[Log version] 1 [Session] 63EB7413-8AE4-40F2-99C0-5E5B UTC time stamps 08:31:37.808 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2476 08:31:37.808 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2488 08:31:37.808 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2491 08:31:37.808 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2496 08:31:37.808 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2499 08:31:37.808 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2501 08:31:37.844 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2509 08:31:37.934 [Window] Window => active 08:31:37.993 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2530 08:31:37.996 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2535 08:31:38.654 [EAC] Init client 1100001198907fe 08:31:38.654 [EAC] EAC client initialized 08:31:38.655 warning: [EAC] Failed to initialize localization 08:31:38.655 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2555 08:31:38.660 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1060 6GB) 08:31:39.451 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2560 08:31:39.540 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2566 08:31:39.730 [Window] Window => inactive 08:31:40.084 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2568 08:31:40.086 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2571 08:31:40.145 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2573 08:31:40.145 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2575 08:31:40.145 [Save] Save dir: `C:\Users\Admin\AppData\Roaming\fatshark\Vermintide 2` 08:31:40.145 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2589 08:31:40.145 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2608 08:31:40.236 [LightFX ] Loaded DLL. 08:31:40.236 [LightFX ] Init() 08:31:40.244 [Lua] boot.lua start, os clock: 4.0760000000000005 08:31:40.244 [Lua] Boot:setup() entered. time: 0 os-clock: 4.0760000000000005 08:31:40.245 [Window] Window => active 08:31:40.246 [Lua] --- CPU CPU: Intel(R) Core(TM) i5-7400 CPU @ 3.00GHz Vendor: GenuineIntel Logical processors: 4 Family: 0:6, Model: 9:14 Type: 0, Stepping: 9 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000110 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16348MB Available: 12107MB Virtual Total: 134217727MB Available: 134206151MB --- OS Windows version 10.0 build 9200, 64 bit Windows 10 Machine ID d9a37e80-8025-42b6-934a-e65047308eb6 --- Graphics Graphics card: NVIDIA GeForce GTX 1060 6GB (DirectX 12.1, 6052MB) Driver version: 41170 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6) Network interface: Kaspersky Security Data Escort Adapter (IPv4, IPv6) Network interface: Anchorfree HSS VPN Adapter (IPv4, IPv6) Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): Corsair Gaming K63 Keyboard Input device: Generic (17.0): Gaming Mouse Input device: Generic (17.0): Corsair composite virtual input device 08:31:40.247 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2951 08:31:40.256 [SteamStats] RequestCurrentStats success: true 08:31:40.324 [LightFX ] LightFX failed to initialize 08:31:41.155 [Window] Window => inactive 08:31:47.116 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 8.6840402185916901 os-clock: 10.949 08:31:47.118 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 08:31:47.121 [Lua] Flushing: resource_packages/strings [ResourcePackage] 08:31:47.122 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 08:31:47.124 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 08:31:47.124 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 08:31:47.124 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 08:31:47.125 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 08:31:47.125 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 08:31:47.126 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 08:31:47.128 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 08:31:47.129 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 08:31:47.129 [Lua] ***************************************************************** 08:31:47.129 [Lua] ** Initial contents of script_data ** 08:31:47.129 [Lua] script_data.beta_level_progression = false 08:31:47.129 [Lua] script_data.build_identifier = ba54cd401f6e 08:31:47.129 [Lua] script_data.debug_interactions = false 08:31:47.129 [Lua] script_data.debug_voip = true 08:31:47.129 [Lua] script_data.disable_debug_draw = true 08:31:47.129 [Lua] script_data.disable_intro_trailer = false 08:31:47.129 [Lua] script_data.disable_tutorial_at_start = false 08:31:47.129 [Lua] script_data.enable_detailed_tooltips = false 08:31:47.129 [Lua] script_data.enable_social_wheel = true 08:31:47.129 [Lua] script_data.force_debug_disabled = true 08:31:47.129 [Lua] script_data.force_steam = true 08:31:47.129 [Lua] script_data.hide_fps = true 08:31:47.129 [Lua] script_data.hide_version_info = true 08:31:47.129 [Lua] script_data.matchmaking_debug = true 08:31:47.129 [Lua] script_data.network_debug = true 08:31:47.129 [Lua] script_data.network_debug_connections = true 08:31:47.129 [Lua] script_data.network_log_messages = true 08:31:47.129 [Lua] script_data.package_debug = true 08:31:47.129 [Lua] script_data.packaged_build = true 08:31:47.129 [Lua] script_data.settings = { } 08:31:47.129 [Lua] script_data.show_fps = false 08:31:47.129 [Lua] script_data.spawn_empty_chest = true 08:31:47.129 [Lua] script_data.telemetry_log_interval = 600 08:31:47.129 [Lua] script_data.test_backend = stage_steam_playfab 08:31:47.129 [Lua] script_data.tobii_button = false 08:31:47.129 [Lua] script_data.use_beta_overlay = false 08:31:47.129 [Lua] script_data.use_local_backend = false 08:31:47.129 [Lua] script_data.use_tech_telemetry = true 08:31:47.129 [Lua] script_data.use_telemetry = true 08:31:47.129 [Lua] ***************************************************************** 08:31:47.129 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 08:31:47.129 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 08:31:47.129 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 08:31:47.129 [Lua] [PackageManager] Load: resource_packages/dlcs/full_game, boot, async-read, 08:31:47.129 [Lua] [PackageManager] Load: resource_packages/dlcs/social_wheel, boot, async-read, 08:31:47.400 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 08:31:47.400 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 08:31:47.401 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 08:31:47.566 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 08:31:47.566 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 08:31:47.567 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 08:31:47.733 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 08:31:47.733 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 08:31:47.733 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/full_game 08:31:48.050 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/full_game 08:31:48.050 [Lua] [PackageManager] Force_load: resource_packages/dlcs/full_game 08:31:48.050 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/social_wheel 08:31:48.166 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/social_wheel 08:31:48.166 [Lua] [PackageManager] Force_load: resource_packages/dlcs/social_wheel 08:31:48.167 [Lua] valid level catacombs 08:31:48.167 [Lua] valid level fort 08:31:48.167 [Lua] valid level military 08:31:48.167 [Lua] valid level warcamp 08:31:48.167 [Lua] valid level skittergate 08:31:48.167 [Lua] valid level prologue 08:31:48.167 [Lua] valid level cemetery 08:31:48.167 [Lua] valid level plaza 08:31:48.167 [Lua] valid level dlc_bogenhafen_city 08:31:48.167 [Lua] valid level skaven_stronghold 08:31:48.167 [Lua] valid level ground_zero 08:31:48.167 [Lua] valid level forest_ambush 08:31:48.167 [Lua] valid level bell 08:31:48.167 [Lua] valid level elven_ruins 08:31:48.167 [Lua] valid level ussingen 08:31:48.167 [Lua] valid level nurgle 08:31:48.167 [Lua] valid level mines 08:31:48.167 [Lua] valid level dlc_bogenhafen_slum 08:31:48.167 [Lua] valid level farmlands 08:31:48.167 [Lua] valid level magnus 08:31:48.168 [Lua] nil 08:31:48.168 [Lua] table: 000000000562B2E0 08:31:48.217 [Lua] [1] = chaos_spawn (string) 08:31:48.217 [Lua] [2] = chaos_troll (string) 08:31:48.217 [Lua] [3] = chaos_dummy_sorcerer (string) 08:31:48.217 [Lua] [4] = critter_pig (string) 08:31:48.217 [Lua] [5] = pet_rat (string) 08:31:48.217 [Lua] [6] = skaven_storm_vermin_warlord (string) 08:31:48.217 [Lua] [7] = skaven_stormfiend (string) 08:31:48.217 [Lua] [8] = skaven_stormfiend_boss (string) 08:31:48.217 [Lua] [9] = chaos_vortex (string) 08:31:48.217 [Lua] [10] = skaven_storm_vermin_champion (string) 08:31:48.217 [Lua] [11] = skaven_rat_ogre (string) 08:31:48.217 [Lua] [12] = chaos_plague_wave_spawner (string) 08:31:48.217 [Lua] [13] = critter_rat (string) 08:31:48.217 [Lua] [14] = skaven_grey_seer (string) 08:31:48.217 [Lua] [15] = pet_pig (string) 08:31:48.217 [Lua] [16] = skaven_stormfiend_demo (string) 08:31:48.217 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 08:31:48.217 [Lua] [18] = chaos_dummy_troll (string) 08:31:48.217 [Lua] [19] = skaven_loot_rat (string) 08:31:48.217 [Lua] [20] = chaos_tentacle (string) 08:31:48.217 [Lua] [21] = chaos_corruptor_sorcerer (string) 08:31:48.217 [Lua] [22] = chaos_exalted_champion_warcamp (string) 08:31:48.217 [Lua] [23] = chaos_tentacle_sorcerer (string) 08:31:48.217 [Lua] [24] = chaos_exalted_champion_norsca (string) 08:31:48.217 [Lua] [25] = chaos_plague_sorcerer (string) 08:31:48.217 [Lua] [26] = skaven_ratling_gunner (string) 08:31:48.217 [Lua] [27] = skaven_pack_master (string) 08:31:48.217 [Lua] [28] = chaos_warrior (string) 08:31:48.217 [Lua] [29] = chaos_vortex_sorcerer (string) 08:31:48.217 [Lua] [30] = skaven_poison_wind_globadier (string) 08:31:48.217 [Lua] [31] = skaven_warpfire_thrower (string) 08:31:48.217 [Lua] [32] = skaven_gutter_runner (string) 08:31:48.217 [Lua] [33] = chaos_exalted_sorcerer (string) 08:31:48.217 [Lua] [34] = skaven_plague_monk (string) 08:31:48.217 [Lua] [35] = chaos_raider_tutorial (string) 08:31:48.217 [Lua] [36] = chaos_raider (string) 08:31:48.217 [Lua] [37] = skaven_storm_vermin_commander (string) 08:31:48.217 [Lua] [38] = skaven_storm_vermin_with_shield (string) 08:31:48.217 [Lua] [39] = chaos_berzerker (string) 08:31:48.217 [Lua] [40] = skaven_storm_vermin (string) 08:31:48.217 [Lua] [41] = skaven_dummy_clan_rat (string) 08:31:48.217 [Lua] [42] = chaos_marauder_tutorial (string) 08:31:48.217 [Lua] [43] = skaven_clan_rat (string) 08:31:48.217 [Lua] [44] = skaven_clan_rat_tutorial (string) 08:31:48.217 [Lua] [45] = skaven_clan_rat_with_shield (string) 08:31:48.217 [Lua] [46] = chaos_marauder_with_shield (string) 08:31:48.217 [Lua] [47] = chaos_fanatic (string) 08:31:48.217 [Lua] [48] = chaos_zombie (string) 08:31:48.217 [Lua] [49] = chaos_marauder (string) 08:31:48.217 [Lua] [50] = skaven_dummy_slave (string) 08:31:48.217 [Lua] [51] = skaven_slave (string) 08:31:48.263 [Lua] enemy_package_loader_policy: default 08:31:48.286 warning: [Lua] [UrlLoaderManager] UrlLoader doesnt exist in this engine branch! 08:31:48.293 [Lua] [type] = achievements (string) 08:31:48.293 [Lua] [name] = achv_menu_achievements_category_title (string) 08:31:48.293 [Lua] [categories] = table 08:31:48.293 [Lua] [1] = table 08:31:48.293 [Lua] [type] = achievements (string) 08:31:48.293 [Lua] [entries] = table 08:31:48.293 [Lua] [1] = complete_all_helmgart_levels_recruit (string) 08:31:48.293 [Lua] [2] = complete_all_helmgart_levels_veteran (string) 08:31:48.293 [Lua] [3] = complete_all_helmgart_levels_champion (string) 08:31:48.293 [Lua] [4] = complete_all_helmgart_levels_legend (string) 08:31:48.293 [Lua] [5] = complete_bogenhafen_recruit (string) 08:31:48.293 [Lua] [6] = complete_bogenhafen_veteran (string) 08:31:48.293 [Lua] [7] = complete_bogenhafen_champion (string) 08:31:48.293 [Lua] [8] = complete_bogenhafen_legend (string) 08:31:48.293 [Lua] [9] = holly_complete_recruit (string) 08:31:48.293 [Lua] [10] = holly_complete_veteran (string) 08:31:48.293 [Lua] [11] = holly_complete_champion (string) 08:31:48.293 [Lua] [12] = holly_complete_legend (string) 08:31:48.293 [Lua] [13] = holly_complete_plaza_recruit (string) 08:31:48.293 [Lua] [14] = holly_complete_plaza_veteran (string) 08:31:48.293 [Lua] [15] = holly_complete_plaza_champion (string) 08:31:48.293 [Lua] [16] = holly_complete_plaza_legend (string) 08:31:48.293 [Lua] [name] = achv_menu_levels_category_title (string) 08:31:48.293 [Lua] [categories] = table 08:31:48.293 [Lua] [1] = table 08:31:48.293 [Lua] [type] = achievements (string) 08:31:48.293 [Lua] [name] = achv_menu_levels_helmgart_category_title (string) 08:31:48.293 [Lua] [entries] = table 08:31:48.293 [Lua] [1] = complete_tutorial (string) 08:31:48.293 [Lua] [2] = complete_act_one (string) 08:31:48.293 [Lua] [3] = complete_act_two (string) 08:31:48.293 [Lua] [4] = complete_act_three (string) 08:31:48.293 [Lua] [5] = complete_skittergate_recruit (string) 08:31:48.293 [Lua] [6] = complete_skittergate_veteran (string) 08:31:48.293 [Lua] [7] = complete_skittergate_champion (string) 08:31:48.293 [Lua] [8] = complete_skittergate_legend (string) 08:31:48.293 [Lua] [9] = kill_bodvarr_burblespew_recruit (string) 08:31:48.293 [Lua] [10] = kill_bodvarr_burblespew_veteran (string) 08:31:48.293 [Lua] [11] = kill_bodvarr_burblespew_champion (string) 08:31:48.293 [Lua] [12] = kill_bodvarr_burblespew_legend (string) 08:31:48.293 [Lua] [13] = kill_skarrik_rasknitt_recruit (string) 08:31:48.293 [Lua] [14] = kill_skarrik_rasknitt_veteran (string) 08:31:48.293 [Lua] [15] = kill_skarrik_rasknitt_champion (string) 08:31:48.293 [Lua] [16] = kill_skarrik_rasknitt_legend (string) 08:31:48.293 [Lua] [17] = elven_ruins_align_leylines_timed (string) 08:31:48.293 [Lua] [18] = farmlands_rescue_prisoners_timed (string) 08:31:48.293 [Lua] [19] = military_kill_chaos_warriors_in_event (string) 08:31:48.293 [Lua] [20] = ground_zero_burblespew_tornado_enemies (string) 08:31:48.293 [Lua] [21] = fort_kill_enemies_cannonball (string) 08:31:48.293 [Lua] [22] = nurgle_player_showered_in_pus (string) 08:31:48.293 [Lua] [23] = bell_destroy_bell_flee_timed (string) 08:31:48.293 [Lua] [24] = catacombs_stay_inside_ritual_pool (string) 08:31:48.293 [Lua] [25] = mines_kill_final_troll_timed (string) 08:31:48.293 [Lua] [26] = warcamp_bodvarr_charge_warriors (string) 08:31:48.293 [Lua] [27] = skaven_stronghold_skarrik_kill_skaven (string) 08:31:48.293 [Lua] [28] = ussingen_no_event_barrels (string) 08:31:48.293 [Lua] [29] = skittergate_deathrattler_rasknitt_timed (string) 08:31:48.293 [Lua] [30] = complete_all_helmgart_level_achievements (string) 08:31:48.293 [Lua] [2] = table 08:31:48.293 [Lua] [type] = achievements (string) 08:31:48.293 [Lua] [name] = achv_menu_levels_bogenhafen_category_title (string) 08:31:48.293 [Lua] [entries] = table 08:31:48.293 [Lua] [1] = complete_bogenhafen_slum_recruit (string) 08:31:48.293 [Lua] [2] = complete_bogenhafen_slum_veteran (string) 08:31:48.293 [Lua] [3] = complete_bogenhafen_slum_champion (string) 08:31:48.293 [Lua] [4] = complete_bogenhafen_slum_legend (string) 08:31:48.293 [Lua] [5] = complete_bogenhafen_city_recruit (string) 08:31:48.293 [Lua] [6] = complete_bogenhafen_city_veteran (string) 08:31:48.293 [Lua] [7] = complete_bogenhafen_city_champion (string) 08:31:48.293 [Lua] [8] = complete_bogenhafen_city_legend (string) 08:31:48.293 [Lua] [9] = bogenhafen_city_all_wine_collected (string) 08:31:48.293 [Lua] [10] = bogenhafen_city_jumping_puzzle (string) 08:31:48.293 [Lua] [11] = bogenhafen_slum_find_hidden_stash (string) 08:31:48.293 [Lua] [12] = bogenhafen_slum_jumping_puzzle (string) 08:31:48.293 [Lua] [13] = bogenhafen_city_no_braziers_lit (string) 08:31:48.293 [Lua] [14] = bogenhafen_city_torch_not_picked_up (string) 08:31:48.293 [Lua] [15] = bogenhafen_city_fast_switches (string) 08:31:48.293 [Lua] [16] = bogenhafen_slum_no_ratling_damage (string) 08:31:48.293 [Lua] [17] = bogenhafen_slum_no_windows_broken (string) 08:31:48.293 [Lua] [18] = bogenhafen_slum_event_speedrun (string) 08:31:48.293 [Lua] [3] = table 08:31:48.293 [Lua] [type] = achievements (string) 08:31:48.293 [Lua] [name] = achv_menu_levels_holly_category_title (string) 08:31:48.293 [Lua] [entries] = table 08:31:48.293 [Lua] [1] = holly_find_all_runes (string) 08:31:48.293 [Lua] [2] = holly_magnus_barrel_relay_race (string) 08:31:48.293 [Lua] [3] = holly_magnus_barrel_relay_race_hardest (string) 08:31:48.293 [Lua] [4] = holly_magnus_secret_room (string) 08:31:48.293 [Lua] [5] = holly_magnus_gutter_runner_treasure (string) 08:31:48.293 [Lua] [6] = holly_magnus_gutter_runner_treasure_hardest (string) 08:31:48.293 [Lua] [7] = holly_forest_ambush_synchronized_explosives (string) 08:31:48.293 [Lua] [8] = holly_forest_ambush_synchronized_explosives_hardest (string) 08:31:48.293 [Lua] [9] = holly_forest_ambush_bretonnian_dance (string) 08:31:48.293 [Lua] [10] = holly_forest_ambush_dragonbane_gem (string) 08:31:48.293 [Lua] [11] = holly_cemetery_sleep (string) 08:31:48.293 [Lua] [12] = holly_cemetery_synchronized_chains (string) 08:31:48.293 [Lua] [13] = holly_cemetery_synchronized_chains_hardest (string) 08:31:48.293 [Lua] [14] = holly_cemetery_bones (string) 08:31:48.293 [Lua] [2] = table 08:31:48.293 [Lua] [type] = achievements (string) 08:31:48.293 [Lua] [entries] = table 08:31:48.293 [Lua] [1] = unlock_first_talent_point (string) 08:31:48.293 [Lua] [2] = unlock_all_talent_points (string) 08:31:48.293 [Lua] [3] = complete_level_all (string) 08:31:48.293 [Lua] [4] = level_thirty_all (string) 08:31:48.293 [Lua] [5] = complete_all_helmgart_levels_all_careers_recruit (string) 08:31:48.293 [Lua] [6] = complete_all_helmgart_levels_all_careers_veteran (string) 08:31:48.293 [Lua] [7] = complete_all_helmgart_levels_all_careers_champion (string) 08:31:48.293 [Lua] [8] = complete_all_helmgart_levels_all_careers_legend (string) 08:31:48.293 [Lua] [name] = achv_menu_heroes_category_title (string) 08:31:48.293 [Lua] [categories] = table 08:31:48.293 [Lua] [1] = table 08:31:48.293 [Lua] [type] = achievements (string) 08:31:48.293 [Lua] [name] = inventory_name_empire_soldier (string) 08:31:48.293 [Lua] [entries] = table 08:31:48.293 [Lua] [1] = achievement_markus_level_1 (string) 08:31:48.294 [Lua] [2] = achievement_markus_level_2 (string) 08:31:48.294 [Lua] [3] = achievement_markus_level_3 (string) 08:31:48.294 [Lua] [4] = level_thirty_empire_soldier (string) 08:31:48.294 [Lua] [5] = complete_all_helmgart_levels_recruit_es_mercenary (string) 08:31:48.294 [Lua] [6] = complete_all_helmgart_levels_veteran_es_mercenary (string) 08:31:48.294 [Lua] [7] = complete_all_helmgart_levels_champion_es_mercenary (string) 08:31:48.294 [Lua] [8] = complete_all_helmgart_levels_legend_es_mercenary (string) 08:31:48.294 [Lua] [9] = complete_100_missions_champion_es_mercenary (string) 08:31:48.294 [Lua] [10] = complete_all_helmgart_levels_recruit_es_huntsman (string) 08:31:48.294 [Lua] [11] = complete_all_helmgart_levels_veteran_es_huntsman (string) 08:31:48.294 [Lua] [12] = complete_all_helmgart_levels_champion_es_huntsman (string) 08:31:48.294 [Lua] [13] = complete_all_helmgart_levels_legend_es_huntsman (string) 08:31:48.294 [Lua] [14] = complete_100_missions_champion_es_huntsman (string) 08:31:48.294 [Lua] [15] = complete_all_helmgart_levels_recruit_es_knight (string) 08:31:48.294 [Lua] [16] = complete_all_helmgart_levels_veteran_es_knight (string) 08:31:48.294 [Lua] [17] = complete_all_helmgart_levels_champion_es_knight (string) 08:31:48.294 [Lua] [18] = complete_all_helmgart_levels_legend_es_knight (string) 08:31:48.294 [Lua] [19] = complete_100_missions_champion_es_knight (string) 08:31:48.294 [Lua] [20] = holly_kruber_complete_all_levels (string) 08:31:48.294 [Lua] [21] = holly_kruber_weapon_skin_2 (string) 08:31:48.294 [Lua] [22] = holly_kruber_weapon_skin_3 (string) 08:31:48.294 [Lua] [2] = table 08:31:48.294 [Lua] [type] = achievements (string) 08:31:48.294 [Lua] [name] = inventory_name_dwarf_ranger (string) 08:31:48.294 [Lua] [entries] = table 08:31:48.294 [Lua] [1] = achievement_bardin_level_1 (string) 08:31:48.294 [Lua] [2] = achievement_bardin_level_2 (string) 08:31:48.294 [Lua] [3] = achievement_bardin_level_3 (string) 08:31:48.294 [Lua] [4] = level_thirty_dwarf_ranger (string) 08:31:48.294 [Lua] [5] = complete_all_helmgart_levels_recruit_dr_ranger (string) 08:31:48.294 [Lua] [6] = complete_all_helmgart_levels_veteran_dr_ranger (string) 08:31:48.294 [Lua] [7] = complete_all_helmgart_levels_champion_dr_ranger (string) 08:31:48.294 [Lua] [8] = complete_all_helmgart_levels_legend_dr_ranger (string) 08:31:48.294 [Lua] [9] = complete_100_missions_champion_dr_ranger (string) 08:31:48.294 [Lua] [10] = complete_all_helmgart_levels_recruit_dr_ironbreaker (string) 08:31:48.294 [Lua] [11] = complete_all_helmgart_levels_veteran_dr_ironbreaker (string) 08:31:48.294 [Lua] [12] = complete_all_helmgart_levels_champion_dr_ironbreaker (string) 08:31:48.294 [Lua] [13] = complete_all_helmgart_levels_legend_dr_ironbreaker (string) 08:31:48.294 [Lua] [14] = complete_100_missions_champion_dr_ironbreaker (string) 08:31:48.294 [Lua] [15] = complete_all_helmgart_levels_recruit_dr_slayer (string) 08:31:48.294 [Lua] [16] = complete_all_helmgart_levels_veteran_dr_slayer (string) 08:31:48.294 [Lua] [17] = complete_all_helmgart_levels_champion_dr_slayer (string) 08:31:48.294 [Lua] [18] = complete_all_helmgart_levels_legend_dr_slayer (string) 08:31:48.294 [Lua] [19] = complete_100_missions_champion_dr_slayer (string) 08:31:48.294 [Lua] [20] = holly_bardin_complete_all_levels (string) 08:31:48.294 [Lua] [21] = holly_bardin_weapon_skin_2 (string) 08:31:48.294 [Lua] [22] = holly_bardin_weapon_skin_3 (string) 08:31:48.294 [Lua] [3] = table 08:31:48.294 [Lua] [type] = achievements (string) 08:31:48.294 [Lua] [name] = inventory_name_wood_elf (string) 08:31:48.294 [Lua] [entries] = table 08:31:48.294 [Lua] [1] = achievement_kerillian_level_1 (string) 08:31:48.294 [Lua] [2] = achievement_kerillian_level_2 (string) 08:31:48.294 [Lua] [3] = achievement_kerillian_level_3 (string) 08:31:48.294 [Lua] [4] = level_thirty_wood_elf (string) 08:31:48.294 [Lua] [5] = complete_all_helmgart_levels_recruit_we_waywatcher (string) 08:31:48.294 [Lua] [6] = complete_all_helmgart_levels_veteran_we_waywatcher (string) 08:31:48.294 [Lua] [7] = complete_all_helmgart_levels_champion_we_waywatcher (string) 08:31:48.294 [Lua] [8] = complete_all_helmgart_levels_legend_we_waywatcher (string) 08:31:48.294 [Lua] [9] = complete_100_missions_champion_we_waywatcher (string) 08:31:48.294 [Lua] [10] = complete_all_helmgart_levels_recruit_we_maidenguard (string) 08:31:48.294 [Lua] [11] = complete_all_helmgart_levels_veteran_we_maidenguard (string) 08:31:48.294 [Lua] [12] = complete_all_helmgart_levels_champion_we_maidenguard (string) 08:31:48.294 [Lua] [13] = complete_all_helmgart_levels_legend_we_maidenguard (string) 08:31:48.294 [Lua] [14] = complete_100_missions_champion_we_maidenguard (string) 08:31:48.294 [Lua] [15] = complete_all_helmgart_levels_recruit_we_shade (string) 08:31:48.294 [Lua] [16] = complete_all_helmgart_levels_veteran_we_shade (string) 08:31:48.294 [Lua] [17] = complete_all_helmgart_levels_champion_we_shade (string) 08:31:48.294 [Lua] [18] = complete_all_helmgart_levels_legend_we_shade (string) 08:31:48.294 [Lua] [19] = complete_100_missions_champion_we_shade (string) 08:31:48.294 [Lua] [20] = holly_kerillian_complete_all_levels (string) 08:31:48.294 [Lua] [21] = holly_kerillian_weapon_skin_2 (string) 08:31:48.294 [Lua] [22] = holly_kerillian_weapon_skin_3 (string) 08:31:48.294 [Lua] [4] = table 08:31:48.294 [Lua] [type] = achievements (string) 08:31:48.294 [Lua] [name] = inventory_name_witch_hunter (string) 08:31:48.294 [Lua] [entries] = table 08:31:48.294 [Lua] [1] = achievement_victor_level_1 (string) 08:31:48.294 [Lua] [2] = achievement_victor_level_2 (string) 08:31:48.294 [Lua] [3] = achievement_victor_level_3 (string) 08:31:48.294 [Lua] [4] = level_thirty_witch_hunter (string) 08:31:48.294 [Lua] [5] = complete_all_helmgart_levels_recruit_wh_captain (string) 08:31:48.294 [Lua] [6] = complete_all_helmgart_levels_veteran_wh_captain (string) 08:31:48.294 [Lua] [7] = complete_all_helmgart_levels_champion_wh_captain (string) 08:31:48.294 [Lua] [8] = complete_all_helmgart_levels_legend_wh_captain (string) 08:31:48.294 [Lua] [9] = complete_100_missions_champion_wh_captain (string) 08:31:48.294 [Lua] [10] = complete_all_helmgart_levels_recruit_wh_bountyhunter (string) 08:31:48.294 [Lua] [11] = complete_all_helmgart_levels_veteran_wh_bountyhunter (string) 08:31:48.294 [Lua] [12] = complete_all_helmgart_levels_champion_wh_bountyhunter (string) 08:31:48.294 [Lua] [13] = complete_all_helmgart_levels_legend_wh_bountyhunter (string) 08:31:48.294 [Lua] [14] = complete_100_missions_champion_wh_bountyhunter (string) 08:31:48.294 [Lua] [15] = complete_all_helmgart_levels_recruit_wh_zealot (string) 08:31:48.294 [Lua] [16] = complete_all_helmgart_levels_veteran_wh_zealot (string) 08:31:48.294 [Lua] [17] = complete_all_helmgart_levels_champion_wh_zealot (string) 08:31:48.294 [Lua] [18] = complete_all_helmgart_levels_legend_wh_zealot (string) 08:31:48.294 [Lua] [19] = complete_100_missions_champion_wh_zealot (string) 08:31:48.294 [Lua] [20] = holly_saltzpyre_complete_all_levels (string) 08:31:48.294 [Lua] [21] = holly_saltzpyre_weapon_skin_2 (string) 08:31:48.294 [Lua] [22] = holly_saltzpyre_weapon_skin_3 (string) 08:31:48.294 [Lua] [5] = table 08:31:48.294 [Lua] [type] = achievements (string) 08:31:48.294 [Lua] [name] = inventory_name_bright_wizard (string) 08:31:48.294 [Lua] [entries] = table 08:31:48.294 [Lua] [1] = achievement_sienna_level_1 (string) 08:31:48.294 [Lua] [2] = achievement_sienna_level_2 (string) 08:31:48.294 [Lua] [3] = achievement_sienna_level_3 (string) 08:31:48.294 [Lua] [4] = level_thirty_bright_wizard (string) 08:31:48.294 [Lua] [5] = complete_all_helmgart_levels_recruit_bw_adept (string) 08:31:48.294 [Lua] [6] = complete_all_helmgart_levels_veteran_bw_adept (string) 08:31:48.294 [Lua] [7] = complete_all_helmgart_levels_champion_bw_adept (string) 08:31:48.294 [Lua] [8] = complete_all_helmgart_levels_legend_bw_adept (string) 08:31:48.294 [Lua] [9] = complete_100_missions_champion_bw_adept (string) 08:31:48.294 [Lua] [10] = complete_all_helmgart_levels_recruit_bw_scholar (string) 08:31:48.294 [Lua] [11] = complete_all_helmgart_levels_veteran_bw_scholar (string) 08:31:48.294 [Lua] [12] = complete_all_helmgart_levels_champion_bw_scholar (string) 08:31:48.294 [Lua] [13] = complete_all_helmgart_levels_legend_bw_scholar (string) 08:31:48.294 [Lua] [14] = complete_100_missions_champion_bw_scholar (string) 08:31:48.294 [Lua] [15] = complete_all_helmgart_levels_recruit_bw_unchained (string) 08:31:48.294 [Lua] [16] = complete_all_helmgart_levels_veteran_bw_unchained (string) 08:31:48.294 [Lua] [17] = complete_all_helmgart_levels_champion_bw_unchained (string) 08:31:48.294 [Lua] [18] = complete_all_helmgart_levels_legend_bw_unchained (string) 08:31:48.294 [Lua] [19] = complete_100_missions_champion_bw_unchained (string) 08:31:48.294 [Lua] [20] = holly_sienna_complete_all_levels (string) 08:31:48.294 [Lua] [21] = holly_sienna_weapon_skin_2 (string) 08:31:48.294 [Lua] [22] = holly_sienna_weapon_skin_3 (string) 08:31:48.294 [Lua] [3] = table 08:31:48.294 [Lua] [type] = achievements (string) 08:31:48.294 [Lua] [name] = achv_menu_enemies_category_title (string) 08:31:48.294 [Lua] [entries] = table 08:31:48.294 [Lua] [1] = skaven_warpfire_thrower_1 (string) 08:31:48.294 [Lua] [2] = skaven_warpfire_thrower_2 (string) 08:31:48.294 [Lua] [3] = skaven_warpfire_thrower_3 (string) 08:31:48.294 [Lua] [4] = skaven_pack_master_1 (string) 08:31:48.294 [Lua] [5] = skaven_pack_master_2 (string) 08:31:48.294 [Lua] [6] = skaven_pack_master_3 (string) 08:31:48.294 [Lua] [7] = skaven_gutter_runner_1 (string) 08:31:48.294 [Lua] [8] = skaven_gutter_runner_2 (string) 08:31:48.294 [Lua] [9] = skaven_gutter_runner_3 (string) 08:31:48.294 [Lua] [10] = skaven_poison_wind_globardier_1 (string) 08:31:48.294 [Lua] [11] = skaven_poison_wind_globardier_2 (string) 08:31:48.294 [Lua] [12] = skaven_poison_wind_globardier_3 (string) 08:31:48.294 [Lua] [13] = skaven_ratling_gunner_1 (string) 08:31:48.294 [Lua] [14] = skaven_ratling_gunner_2 (string) 08:31:48.294 [Lua] [15] = skaven_ratling_gunner_3 (string) 08:31:48.294 [Lua] [16] = chaos_corruptor_sorcerer_1 (string) 08:31:48.294 [Lua] [17] = chaos_corruptor_sorcerer_2 (string) 08:31:48.294 [Lua] [18] = chaos_corruptor_sorcerer_3 (string) 08:31:48.294 [Lua] [19] = chaos_vortex_sorcerer_1 (string) 08:31:48.294 [Lua] [20] = chaos_vortex_sorcerer_2 (string) 08:31:48.294 [Lua] [21] = chaos_vortex_sorcerer_3 (string) 08:31:48.294 [Lua] [22] = chaos_spawn_1 (string) 08:31:48.294 [Lua] [23] = chaos_spawn_2 (string) 08:31:48.294 [Lua] [24] = chaos_troll_1 (string) 08:31:48.294 [Lua] [25] = chaos_troll_2 (string) 08:31:48.294 [Lua] [26] = skaven_rat_ogre_1 (string) 08:31:48.294 [Lua] [27] = skaven_rat_ogre_2 (string) 08:31:48.294 [Lua] [28] = skaven_stormfiend_1 (string) 08:31:48.294 [Lua] [29] = skaven_stormfiend_2 (string) 08:31:48.294 [Lua] [30] = helmgart_lord_1 (string) 08:31:48.294 [Lua] [4] = table 08:31:48.294 [Lua] [type] = achievements (string) 08:31:48.294 [Lua] [name] = achv_menu_items_category_title (string) 08:31:48.294 [Lua] [entries] = table 08:31:48.294 [Lua] [1] = equip_common_quality (string) 08:31:48.294 [Lua] [2] = equip_rare_quality (string) 08:31:48.294 [Lua] [3] = equip_exotic_quality (string) 08:31:48.294 [Lua] [4] = equip_all_exotic_quality (string) 08:31:48.294 [Lua] [5] = equip_veteran_quality (string) 08:31:48.294 [Lua] [6] = equip_all_veteran_quality (string) 08:31:48.294 [Lua] [5] = table 08:31:48.294 [Lua] [type] = achievements (string) 08:31:48.294 [Lua] [name] = achv_menu_crafting_category_title (string) 08:31:48.294 [Lua] [entries] = table 08:31:48.294 [Lua] [1] = craft_item (string) 08:31:48.294 [Lua] [2] = craft_fifty_items (string) 08:31:48.294 [Lua] [3] = salvage_item (string) 08:31:48.294 [Lua] [4] = salvage_hundred_items (string) 08:31:48.294 [Lua] [6] = table 08:31:48.294 [Lua] [type] = achievements (string) 08:31:48.294 [Lua] [name] = achv_menu_deeds_category_title (string) 08:31:48.294 [Lua] [entries] = table 08:31:48.294 [Lua] [1] = complete_deeds_1 (string) 08:31:48.294 [Lua] [2] = complete_deeds_2 (string) 08:31:48.294 [Lua] [3] = complete_deeds_3 (string) 08:31:48.294 [Lua] [4] = complete_deeds_4 (string) 08:31:48.294 [Lua] [5] = complete_deeds_5 (string) 08:31:48.294 [Lua] [6] = complete_deeds_6 (string) 08:31:48.294 [Lua] [7] = complete_deeds_7 (string) 08:31:48.294 [Lua] [8] = complete_deeds_8 (string) 08:31:48.393 [Lua] valid level catacombs 08:31:48.394 [Lua] valid level fort 08:31:48.394 [Lua] valid level military 08:31:48.394 [Lua] valid level warcamp 08:31:48.394 [Lua] valid level skittergate 08:31:48.394 [Lua] valid level prologue 08:31:48.394 [Lua] valid level cemetery 08:31:48.394 [Lua] valid level plaza 08:31:48.394 [Lua] valid level dlc_bogenhafen_city 08:31:48.394 [Lua] valid level skaven_stronghold 08:31:48.394 [Lua] valid level ground_zero 08:31:48.394 [Lua] valid level forest_ambush 08:31:48.394 [Lua] valid level bell 08:31:48.394 [Lua] valid level elven_ruins 08:31:48.394 [Lua] valid level ussingen 08:31:48.394 [Lua] valid level nurgle 08:31:48.394 [Lua] valid level mines 08:31:48.394 [Lua] valid level dlc_bogenhafen_slum 08:31:48.394 [Lua] valid level farmlands 08:31:48.394 [Lua] valid level magnus 08:31:48.491 [Lua] 08:31:48.491 [Lua] [1] = table 08:31:48.491 [Lua] [download_pending] = false (boolean) 08:31:48.491 [Lua] [id] = 1369573612 (string) 08:31:48.491 [Lua] [banned] = false (boolean) 08:31:48.491 [Lua] [author_id] = 58813412 (number) 08:31:48.491 [Lua] [tags] = table 08:31:48.491 [Lua] [1] = Tools (string) 08:31:48.491 [Lua] [2] = applied (string) 08:31:48.491 [Lua] [3] = approved (string) 08:31:48.491 [Lua] [author] = bIbIbI(rus) (string) 08:31:48.491 [Lua] [sanctioned] = true (boolean) 08:31:48.491 [Lua] [out_of_date] = false (boolean) 08:31:48.491 [Lua] [downloading] = false (boolean) 08:31:48.491 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 08:31:48.491 [Lua] [num_children] = 0 (number) 08:31:48.491 [Lua] [ugc_status] = 3 (number) 08:31:48.491 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]QHD+ UI re-scaling [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework/wiki]the project's guide page[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 08:31:48.491 [Lua] [last_updated] = 10/29/2018 2:49:52 PM (string) 08:31:48.491 [Lua] [installed] = true (boolean) 08:31:48.491 [Lua] [enabled] = true (boolean) 08:31:48.491 [Lua] [name] = Vermintide Mod Framework (string) 08:31:48.491 [Lua] [dependency_error] = (string) 