[Log version] 1
[Session] 6DBF8505-565D-4CF8-A50D-2C0A
UTC time stamps
08:50:17.254 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_gecko_2019_01_25\runtime\application\application.cpp, Line: 2510
08:50:17.254 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_gecko_2019_01_25\runtime\application\application.cpp, Line: 2522
08:50:17.254 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_gecko_2019_01_25\runtime\application\application.cpp, Line: 2525
08:50:17.254 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_gecko_2019_01_25\runtime\application\application.cpp, Line: 2530
08:50:17.254 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_gecko_2019_01_25\runtime\application\application.cpp, Line: 2533
08:50:17.254 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_gecko_2019_01_25\runtime\application\application.cpp, Line: 2535
08:50:17.275 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_gecko_2019_01_25\runtime\application\application.cpp, Line: 2543
08:50:17.287 [Window] Window => active
08:50:17.314 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_gecko_2019_01_25\runtime\application\application.cpp, Line: 2562
08:50:17.334 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_gecko_2019_01_25\runtime\application\application.cpp, Line: 2567
08:50:17.659 [EAC] Init client 11000010403e00f
08:50:17.659 [EAC] EAC client initialized
08:50:17.660 warning: [EAC] Failed to initialize localization
08:50:17.660 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_gecko_2019_01_25\runtime\application\application.cpp, Line: 2587
08:50:17.694 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 980 Ti)
08:50:17.873 [AFTERMATH] Initialized Aftermath
08:50:17.876 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_gecko_2019_01_25\runtime\application\application.cpp, Line: 2592
08:50:17.932 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_gecko_2019_01_25\runtime\application\application.cpp, Line: 2598
08:50:18.486 warning: [Shaders] Can't find shader: `#ID[94d87d5b]`
08:50:18.486 warning: [Shaders] Can't find shader: `#ID[97b096b2]`
08:50:18.486 warning: [Shaders] Can't find shader: `#ID[7d9ff0d1]`
08:50:18.487 warning: [Shaders] Can't find shader: `#ID[6f6462da]`
08:50:18.487 warning: [Shaders] Can't find shader: `#ID[ce9fdfec]`
08:50:18.487 warning: [Shaders] Can't find shader: `#ID[e2b1d705]`
08:50:18.487 warning: [Shaders] Can't find shader: `#ID[60b42765]`
08:50:18.490 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_gecko_2019_01_25\runtime\application\application.cpp, Line: 2600
08:50:18.491 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_gecko_2019_01_25\runtime\application\application.cpp, Line: 2603
08:50:18.535 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_gecko_2019_01_25\runtime\application\application.cpp, Line: 2605
08:50:18.535 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_gecko_2019_01_25\runtime\application\application.cpp, Line: 2607
08:50:18.535 [Save] Save dir: `C:\Users\dymax\AppData\Roaming\fatshark\Vermintide 2`
08:50:18.535 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_gecko_2019_01_25\runtime\application\application.cpp, Line: 2621
08:50:18.535 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_gecko_2019_01_25\runtime\application\application.cpp, Line: 2640
08:50:18.574 [LightFX ] Loaded DLL.
08:50:18.574 [LightFX ] Init()
08:50:18.577 [LightFX ] LightFX failed to initialize
08:50:18.578 [Lua] boot.lua start, os clock: 2.2360000000000002
08:50:18.578 [Lua] Boot:setup() entered. time: 0 os-clock: 2.2360000000000002
08:50:18.578 [Lua] --- CPU
CPU: AMD Ryzen 5 2600X Six-Core Processor
Vendor: AuthenticAMD
Logical processors: 12
Family: 8:15, Model: 0:8
Type: 0, Stepping: 2
Features: SSE SSE2 SSE3 SSSE3 SSE4.1
Feature bits:
EBX: 00001101 00001100 00001000 00000000
ECX: 01111110 11011000 00110010 00001011
EDX: 00010111 10001011 11111011 11111111
--- Memory
Physical Total: 16332MB
Available: 14113MB
Virtual Total: 134217727MB
Available: 134206274MB
--- OS
Windows version 10.0 build 17763, 64 bit
Windows 10
Machine ID b958b8c9-d9b7-4b76-98b4-54e8ec6bfcf5
--- Graphics
Graphics card: NVIDIA GeForce GTX 980 Ti (DirectX 11.0, 6097MB) Driver version: 41891
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Realtek PCIe GBE Family Controller (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): G403 Prodigy Gaming Mouse
Input device: Generic (17.0): System Control
08:50:18.579 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_gecko_2019_01_25\runtime\application\application.cpp, Line: 2991
08:50:18.582 [SteamStats] RequestCurrentStats success: true
08:50:20.952 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 4.2888234687270597 os-clock: 4.6100000000000003
08:50:20.953 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
08:50:20.954 [Lua] Flushing: resource_packages/strings [ResourcePackage]
08:50:20.954 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
08:50:20.955 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
08:50:20.955 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
08:50:20.955 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
08:50:20.955 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
08:50:20.955 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
08:50:20.956 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
08:50:20.956 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
08:50:20.957 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
08:50:20.957 [Lua] *****************************************************************
08:50:20.957 [Lua] ** Initial contents of script_data **
08:50:20.957 [Lua] script_data.beta_level_progression = false
08:50:20.957 [Lua] script_data.build_identifier = 5c5a11ea483a
08:50:20.957 [Lua] script_data.debug_interactions = false
08:50:20.957 [Lua] script_data.debug_voip = true
08:50:20.957 [Lua] script_data.disable_debug_draw = true
08:50:20.957 [Lua] script_data.disable_intro_trailer = false
08:50:20.957 [Lua] script_data.disable_tutorial_at_start = false
08:50:20.957 [Lua] script_data.enable_detailed_tooltips = false
08:50:20.957 [Lua] script_data.force_debug_disabled = true
08:50:20.957 [Lua] script_data.force_steam = true
08:50:20.957 [Lua] script_data.hide_fps = true
08:50:20.957 [Lua] script_data.hide_version_info = true
08:50:20.957 [Lua] script_data.matchmaking_debug = true
08:50:20.957 [Lua] script_data.network_debug = true
08:50:20.957 [Lua] script_data.network_debug_connections = true
08:50:20.957 [Lua] script_data.network_log_messages = true
08:50:20.957 [Lua] script_data.package_debug = true
08:50:20.957 [Lua] script_data.packaged_build = true
08:50:20.957 [Lua] script_data.settings = { }
08:50:20.957 [Lua] script_data.show_fps = false
08:50:20.957 [Lua] script_data.spawn_empty_chest = true
08:50:20.957 [Lua] script_data.telemetry_log_interval = 600
08:50:20.957 [Lua] script_data.test_backend = stage_steam_playfab
08:50:20.957 [Lua] script_data.tobii_button = false
08:50:20.957 [Lua] script_data.use_beta_overlay = false
08:50:20.957 [Lua] script_data.use_local_backend = false
08:50:20.957 [Lua] script_data.use_tech_telemetry = true
08:50:20.957 [Lua] script_data.use_telemetry = true
08:50:20.957 [Lua] *****************************************************************
08:50:20.957 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
08:50:20.957 [Lua] [PackageManager] Load: resource_packages/dlcs/pre_order_bonus_ps4, boot, async-read,
08:50:20.957 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
08:50:20.957 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
08:50:20.957 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
08:50:20.957 [Lua] [PackageManager] Load: resource_packages/dlcs/collectors_edition_ps4, boot, async-read,
08:50:20.957 [Lua] [PackageManager] Load: resource_packages/dlcs/social_wheel, boot, async-read,
08:50:20.957 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
08:50:20.964 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
08:50:20.964 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
08:50:20.965 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/pre_order_bonus_ps4
08:50:20.967 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/pre_order_bonus_ps4
08:50:20.967 [Lua] [PackageManager] Force_load: resource_packages/dlcs/pre_order_bonus_ps4
08:50:20.967 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
08:50:21.082 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
08:50:21.082 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
08:50:21.082 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
08:50:21.087 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
08:50:21.087 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
08:50:21.087 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
08:50:21.092 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
08:50:21.092 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
08:50:21.092 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/collectors_edition_ps4
08:50:21.094 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/collectors_edition_ps4
08:50:21.094 [Lua] [PackageManager] Force_load: resource_packages/dlcs/collectors_edition_ps4
08:50:21.094 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/social_wheel
08:50:21.097 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/social_wheel
08:50:21.097 [Lua] [PackageManager] Force_load: resource_packages/dlcs/social_wheel
08:50:21.097 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
08:50:21.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
08:50:21.157 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
08:50:21.158 [Lua] nil
08:50:21.158 [Lua] table: 000000000005DFD0
08:50:21.188 [Lua] [1] = chaos_spawn (string)
08:50:21.188 [Lua] [2] = chaos_dummy_sorcerer (string)
08:50:21.188 [Lua] [3] = chaos_vortex (string)
08:50:21.188 [Lua] [4] = critter_rat (string)
08:50:21.188 [Lua] [5] = pet_rat (string)
08:50:21.188 [Lua] [6] = skaven_storm_vermin_champion (string)
08:50:21.188 [Lua] [7] = chaos_troll (string)
08:50:21.188 [Lua] [8] = skaven_stormfiend_boss (string)
08:50:21.188 [Lua] [9] = skaven_stormfiend (string)
08:50:21.188 [Lua] [10] = skaven_rat_ogre (string)
08:50:21.188 [Lua] [11] = chaos_plague_wave_spawner (string)
08:50:21.188 [Lua] [12] = critter_pig (string)
08:50:21.188 [Lua] [13] = skaven_storm_vermin_warlord (string)
08:50:21.188 [Lua] [14] = chaos_dummy_troll (string)
08:50:21.188 [Lua] [15] = pet_pig (string)
08:50:21.188 [Lua] [16] = skaven_grey_seer (string)
08:50:21.188 [Lua] [17] = skaven_stormfiend_demo (string)
08:50:21.188 [Lua] [18] = chaos_spawn_exalted_champion_norsca (string)
08:50:21.188 [Lua] [19] = skaven_loot_rat (string)
08:50:21.188 [Lua] [20] = chaos_tentacle (string)
08:50:21.188 [Lua] [21] = chaos_exalted_champion_warcamp (string)
08:50:21.188 [Lua] [22] = chaos_warrior (string)
08:50:21.188 [Lua] [23] = skaven_poison_wind_globadier (string)
08:50:21.188 [Lua] [24] = chaos_tentacle_sorcerer (string)
08:50:21.188 [Lua] [25] = chaos_exalted_sorcerer (string)
08:50:21.188 [Lua] [26] = skaven_ratling_gunner (string)
08:50:21.188 [Lua] [27] = chaos_exalted_champion_norsca (string)
08:50:21.188 [Lua] [28] = chaos_vortex_sorcerer (string)
08:50:21.188 [Lua] [29] = skaven_gutter_runner (string)
08:50:21.188 [Lua] [30] = skaven_warpfire_thrower (string)
08:50:21.188 [Lua] [31] = chaos_corruptor_sorcerer (string)
08:50:21.188 [Lua] [32] = skaven_pack_master (string)
08:50:21.188 [Lua] [33] = chaos_plague_sorcerer (string)
08:50:21.188 [Lua] [34] = skaven_plague_monk (string)
08:50:21.188 [Lua] [35] = skaven_storm_vermin_with_shield (string)
