[Log version] 1 [Session] 7DFA9D7C-DF0F-4D35-84F9-7030 UTC time stamps 20:27:54.435 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2799 20:27:54.435 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2811 20:27:54.435 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2814 20:27:54.435 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2819 20:27:54.435 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2822 20:27:54.436 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2824 20:27:54.450 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2828 20:27:54.452 [Window] Window => active 20:27:54.455 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2855 20:27:54.457 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2860 20:27:55.451 [EAC] Init client 1100001070a1d63 20:27:55.451 [EAC] EAC client initialized 20:27:55.451 warning: [EAC] Failed to initialize localization 20:27:55.452 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2885 20:27:55.529 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 750 Ti) 20:27:55.866 [AFTERMATH] Initialized Aftermath 20:27:56.074 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2888 20:27:56.113 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2894 20:27:57.083 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2896 20:27:57.084 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2899 20:27:57.275 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2901 20:27:57.275 [Application] STARTUP: setup sound, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2903 20:27:57.566 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2905 20:27:57.566 [Save] Save dir: `C:\Users\Artorias\AppData\Roaming\fatshark\Vermintide 2` 20:27:57.566 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2924 20:27:57.566 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2942 20:27:57.584 [Lua] boot.lua start, os clock: 6.9000000000000004 20:27:57.585 [Lua] Boot:setup() entered. time: 0 os-clock: 6.9009999999999998 20:27:57.585 [Lua] --- CPU CPU: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz Vendor: GenuineIntel Logical processors: 4 Family: 0:6, Model: 2:10 Type: 0, Stepping: 7 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000000 00010000 00001000 00000000 ECX: 00011111 10011010 11100011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 8109MB Available: 4673MB Virtual Total: 134217727MB Available: 134214393MB --- OS Windows version 6.3 build 9600, 64 bit Windows 8.1 Machine ID 0e082fb4-3600-446e-932f-92c37d9298d6 --- Graphics Graphics card: NVIDIA GeForce GTX 750 Ti (DirectX 11.0, 4009MB) Driver version: 39907 Graphics card: Intel(R) HD Graphics 3000 (DirectX 10.1, 32MB) Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Sound Sound card: Hangszórók (High Definition Audio hangeszköz) (44100 Hz, 2 channels) Speakers: front.left front.right Sound card: Digitális hang (SPDIF) (High Definition Audio hangeszköz) (44100 Hz, 2 channels) Speakers: front.left front.right Sound card: Digitális hang (SPDIF) (High Definition Audio hangeszköz) (44100 Hz, 2 channels) Speakers: front.left front.right --- Network Network interface: TAP-Windows Adapter V9 (IPv4, IPv6) Network interface: Realtek PCIe GBE Family Controller (IPv4, IPv6) Network interface: Microsoft ISATAP adapter (IPv6) Network interface: Microsoft ISATAP adapter #2 (IPv6) --- Input Input device: Mouse (18.1): Egér Input device: Keyboard (19.4): Billentyűzet Input device: Generic (17.0): Gaming Mouse G402 Input device: Generic (17.0): HID-szabványnak megfelelő fogyasztói vezérlőeszköz Input device: Generic (17.0): HID-kompatibilis rendszervezérlő 20:27:57.587 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 3300 20:27:57.589 [SteamStats] RequestCurrentStats success: true 20:27:58.218 [LightFX ] Loaded DLL. 20:27:58.218 [LightFX ] Init() 20:27:58.221 [LightFX ] LightFX failed to initialize 20:28:06.616 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 10.263799202861264 os-clock: 15.932 20:28:06.616 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 20:28:06.616 [Lua] Flushing: resource_packages/strings [ResourcePackage] 20:28:06.616 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 20:28:06.617 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 20:28:06.617 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 20:28:06.617 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 20:28:06.617 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 20:28:06.617 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 20:28:06.617 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 20:28:06.617 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 20:28:06.617 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 20:28:06.618 [Lua] ***************************************************************** 20:28:06.618 [Lua] ** Initial contents of script_data ** 20:28:06.618 [Lua] script_data.beta_level_progression = false 20:28:06.618 [Lua] script_data.build_identifier = 3207c833a6c1 20:28:06.618 [Lua] script_data.debug_interactions = false 20:28:06.618 [Lua] script_data.debug_voip = true 20:28:06.618 [Lua] script_data.disable_debug_draw = true 20:28:06.618 [Lua] script_data.disable_intro_trailer = false 20:28:06.618 [Lua] script_data.disable_tutorial_at_start = false 20:28:06.618 [Lua] script_data.enable_detailed_tooltips = false 20:28:06.618 [Lua] script_data.force_debug_disabled = true 20:28:06.618 [Lua] script_data.force_steam = true 20:28:06.618 [Lua] script_data.hide_fps = true 20:28:06.618 [Lua] script_data.hide_version_info = true 20:28:06.618 [Lua] script_data.matchmaking_debug = true 20:28:06.618 [Lua] script_data.network_debug = true 20:28:06.618 [Lua] script_data.network_debug_connections = true 20:28:06.618 [Lua] script_data.network_log_messages = true 20:28:06.618 [Lua] script_data.package_debug = true 20:28:06.618 [Lua] script_data.packaged_build = true 20:28:06.618 [Lua] script_data.settings = { } 20:28:06.618 [Lua] script_data.show_fps = false 20:28:06.618 [Lua] script_data.spawn_empty_chest = true 20:28:06.618 [Lua] script_data.telemetry_log_interval = 600 20:28:06.618 [Lua] script_data.tobii_button = false 20:28:06.618 [Lua] script_data.use_beta_overlay = false 20:28:06.618 [Lua] script_data.use_local_backend = false 20:28:06.618 [Lua] script_data.use_tech_telemetry = true 20:28:06.618 [Lua] script_data.use_telemetry = true 20:28:06.618 [Lua] ***************************************************************** 20:28:06.618 [Lua] [PackageManager] Load: resource_packages/dlcs/full_game, boot, async-read, 20:28:06.618 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 20:28:06.749 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/full_game 20:28:06.749 [Lua] [PackageManager] Force_load: resource_packages/dlcs/full_game 20:28:06.749 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/bogenhafen 20:28:06.834 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 20:28:06.834 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 20:28:06.834 [Lua] valid level farmlands 20:28:06.834 [Lua] valid level fort 20:28:06.834 [Lua] valid level military 20:28:06.834 [Lua] valid level warcamp 20:28:06.834 [Lua] valid level skittergate 20:28:06.834 [Lua] valid level prologue 20:28:06.834 [Lua] valid level elven_ruins 20:28:06.834 [Lua] valid level dlc_bogenhafen_city 20:28:06.834 [Lua] valid level skaven_stronghold 20:28:06.834 [Lua] valid level ground_zero 20:28:06.834 [Lua] valid level bell 20:28:06.834 [Lua] valid level ussingen 20:28:06.835 [Lua] valid level nurgle 20:28:06.835 [Lua] valid level mines 20:28:06.835 [Lua] valid level dlc_bogenhafen_slum 20:28:06.835 [Lua] valid level catacombs 20:28:06.835 [Lua] nil 20:28:06.835 [Lua] table: 0000000007727A70 20:28:07.030 [Lua] [1] = chaos_spawn (string) 20:28:07.030 [Lua] [2] = chaos_troll (string) 20:28:07.030 [Lua] [3] = chaos_dummy_sorcerer (string) 20:28:07.030 [Lua] [4] = critter_pig (string) 20:28:07.030 [Lua] [5] = pet_rat (string) 20:28:07.030 [Lua] [6] = skaven_storm_vermin_warlord (string) 20:28:07.030 [Lua] [7] = skaven_stormfiend (string) 20:28:07.030 [Lua] [8] = skaven_stormfiend_boss (string) 20:28:07.030 [Lua] [9] = chaos_vortex (string) 20:28:07.030 [Lua] [10] = skaven_storm_vermin_champion (string) 20:28:07.030 [Lua] [11] = skaven_rat_ogre (string) 20:28:07.030 [Lua] [12] = chaos_plague_wave_spawner (string) 20:28:07.030 [Lua] [13] = critter_rat (string) 20:28:07.030 [Lua] [14] = skaven_grey_seer (string) 20:28:07.030 [Lua] [15] = pet_pig (string) 20:28:07.030 [Lua] [16] = skaven_stormfiend_demo (string) 20:28:07.030 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 20:28:07.030 [Lua] [18] = chaos_dummy_troll (string) 20:28:07.030 [Lua] [19] = skaven_loot_rat (string) 20:28:07.030 [Lua] [20] = chaos_tentacle (string) 20:28:07.030 [Lua] [21] = chaos_corruptor_sorcerer (string) 20:28:07.030 [Lua] [22] = chaos_exalted_champion_warcamp (string) 20:28:07.030 [Lua] [23] = chaos_tentacle_sorcerer (string) 20:28:07.030 [Lua] [24] = chaos_exalted_champion_norsca (string) 20:28:07.030 [Lua] [25] = chaos_plague_sorcerer (string) 20:28:07.030 [Lua] [26] = skaven_ratling_gunner (string) 20:28:07.030 [Lua] [27] = skaven_pack_master (string) 20:28:07.030 [Lua] [28] = chaos_warrior (string) 20:28:07.030 [Lua] [29] = chaos_vortex_sorcerer (string) 20:28:07.030 [Lua] [30] = skaven_poison_wind_globadier (string) 20:28:07.030 [Lua] [31] = skaven_warpfire_thrower (string) 20:28:07.030 [Lua] [32] = skaven_gutter_runner (string) 20:28:07.030 [Lua] [33] = chaos_exalted_sorcerer (string) 20:28:07.030 [Lua] [34] = skaven_plague_monk (string) 20:28:07.030 [Lua] [35] = chaos_raider_tutorial (string) 20:28:07.030 [Lua] [36] = chaos_raider (string) 20:28:07.030 [Lua] [37] = skaven_storm_vermin_commander (string) 20:28:07.030 [Lua] [38] = skaven_storm_vermin_with_shield (string) 20:28:07.030 [Lua] [39] = chaos_berzerker (string) 20:28:07.030 [Lua] [40] = skaven_storm_vermin (string) 20:28:07.030 [Lua] [41] = skaven_dummy_clan_rat (string) 20:28:07.030 [Lua] [42] = chaos_marauder_tutorial (string) 20:28:07.030 [Lua] [43] = skaven_clan_rat (string) 20:28:07.030 [Lua] [44] = skaven_clan_rat_tutorial (string) 20:28:07.030 [Lua] [45] = skaven_clan_rat_with_shield (string) 20:28:07.030 [Lua] [46] = chaos_marauder_with_shield (string) 20:28:07.030 [Lua] [47] = chaos_fanatic (string) 20:28:07.030 [Lua] [48] = chaos_zombie (string) 20:28:07.030 [Lua] [49] = chaos_marauder (string) 20:28:07.030 [Lua] [50] = skaven_dummy_slave (string) 20:28:07.030 [Lua] [51] = skaven_slave (string) 20:28:07.074 [Lua] enemy_package_loader_policy: default 20:28:07.183 [Lua] valid level farmlands 20:28:07.183 [Lua] valid level fort 20:28:07.183 [Lua] valid level military 20:28:07.183 [Lua] valid level warcamp 20:28:07.183 [Lua] valid level skittergate 20:28:07.183 [Lua] valid level prologue 20:28:07.183 [Lua] valid level elven_ruins 20:28:07.183 [Lua] valid level dlc_bogenhafen_city 20:28:07.183 [Lua] valid level skaven_stronghold 20:28:07.183 [Lua] valid level ground_zero 20:28:07.183 [Lua] valid level bell 20:28:07.183 [Lua] valid level ussingen 20:28:07.183 [Lua] valid level nurgle 20:28:07.183 [Lua] valid level mines 20:28:07.183 [Lua] valid level dlc_bogenhafen_slum 20:28:07.183 [Lua] valid level catacombs 20:28:07.292 warning: [ModManager] Mod with id 1388991228ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388991228\mod.bin can't be added as mod hash catalog to EAC, skipping 20:28:07.292 warning: [ModManager] Mod with id 1388882435ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping 20:28:08.551 warning: [ModManager] Mod with id 1395655171ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1395655171\mod.bin can't be added as mod hash catalog to EAC, skipping 20:28:08.573 [Lua] 20:28:08.573 [Lua] [1] = table 20:28:08.573 [Lua] [download_pending] = false (boolean) 20:28:08.573 [Lua] [id] = 1369573612 (string) 20:28:08.573 [Lua] [banned] = false (boolean) 20:28:08.573 [Lua] [author_id] = 58813412 (number) 20:28:08.573 [Lua] [tags] = table 20:28:08.573 [Lua] [1] = approved (string) 20:28:08.573 [Lua] [2] = Tools (string) 20:28:08.573 [Lua] [author] = bIbIbI(rus) (string) 20:28:08.573 [Lua] [sanctioned] = true (boolean) 20:28:08.573 [Lua] [out_of_date] = false (boolean) 20:28:08.573 [Lua] [downloading] = false (boolean) 20:28:08.573 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 20:28:08.573 [Lua] [num_children] = 0 (number) 20:28:08.573 [Lua] [ugc_status] = 3 (number) 20:28:08.573 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]QHD+ UI re-scaling [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework/wiki]the project's guide page[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 20:28:08.573 [Lua] [last_updated] = 8/23/2018 12:59:35 PM (string) 20:28:08.573 [Lua] [installed] = true (boolean) 20:28:08.573 [Lua] [enabled] = true (boolean) 20:28:08.573 [Lua] [name] = Vermintide Mod Framework (string) 20:28:08.573 [Lua] [dependency_error] = (string) 20:28:08.573 [Lua] [2] = table 20:28:08.573 [Lua] [download_pending] = false (boolean) 20:28:08.573 [Lua] [id] = 1402835022 (string) 20:28:08.573 [Lua] [children] = table 20:28:08.573 [Lua] [1] = 1369573612 (string) 20:28:08.573 [Lua] [banned] = false (boolean) 20:28:08.573 [Lua] [author_id] = 33103900 (number) 20:28:08.573 [Lua] [tags] = table 20:28:08.573 [Lua] [1] = approved (string) 20:28:08.573 [Lua] [2] = QoL (string) 20:28:08.573 [Lua] [author] = Badwin (string) 20:28:08.573 [Lua] [sanctioned] = true (boolean) 20:28:08.573 [Lua] [out_of_date] = false (boolean) 20:28:08.573 [Lua] [downloading] = false (boolean) 20:28:08.573 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674821849169626/8B9D3466BEA3E7422D56F86FA7DCB4E03CED6E82/ (string) 20:28:08.573 [Lua] [num_children] = 1 (number) 20:28:08.573 [Lua] [ugc_status] = 3 (number) 20:28:08.574 [Lua] [description] = Prevents throwing grims away unless you're holding block while throwing. (string) 20:28:08.574 [Lua] [last_updated] = 7/20/2018 2:53:23 PM (string) 20:28:08.574 [Lua] [installed] = true (boolean) 20:28:08.574 [Lua] [enabled] = true (boolean) 20:28:08.574 [Lua] [name] = StickyGrim (string) 20:28:08.574 [Lua] [dependency_error] = (string) 20:28:08.574 [Lua] [3] = table 20:28:08.574 [Lua] [download_pending] = false (boolean) 20:28:08.574 [Lua] [id] = 1391228174 (string) 20:28:08.574 [Lua] [children] = table 20:28:08.574 [Lua] [1] = 1369573612 (string) 20:28:08.574 [Lua] [banned] = false (boolean) 20:28:08.574 [Lua] [author_id] = 4821406 (number) 20:28:08.574 [Lua] [tags] = table 20:28:08.574 [Lua] [1] = approved (string) 20:28:08.574 [Lua] [2] = UI (string) 20:28:08.574 [Lua] [3] = QoL (string) 20:28:08.574 [Lua] [author] = grasmann (string) 20:28:08.574 [Lua] [sanctioned] = true (boolean) 20:28:08.574 [Lua] [out_of_date] = false (boolean) 20:28:08.574 [Lua] [downloading] = false (boolean) 20:28:08.574 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618563512821021/F4E8719984ABEAC5BBFF81478C366DFFE00FD415/ (string) 20:28:08.574 [Lua] [num_children] = 1 (number) 20:28:08.574 [Lua] [ugc_status] = 3 (number) 20:28:08.574 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 1.7.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Hotkey for Okri's Challenges[/u] Open Okri's Challenges with a customizable hotkey. Default is 'O'. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]đź”°SkacikPLđź—ľ[/url] ( Polish translation ) [url=https://steamcommunity.com/profiles/76561198152731813/]Rattenfänger[/url] ( Russian translation ) [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 20:28:08.574 [Lua] [last_updated] = 8/27/2018 7:21:10 PM (string) 20:28:08.574 [Lua] [installed] = true (boolean) 20:28:08.574 [Lua] [enabled] = false (boolean) 20:28:08.574 [Lua] [name] = UI Improvements (string) 20:28:08.574 [Lua] [dependency_error] = (string) 20:28:08.574 [Lua] [4] = table 20:28:08.574 [Lua] [download_pending] = false (boolean) 20:28:08.574 [Lua] [id] = 1402962846 (string) 20:28:08.574 [Lua] [children] = table 20:28:08.574 [Lua] [1] = 1369573612 (string) 20:28:08.574 [Lua] [banned] = false (boolean) 20:28:08.574 [Lua] [author_id] = 33103900 (number) 20:28:08.574 [Lua] [tags] = table 20:28:08.574 [Lua] [1] = approved (string) 20:28:08.574 [Lua] [2] = UI (string) 20:28:08.574 [Lua] [3] = QoL (string) 20:28:08.574 [Lua] [author] = Badwin (string) 20:28:08.574 [Lua] [sanctioned] = true (boolean) 20:28:08.574 [Lua] [out_of_date] = false (boolean) 20:28:08.574 [Lua] [downloading] = false (boolean) 20:28:08.574 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674821850343981/8B888DD6E5DA73B034780DB5D4E4E63FC3970212/ (string) 20:28:08.574 [Lua] [num_children] = 1 (number) 20:28:08.574 [Lua] [ugc_status] = 3 (number) 20:28:08.574 [Lua] [description] = Adds a small UI element to indicate if your range weapon is currently loaded or not. Never switch to range just to reload again! (string) 20:28:08.574 [Lua] [last_updated] = 7/20/2018 2:53:52 PM (string) 20:28:08.574 [Lua] [installed] = true (boolean) 20:28:08.574 [Lua] [enabled] = true (boolean) 20:28:08.574 [Lua] [name] = LockedAndLoaded (string) 20:28:08.574 [Lua] [dependency_error] = (string) 20:28:08.574 [Lua] [5] = table 20:28:08.574 [Lua] [download_pending] = false (boolean) 20:28:08.574 [Lua] [id] = 1402971136 (string) 20:28:08.574 [Lua] [children] = table 20:28:08.574 [Lua] [1] = 1369573612 (string) 20:28:08.574 [Lua] [banned] = false (boolean) 20:28:08.574 [Lua] [author_id] = 38300192 (number) 20:28:08.574 [Lua] [tags] = table 20:28:08.574 [Lua] [1] = approved (string) 20:28:08.574 [Lua] [2] = UI (string) 20:28:08.574 [Lua] [3] = QoL (string) 20:28:08.574 [Lua] [author] = Tomoko 👿 (string) 20:28:08.574 [Lua] [sanctioned] = true (boolean) 20:28:08.574 [Lua] [out_of_date] = false (boolean) 20:28:08.574 [Lua] [downloading] = false (boolean) 20:28:08.574 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string) 20:28:08.574 [Lua] [num_children] = 1 (number) 20:28:08.574 [Lua] [ugc_status] = 3 (number) 20:28:08.574 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most. Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber. Currently shows for * Bombs * Hp Pots and Medpacks, * Ammo drops * Potions * Tomes * Grimes TODO: * More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz * Weight hp pots more toward grim carriers * Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less * More adjustable options for the above. * Show when you are trying to give the item to some one. If you have any sugestions that I may have missed above please feel free to share with me :> (string) 20:28:08.574 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string) 20:28:08.574 [Lua] [installed] = true (boolean) 20:28:08.574 [Lua] [enabled] = true (boolean) 20:28:08.574 [Lua] [name] = Needii (string) 20:28:08.574 [Lua] [dependency_error] = (string) 20:28:08.574 [Lua] [6] = table 20:28:08.574 [Lua] [download_pending] = false (boolean) 20:28:08.574 [Lua] [id] = 1395453301 (string) 20:28:08.574 [Lua] [children] = table 20:28:08.574 [Lua] [1] = 1369573612 (string) 20:28:08.574 [Lua] [banned] = false (boolean) 20:28:08.574 [Lua] [author_id] = 58813412 (number) 20:28:08.574 [Lua] [tags] = table 20:28:08.574 [Lua] [1] = approved (string) 20:28:08.574 [Lua] [2] = QoL (string) 20:28:08.574 [Lua] [author] = bIbIbI(rus) (string) 20:28:08.574 [Lua] [sanctioned] = true (boolean) 20:28:08.574 [Lua] [out_of_date] = false (boolean) 20:28:08.574 [Lua] [downloading] = false (boolean) 20:28:08.574 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 20:28:08.574 [Lua] [num_children] = 1 (number) 20:28:08.574 [Lua] [ugc_status] = 3 (number) 20:28:08.574 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 20:28:08.574 [Lua] [last_updated] = 7/22/2018 4:41:53 PM (string) 20:28:08.574 [Lua] [installed] = true (boolean) 20:28:08.574 [Lua] [enabled] = true (boolean) 20:28:08.574 [Lua] [name] = Skip Intro (string) 20:28:08.574 [Lua] [dependency_error] = (string) 20:28:08.574 [Lua] [7] = table 20:28:08.574 [Lua] [download_pending] = false (boolean) 20:28:08.574 [Lua] [id] = 1397265260 (string) 20:28:08.574 [Lua] [children] = table 20:28:08.574 [Lua] [1] = 1369573612 (string) 20:28:08.574 [Lua] [banned] = false (boolean) 20:28:08.574 [Lua] [author_id] = 26572404 (number) 20:28:08.574 [Lua] [tags] = table 20:28:08.574 [Lua] [1] = approved (string) 20:28:08.574 [Lua] [2] = UI (string) 20:28:08.574 [Lua] [3] = QoL (string) 20:28:08.574 [Lua] [author] = Necrossin (string) 20:28:08.574 [Lua] [sanctioned] = true (boolean) 20:28:08.574 [Lua] [out_of_date] = false (boolean) 20:28:08.574 [Lua] [downloading] = false (boolean) 20:28:08.574 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 20:28:08.574 [Lua] [num_children] = 1 (number) 20:28:08.574 [Lua] [ugc_status] = 3 (number) 20:28:08.574 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [h1][b]If your ammo counter dissapeared after the 1.2.0 update, disable and re-enable it (ammo counter) in mod's options. Also, Console UI is not supported. Yet. [/b][/h1] (string) 20:28:08.574 [Lua] [last_updated] = 8/24/2018 3:43:18 PM (string) 20:28:08.574 [Lua] [installed] = true (boolean) 20:28:08.574 [Lua] [enabled] = true (boolean) 20:28:08.574 [Lua] [name] = Numeric UI (string) 20:28:08.574 [Lua] [dependency_error] = (string) 20:28:08.574 [Lua] [8] = table 20:28:08.574 [Lua] [download_pending] = false (boolean) 20:28:08.574 [Lua] [id] = 1374248490 (string) 20:28:08.574 [Lua] [children] = table 20:28:08.574 [Lua] [1] = 1369573612 (string) 20:28:08.574 [Lua] [banned] = false (boolean) 20:28:08.574 [Lua] [author_id] = 45268594 (number) 20:28:08.574 [Lua] [tags] = table 20:28:08.574 [Lua] [1] = approved (string) 20:28:08.574 [Lua] [author] = prop joe (string) 20:28:08.574 [Lua] [sanctioned] = true (boolean) 20:28:08.574 [Lua] [out_of_date] = false (boolean) 20:28:08.574 [Lua] [downloading] = false (boolean) 20:28:08.574 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921426876989228282/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 20:28:08.574 [Lua] [num_children] = 1 (number) 20:28:08.574 [Lua] [ugc_status] = 3 (number) 20:28:08.574 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 20:28:08.574 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 20:28:08.574 [Lua] [installed] = true (boolean) 20:28:08.574 [Lua] [enabled] = true (boolean) 20:28:08.574 [Lua] [name] = Penlight Lua Libraries (string) 20:28:08.574 [Lua] [dependency_error] = (string) 20:28:08.574 [Lua] [9] = table 20:28:08.574 [Lua] [download_pending] = false (boolean) 20:28:08.574 [Lua] [version] = unversioned (string) 20:28:08.574 [Lua] [id] = 1479520507 (string) 20:28:08.574 [Lua] [children] = table 20:28:08.574 [Lua] [1] = 1369573612 (string) 20:28:08.574 [Lua] [banned] = false (boolean) 20:28:08.574 [Lua] [author_id] = 18741013 (number) 20:28:08.574 [Lua] [tags] = table 20:28:08.574 [Lua] [1] = approved (string) 20:28:08.574 [Lua] [2] = UI (string) 20:28:08.574 [Lua] [3] = QoL (string) 20:28:08.574 [Lua] [4] = Misc (string) 20:28:08.574 [Lua] [author] = 🔰SkacikPL🗾 (string) 20:28:08.574 [Lua] [sanctioned] = true (boolean) 20:28:08.574 [Lua] [out_of_date] = false (boolean) 20:28:08.574 [Lua] [downloading] = false (boolean) 20:28:08.574 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957465516820149182/2CB45882A598AC00519429286FF762A76C448260/ (string) 20:28:08.574 [Lua] [num_children] = 1 (number) 20:28:08.574 [Lua] [ugc_status] = 3 (number) 20:28:08.574 [Lua] [description] = [h1][b]This mod forces hero select and start menu to show your currently applied cosmetics on heroes instead of their default starting gear.[/b][/h1] [b]What this mod WILL do:[/b] [list] [*]Show your currently applied hero skin and headgear on the hero visible in start menu and hero selection menu. [*]Apply your weapon skin to the hero in both menus IF your currently selected weapon for that hero matches one used in the preview (eg halberd on mercenary, spear on handmaiden, etc). [/list] [b]What this mod [u]WILL NOT[/u] do:[/b] [list] [*]Apply any non-equipped or not obtained skins to the hero and weapon in both menus. [*]Give you an option to select separate customization for heroes in both menus. [*]Apply weapon skin IF your currently selected weapon for the class is not of the same type as the one in preview (eg halberd on mercenary, spear on handmaiden, etc). [/list] (string) 20:28:08.574 [Lua] [last_updated] = 8/29/2018 10:33:31 AM (string) 20:28:08.574 [Lua] [installed] = true (boolean) 20:28:08.574 [Lua] [enabled] = true (boolean) 20:28:08.574 [Lua] [name] = My Hero (string) 20:28:08.574 [Lua] [dependency_error] = (string) 20:28:08.574 [Lua] [10] = table 20:28:08.574 [Lua] [download_pending] = false (boolean) 20:28:08.574 [Lua] [version] = unversioned (string) 20:28:08.574 [Lua] [id] = 1459917022 (string) 20:28:08.574 [Lua] [children] = table 20:28:08.574 [Lua] [1] = 1369573612 (string) 20:28:08.574 [Lua] [banned] = false (boolean) 20:28:08.574 [Lua] [author_id] = 155839973 (number) 20:28:08.574 [Lua] [tags] = table 20:28:08.574 [Lua] [1] = approved (string) 20:28:08.574 [Lua] [2] = UI (string) 20:28:08.574 [Lua] [3] = QoL (string) 20:28:08.574 [Lua] [author] = Gohas (string) 20:28:08.574 [Lua] [sanctioned] = true (boolean) 20:28:08.574 [Lua] [out_of_date] = false (boolean) 20:28:08.574 [Lua] [downloading] = false (boolean) 20:28:08.574 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string) 20:28:08.574 [Lua] [num_children] = 1 (number) 20:28:08.574 [Lua] [ugc_status] = 3 (number) 20:28:08.574 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. (string) 20:28:08.574 [Lua] [last_updated] = 8/29/2018 12:30:43 PM (string) 20:28:08.574 [Lua] [installed] = true (boolean) 20:28:08.574 [Lua] [enabled] = true (boolean) 20:28:08.574 [Lua] [name] = Parry Indicator (string) 20:28:08.574 [Lua] [dependency_error] = (string) 20:28:08.574 [Lua] [11] = table 20:28:08.574 [Lua] [download_pending] = false (boolean) 20:28:08.574 [Lua] [version] = unversioned (string) 20:28:08.574 [Lua] [id] = 1421155919 (string) 20:28:08.574 [Lua] [children] = table 20:28:08.574 [Lua] [1] = 1369573612 (string) 20:28:08.574 [Lua] [banned] = false (boolean) 20:28:08.574 [Lua] [author_id] = 75308424 (number) 20:28:08.574 [Lua] [tags] = table 20:28:08.574 [Lua] [1] = approved (string) 20:28:08.574 [Lua] [author] = th-om (string) 20:28:08.574 [Lua] [sanctioned] = true (boolean) 20:28:08.574 [Lua] [out_of_date] = false (boolean) 20:28:08.574 [Lua] [downloading] = false (boolean) 20:28:08.574 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string) 20:28:08.574 [Lua] [num_children] = 1 (number) 20:28:08.574 [Lua] [ugc_status] = 3 (number) 20:28:08.574 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string) 20:28:08.574 [Lua] [last_updated] = 8/29/2018 9:44:14 PM (string) 20:28:08.574 [Lua] [installed] = true (boolean) 20:28:08.574 [Lua] [enabled] = true (boolean) 20:28:08.574 [Lua] [name] = Mission timer (string) 20:28:08.574 [Lua] [dependency_error] = (string) 20:28:08.574 [Lua] [12] = table 20:28:08.574 [Lua] [download_pending] = false (boolean) 20:28:08.574 [Lua] [version] = unversioned (string) 20:28:08.574 [Lua] [id] = 1383452616 (string) 20:28:08.574 [Lua] [children] = table 20:28:08.574 [Lua] [1] = 1369573612 (string) 20:28:08.574 [Lua] [2] = 1374248490 (string) 20:28:08.574 [Lua] [banned] = false (boolean) 20:28:08.574 [Lua] [author_id] = 45268594 (number) 20:28:08.574 [Lua] [tags] = table 20:28:08.574 [Lua] [1] = approved (string) 20:28:08.574 [Lua] [2] = UI (string) 20:28:08.574 [Lua] [3] = QoL (string) 20:28:08.574 [Lua] [author] = prop joe (string) 20:28:08.574 [Lua] [sanctioned] = true (boolean) 20:28:08.574 [Lua] [out_of_date] = false (boolean) 20:28:08.574 [Lua] [downloading] = false (boolean) 20:28:08.574 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string) 20:28:08.574 [Lua] [num_children] = 2 (number) 20:28:08.574 [Lua] [ugc_status] = 3 (number) 20:28:08.574 [Lua] [description] = Reposition the kill feed and add a counter for duplicate kills. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 20:28:08.574 [Lua] [last_updated] = 8/29/2018 7:56:48 PM (string) 20:28:08.574 [Lua] [installed] = true (boolean) 20:28:08.574 [Lua] [enabled] = true (boolean) 20:28:08.574 [Lua] [name] = Killfeed Tweaks (string) 20:28:08.574 [Lua] [dependency_error] = (string) 20:28:08.574 [Lua] [13] = table 20:28:08.574 [Lua] [download_pending] = false (boolean) 20:28:08.574 [Lua] [version] = unversioned (string) 20:28:08.574 [Lua] [id] = 1384094638 (string) 20:28:08.574 [Lua] [children] = table 20:28:08.574 [Lua] [1] = 1369573612 (string) 20:28:08.574 [Lua] [2] = 1374248490 (string) 20:28:08.574 [Lua] [banned] = false (boolean) 20:28:08.574 [Lua] [author_id] = 45268594 (number) 20:28:08.574 [Lua] [tags] = table 20:28:08.574 [Lua] [1] = approved (string) 20:28:08.574 [Lua] [2] = UI (string) 20:28:08.574 [Lua] [3] = QoL (string) 20:28:08.574 [Lua] [author] = prop joe (string) 20:28:08.574 [Lua] [sanctioned] = true (boolean) 20:28:08.574 [Lua] [out_of_date] = false (boolean) 20:28:08.574 [Lua] [downloading] = false (boolean) 20:28:08.574 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string) 20:28:08.574 [Lua] [num_children] = 2 (number) 20:28:08.574 [Lua] [ugc_status] = 3 (number) 20:28:08.574 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons. The mod does not introduce new crosshair types! MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 20:28:08.574 [Lua] [last_updated] = 8/29/2018 7:54:23 PM (string) 20:28:08.574 [Lua] [installed] = true (boolean) 20:28:08.574 [Lua] [enabled] = true (boolean) 20:28:08.574 [Lua] [name] = Crosshair Customization (string) 20:28:08.574 [Lua] [dependency_error] = (string) 20:28:08.574 [Lua] [14] = table 20:28:08.574 [Lua] [download_pending] = false (boolean) 20:28:08.574 [Lua] [version] = unversioned (string) 20:28:08.574 [Lua] [id] = 1393343095 (string) 20:28:08.574 [Lua] [children] = table 20:28:08.574 [Lua] [1] = 1369573612 (string) 20:28:08.574 [Lua] [2] = 1374248490 (string) 20:28:08.574 [Lua] [banned] = false (boolean) 20:28:08.574 [Lua] [author_id] = 45268594 (number) 20:28:08.574 [Lua] [tags] = table 20:28:08.574 [Lua] [1] = approved (string) 20:28:08.574 [Lua] [2] = UI (string) 20:28:08.574 [Lua] [author] = prop joe (string) 20:28:08.574 [Lua] [sanctioned] = true (boolean) 20:28:08.574 [Lua] [out_of_date] = false (boolean) 20:28:08.574 [Lua] [downloading] = false (boolean) 20:28:08.574 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 20:28:08.574 [Lua] [num_children] = 2 (number) 20:28:08.574 [Lua] [ugc_status] = 3 (number) 20:28:08.574 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 20:28:08.574 [Lua] [last_updated] = 8/29/2018 8:04:36 PM (string) 20:28:08.574 [Lua] [installed] = true (boolean) 20:28:08.574 [Lua] [enabled] = true (boolean) 20:28:08.574 [Lua] [name] = Scoreboard Tweaks (string) 20:28:08.574 [Lua] [dependency_error] = (string) 20:28:08.574 [Lua] [15] = table 20:28:08.574 [Lua] [download_pending] = false (boolean) 20:28:08.574 [Lua] [version] = unversioned (string) 20:28:08.574 [Lua] [id] = 1455893647 (string) 20:28:08.574 [Lua] [banned] = false (boolean) 20:28:08.574 [Lua] [author_id] = 38895286 (number) 20:28:08.574 [Lua] [tags] = table 20:28:08.574 [Lua] [1] = approved (string) 20:28:08.574 [Lua] [2] = UI (string) 20:28:08.574 [Lua] [3] = QoL (string) 20:28:08.574 [Lua] [author] = Squatting Bear (string) 20:28:08.574 [Lua] [sanctioned] = true (boolean) 20:28:08.574 [Lua] [out_of_date] = false (boolean) 20:28:08.574 [Lua] [downloading] = false (boolean) 20:28:08.574 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 20:28:08.574 [Lua] [num_children] = 0 (number) 20:28:08.574 [Lua] [ugc_status] = 3 (number) 20:28:08.574 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. Version: 1.0.0 [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] (string) 20:28:08.574 [Lua] [last_updated] = 8/29/2018 2:28:07 PM (string) 20:28:08.574 [Lua] [installed] = true (boolean) 20:28:08.574 [Lua] [enabled] = false (boolean) 20:28:08.574 [Lua] [name] = Player List Plus (string) 20:28:08.574 [Lua] [dependency_error] = (string) 20:28:08.574 [Lua] [16] = table 20:28:08.574 [Lua] [download_pending] = false (boolean) 20:28:08.574 [Lua] [version] = unversioned (string) 20:28:08.574 [Lua] [id] = 1464907434 (string) 20:28:08.574 [Lua] [banned] = false (boolean) 20:28:08.574 [Lua] [author_id] = 14284923 (number) 20:28:08.574 [Lua] [tags] = table 20:28:08.574 [Lua] [1] = approved (string) 20:28:08.574 [Lua] [2] = UI (string) 20:28:08.574 [Lua] [3] = Misc (string) 20:28:08.574 [Lua] [author] = Fracticality (string) 20:28:08.574 [Lua] [sanctioned] = true (boolean) 20:28:08.574 [Lua] [out_of_date] = false (boolean) 20:28:08.574 [Lua] [downloading] = false (boolean) 20:28:08.574 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207409567313080/035D9FBDF6859DBC7FC3747910735F65FE910993/ (string) 20:28:08.574 [Lua] [num_children] = 0 (number) 20:28:08.574 [Lua] [ugc_status] = 3 (number) 20:28:08.574 [Lua] [description] = [h1]DLC Weapon Skins Added[/h1] [h1]Forward, Back, and Reset Buttons Implemented[/h1] - Navigate between weapon illusions more easily. - The button containing the weapon illusion's name doubles as a camera reset button. [h1]Basic Camera Controls Implemented[/h1] - The camera can now be panned using shift+left-drag or shift+right-drag. - The camera can be pivoted up or down using the scroll-wheel. - The weapon can be rotated with either left-drag or right-drag. ------------------------------------------------------------------------------------------------ Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string) 20:28:08.574 [Lua] [last_updated] = 8/30/2018 8:37:31 PM (string) 20:28:08.574 [Lua] [installed] = true (boolean) 20:28:08.574 [Lua] [enabled] = false (boolean) 20:28:08.574 [Lua] [name] = Armory (string) 20:28:08.574 [Lua] [dependency_error] = (string) 20:28:08.574 [Lua] [17] = table 20:28:08.574 [Lua] [download_pending] = false (boolean) 20:28:08.574 [Lua] [id] = 1431393962 (string) 20:28:08.574 [Lua] [children] = table 20:28:08.574 [Lua] [1] = 1369573612 (string) 20:28:08.574 [Lua] [banned] = false (boolean) 20:28:08.574 [Lua] [author_id] = 14284923 (number) 20:28:08.574 [Lua] [tags] = table 20:28:08.574 [Lua] [1] = approved (string) 20:28:08.574 [Lua] [2] = UI (string) 20:28:08.574 [Lua] [3] = Misc (string) 20:28:08.574 [Lua] [author] = Fracticality (string) 20:28:08.574 [Lua] [sanctioned] = true (boolean) 20:28:08.574 [Lua] [out_of_date] = false (boolean) 20:28:08.574 [Lua] [downloading] = false (boolean) 20:28:08.574 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string) 20:28:08.574 [Lua] [num_children] = 1 (number) 20:28:08.574 [Lua] [ugc_status] = 3 (number) 20:28:08.575 [Lua] [description] = Updated for Game Version 1.2.0 (Beta) - The game should no longer crash upon selecting an enemy in Bestiary Please let me know if you find any additional bugs, either here or at my [url=https://github.com/fracticality/vermintide-2-mods]GitHub[/url] ----------------------------------------------------------------------------------------------------------- Bestiary provides an in-game method of viewing enemy models, attributes, and statistics. Compatible with Deathwish! Open with /bestiary or set a keybind using the Mod Options menu (F4 by default) (string) 20:28:08.575 [Lua] [last_updated] = 8/31/2018 12:01:30 AM (string) 20:28:08.575 [Lua] [installed] = true (boolean) 20:28:08.575 [Lua] [enabled] = false (boolean) 20:28:08.575 [Lua] [name] = Bestiary (string) 20:28:08.575 [Lua] [dependency_error] = (string) 20:28:08.575 [Lua] [18] = table 20:28:08.575 [Lua] [download_pending] = false (boolean) 20:28:08.575 [Lua] [id] = 1399181123 (string) 20:28:08.575 [Lua] [children] = table 20:28:08.575 [Lua] [1] = 1369573612 (string) 20:28:08.575 [Lua] [banned] = false (boolean) 20:28:08.575 [Lua] [author_id] = 33103900 (number) 20:28:08.575 [Lua] [tags] = table 20:28:08.575 [Lua] [1] = approved (string) 20:28:08.575 [Lua] [2] = UI (string) 20:28:08.575 [Lua] [3] = QoL (string) 20:28:08.575 [Lua] [author] = Badwin (string) 20:28:08.575 [Lua] [sanctioned] = true (boolean) 20:28:08.575 [Lua] [out_of_date] = false (boolean) 20:28:08.575 [Lua] [downloading] = false (boolean) 20:28:08.575 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674483606069383/A8EEA437D9A1D3236E001C998D72B6F475ED8D3C/ (string) 20:28:08.575 [Lua] [num_children] = 1 (number) 20:28:08.575 [Lua] [ugc_status] = 3 (number) 20:28:08.575 [Lua] [description] = Allows players to set waypoints in the world with a custom keybind (check Mod Options in the main menu). Useful for coordinating positioning or telling the dozy Kruber where to go. [b]Note: teammates must have this mod to see waypoints.[/b] (string) 20:28:08.575 [Lua] [last_updated] = 7/20/2018 2:53:35 PM (string) 20:28:08.575 [Lua] [installed] = true (boolean) 20:28:08.575 [Lua] [enabled] = false (boolean) 20:28:08.575 [Lua] [name] = Waypoints (string) 20:28:08.575 [Lua] [dependency_error] = (string) 20:28:08.575 [Lua] 20:28:08.575 [Lua] 20:28:08.575 [Lua] [1399181123] = 1 (number) 20:28:08.575 [Lua] [1479520507] = 12 (number) 20:28:08.575 [Lua] [1459917022] = 9 (number) 20:28:08.575 [Lua] [1391228174] = 15 (number) 20:28:08.575 [Lua] [1402835022] = 0 (number) 20:28:08.575 [Lua] [1421155919] = 13 (number) 20:28:08.575 [Lua] [1402971136] = 3 (number) 20:28:08.575 [Lua] [1431393962] = 16 (number) 20:28:08.575 [Lua] [1383452616] = 11 (number) 20:28:08.575 [Lua] [1374248490] = 5 (number) 20:28:08.575 [Lua] [1395453301] = 4 (number) 20:28:08.575 [Lua] [1384094638] = 6 (number) 20:28:08.575 [Lua] [1455893647] = 7 (number) 20:28:08.575 [Lua] [1369573612] = 17 (number) 20:28:08.575 [Lua] [1402962846] = 2 (number) 20:28:08.575 [Lua] [1397265260] = 14 (number) 20:28:08.575 [Lua] [1464907434] = 8 (number) 20:28:08.575 [Lua] [1393343095] = 10 (number) 20:28:08.575 [Lua] 20:28:08.580 [Lua] 20:28:08.580 [Lua] [1399181123] = 1 (number) 20:28:08.580 [Lua] [1479520507] = 12 (number) 20:28:08.580 [Lua] [1459917022] = 9 (number) 20:28:08.580 [Lua] [1391228174] = 15 (number) 20:28:08.580 [Lua] [1402835022] = 0 (number) 20:28:08.580 [Lua] [1421155919] = 13 (number) 20:28:08.580 [Lua] [1402971136] = 3 (number) 20:28:08.580 [Lua] [1431393962] = 16 (number) 20:28:08.580 [Lua] [1383452616] = 11 (number) 20:28:08.580 [Lua] [1374248490] = 5 (number) 20:28:08.580 [Lua] [1395453301] = 4 (number) 20:28:08.580 [Lua] [1384094638] = 6 (number) 20:28:08.580 [Lua] [1455893647] = 7 (number) 20:28:08.580 [Lua] [1369573612] = 17 (number) 20:28:08.580 [Lua] [1402962846] = 2 (number) 20:28:08.580 [Lua] [1397265260] = 14 (number) 20:28:08.580 [Lua] [1464907434] = 8 (number) 20:28:08.580 [Lua] [1393343095] = 10 (number) 20:28:08.580 [Lua] 20:28:08.580 [Lua] [CrashifyCustomTag] modded, true 20:28:08.580 [Lua] <>modded = true<> 20:28:08.580 [Lua] [CrashifyCustomTag] Mod:1369573612:Vermintide Mod Framework, true 20:28:08.580 [Lua] <>Mod = true<> 20:28:08.604 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 20:28:08.618 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 20:28:08.619 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 20:28:08.619 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [table: 0x0a2beab8] (Origin: function: 0x0a2bef38) 20:28:08.619 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [table: 0x0a2beab8] (Origin: function: 0x0a2bf388) 20:28:08.619 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [table: 0x099ad468] (Origin: function: 0x099ad8a0) 20:28:08.619 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [table: 0x099ad468] (Origin: function: 0x099ada28) 20:28:08.619 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [table: 0x0a4f4480] (Origin: function: 0x0a6c32c0) 20:28:08.619 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [table: 0x0a4f4480] (Origin: function: 0x0a6c34a8) 20:28:08.619 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_views' from [table: 0x0bd3cfd0] (Origin: function: 0x0bd3d090) 20:28:08.619 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [table: 0x0bd3cfd0] (Origin: function: 0x0bd3cff8) 20:28:08.619 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [table: 0x0bd3cfd0] (Origin: function: 0x0bd3d1b8) 20:28:08.619 [Lua] [MOD][VMF][INFO] (hook): Hooking 'UIResolutionScale' from [_G] (Origin: function: 0x099a7618) 20:28:08.619 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [table: 0x07787eb0] (Origin: function: 0x07787fd8) 20:28:08.619 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 20:28:08.619 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 20:28:08.620 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x0a74d848] (Origin: function: 0x0a74d9b0) 20:28:08.620 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [table: 0x0a7411c0] (Origin: function: 0x0a7412e8) 20:28:08.620 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x0b1a6988] (Origin: function: 0x0b1a69b0) 20:28:08.620 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [table: 0x0a7411c0] (Origin: function: 0x0a7412a0) 20:28:08.620 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [table: 0x0a7411c0] (Origin: function: 0x0a7411e8) 20:28:08.620 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 20:28:08.620 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [table: 0x0c0d8da0] (Origin: function: 0x0c0d94d0) 20:28:08.620 [Lua] [CrashifyCustomTag] modded, true 20:28:08.620 [Lua] <>modded = true<> 20:28:08.621 [Lua] [CrashifyCustomTag] Mod:1402835022:StickyGrim, true 20:28:08.621 [Lua] <>Mod = true<> 20:28:08.628 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3fa9cea95751f9da]` 20:28:08.629 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3fa9cea95751f9da].#ID[3fcdd69156a46417]` 20:28:08.629 [Lua] [MOD][StickyGrim][INFO] (hook): Hooking 'finish' from [table: 0x09002ab8] (Origin: function: 0x09002b98) 20:28:08.629 [Lua] [MOD][StickyGrim][INFO] (hooks): Enabling all hooks for mod: StickyGrim 20:28:08.629 [Lua] [MOD][StickyGrim][ECHO] StickyGrim initialized 20:28:08.629 [Lua] [MOD][StickyGrim][INFO] (hooks): Enabling all hooks for mod: StickyGrim 20:28:08.629 [Lua] [CrashifyCustomTag] modded, true 20:28:08.629 [Lua] <>modded = true<> 20:28:08.629 [Lua] [CrashifyCustomTag] Mod:1402962846:LockedAndLoaded, true 20:28:08.629 [Lua] <>Mod = true<> 20:28:08.638 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0d8836592d9c1e0a]` 20:28:08.644 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0d8836592d9c1e0a].#ID[3fcdd69156a46417]` 20:28:08.644 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'update' from [table: 0x0a078dc0] (Origin: function: 0x0a079620) 20:28:08.644 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_enter' from [table: 0x0a0740d8] (Origin: function: 0x0a0741b8) 20:28:08.644 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_exit' from [table: 0x0a0740d8] (Origin: function: 0x0a0741d8) 20:28:08.644 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_enter' from [table: 0x0b89ba28] (Origin: function: 0x0b89bdb8) 20:28:08.644 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_exit' from [table: 0x0b89ba28] (Origin: function: 0x0b89bf68) 20:28:08.644 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_enter' from [table: 0x0c03ea18] (Origin: function: 0x0be2fc58) 20:28:08.644 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_exit' from [table: 0x0c03ea18] (Origin: function: 0x0be30e50) 20:28:08.644 [Lua] [MOD][LockedAndLoaded][INFO] (hook): [StateTitleScreenMainMenu.on_enter] needs to be delayed. 20:28:08.644 [Lua] [MOD][LockedAndLoaded][INFO] (hook): [StateTitleScreenMainMenu.on_exit] needs to be delayed. 