[Log version] 1
[Session] 6864395D-66C8-43B8-B617-BA07
UTC time stamps
21:52:04.349 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2799
21:52:04.349 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2811
21:52:04.349 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2814
21:52:04.349 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2819
21:52:04.349 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2822
21:52:04.349 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2824
21:52:04.359 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2828
21:52:04.363 [Window] Window => active
21:52:04.375 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2855
21:52:04.379 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2860
21:52:04.383 warning: [EAC] ClientAuth can't be created because CreateClientAuth failed
21:52:04.476 warning: [EAC] Client can't be created because CreateGameClient failed
21:52:04.476 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2885
21:52:04.483 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1080)
21:52:04.882 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2888
21:52:04.947 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2894
21:52:05.755 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2896
21:52:05.757 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2899
21:52:05.807 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2901
21:52:05.807 [Application] STARTUP: setup sound, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2903
21:52:05.851 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2905
21:52:05.852 [Save] Save dir: `C:\Users\Andreas\AppData\Roaming\fatshark\Vermintide 2`
21:52:05.852 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2924
21:52:05.852 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2942
21:52:05.856 [LightFX ] Loaded DLL.
21:52:05.856 [LightFX ] Init()
21:52:05.861 [LightFX ] LightFX failed to initialize
21:52:05.865 [Lua] boot.lua start, os clock: 6.7060000000000004
21:52:05.865 [Lua] Boot:setup() entered. time: 0 os-clock: 6.7069999999999999
21:52:05.865 [Lua] --- CPU
CPU: AMD FX(tm)-8320 Eight-Core Processor
Vendor: AuthenticAMD
Logical processors: 8
Family: 6:15, Model: 0:2
Type: 0, Stepping: 0
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE5
Feature bits:
EBX: 00000011 00001000 00001000 00000000
ECX: 00111110 10011000 00110010 00001011
EDX: 00010111 10001011 11111011 11111111
--- Memory
Physical Total: 32668MB
Available: 21283MB
Virtual Total: 134217727MB
Available: 134211851MB
--- OS
Windows version 10.0 build 9200, 64 bit
Windows 10
Machine ID 08a8ea6d-25aa-4d6a-8172-df5ae6a59a1c
--- Graphics
Graphics card: NVIDIA GeForce GTX 1080 (DirectX 12.1, 8086MB) Driver version: 38831
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Sound
Sound card: Speakers / Headphones (Plantronics HD1) (48000 Hz, 8 channels)
Speakers: front.left front.right front.center low.frequency back.left back.right side.left side.right
Sound card: H277HK-4 (NVIDIA High Definition Audio) (48000 Hz, 2 channels)
Speakers: front.left front.right
--- Network
Network interface: LogMeIn Hamachi Virtual Ethernet Adapter (IPv4, IPv6)
Network interface: Realtek PCIe GBE Family Controller #2 (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): Corsair M95 Gaming Mouse
Input device: Generic (17.0): wired keyboard
Input device: Generic (17.0): Plantronics HD1
21:52:05.866 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 3300
21:52:05.866 [SteamStats] RequestCurrentStats success: true
21:52:10.046 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 5.9921869598329067 os-clock: 10.887
21:52:10.046 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
21:52:10.047 [Lua] Flushing: resource_packages/strings [ResourcePackage]
21:52:10.047 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
21:52:10.048 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
21:52:10.048 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
21:52:10.048 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
21:52:10.048 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
21:52:10.048 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
21:52:10.048 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
21:52:10.048 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
21:52:10.049 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
21:52:10.049 [Lua] *****************************************************************
21:52:10.049 [Lua] ** Initial contents of script_data **
21:52:10.049 [Lua] script_data.attract_benchmark = true
21:52:10.049 [Lua] script_data.attract_mode = true
21:52:10.049 [Lua] script_data.benchmark-mode = true
21:52:10.049 [Lua] script_data.build_identifier = 3207c833a6c1
21:52:10.049 [Lua] script_data.bundle_dir = bundle
21:52:10.049 [Lua] script_data.disable_debug_draw = true
21:52:10.049 [Lua] script_data.disable_gutter_runner = true
21:52:10.049 [Lua] script_data.disable_pack_master = true
21:52:10.049 [Lua] script_data.disable_tutorial_at_start = true
21:52:10.049 [Lua] script_data.eac-untrusted = true
21:52:10.049 [Lua] script_data.force_steam = true
21:52:10.049 [Lua] script_data.hide_fps = false
21:52:10.049 [Lua] script_data.infinite_ammo = true
21:52:10.049 [Lua] script_data.ini = settings
21:52:10.049 [Lua] script_data.player_invincible = true
21:52:10.049 [Lua] script_data.screen_space_player_camera_reactions = false
21:52:10.049 [Lua] script_data.settings = { }
21:52:10.049 [Lua] script_data.show_fps = true
21:52:10.049 [Lua] script_data.silent-mode = true
21:52:10.049 [Lua] script_data.telemetry-disable = true
21:52:10.049 [Lua] script_data.tobii_button = false
21:52:10.049 [Lua] script_data.use_lan_backend = false
21:52:10.049 [Lua] script_data.use_local_backend = false
21:52:10.049 [Lua] script_data.wanted_profile = bright_wizard
21:52:10.049 [Lua] *****************************************************************
21:52:10.049 [Lua] [PackageManager] Load: resource_packages/dlcs/full_game, boot, async-read,
21:52:10.049 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
21:52:10.146 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/full_game
21:52:10.146 [Lua] [PackageManager] Force_load: resource_packages/dlcs/full_game
21:52:10.146 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/bogenhafen
21:52:10.246 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
21:52:10.246 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
21:52:10.247 [Lua] valid level farmlands
21:52:10.247 [Lua] valid level fort
21:52:10.247 [Lua] valid level military
21:52:10.247 [Lua] valid level warcamp
21:52:10.247 [Lua] valid level skittergate
21:52:10.247 [Lua] valid level prologue
21:52:10.247 [Lua] valid level elven_ruins
21:52:10.247 [Lua] valid level dlc_bogenhafen_city
21:52:10.247 [Lua] valid level skaven_stronghold
21:52:10.247 [Lua] valid level ground_zero
21:52:10.247 [Lua] valid level bell
21:52:10.247 [Lua] valid level ussingen
21:52:10.247 [Lua] valid level nurgle
21:52:10.247 [Lua] valid level mines
21:52:10.247 [Lua] valid level dlc_bogenhafen_slum
21:52:10.247 [Lua] valid level catacombs
21:52:10.247 [Lua] nil
21:52:10.247 [Lua] table: 0000000004557A70
21:52:10.333 [Lua] [1] = chaos_spawn (string)
21:52:10.333 [Lua] [2] = chaos_troll (string)
21:52:10.333 [Lua] [3] = chaos_dummy_sorcerer (string)
21:52:10.333 [Lua] [4] = critter_pig (string)
21:52:10.333 [Lua] [5] = pet_rat (string)
21:52:10.333 [Lua] [6] = skaven_storm_vermin_warlord (string)
21:52:10.333 [Lua] [7] = skaven_stormfiend (string)
21:52:10.333 [Lua] [8] = skaven_stormfiend_boss (string)
21:52:10.333 [Lua] [9] = chaos_vortex (string)
21:52:10.333 [Lua] [10] = skaven_storm_vermin_champion (string)
21:52:10.333 [Lua] [11] = skaven_rat_ogre (string)
21:52:10.333 [Lua] [12] = chaos_plague_wave_spawner (string)
21:52:10.333 [Lua] [13] = critter_rat (string)
21:52:10.333 [Lua] [14] = skaven_grey_seer (string)
21:52:10.333 [Lua] [15] = pet_pig (string)
21:52:10.333 [Lua] [16] = skaven_stormfiend_demo (string)
21:52:10.333 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string)
21:52:10.333 [Lua] [18] = chaos_dummy_troll (string)
21:52:10.333 [Lua] [19] = skaven_loot_rat (string)
21:52:10.333 [Lua] [20] = chaos_tentacle (string)
21:52:10.333 [Lua] [21] = chaos_corruptor_sorcerer (string)
21:52:10.333 [Lua] [22] = chaos_exalted_champion_warcamp (string)
21:52:10.333 [Lua] [23] = chaos_tentacle_sorcerer (string)
21:52:10.333 [Lua] [24] = chaos_exalted_champion_norsca (string)
21:52:10.333 [Lua] [25] = chaos_plague_sorcerer (string)
21:52:10.333 [Lua] [26] = skaven_ratling_gunner (string)
21:52:10.333 [Lua] [27] = skaven_pack_master (string)
21:52:10.333 [Lua] [28] = chaos_warrior (string)
21:52:10.333 [Lua] [29] = chaos_vortex_sorcerer (string)
21:52:10.333 [Lua] [30] = skaven_poison_wind_globadier (string)
21:52:10.333 [Lua] [31] = skaven_warpfire_thrower (string)
21:52:10.333 [Lua] [32] = skaven_gutter_runner (string)
21:52:10.333 [Lua] [33] = chaos_exalted_sorcerer (string)
21:52:10.333 [Lua] [34] = skaven_plague_monk (string)
21:52:10.333 [Lua] [35] = chaos_raider_tutorial (string)
21:52:10.333 [Lua] [36] = chaos_raider (string)
21:52:10.333 [Lua] [37] = skaven_storm_vermin_commander (string)
21:52:10.333 [Lua] [38] = skaven_storm_vermin_with_shield (string)
21:52:10.333 [Lua] [39] = chaos_berzerker (string)
21:52:10.333 [Lua] [40] = skaven_storm_vermin (string)
21:52:10.333 [Lua] [41] = skaven_dummy_clan_rat (string)
21:52:10.333 [Lua] [42] = chaos_marauder_tutorial (string)
21:52:10.333 [Lua] [43] = skaven_clan_rat (string)
21:52:10.333 [Lua] [44] = skaven_clan_rat_tutorial (string)
21:52:10.333 [Lua] [45] = skaven_clan_rat_with_shield (string)
21:52:10.333 [Lua] [46] = chaos_marauder_with_shield (string)
21:52:10.333 [Lua] [47] = chaos_fanatic (string)
21:52:10.333 [Lua] [48] = chaos_zombie (string)
21:52:10.333 [Lua] [49] = chaos_marauder (string)
21:52:10.333 [Lua] [50] = skaven_dummy_slave (string)
21:52:10.333 [Lua] [51] = skaven_slave (string)
21:52:10.392 [Lua] enemy_package_loader_policy: default
21:52:10.504 [Lua] valid level farmlands
21:52:10.504 [Lua] valid level fort
21:52:10.504 [Lua] valid level military
21:52:10.504 [Lua] valid level warcamp
21:52:10.504 [Lua] valid level skittergate
21:52:10.504 [Lua] valid level prologue
21:52:10.504 [Lua] valid level elven_ruins
21:52:10.504 [Lua] valid level dlc_bogenhafen_city
21:52:10.504 [Lua] valid level skaven_stronghold
21:52:10.504 [Lua] valid level ground_zero
21:52:10.504 [Lua] valid level bell
21:52:10.504 [Lua] valid level ussingen
21:52:10.504 [Lua] valid level nurgle
21:52:10.504 [Lua] valid level mines
21:52:10.504 [Lua] valid level dlc_bogenhafen_slum
21:52:10.504 [Lua] valid level catacombs
21:52:10.515 warning: [ModManager] Mod with id 1388991228ll is missing .mod file, using deprecated mod loading
21:52:10.532 warning: [ModManager] Mod with id 1388882435ll is missing .mod file, using deprecated mod loading
21:52:10.534 warning: [ModManager] Mod with id 1426814915ll is missing .mod file, using deprecated mod loading
21:52:10.544 warning: [ModManager] Mod with id 1422758813ll is missing .mod file, using deprecated mod loading
21:52:10.557 warning: [ModManager] Mod with id 1395132559ll is missing .mod file, using deprecated mod loading
21:52:10.587 warning: [ModManager] Mod with id 1414308513ll is missing .mod file, using deprecated mod loading
21:52:10.671 [Lua]
21:52:10.671 [Lua] [1] = table
21:52:10.671 [Lua] [download_pending] = false (boolean)
21:52:10.671 [Lua] [id] = 1369573612 (string)
21:52:10.671 [Lua] [banned] = false (boolean)
21:52:10.671 [Lua] [author_id] = 58813412 (number)
21:52:10.671 [Lua] [tags] = table
21:52:10.671 [Lua] [1] = approved (string)
21:52:10.672 [Lua] [2] = Tools (string)
21:52:10.672 [Lua] [author] = bIbIbI(rus) (string)
21:52:10.672 [Lua] [sanctioned] = true (boolean)
21:52:10.672 [Lua] [out_of_date] = false (boolean)
21:52:10.672 [Lua] [downloading] = false (boolean)
21:52:10.672 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
21:52:10.672 [Lua] [num_children] = 0 (number)
21:52:10.672 [Lua] [ugc_status] = 3 (number)
21:52:10.672 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]QHD+ UI re-scaling
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework/wiki]the project's guide page[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
21:52:10.672 [Lua] [last_updated] = 8/23/2018 12:59:35 PM (string)
21:52:10.672 [Lua] [installed] = true (boolean)
21:52:10.672 [Lua] [enabled] = true (boolean)
21:52:10.672 [Lua] [name] = Vermintide Mod Framework (string)
21:52:10.672 [Lua] [dependency_error] = (string)
21:52:10.672 [Lua] [2] = table
21:52:10.672 [Lua] [download_pending] = false (boolean)
21:52:10.672 [Lua] [version] = unversioned (string)
21:52:10.672 [Lua] [id] = 1395453301 (string)
21:52:10.672 [Lua] [children] = table
21:52:10.672 [Lua] [1] = 1369573612 (string)
21:52:10.672 [Lua] [banned] = false (boolean)
21:52:10.672 [Lua] [author_id] = 58813412 (number)
21:52:10.672 [Lua] [tags] = table
21:52:10.672 [Lua] [1] = approved (string)
21:52:10.672 [Lua] [2] = QoL (string)
21:52:10.672 [Lua] [author] = bIbIbI(rus) (string)
21:52:10.672 [Lua] [sanctioned] = true (boolean)
21:52:10.672 [Lua] [out_of_date] = false (boolean)
21:52:10.672 [Lua] [downloading] = false (boolean)
21:52:10.672 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
21:52:10.672 [Lua] [num_children] = 1 (number)
21:52:10.672 [Lua] [ugc_status] = 3 (number)
21:52:10.672 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
21:52:10.672 [Lua] [last_updated] = 7/22/2018 4:41:53 PM (string)
21:52:10.672 [Lua] [installed] = true (boolean)
21:52:10.672 [Lua] [enabled] = true (boolean)
21:52:10.672 [Lua] [name] = Skip Intro (string)
21:52:10.672 [Lua] [dependency_error] = (string)
21:52:10.672 [Lua] [3] = table
21:52:10.672 [Lua] [download_pending] = false (boolean)
21:52:10.672 [Lua] [id] = 1397265260 (string)
21:52:10.672 [Lua] [children] = table
21:52:10.672 [Lua] [1] = 1369573612 (string)
21:52:10.672 [Lua] [banned] = false (boolean)
21:52:10.672 [Lua] [author_id] = 26572404 (number)
21:52:10.672 [Lua] [tags] = table
21:52:10.672 [Lua] [1] = approved (string)
21:52:10.672 [Lua] [2] = UI (string)
21:52:10.672 [Lua] [3] = QoL (string)
21:52:10.672 [Lua] [author] = Necrossin (string)
21:52:10.672 [Lua] [sanctioned] = true (boolean)
21:52:10.672 [Lua] [out_of_date] = false (boolean)
21:52:10.672 [Lua] [downloading] = false (boolean)
21:52:10.672 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
21:52:10.672 [Lua] [num_children] = 1 (number)
21:52:10.672 [Lua] [ugc_status] = 3 (number)
21:52:10.672 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[h1][b]If your ammo counter dissapeared after the 1.2.0 update, disable and re-enable it (ammo counter) in mod's options.
Also, Console UI is not supported. Yet.
