[Log version] 1
[Session] 63EB7413-8AE4-40F2-99C0-5E5B
UTC time stamps
08:31:37.808 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2476
08:31:37.808 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2488
08:31:37.808 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2491
08:31:37.808 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2496
08:31:37.808 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2499
08:31:37.808 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2501
08:31:37.844 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2509
08:31:37.934 [Window] Window => active
08:31:37.993 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2530
08:31:37.996 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2535
08:31:38.654 [EAC] Init client 1100001198907fe
08:31:38.654 [EAC] EAC client initialized
08:31:38.655 warning: [EAC] Failed to initialize localization
08:31:38.655 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2555
08:31:38.660 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1060 6GB)
08:31:39.451 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2560
08:31:39.540 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2566
08:31:39.730 [Window] Window => inactive
08:31:40.084 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2568
08:31:40.086 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2571
08:31:40.145 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2573
08:31:40.145 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2575
08:31:40.145 [Save] Save dir: `C:\Users\Admin\AppData\Roaming\fatshark\Vermintide 2`
08:31:40.145 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2589
08:31:40.145 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2608
08:31:40.236 [LightFX ] Loaded DLL.
08:31:40.236 [LightFX ] Init()
08:31:40.244 [Lua] boot.lua start, os clock: 4.0760000000000005
08:31:40.244 [Lua] Boot:setup() entered. time: 0 os-clock: 4.0760000000000005
08:31:40.245 [Window] Window => active
08:31:40.246 [Lua] --- CPU
CPU: Intel(R) Core(TM) i5-7400 CPU @ 3.00GHz
Vendor: GenuineIntel
Logical processors: 4
Family: 0:6, Model: 9:14
Type: 0, Stepping: 9
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000110 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16348MB
Available: 12107MB
Virtual Total: 134217727MB
Available: 134206151MB
--- OS
Windows version 10.0 build 9200, 64 bit
Windows 10
Machine ID d9a37e80-8025-42b6-934a-e65047308eb6
--- Graphics
Graphics card: NVIDIA GeForce GTX 1060 6GB (DirectX 12.1, 6052MB) Driver version: 41170
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Network
Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6)
Network interface: Kaspersky Security Data Escort Adapter (IPv4, IPv6)
Network interface: Anchorfree HSS VPN Adapter (IPv4, IPv6)
Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): Corsair Gaming K63 Keyboard
Input device: Generic (17.0): Gaming Mouse
Input device: Generic (17.0): Corsair composite virtual input device
08:31:40.247 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2951
08:31:40.256 [SteamStats] RequestCurrentStats success: true
08:31:40.324 [LightFX ] LightFX failed to initialize
08:31:41.155 [Window] Window => inactive
08:31:47.116 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 8.6840402185916901 os-clock: 10.949
08:31:47.118 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
08:31:47.121 [Lua] Flushing: resource_packages/strings [ResourcePackage]
08:31:47.122 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
08:31:47.124 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
08:31:47.124 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
08:31:47.124 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
08:31:47.125 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
08:31:47.125 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
08:31:47.126 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
08:31:47.128 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
08:31:47.129 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
08:31:47.129 [Lua] *****************************************************************
08:31:47.129 [Lua] ** Initial contents of script_data **
08:31:47.129 [Lua] script_data.beta_level_progression = false
08:31:47.129 [Lua] script_data.build_identifier = ba54cd401f6e
08:31:47.129 [Lua] script_data.debug_interactions = false
08:31:47.129 [Lua] script_data.debug_voip = true
08:31:47.129 [Lua] script_data.disable_debug_draw = true
08:31:47.129 [Lua] script_data.disable_intro_trailer = false
08:31:47.129 [Lua] script_data.disable_tutorial_at_start = false
08:31:47.129 [Lua] script_data.enable_detailed_tooltips = false
08:31:47.129 [Lua] script_data.enable_social_wheel = true
08:31:47.129 [Lua] script_data.force_debug_disabled = true
08:31:47.129 [Lua] script_data.force_steam = true
08:31:47.129 [Lua] script_data.hide_fps = true
08:31:47.129 [Lua] script_data.hide_version_info = true
08:31:47.129 [Lua] script_data.matchmaking_debug = true
08:31:47.129 [Lua] script_data.network_debug = true
08:31:47.129 [Lua] script_data.network_debug_connections = true
08:31:47.129 [Lua] script_data.network_log_messages = true
08:31:47.129 [Lua] script_data.package_debug = true
08:31:47.129 [Lua] script_data.packaged_build = true
08:31:47.129 [Lua] script_data.settings = { }
08:31:47.129 [Lua] script_data.show_fps = false
08:31:47.129 [Lua] script_data.spawn_empty_chest = true
08:31:47.129 [Lua] script_data.telemetry_log_interval = 600
08:31:47.129 [Lua] script_data.test_backend = stage_steam_playfab
08:31:47.129 [Lua] script_data.tobii_button = false
08:31:47.129 [Lua] script_data.use_beta_overlay = false
08:31:47.129 [Lua] script_data.use_local_backend = false
08:31:47.129 [Lua] script_data.use_tech_telemetry = true
08:31:47.129 [Lua] script_data.use_telemetry = true
08:31:47.129 [Lua] *****************************************************************
08:31:47.129 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
08:31:47.129 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
08:31:47.129 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
08:31:47.129 [Lua] [PackageManager] Load: resource_packages/dlcs/full_game, boot, async-read,
08:31:47.129 [Lua] [PackageManager] Load: resource_packages/dlcs/social_wheel, boot, async-read,
08:31:47.400 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
08:31:47.400 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
08:31:47.401 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
08:31:47.566 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
08:31:47.566 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
08:31:47.567 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
08:31:47.733 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
08:31:47.733 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
08:31:47.733 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/full_game
08:31:48.050 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/full_game
08:31:48.050 [Lua] [PackageManager] Force_load: resource_packages/dlcs/full_game
08:31:48.050 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/social_wheel
08:31:48.166 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/social_wheel
08:31:48.166 [Lua] [PackageManager] Force_load: resource_packages/dlcs/social_wheel
08:31:48.167 [Lua] valid level catacombs
08:31:48.167 [Lua] valid level fort
08:31:48.167 [Lua] valid level military
08:31:48.167 [Lua] valid level warcamp
08:31:48.167 [Lua] valid level skittergate
08:31:48.167 [Lua] valid level prologue
08:31:48.167 [Lua] valid level cemetery
08:31:48.167 [Lua] valid level plaza
08:31:48.167 [Lua] valid level dlc_bogenhafen_city
08:31:48.167 [Lua] valid level skaven_stronghold
08:31:48.167 [Lua] valid level ground_zero
08:31:48.167 [Lua] valid level forest_ambush
08:31:48.167 [Lua] valid level bell
08:31:48.167 [Lua] valid level elven_ruins
08:31:48.167 [Lua] valid level ussingen
08:31:48.167 [Lua] valid level nurgle
08:31:48.167 [Lua] valid level mines
08:31:48.167 [Lua] valid level dlc_bogenhafen_slum
08:31:48.167 [Lua] valid level farmlands
08:31:48.167 [Lua] valid level magnus
08:31:48.168 [Lua] nil
08:31:48.168 [Lua] table: 000000000562B2E0
08:31:48.217 [Lua] [1] = chaos_spawn (string)
08:31:48.217 [Lua] [2] = chaos_troll (string)
08:31:48.217 [Lua] [3] = chaos_dummy_sorcerer (string)
08:31:48.217 [Lua] [4] = critter_pig (string)
08:31:48.217 [Lua] [5] = pet_rat (string)
08:31:48.217 [Lua] [6] = skaven_storm_vermin_warlord (string)
08:31:48.217 [Lua] [7] = skaven_stormfiend (string)
08:31:48.217 [Lua] [8] = skaven_stormfiend_boss (string)
08:31:48.217 [Lua] [9] = chaos_vortex (string)
08:31:48.217 [Lua] [10] = skaven_storm_vermin_champion (string)
08:31:48.217 [Lua] [11] = skaven_rat_ogre (string)
08:31:48.217 [Lua] [12] = chaos_plague_wave_spawner (string)
08:31:48.217 [Lua] [13] = critter_rat (string)
08:31:48.217 [Lua] [14] = skaven_grey_seer (string)
08:31:48.217 [Lua] [15] = pet_pig (string)
08:31:48.217 [Lua] [16] = skaven_stormfiend_demo (string)
08:31:48.217 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string)
08:31:48.217 [Lua] [18] = chaos_dummy_troll (string)
08:31:48.217 [Lua] [19] = skaven_loot_rat (string)
08:31:48.217 [Lua] [20] = chaos_tentacle (string)
08:31:48.217 [Lua] [21] = chaos_corruptor_sorcerer (string)
08:31:48.217 [Lua] [22] = chaos_exalted_champion_warcamp (string)
08:31:48.217 [Lua] [23] = chaos_tentacle_sorcerer (string)
08:31:48.217 [Lua] [24] = chaos_exalted_champion_norsca (string)
08:31:48.217 [Lua] [25] = chaos_plague_sorcerer (string)
08:31:48.217 [Lua] [26] = skaven_ratling_gunner (string)
08:31:48.217 [Lua] [27] = skaven_pack_master (string)
08:31:48.217 [Lua] [28] = chaos_warrior (string)
08:31:48.217 [Lua] [29] = chaos_vortex_sorcerer (string)
08:31:48.217 [Lua] [30] = skaven_poison_wind_globadier (string)
08:31:48.217 [Lua] [31] = skaven_warpfire_thrower (string)
08:31:48.217 [Lua] [32] = skaven_gutter_runner (string)
08:31:48.217 [Lua] [33] = chaos_exalted_sorcerer (string)
08:31:48.217 [Lua] [34] = skaven_plague_monk (string)
08:31:48.217 [Lua] [35] = chaos_raider_tutorial (string)
08:31:48.217 [Lua] [36] = chaos_raider (string)
08:31:48.217 [Lua] [37] = skaven_storm_vermin_commander (string)
08:31:48.217 [Lua] [38] = skaven_storm_vermin_with_shield (string)
08:31:48.217 [Lua] [39] = chaos_berzerker (string)
08:31:48.217 [Lua] [40] = skaven_storm_vermin (string)
08:31:48.217 [Lua] [41] = skaven_dummy_clan_rat (string)
08:31:48.217 [Lua] [42] = chaos_marauder_tutorial (string)
08:31:48.217 [Lua] [43] = skaven_clan_rat (string)
08:31:48.217 [Lua] [44] = skaven_clan_rat_tutorial (string)
08:31:48.217 [Lua] [45] = skaven_clan_rat_with_shield (string)
08:31:48.217 [Lua] [46] = chaos_marauder_with_shield (string)
08:31:48.217 [Lua] [47] = chaos_fanatic (string)
08:31:48.217 [Lua] [48] = chaos_zombie (string)
08:31:48.217 [Lua] [49] = chaos_marauder (string)
08:31:48.217 [Lua] [50] = skaven_dummy_slave (string)
08:31:48.217 [Lua] [51] = skaven_slave (string)
08:31:48.263 [Lua] enemy_package_loader_policy: default
08:31:48.286 warning: [Lua] [UrlLoaderManager] UrlLoader doesnt exist in this engine branch!
08:31:48.293 [Lua] [type] = achievements (string)
08:31:48.293 [Lua] [name] = achv_menu_achievements_category_title (string)
08:31:48.293 [Lua] [categories] = table
08:31:48.293 [Lua] [1] = table
08:31:48.293 [Lua] [type] = achievements (string)
08:31:48.293 [Lua] [entries] = table
08:31:48.293 [Lua] [1] = complete_all_helmgart_levels_recruit (string)
08:31:48.293 [Lua] [2] = complete_all_helmgart_levels_veteran (string)
08:31:48.293 [Lua] [3] = complete_all_helmgart_levels_champion (string)
08:31:48.293 [Lua] [4] = complete_all_helmgart_levels_legend (string)
08:31:48.293 [Lua] [5] = complete_bogenhafen_recruit (string)
08:31:48.293 [Lua] [6] = complete_bogenhafen_veteran (string)
08:31:48.293 [Lua] [7] = complete_bogenhafen_champion (string)
08:31:48.293 [Lua] [8] = complete_bogenhafen_legend (string)
08:31:48.293 [Lua] [9] = holly_complete_recruit (string)
08:31:48.293 [Lua] [10] = holly_complete_veteran (string)
08:31:48.293 [Lua] [11] = holly_complete_champion (string)
08:31:48.293 [Lua] [12] = holly_complete_legend (string)
08:31:48.293 [Lua] [13] = holly_complete_plaza_recruit (string)
08:31:48.293 [Lua] [14] = holly_complete_plaza_veteran (string)
08:31:48.293 [Lua] [15] = holly_complete_plaza_champion (string)
08:31:48.293 [Lua] [16] = holly_complete_plaza_legend (string)
08:31:48.293 [Lua] [name] = achv_menu_levels_category_title (string)
08:31:48.293 [Lua] [categories] = table
08:31:48.293 [Lua] [1] = table
08:31:48.293 [Lua] [type] = achievements (string)
08:31:48.293 [Lua] [name] = achv_menu_levels_helmgart_category_title (string)
08:31:48.293 [Lua] [entries] = table
08:31:48.293 [Lua] [1] = complete_tutorial (string)
08:31:48.293 [Lua] [2] = complete_act_one (string)
08:31:48.293 [Lua] [3] = complete_act_two (string)
08:31:48.293 [Lua] [4] = complete_act_three (string)
08:31:48.293 [Lua] [5] = complete_skittergate_recruit (string)
08:31:48.293 [Lua] [6] = complete_skittergate_veteran (string)
08:31:48.293 [Lua] [7] = complete_skittergate_champion (string)
08:31:48.293 [Lua] [8] = complete_skittergate_legend (string)
08:31:48.293 [Lua] [9] = kill_bodvarr_burblespew_recruit (string)
08:31:48.293 [Lua] [10] = kill_bodvarr_burblespew_veteran (string)
08:31:48.293 [Lua] [11] = kill_bodvarr_burblespew_champion (string)
08:31:48.293 [Lua] [12] = kill_bodvarr_burblespew_legend (string)
08:31:48.293 [Lua] [13] = kill_skarrik_rasknitt_recruit (string)
08:31:48.293 [Lua] [14] = kill_skarrik_rasknitt_veteran (string)
08:31:48.293 [Lua] [15] = kill_skarrik_rasknitt_champion (string)
08:31:48.293 [Lua] [16] = kill_skarrik_rasknitt_legend (string)
08:31:48.293 [Lua] [17] = elven_ruins_align_leylines_timed (string)
08:31:48.293 [Lua] [18] = farmlands_rescue_prisoners_timed (string)
08:31:48.293 [Lua] [19] = military_kill_chaos_warriors_in_event (string)
08:31:48.293 [Lua] [20] = ground_zero_burblespew_tornado_enemies (string)
08:31:48.293 [Lua] [21] = fort_kill_enemies_cannonball (string)
08:31:48.293 [Lua] [22] = nurgle_player_showered_in_pus (string)