20:28:08.644 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_enter' from [table: 0x0b8d3de8] (Origin: function: 0x0b8d4268) 20:28:08.644 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_exit' from [table: 0x0b8d3de8] (Origin: function: 0x0b8d4410) 20:28:08.644 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_enter' from [table: 0x0b9953d0] (Origin: function: 0x0b995720) 20:28:08.644 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_exit' from [table: 0x0b9953d0] (Origin: function: 0x0b995c70) 20:28:08.644 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_enter' from [table: 0x0aa4a9e8] (Origin: function: 0x0aa93888) 20:28:08.644 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_exit' from [table: 0x0aa4a9e8] (Origin: function: 0x0aa938a8) 20:28:08.644 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_enter' from [table: 0x0b3c20c8] (Origin: function: 0x0b3c2600) 20:28:08.644 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_exit' from [table: 0x0b3c20c8] (Origin: function: 0x0b3c2538) 20:28:08.644 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_exit' from [table: 0x0a222868] (Origin: function: 0x0a222b98) 20:28:08.644 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'event_game_started' from [table: 0x0a222868] (Origin: function: 0x0a222bb8) 20:28:08.644 [Lua] [MOD][LockedAndLoaded][INFO] (hooks): Enabling all hooks for mod: LockedAndLoaded 20:28:08.644 [Lua] [MOD][LockedAndLoaded][ECHO] LockedAndLoaded Initialized 20:28:08.644 [Lua] [MOD][LockedAndLoaded][INFO] (hooks): Enabling all hooks for mod: LockedAndLoaded 20:28:08.644 [Lua] [CrashifyCustomTag] modded, true 20:28:08.644 [Lua] <>modded = true<> 20:28:08.645 [Lua] [CrashifyCustomTag] Mod:1402971136:Needii, true 20:28:08.645 [Lua] <>Mod = true<> 20:28:08.661 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]` 20:28:08.662 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]` 20:28:08.662 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [table: 0x0a7c3df8] (Origin: function: 0x0a7c6c58) 20:28:08.662 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 20:28:08.662 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 20:28:08.662 [Lua] [CrashifyCustomTag] modded, true 20:28:08.662 [Lua] <>modded = true<> 20:28:08.663 [Lua] [CrashifyCustomTag] Mod:1395453301:Skip Intro, true 20:28:08.663 [Lua] <>Mod = true<> 20:28:08.671 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 20:28:08.672 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 20:28:08.672 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [table: 0x0997baf0] (Origin: function: 0x0997bb18) 20:28:08.672 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [table: 0x0997baf0] (Origin: function: 0x0997bcd0) 20:28:08.672 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 20:28:08.672 [Lua] [CrashifyCustomTag] modded, true 20:28:08.672 [Lua] <>modded = true<> 20:28:08.682 [Lua] [CrashifyCustomTag] Mod:1397265260:Numeric UI, true 20:28:08.682 [Lua] <>Mod = true<> 20:28:08.689 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 20:28:08.690 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 20:28:08.691 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [table: 0x0a8a4f60] (Origin: function: 0x0a8a5190) 20:28:08.691 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [table: 0x0a8a4f60] (Origin: function: 0x0a8a54c8) 20:28:08.691 [Lua] [CrashifyCustomTag] modded, true 20:28:08.691 [Lua] <>modded = true<> 20:28:08.699 [Lua] [CrashifyCustomTag] Mod:1374248490:Penlight Lua Libraries, true 20:28:08.699 [Lua] <>Mod = true<> 20:28:08.710 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 20:28:08.711 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 20:28:08.711 [Lua] [CrashifyCustomTag] modded, true 20:28:08.711 [Lua] <>modded = true<> 20:28:08.712 [Lua] [CrashifyCustomTag] Mod:1479520507:My Hero, true 20:28:08.712 [Lua] <>Mod = true<> 20:28:08.722 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[02203d74f690e896]` 20:28:08.724 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[02203d74f690e896].#ID[3fcdd69156a46417]` 20:28:08.724 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_load_hero_unit' from [table: 0x0aac5970] (Origin: function: 0x0aac6200) 20:28:08.724 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_spawn_hero_unit' from [table: 0x0b8c70f8] (Origin: function: 0x0b8c7688) 20:28:08.724 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [table: 0x0b8c70f8] (Origin: function: 0x0b8c76a8) 20:28:08.724 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [table: 0x0b98f728] (Origin: function: 0x0b98fba0) 20:28:08.724 [Lua] [MOD][MyHero][INFO] (hooks): Enabling all hooks for mod: MyHero 20:28:08.724 [Lua] [CrashifyCustomTag] modded, true 20:28:08.724 [Lua] <>modded = true<> 20:28:08.734 [Lua] [CrashifyCustomTag] Mod:1459917022:Parry Indicator, true 20:28:08.734 [Lua] <>Mod = true<> 20:28:08.739 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]` 20:28:08.741 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]` 20:28:08.741 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [table: 0x0a7ea730] (Origin: function: 0x0a7eaa60) 20:28:08.741 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [table: 0x08a39e08] (Origin: function: 0x08a3a0a0) 20:28:08.741 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x08a39e08] (Origin: function: 0x08a3a0c0) 20:28:08.741 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [table: 0x08a39e08] (Origin: function: 0x08a39ea8) 20:28:08.741 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [table: 0x08fd4570] (Origin: function: 0x08fd4720) 20:28:08.741 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [table: 0x08fd4570] (Origin: function: 0x08fd4870) 20:28:08.741 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [table: 0x08fd4570] (Origin: function: 0x08fd48b8) 20:28:08.741 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [table: 0x08fdd308] (Origin: function: 0x08fdd430) 20:28:08.741 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [table: 0x08fdd308] (Origin: function: 0x08fdd740) 20:28:08.741 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x07bbc280] (Origin: function: 0x07bbc2a8) 20:28:08.741 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x07bbc280] (Origin: function: 0x07bbc300) 20:28:08.741 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x07bbc280] (Origin: function: 0x07bbc320) 20:28:08.741 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x07bbc700] (Origin: function: 0x07bbc728) 20:28:08.741 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x07bbc700] (Origin: function: 0x07bbc780) 20:28:08.741 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x07bbc700] (Origin: function: 0x07bbc7a0) 20:28:08.741 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x07bbd030] (Origin: function: 0x07bbd058) 20:28:08.741 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x07bbd030] (Origin: function: 0x07bbd0b0) 20:28:08.741 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x07bbd030] (Origin: function: 0x07bbd0d0) 20:28:08.741 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator 20:28:08.741 [Lua] [CrashifyCustomTag] modded, true 20:28:08.741 [Lua] <>modded = true<> 20:28:08.741 [Lua] [CrashifyCustomTag] Mod:1421155919:Mission timer, true 20:28:08.741 [Lua] <>Mod = true<> 20:28:08.761 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]` 20:28:08.762 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]` 20:28:08.762 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [table: 0x08af20b8] (Origin: function: 0x08af22d0) 20:28:08.762 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [table: 0x0a2a2490] (Origin: function: 0x0a2a2f18) 20:28:08.762 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [table: 0x0bde8030] (Origin: function: 0x0bde8178) 20:28:08.762 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'load_level' from [table: 0x09b29818] (Origin: function: 0x09b2a128) 20:28:08.762 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer 20:28:08.762 [Lua] [CrashifyCustomTag] modded, true 20:28:08.762 [Lua] <>modded = true<> 20:28:08.771 [Lua] [CrashifyCustomTag] Mod:1383452616:Killfeed Tweaks, true 20:28:08.771 [Lua] <>Mod = true<> 20:28:08.783 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]` 20:28:08.784 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]` 20:28:08.785 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [table: 0x0a860d50] (Origin: function: 0x0a860f78) 20:28:08.785 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [table: 0x0a860d50] (Origin: function: 0x0a8610e8) 20:28:08.785 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [table: 0x099ad468] (Origin: function: 0x099ad920) 20:28:08.785 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [table: 0x0a860d50] (Origin: function: 0x0a861390) 20:28:08.785 [Lua] [CrashifyCustomTag] modded, true 20:28:08.785 [Lua] <>modded = true<> 20:28:08.795 [Lua] [CrashifyCustomTag] Mod:1384094638:Crosshair Customization, true 20:28:08.795 [Lua] <>Mod = true<> 20:28:08.809 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]` 20:28:08.810 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]` 20:28:08.810 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [table: 0x0a7e6a70] (Origin: function: 0x0a7e6f38) 20:28:08.810 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [table: 0x0a7e6a70] (Origin: function: 0x0a7e70c8) 20:28:08.810 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [table: 0x0a7e6a70] (Origin: function: 0x0a7e70a8) 20:28:08.810 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [table: 0x0a7e6a70] (Origin: function: 0x0a7e7210) 20:28:08.810 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [table: 0x0a7e6a70] (Origin: function: 0x0a7e7068) 20:28:08.810 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [table: 0x0a7e6a70] (Origin: function: 0x0a7e7048) 20:28:08.810 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [table: 0x0a7e6a70] (Origin: function: 0x0a7e7088) 20:28:08.810 [Lua] [MOD][CrosshairCustomization][INFO] (hooks): Enabling all hooks for mod: CrosshairCustomization 20:28:08.810 [Lua] [CrashifyCustomTag] modded, true 20:28:08.810 [Lua] <>modded = true<> 20:28:08.811 [Lua] [CrashifyCustomTag] Mod:1393343095:Scoreboard Tweaks, true 20:28:08.811 [Lua] <>Mod = true<> 20:28:08.818 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]` 20:28:08.819 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]` 20:28:08.819 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x0779c0a0) 20:28:08.819 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [table: 0x0bde8030] (Origin: function: 0x0bde83b0) 20:28:08.819 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [table: 0x08b0c0c0] (Origin: function: 0x08b0c348) 20:28:08.819 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [table: 0x0bde8030] (Origin: function: 0x0bde8a00) 20:28:08.820 [Lua] <>project = Vermintide<> 20:28:08.820 [Lua] <>build = release<> 20:28:08.820 [Lua] <>platform = win32<> 20:28:08.820 [Lua] <>title_id = 5107<> 20:28:08.820 [Lua] <>engine_revision = 3207c833a6c1<> 20:28:08.820 [Lua] <>content_revision = 122102<> 20:28:08.820 [Lua] <>rendering_backend = dx11<> 20:28:08.820 [Lua] <>user_id = 1100001070a1d63<> 20:28:08.820 [Lua] <>machine_id = 0e082fb4-3600-446e-932f-92c37d9298d6<> 20:28:08.820 [Lua] [Boot] Application build: release 20:28:08.820 [Lua] [Boot] Engine revision: 3207c833a6c1 20:28:08.820 [Lua] [Boot] Content revision: 122102 20:28:08.820 [Lua] [Boot] User ID: 1100001070a1d63 Abysswalker 20:28:08.896 [Lua] [SmokeTest] Disabled 20:28:08.896 [Save] Loading `telemetry` 20:28:08.896 [Lua] Game:setup() total time: 0.076000000000001 20:28:08.896 [Lua] handle rev info: 0 20:28:08.896 [Lua] handle gfx quality: 0 20:28:08.896 [Lua] default settings: 0 20:28:08.896 [Lua] user settings: 0 20:28:08.896 [Lua] set frame times: 0 20:28:08.896 [Lua] init random: 0 20:28:08.896 [Lua] managers: 0.074999999999999289 20:28:08.896 [Lua] 20:28:08.896 [Lua] unaccounted: 0.0010000000000012221 20:28:08.896 [Lua] [Boot] use baked enemy meshes: false 20:28:08.897 [Save] Load done 20:28:08.897 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 20:28:08.897 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 20:28:08.897 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 20:28:08.897 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 20:28:08.897 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 20:28:08.897 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 20:28:08.897 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 20:28:08.902 [Lua] [MOD][VMF][INFO] Attempt to hook 6 delayed hooks 20:28:08.902 [Lua] [MOD][LockedAndLoaded][INFO] (hook): [StateTitleScreenMainMenu.on_exit] needs to be delayed. 20:28:08.902 [Lua] [MOD][LockedAndLoaded][INFO] (hook): [StateTitleScreenMainMenu.on_enter] needs to be delayed. 20:28:08.902 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 20:28:08.902 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 20:28:08.902 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 20:28:08.902 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 20:28:09.181 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 20:28:09.181 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 20:28:09.182 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 20:28:09.719 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 20:28:09.719 [Lua] [PackageManager] Force_load: resource_packages/title_screen 20:28:09.719 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 20:28:09.804 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 20:28:09.804 [Lua] [PackageManager] Force_load: resource_packages/menu 20:28:09.804 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 20:28:09.922 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 20:28:09.922 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 20:28:09.922 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 20:28:10.700 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 20:28:10.700 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 20:28:10.700 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 20:28:10.784 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 20:28:10.784 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 20:28:10.784 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 20:28:10.784 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 20:28:10.784 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 20:28:10.784 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 20:28:10.784 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 20:28:10.784 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 20:28:10.784 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 20:28:10.784 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 20:28:10.784 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 20:28:10.784 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 20:28:10.784 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 20:28:10.784 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 20:28:10.784 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 20:28:10.784 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 20:28:10.784 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 20:28:10.784 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 20:28:10.784 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 20:28:10.784 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 20:28:10.903 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 20:28:10.903 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 20:28:10.903 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 20:28:11.727 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 20:28:11.727 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 20:28:11.728 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 20:28:12.551 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 20:28:12.551 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 20:28:12.551 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 20:28:12.803 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 20:28:12.803 [Lua] [MOD][VMF][INFO] Attempt to hook 6 delayed hooks 20:28:12.803 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [table: 0x0b89b8f8] (Origin: function: 0x079e9cb0) 20:28:12.803 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [table: 0x0b880d60] (Origin: function: 0x0a031c98) 20:28:12.803 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [table: 0x0b880d60] (Origin: function: 0x09e58150) 20:28:12.803 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [table: 0x0b89b8f8] (Origin: function: 0x096bd120) 20:28:12.803 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_enter' from [table: 0x089361b8] (Origin: function: 0x089367e0) 20:28:12.803 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_exit' from [table: 0x089361b8] (Origin: function: 0x08936eb0) 20:28:12.803 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 20:28:12.803 [Lua] [Gamestate] Enter StateTitleScreen 20:28:13.142 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 20:28:13.142 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 20:28:13.142 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 20:28:13.142 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 20:28:13.142 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 20:28:13.145 warning: [Lua] CHAT FONT SIZE DISABLED 20:28:13.146 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 20:28:13.165 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 20:28:13.165 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 20:28:13.165 [Save] Loading `save_data` 20:28:13.176 [Save] Load done 20:28:13.182 [Lua] [BackendManagerPlayFab] Backend Enabled 20:28:13.985 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 20:28:13.985 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 20:28:13.986 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 20:28:15.976 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 20:28:15.976 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 20:28:15.977 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 20:28:16.360 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 20:28:16.360 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 20:28:16.360 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 20:28:16.788 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 20:28:16.788 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 20:28:16.788 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 20:28:17.042 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 20:28:17.042 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 20:28:17.042 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 20:28:17.194 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 20:28:17.194 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 20:28:17.195 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 20:28:17.770 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 20:28:17.770 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 20:28:17.772 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 20:28:17.871 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 20:28:17.871 [Lua] [PackageManager] Force_load: resource_packages/inventory 20:28:17.872 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 20:28:17.955 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 20:28:17.955 [Lua] [PackageManager] Force_load: resource_packages/careers 20:28:17.955 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 20:28:18.006 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 20:28:18.006 [Lua] [PackageManager] Force_load: resource_packages/decals 20:28:18.007 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 20:28:18.126 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 20:28:18.126 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 20:28:18.126 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 20:28:19.237 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 20:28:19.237 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 20:28:19.238 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 20:28:20.105 [Lua] Populating data for character 1 15 20:28:20.360 [Lua] Requesting character data for index 2 15 20:28:20.360 [Lua] Populating data for character 2 15 20:28:20.461 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 20:28:20.461 [Lua] [PackageManager] Force_load: resource_packages/ingame 20:28:20.462 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 20:28:20.615 [Lua] Requesting character data for index 3 15 20:28:20.615 [Lua] Populating data for character 3 15 20:28:20.869 [Lua] Requesting character data for index 4 15 20:28:20.869 [Lua] Populating data for character 4 15 20:28:21.141 [Lua] Requesting character data for index 5 15 20:28:21.141 [Lua] Populating data for character 5 15 20:28:21.465 [Lua] Requesting character data for index 6 15 20:28:21.465 [Lua] Populating data for character 6 15 20:28:21.549 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 20:28:21.549 [Lua] [PackageManager] Force_load: resource_packages/pickups 20:28:21.550 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 20:28:21.668 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 20:28:21.668 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 20:28:21.718 [Lua] Requesting character data for index 7 15 20:28:21.718 [Lua] Populating data for character 7 15 20:28:21.991 [Lua] Requesting character data for index 8 15 20:28:21.991 [Lua] Populating data for character 8 15 20:28:22.262 [Lua] Requesting character data for index 9 15 20:28:22.262 [Lua] Populating data for character 9 15 20:28:22.516 [Lua] Requesting character data for index 10 15 20:28:22.516 [Lua] Populating data for character 10 15 20:28:22.788 [Lua] Requesting character data for index 11 15 20:28:22.788 [Lua] Populating data for character 11 15 20:28:23.060 [Lua] Requesting character data for index 12 15 20:28:23.060 [Lua] Populating data for character 12 15 20:28:23.316 [Lua] Requesting character data for index 13 15 20:28:23.316 [Lua] Populating data for character 13 15 20:28:23.588 [Lua] Requesting character data for index 14 15 20:28:23.588 [Lua] Populating data for character 14 15 20:28:23.842 [Lua] Requesting character data for index 15 15 20:28:23.842 [Lua] Populating data for character 15 15 20:28:24.662 [Lua] Player statistics loaded! 20:28:25.284 [Lua] Keep decoration player data loaded! 20:28:25.301 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 20:28:26.319 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 20:28:26.364 [Lua] [Managers] Destroying state managers... 20:28:26.364 [Lua] MUSIC MANAGER Stop_menu_screen_music 1 0 20:28:26.364 [Lua] [Gamestate] Enter state StateLoading 20:28:26.366 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 20:28:26.366 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 20:28:26.366 [Lua] state_loading_restart_network JOIN VIA STEAM 0 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_network_clock_sync_request 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_network_time_sync_response 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_response 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_request 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_add_damage 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_heal 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_ai_drop_single_item 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_ai_inventory_wield 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_ai_show_single_item 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_start 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_end 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_interest_point_chatter_update 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_rotation_scale 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_translation_scale 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_set_script_driven 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_set_affected_by_gravity 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_driven 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_constrain_ai 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_1 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_2 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_3 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_4 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_5 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_6 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_7 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_8 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_9 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_10 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_11 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_12 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_create_bot_nav_transition 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_pacing_changed 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_play_dialogue_event 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_trigger_dialogue_event 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_interrupt_dialogue_event 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_anim_event 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_anim_event_variable_float 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_update_anim_variable_done 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_attack_hit 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_enemy_has_target 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_enemy_is_alerted 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_set_blocking 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_status_change_bool 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_skinned_surface_mtr_fx 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx_lvl_unit 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_play_melee_hit_effects 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_weapon_blood 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_link_unit 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_play_first_person_sound 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event_at_pos 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_string_event 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_int_event 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_float_event 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_client_audio_set_global_parameter_with_lerp 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_sync_door_state 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_add_external_velocity 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_tutorial_message 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_player_blocked_attack 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_set_wounded 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_alert_enemy 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_start_mission_with_unit 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_update_mission 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_end_mission 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_objective_entered_socket_zone 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_create_explosion 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_area_damage 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_dynamic 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_client_spawn_light_weight_projectile 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_client_despawn_light_weight_projectile 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_level 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_projectile_stopped 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_generic_impact_projectile_impact 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_show_inventory 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_server_set_inventory_packages 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_server_mark_profile_used 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_add_equipment 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_create_attachment 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_client_select_inventory 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_wield_equipment 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_destroy_slot 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_set_current_location 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_sync_damage_taken 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_played 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_stopped 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_number_changed 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_add_buff 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_remove_server_controlled_buff 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_ping 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_pong 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_interaction_approved 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_interaction_abort 20:28:26.367 [Lua] [Network] Setting log ignore for RPC rpc_interaction_completed 20:28:26.367 [Lua] registering RPCs 20:28:26.367 [Lua] [LobbyAux] Making combined_hash: bc2b1c693f258c22 from network_hash=653d3121fa9c0250, trunk_revision=122102, engine_revision=3207c833a6c1, project_hash=bulldozer 20:28:26.376 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 20:28:26.376 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 20:28:26.376 [Lua] [StateLoading] Need to unload nil and start load inn_level 20:28:26.376 [Lua] [LevelTransitionHandler] load_level inn_level 20:28:26.376 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 20:28:26.376 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 20:28:26.376 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 20:28:26.376 [Lua] [EnemyPackageLoader] setup_startup_enemies 20:28:26.376 [Lua] [EnemyPackageLoader] Load no enemies on this level 20:28:26.376 [Lua] [NetworkServer] Current level key inn_level 20:28:26.376 [Lua] [LevelTransitionHandler] Generated new level_seed: 966803 20:28:26.376 [Lua] [VOIP] Initializing Steam Voip 20:28:26.376 [Lua] [VOIP] Is server. Creating room / joining my own room. 20:28:26.376 [VoIP-Room] Room: adding member 1100001070a1d63 20:28:26.453 [EAC] EAC server 1100001070a1d63 is initializing 20:28:26.466 [EAC] Server is also client 1100001070a1d63 20:28:26.466 [EACServer] [SetLogCallback] Procedure: 000000014048BF30 LogLevel: Info. 20:28:26.466 [Lua] ### Created peer state machine for 1100001070a1d63 20:28:26.466 [Lua] [PeerSM] 1100001070a1d63 :: on_enter Connecting 20:28:26.466 [Lua] MUSIC MANAGER unmute_all_world_sounds 2 0 20:28:26.466 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:28:26.503 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:28:26.503 [Lua] Set lobby begin: 20:28:26.503 [Lua] Set lobby end. 20:28:26.503 [Lua] [LOCAL RPC] rpc_notify_connected 20:28:26.503 [Lua] [PSM] Peer 1100001070a1d63 joined. Want to use profile index "4" 20:28:26.503 [Lua] [LobbyHost] Changed state from 0 to creating 20:28:26.588 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 20:28:26.589 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 20:28:26.589 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 20:28:26.626 [Lua] MUSIC MANAGER Play_loading_screen_music 3 0 20:28:26.724 [Lua] [LobbyHost] Changed state from creating to joined 20:28:26.750 [Lua] [PartyManager] Leader is set to 1100001070a1d63 20:28:26.751 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001070a1d63 my_peer_id:1100001070a1d63 20:28:26.751 [Lua] [ChatManager] Registering channel 1 20:28:26.751 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001070a1d63, own_peer_id=1100001070a1d63) 20:28:26.753 [Lua] [NetworkServer] Changing num_players from nil to 1 20:28:26.753 [Lua] Players: 1 20:28:26.753 [Lua] Set lobby begin: 20:28:26.753 [Lua] Lobby data num_players = 1 20:28:26.753 [Lua] Lobby data level_key = inn_level 20:28:26.753 [Lua] Lobby data game_mode = adventure 20:28:26.754 [Lua] Lobby data matchmaking = false 20:28:26.754 [Lua] Set lobby end. 20:28:27.078 [VoIP-Room] Inserted member 1100001070a1d63, count is 1 20:28:28.332 [Lua] [LOCAL RPC] rpc_notify_in_post_game false 20:28:28.348 [Lua] [PeerSM] 1100001070a1d63 :: on_exit Connecting 20:28:28.348 [Lua] [PeerSM] 1100001070a1d63 :: on_enter Loading 20:28:28.348 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001070a1d63 20:28:28.349 [Lua] [LOCAL RPC] rpc_load_level 24 966803 20:28:28.508 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 20:28:37.340 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 20:28:37.340 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 20:28:37.357 [Lua] [LevelTransitionHandler] Level load completed! 20:28:37.358 [Lua] ### Sending rpc_level_loaded 20:28:37.358 [Lua] #### Has state machine: true, sender: 1100001070a1d63, level_id: 24 20:28:37.358 [Lua] Peer 1100001070a1d63 has loaded the level and all enemies are loaded 20:28:37.374 [Lua] [PeerSM] 1100001070a1d63 :: on_exit Loading 20:28:37.374 [Lua] [PeerSM] 1100001070a1d63 :: on_enter LoadingProfilePackages 20:28:37.374 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 4 for peer id 1100001070a1d63:1 20:28:37.374 [Lua] Set lobby begin: 20:28:37.374 [Lua] Lobby data level_key = inn_level 20:28:37.374 [Lua] Lobby data player_slot_1 = 0:0 20:28:37.374 [Lua] Lobby data player_slot_6 = 0:0 20:28:37.374 [Lua] Lobby data num_players = 1 20:28:37.374 [Lua] Lobby data matchmaking = false 20:28:37.374 [Lua] Lobby data player_slot_4 = 1100001070a1d63:1 20:28:37.374 [Lua] Lobby data game_mode = adventure 20:28:37.374 [Lua] Lobby data player_slot_5 = 0:0 20:28:37.374 [Lua] Lobby data player_slot_2 = 0:0 20:28:37.374 [Lua] Lobby data player_slot_3 = 0:0 20:28:37.374 [Lua] Set lobby end. 20:28:37.374 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001070a1d63:1, previous profile 0, profile 4] 20:28:37.375 [Lua] Set lobby begin: 20:28:37.375 [Lua] Lobby data level_key = inn_level 20:28:37.375 [Lua] Lobby data player_slot_1 = 0:0 20:28:37.375 [Lua] Lobby data player_slot_6 = 0:0 20:28:37.375 [Lua] Lobby data num_players = 1 20:28:37.375 [Lua] Lobby data matchmaking = false 20:28:37.375 [Lua] Lobby data player_slot_4 = 1100001070a1d63:1 20:28:37.375 [Lua] Lobby data game_mode = adventure 20:28:37.375 [Lua] Lobby data player_slot_5 = 0:0 20:28:37.375 [Lua] Lobby data player_slot_2 = 0:0 20:28:37.375 [Lua] Lobby data player_slot_3 = 0:0 20:28:37.375 [Lua] Set lobby end. 20:28:37.375 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 1] 20:28:37.375 [Lua] Set lobby begin: 20:28:37.375 [Lua] Lobby data level_key = inn_level 20:28:37.375 [Lua] Lobby data player_slot_1 = 0:0 20:28:37.375 [Lua] Lobby data player_slot_6 = 0:0 20:28:37.375 [Lua] Lobby data num_players = 1 20:28:37.375 [Lua] Lobby data matchmaking = false 20:28:37.375 [Lua] Lobby data player_slot_4 = 1100001070a1d63:1 20:28:37.376 [Lua] Lobby data game_mode = adventure 20:28:37.376 [Lua] Lobby data player_slot_5 = 0:0 20:28:37.376 [Lua] Lobby data player_slot_2 = 0:0 20:28:37.376 [Lua] Lobby data player_slot_3 = 0:0 20:28:37.376 [Lua] Set lobby end. 20:28:37.376 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2] 20:28:37.376 [Lua] Set lobby begin: 20:28:37.376 [Lua] Lobby data level_key = inn_level 20:28:37.376 [Lua] Lobby data player_slot_1 = 0:0 20:28:37.376 [Lua] Lobby data player_slot_6 = 0:0 20:28:37.376 [Lua] Lobby data num_players = 1 20:28:37.376 [Lua] Lobby data matchmaking = false 20:28:37.376 [Lua] Lobby data player_slot_4 = 1100001070a1d63:1 20:28:37.376 [Lua] Lobby data game_mode = adventure 20:28:37.376 [Lua] Lobby data player_slot_5 = 0:0 20:28:37.376 [Lua] Lobby data player_slot_2 = 0:0 20:28:37.376 [Lua] Lobby data player_slot_3 = 0:0 20:28:37.376 [Lua] Set lobby end. 20:28:37.376 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 3] 20:28:37.376 [Lua] Set lobby begin: 20:28:37.376 [Lua] Lobby data level_key = inn_level 20:28:37.376 [Lua] Lobby data player_slot_1 = 0:0 20:28:37.376 [Lua] Lobby data player_slot_6 = 0:0 20:28:37.376 [Lua] Lobby data num_players = 1 20:28:37.376 [Lua] Lobby data matchmaking = false 20:28:37.376 [Lua] Lobby data player_slot_4 = 1100001070a1d63:1 20:28:37.376 [Lua] Lobby data game_mode = adventure 20:28:37.376 [Lua] Lobby data player_slot_5 = 0:0 20:28:37.376 [Lua] Lobby data player_slot_2 = 0:0 20:28:37.376 [Lua] Lobby data player_slot_3 = 0:0 20:28:37.376 [Lua] Set lobby end. 20:28:37.376 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 5] 20:28:37.376 [Lua] Set lobby begin: 20:28:37.376 [Lua] Lobby data level_key = inn_level 20:28:37.376 [Lua] Lobby data player_slot_1 = 0:0 20:28:37.376 [Lua] Lobby data player_slot_6 = 0:0 20:28:37.376 [Lua] Lobby data num_players = 1 20:28:37.376 [Lua] Lobby data matchmaking = false 20:28:37.376 [Lua] Lobby data player_slot_4 = 1100001070a1d63:1 20:28:37.376 [Lua] Lobby data game_mode = adventure 20:28:37.376 [Lua] Lobby data player_slot_5 = 0:0 20:28:37.376 [Lua] Lobby data player_slot_2 = 0:0 20:28:37.376 [Lua] Lobby data player_slot_3 = 0:0 20:28:37.376 [Lua] Set lobby end. 20:28:37.376 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6] 20:28:37.377 [Lua] ### Sending rpc_level_loaded 20:28:37.377 [Lua] #### Has state machine: false, sender: 1100001070a1d63, level_id: 24 20:28:37.377 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001070a1d63 inventory_sync_id:1 my_peer_id:1100001070a1d63 20:28:37.377 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:28:37.391 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001070a1d63 inventory_sync_id:1 my_peer_id:1100001070a1d63 20:28:37.391 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1, InventoryPackageSynchronizerClient, async-read, 20:28:37.391 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 20:28:37.391 [Lua] [PackageManager] Load: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 20:28:37.391 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read, 20:28:37.391 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 20:28:37.391 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read, 20:28:37.391 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:28:37.391 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08, InventoryPackageSynchronizerClient, async-read, 20:28:37.391 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01, InventoryPackageSynchronizerClient, async-read, 20:28:37.391 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 20:28:37.391 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:28:37.391 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 20:28:37.391 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:28:37.542 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1 20:28:37.542 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1 20:28:37.543 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 20:28:37.863 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 20:28:37.863 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 20:28:37.863 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh 20:28:38.064 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh 20:28:38.064 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh 20:28:38.064 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps 20:28:38.132 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps 20:28:38.132 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps 20:28:38.132 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 20:28:38.385 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:28:38.385 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:28:38.385 [Lua] Set lobby begin: 20:28:38.385 [Lua] Lobby data level_key = inn_level 20:28:38.385 [Lua] Lobby data player_slot_1 = 0:0 20:28:38.385 [Lua] Lobby data player_slot_6 = 0:0 20:28:38.385 [Lua] Lobby data num_players = 1 20:28:38.385 [Lua] Lobby data matchmaking = false 20:28:38.385 [Lua] Lobby data host = 1100001070a1d63 20:28:38.385 [Lua] Lobby data player_slot_4 = 1100001070a1d63:1 20:28:38.385 [Lua] Lobby data game_mode = adventure 20:28:38.385 [Lua] Lobby data player_slot_5 = 0:0 20:28:38.385 [Lua] Lobby data player_slot_2 = 0:0 20:28:38.385 [Lua] Lobby data country_code = HU 20:28:38.385 [Lua] Lobby data player_slot_3 = 0:0 20:28:38.386 [Lua] Lobby data unique_server_name = Abysswalker 20:28:38.386 [Lua] Set lobby end. 20:28:38.386 [Lua] [Managers] Destroying state managers... 20:28:38.386 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 20:28:38.386 [Lua] MUSIC MANAGER Stop_loading_screen_music 4 0 20:28:38.386 [Lua] [Gamestate] Enter StateIngame HOST 20:28:38.387 [Lua] Set lobby begin: 20:28:38.387 [Lua] Lobby data level_key = inn_level 20:28:38.387 [Lua] Lobby data player_slot_1 = 0:0 20:28:38.387 [Lua] Lobby data selected_level_key = inn_level 20:28:38.387 [Lua] Lobby data player_slot_6 = 0:0 20:28:38.387 [Lua] Lobby data num_players = 1 20:28:38.387 [Lua] Lobby data matchmaking = false 20:28:38.387 [Lua] Lobby data host = 1100001070a1d63 20:28:38.387 [Lua] Lobby data player_slot_4 = 1100001070a1d63:1 20:28:38.387 [Lua] Lobby data game_mode = adventure 20:28:38.387 [Lua] Lobby data player_slot_5 = 0:0 20:28:38.387 [Lua] Lobby data player_slot_2 = 0:0 20:28:38.387 [Lua] Lobby data country_code = HU 20:28:38.387 [Lua] Lobby data player_slot_3 = 0:0 20:28:38.387 [Lua] Lobby data unique_server_name = Abysswalker 20:28:38.387 [Lua] Set lobby end. 20:28:38.388 [Lua] [StateIngame] Server ingame 20:28:38.391 [Lua] Set lobby begin: 20:28:38.391 [Lua] Lobby data level_key = inn_level 20:28:38.391 [Lua] Lobby data player_slot_1 = 0:0 20:28:38.392 [Lua] Lobby data selected_level_key = inn_level 20:28:38.392 [Lua] Lobby data difficulty = normal 20:28:38.392 [Lua] Lobby data player_slot_6 = 0:0 20:28:38.392 [Lua] Lobby data num_players = 1 20:28:38.392 [Lua] Lobby data matchmaking = false 20:28:38.392 [Lua] Lobby data host = 1100001070a1d63 20:28:38.392 [Lua] Lobby data player_slot_4 = 1100001070a1d63:1 20:28:38.392 [Lua] Lobby data game_mode = adventure 20:28:38.392 [Lua] Lobby data player_slot_5 = 0:0 20:28:38.392 [Lua] Lobby data player_slot_2 = 0:0 20:28:38.392 [Lua] Lobby data country_code = HU 20:28:38.392 [Lua] Lobby data player_slot_3 = 0:0 20:28:38.392 [Lua] Lobby data unique_server_name = Abysswalker 20:28:38.392 [Lua] Set lobby end. 20:28:38.392 [Lua] [LobbyAux] Making combined_hash: bc2b1c693f258c22 from network_hash=653d3121fa9c0250, trunk_revision=122102, engine_revision=3207c833a6c1, project_hash=bulldozer 20:28:38.392 [Lua] [LobbyAux] Making combined_hash: bc2b1c693f258c22 from network_hash=653d3121fa9c0250, trunk_revision=122102, engine_revision=3207c833a6c1, project_hash=bulldozer 20:28:38.392 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:28:38.392 [Lua] [Matchmaking] initializing 20:28:38.392 [Lua] [Matchmaking] my_peer_id: 1100001070a1d63, I am server 20:28:38.392 [Lua] [Matchmaking] register rpcs 20:28:38.392 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:28:38.393 [Lua] [GameNetworkManager] My own peer_id = 1100001070a1d63 20:28:38.393 [Lua] [GameNetworkManager] self.is_server = true 20:28:38.393 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 20:28:38.393 [Network] Setting artificial MTU limit to 65536 20:28:38.394 [Lua] Switching ConflictSettings: to: disabled 20:28:38.394 [Lua] pacing=disabled 20:28:38.394 [Lua] roaming=nil 20:28:38.394 [Lua] disabled=true 20:28:38.394 [Lua] pack_spawning=disabled 20:28:38.394 [Lua] boss=disabled 20:28:38.394 [Lua] horde=disabled 20:28:38.394 [Lua] specials=disabled 20:28:38.394 [Lua] name=disabled 20:28:38.394 [Lua] intensity=disabled 20:28:38.394 [Lua] --- 20:28:38.624 [Lua] [AIInterestPointSystem] Level Seed: 966803 20:28:38.624 [Lua] 20:28:38.624 [Lua] [entity_system_bag] = table 20:28:38.624 [Lua] [entity_system_bag] = metatable 20:28:38.624 [Lua] [startup_data] = table 20:28:38.624 [Lua] [entity_manager] = table 20:28:38.624 [Lua] [entity_manager] = metatable 20:28:38.624 [Lua] [unit_spawner] = table 20:28:38.624 [Lua] [unit_spawner] = metatable 20:28:38.624 [Lua] [unit_storage] = table 20:28:38.624 [Lua] [unit_storage] = metatable 20:28:38.624 [Lua] [dice_keeper] = table 20:28:38.624 [Lua] [dice_keeper] = metatable 20:28:38.624 [Lua] [is_server] = true (boolean) 20:28:38.624 [Lua] [world] = [World] 20:28:38.624 [Lua] [system_api] = table 20:28:38.624 [Lua] [network_lobby] = table 20:28:38.624 [Lua] [network_lobby] = metatable 20:28:38.624 [Lua] [profile_synchronizer] = table 20:28:38.624 [Lua] [profile_synchronizer] = metatable 20:28:38.624 [Lua] [entity_system] = table 20:28:38.624 [Lua] [entity_system] = metatable 20:28:38.624 [Lua] [num_local_human_players] = 1 (number) 20:28:38.624 [Lua] [statistics_db] = table 20:28:38.624 [Lua] [statistics_db] = metatable 20:28:38.624 [Lua] [network_server] = table 20:28:38.624 [Lua] [network_server] = metatable 20:28:38.624 [Lua] [input_manager] = table 20:28:38.624 [Lua] [input_manager] = metatable 20:28:38.624 [Lua] [network_clock] = table 20:28:38.624 [Lua] [network_clock] = metatable 20:28:38.624 [Lua] [network_transmit] = table 20:28:38.624 [Lua] [network_transmit] = metatable 20:28:38.624 [Lua] [free_flight_manager] = table 20:28:38.624 [Lua] [free_flight_manager] = metatable 20:28:38.624 [Lua] [network_manager] = table 20:28:38.624 [Lua] [network_manager] = metatable 20:28:38.624 [Lua] [network_event_delegate] = table 20:28:38.624 [Lua] [network_event_delegate] = metatable 20:28:38.624 [Lua] 20:28:38.626 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:28:38.630 [Lua] [AchievementManager] Achievements using the steam platform 20:28:38.645 [Lua] [StateIngame] Level seed: 966803 20:28:38.645 [Umbra] Init version: 3.4.13 :: 16 threads 20:28:38.645 [Umbra] Tome with `10497` objects loaded. 