[Log version] 1 [Session] 1BCF25A6-4C11-42CF-AC2B-BEE1 UTC time stamps 03:21:39.184 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2476 03:21:39.185 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2488 03:21:39.185 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2491 03:21:39.185 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2496 03:21:39.185 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2499 03:21:39.185 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2501 03:21:39.210 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2509 03:21:39.241 [Window] Window => active 03:21:39.314 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2530 03:21:39.316 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2535 03:21:39.767 [EAC] Init client 1100001081bb94d 03:21:39.767 [EAC] EAC client initialized 03:21:39.768 warning: [EAC] Failed to initialize localization 03:21:39.768 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2555 03:21:39.824 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 1070) 03:21:40.150 [AFTERMATH] Initialized Aftermath 03:21:40.253 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2560 03:21:40.383 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2566 03:21:41.082 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2568 03:21:41.085 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2571 03:21:41.145 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2573 03:21:41.145 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2575 03:21:41.145 [Save] Save dir: `C:\Users\omage\AppData\Roaming\fatshark\Vermintide 2` 03:21:41.146 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2589 03:21:41.146 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2608 03:21:41.201 [LightFX ] Loaded DLL. 03:21:41.201 [LightFX ] Init() 03:21:41.205 [LightFX ] LightFX failed to initialize 03:21:41.207 [Lua] boot.lua start, os clock: 3.48 03:21:41.207 [Lua] Boot:setup() entered. time: 0 os-clock: 3.4809999999999999 03:21:41.207 [Lua] --- CPU CPU: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 9:14 Type: 0, Stepping: 9 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000110 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 32727MB Available: 23894MB Virtual Total: 134217727MB Available: 134206279MB --- OS Windows version 10.0 build 9200, 64 bit Windows 10 Machine ID 25657321-38cc-467d-a283-03bc62417488 --- Graphics Graphics card: NVIDIA GeForce GTX 1070 (DirectX 11.0, 8088MB) Driver version: 39836 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6) Network interface: Intel(R) I211 Gigabit Network Connection (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): HUION HID Input device: Generic (17.0): Razer DeathAdder Chroma Input device: Gamepad (21.2): Controller (Xbox One For Windows) Input device: Generic (17.0): System Control 03:21:41.207 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2951 03:21:41.215 [SteamStats] RequestCurrentStats success: true 03:21:48.309 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 8.7694446463137865 os-clock: 10.583 03:21:48.311 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 03:21:48.312 [Lua] Flushing: resource_packages/strings [ResourcePackage] 03:21:48.313 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 03:21:48.315 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 03:21:48.315 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 03:21:48.315 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 03:21:48.315 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 03:21:48.315 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 03:21:48.316 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 03:21:48.317 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 03:21:48.318 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 03:21:48.318 [Lua] ***************************************************************** 03:21:48.318 [Lua] ** Initial contents of script_data ** 03:21:48.318 [Lua] script_data.beta_level_progression = false 03:21:48.318 [Lua] script_data.build_identifier = ba54cd401f6e 03:21:48.318 [Lua] script_data.debug_interactions = false 03:21:48.318 [Lua] script_data.debug_voip = true 03:21:48.318 [Lua] script_data.disable_debug_draw = true 03:21:48.318 [Lua] script_data.disable_intro_trailer = false 03:21:48.318 [Lua] script_data.disable_tutorial_at_start = false 03:21:48.318 [Lua] script_data.enable_detailed_tooltips = false 03:21:48.318 [Lua] script_data.enable_social_wheel = true 03:21:48.318 [Lua] script_data.force_debug_disabled = true 03:21:48.318 [Lua] script_data.force_steam = true 03:21:48.318 [Lua] script_data.hide_fps = true 03:21:48.318 [Lua] script_data.hide_version_info = true 03:21:48.318 [Lua] script_data.matchmaking_debug = true 03:21:48.318 [Lua] script_data.network_debug = true 03:21:48.318 [Lua] script_data.network_debug_connections = true 03:21:48.318 [Lua] script_data.network_log_messages = true 03:21:48.318 [Lua] script_data.package_debug = true 03:21:48.318 [Lua] script_data.packaged_build = true 03:21:48.318 [Lua] script_data.settings = { } 03:21:48.318 [Lua] script_data.show_fps = false 03:21:48.318 [Lua] script_data.spawn_empty_chest = true 03:21:48.318 [Lua] script_data.telemetry_log_interval = 600 03:21:48.318 [Lua] script_data.test_backend = stage_steam_playfab 03:21:48.318 [Lua] script_data.tobii_button = false 03:21:48.318 [Lua] script_data.use_beta_overlay = false 03:21:48.318 [Lua] script_data.use_local_backend = false 03:21:48.318 [Lua] script_data.use_tech_telemetry = true 03:21:48.318 [Lua] script_data.use_telemetry = true 03:21:48.318 [Lua] ***************************************************************** 03:21:48.318 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 03:21:48.318 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 03:21:48.318 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 03:21:48.318 [Lua] [PackageManager] Load: resource_packages/dlcs/full_game, boot, async-read, 03:21:48.318 [Lua] [PackageManager] Load: resource_packages/dlcs/social_wheel, boot, async-read, 03:21:48.659 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 03:21:48.659 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 03:21:48.660 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 03:21:48.843 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 03:21:48.843 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 03:21:48.843 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 03:21:49.043 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 03:21:49.043 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 03:21:49.044 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/full_game 03:21:49.376 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/full_game 03:21:49.376 [Lua] [PackageManager] Force_load: resource_packages/dlcs/full_game 03:21:49.376 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/social_wheel 03:21:49.509 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/social_wheel 03:21:49.509 [Lua] [PackageManager] Force_load: resource_packages/dlcs/social_wheel 03:21:49.510 [Lua] valid level catacombs 03:21:49.510 [Lua] valid level fort 03:21:49.510 [Lua] valid level military 03:21:49.510 [Lua] valid level warcamp 03:21:49.510 [Lua] valid level skittergate 03:21:49.510 [Lua] valid level prologue 03:21:49.510 [Lua] valid level cemetery 03:21:49.510 [Lua] valid level plaza 03:21:49.510 [Lua] valid level dlc_bogenhafen_city 03:21:49.510 [Lua] valid level skaven_stronghold 03:21:49.510 [Lua] valid level ground_zero 03:21:49.510 [Lua] valid level forest_ambush 03:21:49.510 [Lua] valid level bell 03:21:49.510 [Lua] valid level elven_ruins 03:21:49.510 [Lua] valid level ussingen 03:21:49.510 [Lua] valid level nurgle 03:21:49.510 [Lua] valid level mines 03:21:49.510 [Lua] valid level dlc_bogenhafen_slum 03:21:49.510 [Lua] valid level farmlands 03:21:49.510 [Lua] valid level magnus 03:21:49.510 [Lua] nil 03:21:49.510 [Lua] table: 00000000055DB2D0 03:21:49.567 [Lua] [1] = chaos_spawn (string) 03:21:49.567 [Lua] [2] = chaos_troll (string) 03:21:49.567 [Lua] [3] = chaos_dummy_sorcerer (string) 03:21:49.567 [Lua] [4] = critter_pig (string) 03:21:49.567 [Lua] [5] = pet_rat (string) 03:21:49.567 [Lua] [6] = skaven_storm_vermin_warlord (string) 03:21:49.567 [Lua] [7] = skaven_stormfiend (string) 03:21:49.567 [Lua] [8] = skaven_stormfiend_boss (string) 03:21:49.567 [Lua] [9] = chaos_vortex (string) 03:21:49.567 [Lua] [10] = skaven_storm_vermin_champion (string) 03:21:49.567 [Lua] [11] = skaven_rat_ogre (string) 03:21:49.567 [Lua] [12] = chaos_plague_wave_spawner (string) 03:21:49.567 [Lua] [13] = critter_rat (string) 03:21:49.567 [Lua] [14] = skaven_grey_seer (string) 03:21:49.567 [Lua] [15] = pet_pig (string) 03:21:49.567 [Lua] [16] = skaven_stormfiend_demo (string) 03:21:49.567 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 03:21:49.567 [Lua] [18] = chaos_dummy_troll (string) 03:21:49.567 [Lua] [19] = skaven_loot_rat (string) 03:21:49.567 [Lua] [20] = chaos_tentacle (string) 03:21:49.567 [Lua] [21] = chaos_corruptor_sorcerer (string) 03:21:49.567 [Lua] [22] = chaos_exalted_champion_warcamp (string) 03:21:49.567 [Lua] [23] = chaos_tentacle_sorcerer (string) 03:21:49.567 [Lua] [24] = chaos_exalted_champion_norsca (string) 03:21:49.567 [Lua] [25] = chaos_plague_sorcerer (string) 03:21:49.567 [Lua] [26] = skaven_ratling_gunner (string) 03:21:49.567 [Lua] [27] = skaven_pack_master (string) 03:21:49.567 [Lua] [28] = chaos_warrior (string) 03:21:49.567 [Lua] [29] = chaos_vortex_sorcerer (string) 03:21:49.567 [Lua] [30] = skaven_poison_wind_globadier (string) 03:21:49.567 [Lua] [31] = skaven_warpfire_thrower (string) 03:21:49.567 [Lua] [32] = skaven_gutter_runner (string) 03:21:49.567 [Lua] [33] = chaos_exalted_sorcerer (string) 03:21:49.567 [Lua] [34] = skaven_plague_monk (string) 03:21:49.567 [Lua] [35] = chaos_raider_tutorial (string) 03:21:49.567 [Lua] [36] = chaos_raider (string) 03:21:49.567 [Lua] [37] = skaven_storm_vermin_commander (string) 03:21:49.567 [Lua] [38] = skaven_storm_vermin_with_shield (string) 03:21:49.567 [Lua] [39] = chaos_berzerker (string) 03:21:49.567 [Lua] [40] = skaven_storm_vermin (string) 03:21:49.567 [Lua] [41] = skaven_dummy_clan_rat (string) 03:21:49.567 [Lua] [42] = chaos_marauder_tutorial (string) 03:21:49.567 [Lua] [43] = skaven_clan_rat (string) 03:21:49.567 [Lua] [44] = skaven_clan_rat_tutorial (string) 03:21:49.567 [Lua] [45] = skaven_clan_rat_with_shield (string) 03:21:49.567 [Lua] [46] = chaos_marauder_with_shield (string) 03:21:49.567 [Lua] [47] = chaos_fanatic (string) 03:21:49.567 [Lua] [48] = chaos_zombie (string) 03:21:49.567 [Lua] [49] = chaos_marauder (string) 03:21:49.567 [Lua] [50] = skaven_dummy_slave (string) 03:21:49.567 [Lua] [51] = skaven_slave (string) 03:21:49.606 [Lua] enemy_package_loader_policy: default 03:21:49.620 warning: [Lua] [UrlLoaderManager] UrlLoader doesnt exist in this engine branch! 