08:31:48.293 [Lua] [23] = bell_destroy_bell_flee_timed (string)
08:31:48.293 [Lua] [24] = catacombs_stay_inside_ritual_pool (string)
08:31:48.293 [Lua] [25] = mines_kill_final_troll_timed (string)
08:31:48.293 [Lua] [26] = warcamp_bodvarr_charge_warriors (string)
08:31:48.293 [Lua] [27] = skaven_stronghold_skarrik_kill_skaven (string)
08:31:48.293 [Lua] [28] = ussingen_no_event_barrels (string)
08:31:48.293 [Lua] [29] = skittergate_deathrattler_rasknitt_timed (string)
08:31:48.293 [Lua] [30] = complete_all_helmgart_level_achievements (string)
08:31:48.293 [Lua] [2] = table
08:31:48.293 [Lua] [type] = achievements (string)
08:31:48.293 [Lua] [name] = achv_menu_levels_bogenhafen_category_title (string)
08:31:48.293 [Lua] [entries] = table
08:31:48.293 [Lua] [1] = complete_bogenhafen_slum_recruit (string)
08:31:48.293 [Lua] [2] = complete_bogenhafen_slum_veteran (string)
08:31:48.293 [Lua] [3] = complete_bogenhafen_slum_champion (string)
08:31:48.293 [Lua] [4] = complete_bogenhafen_slum_legend (string)
08:31:48.293 [Lua] [5] = complete_bogenhafen_city_recruit (string)
08:31:48.293 [Lua] [6] = complete_bogenhafen_city_veteran (string)
08:31:48.293 [Lua] [7] = complete_bogenhafen_city_champion (string)
08:31:48.293 [Lua] [8] = complete_bogenhafen_city_legend (string)
08:31:48.293 [Lua] [9] = bogenhafen_city_all_wine_collected (string)
08:31:48.293 [Lua] [10] = bogenhafen_city_jumping_puzzle (string)
08:31:48.293 [Lua] [11] = bogenhafen_slum_find_hidden_stash (string)
08:31:48.293 [Lua] [12] = bogenhafen_slum_jumping_puzzle (string)
08:31:48.293 [Lua] [13] = bogenhafen_city_no_braziers_lit (string)
08:31:48.293 [Lua] [14] = bogenhafen_city_torch_not_picked_up (string)
08:31:48.293 [Lua] [15] = bogenhafen_city_fast_switches (string)
08:31:48.293 [Lua] [16] = bogenhafen_slum_no_ratling_damage (string)
08:31:48.293 [Lua] [17] = bogenhafen_slum_no_windows_broken (string)
08:31:48.293 [Lua] [18] = bogenhafen_slum_event_speedrun (string)
08:31:48.293 [Lua] [3] = table
08:31:48.293 [Lua] [type] = achievements (string)
08:31:48.293 [Lua] [name] = achv_menu_levels_holly_category_title (string)
08:31:48.293 [Lua] [entries] = table
08:31:48.293 [Lua] [1] = holly_find_all_runes (string)
08:31:48.293 [Lua] [2] = holly_magnus_barrel_relay_race (string)
08:31:48.293 [Lua] [3] = holly_magnus_barrel_relay_race_hardest (string)
08:31:48.293 [Lua] [4] = holly_magnus_secret_room (string)
08:31:48.293 [Lua] [5] = holly_magnus_gutter_runner_treasure (string)
08:31:48.293 [Lua] [6] = holly_magnus_gutter_runner_treasure_hardest (string)
08:31:48.293 [Lua] [7] = holly_forest_ambush_synchronized_explosives (string)
08:31:48.293 [Lua] [8] = holly_forest_ambush_synchronized_explosives_hardest (string)
08:31:48.293 [Lua] [9] = holly_forest_ambush_bretonnian_dance (string)
08:31:48.293 [Lua] [10] = holly_forest_ambush_dragonbane_gem (string)
08:31:48.293 [Lua] [11] = holly_cemetery_sleep (string)
08:31:48.293 [Lua] [12] = holly_cemetery_synchronized_chains (string)
08:31:48.293 [Lua] [13] = holly_cemetery_synchronized_chains_hardest (string)
08:31:48.293 [Lua] [14] = holly_cemetery_bones (string)
08:31:48.293 [Lua] [2] = table
08:31:48.293 [Lua] [type] = achievements (string)
08:31:48.293 [Lua] [entries] = table
08:31:48.293 [Lua] [1] = unlock_first_talent_point (string)
08:31:48.293 [Lua] [2] = unlock_all_talent_points (string)
08:31:48.293 [Lua] [3] = complete_level_all (string)
08:31:48.293 [Lua] [4] = level_thirty_all (string)
08:31:48.293 [Lua] [5] = complete_all_helmgart_levels_all_careers_recruit (string)
08:31:48.293 [Lua] [6] = complete_all_helmgart_levels_all_careers_veteran (string)
08:31:48.293 [Lua] [7] = complete_all_helmgart_levels_all_careers_champion (string)
08:31:48.293 [Lua] [8] = complete_all_helmgart_levels_all_careers_legend (string)
08:31:48.293 [Lua] [name] = achv_menu_heroes_category_title (string)
08:31:48.293 [Lua] [categories] = table
08:31:48.293 [Lua] [1] = table
08:31:48.293 [Lua] [type] = achievements (string)
08:31:48.293 [Lua] [name] = inventory_name_empire_soldier (string)
08:31:48.293 [Lua] [entries] = table
08:31:48.293 [Lua] [1] = achievement_markus_level_1 (string)
08:31:48.294 [Lua] [2] = achievement_markus_level_2 (string)
08:31:48.294 [Lua] [3] = achievement_markus_level_3 (string)
08:31:48.294 [Lua] [4] = level_thirty_empire_soldier (string)
08:31:48.294 [Lua] [5] = complete_all_helmgart_levels_recruit_es_mercenary (string)
08:31:48.294 [Lua] [6] = complete_all_helmgart_levels_veteran_es_mercenary (string)
08:31:48.294 [Lua] [7] = complete_all_helmgart_levels_champion_es_mercenary (string)
08:31:48.294 [Lua] [8] = complete_all_helmgart_levels_legend_es_mercenary (string)
08:31:48.294 [Lua] [9] = complete_100_missions_champion_es_mercenary (string)
08:31:48.294 [Lua] [10] = complete_all_helmgart_levels_recruit_es_huntsman (string)
08:31:48.294 [Lua] [11] = complete_all_helmgart_levels_veteran_es_huntsman (string)
08:31:48.294 [Lua] [12] = complete_all_helmgart_levels_champion_es_huntsman (string)
08:31:48.294 [Lua] [13] = complete_all_helmgart_levels_legend_es_huntsman (string)
08:31:48.294 [Lua] [14] = complete_100_missions_champion_es_huntsman (string)
08:31:48.294 [Lua] [15] = complete_all_helmgart_levels_recruit_es_knight (string)
08:31:48.294 [Lua] [16] = complete_all_helmgart_levels_veteran_es_knight (string)
08:31:48.294 [Lua] [17] = complete_all_helmgart_levels_champion_es_knight (string)
08:31:48.294 [Lua] [18] = complete_all_helmgart_levels_legend_es_knight (string)
08:31:48.294 [Lua] [19] = complete_100_missions_champion_es_knight (string)
08:31:48.294 [Lua] [20] = holly_kruber_complete_all_levels (string)
08:31:48.294 [Lua] [21] = holly_kruber_weapon_skin_2 (string)
08:31:48.294 [Lua] [22] = holly_kruber_weapon_skin_3 (string)
08:31:48.294 [Lua] [2] = table
08:31:48.294 [Lua] [type] = achievements (string)
08:31:48.294 [Lua] [name] = inventory_name_dwarf_ranger (string)
08:31:48.294 [Lua] [entries] = table
08:31:48.294 [Lua] [1] = achievement_bardin_level_1 (string)
08:31:48.294 [Lua] [2] = achievement_bardin_level_2 (string)
08:31:48.294 [Lua] [3] = achievement_bardin_level_3 (string)
08:31:48.294 [Lua] [4] = level_thirty_dwarf_ranger (string)
08:31:48.294 [Lua] [5] = complete_all_helmgart_levels_recruit_dr_ranger (string)
08:31:48.294 [Lua] [6] = complete_all_helmgart_levels_veteran_dr_ranger (string)
08:31:48.294 [Lua] [7] = complete_all_helmgart_levels_champion_dr_ranger (string)
08:31:48.294 [Lua] [8] = complete_all_helmgart_levels_legend_dr_ranger (string)
08:31:48.294 [Lua] [9] = complete_100_missions_champion_dr_ranger (string)
08:31:48.294 [Lua] [10] = complete_all_helmgart_levels_recruit_dr_ironbreaker (string)
08:31:48.294 [Lua] [11] = complete_all_helmgart_levels_veteran_dr_ironbreaker (string)
08:31:48.294 [Lua] [12] = complete_all_helmgart_levels_champion_dr_ironbreaker (string)
08:31:48.294 [Lua] [13] = complete_all_helmgart_levels_legend_dr_ironbreaker (string)
08:31:48.294 [Lua] [14] = complete_100_missions_champion_dr_ironbreaker (string)
08:31:48.294 [Lua] [15] = complete_all_helmgart_levels_recruit_dr_slayer (string)
08:31:48.294 [Lua] [16] = complete_all_helmgart_levels_veteran_dr_slayer (string)
08:31:48.294 [Lua] [17] = complete_all_helmgart_levels_champion_dr_slayer (string)
08:31:48.294 [Lua] [18] = complete_all_helmgart_levels_legend_dr_slayer (string)
08:31:48.294 [Lua] [19] = complete_100_missions_champion_dr_slayer (string)
08:31:48.294 [Lua] [20] = holly_bardin_complete_all_levels (string)
08:31:48.294 [Lua] [21] = holly_bardin_weapon_skin_2 (string)
08:31:48.294 [Lua] [22] = holly_bardin_weapon_skin_3 (string)
08:31:48.294 [Lua] [3] = table
08:31:48.294 [Lua] [type] = achievements (string)
08:31:48.294 [Lua] [name] = inventory_name_wood_elf (string)
08:31:48.294 [Lua] [entries] = table
08:31:48.294 [Lua] [1] = achievement_kerillian_level_1 (string)
08:31:48.294 [Lua] [2] = achievement_kerillian_level_2 (string)
08:31:48.294 [Lua] [3] = achievement_kerillian_level_3 (string)
08:31:48.294 [Lua] [4] = level_thirty_wood_elf (string)
08:31:48.294 [Lua] [5] = complete_all_helmgart_levels_recruit_we_waywatcher (string)
08:31:48.294 [Lua] [6] = complete_all_helmgart_levels_veteran_we_waywatcher (string)
08:31:48.294 [Lua] [7] = complete_all_helmgart_levels_champion_we_waywatcher (string)
08:31:48.294 [Lua] [8] = complete_all_helmgart_levels_legend_we_waywatcher (string)
08:31:48.294 [Lua] [9] = complete_100_missions_champion_we_waywatcher (string)
08:31:48.294 [Lua] [10] = complete_all_helmgart_levels_recruit_we_maidenguard (string)
08:31:48.294 [Lua] [11] = complete_all_helmgart_levels_veteran_we_maidenguard (string)
08:31:48.294 [Lua] [12] = complete_all_helmgart_levels_champion_we_maidenguard (string)
08:31:48.294 [Lua] [13] = complete_all_helmgart_levels_legend_we_maidenguard (string)
08:31:48.294 [Lua] [14] = complete_100_missions_champion_we_maidenguard (string)
08:31:48.294 [Lua] [15] = complete_all_helmgart_levels_recruit_we_shade (string)
08:31:48.294 [Lua] [16] = complete_all_helmgart_levels_veteran_we_shade (string)
08:31:48.294 [Lua] [17] = complete_all_helmgart_levels_champion_we_shade (string)
08:31:48.294 [Lua] [18] = complete_all_helmgart_levels_legend_we_shade (string)
08:31:48.294 [Lua] [19] = complete_100_missions_champion_we_shade (string)
08:31:48.294 [Lua] [20] = holly_kerillian_complete_all_levels (string)
08:31:48.294 [Lua] [21] = holly_kerillian_weapon_skin_2 (string)
08:31:48.294 [Lua] [22] = holly_kerillian_weapon_skin_3 (string)
08:31:48.294 [Lua] [4] = table
08:31:48.294 [Lua] [type] = achievements (string)
08:31:48.294 [Lua] [name] = inventory_name_witch_hunter (string)
08:31:48.294 [Lua] [entries] = table
08:31:48.294 [Lua] [1] = achievement_victor_level_1 (string)
08:31:48.294 [Lua] [2] = achievement_victor_level_2 (string)
08:31:48.294 [Lua] [3] = achievement_victor_level_3 (string)
08:31:48.294 [Lua] [4] = level_thirty_witch_hunter (string)
08:31:48.294 [Lua] [5] = complete_all_helmgart_levels_recruit_wh_captain (string)
08:31:48.294 [Lua] [6] = complete_all_helmgart_levels_veteran_wh_captain (string)
08:31:48.294 [Lua] [7] = complete_all_helmgart_levels_champion_wh_captain (string)
08:31:48.294 [Lua] [8] = complete_all_helmgart_levels_legend_wh_captain (string)
08:31:48.294 [Lua] [9] = complete_100_missions_champion_wh_captain (string)
08:31:48.294 [Lua] [10] = complete_all_helmgart_levels_recruit_wh_bountyhunter (string)
08:31:48.294 [Lua] [11] = complete_all_helmgart_levels_veteran_wh_bountyhunter (string)
08:31:48.294 [Lua] [12] = complete_all_helmgart_levels_champion_wh_bountyhunter (string)
08:31:48.294 [Lua] [13] = complete_all_helmgart_levels_legend_wh_bountyhunter (string)
08:31:48.294 [Lua] [14] = complete_100_missions_champion_wh_bountyhunter (string)
08:31:48.294 [Lua] [15] = complete_all_helmgart_levels_recruit_wh_zealot (string)
08:31:48.294 [Lua] [16] = complete_all_helmgart_levels_veteran_wh_zealot (string)
08:31:48.294 [Lua] [17] = complete_all_helmgart_levels_champion_wh_zealot (string)
08:31:48.294 [Lua] [18] = complete_all_helmgart_levels_legend_wh_zealot (string)
08:31:48.294 [Lua] [19] = complete_100_missions_champion_wh_zealot (string)
08:31:48.294 [Lua] [20] = holly_saltzpyre_complete_all_levels (string)
08:31:48.294 [Lua] [21] = holly_saltzpyre_weapon_skin_2 (string)
08:31:48.294 [Lua] [22] = holly_saltzpyre_weapon_skin_3 (string)
08:31:48.294 [Lua] [5] = table
08:31:48.294 [Lua] [type] = achievements (string)
08:31:48.294 [Lua] [name] = inventory_name_bright_wizard (string)
08:31:48.294 [Lua] [entries] = table
08:31:48.294 [Lua] [1] = achievement_sienna_level_1 (string)
08:31:48.294 [Lua] [2] = achievement_sienna_level_2 (string)
08:31:48.294 [Lua] [3] = achievement_sienna_level_3 (string)
08:31:48.294 [Lua] [4] = level_thirty_bright_wizard (string)
08:31:48.294 [Lua] [5] = complete_all_helmgart_levels_recruit_bw_adept (string)
08:31:48.294 [Lua] [6] = complete_all_helmgart_levels_veteran_bw_adept (string)
08:31:48.294 [Lua] [7] = complete_all_helmgart_levels_champion_bw_adept (string)
08:31:48.294 [Lua] [8] = complete_all_helmgart_levels_legend_bw_adept (string)
08:31:48.294 [Lua] [9] = complete_100_missions_champion_bw_adept (string)
08:31:48.294 [Lua] [10] = complete_all_helmgart_levels_recruit_bw_scholar (string)
08:31:48.294 [Lua] [11] = complete_all_helmgart_levels_veteran_bw_scholar (string)
08:31:48.294 [Lua] [12] = complete_all_helmgart_levels_champion_bw_scholar (string)
08:31:48.294 [Lua] [13] = complete_all_helmgart_levels_legend_bw_scholar (string)
08:31:48.294 [Lua] [14] = complete_100_missions_champion_bw_scholar (string)
08:31:48.294 [Lua] [15] = complete_all_helmgart_levels_recruit_bw_unchained (string)
08:31:48.294 [Lua] [16] = complete_all_helmgart_levels_veteran_bw_unchained (string)
08:31:48.294 [Lua] [17] = complete_all_helmgart_levels_champion_bw_unchained (string)
08:31:48.294 [Lua] [18] = complete_all_helmgart_levels_legend_bw_unchained (string)
08:31:48.294 [Lua] [19] = complete_100_missions_champion_bw_unchained (string)
08:31:48.294 [Lua] [20] = holly_sienna_complete_all_levels (string)
08:31:48.294 [Lua] [21] = holly_sienna_weapon_skin_2 (string)
08:31:48.294 [Lua] [22] = holly_sienna_weapon_skin_3 (string)
08:31:48.294 [Lua] [3] = table
08:31:48.294 [Lua] [type] = achievements (string)
08:31:48.294 [Lua] [name] = achv_menu_enemies_category_title (string)
08:31:48.294 [Lua] [entries] = table
08:31:48.294 [Lua] [1] = skaven_warpfire_thrower_1 (string)
08:31:48.294 [Lua] [2] = skaven_warpfire_thrower_2 (string)
08:31:48.294 [Lua] [3] = skaven_warpfire_thrower_3 (string)
08:31:48.294 [Lua] [4] = skaven_pack_master_1 (string)
08:31:48.294 [Lua] [5] = skaven_pack_master_2 (string)
08:31:48.294 [Lua] [6] = skaven_pack_master_3 (string)
08:31:48.294 [Lua] [7] = skaven_gutter_runner_1 (string)
08:31:48.294 [Lua] [8] = skaven_gutter_runner_2 (string)
08:31:48.294 [Lua] [9] = skaven_gutter_runner_3 (string)
08:31:48.294 [Lua] [10] = skaven_poison_wind_globardier_1 (string)
08:31:48.294 [Lua] [11] = skaven_poison_wind_globardier_2 (string)
08:31:48.294 [Lua] [12] = skaven_poison_wind_globardier_3 (string)
08:31:48.294 [Lua] [13] = skaven_ratling_gunner_1 (string)
08:31:48.294 [Lua] [14] = skaven_ratling_gunner_2 (string)
