[Log version] 1 [Session] 1BAB7E28-7550-4536-B6D6-5833 UTC time stamps 19:06:26.894 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_gecko_2019_01_25\runtime\application\application.cpp, Line: 2510 19:06:26.894 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_gecko_2019_01_25\runtime\application\application.cpp, Line: 2522 19:06:26.894 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_gecko_2019_01_25\runtime\application\application.cpp, Line: 2525 19:06:26.894 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_gecko_2019_01_25\runtime\application\application.cpp, Line: 2530 19:06:26.894 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_gecko_2019_01_25\runtime\application\application.cpp, Line: 2533 19:06:26.895 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_gecko_2019_01_25\runtime\application\application.cpp, Line: 2535 19:06:27.979 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_gecko_2019_01_25\runtime\application\application.cpp, Line: 2543 19:06:28.071 [Window] Window => active 19:06:28.123 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_gecko_2019_01_25\runtime\application\application.cpp, Line: 2562 19:06:28.151 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_gecko_2019_01_25\runtime\application\application.cpp, Line: 2567 19:06:29.923 [EAC] Init client 110000102b09f77 19:06:29.923 [EAC] EAC client initialized 19:06:29.924 warning: [EAC] Failed to initialize localization 19:06:29.925 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_gecko_2019_01_25\runtime\application\application.cpp, Line: 2587 19:06:29.938 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1070) 19:06:31.662 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_gecko_2019_01_25\runtime\application\application.cpp, Line: 2592 19:06:31.917 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_gecko_2019_01_25\runtime\application\application.cpp, Line: 2598 19:06:38.100 warning: [Shaders] Can't find shader: `#ID[94d87d5b]` 19:06:38.100 warning: [Shaders] Can't find shader: `#ID[97b096b2]` 19:06:38.100 warning: [Shaders] Can't find shader: `#ID[7d9ff0d1]` 19:06:38.100 warning: [Shaders] Can't find shader: `#ID[6f6462da]` 19:06:38.100 warning: [Shaders] Can't find shader: `#ID[ce9fdfec]` 19:06:38.100 warning: [Shaders] Can't find shader: `#ID[e2b1d705]` 19:06:38.100 warning: [Shaders] Can't find shader: `#ID[60b42765]` 19:06:38.101 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_gecko_2019_01_25\runtime\application\application.cpp, Line: 2600 19:06:38.103 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_gecko_2019_01_25\runtime\application\application.cpp, Line: 2603 19:06:40.098 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_gecko_2019_01_25\runtime\application\application.cpp, Line: 2605 19:06:40.098 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_gecko_2019_01_25\runtime\application\application.cpp, Line: 2607 19:06:40.098 [Save] Save dir: `C:\Users\jkoen\AppData\Roaming\fatshark\Vermintide 2` 19:06:40.098 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_gecko_2019_01_25\runtime\application\application.cpp, Line: 2621 19:06:40.098 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_gecko_2019_01_25\runtime\application\application.cpp, Line: 2640 19:06:40.204 [LightFX ] Loaded DLL. 19:06:40.204 [LightFX ] Init() 19:06:40.207 [LightFX ] LightFX failed to initialize 19:06:40.209 [Lua] boot.lua start, os clock: 20.522000000000002 19:06:40.209 [Lua] Boot:setup() entered. time: 0 os-clock: 20.522000000000002 19:06:40.209 [Lua] --- CPU CPU: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 2:10 Type: 0, Stepping: 7 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000100 00010000 00001000 00000000 ECX: 00011111 10011010 11100011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16360MB Available: 11283MB Virtual Total: 134217727MB Available: 134206150MB --- OS Windows version 10.0 build 9200, 64 bit Windows 10 Machine ID dfa08b0d-fb7c-4a7d-b1d1-08dd1f8ba731 --- Graphics Graphics card: NVIDIA GeForce GTX 1070 (DirectX 12.1, 8088MB) Driver version: 41616 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Intel(R) 82579V Gigabit Network Connection (IPv4, IPv6) --- Input Input device: Mouse (18.1): Maus Input device: Keyboard (19.4): Tastatur Input device: Generic (17.0): G433 Gaming Headset Input device: Generic (17.0): USB Receiver Input device: Generic (17.0): Gaming Keyboard G610 19:06:40.210 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_gecko_2019_01_25\runtime\application\application.cpp, Line: 2991 19:06:40.216 [SteamStats] RequestCurrentStats success: true 19:06:51.324 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 12.941936383023858 os-clock: 31.637 19:06:51.325 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 19:06:51.326 [Lua] Flushing: resource_packages/strings [ResourcePackage] 19:06:51.327 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 19:06:51.328 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 19:06:51.328 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 19:06:51.328 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 19:06:51.328 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 19:06:51.328 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 19:06:51.329 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 19:06:51.330 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 19:06:51.331 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 19:06:51.331 [Lua] ***************************************************************** 19:06:51.331 [Lua] ** Initial contents of script_data ** 19:06:51.331 [Lua] script_data.beta_level_progression = false 19:06:51.331 [Lua] script_data.build_identifier = 5c5a11ea483a 19:06:51.331 [Lua] script_data.debug_interactions = false 19:06:51.331 [Lua] script_data.debug_voip = true 19:06:51.331 [Lua] script_data.disable_debug_draw = true 19:06:51.331 [Lua] script_data.disable_intro_trailer = false 19:06:51.331 [Lua] script_data.disable_tutorial_at_start = false 19:06:51.331 [Lua] script_data.enable_detailed_tooltips = false 19:06:51.331 [Lua] script_data.force_debug_disabled = true 19:06:51.331 [Lua] script_data.force_steam = true 19:06:51.331 [Lua] script_data.hide_fps = true 19:06:51.331 [Lua] script_data.hide_version_info = true 19:06:51.331 [Lua] script_data.matchmaking_debug = true 19:06:51.331 [Lua] script_data.network_debug = true 19:06:51.331 [Lua] script_data.network_debug_connections = true 19:06:51.331 [Lua] script_data.network_log_messages = true 19:06:51.331 [Lua] script_data.package_debug = true 19:06:51.331 [Lua] script_data.packaged_build = true 19:06:51.331 [Lua] script_data.settings = { } 19:06:51.331 [Lua] script_data.show_fps = false 19:06:51.331 [Lua] script_data.spawn_empty_chest = true 19:06:51.331 [Lua] script_data.telemetry_log_interval = 600 19:06:51.331 [Lua] script_data.test_backend = stage_steam_playfab 19:06:51.331 [Lua] script_data.tobii_button = false 19:06:51.331 [Lua] script_data.use_beta_overlay = false 19:06:51.331 [Lua] script_data.use_local_backend = false 19:06:51.331 [Lua] script_data.use_tech_telemetry = true 19:06:51.331 [Lua] script_data.use_telemetry = true 19:06:51.331 [Lua] ***************************************************************** 19:06:51.331 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 19:06:51.331 [Lua] [PackageManager] Load: resource_packages/dlcs/pre_order_bonus_ps4, boot, async-read, 19:06:51.331 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 19:06:51.331 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 19:06:51.331 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 19:06:51.331 [Lua] [PackageManager] Load: resource_packages/dlcs/collectors_edition_ps4, boot, async-read, 19:06:51.331 [Lua] [PackageManager] Load: resource_packages/dlcs/social_wheel, boot, async-read, 19:06:51.331 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 19:06:51.441 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 19:06:51.441 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 19:06:51.442 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/pre_order_bonus_ps4 19:06:51.508 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/pre_order_bonus_ps4 19:06:51.508 [Lua] [PackageManager] Force_load: resource_packages/dlcs/pre_order_bonus_ps4 19:06:51.508 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 19:06:51.791 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 19:06:51.791 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 19:06:51.791 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 19:06:51.875 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 19:06:51.875 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 19:06:51.875 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 19:06:52.241 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 19:06:52.241 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 19:06:52.242 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/collectors_edition_ps4 19:06:52.308 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/collectors_edition_ps4 19:06:52.308 [Lua] [PackageManager] Force_load: resource_packages/dlcs/collectors_edition_ps4 19:06:52.308 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/social_wheel 19:06:52.408 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/social_wheel 19:06:52.408 [Lua] [PackageManager] Force_load: resource_packages/dlcs/social_wheel 19:06:52.408 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 19:06:52.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 19:06:52.608 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 19:06:52.610 [Lua] nil 19:06:52.610 [Lua] table: 000000000005DF90 19:06:52.648 [Lua] [1] = chaos_spawn (string) 19:06:52.648 [Lua] [2] = chaos_dummy_sorcerer (string) 19:06:52.648 [Lua] [3] = chaos_vortex (string) 19:06:52.648 [Lua] [4] = critter_rat (string) 19:06:52.648 [Lua] [5] = pet_rat (string) 19:06:52.648 [Lua] [6] = skaven_storm_vermin_champion (string) 19:06:52.648 [Lua] [7] = chaos_troll (string) 19:06:52.648 [Lua] [8] = skaven_stormfiend_boss (string) 19:06:52.648 [Lua] [9] = skaven_stormfiend (string) 19:06:52.648 [Lua] [10] = skaven_rat_ogre (string) 19:06:52.648 [Lua] [11] = chaos_plague_wave_spawner (string) 19:06:52.648 [Lua] [12] = critter_pig (string) 19:06:52.648 [Lua] [13] = skaven_storm_vermin_warlord (string) 19:06:52.648 [Lua] [14] = chaos_dummy_troll (string) 19:06:52.648 [Lua] [15] = pet_pig (string) 19:06:52.648 [Lua] [16] = skaven_grey_seer (string) 19:06:52.648 [Lua] [17] = skaven_stormfiend_demo (string) 19:06:52.648 [Lua] [18] = chaos_spawn_exalted_champion_norsca (string) 19:06:52.648 [Lua] [19] = skaven_loot_rat (string) 19:06:52.648 [Lua] [20] = chaos_tentacle (string) 19:06:52.648 [Lua] [21] = chaos_exalted_champion_warcamp (string) 19:06:52.648 [Lua] [22] = chaos_warrior (string) 19:06:52.648 [Lua] [23] = skaven_poison_wind_globadier (string) 19:06:52.648 [Lua] [24] = chaos_tentacle_sorcerer (string) 19:06:52.648 [Lua] [25] = chaos_exalted_sorcerer (string) 19:06:52.648 [Lua] [26] = skaven_ratling_gunner (string) 19:06:52.648 [Lua] [27] = chaos_exalted_champion_norsca (string) 19:06:52.648 [Lua] [28] = chaos_vortex_sorcerer (string) 19:06:52.648 [Lua] [29] = skaven_gutter_runner (string) 19:06:52.648 [Lua] [30] = skaven_warpfire_thrower (string) 19:06:52.648 [Lua] [31] = chaos_corruptor_sorcerer (string) 19:06:52.648 [Lua] [32] = skaven_pack_master (string) 19:06:52.648 [Lua] [33] = chaos_plague_sorcerer (string) 19:06:52.648 [Lua] [34] = skaven_plague_monk (string) 19:06:52.648 [Lua] [35] = skaven_storm_vermin_with_shield (string) 19:06:52.648 [Lua] [36] = chaos_raider_tutorial (string) 19:06:52.648 [Lua] [37] = chaos_berzerker (string) 19:06:52.648 [Lua] [38] = chaos_raider (string) 19:06:52.648 [Lua] [39] = skaven_storm_vermin (string) 19:06:52.648 [Lua] [40] = skaven_storm_vermin_commander (string) 19:06:52.648 [Lua] [41] = chaos_marauder_tutorial (string) 19:06:52.648 [Lua] [42] = skaven_clan_rat_tutorial (string) 19:06:52.648 [Lua] [43] = chaos_marauder_with_shield (string) 19:06:52.648 [Lua] [44] = skaven_clan_rat_with_shield (string) 19:06:52.648 [Lua] [45] = skaven_clan_rat (string) 19:06:52.648 [Lua] [46] = chaos_zombie (string) 19:06:52.648 [Lua] [47] = chaos_marauder (string) 19:06:52.648 [Lua] [48] = chaos_fanatic (string) 19:06:52.648 [Lua] [49] = skaven_dummy_clan_rat (string) 19:06:52.648 [Lua] [50] = skaven_dummy_slave (string) 19:06:52.648 [Lua] [51] = skaven_slave (string) 19:06:52.685 [Lua] enemy_package_loader_policy: default 19:06:52.849 [Lua] <>project = vermintide 2<> 19:06:52.849 [Lua] <>build = release<> 19:06:52.849 [Lua] <>platform = win32<> 19:06:52.849 [Lua] <>title_id = 5107<> 19:06:52.849 [Lua] <>content_revision = 129339<> 19:06:52.849 [Lua] <>engine_revision = 5c5a11ea483a<> 19:06:52.849 [Lua] <>release_version = 1.5.0<> 19:06:52.849 [Lua] <>rendering_backend = dx12<> 19:06:52.849 [Lua] <>teamcity_build_id = 39668<> 19:06:52.849 [Lua] <>steam_id = 110000102b09f77<> 19:06:52.849 [Lua] <>steam_user_name = Durchfallmann<> 19:06:52.849 [Lua] <>machine_id = dfa08b0d-fb7c-4a7d-b1d1-08dd1f8ba731<> 19:06:52.853 [Lua] [Boot] Application build: release 19:06:52.853 [Lua] [Boot] Content revision: 129339 19:06:52.853 [Lua] [Boot] Engine revision: 5c5a11ea483a 19:06:52.853 [Lua] [Boot] Release version: 1.5.0 19:06:52.853 [Lua] [Boot] User ID: 110000102b09f77 Durchfallmann 19:06:52.856 [Lua] [SmokeTest] Disabled 19:06:52.856 [Lua] Game:setup() total time: 0.0040000000000049 19:06:52.856 [Lua] handle rev info: 0 19:06:52.856 [Lua] handle gfx quality: 0 19:06:52.856 [Lua] default settings: 0 19:06:52.856 [Lua] user settings: 0 19:06:52.856 [Lua] set frame times: 0 19:06:52.856 [Lua] init random: 0 19:06:52.856 [Lua] managers: 0.0030000000000001137 19:06:52.856 [Lua] 19:06:52.856 [Save] Loading `telemetry` 19:06:52.856 [Lua] unaccounted: 0.0010000000000047748 19:06:52.856 [Lua] [Boot] use baked enemy meshes: false 19:06:52.856 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 19:06:52.856 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 19:06:52.856 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 19:06:52.856 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 19:06:52.856 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 19:06:52.856 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 19:06:52.861 [Save] Load done 19:06:53.161 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 19:06:53.161 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 19:06:53.162 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 19:06:53.195 [Lua] MUSIC MANAGER Play_fatshark_logo 1 0 19:06:53.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 19:06:53.703 [Lua] [PackageManager] Force_load: resource_packages/title_screen 19:06:53.704 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 19:06:53.991 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 19:06:53.991 [Lua] [PackageManager] Force_load: resource_packages/menu 19:06:53.992 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 19:06:54.128 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 19:06:54.128 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 19:06:54.129 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 19:06:54.891 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 19:06:54.891 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 19:06:54.892 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 19:06:54.959 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 19:06:54.959 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 19:06:54.959 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 19:06:54.959 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 19:06:54.959 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 19:06:54.959 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 19:06:54.959 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 19:06:54.959 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 19:06:54.959 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 19:06:54.959 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 19:06:54.959 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 19:06:54.959 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 19:06:54.959 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 19:06:54.959 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 19:06:54.959 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 19:06:54.959 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 19:06:54.959 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 19:06:54.959 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 19:06:54.959 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 19:06:54.959 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 19:06:55.044 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 19:06:55.044 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 19:06:55.045 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 19:06:55.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 19:06:55.806 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 19:06:55.807 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 19:06:56.875 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 19:06:56.875 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 19:06:56.875 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 19:06:57.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 19:06:57.415 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 19:06:57.416 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 19:06:58.124 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 19:06:58.124 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 19:06:58.125 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 19:06:58.514 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 19:06:58.514 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 19:06:58.515 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 19:06:58.922 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 19:06:58.922 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 19:06:58.922 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 19:06:59.260 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 19:06:59.260 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 19:06:59.261 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 19:06:59.463 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 19:06:59.463 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 19:06:59.464 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 19:06:59.845 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 19:06:59.845 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 19:06:59.846 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 19:06:59.963 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 19:06:59.963 [Lua] [PackageManager] Force_load: resource_packages/inventory 19:06:59.964 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 19:07:00.043 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 19:07:00.043 [Lua] [PackageManager] Force_load: resource_packages/careers 19:07:00.044 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 19:07:00.094 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 19:07:00.094 [Lua] [PackageManager] Force_load: resource_packages/decals 19:07:00.094 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 19:07:00.197 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 19:07:00.197 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 19:07:00.197 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 19:07:01.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 19:07:01.076 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 19:07:01.077 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 19:07:02.242 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 19:07:02.242 [Lua] [PackageManager] Force_load: resource_packages/ingame 19:07:02.243 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 19:07:03.155 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 19:07:03.155 [Lua] [PackageManager] Force_load: resource_packages/pickups 19:07:03.156 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 19:07:03.374 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 19:07:03.374 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 19:07:06.157 [Lua] MUSIC MANAGER Stop_fatshark_logo 2 0 19:07:10.316 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 19:07:10.316 [Lua] [Gamestate] Enter StateTitleScreen 19:07:10.318 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 19:07:10.318 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 19:07:10.318 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 19:07:10.318 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 19:07:10.318 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 19:07:10.321 warning: [Lua] CHAT FONT SIZE DISABLED 19:07:10.332 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 19:07:10.332 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 19:07:10.332 [Save] Loading `save_data` 19:07:10.342 [Save] Load done 19:07:10.349 [Lua] [BackendManagerPlayFab] Backend Enabled 19:07:16.563 [Lua] Populating data for character 1 15 19:07:16.800 [Lua] Requesting character data for index 2 15 19:07:16.800 [Lua] Populating data for character 2 15 19:07:17.038 [Lua] Requesting character data for index 3 15 19:07:17.038 [Lua] Populating data for character 3 15 19:07:17.276 [Lua] Requesting character data for index 4 15 19:07:17.276 [Lua] Populating data for character 4 15 19:07:17.512 [Lua] Requesting character data for index 5 15 19:07:17.512 [Lua] Populating data for character 5 15 19:07:17.749 [Lua] Requesting character data for index 6 15 19:07:17.749 [Lua] Populating data for character 6 15 19:07:17.987 [Lua] Requesting character data for index 7 15 19:07:17.987 [Lua] Populating data for character 7 15 19:07:18.224 [Lua] Requesting character data for index 8 15 19:07:18.224 [Lua] Populating data for character 8 15 19:07:18.459 [Lua] Requesting character data for index 9 15 19:07:18.459 [Lua] Populating data for character 9 15 19:07:18.697 [Lua] Requesting character data for index 10 15 19:07:18.697 [Lua] Populating data for character 10 15 19:07:18.951 [Lua] Requesting character data for index 11 15 19:07:18.951 [Lua] Populating data for character 11 15 19:07:19.189 [Lua] Requesting character data for index 12 15 19:07:19.189 [Lua] Populating data for character 12 15 19:07:19.494 [Lua] Requesting character data for index 13 15 19:07:19.494 [Lua] Populating data for character 13 15 19:07:19.732 [Lua] Requesting character data for index 14 15 19:07:19.732 [Lua] Populating data for character 14 15 19:07:19.969 [Lua] Requesting character data for index 15 15 19:07:19.969 [Lua] Populating data for character 15 15 19:07:20.481 [Lua] Player statistics loaded! 19:07:20.561 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 19:07:21.581 [Lua] [Managers] Destroying state managers... 19:07:21.581 [Lua] MUSIC MANAGER Stop_menu_screen_music 3 0 19:07:21.582 [Lua] [Gamestate] Enter state StateLoading 19:07:21.585 [Lua] [StateLoading] Auto Skip: nil 19:07:21.586 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 19:07:21.586 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 19:07:21.586 [Lua] state_loading_restart_network JOIN VIA STEAM 0 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_network_clock_sync_request 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_network_time_sync_response 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_response 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_request 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_add_damage 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_heal 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_ai_drop_single_item 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_ai_inventory_wield 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_ai_show_single_item 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_start 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_end 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_interest_point_chatter_update 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_rotation_scale 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_translation_scale 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_set_script_driven 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_set_affected_by_gravity 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_driven 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_constrain_ai 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_1 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_2 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_3 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_4 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_5 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_6 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_7 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_8 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_9 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_10 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_11 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_12 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_create_bot_nav_transition 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_pacing_changed 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_play_dialogue_event 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_trigger_dialogue_event 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_interrupt_dialogue_event 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_anim_event 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_anim_event_variable_float 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_update_anim_variable_done 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_attack_hit 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_enemy_has_target 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_enemy_is_alerted 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_set_blocking 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_status_change_bool 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_skinned_surface_mtr_fx 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx_lvl_unit 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_play_melee_hit_effects 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_weapon_blood 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_link_unit 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_play_first_person_sound 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event_at_pos 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_string_event 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_int_event 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_float_event 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_client_audio_set_global_parameter_with_lerp 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_sync_door_state 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_add_external_velocity 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_tutorial_message 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_player_blocked_attack 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_set_wounded 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_alert_enemy 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_start_mission_with_unit 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_update_mission 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_end_mission 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_objective_entered_socket_zone 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_create_explosion 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_area_damage 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_dynamic 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_client_spawn_light_weight_projectile 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_client_despawn_light_weight_projectile 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_level 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_projectile_stopped 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_generic_impact_projectile_impact 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_show_inventory 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_server_set_inventory_packages 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_server_mark_profile_used 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_add_equipment 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_create_attachment 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_client_select_inventory 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_wield_equipment 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_destroy_slot 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_set_current_location 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_sync_damage_taken 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_played 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_stopped 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_number_changed 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_add_buff 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_remove_server_controlled_buff 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_ping 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_pong 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_interaction_approved 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_interaction_abort 19:07:21.587 [Lua] [Network] Setting log ignore for RPC rpc_interaction_completed 19:07:21.588 [Lua] registering RPCs 19:07:21.588 [Lua] [LobbyAux] Making combined_hash: 7fbec8559fbac3f7 from network_hash=e60ad7340e211f8a, trunk_revision=129339, engine_revision=5c5a11ea483a, project_hash=bulldozer 19:07:21.588 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 19:07:21.588 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 19:07:21.588 [Lua] [StateLoading] Need to unload nil and start load inn_level 19:07:21.588 [Lua] [LevelTransitionHandler] load_level inn_level 19:07:21.588 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 19:07:21.588 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 19:07:21.588 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 19:07:21.588 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 19:07:21.588 [Lua] [EnemyPackageLoader] setup_startup_enemies 19:07:21.588 [Lua] [EnemyPackageLoader] Load no enemies on this level 19:07:21.588 [Lua] [NetworkServer] Current level key inn_level 19:07:21.588 [Lua] [LevelTransitionHandler] Generated new level_seed: 761316 19:07:21.588 [Lua] [VOIP] Initializing Steam Voip 19:07:21.589 [Lua] [VOIP] Is server. Creating room / joining my own room. 19:07:21.594 [EAC] EAC server 110000102b09f77 is initializing 19:07:21.614 [EAC] Server is also client 110000102b09f77 19:07:21.614 [EACServer] [SetLogCallback] Procedure: 00007FF6C220FBF0 LogLevel: Info. 19:07:21.614 [Lua] ### Created peer state machine for 110000102b09f77 19:07:21.614 [Lua] [PeerSM] 110000102b09f77 :: on_enter Connecting 19:07:21.614 [Lua] MUSIC MANAGER unmute_all_world_sounds 4 0 19:07:21.614 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 1 19:07:21.615 warning: [Application] Application.update_render_world is deprecated. 19:07:21.616 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 1 19:07:21.617 [Lua] [Gamestate] Enter Substate StateLoadingRunning 19:07:21.617 [Lua] Set lobby begin: 19:07:21.617 [Lua] Set lobby end. 19:07:21.617 [Lua] [LOCAL RPC] rpc_notify_connected 19:07:21.617 [Lua] [PSM] Peer 110000102b09f77 joined. Want to use profile index "5" 19:07:21.617 [Lua] [LobbyHost] Changed state from 0 to creating 19:07:21.617 [Lua] MUSIC MANAGER Play_loading_screen_music 5 0 19:07:21.683 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 19:07:21.683 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 19:07:21.684 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 19:07:21.870 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 1 19:07:21.871 [SteamLobby] Detected added member 110000102b09f77 19:07:21.873 [Lua] [LobbyHost] Changed state from creating to joined 19:07:21.873 [Lua] [PartyManager] Leader is set to 110000102b09f77 19:07:21.873 [Lua] [ChatManager] Setting up network context, host_peer_id:110000102b09f77 my_peer_id:110000102b09f77 19:07:21.873 [Lua] [ChatManager] Registering channel 1 19:07:21.874 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000102b09f77, own_peer_id=110000102b09f77) 19:07:21.879 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 19:07:21.889 [Lua] [NetworkServer] Changing num_players from nil to 1 19:07:21.889 [Lua] Players: 1 19:07:21.889 [Lua] Set lobby begin: 19:07:21.889 [Lua] Lobby data num_players = 1 19:07:21.889 [Lua] Lobby data level_key = inn_level 19:07:21.889 [Lua] Lobby data game_mode = n/a 19:07:21.889 [Lua] Lobby data matchmaking = false 19:07:21.889 [Lua] Set lobby end. 19:07:23.440 [Lua] [LOCAL RPC] rpc_notify_in_post_game false 19:07:23.457 [Lua] [PeerSM] 110000102b09f77 :: on_exit Connecting 19:07:23.457 [Lua] [PeerSM] 110000102b09f77 :: on_enter Loading 19:07:23.457 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102b09f77 19:07:23.457 [Lua] [LOCAL RPC] rpc_load_level 29 761316 19:07:31.755 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 19:07:31.755 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 19:07:31.757 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 19:07:31.805 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 19:07:31.805 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 19:07:31.822 [Lua] [LevelTransitionHandler] Level load completed! 19:07:31.823 [Lua] ### Sending rpc_level_loaded 19:07:31.823 [Lua] #### Has state machine: true, sender: 110000102b09f77, level_id: 29 19:07:31.823 [Lua] Peer 110000102b09f77 has loaded the level and all enemies are loaded 19:07:31.839 [Lua] [PeerSM] 110000102b09f77 :: on_exit Loading 19:07:31.839 [Lua] [PeerSM] 110000102b09f77 :: on_enter LoadingProfilePackages 19:07:31.839 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 5 for peer id 110000102b09f77:1 19:07:31.839 [Lua] Set lobby begin: 19:07:31.839 [Lua] Lobby data level_key = inn_level 19:07:31.839 [Lua] Lobby data player_slot_1 = 0:0 19:07:31.839 [Lua] Lobby data player_slot_6 = 0:0 19:07:31.839 [Lua] Lobby data num_players = 1 19:07:31.839 [Lua] Lobby data matchmaking = false 19:07:31.839 [Lua] Lobby data player_slot_4 = 0:0 19:07:31.839 [Lua] Lobby data game_mode = n/a 19:07:31.839 [Lua] Lobby data player_slot_5 = 110000102b09f77:1 19:07:31.839 [Lua] Lobby data player_slot_2 = 0:0 19:07:31.839 [Lua] Lobby data player_slot_3 = 0:0 19:07:31.839 [Lua] Set lobby end. 19:07:31.839 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000102b09f77:1, previous profile 0, profile 5] 19:07:31.840 [Lua] Set lobby begin: 19:07:31.840 [Lua] Lobby data level_key = inn_level 19:07:31.840 [Lua] Lobby data player_slot_1 = 0:0 19:07:31.840 [Lua] Lobby data player_slot_6 = 0:0 19:07:31.840 [Lua] Lobby data num_players = 1 19:07:31.840 [Lua] Lobby data matchmaking = false 19:07:31.840 [Lua] Lobby data player_slot_4 = 0:0 19:07:31.840 [Lua] Lobby data game_mode = n/a 19:07:31.840 [Lua] Lobby data player_slot_5 = 110000102b09f77:1 19:07:31.840 [Lua] Lobby data player_slot_2 = 0:0 19:07:31.840 [Lua] Lobby data player_slot_3 = 0:0 19:07:31.840 [Lua] Set lobby end. 19:07:31.840 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 1] 19:07:31.840 [Lua] Set lobby begin: 19:07:31.840 [Lua] Lobby data level_key = inn_level 19:07:31.840 [Lua] Lobby data player_slot_1 = 0:0 19:07:31.840 [Lua] Lobby data player_slot_6 = 0:0 19:07:31.840 [Lua] Lobby data num_players = 1 19:07:31.840 [Lua] Lobby data matchmaking = false 19:07:31.840 [Lua] Lobby data player_slot_4 = 0:0 19:07:31.840 [Lua] Lobby data game_mode = n/a 19:07:31.840 [Lua] Lobby data player_slot_5 = 110000102b09f77:1 19:07:31.840 [Lua] Lobby data player_slot_2 = 0:0 19:07:31.840 [Lua] Lobby data player_slot_3 = 0:0 19:07:31.840 [Lua] Set lobby end. 19:07:31.840 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2] 19:07:31.840 [Lua] Set lobby begin: 19:07:31.840 [Lua] Lobby data level_key = inn_level 19:07:31.840 [Lua] Lobby data player_slot_1 = 0:0 19:07:31.841 [Lua] Lobby data player_slot_6 = 0:0 19:07:31.841 [Lua] Lobby data num_players = 1 19:07:31.841 [Lua] Lobby data matchmaking = false 19:07:31.841 [Lua] Lobby data player_slot_4 = 0:0 19:07:31.841 [Lua] Lobby data game_mode = n/a 19:07:31.841 [Lua] Lobby data player_slot_5 = 110000102b09f77:1 19:07:31.841 [Lua] Lobby data player_slot_2 = 0:0 19:07:31.841 [Lua] Lobby data player_slot_3 = 0:0 19:07:31.841 [Lua] Set lobby end. 19:07:31.841 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 3] 19:07:31.841 [Lua] Set lobby begin: 19:07:31.841 [Lua] Lobby data level_key = inn_level 19:07:31.841 [Lua] Lobby data player_slot_1 = 0:0 19:07:31.841 [Lua] Lobby data player_slot_6 = 0:0 19:07:31.841 [Lua] Lobby data num_players = 1 19:07:31.841 [Lua] Lobby data matchmaking = false 19:07:31.841 [Lua] Lobby data player_slot_4 = 0:0 19:07:31.841 [Lua] Lobby data game_mode = n/a 19:07:31.841 [Lua] Lobby data player_slot_5 = 110000102b09f77:1 19:07:31.841 [Lua] Lobby data player_slot_2 = 0:0 19:07:31.841 [Lua] Lobby data player_slot_3 = 0:0 19:07:31.841 [Lua] Set lobby end. 19:07:31.841 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 4] 19:07:31.841 [Lua] Set lobby begin: 19:07:31.841 [Lua] Lobby data level_key = inn_level 19:07:31.841 [Lua] Lobby data player_slot_1 = 0:0 19:07:31.841 [Lua] Lobby data player_slot_6 = 0:0 19:07:31.841 [Lua] Lobby data num_players = 1 19:07:31.841 [Lua] Lobby data matchmaking = false 19:07:31.841 [Lua] Lobby data player_slot_4 = 0:0 19:07:31.841 [Lua] Lobby data game_mode = n/a 19:07:31.841 [Lua] Lobby data player_slot_5 = 110000102b09f77:1 19:07:31.841 [Lua] Lobby data player_slot_2 = 0:0 19:07:31.841 [Lua] Lobby data player_slot_3 = 0:0 19:07:31.842 [Lua] Set lobby end. 19:07:31.842 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6] 19:07:31.842 [Lua] ### Sending rpc_level_loaded 19:07:31.842 [Lua] #### Has state machine: false, sender: 110000102b09f77, level_id: 29 19:07:31.842 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102b09f77 inventory_sync_id:1 my_peer_id:110000102b09f77 19:07:31.842 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 19:07:31.856 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b09f77 inventory_sync_id:1 my_peer_id:110000102b09f77 19:07:31.856 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, InventoryPackageSynchronizerClient, async-read, 19:07:31.856 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:07:31.856 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, InventoryPackageSynchronizerClient, async-read, 19:07:31.856 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 19:07:31.856 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 19:07:31.856 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2, InventoryPackageSynchronizerClient, async-read, 19:07:31.856 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2, InventoryPackageSynchronizerClient, async-read, 19:07:31.856 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, InventoryPackageSynchronizerClient, async-read, 19:07:31.856 [Lua] [PackageManager] Load: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 19:07:31.856 [Lua] [PackageManager] Load: units/beings/player/empire_soldier/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 19:07:31.856 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1, InventoryPackageSynchronizerClient, async-read, 19:07:31.856 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read, 19:07:32.223 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 19:07:32.223 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 19:07:32.224 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p 19:07:32.390 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p 19:07:32.390 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p 19:07:32.391 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p 19:07:32.457 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p 19:07:32.457 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p 19:07:32.457 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 19:07:32.694 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 19:07:32.694 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 19:07:32.695 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 19:07:32.844 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 19:07:32.845 [Lua] Set lobby begin: 19:07:32.845 [Lua] Lobby data level_key = inn_level 19:07:32.845 [Lua] Lobby data player_slot_1 = 0:0 19:07:32.845 [Lua] Lobby data player_slot_6 = 0:0 19:07:32.845 [Lua] Lobby data num_players = 1 19:07:32.845 [Lua] Lobby data matchmaking = false 19:07:32.845 [Lua] Lobby data host = 110000102b09f77 19:07:32.845 [Lua] Lobby data player_slot_4 = 0:0 19:07:32.845 [Lua] Lobby data game_mode = n/a 19:07:32.845 [Lua] Lobby data player_slot_5 = 110000102b09f77:1 19:07:32.845 [Lua] Lobby data player_slot_2 = 0:0 19:07:32.845 [Lua] Lobby data country_code = DE 19:07:32.845 [Lua] Lobby data player_slot_3 = 0:0 19:07:32.845 [Lua] Lobby data unique_server_name = Durchfallmann 19:07:32.845 [Lua] Set lobby end. 19:07:32.845 [Lua] [Managers] Destroying state managers... 19:07:32.846 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 19:07:32.846 [Lua] MUSIC MANAGER Stop_loading_screen_music 6 0 19:07:32.846 [Lua] [Gamestate] Enter StateIngame HOST 19:07:32.846 [Lua] <>level = inn_level<> 19:07:32.846 [Lua] Set lobby begin: 19:07:32.846 [Lua] Lobby data level_key = inn_level 19:07:32.846 [Lua] Lobby data player_slot_1 = 0:0 19:07:32.846 [Lua] Lobby data selected_level_key = inn_level 19:07:32.846 [Lua] Lobby data player_slot_6 = 0:0 19:07:32.846 [Lua] Lobby data num_players = 1 19:07:32.846 [Lua] Lobby data matchmaking = false 19:07:32.846 [Lua] Lobby data host = 110000102b09f77 19:07:32.846 [Lua] Lobby data player_slot_4 = 0:0 19:07:32.847 [Lua] Lobby data game_mode = n/a 19:07:32.847 [Lua] Lobby data player_slot_5 = 110000102b09f77:1 19:07:32.847 [Lua] Lobby data player_slot_2 = 0:0 19:07:32.847 [Lua] Lobby data country_code = DE 19:07:32.847 [Lua] Lobby data player_slot_3 = 0:0 19:07:32.847 [Lua] Lobby data unique_server_name = Durchfallmann 19:07:32.847 [Lua] Set lobby end. 19:07:32.847 [Umbra] Init version: 3.4.15 :: 16 threads 19:07:32.847 [Lua] [StateIngame] Server ingame 19:07:32.850 [Lua] Set lobby begin: 19:07:32.850 [Lua] Lobby data level_key = inn_level 19:07:32.850 [Lua] Lobby data player_slot_1 = 0:0 19:07:32.850 [Lua] Lobby data selected_level_key = inn_level 19:07:32.850 [Lua] Lobby data difficulty = normal 19:07:32.850 [Lua] Lobby data player_slot_6 = 0:0 19:07:32.850 [Lua] Lobby data num_players = 1 19:07:32.850 [Lua] Lobby data matchmaking = false 19:07:32.850 [Lua] Lobby data host = 110000102b09f77 19:07:32.850 [Lua] Lobby data player_slot_4 = 0:0 19:07:32.850 [Lua] Lobby data game_mode = n/a 19:07:32.850 [Lua] Lobby data player_slot_5 = 110000102b09f77:1 19:07:32.850 [Lua] Lobby data player_slot_2 = 0:0 19:07:32.850 [Lua] Lobby data country_code = DE 19:07:32.850 [Lua] Lobby data player_slot_3 = 0:0 19:07:32.850 [Lua] Lobby data unique_server_name = Durchfallmann 19:07:32.850 [Lua] Set lobby end. 19:07:32.850 [Lua] [LobbyAux] Making combined_hash: 7fbec8559fbac3f7 from network_hash=e60ad7340e211f8a, trunk_revision=129339, engine_revision=5c5a11ea483a, project_hash=bulldozer 19:07:32.850 [Lua] [LobbyAux] Making combined_hash: 7fbec8559fbac3f7 from network_hash=e60ad7340e211f8a, trunk_revision=129339, engine_revision=5c5a11ea483a, project_hash=bulldozer 19:07:32.850 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 19:07:32.850 [Lua] [Matchmaking] initializing 19:07:32.850 [Lua] [Matchmaking] my_peer_id: 110000102b09f77, I am server 19:07:32.850 [Lua] [Matchmaking] register rpcs 19:07:32.851 [Lua] [GameNetworkManager] Setting pong timeout to 60 19:07:32.851 [Lua] [GameNetworkManager] My own peer_id = 110000102b09f77 19:07:32.851 [Lua] [GameNetworkManager] self.is_server = true 19:07:32.851 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 19:07:32.851 [Network] Setting artificial MTU limit to 65536 19:07:32.852 [Lua] Switching ConflictSettings: to: disabled 19:07:32.852 [Lua] pacing=disabled 19:07:32.852 [Lua] roaming=nil 19:07:32.852 [Lua] disabled=true 19:07:32.852 [Lua] pack_spawning=disabled 19:07:32.852 [Lua] boss=disabled 19:07:32.852 [Lua] horde=disabled 19:07:32.852 [Lua] specials=disabled 19:07:32.852 [Lua] name=disabled 19:07:32.852 [Lua] intensity=disabled 19:07:32.852 [Lua] --- 19:07:32.856 [Lua] [AIInterestPointSystem] Level Seed: 761316 19:07:32.856 [Lua] 19:07:32.856 [Lua] [entity_system_bag] = table 19:07:32.856 [Lua] [entity_system_bag] = metatable 19:07:32.856 [Lua] [startup_data] = table 19:07:32.856 [Lua] [entity_manager] = table 19:07:32.856 [Lua] [entity_manager] = metatable 19:07:32.856 [Lua] [unit_spawner] = table 19:07:32.856 [Lua] [unit_spawner] = metatable 19:07:32.856 [Lua] [unit_storage] = table 19:07:32.856 [Lua] [unit_storage] = metatable 19:07:32.856 [Lua] [dice_keeper] = table 19:07:32.856 [Lua] [dice_keeper] = metatable 19:07:32.856 [Lua] [is_server] = true (boolean) 19:07:32.856 [Lua] [world] = [World] 19:07:32.856 [Lua] [system_api] = table 19:07:32.856 [Lua] [network_lobby] = table 19:07:32.856 [Lua] [network_lobby] = metatable 19:07:32.856 [Lua] [profile_synchronizer] = table 19:07:32.856 [Lua] [profile_synchronizer] = metatable 19:07:32.856 [Lua] [entity_system] = table 19:07:32.856 [Lua] [entity_system] = metatable 19:07:32.856 [Lua] [num_local_human_players] = 1 (number) 19:07:32.856 [Lua] [statistics_db] = table 19:07:32.856 [Lua] [statistics_db] = metatable 19:07:32.856 [Lua] [network_server] = table 19:07:32.856 [Lua] [network_server] = metatable 19:07:32.856 [Lua] [input_manager] = table 19:07:32.856 [Lua] [input_manager] = metatable 19:07:32.856 [Lua] [network_clock] = table 19:07:32.856 [Lua] [network_clock] = metatable 19:07:32.856 [Lua] [network_transmit] = table 19:07:32.856 [Lua] [network_transmit] = metatable 19:07:32.856 [Lua] [free_flight_manager] = table 19:07:32.856 [Lua] [free_flight_manager] = metatable 19:07:32.856 [Lua] [network_manager] = table 19:07:32.856 [Lua] [network_manager] = metatable 19:07:32.856 [Lua] [network_event_delegate] = table 19:07:32.856 [Lua] [network_event_delegate] = metatable 19:07:32.856 [Lua] 19:07:32.857 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 19:07:32.859 [Lua] [AchievementManager] Achievements using the steam platform 19:07:32.860 [Lua] [StateIngame] Level seed: 761316 19:07:32.860 [World] Spawning level. 19:07:32.868 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 19:07:33.118 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 19:07:33.118 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 19:07:33.118 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 19:07:33.118 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 19:07:33.118 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 19:07:33.119 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 19:07:33.119 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 19:07:33.119 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 19:07:33.119 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 19:07:33.119 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 19:07:33.119 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 19:07:33.119 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 19:07:33.119 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 19:07:33.119 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 19:07:33.119 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 19:07:33.119 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15 19:07:33.119 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=16 19:07:33.119 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=17 19:07:33.120 [Lua] [LevelAnalysis] set_random_seed( 1735739392) 19:07:33.123 [Lua] PlayerManager:add_player player_1 19:07:33.127 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=18 19:07:33.127 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=19 19:07:33.127 [Lua] [IngameUI] init 19:07:33.165 [Lua] [Matchmaking] Cancelling matchmaking 19:07:33.165 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 19:07:33.165 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 19:07:33.165 [Lua] Set lobby begin: 19:07:33.165 [Lua] Lobby data power_level = 745 19:07:33.165 [Lua] Lobby data level_key = inn_level 19:07:33.165 [Lua] Lobby data player_slot_1 = 0:0 19:07:33.165 [Lua] Lobby data selected_level_key = inn_level 19:07:33.165 [Lua] Lobby data difficulty = normal 19:07:33.165 [Lua] Lobby data player_slot_6 = 0:0 19:07:33.165 [Lua] Lobby data num_players = 1 19:07:33.166 [Lua] Lobby data matchmaking = false 19:07:33.166 [Lua] Lobby data host = 110000102b09f77 19:07:33.166 [Lua] Lobby data player_slot_4 = 0:0 19:07:33.166 [Lua] Lobby data game_mode = n/a 19:07:33.166 [Lua] Lobby data player_slot_5 = 110000102b09f77:1 19:07:33.166 [Lua] Lobby data player_slot_2 = 0:0 19:07:33.166 [Lua] Lobby data country_code = DE 19:07:33.166 [Lua] Lobby data player_slot_3 = 0:0 19:07:33.166 [Lua] Lobby data unique_server_name = Durchfallmann 19:07:33.166 [Lua] Set lobby end. 19:07:33.167 [Flow] Forge tier 4 19:07:33.167 [Flow] complete_skittergate_legend false 19:07:33.167 [Flow] complete_all_helmgart_levels_recruit true 19:07:33.167 [Flow] WitchHunterLevel:30 19:07:33.167 [Flow] LeaderYes 19:07:33.167 [Flow] ALL PC XP:260706 19:07:33.167 [Flow] WH XP:49408.1 19:07:33.167 [Flow] Number of crafted items:700 19:07:33.167 [Flow] Sum of Powe Levels:1500 19:07:33.167 [Flow] lodestone diff 1:false 19:07:33.168 [Flow] magnus and forest activated 19:07:33.168 [Flow] magnus and forest activated 19:07:33.168 [Flow] cemetery and forest activated 19:07:33.168 [Flow] magnus and cemetery 19:07:33.168 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:07:33.168 [Flow] ALL RUNES ACTIVATED 19:07:33.168 [Flow] magnus and forest activated 19:07:33.168 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:07:33.168 [Flow] ALL RUNES ACTIVATED 19:07:33.168 [Flow] cemetery and forest activated 19:07:33.168 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:07:33.168 [Flow] ALL RUNES ACTIVATED 19:07:33.168 [Flow] magnus and forest activated 19:07:33.168 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:07:33.168 [Flow] ALL RUNES ACTIVATED 19:07:33.168 [Flow] magnus and cemetery 19:07:33.168 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:07:33.168 [Flow] ALL RUNES ACTIVATED 19:07:33.168 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:07:33.169 [Lua] CurrentConflictSettings disabled 19:07:33.169 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 19:07:33.172 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 19:07:33.172 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 19:07:33.172 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 19:07:33.172 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=38 19:07:33.172 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 19:07:33.205 [Lua] MUSIC: nil -> explore 19:07:33.337 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 19:07:33.337 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 19:07:33.338 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2 19:07:34.771 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2 19:07:34.771 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2 19:07:34.772 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2 19:07:35.274 [Flow] DISABLE 19:07:35.288 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2 19:07:35.288 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2 19:07:35.289 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 19:07:35.406 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 19:07:35.406 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 19:07:35.406 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh 19:07:35.576 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh 19:07:35.576 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh 19:07:35.576 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier/third_person_base/chr_third_person_base 19:07:36.284 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier/third_person_base/chr_third_person_base 19:07:36.284 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier/third_person_base/chr_third_person_base 19:07:36.285 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1 19:07:36.503 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1 19:07:36.503 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1 19:07:36.503 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 19:07:36.621 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 19:07:36.621 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 19:07:36.638 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 19:07:36.642 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 1 19:07:36.654 [Lua] [PeerSM] 110000102b09f77 :: on_exit LoadingProfilePackages 19:07:36.654 [Lua] [PeerSM] 110000102b09f77 :: on_enter WaitingForEnterGame 19:07:36.658 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 1 19:07:36.658 [Lua] [LOCAL RPC] rpc_loading_synced 19:07:36.671 [Lua] [PeerSM] 110000102b09f77 :: on_exit WaitingForEnterGame 19:07:36.671 [Lua] [PeerSM] 110000102b09f77 :: on_enter WaitingForGameObjectSync 19:07:36.688 [Lua] [PeerSM] 110000102b09f77 :: on_exit WaitingForGameObjectSync 19:07:36.688 [Lua] [PeerSM] 110000102b09f77 :: on_enter WaitingForPlayers 19:07:36.691 [Lua] [LOCAL RPC] rpc_game_started 19:07:36.704 [Lua] [PeerSM] 110000102b09f77 :: on_exit WaitingForPlayers 19:07:36.704 [Lua] [PeerSM] 110000102b09f77 :: on_enter SpawningPlayer 19:07:36.721 [Lua] [PeerSM] 110000102b09f77 :: on_exit SpawningPlayer 19:07:36.721 [Lua] [PeerSM] 110000102b09f77 :: on_enter InGame 19:07:36.725 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 5 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1 19:07:36.725 [Lua] PlayerManager:rpc_to_client_spawn_player(110000102b09f77, 5, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 19:07:36.725 [Lua] PlayerManager:rpc_to_client_spawn_player() 19:07:36.728 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:07:36.728 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:07:36.728 [Lua] PlayerManager:assign_unit_ownership Durchfallmann 110000102b09f77 1 19:07:36.728 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=40 19:07:37.102 [Lua] ################################################################################################################# 19:07:37.102 [Lua] [Loading Time]: 00:00:14 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 19:07:37.102 [Lua] ################################################################################################################# 19:07:37.102 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 2 19:07:37.119 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 2 19:07:37.121 [Lua] [IngameUI] menu view on_enter start_menu_view 19:07:37.121 [Lua] hero_fullscreen_menu_on_enter 19:07:37.124 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0321ebf0 19:07:37.125 [World] Spawning level. 19:07:37.132 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 19:07:37.149 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 19:07:37.448 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 2 19:07:37.448 [Lua] Commit load time data 19:07:38.001 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 19:07:38.001 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 19:07:38.006 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer, async-read, 19:07:38.006 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewer, async-read, 19:07:38.140 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x1c5, position: 0 19:07:38.144 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer 19:07:38.144 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer, async-read, 19:07:38.247 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 19:07:38.247 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 19:07:38.721 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x1c5, position: 27249 19:07:39.766 [Lua] PlayFabMirror:_commit_internal 1 19:07:39.766 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:07:39.767 [Lua] generate_backend_stats 110000102b09f77:1 19:07:39.769 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:07:39.769 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 3 19:07:39.783 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 3 19:07:40.022 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 3 19:07:40.035 [Lua] commit result success 1 19:07:44.028 [Lua] OptionsView:cb_char_texture_quality_saved_value 3 high 19:07:44.028 [Lua] OptionsView:cb_env_texture_quality_saved_value 3 high 19:08:12.923 warning: [Lua] Following data will be uploaded to Crashify: <> 19:08:12.925 warning: [Lua] "[[OptionsView]] triggering on_exit() without triggering exit()", Num ocurrencies: 1, User: 110000102b09f77 "Durchfallmann" [0] [C]: in function callstack [1] scripts/utils/script_application.lua:19: in function send_to_crashify [2] scripts/ui/views/options_view.lua:1421: in function on_exit [3] ...ews/start_menu_view/states/start_menu_state_overview.lua:571: in function exit_current_view [4] ...ews/start_menu_view/states/start_menu_state_overview.lua:547: in function exit [5] scripts/ui/views/options_view.lua:2443: in function on_exit_pressed [6] scripts/ui/views/options_view.lua:2408: in function update [7] ...ews/start_menu_view/states/start_menu_state_overview.lua:182: in function update [8] foundation/scripts/util/state_machine.lua:145: in function update [9] scripts/ui/views/start_menu_view/start_menu_view.lua:257: in function update [10] scripts/ui/views/ingame_ui.lua:454: in function update [11] scripts/game_state/state_ingame_running.lua:818: in function update_ui [12] scripts/game_state/state_ingame.lua:581:in function [13] [C]: in function update_animations_with_callback [14] foundation/scripts/util/script_world.lua:358: in function update [15] foundation/scripts/managers/world/world_manager.lua:102: in function update [16] scripts/boot.lua:729: in function game_update [17] scripts/boot.lua:519:in function [1] system = "[OptionsView]"; message = "triggering on_exit() without triggering exit()"; print_key = "[OptionsView]triggering on_exit() without triggering exit()"; print_count = 1; message_formatted = "triggering on_exit() without triggering exit()"; body = "\"[[OptionsView]] triggering on_exit() without triggering exit()\", Num ocurrencies: 1, User: 110000102b09f77 \"Durchfallmann\"" [2] self = table: 0000000004CC6F60 [3] self = table: 0000000004CC6870; active_view = "options_view"; views = table: 0000000004CC6960 [5] self = table: 0000000004CC6F60 [6] self = table: 0000000004CC6F60; dt = 0.016770040616393089; disable_all_input = false; reload_options = false; transitioning = false; ui_renderer = table: 00000000008173B0; ui_scenegraph = table: 0000000000B61A10; input_manager = table: 00000000000CB6A0; input_service = table: 0000000004CC6FC0; gamepad_active = false; selected_widget = nil; exit_button_hotspot = table: 0000000004CCDE60 [7] self = table: 0000000004CC6870; dt = 0.016770040616393089; t = 106.02557937451638; active_view = "options_view" [8] self = table: 0000000004CC6840; dt = 0.016770040616393089; t = 106.02557937451638 [9] self = table: 000000000321EBF0; dt = 0.016770040616393089; t = 106.02557937451638; requested_screen_change_data = nil; is_sub_menu = true; input_manager = table: 00000000000CB6A0; gamepad_active = false; input_blocked = nil; input_service = table: 000000000321EC20; transitioning = false [10] self = table: 00000000008172B0; dt = 0.016770040616393089; t = 106.02557937451638; disable_ingame_ui = nil; end_of_level_ui = nil; views = table: 0000000000DBA8F0; is_in_inn = true; input_service = table: 000000000162B230; end_screen_active = nil; ingame_hud = table: 00000000026BAB90; transition_manager = table: 0000000001BB8A40; end_screen = table: 0000000002659570; respawning = nil; current_view = "start_menu_view" [11] self = table: 0000000000A46DB0; time_manager = table: 00000000000CA400; t = 106.02557937451638; dt = 0.016770040616393089; disable_ingame_ui = nil; ingame_ui = table: 00000000008172B0; level_end_view_wrapper = nil; level_end_view = nil [12] i = 1; machine = table: 0000000002E28DE0 [14] world = [World]; dt = 0.016779102385044098; anim_callback = [function]; scene_callback = [function] [15] self = table: 0000000000096E70; dt = 0.016779102385044098; t = 78.329371137544513; _ = 2; world = [World] [16] self = table: 0000000000038300; real_world_dt = 0.016779102385044098; dt = 0.016779102385044098; t = 78.329371137544513 [17] dt = 0.016779102385044098 [2] active = true; original_keymaps = table: 00000000005A0B30; changed_bot_spawn_priority = false; changed_render_settings = table: 00000000012FE220; voip = table: 0000000000153280; _tobii_is_connected = false; platform = "win32"; in_settings_sub_menu = true; is_in_tutorial = false; ui_renderer = table: 00000000008173B0; apply_button = table: 0000000004CCE610; ui_animations = table: 0000000004CC71D0; input_manager = table: 00000000000CB6A0; controller_cooldown = 0; changed_user_settings = table: 00000000046CEF10; render_settings = table: 0000000004CC6F90; original_user_settings = table: 00000000007E33A0; scroll_field_widget = table: 0000000004CCAC20; exit_button = table: 0000000004CCE190; scroll_value = 1; changed_keymaps = false; gamepad_tooltip_available = true; gamepad_active_generic_actions_name = "reset"; scrollbar = table: 0000000004CCF0C0; selected_settings_list = table: 0000000004646D20; disable_all_input = false; original_render_settings = table: 00000000007E32B0; session_keymaps = table: 00000000012FE610; original_bot_spawn_priority = table: 00000000046CEFB0; _input_functions = table: 0000000000869FB0; ui_top_renderer = table: 0000000000816D50; menu_input_description = table: 0000000001320C20; ui_calibration_view = table: 00000000029C1C60; selected_title = 1; ingame_ui = table: 00000000008172B0; reset_to_default = table: 0000000004CCEB50; settings_lists = table: 0000000004CD00E0; safe_rect_widget = table: 0000000004CCFFC0; safe_rect_alpha_timer = 0; gamepad_layout_widget = table: 0000000001013A00; title_buttons_n = 7; background_widgets_n = 10; wwise_world = [WwiseWorld]; gamepad_tooltip_text_widget = table: 0000000004CCB820; session_bot_spawn_priority = table: 0000000004CC9150; title_buttons = table: 0000000004CCB940; level_transition_handler = table: 0000000003BD4370; ui_scenegraph = table: 0000000000B61A10; background_widgets = table: 0000000004CC9180; [3] _ui_animations = table: 0000000004CC6900; _widgets_by_name = table: 0000000004710840; _active_view = "options_view"; local_player_id = 1; statistics_db = table: 0000000001BFEAE0; parent = table: 000000000321EBF0; ui_scenegraph = table: 0000000000A440A0; _animations = table: 0000000004CC68D0; _stats_id = "110000102b09f77:1"; is_server = true; _console_cursor = table: 0000000003269E60; _available_profiles = table: 0000000004CC6930; ui_top_renderer = table: 0000000000816D50; ingame_ui_context = table: 0000000000D900C0; peer_id = "110000102b09f77"; _views = table: 0000000004CC6960; ui_renderer = table: 00000000008173B0; ui_animator = table: 000000000342EF80; player_manager = table: 0000000001B0D810; input_manager = table: 00000000000CB6A0; profile_synchronizer = table: 000000000158B7D0; wwise_world = [WwiseWorld]; _widgets = table: 0000000004710810; menu_input_description = table: 0000000000B92420; render_settings = table: 0000000004CC68A0; _hero_name = "empire_soldier"; world_previewer = table: 000000000321F160; platform = "win32"; _player_portrait_widget = table: 00000000020628F0; career_index = 1; local_player = table: 00000000012BB5A0; [5] active = true; original_keymaps = table: 00000000005A0B30; changed_bot_spawn_priority = false; changed_render_settings = table: 00000000012FE220; voip = table: 0000000000153280; _tobii_is_connected = false; platform = "win32"; in_settings_sub_menu = true; is_in_tutorial = false; ui_renderer = table: 00000000008173B0; apply_button = table: 0000000004CCE610; ui_animations = table: 0000000004CC71D0; input_manager = table: 00000000000CB6A0; controller_cooldown = 0; changed_user_settings = table: 00000000046CEF10; render_settings = table: 0000000004CC6F90; original_user_settings = table: 00000000007E33A0; scroll_field_widget = table: 0000000004CCAC20; exit_button = table: 0000000004CCE190; scroll_value = 1; changed_keymaps = false; gamepad_tooltip_available = true; gamepad_active_generic_actions_name = "reset"; scrollbar = table: 0000000004CCF0C0; selected_settings_list = table: 0000000004646D20; disable_all_input = false; original_render_settings = table: 00000000007E32B0; session_keymaps = table: 00000000012FE610; original_bot_spawn_priority = table: 00000000046CEFB0; _input_functions = table: 0000000000869FB0; ui_top_renderer = table: 0000000000816D50; menu_input_description = table: 0000000001320C20; ui_calibration_view = table: 00000000029C1C60; selected_title = 1; ingame_ui = table: 00000000008172B0; reset_to_default = table: 0000000004CCEB50; settings_lists = table: 0000000004CD00E0; safe_rect_widget = table: 0000000004CCFFC0; safe_rect_alpha_timer = 0; gamepad_layout_widget = table: 0000000001013A00; title_buttons_n = 7; background_widgets_n = 10; wwise_world = [WwiseWorld]; gamepad_tooltip_text_widget = table: 0000000004CCB820; session_bot_spawn_priority = table: 0000000004CC9150; title_buttons = table: 0000000004CCB940; level_transition_handler = table: 0000000003BD4370; ui_scenegraph = table: 0000000000B61A10; background_widgets = table: 0000000004CC9180; [6] active = true; original_keymaps = table: 00000000005A0B30; changed_bot_spawn_priority = false; changed_render_settings = table: 00000000012FE220; voip = table: 0000000000153280; _tobii_is_connected = false; platform = "win32"; in_settings_sub_menu = true; is_in_tutorial = false; ui_renderer = table: 00000000008173B0; apply_button = table: 0000000004CCE610; ui_animations = table: 0000000004CC71D0; input_manager = table: 00000000000CB6A0; controller_cooldown = 0; changed_user_settings = table: 00000000046CEF10; render_settings = table: 0000000004CC6F90; original_user_settings = table: 00000000007E33A0; scroll_field_widget = table: 0000000004CCAC20; exit_button = table: 0000000004CCE190; scroll_value = 1; changed_keymaps = false; gamepad_tooltip_available = true; gamepad_active_generic_actions_name = "reset"; scrollbar = table: 0000000004CCF0C0; selected_settings_list = table: 0000000004646D20; disable_all_input = false; original_render_settings = table: 00000000007E32B0; session_keymaps = table: 00000000012FE610; original_bot_spawn_priority = table: 00000000046CEFB0; _input_functions = table: 0000000000869FB0; ui_top_renderer = table: 0000000000816D50; menu_input_description = table: 0000000001320C20; ui_calibration_view = table: 00000000029C1C60; selected_title = 1; ingame_ui = table: 00000000008172B0; reset_to_default = table: 0000000004CCEB50; settings_lists = table: 0000000004CD00E0; safe_rect_widget = table: 0000000004CCFFC0; safe_rect_alpha_timer = 0; gamepad_layout_widget = table: 0000000001013A00; title_buttons_n = 7; background_widgets_n = 10; wwise_world = [WwiseWorld]; gamepad_tooltip_text_widget = table: 0000000004CCB820; session_bot_spawn_priority = table: 0000000004CC9150; title_buttons = table: 0000000004CCB940; level_transition_handler = table: 0000000003BD4370; ui_scenegraph = table: 0000000000B61A10; background_widgets = table: 0000000004CC9180; [7] _ui_animations = table: 0000000004CC6900; _widgets_by_name = table: 0000000004710840; _active_view = "options_view"; local_player_id = 1; statistics_db = table: 0000000001BFEAE0; parent = table: 000000000321EBF0; ui_scenegraph = table: 0000000000A440A0; _animations = table: 0000000004CC68D0; _stats_id = "110000102b09f77:1"; is_server = true; _console_cursor = table: 0000000003269E60; _available_profiles = table: 0000000004CC6930; ui_top_renderer = table: 0000000000816D50; ingame_ui_context = table: 0000000000D900C0; peer_id = "110000102b09f77"; _views = table: 0000000004CC6960; ui_renderer = table: 00000000008173B0; ui_animator = table: 000000000342EF80; player_manager = table: 0000000001B0D810; input_manager = table: 00000000000CB6A0; profile_synchronizer = table: 000000000158B7D0; wwise_world = [WwiseWorld]; _widgets = table: 0000000004710810; menu_input_description = table: 0000000000B92420; render_settings = table: 0000000004CC68A0; _hero_name = "empire_soldier"; world_previewer = table: 000000000321F160; platform = "win32"; _player_portrait_widget = table: 00000000020628F0; career_index = 1; local_player = table: 00000000012BB5A0; [8] _params = table: 00000000032200C0; _profiling_debugging_enabled = false; _parent = table: 000000000321EBF0; _state = table: 0000000004CC6870; [9] _draw_menu_world = true; _machine = table: 0000000004CC6840; _exit_button_widget = table: 0000000004CC56A0; local_player_id = 1; viewport_widget = table: 0000000004CC5D00; profile_synchronizer = table: 000000000158B7D0; world_manager = table: 0000000000096E70; _hero_name = "empire_soldier"; units = table: 00000000032200F0; ui_animator = table: 0000000004CC5A60; _console_cursor_widget = table: 0000000004CC59A0; ui_top_renderer = table: 0000000000816D50; ingame_ui_context = table: 0000000000D900C0; peer_id = "110000102b09f77"; _static_widgets = table: 0000000004CC5520; ui_renderer = table: 00000000008173B0; ingame_ui = table: 00000000008172B0; ui_animations = table: 0000000003220490; _state_machine_params = table: 00000000032200C0; attachment_units = table: 0000000003220120; wwise_world = [WwiseWorld]; is_server = true; exit_to_game = true; is_in_inn = true; player_manager = table: 0000000001B0D810; input_manager = table: 00000000000CB6A0; unit_states = table: 0000000003220150; world_previewer = table: 000000000321F160; ui_scenegraph = table: 0000000004CC4B90; [10] matchmaking_ui = table: 00000000048237A0; motd_backend = table: 000000000245CCE0; world_manager = table: 0000000000096E70; ingame_hud = table: 00000000026BAB90; is_server = true; ingame_ui_context = table: 0000000000D900C0; initial_profile_view = true; top_world = [World]; ui_renderer = table: 00000000008173B0; telemetry_time_view_enter = 0; input_manager = table: 00000000000CB6A0; profile_synchronizer = table: 000000000158B7D0; blocked_transitions = table: 000000000451C030; motd_ui = table: 000000000481A450; _fps_cooldown = 0; text_popup_ui = table: 0000000004809660; local_player_id = 1; unlock_manager = table: 0000000001B046E0; last_resolution_y = 1440; motd_loading = false; end_screen = table: 0000000002659570; ui_top_renderer = table: 0000000000816D50; peer_id = "110000102b09f77"; _previous_transition = "initial_start_menu_view_force"; cutscene_system = table: 000000000287EAC0; current_view = "start_menu_view"; views = table: 0000000000DBA8F0; wwise_world = [WwiseWorld]; fps = 0; is_in_inn = true; last_resolution_x = 2560; hotkey_mapping = table: 000000000451B520; world = [World]; camera_manager = table: 00000000006195F0; network_event_delegate = table: 0000000001C10290; [11] world_name = "level_world"; network_server = table: 00000000015B2470; _t = 106.00880933389999; parent = table: 0000000004657C10; statistics_db = table: 0000000001BFEAE0; _is_initial_spawn = true; _network_options = table: 00000000012BB490; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 000000000483EEC0; profile_synchronizer = table: 000000000158B7D0; end_conditions_met = false; _game_started_current_frame = false; local_player_id = 1; rewards = table: 00000000028D7180; _spawn_initialized = true; player = table: 00000000012BB5A0; _lobby_host = table: 0000000001D4A410; world = [World]; ingame_ui = table: 00000000008172B0; is_server = true; level_transition_handler = table: 0000000003BD4370; viewport_name = "player_1"; is_in_inn = true; input_manager = table: 00000000000CB6A0; game_mode_key = "inn"; ingame_ui_context = table: 0000000000D900C0; free_flight_manager = table: 0000000001B0FC80; level_end_view_context = table: 00000000028D7220; network_event_delegate = table: 0000000001C10290; [15] locked = true; _scene_update_callbacks = table: 00000000000CA8C0; _worlds = table: 00000000000B22A0; _update_queue = table: 0000000004CC5EB0; _disabled_worlds = table: 000000000009AAE0; _wwise_worlds = table: 000000000009CE60; _queued_worlds_to_release = table: 000000000009CDC0; _anim_update_callbacks = table: 00000000000CAA40; [16] startup_package_handles = table: 0000000000012B60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000088850; flow_return_table = table: 0000000000038330; _machine = table: 0000000001B20980; startup_timer = 14.260947739705443; has_booted = true; loading_context = table: 00000000046570C0; <> 19:08:28.320 [Lua] [IngameUI] menu view on_exit start_menu_view 19:08:28.320 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 19:08:28.320 [Lua] hero_fullscreen_menu_on_exit 19:08:28.324 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0321ebf0 19:08:28.325 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer 19:08:28.325 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 19:08:28.326 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer 19:08:42.913 [Lua] [LOCAL RPC] rpc_request_heal 39 25 13 19:08:43.772 [SteamLobby] Detected added member 110000100da44c5 19:08:43.772 [Lua] [NetworkServer] Changing num_players from 1 to 2 19:08:43.772 [Lua] Players: 2 19:08:43.772 [Lua] Set lobby begin: 19:08:43.772 [Lua] Lobby data power_level = 745 19:08:43.772 [Lua] Lobby data level_key = inn_level 19:08:43.772 [Lua] Lobby data player_slot_1 = 0:0 19:08:43.772 [Lua] Lobby data selected_level_key = inn_level 19:08:43.772 [Lua] Lobby data difficulty = normal 19:08:43.773 [Lua] Lobby data player_slot_6 = 0:0 19:08:43.773 [Lua] Lobby data num_players = 2 19:08:43.773 [Lua] Lobby data matchmaking = false 19:08:43.773 [Lua] Lobby data host = 110000102b09f77 19:08:43.773 [Lua] Lobby data player_slot_4 = 0:0 19:08:43.773 [Lua] Lobby data game_mode = n/a 19:08:43.773 [Lua] Lobby data player_slot_5 = 110000102b09f77:1 19:08:43.773 [Lua] Lobby data player_slot_2 = 0:0 19:08:43.773 [Lua] Lobby data country_code = DE 19:08:43.773 [Lua] Lobby data player_slot_3 = 0:0 19:08:43.773 [Lua] Lobby data unique_server_name = Durchfallmann 19:08:43.773 [Lua] Set lobby end. 19:08:43.773 [Lua] [LobbyMembers] Member joined 110000100da44c5 19:08:43.789 [Lua] [NetworkServer] Peer 110000100da44c5 joined server lobby. 19:08:43.789 [Lua] [NetworkServer] Creating peer info. 19:08:43.789 [Lua] [PeerSM] 110000100da44c5 :: on_enter Connecting 19:08:43.789 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 19:08:43.789 [Lua] [ChatManager][1]System: Hobo is joining the game 19:08:43.805 [SteamAuthenticator] Sent ticket request to 110000100da44c5 19:08:43.806 [Lua] [ConnectionHandler] Peer state for "110000100da44c5": [nil] ==> [Connecting] 19:08:43.806 [Lua] [NetworkServer] New connection detected in NetworkServer from "110000100da44c5" 19:08:43.822 [Lua] [ConnectionHandler] Peer state for "110000100da44c5": [Connecting] ==> [Connected] 19:08:48.169 [SteamAuthenticator] Got ticket from 110000100da44c5 19:08:48.169 [SteamAuthenticator] BeginAuthSession 110000100da44c5 19:08:48.169 [SteamAuthenticator] Authenticating 110000100da44c5 19:08:48.185 [SteamAuthenticator] Got ticket request from 110000100da44c5 19:08:48.185 [SteamAuthenticator] GetAuthSessionTicket 110000100da44c5 19:08:48.185 [SteamAuthenticator] Sent ticket to 110000100da44c5 19:08:48.523 [SteamAuthenticator] Steam validation for 110000100da44c5 with response 0 19:08:48.674 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 19:08:48.674 [Lua] [Matchmaking] Got a handshake request from 110000100da44c5 with user name 'Hobo' 19:08:48.758 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001439b0c from 110000100da44c5, replying lobby_ok 19:08:48.842 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000100da44c5 REPLY wh:0 | we:0 | dr:0 | bw:0 | es:110000102b09f77 19:08:48.926 [Lua] [Matchmaking] Assigning profile slot 1 to 110000100da44c5 19:08:48.926 [Lua] Set lobby begin: 19:08:48.926 [Lua] Lobby data power_level = 745 19:08:48.926 [Lua] Lobby data level_key = inn_level 19:08:48.926 [Lua] Lobby data player_slot_1 = 110000100da44c5:1 19:08:48.926 [Lua] Lobby data selected_level_key = inn_level 19:08:48.926 [Lua] Lobby data difficulty = normal 19:08:48.927 [Lua] Lobby data player_slot_6 = 0:0 19:08:48.927 [Lua] Lobby data num_players = 2 19:08:48.927 [Lua] Lobby data matchmaking = false 19:08:48.927 [Lua] Lobby data host = 110000102b09f77 19:08:48.927 [Lua] Lobby data player_slot_4 = 0:0 19:08:48.927 [Lua] Lobby data game_mode = n/a 19:08:48.927 [Lua] Lobby data player_slot_5 = 110000102b09f77:1 19:08:48.927 [Lua] Lobby data player_slot_2 = 0:0 19:08:48.927 [Lua] Lobby data country_code = DE 19:08:48.927 [Lua] Lobby data player_slot_3 = 0:0 19:08:48.927 [Lua] Lobby data unique_server_name = Durchfallmann 19:08:48.927 [Lua] Set lobby end. 19:08:48.927 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100da44c5 | we:0 | dr:0 | bw:0 | es:110000102b09f77 19:08:51.292 [Lua] ### CLEARING PEER STATE FOR 110000100da44c5 19:08:51.292 [Lua] [PeerSM] 110000100da44c5 :: on_exit Connecting 19:08:51.292 [Lua] [PeerSM] 110000100da44c5 :: on_enter Connecting 19:08:51.394 [Lua] [NetworkServer] Peer 110000100da44c5 has sent rpc_notify_lobby_joined 19:08:51.394 [Lua] [PSM] Peer 110000100da44c5 joined. Want to use profile index "1" 19:08:51.394 [EAC] EAC server has client 110000100da44c5 (and owner 110000100da44c5) 19:08:51.394 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000100da44c5, connection_key=0) 19:08:51.394 [EACServer] [RegisterClient] Client: 0110000100DA44C5 PlayerGUID: 76561197974570181 PlayerIP: 0.0.0.0 OwnerGUID: 76561197974570181 PlayerName: Durchfallmann 19:08:51.394 [Lua] [VOIP] Adding voip member: "110000100da44c5" 19:08:51.602 [EACServer] [Cerberus] [Backend] Connection established. 19:08:51.680 [EACServer] [QueueClientUpdate] Client: 0110000100DA44C5 Session: 1 Status: Client Authenticated Message: Client authenticated. 19:08:51.682 [EAC] Peer 110000100da44c5 switched EAC state to ClientAuthenticatedLocal 19:08:51.783 [EACServer] [Register Client] Success (1/2). Client: 0110000100DA44C5. 19:08:52.083 [EACServer] [Register Client] Success (2/2). Client: 0110000100DA44C5 19:08:52.083 [EACServer] [QueueClientUpdate] Client: 0110000100DA44C5 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 19:08:52.087 [EAC] Peer 110000100da44c5 switched EAC state to ClientAuthenticatedRemote 19:08:53.387 [Lua] [NetworkServer] Peer 110000100da44c5 has sent rpc_post_game_notified 19:08:53.387 [Lua] [PeerSM] 110000100da44c5 :: on_exit Connecting 19:08:53.387 [Lua] [PeerSM] 110000100da44c5 :: on_enter Loading 19:08:53.387 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100da44c5 19:08:53.487 [Lua] ### Sending rpc_level_loaded 19:08:53.487 [Lua] #### Has state machine: true, sender: 110000100da44c5, level_id: 29 19:08:53.487 [Lua] Peer 110000100da44c5 has loaded the level but not all enemies, so we wait 19:08:53.487 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000100da44c5, connection_key=0) 19:08:53.488 [Lua] [PeerSM] 110000100da44c5 :: on_exit Loading 19:08:53.488 [Lua] [PeerSM] 110000100da44c5 :: on_enter LoadingProfilePackages 19:08:53.488 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 1 for peer id 110000100da44c5:1 19:08:53.488 [Lua] Set lobby begin: 19:08:53.488 [Lua] Lobby data power_level = 745 19:08:53.488 [Lua] Lobby data level_key = inn_level 19:08:53.488 [Lua] Lobby data player_slot_1 = 110000100da44c5:1 19:08:53.488 [Lua] Lobby data selected_level_key = inn_level 19:08:53.488 [Lua] Lobby data difficulty = normal 19:08:53.488 [Lua] Lobby data player_slot_6 = 0:0 19:08:53.488 [Lua] Lobby data num_players = 2 19:08:53.488 [Lua] Lobby data matchmaking = false 19:08:53.488 [Lua] Lobby data host = 110000102b09f77 19:08:53.488 [Lua] Lobby data player_slot_4 = 0:0 19:08:53.488 [Lua] Lobby data game_mode = n/a 19:08:53.488 [Lua] Lobby data player_slot_5 = 110000102b09f77:1 19:08:53.488 [Lua] Lobby data player_slot_2 = 0:0 19:08:53.488 [Lua] Lobby data country_code = DE 19:08:53.488 [Lua] Lobby data player_slot_3 = 0:0 19:08:53.489 [Lua] Lobby data unique_server_name = Durchfallmann 19:08:53.489 [Lua] Set lobby end. 19:08:53.489 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100da44c5:1, previous profile 0, profile 1] 19:08:53.489 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100da44c5 | we:0 | dr:0 | bw:0 | es:110000102b09f77 19:08:53.589 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100da44c5 inventory_sync_id:2 my_peer_id:110000102b09f77 19:08:53.589 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102b09f77 inventory_sync_id:2 my_peer_id:110000102b09f77 19:08:53.594 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b09f77 inventory_sync_id:2 my_peer_id:110000102b09f77 19:08:53.594 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient, async-read, 19:08:53.594 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, InventoryPackageSynchronizerClient, async-read, 19:08:53.594 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 19:08:53.594 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:08:53.594 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:08:53.594 [Lua] [PackageManager] Load: units/beings/player/witch_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 19:08:53.594 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 19:08:53.594 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 19:08:53.657 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 19:08:53.657 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 19:08:53.658 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 19:08:53.741 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 19:08:53.741 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 19:08:53.742 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 19:08:53.808 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 19:08:53.808 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 19:08:53.809 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 19:08:54.212 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 19:08:54.212 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 19:08:54.213 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p 19:08:54.482 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p 19:08:54.482 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p 19:08:54.483 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter/third_person_base/chr_third_person_husk_base 19:08:55.092 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter/third_person_base/chr_third_person_husk_base 19:08:55.092 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter/third_person_base/chr_third_person_husk_base 19:08:55.093 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 19:08:55.379 [Lua] [VOIP] Peer 110000100da44c5 joined room f0e767adcb632528 (my room id "f0e767adcb632528") 19:08:55.435 [Lua] [VOIP] Unmuting voip member: "110000100da44c5" 19:08:55.435 [Lua] [VOIP] Muting voip out for "110000100da44c5" due to push_to_talk 19:08:55.445 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 19:08:55.445 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 19:08:55.445 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 19:08:55.508 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 19:08:55.508 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 19:08:55.525 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 19:08:55.530 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 2 19:08:57.860 [Lua] [PeerSM] 110000100da44c5 :: on_exit LoadingProfilePackages 19:08:57.860 [Lua] [PeerSM] 110000100da44c5 :: on_enter WaitingForEnterGame 19:08:57.865 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 2 19:08:59.313 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 19:08:59.445 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 19:08:59.446 [Lua] [Matchmaking] Got a handshake request from 110000100da44c5 with user name 'Hobo' 19:08:59.446 [Lua] [PeerSM] 110000100da44c5 :: on_exit WaitingForEnterGame 19:08:59.446 [Lua] [PeerSM] 110000100da44c5 :: on_enter WaitingForGameObjectSync 19:08:59.463 [Lua] [NetworkServer] Game_object_sync_done for peer 110000100da44c5 19:08:59.463 [Lua] Set lobby begin: 19:08:59.463 [Lua] Lobby data power_level = 745 19:08:59.463 [Lua] Lobby data level_key = inn_level 19:08:59.463 [Lua] Lobby data player_slot_1 = 110000100da44c5:1 19:08:59.463 [Lua] Lobby data selected_level_key = inn_level 19:08:59.463 [Lua] Lobby data difficulty = normal 19:08:59.464 [Lua] Lobby data player_slot_6 = 0:0 19:08:59.464 [Lua] Lobby data num_players = 2 19:08:59.464 [Lua] Lobby data matchmaking = false 19:08:59.464 [Lua] Lobby data host = 110000102b09f77 19:08:59.464 [Lua] Lobby data player_slot_4 = 0:0 19:08:59.464 [Lua] Lobby data game_mode = n/a 19:08:59.464 [Lua] Lobby data player_slot_5 = 110000102b09f77:1 19:08:59.464 [Lua] Lobby data player_slot_2 = 0:0 19:08:59.464 [Lua] Lobby data country_code = DE 19:08:59.464 [Lua] Lobby data player_slot_3 = 0:0 19:08:59.464 [Lua] Lobby data unique_server_name = Durchfallmann 19:08:59.464 [Lua] Set lobby end. 19:08:59.464 [Lua] [Matchmaking] Assigned player 110000100da44c5 to slot 1 when hot join syncing 19:08:59.464 [Lua] [PeerSM] 110000100da44c5 :: on_exit WaitingForGameObjectSync 19:08:59.464 [Lua] [PeerSM] 110000100da44c5 :: on_enter WaitingForPlayers 19:08:59.480 [Lua] [PeerSM] 110000100da44c5 :: on_exit WaitingForPlayers 19:08:59.480 [Lua] [PeerSM] 110000100da44c5 :: on_enter SpawningPlayer 19:08:59.497 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000100da44c5 19:08:59.497 [Lua] PlayerManager:add_remote_player 110000100da44c5 19:08:59.497 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=41 19:08:59.497 [Lua] RemotePlayer:create_game_object( ) 41 19:08:59.500 [Lua] [PeerSM] 110000100da44c5 :: on_exit SpawningPlayer 19:08:59.500 [Lua] [PeerSM] 110000100da44c5 :: on_enter InGame 19:08:59.734 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000100da44c5 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:08:59.734 [Lua] Adding player sync data to peer=110000100da44c5 local_player_id=1 19:08:59.734 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000100da44c5 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:08:59.734 [Lua] [NetworkServer] Peer 110000100da44c5 spawned player. 