[/b][/h1]
(string)
21:52:10.672 [Lua] [last_updated] = 8/24/2018 3:43:18 PM (string)
21:52:10.672 [Lua] [installed] = true (boolean)
21:52:10.672 [Lua] [enabled] = false (boolean)
21:52:10.672 [Lua] [name] = Numeric UI (string)
21:52:10.672 [Lua] [dependency_error] = (string)
21:52:10.672 [Lua] [4] = table
21:52:10.672 [Lua] [download_pending] = false (boolean)
21:52:10.672 [Lua] [id] = 1431627364 (string)
21:52:10.672 [Lua] [children] = table
21:52:10.672 [Lua] [1] = 1369573612 (string)
21:52:10.672 [Lua] [banned] = false (boolean)
21:52:10.672 [Lua] [author_id] = 18741013 (number)
21:52:10.672 [Lua] [tags] = table
21:52:10.672 [Lua] [1] = approved (string)
21:52:10.672 [Lua] [2] = QoL (string)
21:52:10.672 [Lua] [3] = Misc (string)
21:52:10.672 [Lua] [author] = 🔰SkacikPL🗾 (string)
21:52:10.672 [Lua] [sanctioned] = true (boolean)
21:52:10.672 [Lua] [out_of_date] = false (boolean)
21:52:10.672 [Lua] [downloading] = false (boolean)
21:52:10.672 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951832210799226636/2C219C4F4096BFFEEED8A0D792453477816528CA/ (string)
21:52:10.672 [Lua] [num_children] = 1 (number)
21:52:10.672 [Lua] [ugc_status] = 3 (number)
21:52:10.672 [Lua] [description] = [h1][b]This mod makes first person viewmodel behave similar to how they do in source/goldsource engine.[/b][/h1]
This means that by looking up, viewmodel will be moved closer to the camera and farther away by looking downwards.
[u]There is also an option to apply additional distance offset in the mod settings.[/u] (string)
21:52:10.672 [Lua] [last_updated] = 7/19/2018 4:27:32 PM (string)
21:52:10.672 [Lua] [installed] = true (boolean)
21:52:10.672 [Lua] [enabled] = true (boolean)
21:52:10.672 [Lua] [name] = Source viewmodel (string)
21:52:10.672 [Lua] [dependency_error] = (string)
21:52:10.672 [Lua] [5] = table
21:52:10.672 [Lua] [download_pending] = false (boolean)
21:52:10.672 [Lua] [version] = unversioned (string)
21:52:10.672 [Lua] [id] = 1464907434 (string)
21:52:10.672 [Lua] [banned] = false (boolean)
21:52:10.672 [Lua] [author_id] = 14284923 (number)
21:52:10.672 [Lua] [tags] = table
21:52:10.672 [Lua] [1] = approved (string)
21:52:10.672 [Lua] [2] = UI (string)
21:52:10.672 [Lua] [3] = Misc (string)
21:52:10.672 [Lua] [author] = Fracticality (string)
21:52:10.672 [Lua] [sanctioned] = true (boolean)
21:52:10.672 [Lua] [out_of_date] = false (boolean)
21:52:10.672 [Lua] [downloading] = false (boolean)
21:52:10.672 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207409567313080/035D9FBDF6859DBC7FC3747910735F65FE910993/ (string)
21:52:10.672 [Lua] [num_children] = 0 (number)
21:52:10.672 [Lua] [ugc_status] = 3 (number)
21:52:10.672 [Lua] [description] = [h1]DLC Weapon Skins Added[/h1]
[h1]Forward, Back, and Reset Buttons Implemented[/h1]
- Navigate between weapon illusions more easily.
- The button containing the weapon illusion's name doubles as a camera reset button.
[h1]Basic Camera Controls Implemented[/h1]
- The camera can now be panned using shift+left-drag or shift+right-drag.
- The camera can be pivoted up or down using the scroll-wheel.
- The weapon can be rotated with either left-drag or right-drag.
------------------------------------------------------------------------------------------------
Armory provides an in-game weapon browser, complete with:
- Basic weapon attributes;
- Model & illusion previews;
- In-depth attack attributes & bonuses (coming soon)
Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string)
21:52:10.672 [Lua] [last_updated] = 8/30/2018 8:37:31 PM (string)
21:52:10.672 [Lua] [installed] = true (boolean)
21:52:10.672 [Lua] [enabled] = false (boolean)
21:52:10.672 [Lua] [name] = Armory (string)
21:52:10.672 [Lua] [dependency_error] = (string)
21:52:10.672 [Lua] [6] = table
21:52:10.672 [Lua] [download_pending] = false (boolean)
21:52:10.672 [Lua] [id] = 1431393962 (string)
21:52:10.672 [Lua] [children] = table
21:52:10.672 [Lua] [1] = 1369573612 (string)
21:52:10.672 [Lua] [banned] = false (boolean)
21:52:10.672 [Lua] [author_id] = 14284923 (number)
21:52:10.672 [Lua] [tags] = table
21:52:10.672 [Lua] [1] = approved (string)
21:52:10.672 [Lua] [2] = UI (string)
21:52:10.672 [Lua] [3] = Misc (string)
21:52:10.672 [Lua] [author] = Fracticality (string)
21:52:10.672 [Lua] [sanctioned] = true (boolean)
21:52:10.672 [Lua] [out_of_date] = false (boolean)
21:52:10.672 [Lua] [downloading] = false (boolean)
21:52:10.672 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string)
21:52:10.672 [Lua] [num_children] = 1 (number)
21:52:10.672 [Lua] [ugc_status] = 3 (number)
21:52:10.672 [Lua] [description] = Updated for Game Version 1.2.0 (Beta)
- The game should no longer crash upon selecting an enemy in Bestiary
Please let me know if you find any additional bugs, either here or at my [url=https://github.com/fracticality/vermintide-2-mods]GitHub[/url]
-----------------------------------------------------------------------------------------------------------
Bestiary provides an in-game method of viewing enemy models, attributes, and statistics.
Compatible with Deathwish!
Open with /bestiary or set a keybind using the Mod Options menu (F4 by default) (string)
21:52:10.672 [Lua] [last_updated] = 8/31/2018 12:01:30 AM (string)
21:52:10.672 [Lua] [installed] = true (boolean)
21:52:10.672 [Lua] [enabled] = false (boolean)
21:52:10.672 [Lua] [name] = Bestiary (string)
21:52:10.672 [Lua] [dependency_error] = (string)
21:52:10.672 [Lua] [7] = table
21:52:10.672 [Lua] [download_pending] = false (boolean)
21:52:10.672 [Lua] [id] = 1402971136 (string)
21:52:10.672 [Lua] [children] = table
21:52:10.672 [Lua] [1] = 1369573612 (string)
21:52:10.672 [Lua] [banned] = false (boolean)
21:52:10.672 [Lua] [author_id] = 38300192 (number)
21:52:10.672 [Lua] [tags] = table
21:52:10.672 [Lua] [1] = approved (string)
21:52:10.672 [Lua] [2] = UI (string)
21:52:10.672 [Lua] [3] = QoL (string)
21:52:10.672 [Lua] [author] = Tomoko 👿 (string)
21:52:10.672 [Lua] [sanctioned] = true (boolean)
21:52:10.672 [Lua] [out_of_date] = false (boolean)
21:52:10.672 [Lua] [downloading] = false (boolean)
21:52:10.672 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string)
21:52:10.672 [Lua] [num_children] = 1 (number)
21:52:10.672 [Lua] [ugc_status] = 3 (number)
21:52:10.672 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most.
Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber.
Currently shows for
* Bombs
* Hp Pots and Medpacks,
* Ammo drops
* Potions
* Tomes
* Grimes
TODO:
* More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz
* Weight hp pots more toward grim carriers
* Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less
* More adjustable options for the above.
* Show when you are trying to give the item to some one.
If you have any sugestions that I may have missed above please feel free to share with me :>
(string)
21:52:10.672 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string)
21:52:10.672 [Lua] [installed] = true (boolean)
21:52:10.672 [Lua] [enabled] = true (boolean)
21:52:10.672 [Lua] [name] = Needii (string)
21:52:10.672 [Lua] [dependency_error] = (string)
21:52:10.672 [Lua] [8] = table
21:52:10.672 [Lua] [download_pending] = false (boolean)
21:52:10.672 [Lua] [id] = 1389872347 (string)
21:52:10.672 [Lua] [children] = table
21:52:10.672 [Lua] [1] = 1369573612 (string)
21:52:10.672 [Lua] [banned] = false (boolean)
21:52:10.672 [Lua] [author_id] = 4821406 (number)
21:52:10.672 [Lua] [tags] = table
21:52:10.672 [Lua] [1] = approved (string)
21:52:10.672 [Lua] [author] = grasmann (string)
21:52:10.672 [Lua] [sanctioned] = true (boolean)
21:52:10.672 [Lua] [out_of_date] = false (boolean)
21:52:10.672 [Lua] [downloading] = false (boolean)
21:52:10.672 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
21:52:10.672 [Lua] [num_children] = 1 (number)
21:52:10.672 [Lua] [ugc_status] = 3 (number)
21:52:10.672 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 1.2.1
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
21:52:10.672 [Lua] [last_updated] = 7/23/2018 7:21:55 PM (string)
21:52:10.672 [Lua] [installed] = true (boolean)
21:52:10.672 [Lua] [enabled] = false (boolean)
21:52:10.672 [Lua] [name] = Simple UI (string)
21:52:10.672 [Lua] [dependency_error] = (string)
21:52:10.672 [Lua] [9] = table
21:52:10.672 [Lua] [download_pending] = false (boolean)
21:52:10.672 [Lua] [id] = 1391228174 (string)
21:52:10.672 [Lua] [children] = table
21:52:10.672 [Lua] [1] = 1369573612 (string)
21:52:10.672 [Lua] [banned] = false (boolean)
21:52:10.672 [Lua] [author_id] = 4821406 (number)
21:52:10.672 [Lua] [tags] = table
21:52:10.672 [Lua] [1] = approved (string)
21:52:10.672 [Lua] [2] = UI (string)
21:52:10.672 [Lua] [3] = QoL (string)
21:52:10.672 [Lua] [author] = grasmann (string)
21:52:10.672 [Lua] [sanctioned] = true (boolean)
21:52:10.672 [Lua] [out_of_date] = false (boolean)
21:52:10.672 [Lua] [downloading] = false (boolean)
21:52:10.672 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618563512821021/F4E8719984ABEAC5BBFF81478C366DFFE00FD415/ (string)
21:52:10.672 [Lua] [num_children] = 1 (number)
21:52:10.672 [Lua] [ugc_status] = 3 (number)
21:52:10.672 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 1.7.2
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Hotkey for Okri's Challenges[/u]
Open Okri's Challenges with a customizable hotkey. Default is 'O'.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
21:52:10.672 [Lua] [last_updated] = 9/7/2018 3:43:22 PM (string)
21:52:10.672 [Lua] [installed] = true (boolean)
21:52:10.672 [Lua] [enabled] = false (boolean)
21:52:10.672 [Lua] [name] = UI Improvements (string)
21:52:10.672 [Lua] [dependency_error] = (string)
21:52:10.672 [Lua] [10] = table
21:52:10.672 [Lua] [download_pending] = false (boolean)
21:52:10.672 [Lua] [version] = unversioned (string)
21:52:10.672 [Lua] [id] = 1402835022 (string)
21:52:10.672 [Lua] [children] = table
21:52:10.672 [Lua] [1] = 1369573612 (string)
21:52:10.672 [Lua] [banned] = false (boolean)
21:52:10.672 [Lua] [author_id] = 33103900 (number)
21:52:10.672 [Lua] [tags] = table
21:52:10.686 [Lua] [1] = approved (string)
21:52:10.686 [Lua] [2] = QoL (string)
21:52:10.686 [Lua] [author] = Badwin (string)
21:52:10.686 [Lua] [sanctioned] = true (boolean)
21:52:10.686 [Lua] [out_of_date] = false (boolean)
21:52:10.686 [Lua] [downloading] = false (boolean)
21:52:10.686 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674821849169626/8B9D3466BEA3E7422D56F86FA7DCB4E03CED6E82/ (string)
21:52:10.686 [Lua] [num_children] = 1 (number)
21:52:10.686 [Lua] [ugc_status] = 3 (number)
21:52:10.686 [Lua] [description] = Prevents throwing grims away unless you're holding block while throwing. (string)
21:52:10.686 [Lua] [last_updated] = 7/20/2018 2:53:23 PM (string)
21:52:10.686 [Lua] [installed] = true (boolean)
21:52:10.686 [Lua] [enabled] = false (boolean)
21:52:10.686 [Lua] [name] = StickyGrim (string)
21:52:10.686 [Lua] [dependency_error] = (string)
21:52:10.686 [Lua] [11] = table
21:52:10.686 [Lua] [download_pending] = false (boolean)
21:52:10.687 [Lua] [version] = unversioned (string)
21:52:10.687 [Lua] [id] = 1445717962 (string)
21:52:10.687 [Lua] [children] = table
21:52:10.687 [Lua] [1] = 1369573612 (string)
21:52:10.687 [Lua] [2] = 1389872347 (string)
21:52:10.687 [Lua] [banned] = false (boolean)
21:52:10.687 [Lua] [author_id] = 38895286 (number)
21:52:10.687 [Lua] [tags] = table
21:52:10.687 [Lua] [1] = approved (string)
21:52:10.687 [Lua] [2] = UI (string)
21:52:10.687 [Lua] [3] = QoL (string)
21:52:10.687 [Lua] [author] = Squatting Bear (string)
21:52:10.687 [Lua] [sanctioned] = true (boolean)
21:52:10.687 [Lua] [out_of_date] = false (boolean)
21:52:10.687 [Lua] [downloading] = false (boolean)
21:52:10.687 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
21:52:10.687 [Lua] [num_children] = 2 (number)
21:52:10.687 [Lua] [ugc_status] = 3 (number)
21:52:10.687 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Version: 1.0.4
Changelist:
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
21:52:10.687 [Lua] [last_updated] = 8/29/2018 2:39:24 PM (string)
21:52:10.687 [Lua] [installed] = true (boolean)
21:52:10.687 [Lua] [enabled] = false (boolean)
21:52:10.687 [Lua] [name] = Loadout Manager (string)
21:52:10.687 [Lua] [dependency_error] = (string)
21:52:10.687 [Lua] [12] = table
21:52:10.687 [Lua] [download_pending] = false (boolean)
21:52:10.687 [Lua] [version] = unversioned (string)
21:52:10.687 [Lua] [id] = 1459917022 (string)
21:52:10.687 [Lua] [children] = table
21:52:10.687 [Lua] [1] = 1369573612 (string)
21:52:10.687 [Lua] [banned] = false (boolean)
21:52:10.687 [Lua] [author_id] = 155839973 (number)
21:52:10.687 [Lua] [tags] = table
21:52:10.687 [Lua] [1] = UI (string)
21:52:10.687 [Lua] [2] = QoL (string)
21:52:10.687 [Lua] [3] = approved (string)
21:52:10.687 [Lua] [author] = Gohas (string)
21:52:10.687 [Lua] [sanctioned] = true (boolean)
21:52:10.687 [Lua] [out_of_date] = false (boolean)
21:52:10.687 [Lua] [downloading] = false (boolean)
21:52:10.687 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
21:52:10.687 [Lua] [num_children] = 1 (number)
21:52:10.687 [Lua] [ugc_status] = 3 (number)
21:52:10.687 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
>>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
21:52:10.687 [Lua] [last_updated] = 9/11/2018 4:56:52 PM (string)
21:52:10.687 [Lua] [installed] = true (boolean)
21:52:10.687 [Lua] [enabled] = false (boolean)
21:52:10.687 [Lua] [name] = Parry Indicator (string)
21:52:10.687 [Lua] [dependency_error] = (string)
21:52:10.687 [Lua] [13] = table
21:52:10.687 [Lua] [download_pending] = false (boolean)
21:52:10.687 [Lua] [version] = unversioned (string)
21:52:10.687 [Lua] [id] = 1448714756 (string)
21:52:10.687 [Lua] [children] = table
21:52:10.687 [Lua] [1] = 1369573612 (string)
21:52:10.687 [Lua] [banned] = false (boolean)
21:52:10.687 [Lua] [author_id] = 18741013 (number)
21:52:10.687 [Lua] [tags] = table
21:52:10.687 [Lua] [1] = approved (string)
21:52:10.687 [Lua] [2] = QoL (string)
21:52:10.687 [Lua] [3] = Misc (string)
21:52:10.687 [Lua] [author] = 🔰SkacikPL🗾 (string)
21:52:10.687 [Lua] [sanctioned] = true (boolean)
21:52:10.687 [Lua] [out_of_date] = false (boolean)
21:52:10.687 [Lua] [downloading] = false (boolean)
21:52:10.687 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
21:52:10.687 [Lua] [num_children] = 1 (number)
21:52:10.687 [Lua] [ugc_status] = 3 (number)
21:52:10.687 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
21:52:10.687 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
21:52:10.687 [Lua] [installed] = true (boolean)
21:52:10.687 [Lua] [enabled] = true (boolean)
21:52:10.687 [Lua] [name] = No Wobble (string)
21:52:10.687 [Lua] [dependency_error] = (string)
21:52:10.687 [Lua] [14] = table
21:52:10.687 [Lua] [download_pending] = false (boolean)
21:52:10.687 [Lua] [version] = unversioned (string)
21:52:10.687 [Lua] [id] = 1455893647 (string)
21:52:10.687 [Lua] [banned] = false (boolean)
21:52:10.687 [Lua] [author_id] = 38895286 (number)
21:52:10.687 [Lua] [tags] = table
21:52:10.687 [Lua] [1] = approved (string)
21:52:10.687 [Lua] [2] = UI (string)
21:52:10.687 [Lua] [3] = QoL (string)
21:52:10.687 [Lua] [author] = Squatting Bear (string)
21:52:10.687 [Lua] [sanctioned] = true (boolean)
21:52:10.687 [Lua] [out_of_date] = false (boolean)
21:52:10.687 [Lua] [downloading] = false (boolean)
21:52:10.687 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
21:52:10.687 [Lua] [num_children] = 0 (number)
21:52:10.687 [Lua] [ugc_status] = 3 (number)
21:52:10.687 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
Version: 1.0.0
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
(string)
21:52:10.687 [Lua] [last_updated] = 8/29/2018 2:28:07 PM (string)
21:52:10.687 [Lua] [installed] = true (boolean)
21:52:10.687 [Lua] [enabled] = false (boolean)
21:52:10.687 [Lua] [name] = Player List Plus (string)
21:52:10.687 [Lua] [dependency_error] = (string)
21:52:10.687 [Lua] [15] = table
21:52:10.687 [Lua] [download_pending] = false (boolean)
21:52:10.687 [Lua] [version] = unversioned (string)
21:52:10.687 [Lua] [id] = 1374248490 (string)
21:52:10.687 [Lua] [children] = table
21:52:10.687 [Lua] [1] = 1369573612 (string)
21:52:10.687 [Lua] [banned] = false (boolean)
21:52:10.687 [Lua] [author_id] = 45268594 (number)
21:52:10.687 [Lua] [tags] = table
21:52:10.687 [Lua] [1] = approved (string)
21:52:10.687 [Lua] [author] = prop joe (string)
21:52:10.687 [Lua] [sanctioned] = true (boolean)
21:52:10.687 [Lua] [out_of_date] = false (boolean)
21:52:10.687 [Lua] [downloading] = false (boolean)
21:52:10.687 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921426876989228282/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
21:52:10.687 [Lua] [num_children] = 1 (number)
21:52:10.687 [Lua] [ugc_status] = 3 (number)
21:52:10.687 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
21:52:10.687 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
21:52:10.687 [Lua] [installed] = true (boolean)
21:52:10.687 [Lua] [enabled] = true (boolean)
21:52:10.687 [Lua] [name] = Penlight Lua Libraries (string)
21:52:10.687 [Lua] [dependency_error] = (string)
21:52:10.687 [Lua] [16] = table
21:52:10.687 [Lua] [download_pending] = false (boolean)
21:52:10.687 [Lua] [version] = unversioned (string)
21:52:10.687 [Lua] [id] = 1384066089 (string)
21:52:10.687 [Lua] [children] = table
21:52:10.687 [Lua] [1] = 1369573612 (string)
21:52:10.687 [Lua] [2] = 1374248490 (string)
21:52:10.687 [Lua] [banned] = false (boolean)
21:52:10.687 [Lua] [author_id] = 45268594 (number)
21:52:10.687 [Lua] [tags] = table
21:52:10.687 [Lua] [1] = approved (string)
21:52:10.687 [Lua] [2] = QoL (string)
21:52:10.687 [Lua] [author] = prop joe (string)
21:52:10.687 [Lua] [sanctioned] = true (boolean)
21:52:10.687 [Lua] [out_of_date] = false (boolean)
21:52:10.687 [Lua] [downloading] = false (boolean)
21:52:10.687 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929449650198/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
21:52:10.687 [Lua] [num_children] = 2 (number)
21:52:10.687 [Lua] [ugc_status] = 3 (number)
21:52:10.687 [Lua] [description] = Cut down on visual and audio effects during ults.