08:31:48.294 [Lua] [15] = skaven_ratling_gunner_3 (string)
08:31:48.294 [Lua] [16] = chaos_corruptor_sorcerer_1 (string)
08:31:48.294 [Lua] [17] = chaos_corruptor_sorcerer_2 (string)
08:31:48.294 [Lua] [18] = chaos_corruptor_sorcerer_3 (string)
08:31:48.294 [Lua] [19] = chaos_vortex_sorcerer_1 (string)
08:31:48.294 [Lua] [20] = chaos_vortex_sorcerer_2 (string)
08:31:48.294 [Lua] [21] = chaos_vortex_sorcerer_3 (string)
08:31:48.294 [Lua] [22] = chaos_spawn_1 (string)
08:31:48.294 [Lua] [23] = chaos_spawn_2 (string)
08:31:48.294 [Lua] [24] = chaos_troll_1 (string)
08:31:48.294 [Lua] [25] = chaos_troll_2 (string)
08:31:48.294 [Lua] [26] = skaven_rat_ogre_1 (string)
08:31:48.294 [Lua] [27] = skaven_rat_ogre_2 (string)
08:31:48.294 [Lua] [28] = skaven_stormfiend_1 (string)
08:31:48.294 [Lua] [29] = skaven_stormfiend_2 (string)
08:31:48.294 [Lua] [30] = helmgart_lord_1 (string)
08:31:48.294 [Lua] [4] = table
08:31:48.294 [Lua] [type] = achievements (string)
08:31:48.294 [Lua] [name] = achv_menu_items_category_title (string)
08:31:48.294 [Lua] [entries] = table
08:31:48.294 [Lua] [1] = equip_common_quality (string)
08:31:48.294 [Lua] [2] = equip_rare_quality (string)
08:31:48.294 [Lua] [3] = equip_exotic_quality (string)
08:31:48.294 [Lua] [4] = equip_all_exotic_quality (string)
08:31:48.294 [Lua] [5] = equip_veteran_quality (string)
08:31:48.294 [Lua] [6] = equip_all_veteran_quality (string)
08:31:48.294 [Lua] [5] = table
08:31:48.294 [Lua] [type] = achievements (string)
08:31:48.294 [Lua] [name] = achv_menu_crafting_category_title (string)
08:31:48.294 [Lua] [entries] = table
08:31:48.294 [Lua] [1] = craft_item (string)
08:31:48.294 [Lua] [2] = craft_fifty_items (string)
08:31:48.294 [Lua] [3] = salvage_item (string)
08:31:48.294 [Lua] [4] = salvage_hundred_items (string)
08:31:48.294 [Lua] [6] = table
08:31:48.294 [Lua] [type] = achievements (string)
08:31:48.294 [Lua] [name] = achv_menu_deeds_category_title (string)
08:31:48.294 [Lua] [entries] = table
08:31:48.294 [Lua] [1] = complete_deeds_1 (string)
08:31:48.294 [Lua] [2] = complete_deeds_2 (string)
08:31:48.294 [Lua] [3] = complete_deeds_3 (string)
08:31:48.294 [Lua] [4] = complete_deeds_4 (string)
08:31:48.294 [Lua] [5] = complete_deeds_5 (string)
08:31:48.294 [Lua] [6] = complete_deeds_6 (string)
08:31:48.294 [Lua] [7] = complete_deeds_7 (string)
08:31:48.294 [Lua] [8] = complete_deeds_8 (string)
08:31:48.393 [Lua] valid level catacombs
08:31:48.394 [Lua] valid level fort
08:31:48.394 [Lua] valid level military
08:31:48.394 [Lua] valid level warcamp
08:31:48.394 [Lua] valid level skittergate
08:31:48.394 [Lua] valid level prologue
08:31:48.394 [Lua] valid level cemetery
08:31:48.394 [Lua] valid level plaza
08:31:48.394 [Lua] valid level dlc_bogenhafen_city
08:31:48.394 [Lua] valid level skaven_stronghold
08:31:48.394 [Lua] valid level ground_zero
08:31:48.394 [Lua] valid level forest_ambush
08:31:48.394 [Lua] valid level bell
08:31:48.394 [Lua] valid level elven_ruins
08:31:48.394 [Lua] valid level ussingen
08:31:48.394 [Lua] valid level nurgle
08:31:48.394 [Lua] valid level mines
08:31:48.394 [Lua] valid level dlc_bogenhafen_slum
08:31:48.394 [Lua] valid level farmlands
08:31:48.394 [Lua] valid level magnus
08:31:48.491 [Lua]
08:31:48.491 [Lua] [1] = table
08:31:48.491 [Lua] [download_pending] = false (boolean)
08:31:48.491 [Lua] [id] = 1369573612 (string)
08:31:48.491 [Lua] [banned] = false (boolean)
08:31:48.491 [Lua] [author_id] = 58813412 (number)
08:31:48.491 [Lua] [tags] = table
08:31:48.491 [Lua] [1] = Tools (string)
08:31:48.491 [Lua] [2] = applied (string)
08:31:48.491 [Lua] [3] = approved (string)
08:31:48.491 [Lua] [author] = bIbIbI(rus) (string)
08:31:48.491 [Lua] [sanctioned] = true (boolean)
08:31:48.491 [Lua] [out_of_date] = false (boolean)
08:31:48.491 [Lua] [downloading] = false (boolean)
08:31:48.491 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
08:31:48.491 [Lua] [num_children] = 0 (number)
08:31:48.491 [Lua] [ugc_status] = 3 (number)
08:31:48.491 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]QHD+ UI re-scaling
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework/wiki]the project's guide page[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
08:31:48.491 [Lua] [last_updated] = 10/29/2018 2:49:52 PM (string)
08:31:48.491 [Lua] [installed] = true (boolean)
08:31:48.491 [Lua] [enabled] = true (boolean)
08:31:48.491 [Lua] [name] = Vermintide Mod Framework (string)
08:31:48.491 [Lua] [dependency_error] = (string)
08:31:48.491 [Lua] [2] = table
08:31:48.491 [Lua] [download_pending] = false (boolean)
08:31:48.491 [Lua] [id] = 1374248490 (string)
08:31:48.491 [Lua] [children] = table
08:31:48.491 [Lua] [1] = 1369573612 (string)
08:31:48.491 [Lua] [banned] = false (boolean)
08:31:48.491 [Lua] [author_id] = 45268594 (number)
08:31:48.491 [Lua] [tags] = table
08:31:48.491 [Lua] [1] = approved (string)
08:31:48.491 [Lua] [author] = prop joe (string)
08:31:48.491 [Lua] [sanctioned] = true (boolean)
08:31:48.491 [Lua] [out_of_date] = false (boolean)
08:31:48.491 [Lua] [downloading] = false (boolean)
08:31:48.491 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921426876989228282/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
08:31:48.491 [Lua] [num_children] = 1 (number)
08:31:48.491 [Lua] [ugc_status] = 3 (number)
08:31:48.491 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
08:31:48.491 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
08:31:48.491 [Lua] [installed] = true (boolean)
08:31:48.491 [Lua] [enabled] = true (boolean)
08:31:48.491 [Lua] [name] = Penlight Lua Libraries (string)
08:31:48.491 [Lua] [dependency_error] = (string)
08:31:48.491 [Lua] [3] = table
08:31:48.491 [Lua] [download_pending] = false (boolean)
08:31:48.491 [Lua] [id] = 1389872347 (string)
08:31:48.491 [Lua] [children] = table
08:31:48.491 [Lua] [1] = 1369573612 (string)
08:31:48.491 [Lua] [banned] = false (boolean)
08:31:48.491 [Lua] [author_id] = 4821406 (number)
08:31:48.491 [Lua] [tags] = table
08:31:48.491 [Lua] [1] = approved (string)
08:31:48.491 [Lua] [author] = grasmann (string)
08:31:48.491 [Lua] [sanctioned] = true (boolean)
08:31:48.491 [Lua] [out_of_date] = false (boolean)
08:31:48.491 [Lua] [downloading] = false (boolean)
08:31:48.491 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
08:31:48.491 [Lua] [num_children] = 1 (number)
08:31:48.491 [Lua] [ugc_status] = 3 (number)
08:31:48.491 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 1.2.1
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
08:31:48.491 [Lua] [last_updated] = 7/23/2018 7:21:55 PM (string)
08:31:48.491 [Lua] [installed] = true (boolean)
08:31:48.491 [Lua] [enabled] = true (boolean)
08:31:48.491 [Lua] [name] = Simple UI (string)
08:31:48.491 [Lua] [dependency_error] = (string)
08:31:48.491 [Lua] [4] = table
08:31:48.491 [Lua] [download_pending] = false (boolean)
08:31:48.491 [Lua] [id] = 1402962846 (string)
08:31:48.491 [Lua] [children] = table
08:31:48.491 [Lua] [1] = 1369573612 (string)
08:31:48.491 [Lua] [banned] = false (boolean)
08:31:48.491 [Lua] [author_id] = 33103900 (number)
08:31:48.491 [Lua] [tags] = table
08:31:48.491 [Lua] [1] = UI (string)
08:31:48.491 [Lua] [2] = QoL (string)
08:31:48.491 [Lua] [3] = applied (string)
08:31:48.491 [Lua] [4] = approved (string)
08:31:48.491 [Lua] [author] = Badwin (string)
08:31:48.491 [Lua] [sanctioned] = true (boolean)
08:31:48.491 [Lua] [out_of_date] = false (boolean)
08:31:48.491 [Lua] [downloading] = false (boolean)
08:31:48.491 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674821850343981/8B888DD6E5DA73B034780DB5D4E4E63FC3970212/ (string)
08:31:48.491 [Lua] [num_children] = 1 (number)
08:31:48.491 [Lua] [ugc_status] = 3 (number)
08:31:48.491 [Lua] [description] = Adds a small UI element to indicate if your range weapon is currently loaded or not. Never switch to range just to reload again! (string)
08:31:48.491 [Lua] [last_updated] = 10/19/2018 5:17:04 PM (string)
08:31:48.491 [Lua] [installed] = true (boolean)
08:31:48.491 [Lua] [enabled] = true (boolean)
08:31:48.491 [Lua] [name] = LockedAndLoaded (string)
08:31:48.491 [Lua] [dependency_error] = (string)
08:31:48.491 [Lua] [5] = table
08:31:48.491 [Lua] [download_pending] = false (boolean)
08:31:48.491 [Lua] [id] = 1397265260 (string)
08:31:48.491 [Lua] [children] = table
08:31:48.491 [Lua] [1] = 1369573612 (string)
08:31:48.491 [Lua] [banned] = false (boolean)
08:31:48.491 [Lua] [author_id] = 26572404 (number)
08:31:48.491 [Lua] [tags] = table
08:31:48.491 [Lua] [1] = UI (string)
08:31:48.491 [Lua] [2] = QoL (string)
08:31:48.491 [Lua] [3] = approved (string)
08:31:48.491 [Lua] [author] = Necrossin (string)
08:31:48.491 [Lua] [sanctioned] = true (boolean)
08:31:48.491 [Lua] [out_of_date] = false (boolean)
08:31:48.491 [Lua] [downloading] = false (boolean)
08:31:48.491 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
08:31:48.491 [Lua] [num_children] = 1 (number)
08:31:48.491 [Lua] [ugc_status] = 3 (number)
08:31:48.491 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] (string)
08:31:48.491 [Lua] [last_updated] = 10/17/2018 1:59:08 PM (string)
08:31:48.491 [Lua] [installed] = true (boolean)
08:31:48.491 [Lua] [enabled] = true (boolean)
08:31:48.491 [Lua] [name] = Numeric UI (string)
08:31:48.491 [Lua] [dependency_error] = (string)
08:31:48.491 [Lua] [6] = table
08:31:48.491 [Lua] [download_pending] = false (boolean)
08:31:48.491 [Lua] [id] = 1402835022 (string)
08:31:48.491 [Lua] [children] = table
08:31:48.491 [Lua] [1] = 1369573612 (string)
08:31:48.491 [Lua] [banned] = false (boolean)
08:31:48.491 [Lua] [author_id] = 33103900 (number)
08:31:48.491 [Lua] [tags] = table
08:31:48.491 [Lua] [1] = QoL (string)
08:31:48.491 [Lua] [2] = applied (string)
08:31:48.491 [Lua] [3] = approved (string)
08:31:48.491 [Lua] [author] = Badwin (string)
08:31:48.491 [Lua] [sanctioned] = true (boolean)
08:31:48.491 [Lua] [out_of_date] = false (boolean)
08:31:48.491 [Lua] [downloading] = false (boolean)
08:31:48.491 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674821849169626/8B9D3466BEA3E7422D56F86FA7DCB4E03CED6E82/ (string)
08:31:48.491 [Lua] [num_children] = 1 (number)
08:31:48.491 [Lua] [ugc_status] = 3 (number)
08:31:48.491 [Lua] [description] = Prevents throwing grims away unless you're holding block while throwing. (string)
08:31:48.491 [Lua] [last_updated] = 10/19/2018 5:17:10 PM (string)
08:31:48.491 [Lua] [installed] = true (boolean)
08:31:48.491 [Lua] [enabled] = true (boolean)
08:31:48.491 [Lua] [name] = StickyGrim (string)
08:31:48.491 [Lua] [dependency_error] = (string)
08:31:48.491 [Lua] [7] = table
08:31:48.491 [Lua] [download_pending] = false (boolean)
08:31:48.491 [Lua] [id] = 1395453301 (string)
08:31:48.491 [Lua] [children] = table
08:31:48.491 [Lua] [1] = 1369573612 (string)
08:31:48.491 [Lua] [banned] = false (boolean)
08:31:48.491 [Lua] [author_id] = 58813412 (number)
08:31:48.491 [Lua] [tags] = table
08:31:48.491 [Lua] [1] = approved (string)
08:31:48.491 [Lua] [2] = QoL (string)
08:31:48.491 [Lua] [author] = bIbIbI(rus) (string)
08:31:48.491 [Lua] [sanctioned] = true (boolean)
08:31:48.491 [Lua] [out_of_date] = false (boolean)
08:31:48.491 [Lua] [downloading] = false (boolean)
08:31:48.491 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
08:31:48.491 [Lua] [num_children] = 1 (number)
08:31:48.491 [Lua] [ugc_status] = 3 (number)
08:31:48.491 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
08:31:48.491 [Lua] [last_updated] = 7/22/2018 4:41:53 PM (string)
08:31:48.491 [Lua] [installed] = true (boolean)
08:31:48.491 [Lua] [enabled] = true (boolean)
08:31:48.491 [Lua] [name] = Skip Intro (string)
08:31:48.491 [Lua] [dependency_error] = (string)
08:31:48.491 [Lua] [8] = table
08:31:48.491 [Lua] [download_pending] = false (boolean)
08:31:48.491 [Lua] [version] = unversioned (string)
08:31:48.491 [Lua] [id] = 1391228174 (string)
08:31:48.491 [Lua] [children] = table
08:31:48.491 [Lua] [1] = 1369573612 (string)
08:31:48.491 [Lua] [banned] = false (boolean)
08:31:48.491 [Lua] [author_id] = 4821406 (number)
08:31:48.491 [Lua] [tags] = table
08:31:48.491 [Lua] [1] = UI (string)
08:31:48.491 [Lua] [2] = QoL (string)
08:31:48.491 [Lua] [3] = approved (string)
08:31:48.491 [Lua] [author] = grasmann (string)
08:31:48.491 [Lua] [sanctioned] = true (boolean)
08:31:48.491 [Lua] [out_of_date] = false (boolean)
08:31:48.491 [Lua] [downloading] = false (boolean)
08:31:48.491 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618563512821021/F4E8719984ABEAC5BBFF81478C366DFFE00FD415/ (string)
08:31:48.491 [Lua] [num_children] = 1 (number)
08:31:48.491 [Lua] [ugc_status] = 3 (number)
08:31:48.491 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 1.7.5
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Hotkey for Okri's Challenges[/u]
Open Okri's Challenges with a customizable hotkey. Default is 'O'.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
08:31:48.491 [Lua] [last_updated] = 12/1/2018 10:18:13 PM (string)
08:31:48.491 [Lua] [installed] = true (boolean)
08:31:48.491 [Lua] [enabled] = true (boolean)
08:31:48.491 [Lua] [name] = UI Improvements (string)
08:31:48.491 [Lua] [dependency_error] = (string)
08:31:48.491 [Lua] [9] = table
08:31:48.491 [Lua] [download_pending] = false (boolean)
08:31:48.491 [Lua] [version] = unversioned (string)
08:31:48.491 [Lua] [id] = 1384094638 (string)
08:31:48.491 [Lua] [children] = table
08:31:48.491 [Lua] [1] = 1369573612 (string)
08:31:48.491 [Lua] [2] = 1374248490 (string)
08:31:48.491 [Lua] [banned] = false (boolean)
08:31:48.491 [Lua] [author_id] = 45268594 (number)
08:31:48.491 [Lua] [tags] = table
08:31:48.491 [Lua] [1] = UI (string)
08:31:48.491 [Lua] [2] = QoL (string)
08:31:48.491 [Lua] [3] = approved (string)
08:31:48.491 [Lua] [author] = prop joe (string)
08:31:48.491 [Lua] [sanctioned] = true (boolean)
08:31:48.491 [Lua] [out_of_date] = false (boolean)
08:31:48.491 [Lua] [downloading] = false (boolean)
08:31:48.491 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string)
08:31:48.491 [Lua] [num_children] = 2 (number)
08:31:48.491 [Lua] [ugc_status] = 3 (number)
08:31:48.491 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons.