08:31:48.491 [Lua] [2] = table 08:31:48.491 [Lua] [download_pending] = false (boolean) 08:31:48.491 [Lua] [id] = 1374248490 (string) 08:31:48.491 [Lua] [children] = table 08:31:48.491 [Lua] [1] = 1369573612 (string) 08:31:48.491 [Lua] [banned] = false (boolean) 08:31:48.491 [Lua] [author_id] = 45268594 (number) 08:31:48.491 [Lua] [tags] = table 08:31:48.491 [Lua] [1] = approved (string) 08:31:48.491 [Lua] [author] = prop joe (string) 08:31:48.491 [Lua] [sanctioned] = true (boolean) 08:31:48.491 [Lua] [out_of_date] = false (boolean) 08:31:48.491 [Lua] [downloading] = false (boolean) 08:31:48.491 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921426876989228282/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 08:31:48.491 [Lua] [num_children] = 1 (number) 08:31:48.491 [Lua] [ugc_status] = 3 (number) 08:31:48.491 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 08:31:48.491 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 08:31:48.491 [Lua] [installed] = true (boolean) 08:31:48.491 [Lua] [enabled] = true (boolean) 08:31:48.491 [Lua] [name] = Penlight Lua Libraries (string) 08:31:48.491 [Lua] [dependency_error] = (string) 08:31:48.491 [Lua] [3] = table 08:31:48.491 [Lua] [download_pending] = false (boolean) 08:31:48.491 [Lua] [id] = 1389872347 (string) 08:31:48.491 [Lua] [children] = table 08:31:48.491 [Lua] [1] = 1369573612 (string) 08:31:48.491 [Lua] [banned] = false (boolean) 08:31:48.491 [Lua] [author_id] = 4821406 (number) 08:31:48.491 [Lua] [tags] = table 08:31:48.491 [Lua] [1] = approved (string) 08:31:48.491 [Lua] [author] = grasmann (string) 08:31:48.491 [Lua] [sanctioned] = true (boolean) 08:31:48.491 [Lua] [out_of_date] = false (boolean) 08:31:48.491 [Lua] [downloading] = false (boolean) 08:31:48.491 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 08:31:48.491 [Lua] [num_children] = 1 (number) 08:31:48.491 [Lua] [ugc_status] = 3 (number) 08:31:48.491 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 1.2.1 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 08:31:48.491 [Lua] [last_updated] = 7/23/2018 7:21:55 PM (string) 08:31:48.491 [Lua] [installed] = true (boolean) 08:31:48.491 [Lua] [enabled] = true (boolean) 08:31:48.491 [Lua] [name] = Simple UI (string) 08:31:48.491 [Lua] [dependency_error] = (string) 08:31:48.491 [Lua] [4] = table 08:31:48.491 [Lua] [download_pending] = false (boolean) 08:31:48.491 [Lua] [id] = 1402962846 (string) 08:31:48.491 [Lua] [children] = table 08:31:48.491 [Lua] [1] = 1369573612 (string) 08:31:48.491 [Lua] [banned] = false (boolean) 08:31:48.491 [Lua] [author_id] = 33103900 (number) 08:31:48.491 [Lua] [tags] = table 08:31:48.491 [Lua] [1] = UI (string) 08:31:48.491 [Lua] [2] = QoL (string) 08:31:48.491 [Lua] [3] = applied (string) 08:31:48.491 [Lua] [4] = approved (string) 08:31:48.491 [Lua] [author] = Badwin (string) 08:31:48.491 [Lua] [sanctioned] = true (boolean) 08:31:48.491 [Lua] [out_of_date] = false (boolean) 08:31:48.491 [Lua] [downloading] = false (boolean) 08:31:48.491 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674821850343981/8B888DD6E5DA73B034780DB5D4E4E63FC3970212/ (string) 08:31:48.491 [Lua] [num_children] = 1 (number) 08:31:48.491 [Lua] [ugc_status] = 3 (number) 08:31:48.491 [Lua] [description] = Adds a small UI element to indicate if your range weapon is currently loaded or not. Never switch to range just to reload again! (string) 08:31:48.491 [Lua] [last_updated] = 10/19/2018 5:17:04 PM (string) 08:31:48.491 [Lua] [installed] = true (boolean) 08:31:48.491 [Lua] [enabled] = true (boolean) 08:31:48.491 [Lua] [name] = LockedAndLoaded (string) 08:31:48.491 [Lua] [dependency_error] = (string) 08:31:48.491 [Lua] [5] = table 08:31:48.491 [Lua] [download_pending] = false (boolean) 08:31:48.491 [Lua] [id] = 1397265260 (string) 08:31:48.491 [Lua] [children] = table 08:31:48.491 [Lua] [1] = 1369573612 (string) 08:31:48.491 [Lua] [banned] = false (boolean) 08:31:48.491 [Lua] [author_id] = 26572404 (number) 08:31:48.491 [Lua] [tags] = table 08:31:48.491 [Lua] [1] = UI (string) 08:31:48.491 [Lua] [2] = QoL (string) 08:31:48.491 [Lua] [3] = approved (string) 08:31:48.491 [Lua] [author] = Necrossin (string) 08:31:48.491 [Lua] [sanctioned] = true (boolean) 08:31:48.491 [Lua] [out_of_date] = false (boolean) 08:31:48.491 [Lua] [downloading] = false (boolean) 08:31:48.491 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 08:31:48.491 [Lua] [num_children] = 1 (number) 08:31:48.491 [Lua] [ugc_status] = 3 (number) 08:31:48.491 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] (string) 08:31:48.491 [Lua] [last_updated] = 10/17/2018 1:59:08 PM (string) 08:31:48.491 [Lua] [installed] = true (boolean) 08:31:48.491 [Lua] [enabled] = true (boolean) 08:31:48.491 [Lua] [name] = Numeric UI (string) 08:31:48.491 [Lua] [dependency_error] = (string) 08:31:48.491 [Lua] [6] = table 08:31:48.491 [Lua] [download_pending] = false (boolean) 08:31:48.491 [Lua] [id] = 1402835022 (string) 08:31:48.491 [Lua] [children] = table 08:31:48.491 [Lua] [1] = 1369573612 (string) 08:31:48.491 [Lua] [banned] = false (boolean) 08:31:48.491 [Lua] [author_id] = 33103900 (number) 08:31:48.491 [Lua] [tags] = table 08:31:48.491 [Lua] [1] = QoL (string) 08:31:48.491 [Lua] [2] = applied (string) 08:31:48.491 [Lua] [3] = approved (string) 08:31:48.491 [Lua] [author] = Badwin (string) 08:31:48.491 [Lua] [sanctioned] = true (boolean) 08:31:48.491 [Lua] [out_of_date] = false (boolean) 08:31:48.491 [Lua] [downloading] = false (boolean) 08:31:48.491 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674821849169626/8B9D3466BEA3E7422D56F86FA7DCB4E03CED6E82/ (string) 08:31:48.491 [Lua] [num_children] = 1 (number) 08:31:48.491 [Lua] [ugc_status] = 3 (number) 08:31:48.491 [Lua] [description] = Prevents throwing grims away unless you're holding block while throwing. (string) 08:31:48.491 [Lua] [last_updated] = 10/19/2018 5:17:10 PM (string) 08:31:48.491 [Lua] [installed] = true (boolean) 08:31:48.491 [Lua] [enabled] = true (boolean) 08:31:48.491 [Lua] [name] = StickyGrim (string) 08:31:48.491 [Lua] [dependency_error] = (string) 08:31:48.491 [Lua] [7] = table 08:31:48.491 [Lua] [download_pending] = false (boolean) 08:31:48.491 [Lua] [id] = 1395453301 (string) 08:31:48.491 [Lua] [children] = table 08:31:48.491 [Lua] [1] = 1369573612 (string) 08:31:48.491 [Lua] [banned] = false (boolean) 08:31:48.491 [Lua] [author_id] = 58813412 (number) 08:31:48.491 [Lua] [tags] = table 08:31:48.491 [Lua] [1] = approved (string) 08:31:48.491 [Lua] [2] = QoL (string) 08:31:48.491 [Lua] [author] = bIbIbI(rus) (string) 08:31:48.491 [Lua] [sanctioned] = true (boolean) 08:31:48.491 [Lua] [out_of_date] = false (boolean) 08:31:48.491 [Lua] [downloading] = false (boolean) 08:31:48.491 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 08:31:48.491 [Lua] [num_children] = 1 (number) 08:31:48.491 [Lua] [ugc_status] = 3 (number) 08:31:48.491 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 08:31:48.491 [Lua] [last_updated] = 7/22/2018 4:41:53 PM (string) 08:31:48.491 [Lua] [installed] = true (boolean) 08:31:48.491 [Lua] [enabled] = true (boolean) 08:31:48.491 [Lua] [name] = Skip Intro (string) 08:31:48.491 [Lua] [dependency_error] = (string) 08:31:48.491 [Lua] [8] = table 08:31:48.491 [Lua] [download_pending] = false (boolean) 08:31:48.491 [Lua] [version] = unversioned (string) 08:31:48.491 [Lua] [id] = 1391228174 (string) 08:31:48.491 [Lua] [children] = table 08:31:48.491 [Lua] [1] = 1369573612 (string) 08:31:48.491 [Lua] [banned] = false (boolean) 08:31:48.491 [Lua] [author_id] = 4821406 (number) 08:31:48.491 [Lua] [tags] = table 08:31:48.491 [Lua] [1] = UI (string) 08:31:48.491 [Lua] [2] = QoL (string) 08:31:48.491 [Lua] [3] = approved (string) 08:31:48.491 [Lua] [author] = grasmann (string) 08:31:48.491 [Lua] [sanctioned] = true (boolean) 08:31:48.491 [Lua] [out_of_date] = false (boolean) 08:31:48.491 [Lua] [downloading] = false (boolean) 08:31:48.491 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618563512821021/F4E8719984ABEAC5BBFF81478C366DFFE00FD415/ (string) 08:31:48.491 [Lua] [num_children] = 1 (number) 08:31:48.491 [Lua] [ugc_status] = 3 (number) 08:31:48.491 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 1.7.5 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Hotkey for Okri's Challenges[/u] Open Okri's Challenges with a customizable hotkey. Default is 'O'. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 08:31:48.491 [Lua] [last_updated] = 12/1/2018 10:18:13 PM (string) 08:31:48.491 [Lua] [installed] = true (boolean) 08:31:48.491 [Lua] [enabled] = true (boolean) 08:31:48.491 [Lua] [name] = UI Improvements (string) 08:31:48.491 [Lua] [dependency_error] = (string) 08:31:48.491 [Lua] [9] = table 08:31:48.491 [Lua] [download_pending] = false (boolean) 08:31:48.491 [Lua] [version] = unversioned (string) 08:31:48.491 [Lua] [id] = 1384094638 (string) 08:31:48.491 [Lua] [children] = table 08:31:48.491 [Lua] [1] = 1369573612 (string) 08:31:48.491 [Lua] [2] = 1374248490 (string) 08:31:48.491 [Lua] [banned] = false (boolean) 08:31:48.491 [Lua] [author_id] = 45268594 (number) 08:31:48.491 [Lua] [tags] = table 08:31:48.491 [Lua] [1] = UI (string) 08:31:48.491 [Lua] [2] = QoL (string) 08:31:48.491 [Lua] [3] = approved (string) 08:31:48.491 [Lua] [author] = prop joe (string) 08:31:48.491 [Lua] [sanctioned] = true (boolean) 08:31:48.491 [Lua] [out_of_date] = false (boolean) 08:31:48.491 [Lua] [downloading] = false (boolean) 08:31:48.491 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string) 08:31:48.491 [Lua] [num_children] = 2 (number) 08:31:48.491 [Lua] [ugc_status] = 3 (number) 08:31:48.491 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons. The mod does not introduce new crosshair types! MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 08:31:48.491 [Lua] [last_updated] = 10/29/2018 2:34:09 PM (string) 08:31:48.491 [Lua] [installed] = true (boolean) 08:31:48.491 [Lua] [enabled] = true (boolean) 08:31:48.491 [Lua] [name] = Crosshair Customization (string) 08:31:48.491 [Lua] [dependency_error] = (string) 08:31:48.491 [Lua] [10] = table 08:31:48.491 [Lua] [download_pending] = false (boolean) 08:31:48.491 [Lua] [id] = 1459917022 (string) 08:31:48.491 [Lua] [children] = table 08:31:48.491 [Lua] [1] = 1369573612 (string) 08:31:48.491 [Lua] [banned] = false (boolean) 08:31:48.491 [Lua] [author_id] = 155839973 (number) 08:31:48.491 [Lua] [tags] = table 08:31:48.491 [Lua] [1] = approved (string) 08:31:48.491 [Lua] [2] = UI (string) 08:31:48.491 [Lua] [3] = QoL (string) 08:31:48.491 [Lua] [author] = Gohas (string) 08:31:48.491 [Lua] [sanctioned] = true (boolean) 08:31:48.491 [Lua] [out_of_date] = false (boolean) 08:31:48.491 [Lua] [downloading] = false (boolean) 08:31:48.491 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string) 08:31:48.491 [Lua] [num_children] = 1 (number) 08:31:48.491 [Lua] [ugc_status] = 3 (number) 08:31:48.491 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string) 08:31:48.491 [Lua] [last_updated] = 9/11/2018 4:56:52 PM (string) 08:31:48.491 [Lua] [installed] = true (boolean) 08:31:48.491 [Lua] [enabled] = true (boolean) 08:31:48.491 [Lua] [name] = Parry Indicator (string) 08:31:48.491 [Lua] [dependency_error] = (string) 08:31:48.491 [Lua] [11] = table 08:31:48.491 [Lua] [download_pending] = false (boolean) 08:31:48.491 [Lua] [id] = 1448714756 (string) 08:31:48.491 [Lua] [children] = table 08:31:48.491 [Lua] [1] = 1369573612 (string) 08:31:48.491 [Lua] [banned] = false (boolean) 08:31:48.491 [Lua] [author_id] = 18741013 (number) 08:31:48.491 [Lua] [tags] = table 08:31:48.491 [Lua] [1] = approved (string) 08:31:48.491 [Lua] [2] = QoL (string) 08:31:48.491 [Lua] [3] = Misc (string) 08:31:48.491 [Lua] [author] = 🔰SkacikPL🗾 (string) 08:31:48.491 [Lua] [sanctioned] = true (boolean) 08:31:48.491 [Lua] [out_of_date] = false (boolean) 08:31:48.491 [Lua] [downloading] = false (boolean) 08:31:48.491 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string) 08:31:48.491 [Lua] [num_children] = 1 (number) 08:31:48.491 [Lua] [ugc_status] = 3 (number) 08:31:48.491 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1] With this mod enabled the camera will not be affected by weapon swing animations. [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string) 08:31:48.491 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string) 08:31:48.491 [Lua] [installed] = true (boolean) 08:31:48.491 [Lua] [enabled] = true (boolean) 08:31:48.491 [Lua] [name] = No Wobble (string) 08:31:48.491 [Lua] [dependency_error] = (string) 08:31:48.491 [Lua] [12] = table 08:31:48.491 [Lua] [download_pending] = false (boolean) 08:31:48.491 [Lua] [id] = 1498992606 (string) 08:31:48.491 [Lua] [children] = table 08:31:48.491 [Lua] [1] = 1369573612 (string) 08:31:48.491 [Lua] [banned] = false (boolean) 08:31:48.491 [Lua] [author_id] = 84308322 (number) 08:31:48.491 [Lua] [tags] = table 08:31:48.491 [Lua] [1] = applied (string) 08:31:48.491 [Lua] [2] = approved (string) 08:31:48.491 [Lua] [author] = pixaal (string) 08:31:48.491 [Lua] [sanctioned] = true (boolean) 08:31:48.491 [Lua] [out_of_date] = false (boolean) 08:31:48.491 [Lua] [downloading] = false (boolean) 08:31:48.491 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string) 08:31:48.491 [Lua] [num_children] = 1 (number) 08:31:48.491 [Lua] [ugc_status] = 3 (number) 08:31:48.491 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"? Despair no more! This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining. Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use. You can also filter the lobby list by typing "/country UK" (for example) in the chat. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 08:31:48.491 [Lua] [last_updated] = 12/18/2018 11:40:22 PM (string) 08:31:48.491 [Lua] [installed] = true (boolean) 08:31:48.491 [Lua] [enabled] = true (boolean) 08:31:48.491 [Lua] [name] = Countries in Lobby Browser (string) 08:31:48.491 [Lua] [dependency_error] = (string) 08:31:48.491 [Lua] [13] = table 08:31:48.491 [Lua] [download_pending] = false (boolean) 08:31:48.491 [Lua] [id] = 1502859403 (string) 08:31:48.491 [Lua] [children] = table 08:31:48.491 [Lua] [1] = 1369573612 (string) 08:31:48.491 [Lua] [banned] = false (boolean) 08:31:48.491 [Lua] [author_id] = 96578995 (number) 08:31:48.491 [Lua] [tags] = table 08:31:48.491 [Lua] [1] = QoL (string) 08:31:48.491 [Lua] [2] = applied (string) 08:31:48.491 [Lua] [3] = approved (string) 08:31:48.491 [Lua] [author] = NonzeroGeoduck7 (string) 08:31:48.491 [Lua] [sanctioned] = true (boolean) 08:31:48.491 [Lua] [out_of_date] = false (boolean) 08:31:48.491 [Lua] [downloading] = false (boolean) 08:31:48.491 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 08:31:48.491 [Lua] [num_children] = 1 (number) 08:31:48.491 [Lua] [ugc_status] = 3 (number) 08:31:48.491 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 08:31:48.491 [Lua] [last_updated] = 12/18/2018 6:27:39 PM (string) 08:31:48.491 [Lua] [installed] = true (boolean) 08:31:48.491 [Lua] [enabled] = true (boolean) 08:31:48.491 [Lua] [name] = Notice Key Pickup (string) 08:31:48.491 [Lua] [dependency_error] = (string) 08:31:48.491 [Lua] [14] = table 08:31:48.491 [Lua] [download_pending] = false (boolean) 08:31:48.491 [Lua] [id] = 1487862316 (string) 08:31:48.491 [Lua] [children] = table 08:31:48.491 [Lua] [1] = 1369573612 (string) 08:31:48.491 [Lua] [banned] = false (boolean) 08:31:48.491 [Lua] [author_id] = 45268594 (number) 08:31:48.491 [Lua] [tags] = table 08:31:48.491 [Lua] [1] = approved (string) 08:31:48.492 [Lua] [2] = UI (string) 08:31:48.492 [Lua] [3] = QoL (string) 08:31:48.492 [Lua] [author] = prop joe (string) 08:31:48.492 [Lua] [sanctioned] = true (boolean) 08:31:48.492 [Lua] [out_of_date] = false (boolean) 08:31:48.492 [Lua] [downloading] = false (boolean) 08:31:48.492 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 08:31:48.492 [Lua] [num_children] = 1 (number) 08:31:48.492 [Lua] [ugc_status] = 3 (number) 08:31:48.492 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 08:31:48.492 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 08:31:48.492 [Lua] [installed] = true (boolean) 08:31:48.492 [Lua] [enabled] = true (boolean) 08:31:48.492 [Lua] [name] = Reroll Improvements (string) 08:31:48.492 [Lua] [dependency_error] = (string) 08:31:48.492 [Lua] [15] = table 08:31:48.492 [Lua] [download_pending] = false (boolean) 08:31:48.492 [Lua] [id] = 1383433646 (string) 08:31:48.492 [Lua] [children] = table 08:31:48.492 [Lua] [1] = 1369573612 (string) 08:31:48.492 [Lua] [banned] = false (boolean) 08:31:48.492 [Lua] [author_id] = 45268594 (number) 08:31:48.492 [Lua] [tags] = table 08:31:48.492 [Lua] [1] = approved (string) 08:31:48.492 [Lua] [2] = UI (string) 08:31:48.492 [Lua] [3] = QoL (string) 08:31:48.492 [Lua] [author] = prop joe (string) 08:31:48.492 [Lua] [sanctioned] = true (boolean) 08:31:48.492 [Lua] [out_of_date] = false (boolean) 08:31:48.492 [Lua] [downloading] = false (boolean) 08:31:48.492 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 08:31:48.492 [Lua] [num_children] = 1 (number) 08:31:48.492 [Lua] [ugc_status] = 3 (number) 08:31:48.492 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string) 08:31:48.492 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string) 08:31:48.492 [Lua] [installed] = true (boolean) 08:31:48.492 [Lua] [enabled] = true (boolean) 08:31:48.492 [Lua] [name] = Persistent Ammo Counter (string) 08:31:48.492 [Lua] [dependency_error] = (string) 08:31:48.492 [Lua] [16] = table 08:31:48.492 [Lua] [download_pending] = false (boolean) 08:31:48.492 [Lua] [id] = 1455893647 (string) 08:31:48.492 [Lua] [banned] = false (boolean) 08:31:48.492 [Lua] [author_id] = 38895286 (number) 08:31:48.492 [Lua] [tags] = table 08:31:48.492 [Lua] [1] = approved (string) 08:31:48.492 [Lua] [2] = UI (string) 08:31:48.492 [Lua] [3] = QoL (string) 08:31:48.492 [Lua] [author] = Squatting Bear (string) 08:31:48.492 [Lua] [sanctioned] = true (boolean) 08:31:48.492 [Lua] [out_of_date] = false (boolean) 08:31:48.492 [Lua] [downloading] = false (boolean) 08:31:48.492 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 08:31:48.492 [Lua] [num_children] = 0 (number) 08:31:48.492 [Lua] [ugc_status] = 3 (number) 08:31:48.492 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. [b]KNOWN ISSUE: this mod will cause serious problems if you have enabled the game's "Small Network Packets" option (it's in the Options menu on the Network tab). You should either switch off that option or disable this mod, don't try to use both at the same time.