20:28:38.645 [Umbra] UMBRA Tome loaded. 20:28:38.645 [World] Spawning level. 20:28:38.977 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 20:28:39.319 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 20:28:39.319 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 20:28:39.319 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 20:28:39.319 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 20:28:39.319 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 20:28:39.322 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 20:28:39.322 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 20:28:39.322 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 20:28:39.322 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 20:28:39.322 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 20:28:39.322 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 20:28:39.323 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 20:28:39.323 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 20:28:39.323 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 20:28:39.323 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 20:28:39.325 [Lua] [LevelAnalysis] set_random_seed( 1527778432) 20:28:39.328 [Lua] PlayerManager:add_player player_1 20:28:39.331 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=15 20:28:39.331 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=16 20:28:39.331 [Lua] [IngameUI] init 20:28:39.398 [Lua] [Matchmaking] Cancelling matchmaking 20:28:39.398 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:28:39.398 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:28:39.398 [Lua] Set lobby begin: 20:28:39.398 [Lua] Lobby data power_level = 785 20:28:39.398 [Lua] Lobby data level_key = inn_level 20:28:39.398 [Lua] Lobby data player_slot_1 = 0:0 20:28:39.398 [Lua] Lobby data selected_level_key = inn_level 20:28:39.398 [Lua] Lobby data difficulty = normal 20:28:39.398 [Lua] Lobby data player_slot_6 = 0:0 20:28:39.398 [Lua] Lobby data num_players = 1 20:28:39.398 [Lua] Lobby data matchmaking = false 20:28:39.398 [Lua] Lobby data host = 1100001070a1d63 20:28:39.398 [Lua] Lobby data player_slot_4 = 1100001070a1d63:1 20:28:39.398 [Lua] Lobby data game_mode = adventure 20:28:39.398 [Lua] Lobby data player_slot_5 = 0:0 20:28:39.398 [Lua] Lobby data player_slot_2 = 0:0 20:28:39.398 [Lua] Lobby data country_code = HU 20:28:39.398 [Lua] Lobby data player_slot_3 = 0:0 20:28:39.398 [Lua] Lobby data unique_server_name = Abysswalker 20:28:39.399 [Lua] Set lobby end. 20:28:39.399 [Flow] Forge tier 4 20:28:39.400 [Flow] WitchHunterLevel:30 20:28:39.400 [Flow] LeaderYes 20:28:39.400 [Flow] ALL PC XP:886774 20:28:39.400 [Flow] WH XP:62011.1 20:28:39.400 [Flow] Number of crafted items:2778 20:28:39.400 [Flow] Has "pre_order" DLC:true 20:28:39.400 [Flow] Sum of Powe Levels:1500 20:28:39.416 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_prologue_music` for object 3. 20:28:39.417 [Lua] CurrentConflictSettings disabled 20:28:39.417 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 20:28:39.420 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:28:39.420 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 20:28:39.420 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 20:28:39.420 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=35 20:28:39.420 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 20:28:39.420 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:28:39.422 [Lua] MUSIC: nil -> explore 20:28:39.456 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 20:28:39.456 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 20:28:39.457 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 20:28:40.166 [Flow] DISABLE 20:28:42.393 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 20:28:42.393 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 20:28:42.393 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 20:28:42.560 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 20:28:42.560 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 20:28:42.560 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08 20:28:42.771 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08 20:28:42.771 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08 20:28:42.771 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01 20:28:43.280 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01 20:28:43.280 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01 20:28:43.280 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 20:28:43.485 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 20:28:43.485 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 20:28:43.485 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 20:28:43.734 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 20:28:43.734 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 20:28:43.734 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher/third_person_base/chr_third_person_base 20:28:44.328 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/third_person_base/chr_third_person_base 20:28:44.328 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/third_person_base/chr_third_person_base 20:28:44.328 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 20:28:44.603 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 20:28:44.603 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 20:28:44.624 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 20:28:44.632 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 1 20:28:44.645 [Lua] [PeerSM] 1100001070a1d63 :: on_exit LoadingProfilePackages 20:28:44.645 [Lua] [PeerSM] 1100001070a1d63 :: on_enter WaitingForEnterGame 20:28:44.650 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 1 20:28:44.650 [Lua] [LOCAL RPC] rpc_loading_synced 20:28:44.665 [Lua] [PeerSM] 1100001070a1d63 :: on_exit WaitingForEnterGame 20:28:44.665 [Lua] [PeerSM] 1100001070a1d63 :: on_enter WaitingForGameObjectSync 20:28:44.686 [Lua] [PeerSM] 1100001070a1d63 :: on_exit WaitingForGameObjectSync 20:28:44.686 [Lua] [PeerSM] 1100001070a1d63 :: on_enter WaitingForPlayers 20:28:44.691 [Lua] [LOCAL RPC] rpc_game_started 20:28:44.706 [Lua] [PeerSM] 1100001070a1d63 :: on_exit WaitingForPlayers 20:28:44.706 [Lua] [PeerSM] 1100001070a1d63 :: on_enter SpawningPlayer 20:28:44.727 [Lua] [PeerSM] 1100001070a1d63 :: on_exit SpawningPlayer 20:28:44.727 [Lua] [PeerSM] 1100001070a1d63 :: on_enter InGame 20:28:44.732 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1 20:28:44.732 [Lua] PlayerManager:rpc_to_client_spawn_player(1100001070a1d63, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 20:28:44.732 [Lua] PlayerManager:rpc_to_client_spawn_player() 20:28:44.768 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:28:44.769 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:28:44.769 [Lua] PlayerManager:assign_unit_ownership Abysswalker 1100001070a1d63 1 20:28:44.769 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37 20:28:44.801 [Lua] [IngameUI] menu view on_enter start_menu_view 20:28:44.801 [Lua] hero_fullscreen_menu_on_enter 20:28:44.808 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0829fc10 20:28:44.809 [World] Spawning level. 20:28:44.821 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 20:28:44.838 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 20:28:44.839 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 20:28:44.839 [Lua] [MenuWorldPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0007), because equipped skin(skin_ww_default) wants to hide it 20:28:45.039 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer 20:28:45.039 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 20:28:45.543 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 20:28:45.543 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 20:28:45.833 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x72, position: 0 20:28:46.402 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x72, position: 27249 20:28:54.075 [Lua] [IngameUI] menu view on_exit start_menu_view 20:28:54.075 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 20:28:54.075 [Lua] hero_fullscreen_menu_on_exit 20:28:54.077 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0829fc10 20:28:54.077 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 20:28:54.077 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer 20:28:57.373 [Lua] [IngameUI] menu view on_enter hero_view 20:28:57.377 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a1391a8 20:28:57.377 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 20:29:01.638 [Lua] [PlayFabRequestQueue] Enqueuing request refreshQuest 1 20:29:01.657 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge refreshQuest 1 20:29:02.086 [Lua] [PlayFabRequestQueue] Request Success refreshQuest 1 20:29:07.103 [Lua] PlayFabMirror:_commit_internal 1 20:29:07.104 [Lua] generate_backend_stats 1100001070a1d63:1 20:29:07.105 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:29:07.125 [Lua] commit result success 1 20:29:11.720 [Lua] [IngameUI] menu view on_exit hero_view 20:29:11.728 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a1391a8 20:29:11.728 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 20:29:21.711 [Lua] PlayFabMirror:_commit_internal 2 20:29:21.712 [Lua] generate_backend_stats 1100001070a1d63:1 20:29:21.714 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:29:21.733 [Lua] commit result success 2 20:30:26.719 [EACServer] [Cerberus] [Backend] Connection established. 20:31:37.401 [Lua] [IngameUI] menu view on_enter hero_view 20:31:37.402 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a1391a8 20:31:37.402 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 20:31:37.418 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 20:31:37.418 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 20:31:37.419 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 20:31:37.419 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 20:31:37.426 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 20:31:37.916 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 20:31:37.916 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 20:31:37.925 [World] Spawning level. 20:31:37.951 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 20:31:37.990 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewer, async-read, 20:31:37.990 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewer, async-read, 20:31:37.990 [Lua] [MenuWorldPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0007), because equipped skin(skin_ww_default) wants to hide it 20:31:37.990 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 20:31:37.990 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewer, async-read, 20:31:37.990 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 20:31:37.990 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewer, async-read, 20:31:49.711 [Lua] [IngameUI] menu view on_exit hero_view 20:31:49.714 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a1391a8 20:31:49.714 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 20:31:49.714 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 20:31:49.714 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 20:31:49.714 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 20:31:49.714 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 20:31:49.714 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 20:31:49.718 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 20:31:49.718 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 20:31:49.718 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 20:31:54.727 [Lua] PlayFabMirror:_commit_internal 3 20:31:54.727 [Lua] generate_backend_stats 1100001070a1d63:1 20:31:54.729 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:31:54.743 [Lua] commit result success 3 20:32:26.770 [EACServer] [Cerberus] [Backend] Disconnected. 20:34:27.304 [EACServer] [Cerberus] [Backend] Connection established. 20:36:27.366 [EACServer] [Cerberus] [Backend] Disconnected. 20:37:47.402 [Window] Window => inactive 20:37:51.526 [Window] Window => active 20:37:52.066 [Window] Window => inactive 20:37:54.547 [Window] Window => active 20:37:59.680 [Lua] [IngameUI] menu view on_enter start_game_view 20:37:59.689 [Lua] [IngameUI] menu view post_update_on_enter table: 0x082a1188 20:37:59.689 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 20:37:59.689 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 20:37:59.690 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 20:37:59.690 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 20:38:01.017 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 20:38:01.017 [Lua] ............................................................................................................ 20:38:01.017 [Lua] ............................................................................................................ 20:38:01.017 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes 20:38:01.017 [Lua] ............................................................................................................ 20:38:01.017 [Lua] ............................................................................................................ 20:38:01.017 [Lua] [Matchmaking] Cancelling matchmaking 20:38:01.017 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:38:01.038 [Lua] LEVEL KEY: nil 20:38:01.038 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 20:38:01.038 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter() 20:38:01.038 [Lua] [Matchmaking] Filter: Free slots = 1 20:38:01.038 [Lua] [Matchmaking] Filter: Distance = close 20:38:01.038 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=bc2b1c693f258c22 20:38:01.038 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 20:38:01.038 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 20:38:01.038 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 20:38:01.038 [Lua] [Matchmaking] Near Filter: power_level, value=785 20:38:01.038 [Lua] [Matchmaking] Adding server filter: key(full) value=valuenotused 20:38:01.038 [Lua] [Matchmaking] Adding server filter: key(gamedir) value=vermintide2 20:38:01.038 [Lua] [Matchmaking] Adding server filter: key(dedicated) value=valuenotused 20:38:01.038 [Lua] [Matchmaking] Server Filter: network_hash, comparison(equal), value=bc2b1c693f258c22 20:38:01.038 [Lua] [Matchmaking] Server Filter: difficulty, comparison(equal), value=hardest 20:38:01.038 [Lua] [Matchmaking] Server Filter: eac_authorized, comparison(equal), value=true 20:38:01.038 [Lua] [Matchmaking] Server Filter: matchmaking, comparison(equal), value=true 20:38:01.096 [Lua] Set lobby begin: 20:38:01.096 [Lua] Lobby data power_level = 785 20:38:01.096 [Lua] Lobby data player_slot_6 = 0:0 20:38:01.096 [Lua] Lobby data num_players = 1 20:38:01.096 [Lua] Lobby data host = 1100001070a1d63 20:38:01.096 [Lua] Lobby data time_of_search = 1537389481 20:38:01.096 [Lua] Lobby data game_mode = adventure 20:38:01.096 [Lua] Lobby data level_key = inn_level 20:38:01.096 [Lua] Lobby data player_slot_1 = 0:0 20:38:01.096 [Lua] Lobby data selected_level_key = inn_level 20:38:01.096 [Lua] Lobby data matchmaking = searching 20:38:01.096 [Lua] Lobby data player_slot_4 = 1100001070a1d63:1 20:38:01.096 [Lua] Lobby data unique_server_name = Abysswalker 20:38:01.096 [Lua] Lobby data player_slot_5 = 0:0 20:38:01.096 [Lua] Lobby data player_slot_2 = 0:0 20:38:01.096 [Lua] Lobby data country_code = HU 20:38:01.096 [Lua] Lobby data player_slot_3 = 0:0 20:38:01.096 [Lua] Lobby data difficulty = normal 20:38:01.096 [Lua] Set lobby end. 20:38:01.096 [Lua] [LevelTransitionHandler] set_next_level( nil ) 20:38:01.116 [SteamServerBrowser] Server refresh done 20:38:01.118 [Lua] [ChatManager][1]System: Starting search 20:38:01.118 [Lua] [ChatManager][1]System: Legend 20:38:01.123 [Lua] [LOCAL RPC] rpc_client_complete_vote 1 20:38:01.196 [Lua] [IngameUI] menu view on_exit start_game_view 20:38:01.196 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 20:38:01.196 [Save] Saving `save_data` 20:38:01.196 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 20:38:01.196 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 20:38:01.196 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 20:38:01.205 [Lua] [IngameUI] menu view post_update_on_exit table: 0x082a1188 20:38:01.207 [Save] Save done 20:38:01.525 [SteamServerBrowser] Server refresh done 20:38:01.526 [Lua] [SteamServerBrowserWrapper] Switched state from (refreshing) to (fetching_data) 20:38:01.549 [Lua] [SteamServerBrowserWrapper] Switched state from (fetching_data) to (waiting) 20:38:01.549 [Lua] [Matchmaking] HERO 4 IS OWNED BY 11000010b95df95:1 20:38:01.549 [Lua] [Matchmaking] HERO 1 IS OWNED BY 11000010a20ca44:1 20:38:01.549 [Lua] [Matchmaking] HERO 2 IS AVAILABLE 20:38:01.549 [Lua] [Matchmaking] Lobby hosted by Mankiller206 discarded due to 'hero is unavailable' 20:38:01.549 [Lua] [Matchmaking] HERO 4 IS OWNED BY 110000100282eb9:1 20:38:01.549 [Lua] [Matchmaking] HERO 1 IS OWNED BY 11000010389c52c:1 20:38:01.549 [Lua] [Matchmaking] HERO 2 IS OWNED BY 110000106b4a981:1 20:38:01.549 [Lua] [Matchmaking] HERO 3 IS AVAILABLE 20:38:01.549 [Lua] [Matchmaking] Lobby hosted by GregoryFire discarded due to 'hero is unavailable' 20:38:01.549 [Lua] [Matchmaking] HERO 4 IS AVAILABLE 20:38:01.549 [Lua] [Matchmaking] Lobby hosted by Sol Cultricem discarded due to 'secondary lobby before reaching max distance' 20:38:01.549 [Lua] [Matchmaking] HERO 4 IS OWNED BY 1100001001de954:1 20:38:01.549 [Lua] [Matchmaking] HERO 1 IS OWNED BY 110000103952ac8:1 20:38:01.549 [Lua] [Matchmaking] HERO 2 IS OWNED BY 110000101970c9d:1 20:38:01.549 [Lua] [Matchmaking] HERO 3 IS AVAILABLE 20:38:01.549 [Lua] [Matchmaking] Lobby hosted by Bengt-Arne discarded due to 'hero is unavailable' 20:38:01.549 [Lua] [Matchmaking] HERO 4 IS AVAILABLE 20:38:01.549 [Lua] [Matchmaking] HERO 4 IS OWNED BY 1100001005655fe:1 20:38:01.549 [Lua] [Matchmaking] HERO 1 IS AVAILABLE 20:38:01.549 [Lua] [Matchmaking] Lobby hosted by tigerdragon discarded due to 'hero is unavailable' 20:38:01.549 [Lua] [Matchmaking] HERO 4 IS OWNED BY 11000010057a3bb:1 20:38:01.549 [Lua] [Matchmaking] HERO 1 IS AVAILABLE 20:38:01.549 [Lua] [Matchmaking] Lobby hosted by Barnett87 discarded due to 'hero is unavailable' 20:38:01.549 [Lua] [Matchmaking] HERO 4 IS OWNED BY 110000107a16017:1 20:38:01.549 [Lua] [Matchmaking] HERO 1 IS AVAILABLE 20:38:01.549 [Lua] [Matchmaking] Lobby hosted by AuTiSt discarded due to 'hero is unavailable' 20:38:01.549 [Lua] [Matchmaking] HERO 4 IS OWNED BY 1100001020a8bef:1 20:38:01.549 [Lua] [Matchmaking] HERO 1 IS OWNED BY 11000010ff0af84:1 20:38:01.549 [Lua] [Matchmaking] HERO 2 IS AVAILABLE 20:38:01.549 [Lua] [Matchmaking] Lobby hosted by *OCB* Floki discarded due to 'hero is unavailable' 20:38:01.549 [Lua] [Matchmaking] Lobby hosted by Ouzimat Samer failed lobby match due to 'no empty slot' 20:38:01.549 [Lua] [Matchmaking] Lobby hosted by Endo failed lobby match due to 'no empty slot' 20:38:01.572 [Lua] [ChatManager][1]System: Found game... 20:38:01.572 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit() 20:38:01.572 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter() 20:38:01.573 [Lua] [LobbyAux] Making combined_hash: bc2b1c693f258c22 from network_hash=653d3121fa9c0250, trunk_revision=122102, engine_revision=3207c833a6c1, project_hash=bulldozer 20:38:01.573 [Lua] [ChatManager][1]System: Connecting to game session. 20:38:01.595 [Lua] [LobbyClient] Changed state from nil to joining 20:38:01.851 [Lua] [LobbyClient] Changed state from joining to joined 20:38:01.851 [Lua] [PartyManager] Leader is set to 110000101203cb0 20:38:01.851 [Lua] [Matchmaking] Joined lobby, waiting to connect to host with user name 'Malleus'... 20:38:02.266 [Steam] Accepted session request from 110000101203cb0 20:38:06.223 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 20:38:06.223 [SteamAuthenticator] Got ticket request from 110000101203cb0 20:38:06.223 [SteamAuthenticator] GetAuthSessionTicket 110000101203cb0 20:38:06.223 [SteamAuthenticator] Sent ticket to 110000101203cb0 20:38:06.224 [Lua] [ConnectionHandler] Peer state for "110000101203cb0": [nil] ==> [Connecting] 20:38:06.224 [Lua] [NetworkServer] New connection detected in NetworkServer from "110000101203cb0" 20:38:06.246 [SteamAuthenticator] Sent ticket request to 110000101203cb0 20:38:06.247 [Lua] [ConnectionHandler] Peer state for "110000101203cb0": [Connecting] ==> [Connected] 20:38:06.339 [SteamAuthenticator] Got ticket from 110000101203cb0 20:38:06.339 [SteamAuthenticator] BeginAuthSession 110000101203cb0 20:38:06.339 [SteamAuthenticator] Authenticating 110000101203cb0 20:38:06.662 [SteamAuthenticator] Steam validation for 110000101203cb0 with response 0 20:38:06.756 [Lua] [Matchmaking] Connected, starting handshake... 20:38:06.756 [Lua] [Matchmaking] Starting handshake with host 110000101203cb0 using client cookie HSC-0000710628-client-[1100001070a1d63] 20:38:06.872 [Lua] [Matchmaking] Handshake successful (110000101203cb0) (HSC-0000710628-client-[1100001070a1d63]) (HSC-0000681516-host-[110000101203cb0]) 20:38:06.873 [Lua] [Matchmaking] Handshake done, checking network hash... 20:38:06.896 [Lua] [Matchmaking] Network hash check done, requesting to join game... 20:38:06.896 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_join_lobby to host: 110000101203cb0 20:38:07.012 [Lua] [Matchmaking] Successfully joined game after 0.12 seconds: lobby_id=1860000013d1c77 host_id:Malleus 20:38:07.012 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit() 20:38:07.012 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter() 20:38:07.012 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profiles_data to host: 110000101203cb0 20:38:07.012 [Lua] [ChatManager][1]System: Requesting profiles 20:38:07.127 [Lua] [Matchmaking] PROFILES DATA REPLY BY 110000101203cb0 REPLY wh:110000101203cb0 | we:0 | dr:0 | bw:11000010244e470 | es:0 20:38:07.127 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit() 20:38:07.127 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter() 20:38:07.127 [Lua] [Matchmaking] HERO 4 IS OWNED BY 11000010244e470:1 20:38:07.127 [Lua] [ChatManager][1]System: Acquiring profiles 20:38:07.979 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame 20:38:10.027 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame 20:38:10.574 [Lua] [Matchmaking] Popup cancelled 20:38:10.574 [Lua] [Matchmaking] Adding broken lobby: 1860000013d1c77 Due to bad connection or something: false, ignoring it for 20 seconds 20:38:10.574 [Lua] [ChatManager][1]System: Hero Selection Cancelled 20:38:10.574 [Lua] [Matchmaking] Cancelling matchmaking 20:38:10.585 [Lua] [Matchmaking] Exiting state MatchmakingStateJoinGame with on_exit() 20:38:10.585 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:38:10.585 [Lua] Set lobby begin: 20:38:10.585 [Lua] Lobby data power_level = 785 20:38:10.585 [Lua] Lobby data player_slot_6 = 0:0 20:38:10.585 [Lua] Lobby data num_players = 1 20:38:10.585 [Lua] Lobby data host = 1100001070a1d63 20:38:10.585 [Lua] Lobby data time_of_search = 1537389481 20:38:10.585 [Lua] Lobby data game_mode = adventure 20:38:10.585 [Lua] Lobby data level_key = inn_level 20:38:10.585 [Lua] Lobby data player_slot_1 = 0:0 20:38:10.585 [Lua] Lobby data selected_level_key = inn_level 20:38:10.586 [Lua] Lobby data matchmaking = false 20:38:10.586 [Lua] Lobby data player_slot_4 = 1100001070a1d63:1 20:38:10.586 [Lua] Lobby data unique_server_name = Abysswalker 20:38:10.586 [Lua] Lobby data player_slot_5 = 0:0 20:38:10.586 [Lua] Lobby data player_slot_2 = 0:0 20:38:10.586 [Lua] Lobby data country_code = HU 20:38:10.586 [Lua] Lobby data player_slot_3 = 0:0 20:38:10.586 [Lua] Lobby data difficulty = normal 20:38:10.586 [Lua] Set lobby end. 20:38:10.586 [Lua] [PartyManager] Leader is set to 1100001070a1d63 20:38:10.586 [Lua] [LevelTransitionHandler] set_next_level( nil ) 20:38:10.597 [Lua] [ConnectionHandler] Destroying connection to peer "110000101203cb0" since it's not used. 20:38:10.600 [SteamAuthenticator] CancelAuthTicket 110000101203cb0 20:38:10.600 [SteamAuthenticator] EndAuthSession 110000101203cb0 20:38:11.612 [Lua] [IngameUI] menu view on_enter start_game_view 20:38:11.620 [Lua] [IngameUI] menu view post_update_on_enter table: 0x082a1188 20:38:11.620 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 20:38:11.621 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 20:38:11.621 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 20:38:11.621 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 20:38:12.081 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 20:38:12.081 [Lua] ............................................................................................................ 20:38:12.081 [Lua] ............................................................................................................ 20:38:12.081 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes 20:38:12.081 [Lua] ............................................................................................................ 20:38:12.081 [Lua] ............................................................................................................ 20:38:12.081 [Lua] [Matchmaking] Cancelling matchmaking 20:38:12.081 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:38:12.104 [Lua] LEVEL KEY: nil 20:38:12.104 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 20:38:12.104 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter() 20:38:12.104 [Lua] [Matchmaking] Filter: Free slots = 1 20:38:12.104 [Lua] [Matchmaking] Filter: Distance = close 20:38:12.104 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=bc2b1c693f258c22 20:38:12.104 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 20:38:12.104 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 20:38:12.104 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 20:38:12.104 [Lua] [Matchmaking] Near Filter: power_level, value=785 20:38:12.104 [Lua] [Matchmaking] Adding server filter: key(full) value=valuenotused 20:38:12.104 [Lua] [Matchmaking] Adding server filter: key(gamedir) value=vermintide2 20:38:12.104 [Lua] [Matchmaking] Adding server filter: key(dedicated) value=valuenotused 20:38:12.104 [Lua] [Matchmaking] Server Filter: network_hash, comparison(equal), value=bc2b1c693f258c22 20:38:12.104 [Lua] [Matchmaking] Server Filter: difficulty, comparison(equal), value=hardest 20:38:12.104 [Lua] [Matchmaking] Server Filter: eac_authorized, comparison(equal), value=true 20:38:12.104 [Lua] [Matchmaking] Server Filter: matchmaking, comparison(equal), value=true 20:38:12.106 [Lua] Set lobby begin: 20:38:12.106 [Lua] Lobby data power_level = 785 20:38:12.106 [Lua] Lobby data player_slot_6 = 0:0 20:38:12.106 [Lua] Lobby data num_players = 1 20:38:12.106 [Lua] Lobby data host = 1100001070a1d63 20:38:12.106 [Lua] Lobby data time_of_search = 1537389492 20:38:12.106 [Lua] Lobby data game_mode = adventure 20:38:12.106 [Lua] Lobby data level_key = inn_level 20:38:12.106 [Lua] Lobby data player_slot_1 = 0:0 20:38:12.106 [Lua] Lobby data selected_level_key = inn_level 20:38:12.106 [Lua] Lobby data matchmaking = searching 20:38:12.106 [Lua] Lobby data player_slot_4 = 1100001070a1d63:1 20:38:12.106 [Lua] Lobby data unique_server_name = Abysswalker 20:38:12.106 [Lua] Lobby data player_slot_5 = 0:0 20:38:12.106 [Lua] Lobby data player_slot_2 = 0:0 20:38:12.106 [Lua] Lobby data country_code = HU 20:38:12.106 [Lua] Lobby data player_slot_3 = 0:0 20:38:12.106 [Lua] Lobby data difficulty = normal 20:38:12.106 [Lua] Set lobby end. 20:38:12.106 [Lua] [LevelTransitionHandler] set_next_level( nil ) 20:38:12.106 [SteamServerBrowser] Server refresh done 20:38:12.108 [Lua] [ChatManager][1]System: Starting search 20:38:12.108 [Lua] [ChatManager][1]System: Legend 20:38:12.118 [Lua] [LOCAL RPC] rpc_client_complete_vote 1 20:38:12.206 [Lua] [IngameUI] menu view on_exit start_game_view 20:38:12.206 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 20:38:12.206 [Save] Saving `save_data` 20:38:12.206 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 20:38:12.206 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 20:38:12.206 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 20:38:12.208 [Save] Save done 20:38:12.212 [Lua] [IngameUI] menu view post_update_on_exit table: 0x082a1188 20:38:12.419 [SteamServerBrowser] Server refresh done 20:38:12.424 [Lua] [SteamServerBrowserWrapper] Switched state from (refreshing) to (fetching_data) 20:38:12.442 [Lua] [SteamServerBrowserWrapper] Switched state from (fetching_data) to (waiting) 20:38:12.442 [Lua] [Matchmaking] HERO 4 IS OWNED BY 11000010b95df95:1 20:38:12.442 [Lua] [Matchmaking] HERO 1 IS OWNED BY 11000010a20ca44:1 20:38:12.442 [Lua] [Matchmaking] HERO 2 IS AVAILABLE 20:38:12.442 [Lua] [Matchmaking] Lobby hosted by Mankiller206 discarded due to 'hero is unavailable' 20:38:12.442 [Lua] [Matchmaking] HERO 4 IS OWNED BY 110000100282eb9:1 20:38:12.442 [Lua] [Matchmaking] HERO 1 IS OWNED BY 11000010389c52c:1 20:38:12.442 [Lua] [Matchmaking] HERO 2 IS OWNED BY 110000106b4a981:1 20:38:12.442 [Lua] [Matchmaking] HERO 3 IS AVAILABLE 20:38:12.442 [Lua] [Matchmaking] Lobby hosted by GregoryFire discarded due to 'hero is unavailable' 20:38:12.442 [Lua] [Matchmaking] HERO 4 IS AVAILABLE 20:38:12.442 [Lua] [Matchmaking] Lobby hosted by Sol Cultricem discarded due to 'secondary lobby before reaching max distance' 20:38:12.442 [Lua] [Matchmaking] HERO 4 IS OWNED BY 1100001001de954:1 20:38:12.442 [Lua] [Matchmaking] HERO 1 IS OWNED BY 110000103952ac8:1 20:38:12.442 [Lua] [Matchmaking] HERO 2 IS OWNED BY 110000101970c9d:1 20:38:12.442 [Lua] [Matchmaking] HERO 3 IS AVAILABLE 20:38:12.442 [Lua] [Matchmaking] Lobby hosted by Bengt-Arne discarded due to 'hero is unavailable' 20:38:12.442 [Lua] [Matchmaking] Lobby hosted by Malleus failed lobby match due to 'lobby listed as broken' 20:38:12.442 [Lua] [Matchmaking] HERO 4 IS AVAILABLE 20:38:12.442 [Lua] [Matchmaking] Lobby hosted by FuPlaayz - Twitch discarded due to 'secondary lobby before reaching max distance' 20:38:12.442 [Lua] [Matchmaking] HERO 4 IS OWNED BY 1100001005655fe:1 20:38:12.442 [Lua] [Matchmaking] HERO 1 IS AVAILABLE 20:38:12.442 [Lua] [Matchmaking] Lobby hosted by tigerdragon discarded due to 'hero is unavailable' 20:38:12.442 [Lua] [Matchmaking] HERO 4 IS OWNED BY 11000010057a3bb:1 20:38:12.442 [Lua] [Matchmaking] HERO 1 IS AVAILABLE 20:38:12.442 [Lua] [Matchmaking] Lobby hosted by Barnett87 discarded due to 'hero is unavailable' 20:38:12.442 [Lua] [Matchmaking] HERO 4 IS OWNED BY 110000107a16017:1 20:38:12.442 [Lua] [Matchmaking] HERO 1 IS AVAILABLE 20:38:12.442 [Lua] [Matchmaking] Lobby hosted by AuTiSt discarded due to 'hero is unavailable' 20:38:12.442 [Lua] [Matchmaking] HERO 4 IS OWNED BY 1100001020a8bef:1 20:38:12.442 [Lua] [Matchmaking] HERO 1 IS OWNED BY 11000010ff0af84:1 20:38:12.442 [Lua] [Matchmaking] HERO 2 IS AVAILABLE 20:38:12.442 [Lua] [Matchmaking] Lobby hosted by *OCB* Floki discarded due to 'hero is unavailable' 20:38:12.442 [Lua] [Matchmaking] Lobby hosted by Ouzimat Samer failed lobby match due to 'no empty slot' 20:38:12.442 [Lua] [Matchmaking] Lobby hosted by Endo failed lobby match due to 'no empty slot' 20:38:12.442 [Lua] [Matchmaking] Changing distance filter from close to medium 20:38:12.442 [Lua] [Matchmaking] Filter: Free slots = 1 20:38:12.442 [Lua] [Matchmaking] Filter: Distance = medium 20:38:12.442 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=bc2b1c693f258c22 20:38:12.442 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 20:38:12.442 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 20:38:12.442 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 20:38:12.442 [Lua] [Matchmaking] Near Filter: power_level, value=785 20:38:12.442 [Lua] [Matchmaking] Adding server filter: key(full) value=valuenotused 20:38:12.442 [Lua] [Matchmaking] Adding server filter: key(gamedir) value=vermintide2 20:38:12.442 [Lua] [Matchmaking] Adding server filter: key(dedicated) value=valuenotused 20:38:12.442 [Lua] [Matchmaking] Server Filter: network_hash, comparison(equal), value=bc2b1c693f258c22 20:38:12.442 [Lua] [Matchmaking] Server Filter: difficulty, comparison(equal), value=hardest 20:38:12.442 [Lua] [Matchmaking] Server Filter: eac_authorized, comparison(equal), value=true 20:38:12.442 [Lua] [Matchmaking] Server Filter: matchmaking, comparison(equal), value=true 20:38:12.443 [Lua] [ChatManager][1]System: Increased search range 20:38:12.443 [SteamServerBrowser] Server refresh done 20:38:12.812 [SteamServerBrowser] Server refresh done 20:38:12.813 [Lua] [SteamServerBrowserWrapper] Switched state from (refreshing) to (fetching_data) 20:38:12.837 [Lua] [SteamServerBrowserWrapper] Switched state from (fetching_data) to (waiting) 20:38:12.837 [Lua] [Matchmaking] HERO 4 IS OWNED BY 11000010b95df95:1 20:38:12.837 [Lua] [Matchmaking] HERO 1 IS OWNED BY 11000010a20ca44:1 20:38:12.837 [Lua] [Matchmaking] HERO 2 IS AVAILABLE 20:38:12.837 [Lua] [Matchmaking] Lobby hosted by Mankiller206 discarded due to 'hero is unavailable' 20:38:12.837 [Lua] [Matchmaking] HERO 4 IS OWNED BY 110000100282eb9:1 20:38:12.837 [Lua] [Matchmaking] HERO 1 IS OWNED BY 11000010389c52c:1 20:38:12.837 [Lua] [Matchmaking] HERO 2 IS OWNED BY 110000106b4a981:1 20:38:12.837 [Lua] [Matchmaking] HERO 3 IS AVAILABLE 20:38:12.837 [Lua] [Matchmaking] Lobby hosted by GregoryFire discarded due to 'hero is unavailable' 20:38:12.837 [Lua] [Matchmaking] HERO 4 IS AVAILABLE 20:38:12.837 [Lua] [Matchmaking] HERO 4 IS OWNED BY 1100001001de954:1 20:38:12.837 [Lua] [Matchmaking] HERO 1 IS OWNED BY 110000103952ac8:1 20:38:12.837 [Lua] [Matchmaking] HERO 2 IS OWNED BY 110000101970c9d:1 20:38:12.837 [Lua] [Matchmaking] HERO 3 IS AVAILABLE 20:38:12.837 [Lua] [Matchmaking] Lobby hosted by Bengt-Arne discarded due to 'hero is unavailable' 20:38:12.837 [Lua] [Matchmaking] Lobby hosted by Malleus failed lobby match due to 'lobby listed as broken' 20:38:12.837 [Lua] [Matchmaking] HERO 4 IS AVAILABLE 20:38:12.837 [Lua] [Matchmaking] HERO 4 IS OWNED BY 1100001005655fe:1 20:38:12.837 [Lua] [Matchmaking] HERO 1 IS AVAILABLE 20:38:12.837 [Lua] [Matchmaking] Lobby hosted by tigerdragon discarded due to 'hero is unavailable' 20:38:12.837 [Lua] [Matchmaking] HERO 4 IS OWNED BY 11000010057a3bb:1 20:38:12.837 [Lua] [Matchmaking] HERO 1 IS AVAILABLE 20:38:12.837 [Lua] [Matchmaking] Lobby hosted by Barnett87 discarded due to 'hero is unavailable' 20:38:12.837 [Lua] [Matchmaking] HERO 4 IS OWNED BY 110000107a16017:1 20:38:12.837 [Lua] [Matchmaking] HERO 1 IS AVAILABLE 20:38:12.837 [Lua] [Matchmaking] Lobby hosted by AuTiSt discarded due to 'hero is unavailable' 20:38:12.837 [Lua] [Matchmaking] HERO 4 IS OWNED BY 1100001020a8bef:1 20:38:12.837 [Lua] [Matchmaking] HERO 1 IS OWNED BY 11000010ff0af84:1 20:38:12.837 [Lua] [Matchmaking] HERO 2 IS AVAILABLE 20:38:12.837 [Lua] [Matchmaking] Lobby hosted by *OCB* Floki discarded due to 'hero is unavailable' 20:38:12.837 [Lua] [Matchmaking] Lobby hosted by Ouzimat Samer failed lobby match due to 'no empty slot' 20:38:12.837 [Lua] [Matchmaking] Lobby hosted by Endo failed lobby match due to 'no empty slot' 20:38:12.837 [Lua] [Matchmaking] HERO 4 IS OWNED BY 1100001047e13e2:1 20:38:12.837 [Lua] [Matchmaking] HERO 1 IS OWNED BY 110000101b2269b:1 20:38:12.837 [Lua] [Matchmaking] HERO 2 IS AVAILABLE 20:38:12.837 [Lua] [Matchmaking] Lobby hosted by Corruption discarded due to 'hero is unavailable' 20:38:12.837 [Lua] [Matchmaking] HERO 4 IS AVAILABLE 20:38:12.837 [Lua] [Matchmaking] HERO 4 IS OWNED BY 1100001033069ba:1 20:38:12.837 [Lua] [Matchmaking] HERO 1 IS AVAILABLE 20:38:12.837 [Lua] [Matchmaking] Lobby hosted by The Dude discarded due to 'hero is unavailable' 20:38:12.837 [Lua] [Matchmaking] HERO 4 IS AVAILABLE 20:38:12.837 [Lua] [Matchmaking] HERO 4 IS OWNED BY 110000102ae3f76:1 20:38:12.838 [Lua] [Matchmaking] HERO 1 IS OWNED BY 1100001037e254d:1 20:38:12.838 [Lua] [Matchmaking] HERO 2 IS AVAILABLE 20:38:12.838 [Lua] [Matchmaking] Lobby hosted by Ешкин Кот discarded due to 'hero is unavailable' 20:38:12.838 [Lua] [Matchmaking] HERO 4 IS OWNED BY 110000101fe13de:1 20:38:12.838 [Lua] [Matchmaking] HERO 1 IS AVAILABLE 20:38:12.838 [Lua] [Matchmaking] Lobby hosted by Cheba discarded due to 'hero is unavailable' 20:38:12.838 [Lua] [Matchmaking] HERO 4 IS OWNED BY 1100001046dc860:1 20:38:12.838 [Lua] [Matchmaking] HERO 1 IS AVAILABLE 20:38:12.838 [Lua] [Matchmaking] Lobby hosted by Zych discarded due to 'hero is unavailable' 20:38:12.838 [Lua] [Matchmaking] HERO 4 IS OWNED BY 11000010510bc76:1 20:38:12.838 [Lua] [Matchmaking] HERO 1 IS OWNED BY 1100001033f1689:1 20:38:12.838 [Lua] [Matchmaking] HERO 2 IS AVAILABLE 20:38:12.838 [Lua] [Matchmaking] Lobby hosted by BoopTheSnoot discarded due to 'hero is unavailable' 20:38:12.838 [Lua] [Matchmaking] HERO 4 IS OWNED BY 110000109f435f5:1 20:38:12.838 [Lua] [Matchmaking] HERO 1 IS AVAILABLE 20:38:12.838 [Lua] [Matchmaking] Lobby hosted by Hellscream discarded due to 'hero is unavailable' 20:38:12.838 [Lua] [Matchmaking] HERO 4 IS OWNED BY 1100001284ea59f:1 20:38:12.838 [Lua] [Matchmaking] HERO 1 IS AVAILABLE 20:38:12.838 [Lua] [Matchmaking] Lobby hosted by Tsar discarded due to 'hero is unavailable' 20:38:12.838 [Lua] [Matchmaking] HERO 4 IS OWNED BY 11000010267c2b4:1 20:38:12.838 [Lua] [Matchmaking] HERO 1 IS OWNED BY 110000106db75e5:1 20:38:12.838 [Lua] [Matchmaking] HERO 2 IS AVAILABLE 20:38:12.838 [Lua] [Matchmaking] Lobby hosted by MrIronHeart discarded due to 'hero is unavailable' 20:38:12.861 [Lua] [ChatManager][1]System: Found game... 20:38:12.861 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit() 20:38:12.861 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter() 20:38:12.861 [Lua] [LobbyAux] Making combined_hash: bc2b1c693f258c22 from network_hash=653d3121fa9c0250, trunk_revision=122102, engine_revision=3207c833a6c1, project_hash=bulldozer 20:38:12.861 [Lua] [ChatManager][1]System: Connecting to game session. 20:38:12.885 [Lua] [LobbyClient] Changed state from nil to joining 20:38:13.121 [Lua] [LobbyClient] Changed state from joining to joined 20:38:13.121 [Lua] [PartyManager] Leader is set to 11000010648b5b9 20:38:13.122 [Lua] [Matchmaking] Joined lobby, waiting to connect to host with user name 'Franko'de'Filthy'... 20:38:13.515 [Steam] Accepted session request from 11000010648b5b9 20:38:17.472 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 20:38:17.472 [SteamAuthenticator] Got ticket request from 11000010648b5b9 20:38:17.472 [SteamAuthenticator] GetAuthSessionTicket 11000010648b5b9 20:38:17.472 [SteamAuthenticator] Sent ticket to 11000010648b5b9 20:38:17.472 [Lua] [ConnectionHandler] Peer state for "11000010648b5b9": [nil] ==> [Connecting] 20:38:17.472 [Lua] [NetworkServer] New connection detected in NetworkServer from "11000010648b5b9" 20:38:17.496 [SteamAuthenticator] Sent ticket request to 11000010648b5b9 20:38:17.497 [Lua] [ConnectionHandler] Peer state for "11000010648b5b9": [Connecting] ==> [Connected] 20:38:17.568 [SteamAuthenticator] Got ticket from 11000010648b5b9 20:38:17.568 [SteamAuthenticator] BeginAuthSession 11000010648b5b9 20:38:17.568 [SteamAuthenticator] Authenticating 11000010648b5b9 20:38:17.916 [SteamAuthenticator] Steam validation for 11000010648b5b9 with response 0 20:38:18.010 [Lua] [Matchmaking] Connected, starting handshake... 20:38:18.010 [Lua] [Matchmaking] Starting handshake with host 11000010648b5b9 using client cookie HSC-0000550992-client-[1100001070a1d63] 20:38:18.125 [Lua] [Matchmaking] Handshake successful (11000010648b5b9) (HSC-0000550992-client-[1100001070a1d63]) (HSC-0000788464-host-[11000010648b5b9]) 20:38:18.126 [Lua] [Matchmaking] Handshake done, checking network hash... 20:38:18.149 [Lua] [Matchmaking] Network hash check done, requesting to join game... 20:38:18.149 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_join_lobby to host: 11000010648b5b9 20:38:18.288 [Lua] [Matchmaking] Successfully joined game after 0.14 seconds: lobby_id=1860000013e695f host_id:Franko'de'Filthy 20:38:18.288 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit() 20:38:18.288 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter() 20:38:18.288 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profiles_data to host: 11000010648b5b9 20:38:18.288 [Lua] [ChatManager][1]System: Requesting profiles 20:38:18.404 [Lua] [Matchmaking] PROFILES DATA REPLY BY 11000010648b5b9 REPLY wh:11000010648b5b9 | we:0 | dr:0 | bw:0 | es:1100001079ae3e3 20:38:18.404 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit() 20:38:18.404 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter() 20:38:18.404 [Lua] [Matchmaking] HERO 4 IS AVAILABLE 20:38:18.404 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profile to host: 11000010648b5b9 20:38:18.404 [Lua] [ChatManager][1]System: Acquiring profiles 20:38:18.520 [Lua] [ChatManager][1]System: Joining game... 20:38:18.521 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it. 20:38:18.521 [Lua] TRANSITION start_lobby table: 00000000097C04A8 nil 20:38:18.521 [Lua] [GameNetworkManager] Leaving game... 20:38:18.521 [Lua] [GameNetworkManager] Shutting down game session host. 20:38:18.521 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:38:18.521 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:38:18.521 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=581.14 20:38:18.543 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:38:19.245 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame 20:38:20.544 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:38:20.544 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 20:38:20.544 [Lua] PlayerManager:remove_player peer_id=1100001070a1d63 1 20:38:20.544 [Lua] Clearing all global lookup lists 20:38:20.545 [Lua] [EquipmentUI] - Destroy 20:38:20.545 [Lua] [GamePadEquipmentUI] - Destroy 20:38:20.545 [Lua] [AbilityUI] - Destroy 20:38:20.545 [Lua] [GamePadAbilityUI] - Destroy 20:38:20.545 [Lua] [IngamePlayerListUI] - Destroy 20:38:20.545 [Lua] [IngameUI] destroy 20:38:20.561 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 20:38:20.606 [Lua] [Managers] Destroying state managers... 