08:50:21.188 [Lua] [36] = chaos_raider_tutorial (string)
08:50:21.188 [Lua] [37] = chaos_berzerker (string)
08:50:21.188 [Lua] [38] = chaos_raider (string)
08:50:21.189 [Lua] [39] = skaven_storm_vermin (string)
08:50:21.189 [Lua] [40] = skaven_storm_vermin_commander (string)
08:50:21.189 [Lua] [41] = chaos_marauder_tutorial (string)
08:50:21.189 [Lua] [42] = skaven_clan_rat_tutorial (string)
08:50:21.189 [Lua] [43] = chaos_marauder_with_shield (string)
08:50:21.189 [Lua] [44] = skaven_clan_rat_with_shield (string)
08:50:21.189 [Lua] [45] = skaven_clan_rat (string)
08:50:21.189 [Lua] [46] = chaos_zombie (string)
08:50:21.189 [Lua] [47] = chaos_marauder (string)
08:50:21.189 [Lua] [48] = chaos_fanatic (string)
08:50:21.189 [Lua] [49] = skaven_dummy_clan_rat (string)
08:50:21.189 [Lua] [50] = skaven_dummy_slave (string)
08:50:21.189 [Lua] [51] = skaven_slave (string)
08:50:21.220 [Lua] enemy_package_loader_policy: default
08:50:21.393 [Lua] <>project = vermintide 2<>
08:50:21.393 [Lua] <>build = release<>
08:50:21.393 [Lua] <>platform = win32<>
08:50:21.393 [Lua] <>title_id = 5107<>
08:50:21.393 [Lua] <>content_revision = 129372<>
08:50:21.393 [Lua] <>engine_revision = 5c5a11ea483a<>
08:50:21.393 [Lua] <>release_version = 1.5.0.3<>
08:50:21.393 [Lua] <>rendering_backend = dx11<>
08:50:21.393 [Lua] <>teamcity_build_id = 39698<>
08:50:21.393 [Lua] <>steam_id = 11000010403e00f<>
08:50:21.393 [Lua] <>steam_user_name = Dymaxion<>
08:50:21.393 [Lua] <>machine_id = b958b8c9-d9b7-4b76-98b4-54e8ec6bfcf5<>
08:50:21.393 [Lua] [Boot] Application build: release
08:50:21.393 [Lua] [Boot] Content revision: 129372
08:50:21.393 [Lua] [Boot] Engine revision: 5c5a11ea483a
08:50:21.393 [Lua] [Boot] Release version: 1.5.0.3
08:50:21.399 [Lua] Game:_handle_win32_graphics_quality() total time: 0.0060000000000002
08:50:21.399 [Lua] save: 0.0060000000000002274
08:50:21.399 [Lua]
08:50:21.399 [Lua] unaccounted: 0
08:50:21.399 [Lua] [Boot] User ID: 11000010403e00f Dymaxion
08:50:21.402 [Lua] [SmokeTest] Disabled
08:50:21.402 [Save] Loading `telemetry`
08:50:21.402 [Lua] Game:setup() total time: 0.0090000000000003
08:50:21.402 [Lua] handle rev info: 0
08:50:21.402 [Lua] handle gfx quality: 0.0060000000000002274
08:50:21.402 [Lua] default settings: 0
08:50:21.402 [Lua] user settings: 0
08:50:21.402 [Lua] set frame times: 0
08:50:21.402 [Lua] init random: 0
08:50:21.402 warning: [Save] Missing filename `telemetry`
08:50:21.402 [Lua] managers: 0.0030000000000001137
08:50:21.402 [Lua]
08:50:21.402 [Lua] unaccounted: 0
08:50:21.402 [Lua] [Boot] use baked enemy meshes: false
08:50:21.402 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
08:50:21.402 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
08:50:21.402 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
08:50:21.402 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
08:50:21.402 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
08:50:21.402 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
08:50:21.537 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
08:50:21.537 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
08:50:21.538 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
08:50:21.571 [Lua] MUSIC MANAGER Play_fatshark_logo 1 0
08:50:21.873 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
08:50:21.873 [Lua] [PackageManager] Force_load: resource_packages/title_screen
08:50:21.874 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
08:50:21.924 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
08:50:21.924 [Lua] [PackageManager] Force_load: resource_packages/menu
08:50:21.925 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
08:50:22.009 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
08:50:22.009 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
08:50:22.010 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
08:50:22.382 [Lua] MUSIC MANAGER Stop_fatshark_logo 2 0
08:50:22.667 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
08:50:22.667 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
08:50:22.667 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
08:50:22.734 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
08:50:22.734 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
08:50:22.734 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
08:50:22.734 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
08:50:22.734 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
08:50:22.734 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
08:50:22.734 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
08:50:22.734 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
08:50:22.734 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
08:50:22.734 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
08:50:22.734 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
08:50:22.734 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
08:50:22.734 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
08:50:22.734 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
08:50:22.734 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
08:50:22.734 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
08:50:22.734 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
08:50:22.734 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
08:50:22.734 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
08:50:22.734 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
08:50:22.784 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
08:50:22.784 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
08:50:22.784 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
08:50:23.137 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
08:50:23.137 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
08:50:23.138 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
08:50:23.756 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
08:50:23.756 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
08:50:23.756 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
08:50:24.159 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
08:50:24.159 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
08:50:24.159 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
08:50:24.560 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
08:50:24.560 [Lua] [Gamestate] Enter StateTitleScreen
08:50:24.561 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
08:50:24.561 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
08:50:24.561 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
08:50:24.561 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
08:50:24.561 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
08:50:24.562 warning: [Lua] CHAT FONT SIZE DISABLED
08:50:24.577 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
08:50:24.577 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
08:50:24.577 [Save] Loading `save_data`
08:50:24.577 [Save] Load done
08:50:24.593 [Lua] [BackendManagerPlayFab] Backend Enabled
08:50:24.660 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
08:50:24.660 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
08:50:24.661 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
08:50:24.830 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
08:50:24.830 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
08:50:24.830 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
08:50:25.027 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
08:50:25.027 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
08:50:25.028 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
08:50:25.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
08:50:25.129 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
08:50:25.130 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
08:50:25.220 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
08:50:25.220 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
08:50:25.220 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
08:50:25.451 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
08:50:25.451 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
08:50:25.451 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
08:50:25.519 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
08:50:25.519 [Lua] [PackageManager] Force_load: resource_packages/inventory
08:50:25.519 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
08:50:25.566 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
08:50:25.566 [Lua] [PackageManager] Force_load: resource_packages/careers
08:50:25.566 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
08:50:25.599 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
08:50:25.599 [Lua] [PackageManager] Force_load: resource_packages/decals
08:50:25.599 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
08:50:25.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
08:50:25.666 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
08:50:25.667 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
08:50:26.313 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
08:50:26.313 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
08:50:26.314 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
08:50:27.228 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
08:50:27.228 [Lua] [PackageManager] Force_load: resource_packages/ingame
08:50:27.229 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
08:50:27.771 [Lua] Populating data for character 1 15
08:50:27.907 [Lua] Requesting character data for index 2 15
08:50:27.907 [Lua] Populating data for character 2 15
08:50:28.043 [Lua] Requesting character data for index 3 15
08:50:28.043 [Lua] Populating data for character 3 15
08:50:28.060 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
08:50:28.060 [Lua] [PackageManager] Force_load: resource_packages/pickups
08:50:28.061 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
08:50:28.128 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
08:50:28.128 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
08:50:28.179 [Lua] Requesting character data for index 4 15
08:50:28.179 [Lua] Populating data for character 4 15
08:50:28.313 [Lua] Requesting character data for index 5 15
08:50:28.313 [Lua] Populating data for character 5 15
08:50:28.447 [Lua] Requesting character data for index 6 15
08:50:28.447 [Lua] Populating data for character 6 15
08:50:28.582 [Lua] Requesting character data for index 7 15
08:50:28.582 [Lua] Populating data for character 7 15
08:50:28.715 [Lua] Requesting character data for index 8 15
08:50:28.715 [Lua] Populating data for character 8 15
08:50:28.849 [Lua] Requesting character data for index 9 15
08:50:28.849 [Lua] Populating data for character 9 15
08:50:28.984 [Lua] Requesting character data for index 10 15
08:50:28.984 [Lua] Populating data for character 10 15
08:50:29.119 [Lua] Requesting character data for index 11 15
08:50:29.119 [Lua] Populating data for character 11 15
08:50:29.253 [Lua] Requesting character data for index 12 15
08:50:29.253 [Lua] Populating data for character 12 15
08:50:29.388 [Lua] Requesting character data for index 13 15
08:50:29.388 [Lua] Populating data for character 13 15
08:50:29.522 [Lua] Requesting character data for index 14 15
08:50:29.522 [Lua] Populating data for character 14 15
08:50:29.656 [Lua] Requesting character data for index 15 15
08:50:29.656 [Lua] Populating data for character 15 15
08:50:29.942 [Lua] Player statistics loaded!
08:50:29.958 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
08:50:30.977 [Lua] [Managers] Destroying state managers...