[/b] Version: 1.0.0 [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] (string) 08:31:48.492 [Lua] [last_updated] = 8/29/2018 2:28:07 PM (string) 08:31:48.492 [Lua] [installed] = true (boolean) 08:31:48.492 [Lua] [enabled] = true (boolean) 08:31:48.492 [Lua] [name] = Player List Plus (string) 08:31:48.492 [Lua] [dependency_error] = (string) 08:31:48.492 [Lua] [17] = table 08:31:48.492 [Lua] [download_pending] = false (boolean) 08:31:48.492 [Lua] [id] = 1387440934 (string) 08:31:48.492 [Lua] [children] = table 08:31:48.492 [Lua] [1] = 1369573612 (string) 08:31:48.492 [Lua] [banned] = false (boolean) 08:31:48.492 [Lua] [author_id] = 4821406 (number) 08:31:48.492 [Lua] [tags] = table 08:31:48.492 [Lua] [1] = Cosmetic (string) 08:31:48.492 [Lua] [2] = QoL (string) 08:31:48.492 [Lua] [3] = applied (string) 08:31:48.492 [Lua] [4] = approved (string) 08:31:48.492 [Lua] [author] = grasmann (string) 08:31:48.492 [Lua] [sanctioned] = true (boolean) 08:31:48.492 [Lua] [out_of_date] = false (boolean) 08:31:48.492 [Lua] [downloading] = false (boolean) 08:31:48.492 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string) 08:31:48.492 [Lua] [num_children] = 1 (number) 08:31:48.492 [Lua] [ugc_status] = 3 (number) 08:31:48.492 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b] Version: 2.1.0 [h1]Settings[/h1] [u]One Handed Weapon Position[/u] One handed weapons can be shown on the back or the hip. [u]Waywatcher Dual Weapon Position[/u] Dual weapons can be shown on the back or the hip. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string) 08:31:48.492 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string) 08:31:48.492 [Lua] [installed] = true (boolean) 08:31:48.492 [Lua] [enabled] = true (boolean) 08:31:48.492 [Lua] [name] = Third Person Equipment (string) 08:31:48.492 [Lua] [dependency_error] = (string) 08:31:48.492 [Lua] [18] = table 08:31:48.492 [Lua] [download_pending] = false (boolean) 08:31:48.492 [Lua] [id] = 1497664830 (string) 08:31:48.492 [Lua] [children] = table 08:31:48.492 [Lua] [1] = 1369573612 (string) 08:31:48.492 [Lua] [2] = 1389872347 (string) 08:31:48.492 [Lua] [banned] = false (boolean) 08:31:48.492 [Lua] [author_id] = 155839973 (number) 08:31:48.492 [Lua] [tags] = table 08:31:48.492 [Lua] [1] = UI (string) 08:31:48.492 [Lua] [2] = QoL (string) 08:31:48.492 [Lua] [3] = approved (string) 08:31:48.492 [Lua] [author] = Gohas (string) 08:31:48.492 [Lua] [sanctioned] = true (boolean) 08:31:48.492 [Lua] [out_of_date] = false (boolean) 08:31:48.492 [Lua] [downloading] = false (boolean) 08:31:48.492 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string) 08:31:48.492 [Lua] [num_children] = 2 (number) 08:31:48.492 [Lua] [ugc_status] = 3 (number) 08:31:48.492 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus. This mod allows you to filter your inventory equipment by: - Rarity - Weapon Type - Properties - Traits * It also enables you to hide the default power level 5 weapons. It allows you to further filter your deeds by: - Mission - Mutators - Rewards It allows you to filter your salvage menu by: - Weapon Category - Rarity - Power Level - Illusion * It also enables you to completely hide hats from the salvage screen. It allows you to filter your property and trait reroll crafting menus by: - Weapon Category - Rarity - Power Level - Weapon Type It is compatible with the Controller Menu Layout (Console UI) >>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<< [b]Required Mods:[/b] Vermintide Mod Framework SimpleUI [b]Recommended Mods:[/b] UI Improvements for deed difficulty filtering [b]Acknowledgements:[/b] Thanks to Grasmann and Prop Joe! (string) 08:31:48.492 [Lua] [last_updated] = 12/14/2018 12:23:22 AM (string) 08:31:48.492 [Lua] [installed] = true (boolean) 08:31:48.492 [Lua] [enabled] = false (boolean) 08:31:48.492 [Lua] [name] = Item Filter (string) 08:31:48.492 [Lua] [dependency_error] = (string) 08:31:48.492 [Lua] [19] = table 08:31:48.492 [Lua] [download_pending] = false (boolean) 08:31:48.492 [Lua] [id] = 1495937978 (string) 08:31:48.492 [Lua] [children] = table 08:31:48.492 [Lua] [1] = 1369573612 (string) 08:31:48.492 [Lua] [banned] = false (boolean) 08:31:48.492 [Lua] [author_id] = 96578995 (number) 08:31:48.492 [Lua] [tags] = table 08:31:48.492 [Lua] [1] = approved (string) 08:31:48.492 [Lua] [2] = QoL (string) 08:31:48.492 [Lua] [author] = NonzeroGeoduck7 (string) 08:31:48.492 [Lua] [sanctioned] = true (boolean) 08:31:48.492 [Lua] [out_of_date] = false (boolean) 08:31:48.492 [Lua] [downloading] = false (boolean) 08:31:48.492 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string) 08:31:48.492 [Lua] [num_children] = 1 (number) 08:31:48.492 [Lua] [ugc_status] = 3 (number) 08:31:48.492 [Lua] [description] = =============================================================== The option to start private games had to be removed for the mod to get sanctioned =============================================================== Allows you to host a quick play session even if you are alone in the keep. Other players might still join your game. type [b]/host_toggle[/b] into the chat to toggle on and off. [h1] Important [/h1] As the purpose of the quick play function is to fill open lobbies you will have to actively enable the solo-host-function by typing '/host_toggle' [b] every time you start up [/b] your game (game != lobby). Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string) 08:31:48.492 [Lua] [last_updated] = 12/11/2018 10:16:10 PM (string) 08:31:48.492 [Lua] [installed] = true (boolean) 08:31:48.492 [Lua] [enabled] = true (boolean) 08:31:48.492 [Lua] [name] = Host Quick Play Games (string) 08:31:48.492 [Lua] [dependency_error] = (string) 08:31:48.492 [Lua] 08:31:48.492 [Lua] 08:31:48.492 [Lua] [1495937978] = 9 (number) 08:31:48.492 [Lua] [1498992606] = 15 (number) 08:31:48.492 [Lua] [1455893647] = 11 (number) 08:31:48.492 [Lua] [1383433646] = 12 (number) 08:31:48.492 [Lua] [1487862316] = 13 (number) 08:31:48.492 [Lua] [1459917022] = 6 (number) 08:31:48.492 [Lua] [1502859403] = 14 (number) 08:31:48.492 [Lua] [1374248490] = 7 (number) 08:31:48.492 [Lua] [1395453301] = 4 (number) 08:31:48.492 [Lua] [1384094638] = 8 (number) 08:31:48.492 [Lua] [1387440934] = 10 (number) 08:31:48.492 [Lua] [1369573612] = 0 (number) 08:31:48.492 [Lua] [1402962846] = 1 (number) 08:31:48.492 [Lua] [1397265260] = 2 (number) 08:31:48.492 [Lua] [1402835022] = 3 (number) 08:31:48.492 [Lua] [1448714756] = 5 (number) 08:31:48.492 [Lua] 08:31:48.492 [Lua] [ModManager][error] Trying to load mod with steam id 1389872347, not in downloaded list 08:31:48.492 [Lua] [ModManager][error] Trying to load mod with steam id 1391228174, not in downloaded list 08:31:48.492 [Lua] [ModManager][error] Trying to load mod with steam id 1497664830, not in downloaded list 08:31:48.496 [Lua] 08:31:48.496 [Lua] [1495937978] = 9 (number) 08:31:48.496 [Lua] [1498992606] = 15 (number) 08:31:48.496 [Lua] [1455893647] = 11 (number) 08:31:48.496 [Lua] [1383433646] = 12 (number) 08:31:48.496 [Lua] [1487862316] = 13 (number) 08:31:48.496 [Lua] [1459917022] = 6 (number) 08:31:48.496 [Lua] [1502859403] = 14 (number) 08:31:48.496 [Lua] [1374248490] = 7 (number) 08:31:48.496 [Lua] [1395453301] = 4 (number) 08:31:48.496 [Lua] [1384094638] = 8 (number) 08:31:48.496 [Lua] [1387440934] = 10 (number) 08:31:48.496 [Lua] [1369573612] = 0 (number) 08:31:48.496 [Lua] [1402962846] = 1 (number) 08:31:48.496 [Lua] [1397265260] = 2 (number) 08:31:48.496 [Lua] [1402835022] = 3 (number) 08:31:48.496 [Lua] [1448714756] = 5 (number) 08:31:48.496 [Lua] 08:31:48.496 [Lua] <>modded = true<> 08:31:48.496 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 08:31:48.544 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 08:31:48.584 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 08:31:48.585 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 08:31:48.585 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [table: 0x07ff70d0] (Origin: function: 0x07ff7550) 08:31:48.585 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [table: 0x07ff70d0] (Origin: function: 0x07ff79b0) 08:31:48.585 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [table: 0x0758ac30] (Origin: function: 0x0758b090) 08:31:48.585 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [table: 0x0758ac30] (Origin: function: 0x0758b220) 08:31:48.586 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [table: 0x0824e430] (Origin: function: 0x0844dbc0) 08:31:48.586 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [table: 0x0824e430] (Origin: function: 0x0844ddb0) 08:31:48.586 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_views' from [table: 0x09c87590] (Origin: function: 0x09c87660) 08:31:48.586 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [table: 0x09c87590] (Origin: function: 0x09c875c0) 08:31:48.586 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [table: 0x09c87590] (Origin: function: 0x09c87770) 08:31:48.586 [Lua] [MOD][VMF][INFO] (hook): Hooking 'UIResolutionScale' from [_G] (Origin: function: 0x07584b60) 08:31:48.586 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [table: 0x05697900] (Origin: function: 0x05697950) 08:31:48.586 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 08:31:48.586 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 08:31:48.586 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x084efe00] (Origin: function: 0x084eff80) 08:31:48.586 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [table: 0x06cd9f60] (Origin: function: 0x06cda0c0) 08:31:48.586 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x08f9bd30] (Origin: function: 0x08f9bd60) 08:31:48.586 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [table: 0x06cd9f60] (Origin: function: 0x06cda1d0) 08:31:48.586 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [table: 0x06cd9f60] (Origin: function: 0x06cda0a0) 08:31:48.586 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 08:31:48.586 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [table: 0x09f5fb90] (Origin: function: 0x09f60330) 08:31:48.586 [Lua] <>modded = true<> 08:31:48.586 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 08:31:48.616 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 08:31:48.650 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 08:31:48.650 [Lua] <>modded = true<> 08:31:48.650 [Lua] <>Mod:1402962846:LockedAndLoaded = true<> 08:31:48.683 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0d8836592d9c1e0a]` 08:31:48.718 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0d8836592d9c1e0a].#ID[3fcdd69156a46417]` 08:31:48.718 [Lua] [MOD][LockedAndLoaded][INFO] (options): using legacy widget definitions 08:31:48.718 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'update' from [table: 0x07d66f30] (Origin: function: 0x07d67960) 08:31:48.718 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_exit' from [table: 0x07f3a9d0] (Origin: function: 0x07f3ad60) 08:31:48.718 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'event_game_started' from [table: 0x07f3a9d0] (Origin: function: 0x07f3b100) 08:31:48.718 [Lua] [MOD][LockedAndLoaded][INFO] (hooks): Enabling all hooks for mod: LockedAndLoaded 08:31:48.718 [Lua] <>modded = true<> 08:31:48.719 [Lua] <>Mod:1397265260:Numeric UI = true<> 08:31:48.750 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 08:31:48.783 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 08:31:48.783 [Lua] [MOD][NumericUI][INFO] (options): using legacy widget definitions 08:31:48.783 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [table: 0x08646ee0] (Origin: function: 0x08647110) 08:31:48.783 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [table: 0x08646ee0] (Origin: function: 0x08647460) 08:31:48.783 [Lua] <>modded = true<> 08:31:48.784 [Lua] <>Mod:1402835022:StickyGrim = true<> 08:31:48.816 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3fa9cea95751f9da]` 08:31:48.833 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3fa9cea95751f9da].