19:08:59.734 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=42 19:08:59.734 [Lua] PlayerManager:assign_unit_ownership Hobo 110000100da44c5 1 19:08:59.735 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:08:59.736 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100da44c5 19:09:00.072 [Lua] Set lobby begin: 19:09:00.072 [Lua] Lobby data power_level = 372 19:09:00.072 [Lua] Lobby data level_key = inn_level 19:09:00.072 [Lua] Lobby data player_slot_1 = 110000100da44c5:1 19:09:00.072 [Lua] Lobby data selected_level_key = inn_level 19:09:00.072 [Lua] Lobby data difficulty = normal 19:09:00.072 [Lua] Lobby data player_slot_6 = 0:0 19:09:00.072 [Lua] Lobby data num_players = 2 19:09:00.072 [Lua] Lobby data matchmaking = false 19:09:00.072 [Lua] Lobby data host = 110000102b09f77 19:09:00.072 [Lua] Lobby data player_slot_4 = 0:0 19:09:00.072 [Lua] Lobby data game_mode = n/a 19:09:00.072 [Lua] Lobby data player_slot_5 = 110000102b09f77:1 19:09:00.072 [Lua] Lobby data player_slot_2 = 0:0 19:09:00.072 [Lua] Lobby data country_code = DE 19:09:00.072 [Lua] Lobby data player_slot_3 = 0:0 19:09:00.072 [Lua] Lobby data unique_server_name = Durchfallmann 19:09:00.072 [Lua] Set lobby end. 19:09:04.522 [Lua] PlayFabMirror:_commit_internal 2 19:09:04.522 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:09:04.523 [Lua] generate_backend_stats 110000102b09f77:1 19:09:04.525 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:09:04.525 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 4 19:09:04.538 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 4 19:09:05.182 [Lua] Set lobby begin: 19:09:05.182 [Lua] Lobby data power_level = 622 19:09:05.182 [Lua] Lobby data level_key = inn_level 19:09:05.182 [Lua] Lobby data player_slot_1 = 110000100da44c5:1 19:09:05.182 [Lua] Lobby data selected_level_key = inn_level 19:09:05.182 [Lua] Lobby data difficulty = normal 19:09:05.182 [Lua] Lobby data player_slot_6 = 0:0 19:09:05.182 [Lua] Lobby data num_players = 2 19:09:05.182 [Lua] Lobby data matchmaking = false 19:09:05.182 [Lua] Lobby data host = 110000102b09f77 19:09:05.182 [Lua] Lobby data player_slot_4 = 0:0 19:09:05.182 [Lua] Lobby data game_mode = n/a 19:09:05.182 [Lua] Lobby data player_slot_5 = 110000102b09f77:1 19:09:05.182 [Lua] Lobby data player_slot_2 = 0:0 19:09:05.182 [Lua] Lobby data country_code = DE 19:09:05.182 [Lua] Lobby data player_slot_3 = 0:0 19:09:05.182 [Lua] Lobby data unique_server_name = Durchfallmann 19:09:05.182 [Lua] Set lobby end. 19:09:05.405 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 4 19:09:05.417 [Lua] commit result success 2 19:09:23.859 [Lua] [IngameUI] menu view on_enter hero_view 19:09:23.861 [Lua] [IngameUI] menu view post_update_on_enter table: 0x026cf930 19:09:23.861 [Lua] [HeroViewState] Enter Substate HeroViewStateKeepDecorations 19:09:27.467 [Lua] [IngameUI] menu view on_exit hero_view 19:09:27.471 [Lua] [IngameUI] menu view post_update_on_exit table: 0x026cf930 19:09:27.471 [Lua] [HeroViewState] Exit Substate HeroViewStateKeepDecorations 19:09:28.980 [Lua] [IngameUI] menu view on_enter hero_view 19:09:28.982 [Lua] [IngameUI] menu view post_update_on_enter table: 0x026cf930 19:09:28.982 [Lua] [HeroViewState] Enter Substate HeroViewStateKeepDecorations 19:09:28.983 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_5, async-read, 19:09:29.030 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 19:09:29.030 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 19:09:29.993 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `painting_hugeldal01_description` for object 3. 19:09:31.879 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_5, async-read, 19:09:31.926 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 19:09:31.926 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 19:09:31.926 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_5 19:09:32.887 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `painting_nurgle04_description` for object 3. 19:09:37.013 [Lua] [IngameUI] menu view on_exit hero_view 19:09:37.017 [Lua] [IngameUI] menu view post_update_on_exit table: 0x026cf930 19:09:37.017 [Lua] [HeroViewState] Exit Substate HeroViewStateKeepDecorations 19:09:37.485 [Lua] PlayFabMirror:_commit_internal 3 19:09:37.485 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:09:37.486 [Lua] generate_backend_stats 110000102b09f77:1 19:09:37.488 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:09:37.488 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 5 19:09:37.501 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 5 19:09:37.743 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 5 19:09:37.755 [Lua] commit result success 3 19:09:46.998 [Lua] [IngameUI] menu view on_enter hero_view 19:09:46.999 [Lua] [IngameUI] menu view post_update_on_enter table: 0x026cf930 19:09:46.999 [Lua] [HeroViewState] Enter Substate HeroViewStateKeepDecorations 19:09:48.728 [Lua] [IngameUI] menu view on_exit hero_view 19:09:48.731 [Lua] [IngameUI] menu view post_update_on_exit table: 0x026cf930 19:09:48.731 [Lua] [HeroViewState] Exit Substate HeroViewStateKeepDecorations 19:09:50.926 [Lua] [IngameUI] menu view on_enter hero_view 19:09:50.927 [Lua] [IngameUI] menu view post_update_on_enter table: 0x026cf930 19:09:50.927 [Lua] [HeroViewState] Enter Substate HeroViewStateKeepDecorations 19:09:50.928 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_5, async-read, 19:09:50.928 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_5 -> Package still referenced, NOT unloaded: 19:09:51.940 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `painting_nurgle04_description` for object 3. 19:09:52.632 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_5, async-read, 19:09:52.681 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 19:09:52.681 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 19:09:52.681 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_5 19:09:53.640 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `painting_marauder_description` for object 3. 19:09:54.229 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_5, async-read, 19:09:54.261 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 19:09:54.261 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 19:09:54.261 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_5 19:09:55.242 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `painting_hugeldal01_description` for object 3. 19:09:55.645 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_5, async-read, 19:09:55.677 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 19:09:55.677 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 19:09:55.677 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_5 19:09:56.656 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `painting_marauder_description` for object 3. 19:09:58.762 [Lua] PlayFabMirror:_commit_internal 4 19:09:58.762 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:09:58.762 [Lua] generate_backend_stats 110000102b09f77:1 19:09:58.764 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:09:58.778 [Lua] commit result success 4 19:10:02.654 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_5, async-read, 19:10:02.685 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 19:10:02.685 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 19:10:02.685 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_5 19:10:03.666 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `painting_hugeldal01_description` for object 3. 19:10:04.022 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_5, async-read, 19:10:04.053 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 19:10:04.053 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 19:10:04.053 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_5 19:10:05.031 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `painting_nurgle04_description` for object 3. 19:10:05.083 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_5 19:10:05.184 [Lua] [IngameUI] menu view on_exit hero_view 19:10:05.188 [Lua] [IngameUI] menu view post_update_on_exit table: 0x026cf930 19:10:05.188 [Lua] [HeroViewState] Exit Substate HeroViewStateKeepDecorations 19:10:06.061 [Lua] [IngameUI] menu view on_enter hero_view 19:10:06.062 [Lua] [IngameUI] menu view post_update_on_enter table: 0x026cf930 19:10:06.062 [Lua] [HeroViewState] Enter Substate HeroViewStateKeepDecorations 19:10:06.063 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_5, async-read, 19:10:06.110 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 19:10:06.110 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 19:10:07.072 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `painting_hugeldal01_description` for object 3. 19:10:07.342 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_5, async-read, 19:10:07.373 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 19:10:07.373 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 19:10:07.373 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_5 19:10:08.348 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `painting_nurgle04_description` for object 3. 19:10:09.022 [Lua] [IngameUI] menu view on_exit hero_view 19:10:09.026 [Lua] [IngameUI] menu view post_update_on_exit table: 0x026cf930 19:10:09.026 [Lua] [HeroViewState] Exit Substate HeroViewStateKeepDecorations 19:10:17.806 [Lua] [IngameUI] menu view on_enter character_selection 19:10:17.806 [Lua] hero_fullscreen_menu_on_enter 19:10:17.807 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01d93670 19:10:17.808 [World] Spawning level. 19:10:17.815 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 19:10:17.827 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 19:10:18.581 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 19:10:18.581 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 19:10:18.587 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer, async-read, 19:10:18.587 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewer, async-read, 19:10:18.606 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer 19:10:18.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer, async-read, 19:10:18.694 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 19:10:18.694 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 19:10:20.098 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer 19:10:20.098 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 19:10:20.099 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer 19:10:20.099 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 19:10:20.498 [Lua] PlayFabMirror:_commit_internal 5 19:10:20.498 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:10:20.498 [Lua] generate_backend_stats 110000102b09f77:1 19:10:20.500 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:10:20.515 [Lua] commit result success 5 19:10:20.650 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base 19:10:20.650 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base 19:10:20.655 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 19:10:20.655 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewer, async-read, 19:10:20.655 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewer, async-read, 19:10:20.681 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 19:10:20.681 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer 19:10:20.845 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01 19:10:20.845 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewer 19:10:20.845 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 19:10:20.845 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewer, async-read, 19:10:20.948 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01 19:10:20.948 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01 19:10:20.949 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 19:10:20.981 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 19:10:20.981 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 19:10:20.982 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 19:10:21.078 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewer 19:10:21.078 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewer 19:10:21.078 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer 19:10:21.136 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewer 19:10:21.136 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 19:10:21.696 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 19:10:21.696 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 19:10:21.701 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewer, async-read, 19:10:21.701 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, MenuWorldPreviewer, async-read, 19:10:21.856 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01 19:10:21.856 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewer 19:10:21.856 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewer, async-read, 19:10:21.976 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01 19:10:21.976 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01 19:10:21.976 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 19:10:22.128 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 19:10:22.128 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 19:10:22.328 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewer 19:10:22.328 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, MenuWorldPreviewer 19:10:22.328 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewer 19:10:22.328 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 19:10:22.752 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base 19:10:22.752 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base 19:10:22.757 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 19:10:22.757 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewer, async-read, 19:10:22.757 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewer, async-read, 19:10:22.760 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 19:10:22.760 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer 19:10:22.822 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01 19:10:22.822 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewer 19:10:22.822 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 19:10:22.822 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewer, async-read, 19:10:22.875 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01 19:10:22.875 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01 19:10:22.875 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 19:10:22.908 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 19:10:22.908 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 19:10:22.908 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 19:10:23.194 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 19:10:23.194 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 19:10:25.299 [Lua] [GameNetworkManager] destroying game object with go_id=40 19:10:25.300 [Lua] [NetworkServer] Peer 110000102b09f77 despawned player. 19:10:25.303 [Lua] [LOCAL RPC] rpc_client_request_mark_profile 2 1 19:10:25.303 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile 5 to 2 for peer id 110000102b09f77:1 19:10:25.303 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100da44c5 inventory_sync_id:3 my_peer_id:110000102b09f77 19:10:25.303 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102b09f77 inventory_sync_id:3 my_peer_id:110000102b09f77 19:10:25.303 [Lua] Set lobby begin: 19:10:25.303 [Lua] Lobby data power_level = 622 19:10:25.303 [Lua] Lobby data level_key = inn_level 19:10:25.303 [Lua] Lobby data player_slot_1 = 110000100da44c5:1 19:10:25.303 [Lua] Lobby data selected_level_key = inn_level 19:10:25.303 [Lua] Lobby data difficulty = normal 19:10:25.303 [Lua] Lobby data player_slot_6 = 0:0 19:10:25.303 [Lua] Lobby data num_players = 2 19:10:25.303 [Lua] Lobby data matchmaking = false 19:10:25.303 [Lua] Lobby data host = 110000102b09f77 19:10:25.303 [Lua] Lobby data player_slot_4 = 0:0 19:10:25.303 [Lua] Lobby data game_mode = n/a 19:10:25.303 [Lua] Lobby data player_slot_5 = 0:0 19:10:25.303 [Lua] Lobby data player_slot_2 = 0:0 19:10:25.303 [Lua] Lobby data country_code = DE 19:10:25.303 [Lua] Lobby data player_slot_3 = 0:0 19:10:25.303 [Lua] Lobby data unique_server_name = Durchfallmann 19:10:25.303 [Lua] Set lobby end. 19:10:25.303 [Lua] Set lobby begin: 19:10:25.303 [Lua] Lobby data power_level = 622 19:10:25.303 [Lua] Lobby data level_key = inn_level 19:10:25.303 [Lua] Lobby data player_slot_1 = 110000100da44c5:1 19:10:25.303 [Lua] Lobby data selected_level_key = inn_level 19:10:25.303 [Lua] Lobby data difficulty = normal 19:10:25.303 [Lua] Lobby data player_slot_6 = 0:0 19:10:25.303 [Lua] Lobby data num_players = 2 19:10:25.304 [Lua] Lobby data matchmaking = false 19:10:25.304 [Lua] Lobby data host = 110000102b09f77 19:10:25.304 [Lua] Lobby data player_slot_4 = 0:0 19:10:25.304 [Lua] Lobby data game_mode = n/a 19:10:25.304 [Lua] Lobby data player_slot_5 = 0:0 19:10:25.304 [Lua] Lobby data player_slot_2 = 110000102b09f77:1 19:10:25.304 [Lua] Lobby data country_code = DE 19:10:25.304 [Lua] Lobby data player_slot_3 = 0:0 19:10:25.304 [Lua] Lobby data unique_server_name = Durchfallmann 19:10:25.304 [Lua] Set lobby end. 19:10:25.304 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000102b09f77:1, previous profile 5, profile 2] 19:10:25.304 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100da44c5 | we:0 | dr:0 | bw:110000102b09f77 | es:0 19:10:25.315 [Lua] [PeerSM] 110000102b09f77 :: on_exit InGame 19:10:25.315 [Lua] [PeerSM] 110000102b09f77 :: on_enter LoadingProfilePackages 19:10:25.319 [Lua] [LOCAL RPC] rpc_server_request_mark_profile_result 2 1 1 19:10:25.319 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b09f77 inventory_sync_id:3 my_peer_id:110000102b09f77 19:10:25.319 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100da44c5 inventory_sync_id:4 my_peer_id:110000102b09f77 19:10:25.319 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102b09f77 inventory_sync_id:4 my_peer_id:110000102b09f77 19:10:25.332 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 19:10:25.333 [Save] Saving `save_data` 19:10:25.336 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b09f77 inventory_sync_id:4 my_peer_id:110000102b09f77 19:10:25.336 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 19:10:25.336 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p, InventoryPackageSynchronizerClient, async-read, 19:10:25.336 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01, InventoryPackageSynchronizerClient, async-read, 19:10:25.336 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, InventoryPackageSynchronizerClient, async-read, 19:10:25.336 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 19:10:25.336 [Lua] [PackageManager] Load: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient, async-read, 19:10:25.336 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01, InventoryPackageSynchronizerClient, async-read, 19:10:25.336 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read, 19:10:25.336 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 19:10:25.336 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 19:10:25.336 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, InventoryPackageSynchronizerClient, async-read, 19:10:25.336 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 19:10:25.336 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 3 19:10:25.340 [Save] Save done 19:10:25.365 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, InventoryPackageSynchronizerClient 19:10:25.365 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, InventoryPackageSynchronizerClient 19:10:25.365 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient 19:10:25.365 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, InventoryPackageSynchronizerClient 19:10:25.366 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, InventoryPackageSynchronizerClient 19:10:25.366 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2, InventoryPackageSynchronizerClient 19:10:25.368 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2, InventoryPackageSynchronizerClient 19:10:25.368 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 19:10:25.374 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 19:10:25.375 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1, InventoryPackageSynchronizerClient 19:10:25.435 [Lua] [IngameUI] menu view on_exit character_selection 19:10:25.435 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 19:10:25.435 [Lua] hero_fullscreen_menu_on_exit 19:10:25.439 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01d93670 19:10:25.439 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 19:10:25.439 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 19:10:25.439 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 19:10:25.441 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewer 19:10:25.570 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p 19:10:25.570 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p 19:10:25.571 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01 19:10:26.077 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01 19:10:26.077 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01 19:10:26.078 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p 19:10:26.279 [Lua] Set lobby begin: 19:10:26.279 [Lua] Lobby data power_level = 597 19:10:26.279 [Lua] Lobby data level_key = inn_level 19:10:26.279 [Lua] Lobby data player_slot_1 = 110000100da44c5:1 19:10:26.279 [Lua] Lobby data selected_level_key = inn_level 19:10:26.279 [Lua] Lobby data difficulty = normal 19:10:26.279 [Lua] Lobby data player_slot_6 = 0:0 19:10:26.280 [Lua] Lobby data num_players = 2 19:10:26.280 [Lua] Lobby data matchmaking = false 19:10:26.280 [Lua] Lobby data host = 110000102b09f77 19:10:26.280 [Lua] Lobby data player_slot_4 = 0:0 19:10:26.280 [Lua] Lobby data game_mode = n/a 19:10:26.280 [Lua] Lobby data player_slot_5 = 0:0 19:10:26.280 [Lua] Lobby data player_slot_2 = 110000102b09f77:1 19:10:26.280 [Lua] Lobby data country_code = DE 19:10:26.280 [Lua] Lobby data player_slot_3 = 0:0 19:10:26.280 [Lua] Lobby data unique_server_name = Durchfallmann 19:10:26.280 [Lua] Set lobby end. 19:10:26.499 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p 19:10:26.499 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p 19:10:26.500 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_scholar 19:10:26.702 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_scholar 19:10:26.702 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_scholar 19:10:26.702 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01 19:10:26.972 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01 19:10:26.972 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01 19:10:26.972 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 19:10:27.055 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 19:10:27.055 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 19:10:27.055 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh 19:10:27.224 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh 19:10:27.224 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh 19:10:27.240 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 19:10:27.243 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 4 19:10:27.980 [Lua] [PeerSM] 110000102b09f77 :: on_exit LoadingProfilePackages 19:10:27.980 [Lua] [PeerSM] 110000102b09f77 :: on_enter WaitingForEnterGame 19:10:27.984 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 4 19:10:27.984 [Lua] [LOCAL RPC] rpc_loading_synced 19:10:27.997 [Lua] [PeerSM] 110000102b09f77 :: on_exit WaitingForEnterGame 19:10:27.997 [Lua] [PeerSM] 110000102b09f77 :: on_enter WaitingForGameObjectSync 19:10:28.014 [Lua] [PeerSM] 110000102b09f77 :: on_exit WaitingForGameObjectSync 19:10:28.014 [Lua] [PeerSM] 110000102b09f77 :: on_enter WaitingForPlayers 19:10:28.030 [Lua] [PeerSM] 110000102b09f77 :: on_exit WaitingForPlayers 19:10:28.030 [Lua] [PeerSM] 110000102b09f77 :: on_enter SpawningPlayer 19:10:28.047 [Lua] [PeerSM] 110000102b09f77 :: on_exit SpawningPlayer 19:10:28.047 [Lua] [PeerSM] 110000102b09f77 :: on_enter InGame 19:10:28.051 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 2 Vector3(5.18292, 8.02949, 12.335) Vector4(7.00649e-45, -7.00649e-45, 0.894825, -0.446417) false 100 100 1 1 1 19:10:28.051 [Lua] PlayerManager:rpc_to_client_spawn_player(110000102b09f77, 2, Vector3(5.18292, 8.02949, 12.335), Vector4(7.00649e-45, -7.00649e-45, 0.894825, -0.446417)) 19:10:28.051 [Lua] PlayerManager:rpc_to_client_spawn_player() 19:10:28.053 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:10:28.053 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:10:28.053 [Lua] PlayerManager:assign_unit_ownership Durchfallmann 110000102b09f77 1 19:10:28.053 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=44 19:11:08.549 [Lua] [IngameUI] menu view on_enter start_game_view 19:11:08.550 [Lua] [IngameUI] menu view post_update_on_enter table: 0x032204c0 19:11:08.550 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 19:11:08.550 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 19:11:08.550 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 19:11:08.551 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 19:11:08.551 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 19:11:10.201 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_adventure 19:11:10.201 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 19:11:10.201 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty 19:11:10.202 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 19:11:10.202 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 19:11:11.647 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 19:11:11.647 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty 19:11:11.647 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 19:11:11.648 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 19:11:11.648 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 19:11:13.554 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - event 19:11:13.554 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 19:11:13.554 [Lua] [StartGameWindow] Enter Substate StartGameWindowEvent 19:11:13.554 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 6 19:11:13.554 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 19:11:13.554 [Lua] [StartGameWindow] Enter Substate StartGameWindowEventSettings 19:11:13.569 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 6 19:11:13.792 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 6 19:11:28.105 [Lua] [IngameUI] menu view on_exit start_game_view 19:11:28.105 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 19:11:28.105 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 19:11:28.105 [Lua] [StartGameWindow] Exit Substate StartGameWindowEvent 19:11:28.105 [Lua] [StartGameWindow] Exit Substate StartGameWindowEventSettings 19:11:28.105 [Save] Saving `save_data` 19:11:28.109 [Lua] [IngameUI] menu view post_update_on_exit table: 0x032204c0 19:11:28.112 [Save] Save done 19:11:51.636 [Lua] [IngameUI] menu view on_enter start_game_view 19:11:51.638 [Lua] [IngameUI] menu view post_update_on_enter table: 0x032204c0 19:11:51.638 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 19:11:51.638 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - event 19:11:51.638 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 19:11:51.638 [Lua] [StartGameWindow] Enter Substate StartGameWindowEvent 19:11:51.639 [Lua] [StartGameWindow] Enter Substate StartGameWindowEventSettings 19:11:52.650 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_event 19:11:52.650 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 19:11:52.650 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty 19:11:52.651 [Lua] [StartGameWindow] Exit Substate StartGameWindowEvent 19:11:52.651 [Lua] [StartGameWindow] Exit Substate StartGameWindowEventSettings 19:11:55.045 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - event 19:11:55.045 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty 19:11:55.045 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 19:11:55.045 [Lua] [StartGameWindow] Enter Substate StartGameWindowEvent 19:11:55.045 [Lua] [StartGameWindow] Enter Substate StartGameWindowEventSettings 19:11:57.225 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 19:11:57.225 [Lua] [StartGameWindow] Exit Substate StartGameWindowEvent 19:11:57.225 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 19:11:57.225 [Lua] [StartGameWindow] Exit Substate StartGameWindowEventSettings 19:11:57.225 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 19:12:00.367 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 19:12:00.367 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 19:12:00.367 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 19:12:00.367 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 19:12:00.367 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 19:12:01.789 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 19:12:01.789 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 19:12:01.789 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 19:12:01.789 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 19:12:01.789 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 19:12:04.385 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 19:12:04.385 [Lua] ............................................................................................................ 19:12:04.385 [Lua] ............................................................................................................ 19:12:04.385 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hard | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 19:12:04.385 [Lua] ............................................................................................................ 19:12:04.385 [Lua] ............................................................................................................ 19:12:04.385 [Lua] [Matchmaking] Cancelling matchmaking 19:12:04.385 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 19:12:04.483 [Lua] [IngameUI] menu view on_exit start_game_view 19:12:04.483 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 19:12:04.484 [Save] Saving `save_data` 19:12:04.484 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 19:12:04.484 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 19:12:04.484 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 19:12:04.489 [Lua] [IngameUI] menu view post_update_on_exit table: 0x032204c0 19:12:04.570 [Save] Save done 19:12:06.864 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 19:12:06.864 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 19:12:06.865 [Lua] Set lobby begin: 19:12:06.865 [Lua] Lobby data power_level = 597 19:12:06.865 [Lua] Lobby data level_key = inn_level 19:12:06.865 [Lua] Lobby data player_slot_1 = 110000100da44c5:1 19:12:06.865 [Lua] Lobby data selected_level_key = inn_level 19:12:06.865 [Lua] Lobby data difficulty = hard 19:12:06.865 [Lua] Lobby data player_slot_6 = 0:0 19:12:06.865 [Lua] Lobby data num_players = 2 19:12:06.866 [Lua] Lobby data matchmaking = false 19:12:06.866 [Lua] Lobby data host = 110000102b09f77 19:12:06.866 [Lua] Lobby data player_slot_4 = 0:0 19:12:06.866 [Lua] Lobby data game_mode = n/a 19:12:06.866 [Lua] Lobby data player_slot_5 = 0:0 19:12:06.866 [Lua] Lobby data player_slot_2 = 110000102b09f77:1 19:12:06.866 [Lua] Lobby data country_code = DE 19:12:06.866 [Lua] Lobby data player_slot_3 = 0:0 19:12:06.866 [Lua] Lobby data unique_server_name = Durchfallmann 19:12:06.866 [Lua] Set lobby end. 19:12:06.866 [Lua] [PartyManager] Leader is set to 110000102b09f77 19:12:06.866 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 19:12:06.866 [Lua] [LevelTransitionHandler] set_next_level( nil ) 19:12:06.866 [Lua] Set lobby begin: 19:12:06.866 [Lua] Lobby data twitch_enabled = false 19:12:06.866 [Lua] Lobby data power_level = 597 19:12:06.866 [Lua] Lobby data player_slot_6 = 0:0 19:12:06.866 [Lua] Lobby data num_players = 2 19:12:06.866 [Lua] Lobby data host = 110000102b09f77 19:12:06.866 [Lua] Lobby data game_mode = adventure 19:12:06.866 [Lua] Lobby data level_key = inn_level 19:12:06.866 [Lua] Lobby data player_slot_1 = 110000100da44c5:1 19:12:06.866 [Lua] Lobby data selected_level_key = inn_level 19:12:06.866 [Lua] Lobby data quick_game = true 19:12:06.866 [Lua] Lobby data matchmaking = true 19:12:06.866 [Lua] Lobby data difficulty = hard 19:12:06.866 [Lua] Lobby data player_slot_4 = 0:0 19:12:06.866 [Lua] Lobby data unique_server_name = Durchfallmann 19:12:06.866 [Lua] Lobby data player_slot_5 = 0:0 19:12:06.866 [Lua] Lobby data player_slot_2 = 110000102b09f77:1 19:12:06.866 [Lua] Lobby data country_code = DE 19:12:06.867 [Lua] Lobby data player_slot_3 = 0:0 19:12:06.867 [Lua] Lobby data eac_authorized = true 19:12:06.867 [Lua] Set lobby end. 19:12:06.867 [Lua] Set lobby begin: 19:12:06.867 [Lua] Lobby data twitch_enabled = false 19:12:06.867 [Lua] Lobby data power_level = 597 19:12:06.867 [Lua] Lobby data player_slot_6 = 0:0 19:12:06.867 [Lua] Lobby data num_players = 2 19:12:06.867 [Lua] Lobby data host = 110000102b09f77 19:12:06.867 [Lua] Lobby data game_mode = adventure 19:12:06.867 [Lua] Lobby data is_private = false 19:12:06.867 [Lua] Lobby data level_key = inn_level 19:12:06.867 [Lua] Lobby data player_slot_1 = 110000100da44c5:1 19:12:06.867 [Lua] Lobby data selected_level_key = inn_level 19:12:06.867 [Lua] Lobby data quick_game = true 19:12:06.867 [Lua] Lobby data matchmaking = true 19:12:06.867 [Lua] Lobby data difficulty = hard 19:12:06.867 [Lua] Lobby data player_slot_4 = 0:0 19:12:06.867 [Lua] Lobby data unique_server_name = Durchfallmann 19:12:06.867 [Lua] Lobby data player_slot_5 = 0:0 19:12:06.867 [Lua] Lobby data player_slot_2 = 110000102b09f77:1 19:12:06.867 [Lua] Lobby data country_code = DE 19:12:06.867 [Lua] Lobby data player_slot_3 = 0:0 19:12:06.867 [Lua] Lobby data eac_authorized = true 19:12:06.867 [Lua] Set lobby end. 19:12:06.869 [Lua] [ChatManager][1]System: Starting hosted game... 19:12:06.869 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 19:12:06.869 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 19:12:06.876 [Lua] [LOCAL RPC] rpc_client_complete_vote 1 19:12:07.796 [Lua] [IngameUI] menu view on_enter hero_view 19:12:07.797 [Lua] [IngameUI] menu view post_update_on_enter table: 0x026cf930 19:12:07.797 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 19:12:08.624 [Lua] [IngameUI] menu view on_exit hero_view 19:12:08.629 [Lua] [IngameUI] menu view post_update_on_exit table: 0x026cf930 19:12:08.629 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 19:12:10.841 [Lua] [IngameUI] menu view on_enter hero_view 19:12:10.843 [Lua] [IngameUI] menu view post_update_on_enter table: 0x026cf930 19:12:10.843 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 19:12:14.316 [Lua] [IngameUI] menu view on_exit hero_view 19:12:14.321 [Lua] [IngameUI] menu view post_update_on_exit table: 0x026cf930 19:12:14.321 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 19:12:23.650 [Lua] PlayFabMirror:_commit_internal 6 19:12:23.650 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:12:23.651 [Lua] generate_backend_stats 110000102b09f77:1 19:12:23.653 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:12:23.668 [Lua] commit result success 6 19:12:40.185 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100da44c5 inventory_sync_id:5 my_peer_id:110000102b09f77 19:12:40.185 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102b09f77 inventory_sync_id:5 my_peer_id:110000102b09f77 19:12:40.190 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b09f77 inventory_sync_id:5 my_peer_id:110000102b09f77 19:12:40.190 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient, async-read, 19:12:40.235 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, InventoryPackageSynchronizerClient 19:12:40.319 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 19:12:40.319 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 19:12:40.336 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 19:12:40.341 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 5 19:12:40.544 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 5 19:12:44.203 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100da44c5 inventory_sync_id:6 my_peer_id:110000102b09f77 19:12:44.203 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102b09f77 inventory_sync_id:6 my_peer_id:110000102b09f77 19:12:44.208 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b09f77 inventory_sync_id:6 my_peer_id:110000102b09f77 19:12:44.208 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, InventoryPackageSynchronizerClient, async-read, 19:12:44.254 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient 19:12:44.254 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 19:12:44.254 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 19:12:44.270 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6 19:12:44.275 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 6 19:12:44.376 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 6 19:12:45.215 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100da44c5 inventory_sync_id:7 my_peer_id:110000102b09f77 19:12:45.215 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102b09f77 inventory_sync_id:7 my_peer_id:110000102b09f77 19:12:45.221 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b09f77 inventory_sync_id:7 my_peer_id:110000102b09f77 19:12:45.221 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient, async-read, 19:12:45.266 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, InventoryPackageSynchronizerClient 19:12:45.283 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 19:12:45.283 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 19:12:45.300 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7 19:12:45.306 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 7 19:12:45.442 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 7 19:12:45.876 [Lua] [IngameUI] menu view on_enter hero_view 19:12:45.878 [Lua] [IngameUI] menu view post_update_on_enter table: 0x026cf930 19:12:45.878 [Lua] [HeroViewState] Enter Substate HeroViewStateKeepDecorations 19:12:45.878 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_4, async-read, 19:12:45.926 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 19:12:45.926 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 19:12:46.888 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `painting_hugeldal01_description` for object 3. 19:12:47.563 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_4, async-read, 19:12:47.595 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 19:12:47.595 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 19:12:47.595 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_4 19:12:48.537 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_4, async-read, 19:12:48.537 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_4 19:12:49.545 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `painting_nurgle04_description` for object 3. 19:12:49.934 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_5 -> Package still referenced, NOT unloaded: 19:12:50.367 [SteamLobby] Detected added member 110000105ce91c9 19:12:50.368 [Lua] [NetworkServer] Changing num_players from 2 to 3 19:12:50.368 [Lua] Players: 3 19:12:50.368 [Lua] Set lobby begin: 19:12:50.368 [Lua] Lobby data twitch_enabled = false 19:12:50.368 [Lua] Lobby data power_level = 597 19:12:50.368 [Lua] Lobby data player_slot_6 = 0:0 19:12:50.368 [Lua] Lobby data num_players = 3 19:12:50.368 [Lua] Lobby data host = 110000102b09f77 19:12:50.368 [Lua] Lobby data game_mode = adventure 19:12:50.368 [Lua] Lobby data is_private = false 19:12:50.368 [Lua] Lobby data level_key = inn_level 19:12:50.368 [Lua] Lobby data player_slot_1 = 110000100da44c5:1 19:12:50.368 [Lua] Lobby data selected_level_key = inn_level 19:12:50.368 [Lua] Lobby data quick_game = true 19:12:50.368 [Lua] Lobby data matchmaking = true 19:12:50.368 [Lua] Lobby data difficulty = hard 19:12:50.368 [Lua] Lobby data player_slot_4 = 0:0 19:12:50.368 [Lua] Lobby data unique_server_name = Durchfallmann 19:12:50.368 [Lua] Lobby data player_slot_5 = 0:0 19:12:50.368 [Lua] Lobby data player_slot_2 = 110000102b09f77:1 19:12:50.368 [Lua] Lobby data country_code = DE 19:12:50.368 [Lua] Lobby data player_slot_3 = 0:0 19:12:50.368 [Lua] Lobby data eac_authorized = true 19:12:50.368 [Lua] Set lobby end. 19:12:50.369 [Lua] [LobbyMembers] Member joined 110000105ce91c9 19:12:50.384 [Lua] [NetworkServer] Peer 110000105ce91c9 joined server lobby. 19:12:50.384 [Lua] [NetworkServer] Creating peer info. 19:12:50.384 [Lua] [PeerSM] 110000105ce91c9 :: on_enter Connecting 19:12:50.384 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 19:12:50.384 [Lua] [ChatManager][1]System: Raven is joining the game 19:12:50.401 [SteamAuthenticator] Sent ticket request to 110000105ce91c9 19:12:50.402 [Lua] [ConnectionHandler] Peer state for "110000105ce91c9": [nil] ==> [Connecting] 19:12:50.402 [Lua] [NetworkServer] New connection detected in NetworkServer from "110000105ce91c9" 19:12:50.419 [Lua] [ConnectionHandler] Peer state for "110000105ce91c9": [Connecting] ==> [Connected] 19:12:51.453 [Lua] [IngameUI] menu view on_exit hero_view 19:12:51.457 [Lua] [IngameUI] menu view post_update_on_exit table: 0x026cf930 19:12:51.457 [Lua] [HeroViewState] Exit Substate HeroViewStateKeepDecorations 19:12:54.747 [SteamAuthenticator] Got ticket from 110000105ce91c9 19:12:54.747 [SteamAuthenticator] BeginAuthSession 110000105ce91c9 19:12:54.747 [SteamAuthenticator] Authenticating 110000105ce91c9 19:12:54.765 [SteamAuthenticator] Got ticket request from 110000105ce91c9 19:12:54.765 [SteamAuthenticator] GetAuthSessionTicket 110000105ce91c9 19:12:54.765 [SteamAuthenticator] Sent ticket to 110000105ce91c9 19:12:54.968 [SteamLobby] Detected added member 1100001057a39d2 19:12:54.969 [Lua] [NetworkServer] Changing num_players from 3 to 4 19:12:54.969 [Lua] Players: 4 19:12:54.969 [Lua] Set lobby begin: 19:12:54.969 [Lua] Lobby data twitch_enabled = false 19:12:54.969 [Lua] Lobby data power_level = 597 19:12:54.969 [Lua] Lobby data player_slot_6 = 0:0 19:12:54.969 [Lua] Lobby data num_players = 4 19:12:54.969 [Lua] Lobby data host = 110000102b09f77 19:12:54.969 [Lua] Lobby data game_mode = adventure 19:12:54.969 [Lua] Lobby data is_private = false 19:12:54.969 [Lua] Lobby data level_key = inn_level 19:12:54.969 [Lua] Lobby data player_slot_1 = 110000100da44c5:1 19:12:54.969 [Lua] Lobby data selected_level_key = inn_level 19:12:54.969 [Lua] Lobby data quick_game = true 19:12:54.969 [Lua] Lobby data matchmaking = true 19:12:54.969 [Lua] Lobby data difficulty = hard 19:12:54.969 [Lua] Lobby data player_slot_4 = 0:0 19:12:54.969 [Lua] Lobby data unique_server_name = Durchfallmann 19:12:54.969 [Lua] Lobby data player_slot_5 = 0:0 19:12:54.969 [Lua] Lobby data player_slot_2 = 110000102b09f77:1 19:12:54.969 [Lua] Lobby data country_code = DE 19:12:54.969 [Lua] Lobby data player_slot_3 = 0:0 19:12:54.969 [Lua] Lobby data eac_authorized = true 19:12:54.969 [Lua] Set lobby end. 19:12:54.970 [Lua] [LobbyMembers] Member joined 1100001057a39d2 19:12:54.985 [Lua] [NetworkServer] Peer 1100001057a39d2 joined server lobby. 19:12:54.985 [Lua] [NetworkServer] Creating peer info. 19:12:54.985 [Lua] [PeerSM] 1100001057a39d2 :: on_enter Connecting 19:12:54.986 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 19:12:54.986 [Lua] [ChatManager][1]System: Jarin ÄŒurin is joining the game 19:12:55.002 [SteamAuthenticator] Sent ticket request to 1100001057a39d2 19:12:55.002 [Lua] [ConnectionHandler] Peer state for "1100001057a39d2": [nil] ==> [Connecting] 19:12:55.002 [Lua] [NetworkServer] New connection detected in NetworkServer from "1100001057a39d2" 19:12:55.019 [Lua] [ConnectionHandler] Peer state for "1100001057a39d2": [Connecting] ==> [Connected] 19:12:55.069 [SteamAuthenticator] Steam validation for 110000105ce91c9 with response 0 19:12:55.305 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 19:12:55.305 [Lua] [Matchmaking] Got a handshake request from 110000105ce91c9 with user name 'Raven' 19:12:55.406 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001439b0c from 110000105ce91c9, replying lobby_ok 19:12:55.474 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000105ce91c9 REPLY wh:110000100da44c5 | we:0 | dr:0 | bw:110000102b09f77 | es:0 19:12:55.558 [Lua] [Matchmaking] Assigning profile slot 4 to 110000105ce91c9 19:12:55.558 [Lua] Set lobby begin: 19:12:55.558 [Lua] Lobby data twitch_enabled = false 19:12:55.558 [Lua] Lobby data power_level = 597 19:12:55.558 [Lua] Lobby data player_slot_6 = 0:0 19:12:55.558 [Lua] Lobby data num_players = 4 19:12:55.558 [Lua] Lobby data host = 110000102b09f77 19:12:55.558 [Lua] Lobby data game_mode = adventure 19:12:55.558 [Lua] Lobby data is_private = false 19:12:55.558 [Lua] Lobby data level_key = inn_level 19:12:55.558 [Lua] Lobby data player_slot_1 = 110000100da44c5:1 19:12:55.558 [Lua] Lobby data selected_level_key = inn_level 19:12:55.558 [Lua] Lobby data quick_game = true 19:12:55.558 [Lua] Lobby data matchmaking = true 19:12:55.558 [Lua] Lobby data difficulty = hard 19:12:55.558 [Lua] Lobby data player_slot_4 = 110000105ce91c9:1 19:12:55.559 [Lua] Lobby data unique_server_name = Durchfallmann 19:12:55.559 [Lua] Lobby data player_slot_5 = 0:0 19:12:55.559 [Lua] Lobby data player_slot_2 = 110000102b09f77:1 19:12:55.559 [Lua] Lobby data country_code = DE 19:12:55.559 [Lua] Lobby data player_slot_3 = 0:0 19:12:55.559 [Lua] Lobby data eac_authorized = true 19:12:55.559 [Lua] Set lobby end. 19:12:55.559 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100da44c5 | we:110000105ce91c9 | dr:0 | bw:110000102b09f77 | es:0 19:12:57.774 [Lua] ### CLEARING PEER STATE FOR 110000105ce91c9 19:12:57.774 [Lua] [PeerSM] 110000105ce91c9 :: on_exit Connecting 19:12:57.774 [Lua] [PeerSM] 110000105ce91c9 :: on_enter Connecting 19:12:57.842 [Lua] [NetworkServer] Peer 110000105ce91c9 has sent rpc_notify_lobby_joined 19:12:57.842 [Lua] [PSM] Peer 110000105ce91c9 joined. Want to use profile index "4" 19:12:57.842 [EAC] EAC server has client 110000105ce91c9 (and owner 110000105ce91c9) 19:12:57.842 [EACServer] [RegisterClient] Client: 0110000105CE91C9 PlayerGUID: 76561198057689545 PlayerIP: 0.0.0.0 OwnerGUID: 76561198057689545 PlayerName: Durchfallmann 19:12:57.842 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000105ce91c9, connection_key=1) 19:12:57.842 [Lua] [VOIP] Adding voip member: "110000105ce91c9" 19:12:58.060 [EACServer] [QueueClientUpdate] Client: 0110000105CE91C9 Session: 2 Status: Client Authenticated Message: Client authenticated. 19:12:58.062 [EAC] Peer 110000105ce91c9 switched EAC state to ClientAuthenticatedLocal 19:12:58.194 [EACServer] [Register Client] Success (1/2). Client: 0110000105CE91C9. 19:12:58.394 [EACServer] [Register Client] Success (2/2). Client: 0110000105CE91C9 19:12:58.394 [EACServer] [QueueClientUpdate] Client: 0110000105CE91C9 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 19:12:58.400 [EAC] Peer 110000105ce91c9 switched EAC state to ClientAuthenticatedRemote 19:12:59.126 [SteamAuthenticator] Got ticket from 1100001057a39d2 19:12:59.127 [SteamAuthenticator] BeginAuthSession 1100001057a39d2 19:12:59.127 [SteamAuthenticator] Authenticating 1100001057a39d2 19:12:59.143 [SteamAuthenticator] Got ticket request from 1100001057a39d2 19:12:59.143 [SteamAuthenticator] GetAuthSessionTicket 1100001057a39d2 19:12:59.143 [SteamAuthenticator] Sent ticket to 1100001057a39d2 19:12:59.429 [SteamAuthenticator] Steam validation for 1100001057a39d2 with response 0 19:12:59.632 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 19:12:59.632 [Lua] [Matchmaking] Got a handshake request from 1100001057a39d2 with user name 'Jarin ÄŒurin' 19:12:59.715 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001439b0c from 1100001057a39d2, replying lobby_ok 19:12:59.816 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001057a39d2 REPLY wh:110000100da44c5 | we:110000105ce91c9 | dr:0 | bw:110000102b09f77 | es:0 19:12:59.867 [Lua] [NetworkServer] Peer 110000105ce91c9 has sent rpc_post_game_notified 19:12:59.868 [Lua] [PeerSM] 110000105ce91c9 :: on_exit Connecting 19:12:59.868 [Lua] [PeerSM] 110000105ce91c9 :: on_enter Loading 19:12:59.868 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105ce91c9 19:12:59.917 [Lua] [Matchmaking] Assigning profile slot 3 to 1100001057a39d2 19:12:59.917 [Lua] Set lobby begin: 19:12:59.917 [Lua] Lobby data twitch_enabled = false 19:12:59.917 [Lua] Lobby data power_level = 597 19:12:59.917 [Lua] Lobby data player_slot_6 = 0:0 19:12:59.917 [Lua] Lobby data num_players = 4 19:12:59.917 [Lua] Lobby data host = 110000102b09f77 19:12:59.917 [Lua] Lobby data game_mode = adventure 19:12:59.917 [Lua] Lobby data is_private = false 19:12:59.917 [Lua] Lobby data level_key = inn_level 19:12:59.917 [Lua] Lobby data player_slot_1 = 110000100da44c5:1 19:12:59.918 [Lua] Lobby data selected_level_key = inn_level 19:12:59.918 [Lua] Lobby data quick_game = true 19:12:59.918 [Lua] Lobby data matchmaking = true 19:12:59.918 [Lua] Lobby data difficulty = hard 19:12:59.918 [Lua] Lobby data player_slot_4 = 110000105ce91c9:1 19:12:59.918 [Lua] Lobby data unique_server_name = Durchfallmann 19:12:59.918 [Lua] Lobby data player_slot_5 = 0:0 19:12:59.918 [Lua] Lobby data player_slot_2 = 110000102b09f77:1 19:12:59.918 [Lua] Lobby data country_code = DE 19:12:59.918 [Lua] Lobby data player_slot_3 = 1100001057a39d2:1 19:12:59.918 [Lua] Lobby data eac_authorized = true 19:12:59.918 [Lua] Set lobby end. 19:12:59.918 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100da44c5 | we:110000105ce91c9 | dr:1100001057a39d2 | bw:110000102b09f77 | es:0 19:12:59.967 [Lua] ### Sending rpc_level_loaded 19:12:59.967 [Lua] #### Has state machine: true, sender: 110000105ce91c9, level_id: 29 19:12:59.967 [Lua] Peer 110000105ce91c9 has loaded the level but not all enemies, so we wait 19:12:59.967 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000105ce91c9, connection_key=1) 19:12:59.968 [Lua] [PeerSM] 110000105ce91c9 :: on_exit Loading 19:12:59.968 [Lua] [PeerSM] 110000105ce91c9 :: on_enter LoadingProfilePackages 19:12:59.968 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 4 for peer id 110000105ce91c9:1 19:12:59.968 [Lua] Set lobby begin: 19:12:59.968 [Lua] Lobby data twitch_enabled = false 19:12:59.968 [Lua] Lobby data power_level = 597 19:12:59.968 [Lua] Lobby data player_slot_6 = 0:0 19:12:59.968 [Lua] Lobby data num_players = 4 19:12:59.968 [Lua] Lobby data host = 110000102b09f77 19:12:59.968 [Lua] Lobby data game_mode = adventure 19:12:59.968 [Lua] Lobby data is_private = false 19:12:59.968 [Lua] Lobby data level_key = inn_level 19:12:59.968 [Lua] Lobby data player_slot_1 = 110000100da44c5:1 19:12:59.968 [Lua] Lobby data selected_level_key = inn_level 19:12:59.968 [Lua] Lobby data quick_game = true 19:12:59.968 [Lua] Lobby data matchmaking = true 19:12:59.968 [Lua] Lobby data difficulty = hard 19:12:59.968 [Lua] Lobby data player_slot_4 = 110000105ce91c9:1 19:12:59.968 [Lua] Lobby data unique_server_name = Durchfallmann 19:12:59.968 [Lua] Lobby data player_slot_5 = 0:0 19:12:59.968 [Lua] Lobby data player_slot_2 = 110000102b09f77:1 19:12:59.968 [Lua] Lobby data country_code = DE 19:12:59.968 [Lua] Lobby data player_slot_3 = 1100001057a39d2:1 19:12:59.968 [Lua] Lobby data eac_authorized = true 19:12:59.969 [Lua] Set lobby end. 19:12:59.969 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000105ce91c9:1, previous profile 0, profile 4] 19:12:59.969 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100da44c5 | we:110000105ce91c9 | dr:1100001057a39d2 | bw:110000102b09f77 | es:0 19:13:00.068 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102b09f77 inventory_sync_id:8 my_peer_id:110000102b09f77 19:13:00.068 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100da44c5 inventory_sync_id:8 my_peer_id:110000102b09f77 19:13:00.068 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000105ce91c9 inventory_sync_id:8 my_peer_id:110000102b09f77 19:13:00.074 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b09f77 inventory_sync_id:8 my_peer_id:110000102b09f77 19:13:00.075 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 19:13:00.075 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, InventoryPackageSynchronizerClient, async-read, 19:13:00.075 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient, async-read, 19:13:00.075 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:13:00.075 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read, 19:13:00.075 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:13:00.075 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read, 19:13:00.626 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/third_person_base/chr_third_person_husk_base 19:13:00.626 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/third_person_base/chr_third_person_husk_base 19:13:00.627 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 19:13:00.895 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 19:13:00.895 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 19:13:00.896 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 19:13:00.963 [Lua] [VOIP] Peer 110000105ce91c9 joined room f0e767adcb632528 (my room id "f0e767adcb632528") 19:13:00.963 [Lua] [VOIP] Unmuting voip member: "110000105ce91c9" 19:13:00.963 [Lua] [VOIP] Muting voip out for "110000105ce91c9" due to push_to_talk 19:13:01.013 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 19:13:01.013 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 19:13:01.014 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 19:13:01.097 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 19:13:01.097 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 19:13:01.098 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 19:13:01.182 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 19:13:01.182 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 19:13:01.182 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p 19:13:01.436 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p 19:13:01.436 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p 19:13:01.436 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps 19:13:01.521 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps 19:13:01.521 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps 19:13:01.537 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8 19:13:01.543 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 8 19:13:02.108 [Lua] ### CLEARING PEER STATE FOR 1100001057a39d2 19:13:02.108 [Lua] [PeerSM] 1100001057a39d2 :: on_exit Connecting 19:13:02.108 [Lua] [PeerSM] 1100001057a39d2 :: on_enter Connecting 19:13:02.175 [Lua] [NetworkServer] Peer 1100001057a39d2 has sent rpc_notify_lobby_joined 19:13:02.176 [Lua] [PSM] Peer 1100001057a39d2 joined. Want to use profile index "3" 19:13:02.176 [EAC] EAC server has client 1100001057a39d2 (and owner 1100001057a39d2) 19:13:02.176 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001057a39d2, connection_key=2) 19:13:02.176 [EACServer] [RegisterClient] Client: 01100001057A39D2 PlayerGUID: 76561198052162002 PlayerIP: 0.0.0.0 OwnerGUID: 76561198052162002 PlayerName: Durchfallmann 19:13:02.176 [Lua] [VOIP] Adding voip member: "1100001057a39d2" 19:13:02.393 [EACServer] [QueueClientUpdate] Client: 01100001057A39D2 Session: 3 Status: Client Authenticated Message: Client authenticated. 19:13:02.395 [EAC] Peer 1100001057a39d2 switched EAC state to ClientAuthenticatedLocal 19:13:02.498 [EACServer] [Register Client] Success (1/2). Client: 01100001057A39D2. 19:13:02.699 [EACServer] [Register Client] Success (2/2). Client: 01100001057A39D2 19:13:02.699 [EACServer] [QueueClientUpdate] Client: 01100001057A39D2 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely. 19:13:02.700 [EAC] Peer 1100001057a39d2 switched EAC state to ClientAuthenticatedRemote 19:13:04.134 [Lua] [PeerSM] 110000105ce91c9 :: on_exit LoadingProfilePackages 19:13:04.134 [Lua] [PeerSM] 110000105ce91c9 :: on_enter WaitingForEnterGame 19:13:04.139 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 8 19:13:04.184 [Lua] [NetworkServer] Peer 1100001057a39d2 has sent rpc_post_game_notified 19:13:04.185 [Lua] [PeerSM] 1100001057a39d2 :: on_exit Connecting 19:13:04.185 [Lua] [PeerSM] 1100001057a39d2 :: on_enter Loading 19:13:04.185 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001057a39d2 19:13:04.269 [Lua] ### Sending rpc_level_loaded 19:13:04.269 [Lua] #### Has state machine: true, sender: 1100001057a39d2, level_id: 29 19:13:04.269 [Lua] Peer 1100001057a39d2 has loaded the level but not all enemies, so we wait 19:13:04.269 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001057a39d2, connection_key=2) 19:13:04.269 [Lua] [PeerSM] 1100001057a39d2 :: on_exit Loading 19:13:04.269 [Lua] [PeerSM] 1100001057a39d2 :: on_enter LoadingProfilePackages 19:13:04.269 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 1100001057a39d2:1 19:13:04.269 [Lua] Set lobby begin: 19:13:04.269 [Lua] Lobby data twitch_enabled = false 19:13:04.269 [Lua] Lobby data power_level = 597 19:13:04.269 [Lua] Lobby data player_slot_6 = 0:0 19:13:04.270 [Lua] Lobby data num_players = 4 19:13:04.270 [Lua] Lobby data host = 110000102b09f77 19:13:04.270 [Lua] Lobby data game_mode = adventure 19:13:04.270 [Lua] Lobby data is_private = false 19:13:04.270 [Lua] Lobby data level_key = inn_level 19:13:04.270 [Lua] Lobby data player_slot_1 = 110000100da44c5:1 19:13:04.270 [Lua] Lobby data selected_level_key = inn_level 19:13:04.270 [Lua] Lobby data quick_game = true 19:13:04.270 [Lua] Lobby data matchmaking = true 19:13:04.270 [Lua] Lobby data difficulty = hard 19:13:04.270 [Lua] Lobby data player_slot_4 = 110000105ce91c9:1 19:13:04.270 [Lua] Lobby data unique_server_name = Durchfallmann 19:13:04.270 [Lua] Lobby data player_slot_5 = 0:0 19:13:04.270 [Lua] Lobby data player_slot_2 = 110000102b09f77:1 19:13:04.270 [Lua] Lobby data country_code = DE 19:13:04.270 [Lua] Lobby data player_slot_3 = 1100001057a39d2:1 19:13:04.270 [Lua] Lobby data eac_authorized = true 19:13:04.270 [Lua] Set lobby end. 19:13:04.270 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001057a39d2:1, previous profile 0, profile 3] 19:13:04.270 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100da44c5 | we:110000105ce91c9 | dr:1100001057a39d2 | bw:110000102b09f77 | es:0 19:13:04.370 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000105ce91c9 inventory_sync_id:9 my_peer_id:110000102b09f77 19:13:04.370 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102b09f77 inventory_sync_id:9 my_peer_id:110000102b09f77 19:13:04.370 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100da44c5 inventory_sync_id:9 my_peer_id:110000102b09f77 19:13:04.370 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001057a39d2 inventory_sync_id:9 my_peer_id:110000102b09f77 19:13:04.376 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b09f77 inventory_sync_id:9 my_peer_id:110000102b09f77 19:13:04.376 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read, 19:13:04.376 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, InventoryPackageSynchronizerClient, async-read, 19:13:04.376 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 19:13:04.376 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:13:04.376 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06, InventoryPackageSynchronizerClient, async-read, 19:13:04.376 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 19:13:04.472 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer 19:13:04.472 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer 19:13:04.472 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01 19:13:04.522 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01 19:13:04.523 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01 19:13:04.523 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 19:13:04.962 [Lua] PlayFabMirror:_commit_internal 7 19:13:04.962 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:13:04.963 [Lua] generate_backend_stats 110000102b09f77:1 19:13:04.965 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:13:04.965 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 7 19:13:04.979 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 7 19:13:05.147 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 19:13:05.147 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 19:13:05.148 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 19:13:05.221 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 7 19:13:05.232 [Lua] commit result success 7 19:13:05.350 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 19:13:05.350 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 19:13:05.350 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06 19:13:05.468 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06 19:13:05.468 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06 19:13:05.468 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p 19:13:05.483 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 19:13:05.483 [Lua] [Matchmaking] Got a handshake request from 110000105ce91c9 with user name 'Raven' 19:13:05.686 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p 19:13:05.686 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p 19:13:05.703 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9 19:13:05.709 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 9 19:13:05.973 [Lua] [VOIP] Peer 1100001057a39d2 joined room f0e767adcb632528 (my room id "f0e767adcb632528") 19:13:05.973 [Lua] [VOIP] Unmuting voip member: "1100001057a39d2" 19:13:05.973 [Lua] [VOIP] Muting voip out for "1100001057a39d2" due to push_to_talk 19:13:14.665 [Lua] [PeerSM] 1100001057a39d2 :: on_exit LoadingProfilePackages 19:13:14.665 [Lua] [PeerSM] 1100001057a39d2 :: on_enter WaitingForEnterGame 19:13:14.665 [Lua] [PeerSM] 110000105ce91c9 :: on_exit WaitingForEnterGame 19:13:14.665 [Lua] [PeerSM] 110000105ce91c9 :: on_enter WaitingForGameObjectSync 19:13:14.671 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 9 19:13:14.681 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105ce91c9 19:13:14.682 [Lua] Set lobby begin: 19:13:14.682 [Lua] Lobby data twitch_enabled = false 19:13:14.682 [Lua] Lobby data power_level = 597 19:13:14.682 [Lua] Lobby data player_slot_6 = 0:0 19:13:14.682 [Lua] Lobby data num_players = 4 19:13:14.682 [Lua] Lobby data host = 110000102b09f77 19:13:14.683 [Lua] Lobby data game_mode = adventure 19:13:14.683 [Lua] Lobby data is_private = false 19:13:14.683 [Lua] Lobby data level_key = inn_level 19:13:14.683 [Lua] Lobby data player_slot_1 = 110000100da44c5:1 19:13:14.683 [Lua] Lobby data selected_level_key = inn_level 19:13:14.683 [Lua] Lobby data quick_game = true 19:13:14.683 [Lua] Lobby data matchmaking = true 19:13:14.683 [Lua] Lobby data difficulty = hard 19:13:14.683 [Lua] Lobby data player_slot_4 = 110000105ce91c9:1 19:13:14.683 [Lua] Lobby data unique_server_name = Durchfallmann 19:13:14.683 [Lua] Lobby data player_slot_5 = 0:0 19:13:14.683 [Lua] Lobby data player_slot_2 = 110000102b09f77:1 19:13:14.683 [Lua] Lobby data country_code = DE 19:13:14.683 [Lua] Lobby data player_slot_3 = 1100001057a39d2:1 19:13:14.683 [Lua] Lobby data eac_authorized = true 19:13:14.683 [Lua] Set lobby end. 19:13:14.683 [Lua] [Matchmaking] Assigned player 110000105ce91c9 to slot 4 when hot join syncing 19:13:14.684 [Lua] [PeerSM] 110000105ce91c9 :: on_exit WaitingForGameObjectSync 19:13:14.684 [Lua] [PeerSM] 110000105ce91c9 :: on_enter WaitingForPlayers 19:13:14.684 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105ce91c9 19:13:16.038 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 19:13:16.038 [Lua] [Matchmaking] Got a handshake request from 1100001057a39d2 with user name 'Jarin ÄŒurin' 19:13:16.039 [Lua] [PeerSM] 1100001057a39d2 :: on_exit WaitingForEnterGame 19:13:16.039 [Lua] [PeerSM] 1100001057a39d2 :: on_enter WaitingForGameObjectSync 19:13:16.055 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001057a39d2 19:13:16.056 [Lua] Set lobby begin: 19:13:16.056 [Lua] Lobby data twitch_enabled = false 19:13:16.056 [Lua] Lobby data power_level = 597 19:13:16.056 [Lua] Lobby data player_slot_6 = 0:0 19:13:16.056 [Lua] Lobby data num_players = 4 19:13:16.056 [Lua] Lobby data host = 110000102b09f77 19:13:16.056 [Lua] Lobby data game_mode = adventure 19:13:16.056 [Lua] Lobby data is_private = false 19:13:16.056 [Lua] Lobby data level_key = inn_level 19:13:16.056 [Lua] Lobby data player_slot_1 = 110000100da44c5:1 19:13:16.056 [Lua] Lobby data selected_level_key = inn_level 19:13:16.056 [Lua] Lobby data quick_game = true 19:13:16.057 [Lua] Lobby data matchmaking = true 19:13:16.057 [Lua] Lobby data difficulty = hard 19:13:16.057 [Lua] Lobby data player_slot_4 = 110000105ce91c9:1 19:13:16.057 [Lua] Lobby data unique_server_name = Durchfallmann 19:13:16.057 [Lua] Lobby data player_slot_5 = 0:0 19:13:16.057 [Lua] Lobby data player_slot_2 = 110000102b09f77:1 19:13:16.057 [Lua] Lobby data country_code = DE 19:13:16.057 [Lua] Lobby data player_slot_3 = 1100001057a39d2:1 19:13:16.057 [Lua] Lobby data eac_authorized = true 19:13:16.057 [Lua] Set lobby end. 19:13:16.057 [Lua] [Matchmaking] Assigned player 1100001057a39d2 to slot 3 when hot join syncing 19:13:16.057 [Lua] [PeerSM] 1100001057a39d2 :: on_exit WaitingForGameObjectSync 19:13:16.057 [Lua] [PeerSM] 1100001057a39d2 :: on_enter WaitingForPlayers 19:13:16.057 [Lua] [PeerSM] 110000105ce91c9 :: on_exit WaitingForPlayers 19:13:16.057 [Lua] [PeerSM] 110000105ce91c9 :: on_enter SpawningPlayer 19:13:16.072 [Lua] [PeerSM] 1100001057a39d2 :: on_exit WaitingForPlayers 19:13:16.072 [Lua] [PeerSM] 1100001057a39d2 :: on_enter SpawningPlayer 19:13:16.072 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000105ce91c9 19:13:16.072 [Lua] PlayerManager:add_remote_player 110000105ce91c9 19:13:16.072 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=45 19:13:16.072 [Lua] RemotePlayer:create_game_object( ) 45 19:13:16.074 [Lua] [PeerSM] 110000105ce91c9 :: on_exit SpawningPlayer 19:13:16.074 [Lua] [PeerSM] 110000105ce91c9 :: on_enter InGame 19:13:16.090 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001057a39d2 19:13:16.090 [Lua] PlayerManager:add_remote_player 1100001057a39d2 19:13:16.090 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=46 19:13:16.090 [Lua] RemotePlayer:create_game_object( ) 46 19:13:16.092 [Lua] [PeerSM] 1100001057a39d2 :: on_exit SpawningPlayer 19:13:16.092 [Lua] [PeerSM] 1100001057a39d2 :: on_enter InGame 19:13:16.173 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105ce91c9 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:13:16.173 [Lua] Adding player sync data to peer=110000105ce91c9 local_player_id=1 19:13:16.173 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105ce91c9 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:13:16.173 [Lua] [NetworkServer] Peer 110000105ce91c9 spawned player. 19:13:16.174 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 19:13:16.174 [Lua] PlayerManager:assign_unit_ownership Raven 110000105ce91c9 1 19:13:16.174 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:13:16.359 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001057a39d2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:13:16.359 [Lua] Adding player sync data to peer=1100001057a39d2 local_player_id=1 19:13:16.359 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001057a39d2 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:13:16.359 [Lua] [NetworkServer] Peer 1100001057a39d2 spawned player. 19:13:16.360 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48 19:13:16.360 [Lua] PlayerManager:assign_unit_ownership Jarin ÄŒurin 1100001057a39d2 1 19:13:16.361 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:13:16.362 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001057a39d2 19:13:16.865 [Lua] Set lobby begin: 19:13:16.865 [Lua] Lobby data twitch_enabled = false 19:13:16.865 [Lua] Lobby data power_level = 298 19:13:16.865 [Lua] Lobby data player_slot_6 = 0:0 19:13:16.865 [Lua] Lobby data num_players = 4 19:13:16.865 [Lua] Lobby data host = 110000102b09f77 19:13:16.865 [Lua] Lobby data game_mode = adventure 19:13:16.865 [Lua] Lobby data is_private = false 19:13:16.865 [Lua] Lobby data level_key = inn_level 19:13:16.865 [Lua] Lobby data player_slot_1 = 110000100da44c5:1 19:13:16.865 [Lua] Lobby data selected_level_key = inn_level 19:13:16.865 [Lua] Lobby data quick_game = true 19:13:16.865 [Lua] Lobby data matchmaking = true 19:13:16.865 [Lua] Lobby data difficulty = hard 19:13:16.866 [Lua] Lobby data player_slot_4 = 110000105ce91c9:1 19:13:16.866 [Lua] Lobby data unique_server_name = Durchfallmann 19:13:16.866 [Lua] Lobby data player_slot_5 = 0:0 19:13:16.866 [Lua] Lobby data player_slot_2 = 110000102b09f77:1 19:13:16.866 [Lua] Lobby data country_code = DE 19:13:16.866 [Lua] Lobby data player_slot_3 = 1100001057a39d2:1 19:13:16.866 [Lua] Lobby data eac_authorized = true 19:13:16.866 [Lua] Set lobby end. 19:13:21.875 [Lua] Set lobby begin: 19:13:21.875 [Lua] Lobby data twitch_enabled = false 19:13:21.876 [Lua] Lobby data power_level = 522 19:13:21.876 [Lua] Lobby data player_slot_6 = 0:0 19:13:21.876 [Lua] Lobby data num_players = 4 19:13:21.876 [Lua] Lobby data host = 110000102b09f77 19:13:21.876 [Lua] Lobby data game_mode = adventure 19:13:21.876 [Lua] Lobby data is_private = false 19:13:21.876 [Lua] Lobby data level_key = inn_level 19:13:21.876 [Lua] Lobby data player_slot_1 = 110000100da44c5:1 19:13:21.876 [Lua] Lobby data selected_level_key = inn_level 19:13:21.876 [Lua] Lobby data quick_game = true 19:13:21.876 [Lua] Lobby data matchmaking = true 19:13:21.876 [Lua] Lobby data difficulty = hard 19:13:21.876 [Lua] Lobby data player_slot_4 = 110000105ce91c9:1 19:13:21.876 [Lua] Lobby data unique_server_name = Durchfallmann 19:13:21.876 [Lua] Lobby data player_slot_5 = 0:0 19:13:21.876 [Lua] Lobby data player_slot_2 = 110000102b09f77:1 19:13:21.876 [Lua] Lobby data country_code = DE 19:13:21.876 [Lua] Lobby data player_slot_3 = 1100001057a39d2:1 19:13:21.876 [Lua] Lobby data eac_authorized = true 19:13:21.876 [Lua] Set lobby end. 19:13:24.064 [Lua] [PeerSM] 110000105ce91c9 :: on_exit InGame 19:13:24.064 [Lua] [PeerSM] 110000105ce91c9 :: on_enter Disconnecting 19:13:24.064 [Lua] [PSM] Disconnected peer 110000105ce91c9 is being removed from session. 19:13:24.064 [Lua] [NetworkServer] Peer 110000105ce91c9 despawned player. 19:13:24.064 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105ce91c9 19:13:24.064 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000105ce91c9 19:13:24.064 [Lua] PlayerManager:remove_player peer_id=110000105ce91c9 1 19:13:24.064 [Lua] [GameNetworkManager] destroying game object with go_id=45 19:13:24.064 [Lua] [PeerSM] 110000105ce91c9 :: on_exit Disconnecting 19:13:24.064 [Lua] [PeerSM] 110000105ce91c9 :: on_enter Disconnected 19:13:24.064 [Lua] [ProfileSynchronizer] set_profile_peer_id 4 is no longer owned by 110000105ce91c9:1 19:13:24.064 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000105ce91c9 inventory_sync_id:10 my_peer_id:110000102b09f77 19:13:24.064 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102b09f77 inventory_sync_id:10 my_peer_id:110000102b09f77 19:13:24.064 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100da44c5 inventory_sync_id:10 my_peer_id:110000102b09f77 19:13:24.064 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001057a39d2 inventory_sync_id:10 my_peer_id:110000102b09f77 19:13:24.064 [Lua] Set lobby begin: 19:13:24.064 [Lua] Lobby data twitch_enabled = false 19:13:24.064 [Lua] Lobby data power_level = 522 19:13:24.064 [Lua] Lobby data player_slot_6 = 0:0 19:13:24.064 [Lua] Lobby data num_players = 4 19:13:24.064 [Lua] Lobby data host = 110000102b09f77 19:13:24.065 [Lua] Lobby data game_mode = adventure 19:13:24.065 [Lua] Lobby data is_private = false 19:13:24.065 [Lua] Lobby data level_key = inn_level 19:13:24.065 [Lua] Lobby data player_slot_1 = 110000100da44c5:1 19:13:24.065 [Lua] Lobby data selected_level_key = inn_level 19:13:24.065 [Lua] Lobby data quick_game = true 19:13:24.065 [Lua] Lobby data matchmaking = true 19:13:24.065 [Lua] Lobby data difficulty = hard 19:13:24.065 [Lua] Lobby data player_slot_4 = 0:0 19:13:24.065 [Lua] Lobby data unique_server_name = Durchfallmann 19:13:24.065 [Lua] Lobby data player_slot_5 = 0:0 19:13:24.065 [Lua] Lobby data player_slot_2 = 110000102b09f77:1 19:13:24.065 [Lua] Lobby data country_code = DE 19:13:24.065 [Lua] Lobby data player_slot_3 = 1100001057a39d2:1 19:13:24.065 [Lua] Lobby data eac_authorized = true 19:13:24.065 [Lua] Set lobby end. 19:13:24.065 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 4, profile 0] 19:13:24.065 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100da44c5 | we:0 | dr:1100001057a39d2 | bw:110000102b09f77 | es:0 19:13:24.065 [Lua] [ConnectionHandler] Disconnecting 1 peers 19:13:24.065 [Lua] [ConnectionHandler] Peer state for "110000105ce91c9": [Connected] ==> [Disconnecting] 19:13:24.065 [EAC] EAC server lost client 110000105ce91c9 19:13:24.065 [EACServer] [UnregisterClient] Client: 0110000105CE91C9 PlayerGUID: 76561198057689545 19:13:24.065 [Lua] [GameNetworkManager] destroying game object with go_id=47 19:13:24.071 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b09f77 inventory_sync_id:10 my_peer_id:110000102b09f77 19:13:24.081 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10 19:13:24.087 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 10 19:13:24.116 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient 19:13:24.116 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient 19:13:24.124 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 19:13:24.126 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, InventoryPackageSynchronizerClient 19:13:24.126 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, InventoryPackageSynchronizerClient 19:13:24.126 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient 19:13:24.126 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps, InventoryPackageSynchronizerClient 19:13:24.190 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 10 19:13:26.616 [SteamLobby] Detected removed member 110000105ce91c9 19:13:26.618 [SteamAuthenticator] CancelAuthTicket 110000105ce91c9 19:13:26.618 [SteamAuthenticator] EndAuthSession 110000105ce91c9 19:13:26.618 [Lua] [ConnectionHandler] Peer state for "110000105ce91c9": [Disconnecting] ==> [Disconnected] 19:13:26.618 [Lua] [NetworkServer] Changing num_players from 4 to 3 19:13:26.618 [Lua] Players: 3 19:13:26.618 [Lua] Set lobby begin: 19:13:26.618 [Lua] Lobby data twitch_enabled = false 19:13:26.618 [Lua] Lobby data power_level = 522 19:13:26.618 [Lua] Lobby data player_slot_6 = 0:0 19:13:26.618 [Lua] Lobby data num_players = 3 19:13:26.618 [Lua] Lobby data host = 110000102b09f77 19:13:26.618 [Lua] Lobby data game_mode = adventure 19:13:26.618 [Lua] Lobby data is_private = false 19:13:26.618 [Lua] Lobby data level_key = inn_level 19:13:26.618 [Lua] Lobby data player_slot_1 = 110000100da44c5:1 19:13:26.618 [Lua] Lobby data selected_level_key = inn_level 19:13:26.618 [Lua] Lobby data quick_game = true 19:13:26.619 [Lua] Lobby data matchmaking = true 19:13:26.619 [Lua] Lobby data difficulty = hard 19:13:26.619 [Lua] Lobby data player_slot_4 = 0:0 19:13:26.619 [Lua] Lobby data unique_server_name = Durchfallmann 19:13:26.619 [Lua] Lobby data player_slot_5 = 0:0 19:13:26.619 [Lua] Lobby data player_slot_2 = 110000102b09f77:1 19:13:26.619 [Lua] Lobby data country_code = DE 19:13:26.619 [Lua] Lobby data player_slot_3 = 1100001057a39d2:1 19:13:26.619 [Lua] Lobby data eac_authorized = true 19:13:26.619 [Lua] Set lobby end. 19:13:26.619 [Lua] [VOIP] Removing voip member due to not having a connection to it: "110000105ce91c9" 19:13:26.619 [Lua] [LobbyMembers] Member left 110000105ce91c9 19:13:26.633 [Lua] [NetworkServer] Peer 110000105ce91c9 left server lobby. 19:13:26.634 [Lua] [ChatManager][1]System: Raven has left the game 19:13:26.634 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000105ce91c9) 19:13:26.650 [Lua] [VOIP] Removed member: "110000105ce91c9" 19:13:26.904 [Lua] Set lobby begin: 19:13:26.904 [Lua] Lobby data twitch_enabled = false 19:13:26.904 [Lua] Lobby data power_level = 576 19:13:26.904 [Lua] Lobby data player_slot_6 = 0:0 19:13:26.904 [Lua] Lobby data num_players = 3 19:13:26.904 [Lua] Lobby data host = 110000102b09f77 19:13:26.904 [Lua] Lobby data game_mode = adventure 19:13:26.904 [Lua] Lobby data is_private = false 19:13:26.904 [Lua] Lobby data level_key = inn_level 19:13:26.904 [Lua] Lobby data player_slot_1 = 110000100da44c5:1 19:13:26.904 [Lua] Lobby data selected_level_key = inn_level 19:13:26.904 [Lua] Lobby data quick_game = true 19:13:26.904 [Lua] Lobby data matchmaking = true 19:13:26.904 [Lua] Lobby data difficulty = hard 19:13:26.904 [Lua] Lobby data player_slot_4 = 0:0 19:13:26.904 [Lua] Lobby data unique_server_name = Durchfallmann 19:13:26.904 [Lua] Lobby data player_slot_5 = 0:0 19:13:26.904 [Lua] Lobby data player_slot_2 = 110000102b09f77:1 19:13:26.904 [Lua] Lobby data country_code = DE 19:13:26.904 [Lua] Lobby data player_slot_3 = 1100001057a39d2:1 19:13:26.904 [Lua] Lobby data eac_authorized = true 19:13:26.904 [Lua] Set lobby end. 19:13:28.121 [Lua] [Matchmaking] Handshake host removing client 110000105ce91c9 19:13:31.442 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 19:13:31.444 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 19:13:31.444 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skittergate 19:13:31.444 [Lua] [LevelTransitionHandler] set_next_level( skittergate ) 19:13:31.444 [Lua] Set lobby begin: 19:13:31.444 [Lua] Lobby data twitch_enabled = false 19:13:31.444 [Lua] Lobby data power_level = 576 19:13:31.444 [Lua] Lobby data player_slot_6 = 0:0 19:13:31.444 [Lua] Lobby data num_players = 3 19:13:31.444 [Lua] Lobby data host = 110000102b09f77 19:13:31.444 [Lua] Lobby data game_mode = adventure 19:13:31.444 [Lua] Lobby data is_private = false 19:13:31.444 [Lua] Lobby data level_key = inn_level 19:13:31.444 [Lua] Lobby data player_slot_1 = 110000100da44c5:1 19:13:31.444 [Lua] Lobby data selected_level_key = skittergate 19:13:31.444 [Lua] Lobby data quick_game = true 19:13:31.444 [Lua] Lobby data matchmaking = true 19:13:31.444 [Lua] Lobby data difficulty = hard 19:13:31.444 [Lua] Lobby data player_slot_4 = 0:0 19:13:31.444 [Lua] Lobby data unique_server_name = Durchfallmann 19:13:31.444 [Lua] Lobby data player_slot_5 = 0:0 19:13:31.444 [Lua] Lobby data player_slot_2 = 110000102b09f77:1 19:13:31.444 [Lua] Lobby data country_code = DE 19:13:31.444 [Lua] Lobby data player_slot_3 = 1100001057a39d2:1 19:13:31.445 [Lua] Lobby data eac_authorized = true 19:13:31.445 [Lua] Set lobby end. 19:13:31.446 [Lua] Set lobby begin: 19:13:31.446 [Lua] Lobby data twitch_enabled = false 19:13:31.446 [Lua] Lobby data power_level = 576 19:13:31.446 [Lua] Lobby data player_slot_6 = 0:0 19:13:31.446 [Lua] Lobby data num_players = 3 19:13:31.446 [Lua] Lobby data host = 110000102b09f77 19:13:31.446 [Lua] Lobby data game_mode = adventure 19:13:31.446 [Lua] Lobby data is_private = false 19:13:31.446 [Lua] Lobby data level_key = inn_level 19:13:31.446 [Lua] Lobby data player_slot_1 = 110000100da44c5:1 19:13:31.446 [Lua] Lobby data selected_level_key = skittergate 19:13:31.446 [Lua] Lobby data quick_game = true 19:13:31.446 [Lua] Lobby data matchmaking = true 19:13:31.446 [Lua] Lobby data difficulty = hard 19:13:31.446 [Lua] Lobby data player_slot_4 = 0:0 19:13:31.446 [Lua] Lobby data unique_server_name = Durchfallmann 19:13:31.446 [Lua] Lobby data player_slot_5 = 0:0 19:13:31.446 [Lua] Lobby data player_slot_2 = 110000102b09f77:1 19:13:31.446 [Lua] Lobby data country_code = DE 19:13:31.446 [Lua] Lobby data player_slot_3 = 1100001057a39d2:1 19:13:31.446 [Lua] Lobby data eac_authorized = true 19:13:31.447 [Lua] Set lobby end. 19:13:31.447 [Lua] [NetworkServer] Entering post game 19:13:31.447 [Lua] [PeerSM] 1100001057a39d2 :: on_exit InGame 19:13:31.447 [Lua] [PeerSM] 1100001057a39d2 :: on_enter InPostGame 19:13:31.447 [Lua] [PeerSM] 110000100da44c5 :: on_exit InGame 19:13:31.447 [Lua] [PeerSM] 110000100da44c5 :: on_enter InPostGame 19:13:31.447 [Lua] [PeerSM] 110000102b09f77 :: on_exit InGame 19:13:31.447 [Lua] [PeerSM] 110000102b09f77 :: on_enter InPostGame 19:13:31.447 [Lua] Complete level triggered. 