08:50:30.977 [Lua] MUSIC MANAGER Stop_menu_screen_music 3 0
08:50:30.977 [Lua] [Gamestate] Enter state StateLoading
08:50:30.979 [Lua] [StateLoading] Auto Skip: nil
08:50:30.979 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
08:50:30.979 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
08:50:30.979 [Lua] state_loading_restart_network JOIN VIA STEAM 0
08:50:30.979 [Lua] [Network] Setting log ignore for RPC rpc_network_clock_sync_request
08:50:30.979 [Lua] [Network] Setting log ignore for RPC rpc_network_time_sync_response
08:50:30.979 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_response
08:50:30.979 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_request
08:50:30.979 [Lua] [Network] Setting log ignore for RPC rpc_add_damage
08:50:30.979 [Lua] [Network] Setting log ignore for RPC rpc_heal
08:50:30.979 [Lua] [Network] Setting log ignore for RPC rpc_ai_drop_single_item
08:50:30.979 [Lua] [Network] Setting log ignore for RPC rpc_ai_inventory_wield
08:50:30.979 [Lua] [Network] Setting log ignore for RPC rpc_ai_show_single_item
08:50:30.979 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_start
08:50:30.979 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_end
08:50:30.979 [Lua] [Network] Setting log ignore for RPC rpc_interest_point_chatter_update
08:50:30.979 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_rotation_scale
08:50:30.979 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_translation_scale
08:50:30.979 [Lua] [Network] Setting log ignore for RPC rpc_set_script_driven
08:50:30.979 [Lua] [Network] Setting log ignore for RPC rpc_set_affected_by_gravity
08:50:30.979 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_driven
08:50:30.979 [Lua] [Network] Setting log ignore for RPC rpc_constrain_ai
08:50:30.979 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_1
08:50:30.979 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_2
08:50:30.979 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_3
08:50:30.979 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_4
08:50:30.979 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_5
08:50:30.979 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_6
08:50:30.979 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_7
08:50:30.979 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_8
08:50:30.979 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_9
08:50:30.979 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_10
08:50:30.979 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_11
08:50:30.979 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_12
08:50:30.979 [Lua] [Network] Setting log ignore for RPC rpc_create_bot_nav_transition
08:50:30.979 [Lua] [Network] Setting log ignore for RPC rpc_pacing_changed
08:50:30.979 [Lua] [Network] Setting log ignore for RPC rpc_play_dialogue_event
08:50:30.979 [Lua] [Network] Setting log ignore for RPC rpc_trigger_dialogue_event
08:50:30.979 [Lua] [Network] Setting log ignore for RPC rpc_interrupt_dialogue_event
08:50:30.979 [Lua] [Network] Setting log ignore for RPC rpc_anim_event
08:50:30.979 [Lua] [Network] Setting log ignore for RPC rpc_anim_event_variable_float
08:50:30.979 [Lua] [Network] Setting log ignore for RPC rpc_update_anim_variable_done
08:50:30.979 [Lua] [Network] Setting log ignore for RPC rpc_attack_hit
08:50:30.979 [Lua] [Network] Setting log ignore for RPC rpc_enemy_has_target
08:50:30.980 [Lua] [Network] Setting log ignore for RPC rpc_enemy_is_alerted
08:50:30.980 [Lua] [Network] Setting log ignore for RPC rpc_set_blocking
08:50:30.980 [Lua] [Network] Setting log ignore for RPC rpc_status_change_bool
08:50:30.980 [Lua] [Network] Setting log ignore for RPC rpc_skinned_surface_mtr_fx
08:50:30.980 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx
08:50:30.980 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx_lvl_unit
08:50:30.980 [Lua] [Network] Setting log ignore for RPC rpc_play_melee_hit_effects
08:50:30.980 [Lua] [Network] Setting log ignore for RPC rpc_weapon_blood
08:50:30.980 [Lua] [Network] Setting log ignore for RPC rpc_link_unit
08:50:30.980 [Lua] [Network] Setting log ignore for RPC rpc_play_first_person_sound
08:50:30.980 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event
08:50:30.980 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event_at_pos
08:50:30.980 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event
08:50:30.980 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_string_event
08:50:30.980 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_int_event
08:50:30.980 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_float_event
08:50:30.980 [Lua] [Network] Setting log ignore for RPC rpc_client_audio_set_global_parameter_with_lerp
08:50:30.980 [Lua] [Network] Setting log ignore for RPC rpc_sync_door_state
08:50:30.980 [Lua] [Network] Setting log ignore for RPC rpc_add_external_velocity
08:50:30.980 [Lua] [Network] Setting log ignore for RPC rpc_tutorial_message
08:50:30.980 [Lua] [Network] Setting log ignore for RPC rpc_player_blocked_attack
08:50:30.980 [Lua] [Network] Setting log ignore for RPC rpc_set_wounded
08:50:30.980 [Lua] [Network] Setting log ignore for RPC rpc_alert_enemy
08:50:30.980 [Lua] [Network] Setting log ignore for RPC rpc_start_mission_with_unit
08:50:30.980 [Lua] [Network] Setting log ignore for RPC rpc_update_mission
08:50:30.980 [Lua] [Network] Setting log ignore for RPC rpc_end_mission
08:50:30.980 [Lua] [Network] Setting log ignore for RPC rpc_objective_entered_socket_zone
08:50:30.980 [Lua] [Network] Setting log ignore for RPC rpc_create_explosion
08:50:30.980 [Lua] [Network] Setting log ignore for RPC rpc_area_damage
08:50:30.980 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_dynamic
08:50:30.980 [Lua] [Network] Setting log ignore for RPC rpc_client_spawn_light_weight_projectile
08:50:30.980 [Lua] [Network] Setting log ignore for RPC rpc_client_despawn_light_weight_projectile
08:50:30.980 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_level
08:50:30.980 [Lua] [Network] Setting log ignore for RPC rpc_projectile_stopped
08:50:30.980 [Lua] [Network] Setting log ignore for RPC rpc_generic_impact_projectile_impact
08:50:30.980 [Lua] [Network] Setting log ignore for RPC rpc_show_inventory
08:50:30.980 [Lua] [Network] Setting log ignore for RPC rpc_server_set_inventory_packages
08:50:30.980 [Lua] [Network] Setting log ignore for RPC rpc_server_mark_profile_used
08:50:30.980 [Lua] [Network] Setting log ignore for RPC rpc_add_equipment
08:50:30.980 [Lua] [Network] Setting log ignore for RPC rpc_create_attachment
08:50:30.980 [Lua] [Network] Setting log ignore for RPC rpc_client_select_inventory
08:50:30.980 [Lua] [Network] Setting log ignore for RPC rpc_wield_equipment
08:50:30.980 [Lua] [Network] Setting log ignore for RPC rpc_destroy_slot
08:50:30.980 [Lua] [Network] Setting log ignore for RPC rpc_set_current_location
08:50:30.980 [Lua] [Network] Setting log ignore for RPC rpc_sync_damage_taken
08:50:30.980 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_played
08:50:30.980 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_stopped
08:50:30.980 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_number_changed
08:50:30.980 [Lua] [Network] Setting log ignore for RPC rpc_add_buff
08:50:30.980 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event
08:50:30.980 [Lua] [Network] Setting log ignore for RPC rpc_remove_server_controlled_buff
08:50:30.980 [Lua] [Network] Setting log ignore for RPC rpc_ping
08:50:30.980 [Lua] [Network] Setting log ignore for RPC rpc_pong
08:50:30.980 [Lua] [Network] Setting log ignore for RPC rpc_interaction_approved
08:50:30.980 [Lua] [Network] Setting log ignore for RPC rpc_interaction_abort
08:50:30.980 [Lua] [Network] Setting log ignore for RPC rpc_interaction_completed
08:50:30.980 [Lua] registering RPCs
08:50:30.980 [Lua] [LobbyAux] Making combined_hash: 4e16840715d26c3e from network_hash=e60ad7340e211f8a, trunk_revision=129372, engine_revision=5c5a11ea483a, project_hash=bulldozer
08:50:30.980 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
08:50:30.980 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
08:50:30.980 [Lua] [StateLoading] Need to unload nil and start load inn_level
08:50:30.981 [Lua] [LevelTransitionHandler] load_level inn_level
08:50:30.981 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
08:50:30.981 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
08:50:30.981 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
08:50:30.981 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
08:50:30.981 [Lua] [EnemyPackageLoader] setup_startup_enemies
08:50:30.981 [Lua] [EnemyPackageLoader] Load no enemies on this level
08:50:30.981 [Lua] [NetworkServer] Current level key inn_level
08:50:30.981 [Lua] [LevelTransitionHandler] Generated new level_seed: 177317
08:50:30.981 [Lua] [VOIP] Initializing Steam Voip
08:50:30.981 [Lua] [VOIP] Is server. Creating room / joining my own room.
08:50:30.982 [EAC] EAC server 11000010403e00f is initializing
08:50:30.989 [EAC] Server is also client 11000010403e00f
08:50:30.989 [EACServer] [SetLogCallback] Procedure: 00007FF6B74D6C00 LogLevel: Info.
08:50:30.989 [Lua] ### Created peer state machine for 11000010403e00f
08:50:30.989 [Lua] [PeerSM] 11000010403e00f :: on_enter Connecting
08:50:30.989 [Lua] MUSIC MANAGER unmute_all_world_sounds 4 0
08:50:30.989 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 1
08:50:30.990 warning: [Application] Application.update_render_world is deprecated.
08:50:30.995 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 1
08:50:30.998 [Lua] [Gamestate] Enter Substate StateLoadingRunning
08:50:30.998 [Lua] Set lobby begin:
08:50:30.998 [Lua] Set lobby end.
08:50:30.998 [Lua] [LOCAL RPC] rpc_notify_connected
08:50:30.998 [Lua] [PSM] Peer 11000010403e00f joined. Want to use profile index "5"
08:50:30.998 [Lua] [LobbyHost] Changed state from 0 to creating
08:50:31.011 [Lua] MUSIC MANAGER vermintide_2_prologue_intro 5 0
08:50:31.045 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
08:50:31.045 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
08:50:31.046 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
08:50:31.097 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 1
08:50:31.181 [SteamLobby] Detected added member 11000010403e00f
08:50:31.202 [Lua] [LobbyHost] Changed state from creating to joined
08:50:31.202 [Lua] [PartyManager] Leader is set to 11000010403e00f
08:50:31.202 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010403e00f my_peer_id:11000010403e00f
08:50:31.202 [Lua] [ChatManager] Registering channel 1
08:50:31.202 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010403e00f, own_peer_id=11000010403e00f)
08:50:31.204 [Lua] [NetworkServer] Changing num_players from nil to 1
08:50:31.204 [Lua] Players: 1
08:50:31.204 [Lua] Set lobby begin:
08:50:31.204 [Lua] Lobby data num_players = 1
08:50:31.204 [Lua] Lobby data level_key = inn_level
08:50:31.204 [Lua] Lobby data game_mode = n/a
08:50:31.204 [Lua] Lobby data matchmaking = false
08:50:31.204 [Lua] Set lobby end.
08:50:31.239 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
08:50:32.992 [Lua] [LOCAL RPC] rpc_notify_in_post_game false
08:50:33.009 [Lua] [PeerSM] 11000010403e00f :: on_exit Connecting
08:50:33.009 [Lua] [PeerSM] 11000010403e00f :: on_enter Loading
08:50:33.009 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010403e00f
08:50:33.009 [Lua] [LOCAL RPC] rpc_load_level 29 177317
08:50:36.148 [Lua] MUSIC MANAGER Stop_vermintide_2_prologue_intro 6 0
08:50:36.148 [Lua] MUSIC MANAGER Play_loading_screen_music 7 0
08:50:40.271 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
08:50:40.271 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
08:50:40.272 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
08:50:40.282 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
08:50:40.282 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
08:50:40.283 [Lua] [LevelTransitionHandler] Level load completed!