Affects:
- huntsman, ranger, slayer, zealot and shade screen filters
- slayer audio distortions
Options to disable the red downed filter and about-to-die wash-out filter.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
21:52:10.687 [Lua] [last_updated] = 9/6/2018 9:26:26 AM (string)
21:52:10.687 [Lua] [installed] = true (boolean)
21:52:10.687 [Lua] [enabled] = true (boolean)
21:52:10.687 [Lua] [name] = Neuter Ult Effects (string)
21:52:10.687 [Lua] [dependency_error] = (string)
21:52:10.687 [Lua] [17] = table
21:52:10.687 [Lua] [download_pending] = false (boolean)
21:52:10.687 [Lua] [version] = unversioned (string)
21:52:10.687 [Lua] [id] = 1388911015 (string)
21:52:10.687 [Lua] [children] = table
21:52:10.687 [Lua] [1] = 1369573612 (string)
21:52:10.687 [Lua] [banned] = false (boolean)
21:52:10.687 [Lua] [author_id] = 4821406 (number)
21:52:10.687 [Lua] [tags] = table
21:52:10.687 [Lua] [1] = approved (string)
21:52:10.687 [Lua] [author] = grasmann (string)
21:52:10.687 [Lua] [sanctioned] = true (boolean)
21:52:10.687 [Lua] [out_of_date] = false (boolean)
21:52:10.687 [Lua] [downloading] = false (boolean)
21:52:10.687 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687872549763721/FBCFD27F9E501FD56ACDC82244333458DC95AF8B/ (string)
21:52:10.687 [Lua] [num_children] = 1 (number)
21:52:10.687 [Lua] [ugc_status] = 3 (number)
21:52:10.687 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.2
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
21:52:10.687 [Lua] [last_updated] = 8/29/2018 7:07:52 PM (string)
21:52:10.687 [Lua] [installed] = true (boolean)
21:52:10.687 [Lua] [enabled] = true (boolean)
21:52:10.687 [Lua] [name] = Chat Block (string)
21:52:10.687 [Lua] [dependency_error] = (string)
21:52:10.687 [Lua] [18] = table
21:52:10.687 [Lua] [download_pending] = false (boolean)
21:52:10.687 [Lua] [version] = unversioned (string)
21:52:10.687 [Lua] [id] = 1393343095 (string)
21:52:10.687 [Lua] [children] = table
21:52:10.687 [Lua] [1] = 1369573612 (string)
21:52:10.687 [Lua] [2] = 1374248490 (string)
21:52:10.687 [Lua] [banned] = false (boolean)
21:52:10.687 [Lua] [author_id] = 45268594 (number)
21:52:10.687 [Lua] [tags] = table
21:52:10.687 [Lua] [1] = approved (string)
21:52:10.687 [Lua] [2] = UI (string)
21:52:10.687 [Lua] [author] = prop joe (string)
21:52:10.687 [Lua] [sanctioned] = true (boolean)
21:52:10.687 [Lua] [out_of_date] = false (boolean)
21:52:10.687 [Lua] [downloading] = false (boolean)
21:52:10.687 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
21:52:10.687 [Lua] [num_children] = 2 (number)
21:52:10.687 [Lua] [ugc_status] = 3 (number)
21:52:10.687 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
21:52:10.687 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
21:52:10.687 [Lua] [installed] = true (boolean)
21:52:10.687 [Lua] [enabled] = true (boolean)
21:52:10.687 [Lua] [name] = Scoreboard Tweaks (string)
21:52:10.687 [Lua] [dependency_error] = (string)
21:52:10.687 [Lua] [19] = table
21:52:10.687 [Lua] [download_pending] = false (boolean)
21:52:10.687 [Lua] [version] = unversioned (string)
21:52:10.687 [Lua] [id] = 1387440934 (string)
21:52:10.687 [Lua] [children] = table
21:52:10.687 [Lua] [1] = 1369573612 (string)
21:52:10.687 [Lua] [banned] = false (boolean)
21:52:10.687 [Lua] [author_id] = 4821406 (number)
21:52:10.687 [Lua] [tags] = table
21:52:10.687 [Lua] [1] = approved (string)
21:52:10.687 [Lua] [author] = grasmann (string)
21:52:10.687 [Lua] [sanctioned] = true (boolean)
21:52:10.687 [Lua] [out_of_date] = false (boolean)
21:52:10.687 [Lua] [downloading] = false (boolean)
21:52:10.687 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string)
21:52:10.687 [Lua] [num_children] = 1 (number)
21:52:10.687 [Lua] [ugc_status] = 3 (number)
21:52:10.687 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b]
Version: 2.0.3
[h1]Settings[/h1]
[u]One Handed Weapon Position[/u]
One handed weapons can be shown on the back or the hip.
[u]Waywatcher Dual Weapon Position[/u]
Dual weapons can be shown on the back or the hip.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string)
21:52:10.687 [Lua] [last_updated] = 8/29/2018 6:56:18 PM (string)
21:52:10.687 [Lua] [installed] = true (boolean)
21:52:10.687 [Lua] [enabled] = false (boolean)
21:52:10.687 [Lua] [name] = Third Person Equipment (string)
21:52:10.687 [Lua] [dependency_error] = (string)
21:52:10.687 [Lua]
21:52:10.687 [Lua]
21:52:10.687 [Lua] [1426814915] = 2 (number)
21:52:10.687 [Lua] [1384066089] = 10 (number)
21:52:10.687 [Lua] [1459917022] = 18 (number)
21:52:10.687 [Lua] [1388911015] = 17 (number)
21:52:10.687 [Lua] [1402835022] = 8 (number)
21:52:10.687 [Lua] [1431627364] = 9 (number)
21:52:10.687 [Lua] [1389872347] = 3 (number)
21:52:10.687 [Lua] [1455893647] = 13 (number)
21:52:10.687 [Lua] [1402971136] = 6 (number)
21:52:10.687 [Lua] [1422758813] = 4 (number)
21:52:10.687 [Lua] [1414308513] = 20 (number)
21:52:10.687 [Lua] [1369573612] = 26 (number)
21:52:10.687 [Lua] [1387894846] = 25 (number)
21:52:10.687 [Lua] [1391228174] = 24 (number)
21:52:10.687 [Lua] [1388991228] = 0 (number)
21:52:10.687 [Lua] [1464907434] = 19 (number)
21:52:10.687 [Lua] [1431393962] = 21 (number)
21:52:10.687 [Lua] [1388882435] = 1 (number)
21:52:10.687 [Lua] [1448714756] = 15 (number)
21:52:10.687 [Lua] [1395453301] = 7 (number)
21:52:10.687 [Lua] [1393343095] = 11 (number)
21:52:10.687 [Lua] [1387440934] = 14 (number)
21:52:10.687 [Lua] [1445717962] = 16 (number)
21:52:10.687 [Lua] [1423536193] = 22 (number)
21:52:10.687 [Lua] [1397265260] = 23 (number)
21:52:10.687 [Lua] [1395132559] = 5 (number)
21:52:10.687 [Lua] [1374248490] = 12 (number)
21:52:10.687 [Lua]
21:52:10.704 [Lua]
21:52:10.704 [Lua] [1426814915] = 2 (number)
21:52:10.704 [Lua] [1384066089] = 10 (number)
21:52:10.704 [Lua] [1459917022] = 18 (number)
21:52:10.704 [Lua] [1388911015] = 17 (number)
21:52:10.704 [Lua] [1402835022] = 8 (number)
21:52:10.704 [Lua] [1431627364] = 9 (number)
21:52:10.704 [Lua] [1389872347] = 3 (number)
21:52:10.704 [Lua] [1455893647] = 13 (number)
21:52:10.704 [Lua] [1402971136] = 6 (number)
21:52:10.704 [Lua] [1422758813] = 4 (number)
21:52:10.704 [Lua] [1414308513] = 20 (number)
21:52:10.704 [Lua] [1369573612] = 26 (number)
21:52:10.704 [Lua] [1387894846] = 25 (number)
21:52:10.704 [Lua] [1391228174] = 24 (number)
21:52:10.704 [Lua] [1388991228] = 0 (number)
21:52:10.704 [Lua] [1464907434] = 19 (number)
21:52:10.704 [Lua] [1431393962] = 21 (number)
21:52:10.704 [Lua] [1388882435] = 1 (number)
21:52:10.704 [Lua] [1448714756] = 15 (number)
21:52:10.704 [Lua] [1395453301] = 7 (number)
21:52:10.704 [Lua] [1393343095] = 11 (number)
21:52:10.704 [Lua] [1387440934] = 14 (number)
21:52:10.704 [Lua] [1445717962] = 16 (number)
21:52:10.704 [Lua] [1423536193] = 22 (number)
21:52:10.704 [Lua] [1397265260] = 23 (number)
21:52:10.704 [Lua] [1395132559] = 5 (number)
21:52:10.704 [Lua] [1374248490] = 12 (number)
21:52:10.704 [Lua]
21:52:10.704 [Lua] [CrashifyCustomTag] modded, true
21:52:10.704 [Lua] <>modded = true<>
21:52:10.704 [Lua] [CrashifyCustomTag] Mod:1369573612:Vermintide Mod Framework, true
21:52:10.704 [Lua] <>Mod = true<>
21:52:10.727 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
21:52:10.751 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
21:52:10.753 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
21:52:10.753 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [table: 0x070eeb40] (Origin: function: 0x070eefc0)
21:52:10.753 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [table: 0x070eeb40] (Origin: function: 0x070ef410)
21:52:10.753 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [table: 0x067dd4d0] (Origin: function: 0x067dd908)
21:52:10.753 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [table: 0x067dd4d0] (Origin: function: 0x067dda90)
21:52:10.753 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [table: 0x07324508] (Origin: function: 0x074f3348)
21:52:10.753 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [table: 0x07324508] (Origin: function: 0x074f3530)
21:52:10.753 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_views' from [table: 0x08b6d028] (Origin: function: 0x08b6d0e8)
21:52:10.753 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [table: 0x08b6d028] (Origin: function: 0x08b6d050)
21:52:10.753 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [table: 0x08b6d028] (Origin: function: 0x08b6d210)
21:52:10.753 [Lua] [MOD][VMF][INFO] (hook): Hooking 'UIResolutionScale' from [_G] (Origin: function: 0x067d7680)
21:52:10.753 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [table: 0x045b7eb0] (Origin: function: 0x045b7fd8)
21:52:10.753 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
21:52:10.753 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
21:52:10.754 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x0757d8a0] (Origin: function: 0x0757da08)
21:52:10.754 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [table: 0x07571218] (Origin: function: 0x07571340)
21:52:10.754 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x07fd69e0] (Origin: function: 0x07fd6a08)
21:52:10.754 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [table: 0x07571218] (Origin: function: 0x075712f8)
21:52:10.754 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [table: 0x07571218] (Origin: function: 0x07571240)
21:52:10.754 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
21:52:10.754 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [table: 0x08f08e08] (Origin: function: 0x08f09538)
21:52:10.754 [Lua] [CrashifyCustomTag] modded, true
21:52:10.754 [Lua] <>modded = true<>
21:52:10.754 [Lua] [CrashifyCustomTag] Mod:1395453301:Skip Intro, true
21:52:10.754 [Lua] <>Mod = true<>
21:52:10.775 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
21:52:10.787 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
21:52:10.787 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [table: 0x067abb58] (Origin: function: 0x067abb80)
21:52:10.787 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [table: 0x067abb58] (Origin: function: 0x067abd38)
21:52:10.787 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
21:52:10.787 [Lua] [CrashifyCustomTag] modded, true
21:52:10.787 [Lua] <>modded = true<>
21:52:10.787 [Lua] [CrashifyCustomTag] Mod:1431627364:Source viewmodel, true
21:52:10.787 [Lua] <>Mod = true<>
21:52:10.812 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[77c4217020860652]`
21:52:10.829 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[77c4217020860652].#ID[3fcdd69156a46417]`
21:52:10.829 [Lua] [MOD][SourceViewModel][INFO] (hook): Hooking 'calculate_look_rotation' from [table: 0x04805470] (Origin: function: 0x04805e70)
21:52:10.829 [Lua] [MOD][SourceViewModel][INFO] (hooks): Enabling all hooks for mod: SourceViewModel
21:52:10.829 [Lua] [CrashifyCustomTag] modded, true
21:52:10.829 [Lua] <>modded = true<>
21:52:10.829 [Lua] [CrashifyCustomTag] Mod:1402971136:Needii, true
21:52:10.829 [Lua] <>Mod = true<>
21:52:10.862 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]`
21:52:10.879 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]`
21:52:10.879 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [table: 0x075f3e50] (Origin: function: 0x075f6cb0)
21:52:10.879 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii
21:52:10.879 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii
21:52:10.879 [Lua] [CrashifyCustomTag] modded, true
21:52:10.879 [Lua] <>modded = true<>
21:52:10.879 [Lua] [CrashifyCustomTag] Mod:1448714756:No Wobble, true
21:52:10.879 [Lua] <>Mod = true<>
21:52:10.912 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
21:52:10.946 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
21:52:10.946 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [table: 0x06c25de8] (Origin: function: 0x06c26cd8)
21:52:10.946 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble
21:52:10.946 [Lua] [CrashifyCustomTag] modded, true
21:52:10.946 [Lua] <>modded = true<>
21:52:10.946 [Lua] [CrashifyCustomTag] Mod:1374248490:Penlight Lua Libraries, true
21:52:10.946 [Lua] <>Mod = true<>
21:52:10.979 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
21:52:11.012 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
21:52:11.013 [Lua] [CrashifyCustomTag] modded, true
21:52:11.013 [Lua] <>modded = true<>
21:52:11.013 [Lua] [CrashifyCustomTag] Mod:1384066089:Neuter Ult Effects, true
21:52:11.013 [Lua] <>Mod = true<>
21:52:11.046 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]`
21:52:11.063 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]`
21:52:11.063 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'apply_huntsman_activated_ability' from [table: 0x05903060] (Origin: function: 0x05903c98)
21:52:11.063 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update_mood' from [table: 0x070528f0] (Origin: function: 0x07052bc0)
21:52:11.063 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'play_hud_sound_event' from [table: 0x04805470] (Origin: function: 0x048067d8)
21:52:11.063 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking '_play_screen_effect' from [table: 0x056576e0] (Origin: function: 0x059142b8)
21:52:11.063 [Lua] [MOD][NeuterUltEffects][INFO] (hooks): Enabling all hooks for mod: NeuterUltEffects
21:52:11.063 [Lua] [CrashifyCustomTag] modded, true
21:52:11.063 [Lua] <>modded = true<>
21:52:11.064 [Lua] [CrashifyCustomTag] Mod:1388911015:Chat Block, true
21:52:11.064 [Lua] <>Mod = true<>
21:52:11.096 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]`
21:52:11.112 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]`
21:52:11.112 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [table: 0x067028f0] (Origin: function: 0x067032e8)
21:52:11.112 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock
21:52:11.112 [Lua] [CrashifyCustomTag] modded, true
21:52:11.112 [Lua] <>modded = true<>
21:52:11.113 [Lua] [CrashifyCustomTag] Mod:1393343095:Scoreboard Tweaks, true
21:52:11.113 [Lua] <>Mod = true<>
21:52:11.146 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]`
21:52:11.163 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]`
21:52:11.163 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x045cc080)
21:52:11.163 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [table: 0x08c18088] (Origin: function: 0x08c18408)
21:52:11.163 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [table: 0x0593c0e0] (Origin: function: 0x0593c368)
21:52:11.163 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [table: 0x08c18088] (Origin: function: 0x08c18a58)
21:52:11.179 [Lua] <>project = Vermintide<>
21:52:11.179 [Lua] <>build = release<>
21:52:11.179 [Lua] <>platform = win32<>
21:52:11.179 [Lua] <>title_id = 5107<>
21:52:11.179 [Lua] <>engine_revision = 3207c833a6c1<>