19:13:31.448 [Lua] [NetworkServer] Entering post game 19:13:31.448 [Lua] gm_event_end_conditions_met false false 19:13:31.448 [Save] Saving `save_data` 19:13:31.448 [Lua] FORCE COMMIT 8 19:13:31.448 [Lua] PlayFabMirror:_commit_internal 8 19:13:31.448 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:13:31.449 [Lua] generate_backend_stats 110000102b09f77:1 19:13:31.450 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:13:31.451 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 8 19:13:31.451 [Save] Save done 19:13:31.451 [Save] Saving `save_data` 19:13:31.451 [Lua] TRANSITION nil nil skittergate 19:13:31.451 [Lua] Transition type "skittergate", is server: true 19:13:31.451 [Lua] [NetworkServer] Current level key skittergate 19:13:31.451 [Lua] [LevelTransitionHandler] Generated new level_seed: 4433936 19:13:31.451 [Lua] [GameNetworkManager] Leaving game... 19:13:31.451 [Lua] [GameNetworkManager] Shutting down game session host. 19:13:31.451 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 19:13:31.451 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 19:13:31.451 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=357.16 19:13:31.457 [Save] Save done 19:13:31.459 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 19:13:31.459 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 8 19:13:31.696 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 8 19:13:31.711 [Lua] commit result success 8 19:13:31.930 [Lua] Set lobby begin: 19:13:31.930 [Lua] Lobby data twitch_enabled = false 19:13:31.930 [Lua] Lobby data power_level = 0 19:13:31.930 [Lua] Lobby data player_slot_6 = 0:0 19:13:31.930 [Lua] Lobby data num_players = 3 19:13:31.930 [Lua] Lobby data host = 110000102b09f77 19:13:31.931 [Lua] Lobby data game_mode = adventure 19:13:31.931 [Lua] Lobby data is_private = false 19:13:31.931 [Lua] Lobby data level_key = inn_level 19:13:31.931 [Lua] Lobby data player_slot_1 = 110000100da44c5:1 19:13:31.931 [Lua] Lobby data selected_level_key = skittergate 19:13:31.931 [Lua] Lobby data quick_game = true 19:13:31.931 [Lua] Lobby data matchmaking = true 19:13:31.931 [Lua] Lobby data difficulty = hard 19:13:31.931 [Lua] Lobby data player_slot_4 = 0:0 19:13:31.931 [Lua] Lobby data unique_server_name = Durchfallmann 19:13:31.931 [Lua] Lobby data player_slot_5 = 0:0 19:13:31.931 [Lua] Lobby data player_slot_2 = 110000102b09f77:1 19:13:31.931 [Lua] Lobby data country_code = DE 19:13:31.931 [Lua] Lobby data player_slot_3 = 1100001057a39d2:1 19:13:31.931 [Lua] Lobby data eac_authorized = true 19:13:31.931 [Lua] Set lobby end. 19:13:33.449 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 19:13:33.450 [Lua] PlayerManager:remove_player peer_id=110000102b09f77 1 19:13:33.450 [Lua] Clearing all global lookup lists 19:13:33.450 [Lua] [IngamePlayerListUI] - Destroy 19:13:33.450 [Lua] [AbilityUI] - Destroy 19:13:33.450 [Lua] [GamePadAbilityUI] - Destroy 19:13:33.450 [Lua] [GamePadEquipmentUI] - Destroy 19:13:33.450 [Lua] [EquipmentUI] - Destroy 19:13:33.450 [Lua] [IngameUI] destroy 19:13:33.454 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_4 19:13:33.455 [Lua] PlayerManager:remove_player peer_id=1100001057a39d2 1 19:13:33.455 [Lua] PlayerManager:remove_player peer_id=110000100da44c5 1 19:13:33.463 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 19:13:33.512 [Lua] [Managers] Destroying state managers... 19:13:33.519 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false) 19:13:33.519 [Lua] [PeerSM] 1100001057a39d2 :: on_exit InPostGame 19:13:33.519 [Lua] [PeerSM] 1100001057a39d2 :: on_enter Loading 19:13:33.519 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001057a39d2 19:13:33.519 [Lua] [PeerSM] 110000100da44c5 :: on_exit InPostGame 19:13:33.519 [Lua] [PeerSM] 110000100da44c5 :: on_enter Loading 19:13:33.519 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100da44c5 19:13:33.519 [Lua] [PeerSM] 110000102b09f77 :: on_exit InPostGame 19:13:33.519 [Lua] [PeerSM] 110000102b09f77 :: on_enter Loading 19:13:33.519 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102b09f77 19:13:33.519 [Lua] [Matchmaking] unregister rpcs 19:13:33.519 [Lua] [Gamestate] Enter state StateLoading 19:13:33.521 [Lua] [Gamestate] Enter Substate StateLoadingRunning 19:13:33.521 [Lua] [Matchmaking] register rpcs 19:13:33.521 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 19:13:33.521 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 19:13:33.521 [Lua] registering RPCs 19:13:33.521 [Lua] Set lobby begin: 19:13:33.521 [Lua] Lobby data twitch_enabled = false 19:13:33.521 [Lua] Lobby data power_level = 0 19:13:33.521 [Lua] Lobby data player_slot_6 = 0:0 19:13:33.521 [Lua] Lobby data num_players = 3 19:13:33.521 [Lua] Lobby data host = 110000102b09f77 19:13:33.521 [Lua] Lobby data game_mode = adventure 19:13:33.521 [Lua] Lobby data is_private = false 19:13:33.521 [Lua] Lobby data level_key = skittergate 19:13:33.521 [Lua] Lobby data player_slot_1 = 110000100da44c5:1 19:13:33.521 [Lua] Lobby data selected_level_key = skittergate 19:13:33.521 [Lua] Lobby data quick_game = true 19:13:33.521 [Lua] Lobby data matchmaking = true 19:13:33.521 [Lua] Lobby data difficulty = hard 19:13:33.521 [Lua] Lobby data player_slot_4 = 0:0 19:13:33.521 [Lua] Lobby data unique_server_name = Durchfallmann 19:13:33.521 [Lua] Lobby data player_slot_5 = 0:0 19:13:33.521 [Lua] Lobby data player_slot_2 = 110000102b09f77:1 19:13:33.521 [Lua] Lobby data country_code = DE 19:13:33.522 [Lua] Lobby data player_slot_3 = 1100001057a39d2:1 19:13:33.522 [Lua] Lobby data eac_authorized = true 19:13:33.522 [Lua] Set lobby end. 19:13:33.522 [Lua] MUSIC MANAGER unmute_all_world_sounds 48940 0 19:13:33.522 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 9 19:13:33.523 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 9 19:13:33.524 [Lua] ### Sending rpc_level_loaded 19:13:33.524 [Lua] #### Has state machine: true, sender: 110000102b09f77, level_id: 29 19:13:33.524 [Lua] Peer 110000102b09f77 has loaded the level and all enemies are loaded 19:13:33.524 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_14, global_loading_screens, async-read, prioritized 19:13:33.524 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[skittergate] self.picked_level_key=[nil] 19:13:33.524 [Lua] [LevelTransitionHandler] load_level skittergate 19:13:33.581 [Umbra] Unload tome 19:13:33.665 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 19:13:33.666 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 19:13:33.666 [Lua] [LevelTransitionHandler] Loading level: "skittergate" 19:13:33.666 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/skittergate" 19:13:33.666 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skittergate, LevelTransitionHandler, async-read, 19:13:33.666 [Lua] [EnemyPackageLoader] setup_startup_enemies 19:13:33.666 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 19:13:33.666 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 19:13:33.666 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 19:13:33.666 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 19:13:33.666 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 19:13:33.666 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 19:13:33.666 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 19:13:33.666 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 19:13:33.666 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 19:13:33.666 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 19:13:33.666 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 19:13:33.666 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 19:13:33.666 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 19:13:33.666 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 19:13:33.666 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 19:13:33.666 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 19:13:33.666 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 19:13:33.666 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 19:13:33.666 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 19:13:33.666 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 19:13:33.666 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 19:13:33.666 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 19:13:33.666 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 19:13:33.666 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 19:13:33.666 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 19:13:33.666 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 19:13:33.666 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 19:13:33.666 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 19:13:33.666 [Lua] [LOCAL RPC] rpc_load_level 14 4433936 19:13:33.732 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_14 19:13:33.732 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_14 19:13:33.732 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skittergate 19:13:33.735 [Lua] MUSIC MANAGER nik_loading_screen_skittergate_01 48941 0 19:13:33.744 [Lua] MUSIC MANAGER Play_loading_screen_music 48942 0 19:13:33.904 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 9 19:13:34.808 [Umbra] Loading umbra tome '#ID[1bdaaca89b91bf3e]' 19:13:43.226 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skittergate 19:13:43.226 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skittergate 19:13:43.228 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_spawn 19:13:43.244 [Lua] [LevelTransitionHandler] Level load completed! 19:13:43.244 [Lua] ### Sending rpc_level_loaded 19:13:43.244 [Lua] #### Has state machine: true, sender: 110000102b09f77, level_id: 14 19:13:43.244 [Lua] Peer 110000102b09f77 has loaded the level and all enemies are loaded 19:13:43.260 [Lua] [PeerSM] 110000102b09f77 :: on_exit Loading 19:13:43.260 [Lua] [PeerSM] 110000102b09f77 :: on_enter LoadingProfilePackages 19:13:43.277 [Lua] [PeerSM] 110000102b09f77 :: on_exit LoadingProfilePackages 19:13:43.277 [Lua] [PeerSM] 110000102b09f77 :: on_enter WaitingForEnterGame 19:13:43.278 [Lua] [LOCAL RPC] rpc_loading_synced 19:13:43.630 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 19:13:43.630 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 19:13:43.631 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 19:13:44.053 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 19:13:44.053 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 19:13:44.054 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 19:13:44.442 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 19:13:44.442 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 19:13:44.442 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 19:13:44.915 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 19:13:44.915 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 19:13:44.916 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 19:13:45.051 [Lua] ### Sending rpc_level_loaded 19:13:45.051 [Lua] #### Has state machine: true, sender: 110000100da44c5, level_id: 14 19:13:45.051 [Lua] Peer 110000100da44c5 has loaded the level and all enemies are loaded 19:13:45.051 [Lua] [PeerSM] 110000100da44c5 :: on_exit Loading 19:13:45.051 [Lua] [PeerSM] 110000100da44c5 :: on_enter LoadingProfilePackages 19:13:45.069 [Lua] [PeerSM] 110000100da44c5 :: on_exit LoadingProfilePackages 19:13:45.069 [Lua] [PeerSM] 110000100da44c5 :: on_enter WaitingForEnterGame 19:13:45.153 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 19:13:45.153 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 19:13:45.154 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 19:13:45.322 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 19:13:45.322 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 19:13:45.323 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 19:13:45.593 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 19:13:45.593 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 19:13:45.593 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 19:13:45.962 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 19:13:45.962 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 19:13:45.963 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 19:13:46.387 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 19:13:46.387 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 19:13:46.387 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 19:13:46.726 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 19:13:46.726 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 19:13:46.727 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 19:13:47.300 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 19:13:47.300 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 19:13:47.301 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 19:13:47.704 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 19:13:47.704 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 19:13:47.705 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 19:13:48.059 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 19:13:48.059 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 19:13:48.060 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 19:13:48.481 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 19:13:48.481 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 19:13:48.481 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 19:13:48.867 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 19:13:48.867 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 19:13:48.868 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 19:13:49.154 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 19:13:49.154 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 19:13:49.155 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 19:13:49.611 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 19:13:49.611 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 19:13:49.611 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 19:13:50.115 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 19:13:50.115 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 19:13:50.116 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 19:13:50.590 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 19:13:50.590 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 19:13:50.591 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 19:13:51.147 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 19:13:51.147 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 19:13:51.148 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 19:13:51.550 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 19:13:51.550 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 19:13:51.551 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 19:13:51.855 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 19:13:51.855 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 19:13:51.855 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 19:13:52.244 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 19:13:52.244 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 19:13:52.245 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 19:13:52.649 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 19:13:52.649 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 19:13:52.650 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 19:13:53.037 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 19:13:53.037 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 19:13:53.037 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 19:13:53.138 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 19:13:53.138 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 19:13:53.138 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 19:13:53.239 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 19:13:53.239 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 19:13:53.240 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 19:13:53.323 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 19:13:53.323 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 19:13:53.324 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 19:13:54.340 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 19:13:54.340 [Lua] [Matchmaking] unregister rpcs 19:13:54.340 [Lua] Set lobby begin: 19:13:54.340 [Lua] Lobby data twitch_enabled = false 19:13:54.340 [Lua] Lobby data power_level = 0 19:13:54.340 [Lua] Lobby data player_slot_6 = 0:0 19:13:54.340 [Lua] Lobby data num_players = 3 19:13:54.340 [Lua] Lobby data host = 110000102b09f77 19:13:54.340 [Lua] Lobby data game_mode = adventure 19:13:54.340 [Lua] Lobby data is_private = false 19:13:54.340 [Lua] Lobby data level_key = skittergate 19:13:54.341 [Lua] Lobby data player_slot_1 = 110000100da44c5:1 19:13:54.341 [Lua] Lobby data selected_level_key = skittergate 19:13:54.341 [Lua] Lobby data quick_game = true 19:13:54.341 [Lua] Lobby data matchmaking = true 19:13:54.341 [Lua] Lobby data difficulty = hard 19:13:54.341 [Lua] Lobby data player_slot_4 = 0:0 19:13:54.341 [Lua] Lobby data unique_server_name = Durchfallmann 19:13:54.341 [Lua] Lobby data player_slot_5 = 0:0 19:13:54.341 [Lua] Lobby data player_slot_2 = 110000102b09f77:1 19:13:54.342 [Lua] Lobby data country_code = DE 19:13:54.342 [Lua] Lobby data player_slot_3 = 1100001057a39d2:1 19:13:54.342 [Lua] Lobby data eac_authorized = true 19:13:54.342 [Lua] Set lobby end. 19:13:54.342 [Lua] [Managers] Destroying state managers... 19:13:54.343 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_14, global_loading_screens 19:13:54.343 [Lua] MUSIC MANAGER Stop_loading_screen_music 48943 0 19:13:54.343 [Lua] [Gamestate] Enter StateIngame HOST 19:13:54.344 [Lua] <>level = skittergate<> 19:13:54.344 [Lua] Set lobby begin: 19:13:54.344 [Lua] Lobby data twitch_enabled = false 19:13:54.344 [Lua] Lobby data power_level = 0 19:13:54.344 [Lua] Lobby data player_slot_6 = 0:0 19:13:54.345 [Lua] Lobby data num_players = 3 19:13:54.345 [Lua] Lobby data host = 110000102b09f77 19:13:54.345 [Lua] Lobby data game_mode = adventure 19:13:54.345 [Lua] Lobby data is_private = false 19:13:54.345 [Lua] Lobby data level_key = skittergate 19:13:54.345 [Lua] Lobby data player_slot_1 = 110000100da44c5:1 19:13:54.345 [Lua] Lobby data selected_level_key = skittergate 19:13:54.345 [Lua] Lobby data quick_game = true 19:13:54.346 [Lua] Lobby data matchmaking = true 19:13:54.346 [Lua] Lobby data difficulty = hard 19:13:54.346 [Lua] Lobby data player_slot_4 = 0:0 19:13:54.346 [Lua] Lobby data unique_server_name = Durchfallmann 19:13:54.346 [Lua] Lobby data player_slot_5 = 0:0 19:13:54.346 [Lua] Lobby data player_slot_2 = 110000102b09f77:1 19:13:54.346 [Lua] Lobby data country_code = DE 19:13:54.346 [Lua] Lobby data player_slot_3 = 1100001057a39d2:1 19:13:54.347 [Lua] Lobby data eac_authorized = true 19:13:54.347 [Lua] Set lobby end. 19:13:54.347 [Umbra] Init version: 3.4.15 :: 16 threads 19:13:54.347 [Lua] [StateIngame] Server ingame 19:13:54.353 [Lua] Set lobby begin: 19:13:54.353 [Lua] Lobby data twitch_enabled = false 19:13:54.353 [Lua] Lobby data power_level = 0 19:13:54.353 [Lua] Lobby data player_slot_6 = 0:0 19:13:54.353 [Lua] Lobby data num_players = 3 19:13:54.353 [Lua] Lobby data host = 110000102b09f77 19:13:54.354 [Lua] Lobby data game_mode = adventure 19:13:54.354 [Lua] Lobby data is_private = false 19:13:54.354 [Lua] Lobby data level_key = skittergate 19:13:54.354 [Lua] Lobby data player_slot_1 = 110000100da44c5:1 19:13:54.354 [Lua] Lobby data selected_level_key = skittergate 19:13:54.354 [Lua] Lobby data quick_game = true 19:13:54.354 [Lua] Lobby data matchmaking = true 19:13:54.355 [Lua] Lobby data difficulty = hard 19:13:54.355 [Lua] Lobby data player_slot_4 = 0:0 19:13:54.355 [Lua] Lobby data unique_server_name = Durchfallmann 19:13:54.355 [Lua] Lobby data player_slot_5 = 0:0 19:13:54.355 [Lua] Lobby data player_slot_2 = 110000102b09f77:1 19:13:54.355 [Lua] Lobby data country_code = DE 19:13:54.355 [Lua] Lobby data player_slot_3 = 1100001057a39d2:1 19:13:54.355 [Lua] Lobby data eac_authorized = true 19:13:54.356 [Lua] Set lobby end. 19:13:54.356 [Lua] [Matchmaking] register rpcs 19:13:54.356 [Lua] [GameNetworkManager] Setting pong timeout to 60 19:13:54.356 [Lua] [GameNetworkManager] My own peer_id = 110000102b09f77 19:13:54.356 [Lua] [GameNetworkManager] self.is_server = true 19:13:54.356 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 19:13:54.356 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 19:13:54.356 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 19:13:54.356 [Network] Setting artificial MTU limit to 65536 19:13:54.361 [Lua] Switching ConflictSettings: to: default 19:13:54.361 [Lua] pacing=default 19:13:54.361 [Lua] roaming=nil 19:13:54.361 [Lua] specials=default 19:13:54.361 [Lua] debug_color=maroon 19:13:54.361 [Lua] pack_spawning=default 19:13:54.361 [Lua] disabled=false 19:13:54.361 [Lua] boss=default 19:13:54.361 [Lua] horde=default 19:13:54.361 [Lua] name=default 19:13:54.361 [Lua] intensity=default 19:13:54.361 [Lua] --- 19:13:54.368 [Lua] [AIInterestPointSystem] Level Seed: 4433936 19:13:54.368 [Lua] 19:13:54.368 [Lua] [entity_system_bag] = table 19:13:54.368 [Lua] [entity_system_bag] = metatable 19:13:54.368 [Lua] [startup_data] = table 19:13:54.368 [Lua] [entity_manager] = table 19:13:54.368 [Lua] [entity_manager] = metatable 19:13:54.368 [Lua] [unit_spawner] = table 19:13:54.368 [Lua] [unit_spawner] = metatable 19:13:54.368 [Lua] [unit_storage] = table 19:13:54.368 [Lua] [unit_storage] = metatable 19:13:54.368 [Lua] [dice_keeper] = table 19:13:54.368 [Lua] [dice_keeper] = metatable 19:13:54.368 [Lua] [is_server] = true (boolean) 19:13:54.369 [Lua] [world] = [World] 19:13:54.369 [Lua] [system_api] = table 19:13:54.369 [Lua] [network_lobby] = table 19:13:54.369 [Lua] [network_lobby] = metatable 19:13:54.369 [Lua] [profile_synchronizer] = table 19:13:54.369 [Lua] [profile_synchronizer] = metatable 19:13:54.369 [Lua] [entity_system] = table 19:13:54.369 [Lua] [entity_system] = metatable 19:13:54.369 [Lua] [num_local_human_players] = 1 (number) 19:13:54.369 [Lua] [statistics_db] = table 19:13:54.369 [Lua] [statistics_db] = metatable 19:13:54.369 [Lua] [network_server] = table 19:13:54.369 [Lua] [network_server] = metatable 19:13:54.369 [Lua] [input_manager] = table 19:13:54.369 [Lua] [input_manager] = metatable 19:13:54.369 [Lua] [network_clock] = table 19:13:54.369 [Lua] [network_clock] = metatable 19:13:54.369 [Lua] [network_transmit] = table 19:13:54.369 [Lua] [network_transmit] = metatable 19:13:54.369 [Lua] [free_flight_manager] = table 19:13:54.369 [Lua] [free_flight_manager] = metatable 19:13:54.369 [Lua] [network_manager] = table 19:13:54.369 [Lua] [network_manager] = metatable 19:13:54.369 [Lua] [network_event_delegate] = table 19:13:54.369 [Lua] [network_event_delegate] = metatable 19:13:54.369 [Lua] 19:13:54.373 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 19:13:54.392 [Lua] [AchievementManager] Achievements using the steam platform 19:13:54.392 [Lua] [StateIngame] Level seed: 4433936 19:13:54.392 [World] Spawning level. 19:13:54.909 warning: [Lua] This function is deprecated and shouldn't be called 19:13:54.932 warning: [Lua] This function is deprecated and shouldn't be called 19:13:54.941 [Lua] respawn_unit_spawned with group id: rasknitt_arena 19:13:54.941 [Lua] respawn_unit_spawned with group id: rasknitt_arena 19:13:54.941 [Lua] respawn_unit_spawned with group id: rasknitt_arena 19:13:54.955 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_dlc_portals_overheat_machine` for object 94. 19:13:54.955 [Lua] respawn_unit_spawned with group id: gatekeeper_killed 19:13:54.955 [Lua] respawn_unit_spawned with group id: gatekeeper_killed 19:13:54.955 [Lua] respawn_unit_spawned with group id: gatekeeper_killed 19:13:54.955 [Lua] respawn_unit_spawned with group id: gatekeeper_killed 19:13:54.955 [Lua] respawn_unit_spawned with group id: gatekeeper_killed 19:13:54.955 [Lua] respawn_unit_spawned with group id: gatekeeper_killed 19:13:54.956 [Lua] respawn_unit_spawned with group id: gatekeeper_boss 19:13:54.956 [Lua] respawn_unit_spawned with group id: gatekeeper_boss 19:13:54.956 [Lua] respawn_unit_spawned with group id: gatekeeper_boss 19:13:54.956 [Lua] respawn_unit_spawned with group id: skittergate_ending 19:13:54.956 [Lua] respawn_unit_spawned with group id: skittergate_ending 19:13:54.956 [Lua] respawn_unit_spawned with group id: skittergate_ending 19:13:54.956 [Lua] respawn_unit_spawned with group id: generator_respawns 19:13:54.956 [Lua] respawn_unit_spawned with group id: generator_respawns 19:13:54.956 [Lua] respawn_unit_spawned with group id: generator_respawns 19:13:54.970 [Lua] respawn_unit_spawned with group id: pre_norsca_2 19:13:54.970 [Lua] respawn_unit_spawned with group id: pre_norsca_2 19:13:54.970 [Lua] respawn_unit_spawned with group id: pre_norsca_2 19:13:54.970 [Lua] respawn_unit_spawned with group id: pre_norsca_1 19:13:54.970 [Lua] respawn_unit_spawned with group id: pre_norsca_1 19:13:54.970 [Lua] respawn_unit_spawned with group id: pre_norsca_1 19:13:54.970 [Lua] respawn_unit_spawned with group id: pre_norsca_1 19:13:54.970 [Lua] respawn_unit_spawned with group id: pre_norsca_1 19:13:54.970 [Lua] respawn_unit_spawned with group id: pre_norsca_1 19:13:55.018 [Lua] [LevelAnalysis] set_random_seed( 1424604928) 19:13:55.025 [Lua] PlayerManager:add_player player_1 19:13:55.029 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 19:13:55.029 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 19:13:55.030 [Lua] [IngameUI] init 19:13:55.061 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 19:13:55.061 [Lua] Set lobby begin: 19:13:55.061 [Lua] Lobby data twitch_enabled = false 19:13:55.062 [Lua] Lobby data power_level = 695 19:13:55.062 [Lua] Lobby data player_slot_6 = 0:0 19:13:55.062 [Lua] Lobby data num_players = 3 19:13:55.062 [Lua] Lobby data host = 110000102b09f77 19:13:55.062 [Lua] Lobby data game_mode = adventure 19:13:55.062 [Lua] Lobby data is_private = false 19:13:55.062 [Lua] Lobby data level_key = skittergate 19:13:55.062 [Lua] Lobby data player_slot_1 = 110000100da44c5:1 19:13:55.062 [Lua] Lobby data selected_level_key = skittergate 19:13:55.062 [Lua] Lobby data quick_game = true 19:13:55.062 [Lua] Lobby data matchmaking = true 19:13:55.062 [Lua] Lobby data difficulty = hard 19:13:55.062 [Lua] Lobby data player_slot_4 = 0:0 19:13:55.062 [Lua] Lobby data unique_server_name = Durchfallmann 19:13:55.062 [Lua] Lobby data player_slot_5 = 0:0 19:13:55.062 [Lua] Lobby data player_slot_2 = 110000102b09f77:1 19:13:55.062 [Lua] Lobby data country_code = DE 19:13:55.062 [Lua] Lobby data player_slot_3 = 1100001057a39d2:1 19:13:55.062 [Lua] Lobby data eac_authorized = true 19:13:55.062 [Lua] Set lobby end. 19:13:55.063 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_r` for object 66. 19:13:55.063 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_l` for object 63. 19:13:55.063 warning: [Lua] This function is deprecated and shouldn't be called 19:13:55.063 [Lua] CurrentConflictSettings default 19:13:55.063 [Lua] [ConflictDirector] conflict_director is ai_ready 19:13:55.070 [Lua] This levels contains no crossroads 19:13:55.070 [Lua] [LevelAnalysis] Injecting travel distances 19:13:55.079 [Lua] SpecialsPacing:remove_unwanted_breeds: 19:13:55.079 [Lua] Forming navigation groups in one frame 19:13:55.079 [Lua] Forming navigation groups 19:13:55.081 [Lua] NavigationGroupManager -> calulation time A: 0.0020000000000095497 19:13:55.245 [Lua] NavigationGroupManager -> calulation time B: 0.16300000000001091 19:13:55.245 [Lua] number of nav groups: 296 19:13:55.247 [Lua] number of refined nav groups : 200 19:13:55.249 [Lua] NavigationGroupManager -> calulation time C: 0.0049999999999954525 19:13:55.250 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.253761834397579 Normalized coefficient: 1.2853195788242029 19:13:55.250 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.527166111263019 Normalized coefficient: 1.3663375584230457 19:13:55.251 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.84365803882347 Normalized coefficient: 1.4524618854274434 19:13:55.251 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.527814119162205 Normalized coefficient: 1.2572025614515796 19:13:55.251 [Lua] -------------> JOW Perfect-density 9.4499999999999993 Sum density 6.8897998452123845 Normalized coefficient: 1.3715928201552412 19:13:55.253 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 19:13:55.253 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 19:13:55.253 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside 19:13:55.253 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 19:13:55.258 [Lua] [LevelAnalysis] Generating boss paths for level: skittergate 19:13:55.258 [Lua] [LevelAnalysis] This level has a total main-path length of 1794.2229175567627 meters. 19:13:55.258 [Lua] [LevelAnalysis] grouping spawners for event_patrol 19:13:55.258 [Lua] [LevelAnalysis] 19:13:55.258 [Lua] [LevelAnalysis] grouping spawners for event_boss 19:13:55.258 [Lua] [LevelAnalysis] 19:13:55.258 [Lua] [LevelAnalysis] Terror events added: 19:13:55.258 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol 19:13:55.258 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 19:13:55.258 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing 19:13:55.258 [Lua] NORMAL PATROL MAIN PATH 281.15377807617188 19:13:55.258 [Lua] [waypoints] = table 19:13:55.258 [Lua] [astar_points] = table 19:13:55.258 [Lua] [travel_dist] = 281.14438976347446 (number) 19:13:55.258 [Lua] [one_directional] = true (boolean) 19:13:55.258 [Lua] [id] = boss_8 (string) 19:13:55.258 [Lua] ----> using boss spline path! 19:13:55.259 [Lua] Adding main path event: Vector3Box(-237.409, -378.02, -96.2437) boss_event_spline_patrol 45 table: 00000000067B3EA0 19:13:55.259 [Lua] ----> using boss gizmo! 19:13:55.259 [Lua] [LevelAnalysis] section: 2, start-index: 5, end-index: 8, forbidden-dist: -1654.9 start-travel-dist: 1946.1, end-travel-dist: 2140.8 spawn_distance 281.2 19:13:55.259 [Lua] Adding main path event: Vector3Box(332, 258, -26.211) boss_event_storm_fiend 45 table: 0000000001CA9640 19:13:55.259 [Lua] [LevelAnalysis] num_event_places_f: 1.1628152783711752 , num_event_places: 1 , trailing_event_fraction: 0.16281527837117515 , num_events: 1 19:13:55.259 [Lua] [LevelAnalysis] Level path distance: 1794.2229175567627 19:13:55.259 [Lua] [LevelAnalysis] Terror events added: 19:13:55.259 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 19:13:55.259 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1550 forbidden_dist: -1450 19:13:55.259 [Lua] [LevelAnalysis] wanted_distance: 1251.0573446750641 19:13:55.260 [Lua] Adding main path event: Vector3Box(85.9783, 255.773, 2.93792) rare_event_loot_rat 45 table: 00000000067B4910 19:13:55.260 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 19:13:55.263 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hard, USING SETTINGS FOR EASY 19:13:55.267 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 19:13:55.271 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 19:13:55.273 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=74 19:13:55.273 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 19:13:55.370 [Lua] [PeerSM] 110000102b09f77 :: on_exit WaitingForEnterGame 19:13:55.370 [Lua] [PeerSM] 110000102b09f77 :: on_enter WaitingForGameObjectSync 19:13:55.373 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 5 for peer id 110000102b09f77:2 19:13:55.373 [Lua] Set lobby begin: 19:13:55.373 [Lua] Lobby data twitch_enabled = false 19:13:55.373 [Lua] Lobby data power_level = 695 19:13:55.373 [Lua] Lobby data player_slot_6 = 0:0 19:13:55.373 [Lua] Lobby data num_players = 3 19:13:55.373 [Lua] Lobby data host = 110000102b09f77 19:13:55.373 [Lua] Lobby data game_mode = adventure 19:13:55.373 [Lua] Lobby data is_private = false 19:13:55.373 [Lua] Lobby data level_key = skittergate 19:13:55.373 [Lua] Lobby data player_slot_1 = 110000100da44c5:1 19:13:55.373 [Lua] Lobby data selected_level_key = skittergate 19:13:55.373 [Lua] Lobby data quick_game = true 19:13:55.373 [Lua] Lobby data matchmaking = true 19:13:55.373 [Lua] Lobby data difficulty = hard 19:13:55.373 [Lua] Lobby data player_slot_4 = 0:0 19:13:55.374 [Lua] Lobby data unique_server_name = Durchfallmann 19:13:55.374 [Lua] Lobby data player_slot_5 = 0:0 19:13:55.374 [Lua] Lobby data player_slot_2 = 110000102b09f77:1 19:13:55.374 [Lua] Lobby data country_code = DE 19:13:55.374 [Lua] Lobby data player_slot_3 = 1100001057a39d2:1 19:13:55.374 [Lua] Lobby data eac_authorized = true 19:13:55.374 [Lua] Set lobby end. 19:13:55.374 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000102b09f77:2, previous profile 0, profile 5] 19:13:55.374 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100da44c5 | we:0 | dr:1100001057a39d2 | bw:110000102b09f77 | es:0 19:13:55.374 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=75 19:13:55.379 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102b09f77 inventory_sync_id:11 my_peer_id:110000102b09f77 19:13:55.379 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100da44c5 inventory_sync_id:11 my_peer_id:110000102b09f77 19:13:55.379 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001057a39d2 inventory_sync_id:11 my_peer_id:110000102b09f77 19:13:56.157 [Lua] [PeerSM] 110000102b09f77 :: on_exit WaitingForGameObjectSync 19:13:56.157 [Lua] [PeerSM] 110000102b09f77 :: on_enter WaitingForPlayers 19:13:56.162 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b09f77 inventory_sync_id:11 my_peer_id:110000102b09f77 19:13:56.162 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, InventoryPackageSynchronizerClient, async-read, 19:13:56.162 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, InventoryPackageSynchronizerClient, async-read, 19:13:56.162 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:13:56.162 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2, InventoryPackageSynchronizerClient, async-read, 19:13:56.162 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, InventoryPackageSynchronizerClient, async-read, 19:13:56.162 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read, 19:13:56.162 [Lua] [PackageManager] Load: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 19:13:56.162 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2, InventoryPackageSynchronizerClient, async-read, 19:13:56.162 [Lua] [PackageManager] Load: units/beings/player/empire_soldier/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 19:13:56.162 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1, InventoryPackageSynchronizerClient, async-read, 19:13:56.162 [Lua] [LOCAL RPC] rpc_game_started 19:13:56.382 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 19:13:56.382 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 19:13:56.384 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p 19:13:56.425 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p 19:13:56.425 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p 19:13:56.425 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p 19:13:56.492 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p 19:13:56.492 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p 19:13:56.493 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2 19:13:56.763 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2 19:13:56.763 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2 19:13:56.764 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 19:13:56.982 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 19:13:56.982 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 19:13:56.982 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 19:13:57.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 19:13:57.033 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 19:13:57.033 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh 19:13:57.152 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh 19:13:57.152 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh 19:13:57.152 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2 19:13:57.253 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2 19:13:57.253 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2 19:13:57.253 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier/third_person_base/chr_third_person_base 19:13:57.827 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier/third_person_base/chr_third_person_base 19:13:57.827 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier/third_person_base/chr_third_person_base 19:13:57.828 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1 19:13:57.946 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1 19:13:57.946 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1 19:13:57.962 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11 19:13:57.964 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 11 19:14:03.437 [Lua] ### Sending rpc_level_loaded 19:14:03.437 [Lua] #### Has state machine: true, sender: 1100001057a39d2, level_id: 14 19:14:03.437 [Lua] Peer 1100001057a39d2 has loaded the level and all enemies are loaded 19:14:03.438 [Lua] [PeerSM] 1100001057a39d2 :: on_exit Loading 19:14:03.438 [Lua] [PeerSM] 1100001057a39d2 :: on_enter LoadingProfilePackages 19:14:06.270 [Lua] [PeerSM] 1100001057a39d2 :: on_exit LoadingProfilePackages 19:14:06.270 [Lua] [PeerSM] 1100001057a39d2 :: on_enter WaitingForEnterGame 19:14:06.270 [Lua] [PeerSM] 110000100da44c5 :: on_exit WaitingForEnterGame 19:14:06.270 [Lua] [PeerSM] 110000100da44c5 :: on_enter WaitingForGameObjectSync 19:14:06.271 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000102b09f77 2 19:14:06.272 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:14:06.273 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=77 19:14:06.275 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 11 19:14:06.286 [Lua] [NetworkServer] Game_object_sync_done for peer 110000100da44c5 19:14:06.287 [Lua] Set lobby begin: 19:14:06.287 [Lua] Lobby data twitch_enabled = false 19:14:06.287 [Lua] Lobby data power_level = 695 19:14:06.287 [Lua] Lobby data player_slot_6 = 0:0 19:14:06.287 [Lua] Lobby data num_players = 3 19:14:06.287 [Lua] Lobby data host = 110000102b09f77 19:14:06.287 [Lua] Lobby data game_mode = adventure 19:14:06.287 [Lua] Lobby data is_private = false 19:14:06.287 [Lua] Lobby data level_key = skittergate 19:14:06.287 [Lua] Lobby data player_slot_1 = 110000100da44c5:1 19:14:06.287 [Lua] Lobby data selected_level_key = skittergate 19:14:06.287 [Lua] Lobby data quick_game = true 19:14:06.287 [Lua] Lobby data matchmaking = true 19:14:06.287 [Lua] Lobby data difficulty = hard 19:14:06.287 [Lua] Lobby data player_slot_4 = 0:0 19:14:06.288 [Lua] Lobby data unique_server_name = Durchfallmann 19:14:06.288 [Lua] Lobby data player_slot_5 = 0:0 19:14:06.288 [Lua] Lobby data player_slot_2 = 110000102b09f77:1 19:14:06.288 [Lua] Lobby data country_code = DE 19:14:06.288 [Lua] Lobby data player_slot_3 = 1100001057a39d2:1 19:14:06.288 [Lua] Lobby data eac_authorized = true 19:14:06.288 [Lua] Set lobby end. 19:14:06.288 [Lua] [Matchmaking] Assigned player 110000100da44c5 to slot 1 when hot join syncing 19:14:06.288 [Lua] Breedfreezer (server) starting a hot join sync 19:14:06.288 [Lua] packing 0 units of breed chaos_marauder 19:14:06.288 [Lua] packing 0 units of breed skaven_clan_rat 19:14:06.288 [Lua] packing 0 units of breed skaven_storm_vermin 19:14:06.288 [Lua] packing 0 units of breed skaven_slave 19:14:06.288 [Lua] packing 0 units of breed chaos_fanatic 19:14:06.288 [Lua] packing 0 units of breed chaos_berzerker 19:14:06.288 [Lua] packing 0 units of breed chaos_warrior 19:14:06.288 [Lua] packing 0 units of breed skaven_plague_monk 19:14:06.288 [Lua] packing 0 units of breed chaos_raider 19:14:06.288 [Lua] --> rpc-package size reached, sending rpc now (last package) 19:14:06.288 [Lua] 19:14:06.288 [Lua] [1] = 1 (number) 19:14:06.288 [Lua] [2] = 0 (number) 19:14:06.288 [Lua] [3] = 1 (number) 19:14:06.288 [Lua] [4] = 0 (number) 19:14:06.288 [Lua] [5] = 1 (number) 19:14:06.288 [Lua] [6] = 0 (number) 19:14:06.288 [Lua] [7] = 1 (number) 19:14:06.288 [Lua] [8] = 0 (number) 19:14:06.288 [Lua] [9] = 1 (number) 19:14:06.288 [Lua] [10] = 0 (number) 19:14:06.288 [Lua] [11] = 1 (number) 19:14:06.288 [Lua] [12] = 0 (number) 19:14:06.288 [Lua] [13] = 1 (number) 19:14:06.288 [Lua] [14] = 0 (number) 19:14:06.288 [Lua] [15] = 1 (number) 19:14:06.288 [Lua] [16] = 0 (number) 19:14:06.288 [Lua] [17] = 1 (number) 19:14:06.288 [Lua] [18] = 0 (number) 19:14:06.288 [Lua] 19:14:06.288 [Lua] 19:14:06.288 [Lua] 19:14:06.288 [Lua] [PeerSM] 110000100da44c5 :: on_exit WaitingForGameObjectSync 19:14:06.288 [Lua] [PeerSM] 110000100da44c5 :: on_enter WaitingForPlayers 19:14:06.288 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100da44c5 19:14:07.976 [Lua] [PeerSM] 1100001057a39d2 :: on_exit WaitingForEnterGame 19:14:07.976 [Lua] [PeerSM] 1100001057a39d2 :: on_enter WaitingForGameObjectSync 19:14:07.992 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001057a39d2 19:14:07.993 [Lua] Set lobby begin: 19:14:07.993 [Lua] Lobby data twitch_enabled = false 19:14:07.993 [Lua] Lobby data power_level = 695 19:14:07.993 [Lua] Lobby data player_slot_6 = 0:0 19:14:07.993 [Lua] Lobby data num_players = 3 19:14:07.993 [Lua] Lobby data host = 110000102b09f77 19:14:07.993 [Lua] Lobby data game_mode = adventure 19:14:07.993 [Lua] Lobby data is_private = false 19:14:07.993 [Lua] Lobby data level_key = skittergate 19:14:07.993 [Lua] Lobby data player_slot_1 = 110000100da44c5:1 19:14:07.993 [Lua] Lobby data selected_level_key = skittergate 19:14:07.993 [Lua] Lobby data quick_game = true 19:14:07.993 [Lua] Lobby data matchmaking = true 19:14:07.993 [Lua] Lobby data difficulty = hard 19:14:07.993 [Lua] Lobby data player_slot_4 = 0:0 19:14:07.993 [Lua] Lobby data unique_server_name = Durchfallmann 19:14:07.993 [Lua] Lobby data player_slot_5 = 0:0 19:14:07.994 [Lua] Lobby data player_slot_2 = 110000102b09f77:1 19:14:07.994 [Lua] Lobby data country_code = DE 19:14:07.994 [Lua] Lobby data player_slot_3 = 1100001057a39d2:1 19:14:07.994 [Lua] Lobby data eac_authorized = true 19:14:07.994 [Lua] Set lobby end. 19:14:07.994 [Lua] [Matchmaking] Assigned player 1100001057a39d2 to slot 3 when hot join syncing 19:14:07.994 [Lua] Breedfreezer (server) starting a hot join sync 19:14:07.994 [Lua] packing 0 units of breed chaos_marauder 19:14:07.994 [Lua] packing 0 units of breed skaven_clan_rat 19:14:07.994 [Lua] packing 0 units of breed skaven_storm_vermin 19:14:07.994 [Lua] packing 0 units of breed skaven_slave 19:14:07.994 [Lua] packing 0 units of breed chaos_fanatic 19:14:07.994 [Lua] packing 0 units of breed chaos_berzerker 19:14:07.994 [Lua] packing 0 units of breed chaos_warrior 19:14:07.994 [Lua] packing 0 units of breed skaven_plague_monk 19:14:07.994 [Lua] packing 0 units of breed chaos_raider 19:14:07.994 [Lua] --> rpc-package size reached, sending rpc now (last package) 19:14:07.994 [Lua] 19:14:07.994 [Lua] [1] = 1 (number) 19:14:07.994 [Lua] [2] = 0 (number) 19:14:07.994 [Lua] [3] = 1 (number) 19:14:07.994 [Lua] [4] = 0 (number) 19:14:07.994 [Lua] [5] = 1 (number) 19:14:07.994 [Lua] [6] = 0 (number) 19:14:07.994 [Lua] [7] = 1 (number) 19:14:07.994 [Lua] [8] = 0 (number) 19:14:07.994 [Lua] [9] = 1 (number) 19:14:07.994 [Lua] [10] = 0 (number) 19:14:07.994 [Lua] [11] = 1 (number) 19:14:07.994 [Lua] [12] = 0 (number) 19:14:07.994 [Lua] [13] = 1 (number) 19:14:07.994 [Lua] [14] = 0 (number) 19:14:07.994 [Lua] [15] = 1 (number) 19:14:07.994 [Lua] [16] = 0 (number) 19:14:07.994 [Lua] [17] = 1 (number) 19:14:07.994 [Lua] [18] = 0 (number) 19:14:07.994 [Lua] 19:14:07.994 [Lua] 19:14:07.994 [Lua] 19:14:07.994 [Lua] [PeerSM] 1100001057a39d2 :: on_exit WaitingForGameObjectSync 19:14:07.994 [Lua] [PeerSM] 1100001057a39d2 :: on_enter WaitingForPlayers 19:14:07.994 [Lua] [PeerSM] 110000100da44c5 :: on_exit WaitingForPlayers 19:14:07.994 [Lua] [PeerSM] 110000100da44c5 :: on_enter SpawningPlayer 19:14:07.994 [Lua] [PeerSM] 110000102b09f77 :: on_exit WaitingForPlayers 19:14:07.994 [Lua] [PeerSM] 110000102b09f77 :: on_enter SpawningPlayer 19:14:07.994 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001057a39d2 19:14:08.009 [Lua] [PeerSM] 1100001057a39d2 :: on_exit WaitingForPlayers 19:14:08.009 [Lua] [PeerSM] 1100001057a39d2 :: on_enter SpawningPlayer 19:14:08.009 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000100da44c5 19:14:08.009 [Lua] PlayerManager:add_remote_player 110000100da44c5 19:14:08.009 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=78 19:14:08.009 [Lua] RemotePlayer:create_game_object( ) 78 19:14:08.011 [Lua] [PeerSM] 110000100da44c5 :: on_exit SpawningPlayer 19:14:08.011 [Lua] [PeerSM] 110000100da44c5 :: on_enter InGame 19:14:08.012 [Lua] [PeerSM] 110000102b09f77 :: on_exit SpawningPlayer 19:14:08.012 [Lua] [PeerSM] 110000102b09f77 :: on_enter InGame 19:14:08.014 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 2 Vector3(-129.747, -430.692, 14.4435) Vector4(0, 0, 0.945179, 0.326552) true 100 100 1 1 1 19:14:08.014 [Lua] PlayerManager:rpc_to_client_spawn_player(110000102b09f77, 2, Vector3(-129.747, -430.692, 14.4435), Vector4(0, 0, 0.945179, 0.326552)) 19:14:08.014 [Lua] PlayerManager:rpc_to_client_spawn_player() 19:14:08.017 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:14:08.017 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:14:08.017 [Lua] PlayerManager:assign_unit_ownership Durchfallmann 110000102b09f77 1 19:14:08.017 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=80 19:14:08.026 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001057a39d2 19:14:08.026 [Lua] PlayerManager:add_remote_player 1100001057a39d2 19:14:08.026 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=81 19:14:08.026 [Lua] RemotePlayer:create_game_object( ) 81 19:14:08.028 [Lua] [PeerSM] 1100001057a39d2 :: on_exit SpawningPlayer 19:14:08.028 [Lua] [PeerSM] 1100001057a39d2 :: on_enter InGame 19:14:08.094 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000100da44c5 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:14:08.094 [Lua] Adding player sync data to peer=110000100da44c5 local_player_id=1 19:14:08.094 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000100da44c5 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:14:08.094 [Lua] [NetworkServer] Peer 110000100da44c5 spawned player. 19:14:08.095 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=91 19:14:08.095 [Lua] PlayerManager:assign_unit_ownership Hobo 110000100da44c5 1 19:14:08.096 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:14:08.279 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001057a39d2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:14:08.279 [Lua] Adding player sync data to peer=1100001057a39d2 local_player_id=1 19:14:08.279 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001057a39d2 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:14:08.279 [Lua] [NetworkServer] Peer 1100001057a39d2 spawned player. 19:14:08.280 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=99 19:14:08.280 [Lua] PlayerManager:assign_unit_ownership Jarin ÄŒurin 1100001057a39d2 1 19:14:08.280 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:14:08.348 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_Welcome_to_Farmlands` for object 3. 19:14:08.348 [Lua] ################################################################################################################# 19:14:08.348 [Lua] [Loading Time]: 00:00:35 [Transition]: inn_level-skittergate [Members joined]: 0 [Members Left]: 0 [Is Server]: true 19:14:08.348 [Lua] ################################################################################################################# 19:14:08.348 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 10 19:14:08.348 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 19:14:08.364 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 10 19:14:08.554 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 19:14:08.554 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 19:14:08.592 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 10 19:14:08.592 [Lua] Commit load time data 19:14:09.891 [Lua] Set lobby begin: 19:14:09.891 [Lua] Lobby data twitch_enabled = false 19:14:09.891 [Lua] Lobby data power_level = 231 19:14:09.891 [Lua] Lobby data player_slot_6 = 0:0 19:14:09.891 [Lua] Lobby data num_players = 3 19:14:09.891 [Lua] Lobby data host = 110000102b09f77 19:14:09.891 [Lua] Lobby data game_mode = adventure 19:14:09.891 [Lua] Lobby data is_private = false 19:14:09.891 [Lua] Lobby data level_key = skittergate 19:14:09.891 [Lua] Lobby data player_slot_1 = 110000100da44c5:1 19:14:09.891 [Lua] Lobby data selected_level_key = skittergate 19:14:09.891 [Lua] Lobby data quick_game = true 19:14:09.891 [Lua] Lobby data matchmaking = true 19:14:09.891 [Lua] Lobby data difficulty = hard 19:14:09.891 [Lua] Lobby data player_slot_4 = 0:0 19:14:09.891 [Lua] Lobby data unique_server_name = Durchfallmann 19:14:09.891 [Lua] Lobby data player_slot_5 = 0:0 19:14:09.891 [Lua] Lobby data player_slot_2 = 110000102b09f77:1 19:14:09.891 [Lua] Lobby data country_code = DE 19:14:09.891 [Lua] Lobby data player_slot_3 = 1100001057a39d2:1 19:14:09.891 [Lua] Lobby data eac_authorized = true 19:14:09.891 [Lua] Set lobby end. 19:14:14.905 [Lua] Set lobby begin: 19:14:14.905 [Lua] Lobby data twitch_enabled = false 19:14:14.905 [Lua] Lobby data power_level = 576 19:14:14.905 [Lua] Lobby data player_slot_6 = 0:0 19:14:14.905 [Lua] Lobby data num_players = 3 19:14:14.905 [Lua] Lobby data host = 110000102b09f77 19:14:14.905 [Lua] Lobby data game_mode = adventure 19:14:14.905 [Lua] Lobby data is_private = false 19:14:14.905 [Lua] Lobby data level_key = skittergate 19:14:14.905 [Lua] Lobby data player_slot_1 = 110000100da44c5:1 19:14:14.905 [Lua] Lobby data selected_level_key = skittergate 19:14:14.905 [Lua] Lobby data quick_game = true 19:14:14.905 [Lua] Lobby data matchmaking = true 19:14:14.905 [Lua] Lobby data difficulty = hard 19:14:14.905 [Lua] Lobby data player_slot_4 = 0:0 19:14:14.905 [Lua] Lobby data unique_server_name = Durchfallmann 19:14:14.905 [Lua] Lobby data player_slot_5 = 0:0 19:14:14.905 [Lua] Lobby data player_slot_2 = 110000102b09f77:1 19:14:14.906 [Lua] Lobby data country_code = DE 19:14:14.906 [Lua] Lobby data player_slot_3 = 1100001057a39d2:1 19:14:14.906 [Lua] Lobby data eac_authorized = true 19:14:14.906 [Lua] Set lobby end. 19:14:29.156 [Lua] Override Player Respawning pre_norsca_1 true 19:14:41.662 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000100da44c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:14:42.119 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100da44c5 19:14:42.423 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000100da44c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:14:42.844 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100da44c5 19:14:47.426 [Lua] Players are leaving the safe zone 19:14:51.409 [Lua] [ChatManager][1]System: Durchfallmann picked up a Tome 19:15:10.774 [Lua] [LOCAL RPC] rpc_ping_unit 79 103 false 19:15:13.466 [Lua] Switching ConflictSettings: to: skaven 19:15:13.466 [Lua] pacing=default 19:15:13.466 [Lua] roaming=nil 19:15:13.466 [Lua] specials=skaven 19:15:13.466 [Lua] debug_color=orange 19:15:13.466 [Lua] pack_spawning=skaven 19:15:13.466 [Lua] disabled=false 19:15:13.466 [Lua] boss=skaven 19:15:13.466 [Lua] horde=default 19:15:13.466 [Lua] name=skaven 19:15:13.466 [Lua] intensity=default 19:15:13.466 [Lua] --- 19:15:15.898 [Lua] Switching ConflictSettings: to: default 19:15:15.898 [Lua] pacing=default 19:15:15.898 [Lua] roaming=nil 19:15:15.898 [Lua] specials=default 19:15:15.898 [Lua] debug_color=maroon 19:15:15.898 [Lua] pack_spawning=default 19:15:15.898 [Lua] disabled=false 19:15:15.898 [Lua] boss=default 19:15:15.898 [Lua] horde=default 19:15:15.898 [Lua] name=default 19:15:15.898 [Lua] intensity=default 19:15:15.898 [Lua] --- 19:15:16.202 [Lua] Switching ConflictSettings: to: skaven 19:15:16.202 [Lua] pacing=default 19:15:16.202 [Lua] roaming=nil 19:15:16.202 [Lua] specials=skaven 19:15:16.202 [Lua] debug_color=orange 19:15:16.202 [Lua] pack_spawning=skaven 19:15:16.202 [Lua] disabled=false 19:15:16.202 [Lua] boss=skaven 19:15:16.202 [Lua] horde=default 19:15:16.202 [Lua] name=skaven 19:15:16.202 [Lua] intensity=default 19:15:16.202 [Lua] --- 19:15:34.284 [Lua] [LOCAL RPC] rpc_give_equipment 79 1025 10 341 Vector3(-184.927, -443.101, -51.0176) 19:15:40.038 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 44 will change to a manual source. 19:15:48.573 [Lua] Time for new HOOORDE! multi_first_wave 19:15:48.573 [Lua] horde requested: vector 19:15:48.573 [Lua] setting up vector-horde 19:15:48.573 [Lua] Composing horde 'medium' .. using variant 'plain' 19:15:48.573 [Lua] --> horde wants to spawn ahead of players (0.35058888744391/0.67 19:15:48.573 [Lua] --> can't find spawners in this direction, switching to behind 19:15:48.573 [Lua] -> spawning: 39 19:15:48.573 [Lua] vector horde has started 19:15:48.576 [Lua] MUSIC: explore -> pre_horde 19:15:51.530 [Lua] [LOCAL RPC] rpc_ping_unit 79 128 false 19:15:52.694 [Lua] [LOCAL RPC] rpc_request_heal 76 25 13 19:15:52.694 [Lua] [LOCAL RPC] rpc_request_heal 2049 25 13 19:15:52.694 [Lua] [LOCAL RPC] rpc_request_heal 79 25 13 19:15:52.694 [Lua] [LOCAL RPC] rpc_request_heal 1025 25 13 19:15:54.714 [Lua] specialspawn: random infront 19:15:54.714 [Lua] FAIL: Special spawn no hidden pos found :/ 19:15:57.756 [Lua] ready to jump failed 19:15:59.594 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 19:15:59.594 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:15:59.594 [Lua] horde requested: vector 19:15:59.594 [Lua] setting up vector-horde 19:15:59.594 [Lua] Composing horde 'medium' .. using variant 'plain' 19:15:59.594 [Lua] --> horde wants to spawn ahead of players (0.19220848665432/0.67 19:15:59.594 [Lua] --> can't find spawners in this direction, switching to behind 19:15:59.594 [Lua] Failed to start horde, all fallbacks failed at this place 19:16:01.668 [Lua] fence jumping 19:16:02.679 [Lua] ready to jump failed 19:16:02.988 [Lua] MUSIC: pre_horde -> horde 19:16:05.213 [Lua] Missing damage in action stagger in anim_cb_damage() callback 19:16:05.497 [Lua] ready to jump failed 19:16:06.104 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000100da44c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:16:06.633 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100da44c5 19:16:06.868 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000100da44c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:16:07.409 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100da44c5 19:16:08.555 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000100da44c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:16:09.128 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100da44c5 19:16:09.297 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000100da44c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:16:09.466 [Lua] specialspawn: rule: only_ahead --> 19:16:09.466 [Lua] FAIL: Special spawn no hidden pos found :/ 19:16:09.702 [Lua] [ChatManager][1]System: Durchfallmann picked up a Grimoire 19:16:09.836 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100da44c5 19:16:10.476 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 41 will change to a manual source. 19:16:10.645 [Lua] replace_hidden_spawners -> first try found: 1 cover points 19:16:10.645 [Lua] replace_hidden_spawners -> replacing hidden spawners! 19:16:10.645 [Lua] ->moving spawner 19:16:11.768 [Lua] HORDE: last wave, reset to standard horde delay 19:16:11.768 [Lua] Time for new HOOORDE! multi_last_wave 19:16:11.768 [Lua] horde requested: vector 19:16:11.768 [Lua] setting up vector-horde 19:16:11.768 [Lua] Composing horde 'medium' .. using variant 'plain' 19:16:11.768 [Lua] --> horde wants to spawn ahead of players (0.12591857573699/0.67 19:16:11.768 [Lua] --> can't find spawners in this direction, switching to behind 19:16:11.768 [Lua] -> spawning: 37 19:16:11.768 [Lua] vector horde has started 19:16:14.880 [Lua] Missing blackboard.action in anim_cb_damage() callback 19:16:16.717 [Lua] replace_hidden_spawners -> first try found: 0 cover points 19:16:16.717 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 19:16:16.717 [Lua] replace_hidden_spawners -> replacing hidden spawners! 19:16:16.717 [Lua] ->moving spawner 19:16:32.580 [Lua] Missing damage in action stagger in anim_cb_damage() callback 19:16:44.769 [Lua] replace_hidden_spawners -> first try found: 1 cover points 19:16:44.769 [Lua] replace_hidden_spawners -> replacing hidden spawners! 19:16:44.769 [Lua] ->moving spawner 19:16:47.795 [Lua] MUSIC: horde -> explore 19:16:48.190 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbf39, position: 0 19:16:48.190 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbf39, position: 0 19:16:48.190 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbf39, position: 0 19:16:50.340 [Lua] Horde killed: ? 19:17:04.337 [Lua] [LOCAL RPC] rpc_ping_unit 79 43 false 19:17:11.993 [Lua] [LOCAL RPC] rpc_ping_unit 79 187 false 19:17:13.773 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000100da44c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:17:14.163 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100da44c5 19:17:14.500 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000100da44c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:17:14.869 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100da44c5 19:17:15.257 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000100da44c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:17:15.644 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100da44c5 19:17:16.032 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000100da44c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:17:16.336 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100da44c5 19:17:16.875 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000100da44c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:17:17.244 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100da44c5 19:17:17.648 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000100da44c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:17:18.034 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100da44c5 19:17:21.376 [Lua] Horde killed: ? 19:17:22.051 [Lua] Missing damage in action stagger in anim_cb_damage() callback 19:17:26.485 [Lua] main path terror event triggered: boss_event_spline_patrol 19:17:26.485 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol 19:17:26.503 [Lua] > starting new spline, using new navbot: standard , id: boss_8 19:17:26.537 [Lua] > continuing spline boss_8 index: 2 19:17:26.554 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 19:17:26.554 [Lua] > continuing spline boss_8 index: 3 19:17:26.570 [Lua] > spline completed boss_8 19:17:26.570 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 19:17:28.900 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xf50c, position: 0 19:17:31.047 [Lua] Missing damage in action stagger in anim_cb_damage() callback 19:17:31.808 [Lua] Missing damage in action stagger in anim_cb_damage() callback 19:17:38.178 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 37 will change to a manual source. 19:17:38.656 [Lua] [LOCAL RPC] rpc_ping_unit 79 88 false 19:17:46.358 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000100da44c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:17:46.745 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100da44c5 19:17:46.913 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000100da44c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:17:47.131 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000100da44c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:17:47.251 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100da44c5 19:17:47.420 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000100da44c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:17:47.538 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100da44c5 19:17:47.774 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100da44c5 19:17:49.045 [Lua] [LOCAL RPC] rpc_request_heal 76 25 13 19:17:49.045 [Lua] [LOCAL RPC] rpc_request_heal 2049 25 13 19:17:49.045 [Lua] [LOCAL RPC] rpc_request_heal 1025 25 13 19:17:49.045 [Lua] [LOCAL RPC] rpc_request_heal 79 25 13 19:17:50.044 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000100da44c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:17:50.465 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100da44c5 19:17:50.804 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000100da44c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:17:51.226 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100da44c5 19:17:51.733 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000100da44c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:17:52.003 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000100da44c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:17:52.105 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100da44c5 19:17:52.423 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100da44c5 19:17:53.980 [Lua] Missing blackboard.action in anim_cb_damage() callback 19:17:55.691 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf0be4a41, playing_id: 0x10541, position: 0 19:17:56.631 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x105b2, position: 0 19:17:56.964 [Lua] [LOCAL RPC] rpc_ping_unit 79 237 false 19:17:58.360 [Lua] Missing blackboard.action in anim_cb_damage() callback 19:18:34.623 [Lua] [LOCAL RPC] rpc_ping_unit 79 262 false 19:18:34.906 [Lua] [ChatManager][1]System: Hobo picked up a Grimoire 19:18:44.264 [Lua] [LOCAL RPC] rpc_ping_unit 79 66 false 19:18:52.656 [Lua] TerrorEventMixer.start_event: skittergate_spawn_guards 19:18:53.735 [Lua] Time for new HOOORDE! multi_first_wave 19:18:53.735 [Lua] horde requested: ambush 19:18:53.735 [Lua] setting up ambush-horde 19:18:53.735 [Lua] Composing horde 'medium' .. using variant 'plain' 19:18:53.735 [Lua] -> spawning: 40 19:18:53.735 [Lua] ambush horde has started 19:18:53.738 [Lua] MUSIC: explore -> pre_ambush 19:18:55.459 [Lua] TerrorEventMixer.start_event: skittergate_pacing_off 19:18:58.385 [Lua] Override Player Respawning pre_norsca_2 true 19:18:58.385 [Lua] Override Player Respawning pre_norsca_1 false 19:18:58.772 [Lua] MUSIC: pre_ambush -> horde 19:19:01.804 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000100da44c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:02.176 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100da44c5 19:19:02.497 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000100da44c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:02.903 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100da44c5 19:19:03.822 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 7 64 19:19:04.380 [Lua] Destroying unit - ai got stuck skaven_clan_rat 1 12 64 19:19:09.871 [Lua] Missing blackboard.action in anim_cb_damage() callback 19:19:10.147 [Lua] [LOCAL RPC] rpc_request_heal 76 25 13 19:19:10.147 [Lua] [LOCAL RPC] rpc_request_heal 1025 25 13 19:19:10.147 [Lua] [LOCAL RPC] rpc_request_heal 79 25 13 19:19:10.147 [Lua] [LOCAL RPC] rpc_request_heal 2049 25 13 19:19:20.556 [SteamLobby] Detected added member 110000105cb25b5 19:19:20.556 [Lua] [NetworkServer] Changing num_players from 3 to 4 19:19:20.556 [Lua] Players: 4 19:19:20.556 [Lua] Set lobby begin: 19:19:20.556 [Lua] Lobby data twitch_enabled = false 19:19:20.556 [Lua] Lobby data power_level = 576 19:19:20.556 [Lua] Lobby data player_slot_6 = 0:0 19:19:20.556 [Lua] Lobby data num_players = 4 19:19:20.556 [Lua] Lobby data host = 110000102b09f77 19:19:20.556 [Lua] Lobby data game_mode = adventure 19:19:20.556 [Lua] Lobby data is_private = false 19:19:20.556 [Lua] Lobby data level_key = skittergate 19:19:20.556 [Lua] Lobby data player_slot_1 = 110000100da44c5:1 19:19:20.556 [Lua] Lobby data selected_level_key = skittergate 19:19:20.556 [Lua] Lobby data quick_game = true 19:19:20.556 [Lua] Lobby data matchmaking = true 19:19:20.556 [Lua] Lobby data difficulty = hard 19:19:20.557 [Lua] Lobby data player_slot_4 = 0:0 19:19:20.557 [Lua] Lobby data unique_server_name = Durchfallmann 19:19:20.557 [Lua] Lobby data player_slot_5 = 0:0 19:19:20.557 [Lua] Lobby data player_slot_2 = 110000102b09f77:1 19:19:20.557 [Lua] Lobby data country_code = DE 19:19:20.557 [Lua] Lobby data player_slot_3 = 1100001057a39d2:1 19:19:20.557 [Lua] Lobby data eac_authorized = true 19:19:20.557 [Lua] Set lobby end. 19:19:20.557 [Lua] [LobbyMembers] Member joined 110000105cb25b5 19:19:20.575 [Lua] [NetworkServer] Peer 110000105cb25b5 joined server lobby. 19:19:20.575 [Lua] [NetworkServer] Creating peer info. 19:19:20.575 [Lua] [PeerSM] 110000105cb25b5 :: on_enter Connecting 19:19:20.575 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 19:19:20.575 [Lua] [ChatManager][1]System: Psyco is joining the game 19:19:20.590 [SteamAuthenticator] Sent ticket request to 110000105cb25b5 19:19:20.591 [Lua] [ConnectionHandler] Peer state for "110000105cb25b5": [nil] ==> [Connecting] 19:19:20.591 [Lua] [NetworkServer] New connection detected in NetworkServer from "110000105cb25b5" 19:19:20.608 [Lua] [ConnectionHandler] Peer state for "110000105cb25b5": [Connecting] ==> [Connected] 19:19:22.870 [Lua] MUSIC: horde -> explore 19:19:24.742 [SteamAuthenticator] Got ticket from 110000105cb25b5 19:19:24.743 [SteamAuthenticator] BeginAuthSession 110000105cb25b5 19:19:24.743 [SteamAuthenticator] Authenticating 110000105cb25b5 19:19:24.759 [SteamAuthenticator] Got ticket request from 110000105cb25b5 19:19:24.759 [SteamAuthenticator] GetAuthSessionTicket 110000105cb25b5 19:19:24.759 [SteamAuthenticator] Sent ticket to 110000105cb25b5 19:19:24.841 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbf39, position: 0 19:19:24.841 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbf39, position: 0 19:19:24.841 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbf39, position: 0 19:19:24.841 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbf39, position: 0 19:19:24.841 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbf39, position: 0 19:19:24.841 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbf39, position: 0 19:19:24.841 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbf39, position: 0 19:19:24.841 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbf39, position: 0 19:19:24.841 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbf39, position: 0 19:19:24.841 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbf39, position: 0 19:19:25.132 [SteamAuthenticator] Steam validation for 110000105cb25b5 with response 0 19:19:25.235 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 19:19:25.235 [Lua] [Matchmaking] Got a handshake request from 110000105cb25b5 with user name 'Psyco' 19:19:25.371 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001439b0c from 110000105cb25b5, replying lobby_ok 19:19:25.471 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000105cb25b5 REPLY wh:110000100da44c5 | we:0 | dr:1100001057a39d2 | bw:110000102b09f77 | es:0 19:19:25.572 [Lua] [Matchmaking] Assigning profile slot 4 to 110000105cb25b5 19:19:25.572 [Lua] Set lobby begin: 19:19:25.572 [Lua] Lobby data twitch_enabled = false 19:19:25.572 [Lua] Lobby data power_level = 576 19:19:25.572 [Lua] Lobby data player_slot_6 = 0:0 19:19:25.572 [Lua] Lobby data num_players = 4 19:19:25.572 [Lua] Lobby data host = 110000102b09f77 19:19:25.572 [Lua] Lobby data game_mode = adventure 19:19:25.572 [Lua] Lobby data is_private = false 19:19:25.572 [Lua] Lobby data level_key = skittergate 19:19:25.572 [Lua] Lobby data player_slot_1 = 110000100da44c5:1 19:19:25.572 [Lua] Lobby data selected_level_key = skittergate 19:19:25.572 [Lua] Lobby data quick_game = true 19:19:25.572 [Lua] Lobby data matchmaking = true 19:19:25.572 [Lua] Lobby data difficulty = hard 19:19:25.572 [Lua] Lobby data player_slot_4 = 110000105cb25b5:1 19:19:25.572 [Lua] Lobby data unique_server_name = Durchfallmann 19:19:25.572 [Lua] Lobby data player_slot_5 = 0:0 19:19:25.572 [Lua] Lobby data player_slot_2 = 110000102b09f77:1 19:19:25.572 [Lua] Lobby data country_code = DE 19:19:25.572 [Lua] Lobby data player_slot_3 = 1100001057a39d2:1 19:19:25.572 [Lua] Lobby data eac_authorized = true 19:19:25.572 [Lua] Set lobby end. 19:19:25.572 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100da44c5 | we:110000105cb25b5 | dr:1100001057a39d2 | bw:110000102b09f77 | es:0 19:19:27.817 [Lua] ### CLEARING PEER STATE FOR 110000105cb25b5 19:19:27.817 [Lua] [PeerSM] 110000105cb25b5 :: on_exit Connecting 19:19:27.817 [Lua] [PeerSM] 110000105cb25b5 :: on_enter Connecting 19:19:27.919 [Lua] [NetworkServer] Peer 110000105cb25b5 has sent rpc_notify_lobby_joined 19:19:27.919 [Lua] [PSM] Peer 110000105cb25b5 joined. Want to use profile index "4" 19:19:27.919 [EAC] EAC server has client 110000105cb25b5 (and owner 110000105cb25b5) 19:19:27.919 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000105cb25b5, connection_key=3) 19:19:27.919 [EACServer] [RegisterClient] Client: 0110000105CB25B5 PlayerGUID: 76561198057465269 PlayerIP: 0.0.0.0 OwnerGUID: 76561198057465269 PlayerName: Durchfallmann 19:19:27.919 [Lua] [VOIP] Adding voip member: "110000105cb25b5" 19:19:28.175 [EACServer] [QueueClientUpdate] Client: 0110000105CB25B5 Session: 4 Status: Client Authenticated Message: Client authenticated. 19:19:28.177 [EAC] Peer 110000105cb25b5 switched EAC state to ClientAuthenticatedLocal 19:19:28.362 [EACServer] [Register Client] Success (1/2). Client: 0110000105CB25B5. 19:19:28.662 [EACServer] [Register Client] Success (2/2). Client: 0110000105CB25B5 19:19:28.662 [EACServer] [QueueClientUpdate] Client: 0110000105CB25B5 Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely. 19:19:28.666 [EAC] Peer 110000105cb25b5 switched EAC state to ClientAuthenticatedRemote 19:19:30.005 [Lua] [NetworkServer] Peer 110000105cb25b5 has sent rpc_post_game_notified 19:19:30.005 [Lua] [PeerSM] 110000105cb25b5 :: on_exit Connecting 19:19:30.005 [Lua] [PeerSM] 110000105cb25b5 :: on_enter Loading 19:19:30.005 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105cb25b5 19:19:31.239 [Lua] [VOIP] Peer 110000105cb25b5 joined room f0e767adcb632528 (my room id "f0e767adcb632528") 19:19:31.239 [Lua] [VOIP] Unmuting voip member: "110000105cb25b5" 19:19:31.239 [Lua] [VOIP] Muting voip out for "110000105cb25b5" due to push_to_talk 19:19:34.176 [Lua] Destroying unit - ai got stuck skaven_clan_rat 4 2 12 19:19:38.002 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000100da44c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:38.239 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000100da44c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:38.526 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100da44c5 19:19:38.593 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100da44c5 19:19:41.308 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000100da44c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:41.696 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100da44c5 19:19:42.656 [Lua] ### Sending rpc_level_loaded 19:19:42.656 [Lua] #### Has state machine: true, sender: 110000105cb25b5, level_id: 14 19:19:42.656 [Lua] Peer 110000105cb25b5 has loaded the level but not all enemies, so we wait 19:19:45.227 [Lua] [LOCAL RPC] rpc_ping_unit 79 44 false 19:19:52.407 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000105cb25b5, connection_key=3) 19:19:52.407 [Lua] [PeerSM] 110000105cb25b5 :: on_exit Loading 19:19:52.407 [Lua] [PeerSM] 110000105cb25b5 :: on_enter LoadingProfilePackages 19:19:52.407 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 4 for peer id 110000105cb25b5:1 19:19:52.407 [Lua] Set lobby begin: 19:19:52.407 [Lua] Lobby data twitch_enabled = false 19:19:52.407 [Lua] Lobby data power_level = 576 19:19:52.408 [Lua] Lobby data player_slot_6 = 0:0 19:19:52.408 [Lua] Lobby data num_players = 4 19:19:52.408 [Lua] Lobby data host = 110000102b09f77 19:19:52.408 [Lua] Lobby data game_mode = adventure 19:19:52.408 [Lua] Lobby data is_private = false 19:19:52.408 [Lua] Lobby data level_key = skittergate 19:19:52.408 [Lua] Lobby data player_slot_1 = 110000100da44c5:1 19:19:52.408 [Lua] Lobby data selected_level_key = skittergate 19:19:52.408 [Lua] Lobby data quick_game = true 19:19:52.408 [Lua] Lobby data matchmaking = true 19:19:52.408 [Lua] Lobby data difficulty = hard 19:19:52.408 [Lua] Lobby data player_slot_4 = 110000105cb25b5:1 19:19:52.408 [Lua] Lobby data unique_server_name = Durchfallmann 19:19:52.408 [Lua] Lobby data player_slot_5 = 0:0 19:19:52.408 [Lua] Lobby data player_slot_2 = 110000102b09f77:1 19:19:52.408 [Lua] Lobby data country_code = DE 19:19:52.408 [Lua] Lobby data player_slot_3 = 1100001057a39d2:1 19:19:52.408 [Lua] Lobby data eac_authorized = true 19:19:52.408 [Lua] Set lobby end. 19:19:52.408 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000105cb25b5:1, previous profile 0, profile 4] 19:19:52.408 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100da44c5 | we:110000105cb25b5 | dr:1100001057a39d2 | bw:110000102b09f77 | es:0 19:19:52.408 [Lua] PlayerManager:remove_player peer_id=110000102b09f77 2 19:19:52.408 [Lua] [GameNetworkManager] destroying game object with go_id=75 19:19:52.408 [Lua] [GameNetworkManager] destroying game object with go_id=77 19:19:52.416 [Lua] [ProfileSynchronizer] set_profile_peer_id 5 is no longer owned by 110000102b09f77:2 19:19:52.416 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000105cb25b5 inventory_sync_id:12 my_peer_id:110000102b09f77 19:19:52.416 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100da44c5 inventory_sync_id:12 my_peer_id:110000102b09f77 19:19:52.416 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102b09f77 inventory_sync_id:12 my_peer_id:110000102b09f77 19:19:52.416 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001057a39d2 inventory_sync_id:12 my_peer_id:110000102b09f77 19:19:52.416 [Lua] Set lobby begin: 19:19:52.416 [Lua] Lobby data twitch_enabled = false 19:19:52.417 [Lua] Lobby data power_level = 576 19:19:52.417 [Lua] Lobby data player_slot_6 = 0:0 19:19:52.417 [Lua] Lobby data num_players = 4 19:19:52.417 [Lua] Lobby data host = 110000102b09f77 19:19:52.417 [Lua] Lobby data game_mode = adventure 19:19:52.417 [Lua] Lobby data is_private = false 19:19:52.417 [Lua] Lobby data level_key = skittergate 19:19:52.417 [Lua] Lobby data player_slot_1 = 110000100da44c5:1 19:19:52.417 [Lua] Lobby data selected_level_key = skittergate 19:19:52.417 [Lua] Lobby data quick_game = true 19:19:52.417 [Lua] Lobby data matchmaking = true 19:19:52.417 [Lua] Lobby data difficulty = hard 19:19:52.417 [Lua] Lobby data player_slot_4 = 110000105cb25b5:1 19:19:52.417 [Lua] Lobby data unique_server_name = Durchfallmann 19:19:52.417 [Lua] Lobby data player_slot_5 = 0:0 19:19:52.417 [Lua] Lobby data player_slot_2 = 110000102b09f77:1 19:19:52.417 [Lua] Lobby data country_code = DE 19:19:52.417 [Lua] Lobby data player_slot_3 = 1100001057a39d2:1 19:19:52.417 [Lua] Lobby data eac_authorized = true 19:19:52.417 [Lua] Set lobby end. 19:19:52.417 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 5, profile 0] 19:19:52.417 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100da44c5 | we:110000105cb25b5 | dr:1100001057a39d2 | bw:110000102b09f77 | es:0 19:19:52.432 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b09f77 inventory_sync_id:12 my_peer_id:110000102b09f77 19:19:52.441 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12 19:19:52.448 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 12 19:19:52.474 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000105cb25b5 inventory_sync_id:13 my_peer_id:110000102b09f77 19:19:52.474 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100da44c5 inventory_sync_id:13 my_peer_id:110000102b09f77 19:19:52.474 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102b09f77 inventory_sync_id:13 my_peer_id:110000102b09f77 19:19:52.474 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001057a39d2 inventory_sync_id:13 my_peer_id:110000102b09f77 19:19:52.474 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, InventoryPackageSynchronizerClient 19:19:52.474 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, InventoryPackageSynchronizerClient 19:19:52.475 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 19:19:52.475 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, InventoryPackageSynchronizerClient 19:19:52.475 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, InventoryPackageSynchronizerClient 19:19:52.475 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2, InventoryPackageSynchronizerClient 19:19:52.475 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient 19:19:52.477 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2, InventoryPackageSynchronizerClient 19:19:52.516 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 19:19:52.517 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1, InventoryPackageSynchronizerClient 19:19:52.524 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b09f77 inventory_sync_id:13 my_peer_id:110000102b09f77 19:19:52.524 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient, async-read, 19:19:52.524 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read, 19:19:52.524 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 19:19:52.524 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:19:52.524 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:19:52.524 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient, async-read, 19:19:52.524 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read, 19:19:52.578 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 19:19:52.578 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 19:19:52.578 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 19:19:52.612 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 19:19:52.612 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 19:19:52.613 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 19:19:52.790 [Lua] Destroying unit - ai got stuck skaven_slave 2 2 2 19:19:52.796 [Lua] Horde killed: ? 