [1388911015] = 17 (number)
20:01:40.520 [Lua] [1402835022] = 8 (number)
20:01:40.520 [Lua] [1431627364] = 9 (number)
20:01:40.520 [Lua] [1389872347] = 3 (number)
20:01:40.520 [Lua] [1455893647] = 13 (number)
20:01:40.520 [Lua] [1402971136] = 6 (number)
20:01:40.520 [Lua] [1422758813] = 4 (number)
20:01:40.520 [Lua] [1414308513] = 20 (number)
20:01:40.520 [Lua] [1369573612] = 26 (number)
20:01:40.520 [Lua] [1387894846] = 25 (number)
20:01:40.520 [Lua] [1391228174] = 24 (number)
20:01:40.520 [Lua] [1388991228] = 0 (number)
20:01:40.520 [Lua] [1464907434] = 19 (number)
20:01:40.520 [Lua] [1431393962] = 21 (number)
20:01:40.520 [Lua] [1388882435] = 1 (number)
20:01:40.520 [Lua] [1448714756] = 15 (number)
20:01:40.520 [Lua] [1395453301] = 7 (number)
20:01:40.520 [Lua] [1393343095] = 11 (number)
20:01:40.520 [Lua] [1387440934] = 14 (number)
20:01:40.520 [Lua] [1445717962] = 16 (number)
20:01:40.520 [Lua] [1423536193] = 22 (number)
20:01:40.520 [Lua] [1397265260] = 23 (number)
20:01:40.520 [Lua] [1395132559] = 5 (number)
20:01:40.520 [Lua] [1374248490] = 12 (number)
20:01:40.520 [Lua]
20:01:40.520 [Lua] [CrashifyCustomTag] modded, true
20:01:40.520 [Lua] <>modded = true<>
20:01:40.521 [Lua] [CrashifyCustomTag] Mod:1369573612:Vermintide Mod Framework, true
20:01:40.521 [Lua] <>Mod = true<>
20:01:40.589 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
20:01:40.623 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
20:01:40.625 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
20:01:40.625 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [table: 0x070f2f38] (Origin: function: 0x070f33b8)
20:01:40.625 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [table: 0x070f2f38] (Origin: function: 0x070f3808)
20:01:40.625 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [table: 0x067e18c8] (Origin: function: 0x067e1d00)
20:01:40.625 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [table: 0x067e18c8] (Origin: function: 0x067e1e88)
20:01:40.625 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [table: 0x07328900] (Origin: function: 0x074f7740)
20:01:40.625 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [table: 0x07328900] (Origin: function: 0x074f7928)
20:01:40.625 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_views' from [table: 0x08b71420] (Origin: function: 0x08b714e0)
20:01:40.625 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [table: 0x08b71420] (Origin: function: 0x08b71448)
20:01:40.625 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [table: 0x08b71420] (Origin: function: 0x08b71608)
20:01:40.625 [Lua] [MOD][VMF][INFO] (hook): Hooking 'UIResolutionScale' from [_G] (Origin: function: 0x067dba78)
20:01:40.625 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [table: 0x045f7ed8] (Origin: function: 0x045f8000)
20:01:40.625 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
20:01:40.625 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
20:01:40.626 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x07581c98] (Origin: function: 0x07581e00)
20:01:40.626 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [table: 0x07575610] (Origin: function: 0x07575738)
20:01:40.626 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x07fdadd8] (Origin: function: 0x07fdae00)
20:01:40.626 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [table: 0x07575610] (Origin: function: 0x075756f0)
20:01:40.626 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [table: 0x07575610] (Origin: function: 0x07575638)
20:01:40.626 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
20:01:40.626 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [table: 0x08ecd3a0] (Origin: function: 0x08ecdad0)
20:01:40.626 [Lua] [CrashifyCustomTag] modded, true
20:01:40.626 [Lua] <>modded = true<>
20:01:40.626 [Lua] [CrashifyCustomTag] Mod:1395453301:Skip Intro, true
20:01:40.626 [Lua] <>Mod = true<>
20:01:40.646 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
20:01:40.657 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
20:01:40.657 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [table: 0x067aff50] (Origin: function: 0x067aff78)
20:01:40.657 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [table: 0x067aff50] (Origin: function: 0x067b0130)
20:01:40.657 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
20:01:40.657 [Lua] [CrashifyCustomTag] modded, true
20:01:40.657 [Lua] <>modded = true<>
20:01:40.658 [Lua] [CrashifyCustomTag] Mod:1431627364:Source viewmodel, true
20:01:40.658 [Lua] <>Mod = true<>
20:01:40.677 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[77c4217020860652]`
20:01:40.691 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[77c4217020860652].#ID[3fcdd69156a46417]`
20:01:40.692 [Lua] [MOD][SourceViewModel][INFO] (hook): Hooking 'calculate_look_rotation' from [table: 0x04839558] (Origin: function: 0x04839f58)
20:01:40.692 [Lua] [MOD][SourceViewModel][INFO] (hooks): Enabling all hooks for mod: SourceViewModel
20:01:40.692 [Lua] [CrashifyCustomTag] modded, true
20:01:40.692 [Lua] <>modded = true<>
20:01:40.692 [Lua] [CrashifyCustomTag] Mod:1402971136:Needii, true
20:01:40.692 [Lua] <>Mod = true<>
20:01:40.725 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]`
20:01:40.741 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]`
20:01:40.742 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [table: 0x075f8248] (Origin: function: 0x075fb0a8)
20:01:40.742 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii
20:01:40.742 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii
20:01:40.742 [Lua] [CrashifyCustomTag] modded, true
20:01:40.742 [Lua] <>modded = true<>
20:01:40.742 [Lua] [CrashifyCustomTag] Mod:1448714756:No Wobble, true
20:01:40.742 [Lua] <>Mod = true<>
20:01:40.775 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
20:01:40.791 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
20:01:40.792 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [table: 0x06c2a1e0] (Origin: function: 0x06c2b0d0)
20:01:40.792 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble
20:01:40.792 [Lua] [CrashifyCustomTag] modded, true
20:01:40.792 [Lua] <>modded = true<>
20:01:40.792 [Lua] [CrashifyCustomTag] Mod:1374248490:Penlight Lua Libraries, true
20:01:40.792 [Lua] <>Mod = true<>
20:01:40.825 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
20:01:40.858 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
20:01:40.858 [Lua] [CrashifyCustomTag] modded, true
20:01:40.858 [Lua] <>modded = true<>
20:01:40.859 [Lua] [CrashifyCustomTag] Mod:1384066089:Neuter Ult Effects, true
20:01:40.859 [Lua] <>Mod = true<>
20:01:40.891 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]`
20:01:40.908 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]`
20:01:40.909 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'apply_huntsman_activated_ability' from [table: 0x059271a0] (Origin: function: 0x05927dd8)
20:01:40.909 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update_mood' from [table: 0x07056ce8] (Origin: function: 0x07056fb8)
20:01:40.909 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'play_hud_sound_event' from [table: 0x04839558] (Origin: function: 0x0483a8c0)
20:01:40.909 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking '_play_screen_effect' from [table: 0x0567b820] (Origin: function: 0x059383f8)
20:01:40.909 [Lua] [MOD][NeuterUltEffects][INFO] (hooks): Enabling all hooks for mod: NeuterUltEffects
20:01:40.909 [Lua] [CrashifyCustomTag] modded, true
20:01:40.909 [Lua] <>modded = true<>
20:01:40.909 [Lua] [CrashifyCustomTag] Mod:1388911015:Chat Block, true
20:01:40.909 [Lua] <>Mod = true<>
20:01:40.941 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]`
20:01:40.958 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]`
20:01:40.958 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [table: 0x06706ce8] (Origin: function: 0x067076e0)
20:01:40.958 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock
20:01:40.958 [Lua] [CrashifyCustomTag] modded, true
20:01:40.958 [Lua] <>modded = true<>
20:01:40.959 [Lua] [CrashifyCustomTag] Mod:1393343095:Scoreboard Tweaks, true
20:01:40.959 [Lua] <>Mod = true<>
20:01:40.991 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]`
20:01:41.008 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]`
20:01:41.008 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x0460c0a8)
20:01:41.009 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [table: 0x08c1c480] (Origin: function: 0x08c1c800)
20:01:41.009 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [table: 0x05960220] (Origin: function: 0x059604a8)
20:01:41.009 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [table: 0x08c1c480] (Origin: function: 0x08c1ce50)
20:01:41.025 [Lua] <>project = Vermintide<>
20:01:41.025 [Lua] <>build = release<>
20:01:41.025 [Lua] <>platform = win32<>
20:01:41.025 [Lua] <>title_id = 5107<>
20:01:41.025 [Lua] <>engine_revision = 3207c833a6c1<>
20:01:41.025 [Lua] <>content_revision = 122102<>
20:01:41.025 [Lua] <>rendering_backend = dx11<>
20:01:41.025 [Lua] <>user_id = 11000010548d5bb<>
20:01:41.025 [Lua] <>machine_id = 08a8ea6d-25aa-4d6a-8172-df5ae6a59a1c<>
20:01:41.025 [Lua] [Boot] Application build: release
20:01:41.025 [Lua] [Boot] Engine revision: 3207c833a6c1
20:01:41.025 [Lua] [Boot] Content revision: 122102
20:01:41.025 [Lua] [Boot] User ID: 11000010548d5bb Haxorzist
20:01:41.035 [Lua] [SmokeTest] Disabled
20:01:41.035 [Save] Loading `telemetry`
20:01:41.035 [Lua] Game:setup() total time: 0.0099999999999998
20:01:41.035 [Lua] handle rev info: 0
20:01:41.035 [Lua] handle gfx quality: 0
20:01:41.035 [Lua] default settings: 0
20:01:41.035 [Lua] user settings: 0
20:01:41.035 [Lua] set frame times: 0
20:01:41.035 [Lua] init random: 0
20:01:41.035 [Lua] managers: 0.0099999999999997868
20:01:41.035 [Lua]
20:01:41.035 [Lua] unaccounted: 0
20:01:41.035 [Lua] [Boot] use baked enemy meshes: false
20:01:41.036 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
20:01:41.036 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
20:01:41.036 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
20:01:41.036 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
20:01:41.036 [Save] Load done
20:01:41.036 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
20:01:41.036 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
20:01:41.036 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
20:01:41.056 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
20:01:41.056 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
20:01:41.056 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
20:01:41.056 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
20:01:41.056 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
20:01:41.295 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
20:01:41.295 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
20:01:41.296 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
20:01:41.788 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
20:01:41.788 [Lua] [PackageManager] Force_load: resource_packages/title_screen
20:01:41.789 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
20:01:41.855 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
20:01:41.855 [Lua] [PackageManager] Force_load: resource_packages/menu
20:01:41.855 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
20:01:41.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
20:01:41.957 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
20:01:41.958 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
20:01:42.650 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
20:01:42.650 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
20:01:42.650 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
20:01:42.735 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
