[Log version] 1
[Session] FDE7DDAA-DD44-4D91-83AC-7AE8
UTC time stamps
19:58:45.192 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2799
19:58:45.192 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2811
19:58:45.192 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2814
19:58:45.192 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2819
19:58:45.192 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2822
19:58:45.192 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2824
19:58:45.199 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2828
19:58:45.222 [Window] Window => active
19:58:45.266 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2855
19:58:45.269 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2860
19:58:45.834 [EAC] Init client 11000010170e8af
19:58:45.834 [EAC] EAC client initialized
19:58:45.834 warning: [EAC] Failed to initialize localization
19:58:45.835 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2885
19:58:45.891 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 980 Ti)
19:58:46.225 [AFTERMATH] Initialized Aftermath
19:58:46.366 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2888
19:58:46.527 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2894
19:58:47.081 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2896
19:58:47.086 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2899
19:58:47.140 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2901
19:58:47.140 [Application] STARTUP: setup sound, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2903
19:58:47.276 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2905
19:58:47.276 [Save] Save dir: `C:\Users\MrZaz\AppData\Roaming\fatshark\Vermintide 2`
19:58:47.276 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2924
19:58:47.276 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2942
19:58:47.313 [LightFX ] Loaded DLL.
19:58:47.313 [LightFX ] Init()
19:58:47.317 [LightFX ] LightFX failed to initialize
19:58:47.319 [Lua] boot.lua start, os clock: 3.9790000000000001
19:58:47.320 [Lua] Boot:setup() entered. time: 0 os-clock: 3.98
19:58:47.320 [Lua] --- CPU
CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
Vendor: GenuineIntel
Logical processors: 8
Family: 0:6, Model: 5:14
Type: 0, Stepping: 3
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000110 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16337MB
Available: 11076MB
Virtual Total: 134217727MB
Available: 134211921MB
--- OS
Windows version 10.0 build 9200, 64 bit
Windows 10
Machine ID e55e61c6-de98-4e67-a7e2-8d82d4ff5347
--- Graphics
Graphics card: NVIDIA GeForce GTX 980 Ti (DirectX 11.0, 6097MB) Driver version: 39882
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Sound
Sound card: Speakers (Realtek High Definition Audio) (48000 Hz, 6 channels)
Speakers: front.left front.right front.center low.frequency back.left back.right
--- Network
Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6)
Network interface: Killer E2200 Gigabit Ethernet Controller (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): G700s Rechargeable Gaming Mouse
Input device: Generic (17.0): USB Receiver
Input device: Generic (17.0): ROCCAT Kave Headset
Input device: Generic (17.0): Corsair Gaming K95 RGB PLATINUM Keyboard
Input device: Generic (17.0): Corsair composite virtual input device
19:58:47.320 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 3300
19:58:47.321 [SteamStats] RequestCurrentStats success: true
19:58:49.326 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.8384313879651017 os-clock: 5.9859999999999998
19:58:49.326 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
19:58:49.327 [Lua] Flushing: resource_packages/strings [ResourcePackage]
19:58:49.327 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
19:58:49.327 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
19:58:49.328 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
19:58:49.328 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
19:58:49.328 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
19:58:49.328 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
19:58:49.328 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
19:58:49.328 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
19:58:49.328 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
19:58:49.328 [Lua] *****************************************************************
19:58:49.328 [Lua] ** Initial contents of script_data **
19:58:49.328 [Lua] script_data.beta_level_progression = false
19:58:49.328 [Lua] script_data.build_identifier = 3207c833a6c1
19:58:49.328 [Lua] script_data.debug_interactions = false
19:58:49.328 [Lua] script_data.debug_voip = true
19:58:49.328 [Lua] script_data.disable_debug_draw = true
19:58:49.329 [Lua] script_data.disable_intro_trailer = false
19:58:49.329 [Lua] script_data.disable_tutorial_at_start = false
19:58:49.329 [Lua] script_data.enable_detailed_tooltips = false
19:58:49.329 [Lua] script_data.force_debug_disabled = true
19:58:49.329 [Lua] script_data.force_steam = true
19:58:49.329 [Lua] script_data.hide_fps = true
19:58:49.329 [Lua] script_data.hide_version_info = true
19:58:49.329 [Lua] script_data.matchmaking_debug = true
19:58:49.329 [Lua] script_data.network_debug = true
19:58:49.329 [Lua] script_data.network_debug_connections = true
19:58:49.329 [Lua] script_data.network_log_messages = true
19:58:49.329 [Lua] script_data.package_debug = true
19:58:49.329 [Lua] script_data.packaged_build = true
19:58:49.329 [Lua] script_data.settings = { }
19:58:49.329 [Lua] script_data.show_fps = false
19:58:49.329 [Lua] script_data.spawn_empty_chest = true
19:58:49.329 [Lua] script_data.telemetry_log_interval = 600
19:58:49.329 [Lua] script_data.tobii_button = false
19:58:49.329 [Lua] script_data.use_beta_overlay = false
19:58:49.329 [Lua] script_data.use_local_backend = false
19:58:49.329 [Lua] script_data.use_tech_telemetry = true
19:58:49.329 [Lua] script_data.use_telemetry = true
19:58:49.329 [Lua] *****************************************************************
19:58:49.329 [Lua] [PackageManager] Load: resource_packages/dlcs/full_game, boot, async-read,
19:58:49.329 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
19:58:49.346 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/full_game
19:58:49.346 [Lua] [PackageManager] Force_load: resource_packages/dlcs/full_game
19:58:49.347 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/bogenhafen
19:58:49.359 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
19:58:49.359 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
19:58:49.359 [Lua] valid level farmlands
19:58:49.359 [Lua] valid level fort
19:58:49.359 [Lua] valid level military
19:58:49.359 [Lua] valid level warcamp
19:58:49.359 [Lua] valid level skittergate
19:58:49.359 [Lua] valid level prologue
19:58:49.359 [Lua] valid level elven_ruins
19:58:49.359 [Lua] valid level dlc_bogenhafen_city
19:58:49.359 [Lua] valid level skaven_stronghold
19:58:49.359 [Lua] valid level ground_zero
19:58:49.359 [Lua] valid level bell
19:58:49.359 [Lua] valid level ussingen
19:58:49.359 [Lua] valid level nurgle
19:58:49.359 [Lua] valid level mines
19:58:49.359 [Lua] valid level dlc_bogenhafen_slum
19:58:49.359 [Lua] valid level catacombs
19:58:49.360 [Lua] nil
19:58:49.360 [Lua] table: 0000000007DC7A50
19:58:49.409 [Lua] [1] = chaos_spawn (string)
19:58:49.409 [Lua] [2] = chaos_troll (string)
19:58:49.409 [Lua] [3] = chaos_dummy_sorcerer (string)
19:58:49.409 [Lua] [4] = critter_pig (string)
19:58:49.409 [Lua] [5] = pet_rat (string)
19:58:49.409 [Lua] [6] = skaven_storm_vermin_warlord (string)
19:58:49.409 [Lua] [7] = skaven_stormfiend (string)
19:58:49.409 [Lua] [8] = skaven_stormfiend_boss (string)
19:58:49.409 [Lua] [9] = chaos_vortex (string)
19:58:49.409 [Lua] [10] = skaven_storm_vermin_champion (string)
19:58:49.409 [Lua] [11] = skaven_rat_ogre (string)
19:58:49.409 [Lua] [12] = chaos_plague_wave_spawner (string)
19:58:49.409 [Lua] [13] = critter_rat (string)
19:58:49.409 [Lua] [14] = skaven_grey_seer (string)
19:58:49.409 [Lua] [15] = pet_pig (string)
19:58:49.409 [Lua] [16] = skaven_stormfiend_demo (string)
19:58:49.409 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string)
19:58:49.409 [Lua] [18] = chaos_dummy_troll (string)
19:58:49.409 [Lua] [19] = skaven_loot_rat (string)
19:58:49.409 [Lua] [20] = chaos_tentacle (string)
19:58:49.409 [Lua] [21] = chaos_corruptor_sorcerer (string)
19:58:49.409 [Lua] [22] = chaos_exalted_champion_warcamp (string)
19:58:49.409 [Lua] [23] = chaos_tentacle_sorcerer (string)
19:58:49.409 [Lua] [24] = chaos_exalted_champion_norsca (string)
19:58:49.409 [Lua] [25] = chaos_plague_sorcerer (string)
19:58:49.409 [Lua] [26] = skaven_ratling_gunner (string)
19:58:49.409 [Lua] [27] = skaven_pack_master (string)
19:58:49.409 [Lua] [28] = chaos_warrior (string)
19:58:49.409 [Lua] [29] = chaos_vortex_sorcerer (string)
19:58:49.409 [Lua] [30] = skaven_poison_wind_globadier (string)
19:58:49.409 [Lua] [31] = skaven_warpfire_thrower (string)
19:58:49.409 [Lua] [32] = skaven_gutter_runner (string)
19:58:49.409 [Lua] [33] = chaos_exalted_sorcerer (string)
19:58:49.409 [Lua] [34] = skaven_plague_monk (string)
19:58:49.409 [Lua] [35] = chaos_raider_tutorial (string)
19:58:49.409 [Lua] [36] = chaos_raider (string)
19:58:49.409 [Lua] [37] = skaven_storm_vermin_commander (string)
19:58:49.409 [Lua] [38] = skaven_storm_vermin_with_shield (string)
19:58:49.409 [Lua] [39] = chaos_berzerker (string)
19:58:49.409 [Lua] [40] = skaven_storm_vermin (string)
19:58:49.409 [Lua] [41] = skaven_dummy_clan_rat (string)
19:58:49.409 [Lua] [42] = chaos_marauder_tutorial (string)
19:58:49.409 [Lua] [43] = skaven_clan_rat (string)
19:58:49.409 [Lua] [44] = skaven_clan_rat_tutorial (string)
19:58:49.409 [Lua] [45] = skaven_clan_rat_with_shield (string)
19:58:49.409 [Lua] [46] = chaos_marauder_with_shield (string)
19:58:49.409 [Lua] [47] = chaos_fanatic (string)
19:58:49.409 [Lua] [48] = chaos_zombie (string)
19:58:49.409 [Lua] [49] = chaos_marauder (string)
19:58:49.409 [Lua] [50] = skaven_dummy_slave (string)
19:58:49.409 [Lua] [51] = skaven_slave (string)
19:58:49.440 [Lua] enemy_package_loader_policy: default
19:58:49.508 [Lua] valid level farmlands
19:58:49.508 [Lua] valid level fort
19:58:49.508 [Lua] valid level military
19:58:49.508 [Lua] valid level warcamp
19:58:49.508 [Lua] valid level skittergate
19:58:49.508 [Lua] valid level prologue
19:58:49.508 [Lua] valid level elven_ruins
19:58:49.508 [Lua] valid level dlc_bogenhafen_city
19:58:49.508 [Lua] valid level skaven_stronghold
19:58:49.508 [Lua] valid level ground_zero
19:58:49.508 [Lua] valid level bell
19:58:49.508 [Lua] valid level ussingen
19:58:49.508 [Lua] valid level nurgle
19:58:49.508 [Lua] valid level mines
19:58:49.508 [Lua] valid level dlc_bogenhafen_slum
19:58:49.508 [Lua] valid level catacombs
19:58:49.515 warning: [ModManager] Mod with id 1401098416ll and path D:\SteamFast\steamapps\workshop\content\552500\1401098416\mod.bin can't be added as mod hash catalog to EAC, skipping
19:58:49.515 warning: [ModManager] Mod with id 1390558948ll and path D:\SteamFast\steamapps\workshop\content\552500\1390558948\mod.bin can't be added as mod hash catalog to EAC, skipping
19:58:49.515 warning: [ModManager] Mod with id 1381145345ll and path D:\SteamFast\steamapps\workshop\content\552500\1381145345\mod.bin can't be added as mod hash catalog to EAC, skipping
19:58:49.516 warning: [ModManager] Mod with id 1388991228ll and path D:\SteamFast\steamapps\workshop\content\552500\1388991228\mod.bin can't be added as mod hash catalog to EAC, skipping
19:58:49.516 warning: [ModManager] Mod with id 1388882435ll and path D:\SteamFast\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping
19:58:49.556 warning: [ModManager] Mod with id 1401467162ll and path D:\SteamFast\steamapps\workshop\content\552500\1401467162\mod.bin can't be added as mod hash catalog to EAC, skipping
19:58:49.556 warning: [ModManager] Mod with id 1395132559ll and path D:\SteamFast\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping
19:58:49.556 warning: [ModManager] Mod with id 1394625178ll and path D:\SteamFast\steamapps\workshop\content\552500\1394625178\mod.bin can't be added as mod hash catalog to EAC, skipping
19:58:49.563 warning: [ModManager] Mod with id 1385512022ll and path D:\SteamFast\steamapps\workshop\content\552500\1385512022\mod.bin can't be added as mod hash catalog to EAC, skipping
19:58:49.675 warning: [ModManager] Mod with id 1384087820ll and path D:\SteamFast\steamapps\workshop\content\552500\1384087820\mod.bin can't be added as mod hash catalog to EAC, skipping
19:58:49.675 warning: [ModManager] Mod with id 1387894846ll and path D:\SteamFast\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping
19:58:49.675 warning: [ModManager] Mod with id 1395655171ll and path D:\SteamFast\steamapps\workshop\content\552500\1395655171\mod.bin can't be added as mod hash catalog to EAC, skipping
19:58:49.794 [Lua]
19:58:49.794 [Lua] [1] = table
19:58:49.794 [Lua] [download_pending] = false (boolean)
19:58:49.794 [Lua] [id] = 1369573612 (string)
19:58:49.794 [Lua] [banned] = false (boolean)
19:58:49.794 [Lua] [author_id] = 58813412 (number)
19:58:49.794 [Lua] [tags] = table
19:58:49.794 [Lua] [1] = approved (string)
19:58:49.794 [Lua] [2] = Tools (string)
19:58:49.794 [Lua] [author] = bIbIbI(rus) (string)
19:58:49.794 [Lua] [sanctioned] = true (boolean)
19:58:49.794 [Lua] [out_of_date] = false (boolean)
19:58:49.794 [Lua] [downloading] = false (boolean)
19:58:49.794 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
19:58:49.794 [Lua] [num_children] = 0 (number)
19:58:49.794 [Lua] [ugc_status] = 3 (number)
19:58:49.794 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]QHD+ UI re-scaling
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework/wiki]the project's guide page[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
19:58:49.794 [Lua] [last_updated] = 8/23/2018 12:59:35 PM (string)
19:58:49.794 [Lua] [installed] = true (boolean)
19:58:49.794 [Lua] [enabled] = true (boolean)
19:58:49.794 [Lua] [name] = Vermintide Mod Framework (string)
19:58:49.794 [Lua] [dependency_error] = (string)
19:58:49.794 [Lua] [2] = table
19:58:49.794 [Lua] [download_pending] = false (boolean)
19:58:49.794 [Lua] [id] = 1374248490 (string)
19:58:49.794 [Lua] [children] = table
19:58:49.794 [Lua] [1] = 1369573612 (string)
19:58:49.794 [Lua] [banned] = false (boolean)
19:58:49.794 [Lua] [author_id] = 45268594 (number)
19:58:49.794 [Lua] [tags] = table
19:58:49.794 [Lua] [1] = approved (string)
19:58:49.794 [Lua] [author] = prop joe (string)
19:58:49.794 [Lua] [sanctioned] = true (boolean)
19:58:49.794 [Lua] [out_of_date] = false (boolean)
19:58:49.794 [Lua] [downloading] = false (boolean)
19:58:49.794 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921426876989228282/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
19:58:49.794 [Lua] [num_children] = 1 (number)
19:58:49.794 [Lua] [ugc_status] = 3 (number)
19:58:49.794 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
19:58:49.794 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
19:58:49.794 [Lua] [installed] = true (boolean)
19:58:49.794 [Lua] [enabled] = true (boolean)
19:58:49.794 [Lua] [name] = Penlight Lua Libraries (string)
19:58:49.794 [Lua] [dependency_error] = (string)
19:58:49.794 [Lua] [3] = table
19:58:49.794 [Lua] [download_pending] = false (boolean)
19:58:49.794 [Lua] [id] = 1389872347 (string)
19:58:49.794 [Lua] [children] = table
19:58:49.794 [Lua] [1] = 1369573612 (string)
19:58:49.794 [Lua] [banned] = false (boolean)
19:58:49.794 [Lua] [author_id] = 4821406 (number)
19:58:49.794 [Lua] [tags] = table
19:58:49.794 [Lua] [1] = approved (string)
19:58:49.794 [Lua] [author] = grasmann (string)
19:58:49.794 [Lua] [sanctioned] = true (boolean)
19:58:49.794 [Lua] [out_of_date] = false (boolean)
19:58:49.794 [Lua] [downloading] = false (boolean)
19:58:49.794 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
19:58:49.794 [Lua] [num_children] = 1 (number)
19:58:49.794 [Lua] [ugc_status] = 3 (number)
19:58:49.794 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 1.2.1
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
19:58:49.794 [Lua] [last_updated] = 7/23/2018 7:21:55 PM (string)
19:58:49.794 [Lua] [installed] = true (boolean)
19:58:49.794 [Lua] [enabled] = true (boolean)
19:58:49.794 [Lua] [name] = Simple UI (string)
19:58:49.794 [Lua] [dependency_error] = (string)
19:58:49.794 [Lua] [4] = table
19:58:49.794 [Lua] [download_pending] = false (boolean)
19:58:49.794 [Lua] [id] = 1391228174 (string)
19:58:49.794 [Lua] [children] = table
19:58:49.794 [Lua] [1] = 1369573612 (string)
19:58:49.794 [Lua] [banned] = false (boolean)
19:58:49.794 [Lua] [author_id] = 4821406 (number)
19:58:49.794 [Lua] [tags] = table
19:58:49.794 [Lua] [1] = approved (string)
19:58:49.794 [Lua] [2] = UI (string)
19:58:49.794 [Lua] [3] = QoL (string)
19:58:49.794 [Lua] [author] = grasmann (string)
19:58:49.794 [Lua] [sanctioned] = true (boolean)
19:58:49.794 [Lua] [out_of_date] = false (boolean)
19:58:49.794 [Lua] [downloading] = false (boolean)
19:58:49.794 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618563512821021/F4E8719984ABEAC5BBFF81478C366DFFE00FD415/ (string)
19:58:49.794 [Lua] [num_children] = 1 (number)
19:58:49.794 [Lua] [ugc_status] = 3 (number)
19:58:49.794 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 1.7.1
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Hotkey for Okri's Challenges[/u]
Open Okri's Challenges with a customizable hotkey. Default is 'O'.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]🔰SkacikPL🗾[/url] ( Polish translation )
[url=https://steamcommunity.com/profiles/76561198152731813/]Rattenfänger[/url] ( Russian translation )
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
19:58:49.794 [Lua] [last_updated] = 8/27/2018 7:21:10 PM (string)
19:58:49.794 [Lua] [installed] = true (boolean)
19:58:49.794 [Lua] [enabled] = true (boolean)
19:58:49.794 [Lua] [name] = UI Improvements (string)
19:58:49.794 [Lua] [dependency_error] = (string)
19:58:49.794 [Lua] [5] = table
19:58:49.794 [Lua] [download_pending] = false (boolean)
19:58:49.794 [Lua] [id] = 1395453301 (string)
19:58:49.794 [Lua] [children] = table
19:58:49.794 [Lua] [1] = 1369573612 (string)
19:58:49.794 [Lua] [banned] = false (boolean)
19:58:49.794 [Lua] [author_id] = 58813412 (number)
19:58:49.794 [Lua] [tags] = table
19:58:49.794 [Lua] [1] = approved (string)
19:58:49.794 [Lua] [2] = QoL (string)
19:58:49.794 [Lua] [author] = bIbIbI(rus) (string)
19:58:49.794 [Lua] [sanctioned] = true (boolean)
19:58:49.794 [Lua] [out_of_date] = false (boolean)
19:58:49.794 [Lua] [downloading] = false (boolean)
19:58:49.794 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
19:58:49.794 [Lua] [num_children] = 1 (number)
19:58:49.794 [Lua] [ugc_status] = 3 (number)
19:58:49.794 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
19:58:49.794 [Lua] [last_updated] = 7/22/2018 4:41:53 PM (string)
19:58:49.794 [Lua] [installed] = true (boolean)
19:58:49.794 [Lua] [enabled] = true (boolean)
19:58:49.794 [Lua] [name] = Skip Intro (string)
19:58:49.794 [Lua] [dependency_error] = (string)
19:58:49.794 [Lua] [6] = table
19:58:49.794 [Lua] [download_pending] = false (boolean)
19:58:49.794 [Lua] [id] = 1397265260 (string)
19:58:49.794 [Lua] [children] = table
19:58:49.794 [Lua] [1] = 1369573612 (string)
19:58:49.794 [Lua] [banned] = false (boolean)
19:58:49.794 [Lua] [author_id] = 26572404 (number)
19:58:49.794 [Lua] [tags] = table
19:58:49.794 [Lua] [1] = approved (string)
19:58:49.794 [Lua] [2] = UI (string)
19:58:49.794 [Lua] [3] = QoL (string)
19:58:49.794 [Lua] [author] = Necrossin (string)
19:58:49.794 [Lua] [sanctioned] = true (boolean)
19:58:49.794 [Lua] [out_of_date] = false (boolean)
19:58:49.794 [Lua] [downloading] = false (boolean)
19:58:49.794 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
19:58:49.794 [Lua] [num_children] = 1 (number)
19:58:49.794 [Lua] [ugc_status] = 3 (number)
19:58:49.794 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[h1][b]If your ammo counter dissapeared after the 1.2.0 update, disable and re-enable it (ammo counter) in mod's options.
Also, Console UI is not supported. Yet.
[/b][/h1]
(string)
19:58:49.794 [Lua] [last_updated] = 8/24/2018 3:43:18 PM (string)
19:58:49.794 [Lua] [installed] = true (boolean)
19:58:49.794 [Lua] [enabled] = true (boolean)
19:58:49.794 [Lua] [name] = Numeric UI (string)
19:58:49.794 [Lua] [dependency_error] = (string)
19:58:49.794 [Lua] [7] = table
19:58:49.794 [Lua] [download_pending] = false (boolean)
19:58:49.794 [Lua] [id] = 1402962846 (string)
19:58:49.794 [Lua] [children] = table
19:58:49.794 [Lua] [1] = 1369573612 (string)
19:58:49.794 [Lua] [banned] = false (boolean)
19:58:49.794 [Lua] [author_id] = 33103900 (number)
19:58:49.794 [Lua] [tags] = table
19:58:49.794 [Lua] [1] = approved (string)
19:58:49.794 [Lua] [2] = UI (string)
19:58:49.794 [Lua] [3] = QoL (string)
19:58:49.794 [Lua] [author] = Badwin (string)
19:58:49.794 [Lua] [sanctioned] = true (boolean)
19:58:49.794 [Lua] [out_of_date] = false (boolean)
19:58:49.794 [Lua] [downloading] = false (boolean)
19:58:49.794 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674821850343981/8B888DD6E5DA73B034780DB5D4E4E63FC3970212/ (string)
19:58:49.794 [Lua] [num_children] = 1 (number)
19:58:49.794 [Lua] [ugc_status] = 3 (number)
19:58:49.794 [Lua] [description] = Adds a small UI element to indicate if your range weapon is currently loaded or not. Never switch to range just to reload again! (string)
19:58:49.794 [Lua] [last_updated] = 7/20/2018 2:53:52 PM (string)
19:58:49.794 [Lua] [installed] = true (boolean)
19:58:49.794 [Lua] [enabled] = true (boolean)
19:58:49.794 [Lua] [name] = LockedAndLoaded (string)
19:58:49.794 [Lua] [dependency_error] = (string)
19:58:49.794 [Lua] [8] = table
19:58:49.794 [Lua] [download_pending] = false (boolean)
19:58:49.794 [Lua] [id] = 1402835022 (string)
19:58:49.794 [Lua] [children] = table
19:58:49.794 [Lua] [1] = 1369573612 (string)
19:58:49.794 [Lua] [banned] = false (boolean)
19:58:49.794 [Lua] [author_id] = 33103900 (number)
19:58:49.794 [Lua] [tags] = table
19:58:49.794 [Lua] [1] = approved (string)
19:58:49.794 [Lua] [2] = QoL (string)
19:58:49.794 [Lua] [author] = Badwin (string)
19:58:49.794 [Lua] [sanctioned] = true (boolean)
19:58:49.794 [Lua] [out_of_date] = false (boolean)
19:58:49.794 [Lua] [downloading] = false (boolean)
19:58:49.794 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674821849169626/8B9D3466BEA3E7422D56F86FA7DCB4E03CED6E82/ (string)
19:58:49.794 [Lua] [num_children] = 1 (number)
19:58:49.794 [Lua] [ugc_status] = 3 (number)
19:58:49.794 [Lua] [description] = Prevents throwing grims away unless you're holding block while throwing. (string)
19:58:49.794 [Lua] [last_updated] = 7/20/2018 2:53:23 PM (string)
19:58:49.794 [Lua] [installed] = true (boolean)
19:58:49.794 [Lua] [enabled] = true (boolean)
19:58:49.794 [Lua] [name] = StickyGrim (string)
19:58:49.794 [Lua] [dependency_error] = (string)
19:58:49.794 [Lua] [9] = table
19:58:49.794 [Lua] [download_pending] = false (boolean)
19:58:49.794 [Lua] [id] = 1431393962 (string)
19:58:49.794 [Lua] [children] = table
19:58:49.794 [Lua] [1] = 1369573612 (string)
19:58:49.794 [Lua] [banned] = false (boolean)
19:58:49.794 [Lua] [author_id] = 14284923 (number)
19:58:49.794 [Lua] [tags] = table
19:58:49.794 [Lua] [1] = approved (string)
19:58:49.794 [Lua] [2] = UI (string)
19:58:49.794 [Lua] [3] = Misc (string)
19:58:49.794 [Lua] [author] = Fracticality (string)
19:58:49.794 [Lua] [sanctioned] = true (boolean)
19:58:49.794 [Lua] [out_of_date] = false (boolean)
19:58:49.794 [Lua] [downloading] = false (boolean)
19:58:49.794 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string)
19:58:49.794 [Lua] [num_children] = 1 (number)
19:58:49.794 [Lua] [ugc_status] = 3 (number)
19:58:49.794 [Lua] [description] = Updated for Game Version 1.2.0 (Beta)
- The game should no longer crash upon selecting an enemy in Bestiary
Please let me know if you find any additional bugs, either here or at my [url=https://github.com/fracticality/vermintide-2-mods]GitHub[/url]
-----------------------------------------------------------------------------------------------------------
Bestiary provides an in-game method of viewing enemy models, attributes, and statistics.
Compatible with Deathwish!
Open with /bestiary or set a keybind using the Mod Options menu (F4 by default) (string)
19:58:49.794 [Lua] [last_updated] = 8/31/2018 12:01:30 AM (string)
19:58:49.794 [Lua] [installed] = true (boolean)
19:58:49.794 [Lua] [enabled] = true (boolean)
19:58:49.794 [Lua] [name] = Bestiary (string)
19:58:49.794 [Lua] [dependency_error] = (string)
19:58:49.794 [Lua] [10] = table
19:58:49.794 [Lua] [download_pending] = false (boolean)
19:58:49.794 [Lua] [id] = 1431627364 (string)
19:58:49.794 [Lua] [children] = table
19:58:49.794 [Lua] [1] = 1369573612 (string)
19:58:49.794 [Lua] [banned] = false (boolean)
19:58:49.794 [Lua] [author_id] = 18741013 (number)
19:58:49.794 [Lua] [tags] = table
19:58:49.794 [Lua] [1] = approved (string)
19:58:49.794 [Lua] [2] = QoL (string)
19:58:49.794 [Lua] [3] = Misc (string)
19:58:49.794 [Lua] [author] = 🔰SkacikPL🗾 (string)
19:58:49.794 [Lua] [sanctioned] = true (boolean)
19:58:49.794 [Lua] [out_of_date] = false (boolean)
19:58:49.794 [Lua] [downloading] = false (boolean)
19:58:49.794 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951832210799226636/2C219C4F4096BFFEEED8A0D792453477816528CA/ (string)
19:58:49.794 [Lua] [num_children] = 1 (number)
19:58:49.794 [Lua] [ugc_status] = 3 (number)
19:58:49.794 [Lua] [description] = [h1][b]This mod makes first person viewmodel behave similar to how they do in source/goldsource engine.[/b][/h1]
This means that by looking up, viewmodel will be moved closer to the camera and farther away by looking downwards.
[u]There is also an option to apply additional distance offset in the mod settings.[/u] (string)
19:58:49.794 [Lua] [last_updated] = 7/19/2018 4:27:32 PM (string)
19:58:49.794 [Lua] [installed] = true (boolean)
19:58:49.794 [Lua] [enabled] = true (boolean)
19:58:49.794 [Lua] [name] = Source viewmodel (string)
19:58:49.794 [Lua] [dependency_error] = (string)
19:58:49.794 [Lua] [11] = table
19:58:49.794 [Lua] [download_pending] = false (boolean)
19:58:49.794 [Lua] [id] = 1384094638 (string)
19:58:49.794 [Lua] [children] = table
19:58:49.794 [Lua] [1] = 1369573612 (string)
19:58:49.794 [Lua] [2] = 1374248490 (string)
19:58:49.794 [Lua] [banned] = false (boolean)
19:58:49.794 [Lua] [author_id] = 45268594 (number)
19:58:49.794 [Lua] [tags] = table
19:58:49.794 [Lua] [1] = approved (string)
19:58:49.794 [Lua] [2] = UI (string)
19:58:49.794 [Lua] [3] = QoL (string)
19:58:49.794 [Lua] [author] = prop joe (string)
19:58:49.794 [Lua] [sanctioned] = true (boolean)
19:58:49.794 [Lua] [out_of_date] = false (boolean)
19:58:49.794 [Lua] [downloading] = false (boolean)
19:58:49.794 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string)
19:58:49.794 [Lua] [num_children] = 2 (number)
19:58:49.794 [Lua] [ugc_status] = 3 (number)
19:58:49.794 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons.
The mod does not introduce new crosshair types!
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
19:58:49.794 [Lua] [last_updated] = 8/29/2018 7:54:23 PM (string)
19:58:49.794 [Lua] [installed] = true (boolean)
19:58:49.794 [Lua] [enabled] = true (boolean)
19:58:49.794 [Lua] [name] = Crosshair Customization (string)
19:58:49.794 [Lua] [dependency_error] = (string)
19:58:49.794 [Lua] [12] = table
19:58:49.794 [Lua] [download_pending] = false (boolean)
19:58:49.794 [Lua] [version] = unversioned (string)
19:58:49.794 [Lua] [id] = 1399181123 (string)
19:58:49.794 [Lua] [children] = table
19:58:49.794 [Lua] [1] = 1369573612 (string)
19:58:49.794 [Lua] [banned] = false (boolean)
19:58:49.794 [Lua] [author_id] = 33103900 (number)
19:58:49.794 [Lua] [tags] = table
19:58:49.794 [Lua] [1] = approved (string)
19:58:49.794 [Lua] [2] = UI (string)
19:58:49.794 [Lua] [3] = QoL (string)
19:58:49.794 [Lua] [author] = Badwin (string)
19:58:49.794 [Lua] [sanctioned] = true (boolean)
19:58:49.794 [Lua] [out_of_date] = false (boolean)
19:58:49.794 [Lua] [downloading] = false (boolean)
19:58:49.794 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674483606069383/A8EEA437D9A1D3236E001C998D72B6F475ED8D3C/ (string)
19:58:49.794 [Lua] [num_children] = 1 (number)
19:58:49.794 [Lua] [ugc_status] = 3 (number)
19:58:49.794 [Lua] [description] = Allows players to set waypoints in the world with a custom keybind (check Mod Options in the main menu). Useful for coordinating positioning or telling the dozy Kruber where to go.