19:19:53.263 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 19:19:53.263 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 19:19:53.265 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 19:19:53.296 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 19:19:53.296 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 19:19:53.297 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 19:19:53.583 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 19:19:53.583 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 19:19:53.584 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 19:19:53.854 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 19:19:53.854 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 19:19:53.855 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps 19:19:53.887 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps 19:19:53.887 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps 19:19:53.904 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 13 19:19:53.910 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 13 19:19:58.516 [Lua] [PeerSM] 110000105cb25b5 :: on_exit LoadingProfilePackages 19:19:58.516 [Lua] [PeerSM] 110000105cb25b5 :: on_enter WaitingForEnterGame 19:19:58.522 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 13 19:20:00.423 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 19:20:00.423 [Lua] [Matchmaking] Got a handshake request from 110000105cb25b5 with user name 'Psyco' 19:20:00.424 [Lua] [PeerSM] 110000105cb25b5 :: on_exit WaitingForEnterGame 19:20:00.424 [Lua] [PeerSM] 110000105cb25b5 :: on_enter WaitingForGameObjectSync 19:20:00.440 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105cb25b5 19:20:00.442 [Lua] Set lobby begin: 19:20:00.442 [Lua] Lobby data twitch_enabled = false 19:20:00.442 [Lua] Lobby data power_level = 576 19:20:00.442 [Lua] Lobby data player_slot_6 = 0:0 19:20:00.442 [Lua] Lobby data num_players = 4 19:20:00.442 [Lua] Lobby data host = 110000102b09f77 19:20:00.442 [Lua] Lobby data game_mode = adventure 19:20:00.442 [Lua] Lobby data is_private = false 19:20:00.442 [Lua] Lobby data level_key = skittergate 19:20:00.442 [Lua] Lobby data player_slot_1 = 110000100da44c5:1 19:20:00.442 [Lua] Lobby data selected_level_key = skittergate 19:20:00.442 [Lua] Lobby data quick_game = true 19:20:00.442 [Lua] Lobby data matchmaking = true 19:20:00.443 [Lua] Lobby data difficulty = hard 19:20:00.443 [Lua] Lobby data player_slot_4 = 110000105cb25b5:1 19:20:00.443 [Lua] Lobby data unique_server_name = Durchfallmann 19:20:00.443 [Lua] Lobby data player_slot_5 = 0:0 19:20:00.443 [Lua] Lobby data player_slot_2 = 110000102b09f77:1 19:20:00.443 [Lua] Lobby data country_code = DE 19:20:00.443 [Lua] Lobby data player_slot_3 = 1100001057a39d2:1 19:20:00.443 [Lua] Lobby data eac_authorized = true 19:20:00.443 [Lua] Set lobby end. 19:20:00.443 [Lua] [Matchmaking] Assigned player 110000105cb25b5 to slot 4 when hot join syncing 19:20:00.443 [Lua] Breedfreezer (server) starting a hot join sync 19:20:00.443 [Lua] packing 6 units of breed chaos_marauder 19:20:00.443 [Lua] packing 27 units of breed skaven_clan_rat 19:20:00.443 [Lua] packing 0 units of breed skaven_storm_vermin 19:20:00.443 [Lua] packing 29 units of breed skaven_slave 19:20:00.443 [Lua] packing 2 units of breed chaos_fanatic 19:20:00.443 [Lua] packing 0 units of breed chaos_berzerker 19:20:00.443 [Lua] packing 2 units of breed chaos_warrior 19:20:00.443 [Lua] packing 0 units of breed skaven_plague_monk 19:20:00.443 [Lua] packing 2 units of breed chaos_raider 19:20:00.443 [Lua] --> rpc-package size reached, sending rpc now (last package) 19:20:00.443 [Lua] 19:20:00.443 [Lua] [1] = 5 (number) 19:20:00.443 [Lua] [2] = 6 (number) 19:20:00.443 [Lua] [3] = 17 (number) 19:20:00.443 [Lua] [4] = 27 (number) 19:20:00.443 [Lua] [5] = 1 (number) 19:20:00.443 [Lua] [6] = 0 (number) 19:20:00.443 [Lua] [7] = 27 (number) 19:20:00.443 [Lua] [8] = 29 (number) 19:20:00.443 [Lua] [9] = 1 (number) 19:20:00.443 [Lua] [10] = 2 (number) 19:20:00.443 [Lua] [11] = 1 (number) 19:20:00.443 [Lua] [12] = 0 (number) 19:20:00.443 [Lua] [13] = 2 (number) 19:20:00.443 [Lua] [14] = 2 (number) 19:20:00.443 [Lua] [15] = 1 (number) 19:20:00.443 [Lua] [16] = 0 (number) 19:20:00.443 [Lua] [17] = 2 (number) 19:20:00.443 [Lua] [18] = 2 (number) 19:20:00.443 [Lua] 19:20:00.443 [Lua] 19:20:00.443 [Lua] [1] = 92 (number) 19:20:00.443 [Lua] [2] = 95 (number) 19:20:00.443 [Lua] [3] = 98 (number) 19:20:00.443 [Lua] [4] = 96 (number) 19:20:00.443 [Lua] [5] = 93 (number) 19:20:00.443 [Lua] [6] = 97 (number) 19:20:00.443 [Lua] [7] = 214 (number) 19:20:00.443 [Lua] [8] = 212 (number) 19:20:00.443 [Lua] [9] = 122 (number) 19:20:00.443 [Lua] [10] = 105 (number) 19:20:00.443 [Lua] [11] = 107 (number) 19:20:00.443 [Lua] [12] = 113 (number) 19:20:00.443 [Lua] [13] = 123 (number) 19:20:00.443 [Lua] [14] = 206 (number) 19:20:00.443 [Lua] [15] = 207 (number) 19:20:00.443 [Lua] [16] = 225 (number) 19:20:00.443 [Lua] [17] = 228 (number) 19:20:00.443 [Lua] [18] = 229 (number) 19:20:00.443 [Lua] [19] = 200 (number) 19:20:00.443 [Lua] [20] = 201 (number) 19:20:00.443 [Lua] [21] = 208 (number) 19:20:00.443 [Lua] [22] = 215 (number) 19:20:00.443 [Lua] [23] = 193 (number) 19:20:00.443 [Lua] [24] = 115 (number) 19:20:00.443 [Lua] [25] = 121 (number) 19:20:00.443 [Lua] [26] = 194 (number) 19:20:00.443 [Lua] [27] = 192 (number) 19:20:00.443 [Lua] [28] = 233 (number) 19:20:00.443 [Lua] [29] = 227 (number) 19:20:00.443 [Lua] [30] = 109 (number) 19:20:00.443 [Lua] [31] = 235 (number) 19:20:00.443 [Lua] [32] = 216 (number) 19:20:00.443 [Lua] [33] = 226 (number) 19:20:00.443 [Lua] [34] = 139 (number) 19:20:00.443 [Lua] [35] = 145 (number) 19:20:00.443 [Lua] [36] = 175 (number) 19:20:00.443 [Lua] [37] = 155 (number) 19:20:00.443 [Lua] [38] = 166 (number) 19:20:00.443 [Lua] [39] = 154 (number) 19:20:00.443 [Lua] [40] = 146 (number) 19:20:00.443 [Lua] [41] = 169 (number) 19:20:00.443 [Lua] [42] = 287 (number) 19:20:00.443 [Lua] [43] = 143 (number) 19:20:00.443 [Lua] [44] = 284 (number) 19:20:00.443 [Lua] [45] = 176 (number) 19:20:00.443 [Lua] [46] = 161 (number) 19:20:00.443 [Lua] [47] = 141 (number) 19:20:00.443 [Lua] [48] = 142 (number) 19:20:00.443 [Lua] [49] = 144 (number) 19:20:00.443 [Lua] [50] = 136 (number) 19:20:00.443 [Lua] [51] = 156 (number) 19:20:00.443 [Lua] [52] = 134 (number) 19:20:00.443 [Lua] [53] = 288 (number) 19:20:00.443 [Lua] [54] = 153 (number) 19:20:00.443 [Lua] [55] = 135 (number) 19:20:00.443 [Lua] [56] = 140 (number) 19:20:00.443 [Lua] [57] = 151 (number) 19:20:00.443 [Lua] [58] = 170 (number) 19:20:00.443 [Lua] [59] = 138 (number) 19:20:00.443 [Lua] [60] = 285 (number) 19:20:00.443 [Lua] [61] = 173 (number) 19:20:00.443 [Lua] [62] = 171 (number) 19:20:00.443 [Lua] [63] = 90 (number) 19:20:00.443 [Lua] [64] = 89 (number) 19:20:00.443 [Lua] [65] = 241 (number) 19:20:00.443 [Lua] [66] = 88 (number) 19:20:00.443 [Lua] [67] = 94 (number) 19:20:00.443 [Lua] [68] = 240 (number) 19:20:00.443 [Lua] 19:20:00.444 [Lua] [PeerSM] 110000105cb25b5 :: on_exit WaitingForGameObjectSync 19:20:00.444 [Lua] [PeerSM] 110000105cb25b5 :: on_enter WaitingForPlayers 19:20:00.458 [Lua] [PeerSM] 110000105cb25b5 :: on_exit WaitingForPlayers 19:20:00.458 [Lua] [PeerSM] 110000105cb25b5 :: on_enter SpawningPlayer 19:20:00.474 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000105cb25b5 19:20:00.474 [Lua] PlayerManager:add_remote_player 110000105cb25b5 19:20:00.474 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=294 19:20:00.475 [Lua] RemotePlayer:create_game_object( ) 294 19:20:00.477 [Lua] [PeerSM] 110000105cb25b5 :: on_exit SpawningPlayer 19:20:00.477 [Lua] [PeerSM] 110000105cb25b5 :: on_enter InGame 19:20:00.897 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105cb25b5 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:20:00.897 [Lua] Adding player sync data to peer=110000105cb25b5 local_player_id=1 19:20:00.897 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000105cb25b5 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:20:00.897 [Lua] [NetworkServer] Peer 110000105cb25b5 spawned player. 19:20:00.897 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=295 19:20:00.898 [Lua] PlayerManager:assign_unit_ownership Psyco 110000105cb25b5 1 19:20:00.898 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.89693593314763231) temporary_health_percentage (0.055710306406685235) melee slot ammo (1) ranged slot ammo (1) 19:20:00.899 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105cb25b5 19:20:01.792 [Lua] Set lobby begin: 19:20:01.792 [Lua] Lobby data twitch_enabled = false 19:20:01.793 [Lua] Lobby data power_level = 432 19:20:01.793 [Lua] Lobby data player_slot_6 = 0:0 19:20:01.793 [Lua] Lobby data num_players = 4 19:20:01.793 [Lua] Lobby data host = 110000102b09f77 19:20:01.793 [Lua] Lobby data game_mode = adventure 19:20:01.793 [Lua] Lobby data is_private = false 19:20:01.793 [Lua] Lobby data level_key = skittergate 19:20:01.793 [Lua] Lobby data player_slot_1 = 110000100da44c5:1 19:20:01.793 [Lua] Lobby data selected_level_key = skittergate 19:20:01.793 [Lua] Lobby data quick_game = true 19:20:01.793 [Lua] Lobby data matchmaking = true 19:20:01.793 [Lua] Lobby data difficulty = hard 19:20:01.793 [Lua] Lobby data player_slot_4 = 110000105cb25b5:1 19:20:01.793 [Lua] Lobby data unique_server_name = Durchfallmann 19:20:01.793 [Lua] Lobby data player_slot_5 = 0:0 19:20:01.793 [Lua] Lobby data player_slot_2 = 110000102b09f77:1 19:20:01.793 [Lua] Lobby data country_code = DE 19:20:01.793 [Lua] Lobby data player_slot_3 = 1100001057a39d2:1 19:20:01.793 [Lua] Lobby data eac_authorized = true 19:20:01.793 [Lua] Set lobby end. 19:20:02.084 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 19:20:02.084 [Lua] Override Player Respawning pre_norsca_2 false 19:20:02.725 [Flow] ####################81.5 244 7########################### 19:20:03.158 [Lua] main_path_player_far_away_check started 19:20:06.270 [Lua] main_path_player_far_away_check started 19:20:06.811 [Lua] Set lobby begin: 19:20:06.811 [Lua] Lobby data twitch_enabled = false 19:20:06.811 [Lua] Lobby data power_level = 553 19:20:06.811 [Lua] Lobby data player_slot_6 = 0:0 19:20:06.811 [Lua] Lobby data num_players = 4 19:20:06.811 [Lua] Lobby data host = 110000102b09f77 19:20:06.811 [Lua] Lobby data game_mode = adventure 19:20:06.811 [Lua] Lobby data is_private = false 19:20:06.811 [Lua] Lobby data level_key = skittergate 19:20:06.811 [Lua] Lobby data player_slot_1 = 110000100da44c5:1 19:20:06.811 [Lua] Lobby data selected_level_key = skittergate 19:20:06.811 [Lua] Lobby data quick_game = true 19:20:06.811 [Lua] Lobby data matchmaking = true 19:20:06.811 [Lua] Lobby data difficulty = hard 19:20:06.811 [Lua] Lobby data player_slot_4 = 110000105cb25b5:1 19:20:06.811 [Lua] Lobby data unique_server_name = Durchfallmann 19:20:06.811 [Lua] Lobby data player_slot_5 = 0:0 19:20:06.811 [Lua] Lobby data player_slot_2 = 110000102b09f77:1 19:20:06.811 [Lua] Lobby data country_code = DE 19:20:06.811 [Lua] Lobby data player_slot_3 = 1100001057a39d2:1 19:20:06.811 [Lua] Lobby data eac_authorized = true 19:20:06.811 [Lua] Set lobby end. 19:20:07.313 [Lua] going to make a rush intervention, since loneliness_value= 234.46414971163503 and dist= 982.2879638671875 19:20:07.314 [Lua] Intervention Spawn: Failed to find spawn pos, trying hidden spawner 19:20:07.314 [Lua] Intervention Spawn: Failed to find hidden spawner, trying random pos 19:20:07.314 [Lua] Intervention Spawn: Failed to find spawn pos 19:20:07.314 [Lua] rush intervention - ambush horde! 19:20:07.314 [Lua] setting up ambush-horde 19:20:07.314 [Lua] Composing horde 'medium' .. using variant 'plain' 19:20:07.314 [Lua] ambush horde failed to find any kind of hidden spawners for their none-horde compatable units, starts a vector-horde instead 19:20:07.314 [Lua] setting up vector-horde 19:20:07.314 [Lua] Composing horde 'medium' .. using variant 'plain' 19:20:07.314 [Lua] --> horde wants to spawn ahead of players (0.048768268165899/0.67 19:20:07.314 [Lua] --> can't find spawners in this direction, switching to behind 19:20:07.314 [Lua] -> spawning: 38 19:20:07.314 [Lua] vector horde has started 19:20:07.316 [Lua] MUSIC: explore -> pre_horde 19:20:12.098 [Flow] ####################81.5 244 7########################### 19:20:12.178 [Lua] main_path_player_far_away_check started 19:20:12.741 [Flow] ####################81.5 244 7########################### 19:20:13.141 [Lua] main_path_player_far_away_check started 19:20:14.108 [Flow] ####################81.5 244 7########################### 19:20:14.523 [Lua] main_path_player_far_away_check started 19:20:15.352 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 19:20:15.369 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 19:20:15.711 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 19:20:15.723 [Lua] main_path_player_far_away_check started 19:20:15.859 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 19:20:15.876 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 19:20:16.245 [Lua] main_path_player_far_away_check started 19:20:16.365 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 19:20:16.382 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 19:20:16.871 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 19:20:16.888 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 19:20:17.396 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 10 11 19:20:17.412 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 10 10 19:20:17.633 [Lua] main_path_player_far_away_check started 19:20:17.887 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 10 10 19:20:17.904 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 10 10 19:20:18.395 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 10 10 19:20:18.428 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 10 10 19:20:18.482 [Lua] main_path_player_far_away_check started 19:20:18.544 [Lua] main path terror event triggered: rare_event_loot_rat 19:20:18.544 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat 19:20:18.862 [Lua] main_path_player_far_away_check started 19:20:18.945 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 11 12 19:20:18.978 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 11 11 19:20:19.430 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 11 11 19:20:19.446 [Lua] main_path_player_far_away_check started 19:20:19.463 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 11 11 19:20:19.935 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 11 11 19:20:19.969 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 11 11 19:20:20.442 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 11 11 19:20:20.476 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 11 11 19:20:20.762 [Lua] main_path_player_far_away_check started 19:20:20.965 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 11 12 19:20:20.998 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 11 11 19:20:21.473 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 15 16 19:20:21.524 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 15 18 19:20:21.525 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[1f5a31ddd038b30c]']" 19:20:21.828 [Lua] Switching ConflictSettings: to: chaos 19:20:21.828 [Lua] pacing=chaos 19:20:21.828 [Lua] roaming=nil 19:20:21.828 [Lua] specials=chaos 19:20:21.828 [Lua] debug_color=purple 19:20:21.828 [Lua] pack_spawning=chaos 19:20:21.828 [Lua] disabled=false 19:20:21.828 [Lua] boss=chaos 19:20:21.828 [Lua] horde=chaos 19:20:21.828 [Lua] name=chaos 19:20:21.828 [Lua] intensity=default 19:20:21.828 [Lua] --- 19:20:21.979 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 19 20 19:20:22.029 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 19 19 19:20:22.030 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[1f5a31ddd038b30c]']" 19:20:22.519 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 20 21 19:20:22.559 [Lua] [LOCAL RPC] rpc_ping_unit 79 298 false 19:20:22.993 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 20 21 19:20:23.481 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 20 20 19:20:23.531 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 20 20 19:20:23.532 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[1f5a31ddd038b30c]']" 19:20:23.902 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000105cb25b5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:24.004 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 19 20 19:20:24.510 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 19 20 19:20:24.545 [Lua] Horde killed: ? 19:20:24.661 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cb25b5 19:20:24.884 [Lua] MUSIC: pre_horde -> explore 19:20:27.343 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000105cb25b5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:27.779 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cb25b5 19:20:28.251 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x13cdc, position: 0 19:20:28.283 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000105cb25b5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:28.637 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cb25b5 19:20:29.752 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000105cb25b5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:30.241 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cb25b5 19:20:30.714 [Lua] Switching ConflictSettings: to: skaven 19:20:30.714 [Lua] pacing=default 19:20:30.714 [Lua] roaming=nil 19:20:30.714 [Lua] specials=skaven 19:20:30.714 [Lua] debug_color=orange 19:20:30.714 [Lua] pack_spawning=skaven 19:20:30.714 [Lua] disabled=false 19:20:30.714 [Lua] boss=skaven 19:20:30.714 [Lua] horde=default 19:20:30.714 [Lua] name=skaven 19:20:30.714 [Lua] intensity=default 19:20:30.714 [Lua] --- 19:20:31.252 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000105cb25b5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:31.305 [Lua] Switching ConflictSettings: to: chaos 19:20:31.305 [Lua] pacing=chaos 19:20:31.305 [Lua] roaming=nil 19:20:31.305 [Lua] specials=chaos 19:20:31.305 [Lua] debug_color=purple 19:20:31.305 [Lua] pack_spawning=chaos 19:20:31.305 [Lua] disabled=false 19:20:31.305 [Lua] boss=chaos 19:20:31.305 [Lua] horde=chaos 19:20:31.305 [Lua] name=chaos 19:20:31.305 [Lua] intensity=default 19:20:31.305 [Lua] --- 19:20:31.707 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cb25b5 19:20:32.553 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000105cb25b5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:32.975 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cb25b5 19:20:34.087 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000105cb25b5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:34.475 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cb25b5 19:20:37.028 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000105cb25b5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:37.415 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000100da44c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:37.499 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cb25b5 19:20:37.887 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100da44c5 19:20:38.395 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000105cb25b5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:38.869 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cb25b5 19:20:43.109 [Lua] [LOCAL RPC] rpc_ping_unit 79 310 false 19:20:48.555 [Lua] [ChatManager][1]System: Durchfallmann discarded a Tome 19:20:48.560 [Lua] [LOCAL RPC] rpc_spawn_pickup 3 Vector3(86.71, 268.69, 1.98999) Vector4(0.992691, 0.0232258, 0.0232258, 0.116129) 4 19:20:50.431 [Lua] [ChatManager][1]System: Durchfallmann picked up a Tome 19:20:58.369 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000100da44c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:58.520 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000105cb25b5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:58.605 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000100da44c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:58.789 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100da44c5 19:20:58.908 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100da44c5 19:20:58.975 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cb25b5 19:21:10.653 [Lua] [LOCAL RPC] rpc_ping_unit 79 18 false 19:21:23.411 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000105cb25b5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:21:24.083 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cb25b5 19:21:30.575 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile 108 33 table: 0000000005DA88B0 table: 0000000004F00AE0 table: 00000000065E6820 table: 0000000006630690 33 0 0 6 498 5 19:22:03.717 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000105cb25b5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:22:04.255 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cb25b5 19:22:05.861 [Lua] TerrorEventMixer.start_event: skittergate_pacing_on 19:22:06.332 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000105cb25b5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:22:06.888 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cb25b5 19:22:12.317 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000100da44c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:22:12.677 [Lua] Missing blackboard.action in anim_cb_damage() callback 19:22:12.690 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100da44c5 19:22:33.656 [Lua] [LOCAL RPC] rpc_ping_unit 79 241 false 19:22:35.709 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000100da44c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:22:35.912 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000105cb25b5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:22:36.080 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100da44c5 19:22:36.300 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cb25b5 19:22:44.015 [Lua] [LOCAL RPC] rpc_ping_unit 79 352 false 19:22:50.527 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 120 will change to a manual source. 19:22:50.984 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 113 will change to a manual source. 19:22:53.903 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000105cb25b5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:22:54.444 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cb25b5 19:22:55.915 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000105cb25b5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:22:55.989 [Lua] [LOCAL RPC] rpc_ping_unit 79 60 false 19:22:56.437 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cb25b5 19:23:03.254 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000105cb25b5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:03.794 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000105cb25b5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:03.794 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cb25b5 19:23:04.164 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000105cb25b5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:04.331 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cb25b5 19:23:04.421 [Lua] [LOCAL RPC] rpc_ping_unit 79 363 false 19:23:04.566 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000105cb25b5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:04.700 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cb25b5 19:23:04.920 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000105cb25b5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:05.087 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cb25b5 19:23:05.324 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000105cb25b5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:05.492 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cb25b5 19:23:05.763 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000105cb25b5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:05.932 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cb25b5 19:23:06.372 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cb25b5 19:23:19.306 [Lua] [LOCAL RPC] rpc_ping_unit 79 367 false 19:23:19.542 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 367 stop_beam 3073 19:23:19.770 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000100da44c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:20.124 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100da44c5 19:23:20.291 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000105cb25b5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:20.529 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000100da44c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:20.817 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cb25b5 19:23:20.919 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100da44c5 19:23:22.395 [Lua] [LOCAL RPC] rpc_ping_unit 79 20 false 19:23:23.100 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 19:23:23.100 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:23:23.100 [Lua] horde requested: vector 19:23:23.100 [Lua] setting up vector-horde 19:23:23.100 [Lua] Composing horde 'chaos_medium' .. using variant 'plain' 19:23:23.100 [Lua] --> horde wants to spawn behind players (0.83485787893176/0.67 19:23:23.100 [Lua] -> spawning: 20 19:23:23.100 [Lua] vector horde has started 19:23:23.104 [Lua] MUSIC: explore -> pre_horde 19:23:23.591 [Lua] Destroying unit - ai got stuck chaos_berzerker 5 6 12 19:23:35.096 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000100da44c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:35.131 [Lua] HORDE: last wave, reset to standard horde delay 19:23:35.131 [Lua] Time for new HOOORDE! multi_last_wave 19:23:35.131 [Lua] horde requested: vector 19:23:35.131 [Lua] setting up vector-horde 19:23:35.131 [Lua] Composing horde 'chaos_medium' .. using variant 'plain' 19:23:35.131 [Lua] --> horde wants to spawn ahead of players (0.53576580927711/0.67 19:23:35.131 [Lua] -> spawning: 24 19:23:35.131 [Lua] vector horde has started 19:23:35.465 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100da44c5 19:23:35.819 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000100da44c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:36.190 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100da44c5 19:23:49.025 [Lua] MUSIC: pre_horde -> horde 19:23:51.519 [Lua] Missing blackboard.action in anim_cb_damage() callback 19:23:51.738 [Lua] Missing damage in action stagger in anim_cb_damage() callback 19:23:51.773 [Lua] Missing damage in action stagger in anim_cb_damage() callback 19:23:52.362 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbf39, position: 71207 19:23:53.429 [Lua] Missing blackboard.action in anim_cb_damage() callback 19:23:55.643 [Lua] Missing blackboard.action in anim_cb_damage() callback 19:23:56.924 [Lua] Missing damage in action stagger in anim_cb_damage() callback 19:23:58.487 [Lua] Missing damage in action stagger in anim_cb_damage() callback 19:24:00.542 [Lua] Missing damage in action stagger in anim_cb_damage() callback 19:24:02.281 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbf39, position: 1044609 19:24:03.461 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbf39, position: 1100863 19:24:03.461 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbf39, position: 1100863 19:24:07.471 [Lua] PlayerManager:assign_unit_ownership Durchfallmann 110000102b09f77 1 19:24:09.543 [Lua] Horde killed: ? 19:24:13.082 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbf39, position: 71207 19:24:13.663 [Lua] MUSIC: horde -> explore 19:24:14.590 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbf39, position: 0 19:24:14.590 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbf39, position: 0 19:24:14.590 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbf39, position: 0 19:24:16.414 [Lua] [ChatManager][1]System: Durchfallmann discarded a Tome 19:24:16.420 [Lua] [LOCAL RPC] rpc_spawn_pickup 3 Vector3(279.728, 260.653, -8.31886) Vector4(0.534405, 0.553509, 0.448971, 0.454383) 4 19:24:18.117 [Lua] [NetworkServer] Peer 110000105cb25b5 despawned player. 19:24:18.117 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105cb25b5 19:24:18.118 [Lua] [GameNetworkManager] destroying game object with go_id=295 19:24:19.284 [Lua] Horde killed: ? 19:24:20.564 [Lua] [NetworkServer] Peer 110000100da44c5 despawned player. 19:24:20.564 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100da44c5 19:24:20.565 [Lua] [GameNetworkManager] destroying game object with go_id=91 19:24:27.908 [Lua] [ChatManager][1]System: Jarin ÄŒurin picked up a Tome 19:24:28.996 [Lua] [LOCAL RPC] rpc_ping_unit 79 422 false 19:24:30.753 [Lua] [LOCAL RPC] rpc_spawn_pickup 30 Vector3(278.529, 260.602, -8.09784) Vector4(0.12083, -0.0709749, 0.516818, -0.844548) 4 19:24:32.341 [Lua] [LOCAL RPC] rpc_spawn_pickup 37 Vector3(278.529, 260.602, -8.09784) Vector4(0.12083, -0.0709749, 0.516818, -0.844548) 4 19:24:38.753 [Lua] main path terror event triggered: boss_event_storm_fiend 19:24:38.753 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend 19:24:38.787 [Flow] Boss DoorStormfiend 19:24:38.787 [Flow] Boss DoorStormfiend 19:24:38.788 [Lua] Boss gave [Unit '#ID[757d2d0160920e0e]'] initial aggro 19:24:40.211 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbf39, position: 0 19:24:40.211 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbf39, position: 0 19:24:40.211 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbf39, position: 0 19:24:40.511 [Lua] Destroying unit - ai got stuck chaos_raider 5 7 8 19:24:40.680 [Lua] Destroying unit - ai got stuck chaos_fanatic 6 5 7 19:24:40.960 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbf39, position: 0 19:24:40.960 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbf39, position: 0 19:24:40.960 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbf39, position: 0 19:24:40.960 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbf39, position: 0 19:24:40.960 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbf39, position: 0 19:24:43.221 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000105cb25b5 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:24:43.221 [Lua] [NetworkServer] Peer 110000105cb25b5 spawned player. 19:24:43.222 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=428 19:24:43.222 [Lua] PlayerManager:assign_unit_ownership Psyco 110000105cb25b5 1 19:24:43.223 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:24:45.461 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbf39, position: 0 19:24:45.461 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbf39, position: 0 19:24:45.461 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbf39, position: 0 19:24:45.505 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000100da44c5 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:24:45.505 [Lua] [NetworkServer] Peer 110000100da44c5 spawned player. 19:24:45.506 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=429 19:24:45.506 [Lua] PlayerManager:assign_unit_ownership Hobo 110000100da44c5 1 19:24:45.507 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:24:46.017 [Lua] [LOCAL RPC] rpc_ping_unit 79 427 false 19:24:50.093 [Lua] PlayerManager:assign_unit_ownership Durchfallmann 110000102b09f77 1 19:25:13.452 [Lua] players are progressing too fast, leave relax 19:25:34.859 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 3 1 14 19:25:38.612 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000105cb25b5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:38.980 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000105cb25b5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:39.099 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cb25b5 19:25:39.370 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000105cb25b5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:39.471 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cb25b5 19:25:39.741 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000105cb25b5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:39.876 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cb25b5 19:25:40.146 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000105cb25b5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:40.282 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cb25b5 19:25:40.501 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000105cb25b5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:40.635 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cb25b5 19:25:40.906 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000105cb25b5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:41.007 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cb25b5 19:25:41.243 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001057a39d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:41.276 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000105cb25b5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:41.377 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cb25b5 19:25:41.546 [Lua] PlayerManager:assign_unit_ownership Jarin ÄŒurin 1100001057a39d2 1 19:25:41.681 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000105cb25b5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:41.747 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cb25b5 19:25:41.881 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a39d2 19:25:41.948 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000100da44c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:42.184 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000100da44c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:42.251 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cb25b5 19:25:42.387 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100da44c5 19:25:42.504 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000100da44c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:42.654 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100da44c5 19:25:42.772 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000100da44c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:42.892 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100da44c5 19:25:42.991 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000100da44c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:43.143 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100da44c5 19:25:43.345 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000100da44c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:43.379 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100da44c5 19:25:43.582 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000100da44c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:43.751 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100da44c5 19:25:43.987 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100da44c5 19:25:44.662 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000100da44c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:45.067 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100da44c5 19:25:45.219 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000100da44c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:45.575 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100da44c5 19:25:45.759 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000100da44c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:46.147 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100da44c5 19:25:46.170 [Lua] [LOCAL RPC] rpc_ping_unit 79 427 false 19:25:48.344 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000105cb25b5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:48.764 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000105cb25b5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:48.865 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cb25b5 19:25:49.303 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cb25b5 19:25:50.787 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000100da44c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:51.158 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100da44c5 19:25:55.984 [Lua] [NetworkServer] Peer 1100001057a39d2 despawned player. 19:25:55.984 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001057a39d2 19:25:55.985 [Lua] [GameNetworkManager] destroying game object with go_id=99 19:26:03.149 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 135.62181091308594 [Unit '#ID[f829bbe1a7f428b8]'] 19:26:11.857 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000100da44c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:12.162 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100da44c5 19:26:12.535 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000100da44c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:12.854 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100da44c5 19:26:20.669 [Lua] [LOCAL RPC] rpc_spawn_pickup_with_physics 30 Vector3(327.7, 315.107, -30.6478) Vector4(0.162547, 0.162547, -0.162547, 0.95955) 4 19:26:21.135 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001057a39d2 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:26:21.135 [Lua] [NetworkServer] Peer 1100001057a39d2 spawned player. 19:26:21.135 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=497 19:26:21.135 [Lua] PlayerManager:assign_unit_ownership Jarin ÄŒurin 1100001057a39d2 1 19:26:21.136 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:26:25.674 [Lua] [GameNetworkManager] destroying game object with go_id=80 19:26:25.690 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbf39, position: 0 19:26:25.690 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbf39, position: 0 19:26:25.690 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbf39, position: 0 19:26:25.690 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbf39, position: 229284 19:26:26.430 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbf39, position: 0 19:26:26.430 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbf39, position: 0 19:26:26.430 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbf39, position: 0 19:26:26.430 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbf39, position: 0 19:26:26.430 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbf39, position: 0 19:26:28.459 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000100da44c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:28.901 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100da44c5 19:26:29.187 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000100da44c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:29.592 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100da44c5 19:26:30.931 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbf39, position: 0 19:26:30.931 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbf39, position: 0 19:26:30.931 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbf39, position: 0 19:26:48.206 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000100da44c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:48.544 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100da44c5 19:26:50.762 [Lua] [LOCAL RPC] rpc_to_client_respawn_player 1 2 7448 1 1 1 19:26:50.762 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000102b09f77, 2) 19:26:50.764 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:26:50.765 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:26:50.765 [Lua] PlayerManager:assign_unit_ownership Durchfallmann 110000102b09f77 1 19:26:50.765 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=505 19:26:50.781 [Lua] [LOCAL RPC] rpc_respawn_confirmed 1 19:26:51.652 [Lua] Destroying unit - ai got stuck chaos_marauder 4 9 19 19:26:56.312 [Lua] MUSIC: explore -> lost 19:26:57.921 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbf39, position: 0 19:26:57.921 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbf39, position: 0 19:26:57.921 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbf39, position: 0 19:26:58.011 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbf39, position: 4537872 19:27:01.385 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001057a39d2 19:27:01.388 [Lua] MUSIC: lost -> explore 19:27:01.402 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:27:01.419 [Lua] Spline already found! 19:27:01.605 [Lua] going to make a rush intervention, since loneliness_value= 55.390896067742936 and dist= 1132.5548095703125 19:27:01.606 [Lua] rush intervention - spawning chaos_corruptor_sorcerer 19:27:01.610 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbf39, position: 0 19:27:01.610 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbf39, position: 0 19:27:01.610 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbf39, position: 0 19:27:01.655 [SteamLobby] Detected removed member 1100001057a39d2 19:27:01.655 [Lua] [NetworkServer] Changing num_players from 4 to 3 19:27:01.655 [Lua] Players: 3 19:27:01.655 [Lua] Set lobby begin: 19:27:01.655 [Lua] Lobby data twitch_enabled = false 19:27:01.655 [Lua] Lobby data power_level = 553 19:27:01.655 [Lua] Lobby data player_slot_6 = 0:0 19:27:01.655 [Lua] Lobby data num_players = 3 19:27:01.655 [Lua] Lobby data host = 110000102b09f77 19:27:01.655 [Lua] Lobby data game_mode = adventure 19:27:01.655 [Lua] Lobby data is_private = false 19:27:01.655 [Lua] Lobby data level_key = skittergate 19:27:01.655 [Lua] Lobby data player_slot_1 = 110000100da44c5:1 19:27:01.655 [Lua] Lobby data selected_level_key = skittergate 19:27:01.655 [Lua] Lobby data quick_game = true 19:27:01.655 [Lua] Lobby data matchmaking = true 19:27:01.655 [Lua] Lobby data difficulty = hard 19:27:01.655 [Lua] Lobby data player_slot_4 = 110000105cb25b5:1 19:27:01.655 [Lua] Lobby data unique_server_name = Durchfallmann 19:27:01.656 [Lua] Lobby data player_slot_5 = 0:0 19:27:01.656 [Lua] Lobby data player_slot_2 = 110000102b09f77:1 19:27:01.656 [Lua] Lobby data country_code = DE 19:27:01.656 [Lua] Lobby data player_slot_3 = 1100001057a39d2:1 19:27:01.656 [Lua] Lobby data eac_authorized = true 19:27:01.656 [Lua] Set lobby end. 19:27:01.656 [Lua] [LobbyMembers] Member left 1100001057a39d2 19:27:01.672 [Lua] [NetworkServer] Peer 1100001057a39d2 left server lobby. 19:27:01.672 [Lua] [ChatManager][1]System: Jarin ÄŒurin has left the game 19:27:01.672 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001057a39d2) 19:27:01.672 [Lua] [NetworkServer] Disconnecting peer. 19:27:01.672 [Lua] [PeerSM] 1100001057a39d2 :: on_exit InGame 19:27:01.672 [Lua] [PeerSM] 1100001057a39d2 :: on_enter Disconnecting 19:27:01.672 [Lua] [PSM] Disconnected peer 1100001057a39d2 is being removed from session. 19:27:01.672 [Lua] [NetworkServer] Peer 1100001057a39d2 despawned player. 19:27:01.672 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001057a39d2 19:27:01.672 [Lua] PlayerManager:remove_player peer_id=1100001057a39d2 1 19:27:01.672 [Lua] [GameNetworkManager] destroying game object with go_id=81 19:27:01.672 [Lua] [PeerSM] 1100001057a39d2 :: on_exit Disconnecting 19:27:01.672 [Lua] [PeerSM] 1100001057a39d2 :: on_enter Disconnected 19:27:01.672 [Lua] [ProfileSynchronizer] set_profile_peer_id 3 is no longer owned by 1100001057a39d2:1 19:27:01.672 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000105cb25b5 inventory_sync_id:14 my_peer_id:110000102b09f77 19:27:01.672 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100da44c5 inventory_sync_id:14 my_peer_id:110000102b09f77 19:27:01.672 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102b09f77 inventory_sync_id:14 my_peer_id:110000102b09f77 19:27:01.672 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001057a39d2 inventory_sync_id:14 my_peer_id:110000102b09f77 19:27:01.672 [Lua] Set lobby begin: 19:27:01.672 [Lua] Lobby data twitch_enabled = false 19:27:01.672 [Lua] Lobby data power_level = 553 19:27:01.672 [Lua] Lobby data player_slot_6 = 0:0 19:27:01.672 [Lua] Lobby data num_players = 3 19:27:01.672 [Lua] Lobby data host = 110000102b09f77 19:27:01.672 [Lua] Lobby data game_mode = adventure 19:27:01.672 [Lua] Lobby data is_private = false 19:27:01.672 [Lua] Lobby data level_key = skittergate 19:27:01.672 [Lua] Lobby data player_slot_1 = 110000100da44c5:1 19:27:01.672 [Lua] Lobby data selected_level_key = skittergate 19:27:01.672 [Lua] Lobby data quick_game = true 19:27:01.672 [Lua] Lobby data matchmaking = true 19:27:01.672 [Lua] Lobby data difficulty = hard 19:27:01.672 [Lua] Lobby data player_slot_4 = 110000105cb25b5:1 19:27:01.672 [Lua] Lobby data unique_server_name = Durchfallmann 19:27:01.673 [Lua] Lobby data player_slot_5 = 0:0 19:27:01.673 [Lua] Lobby data player_slot_2 = 110000102b09f77:1 19:27:01.673 [Lua] Lobby data country_code = DE 19:27:01.673 [Lua] Lobby data player_slot_3 = 0:0 19:27:01.673 [Lua] Lobby data eac_authorized = true 19:27:01.673 [Lua] Set lobby end. 19:27:01.673 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 3, profile 0] 19:27:01.673 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100da44c5 | we:110000105cb25b5 | dr:0 | bw:110000102b09f77 | es:0 19:27:01.673 [Lua] [ConnectionHandler] Disconnecting 1 peers 19:27:01.673 [Lua] [ConnectionHandler] Peer state for "1100001057a39d2": [Connected] ==> [Disconnecting] 19:27:01.673 [EAC] EAC server lost client 1100001057a39d2 19:27:01.673 [EACServer] [UnregisterClient] Client: 01100001057A39D2 PlayerGUID: 76561198052162002 19:27:01.674 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 110000102b09f77:2 19:27:01.674 [Lua] Set lobby begin: 19:27:01.674 [Lua] Lobby data twitch_enabled = false 19:27:01.675 [Lua] Lobby data power_level = 553 19:27:01.675 [Lua] Lobby data player_slot_6 = 0:0 19:27:01.675 [Lua] Lobby data num_players = 3 19:27:01.675 [Lua] Lobby data host = 110000102b09f77 19:27:01.675 [Lua] Lobby data game_mode = adventure 19:27:01.675 [Lua] Lobby data is_private = false 19:27:01.675 [Lua] Lobby data level_key = skittergate 19:27:01.675 [Lua] Lobby data player_slot_1 = 110000100da44c5:1 19:27:01.675 [Lua] Lobby data selected_level_key = skittergate 19:27:01.675 [Lua] Lobby data quick_game = true 19:27:01.675 [Lua] Lobby data matchmaking = true 19:27:01.675 [Lua] Lobby data difficulty = hard 19:27:01.675 [Lua] Lobby data player_slot_4 = 110000105cb25b5:1 19:27:01.675 [Lua] Lobby data unique_server_name = Durchfallmann 19:27:01.675 [Lua] Lobby data player_slot_5 = 0:0 19:27:01.675 [Lua] Lobby data player_slot_2 = 110000102b09f77:1 19:27:01.675 [Lua] Lobby data country_code = DE 19:27:01.675 [Lua] Lobby data player_slot_3 = 0:0 19:27:01.675 [Lua] Lobby data eac_authorized = true 19:27:01.675 [Lua] Set lobby end. 19:27:01.675 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000102b09f77:2, previous profile 0, profile 3] 19:27:01.675 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100da44c5 | we:110000105cb25b5 | dr:0 | bw:110000102b09f77 | es:0 19:27:01.676 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=508 19:27:01.676 [Lua] [GameNetworkManager] destroying game object with go_id=497 19:27:01.681 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b09f77 inventory_sync_id:14 my_peer_id:110000102b09f77 19:27:01.681 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000105cb25b5 inventory_sync_id:15 my_peer_id:110000102b09f77 19:27:01.681 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100da44c5 inventory_sync_id:15 my_peer_id:110000102b09f77 19:27:01.681 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102b09f77 inventory_sync_id:15 my_peer_id:110000102b09f77 19:27:01.689 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 14 19:27:01.690 [SteamAuthenticator] CancelAuthTicket 1100001057a39d2 19:27:01.690 [SteamAuthenticator] EndAuthSession 1100001057a39d2 19:27:01.690 [Lua] [ConnectionHandler] Peer state for "1100001057a39d2": [Disconnecting] ==> [Disconnected] 19:27:01.690 [Lua] [VOIP] Removing voip member due to not having a connection to it: "1100001057a39d2" 19:27:01.696 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b09f77 inventory_sync_id:15 my_peer_id:110000102b09f77 19:27:01.696 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient, async-read, 19:27:01.696 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read, 19:27:01.696 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2, InventoryPackageSynchronizerClient, async-read, 19:27:01.696 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 19:27:01.696 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 19:27:01.696 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 19:27:01.696 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, InventoryPackageSynchronizerClient, async-read, 19:27:01.696 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:27:01.696 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 19:27:01.696 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 14 19:27:01.706 [Lua] Destroying unit - ai too far away from all players. chaos_corruptor_sorcerer 1 17 17 19:27:01.723 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, InventoryPackageSynchronizerClient 19:27:01.723 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, InventoryPackageSynchronizerClient 19:27:01.723 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06, InventoryPackageSynchronizerClient 19:27:01.731 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 19:27:01.731 [Lua] [VOIP] Removed member: "1100001057a39d2" 19:27:01.740 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 19:27:01.740 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 19:27:01.740 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2 19:27:02.010 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2 19:27:02.010 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2 19:27:02.011 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 19:27:02.360 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbf39, position: 0 19:27:02.360 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbf39, position: 0 19:27:02.360 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbf39, position: 0 19:27:02.360 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbf39, position: 0 19:27:02.360 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbf39, position: 0 19:27:02.549 [Lua] [Matchmaking] Handshake host removing client 1100001057a39d2 19:27:02.635 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 19:27:02.635 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 19:27:02.637 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 19:27:02.955 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 19:27:02.955 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 19:27:02.956 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 19:27:03.122 [Lua] [NetworkServer] Peer 110000105cb25b5 despawned player. 19:27:03.122 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105cb25b5 19:27:03.123 [Lua] [GameNetworkManager] destroying game object with go_id=428 19:27:03.157 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 19:27:03.157 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 19:27:03.157 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01 19:27:03.258 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01 19:27:03.258 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01 19:27:03.259 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 19:27:03.495 [Lua] Set lobby begin: 19:27:03.495 [Lua] Lobby data twitch_enabled = false 19:27:03.495 [Lua] Lobby data power_level = 560 19:27:03.495 [Lua] Lobby data player_slot_6 = 0:0 19:27:03.495 [Lua] Lobby data num_players = 3 19:27:03.495 [Lua] Lobby data host = 110000102b09f77 19:27:03.495 [Lua] Lobby data game_mode = adventure 19:27:03.495 [Lua] Lobby data is_private = false 19:27:03.495 [Lua] Lobby data level_key = skittergate 19:27:03.495 [Lua] Lobby data player_slot_1 = 110000100da44c5:1 19:27:03.495 [Lua] Lobby data selected_level_key = skittergate 19:27:03.495 [Lua] Lobby data quick_game = true 19:27:03.495 [Lua] Lobby data matchmaking = true 19:27:03.495 [Lua] Lobby data difficulty = hard 19:27:03.495 [Lua] Lobby data player_slot_4 = 110000105cb25b5:1 19:27:03.495 [Lua] Lobby data unique_server_name = Durchfallmann 19:27:03.495 [Lua] Lobby data player_slot_5 = 0:0 19:27:03.495 [Lua] Lobby data player_slot_2 = 110000102b09f77:1 19:27:03.495 [Lua] Lobby data country_code = DE 19:27:03.495 [Lua] Lobby data player_slot_3 = 0:0 19:27:03.495 [Lua] Lobby data eac_authorized = true 19:27:03.496 [Lua] Set lobby end. 19:27:03.512 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 19:27:03.512 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 19:27:03.529 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 15 19:27:03.535 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 15 19:27:03.546 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000102b09f77 2 19:27:03.548 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:27:03.548 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=510 19:27:03.553 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 15 19:27:04.272 [Lua] [IngameUI] menu view on_enter ingame_menu 19:27:05.624 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No 19:27:06.861 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbf39, position: 0 19:27:06.861 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbf39, position: 0 19:27:06.861 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbf39, position: 0 19:27:06.909 [Lua] PopupManager:query_result returned result: cancel_popup 19:27:07.770 [Lua] [IngameUI] menu view on_exit ingame_menu 19:27:28.198 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000105cb25b5 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:27:28.198 [Lua] [NetworkServer] Peer 110000105cb25b5 spawned player. 19:27:28.199 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=521 19:27:28.199 [Lua] PlayerManager:assign_unit_ownership Psyco 110000105cb25b5 1 19:27:28.200 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:27:28.472 [Lua] MUSIC: explore -> lost 19:27:30.860 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbf39, position: 0 19:27:30.860 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbf39, position: 0 19:27:30.860 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbf39, position: 0 19:27:30.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbf39, position: 4537872 19:27:38.504 [Lua] [NetworkServer] Entering post game 19:27:38.504 [Lua] [PeerSM] 110000100da44c5 :: on_exit InGame 19:27:38.504 [Lua] [PeerSM] 110000100da44c5 :: on_enter InPostGame 19:27:38.504 [Lua] [PeerSM] 110000102b09f77 :: on_exit InGame 19:27:38.504 [Lua] [PeerSM] 110000102b09f77 :: on_enter InPostGame 19:27:38.504 [Lua] [PeerSM] 110000105cb25b5 :: on_exit InGame 19:27:38.504 [Lua] [PeerSM] 110000105cb25b5 :: on_enter InPostGame 19:27:38.504 [Lua] gm_event_end_conditions_met false true 19:27:38.504 [Save] Saving `save_data` 19:27:38.504 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 19:27:38.504 [Lua] Game lost 19:27:38.504 [Lua] PlayFabMirror:_commit_internal nil 19:27:38.504 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:27:38.504 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 19:27:38.507 [Save] Save done 19:27:38.507 [Save] Saving `save_data` 19:27:38.514 [Save] Save done 19:27:38.519 [Lua] commit result success 9 19:27:38.520 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 11 19:27:38.520 [Lua] [PackageManager] Load: resource_packages/chests_d2, global, sync-read, 19:27:38.703 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 11 1 19:27:39.687 [Lua] [PlayFabRequestQueue] EAC Enabled! 11 19:27:39.687 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 11 19:27:40.256 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 11 19:27:43.923 [Lua] Set lobby begin: 19:27:43.923 [Lua] Lobby data twitch_enabled = false 19:27:43.923 [Lua] Lobby data power_level = 563 19:27:43.923 [Lua] Lobby data player_slot_6 = 0:0 19:27:43.923 [Lua] Lobby data num_players = 3 19:27:43.923 [Lua] Lobby data host = 110000102b09f77 19:27:43.923 [Lua] Lobby data game_mode = adventure 19:27:43.923 [Lua] Lobby data is_private = false 19:27:43.923 [Lua] Lobby data level_key = skittergate 19:27:43.923 [Lua] Lobby data player_slot_1 = 110000100da44c5:1 19:27:43.923 [Lua] Lobby data selected_level_key = skittergate 19:27:43.923 [Lua] Lobby data quick_game = true 19:27:43.923 [Lua] Lobby data matchmaking = true 19:27:43.923 [Lua] Lobby data difficulty = hard 19:27:43.923 [Lua] Lobby data player_slot_4 = 110000105cb25b5:1 19:27:43.923 [Lua] Lobby data unique_server_name = Durchfallmann 19:27:43.923 [Lua] Lobby data player_slot_5 = 0:0 19:27:43.923 [Lua] Lobby data player_slot_2 = 110000102b09f77:1 19:27:43.923 [Lua] Lobby data country_code = DE 19:27:43.923 [Lua] Lobby data player_slot_3 = 0:0 19:27:43.923 [Lua] Lobby data eac_authorized = true 19:27:43.923 [Lua] Set lobby end. 19:27:46.230 [Lua] ConflictDirector - destroy all units 19:27:46.233 [Lua] [LOCAL RPC] rpc_is_ready_for_transition 19:27:46.330 [Lua] TRANSITION nil nil inn_level 19:27:46.330 [Lua] Transition type "inn_level", is server: true 19:27:46.330 [Lua] [NetworkServer] Current level key inn_level 19:27:46.330 [Lua] [LevelTransitionHandler] Generated new level_seed: 13530836 19:27:46.330 [Lua] [GameNetworkManager] Leaving game... 19:27:46.330 [Lua] [GameNetworkManager] Shutting down game session host. 19:27:46.330 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 19:27:46.330 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 19:27:46.330 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=831.19 19:27:46.347 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 19:27:48.353 [Lua] PlayerManager:remove_player peer_id=110000102b09f77 1 19:27:48.353 [Lua] Clearing all global lookup lists 19:27:48.353 [Lua] [IngamePlayerListUI] - Destroy 19:27:48.353 [Lua] [AbilityUI] - Destroy 19:27:48.353 [Lua] [GamePadAbilityUI] - Destroy 19:27:48.353 [Lua] [GamePadEquipmentUI] - Destroy 19:27:48.353 [Lua] [EquipmentUI] - Destroy 19:27:48.353 [Lua] [IngameUI] destroy 19:27:48.372 [Lua] PlayerManager:remove_player peer_id=110000105cb25b5 1 19:27:48.372 [Lua] PlayerManager:remove_player peer_id=110000100da44c5 1 19:27:48.465 [Lua] [Managers] Destroying state managers... 19:27:48.465 [Lua] PlayerManager:remove_player peer_id=110000102b09f77 2 19:27:48.465 [Lua] [ProfileSynchronizer] set_profile_peer_id 3 is no longer owned by 110000102b09f77:2 19:27:48.465 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000105cb25b5 inventory_sync_id:16 my_peer_id:110000102b09f77 19:27:48.465 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100da44c5 inventory_sync_id:16 my_peer_id:110000102b09f77 19:27:48.465 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102b09f77 inventory_sync_id:16 my_peer_id:110000102b09f77 19:27:48.465 [Lua] Set lobby begin: 19:27:48.465 [Lua] Lobby data twitch_enabled = false 19:27:48.465 [Lua] Lobby data power_level = 563 19:27:48.465 [Lua] Lobby data player_slot_6 = 0:0 19:27:48.465 [Lua] Lobby data num_players = 3 19:27:48.465 [Lua] Lobby data host = 110000102b09f77 19:27:48.465 [Lua] Lobby data game_mode = adventure 19:27:48.465 [Lua] Lobby data is_private = false 19:27:48.465 [Lua] Lobby data level_key = skittergate 19:27:48.465 [Lua] Lobby data player_slot_1 = 110000100da44c5:1 19:27:48.465 [Lua] Lobby data selected_level_key = skittergate 19:27:48.466 [Lua] Lobby data quick_game = true 19:27:48.466 [Lua] Lobby data matchmaking = true 19:27:48.466 [Lua] Lobby data difficulty = hard 19:27:48.466 [Lua] Lobby data player_slot_4 = 110000105cb25b5:1 19:27:48.466 [Lua] Lobby data unique_server_name = Durchfallmann 19:27:48.466 [Lua] Lobby data player_slot_5 = 0:0 19:27:48.466 [Lua] Lobby data player_slot_2 = 110000102b09f77:1 19:27:48.466 [Lua] Lobby data country_code = DE 19:27:48.466 [Lua] Lobby data player_slot_3 = 0:0 19:27:48.466 [Lua] Lobby data eac_authorized = true 19:27:48.466 [Lua] Set lobby end. 19:27:48.466 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 3, profile 0] 19:27:48.466 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100da44c5 | we:110000105cb25b5 | dr:0 | bw:110000102b09f77 | es:0 19:27:48.481 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false) 19:27:48.481 [Lua] [PeerSM] 110000100da44c5 :: on_exit InPostGame 19:27:48.481 [Lua] [PeerSM] 110000100da44c5 :: on_enter Loading 19:27:48.481 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100da44c5 19:27:48.481 [Lua] [PeerSM] 110000102b09f77 :: on_exit InPostGame 19:27:48.481 [Lua] [PeerSM] 110000102b09f77 :: on_enter Loading 19:27:48.481 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102b09f77 19:27:48.481 [Lua] [PeerSM] 110000105cb25b5 :: on_exit InPostGame 19:27:48.481 [Lua] [PeerSM] 110000105cb25b5 :: on_enter Loading 19:27:48.481 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105cb25b5 19:27:48.481 [Lua] [Matchmaking] unregister rpcs 19:27:48.481 [Lua] [Gamestate] Enter state StateLoading 19:27:48.484 [World] Spawning level. 19:27:48.485 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 19:27:48.485 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 19:27:48.485 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 19:27:48.495 [Lua] Found camera: end_screen_camera 19:27:48.495 [Lua] Found camera: end_screen_camera 19:27:48.495 [Lua] Found camera: end_screen_camera 19:27:48.495 [Lua] Found camera: end_screen_camera 19:27:48.495 [Lua] Found camera: end_screen_camera 19:27:48.495 [Lua] Found camera: end_screen_camera 19:27:48.495 [Lua] Found camera: end_screen_camera 19:27:48.495 [Lua] Found camera: end_screen_camera 19:27:48.495 [Lua] Found camera: end_screen_camera 19:27:48.495 [Lua] Found camera: end_screen_camera 19:27:48.495 [Lua] Found camera: end_screen_camera 19:27:48.495 [Lua] [EndViewState] Enter Substate EndViewStateSummary 19:27:48.495 [Lua] [Gamestate] Enter Substate StateLoadingRunning 19:27:48.495 [Lua] [Matchmaking] register rpcs 19:27:48.495 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 19:27:48.495 [Lua] Set lobby begin: 19:27:48.495 [Lua] Lobby data twitch_enabled = false 19:27:48.495 [Lua] Lobby data power_level = 0 19:27:48.495 [Lua] Lobby data player_slot_6 = 0:0 19:27:48.495 [Lua] Lobby data num_players = 3 19:27:48.495 [Lua] Lobby data host = 110000102b09f77 19:27:48.495 [Lua] Lobby data game_mode = adventure 19:27:48.495 [Lua] Lobby data is_private = false 19:27:48.495 [Lua] Lobby data level_key = skittergate 19:27:48.496 [Lua] Lobby data player_slot_1 = 110000100da44c5:1 19:27:48.496 [Lua] Lobby data selected_level_key = skittergate 19:27:48.496 [Lua] Lobby data quick_game = true 19:27:48.496 [Lua] Lobby data matchmaking = true 19:27:48.496 [Lua] Lobby data difficulty = hard 19:27:48.496 [Lua] Lobby data player_slot_4 = 110000105cb25b5:1 19:27:48.496 [Lua] Lobby data unique_server_name = Durchfallmann 19:27:48.496 [Lua] Lobby data player_slot_5 = 0:0 19:27:48.496 [Lua] Lobby data player_slot_2 = 110000102b09f77:1 19:27:48.496 [Lua] Lobby data country_code = DE 19:27:48.496 [Lua] Lobby data player_slot_3 = 0:0 19:27:48.496 [Lua] Lobby data eac_authorized = true 19:27:48.496 [Lua] Set lobby end. 19:27:48.496 [Lua] registering RPCs 19:27:48.496 [Lua] Set lobby begin: 19:27:48.496 [Lua] Lobby data twitch_enabled = false 19:27:48.496 [Lua] Lobby data power_level = 0 19:27:48.496 [Lua] Lobby data player_slot_6 = 0:0 19:27:48.496 [Lua] Lobby data num_players = 3 19:27:48.496 [Lua] Lobby data host = 110000102b09f77 19:27:48.496 [Lua] Lobby data game_mode = n/a 19:27:48.496 [Lua] Lobby data is_private = false 19:27:48.496 [Lua] Lobby data level_key = inn_level 19:27:48.496 [Lua] Lobby data player_slot_1 = 110000100da44c5:1 19:27:48.496 [Lua] Lobby data selected_level_key = skittergate 19:27:48.496 [Lua] Lobby data quick_game = true 19:27:48.496 [Lua] Lobby data matchmaking = false 19:27:48.496 [Lua] Lobby data difficulty = hard 19:27:48.496 [Lua] Lobby data player_slot_4 = 110000105cb25b5:1 19:27:48.496 [Lua] Lobby data unique_server_name = Durchfallmann 19:27:48.496 [Lua] Lobby data player_slot_5 = 0:0 19:27:48.496 [Lua] Lobby data player_slot_2 = 110000102b09f77:1 19:27:48.496 [Lua] Lobby data country_code = DE 19:27:48.496 [Lua] Lobby data player_slot_3 = 0:0 19:27:48.496 [Lua] Lobby data eac_authorized = true 19:27:48.497 [Lua] Set lobby end. 19:27:48.497 [Lua] MUSIC MANAGER unmute_all_world_sounds 111556 0 19:27:48.497 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 12 19:27:48.500 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 12 19:27:48.501 [Lua] ### Sending rpc_level_loaded 19:27:48.501 [Lua] #### Has state machine: true, sender: 110000102b09f77, level_id: 14 19:27:48.501 [Lua] Peer 110000102b09f77 has loaded the level and all enemies are loaded 19:27:48.501 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 19:27:48.501 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 19:27:48.501 [Lua] [LevelTransitionHandler] load_level inn_level 19:27:48.850 [Umbra] Unload tome 19:27:48.874 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/skittergate, LevelTransitionHandler 19:27:48.874 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 19:27:48.874 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 19:27:48.874 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 19:27:48.874 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 19:27:48.874 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b09f77 inventory_sync_id:16 my_peer_id:110000102b09f77 19:27:48.874 [Lua] [LOCAL RPC] rpc_load_level 29 13530836 19:27:48.884 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 16 19:27:48.885 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 16 19:27:48.949 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 19:27:48.949 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 19:27:48.950 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 19:27:48.962 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2, InventoryPackageSynchronizerClient 19:27:48.967 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 19:27:48.967 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, InventoryPackageSynchronizerClient 19:27:48.968 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient 19:27:48.968 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 19:27:48.968 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 19:27:48.968 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 19:27:48.969 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 19:27:48.969 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, InventoryPackageSynchronizerClient 19:27:49.015 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 19:27:49.096 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 12 19:27:49.348 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 16 19:27:49.871 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xb9919df0, playing_id: 0x1b3c5, position: 4813914 19:27:49.923 [Save] Saving `telemetry` 19:27:49.926 [Save] Save done 19:27:55.806 [Lua] [EndViewState] Exit Substate EndViewStateSummary 19:27:55.806 [Lua] [PlayState] Enter Substate EndViewStateScore 19:27:58.294 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 19:27:58.294 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 19:27:58.295 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 19:27:58.327 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 19:27:58.327 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 19:27:58.345 [Lua] [LevelTransitionHandler] Level load completed! 19:27:58.352 [Lua] ### Sending rpc_level_loaded 19:27:58.352 [Lua] #### Has state machine: true, sender: 110000102b09f77, level_id: 29 19:27:58.352 [Lua] Peer 110000102b09f77 has loaded the level and all enemies are loaded 19:27:58.362 [Lua] [PeerSM] 110000102b09f77 :: on_exit Loading 19:27:58.362 [Lua] [PeerSM] 110000102b09f77 :: on_enter LoadingProfilePackages 19:27:58.379 [Lua] [PeerSM] 110000102b09f77 :: on_exit LoadingProfilePackages 19:27:58.379 [Lua] [PeerSM] 110000102b09f77 :: on_enter WaitingForEnterGame 19:27:58.385 [Lua] [LOCAL RPC] rpc_loading_synced 19:28:00.307 [Lua] ### Sending rpc_level_loaded 19:28:00.307 [Lua] #### Has state machine: true, sender: 110000100da44c5, level_id: 29 19:28:00.307 [Lua] Peer 110000100da44c5 has loaded the level and all enemies are loaded 19:28:00.309 [Lua] [PeerSM] 110000100da44c5 :: on_exit Loading 19:28:00.309 [Lua] [PeerSM] 110000100da44c5 :: on_enter LoadingProfilePackages 19:28:00.326 [Lua] [PeerSM] 110000100da44c5 :: on_exit LoadingProfilePackages 19:28:00.326 [Lua] [PeerSM] 110000100da44c5 :: on_enter WaitingForEnterGame 19:28:01.926 [Lua] ### Sending rpc_level_loaded 19:28:01.926 [Lua] #### Has state machine: true, sender: 110000105cb25b5, level_id: 29 19:28:01.926 [Lua] Peer 110000105cb25b5 has loaded the level and all enemies are loaded 19:28:01.927 [Lua] [PeerSM] 110000105cb25b5 :: on_exit Loading 19:28:01.927 [Lua] [PeerSM] 110000105cb25b5 :: on_enter LoadingProfilePackages 19:28:01.944 [Lua] [PeerSM] 110000105cb25b5 :: on_exit LoadingProfilePackages 19:28:01.944 [Lua] [PeerSM] 110000105cb25b5 :: on_enter WaitingForEnterGame 19:28:10.620 [Lua] [PlayState] Exit Substate EndViewStateScore 19:28:10.627 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 19:28:11.628 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 19:28:11.629 [Lua] [Matchmaking] unregister rpcs 19:28:11.629 [Lua] Set lobby begin: 19:28:11.629 [Lua] Lobby data twitch_enabled = false 19:28:11.629 [Lua] Lobby data power_level = 0 19:28:11.629 [Lua] Lobby data player_slot_6 = 0:0 19:28:11.629 [Lua] Lobby data num_players = 3 19:28:11.629 [Lua] Lobby data host = 110000102b09f77 19:28:11.629 [Lua] Lobby data game_mode = n/a 19:28:11.630 [Lua] Lobby data is_private = false 19:28:11.630 [Lua] Lobby data level_key = inn_level 19:28:11.630 [Lua] Lobby data player_slot_1 = 110000100da44c5:1 19:28:11.630 [Lua] Lobby data selected_level_key = skittergate 19:28:11.630 [Lua] Lobby data quick_game = true 19:28:11.630 [Lua] Lobby data matchmaking = false 19:28:11.630 [Lua] Lobby data difficulty = hard 19:28:11.630 [Lua] Lobby data player_slot_4 = 110000105cb25b5:1 19:28:11.631 [Lua] Lobby data unique_server_name = Durchfallmann 19:28:11.631 [Lua] Lobby data player_slot_5 = 0:0 19:28:11.631 [Lua] Lobby data player_slot_2 = 110000102b09f77:1 19:28:11.631 [Lua] Lobby data country_code = DE 19:28:11.631 [Lua] Lobby data player_slot_3 = 0:0 19:28:11.631 [Lua] Lobby data eac_authorized = true 19:28:11.631 [Lua] Set lobby end. 19:28:11.631 [Lua] [Managers] Destroying state managers... 19:28:11.633 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 19:28:11.633 [Lua] MUSIC MANAGER Stop_loading_screen_music 111600 0 19:28:11.633 [Lua] [Gamestate] Enter StateIngame HOST 19:28:11.634 [Lua] <>level = inn_level<> 19:28:11.634 [Lua] Set lobby begin: 19:28:11.634 [Lua] Lobby data twitch_enabled = false 19:28:11.634 [Lua] Lobby data power_level = 0 19:28:11.634 [Lua] Lobby data player_slot_6 = 0:0 19:28:11.634 [Lua] Lobby data num_players = 3 19:28:11.634 [Lua] Lobby data host = 110000102b09f77 19:28:11.635 [Lua] Lobby data game_mode = n/a 19:28:11.635 [Lua] Lobby data is_private = false 19:28:11.635 [Lua] Lobby data level_key = inn_level 19:28:11.635 [Lua] Lobby data player_slot_1 = 110000100da44c5:1 19:28:11.635 [Lua] Lobby data selected_level_key = inn_level 19:28:11.635 [Lua] Lobby data quick_game = true 19:28:11.635 [Lua] Lobby data matchmaking = false 19:28:11.635 [Lua] Lobby data difficulty = hard 19:28:11.635 [Lua] Lobby data player_slot_4 = 110000105cb25b5:1 19:28:11.635 [Lua] Lobby data unique_server_name = Durchfallmann 19:28:11.636 [Lua] Lobby data player_slot_5 = 0:0 19:28:11.636 [Lua] Lobby data player_slot_2 = 110000102b09f77:1 19:28:11.636 [Lua] Lobby data country_code = DE 19:28:11.636 [Lua] Lobby data player_slot_3 = 0:0 19:28:11.636 [Lua] Lobby data eac_authorized = true 19:28:11.636 [Lua] Set lobby end. 19:28:11.636 [Umbra] Init version: 3.4.15 :: 16 threads 19:28:11.637 [Lua] [StateIngame] Server ingame 19:28:11.641 [Lua] Set lobby begin: 19:28:11.641 [Lua] Lobby data twitch_enabled = false 19:28:11.641 [Lua] Lobby data power_level = 0 19:28:11.642 [Lua] Lobby data player_slot_6 = 0:0 19:28:11.642 [Lua] Lobby data num_players = 3 19:28:11.642 [Lua] Lobby data host = 110000102b09f77 19:28:11.642 [Lua] Lobby data game_mode = n/a 19:28:11.642 [Lua] Lobby data is_private = false 19:28:11.642 [Lua] Lobby data level_key = inn_level 19:28:11.643 [Lua] Lobby data player_slot_1 = 110000100da44c5:1 19:28:11.643 [Lua] Lobby data selected_level_key = inn_level 19:28:11.643 [Lua] Lobby data quick_game = true 19:28:11.643 [Lua] Lobby data matchmaking = false 19:28:11.643 [Lua] Lobby data difficulty = hard 19:28:11.643 [Lua] Lobby data player_slot_4 = 110000105cb25b5:1 19:28:11.643 [Lua] Lobby data unique_server_name = Durchfallmann 19:28:11.643 [Lua] Lobby data player_slot_5 = 0:0 19:28:11.644 [Lua] Lobby data player_slot_2 = 110000102b09f77:1 19:28:11.644 [Lua] Lobby data country_code = DE 19:28:11.644 [Lua] Lobby data player_slot_3 = 0:0 19:28:11.644 [Lua] Lobby data eac_authorized = true 19:28:11.644 [Lua] Set lobby end. 19:28:11.644 [Lua] [Matchmaking] register rpcs 19:28:11.644 [Lua] [GameNetworkManager] Setting pong timeout to 60 19:28:11.645 [Lua] [GameNetworkManager] My own peer_id = 110000102b09f77 19:28:11.645 [Lua] [GameNetworkManager] self.is_server = true 19:28:11.645 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 19:28:11.645 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 19:28:11.645 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 19:28:11.645 [Network] Setting artificial MTU limit to 65536 19:28:11.649 [Lua] Switching ConflictSettings: to: disabled 19:28:11.649 [Lua] pacing=disabled 19:28:11.649 [Lua] roaming=nil 19:28:11.649 [Lua] disabled=true 19:28:11.649 [Lua] pack_spawning=disabled 19:28:11.649 [Lua] boss=disabled 19:28:11.649 [Lua] horde=disabled 19:28:11.649 [Lua] specials=disabled 19:28:11.649 [Lua] name=disabled 19:28:11.649 [Lua] intensity=disabled 19:28:11.649 [Lua] --- 19:28:11.654 [Lua] [AIInterestPointSystem] Level Seed: 13530836 19:28:11.654 [Lua] 19:28:11.654 [Lua] [entity_system_bag] = table 19:28:11.654 [Lua] [entity_system_bag] = metatable 19:28:11.654 [Lua] [startup_data] = table 19:28:11.654 [Lua] [entity_manager] = table 19:28:11.654 [Lua] [entity_manager] = metatable 19:28:11.654 [Lua] [unit_spawner] = table 19:28:11.654 [Lua] [unit_spawner] = metatable 19:28:11.654 [Lua] [unit_storage] = table 19:28:11.654 [Lua] [unit_storage] = metatable 19:28:11.654 [Lua] [dice_keeper] = table 19:28:11.654 [Lua] [dice_keeper] = metatable 19:28:11.654 [Lua] [is_server] = true (boolean) 19:28:11.656 [Lua] [world] = [World] 19:28:11.656 [Lua] [system_api] = table 19:28:11.656 [Lua] [network_lobby] = table 19:28:11.656 [Lua] [network_lobby] = metatable 19:28:11.656 [Lua] [profile_synchronizer] = table 19:28:11.656 [Lua] [profile_synchronizer] = metatable 19:28:11.656 [Lua] [entity_system] = table 19:28:11.656 [Lua] [entity_system] = metatable 19:28:11.656 [Lua] [num_local_human_players] = 1 (number) 19:28:11.656 [Lua] [statistics_db] = table 19:28:11.656 [Lua] [statistics_db] = metatable 19:28:11.656 [Lua] [network_server] = table 19:28:11.656 [Lua] [network_server] = metatable 19:28:11.656 [Lua] [input_manager] = table 19:28:11.656 [Lua] [input_manager] = metatable 19:28:11.656 [Lua] [network_clock] = table 19:28:11.656 [Lua] [network_clock] = metatable 19:28:11.656 [Lua] [network_transmit] = table 19:28:11.656 [Lua] [network_transmit] = metatable 19:28:11.656 [Lua] [free_flight_manager] = table 19:28:11.656 [Lua] [free_flight_manager] = metatable 19:28:11.656 [Lua] [network_manager] = table 19:28:11.656 [Lua] [network_manager] = metatable 19:28:11.656 [Lua] [network_event_delegate] = table 19:28:11.656 [Lua] [network_event_delegate] = metatable 19:28:11.656 [Lua] 19:28:11.656 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 19:28:11.659 [Lua] [AchievementManager] Achievements using the steam platform 19:28:11.659 [Lua] [StateIngame] Level seed: 13530836 19:28:11.659 [World] Spawning level. 19:28:11.666 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 19:28:11.872 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 19:28:11.872 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 19:28:11.872 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 19:28:11.872 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_4, async-read, 19:28:11.872 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 19:28:11.872 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 19:28:11.872 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 19:28:11.872 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 19:28:11.872 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 19:28:11.872 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 19:28:11.872 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 19:28:11.872 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 19:28:11.872 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 19:28:11.872 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 19:28:11.872 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 19:28:11.872 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 19:28:11.872 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15 19:28:11.872 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=16 19:28:11.874 [Lua] [LevelAnalysis] set_random_seed( 2141920640) 19:28:11.876 [Lua] PlayerManager:add_player player_1 19:28:11.879 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=17 19:28:11.879 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=18 19:28:11.879 [Lua] [IngameUI] init 19:28:11.913 [Lua] [Matchmaking] Cancelling matchmaking 19:28:11.913 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 19:28:11.913 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 19:28:11.913 [Lua] Set lobby begin: 19:28:11.913 [Lua] Lobby data twitch_enabled = false 19:28:11.913 [Lua] Lobby data power_level = 0 19:28:11.913 [Lua] Lobby data player_slot_6 = 0:0 19:28:11.913 [Lua] Lobby data num_players = 3 19:28:11.913 [Lua] Lobby data host = 110000102b09f77 19:28:11.913 [Lua] Lobby data game_mode = n/a 19:28:11.913 [Lua] Lobby data is_private = false 19:28:11.913 [Lua] Lobby data level_key = inn_level 19:28:11.913 [Lua] Lobby data player_slot_1 = 110000100da44c5:1 19:28:11.913 [Lua] Lobby data selected_level_key = inn_level 19:28:11.913 [Lua] Lobby data quick_game = true 19:28:11.913 [Lua] Lobby data matchmaking = false 19:28:11.913 [Lua] Lobby data difficulty = hard 19:28:11.913 [Lua] Lobby data player_slot_4 = 110000105cb25b5:1 19:28:11.913 [Lua] Lobby data unique_server_name = Durchfallmann 19:28:11.913 [Lua] Lobby data player_slot_5 = 0:0 19:28:11.913 [Lua] Lobby data player_slot_2 = 110000102b09f77:1 19:28:11.913 [Lua] Lobby data country_code = DE 19:28:11.913 [Lua] Lobby data player_slot_3 = 0:0 19:28:11.913 [Lua] Lobby data eac_authorized = true 19:28:11.913 [Lua] Set lobby end. 19:28:11.914 [Lua] [PartyManager] Leader is set to 110000102b09f77 19:28:11.914 [Lua] [LevelTransitionHandler] set_next_level( nil ) 19:28:11.914 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 19:28:11.914 [Lua] Set lobby begin: 19:28:11.914 [Lua] Lobby data twitch_enabled = false 19:28:11.914 [Lua] Lobby data power_level = 695 19:28:11.914 [Lua] Lobby data player_slot_6 = 0:0 19:28:11.914 [Lua] Lobby data num_players = 3 19:28:11.914 [Lua] Lobby data host = 110000102b09f77 19:28:11.914 [Lua] Lobby data game_mode = n/a 19:28:11.914 [Lua] Lobby data is_private = false 19:28:11.914 [Lua] Lobby data level_key = inn_level 19:28:11.914 [Lua] Lobby data player_slot_1 = 110000100da44c5:1 19:28:11.914 [Lua] Lobby data selected_level_key = inn_level 19:28:11.914 [Lua] Lobby data quick_game = true 19:28:11.914 [Lua] Lobby data matchmaking = false 19:28:11.914 [Lua] Lobby data difficulty = hard 19:28:11.914 [Lua] Lobby data player_slot_4 = 110000105cb25b5:1 19:28:11.914 [Lua] Lobby data unique_server_name = Durchfallmann 19:28:11.914 [Lua] Lobby data player_slot_5 = 0:0 19:28:11.914 [Lua] Lobby data player_slot_2 = 110000102b09f77:1 19:28:11.914 [Lua] Lobby data country_code = DE 19:28:11.914 [Lua] Lobby data player_slot_3 = 0:0 19:28:11.914 [Lua] Lobby data eac_authorized = true 19:28:11.914 [Lua] Set lobby end. 19:28:11.915 [Flow] Forge tier 4 19:28:11.915 [Flow] complete_skittergate_legend false 19:28:11.915 [Flow] complete_all_helmgart_levels_recruit true 19:28:11.916 [Flow] WitchHunterLevel:30 19:28:11.916 [Flow] LeaderYes 19:28:11.916 [Flow] ALL PC XP:261171 19:28:11.916 [Flow] WH XP:49408.1 19:28:11.916 [Flow] Number of crafted items:700 19:28:11.916 [Flow] Sum of Powe Levels:1500 19:28:11.916 [Flow] lodestone diff 1:false 19:28:11.916 [Flow] magnus and forest activated 19:28:11.916 [Flow] magnus and forest activated 19:28:11.916 [Flow] cemetery and forest activated 19:28:11.916 [Flow] magnus and cemetery 19:28:11.916 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:28:11.916 [Flow] ALL RUNES ACTIVATED 19:28:11.916 [Flow] magnus and forest activated 19:28:11.916 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:28:11.916 [Flow] ALL RUNES ACTIVATED 19:28:11.916 [Flow] cemetery and forest activated 19:28:11.916 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:28:11.916 [Flow] ALL RUNES ACTIVATED 19:28:11.916 [Flow] magnus and forest activated 19:28:11.916 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:28:11.916 [Flow] ALL RUNES ACTIVATED 19:28:11.916 [Flow] magnus and cemetery 19:28:11.916 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:28:11.916 [Flow] ALL RUNES ACTIVATED 19:28:11.916 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:28:11.917 [Lua] CurrentConflictSettings disabled 19:28:11.917 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hard, USING SETTINGS FOR EASY 19:28:11.920 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 19:28:11.920 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 19:28:11.920 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 19:28:11.920 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=37 19:28:11.920 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 19:28:11.945 [Lua] MUSIC: lost -> explore 19:28:11.966 [Lua] [PeerSM] 110000102b09f77 :: on_exit WaitingForEnterGame 19:28:11.966 [Lua] [PeerSM] 110000102b09f77 :: on_enter WaitingForGameObjectSync 19:28:12.633 [Lua] [PeerSM] 110000100da44c5 :: on_exit WaitingForEnterGame 19:28:12.633 [Lua] [PeerSM] 110000100da44c5 :: on_enter WaitingForGameObjectSync 19:28:12.633 [Lua] [PeerSM] 110000102b09f77 :: on_exit WaitingForGameObjectSync 19:28:12.633 [Lua] [PeerSM] 110000102b09f77 :: on_enter WaitingForPlayers 19:28:12.633 [Lua] [PeerSM] 110000105cb25b5 :: on_exit WaitingForEnterGame 19:28:12.633 [Lua] [PeerSM] 110000105cb25b5 :: on_enter WaitingForGameObjectSync 19:28:12.633 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 19:28:12.633 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 19:28:12.633 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 19:28:12.640 [Lua] [LOCAL RPC] rpc_game_started 19:28:12.647 [Lua] [NetworkServer] Game_object_sync_done for peer 110000100da44c5 19:28:12.648 [Lua] Set lobby begin: 19:28:12.648 [Lua] Lobby data twitch_enabled = false 19:28:12.648 [Lua] Lobby data power_level = 695 19:28:12.648 [Lua] Lobby data player_slot_6 = 0:0 19:28:12.648 [Lua] Lobby data num_players = 3 19:28:12.648 [Lua] Lobby data host = 110000102b09f77 19:28:12.648 [Lua] Lobby data game_mode = n/a 19:28:12.648 [Lua] Lobby data is_private = false 19:28:12.649 [Lua] Lobby data level_key = inn_level 19:28:12.649 [Lua] Lobby data player_slot_1 = 110000100da44c5:1 19:28:12.649 [Lua] Lobby data selected_level_key = inn_level 19:28:12.649 [Lua] Lobby data quick_game = true 19:28:12.649 [Lua] Lobby data matchmaking = false 19:28:12.649 [Lua] Lobby data difficulty = hard 19:28:12.649 [Lua] Lobby data player_slot_4 = 110000105cb25b5:1 19:28:12.649 [Lua] Lobby data unique_server_name = Durchfallmann 19:28:12.649 [Lua] Lobby data player_slot_5 = 0:0 19:28:12.649 [Lua] Lobby data player_slot_2 = 110000102b09f77:1 19:28:12.649 [Lua] Lobby data country_code = DE 19:28:12.649 [Lua] Lobby data player_slot_3 = 0:0 19:28:12.649 [Lua] Lobby data eac_authorized = true 19:28:12.649 [Lua] Set lobby end. 19:28:12.649 [Lua] [Matchmaking] Assigned player 110000100da44c5 to slot 1 when hot join syncing 19:28:12.649 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105cb25b5 19:28:12.651 [Lua] Set lobby begin: 19:28:12.651 [Lua] Lobby data twitch_enabled = false 19:28:12.651 [Lua] Lobby data power_level = 695 19:28:12.651 [Lua] Lobby data player_slot_6 = 0:0 19:28:12.651 [Lua] Lobby data num_players = 3 19:28:12.651 [Lua] Lobby data host = 110000102b09f77 19:28:12.651 [Lua] Lobby data game_mode = n/a 19:28:12.651 [Lua] Lobby data is_private = false 19:28:12.651 [Lua] Lobby data level_key = inn_level 19:28:12.651 [Lua] Lobby data player_slot_1 = 110000100da44c5:1 19:28:12.651 [Lua] Lobby data selected_level_key = inn_level 19:28:12.651 [Lua] Lobby data quick_game = true 19:28:12.651 [Lua] Lobby data matchmaking = false 19:28:12.652 [Lua] Lobby data difficulty = hard 19:28:12.652 [Lua] Lobby data player_slot_4 = 110000105cb25b5:1 19:28:12.652 [Lua] Lobby data unique_server_name = Durchfallmann 19:28:12.652 [Lua] Lobby data player_slot_5 = 0:0 19:28:12.652 [Lua] Lobby data player_slot_2 = 110000102b09f77:1 19:28:12.652 [Lua] Lobby data country_code = DE 19:28:12.652 [Lua] Lobby data player_slot_3 = 0:0 19:28:12.652 [Lua] Lobby data eac_authorized = true 19:28:12.652 [Lua] Set lobby end. 19:28:12.652 [Lua] [Matchmaking] Assigned player 110000105cb25b5 to slot 4 when hot join syncing 19:28:12.653 [Lua] [PeerSM] 110000100da44c5 :: on_exit WaitingForGameObjectSync 19:28:12.653 [Lua] [PeerSM] 110000100da44c5 :: on_enter WaitingForPlayers 19:28:12.653 [Lua] [PeerSM] 110000105cb25b5 :: on_exit WaitingForGameObjectSync 19:28:12.653 [Lua] [PeerSM] 110000105cb25b5 :: on_enter WaitingForPlayers 19:28:12.653 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100da44c5 19:28:12.653 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105cb25b5 19:28:12.666 [Lua] [PeerSM] 110000100da44c5 :: on_exit WaitingForPlayers 19:28:12.666 [Lua] [PeerSM] 110000100da44c5 :: on_enter SpawningPlayer 19:28:12.666 [Lua] [PeerSM] 110000102b09f77 :: on_exit WaitingForPlayers 19:28:12.666 [Lua] [PeerSM] 110000102b09f77 :: on_enter SpawningPlayer 19:28:12.666 [Lua] [PeerSM] 110000105cb25b5 :: on_exit WaitingForPlayers 19:28:12.666 [Lua] [PeerSM] 110000105cb25b5 :: on_enter SpawningPlayer 19:28:12.681 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000100da44c5 19:28:12.681 [Lua] PlayerManager:add_remote_player 110000100da44c5 19:28:12.681 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=39 19:28:12.681 [Lua] RemotePlayer:create_game_object( ) 39 19:28:12.683 [Lua] [PeerSM] 110000100da44c5 :: on_exit SpawningPlayer 19:28:12.683 [Lua] [PeerSM] 110000100da44c5 :: on_enter InGame 19:28:12.683 [Lua] [PeerSM] 110000102b09f77 :: on_exit SpawningPlayer 19:28:12.683 [Lua] [PeerSM] 110000102b09f77 :: on_enter InGame 19:28:12.683 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000105cb25b5 19:28:12.683 [Lua] PlayerManager:add_remote_player 110000105cb25b5 19:28:12.683 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=40 19:28:12.683 [Lua] RemotePlayer:create_game_object( ) 40 19:28:12.684 [Lua] [PeerSM] 110000105cb25b5 :: on_exit SpawningPlayer 19:28:12.684 [Lua] [PeerSM] 110000105cb25b5 :: on_enter InGame 19:28:12.692 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 2 Vector3(-19.4864, 0.993923, 6.138) Vector4(0, 0, 0.707107, -0.707106) true 100 100 1 1 1 19:28:12.692 [Lua] PlayerManager:rpc_to_client_spawn_player(110000102b09f77, 2, Vector3(-19.4864, 0.993923, 6.138), Vector4(0, 0, 0.707107, -0.707106)) 19:28:12.692 [Lua] PlayerManager:rpc_to_client_spawn_player() 19:28:12.694 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:28:12.695 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:28:12.695 [Lua] PlayerManager:assign_unit_ownership Durchfallmann 110000102b09f77 1 19:28:12.695 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=42 19:28:12.706 [Flow] DISABLE 19:28:12.797 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105cb25b5 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:28:12.797 [Lua] Adding player sync data to peer=110000105cb25b5 local_player_id=1 19:28:12.797 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105cb25b5 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:28:12.798 [Lua] [NetworkServer] Peer 110000105cb25b5 spawned player. 