[Log version] 1 [Session] 6864395D-66C8-43B8-B617-BA07 UTC time stamps 21:52:04.349 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2799 21:52:04.349 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2811 21:52:04.349 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2814 21:52:04.349 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2819 21:52:04.349 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2822 21:52:04.349 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2824 21:52:04.359 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2828 21:52:04.363 [Window] Window => active 21:52:04.375 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2855 21:52:04.379 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2860 21:52:04.383 warning: [EAC] ClientAuth can't be created because CreateClientAuth failed 21:52:04.476 warning: [EAC] Client can't be created because CreateGameClient failed 21:52:04.476 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2885 21:52:04.483 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1080) 21:52:04.882 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2888 21:52:04.947 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2894 21:52:05.755 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2896 21:52:05.757 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2899 21:52:05.807 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2901 21:52:05.807 [Application] STARTUP: setup sound, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2903 21:52:05.851 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2905 21:52:05.852 [Save] Save dir: `C:\Users\Andreas\AppData\Roaming\fatshark\Vermintide 2` 21:52:05.852 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2924 21:52:05.852 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2942 21:52:05.856 [LightFX ] Loaded DLL. 21:52:05.856 [LightFX ] Init() 21:52:05.861 [LightFX ] LightFX failed to initialize 21:52:05.865 [Lua] boot.lua start, os clock: 6.7060000000000004 21:52:05.865 [Lua] Boot:setup() entered. time: 0 os-clock: 6.7069999999999999 21:52:05.865 [Lua] --- CPU CPU: AMD FX(tm)-8320 Eight-Core Processor Vendor: AuthenticAMD Logical processors: 8 Family: 6:15, Model: 0:2 Type: 0, Stepping: 0 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE5 Feature bits: EBX: 00000011 00001000 00001000 00000000 ECX: 00111110 10011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 32668MB Available: 21283MB Virtual Total: 134217727MB Available: 134211851MB --- OS Windows version 10.0 build 9200, 64 bit Windows 10 Machine ID 08a8ea6d-25aa-4d6a-8172-df5ae6a59a1c --- Graphics Graphics card: NVIDIA GeForce GTX 1080 (DirectX 12.1, 8086MB) Driver version: 38831 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Sound Sound card: Speakers / Headphones (Plantronics HD1) (48000 Hz, 8 channels) Speakers: front.left front.right front.center low.frequency back.left back.right side.left side.right Sound card: H277HK-4 (NVIDIA High Definition Audio) (48000 Hz, 2 channels) Speakers: front.left front.right --- Network Network interface: LogMeIn Hamachi Virtual Ethernet Adapter (IPv4, IPv6) Network interface: Realtek PCIe GBE Family Controller #2 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): Corsair M95 Gaming Mouse Input device: Generic (17.0): wired keyboard Input device: Generic (17.0): Plantronics HD1 21:52:05.866 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 3300 21:52:05.866 [SteamStats] RequestCurrentStats success: true 21:52:10.046 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 5.9921869598329067 os-clock: 10.887 21:52:10.046 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 21:52:10.047 [Lua] Flushing: resource_packages/strings [ResourcePackage] 21:52:10.047 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 21:52:10.048 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 21:52:10.048 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 21:52:10.048 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 21:52:10.048 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 21:52:10.048 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 21:52:10.048 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 21:52:10.048 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 21:52:10.049 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 21:52:10.049 [Lua] ***************************************************************** 21:52:10.049 [Lua] ** Initial contents of script_data ** 21:52:10.049 [Lua] script_data.attract_benchmark = true 21:52:10.049 [Lua] script_data.attract_mode = true 21:52:10.049 [Lua] script_data.benchmark-mode = true 21:52:10.049 [Lua] script_data.build_identifier = 3207c833a6c1 21:52:10.049 [Lua] script_data.bundle_dir = bundle 21:52:10.049 [Lua] script_data.disable_debug_draw = true 21:52:10.049 [Lua] script_data.disable_gutter_runner = true 21:52:10.049 [Lua] script_data.disable_pack_master = true 21:52:10.049 [Lua] script_data.disable_tutorial_at_start = true 21:52:10.049 [Lua] script_data.eac-untrusted = true 21:52:10.049 [Lua] script_data.force_steam = true 21:52:10.049 [Lua] script_data.hide_fps = false 21:52:10.049 [Lua] script_data.infinite_ammo = true 21:52:10.049 [Lua] script_data.ini = settings 21:52:10.049 [Lua] script_data.player_invincible = true 21:52:10.049 [Lua] script_data.screen_space_player_camera_reactions = false 21:52:10.049 [Lua] script_data.settings = { } 21:52:10.049 [Lua] script_data.show_fps = true 21:52:10.049 [Lua] script_data.silent-mode = true 21:52:10.049 [Lua] script_data.telemetry-disable = true 21:52:10.049 [Lua] script_data.tobii_button = false 21:52:10.049 [Lua] script_data.use_lan_backend = false 21:52:10.049 [Lua] script_data.use_local_backend = false 21:52:10.049 [Lua] script_data.wanted_profile = bright_wizard 21:52:10.049 [Lua] ***************************************************************** 21:52:10.049 [Lua] [PackageManager] Load: resource_packages/dlcs/full_game, boot, async-read, 21:52:10.049 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 21:52:10.146 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/full_game 21:52:10.146 [Lua] [PackageManager] Force_load: resource_packages/dlcs/full_game 21:52:10.146 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/bogenhafen 21:52:10.246 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 21:52:10.246 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 21:52:10.247 [Lua] valid level farmlands 21:52:10.247 [Lua] valid level fort 21:52:10.247 [Lua] valid level military 21:52:10.247 [Lua] valid level warcamp 21:52:10.247 [Lua] valid level skittergate 21:52:10.247 [Lua] valid level prologue 21:52:10.247 [Lua] valid level elven_ruins 21:52:10.247 [Lua] valid level dlc_bogenhafen_city 21:52:10.247 [Lua] valid level skaven_stronghold 21:52:10.247 [Lua] valid level ground_zero 21:52:10.247 [Lua] valid level bell 21:52:10.247 [Lua] valid level ussingen 21:52:10.247 [Lua] valid level nurgle 21:52:10.247 [Lua] valid level mines 21:52:10.247 [Lua] valid level dlc_bogenhafen_slum 21:52:10.247 [Lua] valid level catacombs 21:52:10.247 [Lua] nil 21:52:10.247 [Lua] table: 0000000004557A70 21:52:10.333 [Lua] [1] = chaos_spawn (string) 21:52:10.333 [Lua] [2] = chaos_troll (string) 21:52:10.333 [Lua] [3] = chaos_dummy_sorcerer (string) 21:52:10.333 [Lua] [4] = critter_pig (string) 21:52:10.333 [Lua] [5] = pet_rat (string) 21:52:10.333 [Lua] [6] = skaven_storm_vermin_warlord (string) 21:52:10.333 [Lua] [7] = skaven_stormfiend (string) 21:52:10.333 [Lua] [8] = skaven_stormfiend_boss (string) 21:52:10.333 [Lua] [9] = chaos_vortex (string) 21:52:10.333 [Lua] [10] = skaven_storm_vermin_champion (string) 21:52:10.333 [Lua] [11] = skaven_rat_ogre (string) 21:52:10.333 [Lua] [12] = chaos_plague_wave_spawner (string) 21:52:10.333 [Lua] [13] = critter_rat (string) 21:52:10.333 [Lua] [14] = skaven_grey_seer (string) 21:52:10.333 [Lua] [15] = pet_pig (string) 21:52:10.333 [Lua] [16] = skaven_stormfiend_demo (string) 21:52:10.333 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 21:52:10.333 [Lua] [18] = chaos_dummy_troll (string) 21:52:10.333 [Lua] [19] = skaven_loot_rat (string) 21:52:10.333 [Lua] [20] = chaos_tentacle (string) 21:52:10.333 [Lua] [21] = chaos_corruptor_sorcerer (string) 21:52:10.333 [Lua] [22] = chaos_exalted_champion_warcamp (string) 21:52:10.333 [Lua] [23] = chaos_tentacle_sorcerer (string) 21:52:10.333 [Lua] [24] = chaos_exalted_champion_norsca (string) 21:52:10.333 [Lua] [25] = chaos_plague_sorcerer (string) 21:52:10.333 [Lua] [26] = skaven_ratling_gunner (string) 21:52:10.333 [Lua] [27] = skaven_pack_master (string) 21:52:10.333 [Lua] [28] = chaos_warrior (string) 21:52:10.333 [Lua] [29] = chaos_vortex_sorcerer (string) 21:52:10.333 [Lua] [30] = skaven_poison_wind_globadier (string) 21:52:10.333 [Lua] [31] = skaven_warpfire_thrower (string) 21:52:10.333 [Lua] [32] = skaven_gutter_runner (string) 21:52:10.333 [Lua] [33] = chaos_exalted_sorcerer (string) 21:52:10.333 [Lua] [34] = skaven_plague_monk (string) 21:52:10.333 [Lua] [35] = chaos_raider_tutorial (string) 21:52:10.333 [Lua] [36] = chaos_raider (string) 21:52:10.333 [Lua] [37] = skaven_storm_vermin_commander (string) 21:52:10.333 [Lua] [38] = skaven_storm_vermin_with_shield (string) 21:52:10.333 [Lua] [39] = chaos_berzerker (string) 21:52:10.333 [Lua] [40] = skaven_storm_vermin (string) 21:52:10.333 [Lua] [41] = skaven_dummy_clan_rat (string) 21:52:10.333 [Lua] [42] = chaos_marauder_tutorial (string) 21:52:10.333 [Lua] [43] = skaven_clan_rat (string) 21:52:10.333 [Lua] [44] = skaven_clan_rat_tutorial (string) 21:52:10.333 [Lua] [45] = skaven_clan_rat_with_shield (string) 21:52:10.333 [Lua] [46] = chaos_marauder_with_shield (string) 21:52:10.333 [Lua] [47] = chaos_fanatic (string) 21:52:10.333 [Lua] [48] = chaos_zombie (string) 21:52:10.333 [Lua] [49] = chaos_marauder (string) 21:52:10.333 [Lua] [50] = skaven_dummy_slave (string) 21:52:10.333 [Lua] [51] = skaven_slave (string) 21:52:10.392 [Lua] enemy_package_loader_policy: default 21:52:10.504 [Lua] valid level farmlands 21:52:10.504 [Lua] valid level fort 21:52:10.504 [Lua] valid level military 21:52:10.504 [Lua] valid level warcamp 21:52:10.504 [Lua] valid level skittergate 21:52:10.504 [Lua] valid level prologue 21:52:10.504 [Lua] valid level elven_ruins 21:52:10.504 [Lua] valid level dlc_bogenhafen_city 21:52:10.504 [Lua] valid level skaven_stronghold 21:52:10.504 [Lua] valid level ground_zero 21:52:10.504 [Lua] valid level bell 21:52:10.504 [Lua] valid level ussingen 21:52:10.504 [Lua] valid level nurgle 21:52:10.504 [Lua] valid level mines 21:52:10.504 [Lua] valid level dlc_bogenhafen_slum 21:52:10.504 [Lua] valid level catacombs 21:52:10.515 warning: [ModManager] Mod with id 1388991228ll is missing .mod file, using deprecated mod loading 21:52:10.532 warning: [ModManager] Mod with id 1388882435ll is missing .mod file, using deprecated mod loading 21:52:10.534 warning: [ModManager] Mod with id 1426814915ll is missing .mod file, using deprecated mod loading 21:52:10.544 warning: [ModManager] Mod with id 1422758813ll is missing .mod file, using deprecated mod loading 21:52:10.557 warning: [ModManager] Mod with id 1395132559ll is missing .mod file, using deprecated mod loading 21:52:10.587 warning: [ModManager] Mod with id 1414308513ll is missing .mod file, using deprecated mod loading 21:52:10.671 [Lua] 21:52:10.671 [Lua] [1] = table 21:52:10.671 [Lua] [download_pending] = false (boolean) 21:52:10.671 [Lua] [id] = 1369573612 (string) 21:52:10.671 [Lua] [banned] = false (boolean) 21:52:10.671 [Lua] [author_id] = 58813412 (number) 21:52:10.671 [Lua] [tags] = table 21:52:10.671 [Lua] [1] = approved (string) 21:52:10.672 [Lua] [2] = Tools (string) 21:52:10.672 [Lua] [author] = bIbIbI(rus) (string) 21:52:10.672 [Lua] [sanctioned] = true (boolean) 21:52:10.672 [Lua] [out_of_date] = false (boolean) 21:52:10.672 [Lua] [downloading] = false (boolean) 21:52:10.672 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 21:52:10.672 [Lua] [num_children] = 0 (number) 21:52:10.672 [Lua] [ugc_status] = 3 (number) 21:52:10.672 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]QHD+ UI re-scaling [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework/wiki]the project's guide page[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 21:52:10.672 [Lua] [last_updated] = 8/23/2018 12:59:35 PM (string) 21:52:10.672 [Lua] [installed] = true (boolean) 21:52:10.672 [Lua] [enabled] = true (boolean) 21:52:10.672 [Lua] [name] = Vermintide Mod Framework (string) 21:52:10.672 [Lua] [dependency_error] = (string) 21:52:10.672 [Lua] [2] = table 21:52:10.672 [Lua] [download_pending] = false (boolean) 21:52:10.672 [Lua] [version] = unversioned (string) 21:52:10.672 [Lua] [id] = 1395453301 (string) 21:52:10.672 [Lua] [children] = table 21:52:10.672 [Lua] [1] = 1369573612 (string) 21:52:10.672 [Lua] [banned] = false (boolean) 21:52:10.672 [Lua] [author_id] = 58813412 (number) 21:52:10.672 [Lua] [tags] = table 21:52:10.672 [Lua] [1] = approved (string) 21:52:10.672 [Lua] [2] = QoL (string) 21:52:10.672 [Lua] [author] = bIbIbI(rus) (string) 21:52:10.672 [Lua] [sanctioned] = true (boolean) 21:52:10.672 [Lua] [out_of_date] = false (boolean) 21:52:10.672 [Lua] [downloading] = false (boolean) 21:52:10.672 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 21:52:10.672 [Lua] [num_children] = 1 (number) 21:52:10.672 [Lua] [ugc_status] = 3 (number) 21:52:10.672 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 21:52:10.672 [Lua] [last_updated] = 7/22/2018 4:41:53 PM (string) 21:52:10.672 [Lua] [installed] = true (boolean) 21:52:10.672 [Lua] [enabled] = true (boolean) 21:52:10.672 [Lua] [name] = Skip Intro (string) 21:52:10.672 [Lua] [dependency_error] = (string) 21:52:10.672 [Lua] [3] = table 21:52:10.672 [Lua] [download_pending] = false (boolean) 21:52:10.672 [Lua] [id] = 1397265260 (string) 21:52:10.672 [Lua] [children] = table 21:52:10.672 [Lua] [1] = 1369573612 (string) 21:52:10.672 [Lua] [banned] = false (boolean) 21:52:10.672 [Lua] [author_id] = 26572404 (number) 21:52:10.672 [Lua] [tags] = table 21:52:10.672 [Lua] [1] = approved (string) 21:52:10.672 [Lua] [2] = UI (string) 21:52:10.672 [Lua] [3] = QoL (string) 21:52:10.672 [Lua] [author] = Necrossin (string) 21:52:10.672 [Lua] [sanctioned] = true (boolean) 21:52:10.672 [Lua] [out_of_date] = false (boolean) 21:52:10.672 [Lua] [downloading] = false (boolean) 21:52:10.672 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 21:52:10.672 [Lua] [num_children] = 1 (number) 21:52:10.672 [Lua] [ugc_status] = 3 (number) 21:52:10.672 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [h1][b]If your ammo counter dissapeared after the 1.2.0 update, disable and re-enable it (ammo counter) in mod's options. Also, Console UI is not supported. Yet. [/b][/h1] (string) 21:52:10.672 [Lua] [last_updated] = 8/24/2018 3:43:18 PM (string) 21:52:10.672 [Lua] [installed] = true (boolean) 21:52:10.672 [Lua] [enabled] = false (boolean) 21:52:10.672 [Lua] [name] = Numeric UI (string) 21:52:10.672 [Lua] [dependency_error] = (string) 21:52:10.672 [Lua] [4] = table 21:52:10.672 [Lua] [download_pending] = false (boolean) 21:52:10.672 [Lua] [id] = 1431627364 (string) 21:52:10.672 [Lua] [children] = table 21:52:10.672 [Lua] [1] = 1369573612 (string) 21:52:10.672 [Lua] [banned] = false (boolean) 21:52:10.672 [Lua] [author_id] = 18741013 (number) 21:52:10.672 [Lua] [tags] = table 21:52:10.672 [Lua] [1] = approved (string) 21:52:10.672 [Lua] [2] = QoL (string) 21:52:10.672 [Lua] [3] = Misc (string) 21:52:10.672 [Lua] [author] = 🔰SkacikPL🗾 (string) 21:52:10.672 [Lua] [sanctioned] = true (boolean) 21:52:10.672 [Lua] [out_of_date] = false (boolean) 21:52:10.672 [Lua] [downloading] = false (boolean) 21:52:10.672 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951832210799226636/2C219C4F4096BFFEEED8A0D792453477816528CA/ (string) 21:52:10.672 [Lua] [num_children] = 1 (number) 21:52:10.672 [Lua] [ugc_status] = 3 (number) 21:52:10.672 [Lua] [description] = [h1][b]This mod makes first person viewmodel behave similar to how they do in source/goldsource engine.[/b][/h1] This means that by looking up, viewmodel will be moved closer to the camera and farther away by looking downwards. [u]There is also an option to apply additional distance offset in the mod settings.