08:50:40.283 [Lua] ### Sending rpc_level_loaded
08:50:40.283 [Lua] #### Has state machine: true, sender: 11000010403e00f, level_id: 29
08:50:40.283 [Lua] Peer 11000010403e00f has loaded the level and all enemies are loaded
08:50:40.284 [Lua] [PeerSM] 11000010403e00f :: on_exit Loading
08:50:40.284 [Lua] [PeerSM] 11000010403e00f :: on_enter LoadingProfilePackages
08:50:40.284 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 5 for peer id 11000010403e00f:1
08:50:40.284 [Lua] Set lobby begin:
08:50:40.284 [Lua] Lobby data level_key = inn_level
08:50:40.284 [Lua] Lobby data player_slot_1 = 0:0
08:50:40.284 [Lua] Lobby data player_slot_6 = 0:0
08:50:40.284 [Lua] Lobby data num_players = 1
08:50:40.284 [Lua] Lobby data matchmaking = false
08:50:40.284 [Lua] Lobby data player_slot_4 = 0:0
08:50:40.285 [Lua] Lobby data game_mode = n/a
08:50:40.285 [Lua] Lobby data player_slot_5 = 11000010403e00f:1
08:50:40.285 [Lua] Lobby data player_slot_2 = 0:0
08:50:40.285 [Lua] Lobby data player_slot_3 = 0:0
08:50:40.285 [Lua] Set lobby end.
08:50:40.285 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010403e00f:1, previous profile 0, profile 5]
08:50:40.285 [Lua] Set lobby begin:
08:50:40.285 [Lua] Lobby data level_key = inn_level
08:50:40.285 [Lua] Lobby data player_slot_1 = 0:0
08:50:40.285 [Lua] Lobby data player_slot_6 = 0:0
08:50:40.285 [Lua] Lobby data num_players = 1
08:50:40.285 [Lua] Lobby data matchmaking = false
08:50:40.285 [Lua] Lobby data player_slot_4 = 0:0
08:50:40.285 [Lua] Lobby data game_mode = n/a
08:50:40.285 [Lua] Lobby data player_slot_5 = 11000010403e00f:1
08:50:40.285 [Lua] Lobby data player_slot_2 = 0:0
08:50:40.285 [Lua] Lobby data player_slot_3 = 0:0
08:50:40.285 [Lua] Set lobby end.
08:50:40.285 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 1]
08:50:40.285 [Lua] Set lobby begin:
08:50:40.285 [Lua] Lobby data level_key = inn_level
08:50:40.285 [Lua] Lobby data player_slot_1 = 0:0
08:50:40.285 [Lua] Lobby data player_slot_6 = 0:0
08:50:40.285 [Lua] Lobby data num_players = 1
08:50:40.285 [Lua] Lobby data matchmaking = false
08:50:40.285 [Lua] Lobby data player_slot_4 = 0:0
08:50:40.285 [Lua] Lobby data game_mode = n/a
08:50:40.285 [Lua] Lobby data player_slot_5 = 11000010403e00f:1
08:50:40.285 [Lua] Lobby data player_slot_2 = 0:0
08:50:40.285 [Lua] Lobby data player_slot_3 = 0:0
08:50:40.285 [Lua] Set lobby end.
08:50:40.285 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2]
08:50:40.285 [Lua] Set lobby begin:
08:50:40.285 [Lua] Lobby data level_key = inn_level
08:50:40.285 [Lua] Lobby data player_slot_1 = 0:0
08:50:40.286 [Lua] Lobby data player_slot_6 = 0:0
08:50:40.286 [Lua] Lobby data num_players = 1
08:50:40.286 [Lua] Lobby data matchmaking = false
08:50:40.286 [Lua] Lobby data player_slot_4 = 0:0
08:50:40.286 [Lua] Lobby data game_mode = n/a
08:50:40.286 [Lua] Lobby data player_slot_5 = 11000010403e00f:1
08:50:40.286 [Lua] Lobby data player_slot_2 = 0:0
08:50:40.286 [Lua] Lobby data player_slot_3 = 0:0
08:50:40.286 [Lua] Set lobby end.
08:50:40.286 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 3]
08:50:40.286 [Lua] Set lobby begin:
08:50:40.286 [Lua] Lobby data level_key = inn_level
08:50:40.286 [Lua] Lobby data player_slot_1 = 0:0
08:50:40.286 [Lua] Lobby data player_slot_6 = 0:0
08:50:40.286 [Lua] Lobby data num_players = 1
08:50:40.286 [Lua] Lobby data matchmaking = false
08:50:40.286 [Lua] Lobby data player_slot_4 = 0:0
08:50:40.286 [Lua] Lobby data game_mode = n/a
08:50:40.286 [Lua] Lobby data player_slot_5 = 11000010403e00f:1
08:50:40.286 [Lua] Lobby data player_slot_2 = 0:0
08:50:40.286 [Lua] Lobby data player_slot_3 = 0:0
08:50:40.286 [Lua] Set lobby end.
08:50:40.286 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 4]
08:50:40.286 [Lua] Set lobby begin:
08:50:40.286 [Lua] Lobby data level_key = inn_level
08:50:40.286 [Lua] Lobby data player_slot_1 = 0:0
08:50:40.286 [Lua] Lobby data player_slot_6 = 0:0
08:50:40.286 [Lua] Lobby data num_players = 1
08:50:40.286 [Lua] Lobby data matchmaking = false
08:50:40.286 [Lua] Lobby data player_slot_4 = 0:0
08:50:40.286 [Lua] Lobby data game_mode = n/a
08:50:40.286 [Lua] Lobby data player_slot_5 = 11000010403e00f:1
08:50:40.286 [Lua] Lobby data player_slot_2 = 0:0
08:50:40.286 [Lua] Lobby data player_slot_3 = 0:0
08:50:40.286 [Lua] Set lobby end.
08:50:40.286 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6]
08:50:40.286 [Lua] ### Sending rpc_level_loaded
08:50:40.286 [Lua] #### Has state machine: false, sender: 11000010403e00f, level_id: 29
08:50:40.286 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010403e00f inventory_sync_id:1 my_peer_id:11000010403e00f
08:50:40.287 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
08:50:40.288 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010403e00f inventory_sync_id:1 my_peer_id:11000010403e00f
08:50:40.288 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient, async-read,
08:50:40.288 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
08:50:40.288 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05, InventoryPackageSynchronizerClient, async-read,
08:50:40.288 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
08:50:40.288 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read,
08:50:40.288 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, InventoryPackageSynchronizerClient, async-read,
08:50:40.288 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02, InventoryPackageSynchronizerClient, async-read,
08:50:40.288 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
08:50:40.288 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p, InventoryPackageSynchronizerClient, async-read,
08:50:40.288 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, InventoryPackageSynchronizerClient, async-read,
08:50:40.288 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_02, InventoryPackageSynchronizerClient, async-read,
08:50:40.288 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient, async-read,
08:50:40.288 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient, async-read,
08:50:40.288 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
08:50:40.288 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
08:50:40.288 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
08:50:40.288 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient, async-read,
08:50:40.323 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman
08:50:40.323 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman
08:50:40.324 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
08:50:40.329 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
08:50:40.329 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
08:50:40.330 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05
08:50:40.559 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05
08:50:40.559 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05
08:50:40.559 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
08:50:40.564 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
08:50:40.564 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
08:50:40.564 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
08:50:40.569 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
08:50:40.569 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
08:50:40.570 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p
08:50:40.732 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p
08:50:40.732 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p
08:50:40.733 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02
08:50:40.947 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02
08:50:40.947 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02
08:50:40.947 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base
08:50:41.321 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
08:50:41.321 [Lua] Set lobby begin:
08:50:41.321 [Lua] Lobby data level_key = inn_level
08:50:41.321 [Lua] Lobby data player_slot_1 = 0:0
08:50:41.321 [Lua] Lobby data player_slot_6 = 0:0
08:50:41.321 [Lua] Lobby data num_players = 1
08:50:41.321 [Lua] Lobby data matchmaking = false
08:50:41.321 [Lua] Lobby data host = 11000010403e00f
08:50:41.321 [Lua] Lobby data player_slot_4 = 0:0
08:50:41.321 [Lua] Lobby data game_mode = n/a
08:50:41.322 [Lua] Lobby data player_slot_5 = 11000010403e00f:1
08:50:41.322 [Lua] Lobby data player_slot_2 = 0:0
08:50:41.322 [Lua] Lobby data country_code = US
08:50:41.322 [Lua] Lobby data player_slot_3 = 0:0
08:50:41.322 [Lua] Lobby data unique_server_name = Dymaxion
08:50:41.322 [Lua] Set lobby end.
08:50:41.322 [Lua] [Managers] Destroying state managers...
08:50:41.322 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
08:50:41.322 [Lua] MUSIC MANAGER Stop_loading_screen_music 8 0
08:50:41.322 [Lua] [Gamestate] Enter StateIngame HOST
08:50:41.322 [Lua] <>level = inn_level<>
08:50:41.322 [Lua] Set lobby begin:
08:50:41.322 [Lua] Lobby data level_key = inn_level
08:50:41.322 [Lua] Lobby data player_slot_1 = 0:0
08:50:41.322 [Lua] Lobby data selected_level_key = inn_level
08:50:41.323 [Lua] Lobby data player_slot_6 = 0:0
08:50:41.323 [Lua] Lobby data num_players = 1
08:50:41.323 [Lua] Lobby data matchmaking = false
08:50:41.323 [Lua] Lobby data host = 11000010403e00f
08:50:41.323 [Lua] Lobby data player_slot_4 = 0:0
08:50:41.323 [Lua] Lobby data game_mode = n/a
08:50:41.323 [Lua] Lobby data player_slot_5 = 11000010403e00f:1
08:50:41.323 [Lua] Lobby data player_slot_2 = 0:0
08:50:41.323 [Lua] Lobby data country_code = US
08:50:41.323 [Lua] Lobby data player_slot_3 = 0:0
08:50:41.323 [Lua] Lobby data unique_server_name = Dymaxion
08:50:41.323 [Lua] Set lobby end.
08:50:41.323 [Umbra] Init version: 3.4.15 :: 16 threads
08:50:41.323 [Lua] [StateIngame] Server ingame
08:50:41.326 [Lua] Set lobby begin:
08:50:41.326 [Lua] Lobby data level_key = inn_level
08:50:41.326 [Lua] Lobby data player_slot_1 = 0:0
08:50:41.326 [Lua] Lobby data selected_level_key = inn_level
08:50:41.326 [Lua] Lobby data difficulty = normal
08:50:41.326 [Lua] Lobby data player_slot_6 = 0:0
08:50:41.326 [Lua] Lobby data num_players = 1
08:50:41.326 [Lua] Lobby data matchmaking = false
08:50:41.326 [Lua] Lobby data host = 11000010403e00f
08:50:41.326 [Lua] Lobby data player_slot_4 = 0:0
08:50:41.326 [Lua] Lobby data game_mode = n/a
08:50:41.326 [Lua] Lobby data player_slot_5 = 11000010403e00f:1
08:50:41.326 [Lua] Lobby data player_slot_2 = 0:0
08:50:41.326 [Lua] Lobby data country_code = US
08:50:41.326 [Lua] Lobby data player_slot_3 = 0:0
08:50:41.326 [Lua] Lobby data unique_server_name = Dymaxion
08:50:41.326 [Lua] Set lobby end.