20:38:20.615 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false) 20:38:20.615 [Lua] [PeerSM] 1100001070a1d63 :: on_exit InGame 20:38:20.615 [Lua] [PeerSM] 1100001070a1d63 :: on_enter Loading 20:38:20.615 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001070a1d63 20:38:20.615 [Lua] [Matchmaking] unregister rpcs 20:38:20.615 [Lua] [Matchmaking] destroying 20:38:20.615 [Lua] [ChatManager] Unregistering channel 1 20:38:20.615 [Lua] [EnemyPackageLoader] network_context_destroyed 20:38:20.615 [EACServer] [Destroy] Called 20:38:20.618 [Lua] [VOIP] Destroying VOIP. 20:38:20.618 [Lua] [VOIP] Leaving VOIP room. 20:38:20.618 [VoIP-Room] Client: Disconnect from host 1100001070a1d63 20:38:20.678 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1, InventoryPackageSynchronizerClient 20:38:20.679 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, InventoryPackageSynchronizerClient 20:38:20.680 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 20:38:20.680 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps, InventoryPackageSynchronizerClient 20:38:20.686 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 20:38:20.686 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient 20:38:20.686 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient 20:38:20.686 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08, InventoryPackageSynchronizerClient 20:38:20.695 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 20:38:20.700 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 20:38:20.700 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, InventoryPackageSynchronizerClient 20:38:20.701 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01, InventoryPackageSynchronizerClient 20:38:20.702 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:38:20.702 [Lua] [LobbyHost] Destroying 20:38:20.703 [Lua] [Gamestate] Enter state StateLoading 20:38:20.704 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:38:20.704 [Lua] registering RPCs 20:38:20.704 warning: [Lua] Setting up network client 20:38:20.705 [Lua] [NetworkClient] New State connecting (old state nil) 20:38:20.705 [Lua] [NetworkClient] init - wanted_profile_index, 4, wood_elf 20:38:20.705 [Lua] [NetworkClient] SENDING rpc_clear_peer_state to 11000010648b5b9 20:38:20.705 [Lua] [VOIP] Initializing Steam Voip 20:38:20.705 [EAC] Connection reset 20:38:20.723 [EAC] Set platform user auth ticket 20:38:20.724 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010648b5b9 my_peer_id:1100001070a1d63 20:38:20.724 [Lua] [ChatManager] Registering channel 1 20:38:20.724 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010648b5b9, own_peer_id=1100001070a1d63) 20:38:20.724 [Lua] MUSIC MANAGER unmute_all_world_sounds 3228 0 20:38:20.724 [Lua] [PartyManager] Leader is set to 11000010648b5b9 20:38:20.724 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:38:20.726 [Lua] [ConnectionHandler] Peer state for "11000010648b5b9": [nil] ==> [Connecting] 20:38:20.742 [Lua] [ConnectionHandler] Peer state for "11000010648b5b9": [Connecting] ==> [Connected] 20:38:20.809 [EAC] Set host peer 11000010648b5b9 to state undetermined 20:38:20.809 [EAC] Validating host 11000010648b5b9 20:38:20.809 [Lua] [NetworkClient] New State connected (old state connecting) 20:38:20.927 [Lua] [EnemyPackageLoader] New connection established (11000010648b5b9) (key=1) 20:38:20.927 [Lua] [VOIP] Joining room 77357d6cd9ab59db (host "11000010648b5b9") as client. 20:38:21.273 [EAC] EAC host 11000010648b5b9 validated and trusted 20:38:22.850 [Lua] [NetworkClient] New State loading (old state connected) 20:38:22.850 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 20:38:22.850 [Lua] [LevelTransitionHandler] prepare_load_level : inn_level seed: 1113123. Same level as previously, NOT resetting package load status. 20:38:22.850 [Lua] [LevelTransitionHandler] Setting level_seed: 1113123 20:38:22.850 [Lua] [NetworkClient] All level packages loaded! 20:38:22.850 [Lua] [NetworkClient] New State loaded (old state loading) 20:38:22.850 [Lua] [NetworkClient] on_level_loaded inn_level 20:38:22.851 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 20:38:22.851 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[inn_level] 20:38:22.851 [Lua] [LevelTransitionHandler] load_level inn_level 20:38:22.851 [Lua] [EnemyPackageLoader] setup_startup_enemies 20:38:22.851 [Lua] [EnemyPackageLoader] Load no enemies on this level 20:38:22.851 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server 20:38:22.934 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 20:38:22.934 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 20:38:22.952 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001070a1d63:1, previous profile 0, profile 4] 20:38:22.952 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010648b5b9:1, previous profile 0, profile 1] 20:38:22.952 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2] 20:38:22.952 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 3] 20:38:22.952 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001079ae3e3:1, previous profile 0, profile 5] 20:38:22.952 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6] 20:38:23.036 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010648b5b9 inventory_sync_id:10 my_peer_id:1100001070a1d63 20:38:23.036 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient, async-read, 20:38:23.036 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01, InventoryPackageSynchronizerClient, async-read, 20:38:23.036 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 20:38:23.036 [Lua] [PackageManager] Load: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 20:38:23.036 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient, async-read, 20:38:23.036 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read, 20:38:23.036 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient, async-read, 20:38:23.036 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 20:38:23.036 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:38:23.036 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read, 20:38:23.036 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08, InventoryPackageSynchronizerClient, async-read, 20:38:23.036 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 20:38:23.036 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:38:23.036 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red, InventoryPackageSynchronizerClient, async-read, 20:38:23.036 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:38:23.036 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read, 20:38:23.036 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1, InventoryPackageSynchronizerClient, async-read, 20:38:23.036 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read, 20:38:23.036 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient, async-read, 20:38:23.036 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:38:23.036 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 20:38:23.036 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p, InventoryPackageSynchronizerClient, async-read, 20:38:23.036 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, InventoryPackageSynchronizerClient, async-read, 20:38:23.036 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 20:38:23.036 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 20:38:23.036 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:38:23.036 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient, async-read, 20:38:23.036 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 20:38:23.036 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:38:23.036 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:38:23.036 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05, InventoryPackageSynchronizerClient, async-read, 20:38:23.036 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:38:23.119 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 20:38:23.119 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 20:38:23.119 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01 20:38:23.259 [Lua] MUSIC MANAGER Play_loading_screen_music 3229 0 20:38:23.574 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01 20:38:23.574 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01 20:38:23.575 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:38:23.658 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:38:23.658 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:38:23.658 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh 20:38:23.826 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh 20:38:23.826 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh 20:38:23.826 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 20:38:23.909 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 20:38:23.909 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 20:38:23.909 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps 20:38:23.993 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps 20:38:23.993 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps 20:38:23.994 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 20:38:24.095 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 20:38:24.095 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 20:38:24.095 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base 20:38:24.956 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base 20:38:24.956 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base 20:38:24.957 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 20:38:25.074 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 20:38:25.074 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 20:38:25.074 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 20:38:25.157 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 20:38:25.157 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 20:38:25.158 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08 20:38:25.225 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08 20:38:25.225 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08 20:38:25.225 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 20:38:25.495 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 20:38:25.495 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 20:38:25.495 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 20:38:25.562 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 20:38:25.562 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 20:38:25.562 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red 20:38:25.799 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red 20:38:25.799 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red 20:38:25.800 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p 20:38:25.917 [VoIP-Room] Inserted member 11000010648b5b9, count is 1 20:38:25.917 [VoIP-Room] Inserted member 1100001070a1d63, count is 2 20:38:25.917 [VoIP-Room] Inserted member 1100001079ae3e3, count is 3 20:38:25.917 [Lua] [VOIP] Peer 11000010648b5b9 joined room 77357d6cd9ab59db (my room id "77357d6cd9ab59db") 20:38:26.465 [Lua] [VOIP] Peer 1100001079ae3e3 joined room 77357d6cd9ab59db (my room id "77357d6cd9ab59db") 20:38:26.467 [Lua] [VOIP] Unmuting voip member: "11000010648b5b9" 20:38:26.467 [Lua] [VOIP] Muting voip out for "11000010648b5b9" due to push_to_talk 20:38:26.467 [Lua] [VOIP] Unmuting voip member: "1100001079ae3e3" 20:38:26.467 [Lua] [VOIP] Muting voip out for "1100001079ae3e3" due to push_to_talk 20:38:26.621 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p 20:38:26.621 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p 20:38:26.621 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter 20:38:26.874 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter 20:38:26.874 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter 20:38:26.874 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1 20:38:27.008 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1 20:38:27.008 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1 20:38:27.008 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 20:38:27.160 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 20:38:27.160 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 20:38:27.160 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_huntsman 20:38:27.244 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman 20:38:27.244 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman 20:38:27.244 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:38:27.329 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:38:27.329 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:38:27.329 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher/third_person_base/chr_third_person_base 20:38:27.890 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/third_person_base/chr_third_person_base 20:38:27.890 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/third_person_base/chr_third_person_base 20:38:27.890 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p 20:38:28.059 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p 20:38:28.059 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p 20:38:28.060 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01 20:38:28.144 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01 20:38:28.144 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01 20:38:28.144 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 20:38:28.482 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 20:38:28.482 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 20:38:28.482 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 20:38:28.789 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 20:38:28.789 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 20:38:28.789 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p 20:38:29.008 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p 20:38:29.008 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p 20:38:29.009 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 20:38:29.094 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 20:38:29.094 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 20:38:29.094 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 20:38:29.710 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 20:38:29.710 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 20:38:29.711 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 20:38:29.982 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 20:38:29.982 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 20:38:29.982 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 20:38:30.185 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 20:38:30.185 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 20:38:30.185 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05 20:38:30.270 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05 20:38:30.270 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05 20:38:30.271 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 20:38:30.473 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 20:38:30.473 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 20:38:30.474 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10 20:38:30.575 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded) 20:38:30.576 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:38:31.593 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:38:31.593 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:38:31.593 [Lua] [Managers] Destroying state managers... 20:38:31.595 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 20:38:31.595 [Lua] MUSIC MANAGER Stop_loading_screen_music 3230 0 20:38:31.595 [Lua] [Gamestate] Enter StateIngame CLIENT 20:38:31.596 [Lua] [StateIngame] Client ingame 20:38:31.601 [Lua] [LobbyAux] Making combined_hash: bc2b1c693f258c22 from network_hash=653d3121fa9c0250, trunk_revision=122102, engine_revision=3207c833a6c1, project_hash=bulldozer 20:38:31.601 [Lua] [LobbyAux] Making combined_hash: bc2b1c693f258c22 from network_hash=653d3121fa9c0250, trunk_revision=122102, engine_revision=3207c833a6c1, project_hash=bulldozer 20:38:31.602 [Lua] [Matchmaking] Starting handshake with host 11000010648b5b9 using client cookie HSC-0000333977-client-[1100001070a1d63] 20:38:31.602 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:38:31.602 [Lua] [Matchmaking] initializing 20:38:31.602 [Lua] [Matchmaking] my_peer_id: 1100001070a1d63, I am client 20:38:31.602 [Lua] [Matchmaking] register rpcs 20:38:31.602 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:38:31.602 [Lua] [GameNetworkManager] My own peer_id = 1100001070a1d63 20:38:31.602 [Lua] [GameNetworkManager] self.is_server = false 20:38:31.602 [Lua] [GameNetworkManager] Network caps: min/peer 512 kbps, total 512 kbps 20:38:31.602 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 20:38:31.602 [Network] Setting artificial MTU limit to 65536 20:38:31.604 [Lua] Switching ConflictSettings: to: disabled 20:38:31.604 [Lua] pacing=disabled 20:38:31.604 [Lua] roaming=nil 20:38:31.604 [Lua] disabled=true 20:38:31.604 [Lua] pack_spawning=disabled 20:38:31.604 [Lua] boss=disabled 20:38:31.604 [Lua] horde=disabled 20:38:31.604 [Lua] specials=disabled 20:38:31.604 [Lua] name=disabled 20:38:31.604 [Lua] intensity=disabled 20:38:31.604 [Lua] --- 20:38:31.611 [Lua] [AIInterestPointSystem] Level Seed: 1113123 20:38:31.611 [Lua] 20:38:31.611 [Lua] [network_manager] = table 20:38:31.611 [Lua] [network_manager] = metatable 20:38:31.611 [Lua] [startup_data] = table 20:38:31.611 [Lua] [entity_manager] = table 20:38:31.611 [Lua] [entity_manager] = metatable 20:38:31.611 [Lua] [unit_spawner] = table 20:38:31.611 [Lua] [unit_spawner] = metatable 20:38:31.611 [Lua] [unit_storage] = table 20:38:31.611 [Lua] [unit_storage] = metatable 20:38:31.611 [Lua] [dice_keeper] = table 20:38:31.611 [Lua] [dice_keeper] = metatable 20:38:31.611 [Lua] [is_server] = false (boolean) 20:38:31.612 [Lua] [world] = [World] 20:38:31.612 [Lua] [system_api] = table 20:38:31.612 [Lua] [input_manager] = table 20:38:31.612 [Lua] [input_manager] = metatable 20:38:31.612 [Lua] [profile_synchronizer] = table 20:38:31.612 [Lua] [profile_synchronizer] = metatable 20:38:31.612 [Lua] [entity_system] = table 20:38:31.612 [Lua] [entity_system] = metatable 20:38:31.612 [Lua] [num_local_human_players] = 1 (number) 20:38:31.612 [Lua] [statistics_db] = table 20:38:31.612 [Lua] [statistics_db] = metatable 20:38:31.612 [Lua] [entity_system_bag] = table 20:38:31.612 [Lua] [entity_system_bag] = metatable 20:38:31.612 [Lua] [network_lobby] = table 20:38:31.612 [Lua] [network_lobby] = metatable 20:38:31.612 [Lua] [network_transmit] = table 20:38:31.612 [Lua] [network_transmit] = metatable 20:38:31.612 [Lua] [network_clock] = table 20:38:31.612 [Lua] [network_clock] = metatable 20:38:31.612 [Lua] [free_flight_manager] = table 20:38:31.612 [Lua] [free_flight_manager] = metatable 20:38:31.612 [Lua] [network_event_delegate] = table 20:38:31.612 [Lua] [network_event_delegate] = metatable 20:38:31.612 [Lua] 20:38:31.615 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:38:31.620 [Lua] [AchievementManager] Achievements using the steam platform 20:38:31.621 [Lua] [StateIngame] Level seed: 1113123 20:38:31.621 [Umbra] Init version: 3.4.13 :: 16 threads 20:38:31.621 [Umbra] Tome with `10497` objects loaded. 20:38:31.621 [Umbra] UMBRA Tome loaded. 20:38:31.621 [World] Spawning level. 20:38:31.632 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 20:38:31.871 [Lua] PlayerManager:add_player player_1 20:38:31.874 [Lua] [IngameUI] init 20:38:31.919 [Flow] LeaderNo 20:38:31.920 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_prologue_music` for object 1. 20:38:31.920 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game) 20:38:31.920 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:38:31.944 [Lua] [Matchmaking] Invalid client cookie HSC-0000550992-client-[1100001070a1d63] 20:38:31.945 [Lua] [Matchmaking] Removing broken lobby 1860000013d1c77, perhaps it will now work again?! 20:38:32.385 [Lua] [Matchmaking] Handshake successful (11000010648b5b9) (HSC-0000333977-client-[1100001070a1d63]) (HSC-0000788464-host-[11000010648b5b9]) 20:38:32.385 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=11000010648b5b9 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:38:32.385 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=11000010648b5b9 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:38:32.385 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=11000010648b5b9 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:38:32.385 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=11000010648b5b9 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:38:32.385 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=11000010648b5b9 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:38:32.385 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=11000010648b5b9 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:38:32.385 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=11000010648b5b9 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:38:32.385 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=11000010648b5b9 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:38:32.385 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=11000010648b5b9 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:38:32.385 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=11000010648b5b9 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:38:32.385 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=11000010648b5b9 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:38:32.385 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=11000010648b5b9 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:38:32.385 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=11000010648b5b9 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:38:32.385 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=11000010648b5b9 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:38:32.385 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=11000010648b5b9 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:38:32.385 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=11000010648b5b9 go_type=player go_created_func_name=game_object_created_player 20:38:32.385 [Lua] [GameNetworkManager] game_object_created_player, go_id=15, owner_peer_id=11000010648b5b9 peer_id=11000010648b5b9 20:38:32.385 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 15, peer_id = 11000010648b5b9, self.peer_id = 1100001070a1d63 20:38:32.385 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010648b5b9 20:38:32.385 [Lua] PlayerManager:add_remote_player 11000010648b5b9 20:38:32.387 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=11000010648b5b9 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:38:32.387 [Lua] Adding player sync data to peer=11000010648b5b9 local_player_id=1 20:38:32.387 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:38:32.387 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:38:32.387 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:38:32.387 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:38:32.387 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:38:32.387 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=11000010648b5b9 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 20:38:32.388 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=11000010648b5b9 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 20:38:32.388 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=11000010648b5b9 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 20:38:32.388 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=11000010648b5b9 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 20:38:32.389 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=11000010648b5b9 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 20:38:32.389 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:38:32.389 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:38:32.389 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:38:32.389 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:38:32.389 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:38:32.390 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:38:32.390 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:38:32.390 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:38:32.390 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=11000010648b5b9 go_type=music_states go_created_func_name=game_object_created_music_states 20:38:32.390 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=11000010648b5b9 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:38:32.391 [Lua] PlayerManager:assign_unit_ownership Franko'de'Filthy 11000010648b5b9 1 20:38:32.392 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=11000010648b5b9 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:38:32.392 [Lua] [GameNetworkManager] game object created go_id=77, owner_id=11000010648b5b9 go_type=player go_created_func_name=game_object_created_player 20:38:32.392 [Lua] [GameNetworkManager] game_object_created_player, go_id=77, owner_peer_id=11000010648b5b9 peer_id=1100001079ae3e3 20:38:32.392 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 77, peer_id = 1100001079ae3e3, self.peer_id = 1100001070a1d63 20:38:32.392 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001079ae3e3 20:38:32.392 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 20:38:32.392 [Lua] PlayerManager:add_remote_player 1100001079ae3e3 20:38:32.395 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001079ae3e3 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:38:32.395 [Lua] Adding player sync data to peer=1100001079ae3e3 local_player_id=1 20:38:32.395 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001079ae3e3 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:38:32.396 [Lua] PlayerManager:assign_unit_ownership Ars Magna 1100001079ae3e3 1 20:38:32.396 [Lua] [GameNetworkManager] game object created go_id=78, owner_id=11000010648b5b9 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:38:32.401 error: [Lua] SETTING ROUND ID 20:38:32.401 [Lua] [NetworkClient] rpc_game_started 20:38:32.401 [Lua] [NetworkClient] New State game_started (old state is_ingame) 20:38:32.401 [Lua] [GameNetworkManager] game object created go_id=79, owner_id=11000010648b5b9 go_type=player go_created_func_name=game_object_created_player 20:38:32.401 [Lua] [GameNetworkManager] game_object_created_player, go_id=79, owner_peer_id=11000010648b5b9 peer_id=1100001070a1d63 20:38:32.401 [Lua] [GameNetworkManager] PLAYER is local player 20:38:32.401 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2048 20:38:32.401 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 20:38:32.401 [Lua] PlayerManager:rpc_to_client_spawn_player(11000010648b5b9, 4, Vector3(-19.43, -0.52002, 6.14001), Vector4(0.0232258, 0.0232258, 0.693196, -0.72)) 20:38:32.401 [Lua] PlayerManager:rpc_to_client_spawn_player() 20:38:32.404 [Lua] PlayerManager:assign_unit_ownership Abysswalker 1100001070a1d63 1 20:38:32.405 [Lua] [ConnectionHandler] Peer state for "1100001079ae3e3": [nil] ==> [Connecting] 20:38:32.476 [SteamAuthenticator] Sent ticket request to 1100001079ae3e3 20:38:32.476 [Lua] [ConnectionHandler] Peer state for "1100001079ae3e3": [Connecting] ==> [Connected] 20:38:32.532 [Lua] [GameNetworkManager] game object created go_id=80, owner_id=11000010648b5b9 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:38:32.532 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 20:38:32.532 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 20:38:32.532 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter() 20:38:32.838 [Flow] DISABLE 20:38:34.269 [Lua] [LobbyMembers] Member joined 11000010312273d 20:38:34.538 [Lua] [ChatManager][1]System: Salondor is joining the game 20:38:37.018 [SteamAuthenticator] Got ticket from 1100001079ae3e3 20:38:37.018 [SteamAuthenticator] BeginAuthSession 1100001079ae3e3 20:38:37.018 [SteamAuthenticator] Authenticating 1100001079ae3e3 20:38:37.018 [SteamAuthenticator] Got ticket request from 1100001079ae3e3 20:38:37.018 [SteamAuthenticator] GetAuthSessionTicket 1100001079ae3e3 20:38:37.018 [SteamAuthenticator] Sent ticket to 1100001079ae3e3 20:38:37.373 [SteamAuthenticator] Steam validation for 1100001079ae3e3 with response 0 20:38:38.136 [Lua] [GameNetworkManager] game object created go_id=81, owner_id=11000010648b5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:38:38.137 [Lua] [GameNetworkManager] game object created go_id=82, owner_id=11000010648b5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:38:38.200 warning: [SteamLobby] Number of lobby members changed while fetching from 4 to 3! 20:38:38.220 [Lua] [LobbyMembers] Member left 11000010312273d 20:38:38.308 [Lua] [ChatManager][1]System: Salondor has left the game 20:38:38.741 [Lua] [GameNetworkManager] game object was destroyed id=81 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:38:38.741 [Lua] [GameNetworkManager] game object was destroyed id=82 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:38:52.105 [Lua] [Matchmaking] rpc_matchmaking_join_game, got this in wrong state current_state:MatchmakingStateFriendClient 20:38:52.105 [Lua] gm_event_end_conditions_met false false 20:38:52.105 [Save] Saving `save_data` 20:38:52.105 [Lua] yep 20:38:52.105 [Lua] ok 20:38:52.105 [Lua] PlayFabMirror:_commit_internal nil 20:38:52.106 [Lua] generate_backend_stats 1100001070a1d63:1 20:38:52.107 [Save] Save done 20:38:52.108 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:38:52.108 [Lua] [NetworkClient] New State loading (old state game_started) 20:38:52.108 [Lua] [LevelTransitionHandler] set_next_level( skittergate ) 20:38:52.108 [Lua] [LevelTransitionHandler] prepare_load_level : skittergate seed: 4013733. New level, resetting package load status. 20:38:52.108 [Lua] [LevelTransitionHandler] Setting level_seed: 4013733 20:38:52.108 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:38:52.108 [Lua] [GameNetworkManager] game object was destroyed id=80 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010648b5b9 20:38:52.108 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=79 owner_peer_id=11000010648b5b9 peer_id=1100001070a1d63 20:38:52.108 [Lua] [GameNetworkManager] not removing peer_id=1100001070a1d63 local_player_id=1 20:38:52.108 [Lua] destroyed player game object with id 79 callback 20:38:52.108 [Lua] [GameNetworkManager] game object was destroyed id=79 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010648b5b9 20:38:52.108 [Lua] [GameNetworkManager] game object was destroyed id=78 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010648b5b9 20:38:52.108 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001079ae3e3 20:38:52.108 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001079ae3e3 20:38:52.108 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=77 owner_peer_id=11000010648b5b9 peer_id=1100001079ae3e3 20:38:52.108 [Lua] PlayerManager:remove_player peer_id=1100001079ae3e3 1 20:38:52.108 [Lua] [GameNetworkManager] removing peer_id=1100001079ae3e3 local_player_id=1 20:38:52.108 [Lua] [GameNetworkManager] game object was destroyed id=77 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010648b5b9 20:38:52.108 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010648b5b9 20:38:52.108 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010648b5b9 20:38:52.108 [Lua] [GameNetworkManager] MUSIC object destroyed 20:38:52.108 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:38:52.108 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=11000010648b5b9 20:38:52.108 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:38:52.108 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:38:52.108 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:38:52.108 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:38:52.108 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:38:52.108 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:38:52.108 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:38:52.108 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:38:52.108 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:38:52.108 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:38:52.108 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:38:52.108 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:38:52.108 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:38:52.108 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:38:52.108 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:38:52.108 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:38:52.108 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:38:52.108 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:38:52.108 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010648b5b9 20:38:52.108 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=15 owner_peer_id=11000010648b5b9 peer_id=11000010648b5b9 20:38:52.108 [Lua] PlayerManager:remove_player peer_id=11000010648b5b9 1 20:38:52.108 [Lua] [GameNetworkManager] removing peer_id=11000010648b5b9 local_player_id=1 20:38:52.108 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010648b5b9 20:38:52.108 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010648b5b9 20:38:52.108 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010648b5b9 20:38:52.108 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010648b5b9 20:38:52.108 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010648b5b9 20:38:52.108 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010648b5b9 20:38:52.108 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010648b5b9 20:38:52.108 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010648b5b9 20:38:52.108 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010648b5b9 20:38:52.108 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010648b5b9 20:38:52.108 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010648b5b9 20:38:52.108 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010648b5b9 20:38:52.108 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010648b5b9 20:38:52.108 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010648b5b9 20:38:52.108 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010648b5b9 20:38:52.108 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010648b5b9 20:38:52.109 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 20:38:52.111 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:38:52.111 [Lua] commit result success 4 20:38:52.111 [Lua] TRANSITION nil nil skittergate 20:38:52.111 [Lua] Transition type "skittergate", is server: false 20:38:52.111 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=22.45 20:38:54.135 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:38:54.136 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 20:38:54.136 [Lua] PlayerManager:remove_player peer_id=1100001070a1d63 1 20:38:54.136 [Lua] Clearing all global lookup lists 20:38:54.136 [Lua] [EquipmentUI] - Destroy 20:38:54.136 [Lua] [GamePadEquipmentUI] - Destroy 20:38:54.136 [Lua] [AbilityUI] - Destroy 20:38:54.136 [Lua] [GamePadAbilityUI] - Destroy 20:38:54.136 [Lua] [IngamePlayerListUI] - Destroy 20:38:54.137 [Lua] [IngameUI] destroy 20:38:54.144 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 20:38:54.188 [Lua] [Managers] Destroying state managers... 20:38:54.197 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false) 20:38:54.197 [Lua] [Matchmaking] unregister rpcs 20:38:54.197 [Lua] [Gamestate] Enter state StateLoading 20:38:54.199 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:38:54.200 [Lua] [Matchmaking] register rpcs 20:38:54.200 [Lua] registering RPCs 20:38:54.200 [Lua] MUSIC MANAGER unmute_all_world_sounds 4852 0 20:38:54.200 [Lua] [PartyManager] Leader is set to 11000010648b5b9 20:38:54.200 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:38:54.203 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_14, global_loading_screens, async-read, prioritized 20:38:54.204 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[skittergate] self.picked_level_key=[skittergate] 20:38:54.204 [Lua] [LevelTransitionHandler] load_level skittergate 20:38:54.267 [Umbra] Unload tome 20:38:54.350 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 20:38:54.350 [Lua] [LevelTransitionHandler] Loading level: "skittergate" 20:38:54.350 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/skittergate" 20:38:54.350 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skittergate, LevelTransitionHandler, async-read, 20:38:54.350 [Lua] [EnemyPackageLoader] setup_startup_enemies 20:38:54.350 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 20:38:54.350 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 20:38:54.350 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 20:38:54.350 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 20:38:54.350 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 20:38:54.350 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 20:38:54.350 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 20:38:54.351 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 20:38:54.351 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 20:38:54.351 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 20:38:54.351 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 20:38:54.351 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 20:38:54.351 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 20:38:54.351 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 20:38:54.351 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 20:38:54.351 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 20:38:54.351 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 20:38:54.351 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 20:38:54.351 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 20:38:54.351 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 20:38:54.351 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 20:38:54.351 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 20:38:54.351 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 20:38:54.351 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 20:38:54.351 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 20:38:54.351 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 20:38:54.351 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:38:54.351 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 20:38:54.355 [Lua] [NetworkClient] New State loading (old state loading) 20:38:54.355 [Lua] [LevelTransitionHandler] set_next_level( skittergate ) 20:38:54.355 [Lua] [LevelTransitionHandler] prepare_load_level : skittergate seed: 4013733. Same level as previously, NOT resetting package load status. 20:38:54.355 [Lua] [LevelTransitionHandler] Setting level_seed: 4013733 20:38:54.356 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[skittergate] self.picked_level_key=[skittergate] 20:38:54.356 [Lua] [LevelTransitionHandler] load_level skittergate 20:38:54.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_14 20:38:54.474 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_14 20:38:54.474 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skittergate 20:38:54.490 [Lua] MUSIC MANAGER nik_loading_screen_skittergate_02 4853 0 20:38:54.498 [Lua] MUSIC MANAGER Play_loading_screen_music 4854 0 20:38:54.894 [Umbra] Loading umbra tome '#ID[1bdaaca89b91bf3e]' 20:39:02.989 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skittergate 20:39:02.989 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skittergate 20:39:02.990 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_spawn 20:39:03.006 [Lua] [LevelTransitionHandler] Level load completed! 20:39:03.023 [Lua] [NetworkClient] All level packages loaded! 20:39:03.023 [Lua] [NetworkClient] New State loaded (old state loading) 20:39:03.023 [Lua] [NetworkClient] on_level_loaded skittergate 20:39:03.141 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded) 20:39:03.495 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 20:39:03.495 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 20:39:03.495 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 20:39:03.847 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 20:39:03.847 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 20:39:03.847 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 20:39:04.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 20:39:04.135 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 20:39:04.135 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 20:39:04.645 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 20:39:04.645 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 20:39:04.645 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 20:39:04.899 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 20:39:04.899 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 20:39:04.899 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 20:39:05.170 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 20:39:05.170 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 20:39:05.170 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 20:39:05.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 20:39:05.456 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 20:39:05.456 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 20:39:05.