[b]Note: teammates must have this mod to see waypoints.[/b] (string)
19:58:49.794 [Lua] [last_updated] = 7/20/2018 2:53:35 PM (string)
19:58:49.794 [Lua] [installed] = true (boolean)
19:58:49.794 [Lua] [enabled] = true (boolean)
19:58:49.794 [Lua] [name] = Waypoints (string)
19:58:49.794 [Lua] [dependency_error] = (string)
19:58:49.794 [Lua] [13] = table
19:58:49.794 [Lua] [download_pending] = false (boolean)
19:58:49.794 [Lua] [version] = unversioned (string)
19:58:49.794 [Lua] [id] = 1383433646 (string)
19:58:49.794 [Lua] [children] = table
19:58:49.794 [Lua] [1] = 1369573612 (string)
19:58:49.794 [Lua] [banned] = false (boolean)
19:58:49.794 [Lua] [author_id] = 45268594 (number)
19:58:49.794 [Lua] [tags] = table
19:58:49.794 [Lua] [1] = approved (string)
19:58:49.794 [Lua] [2] = UI (string)
19:58:49.794 [Lua] [3] = QoL (string)
19:58:49.794 [Lua] [author] = prop joe (string)
19:58:49.794 [Lua] [sanctioned] = true (boolean)
19:58:49.794 [Lua] [out_of_date] = false (boolean)
19:58:49.794 [Lua] [downloading] = false (boolean)
19:58:49.794 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
19:58:49.794 [Lua] [num_children] = 1 (number)
19:58:49.794 [Lua] [ugc_status] = 3 (number)
19:58:49.794 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string)
19:58:49.794 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string)
19:58:49.794 [Lua] [installed] = true (boolean)
19:58:49.794 [Lua] [enabled] = true (boolean)
19:58:49.794 [Lua] [name] = Persistent Ammo Counter (string)
19:58:49.794 [Lua] [dependency_error] = (string)
19:58:49.794 [Lua] [14] = table
19:58:49.794 [Lua] [download_pending] = false (boolean)
19:58:49.794 [Lua] [version] = unversioned (string)
19:58:49.794 [Lua] [id] = 1383542440 (string)
19:58:49.794 [Lua] [children] = table
19:58:49.794 [Lua] [1] = 1369573612 (string)
19:58:49.794 [Lua] [banned] = false (boolean)
19:58:49.794 [Lua] [author_id] = 45268594 (number)
19:58:49.794 [Lua] [tags] = table
19:58:49.794 [Lua] [1] = approved (string)
19:58:49.794 [Lua] [2] = UI (string)
19:58:49.794 [Lua] [author] = prop joe (string)
19:58:49.794 [Lua] [sanctioned] = true (boolean)
19:58:49.794 [Lua] [out_of_date] = false (boolean)
19:58:49.794 [Lua] [downloading] = false (boolean)
19:58:49.794 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string)
19:58:49.794 [Lua] [num_children] = 1 (number)
19:58:49.794 [Lua] [ugc_status] = 3 (number)
19:58:49.794 [Lua] [description] = Track kills done with a weapon.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url] (string)
19:58:49.794 [Lua] [last_updated] = 7/27/2018 6:56:54 PM (string)
19:58:49.794 [Lua] [installed] = true (boolean)
19:58:49.794 [Lua] [enabled] = true (boolean)
19:58:49.794 [Lua] [name] = Weapon Kill Counter (string)
19:58:49.794 [Lua] [dependency_error] = (string)
19:58:49.794 [Lua] [15] = table
19:58:49.794 [Lua] [download_pending] = false (boolean)
19:58:49.794 [Lua] [id] = 1393343095 (string)
19:58:49.794 [Lua] [children] = table
19:58:49.794 [Lua] [1] = 1369573612 (string)
19:58:49.794 [Lua] [2] = 1374248490 (string)
19:58:49.794 [Lua] [banned] = false (boolean)
19:58:49.795 [Lua] [author_id] = 45268594 (number)
19:58:49.795 [Lua] [tags] = table
19:58:49.795 [Lua] [1] = approved (string)
19:58:49.795 [Lua] [2] = UI (string)
19:58:49.795 [Lua] [author] = prop joe (string)
19:58:49.795 [Lua] [sanctioned] = true (boolean)
19:58:49.795 [Lua] [out_of_date] = false (boolean)
19:58:49.795 [Lua] [downloading] = false (boolean)
19:58:49.795 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
19:58:49.795 [Lua] [num_children] = 2 (number)
19:58:49.795 [Lua] [ugc_status] = 3 (number)
19:58:49.795 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
19:58:49.795 [Lua] [last_updated] = 8/29/2018 8:04:36 PM (string)
19:58:49.795 [Lua] [installed] = true (boolean)
19:58:49.795 [Lua] [enabled] = true (boolean)
19:58:49.795 [Lua] [name] = Scoreboard Tweaks (string)
19:58:49.795 [Lua] [dependency_error] = (string)
19:58:49.795 [Lua] [16] = table
19:58:49.795 [Lua] [download_pending] = false (boolean)
19:58:49.795 [Lua] [id] = 1387440934 (string)
19:58:49.795 [Lua] [children] = table
19:58:49.795 [Lua] [1] = 1369573612 (string)
19:58:49.795 [Lua] [banned] = false (boolean)
19:58:49.795 [Lua] [author_id] = 4821406 (number)
19:58:49.795 [Lua] [tags] = table
19:58:49.795 [Lua] [1] = approved (string)
19:58:49.795 [Lua] [author] = grasmann (string)
19:58:49.795 [Lua] [sanctioned] = true (boolean)
19:58:49.795 [Lua] [out_of_date] = false (boolean)
19:58:49.795 [Lua] [downloading] = false (boolean)
19:58:49.795 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string)
19:58:49.795 [Lua] [num_children] = 1 (number)
19:58:49.795 [Lua] [ugc_status] = 3 (number)
19:58:49.795 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b]
Version: 2.0.3
[h1]Settings[/h1]
[u]One Handed Weapon Position[/u]
One handed weapons can be shown on the back or the hip.
[u]Waywatcher Dual Weapon Position[/u]
Dual weapons can be shown on the back or the hip.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string)
19:58:49.795 [Lua] [last_updated] = 8/29/2018 6:56:18 PM (string)
19:58:49.795 [Lua] [installed] = true (boolean)
19:58:49.795 [Lua] [enabled] = true (boolean)
19:58:49.795 [Lua] [name] = Third Person Equipment (string)
19:58:49.795 [Lua] [dependency_error] = (string)
19:58:49.795 [Lua] [17] = table
19:58:49.795 [Lua] [download_pending] = false (boolean)
19:58:49.795 [Lua] [id] = 1388911015 (string)
19:58:49.795 [Lua] [children] = table
19:58:49.795 [Lua] [1] = 1369573612 (string)
19:58:49.795 [Lua] [banned] = false (boolean)
19:58:49.795 [Lua] [author_id] = 4821406 (number)
19:58:49.795 [Lua] [tags] = table
19:58:49.795 [Lua] [1] = approved (string)
19:58:49.795 [Lua] [author] = grasmann (string)
19:58:49.795 [Lua] [sanctioned] = true (boolean)
19:58:49.795 [Lua] [out_of_date] = false (boolean)
19:58:49.795 [Lua] [downloading] = false (boolean)
19:58:49.795 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687872549763721/FBCFD27F9E501FD56ACDC82244333458DC95AF8B/ (string)
19:58:49.795 [Lua] [num_children] = 1 (number)
19:58:49.795 [Lua] [ugc_status] = 3 (number)
19:58:49.795 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.2
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
19:58:49.795 [Lua] [last_updated] = 8/29/2018 7:07:52 PM (string)
19:58:49.795 [Lua] [installed] = true (boolean)
19:58:49.795 [Lua] [enabled] = true (boolean)
19:58:49.795 [Lua] [name] = Chat Block (string)
19:58:49.795 [Lua] [dependency_error] = (string)
19:58:49.795 [Lua] [18] = table
19:58:49.795 [Lua] [download_pending] = false (boolean)
19:58:49.795 [Lua] [id] = 1479520507 (string)
19:58:49.795 [Lua] [children] = table
19:58:49.795 [Lua] [1] = 1369573612 (string)
19:58:49.795 [Lua] [banned] = false (boolean)
19:58:49.795 [Lua] [author_id] = 18741013 (number)
19:58:49.795 [Lua] [tags] = table
19:58:49.795 [Lua] [1] = approved (string)
19:58:49.795 [Lua] [2] = UI (string)
19:58:49.795 [Lua] [3] = QoL (string)
19:58:49.795 [Lua] [4] = Misc (string)
19:58:49.795 [Lua] [author] = 🔰SkacikPL🗾 (string)
19:58:49.795 [Lua] [sanctioned] = true (boolean)
19:58:49.795 [Lua] [out_of_date] = false (boolean)
19:58:49.795 [Lua] [downloading] = false (boolean)
19:58:49.795 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957465516820149182/2CB45882A598AC00519429286FF762A76C448260/ (string)
19:58:49.795 [Lua] [num_children] = 1 (number)
19:58:49.795 [Lua] [ugc_status] = 3 (number)
19:58:49.795 [Lua] [description] = [h1][b]This mod enables customization on the title/hero select screens[/b][/h1]
This means that heroes shown on both screens will reflect your current customization.
[u]Weapon skin will only be applied if currently equipped weapon type matches the preview weapon type.[/u] (string)
19:58:49.795 [Lua] [last_updated] = 8/29/2018 10:33:31 AM (string)
19:58:49.795 [Lua] [installed] = true (boolean)
19:58:49.795 [Lua] [enabled] = true (boolean)
19:58:49.795 [Lua] [name] = My Hero (string)
19:58:49.795 [Lua] [dependency_error] = (string)
19:58:49.795 [Lua] [19] = table
19:58:49.795 [Lua] [download_pending] = false (boolean)
19:58:49.795 [Lua] [id] = 1421155919 (string)
19:58:49.795 [Lua] [children] = table
19:58:49.795 [Lua] [1] = 1369573612 (string)
19:58:49.795 [Lua] [banned] = false (boolean)
19:58:49.795 [Lua] [author_id] = 75308424 (number)
19:58:49.795 [Lua] [tags] = table
19:58:49.795 [Lua] [1] = approved (string)
19:58:49.795 [Lua] [author] = th-om (string)
19:58:49.795 [Lua] [sanctioned] = true (boolean)
19:58:49.795 [Lua] [out_of_date] = false (boolean)
19:58:49.795 [Lua] [downloading] = false (boolean)
19:58:49.795 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string)
19:58:49.795 [Lua] [num_children] = 1 (number)
19:58:49.795 [Lua] [ugc_status] = 3 (number)
19:58:49.795 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string)
19:58:49.795 [Lua] [last_updated] = 8/29/2018 9:44:14 PM (string)
19:58:49.795 [Lua] [installed] = true (boolean)
19:58:49.795 [Lua] [enabled] = true (boolean)
19:58:49.795 [Lua] [name] = Mission timer (string)
19:58:49.795 [Lua] [dependency_error] = (string)
19:58:49.795 [Lua] [20] = table
19:58:49.795 [Lua] [download_pending] = false (boolean)
19:58:49.795 [Lua] [id] = 1383452616 (string)
19:58:49.795 [Lua] [children] = table
19:58:49.795 [Lua] [1] = 1369573612 (string)
19:58:49.795 [Lua] [2] = 1374248490 (string)
19:58:49.795 [Lua] [banned] = false (boolean)
19:58:49.795 [Lua] [author_id] = 45268594 (number)
19:58:49.795 [Lua] [tags] = table
19:58:49.795 [Lua] [1] = approved (string)
19:58:49.795 [Lua] [2] = UI (string)
19:58:49.795 [Lua] [3] = QoL (string)
19:58:49.795 [Lua] [author] = prop joe (string)
19:58:49.795 [Lua] [sanctioned] = true (boolean)
19:58:49.795 [Lua] [out_of_date] = false (boolean)
19:58:49.795 [Lua] [downloading] = false (boolean)
19:58:49.795 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
19:58:49.795 [Lua] [num_children] = 2 (number)
19:58:49.795 [Lua] [ugc_status] = 3 (number)
19:58:49.795 [Lua] [description] = Reposition the kill feed and add a counter for duplicate kills.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
19:58:49.795 [Lua] [last_updated] = 8/29/2018 7:56:48 PM (string)
19:58:49.795 [Lua] [installed] = true (boolean)
19:58:49.795 [Lua] [enabled] = true (boolean)
19:58:49.795 [Lua] [name] = Killfeed Tweaks (string)
19:58:49.795 [Lua] [dependency_error] = (string)
19:58:49.795 [Lua] [21] = table
19:58:49.795 [Lua] [download_pending] = false (boolean)
19:58:49.795 [Lua] [id] = 1384066089 (string)
19:58:49.795 [Lua] [children] = table
19:58:49.795 [Lua] [1] = 1369573612 (string)
19:58:49.795 [Lua] [2] = 1374248490 (string)
19:58:49.795 [Lua] [banned] = false (boolean)
19:58:49.795 [Lua] [author_id] = 45268594 (number)
19:58:49.795 [Lua] [tags] = table
19:58:49.795 [Lua] [1] = approved (string)
19:58:49.795 [Lua] [2] = QoL (string)
19:58:49.795 [Lua] [author] = prop joe (string)
19:58:49.795 [Lua] [sanctioned] = true (boolean)
19:58:49.795 [Lua] [out_of_date] = false (boolean)
19:58:49.795 [Lua] [downloading] = false (boolean)
19:58:49.795 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929449650198/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
19:58:49.795 [Lua] [num_children] = 2 (number)
19:58:49.795 [Lua] [ugc_status] = 3 (number)
19:58:49.795 [Lua] [description] = Cut down on visual and audio effects during ults.
Affects:
- huntsman, ranger, slayer, zealot and shade screen filters
- slayer audio distortions
Options to disable the red downed filter and about-to-die wash-out filter.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
19:58:49.795 [Lua] [last_updated] = 8/29/2018 7:58:47 PM (string)
19:58:49.795 [Lua] [installed] = true (boolean)
19:58:49.795 [Lua] [enabled] = true (boolean)
19:58:49.795 [Lua] [name] = Neuter Ult Effects (string)
19:58:49.795 [Lua] [dependency_error] = (string)
19:58:49.795 [Lua] [22] = table
19:58:49.795 [Lua] [download_pending] = false (boolean)
19:58:49.795 [Lua] [id] = 1464907434 (string)
19:58:49.795 [Lua] [banned] = false (boolean)
19:58:49.795 [Lua] [author_id] = 14284923 (number)
19:58:49.795 [Lua] [tags] = table
19:58:49.795 [Lua] [1] = approved (string)
19:58:49.795 [Lua] [2] = UI (string)
19:58:49.795 [Lua] [3] = Misc (string)
19:58:49.795 [Lua] [author] = Fracticality (string)
19:58:49.795 [Lua] [sanctioned] = true (boolean)
19:58:49.795 [Lua] [out_of_date] = false (boolean)
19:58:49.795 [Lua] [downloading] = false (boolean)
19:58:49.795 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207409567313080/035D9FBDF6859DBC7FC3747910735F65FE910993/ (string)
19:58:49.795 [Lua] [num_children] = 0 (number)
19:58:49.795 [Lua] [ugc_status] = 3 (number)
19:58:49.795 [Lua] [description] =
[h1]DLC Weapon Skins Added[/h1]
[h1]Forward, Back, and Reset Buttons Implemented[/h1]
- Navigate between weapon illusions more easily.
- The button containing the weapon illusion's name doubles as a camera reset button.
[h1]Basic Camera Controls Implemented[/h1]
- The camera can now be panned using shift+left-drag or shift+right-drag.
- The camera can be pivoted up or down using the scroll-wheel.
- The weapon can be rotated with either left-drag or right-drag.
------------------------------------------------------------------------------------------------
Armory provides an in-game weapon browser, complete with:
- Basic weapon attributes;
- Model & illusion previews;
- In-depth attack attributes & bonuses (coming soon) (string)
19:58:49.795 [Lua] [last_updated] = 8/30/2018 8:37:31 PM (string)
19:58:49.795 [Lua] [installed] = true (boolean)
19:58:49.795 [Lua] [enabled] = true (boolean)
19:58:49.795 [Lua] [name] = Armory (string)
19:58:49.795 [Lua] [dependency_error] = (string)
19:58:49.795 [Lua] [23] = table
19:58:49.795 [Lua] [download_pending] = false (boolean)
19:58:49.795 [Lua] [id] = 1459917022 (string)
19:58:49.795 [Lua] [children] = table
19:58:49.795 [Lua] [1] = 1369573612 (string)
19:58:49.795 [Lua] [banned] = false (boolean)
19:58:49.795 [Lua] [author_id] = 155839973 (number)
19:58:49.795 [Lua] [tags] = table
19:58:49.795 [Lua] [1] = approved (string)
19:58:49.795 [Lua] [2] = UI (string)
19:58:49.795 [Lua] [3] = QoL (string)
19:58:49.795 [Lua] [author] = Gohas (string)
19:58:49.795 [Lua] [sanctioned] = true (boolean)
19:58:49.795 [Lua] [out_of_date] = false (boolean)
19:58:49.795 [Lua] [downloading] = false (boolean)
19:58:49.795 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
19:58:49.795 [Lua] [num_children] = 1 (number)
19:58:49.795 [Lua] [ugc_status] = 3 (number)
19:58:49.795 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. (string)
19:58:49.795 [Lua] [last_updated] = 8/29/2018 12:30:43 PM (string)
19:58:49.795 [Lua] [installed] = true (boolean)
19:58:49.795 [Lua] [enabled] = true (boolean)
19:58:49.795 [Lua] [name] = Parry Indicator (string)
19:58:49.795 [Lua] [dependency_error] = (string)
19:58:49.795 [Lua] [24] = table
19:58:49.795 [Lua] [download_pending] = false (boolean)
19:58:49.795 [Lua] [id] = 1445717962 (string)
19:58:49.795 [Lua] [children] = table
19:58:49.795 [Lua] [1] = 1369573612 (string)
19:58:49.795 [Lua] [2] = 1389872347 (string)
19:58:49.795 [Lua] [banned] = false (boolean)
19:58:49.795 [Lua] [author_id] = 38895286 (number)
19:58:49.795 [Lua] [tags] = table
19:58:49.795 [Lua] [1] = approved (string)
19:58:49.795 [Lua] [2] = UI (string)
19:58:49.795 [Lua] [3] = QoL (string)
19:58:49.795 [Lua] [author] = Squatting Bear (string)
19:58:49.795 [Lua] [sanctioned] = true (boolean)
19:58:49.795 [Lua] [out_of_date] = false (boolean)
19:58:49.795 [Lua] [downloading] = false (boolean)
19:58:49.795 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
19:58:49.795 [Lua] [num_children] = 2 (number)
19:58:49.795 [Lua] [ugc_status] = 3 (number)
19:58:49.795 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Version: 1.0.4
Changelist:
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
19:58:49.795 [Lua] [last_updated] = 8/29/2018 2:39:24 PM (string)
19:58:49.795 [Lua] [installed] = true (boolean)
19:58:49.795 [Lua] [enabled] = true (boolean)
19:58:49.795 [Lua] [name] = Loadout Manager (string)
19:58:49.795 [Lua] [dependency_error] = (string)
19:58:49.795 [Lua] [25] = table
19:58:49.795 [Lua] [download_pending] = false (boolean)
19:58:49.795 [Lua] [id] = 1455893647 (string)
19:58:49.795 [Lua] [banned] = false (boolean)
19:58:49.795 [Lua] [author_id] = 38895286 (number)
19:58:49.795 [Lua] [tags] = table
19:58:49.795 [Lua] [1] = approved (string)
19:58:49.795 [Lua] [2] = UI (string)
19:58:49.795 [Lua] [3] = QoL (string)
19:58:49.795 [Lua] [author] = Squatting Bear (string)
19:58:49.795 [Lua] [sanctioned] = true (boolean)
19:58:49.795 [Lua] [out_of_date] = false (boolean)
19:58:49.795 [Lua] [downloading] = false (boolean)
19:58:49.795 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
19:58:49.795 [Lua] [num_children] = 0 (number)
19:58:49.795 [Lua] [ugc_status] = 3 (number)
19:58:49.795 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
Version: 1.0.0
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
(string)
19:58:49.795 [Lua] [last_updated] = 8/29/2018 2:28:07 PM (string)
19:58:49.795 [Lua] [installed] = true (boolean)
19:58:49.795 [Lua] [enabled] = true (boolean)
19:58:49.795 [Lua] [name] = Player List Plus (string)
19:58:49.795 [Lua] [dependency_error] = (string)
19:58:49.795 [Lua] [26] = table
19:58:49.795 [Lua] [download_pending] = false (boolean)
19:58:49.795 [Lua] [id] = 1448714756 (string)
19:58:49.795 [Lua] [children] = table
19:58:49.795 [Lua] [1] = 1369573612 (string)
19:58:49.795 [Lua] [banned] = false (boolean)
19:58:49.795 [Lua] [author_id] = 18741013 (number)
19:58:49.795 [Lua] [tags] = table
19:58:49.795 [Lua] [1] = approved (string)
19:58:49.795 [Lua] [2] = QoL (string)
19:58:49.795 [Lua] [3] = Misc (string)
19:58:49.795 [Lua] [author] = 🔰SkacikPL🗾 (string)
19:58:49.795 [Lua] [sanctioned] = true (boolean)
19:58:49.795 [Lua] [out_of_date] = false (boolean)
19:58:49.795 [Lua] [downloading] = false (boolean)
19:58:49.795 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
19:58:49.795 [Lua] [num_children] = 1 (number)
19:58:49.795 [Lua] [ugc_status] = 3 (number)
19:58:49.795 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
19:58:49.795 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
19:58:49.795 [Lua] [installed] = true (boolean)
19:58:49.795 [Lua] [enabled] = true (boolean)
19:58:49.795 [Lua] [name] = No Wobble (string)
19:58:49.795 [Lua] [dependency_error] = (string)
19:58:49.795 [Lua]
19:58:49.795 [Lua]
19:58:49.795 [Lua] [1399181123] = 0 (number)
19:58:49.795 [Lua] [1384066089] = 12 (number)
19:58:49.795 [Lua] [1459917022] = 10 (number)
19:58:49.795 [Lua] [1388911015] = 22 (number)
19:58:49.795 [Lua] [1402835022] = 4 (number)
19:58:49.795 [Lua] [1431627364] = 2 (number)
19:58:49.795 [Lua] [1389872347] = 1 (number)
19:58:49.795 [Lua] [1421155919] = 14 (number)
19:58:49.795 [Lua] [1431393962] = 16 (number)
19:58:49.795 [Lua] [1383542440] = 6 (number)
19:58:49.795 [Lua] [1383452616] = 13 (number)
19:58:49.795 [Lua] [1369573612] = 25 (number)
19:58:49.795 [Lua] [1374248490] = 24 (number)
19:58:49.795 [Lua] [1391228174] = 23 (number)
19:58:49.795 [Lua] [1384094638] = 21 (number)
19:58:49.795 [Lua] [1455893647] = 8 (number)
19:58:49.795 [Lua] [1383433646] = 19 (number)
19:58:49.795 [Lua] [1448714756] = 7 (number)
19:58:49.795 [Lua] [1464907434] = 11 (number)
19:58:49.795 [Lua] [1393343095] = 18 (number)
19:58:49.795 [Lua] [1387440934] = 20 (number)
19:58:49.795 [Lua] [1445717962] = 9 (number)
19:58:49.795 [Lua] [1402962846] = 5 (number)
19:58:49.795 [Lua] [1397265260] = 17 (number)
19:58:49.795 [Lua] [1395453301] = 3 (number)
19:58:49.795 [Lua] [1479520507] = 15 (number)
19:58:49.795 [Lua]
19:58:49.805 [Lua]
19:58:49.805 [Lua] [1399181123] = 0 (number)
19:58:49.805 [Lua] [1384066089] = 12 (number)
19:58:49.805 [Lua] [1459917022] = 10 (number)
19:58:49.805 [Lua] [1388911015] = 22 (number)
19:58:49.805 [Lua] [1402835022] = 4 (number)
19:58:49.805 [Lua] [1431627364] = 2 (number)
19:58:49.805 [Lua] [1389872347] = 1 (number)
19:58:49.805 [Lua] [1421155919] = 14 (number)
19:58:49.805 [Lua] [1431393962] = 16 (number)
19:58:49.805 [Lua] [1383542440] = 6 (number)
19:58:49.805 [Lua] [1383452616] = 13 (number)
19:58:49.805 [Lua] [1369573612] = 25 (number)
19:58:49.805 [Lua] [1374248490] = 24 (number)
19:58:49.805 [Lua] [1391228174] = 23 (number)
19:58:49.805 [Lua] [1384094638] = 21 (number)
19:58:49.805 [Lua] [1455893647] = 8 (number)
19:58:49.805 [Lua] [1383433646] = 19 (number)
19:58:49.805 [Lua] [1448714756] = 7 (number)
19:58:49.805 [Lua] [1464907434] = 11 (number)
19:58:49.805 [Lua] [1393343095] = 18 (number)
19:58:49.805 [Lua] [1387440934] = 20 (number)
19:58:49.805 [Lua] [1445717962] = 9 (number)
19:58:49.805 [Lua] [1402962846] = 5 (number)
19:58:49.805 [Lua] [1397265260] = 17 (number)
19:58:49.805 [Lua] [1395453301] = 3 (number)
19:58:49.805 [Lua] [1479520507] = 15 (number)
19:58:49.805 [Lua]
19:58:49.805 [Lua] [CrashifyCustomTag] modded, true
19:58:49.805 [Lua] <>modded = true<>
19:58:49.808 [Lua] [CrashifyCustomTag] Mod:1369573612:Vermintide Mod Framework, true
19:58:49.808 [Lua] <>Mod = true<>
19:58:49.816 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
19:58:49.827 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
19:58:49.828 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
19:58:49.828 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [table: 0x0a95eae8] (Origin: function: 0x0a95ef68)
19:58:49.828 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [table: 0x0a95eae8] (Origin: function: 0x0a95f3b8)
19:58:49.828 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [table: 0x0a04d498] (Origin: function: 0x0a04d8d0)
19:58:49.828 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [table: 0x0a04d498] (Origin: function: 0x0a04da58)
19:58:49.828 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [table: 0x0ab944b0] (Origin: function: 0x0ad632f0)
19:58:49.828 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [table: 0x0ab944b0] (Origin: function: 0x0ad634d8)
19:58:49.828 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_views' from [table: 0x0c3dd000] (Origin: function: 0x0c3dd0c0)
19:58:49.828 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [table: 0x0c3dd000] (Origin: function: 0x0c3dd028)
19:58:49.828 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [table: 0x0c3dd000] (Origin: function: 0x0c3dd1e8)
19:58:49.828 [Lua] [MOD][VMF][INFO] (hook): Hooking 'UIResolutionScale' from [_G] (Origin: function: 0x0a047648)
19:58:49.828 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [table: 0x07e27f38] (Origin: function: 0x07e28060)
19:58:49.828 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
19:58:49.828 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
19:58:49.829 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x0aded878] (Origin: function: 0x0aded9e0)
19:58:49.829 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [table: 0x0ade11f0] (Origin: function: 0x0ade1318)
19:58:49.829 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x0b8469b8] (Origin: function: 0x0b8469e0)
19:58:49.829 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [table: 0x0ade11f0] (Origin: function: 0x0ade12d0)
19:58:49.829 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [table: 0x0ade11f0] (Origin: function: 0x0ade1218)
19:58:49.829 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
19:58:49.829 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [table: 0x0c778dd0] (Origin: function: 0x0c779500)
19:58:49.829 [Lua] [CrashifyCustomTag] modded, true
19:58:49.829 [Lua] <>modded = true<>
19:58:49.832 [Lua] [CrashifyCustomTag] Mod:1374248490:Penlight Lua Libraries, true
19:58:49.832 [Lua] <>Mod = true<>
19:58:49.840 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
19:58:49.843 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
19:58:49.844 [Lua] [CrashifyCustomTag] modded, true
19:58:49.844 [Lua] <>modded = true<>
19:58:49.847 [Lua] [CrashifyCustomTag] Mod:1389872347:Simple UI, true
19:58:49.847 [Lua] <>Mod = true<>
19:58:49.853 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
19:58:49.855 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
19:58:49.855 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [table: 0x0a718df0] (Origin: function: 0x0a719650)
19:58:49.855 [Lua] [CrashifyCustomTag] modded, true
19:58:49.855 [Lua] <>modded = true<>
19:58:49.858 [Lua] [CrashifyCustomTag] Mod:1391228174:UI Improvements, true
19:58:49.858 [Lua] <>Mod = true<>
19:58:49.866 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]`
19:58:49.867 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]`
19:58:49.867 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [table: 0x0b250a10] (Origin: function: 0x0b251230)
19:58:49.867 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [table: 0x0b250a10] (Origin: function: 0x0b250b28)
19:58:49.867 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [table: 0x0b250a10] (Origin: function: 0x0b251250)
19:58:49.867 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [table: 0x0b250a10] (Origin: function: 0x0b250c98)
19:58:49.867 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [table: 0x0b250a10] (Origin: function: 0x0b250cd8)
19:58:49.867 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [table: 0x0b8532e0] (Origin: function: 0x0b853b60)
19:58:49.867 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [table: 0x0b8532e0] (Origin: function: 0x0b853b00)
19:58:49.867 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x0a0caae0] (Origin: function: 0x0a0cac38)
19:58:49.867 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [table: 0x0b16cd00] (Origin: function: 0x0b16d178)
19:58:49.867 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [table: 0x0b4f42a8] (Origin: function: 0x0b4f4478)
19:58:49.867 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [table: 0x0b4f42a8] (Origin: function: 0x0b4f4730)
19:58:49.868 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [table: 0x0b3549a0] (Origin: function: 0x0b354a60)
19:58:49.868 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [table: 0x0b3549a0] (Origin: function: 0x0b354dd8)
19:58:49.868 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [table: 0x0b3549a0] (Origin: function: 0x0b354c30)
19:58:49.868 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [table: 0x0b3549a0] (Origin: function: 0x0b354c10)
19:58:49.868 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [table: 0x0b3549a0] (Origin: function: 0x0b354bd0)
19:58:49.868 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [table: 0x0b3549a0] (Origin: function: 0x0b3549c8)
19:58:49.868 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [table: 0x0b3549a0] (Origin: function: 0x0b354d58)
19:58:49.868 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [table: 0x0b3ea958] (Origin: function: 0x0b3eab98)
19:58:49.868 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [table: 0x0b472f40] (Origin: function: 0x0b472f68)
19:58:49.868 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [table: 0x0b472f40] (Origin: function: 0x0b473398)
19:58:49.868 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [table: 0x0b8ec320] (Origin: function: 0x0b8ec460)
19:58:49.868 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x0bd12750] (Origin: function: 0x0bd12778)
19:58:49.868 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [table: 0x0bd12750] (Origin: function: 0x0bd12810)
19:58:49.868 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [table: 0x0bd12750] (Origin: function: 0x0bd12bc8)
19:58:49.868 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [table: 0x0bd12750] (Origin: function: 0x0bd129c0)
19:58:49.868 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [table: 0x0ba599f8] (Origin: function: 0x0ba5aab0)
19:58:49.868 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [table: 0x0ba599f8] (Origin: function: 0x0ba5aad8)
19:58:49.868 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [table: 0x0ba599f8] (Origin: function: 0x0ba5ab18)
19:58:49.868 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [table: 0x0ba599f8] (Origin: function: 0x0ba59b38)
19:58:49.868 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [table: 0x0ba599f8] (Origin: function: 0x0ba5a408)
19:58:49.868 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [table: 0x0ba599f8] (Origin: function: 0x0ba59bf8)
19:58:49.868 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [table: 0x0b8532e0] (Origin: function: 0x0b8534c8)
19:58:49.868 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x0ba620f8] (Origin: function: 0x0ba62630)
19:58:49.868 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [table: 0x0ba620f8] (Origin: function: 0x0ba62568)
19:58:49.868 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements
19:58:49.868 [Lua] [CrashifyCustomTag] modded, true
19:58:49.868 [Lua] <>modded = true<>
19:58:49.871 [Lua] [CrashifyCustomTag] Mod:1395453301:Skip Intro, true
19:58:49.871 [Lua] <>Mod = true<>
19:58:49.876 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
19:58:49.877 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
19:58:49.877 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [table: 0x0a01bb20] (Origin: function: 0x0a01bb48)
19:58:49.877 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [table: 0x0a01bb20] (Origin: function: 0x0a01bd00)
19:58:49.877 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
19:58:49.877 [Lua] [CrashifyCustomTag] modded, true
19:58:49.877 [Lua] <>modded = true<>
19:58:49.881 [Lua] [CrashifyCustomTag] Mod:1397265260:Numeric UI, true
19:58:49.881 [Lua] <>Mod = true<>
19:58:49.886 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
19:58:49.888 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
19:58:49.888 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [table: 0x0af44f90] (Origin: function: 0x0af451c0)
19:58:49.888 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [table: 0x0af44f90] (Origin: function: 0x0af454f8)
19:58:49.888 [Lua] [CrashifyCustomTag] modded, true
19:58:49.888 [Lua] <>modded = true<>
19:58:49.891 [Lua] [CrashifyCustomTag] Mod:1402962846:LockedAndLoaded, true
19:58:49.891 [Lua] <>Mod = true<>
19:58:49.896 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0d8836592d9c1e0a]`
19:58:49.902 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0d8836592d9c1e0a].#ID[3fcdd69156a46417]`
19:58:49.902 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'update' from [table: 0x0a718df0] (Origin: function: 0x0a719650)
19:58:49.902 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_enter' from [table: 0x0a714108] (Origin: function: 0x0a7141e8)
19:58:49.902 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_exit' from [table: 0x0a714108] (Origin: function: 0x0a714208)
19:58:49.902 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_enter' from [table: 0x0bf3ba58] (Origin: function: 0x0bf3bde8)
19:58:49.902 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_exit' from [table: 0x0bf3ba58] (Origin: function: 0x0bf3bf98)
19:58:49.902 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_enter' from [table: 0x0c03f390] (Origin: function: 0x0a976f90)
19:58:49.902 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_exit' from [table: 0x0c03f390] (Origin: function: 0x0a976850)
19:58:49.902 [Lua] [MOD][LockedAndLoaded][INFO] (hook): [StateTitleScreenMainMenu.on_enter] needs to be delayed.
19:58:49.902 [Lua] [MOD][LockedAndLoaded][INFO] (hook): [StateTitleScreenMainMenu.on_exit] needs to be delayed.