[/u] (string) 21:52:10.672 [Lua] [last_updated] = 7/19/2018 4:27:32 PM (string) 21:52:10.672 [Lua] [installed] = true (boolean) 21:52:10.672 [Lua] [enabled] = true (boolean) 21:52:10.672 [Lua] [name] = Source viewmodel (string) 21:52:10.672 [Lua] [dependency_error] = (string) 21:52:10.672 [Lua] [5] = table 21:52:10.672 [Lua] [download_pending] = false (boolean) 21:52:10.672 [Lua] [version] = unversioned (string) 21:52:10.672 [Lua] [id] = 1464907434 (string) 21:52:10.672 [Lua] [banned] = false (boolean) 21:52:10.672 [Lua] [author_id] = 14284923 (number) 21:52:10.672 [Lua] [tags] = table 21:52:10.672 [Lua] [1] = approved (string) 21:52:10.672 [Lua] [2] = UI (string) 21:52:10.672 [Lua] [3] = Misc (string) 21:52:10.672 [Lua] [author] = Fracticality (string) 21:52:10.672 [Lua] [sanctioned] = true (boolean) 21:52:10.672 [Lua] [out_of_date] = false (boolean) 21:52:10.672 [Lua] [downloading] = false (boolean) 21:52:10.672 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207409567313080/035D9FBDF6859DBC7FC3747910735F65FE910993/ (string) 21:52:10.672 [Lua] [num_children] = 0 (number) 21:52:10.672 [Lua] [ugc_status] = 3 (number) 21:52:10.672 [Lua] [description] = [h1]DLC Weapon Skins Added[/h1] [h1]Forward, Back, and Reset Buttons Implemented[/h1] - Navigate between weapon illusions more easily. - The button containing the weapon illusion's name doubles as a camera reset button. [h1]Basic Camera Controls Implemented[/h1] - The camera can now be panned using shift+left-drag or shift+right-drag. - The camera can be pivoted up or down using the scroll-wheel. - The weapon can be rotated with either left-drag or right-drag. ------------------------------------------------------------------------------------------------ Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string) 21:52:10.672 [Lua] [last_updated] = 8/30/2018 8:37:31 PM (string) 21:52:10.672 [Lua] [installed] = true (boolean) 21:52:10.672 [Lua] [enabled] = false (boolean) 21:52:10.672 [Lua] [name] = Armory (string) 21:52:10.672 [Lua] [dependency_error] = (string) 21:52:10.672 [Lua] [6] = table 21:52:10.672 [Lua] [download_pending] = false (boolean) 21:52:10.672 [Lua] [id] = 1431393962 (string) 21:52:10.672 [Lua] [children] = table 21:52:10.672 [Lua] [1] = 1369573612 (string) 21:52:10.672 [Lua] [banned] = false (boolean) 21:52:10.672 [Lua] [author_id] = 14284923 (number) 21:52:10.672 [Lua] [tags] = table 21:52:10.672 [Lua] [1] = approved (string) 21:52:10.672 [Lua] [2] = UI (string) 21:52:10.672 [Lua] [3] = Misc (string) 21:52:10.672 [Lua] [author] = Fracticality (string) 21:52:10.672 [Lua] [sanctioned] = true (boolean) 21:52:10.672 [Lua] [out_of_date] = false (boolean) 21:52:10.672 [Lua] [downloading] = false (boolean) 21:52:10.672 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string) 21:52:10.672 [Lua] [num_children] = 1 (number) 21:52:10.672 [Lua] [ugc_status] = 3 (number) 21:52:10.672 [Lua] [description] = Updated for Game Version 1.2.0 (Beta) - The game should no longer crash upon selecting an enemy in Bestiary Please let me know if you find any additional bugs, either here or at my [url=https://github.com/fracticality/vermintide-2-mods]GitHub[/url] ----------------------------------------------------------------------------------------------------------- Bestiary provides an in-game method of viewing enemy models, attributes, and statistics. Compatible with Deathwish! Open with /bestiary or set a keybind using the Mod Options menu (F4 by default) (string) 21:52:10.672 [Lua] [last_updated] = 8/31/2018 12:01:30 AM (string) 21:52:10.672 [Lua] [installed] = true (boolean) 21:52:10.672 [Lua] [enabled] = false (boolean) 21:52:10.672 [Lua] [name] = Bestiary (string) 21:52:10.672 [Lua] [dependency_error] = (string) 21:52:10.672 [Lua] [7] = table 21:52:10.672 [Lua] [download_pending] = false (boolean) 21:52:10.672 [Lua] [id] = 1402971136 (string) 21:52:10.672 [Lua] [children] = table 21:52:10.672 [Lua] [1] = 1369573612 (string) 21:52:10.672 [Lua] [banned] = false (boolean) 21:52:10.672 [Lua] [author_id] = 38300192 (number) 21:52:10.672 [Lua] [tags] = table 21:52:10.672 [Lua] [1] = approved (string) 21:52:10.672 [Lua] [2] = UI (string) 21:52:10.672 [Lua] [3] = QoL (string) 21:52:10.672 [Lua] [author] = Tomoko 👿 (string) 21:52:10.672 [Lua] [sanctioned] = true (boolean) 21:52:10.672 [Lua] [out_of_date] = false (boolean) 21:52:10.672 [Lua] [downloading] = false (boolean) 21:52:10.672 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string) 21:52:10.672 [Lua] [num_children] = 1 (number) 21:52:10.672 [Lua] [ugc_status] = 3 (number) 21:52:10.672 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most. Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber. Currently shows for * Bombs * Hp Pots and Medpacks, * Ammo drops * Potions * Tomes * Grimes TODO: * More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz * Weight hp pots more toward grim carriers * Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less * More adjustable options for the above. * Show when you are trying to give the item to some one. If you have any sugestions that I may have missed above please feel free to share with me :> (string) 21:52:10.672 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string) 21:52:10.672 [Lua] [installed] = true (boolean) 21:52:10.672 [Lua] [enabled] = true (boolean) 21:52:10.672 [Lua] [name] = Needii (string) 21:52:10.672 [Lua] [dependency_error] = (string) 21:52:10.672 [Lua] [8] = table 21:52:10.672 [Lua] [download_pending] = false (boolean) 21:52:10.672 [Lua] [id] = 1389872347 (string) 21:52:10.672 [Lua] [children] = table 21:52:10.672 [Lua] [1] = 1369573612 (string) 21:52:10.672 [Lua] [banned] = false (boolean) 21:52:10.672 [Lua] [author_id] = 4821406 (number) 21:52:10.672 [Lua] [tags] = table 21:52:10.672 [Lua] [1] = approved (string) 21:52:10.672 [Lua] [author] = grasmann (string) 21:52:10.672 [Lua] [sanctioned] = true (boolean) 21:52:10.672 [Lua] [out_of_date] = false (boolean) 21:52:10.672 [Lua] [downloading] = false (boolean) 21:52:10.672 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 21:52:10.672 [Lua] [num_children] = 1 (number) 21:52:10.672 [Lua] [ugc_status] = 3 (number) 21:52:10.672 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 1.2.1 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 21:52:10.672 [Lua] [last_updated] = 7/23/2018 7:21:55 PM (string) 21:52:10.672 [Lua] [installed] = true (boolean) 21:52:10.672 [Lua] [enabled] = false (boolean) 21:52:10.672 [Lua] [name] = Simple UI (string) 21:52:10.672 [Lua] [dependency_error] = (string) 21:52:10.672 [Lua] [9] = table 21:52:10.672 [Lua] [download_pending] = false (boolean) 21:52:10.672 [Lua] [id] = 1391228174 (string) 21:52:10.672 [Lua] [children] = table 21:52:10.672 [Lua] [1] = 1369573612 (string) 21:52:10.672 [Lua] [banned] = false (boolean) 21:52:10.672 [Lua] [author_id] = 4821406 (number) 21:52:10.672 [Lua] [tags] = table 21:52:10.672 [Lua] [1] = approved (string) 21:52:10.672 [Lua] [2] = UI (string) 21:52:10.672 [Lua] [3] = QoL (string) 21:52:10.672 [Lua] [author] = grasmann (string) 21:52:10.672 [Lua] [sanctioned] = true (boolean) 21:52:10.672 [Lua] [out_of_date] = false (boolean) 21:52:10.672 [Lua] [downloading] = false (boolean) 21:52:10.672 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618563512821021/F4E8719984ABEAC5BBFF81478C366DFFE00FD415/ (string) 21:52:10.672 [Lua] [num_children] = 1 (number) 21:52:10.672 [Lua] [ugc_status] = 3 (number) 21:52:10.672 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 1.7.2 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Hotkey for Okri's Challenges[/u] Open Okri's Challenges with a customizable hotkey. Default is 'O'. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 21:52:10.672 [Lua] [last_updated] = 9/7/2018 3:43:22 PM (string) 21:52:10.672 [Lua] [installed] = true (boolean) 21:52:10.672 [Lua] [enabled] = false (boolean) 21:52:10.672 [Lua] [name] = UI Improvements (string) 21:52:10.672 [Lua] [dependency_error] = (string) 21:52:10.672 [Lua] [10] = table 21:52:10.672 [Lua] [download_pending] = false (boolean) 21:52:10.672 [Lua] [version] = unversioned (string) 21:52:10.672 [Lua] [id] = 1402835022 (string) 21:52:10.672 [Lua] [children] = table 21:52:10.672 [Lua] [1] = 1369573612 (string) 21:52:10.672 [Lua] [banned] = false (boolean) 21:52:10.672 [Lua] [author_id] = 33103900 (number) 21:52:10.672 [Lua] [tags] = table 21:52:10.686 [Lua] [1] = approved (string) 21:52:10.686 [Lua] [2] = QoL (string) 21:52:10.686 [Lua] [author] = Badwin (string) 21:52:10.686 [Lua] [sanctioned] = true (boolean) 21:52:10.686 [Lua] [out_of_date] = false (boolean) 21:52:10.686 [Lua] [downloading] = false (boolean) 21:52:10.686 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674821849169626/8B9D3466BEA3E7422D56F86FA7DCB4E03CED6E82/ (string) 21:52:10.686 [Lua] [num_children] = 1 (number) 21:52:10.686 [Lua] [ugc_status] = 3 (number) 21:52:10.686 [Lua] [description] = Prevents throwing grims away unless you're holding block while throwing. (string) 21:52:10.686 [Lua] [last_updated] = 7/20/2018 2:53:23 PM (string) 21:52:10.686 [Lua] [installed] = true (boolean) 21:52:10.686 [Lua] [enabled] = false (boolean) 21:52:10.686 [Lua] [name] = StickyGrim (string) 21:52:10.686 [Lua] [dependency_error] = (string) 21:52:10.686 [Lua] [11] = table 21:52:10.686 [Lua] [download_pending] = false (boolean) 21:52:10.687 [Lua] [version] = unversioned (string) 21:52:10.687 [Lua] [id] = 1445717962 (string) 21:52:10.687 [Lua] [children] = table 21:52:10.687 [Lua] [1] = 1369573612 (string) 21:52:10.687 [Lua] [2] = 1389872347 (string) 21:52:10.687 [Lua] [banned] = false (boolean) 21:52:10.687 [Lua] [author_id] = 38895286 (number) 21:52:10.687 [Lua] [tags] = table 21:52:10.687 [Lua] [1] = approved (string) 21:52:10.687 [Lua] [2] = UI (string) 21:52:10.687 [Lua] [3] = QoL (string) 21:52:10.687 [Lua] [author] = Squatting Bear (string) 21:52:10.687 [Lua] [sanctioned] = true (boolean) 21:52:10.687 [Lua] [out_of_date] = false (boolean) 21:52:10.687 [Lua] [downloading] = false (boolean) 21:52:10.687 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 21:52:10.687 [Lua] [num_children] = 2 (number) 21:52:10.687 [Lua] [ugc_status] = 3 (number) 21:52:10.687 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Version: 1.0.4 Changelist: 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 21:52:10.687 [Lua] [last_updated] = 8/29/2018 2:39:24 PM (string) 21:52:10.687 [Lua] [installed] = true (boolean) 21:52:10.687 [Lua] [enabled] = false (boolean) 21:52:10.687 [Lua] [name] = Loadout Manager (string) 21:52:10.687 [Lua] [dependency_error] = (string) 21:52:10.687 [Lua] [12] = table 21:52:10.687 [Lua] [download_pending] = false (boolean) 21:52:10.687 [Lua] [version] = unversioned (string) 21:52:10.687 [Lua] [id] = 1459917022 (string) 21:52:10.687 [Lua] [children] = table 21:52:10.687 [Lua] [1] = 1369573612 (string) 21:52:10.687 [Lua] [banned] = false (boolean) 21:52:10.687 [Lua] [author_id] = 155839973 (number) 21:52:10.687 [Lua] [tags] = table 21:52:10.687 [Lua] [1] = UI (string) 21:52:10.687 [Lua] [2] = QoL (string) 21:52:10.687 [Lua] [3] = approved (string) 21:52:10.687 [Lua] [author] = Gohas (string) 21:52:10.687 [Lua] [sanctioned] = true (boolean) 21:52:10.687 [Lua] [out_of_date] = false (boolean) 21:52:10.687 [Lua] [downloading] = false (boolean) 21:52:10.687 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string) 21:52:10.687 [Lua] [num_children] = 1 (number) 21:52:10.687 [Lua] [ugc_status] = 3 (number) 21:52:10.687 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string) 21:52:10.687 [Lua] [last_updated] = 9/11/2018 4:56:52 PM (string) 21:52:10.687 [Lua] [installed] = true (boolean) 21:52:10.687 [Lua] [enabled] = false (boolean) 21:52:10.687 [Lua] [name] = Parry Indicator (string) 21:52:10.687 [Lua] [dependency_error] = (string) 21:52:10.687 [Lua] [13] = table 21:52:10.687 [Lua] [download_pending] = false (boolean) 21:52:10.687 [Lua] [version] = unversioned (string) 21:52:10.687 [Lua] [id] = 1448714756 (string) 21:52:10.687 [Lua] [children] = table 21:52:10.687 [Lua] [1] = 1369573612 (string) 21:52:10.687 [Lua] [banned] = false (boolean) 21:52:10.687 [Lua] [author_id] = 18741013 (number) 21:52:10.687 [Lua] [tags] = table 21:52:10.687 [Lua] [1] = approved (string) 21:52:10.687 [Lua] [2] = QoL (string) 21:52:10.687 [Lua] [3] = Misc (string) 21:52:10.687 [Lua] [author] = 🔰SkacikPL🗾 (string) 21:52:10.687 [Lua] [sanctioned] = true (boolean) 21:52:10.687 [Lua] [out_of_date] = false (boolean) 21:52:10.687 [Lua] [downloading] = false (boolean) 21:52:10.687 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string) 21:52:10.687 [Lua] [num_children] = 1 (number) 21:52:10.687 [Lua] [ugc_status] = 3 (number) 21:52:10.687 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1] With this mod enabled the camera will not be affected by weapon swing animations. [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string) 21:52:10.687 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string) 21:52:10.687 [Lua] [installed] = true (boolean) 21:52:10.687 [Lua] [enabled] = true (boolean) 21:52:10.687 [Lua] [name] = No Wobble (string) 21:52:10.687 [Lua] [dependency_error] = (string) 21:52:10.687 [Lua] [14] = table 21:52:10.687 [Lua] [download_pending] = false (boolean) 21:52:10.687 [Lua] [version] = unversioned (string) 21:52:10.687 [Lua] [id] = 1455893647 (string) 21:52:10.687 [Lua] [banned] = false (boolean) 21:52:10.687 [Lua] [author_id] = 38895286 (number) 21:52:10.687 [Lua] [tags] = table 21:52:10.687 [Lua] [1] = approved (string) 21:52:10.687 [Lua] [2] = UI (string) 21:52:10.687 [Lua] [3] = QoL (string) 21:52:10.687 [Lua] [author] = Squatting Bear (string) 21:52:10.687 [Lua] [sanctioned] = true (boolean) 21:52:10.687 [Lua] [out_of_date] = false (boolean) 21:52:10.687 [Lua] [downloading] = false (boolean) 21:52:10.687 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 21:52:10.687 [Lua] [num_children] = 0 (number) 21:52:10.687 [Lua] [ugc_status] = 3 (number) 21:52:10.687 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. Version: 1.0.0 [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] (string) 21:52:10.687 [Lua] [last_updated] = 8/29/2018 2:28:07 PM (string) 21:52:10.687 [Lua] [installed] = true (boolean) 21:52:10.687 [Lua] [enabled] = false (boolean) 21:52:10.687 [Lua] [name] = Player List Plus (string) 21:52:10.687 [Lua] [dependency_error] = (string) 21:52:10.687 [Lua] [15] = table 21:52:10.687 [Lua] [download_pending] = false (boolean) 21:52:10.687 [Lua] [version] = unversioned (string) 21:52:10.687 [Lua] [id] = 1374248490 (string) 21:52:10.687 [Lua] [children] = table 21:52:10.687 [Lua] [1] = 1369573612 (string) 21:52:10.687 [Lua] [banned] = false (boolean) 21:52:10.687 [Lua] [author_id] = 45268594 (number) 21:52:10.687 [Lua] [tags] = table 21:52:10.687 [Lua] [1] = approved (string) 21:52:10.687 [Lua] [author] = prop joe (string) 21:52:10.687 [Lua] [sanctioned] = true (boolean) 21:52:10.687 [Lua] [out_of_date] = false (boolean) 21:52:10.687 [Lua] [downloading] = false (boolean) 21:52:10.687 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921426876989228282/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 21:52:10.687 [Lua] [num_children] = 1 (number) 21:52:10.687 [Lua] [ugc_status] = 3 (number) 21:52:10.687 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 21:52:10.687 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 21:52:10.687 [Lua] [installed] = true (boolean) 21:52:10.687 [Lua] [enabled] = true (boolean) 21:52:10.687 [Lua] [name] = Penlight Lua Libraries (string) 21:52:10.687 [Lua] [dependency_error] = (string) 21:52:10.687 [Lua] [16] = table 21:52:10.687 [Lua] [download_pending] = false (boolean) 21:52:10.687 [Lua] [version] = unversioned (string) 21:52:10.687 [Lua] [id] = 1384066089 (string) 21:52:10.687 [Lua] [children] = table 21:52:10.687 [Lua] [1] = 1369573612 (string) 21:52:10.687 [Lua] [2] = 1374248490 (string) 21:52:10.687 [Lua] [banned] = false (boolean) 21:52:10.687 [Lua] [author_id] = 45268594 (number) 21:52:10.687 [Lua] [tags] = table 21:52:10.687 [Lua] [1] = approved (string) 21:52:10.687 [Lua] [2] = QoL (string) 21:52:10.687 [Lua] [author] = prop joe (string) 21:52:10.687 [Lua] [sanctioned] = true (boolean) 21:52:10.687 [Lua] [out_of_date] = false (boolean) 21:52:10.687 [Lua] [downloading] = false (boolean) 21:52:10.687 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929449650198/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 21:52:10.687 [Lua] [num_children] = 2 (number) 21:52:10.687 [Lua] [ugc_status] = 3 (number) 21:52:10.687 [Lua] [description] = Cut down on visual and audio effects during ults. Affects: - huntsman, ranger, slayer, zealot and shade screen filters - slayer audio distortions Options to disable the red downed filter and about-to-die wash-out filter. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 21:52:10.687 [Lua] [last_updated] = 9/6/2018 9:26:26 AM (string) 21:52:10.687 [Lua] [installed] = true (boolean) 21:52:10.687 [Lua] [enabled] = true (boolean) 21:52:10.687 [Lua] [name] = Neuter Ult Effects (string) 21:52:10.687 [Lua] [dependency_error] = (string) 21:52:10.687 [Lua] [17] = table 21:52:10.687 [Lua] [download_pending] = false (boolean) 21:52:10.687 [Lua] [version] = unversioned (string) 21:52:10.687 [Lua] [id] = 1388911015 (string) 21:52:10.687 [Lua] [children] = table 21:52:10.687 [Lua] [1] = 1369573612 (string) 21:52:10.687 [Lua] [banned] = false (boolean) 21:52:10.687 [Lua] [author_id] = 4821406 (number) 21:52:10.687 [Lua] [tags] = table 21:52:10.687 [Lua] [1] = approved (string) 21:52:10.687 [Lua] [author] = grasmann (string) 21:52:10.687 [Lua] [sanctioned] = true (boolean) 21:52:10.687 [Lua] [out_of_date] = false (boolean) 21:52:10.687 [Lua] [downloading] = false (boolean) 21:52:10.687 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687872549763721/FBCFD27F9E501FD56ACDC82244333458DC95AF8B/ (string) 21:52:10.687 [Lua] [num_children] = 1 (number) 21:52:10.687 [Lua] [ugc_status] = 3 (number) 21:52:10.687 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.2 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 21:52:10.687 [Lua] [last_updated] = 8/29/2018 7:07:52 PM (string) 21:52:10.687 [Lua] [installed] = true (boolean) 21:52:10.687 [Lua] [enabled] = true (boolean) 21:52:10.687 [Lua] [name] = Chat Block (string) 21:52:10.687 [Lua] [dependency_error] = (string) 21:52:10.687 [Lua] [18] = table 21:52:10.687 [Lua] [download_pending] = false (boolean) 21:52:10.687 [Lua] [version] = unversioned (string) 21:52:10.687 [Lua] [id] = 1393343095 (string) 21:52:10.687 [Lua] [children] = table 21:52:10.687 [Lua] [1] = 1369573612 (string) 21:52:10.687 [Lua] [2] = 1374248490 (string) 21:52:10.687 [Lua] [banned] = false (boolean) 21:52:10.687 [Lua] [author_id] = 45268594 (number) 21:52:10.687 [Lua] [tags] = table 21:52:10.687 [Lua] [1] = approved (string) 21:52:10.687 [Lua] [2] = UI (string) 21:52:10.687 [Lua] [author] = prop joe (string) 21:52:10.687 [Lua] [sanctioned] = true (boolean) 21:52:10.687 [Lua] [out_of_date] = false (boolean) 21:52:10.687 [Lua] [downloading] = false (boolean) 21:52:10.687 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 21:52:10.687 [Lua] [num_children] = 2 (number) 21:52:10.687 [Lua] [ugc_status] = 3 (number) 21:52:10.687 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 21:52:10.687 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 21:52:10.687 [Lua] [installed] = true (boolean) 21:52:10.687 [Lua] [enabled] = true (boolean) 21:52:10.687 [Lua] [name] = Scoreboard Tweaks (string) 21:52:10.687 [Lua] [dependency_error] = (string) 21:52:10.687 [Lua] [19] = table 21:52:10.687 [Lua] [download_pending] = false (boolean) 21:52:10.687 [Lua] [version] = unversioned (string) 21:52:10.687 [Lua] [id] = 1387440934 (string) 21:52:10.687 [Lua] [children] = table 21:52:10.687 [Lua] [1] = 1369573612 (string) 21:52:10.687 [Lua] [banned] = false (boolean) 21:52:10.687 [Lua] [author_id] = 4821406 (number) 21:52:10.687 [Lua] [tags] = table 21:52:10.687 [Lua] [1] = approved (string) 21:52:10.687 [Lua] [author] = grasmann (string) 21:52:10.687 [Lua] [sanctioned] = true (boolean) 21:52:10.687 [Lua] [out_of_date] = false (boolean) 21:52:10.687 [Lua] [downloading] = false (boolean) 21:52:10.687 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string) 21:52:10.687 [Lua] [num_children] = 1 (number) 21:52:10.687 [Lua] [ugc_status] = 3 (number) 21:52:10.687 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]One Handed Weapon Position[/u] One handed weapons can be shown on the back or the hip. [u]Waywatcher Dual Weapon Position[/u] Dual weapons can be shown on the back or the hip. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string) 21:52:10.687 [Lua] [last_updated] = 8/29/2018 6:56:18 PM (string) 21:52:10.687 [Lua] [installed] = true (boolean) 21:52:10.687 [Lua] [enabled] = false (boolean) 21:52:10.687 [Lua] [name] = Third Person Equipment (string) 21:52:10.687 [Lua] [dependency_error] = (string) 21:52:10.687 [Lua] 21:52:10.687 [Lua] 21:52:10.687 [Lua] [1426814915] = 2 (number) 21:52:10.687 [Lua] [1384066089] = 10 (number) 21:52:10.687 [Lua] [1459917022] = 18 (number) 21:52:10.687 [Lua] [1388911015] = 17 (number) 21:52:10.687 [Lua] [1402835022] = 8 (number) 21:52:10.687 [Lua] [1431627364] = 9 (number) 21:52:10.687 [Lua] [1389872347] = 3 (number) 21:52:10.687 [Lua] [1455893647] = 13 (number) 21:52:10.687 [Lua] [1402971136] = 6 (number) 21:52:10.687 [Lua] [1422758813] = 4 (number) 21:52:10.687 [Lua] [1414308513] = 20 (number) 21:52:10.687 [Lua] [1369573612] = 26 (number) 21:52:10.687 [Lua] [1387894846] = 25 (number) 21:52:10.687 [Lua] [1391228174] = 24 (number) 21:52:10.687 [Lua] [1388991228] = 0 (number) 21:52:10.687 [Lua] [1464907434] = 19 (number) 21:52:10.687 [Lua] [1431393962] = 21 (number) 21:52:10.687 [Lua] [1388882435] = 1 (number) 21:52:10.687 [Lua] [1448714756] = 15 (number) 21:52:10.687 [Lua] [1395453301] = 7 (number) 21:52:10.687 [Lua] [1393343095] = 11 (number) 21:52:10.687 [Lua] [1387440934] = 14 (number) 21:52:10.687 [Lua] [1445717962] = 16 (number) 21:52:10.687 [Lua] [1423536193] = 22 (number) 21:52:10.687 [Lua] [1397265260] = 23 (number) 21:52:10.687 [Lua] [1395132559] = 5 (number) 21:52:10.687 [Lua] [1374248490] = 12 (number) 21:52:10.687 [Lua] 21:52:10.704 [Lua] 21:52:10.704 [Lua] [1426814915] = 2 (number) 21:52:10.704 [Lua] [1384066089] = 10 (number) 21:52:10.704 [Lua] [1459917022] = 18 (number) 21:52:10.704 [Lua] [1388911015] = 17 (number) 21:52:10.704 [Lua] [1402835022] = 8 (number) 21:52:10.704 [Lua] [1431627364] = 9 (number) 21:52:10.704 [Lua] [1389872347] = 3 (number) 21:52:10.704 [Lua] [1455893647] = 13 (number) 21:52:10.704 [Lua] [1402971136] = 6 (number) 21:52:10.704 [Lua] [1422758813] = 4 (number) 21:52:10.704 [Lua] [1414308513] = 20 (number) 21:52:10.704 [Lua] [1369573612] = 26 (number) 21:52:10.704 [Lua] [1387894846] = 25 (number) 21:52:10.704 [Lua] [1391228174] = 24 (number) 21:52:10.704 [Lua] [1388991228] = 0 (number) 21:52:10.704 [Lua] [1464907434] = 19 (number) 21:52:10.704 [Lua] [1431393962] = 21 (number) 21:52:10.704 [Lua] [1388882435] = 1 (number) 21:52:10.704 [Lua] [1448714756] = 15 (number) 21:52:10.704 [Lua] [1395453301] = 7 (number) 21:52:10.704 [Lua] [1393343095] = 11 (number) 21:52:10.704 [Lua] [1387440934] = 14 (number) 21:52:10.704 [Lua] [1445717962] = 16 (number) 21:52:10.704 [Lua] [1423536193] = 22 (number) 21:52:10.704 [Lua] [1397265260] = 23 (number) 21:52:10.704 [Lua] [1395132559] = 5 (number) 21:52:10.704 [Lua] [1374248490] = 12 (number) 21:52:10.704 [Lua] 21:52:10.704 [Lua] [CrashifyCustomTag] modded, true 21:52:10.704 [Lua] <>modded = true<> 21:52:10.704 [Lua] [CrashifyCustomTag] Mod:1369573612:Vermintide Mod Framework, true 21:52:10.704 [Lua] <>Mod = true<> 21:52:10.727 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 21:52:10.751 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 21:52:10.753 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 21:52:10.753 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [table: 0x070eeb40] (Origin: function: 0x070eefc0) 21:52:10.753 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [table: 0x070eeb40] (Origin: function: 0x070ef410) 21:52:10.753 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [table: 0x067dd4d0] (Origin: function: 0x067dd908) 21:52:10.753 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [table: 0x067dd4d0] (Origin: function: 0x067dda90) 21:52:10.753 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [table: 0x07324508] (Origin: function: 0x074f3348) 21:52:10.753 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [table: 0x07324508] (Origin: function: 0x074f3530) 21:52:10.753 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_views' from [table: 0x08b6d028] (Origin: function: 0x08b6d0e8) 21:52:10.753 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [table: 0x08b6d028] (Origin: function: 0x08b6d050) 21:52:10.753 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [table: 0x08b6d028] (Origin: function: 0x08b6d210) 21:52:10.753 [Lua] [MOD][VMF][INFO] (hook): Hooking 'UIResolutionScale' from [_G] (Origin: function: 0x067d7680) 21:52:10.753 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [table: 0x045b7eb0] (Origin: function: 0x045b7fd8) 21:52:10.753 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 21:52:10.753 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 21:52:10.754 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x0757d8a0] (Origin: function: 0x0757da08) 21:52:10.754 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [table: 0x07571218] (Origin: function: 0x07571340) 21:52:10.754 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x07fd69e0] (Origin: function: 0x07fd6a08) 21:52:10.754 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [table: 0x07571218] (Origin: function: 0x075712f8) 21:52:10.754 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [table: 0x07571218] (Origin: function: 0x07571240) 21:52:10.754 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 21:52:10.754 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [table: 0x08f08e08] (Origin: function: 0x08f09538) 21:52:10.754 [Lua] [CrashifyCustomTag] modded, true 21:52:10.754 [Lua] <>modded = true<> 21:52:10.754 [Lua] [CrashifyCustomTag] Mod:1395453301:Skip Intro, true 21:52:10.754 [Lua] <>Mod = true<> 21:52:10.775 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 21:52:10.787 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 21:52:10.787 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [table: 0x067abb58] (Origin: function: 0x067abb80) 21:52:10.787 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [table: 0x067abb58] (Origin: function: 0x067abd38) 21:52:10.787 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 21:52:10.787 [Lua] [CrashifyCustomTag] modded, true 21:52:10.787 [Lua] <>modded = true<> 21:52:10.787 [Lua] [CrashifyCustomTag] Mod:1431627364:Source viewmodel, true 21:52:10.787 [Lua] <>Mod = true<> 21:52:10.812 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[77c4217020860652]` 21:52:10.829 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[77c4217020860652].#ID[3fcdd69156a46417]` 21:52:10.829 [Lua] [MOD][SourceViewModel][INFO] (hook): Hooking 'calculate_look_rotation' from [table: 0x04805470] (Origin: function: 0x04805e70) 21:52:10.829 [Lua] [MOD][SourceViewModel][INFO] (hooks): Enabling all hooks for mod: SourceViewModel 21:52:10.829 [Lua] [CrashifyCustomTag] modded, true 21:52:10.829 [Lua] <>modded = true<> 21:52:10.829 [Lua] [CrashifyCustomTag] Mod:1402971136:Needii, true 21:52:10.829 [Lua] <>Mod = true<> 21:52:10.862 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]` 21:52:10.879 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]` 21:52:10.879 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [table: 0x075f3e50] (Origin: function: 0x075f6cb0) 21:52:10.879 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 21:52:10.879 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 21:52:10.879 [Lua] [CrashifyCustomTag] modded, true 21:52:10.879 [Lua] <>modded = true<> 21:52:10.879 [Lua] [CrashifyCustomTag] Mod:1448714756:No Wobble, true 21:52:10.879 [Lua] <>Mod = true<> 21:52:10.912 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 21:52:10.946 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 21:52:10.946 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [table: 0x06c25de8] (Origin: function: 0x06c26cd8) 21:52:10.946 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble 21:52:10.946 [Lua] [CrashifyCustomTag] modded, true 21:52:10.946 [Lua] <>modded = true<> 21:52:10.946 [Lua] [CrashifyCustomTag] Mod:1374248490:Penlight Lua Libraries, true 21:52:10.946 [Lua] <>Mod = true<> 21:52:10.979 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 21:52:11.012 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 21:52:11.013 [Lua] [CrashifyCustomTag] modded, true 21:52:11.013 [Lua] <>modded = true<> 21:52:11.013 [Lua] [CrashifyCustomTag] Mod:1384066089:Neuter Ult Effects, true 21:52:11.013 [Lua] <>Mod = true<> 21:52:11.046 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]` 21:52:11.063 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]` 21:52:11.063 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'apply_huntsman_activated_ability' from [table: 0x05903060] (Origin: function: 0x05903c98) 21:52:11.063 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update_mood' from [table: 0x070528f0] (Origin: function: 0x07052bc0) 21:52:11.063 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'play_hud_sound_event' from [table: 0x04805470] (Origin: function: 0x048067d8) 21:52:11.063 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking '_play_screen_effect' from [table: 0x056576e0] (Origin: function: 0x059142b8) 21:52:11.063 [Lua] [MOD][NeuterUltEffects][INFO] (hooks): Enabling all hooks for mod: NeuterUltEffects 21:52:11.063 [Lua] [CrashifyCustomTag] modded, true 21:52:11.063 [Lua] <>modded = true<> 21:52:11.064 [Lua] [CrashifyCustomTag] Mod:1388911015:Chat Block, true 21:52:11.064 [Lua] <>Mod = true<> 21:52:11.096 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]` 21:52:11.112 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]` 21:52:11.112 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [table: 0x067028f0] (Origin: function: 0x067032e8) 21:52:11.112 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock 21:52:11.112 [Lua] [CrashifyCustomTag] modded, true 21:52:11.112 [Lua] <>modded = true<> 21:52:11.113 [Lua] [CrashifyCustomTag] Mod:1393343095:Scoreboard Tweaks, true 21:52:11.113 [Lua] <>Mod = true<> 21:52:11.146 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]` 21:52:11.163 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]` 21:52:11.163 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x045cc080) 21:52:11.163 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [table: 0x08c18088] (Origin: function: 0x08c18408) 21:52:11.163 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [table: 0x0593c0e0] (Origin: function: 0x0593c368) 21:52:11.163 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [table: 0x08c18088] (Origin: function: 0x08c18a58) 21:52:11.179 [Lua] <>project = Vermintide<> 21:52:11.179 [Lua] <>build = release<> 21:52:11.179 [Lua] <>platform = win32<> 21:52:11.179 [Lua] <>title_id = 5107<> 21:52:11.179 [Lua] <>engine_revision = 3207c833a6c1<> 21:52:11.179 [Lua] <>content_revision = 122102<> 21:52:11.179 [Lua] <>rendering_backend = dx12<> 21:52:11.179 [Lua] <>user_id = 11000010548d5bb<> 21:52:11.179 [Lua] <>machine_id = 08a8ea6d-25aa-4d6a-8172-df5ae6a59a1c<> 21:52:11.180 [Lua] [Boot] Application build: release 21:52:11.180 [Lua] [Boot] Engine revision: 3207c833a6c1 21:52:11.180 [Lua] [Boot] Content revision: 122102 21:52:11.180 [Lua] [Boot] User ID: 11000010548d5bb Haxorzist 21:52:11.189 [Lua] [SmokeTest] Disabled 21:52:11.189 [Save] Loading `telemetry` 21:52:11.189 [Lua] Game:setup() total time: 0.0099999999999998 21:52:11.189 [Lua] handle rev info: 0 21:52:11.189 [Lua] handle gfx quality: 0 21:52:11.189 [Lua] default settings: 0 21:52:11.189 [Lua] user settings: 0 21:52:11.189 [Lua] set frame times: 0 21:52:11.189 [Lua] init random: 0 21:52:11.189 [Lua] managers: 0.0090000000000003411 21:52:11.189 [Lua] 21:52:11.189 [Lua] unaccounted: 0.00099999999999944578 21:52:11.189 [Lua] [Boot] use baked enemy meshes: false 21:52:11.190 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 21:52:11.190 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 21:52:11.190 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 21:52:11.190 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 21:52:11.190 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 21:52:11.190 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 21:52:11.190 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 21:52:11.190 [Save] Load done 21:52:11.209 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 21:52:11.209 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 21:52:11.209 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 21:52:11.209 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 21:52:11.209 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 21:52:11.431 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 21:52:11.431 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 21:52:11.433 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 21:52:11.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 21:52:11.923 [Lua] [PackageManager] Force_load: resource_packages/title_screen 21:52:11.924 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 21:52:12.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 21:52:12.007 [Lua] [PackageManager] Force_load: resource_packages/menu 21:52:12.008 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 21:52:12.109 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 21:52:12.109 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 21:52:12.109 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 21:52:12.769 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 21:52:12.769 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 21:52:12.770 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 21:52:12.853 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 21:52:12.853 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 21:52:12.854 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 21:52:12.854 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 21:52:12.854 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 21:52:12.854 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 21:52:12.854 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 21:52:12.854 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 21:52:12.854 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 21:52:12.854 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 21:52:12.854 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 21:52:12.854 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 21:52:12.854 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 21:52:12.854 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 21:52:12.854 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 21:52:12.854 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 21:52:12.854 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 21:52:12.854 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 21:52:12.854 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 21:52:12.854 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 21:52:12.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 21:52:12.904 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 21:52:12.905 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 21:52:13.498 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 21:52:13.498 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 21:52:13.499 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 21:52:14.145 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 21:52:14.145 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 21:52:14.145 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 21:52:14.721 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 21:52:14.721 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 21:52:14.722 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 21:52:14.857 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 21:52:14.857 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 21:52:14.857 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [table: 0x05773150] (Origin: function: 0x057773e0) 21:52:14.857 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [table: 0x0576e4f0] (Origin: function: 0x049f6e10) 21:52:14.857 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [table: 0x0576e4f0] (Origin: function: 0x047a6840) 21:52:14.857 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [table: 0x05773150] (Origin: function: 0x05776818) 21:52:14.858 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 21:52:14.858 [Lua] [Gamestate] Enter StateTitleScreen 21:52:14.859 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 21:52:14.859 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 21:52:14.859 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 21:52:14.859 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 21:52:14.859 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 21:52:14.862 warning: [Lua] CHAT FONT SIZE DISABLED 21:52:14.863 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 21:52:14.874 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 21:52:14.874 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 21:52:14.874 [Save] Loading `save_data` 21:52:14.874 [Save] Load done 21:52:14.891 [Lua] [BackendManagerPlayFab] Backend Enabled 21:52:16.579 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 21:52:16.579 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 21:52:16.579 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 21:52:16.883 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 21:52:16.883 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 21:52:16.884 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 21:52:17.238 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 21:52:17.238 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 21:52:17.239 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 21:52:17.441 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 21:52:17.441 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 21:52:17.442 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 21:52:17.594 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 21:52:17.594 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 21:52:17.595 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 21:52:18.203 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 21:52:18.203 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 21:52:18.206 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 21:52:18.307 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 21:52:18.307 [Lua] [PackageManager] Force_load: resource_packages/inventory 21:52:18.307 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 21:52:18.