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 20:39:05.846 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 20:39:05.846 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 20:39:06.183 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 20:39:06.183 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 20:39:06.184 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 20:39:06.486 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 20:39:06.486 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 20:39:06.486 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 20:39:06.807 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 20:39:06.807 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 20:39:06.808 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 20:39:07.131 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 20:39:07.131 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 20:39:07.131 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 20:39:07.470 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 20:39:07.470 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 20:39:07.470 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 20:39:07.876 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 20:39:07.876 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 20:39:07.877 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 20:39:08.298 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 20:39:08.298 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 20:39:08.299 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 20:39:08.586 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 20:39:08.586 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 20:39:08.586 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 20:39:09.043 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 20:39:09.043 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 20:39:09.043 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 20:39:09.617 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 20:39:09.617 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 20:39:09.617 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 20:39:10.172 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 20:39:10.172 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 20:39:10.173 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:39:10.679 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:39:10.679 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 20:39:10.679 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 20:39:11.219 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 20:39:11.219 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 20:39:11.219 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 20:39:11.505 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 20:39:11.505 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 20:39:11.505 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 20:39:11.860 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 20:39:11.860 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 20:39:11.860 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 20:39:12.400 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 20:39:12.400 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 20:39:12.400 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 20:39:12.887 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 20:39:12.887 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 20:39:12.888 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 20:39:13.005 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 20:39:13.005 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 20:39:13.006 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 20:39:13.107 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:39:13.107 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:39:13.108 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 20:39:13.209 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 20:39:13.209 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 20:39:13.210 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:39:14.223 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:39:14.223 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:39:14.223 [Lua] [Matchmaking] unregister rpcs 20:39:14.223 [Lua] [Managers] Destroying state managers... 20:39:14.224 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_14, global_loading_screens 20:39:14.224 [Lua] MUSIC MANAGER Stop_loading_screen_music 4855 0 20:39:14.224 [Lua] [Gamestate] Enter StateIngame CLIENT 20:39:14.225 [Lua] [StateIngame] Client ingame 20:39:14.228 [Lua] [Matchmaking] register rpcs 20:39:14.228 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:39:14.228 [Lua] [GameNetworkManager] My own peer_id = 1100001070a1d63 20:39:14.228 [Lua] [GameNetworkManager] self.is_server = false 20:39:14.228 [Lua] [GameNetworkManager] Network caps: min/peer 512 kbps, total 512 kbps 20:39:14.228 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 20:39:14.228 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 20:39:14.228 [Network] Setting artificial MTU limit to 65536 20:39:14.229 [Lua] Switching ConflictSettings: to: default 20:39:14.229 [Lua] pacing=default 20:39:14.229 [Lua] roaming=nil 20:39:14.229 [Lua] specials=default 20:39:14.229 [Lua] debug_color=maroon 20:39:14.229 [Lua] pack_spawning=default 20:39:14.229 [Lua] disabled=false 20:39:14.229 [Lua] boss=default 20:39:14.229 [Lua] horde=default 20:39:14.229 [Lua] name=default 20:39:14.229 [Lua] intensity=default 20:39:14.229 [Lua] --- 20:39:14.230 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 20:39:14.233 [Lua] [AIInterestPointSystem] Level Seed: 4013733 20:39:14.233 [Lua] 20:39:14.233 [Lua] [network_manager] = table 20:39:14.233 [Lua] [network_manager] = metatable 20:39:14.233 [Lua] [startup_data] = table 20:39:14.233 [Lua] [entity_manager] = table 20:39:14.233 [Lua] [entity_manager] = metatable 20:39:14.233 [Lua] [unit_spawner] = table 20:39:14.233 [Lua] [unit_spawner] = metatable 20:39:14.233 [Lua] [unit_storage] = table 20:39:14.233 [Lua] [unit_storage] = metatable 20:39:14.233 [Lua] [dice_keeper] = table 20:39:14.233 [Lua] [dice_keeper] = metatable 20:39:14.233 [Lua] [is_server] = false (boolean) 20:39:14.234 [Lua] [world] = [World] 20:39:14.234 [Lua] [system_api] = table 20:39:14.234 [Lua] [input_manager] = table 20:39:14.234 [Lua] [input_manager] = metatable 20:39:14.234 [Lua] [profile_synchronizer] = table 20:39:14.234 [Lua] [profile_synchronizer] = metatable 20:39:14.234 [Lua] [entity_system] = table 20:39:14.234 [Lua] [entity_system] = metatable 20:39:14.234 [Lua] [num_local_human_players] = 1 (number) 20:39:14.234 [Lua] [statistics_db] = table 20:39:14.234 [Lua] [statistics_db] = metatable 20:39:14.234 [Lua] [entity_system_bag] = table 20:39:14.234 [Lua] [entity_system_bag] = metatable 20:39:14.234 [Lua] [network_lobby] = table 20:39:14.234 [Lua] [network_lobby] = metatable 20:39:14.234 [Lua] [network_transmit] = table 20:39:14.234 [Lua] [network_transmit] = metatable 20:39:14.234 [Lua] [network_clock] = table 20:39:14.234 [Lua] [network_clock] = metatable 20:39:14.234 [Lua] [free_flight_manager] = table 20:39:14.234 [Lua] [free_flight_manager] = metatable 20:39:14.234 [Lua] [network_event_delegate] = table 20:39:14.234 [Lua] [network_event_delegate] = metatable 20:39:14.234 [Lua] 20:39:14.236 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:39:14.259 [Lua] uheuhe 20:39:14.260 [Lua] [AchievementManager] Achievements using the steam platform 20:39:14.260 [Lua] [StateIngame] Level seed: 4013733 20:39:14.260 [Umbra] Init version: 3.4.13 :: 16 threads 20:39:14.260 [Umbra] Tome with `15804` objects loaded. 20:39:14.261 [Umbra] UMBRA Tome loaded. 20:39:14.261 [World] Spawning level. 20:39:15.020 [Lua] respawn_unit_spawned with group id: rasknitt_arena 20:39:15.020 [Lua] respawn_unit_spawned with group id: rasknitt_arena 20:39:15.020 [Lua] respawn_unit_spawned with group id: rasknitt_arena 20:39:15.034 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_dlc_portals_overheat_machine` for object 6. 20:39:15.034 [Lua] respawn_unit_spawned with group id: gatekeeper_killed 20:39:15.034 [Lua] respawn_unit_spawned with group id: gatekeeper_killed 20:39:15.034 [Lua] respawn_unit_spawned with group id: gatekeeper_killed 20:39:15.034 [Lua] respawn_unit_spawned with group id: gatekeeper_killed 20:39:15.034 [Lua] respawn_unit_spawned with group id: gatekeeper_killed 20:39:15.034 [Lua] respawn_unit_spawned with group id: gatekeeper_killed 20:39:15.034 [Lua] respawn_unit_spawned with group id: gatekeeper_boss 20:39:15.034 [Lua] respawn_unit_spawned with group id: gatekeeper_boss 20:39:15.034 [Lua] respawn_unit_spawned with group id: gatekeeper_boss 20:39:15.034 [Lua] respawn_unit_spawned with group id: skittergate_ending 20:39:15.035 [Lua] respawn_unit_spawned with group id: skittergate_ending 20:39:15.035 [Lua] respawn_unit_spawned with group id: skittergate_ending 20:39:15.035 [Lua] respawn_unit_spawned with group id: generator_respawns 20:39:15.035 [Lua] respawn_unit_spawned with group id: generator_respawns 20:39:15.035 [Lua] respawn_unit_spawned with group id: generator_respawns 20:39:15.090 [Lua] PlayerManager:add_player player_1 20:39:15.093 [Lua] [IngameUI] init 20:39:15.135 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game) 20:39:15.135 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:39:15.248 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient 20:39:15.248 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010648b5b9:2, previous profile 0, profile 3] 20:39:15.248 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010648b5b9 inventory_sync_id:11 my_peer_id:1100001070a1d63 20:39:15.248 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 20:39:15.248 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 20:39:15.248 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p, InventoryPackageSynchronizerClient, async-read, 20:39:15.248 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, InventoryPackageSynchronizerClient, async-read, 20:39:15.248 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:39:15.248 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 20:39:15.971 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 20:39:15.971 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 20:39:15.971 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 20:39:16.579 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 20:39:16.579 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 20:39:16.579 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 20:39:16.797 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 20:39:16.797 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 20:39:16.797 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p 20:39:16.964 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p 20:39:16.964 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p 20:39:16.965 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 20:39:17.082 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 20:39:17.082 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 20:39:17.082 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 20:39:17.421 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 20:39:17.421 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 20:39:17.421 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 20:39:17.572 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 20:39:17.572 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 20:39:17.589 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11 20:39:21.638 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=11000010648b5b9 go_type=player go_created_func_name=game_object_created_player 20:39:21.638 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=11000010648b5b9 peer_id=11000010648b5b9 20:39:21.638 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 11000010648b5b9, self.peer_id = 1100001070a1d63 20:39:21.638 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010648b5b9 20:39:21.638 [Lua] PlayerManager:add_remote_player 11000010648b5b9 20:39:21.640 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=11000010648b5b9 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:39:21.640 [Lua] Adding player sync data to peer=11000010648b5b9 local_player_id=1 20:39:21.640 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:39:21.640 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:39:21.640 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:39:21.640 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:39:21.641 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:39:21.641 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:39:21.641 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:39:21.641 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:39:21.641 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:39:21.641 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:39:21.641 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:39:21.641 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:39:21.641 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:39:21.641 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:39:21.641 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:39:21.641 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:39:21.641 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:39:21.642 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:39:21.642 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:39:21.642 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:39:21.642 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:39:21.642 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:39:21.642 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:39:21.642 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:39:21.642 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:39:21.642 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:39:21.642 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:39:21.642 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:39:21.642 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:39:21.642 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:39:21.643 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:39:21.643 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=11000010648b5b9 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:21.643 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=11000010648b5b9 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:21.643 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=11000010648b5b9 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:21.643 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=11000010648b5b9 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:21.643 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=11000010648b5b9 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:21.643 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=11000010648b5b9 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:21.643 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=11000010648b5b9 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:21.644 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=11000010648b5b9 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:21.644 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:39:21.644 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:39:21.644 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:39:21.644 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:39:21.644 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:39:21.644 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:39:21.644 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:39:21.644 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:39:21.644 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:39:21.644 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:39:21.644 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:39:21.645 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:39:21.645 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:39:21.645 [Lua] [GameNetworkManager] game object created go_id=54, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:39:21.645 [Lua] [GameNetworkManager] game object created go_id=55, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:39:21.645 [Lua] [GameNetworkManager] game object created go_id=56, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:39:21.645 [Lua] [GameNetworkManager] game object created go_id=57, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:39:21.645 [Lua] [GameNetworkManager] game object created go_id=58, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:39:21.645 [Lua] [GameNetworkManager] game object created go_id=59, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:39:21.645 [Lua] [GameNetworkManager] game object created go_id=60, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:39:21.645 [Lua] [GameNetworkManager] game object created go_id=61, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:39:21.645 [Lua] [GameNetworkManager] game object created go_id=62, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:39:21.645 [Lua] [GameNetworkManager] game object created go_id=63, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:39:21.646 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:39:21.646 [Lua] [GameNetworkManager] game object created go_id=65, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:39:21.646 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:39:21.646 [Lua] [GameNetworkManager] game object created go_id=67, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:39:21.646 [Lua] [GameNetworkManager] game object created go_id=68, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:39:21.646 [Lua] [GameNetworkManager] game object created go_id=69, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:39:21.646 [Lua] [GameNetworkManager] game object created go_id=70, owner_id=11000010648b5b9 go_type=music_states go_created_func_name=game_object_created_music_states 20:39:21.646 [Lua] [GameNetworkManager] game object created go_id=71, owner_id=11000010648b5b9 go_type=player go_created_func_name=game_object_created_player 20:39:21.646 [Lua] [GameNetworkManager] game_object_created_player, go_id=71, owner_peer_id=11000010648b5b9 peer_id=11000010648b5b9 20:39:21.646 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 71, peer_id = 11000010648b5b9, self.peer_id = 1100001070a1d63 20:39:21.646 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010648b5b9 20:39:21.646 [Lua] PlayerManager:add_remote_player 11000010648b5b9 20:39:21.648 [Lua] [GameNetworkManager] game object created go_id=72, owner_id=11000010648b5b9 go_type=player_bot_unit go_created_func_name=game_object_created_network_unit 20:39:21.649 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 11000010648b5b9 2 20:39:21.649 [Lua] [GameNetworkManager] game object created go_id=73, owner_id=11000010648b5b9 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:39:21.685 [Lua] Breedfreezer (client) received breed syncs num_breeds:9, total_units:0 20:39:21.685 [Lua] --> got 0 of chaos_marauder 20:39:21.685 [Lua] --> got 0 of skaven_clan_rat 20:39:21.685 [Lua] --> got 0 of skaven_storm_vermin 20:39:21.685 [Lua] --> got 0 of skaven_slave 20:39:21.685 [Lua] --> got 0 of chaos_fanatic 20:39:21.685 [Lua] --> got 0 of chaos_berzerker 20:39:21.685 [Lua] --> got 0 of chaos_warrior 20:39:21.685 [Lua] --> got 0 of skaven_plague_monk 20:39:21.685 [Lua] --> got 0 of chaos_raider 20:39:21.685 [Lua] Breed freezer counts: 9 9 20:39:21.685 [Lua] Comitting breed freezer frozen units 20:39:21.685 error: [Lua] SETTING ROUND ID 20:39:21.685 [Lua] [NetworkClient] rpc_game_started 20:39:21.685 [Lua] [NetworkClient] New State game_started (old state is_ingame) 20:39:21.685 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 20:39:21.685 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateFriendClient because we are already there 20:39:25.120 [Lua] [GameNetworkManager] game object created go_id=74, owner_id=11000010648b5b9 go_type=player go_created_func_name=game_object_created_player 20:39:25.120 [Lua] [GameNetworkManager] game_object_created_player, go_id=74, owner_peer_id=11000010648b5b9 peer_id=1100001070a1d63 20:39:25.120 [Lua] [GameNetworkManager] PLAYER is local player 20:39:25.120 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1024 20:39:25.121 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 20:39:25.121 [Lua] [GameNetworkManager] game object created go_id=75, owner_id=11000010648b5b9 go_type=player go_created_func_name=game_object_created_player 20:39:25.121 [Lua] [GameNetworkManager] game_object_created_player, go_id=75, owner_peer_id=11000010648b5b9 peer_id=1100001079ae3e3 20:39:25.121 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 75, peer_id = 1100001079ae3e3, self.peer_id = 1100001070a1d63 20:39:25.121 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001079ae3e3 20:39:25.121 [Lua] PlayerManager:add_remote_player 1100001079ae3e3 20:39:25.123 [Lua] PlayerManager:rpc_to_client_spawn_player(11000010648b5b9, 4, Vector3(-129.75, -430.69, 14.44), Vector4(0.0232258, 0.0232258, 0.936775, 0.348387)) 20:39:25.123 [Lua] PlayerManager:rpc_to_client_spawn_player() 20:39:25.126 [Lua] PlayerManager:assign_unit_ownership Abysswalker 1100001070a1d63 1 20:39:25.126 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_Welcome_to_Farmlands` for object 1. 20:39:25.127 [Lua] [GameNetworkManager] game object created go_id=76, owner_id=11000010648b5b9 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:39:25.128 [Lua] PlayerManager:assign_unit_ownership Franko'de'Filthy 11000010648b5b9 1 20:39:25.128 [Lua] [GameNetworkManager] game object created go_id=77, owner_id=11000010648b5b9 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:39:25.128 [Lua] [GameNetworkManager] game object created go_id=78, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:39:25.128 [Lua] [GameNetworkManager] game object created go_id=79, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:39:25.128 [Lua] [GameNetworkManager] game object created go_id=80, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:39:25.128 [Lua] [GameNetworkManager] game object created go_id=81, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:39:25.175 [Lua] [GameNetworkManager] game object created go_id=82, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:39:25.175 [Lua] [GameNetworkManager] game object created go_id=83, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:39:25.176 [Lua] [GameNetworkManager] game object created go_id=84, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:39:25.261 [Lua] [GameNetworkManager] game object created go_id=85, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:39:25.262 [Lua] [GameNetworkManager] game object created go_id=86, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:39:25.264 [Lua] [GameNetworkManager] game object created go_id=87, owner_id=11000010648b5b9 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:39:25.264 [Lua] [GameNetworkManager] game object created go_id=88, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:39:25.282 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001079ae3e3 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:39:25.282 [Lua] Adding player sync data to peer=1100001079ae3e3 local_player_id=1 20:39:25.282 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001079ae3e3 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:39:25.283 [Lua] PlayerManager:assign_unit_ownership Ars Magna 1100001079ae3e3 1 20:39:25.283 [Lua] [GameNetworkManager] game object created go_id=89, owner_id=11000010648b5b9 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:39:25.284 [Lua] [GameNetworkManager] game object created go_id=90, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:39:25.306 [Lua] [GameNetworkManager] game object created go_id=91, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:39:25.349 [Lua] [GameNetworkManager] game object created go_id=92, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:39:25.350 [Lua] [GameNetworkManager] game object created go_id=93, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:39:25.351 [Lua] [GameNetworkManager] game object created go_id=94, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:39:25.392 [Lua] [GameNetworkManager] game object created go_id=95, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:39:41.101 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001079ae3e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:41.631 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079ae3e3 20:39:42.442 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001079ae3e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:42.793 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079ae3e3 20:39:43.260 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001079ae3e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:43.889 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079ae3e3 20:39:44.415 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001079ae3e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:44.959 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079ae3e3 20:39:45.433 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001079ae3e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:45.759 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079ae3e3 20:39:47.248 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001079ae3e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:47.679 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079ae3e3 20:39:48.347 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001079ae3e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:49.084 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079ae3e3 20:39:49.084 [Lua] [GameNetworkManager] game object created go_id=96, owner_id=11000010648b5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:49.771 [Lua] [GameNetworkManager] game object was destroyed id=96 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:39:50.049 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=1100001079ae3e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:50.090 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079ae3e3 20:39:50.604 [Lua] [GameNetworkManager] game object created go_id=97, owner_id=11000010648b5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:50.928 [Lua] [GameNetworkManager] game object was destroyed id=97 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:40:04.256 [Lua] [ChatManager][1]System: Abysswalker picked up a Tome 20:40:04.257 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:40:11.387 [Lua] [GameNetworkManager] game object was destroyed id=56 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:40:14.141 [Lua] [GameNetworkManager] game object was destroyed id=55 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:40:23.194 [Window] Window => inactive 20:40:28.657 [Lua] [GameNetworkManager] game object created go_id=98, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:40:28.657 [Lua] [GameNetworkManager] game object created go_id=99, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:40:28.670 [Window] Window => active 20:40:28.698 [Lua] [GameNetworkManager] game object created go_id=100, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:40:28.699 [Lua] [GameNetworkManager] game object was destroyed id=85 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:40:28.801 [Lua] [GameNetworkManager] game object created go_id=101, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:40:28.801 [Lua] [GameNetworkManager] game object created go_id=102, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:40:28.842 [Lua] [GameNetworkManager] game object created go_id=103, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:40:28.842 [Lua] [GameNetworkManager] game object created go_id=104, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:40:28.842 [Lua] [GameNetworkManager] game object created go_id=105, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:40:28.843 [Lua] [GameNetworkManager] game object was destroyed id=93 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:40:28.882 [Lua] [GameNetworkManager] game object created go_id=106, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:40:28.884 [Lua] [GameNetworkManager] game object was destroyed id=84 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:40:29.507 [Lua] [GameNetworkManager] game object was destroyed id=78 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:40:29.507 [Lua] [GameNetworkManager] game object was destroyed id=82 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:40:29.618 [Lua] [GameNetworkManager] game object created go_id=107, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:40:29.671 [Lua] [GameNetworkManager] game object created go_id=108, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:40:29.672 [Lua] [GameNetworkManager] game object created go_id=109, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:40:29.708 [Lua] [GameNetworkManager] game object was destroyed id=79 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:40:29.708 [Lua] [GameNetworkManager] game object was destroyed id=80 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:40:29.923 [Lua] [GameNetworkManager] game object was destroyed id=81 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:40:30.088 [Lua] [GameNetworkManager] game object created go_id=110, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:40:30.126 [Lua] [GameNetworkManager] game object created go_id=111, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:40:30.127 [Lua] [GameNetworkManager] game object created go_id=112, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:40:34.940 [Lua] [GameNetworkManager] game object created go_id=113, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:40:34.980 [Lua] [GameNetworkManager] game object created go_id=114, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:40:35.022 [Lua] [GameNetworkManager] game object created go_id=115, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:40:35.393 [Lua] [GameNetworkManager] game object created go_id=116, owner_id=11000010648b5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:40:35.851 [Lua] [GameNetworkManager] game object was destroyed id=116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:40:35.933 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=1100001079ae3e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:40:36.339 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079ae3e3 20:40:36.820 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=1100001079ae3e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:40:37.346 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079ae3e3 20:40:37.346 [Lua] [GameNetworkManager] game object created go_id=117, owner_id=11000010648b5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:40:37.673 [Lua] [GameNetworkManager] game object was destroyed id=117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:40:38.052 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=1100001079ae3e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:40:38.681 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079ae3e3 20:40:40.723 [Lua] [GameNetworkManager] game object created go_id=118, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:40:40.724 [Lua] [GameNetworkManager] game object created go_id=119, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:40:40.744 [Lua] [GameNetworkManager] game object was destroyed id=92 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:40:42.910 [Lua] [GameNetworkManager] game object created go_id=120, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:40:42.910 [Lua] [GameNetworkManager] game object created go_id=121, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:40:42.972 [Lua] [GameNetworkManager] game object was destroyed id=83 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:40:43.933 [Lua] [GameNetworkManager] game object created go_id=122, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:40:43.933 [Lua] [GameNetworkManager] game object created go_id=123, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:40:43.975 [Lua] [GameNetworkManager] game object created go_id=124, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:40:43.976 [Lua] [GameNetworkManager] game object was destroyed id=95 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:40:43.976 [Lua] [GameNetworkManager] game object was destroyed id=86 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:40:44.387 [Lua] [GameNetworkManager] game object was destroyed id=67 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:40:45.321 [Lua] [ChatManager][1]System: Franko'de'Filthy picked up a Grimoire 20:40:45.321 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:40:48.051 [Lua] [GameNetworkManager] game object created go_id=125, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:40:48.051 [Lua] [GameNetworkManager] game object created go_id=126, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:40:49.094 [Lua] [GameNetworkManager] game object created go_id=127, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:40:49.094 [Lua] [GameNetworkManager] game object created go_id=128, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:40:49.095 [Lua] [GameNetworkManager] game object created go_id=129, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:40:49.138 [Lua] [GameNetworkManager] game object created go_id=130, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:40:49.139 [Lua] [GameNetworkManager] game object created go_id=131, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:40:49.315 [Lua] [GameNetworkManager] game object was destroyed id=94 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:40:49.795 [Lua] [GameNetworkManager] game object created go_id=132, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:40:49.795 [Lua] [GameNetworkManager] game object created go_id=133, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:40:50.605 [Lua] [GameNetworkManager] game object created go_id=134, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:40:50.605 [Lua] [GameNetworkManager] game object created go_id=135, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:40:50.813 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:40:51.599 [Lua] [GameNetworkManager] game object created go_id=136, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:40:51.599 [Lua] [GameNetworkManager] game object created go_id=137, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:40:51.600 [Lua] [GameNetworkManager] game object created go_id=138, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:40:51.723 [Lua] [GameNetworkManager] game object created go_id=139, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:40:51.723 [Lua] [GameNetworkManager] game object created go_id=140, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:40:51.763 [Lua] [GameNetworkManager] game object created go_id=141, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:40:53.517 [Lua] [GameNetworkManager] game object created go_id=142, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:40:53.517 [Lua] [GameNetworkManager] game object created go_id=143, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:40:56.368 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=1100001079ae3e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:40:56.551 [Lua] [GameNetworkManager] game object created go_id=144, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:40:56.671 [Lua] [GameNetworkManager] game object was destroyed id=104 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:40:56.955 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079ae3e3 20:40:57.408 [Lua] [GameNetworkManager] game object created go_id=145, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:40:57.532 [Lua] [GameNetworkManager] game object was destroyed id=105 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:40:57.863 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=1100001079ae3e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:40:57.863 [Lua] [GameNetworkManager] game object created go_id=146, owner_id=11000010648b5b9 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 20:40:58.200 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x22a7, position: 0 20:40:58.329 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079ae3e3 20:40:58.471 [Lua] [GameNetworkManager] game object was destroyed id=99 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:41:03.380 [Lua] [GameNetworkManager] game object created go_id=147, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:41:03.438 [Lua] [GameNetworkManager] game object created go_id=148, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:41:05.402 [Lua] [GameNetworkManager] game object was destroyed id=112 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:41:06.168 [Lua] [GameNetworkManager] game object was destroyed id=101 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:41:06.755 [Lua] [GameNetworkManager] game object was destroyed id=98 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:41:07.313 [Lua] [GameNetworkManager] game object created go_id=149, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:41:07.415 [Lua] [GameNetworkManager] game object was destroyed id=111 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:41:08.327 [Lua] [GameNetworkManager] game object was destroyed id=149 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:41:08.457 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:41:09.286 [Lua] [GameNetworkManager] game object created go_id=150, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:41:09.651 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:41:09.729 [Lua] [GameNetworkManager] game object created go_id=151, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:41:11.593 [Lua] [GameNetworkManager] game object was destroyed id=114 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:41:13.387 [Lua] [GameNetworkManager] game object created go_id=152, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:41:13.387 [Lua] [GameNetworkManager] game object created go_id=153, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:41:13.447 [Lua] [GameNetworkManager] game object created go_id=154, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:41:13.448 [Lua] [GameNetworkManager] game object created go_id=155, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:41:13.761 [Lua] [GameNetworkManager] game object created go_id=156, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:41:14.286 [Lua] [GameNetworkManager] game object created go_id=157, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:41:14.287 [Lua] [GameNetworkManager] game object created go_id=158, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:41:15.452 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=1100001079ae3e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:15.670 [Lua] [GameNetworkManager] game object created go_id=159, owner_id=11000010648b5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:15.809 [Lua] [GameNetworkManager] game object was destroyed id=119 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:41:15.847 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079ae3e3 20:41:16.092 [Lua] [GameNetworkManager] game object was destroyed id=159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:41:17.406 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=1100001079ae3e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:17.810 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079ae3e3 20:41:17.810 [Lua] [GameNetworkManager] game object created go_id=160, owner_id=11000010648b5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:18.272 [Lua] [GameNetworkManager] game object was destroyed id=160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:41:18.896 [Lua] [GameNetworkManager] game object was destroyed id=102 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:41:18.981 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=1100001079ae3e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:19.369 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079ae3e3 20:41:19.457 [Lua] [GameNetworkManager] game object created go_id=161, owner_id=11000010648b5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:19.571 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 10468 0 20:41:19.969 [Lua] [GameNetworkManager] game object was destroyed id=161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:41:20.807 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=1100001079ae3e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:21.292 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079ae3e3 20:41:26.693 [Lua] [GameNetworkManager] game object created go_id=162, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:41:26.752 [Lua] [GameNetworkManager] game object created go_id=163, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:41:26.753 [Lua] [GameNetworkManager] game object created go_id=164, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:41:26.793 [Lua] [GameNetworkManager] game object created go_id=165, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:41:26.794 [Lua] [GameNetworkManager] game object created go_id=166, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:41:26.851 [Lua] [GameNetworkManager] game object created go_id=167, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:41:26.851 [Lua] [GameNetworkManager] game object created go_id=168, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:41:26.890 [Lua] [GameNetworkManager] game object created go_id=169, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:41:26.891 [Lua] [GameNetworkManager] game object created go_id=170, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:41:26.956 [Lua] [GameNetworkManager] game object created go_id=171, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:41:26.957 [Lua] [GameNetworkManager] game object created go_id=172, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:41:27.003 [Lua] [GameNetworkManager] game object created go_id=173, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:41:27.004 [Lua] [GameNetworkManager] game object created go_id=174, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:41:27.045 [Lua] [GameNetworkManager] game object created go_id=175, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:41:27.046 [Lua] [GameNetworkManager] game object created go_id=176, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:41:27.092 [Lua] [GameNetworkManager] game object created go_id=177, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:41:27.093 [Lua] [GameNetworkManager] game object created go_id=178, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:41:27.138 [Lua] [GameNetworkManager] game object created go_id=179, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:41:27.139 [Lua] [GameNetworkManager] game object created go_id=180, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:41:27.186 [Lua] [GameNetworkManager] game object created go_id=181, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:41:27.188 [Lua] [GameNetworkManager] game object created go_id=182, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:41:27.235 [Lua] [GameNetworkManager] game object created go_id=183, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:41:27.236 [Lua] [GameNetworkManager] game object created go_id=184, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:41:27.278 [Lua] [GameNetworkManager] game object created