08:50:41.326 [Lua] [LobbyAux] Making combined_hash: 4e16840715d26c3e from network_hash=e60ad7340e211f8a, trunk_revision=129372, engine_revision=5c5a11ea483a, project_hash=bulldozer
08:50:41.326 [Lua] [LobbyAux] Making combined_hash: 4e16840715d26c3e from network_hash=e60ad7340e211f8a, trunk_revision=129372, engine_revision=5c5a11ea483a, project_hash=bulldozer
08:50:41.326 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
08:50:41.326 [Lua] [Matchmaking] initializing
08:50:41.326 [Lua] [Matchmaking] my_peer_id: 11000010403e00f, I am server
08:50:41.326 [Lua] [Matchmaking] register rpcs
08:50:41.326 [Lua] [GameNetworkManager] Setting pong timeout to 60
08:50:41.326 [Lua] [GameNetworkManager] My own peer_id = 11000010403e00f
08:50:41.326 [Lua] [GameNetworkManager] self.is_server = true
08:50:41.326 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
08:50:41.326 [Network] Setting artificial MTU limit to 65536
08:50:41.328 [Lua] Switching ConflictSettings: to: disabled
08:50:41.328 [Lua] pacing=disabled
08:50:41.328 [Lua] roaming=nil
08:50:41.328 [Lua] disabled=true
08:50:41.328 [Lua] pack_spawning=disabled
08:50:41.328 [Lua] boss=disabled
08:50:41.328 [Lua] horde=disabled
08:50:41.328 [Lua] specials=disabled
08:50:41.328 [Lua] name=disabled
08:50:41.328 [Lua] intensity=disabled
08:50:41.328 [Lua] ---
08:50:41.331 [Lua] [AIInterestPointSystem] Level Seed: 177317
08:50:41.331 [Lua]
08:50:41.331 [Lua] [entity_system_bag] = table
08:50:41.331 [Lua] [entity_system_bag] = metatable
08:50:41.331 [Lua] [startup_data] = table
08:50:41.331 [Lua] [entity_manager] = table
08:50:41.331 [Lua] [entity_manager] = metatable
08:50:41.331 [Lua] [unit_spawner] = table
08:50:41.331 [Lua] [unit_spawner] = metatable
08:50:41.331 [Lua] [unit_storage] = table
08:50:41.331 [Lua] [unit_storage] = metatable
08:50:41.331 [Lua] [dice_keeper] = table
08:50:41.331 [Lua] [dice_keeper] = metatable
08:50:41.331 [Lua] [is_server] = true (boolean)
08:50:41.331 [Lua] [world] = [World]
08:50:41.331 [Lua] [system_api] = table
08:50:41.331 [Lua] [network_lobby] = table
08:50:41.331 [Lua] [network_lobby] = metatable
08:50:41.331 [Lua] [profile_synchronizer] = table
08:50:41.331 [Lua] [profile_synchronizer] = metatable
08:50:41.331 [Lua] [entity_system] = table
08:50:41.331 [Lua] [entity_system] = metatable
08:50:41.331 [Lua] [num_local_human_players] = 1 (number)
08:50:41.331 [Lua] [statistics_db] = table
08:50:41.331 [Lua] [statistics_db] = metatable
08:50:41.331 [Lua] [network_server] = table
08:50:41.331 [Lua] [network_server] = metatable
08:50:41.331 [Lua] [input_manager] = table
08:50:41.331 [Lua] [input_manager] = metatable
08:50:41.331 [Lua] [network_clock] = table
08:50:41.331 [Lua] [network_clock] = metatable
08:50:41.331 [Lua] [network_transmit] = table
08:50:41.331 [Lua] [network_transmit] = metatable
08:50:41.331 [Lua] [free_flight_manager] = table
08:50:41.331 [Lua] [free_flight_manager] = metatable
08:50:41.331 [Lua] [network_manager] = table
08:50:41.331 [Lua] [network_manager] = metatable
08:50:41.331 [Lua] [network_event_delegate] = table
08:50:41.331 [Lua] [network_event_delegate] = metatable
08:50:41.331 [Lua]
08:50:41.332 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
08:50:41.334 [Lua] [AchievementManager] Achievements using the steam platform
08:50:41.335 [Lua] [StateIngame] Level seed: 177317
08:50:41.335 [World] Spawning level.
08:50:41.340 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
08:50:41.500 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
08:50:41.500 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
08:50:41.500 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
08:50:41.500 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
08:50:41.501 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
08:50:41.501 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
08:50:41.501 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
08:50:41.501 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
08:50:41.501 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
08:50:41.501 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
08:50:41.501 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
08:50:41.501 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
08:50:41.501 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
08:50:41.501 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
08:50:41.501 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
08:50:41.501 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15
08:50:41.501 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=16
08:50:41.501 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=17
08:50:41.502 [Lua] [LevelAnalysis] set_random_seed( 217459088)
08:50:41.504 [Lua] PlayerManager:add_player player_1
08:50:41.506 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=18
08:50:41.506 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=19
08:50:41.507 [Lua] [IngameUI] init
08:50:41.539 [Lua] [Matchmaking] Cancelling matchmaking
08:50:41.539 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
08:50:41.539 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
08:50:41.539 [Lua] Set lobby begin:
08:50:41.539 [Lua] Lobby data power_level = 785
08:50:41.539 [Lua] Lobby data level_key = inn_level
08:50:41.539 [Lua] Lobby data player_slot_1 = 0:0
08:50:41.539 [Lua] Lobby data selected_level_key = inn_level
08:50:41.539 [Lua] Lobby data difficulty = normal
08:50:41.539 [Lua] Lobby data player_slot_6 = 0:0
08:50:41.539 [Lua] Lobby data num_players = 1
08:50:41.539 [Lua] Lobby data matchmaking = false
08:50:41.539 [Lua] Lobby data host = 11000010403e00f
08:50:41.539 [Lua] Lobby data player_slot_4 = 0:0
08:50:41.539 [Lua] Lobby data game_mode = n/a
08:50:41.539 [Lua] Lobby data player_slot_5 = 11000010403e00f:1
08:50:41.539 [Lua] Lobby data player_slot_2 = 0:0
08:50:41.539 [Lua] Lobby data country_code = US
08:50:41.539 [Lua] Lobby data player_slot_3 = 0:0
08:50:41.539 [Lua] Lobby data unique_server_name = Dymaxion
08:50:41.539 [Lua] Set lobby end.
08:50:41.540 [Flow] Forge tier 4
08:50:41.540 [Flow] complete_skittergate_legend false
08:50:41.540 [Flow] complete_all_helmgart_levels_recruit true
08:50:41.540 [Flow] WitchHunterLevel:27
08:50:41.540 [Flow] LeaderYes
08:50:41.540 [Flow] ALL PC XP:151418
08:50:41.540 [Flow] Has "bogenhafen" DLC:true
08:50:41.540 [Flow] WH XP:38319.4
08:50:41.541 [Flow] Number of crafted items:938
08:50:41.541 [Flow] Sum of Powe Levels:1500
08:50:41.541 [Flow] lodestone diff 1:false
08:50:41.541 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:50:41.542 [Save] Saving `save_data`
08:50:41.542 [Lua] CurrentConflictSettings disabled
08:50:41.542 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
08:50:41.544 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
08:50:41.544 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
08:50:41.544 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
08:50:41.544 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=38
08:50:41.544 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
08:50:41.544 [Lua] MUSIC: nil -> explore
08:50:41.547 [Save] Save done
08:50:41.569 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base
08:50:41.569 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base
08:50:41.570 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p
08:50:41.570 [Lua] saved data
08:50:42.018 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p
08:50:42.018 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p
08:50:42.019 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1
08:50:42.039 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1
08:50:42.039 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1
08:50:42.040 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_02
08:50:42.143 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_02
08:50:42.143 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_02
08:50:42.143 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
08:50:42.154 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
08:50:42.154 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
08:50:42.155 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
08:50:42.167 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
08:50:42.167 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
08:50:42.167 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
08:50:42.296 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
08:50:42.296 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
08:50:42.297 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh
08:50:42.425 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh
08:50:42.425 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh
08:50:42.425 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
08:50:42.628 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
08:50:42.628 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
08:50:42.629 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
08:50:42.639 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
08:50:42.639 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
08:50:42.644 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
08:50:42.648 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 1
08:50:42.649 [Lua] [PeerSM] 11000010403e00f :: on_exit LoadingProfilePackages
08:50:42.649 [Lua] [PeerSM] 11000010403e00f :: on_enter WaitingForEnterGame
08:50:42.653 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 1
08:50:42.653 [Lua] [LOCAL RPC] rpc_loading_synced
08:50:42.654 [Lua] [PeerSM] 11000010403e00f :: on_exit WaitingForEnterGame
08:50:42.654 [Lua] [PeerSM] 11000010403e00f :: on_enter WaitingForGameObjectSync
08:50:42.659 [Lua] [PeerSM] 11000010403e00f :: on_exit WaitingForGameObjectSync
08:50:42.659 [Lua] [PeerSM] 11000010403e00f :: on_enter WaitingForPlayers
08:50:42.663 [Lua] [LOCAL RPC] rpc_game_started
08:50:42.664 [Lua] [PeerSM] 11000010403e00f :: on_exit WaitingForPlayers
08:50:42.664 [Lua] [PeerSM] 11000010403e00f :: on_enter SpawningPlayer
08:50:42.669 [Lua] [PeerSM] 11000010403e00f :: on_exit SpawningPlayer
08:50:42.669 [Lua] [PeerSM] 11000010403e00f :: on_enter InGame
08:50:42.673 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 5 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1
08:50:42.673 [Lua] PlayerManager:rpc_to_client_spawn_player(11000010403e00f, 5, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
08:50:42.673 [Lua] PlayerManager:rpc_to_client_spawn_player()
08:50:42.675 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:50:42.675 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:50:42.676 [Lua] PlayerManager:assign_unit_ownership Dymaxion 11000010403e00f 1
08:50:42.676 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=40
08:50:42.808 [Lua] #################################################################################################################
08:50:42.808 [Lua] [Loading Time]: 00:00:11 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
08:50:42.808 [Lua] #################################################################################################################
08:50:42.808 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 2
08:50:42.815 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 2
08:50:42.816 [Lua] [IngameUI] menu view on_enter start_menu_view
08:50:42.816 [Lua] hero_fullscreen_menu_on_enter
08:50:42.818 [Lua] [IngameUI] menu view post_update_on_enter table: 0x029c8130
08:50:42.818 [World] Spawning level.