The mod does not introduce new crosshair types!
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
08:31:48.491 [Lua] [last_updated] = 10/29/2018 2:34:09 PM (string)
08:31:48.491 [Lua] [installed] = true (boolean)
08:31:48.491 [Lua] [enabled] = true (boolean)
08:31:48.491 [Lua] [name] = Crosshair Customization (string)
08:31:48.491 [Lua] [dependency_error] = (string)
08:31:48.491 [Lua] [10] = table
08:31:48.491 [Lua] [download_pending] = false (boolean)
08:31:48.491 [Lua] [id] = 1459917022 (string)
08:31:48.491 [Lua] [children] = table
08:31:48.491 [Lua] [1] = 1369573612 (string)
08:31:48.491 [Lua] [banned] = false (boolean)
08:31:48.491 [Lua] [author_id] = 155839973 (number)
08:31:48.491 [Lua] [tags] = table
08:31:48.491 [Lua] [1] = approved (string)
08:31:48.491 [Lua] [2] = UI (string)
08:31:48.491 [Lua] [3] = QoL (string)
08:31:48.491 [Lua] [author] = Gohas (string)
08:31:48.491 [Lua] [sanctioned] = true (boolean)
08:31:48.491 [Lua] [out_of_date] = false (boolean)
08:31:48.491 [Lua] [downloading] = false (boolean)
08:31:48.491 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
08:31:48.491 [Lua] [num_children] = 1 (number)
08:31:48.491 [Lua] [ugc_status] = 3 (number)
08:31:48.491 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
>>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
08:31:48.491 [Lua] [last_updated] = 9/11/2018 4:56:52 PM (string)
08:31:48.491 [Lua] [installed] = true (boolean)
08:31:48.491 [Lua] [enabled] = true (boolean)
08:31:48.491 [Lua] [name] = Parry Indicator (string)
08:31:48.491 [Lua] [dependency_error] = (string)
08:31:48.491 [Lua] [11] = table
08:31:48.491 [Lua] [download_pending] = false (boolean)
08:31:48.491 [Lua] [id] = 1448714756 (string)
08:31:48.491 [Lua] [children] = table
08:31:48.491 [Lua] [1] = 1369573612 (string)
08:31:48.491 [Lua] [banned] = false (boolean)
08:31:48.491 [Lua] [author_id] = 18741013 (number)
08:31:48.491 [Lua] [tags] = table
08:31:48.491 [Lua] [1] = approved (string)
08:31:48.491 [Lua] [2] = QoL (string)
08:31:48.491 [Lua] [3] = Misc (string)
08:31:48.491 [Lua] [author] = 🔰SkacikPL🗾 (string)
08:31:48.491 [Lua] [sanctioned] = true (boolean)
08:31:48.491 [Lua] [out_of_date] = false (boolean)
08:31:48.491 [Lua] [downloading] = false (boolean)
08:31:48.491 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
08:31:48.491 [Lua] [num_children] = 1 (number)
08:31:48.491 [Lua] [ugc_status] = 3 (number)
08:31:48.491 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
08:31:48.491 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
08:31:48.491 [Lua] [installed] = true (boolean)
08:31:48.491 [Lua] [enabled] = true (boolean)
08:31:48.491 [Lua] [name] = No Wobble (string)
08:31:48.491 [Lua] [dependency_error] = (string)
08:31:48.491 [Lua] [12] = table
08:31:48.491 [Lua] [download_pending] = false (boolean)
08:31:48.491 [Lua] [id] = 1498992606 (string)
08:31:48.491 [Lua] [children] = table
08:31:48.491 [Lua] [1] = 1369573612 (string)
08:31:48.491 [Lua] [banned] = false (boolean)
08:31:48.491 [Lua] [author_id] = 84308322 (number)
08:31:48.491 [Lua] [tags] = table
08:31:48.491 [Lua] [1] = applied (string)
08:31:48.491 [Lua] [2] = approved (string)
08:31:48.491 [Lua] [author] = pixaal (string)
08:31:48.491 [Lua] [sanctioned] = true (boolean)
08:31:48.491 [Lua] [out_of_date] = false (boolean)
08:31:48.491 [Lua] [downloading] = false (boolean)
08:31:48.491 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string)
08:31:48.491 [Lua] [num_children] = 1 (number)
08:31:48.491 [Lua] [ugc_status] = 3 (number)
08:31:48.491 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"?
Despair no more!
This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining.
Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use.
You can also filter the lobby list by typing "/country UK" (for example) in the chat.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
08:31:48.491 [Lua] [last_updated] = 12/18/2018 11:40:22 PM (string)
08:31:48.491 [Lua] [installed] = true (boolean)
08:31:48.491 [Lua] [enabled] = true (boolean)
08:31:48.491 [Lua] [name] = Countries in Lobby Browser (string)
08:31:48.491 [Lua] [dependency_error] = (string)
08:31:48.491 [Lua] [13] = table
08:31:48.491 [Lua] [download_pending] = false (boolean)
08:31:48.491 [Lua] [id] = 1502859403 (string)
08:31:48.491 [Lua] [children] = table
08:31:48.491 [Lua] [1] = 1369573612 (string)
08:31:48.491 [Lua] [banned] = false (boolean)
08:31:48.491 [Lua] [author_id] = 96578995 (number)
08:31:48.491 [Lua] [tags] = table
08:31:48.491 [Lua] [1] = QoL (string)
08:31:48.491 [Lua] [2] = applied (string)
08:31:48.491 [Lua] [3] = approved (string)
08:31:48.491 [Lua] [author] = NonzeroGeoduck7 (string)
08:31:48.491 [Lua] [sanctioned] = true (boolean)
08:31:48.491 [Lua] [out_of_date] = false (boolean)
08:31:48.491 [Lua] [downloading] = false (boolean)
08:31:48.491 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
08:31:48.491 [Lua] [num_children] = 1 (number)
08:31:48.491 [Lua] [ugc_status] = 3 (number)
08:31:48.491 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
08:31:48.491 [Lua] [last_updated] = 12/18/2018 6:27:39 PM (string)
08:31:48.491 [Lua] [installed] = true (boolean)
08:31:48.491 [Lua] [enabled] = true (boolean)
08:31:48.491 [Lua] [name] = Notice Key Pickup (string)
08:31:48.491 [Lua] [dependency_error] = (string)
08:31:48.491 [Lua] [14] = table
08:31:48.491 [Lua] [download_pending] = false (boolean)
08:31:48.491 [Lua] [id] = 1487862316 (string)
08:31:48.491 [Lua] [children] = table
08:31:48.491 [Lua] [1] = 1369573612 (string)
08:31:48.491 [Lua] [banned] = false (boolean)
08:31:48.491 [Lua] [author_id] = 45268594 (number)
08:31:48.491 [Lua] [tags] = table
08:31:48.491 [Lua] [1] = approved (string)
08:31:48.492 [Lua] [2] = UI (string)
08:31:48.492 [Lua] [3] = QoL (string)
08:31:48.492 [Lua] [author] = prop joe (string)
08:31:48.492 [Lua] [sanctioned] = true (boolean)
08:31:48.492 [Lua] [out_of_date] = false (boolean)
08:31:48.492 [Lua] [downloading] = false (boolean)
08:31:48.492 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
08:31:48.492 [Lua] [num_children] = 1 (number)
08:31:48.492 [Lua] [ugc_status] = 3 (number)
08:31:48.492 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
08:31:48.492 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
08:31:48.492 [Lua] [installed] = true (boolean)
08:31:48.492 [Lua] [enabled] = true (boolean)
08:31:48.492 [Lua] [name] = Reroll Improvements (string)
08:31:48.492 [Lua] [dependency_error] = (string)
08:31:48.492 [Lua] [15] = table
08:31:48.492 [Lua] [download_pending] = false (boolean)
08:31:48.492 [Lua] [id] = 1383433646 (string)
08:31:48.492 [Lua] [children] = table
08:31:48.492 [Lua] [1] = 1369573612 (string)
08:31:48.492 [Lua] [banned] = false (boolean)
08:31:48.492 [Lua] [author_id] = 45268594 (number)
08:31:48.492 [Lua] [tags] = table
08:31:48.492 [Lua] [1] = approved (string)
08:31:48.492 [Lua] [2] = UI (string)
08:31:48.492 [Lua] [3] = QoL (string)
08:31:48.492 [Lua] [author] = prop joe (string)
08:31:48.492 [Lua] [sanctioned] = true (boolean)
08:31:48.492 [Lua] [out_of_date] = false (boolean)
08:31:48.492 [Lua] [downloading] = false (boolean)
08:31:48.492 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
08:31:48.492 [Lua] [num_children] = 1 (number)
08:31:48.492 [Lua] [ugc_status] = 3 (number)
08:31:48.492 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string)
08:31:48.492 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string)
08:31:48.492 [Lua] [installed] = true (boolean)
08:31:48.492 [Lua] [enabled] = true (boolean)
08:31:48.492 [Lua] [name] = Persistent Ammo Counter (string)
08:31:48.492 [Lua] [dependency_error] = (string)
08:31:48.492 [Lua] [16] = table
08:31:48.492 [Lua] [download_pending] = false (boolean)
08:31:48.492 [Lua] [id] = 1455893647 (string)
08:31:48.492 [Lua] [banned] = false (boolean)
08:31:48.492 [Lua] [author_id] = 38895286 (number)
08:31:48.492 [Lua] [tags] = table
08:31:48.492 [Lua] [1] = approved (string)
08:31:48.492 [Lua] [2] = UI (string)
08:31:48.492 [Lua] [3] = QoL (string)
08:31:48.492 [Lua] [author] = Squatting Bear (string)
08:31:48.492 [Lua] [sanctioned] = true (boolean)
08:31:48.492 [Lua] [out_of_date] = false (boolean)
08:31:48.492 [Lua] [downloading] = false (boolean)
08:31:48.492 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
08:31:48.492 [Lua] [num_children] = 0 (number)
08:31:48.492 [Lua] [ugc_status] = 3 (number)
08:31:48.492 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
[b]KNOWN ISSUE: this mod will cause serious problems if you have enabled the game's "Small Network Packets" option (it's in the Options menu on the Network tab). You should either switch off that option or disable this mod, don't try to use both at the same time.[/b]
Version: 1.0.0
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
(string)
08:31:48.492 [Lua] [last_updated] = 8/29/2018 2:28:07 PM (string)
08:31:48.492 [Lua] [installed] = true (boolean)
08:31:48.492 [Lua] [enabled] = true (boolean)
08:31:48.492 [Lua] [name] = Player List Plus (string)
08:31:48.492 [Lua] [dependency_error] = (string)
08:31:48.492 [Lua] [17] = table
08:31:48.492 [Lua] [download_pending] = false (boolean)
08:31:48.492 [Lua] [id] = 1387440934 (string)
08:31:48.492 [Lua] [children] = table
08:31:48.492 [Lua] [1] = 1369573612 (string)
08:31:48.492 [Lua] [banned] = false (boolean)
08:31:48.492 [Lua] [author_id] = 4821406 (number)
08:31:48.492 [Lua] [tags] = table
08:31:48.492 [Lua] [1] = Cosmetic (string)
08:31:48.492 [Lua] [2] = QoL (string)
08:31:48.492 [Lua] [3] = applied (string)
08:31:48.492 [Lua] [4] = approved (string)
08:31:48.492 [Lua] [author] = grasmann (string)
08:31:48.492 [Lua] [sanctioned] = true (boolean)
08:31:48.492 [Lua] [out_of_date] = false (boolean)
08:31:48.492 [Lua] [downloading] = false (boolean)
08:31:48.492 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string)
08:31:48.492 [Lua] [num_children] = 1 (number)
08:31:48.492 [Lua] [ugc_status] = 3 (number)
08:31:48.492 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b]
Version: 2.1.0
[h1]Settings[/h1]
[u]One Handed Weapon Position[/u]
One handed weapons can be shown on the back or the hip.
[u]Waywatcher Dual Weapon Position[/u]
Dual weapons can be shown on the back or the hip.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string)
08:31:48.492 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string)
08:31:48.492 [Lua] [installed] = true (boolean)
08:31:48.492 [Lua] [enabled] = true (boolean)
08:31:48.492 [Lua] [name] = Third Person Equipment (string)
08:31:48.492 [Lua] [dependency_error] = (string)
08:31:48.492 [Lua] [18] = table
08:31:48.492 [Lua] [download_pending] = false (boolean)
08:31:48.492 [Lua] [id] = 1497664830 (string)
08:31:48.492 [Lua] [children] = table
08:31:48.492 [Lua] [1] = 1369573612 (string)
08:31:48.492 [Lua] [2] = 1389872347 (string)
08:31:48.492 [Lua] [banned] = false (boolean)
08:31:48.492 [Lua] [author_id] = 155839973 (number)
08:31:48.492 [Lua] [tags] = table
08:31:48.492 [Lua] [1] = UI (string)
08:31:48.492 [Lua] [2] = QoL (string)
08:31:48.492 [Lua] [3] = approved (string)
08:31:48.492 [Lua] [author] = Gohas (string)
08:31:48.492 [Lua] [sanctioned] = true (boolean)
08:31:48.492 [Lua] [out_of_date] = false (boolean)
08:31:48.492 [Lua] [downloading] = false (boolean)
08:31:48.492 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string)
08:31:48.492 [Lua] [num_children] = 2 (number)
08:31:48.492 [Lua] [ugc_status] = 3 (number)
08:31:48.492 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus.