go_id=185, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:41:27.279 [Lua] [GameNetworkManager] game object created go_id=186, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:41:27.345 [Lua] [GameNetworkManager] game object created go_id=187, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:41:27.346 [Lua] [GameNetworkManager] game object created go_id=188, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:41:27.698 [Lua] [GameNetworkManager] game object created go_id=189, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:41:27.793 [Lua] [GameNetworkManager] game object created go_id=190, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:41:27.866 [Lua] [GameNetworkManager] game object created go_id=191, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:41:28.700 [Lua] [GameNetworkManager] game object created go_id=192, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:41:28.743 [Lua] [GameNetworkManager] game object created go_id=193, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:41:28.835 [Lua] [GameNetworkManager] game object created go_id=194, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:41:29.651 [Lua] [GameNetworkManager] game object created go_id=195, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:41:29.750 [Lua] [GameNetworkManager] game object created go_id=196, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:41:29.850 [Lua] [GameNetworkManager] game object created go_id=197, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:41:30.628 [Lua] [GameNetworkManager] game object created go_id=198, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:41:30.759 [Lua] [GameNetworkManager] game object created go_id=199, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:41:30.864 [Lua] [GameNetworkManager] game object created go_id=200, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:41:31.727 [Lua] [GameNetworkManager] game object created go_id=201, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:41:31.728 [Lua] [GameNetworkManager] game object created go_id=202, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:41:31.875 [Lua] [GameNetworkManager] game object created go_id=203, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:41:32.733 [Lua] [GameNetworkManager] game object created go_id=204, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:41:32.866 [Lua] [GameNetworkManager] game object created go_id=205, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:41:32.919 [Lua] [GameNetworkManager] game object created go_id=206, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:41:33.719 [Lua] [GameNetworkManager] game object created go_id=207, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:41:33.828 [Lua] [GameNetworkManager] game object created go_id=208, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:41:33.943 [Lua] [GameNetworkManager] game object created go_id=209, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:41:34.649 [Lua] [GameNetworkManager] game object created go_id=210, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:41:34.736 [Lua] [GameNetworkManager] game object created go_id=211, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:41:34.830 [Lua] [GameNetworkManager] game object created go_id=212, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:41:37.737 [Lua] [GameNetworkManager] game object created go_id=213, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:41:37.738 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 12761 0 20:41:39.466 [Lua] [GameNetworkManager] game object was destroyed id=213 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:41:40.770 [Lua] [GameNetworkManager] game object created go_id=214, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:41:41.665 [Lua] [GameNetworkManager] game object was destroyed id=140 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:41:42.370 [Lua] [GameNetworkManager] game object was destroyed id=128 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:41:42.502 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1301, position: 1044609 20:41:43.148 [Lua] [GameNetworkManager] game object was destroyed id=146 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:41:43.681 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1301, position: 1100863 20:41:43.681 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1301, position: 1100863 20:41:43.964 [Lua] [GameNetworkManager] game object was destroyed id=130 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:41:44.177 [Lua] [GameNetworkManager] game object was destroyed id=137 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:41:44.177 [Lua] [GameNetworkManager] game object was destroyed id=138 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:41:44.297 [Lua] [GameNetworkManager] game object was destroyed id=131 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:41:44.347 [Lua] [GameNetworkManager] game object was destroyed id=129 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:41:45.840 [Lua] [GameNetworkManager] game object was destroyed id=77 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010648b5b9 20:41:45.840 [Lua] [GameNetworkManager] game object was destroyed id=76 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010648b5b9 20:41:45.885 [Lua] [GameNetworkManager] game object was destroyed id=158 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:41:45.885 [Lua] [GameNetworkManager] game object was destroyed id=157 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:41:47.071 [Lua] [GameNetworkManager] game object was destroyed id=156 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:41:47.917 [Lua] [GameNetworkManager] game object created go_id=215, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:41:47.917 [Lua] [GameNetworkManager] game object created go_id=216, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:41:47.917 [Lua] [GameNetworkManager] game object created go_id=217, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:41:50.994 [Lua] [GameNetworkManager] game object was destroyed id=73 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010648b5b9 20:41:50.994 [Lua] [GameNetworkManager] game object was destroyed id=72 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:41:52.845 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001079ae3e3 20:41:52.845 [Lua] [GameNetworkManager] game object was destroyed id=89 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010648b5b9 20:41:52.845 [Lua] [GameNetworkManager] game object was destroyed id=151 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:41:54.553 [Lua] [GameNetworkManager] game object was destroyed id=153 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:41:54.553 [Lua] [GameNetworkManager] game object was destroyed id=154 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:41:54.553 [Lua] [GameNetworkManager] game object was destroyed id=155 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:41:54.553 [Lua] [GameNetworkManager] game object was destroyed id=152 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:41:56.473 [Lua] [GameNetworkManager] game object created go_id=218, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:41:56.473 [Lua] [GameNetworkManager] game object created go_id=219, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:41:56.474 [Lua] [GameNetworkManager] game object created go_id=220, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:41:56.475 [Lua] [GameNetworkManager] game object created go_id=221, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:41:56.518 [Lua] [GameNetworkManager] game object was destroyed id=219 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:41:56.518 [Lua] [GameNetworkManager] game object was destroyed id=220 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:41:56.518 [Lua] [GameNetworkManager] game object was destroyed id=221 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:41:56.518 [Lua] [GameNetworkManager] game object was destroyed id=218 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:41:57.711 [Lua] [GameNetworkManager] game object created go_id=222, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:41:57.711 [Lua] [GameNetworkManager] game object created go_id=223, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:41:57.711 [Lua] [GameNetworkManager] game object created go_id=224, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:41:57.735 [Lua] [GameNetworkManager] game object created go_id=225, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:41:59.603 [Lua] [GameNetworkManager] game object was destroyed id=223 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:41:59.603 [Lua] [GameNetworkManager] game object was destroyed id=224 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:41:59.603 [Lua] [GameNetworkManager] game object was destroyed id=225 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:41:59.603 [Lua] [GameNetworkManager] game object was destroyed id=222 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:00.567 [Lua] [GameNetworkManager] game object created go_id=226, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:42:01.005 [Lua] [GameNetworkManager] game object was destroyed id=150 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:01.073 [Lua] [GameNetworkManager] game object created go_id=227, owner_id=11000010648b5b9 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 20:42:01.074 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 19 will change to a manual source. 20:42:07.077 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 16795 0 20:42:10.714 [Lua] [GameNetworkManager] game object created go_id=228, owner_id=11000010648b5b9 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:42:10.715 [Lua] PlayerManager:assign_unit_ownership Franko'de'Filthy 11000010648b5b9 1 20:42:10.715 [Lua] [GameNetworkManager] game object created go_id=229, owner_id=11000010648b5b9 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:42:11.863 [Lua] [GameNetworkManager] game object created go_id=230, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:42:12.654 [Lua] [GameNetworkManager] game object created go_id=231, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:42:12.749 [Lua] [GameNetworkManager] game object created go_id=232, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:42:12.843 [Lua] [GameNetworkManager] game object created go_id=233, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:42:13.667 [Lua] [GameNetworkManager] game object created go_id=234, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:42:13.763 [Lua] [GameNetworkManager] game object created go_id=235, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:42:13.881 [Lua] [GameNetworkManager] game object created go_id=236, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:42:14.666 [Lua] [GameNetworkManager] game object created go_id=237, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:42:14.761 [Lua] [GameNetworkManager] game object created go_id=238, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:42:14.857 [Lua] [GameNetworkManager] game object created go_id=239, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:42:15.661 [Lua] [GameNetworkManager] game object created go_id=240, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:42:15.780 [Lua] [GameNetworkManager] game object created go_id=241, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:42:15.856 [Lua] [GameNetworkManager] game object created go_id=242, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:42:15.955 [Lua] [GameNetworkManager] game object created go_id=243, owner_id=11000010648b5b9 go_type=player_bot_unit go_created_func_name=game_object_created_network_unit 20:42:15.956 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 11000010648b5b9 2 20:42:15.957 [Lua] [GameNetworkManager] game object created go_id=244, owner_id=11000010648b5b9 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:42:16.615 [Lua] [GameNetworkManager] game object created go_id=245, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:42:16.615 [Lua] [GameNetworkManager] game object created go_id=246, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:42:16.615 [Lua] [GameNetworkManager] game object created go_id=247, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:42:16.663 [Lua] [GameNetworkManager] game object created go_id=248, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:42:16.736 [Lua] [GameNetworkManager] game object created go_id=249, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:42:16.862 [Lua] [GameNetworkManager] game object created go_id=250, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:42:17.309 [Lua] gm_event_end_conditions_met false true 20:42:17.309 [Save] Saving `save_data` 20:42:17.311 [Save] Save done 20:42:17.333 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 20:42:17.333 [Lua] yep 20:42:17.333 [Lua] ok 20:42:17.333 [Lua] Game lost 20:42:17.333 [Lua] PlayFabMirror:_commit_internal nil 20:42:17.333 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:42:17.333 [Lua] commit result success 5 20:42:17.334 [Lua] [PlayFabRequestQueue] Enqueuing request generateEndOfLevelLoot 2 20:42:17.334 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 20:42:17.525 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 2 20:42:18.001 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=1100001079ae3e3 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:42:18.002 [Lua] PlayerManager:assign_unit_ownership Ars Magna 1100001079ae3e3 1 20:42:18.002 [Lua] [GameNetworkManager] game object created go_id=251, owner_id=11000010648b5b9 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:42:18.508 [Lua] [PlayFabRequestQueue] EAC Enabled! 2 20:42:18.508 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 2 20:42:19.189 [Lua] [PlayFabRequestQueue] Request Success generateEndOfLevelLoot 2 20:42:24.884 [Lua] [GameNetworkManager] game object was destroyed id=185 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:24.884 [Lua] [GameNetworkManager] game object was destroyed id=166 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:24.884 [Lua] [GameNetworkManager] game object was destroyed id=187 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:24.884 [Lua] [GameNetworkManager] game object was destroyed id=164 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:24.884 [Lua] [GameNetworkManager] game object was destroyed id=226 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:24.884 [Lua] [GameNetworkManager] game object was destroyed id=207 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:24.884 [Lua] [GameNetworkManager] game object was destroyed id=135 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:24.884 [Lua] [GameNetworkManager] game object was destroyed id=133 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:24.884 [Lua] [GameNetworkManager] game object was destroyed id=186 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:24.884 [Lua] [GameNetworkManager] game object was destroyed id=227 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:24.884 [Lua] [GameNetworkManager] game object was destroyed id=169 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:24.884 [Lua] [GameNetworkManager] game object was destroyed id=148 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:24.884 [Lua] [GameNetworkManager] game object was destroyed id=210 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:24.884 [Lua] [GameNetworkManager] game object was destroyed id=180 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:24.884 [Lua] [GameNetworkManager] game object was destroyed id=198 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:24.884 [Lua] [GameNetworkManager] game object was destroyed id=143 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:24.884 [Lua] [GameNetworkManager] game object was destroyed id=141 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.027 [Lua] ConflictDirector - destroy all units 20:42:25.461 [Lua] [NetworkClient] New State loading (old state game_started) 20:42:25.461 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 20:42:25.461 [Lua] [LevelTransitionHandler] prepare_load_level : inn_level seed: 6459303. New level, resetting package load status. 20:42:25.461 [Lua] [LevelTransitionHandler] Setting level_seed: 6459303 20:42:25.461 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:42:25.461 [Lua] [GameNetworkManager] game object was destroyed id=251 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010648b5b9 20:42:25.461 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001079ae3e3 20:42:25.461 [Lua] [GameNetworkManager] game object was destroyed id=250 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.461 [Lua] [GameNetworkManager] game object was destroyed id=249 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.461 [Lua] [GameNetworkManager] game object was destroyed id=248 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.461 [Lua] [GameNetworkManager] game object was destroyed id=247 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.461 [Lua] [GameNetworkManager] game object was destroyed id=246 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.461 [Lua] [GameNetworkManager] game object was destroyed id=245 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.461 [Lua] [GameNetworkManager] game object was destroyed id=244 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=243 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=242 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=241 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=240 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=239 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=238 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=237 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=236 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=235 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=234 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=233 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=232 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=231 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=230 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=229 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=228 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=217 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=216 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=215 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=214 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=212 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=211 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=209 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=208 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=206 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=205 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=204 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=203 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=202 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=201 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=200 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=199 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=197 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=196 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=195 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=194 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=193 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=192 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=191 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=190 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=189 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=188 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=184 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=183 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=182 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=181 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=179 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=178 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=177 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=176 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=175 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=174 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=173 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=172 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=171 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=170 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=168 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=167 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=165 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=163 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=162 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=147 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=145 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=144 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=142 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=139 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=136 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=134 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=132 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=127 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=126 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=125 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=124 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=123 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=122 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=121 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=120 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=118 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.462 [Lua] [GameNetworkManager] game object was destroyed id=115 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=113 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=110 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=109 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=108 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=107 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=106 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=103 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=100 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=91 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=90 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001079ae3e3 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=88 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=87 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=75 owner_peer_id=11000010648b5b9 peer_id=1100001079ae3e3 20:42:25.463 [Lua] PlayerManager:remove_player peer_id=1100001079ae3e3 1 20:42:25.463 [Lua] [GameNetworkManager] removing peer_id=1100001079ae3e3 local_player_id=1 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=75 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=74 owner_peer_id=11000010648b5b9 peer_id=1100001070a1d63 20:42:25.463 [Lua] [GameNetworkManager] not removing peer_id=1100001070a1d63 local_player_id=1 20:42:25.463 [Lua] destroyed player game object with id 74 callback 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=74 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=71 owner_peer_id=11000010648b5b9 peer_id=11000010648b5b9 20:42:25.463 [Lua] PlayerManager:remove_player peer_id=11000010648b5b9 2 20:42:25.463 [Lua] [GameNetworkManager] removing peer_id=11000010648b5b9 local_player_id=2 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=71 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] MUSIC object destroyed 20:42:25.463 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=70 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=69 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=68 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=66 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=65 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=64 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=63 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=62 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=61 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=60 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=59 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=58 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=57 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=54 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=53 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=52 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=51 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=50 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010648b5b9 20:42:25.463 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=11000010648b5b9 peer_id=11000010648b5b9 20:42:25.463 [Lua] PlayerManager:remove_player peer_id=11000010648b5b9 1 20:42:25.463 [Lua] [GameNetworkManager] removing peer_id=11000010648b5b9 local_player_id=1 20:42:25.463 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010648b5b9 20:42:25.464 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 20:42:25.477 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:42:25.477 [Lua] TRANSITION nil nil inn_level 20:42:25.477 [Lua] Transition type "inn_level", is server: false 20:42:25.477 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=192.44 20:42:27.522 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:42:27.522 [Lua] PlayerManager:remove_player peer_id=1100001070a1d63 1 20:42:27.522 [Lua] Clearing all global lookup lists 20:42:27.522 [Lua] [EquipmentUI] - Destroy 20:42:27.522 [Lua] [GamePadEquipmentUI] - Destroy 20:42:27.522 [Lua] [AbilityUI] - Destroy 20:42:27.522 [Lua] [GamePadAbilityUI] - Destroy 20:42:27.522 [Lua] [IngamePlayerListUI] - Destroy 20:42:27.523 [Lua] [IngameUI] destroy 20:42:27.640 [Lua] [Managers] Destroying state managers... 20:42:27.655 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false) 20:42:27.655 [Lua] [Matchmaking] unregister rpcs 20:42:27.655 [Lua] [Gamestate] Enter state StateLoading 20:42:27.657 [World] Spawning level. 20:42:27.674 [Lua] Found camera: end_screen_camera 20:42:27.674 [Lua] Found camera: end_screen_camera 20:42:27.674 [Lua] Found camera: end_screen_camera 20:42:27.674 [Lua] Found camera: end_screen_camera 20:42:27.674 [Lua] Found camera: end_screen_camera 20:42:27.674 [Lua] Found camera: end_screen_camera 20:42:27.674 [Lua] Found camera: end_screen_camera 20:42:27.674 [Lua] Found camera: end_screen_camera 20:42:27.674 [Lua] Found camera: end_screen_camera 20:42:27.674 [Lua] Found camera: end_screen_camera 20:42:27.674 [Lua] Found camera: end_screen_camera 20:42:27.674 [Lua] [EndViewState] Enter Substate EndViewStateSummary 20:42:27.674 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:42:27.674 [Lua] [Matchmaking] register rpcs 20:42:27.674 [Lua] registering RPCs 20:42:27.674 [Lua] MUSIC MANAGER unmute_all_world_sounds 18755 0 20:42:27.674 [Lua] [PartyManager] Leader is set to 11000010648b5b9 20:42:27.675 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:42:27.689 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 20:42:27.689 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[inn_level] 20:42:27.689 [Lua] [LevelTransitionHandler] load_level inn_level 20:42:27.831 [Umbra] Unload tome 20:42:28.019 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/skittergate, LevelTransitionHandler 20:42:28.019 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 20:42:28.019 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 20:42:28.019 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 20:42:28.024 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010648b5b9 inventory_sync_id:12 my_peer_id:1100001070a1d63 20:42:28.024 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient 20:42:28.024 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 3, profile 0] 20:42:28.024 [Lua] [NetworkClient] New State loading (old state loading) 20:42:28.024 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 20:42:28.024 [Lua] [LevelTransitionHandler] prepare_load_level : inn_level seed: 6459303. Same level as previously, NOT resetting package load status. 20:42:28.024 [Lua] [LevelTransitionHandler] Setting level_seed: 6459303 20:42:28.024 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12 20:42:28.025 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[inn_level] 20:42:28.025 [Lua] [LevelTransitionHandler] load_level inn_level 20:42:28.313 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 20:42:28.313 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, InventoryPackageSynchronizerClient 20:42:28.314 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p, InventoryPackageSynchronizerClient 20:42:28.320 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient 20:42:28.320 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, InventoryPackageSynchronizerClient 20:42:28.324 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, InventoryPackageSynchronizerClient 20:42:28.327 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 20:42:28.327 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 20:42:28.327 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 20:42:28.866 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xb9919df0, playing_id: 0x4944, position: 4813914 20:42:29.040 [Save] Saving `telemetry` 20:42:29.053 [Save] Save done 20:42:29.971 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 20:42:34.182 [Lua] [EndViewState] Exit Substate EndViewStateSummary 20:42:34.182 [Lua] [PlayState] Enter Substate EndViewStateScore 20:42:38.203 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 20:42:38.203 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 20:42:38.220 [Lua] [LevelTransitionHandler] Level load completed! 20:42:38.237 [Lua] [NetworkClient] All level packages loaded! 20:42:38.237 [Lua] [NetworkClient] New State loaded (old state loading) 20:42:38.237 [Lua] [NetworkClient] on_level_loaded inn_level 20:42:38.337 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded) 20:42:48.284 [Lua] [PlayState] Exit Substate EndViewStateScore 20:42:48.287 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:42:49.283 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:42:49.283 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:42:49.283 [Lua] [Matchmaking] unregister rpcs 20:42:49.283 [Lua] [Managers] Destroying state managers... 20:42:49.284 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 20:42:49.284 [Lua] MUSIC MANAGER Stop_loading_screen_music 18798 0 20:42:49.284 [Lua] [Gamestate] Enter StateIngame CLIENT 20:42:49.285 [Lua] [StateIngame] Client ingame 20:42:49.287 [Lua] [Matchmaking] register rpcs 20:42:49.287 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:42:49.287 [Lua] [GameNetworkManager] My own peer_id = 1100001070a1d63 20:42:49.287 [Lua] [GameNetworkManager] self.is_server = false 20:42:49.287 [Lua] [GameNetworkManager] Network caps: min/peer 512 kbps, total 512 kbps 20:42:49.287 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 20:42:49.287 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 20:42:49.287 [Network] Setting artificial MTU limit to 65536 20:42:49.288 [Lua] Switching ConflictSettings: to: disabled 20:42:49.288 [Lua] pacing=disabled 20:42:49.288 [Lua] roaming=nil 20:42:49.288 [Lua] disabled=true 20:42:49.288 [Lua] pack_spawning=disabled 20:42:49.288 [Lua] boss=disabled 20:42:49.288 [Lua] horde=disabled 20:42:49.288 [Lua] specials=disabled 20:42:49.288 [Lua] name=disabled 20:42:49.288 [Lua] intensity=disabled 20:42:49.288 [Lua] --- 20:42:49.292 [Lua] [AIInterestPointSystem] Level Seed: 6459303 20:42:49.292 [Lua] 20:42:49.292 [Lua] [network_manager] = table 20:42:49.292 [Lua] [network_manager] = metatable 20:42:49.292 [Lua] [startup_data] = table 20:42:49.292 [Lua] [entity_manager] = table 20:42:49.292 [Lua] [entity_manager] = metatable 20:42:49.292 [Lua] [unit_spawner] = table 20:42:49.292 [Lua] [unit_spawner] = metatable 20:42:49.292 [Lua] [unit_storage] = table 20:42:49.292 [Lua] [unit_storage] = metatable 20:42:49.292 [Lua] [dice_keeper] = table 20:42:49.292 [Lua] [dice_keeper] = metatable 20:42:49.292 [Lua] [is_server] = false (boolean) 20:42:49.293 [Lua] [world] = [World] 20:42:49.293 [Lua] [system_api] = table 20:42:49.293 [Lua] [input_manager] = table 20:42:49.293 [Lua] [input_manager] = metatable 20:42:49.293 [Lua] [profile_synchronizer] = table 20:42:49.293 [Lua] [profile_synchronizer] = metatable 20:42:49.293 [Lua] [entity_system] = table 20:42:49.293 [Lua] [entity_system] = metatable 20:42:49.293 [Lua] [num_local_human_players] = 1 (number) 20:42:49.293 [Lua] [statistics_db] = table 20:42:49.293 [Lua] [statistics_db] = metatable 20:42:49.293 [Lua] [entity_system_bag] = table 20:42:49.293 [Lua] [entity_system_bag] = metatable 20:42:49.293 [Lua] [network_lobby] = table 20:42:49.293 [Lua] [network_lobby] = metatable 20:42:49.293 [Lua] [network_transmit] = table 20:42:49.293 [Lua] [network_transmit] = metatable 20:42:49.293 [Lua] [network_clock] = table 20:42:49.293 [Lua] [network_clock] = metatable 20:42:49.293 [Lua] [free_flight_manager] = table 20:42:49.293 [Lua] [free_flight_manager] = metatable 20:42:49.293 [Lua] [network_event_delegate] = table 20:42:49.293 [Lua] [network_event_delegate] = metatable 20:42:49.293 [Lua] 20:42:49.294 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:42:49.296 [Lua] [AchievementManager] Achievements using the steam platform 20:42:49.297 [Lua] [StateIngame] Level seed: 6459303 20:42:49.297 [Umbra] Init version: 3.4.13 :: 16 threads 20:42:49.297 [Umbra] Tome with `10497` objects loaded. 20:42:49.297 [Umbra] UMBRA Tome loaded. 20:42:49.297 [World] Spawning level. 20:42:49.307 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 20:42:49.551 [Lua] PlayerManager:add_player player_1 20:42:49.554 [Lua] [IngameUI] init 20:42:49.600 [Flow] LeaderNo 20:42:49.601 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_prologue_music` for object 1. 20:42:49.601 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game) 20:42:49.602 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:42:49.796 [Lua] [Matchmaking] Set matchmaking=false, private_game=false 20:42:49.796 [Lua] [Matchmaking] Exiting state MatchmakingStateFriendClient with on_exit() 20:42:49.796 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:42:50.025 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=11000010648b5b9 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:42:50.025 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=11000010648b5b9 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:42:50.025 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=11000010648b5b9 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:42:50.025 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=11000010648b5b9 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:42:50.025 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=11000010648b5b9 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:42:50.025 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=11000010648b5b9 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:42:50.025 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=11000010648b5b9 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:42:50.026 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=11000010648b5b9 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:42:50.026 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=11000010648b5b9 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:42:50.026 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=11000010648b5b9 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:42:50.026 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=11000010648b5b9 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:42:50.026 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=11000010648b5b9 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:42:50.026 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=11000010648b5b9 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:42:50.026 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=11000010648b5b9 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:42:50.026 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=11000010648b5b9 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:42:50.026 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=11000010648b5b9 go_type=player go_created_func_name=game_object_created_player 20:42:50.026 [Lua] [GameNetworkManager] game_object_created_player, go_id=15, owner_peer_id=11000010648b5b9 peer_id=11000010648b5b9 20:42:50.026 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 15, peer_id = 11000010648b5b9, self.peer_id = 1100001070a1d63 20:42:50.026 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010648b5b9 20:42:50.026 [Lua] PlayerManager:add_remote_player 11000010648b5b9 20:42:50.028 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=11000010648b5b9 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:42:50.028 [Lua] Adding player sync data to peer=11000010648b5b9 local_player_id=1 20:42:50.028 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:42:50.028 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:42:50.028 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:42:50.028 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:42:50.028 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:42:50.028 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=11000010648b5b9 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 20:42:50.028 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=11000010648b5b9 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 20:42:50.029 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=11000010648b5b9 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 20:42:50.029 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=11000010648b5b9 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 20:42:50.029 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=11000010648b5b9 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 20:42:50.029 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:42:50.030 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:42:50.030 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:42:50.030 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:42:50.030 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:42:50.030 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:42:50.030 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:42:50.030 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:42:50.030 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=11000010648b5b9 go_type=music_states go_created_func_name=game_object_created_music_states 20:42:50.061 error: [Lua] SETTING ROUND ID 20:42:50.061 [Lua] [NetworkClient] rpc_game_started 20:42:50.061 [Lua] [NetworkClient] New State game_started (old state is_ingame) 20:42:50.061 [Lua] [Matchmaking] Set matchmaking=false, private_game=false 20:42:50.061 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:42:50.409 [Flow] DISABLE 20:42:52.082 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=11000010648b5b9 go_type=player go_created_func_name=game_object_created_player 20:42:52.082 [Lua] [GameNetworkManager] game_object_created_player, go_id=36, owner_peer_id=11000010648b5b9 peer_id=1100001070a1d63 20:42:52.082 [Lua] [GameNetworkManager] PLAYER is local player 20:42:52.082 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1024 20:42:52.082 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 20:42:52.082 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=11000010648b5b9 go_type=player go_created_func_name=game_object_created_player 20:42:52.082 [Lua] [GameNetworkManager] game_object_created_player, go_id=37, owner_peer_id=11000010648b5b9 peer_id=1100001079ae3e3 20:42:52.082 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 37, peer_id = 1100001079ae3e3, self.peer_id = 1100001070a1d63 20:42:52.082 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001079ae3e3 20:42:52.082 [Lua] PlayerManager:add_remote_player 1100001079ae3e3 20:42:52.085 [Lua] PlayerManager:rpc_to_client_spawn_player(11000010648b5b9, 4, Vector3(-19.49, 0.98999, 6.14001), Vector4(0.0232258, 0.0232258, 0.693196, -0.72)) 20:42:52.085 [Lua] PlayerManager:rpc_to_client_spawn_player() 20:42:52.089 [Lua] PlayerManager:assign_unit_ownership Abysswalker 1100001070a1d63 1 20:42:52.089 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=11000010648b5b9 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:42:52.090 [Lua] PlayerManager:assign_unit_ownership Franko'de'Filthy 11000010648b5b9 1 20:42:52.091 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=11000010648b5b9 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:42:52.188 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=11000010648b5b9 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:42:52.234 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001079ae3e3 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:42:52.234 [Lua] Adding player sync data to peer=1100001079ae3e3 local_player_id=1 20:42:52.234 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001079ae3e3 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:42:52.235 [Lua] PlayerManager:assign_unit_ownership Ars Magna 1100001079ae3e3 1 20:42:52.235 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=11000010648b5b9 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:42:58.717 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010648b5b9 20:42:58.717 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010648b5b9 20:42:58.717 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010648b5b9 inventory_sync_id:13 my_peer_id:1100001070a1d63 20:42:58.717 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateIdle 20:42:58.717 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010648b5b9:1, previous profile 1, profile 3] 20:42:58.717 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 13 20:42:58.752 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010648b5b9 inventory_sync_id:14 my_peer_id:1100001070a1d63 20:42:58.752 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read, 20:42:58.752 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, InventoryPackageSynchronizerClient, async-read, 20:42:58.752 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:42:58.752 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 20:42:58.752 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 20:42:58.752 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, InventoryPackageSynchronizerClient, async-read, 20:42:58.769 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient 20:42:58.769 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p, InventoryPackageSynchronizerClient 20:42:58.769 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, InventoryPackageSynchronizerClient 20:42:58.769 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p, InventoryPackageSynchronizerClient 20:42:58.769 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red, InventoryPackageSynchronizerClient 20:42:58.779 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 20:42:58.779 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient 20:42:58.779 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 20:43:00.100 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer 20:43:00.100 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer 20:43:00.100 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03 20:43:00.483 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03 20:43:00.483 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03 20:43:00.483 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 20:43:01.596 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 20:43:01.596 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 20:43:01.596 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 20:43:03.830 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 20:43:03.830 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 20:43:03.830 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p 20:43:04.015 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p 20:43:04.015 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p 20:43:04.015 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05 20:43:04.134 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05 20:43:04.134 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05 20:43:04.150 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 14 20:43:04.301 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=11000010648b5b9 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:43:04.302 [Lua] PlayerManager:assign_unit_ownership Franko'de'Filthy 11000010648b5b9 1 20:43:04.302 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=11000010648b5b9 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:43:07.183 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 20:43:07.183 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 20:43:07.183 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter() 20:43:07.185 [Lua] [ChatManager][1]System: Starting hosted game... 20:43:18.216 [Lua] [Matchmaking] rpc_matchmaking_join_game, got this in wrong state current_state:MatchmakingStateFriendClient 20:43:18.216 [Lua] gm_event_end_conditions_met false false 20:43:18.216 [Save] Saving `save_data` 20:43:18.216 [Lua] yep 20:43:18.216 [Lua] ok 20:43:18.216 [Lua] PlayFabMirror:_commit_internal nil 20:43:18.217 [Lua] generate_backend_stats 1100001070a1d63:1 20:43:18.218 [Save] Save done 20:43:18.219 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:43:18.220 [Lua] [NetworkClient] New State loading (old state game_started) 20:43:18.220 [Lua] [LevelTransitionHandler] set_next_level( military ) 20:43:18.220 [Lua] [LevelTransitionHandler] prepare_load_level : military seed: 7336713. New level, resetting package load status. 