03:21:49.624 [Lua] [type] = achievements (string) 03:21:49.624 [Lua] [name] = achv_menu_achievements_category_title (string) 03:21:49.624 [Lua] [categories] = table 03:21:49.624 [Lua] [1] = table 03:21:49.624 [Lua] [type] = achievements (string) 03:21:49.624 [Lua] [entries] = table 03:21:49.624 [Lua] [1] = complete_all_helmgart_levels_recruit (string) 03:21:49.624 [Lua] [2] = complete_all_helmgart_levels_veteran (string) 03:21:49.624 [Lua] [3] = complete_all_helmgart_levels_champion (string) 03:21:49.624 [Lua] [4] = complete_all_helmgart_levels_legend (string) 03:21:49.624 [Lua] [5] = complete_bogenhafen_recruit (string) 03:21:49.624 [Lua] [6] = complete_bogenhafen_veteran (string) 03:21:49.624 [Lua] [7] = complete_bogenhafen_champion (string) 03:21:49.624 [Lua] [8] = complete_bogenhafen_legend (string) 03:21:49.624 [Lua] [9] = holly_complete_recruit (string) 03:21:49.624 [Lua] [10] = holly_complete_veteran (string) 03:21:49.624 [Lua] [11] = holly_complete_champion (string) 03:21:49.624 [Lua] [12] = holly_complete_legend (string) 03:21:49.624 [Lua] [13] = holly_complete_plaza_recruit (string) 03:21:49.624 [Lua] [14] = holly_complete_plaza_veteran (string) 03:21:49.624 [Lua] [15] = holly_complete_plaza_champion (string) 03:21:49.624 [Lua] [16] = holly_complete_plaza_legend (string) 03:21:49.624 [Lua] [name] = achv_menu_levels_category_title (string) 03:21:49.624 [Lua] [categories] = table 03:21:49.624 [Lua] [1] = table 03:21:49.624 [Lua] [type] = achievements (string) 03:21:49.624 [Lua] [name] = achv_menu_levels_helmgart_category_title (string) 03:21:49.624 [Lua] [entries] = table 03:21:49.624 [Lua] [1] = complete_tutorial (string) 03:21:49.624 [Lua] [2] = complete_act_one (string) 03:21:49.624 [Lua] [3] = complete_act_two (string) 03:21:49.624 [Lua] [4] = complete_act_three (string) 03:21:49.624 [Lua] [5] = complete_skittergate_recruit (string) 03:21:49.624 [Lua] [6] = complete_skittergate_veteran (string) 03:21:49.624 [Lua] [7] = complete_skittergate_champion (string) 03:21:49.624 [Lua] [8] = complete_skittergate_legend (string) 03:21:49.624 [Lua] [9] = kill_bodvarr_burblespew_recruit (string) 03:21:49.624 [Lua] [10] = kill_bodvarr_burblespew_veteran (string) 03:21:49.624 [Lua] [11] = kill_bodvarr_burblespew_champion (string) 03:21:49.624 [Lua] [12] = kill_bodvarr_burblespew_legend (string) 03:21:49.624 [Lua] [13] = kill_skarrik_rasknitt_recruit (string) 03:21:49.624 [Lua] [14] = kill_skarrik_rasknitt_veteran (string) 03:21:49.624 [Lua] [15] = kill_skarrik_rasknitt_champion (string) 03:21:49.624 [Lua] [16] = kill_skarrik_rasknitt_legend (string) 03:21:49.624 [Lua] [17] = elven_ruins_align_leylines_timed (string) 03:21:49.624 [Lua] [18] = farmlands_rescue_prisoners_timed (string) 03:21:49.624 [Lua] [19] = military_kill_chaos_warriors_in_event (string) 03:21:49.624 [Lua] [20] = ground_zero_burblespew_tornado_enemies (string) 03:21:49.624 [Lua] [21] = fort_kill_enemies_cannonball (string) 03:21:49.624 [Lua] [22] = nurgle_player_showered_in_pus (string) 03:21:49.624 [Lua] [23] = bell_destroy_bell_flee_timed (string) 03:21:49.624 [Lua] [24] = catacombs_stay_inside_ritual_pool (string) 03:21:49.624 [Lua] [25] = mines_kill_final_troll_timed (string) 03:21:49.624 [Lua] [26] = warcamp_bodvarr_charge_warriors (string) 03:21:49.624 [Lua] [27] = skaven_stronghold_skarrik_kill_skaven (string) 03:21:49.624 [Lua] [28] = ussingen_no_event_barrels (string) 03:21:49.624 [Lua] [29] = skittergate_deathrattler_rasknitt_timed (string) 03:21:49.624 [Lua] [30] = complete_all_helmgart_level_achievements (string) 03:21:49.624 [Lua] [2] = table 03:21:49.624 [Lua] [type] = achievements (string) 03:21:49.624 [Lua] [name] = achv_menu_levels_bogenhafen_category_title (string) 03:21:49.624 [Lua] [entries] = table 03:21:49.624 [Lua] [1] = complete_bogenhafen_slum_recruit (string) 03:21:49.624 [Lua] [2] = complete_bogenhafen_slum_veteran (string) 03:21:49.624 [Lua] [3] = complete_bogenhafen_slum_champion (string) 03:21:49.624 [Lua] [4] = complete_bogenhafen_slum_legend (string) 03:21:49.624 [Lua] [5] = complete_bogenhafen_city_recruit (string) 03:21:49.624 [Lua] [6] = complete_bogenhafen_city_veteran (string) 03:21:49.624 [Lua] [7] = complete_bogenhafen_city_champion (string) 03:21:49.624 [Lua] [8] = complete_bogenhafen_city_legend (string) 03:21:49.624 [Lua] [9] = bogenhafen_city_all_wine_collected (string) 03:21:49.624 [Lua] [10] = bogenhafen_city_jumping_puzzle (string) 03:21:49.624 [Lua] [11] = bogenhafen_slum_find_hidden_stash (string) 03:21:49.624 [Lua] [12] = bogenhafen_slum_jumping_puzzle (string) 03:21:49.624 [Lua] [13] = bogenhafen_city_no_braziers_lit (string) 03:21:49.624 [Lua] [14] = bogenhafen_city_torch_not_picked_up (string) 03:21:49.624 [Lua] [15] = bogenhafen_city_fast_switches (string) 03:21:49.624 [Lua] [16] = bogenhafen_slum_no_ratling_damage (string) 03:21:49.624 [Lua] [17] = bogenhafen_slum_no_windows_broken (string) 03:21:49.624 [Lua] [18] = bogenhafen_slum_event_speedrun (string) 03:21:49.624 [Lua] [3] = table 03:21:49.624 [Lua] [type] = achievements (string) 03:21:49.624 [Lua] [name] = achv_menu_levels_holly_category_title (string) 03:21:49.624 [Lua] [entries] = table 03:21:49.624 [Lua] [1] = holly_find_all_runes (string) 03:21:49.624 [Lua] [2] = holly_magnus_barrel_relay_race (string) 03:21:49.624 [Lua] [3] = holly_magnus_barrel_relay_race_hardest (string) 03:21:49.624 [Lua] [4] = holly_magnus_secret_room (string) 03:21:49.624 [Lua] [5] = holly_magnus_gutter_runner_treasure (string) 03:21:49.624 [Lua] [6] = holly_magnus_gutter_runner_treasure_hardest (string) 03:21:49.624 [Lua] [7] = holly_forest_ambush_synchronized_explosives (string) 03:21:49.624 [Lua] [8] = holly_forest_ambush_synchronized_explosives_hardest (string) 03:21:49.624 [Lua] [9] = holly_forest_ambush_bretonnian_dance (string) 03:21:49.624 [Lua] [10] = holly_forest_ambush_dragonbane_gem (string) 03:21:49.624 [Lua] [11] = holly_cemetery_sleep (string) 03:21:49.624 [Lua] [12] = holly_cemetery_synchronized_chains (string) 03:21:49.624 [Lua] [13] = holly_cemetery_synchronized_chains_hardest (string) 03:21:49.624 [Lua] [14] = holly_cemetery_bones (string) 03:21:49.624 [Lua] [2] = table 03:21:49.624 [Lua] [type] = achievements (string) 03:21:49.624 [Lua] [entries] = table 03:21:49.624 [Lua] [1] = unlock_first_talent_point (string) 03:21:49.624 [Lua] [2] = unlock_all_talent_points (string) 03:21:49.624 [Lua] [3] = complete_level_all (string) 03:21:49.624 [Lua] [4] = level_thirty_all (string) 03:21:49.624 [Lua] [5] = complete_all_helmgart_levels_all_careers_recruit (string) 03:21:49.624 [Lua] [6] = complete_all_helmgart_levels_all_careers_veteran (string) 03:21:49.624 [Lua] [7] = complete_all_helmgart_levels_all_careers_champion (string) 03:21:49.624 [Lua] [8] = complete_all_helmgart_levels_all_careers_legend (string) 03:21:49.624 [Lua] [name] = achv_menu_heroes_category_title (string) 03:21:49.624 [Lua] [categories] = table 03:21:49.624 [Lua] [1] = table 03:21:49.624 [Lua] [type] = achievements (string) 03:21:49.624 [Lua] [name] = inventory_name_empire_soldier (string) 03:21:49.624 [Lua] [entries] = table 03:21:49.624 [Lua] [1] = achievement_markus_level_1 (string) 03:21:49.624 [Lua] [2] = achievement_markus_level_2 (string) 03:21:49.624 [Lua] [3] = achievement_markus_level_3 (string) 03:21:49.624 [Lua] [4] = level_thirty_empire_soldier (string) 03:21:49.624 [Lua] [5] = complete_all_helmgart_levels_recruit_es_mercenary (string) 03:21:49.624 [Lua] [6] = complete_all_helmgart_levels_veteran_es_mercenary (string) 03:21:49.624 [Lua] [7] = complete_all_helmgart_levels_champion_es_mercenary (string) 03:21:49.624 [Lua] [8] = complete_all_helmgart_levels_legend_es_mercenary (string) 03:21:49.624 [Lua] [9] = complete_100_missions_champion_es_mercenary (string) 03:21:49.624 [Lua] [10] = complete_all_helmgart_levels_recruit_es_huntsman (string) 03:21:49.624 [Lua] [11] = complete_all_helmgart_levels_veteran_es_huntsman (string) 03:21:49.624 [Lua] [12] = complete_all_helmgart_levels_champion_es_huntsman (string) 03:21:49.624 [Lua] [13] = complete_all_helmgart_levels_legend_es_huntsman (string) 03:21:49.624 [Lua] [14] = complete_100_missions_champion_es_huntsman (string) 03:21:49.624 [Lua] [15] = complete_all_helmgart_levels_recruit_es_knight (string) 03:21:49.624 [Lua] [16] = complete_all_helmgart_levels_veteran_es_knight (string) 03:21:49.624 [Lua] [17] = complete_all_helmgart_levels_champion_es_knight (string) 03:21:49.624 [Lua] [18] = complete_all_helmgart_levels_legend_es_knight (string) 03:21:49.624 [Lua] [19] = complete_100_missions_champion_es_knight (string) 03:21:49.624 [Lua] [20] = holly_kruber_complete_all_levels (string) 03:21:49.624 [Lua] [21] = holly_kruber_weapon_skin_2 (string) 03:21:49.624 [Lua] [22] = holly_kruber_weapon_skin_3 (string) 03:21:49.624 [Lua] [2] = table 03:21:49.624 [Lua] [type] = achievements (string) 03:21:49.624 [Lua] [name] = inventory_name_dwarf_ranger (string) 03:21:49.624 [Lua] [entries] = table 03:21:49.624 [Lua] [1] = achievement_bardin_level_1 (string) 03:21:49.624 [Lua] [2] = achievement_bardin_level_2 (string) 03:21:49.624 [Lua] [3] = achievement_bardin_level_3 (string) 03:21:49.624 [Lua] [4] = level_thirty_dwarf_ranger (string) 03:21:49.624 [Lua] [5] = complete_all_helmgart_levels_recruit_dr_ranger (string) 03:21:49.624 [Lua] [6] = complete_all_helmgart_levels_veteran_dr_ranger (string) 03:21:49.624 [Lua] [7] = complete_all_helmgart_levels_champion_dr_ranger (string) 03:21:49.624 [Lua] [8] = complete_all_helmgart_levels_legend_dr_ranger (string) 03:21:49.624 [Lua] [9] = complete_100_missions_champion_dr_ranger (string) 03:21:49.624 [Lua] [10] = complete_all_helmgart_levels_recruit_dr_ironbreaker (string) 03:21:49.624 [Lua] [11] = complete_all_helmgart_levels_veteran_dr_ironbreaker (string) 03:21:49.624 [Lua] [12] = complete_all_helmgart_levels_champion_dr_ironbreaker (string) 03:21:49.624 [Lua] [13] = complete_all_helmgart_levels_legend_dr_ironbreaker (string) 03:21:49.624 [Lua] [14] = complete_100_missions_champion_dr_ironbreaker (string) 03:21:49.624 [Lua] [15] = complete_all_helmgart_levels_recruit_dr_slayer (string) 03:21:49.624 [Lua] [16] = complete_all_helmgart_levels_veteran_dr_slayer (string) 03:21:49.624 [Lua] [17] = complete_all_helmgart_levels_champion_dr_slayer (string) 