This mod allows you to filter your inventory equipment by:
- Rarity
- Weapon Type
- Properties
- Traits
* It also enables you to hide the default power level 5 weapons.
It allows you to further filter your deeds by:
- Mission
- Mutators
- Rewards
It allows you to filter your salvage menu by:
- Weapon Category
- Rarity
- Power Level
- Illusion
* It also enables you to completely hide hats from the salvage screen.
It allows you to filter your property and trait reroll crafting menus by:
- Weapon Category
- Rarity
- Power Level
- Weapon Type
It is compatible with the Controller Menu Layout (Console UI)
>>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<<
[b]Required Mods:[/b]
Vermintide Mod Framework
SimpleUI
[b]Recommended Mods:[/b]
UI Improvements for deed difficulty filtering
[b]Acknowledgements:[/b]
Thanks to Grasmann and Prop Joe! (string)
08:31:48.492 [Lua] [last_updated] = 12/14/2018 12:23:22 AM (string)
08:31:48.492 [Lua] [installed] = true (boolean)
08:31:48.492 [Lua] [enabled] = false (boolean)
08:31:48.492 [Lua] [name] = Item Filter (string)
08:31:48.492 [Lua] [dependency_error] = (string)
08:31:48.492 [Lua] [19] = table
08:31:48.492 [Lua] [download_pending] = false (boolean)
08:31:48.492 [Lua] [id] = 1495937978 (string)
08:31:48.492 [Lua] [children] = table
08:31:48.492 [Lua] [1] = 1369573612 (string)
08:31:48.492 [Lua] [banned] = false (boolean)
08:31:48.492 [Lua] [author_id] = 96578995 (number)
08:31:48.492 [Lua] [tags] = table
08:31:48.492 [Lua] [1] = approved (string)
08:31:48.492 [Lua] [2] = QoL (string)
08:31:48.492 [Lua] [author] = NonzeroGeoduck7 (string)
08:31:48.492 [Lua] [sanctioned] = true (boolean)
08:31:48.492 [Lua] [out_of_date] = false (boolean)
08:31:48.492 [Lua] [downloading] = false (boolean)
08:31:48.492 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string)
08:31:48.492 [Lua] [num_children] = 1 (number)
08:31:48.492 [Lua] [ugc_status] = 3 (number)
08:31:48.492 [Lua] [description] = ===============================================================
The option to start private games had to be removed for the mod to get sanctioned
===============================================================
Allows you to host a quick play session even if you are alone in the keep. Other players might still join your game.
type [b]/host_toggle[/b] into the chat to toggle on and off.
[h1] Important [/h1]
As the purpose of the quick play function is to fill open lobbies you will have to actively enable the solo-host-function by typing '/host_toggle' [b] every time you start up [/b] your game (game != lobby).
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url]
(string)
08:31:48.492 [Lua] [last_updated] = 12/11/2018 10:16:10 PM (string)
08:31:48.492 [Lua] [installed] = true (boolean)
08:31:48.492 [Lua] [enabled] = true (boolean)
08:31:48.492 [Lua] [name] = Host Quick Play Games (string)
08:31:48.492 [Lua] [dependency_error] = (string)
08:31:48.492 [Lua]
08:31:48.492 [Lua]
08:31:48.492 [Lua] [1495937978] = 9 (number)
08:31:48.492 [Lua] [1498992606] = 15 (number)
08:31:48.492 [Lua] [1455893647] = 11 (number)
08:31:48.492 [Lua] [1383433646] = 12 (number)
08:31:48.492 [Lua] [1487862316] = 13 (number)
08:31:48.492 [Lua] [1459917022] = 6 (number)
08:31:48.492 [Lua] [1502859403] = 14 (number)
08:31:48.492 [Lua] [1374248490] = 7 (number)
08:31:48.492 [Lua] [1395453301] = 4 (number)
08:31:48.492 [Lua] [1384094638] = 8 (number)
08:31:48.492 [Lua] [1387440934] = 10 (number)
08:31:48.492 [Lua] [1369573612] = 0 (number)
08:31:48.492 [Lua] [1402962846] = 1 (number)
08:31:48.492 [Lua] [1397265260] = 2 (number)
08:31:48.492 [Lua] [1402835022] = 3 (number)
08:31:48.492 [Lua] [1448714756] = 5 (number)
08:31:48.492 [Lua]
08:31:48.492 [Lua] [ModManager][error] Trying to load mod with steam id 1389872347, not in downloaded list
08:31:48.492 [Lua] [ModManager][error] Trying to load mod with steam id 1391228174, not in downloaded list
08:31:48.492 [Lua] [ModManager][error] Trying to load mod with steam id 1497664830, not in downloaded list
08:31:48.496 [Lua]
08:31:48.496 [Lua] [1495937978] = 9 (number)
08:31:48.496 [Lua] [1498992606] = 15 (number)
08:31:48.496 [Lua] [1455893647] = 11 (number)
08:31:48.496 [Lua] [1383433646] = 12 (number)
08:31:48.496 [Lua] [1487862316] = 13 (number)
08:31:48.496 [Lua] [1459917022] = 6 (number)
08:31:48.496 [Lua] [1502859403] = 14 (number)
08:31:48.496 [Lua] [1374248490] = 7 (number)
08:31:48.496 [Lua] [1395453301] = 4 (number)
08:31:48.496 [Lua] [1384094638] = 8 (number)
08:31:48.496 [Lua] [1387440934] = 10 (number)
08:31:48.496 [Lua] [1369573612] = 0 (number)
08:31:48.496 [Lua] [1402962846] = 1 (number)
08:31:48.496 [Lua] [1397265260] = 2 (number)
08:31:48.496 [Lua] [1402835022] = 3 (number)
08:31:48.496 [Lua] [1448714756] = 5 (number)
08:31:48.496 [Lua]
08:31:48.496 [Lua] <>modded = true<>
08:31:48.496 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
08:31:48.544 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
08:31:48.584 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
08:31:48.585 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
08:31:48.585 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [table: 0x07ff70d0] (Origin: function: 0x07ff7550)
08:31:48.585 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [table: 0x07ff70d0] (Origin: function: 0x07ff79b0)
08:31:48.585 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [table: 0x0758ac30] (Origin: function: 0x0758b090)
08:31:48.585 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [table: 0x0758ac30] (Origin: function: 0x0758b220)
08:31:48.586 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [table: 0x0824e430] (Origin: function: 0x0844dbc0)
08:31:48.586 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [table: 0x0824e430] (Origin: function: 0x0844ddb0)
08:31:48.586 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_views' from [table: 0x09c87590] (Origin: function: 0x09c87660)
08:31:48.586 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [table: 0x09c87590] (Origin: function: 0x09c875c0)
08:31:48.586 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [table: 0x09c87590] (Origin: function: 0x09c87770)
08:31:48.586 [Lua] [MOD][VMF][INFO] (hook): Hooking 'UIResolutionScale' from [_G] (Origin: function: 0x07584b60)
08:31:48.586 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [table: 0x05697900] (Origin: function: 0x05697950)
08:31:48.586 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
08:31:48.586 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
08:31:48.586 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x084efe00] (Origin: function: 0x084eff80)
08:31:48.586 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [table: 0x06cd9f60] (Origin: function: 0x06cda0c0)
08:31:48.586 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x08f9bd30] (Origin: function: 0x08f9bd60)
08:31:48.586 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [table: 0x06cd9f60] (Origin: function: 0x06cda1d0)
08:31:48.586 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [table: 0x06cd9f60] (Origin: function: 0x06cda0a0)
08:31:48.586 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
08:31:48.586 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [table: 0x09f5fb90] (Origin: function: 0x09f60330)
08:31:48.586 [Lua] <>modded = true<>
08:31:48.586 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
08:31:48.616 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
08:31:48.650 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
08:31:48.650 [Lua] <>modded = true<>
08:31:48.650 [Lua] <>Mod:1402962846:LockedAndLoaded = true<>
08:31:48.683 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0d8836592d9c1e0a]`
08:31:48.718 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0d8836592d9c1e0a].#ID[3fcdd69156a46417]`
08:31:48.718 [Lua] [MOD][LockedAndLoaded][INFO] (options): using legacy widget definitions
08:31:48.718 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'update' from [table: 0x07d66f30] (Origin: function: 0x07d67960)
08:31:48.718 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_exit' from [table: 0x07f3a9d0] (Origin: function: 0x07f3ad60)
08:31:48.718 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'event_game_started' from [table: 0x07f3a9d0] (Origin: function: 0x07f3b100)
08:31:48.718 [Lua] [MOD][LockedAndLoaded][INFO] (hooks): Enabling all hooks for mod: LockedAndLoaded
08:31:48.718 [Lua] <>modded = true<>
08:31:48.719 [Lua] <>Mod:1397265260:Numeric UI = true<>
08:31:48.750 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
08:31:48.783 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
08:31:48.783 [Lua] [MOD][NumericUI][INFO] (options): using legacy widget definitions
08:31:48.783 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [table: 0x08646ee0] (Origin: function: 0x08647110)
08:31:48.783 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [table: 0x08646ee0] (Origin: function: 0x08647460)
08:31:48.783 [Lua] <>modded = true<>
08:31:48.784 [Lua] <>Mod:1402835022:StickyGrim = true<>
08:31:48.816 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3fa9cea95751f9da]`
08:31:48.833 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3fa9cea95751f9da].#ID[3fcdd69156a46417]`
08:31:48.833 [Lua] [MOD][StickyGrim][INFO] (options): using legacy widget definitions
08:31:48.833 [Lua] [MOD][StickyGrim][INFO] (hook): Hooking 'finish' from [table: 0x06b6b210] (Origin: function: 0x06b6b300)
08:31:48.833 [Lua] [MOD][StickyGrim][INFO] (hooks): Enabling all hooks for mod: StickyGrim
08:31:48.833 [Lua] <>modded = true<>
08:31:48.833 [Lua] <>Mod:1395453301:Skip Intro = true<>
08:31:48.866 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
08:31:48.900 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
08:31:48.900 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [table: 0x07557ad0] (Origin: function: 0x07557b00)
08:31:48.900 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [table: 0x07557ad0] (Origin: function: 0x07557cb0)
08:31:48.900 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
08:31:48.900 [Lua] <>modded = true<>
08:31:48.900 [Lua] <>Mod:1384094638:Crosshair Customization = true<>
08:31:48.933 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]`
08:31:48.950 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]`
08:31:48.950 [Lua] [MOD][CrosshairCustomization][INFO] (options): using legacy widget definitions
08:31:48.950 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [table: 0x0858cde0] (Origin: function: 0x0858d2d0)
08:31:48.950 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [table: 0x0858cde0] (Origin: function: 0x0858d470)
08:31:48.950 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [table: 0x0858cde0] (Origin: function: 0x0858d450)
08:31:48.950 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [table: 0x0858cde0] (Origin: function: 0x0858d5c0)
08:31:48.950 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [table: 0x0858cde0] (Origin: function: 0x0858d410)
08:31:48.950 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [table: 0x0858cde0] (Origin: function: 0x0858d3f0)
08:31:48.950 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [table: 0x0858cde0] (Origin: function: 0x0858d430)
08:31:48.950 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'set_hit_marker_animation' from [table: 0x0858cde0] (Origin: function: 0x0858d2b0)
08:31:48.950 [Lua] <>modded = true<>
08:31:48.951 [Lua] <>Mod:1459917022:Parry Indicator = true<>
08:31:48.983 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]`
08:31:49.000 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]`
08:31:49.000 [Lua] [MOD][Parry Indicator][INFO] (options): using legacy widget definitions
08:31:49.000 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [table: 0x08590dd0] (Origin: function: 0x08591100)
08:31:49.000 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [table: 0x065f9500] (Origin: function: 0x065f9620)
08:31:49.000 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x065f9500] (Origin: function: 0x065f9640)
08:31:49.000 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [table: 0x065f9500] (Origin: function: 0x065f96c0)
08:31:49.000 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [table: 0x06b3a140] (Origin: function: 0x06b3a1f0)
08:31:49.000 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [table: 0x06b3a140] (Origin: function: 0x06b3a2f0)
08:31:49.000 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [table: 0x06b3a140] (Origin: function: 0x06b3a4e0)
08:31:49.000 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [table: 0x06b43560] (Origin: function: 0x06b436a0)
08:31:49.000 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [table: 0x06b43560] (Origin: function: 0x06b43de0)
08:31:49.000 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x05b73f60] (Origin: function: 0x05b08450)
08:31:49.000 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x05b73f60] (Origin: function: 0x05b08100)
08:31:49.000 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x05b73f60] (Origin: function: 0x05b07db0)
08:31:49.000 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x05b742d0] (Origin: function: 0x05b062f0)
08:31:49.000 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x05b742d0] (Origin: function: 0x05b05f90)
08:31:49.000 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x05b742d0] (Origin: function: 0x05b05c30)
08:31:49.000 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x05b749e0] (Origin: function: 0x05b02090)
08:31:49.000 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x05b749e0] (Origin: function: 0x05b01d40)
08:31:49.000 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x05b749e0] (Origin: function: 0x05b019f0)
08:31:49.000 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator
08:31:49.000 [Lua] <>modded = true<>
08:31:49.000 [Lua] <>Mod:1448714756:No Wobble = true<>
08:31:49.033 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
08:31:49.050 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
08:31:49.050 [Lua] [MOD][NoWobble][INFO] (options): using legacy widget definitions
08:31:49.050 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [table: 0x079828f0] (Origin: function: 0x07983800)
08:31:49.050 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble
08:31:49.050 [Lua] <>modded = true<>
08:31:49.050 [Lua] <>Mod:1498992606:Countries in Lobby Browser = true<>
08:31:49.083 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bcb7f700195d5ede]`
08:31:49.100 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bcb7f700195d5ede].#ID[3fcdd69156a46417]`
08:31:49.100 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook): Hooking 'populate_lobby_list' from [table: 0x093ce870] (Origin: function: 0x093cee20)
08:31:49.100 [Lua] [MOD][Countries in Lobby Browser][INFO] (hooks): Enabling all hooks for mod: Countries in Lobby Browser
08:31:49.100 [Lua] [MOD][Countries in Lobby Browser][INFO] (hooks): Enabling all hooks for mod: Countries in Lobby Browser
08:31:49.100 [Lua] <>modded = true<>
08:31:49.100 [Lua] <>Mod:1502859403:Notice Key Pickup = true<>
08:31:49.133 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]`
08:31:49.150 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]`
08:31:49.150 [Lua] [MOD][keyPickupMessage][INFO] (options): using legacy widget definitions
08:31:49.150 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [table: 0x06678980] (Origin: function: 0x06679c10)
08:31:49.150 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [table: 0x06678980] (Origin: function: 0x06679b40)
08:31:49.150 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage
08:31:49.150 [Lua] <>modded = true<>
08:31:49.150 [Lua] <>Mod:1487862316:Reroll Improvements = true<>
08:31:49.183 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]`
08:31:49.216 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]`
08:31:49.217 [Lua] [MOD][RerollImprovements][INFO] (options): using legacy widget definitions
08:31:49.217 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [table: 0x089d93b0] (Origin: function: 0x089d9780)
08:31:49.217 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [table: 0x089d93b0] (Origin: function: 0x089d9760)
08:31:49.217 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [table: 0x089d93b0] (Origin: function: 0x089d9700)
08:31:49.217 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [table: 0x089d93b0] (Origin: function: 0x089d9520)
08:31:49.217 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [table: 0x089bcf80] (Origin: function: 0x089bd350)
08:31:49.217 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [table: 0x089bcf80] (Origin: function: 0x089bd330)
08:31:49.217 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [table: 0x089bcf80] (Origin: function: 0x089bd2d0)
08:31:49.217 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [table: 0x089bcf80] (Origin: function: 0x089bd0f0)
08:31:49.217 [Lua] <>modded = true<>
08:31:49.217 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<>
08:31:49.250 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]`
08:31:49.266 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]`
08:31:49.267 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [table: 0x0867e020] (Origin: function: 0x0867ebf0)
08:31:49.267 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [table: 0x086a3040] (Origin: function: 0x086a3bd0)
08:31:49.267 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [table: 0x0867e020] (Origin: function: 0x0867ec50)
08:31:49.267 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [table: 0x086a3040] (Origin: function: 0x086a3840)
08:31:49.267 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo
08:31:49.267 [Lua] <>modded = true<>
08:31:49.267 [Lua] <>Mod:1455893647:Player List Plus = true<>
08:31:49.300 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]`
08:31:49.333 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]`
08:31:49.333 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [table: 0x085eeb30] (Origin: function: 0x085ef650)
08:31:49.333 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [table: 0x085eeb30] (Origin: function: 0x085ef740)
08:31:49.333 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [table: 0x085eeb30] (Origin: function: 0x085ef950)
08:31:49.333 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [table: 0x085eeb30] (Origin: function: 0x085ef860)
08:31:49.333 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [table: 0x0668f230] (Origin: function: 0x0668f300)
08:31:49.333 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [table: 0x0668f230] (Origin: function: 0x0668fad0)
08:31:49.333 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [table: 0x0653fcb0] (Origin: function: 0x0653f9f0)
08:31:49.333 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [table: 0x0653fcb0] (Origin: function: 0x06540c70)
08:31:49.333 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [table: 0x074db170] (Origin: function: 0x074db240)
08:31:49.333 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [table: 0x074db170] (Origin: function: 0x074db260)
08:31:49.333 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout
08:31:49.333 [Lua] <>modded = true<>
08:31:49.334 [Lua] <>Mod:1387440934:Third Person Equipment = true<>
08:31:49.366 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bbd9f46541811a16]`
08:31:49.383 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bbd9f46541811a16].#ID[3fcdd69156a46417]`
08:31:49.383 [Lua] [MOD][ThirdPersonEquipment][INFO] (options): using legacy widget definitions
08:31:49.384 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'set_first_person_mode' from [table: 0x0666bef0] (Origin: function: 0x0666c330)
08:31:49.384 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [table: 0x0668f230] (Origin: function: 0x0668f820)
08:31:49.384 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [table: 0x06693270] (Origin: function: 0x06693430)
08:31:49.384 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [table: 0x0668f230] (Origin: function: 0x0668fd00)
08:31:49.384 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [table: 0x0668f230] (Origin: function: 0x0668f710)
08:31:49.384 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [table: 0x06693270] (Origin: function: 0x066933b0)
08:31:49.384 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [table: 0x06693270] (Origin: function: 0x066932c0)
08:31:49.384 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'die' from [table: 0x066233e0] (Origin: function: 0x066236f0)
08:31:49.384 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook): Hooking 'unload' from [table: 0x056587e0] (Origin: function: 0x056588b0)
08:31:49.384 [Lua] [MOD][ThirdPersonEquipment][INFO] (hooks): Enabling all hooks for mod: ThirdPersonEquipment
08:31:49.384 [Lua] <>modded = true<>
08:31:49.385 [Lua] <>Mod:1495937978:Host Quick Play Games = true<>
08:31:49.416 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]`