19:58:49.902 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_enter' from [table: 0x0bf73e18] (Origin: function: 0x0bf74298)
19:58:49.902 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_exit' from [table: 0x0bf73e18] (Origin: function: 0x0bf74440)
19:58:49.902 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_enter' from [table: 0x0c035400] (Origin: function: 0x0c035750)
19:58:49.902 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_exit' from [table: 0x0c035400] (Origin: function: 0x0c035ca0)
19:58:49.902 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_enter' from [table: 0x0b0eaa18] (Origin: function: 0x0b1338b8)
19:58:49.902 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_exit' from [table: 0x0b0eaa18] (Origin: function: 0x0b1338d8)
19:58:49.902 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_enter' from [table: 0x0ba620f8] (Origin: function: 0x0ba62630)
19:58:49.902 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_exit' from [table: 0x0ba620f8] (Origin: function: 0x0ba62568)
19:58:49.902 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_exit' from [table: 0x0a8c2898] (Origin: function: 0x0a8c2bc8)
19:58:49.902 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'event_game_started' from [table: 0x0a8c2898] (Origin: function: 0x0a8c2be8)
19:58:49.902 [Lua] [MOD][LockedAndLoaded][INFO] (hooks): Enabling all hooks for mod: LockedAndLoaded
19:58:49.902 [Lua] [MOD][LockedAndLoaded][ECHO] LockedAndLoaded Initialized
19:58:49.902 [Lua] [MOD][LockedAndLoaded][INFO] (hooks): Enabling all hooks for mod: LockedAndLoaded
19:58:49.902 [Lua] [CrashifyCustomTag] modded, true
19:58:49.902 [Lua] <>modded = true<>
19:58:49.905 [Lua] [CrashifyCustomTag] Mod:1402835022:StickyGrim, true
19:58:49.905 [Lua] <>Mod = true<>
19:58:49.911 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3fa9cea95751f9da]`
19:58:49.912 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3fa9cea95751f9da].#ID[3fcdd69156a46417]`
19:58:49.912 [Lua] [MOD][StickyGrim][INFO] (hook): Hooking 'finish' from [table: 0x096a2ae8] (Origin: function: 0x096a2bc8)
19:58:49.912 [Lua] [MOD][StickyGrim][INFO] (hooks): Enabling all hooks for mod: StickyGrim
19:58:49.912 [Lua] [MOD][StickyGrim][ECHO] StickyGrim initialized
19:58:49.912 [Lua] [MOD][StickyGrim][INFO] (hooks): Enabling all hooks for mod: StickyGrim
19:58:49.912 [Lua] [CrashifyCustomTag] modded, true
19:58:49.912 [Lua] <>modded = true<>
19:58:49.915 [Lua] [CrashifyCustomTag] Mod:1431393962:Bestiary, true
19:58:49.915 [Lua] <>Mod = true<>
19:58:49.920 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]`
19:58:49.921 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]`
19:58:49.922 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x0b1659a0] (Origin: function: 0x0b165a60)
19:58:49.923 [Lua] [MOD][Bestiary][INFO] (hook): Hooking 'init' from [table: 0x0ba620f8] (Origin: function: 0x0ba62278)
19:58:49.923 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [table: 0x0a3d8c38] (Origin: function: 0x0a4219a8)
19:58:49.923 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [table: 0x0a3d8c38] (Origin: function: 0x0a4209f8)
19:58:49.923 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [table: 0x0a3d8c38] (Origin: function: 0x0a41fa90)
19:58:49.923 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [table: 0x0a8e4060] (Origin: function: 0x0a8e5790)
19:58:49.923 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [table: 0x0a8e4060] (Origin: function: 0x0a8e5810)
19:58:49.923 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [table: 0x09196588] (Origin: function: 0x09196c90)
19:58:49.923 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking '_knock_down' from [table: 0x091ac0f0] (Origin: function: 0x091ac2f0)
19:58:49.923 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'register_kill' from [table: 0x0a3cc2f8] (Origin: function: 0x0a3cc320)
19:58:49.923 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'register_damage' from [table: 0x0a3cc2f8] (Origin: function: 0x0a3cc3f8)
19:58:49.923 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'update' from [table: 0x0a8c2898] (Origin: function: 0x0a8c2aa8)
19:58:49.923 [Lua] [CrashifyCustomTag] modded, true
19:58:49.923 [Lua] <>modded = true<>
19:58:49.926 [Lua] [CrashifyCustomTag] Mod:1431627364:Source viewmodel, true
19:58:49.926 [Lua] <>Mod = true<>
19:58:49.934 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[77c4217020860652]`
19:58:49.935 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[77c4217020860652].#ID[3fcdd69156a46417]`
19:58:49.936 [Lua] [MOD][SourceViewModel][INFO] (hook): Hooking 'calculate_look_rotation' from [table: 0x08075460] (Origin: function: 0x08075e60)
19:58:49.936 [Lua] [MOD][SourceViewModel][INFO] (hooks): Enabling all hooks for mod: SourceViewModel
19:58:49.936 [Lua] [CrashifyCustomTag] modded, true
19:58:49.936 [Lua] <>modded = true<>
19:58:49.939 [Lua] [CrashifyCustomTag] Mod:1384094638:Crosshair Customization, true
19:58:49.939 [Lua] <>Mod = true<>
19:58:49.944 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]`
19:58:49.945 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]`
19:58:49.945 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [table: 0x0ae86aa0] (Origin: function: 0x0ae86f68)
19:58:49.945 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [table: 0x0ae86aa0] (Origin: function: 0x0ae870f8)
19:58:49.945 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [table: 0x0ae86aa0] (Origin: function: 0x0ae870d8)
19:58:49.945 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [table: 0x0ae86aa0] (Origin: function: 0x0ae87240)
19:58:49.945 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [table: 0x0ae86aa0] (Origin: function: 0x0ae87098)
19:58:49.945 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [table: 0x0ae86aa0] (Origin: function: 0x0ae87078)
19:58:49.945 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [table: 0x0ae86aa0] (Origin: function: 0x0ae870b8)
19:58:49.945 [Lua] [MOD][CrosshairCustomization][INFO] (hooks): Enabling all hooks for mod: CrosshairCustomization
19:58:49.945 [Lua] [CrashifyCustomTag] modded, true
19:58:49.945 [Lua] <>modded = true<>
19:58:49.948 [Lua] [CrashifyCustomTag] Mod:1399181123:Waypoints, true
19:58:49.948 [Lua] <>Mod = true<>
19:58:49.956 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[7e0fd7394e4062e2]`
19:58:49.997 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[7e0fd7394e4062e2].#ID[3fcdd69156a46417]`
19:58:49.997 [Lua] [MOD][Waypoints][INFO] (hook): Hooking 'update' from [table: 0x0a718df0] (Origin: function: 0x0a719650)
19:58:49.997 [Lua] [MOD][Waypoints][INFO] (hook): Hooking 'on_enter' from [table: 0x0a714108] (Origin: function: 0x0a7141e8)
19:58:49.997 [Lua] [MOD][Waypoints][INFO] (hook): Hooking 'on_exit' from [table: 0x0a714108] (Origin: function: 0x0a714208)
19:58:49.997 [Lua] [MOD][Waypoints][INFO] (hook): Hooking 'on_enter' from [table: 0x0bf3ba58] (Origin: function: 0x0bf3bde8)
19:58:49.997 [Lua] [MOD][Waypoints][INFO] (hook): Hooking 'on_exit' from [table: 0x0bf3ba58] (Origin: function: 0x0bf3bf98)
19:58:49.997 [Lua] [MOD][Waypoints][INFO] (hook): Hooking 'on_enter' from [table: 0x0c03f390] (Origin: function: 0x0a976f90)
19:58:49.997 [Lua] [MOD][Waypoints][INFO] (hook): Hooking 'on_exit' from [table: 0x0c03f390] (Origin: function: 0x0a976850)
19:58:49.997 [Lua] [MOD][Waypoints][INFO] (hook): [StateTitleScreenMainMenu.on_enter] needs to be delayed.
19:58:49.997 [Lua] [MOD][Waypoints][INFO] (hook): [StateTitleScreenMainMenu.on_exit] needs to be delayed.
19:58:49.997 [Lua] [MOD][Waypoints][INFO] (hook): Hooking 'on_enter' from [table: 0x0bf73e18] (Origin: function: 0x0bf74298)
19:58:49.997 [Lua] [MOD][Waypoints][INFO] (hook): Hooking 'on_exit' from [table: 0x0bf73e18] (Origin: function: 0x0bf74440)
19:58:49.997 [Lua] [MOD][Waypoints][INFO] (hook): Hooking 'on_enter' from [table: 0x0c035400] (Origin: function: 0x0c035750)
19:58:49.998 [Lua] [MOD][Waypoints][INFO] (hook): Hooking 'on_exit' from [table: 0x0c035400] (Origin: function: 0x0c035ca0)
19:58:49.998 [Lua] [MOD][Waypoints][INFO] (hook): Hooking 'on_enter' from [table: 0x0b0eaa18] (Origin: function: 0x0b1338b8)
19:58:49.998 [Lua] [MOD][Waypoints][INFO] (hook): Hooking 'on_exit' from [table: 0x0b0eaa18] (Origin: function: 0x0b1338d8)
19:58:49.998 [Lua] [MOD][Waypoints][INFO] (hook): Hooking 'on_enter' from [table: 0x0ba620f8] (Origin: function: 0x0ba62630)
19:58:49.998 [Lua] [MOD][Waypoints][INFO] (hook): Hooking 'on_exit' from [table: 0x0ba620f8] (Origin: function: 0x0ba62568)
19:58:49.998 [Lua] [MOD][Waypoints][INFO] (hook): Hooking 'on_exit' from [table: 0x0a8c2898] (Origin: function: 0x0a8c2bc8)
19:58:49.998 [Lua] [MOD][Waypoints][INFO] (hook): Hooking 'event_game_started' from [table: 0x0a8c2898] (Origin: function: 0x0a8c2be8)
19:58:49.998 [Lua] [MOD][Waypoints][INFO] (hooks): Disabling all hooks for mod: Waypoints
19:58:49.998 [Lua] [MOD][Waypoints][INFO] (hooks): Disabling all hooks for mod: Waypoints
19:58:49.998 [Lua] [CrashifyCustomTag] modded, true
19:58:49.998 [Lua] <>modded = true<>
19:58:50.001 [Lua] [CrashifyCustomTag] Mod:1383433646:Persistent Ammo Counter, true
19:58:50.001 [Lua] <>Mod = true<>
19:58:50.007 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]`
19:58:50.008 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]`
19:58:50.008 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [table: 0x0af796f8] (Origin: function: 0x0af7a390)
19:58:50.008 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [table: 0x0af9be18] (Origin: function: 0x0af9ca00)
19:58:50.008 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [table: 0x0af796f8] (Origin: function: 0x0af7a3f0)
19:58:50.008 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [table: 0x0af9be18] (Origin: function: 0x0af9c650)
19:58:50.008 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo
19:58:50.008 [Lua] [CrashifyCustomTag] modded, true
19:58:50.008 [Lua] <>modded = true<>
19:58:50.011 [Lua] [CrashifyCustomTag] Mod:1383542440:Weapon Kill Counter, true
19:58:50.011 [Lua] <>Mod = true<>
19:58:50.016 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]`
19:58:50.016 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]`
19:58:50.017 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [table: 0x0a3cc2f8] (Origin: function: 0x0a3cc320)
19:58:50.017 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x0a0caae0] (Origin: function: 0x0a0cabc0)
19:58:50.017 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter
19:58:50.017 [Lua] [CrashifyCustomTag] modded, true
19:58:50.017 [Lua] <>modded = true<>
19:58:50.020 [Lua] [CrashifyCustomTag] Mod:1393343095:Scoreboard Tweaks, true
19:58:50.020 [Lua] <>Mod = true<>
19:58:50.024 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]`
19:58:50.025 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]`
19:58:50.025 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x07e3c128)
19:58:50.025 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [table: 0x0c488060] (Origin: function: 0x0c4883e0)
19:58:50.025 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [table: 0x091ac0f0] (Origin: function: 0x091ac378)
19:58:50.025 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [table: 0x0c488060] (Origin: function: 0x0c488a30)
19:58:50.025 [Lua] [CrashifyCustomTag] modded, true
19:58:50.025 [Lua] <>modded = true<>
19:58:50.028 [Lua] [CrashifyCustomTag] Mod:1387440934:Third Person Equipment, true
19:58:50.028 [Lua] <>Mod = true<>
19:58:50.033 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bbd9f46541811a16]`
19:58:50.034 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bbd9f46541811a16].#ID[3fcdd69156a46417]`
19:58:50.035 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'rpc_wield_equipment' from [table: 0x09218e50] (Origin: function: 0x09219570)
19:58:50.035 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [table: 0x092147d8] (Origin: function: 0x09214dd0)
19:58:50.035 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [table: 0x09218730] (Origin: function: 0x092188f8)
19:58:50.035 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [table: 0x092147d8] (Origin: function: 0x092152a0)
19:58:50.035 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [table: 0x09218730] (Origin: function: 0x09218878)
19:58:50.035 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'die' from [table: 0x091ac0f0] (Origin: function: 0x091ac400)
19:58:50.035 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook): Hooking 'unload' from [table: 0x07df2f78] (Origin: function: 0x07da5ee0)
19:58:50.035 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook): Hooking 'set_inventory_list' from [table: 0x0a1ebb00] (Origin: function: 0x0a1ebc28)
19:58:50.035 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook): Hooking 'rpc_to_client_spawn_player' from [table: 0x0a95eae8] (Origin: function: 0x0a95ee00)
19:58:50.035 [Lua] [MOD][ThirdPersonEquipment][INFO] (hooks): Enabling all hooks for mod: ThirdPersonEquipment
19:58:50.035 [Lua] [CrashifyCustomTag] modded, true
19:58:50.035 [Lua] <>modded = true<>
19:58:50.038 [Lua] [CrashifyCustomTag] Mod:1388911015:Chat Block, true
19:58:50.038 [Lua] <>Mod = true<>
19:58:50.043 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]`
19:58:50.044 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]`
19:58:50.044 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [table: 0x09f728b8] (Origin: function: 0x09f732b0)
19:58:50.044 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock
19:58:50.044 [Lua] [CrashifyCustomTag] modded, true
19:58:50.044 [Lua] <>modded = true<>
19:58:50.049 [Lua] [CrashifyCustomTag] Mod:1479520507:My Hero, true
19:58:50.049 [Lua] <>Mod = true<>
19:58:50.054 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[02203d74f690e896]`
19:58:50.054 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[02203d74f690e896].#ID[3fcdd69156a46417]`
19:58:50.054 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_load_hero_unit' from [table: 0x0b1659a0] (Origin: function: 0x0b166230)
19:58:50.054 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [table: 0x0bf67128] (Origin: function: 0x0bf676d8)
19:58:50.054 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [table: 0x0c02f758] (Origin: function: 0x0c02fbd0)
19:58:50.054 [Lua] [MOD][MyHero][INFO] (hooks): Enabling all hooks for mod: MyHero
19:58:50.054 [Lua] [CrashifyCustomTag] modded, true
19:58:50.054 [Lua] <>modded = true<>
19:58:50.058 [Lua] [CrashifyCustomTag] Mod:1421155919:Mission timer, true
19:58:50.058 [Lua] <>Mod = true<>
19:58:50.062 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]`
19:58:50.063 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]`
19:58:50.063 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [table: 0x091920e8] (Origin: function: 0x09192300)
19:58:50.063 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [table: 0x0a9424c0] (Origin: function: 0x0a942f48)
19:58:50.063 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [table: 0x0c488060] (Origin: function: 0x0c4881a8)
19:58:50.063 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'load_level' from [table: 0x0a1c9848] (Origin: function: 0x0a1ca158)
19:58:50.064 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer
19:58:50.064 [Lua] [CrashifyCustomTag] modded, true
19:58:50.064 [Lua] <>modded = true<>
19:58:50.067 [Lua] [CrashifyCustomTag] Mod:1383452616:Killfeed Tweaks, true
19:58:50.067 [Lua] <>Mod = true<>
19:58:50.072 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]`
19:58:50.073 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]`
19:58:50.073 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [table: 0x0af00d80] (Origin: function: 0x0af00fa8)
19:58:50.073 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [table: 0x0af00d80] (Origin: function: 0x0af01118)
19:58:50.073 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [table: 0x0a04d498] (Origin: function: 0x0a04d950)
19:58:50.073 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [table: 0x0af00d80] (Origin: function: 0x0af013c0)
19:58:50.073 [Lua] [CrashifyCustomTag] modded, true
19:58:50.073 [Lua] <>modded = true<>
19:58:50.076 [Lua] [CrashifyCustomTag] Mod:1384066089:Neuter Ult Effects, true
19:58:50.076 [Lua] <>Mod = true<>
19:58:50.080 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]`
19:58:50.081 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]`
19:58:50.082 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'create_particles' from [table: 0x07d8fbf0] (Origin: function: 0x07d933a0)
19:58:50.082 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'apply_huntsman_activated_ability' from [table: 0x09173070] (Origin: function: 0x09173ca8)
19:58:50.082 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update_mood' from [table: 0x0a8c2898] (Origin: function: 0x0a8c2b68)
19:58:50.082 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'play_hud_sound_event' from [table: 0x08075460] (Origin: function: 0x080767c8)
19:58:50.082 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking '_play_screen_effect' from [table: 0x090d9e38] (Origin: function: 0x091842c8)
19:58:50.082 [Lua] [MOD][NeuterUltEffects][INFO] (hooks): Disabling all hooks for mod: NeuterUltEffects
19:58:50.082 [Lua] [CrashifyCustomTag] modded, true
19:58:50.082 [Lua] <>modded = true<>
19:58:50.085 [Lua] [CrashifyCustomTag] Mod:1464907434:Armory, true
19:58:50.085 [Lua] <>Mod = true<>
19:58:50.090 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]`
19:58:50.092 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]`
19:58:50.093 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x0b1659a0] (Origin: function: 0x0b165a60)
19:58:50.093 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [table: 0x0ba620f8] (Origin: function: 0x0ba62278)
19:58:50.093 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [table: 0x0a8c2898] (Origin: function: 0x0a8c2aa8)
19:58:50.093 [Lua] [CrashifyCustomTag] modded, true
19:58:50.093 [Lua] <>modded = true<>
19:58:50.096 [Lua] [CrashifyCustomTag] Mod:1459917022:Parry Indicator, true
19:58:50.097 [Lua] <>Mod = true<>
19:58:50.101 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]`
19:58:50.102 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]`
19:58:50.102 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [table: 0x0ae8a760] (Origin: function: 0x0ae8aa90)
19:58:50.102 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [table: 0x090d9e38] (Origin: function: 0x090da0d0)
19:58:50.102 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x090d9e38] (Origin: function: 0x090da0f0)
19:58:50.102 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [table: 0x090d9e38] (Origin: function: 0x090d9ed8)
19:58:50.102 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [table: 0x096745a0] (Origin: function: 0x09674750)
19:58:50.102 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [table: 0x096745a0] (Origin: function: 0x096748a0)
19:58:50.102 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [table: 0x096745a0] (Origin: function: 0x096748e8)
19:58:50.102 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [table: 0x0967d338] (Origin: function: 0x0967d460)
19:58:50.102 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [table: 0x0967d338] (Origin: function: 0x0967d770)
19:58:50.102 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x0825c2b0] (Origin: function: 0x0825c2d8)
19:58:50.102 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x0825c2b0] (Origin: function: 0x0825c330)
19:58:50.102 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x0825c2b0] (Origin: function: 0x0825c350)
19:58:50.102 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x0825c730] (Origin: function: 0x0825c758)
19:58:50.102 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x0825c730] (Origin: function: 0x0825c7b0)
19:58:50.102 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x0825c730] (Origin: function: 0x0825c7d0)
19:58:50.102 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x0825d060] (Origin: function: 0x0825d088)
19:58:50.102 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x0825d060] (Origin: function: 0x0825d0e0)
19:58:50.102 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x0825d060] (Origin: function: 0x0825d100)
19:58:50.102 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator
19:58:50.102 [Lua] [CrashifyCustomTag] modded, true
19:58:50.102 [Lua] <>modded = true<>
19:58:50.106 [Lua] [CrashifyCustomTag] Mod:1445717962:Loadout Manager, true
19:58:50.106 [Lua] <>Mod = true<>
19:58:50.111 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]`
19:58:50.112 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]`
19:58:50.112 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [table: 0x0b8532e0] (Origin: function: 0x0b8533a0)
19:58:50.112 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [table: 0x0b8532e0] (Origin: function: 0x0b853818)
19:58:50.112 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2
19:58:50.112 [Lua] [CrashifyCustomTag] modded, true
19:58:50.112 [Lua] <>modded = true<>
19:58:50.115 [Lua] [CrashifyCustomTag] Mod:1455893647:Player List Plus, true
19:58:50.115 [Lua] <>Mod = true<>
19:58:50.121 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]`
19:58:50.121 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]`
19:58:50.121 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [table: 0x0aef0b58] (Origin: function: 0x0aef15a0)
19:58:50.121 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [table: 0x0aef0b58] (Origin: function: 0x0aef1680)
19:58:50.121 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [table: 0x0aef0b58] (Origin: function: 0x0aef18d0)
19:58:50.121 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [table: 0x0aef0b58] (Origin: function: 0x0aef17e8)
19:58:50.122 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [table: 0x092147d8] (Origin: function: 0x09214898)
19:58:50.122 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [table: 0x092147d8] (Origin: function: 0x09215078)
19:58:50.122 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [table: 0x090d8d20] (Origin: function: 0x08ec77a8)
19:58:50.122 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [table: 0x090d8d20] (Origin: function: 0x08ec7828)
19:58:50.122 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [table: 0x09fa5b48] (Origin: function: 0x09fa5c08)
19:58:50.122 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [table: 0x09fa5b48] (Origin: function: 0x09fa5c28)
19:58:50.122 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout
19:58:50.122 [Lua] [CrashifyCustomTag] modded, true
19:58:50.122 [Lua] <>modded = true<>
19:58:50.125 [Lua] [CrashifyCustomTag] Mod:1448714756:No Wobble, true
19:58:50.125 [Lua] <>Mod = true<>
19:58:50.130 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
19:58:50.131 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
19:58:50.131 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [table: 0x0a495d90] (Origin: function: 0x0a496c80)
19:58:50.131 [Lua] [MOD][NoWobble][INFO] (hooks): Disabling all hooks for mod: NoWobble
19:58:50.131 [Lua] <>project = Vermintide<>
19:58:50.131 [Lua] <>build = release<>
19:58:50.131 [Lua] <>platform = win32<>
19:58:50.131 [Lua] <>title_id = 5107<>
19:58:50.131 [Lua] <>engine_revision = 3207c833a6c1<>
19:58:50.131 [Lua] <>content_revision = 122102<>
19:58:50.131 [Lua] <>rendering_backend = dx11<>
19:58:50.132 [Lua] <>user_id = 11000010170e8af<>
19:58:50.132 [Lua] <>machine_id = e55e61c6-de98-4e67-a7e2-8d82d4ff5347<>
19:58:50.132 [Lua] [Boot] Application build: release
19:58:50.132 [Lua] [Boot] Engine revision: 3207c833a6c1
19:58:50.132 [Lua] [Boot] Content revision: 122102
19:58:50.132 [Lua] [Boot] User ID: 11000010170e8af Mr_Zaz
19:58:50.137 [Lua] [SmokeTest] Disabled
19:58:50.137 [Save] Loading `telemetry`
19:58:50.137 [Lua] Game:setup() total time: 0.0049999999999999
19:58:50.137 [Lua] handle rev info: 0
19:58:50.137 [Lua] handle gfx quality: 0
19:58:50.137 [Lua] default settings: 0
19:58:50.137 [Lua] user settings: 0
19:58:50.137 [Lua] set frame times: 0
19:58:50.137 [Lua] init random: 0
19:58:50.137 [Lua] managers: 0.0049999999999998934
19:58:50.137 [Lua]
19:58:50.137 [Lua] unaccounted: 0
19:58:50.137 [Lua] [Boot] use baked enemy meshes: false
19:58:50.137 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
19:58:50.138 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
19:58:50.138 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
19:58:50.138 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
19:58:50.138 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
19:58:50.138 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
19:58:50.138 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
19:58:50.140 [Save] Load done
19:58:50.147 [Lua] [MOD][VMF][INFO] Attempt to hook 8 delayed hooks
19:58:50.147 [Lua] [MOD][Waypoints][INFO] (hook): [StateTitleScreenMainMenu.on_exit] needs to be delayed.
19:58:50.147 [Lua] [MOD][Waypoints][INFO] (hook): [StateTitleScreenMainMenu.on_enter] needs to be delayed.
19:58:50.147 [Lua] [MOD][LockedAndLoaded][INFO] (hook): [StateTitleScreenMainMenu.on_exit] needs to be delayed.
19:58:50.147 [Lua] [MOD][LockedAndLoaded][INFO] (hook): [StateTitleScreenMainMenu.on_enter] needs to be delayed.
19:58:50.147 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
19:58:50.147 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
19:58:50.147 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
19:58:50.147 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
19:58:50.148 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [table: 0x07e39df8] (Origin: function: 0x07e39eb8)
19:58:50.351 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
19:58:50.351 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
19:58:50.352 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
19:58:50.738 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
19:58:50.738 [Lua] [PackageManager] Force_load: resource_packages/title_screen
19:58:50.738 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
19:58:50.805 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
19:58:50.805 [Lua] [PackageManager] Force_load: resource_packages/menu
19:58:50.806 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
19:58:50.906 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
19:58:50.906 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
19:58:50.907 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
19:58:51.376 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
19:58:51.376 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
19:58:51.377 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
19:58:51.460 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
19:58:51.460 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
19:58:51.460 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
19:58:51.460 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
19:58:51.460 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
19:58:51.460 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
19:58:51.460 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
19:58:51.460 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
19:58:51.460 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
19:58:51.460 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
19:58:51.460 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
19:58:51.460 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
19:58:51.460 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
19:58:51.460 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
19:58:51.460 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
19:58:51.460 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
19:58:51.460 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
19:58:51.460 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
19:58:51.460 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
19:58:51.460 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
19:58:51.527 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
19:58:51.527 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
19:58:51.528 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
19:58:51.999 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
19:58:51.999 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
19:58:51.999 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
19:58:52.486 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
19:58:52.486 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
19:58:52.486 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
19:58:52.939 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
19:58:52.939 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
19:58:52.939 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
19:58:53.476 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
19:58:53.476 [Lua] [MOD][VMF][INFO] Attempt to hook 8 delayed hooks
19:58:53.476 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [table: 0x0a9a8ff0] (Origin: function: 0x083a7a08)
19:58:53.476 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [table: 0x09ef12c0] (Origin: function: 0x09da6698)
19:58:53.476 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [table: 0x09ef12c0] (Origin: function: 0x09872e80)
19:58:53.476 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [table: 0x0a9a8ff0] (Origin: function: 0x088b3020)
19:58:53.476 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_enter' from [table: 0x0a94a030] (Origin: function: 0x08240108)
19:58:53.476 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_exit' from [table: 0x0a94a030] (Origin: function: 0x092593d0)
19:58:53.476 [Lua] [MOD][Waypoints][INFO] (hook): Hooking 'on_enter' from [table: 0x0a94a030] (Origin: function: 0x08240108)
19:58:53.476 [Lua] [MOD][Waypoints][INFO] (hook): Hooking 'on_exit' from [table: 0x0a94a030] (Origin: function: 0x092593d0)
19:58:53.485 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
19:58:53.485 [Lua] [Gamestate] Enter StateTitleScreen
19:58:53.487 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
19:58:53.487 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
19:58:53.487 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
19:58:53.487 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
19:58:53.487 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
19:58:53.488 warning: [Lua] CHAT FONT SIZE DISABLED
19:58:53.489 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
19:58:53.493 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
19:58:53.493 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
19:58:53.493 [Save] Loading `save_data`
19:58:53.496 [Save] Load done
19:58:53.510 [Lua] [BackendManagerPlayFab] Backend Enabled
19:58:53.594 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
19:58:53.594 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
19:58:53.594 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
19:58:53.848 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
19:58:53.848 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
19:58:53.849 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
19:58:55.163 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
19:58:55.163 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
19:58:55.163 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
19:58:55.332 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
19:58:55.332 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
19:58:55.332 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
19:58:55.484 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
19:58:55.484 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
19:58:55.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
19:58:56.096 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
19:58:56.096 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
19:58:56.097 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
19:58:56.184 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
19:58:56.184 [Lua] [PackageManager] Force_load: resource_packages/inventory
19:58:56.185 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
19:58:56.264 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
19:58:56.264 [Lua] [PackageManager] Force_load: resource_packages/careers
19:58:56.265 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
19:58:56.315 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
19:58:56.315 [Lua] [PackageManager] Force_load: resource_packages/decals
19:58:56.315 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
19:58:56.417 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
19:58:56.417 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
19:58:56.417 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
19:58:57.109 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
19:58:57.109 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
19:58:57.109 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
19:58:57.987 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
19:58:57.988 [Lua] [PackageManager] Force_load: resource_packages/ingame
19:58:57.988 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
19:58:58.765 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
19:58:58.765 [Lua] [PackageManager] Force_load: resource_packages/pickups
19:58:58.766 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
19:58:58.868 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
19:58:58.868 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
19:58:59.358 [Lua] Populating data for character 1 15
19:58:59.578 [Lua] Requesting character data for index 2 15
19:58:59.578 [Lua] Populating data for character 2 15
19:58:59.832 [Lua] Requesting character data for index 3 15
19:58:59.832 [Lua] Populating data for character 3 15
19:59:00.052 [Lua] Requesting character data for index 4 15
19:59:00.052 [Lua] Populating data for character 4 15
19:59:00.273 [Lua] Requesting character data for index 5 15
19:59:00.273 [Lua] Populating data for character 5 15
19:59:00.493 [Lua] Requesting character data for index 6 15
19:59:00.493 [Lua] Populating data for character 6 15
19:59:00.713 [Lua] Requesting character data for index 7 15
19:59:00.713 [Lua] Populating data for character 7 15
19:59:00.950 [Lua] Requesting character data for index 8 15
19:59:00.950 [Lua] Populating data for character 8 15
19:59:01.170 [Lua] Requesting character data for index 9 15
19:59:01.170 [Lua] Populating data for character 9 15
19:59:01.391 [Lua] Requesting character data for index 10 15
19:59:01.391 [Lua] Populating data for character 10 15
19:59:01.610 [Lua] Requesting character data for index 11 15
19:59:01.610 [Lua] Populating data for character 11 15
19:59:01.848 [Lua] Requesting character data for index 12 15
19:59:01.848 [Lua] Populating data for character 12 15
19:59:02.068 [Lua] Requesting character data for index 13 15
19:59:02.068 [Lua] Populating data for character 13 15
19:59:02.288 [Lua] Requesting character data for index 14 15
19:59:02.288 [Lua] Populating data for character 14 15
19:59:02.509 [Lua] Requesting character data for index 15 15
19:59:02.509 [Lua] Populating data for character 15 15
19:59:03.120 [Lua] Player statistics loaded!
19:59:03.473 [Lua] Keep decoration player data loaded!
19:59:03.490 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
19:59:04.523 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
19:59:04.523 [Lua] [Managers] Destroying state managers...
19:59:04.523 [Lua] MUSIC MANAGER Stop_menu_screen_music 1 0
19:59:04.523 [Lua] [Gamestate] Enter state StateLoading
19:59:04.525 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
19:59:04.525 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
19:59:04.525 [Lua] state_loading_restart_network JOIN VIA STEAM 0
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_network_clock_sync_request
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_network_time_sync_response
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_response
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_request
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_add_damage
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_heal
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_ai_drop_single_item
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_ai_inventory_wield
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_ai_show_single_item
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_start
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_end
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_interest_point_chatter_update
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_rotation_scale
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_translation_scale
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_set_script_driven
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_set_affected_by_gravity
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_driven
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_constrain_ai
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_1
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_2
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_3
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_4
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_5
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_6
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_7
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_8
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_9
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_10
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_11
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_12
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_create_bot_nav_transition
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_pacing_changed
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_play_dialogue_event
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_trigger_dialogue_event
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_interrupt_dialogue_event
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_anim_event
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_anim_event_variable_float
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_update_anim_variable_done
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_attack_hit
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_enemy_has_target
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_enemy_is_alerted
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_set_blocking
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_status_change_bool
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_skinned_surface_mtr_fx
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx_lvl_unit
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_play_melee_hit_effects
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_weapon_blood
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_link_unit
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_play_first_person_sound
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event_at_pos
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_string_event
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_int_event
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_float_event
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_client_audio_set_global_parameter_with_lerp
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_sync_door_state
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_add_external_velocity
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_tutorial_message
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_player_blocked_attack
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_set_wounded
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_alert_enemy
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_start_mission_with_unit
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_update_mission
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_end_mission
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_objective_entered_socket_zone
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_create_explosion
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_area_damage
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_dynamic
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_client_spawn_light_weight_projectile
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_client_despawn_light_weight_projectile
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_level
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_projectile_stopped
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_generic_impact_projectile_impact
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_show_inventory
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_server_set_inventory_packages
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_server_mark_profile_used
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_add_equipment
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_create_attachment
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_client_select_inventory
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_wield_equipment
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_destroy_slot
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_set_current_location
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_sync_damage_taken
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_played
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_stopped
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_number_changed
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_add_buff
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_remove_server_controlled_buff
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_ping
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_pong
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_interaction_approved
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_interaction_abort
19:59:04.525 [Lua] [Network] Setting log ignore for RPC rpc_interaction_completed
19:59:04.525 [Lua] registering RPCs
19:59:04.525 [Lua] [LobbyAux] Making combined_hash: bc2b1c693f258c22 from network_hash=653d3121fa9c0250, trunk_revision=122102, engine_revision=3207c833a6c1, project_hash=bulldozer
19:59:04.525 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
19:59:04.525 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
19:59:04.525 [Lua] [StateLoading] Need to unload nil and start load inn_level
19:59:04.525 [Lua] [LevelTransitionHandler] load_level inn_level
19:59:04.525 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
19:59:04.525 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
19:59:04.525 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
19:59:04.525 [Lua] [EnemyPackageLoader] setup_startup_enemies
19:59:04.525 [Lua] [EnemyPackageLoader] Load no enemies on this level
19:59:04.525 [Lua] [NetworkServer] Current level key inn_level
19:59:04.525 [Lua] [LevelTransitionHandler] Generated new level_seed: 653643
19:59:04.525 [Lua] [VOIP] Initializing Steam Voip
19:59:04.526 [Lua] [VOIP] Is server. Creating room / joining my own room.
19:59:04.526 [VoIP-Room] Room: adding member 11000010170e8af
19:59:04.528 [EAC] EAC server 11000010170e8af is initializing
19:59:04.538 [EAC] Server is also client 11000010170e8af
19:59:04.538 [EACServer] [SetLogCallback] Procedure: 000000014048BF30 LogLevel: Info.
19:59:04.538 [Lua] ### Created peer state machine for 11000010170e8af
19:59:04.538 [Lua] [PeerSM] 11000010170e8af :: on_enter Connecting
19:59:04.538 [Lua] MUSIC MANAGER unmute_all_world_sounds 2 0
19:59:04.538 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
19:59:04.540 [Lua] [Gamestate] Enter Substate StateLoadingRunning
19:59:04.540 [Lua] Set lobby begin:
19:59:04.540 [Lua] Set lobby end.
19:59:04.540 [Lua] [LOCAL RPC] rpc_notify_connected
19:59:04.540 [Lua] [PSM] Peer 11000010170e8af joined. Want to use profile index "5"
19:59:04.540 [Lua] [LobbyHost] Changed state from 0 to creating
19:59:04.606 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
19:59:04.606 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
19:59:04.607 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
19:59:04.625 [Lua] MUSIC MANAGER Play_loading_screen_music 3 0
19:59:04.791 [Lua] [LobbyHost] Changed state from creating to joined
19:59:04.791 [Lua] [PartyManager] Leader is set to 11000010170e8af
19:59:04.791 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010170e8af my_peer_id:11000010170e8af
19:59:04.791 [Lua] [ChatManager] Registering channel 1
19:59:04.791 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010170e8af, own_peer_id=11000010170e8af)
19:59:04.807 [Lua] [NetworkServer] Changing num_players from nil to 1
19:59:04.807 [Lua] Players: 1
19:59:04.807 [Lua] Set lobby begin:
19:59:04.807 [Lua] Lobby data num_players = 1
19:59:04.807 [Lua] Lobby data level_key = inn_level
19:59:04.807 [Lua] Lobby data game_mode = adventure
19:59:04.807 [Lua] Lobby data matchmaking = false
19:59:04.807 [Lua] Set lobby end.
19:59:05.009 [VoIP-Room] Inserted member 11000010170e8af, count is 1
19:59:05.805 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
19:59:06.528 [Lua] [LOCAL RPC] rpc_notify_in_post_game false
19:59:06.544 [Lua] [PeerSM] 11000010170e8af :: on_exit Connecting
19:59:06.544 [Lua] [PeerSM] 11000010170e8af :: on_enter Loading
19:59:06.544 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010170e8af
19:59:06.545 [Lua] [LOCAL RPC] rpc_load_level 24 653643
19:59:11.980 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
19:59:11.980 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
19:59:11.998 [Lua] [LevelTransitionHandler] Level load completed!