20:01:42.735 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
20:01:42.735 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
20:01:42.735 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
20:01:42.735 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
20:01:42.735 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
20:01:42.735 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
20:01:42.735 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
20:01:42.735 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
20:01:42.735 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
20:01:42.735 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
20:01:42.735 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
20:01:42.735 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
20:01:42.735 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
20:01:42.735 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
20:01:42.735 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
20:01:42.735 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
20:01:42.735 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
20:01:42.735 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
20:01:42.735 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
20:01:42.786 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
20:01:42.786 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
20:01:42.786 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
20:01:43.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
20:01:43.415 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
20:01:43.416 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
20:01:44.058 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
20:01:44.058 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
20:01:44.059 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
20:01:44.663 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
20:01:44.663 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
20:01:44.664 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
20:01:44.747 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
20:01:44.747 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
20:01:44.747 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [table: 0x05bd0870] (Origin: function: 0x05e82b80)
20:01:44.747 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [table: 0x05b13c98] (Origin: function: 0x05134330)
20:01:44.747 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [table: 0x05b13c98] (Origin: function: 0x0512c040)
20:01:44.747 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [table: 0x05bd0870] (Origin: function: 0x05e160e0)
20:01:44.748 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
20:01:44.748 [Lua] [Gamestate] Enter StateTitleScreen
20:01:44.749 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
20:01:44.749 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
20:01:44.749 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
20:01:44.749 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
20:01:44.749 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
20:01:44.751 warning: [Lua] CHAT FONT SIZE DISABLED
20:01:44.752 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
20:01:44.764 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
20:01:44.764 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
20:01:44.764 [Save] Loading `save_data`
20:01:44.765 [Save] Load done
20:01:44.782 [Lua] [BackendManagerPlayFab] Backend Enabled
20:01:46.504 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
20:01:46.504 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
20:01:46.504 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
20:01:46.808 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
20:01:46.808 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
20:01:46.809 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
20:01:47.165 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
20:01:47.165 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
20:01:47.165 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
20:01:47.367 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
20:01:47.367 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
20:01:47.367 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
20:01:47.520 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
20:01:47.520 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
20:01:47.520 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
20:01:48.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
20:01:48.171 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
20:01:48.173 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
20:01:48.275 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
20:01:48.275 [Lua] [PackageManager] Force_load: resource_packages/inventory
20:01:48.275 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
20:01:48.357 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
20:01:48.357 [Lua] [PackageManager] Force_load: resource_packages/careers
20:01:48.357 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
20:01:48.407 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
20:01:48.407 [Lua] [PackageManager] Force_load: resource_packages/decals
20:01:48.407 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
20:01:48.510 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
20:01:48.510 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
20:01:48.511 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
20:01:49.454 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
20:01:49.454 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
20:01:49.455 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
20:01:50.693 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
20:01:50.693 [Lua] [PackageManager] Force_load: resource_packages/ingame
20:01:50.694 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
20:01:51.824 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
20:01:51.824 [Lua] [PackageManager] Force_load: resource_packages/pickups
20:01:51.824 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
20:01:51.942 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
20:01:51.942 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
20:01:55.820 [Lua] Populating data for character 1 15
20:01:56.075 [Lua] Requesting character data for index 2 15
20:01:56.075 [Lua] Populating data for character 2 15
20:01:56.331 [Lua] Requesting character data for index 3 15
20:01:56.331 [Lua] Populating data for character 3 15
20:01:56.585 [Lua] Requesting character data for index 4 15
20:01:56.585 [Lua] Populating data for character 4 15
20:01:56.840 [Lua] Requesting character data for index 5 15
20:01:56.840 [Lua] Populating data for character 5 15
20:01:57.094 [Lua] Requesting character data for index 6 15
20:01:57.094 [Lua] Populating data for character 6 15
20:01:57.349 [Lua] Requesting character data for index 7 15
20:01:57.349 [Lua] Populating data for character 7 15
20:01:57.604 [Lua] Requesting character data for index 8 15
20:01:57.604 [Lua] Populating data for character 8 15
20:01:57.842 [Lua] Requesting character data for index 9 15
20:01:57.842 [Lua] Populating data for character 9 15
20:01:58.164 [Lua] Requesting character data for index 10 15
20:01:58.164 [Lua] Populating data for character 10 15
20:01:58.419 [Lua] Requesting character data for index 11 15
20:01:58.419 [Lua] Populating data for character 11 15
20:01:58.674 [Lua] Requesting character data for index 12 15
20:01:58.674 [Lua] Populating data for character 12 15
20:01:58.928 [Lua] Requesting character data for index 13 15
20:01:58.928 [Lua] Populating data for character 13 15
20:01:59.183 [Lua] Requesting character data for index 14 15
20:01:59.184 [Lua] Populating data for character 14 15
20:02:10.807 [Lua] Requesting character data for index 15 15
20:02:10.807 [Lua] Populating data for character 15 15
20:02:11.421 [Lua] Player statistics loaded!
20:02:11.925 [Lua] Keep decoration player data loaded!
20:02:11.942 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
20:02:12.962 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
20:02:12.963 [Lua] MUSIC MANAGER Stop_menu_screen_music 1 0
20:02:12.963 [Lua] [Gamestate] Enter state StateLoading
20:02:12.966 [Lua] [LevelTransitionHandler] set_next_level( military )
20:02:12.966 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
20:02:12.966 [Lua] state_loading_restart_network JOIN VIA STEAM 0
20:02:12.966 [Lua] registering RPCs
20:02:12.966 [Lua] [LobbyAux] Making combined_hash: bc2b1c693f258c22 from network_hash=653d3121fa9c0250, trunk_revision=122102, engine_revision=3207c833a6c1, project_hash=bulldozer
20:02:12.966 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_13, global_loading_screens, async-read, prioritized
20:02:12.966 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
20:02:12.966 [Lua] [StateLoading] Need to unload nil and start load military
20:02:12.966 [Lua] [LevelTransitionHandler] load_level military
20:02:12.966 [Lua] [LevelTransitionHandler] Loading level: "military"
20:02:12.966 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/military"
20:02:12.966 [Lua] [PackageManager] Load: resource_packages/levels/honduras/military, LevelTransitionHandler, async-read,
20:02:12.966 [Lua] [EnemyPackageLoader] setup_startup_enemies
20:02:12.966 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
20:02:12.966 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
20:02:12.966 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
20:02:12.966 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
20:02:12.966 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
20:02:12.966 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
20:02:12.966 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
20:02:12.966 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
20:02:12.966 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
20:02:12.966 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
20:02:12.966 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
20:02:12.966 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
20:02:12.966 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
20:02:12.966 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
20:02:12.966 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
20:02:12.966 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
20:02:12.966 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
20:02:12.966 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
20:02:12.966 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
20:02:12.966 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
20:02:12.966 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
20:02:12.966 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
20:02:12.967 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
20:02:12.967 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
20:02:12.967 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
20:02:12.967 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
20:02:12.967 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
20:02:12.967 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
20:02:12.967 [Lua] [LevelTransitionHandler] Generated new level_seed: 672191
20:02:12.975 [EAC] EAC server 11000010548d5bb is initializing
20:02:12.987 [EAC] Server is also client 11000010548d5bb
20:02:12.987 [EACServer] [SetLogCallback] Procedure: 000000014048BF30 LogLevel: Info.
20:02:12.987 [Lua] ### Created peer state machine for 11000010548d5bb
20:02:12.987 [Lua] MUSIC MANAGER unmute_all_world_sounds 2 0
20:02:12.987 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
20:02:12.989 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:02:12.989 [Lua] Set lobby begin:
20:02:12.989 [Lua] Set lobby end.