19:28:12.798 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 19:28:12.798 [Lua] PlayerManager:assign_unit_ownership Psyco 110000105cb25b5 1 19:28:12.799 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:28:12.832 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000100da44c5 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:28:12.832 [Lua] Adding player sync data to peer=110000100da44c5 local_player_id=1 19:28:12.832 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000100da44c5 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:28:12.832 [Lua] [NetworkServer] Peer 110000100da44c5 spawned player. 19:28:12.833 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=44 19:28:12.833 [Lua] PlayerManager:assign_unit_ownership Hobo 110000100da44c5 1 19:28:12.833 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:28:13.017 [Lua] ################################################################################################################# 19:28:13.017 [Lua] [Loading Time]: 00:00:25 [Transition]: skittergate-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 19:28:13.017 [Lua] ################################################################################################################# 19:28:13.017 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 13 19:28:13.034 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 13 19:28:14.272 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 13 19:28:14.272 [Lua] Commit load time data 19:28:16.808 [Lua] Set lobby begin: 19:28:16.808 [Lua] Lobby data twitch_enabled = false 19:28:16.808 [Lua] Lobby data power_level = 231 19:28:16.808 [Lua] Lobby data player_slot_6 = 0:0 19:28:16.808 [Lua] Lobby data num_players = 3 19:28:16.808 [Lua] Lobby data host = 110000102b09f77 19:28:16.808 [Lua] Lobby data game_mode = n/a 19:28:16.808 [Lua] Lobby data is_private = false 19:28:16.808 [Lua] Lobby data level_key = inn_level 19:28:16.808 [Lua] Lobby data player_slot_1 = 110000100da44c5:1 19:28:16.808 [Lua] Lobby data selected_level_key = inn_level 19:28:16.809 [Lua] Lobby data quick_game = true 19:28:16.809 [Lua] Lobby data matchmaking = false 19:28:16.809 [Lua] Lobby data difficulty = hard 19:28:16.809 [Lua] Lobby data player_slot_4 = 110000105cb25b5:1 19:28:16.809 [Lua] Lobby data unique_server_name = Durchfallmann 19:28:16.809 [Lua] Lobby data player_slot_5 = 0:0 19:28:16.809 [Lua] Lobby data player_slot_2 = 110000102b09f77:1 19:28:16.809 [Lua] Lobby data country_code = DE 19:28:16.809 [Lua] Lobby data player_slot_3 = 0:0 19:28:16.809 [Lua] Lobby data eac_authorized = true 19:28:16.809 [Lua] Set lobby end. 19:28:18.128 [Lua] [PeerSM] 110000105cb25b5 :: on_exit InGame 19:28:18.128 [Lua] [PeerSM] 110000105cb25b5 :: on_enter Disconnecting 19:28:18.128 [Lua] [PSM] Disconnected peer 110000105cb25b5 is being removed from session. 19:28:18.128 [Lua] [NetworkServer] Peer 110000105cb25b5 despawned player. 19:28:18.128 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105cb25b5 19:28:18.128 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000105cb25b5 19:28:18.128 [Lua] PlayerManager:remove_player peer_id=110000105cb25b5 1 19:28:18.128 [Lua] [GameNetworkManager] destroying game object with go_id=40 19:28:18.128 [Lua] [PeerSM] 110000105cb25b5 :: on_exit Disconnecting 19:28:18.128 [Lua] [PeerSM] 110000105cb25b5 :: on_enter Disconnected 19:28:18.128 [Lua] [ProfileSynchronizer] set_profile_peer_id 4 is no longer owned by 110000105cb25b5:1 19:28:18.128 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000105cb25b5 inventory_sync_id:17 my_peer_id:110000102b09f77 19:28:18.128 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100da44c5 inventory_sync_id:17 my_peer_id:110000102b09f77 19:28:18.128 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102b09f77 inventory_sync_id:17 my_peer_id:110000102b09f77 19:28:18.128 [Lua] Set lobby begin: 19:28:18.128 [Lua] Lobby data twitch_enabled = false 19:28:18.128 [Lua] Lobby data power_level = 231 19:28:18.128 [Lua] Lobby data player_slot_6 = 0:0 19:28:18.128 [Lua] Lobby data num_players = 3 19:28:18.128 [Lua] Lobby data host = 110000102b09f77 19:28:18.128 [Lua] Lobby data game_mode = n/a 19:28:18.128 [Lua] Lobby data is_private = false 19:28:18.128 [Lua] Lobby data level_key = inn_level 19:28:18.129 [Lua] Lobby data player_slot_1 = 110000100da44c5:1 19:28:18.129 [Lua] Lobby data selected_level_key = inn_level 19:28:18.129 [Lua] Lobby data quick_game = true 19:28:18.129 [Lua] Lobby data matchmaking = false 19:28:18.129 [Lua] Lobby data difficulty = hard 19:28:18.129 [Lua] Lobby data player_slot_4 = 0:0 19:28:18.129 [Lua] Lobby data unique_server_name = Durchfallmann 19:28:18.129 [Lua] Lobby data player_slot_5 = 0:0 19:28:18.129 [Lua] Lobby data player_slot_2 = 110000102b09f77:1 19:28:18.129 [Lua] Lobby data country_code = DE 19:28:18.129 [Lua] Lobby data player_slot_3 = 0:0 19:28:18.129 [Lua] Lobby data eac_authorized = true 19:28:18.129 [Lua] Set lobby end. 19:28:18.129 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 4, profile 0] 19:28:18.129 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100da44c5 | we:0 | dr:0 | bw:110000102b09f77 | es:0 19:28:18.129 [Lua] [ConnectionHandler] Disconnecting 1 peers 19:28:18.129 [Lua] [ConnectionHandler] Peer state for "110000105cb25b5": [Connected] ==> [Disconnecting] 19:28:18.129 [EAC] EAC server lost client 110000105cb25b5 19:28:18.129 [EACServer] [UnregisterClient] Client: 0110000105CB25B5 PlayerGUID: 76561198057465269 19:28:18.129 [Lua] [GameNetworkManager] destroying game object with go_id=43 19:28:18.135 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b09f77 inventory_sync_id:17 my_peer_id:110000102b09f77 19:28:18.145 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 17 19:28:18.150 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 17 19:28:18.179 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient 19:28:18.179 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient 19:28:18.179 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient 19:28:18.179 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient 19:28:18.180 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient 19:28:18.180 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps, InventoryPackageSynchronizerClient 19:28:18.186 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 19:28:18.234 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 17 19:28:20.650 [SteamLobby] Detected removed member 110000105cb25b5 19:28:20.651 [SteamAuthenticator] CancelAuthTicket 110000105cb25b5 19:28:20.652 [SteamAuthenticator] EndAuthSession 110000105cb25b5 19:28:20.652 [Lua] [ConnectionHandler] Peer state for "110000105cb25b5": [Disconnecting] ==> [Disconnected] 19:28:20.652 [Lua] [NetworkServer] Changing num_players from 3 to 2 19:28:20.652 [Lua] Players: 2 19:28:20.652 [Lua] Set lobby begin: 19:28:20.652 [Lua] Lobby data twitch_enabled = false 19:28:20.652 [Lua] Lobby data power_level = 231 19:28:20.652 [Lua] Lobby data player_slot_6 = 0:0 19:28:20.652 [Lua] Lobby data num_players = 2 19:28:20.652 [Lua] Lobby data host = 110000102b09f77 19:28:20.652 [Lua] Lobby data game_mode = n/a 19:28:20.652 [Lua] Lobby data is_private = false 19:28:20.652 [Lua] Lobby data level_key = inn_level 19:28:20.652 [Lua] Lobby data player_slot_1 = 110000100da44c5:1 19:28:20.652 [Lua] Lobby data selected_level_key = inn_level 19:28:20.652 [Lua] Lobby data quick_game = true 19:28:20.652 [Lua] Lobby data matchmaking = false 19:28:20.652 [Lua] Lobby data difficulty = hard 19:28:20.652 [Lua] Lobby data player_slot_4 = 0:0 19:28:20.652 [Lua] Lobby data unique_server_name = Durchfallmann 19:28:20.652 [Lua] Lobby data player_slot_5 = 0:0 19:28:20.652 [Lua] Lobby data player_slot_2 = 110000102b09f77:1 19:28:20.652 [Lua] Lobby data country_code = DE 19:28:20.652 [Lua] Lobby data player_slot_3 = 0:0 19:28:20.652 [Lua] Lobby data eac_authorized = true 19:28:20.652 [Lua] Set lobby end. 19:28:20.652 [Lua] [VOIP] Removing voip member due to not having a connection to it: "110000105cb25b5" 19:28:20.653 [Lua] [LobbyMembers] Member left 110000105cb25b5 19:28:20.667 [Lua] [NetworkServer] Peer 110000105cb25b5 left server lobby. 19:28:20.667 [Lua] [ChatManager][1]System: Psyco has left the game 19:28:20.667 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000105cb25b5) 19:28:20.684 [Lua] [VOIP] Removed member: "110000105cb25b5" 19:28:20.938 [Lua] [Matchmaking] Handshake host removing client 110000105cb25b5 19:28:21.346 [Steam] Accepted session request from 110000105cb25b5 19:28:21.820 [Lua] PlayFabMirror:_commit_internal 10 19:28:21.820 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:28:21.821 [Lua] generate_backend_stats 110000102b09f77:1 19:28:21.823 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:28:21.823 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 14 19:28:21.823 [Lua] Set lobby begin: 19:28:21.823 [Lua] Lobby data twitch_enabled = false 19:28:21.823 [Lua] Lobby data power_level = 597 19:28:21.823 [Lua] Lobby data player_slot_6 = 0:0 19:28:21.823 [Lua] Lobby data num_players = 2 19:28:21.823 [Lua] Lobby data host = 110000102b09f77 19:28:21.823 [Lua] Lobby data game_mode = n/a 19:28:21.823 [Lua] Lobby data is_private = false 19:28:21.823 [Lua] Lobby data level_key = inn_level 19:28:21.823 [Lua] Lobby data player_slot_1 = 110000100da44c5:1 19:28:21.824 [Lua] Lobby data selected_level_key = inn_level 19:28:21.824 [Lua] Lobby data quick_game = true 19:28:21.824 [Lua] Lobby data matchmaking = false 19:28:21.824 [Lua] Lobby data difficulty = hard 19:28:21.824 [Lua] Lobby data player_slot_4 = 0:0 19:28:21.824 [Lua] Lobby data unique_server_name = Durchfallmann 19:28:21.824 [Lua] Lobby data player_slot_5 = 0:0 19:28:21.824 [Lua] Lobby data player_slot_2 = 110000102b09f77:1 19:28:21.824 [Lua] Lobby data country_code = DE 19:28:21.824 [Lua] Lobby data player_slot_3 = 0:0 19:28:21.824 [Lua] Lobby data eac_authorized = true 19:28:21.824 [Lua] Set lobby end. 19:28:21.837 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 14 19:28:22.078 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 14 19:28:22.090 [Lua] commit result success 10 19:29:06.731 [Lua] [IngameUI] menu view on_enter character_selection 19:29:06.731 [Lua] hero_fullscreen_menu_on_enter 19:29:06.732 [Lua] [IngameUI] menu view post_update_on_enter table: 0x053b7230 19:29:06.733 [World] Spawning level. 19:29:06.740 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 19:29:06.752 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 19:29:06.753 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 19:29:06.753 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewer, async-read, 19:29:06.753 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewer, async-read, 19:29:06.753 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 19:29:06.809 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewer 19:29:06.809 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 19:29:06.809 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewer, async-read, 19:29:07.031 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 19:29:07.031 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 19:29:16.367 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 19:29:16.367 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 19:29:16.367 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 19:29:16.367 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewer 19:29:16.367 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 19:29:16.919 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 19:29:16.919 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 19:29:16.924 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read, 19:29:16.924 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer, async-read, 19:29:16.924 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer, async-read, 19:29:17.057 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 19:29:17.057 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer 19:29:17.066 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 19:29:17.066 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer 19:29:17.066 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read, 19:29:17.066 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer, async-read, 19:29:17.170 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 19:29:17.170 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 19:29:17.170 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 19:29:17.271 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 19:29:17.271 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 19:29:17.272 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 19:29:17.355 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 19:29:17.355 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 19:29:21.248 [Lua] [GameNetworkManager] destroying game object with go_id=42 19:29:21.249 [Lua] [NetworkServer] Peer 110000102b09f77 despawned player. 19:29:21.252 [Lua] [LOCAL RPC] rpc_client_request_mark_profile 4 1 19:29:21.252 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile 2 to 4 for peer id 110000102b09f77:1 19:29:21.253 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100da44c5 inventory_sync_id:18 my_peer_id:110000102b09f77 19:29:21.253 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102b09f77 inventory_sync_id:18 my_peer_id:110000102b09f77 19:29:21.253 [Lua] Set lobby begin: 19:29:21.253 [Lua] Lobby data twitch_enabled = false 19:29:21.253 [Lua] Lobby data power_level = 597 19:29:21.253 [Lua] Lobby data player_slot_6 = 0:0 19:29:21.253 [Lua] Lobby data num_players = 2 19:29:21.253 [Lua] Lobby data host = 110000102b09f77 19:29:21.253 [Lua] Lobby data game_mode = n/a 19:29:21.253 [Lua] Lobby data is_private = false 19:29:21.253 [Lua] Lobby data level_key = inn_level 19:29:21.253 [Lua] Lobby data player_slot_1 = 110000100da44c5:1 19:29:21.253 [Lua] Lobby data selected_level_key = inn_level 19:29:21.253 [Lua] Lobby data quick_game = true 19:29:21.253 [Lua] Lobby data matchmaking = false 19:29:21.253 [Lua] Lobby data difficulty = hard 19:29:21.253 [Lua] Lobby data player_slot_4 = 0:0 19:29:21.253 [Lua] Lobby data unique_server_name = Durchfallmann 19:29:21.253 [Lua] Lobby data player_slot_5 = 0:0 19:29:21.253 [Lua] Lobby data player_slot_2 = 0:0 19:29:21.253 [Lua] Lobby data country_code = DE 19:29:21.253 [Lua] Lobby data player_slot_3 = 0:0 19:29:21.253 [Lua] Lobby data eac_authorized = true 19:29:21.253 [Lua] Set lobby end. 19:29:21.253 [Lua] Set lobby begin: 19:29:21.253 [Lua] Lobby data twitch_enabled = false 19:29:21.254 [Lua] Lobby data power_level = 597 19:29:21.254 [Lua] Lobby data player_slot_6 = 0:0 19:29:21.254 [Lua] Lobby data num_players = 2 19:29:21.254 [Lua] Lobby data host = 110000102b09f77 19:29:21.254 [Lua] Lobby data game_mode = n/a 19:29:21.254 [Lua] Lobby data is_private = false 19:29:21.254 [Lua] Lobby data level_key = inn_level 19:29:21.254 [Lua] Lobby data player_slot_1 = 110000100da44c5:1 19:29:21.254 [Lua] Lobby data selected_level_key = inn_level 19:29:21.254 [Lua] Lobby data quick_game = true 19:29:21.254 [Lua] Lobby data matchmaking = false 19:29:21.254 [Lua] Lobby data difficulty = hard 19:29:21.254 [Lua] Lobby data player_slot_4 = 110000102b09f77:1 19:29:21.254 [Lua] Lobby data unique_server_name = Durchfallmann 19:29:21.254 [Lua] Lobby data player_slot_5 = 0:0 19:29:21.254 [Lua] Lobby data player_slot_2 = 0:0 19:29:21.254 [Lua] Lobby data country_code = DE 19:29:21.254 [Lua] Lobby data player_slot_3 = 0:0 19:29:21.254 [Lua] Lobby data eac_authorized = true 19:29:21.254 [Lua] Set lobby end. 19:29:21.254 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000102b09f77:1, previous profile 2, profile 4] 19:29:21.254 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100da44c5 | we:110000102b09f77 | dr:0 | bw:0 | es:0 19:29:21.265 [Lua] [PeerSM] 110000102b09f77 :: on_exit InGame 19:29:21.265 [Lua] [PeerSM] 110000102b09f77 :: on_enter LoadingProfilePackages 19:29:21.269 [Lua] [LOCAL RPC] rpc_server_request_mark_profile_result 4 1 1 19:29:21.269 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b09f77 inventory_sync_id:18 my_peer_id:110000102b09f77 19:29:21.269 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100da44c5 inventory_sync_id:19 my_peer_id:110000102b09f77 19:29:21.269 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102b09f77 inventory_sync_id:19 my_peer_id:110000102b09f77 19:29:21.282 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 18 19:29:21.283 [Save] Saving `save_data` 19:29:21.286 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b09f77 inventory_sync_id:19 my_peer_id:110000102b09f77 19:29:21.286 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, InventoryPackageSynchronizerClient, async-read, 19:29:21.286 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:29:21.286 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, InventoryPackageSynchronizerClient, async-read, 19:29:21.286 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01, InventoryPackageSynchronizerClient, async-read, 19:29:21.286 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient, async-read, 19:29:21.286 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient, async-read, 19:29:21.286 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 19:29:21.286 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 19:29:21.286 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient, async-read, 19:29:21.286 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read, 19:29:21.286 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient, async-read, 19:29:21.286 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01, InventoryPackageSynchronizerClient, async-read, 19:29:21.286 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read, 19:29:21.286 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 19:29:21.286 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 19:29:21.286 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 19:29:21.286 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 18 19:29:21.290 [Save] Save done 19:29:21.319 [Lua] [PackageManager] Unload: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient 19:29:21.319 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01, InventoryPackageSynchronizerClient 19:29:21.321 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient 19:29:21.322 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p, InventoryPackageSynchronizerClient 19:29:21.330 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 19:29:21.330 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01, InventoryPackageSynchronizerClient 19:29:21.331 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 19:29:21.331 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, InventoryPackageSynchronizerClient 19:29:21.333 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, InventoryPackageSynchronizerClient 19:29:21.333 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient 19:29:21.356 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 19:29:21.356 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 19:29:21.357 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 19:29:21.390 [Lua] [IngameUI] menu view on_exit character_selection 19:29:21.391 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 19:29:21.391 [Lua] hero_fullscreen_menu_on_exit 19:29:21.395 [Lua] [IngameUI] menu view post_update_on_exit table: 0x053b7230 19:29:21.395 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 19:29:21.395 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 19:29:21.396 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer 19:29:21.396 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer 19:29:21.593 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 19:29:21.593 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 19:29:21.594 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01 19:29:21.880 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01 19:29:21.880 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01 19:29:21.881 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 19:29:21.963 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 19:29:21.963 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 19:29:21.964 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 19:29:22.031 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 19:29:22.031 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 19:29:22.032 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 19:29:22.099 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 19:29:22.099 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 19:29:22.099 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 19:29:22.150 [Lua] Set lobby begin: 19:29:22.150 [Lua] Lobby data twitch_enabled = false 19:29:22.150 [Lua] Lobby data power_level = 617 19:29:22.150 [Lua] Lobby data player_slot_6 = 0:0 19:29:22.150 [Lua] Lobby data num_players = 2 19:29:22.150 [Lua] Lobby data host = 110000102b09f77 19:29:22.150 [Lua] Lobby data game_mode = n/a 19:29:22.150 [Lua] Lobby data is_private = false 19:29:22.150 [Lua] Lobby data level_key = inn_level 19:29:22.150 [Lua] Lobby data player_slot_1 = 110000100da44c5:1 19:29:22.151 [Lua] Lobby data selected_level_key = inn_level 19:29:22.151 [Lua] Lobby data quick_game = true 19:29:22.151 [Lua] Lobby data matchmaking = false 19:29:22.151 [Lua] Lobby data difficulty = hard 19:29:22.151 [Lua] Lobby data player_slot_4 = 110000102b09f77:1 19:29:22.151 [Lua] Lobby data unique_server_name = Durchfallmann 19:29:22.151 [Lua] Lobby data player_slot_5 = 0:0 19:29:22.151 [Lua] Lobby data player_slot_2 = 0:0 19:29:22.151 [Lua] Lobby data country_code = DE 19:29:22.151 [Lua] Lobby data player_slot_3 = 0:0 19:29:22.151 [Lua] Lobby data eac_authorized = true 19:29:22.151 [Lua] Set lobby end. 19:29:22.184 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 19:29:22.184 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 19:29:22.184 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 19:29:22.320 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 19:29:22.320 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 19:29:22.320 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01 19:29:22.609 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01 19:29:22.609 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01 19:29:22.609 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 19:29:22.710 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 19:29:22.710 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 19:29:22.710 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 19:29:22.963 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 19:29:22.963 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 19:29:22.963 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 19:29:23.047 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 19:29:23.047 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 19:29:23.064 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 19 19:29:23.068 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 19 19:29:23.284 [Lua] [PeerSM] 110000102b09f77 :: on_exit LoadingProfilePackages 19:29:23.284 [Lua] [PeerSM] 110000102b09f77 :: on_enter WaitingForEnterGame 19:29:23.287 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 19 19:29:23.287 [Lua] [LOCAL RPC] rpc_loading_synced 19:29:23.301 [Lua] [PeerSM] 110000102b09f77 :: on_exit WaitingForEnterGame 19:29:23.301 [Lua] [PeerSM] 110000102b09f77 :: on_enter WaitingForGameObjectSync 19:29:23.317 [Lua] [PeerSM] 110000102b09f77 :: on_exit WaitingForGameObjectSync 19:29:23.317 [Lua] [PeerSM] 110000102b09f77 :: on_enter WaitingForPlayers 19:29:23.335 [Lua] [PeerSM] 110000102b09f77 :: on_exit WaitingForPlayers 19:29:23.335 [Lua] [PeerSM] 110000102b09f77 :: on_enter SpawningPlayer 19:29:23.351 [Lua] [PeerSM] 110000102b09f77 :: on_exit SpawningPlayer 19:29:23.351 [Lua] [PeerSM] 110000102b09f77 :: on_enter InGame 19:29:23.355 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(-19.4864, 0.993923, 6.18668) Vector4(0, 0, 0.999917, 0.0128739) false 100 100 1 1 1 19:29:23.355 [Lua] PlayerManager:rpc_to_client_spawn_player(110000102b09f77, 4, Vector3(-19.4864, 0.993923, 6.18668), Vector4(0, 0, 0.999917, 0.0128739)) 19:29:23.355 [Lua] PlayerManager:rpc_to_client_spawn_player() 19:29:23.357 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:29:23.357 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:29:23.357 [Lua] PlayerManager:assign_unit_ownership Durchfallmann 110000102b09f77 1 19:29:23.357 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 19:29:46.585 [Lua] [IngameUI] menu view on_enter hero_view 19:29:46.586 [Lua] [IngameUI] menu view post_update_on_enter table: 0x04edb450 19:29:46.587 [Lua] [HeroViewState] Enter Substate HeroViewStateKeepDecorations 19:29:46.587 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_3, async-read, 19:29:46.635 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 19:29:46.635 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 19:29:47.601 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `painting_hugeldal01_description` for object 3. 19:29:47.908 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_3, async-read, 19:29:47.908 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_3 19:29:48.918 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `painting_nurgle04_description` for object 3. 19:29:49.763 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_3, async-read, 19:29:49.794 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 19:29:49.794 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 19:29:49.794 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_3 -> Package still referenced, NOT unloaded: 19:29:50.434 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_3, async-read, 19:29:50.466 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 19:29:50.466 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 19:29:50.466 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_3 19:29:51.414 [Lua] [IngameUI] menu view on_exit hero_view 19:29:51.418 [Lua] [IngameUI] menu view post_update_on_exit table: 0x04edb450 19:29:51.418 [Lua] [HeroViewState] Exit Substate HeroViewStateKeepDecorations 19:29:51.419 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_3 19:29:56.426 [Lua] PlayFabMirror:_commit_internal 11 19:29:56.426 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:29:56.427 [Lua] generate_backend_stats 110000102b09f77:1 19:29:56.429 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:29:56.429 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 15 19:29:56.443 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 15 19:29:57.326 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 15 19:29:57.338 [Lua] commit result success 11 19:29:58.500 [Lua] [NetworkServer] Peer 110000100da44c5 despawned player. 19:29:58.500 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100da44c5 19:29:58.500 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile 1 to 5 for peer id 110000100da44c5:1 19:29:58.500 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100da44c5 inventory_sync_id:20 my_peer_id:110000102b09f77 19:29:58.500 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102b09f77 inventory_sync_id:20 my_peer_id:110000102b09f77 19:29:58.500 [Lua] Set lobby begin: 19:29:58.500 [Lua] Lobby data twitch_enabled = false 19:29:58.500 [Lua] Lobby data power_level = 617 19:29:58.500 [Lua] Lobby data player_slot_6 = 0:0 19:29:58.501 [Lua] Lobby data num_players = 2 19:29:58.501 [Lua] Lobby data host = 110000102b09f77 19:29:58.501 [Lua] Lobby data game_mode = n/a 19:29:58.501 [Lua] Lobby data is_private = false 19:29:58.501 [Lua] Lobby data level_key = inn_level 19:29:58.501 [Lua] Lobby data player_slot_1 = 0:0 19:29:58.501 [Lua] Lobby data selected_level_key = inn_level 19:29:58.501 [Lua] Lobby data quick_game = true 19:29:58.501 [Lua] Lobby data matchmaking = false 19:29:58.501 [Lua] Lobby data difficulty = hard 19:29:58.501 [Lua] Lobby data player_slot_4 = 110000102b09f77:1 19:29:58.501 [Lua] Lobby data unique_server_name = Durchfallmann 19:29:58.501 [Lua] Lobby data player_slot_5 = 0:0 19:29:58.501 [Lua] Lobby data player_slot_2 = 0:0 19:29:58.501 [Lua] Lobby data country_code = DE 19:29:58.501 [Lua] Lobby data player_slot_3 = 0:0 19:29:58.501 [Lua] Lobby data eac_authorized = true 19:29:58.501 [Lua] Set lobby end. 19:29:58.501 [Lua] Set lobby begin: 19:29:58.501 [Lua] Lobby data twitch_enabled = false 19:29:58.502 [Lua] Lobby data power_level = 617 19:29:58.502 [Lua] Lobby data player_slot_6 = 0:0 19:29:58.502 [Lua] Lobby data num_players = 2 19:29:58.502 [Lua] Lobby data host = 110000102b09f77 19:29:58.502 [Lua] Lobby data game_mode = n/a 19:29:58.502 [Lua] Lobby data is_private = false 19:29:58.502 [Lua] Lobby data level_key = inn_level 19:29:58.502 [Lua] Lobby data player_slot_1 = 0:0 19:29:58.502 [Lua] Lobby data selected_level_key = inn_level 19:29:58.502 [Lua] Lobby data quick_game = true 19:29:58.502 [Lua] Lobby data matchmaking = false 19:29:58.502 [Lua] Lobby data difficulty = hard 19:29:58.502 [Lua] Lobby data player_slot_4 = 110000102b09f77:1 19:29:58.502 [Lua] Lobby data unique_server_name = Durchfallmann 19:29:58.502 [Lua] Lobby data player_slot_5 = 110000100da44c5:1 19:29:58.502 [Lua] Lobby data player_slot_2 = 0:0 19:29:58.502 [Lua] Lobby data country_code = DE 19:29:58.502 [Lua] Lobby data player_slot_3 = 0:0 19:29:58.502 [Lua] Lobby data eac_authorized = true 19:29:58.502 [Lua] Set lobby end. 19:29:58.502 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100da44c5:1, previous profile 1, profile 5] 19:29:58.502 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102b09f77 | dr:0 | bw:0 | es:110000100da44c5 19:29:58.502 [Lua] [PeerSM] 110000100da44c5 :: on_exit InGame 19:29:58.502 [Lua] [PeerSM] 110000100da44c5 :: on_enter LoadingProfilePackages 19:29:58.503 [Lua] [GameNetworkManager] destroying game object with go_id=44 19:29:58.508 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b09f77 inventory_sync_id:20 my_peer_id:110000102b09f77 19:29:58.517 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 20 19:29:58.522 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 20 19:29:58.551 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient 19:29:58.552 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p, InventoryPackageSynchronizerClient 19:29:58.559 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 19:29:58.559 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient 19:29:58.560 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient 19:29:58.561 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient 19:29:58.561 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient 19:29:58.561 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 19:29:58.585 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100da44c5 inventory_sync_id:21 my_peer_id:110000102b09f77 19:29:58.585 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102b09f77 inventory_sync_id:21 my_peer_id:110000102b09f77 19:29:58.590 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b09f77 inventory_sync_id:21 my_peer_id:110000102b09f77 19:29:58.590 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, InventoryPackageSynchronizerClient, async-read, 19:29:58.590 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, InventoryPackageSynchronizerClient, async-read, 19:29:58.590 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:29:58.590 [Lua] [PackageManager] Load: units/beings/player/empire_soldier/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 19:29:58.590 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read, 19:29:58.653 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 19:29:58.653 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 19:29:58.654 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 19:29:58.738 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 19:29:58.738 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 19:29:58.738 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 19:29:59.009 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 19:29:59.009 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 19:29:59.010 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier/third_person_base/chr_third_person_husk_base 19:29:59.738 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier/third_person_base/chr_third_person_husk_base 19:29:59.738 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier/third_person_base/chr_third_person_husk_base 19:29:59.739 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 19:29:59.789 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 19:29:59.789 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 19:29:59.806 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 21 19:29:59.811 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 21 19:30:01.669 [Lua] [PeerSM] 110000100da44c5 :: on_exit LoadingProfilePackages 19:30:01.669 [Lua] [PeerSM] 110000100da44c5 :: on_enter WaitingForEnterGame 19:30:01.674 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 21 19:30:01.685 [Lua] [PeerSM] 110000100da44c5 :: on_exit WaitingForEnterGame 19:30:01.685 [Lua] [PeerSM] 110000100da44c5 :: on_enter WaitingForGameObjectSync 19:30:01.702 [Lua] [PeerSM] 110000100da44c5 :: on_exit WaitingForGameObjectSync 19:30:01.702 [Lua] [PeerSM] 110000100da44c5 :: on_enter WaitingForPlayers 19:30:01.719 [Lua] [PeerSM] 110000100da44c5 :: on_exit WaitingForPlayers 19:30:01.719 [Lua] [PeerSM] 110000100da44c5 :: on_enter SpawningPlayer 19:30:01.736 [Lua] [PeerSM] 110000100da44c5 :: on_exit SpawningPlayer 19:30:01.736 [Lua] [PeerSM] 110000100da44c5 :: on_enter InGame 19:30:01.854 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000100da44c5 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:30:01.854 [Lua] [NetworkServer] Peer 110000100da44c5 spawned player. 19:30:01.854 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 19:30:01.854 [Lua] PlayerManager:assign_unit_ownership Hobo 110000100da44c5 1 19:30:01.855 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:30:07.279 [Lua] Set lobby begin: 19:30:07.279 [Lua] Lobby data twitch_enabled = false 19:30:07.279 [Lua] Lobby data power_level = 557 19:30:07.279 [Lua] Lobby data player_slot_6 = 0:0 19:30:07.279 [Lua] Lobby data num_players = 2 19:30:07.279 [Lua] Lobby data host = 110000102b09f77 19:30:07.279 [Lua] Lobby data game_mode = n/a 19:30:07.279 [Lua] Lobby data is_private = false 19:30:07.279 [Lua] Lobby data level_key = inn_level 19:30:07.280 [Lua] Lobby data player_slot_1 = 0:0 19:30:07.280 [Lua] Lobby data selected_level_key = inn_level 19:30:07.280 [Lua] Lobby data quick_game = true 19:30:07.280 [Lua] Lobby data matchmaking = false 19:30:07.280 [Lua] Lobby data difficulty = hard 19:30:07.280 [Lua] Lobby data player_slot_4 = 110000102b09f77:1 19:30:07.280 [Lua] Lobby data unique_server_name = Durchfallmann 19:30:07.280 [Lua] Lobby data player_slot_5 = 110000100da44c5:1 19:30:07.280 [Lua] Lobby data player_slot_2 = 0:0 19:30:07.280 [Lua] Lobby data country_code = DE 19:30:07.280 [Lua] Lobby data player_slot_3 = 0:0 19:30:07.280 [Lua] Lobby data eac_authorized = true 19:30:07.280 [Lua] Set lobby end. 19:30:13.576 [Lua] [IngameUI] menu view on_enter start_game_view 19:30:13.578 [Lua] [IngameUI] menu view post_update_on_enter table: 0x06804c30 19:30:13.578 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 19:30:13.578 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 19:30:13.578 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 19:30:13.579 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 19:30:13.579 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 19:30:15.517 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 19:30:15.517 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 19:30:15.517 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 19:30:15.517 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 19:30:15.517 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 19:30:19.732 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_custom 19:30:19.732 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 19:30:19.732 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty 19:30:19.732 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 19:30:19.732 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 19:30:21.363 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 19:30:21.363 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty 19:30:21.363 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 19:30:21.363 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 19:30:21.363 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 19:30:22.328 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom 19:30:22.328 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 19:30:22.328 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 19:30:22.331 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 19:30:22.331 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 19:30:30.285 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom 19:30:30.285 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 19:30:30.287 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection 19:30:34.981 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 19:30:34.981 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection 19:30:34.981 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 19:30:34.981 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 19:30:34.981 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 19:30:38.514 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 19:30:38.514 [Lua] ............................................................................................................ 19:30:38.514 [Lua] ............................................................................................................ 19:30:38.514 [Lua] GAME START SETTINGS -> Level: magnus | Difficulty: hard | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom 19:30:38.514 [Lua] ............................................................................................................ 19:30:38.514 [Lua] ............................................................................................................ 19:30:38.514 [Lua] [Matchmaking] Cancelling matchmaking 19:30:38.514 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 19:30:38.615 [Lua] [IngameUI] menu view on_exit start_game_view 19:30:38.615 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 19:30:38.615 [Save] Saving `save_data` 19:30:38.615 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 19:30:38.615 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 19:30:38.615 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 19:30:38.619 [Lua] [IngameUI] menu view post_update_on_exit table: 0x06804c30 19:30:38.621 [Save] Save done 19:30:40.823 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 19:30:40.823 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 19:30:40.824 [Lua] Set lobby begin: 19:30:40.824 [Lua] Lobby data twitch_enabled = false 19:30:40.824 [Lua] Lobby data power_level = 557 19:30:40.824 [Lua] Lobby data player_slot_6 = 0:0 19:30:40.825 [Lua] Lobby data num_players = 2 19:30:40.825 [Lua] Lobby data host = 110000102b09f77 19:30:40.825 [Lua] Lobby data game_mode = n/a 19:30:40.825 [Lua] Lobby data is_private = false 19:30:40.825 [Lua] Lobby data level_key = inn_level 19:30:40.825 [Lua] Lobby data player_slot_1 = 0:0 19:30:40.825 [Lua] Lobby data selected_level_key = inn_level 19:30:40.825 [Lua] Lobby data quick_game = true 19:30:40.825 [Lua] Lobby data matchmaking = false 19:30:40.825 [Lua] Lobby data difficulty = hard 19:30:40.825 [Lua] Lobby data player_slot_4 = 110000102b09f77:1 19:30:40.825 [Lua] Lobby data unique_server_name = Durchfallmann 19:30:40.825 [Lua] Lobby data player_slot_5 = 110000100da44c5:1 19:30:40.825 [Lua] Lobby data player_slot_2 = 0:0 19:30:40.825 [Lua] Lobby data country_code = DE 19:30:40.825 [Lua] Lobby data player_slot_3 = 0:0 19:30:40.825 [Lua] Lobby data eac_authorized = true 19:30:40.825 [Lua] Set lobby end. 19:30:40.825 [Lua] [PartyManager] Leader is set to 110000102b09f77 19:30:40.825 [Lua] [MATCHMAKING] - Hosting game on level: inn_level magnus 19:30:40.825 [Lua] [LevelTransitionHandler] set_next_level( magnus ) 19:30:40.825 [Lua] Set lobby begin: 19:30:40.825 [Lua] Lobby data twitch_enabled = false 19:30:40.825 [Lua] Lobby data power_level = 557 19:30:40.825 [Lua] Lobby data player_slot_6 = 0:0 19:30:40.825 [Lua] Lobby data num_players = 2 19:30:40.825 [Lua] Lobby data host = 110000102b09f77 19:30:40.825 [Lua] Lobby data game_mode = custom 19:30:40.825 [Lua] Lobby data is_private = false 19:30:40.826 [Lua] Lobby data level_key = inn_level 19:30:40.826 [Lua] Lobby data player_slot_1 = 0:0 19:30:40.826 [Lua] Lobby data selected_level_key = magnus 19:30:40.826 [Lua] Lobby data quick_game = false 19:30:40.826 [Lua] Lobby data matchmaking = false 19:30:40.826 [Lua] Lobby data difficulty = hard 19:30:40.826 [Lua] Lobby data player_slot_4 = 110000102b09f77:1 19:30:40.826 [Lua] Lobby data unique_server_name = Durchfallmann 19:30:40.826 [Lua] Lobby data player_slot_5 = 110000100da44c5:1 19:30:40.826 [Lua] Lobby data player_slot_2 = 0:0 19:30:40.826 [Lua] Lobby data country_code = DE 19:30:40.826 [Lua] Lobby data player_slot_3 = 0:0 19:30:40.826 [Lua] Lobby data eac_authorized = true 19:30:40.826 [Lua] Set lobby end. 19:30:40.826 [Lua] Set lobby begin: 19:30:40.826 [Lua] Lobby data twitch_enabled = false 19:30:40.826 [Lua] Lobby data power_level = 557 19:30:40.826 [Lua] Lobby data player_slot_6 = 0:0 19:30:40.826 [Lua] Lobby data num_players = 2 19:30:40.826 [Lua] Lobby data host = 110000102b09f77 19:30:40.826 [Lua] Lobby data game_mode = custom 19:30:40.826 [Lua] Lobby data is_private = true 19:30:40.826 [Lua] Lobby data level_key = inn_level 19:30:40.826 [Lua] Lobby data player_slot_1 = 0:0 19:30:40.826 [Lua] Lobby data selected_level_key = magnus 19:30:40.826 [Lua] Lobby data quick_game = false 19:30:40.826 [Lua] Lobby data matchmaking = false 19:30:40.826 [Lua] Lobby data difficulty = hard 19:30:40.826 [Lua] Lobby data player_slot_4 = 110000102b09f77:1 19:30:40.826 [Lua] Lobby data unique_server_name = Durchfallmann 19:30:40.826 [Lua] Lobby data player_slot_5 = 110000100da44c5:1 19:30:40.826 [Lua] Lobby data player_slot_2 = 0:0 19:30:40.826 [Lua] Lobby data country_code = DE 19:30:40.826 [Lua] Lobby data player_slot_3 = 0:0 19:30:40.827 [Lua] Lobby data eac_authorized = true 19:30:40.827 [Lua] Set lobby end. 19:30:40.828 [Lua] [ChatManager][1]System: Starting hosted game... 19:30:40.828 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 19:30:40.828 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 19:30:40.835 [Lua] [LOCAL RPC] rpc_client_complete_vote 1 19:30:58.283 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 19:30:58.284 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 19:30:58.284 [Lua] [MATCHMAKING] - Hosting game on level: inn_level magnus 19:30:58.284 [Lua] [LevelTransitionHandler] set_next_level( magnus ) 19:30:58.284 [Lua] Set lobby begin: 19:30:58.284 [Lua] Lobby data twitch_enabled = false 19:30:58.285 [Lua] Lobby data power_level = 557 19:30:58.285 [Lua] Lobby data player_slot_6 = 0:0 19:30:58.285 [Lua] Lobby data num_players = 2 19:30:58.285 [Lua] Lobby data host = 110000102b09f77 19:30:58.285 [Lua] Lobby data game_mode = custom 19:30:58.285 [Lua] Lobby data is_private = true 19:30:58.285 [Lua] Lobby data level_key = inn_level 19:30:58.285 [Lua] Lobby data player_slot_1 = 0:0 19:30:58.285 [Lua] Lobby data selected_level_key = magnus 19:30:58.285 [Lua] Lobby data quick_game = false 19:30:58.285 [Lua] Lobby data matchmaking = false 19:30:58.285 [Lua] Lobby data difficulty = hard 19:30:58.285 [Lua] Lobby data player_slot_4 = 110000102b09f77:1 19:30:58.285 [Lua] Lobby data unique_server_name = Durchfallmann 19:30:58.285 [Lua] Lobby data player_slot_5 = 110000100da44c5:1 19:30:58.285 [Lua] Lobby data player_slot_2 = 0:0 19:30:58.285 [Lua] Lobby data country_code = DE 19:30:58.285 [Lua] Lobby data player_slot_3 = 0:0 19:30:58.285 [Lua] Lobby data eac_authorized = true 19:30:58.285 [Lua] Set lobby end. 19:30:58.287 [Lua] Set lobby begin: 19:30:58.287 [Lua] Lobby data twitch_enabled = false 19:30:58.287 [Lua] Lobby data power_level = 557 19:30:58.287 [Lua] Lobby data player_slot_6 = 0:0 19:30:58.287 [Lua] Lobby data num_players = 2 19:30:58.287 [Lua] Lobby data host = 110000102b09f77 19:30:58.287 [Lua] Lobby data game_mode = custom 19:30:58.287 [Lua] Lobby data is_private = true 19:30:58.287 [Lua] Lobby data level_key = inn_level 19:30:58.287 [Lua] Lobby data player_slot_1 = 0:0 19:30:58.287 [Lua] Lobby data selected_level_key = magnus 19:30:58.287 [Lua] Lobby data quick_game = false 19:30:58.287 [Lua] Lobby data matchmaking = false 19:30:58.287 [Lua] Lobby data difficulty = hard 19:30:58.287 [Lua] Lobby data player_slot_4 = 110000102b09f77:1 19:30:58.287 [Lua] Lobby data unique_server_name = Durchfallmann 19:30:58.287 [Lua] Lobby data player_slot_5 = 110000100da44c5:1 19:30:58.287 [Lua] Lobby data player_slot_2 = 0:0 19:30:58.287 [Lua] Lobby data country_code = DE 19:30:58.287 [Lua] Lobby data player_slot_3 = 0:0 19:30:58.287 [Lua] Lobby data eac_authorized = true 19:30:58.287 [Lua] Set lobby end. 19:30:58.287 [Lua] [NetworkServer] Entering post game 19:30:58.287 [Lua] [PeerSM] 110000100da44c5 :: on_exit InGame 19:30:58.287 [Lua] [PeerSM] 110000100da44c5 :: on_enter InPostGame 19:30:58.287 [Lua] [PeerSM] 110000102b09f77 :: on_exit InGame 19:30:58.287 [Lua] [PeerSM] 110000102b09f77 :: on_enter InPostGame 19:30:58.288 [Lua] Complete level triggered. 19:30:58.288 [Lua] [NetworkServer] Entering post game 19:30:58.288 [Lua] gm_event_end_conditions_met false false 19:30:58.289 [Lua] PlayFabMirror:_commit_internal nil 19:30:58.289 [Save] Saving `save_data` 19:30:58.289 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:30:58.289 [Lua] generate_backend_stats 110000102b09f77:1 19:30:58.291 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:30:58.292 [Lua] TRANSITION nil nil magnus 19:30:58.292 [Lua] Transition type "magnus", is server: true 19:30:58.292 [Lua] [NetworkServer] Current level key magnus 19:30:58.292 [Lua] [LevelTransitionHandler] Generated new level_seed: 156579 19:30:58.292 [Lua] [GameNetworkManager] Leaving game... 19:30:58.292 [Lua] [GameNetworkManager] Shutting down game session host. 19:30:58.292 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 19:30:58.292 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 19:30:58.292 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=168.14 19:30:58.292 [Save] Save done 19:30:58.292 [Save] Saving `save_data` 19:30:58.300 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 19:30:58.300 [Lua] commit result success 12 19:30:58.301 [Save] Save done 19:31:00.284 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 19:31:00.284 [Lua] PlayerManager:remove_player peer_id=110000102b09f77 1 19:31:00.284 [Lua] Clearing all global lookup lists 19:31:00.284 [Lua] [IngamePlayerListUI] - Destroy 19:31:00.284 [Lua] [AbilityUI] - Destroy 19:31:00.284 [Lua] [GamePadAbilityUI] - Destroy 19:31:00.284 [Lua] [GamePadEquipmentUI] - Destroy 19:31:00.284 [Lua] [EquipmentUI] - Destroy 19:31:00.284 [Lua] [IngameUI] destroy 19:31:00.288 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_4 19:31:00.289 [Lua] PlayerManager:remove_player peer_id=110000100da44c5 1 19:31:00.297 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 19:31:00.346 [Lua] [Managers] Destroying state managers... 19:31:00.352 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false) 19:31:00.352 [Lua] [PeerSM] 110000100da44c5 :: on_exit InPostGame 19:31:00.352 [Lua] [PeerSM] 110000100da44c5 :: on_enter Loading 19:31:00.352 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100da44c5 19:31:00.352 [Lua] [PeerSM] 110000102b09f77 :: on_exit InPostGame 19:31:00.352 [Lua] [PeerSM] 110000102b09f77 :: on_enter Loading 19:31:00.352 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102b09f77 19:31:00.352 [Lua] [Matchmaking] unregister rpcs 19:31:00.352 [Lua] [Gamestate] Enter state StateLoading 19:31:00.354 [Lua] [Gamestate] Enter Substate StateLoadingRunning 19:31:00.354 [Lua] [Matchmaking] register rpcs 19:31:00.354 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 19:31:00.354 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 19:31:00.354 [Lua] Set lobby begin: 19:31:00.354 [Lua] Lobby data twitch_enabled = false 19:31:00.354 [Lua] Lobby data power_level = 0 19:31:00.354 [Lua] Lobby data player_slot_6 = 0:0 19:31:00.354 [Lua] Lobby data num_players = 2 19:31:00.354 [Lua] Lobby data host = 110000102b09f77 19:31:00.354 [Lua] Lobby data game_mode = custom 19:31:00.354 [Lua] Lobby data is_private = true 19:31:00.354 [Lua] Lobby data level_key = inn_level 19:31:00.354 [Lua] Lobby data player_slot_1 = 0:0 19:31:00.354 [Lua] Lobby data selected_level_key = magnus 19:31:00.354 [Lua] Lobby data quick_game = false 19:31:00.354 [Lua] Lobby data matchmaking = false 19:31:00.355 [Lua] Lobby data difficulty = hard 19:31:00.355 [Lua] Lobby data player_slot_4 = 110000102b09f77:1 19:31:00.355 [Lua] Lobby data unique_server_name = Durchfallmann 19:31:00.355 [Lua] Lobby data player_slot_5 = 110000100da44c5:1 19:31:00.355 [Lua] Lobby data player_slot_2 = 0:0 19:31:00.355 [Lua] Lobby data country_code = DE 19:31:00.355 [Lua] Lobby data player_slot_3 = 0:0 19:31:00.355 [Lua] Lobby data eac_authorized = true 19:31:00.355 [Lua] Set lobby end. 19:31:00.355 [Lua] registering RPCs 19:31:00.355 [Lua] Set lobby begin: 19:31:00.355 [Lua] Lobby data twitch_enabled = false 19:31:00.355 [Lua] Lobby data power_level = 0 19:31:00.355 [Lua] Lobby data player_slot_6 = 0:0 19:31:00.355 [Lua] Lobby data num_players = 2 19:31:00.355 [Lua] Lobby data host = 110000102b09f77 19:31:00.355 [Lua] Lobby data game_mode = custom 19:31:00.355 [Lua] Lobby data is_private = true 19:31:00.355 [Lua] Lobby data level_key = magnus 19:31:00.355 [Lua] Lobby data player_slot_1 = 0:0 19:31:00.355 [Lua] Lobby data selected_level_key = magnus 19:31:00.355 [Lua] Lobby data quick_game = false 19:31:00.355 [Lua] Lobby data matchmaking = false 19:31:00.355 [Lua] Lobby data difficulty = hard 19:31:00.355 [Lua] Lobby data player_slot_4 = 110000102b09f77:1 19:31:00.355 [Lua] Lobby data unique_server_name = Durchfallmann 19:31:00.355 [Lua] Lobby data player_slot_5 = 110000100da44c5:1 19:31:00.356 [Lua] Lobby data player_slot_2 = 0:0 19:31:00.356 [Lua] Lobby data country_code = DE 19:31:00.356 [Lua] Lobby data player_slot_3 = 0:0 19:31:00.356 [Lua] Lobby data eac_authorized = true 19:31:00.356 [Lua] Set lobby end. 19:31:00.356 [Lua] MUSIC MANAGER unmute_all_world_sounds 131417 0 19:31:00.356 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 16 19:31:00.357 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 16 19:31:00.358 [Lua] ### Sending rpc_level_loaded 19:31:00.358 [Lua] #### Has state machine: true, sender: 110000102b09f77, level_id: 29 19:31:00.358 [Lua] Peer 110000102b09f77 has loaded the level and all enemies are loaded 19:31:00.358 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_19, global_loading_screens, async-read, prioritized 19:31:00.358 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[magnus] self.picked_level_key=[nil] 19:31:00.358 [Lua] [LevelTransitionHandler] load_level magnus 19:31:00.414 [Umbra] Unload tome 19:31:00.476 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 19:31:00.477 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 19:31:00.477 [Lua] [LevelTransitionHandler] Loading level: "magnus" 19:31:00.477 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/holly/magnus" 19:31:00.477 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/holly/magnus, LevelTransitionHandler, async-read, 19:31:00.477 [Lua] [LOCAL RPC] rpc_load_level 50 156579 19:31:00.551 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_19 19:31:00.551 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_19 19:31:00.552 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/holly/magnus 19:31:00.565 [Lua] MUSIC MANAGER nfl_magnus_tower_loading_screen_01 131418 0 19:31:00.571 [Lua] MUSIC MANAGER Play_loading_screen_music 131419 0 19:31:00.707 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 16 19:31:01.391 [Umbra] Loading umbra tome '#ID[e3abb01a3a059224]' 19:31:05.638 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/holly/magnus 19:31:05.638 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/holly/magnus 19:31:05.656 [Lua] [LevelTransitionHandler] Level load completed! 19:31:05.656 [Lua] ### Sending rpc_level_loaded 19:31:05.656 [Lua] #### Has state machine: true, sender: 110000102b09f77, level_id: 50 19:31:05.656 [Lua] Peer 110000102b09f77 has loaded the level and all enemies are loaded 19:31:05.656 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 19:31:05.672 [Lua] [PeerSM] 110000102b09f77 :: on_exit Loading 19:31:05.672 [Lua] [PeerSM] 110000102b09f77 :: on_enter LoadingProfilePackages 19:31:05.689 [Lua] [PeerSM] 110000102b09f77 :: on_exit LoadingProfilePackages 19:31:05.689 [Lua] [PeerSM] 110000102b09f77 :: on_enter WaitingForEnterGame 19:31:05.689 [Lua] [LOCAL RPC] rpc_loading_synced 19:31:06.672 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 19:31:06.672 [Lua] [Matchmaking] unregister rpcs 19:31:06.673 [Lua] Set lobby begin: 19:31:06.673 [Lua] Lobby data twitch_enabled = false 19:31:06.673 [Lua] Lobby data power_level = 0 19:31:06.673 [Lua] Lobby data player_slot_6 = 0:0 19:31:06.673 [Lua] Lobby data num_players = 2 19:31:06.673 [Lua] Lobby data host = 110000102b09f77 19:31:06.673 [Lua] Lobby data game_mode = custom 19:31:06.673 [Lua] Lobby data is_private = true 19:31:06.673 [Lua] Lobby data level_key = magnus 19:31:06.674 [Lua] Lobby data player_slot_1 = 0:0 19:31:06.674 [Lua] Lobby data selected_level_key = magnus 19:31:06.674 [Lua] Lobby data quick_game = false 19:31:06.674 [Lua] Lobby data matchmaking = false 19:31:06.674 [Lua] Lobby data difficulty = hard 19:31:06.674 [Lua] Lobby data player_slot_4 = 110000102b09f77:1 19:31:06.674 [Lua] Lobby data unique_server_name = Durchfallmann 19:31:06.674 [Lua] Lobby data player_slot_5 = 110000100da44c5:1 19:31:06.675 [Lua] Lobby data player_slot_2 = 0:0 19:31:06.675 [Lua] Lobby data country_code = DE 19:31:06.675 [Lua] Lobby data player_slot_3 = 0:0 19:31:06.675 [Lua] Lobby data eac_authorized = true 19:31:06.675 [Lua] Set lobby end. 19:31:06.675 [Lua] [Managers] Destroying state managers... 19:31:06.676 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_19, global_loading_screens 19:31:06.677 [Lua] MUSIC MANAGER Stop_loading_screen_music 131420 0 19:31:06.677 [Lua] [Gamestate] Enter StateIngame HOST 19:31:06.677 [Lua] <>level = magnus<> 19:31:06.677 [Lua] Set lobby begin: 19:31:06.677 [Lua] Lobby data twitch_enabled = false 19:31:06.677 [Lua] Lobby data power_level = 0 19:31:06.677 [Lua] Lobby data player_slot_6 = 0:0 19:31:06.677 [Lua] Lobby data num_players = 2 19:31:06.678 [Lua] Lobby data host = 110000102b09f77 19:31:06.678 [Lua] Lobby data game_mode = custom 19:31:06.678 [Lua] Lobby data is_private = true 19:31:06.678 [Lua] Lobby data level_key = magnus 19:31:06.678 [Lua] Lobby data player_slot_1 = 0:0 19:31:06.678 [Lua] Lobby data selected_level_key = magnus 19:31:06.678 [Lua] Lobby data quick_game = false 19:31:06.678 [Lua] Lobby data matchmaking = false 19:31:06.678 [Lua] Lobby data difficulty = hard 19:31:06.679 [Lua] Lobby data player_slot_4 = 110000102b09f77:1 19:31:06.679 [Lua] Lobby data unique_server_name = Durchfallmann 19:31:06.679 [Lua] Lobby data player_slot_5 = 110000100da44c5:1 19:31:06.679 [Lua] Lobby data player_slot_2 = 0:0 19:31:06.679 [Lua] Lobby data country_code = DE 19:31:06.679 [Lua] Lobby data player_slot_3 = 0:0 19:31:06.679 [Lua] Lobby data eac_authorized = true 19:31:06.679 [Lua] Set lobby end. 19:31:06.679 [Umbra] Init version: 3.4.15 :: 16 threads 19:31:06.680 [Lua] [StateIngame] Server ingame 19:31:06.685 [Lua] Set lobby begin: 19:31:06.685 [Lua] Lobby data twitch_enabled = false 19:31:06.685 [Lua] Lobby data power_level = 0 19:31:06.685 [Lua] Lobby data player_slot_6 = 0:0 19:31:06.685 [Lua] Lobby data num_players = 2 19:31:06.686 [Lua] Lobby data host = 110000102b09f77 19:31:06.686 [Lua] Lobby data game_mode = custom 19:31:06.686 [Lua] Lobby data is_private = true 19:31:06.686 [Lua] Lobby data level_key = magnus 19:31:06.686 [Lua] Lobby data player_slot_1 = 0:0 19:31:06.686 [Lua] Lobby data selected_level_key = magnus 19:31:06.686 [Lua] Lobby data quick_game = false 19:31:06.686 [Lua] Lobby data matchmaking = false 19:31:06.686 [Lua] Lobby data difficulty = hard 19:31:06.687 [Lua] Lobby data player_slot_4 = 110000102b09f77:1 19:31:06.687 [Lua] Lobby data unique_server_name = Durchfallmann 19:31:06.687 [Lua] Lobby data player_slot_5 = 110000100da44c5:1 19:31:06.687 [Lua] Lobby data player_slot_2 = 0:0 19:31:06.687 [Lua] Lobby data country_code = DE 19:31:06.687 [Lua] Lobby data player_slot_3 = 0:0 19:31:06.687 [Lua] Lobby data eac_authorized = true 19:31:06.687 [Lua] Set lobby end. 19:31:06.687 [Lua] [Matchmaking] register rpcs 19:31:06.688 [Lua] [GameNetworkManager] Setting pong timeout to 60 19:31:06.688 [Lua] [GameNetworkManager] My own peer_id = 110000102b09f77 19:31:06.688 [Lua] [GameNetworkManager] self.is_server = true 19:31:06.688 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 19:31:06.688 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 19:31:06.688 [Network] Setting artificial MTU limit to 65536 19:31:06.693 [Lua] Switching ConflictSettings: to: default 19:31:06.693 [Lua] pacing=default 19:31:06.693 [Lua] roaming=nil 19:31:06.693 [Lua] specials=default 19:31:06.693 [Lua] debug_color=maroon 19:31:06.693 [Lua] pack_spawning=default 19:31:06.693 [Lua] disabled=false 19:31:06.693 [Lua] boss=default 19:31:06.693 [Lua] horde=default 19:31:06.693 [Lua] name=default 19:31:06.693 [Lua] intensity=default 19:31:06.693 [Lua] --- 19:31:06.713 [Lua] [AIInterestPointSystem] Level Seed: 156579 19:31:06.713 [Lua] 19:31:06.713 [Lua] [entity_system_bag] = table 19:31:06.713 [Lua] [entity_system_bag] = metatable 19:31:06.713 [Lua] [startup_data] = table 19:31:06.713 [Lua] [entity_manager] = table 19:31:06.713 [Lua] [entity_manager] = metatable 19:31:06.713 [Lua] [unit_spawner] = table 19:31:06.713 [Lua] [unit_spawner] = metatable 19:31:06.713 [Lua] [unit_storage] = table 19:31:06.713 [Lua] [unit_storage] = metatable 19:31:06.713 [Lua] [dice_keeper] = table 19:31:06.713 [Lua] [dice_keeper] = metatable 19:31:06.713 [Lua] [is_server] = true (boolean) 19:31:06.717 [Lua] [world] = [World] 19:31:06.717 [Lua] [system_api] = table 19:31:06.717 [Lua] [network_lobby] = table 19:31:06.717 [Lua] [network_lobby] = metatable 19:31:06.717 [Lua] [profile_synchronizer] = table 19:31:06.717 [Lua] [profile_synchronizer] = metatable 19:31:06.717 [Lua] [entity_system] = table 19:31:06.717 [Lua] [entity_system] = metatable 19:31:06.717 [Lua] [num_local_human_players] = 1 (number) 19:31:06.717 [Lua] [statistics_db] = table 19:31:06.717 [Lua] [statistics_db] = metatable 19:31:06.717 [Lua] [network_server] = table 19:31:06.717 [Lua] [network_server] = metatable 19:31:06.717 [Lua] [input_manager] = table 19:31:06.717 [Lua] [input_manager] = metatable 19:31:06.717 [Lua] [network_clock] = table 19:31:06.717 [Lua] [network_clock] = metatable 19:31:06.717 [Lua] [network_transmit] = table 19:31:06.717 [Lua] [network_transmit] = metatable 19:31:06.717 [Lua] [free_flight_manager] = table 19:31:06.717 [Lua] [free_flight_manager] = metatable 19:31:06.717 [Lua] [network_manager] = table 19:31:06.717 [Lua] [network_manager] = metatable 19:31:06.717 [Lua] [network_event_delegate] = table 19:31:06.717 [Lua] [network_event_delegate] = metatable 19:31:06.717 [Lua] 19:31:06.726 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 19:31:06.745 [Lua] [AchievementManager] Achievements using the steam platform 19:31:06.746 [Lua] [StateIngame] Level seed: 156579 19:31:06.746 [World] Spawning level. 19:31:07.641 [Lua] [LevelAnalysis] set_random_seed( 105000536) 19:31:07.649 [Lua] PlayerManager:add_player player_1 19:31:07.651 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 19:31:07.651 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 19:31:07.651 [Lua] [IngameUI] init 19:31:07.679 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 19:31:07.679 [Lua] Set lobby begin: 19:31:07.679 [Lua] Lobby data twitch_enabled = false 19:31:07.679 [Lua] Lobby data power_level = 735 19:31:07.679 [Lua] Lobby data player_slot_6 = 0:0 19:31:07.679 [Lua] Lobby data num_players = 2 19:31:07.679 [Lua] Lobby data host = 110000102b09f77 19:31:07.679 [Lua] Lobby data game_mode = custom 19:31:07.679 [Lua] Lobby data is_private = true 19:31:07.679 [Lua] Lobby data level_key = magnus 19:31:07.679 [Lua] Lobby data player_slot_1 = 0:0 19:31:07.679 [Lua] Lobby data selected_level_key = magnus 19:31:07.679 [Lua] Lobby data quick_game = false 19:31:07.679 [Lua] Lobby data matchmaking = false 19:31:07.679 [Lua] Lobby data difficulty = hard 19:31:07.680 [Lua] Lobby data player_slot_4 = 110000102b09f77:1 19:31:07.680 [Lua] Lobby data unique_server_name = Durchfallmann 19:31:07.680 [Lua] Lobby data player_slot_5 = 110000100da44c5:1 19:31:07.680 [Lua] Lobby data player_slot_2 = 0:0 19:31:07.680 [Lua] Lobby data country_code = DE 19:31:07.680 [Lua] Lobby data player_slot_3 = 0:0 19:31:07.680 [Lua] Lobby data eac_authorized = true 19:31:07.680 [Lua] Set lobby end. 19:31:07.703 [Lua] CurrentConflictSettings default 19:31:07.703 [Lua] [ConflictDirector] conflict_director is ai_ready 19:31:07.710 [Lua] This levels contains no crossroads 19:31:07.710 [Lua] [LevelAnalysis] Injecting travel distances 19:31:07.721 [Lua] SpecialsPacing:remove_unwanted_breeds: 19:31:07.721 [Lua] Forming navigation groups in one frame 19:31:07.721 [Lua] Forming navigation groups 19:31:07.729 [Lua] NavigationGroupManager -> calulation time A: 0.006999999999834472 19:31:07.936 [Lua] Increasing frame table size to 512 19:31:08.075 [Lua] NavigationGroupManager -> calulation time B: 0.34600000000000364 19:31:08.075 [Lua] number of nav groups: 462 19:31:08.083 [Lua] number of refined nav groups : 249 19:31:08.089 [Lua] NavigationGroupManager -> calulation time C: 0.015000000000100044 19:31:08.090 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.725336195897027 Normalized coefficient: 1.619481289155297 19:31:08.090 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.022836272978635 Normalized coefficient: 1.4288518499190193 19:31:08.091 [Lua] -------------> JOW Perfect-density 11.249999999999996 Sum density 9.0110821944047572 Normalized coefficient: 1.2484626992954795 19:31:08.094 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 19:31:08.094 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 19:31:08.094 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 19:31:08.094 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 19:31:08.098 [Lua] [LevelAnalysis] Generating boss paths for level: magnus 19:31:08.098 [Lua] [LevelAnalysis] This level has a total main-path length of 981.23066663742065 meters. 19:31:08.098 [Lua] [LevelAnalysis] grouping spawners for event_patrol 19:31:08.098 [Lua] [LevelAnalysis] 19:31:08.098 [Lua] [LevelAnalysis] grouping spawners for event_boss 19:31:08.098 [Lua] [LevelAnalysis] 19:31:08.098 [Lua] [LevelAnalysis] Terror events added: 19:31:08.098 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol 19:31:08.098 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 19:31:08.098 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol 19:31:08.098 [Lua] NORMAL PATROL MAIN PATH 331.73922729492188 19:31:08.098 [Lua] [waypoints] = table 19:31:08.098 [Lua] [astar_points] = table 19:31:08.098 [Lua] [travel_dist] = 331.73924741148949 (number) 19:31:08.098 [Lua] [one_directional] = false (boolean) 19:31:08.098 [Lua] [id] = boss_4 (string) 19:31:08.098 [Lua] ----> using boss spline path! 19:31:08.099 [Lua] Adding main path event: Vector3Box(-62.6684, 13.9459, 1.558) boss_event_spline_patrol 45 table: 0000000007B5CF40 19:31:08.099 [Lua] ----> using boss gizmo! 19:31:08.099 [Lua] [LevelAnalysis] section: 2, start-index: 34, end-index: 55, forbidden-dist: -114.1 start-travel-dist: 455.8, end-travel-dist: 648.2 spawn_distance 331.7 19:31:08.101 [Lua] Adding main path event: Vector3Box(117.278, -63.6029, 21.5434) boss_event_rat_ogre 45 table: 0000000007B5D500 19:31:08.101 [Lua] NORMAL PATROL MAIN PATH 759.55487060546875 19:31:08.101 [Lua] [waypoints] = table 19:31:08.101 [Lua] [astar_points] = table 19:31:08.101 [Lua] [travel_dist] = 759.55484393239021 (number) 19:31:08.101 [Lua] [one_directional] = false (boolean) 19:31:08.101 [Lua] [id] = boss_3 (string) 19:31:08.101 [Lua] ----> using boss spline path! 19:31:08.102 [Lua] Adding main path event: Vector3Box(183.779, -128.108, 39.1074) boss_event_spline_patrol 45 table: 0000000007B5DA00 19:31:08.102 [Lua] [LevelAnalysis] num_event_places_f: 0.6208204444249471 , num_event_places: 0 , trailing_event_fraction: 0.6208204444249471 , num_events: 0 19:31:08.102 [Lua] [LevelAnalysis] Level path distance: 981.23066663742065 19:31:08.102 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 19:31:08.105 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hard, USING SETTINGS FOR EASY 19:31:08.113 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=65 19:31:08.113 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 19:31:08.149 [Lua] ### Sending rpc_level_loaded 19:31:08.149 [Lua] #### Has state machine: true, sender: 110000100da44c5, level_id: 50 19:31:08.149 [Lua] Peer 110000100da44c5 has loaded the level and all enemies are loaded 19:31:08.150 [Lua] [PeerSM] 110000100da44c5 :: on_exit Loading 19:31:08.150 [Lua] [PeerSM] 110000100da44c5 :: on_enter LoadingProfilePackages 19:31:08.150 [Lua] [PeerSM] 110000102b09f77 :: on_exit WaitingForEnterGame 19:31:08.150 [Lua] [PeerSM] 110000102b09f77 :: on_enter WaitingForGameObjectSync 19:31:08.152 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 110000102b09f77:2 19:31:08.152 [Lua] Set lobby begin: 19:31:08.152 [Lua] Lobby data twitch_enabled = false 19:31:08.152 [Lua] Lobby data power_level = 735 19:31:08.152 [Lua] Lobby data player_slot_6 = 0:0 19:31:08.152 [Lua] Lobby data num_players = 2 19:31:08.152 [Lua] Lobby data host = 110000102b09f77 19:31:08.153 [Lua] Lobby data game_mode = custom 19:31:08.153 [Lua] Lobby data is_private = true 19:31:08.153 [Lua] Lobby data level_key = magnus 19:31:08.153 [Lua] Lobby data player_slot_1 = 0:0 19:31:08.153 [Lua] Lobby data selected_level_key = magnus 19:31:08.153 [Lua] Lobby data quick_game = false 19:31:08.153 [Lua] Lobby data matchmaking = false 19:31:08.153 [Lua] Lobby data difficulty = hard 19:31:08.153 [Lua] Lobby data player_slot_4 = 110000102b09f77:1 19:31:08.153 [Lua] Lobby data unique_server_name = Durchfallmann 19:31:08.153 [Lua] Lobby data player_slot_5 = 110000100da44c5:1 19:31:08.153 [Lua] Lobby data player_slot_2 = 0:0 19:31:08.153 [Lua] Lobby data country_code = DE 19:31:08.153 [Lua] Lobby data player_slot_3 = 0:0 19:31:08.153 [Lua] Lobby data eac_authorized = true 19:31:08.153 [Lua] Set lobby end. 19:31:08.153 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000102b09f77:2, previous profile 0, profile 3] 19:31:08.153 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102b09f77 | dr:0 | bw:0 | es:110000100da44c5 19:31:08.153 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=66 19:31:08.155 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 1 for peer id 110000102b09f77:3 19:31:08.155 [Lua] Set lobby begin: 19:31:08.155 [Lua] Lobby data twitch_enabled = false 19:31:08.155 [Lua] Lobby data power_level = 735 19:31:08.155 [Lua] Lobby data player_slot_6 = 0:0 19:31:08.155 [Lua] Lobby data num_players = 2 19:31:08.155 [Lua] Lobby data host = 110000102b09f77 19:31:08.155 [Lua] Lobby data game_mode = custom 19:31:08.155 [Lua] Lobby data is_private = true 19:31:08.155 [Lua] Lobby data level_key = magnus 19:31:08.155 [Lua] Lobby data player_slot_1 = 0:0 19:31:08.155 [Lua] Lobby data selected_level_key = magnus 19:31:08.155 [Lua] Lobby data quick_game = false 19:31:08.155 [Lua] Lobby data matchmaking = false 19:31:08.155 [Lua] Lobby data difficulty = hard 19:31:08.155 [Lua] Lobby data player_slot_4 = 110000102b09f77:1 19:31:08.155 [Lua] Lobby data unique_server_name = Durchfallmann 19:31:08.155 [Lua] Lobby data player_slot_5 = 110000100da44c5:1 19:31:08.155 [Lua] Lobby data player_slot_2 = 0:0 19:31:08.156 [Lua] Lobby data country_code = DE 19:31:08.156 [Lua] Lobby data player_slot_3 = 0:0 19:31:08.156 [Lua] Lobby data eac_authorized = true 19:31:08.156 [Lua] Set lobby end. 19:31:08.156 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000102b09f77:3, previous profile 0, profile 1] 19:31:08.156 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102b09f77 | dr:0 | bw:0 | es:110000100da44c5 19:31:08.156 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=67 19:31:08.168 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100da44c5 inventory_sync_id:22 my_peer_id:110000102b09f77 19:31:08.168 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102b09f77 inventory_sync_id:22 my_peer_id:110000102b09f77 19:31:08.168 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100da44c5 inventory_sync_id:23 my_peer_id:110000102b09f77 19:31:08.168 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102b09f77 inventory_sync_id:23 my_peer_id:110000102b09f77 19:31:09.143 [Lua] [PeerSM] 110000102b09f77 :: on_exit WaitingForGameObjectSync 19:31:09.143 [Lua] [PeerSM] 110000102b09f77 :: on_enter WaitingForPlayers 19:31:09.150 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b09f77 inventory_sync_id:22 my_peer_id:110000102b09f77 19:31:09.150 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient, async-read, 19:31:09.150 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read, 19:31:09.150 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2, InventoryPackageSynchronizerClient, async-read, 19:31:09.150 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 19:31:09.150 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 19:31:09.150 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 19:31:09.150 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, InventoryPackageSynchronizerClient, async-read, 19:31:09.150 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:31:09.150 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 19:31:09.150 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b09f77 inventory_sync_id:23 my_peer_id:110000102b09f77 19:31:09.150 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, InventoryPackageSynchronizerClient, async-read, 19:31:09.150 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 19:31:09.150 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, InventoryPackageSynchronizerClient, async-read, 19:31:09.150 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 19:31:09.150 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:31:09.150 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient, async-read, 19:31:09.150 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 19:31:09.150 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:31:09.150 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1, InventoryPackageSynchronizerClient, async-read, 19:31:09.150 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient, async-read, 19:31:09.150 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 19:31:09.150 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read, 19:31:09.150 [Lua] [LOCAL RPC] rpc_game_started 19:31:09.215 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 19:31:09.245 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 19:31:09.245 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 19:31:09.245 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2 19:31:09.379 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2 19:31:09.379 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2 19:31:09.380 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 19:31:09.817 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 19:31:09.817 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 19:31:09.817 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 19:31:10.002 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 19:31:10.002 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 19:31:10.003 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 19:31:10.143 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 19:31:10.143 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 19:31:10.143 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01 19:31:10.175 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01 19:31:10.175 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01 19:31:10.175 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 19:31:10.254 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 19:31:10.254 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 19:31:10.254 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 19:31:10.456 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 19:31:10.456 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 19:31:10.457 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 19:31:11.110 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 19:31:11.110 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 19:31:11.111 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2 19:31:11.361 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2 19:31:11.361 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2 19:31:11.361 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 19:31:11.513 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 19:31:11.513 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 19:31:11.513 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 19:31:11.749 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 19:31:11.749 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 19:31:11.749 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 19:31:11.816 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 19:31:11.816 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 19:31:11.817 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 19:31:11.867 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 19:31:11.867 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 19:31:11.867 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 19:31:12.154 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 19:31:12.154 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 19:31:12.155 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1 19:31:12.457 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1 19:31:12.457 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1 19:31:12.457 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 19:31:12.508 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 19:31:12.508 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 19:31:12.508 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 19:31:12.557 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 19:31:12.557 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 19:31:12.558 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 19:31:12.961 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 19:31:12.961 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 19:31:12.977 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 23 19:31:12.979 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 23 19:31:12.994 [Lua] [PeerSM] 110000100da44c5 :: on_exit LoadingProfilePackages 19:31:12.994 [Lua] [PeerSM] 110000100da44c5 :: on_enter WaitingForEnterGame 19:31:12.995 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000102b09f77 2 19:31:12.996 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d7fdce6f] 19:31:12.996 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d7fdce6f] 19:31:12.996 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:31:12.997 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69 19:31:12.997 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000102b09f77 3 19:31:12.999 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:31:12.999 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=71 19:31:13.003 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 23 19:31:15.274 [Lua] [PeerSM] 110000100da44c5 :: on_exit WaitingForEnterGame 19:31:15.274 [Lua] [PeerSM] 110000100da44c5 :: on_enter WaitingForGameObjectSync 19:31:15.290 [Lua] [NetworkServer] Game_object_sync_done for peer 110000100da44c5 19:31:15.292 [Lua] Set lobby begin: 19:31:15.292 [Lua] Lobby data twitch_enabled = false 19:31:15.292 [Lua] Lobby data power_level = 735 19:31:15.292 [Lua] Lobby data player_slot_6 = 0:0 19:31:15.292 [Lua] Lobby data num_players = 2 19:31:15.292 [Lua] Lobby data host = 110000102b09f77 19:31:15.292 [Lua] Lobby data game_mode = custom 19:31:15.292 [Lua] Lobby data is_private = true 19:31:15.292 [Lua] Lobby data level_key = magnus 19:31:15.292 [Lua] Lobby data player_slot_1 = 0:0 19:31:15.292 [Lua] Lobby data selected_level_key = magnus 19:31:15.292 [Lua] Lobby data quick_game = false 19:31:15.292 [Lua] Lobby data matchmaking = false 19:31:15.292 [Lua] Lobby data difficulty = hard 19:31:15.292 [Lua] Lobby data player_slot_4 = 110000102b09f77:1 19:31:15.292 [Lua] Lobby data unique_server_name = Durchfallmann 19:31:15.292 [Lua] Lobby data player_slot_5 = 110000100da44c5:1 19:31:15.292 [Lua] Lobby data player_slot_2 = 0:0 19:31:15.292 [Lua] Lobby data country_code = DE 19:31:15.292 [Lua] Lobby data player_slot_3 = 0:0 19:31:15.292 [Lua] Lobby data eac_authorized = true 19:31:15.292 [Lua] Set lobby end. 19:31:15.292 [Lua] [Matchmaking] Assigned player 110000100da44c5 to slot 5 when hot join syncing 19:31:15.292 [Lua] Breedfreezer (server) starting a hot join sync 19:31:15.292 [Lua] packing 0 units of breed chaos_marauder 19:31:15.292 [Lua] packing 0 units of breed skaven_clan_rat 19:31:15.292 [Lua] packing 0 units of breed skaven_storm_vermin 19:31:15.292 [Lua] packing 0 units of breed skaven_slave 19:31:15.292 [Lua] packing 0 units of breed chaos_fanatic 19:31:15.292 [Lua] packing 0 units of breed chaos_berzerker 19:31:15.292 [Lua] packing 0 units of breed chaos_warrior 19:31:15.292 [Lua] packing 0 units of breed skaven_plague_monk 19:31:15.292 [Lua] packing 0 units of breed chaos_raider 19:31:15.292 [Lua] --> rpc-package size reached, sending rpc now (last package) 19:31:15.293 [Lua] 19:31:15.293 [Lua] [1] = 1 (number) 19:31:15.293 [Lua] [2] = 0 (number) 19:31:15.293 [Lua] [3] = 1 (number) 19:31:15.293 [Lua] [4] = 0 (number) 19:31:15.293 [Lua] [5] = 1 (number) 19:31:15.293 [Lua] [6] = 0 (number) 19:31:15.293 [Lua] [7] = 1 (number) 19:31:15.293 [Lua] [8] = 0 (number) 19:31:15.293 [Lua] [9] = 1 (number) 19:31:15.293 [Lua] [10] = 0 (number) 19:31:15.293 [Lua] [11] = 1 (number) 19:31:15.293 [Lua] [12] = 0 (number) 19:31:15.293 [Lua] [13] = 1 (number) 19:31:15.293 [Lua] [14] = 0 (number) 19:31:15.293 [Lua] [15] = 1 (number) 19:31:15.293 [Lua] [16] = 0 (number) 19:31:15.293 [Lua] [17] = 1 (number) 19:31:15.293 [Lua] [18] = 0 (number) 19:31:15.293 [Lua] 19:31:15.293 [Lua] 19:31:15.293 [Lua] 19:31:15.293 [Lua] [PeerSM] 110000100da44c5 :: on_exit WaitingForGameObjectSync 19:31:15.293 [Lua] [PeerSM] 110000100da44c5 :: on_enter WaitingForPlayers 19:31:15.293 [Lua] [PeerSM] 110000102b09f77 :: on_exit WaitingForPlayers 19:31:15.293 [Lua] [PeerSM] 110000102b09f77 :: on_enter SpawningPlayer 19:31:15.293 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100da44c5 19:31:15.308 [Lua] [PeerSM] 110000100da44c5 :: on_exit WaitingForPlayers 19:31:15.308 [Lua] [PeerSM] 110000100da44c5 :: on_enter SpawningPlayer 19:31:15.308 [Lua] [PeerSM] 110000102b09f77 :: on_exit SpawningPlayer 19:31:15.308 [Lua] [PeerSM] 110000102b09f77 :: on_enter InGame 19:31:15.311 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(-206.461, 47.0416, -0.0422) Vector4(0, 0, -0.353458, -0.93545) true 100 100 1 1 1 19:31:15.311 [Lua] PlayerManager:rpc_to_client_spawn_player(110000102b09f77, 4, Vector3(-206.461, 47.0416, -0.0422), Vector4(0, 0, -0.353458, -0.93545)) 19:31:15.311 [Lua] PlayerManager:rpc_to_client_spawn_player() 19:31:15.313 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:31:15.313 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:31:15.313 [Lua] PlayerManager:assign_unit_ownership Durchfallmann 110000102b09f77 1 19:31:15.313 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=73 19:31:15.325 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000100da44c5 19:31:15.325 [Lua] PlayerManager:add_remote_player 110000100da44c5 19:31:15.325 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=74 19:31:15.325 [Lua] RemotePlayer:create_game_object( ) 74 19:31:15.327 [Lua] [PeerSM] 110000100da44c5 :: on_exit SpawningPlayer 19:31:15.327 [Lua] [PeerSM] 110000100da44c5 :: on_enter InGame 19:31:15.330 [Lua] Switching ConflictSettings: to: skaven 19:31:15.330 [Lua] pacing=default 19:31:15.330 [Lua] roaming=nil 19:31:15.330 [Lua] specials=skaven 19:31:15.330 [Lua] debug_color=orange 19:31:15.330 [Lua] pack_spawning=skaven 19:31:15.330 [Lua] disabled=false 19:31:15.330 [Lua] boss=skaven 19:31:15.330 [Lua] horde=default 19:31:15.330 [Lua] name=skaven 19:31:15.330 [Lua] intensity=default 19:31:15.330 [Lua] --- 19:31:15.740 [Lua] ################################################################################################################# 19:31:15.740 [Lua] [Loading Time]: 00:00:15 [Transition]: inn_level-magnus [Members joined]: 0 [Members Left]: 0 [Is Server]: true 19:31:15.740 [Lua] ################################################################################################################# 19:31:15.740 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 17 19:31:15.740 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 19:31:15.750 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xd081473e, playing_id: 0x201c8, position: 0 19:31:15.750 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xd081473e, playing_id: 0x201c8, position: 0 19:31:15.750 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xd081473e, playing_id: 0x201c8, position: 0 19:31:15.750 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xd081473e, playing_id: 0x201c8, position: 0 19:31:15.757 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 17 19:31:15.791 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 19:31:15.791 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 19:31:16.009 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 17 19:31:16.009 [Lua] Commit load time data 19:31:16.224 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000100da44c5 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:31:16.224 [Lua] Adding player sync data to peer=110000100da44c5 local_player_id=1 19:31:16.224 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000100da44c5 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:31:16.224 [Lua] [NetworkServer] Peer 110000100da44c5 spawned player. 