#ID[3fcdd69156a46417]` 08:31:48.833 [Lua] [MOD][StickyGrim][INFO] (options): using legacy widget definitions 08:31:48.833 [Lua] [MOD][StickyGrim][INFO] (hook): Hooking 'finish' from [table: 0x06b6b210] (Origin: function: 0x06b6b300) 08:31:48.833 [Lua] [MOD][StickyGrim][INFO] (hooks): Enabling all hooks for mod: StickyGrim 08:31:48.833 [Lua] <>modded = true<> 08:31:48.833 [Lua] <>Mod:1395453301:Skip Intro = true<> 08:31:48.866 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 08:31:48.900 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 08:31:48.900 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [table: 0x07557ad0] (Origin: function: 0x07557b00) 08:31:48.900 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [table: 0x07557ad0] (Origin: function: 0x07557cb0) 08:31:48.900 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 08:31:48.900 [Lua] <>modded = true<> 08:31:48.900 [Lua] <>Mod:1384094638:Crosshair Customization = true<> 08:31:48.933 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]` 08:31:48.950 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]` 08:31:48.950 [Lua] [MOD][CrosshairCustomization][INFO] (options): using legacy widget definitions 08:31:48.950 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [table: 0x0858cde0] (Origin: function: 0x0858d2d0) 08:31:48.950 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [table: 0x0858cde0] (Origin: function: 0x0858d470) 08:31:48.950 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [table: 0x0858cde0] (Origin: function: 0x0858d450) 08:31:48.950 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [table: 0x0858cde0] (Origin: function: 0x0858d5c0) 08:31:48.950 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [table: 0x0858cde0] (Origin: function: 0x0858d410) 08:31:48.950 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [table: 0x0858cde0] (Origin: function: 0x0858d3f0) 08:31:48.950 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [table: 0x0858cde0] (Origin: function: 0x0858d430) 08:31:48.950 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'set_hit_marker_animation' from [table: 0x0858cde0] (Origin: function: 0x0858d2b0) 08:31:48.950 [Lua] <>modded = true<> 08:31:48.951 [Lua] <>Mod:1459917022:Parry Indicator = true<> 08:31:48.983 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]` 08:31:49.000 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]` 08:31:49.000 [Lua] [MOD][Parry Indicator][INFO] (options): using legacy widget definitions 08:31:49.000 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [table: 0x08590dd0] (Origin: function: 0x08591100) 08:31:49.000 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [table: 0x065f9500] (Origin: function: 0x065f9620) 08:31:49.000 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x065f9500] (Origin: function: 0x065f9640) 08:31:49.000 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [table: 0x065f9500] (Origin: function: 0x065f96c0) 08:31:49.000 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [table: 0x06b3a140] (Origin: function: 0x06b3a1f0) 08:31:49.000 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [table: 0x06b3a140] (Origin: function: 0x06b3a2f0) 08:31:49.000 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [table: 0x06b3a140] (Origin: function: 0x06b3a4e0) 08:31:49.000 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [table: 0x06b43560] (Origin: function: 0x06b436a0) 08:31:49.000 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [table: 0x06b43560] (Origin: function: 0x06b43de0) 08:31:49.000 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x05b73f60] (Origin: function: 0x05b08450) 08:31:49.000 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x05b73f60] (Origin: function: 0x05b08100) 08:31:49.000 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x05b73f60] (Origin: function: 0x05b07db0) 08:31:49.000 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x05b742d0] (Origin: function: 0x05b062f0) 08:31:49.000 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x05b742d0] (Origin: function: 0x05b05f90) 08:31:49.000 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x05b742d0] (Origin: function: 0x05b05c30) 08:31:49.000 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x05b749e0] (Origin: function: 0x05b02090) 08:31:49.000 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x05b749e0] (Origin: function: 0x05b01d40) 08:31:49.000 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x05b749e0] (Origin: function: 0x05b019f0) 08:31:49.000 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator 08:31:49.000 [Lua] <>modded = true<> 08:31:49.000 [Lua] <>Mod:1448714756:No Wobble = true<> 08:31:49.033 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 08:31:49.050 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 08:31:49.050 [Lua] [MOD][NoWobble][INFO] (options): using legacy widget definitions 08:31:49.050 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [table: 0x079828f0] (Origin: function: 0x07983800) 08:31:49.050 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble 08:31:49.050 [Lua] <>modded = true<> 08:31:49.050 [Lua] <>Mod:1498992606:Countries in Lobby Browser = true<> 08:31:49.083 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bcb7f700195d5ede]` 08:31:49.100 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bcb7f700195d5ede].#ID[3fcdd69156a46417]` 08:31:49.100 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook): Hooking 'populate_lobby_list' from [table: 0x093ce870] (Origin: function: 0x093cee20) 08:31:49.100 [Lua] [MOD][Countries in Lobby Browser][INFO] (hooks): Enabling all hooks for mod: Countries in Lobby Browser 08:31:49.100 [Lua] [MOD][Countries in Lobby Browser][INFO] (hooks): Enabling all hooks for mod: Countries in Lobby Browser 08:31:49.100 [Lua] <>modded = true<> 08:31:49.100 [Lua] <>Mod:1502859403:Notice Key Pickup = true<> 08:31:49.133 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]` 08:31:49.150 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]` 08:31:49.150 [Lua] [MOD][keyPickupMessage][INFO] (options): using legacy widget definitions 08:31:49.150 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [table: 0x06678980] (Origin: function: 0x06679c10) 08:31:49.150 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [table: 0x06678980] (Origin: function: 0x06679b40) 08:31:49.150 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage 08:31:49.150 [Lua] <>modded = true<> 08:31:49.150 [Lua] <>Mod:1487862316:Reroll Improvements = true<> 08:31:49.183 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]` 08:31:49.216 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]` 08:31:49.217 [Lua] [MOD][RerollImprovements][INFO] (options): using legacy widget definitions 08:31:49.217 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [table: 0x089d93b0] (Origin: function: 0x089d9780) 08:31:49.217 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [table: 0x089d93b0] (Origin: function: 0x089d9760) 08:31:49.217 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [table: 0x089d93b0] (Origin: function: 0x089d9700) 08:31:49.217 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [table: 0x089d93b0] (Origin: function: 0x089d9520) 08:31:49.217 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [table: 0x089bcf80] (Origin: function: 0x089bd350) 08:31:49.217 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [table: 0x089bcf80] (Origin: function: 0x089bd330) 08:31:49.217 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [table: 0x089bcf80] (Origin: function: 0x089bd2d0) 08:31:49.217 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [table: 0x089bcf80] (Origin: function: 0x089bd0f0) 08:31:49.217 [Lua] <>modded = true<> 08:31:49.217 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<> 08:31:49.250 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]` 08:31:49.266 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]` 08:31:49.267 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [table: 0x0867e020] (Origin: function: 0x0867ebf0) 08:31:49.267 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [table: 0x086a3040] (Origin: function: 0x086a3bd0) 08:31:49.267 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [table: 0x0867e020] (Origin: function: 0x0867ec50) 08:31:49.267 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [table: 0x086a3040] (Origin: function: 0x086a3840) 08:31:49.267 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo 08:31:49.267 [Lua] <>modded = true<> 08:31:49.267 [Lua] <>Mod:1455893647:Player List Plus = true<> 08:31:49.300 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]` 08:31:49.333 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]` 08:31:49.333 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [table: 0x085eeb30] (Origin: function: 0x085ef650) 08:31:49.333 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [table: 0x085eeb30] (Origin: function: 0x085ef740) 08:31:49.333 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [table: 0x085eeb30] (Origin: function: 0x085ef950) 08:31:49.333 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [table: 0x085eeb30] (Origin: function: 0x085ef860) 08:31:49.333 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [table: 0x0668f230] (Origin: function: 0x0668f300) 08:31:49.333 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [table: 0x0668f230] (Origin: function: 0x0668fad0) 08:31:49.333 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [table: 0x0653fcb0] (Origin: function: 0x0653f9f0) 08:31:49.333 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [table: 0x0653fcb0] (Origin: function: 0x06540c70) 08:31:49.333 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [table: 0x074db170] (Origin: function: 0x074db240) 08:31:49.333 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [table: 0x074db170] (Origin: function: 0x074db260) 08:31:49.333 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout 08:31:49.333 [Lua] <>modded = true<> 08:31:49.334 [Lua] <>Mod:1387440934:Third Person Equipment = true<> 08:31:49.366 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bbd9f46541811a16]` 08:31:49.383 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bbd9f46541811a16].#ID[3fcdd69156a46417]` 08:31:49.383 [Lua] [MOD][ThirdPersonEquipment][INFO] (options): using legacy widget definitions 08:31:49.384 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'set_first_person_mode' from [table: 0x0666bef0] (Origin: function: 0x0666c330) 08:31:49.384 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [table: 0x0668f230] (Origin: function: 0x0668f820) 08:31:49.384 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [table: 0x06693270] (Origin: function: 0x06693430) 08:31:49.384 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [table: 0x0668f230] (Origin: function: 0x0668fd00) 08:31:49.384 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [table: 0x0668f230] (Origin: function: 0x0668f710) 08:31:49.384 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [table: 0x06693270] (Origin: function: 0x066933b0) 08:31:49.384 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [table: 0x06693270] (Origin: function: 0x066932c0) 08:31:49.384 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'die' from [table: 0x066233e0] (Origin: function: 0x066236f0) 08:31:49.384 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook): Hooking 'unload' from [table: 0x056587e0] (Origin: function: 0x056588b0) 08:31:49.384 [Lua] [MOD][ThirdPersonEquipment][INFO] (hooks): Enabling all hooks for mod: ThirdPersonEquipment 08:31:49.384 [Lua] <>modded = true<> 08:31:49.385 [Lua] <>Mod:1495937978:Host Quick Play Games = true<> 08:31:49.416 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]` 08:31:49.433 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]` 08:31:49.433 [Lua] [MOD][hostQuickPlay][INFO] (options): using legacy widget definitions 08:31:49.433 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'load_level' from [table: 0x05687530] (Origin: function: 0x056877e0) 08:31:49.433 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [table: 0x07d66f30] (Origin: function: 0x07d67bb0) 08:31:49.433 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay 08:31:49.450 [Lua] <>project = vermintide 2<> 08:31:49.450 [Lua] <>build = release<> 08:31:49.450 [Lua] <>platform = win32<> 08:31:49.450 [Lua] <>title_id = 5107<> 08:31:49.450 [Lua] <>engine_revision = ba54cd401f6e<> 08:31:49.450 [Lua] <>content_revision = 127313<> 08:31:49.450 [Lua] <>rendering_backend = dx12<> 08:31:49.450 [Lua] <>teamcity_build_id = 37973<> 08:31:49.450 [Lua] <>steam_id = 1100001198907fe<> 08:31:49.450 [Lua] <>steam_user_name = Shuang Er<> 08:31:49.450 [Lua] <>machine_id = d9a37e80-8025-42b6-934a-e65047308eb6<> 08:31:49.451 [Lua] [Boot] Application build: release 08:31:49.451 [Lua] [Boot] Engine revision: ba54cd401f6e 08:31:49.451 [Lua] [Boot] Content revision: 127313 08:31:49.451 [Lua] [Boot] User ID: 1100001198907fe Shuang Er 08:31:49.456 [Lua] [SmokeTest] Disabled 08:31:49.456 [Save] Loading `telemetry` 08:31:49.456 [Lua] Game:setup() total time: 0.0060000000000002 08:31:49.456 [Lua] handle rev info: 0 08:31:49.456 [Lua] handle gfx quality: 0 08:31:49.456 [Lua] default settings: 0 08:31:49.456 [Lua] user settings: 0 08:31:49.456 [Lua] set frame times: 0 08:31:49.456 [Lua] init random: 0 08:31:49.456 [Lua] managers: 0.0060000000000002274 08:31:49.456 [Lua] 08:31:49.456 [Lua] unaccounted: 0 08:31:49.456 [Lua] [Boot] use baked enemy meshes: false 08:31:49.457 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 08:31:49.457 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 08:31:49.457 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 08:31:49.457 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 08:31:49.457 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 08:31:49.457 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 08:31:49.457 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 08:31:49.457 [Save] Load done 08:31:49.461 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 08:31:49.461 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 08:31:49.461 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 08:31:49.461 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 08:31:49.461 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 08:31:49.835 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 08:31:49.835 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 08:31:49.837 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 08:31:50.577 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 08:31:50.577 [Lua] [PackageManager] Force_load: resource_packages/title_screen 08:31:50.578 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 08:31:50.747 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 08:31:50.747 [Lua] [PackageManager] Force_load: resource_packages/menu 08:31:50.748 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 08:31:50.931 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 08:31:50.931 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 08:31:50.932 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 08:31:52.078 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 08:31:52.078 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 08:31:52.078 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 08:31:52.161 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 08:31:52.161 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 08:31:52.162 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 08:31:52.162 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 08:31:52.162 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 08:31:52.162 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 08:31:52.162 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 08:31:52.162 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 08:31:52.162 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 08:31:52.162 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 08:31:52.162 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 08:31:52.162 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 08:31:52.162 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 08:31:52.162 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 08:31:52.162 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 08:31:52.162 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 08:31:52.162 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 08:31:52.162 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 08:31:52.162 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 08:31:52.162 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 08:31:52.364 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 08:31:52.364 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 08:31:52.365 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 08:31:53.105 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 08:31:53.105 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 08:31:53.106 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 08:31:54.166 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 08:31:54.166 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 08:31:54.166 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [table: 0x07cbfb40] (Origin: function: 0x09c63f50) 08:31:54.166 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [table: 0x07cbab40] (Origin: function: 0x07383e70) 08:31:54.166 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [table: 0x07cbab40] (Origin: function: 0x0737dfb0) 08:31:54.166 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [table: 0x07cbfb40] (Origin: function: 0x072fff50) 08:31:54.166 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 08:31:54.166 [Lua] [Gamestate] Enter StateTitleScreen 08:31:54.167 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 08:31:54.168 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 08:31:54.168 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 08:31:54.168 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 08:31:54.168 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 08:31:54.169 warning: [Lua] CHAT FONT SIZE DISABLED 08:31:54.169 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 08:31:54.182 [Lua] [ChatManager][1]System: [ModManager][error] Trying to load mod with steam id 1389872347, not in downloaded list 08:31:54.182 [Lua] [ChatManager][1]System: [ModManager][error] Trying to load mod with steam id 1391228174, not in downloaded list 08:31:54.182 [Lua] [ChatManager][1]System: [ModManager][error] Trying to load mod with steam id 1497664830, not in downloaded list 08:31:54.182 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 08:31:54.182 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 08:31:54.182 [Save] Loading `save_data` 08:31:54.184 [Save] Load done 08:31:54.200 [Lua] [BackendManagerPlayFab] Backend Enabled 08:31:54.233 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 08:31:54.233 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 08:31:54.234 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 08:31:56.