20:02:12.989 [Lua] [PSM] Peer 11000010548d5bb joined. Want to use profile index "6"
20:02:12.989 [Lua] [LobbyHost] Changed state from 0 to creating
20:02:13.039 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_13
20:02:13.039 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_13
20:02:13.039 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/military
20:02:13.058 error: [WwisePlugin] post_event with null event_name
<>
----------------------------------------
0x40000000
0x40ad6000
<>
<>
----------------------------------------
0x403bcca6
0xda78bd44
0xda792820
0xda789ae6
0xdf03286e
lua_pcall 0xdf03bb8d
0x401ed2b6
0x401ed5bd
0x40407777
0x40129569
0x4012913b
0x4011b756
0x4011bdc9
0x4011bed2
0x404c25bb
BaseThreadInitThunk 0x04b93034
RtlUserThreadStart 0x05851461
<>
<> [0] [C]: in function trigger_event
[1] scripts/managers/music/music_manager.lua:67: in function trigger_event
[2] scripts/game_state/state_loading.lua:388: in function _trigger_sound_events
[3] scripts/game_state/state_loading.lua:288: in function _trigger_loading_view
[4] scripts/game_state/state_loading.lua:376: in function callback
[5] scripts/managers/transition/transition_manager.lua:320: in function update
[6] scripts/boot.lua:699: in function game_update
[7] scripts/boot.lua:465:in function
<>
<> [1] self = table: 0000000006AD6D60; event_name = nil; wwise_world = [WwiseWorld]
[2] self = table: 0000000004A30490; level_key = "military"; level_settings = table: 000000000463FB68; wwise_events = table: 0000000004658AE0; wwise_event = nil
[3] self = table: 0000000004A30490; level_key = "military"; act_progression_index = nil
[4] self = table: 0000000004A30490; level_key = "military"; act_progression_index = nil; skip_fade = nil; game_difficulty = "normal"
[5] self = table: 0000000006AD7B00; dt = 0.01705290749669075; is_loading_icon_active = true; callback = [function]
[6] self = table: 0000000004557810; real_world_dt = 0.01705290749669075; dt = 0.01705290749669075; t = 31.968304805457592
[7] dt = 0.01705290749669075
<>
<> [1] _wwise_world = [WwiseWorld]; _world = [World]; _group_states = table: 0000000006AD7560; _bus_transitions = table: 0000000006AD6DB8; _music_players = table: 0000000006AD6DF0; _flags = table: 0000000006AD7538;
[2] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000004557810; _lobby_host = table: 000000000513C070; _network_transmit = table: 000000000488AEC0; _network_options = table: 00000000077A8AD0; _network_event_delegate = table: 00000000051223A0; _registered_rpcs = true; _wanted_state = table: 00000000070D6910; _machine = table: 0000000007511940; _ui_package_name = "resource_packages/loading_screens/loading_screen_13"; _ui_loading_package_path = "resource_packages/menu_assets"; _profile_synchronizer = table: 00000000047BE330; _network_server = table: 000000000475F678; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000070E1F90; _has_invitation_error = false; _level_key = "military"; _input_manager = table: 00000000055BFB38; _viewport_name = "loading_viewport"; _ui_loading_package_reference_name = "menu_assets"; _loading_view = table: 000000000865FB28;
[3] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000004557810; _lobby_host = table: 000000000513C070; _network_transmit = table: 000000000488AEC0; _network_options = table: 00000000077A8AD0; _network_event_delegate = table: 00000000051223A0; _registered_rpcs = true; _wanted_state = table: 00000000070D6910; _machine = table: 0000000007511940; _ui_package_name = "resource_packages/loading_screens/loading_screen_13"; _ui_loading_package_path = "resource_packages/menu_assets"; _profile_synchronizer = table: 00000000047BE330; _network_server = table: 000000000475F678; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000070E1F90; _has_invitation_error = false; _level_key = "military"; _input_manager = table: 00000000055BFB38; _viewport_name = "loading_viewport"; _ui_loading_package_reference_name = "menu_assets"; _loading_view = table: 000000000865FB28;
[4] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000004557810; _lobby_host = table: 000000000513C070; _network_transmit = table: 000000000488AEC0; _network_options = table: 00000000077A8AD0; _network_event_delegate = table: 00000000051223A0; _registered_rpcs = true; _wanted_state = table: 00000000070D6910; _machine = table: 0000000007511940; _ui_package_name = "resource_packages/loading_screens/loading_screen_13"; _ui_loading_package_path = "resource_packages/menu_assets"; _profile_synchronizer = table: 00000000047BE330; _network_server = table: 000000000475F678; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000070E1F90; _has_invitation_error = false; _level_key = "military"; _input_manager = table: 00000000055BFB38; _viewport_name = "loading_viewport"; _ui_loading_package_reference_name = "menu_assets"; _loading_view = table: 000000000865FB28;
[5] _world_name = "top_ingame_view"; _world = [World]; _loading_icon_view = table: 0000000006AD7B28; _fade_speed = 3; _twitch_icon_view = table: 0000000006E61FD8; _color = Vector3Box(0, 0, 0); _gui = [Gui]; _fade = 1; _disconnect_indicator_view = table: 0000000006E0E688; _fade_state = "in"; _loading_icon_viewport = [Viewport];
[6] startup_package_handles = table: 00000000045C3180; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000045C30F8; flow_return_table = table: 0000000004557858; _machine = table: 0000000005602E60; startup_timer = 6.742294667288661; has_booted = true; loading_context = table: 0000000005602780;
<>
20:02:13.153 [Lua] MUSIC MANAGER nil 0 0
20:02:13.153 [Lua] MUSIC MANAGER Play_loading_screen_music 3 0
20:02:13.263 [Lua] [LobbyHost] Changed state from creating to joined
20:02:13.263 [Lua] [PartyManager] Leader is set to 11000010548d5bb
20:02:13.264 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010548d5bb my_peer_id:11000010548d5bb
20:02:13.264 [Lua] [ChatManager] Registering channel 1
20:02:13.264 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010548d5bb, own_peer_id=11000010548d5bb)
20:02:13.273 [Lua] [NetworkServer] Changing num_players from nil to 1
20:02:13.273 [Lua] Players: 1
20:02:13.273 [Lua] Set lobby begin:
20:02:13.273 [Lua] Lobby data num_players = 1
20:02:13.273 [Lua] Lobby data level_key = military
20:02:13.273 [Lua] Lobby data game_mode = adventure
20:02:13.273 [Lua] Lobby data matchmaking = true
20:02:13.273 [Lua] Set lobby end.
20:02:13.330 [Umbra] Loading umbra tome '#ID[cbcd7c7e1f9f93ae]'
20:02:14.982 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010548d5bb
20:02:16.771 [Window] Window => inactive
20:02:18.747 [Window] Window => active
20:02:24.243 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/military
20:02:24.243 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/military
20:02:24.245 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_spawn
20:02:24.260 [Lua] [LevelTransitionHandler] Level load completed!
20:02:24.261 [Lua] ### Sending rpc_level_loaded
20:02:24.261 [Lua] #### Has state machine: true, sender: 11000010548d5bb, level_id: 7
20:02:24.261 [Lua] Peer 11000010548d5bb has loaded the level and all enemies are loaded
20:02:24.277 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 6 for peer id 11000010548d5bb:1
20:02:24.277 [Lua] Set lobby begin:
20:02:24.277 [Lua] Lobby data level_key = military
20:02:24.277 [Lua] Lobby data player_slot_1 = 0:0
20:02:24.277 [Lua] Lobby data player_slot_6 = 11000010548d5bb:1
20:02:24.277 [Lua] Lobby data num_players = 1
20:02:24.277 [Lua] Lobby data matchmaking = true
20:02:24.277 [Lua] Lobby data player_slot_4 = 0:0
20:02:24.277 [Lua] Lobby data game_mode = adventure
20:02:24.277 [Lua] Lobby data player_slot_5 = 0:0
20:02:24.278 [Lua] Lobby data player_slot_2 = 0:0
20:02:24.278 [Lua] Lobby data player_slot_3 = 0:0
20:02:24.278 [Lua] Set lobby end.
20:02:24.278 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010548d5bb:1, previous profile 0, profile 6]
20:02:24.278 [Lua] Set lobby begin:
20:02:24.278 [Lua] Lobby data level_key = military
20:02:24.278 [Lua] Lobby data player_slot_1 = 0:0
20:02:24.278 [Lua] Lobby data player_slot_6 = 11000010548d5bb:1
20:02:24.278 [Lua] Lobby data num_players = 1
20:02:24.278 [Lua] Lobby data matchmaking = true
20:02:24.278 [Lua] Lobby data player_slot_4 = 0:0
20:02:24.278 [Lua] Lobby data game_mode = adventure
20:02:24.278 [Lua] Lobby data player_slot_5 = 0:0
20:02:24.278 [Lua] Lobby data player_slot_2 = 0:0
20:02:24.278 [Lua] Lobby data player_slot_3 = 0:0
20:02:24.278 [Lua] Set lobby end.
20:02:24.278 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 1]
20:02:24.278 [Lua] Set lobby begin:
20:02:24.278 [Lua] Lobby data level_key = military
20:02:24.278 [Lua] Lobby data player_slot_1 = 0:0
20:02:24.278 [Lua] Lobby data player_slot_6 = 11000010548d5bb:1
20:02:24.279 [Lua] Lobby data num_players = 1
20:02:24.279 [Lua] Lobby data matchmaking = true
20:02:24.279 [Lua] Lobby data player_slot_4 = 0:0
20:02:24.279 [Lua] Lobby data game_mode = adventure
20:02:24.279 [Lua] Lobby data player_slot_5 = 0:0
20:02:24.279 [Lua] Lobby data player_slot_2 = 0:0
20:02:24.279 [Lua] Lobby data player_slot_3 = 0:0
20:02:24.279 [Lua] Set lobby end.
20:02:24.279 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2]
20:02:24.279 [Lua] Set lobby begin:
20:02:24.279 [Lua] Lobby data level_key = military
20:02:24.279 [Lua] Lobby data player_slot_1 = 0:0
20:02:24.279 [Lua] Lobby data player_slot_6 = 11000010548d5bb:1
20:02:24.279 [Lua] Lobby data num_players = 1
20:02:24.279 [Lua] Lobby data matchmaking = true
20:02:24.279 [Lua] Lobby data player_slot_4 = 0:0
20:02:24.279 [Lua] Lobby data game_mode = adventure
20:02:24.279 [Lua] Lobby data player_slot_5 = 0:0
20:02:24.279 [Lua] Lobby data player_slot_2 = 0:0
20:02:24.279 [Lua] Lobby data player_slot_3 = 0:0
20:02:24.279 [Lua] Set lobby end.
20:02:24.279 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 3]
20:02:24.279 [Lua] Set lobby begin:
20:02:24.279 [Lua] Lobby data level_key = military
20:02:24.279 [Lua] Lobby data player_slot_1 = 0:0
20:02:24.279 [Lua] Lobby data player_slot_6 = 11000010548d5bb:1
20:02:24.279 [Lua] Lobby data num_players = 1
20:02:24.279 [Lua] Lobby data matchmaking = true
20:02:24.280 [Lua] Lobby data player_slot_4 = 0:0
20:02:24.280 [Lua] Lobby data game_mode = adventure
20:02:24.280 [Lua] Lobby data player_slot_5 = 0:0
20:02:24.280 [Lua] Lobby data player_slot_2 = 0:0
20:02:24.280 [Lua] Lobby data player_slot_3 = 0:0
20:02:24.280 [Lua] Set lobby end.
20:02:24.280 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 4]
20:02:24.280 [Lua] Set lobby begin:
20:02:24.280 [Lua] Lobby data level_key = military
20:02:24.280 [Lua] Lobby data player_slot_1 = 0:0
20:02:24.280 [Lua] Lobby data player_slot_6 = 11000010548d5bb:1
20:02:24.280 [Lua] Lobby data num_players = 1
20:02:24.280 [Lua] Lobby data matchmaking = true
20:02:24.280 [Lua] Lobby data player_slot_4 = 0:0
20:02:24.280 [Lua] Lobby data game_mode = adventure
20:02:24.280 [Lua] Lobby data player_slot_5 = 0:0
20:02:24.280 [Lua] Lobby data player_slot_2 = 0:0
20:02:24.280 [Lua] Lobby data player_slot_3 = 0:0
20:02:24.280 [Lua] Set lobby end.