08:31:49.433 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]`
08:31:49.433 [Lua] [MOD][hostQuickPlay][INFO] (options): using legacy widget definitions
08:31:49.433 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'load_level' from [table: 0x05687530] (Origin: function: 0x056877e0)
08:31:49.433 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [table: 0x07d66f30] (Origin: function: 0x07d67bb0)
08:31:49.433 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay
08:31:49.450 [Lua] <>project = vermintide 2<>
08:31:49.450 [Lua] <>build = release<>
08:31:49.450 [Lua] <>platform = win32<>
08:31:49.450 [Lua] <>title_id = 5107<>
08:31:49.450 [Lua] <>engine_revision = ba54cd401f6e<>
08:31:49.450 [Lua] <>content_revision = 127313<>
08:31:49.450 [Lua] <>rendering_backend = dx12<>
08:31:49.450 [Lua] <>teamcity_build_id = 37973<>
08:31:49.450 [Lua] <>steam_id = 1100001198907fe<>
08:31:49.450 [Lua] <>steam_user_name = Shuang Er<>
08:31:49.450 [Lua] <>machine_id = d9a37e80-8025-42b6-934a-e65047308eb6<>
08:31:49.451 [Lua] [Boot] Application build: release
08:31:49.451 [Lua] [Boot] Engine revision: ba54cd401f6e
08:31:49.451 [Lua] [Boot] Content revision: 127313
08:31:49.451 [Lua] [Boot] User ID: 1100001198907fe Shuang Er
08:31:49.456 [Lua] [SmokeTest] Disabled
08:31:49.456 [Save] Loading `telemetry`
08:31:49.456 [Lua] Game:setup() total time: 0.0060000000000002
08:31:49.456 [Lua] handle rev info: 0
08:31:49.456 [Lua] handle gfx quality: 0
08:31:49.456 [Lua] default settings: 0
08:31:49.456 [Lua] user settings: 0
08:31:49.456 [Lua] set frame times: 0
08:31:49.456 [Lua] init random: 0
08:31:49.456 [Lua] managers: 0.0060000000000002274
08:31:49.456 [Lua]
08:31:49.456 [Lua] unaccounted: 0
08:31:49.456 [Lua] [Boot] use baked enemy meshes: false
08:31:49.457 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
08:31:49.457 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
08:31:49.457 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
08:31:49.457 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
08:31:49.457 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
08:31:49.457 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
08:31:49.457 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
08:31:49.457 [Save] Load done
08:31:49.461 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
08:31:49.461 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
08:31:49.461 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
08:31:49.461 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
08:31:49.461 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
08:31:49.835 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
08:31:49.835 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
08:31:49.837 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
08:31:50.577 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
08:31:50.577 [Lua] [PackageManager] Force_load: resource_packages/title_screen
08:31:50.578 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
08:31:50.747 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
08:31:50.747 [Lua] [PackageManager] Force_load: resource_packages/menu
08:31:50.748 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
08:31:50.931 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
08:31:50.931 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
08:31:50.932 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
08:31:52.078 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
08:31:52.078 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
08:31:52.078 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
08:31:52.161 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
08:31:52.161 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
08:31:52.162 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
08:31:52.162 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
08:31:52.162 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
08:31:52.162 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
08:31:52.162 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
08:31:52.162 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
08:31:52.162 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
08:31:52.162 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
08:31:52.162 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
08:31:52.162 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
08:31:52.162 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
08:31:52.162 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
08:31:52.162 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
08:31:52.162 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
08:31:52.162 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
08:31:52.162 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
08:31:52.162 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
08:31:52.162 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
08:31:52.364 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
08:31:52.364 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
08:31:52.365 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
08:31:53.105 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
08:31:53.105 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
08:31:53.106 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
08:31:54.166 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
08:31:54.166 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
08:31:54.166 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [table: 0x07cbfb40] (Origin: function: 0x09c63f50)
08:31:54.166 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [table: 0x07cbab40] (Origin: function: 0x07383e70)
08:31:54.166 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [table: 0x07cbab40] (Origin: function: 0x0737dfb0)
08:31:54.166 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [table: 0x07cbfb40] (Origin: function: 0x072fff50)
08:31:54.166 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
08:31:54.166 [Lua] [Gamestate] Enter StateTitleScreen
08:31:54.167 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
08:31:54.168 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
08:31:54.168 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
08:31:54.168 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
08:31:54.168 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
08:31:54.169 warning: [Lua] CHAT FONT SIZE DISABLED
08:31:54.169 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
08:31:54.182 [Lua] [ChatManager][1]System: [ModManager][error] Trying to load mod with steam id 1389872347, not in downloaded list
08:31:54.182 [Lua] [ChatManager][1]System: [ModManager][error] Trying to load mod with steam id 1391228174, not in downloaded list
08:31:54.182 [Lua] [ChatManager][1]System: [ModManager][error] Trying to load mod with steam id 1497664830, not in downloaded list
08:31:54.182 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
08:31:54.182 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
08:31:54.182 [Save] Loading `save_data`
08:31:54.184 [Save] Load done
08:31:54.200 [Lua] [BackendManagerPlayFab] Backend Enabled
08:31:54.233 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
08:31:54.233 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
08:31:54.234 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
08:31:56.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
08:31:56.152 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
08:31:56.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
08:31:57.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
08:31:57.118 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
08:31:57.120 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
08:31:57.575 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
08:31:57.575 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
08:31:57.576 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
08:31:58.083 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
08:31:58.083 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
08:31:58.084 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
08:31:58.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
08:31:58.456 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
08:31:58.457 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
08:31:58.778 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
08:31:58.778 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
08:31:58.779 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
08:31:59.564 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
08:31:59.564 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
08:31:59.566 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
08:31:59.851 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
08:31:59.851 [Lua] [PackageManager] Force_load: resource_packages/inventory
08:31:59.852 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
08:32:00.139 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
08:32:00.139 [Lua] [PackageManager] Force_load: resource_packages/careers
08:32:00.140 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
08:32:00.173 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
08:32:00.173 [Lua] [PackageManager] Force_load: resource_packages/decals
08:32:00.173 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
08:32:00.377 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
08:32:00.377 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
08:32:00.377 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
08:32:01.313 [Lua] Populating data for character 1 15
08:32:01.414 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
08:32:01.414 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
08:32:01.415 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
08:32:01.566 [Lua] Requesting character data for index 2 15
08:32:01.566 [Lua] Populating data for character 2 15
08:32:01.803 [Lua] Requesting character data for index 3 15
08:32:01.803 [Lua] Populating data for character 3 15
08:32:02.040 [Lua] Requesting character data for index 4 15
08:32:02.040 [Lua] Populating data for character 4 15
08:32:02.294 [Lua] Requesting character data for index 5 15
08:32:02.294 [Lua] Populating data for character 5 15
08:32:02.531 [Lua] Requesting character data for index 6 15
08:32:02.531 [Lua] Populating data for character 6 15
08:32:02.767 [Lua] Requesting character data for index 7 15
08:32:02.767 [Lua] Populating data for character 7 15
08:32:02.918 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
08:32:02.918 [Lua] [PackageManager] Force_load: resource_packages/ingame
08:32:02.920 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
08:32:03.003 [Lua] Requesting character data for index 8 15
08:32:03.003 [Lua] Populating data for character 8 15
08:32:03.240 [Lua] Requesting character data for index 9 15
08:32:03.240 [Lua] Populating data for character 9 15
08:32:03.478 [Lua] Requesting character data for index 10 15
08:32:03.478 [Lua] Populating data for character 10 15
08:32:03.714 [Lua] Requesting character data for index 11 15
08:32:03.714 [Lua] Populating data for character 11 15
08:32:03.951 [Lua] Requesting character data for index 12 15
08:32:03.951 [Lua] Populating data for character 12 15
08:32:04.186 [Lua] Requesting character data for index 13 15
08:32:04.186 [Lua] Populating data for character 13 15
08:32:04.270 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
08:32:04.270 [Lua] [PackageManager] Force_load: resource_packages/pickups
08:32:04.271 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
08:32:04.422 [Lua] Requesting character data for index 14 15
08:32:04.422 [Lua] Populating data for character 14 15
08:32:04.592 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
08:32:04.592 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
08:32:04.660 [Lua] Requesting character data for index 15 15
08:32:04.660 [Lua] Populating data for character 15 15
08:32:05.323 [Lua] Player statistics loaded!
08:32:05.760 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
08:32:06.370 [Window] Window => active
08:32:06.793 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
08:32:06.793 [Lua] [Managers] Destroying state managers...
08:32:06.793 [Lua] MUSIC MANAGER Stop_menu_screen_music 1 0
08:32:06.793 [Lua] [Gamestate] Enter state StateLoading
08:32:06.795 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
08:32:06.795 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
08:32:06.795 [Lua] state_loading_restart_network JOIN VIA STEAM 0
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_network_clock_sync_request
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_network_time_sync_response
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_response
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_request
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_add_damage
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_heal
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_ai_drop_single_item
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_ai_inventory_wield
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_ai_show_single_item
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_start
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_end
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_interest_point_chatter_update
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_rotation_scale
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_translation_scale
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_set_script_driven
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_set_affected_by_gravity
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_driven
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_constrain_ai
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_1
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_2
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_3
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_4
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_5
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_6
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_7
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_8
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_9
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_10
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_11
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_12
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_create_bot_nav_transition
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_pacing_changed
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_play_dialogue_event
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_trigger_dialogue_event
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_interrupt_dialogue_event
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_anim_event
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_anim_event_variable_float
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_update_anim_variable_done
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_attack_hit
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_enemy_has_target
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_enemy_is_alerted
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_set_blocking
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_status_change_bool
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_skinned_surface_mtr_fx
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx_lvl_unit
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_play_melee_hit_effects
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_weapon_blood
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_link_unit
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_play_first_person_sound
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event_at_pos
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_string_event
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_int_event
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_float_event
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_client_audio_set_global_parameter_with_lerp
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_sync_door_state
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_add_external_velocity
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_tutorial_message
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_player_blocked_attack
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_set_wounded
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_alert_enemy
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_start_mission_with_unit
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_update_mission
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_end_mission
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_objective_entered_socket_zone
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_create_explosion
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_area_damage
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_dynamic
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_client_spawn_light_weight_projectile
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_client_despawn_light_weight_projectile
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_level
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_projectile_stopped
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_generic_impact_projectile_impact
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_show_inventory
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_server_set_inventory_packages
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_server_mark_profile_used
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_add_equipment
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_create_attachment
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_client_select_inventory
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_wield_equipment
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_destroy_slot
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_set_current_location
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_sync_damage_taken
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_played
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_stopped
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_number_changed
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_add_buff
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_remove_server_controlled_buff
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_ping
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_pong
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_interaction_approved
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_interaction_abort
08:32:06.795 [Lua] [Network] Setting log ignore for RPC rpc_interaction_completed
08:32:06.795 [Lua] registering RPCs
08:32:06.795 [Lua] [LobbyAux] Making combined_hash: 6afc5ef6bb2e1100 from network_hash=da57de3d6d9d35d5, trunk_revision=127313, engine_revision=ba54cd401f6e, project_hash=bulldozer
08:32:06.796 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
08:32:06.796 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
08:32:06.796 [Lua] [StateLoading] Need to unload nil and start load inn_level
08:32:06.796 [Lua] [LevelTransitionHandler] load_level inn_level
08:32:06.796 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
08:32:06.796 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
08:32:06.796 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
08:32:06.796 [Lua] [EnemyPackageLoader] setup_startup_enemies
08:32:06.796 [Lua] [EnemyPackageLoader] Load no enemies on this level
08:32:06.796 [Lua] [NetworkServer] Current level key inn_level
08:32:06.796 [Lua] [LevelTransitionHandler] Generated new level_seed: 930143
08:32:06.796 [Lua] [VOIP] Initializing Steam Voip
08:32:06.796 [Lua] [VOIP] Is server. Creating room / joining my own room.
08:32:06.799 [EAC] EAC server 1100001198907fe is initializing
08:32:06.810 [EAC] Server is also client 1100001198907fe
08:32:06.810 [EACServer] [SetLogCallback] Procedure: 00000001404A7520 LogLevel: Info.
08:32:06.810 [Lua] ### Created peer state machine for 1100001198907fe
08:32:06.810 [Lua] [PeerSM] 1100001198907fe :: on_enter Connecting
08:32:06.810 [Lua] MUSIC MANAGER unmute_all_world_sounds 2 0
08:32:06.810 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 1
08:32:06.810 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
08:32:06.813 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 1
08:32:06.813 [Lua] [Gamestate] Enter Substate StateLoadingRunning
08:32:06.813 [Lua] Set lobby begin:
08:32:06.813 [Lua] Set lobby end.