19:31:16.225 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=75 19:31:16.225 [Lua] PlayerManager:assign_unit_ownership Hobo 110000100da44c5 1 19:31:16.225 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:31:17.477 [Lua] Set lobby begin: 19:31:17.477 [Lua] Lobby data twitch_enabled = false 19:31:17.477 [Lua] Lobby data power_level = 367 19:31:17.477 [Lua] Lobby data player_slot_6 = 0:0 19:31:17.477 [Lua] Lobby data num_players = 2 19:31:17.477 [Lua] Lobby data host = 110000102b09f77 19:31:17.477 [Lua] Lobby data game_mode = custom 19:31:17.477 [Lua] Lobby data is_private = true 19:31:17.477 [Lua] Lobby data level_key = magnus 19:31:17.477 [Lua] Lobby data player_slot_1 = 0:0 19:31:17.477 [Lua] Lobby data selected_level_key = magnus 19:31:17.477 [Lua] Lobby data quick_game = false 19:31:17.477 [Lua] Lobby data matchmaking = false 19:31:17.477 [Lua] Lobby data difficulty = hard 19:31:17.478 [Lua] Lobby data player_slot_4 = 110000102b09f77:1 19:31:17.478 [Lua] Lobby data unique_server_name = Durchfallmann 19:31:17.478 [Lua] Lobby data player_slot_5 = 110000100da44c5:1 19:31:17.478 [Lua] Lobby data player_slot_2 = 0:0 19:31:17.478 [Lua] Lobby data country_code = DE 19:31:17.478 [Lua] Lobby data player_slot_3 = 0:0 19:31:17.478 [Lua] Lobby data eac_authorized = true 19:31:17.478 [Lua] Set lobby end. 19:31:22.501 [Lua] Set lobby begin: 19:31:22.501 [Lua] Lobby data twitch_enabled = false 19:31:22.501 [Lua] Lobby data power_level = 557 19:31:22.501 [Lua] Lobby data player_slot_6 = 0:0 19:31:22.501 [Lua] Lobby data num_players = 2 19:31:22.501 [Lua] Lobby data host = 110000102b09f77 19:31:22.501 [Lua] Lobby data game_mode = custom 19:31:22.501 [Lua] Lobby data is_private = true 19:31:22.501 [Lua] Lobby data level_key = magnus 19:31:22.501 [Lua] Lobby data player_slot_1 = 0:0 19:31:22.501 [Lua] Lobby data selected_level_key = magnus 19:31:22.501 [Lua] Lobby data quick_game = false 19:31:22.501 [Lua] Lobby data matchmaking = false 19:31:22.501 [Lua] Lobby data difficulty = hard 19:31:22.501 [Lua] Lobby data player_slot_4 = 110000102b09f77:1 19:31:22.501 [Lua] Lobby data unique_server_name = Durchfallmann 19:31:22.501 [Lua] Lobby data player_slot_5 = 110000100da44c5:1 19:31:22.501 [Lua] Lobby data player_slot_2 = 0:0 19:31:22.502 [Lua] Lobby data country_code = DE 19:31:22.502 [Lua] Lobby data player_slot_3 = 0:0 19:31:22.502 [Lua] Lobby data eac_authorized = true 19:31:22.502 [Lua] Set lobby end. 19:32:02.914 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:32:02.931 [Lua] Spline already found! 19:32:19.552 [Lua] Missing blackboard.action in anim_cb_damage() callback 19:32:21.441 [Lua] Players are leaving the safe zone 19:32:24.247 [Lua] Switching ConflictSettings: to: chaos 19:32:24.247 [Lua] pacing=chaos 19:32:24.247 [Lua] roaming=nil 19:32:24.247 [Lua] specials=chaos 19:32:24.247 [Lua] debug_color=purple 19:32:24.247 [Lua] pack_spawning=chaos 19:32:24.247 [Lua] disabled=false 19:32:24.247 [Lua] boss=chaos 19:32:24.247 [Lua] horde=chaos 19:32:24.247 [Lua] name=chaos 19:32:24.247 [Lua] intensity=default 19:32:24.247 [Lua] --- 19:32:34.141 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xd081473e, playing_id: 0x201c8, position: 3763978 19:32:49.273 [Lua] Switching ConflictSettings: to: skaven 19:32:49.273 [Lua] pacing=default 19:32:49.273 [Lua] roaming=nil 19:32:49.273 [Lua] specials=skaven 19:32:49.273 [Lua] debug_color=orange 19:32:49.273 [Lua] pack_spawning=skaven 19:32:49.273 [Lua] disabled=false 19:32:49.273 [Lua] boss=skaven 19:32:49.273 [Lua] horde=default 19:32:49.273 [Lua] name=skaven 19:32:49.273 [Lua] intensity=default 19:32:49.273 [Lua] --- 19:32:50.522 [Lua] [LOCAL RPC] rpc_ping_unit 72 63 false 19:32:55.116 [Lua] Switching ConflictSettings: to: chaos 19:32:55.116 [Lua] pacing=chaos 19:32:55.116 [Lua] roaming=nil 19:32:55.116 [Lua] specials=chaos 19:32:55.116 [Lua] debug_color=purple 19:32:55.116 [Lua] pack_spawning=chaos 19:32:55.116 [Lua] disabled=false 19:32:55.116 [Lua] boss=chaos 19:32:55.116 [Lua] horde=chaos 19:32:55.116 [Lua] name=chaos 19:32:55.116 [Lua] intensity=default 19:32:55.116 [Lua] --- 19:33:00.926 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:33:00.943 [Lua] Spline already found! 19:33:12.651 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2bc25201, playing_id: 0x210a2, position: 0 19:33:15.389 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:33:15.405 [Lua] Spline already found! 19:33:21.428 [Lua] [LOCAL RPC] rpc_ping_unit_exclusive_flash 72 4 110000102b09f77 2 19:33:22.657 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Tome 19:33:38.328 [Lua] [LOCAL RPC] rpc_increment_stat 32 19:33:38.328 [Lua] Incremented stat ratling_gunner_killed_by_melee 19:33:40.424 [Lua] [LOCAL RPC] rpc_ping_unit 72 139 false 19:33:42.326 [Lua] Switching ConflictSettings: to: skaven 19:33:42.326 [Lua] pacing=default 19:33:42.326 [Lua] roaming=nil 19:33:42.326 [Lua] specials=skaven 19:33:42.326 [Lua] debug_color=orange 19:33:42.326 [Lua] pack_spawning=skaven 19:33:42.326 [Lua] disabled=false 19:33:42.326 [Lua] boss=skaven 19:33:42.326 [Lua] horde=default 19:33:42.326 [Lua] name=skaven 19:33:42.326 [Lua] intensity=default 19:33:42.326 [Lua] --- 19:33:45.616 [Lua] Time for new HOOORDE! multi_first_wave 19:33:45.616 [Lua] horde requested: vector 19:33:45.616 [Lua] setting up vector-horde 19:33:45.616 [Lua] Composing horde 'medium' .. using variant 'plain' 19:33:45.616 [Lua] --> horde wants to spawn ahead of players (0.65976077103726/0.67 19:33:45.616 [Lua] -> spawning: 37 19:33:45.616 [Lua] vector horde has started 19:33:45.621 [Lua] MUSIC: explore -> pre_horde 19:33:49.251 [Lua] [LOCAL RPC] rpc_ping_unit 72 22 false 19:33:54.440 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x21af9, position: 0 19:33:54.493 [Lua] Destroying unit - ai got stuck skaven_clan_rat 2 34 89 19:33:56.057 [Lua] [LOCAL RPC] rpc_ping_unit 72 149 false 19:34:02.804 [Lua] Pushing horde in time; too many units out 19:34:03.619 [Lua] MUSIC: pre_horde -> horde 19:34:04.851 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 0 19:34:06.462 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 78 will change to a manual source. 19:34:07.877 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 19:34:07.877 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:34:07.877 [Lua] horde requested: vector 19:34:07.877 [Lua] setting up vector-horde 19:34:07.877 [Lua] Composing horde 'medium' .. using variant 'plain' 19:34:07.877 [Lua] --> horde wants to spawn ahead of players (0.50607520637461/0.67 19:34:07.877 [Lua] -> spawning: 37 19:34:07.877 [Lua] vector horde has started 19:34:16.922 [Lua] Pushing horde in time; too many units out 19:34:20.431 [Lua] Destroying unit - ai got stuck skaven_storm_vermin_commander 3 37 71 19:34:21.957 [Lua] Pushing horde in time; too many units out 19:34:22.246 [Lua] Horde killed: ? 19:34:22.261 [Lua] Pushing horde in time; too many units out 19:34:27.290 [Lua] Pushing horde in time; too many units out 19:34:30.112 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 0 19:34:30.113 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 1212304 19:34:32.336 [Lua] HORDE: last wave, reset to standard horde delay 19:34:32.336 [Lua] Time for new HOOORDE! multi_last_wave 19:34:32.336 [Lua] horde requested: vector 19:34:32.336 [Lua] setting up vector-horde 19:34:32.336 [Lua] Composing horde 'medium' .. using variant 'plain' 19:34:32.336 [Lua] --> horde wants to spawn behind players (0.75696352846646/0.67 19:34:32.336 [Lua] -> spawning: 36 19:34:32.336 [Lua] vector horde has started 19:34:36.967 [Lua] Horde killed: ? 19:34:43.943 [Lua] fence jumping 19:34:49.133 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 70 will change to a manual source. 19:34:51.144 [Lua] ready to jump failed 19:34:52.581 [Lua] MUSIC: horde -> explore 19:34:53.790 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 0 19:34:53.790 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 0 19:34:53.790 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 0 19:34:53.790 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 0 19:34:53.790 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 0 19:34:53.801 [Lua] Switching ConflictSettings: to: chaos 19:34:53.801 [Lua] pacing=chaos 19:34:53.801 [Lua] roaming=nil 19:34:53.801 [Lua] specials=chaos 19:34:53.801 [Lua] debug_color=purple 19:34:53.801 [Lua] pack_spawning=chaos 19:34:53.801 [Lua] disabled=false 19:34:53.801 [Lua] boss=chaos 19:34:53.801 [Lua] horde=chaos 19:34:53.801 [Lua] name=chaos 19:34:53.801 [Lua] intensity=default 19:34:53.801 [Lua] --- 19:34:55.138 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 147063 0 19:34:55.842 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 97882 19:34:55.842 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 97882 19:34:55.842 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 97882 19:34:59.293 [Lua] Switching ConflictSettings: to: skaven 19:34:59.293 [Lua] pacing=default 19:34:59.293 [Lua] roaming=nil 19:34:59.293 [Lua] specials=skaven 19:34:59.293 [Lua] debug_color=orange 19:34:59.293 [Lua] pack_spawning=skaven 19:34:59.293 [Lua] disabled=false 19:34:59.293 [Lua] boss=skaven 19:34:59.293 [Lua] horde=default 19:34:59.293 [Lua] name=skaven 19:34:59.293 [Lua] intensity=default 19:34:59.293 [Lua] --- 19:34:59.495 [Lua] Switching ConflictSettings: to: chaos 19:34:59.495 [Lua] pacing=chaos 19:34:59.495 [Lua] roaming=nil 19:34:59.495 [Lua] specials=chaos 19:34:59.495 [Lua] debug_color=purple 19:34:59.495 [Lua] pack_spawning=chaos 19:34:59.495 [Lua] disabled=false 19:34:59.495 [Lua] boss=chaos 19:34:59.495 [Lua] horde=chaos 19:34:59.495 [Lua] name=chaos 19:34:59.495 [Lua] intensity=default 19:34:59.495 [Lua] --- 19:35:00.136 [Lua] Switching ConflictSettings: to: skaven 19:35:00.136 [Lua] pacing=default 19:35:00.136 [Lua] roaming=nil 19:35:00.136 [Lua] specials=skaven 19:35:00.136 [Lua] debug_color=orange 19:35:00.136 [Lua] pack_spawning=skaven 19:35:00.136 [Lua] disabled=false 19:35:00.136 [Lua] boss=skaven 19:35:00.136 [Lua] horde=default 19:35:00.136 [Lua] name=skaven 19:35:00.136 [Lua] intensity=default 19:35:00.136 [Lua] --- 19:35:06.561 [Lua] Horde killed: ? 19:35:09.648 [Lua] [LOCAL RPC] rpc_ping_unit 72 122 false 19:35:14.705 [Lua] Destroying unit - ai got stuck skaven_storm_vermin_commander 6 21 33 19:35:27.895 [Lua] Destroying unit - ai got stuck skaven_clan_rat 1 3 30 19:35:38.543 [Lua] TerrorEventMixer.start_event: magnus_gutter_runner_treasure 19:35:48.604 [Lua] TerrorEventMixer.start_event: magnus_gutter_runner_treasure 19:35:48.604 [Lua] TerrorEventMixer.start_event: magnus_gutter_runner_treasure 19:35:49.921 [Lua] fence jumping 19:35:50.494 [Lua] ready to jump failed 19:35:52.093 [Lua] fence jumping 19:35:52.262 [Lua] ready to jump failed 19:35:53.123 [Lua] ready to jump failed 19:35:53.867 [Lua] ready to jump failed 19:35:54.237 [Lua] fence jumping 19:35:55.080 [Lua] ready to jump failed 19:35:55.718 [Lua] simple los failed 19:35:57.949 [Lua] Destroying unit - ai got stuck skaven_gutter_runner 5 19 23 19:35:58.653 [Lua] TerrorEventMixer.start_event: magnus_gutter_runner_treasure 19:35:58.653 [Lua] TerrorEventMixer.start_event: magnus_gutter_runner_treasure 19:35:58.653 [Lua] TerrorEventMixer.start_event: magnus_gutter_runner_treasure 19:35:58.653 [Lua] TerrorEventMixer.start_event: magnus_gutter_runner_treasure 19:35:58.671 [Lua] Destroying unit - ai got stuck skaven_gutter_runner 4 19 22 19:36:00.745 [Lua] ready to jump failed 19:36:01.200 [Lua] ready to jump failed 19:36:01.774 [Lua] Destroying unit - ai got stuck skaven_gutter_runner 1 20 25 19:36:01.842 [Lua] ready to jump failed 19:36:02.819 [Lua] fence jumping 19:36:03.259 [Lua] ready to jump failed 19:36:03.275 [Lua] simple los failed 19:36:03.343 [Lua] fence jumping 19:36:04.355 [Lua] ready to jump failed 19:36:04.829 [Lua] ready to jump failed 19:36:06.956 [Lua] fence jumping 19:36:07.409 [Lua] simple los failed 19:36:08.710 [Lua] TerrorEventMixer.start_event: magnus_gutter_runner_treasure 19:36:08.710 [Lua] TerrorEventMixer.start_event: magnus_gutter_runner_treasure 19:36:08.710 [Lua] TerrorEventMixer.start_event: magnus_gutter_runner_treasure 19:36:08.710 [Lua] TerrorEventMixer.start_event: magnus_gutter_runner_treasure 19:36:08.710 [Lua] TerrorEventMixer.start_event: magnus_gutter_runner_treasure 19:36:08.710 [Lua] TerrorEventMixer.start_event: magnus_gutter_runner_treasure 19:36:08.710 [Lua] TerrorEventMixer.start_event: magnus_gutter_runner_treasure 19:36:08.710 [Lua] TerrorEventMixer.start_event: magnus_gutter_runner_treasure 19:36:08.744 [Lua] Destroying unit - ai got stuck skaven_gutter_runner 2 19 26 19:36:10.785 [Lua] fence jumping 19:36:11.208 [Lua] simple los failed 19:36:11.920 [Lua] Destroying unit - ai got stuck skaven_gutter_runner 5 23 35 19:36:12.410 [Lua] simple los failed 19:36:12.527 [Lua] simple los failed 19:36:12.577 [Lua] ready to jump failed 19:36:12.612 [Lua] simple los failed 19:36:12.713 [Lua] ready to jump failed 19:36:12.799 [Lua] ready to jump failed 19:36:13.359 [Lua] fence jumping 19:36:13.511 [Lua] fence jumping 19:36:13.595 [Lua] fence jumping 19:36:13.933 [Lua] ready to jump failed 19:36:14.002 [Lua] fence jumping 19:36:14.339 [Lua] ready to jump failed 19:36:14.576 [Lua] ready to jump failed 19:36:14.626 [Lua] ready to jump failed 19:36:14.660 [Lua] fence jumping 19:36:14.894 [Lua] ready to jump failed 19:36:15.248 [Lua] ready to jump failed 19:36:16.499 [Lua] ready to jump failed 19:36:16.549 [Lua] ready to jump failed 19:36:17.358 [Lua] ready to jump failed 19:36:18.273 [Lua] ready to jump failed 19:36:18.441 [Lua] fence jumping 19:36:18.762 [Lua] TerrorEventMixer.start_event: magnus_gutter_runner_treasure 19:36:18.762 [Lua] TerrorEventMixer.start_event: magnus_gutter_runner_treasure 19:36:18.762 [Lua] TerrorEventMixer.start_event: magnus_gutter_runner_treasure 19:36:18.762 [Lua] TerrorEventMixer.start_event: magnus_gutter_runner_treasure 19:36:19.403 [Lua] fence jumping 19:36:19.875 [Lua] simple los failed 19:36:20.195 [Lua] ready to jump failed 19:36:20.584 [Lua] ready to jump failed 19:36:21.346 [Lua] fence jumping 19:36:21.702 [Lua] ready to jump failed 19:36:21.702 [Lua] fence jumping 19:36:21.905 [Lua] Destroying unit - ai got stuck skaven_gutter_runner 1 27 42 19:36:22.140 [Lua] Destroying unit - ai got stuck skaven_gutter_runner 4 32 41 19:36:22.409 [Lua] fence jumping 19:36:22.443 [Lua] ready to jump failed 19:36:22.698 [Lua] ready to jump failed 19:36:23.119 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 150751 0 19:36:23.309 [Lua] Missing damage in action stagger in anim_cb_damage() callback 19:36:23.423 [Lua] ready to jump failed 19:36:23.912 [Lua] ready to jump failed 19:36:24.064 [Lua] ready to jump failed 19:36:24.064 [Lua] ready to jump failed 19:36:24.166 [Lua] ready to jump failed 19:36:24.249 [Lua] fence jumping 19:36:24.283 [Lua] ready to jump failed 19:36:24.525 [Lua] [LOCAL RPC] rpc_disable_locomotion 72 false 1 19:36:24.704 [Lua] ready to jump failed 19:36:24.738 [Lua] simple los failed 19:36:24.840 [Lua] ready to jump failed 19:36:24.891 [Lua] ready to jump failed 19:36:25.008 [Lua] ready to jump failed 19:36:25.277 [Lua] fence jumping 19:36:26.204 [Lua] fence jumping 19:36:26.389 [Lua] fence jumping 19:36:26.607 [Lua] simple los failed 19:36:27.449 [Lua] Destroying unit - ai got stuck skaven_gutter_runner 4 24 35 19:36:28.224 [Lua] Destroying unit - ai got stuck skaven_gutter_runner 2 26 34 19:36:28.848 [Lua] Destroying unit - ai got stuck skaven_gutter_runner 4 27 31 19:36:28.933 [Lua] Destroying unit - ai got stuck skaven_gutter_runner 5 28 30 19:36:29.254 [Lua] ready to jump failed 19:36:29.270 [Lua] fence jumping 19:36:29.592 [Lua] fence jumping 19:36:29.609 [Lua] simple los failed 19:36:29.946 [Lua] fence jumping 19:36:30.150 [Lua] ready to jump failed 19:36:30.624 [Lua] fence jumping 19:36:30.624 [Lua] simple los failed 19:36:30.657 [Lua] fence jumping 19:36:32.727 [Lua] ready to jump failed 19:36:34.146 [Lua] fence jumping 19:36:36.210 [Lua] [LOCAL RPC] rpc_ping_unit 72 336 false 19:36:36.238 [Lua] simple los failed 19:36:36.339 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 151624 0 19:36:37.301 [Lua] Destroying unit - ai got stuck skaven_gutter_runner 1 19 27 19:36:37.318 [Lua] Destroying unit - ai got stuck skaven_gutter_runner 1 25 26 19:36:37.402 [Lua] ready to jump failed 19:36:39.204 [Lua] ready to jump failed 19:36:39.227 [Lua] [LOCAL RPC] rpc_disable_locomotion 70 false 1 19:36:39.691 [Lua] ready to jump failed 19:36:40.078 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 53 will change to a manual source. 19:36:41.329 [Lua] fence jumping 19:36:41.329 [Lua] fence jumping 19:36:41.766 [Lua] simple los failed 19:36:41.784 [Lua] simple los failed 19:36:41.936 [Lua] simple los failed 19:36:42.611 [Lua] fence jumping 19:36:43.442 [Lua] fence jumping 19:36:43.459 [Lua] ready to jump failed 19:36:43.662 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 151916 0 19:36:44.401 [Lua] simple los failed 19:36:45.614 [Lua] fence jumping 19:36:46.138 [Lua] Destroying unit - ai got stuck skaven_gutter_runner 6 22 23 19:36:46.206 [Lua] ready to jump failed 19:36:46.459 [Lua] fence jumping 19:36:46.983 [Lua] ready to jump failed 19:36:47.965 [Lua] [LOCAL RPC] rpc_ping_unit 72 365 false 19:36:48.245 [Lua] ready to jump failed 19:36:49.957 [Lua] Destroying unit - ai got stuck skaven_gutter_runner 6 20 22 19:36:50.853 [Lua] fence jumping 19:36:52.912 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 152230 0 19:36:54.623 [Lua] [LOCAL RPC] rpc_disable_locomotion 70 false 1 19:36:56.509 [Lua] [LOCAL RPC] rpc_increment_stat 17 19:36:56.509 [Lua] Incremented stat warpfire_kill_before_shooting 19:37:07.031 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:37:07.047 [Lua] Spline already found! 19:37:09.286 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:37:09.304 [Lua] Spline already found! 19:37:13.245 [Lua] [LOCAL RPC] rpc_ping_unit 72 162 false 19:37:26.600 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x25ac9, position: 0 19:37:27.164 [Lua] Missing blackboard.action in anim_cb_damage() callback 19:37:35.445 [Lua] Time for new HOOORDE! multi_first_wave 19:37:35.445 [Lua] horde requested: ambush 19:37:35.445 [Lua] setting up ambush-horde 19:37:35.445 [Lua] Composing horde 'medium' .. using variant 'plain' 19:37:35.446 [Lua] -> spawning: 39 19:37:35.446 [Lua] ambush horde has started 19:37:35.449 [Lua] MUSIC: explore -> pre_ambush 19:37:38.903 [Lua] replace_hidden_spawners -> first try found: 3 cover points 19:37:38.903 [Lua] replace_hidden_spawners -> replacing hidden spawners! 19:37:38.903 [Lua] ->moving spawner 19:37:38.903 [Lua] ->moving spawner 19:37:38.903 [Lua] ->moving spawner 19:37:38.903 [Lua] ->moving spawner 19:37:38.903 [Lua] ->moving spawner 19:37:38.903 [Lua] ->moving spawner 19:37:38.903 [Lua] ->moving spawner 19:37:38.903 [Lua] ->moving spawner 19:37:38.903 [Lua] ->moving spawner 19:37:38.903 [Lua] ->moving spawner 19:37:38.903 [Lua] ->moving spawner 19:37:38.903 [Lua] ->moving spawner 19:37:38.920 [Lua] replace_hidden_spawners -> first try found: 2 cover points 19:37:38.920 [Lua] replace_hidden_spawners -> replacing hidden spawners! 19:37:38.920 [Lua] ->moving spawner 19:37:38.920 [Lua] ->moving spawner 19:37:38.920 [Lua] ->moving spawner 19:37:38.920 [Lua] ->moving spawner 19:37:38.920 [Lua] ->moving spawner 19:37:38.920 [Lua] ->moving spawner 19:37:38.920 [Lua] ->moving spawner 19:37:38.920 [Lua] ->moving spawner 19:37:38.920 [Lua] ->moving spawner 19:37:38.920 [Lua] ->moving spawner 19:37:40.423 [Lua] MUSIC: pre_ambush -> horde 19:37:42.481 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 0 19:37:44.468 [Lua] Pushing horde in time; too many units out 19:37:49.176 [Lua] Missing damage in action stagger in anim_cb_damage() callback 19:37:49.493 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 19:37:49.493 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:37:49.493 [Lua] horde requested: ambush 19:37:49.493 [Lua] setting up ambush-horde 19:37:49.493 [Lua] Composing horde 'medium' .. using variant 'plain' 19:37:49.493 [Lua] -> spawning: 41 19:37:49.493 [Lua] ambush horde has started 19:37:52.955 [Lua] replace_hidden_spawners -> first try found: 3 cover points 19:37:52.955 [Lua] replace_hidden_spawners -> replacing hidden spawners! 19:37:52.955 [Lua] ->moving spawner 19:37:52.955 [Lua] ->moving spawner 19:37:52.955 [Lua] ->moving spawner 19:37:52.955 [Lua] ->moving spawner 19:37:52.955 [Lua] ->moving spawner 19:37:58.801 [Lua] main path terror event triggered: boss_event_spline_patrol 19:37:58.801 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol 19:37:58.820 [Lua] > starting new spline, using new navbot: standard , id: boss_4 19:37:58.837 [Lua] > continuing spline boss_4 index: 2 19:37:58.854 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_4 19:37:58.854 [Lua] > continuing spline boss_4 index: 3 19:37:58.872 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_4 19:37:58.872 [Lua] > continuing spline boss_4 index: 4 19:37:58.888 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_4 19:37:58.888 [Lua] > continuing spline boss_4 index: 5 19:37:58.904 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_4 19:37:58.904 [Lua] > continuing spline boss_4 index: 6 19:37:58.954 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_4 19:37:58.954 [Lua] > continuing spline boss_4 index: 7 19:37:58.988 [Lua] > spline completed boss_4 19:37:58.988 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_4 19:38:01.862 [Lua] Pushing horde in time; too many units out 19:38:02.000 [Lua] ready to jump failed 19:38:06.615 [Lua] Missing blackboard.action in anim_cb_damage() callback 19:38:06.914 [Lua] HORDE: last wave, reset to standard horde delay 19:38:06.914 [Lua] Time for new HOOORDE! multi_last_wave 19:38:06.914 [Lua] horde requested: ambush 19:38:06.914 [Lua] setting up ambush-horde 19:38:06.914 [Lua] Composing horde 'medium' .. using variant 'plain' 19:38:06.914 [Lua] -> spawning: 37 19:38:06.914 [Lua] ambush horde has started 19:38:07.730 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 0 19:38:07.732 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 1212304 19:38:08.984 [Lua] simple los failed 19:38:09.711 [Lua] Horde killed: ? 19:38:10.640 [Lua] ready to jump failed 19:38:11.112 [Lua] Horde killed: ? 19:38:13.339 [Lua] fence jumping 19:38:13.929 [Lua] simple los failed 19:38:14.622 [Lua] simple los failed 19:38:18.910 [Lua] ready to jump failed 19:38:19.721 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 126 will change to a manual source. 19:38:20.117 [Lua] Missing blackboard.action in anim_cb_damage() callback 19:38:24.928 [Lua] MUSIC: horde -> explore 19:38:25.100 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 0 19:38:25.100 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 0 19:38:25.100 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 0 19:38:25.100 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 0 19:38:28.272 [Lua] Horde killed: ? 19:38:30.569 [Lua] fence jumping 19:38:30.974 [Lua] ready to jump failed 19:38:33.137 [Lua] simple los failed 19:38:35.175 [Lua] [LOCAL RPC] rpc_ping_unit 72 42 false 19:38:35.672 [Lua] fence jumping 19:38:36.701 [Lua] ready to jump failed 19:38:38.171 [Lua] ready to jump failed 19:38:41.081 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf0be4a43, playing_id: 0x28456, position: 0 19:38:43.805 [Lua] fence jumping 19:38:47.229 [Lua] fence jumping 19:38:48.265 [Lua] ready to jump failed 19:38:49.934 [Lua] ready to jump failed 19:38:51.830 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xb2176624, playing_id: 0x28791, position: 0 19:38:53.983 [Lua] fence jumping 19:38:54.992 [Lua] ready to jump failed 19:39:00.165 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:39:00.182 [Lua] Spline already found! 19:39:00.553 [Lua] simple los failed 19:39:02.493 [Lua] PlayerManager:assign_unit_ownership Durchfallmann 110000102b09f77 1 19:39:05.973 [Lua] simple los failed 19:39:08.087 [Lua] fence jumping 19:39:08.680 [Lua] simple los failed 19:39:10.263 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:39:10.280 [Lua] Spline already found! 19:39:11.752 [Lua] fence jumping 19:39:12.140 [Lua] simple los failed 19:39:12.702 [Lua] Missing blackboard.action in anim_cb_damage() callback 19:39:13.442 [Lua] fence jumping 19:39:15.035 [Lua] fence jumping 19:39:15.718 [Lua] [LOCAL RPC] rpc_ping_unit 72 431 false 19:39:16.067 [Lua] ready to jump failed 19:39:17.045 [Lua] fence jumping 19:39:17.601 [Lua] simple los failed 19:39:19.419 [Lua] fence jumping 19:39:20.852 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 136 will change to a manual source. 19:39:22.318 [Lua] Switching ConflictSettings: to: chaos 19:39:22.318 [Lua] pacing=chaos 19:39:22.318 [Lua] roaming=nil 19:39:22.318 [Lua] specials=chaos 19:39:22.318 [Lua] debug_color=purple 19:39:22.318 [Lua] pack_spawning=chaos 19:39:22.318 [Lua] disabled=false 19:39:22.318 [Lua] boss=chaos 19:39:22.318 [Lua] horde=chaos 19:39:22.318 [Lua] name=chaos 19:39:22.318 [Lua] intensity=default 19:39:22.318 [Lua] --- 19:39:24.744 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 169008 0 19:39:26.246 [Lua] Switching ConflictSettings: to: skaven 19:39:26.246 [Lua] pacing=default 19:39:26.246 [Lua] roaming=nil 19:39:26.246 [Lua] specials=skaven 19:39:26.246 [Lua] debug_color=orange 19:39:26.246 [Lua] pack_spawning=skaven 19:39:26.246 [Lua] disabled=false 19:39:26.246 [Lua] boss=skaven 19:39:26.246 [Lua] horde=default 19:39:26.246 [Lua] name=skaven 19:39:26.246 [Lua] intensity=default 19:39:26.246 [Lua] --- 19:39:27.695 [Lua] Switching ConflictSettings: to: chaos 19:39:27.695 [Lua] pacing=chaos 19:39:27.695 [Lua] roaming=nil 19:39:27.695 [Lua] specials=chaos 19:39:27.695 [Lua] debug_color=purple 19:39:27.695 [Lua] pack_spawning=chaos 19:39:27.695 [Lua] disabled=false 19:39:27.695 [Lua] boss=chaos 19:39:27.695 [Lua] horde=chaos 19:39:27.695 [Lua] name=chaos 19:39:27.695 [Lua] intensity=default 19:39:27.695 [Lua] --- 19:39:28.774 [Lua] Switching ConflictSettings: to: skaven 19:39:28.774 [Lua] pacing=default 19:39:28.774 [Lua] roaming=nil 19:39:28.774 [Lua] specials=skaven 19:39:28.774 [Lua] debug_color=orange 19:39:28.774 [Lua] pack_spawning=skaven 19:39:28.774 [Lua] disabled=false 19:39:28.774 [Lua] boss=skaven 19:39:28.774 [Lua] horde=default 19:39:28.774 [Lua] name=skaven 19:39:28.774 [Lua] intensity=default 19:39:28.774 [Lua] --- 19:39:29.445 [Lua] ready to jump failed 19:39:31.534 [Lua] ready to jump failed 19:39:32.532 [Lua] Switching ConflictSettings: to: chaos 19:39:32.532 [Lua] pacing=chaos 19:39:32.532 [Lua] roaming=nil 19:39:32.532 [Lua] specials=chaos 19:39:32.532 [Lua] debug_color=purple 19:39:32.532 [Lua] pack_spawning=chaos 19:39:32.532 [Lua] disabled=false 19:39:32.532 [Lua] boss=chaos 19:39:32.532 [Lua] horde=chaos 19:39:32.532 [Lua] name=chaos 19:39:32.532 [Lua] intensity=default 19:39:32.532 [Lua] --- 19:39:34.422 [Lua] Switching ConflictSettings: to: skaven 19:39:34.422 [Lua] pacing=default 19:39:34.422 [Lua] roaming=nil 19:39:34.422 [Lua] specials=skaven 19:39:34.422 [Lua] debug_color=orange 19:39:34.422 [Lua] pack_spawning=skaven 19:39:34.422 [Lua] disabled=false 19:39:34.422 [Lua] boss=skaven 19:39:34.422 [Lua] horde=default 19:39:34.422 [Lua] name=skaven 19:39:34.422 [Lua] intensity=default 19:39:34.422 [Lua] --- 19:39:34.657 [Lua] Switching ConflictSettings: to: chaos 19:39:34.657 [Lua] pacing=chaos 19:39:34.657 [Lua] roaming=nil 19:39:34.657 [Lua] specials=chaos 19:39:34.657 [Lua] debug_color=purple 19:39:34.657 [Lua] pack_spawning=chaos 19:39:34.657 [Lua] disabled=false 19:39:34.657 [Lua] boss=chaos 19:39:34.657 [Lua] horde=chaos 19:39:34.657 [Lua] name=chaos 19:39:34.657 [Lua] intensity=default 19:39:34.657 [Lua] --- 19:39:36.091 [Lua] fence jumping 19:39:37.556 [Lua] simple los failed 19:39:42.004 [Lua] ready to jump failed 19:39:43.406 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:39:43.424 [Lua] Spline already found! 19:39:46.314 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 5 33 19:39:46.635 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 19:39:46.904 [Lua] ready to jump failed 19:39:46.937 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 7 32 19:39:52.850 [Lua] ready to jump failed 19:39:56.303 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 171141 0 19:39:57.165 [Lua] [ChatManager][1]System: Durchfallmann picked up a Grimoire 19:39:57.170 [Lua] [LOCAL RPC] rpc_spawn_pickup 15 Vector3(-49.7357, 42.34, 7.856) Vector4(0, 0, -0.820528, -0.571606) 4 19:39:57.813 [Lua] [LOCAL RPC] rpc_disable_locomotion 70 false 1 19:40:10.320 [Lua] [LOCAL RPC] rpc_ping_unit 72 57 false 19:40:23.549 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 4 36 19:40:24.966 [Lua] Time for new HOOORDE! multi_first_wave 19:40:24.966 [Lua] horde requested: vector_blob 19:40:24.966 [Lua] wants to spawn behind within distance: 60 19:40:24.966 [Lua] managed to spawn 21/21 horde enemies 19:40:24.966 [Lua] vector blob horde has started 19:40:24.971 [Lua] MUSIC: explore -> pre_horde 19:40:37.531 [Lua] [LOCAL RPC] rpc_ping_unit 72 571 false 19:40:38.136 [Lua] [LOCAL RPC] rpc_increment_stat 26 19:40:38.136 [Lua] Incremented stat corruptor_killed_at_teleport_time 19:40:38.136 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 571 stop_beam 68 19:40:38.166 [Lua] Missing blackboard.action in anim_cb_damage() callback 19:40:38.935 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 13 19:40:38.935 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:40:38.935 [Lua] horde requested: vector_blob 19:40:38.935 [Lua] wants to spawn behind within distance: 60 19:40:38.935 [Lua] Horde spawn position is within line of sight of players, aborting 19:40:38.935 [Lua] could not, tries to spawnahead 19:40:38.935 [Lua] managed to spawn 23/23 horde enemies 19:40:38.935 [Lua] vector blob horde has started 19:40:39.336 [Lua] MUSIC: pre_horde -> horde 19:40:42.682 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 71207 19:40:44.325 [Lua] Horde killed: ? 19:40:45.011 [Lua] HORDE: last wave, reset to standard horde delay 19:40:45.011 [Lua] Time for new HOOORDE! multi_last_wave 19:40:45.011 [Lua] horde requested: vector_blob 19:40:45.011 [Lua] wants to spawn behind within distance: 60 19:40:45.012 [Lua] managed to spawn 22/22 horde enemies 19:40:45.012 [Lua] vector blob horde has started 19:41:03.436 [Lua] Horde killed: ? 19:41:08.192 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 71207 19:41:11.585 [Lua] fence jumping 19:41:12.597 [Lua] ready to jump failed 19:41:13.614 [Lua] Missing blackboard.action in anim_cb_damage() callback 19:41:16.027 [Lua] MUSIC: horde -> explore 19:41:16.431 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf0be4a40, playing_id: 0x2cd9e, position: 0 19:41:18.711 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 0 19:41:18.711 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 0 19:41:18.711 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 0 19:41:20.834 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 90 will change to a manual source. 19:41:24.918 [Lua] Horde killed: ? 19:41:36.608 [Lua] [LOCAL RPC] rpc_ping_unit 72 597 false 19:41:46.141 [Lua] [LOCAL RPC] rpc_ping_unit 72 43 false 19:42:23.628 [Lua] [LOCAL RPC] rpc_ping_unit 72 619 false 19:42:40.141 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:42:40.159 [Lua] Spline already found! 19:42:41.547 [Lua] [LOCAL RPC] rpc_give_equipment 72 1025 9 356 Vector3(-13.2407, -13.1547, 2.69693) 19:42:55.693 [Lua] [ChatManager][1]System: Durchfallmann picked up a Tome 19:43:00.262 [Lua] Time for new HOOORDE! multi_first_wave 19:43:00.262 [Lua] horde requested: vector_blob 19:43:00.262 [Lua] wants to spawn ahead within distance: 60 19:43:00.262 [Lua] managed to spawn 21/21 horde enemies 19:43:00.262 [Lua] vector blob horde has started 19:43:00.267 [Lua] MUSIC: explore -> pre_horde 19:43:00.736 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:43:00.753 [Lua] Spline already found! 19:43:06.197 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 632 stop_beam 70 19:43:12.824 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 632 stop_beam 68 19:43:14.248 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 19:43:14.248 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:43:14.248 [Lua] horde requested: vector_blob 19:43:14.248 [Lua] wants to spawn ahead within distance: 60 19:43:14.248 [Lua] managed to spawn 23/23 horde enemies 19:43:14.248 [Lua] vector blob horde has started 19:43:14.337 [Lua] Missing blackboard.action in anim_cb_damage() callback 19:43:14.508 [Lua] MUSIC: pre_horde -> horde 19:43:17.861 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 71207 19:43:20.611 [Lua] Missing damage in action stagger in anim_cb_damage() callback 19:43:29.600 [Lua] Missing blackboard.action in anim_cb_damage() callback 19:43:32.466 [Lua] HORDE: last wave, reset to standard horde delay 19:43:32.466 [Lua] Time for new HOOORDE! multi_last_wave 19:43:32.466 [Lua] horde requested: vector_blob 19:43:32.466 [Lua] wants to spawn ahead within distance: 60 19:43:32.466 [Lua] managed to spawn 21/21 horde enemies 19:43:32.466 [Lua] vector blob horde has started 19:43:43.363 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 71207 19:43:45.542 [Lua] Missing damage in action stagger in anim_cb_damage() callback 19:43:53.247 [Lua] Horde killed: ? 19:43:53.851 [Lua] fence jumping 19:43:55.251 [Lua] simple los failed 19:44:02.358 [Lua] simple los failed 19:44:04.565 [Lua] fence jumping 19:44:05.962 [Lua] ready to jump failed 19:44:07.173 [Lua] fence jumping 19:44:07.615 [Lua] MUSIC: horde -> explore 19:44:08.184 [Lua] ready to jump failed 19:44:08.673 [Lua] ready to jump failed 19:44:08.862 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 71207 19:44:10.381 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 0 19:44:10.381 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 0 19:44:10.381 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 0 19:44:10.381 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 0 19:44:10.381 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 0 19:44:10.381 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 0 19:44:10.381 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 0 19:44:10.381 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 0 19:44:10.381 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 0 19:44:10.381 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 0 19:44:10.597 [Lua] fence jumping 19:44:11.626 [Lua] simple los failed 19:44:11.746 [Lua] Horde killed: ? 19:44:13.535 [Lua] fence jumping 19:44:14.023 [Lua] ready to jump failed 19:44:16.290 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 282899 19:44:16.985 [Lua] fence jumping 19:44:17.696 [Lua] Horde killed: ? 19:44:17.904 [Lua] [LOCAL RPC] rpc_ping_unit 72 666 false 19:44:19.735 [Lua] TerrorEventMixer.start_event: magnus_door_event_guards 19:44:20.201 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 0 19:44:22.913 [Lua] [LOCAL RPC] rpc_ping_unit 72 683 false 19:44:24.077 [Lua] TerrorEventMixer.start_random_event: magnus_door -> magnus_door_b 19:44:24.088 [Lua] TerrorEventMixer.start_event: magnus_door_b 19:44:24.160 [Lua] MUSIC: explore -> pre_horde 19:44:32.229 [Lua] MUSIC: pre_horde -> horde 19:44:46.677 [Lua] Missing damage in action stagger in anim_cb_damage() callback 19:44:48.229 [Lua] event horde ends! 19:44:50.678 [Lua] Missing damage in action stagger in anim_cb_damage() callback 19:44:53.307 [Lua] event horde ends! 19:44:56.738 [Lua] Missing damage in action stagger in anim_cb_damage() callback 19:45:01.570 [Lua] [LOCAL RPC] rpc_ping_unit 72 624 false 19:45:05.690 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x33025, position: 0 19:45:05.786 [Lua] Missing blackboard.action in anim_cb_damage() callback 19:45:08.413 [Lua] Missing damage in action stagger in anim_cb_damage() callback 19:45:08.413 [Lua] Missing blackboard.action in anim_cb_damage() callback 19:45:08.591 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x332a3, position: 0 19:45:09.642 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000100da44c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:45:09.726 [Lua] PlayerManager:assign_unit_ownership Hobo 110000100da44c5 1 19:45:10.066 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100da44c5 19:45:11.016 [Lua] Missing blackboard.action in anim_cb_damage() callback 19:45:11.433 [Lua] event horde ends! 19:45:19.410 [Lua] [LOCAL RPC] rpc_ping_unit 72 24 false 19:45:25.778 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile_limited 109 34 table: 000000000712FFD0 table: 0000000007BD61A0 table: 0000000007A960B0 table: 0000000007640DD0 35 6734 1 0 0 6 788 5 19:45:26.500 [Lua] Missing blackboard.action in anim_cb_damage() callback 19:45:30.309 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile_limited 109 34 table: 0000000007622A70 table: 0000000007422030 table: 0000000005712920 table: 0000000005657E50 35 6734 1 0 0 6 788 5 19:45:30.524 [Lua] event horde ends! 19:45:31.740 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]'] 19:45:31.740 [Flow] Socket 2 occupied 19:45:31.740 [Lua] [flow:Sockets occupied:] float=1.000000 19:45:41.656 [Lua] Missing blackboard.action in anim_cb_damage() callback 19:45:48.653 [Lua] event horde ends! 19:45:54.724 [Lua] Missing damage in action stagger in anim_cb_damage() callback 19:45:56.898 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile_limited 109 34 table: 00000000058E9080 table: 0000000007A0EB20 table: 0000000006E79830 table: 00000000007AD8B0 35 6734 1 0 0 6 788 5 19:45:58.113 [Lua] [LOCAL RPC] rpc_ping_unit 72 699 false 19:45:59.731 [Lua] Missing damage in action stagger in anim_cb_damage() callback 19:46:08.767 [Lua] event horde ends! 19:46:12.196 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile_limited 109 34 table: 0000000005FB4620 table: 0000000005FB4670 table: 0000000005FB46C0 table: 0000000005FB4710 35 6734 1 0 0 6 788 5 19:46:16.475 [Lua] Missing damage in action stagger in anim_cb_damage() callback 19:46:16.895 [Lua] Missing blackboard.action in anim_cb_damage() callback 19:46:21.035 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile_limited 109 34 table: 0000000000396C10 table: 00000000074DD350 table: 0000000004AEEA20 table: 0000000007509600 35 6734 1 0 0 6 788 5 19:46:21.053 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]'] 19:46:21.053 [Flow] Socket 1 occupied 19:46:21.053 [Lua] [flow:Sockets occupied:] float=2.000000 19:46:21.622 [Lua] Missing blackboard.action in anim_cb_damage() callback 19:46:25.838 [Lua] event horde ends! 19:46:25.859 [Lua] MUSIC: horde -> explore 19:46:26.132 [Lua] Missing blackboard.action in anim_cb_damage() callback 19:46:29.247 [Lua] MUSIC: explore -> pre_horde 19:46:29.890 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 0 19:46:38.741 [Lua] MUSIC: pre_horde -> horde 19:46:41.394 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile_limited 109 34 table: 00000000052B2AA0 table: 0000000000980CC0 table: 0000000004E51420 table: 0000000007B9CE80 35 6734 1 0 0 6 788 5 19:46:42.269 [Lua] Missing damage in action stagger in anim_cb_damage() callback 19:46:45.782 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile_limited 109 34 table: 0000000006925D60 table: 000000000720DEC0 table: 000000000646B8F0 table: 0000000006E6B3E0 35 6734 1 0 0 6 788 5 19:46:45.800 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]'] 19:46:45.800 [Lua] [flow:Sockets occupied:] float=3.000000 19:46:45.800 [Flow] Socket 3 occupied 19:46:45.809 [Lua] TerrorEventMixer.start_event: magnus_door_event_stop 19:46:45.809 [Lua] stopping terror event: magnus_door_a 19:46:45.826 [Lua] stopping terror event: magnus_door_b 19:46:51.824 [Lua] [flow] string="Magnus Gate Destroyed" 19:46:53.167 [Lua] Destroying unit - ai got stuck chaos_marauder 5 2 19 19:46:53.268 [Lua] event horde ends! 19:46:53.289 [Lua] MUSIC: horde -> explore 19:47:44.322 [Lua] [ChatManager][1]System: Hobo picked up a Tome 19:47:51.188 [Lua] [ChatManager][1]System: Durchfallmann picked up a Loot Die 19:47:51.193 [Lua] [LOCAL RPC] rpc_request_mission 37 19:47:51.193 [Lua] [LOCAL RPC] rpc_request_mission_update 37 true 19:47:52.250 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 1 19:47:56.376 [Lua] [LOCAL RPC] rpc_ping_unit 72 624 false 19:48:02.444 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 124 will change to a manual source. 19:48:04.734 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 224384 0 19:48:04.927 [Lua] Missing damage in action stagger in anim_cb_damage() callback 19:48:05.967 [Lua] [LOCAL RPC] rpc_disable_locomotion 72 false 1 19:48:11.417 [Lua] [LOCAL RPC] rpc_ping_unit 72 728 false 19:48:12.992 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 224907 0 19:48:20.186 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 10 will change to a manual source. 19:48:24.394 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:48:24.412 [Lua] Spline already found! 19:48:33.119 [Lua] [LOCAL RPC] rpc_ping_unit 72 755 false 19:48:46.544 [Lua] Missing blackboard.action in anim_cb_damage() callback 19:48:51.870 [Lua] Switching ConflictSettings: to: skaven 19:48:51.870 [Lua] pacing=default 19:48:51.870 [Lua] roaming=nil 19:48:51.870 [Lua] specials=skaven 19:48:51.870 [Lua] debug_color=orange 19:48:51.870 [Lua] pack_spawning=skaven 19:48:51.870 [Lua] disabled=false 19:48:51.870 [Lua] boss=skaven 19:48:51.870 [Lua] horde=default 19:48:51.870 [Lua] name=skaven 19:48:51.870 [Lua] intensity=default 19:48:51.870 [Lua] --- 19:48:54.983 [Lua] main path terror event triggered: boss_event_rat_ogre 19:48:54.983 [Lua] TerrorEventMixer.start_event: boss_event_rat_ogre 19:48:55.016 [Flow] Boss DoorStormfiend 19:48:55.017 [Lua] Boss gave [Unit '#ID[65548e772f55ce23]'] initial aggro 19:48:55.130 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 0 19:48:55.130 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 0 19:48:55.130 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 0 19:48:55.870 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 0 19:48:55.870 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 0 19:48:55.870 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 0 19:48:56.600 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 0 19:48:56.600 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 0 19:48:56.600 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 0 19:48:57.531 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 19:49:03.254 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile 108 33 table: 000000000623ECF0 table: 000000000623EDA0 table: 000000000623F3E0 table: 000000000623F490 33 0 0 6 498 5 19:49:14.161 [Lua] rat ogre died! 19:49:14.281 [Lua] Missing blackboard.action in anim_cb_damage() callback 19:49:16.098 [Lua] [ChatManager][1]System: Durchfallmann picked up a Loot Die 19:49:16.104 [Lua] [LOCAL RPC] rpc_request_mission 37 19:49:16.104 [Lua] [LOCAL RPC] rpc_request_mission_update 37 true 19:49:16.854 [Lua] Time for new HOOORDE! multi_first_wave 19:49:16.854 [Lua] horde requested: vector 19:49:16.854 [Lua] setting up vector-horde 19:49:16.854 [Lua] Composing horde 'medium' .. using variant 'plain' 19:49:16.854 [Lua] --> horde wants to spawn ahead of players (0.18717159282231/0.67 19:49:16.855 [Lua] -> spawning: 41 19:49:16.855 [Lua] vector horde has started 19:49:16.859 [Lua] MUSIC: explore -> pre_horde 19:49:28.628 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 19:49:29.541 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 19:49:34.760 [Lua] [LOCAL RPC] rpc_ping_unit_exclusive_flash 72 6 110000102b09f77 3 19:49:34.836 [Lua] [ChatManager][1]System: Victor Saltzpyre picked up a Grimoire 19:49:34.843 [Lua] [LOCAL RPC] rpc_spawn_pickup 11 Vector3(93.9264, -51.9053, 11.7528) Vector4(0.053943, 0.016833, 0.94961, 0.308299) 4 19:49:38.388 [Lua] MUSIC: pre_horde -> horde 19:49:39.156 [Lua] Missing damage in action stagger in anim_cb_damage() callback 19:49:39.630 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 0 19:49:40.106 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 19:49:40.106 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:49:40.106 [Lua] horde requested: vector 19:49:40.106 [Lua] setting up vector-horde 19:49:40.106 [Lua] Composing horde 'medium' .. using variant 'plain' 19:49:40.106 [Lua] --> horde wants to spawn ahead of players (0.39788009242732/0.67 19:49:40.106 [Lua] -> spawning: 37 19:49:40.106 [Lua] vector horde has started 19:49:42.287 [Lua] rat ogre was despawned! 19:49:43.235 [Lua] Missing damage in action stagger in anim_cb_damage() callback 19:49:43.319 [Lua] Missing blackboard.action in anim_cb_damage() callback 19:49:48.459 [Lua] Missing blackboard.action in anim_cb_damage() callback 19:49:50.142 [Lua] HORDE: last wave, reset to standard horde delay 19:49:50.142 [Lua] Time for new HOOORDE! multi_last_wave 19:49:50.142 [Lua] horde requested: vector 19:49:50.142 [Lua] setting up vector-horde 19:49:50.142 [Lua] Composing horde 'medium' .. using variant 'plain' 19:49:50.142 [Lua] --> horde wants to spawn ahead of players (0.22646811565216/0.67 19:49:50.143 [Lua] -> spawning: 41 19:49:50.143 [Lua] vector horde has started 19:49:51.612 [Lua] Horde killed: ? 19:49:56.019 [Lua] [LOCAL RPC] rpc_ping_unit 72 811 false 19:49:57.265 [Lua] Missing blackboard.action in anim_cb_damage() callback 19:50:00.972 [Lua] Missing blackboard.action in anim_cb_damage() callback 19:50:04.892 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 0 19:50:04.894 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 1212304 19:50:10.827 [Lua] Missing blackboard.action in anim_cb_damage() callback 19:50:15.882 [Lua] MUSIC: horde -> explore 19:50:15.941 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 0 19:50:15.941 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 0 19:50:15.941 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 0 19:50:16.941 [Lua] Horde killed: ? 19:50:20.414 [Lua] Horde killed: ? 19:51:06.776 [Flow] entered trigger 19:51:17.733 [Flow] left trigger 19:51:28.015 [Lua] simple los failed 19:51:31.700 [Lua] [LOCAL RPC] rpc_ping_unit 72 853 false 19:51:32.422 [Lua] ready to jump failed 19:51:33.719 [Lua] fence jumping 19:51:34.278 [Lua] simple los failed 19:51:36.725 [Lua] fence jumping 19:51:38.334 [Lua] [LOCAL RPC] rpc_increment_stat 23 19:51:38.334 [Lua] Incremented stat gutter_runner_killed_on_pounce 19:51:38.784 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 19:51:45.554 [Lua] fence jumping 19:51:47.538 [Lua] [LOCAL RPC] rpc_ping_unit 72 855 false 19:51:48.046 [Lua] [LOCAL RPC] rpc_increment_stat 23 19:51:48.047 [Lua] Incremented stat gutter_runner_killed_on_pounce 19:51:53.431 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x3ae7a, position: 0 19:51:55.801 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 19:51:57.471 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 19:51:58.360 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 19:52:03.253 [Lua] Time for new HOOORDE! multi_first_wave 19:52:03.253 [Lua] horde requested: ambush 19:52:03.253 [Lua] setting up ambush-horde 19:52:03.253 [Lua] Composing horde 'medium' .. using variant 'plain' 19:52:03.253 [Lua] -> spawning: 41 19:52:03.253 [Lua] ambush horde has started 19:52:03.258 [Lua] MUSIC: explore -> pre_ambush 19:52:06.502 [Lua] [LOCAL RPC] rpc_ping_unit 72 44 false 19:52:06.716 [Lua] replace_hidden_spawners -> first try found: 2 cover points 19:52:06.716 [Lua] replace_hidden_spawners -> replacing hidden spawners! 19:52:06.716 [Lua] ->moving spawner 19:52:06.716 [Lua] ->moving spawner 19:52:06.716 [Lua] ->moving spawner 19:52:06.716 [Lua] ->moving spawner 19:52:06.716 [Lua] ->moving spawner 19:52:06.716 [Lua] ->moving spawner 19:52:06.716 [Lua] ->moving spawner 19:52:06.716 [Lua] ->moving spawner 19:52:06.716 [Lua] ->moving spawner 19:52:06.716 [Lua] ->moving spawner 19:52:06.716 [Lua] ->moving spawner 19:52:06.716 [Lua] ->moving spawner 19:52:08.308 [Lua] MUSIC: pre_ambush -> horde 19:52:10.517 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 19:52:16.279 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 19:52:16.279 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:52:16.279 [Lua] horde requested: ambush 19:52:16.279 [Lua] setting up ambush-horde 19:52:16.279 [Lua] Composing horde 'medium' .. using variant 'plain' 19:52:16.279 [Lua] -> spawning: 41 19:52:16.279 [Lua] ambush horde has started 19:52:25.334 [Lua] Missing damage in action stagger in anim_cb_damage() callback 19:52:26.228 [Lua] HORDE: last wave, reset to standard horde delay 19:52:26.228 [Lua] Time for new HOOORDE! multi_last_wave 19:52:26.228 [Lua] horde requested: ambush 19:52:26.228 [Lua] setting up ambush-horde 19:52:26.228 [Lua] Composing horde 'medium' .. using variant 'plain' 19:52:26.228 [Lua] -> spawning: 40 19:52:26.228 [Lua] ambush horde has started 19:52:28.036 [Lua] Missing damage in action stagger in anim_cb_damage() callback 19:52:30.178 [Lua] Horde killed: ? 19:52:46.908 [Lua] MUSIC: horde -> explore 19:52:47.326 [Lua] Horde killed: ? 19:52:48.361 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 0 19:52:48.361 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 0 19:52:48.361 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 0 19:52:49.772 [Lua] Horde killed: ? 19:52:56.757 [Lua] [LOCAL RPC] rpc_ping_unit 72 7 false 19:53:01.508 [Lua] [ChatManager][1]System: Durchfallmann discarded a Tome 19:53:01.514 [Lua] [LOCAL RPC] rpc_spawn_pickup 3 Vector3(144.543, -59.9918, 31.789) Vector4(0, 0, 0, -1) 4 19:53:03.519 [Lua] [ChatManager][1]System: Durchfallmann picked up a Tome 19:53:22.127 [Lua] Switching ConflictSettings: to: chaos 19:53:22.127 [Lua] pacing=chaos 19:53:22.127 [Lua] roaming=nil 19:53:22.127 [Lua] specials=chaos 19:53:22.127 [Lua] debug_color=purple 19:53:22.127 [Lua] pack_spawning=chaos 19:53:22.127 [Lua] disabled=false 19:53:22.127 [Lua] boss=chaos 19:53:22.127 [Lua] horde=chaos 19:53:22.127 [Lua] name=chaos 19:53:22.127 [Lua] intensity=default 19:53:22.127 [Lua] --- 19:53:27.057 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 2 16 19:53:31.095 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 19:53:34.237 [Lua] [LOCAL RPC] rpc_ping_unit 72 61 false 19:53:34.922 [Lua] main path terror event triggered: boss_event_spline_patrol 19:53:34.922 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol 19:53:34.940 [Lua] > starting new spline, using new navbot: standard , id: boss_3 19:53:34.957 [Lua] > continuing spline boss_3 index: 2 19:53:34.974 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 19:53:34.974 [Lua] > continuing spline boss_3 index: 3 19:53:35.024 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 19:53:35.024 [Lua] > continuing spline boss_3 index: 4 19:53:35.041 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 19:53:35.041 [Lua] > continuing spline boss_3 index: 5 19:53:35.058 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 19:53:35.058 [Lua] > continuing spline boss_3 index: 6 19:53:35.075 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 19:53:35.075 [Lua] > continuing spline boss_3 index: 7 19:53:35.093 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 19:53:35.093 [Lua] > continuing spline boss_3 index: 8 19:53:35.127 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 19:53:35.127 [Lua] > continuing spline boss_3 index: 9 19:53:35.144 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 19:53:35.144 [Lua] > continuing spline boss_3 index: 10 19:53:35.177 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 19:53:35.177 [Lua] > continuing spline boss_3 index: 11 19:53:35.195 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 19:53:35.195 [Lua] > continuing spline boss_3 index: 12 19:53:35.211 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 19:53:35.211 [Lua] > continuing spline boss_3 index: 13 19:53:35.228 [Lua] > spline completed boss_3 19:53:35.228 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 19:53:36.700 [Lua] [LOCAL RPC] rpc_ping_unit 72 117 false 19:53:50.348 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 92 will change to a manual source. 19:54:15.775 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 934 stop_beam 70 19:54:28.735 [Lua] [LOCAL RPC] rpc_ping_unit 72 928 false 19:54:35.555 [Lua] Switching ConflictSettings: to: skaven 19:54:35.555 [Lua] pacing=default 19:54:35.555 [Lua] roaming=nil 19:54:35.555 [Lua] specials=skaven 19:54:35.555 [Lua] debug_color=orange 19:54:35.555 [Lua] pack_spawning=skaven 19:54:35.555 [Lua] disabled=false 19:54:35.555 [Lua] boss=skaven 19:54:35.555 [Lua] horde=default 19:54:35.555 [Lua] name=skaven 19:54:35.555 [Lua] intensity=default 19:54:35.555 [Lua] --- 19:54:35.792 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 19:54:36.925 [Lua] [LOCAL RPC] rpc_ping_unit 72 952 false 19:54:42.351 [Lua] [ChatManager][1]System: Hobo picked up a piece of Ravaged Art 19:55:08.311 [Lua] Time for new HOOORDE! multi_first_wave 19:55:08.311 [Lua] horde requested: vector 19:55:08.311 [Lua] setting up vector-horde 19:55:08.311 [Lua] Composing horde 'medium' .. using variant 'plain' 19:55:08.311 [Lua] --> horde wants to spawn behind players (0.9724048982646/0.67 19:55:08.311 [Lua] -> spawning: 39 19:55:08.311 [Lua] vector horde has started 19:55:08.316 [Lua] MUSIC: explore -> pre_horde 19:55:09.606 [Lua] Switching ConflictSettings: to: chaos 19:55:09.606 [Lua] pacing=chaos 19:55:09.606 [Lua] roaming=nil 19:55:09.606 [Lua] specials=chaos 19:55:09.606 [Lua] debug_color=purple 19:55:09.606 [Lua] pack_spawning=chaos 19:55:09.606 [Lua] disabled=false 19:55:09.606 [Lua] boss=chaos 19:55:09.606 [Lua] horde=chaos 19:55:09.606 [Lua] name=chaos 19:55:09.606 [Lua] intensity=default 19:55:09.606 [Lua] --- 19:55:17.408 [Lua] [LOCAL RPC] rpc_ping_unit 72 100 false 19:55:20.355 [Lua] Pushing horde in time; too many units out 19:55:24.559 [Lua] Missing blackboard.action in anim_cb_damage() callback 19:55:25.741 [Lua] Missing damage in action stagger in anim_cb_damage() callback 19:55:26.514 [Lua] Destroying unit - ai got stuck skaven_slave 6 33 63 19:55:26.937 [Lua] Destroying unit - ai got stuck skaven_slave 4 58 60 19:55:27.427 [Lua] Destroying unit - ai got stuck skaven_slave 6 58 58 19:55:27.842 [Lua] MUSIC: pre_horde -> horde 19:55:28.559 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 19:55:28.559 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:55:28.559 [Lua] horde requested: vector 19:55:28.559 [Lua] setting up vector-horde 19:55:28.559 [Lua] Composing horde 'chaos_medium' .. using variant 'plain' 19:55:28.559 [Lua] --> horde wants to spawn ahead of players (0.16755200617175/0.67 19:55:28.559 [Lua] -> spawning: 21 19:55:28.559 [Lua] vector horde has started 19:55:29.071 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 0 19:55:36.641 [Lua] Missing blackboard.action in anim_cb_damage() callback 19:55:37.602 [Lua] HORDE: last wave, reset to standard horde delay 19:55:37.603 [Lua] Time for new HOOORDE! multi_last_wave 19:55:37.603 [Lua] horde requested: vector 19:55:37.603 [Lua] setting up vector-horde 19:55:37.603 [Lua] Composing horde 'chaos_medium' .. using variant 'plain' 19:55:37.603 [Lua] --> horde wants to spawn ahead of players (0.66002100740927/0.67 19:55:37.603 [Lua] -> spawning: 21 19:55:37.603 [Lua] vector horde has started 19:55:41.710 [Lua] Horde killed: ? 19:55:42.389 [Lua] Missing blackboard.action in anim_cb_damage() callback 19:55:43.872 [Lua] Missing blackboard.action in anim_cb_damage() callback 19:55:46.558 [Lua] Missing damage in action stagger in anim_cb_damage() callback 19:55:48.411 [Lua] Horde killed: ? 19:55:54.331 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 0 19:55:54.333 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 1212304 19:55:59.577 [Lua] MUSIC: horde -> explore 19:56:00.641 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 0 19:56:00.641 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 0 19:56:00.641 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 0 19:56:01.864 [Lua] Destroying unit - ai got stuck skaven_ratling_gunner 1 14 31 19:56:04.766 [Lua] Horde killed: ? 19:56:26.532 [Lua] TerrorEventMixer.start_event: magnus_disable_pacing 19:56:56.021 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x802ac72a, playing_id: 0x425b1, position: 0 19:57:18.237 [Lua] [ChatManager][1]System: Hobo discarded a Tome 19:57:19.029 [Lua] Switching ConflictSettings: to: skaven 19:57:19.029 [Lua] pacing=default 19:57:19.029 [Lua] roaming=nil 19:57:19.029 [Lua] specials=skaven 19:57:19.029 [Lua] debug_color=orange 19:57:19.029 [Lua] pack_spawning=skaven 19:57:19.029 [Lua] disabled=false 19:57:19.029 [Lua] boss=skaven 19:57:19.029 [Lua] horde=default 19:57:19.029 [Lua] name=skaven 19:57:19.029 [Lua] intensity=default 19:57:19.029 [Lua] --- 19:57:22.366 [Lua] [ChatManager][1]System: Hobo picked up a Tome 19:57:23.365 [Lua] [LOCAL RPC] rpc_ping_unit 72 33 false 19:57:28.293 [Lua] [LOCAL RPC] rpc_ping_unit_exclusive_flash 72 33 110000102b09f77 2 19:57:31.790 [Lua] Switching ConflictSettings: to: chaos 19:57:31.790 [Lua] pacing=chaos 19:57:31.790 [Lua] roaming=nil 19:57:31.790 [Lua] specials=chaos 19:57:31.790 [Lua] debug_color=purple 19:57:31.790 [Lua] pack_spawning=chaos 19:57:31.790 [Lua] disabled=false 19:57:31.790 [Lua] boss=chaos 19:57:31.790 [Lua] horde=chaos 19:57:31.790 [Lua] name=chaos 19:57:31.790 [Lua] intensity=default 19:57:31.790 [Lua] --- 19:57:31.807 [Lua] Switching ConflictSettings: to: skaven 19:57:31.807 [Lua] pacing=default 19:57:31.807 [Lua] roaming=nil 19:57:31.807 [Lua] specials=skaven 19:57:31.807 [Lua] debug_color=orange 19:57:31.807 [Lua] pack_spawning=skaven 19:57:31.807 [Lua] disabled=false 19:57:31.807 [Lua] boss=skaven 19:57:31.807 [Lua] horde=default 19:57:31.807 [Lua] name=skaven 19:57:31.807 [Lua] intensity=default 19:57:31.807 [Lua] --- 19:57:32.801 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x802ac72a, playing_id: 0x425b1, position: 1766112 19:57:37.953 [Lua] Switching ConflictSettings: to: chaos 19:57:37.953 [Lua] pacing=chaos 19:57:37.953 [Lua] roaming=nil 19:57:37.953 [Lua] specials=chaos 19:57:37.953 [Lua] debug_color=purple 19:57:37.953 [Lua] pack_spawning=chaos 19:57:37.953 [Lua] disabled=false 19:57:37.953 [Lua] boss=chaos 19:57:37.953 [Lua] horde=chaos 19:57:37.953 [Lua] name=chaos 19:57:37.953 [Lua] intensity=default 19:57:37.953 [Lua] --- 19:57:37.970 [Lua] Switching ConflictSettings: to: skaven 19:57:37.970 [Lua] pacing=default 19:57:37.970 [Lua] roaming=nil 19:57:37.970 [Lua] specials=skaven 19:57:37.970 [Lua] debug_color=orange 19:57:37.970 [Lua] pack_spawning=skaven 19:57:37.970 [Lua] disabled=false 19:57:37.970 [Lua] boss=skaven 19:57:37.970 [Lua] horde=default 19:57:37.970 [Lua] name=skaven 19:57:37.970 [Lua] intensity=default 19:57:37.970 [Lua] --- 19:57:50.017 [Lua] [flow] string="Horn Blown" 19:58:00.088 [Lua] TerrorEventMixer.start_event: magnus_end_event 19:58:00.177 [Lua] MUSIC: explore -> pre_horde 19:58:00.531 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 0 19:58:09.216 [Lua] MUSIC: pre_horde -> horde 19:58:23.100 [Lua] Missing blackboard.action in anim_cb_damage() callback 19:58:24.250 [Lua] event horde ends! 19:58:24.282 [Lua] event horde ends! 19:58:26.621 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x43fc0, position: 0 19:58:29.832 [Lua] Missing damage in action stagger in anim_cb_damage() callback 19:58:31.824 [Lua] Missing blackboard.action in anim_cb_damage() callback 19:58:32.311 [Lua] Missing blackboard.action in anim_cb_damage() callback 19:58:34.384 [Lua] event horde ends! 19:58:39.426 [Lua] event horde ends! 19:58:42.714 [Lua] Missing blackboard.action in anim_cb_damage() callback 19:58:54.196 [Lua] event horde ends! 19:58:57.233 [Lua] event horde ends! 19:58:58.262 [Lua] event horde ends! 19:59:05.864 [Lua] [LOCAL RPC] rpc_ping_unit 72 144 false 19:59:20.694 [Lua] event horde ends! 19:59:20.968 [Lua] Missing damage in action stagger in anim_cb_damage() callback 19:59:20.985 [Lua] Missing damage in action stagger in anim_cb_damage() callback 19:59:25.725 [Lua] event horde ends! 19:59:27.801 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 0 19:59:27.803 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 4189091 19:59:30.757 [Lua] event horde ends! 19:59:31.655 [Lua] Missing damage in action stagger in anim_cb_damage() callback 19:59:41.287 [Lua] event horde ends! 19:59:44.311 [Lua] event horde ends! 19:59:44.500 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x46bf9, position: 0 19:59:44.585 [Lua] Missing blackboard.action in anim_cb_damage() callback 19:59:45.510 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x46c7f, position: 0 19:59:49.346 [Lua] event horde ends! 19:59:49.367 [Lua] MUSIC: horde -> explore 19:59:53.702 [Lua] MUSIC: explore -> pre_horde 19:59:53.719 [Lua] MUSIC: pre_horde -> horde 20:00:01.116 [Lua] [LOCAL RPC] rpc_ping_unit 72 92 false 20:00:04.224 [Lua] [LOCAL RPC] rpc_give_equipment 68 72 11 273 Vector3(263.368, -149.294, 90.7447) 20:00:07.400 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 200 stop_beam 68 20:00:07.771 [Lua] [LOCAL RPC] rpc_increment_stat 26 20:00:07.771 [Lua] Incremented stat corruptor_killed_at_teleport_time 20:00:17.849 [Lua] event horde ends! 20:00:18.893 [Lua] event horde ends! 20:00:27.675 [Lua] [LOCAL RPC] rpc_ping_unit 72 624 false 20:00:42.855 [Lua] event horde ends! 20:00:55.070 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 0 20:00:55.071 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 4189091 20:00:58.878 [Lua] [LOCAL RPC] rpc_ping_unit 72 22 false 20:00:59.087 [Lua] event horde ends! 20:01:00.964 [Lua] Missing damage in action stagger in anim_cb_damage() callback 20:01:04.104 [Lua] event horde ends! 20:01:09.149 [Lua] event horde ends! 20:01:09.171 [Lua] MUSIC: horde -> explore 20:01:10.185 [Lua] MUSIC: explore -> pre_horde 20:01:18.932 [Lua] MUSIC: pre_horde -> horde 20:01:24.110 [Lua] Missing damage in action stagger in anim_cb_damage() callback 20:01:27.055 [Lua] Missing blackboard.action in anim_cb_damage() callback 20:01:31.649 [Lua] Missing blackboard.action in anim_cb_damage() callback 20:01:34.208 [Lua] event horde ends! 20:01:34.225 [Lua] event horde ends! 20:01:34.248 [Lua] MUSIC: horde -> explore 20:01:36.318 [Lua] Missing blackboard.action in anim_cb_damage() callback 20:01:36.875 [Lua] Missing damage in action stagger in anim_cb_damage() callback 20:01:40.667 [Lua] Missing blackboard.action in anim_cb_damage() callback 20:01:46.673 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 150 will change to a manual source. 20:01:51.800 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 0 20:01:51.800 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 0 20:01:51.800 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 0 20:01:55.378 [Lua] Switching ConflictSettings: to: chaos 20:01:55.378 [Lua] pacing=chaos 20:01:55.378 [Lua] roaming=nil 20:01:55.378 [Lua] specials=chaos 20:01:55.378 [Lua] debug_color=purple 20:01:55.378 [Lua] pack_spawning=chaos 20:01:55.378 [Lua] disabled=false 20:01:55.378 [Lua] boss=chaos 20:01:55.378 [Lua] horde=chaos 20:01:55.378 [Lua] name=chaos 20:01:55.378 [Lua] intensity=default 20:01:55.378 [Lua] --- 20:01:56.379 [Lua] TerrorEventMixer.stop_event: magnus_end_event 20:01:56.379 [Lua] TerrorEventMixer.stop_event: magnus_end_event 20:01:57.600 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 0 20:01:57.600 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 0 20:01:57.600 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 0 20:01:59.071 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 0 20:01:59.071 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 0 20:01:59.626 [Lua] Switching ConflictSettings: to: skaven 20:01:59.626 [Lua] pacing=default 20:01:59.626 [Lua] roaming=nil 20:01:59.626 [Lua] specials=skaven 20:01:59.626 [Lua] debug_color=orange 20:01:59.626 [Lua] pack_spawning=skaven 20:01:59.626 [Lua] disabled=false 20:01:59.626 [Lua] boss=skaven 20:01:59.626 [Lua] horde=default 20:01:59.626 [Lua] name=skaven 20:01:59.626 [Lua] intensity=default 20:01:59.626 [Lua] --- 20:02:01.397 [Lua] main_path_player_far_away_check started 20:02:01.702 [Lua] main_path_player_far_away_check started 20:02:01.718 [Lua] main_path_player_far_away_check started 20:02:04.498 [Lua] main_path_player_far_away_check started 20:02:04.802 [Lua] main_path_player_far_away_check started 20:02:07.400 [Lua] Destroying unit - ai got stuck skaven_slave 1 1 2 20:02:07.686 [Lua] main_path_player_far_away_check started 20:02:08.431 [Lua] Destroying unit - ai got stuck skaven_ratling_gunner 1 1 1 20:02:10.795 [Lua] main_path_player_far_away_check started 20:02:13.079 [Lua] players are progressing too fast, leave relax 20:02:13.906 [Lua] main_path_player_far_away_check started 20:02:25.911 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2015e, position: 1289178 20:02:27.985 [Lua] Complete level triggered. 20:02:27.985 [Lua] [NetworkServer] Entering post game 20:02:27.985 [Lua] [PeerSM] 110000100da44c5 :: on_exit InGame 20:02:27.985 [Lua] [PeerSM] 110000100da44c5 :: on_enter InPostGame 20:02:27.985 [Lua] [PeerSM] 110000102b09f77 :: on_exit InGame 20:02:27.985 [Lua] [PeerSM] 110000102b09f77 :: on_enter InPostGame 20:02:27.985 [Lua] gm_event_end_conditions_met true false 20:02:27.985 [Save] Saving `save_data` 20:02:27.985 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 20:02:27.985 [Lua] Game won 20:02:27.985 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:02:27.986 [Lua] generate_backend_stats 110000102b09f77:1 20:02:27.988 [Lua] PlayFabMirror:_commit_internal nil 20:02:27.988 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 18 20:02:27.988 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 20:02:27.989 [Save] Save done 20:02:27.989 [Save] Saving `save_data` 20:02:27.991 [Lua] MUSIC: explore -> won 20:02:27.997 [Save] Save done 20:02:28.000 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 18 2 20:02:28.003 [Lua] Complete level triggered. 20:02:28.019 [Lua] Complete level triggered. 20:02:28.036 [Lua] Complete level triggered. 20:02:28.053 [Lua] Complete level triggered. 20:02:28.069 [Lua] Complete level triggered. 20:02:28.086 [Lua] Complete level triggered. 20:02:28.104 [Lua] Complete level triggered. 20:02:28.121 [Lua] Complete level triggered. 20:02:28.137 [Lua] Complete level triggered. 20:02:28.154 [Lua] Complete level triggered. 20:02:28.171 [Lua] Complete level triggered. 20:02:28.189 [Lua] Complete level triggered. 20:02:28.970 [Lua] [PlayFabRequestQueue] EAC Enabled! 18 20:02:28.970 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 18 20:02:29.541 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 18 20:02:29.552 [Lua] commit result success 13 20:02:29.552 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 19 20:02:29.552 [Lua] [PackageManager] Load: resource_packages/chests_d2, global, sync-read, 20:02:29.569 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 19 3 20:02:30.520 [Lua] [PlayFabRequestQueue] EAC Enabled! 19 20:02:30.520 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 19 20:02:31.228 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 19 20:02:31.228 [Save] Saving `save_data` 20:02:31.236 [Save] Save done 20:02:36.950 [Lua] ConflictDirector - destroy all units 20:02:36.955 [Lua] [LOCAL RPC] rpc_is_ready_for_transition 20:02:37.068 [Lua] TRANSITION nil nil inn_level 20:02:37.068 [Lua] Transition type "inn_level", is server: true 20:02:37.068 [Lua] [NetworkServer] Current level key inn_level 20:02:37.068 [Lua] [LevelTransitionHandler] Generated new level_seed: 3557682 20:02:37.068 [Lua] [GameNetworkManager] Leaving game... 20:02:37.068 [Lua] [GameNetworkManager] Shutting down game session host. 20:02:37.068 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:02:37.068 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:02:37.069 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1887.69 20:02:37.085 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:02:39.083 [Lua] PlayerManager:remove_player peer_id=110000102b09f77 1 20:02:39.083 [Lua] Clearing all global lookup lists 20:02:39.084 [Lua] [IngamePlayerListUI] - Destroy 20:02:39.084 [Lua] [AbilityUI] - Destroy 20:02:39.084 [Lua] [GamePadAbilityUI] - Destroy 20:02:39.084 [Lua] [GamePadEquipmentUI] - Destroy 20:02:39.084 [Lua] [EquipmentUI] - Destroy 20:02:39.084 [Lua] [IngameUI] destroy 20:02:39.142 [Lua] PlayerManager:remove_player peer_id=110000100da44c5 1 20:02:39.354 [Lua] [Managers] Destroying state managers... 20:02:39.355 [Lua] PlayerManager:remove_player peer_id=110000102b09f77 2 20:02:39.355 [Lua] [ProfileSynchronizer] set_profile_peer_id 3 is no longer owned by 110000102b09f77:2 20:02:39.355 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100da44c5 inventory_sync_id:24 my_peer_id:110000102b09f77 20:02:39.355 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102b09f77 inventory_sync_id:24 my_peer_id:110000102b09f77 20:02:39.355 [Lua] Set lobby begin: 20:02:39.355 [Lua] Lobby data twitch_enabled = false 20:02:39.355 [Lua] Lobby data power_level = 557 20:02:39.355 [Lua] Lobby data player_slot_6 = 0:0 20:02:39.355 [Lua] Lobby data num_players = 2 20:02:39.355 [Lua] Lobby data host = 110000102b09f77 20:02:39.355 [Lua] Lobby data game_mode = custom 20:02:39.355 [Lua] Lobby data is_private = true 20:02:39.355 [Lua] Lobby data level_key = magnus 20:02:39.355 [Lua] Lobby data player_slot_1 = 0:0 20:02:39.355 [Lua] Lobby data selected_level_key = magnus 20:02:39.355 [Lua] Lobby data quick_game = false 20:02:39.355 [Lua] Lobby data matchmaking = false 20:02:39.355 [Lua] Lobby data difficulty = hard 20:02:39.355 [Lua] Lobby data player_slot_4 = 110000102b09f77:1 20:02:39.355 [Lua] Lobby data unique_server_name = Durchfallmann 20:02:39.355 [Lua] Lobby data player_slot_5 = 110000100da44c5:1 20:02:39.356 [Lua] Lobby data player_slot_2 = 0:0 20:02:39.356 [Lua] Lobby data country_code = DE 20:02:39.356 [Lua] Lobby data player_slot_3 = 0:0 20:02:39.356 [Lua] Lobby data eac_authorized = true 20:02:39.356 [Lua] Set lobby end. 20:02:39.356 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 3, profile 0] 20:02:39.356 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102b09f77 | dr:0 | bw:0 | es:110000100da44c5 20:02:39.356 [Lua] PlayerManager:remove_player peer_id=110000102b09f77 3 20:02:39.356 [Lua] [ProfileSynchronizer] set_profile_peer_id 1 is no longer owned by 110000102b09f77:3 20:02:39.356 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100da44c5 inventory_sync_id:25 my_peer_id:110000102b09f77 20:02:39.356 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102b09f77 inventory_sync_id:25 my_peer_id:110000102b09f77 20:02:39.356 [Lua] Set lobby begin: 20:02:39.356 [Lua] Lobby data twitch_enabled = false 20:02:39.356 [Lua] Lobby data power_level = 557 20:02:39.356 [Lua] Lobby data player_slot_6 = 0:0 20:02:39.356 [Lua] Lobby data num_players = 2 20:02:39.356 [Lua] Lobby data host = 110000102b09f77 20:02:39.356 [Lua] Lobby data game_mode = custom 20:02:39.356 [Lua] Lobby data is_private = true 20:02:39.356 [Lua] Lobby data level_key = magnus 20:02:39.356 [Lua] Lobby data player_slot_1 = 0:0 20:02:39.356 [Lua] Lobby data selected_level_key = magnus 20:02:39.356 [Lua] Lobby data quick_game = false 20:02:39.356 [Lua] Lobby data matchmaking = false 20:02:39.356 [Lua] Lobby data difficulty = hard 20:02:39.356 [Lua] Lobby data player_slot_4 = 110000102b09f77:1 20:02:39.356 [Lua] Lobby data unique_server_name = Durchfallmann 20:02:39.357 [Lua] Lobby data player_slot_5 = 110000100da44c5:1 20:02:39.357 [Lua] Lobby data player_slot_2 = 0:0 20:02:39.357 [Lua] Lobby data country_code = DE 20:02:39.357 [Lua] Lobby data player_slot_3 = 0:0 20:02:39.357 [Lua] Lobby data eac_authorized = true 20:02:39.357 [Lua] Set lobby end. 20:02:39.357 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 1, profile 0] 20:02:39.357 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102b09f77 | dr:0 | bw:0 | es:110000100da44c5 20:02:39.376 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false) 20:02:39.376 [Lua] [PeerSM] 110000100da44c5 :: on_exit InPostGame 20:02:39.376 [Lua] [PeerSM] 110000100da44c5 :: on_enter Loading 20:02:39.376 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100da44c5 20:02:39.376 [Lua] [PeerSM] 110000102b09f77 :: on_exit InPostGame 20:02:39.376 [Lua] [PeerSM] 110000102b09f77 :: on_enter Loading 20:02:39.376 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102b09f77 20:02:39.376 [Lua] [Matchmaking] unregister rpcs 20:02:39.376 [Lua] [Gamestate] Enter state StateLoading 20:02:39.378 [World] Spawning level. 20:02:39.378 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 20:02:39.378 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 20:02:39.379 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 20:02:39.379 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 20:02:39.379 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 20:02:39.379 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 20:02:39.379 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 20:02:39.379 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 20:02:39.379 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 20:02:39.389 [Lua] Found camera: end_screen_camera 20:02:39.389 [Lua] Found camera: end_screen_camera 20:02:39.389 [Lua] Found camera: end_screen_camera 20:02:39.389 [Lua] Found camera: end_screen_camera 20:02:39.389 [Lua] Found camera: end_screen_camera 20:02:39.389 [Lua] Found camera: end_screen_camera 20:02:39.389 [Lua] Found camera: end_screen_camera 20:02:39.389 [Lua] Found camera: end_screen_camera 20:02:39.389 [Lua] Found camera: end_screen_camera 20:02:39.389 [Lua] Found camera: end_screen_camera 20:02:39.389 [Lua] Found camera: end_screen_camera 20:02:39.389 [Lua] [EndViewState] Enter Substate EndViewStateSummary 20:02:39.389 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:02:39.389 [Lua] [Matchmaking] register rpcs 20:02:39.389 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:02:39.390 [Lua] Set lobby begin: 20:02:39.390 [Lua] Lobby data twitch_enabled = false 20:02:39.390 [Lua] Lobby data power_level = 0 20:02:39.390 [Lua] Lobby data player_slot_6 = 0:0 20:02:39.390 [Lua] Lobby data num_players = 2 20:02:39.390 [Lua] Lobby data host = 110000102b09f77 20:02:39.390 [Lua] Lobby data game_mode = custom 20:02:39.390 [Lua] Lobby data is_private = true 20:02:39.390 [Lua] Lobby data level_key = magnus 20:02:39.390 [Lua] Lobby data player_slot_1 = 0:0 20:02:39.390 [Lua] Lobby data selected_level_key = magnus 20:02:39.390 [Lua] Lobby data quick_game = false 20:02:39.390 [Lua] Lobby data matchmaking = false 20:02:39.390 [Lua] Lobby data difficulty = hard 20:02:39.390 [Lua] Lobby data player_slot_4 = 110000102b09f77:1 20:02:39.390 [Lua] Lobby data unique_server_name = Durchfallmann 20:02:39.390 [Lua] Lobby data player_slot_5 = 110000100da44c5:1 20:02:39.390 [Lua] Lobby data player_slot_2 = 0:0 20:02:39.390 [Lua] Lobby data country_code = DE 20:02:39.390 [Lua] Lobby data player_slot_3 = 0:0 20:02:39.390 [Lua] Lobby data eac_authorized = true 20:02:39.390 [Lua] Set lobby end. 20:02:39.390 [Lua] registering RPCs 20:02:39.390 [Lua] Set lobby begin: 20:02:39.390 [Lua] Lobby data twitch_enabled = false 20:02:39.390 [Lua] Lobby data power_level = 0 20:02:39.391 [Lua] Lobby data player_slot_6 = 0:0 20:02:39.391 [Lua] Lobby data num_players = 2 20:02:39.391 [Lua] Lobby data host = 110000102b09f77 20:02:39.391 [Lua] Lobby data game_mode = n/a 20:02:39.391 [Lua] Lobby data is_private = true 20:02:39.391 [Lua] Lobby data level_key = inn_level 20:02:39.391 [Lua] Lobby data player_slot_1 = 0:0 20:02:39.391 [Lua] Lobby data selected_level_key = magnus 20:02:39.391 [Lua] Lobby data quick_game = false 20:02:39.391 [Lua] Lobby data matchmaking = false 20:02:39.391 [Lua] Lobby data difficulty = hard 20:02:39.391 [Lua] Lobby data player_slot_4 = 110000102b09f77:1 20:02:39.391 [Lua] Lobby data unique_server_name = Durchfallmann 20:02:39.391 [Lua] Lobby data player_slot_5 = 110000100da44c5:1 20:02:39.391 [Lua] Lobby data player_slot_2 = 0:0 20:02:39.391 [Lua] Lobby data country_code = DE 20:02:39.391 [Lua] Lobby data player_slot_3 = 0:0 20:02:39.391 [Lua] Lobby data eac_authorized = true 20:02:39.391 [Lua] Set lobby end. 20:02:39.391 [Lua] MUSIC MANAGER unmute_all_world_sounds 306325 0 20:02:39.391 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 20 20:02:39.394 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 20 20:02:39.395 [Lua] ### Sending rpc_level_loaded 20:02:39.395 [Lua] #### Has state machine: true, sender: 110000102b09f77, level_id: 50 20:02:39.395 [Lua] Peer 110000102b09f77 has loaded the level and all enemies are loaded 20:02:39.395 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 20:02:39.395 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 20:02:39.395 [Lua] [LevelTransitionHandler] load_level inn_level 20:02:39.541 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x563ab8ca, playing_id: 0x4ac96, position: 0 20:02:39.565 [Umbra] Unload tome 20:02:39.596 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/holly/magnus, LevelTransitionHandler 20:02:39.596 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 20:02:39.596 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 20:02:39.596 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 20:02:39.596 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 20:02:39.596 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b09f77 inventory_sync_id:24 my_peer_id:110000102b09f77 20:02:39.596 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b09f77 inventory_sync_id:25 my_peer_id:110000102b09f77 20:02:39.596 [Lua] [LOCAL RPC] rpc_load_level 29 3557682 20:02:39.612 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 25 20:02:39.613 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 25 20:02:39.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 20:02:39.666 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 20:02:39.667 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 20:02:39.670 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient 20:02:39.670 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, InventoryPackageSynchronizerClient 20:02:39.670 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient 20:02:39.670 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 20:02:39.677 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 20:02:39.677 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 20:02:39.677 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, InventoryPackageSynchronizerClient 20:02:39.677 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:02:39.677 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 20:02:39.678 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient 20:02:39.678 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2, InventoryPackageSynchronizerClient 20:02:39.683 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 20:02:39.685 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient 20:02:39.686 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, InventoryPackageSynchronizerClient 20:02:39.686 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient 20:02:39.686 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, InventoryPackageSynchronizerClient 20:02:39.686 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, InventoryPackageSynchronizerClient 20:02:39.686 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 20:02:39.687 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient 20:02:39.688 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1, InventoryPackageSynchronizerClient 20:02:39.688 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 20:02:39.728 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 20:02:39.831 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 20 20:02:40.034 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 25 20:02:42.284 [Save] Saving `telemetry` 20:02:42.288 [Save] Save done 20:02:48.991 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 20:02:48.991 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 20:02:48.993 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:02:49.025 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:02:49.025 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:02:49.043 [Lua] [LevelTransitionHandler] Level load completed! 20:02:49.044 [Lua] ### Sending rpc_level_loaded 20:02:49.044 [Lua] #### Has state machine: true, sender: 110000102b09f77, level_id: 29 20:02:49.044 [Lua] Peer 110000102b09f77 has loaded the level and all enemies are loaded 20:02:49.059 [Lua] [PeerSM] 110000102b09f77 :: on_exit Loading 20:02:49.059 [Lua] [PeerSM] 110000102b09f77 :: on_enter LoadingProfilePackages 20:02:49.075 [Lua] [PeerSM] 110000102b09f77 :: on_exit LoadingProfilePackages 20:02:49.075 [Lua] [PeerSM] 110000102b09f77 :: on_enter WaitingForEnterGame 20:02:49.076 [Lua] [LOCAL RPC] rpc_loading_synced 20:02:50.786 [Lua] [EndViewState] Exit Substate EndViewStateSummary 20:02:50.786 [Lua] [PlayState] Enter Substate EndViewStateChest 20:02:54.040 [Lua] ### Sending rpc_level_loaded 20:02:54.040 [Lua] #### Has state machine: true, sender: 110000100da44c5, level_id: 29 20:02:54.040 [Lua] Peer 110000100da44c5 has loaded the level and all enemies are loaded 20:02:54.041 [Lua] [PeerSM] 110000100da44c5 :: on_exit Loading 20:02:54.041 [Lua] [PeerSM] 110000100da44c5 :: on_enter LoadingProfilePackages 20:02:54.058 [Lua] [PeerSM] 110000100da44c5 :: on_exit LoadingProfilePackages 20:02:54.058 [Lua] [PeerSM] 110000100da44c5 :: on_enter WaitingForEnterGame 20:03:19.008 [Lua] [PlayState] Exit Substate EndViewStateChest 20:03:19.008 [Lua] [PlayState] Enter Substate EndViewStateScore 20:03:34.164 [Lua] [PlayState] Exit Substate EndViewStateScore 20:03:34.183 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:03:35.171 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:03:35.171 [Lua] [Matchmaking] unregister rpcs 20:03:35.172 [Lua] Set lobby begin: 20:03:35.172 [Lua] Lobby data twitch_enabled = false 20:03:35.172 [Lua] Lobby data power_level = 0 20:03:35.172 [Lua] Lobby data player_slot_6 = 0:0 20:03:35.172 [Lua] Lobby data num_players = 2 20:03:35.172 [Lua] Lobby data host = 110000102b09f77 20:03:35.172 [Lua] Lobby data game_mode = n/a 20:03:35.172 [Lua] Lobby data is_private = true 20:03:35.173 [Lua] Lobby data level_key = inn_level 20:03:35.173 [Lua] Lobby data player_slot_1 = 0:0 20:03:35.173 [Lua] Lobby data selected_level_key = magnus 20:03:35.173 [Lua] Lobby data quick_game = false 20:03:35.173 [Lua] Lobby data matchmaking = false 20:03:35.173 [Lua] Lobby data difficulty = hard 20:03:35.173 [Lua] Lobby data player_slot_4 = 110000102b09f77:1 20:03:35.173 [Lua] Lobby data unique_server_name = Durchfallmann 20:03:35.173 [Lua] Lobby data player_slot_5 = 110000100da44c5:1 20:03:35.174 [Lua] Lobby data player_slot_2 = 0:0 20:03:35.174 [Lua] Lobby data country_code = DE 20:03:35.174 [Lua] Lobby data player_slot_3 = 0:0 20:03:35.174 [Lua] Lobby data eac_authorized = true 20:03:35.174 [Lua] Set lobby end. 20:03:35.174 [Lua] [Managers] Destroying state managers... 