20:02:24.280 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 5]
20:02:24.281 [Lua] ### Sending rpc_level_loaded
20:02:24.281 [Lua] #### Has state machine: false, sender: 11000010548d5bb, level_id: 7
20:02:24.281 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010548d5bb inventory_sync_id:1 my_peer_id:11000010548d5bb
20:02:24.295 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:02:24.295 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
20:02:24.295 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:02:24.295 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read,
20:02:24.295 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial, InventoryPackageSynchronizerClient, async-read,
20:02:24.295 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01_3p, InventoryPackageSynchronizerClient, async-read,
20:02:24.295 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
20:02:24.295 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, InventoryPackageSynchronizerClient, async-read,
20:02:24.295 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial_3p, InventoryPackageSynchronizerClient, async-read,
20:02:24.295 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, InventoryPackageSynchronizerClient, async-read,
20:02:24.295 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
20:02:24.295 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient, async-read,
20:02:24.295 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient, async-read,
20:02:24.295 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read,
20:02:24.295 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
20:02:24.295 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient, async-read,
20:02:24.295 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01, InventoryPackageSynchronizerClient, async-read,
20:02:24.684 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
20:02:24.684 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
20:02:24.685 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
20:02:25.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
20:02:25.007 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
20:02:25.007 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
20:02:25.310 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
20:02:25.310 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
20:02:25.310 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
20:02:25.763 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
20:02:25.763 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
20:02:25.764 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
20:02:25.964 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
20:02:25.964 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
20:02:25.965 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
20:02:26.219 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
20:02:26.219 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
20:02:26.220 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
20:02:26.406 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
20:02:26.406 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
20:02:26.407 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
20:02:26.726 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
20:02:26.726 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
20:02:26.727 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
20:02:27.046 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
20:02:27.046 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
20:02:27.047 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
20:02:27.333 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
20:02:27.333 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
20:02:27.334 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
20:02:27.637 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
20:02:27.637 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
20:02:27.638 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
20:02:27.940 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
20:02:27.940 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
20:02:27.941 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
20:02:28.296 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
20:02:28.296 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
20:02:28.296 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
20:02:28.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
20:02:28.754 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
20:02:28.755 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
20:02:29.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
20:02:29.176 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
20:02:29.177 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
20:02:29.466 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
20:02:29.466 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
20:02:29.467 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
20:02:29.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
20:02:29.806 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
20:02:29.807 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
20:02:30.414 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
20:02:30.414 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
20:02:30.415 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
20:02:30.854 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
20:02:30.854 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
20:02:30.855 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
20:02:31.242 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
20:02:31.242 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
20:02:31.243 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
20:02:31.749 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
20:02:31.749 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
20:02:31.749 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
20:02:31.951 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
20:02:31.951 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
20:02:31.952 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
20:02:32.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
20:02:32.306 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
20:02:32.307 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
20:02:32.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
20:02:32.793 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
20:02:32.794 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
20:02:33.166 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
20:02:33.167 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
20:02:33.167 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
20:02:33.251 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
20:02:33.251 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
20:02:33.251 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
20:02:33.336 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
20:02:33.336 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
20:02:33.336 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
20:02:33.421 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
20:02:33.421 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
20:02:33.421 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
20:02:33.422 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:02:33.488 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
20:02:33.488 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
20:02:33.488 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
20:02:33.775 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
20:02:33.775 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
20:02:33.776 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
20:02:33.842 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
20:02:33.842 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
20:02:33.842 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
20:02:33.893 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
20:02:33.893 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
20:02:33.893 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial
20:02:34.146 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial
20:02:34.146 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial
20:02:34.147 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01_3p
20:02:34.281 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01_3p
20:02:34.281 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01_3p
20:02:34.281 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
20:02:34.435 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:02:34.435 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
20:02:34.435 [Lua] Set lobby begin:
20:02:34.435 [Lua] Lobby data level_key = military
20:02:34.435 [Lua] Lobby data player_slot_1 = 0:0
20:02:34.435 [Lua] Lobby data player_slot_6 = 11000010548d5bb:1
20:02:34.435 [Lua] Lobby data num_players = 1
20:02:34.435 [Lua] Lobby data matchmaking = true
20:02:34.435 [Lua] Lobby data host = 11000010548d5bb
20:02:34.435 [Lua] Lobby data player_slot_4 = 0:0
20:02:34.435 [Lua] Lobby data game_mode = adventure
20:02:34.435 [Lua] Lobby data player_slot_5 = 0:0
20:02:34.436 [Lua] Lobby data player_slot_2 = 0:0
20:02:34.436 [Lua] Lobby data country_code = CH
20:02:34.436 [Lua] Lobby data player_slot_3 = 0:0
20:02:34.436 [Lua] Lobby data unique_server_name = Haxorzist
20:02:34.436 [Lua] Set lobby end.
20:02:34.437 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_13, global_loading_screens
20:02:34.437 [Lua] MUSIC MANAGER Stop_loading_screen_music 4 0
20:02:34.437 [Lua] [Gamestate] Enter StateIngame HOST
20:02:34.437 [Lua] Set lobby begin:
20:02:34.437 [Lua] Lobby data level_key = military
20:02:34.438 [Lua] Lobby data player_slot_1 = 0:0
20:02:34.438 [Lua] Lobby data selected_level_key = military
20:02:34.438 [Lua] Lobby data player_slot_6 = 11000010548d5bb:1
20:02:34.438 [Lua] Lobby data num_players = 1
20:02:34.438 [Lua] Lobby data matchmaking = true
20:02:34.438 [Lua] Lobby data host = 11000010548d5bb
20:02:34.438 [Lua] Lobby data player_slot_4 = 0:0
20:02:34.438 [Lua] Lobby data game_mode = adventure
20:02:34.438 [Lua] Lobby data player_slot_5 = 0:0
20:02:34.438 [Lua] Lobby data player_slot_2 = 0:0
20:02:34.438 [Lua] Lobby data country_code = CH
20:02:34.438 [Lua] Lobby data player_slot_3 = 0:0
20:02:34.438 [Lua] Lobby data unique_server_name = Haxorzist
20:02:34.438 [Lua] Set lobby end.
20:02:34.439 [Lua] [StateIngame] Server ingame
20:02:34.443 [Lua] Set lobby begin:
20:02:34.443 [Lua] Lobby data level_key = military
20:02:34.443 [Lua] Lobby data player_slot_1 = 0:0
20:02:34.443 [Lua] Lobby data selected_level_key = military
20:02:34.443 [Lua] Lobby data difficulty = normal
20:02:34.443 [Lua] Lobby data player_slot_6 = 11000010548d5bb:1
20:02:34.443 [Lua] Lobby data num_players = 1
20:02:34.443 [Lua] Lobby data matchmaking = true
20:02:34.443 [Lua] Lobby data host = 11000010548d5bb
20:02:34.443 [Lua] Lobby data player_slot_4 = 0:0
20:02:34.443 [Lua] Lobby data game_mode = adventure
20:02:34.443 [Lua] Lobby data player_slot_5 = 0:0
20:02:34.443 [Lua] Lobby data player_slot_2 = 0:0
20:02:34.444 [Lua] Lobby data country_code = CH
20:02:34.444 [Lua] Lobby data player_slot_3 = 0:0
20:02:34.444 [Lua] Lobby data unique_server_name = Haxorzist
20:02:34.444 [Lua] Set lobby end.
20:02:34.444 [Lua] [LobbyAux] Making combined_hash: bc2b1c693f258c22 from network_hash=653d3121fa9c0250, trunk_revision=122102, engine_revision=3207c833a6c1, project_hash=bulldozer
20:02:34.444 [Lua] [LobbyAux] Making combined_hash: bc2b1c693f258c22 from network_hash=653d3121fa9c0250, trunk_revision=122102, engine_revision=3207c833a6c1, project_hash=bulldozer
20:02:34.444 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
20:02:34.444 [Lua] [Matchmaking] initializing
20:02:34.444 [Lua] [Matchmaking] my_peer_id: 11000010548d5bb, I am server
20:02:34.444 [Lua] [Matchmaking] register rpcs
20:02:34.444 [Network] Setting artificial MTU limit to 576
20:02:34.445 [Lua] Switching ConflictSettings: to: default
20:02:34.445 [Lua] pacing=default
20:02:34.445 [Lua] roaming=nil
20:02:34.446 [Lua] specials=default
20:02:34.446 [Lua] debug_color=maroon
20:02:34.446 [Lua] pack_spawning=default
20:02:34.446 [Lua] disabled=false
20:02:34.446 [Lua] boss=default
20:02:34.446 [Lua] horde=default
20:02:34.446 [Lua] name=default
20:02:34.446 [Lua] intensity=default
20:02:34.446 [Lua] ---
20:02:34.447 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
20:02:34.466 [Lua] [AIInterestPointSystem] Level Seed: 672191
20:02:34.466 [Lua]
20:02:34.466 [Lua] [entity_system_bag] = table
20:02:34.466 [Lua] [entity_system_bag] = metatable
20:02:34.466 [Lua] [startup_data] = table
20:02:34.466 [Lua] [entity_manager] = table
20:02:34.466 [Lua] [entity_manager] = metatable
20:02:34.466 [Lua] [unit_spawner] = table
20:02:34.466 [Lua] [unit_spawner] = metatable
20:02:34.466 [Lua] [unit_storage] = table
20:02:34.466 [Lua] [unit_storage] = metatable
20:02:34.466 [Lua] [dice_keeper] = table
20:02:34.466 [Lua] [dice_keeper] = metatable
20:02:34.466 [Lua] [is_server] = true (boolean)
20:02:34.466 [Lua] [world] = [World]
20:02:34.466 [Lua] [system_api] = table
20:02:34.466 [Lua] [network_lobby] = table
20:02:34.466 [Lua] [network_lobby] = metatable
20:02:34.466 [Lua] [profile_synchronizer] = table
20:02:34.466 [Lua] [profile_synchronizer] = metatable
20:02:34.466 [Lua] [entity_system] = table
20:02:34.466 [Lua] [entity_system] = metatable
20:02:34.466 [Lua] [num_local_human_players] = 1 (number)
20:02:34.466 [Lua] [statistics_db] = table
20:02:34.466 [Lua] [statistics_db] = metatable
20:02:34.466 [Lua] [network_server] = table
20:02:34.466 [Lua] [network_server] = metatable
20:02:34.466 [Lua] [input_manager] = table
20:02:34.466 [Lua] [input_manager] = metatable
20:02:34.466 [Lua] [network_clock] = table
20:02:34.466 [Lua] [network_clock] = metatable
20:02:34.466 [Lua] [network_transmit] = table
20:02:34.466 [Lua] [network_transmit] = metatable
20:02:34.466 [Lua] [free_flight_manager] = table
20:02:34.466 [Lua] [free_flight_manager] = metatable
20:02:34.466 [Lua] [network_manager] = table
20:02:34.466 [Lua] [network_manager] = metatable
20:02:34.466 [Lua] [network_event_delegate] = table
20:02:34.466 [Lua] [network_event_delegate] = metatable
20:02:34.466 [Lua]
20:02:34.472 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:02:34.502 [Lua] [AchievementManager] Achievements using the steam platform
20:02:34.502 [Lua] [StateIngame] Level seed: 672191
20:02:34.502 [Umbra] Init version: 3.4.13 :: 16 threads
20:02:34.502 [Umbra] Tome with `22984` objects loaded.
20:02:34.503 [Umbra] UMBRA Tome loaded.
20:02:34.503 [World] Spawning level.