03:21:49.624 [Lua] [18] = complete_all_helmgart_levels_legend_dr_slayer (string) 03:21:49.624 [Lua] [19] = complete_100_missions_champion_dr_slayer (string) 03:21:49.624 [Lua] [20] = holly_bardin_complete_all_levels (string) 03:21:49.624 [Lua] [21] = holly_bardin_weapon_skin_2 (string) 03:21:49.624 [Lua] [22] = holly_bardin_weapon_skin_3 (string) 03:21:49.624 [Lua] [3] = table 03:21:49.624 [Lua] [type] = achievements (string) 03:21:49.624 [Lua] [name] = inventory_name_wood_elf (string) 03:21:49.624 [Lua] [entries] = table 03:21:49.624 [Lua] [1] = achievement_kerillian_level_1 (string) 03:21:49.624 [Lua] [2] = achievement_kerillian_level_2 (string) 03:21:49.624 [Lua] [3] = achievement_kerillian_level_3 (string) 03:21:49.624 [Lua] [4] = level_thirty_wood_elf (string) 03:21:49.624 [Lua] [5] = complete_all_helmgart_levels_recruit_we_waywatcher (string) 03:21:49.624 [Lua] [6] = complete_all_helmgart_levels_veteran_we_waywatcher (string) 03:21:49.624 [Lua] [7] = complete_all_helmgart_levels_champion_we_waywatcher (string) 03:21:49.624 [Lua] [8] = complete_all_helmgart_levels_legend_we_waywatcher (string) 03:21:49.624 [Lua] [9] = complete_100_missions_champion_we_waywatcher (string) 03:21:49.624 [Lua] [10] = complete_all_helmgart_levels_recruit_we_maidenguard (string) 03:21:49.624 [Lua] [11] = complete_all_helmgart_levels_veteran_we_maidenguard (string) 03:21:49.624 [Lua] [12] = complete_all_helmgart_levels_champion_we_maidenguard (string) 03:21:49.624 [Lua] [13] = complete_all_helmgart_levels_legend_we_maidenguard (string) 03:21:49.624 [Lua] [14] = complete_100_missions_champion_we_maidenguard (string) 03:21:49.624 [Lua] [15] = complete_all_helmgart_levels_recruit_we_shade (string) 03:21:49.624 [Lua] [16] = complete_all_helmgart_levels_veteran_we_shade (string) 03:21:49.624 [Lua] [17] = complete_all_helmgart_levels_champion_we_shade (string) 03:21:49.624 [Lua] [18] = complete_all_helmgart_levels_legend_we_shade (string) 03:21:49.624 [Lua] [19] = complete_100_missions_champion_we_shade (string) 03:21:49.624 [Lua] [20] = holly_kerillian_complete_all_levels (string) 03:21:49.624 [Lua] [21] = holly_kerillian_weapon_skin_2 (string) 03:21:49.624 [Lua] [22] = holly_kerillian_weapon_skin_3 (string) 03:21:49.624 [Lua] [4] = table 03:21:49.624 [Lua] [type] = achievements (string) 03:21:49.624 [Lua] [name] = inventory_name_witch_hunter (string) 03:21:49.624 [Lua] [entries] = table 03:21:49.624 [Lua] [1] = achievement_victor_level_1 (string) 03:21:49.624 [Lua] [2] = achievement_victor_level_2 (string) 03:21:49.624 [Lua] [3] = achievement_victor_level_3 (string) 03:21:49.624 [Lua] [4] = level_thirty_witch_hunter (string) 03:21:49.624 [Lua] [5] = complete_all_helmgart_levels_recruit_wh_captain (string) 03:21:49.624 [Lua] [6] = complete_all_helmgart_levels_veteran_wh_captain (string) 03:21:49.624 [Lua] [7] = complete_all_helmgart_levels_champion_wh_captain (string) 03:21:49.624 [Lua] [8] = complete_all_helmgart_levels_legend_wh_captain (string) 03:21:49.624 [Lua] [9] = complete_100_missions_champion_wh_captain (string) 03:21:49.624 [Lua] [10] = complete_all_helmgart_levels_recruit_wh_bountyhunter (string) 03:21:49.624 [Lua] [11] = complete_all_helmgart_levels_veteran_wh_bountyhunter (string) 03:21:49.624 [Lua] [12] = complete_all_helmgart_levels_champion_wh_bountyhunter (string) 03:21:49.624 [Lua] [13] = complete_all_helmgart_levels_legend_wh_bountyhunter (string) 03:21:49.624 [Lua] [14] = complete_100_missions_champion_wh_bountyhunter (string) 03:21:49.624 [Lua] [15] = complete_all_helmgart_levels_recruit_wh_zealot (string) 03:21:49.624 [Lua] [16] = complete_all_helmgart_levels_veteran_wh_zealot (string) 03:21:49.624 [Lua] [17] = complete_all_helmgart_levels_champion_wh_zealot (string) 03:21:49.624 [Lua] [18] = complete_all_helmgart_levels_legend_wh_zealot (string) 03:21:49.624 [Lua] [19] = complete_100_missions_champion_wh_zealot (string) 03:21:49.624 [Lua] [20] = holly_saltzpyre_complete_all_levels (string) 03:21:49.624 [Lua] [21] = holly_saltzpyre_weapon_skin_2 (string) 03:21:49.624 [Lua] [22] = holly_saltzpyre_weapon_skin_3 (string) 03:21:49.624 [Lua] [5] = table 03:21:49.624 [Lua] [type] = achievements (string) 03:21:49.624 [Lua] [name] = inventory_name_bright_wizard (string) 03:21:49.624 [Lua] [entries] = table 03:21:49.624 [Lua] [1] = achievement_sienna_level_1 (string) 03:21:49.624 [Lua] [2] = achievement_sienna_level_2 (string) 03:21:49.624 [Lua] [3] = achievement_sienna_level_3 (string) 03:21:49.624 [Lua] [4] = level_thirty_bright_wizard (string) 03:21:49.624 [Lua] [5] = complete_all_helmgart_levels_recruit_bw_adept (string) 03:21:49.624 [Lua] [6] = complete_all_helmgart_levels_veteran_bw_adept (string) 03:21:49.624 [Lua] [7] = complete_all_helmgart_levels_champion_bw_adept (string) 03:21:49.624 [Lua] [8] = complete_all_helmgart_levels_legend_bw_adept (string) 03:21:49.624 [Lua] [9] = complete_100_missions_champion_bw_adept (string) 03:21:49.624 [Lua] [10] = complete_all_helmgart_levels_recruit_bw_scholar (string) 03:21:49.624 [Lua] [11] = complete_all_helmgart_levels_veteran_bw_scholar (string) 03:21:49.624 [Lua] [12] = complete_all_helmgart_levels_champion_bw_scholar (string) 03:21:49.624 [Lua] [13] = complete_all_helmgart_levels_legend_bw_scholar (string) 03:21:49.624 [Lua] [14] = complete_100_missions_champion_bw_scholar (string) 03:21:49.624 [Lua] [15] = complete_all_helmgart_levels_recruit_bw_unchained (string) 03:21:49.624 [Lua] [16] = complete_all_helmgart_levels_veteran_bw_unchained (string) 03:21:49.624 [Lua] [17] = complete_all_helmgart_levels_champion_bw_unchained (string) 03:21:49.624 [Lua] [18] = complete_all_helmgart_levels_legend_bw_unchained (string) 03:21:49.624 [Lua] [19] = complete_100_missions_champion_bw_unchained (string) 03:21:49.624 [Lua] [20] = holly_sienna_complete_all_levels (string) 03:21:49.624 [Lua] [21] = holly_sienna_weapon_skin_2 (string) 03:21:49.624 [Lua] [22] = holly_sienna_weapon_skin_3 (string) 03:21:49.624 [Lua] [3] = table 03:21:49.624 [Lua] [type] = achievements (string) 03:21:49.624 [Lua] [name] = achv_menu_enemies_category_title (string) 03:21:49.624 [Lua] [entries] = table 03:21:49.624 [Lua] [1] = skaven_warpfire_thrower_1 (string) 03:21:49.624 [Lua] [2] = skaven_warpfire_thrower_2 (string) 03:21:49.624 [Lua] [3] = skaven_warpfire_thrower_3 (string) 03:21:49.624 [Lua] [4] = skaven_pack_master_1 (string) 03:21:49.624 [Lua] [5] = skaven_pack_master_2 (string) 03:21:49.624 [Lua] [6] = skaven_pack_master_3 (string) 03:21:49.625 [Lua] [7] = skaven_gutter_runner_1 (string) 03:21:49.625 [Lua] [8] = skaven_gutter_runner_2 (string) 03:21:49.625 [Lua] [9] = skaven_gutter_runner_3 (string) 03:21:49.625 [Lua] [10] = skaven_poison_wind_globardier_1 (string) 03:21:49.625 [Lua] [11] = skaven_poison_wind_globardier_2 (string) 03:21:49.625 [Lua] [12] = skaven_poison_wind_globardier_3 (string) 03:21:49.625 [Lua] [13] = skaven_ratling_gunner_1 (string) 03:21:49.625 [Lua] [14] = skaven_ratling_gunner_2 (string) 03:21:49.625 [Lua] [15] = skaven_ratling_gunner_3 (string) 03:21:49.625 [Lua] [16] = chaos_corruptor_sorcerer_1 (string) 03:21:49.625 [Lua] [17] = chaos_corruptor_sorcerer_2 (string) 03:21:49.625 [Lua] [18] = chaos_corruptor_sorcerer_3 (string) 03:21:49.625 [Lua] [19] = chaos_vortex_sorcerer_1 (string) 03:21:49.625 [Lua] [20] = chaos_vortex_sorcerer_2 (string) 03:21:49.625 [Lua] [21] = chaos_vortex_sorcerer_3 (string) 03:21:49.625 [Lua] [22] = chaos_spawn_1 (string) 03:21:49.625 [Lua] [23] = chaos_spawn_2 (string) 03:21:49.625 [Lua] [24] = chaos_troll_1 (string) 03:21:49.625 [Lua] [25] = chaos_troll_2 (string) 03:21:49.625 [Lua] [26] = skaven_rat_ogre_1 (string) 03:21:49.625 [Lua] [27] = skaven_rat_ogre_2 (string) 03:21:49.625 [Lua] [28] = skaven_stormfiend_1 (string) 03:21:49.625 [Lua] [29] = skaven_stormfiend_2 (string) 03:21:49.625 [Lua] [30] = helmgart_lord_1 (string) 03:21:49.625 [Lua] [4] = table 03:21:49.625 [Lua] [type] = achievements (string) 03:21:49.625 [Lua] [name] = achv_menu_items_category_title (string) 03:21:49.625 [Lua] [entries] = table 03:21:49.625 [Lua] [1] = equip_common_quality (string) 03:21:49.625 [Lua] [2] = equip_rare_quality (string) 03:21:49.625 [Lua] [3] = equip_exotic_quality (string) 03:21:49.625 [Lua] [4] = equip_all_exotic_quality (string) 03:21:49.625 [Lua] [5] = equip_veteran_quality (string) 03:21:49.625 [Lua] [6] = equip_all_veteran_quality (string) 03:21:49.625 [Lua] [5] = table 03:21:49.625 [Lua] [type] = achievements (string) 03:21:49.625 [Lua] [name] = achv_menu_crafting_category_title (string) 03:21:49.625 [Lua] [entries] = table 03:21:49.625 [Lua] [1] = craft_item (string) 03:21:49.625 [Lua] [2] = craft_fifty_items (string) 03:21:49.625 [Lua] [3] = salvage_item (string) 03:21:49.625 [Lua] [4] = salvage_hundred_items (string) 03:21:49.625 [Lua] [6] = table 03:21:49.625 [Lua] [type] = achievements (string) 03:21:49.625 [Lua] [name] = achv_menu_deeds_category_title (string) 03:21:49.625 [Lua] [entries] = table 03:21:49.625 [Lua] [1] = complete_deeds_1 (string) 03:21:49.625 [Lua] [2] = complete_deeds_2 (string) 03:21:49.625 [Lua] [3] = complete_deeds_3 (string) 03:21:49.625 [Lua] [4] = complete_deeds_4 (string) 03:21:49.625 [Lua] [5] = complete_deeds_5 (string) 03:21:49.625 [Lua] [6] = complete_deeds_6 (string) 03:21:49.625 [Lua] [7] = complete_deeds_7 (string) 03:21:49.625 [Lua] [8] = complete_deeds_8 (string) 03:21:49.680 [Lua] valid level catacombs 03:21:49.680 [Lua] valid level fort 03:21:49.680 [Lua] valid level military 03:21:49.680 [Lua] valid level warcamp 03:21:49.680 [Lua] valid level skittergate 03:21:49.680 [Lua] valid level prologue 03:21:49.680 [Lua] valid level cemetery 03:21:49.680 [Lua] valid level plaza 03:21:49.680 [Lua] valid level dlc_bogenhafen_city 03:21:49.680 [Lua] valid level skaven_stronghold 03:21:49.680 [Lua] valid level ground_zero 03:21:49.680 [Lua] valid level forest_ambush 03:21:49.680 [Lua] valid level bell 03:21:49.680 [Lua] valid level elven_ruins 03:21:49.680 [Lua] valid level ussingen 03:21:49.680 [Lua] valid level nurgle 03:21:49.680 [Lua] valid level mines 03:21:49.680 [Lua] valid level dlc_bogenhafen_slum 03:21:49.680 [Lua] valid level farmlands 03:21:49.680 [Lua] valid level magnus 03:21:49.781 [Lua] <>project = vermintide 2<> 03:21:49.787 [Lua] <>build = release<> 03:21:49.787 [Lua] <>platform = win32<> 03:21:49.787 [Lua] <>title_id = 5107<> 03:21:49.787 [Lua] <>engine_revision = ba54cd401f6e<> 03:21:49.787 [Lua] <>content_revision = 127313<> 03:21:49.787 [Lua] <>rendering_backend = dx11<> 03:21:49.787 [Lua] <>teamcity_build_id = 37973<> 03:21:49.787 [Lua] <>steam_id = 1100001081bb94d<> 