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 21:52:18.372 [Lua] [PackageManager] Force_load: resource_packages/careers 21:52:18.373 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 21:52:18.423 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 21:52:18.423 [Lua] [PackageManager] Force_load: resource_packages/decals 21:52:18.424 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 21:52:18.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 21:52:18.526 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 21:52:18.526 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 21:52:19.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 21:52:19.436 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 21:52:19.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 21:52:20.509 [Lua] Populating data for character 1 15 21:52:20.609 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 21:52:20.609 [Lua] [PackageManager] Force_load: resource_packages/ingame 21:52:20.610 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 21:52:20.797 [Lua] Requesting character data for index 2 15 21:52:20.797 [Lua] Populating data for character 2 15 21:52:21.050 [Lua] Requesting character data for index 3 15 21:52:21.050 [Lua] Populating data for character 3 15 21:52:21.303 [Lua] Requesting character data for index 4 15 21:52:21.304 [Lua] Populating data for character 4 15 21:52:21.558 [Lua] Requesting character data for index 5 15 21:52:21.558 [Lua] Populating data for character 5 15 21:52:21.642 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 21:52:21.642 [Lua] [PackageManager] Force_load: resource_packages/pickups 21:52:21.643 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 21:52:21.745 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 21:52:21.745 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 21:52:21.813 [Lua] Requesting character data for index 6 15 21:52:21.813 [Lua] Populating data for character 6 15 21:52:22.068 [Lua] Requesting character data for index 7 15 21:52:22.068 [Lua] Populating data for character 7 15 21:52:22.306 [Lua] Requesting character data for index 8 15 21:52:22.306 [Lua] Populating data for character 8 15 21:52:22.561 [Lua] Requesting character data for index 9 15 21:52:22.561 [Lua] Populating data for character 9 15 21:52:22.816 [Lua] Requesting character data for index 10 15 21:52:22.816 [Lua] Populating data for character 10 15 21:52:23.071 [Lua] Requesting character data for index 11 15 21:52:23.071 [Lua] Populating data for character 11 15 21:52:23.326 [Lua] Requesting character data for index 12 15 21:52:23.326 [Lua] Populating data for character 12 15 21:52:23.581 [Lua] Requesting character data for index 13 15 21:52:23.581 [Lua] Populating data for character 13 15 21:52:23.836 [Lua] Requesting character data for index 14 15 21:52:23.836 [Lua] Populating data for character 14 15 21:52:24.074 [Lua] Requesting character data for index 15 15 21:52:24.074 [Lua] Populating data for character 15 15 21:52:24.740 [Lua] Player statistics loaded! 21:52:25.195 [Lua] Keep decoration player data loaded! 21:52:25.211 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 21:52:26.231 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 21:52:26.232 [Lua] MUSIC MANAGER Stop_menu_screen_music 1 0 21:52:26.232 [Lua] [Gamestate] Enter state StateLoading 21:52:26.234 [Lua] [LevelTransitionHandler] set_next_level( military ) 21:52:26.234 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 21:52:26.234 [Lua] state_loading_restart_network JOIN VIA STEAM 0 21:52:26.235 [Lua] registering RPCs 21:52:26.235 [Lua] [LobbyAux] Making combined_hash: bc2b1c693f258c22 from network_hash=653d3121fa9c0250, trunk_revision=122102, engine_revision=3207c833a6c1, project_hash=bulldozer 21:52:26.235 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_13, global_loading_screens, async-read, prioritized 21:52:26.235 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 21:52:26.235 [Lua] [StateLoading] Need to unload nil and start load military 21:52:26.235 [Lua] [LevelTransitionHandler] load_level military 21:52:26.235 [Lua] [LevelTransitionHandler] Loading level: "military" 21:52:26.235 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/military" 21:52:26.235 [Lua] [PackageManager] Load: resource_packages/levels/honduras/military, LevelTransitionHandler, async-read, 21:52:26.235 [Lua] [EnemyPackageLoader] setup_startup_enemies 21:52:26.235 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 21:52:26.235 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 21:52:26.235 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 21:52:26.235 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 21:52:26.235 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 21:52:26.235 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 21:52:26.235 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 21:52:26.235 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 21:52:26.235 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 21:52:26.235 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 21:52:26.235 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 21:52:26.235 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 21:52:26.235 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 21:52:26.235 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 21:52:26.235 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 21:52:26.235 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 21:52:26.235 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 21:52:26.235 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 21:52:26.235 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 21:52:26.235 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 21:52:26.235 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 21:52:26.235 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 21:52:26.235 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 21:52:26.235 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 21:52:26.235 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 21:52:26.235 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 21:52:26.235 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:52:26.235 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 21:52:26.235 [Lua] [LevelTransitionHandler] Generated new level_seed: 918201 21:52:26.239 [EAC] EAC server 11000010548d5bb is initializing 21:52:26.250 [EAC] Server is also client 11000010548d5bb 21:52:26.250 [EACServer] [SetLogCallback] Procedure: 00000001404937E0 LogLevel: Info. 21:52:26.250 [Lua] ### Created peer state machine for 11000010548d5bb 21:52:26.250 [Lua] MUSIC MANAGER unmute_all_world_sounds 2 0 21:52:26.250 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:52:26.253 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:52:26.253 [Lua] Set lobby begin: 21:52:26.253 [Lua] Set lobby end. 21:52:26.253 [Lua] [PSM] Peer 11000010548d5bb joined. Want to use profile index "6" 21:52:26.253 [Lua] [LobbyHost] Changed state from 0 to creating 21:52:26.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_13 21:52:26.370 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_13 21:52:26.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/military 21:52:26.404 error: [WwisePlugin] post_event with null event_name <> ---------------------------------------- 0x40000000 0x48adf000 <> <> ---------------------------------------- 0x403bcb36 0xd76ebd44 0xd76f2820 0xd76e9ae6 0xdfe9286e lua_pcall 0xdfe9bb8d 0x401ed596 0x401ed89d 0x40407607 0x40129ac9 0x4012969b 0x4011bab6 0x4011c129 0x4011c232 0x404c9db7 BaseThreadInitThunk 0x04b93034 RtlUserThreadStart 0x05851461 <> <> [0] [C]: in function trigger_event [1] scripts/managers/music/music_manager.lua:67: in function trigger_event [2] scripts/game_state/state_loading.lua:388: in function _trigger_sound_events [3] scripts/game_state/state_loading.lua:288: in function _trigger_loading_view [4] scripts/game_state/state_loading.lua:376: in function callback [5] scripts/managers/transition/transition_manager.lua:320: in function update [6] scripts/boot.lua:699: in function game_update [7] scripts/boot.lua:465:in function <> <> [1] self = table: 00000000078226B0; event_name = nil; wwise_world = [WwiseWorld] [2] self = table: 000000000518E4B0; level_key = "military"; level_settings = table: 0000000004603B50; wwise_events = table: 000000000461CAC8; wwise_event = nil [3] self = table: 000000000518E4B0; level_key = "military"; act_progression_index = nil [4] self = table: 000000000518E4B0; level_key = "military"; act_progression_index = nil; skip_fade = nil; game_difficulty = "normal" [5] self = table: 00000000078227F8; dt = 0.016666751354932785; is_loading_icon_active = true; callback = [function] [6] self = table: 0000000004517820; real_world_dt = 0.016666751354932785; dt = 0.016666751354932785; t = 15.178239803761244 [7] dt = 0.016666751354932785 <> <> [1] _wwise_world = [WwiseWorld]; _world = [World]; _group_states = table: 00000000078227D0; _bus_transitions = table: 0000000007822768; _music_players = table: 0000000007822740; _flags = table: 00000000078226D8; [2] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000004517820; _lobby_host = table: 00000000071B7918; _network_transmit = table: 0000000004A01AE0; _network_options = table: 0000000004B37118; _network_event_delegate = table: 00000000059BD770; _registered_rpcs = true; _wanted_state = table: 00000000070D2518; _machine = table: 0000000004AE71E8; _ui_package_name = "resource_packages/loading_screens/loading_screen_13"; _ui_loading_package_path = "resource_packages/menu_assets"; _profile_synchronizer = table: 00000000048EBD48; _network_server = table: 0000000004856810; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000048EB810; _has_invitation_error = false; _level_key = "military"; _input_manager = table: 00000000079E4CC0; _viewport_name = "loading_viewport"; _ui_loading_package_reference_name = "menu_assets"; _loading_view = table: 0000000004584648; [3] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000004517820; _lobby_host = table: 00000000071B7918; _network_transmit = table: 0000000004A01AE0; _network_options = table: 0000000004B37118; _network_event_delegate = table: 00000000059BD770; _registered_rpcs = true; _wanted_state = table: 00000000070D2518; _machine = table: 0000000004AE71E8; _ui_package_name = "resource_packages/loading_screens/loading_screen_13"; _ui_loading_package_path = "resource_packages/menu_assets"; _profile_synchronizer = table: 00000000048EBD48; _network_server = table: 0000000004856810; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000048EB810; _has_invitation_error = false; _level_key = "military"; _input_manager = table: 00000000079E4CC0; _viewport_name = "loading_viewport"; _ui_loading_package_reference_name = "menu_assets"; _loading_view = table: 0000000004584648; [4] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000004517820; _lobby_host = table: 00000000071B7918; _network_transmit = table: 0000000004A01AE0; _network_options = table: 0000000004B37118; _network_event_delegate = table: 00000000059BD770; _registered_rpcs = true; _wanted_state = table: 00000000070D2518; _machine = table: 0000000004AE71E8; _ui_package_name = "resource_packages/loading_screens/loading_screen_13"; _ui_loading_package_path = "resource_packages/menu_assets"; _profile_synchronizer = table: 00000000048EBD48; _network_server = table: 0000000004856810; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000048EB810; _has_invitation_error = false; _level_key = "military"; _input_manager = table: 00000000079E4CC0; _viewport_name = "loading_viewport"; _ui_loading_package_reference_name = "menu_assets"; _loading_view = table: 0000000004584648; [5] _world_name = "top_ingame_view"; _world = [World]; _loading_icon_view = table: 0000000007825A78; _fade_speed = 3; _twitch_icon_view = table: 0000000008292968; _color = Vector3Box(0, 0, 0); _gui = [Gui]; _fade = 1; _disconnect_indicator_view = table: 00000000078E1A78; _fade_state = "in"; _loading_icon_viewport = [Viewport]; [6] startup_package_handles = table: 00000000045831B8; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000004583130; flow_return_table = table: 0000000004517868; _machine = table: 000000000653E310; startup_timer = 6.8134460300207138; has_booted = true; loading_context = table: 000000000653D300; <> 21:52:26.502 [Lua] MUSIC MANAGER nil 0 0 21:52:26.502 [Lua] MUSIC MANAGER Play_loading_screen_music 3 0 21:52:26.504 [Lua] [LobbyHost] Changed state from creating to joined 21:52:26.504 [Lua] [PartyManager] Leader is set to 11000010548d5bb 21:52:26.504 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010548d5bb my_peer_id:11000010548d5bb 21:52:26.504 [Lua] [ChatManager] Registering channel 1 21:52:26.504 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010548d5bb, own_peer_id=11000010548d5bb) 21:52:26.520 [Lua] [NetworkServer] Changing num_players from nil to 1 21:52:26.520 [Lua] Players: 1 21:52:26.520 [Lua] Set lobby begin: 21:52:26.520 [Lua] Lobby data num_players = 1 21:52:26.520 [Lua] Lobby data level_key = military 21:52:26.520 [Lua] Lobby data game_mode = adventure 21:52:26.520 [Lua] Lobby data matchmaking = true 21:52:26.520 [Lua] Set lobby end. 21:52:26.672 [Umbra] Loading umbra tome '#ID[cbcd7c7e1f9f93ae]' 21:52:28.260 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010548d5bb 21:52:29.899 [Steam] Accepted session request from 1100001006de76f 21:52:36.758 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/military 21:52:36.758 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/military 21:52:36.760 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_spawn 21:52:36.775 [Lua] [LevelTransitionHandler] Level load completed! 