21:52:11.179 [Lua] <>content_revision = 122102<>
21:52:11.179 [Lua] <>rendering_backend = dx12<>
21:52:11.179 [Lua] <>user_id = 11000010548d5bb<>
21:52:11.179 [Lua] <>machine_id = 08a8ea6d-25aa-4d6a-8172-df5ae6a59a1c<>
21:52:11.180 [Lua] [Boot] Application build: release
21:52:11.180 [Lua] [Boot] Engine revision: 3207c833a6c1
21:52:11.180 [Lua] [Boot] Content revision: 122102
21:52:11.180 [Lua] [Boot] User ID: 11000010548d5bb Haxorzist
21:52:11.189 [Lua] [SmokeTest] Disabled
21:52:11.189 [Save] Loading `telemetry`
21:52:11.189 [Lua] Game:setup() total time: 0.0099999999999998
21:52:11.189 [Lua] handle rev info: 0
21:52:11.189 [Lua] handle gfx quality: 0
21:52:11.189 [Lua] default settings: 0
21:52:11.189 [Lua] user settings: 0
21:52:11.189 [Lua] set frame times: 0
21:52:11.189 [Lua] init random: 0
21:52:11.189 [Lua] managers: 0.0090000000000003411
21:52:11.189 [Lua]
21:52:11.189 [Lua] unaccounted: 0.00099999999999944578
21:52:11.189 [Lua] [Boot] use baked enemy meshes: false
21:52:11.190 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
21:52:11.190 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
21:52:11.190 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
21:52:11.190 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
21:52:11.190 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
21:52:11.190 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
21:52:11.190 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
21:52:11.190 [Save] Load done
21:52:11.209 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
21:52:11.209 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
21:52:11.209 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
21:52:11.209 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
21:52:11.209 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
21:52:11.431 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
21:52:11.431 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
21:52:11.433 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
21:52:11.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
21:52:11.923 [Lua] [PackageManager] Force_load: resource_packages/title_screen
21:52:11.924 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
21:52:12.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
21:52:12.007 [Lua] [PackageManager] Force_load: resource_packages/menu
21:52:12.008 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
21:52:12.109 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
21:52:12.109 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
21:52:12.109 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
21:52:12.769 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
21:52:12.769 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
21:52:12.770 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
21:52:12.853 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
21:52:12.853 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
21:52:12.854 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
21:52:12.854 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
21:52:12.854 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
21:52:12.854 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
21:52:12.854 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
21:52:12.854 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
21:52:12.854 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
21:52:12.854 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
21:52:12.854 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
21:52:12.854 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
21:52:12.854 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
21:52:12.854 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
21:52:12.854 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
21:52:12.854 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
21:52:12.854 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
21:52:12.854 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
21:52:12.854 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
21:52:12.854 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
21:52:12.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
21:52:12.904 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
21:52:12.905 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
21:52:13.498 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
21:52:13.498 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
21:52:13.499 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
21:52:14.145 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
21:52:14.145 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
21:52:14.145 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
21:52:14.721 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
21:52:14.721 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
21:52:14.722 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
21:52:14.857 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
21:52:14.857 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
21:52:14.857 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [table: 0x05773150] (Origin: function: 0x057773e0)
21:52:14.857 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [table: 0x0576e4f0] (Origin: function: 0x049f6e10)
21:52:14.857 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [table: 0x0576e4f0] (Origin: function: 0x047a6840)
21:52:14.857 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [table: 0x05773150] (Origin: function: 0x05776818)
21:52:14.858 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
21:52:14.858 [Lua] [Gamestate] Enter StateTitleScreen
21:52:14.859 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
21:52:14.859 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
21:52:14.859 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
21:52:14.859 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
21:52:14.859 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
21:52:14.862 warning: [Lua] CHAT FONT SIZE DISABLED
21:52:14.863 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
21:52:14.874 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
21:52:14.874 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
21:52:14.874 [Save] Loading `save_data`
21:52:14.874 [Save] Load done
21:52:14.891 [Lua] [BackendManagerPlayFab] Backend Enabled
21:52:16.579 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
21:52:16.579 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
21:52:16.579 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
21:52:16.883 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
21:52:16.883 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
21:52:16.884 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
21:52:17.238 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
21:52:17.238 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
21:52:17.239 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
21:52:17.441 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
21:52:17.441 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
21:52:17.442 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
21:52:17.594 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
21:52:17.594 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
21:52:17.595 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
21:52:18.203 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
21:52:18.203 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
21:52:18.206 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
21:52:18.307 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
21:52:18.307 [Lua] [PackageManager] Force_load: resource_packages/inventory
21:52:18.307 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
21:52:18.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
21:52:18.372 [Lua] [PackageManager] Force_load: resource_packages/careers
21:52:18.373 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
21:52:18.423 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
21:52:18.423 [Lua] [PackageManager] Force_load: resource_packages/decals
21:52:18.424 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
21:52:18.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
21:52:18.526 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
21:52:18.526 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
21:52:19.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
21:52:19.436 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
21:52:19.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
21:52:20.509 [Lua] Populating data for character 1 15
21:52:20.609 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
21:52:20.609 [Lua] [PackageManager] Force_load: resource_packages/ingame
21:52:20.610 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
21:52:20.797 [Lua] Requesting character data for index 2 15
21:52:20.797 [Lua] Populating data for character 2 15
21:52:21.050 [Lua] Requesting character data for index 3 15
21:52:21.050 [Lua] Populating data for character 3 15
21:52:21.303 [Lua] Requesting character data for index 4 15
21:52:21.304 [Lua] Populating data for character 4 15
21:52:21.558 [Lua] Requesting character data for index 5 15
21:52:21.558 [Lua] Populating data for character 5 15
21:52:21.642 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
21:52:21.642 [Lua] [PackageManager] Force_load: resource_packages/pickups
21:52:21.643 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
21:52:21.745 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
21:52:21.745 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
21:52:21.813 [Lua] Requesting character data for index 6 15
21:52:21.813 [Lua] Populating data for character 6 15
21:52:22.068 [Lua] Requesting character data for index 7 15
21:52:22.068 [Lua] Populating data for character 7 15
21:52:22.306 [Lua] Requesting character data for index 8 15
21:52:22.306 [Lua] Populating data for character 8 15
21:52:22.561 [Lua] Requesting character data for index 9 15
21:52:22.561 [Lua] Populating data for character 9 15
21:52:22.816 [Lua] Requesting character data for index 10 15
21:52:22.816 [Lua] Populating data for character 10 15
21:52:23.071 [Lua] Requesting character data for index 11 15
21:52:23.071 [Lua] Populating data for character 11 15
21:52:23.326 [Lua] Requesting character data for index 12 15
21:52:23.326 [Lua] Populating data for character 12 15
21:52:23.581 [Lua] Requesting character data for index 13 15
21:52:23.581 [Lua] Populating data for character 13 15
21:52:23.836 [Lua] Requesting character data for index 14 15
21:52:23.836 [Lua] Populating data for character 14 15
21:52:24.074 [Lua] Requesting character data for index 15 15
21:52:24.074 [Lua] Populating data for character 15 15
21:52:24.740 [Lua] Player statistics loaded!
21:52:25.195 [Lua] Keep decoration player data loaded!
21:52:25.211 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
21:52:26.231 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
21:52:26.232 [Lua] MUSIC MANAGER Stop_menu_screen_music 1 0
21:52:26.232 [Lua] [Gamestate] Enter state StateLoading
21:52:26.234 [Lua] [LevelTransitionHandler] set_next_level( military )
21:52:26.234 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
21:52:26.234 [Lua] state_loading_restart_network JOIN VIA STEAM 0
21:52:26.235 [Lua] registering RPCs
21:52:26.235 [Lua] [LobbyAux] Making combined_hash: bc2b1c693f258c22 from network_hash=653d3121fa9c0250, trunk_revision=122102, engine_revision=3207c833a6c1, project_hash=bulldozer
21:52:26.235 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_13, global_loading_screens, async-read, prioritized
21:52:26.235 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
21:52:26.235 [Lua] [StateLoading] Need to unload nil and start load military
21:52:26.235 [Lua] [LevelTransitionHandler] load_level military
21:52:26.235 [Lua] [LevelTransitionHandler] Loading level: "military"
21:52:26.235 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/military"
21:52:26.235 [Lua] [PackageManager] Load: resource_packages/levels/honduras/military, LevelTransitionHandler, async-read,
21:52:26.235 [Lua] [EnemyPackageLoader] setup_startup_enemies
21:52:26.235 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
21:52:26.235 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
21:52:26.235 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
21:52:26.235 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
21:52:26.235 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
21:52:26.235 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
21:52:26.235 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
21:52:26.235 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
21:52:26.235 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
21:52:26.235 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
21:52:26.235 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
21:52:26.235 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
21:52:26.235 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
21:52:26.235 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
21:52:26.235 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
21:52:26.235 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
21:52:26.235 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
21:52:26.235 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
21:52:26.235 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
21:52:26.235 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
21:52:26.235 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
21:52:26.235 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
21:52:26.235 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
21:52:26.235 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
21:52:26.235 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
21:52:26.235 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
21:52:26.235 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
21:52:26.235 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
21:52:26.235 [Lua] [LevelTransitionHandler] Generated new level_seed: 918201
21:52:26.239 [EAC] EAC server 11000010548d5bb is initializing
21:52:26.250 [EAC] Server is also client 11000010548d5bb
21:52:26.250 [EACServer] [SetLogCallback] Procedure: 00000001404937E0 LogLevel: Info.
21:52:26.250 [Lua] ### Created peer state machine for 11000010548d5bb
21:52:26.250 [Lua] MUSIC MANAGER unmute_all_world_sounds 2 0
21:52:26.250 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
21:52:26.253 [Lua] [Gamestate] Enter Substate StateLoadingRunning
21:52:26.253 [Lua] Set lobby begin:
21:52:26.253 [Lua] Set lobby end.