03:21:49.787 [Lua] <>steam_user_name = Dead Memes<> 03:21:49.788 [Lua] <>machine_id = 25657321-38cc-467d-a283-03bc62417488<> 03:21:49.788 [Lua] [Boot] Application build: release 03:21:49.788 [Lua] [Boot] Engine revision: ba54cd401f6e 03:21:49.788 [Lua] [Boot] Content revision: 127313 03:21:49.788 [Lua] [Boot] User ID: 1100001081bb94d Dead Memes 03:21:49.791 [Lua] [SmokeTest] Disabled 03:21:49.791 [Lua] Game:setup() total time: 0.0039999999999996 03:21:49.791 [Lua] handle rev info: 0 03:21:49.791 [Lua] handle gfx quality: 0 03:21:49.791 [Lua] default settings: 0 03:21:49.791 [Lua] user settings: 0 03:21:49.791 [Lua] set frame times: 0 03:21:49.791 [Lua] init random: 0 03:21:49.791 [Save] Loading `telemetry` 03:21:49.791 [Lua] managers: 0.0039999999999995595 03:21:49.791 [Lua] 03:21:49.791 [Lua] unaccounted: 0 03:21:49.791 [Lua] [Boot] use baked enemy meshes: false 03:21:49.792 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 03:21:49.792 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 03:21:49.792 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 03:21:49.792 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 03:21:49.792 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 03:21:49.792 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 03:21:49.792 [Save] Load done 03:21:50.249 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 03:21:50.249 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 03:21:50.250 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 03:21:50.337 [Lua] MUSIC MANAGER Play_fatshark_logo 1 0 03:21:51.099 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 03:21:51.099 [Lua] [PackageManager] Force_load: resource_packages/title_screen 03:21:51.100 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 03:21:51.337 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 03:21:51.337 [Lua] [PackageManager] Force_load: resource_packages/menu 03:21:51.339 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 03:21:51.590 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 03:21:51.590 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 03:21:51.591 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 03:21:52.042 [Lua] MUSIC MANAGER Stop_fatshark_logo 2 0 03:21:52.724 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 03:21:52.724 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 03:21:52.725 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 03:21:52.808 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 03:21:52.808 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 03:21:52.809 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 03:21:52.809 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 03:21:52.809 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 03:21:52.809 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 03:21:52.809 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 03:21:52.809 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 03:21:52.809 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 03:21:52.809 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 03:21:52.809 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 03:21:52.809 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 03:21:52.809 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 03:21:52.809 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 03:21:52.809 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 03:21:52.809 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 03:21:52.809 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 03:21:52.809 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 03:21:52.809 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 03:21:52.809 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 03:21:53.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 03:21:53.029 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 03:21:53.031 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 03:21:53.877 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 03:21:53.877 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 03:21:53.878 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 03:21:55.397 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 03:21:55.397 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 03:21:55.398 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 03:21:56.680 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 03:21:56.680 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 03:21:56.681 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 03:21:57.577 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 03:21:57.577 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 03:21:57.578 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 03:21:58.100 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 03:21:58.100 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 03:21:58.101 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 03:21:58.571 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 03:21:58.571 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 03:21:58.572 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 03:21:59.009 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 03:21:59.009 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 03:21:59.011 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 03:21:59.346 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 03:21:59.346 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 03:21:59.347 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 03:22:00.047 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 03:22:00.047 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 03:22:00.049 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 03:22:00.250 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 03:22:00.250 [Lua] [Gamestate] Enter StateTitleScreen 03:22:00.251 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 03:22:00.251 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 03:22:00.251 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 03:22:00.251 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 03:22:00.251 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 03:22:00.252 warning: [Lua] CHAT FONT SIZE DISABLED 03:22:00.267 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 03:22:00.267 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 03:22:00.267 [Save] Loading `save_data` 03:22:00.267 [Save] Load done 03:22:00.284 [Lua] [BackendManagerPlayFab] Backend Enabled 03:22:00.334 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 03:22:00.334 [Lua] [PackageManager] Force_load: resource_packages/inventory 03:22:00.335 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 03:22:01.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 03:22:01.713 [Lua] [PackageManager] Force_load: resource_packages/careers 03:22:01.713 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 03:22:01.763 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 03:22:01.763 [Lua] [PackageManager] Force_load: resource_packages/decals 03:22:01.763 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 03:22:01.984 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 03:22:01.984 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 03:22:01.984 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 03:22:03.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 03:22:03.152 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 03:22:03.152 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 03:22:04.304 [Lua] Populating data for character 1 15 03:22:04.406 [Lua] Requesting character data for index 2 15 03:22:04.406 [Lua] Populating data for character 2 15 03:22:04.490 [Lua] Requesting character data for index 3 15 03:22:04.490 [Lua] Populating data for character 3 15 03:22:04.575 [Lua] Requesting character data for index 4 15 03:22:04.575 [Lua] Populating data for character 4 15 03:22:04.660 [Lua] Requesting character data for index 5 15 03:22:04.660 [Lua] Populating data for character 5 15 03:22:04.726 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 03:22:04.726 [Lua] [PackageManager] Force_load: resource_packages/ingame 03:22:04.727 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 03:22:04.743 [Lua] Requesting character data for index 6 15 03:22:04.743 [Lua] Populating data for character 6 15 03:22:04.828 [Lua] Requesting character data for index 7 15 03:22:04.828 [Lua] Populating data for character 7 15 03:22:04.912 [Lua] Requesting character data for index 8 15 03:22:04.912 [Lua] Populating data for character 8 15 03:22:04.997 [Lua] Requesting character data for index 9 15 03:22:04.997 [Lua] Populating data for character 9 15 03:22:05.081 [Lua] Requesting character data for index 10 15 03:22:05.081 [Lua] Populating data for character 10 15 03:22:05.166 [Lua] Requesting character data for index 11 15 03:22:05.166 [Lua] Populating data for character 11 15 03:22:05.252 [Lua] Requesting character data for index 12 15 03:22:05.252 [Lua] Populating data for character 12 15 03:22:05.336 [Lua] Requesting character data for index 13 15 03:22:05.336 [Lua] Populating data for character 13 15 03:22:05.539 [Lua] Requesting character data for index 14 15 03:22:05.539 [Lua] Populating data for character 14 15 03:22:05.657 [Lua] Requesting character data for index 15 15 03:22:05.657 [Lua] Populating data for character 15 15 03:22:05.878 [Lua] Player statistics loaded! 03:22:05.995 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 03:22:06.182 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 03:22:06.182 [Lua] [PackageManager] Force_load: resource_packages/pickups 03:22:06.183 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 03:22:06.503 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 03:22:06.503 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 03:22:07.026 [Lua] [Managers] Destroying state managers... 