21:52:36.776 [Lua] ### Sending rpc_level_loaded 21:52:36.776 [Lua] #### Has state machine: true, sender: 11000010548d5bb, level_id: 7 21:52:36.776 [Lua] Peer 11000010548d5bb has loaded the level and all enemies are loaded 21:52:36.792 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 6 for peer id 11000010548d5bb:1 21:52:36.792 [Lua] Set lobby begin: 21:52:36.792 [Lua] Lobby data level_key = military 21:52:36.792 [Lua] Lobby data player_slot_1 = 0:0 21:52:36.792 [Lua] Lobby data player_slot_6 = 11000010548d5bb:1 21:52:36.792 [Lua] Lobby data num_players = 1 21:52:36.792 [Lua] Lobby data matchmaking = true 21:52:36.792 [Lua] Lobby data player_slot_4 = 0:0 21:52:36.792 [Lua] Lobby data game_mode = adventure 21:52:36.792 [Lua] Lobby data player_slot_5 = 0:0 21:52:36.792 [Lua] Lobby data player_slot_2 = 0:0 21:52:36.792 [Lua] Lobby data player_slot_3 = 0:0 21:52:36.792 [Lua] Set lobby end. 21:52:36.792 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010548d5bb:1, previous profile 0, profile 6] 21:52:36.792 [Lua] Set lobby begin: 21:52:36.792 [Lua] Lobby data level_key = military 21:52:36.793 [Lua] Lobby data player_slot_1 = 0:0 21:52:36.793 [Lua] Lobby data player_slot_6 = 11000010548d5bb:1 21:52:36.793 [Lua] Lobby data num_players = 1 21:52:36.793 [Lua] Lobby data matchmaking = true 21:52:36.793 [Lua] Lobby data player_slot_4 = 0:0 21:52:36.793 [Lua] Lobby data game_mode = adventure 21:52:36.793 [Lua] Lobby data player_slot_5 = 0:0 21:52:36.793 [Lua] Lobby data player_slot_2 = 0:0 21:52:36.793 [Lua] Lobby data player_slot_3 = 0:0 21:52:36.793 [Lua] Set lobby end. 21:52:36.793 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 1] 21:52:36.793 [Lua] Set lobby begin: 21:52:36.793 [Lua] Lobby data level_key = military 21:52:36.793 [Lua] Lobby data player_slot_1 = 0:0 21:52:36.793 [Lua] Lobby data player_slot_6 = 11000010548d5bb:1 21:52:36.793 [Lua] Lobby data num_players = 1 21:52:36.793 [Lua] Lobby data matchmaking = true 21:52:36.793 [Lua] Lobby data player_slot_4 = 0:0 21:52:36.793 [Lua] Lobby data game_mode = adventure 21:52:36.793 [Lua] Lobby data player_slot_5 = 0:0 21:52:36.793 [Lua] Lobby data player_slot_2 = 0:0 21:52:36.793 [Lua] Lobby data player_slot_3 = 0:0 21:52:36.793 [Lua] Set lobby end. 21:52:36.793 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2] 21:52:36.793 [Lua] Set lobby begin: 21:52:36.793 [Lua] Lobby data level_key = military 21:52:36.793 [Lua] Lobby data player_slot_1 = 0:0 21:52:36.793 [Lua] Lobby data player_slot_6 = 11000010548d5bb:1 21:52:36.793 [Lua] Lobby data num_players = 1 21:52:36.794 [Lua] Lobby data matchmaking = true 21:52:36.794 [Lua] Lobby data player_slot_4 = 0:0 21:52:36.794 [Lua] Lobby data game_mode = adventure 21:52:36.794 [Lua] Lobby data player_slot_5 = 0:0 21:52:36.794 [Lua] Lobby data player_slot_2 = 0:0 21:52:36.794 [Lua] Lobby data player_slot_3 = 0:0 21:52:36.794 [Lua] Set lobby end. 21:52:36.794 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 3] 21:52:36.794 [Lua] Set lobby begin: 21:52:36.794 [Lua] Lobby data level_key = military 21:52:36.794 [Lua] Lobby data player_slot_1 = 0:0 21:52:36.794 [Lua] Lobby data player_slot_6 = 11000010548d5bb:1 21:52:36.794 [Lua] Lobby data num_players = 1 21:52:36.794 [Lua] Lobby data matchmaking = true 21:52:36.794 [Lua] Lobby data player_slot_4 = 0:0 21:52:36.794 [Lua] Lobby data game_mode = adventure 21:52:36.794 [Lua] Lobby data player_slot_5 = 0:0 21:52:36.794 [Lua] Lobby data player_slot_2 = 0:0 21:52:36.794 [Lua] Lobby data player_slot_3 = 0:0 21:52:36.794 [Lua] Set lobby end. 21:52:36.794 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 4] 21:52:36.794 [Lua] Set lobby begin: 21:52:36.794 [Lua] Lobby data level_key = military 21:52:36.794 [Lua] Lobby data player_slot_1 = 0:0 21:52:36.794 [Lua] Lobby data player_slot_6 = 11000010548d5bb:1 21:52:36.794 [Lua] Lobby data num_players = 1 21:52:36.794 [Lua] Lobby data matchmaking = true 21:52:36.794 [Lua] Lobby data player_slot_4 = 0:0 21:52:36.795 [Lua] Lobby data game_mode = adventure 21:52:36.795 [Lua] Lobby data player_slot_5 = 0:0 21:52:36.795 [Lua] Lobby data player_slot_2 = 0:0 21:52:36.795 [Lua] Lobby data player_slot_3 = 0:0 21:52:36.795 [Lua] Set lobby end. 21:52:36.795 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 5] 21:52:36.795 [Lua] ### Sending rpc_level_loaded 21:52:36.795 [Lua] #### Has state machine: false, sender: 11000010548d5bb, level_id: 7 21:52:36.795 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010548d5bb inventory_sync_id:1 my_peer_id:11000010548d5bb 21:52:36.809 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 21:52:36.809 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 21:52:36.809 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 21:52:36.809 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read, 21:52:36.809 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial, InventoryPackageSynchronizerClient, async-read, 21:52:36.809 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01_3p, InventoryPackageSynchronizerClient, async-read, 21:52:36.809 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 21:52:36.809 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, InventoryPackageSynchronizerClient, async-read, 21:52:36.809 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial_3p, InventoryPackageSynchronizerClient, async-read, 21:52:36.809 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, InventoryPackageSynchronizerClient, async-read, 21:52:36.809 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 21:52:36.809 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient, async-read, 21:52:36.809 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient, async-read, 21:52:36.809 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read, 21:52:36.809 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 21:52:36.809 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient, async-read, 21:52:36.809 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01, InventoryPackageSynchronizerClient, async-read, 21:52:37.147 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 21:52:37.147 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 21:52:37.148 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 21:52:37.470 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 21:52:37.470 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 21:52:37.471 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 21:52:37.742 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 21:52:37.742 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 21:52:37.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 21:52:38.182 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 21:52:38.182 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 21:52:38.183 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 21:52:38.385 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 21:52:38.385 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 21:52:38.385 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 21:52:38.622 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 21:52:38.622 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 21:52:38.623 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 21:52:38.809 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 21:52:38.809 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 21:52:38.810 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 21:52:39.112 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 21:52:39.112 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 21:52:39.113 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 21:52:39.417 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 21:52:39.417 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 21:52:39.418 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 21:52:39.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 21:52:39.703 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 21:52:39.704 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 21:52:40.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 21:52:40.008 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 21:52:40.008 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 21:52:40.295 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 21:52:40.295 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 21:52:40.296 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 21:52:40.650 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 21:52:40.650 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 21:52:40.650 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 21:52:41.074 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 21:52:41.074 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 21:52:41.075 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 21:52:41.479 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 21:52:41.479 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 21:52:41.479 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 21:52:41.767 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 21:52:41.767 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 21:52:41.767 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 21:52:42.107 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 21:52:42.107 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 21:52:42.108 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 21:52:42.683 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 21:52:42.683 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 21:52:42.683 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 21:52:43.123 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 21:52:43.123 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 21:52:43.124 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 21:52:43.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 21:52:43.511 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 21:52:43.512 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 21:52:43.999 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 21:52:43.999 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 21:52:44.000 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 21:52:44.202 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 21:52:44.202 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 21:52:44.202 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 21:52:44.539 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 21:52:44.539 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 21:52:44.540 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 21:52:44.993 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 21:52:44.993 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 21:52:44.993 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 21:52:45.349 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 21:52:45.349 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 21:52:45.350 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 21:52:45.434 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 21:52:45.434 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 21:52:45.434 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 21:52:45.518 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:52:45.518 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:52:45.518 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 21:52:45.602 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 21:52:45.602 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 21:52:45.602 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 21:52:45.603 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:52:45.670 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 21:52:45.670 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 21:52:45.670 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 21:52:45.941 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 21:52:45.941 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 21:52:45.941 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 21:52:46.007 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 21:52:46.007 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 21:52:46.007 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 21:52:46.057 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 21:52:46.057 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 21:52:46.057 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial 21:52:46.276 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial 21:52:46.276 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial 21:52:46.276 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01_3p 21:52:46.410 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01_3p 21:52:46.410 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01_3p 21:52:46.410 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 21:52:46.563 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 21:52:46.563 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 21:52:46.563 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1 21:52:46.614 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:52:46.614 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:52:46.615 [Lua] Set lobby begin: 21:52:46.615 [Lua] Lobby data level_key = military 21:52:46.615 [Lua] Lobby data player_slot_1 = 0:0 21:52:46.615 [Lua] Lobby data player_slot_6 = 11000010548d5bb:1 21:52:46.615 [Lua] Lobby data num_players = 1 21:52:46.615 [Lua] Lobby data matchmaking = true 21:52:46.615 [Lua] Lobby data host = 11000010548d5bb 21:52:46.615 [Lua] Lobby data player_slot_4 = 0:0 21:52:46.615 [Lua] Lobby data game_mode = adventure 21:52:46.615 [Lua] Lobby data player_slot_5 = 0:0 21:52:46.615 [Lua] Lobby data player_slot_2 = 0:0 21:52:46.615 [Lua] Lobby data country_code = CH 21:52:46.615 [Lua] Lobby data player_slot_3 = 0:0 21:52:46.615 [Lua] Lobby data unique_server_name = Haxorzist 21:52:46.615 [Lua] Set lobby end. 21:52:46.616 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_13, global_loading_screens 21:52:46.616 [Lua] MUSIC MANAGER Stop_loading_screen_music 4 0 21:52:46.616 [Lua] [Gamestate] Enter StateIngame HOST 21:52:46.617 [Lua] Set lobby begin: 21:52:46.617 [Lua] Lobby data level_key = military 21:52:46.617 [Lua] Lobby data player_slot_1 = 0:0 21:52:46.617 [Lua] Lobby data selected_level_key = military 21:52:46.617 [Lua] Lobby data player_slot_6 = 11000010548d5bb:1 21:52:46.617 [Lua] Lobby data num_players = 1 21:52:46.617 [Lua] Lobby data matchmaking = true 21:52:46.617 [Lua] Lobby data host = 11000010548d5bb 21:52:46.617 [Lua] Lobby data player_slot_4 = 0:0 21:52:46.617 [Lua] Lobby data game_mode = adventure 21:52:46.617 [Lua] Lobby data player_slot_5 = 0:0 21:52:46.617 [Lua] Lobby data player_slot_2 = 0:0 21:52:46.618 [Lua] Lobby data country_code = CH 21:52:46.618 [Lua] Lobby data player_slot_3 = 0:0 21:52:46.618 [Lua] Lobby data unique_server_name = Haxorzist 21:52:46.618 [Lua] Set lobby end. 21:52:46.618 [Lua] [StateIngame] Server ingame 21:52:46.622 [Lua] Set lobby begin: 21:52:46.622 [Lua] Lobby data level_key = military 21:52:46.622 [Lua] Lobby data player_slot_1 = 0:0 21:52:46.622 [Lua] Lobby data selected_level_key = military 21:52:46.623 [Lua] Lobby data difficulty = normal 21:52:46.623 [Lua] Lobby data player_slot_6 = 11000010548d5bb:1 21:52:46.623 [Lua] Lobby data num_players = 1 21:52:46.623 [Lua] Lobby data matchmaking = true 21:52:46.623 [Lua] Lobby data host = 11000010548d5bb 21:52:46.623 [Lua] Lobby data player_slot_4 = 0:0 21:52:46.623 [Lua] Lobby data game_mode = adventure 21:52:46.623 [Lua] Lobby data player_slot_5 = 0:0 21:52:46.623 [Lua] Lobby data player_slot_2 = 0:0 21:52:46.623 [Lua] Lobby data country_code = CH 21:52:46.623 [Lua] Lobby data player_slot_3 = 0:0 21:52:46.623 [Lua] Lobby data unique_server_name = Haxorzist 21:52:46.623 [Lua] Set lobby end. 21:52:46.623 [Lua] [LobbyAux] Making combined_hash: bc2b1c693f258c22 from network_hash=653d3121fa9c0250, trunk_revision=122102, engine_revision=3207c833a6c1, project_hash=bulldozer 21:52:46.623 [Lua] [LobbyAux] Making combined_hash: bc2b1c693f258c22 from network_hash=653d3121fa9c0250, trunk_revision=122102, engine_revision=3207c833a6c1, project_hash=bulldozer 21:52:46.623 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 21:52:46.623 [Lua] [Matchmaking] initializing 21:52:46.623 [Lua] [Matchmaking] my_peer_id: 11000010548d5bb, I am server 21:52:46.623 [Lua] [Matchmaking] register rpcs 21:52:46.624 [Network] Setting artificial MTU limit to 576 21:52:46.625 [Lua] Switching ConflictSettings: to: default 21:52:46.625 [Lua] pacing=default 21:52:46.625 [Lua] roaming=nil 21:52:46.625 [Lua] specials=default 21:52:46.625 [Lua] debug_color=maroon 21:52:46.625 [Lua] pack_spawning=default 21:52:46.625 [Lua] disabled=false 21:52:46.625 [Lua] boss=default 21:52:46.625 [Lua] horde=default 21:52:46.625 [Lua] name=default 21:52:46.625 [Lua] intensity=default 21:52:46.625 [Lua] --- 21:52:46.627 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 21:52:46.647 [Lua] [AIInterestPointSystem] Level Seed: 918201 21:52:46.647 [Lua] 21:52:46.647 [Lua] [entity_system_bag] = table 21:52:46.647 [Lua] [entity_system_bag] = metatable 21:52:46.647 [Lua] [startup_data] = table 21:52:46.647 [Lua] [entity_manager] = table 21:52:46.647 [Lua] [entity_manager] = metatable 21:52:46.647 [Lua] [unit_spawner] = table 21:52:46.647 [Lua] [unit_spawner] = metatable 21:52:46.647 [Lua] [unit_storage] = table 21:52:46.647 [Lua] [unit_storage] = metatable 21:52:46.647 [Lua] [dice_keeper] = table 21:52:46.647 [Lua] [dice_keeper] = metatable 21:52:46.647 [Lua] [is_server] = true (boolean) 21:52:46.647 [Lua] [world] = [World] 21:52:46.647 [Lua] [system_api] = table 21:52:46.647 [Lua] [network_lobby] = table 21:52:46.647 [Lua] [network_lobby] = metatable 21:52:46.647 [Lua] [profile_synchronizer] = table 21:52:46.647 [Lua] [profile_synchronizer] = metatable 21:52:46.647 [Lua] [entity_system] = table 21:52:46.647 [Lua] [entity_system] = metatable 21:52:46.647 [Lua] [num_local_human_players] = 1 (number) 21:52:46.647 [Lua] [statistics_db] = table 21:52:46.647 [Lua] [statistics_db] = metatable 21:52:46.647 [Lua] [network_server] = table 21:52:46.647 [Lua] [network_server] = metatable 21:52:46.647 [Lua] [input_manager] = table 21:52:46.647 [Lua] [input_manager] = metatable 21:52:46.647 [Lua] [network_clock] = table 21:52:46.648 [Lua] [network_clock] = metatable 21:52:46.648 [Lua] [network_transmit] = table 21:52:46.648 [Lua] [network_transmit] = metatable 21:52:46.648 [Lua] [free_flight_manager] = table 21:52:46.648 [Lua] [free_flight_manager] = metatable 21:52:46.648 [Lua] [network_manager] = table 21:52:46.648 [Lua] [network_manager] = metatable 21:52:46.648 [Lua] [network_event_delegate] = table 21:52:46.648 [Lua] [network_event_delegate] = metatable 21:52:46.648 [Lua] 21:52:46.657 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:52:46.691 [Lua] [AchievementManager] Achievements using the steam platform 21:52:46.691 [Lua] [StateIngame] Level seed: 918201 21:52:46.691 [Umbra] Init version: 3.4.13 :: 16 threads 21:52:46.692 [Umbra] Tome with `22984` objects loaded. 21:52:46.692 [Umbra] UMBRA Tome loaded. 21:52:46.692 [World] Spawning level. 