08:50:42.825 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
08:50:42.832 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
08:50:42.833 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer, async-read,
08:50:42.833 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewer, async-read,
08:50:42.979 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01
08:50:42.980 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer
08:50:42.980 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer, async-read,
08:50:42.986 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 2
08:50:42.986 [Lua] Commit load time data
08:50:42.993 [Flow] DISABLE
08:50:43.048 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01
08:50:43.048 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01
08:50:43.049 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
08:50:43.214 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
08:50:43.214 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
08:50:43.826 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x1b5, position: 0
08:50:44.406 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x1b5, position: 27249
08:50:45.181 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
08:50:45.181 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewer
08:50:45.182 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer
08:50:45.182 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
08:50:45.863 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
08:50:45.863 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
08:50:45.869 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer, async-read,
08:50:45.869 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewer, async-read,
08:50:45.986 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
08:50:45.986 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer
08:50:45.986 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer, async-read,
08:50:46.070 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
08:50:46.070 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
08:50:46.071 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
08:50:46.115 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
08:50:46.115 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
08:50:47.116 [Lua] PlayFabMirror:_commit_internal 1
08:50:47.116 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
08:50:47.117 [Lua] generate_backend_stats 11000010403e00f:1
08:50:47.119 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
08:50:47.119 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 3
08:50:47.124 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 3
08:50:47.254 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 3
08:50:47.256 [Lua] commit result success 1
08:50:47.396 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer
08:50:47.396 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewer
08:50:47.396 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer
08:50:47.396 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
08:50:47.397 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer, async-read,
08:50:47.397 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewer, async-read,
08:50:47.438 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01
08:50:47.438 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer
08:50:47.438 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer, async-read,
08:50:47.449 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01
08:50:47.449 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01
08:50:47.449 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
08:50:47.603 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
08:50:47.603 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
08:50:52.878 [Save] Saving `save_data`
08:50:52.881 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010403e00f inventory_sync_id:2 my_peer_id:11000010403e00f
08:50:52.882 [Lua] [GameNetworkManager] destroying game object with go_id=40
08:50:52.885 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 1 2
08:50:52.885 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010403e00f inventory_sync_id:2 my_peer_id:11000010403e00f
08:50:52.885 [Save] Save done
08:50:52.886 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
08:50:52.890 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 2
08:50:52.894 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 2
08:50:52.900 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:50:52.900 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:50:52.900 [Lua] PlayerManager:assign_unit_ownership Dymaxion 11000010403e00f 1
08:50:52.900 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=42
08:50:52.908 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
08:50:52.908 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
08:50:52.921 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
08:50:52.921 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewer
08:50:52.923 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer
08:50:52.923 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
08:50:52.923 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer, async-read,
08:50:52.923 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewer, async-read,
08:50:52.965 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01
08:50:52.965 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer
08:50:52.965 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer, async-read,
08:50:52.975 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01
08:50:52.975 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01
08:50:52.975 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
08:50:53.129 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
08:50:53.129 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
08:51:19.496 [Network] Setting artificial MTU limit to 65536
08:51:19.496 [Save] Saving `save_data`
08:51:19.502 [Save] Save done
08:51:34.015 [Network] Setting artificial MTU limit to 65536
08:51:34.015 [Save] Saving `save_data`
08:51:34.018 [Save] Save done
08:51:35.465 [Lua] OptionsView:cb_char_texture_quality_saved_value 1 low
08:51:35.465 [Lua] OptionsView:cb_env_texture_quality_saved_value 1 low
08:51:42.834 [Network] Setting artificial MTU limit to 65536
08:51:42.834 [Save] Saving `save_data`
08:51:42.837 [Save] Save done
08:51:42.840 [Application] apply_user_settings
08:51:43.231 warning: [Shaders] Can't find shader: `#ID[00000000]`
08:51:43.231 warning: [Shaders] Can't find shader: `#ID[00000000]`
08:51:43.231 warning: [Shaders] Can't find shader: `#ID[00000000]`
08:51:43.231 warning: [Shaders] Can't find shader: `#ID[00000000]`
08:51:43.231 warning: [Shaders] Can't find shader: `#ID[00000000]`
08:51:43.231 warning: [Shaders] Can't find shader: `#ID[00000000]`
08:51:43.231 warning: [Shaders] Can't find shader: `#ID[00000000]`
08:51:43.232 warning: [Shaders] Can't find shader: `#ID[94d87d5b]`
08:51:43.232 warning: [Shaders] Can't find shader: `#ID[97b096b2]`
08:51:43.232 warning: [Shaders] Can't find shader: `#ID[7d9ff0d1]`
08:51:43.232 warning: [Shaders] Can't find shader: `#ID[6f6462da]`
08:51:43.232 warning: [Shaders] Can't find shader: `#ID[ce9fdfec]`
08:51:43.232 warning: [Shaders] Can't find shader: `#ID[e2b1d705]`
08:51:43.232 warning: [Shaders] Can't find shader: `#ID[60b42765]`
08:51:43.234 [Lua] PopupManager:queue_default_popup: Settings have been changed.
Keep changes? Keep Changes? keep_changes Keep Changes revert_changes Discard Changes
08:51:44.357 [Lua] PopupManager:query_result returned result: keep_changes
08:51:53.564 [Network] Setting artificial MTU limit to 65536
08:51:53.564 [Save] Saving `save_data`
08:51:53.567 [Save] Save done
08:51:53.571 [Lua] PopupManager:queue_default_popup: Settings have been changed.
Keep changes? Keep Changes? keep_changes Keep Changes revert_changes Discard Changes
08:51:54.555 [Lua] PopupManager:query_result returned result: keep_changes
08:52:01.883 [Lua] OptionsView:cb_char_texture_quality_saved_value 1 low
08:52:01.883 [Lua] OptionsView:cb_env_texture_quality_saved_value 1 low
08:52:01.883 [Lua] max_shadow_casting_lights 1
08:52:02.418 [Lua] OptionsView:cb_char_texture_quality_saved_value 2 medium
08:52:02.418 [Lua] OptionsView:cb_env_texture_quality_saved_value 2 medium
08:52:02.418 [Lua] max_shadow_casting_lights 1
08:52:03.139 [Lua] OptionsView:cb_char_texture_quality_saved_value 3 high
08:52:03.139 [Lua] OptionsView:cb_env_texture_quality_saved_value 3 high
08:52:03.139 [Lua] max_shadow_casting_lights 2
08:52:09.955 [Network] Setting artificial MTU limit to 65536
08:52:09.955 [Save] Saving `save_data`
08:52:09.958 [Save] Save done
08:52:09.961 [Application] apply_user_settings
08:52:10.352 warning: [Shaders] Can't find shader: `#ID[00000000]`
08:52:10.352 warning: [Shaders] Can't find shader: `#ID[00000000]`
08:52:10.352 warning: [Shaders] Can't find shader: `#ID[00000000]`
08:52:10.352 warning: [Shaders] Can't find shader: `#ID[00000000]`
08:52:10.352 warning: [Shaders] Can't find shader: `#ID[00000000]`
08:52:10.352 warning: [Shaders] Can't find shader: `#ID[00000000]`
08:52:10.352 warning: [Shaders] Can't find shader: `#ID[00000000]`
08:52:10.354 warning: [Shaders] Can't find shader: `#ID[94d87d5b]`
08:52:10.354 warning: [Shaders] Can't find shader: `#ID[97b096b2]`
08:52:10.354 warning: [Shaders] Can't find shader: `#ID[7d9ff0d1]`
08:52:10.354 warning: [Shaders] Can't find shader: `#ID[6f6462da]`
08:52:10.354 warning: [Shaders] Can't find shader: `#ID[ce9fdfec]`
08:52:10.354 warning: [Shaders] Can't find shader: `#ID[e2b1d705]`
08:52:10.354 warning: [Shaders] Can't find shader: `#ID[60b42765]`
08:52:10.356 [Lua] PopupManager:queue_default_popup: Settings have been changed.
Keep changes? Keep Changes? keep_changes Keep Changes revert_changes Discard Changes
08:52:11.462 [Lua] PopupManager:query_result returned result: keep_changes
08:52:11.462 [Lua] PopupManager:queue_default_popup: Warhammer: Vermintide 2 must be restarted for these changes to occur. Restart Required continue Continue restart Restart Now
08:52:13.084 [Lua] PopupManager:query_result returned result: restart
08:52:13.084 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
08:52:13.099 [Lua] [Matchmaking] Doing transition restart_game from UI
08:52:13.099 [Lua] TRANSITION restart_game nil nil
08:52:13.099 [Lua] [GameNetworkManager] Leaving game...
08:52:13.099 [Lua] [GameNetworkManager] Shutting down game session host.
08:52:13.099 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
08:52:13.099 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
08:52:13.099 [Lua] StateIngame: Got transition restart_game, set exit type to restart_game. Will exit at t=91.59
08:52:13.099 [Lua] [IngameUI] menu view on_exit start_menu_view
08:52:13.099 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
08:52:13.099 [Lua] hero_fullscreen_menu_on_exit
08:52:13.100 [Lua] [IngameUI] menu view post_update_on_exit table: 0x029c8130
08:52:13.101 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
08:52:13.101 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewer
08:52:13.102 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer
08:52:13.116 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
08:52:13.571 [Lua] Set lobby begin:
08:52:13.571 [Lua] Lobby data power_level = 0
08:52:13.571 [Lua] Lobby data level_key = inn_level
08:52:13.571 [Lua] Lobby data player_slot_1 = 0:0
08:52:13.571 [Lua] Lobby data selected_level_key = inn_level
08:52:13.571 [Lua] Lobby data difficulty = normal
08:52:13.571 [Lua] Lobby data player_slot_6 = 0:0
08:52:13.571 [Lua] Lobby data num_players = 1
08:52:13.571 [Lua] Lobby data matchmaking = false
08:52:13.571 [Lua] Lobby data host = 11000010403e00f
08:52:13.571 [Lua] Lobby data player_slot_4 = 0:0
08:52:13.571 [Lua] Lobby data game_mode = n/a
08:52:13.571 [Lua] Lobby data player_slot_5 = 11000010403e00f:1
08:52:13.571 [Lua] Lobby data player_slot_2 = 0:0
08:52:13.571 [Lua] Lobby data country_code = US
08:52:13.571 [Lua] Lobby data player_slot_3 = 0:0
08:52:13.571 [Lua] Lobby data unique_server_name = Dymaxion
08:52:13.571 [Lua] Set lobby end.