03:22:07.026 [Lua] MUSIC MANAGER Stop_menu_screen_music 3 0 03:22:07.026 [Lua] [Gamestate] Enter state StateLoading 03:22:07.028 [Lua] [StateLoading] Auto Skip: nil 03:22:07.028 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 03:22:07.028 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 03:22:07.029 [Lua] state_loading_restart_network JOIN VIA STEAM 0 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_network_clock_sync_request 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_network_time_sync_response 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_response 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_request 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_add_damage 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_heal 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_ai_drop_single_item 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_ai_inventory_wield 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_ai_show_single_item 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_start 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_end 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_interest_point_chatter_update 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_rotation_scale 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_translation_scale 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_set_script_driven 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_set_affected_by_gravity 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_driven 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_constrain_ai 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_1 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_2 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_3 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_4 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_5 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_6 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_7 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_8 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_9 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_10 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_11 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_12 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_create_bot_nav_transition 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_pacing_changed 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_play_dialogue_event 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_trigger_dialogue_event 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_interrupt_dialogue_event 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_anim_event 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_anim_event_variable_float 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_update_anim_variable_done 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_attack_hit 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_enemy_has_target 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_enemy_is_alerted 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_set_blocking 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_status_change_bool 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_skinned_surface_mtr_fx 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx_lvl_unit 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_play_melee_hit_effects 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_weapon_blood 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_link_unit 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_play_first_person_sound 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event_at_pos 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_string_event 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_int_event 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_float_event 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_client_audio_set_global_parameter_with_lerp 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_sync_door_state 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_add_external_velocity 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_tutorial_message 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_player_blocked_attack 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_set_wounded 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_alert_enemy 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_start_mission_with_unit 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_update_mission 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_end_mission 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_objective_entered_socket_zone 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_create_explosion 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_area_damage 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_dynamic 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_client_spawn_light_weight_projectile 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_client_despawn_light_weight_projectile 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_level 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_projectile_stopped 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_generic_impact_projectile_impact 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_show_inventory 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_server_set_inventory_packages 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_server_mark_profile_used 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_add_equipment 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_create_attachment 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_client_select_inventory 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_wield_equipment 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_destroy_slot 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_set_current_location 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_sync_damage_taken 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_played 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_stopped 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_number_changed 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_add_buff 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_remove_server_controlled_buff 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_ping 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_pong 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_interaction_approved 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_interaction_abort 03:22:07.029 [Lua] [Network] Setting log ignore for RPC rpc_interaction_completed 03:22:07.029 [Lua] registering RPCs 03:22:07.029 [Lua] [LobbyAux] Making combined_hash: 6afc5ef6bb2e1100 from network_hash=da57de3d6d9d35d5, trunk_revision=127313, engine_revision=ba54cd401f6e, project_hash=bulldozer 03:22:07.029 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 03:22:07.029 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 03:22:07.029 [Lua] [StateLoading] Need to unload nil and start load inn_level 03:22:07.029 [Lua] [LevelTransitionHandler] load_level inn_level 03:22:07.029 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 03:22:07.029 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 03:22:07.029 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 03:22:07.029 [Lua] [EnemyPackageLoader] setup_startup_enemies 03:22:07.029 [Lua] [EnemyPackageLoader] Load no enemies on this level 03:22:07.029 [Lua] [NetworkServer] Current level key inn_level 03:22:07.029 [Lua] [LevelTransitionHandler] Generated new level_seed: 1016392 03:22:07.029 [Lua] [VOIP] Initializing Steam Voip 03:22:07.029 [Lua] [VOIP] Is server. Creating room / joining my own room. 03:22:07.032 [EAC] EAC server 1100001081bb94d is initializing 03:22:07.044 [EAC] Server is also client 1100001081bb94d 03:22:07.044 [EACServer] [SetLogCallback] Procedure: 000000014049E950 LogLevel: Info. 03:22:07.044 [Lua] ### Created peer state machine for 1100001081bb94d 03:22:07.044 [Lua] [PeerSM] 1100001081bb94d :: on_enter Connecting 03:22:07.044 [Lua] MUSIC MANAGER unmute_all_world_sounds 4 0 03:22:07.044 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 1 03:22:07.047 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 1 03:22:07.066 [Lua] [Gamestate] Enter Substate StateLoadingRunning 03:22:07.066 [Lua] Set lobby begin: 03:22:07.066 [Lua] Set lobby end. 03:22:07.066 [Lua] [LOCAL RPC] rpc_notify_connected 03:22:07.066 [Lua] [PSM] Peer 1100001081bb94d joined. Want to use profile index "1" 03:22:07.066 [Lua] [LobbyHost] Changed state from 0 to creating 03:22:07.072 [Lua] MUSIC MANAGER vermintide_2_prologue_intro 5 0 03:22:07.121 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 03:22:07.121 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 03:22:07.122 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 03:22:07.157 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 1 03:22:07.190 [SteamLobby] Detected added member 1100001081bb94d 03:22:07.191 [Lua] [LobbyHost] Changed state from creating to joined 03:22:07.191 [Lua] [PartyManager] Leader is set to 1100001081bb94d 03:22:07.191 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001081bb94d my_peer_id:1100001081bb94d 03:22:07.191 [Lua] [ChatManager] Registering channel 1 03:22:07.191 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001081bb94d, own_peer_id=1100001081bb94d) 03:22:07.207 [Lua] [NetworkServer] Changing num_players from nil to 1 03:22:07.207 [Lua] Players: 1 03:22:07.207 [Lua] Set lobby begin: 03:22:07.207 [Lua] Lobby data level_key = inn_level 03:22:07.208 [Lua] Lobby data num_players = 1 03:22:07.208 [Lua] Lobby data matchmaking = false 03:22:07.208 [Lua] Set lobby end. 03:22:07.711 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 03:22:08.997 [Lua] MUSIC MANAGER Stop_vermintide_2_prologue_intro 6 0 03:22:08.997 [Lua] MUSIC MANAGER Play_loading_screen_music 7 0 03:22:09.018 [Lua] [LOCAL RPC] rpc_notify_in_post_game false 03:22:09.020 [Lua] [PeerSM] 1100001081bb94d :: on_exit Connecting 03:22:09.020 [Lua] [PeerSM] 1100001081bb94d :: on_enter Loading 03:22:09.020 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001081bb94d 03:22:09.020 [Lua] [LOCAL RPC] rpc_load_level 26 1016392 03:22:23.777 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 03:22:23.777 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 03:22:23.793 [Lua] [LevelTransitionHandler] Level load completed! 