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 08:31:56.152 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 08:31:56.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 08:31:57.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 08:31:57.118 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 08:31:57.120 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 08:31:57.575 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 08:31:57.575 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 08:31:57.576 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 08:31:58.083 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 08:31:58.083 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 08:31:58.084 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 08:31:58.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 08:31:58.456 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 08:31:58.457 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 08:31:58.778 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 08:31:58.778 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 08:31:58.779 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 08:31:59.564 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 08:31:59.564 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 08:31:59.566 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 08:31:59.851 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 08:31:59.851 [Lua] [PackageManager] Force_load: resource_packages/inventory 08:31:59.852 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 08:32:00.139 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 08:32:00.139 [Lua] [PackageManager] Force_load: resource_packages/careers 08:32:00.140 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 08:32:00.173 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 08:32:00.173 [Lua] [PackageManager] Force_load: resource_packages/decals 08:32:00.173 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 08:32:00.377 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 08:32:00.377 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 08:32:00.377 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 08:32:01.313 [Lua] Populating data for character 1 15 08:32:01.414 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 08:32:01.414 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 08:32:01.415 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 08:32:01.566 [Lua] Requesting character data for index 2 15 08:32:01.566 [Lua] Populating data for character 2 15 08:32:01.803 [Lua] Requesting character data for index 3 15 08:32:01.803 [Lua] Populating data for character 3 15 08:32:02.040 [Lua] Requesting character data for index 4 15 08:32:02.040 [Lua] Populating data for character 4 15 08:32:02.294 [Lua] Requesting character data for index 5 15 08:32:02.294 [Lua] Populating data for character 5 15 08:32:02.531 [Lua] Requesting character data for index 6 15 08:32:02.531 [Lua] Populating data for character 6 15 08:32:02.767 [Lua] Requesting character data for index 7 15 08:32:02.767 [Lua] Populating data for character 7 15 08:32:02.918 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 08:32:02.918 [Lua] [PackageManager] Force_load: resource_packages/ingame 08:32:02.920 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 08:32:03.003 [Lua] Requesting character data for index 8 15 08:32:03.003 [Lua] Populating data for character 8 15 08:32:03.240 [Lua] Requesting character data for index 9 15 08:32:03.240 [Lua] Populating data for character 9 15 08:32:03.478 [Lua] Requesting character data for index 10 15 08:32:03.478 [Lua] Populating data for character 10 15 08:32:03.714 [Lua] Requesting character data for index 11 15 08:32:03.714 [Lua] Populating data for character 11 15 08:32:03.951 [Lua] Requesting character data for index 12 15 08:32:03.951 [Lua] Populating data for character 12 15 08:32:04.186 [Lua] Requesting character data for index 13 15 08:32:04.186 [Lua] Populating data for character 13 15 08:32:04.270 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 08:32:04.270 [Lua] [PackageManager] Force_load: resource_packages/pickups 08:32:04.271 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 08:32:04.422 [Lua] Requesting character data for index 14 15 08:32:04.422 [Lua] Populating data for character 14 15 08:32:04.592 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 08:32:04.592 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 08:32:04.660 [Lua] Requesting character data for index 15 15 08:32:04.660 [Lua] Populating data for character 15 15 08:32:05.323 [Lua] Player statistics loaded! 08:32:05.760 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 08:32:06.370 [Window] Window => active 08:32:06.793 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 08:32:06.793 [Lua] [Managers] Destroying state managers... 08:32:06.793 [Lua] MUSIC MANAGER Stop_menu_screen_music 1 0 08:32:06.793 [Lua] [Gamestate] Enter state StateLoading 08:32:06.795 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 08:32:06.795 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 08:32:06.795 [Lua] state_loading_restart_network JOIN VIA STEAM 0 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_network_clock_sync_request 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_network_time_sync_response 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_response 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_request 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_add_damage 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_heal 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_ai_drop_single_item 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_ai_inventory_wield 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_ai_show_single_item 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_start 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_end 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_interest_point_chatter_update 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_rotation_scale 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_translation_scale 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_set_script_driven 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_set_affected_by_gravity 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_driven 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_constrain_ai 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_1 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_2 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_3 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_4 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_5 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_6 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_7 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_8 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_9 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_10 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_11 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_12 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_create_bot_nav_transition 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_pacing_changed 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_play_dialogue_event 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_trigger_dialogue_event 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_interrupt_dialogue_event 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_anim_event 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_anim_event_variable_float 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_update_anim_variable_done 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_attack_hit 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_enemy_has_target 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_enemy_is_alerted 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_set_blocking 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_status_change_bool 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_skinned_surface_mtr_fx 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx_lvl_unit 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_play_melee_hit_effects 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_weapon_blood 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_link_unit 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_play_first_person_sound 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event_at_pos 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_string_event 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_int_event 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_float_event 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_client_audio_set_global_parameter_with_lerp 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_sync_door_state 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_add_external_velocity 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_tutorial_message 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_player_blocked_attack 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_set_wounded 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_alert_enemy 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_start_mission_with_unit 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_update_mission 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_end_mission 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_objective_entered_socket_zone 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_create_explosion 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_area_damage 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_dynamic 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_client_spawn_light_weight_projectile 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_client_despawn_light_weight_projectile 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_level 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_projectile_stopped 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_generic_impact_projectile_impact 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_show_inventory 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_server_set_inventory_packages 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_server_mark_profile_used 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_add_equipment 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_create_attachment 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_client_select_inventory 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_wield_equipment 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_destroy_slot 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_set_current_location 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_sync_damage_taken 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_played 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_stopped 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_number_changed 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_add_buff 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_remove_server_controlled_buff 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_ping 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_pong 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_interaction_approved 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_interaction_abort 08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_interaction_completed 08:32:06.795 [Lua] registering RPCs 08:32:06.795 [Lua] [LobbyAux] Making combined_hash: 6afc5ef6bb2e1100 from network_hash=da57de3d6d9d35d5, trunk_revision=127313, engine_revision=ba54cd401f6e, project_hash=bulldozer 08:32:06.796 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 08:32:06.796 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 08:32:06.796 [Lua] [StateLoading] Need to unload nil and start load inn_level 08:32:06.796 [Lua] [LevelTransitionHandler] load_level inn_level 08:32:06.796 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 08:32:06.796 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 08:32:06.796 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 08:32:06.796 [Lua] [EnemyPackageLoader] setup_startup_enemies 08:32:06.796 [Lua] [EnemyPackageLoader] Load no enemies on this level 08:32:06.796 [Lua] [NetworkServer] Current level key inn_level 08:32:06.796 [Lua] [LevelTransitionHandler] Generated new level_seed: 930143 08:32:06.796 [Lua] [VOIP] Initializing Steam Voip 08:32:06.796 [Lua] [VOIP] Is server. Creating room / joining my own room. 08:32:06.799 [EAC] EAC server 1100001198907fe is initializing 08:32:06.810 [EAC] Server is also client 1100001198907fe 08:32:06.810 [EACServer] [SetLogCallback] Procedure: 00000001404A7520 LogLevel: Info. 08:32:06.810 [Lua] ### Created peer state machine for 1100001198907fe 08:32:06.810 [Lua] [PeerSM] 1100001198907fe :: on_enter Connecting 08:32:06.810 [Lua] MUSIC MANAGER unmute_all_world_sounds 2 0 08:32:06.810 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 1 08:32:06.810 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 08:32:06.813 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 1 08:32:06.813 [Lua] [Gamestate] Enter Substate StateLoadingRunning 08:32:06.813 [Lua] Set lobby begin: 08:32:06.813 [Lua] Set lobby end. 08:32:06.813 [Lua] [LOCAL RPC] rpc_notify_connected 08:32:06.813 [Lua] [PSM] Peer 1100001198907fe joined. Want to use profile index "3" 08:32:06.813 [Lua] [LobbyHost] Changed state from 0 to creating 08:32:06.862 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 08:32:06.862 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 08:32:06.862 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 08:32:06.881 [Lua] MUSIC MANAGER Play_loading_screen_music 3 0 08:32:07.031 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 1 08:32:07.081 [SteamLobby] Detected added member 1100001198907fe 08:32:07.081 [Lua] [LobbyHost] Changed state from creating to joined 08:32:07.082 [Lua] [PartyManager] Leader is set to 1100001198907fe 08:32:07.082 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001198907fe my_peer_id:1100001198907fe 08:32:07.082 [Lua] [ChatManager] Registering channel 1 08:32:07.082 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001198907fe, own_peer_id=1100001198907fe) 08:32:07.098 [Lua] [NetworkServer] Changing num_players from nil to 1 08:32:07.098 [Lua] Players: 1 08:32:07.098 [Lua] Set lobby begin: 08:32:07.098 [Lua] Lobby data level_key = inn_level 08:32:07.098 [Lua] Lobby data num_players = 1 08:32:07.098 [Lua] Lobby data matchmaking = false 08:32:07.098 [Lua] Set lobby end. 08:32:07.374 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 08:32:08.803 [Lua] [LOCAL RPC] rpc_notify_in_post_game false 08:32:08.819 [Lua] [PeerSM] 1100001198907fe :: on_exit Connecting 08:32:08.819 [Lua] [PeerSM] 1100001198907fe :: on_enter Loading 08:32:08.819 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001198907fe 08:32:08.819 [Lua] [LOCAL RPC] rpc_load_level 26 930143 08:32:13.354 [Window] Window => inactive 08:32:18.611 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 08:32:18.611 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 08:32:18.628 [Lua] [LevelTransitionHandler] Level load completed! 