19:59:11.998 [Lua] ### Sending rpc_level_loaded
19:59:11.998 [Lua] #### Has state machine: true, sender: 11000010170e8af, level_id: 24
19:59:11.998 [Lua] Peer 11000010170e8af has loaded the level and all enemies are loaded
19:59:12.014 [Lua] [PeerSM] 11000010170e8af :: on_exit Loading
19:59:12.014 [Lua] [PeerSM] 11000010170e8af :: on_enter LoadingProfilePackages
19:59:12.014 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 5 for peer id 11000010170e8af:1
19:59:12.014 [Lua] Set lobby begin:
19:59:12.014 [Lua] Lobby data level_key = inn_level
19:59:12.014 [Lua] Lobby data player_slot_1 = 0:0
19:59:12.014 [Lua] Lobby data player_slot_6 = 0:0
19:59:12.014 [Lua] Lobby data num_players = 1
19:59:12.014 [Lua] Lobby data matchmaking = false
19:59:12.014 [Lua] Lobby data player_slot_4 = 0:0
19:59:12.014 [Lua] Lobby data game_mode = adventure
19:59:12.014 [Lua] Lobby data player_slot_5 = 11000010170e8af:1
19:59:12.014 [Lua] Lobby data player_slot_2 = 0:0
19:59:12.014 [Lua] Lobby data player_slot_3 = 0:0
19:59:12.014 [Lua] Set lobby end.
19:59:12.014 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010170e8af:1, previous profile 0, profile 5]
19:59:12.015 [Lua] Set lobby begin:
19:59:12.015 [Lua] Lobby data level_key = inn_level
19:59:12.015 [Lua] Lobby data player_slot_1 = 0:0
19:59:12.015 [Lua] Lobby data player_slot_6 = 0:0
19:59:12.015 [Lua] Lobby data num_players = 1
19:59:12.015 [Lua] Lobby data matchmaking = false
19:59:12.015 [Lua] Lobby data player_slot_4 = 0:0
19:59:12.015 [Lua] Lobby data game_mode = adventure
19:59:12.015 [Lua] Lobby data player_slot_5 = 11000010170e8af:1
19:59:12.015 [Lua] Lobby data player_slot_2 = 0:0
19:59:12.015 [Lua] Lobby data player_slot_3 = 0:0
19:59:12.015 [Lua] Set lobby end.
19:59:12.015 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 1]
19:59:12.015 [Lua] Set lobby begin:
19:59:12.015 [Lua] Lobby data level_key = inn_level
19:59:12.015 [Lua] Lobby data player_slot_1 = 0:0
19:59:12.015 [Lua] Lobby data player_slot_6 = 0:0
19:59:12.015 [Lua] Lobby data num_players = 1
19:59:12.015 [Lua] Lobby data matchmaking = false
19:59:12.015 [Lua] Lobby data player_slot_4 = 0:0
19:59:12.015 [Lua] Lobby data game_mode = adventure
19:59:12.015 [Lua] Lobby data player_slot_5 = 11000010170e8af:1
19:59:12.016 [Lua] Lobby data player_slot_2 = 0:0
19:59:12.016 [Lua] Lobby data player_slot_3 = 0:0
19:59:12.016 [Lua] Set lobby end.
19:59:12.016 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2]
19:59:12.016 [Lua] Set lobby begin:
19:59:12.016 [Lua] Lobby data level_key = inn_level
19:59:12.016 [Lua] Lobby data player_slot_1 = 0:0
19:59:12.016 [Lua] Lobby data player_slot_6 = 0:0
19:59:12.016 [Lua] Lobby data num_players = 1
19:59:12.016 [Lua] Lobby data matchmaking = false
19:59:12.016 [Lua] Lobby data player_slot_4 = 0:0
19:59:12.016 [Lua] Lobby data game_mode = adventure
19:59:12.016 [Lua] Lobby data player_slot_5 = 11000010170e8af:1
19:59:12.016 [Lua] Lobby data player_slot_2 = 0:0
19:59:12.016 [Lua] Lobby data player_slot_3 = 0:0
19:59:12.016 [Lua] Set lobby end.
19:59:12.016 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 3]
19:59:12.016 [Lua] Set lobby begin:
19:59:12.016 [Lua] Lobby data level_key = inn_level
19:59:12.016 [Lua] Lobby data player_slot_1 = 0:0
19:59:12.016 [Lua] Lobby data player_slot_6 = 0:0
19:59:12.016 [Lua] Lobby data num_players = 1
19:59:12.016 [Lua] Lobby data matchmaking = false
19:59:12.016 [Lua] Lobby data player_slot_4 = 0:0
19:59:12.016 [Lua] Lobby data game_mode = adventure
19:59:12.016 [Lua] Lobby data player_slot_5 = 11000010170e8af:1
19:59:12.016 [Lua] Lobby data player_slot_2 = 0:0
19:59:12.016 [Lua] Lobby data player_slot_3 = 0:0
19:59:12.016 [Lua] Set lobby end.
19:59:12.016 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 4]
19:59:12.016 [Lua] Set lobby begin:
19:59:12.016 [Lua] Lobby data level_key = inn_level
19:59:12.016 [Lua] Lobby data player_slot_1 = 0:0
19:59:12.016 [Lua] Lobby data player_slot_6 = 0:0
19:59:12.017 [Lua] Lobby data num_players = 1
19:59:12.017 [Lua] Lobby data matchmaking = false
19:59:12.017 [Lua] Lobby data player_slot_4 = 0:0
19:59:12.017 [Lua] Lobby data game_mode = adventure
19:59:12.017 [Lua] Lobby data player_slot_5 = 11000010170e8af:1
19:59:12.017 [Lua] Lobby data player_slot_2 = 0:0
19:59:12.017 [Lua] Lobby data player_slot_3 = 0:0
19:59:12.017 [Lua] Set lobby end.
19:59:12.017 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6]
19:59:12.017 [Lua] ### Sending rpc_level_loaded
19:59:12.017 [Lua] #### Has state machine: false, sender: 11000010170e8af, level_id: 24
19:59:12.017 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010170e8af inventory_sync_id:1 my_peer_id:11000010170e8af
19:59:12.017 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
19:59:12.031 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010170e8af inventory_sync_id:1 my_peer_id:11000010170e8af
19:59:12.031 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient, async-read,
19:59:12.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03, InventoryPackageSynchronizerClient, async-read,
19:59:12.031 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, InventoryPackageSynchronizerClient, async-read,
19:59:12.031 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
19:59:12.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
19:59:12.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read,
19:59:12.031 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
19:59:12.031 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/ostermark/chr_empire_soldier_huntsman_ostermark, InventoryPackageSynchronizerClient, async-read,
19:59:12.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p, InventoryPackageSynchronizerClient, async-read,
19:59:12.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, InventoryPackageSynchronizerClient, async-read,
19:59:12.031 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
19:59:12.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
19:59:12.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p, InventoryPackageSynchronizerClient, async-read,
19:59:12.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient, async-read,
19:59:12.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient, async-read,
19:59:12.031 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
19:59:12.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient, async-read,
19:59:12.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05, InventoryPackageSynchronizerClient, async-read,
19:59:12.114 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman
19:59:12.114 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman
19:59:12.115 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03
19:59:12.332 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03
19:59:12.332 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03
19:59:12.333 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01
19:59:12.416 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01
19:59:12.416 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01
19:59:12.416 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
19:59:12.668 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
19:59:12.668 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
19:59:12.668 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
19:59:12.733 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
19:59:12.733 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
19:59:12.734 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
19:59:12.800 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
19:59:12.800 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
19:59:12.801 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base
19:59:13.023 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
19:59:13.023 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
19:59:13.023 [Lua] Set lobby begin:
19:59:13.023 [Lua] Lobby data level_key = inn_level
19:59:13.023 [Lua] Lobby data player_slot_1 = 0:0
19:59:13.023 [Lua] Lobby data player_slot_6 = 0:0
19:59:13.023 [Lua] Lobby data num_players = 1
19:59:13.023 [Lua] Lobby data matchmaking = false
19:59:13.023 [Lua] Lobby data host = 11000010170e8af
19:59:13.023 [Lua] Lobby data player_slot_4 = 0:0
19:59:13.023 [Lua] Lobby data game_mode = adventure
19:59:13.023 [Lua] Lobby data player_slot_5 = 11000010170e8af:1
19:59:13.023 [Lua] Lobby data player_slot_2 = 0:0
19:59:13.024 [Lua] Lobby data country_code = GB
19:59:13.024 [Lua] Lobby data player_slot_3 = 0:0
19:59:13.024 [Lua] Lobby data unique_server_name = Mr_Zaz
19:59:13.024 [Lua] Set lobby end.
19:59:13.024 [Lua] [Managers] Destroying state managers...
19:59:13.024 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
19:59:13.024 [Lua] MUSIC MANAGER Stop_loading_screen_music 4 0
19:59:13.024 [Lua] [Gamestate] Enter StateIngame HOST
19:59:13.024 [Lua] Set lobby begin:
19:59:13.024 [Lua] Lobby data level_key = inn_level
19:59:13.024 [Lua] Lobby data player_slot_1 = 0:0
19:59:13.025 [Lua] Lobby data selected_level_key = inn_level
19:59:13.025 [Lua] Lobby data player_slot_6 = 0:0
19:59:13.025 [Lua] Lobby data num_players = 1
19:59:13.025 [Lua] Lobby data matchmaking = false
19:59:13.025 [Lua] Lobby data host = 11000010170e8af
19:59:13.025 [Lua] Lobby data player_slot_4 = 0:0
19:59:13.025 [Lua] Lobby data game_mode = adventure
19:59:13.025 [Lua] Lobby data player_slot_5 = 11000010170e8af:1
19:59:13.025 [Lua] Lobby data player_slot_2 = 0:0
19:59:13.025 [Lua] Lobby data country_code = GB
19:59:13.025 [Lua] Lobby data player_slot_3 = 0:0
19:59:13.025 [Lua] Lobby data unique_server_name = Mr_Zaz
19:59:13.025 [Lua] Set lobby end.
19:59:13.026 [Lua] [StateIngame] Server ingame
19:59:13.028 [Lua] Set lobby begin:
19:59:13.028 [Lua] Lobby data level_key = inn_level
19:59:13.028 [Lua] Lobby data player_slot_1 = 0:0
19:59:13.028 [Lua] Lobby data selected_level_key = inn_level
19:59:13.028 [Lua] Lobby data difficulty = normal
19:59:13.028 [Lua] Lobby data player_slot_6 = 0:0
19:59:13.028 [Lua] Lobby data num_players = 1
19:59:13.028 [Lua] Lobby data matchmaking = false
19:59:13.028 [Lua] Lobby data host = 11000010170e8af
19:59:13.028 [Lua] Lobby data player_slot_4 = 0:0
19:59:13.028 [Lua] Lobby data game_mode = adventure
19:59:13.028 [Lua] Lobby data player_slot_5 = 11000010170e8af:1
19:59:13.028 [Lua] Lobby data player_slot_2 = 0:0
19:59:13.028 [Lua] Lobby data country_code = GB
19:59:13.028 [Lua] Lobby data player_slot_3 = 0:0
19:59:13.028 [Lua] Lobby data unique_server_name = Mr_Zaz
19:59:13.028 [Lua] Set lobby end.
19:59:13.028 [Lua] [LobbyAux] Making combined_hash: bc2b1c693f258c22 from network_hash=653d3121fa9c0250, trunk_revision=122102, engine_revision=3207c833a6c1, project_hash=bulldozer
19:59:13.028 [Lua] [LobbyAux] Making combined_hash: bc2b1c693f258c22 from network_hash=653d3121fa9c0250, trunk_revision=122102, engine_revision=3207c833a6c1, project_hash=bulldozer
19:59:13.029 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
19:59:13.029 [Lua] [Matchmaking] initializing
19:59:13.029 [Lua] [Matchmaking] my_peer_id: 11000010170e8af, I am server
19:59:13.029 [Lua] [Matchmaking] register rpcs
19:59:13.029 [Lua] [GameNetworkManager] Setting pong timeout to 60
19:59:13.029 [Lua] [GameNetworkManager] My own peer_id = 11000010170e8af
19:59:13.029 [Lua] [GameNetworkManager] self.is_server = true
19:59:13.029 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
19:59:13.029 [Network] Setting artificial MTU limit to 65536
19:59:13.030 [Lua] Switching ConflictSettings: to: disabled
19:59:13.030 [Lua] pacing=disabled
19:59:13.030 [Lua] roaming=nil
19:59:13.030 [Lua] disabled=true
19:59:13.030 [Lua] pack_spawning=disabled
19:59:13.030 [Lua] boss=disabled
19:59:13.030 [Lua] horde=disabled
19:59:13.030 [Lua] specials=disabled
19:59:13.030 [Lua] name=disabled
19:59:13.030 [Lua] intensity=disabled
19:59:13.030 [Lua] ---
19:59:13.034 [Lua] [AIInterestPointSystem] Level Seed: 653643
19:59:13.034 [Lua]
19:59:13.034 [Lua] [entity_system_bag] = table
19:59:13.034 [Lua] [entity_system_bag] = metatable
19:59:13.034 [Lua] [startup_data] = table
19:59:13.034 [Lua] [entity_manager] = table
19:59:13.034 [Lua] [entity_manager] = metatable
19:59:13.034 [Lua] [unit_spawner] = table
19:59:13.034 [Lua] [unit_spawner] = metatable
19:59:13.034 [Lua] [unit_storage] = table
19:59:13.034 [Lua] [unit_storage] = metatable
19:59:13.034 [Lua] [dice_keeper] = table
19:59:13.034 [Lua] [dice_keeper] = metatable
19:59:13.034 [Lua] [is_server] = true (boolean)
19:59:13.034 [Lua] [world] = [World]
19:59:13.034 [Lua] [system_api] = table
19:59:13.034 [Lua] [network_lobby] = table
19:59:13.034 [Lua] [network_lobby] = metatable
19:59:13.034 [Lua] [profile_synchronizer] = table
19:59:13.034 [Lua] [profile_synchronizer] = metatable
19:59:13.034 [Lua] [entity_system] = table
19:59:13.034 [Lua] [entity_system] = metatable
19:59:13.034 [Lua] [num_local_human_players] = 1 (number)
19:59:13.034 [Lua] [statistics_db] = table
19:59:13.034 [Lua] [statistics_db] = metatable
19:59:13.034 [Lua] [network_server] = table
19:59:13.034 [Lua] [network_server] = metatable
19:59:13.034 [Lua] [input_manager] = table
19:59:13.034 [Lua] [input_manager] = metatable
19:59:13.034 [Lua] [network_clock] = table
19:59:13.034 [Lua] [network_clock] = metatable
19:59:13.034 [Lua] [network_transmit] = table
19:59:13.034 [Lua] [network_transmit] = metatable
19:59:13.034 [Lua] [free_flight_manager] = table
19:59:13.034 [Lua] [free_flight_manager] = metatable
19:59:13.034 [Lua] [network_manager] = table
19:59:13.034 [Lua] [network_manager] = metatable
19:59:13.034 [Lua] [network_event_delegate] = table
19:59:13.034 [Lua] [network_event_delegate] = metatable
19:59:13.034 [Lua]
19:59:13.035 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
19:59:13.039 [Lua] [AchievementManager] Achievements using the steam platform
19:59:13.040 [Lua] [StateIngame] Level seed: 653643
19:59:13.040 [Umbra] Init version: 3.4.13 :: 16 threads
19:59:13.040 [Umbra] Tome with `10497` objects loaded.
19:59:13.041 [Umbra] UMBRA Tome loaded.
19:59:13.041 [World] Spawning level.
19:59:13.050 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
19:59:13.248 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
19:59:13.248 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
19:59:13.248 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
19:59:13.248 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
19:59:13.248 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
19:59:13.250 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
19:59:13.250 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
19:59:13.250 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
19:59:13.250 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
19:59:13.251 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
19:59:13.251 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
19:59:13.251 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
19:59:13.251 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
19:59:13.251 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
19:59:13.251 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
19:59:13.253 [Lua] [LevelAnalysis] set_random_seed( 1995179904)
19:59:13.256 [Lua] PlayerManager:add_player player_1
19:59:13.257 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=15
19:59:13.257 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=16
19:59:13.258 [Lua] [IngameUI] init
19:59:13.295 [Lua] [Matchmaking] Cancelling matchmaking
19:59:13.295 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
19:59:13.295 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
19:59:13.295 [Lua] Set lobby begin:
19:59:13.295 [Lua] Lobby data power_level = 785
19:59:13.295 [Lua] Lobby data level_key = inn_level
19:59:13.295 [Lua] Lobby data player_slot_1 = 0:0
19:59:13.295 [Lua] Lobby data selected_level_key = inn_level
19:59:13.295 [Lua] Lobby data difficulty = normal
19:59:13.295 [Lua] Lobby data player_slot_6 = 0:0
19:59:13.295 [Lua] Lobby data num_players = 1
19:59:13.295 [Lua] Lobby data matchmaking = false
19:59:13.295 [Lua] Lobby data host = 11000010170e8af
19:59:13.296 [Lua] Lobby data player_slot_4 = 0:0
19:59:13.296 [Lua] Lobby data game_mode = adventure
19:59:13.296 [Lua] Lobby data player_slot_5 = 11000010170e8af:1
19:59:13.296 [Lua] Lobby data player_slot_2 = 0:0
19:59:13.296 [Lua] Lobby data country_code = GB
19:59:13.296 [Lua] Lobby data player_slot_3 = 0:0
19:59:13.296 [Lua] Lobby data unique_server_name = Mr_Zaz
19:59:13.296 [Lua] Set lobby end.
19:59:13.296 [Flow] Forge tier 4
19:59:13.296 [Flow] WitchHunterLevel:30
19:59:13.296 [Flow] LeaderYes
19:59:13.296 [Flow] ALL PC XP:1.04293e+06
19:59:13.296 [Flow] WH XP:134706
19:59:13.296 [Flow] Number of crafted items:950
19:59:13.296 [Flow] Has "pre_order" DLC:true
19:59:13.296 [Flow] Sum of Powe Levels:1500
19:59:13.297 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_prologue_music` for object 3.
19:59:13.297 [Lua] CurrentConflictSettings disabled
19:59:13.297 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
19:59:13.299 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
19:59:13.299 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
19:59:13.299 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
19:59:13.299 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=35
19:59:13.299 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
19:59:13.300 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
19:59:13.300 [Lua] MUSIC: nil -> explore
19:59:13.639 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base
19:59:13.639 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base
19:59:13.640 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/skins/ostermark/chr_empire_soldier_huntsman_ostermark
19:59:13.749 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/skins/ostermark/chr_empire_soldier_huntsman_ostermark
19:59:13.749 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/skins/ostermark/chr_empire_soldier_huntsman_ostermark
19:59:13.749 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p
19:59:13.914 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p
19:59:13.914 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p
19:59:13.914 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1
19:59:13.998 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1
19:59:13.998 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1
19:59:13.998 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
19:59:14.002 [Flow] DISABLE
19:59:14.312 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
19:59:14.312 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
19:59:14.312 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
19:59:14.350 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
19:59:14.350 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
19:59:14.350 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p
19:59:14.460 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p
19:59:14.460 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p
19:59:14.460 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
19:59:14.497 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
19:59:14.497 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
19:59:14.498 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
19:59:14.557 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
19:59:14.557 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
19:59:14.557 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh
19:59:14.733 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh
19:59:14.733 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh
19:59:14.733 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
19:59:14.773 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
19:59:14.773 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
19:59:14.773 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05
19:59:14.942 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05
19:59:14.942 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05
19:59:14.954 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
19:59:14.959 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 1
19:59:14.964 [Lua] [PeerSM] 11000010170e8af :: on_exit LoadingProfilePackages
19:59:14.964 [Lua] [PeerSM] 11000010170e8af :: on_enter WaitingForEnterGame
19:59:14.967 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 1
19:59:14.967 [Lua] [LOCAL RPC] rpc_loading_synced
19:59:14.972 [Lua] [PeerSM] 11000010170e8af :: on_exit WaitingForEnterGame
19:59:14.972 [Lua] [PeerSM] 11000010170e8af :: on_enter WaitingForGameObjectSync
19:59:14.980 [Lua] [PeerSM] 11000010170e8af :: on_exit WaitingForGameObjectSync
19:59:14.981 [Lua] [PeerSM] 11000010170e8af :: on_enter WaitingForPlayers
19:59:14.984 [Lua] [LOCAL RPC] rpc_game_started
19:59:14.989 [Lua] [PeerSM] 11000010170e8af :: on_exit WaitingForPlayers
19:59:14.989 [Lua] [PeerSM] 11000010170e8af :: on_enter SpawningPlayer
19:59:14.999 [Lua] [PeerSM] 11000010170e8af :: on_exit SpawningPlayer
19:59:14.999 [Lua] [PeerSM] 11000010170e8af :: on_enter InGame
19:59:15.003 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 5 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1
19:59:15.003 [Lua] PlayerManager:rpc_to_client_spawn_player(11000010170e8af, 5, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
19:59:15.003 [Lua] PlayerManager:rpc_to_client_spawn_player()
19:59:15.005 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:59:15.006 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:59:15.006 [Lua] PlayerManager:assign_unit_ownership Mr_Zaz 11000010170e8af 1
19:59:15.006 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37
19:59:15.020 [Lua] [IngameUI] menu view on_enter start_menu_view
19:59:15.020 [Lua] hero_fullscreen_menu_on_enter
19:59:15.023 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09c4d8f0
19:59:15.024 [World] Spawning level.
19:59:15.030 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
19:59:15.044 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
19:59:15.044 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/ostermark/chr_empire_soldier_huntsman_ostermark, MenuWorldPreviewer, async-read,
19:59:15.045 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer, async-read,
19:59:15.045 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewer, async-read,
19:59:15.158 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer
19:59:15.158 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer, async-read,
19:59:15.297 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
19:59:15.297 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
19:59:16.028 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x1a3, position: 0
19:59:16.598 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x1a3, position: 27249
20:00:15.957 [Lua] [IngameUI] menu view on_exit start_menu_view
20:00:15.957 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
20:00:15.957 [Lua] hero_fullscreen_menu_on_exit
20:00:15.959 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09c4d8f0
20:00:15.959 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
20:00:15.959 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/ostermark/chr_empire_soldier_huntsman_ostermark, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
20:00:15.959 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
20:00:15.966 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer
20:00:19.850 [Lua] [IngameUI] menu view on_enter hero_view
20:00:19.853 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09d00458
20:00:19.853 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
20:00:27.584 [Lua] [IngameUI] menu view on_exit hero_view
20:00:27.588 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09d00458
20:00:27.588 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
20:00:28.847 [Lua] [IngameUI] menu view on_enter start_game_view
20:00:28.850 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09c4eed0
20:00:28.850 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
20:00:28.850 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
20:00:28.851 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
20:00:28.851 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
20:00:31.716 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
20:00:31.716 [Lua] ............................................................................................................
20:00:31.716 [Lua] ............................................................................................................
20:00:31.716 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes
20:00:31.716 [Lua] ............................................................................................................
20:00:31.716 [Lua] ............................................................................................................
20:00:31.716 [Lua] [Matchmaking] Cancelling matchmaking
20:00:31.716 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
20:00:31.726 [Lua] LEVEL KEY: nil
20:00:31.726 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
20:00:31.726 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter()
20:00:31.726 [Lua] [Matchmaking] Filter: Free slots = 1
20:00:31.726 [Lua] [Matchmaking] Filter: Distance = close
20:00:31.726 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=bc2b1c693f258c22
20:00:31.726 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
20:00:31.726 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
20:00:31.726 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
20:00:31.726 [Lua] [Matchmaking] Near Filter: power_level, value=785
20:00:31.726 [Lua] [Matchmaking] Adding server filter: key(full) value=valuenotused
20:00:31.726 [Lua] [Matchmaking] Adding server filter: key(gamedir) value=vermintide2
20:00:31.726 [Lua] [Matchmaking] Adding server filter: key(dedicated) value=valuenotused
20:00:31.726 [Lua] [Matchmaking] Server Filter: network_hash, comparison(equal), value=bc2b1c693f258c22
20:00:31.726 [Lua] [Matchmaking] Server Filter: difficulty, comparison(equal), value=hardest
20:00:31.726 [Lua] [Matchmaking] Server Filter: eac_authorized, comparison(equal), value=true
20:00:31.726 [Lua] [Matchmaking] Server Filter: matchmaking, comparison(equal), value=true
20:00:31.741 [Lua] Set lobby begin:
20:00:31.741 [Lua] Lobby data power_level = 785
20:00:31.741 [Lua] Lobby data player_slot_6 = 0:0
20:00:31.741 [Lua] Lobby data num_players = 1
20:00:31.741 [Lua] Lobby data host = 11000010170e8af
20:00:31.742 [Lua] Lobby data time_of_search = 1537387231
20:00:31.742 [Lua] Lobby data game_mode = adventure
20:00:31.742 [Lua] Lobby data level_key = inn_level
20:00:31.742 [Lua] Lobby data player_slot_1 = 0:0
20:00:31.742 [Lua] Lobby data selected_level_key = inn_level
20:00:31.742 [Lua] Lobby data matchmaking = searching
20:00:31.742 [Lua] Lobby data player_slot_4 = 0:0
20:00:31.742 [Lua] Lobby data unique_server_name = Mr_Zaz
20:00:31.742 [Lua] Lobby data player_slot_5 = 11000010170e8af:1
20:00:31.742 [Lua] Lobby data player_slot_2 = 0:0
20:00:31.742 [Lua] Lobby data country_code = GB
20:00:31.742 [Lua] Lobby data player_slot_3 = 0:0
20:00:31.742 [Lua] Lobby data difficulty = normal
20:00:31.742 [Lua] Set lobby end.
20:00:31.742 [Lua] [LevelTransitionHandler] set_next_level( nil )
20:00:31.742 [SteamServerBrowser] Server refresh done
20:00:31.756 [Lua] [ChatManager][1]System: Starting search
20:00:31.756 [Lua] [ChatManager][1]System: Legend
20:00:31.759 [Lua] [LOCAL RPC] rpc_client_complete_vote 1
20:00:31.838 [Lua] [IngameUI] menu view on_exit start_game_view
20:00:31.838 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
20:00:31.839 [Save] Saving `save_data`
20:00:31.839 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
20:00:31.839 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
20:00:31.839 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
20:00:31.843 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09c4eed0
20:00:31.858 [Save] Save done
20:00:32.085 [SteamServerBrowser] Server refresh done
20:00:32.086 [Lua] [SteamServerBrowserWrapper] Switched state from (refreshing) to (fetching_data)
20:00:32.099 [Lua] [SteamServerBrowserWrapper] Switched state from (fetching_data) to (waiting)
20:00:32.099 [Lua] [Matchmaking] HERO 5 IS AVAILABLE
20:00:32.099 [Lua] [Matchmaking] Lobby hosted by Philosophical discarded due to 'secondary lobby before reaching max distance'
20:00:32.099 [Lua] [Matchmaking] Lobby hosted by Ouzimat Samer failed lobby match due to 'no empty slot'
20:00:32.099 [Lua] [Matchmaking] HERO 5 IS AVAILABLE
20:00:32.099 [Lua] [Matchmaking] Lobby hosted by Terzog discarded due to 'secondary lobby before reaching max distance'
20:00:32.099 [Lua] [Matchmaking] HERO 5 IS AVAILABLE
20:00:32.099 [Lua] [Matchmaking] Lobby hosted by Dysphoria discarded due to 'secondary lobby before reaching max distance'
20:00:32.099 [Lua] [Matchmaking] HERO 5 IS AVAILABLE
20:00:32.099 [Lua] [Matchmaking] Lobby hosted by Bommbas discarded due to 'secondary lobby before reaching max distance'
20:00:32.099 [Lua] [Matchmaking] HERO 5 IS AVAILABLE
20:00:32.099 [Lua] [Matchmaking] Lobby hosted by Mr. Napalm discarded due to 'secondary lobby before reaching max distance'
20:00:32.099 [Lua] [Matchmaking] HERO 5 IS AVAILABLE
20:00:32.099 [Lua] [Matchmaking] Lobby hosted by Kaevon discarded due to 'secondary lobby before reaching max distance'
20:00:32.099 [Lua] [Matchmaking] HERO 5 IS AVAILABLE
20:00:32.099 [Lua] [Matchmaking] Lobby hosted by Anéfet discarded due to 'secondary lobby before reaching max distance'
20:00:32.099 [Lua] [Matchmaking] HERO 5 IS AVAILABLE
20:00:32.099 [Lua] [Matchmaking] Lobby hosted by HedonismBot discarded due to 'secondary lobby before reaching max distance'
20:00:32.099 [Lua] [Matchmaking] HERO 5 IS AVAILABLE
20:00:32.099 [Lua] [Matchmaking] Lobby hosted by ~ Wasted CutiePie 💋 discarded due to 'secondary lobby before reaching max distance'
20:00:32.099 [Lua] [Matchmaking] HERO 5 IS AVAILABLE
20:00:32.099 [Lua] [Matchmaking] Lobby hosted by Krieg discarded due to 'secondary lobby before reaching max distance'
20:00:32.099 [Lua] [Matchmaking] HERO 5 IS OWNED BY 110000103e71a85:1
20:00:32.099 [Lua] [Matchmaking] HERO 1 IS AVAILABLE
20:00:32.099 [Lua] [Matchmaking] Lobby hosted by ***dem_on*** discarded due to 'secondary lobby before reaching max distance'
20:00:32.099 [Lua] [Matchmaking] Changing distance filter from close to medium
20:00:32.099 [Lua] [Matchmaking] Filter: Free slots = 1
20:00:32.099 [Lua] [Matchmaking] Filter: Distance = medium
20:00:32.099 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=bc2b1c693f258c22
20:00:32.099 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
20:00:32.099 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
20:00:32.099 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
20:00:32.099 [Lua] [Matchmaking] Near Filter: power_level, value=785
20:00:32.099 [Lua] [Matchmaking] Adding server filter: key(full) value=valuenotused
20:00:32.099 [Lua] [Matchmaking] Adding server filter: key(gamedir) value=vermintide2
20:00:32.099 [Lua] [Matchmaking] Adding server filter: key(dedicated) value=valuenotused
20:00:32.099 [Lua] [Matchmaking] Server Filter: network_hash, comparison(equal), value=bc2b1c693f258c22
20:00:32.099 [Lua] [Matchmaking] Server Filter: difficulty, comparison(equal), value=hardest
20:00:32.099 [Lua] [Matchmaking] Server Filter: eac_authorized, comparison(equal), value=true
20:00:32.099 [Lua] [Matchmaking] Server Filter: matchmaking, comparison(equal), value=true
20:00:32.114 [Lua] [ChatManager][1]System: Increased search range
20:00:32.115 [SteamServerBrowser] Server refresh done
20:00:32.384 [SteamServerBrowser] Server refresh done
20:00:32.397 [Lua] [SteamServerBrowserWrapper] Switched state from (refreshing) to (fetching_data)
20:00:32.402 [Lua] [SteamServerBrowserWrapper] Switched state from (fetching_data) to (waiting)
20:00:32.402 [Lua] [Matchmaking] HERO 5 IS AVAILABLE
20:00:32.402 [Lua] [Matchmaking] Lobby hosted by Ouzimat Samer failed lobby match due to 'no empty slot'
20:00:32.402 [Lua] [Matchmaking] HERO 5 IS AVAILABLE
20:00:32.402 [Lua] [Matchmaking] HERO 5 IS AVAILABLE
20:00:32.402 [Lua] [Matchmaking] HERO 5 IS AVAILABLE
20:00:32.402 [Lua] [Matchmaking] HERO 5 IS AVAILABLE
20:00:32.402 [Lua] [Matchmaking] HERO 5 IS AVAILABLE
20:00:32.402 [Lua] [Matchmaking] HERO 5 IS AVAILABLE
20:00:32.402 [Lua] [Matchmaking] HERO 5 IS AVAILABLE
20:00:32.402 [Lua] [Matchmaking] HERO 5 IS AVAILABLE
20:00:32.402 [Lua] [Matchmaking] HERO 5 IS AVAILABLE
20:00:32.402 [Lua] [Matchmaking] HERO 5 IS OWNED BY 110000103e71a85:1
20:00:32.402 [Lua] [Matchmaking] HERO 1 IS AVAILABLE
20:00:32.412 [Lua] [ChatManager][1]System: Found game...
20:00:32.412 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit()
20:00:32.412 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter()
20:00:32.413 [Lua] [LobbyAux] Making combined_hash: bc2b1c693f258c22 from network_hash=653d3121fa9c0250, trunk_revision=122102, engine_revision=3207c833a6c1, project_hash=bulldozer
20:00:32.413 [Lua] [ChatManager][1]System: Connecting to game session.
20:00:32.423 [Lua] [LobbyClient] Changed state from nil to joining
20:00:32.654 [Lua] PlayFabMirror:_commit_internal 1
20:00:32.655 [Lua] generate_backend_stats 11000010170e8af:1
20:00:32.657 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:00:32.666 [Lua] commit result success 1
20:00:32.691 [Lua] [LobbyClient] Changed state from joining to joined
20:00:32.691 [Lua] [PartyManager] Leader is set to 110000105550dc0
20:00:32.691 [Lua] [Matchmaking] Joined lobby, waiting to connect to host with user name 'Philosophical'...
20:00:33.090 [Steam] Accepted session request from 110000105550dc0
20:00:37.716 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
20:00:37.716 [SteamAuthenticator] Got ticket request from 110000105550dc0
20:00:37.716 [SteamAuthenticator] GetAuthSessionTicket 110000105550dc0
20:00:37.716 [SteamAuthenticator] Sent ticket to 110000105550dc0
20:00:37.716 [Lua] [ConnectionHandler] Peer state for "110000105550dc0": [nil] ==> [Connecting]
20:00:37.716 [Lua] [NetworkServer] New connection detected in NetworkServer from "110000105550dc0"
20:00:37.726 [SteamAuthenticator] Sent ticket request to 110000105550dc0
20:00:37.728 [Lua] [ConnectionHandler] Peer state for "110000105550dc0": [Connecting] ==> [Connected]
20:00:37.774 [SteamAuthenticator] Got ticket from 110000105550dc0
20:00:37.774 [SteamAuthenticator] BeginAuthSession 110000105550dc0
20:00:37.774 [SteamAuthenticator] Authenticating 110000105550dc0
20:00:38.081 [SteamAuthenticator] Steam validation for 110000105550dc0 with response 0
20:00:38.154 [Lua] [Matchmaking] Connected, starting handshake...
20:00:38.154 [Lua] [Matchmaking] Starting handshake with host 110000105550dc0 using client cookie HSC-0000262100-client-[11000010170e8af]
20:00:38.224 [Lua] [Matchmaking] Handshake successful (110000105550dc0) (HSC-0000262100-client-[11000010170e8af]) (HSC-0000490983-host-[110000105550dc0])
20:00:38.225 [Lua] [Matchmaking] Handshake done, checking network hash...
20:00:38.237 [Lua] [Matchmaking] Network hash check done, requesting to join game...