03:22:23.793 [Lua] ### Sending rpc_level_loaded 03:22:23.793 [Lua] #### Has state machine: true, sender: 1100001081bb94d, level_id: 26 03:22:23.793 [Lua] Peer 1100001081bb94d has loaded the level and all enemies are loaded 03:22:23.810 [Lua] [PeerSM] 1100001081bb94d :: on_exit Loading 03:22:23.810 [Lua] [PeerSM] 1100001081bb94d :: on_enter LoadingProfilePackages 03:22:23.810 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 1 for peer id 1100001081bb94d:1 03:22:23.810 [Lua] Set lobby begin: 03:22:23.810 [Lua] Lobby data level_key = inn_level 03:22:23.810 [Lua] Lobby data player_slot_1 = 1100001081bb94d:1 03:22:23.810 [Lua] Lobby data player_slot_6 = 0:0 03:22:23.810 [Lua] Lobby data num_players = 1 03:22:23.810 [Lua] Lobby data matchmaking = false 03:22:23.810 [Lua] Lobby data player_slot_4 = 0:0 03:22:23.810 [Lua] Lobby data player_slot_5 = 0:0 03:22:23.810 [Lua] Lobby data player_slot_2 = 0:0 03:22:23.810 [Lua] Lobby data player_slot_3 = 0:0 03:22:23.810 [Lua] Set lobby end. 03:22:23.810 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001081bb94d:1, previous profile 0, profile 1] 03:22:23.810 [Lua] Set lobby begin: 03:22:23.810 [Lua] Lobby data level_key = inn_level 03:22:23.810 [Lua] Lobby data player_slot_1 = 1100001081bb94d:1 03:22:23.810 [Lua] Lobby data player_slot_6 = 0:0 03:22:23.810 [Lua] Lobby data num_players = 1 03:22:23.810 [Lua] Lobby data matchmaking = false 03:22:23.810 [Lua] Lobby data player_slot_4 = 0:0 03:22:23.810 [Lua] Lobby data player_slot_5 = 0:0 03:22:23.810 [Lua] Lobby data player_slot_2 = 0:0 03:22:23.811 [Lua] Lobby data player_slot_3 = 0:0 03:22:23.811 [Lua] Set lobby end. 03:22:23.811 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2] 03:22:23.811 [Lua] Set lobby begin: 03:22:23.811 [Lua] Lobby data level_key = inn_level 03:22:23.811 [Lua] Lobby data player_slot_1 = 1100001081bb94d:1 03:22:23.811 [Lua] Lobby data player_slot_6 = 0:0 03:22:23.811 [Lua] Lobby data num_players = 1 03:22:23.811 [Lua] Lobby data matchmaking = false 03:22:23.811 [Lua] Lobby data player_slot_4 = 0:0 03:22:23.811 [Lua] Lobby data player_slot_5 = 0:0 03:22:23.811 [Lua] Lobby data player_slot_2 = 0:0 03:22:23.811 [Lua] Lobby data player_slot_3 = 0:0 03:22:23.811 [Lua] Set lobby end. 03:22:23.811 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 3] 03:22:23.811 [Lua] Set lobby begin: 03:22:23.811 [Lua] Lobby data level_key = inn_level 03:22:23.811 [Lua] Lobby data player_slot_1 = 1100001081bb94d:1 03:22:23.811 [Lua] Lobby data player_slot_6 = 0:0 03:22:23.811 [Lua] Lobby data num_players = 1 03:22:23.811 [Lua] Lobby data matchmaking = false 03:22:23.811 [Lua] Lobby data player_slot_4 = 0:0 03:22:23.811 [Lua] Lobby data player_slot_5 = 0:0 03:22:23.811 [Lua] Lobby data player_slot_2 = 0:0 03:22:23.811 [Lua] Lobby data player_slot_3 = 0:0 03:22:23.811 [Lua] Set lobby end. 03:22:23.811 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 4] 03:22:23.811 [Lua] Set lobby begin: 03:22:23.811 [Lua] Lobby data level_key = inn_level 03:22:23.812 [Lua] Lobby data player_slot_1 = 1100001081bb94d:1 03:22:23.812 [Lua] Lobby data player_slot_6 = 0:0 03:22:23.812 [Lua] Lobby data num_players = 1 03:22:23.812 [Lua] Lobby data matchmaking = false 03:22:23.812 [Lua] Lobby data player_slot_4 = 0:0 03:22:23.812 [Lua] Lobby data player_slot_5 = 0:0 03:22:23.812 [Lua] Lobby data player_slot_2 = 0:0 03:22:23.812 [Lua] Lobby data player_slot_3 = 0:0 03:22:23.812 [Lua] Set lobby end. 03:22:23.812 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 5] 03:22:23.812 [Lua] Set lobby begin: 03:22:23.812 [Lua] Lobby data level_key = inn_level 03:22:23.812 [Lua] Lobby data player_slot_1 = 1100001081bb94d:1 03:22:23.812 [Lua] Lobby data player_slot_6 = 0:0 03:22:23.812 [Lua] Lobby data num_players = 1 03:22:23.812 [Lua] Lobby data matchmaking = false 03:22:23.812 [Lua] Lobby data player_slot_4 = 0:0 03:22:23.812 [Lua] Lobby data player_slot_5 = 0:0 03:22:23.812 [Lua] Lobby data player_slot_2 = 0:0 03:22:23.812 [Lua] Lobby data player_slot_3 = 0:0 03:22:23.812 [Lua] Set lobby end. 03:22:23.812 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6] 03:22:23.813 [Lua] ### Sending rpc_level_loaded 03:22:23.813 [Lua] #### Has state machine: false, sender: 1100001081bb94d, level_id: 26 03:22:23.813 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001081bb94d inventory_sync_id:1 my_peer_id:1100001081bb94d 03:22:23.813 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 03:22:23.827 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001081bb94d inventory_sync_id:1 my_peer_id:1100001081bb94d 03:22:23.827 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, InventoryPackageSynchronizerClient, async-read, 03:22:23.827 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read, 03:22:23.827 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 03:22:23.827 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 03:22:23.827 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 03:22:23.827 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 03:22:23.827 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 03:22:23.827 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, InventoryPackageSynchronizerClient, async-read, 03:22:23.827 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1, InventoryPackageSynchronizerClient, async-read, 03:22:23.827 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 03:22:24.309 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 03:22:24.309 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 03:22:24.310 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 03:22:24.810 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 03:22:24.810 [Lua] Set lobby begin: 03:22:24.810 [Lua] Lobby data level_key = inn_level 03:22:24.810 [Lua] Lobby data player_slot_1 = 1100001081bb94d:1 03:22:24.810 [Lua] Lobby data player_slot_6 = 0:0 03:22:24.810 [Lua] Lobby data num_players = 1 03:22:24.810 [Lua] Lobby data matchmaking = false 03:22:24.810 [Lua] Lobby data host = 1100001081bb94d 03:22:24.810 [Lua] Lobby data player_slot_4 = 0:0 03:22:24.810 [Lua] Lobby data player_slot_5 = 0:0 03:22:24.810 [Lua] Lobby data player_slot_2 = 0:0 03:22:24.810 [Lua] Lobby data country_code = US 03:22:24.810 [Lua] Lobby data player_slot_3 = 0:0 03:22:24.810 [Lua] Lobby data unique_server_name = Dead Memes 03:22:24.811 [Lua] Set lobby end. 03:22:24.811 [Lua] [Managers] Destroying state managers... 03:22:24.825 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 03:22:24.825 [Lua] MUSIC MANAGER Stop_loading_screen_music 8 0 03:22:24.825 [Lua] [Gamestate] Enter StateIngame HOST 03:22:24.826 [Lua] Set lobby begin: 03:22:24.826 [Lua] Lobby data level_key = inn_level 03:22:24.826 [Lua] Lobby data player_slot_1 = 1100001081bb94d:1 03:22:24.826 [Lua] Lobby data selected_level_key = inn_level 03:22:24.826 [Lua] Lobby data player_slot_6 = 0:0 03:22:24.826 [Lua] Lobby data num_players = 1 03:22:24.826 [Lua] Lobby data matchmaking = false 03:22:24.826 [Lua] Lobby data host = 1100001081bb94d 03:22:24.826 [Lua] Lobby data player_slot_4 = 0:0 03:22:24.826 [Lua] Lobby data player_slot_5 = 0:0 03:22:24.826 [Lua] Lobby data player_slot_2 = 0:0 03:22:24.826 [Lua] Lobby data country_code = US 03:22:24.826 [Lua] Lobby data player_slot_3 = 0:0 03:22:24.827 [Lua] Lobby data unique_server_name = Dead Memes 03:22:24.827 [Lua] Set lobby end. 03:22:24.827 [Lua] [StateIngame] Server ingame 03:22:24.830 [Lua] Set lobby begin: 03:22:24.830 [Lua] Lobby data level_key = inn_level 03:22:24.830 [Lua] Lobby data player_slot_1 = 1100001081bb94d:1 03:22:24.830 [Lua] Lobby data selected_level_key = inn_level 03:22:24.830 [Lua] Lobby data player_slot_6 = 0:0 03:22:24.830 [Lua] Lobby data num_players = 1 03:22:24.830 [Lua] Lobby data matchmaking = false 03:22:24.830 [Lua] Lobby data host = 1100001081bb94d 03:22:24.830 [Lua] Lobby data player_slot_4 = 0:0 03:22:24.830 [Lua] Lobby data difficulty = normal 03:22:24.830 [Lua] Lobby data player_slot_5 = 0:0 03:22:24.830 [Lua] Lobby data player_slot_2 = 0:0 03:22:24.830 [Lua] Lobby data country_code = US 03:22:24.831 [Lua] Lobby data player_slot_3 = 0:0 03:22:24.831 [Lua] Lobby data unique_server_name = Dead Memes 03:22:24.831 [Lua] Set lobby end. 03:22:24.831 [Lua] [LobbyAux] Making combined_hash: 6afc5ef6bb2e1100 from network_hash=da57de3d6d9d35d5, trunk_revision=127313, engine_revision=ba54cd401f6e, project_hash=bulldozer 03:22:24.831 [Lua] [LobbyAux] Making combined_hash: 6afc5ef6bb2e1100 from network_hash=da57de3d6d9d35d5, trunk_revision=127313, engine_revision=ba54cd401f6e, project_hash=bulldozer 03:22:24.831 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 03:22:24.831 [Lua] [Matchmaking] initializing 03:22:24.831 [Lua] [Matchmaking] my_peer_id: 1100001081bb94d, I am server 03:22:24.831 [Lua] [Matchmaking] register rpcs 03:22:24.831 [Lua] [GameNetworkManager] Setting pong timeout to 60 03:22:24.831 [Lua] [GameNetworkManager] My own peer_id = 1100001081bb94d 03:22:24.831 [Lua] [GameNetworkManager] self.is_server = true 03:22:24.831 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 03:22:24.831 [Network] Setting artificial MTU limit to 65536 03:22:24.833 [Lua] Switching ConflictSettings: to: disabled 03:22:24.833 [Lua] pacing=disabled 03:22:24.833 [Lua] roaming=nil 03:22:24.833 [Lua] disabled=true 03:22:24.833 [Lua] pack_spawning=disabled 03:22:24.833 [Lua] boss=disabled 03:22:24.833 [Lua] horde=disabled 03:22:24.833 [Lua] specials=disabled 03:22:24.833 [Lua] name=disabled 03:22:24.833 [Lua] intensity=disabled 03:22:24.833 [Lua] --- 03:22:24.835 [Lua] [AIInterestPointSystem] Level Seed: 1016392 03:22:24.835 [Lua] 03:22:24.835 [Lua] [entity_system_bag] = table 03:22:24.835 [Lua] [entity_system_bag] = metatable 03:22:24.835 [Lua] [startup_data] = table 03:22:24.835 [Lua] [entity_manager] = table 03:22:24.835 [Lua] [entity_manager] = metatable 03:22:24.835 [Lua] [unit_spawner] = table 03:22:24.835 [Lua] [unit_spawner] = metatable 03:22:24.835 [Lua] [unit_storage] = table 03:22:24.835 [Lua] [unit_storage] = metatable 03:22:24.835 [Lua] [dice_keeper] = table 03:22:24.835 [Lua] [dice_keeper] = metatable 03:22:24.835 [Lua] [is_server] = true (boolean) 03:22:24.835 [Lua] [world] = [World] 03:22:24.835 [Lua] [system_api] = table 03:22:24.835 [Lua] [network_lobby] = table 03:22:24.835 [Lua] [network_lobby] = metatable 03:22:24.835 [Lua] [profile_synchronizer] = table 03:22:24.835 [Lua] [profile_synchronizer] = metatable 03:22:24.835 [Lua] [entity_system] = table 03:22:24.835 [Lua] [entity_system] = metatable 03:22:24.835 [Lua] [num_local_human_players] = 1 (number) 03:22:24.835 [Lua] [statistics_db] = table 03:22:24.835 [Lua] [statistics_db] = metatable 03:22:24.835 [Lua] [network_server] = table 03:22:24.835 [Lua] [network_server] = metatable 03:22:24.835 [Lua] [input_manager] = table 03:22:24.835 [Lua] [input_manager] = metatable 03:22:24.835 [Lua] [network_clock] = table 03:22:24.835 [Lua] [network_clock] = metatable 03:22:24.835 [Lua] [network_transmit] = table 03:22:24.835 [Lua] [network_transmit] = metatable 03:22:24.835 [Lua] [free_flight_manager] = table 03:22:24.835 [Lua] [free_flight_manager] = metatable 03:22:24.835 [Lua] [network_manager] = table 03:22:24.835 [Lua] [network_manager] = metatable 03:22:24.835 [Lua] [network_event_delegate] = table 03:22:24.835 [Lua] [network_event_delegate] = metatable 03:22:24.835 [Lua] 03:22:24.836 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 03:22:24.838 [Lua] [AchievementManager] Achievements using the steam platform 03:22:24.838 [Lua] [StateIngame] Level seed: 1016392 03:22:24.839 [Umbra] Init version: 3.4.15 :: 16 threads 03:22:24.839 [Umbra] Tome with `11601` objects loaded. 