20:43:18.220 [Lua] [LevelTransitionHandler] Setting level_seed: 7336713 20:43:18.220 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:43:18.220 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010648b5b9 20:43:18.220 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010648b5b9 20:43:18.220 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010648b5b9 20:43:18.220 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001079ae3e3 20:43:18.220 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001079ae3e3 20:43:18.220 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010648b5b9 20:43:18.220 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=37 owner_peer_id=11000010648b5b9 peer_id=1100001079ae3e3 20:43:18.220 [Lua] PlayerManager:remove_player peer_id=1100001079ae3e3 1 20:43:18.220 [Lua] [GameNetworkManager] removing peer_id=1100001079ae3e3 local_player_id=1 20:43:18.220 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010648b5b9 20:43:18.220 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=36 owner_peer_id=11000010648b5b9 peer_id=1100001070a1d63 20:43:18.220 [Lua] [GameNetworkManager] not removing peer_id=1100001070a1d63 local_player_id=1 20:43:18.220 [Lua] destroyed player game object with id 36 callback 20:43:18.220 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010648b5b9 20:43:18.220 [Lua] [GameNetworkManager] MUSIC object destroyed 20:43:18.220 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:43:18.220 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=11000010648b5b9 20:43:18.220 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:43:18.220 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:43:18.220 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:43:18.220 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:43:18.220 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:43:18.220 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:43:18.220 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:43:18.220 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:43:18.220 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:43:18.220 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:43:18.220 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:43:18.220 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:43:18.220 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:43:18.220 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:43:18.220 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:43:18.220 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:43:18.220 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:43:18.220 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:43:18.220 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010648b5b9 20:43:18.220 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=15 owner_peer_id=11000010648b5b9 peer_id=11000010648b5b9 20:43:18.220 [Lua] PlayerManager:remove_player peer_id=11000010648b5b9 1 20:43:18.220 [Lua] [GameNetworkManager] removing peer_id=11000010648b5b9 local_player_id=1 20:43:18.220 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010648b5b9 20:43:18.220 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010648b5b9 20:43:18.220 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010648b5b9 20:43:18.220 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010648b5b9 20:43:18.220 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010648b5b9 20:43:18.220 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010648b5b9 20:43:18.220 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010648b5b9 20:43:18.220 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010648b5b9 20:43:18.220 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010648b5b9 20:43:18.220 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010648b5b9 20:43:18.220 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010648b5b9 20:43:18.220 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010648b5b9 20:43:18.220 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010648b5b9 20:43:18.220 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010648b5b9 20:43:18.220 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010648b5b9 20:43:18.220 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010648b5b9 20:43:18.221 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 20:43:18.224 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:43:18.224 [Lua] commit result success 6 20:43:18.224 [Lua] TRANSITION nil nil military 20:43:18.224 [Lua] Transition type "military", is server: false 20:43:18.224 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=30.76 20:43:20.228 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:43:20.228 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 20:43:20.228 [Lua] PlayerManager:remove_player peer_id=1100001070a1d63 1 20:43:20.228 [Lua] Clearing all global lookup lists 20:43:20.228 [Lua] [EquipmentUI] - Destroy 20:43:20.228 [Lua] [GamePadEquipmentUI] - Destroy 20:43:20.228 [Lua] [AbilityUI] - Destroy 20:43:20.228 [Lua] [GamePadAbilityUI] - Destroy 20:43:20.228 [Lua] [IngamePlayerListUI] - Destroy 20:43:20.229 [Lua] [IngameUI] destroy 20:43:20.237 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 20:43:20.284 [Lua] [Managers] Destroying state managers... 20:43:20.293 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false) 20:43:20.293 [Lua] [Matchmaking] unregister rpcs 20:43:20.293 [Lua] [Gamestate] Enter state StateLoading 20:43:20.296 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:43:20.296 [Lua] [Matchmaking] register rpcs 20:43:20.296 [Lua] registering RPCs 20:43:20.296 [Lua] MUSIC MANAGER unmute_all_world_sounds 20964 0 20:43:20.296 [Lua] [PartyManager] Leader is set to 11000010648b5b9 20:43:20.296 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:43:20.298 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_13, global_loading_screens, async-read, prioritized 20:43:20.298 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[military] self.picked_level_key=[military] 20:43:20.298 [Lua] [LevelTransitionHandler] load_level military 20:43:20.372 [Umbra] Unload tome 20:43:20.444 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 20:43:20.444 [Lua] [LevelTransitionHandler] Loading level: "military" 20:43:20.444 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/military" 20:43:20.444 [Lua] [PackageManager] Load: resource_packages/levels/honduras/military, LevelTransitionHandler, async-read, 20:43:20.448 [Lua] [NetworkClient] New State loading (old state loading) 20:43:20.448 [Lua] [LevelTransitionHandler] set_next_level( military ) 20:43:20.448 [Lua] [LevelTransitionHandler] prepare_load_level : military seed: 7336713. Same level as previously, NOT resetting package load status. 20:43:20.448 [Lua] [LevelTransitionHandler] Setting level_seed: 7336713 20:43:20.449 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[military] self.picked_level_key=[military] 20:43:20.449 [Lua] [LevelTransitionHandler] load_level military 20:43:20.544 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_13 20:43:20.544 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_13 20:43:20.544 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/military 20:43:20.597 [Lua] MUSIC MANAGER nik_loading_screen_helmgart_military_01 20965 0 20:43:20.602 [Lua] MUSIC MANAGER Play_loading_screen_music 20966 0 20:43:20.829 [Umbra] Loading umbra tome '#ID[cbcd7c7e1f9f93ae]' 20:43:30.774 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/military 20:43:30.774 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/military 20:43:30.791 [Lua] [LevelTransitionHandler] Level load completed! 20:43:30.808 [Lua] [NetworkClient] All level packages loaded! 20:43:30.808 [Lua] [NetworkClient] New State loaded (old state loading) 20:43:30.808 [Lua] [NetworkClient] on_level_loaded military 20:43:30.909 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded) 20:43:30.910 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:43:31.926 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:43:31.926 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:43:31.926 [Lua] [Matchmaking] unregister rpcs 20:43:31.926 [Lua] [Managers] Destroying state managers... 20:43:31.928 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_13, global_loading_screens 20:43:31.928 [Lua] MUSIC MANAGER Stop_loading_screen_music 20967 0 20:43:31.928 [Lua] [Gamestate] Enter StateIngame CLIENT 20:43:31.929 [Lua] [StateIngame] Client ingame 20:43:31.934 [Lua] [Matchmaking] register rpcs 20:43:31.934 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:43:31.934 [Lua] [GameNetworkManager] My own peer_id = 1100001070a1d63 20:43:31.934 [Lua] [GameNetworkManager] self.is_server = false 20:43:31.934 [Lua] [GameNetworkManager] Network caps: min/peer 512 kbps, total 512 kbps 20:43:31.934 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 20:43:31.934 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 20:43:31.935 [Network] Setting artificial MTU limit to 65536 20:43:31.937 [Lua] Switching ConflictSettings: to: default 20:43:31.937 [Lua] pacing=default 20:43:31.937 [Lua] roaming=nil 20:43:31.937 [Lua] specials=default 20:43:31.937 [Lua] debug_color=maroon 20:43:31.937 [Lua] pack_spawning=default 20:43:31.937 [Lua] disabled=false 20:43:31.937 [Lua] boss=default 20:43:31.937 [Lua] horde=default 20:43:31.937 [Lua] name=default 20:43:31.937 [Lua] intensity=default 20:43:31.937 [Lua] --- 20:43:31.938 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 20:43:31.963 [Lua] [AIInterestPointSystem] Level Seed: 7336713 20:43:31.963 [Lua] 20:43:31.963 [Lua] [network_manager] = table 20:43:31.963 [Lua] [network_manager] = metatable 20:43:31.963 [Lua] [startup_data] = table 20:43:31.963 [Lua] [entity_manager] = table 20:43:31.963 [Lua] [entity_manager] = metatable 20:43:31.963 [Lua] [unit_spawner] = table 20:43:31.963 [Lua] [unit_spawner] = metatable 20:43:31.963 [Lua] [unit_storage] = table 20:43:31.963 [Lua] [unit_storage] = metatable 20:43:31.963 [Lua] [dice_keeper] = table 20:43:31.963 [Lua] [dice_keeper] = metatable 20:43:31.963 [Lua] [is_server] = false (boolean) 20:43:31.964 [Lua] [world] = [World] 20:43:31.964 [Lua] [system_api] = table 20:43:31.964 [Lua] [input_manager] = table 20:43:31.964 [Lua] [input_manager] = metatable 20:43:31.964 [Lua] [profile_synchronizer] = table 20:43:31.965 [Lua] [profile_synchronizer] = metatable 20:43:31.965 [Lua] [entity_system] = table 20:43:31.965 [Lua] [entity_system] = metatable 20:43:31.965 [Lua] [num_local_human_players] = 1 (number) 20:43:31.965 [Lua] [statistics_db] = table 20:43:31.965 [Lua] [statistics_db] = metatable 20:43:31.965 [Lua] [entity_system_bag] = table 20:43:31.965 [Lua] [entity_system_bag] = metatable 20:43:31.965 [Lua] [network_lobby] = table 20:43:31.965 [Lua] [network_lobby] = metatable 20:43:31.965 [Lua] [network_transmit] = table 20:43:31.965 [Lua] [network_transmit] = metatable 20:43:31.965 [Lua] [network_clock] = table 20:43:31.965 [Lua] [network_clock] = metatable 20:43:31.965 [Lua] [free_flight_manager] = table 20:43:31.965 [Lua] [free_flight_manager] = metatable 20:43:31.965 [Lua] [network_event_delegate] = table 20:43:31.965 [Lua] [network_event_delegate] = metatable 20:43:31.965 [Lua] 20:43:31.976 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:43:31.997 [Lua] [AchievementManager] Achievements using the steam platform 20:43:31.997 [Lua] [StateIngame] Level seed: 7336713 20:43:31.997 [Umbra] Init version: 3.4.13 :: 16 threads 20:43:31.997 [Umbra] Tome with `22984` objects loaded. 20:43:31.997 [Umbra] UMBRA Tome loaded. 20:43:31.997 [World] Spawning level. 20:43:32.148 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 20:43:32.148 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 20:43:33.184 [Lua] respawn_unit_spawned with group id: cannon_event 20:43:33.184 [Lua] respawn_unit_spawned with group id: cannon_event 20:43:33.184 [Lua] respawn_unit_spawned with group id: cannon_event 20:43:33.190 [Lua] respawn_unit_spawned with group id: end_event 20:43:33.190 [Lua] respawn_unit_spawned with group id: end_event 20:43:33.190 [Lua] respawn_unit_spawned with group id: end_event 20:43:33.208 [Lua] respawn_unit_spawned with group id: gate_event 20:43:33.208 [Lua] respawn_unit_spawned with group id: gate_event 20:43:33.208 [Lua] respawn_unit_spawned with group id: gate_event 20:43:33.314 [Lua] PlayerManager:add_player player_1 20:43:33.317 [Lua] [IngameUI] init 20:43:33.357 [Lua] hibernate_spawner: true 20:43:33.357 [Lua] hibernate_spawner: true 20:43:33.357 [Lua] hibernate_spawner: true 20:43:33.357 [Lua] hibernate_spawner: true 20:43:33.358 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game) 20:43:33.358 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:43:33.880 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=11000010648b5b9 go_type=player go_created_func_name=game_object_created_player 20:43:33.880 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=11000010648b5b9 peer_id=11000010648b5b9 20:43:33.880 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 11000010648b5b9, self.peer_id = 1100001070a1d63 20:43:33.880 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010648b5b9 20:43:33.880 [Lua] PlayerManager:add_remote_player 11000010648b5b9 20:43:33.881 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=11000010648b5b9 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:43:33.881 [Lua] Adding player sync data to peer=11000010648b5b9 local_player_id=1 20:43:33.881 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:43:33.882 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:43:33.882 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:43:33.882 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:43:33.882 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:43:33.882 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:43:33.882 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:43:33.882 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:43:33.882 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:43:33.883 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:43:33.883 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:43:33.883 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:43:33.883 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:43:33.883 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:43:33.883 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:43:33.883 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:43:33.883 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:43:33.884 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:43:33.884 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:43:33.884 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:43:33.884 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:43:33.884 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:43:33.884 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:43:33.884 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:43:33.884 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:43:33.885 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:43:33.885 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:43:33.885 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:43:33.885 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=11000010648b5b9 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:33.885 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=11000010648b5b9 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:33.885 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=11000010648b5b9 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:33.886 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=11000010648b5b9 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:33.886 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=11000010648b5b9 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:33.886 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=11000010648b5b9 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:33.886 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=11000010648b5b9 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:33.886 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=11000010648b5b9 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:33.886 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:43:33.886 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:43:33.886 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:43:33.887 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:43:33.888 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:43:33.888 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:43:33.888 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:43:33.888 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:43:33.888 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:43:33.889 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:43:33.889 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:43:33.889 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:43:33.889 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:43:33.889 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:43:33.889 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:43:33.889 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:43:33.889 [Lua] [GameNetworkManager] game object created go_id=54, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:43:33.889 [Lua] [GameNetworkManager] game object created go_id=55, owner_id=11000010648b5b9 go_type=music_states go_created_func_name=game_object_created_music_states 20:43:33.889 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient 20:43:33.889 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010648b5b9:2, previous profile 0, profile 1] 20:43:33.889 [Lua] [GameNetworkManager] game object created go_id=56, owner_id=11000010648b5b9 go_type=player go_created_func_name=game_object_created_player 20:43:33.889 [Lua] [GameNetworkManager] game_object_created_player, go_id=56, owner_peer_id=11000010648b5b9 peer_id=11000010648b5b9 20:43:33.889 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 56, peer_id = 11000010648b5b9, self.peer_id = 1100001070a1d63 20:43:33.889 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010648b5b9 20:43:33.889 [Lua] PlayerManager:add_remote_player 11000010648b5b9 20:43:33.891 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010648b5b9 inventory_sync_id:15 my_peer_id:1100001070a1d63 20:43:33.891 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p, InventoryPackageSynchronizerClient, async-read, 20:43:33.891 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 20:43:33.891 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient, async-read, 20:43:33.891 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red, InventoryPackageSynchronizerClient, async-read, 20:43:33.891 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, InventoryPackageSynchronizerClient, async-read, 20:43:33.891 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read, 20:43:33.891 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:43:33.891 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 20:43:33.898 [Lua] Breedfreezer (client) received breed syncs num_breeds:9, total_units:0 20:43:33.898 [Lua] --> got 0 of chaos_marauder 20:43:33.898 [Lua] --> got 0 of skaven_clan_rat 20:43:33.898 [Lua] --> got 0 of skaven_storm_vermin 20:43:33.898 [Lua] --> got 0 of skaven_slave 20:43:33.898 [Lua] --> got 0 of chaos_fanatic 20:43:33.898 [Lua] --> got 0 of chaos_berzerker 20:43:33.898 [Lua] --> got 0 of chaos_warrior 20:43:33.898 [Lua] --> got 0 of skaven_plague_monk 20:43:33.898 [Lua] --> got 0 of chaos_raider 20:43:33.898 [Lua] Breed freezer counts: 9 9 20:43:33.898 [Lua] Comitting breed freezer frozen units 20:43:33.898 error: [Lua] SETTING ROUND ID 20:43:33.898 [Lua] [NetworkClient] rpc_game_started 20:43:33.898 [Lua] [NetworkClient] New State game_started (old state is_ingame) 20:43:33.898 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 20:43:33.898 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateFriendClient because we are already there 20:43:34.010 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 20:43:34.010 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 20:43:34.010 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p 20:43:34.983 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p 20:43:34.983 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p 20:43:34.983 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 20:43:35.571 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 20:43:35.571 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 20:43:35.571 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 20:43:35.625 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 20:43:35.625 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 20:43:35.625 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red 20:43:35.773 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red 20:43:35.773 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red 20:43:35.773 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01 20:43:35.845 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01 20:43:35.845 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01 20:43:35.845 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter 20:43:35.999 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter 20:43:35.999 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter 20:43:35.999 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p 20:43:36.149 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p 20:43:36.149 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p 20:43:36.149 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:43:36.217 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:43:36.217 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:43:36.235 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 15 20:43:49.211 [Lua] [GameNetworkManager] game object created go_id=57, owner_id=11000010648b5b9 go_type=player_bot_unit go_created_func_name=game_object_created_network_unit 20:43:49.212 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 11000010648b5b9 2 20:43:49.212 [Lua] [GameNetworkManager] game object created go_id=58, owner_id=11000010648b5b9 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:43:52.586 [Lua] [GameNetworkManager] game object created go_id=59, owner_id=11000010648b5b9 go_type=player go_created_func_name=game_object_created_player 20:43:52.586 [Lua] [GameNetworkManager] game_object_created_player, go_id=59, owner_peer_id=11000010648b5b9 peer_id=1100001070a1d63 20:43:52.586 [Lua] [GameNetworkManager] PLAYER is local player 20:43:52.586 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1024 20:43:52.586 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 20:43:52.586 [Lua] [GameNetworkManager] game object created go_id=60, owner_id=11000010648b5b9 go_type=player go_created_func_name=game_object_created_player 20:43:52.586 [Lua] [GameNetworkManager] game_object_created_player, go_id=60, owner_peer_id=11000010648b5b9 peer_id=1100001079ae3e3 20:43:52.586 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 60, peer_id = 1100001079ae3e3, self.peer_id = 1100001070a1d63 20:43:52.586 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001079ae3e3 20:43:52.586 [Lua] PlayerManager:add_remote_player 1100001079ae3e3 20:43:52.588 [Lua] PlayerManager:rpc_to_client_spawn_player(11000010648b5b9, 4, Vector3(168.64, 261.13, -17.48), Vector4(0.0232258, 0.0232258, 0.952762, 0.301935)) 20:43:52.588 [Lua] PlayerManager:rpc_to_client_spawn_player() 20:43:52.592 [Lua] PlayerManager:assign_unit_ownership Abysswalker 1100001070a1d63 1 20:43:52.592 [Lua] [GameNetworkManager] game object created go_id=61, owner_id=11000010648b5b9 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:43:52.594 [Lua] PlayerManager:assign_unit_ownership Franko'de'Filthy 11000010648b5b9 1 20:43:52.594 [Lua] [GameNetworkManager] game object created go_id=62, owner_id=11000010648b5b9 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:43:52.974 [Lua] [GameNetworkManager] game object created go_id=63, owner_id=11000010648b5b9 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:43:52.974 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=11000010648b5b9 go_type=ai_unit go_created_func_name=game_object_created_network_unit 20:43:52.974 [Lua] [GameNetworkManager] game object created go_id=65, owner_id=11000010648b5b9 go_type=ai_unit go_created_func_name=game_object_created_network_unit 20:43:53.176 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001079ae3e3 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:43:53.176 [Lua] Adding player sync data to peer=1100001079ae3e3 local_player_id=1 20:43:53.176 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001079ae3e3 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:43:53.177 [Lua] PlayerManager:assign_unit_ownership Ars Magna 1100001079ae3e3 1 20:43:53.177 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=11000010648b5b9 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:44:07.223 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001079ae3e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:07.418 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079ae3e3 20:44:10.740 [Lua] [GameNetworkManager] game object created go_id=67, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:44:10.762 [Lua] [GameNetworkManager] game object created go_id=68, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:44:11.164 [Lua] [GameNetworkManager] game object created go_id=69, owner_id=11000010648b5b9 go_type=ai_unit go_created_func_name=game_object_created_network_unit 20:44:11.609 [Lua] [GameNetworkManager] game object created go_id=70, owner_id=11000010648b5b9 go_type=ai_unit go_created_func_name=game_object_created_network_unit 20:44:14.563 [Lua] [GameNetworkManager] game object created go_id=71, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:44:14.609 [Lua] [GameNetworkManager] game object created go_id=72, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:44:14.610 [Lua] [GameNetworkManager] game object created go_id=73, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:44:15.547 [Lua] [GameNetworkManager] game object created go_id=74, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:44:15.591 [Lua] [GameNetworkManager] game object created go_id=75, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:44:15.791 [Lua] [GameNetworkManager] game object created go_id=76, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:44:15.792 [Lua] [GameNetworkManager] game object created go_id=77, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:44:17.292 [Lua] [GameNetworkManager] game object created go_id=78, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:44:17.292 [Lua] [GameNetworkManager] game object created go_id=79, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:44:17.293 [Lua] [GameNetworkManager] game object created go_id=80, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:44:17.294 [Lua] [GameNetworkManager] game object created go_id=81, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:44:17.294 [Lua] [GameNetworkManager] game object created go_id=82, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:44:18.066 [Lua] [GameNetworkManager] game object was destroyed id=64 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:44:18.944 [Lua] [GameNetworkManager] game object created go_id=83, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:44:18.944 [Lua] [GameNetworkManager] game object created go_id=84, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:44:19.303 [Lua] [GameNetworkManager] game object was destroyed id=65 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:44:19.708 [Lua] [GameNetworkManager] game object created go_id=85, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:44:19.756 [Lua] [GameNetworkManager] game object created go_id=86, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:44:19.757 [Lua] [GameNetworkManager] game object created go_id=87, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:44:20.549 [Lua] [GameNetworkManager] game object created go_id=88, owner_id=11000010648b5b9 go_type=ai_unit go_created_func_name=game_object_created_network_unit 20:44:20.868 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001079ae3e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:21.519 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079ae3e3 20:44:21.669 [Lua] [GameNetworkManager] game object created go_id=89, owner_id=11000010648b5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:21.981 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001079ae3e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:22.052 [Lua] [GameNetworkManager] game object was destroyed id=89 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:44:22.411 [Lua] [GameNetworkManager] game object created go_id=90, owner_id=11000010648b5b9 go_type=ai_unit go_created_func_name=game_object_created_network_unit 20:44:22.461 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079ae3e3 20:44:22.507 [Lua] [GameNetworkManager] game object created go_id=91, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:44:22.532 [Lua] [GameNetworkManager] game object created go_id=92, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:44:22.533 [Lua] [GameNetworkManager] game object created go_id=93, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:44:23.365 [Lua] [GameNetworkManager] game object created go_id=94, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:44:23.413 [Lua] [GameNetworkManager] game object created go_id=95, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:44:23.414 [Lua] [GameNetworkManager] game object created go_id=96, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:44:23.581 [Lua] [GameNetworkManager] game object created go_id=97, owner_id=11000010648b5b9 go_type=ai_unit go_created_func_name=game_object_created_network_unit 20:44:23.629 [Lua] [GameNetworkManager] game object created go_id=98, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:44:23.629 [Lua] [GameNetworkManager] game object created go_id=99, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:44:26.711 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001079ae3e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:26.794 [Lua] [GameNetworkManager] game object created go_id=100, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:44:26.795 [Lua] [GameNetworkManager] game object created go_id=101, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:44:26.834 [Lua] [GameNetworkManager] game object created go_id=102, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:44:27.123 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079ae3e3 20:44:27.321 [Lua] [GameNetworkManager] game object created go_id=103, owner_id=11000010648b5b9 go_type=ai_unit go_created_func_name=game_object_created_network_unit 20:44:27.945 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001079ae3e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:28.413 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079ae3e3 20:44:28.913 [Lua] [GameNetworkManager] game object was destroyed id=103 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:44:29.018 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001079ae3e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:29.166 [Lua] [GameNetworkManager] game object created go_id=104, owner_id=11000010648b5b9 go_type=ai_unit go_created_func_name=game_object_created_network_unit 20:44:29.442 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079ae3e3 20:44:30.273 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001079ae3e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:30.273 [Lua] [GameNetworkManager] game object was destroyed id=104 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:44:30.469 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079ae3e3 20:44:30.671 [Lua] [GameNetworkManager] game object was destroyed id=69 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:44:31.148 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=1100001079ae3e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:31.534 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079ae3e3 20:44:39.823 [Lua] [GameNetworkManager] game object created go_id=105, owner_id=11000010648b5b9 go_type=ai_unit go_created_func_name=game_object_created_network_unit 20:44:41.796 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:44:44.616 [Lua] [GameNetworkManager] game object created go_id=106, owner_id=11000010648b5b9 go_type=ai_unit go_created_func_name=game_object_created_network_unit 20:44:45.414 [Lua] [GameNetworkManager] game object was destroyed id=70 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:44:48.382 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:44:50.259 [Lua] [GameNetworkManager] game object created go_id=107, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:44:52.933 [Lua] [GameNetworkManager] game object created go_id=108, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:44:52.952 [Lua] [GameNetworkManager] game object created go_id=109, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:44:52.953 [Lua] [GameNetworkManager] game object created go_id=110, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:44:53.849 [Lua] [GameNetworkManager] game object was destroyed id=53 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:44:53.849 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:44:55.218 [Lua] [GameNetworkManager] game object was destroyed id=90 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:45:03.994 [Lua] [GameNetworkManager] game object was destroyed id=97 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:45:08.676 [Lua] [GameNetworkManager] game object created go_id=111, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:45:08.794 [Lua] [GameNetworkManager] game object created go_id=112, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:45:10.032 [Lua] [GameNetworkManager] game object was destroyed id=67 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:45:10.170 [Lua] [GameNetworkManager] game object created go_id=113, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:45:10.431 [Lua] [GameNetworkManager] game object created go_id=114, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:45:11.148 [Lua] [GameNetworkManager] game object was destroyed id=114 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:45:11.225 [Lua] [GameNetworkManager] game object created go_id=115, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:45:11.693 [Lua] [GameNetworkManager] game object was destroyed id=115 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:45:11.962 [Lua] [GameNetworkManager] game object created go_id=116, owner_id=11000010648b5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:12.017 [Lua] [GameNetworkManager] game object created go_id=117, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:45:12.017 [Lua] [GameNetworkManager] game object created go_id=118, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:45:12.018 [Lua] [GameNetworkManager] game object created go_id=119, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:45:12.053 [Lua] [GameNetworkManager] game object created go_id=120, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:45:12.090 [Lua] [GameNetworkManager] game object created go_id=121, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:45:12.126 [Lua] [GameNetworkManager] game object created go_id=122, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:45:12.127 [Lua] [GameNetworkManager] game object created go_id=123, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:45:12.162 [Lua] [GameNetworkManager] game object created go_id=124, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:45:12.163 [Lua] [GameNetworkManager] game object created go_id=125, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:45:12.216 [Lua] [GameNetworkManager] game object created go_id=126, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:45:12.217 [Lua] [GameNetworkManager] game object created go_id=127, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:45:12.252 [Lua] [GameNetworkManager] game object created go_id=128, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:45:12.253 [Lua] [GameNetworkManager] game object created go_id=129, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:45:12.287 [Lua] [GameNetworkManager] game object created go_id=130, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:45:12.288 [Lua] [GameNetworkManager] game object created go_id=131, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:45:12.323 [Lua] [GameNetworkManager] game object created go_id=132, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:45:12.324 [Lua] [GameNetworkManager] game object created go_id=133, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:45:12.376 [Lua] [GameNetworkManager] game object created go_id=134, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:45:12.411 [Lua] [GameNetworkManager] game object created go_id=135, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:45:12.412 [Lua] [GameNetworkManager] game object created go_id=136, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:45:12.447 [Lua] [GameNetworkManager] game object created go_id=137, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:45:12.448 [Lua] [GameNetworkManager] game object created go_id=138, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:45:12.497 [Lua] [GameNetworkManager] game object created go_id=139, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:45:12.498 [Lua] [GameNetworkManager] game object created go_id=140, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:45:12.530 [Lua] [GameNetworkManager] game object created go_id=141, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:45:12.531 [Lua] [GameNetworkManager] game object created go_id=142, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:45:12.581 [Lua] [GameNetworkManager] game object created go_id=143, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:45:12.582 [Lua] [GameNetworkManager] game object created go_id=144, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:45:12.783 [Lua] [GameNetworkManager] game object was destroyed id=116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:45:13.676 [Lua] [GameNetworkManager] game object was destroyed id=88 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:45:14.531 [Lua] [GameNetworkManager] game object created go_id=145, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:45:14.531 [Lua] [GameNetworkManager] game object created go_id=146, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:45:14.587 [Lua] [GameNetworkManager] game object was destroyed id=117 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:45:14.587 [Lua] [GameNetworkManager] game object was destroyed id=113 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:45:16.996 [Lua] [GameNetworkManager] game object was destroyed id=112 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:45:17.344 [Lua] [GameNetworkManager] game object created go_id=147, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:45:18.532 [Lua] [GameNetworkManager] game object created go_id=148, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:45:18.751 [Lua] [GameNetworkManager] game object created go_id=149, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:45:19.539 [Lua] [GameNetworkManager] game object was destroyed id=148 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:45:19.646 [Lua] [GameNetworkManager] game object was destroyed id=149 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:45:20.685 [Lua] [GameNetworkManager] game object was destroyed id=147 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:45:21.013 [Lua] [GameNetworkManager] game object created go_id=150, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:45:21.031 [Lua] [GameNetworkManager] game object created go_id=151, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:45:21.032 [Lua] [GameNetworkManager] game object created go_id=152, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:45:21.074 [Lua] [GameNetworkManager] game object created go_id=153, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:45:21.075 [Lua] [GameNetworkManager] game object created go_id=154, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:45:21.112 [Lua] [GameNetworkManager] game object created go_id=155, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:45:21.113 [Lua] [GameNetworkManager] game object created go_id=156, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:45:21.149 [Lua] [GameNetworkManager] game object created go_id=157, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:45:21.150 [Lua] [GameNetworkManager] game object created go_id=158, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:45:21.188 [Lua] [GameNetworkManager] game object created go_id=159, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:45:21.188 [Lua] [GameNetworkManager] game object created go_id=160, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:45:21.236 [Lua] [GameNetworkManager] game object created go_id=161, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:45:21.237 [Lua] [GameNetworkManager] game object created go_id=162, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:45:21.253 [Lua] [GameNetworkManager] game object created go_id=163, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:45:21.293 [Lua] [GameNetworkManager] game object created go_id=164, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:45:21.333 [Lua] [GameNetworkManager] game object created go_id=165, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:45:21.373 [Lua] [GameNetworkManager] game object created go_id=166, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:45:21.374 [Lua] [GameNetworkManager] game object created go_id=167, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:45:21.420 [Lua] [GameNetworkManager] game object created go_id=168, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:45:21.462 [Lua] [GameNetworkManager] game object created go_id=169, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:45:21.463 [Lua] [GameNetworkManager] game object created go_id=170, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:45:21.508 [Lua] [GameNetworkManager] game object created go_id=171, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:45:21.509 [Lua] [GameNetworkManager] game object created go_id=172, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:45:21.532 [Lua] [GameNetworkManager] game object created go_id=173, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:45:21.533 [Lua] [GameNetworkManager] game object created go_id=174, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:45:21.582 [Lua] [GameNetworkManager] game object created go_id=175, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:45:21.627 [Lua] [GameNetworkManager] game object created go_id=176, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:45:22.139 [Lua] [GameNetworkManager] game object created go_id=177, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:45:22.139 [Lua] [GameNetworkManager] game object created go_id=178, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:45:22.750 [Lua] [GameNetworkManager] game object created go_id=179, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:45:22.750 [Lua] [GameNetworkManager] game object created go_id=180, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:45:22.751 [Lua] [GameNetworkManager] game object created go_id=181, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:45:24.632 [Lua] [GameNetworkManager] game object was destroyed id=105 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:45:29.599 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x51e9, position: 71207 20:45:30.752 [Lua] [GameNetworkManager] game object created go_id=182, owner_id=11000010648b5b9 go_type=ai_unit go_created_func_name=game_object_created_network_unit 20:45:32.109 [Lua] [GameNetworkManager] game object created go_id=183, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:45:32.579 [Lua] [GameNetworkManager] game object was destroyed id=183 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:45:32.709 [Lua] [GameNetworkManager] game object created go_id=184, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:45:34.138 [Lua] [GameNetworkManager] game object was destroyed id=184 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:45:35.281 [Lua] [GameNetworkManager] game object was destroyed id=182 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:45:40.330 [Lua] [GameNetworkManager] game object created go_id=185, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:45:40.333 [Lua] [GameNetworkManager] game object created go_id=186, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:45:40.337 [Lua] [GameNetworkManager] game object created go_id=187, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:45:40.889 [Lua] [GameNetworkManager] game object was destroyed id=179 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:45:41.495 [Lua] [GameNetworkManager] game object created go_id=188, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:45:45.511 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=1100001079ae3e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:45.975 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079ae3e3 20:45:46.131 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=1100001079ae3e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:46.767 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079ae3e3 20:45:46.768 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=1100001079ae3e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:47.148 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079ae3e3 20:45:47.301 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=1100001079ae3e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:47.480 [Lua] [GameNetworkManager] game object was destroyed id=188 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:45:47.912 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=1100001079ae3e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:47.965 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079ae3e3 20:45:48.297 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079ae3e3 20:45:48.567 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=1100001079ae3e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:49.155 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=1100001079ae3e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:49.233 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079ae3e3 20:45:49.233 [Lua] [GameNetworkManager] game object created go_id=189, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:45:49.650 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079ae3e3 20:45:49.728 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=1100001079ae3e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:50.337 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=1100001079ae3e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:50.439 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079ae3e3 20:45:50.440 [Lua] [GameNetworkManager] game object was destroyed id=145 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:45:50.440 [Lua] [GameNetworkManager] game object was destroyed id=81 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:45:50.440 [Lua] [GameNetworkManager] game object was destroyed id=83 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:45:51.019 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079ae3e3 20:45:51.069 [Lua] [GameNetworkManager] game object was destroyed id=78 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:45:51.913 [Lua] [GameNetworkManager] game object created go_id=190, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:45:51.963 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=1100001079ae3e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:52.396 [Lua] [GameNetworkManager] game object created go_id=191, owner_id=11000010648b5b9 go_type=ai_unit go_created_func_name=game_object_created_network_unit 20:45:52.879 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079ae3e3 20:45:53.329 [Lua] [GameNetworkManager] game object was destroyed id=190 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:45:53.419 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=1100001079ae3e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:54.315 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079ae3e3 20:45:54.316 [Lua] [GameNetworkManager] game object was destroyed id=191 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:45:54.407 [Lua] [GameNetworkManager] game object created go_id=192, owner_id=11000010648b5b9 go_type=ai_unit go_created_func_name=game_object_created_network_unit 20:45:54.572 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=1100001079ae3e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:55.108 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x51e9, position: 71207 20:45:55.337 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079ae3e3 20:45:55.535 [Lua] [GameNetworkManager] game object created go_id=193, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:45:55.692 [Lua] [GameNetworkManager] game object was destroyed id=193 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:45:55.743 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=1100001079ae3e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:56.200 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079ae3e3 20:45:57.376 [Lua] [GameNetworkManager] game object created go_id=194, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:45:58.030 [Lua] [GameNetworkManager] game object was destroyed id=194 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:45:58.051 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=1100001079ae3e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:58.439 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079ae3e3 20:45:59.893 [Lua] [GameNetworkManager] game object created go_id=195, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:46:00.464 [Lua] [GameNetworkManager] game object was destroyed id=71 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:46:00.743 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=1100001079ae3e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:01.268 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079ae3e3 20:46:02.445 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=1100001079ae3e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:02.624 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x51e9, position: 0 20:46:02.624 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x51e9, position: 0 20:46:02.624 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x51e9, position: 0 20:46:03.233 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079ae3e3 20:46:03.992 [Lua] [GameNetworkManager] game object was destroyed id=195 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:46:05.182 [Lua] [GameNetworkManager] game object was destroyed id=76 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:46:06.257 [Lua] [GameNetworkManager] game object created go_id=196, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:46:07.008 [Lua] [GameNetworkManager] game object created go_id=197, owner_id=11000010648b5b9 go_type=ai_unit go_created_func_name=game_object_created_network_unit 20:46:07.009 [Lua] [GameNetworkManager] game object was destroyed id=74 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:46:07.009 [Lua] [GameNetworkManager] game object created go_id=198, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:46:07.264 [Lua] [GameNetworkManager] game object created go_id=199, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:46:07.563 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:46:09.687 [Lua] [GameNetworkManager] game object created go_id=200, owner_id=11000010648b5b9 go_type=ai_unit go_created_func_name=game_object_created_network_unit 20:46:11.829 [Lua] [GameNetworkManager] game object was destroyed id=200 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:46:11.996 [Lua] [ChatManager][1]System: Abysswalker picked up a Tome 20:46:11.996 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:46:12.113 [Lua] [GameNetworkManager] game object created go_id=201, owner_id=11000010648b5b9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:46:16.251 [Lua] [GameNetworkManager] game object was destroyed id=197 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:46:16.468 [Lua] [GameNetworkManager] game object created go_id=202, owner_id=11000010648b5b9 go_type=ai_unit go_created_func_name=game_object_created_network_unit 20:46:16.831 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:46:17.478 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 120 will change to a manual source. 20:46:18.016 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 10 will change to a manual source. 20:46:19.954 [Lua] [GameNetworkManager] game object created go_id=203, owner_id=11000010648b5b9 go_type=ai_unit go_created_func_name=game_object_created_network_unit 20:46:20.491 [Lua] [GameNetworkManager] game object created go_id=204, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:46:20.626 [Lua] Incremented stat corruptor_dodged_attack 20:46:21.907 [Lua] [GameNetworkManager] game object was destroyed id=106 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:46:24.061 [Lua] [GameNetworkManager] game object was destroyed id=204 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:46:24.061 [Lua] [GameNetworkManager] game object was destroyed id=50 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:46:24.664 [Lua] [GameNetworkManager] game object was destroyed id=98 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:46:25.258 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=1100001079ae3e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:25.747 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079ae3e3 20:46:26.190 [Lua] [GameNetworkManager] game object was destroyed id=203 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:46:26.411 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=1100001079ae3e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:26.841 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079ae3e3 20:46:29.372 [Lua] [GameNetworkManager] game object created go_id=205, owner_id=11000010648b5b9 go_type=ai_unit go_created_func_name=game_object_created_network_unit 20:46:30.339 [Lua] [GameNetworkManager] game object created go_id=206, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:46:31.740 [Lua] [GameNetworkManager] game object created go_id=207, owner_id=11000010648b5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:31.842 [Lua] [GameNetworkManager] game object created go_id=208, owner_id=11000010648b5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:32.128 [Lua] [GameNetworkManager] game object was destroyed id=207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:46:32.496 [Lua] [GameNetworkManager] game object was destroyed id=208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:46:34.049 [Lua] [GameNetworkManager] game object was destroyed id=206 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:46:37.174 [Lua] [GameNetworkManager] game object created go_id=209, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:46:37.966 [Lua] [GameNetworkManager] game object was destroyed id=201 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:46:40.859 [Lua] [GameNetworkManager] game object created go_id=210, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:46:41.625 [Lua] [GameNetworkManager] game object created go_id=211, owner_id=11000010648b5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:41.955 [Lua] [GameNetworkManager] game object was destroyed id=211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:46:47.827 [Lua] [GameNetworkManager] game object was destroyed id=85 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:46:52.664 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:46:56.229 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:46:57.614 [Lua] [GameNetworkManager] game object created go_id=212, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:46:57.699 [Lua] [GameNetworkManager] game object was destroyed id=91 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:46:58.294 [Lua] [GameNetworkManager] game object created go_id=213, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 20:46:58.340 [Lua] [GameNetworkManager] game object created go_id=214, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 20:47:03.672 [Lua] [GameNetworkManager] game object created go_id=215, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:47:03.691 [Lua] [GameNetworkManager] game object created go_id=216, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 20:47:03.883 [Lua] [GameNetworkManager] game object created go_id=217, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:47:03.916 [Lua] [GameNetworkManager] game object created go_id=218, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 20:47:03.948 [Lua] [GameNetworkManager] game object created go_id=219, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 20:47:03.950 [Lua] [GameNetworkManager] game object created go_id=220, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 20:47:05.142 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:47:07.161 [Lua] [GameNetworkManager] game object created go_id=221, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 20:47:07.195 [Lua] [GameNetworkManager] game object created go_id=222, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 20:47:07.430 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:47:07.548 [Lua] [GameNetworkManager] game object created go_id=223, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:47:08.072 [Lua] [GameNetworkManager] game object created go_id=224, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:47:08.073 [Lua] [GameNetworkManager] game object created go_id=225, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 20:47:08.074 [Lua] [GameNetworkManager] game object created go_id=226, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 20:47:08.075 [Lua] [GameNetworkManager] game object created go_id=227, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:47:08.075 [Lua] [GameNetworkManager] game object created go_id=228, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 20:47:08.076 [Lua] [GameNetworkManager] game object created go_id=229, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:47:08.077 [Lua] [GameNetworkManager] game object was destroyed id=177 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:47:08.077 [Lua] [GameNetworkManager] game object created go_id=230, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:47:08.969 [Lua] [GameNetworkManager] game object created go_id=231, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:47:09.034 [Lua] [GameNetworkManager] game object created go_id=232, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:47:09.261 [Lua] [GameNetworkManager] game object was destroyed id=196 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:47:09.846 [Lua] [GameNetworkManager] game object was destroyed id=107 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:47:10.002 [Lua] [GameNetworkManager] game object was destroyed id=192 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:47:10.196 [Lua] [GameNetworkManager] game object was destroyed id=108 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:47:11.021 [Lua] [GameNetworkManager] game object created go_id=233, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:47:12.263 [Lua] [GameNetworkManager] game object created go_id=234, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:47:12.465 [Lua] [GameNetworkManager] game object created go_id=235, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:47:12.826 [Lua] [GameNetworkManager] game object was destroyed id=111 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:47:13.740 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=1100001079ae3e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:14.276 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079ae3e3 20:47:14.343 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=1100001079ae3e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:14.869 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079ae3e3 20:47:14.942 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=1100001079ae3e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:15.161 [Lua] [GameNetworkManager] game object was destroyed id=198 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:47:15.726 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079ae3e3 20:47:15.726 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=1100001079ae3e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:16.114 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079ae3e3 20:47:16.153 [Lua] [GameNetworkManager] game object was destroyed id=199 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:47:16.153 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=1100001079ae3e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:16.564 [Lua] [GameNetworkManager] game object was destroyed id=202 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:47:16.692 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079ae3e3 20:47:16.809 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=1100001079ae3e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:17.175 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079ae3e3 20:47:18.032 [Lua] [GameNetworkManager] game object was destroyed id=205 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:47:19.349 [Lua] [GameNetworkManager] game object was destroyed id=159 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:47:19.737 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=1100001079ae3e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:20.547 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079ae3e3 20:47:20.547 [Lua] [GameNetworkManager] game object was destroyed id=189 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:47:20.909 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=1100001079ae3e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:21.335 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079ae3e3 20:47:22.020 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=1100001079ae3e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:22.876 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079ae3e3 20:47:25.080 [Lua] [GameNetworkManager] game object was destroyed id=213 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:47:25.445 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=1100001079ae3e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:26.032 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079ae3e3 20:47:26.071 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=1100001079ae3e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:26.699 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079ae3e3 20:47:28.684 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=1100001079ae3e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:29.334 [Lua] [GameNetworkManager] game object was destroyed id=218 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:47:29.614 [Lua] [GameNetworkManager] game object was destroyed id=214 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:47:29.614 [Lua] [GameNetworkManager] game object was destroyed id=220 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:47:29.888 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079ae3e3 20:47:30.688 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=1100001079ae3e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:31.087 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079ae3e3 20:47:31.383 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=1100001079ae3e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:31.775 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079ae3e3 20:47:31.976 [Lua] [GameNetworkManager] game object was destroyed id=221 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:47:32.052 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=1100001079ae3e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:32.500 [Lua] [GameNetworkManager] game object created go_id=236, owner_id=11000010648b5b9 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:47:32.501 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079ae3e3 20:47:32.793 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=1100001079ae3e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:33.137 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079ae3e3 20:47:33.634 [Lua] [GameNetworkManager] game object was destroyed id=236 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:47:35.490 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=1100001079ae3e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:35.952 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079ae3e3 20:47:36.060 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=1100001079ae3e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:36.311 [Lua] [GameNetworkManager] game object was destroyed id=222 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:47:36.445 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079ae3e3 20:47:36.687 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=1100001079ae3e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:36.820 [Lua] [GameNetworkManager] game object was destroyed id=228 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:47:37.087 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079ae3e3 20:47:37.319 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=1100001079ae3e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:37.714 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079ae3e3 20:47:42.837 [Lua] [GameNetworkManager] game object was destroyed id=226 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:47:44.658 [Lua] [GameNetworkManager] game object created go_id=237, owner_id=11000010648b5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:45.099 [Lua] [GameNetworkManager] game object was destroyed id=237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:47:52.805 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf0be4a46, playing_id: 0xac38, position: 0 20:48:02.021 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_event_military_enemy_door ` for object 113. 20:48:02.021 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_event_military_enemy_door ` for object 110. 20:48:02.364 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x51e9, position: 0 20:48:06.120 [Lua] [GameNetworkManager] game object was destroyed id=216 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:48:06.612 [Lua] [GameNetworkManager] game object was destroyed id=219 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:48:08.987 [Lua] [GameNetworkManager] game object was destroyed id=209 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:48:10.422 [Lua] [GameNetworkManager] game object was destroyed id=225 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:48:10.422 [Lua] [GameNetworkManager] game object was destroyed id=232 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:48:14.415 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=1100001079ae3e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:14.635 [Lua] [GameNetworkManager] game object created go_id=238, owner_id=11000010648b5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:14.991 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079ae3e3 20:48:15.109 [Lua] [GameNetworkManager] game object was destroyed id=238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:48:15.581 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=1100001079ae3e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:15.800 [Lua] [GameNetworkManager] game object created go_id=239, owner_id=11000010648b5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:16.240 [Lua] [GameNetworkManager] game object was destroyed id=239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:48:16.290 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079ae3e3 20:48:16.999 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=1100001079ae3e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:17.117 [Lua] [GameNetworkManager] game object created go_id=240, owner_id=11000010648b5b9 go_type=ai_unit go_created_func_name=game_object_created_network_unit 20:48:17.437 [Lua] [GameNetworkManager] game object created go_id=241, owner_id=11000010648b5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:17.506 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079ae3e3 20:48:17.875 [Lua] [GameNetworkManager] game object was destroyed id=241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:48:18.264 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=1100001079ae3e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:18.822 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079ae3e3 20:48:18.906 [Lua] [GameNetworkManager] game object created go_id=242, owner_id=11000010648b5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:19.344 [Lua] [GameNetworkManager] game object was destroyed id=242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:48:19.716 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=1100001079ae3e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:20.055 [Lua] [GameNetworkManager] game object created go_id=243, owner_id=11000010648b5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:20.156 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079ae3e3 20:48:20.442 [Lua] [GameNetworkManager] game object was destroyed id=243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:48:21.103 [Lua] [GameNetworkManager] game object created go_id=244, owner_id=11000010648b5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:21.491 [Lua] [GameNetworkManager] game object was destroyed id=244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010648b5b9 20:48:21.626 [Lua] [GameNetworkManager] game object created go_id=245, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:48:21.660 [Lua] [GameNetworkManager] game object created go_id=246, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:48:21.661 [Lua] [GameNetworkManager] game object created go_id=247, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:48:21.693 [Lua] [GameNetworkManager] game object created go_id=248, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:48:21.695 [Lua] [GameNetworkManager] game object created go_id=249, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:48:21.727 [Lua] [GameNetworkManager] game object created go_id=250, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:48:21.728 [Lua] [GameNetworkManager] game object created go_id=251, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:48:21.761 [Lua] [GameNetworkManager] game object created go_id=252, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:48:21.762 [Lua] [GameNetworkManager] game object created go_id=253, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:48:21.794 [Lua] [GameNetworkManager] game object created go_id=254, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:48:22.115 [Lua] [GameNetworkManager] game object created go_id=255, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:48:22.117 [Lua] [GameNetworkManager] game object created go_id=256, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:48:22.149 [Lua] [GameNetworkManager] game object created go_id=257, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:48:22.150 [Lua] [GameNetworkManager] game object created go_id=258, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:48:22.182 [Lua] [GameNetworkManager] game object created go_id=259, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:48:22.184 [Lua] [GameNetworkManager] game object created go_id=260, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:48:22.199 [Lua] [GameNetworkManager] game object created go_id=261, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:48:22.200 [Lua] [GameNetworkManager] game object created go_id=262, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:48:22.234 [Lua] [GameNetworkManager] game object created go_id=263, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:48:22.235 [Lua] [GameNetworkManager] game object created go_id=264, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:48:22.606 [Lua] [GameNetworkManager] game object created go_id=265, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:48:22.656 [Lua] [GameNetworkManager] game object created go_id=266, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:48:22.657 [Lua] [GameNetworkManager] game object created go_id=267, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:48:22.658 [Lua] [GameNetworkManager] game object created go_id=268, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:48:22.673 [Lua] [GameNetworkManager] game object created go_id=269, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:48:22.674 [Lua] [GameNetworkManager] game object created go_id=270, owner_id=11000010648b5b9 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:48:24.503 [Lua Error] foundation/scripts/util/error.lua:22: Trying to destroy weapon without permission <> main<> <> win32<> <> 3207c833a6c1<> <> Release<> <> Developer Build (1.3.0.0)<> <> 7DFA9D7C-DF0F-4D35-84F9-7030<> <> --- CPU CPU: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz Vendor: GenuineIntel Logical processors: 4 Family: 0:6, Model: 2:10 Type: 0, Stepping: 7 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000000 00010000 00001000 00000000 ECX: 00011111 10011010 11100011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 8109MB Available: 4673MB Virtual Total: 134217727MB Available: 134214393MB --- OS Windows version 6.3 build 9600, 64 bit Windows 8.1 Machine ID 0e082fb4-3600-446e-932f-92c37d9298d6 --- Graphics Graphics card: NVIDIA GeForce GTX 750 Ti (DirectX 11.0, 4009MB) Driver version: 39907 Graphics card: Intel(R) HD Graphics 3000 (DirectX 10.1, 32MB) Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Sound Sound card: Hangszórók (High Definition Audio hangeszköz) (44100 Hz, 2 channels) Speakers: front.left front.right Sound card: Digitális hang (SPDIF) (High Definition Audio hangeszköz) (44100 Hz, 2 channels) Speakers: front.left front.right Sound card: Digitális hang (SPDIF) (High Definition Audio hangeszköz) (44100 Hz, 2 channels) Speakers: front.left front.right --- Network Network interface: TAP-Windows Adapter V9 (IPv4, IPv6) Network interface: Realtek PCIe GBE Family Controller (IPv4, IPv6) Network interface: Microsoft ISATAP adapter (IPv6) Network interface: Microsoft ISATAP adapter #2 (IPv6) --- Input Input device: Mouse (18.1): Egér Input device: Keyboard (19.4): Billentyűzet Input device: Generic (17.0): Gaming Mouse G402 Input device: Generic (17.0): HID-szabványnak megfelelő fogyasztói vezérlőeszköz Input device: Generic (17.0): HID-kompatibilis rendszervezérlő <> <> C:\Users\Artorias\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2018-09-19-20.27.54-7DFA9D7C-DF0F-4D35-84F9-7030.log<> <> C:\Users\Artorias\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2018-09-19-20.27.54-7DFA9D7C-DF0F-4D35-84F9-7030.dmp<> <> ---------------------------------------- CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> <> ---------------------------------------- 0x40000000 0x40ad6000 <> <> ---------------------------------------- 0x403be9a4 0x403bb43e 0x40407954 0x401ed2ea 0x401ed5bd 0x40407777 0x40129569 0x4012913b 0x4011b756 0x4011bdc9 0x4011bed2 0x404c25bb BaseThreadInitThunk 0x043813d2 RtlUserThreadStart 0x05ff03c4 <> <> foundation/scripts/util/error.lua:22: Trying to destroy weapon without permission<> <> [1] [C]: in function assert [2] foundation/scripts/util/error.lua:22: in function fassert [3] ..._extensions/default_player_unit/inventory/gear_utils.lua:373: in function destroy_slot [4] ...ult_player_unit/inventory/simple_inventory_extension.lua:757: in function destroy_slot [5] scripts/unit_extensions/generic/death_reactions.lua:1286: in function update [6] scripts/entity_system/systems/damage/death_system.lua:149:in function [7] scripts/entity_system/entity_system_bag.lua:56: in function update [8] scripts/entity_system/entity_system.lua:409: in function system_update [9] scripts/entity_system/entity_system.lua:373: in function update [10] scripts/game_state/state_ingame.lua:870: in function update [11] foundation/scripts/util/state_machine.lua:145: in function update [12] scripts/boot.lua:662: in function game_update [13] scripts/boot.lua:465:in function <> <> [2] condition = false; message = "Trying to destroy weapon without permission"; message = "Trying to destroy weapon without permission" [3] world = [World]; unit = [Unit \'#ID[0518994deba0612a]\']; slot_data = table: 000000000D1DE1C0; equipment = table: 000000000A261880; allow_destroy_weapon = nil; item_data = table: 000000000B947938; slot_name = "slot_melee" [4] self = table: 000000000BEE51D8; slot_name = "slot_melee"; allow_destroy_weapon = nil; equipment = table: 000000000A261880; slot_data = table: 000000000D1DE1C0; weapon_unit_1p = [Unit \'#ID[7aed6506e637766d]\']; go_id = 1025; slot_id = 1; network_manager = table: 000000000B946858 [5] unit = [Unit \'#ID[94342d7a3d1a3db1]\']; dt = 0.016843914985656738; context = table: 0000000007E039C0; t = 289.65046756714582; data = table: 000000000D6A8588; network_time = 291.25470681389749; health_extension = table: 000000000D7D9A00; position = Vector3(92.3327, 67.2526, -12.2544); rotation = Vector4(0, 0, 0, -1); explosion_template = "explosive_barrel"; item_name = "explosive_barrel"; owner_unit = [Unit \'#ID[0518994deba0612a]\']; inventory_extension = table: 000000000BEE51D8; equipment = table: 000000000A261880; slot_name = "slot_melee" [6] self = table: 000000000BEF3CA8; context = table: 0000000007E039C0; t = 289.65046756714582; dt = 0.016843914985656738; DeathReactions = table: 0000000009253290; IS_DONE = "done"; profiler_names = table: 0000000008AF6658; active_reactions = table: 000000000A9F6D50; death_reactions_to_start = table: 000000000A9F6D28; network_type = "husk"; templates = table: 000000000974C2B0; template = "explosive_barrel"; units = table: 000000000E75C858; death_reaction = table: 0000000009254F58; unit = [Unit \'#ID[94342d7a3d1a3db1]\']; extension = table: 000000000B030348 [7] self = table: 00000000085A62E8; entity_system_update_context = table: 0000000007E039C0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000C614110; t = 289.65046756714582; i = 42; system = table: 000000000BEF3CA8 [8] self = table: 0000000007E03998; update_func = "update"; dt = 0.016843914985656738; entity_system_update_context = table: 0000000007E039C0 [9] self = table: 0000000007E03998; dt = 0.016843914985656738 [10] self = table: 00000000086D78C0; dt = 0.016843914985656738; main_t = 1210.5920880202902; is_server = false; Managers = \n\tsmoketest\n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tcurl\n\tinput\n\tmutators\n\tinvite\n\tpackage\n\tstate_machine\n\tmod\n\tworld\n\tparty\n\teac\n\tbackend\n\tnews_ticker\n\ttoken\n\taccount\n\ttelemetry\n\tchat\n\tperfhud\n\tunlock\n\tlocalizer\n\tvmf\n\tadmin\n\tplay_go\n\tplayer\n\tdeed\n\tdebug_updator\n; t = 289.65046756714582; game_mode_ended = false [11] self = table: 0000000009CAB950; dt = 0.016843914985656738; t = 1210.5920880202902 [12] self = table: 00000000076E7690; real_world_dt = 0.016843914985656738; dt = 0.016843914985656738; t = 1210.5920880202902 [13] dt = 0.016843914985656738 <> <> [4] initial_inventory = table: 000000000E6FE060; _world = [World]; _show_first_person_lights = true; current_item_buffs = table: 0000000009DCE420; player = table: 000000000DBC7E60; _show_third_person = false; career_extension = table: 000000000BEE4528; _unit = [Unit '#ID[0518994deba0612a]']; _previously_wielded_slot = "slot_melee"; _profile = table: 0000000009C16A28; _first_person_unit = [Unit '#ID[e0a0ef3f48d26344]']; _show_first_person = true; buff_extension = table: 000000000D776F50; _previously_wielded_weapon_slot = "slot_melee"; _attached_units = table: 000000000B113098; _backend_items = table: 00000000088A0FF0; first_person_extension = table: 0000000008F9CFE0; _selected_consumable_slot = "slot_healthkit"; _profile_index = 4; _items_to_spawn = table: 000000000A9B71D8; resync_ids = table: 00000000099DC720; _equipment = table: 000000000A261880; recently_acquired_list = table: 00000000096F0A28; is_bot = false; is_server = false; initial_ammo_percent = table: 000000000D921160; [6] unit_extensions = table: 0000000008167718; entity_manager = table: 0000000008796DF0; NAME = "death_system"; unit_storage = table: 00000000086040A0; statistics_db = table: 000000000BF40150; is_server = false; extensions = table: 00000000090686F0; profiler_names = table: 0000000009068718; update_list = table: 00000000090686C8; system_api = table: 0000000007E03970; active_reactions = table: 000000000A9F6D50; extension_init_context = table: 000000000A9FB290; frozen_unit_extensions = table: 000000000A9F6D00; death_reactions_to_start = table: 000000000A9F6D28; network_transmit = table: 0000000007B27828; world = [World]; name = "death_system"; network_event_delegate = table: 000000000BF40690; [7] num_systems = 0; systems_pre_update = table: 000000000C6140D8; systems = table: 00000000085A6310; systems_update = table: 000000000C614110; systems_post_update = table: 000000000A7C6EC8; systems_physics_async_update = table: 000000000A7C6EF0; [8] entity_system_bag = table: 00000000085A62E8; startup_data = table: 00000000083573B0; entity_manager = table: 0000000008796DF0; unit_spawner = table: 000000000D0D36C8; statistics_db = table: 000000000BF40150; is_server = false; system_update_context = table: 0000000007E039C0; network_transmit = table: 0000000007B27828; network_clock = table: 000000000B9459B8; dice_keeper = table: 000000000C84A478; world = [World]; [9] entity_system_bag = table: 00000000085A62E8; startup_data = table: 00000000083573B0; entity_manager = table: 0000000008796DF0; unit_spawner = table: 000000000D0D36C8; statistics_db = table: 000000000BF40150; is_server = false; system_update_context = table: 0000000007E039C0; network_transmit = table: 0000000007B27828; network_clock = table: 000000000B9459B8; dice_keeper = table: 000000000C84A478; world = [World]; [10] world_name = "level_world"; entity_system_bag = table: 00000000085A62E8; _debug_gui_immediate = [Gui]; entity_system = table: 0000000007E03998; parent = table: 00000000076E7690; network_client = table: 00000000089ED3A0; viewport_name = "player_1"; is_server = false; _lobby_client = table: 000000000C0207A0; is_in_tutorial = false; input_manager = table: 000000000D1DE068; profile_synchronizer = table: 000000000B1D6318; _debug_gui = [Gui]; network_transmit = table: 0000000007B27828; _max_local_players = 4; num_local_human_players = 1; world = [World]; dt = 0.016843914985656738; peer_id = "1100001070a1d63"; level = [Level]; network_timer_handler = table: 0000000008333E10; network_event_delegate = table: 000000000BF40690; level_transition_handler = table: 0000000008881AF8; network_clock = table: 000000000B9459B8; game_mode_key = "adventure"; is_in_inn = false; dice_keeper = table: 000000000C84A478; last_connected_to_network_at = 289.63362365216017; level_key = "military"; free_flight_manager = table: 0000000009FD4328; statistics_db = table: 000000000BF40150; machines = table: 000000000DBC75C0; [11] _params = table: 00000000086FD898; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000076E7690; _state = table: 00000000086D78C0; [12] s<> [Log end]