20:02:34.920 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
20:02:34.920 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
20:02:36.497 [Lua] respawn_unit_spawned with group id: cannon_event
20:02:36.497 [Lua] respawn_unit_spawned with group id: cannon_event
20:02:36.497 [Lua] respawn_unit_spawned with group id: cannon_event
20:02:36.505 [Lua] respawn_unit_spawned with group id: end_event
20:02:36.505 [Lua] respawn_unit_spawned with group id: end_event
20:02:36.505 [Lua] respawn_unit_spawned with group id: end_event
20:02:36.532 [Lua] respawn_unit_spawned with group id: gate_event
20:02:36.532 [Lua] respawn_unit_spawned with group id: gate_event
20:02:36.532 [Lua] respawn_unit_spawned with group id: gate_event
20:02:36.684 [Lua] [LevelAnalysis] set_random_seed( 846387)
20:02:36.702 [Lua] [IngameUI] init
20:02:36.761 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, global, async-read,
20:02:36.761 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
20:02:36.761 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
20:02:36.761 [Lua] Set lobby begin:
20:02:36.761 [Lua] Lobby data power_level = 199
20:02:36.761 [Lua] Lobby data level_key = military
20:02:36.761 [Lua] Lobby data player_slot_1 = 0:0
20:02:36.761 [Lua] Lobby data selected_level_key = military
20:02:36.761 [Lua] Lobby data difficulty = normal
20:02:36.761 [Lua] Lobby data player_slot_6 = 11000010548d5bb:1
20:02:36.761 [Lua] Lobby data num_players = 1
20:02:36.761 [Lua] Lobby data matchmaking = true
20:02:36.761 [Lua] Lobby data host = 11000010548d5bb
20:02:36.761 [Lua] Lobby data player_slot_4 = 0:0
20:02:36.761 [Lua] Lobby data game_mode = adventure
20:02:36.761 [Lua] Lobby data player_slot_5 = 0:0
20:02:36.761 [Lua] Lobby data player_slot_2 = 0:0
20:02:36.762 [Lua] Lobby data country_code = CH
20:02:36.762 [Lua] Lobby data player_slot_3 = 0:0
20:02:36.762 [Lua] Lobby data unique_server_name = Haxorzist
20:02:36.762 [Lua] Set lobby end.
20:02:36.762 [Lua] hibernate_spawner: true
20:02:36.762 [Lua] hibernate_spawner: true
20:02:36.762 [Lua] hibernate_spawner: true
20:02:36.762 [Lua] hibernate_spawner: true
20:02:36.763 [Lua] CurrentConflictSettings default
20:02:36.763 [Lua] [ConflictDirector] conflict_director is ai_ready
20:02:36.791 [Lua] This levels contains no crossroads
20:02:36.792 [Lua] [LevelAnalysis] Injecting travel distances
20:02:36.810 [Lua] SpecialsPacing:remove_unwanted_breeds:
20:02:36.810 [Lua] Forming navigation groups in one frame
20:02:36.810 [Lua] Forming navigation groups
20:02:36.812 [Lua] NavigationGroupManager -> calulation time A: 0.0010000000000047748
20:02:37.390 [Lua] NavigationGroupManager -> calulation time B: 0.57800000000000296
20:02:37.390 [Lua] number of nav groups: 337
20:02:37.394 [Lua] number of refined nav groups : 267
20:02:37.405 [Lua] NavigationGroupManager -> calulation time C: 0.015999999999991132
20:02:37.406 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.913337925108539 Normalized coefficient: 1.2196691584579289
20:02:37.407 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.622016122860309 Normalized coefficient: 1.3551865557147185
20:02:37.407 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.201216521712754 Normalized coefficient: 1.1930718638009696
20:02:37.408 [Lua] -------------> JOW Perfect-density 1.3500000000000001 Sum density 2.0094209396376916 Normalized coefficient: 0.67183533990812883
20:02:37.409 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
20:02:37.409 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
20:02:37.409 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
20:02:37.409 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside
20:02:37.409 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside
20:02:37.431 [Lua] [LevelAnalysis] Generating boss paths for level: military
20:02:37.431 [Lua] [LevelAnalysis] This level has a total main-path length of 1115.4435105323792 meters.
20:02:37.431 [Lua] [LevelAnalysis] grouping spawners for event_patrol
20:02:37.431 [Lua] [LevelAnalysis]
20:02:37.431 [Lua] [LevelAnalysis] grouping spawners for event_boss
20:02:37.431 [Lua] [LevelAnalysis]
20:02:37.431 [Lua] [LevelAnalysis] Terror events added:
20:02:37.431 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
20:02:37.431 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing
20:02:37.431 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss
20:02:37.431 [Lua] ----> using boss gizmo!
20:02:37.431 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 22, forbidden-dist: -153.1 start-travel-dist: 163.1, end-travel-dist: 341.0 spawn_distance 0.0
20:02:37.431 [Lua] Adding main path event: Vector3Box(146.692, 68, -13.4601) boss_event_chaos_spawn 45 table: 000000000B1891B0
20:02:37.431 [Lua] ----> using boss gizmo!
20:02:37.431 [Lua] [LevelAnalysis] section: 3, start-index: 49, end-index: 72, forbidden-dist: -128.6 start-travel-dist: 743.0, end-travel-dist: 991.3 spawn_distance 604.4
20:02:37.431 [Lua] Adding main path event: Vector3Box(-86.2072, -95.054, 64.5) boss_event_chaos_troll 45 table: 000000000B189488
20:02:37.431 [Lua] [LevelAnalysis] Level path distance: 1115.4435105323792
20:02:37.431 [Lua] [LevelAnalysis] num_event_places_f: 0.71029567368825275 , num_event_places: 0 , trailing_event_fraction: 0.71029567368825275 , num_events: 1
20:02:37.431 [Lua] [LevelAnalysis] Terror events added:
20:02:37.431 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
20:02:37.431 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1115.4435105323792 forbidden_dist: -1015.4435105323792
20:02:37.431 [Lua] [LevelAnalysis] wanted_distance: 685.96524897736026
20:02:37.432 [Lua] Adding main path event: Vector3Box(54.5181, 26.0347, 64.5976) rare_event_loot_rat 45 table: 000000000B189810
20:02:37.432 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
20:02:37.448 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups
20:02:37.449 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
20:02:37.449 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
20:02:37.449 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
20:02:37.449 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
20:02:37.469 [Lua] MUSIC: nil -> explore
20:02:37.544 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 11000010548d5bb:2
20:02:37.544 [Lua] Set lobby begin:
20:02:37.544 [Lua] Lobby data power_level = 199
20:02:37.544 [Lua] Lobby data level_key = military
20:02:37.544 [Lua] Lobby data player_slot_1 = 0:0
20:02:37.544 [Lua] Lobby data selected_level_key = military
20:02:37.544 [Lua] Lobby data difficulty = normal
20:02:37.544 [Lua] Lobby data player_slot_6 = 11000010548d5bb:1
20:02:37.544 [Lua] Lobby data num_players = 1
20:02:37.544 [Lua] Lobby data matchmaking = true
20:02:37.544 [Lua] Lobby data host = 11000010548d5bb
20:02:37.544 [Lua] Lobby data player_slot_4 = 0:0
20:02:37.544 [Lua] Lobby data game_mode = adventure
20:02:37.544 [Lua] Lobby data player_slot_5 = 0:0
20:02:37.545 [Lua] Lobby data player_slot_2 = 0:0
20:02:37.545 [Lua] Lobby data country_code = CH
20:02:37.545 [Lua] Lobby data player_slot_3 = 0:0
20:02:37.545 [Lua] Lobby data unique_server_name = Haxorzist
20:02:37.545 [Lua] Set lobby end.
20:02:37.545 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010548d5bb:2, previous profile 0, profile 3]
20:02:37.545 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:0
20:02:37.548 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 4 for peer id 11000010548d5bb:3
20:02:37.548 [Lua] Set lobby begin:
20:02:37.548 [Lua] Lobby data power_level = 199
20:02:37.553 [Lua] Lobby data level_key = military
20:02:37.553 [Lua] Lobby data player_slot_1 = 0:0
20:02:37.553 [Lua] Lobby data selected_level_key = military
20:02:37.553 [Lua] Lobby data difficulty = normal
20:02:37.553 [Lua] Lobby data player_slot_6 = 11000010548d5bb:1
20:02:37.553 [Lua] Lobby data num_players = 1
20:02:37.554 [Lua] Lobby data matchmaking = true
20:02:37.554 [Lua] Lobby data host = 11000010548d5bb
20:02:37.554 [Lua] Lobby data player_slot_4 = 0:0
20:02:37.554 [Lua] Lobby data game_mode = adventure
20:02:37.554 [Lua] Lobby data player_slot_5 = 0:0
20:02:37.554 [Lua] Lobby data player_slot_2 = 0:0
20:02:37.554 [Lua] Lobby data country_code = CH
20:02:37.554 [Lua] Lobby data player_slot_3 = 0:0
20:02:37.554 [Lua] Lobby data unique_server_name = Haxorzist
20:02:37.554 [Lua] Set lobby end.
20:02:37.554 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010548d5bb:3, previous profile 0, profile 4]
20:02:37.554 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:0
20:02:37.557 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 2 for peer id 11000010548d5bb:4
20:02:37.557 [Lua] Set lobby begin:
20:02:37.557 [Lua] Lobby data power_level = 199
20:02:37.557 [Lua] Lobby data level_key = military
20:02:37.557 [Lua] Lobby data player_slot_1 = 0:0
20:02:37.557 [Lua] Lobby data selected_level_key = military
20:02:37.557 [Lua] Lobby data difficulty = normal
20:02:37.558 [Lua] Lobby data player_slot_6 = 11000010548d5bb:1
20:02:37.558 [Lua] Lobby data num_players = 1
20:02:37.558 [Lua] Lobby data matchmaking = true
20:02:37.558 [Lua] Lobby data host = 11000010548d5bb
20:02:37.558 [Lua] Lobby data player_slot_4 = 0:0
20:02:37.558 [Lua] Lobby data game_mode = adventure
20:02:37.558 [Lua] Lobby data player_slot_5 = 0:0
20:02:37.558 [Lua] Lobby data player_slot_2 = 0:0
20:02:37.558 [Lua] Lobby data country_code = CH
20:02:37.558 [Lua] Lobby data player_slot_3 = 0:0
20:02:37.558 [Lua] Lobby data unique_server_name = Haxorzist
20:02:37.558 [Lua] Set lobby end.