21:52:26.253 [Lua] [PSM] Peer 11000010548d5bb joined. Want to use profile index "6"
21:52:26.253 [Lua] [LobbyHost] Changed state from 0 to creating
21:52:26.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_13
21:52:26.370 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_13
21:52:26.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/military
21:52:26.404 error: [WwisePlugin] post_event with null event_name
<>
----------------------------------------
0x40000000
0x48adf000
<>
<>
----------------------------------------
0x403bcb36
0xd76ebd44
0xd76f2820
0xd76e9ae6
0xdfe9286e
lua_pcall 0xdfe9bb8d
0x401ed596
0x401ed89d
0x40407607
0x40129ac9
0x4012969b
0x4011bab6
0x4011c129
0x4011c232
0x404c9db7
BaseThreadInitThunk 0x04b93034
RtlUserThreadStart 0x05851461
<>
<> [0] [C]: in function trigger_event
[1] scripts/managers/music/music_manager.lua:67: in function trigger_event
[2] scripts/game_state/state_loading.lua:388: in function _trigger_sound_events
[3] scripts/game_state/state_loading.lua:288: in function _trigger_loading_view
[4] scripts/game_state/state_loading.lua:376: in function callback
[5] scripts/managers/transition/transition_manager.lua:320: in function update
[6] scripts/boot.lua:699: in function game_update
[7] scripts/boot.lua:465:in function
<>
<> [1] self = table: 00000000078226B0; event_name = nil; wwise_world = [WwiseWorld]
[2] self = table: 000000000518E4B0; level_key = "military"; level_settings = table: 0000000004603B50; wwise_events = table: 000000000461CAC8; wwise_event = nil
[3] self = table: 000000000518E4B0; level_key = "military"; act_progression_index = nil
[4] self = table: 000000000518E4B0; level_key = "military"; act_progression_index = nil; skip_fade = nil; game_difficulty = "normal"
[5] self = table: 00000000078227F8; dt = 0.016666751354932785; is_loading_icon_active = true; callback = [function]
[6] self = table: 0000000004517820; real_world_dt = 0.016666751354932785; dt = 0.016666751354932785; t = 15.178239803761244
[7] dt = 0.016666751354932785
<>
<> [1] _wwise_world = [WwiseWorld]; _world = [World]; _group_states = table: 00000000078227D0; _bus_transitions = table: 0000000007822768; _music_players = table: 0000000007822740; _flags = table: 00000000078226D8;
[2] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000004517820; _lobby_host = table: 00000000071B7918; _network_transmit = table: 0000000004A01AE0; _network_options = table: 0000000004B37118; _network_event_delegate = table: 00000000059BD770; _registered_rpcs = true; _wanted_state = table: 00000000070D2518; _machine = table: 0000000004AE71E8; _ui_package_name = "resource_packages/loading_screens/loading_screen_13"; _ui_loading_package_path = "resource_packages/menu_assets"; _profile_synchronizer = table: 00000000048EBD48; _network_server = table: 0000000004856810; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000048EB810; _has_invitation_error = false; _level_key = "military"; _input_manager = table: 00000000079E4CC0; _viewport_name = "loading_viewport"; _ui_loading_package_reference_name = "menu_assets"; _loading_view = table: 0000000004584648;
[3] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000004517820; _lobby_host = table: 00000000071B7918; _network_transmit = table: 0000000004A01AE0; _network_options = table: 0000000004B37118; _network_event_delegate = table: 00000000059BD770; _registered_rpcs = true; _wanted_state = table: 00000000070D2518; _machine = table: 0000000004AE71E8; _ui_package_name = "resource_packages/loading_screens/loading_screen_13"; _ui_loading_package_path = "resource_packages/menu_assets"; _profile_synchronizer = table: 00000000048EBD48; _network_server = table: 0000000004856810; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000048EB810; _has_invitation_error = false; _level_key = "military"; _input_manager = table: 00000000079E4CC0; _viewport_name = "loading_viewport"; _ui_loading_package_reference_name = "menu_assets"; _loading_view = table: 0000000004584648;
[4] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000004517820; _lobby_host = table: 00000000071B7918; _network_transmit = table: 0000000004A01AE0; _network_options = table: 0000000004B37118; _network_event_delegate = table: 00000000059BD770; _registered_rpcs = true; _wanted_state = table: 00000000070D2518; _machine = table: 0000000004AE71E8; _ui_package_name = "resource_packages/loading_screens/loading_screen_13"; _ui_loading_package_path = "resource_packages/menu_assets"; _profile_synchronizer = table: 00000000048EBD48; _network_server = table: 0000000004856810; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000048EB810; _has_invitation_error = false; _level_key = "military"; _input_manager = table: 00000000079E4CC0; _viewport_name = "loading_viewport"; _ui_loading_package_reference_name = "menu_assets"; _loading_view = table: 0000000004584648;
[5] _world_name = "top_ingame_view"; _world = [World]; _loading_icon_view = table: 0000000007825A78; _fade_speed = 3; _twitch_icon_view = table: 0000000008292968; _color = Vector3Box(0, 0, 0); _gui = [Gui]; _fade = 1; _disconnect_indicator_view = table: 00000000078E1A78; _fade_state = "in"; _loading_icon_viewport = [Viewport];
[6] startup_package_handles = table: 00000000045831B8; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000004583130; flow_return_table = table: 0000000004517868; _machine = table: 000000000653E310; startup_timer = 6.8134460300207138; has_booted = true; loading_context = table: 000000000653D300;
<>
21:52:26.502 [Lua] MUSIC MANAGER nil 0 0
21:52:26.502 [Lua] MUSIC MANAGER Play_loading_screen_music 3 0
21:52:26.504 [Lua] [LobbyHost] Changed state from creating to joined
21:52:26.504 [Lua] [PartyManager] Leader is set to 11000010548d5bb
21:52:26.504 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010548d5bb my_peer_id:11000010548d5bb
21:52:26.504 [Lua] [ChatManager] Registering channel 1
21:52:26.504 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010548d5bb, own_peer_id=11000010548d5bb)
21:52:26.520 [Lua] [NetworkServer] Changing num_players from nil to 1
21:52:26.520 [Lua] Players: 1
21:52:26.520 [Lua] Set lobby begin:
21:52:26.520 [Lua] Lobby data num_players = 1
21:52:26.520 [Lua] Lobby data level_key = military
21:52:26.520 [Lua] Lobby data game_mode = adventure
21:52:26.520 [Lua] Lobby data matchmaking = true
21:52:26.520 [Lua] Set lobby end.
21:52:26.672 [Umbra] Loading umbra tome '#ID[cbcd7c7e1f9f93ae]'
21:52:28.260 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010548d5bb
21:52:29.899 [Steam] Accepted session request from 1100001006de76f
21:52:36.758 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/military
21:52:36.758 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/military
21:52:36.760 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_spawn
21:52:36.775 [Lua] [LevelTransitionHandler] Level load completed!
21:52:36.776 [Lua] ### Sending rpc_level_loaded
21:52:36.776 [Lua] #### Has state machine: true, sender: 11000010548d5bb, level_id: 7
21:52:36.776 [Lua] Peer 11000010548d5bb has loaded the level and all enemies are loaded
21:52:36.792 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 6 for peer id 11000010548d5bb:1
21:52:36.792 [Lua] Set lobby begin:
21:52:36.792 [Lua] Lobby data level_key = military
21:52:36.792 [Lua] Lobby data player_slot_1 = 0:0
21:52:36.792 [Lua] Lobby data player_slot_6 = 11000010548d5bb:1
21:52:36.792 [Lua] Lobby data num_players = 1
21:52:36.792 [Lua] Lobby data matchmaking = true
21:52:36.792 [Lua] Lobby data player_slot_4 = 0:0
21:52:36.792 [Lua] Lobby data game_mode = adventure
21:52:36.792 [Lua] Lobby data player_slot_5 = 0:0
21:52:36.792 [Lua] Lobby data player_slot_2 = 0:0
21:52:36.792 [Lua] Lobby data player_slot_3 = 0:0
21:52:36.792 [Lua] Set lobby end.
21:52:36.792 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010548d5bb:1, previous profile 0, profile 6]
21:52:36.792 [Lua] Set lobby begin:
21:52:36.792 [Lua] Lobby data level_key = military
21:52:36.793 [Lua] Lobby data player_slot_1 = 0:0
21:52:36.793 [Lua] Lobby data player_slot_6 = 11000010548d5bb:1
21:52:36.793 [Lua] Lobby data num_players = 1
21:52:36.793 [Lua] Lobby data matchmaking = true
21:52:36.793 [Lua] Lobby data player_slot_4 = 0:0
21:52:36.793 [Lua] Lobby data game_mode = adventure
21:52:36.793 [Lua] Lobby data player_slot_5 = 0:0
21:52:36.793 [Lua] Lobby data player_slot_2 = 0:0
21:52:36.793 [Lua] Lobby data player_slot_3 = 0:0
21:52:36.793 [Lua] Set lobby end.
21:52:36.793 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 1]
21:52:36.793 [Lua] Set lobby begin:
21:52:36.793 [Lua] Lobby data level_key = military
21:52:36.793 [Lua] Lobby data player_slot_1 = 0:0
21:52:36.793 [Lua] Lobby data player_slot_6 = 11000010548d5bb:1
21:52:36.793 [Lua] Lobby data num_players = 1
21:52:36.793 [Lua] Lobby data matchmaking = true
21:52:36.793 [Lua] Lobby data player_slot_4 = 0:0
21:52:36.793 [Lua] Lobby data game_mode = adventure
21:52:36.793 [Lua] Lobby data player_slot_5 = 0:0
21:52:36.793 [Lua] Lobby data player_slot_2 = 0:0
21:52:36.793 [Lua] Lobby data player_slot_3 = 0:0
21:52:36.793 [Lua] Set lobby end.
21:52:36.793 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2]
21:52:36.793 [Lua] Set lobby begin:
21:52:36.793 [Lua] Lobby data level_key = military
21:52:36.793 [Lua] Lobby data player_slot_1 = 0:0
21:52:36.793 [Lua] Lobby data player_slot_6 = 11000010548d5bb:1
21:52:36.793 [Lua] Lobby data num_players = 1
21:52:36.794 [Lua] Lobby data matchmaking = true
21:52:36.794 [Lua] Lobby data player_slot_4 = 0:0
21:52:36.794 [Lua] Lobby data game_mode = adventure
21:52:36.794 [Lua] Lobby data player_slot_5 = 0:0
21:52:36.794 [Lua] Lobby data player_slot_2 = 0:0
21:52:36.794 [Lua] Lobby data player_slot_3 = 0:0
21:52:36.794 [Lua] Set lobby end.
21:52:36.794 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 3]
21:52:36.794 [Lua] Set lobby begin:
21:52:36.794 [Lua] Lobby data level_key = military
21:52:36.794 [Lua] Lobby data player_slot_1 = 0:0
21:52:36.794 [Lua] Lobby data player_slot_6 = 11000010548d5bb:1
21:52:36.794 [Lua] Lobby data num_players = 1
21:52:36.794 [Lua] Lobby data matchmaking = true
21:52:36.794 [Lua] Lobby data player_slot_4 = 0:0
21:52:36.794 [Lua] Lobby data game_mode = adventure
21:52:36.794 [Lua] Lobby data player_slot_5 = 0:0
21:52:36.794 [Lua] Lobby data player_slot_2 = 0:0
21:52:36.794 [Lua] Lobby data player_slot_3 = 0:0
21:52:36.794 [Lua] Set lobby end.
21:52:36.794 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 4]
21:52:36.794 [Lua] Set lobby begin:
21:52:36.794 [Lua] Lobby data level_key = military
21:52:36.794 [Lua] Lobby data player_slot_1 = 0:0
21:52:36.794 [Lua] Lobby data player_slot_6 = 11000010548d5bb:1
21:52:36.794 [Lua] Lobby data num_players = 1
21:52:36.794 [Lua] Lobby data matchmaking = true
21:52:36.794 [Lua] Lobby data player_slot_4 = 0:0
21:52:36.795 [Lua] Lobby data game_mode = adventure
21:52:36.795 [Lua] Lobby data player_slot_5 = 0:0
21:52:36.795 [Lua] Lobby data player_slot_2 = 0:0
21:52:36.795 [Lua] Lobby data player_slot_3 = 0:0
21:52:36.795 [Lua] Set lobby end.
21:52:36.795 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 5]
21:52:36.795 [Lua] ### Sending rpc_level_loaded
21:52:36.795 [Lua] #### Has state machine: false, sender: 11000010548d5bb, level_id: 7
21:52:36.795 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010548d5bb inventory_sync_id:1 my_peer_id:11000010548d5bb
21:52:36.809 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
21:52:36.809 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
21:52:36.809 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
21:52:36.809 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read,
21:52:36.809 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial, InventoryPackageSynchronizerClient, async-read,
21:52:36.809 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01_3p, InventoryPackageSynchronizerClient, async-read,
21:52:36.809 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
21:52:36.809 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, InventoryPackageSynchronizerClient, async-read,
21:52:36.809 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial_3p, InventoryPackageSynchronizerClient, async-read,
21:52:36.809 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, InventoryPackageSynchronizerClient, async-read,
21:52:36.809 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
21:52:36.809 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient, async-read,
21:52:36.809 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient, async-read,
21:52:36.809 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read,
21:52:36.809 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
21:52:36.809 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient, async-read,
21:52:36.809 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01, InventoryPackageSynchronizerClient, async-read,
21:52:37.147 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
21:52:37.147 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
21:52:37.148 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
21:52:37.470 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
21:52:37.470 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
21:52:37.471 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
21:52:37.742 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
21:52:37.742 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
21:52:37.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
21:52:38.182 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
21:52:38.182 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
21:52:38.183 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
21:52:38.385 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
21:52:38.385 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
21:52:38.385 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
21:52:38.622 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
21:52:38.622 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
21:52:38.623 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
21:52:38.809 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
21:52:38.809 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
21:52:38.810 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
21:52:39.112 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
21:52:39.112 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
21:52:39.113 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
21:52:39.417 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
21:52:39.417 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
21:52:39.418 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
21:52:39.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
21:52:39.703 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
21:52:39.704 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
21:52:40.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
21:52:40.008 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
21:52:40.008 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
21:52:40.295 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
21:52:40.295 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
21:52:40.296 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
21:52:40.650 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
21:52:40.650 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
21:52:40.650 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
21:52:41.074 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
21:52:41.074 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
21:52:41.075 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
21:52:41.479 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
21:52:41.479 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
21:52:41.479 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
21:52:41.767 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
21:52:41.767 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
21:52:41.767 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
21:52:42.107 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
21:52:42.107 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
21:52:42.108 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
21:52:42.683 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
21:52:42.683 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
21:52:42.683 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
21:52:43.123 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
21:52:43.123 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
21:52:43.124 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
21:52:43.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
21:52:43.511 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
21:52:43.512 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
21:52:43.999 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
21:52:43.999 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
21:52:44.000 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
21:52:44.202 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
21:52:44.202 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
21:52:44.202 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
21:52:44.539 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
21:52:44.539 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
21:52:44.540 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
21:52:44.993 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
21:52:44.993 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
21:52:44.993 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
21:52:45.349 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
21:52:45.349 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
21:52:45.350 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
21:52:45.434 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
21:52:45.434 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
21:52:45.434 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
21:52:45.518 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
21:52:45.518 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
21:52:45.518 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
21:52:45.602 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
21:52:45.602 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
21:52:45.602 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
21:52:45.603 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
21:52:45.670 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
21:52:45.670 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
21:52:45.670 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
21:52:45.941 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
21:52:45.941 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
21:52:45.941 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
21:52:46.007 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
21:52:46.007 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
21:52:46.007 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
21:52:46.057 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
21:52:46.057 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
21:52:46.057 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial
21:52:46.276 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial
21:52:46.276 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial
21:52:46.276 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01_3p
21:52:46.410 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01_3p
21:52:46.410 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01_3p
21:52:46.410 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
21:52:46.563 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
21:52:46.563 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
21:52:46.563 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1
21:52:46.614 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
21:52:46.614 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
21:52:46.615 [Lua] Set lobby begin:
21:52:46.615 [Lua] Lobby data level_key = military
21:52:46.615 [Lua] Lobby data player_slot_1 = 0:0
21:52:46.615 [Lua] Lobby data player_slot_6 = 11000010548d5bb:1
21:52:46.615 [Lua] Lobby data num_players = 1
21:52:46.615 [Lua] Lobby data matchmaking = true
21:52:46.615 [Lua] Lobby data host = 11000010548d5bb
21:52:46.615 [Lua] Lobby data player_slot_4 = 0:0
21:52:46.615 [Lua] Lobby data game_mode = adventure
21:52:46.615 [Lua] Lobby data player_slot_5 = 0:0
21:52:46.615 [Lua] Lobby data player_slot_2 = 0:0
21:52:46.615 [Lua] Lobby data country_code = CH
21:52:46.615 [Lua] Lobby data player_slot_3 = 0:0
21:52:46.615 [Lua] Lobby data unique_server_name = Haxorzist
21:52:46.615 [Lua] Set lobby end.
21:52:46.616 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_13, global_loading_screens
21:52:46.616 [Lua] MUSIC MANAGER Stop_loading_screen_music 4 0
21:52:46.616 [Lua] [Gamestate] Enter StateIngame HOST
21:52:46.617 [Lua] Set lobby begin:
21:52:46.617 [Lua] Lobby data level_key = military
21:52:46.617 [Lua] Lobby data player_slot_1 = 0:0
21:52:46.617 [Lua] Lobby data selected_level_key = military
21:52:46.617 [Lua] Lobby data player_slot_6 = 11000010548d5bb:1
21:52:46.617 [Lua] Lobby data num_players = 1
21:52:46.617 [Lua] Lobby data matchmaking = true
21:52:46.617 [Lua] Lobby data host = 11000010548d5bb
21:52:46.617 [Lua] Lobby data player_slot_4 = 0:0
21:52:46.617 [Lua] Lobby data game_mode = adventure
21:52:46.617 [Lua] Lobby data player_slot_5 = 0:0
21:52:46.617 [Lua] Lobby data player_slot_2 = 0:0
21:52:46.618 [Lua] Lobby data country_code = CH
21:52:46.618 [Lua] Lobby data player_slot_3 = 0:0
21:52:46.618 [Lua] Lobby data unique_server_name = Haxorzist
21:52:46.618 [Lua] Set lobby end.