20:00:38.237 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_join_lobby to host: 110000105550dc0
20:00:38.320 [Lua] [Matchmaking] Successfully joined game after 0.08 seconds: lobby_id=1860000013ddfa9 host_id:Philosophical
20:00:38.320 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit()
20:00:38.320 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter()
20:00:38.320 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profiles_data to host: 110000105550dc0
20:00:38.320 [Lua] [ChatManager][1]System: Requesting profiles
20:00:38.400 [Lua] [Matchmaking] PROFILES DATA REPLY BY 110000105550dc0 REPLY wh:0 | we:0 | dr:110000108ca6eb8 | bw:110000105550dc0 | es:0
20:00:38.401 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit()
20:00:38.401 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter()
20:00:38.401 [Lua] [Matchmaking] HERO 5 IS AVAILABLE
20:00:38.401 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profile to host: 110000105550dc0
20:00:38.402 [Lua] [ChatManager][1]System: Acquiring profiles
20:00:38.472 [Lua] [ChatManager][1]System: Joining game...
20:00:38.474 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it.
20:00:38.474 [Lua] TRANSITION start_lobby table: 000000000909B290 nil
20:00:38.474 [Lua] [GameNetworkManager] Leaving game...
20:00:38.474 [Lua] [GameNetworkManager] Shutting down game session host.
20:00:38.474 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
20:00:38.474 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
20:00:38.474 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=87.22
20:00:38.483 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
20:00:38.861 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame
20:00:39.285 [Lua] [ChatManager][1]System: Aethelweard is joining the game
20:00:40.479 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
20:00:40.479 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
20:00:40.479 [Lua] PlayerManager:remove_player peer_id=11000010170e8af 1
20:00:40.479 [Lua] Clearing all global lookup lists
20:00:40.479 [Lua] [EquipmentUI] - Destroy
20:00:40.479 [Lua] [GamePadEquipmentUI] - Destroy
20:00:40.479 [Lua] [AbilityUI] - Destroy
20:00:40.479 [Lua] [GamePadAbilityUI] - Destroy
20:00:40.479 [Lua] [IngamePlayerListUI] - Destroy
20:00:40.480 [Lua] [IngameUI] destroy
20:00:40.486 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
20:00:40.514 [Lua] [Managers] Destroying state managers...
20:00:40.521 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
20:00:40.521 [Lua] [PeerSM] 11000010170e8af :: on_exit InGame
20:00:40.521 [Lua] [PeerSM] 11000010170e8af :: on_enter Loading
20:00:40.521 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010170e8af
20:00:40.521 [Lua] [Matchmaking] unregister rpcs
20:00:40.521 [Lua] [Matchmaking] destroying
20:00:40.521 [Lua] [ChatManager] Unregistering channel 1
20:00:40.521 [Lua] [EnemyPackageLoader] network_context_destroyed
20:00:40.521 [EACServer] [Destroy] Called
20:00:40.523 [Lua] [VOIP] Destroying VOIP.
20:00:40.523 [Lua] [VOIP] Leaving VOIP room.
20:00:40.523 [VoIP-Room] Client: Disconnect from host 11000010170e8af
20:00:40.562 [Lua] [PackageManager] Unload: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient
20:00:40.562 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03, InventoryPackageSynchronizerClient
20:00:40.562 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, InventoryPackageSynchronizerClient
20:00:40.562 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient
20:00:40.562 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient
20:00:40.562 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient
20:00:40.569 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
20:00:40.569 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/ostermark/chr_empire_soldier_huntsman_ostermark, InventoryPackageSynchronizerClient
20:00:40.569 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p, InventoryPackageSynchronizerClient
20:00:40.569 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, InventoryPackageSynchronizerClient
20:00:40.574 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
20:00:40.574 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05, InventoryPackageSynchronizerClient
20:00:40.575 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p, InventoryPackageSynchronizerClient
20:00:40.575 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient
20:00:40.575 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
20:00:40.576 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
20:00:40.576 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient
20:00:40.578 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
20:00:40.578 [Lua] [LobbyHost] Destroying
20:00:40.579 [Lua] [Gamestate] Enter state StateLoading
20:00:40.580 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:00:40.580 [Lua] registering RPCs
20:00:40.580 warning: [Lua] Setting up network client
20:00:40.580 [Lua] [NetworkClient] New State connecting (old state nil)
20:00:40.580 [Lua] [NetworkClient] init - wanted_profile_index, 5, empire_soldier
20:00:40.580 [Lua] [NetworkClient] SENDING rpc_clear_peer_state to 110000105550dc0
20:00:40.580 [Lua] [VOIP] Initializing Steam Voip
20:00:40.580 [EAC] Connection reset
20:00:40.591 [EAC] Set platform user auth ticket
20:00:40.591 [Lua] [ChatManager] Setting up network context, host_peer_id:110000105550dc0 my_peer_id:11000010170e8af
20:00:40.591 [Lua] [ChatManager] Registering channel 1
20:00:40.592 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000105550dc0, own_peer_id=11000010170e8af)
20:00:40.592 [Lua] MUSIC MANAGER unmute_all_world_sounds 20755 0
20:00:40.592 [Lua] [PartyManager] Leader is set to 110000105550dc0
20:00:40.592 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
20:00:40.593 [Lua] [ConnectionHandler] Peer state for "110000105550dc0": [nil] ==> [Connecting]
20:00:40.594 [Lua] [LobbyMembers] Member joined 1100001057c97a3
20:00:40.610 [Lua] [ConnectionHandler] Peer state for "110000105550dc0": [Connecting] ==> [Connected]
20:00:40.661 [EAC] Set host peer 110000105550dc0 to state undetermined
20:00:40.661 [EAC] Validating host 110000105550dc0
20:00:40.661 [Lua] [NetworkClient] New State connected (old state connecting)
20:00:40.729 [Lua] [EnemyPackageLoader] New connection established (110000105550dc0) (key=1)
20:00:40.729 [Lua] [VOIP] Joining room 3ef7a1cee6983ed5 (host "110000105550dc0") as client.
20:00:40.941 [EAC] EAC host 110000105550dc0 validated and trusted
20:00:42.762 [Lua] [NetworkClient] New State loading (old state connected)
20:00:42.762 [Lua] [LevelTransitionHandler] set_next_level( military )
20:00:42.762 [Lua] [LevelTransitionHandler] prepare_load_level : military seed: 7921793. New level, resetting package load status.
20:00:42.762 [Lua] [LevelTransitionHandler] Setting level_seed: 7921793
20:00:42.763 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_13, global_loading_screens, async-read, prioritized
20:00:42.763 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[military] self.picked_level_key=[military]
20:00:42.763 [Lua] [LevelTransitionHandler] load_level military
20:00:42.786 [Umbra] Unload tome
20:00:42.871 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
20:00:42.871 [Lua] [LevelTransitionHandler] Loading level: "military"
20:00:42.871 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/military"
20:00:42.871 [Lua] [PackageManager] Load: resource_packages/levels/honduras/military, LevelTransitionHandler, async-read,
20:00:42.871 [Lua] [EnemyPackageLoader] setup_startup_enemies
20:00:42.871 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
20:00:42.871 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
20:00:42.871 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
20:00:42.871 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
20:00:42.871 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
20:00:42.871 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
20:00:42.871 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
20:00:42.871 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
20:00:42.871 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
20:00:42.871 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
20:00:42.871 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
20:00:42.871 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
20:00:42.871 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
20:00:42.871 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
20:00:42.871 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
20:00:42.871 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
20:00:42.871 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
20:00:42.871 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
20:00:42.871 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
20:00:42.871 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
20:00:42.871 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
20:00:42.871 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
20:00:42.871 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
20:00:42.871 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
20:00:42.871 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
20:00:42.871 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
20:00:42.871 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
20:00:42.871 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
20:00:43.002 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_13
20:00:43.002 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_13
20:00:43.002 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/military
20:00:43.169 [Umbra] Loading umbra tome '#ID[cbcd7c7e1f9f93ae]'
20:00:43.324 [Lua] MUSIC MANAGER nik_loading_screen_helmgart_military_02 20756 0
20:00:43.330 [Lua] MUSIC MANAGER Play_loading_screen_music 20757 0
20:00:45.131 [Steam] Accepted session request from 110000108ca6eb8
20:00:45.708 [VoIP-Room] Inserted member 11000010170e8af, count is 1
20:00:45.708 [VoIP-Room] Inserted member 110000105550dc0, count is 2
20:00:45.708 [VoIP-Room] Inserted member 110000108ca6eb8, count is 3
20:00:45.708 [Lua] [VOIP] Peer 110000105550dc0 joined room 3ef7a1cee6983ed5 (my room id "3ef7a1cee6983ed5")
20:00:45.719 [Lua] [VOIP] Peer 110000108ca6eb8 joined room 3ef7a1cee6983ed5 (my room id "3ef7a1cee6983ed5")
20:00:45.719 [Lua] [VOIP] Unmuting voip member: "110000105550dc0"
20:00:45.719 [Lua] [VOIP] Muting voip out for "110000105550dc0" due to push_to_talk
20:00:45.719 [Lua] [VOIP] Unmuting voip member: "110000108ca6eb8"
20:00:45.719 [Lua] [VOIP] Muting voip out for "110000108ca6eb8" due to push_to_talk
20:00:48.358 [Window] Window => inactive
20:00:50.360 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/military
20:00:50.360 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/military
20:00:50.361 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_spawn
20:00:50.378 [Lua] [LevelTransitionHandler] Level load completed!
20:00:50.394 [Lua] [NetworkClient] All level packages loaded!
20:00:50.394 [Lua] [NetworkClient] New State loaded (old state loading)
20:00:50.394 [Lua] [NetworkClient] on_level_loaded military
20:00:50.730 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
20:00:50.730 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
20:00:50.731 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
20:00:51.000 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
20:00:51.000 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
20:00:51.000 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
20:00:51.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
20:00:51.287 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
20:00:51.288 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
20:00:51.675 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
20:00:51.675 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
20:00:51.676 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
20:00:51.861 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
20:00:51.861 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
20:00:51.861 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
20:00:52.080 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
20:00:52.080 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
20:00:52.081 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
20:00:52.267 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
20:00:52.267 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
20:00:52.267 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
20:00:52.537 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
20:00:52.537 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
20:00:52.537 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
20:00:52.809 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
20:00:52.809 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
20:00:52.809 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
20:00:53.044 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
20:00:53.044 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
20:00:53.044 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
20:00:53.315 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
20:00:53.315 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
20:00:53.315 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
20:00:53.602 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
20:00:53.602 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
20:00:53.603 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
20:00:53.906 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
20:00:53.906 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
20:00:53.906 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
20:00:54.278 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
20:00:54.278 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
20:00:54.278 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
20:00:54.615 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
20:00:54.615 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
20:00:54.615 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
20:00:54.868 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
20:00:54.868 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
20:00:54.869 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
20:00:55.138 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
20:00:55.138 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
20:00:55.138 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
20:00:55.592 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
20:00:55.592 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
20:00:55.592 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
20:00:55.964 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
20:00:55.964 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
20:00:55.964 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
20:00:56.302 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
20:00:56.302 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
20:00:56.303 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
20:00:56.672 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
20:00:56.672 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
20:00:56.672 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
20:00:56.874 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
20:00:56.874 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
20:00:56.874 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
20:00:56.892 [VoIP-Room] Inserted member 1100001057c97a3, count is 4
20:00:56.892 [Lua] [VOIP] Peer 1100001057c97a3 joined room 3ef7a1cee6983ed5 (my room id "3ef7a1cee6983ed5")
20:00:56.892 [Lua] [VOIP] Unmuting voip member: "1100001057c97a3"
20:00:56.892 [Lua] [VOIP] Muting voip out for "1100001057c97a3" due to push_to_talk
20:00:57.162 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
20:00:57.162 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
20:00:57.162 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
20:00:57.533 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
20:00:57.533 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
20:00:57.534 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
20:00:57.836 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
20:00:57.836 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
20:00:57.837 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
20:00:57.955 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
20:00:57.955 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
20:00:57.955 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
20:00:58.056 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
20:00:58.056 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
20:00:58.057 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
20:00:58.158 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
20:00:58.158 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
20:00:58.158 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server
20:00:58.275 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010170e8af:1, previous profile 0, profile 5]
20:00:58.275 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000105550dc0:3, previous profile 0, profile 1]
20:00:58.275 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2]
20:00:58.275 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000108ca6eb8:1, previous profile 0, profile 3]
20:00:58.275 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000105550dc0:1, previous profile 0, profile 4]
20:00:58.275 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6]
20:00:58.426 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000105550dc0 inventory_sync_id:6 my_peer_id:11000010170e8af
20:00:58.426 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03, InventoryPackageSynchronizerClient, async-read,
20:00:58.426 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, InventoryPackageSynchronizerClient, async-read,
20:00:58.426 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
20:00:58.426 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
20:00:58.426 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
20:00:58.426 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/ostermark/chr_empire_soldier_huntsman_ostermark, InventoryPackageSynchronizerClient, async-read,
20:00:58.426 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:00:58.426 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
20:00:58.426 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:00:58.426 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:00:58.426 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland, InventoryPackageSynchronizerClient, async-read,
20:00:58.426 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient, async-read,
20:00:58.426 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read,
20:00:58.426 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05, InventoryPackageSynchronizerClient, async-read,
20:00:58.426 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient, async-read,
20:00:58.426 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:00:58.426 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read,
20:00:58.426 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read,
20:00:58.426 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient, async-read,
20:00:58.426 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, InventoryPackageSynchronizerClient, async-read,
20:00:58.426 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
20:00:58.426 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_08, InventoryPackageSynchronizerClient, async-read,
20:00:58.426 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read,
20:00:58.426 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:00:58.426 [Lua] [PackageManager] Load: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps, InventoryPackageSynchronizerClient, async-read,
20:00:58.426 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow, InventoryPackageSynchronizerClient, async-read,
20:00:58.426 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p, InventoryPackageSynchronizerClient, async-read,
20:00:58.426 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, InventoryPackageSynchronizerClient, async-read,
20:00:58.426 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:00:58.426 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
20:00:58.426 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
20:00:58.426 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
20:00:58.426 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient, async-read,
20:00:58.426 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p, InventoryPackageSynchronizerClient, async-read,
20:00:58.426 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, InventoryPackageSynchronizerClient, async-read,
20:00:58.426 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
20:00:58.426 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:00:58.426 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient, async-read,
20:00:58.426 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:00:58.612 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03
20:00:58.612 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03
20:00:58.613 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01
20:00:58.663 [Window] Window => active
20:00:58.680 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01
20:00:58.680 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01
20:00:58.680 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
20:00:59.171 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
20:00:59.171 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
20:00:59.172 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
20:00:59.375 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
20:00:59.375 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
20:00:59.375 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base
20:01:00.026 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base
20:01:00.026 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base
20:01:00.026 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/skins/ostermark/chr_empire_soldier_huntsman_ostermark
20:01:00.093 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/skins/ostermark/chr_empire_soldier_huntsman_ostermark
20:01:00.093 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/skins/ostermark/chr_empire_soldier_huntsman_ostermark
20:01:00.093 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p
20:01:00.262 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p
20:01:00.262 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p
20:01:00.262 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
20:01:00.707 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
20:01:00.707 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
20:01:00.707 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
20:01:00.774 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
20:01:00.774 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
20:01:00.774 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p
20:01:00.959 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p
20:01:00.959 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p
20:01:00.960 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland
20:01:01.095 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland
20:01:01.095 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland
20:01:01.095 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_huntsman
20:01:01.162 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman
20:01:01.162 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman
20:01:01.163 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
20:01:01.247 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
20:01:01.247 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
20:01:01.247 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05
20:01:01.432 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05
20:01:01.432 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05
20:01:01.432 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
20:01:01.482 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
20:01:01.482 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
20:01:01.482 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
20:01:01.533 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
20:01:01.533 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
20:01:01.533 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps
20:01:01.601 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps
20:01:01.601 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps
20:01:01.601 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
20:01:01.651 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
20:01:01.651 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
20:01:01.651 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
20:01:01.719 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
20:01:01.719 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
20:01:01.719 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1
20:01:01.804 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1
20:01:01.804 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1
20:01:01.804 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
20:01:02.022 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
20:01:02.022 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
20:01:02.022 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_08
20:01:02.106 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_08
20:01:02.106 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_08
20:01:02.107 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard
20:01:02.208 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard
20:01:02.208 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard
20:01:02.208 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
20:01:02.276 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
20:01:02.276 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
20:01:02.276 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps
20:01:02.361 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps
20:01:02.361 [Lua] [PackageManager] Force_load: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps
20:01:02.361 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow
20:01:02.514 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow
20:01:02.514 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow
20:01:02.514 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p
20:01:02.683 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p
20:01:02.683 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p
20:01:02.684 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08
20:01:02.750 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08
20:01:02.750 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08
20:01:02.750 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p
20:01:02.937 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p
20:01:02.937 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p
20:01:02.937 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
20:01:03.175 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
20:01:03.175 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
20:01:03.175 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
20:01:03.460 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
20:01:03.460 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
20:01:03.460 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh
20:01:03.579 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh
20:01:03.579 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh
20:01:03.579 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
20:01:03.680 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
20:01:03.680 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
20:01:03.680 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p
20:01:03.816 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p
20:01:03.816 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p
20:01:03.816 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p
20:01:04.035 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p
20:01:04.035 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p
20:01:04.036 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
20:01:04.512 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
20:01:04.512 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
20:01:04.512 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p
20:01:04.714 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p
20:01:04.714 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p
20:01:04.714 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
20:01:04.764 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
20:01:04.764 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
20:01:04.764 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
20:01:04.915 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
20:01:04.915 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
20:01:04.916 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6
20:01:04.966 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded)
20:01:04.968 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:01:05.539 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000105550dc0 inventory_sync_id:7 my_peer_id:11000010170e8af
20:01:05.540 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 1, profile 0]
20:01:05.540 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7
20:01:05.574 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001057c97a3:1, previous profile 0, profile 1]
20:01:05.574 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland, InventoryPackageSynchronizerClient
20:01:05.575 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, InventoryPackageSynchronizerClient
20:01:05.575 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient
20:01:05.576 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient
20:01:05.582 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
20:01:05.583 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, InventoryPackageSynchronizerClient
20:01:05.584 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient
20:01:05.743 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000105550dc0 inventory_sync_id:8 my_peer_id:11000010170e8af
20:01:05.743 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_3p, InventoryPackageSynchronizerClient, async-read,
20:01:05.743 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read,
20:01:05.743 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
20:01:05.743 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:01:05.743 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04, InventoryPackageSynchronizerClient, async-read,
20:01:05.743 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson, InventoryPackageSynchronizerClient, async-read,
20:01:05.743 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient, async-read,
20:01:05.743 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
20:01:05.743 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient, async-read,
20:01:05.894 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_3p
20:01:05.894 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_3p
20:01:05.895 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
20:01:05.981 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:01:05.981 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
20:01:05.981 [Lua] [Managers] Destroying state managers...
20:01:05.982 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_13, global_loading_screens
20:01:05.982 [Lua] MUSIC MANAGER Stop_loading_screen_music 20758 0
20:01:05.982 [Lua] [Gamestate] Enter StateIngame CLIENT
20:01:05.982 [Lua] [StateIngame] Client ingame
20:01:05.984 [Lua] [LobbyAux] Making combined_hash: bc2b1c693f258c22 from network_hash=653d3121fa9c0250, trunk_revision=122102, engine_revision=3207c833a6c1, project_hash=bulldozer
20:01:05.984 [Lua] [LobbyAux] Making combined_hash: bc2b1c693f258c22 from network_hash=653d3121fa9c0250, trunk_revision=122102, engine_revision=3207c833a6c1, project_hash=bulldozer
20:01:05.984 [Lua] [Matchmaking] Starting handshake with host 110000105550dc0 using client cookie HSC-0000421458-client-[11000010170e8af]
20:01:05.984 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
20:01:05.984 [Lua] [Matchmaking] initializing
20:01:05.984 [Lua] [Matchmaking] my_peer_id: 11000010170e8af, I am client
20:01:05.984 [Lua] [Matchmaking] register rpcs
20:01:05.984 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:01:05.984 [Lua] [GameNetworkManager] My own peer_id = 11000010170e8af
20:01:05.984 [Lua] [GameNetworkManager] self.is_server = false
20:01:05.984 [Lua] [GameNetworkManager] Network caps: min/peer 2048 kbps, total 2048 kbps
20:01:05.984 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
20:01:05.984 [Network] Setting artificial MTU limit to 65536
20:01:05.986 [Lua] Switching ConflictSettings: to: default
20:01:05.986 [Lua] pacing=default
20:01:05.986 [Lua] roaming=nil
20:01:05.986 [Lua] specials=default
20:01:05.986 [Lua] debug_color=maroon
20:01:05.986 [Lua] pack_spawning=default
20:01:05.986 [Lua] disabled=false
20:01:05.986 [Lua] boss=default
20:01:05.986 [Lua] horde=default
20:01:05.986 [Lua] name=default
20:01:05.986 [Lua] intensity=default
20:01:05.986 [Lua] ---
20:01:05.987 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
20:01:05.995 [Lua] [AIInterestPointSystem] Level Seed: 7921793
20:01:05.995 [Lua]
20:01:05.995 [Lua] [network_manager] = table
20:01:05.995 [Lua] [network_manager] = metatable
20:01:05.995 [Lua] [startup_data] = table
20:01:05.995 [Lua] [entity_manager] = table
20:01:05.995 [Lua] [entity_manager] = metatable
20:01:05.995 [Lua] [unit_spawner] = table
20:01:05.995 [Lua] [unit_spawner] = metatable
20:01:05.995 [Lua] [unit_storage] = table
20:01:05.995 [Lua] [unit_storage] = metatable
20:01:05.995 [Lua] [dice_keeper] = table
20:01:05.995 [Lua] [dice_keeper] = metatable
20:01:05.995 [Lua] [is_server] = false (boolean)
20:01:05.995 [Lua] [world] = [World]
20:01:05.995 [Lua] [system_api] = table
20:01:05.995 [Lua] [input_manager] = table
20:01:05.995 [Lua] [input_manager] = metatable
20:01:05.995 [Lua] [profile_synchronizer] = table
20:01:05.995 [Lua] [profile_synchronizer] = metatable
20:01:05.995 [Lua] [entity_system] = table
20:01:05.995 [Lua] [entity_system] = metatable
20:01:05.995 [Lua] [num_local_human_players] = 1 (number)
20:01:05.995 [Lua] [statistics_db] = table
20:01:05.995 [Lua] [statistics_db] = metatable
20:01:05.995 [Lua] [entity_system_bag] = table
20:01:05.995 [Lua] [entity_system_bag] = metatable
20:01:05.995 [Lua] [network_lobby] = table
20:01:05.995 [Lua] [network_lobby] = metatable
20:01:05.995 [Lua] [network_transmit] = table
20:01:05.995 [Lua] [network_transmit] = metatable
20:01:05.995 [Lua] [network_clock] = table
20:01:05.995 [Lua] [network_clock] = metatable
20:01:05.995 [Lua] [free_flight_manager] = table
20:01:05.995 [Lua] [free_flight_manager] = metatable
20:01:05.995 [Lua] [network_event_delegate] = table
20:01:05.995 [Lua] [network_event_delegate] = metatable
20:01:05.995 [Lua]
20:01:05.999 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:01:06.015 [Lua] [AchievementManager] Achievements using the steam platform
20:01:06.015 [Lua] [StateIngame] Level seed: 7921793
20:01:06.015 [Umbra] Init version: 3.4.13 :: 16 threads
20:01:06.015 [Umbra] Tome with `22984` objects loaded.
20:01:06.015 [Umbra] UMBRA Tome loaded.
20:01:06.015 [World] Spawning level.
20:01:06.096 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
20:01:06.096 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
20:01:06.746 [Lua] respawn_unit_spawned with group id: cannon_event
20:01:06.746 [Lua] respawn_unit_spawned with group id: cannon_event
20:01:06.746 [Lua] respawn_unit_spawned with group id: cannon_event
20:01:06.751 [Lua] respawn_unit_spawned with group id: end_event
20:01:06.751 [Lua] respawn_unit_spawned with group id: end_event
20:01:06.751 [Lua] respawn_unit_spawned with group id: end_event
20:01:06.768 [Lua] respawn_unit_spawned with group id: gate_event
20:01:06.768 [Lua] respawn_unit_spawned with group id: gate_event
20:01:06.768 [Lua] respawn_unit_spawned with group id: gate_event
20:01:06.848 [Lua] PlayerManager:add_player player_1
20:01:06.851 [Lua] [IngameUI] init
20:01:06.885 [Lua] hibernate_spawner: true
20:01:06.885 [Lua] hibernate_spawner: true
20:01:06.885 [Lua] hibernate_spawner: true
20:01:06.885 [Lua] hibernate_spawner: true
20:01:06.886 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game)
20:01:06.886 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
20:01:06.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
20:01:06.923 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
20:01:06.923 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
20:01:07.226 [Lua] [Matchmaking] Handshake successful (110000105550dc0) (HSC-0000421458-client-[11000010170e8af]) (HSC-0000490983-host-[110000105550dc0])
20:01:07.239 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
20:01:07.239 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
20:01:07.239 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
20:01:07.373 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
20:01:07.373 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
20:01:07.373 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04
20:01:07.422 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04
20:01:07.422 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04
20:01:07.422 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson
20:01:07.544 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson
20:01:07.544 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson
20:01:07.544 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
20:01:07.577 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
20:01:07.577 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
20:01:07.577 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
20:01:07.997 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
20:01:07.997 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
20:01:07.997 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
20:01:08.012 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
20:01:08.012 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
20:01:08.012 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_twitch_mode
20:01:08.018 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8
20:01:08.060 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
20:01:08.060 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
************Redacted for file size*********
00:03:45.794 error: [Lua] SETTING ROUND ID
00:03:45.794 [Lua] [NetworkClient] rpc_game_started
00:03:45.794 [Lua] [NetworkClient] New State game_started (old state is_ingame)
00:03:45.794 [Lua] [Matchmaking] Set matchmaking=false, private_game=false
00:03:45.794 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
00:03:45.987 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=110000106d0c02d go_type=player go_created_func_name=game_object_created_player
00:03:45.987 [Lua] [GameNetworkManager] game_object_created_player, go_id=36, owner_peer_id=110000106d0c02d peer_id=11000010170e8af
00:03:45.987 [Lua] [GameNetworkManager] PLAYER is local player
00:03:45.987 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1024
00:03:45.987 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer
00:03:45.987 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=110000106d0c02d go_type=player go_created_func_name=game_object_created_player
00:03:45.987 [Lua] [GameNetworkManager] game_object_created_player, go_id=37, owner_peer_id=110000106d0c02d peer_id=1100001000d9e23
00:03:45.987 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 37, peer_id = 1100001000d9e23, self.peer_id = 11000010170e8af
00:03:45.987 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001000d9e23
00:03:45.987 [Lua] PlayerManager:add_remote_player 1100001000d9e23
00:03:45.989 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=110000106d0c02d go_type=player go_created_func_name=game_object_created_player
00:03:45.989 [Lua] [GameNetworkManager] game_object_created_player, go_id=38, owner_peer_id=110000106d0c02d peer_id=110000101a2a7e1
00:03:45.989 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 38, peer_id = 110000101a2a7e1, self.peer_id = 11000010170e8af
00:03:45.989 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000101a2a7e1
00:03:45.989 [Lua] PlayerManager:add_remote_player 110000101a2a7e1
00:03:45.991 [Lua] PlayerManager:rpc_to_client_spawn_player(110000106d0c02d, 1, Vector3(-19.49, 0.98999, 6.14001), Vector4(0.0232258, 0.0232258, 0.693196, -0.72))
00:03:45.991 [Lua] PlayerManager:rpc_to_client_spawn_player()
00:03:45.994 [Lua] PlayerManager:assign_unit_ownership Mr_Zaz 11000010170e8af 1
00:03:45.994 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=110000106d0c02d go_type=player_unit go_created_func_name=game_object_created_player_unit
00:03:45.995 [Lua] PlayerManager:assign_unit_ownership Flinty94 110000106d0c02d 1
00:03:45.995 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=110000106d0c02d go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
00:03:46.055 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=110000106d0c02d go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
00:03:46.069 [Lua] [MOD][VMF][INFO] Added 110000101a2a7e1 to the VMF users list.