21:52:47.135 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 21:52:47.136 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 21:52:49.155 [Lua] respawn_unit_spawned with group id: cannon_event 21:52:49.155 [Lua] respawn_unit_spawned with group id: cannon_event 21:52:49.155 [Lua] respawn_unit_spawned with group id: cannon_event 21:52:49.164 [Lua] respawn_unit_spawned with group id: end_event 21:52:49.164 [Lua] respawn_unit_spawned with group id: end_event 21:52:49.164 [Lua] respawn_unit_spawned with group id: end_event 21:52:49.194 [Lua] respawn_unit_spawned with group id: gate_event 21:52:49.194 [Lua] respawn_unit_spawned with group id: gate_event 21:52:49.194 [Lua] respawn_unit_spawned with group id: gate_event 21:52:49.346 [Lua] [LevelAnalysis] set_random_seed( 846387) 21:52:49.362 [Lua] [IngameUI] init 21:52:49.416 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, global, async-read, 21:52:49.416 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 21:52:49.416 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 21:52:49.416 [Lua] Set lobby begin: 21:52:49.416 [Lua] Lobby data power_level = 199 21:52:49.416 [Lua] Lobby data level_key = military 21:52:49.416 [Lua] Lobby data player_slot_1 = 0:0 21:52:49.416 [Lua] Lobby data selected_level_key = military 21:52:49.416 [Lua] Lobby data difficulty = normal 21:52:49.416 [Lua] Lobby data player_slot_6 = 11000010548d5bb:1 21:52:49.416 [Lua] Lobby data num_players = 1 21:52:49.416 [Lua] Lobby data matchmaking = true 21:52:49.416 [Lua] Lobby data host = 11000010548d5bb 21:52:49.416 [Lua] Lobby data player_slot_4 = 0:0 21:52:49.416 [Lua] Lobby data game_mode = adventure 21:52:49.416 [Lua] Lobby data player_slot_5 = 0:0 21:52:49.416 [Lua] Lobby data player_slot_2 = 0:0 21:52:49.416 [Lua] Lobby data country_code = CH 21:52:49.417 [Lua] Lobby data player_slot_3 = 0:0 21:52:49.417 [Lua] Lobby data unique_server_name = Haxorzist 21:52:49.417 [Lua] Set lobby end. 21:52:49.417 [Lua] hibernate_spawner: true 21:52:49.417 [Lua] hibernate_spawner: true 21:52:49.417 [Lua] hibernate_spawner: true 21:52:49.417 [Lua] hibernate_spawner: true 21:52:49.418 [Lua] CurrentConflictSettings default 21:52:49.418 [Lua] [ConflictDirector] conflict_director is ai_ready 21:52:49.447 [Lua] This levels contains no crossroads 21:52:49.447 [Lua] [LevelAnalysis] Injecting travel distances 21:52:49.467 [Lua] SpecialsPacing:remove_unwanted_breeds: 21:52:49.467 [Lua] Forming navigation groups in one frame 21:52:49.467 [Lua] Forming navigation groups 21:52:49.469 [Lua] NavigationGroupManager -> calulation time A: 0.0020000000000024443 21:52:50.049 [Lua] NavigationGroupManager -> calulation time B: 0.57999999999999829 21:52:50.049 [Lua] number of nav groups: 337 21:52:50.053 [Lua] number of refined nav groups : 267 21:52:50.064 [Lua] NavigationGroupManager -> calulation time C: 0.015000000000000568 21:52:50.065 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.586969278788764 Normalized coefficient: 1.3592855578578356 21:52:50.066 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 8.4400667481961005 Normalized coefficient: 1.8660989859311532 21:52:50.066 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.554028472881336 Normalized coefficient: 1.4923211587376086 21:52:50.067 [Lua] -------------> JOW Perfect-density 1.3500000000000001 Sum density 0.32282995462754338 Normalized coefficient: 4.1817680814580145 21:52:50.068 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 21:52:50.068 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 21:52:50.068 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 21:52:50.068 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 21:52:50.068 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 21:52:50.088 [Lua] [LevelAnalysis] Generating boss paths for level: military 21:52:50.088 [Lua] [LevelAnalysis] This level has a total main-path length of 1115.4435105323792 meters. 21:52:50.088 [Lua] [LevelAnalysis] grouping spawners for event_patrol 21:52:50.088 [Lua] [LevelAnalysis] 21:52:50.088 [Lua] [LevelAnalysis] grouping spawners for event_boss 21:52:50.088 [Lua] [LevelAnalysis] 21:52:50.088 [Lua] [LevelAnalysis] Terror events added: 21:52:50.088 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 21:52:50.088 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 21:52:50.088 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss 21:52:50.088 [Lua] ----> using boss gizmo! 21:52:50.088 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 22, forbidden-dist: -153.1 start-travel-dist: 163.1, end-travel-dist: 341.0 spawn_distance 0.0 21:52:50.088 [Lua] Adding main path event: Vector3Box(146.692, 68, -13.4601) boss_event_rat_ogre 45 table: 000000000B149F88 21:52:50.088 [Lua] ----> using boss gizmo! 21:52:50.088 [Lua] [LevelAnalysis] section: 3, start-index: 49, end-index: 72, forbidden-dist: -128.6 start-travel-dist: 743.0, end-travel-dist: 991.3 spawn_distance 604.4 21:52:50.088 [Lua] Adding main path event: Vector3Box(-86.2072, -95.054, 64.5) boss_event_chaos_troll 45 table: 000000000B14A260 21:52:50.089 [Lua] [LevelAnalysis] Level path distance: 1115.4435105323792 21:52:50.089 [Lua] [LevelAnalysis] num_event_places_f: 0.71029567368825275 , num_event_places: 0 , trailing_event_fraction: 0.71029567368825275 , num_events: 1 21:52:50.089 [Lua] [LevelAnalysis] Terror events added: 21:52:50.089 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 21:52:50.089 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1115.4435105323792 forbidden_dist: -1015.4435105323792 21:52:50.089 [Lua] [LevelAnalysis] wanted_distance: 685.96524897736026 21:52:50.089 [Lua] Adding main path event: Vector3Box(54.5181, 26.0347, 64.5976) rare_event_loot_rat 45 table: 000000000B14A5E8 21:52:50.089 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 21:52:50.105 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups 21:52:50.106 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 21:52:50.106 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 21:52:50.106 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 21:52:50.106 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:52:50.125 [Lua] MUSIC: nil -> explore 21:52:50.201 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 11000010548d5bb:2 21:52:50.201 [Lua] Set lobby begin: 21:52:50.201 [Lua] Lobby data power_level = 199 21:52:50.201 [Lua] Lobby data level_key = military 21:52:50.201 [Lua] Lobby data player_slot_1 = 0:0 21:52:50.201 [Lua] Lobby data selected_level_key = military 21:52:50.201 [Lua] Lobby data difficulty = normal 21:52:50.201 [Lua] Lobby data player_slot_6 = 11000010548d5bb:1 21:52:50.201 [Lua] Lobby data num_players = 1 21:52:50.201 [Lua] Lobby data matchmaking = true 21:52:50.201 [Lua] Lobby data host = 11000010548d5bb 21:52:50.201 [Lua] Lobby data player_slot_4 = 0:0 21:52:50.201 [Lua] Lobby data game_mode = adventure 21:52:50.201 [Lua] Lobby data player_slot_5 = 0:0 21:52:50.201 [Lua] Lobby data player_slot_2 = 0:0 21:52:50.201 [Lua] Lobby data country_code = CH 21:52:50.202 [Lua] Lobby data player_slot_3 = 0:0 21:52:50.202 [Lua] Lobby data unique_server_name = Haxorzist 21:52:50.202 [Lua] Set lobby end. 21:52:50.202 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010548d5bb:2, previous profile 0, profile 3] 21:52:50.202 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:0 21:52:50.204 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 4 for peer id 11000010548d5bb:3 21:52:50.204 [Lua] Set lobby begin: 21:52:50.204 [Lua] Lobby data power_level = 199 21:52:50.204 [Lua] Lobby data level_key = military 21:52:50.204 [Lua] Lobby data player_slot_1 = 0:0 21:52:50.205 [Lua] Lobby data selected_level_key = military 21:52:50.205 [Lua] Lobby data difficulty = normal 21:52:50.205 [Lua] Lobby data player_slot_6 = 11000010548d5bb:1 21:52:50.205 [Lua] Lobby data num_players = 1 21:52:50.205 [Lua] Lobby data matchmaking = true 21:52:50.205 [Lua] Lobby data host = 11000010548d5bb 21:52:50.205 [Lua] Lobby data player_slot_4 = 0:0 21:52:50.205 [Lua] Lobby data game_mode = adventure 21:52:50.205 [Lua] Lobby data player_slot_5 = 0:0 21:52:50.205 [Lua] Lobby data player_slot_2 = 0:0 21:52:50.205 [Lua] Lobby data country_code = CH 21:52:50.205 [Lua] Lobby data player_slot_3 = 0:0 21:52:50.205 [Lua] Lobby data unique_server_name = Haxorzist 21:52:50.205 [Lua] Set lobby end. 21:52:50.205 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010548d5bb:3, previous profile 0, profile 4] 21:52:50.205 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:0 21:52:50.208 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 2 for peer id 11000010548d5bb:4 21:52:50.208 [Lua] Set lobby begin: 21:52:50.208 [Lua] Lobby data power_level = 199 21:52:50.208 [Lua] Lobby data level_key = military 21:52:50.208 [Lua] Lobby data player_slot_1 = 0:0 21:52:50.208 [Lua] Lobby data selected_level_key = military 21:52:50.208 [Lua] Lobby data difficulty = normal 21:52:50.208 [Lua] Lobby data player_slot_6 = 11000010548d5bb:1 21:52:50.208 [Lua] Lobby data num_players = 1 21:52:50.208 [Lua] Lobby data matchmaking = true 21:52:50.208 [Lua] Lobby data host = 11000010548d5bb 21:52:50.208 [Lua] Lobby data player_slot_4 = 0:0 21:52:50.208 [Lua] Lobby data game_mode = adventure 21:52:50.208 [Lua] Lobby data player_slot_5 = 0:0 21:52:50.208 [Lua] Lobby data player_slot_2 = 0:0 21:52:50.208 [Lua] Lobby data country_code = CH 21:52:50.208 [Lua] Lobby data player_slot_3 = 0:0 21:52:50.208 [Lua] Lobby data unique_server_name = Haxorzist 21:52:50.208 [Lua] Set lobby end. 21:52:50.208 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010548d5bb:4, previous profile 0, profile 2] 21:52:50.208 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:0 21:52:50.209 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1 21:52:50.209 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1 21:52:50.209 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial_3p 21:52:50.222 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010548d5bb inventory_sync_id:2 my_peer_id:11000010548d5bb 21:52:50.222 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010548d5bb inventory_sync_id:3 my_peer_id:11000010548d5bb 21:52:50.222 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010548d5bb inventory_sync_id:4 my_peer_id:11000010548d5bb 21:52:52.122 [Commandlist factory] creating async compute command list 21:52:52.619 [Commandlist factory] creating async compute command list 21:52:52.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient, async-read, 21:52:52.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 21:52:52.766 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, InventoryPackageSynchronizerClient, async-read, 21:52:52.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1, InventoryPackageSynchronizerClient, async-read, 21:52:52.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, InventoryPackageSynchronizerClient, async-read, 21:52:52.766 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 21:52:52.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 21:52:52.766 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read, 21:52:52.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 21:52:52.766 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 21:52:52.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read, 21:52:52.766 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient, async-read, 21:52:52.766 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read, 21:52:52.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 21:52:52.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient, async-read, 21:52:52.766 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 21:52:52.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 21:52:52.766 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 21:52:52.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1, InventoryPackageSynchronizerClient, async-read, 21:52:52.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 21:52:52.766 [Lua] [PackageManager] Load: units/weapons/player/fireball_projectile/charged_fireball_projectile_3ps, InventoryPackageSynchronizerClient, async-read, 21:52:52.766 [Lua] [PackageManager] Load: units/weapons/player/fireball_projectile/fireball_projectile_3ps, InventoryPackageSynchronizerClient, async-read, 21:52:52.766 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 21:52:52.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01, InventoryPackageSynchronizerClient, async-read, 21:52:52.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02, InventoryPackageSynchronizerClient, async-read, 21:52:52.766 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 21:52:52.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read, 21:52:52.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, InventoryPackageSynchronizerClient, async-read, 21:52:52.766 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read, 21:52:52.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 21:52:52.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, InventoryPackageSynchronizerClient, async-read, 21:52:52.766 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, InventoryPackageSynchronizerClient, async-read, 21:52:53.223 [Commandlist factory] creating async compute command list 21:52:53.244 [Commandlist factory] creating async compute command list 21:52:53.289 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial_3p 21:52:53.289 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial_3p 21:52:53.290 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01 21:52:53.301 [Commandlist factory] creating async compute command list 21:52:53.389 [Commandlist factory] creating async compute command list 21:52:53.397 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01 21:52:53.397 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01 21:52:53.397 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 21:52:54.249 [Commandlist factory] creating async compute command list 21:52:54.252 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 21:52:54.252 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 21:52:54.253 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 21:52:54.320 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 21:52:54.320 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 21:52:54.320 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 21:52:54.387 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 21:52:54.387 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 21:52:54.387 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 21:52:54.472 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 21:52:54.472 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 21:52:54.472 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 21:52:54.880 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 21:52:54.880 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 21:52:54.881 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 21:52:54.947 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 21:52:54.947 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 21:52:54.947 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01 21:52:55.185 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01 21:52:55.185 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01 21:52:55.186 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_twitch_mode 21:52:55.253 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 21:52:55.253 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 21:52:55.253 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 21:52:55.303 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 21:52:55.303 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 21:52:55.303 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 21:52:55.370 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 21:52:55.370 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 21:52:55.370 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 21:52:55.440 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 21:52:55.440 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 21:52:55.441 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1 21:52:55.624 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1 21:52:55.624 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1 21:52:55.624 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 21:52:55.809 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 21:52:55.809 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 21:52:55.809 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 21:52:56.452 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 21:52:56.452 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 21:52:56.453 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 21:52:56.586 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 21:52:56.586 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 21:52:56.586 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 21:52:56.756 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 21:52:56.756 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 21:52:56.756 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 21:52:56.892 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 21:52:56.892 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 21:52:56.893 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 21:52:57.077 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 21:52:57.077 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 21:52:57.077 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 21:52:57.160 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 21:52:57.160 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 21:52:57.160 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 21:52:57.227 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 21:52:57.227 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 21:52:57.227 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 21:52:57.379 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 21:52:57.379 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 21:52:57.380 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 21:52:57.531 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 21:52:57.531 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 21:52:57.532 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 21:52:57.751 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 21:52:57.751 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 21:52:57.752 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 21:52:58.340 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 21:52:58.340 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 21:52:58.340 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 21:52:58.439 