08:52:15.119 [Lua] [StateIngame] Transition to StateSplashScreen on "restart_game"
08:52:15.119 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
08:52:15.120 [Lua] PlayerManager:remove_player peer_id=11000010403e00f 1
08:52:15.120 [Lua] Clearing all global lookup lists
08:52:15.120 [Lua] [IngamePlayerListUI] - Destroy
08:52:15.120 [Lua] [AbilityUI] - Destroy
08:52:15.120 [Lua] [GamePadAbilityUI] - Destroy
08:52:15.120 [Lua] [GamePadEquipmentUI] - Destroy
08:52:15.120 [Lua] [EquipmentUI] - Destroy
08:52:15.120 [Lua] [IngameUI] destroy
08:52:15.129 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
08:52:15.151 [Lua] [Managers] Destroying state managers...
08:52:15.155 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
08:52:15.155 [Lua] [PeerSM] 11000010403e00f :: on_exit InGame
08:52:15.155 [Lua] [PeerSM] 11000010403e00f :: on_enter Loading
08:52:15.155 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010403e00f
08:52:15.155 [Lua] [Matchmaking] unregister rpcs
08:52:15.156 [Lua] [Matchmaking] destroying
08:52:15.156 [Lua] [ChatManager] Unregistering channel 1
08:52:15.156 [Lua] [EnemyPackageLoader] network_context_destroyed
08:52:15.156 [EACServer] [Destroy] Called
08:52:15.157 [Lua] [VOIP] Destroying VOIP.
08:52:15.157 [Lua] [VOIP] Leaving VOIP room.
08:52:15.185 [Lua] [PackageManager] Unload: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient
08:52:15.185 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
08:52:15.186 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
08:52:15.186 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient
08:52:15.186 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient
08:52:15.186 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, InventoryPackageSynchronizerClient
08:52:15.186 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02, InventoryPackageSynchronizerClient
08:52:15.192 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
08:52:15.193 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p, InventoryPackageSynchronizerClient
08:52:15.193 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, InventoryPackageSynchronizerClient
08:52:15.199 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
08:52:15.199 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient
08:52:15.199 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient
08:52:15.199 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient
08:52:15.200 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
08:52:15.200 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_02, InventoryPackageSynchronizerClient
08:52:15.201 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05, InventoryPackageSynchronizerClient
08:52:15.201 [Lua] [LobbyHost] Destroying
08:52:15.204 [Umbra] Unload tome
08:52:15.288 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
08:52:15.289 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
08:52:15.289 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
08:52:15.290 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen
08:52:15.290 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen
08:52:15.291 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen
08:52:15.291 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen -> Package still referenced, NOT unloaded:
08:52:15.291 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen
08:52:15.291 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global
08:52:15.295 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global
08:52:15.302 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global
08:52:15.309 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global
08:52:15.316 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global
08:52:15.319 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global
08:52:15.323 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global
08:52:15.324 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global
08:52:15.324 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global
08:52:15.346 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global
08:52:15.352 [Lua] [PackageManager] Unload: resource_packages/inventory, global
08:52:15.352 [Lua] [PackageManager] Unload: resource_packages/careers, global
08:52:15.352 [Lua] [PackageManager] Unload: resource_packages/decals, global
08:52:15.352 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global
08:52:15.357 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global
08:52:15.378 [Lua] [PackageManager] Unload: resource_packages/ingame, global
08:52:15.395 [Lua] [PackageManager] Unload: resource_packages/pickups, global
08:52:15.396 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global
08:52:15.396 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
08:52:15.396 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
08:52:15.396 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
08:52:15.396 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
08:52:15.396 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
08:52:15.515 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
08:52:15.515 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
08:52:15.516 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
08:52:15.850 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
08:52:15.850 [Lua] [PackageManager] Force_load: resource_packages/title_screen
08:52:15.851 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
08:52:15.901 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
08:52:15.901 [Lua] [PackageManager] Force_load: resource_packages/menu
08:52:15.901 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
08:52:15.986 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
08:52:15.986 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
08:52:15.986 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
08:52:16.052 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
08:52:16.052 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
08:52:16.053 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
08:52:16.053 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
08:52:16.053 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
08:52:16.053 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
08:52:16.053 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
08:52:16.053 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
08:52:16.053 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
08:52:16.053 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
08:52:16.053 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
08:52:16.053 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
08:52:16.053 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
08:52:16.053 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
08:52:16.053 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
08:52:16.053 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
08:52:16.053 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
08:52:16.053 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
08:52:16.053 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
08:52:16.053 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
08:52:16.102 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
08:52:16.102 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
08:52:16.103 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
08:52:16.471 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
08:52:16.471 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
08:52:16.471 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
08:52:17.090 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
08:52:17.090 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
08:52:17.091 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
08:52:17.443 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
08:52:17.443 [Lua] [Gamestate] Enter StateTitleScreen
08:52:17.443 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
08:52:17.443 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
08:52:17.443 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
08:52:17.443 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
08:52:17.443 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
08:52:17.459 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
08:52:17.459 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
08:52:17.459 [Save] Loading `save_data`
08:52:17.459 [Save] Load done
08:52:17.476 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
08:52:17.492 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
08:52:17.492 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
08:52:17.493 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
08:52:17.544 [Lua] [Managers] Destroying state managers...
08:52:17.544 [Lua] MUSIC MANAGER Stop_menu_screen_music 35639 0
08:52:17.544 [Lua] [Gamestate] Enter state StateLoading
08:52:17.545 [Lua] [StateLoading] Auto Skip: nil
08:52:17.546 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
08:52:17.546 [Lua] registering RPCs
08:52:17.546 [Lua] [LobbyAux] Making combined_hash: 4e16840715d26c3e from network_hash=e60ad7340e211f8a, trunk_revision=129372, engine_revision=5c5a11ea483a, project_hash=bulldozer
08:52:17.546 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
08:52:17.546 [Lua] [StateLoading] Need to unload nil and start load inn_level
08:52:17.546 [Lua] [LevelTransitionHandler] load_level inn_level
08:52:17.546 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
08:52:17.546 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
08:52:17.546 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
08:52:17.546 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
08:52:17.546 [Lua] [EnemyPackageLoader] setup_startup_enemies
08:52:17.546 [Lua] [EnemyPackageLoader] Load no enemies on this level
08:52:17.546 [Lua] [NetworkServer] Current level key inn_level
08:52:17.546 [Lua] [LevelTransitionHandler] Generated new level_seed: 1943977
08:52:17.546 [Lua] [VOIP] Initializing Steam Voip
08:52:17.546 [Lua] [VOIP] Is server. Creating room / joining my own room.
08:52:17.546 [EAC] EAC server 11000010403e00f is initializing
08:52:17.553 [EAC] Server is also client 11000010403e00f
08:52:17.553 [EACServer] [SetLogCallback] Procedure: 00007FF6B74D6C00 LogLevel: Info.
08:52:17.553 [Lua] ### Created peer state machine for 11000010403e00f
08:52:17.553 [Lua] [PeerSM] 11000010403e00f :: on_enter Connecting
08:52:17.553 [Lua] MUSIC MANAGER unmute_all_world_sounds 35640 0
08:52:17.553 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 4
08:52:17.561 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 4
08:52:17.561 [Lua] [Gamestate] Enter Substate StateLoadingRunning
08:52:17.561 [Lua] Set lobby begin:
08:52:17.561 [Lua] Set lobby end.
08:52:17.561 [Lua] MUSIC MANAGER Play_loading_screen_music 35641 0
08:52:17.729 [SteamLobby] Detected added member 11000010403e00f
08:52:17.982 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 4
08:52:17.998 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
08:52:17.998 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
08:52:17.999 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_15
08:52:18.066 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
08:52:18.066 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
08:52:18.066 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
08:52:18.235 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
08:52:18.235 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
08:52:18.236 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
08:52:18.421 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
08:52:18.421 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
08:52:18.421 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
08:52:18.522 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
08:52:18.522 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
08:52:18.522 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
08:52:18.590 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
08:52:18.590 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
08:52:18.590 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
08:52:18.795 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
08:52:18.795 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
08:52:18.796 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
08:52:18.864 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
08:52:18.864 [Lua] [PackageManager] Force_load: resource_packages/inventory
08:52:18.864 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
08:52:18.911 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
08:52:18.911 [Lua] [PackageManager] Force_load: resource_packages/careers
08:52:18.911 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
08:52:18.945 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
08:52:18.945 [Lua] [PackageManager] Force_load: resource_packages/decals
08:52:18.945 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
08:52:19.013 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
08:52:19.013 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
08:52:19.014 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
08:52:19.655 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
08:52:19.655 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
08:52:19.656 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
08:52:20.552 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
08:52:20.552 [Lua] [PackageManager] Force_load: resource_packages/ingame
08:52:20.553 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
08:52:21.364 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
08:52:21.364 [Lua] [PackageManager] Force_load: resource_packages/pickups
08:52:21.364 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
08:52:21.431 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
08:52:21.431 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
08:52:21.432 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
08:52:21.432 [Lua] [LOCAL RPC] rpc_notify_connected
08:52:21.432 [Lua] [PSM] Peer 11000010403e00f joined. Want to use profile index "5"
08:52:21.432 [Lua] [LOCAL RPC] rpc_notify_connected
08:52:21.432 [Lua] [PSM] Peer 11000010403e00f joined. Want to use profile index "5"
08:52:21.432 [Lua] [LOCAL RPC] rpc_notify_in_post_game false
08:52:21.432 [Lua] [LobbyHost] Changed state from 0 to joined
08:52:21.432 [Lua] [PartyManager] Leader is set to 11000010403e00f
08:52:21.432 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010403e00f my_peer_id:11000010403e00f
08:52:21.432 [Lua] [ChatManager] Registering channel 1
08:52:21.432 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010403e00f, own_peer_id=11000010403e00f)
08:52:21.448 [Lua] [PeerSM] 11000010403e00f :: on_exit Connecting
08:52:21.448 [Lua] [PeerSM] 11000010403e00f :: on_enter Loading
08:52:21.448 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010403e00f
08:52:21.448 [Lua] [NetworkServer] Changing num_players from nil to 1
08:52:21.448 [Lua] Players: 1
08:52:21.448 [Lua] Set lobby begin:
08:52:21.448 [Lua] Lobby data num_players = 1
08:52:21.448 [Lua] Lobby data level_key = inn_level
08:52:21.448 [Lua] Lobby data game_mode = n/a
08:52:21.448 [Lua] Lobby data matchmaking = false
08:52:21.448 [Lua] Set lobby end.