00:03:46.082 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001000d9e23 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
00:03:46.082 [Lua] Adding player sync data to peer=1100001000d9e23 local_player_id=1
00:03:46.082 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001000d9e23 go_type=player_unit go_created_func_name=game_object_created_player_unit
00:03:46.083 [Lua] PlayerManager:assign_unit_ownership \}¥{/ KoldK (TCK) 1100001000d9e23 1
00:03:46.083 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=110000106d0c02d go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
00:03:46.124 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000101a2a7e1 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
00:03:46.124 [Lua] Adding player sync data to peer=110000101a2a7e1 local_player_id=1
00:03:46.124 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000101a2a7e1 go_type=player_unit go_created_func_name=game_object_created_player_unit
00:03:46.125 [Lua] PlayerManager:assign_unit_ownership Rat Twatter 110000101a2a7e1 1
00:03:46.126 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=110000106d0c02d go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
00:03:46.213 [Flow] DISABLE
00:04:20.996 [Lua] [PlayFabRequestQueue] Enqueuing request getQuests 413
00:04:21.008 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getQuests 413
00:04:21.253 [Lua] [PlayFabRequestQueue] Request Success getQuests 413
00:04:40.747 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d0c02d
00:04:43.612 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=110000106d0c02d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:04:43.933 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=110000106d0c02d go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:04:43.933 [Lua] PlayerManager:assign_unit_ownership Flinty94 110000106d0c02d 1
00:04:44.228 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d0c02d
00:04:48.083 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d0c02d
00:04:48.618 [Lua] [PlayFabRequestQueue] Enqueuing request getQuests 414
00:04:48.630 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getQuests 414
00:04:48.958 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d0c02d
00:04:51.371 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=110000106d0c02d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:04:51.675 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=110000106d0c02d go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:04:51.675 [Lua] PlayerManager:assign_unit_ownership Flinty94 110000106d0c02d 1
00:04:51.978 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d0c02d
00:04:56.722 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d0c02d
00:05:08.650 [Lua] [PlayFabRequestQueue] Request Timed Out getQuests 414
00:05:08.650 [Lua] [eac_challenge_success] = false (boolean)
00:05:08.650 [Lua] [send_eac_challenge] = false (boolean)
00:05:08.650 [Lua] [resends] = 0 (number)
00:05:08.650 [Lua] [request] = table
00:05:08.650 [Lua] [FunctionName] = getQuests (string)
00:05:08.650 [Lua] [id] = 414 (number)
00:05:08.650 [Lua] [timeout] = 0.00051780883222818375 (number)
00:05:08.650 [Lua] [success_callback] = [function]
00:05:08.669 [Lua] <>
<>PlayFabRequestQueue<>
<>Request<>
<>
[0] [C]: in function callstack
[1] foundation/scripts/util/crashify.lua:36: in function print_exception
[2] scripts/managers/backend_playfab/playfab_request_queue.lua:75: in function update
[3] scripts/managers/backend_playfab/playfab_mirror.lua:621: in function update
[4] ...pts/managers/backend_playfab/backend_manager_playfab.lua:426: in function update
[5] scripts/game_state/state_ingame.lua:765: in function update
[6] foundation/scripts/util/state_machine.lua:145: in function update
[7] scripts/boot.lua:662: in function game_update
[8] scripts/boot.lua:465:in function
[1] system = "PlayFabRequestQueue"; message = "Request Timed Out"
[2] self = table: 0000000008152330; dt = 0.013692780397832394; active_entry = table: 0000000015A57138; timeout = -0.01317497156560421; active_request = table: 00000000167E19B0
[3] self = table: 0000000009324F58; dt = 0.013692780397832394; error_code = nil; request_id = nil
[4] self = table: 0000000009F3C438; dt = 0.013692780397832394; settings = table: 0000000007EA8F48; signin = table: 0000000008357678; mirror = table: 0000000009324F58; queue = table: 0000000008D4DFE8; error_data = nil
[5] self = table: 000000000F06AFE8; dt = 0.013692780397832394; main_t = 14711.387344188115; is_server = false; Managers = \n\tsmoketest\n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tcurl\n\tinput\n\tmutators\n\tinvite\n\tpackage\n\tstate_machine\n\tmod\n\tworld\n\tparty\n\teac\n\tbackend\n\tnews_ticker\n\ttoken\n\taccount\n\ttelemetry\n\tchat\n\tperfhud\n\tunlock\n\tlocalizer\n\tvmf\n\tadmin\n\tplay_go\n\tplayer\n\tdeed\n\tdebug_updator\n
[6] self = table: 0000000009189750; dt = 0.013692780397832394; t = 14711.387344188115
[7] self = table: 0000000007D87C88; real_world_dt = 0.013692780397832394; dt = 0.013692780397832394; t = 14711.387344188115
[8] dt = 0.013692780397832394
[2] _id = 414; _queue = table: 00000000081513D0; _active_entry = table: 0000000015A57138;
[3] _inventory_items = table: 000000000A545440; _stats = table: 0000000008925840; _claimed_achievements = table: 0000000008E9EF70; _commits = table: 0000000008151268; _career_lookup = table: 000000000A5B7E70; _career_data_mirror = table: 0000000008E6EDA8; _commit_limit_total = 1; _career_data = table: 000000000A5B3B90; sum_best_power_levels = 1500; _queued_commit = table: 0000000008151E00; _num_items_to_load = 0; _read_only_data = table: 0000000008153288; _best_power_levels = table: 00000000098AE7B0; _title_data = table: 0000000008F22C98; _quest_data = table: 0000000008152C18; _read_only_data_mirror = table: 000000000929F968; _request_queue = table: 0000000008152330; _last_id = 76; _user_data = table: 00000000081535C0; _user_data_mirror = table: 00000000081536C0; _commit_limit_timer = 8.682784509845078;
[4] _button_ok = "button_ok"; _server_queue = table: 000000000808C078; _in_error_state = false; _interfaces = table: 000000000B08BC20; _backend_implementation = "playfab"; _mirror = table: 00000000090CE868; _signin = table: 00000000090D6EF8; _button_disconnected = "button_disconnected"; _button_retry = "button_retry"; _signin_timeout = 1537387153; _interfaces_created = true; _need_signin = false; _data_server_queue = table: 0000000008D4DFE8; _backend_signin = table: 0000000008357678; _backend_mirror = table: 0000000009324F58; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _is_tutorial_backend = false; _errors = table: 000000000B08FA88;
[5] world_name = "level_world"; entity_system_bag = table: 000000000F6452F0; _debug_gui_immediate = [Gui]; entity_system = table: 00000000143E6368; parent = table: 0000000007D87C88; network_client = table: 00000000154E8A78; viewport_name = "player_1"; is_server = false; _lobby_client = table: 00000000150FC9B0; is_in_tutorial = false; input_manager = table: 0000000007FC5168; profile_synchronizer = table: 0000000014C27038; _debug_gui = [Gui]; network_transmit = table: 00000000151D48D8; _max_local_players = 4; num_local_human_players = 1; world = [World]; dt = 0.013692780397832394; peer_id = "11000010170e8af"; level = [Level]; network_timer_handler = table: 000000000D14BB08; network_event_delegate = table: 00000000152F5E58; level_transition_handler = table: 00000000080E6B78; network_clock = table: 000000000D129A98; game_mode_key = "inn"; is_in_inn = true; dice_keeper = table: 000000000DE7DCC0; last_connected_to_network_at = 83.245662238448858; level_key = "inn_level"; free_flight_manager = table: 000000000830B9D8; statistics_db = table: 0000000015D1A4B0; machines = table: 000000001490B080;
[6] _params = table: 0000000008EA1950; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007D87C88; _state = table: 000000000F06AFE8;
[7] startup_package_handles = table: 0000000007D83DC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007DF2FA8; flow_return_table = table: 0000000007D87CD8; _machine = table: 0000000009189750; startup_timer = 4.3235141643090174; has_booted = true; loading_context = table: 00000000099CC360;
<>
<>
00:05:08.669 warning: [Lua] Following data will be uploaded to Crashify:
<>
00:05:08.688 warning: [Lua] "[Backend_Error] ERROR: backend_err_request_timeout", Num ocurrencies: 1, User: 11000010170e8af "Mr_Zaz"
[0] [C]: in function callstack
[1] scripts/utils/script_application.lua:19: in function send_to_crashify
[2] ...pts/managers/backend_playfab/backend_manager_playfab.lua:538: in function _post_error
[3] ...pts/managers/backend_playfab/backend_manager_playfab.lua:476: in function request_timeout
[4] scripts/managers/backend_playfab/playfab_mirror.lua:628: in function update
[5] ...pts/managers/backend_playfab/backend_manager_playfab.lua:426: in function update
[6] scripts/game_state/state_ingame.lua:765: in function update
[7] foundation/scripts/util/state_machine.lua:145: in function update
[8] scripts/boot.lua:662: in function game_update
[9] scripts/boot.lua:465:in function
[1] system = "Backend_Error"; message = "ERROR: %s"; print_key = "Backend_ErrorERROR: %s"; print_count = 1; message_formatted = "ERROR: backend_err_request_timeout"; body = "\"[Backend_Error] ERROR: backend_err_request_timeout\", Num ocurrencies: 1, User: 11000010170e8af \"Mr_Zaz\""
[2] self = table: 0000000009F3C438; error_data = table: 0000000016296380; crashify_override = "backend_err_request_timeout"
[3] self = table: 0000000009F3C438; error_data = table: 0000000016296380
[4] self = table: 0000000009324F58; dt = 0.013692780397832394; error_code = "request_timed_out"; request_id = 414
[5] self = table: 0000000009F3C438; dt = 0.013692780397832394; settings = table: 0000000007EA8F48; signin = table: 0000000008357678; mirror = table: 0000000009324F58; queue = table: 0000000008D4DFE8; error_data = nil
[6] self = table: 000000000F06AFE8; dt = 0.013692780397832394; main_t = 14711.387344188115; is_server = false; Managers = \n\tsmoketest\n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tcurl\n\tinput\n\tmutators\n\tinvite\n\tpackage\n\tstate_machine\n\tmod\n\tworld\n\tparty\n\teac\n\tbackend\n\tnews_ticker\n\ttoken\n\taccount\n\ttelemetry\n\tchat\n\tperfhud\n\tunlock\n\tlocalizer\n\tvmf\n\tadmin\n\tplay_go\n\tplayer\n\tdeed\n\tdebug_updator\n
[7] self = table: 0000000009189750; dt = 0.013692780397832394; t = 14711.387344188115
[8] self = table: 0000000007D87C88; real_world_dt = 0.013692780397832394; dt = 0.013692780397832394; t = 14711.387344188115
[9] dt = 0.013692780397832394
[2] _button_ok = "button_ok"; _server_queue = table: 000000000808C078; _in_error_state = false; _interfaces = table: 000000000B08BC20; _backend_implementation = "playfab"; _mirror = table: 00000000090CE868; _signin = table: 00000000090D6EF8; _button_disconnected = "button_disconnected"; _button_retry = "button_retry"; _signin_timeout = 1537387153; _interfaces_created = true; _need_signin = false; _data_server_queue = table: 0000000008D4DFE8; _backend_signin = table: 0000000008357678; _backend_mirror = table: 0000000009324F58; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _is_tutorial_backend = false; _errors = table: 000000000B08FA88;
[3] _button_ok = "button_ok"; _server_queue = table: 000000000808C078; _in_error_state = false; _interfaces = table: 000000000B08BC20; _backend_implementation = "playfab"; _mirror = table: 00000000090CE868; _signin = table: 00000000090D6EF8; _button_disconnected = "button_disconnected"; _button_retry = "button_retry"; _signin_timeout = 1537387153; _interfaces_created = true; _need_signin = false; _data_server_queue = table: 0000000008D4DFE8; _backend_signin = table: 0000000008357678; _backend_mirror = table: 0000000009324F58; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _is_tutorial_backend = false; _errors = table: 000000000B08FA88;
[4] _inventory_items = table: 000000000A545440; _stats = table: 0000000008925840; _claimed_achievements = table: 0000000008E9EF70; _title_data = table: 0000000008F22C98; _commits = table: 0000000008151268; _career_lookup = table: 000000000A5B7E70; _career_data_mirror = table: 0000000008E6EDA8; _commit_limit_total = 1; _career_data = table: 000000000A5B3B90; sum_best_power_levels = 1500; _queued_commit = table: 0000000008151E00; _num_items_to_load = 0; _read_only_data = table: 0000000008153288; _best_power_levels = table: 00000000098AE7B0; _request_queue_error = "request_timed_out"; _quest_data = table: 0000000008152C18; _read_only_data_mirror = table: 000000000929F968; _request_queue = table: 0000000008152330; _last_id = 76; _user_data = table: 00000000081535C0; _user_data_mirror = table: 00000000081536C0; _commit_limit_timer = 8.682784509845078;
[5] _button_ok = "button_ok"; _server_queue = table: 000000000808C078; _in_error_state = false; _interfaces = table: 000000000B08BC20; _backend_implementation = "playfab"; _mirror = table: 00000000090CE868; _signin = table: 00000000090D6EF8; _button_disconnected = "button_disconnected"; _button_retry = "button_retry"; _signin_timeout = 1537387153; _interfaces_created = true; _need_signin = false; _data_server_queue = table: 0000000008D4DFE8; _backend_signin = table: 0000000008357678; _backend_mirror = table: 0000000009324F58; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _is_tutorial_backend = false; _errors = table: 000000000B08FA88;
[6] world_name = "level_world"; entity_system_bag = table: 000000000F6452F0; _debug_gui_immediate = [Gui]; entity_system = table: 00000000143E6368; parent = table: 0000000007D87C88; network_client = table: 00000000154E8A78; viewport_name = "player_1"; is_server = false; _lobby_client = table: 00000000150FC9B0; is_in_tutorial = false; input_manager = table: 0000000007FC5168; profile_synchronizer = table: 0000000014C27038; _debug_gui = [Gui]; network_transmit = table: 00000000151D48D8; _max_local_players = 4; num_local_human_players = 1; world = [World]; dt = 0.013692780397832394; peer_id = "11000010170e8af"; level = [Level]; network_timer_handler = table: 000000000D14BB08; network_event_delegate = table: 00000000152F5E58; level_transition_handler = table: 00000000080E6B78; network_clock = table: 000000000D129A98; game_mode_key = "inn"; is_in_inn = true; dice_keeper = table: 000000000DE7DCC0; last_connected_to_network_at = 83.245662238448858; level_key = "inn_level"; free_flight_manager = table: 000000000830B9D8; statistics_db = table: 0000000015D1A4B0; machines = table: 000000001490B080;
[7] _params = table: 0000000008EA1950; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007D87C88; _state = table: 000000000F06AFE8;
[8] startup_package_handles = table: 0000000007D83DC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007DF2FA8; flow_return_table = table: 0000000007D87CD8; _machine = table: 0000000009189750; startup_timer = 4.3235141643090174; has_booted = true; loading_context = table: 00000000099CC360;
<>
00:05:08.688 [Lua] [BackendManagerPlayFab] adding error: 3 nil
00:05:08.688 [Lua] [BackendManagerPlayFab] Showing error dialog: "3", "nil"
00:05:08.688 [Lua] PopupManager:queue_default_popup: There was a problem while connecting to the game servers. Please verify your internet connectivity or try again later. If the problem persists, you can reach out for additional support using http://forums.fatsharkgames.com/categories/warhammer-end-times-vermintide Server Error button_disconnected Ok
00:05:12.703 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
00:05:13.547 [Lua] PopupManager:query_result returned result: button_disconnected
00:05:13.549 [Lua] [GameNetworkManager] Leaving game...
00:05:13.549 [Lua] despawning player Mr_Zaz
00:05:13.549 [Lua] StateIngame: Got transition nil, set exit type to backend_disconnected. Will exit at t=90.12
00:05:13.629 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
00:05:13.629 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000106d0c02d
00:05:13.629 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101a2a7e1
00:05:13.629 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000101a2a7e1
00:05:13.629 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000106d0c02d
00:05:13.629 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001000d9e23
00:05:13.629 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001000d9e23
00:05:13.629 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000106d0c02d
00:05:13.629 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000106d0c02d
00:05:13.629 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000106d0c02d
00:05:13.629 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=38 owner_peer_id=110000106d0c02d peer_id=110000101a2a7e1
00:05:13.629 [Lua] [MOD][VMF][INFO] Removed 110000101a2a7e1 from the VMF users list.
00:05:13.629 [Lua] PlayerManager:remove_player peer_id=110000101a2a7e1 1
00:05:13.629 [Lua] [GameNetworkManager] removing peer_id=110000101a2a7e1 local_player_id=1
00:05:13.629 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000106d0c02d
00:05:13.629 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=37 owner_peer_id=110000106d0c02d peer_id=1100001000d9e23
00:05:13.629 [Lua] PlayerManager:remove_player peer_id=1100001000d9e23 1
00:05:13.629 [Lua] [GameNetworkManager] removing peer_id=1100001000d9e23 local_player_id=1
00:05:13.629 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000106d0c02d
00:05:13.629 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=36 owner_peer_id=110000106d0c02d peer_id=11000010170e8af
00:05:13.629 [Lua] [GameNetworkManager] not removing peer_id=11000010170e8af local_player_id=1
00:05:13.629 [Lua] destroyed player game object with id 36 callback
00:05:13.629 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000106d0c02d
00:05:13.629 [Lua] [GameNetworkManager] MUSIC object destroyed
00:05:13.629 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
00:05:13.629 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=110000106d0c02d
00:05:13.629 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d0c02d
00:05:13.629 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d0c02d
00:05:13.629 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d0c02d
00:05:13.629 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d0c02d
00:05:13.629 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d0c02d
00:05:13.629 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d0c02d
00:05:13.629 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d0c02d
00:05:13.629 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d0c02d
00:05:13.629 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d0c02d
00:05:13.629 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d0c02d
00:05:13.629 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d0c02d
00:05:13.629 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d0c02d
00:05:13.629 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d0c02d
00:05:13.629 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d0c02d
00:05:13.629 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d0c02d
00:05:13.629 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d0c02d
00:05:13.630 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000106d0c02d
00:05:13.630 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=15 owner_peer_id=110000106d0c02d peer_id=110000106d0c02d
00:05:13.630 [Lua] PlayerManager:remove_player peer_id=110000106d0c02d 1
00:05:13.630 [Lua] [GameNetworkManager] removing peer_id=110000106d0c02d local_player_id=1
00:05:13.630 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000106d0c02d
00:05:13.630 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000106d0c02d
00:05:13.630 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000106d0c02d
00:05:13.630 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000106d0c02d
00:05:13.630 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000106d0c02d
00:05:13.630 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000106d0c02d
00:05:13.630 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000106d0c02d
00:05:13.630 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000106d0c02d
00:05:13.630 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000106d0c02d
00:05:13.630 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000106d0c02d
00:05:13.630 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000106d0c02d
00:05:13.630 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000106d0c02d
00:05:13.630 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000106d0c02d
00:05:13.630 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000106d0c02d
00:05:13.630 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000106d0c02d
00:05:13.630 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000106d0c02d
00:05:13.630 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateIdle
00:05:13.630 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 1, profile 0]
00:05:13.630 [Lua] [GameNetworkManager] Game session disconnected, leaving game...
00:05:13.633 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
00:05:15.510 [Lua] [StateIngame] Transition to StateTitleScreen on "backend_disconnected"
00:05:15.510 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
00:05:15.510 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
00:05:15.510 [Lua] PlayerManager:remove_player peer_id=11000010170e8af 1
00:05:15.510 [Lua] Clearing all global lookup lists
00:05:15.511 [Lua] [EquipmentUI] - Destroy
00:05:15.511 [Lua] [GamePadEquipmentUI] - Destroy
00:05:15.511 [Lua] [AbilityUI] - Destroy
00:05:15.511 [Lua] [GamePadAbilityUI] - Destroy
00:05:15.511 [Lua] [IngamePlayerListUI] - Destroy
00:05:15.512 [Lua] [IngameUI] destroy
00:05:15.517 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
00:05:15.552 [Lua] [Managers] Destroying state managers...
00:05:15.559 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
00:05:15.559 [Lua] [Matchmaking] unregister rpcs
00:05:15.559 [Lua] [Matchmaking] destroying
00:05:15.559 [Lua] [ChatManager] Unregistering channel 1
00:05:15.559 [Lua] [EnemyPackageLoader] network_context_destroyed
00:05:15.559 [EAC] Connection reset
00:05:15.570 [Lua] [VOIP] Destroying VOIP.
00:05:15.570 [Lua] [VOIP] Leaving VOIP room.
00:05:15.570 [VoIP-Room] Client: Disconnect from host 110000106d0c02d
00:05:15.570 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
00:05:15.613 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_3p, InventoryPackageSynchronizerClient
00:05:15.616 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient
00:05:15.616 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient
00:05:15.616 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
00:05:15.616 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient
00:05:15.622 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
00:05:15.622 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
00:05:15.622 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient
00:05:15.622 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_05/wpn_brw_mace_05_runed_01_3p, InventoryPackageSynchronizerClient
00:05:15.623 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient
00:05:15.623 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient
00:05:15.623 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_3p, InventoryPackageSynchronizerClient
00:05:15.623 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient
00:05:15.629 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
00:05:15.629 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient
00:05:15.629 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, InventoryPackageSynchronizerClient
00:05:15.629 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient
00:05:15.629 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
00:05:15.630 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, InventoryPackageSynchronizerClient
00:05:15.635 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
00:05:15.639 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient
00:05:15.639 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart, InventoryPackageSynchronizerClient
00:05:15.639 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
00:05:15.641 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient
00:05:15.641 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
00:05:15.644 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
00:05:15.645 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_01_t2/wpn_dw_2h_axe_01_t2_3p, InventoryPackageSynchronizerClient
00:05:15.645 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2, InventoryPackageSynchronizerClient
00:05:15.646 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, InventoryPackageSynchronizerClient
00:05:15.646 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient
00:05:15.648 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/ostermark/chr_bright_wizard_unchained_ostermark, InventoryPackageSynchronizerClient
00:05:15.648 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland, InventoryPackageSynchronizerClient
00:05:15.648 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
00:05:15.667 [Umbra] Unload tome
00:05:15.743 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
00:05:15.743 [Lua] [Gamestate] Enter StateTitleScreen
00:05:15.744 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
00:05:15.744 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
00:05:15.744 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
00:05:15.744 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
00:05:15.744 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
00:05:15.745 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
00:05:15.746 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
00:05:15.746 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
00:05:15.746 [Save] Loading `save_data`
00:05:15.747 [Save] Load done
00:05:15.764 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
00:05:16.120 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
00:05:16.121 [Lua] [Managers] Destroying state managers...
00:05:16.121 [Lua] MUSIC MANAGER Stop_menu_screen_music 1590374 0
00:05:16.121 [Lua] [Gamestate] Enter state StateLoading
00:05:16.123 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
00:05:16.123 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
00:05:16.123 [Lua] registering RPCs
00:05:16.123 [Lua] [LobbyAux] Making combined_hash: bc2b1c693f258c22 from network_hash=653d3121fa9c0250, trunk_revision=122102, engine_revision=3207c833a6c1, project_hash=bulldozer
00:05:16.123 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
00:05:16.123 [Lua] [StateLoading] Need to unload nil and start load inn_level
00:05:16.123 [Lua] [LevelTransitionHandler] load_level inn_level
00:05:16.123 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
00:05:16.123 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
00:05:16.123 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
00:05:16.123 [Lua] [EnemyPackageLoader] setup_startup_enemies
00:05:16.123 [Lua] [EnemyPackageLoader] Load no enemies on this level
00:05:16.123 [Lua] [NetworkServer] Current level key inn_level
00:05:16.123 [Lua] [LevelTransitionHandler] Generated new level_seed: 9174131
00:05:16.123 [Lua] [VOIP] Initializing Steam Voip
00:05:16.123 [Lua] [VOIP] Is server. Creating room / joining my own room.
00:05:16.123 [VoIP-Room] Room: adding member 11000010170e8af
00:05:16.123 [EAC] EAC server 11000010170e8af is initializing
00:05:16.133 [EAC] Server is also client 11000010170e8af
00:05:16.133 [EACServer] [SetLogCallback] Procedure: 000000014048BF30 LogLevel: Info.
00:05:16.133 [Lua] ### Created peer state machine for 11000010170e8af
00:05:16.133 [Lua] [PeerSM] 11000010170e8af :: on_enter Connecting
00:05:16.133 [Lua] MUSIC MANAGER unmute_all_world_sounds 1590375 0
00:05:16.133 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
00:05:16.137 [Lua] [ConnectionHandler] Peer state for "110000106d0c02d": [nil] ==> [Connecting]
00:05:16.137 [Lua] [ConnectionHandler] Peer state for "1100001000d9e23": [nil] ==> [Connecting]
00:05:16.137 [Lua] [ConnectionHandler] Peer state for "110000101a2a7e1": [nil] ==> [Connecting]
00:05:16.137 [Lua] [NetworkServer] New connection detected in NetworkServer from "110000106d0c02d"
00:05:16.137 [Lua] [NetworkServer] New connection detected in NetworkServer from "1100001000d9e23"
00:05:16.137 [Lua] [NetworkServer] New connection detected in NetworkServer from "110000101a2a7e1"
00:05:16.138 [Lua] [Gamestate] Enter Substate StateLoadingRunning
00:05:16.138 [Lua] Set lobby begin:
00:05:16.138 [Lua] Set lobby end.
00:05:16.138 [Lua] [LOCAL RPC] rpc_notify_connected
00:05:16.138 [Lua] [PSM] Peer 11000010170e8af joined. Want to use profile index "1"
00:05:16.138 [Lua] [LobbyHost] Changed state from 0 to creating
00:05:16.138 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:16.154 [Lua] [ConnectionHandler] Peer state for "110000106d0c02d": [Connecting] ==> [Connected]
00:05:16.154 [Lua] [ConnectionHandler] Peer state for "1100001000d9e23": [Connecting] ==> [Connected]
00:05:16.154 [Lua] [ConnectionHandler] Peer state for "110000101a2a7e1": [Connecting] ==> [Connected]
00:05:16.154 [Lua] [ConnectionHandler] Destroying connection to peer "110000106d0c02d" since it's not used.
00:05:16.156 [SteamAuthenticator] CancelAuthTicket 110000106d0c02d
00:05:16.156 [SteamAuthenticator] EndAuthSession 110000106d0c02d
00:05:16.156 [Lua] [ConnectionHandler] Destroying connection to peer "1100001000d9e23" since it's not used.
00:05:16.158 [SteamAuthenticator] CancelAuthTicket 1100001000d9e23
00:05:16.158 [SteamAuthenticator] EndAuthSession 1100001000d9e23
00:05:16.158 [Lua] [ConnectionHandler] Destroying connection to peer "110000101a2a7e1" since it's not used.
00:05:16.160 [SteamAuthenticator] CancelAuthTicket 110000101a2a7e1
00:05:16.160 [SteamAuthenticator] EndAuthSession 110000101a2a7e1
00:05:16.161 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:16.171 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:16.187 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
00:05:16.187 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
00:05:16.188 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
00:05:16.188 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:16.205 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:16.205 [Lua] MUSIC MANAGER Play_loading_screen_music 1590376 0
00:05:16.222 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:16.238 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:16.255 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:16.272 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:16.306 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:16.308 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:16.325 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:16.341 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:16.358 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:16.375 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:16.392 [Lua] [LobbyHost] Changed state from creating to joined
00:05:16.392 [Lua] [PartyManager] Leader is set to 11000010170e8af
00:05:16.392 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010170e8af my_peer_id:11000010170e8af
00:05:16.392 [Lua] [ChatManager] Registering channel 1
00:05:16.392 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010170e8af, own_peer_id=11000010170e8af)
00:05:16.393 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:16.409 [Lua] [NetworkServer] Changing num_players from nil to 1
00:05:16.409 [Lua] Players: 1
00:05:16.409 [Lua] Set lobby begin:
00:05:16.409 [Lua] Lobby data num_players = 1
00:05:16.409 [Lua] Lobby data level_key = inn_level
00:05:16.409 [Lua] Lobby data game_mode = adventure
00:05:16.409 [Lua] Lobby data matchmaking = false
00:05:16.409 [Lua] Set lobby end.
00:05:16.409 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:16.426 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:16.443 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:16.460 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:16.477 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:16.493 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:16.510 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:16.527 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:16.543 [VoIP-Room] Inserted member 11000010170e8af, count is 1
00:05:16.544 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:16.560 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:16.577 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:16.594 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:16.611 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:16.627 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:16.644 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:16.661 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:16.678 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:16.694 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:16.711 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:16.728 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:16.745 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:16.762 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:16.778 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:16.795 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:16.812 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:16.829 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:16.846 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:16.863 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:16.879 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:16.896 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:16.913 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:16.930 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:16.946 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:16.963 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:16.980 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:16.997 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:17.014 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:17.031 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:17.048 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:17.065 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:17.082 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:17.098 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:17.116 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:17.132 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:17.149 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:17.166 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:17.183 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:17.200 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:17.216 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:17.234 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:17.234 [Lua] [StateLoading] started fadeing in, want to go to state:StateTitleScreen
00:05:17.243 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
00:05:17.250 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:17.267 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:17.284 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:17.301 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:17.318 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:17.334 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:17.351 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:17.368 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:17.385 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:17.401 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:17.419 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:17.436 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:17.452 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:17.470 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:17.486 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:17.504 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:17.521 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:17.537 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:17.554 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:17.571 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:17.588 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:17.605 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:17.622 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:17.639 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:17.656 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:17.673 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:17.690 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:17.707 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:17.724 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:17.741 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:17.758 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:17.775 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:17.792 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:17.809 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:17.825 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:17.842 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:17.860 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:17.877 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:17.893 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:17.910 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:17.927 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:17.944 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:17.961 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:17.978 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:17.995 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:18.012 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:18.029 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:18.046 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:18.063 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:18.080 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:18.097 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:18.114 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:18.131 [Lua] [LOCAL RPC] rpc_notify_in_post_game false
00:05:18.131 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:18.147 [Lua] [PeerSM] 11000010170e8af :: on_exit Connecting
00:05:18.147 [Lua] [PeerSM] 11000010170e8af :: on_enter Loading
00:05:18.147 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010170e8af
00:05:18.147 [Lua] [LOCAL RPC] rpc_load_level 24 9174131
00:05:18.147 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:18.164 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:18.181 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:18.198 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:18.214 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:18.232 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:18.249 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:18.249 [Lua] [StateLoading] fade_in_completed, new state:StateTitleScreen
00:05:18.249 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
00:05:18.249 [Lua] [LobbyHost] Destroying
00:05:18.249 [EACServer] [Destroy] Called
00:05:18.252 [Lua] [VOIP] Destroying VOIP.
00:05:18.252 [Lua] [VOIP] Leaving VOIP room.
00:05:18.252 [VoIP-Room] Client: Disconnect from host 11000010170e8af
00:05:18.252 [Lua] [ChatManager] Unregistering channel 1
00:05:18.252 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
00:05:18.252 [Lua] [EnemyPackageLoader] network_context_destroyed
00:05:18.303 [Umbra] Unload tome
00:05:18.357 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
00:05:18.357 [Lua] [Managers] Destroying state managers...
00:05:18.358 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
00:05:18.358 [Lua] MUSIC MANAGER Stop_loading_screen_music 1590377 0
00:05:18.358 [Lua] [Gamestate] Enter StateTitleScreen
00:05:18.359 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
00:05:18.359 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
00:05:18.359 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
00:05:18.359 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
00:05:18.359 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
00:05:18.360 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
00:05:18.361 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
00:05:18.361 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
00:05:18.361 [Save] Loading `save_data`
00:05:18.362 [Save] Load done
00:05:18.378 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
00:05:18.462 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
00:05:18.463 [Lua] [Managers] Destroying state managers...
00:05:18.463 [Lua] MUSIC MANAGER Stop_menu_screen_music 1590378 0
00:05:18.463 [Lua] [Gamestate] Enter state StateLoading
00:05:18.464 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
00:05:18.464 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
00:05:18.464 [Lua] state_loading_restart_network JOIN VIA STEAM 0
00:05:18.464 [Lua] registering RPCs
00:05:18.464 [Lua] [LobbyAux] Making combined_hash: bc2b1c693f258c22 from network_hash=653d3121fa9c0250, trunk_revision=122102, engine_revision=3207c833a6c1, project_hash=bulldozer
00:05:18.464 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
00:05:18.464 [Lua] [StateLoading] Need to unload nil and start load inn_level
00:05:18.464 [Lua] [LevelTransitionHandler] load_level inn_level
00:05:18.464 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
00:05:18.464 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
00:05:18.464 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
00:05:18.464 [Lua] [EnemyPackageLoader] setup_startup_enemies
00:05:18.464 [Lua] [EnemyPackageLoader] Load no enemies on this level
00:05:18.465 [Lua] [NetworkServer] Current level key inn_level
00:05:18.465 [Lua] [LevelTransitionHandler] Generated new level_seed: 9397551
00:05:18.465 [Lua] [VOIP] Initializing Steam Voip
00:05:18.465 [Lua] [VOIP] Is server. Creating room / joining my own room.
00:05:18.465 [VoIP-Room] Room: adding member 11000010170e8af
00:05:18.465 [EAC] EAC server 11000010170e8af is initializing
00:05:18.474 [EAC] Server is also client 11000010170e8af
00:05:18.474 [EACServer] [SetLogCallback] Procedure: 000000014048BF30 LogLevel: Info.
00:05:18.474 [Lua] ### Created peer state machine for 11000010170e8af
00:05:18.474 [Lua] [PeerSM] 11000010170e8af :: on_enter Connecting
00:05:18.474 [Lua] MUSIC MANAGER unmute_all_world_sounds 1590379 0
00:05:18.474 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
00:05:18.480 [Lua] [Gamestate] Enter Substate StateLoadingRunning
00:05:18.480 [Lua] Set lobby begin:
00:05:18.480 [Lua] Set lobby end.
00:05:18.480 [Lua] [LOCAL RPC] rpc_notify_connected
00:05:18.480 [Lua] [PSM] Peer 11000010170e8af joined. Want to use profile index "1"
00:05:18.480 [Lua] [LobbyHost] Changed state from 0 to creating
00:05:18.480 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:18.496 [VoIP-Room] Inserted member 11000010170e8af, count is 1
00:05:18.497 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:18.513 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:18.529 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
00:05:18.529 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
00:05:18.529 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
00:05:18.530 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:18.547 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:18.547 [Lua] MUSIC MANAGER Play_loading_screen_music 1590380 0
00:05:18.564 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:18.581 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:18.597 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:18.615 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:18.648 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:18.650 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:18.667 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:18.684 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:18.701 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:18.718 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:18.735 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:18.751 [Lua] [LobbyHost] Changed state from creating to joined
00:05:18.752 [Lua] [PartyManager] Leader is set to 11000010170e8af
00:05:18.752 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010170e8af my_peer_id:11000010170e8af
00:05:18.752 [Lua] [ChatManager] Registering channel 1
00:05:18.752 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010170e8af, own_peer_id=11000010170e8af)
00:05:18.752 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:18.768 [Lua] [NetworkServer] Changing num_players from nil to 1
00:05:18.768 [Lua] Players: 1
00:05:18.768 [Lua] Set lobby begin:
00:05:18.768 [Lua] Lobby data num_players = 1
00:05:18.768 [Lua] Lobby data level_key = inn_level
00:05:18.768 [Lua] Lobby data game_mode = adventure
00:05:18.768 [Lua] Lobby data matchmaking = false
00:05:18.768 [Lua] Set lobby end.
00:05:18.769 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:18.786 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:18.802 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:18.819 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:18.836 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:18.853 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:18.869 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:18.886 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:18.903 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:18.920 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:18.936 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:18.953 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:18.970 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:18.986 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:19.003 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:19.020 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:19.037 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:19.054 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:19.072 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:19.087 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:19.104 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:19.121 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:19.137 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:19.154 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:19.171 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:19.188 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:19.204 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:19.222 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:19.239 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:19.255 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:19.273 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:19.290 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:19.306 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:19.323 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:19.339 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:19.356 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:19.373 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:19.390 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:19.407 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:19.424 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:19.441 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:19.458 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:19.475 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:19.492 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:19.509 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:19.525 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:19.542 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:19.559 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:19.576 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:19.576 [Lua] [StateLoading] started fadeing in, want to go to state:StateTitleScreen
00:05:19.582 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
00:05:19.593 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:19.610 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:19.627 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:19.643 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:19.661 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:19.677 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:19.694 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:19.711 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:19.728 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:19.744 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:19.761 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:19.778 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:19.794 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:19.811 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:19.828 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:19.845 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:19.862 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:19.878 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:19.895 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:19.912 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:19.930 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:19.946 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:19.963 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:19.979 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:19.996 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:20.013 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:20.030 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:20.047 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:20.064 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:20.081 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:20.097 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:20.114 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:20.131 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:20.148 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:20.165 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:20.182 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:20.199 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:20.215 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:20.232 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:20.250 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:20.267 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:20.283 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:20.300 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:20.317 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:20.334 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:20.351 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:20.368 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:20.385 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:20.402 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:20.419 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:20.436 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:20.453 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:20.470 [Lua] [LOCAL RPC] rpc_notify_in_post_game false
00:05:20.470 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:20.486 [Lua] [PeerSM] 11000010170e8af :: on_exit Connecting
00:05:20.486 [Lua] [PeerSM] 11000010170e8af :: on_enter Loading
00:05:20.486 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010170e8af
00:05:20.487 [Lua] [LOCAL RPC] rpc_load_level 24 9397551
00:05:20.487 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:20.503 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:20.520 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:20.537 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:20.554 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:20.571 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:20.588 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:20.588 [Lua] [StateLoading] fade_in_completed, new state:StateTitleScreen
00:05:20.588 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
00:05:20.588 [Lua] [LobbyHost] Destroying
00:05:20.588 [EACServer] [Destroy] Called
00:05:20.590 [Lua] [VOIP] Destroying VOIP.
00:05:20.590 [Lua] [VOIP] Leaving VOIP room.
00:05:20.590 [VoIP-Room] Client: Disconnect from host 11000010170e8af
00:05:20.591 [Lua] [ChatManager] Unregistering channel 1
00:05:20.591 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
00:05:20.591 [Lua] [EnemyPackageLoader] network_context_destroyed
00:05:20.639 [Umbra] Unload tome
00:05:20.694 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
00:05:20.694 [Lua] [Managers] Destroying state managers...
00:05:20.695 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
00:05:20.695 [Lua] MUSIC MANAGER Stop_loading_screen_music 1590381 0
00:05:20.695 [Lua] [Gamestate] Enter StateTitleScreen
00:05:20.696 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
00:05:20.696 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
00:05:20.696 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
00:05:20.696 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
00:05:20.696 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
00:05:20.697 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
00:05:20.698 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
00:05:20.698 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
00:05:20.698 [Save] Loading `save_data`
00:05:20.699 [Save] Load done
00:05:20.715 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
00:05:20.799 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
00:05:20.800 [Lua] [Managers] Destroying state managers...
00:05:20.800 [Lua] MUSIC MANAGER Stop_menu_screen_music 1590382 0
00:05:20.800 [Lua] [Gamestate] Enter state StateLoading
00:05:20.801 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
00:05:20.801 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
00:05:20.801 [Lua] state_loading_restart_network JOIN VIA STEAM 0
00:05:20.801 [Lua] registering RPCs
00:05:20.801 [Lua] [LobbyAux] Making combined_hash: bc2b1c693f258c22 from network_hash=653d3121fa9c0250, trunk_revision=122102, engine_revision=3207c833a6c1, project_hash=bulldozer
00:05:20.801 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
00:05:20.802 [Lua] [StateLoading] Need to unload nil and start load inn_level
00:05:20.802 [Lua] [LevelTransitionHandler] load_level inn_level
00:05:20.802 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
00:05:20.802 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
00:05:20.802 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
00:05:20.802 [Lua] [EnemyPackageLoader] setup_startup_enemies
00:05:20.802 [Lua] [EnemyPackageLoader] Load no enemies on this level
00:05:20.802 [Lua] [NetworkServer] Current level key inn_level
00:05:20.802 [Lua] [LevelTransitionHandler] Generated new level_seed: 8630921
00:05:20.802 [Lua] [VOIP] Initializing Steam Voip
00:05:20.802 [Lua] [VOIP] Is server. Creating room / joining my own room.
00:05:20.802 [VoIP-Room] Room: adding member 11000010170e8af
00:05:20.802 [EAC] EAC server 11000010170e8af is initializing
00:05:20.811 [EAC] Server is also client 11000010170e8af
00:05:20.811 [EACServer] [SetLogCallback] Procedure: 000000014048BF30 LogLevel: Info.
00:05:20.811 [Lua] ### Created peer state machine for 11000010170e8af
00:05:20.811 [Lua] [PeerSM] 11000010170e8af :: on_enter Connecting
00:05:20.811 [Lua] MUSIC MANAGER unmute_all_world_sounds 1590383 0
00:05:20.811 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
00:05:20.817 [Lua] [Gamestate] Enter Substate StateLoadingRunning
00:05:20.817 [Lua] Set lobby begin:
00:05:20.817 [Lua] Set lobby end.