08:32:06.813 [Lua] [LOCAL RPC] rpc_notify_connected
08:32:06.813 [Lua] [PSM] Peer 1100001198907fe joined. Want to use profile index "3"
08:32:06.813 [Lua] [LobbyHost] Changed state from 0 to creating
08:32:06.862 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
08:32:06.862 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
08:32:06.862 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
08:32:06.881 [Lua] MUSIC MANAGER Play_loading_screen_music 3 0
08:32:07.031 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 1
08:32:07.081 [SteamLobby] Detected added member 1100001198907fe
08:32:07.081 [Lua] [LobbyHost] Changed state from creating to joined
08:32:07.082 [Lua] [PartyManager] Leader is set to 1100001198907fe
08:32:07.082 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001198907fe my_peer_id:1100001198907fe
08:32:07.082 [Lua] [ChatManager] Registering channel 1
08:32:07.082 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001198907fe, own_peer_id=1100001198907fe)
08:32:07.098 [Lua] [NetworkServer] Changing num_players from nil to 1
08:32:07.098 [Lua] Players: 1
08:32:07.098 [Lua] Set lobby begin:
08:32:07.098 [Lua] Lobby data level_key = inn_level
08:32:07.098 [Lua] Lobby data num_players = 1
08:32:07.098 [Lua] Lobby data matchmaking = false
08:32:07.098 [Lua] Set lobby end.
08:32:07.374 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
08:32:08.803 [Lua] [LOCAL RPC] rpc_notify_in_post_game false
08:32:08.819 [Lua] [PeerSM] 1100001198907fe :: on_exit Connecting
08:32:08.819 [Lua] [PeerSM] 1100001198907fe :: on_enter Loading
08:32:08.819 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001198907fe
08:32:08.819 [Lua] [LOCAL RPC] rpc_load_level 26 930143
08:32:13.354 [Window] Window => inactive
08:32:18.611 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
08:32:18.611 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
08:32:18.628 [Lua] [LevelTransitionHandler] Level load completed!
08:32:18.628 [Lua] ### Sending rpc_level_loaded
08:32:18.628 [Lua] #### Has state machine: true, sender: 1100001198907fe, level_id: 26
08:32:18.628 [Lua] Peer 1100001198907fe has loaded the level and all enemies are loaded
08:32:18.644 [Lua] [PeerSM] 1100001198907fe :: on_exit Loading
08:32:18.644 [Lua] [PeerSM] 1100001198907fe :: on_enter LoadingProfilePackages
08:32:18.644 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 1100001198907fe:1
08:32:18.644 [Lua] Set lobby begin:
08:32:18.644 [Lua] Lobby data level_key = inn_level
08:32:18.644 [Lua] Lobby data player_slot_1 = 0:0
08:32:18.644 [Lua] Lobby data player_slot_6 = 0:0
08:32:18.645 [Lua] Lobby data num_players = 1
08:32:18.645 [Lua] Lobby data matchmaking = false
08:32:18.645 [Lua] Lobby data player_slot_4 = 0:0
08:32:18.645 [Lua] Lobby data player_slot_5 = 0:0
08:32:18.645 [Lua] Lobby data player_slot_2 = 0:0
08:32:18.645 [Lua] Lobby data player_slot_3 = 1100001198907fe:1
08:32:18.645 [Lua] Set lobby end.
08:32:18.645 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001198907fe:1, previous profile 0, profile 3]
08:32:18.645 [Lua] Set lobby begin:
08:32:18.645 [Lua] Lobby data level_key = inn_level
08:32:18.645 [Lua] Lobby data player_slot_1 = 0:0
08:32:18.645 [Lua] Lobby data player_slot_6 = 0:0
08:32:18.645 [Lua] Lobby data num_players = 1
08:32:18.645 [Lua] Lobby data matchmaking = false
08:32:18.645 [Lua] Lobby data player_slot_4 = 0:0
08:32:18.645 [Lua] Lobby data player_slot_5 = 0:0
08:32:18.645 [Lua] Lobby data player_slot_2 = 0:0
08:32:18.645 [Lua] Lobby data player_slot_3 = 1100001198907fe:1
08:32:18.645 [Lua] Set lobby end.
08:32:18.645 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 1]
08:32:18.645 [Lua] Set lobby begin:
08:32:18.645 [Lua] Lobby data level_key = inn_level
08:32:18.645 [Lua] Lobby data player_slot_1 = 0:0
08:32:18.645 [Lua] Lobby data player_slot_6 = 0:0
08:32:18.646 [Lua] Lobby data num_players = 1
08:32:18.646 [Lua] Lobby data matchmaking = false
08:32:18.646 [Lua] Lobby data player_slot_4 = 0:0
08:32:18.646 [Lua] Lobby data player_slot_5 = 0:0
08:32:18.646 [Lua] Lobby data player_slot_2 = 0:0
08:32:18.646 [Lua] Lobby data player_slot_3 = 1100001198907fe:1
08:32:18.646 [Lua] Set lobby end.
08:32:18.646 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2]
08:32:18.646 [Lua] Set lobby begin:
08:32:18.646 [Lua] Lobby data level_key = inn_level
08:32:18.646 [Lua] Lobby data player_slot_1 = 0:0
08:32:18.646 [Lua] Lobby data player_slot_6 = 0:0
08:32:18.646 [Lua] Lobby data num_players = 1
08:32:18.646 [Lua] Lobby data matchmaking = false
08:32:18.646 [Lua] Lobby data player_slot_4 = 0:0
08:32:18.646 [Lua] Lobby data player_slot_5 = 0:0
08:32:18.646 [Lua] Lobby data player_slot_2 = 0:0
08:32:18.646 [Lua] Lobby data player_slot_3 = 1100001198907fe:1
08:32:18.646 [Lua] Set lobby end.
08:32:18.646 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 4]
08:32:18.646 [Lua] Set lobby begin:
08:32:18.646 [Lua] Lobby data level_key = inn_level
08:32:18.646 [Lua] Lobby data player_slot_1 = 0:0
08:32:18.646 [Lua] Lobby data player_slot_6 = 0:0
08:32:18.646 [Lua] Lobby data num_players = 1
08:32:18.646 [Lua] Lobby data matchmaking = false
08:32:18.646 [Lua] Lobby data player_slot_4 = 0:0
08:32:18.646 [Lua] Lobby data player_slot_5 = 0:0
08:32:18.646 [Lua] Lobby data player_slot_2 = 0:0
08:32:18.646 [Lua] Lobby data player_slot_3 = 1100001198907fe:1
08:32:18.646 [Lua] Set lobby end.
08:32:18.646 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 5]
08:32:18.646 [Lua] Set lobby begin:
08:32:18.646 [Lua] Lobby data level_key = inn_level
08:32:18.646 [Lua] Lobby data player_slot_1 = 0:0
08:32:18.646 [Lua] Lobby data player_slot_6 = 0:0
08:32:18.646 [Lua] Lobby data num_players = 1
08:32:18.647 [Lua] Lobby data matchmaking = false
08:32:18.647 [Lua] Lobby data player_slot_4 = 0:0
08:32:18.647 [Lua] Lobby data player_slot_5 = 0:0
08:32:18.647 [Lua] Lobby data player_slot_2 = 0:0
08:32:18.647 [Lua] Lobby data player_slot_3 = 1100001198907fe:1
08:32:18.647 [Lua] Set lobby end.
08:32:18.647 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6]
08:32:18.647 [Lua] ### Sending rpc_level_loaded
08:32:18.647 [Lua] #### Has state machine: false, sender: 1100001198907fe, level_id: 26
08:32:18.647 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001198907fe inventory_sync_id:1 my_peer_id:1100001198907fe
08:32:18.647 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
08:32:18.662 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001198907fe inventory_sync_id:1 my_peer_id:1100001198907fe
08:32:18.662 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
08:32:18.662 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read,
08:32:18.662 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
08:32:18.662 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
08:32:18.662 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
08:32:18.662 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart, InventoryPackageSynchronizerClient, async-read,
08:32:18.662 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
08:32:18.662 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2, InventoryPackageSynchronizerClient, async-read,
08:32:18.662 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, InventoryPackageSynchronizerClient, async-read,
08:32:18.662 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
08:32:18.662 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
08:32:19.019 [Window] Window => active
08:32:19.557 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
08:32:19.557 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
08:32:19.559 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger
08:32:19.660 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
08:32:19.660 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
08:32:19.660 [Lua] Set lobby begin:
08:32:19.660 [Lua] Lobby data level_key = inn_level
08:32:19.660 [Lua] Lobby data player_slot_1 = 0:0
08:32:19.660 [Lua] Lobby data player_slot_6 = 0:0
08:32:19.660 [Lua] Lobby data num_players = 1
08:32:19.660 [Lua] Lobby data matchmaking = false
08:32:19.660 [Lua] Lobby data host = 1100001198907fe
08:32:19.660 [Lua] Lobby data player_slot_4 = 0:0
08:32:19.660 [Lua] Lobby data player_slot_5 = 0:0
08:32:19.660 [Lua] Lobby data player_slot_2 = 0:0
08:32:19.660 [Lua] Lobby data country_code = VN
08:32:19.660 [Lua] Lobby data player_slot_3 = 1100001198907fe:1
08:32:19.660 [Lua] Lobby data unique_server_name = Shuang Er
08:32:19.660 [Lua] Set lobby end.
08:32:19.660 [Lua] [Managers] Destroying state managers...
08:32:19.661 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
08:32:19.661 [Lua] MUSIC MANAGER Stop_loading_screen_music 4 0
08:32:19.661 [Lua] [Gamestate] Enter StateIngame HOST
08:32:19.661 [Lua] Set lobby begin:
08:32:19.661 [Lua] Lobby data level_key = inn_level
08:32:19.661 [Lua] Lobby data player_slot_1 = 0:0
08:32:19.661 [Lua] Lobby data selected_level_key = inn_level
08:32:19.661 [Lua] Lobby data player_slot_6 = 0:0
08:32:19.661 [Lua] Lobby data num_players = 1
08:32:19.661 [Lua] Lobby data matchmaking = false
08:32:19.661 [Lua] Lobby data host = 1100001198907fe
08:32:19.662 [Lua] Lobby data player_slot_4 = 0:0
08:32:19.662 [Lua] Lobby data player_slot_5 = 0:0
08:32:19.662 [Lua] Lobby data player_slot_2 = 0:0
08:32:19.662 [Lua] Lobby data country_code = VN
08:32:19.662 [Lua] Lobby data player_slot_3 = 1100001198907fe:1
08:32:19.662 [Lua] Lobby data unique_server_name = Shuang Er
08:32:19.662 [Lua] Set lobby end.
08:32:19.662 [Lua] [StateIngame] Server ingame
08:32:19.665 [Lua] Set lobby begin:
08:32:19.665 [Lua] Lobby data level_key = inn_level
08:32:19.665 [Lua] Lobby data player_slot_1 = 0:0
08:32:19.666 [Lua] Lobby data selected_level_key = inn_level
08:32:19.666 [Lua] Lobby data player_slot_6 = 0:0
08:32:19.666 [Lua] Lobby data num_players = 1
08:32:19.666 [Lua] Lobby data matchmaking = false
08:32:19.666 [Lua] Lobby data host = 1100001198907fe
08:32:19.666 [Lua] Lobby data player_slot_4 = 0:0
08:32:19.666 [Lua] Lobby data difficulty = normal
08:32:19.666 [Lua] Lobby data player_slot_5 = 0:0
08:32:19.666 [Lua] Lobby data player_slot_2 = 0:0
08:32:19.666 [Lua] Lobby data country_code = VN
08:32:19.666 [Lua] Lobby data player_slot_3 = 1100001198907fe:1
08:32:19.666 [Lua] Lobby data unique_server_name = Shuang Er
08:32:19.666 [Lua] Set lobby end.
08:32:19.666 [Lua] [LobbyAux] Making combined_hash: 6afc5ef6bb2e1100 from network_hash=da57de3d6d9d35d5, trunk_revision=127313, engine_revision=ba54cd401f6e, project_hash=bulldozer
08:32:19.666 [Lua] [LobbyAux] Making combined_hash: 6afc5ef6bb2e1100 from network_hash=da57de3d6d9d35d5, trunk_revision=127313, engine_revision=ba54cd401f6e, project_hash=bulldozer
08:32:19.666 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
08:32:19.666 [Lua] [Matchmaking] initializing
08:32:19.666 [Lua] [Matchmaking] my_peer_id: 1100001198907fe, I am server
08:32:19.666 [Lua] [Matchmaking] register rpcs
08:32:19.666 [Lua] [GameNetworkManager] Setting pong timeout to 60
08:32:19.667 [Lua] [GameNetworkManager] My own peer_id = 1100001198907fe
08:32:19.667 [Lua] [GameNetworkManager] self.is_server = true
08:32:19.667 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
08:32:19.667 [Network] Setting artificial MTU limit to 65536
08:32:19.669 [Lua] Switching ConflictSettings: to: disabled
08:32:19.669 [Lua] pacing=disabled
08:32:19.669 [Lua] roaming=nil
08:32:19.669 [Lua] disabled=true
08:32:19.669 [Lua] pack_spawning=disabled
08:32:19.669 [Lua] boss=disabled
08:32:19.669 [Lua] horde=disabled
08:32:19.669 [Lua] specials=disabled
08:32:19.669 [Lua] name=disabled
08:32:19.669 [Lua] intensity=disabled
08:32:19.669 [Lua] ---
08:32:19.672 [Lua] [AIInterestPointSystem] Level Seed: 930143
08:32:19.672 [Lua]
08:32:19.672 [Lua] [entity_system_bag] = table
08:32:19.672 [Lua] [entity_system_bag] = metatable
08:32:19.672 [Lua] [startup_data] = table
08:32:19.672 [Lua] [entity_manager] = table
08:32:19.672 [Lua] [entity_manager] = metatable
08:32:19.672 [Lua] [unit_spawner] = table
08:32:19.672 [Lua] [unit_spawner] = metatable
08:32:19.672 [Lua] [unit_storage] = table
08:32:19.672 [Lua] [unit_storage] = metatable
08:32:19.672 [Lua] [dice_keeper] = table
08:32:19.672 [Lua] [dice_keeper] = metatable
08:32:19.672 [Lua] [is_server] = true (boolean)
08:32:19.672 [Lua] [world] = [World]
08:32:19.672 [Lua] [system_api] = table
08:32:19.672 [Lua] [network_lobby] = table
08:32:19.672 [Lua] [network_lobby] = metatable
08:32:19.672 [Lua] [profile_synchronizer] = table
08:32:19.672 [Lua] [profile_synchronizer] = metatable
08:32:19.672 [Lua] [entity_system] = table
08:32:19.672 [Lua] [entity_system] = metatable
08:32:19.672 [Lua] [num_local_human_players] = 1 (number)
08:32:19.672 [Lua] [statistics_db] = table
08:32:19.672 [Lua] [statistics_db] = metatable
08:32:19.672 [Lua] [network_server] = table
08:32:19.672 [Lua] [network_server] = metatable
08:32:19.672 [Lua] [input_manager] = table
08:32:19.672 [Lua] [input_manager] = metatable
08:32:19.672 [Lua] [network_clock] = table
08:32:19.672 [Lua] [network_clock] = metatable
08:32:19.672 [Lua] [network_transmit] = table
08:32:19.672 [Lua] [network_transmit] = metatable
08:32:19.672 [Lua] [free_flight_manager] = table
08:32:19.672 [Lua] [free_flight_manager] = metatable
08:32:19.672 [Lua] [network_manager] = table
08:32:19.672 [Lua] [network_manager] = metatable
08:32:19.672 [Lua] [network_event_delegate] = table
08:32:19.672 [Lua] [network_event_delegate] = metatable
08:32:19.672 [Lua]
08:32:19.673 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
08:32:19.675 [Lua] [AchievementManager] Achievements using the steam platform
08:32:19.676 [Lua] [StateIngame] Level seed: 930143
08:32:19.676 [Umbra] Init version: 3.4.15 :: 16 threads
08:32:19.676 [Umbra] Tome with `11601` objects loaded.
08:32:19.677 [Umbra] UMBRA Tome loaded.
08:32:19.677 [World] Spawning level.