03:22:24.839 [Umbra] UMBRA Tome loaded. 03:22:24.839 [World] Spawning level. 03:22:24.845 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 03:22:25.044 [Lua] [LevelAnalysis] set_random_seed( 1557999744) 03:22:25.047 [Lua] PlayerManager:add_player player_1 03:22:25.049 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 03:22:25.049 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 03:22:25.049 [Lua] [IngameUI] init 03:22:25.079 [Lua] [Matchmaking] Cancelling matchmaking 03:22:25.079 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 03:22:25.080 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 03:22:25.080 [Lua] Set lobby begin: 03:22:25.080 [Lua] Lobby data level_key = inn_level 03:22:25.080 [Lua] Lobby data player_slot_1 = 1100001081bb94d:1 03:22:25.080 [Lua] Lobby data selected_level_key = inn_level 03:22:25.080 [Lua] Lobby data power_level = 340 03:22:25.080 [Lua] Lobby data player_slot_6 = 0:0 03:22:25.080 [Lua] Lobby data num_players = 1 03:22:25.080 [Lua] Lobby data matchmaking = false 03:22:25.080 [Lua] Lobby data host = 1100001081bb94d 03:22:25.080 [Lua] Lobby data player_slot_4 = 0:0 03:22:25.080 [Lua] Lobby data difficulty = normal 03:22:25.081 [Lua] Lobby data player_slot_5 = 0:0 03:22:25.081 [Lua] Lobby data player_slot_2 = 0:0 03:22:25.081 [Lua] Lobby data country_code = US 03:22:25.081 [Lua] Lobby data player_slot_3 = 0:0 03:22:25.081 [Lua] Lobby data unique_server_name = Dead Memes 03:22:25.081 [Lua] Set lobby end. 03:22:25.081 [Flow] Forge tier 2 03:22:25.081 [Flow] complete_skittergate_legend false 03:22:25.082 [Flow] complete_all_helmgart_levels_recruit true 03:22:25.082 [Flow] WitchHunterLevel:3 03:22:25.082 [Flow] LeaderYes 03:22:25.082 [Flow] ALL PC XP:94510.3 03:22:25.082 [Flow] WH XP:1100 03:22:25.082 [Flow] Number of crafted items:80 03:22:25.082 [Flow] Has "pre_order" DLC:true 03:22:25.082 [Flow] Sum of Powe Levels:1202 03:22:25.082 [Flow] lodestone diff 1:false 03:22:25.083 [Lua] CurrentConflictSettings disabled 03:22:25.083 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 03:22:25.085 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 03:22:25.085 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 03:22:25.085 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 03:22:25.085 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=20 03:22:25.085 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 03:22:25.106 [Lua] MUSIC: nil -> explore 03:22:25.131 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 03:22:25.131 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 03:22:25.132 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 03:22:26.497 [Flow] DISABLE 03:22:29.810 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 03:22:29.810 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 03:22:29.811 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 03:22:30.446 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 03:22:30.446 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 03:22:30.448 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 03:22:31.309 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 03:22:31.310 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 03:22:31.311 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 03:22:31.637 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 03:22:31.637 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 03:22:31.637 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 03:22:32.359 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 03:22:32.359 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 03:22:32.360 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 03:22:32.509 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 03:22:32.509 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 03:22:32.510 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1 03:22:33.276 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1 03:22:33.276 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1 03:22:33.277 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 03:22:33.560 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 03:22:33.560 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 03:22:33.576 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 03:22:33.580 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 1 03:22:33.593 [Lua] [PeerSM] 1100001081bb94d :: on_exit LoadingProfilePackages 03:22:33.593 [Lua] [PeerSM] 1100001081bb94d :: on_enter WaitingForEnterGame 03:22:33.596 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 1 03:22:33.596 [Lua] [LOCAL RPC] rpc_loading_synced 03:22:33.609 [Lua] [PeerSM] 1100001081bb94d :: on_exit WaitingForEnterGame 03:22:33.609 [Lua] [PeerSM] 1100001081bb94d :: on_enter WaitingForGameObjectSync 03:22:33.626 [Lua] [PeerSM] 1100001081bb94d :: on_exit WaitingForGameObjectSync 03:22:33.626 [Lua] [PeerSM] 1100001081bb94d :: on_enter WaitingForPlayers 03:22:33.630 [Lua] [LOCAL RPC] rpc_game_started 03:22:33.643 [Lua] [PeerSM] 1100001081bb94d :: on_exit WaitingForPlayers 03:22:33.643 [Lua] [PeerSM] 1100001081bb94d :: on_enter SpawningPlayer 03:22:33.660 [Lua] [PeerSM] 1100001081bb94d :: on_exit SpawningPlayer 03:22:33.660 [Lua] [PeerSM] 1100001081bb94d :: on_enter InGame 03:22:33.664 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 1 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1 03:22:33.664 [Lua] PlayerManager:rpc_to_client_spawn_player(1100001081bb94d, 1, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 03:22:33.664 [Lua] PlayerManager:rpc_to_client_spawn_player() 03:22:33.668 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:22:33.669 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:22:33.669 [Lua] PlayerManager:assign_unit_ownership Dead Memes 1100001081bb94d 1 03:22:33.669 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=22 03:22:34.053 [Lua] [IngameUI] menu view on_enter start_menu_view 03:22:34.053 [Lua] hero_fullscreen_menu_on_enter 03:22:34.057 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08ac7990 03:22:34.057 [World] Spawning level. 03:22:34.058 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 03:22:34.058 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 03:22:34.058 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 03:22:34.058 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 03:22:34.059 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 03:22:34.076 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 03:22:34.077 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer, async-read, 03:22:34.077 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer, async-read, 03:22:34.077 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewer, async-read, 03:22:34.077 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:22:34.350 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer 03:22:34.350 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer, async-read, 03:22:34.350 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer, async-read, 03:22:35.061 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x551, position: 0 03:22:35.631 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x551, position: 27249 03:22:35.644 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 03:22:35.644 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 03:22:35.831 [Lua] [IngameUI] menu view on_exit start_menu_view 03:22:35.831 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 03:22:35.831 [Lua] hero_fullscreen_menu_on_exit 03:22:35.834 [Lua] [IngameUI] menu view post_update_on_exit table: 0x08ac7990 03:22:35.834 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:22:35.834 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:22:35.834 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:22:35.842 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer 03:22:37.391 [Lua] [IngameUI] menu view on_enter hero_view 03:22:37.393 [Lua] [IngameUI] menu view post_update_on_enter table: 0x080eada0 03:22:37.393 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 03:22:37.408 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 03:22:37.409 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 03:22:37.410 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 03:22:37.410 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 03:22:37.415 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 03:22:38.196 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 03:22:38.196 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 03:22:38.205 [World] Spawning level. 03:22:38.219 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 03:22:38.268 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, MenuWorldPreviewer, async-read, 03:22:38.268 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer, async-read, 03:22:38.268 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewer, async-read, 03:22:38.268 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:22:38.268 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, MenuWorldPreviewer, async-read, 03:22:38.268 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:22:38.268 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer, async-read, 03:22:39.206 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 03:22:39.206 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 03:22:39.206 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:22:39.206 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:22:39.206 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:22:39.206 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:22:39.216 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 03:22:39.216 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 03:22:39.216 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 03:22:39.219 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 03:22:39.219 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 03:22:39.228 [World] Spawning level. 