00:05:20.817 [Lua] [LOCAL RPC] rpc_notify_connected
00:05:20.817 [Lua] [PSM] Peer 11000010170e8af joined. Want to use profile index "1"
00:05:20.817 [Lua] [LobbyHost] Changed state from 0 to creating
00:05:20.817 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:20.833 [VoIP-Room] Inserted member 11000010170e8af, count is 1
00:05:20.833 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:20.851 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:20.866 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
00:05:20.866 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
00:05:20.867 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
00:05:20.867 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:20.884 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:20.884 [Lua] MUSIC MANAGER Play_loading_screen_music 1590384 0
00:05:20.900 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:20.917 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:20.934 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:20.951 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:20.968 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:21.002 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:21.004 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:21.021 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:21.038 [Lua] [LobbyHost] Changed state from creating to joined
00:05:21.038 [Lua] [PartyManager] Leader is set to 11000010170e8af
00:05:21.038 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010170e8af my_peer_id:11000010170e8af
00:05:21.038 [Lua] [ChatManager] Registering channel 1
00:05:21.038 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010170e8af, own_peer_id=11000010170e8af)
00:05:21.039 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:21.054 [Lua] [NetworkServer] Changing num_players from nil to 1
00:05:21.054 [Lua] Players: 1
00:05:21.054 [Lua] Set lobby begin:
00:05:21.054 [Lua] Lobby data num_players = 1
00:05:21.054 [Lua] Lobby data level_key = inn_level
00:05:21.054 [Lua] Lobby data game_mode = adventure
00:05:21.054 [Lua] Lobby data matchmaking = false
00:05:21.054 [Lua] Set lobby end.
00:05:21.055 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:21.071 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:21.088 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:21.105 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:21.122 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:21.139 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:21.156 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:21.173 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:21.189 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:21.206 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:21.223 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:21.241 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:21.257 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:21.274 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:21.291 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:21.308 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:21.324 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:21.342 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:21.358 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:21.375 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:21.391 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:21.408 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:21.425 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:21.441 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:21.459 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:21.476 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:21.493 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:21.511 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:21.527 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:21.544 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:21.560 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:21.579 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:21.594 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:21.611 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:21.629 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:21.645 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:21.662 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:21.679 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:21.696 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:21.713 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:21.730 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:21.747 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:21.764 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:21.780 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:21.797 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:21.814 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:21.831 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:21.848 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:21.865 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:21.881 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:21.898 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:21.915 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:21.915 [Lua] [StateLoading] started fadeing in, want to go to state:StateTitleScreen
00:05:21.932 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:21.946 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
00:05:21.949 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:21.965 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:21.983 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:21.999 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:22.016 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:22.033 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:22.050 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:22.067 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:22.084 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:22.101 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:22.118 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:22.135 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:22.152 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:22.169 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:22.186 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:22.203 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:22.220 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:22.237 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:22.254 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:22.271 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:22.288 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:22.304 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:22.321 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:22.338 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:22.355 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:22.372 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:22.388 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:22.405 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:22.422 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:22.439 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:22.456 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:22.473 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:22.489 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:22.506 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:22.523 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:22.540 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:22.557 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:22.574 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:22.591 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:22.608 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:22.625 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:22.642 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:22.659 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:22.676 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:22.692 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:22.709 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:22.726 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:22.744 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:22.760 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:22.777 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:22.794 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:22.811 [Lua] [LOCAL RPC] rpc_notify_in_post_game false
00:05:22.811 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:22.827 [Lua] [PeerSM] 11000010170e8af :: on_exit Connecting
00:05:22.827 [Lua] [PeerSM] 11000010170e8af :: on_enter Loading
00:05:22.827 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010170e8af
00:05:22.828 [Lua] [LOCAL RPC] rpc_load_level 24 8630921
00:05:22.828 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:22.845 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:22.862 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:22.879 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:22.896 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:22.913 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:22.929 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:22.929 [Lua] [StateLoading] fade_in_completed, new state:StateTitleScreen
00:05:22.929 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
00:05:22.929 [Lua] [LobbyHost] Destroying
00:05:22.929 [EACServer] [Destroy] Called
00:05:22.932 [Lua] [VOIP] Destroying VOIP.
00:05:22.932 [Lua] [VOIP] Leaving VOIP room.
00:05:22.932 [VoIP-Room] Client: Disconnect from host 11000010170e8af
00:05:22.934 [Lua] [ChatManager] Unregistering channel 1
00:05:22.934 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
00:05:22.934 [Lua] [EnemyPackageLoader] network_context_destroyed
00:05:22.984 [Umbra] Unload tome
00:05:23.034 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
00:05:23.034 [Lua] [Managers] Destroying state managers...
00:05:23.035 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
00:05:23.035 [Lua] MUSIC MANAGER Stop_loading_screen_music 1590385 0
00:05:23.035 [Lua] [Gamestate] Enter StateTitleScreen
00:05:23.036 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
00:05:23.036 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
00:05:23.036 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
00:05:23.036 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
00:05:23.036 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
00:05:23.038 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
00:05:23.039 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
00:05:23.039 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
00:05:23.039 [Save] Loading `save_data`
00:05:23.039 [Save] Load done
00:05:23.056 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
00:05:23.139 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
00:05:23.139 [Lua] [Managers] Destroying state managers...
00:05:23.139 [Lua] MUSIC MANAGER Stop_menu_screen_music 1590386 0
00:05:23.139 [Lua] [Gamestate] Enter state StateLoading
00:05:23.141 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
00:05:23.141 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
00:05:23.141 [Lua] state_loading_restart_network JOIN VIA STEAM 0
00:05:23.141 [Lua] registering RPCs
00:05:23.141 [Lua] [LobbyAux] Making combined_hash: bc2b1c693f258c22 from network_hash=653d3121fa9c0250, trunk_revision=122102, engine_revision=3207c833a6c1, project_hash=bulldozer
00:05:23.141 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
00:05:23.141 [Lua] [StateLoading] Need to unload nil and start load inn_level
00:05:23.141 [Lua] [LevelTransitionHandler] load_level inn_level
00:05:23.141 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
00:05:23.141 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
00:05:23.141 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
00:05:23.141 [Lua] [EnemyPackageLoader] setup_startup_enemies
00:05:23.141 [Lua] [EnemyPackageLoader] Load no enemies on this level
00:05:23.141 [Lua] [NetworkServer] Current level key inn_level
00:05:23.141 [Lua] [LevelTransitionHandler] Generated new level_seed: 8954311
00:05:23.141 [Lua] [VOIP] Initializing Steam Voip
00:05:23.141 [Lua] [VOIP] Is server. Creating room / joining my own room.
00:05:23.141 [VoIP-Room] Room: adding member 11000010170e8af
00:05:23.142 [EAC] EAC server 11000010170e8af is initializing
00:05:23.151 [EAC] Server is also client 11000010170e8af
00:05:23.151 [EACServer] [SetLogCallback] Procedure: 000000014048BF30 LogLevel: Info.
00:05:23.151 [Lua] ### Created peer state machine for 11000010170e8af
00:05:23.151 [Lua] [PeerSM] 11000010170e8af :: on_enter Connecting
00:05:23.151 [Lua] MUSIC MANAGER unmute_all_world_sounds 1590387 0
00:05:23.151 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
00:05:23.156 [Lua] [Gamestate] Enter Substate StateLoadingRunning
00:05:23.156 [Lua] Set lobby begin:
00:05:23.156 [Lua] Set lobby end.
00:05:23.156 [Lua] [LOCAL RPC] rpc_notify_connected
00:05:23.156 [Lua] [PSM] Peer 11000010170e8af joined. Want to use profile index "1"
00:05:23.156 [Lua] [LobbyHost] Changed state from 0 to creating
00:05:23.157 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:23.172 [VoIP-Room] Inserted member 11000010170e8af, count is 1
00:05:23.173 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:23.190 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:23.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
00:05:23.206 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
00:05:23.206 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
00:05:23.207 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:23.223 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:23.224 [Lua] MUSIC MANAGER Play_loading_screen_music 1590388 0
00:05:23.240 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:23.257 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:23.274 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:23.291 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:23.324 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:23.326 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:23.343 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:23.360 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:23.377 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:23.394 [Lua] [LobbyHost] Changed state from creating to joined
00:05:23.394 [Lua] [PartyManager] Leader is set to 11000010170e8af
00:05:23.394 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010170e8af my_peer_id:11000010170e8af
00:05:23.394 [Lua] [ChatManager] Registering channel 1
00:05:23.394 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010170e8af, own_peer_id=11000010170e8af)
00:05:23.394 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:23.410 [Lua] [NetworkServer] Changing num_players from nil to 1
00:05:23.410 [Lua] Players: 1
00:05:23.410 [Lua] Set lobby begin:
00:05:23.410 [Lua] Lobby data num_players = 1
00:05:23.410 [Lua] Lobby data level_key = inn_level
00:05:23.410 [Lua] Lobby data game_mode = adventure
00:05:23.410 [Lua] Lobby data matchmaking = false
00:05:23.410 [Lua] Set lobby end.
00:05:23.411 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:23.428 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:23.445 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:23.461 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:23.478 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:23.495 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:23.512 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:23.529 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:23.546 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:23.563 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:23.580 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:23.597 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:23.613 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:23.630 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:23.647 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:23.664 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:23.680 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:23.698 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:23.714 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:23.732 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:23.749 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:23.765 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:23.782 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:23.799 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:23.816 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:23.833 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:23.849 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:23.866 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:23.883 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:23.900 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:23.917 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:23.933 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:23.950 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:23.967 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:23.983 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:24.000 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:24.017 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:24.034 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:24.051 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:24.068 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:24.085 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:24.102 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:24.119 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:24.136 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:24.152 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:24.170 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:24.186 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:24.203 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:24.220 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:24.237 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:24.254 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:24.254 [Lua] [StateLoading] started fadeing in, want to go to state:StateTitleScreen
00:05:24.263 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
00:05:24.271 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:24.288 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:24.305 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:24.322 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:24.339 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:24.356 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:24.372 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:24.389 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:24.406 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:24.423 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:24.440 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:24.457 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:24.474 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:24.491 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:24.508 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:24.525 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:24.541 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:24.558 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:24.575 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:24.591 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:24.608 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:24.626 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:24.643 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:24.660 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:24.677 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:24.694 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:24.710 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:24.727 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:24.744 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:24.761 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:24.778 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:24.794 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:24.811 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:24.828 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:24.847 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:24.862 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:24.879 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:24.895 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:24.912 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:24.929 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:24.946 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:24.963 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:24.980 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:24.997 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:25.014 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:25.031 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:25.048 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:25.065 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:25.082 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:25.099 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:25.116 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:25.132 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:25.149 [Lua] [LOCAL RPC] rpc_notify_in_post_game false
00:05:25.150 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:25.166 [Lua] [PeerSM] 11000010170e8af :: on_exit Connecting
00:05:25.166 [Lua] [PeerSM] 11000010170e8af :: on_enter Loading
00:05:25.166 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010170e8af
00:05:25.166 [Lua] [LOCAL RPC] rpc_load_level 24 8954311
00:05:25.167 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:25.183 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:25.200 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:25.216 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:25.233 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:25.250 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:25.267 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:25.267 [Lua] [StateLoading] fade_in_completed, new state:StateTitleScreen
00:05:25.267 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
00:05:25.267 [Lua] [LobbyHost] Destroying
00:05:25.268 [EACServer] [Destroy] Called
00:05:25.270 [Lua] [VOIP] Destroying VOIP.
00:05:25.270 [Lua] [VOIP] Leaving VOIP room.
00:05:25.270 [VoIP-Room] Client: Disconnect from host 11000010170e8af
00:05:25.270 [Lua] [ChatManager] Unregistering channel 1
00:05:25.270 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
00:05:25.270 [Lua] [EnemyPackageLoader] network_context_destroyed
00:05:25.318 [Umbra] Unload tome
00:05:25.372 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
00:05:25.372 [Lua] [Managers] Destroying state managers...
00:05:25.373 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
00:05:25.373 [Lua] MUSIC MANAGER Stop_loading_screen_music 1590389 0
00:05:25.373 [Lua] [Gamestate] Enter StateTitleScreen
00:05:25.374 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
00:05:25.374 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
00:05:25.374 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
00:05:25.374 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
00:05:25.374 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
00:05:25.375 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
00:05:25.376 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
00:05:25.376 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
00:05:25.376 [Save] Loading `save_data`
00:05:25.376 [Save] Load done
00:05:25.393 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
00:05:25.478 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
00:05:25.478 [Lua] [Managers] Destroying state managers...
00:05:25.478 [Lua] MUSIC MANAGER Stop_menu_screen_music 1590390 0
00:05:25.478 [Lua] [Gamestate] Enter state StateLoading
00:05:25.479 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
00:05:25.479 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
00:05:25.479 [Lua] state_loading_restart_network JOIN VIA STEAM 0
00:05:25.480 [Lua] registering RPCs
00:05:25.480 [Lua] [LobbyAux] Making combined_hash: bc2b1c693f258c22 from network_hash=653d3121fa9c0250, trunk_revision=122102, engine_revision=3207c833a6c1, project_hash=bulldozer
00:05:25.480 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
00:05:25.480 [Lua] [StateLoading] Need to unload nil and start load inn_level
00:05:25.480 [Lua] [LevelTransitionHandler] load_level inn_level
00:05:25.480 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
00:05:25.480 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
00:05:25.480 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
00:05:25.480 [Lua] [EnemyPackageLoader] setup_startup_enemies
00:05:25.480 [Lua] [EnemyPackageLoader] Load no enemies on this level
00:05:25.480 [Lua] [NetworkServer] Current level key inn_level
00:05:25.480 [Lua] [LevelTransitionHandler] Generated new level_seed: 9177701
00:05:25.480 [Lua] [VOIP] Initializing Steam Voip
00:05:25.480 [Lua] [VOIP] Is server. Creating room / joining my own room.
00:05:25.480 [VoIP-Room] Room: adding member 11000010170e8af
00:05:25.480 [EAC] EAC server 11000010170e8af is initializing
00:05:25.490 [EAC] Server is also client 11000010170e8af
00:05:25.490 [EACServer] [SetLogCallback] Procedure: 000000014048BF30 LogLevel: Info.
00:05:25.490 [Lua] ### Created peer state machine for 11000010170e8af
00:05:25.490 [Lua] [PeerSM] 11000010170e8af :: on_enter Connecting
00:05:25.490 [Lua] MUSIC MANAGER unmute_all_world_sounds 1590391 0
00:05:25.490 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
00:05:25.495 [Lua] [Gamestate] Enter Substate StateLoadingRunning
00:05:25.495 [Lua] Set lobby begin:
00:05:25.495 [Lua] Set lobby end.
00:05:25.495 [Lua] [LOCAL RPC] rpc_notify_connected
00:05:25.495 [Lua] [PSM] Peer 11000010170e8af joined. Want to use profile index "1"
00:05:25.495 [Lua] [LobbyHost] Changed state from 0 to creating
00:05:25.495 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:25.511 [VoIP-Room] Inserted member 11000010170e8af, count is 1
00:05:25.512 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:25.529 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:25.545 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
00:05:25.545 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
00:05:25.545 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
00:05:25.546 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:25.562 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:25.563 [Lua] MUSIC MANAGER Play_loading_screen_music 1590392 0
00:05:25.579 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:25.596 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:25.613 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:25.630 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:25.647 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:25.681 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:25.683 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:25.700 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:25.717 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:25.733 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:25.750 [Lua] [LobbyHost] Changed state from creating to joined
00:05:25.751 [Lua] [PartyManager] Leader is set to 11000010170e8af
00:05:25.751 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010170e8af my_peer_id:11000010170e8af
00:05:25.751 [Lua] [ChatManager] Registering channel 1
00:05:25.751 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010170e8af, own_peer_id=11000010170e8af)
00:05:25.751 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:25.767 [Lua] [NetworkServer] Changing num_players from nil to 1
00:05:25.767 [Lua] Players: 1
00:05:25.767 [Lua] Set lobby begin:
00:05:25.767 [Lua] Lobby data num_players = 1
00:05:25.767 [Lua] Lobby data level_key = inn_level
00:05:25.767 [Lua] Lobby data game_mode = adventure
00:05:25.767 [Lua] Lobby data matchmaking = false
00:05:25.767 [Lua] Set lobby end.
00:05:25.768 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:25.785 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:25.802 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:25.818 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:25.835 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:25.852 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:25.869 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:25.885 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:25.902 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:25.919 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:25.936 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:25.953 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:25.970 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:25.987 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:26.003 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:26.020 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:26.037 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:26.054 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:26.071 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:26.088 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:26.104 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:26.121 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:26.138 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:26.154 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:26.171 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:26.188 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:26.205 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:26.221 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:26.238 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:26.255 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:26.272 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:26.289 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:26.306 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:26.322 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:26.339 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:26.356 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:26.373 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:26.390 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:26.407 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:26.424 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:26.441 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:26.458 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:26.475 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:26.492 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:26.509 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:26.526 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:26.543 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:26.560 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:26.577 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:26.593 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:26.593 [Lua] [StateLoading] started fadeing in, want to go to state:StateTitleScreen
00:05:26.611 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:26.618 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
00:05:26.627 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:26.644 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:26.661 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:26.678 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:26.695 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:26.712 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:26.729 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:26.745 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:26.762 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:26.779 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:26.796 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:26.813 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:26.830 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:26.847 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:26.863 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:26.880 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:26.897 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:26.914 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:26.931 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:26.948 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:26.965 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:26.982 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:26.999 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:27.015 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:27.032 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:27.049 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:27.066 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:27.083 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:27.100 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:27.117 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:27.134 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:27.151 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:27.168 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:27.185 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:27.202 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:27.221 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:27.236 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:27.252 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:27.269 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:27.286 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:27.303 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:27.320 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:27.337 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:27.354 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:27.371 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:27.388 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:27.404 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:27.421 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:27.438 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:27.455 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:27.472 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:27.489 [Lua] [LOCAL RPC] rpc_notify_in_post_game false
00:05:27.489 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:27.506 [Lua] [PeerSM] 11000010170e8af :: on_exit Connecting
00:05:27.506 [Lua] [PeerSM] 11000010170e8af :: on_enter Loading
00:05:27.506 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010170e8af
00:05:27.506 [Lua] [LOCAL RPC] rpc_load_level 24 9177701
00:05:27.506 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:27.523 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:27.540 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:27.557 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:27.574 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:27.591 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:27.608 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:27.608 [Lua] [StateLoading] fade_in_completed, new state:StateTitleScreen
00:05:27.608 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
00:05:27.608 [Lua] [LobbyHost] Destroying
00:05:27.608 [EACServer] [Destroy] Called
00:05:27.611 [Lua] [VOIP] Destroying VOIP.
00:05:27.611 [Lua] [VOIP] Leaving VOIP room.
00:05:27.611 [VoIP-Room] Client: Disconnect from host 11000010170e8af
00:05:27.612 [Lua] [ChatManager] Unregistering channel 1
00:05:27.612 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
00:05:27.612 [Lua] [EnemyPackageLoader] network_context_destroyed
00:05:27.659 [Umbra] Unload tome
00:05:27.711 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
00:05:27.711 [Lua] [Managers] Destroying state managers...
00:05:27.712 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
00:05:27.712 [Lua] MUSIC MANAGER Stop_loading_screen_music 1590393 0
00:05:27.712 [Lua] [Gamestate] Enter StateTitleScreen
00:05:27.713 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
00:05:27.713 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
00:05:27.713 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
00:05:27.713 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
00:05:27.713 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
00:05:27.714 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
00:05:27.715 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
00:05:27.715 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
00:05:27.715 [Save] Loading `save_data`
00:05:27.715 [Save] Load done
00:05:27.732 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
00:05:27.816 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
00:05:27.816 [Lua] [Managers] Destroying state managers...
00:05:27.816 [Lua] MUSIC MANAGER Stop_menu_screen_music 1590394 0
00:05:27.816 [Lua] [Gamestate] Enter state StateLoading
00:05:27.818 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
00:05:27.818 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
00:05:27.818 [Lua] state_loading_restart_network JOIN VIA STEAM 0
00:05:27.818 [Lua] registering RPCs
00:05:27.818 [Lua] [LobbyAux] Making combined_hash: bc2b1c693f258c22 from network_hash=653d3121fa9c0250, trunk_revision=122102, engine_revision=3207c833a6c1, project_hash=bulldozer
00:05:27.818 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
00:05:27.818 [Lua] [StateLoading] Need to unload nil and start load inn_level
00:05:27.818 [Lua] [LevelTransitionHandler] load_level inn_level
00:05:27.818 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
00:05:27.818 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
00:05:27.818 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
00:05:27.818 [Lua] [EnemyPackageLoader] setup_startup_enemies
00:05:27.818 [Lua] [EnemyPackageLoader] Load no enemies on this level
00:05:27.818 [Lua] [NetworkServer] Current level key inn_level
00:05:27.818 [Lua] [LevelTransitionHandler] Generated new level_seed: 9401081
00:05:27.818 [Lua] [VOIP] Initializing Steam Voip
00:05:27.818 [Lua] [VOIP] Is server. Creating room / joining my own room.
00:05:27.818 [VoIP-Room] Room: adding member 11000010170e8af
00:05:27.819 [EAC] EAC server 11000010170e8af is initializing
00:05:27.828 [EAC] Server is also client 11000010170e8af
00:05:27.828 [EACServer] [SetLogCallback] Procedure: 000000014048BF30 LogLevel: Info.
00:05:27.828 [Lua] ### Created peer state machine for 11000010170e8af
00:05:27.828 [Lua] [PeerSM] 11000010170e8af :: on_enter Connecting
00:05:27.828 [Lua] MUSIC MANAGER unmute_all_world_sounds 1590395 0
00:05:27.828 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
00:05:27.833 [Lua] [Gamestate] Enter Substate StateLoadingRunning
00:05:27.833 [Lua] Set lobby begin:
00:05:27.833 [Lua] Set lobby end.
00:05:27.833 [Lua] [LOCAL RPC] rpc_notify_connected
00:05:27.833 [Lua] [PSM] Peer 11000010170e8af joined. Want to use profile index "1"
00:05:27.833 [Lua] [LobbyHost] Changed state from 0 to creating
00:05:27.833 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:27.850 [VoIP-Room] Inserted member 11000010170e8af, count is 1
00:05:27.850 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:27.867 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:27.883 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
00:05:27.883 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
00:05:27.883 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
00:05:27.884 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:27.901 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:27.901 [Lua] MUSIC MANAGER Play_loading_screen_music 1590396 0
00:05:27.917 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:27.934 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:27.951 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:27.967 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:27.985 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:28.018 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:28.020 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:28.037 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:28.054 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:28.071 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:28.088 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:28.106 [Lua] [LobbyHost] Changed state from creating to joined
00:05:28.106 [Lua] [PartyManager] Leader is set to 11000010170e8af
00:05:28.106 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010170e8af my_peer_id:11000010170e8af
00:05:28.106 [Lua] [ChatManager] Registering channel 1
00:05:28.106 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010170e8af, own_peer_id=11000010170e8af)
00:05:28.106 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:28.122 [Lua] [NetworkServer] Changing num_players from nil to 1
00:05:28.122 [Lua] Players: 1
00:05:28.122 [Lua] Set lobby begin:
00:05:28.122 [Lua] Lobby data num_players = 1
00:05:28.122 [Lua] Lobby data level_key = inn_level
00:05:28.122 [Lua] Lobby data game_mode = adventure
00:05:28.122 [Lua] Lobby data matchmaking = false
00:05:28.122 [Lua] Set lobby end.
00:05:28.123 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:28.140 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:28.156 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:28.173 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:28.189 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:28.206 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:28.223 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:28.240 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:28.257 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:28.274 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:28.291 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:28.308 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:28.325 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:28.341 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:28.358 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:28.375 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:28.392 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:28.408 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:28.425 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:28.443 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:28.459 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:28.476 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:28.493 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:28.509 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:28.526 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:28.543 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:28.560 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:28.577 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:28.594 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:28.611 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:28.628 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:28.645 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:28.662 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:28.679 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:28.695 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:28.712 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:28.729 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:28.746 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:28.763 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:28.780 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:28.796 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:28.813 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:28.830 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:28.847 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:28.863 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:28.880 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:28.897 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:28.914 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:28.931 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:28.931 [Lua] [StateLoading] started fadeing in, want to go to state:StateTitleScreen
00:05:28.948 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:28.957 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
00:05:28.964 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:28.981 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:28.998 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:29.015 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:29.032 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:29.049 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:29.065 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:29.082 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:29.099 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:29.116 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:29.133 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:29.150 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:29.167 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:29.184 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:29.201 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:29.218 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:29.234 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:29.251 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:29.268 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:29.285 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:29.302 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:29.319 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:29.335 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:29.352 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:29.369 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:29.386 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:29.402 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:29.419 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:29.436 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:29.453 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:29.470 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:29.486 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:29.503 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:29.520 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:29.537 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:29.554 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:29.571 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:29.588 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:29.605 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:29.622 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:29.639 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:29.655 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:29.672 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:29.689 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:29.707 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:29.723 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:29.740 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:29.758 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:29.774 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:29.791 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:29.808 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:29.825 [Lua] [LOCAL RPC] rpc_notify_in_post_game false
00:05:29.825 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:29.841 [Lua] [PeerSM] 11000010170e8af :: on_exit Connecting
00:05:29.841 [Lua] [PeerSM] 11000010170e8af :: on_enter Loading
00:05:29.841 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010170e8af
00:05:29.842 [Lua] [LOCAL RPC] rpc_load_level 24 9401081
00:05:29.842 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:29.859 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:29.876 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:29.893 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:29.910 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:29.927 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:29.944 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:29.944 [Lua] [StateLoading] fade_in_completed, new state:StateTitleScreen
00:05:29.944 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
00:05:29.944 [Lua] [LobbyHost] Destroying
00:05:29.944 [EACServer] [Destroy] Called
00:05:29.947 [Lua] [VOIP] Destroying VOIP.
00:05:29.947 [Lua] [VOIP] Leaving VOIP room.
00:05:29.947 [VoIP-Room] Client: Disconnect from host 11000010170e8af
00:05:29.948 [Lua] [ChatManager] Unregistering channel 1
00:05:29.948 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
00:05:29.948 [Lua] [EnemyPackageLoader] network_context_destroyed
00:05:29.997 [Umbra] Unload tome
00:05:30.049 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
00:05:30.049 [Lua] [Managers] Destroying state managers...
00:05:30.050 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
00:05:30.050 [Lua] MUSIC MANAGER Stop_loading_screen_music 1590397 0
00:05:30.050 [Lua] [Gamestate] Enter StateTitleScreen
00:05:30.051 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
00:05:30.051 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
00:05:30.051 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
00:05:30.051 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
00:05:30.051 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
00:05:30.052 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
00:05:30.053 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
00:05:30.053 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
00:05:30.053 [Save] Loading `save_data`
00:05:30.053 [Save] Load done
00:05:30.070 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
00:05:30.154 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
00:05:30.154 [Lua] [Managers] Destroying state managers...
00:05:30.154 [Lua] MUSIC MANAGER Stop_menu_screen_music 1590398 0
00:05:30.154 [Lua] [Gamestate] Enter state StateLoading
00:05:30.155 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
00:05:30.156 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
00:05:30.156 [Lua] state_loading_restart_network JOIN VIA STEAM 0
00:05:30.156 [Lua] registering RPCs
00:05:30.156 [Lua] [LobbyAux] Making combined_hash: bc2b1c693f258c22 from network_hash=653d3121fa9c0250, trunk_revision=122102, engine_revision=3207c833a6c1, project_hash=bulldozer
00:05:30.156 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
00:05:30.156 [Lua] [StateLoading] Need to unload nil and start load inn_level
00:05:30.156 [Lua] [LevelTransitionHandler] load_level inn_level
00:05:30.156 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
00:05:30.156 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
00:05:30.156 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
00:05:30.156 [Lua] [EnemyPackageLoader] setup_startup_enemies
00:05:30.156 [Lua] [EnemyPackageLoader] Load no enemies on this level
00:05:30.156 [Lua] [NetworkServer] Current level key inn_level
00:05:30.156 [Lua] [LevelTransitionHandler] Generated new level_seed: 8734461
00:05:30.156 [Lua] [VOIP] Initializing Steam Voip
00:05:30.156 [Lua] [VOIP] Is server. Creating room / joining my own room.
00:05:30.156 [VoIP-Room] Room: adding member 11000010170e8af
00:05:30.156 [EAC] EAC server 11000010170e8af is initializing
00:05:30.166 [EAC] Server is also client 11000010170e8af
00:05:30.166 [EACServer] [SetLogCallback] Procedure: 000000014048BF30 LogLevel: Info.
00:05:30.166 [Lua] ### Created peer state machine for 11000010170e8af
00:05:30.166 [Lua] [PeerSM] 11000010170e8af :: on_enter Connecting
00:05:30.166 [Lua] MUSIC MANAGER unmute_all_world_sounds 1590399 0
00:05:30.166 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
00:05:30.171 [Lua] [Gamestate] Enter Substate StateLoadingRunning
00:05:30.172 [Lua] Set lobby begin:
00:05:30.172 [Lua] Set lobby end.
00:05:30.172 [Lua] [LOCAL RPC] rpc_notify_connected
00:05:30.172 [Lua] [PSM] Peer 11000010170e8af joined. Want to use profile index "1"
00:05:30.172 [Lua] [LobbyHost] Changed state from 0 to creating
00:05:30.172 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:30.187 [VoIP-Room] Inserted member 11000010170e8af, count is 1
00:05:30.188 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:30.205 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:30.221 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
00:05:30.221 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
00:05:30.221 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
00:05:30.222 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:30.239 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:30.239 [Lua] MUSIC MANAGER Play_loading_screen_music 1590400 0
00:05:30.256 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:30.273 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:30.290 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:30.306 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:30.324 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:30.357 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:30.359 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:30.377 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:30.394 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:30.410 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:30.427 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:30.444 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:30.462 [Lua] [LobbyHost] Changed state from creating to joined
00:05:30.462 [Lua] [PartyManager] Leader is set to 11000010170e8af
00:05:30.462 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010170e8af my_peer_id:11000010170e8af
00:05:30.462 [Lua] [ChatManager] Registering channel 1
00:05:30.462 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010170e8af, own_peer_id=11000010170e8af)
00:05:30.462 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:30.478 [Lua] [NetworkServer] Changing num_players from nil to 1
00:05:30.478 [Lua] Players: 1
00:05:30.478 [Lua] Set lobby begin:
00:05:30.478 [Lua] Lobby data num_players = 1
00:05:30.478 [Lua] Lobby data level_key = inn_level
00:05:30.478 [Lua] Lobby data game_mode = adventure
00:05:30.478 [Lua] Lobby data matchmaking = false
00:05:30.478 [Lua] Set lobby end.
00:05:30.479 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:30.495 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:30.512 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:30.529 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:30.546 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:30.562 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:30.581 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:30.596 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:30.613 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:30.630 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:30.647 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:30.663 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:30.681 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:30.697 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:30.714 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:30.731 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:30.747 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:30.764 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:30.781 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:30.797 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:30.814 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:30.831 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:30.848 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:30.864 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:30.881 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:30.898 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:30.915 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:30.931 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:30.948 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:30.965 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:30.982 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:30.999 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:31.016 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:31.032 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:31.050 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:31.066 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:31.083 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:31.100 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:31.116 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:31.133 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:31.150 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:31.167 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:31.183 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:31.200 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:31.217 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:31.234 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:31.251 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:31.268 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:31.268 [Lua] [StateLoading] started fadeing in, want to go to state:StateTitleScreen
00:05:31.285 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:31.297 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
00:05:31.302 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:31.319 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:31.336 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:31.353 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:31.370 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:31.387 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:31.403 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:31.420 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:31.437 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:31.453 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:31.470 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:31.487 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:31.505 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:31.521 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:31.537 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:31.554 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:31.571 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:31.588 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:31.605 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:31.622 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:31.639 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:31.655 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:31.672 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:31.689 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:31.706 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:31.723 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:31.740 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:31.757 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:31.773 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:31.790 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:31.807 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:31.824 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:31.841 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:31.858 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:31.875 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:31.891 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:31.909 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:31.925 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:31.942 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:31.959 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:31.977 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:31.993 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:32.010 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:32.027 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:32.044 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:32.061 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:32.078 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:32.095 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:32.111 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:32.128 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:32.144 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:32.162 [Lua] [LOCAL RPC] rpc_notify_in_post_game false
00:05:32.162 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:32.178 [Lua] [PeerSM] 11000010170e8af :: on_exit Connecting
00:05:32.178 [Lua] [PeerSM] 11000010170e8af :: on_enter Loading
00:05:32.178 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010170e8af
00:05:32.179 [Lua] [LOCAL RPC] rpc_load_level 24 8734461
00:05:32.179 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:32.196 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:32.213 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:32.230 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:32.247 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:32.263 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:32.280 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:32.280 [Lua] [StateLoading] fade_in_completed, new state:StateTitleScreen
00:05:32.280 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
00:05:32.280 [Lua] [LobbyHost] Destroying
00:05:32.280 [EACServer] [Destroy] Called
00:05:32.282 [Lua] [VOIP] Destroying VOIP.
00:05:32.282 [Lua] [VOIP] Leaving VOIP room.
00:05:32.282 [VoIP-Room] Client: Disconnect from host 11000010170e8af
00:05:32.284 [Lua] [ChatManager] Unregistering channel 1
00:05:32.284 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
00:05:32.284 [Lua] [EnemyPackageLoader] network_context_destroyed
00:05:32.335 [Umbra] Unload tome
00:05:32.384 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
00:05:32.384 [Lua] [Managers] Destroying state managers...
00:05:32.385 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
00:05:32.385 [Lua] MUSIC MANAGER Stop_loading_screen_music 1590401 0
00:05:32.385 [Lua] [Gamestate] Enter StateTitleScreen
00:05:32.385 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
00:05:32.385 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
00:05:32.385 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
00:05:32.385 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
00:05:32.385 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
00:05:32.386 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
00:05:32.388 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
00:05:32.388 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
00:05:32.388 [Save] Loading `save_data`
00:05:32.388 [Save] Load done
00:05:32.405 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
00:05:32.439 [Lua] [PlayFabRequestQueue] Request Success getQuests 414
00:05:32.489 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
00:05:32.489 [Lua] [Managers] Destroying state managers...
00:05:32.489 [Lua] MUSIC MANAGER Stop_menu_screen_music 1590402 0
00:05:32.489 [Lua] [Gamestate] Enter state StateLoading
00:05:32.491 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
00:05:32.491 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
00:05:32.491 [Lua] state_loading_restart_network JOIN VIA STEAM 0
00:05:32.491 [Lua] registering RPCs
00:05:32.491 [Lua] [LobbyAux] Making combined_hash: bc2b1c693f258c22 from network_hash=653d3121fa9c0250, trunk_revision=122102, engine_revision=3207c833a6c1, project_hash=bulldozer
00:05:32.491 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
00:05:32.491 [Lua] [StateLoading] Need to unload nil and start load inn_level
00:05:32.491 [Lua] [LevelTransitionHandler] load_level inn_level
00:05:32.491 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
00:05:32.491 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
00:05:32.491 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
00:05:32.491 [Lua] [EnemyPackageLoader] setup_startup_enemies
00:05:32.491 [Lua] [EnemyPackageLoader] Load no enemies on this level
00:05:32.491 [Lua] [NetworkServer] Current level key inn_level
00:05:32.491 [Lua] [LevelTransitionHandler] Generated new level_seed: 8957821
00:05:32.491 [Lua] [VOIP] Initializing Steam Voip
00:05:32.492 [Lua] [VOIP] Is server. Creating room / joining my own room.