08:32:18.628 [Lua] ### Sending rpc_level_loaded 08:32:18.628 [Lua] #### Has state machine: true, sender: 1100001198907fe, level_id: 26 08:32:18.628 [Lua] Peer 1100001198907fe has loaded the level and all enemies are loaded 08:32:18.644 [Lua] [PeerSM] 1100001198907fe :: on_exit Loading 08:32:18.644 [Lua] [PeerSM] 1100001198907fe :: on_enter LoadingProfilePackages 08:32:18.644 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 1100001198907fe:1 08:32:18.644 [Lua] Set lobby begin: 08:32:18.644 [Lua] Lobby data level_key = inn_level 08:32:18.644 [Lua] Lobby data player_slot_1 = 0:0 08:32:18.644 [Lua] Lobby data player_slot_6 = 0:0 08:32:18.645 [Lua] Lobby data num_players = 1 08:32:18.645 [Lua] Lobby data matchmaking = false 08:32:18.645 [Lua] Lobby data player_slot_4 = 0:0 08:32:18.645 [Lua] Lobby data player_slot_5 = 0:0 08:32:18.645 [Lua] Lobby data player_slot_2 = 0:0 08:32:18.645 [Lua] Lobby data player_slot_3 = 1100001198907fe:1 08:32:18.645 [Lua] Set lobby end. 08:32:18.645 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001198907fe:1, previous profile 0, profile 3] 08:32:18.645 [Lua] Set lobby begin: 08:32:18.645 [Lua] Lobby data level_key = inn_level 08:32:18.645 [Lua] Lobby data player_slot_1 = 0:0 08:32:18.645 [Lua] Lobby data player_slot_6 = 0:0 08:32:18.645 [Lua] Lobby data num_players = 1 08:32:18.645 [Lua] Lobby data matchmaking = false 08:32:18.645 [Lua] Lobby data player_slot_4 = 0:0 08:32:18.645 [Lua] Lobby data player_slot_5 = 0:0 08:32:18.645 [Lua] Lobby data player_slot_2 = 0:0 08:32:18.645 [Lua] Lobby data player_slot_3 = 1100001198907fe:1 08:32:18.645 [Lua] Set lobby end. 08:32:18.645 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 1] 08:32:18.645 [Lua] Set lobby begin: 08:32:18.645 [Lua] Lobby data level_key = inn_level 08:32:18.645 [Lua] Lobby data player_slot_1 = 0:0 08:32:18.645 [Lua] Lobby data player_slot_6 = 0:0 08:32:18.646 [Lua] Lobby data num_players = 1 08:32:18.646 [Lua] Lobby data matchmaking = false 08:32:18.646 [Lua] Lobby data player_slot_4 = 0:0 08:32:18.646 [Lua] Lobby data player_slot_5 = 0:0 08:32:18.646 [Lua] Lobby data player_slot_2 = 0:0 08:32:18.646 [Lua] Lobby data player_slot_3 = 1100001198907fe:1 08:32:18.646 [Lua] Set lobby end. 08:32:18.646 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2] 08:32:18.646 [Lua] Set lobby begin: 08:32:18.646 [Lua] Lobby data level_key = inn_level 08:32:18.646 [Lua] Lobby data player_slot_1 = 0:0 08:32:18.646 [Lua] Lobby data player_slot_6 = 0:0 08:32:18.646 [Lua] Lobby data num_players = 1 08:32:18.646 [Lua] Lobby data matchmaking = false 08:32:18.646 [Lua] Lobby data player_slot_4 = 0:0 08:32:18.646 [Lua] Lobby data player_slot_5 = 0:0 08:32:18.646 [Lua] Lobby data player_slot_2 = 0:0 08:32:18.646 [Lua] Lobby data player_slot_3 = 1100001198907fe:1 08:32:18.646 [Lua] Set lobby end. 08:32:18.646 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 4] 08:32:18.646 [Lua] Set lobby begin: 08:32:18.646 [Lua] Lobby data level_key = inn_level 08:32:18.646 [Lua] Lobby data player_slot_1 = 0:0 08:32:18.646 [Lua] Lobby data player_slot_6 = 0:0 08:32:18.646 [Lua] Lobby data num_players = 1 08:32:18.646 [Lua] Lobby data matchmaking = false 08:32:18.646 [Lua] Lobby data player_slot_4 = 0:0 08:32:18.646 [Lua] Lobby data player_slot_5 = 0:0 08:32:18.646 [Lua] Lobby data player_slot_2 = 0:0 08:32:18.646 [Lua] Lobby data player_slot_3 = 1100001198907fe:1 08:32:18.646 [Lua] Set lobby end. 08:32:18.646 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 5] 08:32:18.646 [Lua] Set lobby begin: 08:32:18.646 [Lua] Lobby data level_key = inn_level 08:32:18.646 [Lua] Lobby data player_slot_1 = 0:0 08:32:18.646 [Lua] Lobby data player_slot_6 = 0:0 08:32:18.646 [Lua] Lobby data num_players = 1 08:32:18.647 [Lua] Lobby data matchmaking = false 08:32:18.647 [Lua] Lobby data player_slot_4 = 0:0 08:32:18.647 [Lua] Lobby data player_slot_5 = 0:0 08:32:18.647 [Lua] Lobby data player_slot_2 = 0:0 08:32:18.647 [Lua] Lobby data player_slot_3 = 1100001198907fe:1 08:32:18.647 [Lua] Set lobby end. 08:32:18.647 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6] 08:32:18.647 [Lua] ### Sending rpc_level_loaded 08:32:18.647 [Lua] #### Has state machine: false, sender: 1100001198907fe, level_id: 26 08:32:18.647 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001198907fe inventory_sync_id:1 my_peer_id:1100001198907fe 08:32:18.647 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 08:32:18.662 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001198907fe inventory_sync_id:1 my_peer_id:1100001198907fe 08:32:18.662 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 08:32:18.662 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read, 08:32:18.662 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 08:32:18.662 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 08:32:18.662 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 08:32:18.662 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart, InventoryPackageSynchronizerClient, async-read, 08:32:18.662 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 08:32:18.662 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2, InventoryPackageSynchronizerClient, async-read, 08:32:18.662 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, InventoryPackageSynchronizerClient, async-read, 08:32:18.662 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 08:32:18.662 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 08:32:19.019 [Window] Window => active 08:32:19.557 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 08:32:19.557 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 08:32:19.559 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 08:32:19.660 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 08:32:19.660 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 08:32:19.660 [Lua] Set lobby begin: 08:32:19.660 [Lua] Lobby data level_key = inn_level 08:32:19.660 [Lua] Lobby data player_slot_1 = 0:0 08:32:19.660 [Lua] Lobby data player_slot_6 = 0:0 08:32:19.660 [Lua] Lobby data num_players = 1 08:32:19.660 [Lua] Lobby data matchmaking = false 08:32:19.660 [Lua] Lobby data host = 1100001198907fe 08:32:19.660 [Lua] Lobby data player_slot_4 = 0:0 08:32:19.660 [Lua] Lobby data player_slot_5 = 0:0 08:32:19.660 [Lua] Lobby data player_slot_2 = 0:0 08:32:19.660 [Lua] Lobby data country_code = VN 08:32:19.660 [Lua] Lobby data player_slot_3 = 1100001198907fe:1 08:32:19.660 [Lua] Lobby data unique_server_name = Shuang Er 08:32:19.660 [Lua] Set lobby end. 08:32:19.660 [Lua] [Managers] Destroying state managers... 08:32:19.661 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 08:32:19.661 [Lua] MUSIC MANAGER Stop_loading_screen_music 4 0 08:32:19.661 [Lua] [Gamestate] Enter StateIngame HOST 08:32:19.661 [Lua] Set lobby begin: 08:32:19.661 [Lua] Lobby data level_key = inn_level 08:32:19.661 [Lua] Lobby data player_slot_1 = 0:0 08:32:19.661 [Lua] Lobby data selected_level_key = inn_level 08:32:19.661 [Lua] Lobby data player_slot_6 = 0:0 08:32:19.661 [Lua] Lobby data num_players = 1 08:32:19.661 [Lua] Lobby data matchmaking = false 08:32:19.661 [Lua] Lobby data host = 1100001198907fe 08:32:19.662 [Lua] Lobby data player_slot_4 = 0:0 08:32:19.662 [Lua] Lobby data player_slot_5 = 0:0 08:32:19.662 [Lua] Lobby data player_slot_2 = 0:0 08:32:19.662 [Lua] Lobby data country_code = VN 08:32:19.662 [Lua] Lobby data player_slot_3 = 1100001198907fe:1 08:32:19.662 [Lua] Lobby data unique_server_name = Shuang Er 08:32:19.662 [Lua] Set lobby end. 08:32:19.662 [Lua] [StateIngame] Server ingame 08:32:19.665 [Lua] Set lobby begin: 08:32:19.665 [Lua] Lobby data level_key = inn_level 08:32:19.665 [Lua] Lobby data player_slot_1 = 0:0 08:32:19.666 [Lua] Lobby data selected_level_key = inn_level 08:32:19.666 [Lua] Lobby data player_slot_6 = 0:0 08:32:19.666 [Lua] Lobby data num_players = 1 08:32:19.666 [Lua] Lobby data matchmaking = false 08:32:19.666 [Lua] Lobby data host = 1100001198907fe 08:32:19.666 [Lua] Lobby data player_slot_4 = 0:0 08:32:19.666 [Lua] Lobby data difficulty = normal 08:32:19.666 [Lua] Lobby data player_slot_5 = 0:0 08:32:19.666 [Lua] Lobby data player_slot_2 = 0:0 08:32:19.666 [Lua] Lobby data country_code = VN 08:32:19.666 [Lua] Lobby data player_slot_3 = 1100001198907fe:1 08:32:19.666 [Lua] Lobby data unique_server_name = Shuang Er 08:32:19.666 [Lua] Set lobby end. 08:32:19.666 [Lua] [LobbyAux] Making combined_hash: 6afc5ef6bb2e1100 from network_hash=da57de3d6d9d35d5, trunk_revision=127313, engine_revision=ba54cd401f6e, project_hash=bulldozer 08:32:19.666 [Lua] [LobbyAux] Making combined_hash: 6afc5ef6bb2e1100 from network_hash=da57de3d6d9d35d5, trunk_revision=127313, engine_revision=ba54cd401f6e, project_hash=bulldozer 08:32:19.666 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 08:32:19.666 [Lua] [Matchmaking] initializing 08:32:19.666 [Lua] [Matchmaking] my_peer_id: 1100001198907fe, I am server 08:32:19.666 [Lua] [Matchmaking] register rpcs 08:32:19.666 [Lua] [GameNetworkManager] Setting pong timeout to 60 08:32:19.667 [Lua] [GameNetworkManager] My own peer_id = 1100001198907fe 08:32:19.667 [Lua] [GameNetworkManager] self.is_server = true 08:32:19.667 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 08:32:19.667 [Network] Setting artificial MTU limit to 65536 08:32:19.669 [Lua] Switching ConflictSettings: to: disabled 08:32:19.669 [Lua] pacing=disabled 08:32:19.669 [Lua] roaming=nil 08:32:19.669 [Lua] disabled=true 08:32:19.669 [Lua] pack_spawning=disabled 08:32:19.669 [Lua] boss=disabled 08:32:19.669 [Lua] horde=disabled 08:32:19.669 [Lua] specials=disabled 08:32:19.669 [Lua] name=disabled 08:32:19.669 [Lua] intensity=disabled 08:32:19.669 [Lua] --- 08:32:19.672 [Lua] [AIInterestPointSystem] Level Seed: 930143 08:32:19.672 [Lua] 08:32:19.672 [Lua] [entity_system_bag] = table 08:32:19.672 [Lua] [entity_system_bag] = metatable 08:32:19.672 [Lua] [startup_data] = table 08:32:19.672 [Lua] [entity_manager] = table 08:32:19.672 [Lua] [entity_manager] = metatable 08:32:19.672 [Lua] [unit_spawner] = table 08:32:19.672 [Lua] [unit_spawner] = metatable 08:32:19.672 [Lua] [unit_storage] = table 08:32:19.672 [Lua] [unit_storage] = metatable 08:32:19.672 [Lua] [dice_keeper] = table 08:32:19.672 [Lua] [dice_keeper] = metatable 08:32:19.672 [Lua] [is_server] = true (boolean) 08:32:19.672 [Lua] [world] = [World] 08:32:19.672 [Lua] [system_api] = table 08:32:19.672 [Lua] [network_lobby] = table 08:32:19.672 [Lua] [network_lobby] = metatable 08:32:19.672 [Lua] [profile_synchronizer] = table 08:32:19.672 [Lua] [profile_synchronizer] = metatable 08:32:19.672 [Lua] [entity_system] = table 08:32:19.672 [Lua] [entity_system] = metatable 08:32:19.672 [Lua] [num_local_human_players] = 1 (number) 08:32:19.672 [Lua] [statistics_db] = table 08:32:19.672 [Lua] [statistics_db] = metatable 08:32:19.672 [Lua] [network_server] = table 08:32:19.672 [Lua] [network_server] = metatable 08:32:19.672 [Lua] [input_manager] = table 08:32:19.672 [Lua] [input_manager] = metatable 08:32:19.672 [Lua] [network_clock] = table 08:32:19.672 [Lua] [network_clock] = metatable 08:32:19.672 [Lua] [network_transmit] = table 08:32:19.672 [Lua] [network_transmit] = metatable 08:32:19.672 [Lua] [free_flight_manager] = table 08:32:19.672 [Lua] [free_flight_manager] = metatable 08:32:19.672 [Lua] [network_manager] = table 08:32:19.672 [Lua] [network_manager] = metatable 08:32:19.672 [Lua] [network_event_delegate] = table 08:32:19.672 [Lua] [network_event_delegate] = metatable 08:32:19.672 [Lua] 08:32:19.673 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 08:32:19.675 [Lua] [AchievementManager] Achievements using the steam platform 08:32:19.676 [Lua] [StateIngame] Level seed: 930143 08:32:19.676 [Umbra] Init version: 3.4.15 :: 16 threads 08:32:19.676 [Umbra] Tome with `11601` objects loaded. 08:32:19.677 [Umbra] UMBRA Tome loaded. 08:32:19.677 [World] Spawning level. 08:32:19.685 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 08:32:19.947 [Lua] [LevelAnalysis] set_random_seed( 882009408) 08:32:19.950 [Lua] PlayerManager:add_player player_1 08:32:19.953 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 08:32:19.953 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 08:32:19.953 [Lua] [IngameUI] init 08:32:19.998 [Lua] [Matchmaking] Cancelling matchmaking 08:32:19.998 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 08:32:19.998 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 08:32:19.998 [Lua] Set lobby begin: 08:32:19.998 [Lua] Lobby data level_key = inn_level 08:32:19.998 [Lua] Lobby data player_slot_1 = 0:0 08:32:19.998 [Lua] Lobby data selected_level_key = inn_level 08:32:19.998 [Lua] Lobby data power_level = 785 08:32:19.998 [Lua] Lobby data player_slot_6 = 0:0 08:32:19.998 [Lua] Lobby data num_players = 1 08:32:19.998 [Lua] Lobby data matchmaking = false 08:32:19.999 [Lua] Lobby data host = 1100001198907fe 08:32:19.999 [Lua] Lobby data player_slot_4 = 0:0 08:32:19.999 [Lua] Lobby data difficulty = normal 08:32:19.999 [Lua] Lobby data player_slot_5 = 0:0 08:32:19.999 [Lua] Lobby data player_slot_2 = 0:0 08:32:19.999 [Lua] Lobby data country_code = VN 08:32:19.999 [Lua] Lobby data player_slot_3 = 1100001198907fe:1 08:32:19.999 [Lua] Lobby data unique_server_name = Shuang Er 08:32:19.999 [Lua] Set lobby end. 08:32:20.000 [Flow] Forge tier 4 08:32:20.000 [Flow] complete_skittergate_legend true 08:32:20.000 [Flow] complete_all_helmgart_levels_recruit true 08:32:20.001 [Flow] WitchHunterLevel:30 08:32:20.001 [Flow] LeaderYes 08:32:20.001 [Flow] ALL PC XP:1.95862e+06 08:32:20.001 [Flow] Has "bogenhafen" DLC:true 08:32:20.001 [Flow] WH XP:297434 08:32:20.001 [Flow] Number of crafted items:6082 08:32:20.001 [Flow] Has "pre_order" DLC:true 08:32:20.001 [Flow] Sum of Powe Levels:1500 08:32:20.001 [Flow] lodestone diff 1:false 08:32:20.001 [Flow] magnus and forest activated 08:32:20.001 [Flow] magnus and forest activated 08:32:20.002 [Flow] cemetery and forest activated 08:32:20.002 [Flow] magnus and cemetery 08:32:20.002 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:32:20.002 [Flow] ALL RUNES ACTIVATED 08:32:20.002 [Flow] magnus and forest activated 08:32:20.002 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:32:20.002 [Flow] ALL RUNES ACTIVATED 08:32:20.002 [Flow] cemetery and forest activated 08:32:20.002 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:32:20.002 [Flow] ALL RUNES ACTIVATED 08:32:20.002 [Flow] magnus and forest activated 08:32:20.002 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:32:20.002 [Flow] ALL RUNES ACTIVATED 08:32:20.002 [Flow] magnus and cemetery 08:32:20.002 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:32:20.002 [Flow] ALL RUNES ACTIVATED 08:32:20.002 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:32:20.003 [Lua] CurrentConflictSettings disabled 08:32:20.003 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 08:32:20.005 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 08:32:20.005 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 08:32:20.005 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 08:32:20.005 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=20 08:32:20.005 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 08:32:20.005 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 08:32:20.019 [Lua] MUSIC: nil -> explore 08:32:21.261 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 08:32:21.261 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 08:32:21.262 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 08:32:21.274 [Flow] DISABLE 08:32:21.837 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 08:32:21.837 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 08:32:21.838 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 08:32:22.501 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 08:32:22.501 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 08:32:22.502 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01 08:32:23.084 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01 08:32:23.084 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01 08:32:23.085 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart 08:32:23.251 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart 08:32:23.251 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart 08:32:23.251 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 08:32:23.502 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 08:32:23.502 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 08:32:23.503 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2 08:32:23.851 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2 08:32:23.851 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2 08:32:23.852 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green 08:32:24.062 [Window] Window => inactive 08:32:24.104 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green 08:32:24.104 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green 08:32:24.104 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 08:32:24.401 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 08:32:24.401 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 08:32:24.402 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 08:32:24.934 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 08:32:24.934 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 08:32:24.950 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 08:32:24.958 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 1 08:32:24.967 [Lua] [PeerSM] 1100001198907fe :: on_exit LoadingProfilePackages 08:32:24.967 [Lua] [PeerSM] 1100001198907fe :: on_enter WaitingForEnterGame 08:32:24.974 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 1 08:32:24.974 [Lua] [LOCAL RPC] rpc_loading_synced 08:32:24.984 [Lua] [PeerSM] 1100001198907fe :: on_exit WaitingForEnterGame 08:32:24.984 [Lua] [PeerSM] 1100001198907fe :: on_enter WaitingForGameObjectSync 08:32:25.000 [Lua] [PeerSM] 1100001198907fe :: on_exit WaitingForGameObjectSync 08:32:25.000 [Lua] [PeerSM] 1100001198907fe :: on_enter WaitingForPlayers 08:32:25.005 [Lua] [LOCAL RPC] rpc_game_started 08:32:25.017 [Lua] [PeerSM] 1100001198907fe :: on_exit WaitingForPlayers 08:32:25.017 [Lua] [PeerSM] 1100001198907fe :: on_enter SpawningPlayer 08:32:25.034 [Lua] [PeerSM] 1100001198907fe :: on_exit SpawningPlayer 08:32:25.034 [Lua] [PeerSM] 1100001198907fe :: on_enter InGame 08:32:25.039 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 3 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1 08:32:25.039 [Lua] PlayerManager:rpc_to_client_spawn_player(1100001198907fe, 3, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 08:32:25.039 [Lua] PlayerManager:rpc_to_client_spawn_player() 08:32:25.042 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:32:25.042 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:32:25.042 [Lua] PlayerManager:assign_unit_ownership Shuang Er 1100001198907fe 1 08:32:25.042 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=22 08:32:25.341 [Window] Window => active 08:32:25.411 [Lua] [IngameUI] menu view on_enter start_menu_view 08:32:25.411 [Lua] hero_fullscreen_menu_on_enter 08:32:25.416 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05bffe40 08:32:25.417 [World] Spawning level. 