20:02:37.558 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010548d5bb:4, previous profile 0, profile 2]
20:02:37.558 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:0
20:02:37.560 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
20:02:37.560 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
20:02:37.560 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1
20:02:37.573 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010548d5bb inventory_sync_id:2 my_peer_id:11000010548d5bb
20:02:37.573 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010548d5bb inventory_sync_id:3 my_peer_id:11000010548d5bb
20:02:37.573 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010548d5bb inventory_sync_id:4 my_peer_id:11000010548d5bb
20:02:38.589 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient, async-read,
20:02:38.589 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
20:02:38.589 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, InventoryPackageSynchronizerClient, async-read,
20:02:38.589 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1, InventoryPackageSynchronizerClient, async-read,
20:02:38.589 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, InventoryPackageSynchronizerClient, async-read,
20:02:38.589 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
20:02:38.589 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:02:38.589 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read,
20:02:38.589 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:02:38.589 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
20:02:38.589 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read,
20:02:38.589 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient, async-read,
20:02:38.589 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read,
20:02:38.589 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:02:38.589 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient, async-read,
20:02:38.589 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
20:02:38.589 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read,
20:02:38.589 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
20:02:38.589 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1, InventoryPackageSynchronizerClient, async-read,
20:02:38.589 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:02:38.589 [Lua] [PackageManager] Load: units/weapons/player/fireball_projectile/charged_fireball_projectile_3ps, InventoryPackageSynchronizerClient, async-read,
20:02:38.589 [Lua] [PackageManager] Load: units/weapons/player/fireball_projectile/fireball_projectile_3ps, InventoryPackageSynchronizerClient, async-read,
20:02:38.589 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
20:02:38.589 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01, InventoryPackageSynchronizerClient, async-read,
20:02:38.589 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02, InventoryPackageSynchronizerClient, async-read,
20:02:38.589 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
20:02:38.589 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read,
20:02:38.589 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, InventoryPackageSynchronizerClient, async-read,
20:02:38.589 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read,
20:02:38.589 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
20:02:38.589 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, InventoryPackageSynchronizerClient, async-read,
20:02:38.589 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, InventoryPackageSynchronizerClient, async-read,
20:02:38.937 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1
20:02:38.937 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1
20:02:38.937 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial_3p
20:02:39.138 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial_3p
20:02:39.138 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial_3p
20:02:39.139 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01
20:02:39.228 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01
20:02:39.228 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01
20:02:39.228 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
20:02:40.077 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
20:02:40.077 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
20:02:40.078 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
20:02:40.145 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
20:02:40.145 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
20:02:40.146 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
20:02:40.213 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
20:02:40.213 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
20:02:40.214 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
20:02:40.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
20:02:40.299 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
20:02:40.299 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
20:02:40.721 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
20:02:40.721 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
20:02:40.722 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
20:02:40.789 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
20:02:40.789 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
20:02:40.789 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01
20:02:41.025 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01
20:02:41.025 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01
20:02:41.025 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_twitch_mode
20:02:41.090 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
20:02:41.090 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
20:02:41.091 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
20:02:41.141 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
20:02:41.141 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
20:02:41.142 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
20:02:41.208 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
20:02:41.208 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
20:02:41.208 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
20:02:41.275 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
20:02:41.275 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
20:02:41.275 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1
20:02:41.463 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1
20:02:41.463 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1
20:02:41.464 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1
20:02:41.649 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1
20:02:41.649 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1
20:02:41.650 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
20:02:42.326 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
20:02:42.326 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
20:02:42.327 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
20:02:42.460 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
20:02:42.460 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
20:02:42.461 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger
20:02:42.628 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger
20:02:42.628 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger
20:02:42.628 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
20:02:42.763 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
20:02:42.763 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
20:02:42.763 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
20:02:42.968 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
20:02:42.968 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
20:02:42.969 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
20:02:43.051 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
20:02:43.051 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
20:02:43.052 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
20:02:43.119 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
20:02:43.120 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
20:02:43.120 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher
20:02:43.271 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher
20:02:43.271 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher
20:02:43.272 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
20:02:43.425 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
20:02:43.425 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
20:02:43.425 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
20:02:43.648 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
20:02:43.648 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
20:02:43.648 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
20:02:44.272 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
20:02:44.272 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
20:02:44.273 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
20:02:44.375 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
20:02:44.375 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
20:02:44.375 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
20:02:44.544 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
20:02:44.544 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
20:02:44.544 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1
20:02:44.748 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1
20:02:44.748 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1
20:02:44.749 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
20:02:44.934 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
20:02:44.934 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
20:02:44.934 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/fireball_projectile/charged_fireball_projectile_3ps
20:02:45.034 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/fireball_projectile/charged_fireball_projectile_3ps
20:02:45.034 [Lua] [PackageManager] Force_load: units/weapons/player/fireball_projectile/charged_fireball_projectile_3ps
20:02:45.035 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/fireball_projectile/fireball_projectile_3ps
20:02:45.118 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/fireball_projectile/fireball_projectile_3ps
20:02:45.118 [Lua] [PackageManager] Force_load: units/weapons/player/fireball_projectile/fireball_projectile_3ps
20:02:45.118 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base
20:02:45.695 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base
20:02:45.695 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base
20:02:45.695 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01
20:02:45.951 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01
20:02:45.951 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01
20:02:45.951 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02
20:02:46.301 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02
20:02:46.301 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02
20:02:46.302 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh
20:02:46.488 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh
20:02:46.488 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh
20:02:46.488 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
20:02:46.604 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
20:02:46.604 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
20:02:46.604 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p
20:02:46.773 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p
20:02:46.773 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p
20:02:46.773 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept
20:02:47.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept
20:02:47.007 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept
20:02:47.008 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
20:02:47.108 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
20:02:47.108 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
20:02:47.108 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p
20:02:47.461 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p
20:02:47.461 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p
20:02:47.462 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01
20:02:47.545 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01
20:02:47.545 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01
20:02:47.656 [Lua] PlayerManager:rpc_to_client_spawn_player()
20:02:47.668 [Lua] Switching ConflictSettings: to: chaos_light
20:02:47.668 [Lua] pacing=chaos
20:02:47.668 [Lua] roaming=nil
20:02:47.668 [Lua] specials=chaos_light
20:02:47.668 [Lua] debug_color=purple
20:02:47.668 [Lua] pack_spawning=chaos_light
20:02:47.668 [Lua] disabled=false
20:02:47.668 [Lua] boss=chaos_light
20:02:47.668 [Lua] horde=chaos_light
20:02:47.668 [Lua] name=chaos_light
20:02:47.668 [Lua] intensity=default
20:02:47.668 [Lua] ---
20:02:47.685 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:02:47.700 [Lua] Spline already found!
20:02:47.904 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6, position: 0
20:02:55.198 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:02:55.216 [Lua] Spline already found!
20:03:08.589 [Lua] TerrorEventMixer.start_event: military_benchmark_cut_1
20:03:08.674 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:03:08.674 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:03:08.690 [Lua] Spline already found!
20:03:08.695 [Lua] Spline already found!
20:03:09.781 [Lua] TerrorEventMixer.start_event: military_benchmark_1
20:03:09.797 [Lua] main_path_player_far_away_check started
20:03:09.814 [Lua] main_path_player_far_away_check started
20:03:09.814 [Lua] Players are leaving the safe zone
20:03:09.831 [Lua] main_path_player_far_away_check started
20:03:09.847 [Lua] main_path_player_far_away_check started
20:03:09.866 [Lua] Switching ConflictSettings: to: chaos
20:03:09.866 [Lua] pacing=chaos
20:03:09.866 [Lua] roaming=nil
20:03:09.866 [Lua] specials=chaos
20:03:09.866 [Lua] debug_color=purple
20:03:09.866 [Lua] pack_spawning=chaos
20:03:09.866 [Lua] disabled=false
20:03:09.866 [Lua] boss=chaos
20:03:09.866 [Lua] horde=chaos
20:03:09.866 [Lua] name=chaos
20:03:09.866 [Lua] intensity=default
20:03:09.866 [Lua] ---
20:03:10.122 [Lua] MUSIC: explore -> pre_horde
20:03:10.716 [Lua] Destroying unit - ai too far away from all players. critter_pig 4 4 24
20:03:20.181 [Lua] MUSIC: pre_horde -> horde
20:03:25.042 [Lua] Missing damage in action stagger in anim_cb_damage() callback
20:03:26.686 [Lua] ZOINK DISTANCE
20:03:29.870 [Lua] Missing blackboard.action in anim_cb_damage() callback
20:03:30.395 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6, position: 0
20:03:30.788 [Lua] ZOINK DISTANCE
20:03:30.788 [Lua] ZOINK IN FRONT
20:03:30.895 [Lua] ZOINK DISTANCE
20:03:32.388 [Lua] ZOINK DISTANCE
20:03:32.388 [Lua] ZOINK IN FRONT
20:03:33.355 [Lua] ZOINK DISTANCE
20:03:33.355 [Lua] ZOINK IN FRONT
20:03:33.373 [Lua] ZOINK DISTANCE
20:03:33.373 [Lua] ZOINK IN FRONT
20:03:33.643 [Lua] ZOINK DISTANCE
20:03:33.643 [Lua] ZOINK IN FRONT
20:03:33.859 [Lua] TerrorEventMixer.start_event: military_benchmark_cut_2
20:03:34.349 [Lua] event horde ends!
20:03:34.569 [Lua] event horde ends!
20:03:34.796 [Lua] event horde ends!
20:03:35.157 [Lua] ZOINK DISTANCE
20:03:35.157 [Lua] ZOINK IN FRONT
20:03:35.825 [Lua] ZOINK DISTANCE
20:03:35.825 [Lua] ZOINK IN FRONT
20:03:35.961 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 2 20
20:03:35.961 [Lua] Destroying unit - ai too far away from all players. chaos_berzerker 2 3 19
20:03:35.961 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 4 18
20:03:35.961 [Lua] Destroying unit - ai too far away from all players. chaos_berzerker 4 5 17
20:03:35.961 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 6 16
20:03:35.961 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 7 15
20:03:35.991 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 8 15
20:03:35.991 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 9 14
20:03:35.991 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 10 13
20:03:35.991 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 11 12
20:03:35.991 [Lua] Destroying unit - ai too far away from all players. chaos_berzerker 5 1 11
20:03:36.001 [Lua] MUSIC: horde -> explore
20:03:36.015 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:03:36.016 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 3 11
20:03:36.016 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 4 10
20:03:36.016 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 5 9
20:03:36.016 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 6 8
20:03:36.016 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 7 7
20:03:36.016 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 1 6
20:03:36.035 [Lua] Spline already found!
20:03:36.054 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:03:36.055 [Lua] Destroying unit - ai too far away from all players. chaos_berzerker 3 4 6
20:03:36.055 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 5 5
20:03:36.075 [Lua] Spline already found!
20:03:38.126 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:03:38.142 [Lua] Spline already found!
20:03:40.953 [Lua] debug destroy close units
20:03:40.987 [Lua] main_path_player_far_away_check started
20:03:41.005 [Lua] main_path_player_far_away_check started
20:03:41.022 [Lua] main_path_player_far_away_check started
20:03:41.039 [Lua] main_path_player_far_away_check started
20:03:41.110 [Lua] Switching ConflictSettings: to: chaos_light
20:03:41.110 [Lua] pacing=chaos
20:03:41.111 [Lua] roaming=nil
20:03:41.111 [Lua] specials=chaos_light
20:03:41.111 [Lua] debug_color=purple
20:03:41.111 [Lua] pack_spawning=chaos_light
20:03:41.111 [Lua] disabled=false
20:03:41.111 [Lua] boss=chaos_light
20:03:41.111 [Lua] horde=chaos_light
20:03:41.111 [Lua] name=chaos_light
20:03:41.111 [Lua] intensity=default
20:03:41.111 [Lua] ---
20:03:47.906 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:03:47.925 [Lua] Spline already found!