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 21:52:58.439 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 21:52:58.440 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 21:52:58.609 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 21:52:58.609 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 21:52:58.609 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1 21:52:58.811 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1 21:52:58.811 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1 21:52:58.812 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 21:52:58.979 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 21:52:58.979 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 21:52:58.980 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/fireball_projectile/charged_fireball_projectile_3ps 21:52:59.079 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/fireball_projectile/charged_fireball_projectile_3ps 21:52:59.079 [Lua] [PackageManager] Force_load: units/weapons/player/fireball_projectile/charged_fireball_projectile_3ps 21:52:59.080 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/fireball_projectile/fireball_projectile_3ps 21:52:59.163 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/fireball_projectile/fireball_projectile_3ps 21:52:59.163 [Lua] [PackageManager] Force_load: units/weapons/player/fireball_projectile/fireball_projectile_3ps 21:52:59.163 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 21:52:59.725 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 21:52:59.725 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 21:52:59.725 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01 21:52:59.978 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01 21:52:59.978 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01 21:52:59.979 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02 21:53:00.333 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02 21:53:00.333 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02 21:53:00.334 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh 21:53:00.501 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh 21:53:00.501 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh 21:53:00.501 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 21:53:00.619 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 21:53:00.619 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 21:53:00.620 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p 21:53:00.788 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p 21:53:00.788 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p 21:53:00.788 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept 21:53:01.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept 21:53:01.007 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept 21:53:01.007 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 21:53:01.109 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 21:53:01.109 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 21:53:01.110 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 21:53:01.444 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 21:53:01.444 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 21:53:01.445 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01 21:53:01.528 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01 21:53:01.528 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01 21:53:01.644 [Lua] PlayerManager:rpc_to_client_spawn_player() 21:53:01.656 [Lua] Switching ConflictSettings: to: chaos_light 21:53:01.656 [Lua] pacing=chaos 21:53:01.656 [Lua] roaming=nil 21:53:01.656 [Lua] specials=chaos_light 21:53:01.656 [Lua] debug_color=purple 21:53:01.656 [Lua] pack_spawning=chaos_light 21:53:01.656 [Lua] disabled=false 21:53:01.656 [Lua] boss=chaos_light 21:53:01.656 [Lua] horde=chaos_light 21:53:01.656 [Lua] name=chaos_light 21:53:01.656 [Lua] intensity=default 21:53:01.656 [Lua] --- 21:53:01.657 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:53:01.671 [Lua] Spline already found! 21:53:01.827 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:53:01.846 [Lua] Spline already found! 21:53:22.005 [Lua] TerrorEventMixer.start_event: military_benchmark_cut_1 21:53:22.021 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:53:22.021 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:53:22.037 [Lua] Spline already found! 21:53:22.042 [Lua] Spline already found! 21:53:23.196 [Lua] TerrorEventMixer.start_event: military_benchmark_1 21:53:23.213 [Lua] main_path_player_far_away_check started 21:53:23.230 [Lua] main_path_player_far_away_check started 21:53:23.230 [Lua] Players are leaving the safe zone 21:53:23.247 [Lua] main_path_player_far_away_check started 21:53:23.265 [Lua] main_path_player_far_away_check started 21:53:23.283 [Lua] Switching ConflictSettings: to: chaos 21:53:23.283 [Lua] pacing=chaos 21:53:23.283 [Lua] roaming=nil 21:53:23.283 [Lua] specials=chaos 21:53:23.283 [Lua] debug_color=purple 21:53:23.283 [Lua] pack_spawning=chaos 21:53:23.283 [Lua] disabled=false 21:53:23.283 [Lua] boss=chaos 21:53:23.283 [Lua] horde=chaos 21:53:23.283 [Lua] name=chaos 21:53:23.283 [Lua] intensity=default 21:53:23.283 [Lua] --- 21:53:23.541 [Lua] MUSIC: explore -> pre_horde 21:53:24.058 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 28 36 21:53:24.058 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 29 35 21:53:24.076 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 30 30 21:53:24.186 [Lua] Destroying unit - ai too far away from all players. critter_rat 3 14 29 21:53:24.186 [Lua] Destroying unit - ai too far away from all players. critter_pig 4 15 28 21:53:24.186 [Lua] Destroying unit - ai too far away from all players. chaos_berzerker 5 16 27 21:53:24.186 [Lua] Destroying unit - ai too far away from all players. chaos_berzerker 6 17 26 21:53:24.205 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 18 23 21:53:27.120 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:53:27.136 [Lua] Spline already found! 21:53:33.075 [Lua] Missing damage in action stagger in anim_cb_damage() callback 21:53:34.240 [Lua] MUSIC: pre_horde -> horde 21:53:38.780 [Lua] ZOINK DISTANCE 21:53:38.780 [Lua] ZOINK IN FRONT 21:53:39.805 [Lua] Missing damage in action stagger in anim_cb_damage() callback 21:53:40.216 [Lua] ZOINK DISTANCE 21:53:40.216 [Lua] ZOINK IN FRONT 21:53:40.894 [Lua] ZOINK DISTANCE 21:53:40.894 [Lua] ZOINK IN FRONT 21:53:41.297 [Lua] ZOINK DISTANCE 21:53:41.297 [Lua] ZOINK IN FRONT 21:53:41.525 [Lua] ZOINK DISTANCE 21:53:41.873 [Lua] ZOINK DISTANCE 21:53:41.873 [Lua] ZOINK DISTANCE 21:53:42.232 [Lua] ZOINK DISTANCE 21:53:43.076 [Lua] ZOINK DISTANCE 21:53:43.220 [Lua] Missing damage in action stagger in anim_cb_damage() callback 21:53:43.976 [Lua] Missing blackboard.action in anim_cb_damage() callback 21:53:43.976 [Lua] ZOINK DISTANCE 21:53:43.976 [Lua] ZOINK IN FRONT 21:53:44.611 [Lua] ZOINK DISTANCE 21:53:44.692 [Lua] ZOINK DISTANCE 21:53:44.692 [Lua] ZOINK IN FRONT 21:53:46.462 [Lua] Missing blackboard.action in anim_cb_damage() callback 21:53:47.128 [Lua] ZOINK DISTANCE 21:53:47.128 [Lua] ZOINK IN FRONT 21:53:47.527 [Lua] TerrorEventMixer.start_event: military_benchmark_cut_2 21:53:47.999 [Lua] event horde ends! 21:53:48.157 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6, position: 2447835 21:53:48.157 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6, position: 0 21:53:48.225 [Lua] event horde ends! 21:53:48.444 [Lua] event horde ends! 21:53:49.590 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:53:49.590 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 19 21:53:49.590 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 18 21:53:49.590 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 3 17 21:53:49.590 [Lua] Destroying unit - ai too far away from all players. critter_rat 4 4 16 21:53:49.590 [Lua] Destroying unit - ai too far away from all players. chaos_berzerker 5 5 15 21:53:49.590 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 6 14 21:53:49.620 [Lua] Spline already found! 21:53:49.625 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:53:49.626 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 7 14 21:53:49.626 [Lua] Destroying unit - ai too far away from all players. chaos_berzerker 2 8 13 21:53:49.626 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 9 12 21:53:49.626 [Lua] Destroying unit - ai too far away from all players. critter_rat 4 10 11 21:53:49.626 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 1 10 21:53:49.626 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 2 9 21:53:49.636 [Lua] MUSIC: horde -> explore 21:53:49.644 [Lua] Spline already found! 21:53:49.651 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 3 9 21:53:49.651 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 4 8 21:53:49.651 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 5 7 21:53:49.651 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 6 6 21:53:49.652 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 1 5 21:53:49.652 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 2 4 21:53:49.673 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 2 2 4 21:53:53.640 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:53:53.657 [Lua] Spline already found! 21:53:54.529 [Lua] debug destroy close units 21:53:54.561 [Lua] main_path_player_far_away_check started 21:53:54.579 [Lua] main_path_player_far_away_check started 21:53:54.596 [Lua] main_path_player_far_away_check started 21:53:54.612 [Lua] main_path_player_far_away_check started 21:53:54.682 [Lua] Switching ConflictSettings: to: chaos_light 21:53:54.682 [Lua] pacing=chaos 21:53:54.682 [Lua] roaming=nil 21:53:54.682 [Lua] specials=chaos_light 21:53:54.682 [Lua] debug_color=purple 21:53:54.682 [Lua] pack_spawning=chaos_light 21:53:54.682 [Lua] disabled=false 21:53:54.682 [Lua] boss=chaos_light 21:53:54.682 [Lua] horde=chaos_light 21:53:54.682 [Lua] name=chaos_light 21:53:54.682 [Lua] intensity=default 21:53:54.682 [Lua] --- 21:53:55.655 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6, position: 0 21:53:55.685 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6, position: 1232 21:54:00.877 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:54:00.893 [Lua] Spline already found! 21:54:02.627 [Lua] TerrorEventMixer.start_event: military_benchmark_cut_3 21:54:04.679 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:54:04.679 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:54:04.680 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 29 29 21:54:04.680 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 1 28 21:54:04.710 [Lua] Spline already found! 21:54:04.715 [Lua] Spline already found! 21:54:04.721 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 6 25 21:54:04.721 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 7 24 21:54:04.721 [Lua] Destroying unit - ai too far away from all players. critter_rat 6 11 23 21:54:04.773 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:54:04.774 [Lua] Destroying unit - ai too far away from all players. critter_rat 1 12 19 21:54:04.774 [Lua] Destroying unit - ai too far away from all players. critter_rat 2 13 18 21:54:04.774 [Lua] Destroying unit - ai too far away from all players. critter_rat 3 14 17 21:54:04.774 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 15 16 21:54:04.791 [Lua] Spline already found! 21:54:04.796 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 3 13 21:54:04.796 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 7 12 21:54:04.796 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 8 11 21:54:04.811 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 5 21:54:18.656 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:54:18.672 [Lua] Spline already found! 21:54:18.851 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:54:18.867 [Lua] Spline already found! 21:54:19.515 [Lua] TerrorEventMixer.start_event: military_benchmark_cut_4 21:54:19.566 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:54:19.582 [Lua] Spline already found! 21:54:19.912 [Lua] TerrorEventMixer.start_event: military_benchmark_2 21:54:19.929 [Lua] main_path_player_far_away_check started 21:54:19.946 [Lua] main_path_player_far_away_check started 21:54:19.952 [Lua] MUSIC: explore -> pre_horde 21:54:19.963 [Lua] main_path_player_far_away_check started 21:54:19.980 [Lua] main_path_player_far_away_check started 21:54:19.999 [Lua] Switching ConflictSettings: to: chaos 21:54:19.999 [Lua] pacing=chaos 21:54:19.999 [Lua] roaming=nil 21:54:19.999 [Lua] specials=chaos 21:54:19.999 [Lua] debug_color=purple 21:54:19.999 [Lua] pack_spawning=chaos 21:54:19.999 [Lua] disabled=false 21:54:19.999 [Lua] boss=chaos 21:54:19.999 [Lua] horde=chaos 21:54:19.999 [Lua] name=chaos 21:54:19.999 [Lua] intensity=default 21:54:19.999 [Lua] --- 21:54:21.588 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 20 37 21:54:21.588 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 21 36 21:54:21.588 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 22 35 21:54:21.588 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 23 34 21:54:21.588 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 24 33 21:54:21.606 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 25 32 21:54:21.606 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 26 31 21:54:21.606 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 27 30 21:54:21.606 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 28 29 21:54:21.622 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 4 28 21:54:21.622 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 5 27 21:54:21.622 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 6 26 21:54:21.622 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 7 25 21:54:21.622 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 8 24 21:54:21.650 [Lua] Destroying unit - ai too far away from all players. chaos_raider 1 9 23 21:54:21.650 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 10 22 21:54:21.650 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 11 21 21:54:21.650 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 12 20 21:54:21.669 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 1 18 21:54:26.421 [EACServer] [Cerberus] [Backend] Connection established. 21:54:31.892 [Lua] MUSIC: pre_horde -> horde 21:54:32.752 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:54:32.771 [Lua] Spline already found! 21:54:39.145 [Lua] Time for new HOOORDE! multi_first_wave 21:54:39.145 [Lua] horde requested: vector_blob 21:54:39.145 [Lua] wants to spawn ahead within distance: 60 21:54:39.145 [Lua] managed to spawn 21/21 horde enemies 21:54:39.146 [Lua] vector blob horde has started 21:54:41.183 [Lua] TerrorEventMixer.start_event: military_benchmark_cut_5 21:54:41.270 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:54:41.270 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:54:41.291 [Lua] Spline already found! 21:54:41.296 [Lua] Spline already found! 21:54:41.604 [Flow] 1 21:54:41.604 [Flow] 2 21:54:41.605 [Flow] 3 21:54:41.690 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 21:54:41.937 [Lua] Missing damage in action stagger in anim_cb_damage() callback 21:54:43.297 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:54:43.297 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:54:43.327 [Lua] Spline already found! 21:54:43.332 [Lua] Spline already found! 21:54:43.340 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 19 60 21:54:43.340 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 20 59 21:54:43.340 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 21 58 21:54:43.340 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 22 57 21:54:43.340 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 23 56 21:54:43.370 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 24 56 21:54:43.370 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 27 55 21:54:43.409 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 30 55 21:54:43.409 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 31 54 21:54:43.409 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 32 53 21:54:43.409 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 33 52 21:54:43.409 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 34 51 21:54:43.409 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 35 50 21:54:43.461 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 36 48 21:54:43.461 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 37 47 21:54:43.461 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 38 46 21:54:43.461 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 39 45 21:54:43.461 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 40 44 21:54:43.461 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 41 43 21:54:43.486 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 2 41 21:54:43.486 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 3 40 21:54:43.486 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 4 39 21:54:43.486 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 5 38 21:54:43.511 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 7 38 21:54:43.511 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 8 37 21:54:43.511 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 9 36 21:54:43.511 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 12 35 21:54:43.542 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 14 35 21:54:43.542 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 15 34 21:54:43.542 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 16 33 21:54:43.542 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 17 32 21:54:43.568 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 24 32 21:54:43.592 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 30 32 21:54:43.614 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 3 29 21:54:43.614 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 4 28 21:54:43.614 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 5 27 21:54:43.650 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 8 23 21:54:43.671 [Lua] Horde killed: ? 