21:52:46.618 [Lua] [StateIngame] Server ingame
21:52:46.622 [Lua] Set lobby begin:
21:52:46.622 [Lua] Lobby data level_key = military
21:52:46.622 [Lua] Lobby data player_slot_1 = 0:0
21:52:46.622 [Lua] Lobby data selected_level_key = military
21:52:46.623 [Lua] Lobby data difficulty = normal
21:52:46.623 [Lua] Lobby data player_slot_6 = 11000010548d5bb:1
21:52:46.623 [Lua] Lobby data num_players = 1
21:52:46.623 [Lua] Lobby data matchmaking = true
21:52:46.623 [Lua] Lobby data host = 11000010548d5bb
21:52:46.623 [Lua] Lobby data player_slot_4 = 0:0
21:52:46.623 [Lua] Lobby data game_mode = adventure
21:52:46.623 [Lua] Lobby data player_slot_5 = 0:0
21:52:46.623 [Lua] Lobby data player_slot_2 = 0:0
21:52:46.623 [Lua] Lobby data country_code = CH
21:52:46.623 [Lua] Lobby data player_slot_3 = 0:0
21:52:46.623 [Lua] Lobby data unique_server_name = Haxorzist
21:52:46.623 [Lua] Set lobby end.
21:52:46.623 [Lua] [LobbyAux] Making combined_hash: bc2b1c693f258c22 from network_hash=653d3121fa9c0250, trunk_revision=122102, engine_revision=3207c833a6c1, project_hash=bulldozer
21:52:46.623 [Lua] [LobbyAux] Making combined_hash: bc2b1c693f258c22 from network_hash=653d3121fa9c0250, trunk_revision=122102, engine_revision=3207c833a6c1, project_hash=bulldozer
21:52:46.623 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
21:52:46.623 [Lua] [Matchmaking] initializing
21:52:46.623 [Lua] [Matchmaking] my_peer_id: 11000010548d5bb, I am server
21:52:46.623 [Lua] [Matchmaking] register rpcs
21:52:46.624 [Network] Setting artificial MTU limit to 576
21:52:46.625 [Lua] Switching ConflictSettings: to: default
21:52:46.625 [Lua] pacing=default
21:52:46.625 [Lua] roaming=nil
21:52:46.625 [Lua] specials=default
21:52:46.625 [Lua] debug_color=maroon
21:52:46.625 [Lua] pack_spawning=default
21:52:46.625 [Lua] disabled=false
21:52:46.625 [Lua] boss=default
21:52:46.625 [Lua] horde=default
21:52:46.625 [Lua] name=default
21:52:46.625 [Lua] intensity=default
21:52:46.625 [Lua] ---
21:52:46.627 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
21:52:46.647 [Lua] [AIInterestPointSystem] Level Seed: 918201
21:52:46.647 [Lua]
21:52:46.647 [Lua] [entity_system_bag] = table
21:52:46.647 [Lua] [entity_system_bag] = metatable
21:52:46.647 [Lua] [startup_data] = table
21:52:46.647 [Lua] [entity_manager] = table
21:52:46.647 [Lua] [entity_manager] = metatable
21:52:46.647 [Lua] [unit_spawner] = table
21:52:46.647 [Lua] [unit_spawner] = metatable
21:52:46.647 [Lua] [unit_storage] = table
21:52:46.647 [Lua] [unit_storage] = metatable
21:52:46.647 [Lua] [dice_keeper] = table
21:52:46.647 [Lua] [dice_keeper] = metatable
21:52:46.647 [Lua] [is_server] = true (boolean)
21:52:46.647 [Lua] [world] = [World]
21:52:46.647 [Lua] [system_api] = table
21:52:46.647 [Lua] [network_lobby] = table
21:52:46.647 [Lua] [network_lobby] = metatable
21:52:46.647 [Lua] [profile_synchronizer] = table
21:52:46.647 [Lua] [profile_synchronizer] = metatable
21:52:46.647 [Lua] [entity_system] = table
21:52:46.647 [Lua] [entity_system] = metatable
21:52:46.647 [Lua] [num_local_human_players] = 1 (number)
21:52:46.647 [Lua] [statistics_db] = table
21:52:46.647 [Lua] [statistics_db] = metatable
21:52:46.647 [Lua] [network_server] = table
21:52:46.647 [Lua] [network_server] = metatable
21:52:46.647 [Lua] [input_manager] = table
21:52:46.647 [Lua] [input_manager] = metatable
21:52:46.647 [Lua] [network_clock] = table
21:52:46.648 [Lua] [network_clock] = metatable
21:52:46.648 [Lua] [network_transmit] = table
21:52:46.648 [Lua] [network_transmit] = metatable
21:52:46.648 [Lua] [free_flight_manager] = table
21:52:46.648 [Lua] [free_flight_manager] = metatable
21:52:46.648 [Lua] [network_manager] = table
21:52:46.648 [Lua] [network_manager] = metatable
21:52:46.648 [Lua] [network_event_delegate] = table
21:52:46.648 [Lua] [network_event_delegate] = metatable
21:52:46.648 [Lua]
21:52:46.657 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
21:52:46.691 [Lua] [AchievementManager] Achievements using the steam platform
21:52:46.691 [Lua] [StateIngame] Level seed: 918201
21:52:46.691 [Umbra] Init version: 3.4.13 :: 16 threads
21:52:46.692 [Umbra] Tome with `22984` objects loaded.
21:52:46.692 [Umbra] UMBRA Tome loaded.
21:52:46.692 [World] Spawning level.
21:52:47.135 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
21:52:47.136 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
21:52:49.155 [Lua] respawn_unit_spawned with group id: cannon_event
21:52:49.155 [Lua] respawn_unit_spawned with group id: cannon_event
21:52:49.155 [Lua] respawn_unit_spawned with group id: cannon_event
21:52:49.164 [Lua] respawn_unit_spawned with group id: end_event
21:52:49.164 [Lua] respawn_unit_spawned with group id: end_event
21:52:49.164 [Lua] respawn_unit_spawned with group id: end_event
21:52:49.194 [Lua] respawn_unit_spawned with group id: gate_event
21:52:49.194 [Lua] respawn_unit_spawned with group id: gate_event
21:52:49.194 [Lua] respawn_unit_spawned with group id: gate_event
21:52:49.346 [Lua] [LevelAnalysis] set_random_seed( 846387)
21:52:49.362 [Lua] [IngameUI] init
21:52:49.416 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, global, async-read,
21:52:49.416 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
21:52:49.416 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
21:52:49.416 [Lua] Set lobby begin:
21:52:49.416 [Lua] Lobby data power_level = 199
21:52:49.416 [Lua] Lobby data level_key = military
21:52:49.416 [Lua] Lobby data player_slot_1 = 0:0
21:52:49.416 [Lua] Lobby data selected_level_key = military
21:52:49.416 [Lua] Lobby data difficulty = normal
21:52:49.416 [Lua] Lobby data player_slot_6 = 11000010548d5bb:1
21:52:49.416 [Lua] Lobby data num_players = 1
21:52:49.416 [Lua] Lobby data matchmaking = true
21:52:49.416 [Lua] Lobby data host = 11000010548d5bb
21:52:49.416 [Lua] Lobby data player_slot_4 = 0:0
21:52:49.416 [Lua] Lobby data game_mode = adventure
21:52:49.416 [Lua] Lobby data player_slot_5 = 0:0
21:52:49.416 [Lua] Lobby data player_slot_2 = 0:0
21:52:49.416 [Lua] Lobby data country_code = CH
21:52:49.417 [Lua] Lobby data player_slot_3 = 0:0
21:52:49.417 [Lua] Lobby data unique_server_name = Haxorzist
21:52:49.417 [Lua] Set lobby end.
21:52:49.417 [Lua] hibernate_spawner: true
21:52:49.417 [Lua] hibernate_spawner: true
21:52:49.417 [Lua] hibernate_spawner: true
21:52:49.417 [Lua] hibernate_spawner: true
21:52:49.418 [Lua] CurrentConflictSettings default
21:52:49.418 [Lua] [ConflictDirector] conflict_director is ai_ready
21:52:49.447 [Lua] This levels contains no crossroads
21:52:49.447 [Lua] [LevelAnalysis] Injecting travel distances
21:52:49.467 [Lua] SpecialsPacing:remove_unwanted_breeds:
21:52:49.467 [Lua] Forming navigation groups in one frame
21:52:49.467 [Lua] Forming navigation groups
21:52:49.469 [Lua] NavigationGroupManager -> calulation time A: 0.0020000000000024443
21:52:50.049 [Lua] NavigationGroupManager -> calulation time B: 0.57999999999999829
21:52:50.049 [Lua] number of nav groups: 337
21:52:50.053 [Lua] number of refined nav groups : 267
21:52:50.064 [Lua] NavigationGroupManager -> calulation time C: 0.015000000000000568
21:52:50.065 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.586969278788764 Normalized coefficient: 1.3592855578578356
21:52:50.066 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 8.4400667481961005 Normalized coefficient: 1.8660989859311532
21:52:50.066 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.554028472881336 Normalized coefficient: 1.4923211587376086
21:52:50.067 [Lua] -------------> JOW Perfect-density 1.3500000000000001 Sum density 0.32282995462754338 Normalized coefficient: 4.1817680814580145
21:52:50.068 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
21:52:50.068 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
21:52:50.068 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
21:52:50.068 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside
21:52:50.068 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside
21:52:50.088 [Lua] [LevelAnalysis] Generating boss paths for level: military
21:52:50.088 [Lua] [LevelAnalysis] This level has a total main-path length of 1115.4435105323792 meters.
21:52:50.088 [Lua] [LevelAnalysis] grouping spawners for event_patrol
21:52:50.088 [Lua] [LevelAnalysis]
21:52:50.088 [Lua] [LevelAnalysis] grouping spawners for event_boss
21:52:50.088 [Lua] [LevelAnalysis]
21:52:50.088 [Lua] [LevelAnalysis] Terror events added:
21:52:50.088 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
21:52:50.088 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing
21:52:50.088 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss
21:52:50.088 [Lua] ----> using boss gizmo!
21:52:50.088 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 22, forbidden-dist: -153.1 start-travel-dist: 163.1, end-travel-dist: 341.0 spawn_distance 0.0
21:52:50.088 [Lua] Adding main path event: Vector3Box(146.692, 68, -13.4601) boss_event_rat_ogre 45 table: 000000000B149F88
21:52:50.088 [Lua] ----> using boss gizmo!
21:52:50.088 [Lua] [LevelAnalysis] section: 3, start-index: 49, end-index: 72, forbidden-dist: -128.6 start-travel-dist: 743.0, end-travel-dist: 991.3 spawn_distance 604.4
21:52:50.088 [Lua] Adding main path event: Vector3Box(-86.2072, -95.054, 64.5) boss_event_chaos_troll 45 table: 000000000B14A260
21:52:50.089 [Lua] [LevelAnalysis] Level path distance: 1115.4435105323792
21:52:50.089 [Lua] [LevelAnalysis] num_event_places_f: 0.71029567368825275 , num_event_places: 0 , trailing_event_fraction: 0.71029567368825275 , num_events: 1
21:52:50.089 [Lua] [LevelAnalysis] Terror events added:
21:52:50.089 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
21:52:50.089 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1115.4435105323792 forbidden_dist: -1015.4435105323792
21:52:50.089 [Lua] [LevelAnalysis] wanted_distance: 685.96524897736026
21:52:50.089 [Lua] Adding main path event: Vector3Box(54.5181, 26.0347, 64.5976) rare_event_loot_rat 45 table: 000000000B14A5E8
21:52:50.089 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
21:52:50.105 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups
21:52:50.106 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
21:52:50.106 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
21:52:50.106 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
21:52:50.106 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
21:52:50.125 [Lua] MUSIC: nil -> explore
21:52:50.201 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 11000010548d5bb:2
21:52:50.201 [Lua] Set lobby begin:
21:52:50.201 [Lua] Lobby data power_level = 199
21:52:50.201 [Lua] Lobby data level_key = military
21:52:50.201 [Lua] Lobby data player_slot_1 = 0:0
21:52:50.201 [Lua] Lobby data selected_level_key = military
21:52:50.201 [Lua] Lobby data difficulty = normal
21:52:50.201 [Lua] Lobby data player_slot_6 = 11000010548d5bb:1
21:52:50.201 [Lua] Lobby data num_players = 1
21:52:50.201 [Lua] Lobby data matchmaking = true
21:52:50.201 [Lua] Lobby data host = 11000010548d5bb
21:52:50.201 [Lua] Lobby data player_slot_4 = 0:0
21:52:50.201 [Lua] Lobby data game_mode = adventure
21:52:50.201 [Lua] Lobby data player_slot_5 = 0:0
21:52:50.201 [Lua] Lobby data player_slot_2 = 0:0
21:52:50.201 [Lua] Lobby data country_code = CH
21:52:50.202 [Lua] Lobby data player_slot_3 = 0:0
21:52:50.202 [Lua] Lobby data unique_server_name = Haxorzist
21:52:50.202 [Lua] Set lobby end.
21:52:50.202 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010548d5bb:2, previous profile 0, profile 3]
21:52:50.202 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:0
21:52:50.204 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 4 for peer id 11000010548d5bb:3
21:52:50.204 [Lua] Set lobby begin:
21:52:50.204 [Lua] Lobby data power_level = 199
21:52:50.204 [Lua] Lobby data level_key = military
21:52:50.204 [Lua] Lobby data player_slot_1 = 0:0
21:52:50.205 [Lua] Lobby data selected_level_key = military
21:52:50.205 [Lua] Lobby data difficulty = normal
21:52:50.205 [Lua] Lobby data player_slot_6 = 11000010548d5bb:1
21:52:50.205 [Lua] Lobby data num_players = 1
21:52:50.205 [Lua] Lobby data matchmaking = true
21:52:50.205 [Lua] Lobby data host = 11000010548d5bb
21:52:50.205 [Lua] Lobby data player_slot_4 = 0:0
21:52:50.205 [Lua] Lobby data game_mode = adventure
21:52:50.205 [Lua] Lobby data player_slot_5 = 0:0
21:52:50.205 [Lua] Lobby data player_slot_2 = 0:0
21:52:50.205 [Lua] Lobby data country_code = CH
21:52:50.205 [Lua] Lobby data player_slot_3 = 0:0
21:52:50.205 [Lua] Lobby data unique_server_name = Haxorzist
21:52:50.205 [Lua] Set lobby end.
21:52:50.205 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010548d5bb:3, previous profile 0, profile 4]
21:52:50.205 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:0
21:52:50.208 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 2 for peer id 11000010548d5bb:4
21:52:50.208 [Lua] Set lobby begin:
21:52:50.208 [Lua] Lobby data power_level = 199
21:52:50.208 [Lua] Lobby data level_key = military
21:52:50.208 [Lua] Lobby data player_slot_1 = 0:0
21:52:50.208 [Lua] Lobby data selected_level_key = military
21:52:50.208 [Lua] Lobby data difficulty = normal
21:52:50.208 [Lua] Lobby data player_slot_6 = 11000010548d5bb:1
21:52:50.208 [Lua] Lobby data num_players = 1
21:52:50.208 [Lua] Lobby data matchmaking = true
21:52:50.208 [Lua] Lobby data host = 11000010548d5bb
21:52:50.208 [Lua] Lobby data player_slot_4 = 0:0
21:52:50.208 [Lua] Lobby data game_mode = adventure
21:52:50.208 [Lua] Lobby data player_slot_5 = 0:0
21:52:50.208 [Lua] Lobby data player_slot_2 = 0:0
21:52:50.208 [Lua] Lobby data country_code = CH
21:52:50.208 [Lua] Lobby data player_slot_3 = 0:0
21:52:50.208 [Lua] Lobby data unique_server_name = Haxorzist
21:52:50.208 [Lua] Set lobby end.