20:03:49.170 [Lua] TerrorEventMixer.start_event: military_benchmark_cut_3
20:03:51.206 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:03:51.206 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:03:51.206 [Lua] Destroying unit - ai too far away from all players. critter_rat 2 21 33
20:03:51.240 [Lua] Spline already found!
20:03:51.245 [Lua] Spline already found!
20:03:51.250 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:03:51.250 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:03:51.250 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:03:51.251 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 27 32
20:03:51.251 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 28 31
20:03:51.251 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 30 30
20:03:51.251 [Lua] Destroying unit - ai too far away from all players. critter_rat 6 1 29
20:03:51.319 [Lua] Spline already found!
20:03:51.323 [Lua] Spline already found!
20:03:51.330 [Lua] Spline already found!
20:03:51.336 [Lua] Destroying unit - ai too far away from all players. critter_rat 1 2 26
20:03:51.336 [Lua] Destroying unit - ai too far away from all players. critter_rat 2 3 25
20:03:51.336 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 4 24
20:03:51.336 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 6 23
20:03:51.349 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:03:51.351 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 8 20
20:03:51.351 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 9 19
20:03:51.351 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 10 18
20:03:51.351 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 11 17
20:03:51.351 [Lua] Destroying unit - ai too far away from all players. chaos_berzerker 5 12 16
20:03:51.351 [Lua] Destroying unit - ai too far away from all players. chaos_berzerker 6 13 15
20:03:51.370 [Lua] Spline already found!
20:03:51.374 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 4 12
20:03:51.375 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 6 11
20:04:02.608 [Lua] Time for new HOOORDE! multi_first_wave
20:04:02.608 [Lua] horde requested: vector_blob
20:04:02.608 [Lua] wants to spawn ahead within distance: 60
20:04:02.609 [Lua] managed to spawn 23/23 horde enemies
20:04:02.609 [Lua] vector blob horde has started
20:04:02.617 [Lua] MUSIC: explore -> pre_horde
20:04:02.644 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 30 32
20:04:02.644 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 31 31
20:04:02.728 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 30 35
20:04:02.728 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 31 34
20:04:02.728 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 32 33
20:04:02.818 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 30 35
20:04:02.819 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 31 34
20:04:02.835 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 32 34
20:04:02.835 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 33 33
20:04:02.835 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 1 32
20:04:02.835 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 2 31
20:04:02.921 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 30 33
20:04:02.921 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 31 32
20:04:02.921 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 1 31
20:04:02.921 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 2 30
20:04:02.973 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 20 32
20:04:02.973 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 21 31
20:04:02.980 [Lua] MUSIC: pre_horde -> explore
20:04:03.006 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 30 31
20:04:03.006 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 1 30
20:04:03.006 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 2 29
20:04:03.056 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 20 28
20:04:03.057 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 21 27
20:04:03.076 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 1 26
20:04:03.088 [Lua] Horde killed: ?
20:04:03.090 [Lua] HORDE: last wave, reset to standard horde delay
20:04:03.090 [Lua] Time for new HOOORDE! multi_last_wave
20:04:03.090 [Lua] horde requested: vector_blob
20:04:03.090 [Lua] wants to spawn ahead within distance: 60
20:04:03.091 [Lua] managed to spawn 21/21 horde enemies
20:04:03.091 [Lua] vector blob horde has started
20:04:03.100 [Lua] MUSIC: explore -> pre_horde
20:04:03.160 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 26 30
20:04:03.160 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 27 29
20:04:03.160 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 28 28
20:04:03.231 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 26 31
20:04:03.231 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 27 30
20:04:03.249 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 28 30
20:04:03.249 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 29 29
20:04:03.317 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 26 32
20:04:03.317 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 27 31
20:04:03.317 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 28 30
20:04:03.334 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 29 30
20:04:03.404 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 26 29
20:04:03.404 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 27 28
20:04:03.423 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 8 28
20:04:03.440 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 9 28
20:04:03.440 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 10 27
20:04:03.440 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 11 26
20:04:03.450 [Lua] MUSIC: pre_horde -> explore
20:04:03.509 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 8 26
20:04:03.509 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 9 25
20:04:03.509 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 10 24
20:04:03.509 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 11 23
20:04:03.519 [Lua] Horde killed: ?
20:04:05.199 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:04:05.216 [Lua] Spline already found!
20:04:06.082 [Lua] TerrorEventMixer.start_event: military_benchmark_cut_4
20:04:06.133 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:04:06.133 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:04:06.150 [Lua] Spline already found!
20:04:06.155 [Lua] Spline already found!
20:04:06.502 [Lua] TerrorEventMixer.start_event: military_benchmark_2
20:04:06.520 [Lua] main_path_player_far_away_check started
20:04:06.553 [Lua] main_path_player_far_away_check started
20:04:06.565 [Lua] MUSIC: explore -> pre_horde
20:04:06.571 [Lua] main_path_player_far_away_check started
20:04:06.593 [Lua] main_path_player_far_away_check started
20:04:06.613 [Lua] Switching ConflictSettings: to: chaos
20:04:06.613 [Lua] pacing=chaos
20:04:06.613 [Lua] roaming=nil
20:04:06.613 [Lua] specials=chaos
20:04:06.613 [Lua] debug_color=purple
20:04:06.613 [Lua] pack_spawning=chaos
20:04:06.613 [Lua] disabled=false
20:04:06.613 [Lua] boss=chaos
20:04:06.613 [Lua] horde=chaos
20:04:06.613 [Lua] name=chaos
20:04:06.613 [Lua] intensity=default
20:04:06.613 [Lua] ---
20:04:08.220 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 3 54
20:04:08.263 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 16 42
20:04:08.263 [Lua] Destroying unit - ai too far away from all players. critter_rat 4 18 41
20:04:08.263 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 19 40
20:04:08.263 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 20 39
20:04:13.168 [EACServer] [Cerberus] [Backend] Connection established.
20:04:13.479 [Lua] ZOINK DISTANCE
20:04:13.479 [Lua] ZOINK IN FRONT
20:04:13.638 [Lua] ZOINK DISTANCE
20:04:15.127 [Lua] ZOINK DISTANCE
20:04:15.814 [Lua] ZOINK DISTANCE
20:04:16.039 [Lua] ZOINK DISTANCE
20:04:17.252 [Lua] ZOINK DISTANCE
20:04:17.252 [Lua] ZOINK IN FRONT
20:04:17.945 [Lua] MUSIC: pre_horde -> horde
20:04:20.712 [Lua] ZOINK DISTANCE
20:04:20.712 [Lua] ZOINK IN FRONT
20:04:21.628 [Lua] ZOINK DISTANCE
20:04:21.971 [Lua] ZOINK DISTANCE
20:04:24.548 [Lua] Missing blackboard.action in anim_cb_damage() callback
20:04:25.447 [Lua] ZOINK DISTANCE
20:04:27.769 [Lua] TerrorEventMixer.start_event: military_benchmark_cut_5
20:04:27.770 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:04:27.790 [Lua] Spline already found!
20:04:27.796 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:04:27.815 [Lua] Spline already found!
20:04:28.100 [Lua] Missing damage in action stagger in anim_cb_damage() callback
20:04:29.400 [Lua] Missing damage in action stagger in anim_cb_damage() callback
20:04:29.826 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
20:04:29.826 [Lua] ERROR: Tried to freeze unit twice in the same frame.
20:04:29.853 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 7 43
20:04:29.884 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 13 38
20:04:29.884 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 14 37
20:04:29.884 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 15 36
20:04:29.884 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 16 35
20:04:29.884 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 17 34
20:04:29.884 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 18 33
20:04:29.915 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 19 33
20:04:29.915 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 20 32
20:04:29.915 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 21 31
20:04:29.915 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 22 30
20:04:29.915 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 23 29
20:04:29.915 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 6 24 28
20:04:29.954 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 25 28
20:04:29.954 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 26 27
20:04:29.954 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 1 26
20:04:29.954 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 2 25
20:04:29.954 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 3 24
20:04:29.954 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 4 23
20:04:29.994 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 5 23
20:04:29.994 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 6 22
20:04:29.994 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 8 21
20:04:29.994 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 9 20
20:04:29.994 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 10 19
20:04:30.019 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 11 19
20:04:30.019 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 12 18
20:04:30.019 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 13 17
20:04:30.042 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 3 17
20:04:30.070 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 6 17
20:04:30.070 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 8 16
20:04:30.070 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 9 15
20:04:30.093 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 12 15
20:04:30.093 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 13 14
20:04:30.889 [Lua] event horde ends!
20:04:31.921 [Lua] event horde ends!
20:04:32.459 [Lua] event horde ends!
20:04:32.493 [Lua] MUSIC: horde -> explore
20:04:34.245 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6, position: 3064913
20:04:34.245 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6, position: 3064918
20:04:36.446 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:04:36.466 [Lua] Spline already found!
20:04:38.508 [Lua] debug destroy close units
20:04:38.543 [Lua] main_path_player_far_away_check started
20:04:38.561 [Lua] main_path_player_far_away_check started
20:04:38.577 [Lua] main_path_player_far_away_check started
20:04:38.594 [Lua] main_path_player_far_away_check started
20:04:38.648 [Lua] Switching ConflictSettings: to: chaos_light
20:04:38.648 [Lua] pacing=chaos
20:04:38.648 [Lua] roaming=nil
20:04:38.648 [Lua] specials=chaos_light
20:04:38.648 [Lua] debug_color=purple
20:04:38.648 [Lua] pack_spawning=chaos_light
20:04:38.648 [Lua] disabled=false
20:04:38.648 [Lua] boss=chaos_light
20:04:38.648 [Lua] horde=chaos_light
20:04:38.648 [Lua] name=chaos_light
20:04:38.648 [Lua] intensity=default
20:04:38.648 [Lua] ---
20:04:40.435 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:04:40.451 [Lua] Spline already found!