00:05:32.492 [VoIP-Room] Room: adding member 11000010170e8af
00:05:32.492 [EAC] EAC server 11000010170e8af is initializing
00:05:32.501 [EAC] Server is also client 11000010170e8af
00:05:32.501 [EACServer] [SetLogCallback] Procedure: 000000014048BF30 LogLevel: Info.
00:05:32.501 [Lua] ### Created peer state machine for 11000010170e8af
00:05:32.501 [Lua] [PeerSM] 11000010170e8af :: on_enter Connecting
00:05:32.501 [Lua] MUSIC MANAGER unmute_all_world_sounds 1590403 0
00:05:32.501 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
00:05:32.508 [Lua] [Gamestate] Enter Substate StateLoadingRunning
00:05:32.508 [Lua] Set lobby begin:
00:05:32.508 [Lua] Set lobby end.
00:05:32.508 [Lua] [LOCAL RPC] rpc_notify_connected
00:05:32.508 [Lua] [PSM] Peer 11000010170e8af joined. Want to use profile index "1"
00:05:32.508 [Lua] [LobbyHost] Changed state from 0 to creating
00:05:32.508 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:32.523 [VoIP-Room] Inserted member 11000010170e8af, count is 1
00:05:32.523 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:32.541 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:32.556 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
00:05:32.556 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
00:05:32.557 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
00:05:32.557 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:32.574 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:32.574 [Lua] MUSIC MANAGER Play_loading_screen_music 1590404 0
00:05:32.590 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:32.607 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:32.624 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:32.641 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:32.658 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:32.692 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:32.694 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:32.711 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:32.728 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:32.745 [Lua] [LobbyHost] Changed state from creating to joined
00:05:32.745 [Lua] [PartyManager] Leader is set to 11000010170e8af
00:05:32.746 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010170e8af my_peer_id:11000010170e8af
00:05:32.746 [Lua] [ChatManager] Registering channel 1
00:05:32.746 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010170e8af, own_peer_id=11000010170e8af)
00:05:32.746 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:32.761 [Lua] [NetworkServer] Changing num_players from nil to 1
00:05:32.761 [Lua] Players: 1
00:05:32.761 [Lua] Set lobby begin:
00:05:32.761 [Lua] Lobby data num_players = 1
00:05:32.761 [Lua] Lobby data level_key = inn_level
00:05:32.762 [Lua] Lobby data game_mode = adventure
00:05:32.762 [Lua] Lobby data matchmaking = false
00:05:32.762 [Lua] Set lobby end.
00:05:32.762 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:32.779 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:32.795 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:32.812 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:32.829 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:32.846 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:32.863 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:32.879 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:32.897 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:32.913 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:32.931 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:32.949 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:32.965 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:32.981 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:32.998 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:33.015 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:33.031 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:33.049 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:33.066 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:33.082 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:33.099 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:33.115 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:33.132 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:33.149 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:33.166 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:33.182 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:33.199 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:33.216 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:33.232 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:33.249 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:33.266 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:33.283 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:33.300 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:33.317 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:33.333 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:33.350 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:33.367 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:33.384 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:33.400 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:33.417 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:33.434 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:33.451 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:33.468 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:33.484 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:33.501 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:33.518 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:33.535 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:33.552 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:33.568 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:33.585 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:33.602 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:33.602 [Lua] [StateLoading] started fadeing in, want to go to state:StateTitleScreen
00:05:33.619 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:33.635 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
00:05:33.635 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:33.652 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:33.669 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:33.686 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:33.703 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:33.720 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:33.737 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:33.753 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:33.770 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:33.787 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:33.804 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:33.821 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:33.838 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:33.855 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:33.872 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:33.889 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:33.906 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:33.922 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:33.939 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:33.956 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:33.972 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:33.989 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:34.006 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:34.023 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:34.040 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:34.057 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:34.074 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:34.090 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:34.107 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:34.124 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:34.141 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:34.158 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:34.175 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:34.192 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:34.209 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:34.226 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:34.243 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:34.260 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:34.277 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:34.294 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:34.311 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:34.328 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:34.344 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:34.361 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:34.379 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:34.395 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:34.412 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:34.429 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:34.446 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:34.463 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:34.481 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:34.496 [Lua] [LOCAL RPC] rpc_notify_in_post_game false
00:05:34.497 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:34.513 [Lua] [PeerSM] 11000010170e8af :: on_exit Connecting
00:05:34.513 [Lua] [PeerSM] 11000010170e8af :: on_enter Loading
00:05:34.513 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010170e8af
00:05:34.513 [Lua] [LOCAL RPC] rpc_load_level 24 8957821
00:05:34.513 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:34.535 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:34.558 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:34.566 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:34.581 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:34.599 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:34.614 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:34.614 [Lua] [StateLoading] fade_in_completed, new state:StateTitleScreen
00:05:34.614 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
00:05:34.614 [Lua] [LobbyHost] Destroying
00:05:34.614 [EACServer] [Destroy] Called
00:05:34.618 [Lua] [VOIP] Destroying VOIP.
00:05:34.618 [Lua] [VOIP] Leaving VOIP room.
00:05:34.618 [VoIP-Room] Client: Disconnect from host 11000010170e8af
00:05:34.619 [Lua] [ChatManager] Unregistering channel 1
00:05:34.619 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
00:05:34.619 [Lua] [EnemyPackageLoader] network_context_destroyed
00:05:34.688 [Umbra] Unload tome
00:05:34.722 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
00:05:34.722 [Lua] [Managers] Destroying state managers...
00:05:34.723 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
00:05:34.723 [Lua] MUSIC MANAGER Stop_loading_screen_music 1590405 0
00:05:34.723 [Lua] [Gamestate] Enter StateTitleScreen
00:05:34.724 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
00:05:34.724 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
00:05:34.724 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
00:05:34.724 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
00:05:34.724 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
00:05:34.725 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
00:05:34.727 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
00:05:34.727 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
00:05:34.727 [Save] Loading `save_data`
00:05:34.727 [Save] Load done
00:05:34.744 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
00:05:34.828 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
00:05:34.829 [Lua] [Managers] Destroying state managers...
00:05:34.829 [Lua] MUSIC MANAGER Stop_menu_screen_music 1590406 0
00:05:34.829 [Lua] [Gamestate] Enter state StateLoading
00:05:34.831 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
00:05:34.831 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
00:05:34.831 [Lua] state_loading_restart_network JOIN VIA STEAM 0
00:05:34.832 [Lua] registering RPCs
00:05:34.832 [Lua] [LobbyAux] Making combined_hash: bc2b1c693f258c22 from network_hash=653d3121fa9c0250, trunk_revision=122102, engine_revision=3207c833a6c1, project_hash=bulldozer
00:05:34.832 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
00:05:34.832 [Lua] [StateLoading] Need to unload nil and start load inn_level
00:05:34.832 [Lua] [LevelTransitionHandler] load_level inn_level
00:05:34.832 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
00:05:34.832 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
00:05:34.832 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
00:05:34.832 [Lua] [EnemyPackageLoader] setup_startup_enemies
00:05:34.832 [Lua] [EnemyPackageLoader] Load no enemies on this level
00:05:34.832 [Lua] [NetworkServer] Current level key inn_level
00:05:34.832 [Lua] [LevelTransitionHandler] Generated new level_seed: 9181221
00:05:34.832 [Lua] [VOIP] Initializing Steam Voip
00:05:34.832 [Lua] [VOIP] Is server. Creating room / joining my own room.
00:05:34.832 [VoIP-Room] Room: adding member 11000010170e8af
00:05:34.833 [EAC] EAC server 11000010170e8af is initializing
00:05:34.843 [EAC] Server is also client 11000010170e8af
00:05:34.843 [EACServer] [SetLogCallback] Procedure: 000000014048BF30 LogLevel: Info.
00:05:34.843 [Lua] ### Created peer state machine for 11000010170e8af
00:05:34.843 [Lua] [PeerSM] 11000010170e8af :: on_enter Connecting
00:05:34.844 [Lua] MUSIC MANAGER unmute_all_world_sounds 1590407 0
00:05:34.844 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
00:05:34.846 [Lua] [Gamestate] Enter Substate StateLoadingRunning
00:05:34.846 [Lua] Set lobby begin:
00:05:34.846 [Lua] Set lobby end.
00:05:34.846 [Lua] [LOCAL RPC] rpc_notify_connected
00:05:34.846 [Lua] [PSM] Peer 11000010170e8af joined. Want to use profile index "1"
00:05:34.846 [Lua] [LobbyHost] Changed state from 0 to creating
00:05:34.846 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:34.863 [VoIP-Room] Inserted member 11000010170e8af, count is 1
00:05:34.863 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:34.880 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:34.896 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
00:05:34.896 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
00:05:34.896 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
00:05:34.897 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:34.914 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:34.915 [Lua] MUSIC MANAGER Play_loading_screen_music 1590408 0
00:05:34.931 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:34.947 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:34.964 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:34.981 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:34.998 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:35.036 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:35.038 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:35.054 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:35.073 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:35.090 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:35.107 [Lua] [LobbyHost] Changed state from creating to joined
00:05:35.107 [Lua] [PartyManager] Leader is set to 11000010170e8af
00:05:35.108 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010170e8af my_peer_id:11000010170e8af
00:05:35.108 [Lua] [ChatManager] Registering channel 1
00:05:35.108 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010170e8af, own_peer_id=11000010170e8af)
00:05:35.108 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:35.123 [Lua] [NetworkServer] Changing num_players from nil to 1
00:05:35.123 [Lua] Players: 1
00:05:35.123 [Lua] Set lobby begin:
00:05:35.123 [Lua] Lobby data num_players = 1
00:05:35.123 [Lua] Lobby data level_key = inn_level
00:05:35.123 [Lua] Lobby data game_mode = adventure
00:05:35.123 [Lua] Lobby data matchmaking = false
00:05:35.123 [Lua] Set lobby end.
00:05:35.124 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:35.140 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:35.157 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:35.174 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:35.190 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:35.207 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:35.224 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:35.240 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:35.257 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:35.274 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:35.291 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:35.307 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:35.326 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:35.341 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:35.360 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:35.375 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:35.392 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:35.409 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:35.426 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:35.443 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:35.460 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:35.477 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:35.494 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:35.511 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:35.528 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:35.545 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:35.562 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:35.578 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:35.595 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:35.612 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:35.629 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:35.646 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:35.663 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:35.680 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:35.696 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:35.713 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:35.730 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:35.747 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:35.764 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:35.780 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:35.798 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:35.814 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:35.831 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:35.848 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:35.865 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:35.882 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:35.899 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:35.916 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:35.933 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:35.933 [Lua] [StateLoading] started fadeing in, want to go to state:StateTitleScreen
00:05:35.950 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:35.967 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:35.983 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:36.000 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:36.017 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:36.034 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:36.051 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:36.057 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
00:05:36.067 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:36.085 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:36.102 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:36.118 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:36.135 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:36.152 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:36.169 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:36.186 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:36.203 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:36.220 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:36.237 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:36.254 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:36.271 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:36.288 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:36.305 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:36.322 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:36.339 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:36.356 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:36.373 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:36.390 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:36.407 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:36.423 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:36.441 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:36.457 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:36.474 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:36.491 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:36.510 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:36.525 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:36.541 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:36.558 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:36.575 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:36.591 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:36.608 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:36.625 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:36.642 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:36.659 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:36.676 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:36.693 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:36.709 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:36.726 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:36.743 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:36.760 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:36.777 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:36.794 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:36.811 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:36.828 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:36.845 [Lua] [LOCAL RPC] rpc_notify_in_post_game false
00:05:36.845 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:36.861 [Lua] [PeerSM] 11000010170e8af :: on_exit Connecting
00:05:36.861 [Lua] [PeerSM] 11000010170e8af :: on_enter Loading
00:05:36.861 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010170e8af
00:05:36.862 [Lua] [LOCAL RPC] rpc_load_level 24 9181221
00:05:36.862 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:36.878 [Window] Window => inactive
00:05:36.880 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:36.896 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:36.956 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:37.063 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:37.083 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:37.083 [Lua] [StateLoading] fade_in_completed, new state:StateTitleScreen
00:05:37.083 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
00:05:37.083 [Lua] [LobbyHost] Destroying
00:05:37.084 [EACServer] [Destroy] Called
00:05:37.086 [Lua] [VOIP] Destroying VOIP.
00:05:37.086 [Lua] [VOIP] Leaving VOIP room.
00:05:37.086 [VoIP-Room] Client: Disconnect from host 11000010170e8af
00:05:37.087 [Lua] [ChatManager] Unregistering channel 1
00:05:37.087 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
00:05:37.087 [Lua] [EnemyPackageLoader] network_context_destroyed
00:05:37.147 [Umbra] Unload tome
00:05:37.167 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
00:05:37.168 [Lua] [Managers] Destroying state managers...
00:05:37.168 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
00:05:37.168 [Lua] MUSIC MANAGER Stop_loading_screen_music 1590409 0
00:05:37.169 [Lua] [Gamestate] Enter StateTitleScreen
00:05:37.169 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
00:05:37.169 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
00:05:37.169 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
00:05:37.169 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
00:05:37.169 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
00:05:37.170 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
00:05:37.171 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
00:05:37.171 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
00:05:37.171 [Save] Loading `save_data`
00:05:37.172 [Save] Load done
00:05:37.189 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
00:05:37.289 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
00:05:37.289 [Lua] [Managers] Destroying state managers...
00:05:37.289 [Lua] MUSIC MANAGER Stop_menu_screen_music 1590410 0
00:05:37.289 [Lua] [Gamestate] Enter state StateLoading
00:05:37.291 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
00:05:37.291 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
00:05:37.291 [Lua] state_loading_restart_network JOIN VIA STEAM 0
00:05:37.291 [Lua] registering RPCs
00:05:37.291 [Lua] [LobbyAux] Making combined_hash: bc2b1c693f258c22 from network_hash=653d3121fa9c0250, trunk_revision=122102, engine_revision=3207c833a6c1, project_hash=bulldozer
00:05:37.291 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
00:05:37.291 [Lua] [StateLoading] Need to unload nil and start load inn_level
00:05:37.291 [Lua] [LevelTransitionHandler] load_level inn_level
00:05:37.291 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
00:05:37.291 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
00:05:37.291 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
00:05:37.291 [Lua] [EnemyPackageLoader] setup_startup_enemies
00:05:37.291 [Lua] [EnemyPackageLoader] Load no enemies on this level
00:05:37.291 [Lua] [NetworkServer] Current level key inn_level
00:05:37.291 [Lua] [LevelTransitionHandler] Generated new level_seed: 9505811
00:05:37.291 [Lua] [VOIP] Initializing Steam Voip
00:05:37.291 [Lua] [VOIP] Is server. Creating room / joining my own room.
00:05:37.291 [VoIP-Room] Room: adding member 11000010170e8af
00:05:37.292 [EAC] EAC server 11000010170e8af is initializing
00:05:37.301 [EAC] Server is also client 11000010170e8af
00:05:37.301 [EACServer] [SetLogCallback] Procedure: 000000014048BF30 LogLevel: Info.
00:05:37.301 [Lua] ### Created peer state machine for 11000010170e8af
00:05:37.301 [Lua] [PeerSM] 11000010170e8af :: on_enter Connecting
00:05:37.301 [Lua] MUSIC MANAGER unmute_all_world_sounds 1590411 0
00:05:37.301 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
00:05:37.306 [Lua] [Gamestate] Enter Substate StateLoadingRunning
00:05:37.306 [Lua] Set lobby begin:
00:05:37.306 [Lua] Set lobby end.
00:05:37.306 [Lua] [LOCAL RPC] rpc_notify_connected
00:05:37.306 [Lua] [PSM] Peer 11000010170e8af joined. Want to use profile index "1"
00:05:37.306 [Lua] [LobbyHost] Changed state from 0 to creating
00:05:37.306 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:37.323 [VoIP-Room] Inserted member 11000010170e8af, count is 1
00:05:37.323 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:37.340 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:37.356 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
00:05:37.356 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
00:05:37.356 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
00:05:37.357 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:37.374 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:37.374 [Lua] MUSIC MANAGER Play_loading_screen_music 1590412 0
00:05:37.391 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:37.407 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:37.425 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:37.442 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:37.458 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:37.492 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:37.494 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:37.511 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:37.528 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:37.545 [Lua] [LobbyHost] Changed state from creating to joined
00:05:37.545 [Lua] [PartyManager] Leader is set to 11000010170e8af
00:05:37.545 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010170e8af my_peer_id:11000010170e8af
00:05:37.545 [Lua] [ChatManager] Registering channel 1
00:05:37.545 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010170e8af, own_peer_id=11000010170e8af)
00:05:37.545 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:37.561 [Lua] [NetworkServer] Changing num_players from nil to 1
00:05:37.561 [Lua] Players: 1
00:05:37.561 [Lua] Set lobby begin:
00:05:37.561 [Lua] Lobby data num_players = 1
00:05:37.561 [Lua] Lobby data level_key = inn_level
00:05:37.561 [Lua] Lobby data game_mode = adventure
00:05:37.562 [Lua] Lobby data matchmaking = false
00:05:37.562 [Lua] Set lobby end.
00:05:37.562 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:37.579 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:37.596 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:37.613 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:37.630 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:37.646 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:37.664 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:37.680 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:37.697 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:37.714 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:37.731 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:37.748 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:37.765 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:37.782 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:37.798 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:37.816 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:37.833 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:37.849 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:37.866 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:37.883 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:37.900 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:37.918 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:37.934 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:37.951 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:37.968 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:37.985 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:38.002 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:38.019 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:38.036 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:38.053 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:38.070 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:38.087 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:38.104 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:38.121 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:38.138 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:38.155 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:38.172 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:38.189 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:38.206 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:38.223 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:38.240 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:38.256 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:38.273 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:38.289 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:38.306 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:38.323 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:38.340 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:38.356 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:38.373 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:38.390 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:38.407 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:38.407 [Lua] [StateLoading] started fadeing in, want to go to state:StateTitleScreen
00:05:38.423 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:38.440 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:38.457 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:38.458 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
00:05:38.474 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:38.491 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:38.508 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:38.525 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:38.542 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:38.559 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:38.576 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:38.592 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:38.609 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:38.626 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:38.642 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:38.659 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:38.675 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:38.692 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:38.709 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:38.726 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:38.743 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:38.760 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:38.777 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:38.794 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:38.810 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:38.828 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:38.844 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:38.861 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:38.878 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:38.895 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:38.912 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:38.929 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:38.945 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:38.962 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:38.978 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:38.995 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:39.012 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:39.029 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:39.047 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:39.062 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:39.079 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:39.096 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:39.112 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:39.129 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:39.145 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:39.162 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:39.179 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:39.196 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:39.213 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:39.230 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:39.247 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:39.264 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:39.281 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:39.298 [Lua] [LOCAL RPC] rpc_notify_in_post_game false
00:05:39.298 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:39.315 [Lua] [PeerSM] 11000010170e8af :: on_exit Connecting
00:05:39.315 [Lua] [PeerSM] 11000010170e8af :: on_enter Loading
00:05:39.315 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010170e8af
00:05:39.315 [Lua] [LOCAL RPC] rpc_load_level 24 9505811
00:05:39.315 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:39.332 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:39.349 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:39.366 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:39.383 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:39.399 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:39.416 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:39.416 [Lua] [StateLoading] fade_in_completed, new state:StateTitleScreen
00:05:39.416 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
00:05:39.416 [Lua] [LobbyHost] Destroying
00:05:39.416 [EACServer] [Destroy] Called
00:05:39.418 [Lua] [VOIP] Destroying VOIP.
00:05:39.418 [Lua] [VOIP] Leaving VOIP room.
00:05:39.418 [VoIP-Room] Client: Disconnect from host 11000010170e8af
00:05:39.420 [Lua] [ChatManager] Unregistering channel 1
00:05:39.420 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
00:05:39.420 [Lua] [EnemyPackageLoader] network_context_destroyed
00:05:39.473 [Umbra] Unload tome
00:05:39.510 [Window] Window => active
00:05:39.521 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
00:05:39.521 [Lua] [Managers] Destroying state managers...
00:05:39.522 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
00:05:39.522 [Lua] MUSIC MANAGER Stop_loading_screen_music 1590413 0
00:05:39.522 [Lua] [Gamestate] Enter StateTitleScreen
00:05:39.522 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
00:05:39.523 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
00:05:39.523 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
00:05:39.523 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
00:05:39.523 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
00:05:39.523 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
00:05:39.525 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
00:05:39.525 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
00:05:39.525 [Save] Loading `save_data`
00:05:39.525 [Save] Load done
00:05:39.542 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
00:05:39.625 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
00:05:39.626 [Lua] [Managers] Destroying state managers...
00:05:39.626 [Lua] MUSIC MANAGER Stop_menu_screen_music 1590414 0
00:05:39.626 [Lua] [Gamestate] Enter state StateLoading
00:05:39.627 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
00:05:39.627 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
00:05:39.627 [Lua] state_loading_restart_network JOIN VIA STEAM 0
00:05:39.627 [Lua] registering RPCs
00:05:39.627 [Lua] [LobbyAux] Making combined_hash: bc2b1c693f258c22 from network_hash=653d3121fa9c0250, trunk_revision=122102, engine_revision=3207c833a6c1, project_hash=bulldozer
00:05:39.628 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
00:05:39.628 [Lua] [StateLoading] Need to unload nil and start load inn_level
00:05:39.628 [Lua] [LevelTransitionHandler] load_level inn_level
00:05:39.628 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
00:05:39.628 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
00:05:39.628 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
00:05:39.628 [Lua] [EnemyPackageLoader] setup_startup_enemies
00:05:39.628 [Lua] [EnemyPackageLoader] Load no enemies on this level
00:05:39.628 [Lua] [NetworkServer] Current level key inn_level
00:05:39.628 [Lua] [LevelTransitionHandler] Generated new level_seed: 9729181
00:05:39.628 [Lua] [VOIP] Initializing Steam Voip
00:05:39.628 [Lua] [VOIP] Is server. Creating room / joining my own room.
00:05:39.628 [VoIP-Room] Room: adding member 11000010170e8af
00:05:39.628 [EAC] EAC server 11000010170e8af is initializing
00:05:39.638 [EAC] Server is also client 11000010170e8af
00:05:39.638 [EACServer] [SetLogCallback] Procedure: 000000014048BF30 LogLevel: Info.
00:05:39.638 [Lua] ### Created peer state machine for 11000010170e8af
00:05:39.638 [Lua] [PeerSM] 11000010170e8af :: on_enter Connecting
00:05:39.638 [Lua] MUSIC MANAGER unmute_all_world_sounds 1590415 0
00:05:39.638 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
00:05:39.643 [Lua] [Gamestate] Enter Substate StateLoadingRunning
00:05:39.643 [Lua] Set lobby begin:
00:05:39.643 [Lua] Set lobby end.
00:05:39.643 [Lua] [LOCAL RPC] rpc_notify_connected
00:05:39.643 [Lua] [PSM] Peer 11000010170e8af joined. Want to use profile index "1"
00:05:39.643 [Lua] [LobbyHost] Changed state from 0 to creating
00:05:39.643 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:39.660 [VoIP-Room] Inserted member 11000010170e8af, count is 1
00:05:39.660 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:39.677 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:39.692 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
00:05:39.692 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
00:05:39.693 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
00:05:39.693 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:39.710 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:39.710 [Lua] MUSIC MANAGER Play_loading_screen_music 1590416 0
00:05:39.727 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:39.743 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:39.760 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:39.777 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:39.794 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:39.827 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:39.829 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:39.846 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:39.863 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:39.879 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:39.896 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:39.914 [Lua] [LobbyHost] Changed state from creating to joined
00:05:39.914 [Lua] [PartyManager] Leader is set to 11000010170e8af
00:05:39.915 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010170e8af my_peer_id:11000010170e8af
00:05:39.915 [Lua] [ChatManager] Registering channel 1
00:05:39.915 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010170e8af, own_peer_id=11000010170e8af)
00:05:39.915 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:39.930 [Lua] [NetworkServer] Changing num_players from nil to 1
00:05:39.930 [Lua] Players: 1
00:05:39.930 [Lua] Set lobby begin:
00:05:39.930 [Lua] Lobby data num_players = 1
00:05:39.930 [Lua] Lobby data level_key = inn_level
00:05:39.930 [Lua] Lobby data game_mode = adventure
00:05:39.930 [Lua] Lobby data matchmaking = false
00:05:39.930 [Lua] Set lobby end.
00:05:39.931 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:39.948 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:39.964 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:39.981 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:39.998 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:40.015 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:40.031 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:40.048 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:40.065 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:40.081 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:40.098 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:40.115 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:40.131 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:40.148 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:40.165 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:40.182 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:40.199 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:40.216 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:40.233 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:40.250 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:40.267 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:40.283 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:40.300 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:40.317 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:40.334 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:40.350 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:40.368 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:40.384 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:40.402 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:40.419 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:40.436 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:40.452 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:40.469 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:40.486 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:40.503 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:40.519 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:40.536 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:40.553 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:40.570 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:40.587 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:40.604 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:40.621 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:40.638 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:40.654 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:40.671 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:40.688 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:40.705 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:40.721 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:40.738 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:40.738 [Lua] [StateLoading] started fadeing in, want to go to state:StateTitleScreen
00:05:40.755 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:40.772 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:40.778 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
00:05:40.789 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:40.806 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:40.823 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:40.840 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:40.857 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:40.874 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:40.890 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:40.907 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:40.924 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:40.941 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:40.958 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:40.974 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:40.991 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:41.008 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:41.025 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:41.042 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:41.059 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:41.076 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:41.093 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:41.110 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:41.127 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:41.144 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:41.160 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:41.178 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:41.195 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:41.211 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:41.228 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:41.245 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:41.262 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:41.279 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:41.296 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:41.313 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:41.328 [Application] Window signals application exit.
00:05:41.330 [Lua] [StateLoading] Backend_broken, returning to StateTitleScreen
00:05:41.345 [Application] Window signals application exit.
00:05:41.422 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
00:05:41.422 [Lua] [LobbyHost] Destroying
00:05:41.423 [EACServer] [Destroy] Called
00:05:41.425 [Lua] [VOIP] Destroying VOIP.
00:05:41.425 [Lua] [VOIP] Leaving VOIP room.
00:05:41.425 [VoIP-Room] Client: Disconnect from host 11000010170e8af
00:05:41.426 [Lua] [ChatManager] Unregistering channel 1
00:05:41.426 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
00:05:41.426 [Lua] [EnemyPackageLoader] network_context_destroyed
00:05:41.496 [Umbra] Unload tome
00:05:41.511 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
00:05:41.511 [Lua] [Managers] Destroying state managers...
00:05:41.511 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
00:05:41.511 [Lua] MUSIC MANAGER Stop_loading_screen_music 1590417 0
00:05:41.511 [Lua] [Managers] Destroying state managers...
00:05:41.511 [Lua] [Managers] Destroying global managers...
00:05:41.515 [Lua] Error: scripts/mods/LockedAndLoaded/LockedAndLoaded.lua:151: attempt to index field 'world' (a nil value)
[0] [C]: in function callstack
[1] scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index
[2] scripts/mods/LockedAndLoaded/LockedAndLoaded.lua:151:in function
[3] [C]: in function xpcall
[4] scripts/mods/vmf/modules/core/safe_calls.lua:49: in function xpcall_no_return_values
[5] scripts/mods/vmf/modules/core/events.lua:13: in function run_event
[6] scripts/mods/vmf/modules/core/events.lua:33: in function mods_unload_event
[7] scripts/mods/vmf/vmf_loader.lua:47: in function hook_chain
[8] scripts/mods/vmf/modules/core/hooks.lua:195: in function destroy
[9] foundation/scripts/managers/managers.lua:21: in function destroy_global_managers
[10] foundation/scripts/managers/managers.lua:48: in function destroy
[11] scripts/boot.lua:765: in function shutdown
[12] scripts/boot.lua:479:in function
[1] error_message = "scripts/mods/LockedAndLoaded/LockedAndLoaded.lua:151: attempt to index field \'world\' (a nil value)"
[2] exit_game = true
[4] mod = table: 000000000800DEB8; error_prefix = "(event) on_unload"; func = [function]
[5] mod = table: 000000000800DEB8; event_name = "on_unload"; event = [function]
[6] exit_game = true; event_name = "on_unload"; _ = 20; mod_name = "LockedAndLoaded"; mod = table: 000000000800DEB8
[7] func = [function]
[8] hook_chain = [function]
[9] index = 68; alias = "mod"; manager = table: 000000000C779948
[10] self = \n\tpackage\n\tmod\n\tlocalizer\n
[11] self = table: 0000000007D87C88; dt = nil
[10] state =
; package = table: 0000000007DF2F78; mod = table: 000000000C779948; localizer = table: 00000000083889B8;
[11] startup_package_handles = table: 0000000007D83DC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007DF2FA8; flow_return_table = table: 0000000007D87CD8; _machine = table: 0000000009189750; startup_timer = 4.3235141643090174; has_booted = true; loading_context = table: 00000000150224C8;
00:05:41.515 [Lua] [MOD][LockedAndLoaded][ERROR] (event) on_unload: scripts/mods/LockedAndLoaded/LockedAndLoaded.lua:151: attempt to index field 'world' (a nil value)
00:05:41.515 [Lua] Error: scripts/mods/simple_ui/basic_gui.lua:56: attempt to index field 'world' (a nil value)
[0] [C]: in function callstack
[1] scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index
[2] scripts/mods/simple_ui/basic_gui.lua:56: in function destroy_screen_ui
[3] scripts/mods/simple_ui/basic_gui.lua:349:in function
[4] [C]: in function xpcall
[5] scripts/mods/vmf/modules/core/safe_calls.lua:49: in function xpcall_no_return_values
[6] scripts/mods/vmf/modules/core/events.lua:13: in function run_event
[7] scripts/mods/vmf/modules/core/events.lua:33: in function mods_unload_event
[8] scripts/mods/vmf/vmf_loader.lua:47: in function hook_chain
[9] scripts/mods/vmf/modules/core/hooks.lua:195: in function destroy
[10] foundation/scripts/managers/managers.lua:21: in function destroy_global_managers
[11] foundation/scripts/managers/managers.lua:48: in function destroy
[12] scripts/boot.lua:765: in function shutdown
[13] scripts/boot.lua:479:in function
[1] error_message = "scripts/mods/simple_ui/basic_gui.lua:56: attempt to index field \'world\' (a nil value)"
[2] self = table: 0000000009DCAFB8
[3] exit_game = true
[5] mod = table: 0000000009DCAFB8; error_prefix = "(event) on_unload"; func = [function]
[6] mod = table: 0000000009DCAFB8; event_name = "on_unload"; event = [function]
[7] exit_game = true; event_name = "on_unload"; _ = 25; mod_name = "BasicUI"; mod = table: 0000000009DCAFB8
[8] func = [function]
[9] hook_chain = [function]
[10] index = 68; alias = "mod"; manager = table: 000000000C779948
[11] self = \n\tpackage\n\tmod\n\tlocalizer\n
[12] self = table: 0000000007D87C88; dt = nil
[2] _data = table: 0000000009DCB2D0; gui = [unknown light userdata]; default_world = "top_ingame_view"; default_font_size = 22; default_font = "hell_shark"; default_font_material = "materials/fonts/gw_body_32";
[11] state =
; package = table: 0000000007DF2F78; mod = table: 000000000C779948; localizer = table: 00000000083889B8;
[12] startup_package_handles = table: 0000000007D83DC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007DF2FA8; flow_return_table = table: 0000000007D87CD8; _machine = table: 0000000009189750; startup_timer = 4.3235141643090174; has_booted = true; loading_context = table: 00000000150224C8;
00:05:41.515 [Lua] [MOD][BasicUI][ERROR] (event) on_unload: scripts/mods/simple_ui/basic_gui.lua:56: attempt to index field 'world' (a nil value)
00:05:41.545 [Lua] VMF:ON_UNLOAD()
00:05:41.556 [Lua] [PackageManager] Destroy()
00:05:41.557 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
00:05:41.572 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
00:05:41.572 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen
00:05:41.573 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
00:05:41.610 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global
00:05:41.616 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
00:05:41.622 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global
00:05:41.638 [Lua] [PackageManager] Unload: resource_packages/inventory, global
00:05:41.643 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
00:05:41.646 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global
00:05:41.649 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global
00:05:41.649 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global
00:05:41.656 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
00:05:41.657 [Lua] [PackageManager] Unload: resource_packages/careers, global
00:05:41.660 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
00:05:41.660 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen
00:05:41.664 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global
00:05:41.667 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
00:05:41.667 [Lua] [PackageManager] Unload: resource_packages/dlcs/full_game, boot
00:05:41.677 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
00:05:41.679 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
00:05:41.679 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
00:05:41.679 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded:
00:05:41.680 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen
00:05:41.681 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
00:05:41.682 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global
00:05:41.691 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
00:05:41.692 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, InventoryPackageSynchronizerClient
00:05:41.692 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen
00:05:41.700 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
00:05:41.700 [Lua] [PackageManager] Unload: resource_packages/decals, global
00:05:41.716 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global
00:05:41.716 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
00:05:41.731 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
00:05:41.735 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global
00:05:41.745 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
00:05:41.750 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global
00:05:41.757 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
00:05:41.757 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot
00:05:41.758 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p, InventoryPackageSynchronizerClient
00:05:41.764 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
00:05:41.768 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global
00:05:41.792 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
00:05:41.792 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
00:05:41.792 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global
00:05:41.806 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient
00:05:41.865 [Lua] [PackageManager] Unload: resource_packages/ingame, global
00:05:41.877 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
00:05:41.879 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
00:05:41.888 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
00:05:41.897 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
00:05:41.898 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global
00:05:41.900 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen
00:05:41.922 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
00:05:41.923 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
00:05:41.923 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
00:05:41.930 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
00:05:41.976 [Lua] [PackageManager] Unload: resource_packages/pickups, global
00:05:41.976 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global -> Package still referenced, NOT unloaded:
00:05:41.986 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
00:05:42.002 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
00:05:42.006 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
00:05:42.010 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient
00:05:42.910 [EAC] Shutdown
00:05:43.243 error: [Shaders] Memory leaks in Shader Manager! 275 shaders were not released
<>
----------------------------------------
0x40000000
0x40ad6000
<>
<>
----------------------------------------
0x403bcca6
0x4033de88
0x40159d92
0x4012897f
0x4011fab7
0x4011b765
0x4011bdc9
0x4011bed2
0x404c25bb
BaseThreadInitThunk 0x1b223034
RtlUserThreadStart 0x1c8a1461
<>
[Log end]