03:22:39.229 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 03:22:39.229 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 03:22:39.229 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 03:22:39.229 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 03:22:39.229 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 03:22:39.229 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 03:22:39.229 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 03:22:39.229 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 03:22:39.229 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 03:22:41.031 [Lua] [PlayFabRequestQueue] Enqueuing request generateLootChestRewards 2 03:22:41.043 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 2 1 03:22:41.131 [Lua] [PlayFabRequestQueue] EAC Enabled! 2 03:22:41.131 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 2 03:22:41.381 [Lua] [status] = OK (string) 03:22:41.381 [Lua] [code] = 200 (number) 03:22:41.381 [Lua] [data] = table 03:22:41.381 [Lua] [HttpRequestsIssued] = 0 (number) 03:22:41.381 [Lua] [FunctionName] = generateLootChestRewards (string) 03:22:41.381 [Lua] [Revision] = 78 (number) 03:22:41.381 [Lua] [Logs] = table 03:22:41.381 [Lua] [ExecutionTimeSeconds] = 0.1337438 (number) 03:22:41.381 [Lua] [Error] = table 03:22:41.381 [Lua] [Error] = JavascriptException (string) 03:22:41.381 [Lua] [Message] = JavascriptException (string) 03:22:41.381 [Lua] [StackTrace] = TypeError: Cannot read property 'Value' of undefined at get_hero_and_prestige_level (5107-main.js:1379:64) at 5107-main.js:762:20 at 5107-main.js:12:11 (string) 03:22:41.381 [Lua] [APIRequestsIssued] = 8 (number) 03:22:41.381 [Lua] [ProcessorTimeSeconds] = 0.047 (number) 03:22:41.381 [Lua] [MemoryConsumedBytes] = 2164864 (number) 03:22:41.381 warning: [Lua] Following data will be uploaded to Crashify: <> 03:22:41.381 warning: [Lua] "[Backend_Error] ERROR: nil", Num ocurrencies: 1, User: 1100001081bb94d "Dead Memes" [0] [C]: in function callstack [1] scripts/utils/script_application.lua:19: in function send_to_crashify [2] ...pts/managers/backend_playfab/backend_manager_playfab.lua:551: in function _post_error [3] ...pts/managers/backend_playfab/backend_manager_playfab.lua:483: in function playfab_api_error [4] scripts/managers/backend/playfab_https_curl.lua:54: in function on_error [5] scripts/managers/backend/playfab_https_curl.lua:72: in function cb [6] scripts/managers/curl/curl_manager.lua:74: in function update [7] scripts/boot.lua:729: in function game_update [8] scripts/boot.lua:507:in function [1] system = "Backend_Error"; message = "ERROR: %s"; print_key = "Backend_ErrorERROR: %s"; print_count = 1; message_formatted = "ERROR: nil"; body = "\"[Backend_Error] ERROR: nil\", Num ocurrencies: 1, User: 1100001081bb94d \"Dead Memes\"" [2] self = table: 00000000072D5880; error_data = table: 000000000683AD20; crashify_override = nil [3] self = table: 00000000072D5880; result = table: 0000000007958DC0; error_code = nil; error_data = table: 000000000683AD20 [4] request_data = table: 00000000093118C0; result = table: 0000000007958DC0; id = 31; error_override = nil; error_code = nil [5] success = true; code = 200; headers = table: 0000000009311D50; data = "{\"code\":200,\"status\":\"OK\",\"data\":{\"FunctionName\":\"generateLootChestRewards\",\"Revision\":78,\"Logs\":[],\"ExecutionTimeSeconds\":0.1337438,\"ProcessorTimeSeconds\":0.047,\"MemoryConsumedBytes\":2164864,\"APIRequestsIssued\":8,\"HttpRequestsIssued\":0,\"Error\":{\"Error\":\"JavascriptException\",\"Message\":\"JavascriptException\",\"StackTrace\":\"TypeError: Cannot read property \'Value\' of undefined\\n at get_hero_and_prestige_level (5107-main.js:1379:64)\\n at 5107-main.js:762:20\\n at 5107-main.js:12:11\"}}}"; id = 31; request_data = table: 00000000093118C0; _ = true; response = table: 0000000007958DC0 [6] self = table: 000000000732D3C0; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 0000000009311B40; code = 200 [7] self = table: 0000000005592010; real_world_dt = 0.016674065962433815; dt = 0.016674065962433815; t = 50.357929010875523 [8] dt = 0.016674065962433815 [2] _button_ok = "button_ok"; _server_queue = table: 000000000597DE80; _in_error_state = false; _interfaces = table: 00000000072D6340; _backend_implementation = "playfab"; _mirror = table: 00000000064E8D80; _signin = table: 00000000064F1E40; _button_disconnected = "button_disconnected"; _button_retry = "button_retry"; _signin_timeout = 1547263340; _interfaces_created = true; _need_signin = false; _data_server_queue = table: 0000000006A8AE70; _backend_signin = table: 00000000073EC4F0; _backend_mirror = table: 0000000006EEB4D0; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _is_tutorial_backend = false; _errors = table: 00000000072D6610; [3] _button_ok = "button_ok"; _server_queue = table: 000000000597DE80; _in_error_state = false; _interfaces = table: 00000000072D6340; _backend_implementation = "playfab"; _mirror = table: 00000000064E8D80; _signin = table: 00000000064F1E40; _button_disconnected = "button_disconnected"; _button_retry = "button_retry"; _signin_timeout = 1547263340; _interfaces_created = true; _need_signin = false; _data_server_queue = table: 0000000006A8AE70; _backend_signin = table: 00000000073EC4F0; _backend_mirror = table: 0000000006EEB4D0; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _is_tutorial_backend = false; _errors = table: 00000000072D6610; [6] _requests = table: 0000000009787D20; _multi = [unknown]; _curl = table: 000000000732FBB0; [7] startup_package_handles = table: 0000000005612020; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005611F90; flow_return_table = table: 0000000005610040; _machine = table: 000000000560A9A0; startup_timer = 10.001098508015275; has_booted = true; loading_context = table: 0000000007354F90; <> 03:22:41.381 [Lua] [BackendManagerPlayFab] adding error: 510 nil 03:22:41.393 [Lua] [BackendManagerPlayFab] Showing error dialog: "510", "nil" 03:22:41.393 [Lua] PopupManager:queue_default_popup: Backend Error Server Error button_quit Quit Game 03:22:47.483 [Window] Window => inactive 03:22:49.501 [Window] Window => active 03:22:50.627 [Lua] PopupManager:query_result returned result: button_quit 03:22:50.627 [Application] Lua signals application exit. 03:22:50.676 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 03:22:50.676 [Lua] PlayerManager:remove_player peer_id=1100001081bb94d 1 03:22:50.676 [Lua] [GameNetworkManager] destroying game object with go_id=1 03:22:50.676 [Lua] [GameNetworkManager] destroying game object with go_id=0 03:22:50.676 [Lua] Clearing all global lookup lists 03:22:50.676 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 03:22:50.678 [Lua] [EquipmentUI] - Destroy 03:22:50.678 [Lua] [GamePadEquipmentUI] - Destroy 03:22:50.678 [Lua] [AbilityUI] - Destroy 03:22:50.678 [Lua] [GamePadAbilityUI] - Destroy 03:22:50.678 [Lua] [IngamePlayerListUI] - Destroy 03:22:50.678 [Lua] [IngameUI] destroy 03:22:50.679 [Lua] [GameNetworkManager] destroying game object with go_id=22 03:22:50.683 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 03:22:50.719 [Lua] [Managers] Destroying state managers... 03:22:50.719 [Lua] [GameNetworkManager] Shutting down game session 03:22:50.726 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 03:22:50.726 [Lua] [Matchmaking] unregister rpcs 03:22:50.726 [Lua] [Matchmaking] destroying 03:22:50.726 [Lua] [ChatManager] Unregistering channel 1 03:22:50.726 [Lua] [EnemyPackageLoader] network_context_destroyed 03:22:50.726 [EACServer] [Destroy] Called 03:22:50.729 [Lua] [VOIP] Destroying VOIP. 03:22:50.729 [Lua] [VOIP] Leaving VOIP room. 03:22:50.777 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, InventoryPackageSynchronizerClient 03:22:50.778 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient 03:22:50.785 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 03:22:50.785 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 03:22:50.791 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 03:22:50.791 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 03:22:50.792 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient 03:22:50.793 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient 03:22:50.793 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1, InventoryPackageSynchronizerClient 03:22:50.794 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, InventoryPackageSynchronizerClient 03:22:50.794 [Lua] [LobbyHost] Destroying 03:22:50.800 [Umbra] Unload tome 03:22:50.915 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 03:22:50.915 [Lua] [Managers] Destroying state managers... 03:22:50.915 [Lua] [Managers] Destroying global managers... 03:22:50.915 [Lua] [PackageManager] Destroy() 03:22:50.917 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 03:22:50.917 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 03:22:50.917 [Lua] [PackageManager] Unload: resource_packages/decals, global 03:22:50.923 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 03:22:50.938 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 03:22:50.938 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot 03:22:50.943 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 03:22:50.950 [Lua] [PackageManager] Unload: resource_packages/inventory, global 03:22:50.954 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 03:22:50.957 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 03:22:50.957 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 03:22:50.958 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 03:22:50.959 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 03:22:50.982 [Lua] [PackageManager] Unload: resource_packages/ingame, global 03:22:50.982 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 03:22:50.982 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot 03:22:50.988 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 03:22:50.990 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 03:22:50.991 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 03:22:50.991 [Lua] [PackageManager] Unload: resource_packages/careers, global 03:22:50.991 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 03:22:50.992 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 03:22:51.011 [Lua] [PackageManager] Unload: resource_packages/pickups, global 03:22:51.018 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 03:22:51.024 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 03:22:51.024 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 03:22:51.025 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 03:22:51.025 [Lua] [PackageManager] Unload: resource_packages/dlcs/social_wheel, boot 03:22:51.025 [Lua] [PackageManager] Unload: resource_packages/dlcs/full_game, boot 03:22:51.748 [EAC] Shutdown [Log end]