20:04:42.489 [Lua] TerrorEventMixer.start_event: military_benchmark_cut_6
20:04:44.385 [Lua] TerrorEventMixer.start_event: military_benchmark_troll_sound
20:04:44.555 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 17 20
20:04:44.555 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 18 19
20:04:44.555 [Lua] Destroying unit - ai too far away from all players. critter_rat 3 1 18
20:04:44.555 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 3 17
20:04:44.578 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 5 13
20:04:44.578 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 6 12
20:04:44.578 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 7 11
20:04:44.578 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 8 10
20:04:44.578 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 1 9
20:04:44.594 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 5
20:04:44.594 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 2 4
20:04:44.594 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 2 3
20:04:50.043 [Lua] TerrorEventMixer.start_event: military_benchmark_troll
20:04:56.884 [Lua] TerrorEventMixer.start_event: military_benchmark_end
20:04:56.901 [Lua] [Matchmaking] Doing transition leave_game from UI
20:04:56.901 [Lua] TRANSITION leave_game nil nil
20:04:56.901 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=142.17
20:04:56.904 [Application] Lua signals application exit.
20:04:56.995 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
20:04:56.995 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
20:04:56.995 [Lua] Clearing all global lookup lists
20:04:56.996 [Lua] [EquipmentUI] - Destroy
20:04:56.996 [Lua] [GamePadEquipmentUI] - Destroy
20:04:56.996 [Lua] [AbilityUI] - Destroy
20:04:56.996 [Lua] [GamePadAbilityUI] - Destroy
20:04:56.996 [Lua] [IngamePlayerListUI] - Destroy
20:04:56.997 [Lua] [IngameUI] destroy
20:04:57.123 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
20:04:57.123 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
20:04:57.391 [Lua] [ProfileSynchronizer] set_profile_peer_id 3 is no longer owned by 11000010548d5bb:2
20:04:57.391 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010548d5bb inventory_sync_id:5 my_peer_id:11000010548d5bb
20:04:57.391 [Lua] Set lobby begin:
20:04:57.391 [Lua] Lobby data power_level = 199
20:04:57.391 [Lua] Lobby data level_key = military
20:04:57.391 [Lua] Lobby data player_slot_1 = 0:0
20:04:57.391 [Lua] Lobby data selected_level_key = military
20:04:57.391 [Lua] Lobby data difficulty = normal
20:04:57.391 [Lua] Lobby data player_slot_6 = 11000010548d5bb:1
20:04:57.391 [Lua] Lobby data num_players = 1
20:04:57.391 [Lua] Lobby data matchmaking = true
20:04:57.391 [Lua] Lobby data host = 11000010548d5bb
20:04:57.391 [Lua] Lobby data player_slot_4 = 0:0
20:04:57.391 [Lua] Lobby data game_mode = adventure
20:04:57.392 [Lua] Lobby data player_slot_5 = 0:0
20:04:57.392 [Lua] Lobby data player_slot_2 = 0:0
20:04:57.392 [Lua] Lobby data country_code = CH
20:04:57.392 [Lua] Lobby data player_slot_3 = 0:0
20:04:57.392 [Lua] Lobby data unique_server_name = Haxorzist
20:04:57.392 [Lua] Set lobby end.
20:04:57.392 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 3, profile 0]
20:04:57.392 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:0
20:04:57.392 [Lua] [ProfileSynchronizer] set_profile_peer_id 4 is no longer owned by 11000010548d5bb:3
20:04:57.392 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010548d5bb inventory_sync_id:6 my_peer_id:11000010548d5bb
20:04:57.392 [Lua] Set lobby begin:
20:04:57.392 [Lua] Lobby data power_level = 199
20:04:57.392 [Lua] Lobby data level_key = military
20:04:57.392 [Lua] Lobby data player_slot_1 = 0:0
20:04:57.392 [Lua] Lobby data selected_level_key = military
20:04:57.392 [Lua] Lobby data difficulty = normal
20:04:57.392 [Lua] Lobby data player_slot_6 = 11000010548d5bb:1
20:04:57.392 [Lua] Lobby data num_players = 1
20:04:57.392 [Lua] Lobby data matchmaking = true
20:04:57.392 [Lua] Lobby data host = 11000010548d5bb
20:04:57.392 [Lua] Lobby data player_slot_4 = 0:0
20:04:57.392 [Lua] Lobby data game_mode = adventure
20:04:57.392 [Lua] Lobby data player_slot_5 = 0:0
20:04:57.393 [Lua] Lobby data player_slot_2 = 0:0
20:04:57.393 [Lua] Lobby data country_code = CH
20:04:57.393 [Lua] Lobby data player_slot_3 = 0:0
20:04:57.393 [Lua] Lobby data unique_server_name = Haxorzist
20:04:57.393 [Lua] Set lobby end.
20:04:57.393 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 4, profile 0]
20:04:57.393 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:0
20:04:57.393 [Lua] [ProfileSynchronizer] set_profile_peer_id 2 is no longer owned by 11000010548d5bb:4
20:04:57.393 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010548d5bb inventory_sync_id:7 my_peer_id:11000010548d5bb
20:04:57.393 [Lua] Set lobby begin:
20:04:57.393 [Lua] Lobby data power_level = 199
20:04:57.393 [Lua] Lobby data level_key = military
20:04:57.393 [Lua] Lobby data player_slot_1 = 0:0
20:04:57.393 [Lua] Lobby data selected_level_key = military
20:04:57.393 [Lua] Lobby data difficulty = normal
20:04:57.393 [Lua] Lobby data player_slot_6 = 11000010548d5bb:1
20:04:57.393 [Lua] Lobby data num_players = 1
20:04:57.393 [Lua] Lobby data matchmaking = true
20:04:57.393 [Lua] Lobby data host = 11000010548d5bb
20:04:57.393 [Lua] Lobby data player_slot_4 = 0:0
20:04:57.393 [Lua] Lobby data game_mode = adventure
20:04:57.393 [Lua] Lobby data player_slot_5 = 0:0
20:04:57.393 [Lua] Lobby data player_slot_2 = 0:0
20:04:57.394 [Lua] Lobby data country_code = CH
20:04:57.394 [Lua] Lobby data player_slot_3 = 0:0
20:04:57.394 [Lua] Lobby data unique_server_name = Haxorzist
20:04:57.394 [Lua] Set lobby end.
20:04:57.394 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 2, profile 0]
20:04:57.394 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:0
20:04:57.442 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
20:04:57.873 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
20:04:57.873 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
20:04:57.876 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
20:04:57.884 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
20:04:57.892 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
20:04:57.892 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader -> Package still referenced, NOT unloaded:
20:04:57.896 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
20:04:57.896 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
20:04:57.903 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
20:04:57.904 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
20:04:57.905 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
20:04:57.907 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
20:04:57.910 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
20:04:57.910 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
20:04:57.914 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
20:04:57.916 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
20:04:57.924 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
20:04:57.932 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
20:04:57.935 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
20:04:57.936 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
20:04:57.937 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
20:04:57.946 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
20:04:57.950 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
20:04:57.950 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
20:04:57.955 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
20:04:57.966 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
20:04:57.966 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
20:04:57.981 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
20:04:57.981 [Lua] [Matchmaking] unregister rpcs
20:04:57.982 [Lua] [Matchmaking] destroying
20:04:57.982 [Lua] [ChatManager] Unregistering channel 1
20:04:57.982 [Lua] [EnemyPackageLoader] network_context_destroyed
20:04:57.982 [EACServer] [Destroy] Called
20:04:57.985 [EACServer] [Cerberus] [Backend] Disconnected.
20:04:57.986 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient
20:04:57.986 [Lua] [PackageManager] Unload: units/weapons/player/fireball_projectile/charged_fireball_projectile_3ps, InventoryPackageSynchronizerClient
20:04:57.986 [Lua] [PackageManager] Unload: units/weapons/player/fireball_projectile/fireball_projectile_3ps, InventoryPackageSynchronizerClient
20:04:58.002 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
20:04:58.002 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01, InventoryPackageSynchronizerClient
20:04:58.004 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02, InventoryPackageSynchronizerClient
20:04:58.005 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01_3p, InventoryPackageSynchronizerClient
20:04:58.005 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
20:04:58.008 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
20:04:58.009 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient
20:04:58.009 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient
20:04:58.010 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial_3p, InventoryPackageSynchronizerClient
20:04:58.010 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, InventoryPackageSynchronizerClient
20:04:58.010 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient
20:04:58.011 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1, InventoryPackageSynchronizerClient
20:04:58.013 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient
20:04:58.014 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient
20:04:58.014 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient
20:04:58.014 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient
20:04:58.028 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
20:04:58.028 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
20:04:58.028 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, InventoryPackageSynchronizerClient
20:04:58.036 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient
20:04:58.036 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient
20:04:58.037 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient
20:04:58.038 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient
20:04:58.039 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, InventoryPackageSynchronizerClient
20:04:58.039 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, InventoryPackageSynchronizerClient
20:04:58.040 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial, InventoryPackageSynchronizerClient
20:04:58.044 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, InventoryPackageSynchronizerClient
20:04:58.060 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
20:04:58.061 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1, InventoryPackageSynchronizerClient
20:04:58.061 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
20:04:58.061 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient
20:04:58.075 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
20:04:58.075 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
20:04:58.075 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, InventoryPackageSynchronizerClient
20:04:58.079 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient
20:04:58.079 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, InventoryPackageSynchronizerClient
20:04:58.082 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
20:04:58.107 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
20:04:58.107 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
20:04:58.109 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient
20:04:58.111 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, InventoryPackageSynchronizerClient
20:04:58.111 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient
20:04:58.111 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient
20:04:58.112 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient
20:04:58.112 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient
20:04:58.112 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01, InventoryPackageSynchronizerClient
20:04:58.112 [Lua] [LobbyHost] Destroying
20:04:58.115 [Umbra] Unload tome
20:04:58.286 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/military, LevelTransitionHandler
20:04:58.925 [Lua] VMF:ON_UNLOAD()
20:04:58.949 [Lua] [PackageManager] Destroy()
20:04:58.966 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, global
20:04:59.014 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global
20:04:59.027 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global
20:04:59.027 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global
20:04:59.027 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen
20:04:59.038 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global
20:04:59.038 [Lua] [PackageManager] Unload: resource_packages/dlcs/full_game, boot
20:04:59.038 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded:
20:04:59.040 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen
20:04:59.040 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global
20:04:59.040 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen
20:04:59.050 [Lua] [PackageManager] Unload: resource_packages/inventory, global
20:04:59.050 [Lua] [PackageManager] Unload: resource_packages/decals, global
20:04:59.062 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global
20:04:59.072 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global
20:04:59.072 [Lua] [PackageManager] Unload: resource_packages/careers, global
20:04:59.083 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global
20:04:59.083 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot
20:04:59.090 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global
20:04:59.105 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global
20:04:59.162 [Lua] [PackageManager] Unload: resource_packages/ingame, global
20:04:59.164 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global
20:04:59.167 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global
20:04:59.169 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen
20:04:59.176 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global
20:04:59.220 [Lua] [PackageManager] Unload: resource_packages/pickups, global
20:04:59.220 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen
[Log end]