08:32:19.685 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
08:32:19.947 [Lua] [LevelAnalysis] set_random_seed( 882009408)
08:32:19.950 [Lua] PlayerManager:add_player player_1
08:32:19.953 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
08:32:19.953 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
08:32:19.953 [Lua] [IngameUI] init
08:32:19.998 [Lua] [Matchmaking] Cancelling matchmaking
08:32:19.998 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
08:32:19.998 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
08:32:19.998 [Lua] Set lobby begin:
08:32:19.998 [Lua] Lobby data level_key = inn_level
08:32:19.998 [Lua] Lobby data player_slot_1 = 0:0
08:32:19.998 [Lua] Lobby data selected_level_key = inn_level
08:32:19.998 [Lua] Lobby data power_level = 785
08:32:19.998 [Lua] Lobby data player_slot_6 = 0:0
08:32:19.998 [Lua] Lobby data num_players = 1
08:32:19.998 [Lua] Lobby data matchmaking = false
08:32:19.999 [Lua] Lobby data host = 1100001198907fe
08:32:19.999 [Lua] Lobby data player_slot_4 = 0:0
08:32:19.999 [Lua] Lobby data difficulty = normal
08:32:19.999 [Lua] Lobby data player_slot_5 = 0:0
08:32:19.999 [Lua] Lobby data player_slot_2 = 0:0
08:32:19.999 [Lua] Lobby data country_code = VN
08:32:19.999 [Lua] Lobby data player_slot_3 = 1100001198907fe:1
08:32:19.999 [Lua] Lobby data unique_server_name = Shuang Er
08:32:19.999 [Lua] Set lobby end.
08:32:20.000 [Flow] Forge tier 4
08:32:20.000 [Flow] complete_skittergate_legend true
08:32:20.000 [Flow] complete_all_helmgart_levels_recruit true
08:32:20.001 [Flow] WitchHunterLevel:30
08:32:20.001 [Flow] LeaderYes
08:32:20.001 [Flow] ALL PC XP:1.95862e+06
08:32:20.001 [Flow] Has "bogenhafen" DLC:true
08:32:20.001 [Flow] WH XP:297434
08:32:20.001 [Flow] Number of crafted items:6082
08:32:20.001 [Flow] Has "pre_order" DLC:true
08:32:20.001 [Flow] Sum of Powe Levels:1500
08:32:20.001 [Flow] lodestone diff 1:false
08:32:20.001 [Flow] magnus and forest activated
08:32:20.001 [Flow] magnus and forest activated
08:32:20.002 [Flow] cemetery and forest activated
08:32:20.002 [Flow] magnus and cemetery
08:32:20.002 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:32:20.002 [Flow] ALL RUNES ACTIVATED
08:32:20.002 [Flow] magnus and forest activated
08:32:20.002 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:32:20.002 [Flow] ALL RUNES ACTIVATED
08:32:20.002 [Flow] cemetery and forest activated
08:32:20.002 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:32:20.002 [Flow] ALL RUNES ACTIVATED
08:32:20.002 [Flow] magnus and forest activated
08:32:20.002 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:32:20.002 [Flow] ALL RUNES ACTIVATED
08:32:20.002 [Flow] magnus and cemetery
08:32:20.002 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:32:20.002 [Flow] ALL RUNES ACTIVATED
08:32:20.002 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:32:20.003 [Lua] CurrentConflictSettings disabled
08:32:20.003 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
08:32:20.005 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
08:32:20.005 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
08:32:20.005 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
08:32:20.005 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=20
08:32:20.005 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
08:32:20.005 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
08:32:20.019 [Lua] MUSIC: nil -> explore
08:32:21.261 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger
08:32:21.261 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger
08:32:21.262 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
08:32:21.274 [Flow] DISABLE
08:32:21.837 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
08:32:21.837 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
08:32:21.838 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
08:32:22.501 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
08:32:22.501 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
08:32:22.502 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01
08:32:23.084 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01
08:32:23.084 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01
08:32:23.085 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart
08:32:23.251 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart
08:32:23.251 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart
08:32:23.251 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
08:32:23.502 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
08:32:23.502 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
08:32:23.503 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2
08:32:23.851 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2
08:32:23.851 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2
08:32:23.852 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green
08:32:24.062 [Window] Window => inactive
08:32:24.104 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green
08:32:24.104 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green
08:32:24.104 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p
08:32:24.401 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p
08:32:24.401 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p
08:32:24.402 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p
08:32:24.934 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p
08:32:24.934 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p
08:32:24.950 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
08:32:24.958 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 1
08:32:24.967 [Lua] [PeerSM] 1100001198907fe :: on_exit LoadingProfilePackages
08:32:24.967 [Lua] [PeerSM] 1100001198907fe :: on_enter WaitingForEnterGame
08:32:24.974 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 1
08:32:24.974 [Lua] [LOCAL RPC] rpc_loading_synced
08:32:24.984 [Lua] [PeerSM] 1100001198907fe :: on_exit WaitingForEnterGame
08:32:24.984 [Lua] [PeerSM] 1100001198907fe :: on_enter WaitingForGameObjectSync
08:32:25.000 [Lua] [PeerSM] 1100001198907fe :: on_exit WaitingForGameObjectSync
08:32:25.000 [Lua] [PeerSM] 1100001198907fe :: on_enter WaitingForPlayers
08:32:25.005 [Lua] [LOCAL RPC] rpc_game_started
08:32:25.017 [Lua] [PeerSM] 1100001198907fe :: on_exit WaitingForPlayers
08:32:25.017 [Lua] [PeerSM] 1100001198907fe :: on_enter SpawningPlayer
08:32:25.034 [Lua] [PeerSM] 1100001198907fe :: on_exit SpawningPlayer
08:32:25.034 [Lua] [PeerSM] 1100001198907fe :: on_enter InGame
08:32:25.039 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 3 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1
08:32:25.039 [Lua] PlayerManager:rpc_to_client_spawn_player(1100001198907fe, 3, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
08:32:25.039 [Lua] PlayerManager:rpc_to_client_spawn_player()
08:32:25.042 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:32:25.042 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:32:25.042 [Lua] PlayerManager:assign_unit_ownership Shuang Er 1100001198907fe 1
08:32:25.042 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=22
08:32:25.341 [Window] Window => active
08:32:25.411 [Lua] [IngameUI] menu view on_enter start_menu_view
08:32:25.411 [Lua] hero_fullscreen_menu_on_enter
08:32:25.416 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05bffe40
08:32:25.417 [World] Spawning level.
08:32:25.417 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
08:32:25.417 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
08:32:25.417 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
08:32:25.417 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
08:32:25.419 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
08:32:25.438 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
08:32:25.438 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewer, async-read,
08:32:25.438 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewer, async-read,
08:32:25.561 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
08:32:25.561 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewer
08:32:25.561 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewer, async-read,
08:32:25.719 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
08:32:25.719 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
08:32:25.720 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
08:32:26.019 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
08:32:26.019 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
08:32:26.421 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x2f1, position: 0
08:32:26.653 [Lua] [IngameUI] menu view on_exit start_menu_view
08:32:26.653 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
08:32:26.653 [Lua] hero_fullscreen_menu_on_exit
08:32:26.655 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05bffe40
08:32:26.655 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
08:32:26.666 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewer
08:32:26.667 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewer
08:32:27.001 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x2f1, position: 27249
08:32:27.502 [Lua] [IngameUI] menu view on_enter hero_view
08:32:27.507 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05c05360
08:32:27.507 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
08:32:27.519 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
08:32:27.519 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
08:32:27.520 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
08:32:27.520 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
08:32:27.526 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
08:32:28.097 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
08:32:28.097 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
08:32:28.108 [World] Spawning level.
08:32:28.121 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
08:32:28.121 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart, MenuWorldPreviewer, async-read,
08:32:28.313 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, MenuWorldPreviewer, async-read,
08:32:28.313 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, MenuWorldPreviewer, async-read,
08:32:28.313 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, MenuWorldPreviewer, async-read,
08:32:28.313 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
08:32:28.313 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, MenuWorldPreviewer, async-read,
08:32:28.313 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
08:32:28.313 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, MenuWorldPreviewer, async-read,
08:32:29.158 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
08:32:29.158 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
08:32:29.158 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
08:32:29.158 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
08:32:29.158 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
08:32:29.158 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
08:32:29.164 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
08:32:29.164 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
08:32:29.166 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
08:32:29.166 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
08:32:30.061 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
08:32:30.061 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
08:32:30.062 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
08:32:30.062 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
08:32:30.067 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
08:32:30.661 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
08:32:30.661 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
08:32:30.673 [World] Spawning level.
08:32:30.686 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
08:32:30.686 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart, MenuWorldPreviewer, async-read,
08:32:30.824 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, MenuWorldPreviewer, async-read,
08:32:30.824 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, MenuWorldPreviewer, async-read,
08:32:30.824 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, MenuWorldPreviewer, async-read,
08:32:30.824 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
08:32:30.824 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, MenuWorldPreviewer, async-read,
08:32:30.824 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
08:32:30.824 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, MenuWorldPreviewer, async-read,
08:32:31.588 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
08:32:31.588 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_3p, MenuWorldPreviewer, async-read,
08:32:31.588 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
08:32:31.588 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, MenuWorldPreviewer, async-read,
08:32:31.601 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001198907fe inventory_sync_id:2 my_peer_id:1100001198907fe
08:32:31.626 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 1 2
08:32:31.626 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001198907fe inventory_sync_id:2 my_peer_id:1100001198907fe
08:32:31.626 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_3p, InventoryPackageSynchronizerClient, async-read,
08:32:31.626 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3, InventoryPackageSynchronizerClient, async-read,
08:32:31.690 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, InventoryPackageSynchronizerClient
08:32:31.691 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2, InventoryPackageSynchronizerClient
08:32:31.958 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_3p
08:32:31.958 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_3p
08:32:31.958 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3
08:32:32.375 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3
08:32:32.375 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3
08:32:32.393 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
08:32:32.404 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 2
08:32:32.425 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 2
08:32:32.656 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
08:32:32.656 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, MenuWorldPreviewer, async-read,
08:32:32.656 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
08:32:32.656 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, MenuWorldPreviewer, async-read,
08:32:32.675 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001198907fe inventory_sync_id:3 my_peer_id:1100001198907fe
08:32:32.696 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 2 3
08:32:32.696 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001198907fe inventory_sync_id:3 my_peer_id:1100001198907fe
08:32:32.696 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2, InventoryPackageSynchronizerClient, async-read,
08:32:32.696 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
08:32:32.762 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_3p, InventoryPackageSynchronizerClient
08:32:32.782 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3, InventoryPackageSynchronizerClient
08:32:33.023 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p
08:32:33.023 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p
08:32:33.024 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2
08:32:33.369 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2
08:32:33.369 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2
08:32:33.387 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3
08:32:33.397 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 3
08:32:33.418 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 3
08:32:33.641 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
08:32:33.641 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_3p, MenuWorldPreviewer, async-read,
08:32:33.642 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
08:32:33.642 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, MenuWorldPreviewer, async-read,
08:32:33.657 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001198907fe inventory_sync_id:4 my_peer_id:1100001198907fe
08:32:33.679 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 3 4
08:32:33.679 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001198907fe inventory_sync_id:4 my_peer_id:1100001198907fe
08:32:33.679 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_3p, InventoryPackageSynchronizerClient, async-read,
08:32:33.679 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3, InventoryPackageSynchronizerClient, async-read,
08:32:33.746 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2, InventoryPackageSynchronizerClient
08:32:33.762 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, InventoryPackageSynchronizerClient
08:32:34.026 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_3p
08:32:34.026 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_3p
08:32:34.027 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3
08:32:34.416 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3
08:32:34.416 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3
08:32:34.438 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4
08:32:34.451 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 4
08:32:34.475 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 4
08:32:35.469 <>Unknown animation stream item.
At `D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\engine\animation\interleaved_animation_job.cpp:177` in function `stingray::InterleavedAnimationEvaluator::advance_one`
<>
<>
{0000000140000000, 08aa3000, 5c2dde4b, b3ec7851-8c53-4136-aaeb-10ec00e44918, 00000001, D:\agent-work\tmp-builds\engine_release_holly_dlc_2018_12_10\engine\win64_dx12\release\vermintide2_dx12.pdb}
{00007ffbbf580000, 0009c000, 5b9ff4cd, 99fcf842-aee8-4713-ba31-7eb0c01164d4, 00000001, E:\projects\engine\tools\luajit\src\lua51.pdb}
0x0000000140000000:0x00000000003a3212
0x0000000140000000:0x00000000003a34db
0x0000000140000000:0x000000000039f9b8
0x0000000140000000:0x000000000039cd9e
0x0000000140000000:0x000000000039a911
0x0000000140000000:0x000000000039c4e8
0x0000000140000000:0x00000000003c0ca6
0x0000000140000000:0x00000000003c945f
0x0000000140000000:0x00000000003c137a
0x0000000140000000:0x0000000000169604
0x0000000140000000:0x000000000022b937
0x00007ffbbf580000:0x000000000000286e
0x00007ffbbf580000:0x000000000000bb8d lua_pcall
0x0000000140000000:0x00000000001d3ff3
0x0000000140000000:0x00000000001d42f7
0x0000000140000000:0x00000000003ee4d7
0x0000000140000000:0x0000000000129619
0x0000000140000000:0x00000000001291eb
0x0000000140000000:0x000000000011baf7
0x0000000140000000:0x000000000011c139
<>
<>1<>
<>main<>
<>win32<>
<>ba54cd401f6e<>
<>release<>
<>Developer Build (1.3.0.0)<>
<>63EB7413-8AE4-40F2-99C0-5E5B<>
<>--- CPU
CPU: Intel(R) Core(TM) i5-7400 CPU @ 3.00GHz
Vendor: GenuineIntel
Logical processors: 4
Family: 0:6, Model: 9:14
Type: 0, Stepping: 9
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000110 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16348MB
Available: 12107MB
Virtual Total: 134217727MB
Available: 134206151MB
--- OS
Windows version 10.0 build 9200, 64 bit
Windows 10
Machine ID d9a37e80-8025-42b6-934a-e65047308eb6
--- Graphics
Graphics card: NVIDIA GeForce GTX 1060 6GB (DirectX 12.1, 6052MB) Driver version: 41170
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Network
Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6)
Network interface: Kaspersky Security Data Escort Adapter (IPv4, IPv6)
Network interface: Anchorfree HSS VPN Adapter (IPv4, IPv6)
Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): Corsair Gaming K63 Keyboard
Input device: Generic (17.0): Gaming Mouse
Input device: Generic (17.0): Corsair composite virtual input device
<>
<>C:\Users\Admin\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2019-01-13-08.31.37-63EB7413-8AE4-40F2-99C0-5E5B.log<>
<>C:\Users\Admin\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2019-01-13-08.31.37-63EB7413-8AE4-40F2-99C0-5E5B.dmp<>
<>
CrashMonitor
navigation
cjson
lcurl
rule database
tobii_eyetracking_plugin
wwise_plugin
<>
<> [0] [C]: in function update_animations_with_callback
[1] foundation/scripts/util/script_world.lua:358: in function update
[2] foundation/scripts/managers/world/world_manager.lua:102: in function update
[3] scripts/boot.lua:712: in function game_update
[4] scripts/boot.lua:507:in function
<>
<> [1] world = [World]; dt = 0.019272735342383385; anim_callback = [function]; scene_callback = [function]
[2] self = table: 0000000007C4F490; dt = 0.019272735342383385; t = 45.338908490724862; _ = 2; world = [World]
[3] self = table: 00000000055E2010; real_world_dt = 0.019272735342383385; dt = 0.019272735342383385; t = 45.338908490724862
[4] dt = 0.019272735342383385
<>
<> [2] locked = true; _scene_update_callbacks = table: 0000000007C4D1D0; _worlds = table: 0000000007C4EC10; _update_queue = table: 0000000009212B20; _disabled_worlds = table: 0000000007C4E990; _wwise_worlds = table: 0000000007C4CCD0; _queued_worlds_to_release = table: 0000000007C4CF50; _anim_update_callbacks = table: 0000000007C4D6D0;
[3] startup_package_handles = table: 0000000005662070; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005661FE0; flow_return_table = table: 0000000005660060; _machine = table: 00000000073A74B0; startup_timer = 10.729836387559772; has_booted = true; loading_context = table: 0000000007A365C0;
<>
[Log end]