20:03:35.176 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 20:03:35.176 [Lua] MUSIC MANAGER Stop_loading_screen_music 306505 0 20:03:35.176 [Lua] [Gamestate] Enter StateIngame HOST 20:03:35.177 [Lua] <>level = inn_level<> 20:03:35.177 [Lua] Set lobby begin: 20:03:35.177 [Lua] Lobby data twitch_enabled = false 20:03:35.177 [Lua] Lobby data power_level = 0 20:03:35.177 [Lua] Lobby data player_slot_6 = 0:0 20:03:35.177 [Lua] Lobby data num_players = 2 20:03:35.177 [Lua] Lobby data host = 110000102b09f77 20:03:35.178 [Lua] Lobby data game_mode = n/a 20:03:35.178 [Lua] Lobby data is_private = true 20:03:35.178 [Lua] Lobby data level_key = inn_level 20:03:35.178 [Lua] Lobby data player_slot_1 = 0:0 20:03:35.178 [Lua] Lobby data selected_level_key = inn_level 20:03:35.178 [Lua] Lobby data quick_game = false 20:03:35.178 [Lua] Lobby data matchmaking = false 20:03:35.178 [Lua] Lobby data difficulty = hard 20:03:35.178 [Lua] Lobby data player_slot_4 = 110000102b09f77:1 20:03:35.179 [Lua] Lobby data unique_server_name = Durchfallmann 20:03:35.179 [Lua] Lobby data player_slot_5 = 110000100da44c5:1 20:03:35.179 [Lua] Lobby data player_slot_2 = 0:0 20:03:35.179 [Lua] Lobby data country_code = DE 20:03:35.179 [Lua] Lobby data player_slot_3 = 0:0 20:03:35.179 [Lua] Lobby data eac_authorized = true 20:03:35.179 [Lua] Set lobby end. 20:03:35.179 [Umbra] Init version: 3.4.15 :: 16 threads 20:03:35.180 [Lua] [StateIngame] Server ingame 20:03:35.184 [Lua] Set lobby begin: 20:03:35.184 [Lua] Lobby data twitch_enabled = false 20:03:35.185 [Lua] Lobby data power_level = 0 20:03:35.185 [Lua] Lobby data player_slot_6 = 0:0 20:03:35.185 [Lua] Lobby data num_players = 2 20:03:35.185 [Lua] Lobby data host = 110000102b09f77 20:03:35.185 [Lua] Lobby data game_mode = n/a 20:03:35.185 [Lua] Lobby data is_private = true 20:03:35.185 [Lua] Lobby data level_key = inn_level 20:03:35.186 [Lua] Lobby data player_slot_1 = 0:0 20:03:35.186 [Lua] Lobby data selected_level_key = inn_level 20:03:35.186 [Lua] Lobby data quick_game = false 20:03:35.186 [Lua] Lobby data matchmaking = false 20:03:35.186 [Lua] Lobby data difficulty = hard 20:03:35.186 [Lua] Lobby data player_slot_4 = 110000102b09f77:1 20:03:35.186 [Lua] Lobby data unique_server_name = Durchfallmann 20:03:35.186 [Lua] Lobby data player_slot_5 = 110000100da44c5:1 20:03:35.187 [Lua] Lobby data player_slot_2 = 0:0 20:03:35.187 [Lua] Lobby data country_code = DE 20:03:35.187 [Lua] Lobby data player_slot_3 = 0:0 20:03:35.187 [Lua] Lobby data eac_authorized = true 20:03:35.187 [Lua] Set lobby end. 20:03:35.187 [Lua] [Matchmaking] register rpcs 20:03:35.187 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:03:35.188 [Lua] [GameNetworkManager] My own peer_id = 110000102b09f77 20:03:35.188 [Lua] [GameNetworkManager] self.is_server = true 20:03:35.188 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 20:03:35.188 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 20:03:35.188 [Network] Setting artificial MTU limit to 65536 20:03:35.193 [Lua] Switching ConflictSettings: to: disabled 20:03:35.193 [Lua] pacing=disabled 20:03:35.193 [Lua] roaming=nil 20:03:35.193 [Lua] disabled=true 20:03:35.193 [Lua] pack_spawning=disabled 20:03:35.193 [Lua] boss=disabled 20:03:35.193 [Lua] horde=disabled 20:03:35.193 [Lua] specials=disabled 20:03:35.193 [Lua] name=disabled 20:03:35.193 [Lua] intensity=disabled 20:03:35.193 [Lua] --- 20:03:35.199 [Lua] [AIInterestPointSystem] Level Seed: 3557682 20:03:35.200 [Lua] 20:03:35.200 [Lua] [entity_system_bag] = table 20:03:35.200 [Lua] [entity_system_bag] = metatable 20:03:35.200 [Lua] [startup_data] = table 20:03:35.200 [Lua] [entity_manager] = table 20:03:35.200 [Lua] [entity_manager] = metatable 20:03:35.200 [Lua] [unit_spawner] = table 20:03:35.200 [Lua] [unit_spawner] = metatable 20:03:35.200 [Lua] [unit_storage] = table 20:03:35.200 [Lua] [unit_storage] = metatable 20:03:35.200 [Lua] [dice_keeper] = table 20:03:35.200 [Lua] [dice_keeper] = metatable 20:03:35.200 [Lua] [is_server] = true (boolean) 20:03:35.206 [Lua] [world] = [World] 20:03:35.206 [Lua] [system_api] = table 20:03:35.206 [Lua] [network_lobby] = table 20:03:35.206 [Lua] [network_lobby] = metatable 20:03:35.206 [Lua] [profile_synchronizer] = table 20:03:35.206 [Lua] [profile_synchronizer] = metatable 20:03:35.206 [Lua] [entity_system] = table 20:03:35.206 [Lua] [entity_system] = metatable 20:03:35.206 [Lua] [num_local_human_players] = 1 (number) 20:03:35.206 [Lua] [statistics_db] = table 20:03:35.206 [Lua] [statistics_db] = metatable 20:03:35.206 [Lua] [network_server] = table 20:03:35.206 [Lua] [network_server] = metatable 20:03:35.206 [Lua] [input_manager] = table 20:03:35.206 [Lua] [input_manager] = metatable 20:03:35.206 [Lua] [network_clock] = table 20:03:35.206 [Lua] [network_clock] = metatable 20:03:35.206 [Lua] [network_transmit] = table 20:03:35.206 [Lua] [network_transmit] = metatable 20:03:35.206 [Lua] [free_flight_manager] = table 20:03:35.206 [Lua] [free_flight_manager] = metatable 20:03:35.206 [Lua] [network_manager] = table 20:03:35.206 [Lua] [network_manager] = metatable 20:03:35.206 [Lua] [network_event_delegate] = table 20:03:35.206 [Lua] [network_event_delegate] = metatable 20:03:35.206 [Lua] 20:03:35.207 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:03:35.209 [Lua] [AchievementManager] Achievements using the steam platform 20:03:35.210 [Lua] [StateIngame] Level seed: 3557682 20:03:35.210 [World] Spawning level. 20:03:35.216 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 20:03:35.416 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 20:03:35.416 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 20:03:35.416 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 20:03:35.416 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_4, async-read, 20:03:35.416 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 20:03:35.417 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 20:03:35.417 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 20:03:35.417 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 20:03:35.417 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 20:03:35.417 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 20:03:35.417 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 20:03:35.417 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 20:03:35.417 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 20:03:35.417 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 20:03:35.417 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 20:03:35.417 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 20:03:35.417 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15 20:03:35.417 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=16 20:03:35.418 [Lua] [LevelAnalysis] set_random_seed( 1975073536) 20:03:35.421 [Lua] PlayerManager:add_player player_1 20:03:35.423 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=17 20:03:35.423 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=18 20:03:35.424 [Lua] [IngameUI] init 20:03:35.457 [Lua] [Matchmaking] Cancelling matchmaking 20:03:35.458 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:03:35.458 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:03:35.458 [Lua] Set lobby begin: 20:03:35.458 [Lua] Lobby data twitch_enabled = false 20:03:35.458 [Lua] Lobby data power_level = 735 20:03:35.458 [Lua] Lobby data player_slot_6 = 0:0 20:03:35.458 [Lua] Lobby data num_players = 2 20:03:35.458 [Lua] Lobby data host = 110000102b09f77 20:03:35.458 [Lua] Lobby data game_mode = n/a 20:03:35.458 [Lua] Lobby data is_private = true 20:03:35.458 [Lua] Lobby data level_key = inn_level 20:03:35.458 [Lua] Lobby data player_slot_1 = 0:0 20:03:35.458 [Lua] Lobby data selected_level_key = inn_level 20:03:35.458 [Lua] Lobby data quick_game = false 20:03:35.458 [Lua] Lobby data matchmaking = false 20:03:35.458 [Lua] Lobby data difficulty = hard 20:03:35.458 [Lua] Lobby data player_slot_4 = 110000102b09f77:1 20:03:35.458 [Lua] Lobby data unique_server_name = Durchfallmann 20:03:35.458 [Lua] Lobby data player_slot_5 = 110000100da44c5:1 20:03:35.458 [Lua] Lobby data player_slot_2 = 0:0 20:03:35.458 [Lua] Lobby data country_code = DE 20:03:35.458 [Lua] Lobby data player_slot_3 = 0:0 20:03:35.458 [Lua] Lobby data eac_authorized = true 20:03:35.458 [Lua] Set lobby end. 20:03:35.459 [Flow] Forge tier 4 20:03:35.459 [Flow] complete_skittergate_legend false 20:03:35.459 [Flow] complete_all_helmgart_levels_recruit true 20:03:35.460 [Flow] WitchHunterLevel:30 20:03:35.460 [Flow] LeaderYes 20:03:35.460 [Flow] ALL PC XP:262511 20:03:35.460 [Flow] WH XP:49408.1 20:03:35.460 [Flow] Number of crafted items:700 20:03:35.460 [Flow] Sum of Powe Levels:1500 20:03:35.460 [Flow] lodestone diff 1:false 20:03:35.460 [Flow] magnus and forest activated 20:03:35.460 [Flow] magnus and forest activated 20:03:35.460 [Flow] cemetery and forest activated 20:03:35.460 [Flow] magnus and cemetery 20:03:35.460 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:03:35.460 [Flow] ALL RUNES ACTIVATED 20:03:35.460 [Flow] magnus and forest activated 20:03:35.460 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:03:35.460 [Flow] ALL RUNES ACTIVATED 20:03:35.460 [Flow] cemetery and forest activated 20:03:35.460 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:03:35.460 [Flow] ALL RUNES ACTIVATED 20:03:35.460 [Flow] magnus and forest activated 20:03:35.460 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:03:35.460 [Flow] ALL RUNES ACTIVATED 20:03:35.460 [Flow] magnus and cemetery 20:03:35.461 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:03:35.461 [Flow] ALL RUNES ACTIVATED 20:03:35.461 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:03:35.462 [Lua] CurrentConflictSettings disabled 20:03:35.462 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hard, USING SETTINGS FOR EASY 20:03:35.464 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:03:35.464 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 20:03:35.464 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 20:03:35.464 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=37 20:03:35.464 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 20:03:35.484 [Lua] MUSIC: won -> explore 20:03:35.503 [Lua] [PeerSM] 110000102b09f77 :: on_exit WaitingForEnterGame 20:03:35.503 [Lua] [PeerSM] 110000102b09f77 :: on_enter WaitingForGameObjectSync 20:03:36.126 [Lua] [PeerSM] 110000100da44c5 :: on_exit WaitingForEnterGame 20:03:36.126 [Lua] [PeerSM] 110000100da44c5 :: on_enter WaitingForGameObjectSync 20:03:36.126 [Lua] [PeerSM] 110000102b09f77 :: on_exit WaitingForGameObjectSync 20:03:36.126 [Lua] [PeerSM] 110000102b09f77 :: on_enter WaitingForPlayers 20:03:36.127 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 20:03:36.127 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 20:03:36.127 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 20:03:36.133 [Lua] [LOCAL RPC] rpc_game_started 20:03:36.141 [Lua] [NetworkServer] Game_object_sync_done for peer 110000100da44c5 20:03:36.142 [Lua] Set lobby begin: 20:03:36.142 [Lua] Lobby data twitch_enabled = false 20:03:36.144 [Lua] Lobby data power_level = 735 20:03:36.144 [Lua] Lobby data player_slot_6 = 0:0 20:03:36.144 [Lua] Lobby data num_players = 2 20:03:36.144 [Lua] Lobby data host = 110000102b09f77 20:03:36.144 [Lua] Lobby data game_mode = n/a 20:03:36.144 [Lua] Lobby data is_private = true 20:03:36.144 [Lua] Lobby data level_key = inn_level 20:03:36.144 [Lua] Lobby data player_slot_1 = 0:0 20:03:36.144 [Lua] Lobby data selected_level_key = inn_level 20:03:36.144 [Lua] Lobby data quick_game = false 20:03:36.144 [Lua] Lobby data matchmaking = false 20:03:36.145 [Lua] Lobby data difficulty = hard 20:03:36.145 [Lua] Lobby data player_slot_4 = 110000102b09f77:1 20:03:36.145 [Lua] Lobby data unique_server_name = Durchfallmann 20:03:36.145 [Lua] Lobby data player_slot_5 = 110000100da44c5:1 20:03:36.145 [Lua] Lobby data player_slot_2 = 0:0 20:03:36.145 [Lua] Lobby data country_code = DE 20:03:36.145 [Lua] Lobby data player_slot_3 = 0:0 20:03:36.145 [Lua] Lobby data eac_authorized = true 20:03:36.145 [Lua] Set lobby end. 20:03:36.145 [Lua] [Matchmaking] Assigned player 110000100da44c5 to slot 5 when hot join syncing 20:03:36.145 [Lua] [PeerSM] 110000100da44c5 :: on_exit WaitingForGameObjectSync 20:03:36.145 [Lua] [PeerSM] 110000100da44c5 :: on_enter WaitingForPlayers 20:03:36.145 [Lua] [PeerSM] 110000102b09f77 :: on_exit WaitingForPlayers 20:03:36.145 [Lua] [PeerSM] 110000102b09f77 :: on_enter SpawningPlayer 20:03:36.145 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100da44c5 20:03:36.159 [Lua] [PeerSM] 110000100da44c5 :: on_exit WaitingForPlayers 20:03:36.159 [Lua] [PeerSM] 110000100da44c5 :: on_enter SpawningPlayer 20:03:36.159 [Lua] [PeerSM] 110000102b09f77 :: on_exit SpawningPlayer 20:03:36.159 [Lua] [PeerSM] 110000102b09f77 :: on_enter InGame 20:03:36.167 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1 20:03:36.167 [Lua] PlayerManager:rpc_to_client_spawn_player(110000102b09f77, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 20:03:36.167 [Lua] PlayerManager:rpc_to_client_spawn_player() 20:03:36.169 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:03:36.169 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:03:36.169 [Lua] PlayerManager:assign_unit_ownership Durchfallmann 110000102b09f77 1 20:03:36.169 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=40 20:03:36.174 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000100da44c5 20:03:36.174 [Lua] PlayerManager:add_remote_player 110000100da44c5 20:03:36.175 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=41 20:03:36.175 [Lua] RemotePlayer:create_game_object( ) 41 20:03:36.178 [Lua] [PeerSM] 110000100da44c5 :: on_exit SpawningPlayer 20:03:36.178 [Lua] [PeerSM] 110000100da44c5 :: on_enter InGame 20:03:36.215 [Flow] DISABLE 20:03:36.311 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000100da44c5 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:03:36.311 [Lua] Adding player sync data to peer=110000100da44c5 local_player_id=1 20:03:36.311 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000100da44c5 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:03:36.311 [Lua] [NetworkServer] Peer 110000100da44c5 spawned player. 20:03:36.312 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=42 20:03:36.312 [Lua] PlayerManager:assign_unit_ownership Hobo 110000100da44c5 1 20:03:36.312 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:03:36.495 [Lua] ################################################################################################################# 20:03:36.495 [Lua] [Loading Time]: 00:00:57 [Transition]: magnus-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:03:36.495 [Lua] ################################################################################################################# 20:03:36.495 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 21 20:03:36.511 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 21 20:03:36.803 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 21 20:03:36.803 [Lua] Commit load time data 20:03:40.349 [Lua] PlayFabMirror:_commit_internal 14 20:03:40.349 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:03:40.350 [Lua] generate_backend_stats 110000102b09f77:1 20:03:40.352 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:03:40.352 [Lua] Set lobby begin: 20:03:40.352 [Lua] Lobby data twitch_enabled = false 20:03:40.352 [Lua] Lobby data power_level = 367 20:03:40.352 [Lua] Lobby data player_slot_6 = 0:0 20:03:40.352 [Lua] Lobby data num_players = 2 20:03:40.352 [Lua] Lobby data host = 110000102b09f77 20:03:40.352 [Lua] Lobby data game_mode = n/a 20:03:40.352 [Lua] Lobby data is_private = true 20:03:40.352 [Lua] Lobby data level_key = inn_level 20:03:40.352 [Lua] Lobby data player_slot_1 = 0:0 20:03:40.352 [Lua] Lobby data selected_level_key = inn_level 20:03:40.352 [Lua] Lobby data quick_game = false 20:03:40.353 [Lua] Lobby data matchmaking = false 20:03:40.353 [Lua] Lobby data difficulty = hard 20:03:40.353 [Lua] Lobby data player_slot_4 = 110000102b09f77:1 20:03:40.353 [Lua] Lobby data unique_server_name = Durchfallmann 20:03:40.353 [Lua] Lobby data player_slot_5 = 110000100da44c5:1 20:03:40.353 [Lua] Lobby data player_slot_2 = 0:0 20:03:40.353 [Lua] Lobby data country_code = DE 20:03:40.353 [Lua] Lobby data player_slot_3 = 0:0 20:03:40.353 [Lua] Lobby data eac_authorized = true 20:03:40.353 [Lua] Set lobby end. 20:03:40.366 [Lua] commit result success 14 20:03:43.132 [Lua] [IngameUI] menu view on_enter hero_view 20:03:43.134 [Lua] [IngameUI] menu view post_update_on_enter table: 0x074ca2f0 20:03:43.134 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 20:03:43.146 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 20:03:43.147 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 20:03:43.148 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 20:03:43.148 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 20:03:43.153 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 20:03:43.644 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 20:03:43.644 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 20:03:43.651 [World] Spawning level. 20:03:43.670 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 20:03:43.744 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read, 20:03:43.744 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer, async-read, 20:03:43.744 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer, async-read, 20:03:43.744 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 20:03:43.744 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read, 20:03:43.744 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 20:03:43.744 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer, async-read, 20:03:44.158 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 20:03:44.158 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 20:03:44.158 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 20:03:44.158 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 20:03:44.158 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 20:03:44.166 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 20:03:44.166 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 20:03:44.168 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 20:03:44.168 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 20:03:45.420 [Lua] Set lobby begin: 20:03:45.420 [Lua] Lobby data twitch_enabled = false 20:03:45.420 [Lua] Lobby data power_level = 567 20:03:45.420 [Lua] Lobby data player_slot_6 = 0:0 20:03:45.420 [Lua] Lobby data num_players = 2 20:03:45.420 [Lua] Lobby data host = 110000102b09f77 20:03:45.420 [Lua] Lobby data game_mode = n/a 20:03:45.420 [Lua] Lobby data is_private = true 20:03:45.420 [Lua] Lobby data level_key = inn_level 20:03:45.420 [Lua] Lobby data player_slot_1 = 0:0 20:03:45.420 [Lua] Lobby data selected_level_key = inn_level 20:03:45.420 [Lua] Lobby data quick_game = false 20:03:45.420 [Lua] Lobby data matchmaking = false 20:03:45.420 [Lua] Lobby data difficulty = hard 20:03:45.420 [Lua] Lobby data player_slot_4 = 110000102b09f77:1 20:03:45.420 [Lua] Lobby data unique_server_name = Durchfallmann 20:03:45.420 [Lua] Lobby data player_slot_5 = 110000100da44c5:1 20:03:45.421 [Lua] Lobby data player_slot_2 = 0:0 20:03:45.421 [Lua] Lobby data country_code = DE 20:03:45.421 [Lua] Lobby data player_slot_3 = 0:0 20:03:45.421 [Lua] Lobby data eac_authorized = true 20:03:45.421 [Lua] Set lobby end. 20:04:12.253 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 20:04:12.253 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 20:04:12.266 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 20:04:12.266 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 20:04:12.272 [World] Spawning level. 20:04:12.272 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 20:04:12.272 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 20:04:12.273 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 20:04:12.273 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 20:04:12.273 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 20:04:12.273 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 20:04:12.273 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 20:04:12.273 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 20:04:12.273 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 20:04:14.659 [Lua] [IngameUI] menu view on_exit hero_view 20:04:14.664 [Lua] [IngameUI] menu view post_update_on_exit table: 0x074ca2f0 20:04:14.664 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 20:04:15.455 [Lua] [IngameUI] menu view on_enter hero_view 20:04:15.456 [Lua] [IngameUI] menu view post_update_on_enter table: 0x074ca2f0 20:04:15.456 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 20:04:15.467 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 20:04:15.468 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 20:04:15.468 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 20:04:15.468 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 20:04:15.473 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 20:04:15.862 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 20:04:15.862 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 20:04:15.868 [World] Spawning level. 20:04:15.885 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 20:04:16.024 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read, 20:04:16.024 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer, async-read, 20:04:16.024 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer, async-read, 20:04:16.024 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 20:04:16.024 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read, 20:04:16.024 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 20:04:16.024 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer, async-read, 20:04:21.034 [Lua] [IngameUI] menu view on_exit hero_view 20:04:21.038 [Lua] [IngameUI] menu view post_update_on_exit table: 0x074ca2f0 20:04:21.039 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 20:04:21.039 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 20:04:21.039 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 20:04:21.039 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 20:04:21.039 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 20:04:21.039 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 20:04:21.039 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 20:04:21.047 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 20:04:21.047 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 20:04:21.047 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 20:04:24.802 [Lua] PlayFabMirror:_commit_internal 15 20:04:24.802 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 22 20:04:24.802 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:04:24.803 [Lua] generate_backend_stats 110000102b09f77:1 20:04:24.805 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:04:24.819 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 22 20:04:25.093 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 22 20:04:25.105 [Lua] commit result success 15 20:04:38.459 [Lua] [IngameUI] menu view on_enter character_selection 20:04:38.459 [Lua] hero_fullscreen_menu_on_enter 20:04:38.461 [Lua] [IngameUI] menu view post_update_on_enter table: 0x06f92550 20:04:38.461 [World] Spawning level. 20:04:38.468 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 20:04:38.480 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 20:04:38.481 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read, 20:04:38.481 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer, async-read, 20:04:38.481 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer, async-read, 20:04:38.502 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 20:04:38.502 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer 20:04:38.511 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer 20:04:38.511 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read, 20:04:38.511 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer, async-read, 20:04:38.615 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 20:04:38.615 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 20:04:38.615 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 20:04:38.715 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 20:04:38.715 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 20:04:39.608 [Lua] [IngameUI] menu view on_exit character_selection 20:04:39.609 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 20:04:39.609 [Lua] hero_fullscreen_menu_on_exit 20:04:39.613 [Lua] [IngameUI] menu view post_update_on_exit table: 0x06f92550 20:04:39.613 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 20:04:39.613 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 20:04:39.614 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer 20:04:39.615 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer 20:04:40.823 [Lua] [IngameUI] menu view on_enter hero_view 20:04:40.824 [Lua] [IngameUI] menu view post_update_on_enter table: 0x074ca2f0 20:04:40.824 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 20:04:40.836 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 20:04:40.837 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 20:04:40.838 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 20:04:40.838 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 20:04:40.843 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 20:04:41.234 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 20:04:41.234 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 20:04:41.241 [World] Spawning level. 20:04:41.258 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 20:04:41.291 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read, 20:04:41.291 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer, async-read, 20:04:41.291 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer, async-read, 20:04:41.291 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 20:04:41.291 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read, 20:04:41.291 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 20:04:41.291 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer, async-read, 20:04:42.148 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 20:04:42.148 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 20:04:42.148 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 20:04:42.148 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 20:04:42.148 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 20:04:42.157 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 20:04:42.157 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 20:04:42.158 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 20:04:42.158 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 20:04:45.081 [Lua] [IngameUI] menu view on_exit hero_view 20:04:45.085 [Lua] [IngameUI] menu view post_update_on_exit table: 0x074ca2f0 20:04:45.085 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 20:04:45.085 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 20:04:45.085 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 20:04:50.248 [Lua] [IngameUI] menu view on_enter hero_view 20:04:50.250 [Lua] [IngameUI] menu view post_update_on_enter table: 0x074ca2f0 20:04:50.250 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 20:04:51.093 [Lua] [IngameUI] menu view on_exit hero_view 20:04:51.097 [Lua] [IngameUI] menu view post_update_on_exit table: 0x074ca2f0 20:04:51.097 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 20:04:55.095 [Lua] PlayFabMirror:_commit_internal 16 20:04:55.095 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 23 20:04:55.095 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:04:55.096 [Lua] generate_backend_stats 110000102b09f77:1 20:04:55.098 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:04:55.112 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 23 20:04:55.370 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 23 20:04:55.382 [Lua] commit result success 16 20:05:00.483 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100da44c5 inventory_sync_id:26 my_peer_id:110000102b09f77 20:05:00.483 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102b09f77 inventory_sync_id:26 my_peer_id:110000102b09f77 20:05:00.489 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b09f77 inventory_sync_id:26 my_peer_id:110000102b09f77 20:05:00.489 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:05:00.489 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p, InventoryPackageSynchronizerClient, async-read, 20:05:00.534 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, InventoryPackageSynchronizerClient 20:05:00.787 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p 20:05:00.787 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p 20:05:00.788 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p 20:05:00.989 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p 20:05:00.989 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p 20:05:01.007 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 26 20:05:01.012 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 26 20:05:01.530 [Lua] Set lobby begin: 20:05:01.530 [Lua] Lobby data twitch_enabled = false 20:05:01.530 [Lua] Lobby data power_level = 572 20:05:01.530 [Lua] Lobby data player_slot_6 = 0:0 20:05:01.530 [Lua] Lobby data num_players = 2 20:05:01.530 [Lua] Lobby data host = 110000102b09f77 20:05:01.530 [Lua] Lobby data game_mode = n/a 20:05:01.530 [Lua] Lobby data is_private = true 20:05:01.530 [Lua] Lobby data level_key = inn_level 20:05:01.530 [Lua] Lobby data player_slot_1 = 0:0 20:05:01.530 [Lua] Lobby data selected_level_key = inn_level 20:05:01.530 [Lua] Lobby data quick_game = false 20:05:01.530 [Lua] Lobby data matchmaking = false 20:05:01.530 [Lua] Lobby data difficulty = hard 20:05:01.530 [Lua] Lobby data player_slot_4 = 110000102b09f77:1 20:05:01.530 [Lua] Lobby data unique_server_name = Durchfallmann 20:05:01.530 [Lua] Lobby data player_slot_5 = 110000100da44c5:1 20:05:01.530 [Lua] Lobby data player_slot_2 = 0:0 20:05:01.530 [Lua] Lobby data country_code = DE 20:05:01.530 [Lua] Lobby data player_slot_3 = 0:0 20:05:01.530 [Lua] Lobby data eac_authorized = true 20:05:01.530 [Lua] Set lobby end. 20:05:01.586 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 26 20:05:02.138 [Lua] [IngameUI] menu view on_enter start_game_view 20:05:02.140 [Lua] [IngameUI] menu view post_update_on_enter table: 0x07af5db0 20:05:02.140 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 20:05:02.140 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 20:05:02.140 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 20:05:02.141 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 20:05:02.141 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 20:05:04.167 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100da44c5 inventory_sync_id:27 my_peer_id:110000102b09f77 20:05:04.167 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102b09f77 inventory_sync_id:27 my_peer_id:110000102b09f77 20:05:04.172 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b09f77 inventory_sync_id:27 my_peer_id:110000102b09f77 20:05:04.172 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:05:04.219 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, InventoryPackageSynchronizerClient 20:05:04.304 [Lua] [IngameUI] menu view on_exit start_game_view 20:05:04.304 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 20:05:04.304 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 20:05:04.304 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 20:05:04.304 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 20:05:04.305 [Save] Saving `save_data` 20:05:04.308 [Save] Save done 20:05:04.309 [Lua] [IngameUI] menu view post_update_on_exit table: 0x07af5db0 20:05:04.421 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p 20:05:04.421 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p 20:05:04.438 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 27 20:05:04.444 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 27 20:05:05.084 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 27 20:05:06.277 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100da44c5 inventory_sync_id:28 my_peer_id:110000102b09f77 20:05:06.277 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102b09f77 inventory_sync_id:28 my_peer_id:110000102b09f77 20:05:06.282 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b09f77 inventory_sync_id:28 my_peer_id:110000102b09f77 20:05:06.282 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:05:06.327 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p, InventoryPackageSynchronizerClient 20:05:06.411 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 20:05:06.411 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 20:05:06.428 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 28 20:05:06.433 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 28 20:05:06.688 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 28 20:05:08.035 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 20:05:10.163 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100da44c5 inventory_sync_id:29 my_peer_id:110000102b09f77 20:05:10.163 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102b09f77 inventory_sync_id:29 my_peer_id:110000102b09f77 20:05:10.169 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b09f77 inventory_sync_id:29 my_peer_id:110000102b09f77 20:05:10.180 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 29 20:05:10.186 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 29 20:05:10.287 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 29 20:05:11.552 [Lua] Set lobby begin: 20:05:11.552 [Lua] Lobby data twitch_enabled = false 20:05:11.552 [Lua] Lobby data power_level = 576 20:05:11.552 [Lua] Lobby data player_slot_6 = 0:0 20:05:11.552 [Lua] Lobby data num_players = 2 20:05:11.552 [Lua] Lobby data host = 110000102b09f77 20:05:11.552 [Lua] Lobby data game_mode = n/a 20:05:11.552 [Lua] Lobby data is_private = true 20:05:11.552 [Lua] Lobby data level_key = inn_level 20:05:11.552 [Lua] Lobby data player_slot_1 = 0:0 20:05:11.552 [Lua] Lobby data selected_level_key = inn_level 20:05:11.552 [Lua] Lobby data quick_game = false 20:05:11.552 [Lua] Lobby data matchmaking = false 20:05:11.552 [Lua] Lobby data difficulty = hard 20:05:11.552 [Lua] Lobby data player_slot_4 = 110000102b09f77:1 20:05:11.552 [Lua] Lobby data unique_server_name = Durchfallmann 20:05:11.552 [Lua] Lobby data player_slot_5 = 110000100da44c5:1 20:05:11.552 [Lua] Lobby data player_slot_2 = 0:0 20:05:11.552 [Lua] Lobby data country_code = DE 20:05:11.552 [Lua] Lobby data player_slot_3 = 0:0 20:05:11.552 [Lua] Lobby data eac_authorized = true 20:05:11.552 [Lua] Set lobby end. 20:05:18.132 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 20:05:37.720 [Lua] [IngameUI] menu view on_enter hero_view 20:05:37.722 [Lua] [IngameUI] menu view post_update_on_enter table: 0x074ca2f0 20:05:37.722 [Lua] [HeroViewState] Enter Substate HeroViewStateKeepDecorations 20:05:37.723 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_4, async-read, 20:05:37.723 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_4 -> Package still referenced, NOT unloaded: 20:05:38.729 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `painting_nurgle04_description` for object 3. 20:05:38.966 [Lua] [IngameUI] menu view on_exit hero_view 20:05:38.970 [Lua] [IngameUI] menu view post_update_on_exit table: 0x074ca2f0 20:05:38.970 [Lua] [HeroViewState] Exit Substate HeroViewStateKeepDecorations 20:05:45.651 [Lua] [IngameUI] menu view on_enter character_selection 20:05:45.651 [Lua] hero_fullscreen_menu_on_enter 20:05:45.653 [Lua] [IngameUI] menu view post_update_on_enter table: 0x06f92550 20:05:45.653 [World] Spawning level. 20:05:45.660 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 20:05:45.672 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 20:05:45.673 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read, 20:05:45.673 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer, async-read, 20:05:45.673 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer, async-read, 20:05:45.694 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 20:05:45.694 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer 20:05:45.702 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer 20:05:45.702 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read, 20:05:45.702 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer, async-read, 20:05:45.805 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 20:05:45.805 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 20:05:45.805 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 20:05:45.890 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 20:05:45.890 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 20:05:49.329 [Lua] [IngameUI] menu view on_exit character_selection 20:05:49.329 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 20:05:49.329 [Lua] hero_fullscreen_menu_on_exit 20:05:49.334 [Lua] [IngameUI] menu view post_update_on_exit table: 0x06f92550 20:05:49.334 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 20:05:49.334 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 20:05:49.335 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer 20:05:49.335 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer 20:05:54.005 [Lua] PlayFabMirror:_commit_internal 17 20:05:54.005 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:05:54.006 [Lua] generate_backend_stats 110000102b09f77:1 20:05:54.008 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:05:54.022 [Lua] commit result success 17 20:05:56.045 [Lua] [IngameUI] menu view on_enter hero_view 20:05:56.046 [Lua] [IngameUI] menu view post_update_on_enter table: 0x074ca2f0 20:05:56.046 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 20:05:57.855 [Lua] [IngameUI] menu view on_exit hero_view 20:05:57.860 [Lua] [IngameUI] menu view post_update_on_exit table: 0x074ca2f0 20:05:57.860 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 20:06:08.310 [Lua] PlayerManager:assign_unit_ownership Durchfallmann 110000102b09f77 1 20:06:12.876 [Lua] PlayFabMirror:_commit_internal 18 20:06:12.876 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:06:12.877 [Lua] generate_backend_stats 110000102b09f77:1 20:06:12.879 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 24 20:06:12.894 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 24 4 20:06:13.169 [Lua] [PlayFabRequestQueue] EAC Enabled! 24 20:06:13.170 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 24 20:06:13.693 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 24 20:06:13.705 [Lua] commit result success 18 20:06:23.957 [Lua] PlayerManager:assign_unit_ownership Durchfallmann 110000102b09f77 1 20:06:27.087 [Lua] PlayerManager:assign_unit_ownership Durchfallmann 110000102b09f77 1 20:06:29.748 [Lua] PlayerManager:assign_unit_ownership Durchfallmann 110000102b09f77 1 20:06:48.992 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100da44c5 inventory_sync_id:30 my_peer_id:110000102b09f77 20:06:48.992 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102b09f77 inventory_sync_id:30 my_peer_id:110000102b09f77 20:06:48.998 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b09f77 inventory_sync_id:30 my_peer_id:110000102b09f77 20:06:48.998 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 20:06:48.998 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, InventoryPackageSynchronizerClient, async-read, 20:06:49.043 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p, InventoryPackageSynchronizerClient 20:06:49.045 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, InventoryPackageSynchronizerClient 20:06:49.261 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 20:06:49.261 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 20:06:49.261 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 20:06:49.496 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 20:06:49.496 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 20:06:49.513 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 30 20:06:49.518 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 30 20:06:50.056 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 30 20:06:54.945 [Lua] [IngameUI] menu view on_enter hero_view 20:06:54.946 [Lua] [IngameUI] menu view post_update_on_enter table: 0x074ca2f0 20:06:54.946 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 20:06:54.959 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 20:06:54.959 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 20:06:54.960 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 20:06:54.960 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 20:06:54.965 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 20:06:55.358 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 20:06:55.359 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 20:06:55.365 [World] Spawning level. 20:06:55.385 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 20:06:55.418 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read, 20:06:55.418 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer, async-read, 20:06:55.418 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer, async-read, 20:06:55.418 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 20:06:55.418 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read, 20:06:55.418 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 20:06:55.418 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer, async-read, 20:06:56.001 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 20:06:56.001 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 20:06:56.002 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 20:06:56.002 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 20:06:56.002 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 20:06:56.002 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 20:06:56.010 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 20:06:56.010 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 20:06:56.010 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 20:06:56.016 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 20:06:56.016 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 20:06:56.022 [World] Spawning level. 20:06:56.022 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 20:06:56.022 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 20:06:56.023 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 20:06:56.023 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 20:06:56.023 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 20:06:56.023 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 20:06:56.023 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 20:06:56.023 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 20:06:56.023 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 20:06:57.057 [Lua] Set lobby begin: 20:06:57.057 [Lua] Lobby data twitch_enabled = false 20:06:57.057 [Lua] Lobby data power_level = 575 20:06:57.057 [Lua] Lobby data player_slot_6 = 0:0 20:06:57.057 [Lua] Lobby data num_players = 2 20:06:57.057 [Lua] Lobby data host = 110000102b09f77 20:06:57.057 [Lua] Lobby data game_mode = n/a 20:06:57.057 [Lua] Lobby data is_private = true 20:06:57.057 [Lua] Lobby data level_key = inn_level 20:06:57.057 [Lua] Lobby data player_slot_1 = 0:0 20:06:57.057 [Lua] Lobby data selected_level_key = inn_level 20:06:57.057 [Lua] Lobby data quick_game = false 20:06:57.057 [Lua] Lobby data matchmaking = false 20:06:57.057 [Lua] Lobby data difficulty = hard 20:06:57.057 [Lua] Lobby data player_slot_4 = 110000102b09f77:1 20:06:57.057 [Lua] Lobby data unique_server_name = Durchfallmann 20:06:57.057 [Lua] Lobby data player_slot_5 = 110000100da44c5:1 20:06:57.057 [Lua] Lobby data player_slot_2 = 0:0 20:06:57.058 [Lua] Lobby data country_code = DE 20:06:57.058 [Lua] Lobby data player_slot_3 = 0:0 20:06:57.058 [Lua] Lobby data eac_authorized = true 20:06:57.058 [Lua] Set lobby end. 20:06:57.466 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 25 20:06:57.478 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 25 5 20:06:57.769 [Lua] [PlayFabRequestQueue] EAC Enabled! 25 20:06:57.769 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 25 20:06:58.646 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 25 20:06:58.646 [Save] Saving `save_data` 20:06:58.647 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, LootItemUnitPreviewer1, async-read, 20:06:58.647 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, LootItemUnitPreviewer3, async-read, 20:06:58.652 [Save] Save done 20:06:58.652 [Save] Saving `save_data` 20:06:58.657 [Save] Save done 20:06:58.657 [Save] Saving `save_data` 20:06:58.662 [Lua] DISABLING LOOT PREVIEW VIEWPORT 20:06:58.662 [Lua] DISABLING LOOT PREVIEW VIEWPORT 20:06:58.662 [Lua] DISABLING LOOT PREVIEW VIEWPORT 20:06:58.663 [Save] Save done 20:06:58.878 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p 20:06:58.878 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p 20:07:00.580 [Lua] ENABLING LOOT PREVIEW VIEWPORT 20:07:00.849 [Lua] ENABLING LOOT PREVIEW VIEWPORT 20:07:01.147 [Lua] ENABLING LOOT PREVIEW VIEWPORT 20:07:02.824 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, LootItemUnitPreviewer1 20:07:02.824 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, LootItemUnitPreviewer3 -> Package still referenced, NOT unloaded: 20:07:02.838 [Lua] DISABLING LOOT PREVIEW VIEWPORT 20:07:02.838 [Lua] DISABLING LOOT PREVIEW VIEWPORT 20:07:02.838 [Lua] DISABLING LOOT PREVIEW VIEWPORT 20:07:03.831 [Lua] [IngameUI] menu view on_exit hero_view 20:07:03.835 [Lua] [IngameUI] menu view post_update_on_exit table: 0x074ca2f0 20:07:03.835 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 20:07:08.757 [Lua] [IngameUI] menu view on_enter hero_view 20:07:08.758 [Lua] [IngameUI] menu view post_update_on_enter table: 0x074ca2f0 20:07:08.758 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 20:07:08.771 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 20:07:08.771 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 20:07:08.772 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 20:07:08.772 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 20:07:08.778 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 20:07:09.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 20:07:09.152 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 20:07:09.159 [World] Spawning level. 20:07:09.177 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 20:07:09.212 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read, 20:07:09.212 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer, async-read, 20:07:09.212 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer, async-read, 20:07:09.212 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 20:07:09.212 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read, 20:07:09.212 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 20:07:09.212 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer, async-read, 20:07:11.949 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 20:07:11.950 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 20:07:11.950 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 20:07:11.950 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 20:07:11.950 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 20:07:11.958 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 20:07:11.958 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 20:07:11.958 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 20:07:11.960 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 20:07:11.960 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 20:07:11.965 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 20:07:15.060 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 26 20:07:15.073 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 26 6 20:07:15.334 [Lua] [PlayFabRequestQueue] EAC Enabled! 26 20:07:15.334 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 26 20:07:16.343 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 26 20:07:16.343 [Save] Saving `save_data` 20:07:16.350 [Save] Save done 20:07:16.350 [Save] Saving `save_data` 20:07:16.353 [Save] Save done 20:07:16.353 [Save] Saving `save_data` 20:07:16.356 [Save] Save done 20:07:16.356 [Save] Saving `save_data` 20:07:16.359 [Save] Save done 20:07:23.889 [Lua] PlayFabMirror:_commit_internal 19 20:07:23.890 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:07:23.890 [Lua] generate_backend_stats 110000102b09f77:1 20:07:23.892 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 27 20:07:23.906 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 27 7 20:07:24.147 [Lua] [PlayFabRequestQueue] EAC Enabled! 27 20:07:24.147 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 27 20:07:24.651 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 27 20:07:24.662 [Lua] commit result success 19 20:07:30.090 [Lua] [IngameUI] menu view on_exit hero_view 20:07:30.095 [Lua] [IngameUI] menu view post_update_on_exit table: 0x074ca2f0 20:07:30.095 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 20:07:30.095 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 20:07:30.095 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 20:07:30.095 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 20:07:30.095 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 20:07:30.358 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100da44c5 inventory_sync_id:31 my_peer_id:110000102b09f77 20:07:30.358 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102b09f77 inventory_sync_id:31 my_peer_id:110000102b09f77 20:07:30.364 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b09f77 inventory_sync_id:31 my_peer_id:110000102b09f77 20:07:30.364 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:07:30.410 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, InventoryPackageSynchronizerClient 20:07:30.713 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 20:07:30.713 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 20:07:30.729 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 31 20:07:30.735 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 31 20:07:31.446 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 31 20:07:37.235 [Lua] Set lobby begin: 20:07:37.235 [Lua] Lobby data twitch_enabled = false 20:07:37.235 [Lua] Lobby data power_level = 581 20:07:37.235 [Lua] Lobby data player_slot_6 = 0:0 20:07:37.235 [Lua] Lobby data num_players = 2 20:07:37.235 [Lua] Lobby data host = 110000102b09f77 20:07:37.235 [Lua] Lobby data game_mode = n/a 20:07:37.236 [Lua] Lobby data is_private = true 20:07:37.236 [Lua] Lobby data level_key = inn_level 20:07:37.236 [Lua] Lobby data player_slot_1 = 0:0 20:07:37.236 [Lua] Lobby data selected_level_key = inn_level 20:07:37.236 [Lua] Lobby data quick_game = false 20:07:37.236 [Lua] Lobby data matchmaking = false 20:07:37.236 [Lua] Lobby data difficulty = hard 20:07:37.236 [Lua] Lobby data player_slot_4 = 110000102b09f77:1 20:07:37.236 [Lua] Lobby data unique_server_name = Durchfallmann 20:07:37.236 [Lua] Lobby data player_slot_5 = 110000100da44c5:1 20:07:37.236 [Lua] Lobby data player_slot_2 = 0:0 20:07:37.236 [Lua] Lobby data country_code = DE 20:07:37.236 [Lua] Lobby data player_slot_3 = 0:0 20:07:37.236 [Lua] Lobby data eac_authorized = true 20:07:37.236 [Lua] Set lobby end. 20:07:37.253 [Lua] [IngameUI] menu view on_enter hero_view 20:07:37.254 [Lua] [IngameUI] menu view post_update_on_enter table: 0x074ca2f0 20:07:37.254 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 20:07:37.267 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 20:07:37.268 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 20:07:37.269 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 20:07:37.269 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 20:07:37.274 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 20:07:37.667 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 20:07:37.667 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 20:07:37.674 [World] Spawning level. 20:07:37.693 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 20:07:37.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read, 20:07:37.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer, async-read, 20:07:37.729 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer, async-read, 20:07:37.729 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 20:07:37.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read, 20:07:37.729 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 20:07:37.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer, async-read, 20:07:38.949 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 20:07:38.950 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 20:07:38.950 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 20:07:38.950 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 20:07:38.950 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 20:07:38.958 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 20:07:38.958 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 20:07:38.958 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 20:07:38.960 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 20:07:38.960 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 20:07:38.965 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 20:07:40.766 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 20:07:40.766 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 20:07:40.766 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 20:07:40.767 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 20:07:50.139 [Lua] PlayFabMirror:_commit_internal 20 20:07:50.139 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:07:50.140 [Lua] generate_backend_stats 110000102b09f77:1 20:07:50.142 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:07:50.156 [Lua] commit result success 20 20:08:31.476 [Lua] [IngameUI] menu view on_exit hero_view 20:08:31.480 [Lua] [IngameUI] menu view post_update_on_exit table: 0x074ca2f0 20:08:31.480 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 20:08:31.480 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 20:08:31.480 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 20:08:48.152 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100da44c5 inventory_sync_id:32 my_peer_id:110000102b09f77 20:08:48.152 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102b09f77 inventory_sync_id:32 my_peer_id:110000102b09f77 20:08:48.158 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b09f77 inventory_sync_id:32 my_peer_id:110000102b09f77 20:08:48.170 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 32 20:08:48.175 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 32 20:08:48.293 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 32 20:08:51.620 [Lua] [IngameUI] menu view on_enter hero_view 20:08:51.621 [Lua] [IngameUI] menu view post_update_on_enter table: 0x074ca2f0 20:08:51.621 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 20:08:51.633 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 20:08:51.634 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 20:08:51.635 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 20:08:51.635 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 20:08:51.640 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 20:08:52.014 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 20:08:52.014 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 20:08:52.021 [World] Spawning level. 20:08:52.041 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 20:08:52.075 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read, 20:08:52.075 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer, async-read, 20:08:52.075 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer, async-read, 20:08:52.075 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 20:08:52.075 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read, 20:08:52.075 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 20:08:52.075 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer, async-read, 20:08:55.112 [Lua] [IngameUI] menu view on_exit hero_view 20:08:55.117 [Lua] [IngameUI] menu view post_update_on_exit table: 0x074ca2f0 20:08:55.117 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 20:08:55.117 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 20:08:55.117 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 20:08:55.117 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 20:08:55.117 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 20:08:55.117 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 20:08:55.117 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 20:08:55.126 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 20:08:55.126 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 20:08:55.126 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 20:08:56.532 [Lua] PlayFabMirror:_commit_internal 21 20:08:56.532 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 28 20:08:56.532 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:08:56.533 [Lua] generate_backend_stats 110000102b09f77:1 20:08:56.535 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:08:56.550 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 28 20:08:57.502 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 28 20:08:57.514 [Lua] commit result success 21 20:08:59.217 [Lua] [IngameUI] menu view on_enter start_game_view 20:08:59.218 [Lua] [IngameUI] menu view post_update_on_enter table: 0x07af5db0 20:08:59.218 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 20:08:59.219 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 20:08:59.219 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 20:08:59.219 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 20:08:59.219 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 20:09:00.281 [Lua] [IngameUI] menu view on_exit start_game_view 20:09:00.281 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 20:09:00.282 [Save] Saving `save_data` 20:09:00.282 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 20:09:00.282 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 20:09:00.282 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 20:09:00.285 [Save] Save done 20:09:00.286 [Lua] [IngameUI] menu view post_update_on_exit table: 0x07af5db0 20:09:05.992 [Lua] [IngameUI] menu view on_enter start_game_view 20:09:05.994 [Lua] [IngameUI] menu view post_update_on_enter table: 0x07af5db0 20:09:05.994 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 20:09:05.994 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 20:09:05.994 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 20:09:05.995 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 20:09:05.995 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 20:09:07.984 [Lua] [IngameUI] menu view on_exit start_game_view 20:09:07.984 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 20:09:07.984 [Save] Saving `save_data` 20:09:07.984 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 20:09:07.984 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 20:09:07.984 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 20:09:07.987 [Save] Save done 20:09:07.989 [Lua] [IngameUI] menu view post_update_on_exit table: 0x07af5db0 20:09:25.043 [Lua] [IngameUI] menu view on_enter hero_view 20:09:25.044 [Lua] [IngameUI] menu view post_update_on_enter table: 0x074ca2f0 20:09:25.044 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 20:09:25.057 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 20:09:25.057 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 20:09:25.058 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 20:09:25.058 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 20:09:25.064 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 20:09:25.453 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 20:09:25.453 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 20:09:25.460 [World] Spawning level. 20:09:25.480 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 20:09:25.515 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read, 20:09:25.515 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer, async-read, 20:09:25.515 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer, async-read, 20:09:25.515 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 20:09:25.515 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read, 20:09:25.515 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 20:09:25.515 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer, async-read, 20:09:30.190 [Lua] [IngameUI] menu view on_exit hero_view 20:09:30.195 [Lua] [IngameUI] menu view post_update_on_exit table: 0x074ca2f0 20:09:30.195 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 20:09:30.195 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 20:09:30.195 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 20:09:30.195 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 20:09:30.195 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 20:09:30.195 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 20:09:30.195 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 20:09:30.203 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 20:09:30.203 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 20:09:30.203 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 20:09:30.885 [Lua] [IngameUI] menu view on_enter start_game_view 20:09:30.886 [Lua] [IngameUI] menu view post_update_on_enter table: 0x07af5db0 20:09:30.887 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 20:09:30.887 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 20:09:30.887 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 20:09:30.887 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 20:09:30.887 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 20:09:33.230 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - event 20:09:33.230 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 20:09:33.230 [Lua] [StartGameWindow] Enter Substate StartGameWindowEvent 20:09:33.230 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 29 20:09:33.230 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 20:09:33.230 [Lua] [StartGameWindow] Enter Substate StartGameWindowEventSettings 20:09:33.246 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 29 20:09:33.486 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 29 20:09:39.830 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(event) 20:09:39.830 [Lua] ............................................................................................................ 20:09:39.830 [Lua] ............................................................................................................ 20:09:39.830 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hard | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Game Mode: event 20:09:39.830 [Lua] ............................................................................................................ 20:09:39.830 [Lua] ............................................................................................................ 20:09:39.830 [Lua] [Matchmaking] Cancelling matchmaking 20:09:39.830 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:09:39.930 [Lua] [IngameUI] menu view on_exit start_game_view 20:09:39.930 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 20:09:39.930 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 20:09:39.930 [Lua] [StartGameWindow] Exit Substate StartGameWindowEvent 20:09:39.930 [Lua] [StartGameWindow] Exit Substate StartGameWindowEventSettings 20:09:39.930 [Save] Saving `save_data` 20:09:39.935 [Lua] [IngameUI] menu view post_update_on_exit table: 0x07af5db0 20:09:39.936 [Save] Save done 20:09:47.146 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 20:09:47.146 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 20:09:47.147 [Lua] Set lobby begin: 20:09:47.147 [Lua] Lobby data twitch_enabled = false 20:09:47.147 [Lua] Lobby data power_level = 581 20:09:47.147 [Lua] Lobby data player_slot_6 = 0:0 20:09:47.147 [Lua] Lobby data num_players = 2 20:09:47.147 [Lua] Lobby data host = 110000102b09f77 20:09:47.147 [Lua] Lobby data game_mode = n/a 20:09:47.147 [Lua] Lobby data is_private = true 20:09:47.147 [Lua] Lobby data level_key = inn_level 20:09:47.148 [Lua] Lobby data player_slot_1 = 0:0 20:09:47.148 [Lua] Lobby data selected_level_key = inn_level 20:09:47.148 [Lua] Lobby data quick_game = false 20:09:47.148 [Lua] Lobby data matchmaking = false 20:09:47.148 [Lua] Lobby data difficulty = hard 20:09:47.148 [Lua] Lobby data player_slot_4 = 110000102b09f77:1 20:09:47.148 [Lua] Lobby data unique_server_name = Durchfallmann 20:09:47.148 [Lua] Lobby data player_slot_5 = 110000100da44c5:1 20:09:47.148 [Lua] Lobby data player_slot_2 = 0:0 20:09:47.148 [Lua] Lobby data country_code = DE 20:09:47.148 [Lua] Lobby data player_slot_3 = 0:0 20:09:47.148 [Lua] Lobby data eac_authorized = true 20:09:47.148 [Lua] Set lobby end. 20:09:47.148 [Lua] [PartyManager] Leader is set to 110000102b09f77 20:09:47.148 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 20:09:47.148 [Lua] [LevelTransitionHandler] set_next_level( nil ) 20:09:47.148 [Lua] Set lobby begin: 20:09:47.148 [Lua] Lobby data twitch_enabled = false 20:09:47.148 [Lua] Lobby data power_level = 581 20:09:47.148 [Lua] Lobby data player_slot_6 = 0:0 20:09:47.148 [Lua] Lobby data num_players = 2 20:09:47.148 [Lua] Lobby data host = 110000102b09f77 20:09:47.148 [Lua] Lobby data game_mode = event 20:09:47.148 [Lua] Lobby data is_private = true 20:09:47.148 [Lua] Lobby data level_key = inn_level 20:09:47.148 [Lua] Lobby data player_slot_1 = 0:0 20:09:47.148 [Lua] Lobby data selected_level_key = inn_level 20:09:47.149 [Lua] Lobby data quick_game = false 20:09:47.149 [Lua] Lobby data matchmaking = true 20:09:47.149 [Lua] Lobby data difficulty = hard 20:09:47.149 [Lua] Lobby data player_slot_4 = 110000102b09f77:1 20:09:47.149 [Lua] Lobby data unique_server_name = Durchfallmann 20:09:47.149 [Lua] Lobby data player_slot_5 = 110000100da44c5:1 20:09:47.149 [Lua] Lobby data player_slot_2 = 0:0 20:09:47.149 [Lua] Lobby data country_code = DE 20:09:47.149 [Lua] Lobby data player_slot_3 = 0:0 20:09:47.149 [Lua] Lobby data eac_authorized = true 20:09:47.149 [Lua] Set lobby end. 20:09:47.149 [Lua] Set lobby begin: 20:09:47.149 [Lua] Lobby data twitch_enabled = false 20:09:47.149 [Lua] Lobby data power_level = 581 20:09:47.149 [Lua] Lobby data player_slot_6 = 0:0 20:09:47.149 [Lua] Lobby data num_players = 2 20:09:47.149 [Lua] Lobby data host = 110000102b09f77 20:09:47.149 [Lua] Lobby data game_mode = event 20:09:47.149 [Lua] Lobby data is_private = false 20:09:47.149 [Lua] Lobby data level_key = inn_level 20:09:47.149 [Lua] Lobby data player_slot_1 = 0:0 20:09:47.149 [Lua] Lobby data selected_level_key = inn_level 20:09:47.149 [Lua] Lobby data quick_game = false 20:09:47.149 [Lua] Lobby data matchmaking = true 20:09:47.149 [Lua] Lobby data difficulty = hard 20:09:47.149 [Lua] Lobby data player_slot_4 = 110000102b09f77:1 20:09:47.149 [Lua] Lobby data unique_server_name = Durchfallmann 20:09:47.149 [Lua] Lobby data player_slot_5 = 110000100da44c5:1 20:09:47.149 [Lua] Lobby data player_slot_2 = 0:0 20:09:47.149 [Lua] Lobby data country_code = DE 20:09:47.149 [Lua] Lobby data player_slot_3 = 0:0 20:09:47.149 [Lua] Lobby data eac_authorized = true 20:09:47.149 [Lua] Set lobby end. 20:09:47.151 [Lua] [ChatManager][1]System: Starting hosted game... 20:09:47.151 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 20:09:47.151 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 20:09:47.161 [Lua] [LOCAL RPC] rpc_client_complete_vote 1 20:09:51.684 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 20:09:51.686 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 20:09:51.686 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skittergate 20:09:51.686 [Lua] [LevelTransitionHandler] set_next_level( skittergate ) 20:09:51.686 [Lua] Set lobby begin: 20:09:51.686 [Lua] Lobby data twitch_enabled = false 20:09:51.686 [Lua] Lobby data power_level = 581 20:09:51.686 [Lua] Lobby data player_slot_6 = 0:0 20:09:51.686 [Lua] Lobby data num_players = 2 20:09:51.687 [Lua] Lobby data host = 110000102b09f77 20:09:51.687 [Lua] Lobby data game_mode = event 20:09:51.687 [Lua] Lobby data is_private = false 20:09:51.687 [Lua] Lobby data level_key = inn_level 20:09:51.687 [Lua] Lobby data player_slot_1 = 0:0 20:09:51.687 [Lua] Lobby data selected_level_key = skittergate 20:09:51.687 [Lua] Lobby data quick_game = false 20:09:51.687 [Lua] Lobby data matchmaking = true 20:09:51.687 [Lua] Lobby data difficulty = hard 20:09:51.687 [Lua] Lobby data player_slot_4 = 110000102b09f77:1 20:09:51.687 [Lua] Lobby data unique_server_name = Durchfallmann 20:09:51.687 [Lua] Lobby data player_slot_5 = 110000100da44c5:1 20:09:51.687 [Lua] Lobby data player_slot_2 = 0:0 20:09:51.687 [Lua] Lobby data country_code = DE 20:09:51.687 [Lua] Lobby data player_slot_3 = 0:0 20:09:51.687 [Lua] Lobby data eac_authorized = true 20:09:51.687 [Lua] Set lobby end. 20:09:51.688 [Lua] Set lobby begin: 20:09:51.688 [Lua] Lobby data twitch_enabled = false 20:09:51.689 [Lua] Lobby data power_level = 581 20:09:51.689 [Lua] Lobby data player_slot_6 = 0:0 20:09:51.689 [Lua] Lobby data num_players = 2 20:09:51.689 [Lua] Lobby data host = 110000102b09f77 20:09:51.689 [Lua] Lobby data game_mode = event 20:09:51.689 [Lua] Lobby data is_private = false 20:09:51.689 [Lua] Lobby data level_key = inn_level 20:09:51.689 [Lua] Lobby data player_slot_1 = 0:0 20:09:51.689 [Lua] Lobby data selected_level_key = skittergate 20:09:51.689 [Lua] Lobby data quick_game = false 20:09:51.689 [Lua] Lobby data matchmaking = true 20:09:51.689 [Lua] Lobby data difficulty = hard 20:09:51.689 [Lua] Lobby data player_slot_4 = 110000102b09f77:1 20:09:51.689 [Lua] Lobby data unique_server_name = Durchfallmann 20:09:51.689 [Lua] Lobby data player_slot_5 = 110000100da44c5:1 20:09:51.689 [Lua] Lobby data player_slot_2 = 0:0 20:09:51.689 [Lua] Lobby data country_code = DE 20:09:51.689 [Lua] Lobby data player_slot_3 = 0:0 20:09:51.689 [Lua] Lobby data eac_authorized = true 20:09:51.689 [Lua] Set lobby end. 20:09:51.689 [Lua] [NetworkServer] Entering post game 20:09:51.689 [Lua] [PeerSM] 110000100da44c5 :: on_exit InGame 20:09:51.689 [Lua] [PeerSM] 110000100da44c5 :: on_enter InPostGame 20:09:51.689 [Lua] [PeerSM] 110000102b09f77 :: on_exit InGame 20:09:51.689 [Lua] [PeerSM] 110000102b09f77 :: on_enter InPostGame 20:09:51.689 [Lua] Complete level triggered. 20:09:51.690 [Lua] [NetworkServer] Entering post game 20:09:51.690 [Lua] gm_event_end_conditions_met false false 20:09:51.690 [Save] Saving `save_data` 20:09:51.690 [Lua] FORCE COMMIT 22 20:09:51.690 [Lua] PlayFabMirror:_commit_internal 22 20:09:51.690 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:09:51.691 [Lua] generate_backend_stats 110000102b09f77:1 20:09:51.693 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:09:51.693 [Save] Save done 20:09:51.693 [Save] Saving `save_data` 20:09:51.693 [Lua] TRANSITION nil nil skittergate 20:09:51.693 [Lua] Transition type "skittergate", is server: true 20:09:51.693 [Lua] [NetworkServer] Current level key skittergate 20:09:51.693 [Lua] [LevelTransitionHandler] Generated new level_seed: 7347932 20:09:51.693 [Lua] [GameNetworkManager] Leaving game... 20:09:51.693 [Lua] [GameNetworkManager] Shutting down game session host. 20:09:51.693 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:09:51.693 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:09:51.693 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=376.74 20:09:51.699 [Save] Save done 20:09:51.704 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:09:51.704 [Lua] commit result success 22 20:09:52.738 [Lua] Set lobby begin: 20:09:52.738 [Lua] Lobby data twitch_enabled = false 20:09:52.738 [Lua] Lobby data power_level = 0 20:09:52.738 [Lua] Lobby data player_slot_6 = 0:0 20:09:52.738 [Lua] Lobby data num_players = 2 20:09:52.738 [Lua] Lobby data host = 110000102b09f77 20:09:52.738 [Lua] Lobby data game_mode = event 20:09:52.738 [Lua] Lobby data is_private = false 20:09:52.739 [Lua] Lobby data level_key = inn_level 20:09:52.739 [Lua] Lobby data player_slot_1 = 0:0 20:09:52.739 [Lua] Lobby data selected_level_key = skittergate 20:09:52.739 [Lua] Lobby data quick_game = false 20:09:52.739 [Lua] Lobby data matchmaking = true 20:09:52.739 [Lua] Lobby data difficulty = hard 20:09:52.739 [Lua] Lobby data player_slot_4 = 110000102b09f77:1 20:09:52.739 [Lua] Lobby data unique_server_name = Durchfallmann 20:09:52.739 [Lua] Lobby data player_slot_5 = 110000100da44c5:1 20:09:52.739 [Lua] Lobby data player_slot_2 = 0:0 20:09:52.739 [Lua] Lobby data country_code = DE 20:09:52.739 [Lua] Lobby data player_slot_3 = 0:0 20:09:52.739 [Lua] Lobby data eac_authorized = true 20:09:52.739 [Lua] Set lobby end. 20:09:53.688 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 20:09:53.688 [Lua] PlayerManager:remove_player peer_id=110000102b09f77 1 20:09:53.688 [Lua] Clearing all global lookup lists 20:09:53.688 [Lua] [IngamePlayerListUI] - Destroy 20:09:53.688 [Lua] [AbilityUI] - Destroy 20:09:53.688 [Lua] [GamePadAbilityUI] - Destroy 20:09:53.688 [Lua] [GamePadEquipmentUI] - Destroy 20:09:53.688 [Lua] [EquipmentUI] - Destroy 20:09:53.688 [Lua] [IngameUI] destroy 20:09:53.691 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_4 20:09:53.693 [Lua] PlayerManager:remove_player peer_id=110000100da44c5 1 20:09:53.701 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 20:09:53.750 [Lua] [Managers] Destroying state managers... 20:09:53.756 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false) 20:09:53.756 [Lua] [PeerSM] 110000100da44c5 :: on_exit InPostGame 20:09:53.756 [Lua] [PeerSM] 110000100da44c5 :: on_enter Loading 20:09:53.756 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100da44c5 20:09:53.756 [Lua] [PeerSM] 110000102b09f77 :: on_exit InPostGame 20:09:53.756 [Lua] [PeerSM] 110000102b09f77 :: on_enter Loading 20:09:53.756 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102b09f77 20:09:53.756 [Lua] [Matchmaking] unregister rpcs 20:09:53.756 [Lua] [Gamestate] Enter state StateLoading 20:09:53.758 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:09:53.758 [Lua] [Matchmaking] register rpcs 20:09:53.758 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 20:09:53.758 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 20:09:53.758 [Lua] registering RPCs 20:09:53.758 [Lua] Set lobby begin: 20:09:53.758 [Lua] Lobby data twitch_enabled = false 20:09:53.758 [Lua] Lobby data power_level = 0 20:09:53.758 [Lua] Lobby data player_slot_6 = 0:0 20:09:53.758 [Lua] Lobby data num_players = 2 20:09:53.758 [Lua] Lobby data host = 110000102b09f77 20:09:53.759 [Lua] Lobby data game_mode = event 20:09:53.759 [Lua] Lobby data is_private = false 20:09:53.759 [Lua] Lobby data level_key = skittergate 20:09:53.759 [Lua] Lobby data player_slot_1 = 0:0 20:09:53.759 [Lua] Lobby data selected_level_key = skittergate 20:09:53.759 [Lua] Lobby data quick_game = false 20:09:53.759 [Lua] Lobby data matchmaking = true 20:09:53.759 [Lua] Lobby data difficulty = hard 20:09:53.759 [Lua] Lobby data player_slot_4 = 110000102b09f77:1 20:09:53.759 [Lua] Lobby data unique_server_name = Durchfallmann 20:09:53.759 [Lua] Lobby data player_slot_5 = 110000100da44c5:1 20:09:53.759 [Lua] Lobby data player_slot_2 = 0:0 20:09:53.759 [Lua] Lobby data country_code = DE 20:09:53.759 [Lua] Lobby data player_slot_3 = 0:0 20:09:53.759 [Lua] Lobby data eac_authorized = true 20:09:53.759 [Lua] Set lobby end. 20:09:53.759 [Lua] MUSIC MANAGER unmute_all_world_sounds 343359 0 20:09:53.759 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 30 20:09:53.761 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 30 20:09:53.762 [Lua] ### Sending rpc_level_loaded 20:09:53.762 [Lua] #### Has state machine: true, sender: 110000102b09f77, level_id: 29 20:09:53.762 [Lua] Peer 110000102b09f77 has loaded the level and all enemies are loaded 20:09:53.762 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_14, global_loading_screens, async-read, prioritized 20:09:53.762 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[skittergate] self.picked_level_key=[nil] 20:09:53.762 [Lua] [LevelTransitionHandler] load_level skittergate 20:09:53.818 [Umbra] Unload tome 20:09:53.881 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 20:09:53.882 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 20:09:53.882 [Lua] [LevelTransitionHandler] Loading level: "skittergate" 20:09:53.882 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/skittergate" 20:09:53.882 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skittergate, LevelTransitionHandler, async-read, 20:09:53.882 [Lua] [LOCAL RPC] rpc_load_level 14 7347932 20:09:53.962 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_14 20:09:53.962 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_14 20:09:53.962 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skittergate 20:09:53.977 [Lua] MUSIC MANAGER nik_loading_screen_skittergate_02 343360 0 20:09:53.995 [Lua] MUSIC MANAGER Play_loading_screen_music 343361 0 20:09:54.119 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 30 20:09:54.944 [Umbra] Loading umbra tome '#ID[1bdaaca89b91bf3e]' 20:10:03.221 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skittergate 20:10:03.221 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skittergate 20:10:03.238 [Lua] [LevelTransitionHandler] Level load completed! 20:10:03.238 [Lua] ### Sending rpc_level_loaded 20:10:03.238 [Lua] #### Has state machine: true, sender: 110000102b09f77, level_id: 14 20:10:03.238 [Lua] Peer 110000102b09f77 has loaded the level and all enemies are loaded 20:10:03.238 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:10:03.255 [Lua] [PeerSM] 110000102b09f77 :: on_exit Loading 20:10:03.255 [Lua] [PeerSM] 110000102b09f77 :: on_enter LoadingProfilePackages 20:10:03.272 [Lua] [PeerSM] 110000102b09f77 :: on_exit LoadingProfilePackages 20:10:03.272 [Lua] [PeerSM] 110000102b09f77 :: on_enter WaitingForEnterGame 20:10:03.273 [Lua] [LOCAL RPC] rpc_loading_synced 20:10:04.254 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:10:04.255 [Lua] [Matchmaking] unregister rpcs 20:10:04.255 [Lua] Set lobby begin: 20:10:04.255 [Lua] Lobby data twitch_enabled = false 20:10:04.255 [Lua] Lobby data power_level = 0 20:10:04.255 [Lua] Lobby data player_slot_6 = 0:0 20:10:04.255 [Lua] Lobby data num_players = 2 20:10:04.255 [Lua] Lobby data host = 110000102b09f77 20:10:04.255 [Lua] Lobby data game_mode = event 20:10:04.255 [Lua] Lobby data is_private = false 20:10:04.255 [Lua] Lobby data level_key = skittergate 20:10:04.256 [Lua] Lobby data player_slot_1 = 0:0 20:10:04.256 [Lua] Lobby data selected_level_key = skittergate 20:10:04.256 [Lua] Lobby data quick_game = false 20:10:04.256 [Lua] Lobby data matchmaking = true 20:10:04.256 [Lua] Lobby data difficulty = hard 20:10:04.256 [Lua] Lobby data player_slot_4 = 110000102b09f77:1 20:10:04.256 [Lua] Lobby data unique_server_name = Durchfallmann 20:10:04.256 [Lua] Lobby data player_slot_5 = 110000100da44c5:1 20:10:04.256 [Lua] Lobby data player_slot_2 = 0:0 20:10:04.256 [Lua] Lobby data country_code = DE 20:10:04.256 [Lua] Lobby data player_slot_3 = 0:0 20:10:04.257 [Lua] Lobby data eac_authorized = true 20:10:04.257 [Lua] Set lobby end. 20:10:04.257 [Lua] [Managers] Destroying state managers... 