21:54:43.889 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:54:44.047 [Lua] Spline already found! 21:54:44.502 [Lua] HORDE: last wave, reset to standard horde delay 21:54:44.502 [Lua] Time for new HOOORDE! multi_last_wave 21:54:44.502 [Lua] horde requested: vector_blob 21:54:44.502 [Lua] wants to spawn ahead within distance: 60 21:54:44.502 [Lua] managed to spawn 21/21 horde enemies 21:54:44.502 [Lua] vector blob horde has started 21:54:44.520 [Lua] event horde ends! 21:54:44.588 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 26 30 21:54:44.588 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 27 29 21:54:44.588 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 28 28 21:54:44.676 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:54:44.677 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 26 31 21:54:44.677 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 27 30 21:54:44.697 [Lua] Spline already found! 21:54:44.703 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 28 30 21:54:44.703 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 29 29 21:54:44.790 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 26 31 21:54:44.790 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 27 30 21:54:44.790 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 28 29 21:54:44.812 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 29 29 21:54:44.812 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 1 28 21:54:44.906 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 26 31 21:54:44.906 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 27 30 21:54:44.906 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 28 29 21:54:44.906 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 1 28 21:54:44.952 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 10 28 21:54:45.035 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 26 30 21:54:45.035 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 27 29 21:54:45.035 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 1 28 21:54:45.090 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 10 27 21:54:45.108 [Lua] Horde killed: ? 21:54:45.563 [Lua] event horde ends! 21:54:46.107 [Lua] event horde ends! 21:54:46.144 [Lua] MUSIC: horde -> explore 21:54:50.884 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:54:50.901 [Lua] Spline already found! 21:54:52.146 [Lua] debug destroy close units 21:54:52.181 [Lua] main_path_player_far_away_check started 21:54:52.201 [Lua] main_path_player_far_away_check started 21:54:52.218 [Lua] main_path_player_far_away_check started 21:54:52.235 [Lua] main_path_player_far_away_check started 21:54:52.297 [Lua] Switching ConflictSettings: to: chaos_light 21:54:52.297 [Lua] pacing=chaos 21:54:52.297 [Lua] roaming=nil 21:54:52.297 [Lua] specials=chaos_light 21:54:52.297 [Lua] debug_color=purple 21:54:52.297 [Lua] pack_spawning=chaos_light 21:54:52.297 [Lua] disabled=false 21:54:52.297 [Lua] boss=chaos_light 21:54:52.297 [Lua] horde=chaos_light 21:54:52.297 [Lua] name=chaos_light 21:54:52.297 [Lua] intensity=default 21:54:52.297 [Lua] --- 21:54:56.141 [Lua] TerrorEventMixer.start_event: military_benchmark_cut_6 21:54:58.049 [Lua] TerrorEventMixer.start_event: military_benchmark_troll_sound 21:54:58.212 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 9 31 21:54:58.212 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 12 30 21:54:58.212 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 6 14 29 21:54:58.240 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 15 24 21:54:58.240 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 16 23 21:54:58.240 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 17 22 21:54:58.257 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 21:54:58.257 [Lua] ERROR: Tried to freeze unit twice in the same frame. 21:54:58.257 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 21:54:58.257 [Lua] ERROR: Tried to freeze unit twice in the same frame. 21:54:58.257 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 2 11 21:55:03.684 [Lua] TerrorEventMixer.start_event: military_benchmark_troll 21:55:05.865 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6, position: 3369879 21:55:05.885 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6, position: 1232 21:55:10.525 [Lua] TerrorEventMixer.start_event: military_benchmark_end 21:55:10.543 [Lua] [Matchmaking] Doing transition leave_game from UI 21:55:10.543 [Lua] TRANSITION leave_game nil nil 21:55:10.543 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=144.06 21:55:10.548 [Application] Lua signals application exit. 21:55:10.623 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:55:10.626 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 21:55:10.626 [Lua] Clearing all global lookup lists 21:55:10.626 [Lua] [EquipmentUI] - Destroy 21:55:10.626 [Lua] [GamePadEquipmentUI] - Destroy 21:55:10.626 [Lua] [AbilityUI] - Destroy 21:55:10.626 [Lua] [GamePadAbilityUI] - Destroy 21:55:10.626 [Lua] [IngamePlayerListUI] - Destroy 21:55:10.627 [Lua] [IngameUI] destroy 21:55:10.761 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 21:55:10.761 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 21:55:11.035 [Lua] [ProfileSynchronizer] set_profile_peer_id 3 is no longer owned by 11000010548d5bb:2 21:55:11.035 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010548d5bb inventory_sync_id:5 my_peer_id:11000010548d5bb 21:55:11.035 [Lua] Set lobby begin: 21:55:11.035 [Lua] Lobby data power_level = 199 21:55:11.035 [Lua] Lobby data level_key = military 21:55:11.035 [Lua] Lobby data player_slot_1 = 0:0 21:55:11.035 [Lua] Lobby data selected_level_key = military 21:55:11.035 [Lua] Lobby data difficulty = normal 21:55:11.035 [Lua] Lobby data player_slot_6 = 11000010548d5bb:1 21:55:11.035 [Lua] Lobby data num_players = 1 21:55:11.035 [Lua] Lobby data matchmaking = true 21:55:11.035 [Lua] Lobby data host = 11000010548d5bb 21:55:11.035 [Lua] Lobby data player_slot_4 = 0:0 21:55:11.035 [Lua] Lobby data game_mode = adventure 21:55:11.035 [Lua] Lobby data player_slot_5 = 0:0 21:55:11.035 [Lua] Lobby data player_slot_2 = 0:0 21:55:11.035 [Lua] Lobby data country_code = CH 21:55:11.035 [Lua] Lobby data player_slot_3 = 0:0 21:55:11.036 [Lua] Lobby data unique_server_name = Haxorzist 21:55:11.036 [Lua] Set lobby end. 21:55:11.036 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 3, profile 0] 21:55:11.036 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:0 21:55:11.036 [Lua] [ProfileSynchronizer] set_profile_peer_id 4 is no longer owned by 11000010548d5bb:3 21:55:11.036 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010548d5bb inventory_sync_id:6 my_peer_id:11000010548d5bb 21:55:11.036 [Lua] Set lobby begin: 21:55:11.036 [Lua] Lobby data power_level = 199 21:55:11.036 [Lua] Lobby data level_key = military 21:55:11.036 [Lua] Lobby data player_slot_1 = 0:0 21:55:11.036 [Lua] Lobby data selected_level_key = military 21:55:11.036 [Lua] Lobby data difficulty = normal 21:55:11.036 [Lua] Lobby data player_slot_6 = 11000010548d5bb:1 21:55:11.036 [Lua] Lobby data num_players = 1 21:55:11.036 [Lua] Lobby data matchmaking = true 21:55:11.036 [Lua] Lobby data host = 11000010548d5bb 21:55:11.036 [Lua] Lobby data player_slot_4 = 0:0 21:55:11.036 [Lua] Lobby data game_mode = adventure 21:55:11.036 [Lua] Lobby data player_slot_5 = 0:0 21:55:11.036 [Lua] Lobby data player_slot_2 = 0:0 21:55:11.037 [Lua] Lobby data country_code = CH 21:55:11.037 [Lua] Lobby data player_slot_3 = 0:0 21:55:11.037 [Lua] Lobby data unique_server_name = Haxorzist 21:55:11.037 [Lua] Set lobby end. 21:55:11.037 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 4, profile 0] 21:55:11.037 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:0 21:55:11.037 [Lua] [ProfileSynchronizer] set_profile_peer_id 2 is no longer owned by 11000010548d5bb:4 21:55:11.037 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010548d5bb inventory_sync_id:7 my_peer_id:11000010548d5bb 21:55:11.037 [Lua] Set lobby begin: 21:55:11.037 [Lua] Lobby data power_level = 199 21:55:11.037 [Lua] Lobby data level_key = military 21:55:11.037 [Lua] Lobby data player_slot_1 = 0:0 21:55:11.037 [Lua] Lobby data selected_level_key = military 21:55:11.037 [Lua] Lobby data difficulty = normal 21:55:11.037 [Lua] Lobby data player_slot_6 = 11000010548d5bb:1 21:55:11.037 [Lua] Lobby data num_players = 1 21:55:11.037 [Lua] Lobby data matchmaking = true 21:55:11.037 [Lua] Lobby data host = 11000010548d5bb 21:55:11.037 [Lua] Lobby data player_slot_4 = 0:0 21:55:11.037 [Lua] Lobby data game_mode = adventure 21:55:11.037 [Lua] Lobby data player_slot_5 = 0:0 21:55:11.037 [Lua] Lobby data player_slot_2 = 0:0 21:55:11.038 [Lua] Lobby data country_code = CH 21:55:11.038 [Lua] Lobby data player_slot_3 = 0:0 21:55:11.038 [Lua] Lobby data unique_server_name = Haxorzist 21:55:11.038 [Lua] Set lobby end. 21:55:11.038 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 2, profile 0] 21:55:11.038 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:0 21:55:11.090 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:55:11.488 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 21:55:11.488 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 21:55:11.491 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 21:55:11.497 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 21:55:11.503 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 21:55:11.503 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader -> Package still referenced, NOT unloaded: 21:55:11.507 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 21:55:11.507 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 21:55:11.513 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 21:55:11.514 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 21:55:11.514 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 21:55:11.516 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 21:55:11.520 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 21:55:11.520 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 21:55:11.523 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 21:55:11.524 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 21:55:11.531 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 21:55:11.536 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 21:55:11.539 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 21:55:11.540 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 21:55:11.541 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 21:55:11.548 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 21:55:11.551 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 21:55:11.552 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 21:55:11.554 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 21:55:11.560 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 21:55:11.561 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 21:55:11.570 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 21:55:11.570 [Lua] [Matchmaking] unregister rpcs 21:55:11.571 [Lua] [Matchmaking] destroying 21:55:11.571 [Lua] [ChatManager] Unregistering channel 1 21:55:11.571 [Lua] [EnemyPackageLoader] network_context_destroyed 21:55:11.571 [EACServer] [Destroy] Called 21:55:11.574 [EACServer] [Cerberus] [Backend] Disconnected. 21:55:11.576 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient 21:55:11.576 [Lua] [PackageManager] Unload: units/weapons/player/fireball_projectile/charged_fireball_projectile_3ps, InventoryPackageSynchronizerClient 21:55:11.576 [Lua] [PackageManager] Unload: units/weapons/player/fireball_projectile/fireball_projectile_3ps, InventoryPackageSynchronizerClient 21:55:11.589 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 21:55:11.589 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01, InventoryPackageSynchronizerClient 21:55:11.590 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02, InventoryPackageSynchronizerClient 21:55:11.590 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01_3p, InventoryPackageSynchronizerClient 21:55:11.591 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 21:55:11.592 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 21:55:11.592 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient 21:55:11.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient 21:55:11.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial_3p, InventoryPackageSynchronizerClient 21:55:11.593 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, InventoryPackageSynchronizerClient 21:55:11.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient 21:55:11.594 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1, InventoryPackageSynchronizerClient 21:55:11.596 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient 21:55:11.596 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient 21:55:11.596 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient 21:55:11.596 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient 21:55:11.611 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 21:55:11.611 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 21:55:11.611 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, InventoryPackageSynchronizerClient 21:55:11.616 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient 21:55:11.616 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient 21:55:11.617 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient 21:55:11.617 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient 21:55:11.618 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, InventoryPackageSynchronizerClient 21:55:11.618 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, InventoryPackageSynchronizerClient 21:55:11.619 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial, InventoryPackageSynchronizerClient 21:55:11.627 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, InventoryPackageSynchronizerClient 21:55:11.644 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 21:55:11.644 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1, InventoryPackageSynchronizerClient 21:55:11.645 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 21:55:11.645 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient 21:55:11.658 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 21:55:11.658 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 21:55:11.658 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, InventoryPackageSynchronizerClient 21:55:11.661 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient 21:55:11.661 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, InventoryPackageSynchronizerClient 21:55:11.663 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 21:55:11.679 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 21:55:11.679 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 21:55:11.681 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient 21:55:11.683 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, InventoryPackageSynchronizerClient 21:55:11.683 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient 21:55:11.684 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient 21:55:11.684 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient 21:55:11.684 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient 21:55:11.685 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01, InventoryPackageSynchronizerClient 21:55:11.685 [Lua] [LobbyHost] Destroying 21:55:11.687 [Umbra] Unload tome 21:55:11.797 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/military, LevelTransitionHandler 21:55:13.838 [Lua] VMF:ON_UNLOAD() 21:55:13.862 [Lua] [PackageManager] Destroy() 21:55:13.872 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, global 21:55:13.917 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 21:55:13.929 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 21:55:13.940 [Lua] [PackageManager] Unload: resource_packages/inventory, global 21:55:13.946 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 21:55:13.954 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 21:55:13.954 [Lua] [PackageManager] Unload: resource_packages/careers, global 21:55:13.954 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 21:55:13.962 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 21:55:13.962 [Lua] [PackageManager] Unload: resource_packages/dlcs/full_game, boot 21:55:13.962 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 21:55:13.965 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 21:55:13.965 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 21:55:13.965 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 21:55:13.973 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 21:55:13.973 [Lua] [PackageManager] Unload: resource_packages/decals, global 21:55:13.980 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 21:55:13.991 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 21:55:13.992 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 21:55:13.995 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 21:55:14.027 [Lua] [PackageManager] Unload: resource_packages/ingame, global 21:55:14.029 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 21:55:14.031 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 21:55:14.031 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 21:55:14.031 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 21:55:14.055 [Lua] [PackageManager] Unload: resource_packages/pickups, global 21:55:14.056 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen [Log end]