08:32:25.417 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 08:32:25.417 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 08:32:25.417 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 08:32:25.417 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 08:32:25.419 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 08:32:25.438 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 08:32:25.438 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewer, async-read, 08:32:25.438 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewer, async-read, 08:32:25.561 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 08:32:25.561 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewer 08:32:25.561 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewer, async-read, 08:32:25.719 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 08:32:25.719 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 08:32:25.720 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 08:32:26.019 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 08:32:26.019 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 08:32:26.421 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x2f1, position: 0 08:32:26.653 [Lua] [IngameUI] menu view on_exit start_menu_view 08:32:26.653 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 08:32:26.653 [Lua] hero_fullscreen_menu_on_exit 08:32:26.655 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05bffe40 08:32:26.655 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 08:32:26.666 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewer 08:32:26.667 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewer 08:32:27.001 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x2f1, position: 27249 08:32:27.502 [Lua] [IngameUI] menu view on_enter hero_view 08:32:27.507 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05c05360 08:32:27.507 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 08:32:27.519 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 08:32:27.519 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 08:32:27.520 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 08:32:27.520 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 08:32:27.526 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 08:32:28.097 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 08:32:28.097 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 08:32:28.108 [World] Spawning level. 08:32:28.121 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 08:32:28.121 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart, MenuWorldPreviewer, async-read, 08:32:28.313 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, MenuWorldPreviewer, async-read, 08:32:28.313 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, MenuWorldPreviewer, async-read, 08:32:28.313 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, MenuWorldPreviewer, async-read, 08:32:28.313 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 08:32:28.313 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, MenuWorldPreviewer, async-read, 08:32:28.313 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 08:32:28.313 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, MenuWorldPreviewer, async-read, 08:32:29.158 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 08:32:29.158 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 08:32:29.158 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 08:32:29.158 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 08:32:29.158 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 08:32:29.158 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 08:32:29.164 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 08:32:29.164 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 08:32:29.166 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 08:32:29.166 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 08:32:30.061 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 08:32:30.061 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 08:32:30.062 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 08:32:30.062 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 08:32:30.067 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 08:32:30.661 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 08:32:30.661 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 08:32:30.673 [World] Spawning level. 08:32:30.686 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 08:32:30.686 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart, MenuWorldPreviewer, async-read, 08:32:30.824 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, MenuWorldPreviewer, async-read, 08:32:30.824 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, MenuWorldPreviewer, async-read, 08:32:30.824 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, MenuWorldPreviewer, async-read, 08:32:30.824 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 08:32:30.824 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, MenuWorldPreviewer, async-read, 08:32:30.824 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 08:32:30.824 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, MenuWorldPreviewer, async-read, 08:32:31.588 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 08:32:31.588 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_3p, MenuWorldPreviewer, async-read, 08:32:31.588 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 08:32:31.588 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, MenuWorldPreviewer, async-read, 08:32:31.601 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001198907fe inventory_sync_id:2 my_peer_id:1100001198907fe 08:32:31.626 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 1 2 08:32:31.626 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001198907fe inventory_sync_id:2 my_peer_id:1100001198907fe 08:32:31.626 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_3p, InventoryPackageSynchronizerClient, async-read, 08:32:31.626 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3, InventoryPackageSynchronizerClient, async-read, 08:32:31.690 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, InventoryPackageSynchronizerClient 08:32:31.691 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2, InventoryPackageSynchronizerClient 08:32:31.958 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_3p 08:32:31.958 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_3p 08:32:31.958 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3 08:32:32.375 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3 08:32:32.375 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3 08:32:32.393 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 08:32:32.404 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 2 08:32:32.425 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 2 08:32:32.656 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 08:32:32.656 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, MenuWorldPreviewer, async-read, 08:32:32.656 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 08:32:32.656 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, MenuWorldPreviewer, async-read, 08:32:32.675 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001198907fe inventory_sync_id:3 my_peer_id:1100001198907fe 08:32:32.696 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 2 3 08:32:32.696 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001198907fe inventory_sync_id:3 my_peer_id:1100001198907fe 08:32:32.696 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2, InventoryPackageSynchronizerClient, async-read, 08:32:32.696 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 08:32:32.762 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_3p, InventoryPackageSynchronizerClient 08:32:32.782 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3, InventoryPackageSynchronizerClient 08:32:33.023 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 08:32:33.023 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 08:32:33.024 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2 08:32:33.369 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2 08:32:33.369 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2 08:32:33.387 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 08:32:33.397 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 3 08:32:33.418 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 3 08:32:33.641 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 08:32:33.641 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_3p, MenuWorldPreviewer, async-read, 08:32:33.642 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 08:32:33.642 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, MenuWorldPreviewer, async-read, 08:32:33.657 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001198907fe inventory_sync_id:4 my_peer_id:1100001198907fe 08:32:33.679 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 3 4 08:32:33.679 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001198907fe inventory_sync_id:4 my_peer_id:1100001198907fe 08:32:33.679 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_3p, InventoryPackageSynchronizerClient, async-read, 08:32:33.679 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3, InventoryPackageSynchronizerClient, async-read, 08:32:33.746 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2, InventoryPackageSynchronizerClient 08:32:33.762 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, InventoryPackageSynchronizerClient 08:32:34.026 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_3p 08:32:34.026 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_3p 08:32:34.027 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3 08:32:34.416 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3 08:32:34.416 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3 08:32:34.438 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 08:32:34.451 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 4 08:32:34.475 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 4 08:32:35.469 <>Unknown animation stream item. At `D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\engine\animation\interleaved_animation_job.cpp:177` in function `stingray::InterleavedAnimationEvaluator::advance_one` <> <> {0000000140000000, 08aa3000, 5c2dde4b, b3ec7851-8c53-4136-aaeb-10ec00e44918, 00000001, D:\agent-work\tmp-builds\engine_release_holly_dlc_2018_12_10\engine\win64_dx12\release\vermintide2_dx12.pdb} {00007ffbbf580000, 0009c000, 5b9ff4cd, 99fcf842-aee8-4713-ba31-7eb0c01164d4, 00000001, E:\projects\engine\tools\luajit\src\lua51.pdb} 0x0000000140000000:0x00000000003a3212 0x0000000140000000:0x00000000003a34db 0x0000000140000000:0x000000000039f9b8 0x0000000140000000:0x000000000039cd9e 0x0000000140000000:0x000000000039a911 0x0000000140000000:0x000000000039c4e8 0x0000000140000000:0x00000000003c0ca6 0x0000000140000000:0x00000000003c945f 0x0000000140000000:0x00000000003c137a 0x0000000140000000:0x0000000000169604 0x0000000140000000:0x000000000022b937 0x00007ffbbf580000:0x000000000000286e 0x00007ffbbf580000:0x000000000000bb8d lua_pcall 0x0000000140000000:0x00000000001d3ff3 0x0000000140000000:0x00000000001d42f7 0x0000000140000000:0x00000000003ee4d7 0x0000000140000000:0x0000000000129619 0x0000000140000000:0x00000000001291eb 0x0000000140000000:0x000000000011baf7 0x0000000140000000:0x000000000011c139 <> <>1<> <>main<> <>win32<> <>ba54cd401f6e<> <>release<> <>Developer Build (1.3.0.0)<> <>63EB7413-8AE4-40F2-99C0-5E5B<> <>--- CPU CPU: Intel(R) Core(TM) i5-7400 CPU @ 3.00GHz Vendor: GenuineIntel Logical processors: 4 Family: 0:6, Model: 9:14 Type: 0, Stepping: 9 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000110 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16348MB Available: 12107MB Virtual Total: 134217727MB Available: 134206151MB --- OS Windows version 10.0 build 9200, 64 bit Windows 10 Machine ID d9a37e80-8025-42b6-934a-e65047308eb6 --- Graphics Graphics card: NVIDIA GeForce GTX 1060 6GB (DirectX 12.1, 6052MB) Driver version: 41170 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6) Network interface: Kaspersky Security Data Escort Adapter (IPv4, IPv6) Network interface: Anchorfree HSS VPN Adapter (IPv4, IPv6) Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): Corsair Gaming K63 Keyboard Input device: Generic (17.0): Gaming Mouse Input device: Generic (17.0): Corsair composite virtual input device <> <>C:\Users\Admin\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2019-01-13-08.31.37-63EB7413-8AE4-40F2-99C0-5E5B.log<> <>C:\Users\Admin\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2019-01-13-08.31.37-63EB7413-8AE4-40F2-99C0-5E5B.dmp<> <> CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> <> [0] [C]: in function update_animations_with_callback [1] foundation/scripts/util/script_world.lua:358: in function update [2] foundation/scripts/managers/world/world_manager.lua:102: in function update [3] scripts/boot.lua:712: in function game_update [4] scripts/boot.lua:507:in function <> <> [1] world = [World]; dt = 0.019272735342383385; anim_callback = [function]; scene_callback = [function] [2] self = table: 0000000007C4F490; dt = 0.019272735342383385; t = 45.338908490724862; _ = 2; world = [World] [3] self = table: 00000000055E2010; real_world_dt = 0.019272735342383385; dt = 0.019272735342383385; t = 45.338908490724862 [4] dt = 0.019272735342383385 <> <> [2] locked = true; _scene_update_callbacks = table: 0000000007C4D1D0; _worlds = table: 0000000007C4EC10; _update_queue = table: 0000000009212B20; _disabled_worlds = table: 0000000007C4E990; _wwise_worlds = table: 0000000007C4CCD0; _queued_worlds_to_release = table: 0000000007C4CF50; _anim_update_callbacks = table: 0000000007C4D6D0; [3] startup_package_handles = table: 0000000005662070; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005661FE0; flow_return_table = table: 0000000005660060; _machine = table: 00000000073A74B0; startup_timer = 10.729836387559772; has_booted = true; loading_context = table: 0000000007A365C0; <> [Log end]