21:52:50.208 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010548d5bb:4, previous profile 0, profile 2]
21:52:50.208 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:0
21:52:50.209 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1
21:52:50.209 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1
21:52:50.209 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial_3p
21:52:50.222 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010548d5bb inventory_sync_id:2 my_peer_id:11000010548d5bb
21:52:50.222 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010548d5bb inventory_sync_id:3 my_peer_id:11000010548d5bb
21:52:50.222 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010548d5bb inventory_sync_id:4 my_peer_id:11000010548d5bb
21:52:52.122 [Commandlist factory] creating async compute command list
21:52:52.619 [Commandlist factory] creating async compute command list
21:52:52.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient, async-read,
21:52:52.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
21:52:52.766 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, InventoryPackageSynchronizerClient, async-read,
21:52:52.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1, InventoryPackageSynchronizerClient, async-read,
21:52:52.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, InventoryPackageSynchronizerClient, async-read,
21:52:52.766 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
21:52:52.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
21:52:52.766 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read,
21:52:52.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
21:52:52.766 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
21:52:52.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read,
21:52:52.766 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient, async-read,
21:52:52.766 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read,
21:52:52.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
21:52:52.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient, async-read,
21:52:52.766 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
21:52:52.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read,
21:52:52.766 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
21:52:52.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1, InventoryPackageSynchronizerClient, async-read,
21:52:52.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
21:52:52.766 [Lua] [PackageManager] Load: units/weapons/player/fireball_projectile/charged_fireball_projectile_3ps, InventoryPackageSynchronizerClient, async-read,
21:52:52.766 [Lua] [PackageManager] Load: units/weapons/player/fireball_projectile/fireball_projectile_3ps, InventoryPackageSynchronizerClient, async-read,
21:52:52.766 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
21:52:52.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01, InventoryPackageSynchronizerClient, async-read,
21:52:52.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02, InventoryPackageSynchronizerClient, async-read,
21:52:52.766 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
21:52:52.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read,
21:52:52.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, InventoryPackageSynchronizerClient, async-read,
21:52:52.766 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read,
21:52:52.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
21:52:52.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, InventoryPackageSynchronizerClient, async-read,
21:52:52.766 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, InventoryPackageSynchronizerClient, async-read,
21:52:53.223 [Commandlist factory] creating async compute command list
21:52:53.244 [Commandlist factory] creating async compute command list
21:52:53.289 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial_3p
21:52:53.289 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial_3p
21:52:53.290 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01
21:52:53.301 [Commandlist factory] creating async compute command list
21:52:53.389 [Commandlist factory] creating async compute command list
21:52:53.397 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01
21:52:53.397 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01
21:52:53.397 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
21:52:54.249 [Commandlist factory] creating async compute command list
21:52:54.252 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
21:52:54.252 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
21:52:54.253 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
21:52:54.320 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
21:52:54.320 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
21:52:54.320 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
21:52:54.387 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
21:52:54.387 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
21:52:54.387 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
21:52:54.472 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
21:52:54.472 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
21:52:54.472 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
21:52:54.880 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
21:52:54.880 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
21:52:54.881 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
21:52:54.947 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
21:52:54.947 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
21:52:54.947 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01
21:52:55.185 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01
21:52:55.185 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01
21:52:55.186 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_twitch_mode
21:52:55.253 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
21:52:55.253 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
21:52:55.253 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
21:52:55.303 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
21:52:55.303 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
21:52:55.303 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
21:52:55.370 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
21:52:55.370 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
21:52:55.370 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
21:52:55.440 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
21:52:55.440 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
21:52:55.441 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1
21:52:55.624 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1
21:52:55.624 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1
21:52:55.624 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1
21:52:55.809 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1
21:52:55.809 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1
21:52:55.809 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
21:52:56.452 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
21:52:56.452 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
21:52:56.453 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
21:52:56.586 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
21:52:56.586 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
21:52:56.586 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger
21:52:56.756 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger
21:52:56.756 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger
21:52:56.756 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
21:52:56.892 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
21:52:56.892 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
21:52:56.893 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
21:52:57.077 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
21:52:57.077 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
21:52:57.077 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
21:52:57.160 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
21:52:57.160 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
21:52:57.160 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
21:52:57.227 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
21:52:57.227 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
21:52:57.227 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher
21:52:57.379 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher
21:52:57.379 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher
21:52:57.380 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
21:52:57.531 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
21:52:57.531 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
21:52:57.532 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
21:52:57.751 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
21:52:57.751 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
21:52:57.752 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
21:52:58.340 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
21:52:58.340 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
21:52:58.340 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
21:52:58.439 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
21:52:58.439 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
21:52:58.440 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
21:52:58.609 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
21:52:58.609 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
21:52:58.609 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1
21:52:58.811 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1
21:52:58.811 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1
21:52:58.812 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
21:52:58.979 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
21:52:58.979 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
21:52:58.980 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/fireball_projectile/charged_fireball_projectile_3ps
21:52:59.079 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/fireball_projectile/charged_fireball_projectile_3ps
21:52:59.079 [Lua] [PackageManager] Force_load: units/weapons/player/fireball_projectile/charged_fireball_projectile_3ps
21:52:59.080 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/fireball_projectile/fireball_projectile_3ps
21:52:59.163 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/fireball_projectile/fireball_projectile_3ps
21:52:59.163 [Lua] [PackageManager] Force_load: units/weapons/player/fireball_projectile/fireball_projectile_3ps
21:52:59.163 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base
21:52:59.725 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base
21:52:59.725 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base
21:52:59.725 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01
21:52:59.978 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01
21:52:59.978 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01
21:52:59.979 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02
21:53:00.333 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02
21:53:00.333 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02
21:53:00.334 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh
21:53:00.501 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh
21:53:00.501 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh
21:53:00.501 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
21:53:00.619 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
21:53:00.619 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
21:53:00.620 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p
21:53:00.788 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p
21:53:00.788 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p
21:53:00.788 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept
21:53:01.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept
21:53:01.007 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept
21:53:01.007 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
21:53:01.109 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
21:53:01.109 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
21:53:01.110 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p
21:53:01.444 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p
21:53:01.444 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p
21:53:01.445 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01
21:53:01.528 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01
21:53:01.528 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01
21:53:01.644 [Lua] PlayerManager:rpc_to_client_spawn_player()
21:53:01.656 [Lua] Switching ConflictSettings: to: chaos_light
21:53:01.656 [Lua] pacing=chaos
21:53:01.656 [Lua] roaming=nil
21:53:01.656 [Lua] specials=chaos_light
21:53:01.656 [Lua] debug_color=purple
21:53:01.656 [Lua] pack_spawning=chaos_light
21:53:01.656 [Lua] disabled=false
21:53:01.656 [Lua] boss=chaos_light
21:53:01.656 [Lua] horde=chaos_light
21:53:01.656 [Lua] name=chaos_light
21:53:01.656 [Lua] intensity=default
21:53:01.656 [Lua] ---
21:53:01.657 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:53:01.671 [Lua] Spline already found!
21:53:01.827 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:53:01.846 [Lua] Spline already found!
21:53:22.005 [Lua] TerrorEventMixer.start_event: military_benchmark_cut_1
21:53:22.021 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:53:22.021 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:53:22.037 [Lua] Spline already found!
21:53:22.042 [Lua] Spline already found!
21:53:23.196 [Lua] TerrorEventMixer.start_event: military_benchmark_1
21:53:23.213 [Lua] main_path_player_far_away_check started
21:53:23.230 [Lua] main_path_player_far_away_check started
21:53:23.230 [Lua] Players are leaving the safe zone
21:53:23.247 [Lua] main_path_player_far_away_check started
21:53:23.265 [Lua] main_path_player_far_away_check started
21:53:23.283 [Lua] Switching ConflictSettings: to: chaos
21:53:23.283 [Lua] pacing=chaos
21:53:23.283 [Lua] roaming=nil
21:53:23.283 [Lua] specials=chaos
21:53:23.283 [Lua] debug_color=purple
21:53:23.283 [Lua] pack_spawning=chaos
21:53:23.283 [Lua] disabled=false
21:53:23.283 [Lua] boss=chaos
21:53:23.283 [Lua] horde=chaos
21:53:23.283 [Lua] name=chaos
21:53:23.283 [Lua] intensity=default
21:53:23.283 [Lua] ---
21:53:23.541 [Lua] MUSIC: explore -> pre_horde
21:53:24.058 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 28 36
21:53:24.058 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 29 35
21:53:24.076 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 30 30
21:53:24.186 [Lua] Destroying unit - ai too far away from all players. critter_rat 3 14 29
21:53:24.186 [Lua] Destroying unit - ai too far away from all players. critter_pig 4 15 28
21:53:24.186 [Lua] Destroying unit - ai too far away from all players. chaos_berzerker 5 16 27
21:53:24.186 [Lua] Destroying unit - ai too far away from all players. chaos_berzerker 6 17 26
21:53:24.205 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 18 23
21:53:27.120 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:53:27.136 [Lua] Spline already found!
21:53:33.075 [Lua] Missing damage in action stagger in anim_cb_damage() callback
21:53:34.240 [Lua] MUSIC: pre_horde -> horde
21:53:38.780 [Lua] ZOINK DISTANCE
21:53:38.780 [Lua] ZOINK IN FRONT
21:53:39.805 [Lua] Missing damage in action stagger in anim_cb_damage() callback
21:53:40.216 [Lua] ZOINK DISTANCE
21:53:40.216 [Lua] ZOINK IN FRONT
21:53:40.894 [Lua] ZOINK DISTANCE
21:53:40.894 [Lua] ZOINK IN FRONT
21:53:41.297 [Lua] ZOINK DISTANCE
21:53:41.297 [Lua] ZOINK IN FRONT
21:53:41.525 [Lua] ZOINK DISTANCE
21:53:41.873 [Lua] ZOINK DISTANCE
21:53:41.873 [Lua] ZOINK DISTANCE
21:53:42.232 [Lua] ZOINK DISTANCE
21:53:43.076 [Lua] ZOINK DISTANCE
21:53:43.220 [Lua] Missing damage in action stagger in anim_cb_damage() callback
21:53:43.976 [Lua] Missing blackboard.action in anim_cb_damage() callback
21:53:43.976 [Lua] ZOINK DISTANCE
21:53:43.976 [Lua] ZOINK IN FRONT
21:53:44.611 [Lua] ZOINK DISTANCE
21:53:44.692 [Lua] ZOINK DISTANCE
21:53:44.692 [Lua] ZOINK IN FRONT
21:53:46.462 [Lua] Missing blackboard.action in anim_cb_damage() callback
21:53:47.128 [Lua] ZOINK DISTANCE
21:53:47.128 [Lua] ZOINK IN FRONT
21:53:47.527 [Lua] TerrorEventMixer.start_event: military_benchmark_cut_2
21:53:47.999 [Lua] event horde ends!
21:53:48.157 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6, position: 2447835
21:53:48.157 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6, position: 0
21:53:48.225 [Lua] event horde ends!
21:53:48.444 [Lua] event horde ends!
21:53:49.590 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:53:49.590 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 19
21:53:49.590 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 18
21:53:49.590 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 3 17
21:53:49.590 [Lua] Destroying unit - ai too far away from all players. critter_rat 4 4 16
21:53:49.590 [Lua] Destroying unit - ai too far away from all players. chaos_berzerker 5 5 15
21:53:49.590 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 6 14
21:53:49.620 [Lua] Spline already found!
21:53:49.625 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:53:49.626 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 7 14
21:53:49.626 [Lua] Destroying unit - ai too far away from all players. chaos_berzerker 2 8 13
21:53:49.626 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 9 12
21:53:49.626 [Lua] Destroying unit - ai too far away from all players. critter_rat 4 10 11
21:53:49.626 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 1 10
21:53:49.626 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 2 9
21:53:49.636 [Lua] MUSIC: horde -> explore
21:53:49.644 [Lua] Spline already found!
21:53:49.651 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 3 9
21:53:49.651 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 4 8
21:53:49.651 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 5 7
21:53:49.651 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 6 6
21:53:49.652 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 1 5
21:53:49.652 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 2 4
21:53:49.673 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 2 2 4
21:53:53.640 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:53:53.657 [Lua] Spline already found!
21:53:54.529 [Lua] debug destroy close units
21:53:54.561 [Lua] main_path_player_far_away_check started
21:53:54.579 [Lua] main_path_player_far_away_check started
21:53:54.596 [Lua] main_path_player_far_away_check started
21:53:54.612 [Lua] main_path_player_far_away_check started
21:53:54.682 [Lua] Switching ConflictSettings: to: chaos_light
21:53:54.682 [Lua] pacing=chaos
21:53:54.682 [Lua] roaming=nil
21:53:54.682 [Lua] specials=chaos_light
21:53:54.682 [Lua] debug_color=purple
21:53:54.682 [Lua] pack_spawning=chaos_light
21:53:54.682 [Lua] disabled=false
21:53:54.682 [Lua] boss=chaos_light
21:53:54.682 [Lua] horde=chaos_light
21:53:54.682 [Lua] name=chaos_light
21:53:54.682 [Lua] intensity=default
21:53:54.682 [Lua] ---
21:53:55.655 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6, position: 0
21:53:55.685 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6, position: 1232
21:54:00.877 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:54:00.893 [Lua] Spline already found!
21:54:02.627 [Lua] TerrorEventMixer.start_event: military_benchmark_cut_3
21:54:04.679 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:54:04.679 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:54:04.680 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 29 29
21:54:04.680 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 1 28
21:54:04.710 [Lua] Spline already found!
21:54:04.715 [Lua] Spline already found!
21:54:04.721 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 6 25
21:54:04.721 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 7 24
21:54:04.721 [Lua] Destroying unit - ai too far away from all players. critter_rat 6 11 23
21:54:04.773 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:54:04.774 [Lua] Destroying unit - ai too far away from all players. critter_rat 1 12 19
21:54:04.774 [Lua] Destroying unit - ai too far away from all players. critter_rat 2 13 18
21:54:04.774 [Lua] Destroying unit - ai too far away from all players. critter_rat 3 14 17
21:54:04.774 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 15 16
21:54:04.791 [Lua] Spline already found!
21:54:04.796 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 3 13
21:54:04.796 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 7 12
21:54:04.796 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 8 11
21:54:04.811 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 5
21:54:18.656 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:54:18.672 [Lua] Spline already found!
21:54:18.851 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:54:18.867 [Lua] Spline already found!
21:54:19.515 [Lua] TerrorEventMixer.start_event: military_benchmark_cut_4
21:54:19.566 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:54:19.582 [Lua] Spline already found!
21:54:19.912 [Lua] TerrorEventMixer.start_event: military_benchmark_2
21:54:19.929 [Lua] main_path_player_far_away_check started
21:54:19.946 [Lua] main_path_player_far_away_check started
21:54:19.952 [Lua] MUSIC: explore -> pre_horde
21:54:19.963 [Lua] main_path_player_far_away_check started
21:54:19.980 [Lua] main_path_player_far_away_check started
21:54:19.999 [Lua] Switching ConflictSettings: to: chaos
21:54:19.999 [Lua] pacing=chaos
21:54:19.999 [Lua] roaming=nil
21:54:19.999 [Lua] specials=chaos
21:54:19.999 [Lua] debug_color=purple
21:54:19.999 [Lua] pack_spawning=chaos
21:54:19.999 [Lua] disabled=false
21:54:19.999 [Lua] boss=chaos
21:54:19.999 [Lua] horde=chaos
21:54:19.999 [Lua] name=chaos
21:54:19.999 [Lua] intensity=default
21:54:19.999 [Lua] ---
21:54:21.588 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 20 37
21:54:21.588 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 21 36
21:54:21.588 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 22 35
21:54:21.588 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 23 34
21:54:21.588 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 24 33
21:54:21.606 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 25 32
21:54:21.606 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 26 31
21:54:21.606 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 27 30
21:54:21.606 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 28 29
21:54:21.622 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 4 28
21:54:21.622 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 5 27
21:54:21.622 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 6 26
21:54:21.622 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 7 25
21:54:21.622 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 8 24
21:54:21.650 [Lua] Destroying unit - ai too far away from all players. chaos_raider 1 9 23
21:54:21.650 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 10 22
21:54:21.650 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 11 21
21:54:21.650 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 12 20
21:54:21.669 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 1 18
21:54:26.421 [EACServer] [Cerberus] [Backend] Connection established.