20:10:04.258 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_14, global_loading_screens 20:10:04.258 [Lua] MUSIC MANAGER Stop_loading_screen_music 343362 0 20:10:04.258 [Lua] [Gamestate] Enter StateIngame HOST 20:10:04.259 [Lua] <>level = skittergate<> 20:10:04.259 [Lua] Set lobby begin: 20:10:04.259 [Lua] Lobby data twitch_enabled = false 20:10:04.259 [Lua] Lobby data power_level = 0 20:10:04.259 [Lua] Lobby data player_slot_6 = 0:0 20:10:04.259 [Lua] Lobby data num_players = 2 20:10:04.259 [Lua] Lobby data host = 110000102b09f77 20:10:04.259 [Lua] Lobby data game_mode = event 20:10:04.259 [Lua] Lobby data is_private = false 20:10:04.259 [Lua] Lobby data level_key = skittergate 20:10:04.259 [Lua] Lobby data player_slot_1 = 0:0 20:10:04.260 [Lua] Lobby data selected_level_key = skittergate 20:10:04.260 [Lua] Lobby data quick_game = false 20:10:04.260 [Lua] Lobby data matchmaking = true 20:10:04.260 [Lua] Lobby data difficulty = hard 20:10:04.260 [Lua] Lobby data player_slot_4 = 110000102b09f77:1 20:10:04.260 [Lua] Lobby data unique_server_name = Durchfallmann 20:10:04.260 [Lua] Lobby data player_slot_5 = 110000100da44c5:1 20:10:04.260 [Lua] Lobby data player_slot_2 = 0:0 20:10:04.261 [Lua] Lobby data country_code = DE 20:10:04.261 [Lua] Lobby data player_slot_3 = 0:0 20:10:04.261 [Lua] Lobby data eac_authorized = true 20:10:04.261 [Lua] Set lobby end. 20:10:04.261 [Umbra] Init version: 3.4.15 :: 16 threads 20:10:04.262 [Lua] [StateIngame] Server ingame 20:10:04.266 [Lua] Set lobby begin: 20:10:04.266 [Lua] Lobby data twitch_enabled = false 20:10:04.267 [Lua] Lobby data power_level = 0 20:10:04.267 [Lua] Lobby data player_slot_6 = 0:0 20:10:04.267 [Lua] Lobby data num_players = 2 20:10:04.267 [Lua] Lobby data host = 110000102b09f77 20:10:04.267 [Lua] Lobby data game_mode = event 20:10:04.267 [Lua] Lobby data is_private = false 20:10:04.267 [Lua] Lobby data level_key = skittergate 20:10:04.268 [Lua] Lobby data player_slot_1 = 0:0 20:10:04.268 [Lua] Lobby data selected_level_key = skittergate 20:10:04.268 [Lua] Lobby data quick_game = false 20:10:04.268 [Lua] Lobby data matchmaking = true 20:10:04.268 [Lua] Lobby data difficulty = hard 20:10:04.268 [Lua] Lobby data player_slot_4 = 110000102b09f77:1 20:10:04.268 [Lua] Lobby data unique_server_name = Durchfallmann 20:10:04.268 [Lua] Lobby data player_slot_5 = 110000100da44c5:1 20:10:04.268 [Lua] Lobby data player_slot_2 = 0:0 20:10:04.268 [Lua] Lobby data country_code = DE 20:10:04.269 [Lua] Lobby data player_slot_3 = 0:0 20:10:04.269 [Lua] Lobby data eac_authorized = true 20:10:04.269 [Lua] Set lobby end. 20:10:04.269 [Lua] [Matchmaking] register rpcs 20:10:04.269 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:10:04.269 [Lua] [GameNetworkManager] My own peer_id = 110000102b09f77 20:10:04.269 [Lua] [GameNetworkManager] self.is_server = true 20:10:04.269 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 20:10:04.269 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 20:10:04.269 [Network] Setting artificial MTU limit to 65536 20:10:04.274 [Lua] Switching ConflictSettings: to: default 20:10:04.274 [Lua] pacing=default 20:10:04.274 [Lua] roaming=nil 20:10:04.274 [Lua] specials=default 20:10:04.274 [Lua] debug_color=maroon 20:10:04.274 [Lua] pack_spawning=default 20:10:04.274 [Lua] disabled=false 20:10:04.274 [Lua] boss=default 20:10:04.274 [Lua] horde=default 20:10:04.274 [Lua] name=default 20:10:04.274 [Lua] intensity=default 20:10:04.274 [Lua] --- 20:10:04.281 [Lua] [AIInterestPointSystem] Level Seed: 7347932 20:10:04.282 [Lua] 20:10:04.282 [Lua] [entity_system_bag] = table 20:10:04.282 [Lua] [entity_system_bag] = metatable 20:10:04.282 [Lua] [startup_data] = table 20:10:04.282 [Lua] [entity_manager] = table 20:10:04.282 [Lua] [entity_manager] = metatable 20:10:04.282 [Lua] [unit_spawner] = table 20:10:04.282 [Lua] [unit_spawner] = metatable 20:10:04.282 [Lua] [unit_storage] = table 20:10:04.282 [Lua] [unit_storage] = metatable 20:10:04.282 [Lua] [dice_keeper] = table 20:10:04.282 [Lua] [dice_keeper] = metatable 20:10:04.282 [Lua] [is_server] = true (boolean) 20:10:04.291 [Lua] [world] = [World] 20:10:04.291 [Lua] [system_api] = table 20:10:04.291 [Lua] [network_lobby] = table 20:10:04.291 [Lua] [network_lobby] = metatable 20:10:04.291 [Lua] [profile_synchronizer] = table 20:10:04.291 [Lua] [profile_synchronizer] = metatable 20:10:04.291 [Lua] [entity_system] = table 20:10:04.291 [Lua] [entity_system] = metatable 20:10:04.291 [Lua] [num_local_human_players] = 1 (number) 20:10:04.291 [Lua] [statistics_db] = table 20:10:04.291 [Lua] [statistics_db] = metatable 20:10:04.291 [Lua] [network_server] = table 20:10:04.291 [Lua] [network_server] = metatable 20:10:04.291 [Lua] [input_manager] = table 20:10:04.291 [Lua] [input_manager] = metatable 20:10:04.291 [Lua] [network_clock] = table 20:10:04.291 [Lua] [network_clock] = metatable 20:10:04.291 [Lua] [network_transmit] = table 20:10:04.291 [Lua] [network_transmit] = metatable 20:10:04.291 [Lua] [free_flight_manager] = table 20:10:04.291 [Lua] [free_flight_manager] = metatable 20:10:04.291 [Lua] [network_manager] = table 20:10:04.291 [Lua] [network_manager] = metatable 20:10:04.291 [Lua] [network_event_delegate] = table 20:10:04.291 [Lua] [network_event_delegate] = metatable 20:10:04.291 [Lua] 20:10:04.295 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:10:04.316 [Lua] [AchievementManager] Achievements using the steam platform 20:10:04.316 [Lua] [StateIngame] Level seed: 7347932 20:10:04.316 [World] Spawning level. 20:10:04.776 warning: [Lua] This function is deprecated and shouldn't be called 20:10:04.799 warning: [Lua] This function is deprecated and shouldn't be called 20:10:04.809 [Lua] respawn_unit_spawned with group id: rasknitt_arena 20:10:04.809 [Lua] respawn_unit_spawned with group id: rasknitt_arena 20:10:04.809 [Lua] respawn_unit_spawned with group id: rasknitt_arena 20:10:04.821 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_dlc_portals_overheat_machine` for object 70. 20:10:04.821 [Lua] respawn_unit_spawned with group id: gatekeeper_killed 20:10:04.821 [Lua] respawn_unit_spawned with group id: gatekeeper_killed 20:10:04.821 [Lua] respawn_unit_spawned with group id: gatekeeper_killed 20:10:04.821 [Lua] respawn_unit_spawned with group id: gatekeeper_killed 20:10:04.821 [Lua] respawn_unit_spawned with group id: gatekeeper_killed 20:10:04.821 [Lua] respawn_unit_spawned with group id: gatekeeper_killed 20:10:04.822 [Lua] respawn_unit_spawned with group id: gatekeeper_boss 20:10:04.822 [Lua] respawn_unit_spawned with group id: gatekeeper_boss 20:10:04.822 [Lua] respawn_unit_spawned with group id: gatekeeper_boss 20:10:04.822 [Lua] respawn_unit_spawned with group id: skittergate_ending 20:10:04.822 [Lua] respawn_unit_spawned with group id: skittergate_ending 20:10:04.822 [Lua] respawn_unit_spawned with group id: skittergate_ending 20:10:04.822 [Lua] respawn_unit_spawned with group id: generator_respawns 20:10:04.822 [Lua] respawn_unit_spawned with group id: generator_respawns 20:10:04.822 [Lua] respawn_unit_spawned with group id: generator_respawns 20:10:04.835 [Lua] respawn_unit_spawned with group id: pre_norsca_2 20:10:04.835 [Lua] respawn_unit_spawned with group id: pre_norsca_2 20:10:04.835 [Lua] respawn_unit_spawned with group id: pre_norsca_2 20:10:04.835 [Lua] respawn_unit_spawned with group id: pre_norsca_1 20:10:04.835 [Lua] respawn_unit_spawned with group id: pre_norsca_1 20:10:04.835 [Lua] respawn_unit_spawned with group id: pre_norsca_1 20:10:04.835 [Lua] respawn_unit_spawned with group id: pre_norsca_1 20:10:04.835 [Lua] respawn_unit_spawned with group id: pre_norsca_1 20:10:04.835 [Lua] respawn_unit_spawned with group id: pre_norsca_1 20:10:04.875 [Lua] [LevelAnalysis] set_random_seed( 1520773376) 20:10:04.881 [Lua] PlayerManager:add_player player_1 20:10:04.883 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 20:10:04.883 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 20:10:04.883 [Lua] [IngameUI] init 20:10:04.911 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 20:10:04.911 [Lua] Set lobby begin: 20:10:04.911 [Lua] Lobby data twitch_enabled = false 20:10:04.911 [Lua] Lobby data power_level = 735 20:10:04.911 [Lua] Lobby data player_slot_6 = 0:0 20:10:04.911 [Lua] Lobby data num_players = 2 20:10:04.911 [Lua] Lobby data host = 110000102b09f77 20:10:04.911 [Lua] Lobby data game_mode = event 20:10:04.911 [Lua] Lobby data is_private = false 20:10:04.911 [Lua] Lobby data level_key = skittergate 20:10:04.911 [Lua] Lobby data player_slot_1 = 0:0 20:10:04.911 [Lua] Lobby data selected_level_key = skittergate 20:10:04.911 [Lua] Lobby data quick_game = false 20:10:04.911 [Lua] Lobby data matchmaking = true 20:10:04.911 [Lua] Lobby data difficulty = hard 20:10:04.911 [Lua] Lobby data player_slot_4 = 110000102b09f77:1 20:10:04.911 [Lua] Lobby data unique_server_name = Durchfallmann 20:10:04.911 [Lua] Lobby data player_slot_5 = 110000100da44c5:1 20:10:04.911 [Lua] Lobby data player_slot_2 = 0:0 20:10:04.911 [Lua] Lobby data country_code = DE 20:10:04.911 [Lua] Lobby data player_slot_3 = 0:0 20:10:04.911 [Lua] Lobby data eac_authorized = true 20:10:04.911 [Lua] Set lobby end. 20:10:04.912 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_r` for object 52. 20:10:04.913 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_l` for object 72. 20:10:04.913 warning: [Lua] This function is deprecated and shouldn't be called 20:10:04.913 [Lua] CurrentConflictSettings default 20:10:04.913 [Lua] [ConflictDirector] conflict_director is ai_ready 20:10:04.917 [Lua] This levels contains no crossroads 20:10:04.917 [Lua] [LevelAnalysis] Injecting travel distances 20:10:04.925 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:10:04.925 [Lua] Forming navigation groups in one frame 20:10:04.925 [Lua] Forming navigation groups 20:10:04.927 [Lua] NavigationGroupManager -> calulation time A: 0.0019999999999527063 20:10:05.067 [Lua] NavigationGroupManager -> calulation time B: 0.13999999999987267 20:10:05.067 [Lua] number of nav groups: 296 20:10:05.069 [Lua] number of refined nav groups : 200 20:10:05.072 [Lua] NavigationGroupManager -> calulation time C: 0.0039999999999054126 20:10:05.072 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.230995332313329 Normalized coefficient: 1.1067391726450477 20:10:05.073 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.098813422920355 Normalized coefficient: 1.2023989877159849 20:10:05.073 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.097456476083648 Normalized coefficient: 1.3019265687078374 20:10:05.074 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 8.2217852188380558 Normalized coefficient: 1.9156423551314636 20:10:05.074 [Lua] -------------> JOW Perfect-density 9.4499999999999993 Sum density 8.5578602282349951 Normalized coefficient: 1.1042479951730881 20:10:05.076 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 20:10:05.076 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 20:10:05.076 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside 20:10:05.076 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 20:10:05.081 [Lua] [LevelAnalysis] Generating boss paths for level: skittergate 20:10:05.081 [Lua] [LevelAnalysis] This level has a total main-path length of 1794.2229175567627 meters. 20:10:05.081 [Lua] [LevelAnalysis] grouping spawners for event_patrol 20:10:05.081 [Lua] [LevelAnalysis] 20:10:05.081 [Lua] [LevelAnalysis] grouping spawners for event_boss 20:10:05.081 [Lua] [LevelAnalysis] 20:10:05.081 [Lua] [LevelAnalysis] Terror events added: 20:10:05.081 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol 20:10:05.081 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 20:10:05.081 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol 20:10:05.081 [Lua] NORMAL PATROL MAIN PATH 280.75814819335938 20:10:05.081 [Lua] [waypoints] = table 20:10:05.081 [Lua] [astar_points] = table 20:10:05.081 [Lua] [travel_dist] = 280.75814546644688 (number) 20:10:05.081 [Lua] [one_directional] = true (boolean) 20:10:05.081 [Lua] [id] = boss5 (string) 20:10:05.081 [Lua] ----> using boss spline path! 20:10:05.084 [Lua] Adding main path event: Vector3Box(-237.093, -378.502, -96.2584) boss_event_spline_patrol 45 table: 000000000620F780 20:10:05.084 [Lua] NORMAL PATROL MAIN PATH 2525.7099609375 20:10:05.084 [Lua] [waypoints] = table 20:10:05.084 [Lua] [astar_points] = table 20:10:05.084 [Lua] [travel_dist] = 2525.751522809267 (number) 20:10:05.084 [Lua] [one_directional] = true (boolean) 20:10:05.084 [Lua] [id] = boss_7 (string) 20:10:05.084 [Lua] ----> using boss spline path! 20:10:05.088 [Lua] Adding main path event: Vector3Box(168.559, 419.681, -5.45095) boss_event_spline_patrol 45 table: 000000000620FF30 20:10:05.088 [Lua] [LevelAnalysis] num_event_places_f: 1.1628152783711752 , num_event_places: 1 , trailing_event_fraction: 0.16281527837117515 , num_events: 2 20:10:05.088 [Lua] [LevelAnalysis] Level path distance: 1794.2229175567627 20:10:05.088 [Lua] [LevelAnalysis] Terror events added: 20:10:05.088 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 20:10:05.088 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 20:10:05.088 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1550 forbidden_dist: -1450 20:10:05.088 [Lua] [LevelAnalysis] wanted_distance: 145.00600025057793 20:10:05.091 [Lua] Adding main path event: Vector3Box(-190.199, -456.509, -55.9437) rare_event_loot_rat 45 table: 0000000006210400 20:10:05.091 [Lua] [LevelAnalysis] path_dist1: 1550 , path_dist2: 1794.2229175567627 forbidden_dist: -1549.2169173061848 20:10:05.091 [Lua] [LevelAnalysis] wanted_distance: 1747.5244198521459 20:10:05.094 [Lua] Adding main path event: Vector3Box(212, 304, 4.32347) rare_event_loot_rat 45 table: 0000000006210630 20:10:05.095 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:10:05.098 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hard, USING SETTINGS FOR EASY 20:10:05.101 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 20:10:05.104 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:10:05.105 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 20:10:05.105 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=74 20:10:05.105 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 20:10:05.196 [Lua] [PeerSM] 110000102b09f77 :: on_exit WaitingForEnterGame 20:10:05.196 [Lua] [PeerSM] 110000102b09f77 :: on_enter WaitingForGameObjectSync 20:10:05.198 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 110000102b09f77:2 20:10:05.198 [Lua] Set lobby begin: 20:10:05.198 [Lua] Lobby data twitch_enabled = false 20:10:05.198 [Lua] Lobby data power_level = 735 20:10:05.198 [Lua] Lobby data player_slot_6 = 0:0 20:10:05.198 [Lua] Lobby data num_players = 2 20:10:05.198 [Lua] Lobby data host = 110000102b09f77 20:10:05.198 [Lua] Lobby data game_mode = event 20:10:05.198 [Lua] Lobby data is_private = false 20:10:05.199 [Lua] Lobby data level_key = skittergate 20:10:05.199 [Lua] Lobby data player_slot_1 = 0:0 20:10:05.199 [Lua] Lobby data selected_level_key = skittergate 20:10:05.199 [Lua] Lobby data quick_game = false 20:10:05.199 [Lua] Lobby data matchmaking = true 20:10:05.199 [Lua] Lobby data difficulty = hard 20:10:05.199 [Lua] Lobby data player_slot_4 = 110000102b09f77:1 20:10:05.199 [Lua] Lobby data unique_server_name = Durchfallmann 20:10:05.199 [Lua] Lobby data player_slot_5 = 110000100da44c5:1 20:10:05.199 [Lua] Lobby data player_slot_2 = 0:0 20:10:05.199 [Lua] Lobby data country_code = DE 20:10:05.199 [Lua] Lobby data player_slot_3 = 0:0 20:10:05.199 [Lua] Lobby data eac_authorized = true 20:10:05.199 [Lua] Set lobby end. 20:10:05.199 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000102b09f77:2, previous profile 0, profile 3] 20:10:05.199 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102b09f77 | dr:0 | bw:0 | es:110000100da44c5 20:10:05.199 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=75 20:10:05.201 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 1 for peer id 110000102b09f77:3 20:10:05.201 [Lua] Set lobby begin: 20:10:05.201 [Lua] Lobby data twitch_enabled = false 20:10:05.201 [Lua] Lobby data power_level = 735 20:10:05.201 [Lua] Lobby data player_slot_6 = 0:0 20:10:05.201 [Lua] Lobby data num_players = 2 20:10:05.201 [Lua] Lobby data host = 110000102b09f77 20:10:05.201 [Lua] Lobby data game_mode = event 20:10:05.201 [Lua] Lobby data is_private = false 20:10:05.201 [Lua] Lobby data level_key = skittergate 20:10:05.201 [Lua] Lobby data player_slot_1 = 0:0 20:10:05.201 [Lua] Lobby data selected_level_key = skittergate 20:10:05.201 [Lua] Lobby data quick_game = false 20:10:05.201 [Lua] Lobby data matchmaking = true 20:10:05.201 [Lua] Lobby data difficulty = hard 20:10:05.201 [Lua] Lobby data player_slot_4 = 110000102b09f77:1 20:10:05.201 [Lua] Lobby data unique_server_name = Durchfallmann 20:10:05.201 [Lua] Lobby data player_slot_5 = 110000100da44c5:1 20:10:05.201 [Lua] Lobby data player_slot_2 = 0:0 20:10:05.201 [Lua] Lobby data country_code = DE 20:10:05.202 [Lua] Lobby data player_slot_3 = 0:0 20:10:05.202 [Lua] Lobby data eac_authorized = true 20:10:05.202 [Lua] Set lobby end. 20:10:05.202 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000102b09f77:3, previous profile 0, profile 1] 20:10:05.202 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102b09f77 | dr:0 | bw:0 | es:110000100da44c5 20:10:05.202 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=76 20:10:05.207 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100da44c5 inventory_sync_id:33 my_peer_id:110000102b09f77 20:10:05.207 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102b09f77 inventory_sync_id:33 my_peer_id:110000102b09f77 20:10:05.207 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100da44c5 inventory_sync_id:34 my_peer_id:110000102b09f77 20:10:05.207 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102b09f77 inventory_sync_id:34 my_peer_id:110000102b09f77 20:10:05.601 [Lua] ### Sending rpc_level_loaded 20:10:05.601 [Lua] #### Has state machine: true, sender: 110000100da44c5, level_id: 14 20:10:05.601 [Lua] Peer 110000100da44c5 has loaded the level and all enemies are loaded 20:10:05.602 [Lua] [PeerSM] 110000100da44c5 :: on_exit Loading 20:10:05.602 [Lua] [PeerSM] 110000100da44c5 :: on_enter LoadingProfilePackages 20:10:05.602 [Lua] [PeerSM] 110000102b09f77 :: on_exit WaitingForGameObjectSync 20:10:05.602 [Lua] [PeerSM] 110000102b09f77 :: on_enter WaitingForPlayers 20:10:05.606 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b09f77 inventory_sync_id:33 my_peer_id:110000102b09f77 20:10:05.606 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, InventoryPackageSynchronizerClient, async-read, 20:10:05.606 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient, async-read, 20:10:05.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:10:05.606 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 20:10:05.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 20:10:05.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 20:10:05.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2, InventoryPackageSynchronizerClient, async-read, 20:10:05.606 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 20:10:05.606 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read, 20:10:05.606 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b09f77 inventory_sync_id:34 my_peer_id:110000102b09f77 20:10:05.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, InventoryPackageSynchronizerClient, async-read, 20:10:05.606 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 20:10:05.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, InventoryPackageSynchronizerClient, async-read, 20:10:05.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:10:05.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:10:05.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1, InventoryPackageSynchronizerClient, async-read, 20:10:05.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient, async-read, 20:10:05.606 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 20:10:05.606 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 20:10:05.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read, 20:10:05.606 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient, async-read, 20:10:05.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 20:10:05.606 [Lua] [LOCAL RPC] rpc_game_started 20:10:05.744 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01 20:10:05.744 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01 20:10:05.744 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 20:10:05.774 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 20:10:05.774 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 20:10:05.774 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 20:10:05.875 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 20:10:05.875 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 20:10:05.876 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 20:10:06.008 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 20:10:06.008 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 20:10:06.009 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 20:10:06.207 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 20:10:06.207 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 20:10:06.208 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2 20:10:06.327 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2 20:10:06.327 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2 20:10:06.328 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 20:10:06.764 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 20:10:06.764 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 20:10:06.765 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 20:10:06.847 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 20:10:06.847 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 20:10:06.848 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 20:10:07.301 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 20:10:07.301 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 20:10:07.302 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2 20:10:07.420 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2 20:10:07.420 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2 20:10:07.420 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 20:10:07.639 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 20:10:07.639 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 20:10:07.640 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 20:10:07.775 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 20:10:07.775 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 20:10:07.776 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1 20:10:07.947 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1 20:10:07.947 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1 20:10:07.947 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 20:10:07.996 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 20:10:07.996 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 20:10:07.996 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 20:10:08.047 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 20:10:08.047 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 20:10:08.047 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 20:10:08.165 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 20:10:08.165 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 20:10:08.165 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 20:10:08.436 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 20:10:08.436 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 20:10:08.437 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 20:10:08.504 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 20:10:08.504 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 20:10:08.504 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:10:08.555 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:10:08.555 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:10:08.571 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 34 20:10:08.573 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 34 20:10:08.588 [Lua] [PeerSM] 110000100da44c5 :: on_exit LoadingProfilePackages 20:10:08.588 [Lua] [PeerSM] 110000100da44c5 :: on_enter WaitingForEnterGame 20:10:08.588 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000102b09f77 2 20:10:08.590 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d7fdce6f] 20:10:08.590 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d7fdce6f] 20:10:08.590 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:10:08.590 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=78 20:10:08.591 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000102b09f77 3 20:10:08.593 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:10:08.593 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=80 20:10:08.596 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 34 20:10:10.617 [Lua] [PeerSM] 110000100da44c5 :: on_exit WaitingForEnterGame 20:10:10.617 [Lua] [PeerSM] 110000100da44c5 :: on_enter WaitingForGameObjectSync 20:10:10.633 [Lua] [NetworkServer] Game_object_sync_done for peer 110000100da44c5 20:10:10.634 [Lua] Set lobby begin: 20:10:10.634 [Lua] Lobby data twitch_enabled = false 20:10:10.634 [Lua] Lobby data power_level = 735 20:10:10.634 [Lua] Lobby data player_slot_6 = 0:0 20:10:10.635 [Lua] Lobby data num_players = 2 20:10:10.635 [Lua] Lobby data host = 110000102b09f77 20:10:10.635 [Lua] Lobby data game_mode = event 20:10:10.635 [Lua] Lobby data is_private = false 20:10:10.635 [Lua] Lobby data level_key = skittergate 20:10:10.635 [Lua] Lobby data player_slot_1 = 0:0 20:10:10.635 [Lua] Lobby data selected_level_key = skittergate 20:10:10.635 [Lua] Lobby data quick_game = false 20:10:10.635 [Lua] Lobby data matchmaking = true 20:10:10.635 [Lua] Lobby data difficulty = hard 20:10:10.635 [Lua] Lobby data player_slot_4 = 110000102b09f77:1 20:10:10.635 [Lua] Lobby data unique_server_name = Durchfallmann 20:10:10.635 [Lua] Lobby data player_slot_5 = 110000100da44c5:1 20:10:10.635 [Lua] Lobby data player_slot_2 = 0:0 20:10:10.635 [Lua] Lobby data country_code = DE 20:10:10.635 [Lua] Lobby data player_slot_3 = 0:0 20:10:10.635 [Lua] Lobby data eac_authorized = true 20:10:10.635 [Lua] Set lobby end. 20:10:10.635 [Lua] [Matchmaking] Assigned player 110000100da44c5 to slot 5 when hot join syncing 20:10:10.635 [Lua] Breedfreezer (server) starting a hot join sync 20:10:10.635 [Lua] packing 0 units of breed chaos_marauder 20:10:10.635 [Lua] packing 0 units of breed skaven_clan_rat 20:10:10.635 [Lua] packing 0 units of breed skaven_storm_vermin 20:10:10.635 [Lua] packing 0 units of breed skaven_slave 20:10:10.635 [Lua] packing 0 units of breed chaos_fanatic 20:10:10.635 [Lua] packing 0 units of breed chaos_berzerker 20:10:10.635 [Lua] packing 0 units of breed chaos_warrior 20:10:10.635 [Lua] packing 0 units of breed skaven_plague_monk 20:10:10.635 [Lua] packing 0 units of breed chaos_raider 20:10:10.635 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:10:10.635 [Lua] 20:10:10.635 [Lua] [1] = 1 (number) 20:10:10.635 [Lua] [2] = 0 (number) 20:10:10.635 [Lua] [3] = 1 (number) 20:10:10.635 [Lua] [4] = 0 (number) 20:10:10.635 [Lua] [5] = 1 (number) 20:10:10.635 [Lua] [6] = 0 (number) 20:10:10.635 [Lua] [7] = 1 (number) 20:10:10.635 [Lua] [8] = 0 (number) 20:10:10.635 [Lua] [9] = 1 (number) 20:10:10.635 [Lua] [10] = 0 (number) 20:10:10.635 [Lua] [11] = 1 (number) 20:10:10.635 [Lua] [12] = 0 (number) 20:10:10.635 [Lua] [13] = 1 (number) 20:10:10.635 [Lua] [14] = 0 (number) 20:10:10.636 [Lua] [15] = 1 (number) 20:10:10.636 [Lua] [16] = 0 (number) 20:10:10.636 [Lua] [17] = 1 (number) 20:10:10.636 [Lua] [18] = 0 (number) 20:10:10.636 [Lua] 20:10:10.636 [Lua] 20:10:10.636 [Lua] 20:10:10.636 [Lua] [PeerSM] 110000100da44c5 :: on_exit WaitingForGameObjectSync 20:10:10.636 [Lua] [PeerSM] 110000100da44c5 :: on_enter WaitingForPlayers 20:10:10.636 [Lua] [PeerSM] 110000102b09f77 :: on_exit WaitingForPlayers 20:10:10.636 [Lua] [PeerSM] 110000102b09f77 :: on_enter SpawningPlayer 20:10:10.636 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100da44c5 20:10:10.650 [Lua] [PeerSM] 110000100da44c5 :: on_exit WaitingForPlayers 20:10:10.650 [Lua] [PeerSM] 110000100da44c5 :: on_enter SpawningPlayer 20:10:10.650 [Lua] [PeerSM] 110000102b09f77 :: on_exit SpawningPlayer 20:10:10.650 [Lua] [PeerSM] 110000102b09f77 :: on_enter InGame 20:10:10.653 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(-129.747, -430.692, 14.4435) Vector4(0, 0, 0.945179, 0.326552) true 100 100 1 1 1 20:10:10.653 [Lua] PlayerManager:rpc_to_client_spawn_player(110000102b09f77, 4, Vector3(-129.747, -430.692, 14.4435), Vector4(0, 0, 0.945179, 0.326552)) 20:10:10.653 [Lua] PlayerManager:rpc_to_client_spawn_player() 20:10:10.655 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:10:10.655 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:10:10.655 [Lua] PlayerManager:assign_unit_ownership Durchfallmann 110000102b09f77 1 20:10:10.655 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=82 20:10:10.667 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000100da44c5 20:10:10.667 [Lua] PlayerManager:add_remote_player 110000100da44c5 20:10:10.667 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=83 20:10:10.667 [Lua] RemotePlayer:create_game_object( ) 83 20:10:10.670 [Lua] [PeerSM] 110000100da44c5 :: on_exit SpawningPlayer 20:10:10.670 [Lua] [PeerSM] 110000100da44c5 :: on_enter InGame 20:10:10.990 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_Welcome_to_Farmlands` for object 3. 20:10:10.990 [Lua] ################################################################################################################# 20:10:10.990 [Lua] [Loading Time]: 00:00:17 [Transition]: inn_level-skittergate [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:10:10.990 [Lua] ################################################################################################################# 20:10:10.990 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 31 20:10:10.990 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 20:10:11.006 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000100da44c5 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:10:11.006 [Lua] Adding player sync data to peer=110000100da44c5 local_player_id=1 20:10:11.006 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000100da44c5 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:10:11.006 [Lua] [NetworkServer] Peer 110000100da44c5 spawned player. 20:10:11.007 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=100 20:10:11.007 [Lua] PlayerManager:assign_unit_ownership Hobo 110000100da44c5 1 20:10:11.008 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:10:11.009 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 31 20:10:11.041 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 20:10:11.041 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 20:10:11.282 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 31 20:10:11.282 [Lua] Commit load time data 20:10:14.716 [Lua] Set lobby begin: 20:10:14.716 [Lua] Lobby data twitch_enabled = false 20:10:14.716 [Lua] Lobby data power_level = 367 20:10:14.716 [Lua] Lobby data player_slot_6 = 0:0 20:10:14.716 [Lua] Lobby data num_players = 2 20:10:14.716 [Lua] Lobby data host = 110000102b09f77 20:10:14.716 [Lua] Lobby data game_mode = event 20:10:14.716 [Lua] Lobby data is_private = false 20:10:14.716 [Lua] Lobby data level_key = skittergate 20:10:14.716 [Lua] Lobby data player_slot_1 = 0:0 20:10:14.716 [Lua] Lobby data selected_level_key = skittergate 20:10:14.716 [Lua] Lobby data quick_game = false 20:10:14.716 [Lua] Lobby data matchmaking = true 20:10:14.716 [Lua] Lobby data difficulty = hard 20:10:14.716 [Lua] Lobby data player_slot_4 = 110000102b09f77:1 20:10:14.716 [Lua] Lobby data unique_server_name = Durchfallmann 20:10:14.716 [Lua] Lobby data player_slot_5 = 110000100da44c5:1 20:10:14.716 [Lua] Lobby data player_slot_2 = 0:0 20:10:14.716 [Lua] Lobby data country_code = DE 20:10:14.716 [Lua] Lobby data player_slot_3 = 0:0 20:10:14.716 [Lua] Lobby data eac_authorized = true 20:10:14.716 [Lua] Set lobby end. 20:10:19.721 [Lua] Set lobby begin: 20:10:19.721 [Lua] Lobby data twitch_enabled = false 20:10:19.721 [Lua] Lobby data power_level = 581 20:10:19.721 [Lua] Lobby data player_slot_6 = 0:0 20:10:19.721 [Lua] Lobby data num_players = 2 20:10:19.721 [Lua] Lobby data host = 110000102b09f77 20:10:19.721 [Lua] Lobby data game_mode = event 20:10:19.722 [Lua] Lobby data is_private = false 20:10:19.722 [Lua] Lobby data level_key = skittergate 20:10:19.722 [Lua] Lobby data player_slot_1 = 0:0 20:10:19.722 [Lua] Lobby data selected_level_key = skittergate 20:10:19.722 [Lua] Lobby data quick_game = false 20:10:19.722 [Lua] Lobby data matchmaking = true 20:10:19.722 [Lua] Lobby data difficulty = hard 20:10:19.722 [Lua] Lobby data player_slot_4 = 110000102b09f77:1 20:10:19.722 [Lua] Lobby data unique_server_name = Durchfallmann 20:10:19.722 [Lua] Lobby data player_slot_5 = 110000100da44c5:1 20:10:19.722 [Lua] Lobby data player_slot_2 = 0:0 20:10:19.722 [Lua] Lobby data country_code = DE 20:10:19.722 [Lua] Lobby data player_slot_3 = 0:0 20:10:19.722 [Lua] Lobby data eac_authorized = true 20:10:19.722 [Lua] Set lobby end. 20:11:42.795 [Lua] Override Player Respawning pre_norsca_1 true 20:11:47.134 [Lua] Missing damage in action stagger in anim_cb_damage() callback 20:11:52.449 [Lua] [LOCAL RPC] rpc_ping_unit 81 43 false 20:12:01.439 [Lua] Missing blackboard.action in anim_cb_damage() callback 20:12:07.682 [Lua] Players are leaving the safe zone 20:12:13.381 [Lua] [LOCAL RPC] rpc_ping_unit_exclusive_flash 81 3 110000102b09f77 3 20:12:14.793 [Lua] [ChatManager][1]System: Victor Saltzpyre picked up a Tome 20:12:38.984 [Lua] Switching ConflictSettings: to: skaven 20:12:38.984 [Lua] pacing=default 20:12:38.984 [Lua] roaming=nil 20:12:38.984 [Lua] specials=skaven 20:12:38.984 [Lua] debug_color=orange 20:12:38.984 [Lua] pack_spawning=skaven 20:12:38.984 [Lua] disabled=false 20:12:38.984 [Lua] boss=skaven 20:12:38.984 [Lua] horde=default 20:12:38.984 [Lua] name=skaven 20:12:38.984 [Lua] intensity=default 20:12:38.984 [Lua] --- 20:12:39.921 [Lua] [LOCAL RPC] rpc_take_falling_damage 77 199.96304321289063 20:12:39.921 [Lua] [LOCAL RPC] rpc_take_falling_damage 79 199.96304321289063 20:12:41.366 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile 108 33 table: 0000000006D18950 table: 00000000073EBB20 table: 000000000732E600 table: 00000000028E0E40 33 0 159.04097775742412 4 498 5 20:12:49.480 [Lua] Missing blackboard.action in anim_cb_damage() callback 20:12:49.530 [Lua] Switching ConflictSettings: to: default 20:12:49.530 [Lua] pacing=default 20:12:49.530 [Lua] roaming=nil 20:12:49.530 [Lua] specials=default 20:12:49.530 [Lua] debug_color=maroon 20:12:49.530 [Lua] pack_spawning=default 20:12:49.530 [Lua] disabled=false 20:12:49.530 [Lua] boss=default 20:12:49.530 [Lua] horde=default 20:12:49.530 [Lua] name=default 20:12:49.530 [Lua] intensity=default 20:12:49.530 [Lua] --- 20:12:49.548 [Lua] Missing blackboard.action in anim_cb_damage() callback 20:12:49.751 [Lua] Switching ConflictSettings: to: skaven 20:12:49.751 [Lua] pacing=default 20:12:49.751 [Lua] roaming=nil 20:12:49.751 [Lua] specials=skaven 20:12:49.751 [Lua] debug_color=orange 20:12:49.751 [Lua] pack_spawning=skaven 20:12:49.751 [Lua] disabled=false 20:12:49.751 [Lua] boss=skaven 20:12:49.751 [Lua] horde=default 20:12:49.751 [Lua] name=skaven 20:12:49.751 [Lua] intensity=default 20:12:49.751 [Lua] --- 20:12:50.022 [Lua] Switching ConflictSettings: to: default 20:12:50.022 [Lua] pacing=default 20:12:50.022 [Lua] roaming=nil 20:12:50.022 [Lua] specials=default 20:12:50.022 [Lua] debug_color=maroon 20:12:50.022 [Lua] pack_spawning=default 20:12:50.022 [Lua] disabled=false 20:12:50.022 [Lua] boss=default 20:12:50.022 [Lua] horde=default 20:12:50.022 [Lua] name=default 20:12:50.022 [Lua] intensity=default 20:12:50.022 [Lua] --- 20:12:53.121 [Lua] Switching ConflictSettings: to: skaven 20:12:53.121 [Lua] pacing=default 20:12:53.121 [Lua] roaming=nil 20:12:53.121 [Lua] specials=skaven 20:12:53.121 [Lua] debug_color=orange 20:12:53.121 [Lua] pack_spawning=skaven 20:12:53.121 [Lua] disabled=false 20:12:53.121 [Lua] boss=skaven 20:12:53.121 [Lua] horde=default 20:12:53.121 [Lua] name=skaven 20:12:53.121 [Lua] intensity=default 20:12:53.121 [Lua] --- 20:12:57.341 [Lua] [LOCAL RPC] rpc_ping_unit 81 150 false 20:13:01.550 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x55100, position: 0 20:13:16.791 [Lua] Time for new HOOORDE! multi_first_wave 20:13:16.791 [Lua] horde requested: ambush 20:13:16.791 [Lua] setting up ambush-horde 20:13:16.791 [Lua] Composing horde 'medium' .. using variant 'plain' 20:13:16.791 [Lua] -> spawning: 38 20:13:16.791 [Lua] ambush horde has started 20:13:16.794 [Lua] MUSIC: explore -> pre_ambush 20:13:20.250 [Lua] replace_hidden_spawners -> first try found: 0 cover points 20:13:20.250 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 20:13:20.250 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:13:20.250 [Lua] ->moving spawner 20:13:20.250 [Lua] ->moving spawner 20:13:20.250 [Lua] ->moving spawner 20:13:20.250 [Lua] ->moving spawner 20:13:20.250 [Lua] ->moving spawner 20:13:20.250 [Lua] ->moving spawner 20:13:20.250 [Lua] ->moving spawner 20:13:20.250 [Lua] ->moving spawner 20:13:20.250 [Lua] ->moving spawner 20:13:20.250 [Lua] ->moving spawner 20:13:20.339 [Lua] MUSIC: pre_ambush -> explore 20:13:20.948 [Lua] [LOCAL RPC] rpc_ping_unit 81 168 false 20:13:39.234 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 20:13:39.234 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:13:39.234 [Lua] horde requested: ambush 20:13:39.234 [Lua] setting up ambush-horde 20:13:39.234 [Lua] Composing horde 'medium' .. using variant 'plain' 20:13:39.234 [Lua] Failed to start horde, all fallbacks failed at this place 20:13:43.620 [Lua] fence jumping 20:13:44.193 [Lua] ready to jump failed 20:13:49.363 [Lua] ready to jump failed 20:13:51.162 [Lua] ready to jump failed 20:13:52.498 [Lua] [LOCAL RPC] rpc_ping_unit 81 224 false 20:13:53.317 [Lua] fence jumping 20:13:53.351 [Lua] fence jumping 20:13:53.454 [Lua] Horde killed: ? 20:13:53.923 [Lua] simple los failed 20:13:55.056 [Lua] fence jumping 20:13:55.901 [Lua] ready to jump failed 20:13:56.362 [Lua] [LOCAL RPC] rpc_ping_unit 81 225 false 20:13:59.023 [Lua] fence jumping 20:14:03.374 [Lua] ready to jump failed 20:14:03.551 [Lua] [LOCAL RPC] rpc_ping_unit 81 224 false 20:14:05.479 [Lua] fence jumping 20:14:06.052 [Lua] simple los failed 20:14:10.944 [Lua] fence jumping 20:14:11.938 [Lua] ready to jump failed 20:14:15.123 [Lua] fence jumping 20:14:31.608 [Lua] [ChatManager][1]System: Durchfallmann picked up a Grimoire 20:14:31.613 [Lua] [LOCAL RPC] rpc_spawn_pickup 15 Vector3(-187.079, -457.436, -49.2653) Vector4(0.1326, 0.544077, 0.668663, 0.489171) 4 20:15:09.953 [Lua] [LOCAL RPC] rpc_ping_unit_exclusive_flash 81 16 110000102b09f77 3 20:15:11.855 [Lua] [ChatManager][1]System: Victor Saltzpyre discarded a Tome 20:15:11.860 [Lua] [LOCAL RPC] rpc_spawn_pickup 3 Vector3(-208.004, -428.301, -66.6982) Vector4(0, 0, 0.88418, 0.467147) 4 20:15:14.372 [Lua] [LOCAL RPC] rpc_ping_unit_exclusive_flash 81 254 110000102b09f77 3 20:15:15.093 [Lua] [ChatManager][1]System: Victor Saltzpyre picked up a Tome 20:15:33.266 [Lua] Missing damage in action stagger in anim_cb_damage() callback 20:15:37.624 [Lua] Destroying unit since outside mesh or world 20:15:48.165 [Lua] Missing damage in action stagger in anim_cb_damage() callback 20:16:08.948 [Lua] Missing blackboard.action in anim_cb_damage() callback 20:16:13.891 [Lua] main path terror event triggered: rare_event_loot_rat 20:16:13.891 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat 20:16:13.907 [Lua] main path terror event triggered: boss_event_spline_patrol 20:16:13.907 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol 20:16:13.925 [Lua] > starting new spline, using new navbot: standard , id: boss5 20:16:13.959 [Lua] > continuing spline boss5 index: 2 20:16:13.977 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss5 20:16:13.977 [Lua] > continuing spline boss5 index: 3 20:16:13.993 [Lua] > spline completed boss5 20:16:13.993 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss5 20:16:25.358 [Lua] Destroying unit - ai got stuck skaven_clan_rat 2 11 26 20:16:26.303 [Lua] Time for new HOOORDE! multi_first_wave 20:16:26.303 [Lua] horde requested: vector 20:16:26.303 [Lua] setting up vector-horde 20:16:26.303 [Lua] Composing horde 'medium' .. using variant 'plain' 20:16:26.303 [Lua] --> horde wants to spawn ahead of players (0.039082107741591/0.67 20:16:26.303 [Lua] -> spawning: 38 20:16:26.303 [Lua] vector horde has started 20:16:26.307 [Lua] MUSIC: explore -> pre_horde 20:16:29.223 [Lua] MUSIC: pre_horde -> horde 20:16:30.451 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x53d4c, position: 0 20:16:37.330 [Lua] Missing damage in action stagger in anim_cb_damage() callback 20:16:44.416 [Lua] MUSIC: horde -> explore 20:16:44.651 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x53d4c, position: 0 20:16:44.651 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x53d4c, position: 0 20:16:44.651 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x53d4c, position: 0 20:16:47.314 [Lua] Missing damage in action stagger in anim_cb_damage() callback 20:16:49.581 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x5a3fa, position: 0 20:16:50.110 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x5a479, position: 0 20:17:04.622 [Lua] Missing blackboard.action in anim_cb_damage() callback 20:17:05.684 [Lua] Missing damage in action stagger in anim_cb_damage() callback 20:17:15.936 [Lua] Horde killed: ? 20:17:25.755 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 5 4 7 20:17:48.521 [Lua] [LOCAL RPC] rpc_ping_unit_exclusive_flash 81 354 110000102b09f77 2 20:17:54.690 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Grimoire 20:18:00.425 [Lua] [LOCAL RPC] rpc_ping_unit 81 63 false 20:18:07.354 [Lua] [LOCAL RPC] rpc_ping_unit 81 67 false 20:18:10.285 [Lua] TerrorEventMixer.start_event: skittergate_spawn_guards 20:18:12.609 [Lua] TerrorEventMixer.start_event: skittergate_pacing_off 20:18:15.630 [Lua] [LOCAL RPC] rpc_ping_unit 81 365 false 20:18:15.680 [Lua] Override Player Respawning pre_norsca_2 true 20:18:15.680 [Lua] Override Player Respawning pre_norsca_1 false 20:19:21.870 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:19:21.870 [Lua] Override Player Respawning pre_norsca_2 false 20:19:22.510 [Flow] ####################81.5 244 7########################### 20:19:22.589 [Lua] main_path_player_far_away_check started 20:19:23.351 [Lua] going to make a rush intervention, since loneliness_value= 240.74348543885876 and dist= 971.79681396484375 20:19:23.351 [Lua] Intervention Spawn: Failed to find spawn pos, trying hidden spawner 20:19:23.351 [Lua] Intervention Spawn: Failed to find hidden spawner, trying random pos 20:19:23.351 [Lua] Intervention Spawn: Failed to find spawn pos 20:19:23.660 [Flow] ####################81.5 244 7########################### 20:19:23.721 [Lua] main_path_player_far_away_check started 20:19:23.822 [Lua] main_path_player_far_away_check started 20:19:23.840 [Lua] main_path_player_far_away_check started 20:19:26.819 [Lua] main_path_player_far_away_check started 20:19:28.879 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:19:28.924 [Lua] main_path_player_far_away_check started 20:19:29.413 [Lua] going to make a rush intervention, since loneliness_value= 154.10401316967705 and dist= 1429.119140625 20:19:29.413 [Lua] rush intervention - spawning skaven_pack_master 20:19:29.547 [Lua] main_path_player_far_away_check started 20:19:29.564 [Lua] main_path_player_far_away_check started 20:19:29.920 [Lua] main_path_player_far_away_check started 20:19:35.591 [Lua] [LOCAL RPC] rpc_ping_unit 81 371 false 20:19:39.099 [Lua] Switching ConflictSettings: to: chaos 20:19:39.099 [Lua] pacing=chaos 20:19:39.099 [Lua] roaming=nil 20:19:39.099 [Lua] specials=chaos 20:19:39.099 [Lua] debug_color=purple 20:19:39.099 [Lua] pack_spawning=chaos 20:19:39.099 [Lua] disabled=false 20:19:39.099 [Lua] boss=chaos 20:19:39.099 [Lua] horde=chaos 20:19:39.099 [Lua] name=chaos 20:19:39.099 [Lua] intensity=default 20:19:39.099 [Lua] --- 20:19:42.002 [Lua] Missing damage in action stagger in anim_cb_damage() callback 20:20:55.675 [Lua] TerrorEventMixer.start_event: skittergate_pacing_on 20:20:59.580 [Lua] Missing damage in action stagger in anim_cb_damage() callback 20:20:59.614 [Lua] Missing blackboard.action in anim_cb_damage() callback 20:21:05.038 [Lua] main path terror event triggered: rare_event_loot_rat 20:21:05.038 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat 20:21:13.534 [Lua] Missing damage in action stagger in anim_cb_damage() callback 20:21:20.926 [Lua] [LOCAL RPC] rpc_ping_unit 81 412 false 20:21:26.631 [Lua] Missing damage in action stagger in anim_cb_damage() callback 20:21:36.660 [Lua] Missing damage in action stagger in anim_cb_damage() callback 20:21:36.778 [Lua] Missing damage in action stagger in anim_cb_damage() callback 20:21:38.548 [Lua] Missing damage in action stagger in anim_cb_damage() callback 20:21:41.903 [Lua] [ChatManager][1]System: Durchfallmann picked up a Loot Die 20:21:41.909 [Lua] [LOCAL RPC] rpc_request_mission 37 20:21:41.909 [Lua] [LOCAL RPC] rpc_request_mission_update 37 true 20:21:42.444 [Lua] [ChatManager][1]System: Durchfallmann picked up a Loot Die 20:21:42.451 [Lua] [LOCAL RPC] rpc_request_mission 37 20:21:42.451 [Lua] [LOCAL RPC] rpc_request_mission_update 37 true 20:21:50.380 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 437 stop_beam 77 20:21:56.775 [Lua] Time for new HOOORDE! multi_first_wave 20:21:56.775 [Lua] horde requested: vector_blob 20:21:56.775 [Lua] wants to spawn ahead within distance: 60 20:21:56.775 [Lua] managed to spawn 23/23 horde enemies 20:21:56.775 [Lua] vector blob horde has started 20:21:56.779 [Lua] MUSIC: explore -> pre_horde 20:21:56.796 [Lua] MUSIC: pre_horde -> explore 20:21:57.841 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 437 stop_beam 79 20:22:02.294 [Lua] [LOCAL RPC] rpc_ping_unit 81 61 false 20:22:09.073 [Lua] Missing blackboard.action in anim_cb_damage() callback 20:22:09.407 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 20:22:09.407 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:22:09.407 [Lua] horde requested: vector_blob 20:22:09.407 [Lua] wants to spawn behind within distance: 60 20:22:09.407 [Lua] managed to spawn 21/21 horde enemies 20:22:09.407 [Lua] vector blob horde has started 20:22:09.412 [Lua] MUSIC: explore -> pre_horde 20:22:09.428 [Lua] MUSIC: pre_horde -> horde 20:22:09.445 [Lua] MUSIC: horde -> explore 20:22:11.214 [Lua] Missing damage in action stagger in anim_cb_damage() callback 20:22:14.567 [Lua] Missing damage in action stagger in anim_cb_damage() callback 20:22:15.627 [Lua] Missing damage in action stagger in anim_cb_damage() callback 20:22:19.613 [Lua] [LOCAL RPC] rpc_ping_unit 81 480 false 20:22:19.809 [Lua] ready to jump failed 20:22:20.148 [Lua] Horde killed: ? 20:22:21.547 [Lua] HORDE: last wave, reset to standard horde delay 20:22:21.547 [Lua] Time for new HOOORDE! multi_last_wave 20:22:21.547 [Lua] horde requested: vector_blob 20:22:21.547 [Lua] wants to spawn ahead within distance: 60 20:22:21.547 [Lua] Horde spawn position is within line of sight of players, aborting 20:22:21.547 [Lua] could not, tries to spawnbehind 20:22:21.547 [Lua] managed to spawn 21/21 horde enemies 20:22:21.547 [Lua] vector blob horde has started 20:22:21.552 [Lua] MUSIC: explore -> pre_horde 20:22:21.569 [Lua] MUSIC: pre_horde -> explore 20:22:26.016 [Lua] Destroying unit - ai got stuck skaven_gutter_runner 2 14 42 20:22:30.878 [Lua] Horde killed: ? 20:22:36.228 [Lua] Horde killed: ? 20:23:09.317 [Lua] [LOCAL RPC] rpc_ping_unit 81 19 false 20:23:21.057 [Lua] Missing blackboard.action in anim_cb_damage() callback 20:23:27.079 [Lua] Missing blackboard.action in anim_cb_damage() callback 20:23:27.652 [Lua] Missing damage in action stagger in anim_cb_damage() callback 20:23:31.043 [Lua] Missing damage in action stagger in anim_cb_damage() callback 20:23:35.621 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf0be4a41, playing_id: 0x62811, position: 0 20:23:43.051 [Lua] ready to jump failed 20:23:45.357 [Lua] fence jumping 20:23:45.930 [Lua] ready to jump failed 20:23:47.081 [Lua] ready to jump failed 20:23:50.641 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 404622 0 20:23:50.948 [Lua] Missing damage in action stagger in anim_cb_damage() callback 20:23:53.777 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 94 will change to a manual source. 20:24:18.434 [Lua] Missing damage in action stagger in anim_cb_damage() callback 20:24:22.184 [Lua] Missing blackboard.action in anim_cb_damage() callback 20:24:36.236 [Lua] Time for new HOOORDE! multi_first_wave 20:24:36.236 [Lua] horde requested: vector_blob 20:24:36.236 [Lua] wants to spawn behind within distance: 60 20:24:36.236 [Lua] managed to spawn 26/26 horde enemies 20:24:36.236 [Lua] vector blob horde has started 20:24:36.240 [Lua] MUSIC: explore -> pre_horde 20:24:36.257 [Lua] MUSIC: pre_horde -> explore 20:24:44.476 [Lua] [ChatManager][1]System: Durchfallmann picked up a Tome 20:24:59.564 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 20:24:59.564 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:24:59.564 [Lua] horde requested: vector_blob 20:24:59.564 [Lua] wants to spawn behind within distance: 60 20:24:59.564 [Lua] managed to spawn 24/24 horde enemies 20:24:59.564 [Lua] vector blob horde has started 20:24:59.569 [Lua] MUSIC: explore -> pre_horde 20:24:59.586 [Lua] MUSIC: pre_horde -> horde 20:24:59.603 [Lua] MUSIC: horde -> explore 20:25:05.822 [Lua] [LOCAL RPC] rpc_ping_unit 81 450 false 20:25:09.494 [Lua] Horde killed: ? 20:25:09.579 [Lua] Missing blackboard.action in anim_cb_damage() callback 20:25:11.717 [Lua] HORDE: last wave, reset to standard horde delay 20:25:11.717 [Lua] Time for new HOOORDE! multi_last_wave 20:25:11.717 [Lua] horde requested: vector_blob 20:25:11.717 [Lua] wants to spawn ahead within distance: 60 20:25:11.717 [Lua] managed to spawn 24/24 horde enemies 20:25:11.717 [Lua] vector blob horde has started 20:25:11.722 [Lua] MUSIC: explore -> pre_horde 20:25:11.740 [Lua] MUSIC: pre_horde -> explore 20:25:20.535 [Lua] Horde killed: ? 20:25:23.502 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 26 will change to a manual source. 20:25:30.734 [Lua] [LOCAL RPC] rpc_ping_unit 81 545 false 20:25:31.383 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 420167 0 20:25:31.775 [Lua] Missing blackboard.action in anim_cb_damage() callback 20:25:32.620 [Lua] Missing blackboard.action in anim_cb_damage() callback 20:25:34.104 [Lua] Missing damage in action stagger in anim_cb_damage() callback 20:25:35.194 [Lua] Horde killed: ? 20:25:36.188 [Lua] Missing damage in action stagger in anim_cb_damage() callback 20:25:43.547 [Lua] Missing blackboard.action in anim_cb_damage() callback 20:25:47.293 [Lua] Missing blackboard.action in anim_cb_damage() callback 20:26:01.891 [Lua] Missing damage in action stagger in anim_cb_damage() callback 20:26:03.609 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 1 1 5 20:26:05.837 [Lua] Missing damage in action stagger in anim_cb_damage() callback 20:26:28.449 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:26:28.466 [Lua] Spline already found! 20:26:37.340 [Lua] Missing damage in action stagger in anim_cb_damage() callback 20:26:41.647 [Lua] [LOCAL RPC] rpc_ping_unit 81 213 false 20:26:44.984 [Lua] Missing damage in action stagger in anim_cb_damage() callback 20:26:54.377 [Lua] [LOCAL RPC] rpc_ping_unit 81 450 false 20:26:54.739 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:26:54.756 [Lua] Spline already found! 20:27:08.601 [Lua] Missing damage in action stagger in anim_cb_damage() callback 20:27:09.530 [Lua] Missing damage in action stagger in anim_cb_damage() callback 20:27:23.501 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 589 projectile 77 20:27:23.729 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 432048 0 20:27:23.736 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 589 start_beam 77 20:27:28.471 [Lua] [LOCAL RPC] rpc_ping_unit 81 589 false 20:27:29.158 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 432621 0 20:27:30.561 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 589 stop_beam 77 20:27:33.170 [Lua] Destroying unit - ai got stuck chaos_corruptor_sorcerer 5 16 27 20:27:34.471 [Lua] PlayerManager:assign_unit_ownership Durchfallmann 110000102b09f77 1 20:27:34.474 [Lua] Missing damage in action stagger in anim_cb_damage() callback 20:27:37.378 [Lua] Missing damage in action stagger in anim_cb_damage() callback 20:27:38.777 [Lua] Missing blackboard.action in anim_cb_damage() callback 20:27:43.238 [SteamLobby] Detected added member 110000107dec1c5 20:27:43.239 [Lua] [NetworkServer] Changing num_players from 2 to 3 20:27:43.239 [Lua] Players: 3 20:27:43.239 [Lua] Set lobby begin: 20:27:43.239 [Lua] Lobby data twitch_enabled = false 20:27:43.239 [Lua] Lobby data power_level = 581 20:27:43.239 [Lua] Lobby data player_slot_6 = 0:0 20:27:43.239 [Lua] Lobby data num_players = 3 20:27:43.239 [Lua] Lobby data host = 110000102b09f77 20:27:43.239 [Lua] Lobby data game_mode = event 20:27:43.239 [Lua] Lobby data is_private = false 20:27:43.239 [Lua] Lobby data level_key = skittergate 20:27:43.239 [Lua] Lobby data player_slot_1 = 0:0 20:27:43.239 [Lua] Lobby data selected_level_key = skittergate 20:27:43.239 [Lua] Lobby data quick_game = false 20:27:43.239 [Lua] Lobby data matchmaking = true 20:27:43.239 [Lua] Lobby data difficulty = hard 20:27:43.239 [Lua] Lobby data player_slot_4 = 110000102b09f77:1 20:27:43.239 [Lua] Lobby data unique_server_name = Durchfallmann 20:27:43.239 [Lua] Lobby data player_slot_5 = 110000100da44c5:1 20:27:43.239 [Lua] Lobby data player_slot_2 = 0:0 20:27:43.239 [Lua] Lobby data country_code = DE 20:27:43.239 [Lua] Lobby data player_slot_3 = 0:0 20:27:43.239 [Lua] Lobby data eac_authorized = true 20:27:43.239 [Lua] Set lobby end. 20:27:43.240 [Lua] [LobbyMembers] Member joined 110000107dec1c5 20:27:43.255 [Lua] [NetworkServer] Peer 110000107dec1c5 joined server lobby. 20:27:43.255 [Lua] [NetworkServer] Creating peer info. 20:27:43.255 [Lua] [PeerSM] 110000107dec1c5 :: on_enter Connecting 20:27:43.256 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 20:27:43.256 [Lua] [ChatManager][1]System: ametrohun is joining the game 20:27:43.271 [SteamAuthenticator] Sent ticket request to 110000107dec1c5 20:27:43.272 [Lua] [ConnectionHandler] Peer state for "110000107dec1c5": [nil] ==> [Connecting] 20:27:43.272 [Lua] [NetworkServer] New connection detected in NetworkServer from "110000107dec1c5" 20:27:43.289 [Lua] [ConnectionHandler] Peer state for "110000107dec1c5": [Connecting] ==> [Connected] 20:27:43.664 [Lua] Missing damage in action stagger in anim_cb_damage() callback 20:27:43.833 [Lua] Missing damage in action stagger in anim_cb_damage() callback 20:27:43.933 [Lua] Missing blackboard.action in anim_cb_damage() callback 20:27:47.587 [SteamAuthenticator] Got ticket from 110000107dec1c5 20:27:47.587 [SteamAuthenticator] BeginAuthSession 110000107dec1c5 20:27:47.587 [SteamAuthenticator] Authenticating 110000107dec1c5 20:27:47.604 [SteamAuthenticator] Got ticket request from 110000107dec1c5 20:27:47.604 [SteamAuthenticator] GetAuthSessionTicket 110000107dec1c5 20:27:47.604 [SteamAuthenticator] Sent ticket to 110000107dec1c5 20:27:47.940 [SteamAuthenticator] Steam validation for 110000107dec1c5 with response 0 20:27:48.228 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 20:27:48.228 [Lua] [Matchmaking] Got a handshake request from 110000107dec1c5 with user name 'ametrohun' 20:27:48.329 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001439b0c from 110000107dec1c5, replying lobby_ok 20:27:48.447 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000107dec1c5 REPLY wh:0 | we:110000102b09f77 | dr:0 | bw:0 | es:110000100da44c5 20:27:48.566 [Lua] [Matchmaking] Assigning profile slot 3 to 110000107dec1c5 20:27:48.566 [Lua] Set lobby begin: 20:27:48.566 [Lua] Lobby data twitch_enabled = false 20:27:48.566 [Lua] Lobby data power_level = 581 20:27:48.566 [Lua] Lobby data player_slot_6 = 0:0 20:27:48.566 [Lua] Lobby data num_players = 3 20:27:48.566 [Lua] Lobby data host = 110000102b09f77 20:27:48.566 [Lua] Lobby data game_mode = event 20:27:48.566 [Lua] Lobby data is_private = false 20:27:48.566 [Lua] Lobby data level_key = skittergate 20:27:48.566 [Lua] Lobby data player_slot_1 = 0:0 20:27:48.566 [Lua] Lobby data selected_level_key = skittergate 20:27:48.566 [Lua] Lobby data quick_game = false 20:27:48.566 [Lua] Lobby data matchmaking = true 20:27:48.566 [Lua] Lobby data difficulty = hard 20:27:48.566 [Lua] Lobby data player_slot_4 = 110000102b09f77:1 20:27:48.566 [Lua] Lobby data unique_server_name = Durchfallmann 20:27:48.566 [Lua] Lobby data player_slot_5 = 110000100da44c5:1 20:27:48.566 [Lua] Lobby data player_slot_2 = 0:0 20:27:48.566 [Lua] Lobby data country_code = DE 20:27:48.566 [Lua] Lobby data player_slot_3 = 110000107dec1c5:1 20:27:48.566 [Lua] Lobby data eac_authorized = true 20:27:48.567 [Lua] Set lobby end. 20:27:48.567 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102b09f77 | dr:110000107dec1c5 | bw:0 | es:110000100da44c5 20:27:49.581 [Lua] Missing blackboard.action in anim_cb_damage() callback 20:27:50.053 [Lua] Missing blackboard.action in anim_cb_damage() callback 20:27:50.877 [Lua] ### CLEARING PEER STATE FOR 110000107dec1c5 20:27:50.877 [Lua] [PeerSM] 110000107dec1c5 :: on_exit Connecting 20:27:50.877 [Lua] [PeerSM] 110000107dec1c5 :: on_enter Connecting 20:27:50.994 [Lua] [NetworkServer] Peer 110000107dec1c5 has sent rpc_notify_lobby_joined 20:27:50.994 [Lua] [PSM] Peer 110000107dec1c5 joined. Want to use profile index "3" 20:27:50.994 [EAC] EAC server has client 110000107dec1c5 (and owner 110000107dec1c5) 20:27:50.995 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000107dec1c5, connection_key=4) 20:27:50.995 [EACServer] [RegisterClient] Client: 0110000107DEC1C5 PlayerGUID: 76561198092304837 PlayerIP: 0.0.0.0 OwnerGUID: 76561198092304837 PlayerName: Durchfallmann 20:27:50.995 [Lua] [VOIP] Adding voip member: "110000107dec1c5" 20:27:51.281 [EACServer] [QueueClientUpdate] Client: 0110000107DEC1C5 Session: 5 Status: Client Authenticated Message: Client authenticated. 20:27:51.283 [EAC] Peer 110000107dec1c5 switched EAC state to ClientAuthenticatedLocal 20:27:51.428 [EACServer] [Register Client] Success (1/2). Client: 0110000107DEC1C5. 20:27:51.728 [EACServer] [Register Client] Success (2/2). Client: 0110000107DEC1C5 20:27:51.728 [EACServer] [QueueClientUpdate] Client: 0110000107DEC1C5 Session: 5 Status: Client Authenticated Remotely Message: Client authenticated remotely. 20:27:51.737 [EAC] Peer 110000107dec1c5 switched EAC state to ClientAuthenticatedRemote 20:27:53.006 [Lua] [NetworkServer] Peer 110000107dec1c5 has sent rpc_post_game_notified 20:27:53.007 [Lua] [PeerSM] 110000107dec1c5 :: on_exit Connecting 20:27:53.007 [Lua] [PeerSM] 110000107dec1c5 :: on_enter Loading 20:27:53.007 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000107dec1c5 20:27:53.498 [Lua] [GameNetworkManager] destroying game object with go_id=78 20:27:55.374 [Lua] Missing blackboard.action in anim_cb_damage() callback 20:27:55.624 [Lua] [VOIP] Peer 110000107dec1c5 joined room f0e767adcb632528 (my room id "f0e767adcb632528") 20:27:55.624 [Lua] [VOIP] Unmuting voip member: "110000107dec1c5" 20:27:55.624 [Lua] [VOIP] Muting voip out for "110000107dec1c5" due to push_to_talk 20:28:05.488 [Lua] ### Sending rpc_level_loaded 20:28:05.488 [Lua] #### Has state machine: true, sender: 110000107dec1c5, level_id: 14 20:28:05.488 [Lua] Peer 110000107dec1c5 has loaded the level but not all enemies, so we wait 20:28:09.622 [Lua] [LOCAL RPC] rpc_ping_unit 81 22 false 20:28:18.538 [Lua] [LOCAL RPC] rpc_to_client_respawn_player 2 3 7563 1 1 1 20:28:18.538 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000102b09f77, 3) 20:28:18.539 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000102b09f77 2 20:28:18.541 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:28:18.541 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=606 20:28:18.556 [Lua] [LOCAL RPC] rpc_respawn_confirmed 2 20:28:20.744 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000107dec1c5, connection_key=4) 20:28:20.745 [Lua] [PeerSM] 110000107dec1c5 :: on_exit Loading 20:28:20.745 [Lua] [PeerSM] 110000107dec1c5 :: on_enter LoadingProfilePackages 20:28:20.745 [Lua] [ProfileSynchronizer] reserve_profile 3 [peer_id 110000107dec1c5:1] 20:28:20.745 [Lua] PlayerManager:remove_player peer_id=110000102b09f77 2 20:28:20.745 [Lua] [GameNetworkManager] destroying game object with go_id=75 20:28:20.745 [Lua] [GameNetworkManager] destroying game object with go_id=606 20:28:20.753 [Lua] [ProfileSynchronizer] set_profile_peer_id 3 is no longer owned by 110000102b09f77:2 20:28:20.753 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100da44c5 inventory_sync_id:35 my_peer_id:110000102b09f77 20:28:20.753 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102b09f77 inventory_sync_id:35 my_peer_id:110000102b09f77 20:28:20.753 [Lua] Set lobby begin: 20:28:20.753 [Lua] Lobby data twitch_enabled = false 20:28:20.753 [Lua] Lobby data power_level = 581 20:28:20.753 [Lua] Lobby data player_slot_6 = 0:0 20:28:20.753 [Lua] Lobby data num_players = 3 20:28:20.753 [Lua] Lobby data host = 110000102b09f77 20:28:20.753 [Lua] Lobby data game_mode = event 20:28:20.753 [Lua] Lobby data is_private = false 20:28:20.753 [Lua] Lobby data level_key = skittergate 20:28:20.753 [Lua] Lobby data player_slot_1 = 0:0 20:28:20.753 [Lua] Lobby data selected_level_key = skittergate 20:28:20.753 [Lua] Lobby data quick_game = false 20:28:20.753 [Lua] Lobby data matchmaking = true 20:28:20.753 [Lua] Lobby data difficulty = hard 20:28:20.753 [Lua] Lobby data player_slot_4 = 110000102b09f77:1 20:28:20.753 [Lua] Lobby data unique_server_name = Durchfallmann 20:28:20.753 [Lua] Lobby data player_slot_5 = 110000100da44c5:1 20:28:20.753 [Lua] Lobby data player_slot_2 = 0:0 20:28:20.753 [Lua] Lobby data country_code = DE 20:28:20.753 [Lua] Lobby data player_slot_3 = 0:0 20:28:20.753 [Lua] Lobby data eac_authorized = true 20:28:20.753 [Lua] Set lobby end. 20:28:20.753 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 3, profile 0] 20:28:20.753 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102b09f77 | dr:0 | bw:0 | es:110000100da44c5 20:28:20.761 [Lua] [ProfileSynchronizer] unreserve_profile 3 [peer_id 110000107dec1c5:1] 20:28:20.761 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 110000107dec1c5:1 20:28:20.761 [Lua] Set lobby begin: 20:28:20.761 [Lua] Lobby data twitch_enabled = false 20:28:20.761 [Lua] Lobby data power_level = 581 20:28:20.761 [Lua] Lobby data player_slot_6 = 0:0 20:28:20.761 [Lua] Lobby data num_players = 3 20:28:20.761 [Lua] Lobby data host = 110000102b09f77 20:28:20.761 [Lua] Lobby data game_mode = event 20:28:20.761 [Lua] Lobby data is_private = false 20:28:20.761 [Lua] Lobby data level_key = skittergate 20:28:20.761 [Lua] Lobby data player_slot_1 = 0:0 20:28:20.761 [Lua] Lobby data selected_level_key = skittergate 20:28:20.761 [Lua] Lobby data quick_game = false 20:28:20.761 [Lua] Lobby data matchmaking = true 20:28:20.762 [Lua] Lobby data difficulty = hard 20:28:20.762 [Lua] Lobby data player_slot_4 = 110000102b09f77:1 20:28:20.762 [Lua] Lobby data unique_server_name = Durchfallmann 20:28:20.762 [Lua] Lobby data player_slot_5 = 110000100da44c5:1 20:28:20.762 [Lua] Lobby data player_slot_2 = 0:0 20:28:20.762 [Lua] Lobby data country_code = DE 20:28:20.762 [Lua] Lobby data player_slot_3 = 110000107dec1c5:1 20:28:20.762 [Lua] Lobby data eac_authorized = true 20:28:20.762 [Lua] Set lobby end. 20:28:20.762 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000107dec1c5:1, previous profile 0, profile 3] 20:28:20.762 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102b09f77 | dr:110000107dec1c5 | bw:0 | es:110000100da44c5 20:28:20.769 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b09f77 inventory_sync_id:35 my_peer_id:110000102b09f77 20:28:20.778 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 35 20:28:20.785 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 35 20:28:20.811 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2, InventoryPackageSynchronizerClient 20:28:20.818 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 20:28:20.818 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, InventoryPackageSynchronizerClient 20:28:20.818 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient 20:28:20.818 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 20:28:20.819 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 20:28:20.819 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 20:28:20.819 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:28:20.819 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, InventoryPackageSynchronizerClient 20:28:20.844 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000107dec1c5 inventory_sync_id:36 my_peer_id:110000102b09f77 20:28:20.844 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102b09f77 inventory_sync_id:36 my_peer_id:110000102b09f77 20:28:20.844 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100da44c5 inventory_sync_id:36 my_peer_id:110000102b09f77 20:28:20.852 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b09f77 inventory_sync_id:36 my_peer_id:110000102b09f77 20:28:20.852 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 20:28:20.852 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 20:28:20.852 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p, InventoryPackageSynchronizerClient, async-read, 20:28:20.852 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, InventoryPackageSynchronizerClient, async-read, 20:28:20.852 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:28:21.489 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 20:28:21.489 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 20:28:21.491 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 20:28:21.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 20:28:21.608 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 20:28:21.608 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p 20:28:21.930 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p 20:28:21.930 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p 20:28:21.930 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 20:28:22.064 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 20:28:22.064 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 20:28:22.065 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p 20:28:22.299 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p 20:28:22.299 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p 20:28:22.316 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 36 20:28:22.323 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 36 20:28:22.707 [Lua] Missing damage in action stagger in anim_cb_damage() callback 20:28:31.058 [Lua] [PeerSM] 110000107dec1c5 :: on_exit LoadingProfilePackages 20:28:31.058 [Lua] [PeerSM] 110000107dec1c5 :: on_enter WaitingForEnterGame 20:28:31.065 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 36 20:28:32.755 [Lua] Override Player Respawning gatekeeper_boss true 20:28:32.984 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 20:28:32.984 [Lua] [Matchmaking] Got a handshake request from 110000107dec1c5 with user name 'ametrohun' 20:28:32.985 [Lua] [PeerSM] 110000107dec1c5 :: on_exit WaitingForEnterGame 20:28:32.985 [Lua] [PeerSM] 110000107dec1c5 :: on_enter WaitingForGameObjectSync 20:28:33.001 [Lua] [NetworkServer] Game_object_sync_done for peer 110000107dec1c5 20:28:33.003 [Lua] Set lobby begin: 20:28:33.003 [Lua] Lobby data twitch_enabled = false 20:28:33.003 [Lua] Lobby data power_level = 581 20:28:33.003 [Lua] Lobby data player_slot_6 = 0:0 20:28:33.004 [Lua] Lobby data num_players = 3 20:28:33.004 [Lua] Lobby data host = 110000102b09f77 20:28:33.004 [Lua] Lobby data game_mode = event 20:28:33.004 [Lua] Lobby data is_private = false 20:28:33.004 [Lua] Lobby data level_key = skittergate 20:28:33.004 [Lua] Lobby data player_slot_1 = 0:0 20:28:33.004 [Lua] Lobby data selected_level_key = skittergate 20:28:33.004 [Lua] Lobby data quick_game = false 20:28:33.004 [Lua] Lobby data matchmaking = true 20:28:33.004 [Lua] Lobby data difficulty = hard 20:28:33.004 [Lua] Lobby data player_slot_4 = 110000102b09f77:1 20:28:33.004 [Lua] Lobby data unique_server_name = Durchfallmann 20:28:33.004 [Lua] Lobby data player_slot_5 = 110000100da44c5:1 20:28:33.004 [Lua] Lobby data player_slot_2 = 0:0 20:28:33.004 [Lua] Lobby data country_code = DE 20:28:33.005 [Lua] Lobby data player_slot_3 = 110000107dec1c5:1 20:28:33.005 [Lua] Lobby data eac_authorized = true 20:28:33.005 [Lua] Set lobby end. 20:28:33.005 [Lua] [Matchmaking] Assigned player 110000107dec1c5 to slot 3 when hot join syncing 20:28:33.005 [Lua] Breedfreezer (server) starting a hot join sync 20:28:33.005 [Lua] packing 21 units of breed chaos_marauder 20:28:33.005 [Lua] packing 13 units of breed skaven_clan_rat 20:28:33.005 [Lua] packing 8 units of breed skaven_storm_vermin 20:28:33.005 [Lua] packing 43 units of breed skaven_slave 20:28:33.005 [Lua] packing 40 units of breed chaos_fanatic 20:28:33.005 [Lua] --> rpc-package size reached, sending rpc now 20:28:33.005 [Lua] packing 4 units of breed chaos_berzerker 20:28:33.005 [Lua] packing 0 units of breed chaos_warrior 20:28:33.005 [Lua] packing 2 units of breed skaven_plague_monk 20:28:33.005 [Lua] packing 2 units of breed chaos_raider 20:28:33.005 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:28:33.005 [Lua] 20:28:33.005 [Lua] [1] = 8 (number) 20:28:33.005 [Lua] [2] = 4 (number) 20:28:33.005 [Lua] [3] = 1 (number) 20:28:33.005 [Lua] [4] = 0 (number) 20:28:33.005 [Lua] [5] = 5 (number) 20:28:33.005 [Lua] [6] = 2 (number) 20:28:33.005 [Lua] [7] = 4 (number) 20:28:33.005 [Lua] [8] = 2 (number) 20:28:33.005 [Lua] 20:28:33.005 [Lua] 20:28:33.005 [Lua] [1] = 212 (number) 20:28:33.005 [Lua] [2] = 213 (number) 20:28:33.005 [Lua] [3] = 561 (number) 20:28:33.005 [Lua] [4] = 559 (number) 20:28:33.005 [Lua] [5] = 481 (number) 20:28:33.005 [Lua] [6] = 480 (number) 20:28:33.005 [Lua] [7] = 450 (number) 20:28:33.005 [Lua] [8] = 89 (number) 20:28:33.005 [Lua] 20:28:33.005 [Lua] [PeerSM] 110000107dec1c5 :: on_exit WaitingForGameObjectSync 20:28:33.005 [Lua] [PeerSM] 110000107dec1c5 :: on_enter WaitingForPlayers 20:28:33.018 [Lua] [PeerSM] 110000107dec1c5 :: on_exit WaitingForPlayers 20:28:33.018 [Lua] [PeerSM] 110000107dec1c5 :: on_enter SpawningPlayer 20:28:33.035 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000107dec1c5 20:28:33.035 [Lua] PlayerManager:add_remote_player 110000107dec1c5 20:28:33.035 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=611 20:28:33.035 [Lua] RemotePlayer:create_game_object( ) 611 20:28:33.037 [Lua] [PeerSM] 110000107dec1c5 :: on_exit SpawningPlayer 20:28:33.037 [Lua] [PeerSM] 110000107dec1c5 :: on_enter InGame 20:28:33.472 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000107dec1c5 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:28:33.472 [Lua] Adding player sync data to peer=110000107dec1c5 local_player_id=1 20:28:33.472 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000107dec1c5 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:28:33.472 [Lua] [NetworkServer] Peer 110000107dec1c5 spawned player. 20:28:33.473 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=612 20:28:33.473 [Lua] PlayerManager:assign_unit_ownership ametrohun 110000107dec1c5 1 20:28:33.474 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:28:33.475 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000107dec1c5 20:28:38.151 [Lua] Set lobby begin: 20:28:38.151 [Lua] Lobby data twitch_enabled = false 20:28:38.151 [Lua] Lobby data power_level = 553 20:28:38.152 [Lua] Lobby data player_slot_6 = 0:0 20:28:38.152 [Lua] Lobby data num_players = 3 20:28:38.152 [Lua] Lobby data host = 110000102b09f77 20:28:38.152 [Lua] Lobby data game_mode = event 20:28:38.152 [Lua] Lobby data is_private = false 20:28:38.152 [Lua] Lobby data level_key = skittergate 20:28:38.152 [Lua] Lobby data player_slot_1 = 0:0 20:28:38.152 [Lua] Lobby data selected_level_key = skittergate 20:28:38.152 [Lua] Lobby data quick_game = false 20:28:38.152 [Lua] Lobby data matchmaking = true 20:28:38.152 [Lua] Lobby data difficulty = hard 20:28:38.152 [Lua] Lobby data player_slot_4 = 110000102b09f77:1 20:28:38.152 [Lua] Lobby data unique_server_name = Durchfallmann 20:28:38.152 [Lua] Lobby data player_slot_5 = 110000100da44c5:1 20:28:38.152 [Lua] Lobby data player_slot_2 = 0:0 20:28:38.152 [Lua] Lobby data country_code = DE 20:28:38.152 [Lua] Lobby data player_slot_3 = 110000107dec1c5:1 20:28:38.152 [Lua] Lobby data eac_authorized = true 20:28:38.152 [Lua] Set lobby end. 20:28:48.025 [Lua] TerrorEventMixer.start_event: skittergate_pacing_off 20:28:52.016 [Lua] [LOCAL RPC] rpc_ping_unit 81 32 false 20:28:52.265 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 3 5 20:28:52.519 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 4 20:28:52.536 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 3 20:28:52.873 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2 20:28:55.290 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:28:55.307 [Lua] Spline already found! 20:28:58.266 [Lua] [ChatManager][1]System: Durchfallmann discarded a Tome 20:28:58.271 [Lua] [LOCAL RPC] rpc_spawn_pickup 3 Vector3(287, 483, -16.847) Vector4(-0.023368, -0.069038, 0.75905, -0.64694) 4 20:29:03.554 [Lua] [ChatManager][1]System: Durchfallmann picked up a Tome 20:29:12.917 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:29:12.934 [Lua] Spline already found! 20:29:17.825 [Lua] [LOCAL RPC] rpc_give_equipment 79 2049 10 777 Vector3(265.496, 454.342, -17.5684) 20:29:26.539 [Lua] TerrorEventMixer.start_event: skittergate_chaos_boss 20:29:26.556 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader, async-read, prioritized 20:29:26.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_exalted_champion_warcamp 20:29:26.910 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_exalted_champion_warcamp 20:29:27.211 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000100da44c5, connection_key=0, breed_name=chaos_exalted_champion_warcamp) 20:29:27.988 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000107dec1c5, connection_key=4, breed_name=chaos_exalted_champion_warcamp) 20:29:27.990 [Lua] [flow_callback_enemy_variation] Skipped variation due to missing breed in settings file -> chaos_exalted_champion_norsca 20:29:28.010 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x53d4c, position: 0 20:29:28.040 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x53d4c, position: 1232 20:29:30.461 [Lua] [LOCAL RPC] rpc_ping_unit 81 624 false 20:29:35.068 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:29:35.085 [Lua] Spline already found! 20:29:43.867 [Lua] Boss gave [Unit '#ID[603456073f7ec0ee]'] initial aggro 20:29:43.892 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x53d4c, position: 0 20:29:43.910 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x53d4c, position: 1232 20:29:46.326 [Lua] [LOCAL RPC] rpc_ping_unit 81 629 false 20:29:49.885 [Lua] [LOCAL RPC] rpc_increment_stat 35 20:29:49.885 [Lua] Incremented stat chaos_spawn_killed_while_grabbing 20:29:50.363 <>...default_player_unit/player_husk_locomotion_extension.lua:176: bad argument #1 to 'world_position' (userdata expected, got nil)<> <> {00007ff6c1e50000, 089d4000, 5c6b111a, 98a44f3a-65a3-4b7e-afec-89649d1eb378, 00000001, D:\agent-work\tmp-builds\engine_release_gecko_2019_01_25\engine\win64_dx12\release\vermintide2_dx12.pdb} {00007ff827190000, 001e1000, 74bed8b0, 95927c40-b68e-505c-d227-42795247114c, 00000001, ntdll.pdb} {00007ff826020000, 000b2000, 80e62f4a, f219a01c-b33f-405a-2ad0-2310284cbb69, 00000001, kernel32.pdb} 0x00007ff6c1e50000:0x00000000002b81c2 0x00007ff6c1e50000:0x00000000002b847b 0x00007ff6c1e50000:0x00000000002b50f8 0x00007ff6c1e50000:0x00000000003056d4 0x00007ff6c1e50000:0x000000000030509a 0x00007ff6c1e50000:0x000000000002ff99 0x00007ff6c1e50000:0x000000000002fa1b 0x00007ff6c1e50000:0x0000000000021cf6 0x00007ff6c1e50000:0x0000000000022339 0x00007ff6c1e50000:0x0000000000022442 0x00007ff6c1e50000:0x00000000004765d7 0x00007ff826020000:0x0000000000013dc4 BaseThreadInitThunk 0x00007ff827190000:0x0000000000073691 RtlUserThreadStart <> <>1<> <>main<> <>win32<> <>5c5a11ea483a<> <>release<> <>Developer Build (1.3.0.0)<> <>1BAB7E28-7550-4536-B6D6-5833<> <>--- CPU CPU: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 2:10 Type: 0, Stepping: 7 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000100 00010000 00001000 00000000 ECX: 00011111 10011010 11100011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16360MB Available: 11283MB Virtual Total: 134217727MB Available: 134206150MB --- OS Windows version 10.0 build 9200, 64 bit Windows 10 Machine ID dfa08b0d-fb7c-4a7d-b1d1-08dd1f8ba731 --- Graphics Graphics card: NVIDIA GeForce GTX 1070 (DirectX 12.1, 8088MB) Driver version: 41616 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Intel(R) 82579V Gigabit Network Connection (IPv4, IPv6) --- Input Input device: Mouse (18.1): Maus Input device: Keyboard (19.4): Tastatur Input device: Generic (17.0): G433 Gaming Headset Input device: Generic (17.0): USB Receiver Input device: Generic (17.0): Gaming Keyboard G610 <> <>C:\Users\jkoen\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2019-02-19-19.06.26-1BAB7E28-7550-4536-B6D6-5833.log<> <>C:\Users\jkoen\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2019-02-19-19.06.26-1BAB7E28-7550-4536-B6D6-5833.dmp<> <> CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> <>...default_player_unit/player_husk_locomotion_extension.lua:176: bad argument #1 to 'world_position' (userdata expected, got nil)<> <> [1] [C]: in function world_position [2] ...default_player_unit/player_husk_locomotion_extension.lua:176: in function update_movement [3] ...default_player_unit/player_husk_locomotion_extension.lua:124: in function update [4] scripts/entity_system/systems/extension_system_base.lua:143: in function update_extension [5] ...s/entity_system/systems/locomotion/locomotion_system.lua:204: in function update_extensions [6] ...s/entity_system/systems/locomotion/locomotion_system.lua:191:in function <...s/entity_system/systems/locomotion/locomotion_system.lua:190> [7] scripts/entity_system/entity_system_bag.lua:56: in function update [8] scripts/entity_system/entity_system.lua:404: in function system_update [9] scripts/entity_system/entity_system.lua:373: in function update [10] scripts/game_state/state_ingame.lua:902: in function update [11] foundation/scripts/util/state_machine.lua:145: in function update [12] scripts/boot.lua:721: in function game_update [13] scripts/boot.lua:519:in function <> <> [2] self = table: 0000000004D3C350; dt = 0.016959285363554955; unit = [Unit \'#ID[f84ecfd5ded62eca]\']; movement_state = "onground"; old_pos = Vector3(256.115, 458.102, -18.9499); new_pos = nil; linked_movement = true; moving_platform = 0; link_parent_is_level_unit = false; link_parent_id = 629; link_node = 0; link_offset = Vector3(0, 0, 0); link_parent_unit = nil [3] self = table: 0000000004D3C350; unit = [Unit \'#ID[f84ecfd5ded62eca]\']; input = table: 00000000002123C0; dt = 0.016959285363554955; context = table: 0000000004861AC0; t = 1183.8727234918624; health_extension = table: 00000000069EC4A0; is_alive = true; movement_state = "onground" [4] self = table: 00000000013E1D80; extension_name = "PlayerHuskLocomotionExtension"; dt = 0.016959285363554955; context = table: 0000000004861AC0; t = 1183.8727234918624; dummy_input = table: 00000000002123C0; unit = [Unit \'#ID[f84ecfd5ded62eca]\']; extension = table: 0000000004D3C350 [5] self = table: 00000000013E1D80; context = table: 0000000004861AC0; t = 1183.8727234918624; dt = 0.016959285363554955 [6] self = table: 00000000013E1D80; context = table: 0000000004861AC0; t = 1183.8727234918624 [7] self = table: 0000000000113EC0; entity_system_update_context = table: 0000000004861AC0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000000113F60; t = 1183.8727234918624; i = 56; system = table: 00000000013E1D80 [8] self = table: 00000000028DDC40; update_func = "update"; dt = 0.016959285363554955; entity_system_update_context = table: 0000000004861AC0 [9] self = table: 00000000028DDC40; dt = 0.016959285363554955 [10] self = table: 0000000007D4A600; dt = 0.016959285363554955; main_t = 4962.1859007086605; is_server = true; Managers = \n\tsmoketest\n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tcurl\n\tinput\n\tinvite\n\tpackage\n\tstate_machine\n\turl_loader\n\teac\n\tworld\n\tload_time\n\tperfhud\n\tbackend\n\tnews_ticker\n\taccount\n\ttoken\n\ttelemetry\n\tchat\n\tmod\n\tunlock\n\tplay_go\n\tlocalizer\n\tadmin\n\tplayer\n\tdebug_updator\n\tdeed\n\tparty\n; t = 1183.8727234918624; game_mode_ended = false [11] self = table: 0000000001B20980; dt = 0.016959285363554955; t = 4962.1859007086605 [12] self = table: 0000000000038300; real_world_dt = 0.016959285363554955; dt = 0.016959285363554955; t = 4962.1859007086605 [13] dt = 0.016959285363554955 <> <> [2] _nav_traverse_logic = [unknown light userdata]; movement_scale_animation_id = 18; id = 2049; status_extension = table: 000000000563F8A0; walk_speed_treshold = 1.1000000238418579; player = table: 00000000051A3130; _latest_position_on_navmesh = Vector3Box(256.12, 458.1, -18.95); is_server = true; world = [World]; velocity_current = Vector3Box(0, 0, 0); unit = [Unit '#ID[f84ecfd5ded62eca]']; _pos_lerp_time = 1.4675383362919092; game = [GameSession]; has_moved_from_start_position = true; _velocity_lerp_time = 1.4675383362919092; _nav_cost_map_cost_table = [unknown light userdata]; run_speed_treshold = 4; move_speed_anim_var = 17; _current_rotation = QuaternionBox(2.95973e-06, -3.48941e-07, -0.117085, 0.993122); _nav_world = [unknown light userdata]; [3] _nav_traverse_logic = [unknown light userdata]; movement_scale_animation_id = 18; id = 2049; status_extension = table: 000000000563F8A0; walk_speed_treshold = 1.1000000238418579; player = table: 00000000051A3130; _latest_position_on_navmesh = Vector3Box(256.12, 458.1, -18.95); is_server = true; world = [World]; velocity_current = Vector3Box(0, 0, 0); unit = [Unit '#ID[f84ecfd5ded62eca]']; _pos_lerp_time = 1.4675383362919092; game = [GameSession]; has_moved_from_start_position = true; _velocity_lerp_time = 1.4675383362919092; _nav_cost_map_cost_table = [unknown light userdata]; run_speed_treshold = 4; move_speed_anim_var = 17; _current_rotation = QuaternionBox(2.95973e-06, -3.48941e-07, -0.117085, 0.993122); _nav_world = [unknown light userdata]; [4] player_units = table: 0000000001300AD0; entity_manager = table: 0000000002A39E10; NAME = "locomotion_system"; unit_storage = table: 0000000002229120; statistics_db = table: 0000000006C4D990; is_server = true; extensions = table: 0000000001BE3170; profiler_names = table: 00000000013E1DB0; animation_lod_units = table: 0000000001300AA0; system_api = table: 00000000028DDC10; extension_init_context = table: 00000000012A0110; update_list = table: 0000000001BE3140; template_data = table: 00000000005B8910; network_transmit = table: 0000000000169510; world = [World]; name = "locomotion_system"; network_event_delegate = table: 00000000068CC840; [5] player_units = table: 0000000001300AD0; entity_manager = table: 0000000002A39E10; NAME = "locomotion_system"; unit_storage = table: 0000000002229120; statistics_db = table: 0000000006C4D990; is_server = true; extensions = table: 0000000001BE3170; profiler_names = table: 00000000013E1DB0; animation_lod_units = table: 0000000001300AA0; system_api = table: 00000000028DDC10; extension_init_context = table: 00000000012A0110; update_list = table: 0000000001BE3140; template_data = table: 00000000005B8910; network_transmit = table: 0000000000169510; world = [World]; name = "locomotion_system"; network_event_delegate = table: 00000000068CC840; [6] player_units = table: 0000000001300AD0; entity_manager = table: 0000000002A39E10; NAME = "locomotion_system"; unit_storage = table: 0000000002229120; statistics_db = table: 0000000006C4D990; is_server = true; extensions = table: 0000000001BE3170; profiler_names = table: 00000000013E1DB0; animation_lod_units = table: 0000000001300AA0; system_api = table: 00000000028DDC10; extension_init_context = table: 00000000012A0110; update_list = table: 0000000001BE3140; template_data = table: 00000000005B8910; network_transmit = table: 0000000000169510; world = [World]; name = "locomotion_system"; network_event_delegate = table: 00000000068CC840; [7] num_systems = 0; systems_pre_update = table: 00000000006CC730; systems = table: 0000000000113EF0; systems_update = table: 0000000000113F60; systems_post_update = table: 00000000006CC760; systems_physics_async_update = table: 0000000000113F20; [8] entity_system_bag = table: 0000000000113EC0; startup_data = table: 000000000157BB80; entity_manager = table: 0000000002A39E10; unit_spawner = table: 000000000011A970; statistics_db = table: 0000000006C4D990; is_server = true; system_update_context = table: 0000000004861AC0; network_transmit = table: 0000000000169510; network_clock = table: 00000000074B4170; dic<> [Log end]