21:54:31.892 [Lua] MUSIC: pre_horde -> horde
21:54:32.752 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:54:32.771 [Lua] Spline already found!
21:54:39.145 [Lua] Time for new HOOORDE! multi_first_wave
21:54:39.145 [Lua] horde requested: vector_blob
21:54:39.145 [Lua] wants to spawn ahead within distance: 60
21:54:39.145 [Lua] managed to spawn 21/21 horde enemies
21:54:39.146 [Lua] vector blob horde has started
21:54:41.183 [Lua] TerrorEventMixer.start_event: military_benchmark_cut_5
21:54:41.270 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:54:41.270 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:54:41.291 [Lua] Spline already found!
21:54:41.296 [Lua] Spline already found!
21:54:41.604 [Flow] 1
21:54:41.604 [Flow] 2
21:54:41.605 [Flow] 3
21:54:41.690 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
21:54:41.937 [Lua] Missing damage in action stagger in anim_cb_damage() callback
21:54:43.297 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:54:43.297 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:54:43.327 [Lua] Spline already found!
21:54:43.332 [Lua] Spline already found!
21:54:43.340 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 19 60
21:54:43.340 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 20 59
21:54:43.340 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 21 58
21:54:43.340 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 22 57
21:54:43.340 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 23 56
21:54:43.370 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 24 56
21:54:43.370 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 27 55
21:54:43.409 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 30 55
21:54:43.409 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 31 54
21:54:43.409 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 32 53
21:54:43.409 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 33 52
21:54:43.409 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 34 51
21:54:43.409 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 35 50
21:54:43.461 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 36 48
21:54:43.461 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 37 47
21:54:43.461 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 38 46
21:54:43.461 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 39 45
21:54:43.461 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 40 44
21:54:43.461 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 41 43
21:54:43.486 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 2 41
21:54:43.486 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 3 40
21:54:43.486 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 4 39
21:54:43.486 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 5 38
21:54:43.511 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 7 38
21:54:43.511 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 8 37
21:54:43.511 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 9 36
21:54:43.511 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 12 35
21:54:43.542 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 14 35
21:54:43.542 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 15 34
21:54:43.542 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 16 33
21:54:43.542 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 17 32
21:54:43.568 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 24 32
21:54:43.592 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 30 32
21:54:43.614 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 3 29
21:54:43.614 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 4 28
21:54:43.614 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 5 27
21:54:43.650 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 8 23
21:54:43.671 [Lua] Horde killed: ?
21:54:43.889 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:54:44.047 [Lua] Spline already found!
21:54:44.502 [Lua] HORDE: last wave, reset to standard horde delay
21:54:44.502 [Lua] Time for new HOOORDE! multi_last_wave
21:54:44.502 [Lua] horde requested: vector_blob
21:54:44.502 [Lua] wants to spawn ahead within distance: 60
21:54:44.502 [Lua] managed to spawn 21/21 horde enemies
21:54:44.502 [Lua] vector blob horde has started
21:54:44.520 [Lua] event horde ends!
21:54:44.588 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 26 30
21:54:44.588 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 27 29
21:54:44.588 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 28 28
21:54:44.676 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:54:44.677 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 26 31
21:54:44.677 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 27 30
21:54:44.697 [Lua] Spline already found!
21:54:44.703 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 28 30
21:54:44.703 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 29 29
21:54:44.790 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 26 31
21:54:44.790 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 27 30
21:54:44.790 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 28 29
21:54:44.812 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 29 29
21:54:44.812 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 1 28
21:54:44.906 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 26 31
21:54:44.906 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 27 30
21:54:44.906 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 28 29
21:54:44.906 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 1 28
21:54:44.952 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 10 28
21:54:45.035 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 26 30
21:54:45.035 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 27 29
21:54:45.035 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 1 28
21:54:45.090 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 10 27
21:54:45.108 [Lua] Horde killed: ?
21:54:45.563 [Lua] event horde ends!
21:54:46.107 [Lua] event horde ends!
21:54:46.144 [Lua] MUSIC: horde -> explore
21:54:50.884 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:54:50.901 [Lua] Spline already found!
21:54:52.146 [Lua] debug destroy close units
21:54:52.181 [Lua] main_path_player_far_away_check started
21:54:52.201 [Lua] main_path_player_far_away_check started
21:54:52.218 [Lua] main_path_player_far_away_check started
21:54:52.235 [Lua] main_path_player_far_away_check started
21:54:52.297 [Lua] Switching ConflictSettings: to: chaos_light
21:54:52.297 [Lua] pacing=chaos
21:54:52.297 [Lua] roaming=nil
21:54:52.297 [Lua] specials=chaos_light
21:54:52.297 [Lua] debug_color=purple
21:54:52.297 [Lua] pack_spawning=chaos_light
21:54:52.297 [Lua] disabled=false
21:54:52.297 [Lua] boss=chaos_light
21:54:52.297 [Lua] horde=chaos_light
21:54:52.297 [Lua] name=chaos_light
21:54:52.297 [Lua] intensity=default
21:54:52.297 [Lua] ---
21:54:56.141 [Lua] TerrorEventMixer.start_event: military_benchmark_cut_6
21:54:58.049 [Lua] TerrorEventMixer.start_event: military_benchmark_troll_sound
21:54:58.212 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 9 31
21:54:58.212 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 12 30
21:54:58.212 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 6 14 29
21:54:58.240 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 15 24
21:54:58.240 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 16 23
21:54:58.240 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 17 22
21:54:58.257 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
21:54:58.257 [Lua] ERROR: Tried to freeze unit twice in the same frame.
21:54:58.257 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
21:54:58.257 [Lua] ERROR: Tried to freeze unit twice in the same frame.
21:54:58.257 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 2 11
21:55:03.684 [Lua] TerrorEventMixer.start_event: military_benchmark_troll
21:55:05.865 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6, position: 3369879
21:55:05.885 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6, position: 1232
21:55:10.525 [Lua] TerrorEventMixer.start_event: military_benchmark_end
21:55:10.543 [Lua] [Matchmaking] Doing transition leave_game from UI
21:55:10.543 [Lua] TRANSITION leave_game nil nil
21:55:10.543 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=144.06
21:55:10.548 [Application] Lua signals application exit.
21:55:10.623 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
21:55:10.626 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
21:55:10.626 [Lua] Clearing all global lookup lists
21:55:10.626 [Lua] [EquipmentUI] - Destroy
21:55:10.626 [Lua] [GamePadEquipmentUI] - Destroy
21:55:10.626 [Lua] [AbilityUI] - Destroy
21:55:10.626 [Lua] [GamePadAbilityUI] - Destroy
21:55:10.626 [Lua] [IngamePlayerListUI] - Destroy
21:55:10.627 [Lua] [IngameUI] destroy
21:55:10.761 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
21:55:10.761 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
21:55:11.035 [Lua] [ProfileSynchronizer] set_profile_peer_id 3 is no longer owned by 11000010548d5bb:2
21:55:11.035 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010548d5bb inventory_sync_id:5 my_peer_id:11000010548d5bb
21:55:11.035 [Lua] Set lobby begin:
21:55:11.035 [Lua] Lobby data power_level = 199
21:55:11.035 [Lua] Lobby data level_key = military
21:55:11.035 [Lua] Lobby data player_slot_1 = 0:0
21:55:11.035 [Lua] Lobby data selected_level_key = military
21:55:11.035 [Lua] Lobby data difficulty = normal
21:55:11.035 [Lua] Lobby data player_slot_6 = 11000010548d5bb:1
21:55:11.035 [Lua] Lobby data num_players = 1
21:55:11.035 [Lua] Lobby data matchmaking = true
21:55:11.035 [Lua] Lobby data host = 11000010548d5bb
21:55:11.035 [Lua] Lobby data player_slot_4 = 0:0
21:55:11.035 [Lua] Lobby data game_mode = adventure
21:55:11.035 [Lua] Lobby data player_slot_5 = 0:0
21:55:11.035 [Lua] Lobby data player_slot_2 = 0:0
21:55:11.035 [Lua] Lobby data country_code = CH
21:55:11.035 [Lua] Lobby data player_slot_3 = 0:0
21:55:11.036 [Lua] Lobby data unique_server_name = Haxorzist
21:55:11.036 [Lua] Set lobby end.
21:55:11.036 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 3, profile 0]
21:55:11.036 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:0
21:55:11.036 [Lua] [ProfileSynchronizer] set_profile_peer_id 4 is no longer owned by 11000010548d5bb:3
21:55:11.036 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010548d5bb inventory_sync_id:6 my_peer_id:11000010548d5bb
21:55:11.036 [Lua] Set lobby begin:
21:55:11.036 [Lua] Lobby data power_level = 199
21:55:11.036 [Lua] Lobby data level_key = military
21:55:11.036 [Lua] Lobby data player_slot_1 = 0:0
21:55:11.036 [Lua] Lobby data selected_level_key = military
21:55:11.036 [Lua] Lobby data difficulty = normal
21:55:11.036 [Lua] Lobby data player_slot_6 = 11000010548d5bb:1
21:55:11.036 [Lua] Lobby data num_players = 1
21:55:11.036 [Lua] Lobby data matchmaking = true
21:55:11.036 [Lua] Lobby data host = 11000010548d5bb
21:55:11.036 [Lua] Lobby data player_slot_4 = 0:0
21:55:11.036 [Lua] Lobby data game_mode = adventure
21:55:11.036 [Lua] Lobby data player_slot_5 = 0:0
21:55:11.036 [Lua] Lobby data player_slot_2 = 0:0
21:55:11.037 [Lua] Lobby data country_code = CH
21:55:11.037 [Lua] Lobby data player_slot_3 = 0:0
21:55:11.037 [Lua] Lobby data unique_server_name = Haxorzist
21:55:11.037 [Lua] Set lobby end.
21:55:11.037 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 4, profile 0]
21:55:11.037 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:0
21:55:11.037 [Lua] [ProfileSynchronizer] set_profile_peer_id 2 is no longer owned by 11000010548d5bb:4
21:55:11.037 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010548d5bb inventory_sync_id:7 my_peer_id:11000010548d5bb
21:55:11.037 [Lua] Set lobby begin:
21:55:11.037 [Lua] Lobby data power_level = 199
21:55:11.037 [Lua] Lobby data level_key = military
21:55:11.037 [Lua] Lobby data player_slot_1 = 0:0
21:55:11.037 [Lua] Lobby data selected_level_key = military
21:55:11.037 [Lua] Lobby data difficulty = normal
21:55:11.037 [Lua] Lobby data player_slot_6 = 11000010548d5bb:1
21:55:11.037 [Lua] Lobby data num_players = 1
21:55:11.037 [Lua] Lobby data matchmaking = true
21:55:11.037 [Lua] Lobby data host = 11000010548d5bb
21:55:11.037 [Lua] Lobby data player_slot_4 = 0:0
21:55:11.037 [Lua] Lobby data game_mode = adventure
21:55:11.037 [Lua] Lobby data player_slot_5 = 0:0
21:55:11.037 [Lua] Lobby data player_slot_2 = 0:0
21:55:11.038 [Lua] Lobby data country_code = CH
21:55:11.038 [Lua] Lobby data player_slot_3 = 0:0
21:55:11.038 [Lua] Lobby data unique_server_name = Haxorzist
21:55:11.038 [Lua] Set lobby end.
21:55:11.038 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 2, profile 0]
21:55:11.038 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:0
21:55:11.090 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
21:55:11.488 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
21:55:11.488 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
21:55:11.491 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
21:55:11.497 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
21:55:11.503 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
21:55:11.503 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader -> Package still referenced, NOT unloaded:
21:55:11.507 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
21:55:11.507 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
21:55:11.513 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
21:55:11.514 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
21:55:11.514 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
21:55:11.516 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
21:55:11.520 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
21:55:11.520 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
21:55:11.523 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
21:55:11.524 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
21:55:11.531 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
21:55:11.536 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
21:55:11.539 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
21:55:11.540 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
21:55:11.541 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
21:55:11.548 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
21:55:11.551 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
21:55:11.552 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
21:55:11.554 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
21:55:11.560 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
21:55:11.561 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
21:55:11.570 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
21:55:11.570 [Lua] [Matchmaking] unregister rpcs
21:55:11.571 [Lua] [Matchmaking] destroying
21:55:11.571 [Lua] [ChatManager] Unregistering channel 1
21:55:11.571 [Lua] [EnemyPackageLoader] network_context_destroyed
21:55:11.571 [EACServer] [Destroy] Called
21:55:11.574 [EACServer] [Cerberus] [Backend] Disconnected.
21:55:11.576 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient
21:55:11.576 [Lua] [PackageManager] Unload: units/weapons/player/fireball_projectile/charged_fireball_projectile_3ps, InventoryPackageSynchronizerClient
21:55:11.576 [Lua] [PackageManager] Unload: units/weapons/player/fireball_projectile/fireball_projectile_3ps, InventoryPackageSynchronizerClient
21:55:11.589 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
21:55:11.589 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01, InventoryPackageSynchronizerClient
21:55:11.590 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02, InventoryPackageSynchronizerClient
21:55:11.590 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01_3p, InventoryPackageSynchronizerClient
21:55:11.591 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
21:55:11.592 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
21:55:11.592 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient
21:55:11.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient
21:55:11.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial_3p, InventoryPackageSynchronizerClient
21:55:11.593 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, InventoryPackageSynchronizerClient
21:55:11.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient
21:55:11.594 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1, InventoryPackageSynchronizerClient
21:55:11.596 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient
21:55:11.596 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient
21:55:11.596 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient
21:55:11.596 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient
21:55:11.611 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
21:55:11.611 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
21:55:11.611 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, InventoryPackageSynchronizerClient
21:55:11.616 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient
21:55:11.616 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient
21:55:11.617 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient
21:55:11.617 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient
21:55:11.618 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, InventoryPackageSynchronizerClient
21:55:11.618 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, InventoryPackageSynchronizerClient
21:55:11.619 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial, InventoryPackageSynchronizerClient
21:55:11.627 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, InventoryPackageSynchronizerClient
21:55:11.644 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
21:55:11.644 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1, InventoryPackageSynchronizerClient
21:55:11.645 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
21:55:11.645 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient
21:55:11.658 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
21:55:11.658 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
21:55:11.658 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, InventoryPackageSynchronizerClient
21:55:11.661 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient
21:55:11.661 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, InventoryPackageSynchronizerClient
21:55:11.663 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
21:55:11.679 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
21:55:11.679 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
21:55:11.681 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient
21:55:11.683 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, InventoryPackageSynchronizerClient
21:55:11.683 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient
21:55:11.684 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient
21:55:11.684 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient
21:55:11.684 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient
21:55:11.685 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01, InventoryPackageSynchronizerClient
21:55:11.685 [Lua] [LobbyHost] Destroying
21:55:11.687 [Umbra] Unload tome
21:55:11.797 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/military, LevelTransitionHandler
21:55:13.838 [Lua] VMF:ON_UNLOAD()
21:55:13.862 [Lua] [PackageManager] Destroy()
21:55:13.872 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, global
21:55:13.917 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global
21:55:13.929 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global
21:55:13.940 [Lua] [PackageManager] Unload: resource_packages/inventory, global
21:55:13.946 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global
21:55:13.954 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global
21:55:13.954 [Lua] [PackageManager] Unload: resource_packages/careers, global
21:55:13.954 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen
21:55:13.962 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global
21:55:13.962 [Lua] [PackageManager] Unload: resource_packages/dlcs/full_game, boot
21:55:13.962 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded:
21:55:13.965 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen
21:55:13.965 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global
21:55:13.965 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen
21:55:13.973 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global
21:55:13.973 [Lua] [PackageManager] Unload: resource_packages/decals, global
21:55:13.980 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global
21:55:13.991 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global
21:55:13.992 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global
21:55:13.995 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global
21:55:14.027 [Lua] [PackageManager] Unload: resource_packages/ingame, global
21:55:14.029 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global
21:55:14.031 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen
21:55:14.031 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global
21:55:14.031 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot
21:55:14.055 [Lua] [PackageManager] Unload: resource_packages/pickups, global
21:55:14.056 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen
[Log end]