08:52:21.449 [Lua] [LOCAL RPC] rpc_load_level 29 1943977
08:52:21.522 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
08:52:30.068 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
08:52:30.068 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
08:52:30.070 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
08:52:30.102 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
08:52:30.102 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
08:52:30.119 [Lua] [LevelTransitionHandler] Level load completed!
08:52:30.120 [Lua] ### Sending rpc_level_loaded
08:52:30.120 [Lua] #### Has state machine: true, sender: 11000010403e00f, level_id: 29
08:52:30.120 [Lua] Peer 11000010403e00f has loaded the level and all enemies are loaded
08:52:30.136 [Lua] [PeerSM] 11000010403e00f :: on_exit Loading
08:52:30.136 [Lua] [PeerSM] 11000010403e00f :: on_enter LoadingProfilePackages
08:52:30.136 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 5 for peer id 11000010403e00f:1
08:52:30.136 [Lua] Set lobby begin:
08:52:30.136 [Lua] Lobby data level_key = inn_level
08:52:30.136 [Lua] Lobby data player_slot_1 = 0:0
08:52:30.136 [Lua] Lobby data player_slot_6 = 0:0
08:52:30.136 [Lua] Lobby data num_players = 1
08:52:30.136 [Lua] Lobby data matchmaking = false
08:52:30.136 [Lua] Lobby data player_slot_4 = 0:0
08:52:30.136 [Lua] Lobby data game_mode = n/a
08:52:30.137 [Lua] Lobby data player_slot_5 = 11000010403e00f:1
08:52:30.137 [Lua] Lobby data player_slot_2 = 0:0
08:52:30.137 [Lua] Lobby data player_slot_3 = 0:0
08:52:30.137 [Lua] Set lobby end.
08:52:30.137 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010403e00f:1, previous profile 0, profile 5]
08:52:30.137 [Lua] Set lobby begin:
08:52:30.137 [Lua] Lobby data level_key = inn_level
08:52:30.137 [Lua] Lobby data player_slot_1 = 0:0
08:52:30.137 [Lua] Lobby data player_slot_6 = 0:0
08:52:30.137 [Lua] Lobby data num_players = 1
08:52:30.137 [Lua] Lobby data matchmaking = false
08:52:30.137 [Lua] Lobby data player_slot_4 = 0:0
08:52:30.137 [Lua] Lobby data game_mode = n/a
08:52:30.137 [Lua] Lobby data player_slot_5 = 11000010403e00f:1
08:52:30.137 [Lua] Lobby data player_slot_2 = 0:0
08:52:30.137 [Lua] Lobby data player_slot_3 = 0:0
08:52:30.137 [Lua] Set lobby end.
08:52:30.137 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 1]
08:52:30.137 [Lua] Set lobby begin:
08:52:30.137 [Lua] Lobby data level_key = inn_level
08:52:30.137 [Lua] Lobby data player_slot_1 = 0:0
08:52:30.137 [Lua] Lobby data player_slot_6 = 0:0
08:52:30.137 [Lua] Lobby data num_players = 1
08:52:30.137 [Lua] Lobby data matchmaking = false
08:52:30.137 [Lua] Lobby data player_slot_4 = 0:0
08:52:30.137 [Lua] Lobby data game_mode = n/a
08:52:30.137 [Lua] Lobby data player_slot_5 = 11000010403e00f:1
08:52:30.137 [Lua] Lobby data player_slot_2 = 0:0
08:52:30.137 [Lua] Lobby data player_slot_3 = 0:0
08:52:30.137 [Lua] Set lobby end.
08:52:30.137 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2]
08:52:30.137 [Lua] Set lobby begin:
08:52:30.137 [Lua] Lobby data level_key = inn_level
08:52:30.137 [Lua] Lobby data player_slot_1 = 0:0
08:52:30.137 [Lua] Lobby data player_slot_6 = 0:0
08:52:30.137 [Lua] Lobby data num_players = 1
08:52:30.137 [Lua] Lobby data matchmaking = false
08:52:30.137 [Lua] Lobby data player_slot_4 = 0:0
08:52:30.137 [Lua] Lobby data game_mode = n/a
08:52:30.137 [Lua] Lobby data player_slot_5 = 11000010403e00f:1
08:52:30.137 [Lua] Lobby data player_slot_2 = 0:0
08:52:30.137 [Lua] Lobby data player_slot_3 = 0:0
08:52:30.137 [Lua] Set lobby end.
08:52:30.137 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 3]
08:52:30.137 [Lua] Set lobby begin:
08:52:30.137 [Lua] Lobby data level_key = inn_level
08:52:30.138 [Lua] Lobby data player_slot_1 = 0:0
08:52:30.138 [Lua] Lobby data player_slot_6 = 0:0
08:52:30.138 [Lua] Lobby data num_players = 1
08:52:30.138 [Lua] Lobby data matchmaking = false
08:52:30.138 [Lua] Lobby data player_slot_4 = 0:0
08:52:30.138 [Lua] Lobby data game_mode = n/a
08:52:30.138 [Lua] Lobby data player_slot_5 = 11000010403e00f:1
08:52:30.138 [Lua] Lobby data player_slot_2 = 0:0
08:52:30.138 [Lua] Lobby data player_slot_3 = 0:0
08:52:30.138 [Lua] Set lobby end.
08:52:30.138 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 4]
08:52:30.138 [Lua] Set lobby begin:
08:52:30.138 [Lua] Lobby data level_key = inn_level
08:52:30.138 [Lua] Lobby data player_slot_1 = 0:0
08:52:30.138 [Lua] Lobby data player_slot_6 = 0:0
08:52:30.138 [Lua] Lobby data num_players = 1
08:52:30.138 [Lua] Lobby data matchmaking = false
08:52:30.138 [Lua] Lobby data player_slot_4 = 0:0
08:52:30.138 [Lua] Lobby data game_mode = n/a
08:52:30.138 [Lua] Lobby data player_slot_5 = 11000010403e00f:1
08:52:30.138 [Lua] Lobby data player_slot_2 = 0:0
08:52:30.138 [Lua] Lobby data player_slot_3 = 0:0
08:52:30.138 [Lua] Set lobby end.
08:52:30.138 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6]
08:52:30.138 [Lua] ### Sending rpc_level_loaded
08:52:30.138 [Lua] #### Has state machine: false, sender: 11000010403e00f, level_id: 29
08:52:30.138 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010403e00f inventory_sync_id:1 my_peer_id:11000010403e00f
08:52:30.138 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
08:52:30.153 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010403e00f inventory_sync_id:1 my_peer_id:11000010403e00f
08:52:30.153 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient, async-read,
08:52:30.153 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
08:52:30.153 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05, InventoryPackageSynchronizerClient, async-read,
08:52:30.153 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
08:52:30.153 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read,
08:52:30.153 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, InventoryPackageSynchronizerClient, async-read,
08:52:30.153 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02, InventoryPackageSynchronizerClient, async-read,
08:52:30.153 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
08:52:30.153 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p, InventoryPackageSynchronizerClient, async-read,
08:52:30.153 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, InventoryPackageSynchronizerClient, async-read,
08:52:30.153 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_02, InventoryPackageSynchronizerClient, async-read,
08:52:30.153 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient, async-read,
08:52:30.153 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient, async-read,
08:52:30.153 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
08:52:30.153 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
08:52:30.153 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
08:52:30.153 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient, async-read,
08:52:30.221 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman
08:52:30.221 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman
08:52:30.222 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
08:52:30.272 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
08:52:30.272 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
08:52:30.272 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05
08:52:30.442 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05
08:52:30.442 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05
08:52:30.442 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
08:52:30.492 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
08:52:30.492 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
08:52:30.493 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
08:52:30.543 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
08:52:30.543 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
08:52:30.543 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p
08:52:30.628 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p
08:52:30.628 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p
08:52:30.628 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02
08:52:30.764 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02
08:52:30.764 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02
08:52:30.765 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base
08:52:31.139 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
08:52:31.139 [Lua] Set lobby begin:
08:52:31.139 [Lua] Lobby data level_key = inn_level
08:52:31.139 [Lua] Lobby data player_slot_1 = 0:0
08:52:31.139 [Lua] Lobby data player_slot_6 = 0:0
08:52:31.139 [Lua] Lobby data num_players = 1
08:52:31.139 [Lua] Lobby data matchmaking = false
08:52:31.139 [Lua] Lobby data host = 11000010403e00f
08:52:31.139 [Lua] Lobby data player_slot_4 = 0:0
08:52:31.139 [Lua] Lobby data game_mode = n/a
08:52:31.139 [Lua] Lobby data player_slot_5 = 11000010403e00f:1
08:52:31.139 [Lua] Lobby data player_slot_2 = 0:0
08:52:31.139 [Lua] Lobby data country_code = US
08:52:31.139 [Lua] Lobby data player_slot_3 = 0:0
08:52:31.139 [Lua] Lobby data unique_server_name = Dymaxion
08:52:31.139 [Lua] Set lobby end.
08:52:31.139 [Lua] [Managers] Destroying state managers...
08:52:31.140 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
08:52:31.140 [Lua] MUSIC MANAGER Stop_loading_screen_music 35642 0
08:52:31.140 [Lua] [Gamestate] Enter StateIngame HOST
08:52:31.140 [Lua] <>level = inn_level<>
08:52:31.140 [Lua] Set lobby begin:
08:52:31.140 [Lua] Lobby data level_key = inn_level
08:52:31.140 [Lua] Lobby data player_slot_1 = 0:0
08:52:31.140 [Lua] Lobby data selected_level_key = inn_level
08:52:31.140 [Lua] Lobby data player_slot_6 = 0:0
08:52:31.140 [Lua] Lobby data num_players = 1
08:52:31.140 [Lua] Lobby data matchmaking = false
08:52:31.140 [Lua] Lobby data host = 11000010403e00f
08:52:31.140 [Lua] Lobby data player_slot_4 = 0:0
08:52:31.140 [Lua] Lobby data game_mode = n/a
08:52:31.140 [Lua] Lobby data player_slot_5 = 11000010403e00f:1
08:52:31.140 [Lua] Lobby data player_slot_2 = 0:0
08:52:31.140 [Lua] Lobby data country_code = US
08:52:31.140 [Lua] Lobby data player_slot_3 = 0:0
08:52:31.140 [Lua] Lobby data unique_server_name = Dymaxion
08:52:31.140 [Lua] Set lobby end.
08:52:31.140 [Umbra] Init version: 3.4.15 :: 16 threads
08:52:31.141 [Lua] [StateIngame] Server ingame
08:52:31.143 [Lua] Set lobby begin:
08:52:31.143 [Lua] Lobby data level_key = inn_level
08:52:31.143 [Lua] Lobby data player_slot_1 = 0:0
08:52:31.143 [Lua] Lobby data selected_level_key = inn_level
08:52:31.143 [Lua] Lobby data difficulty = normal
08:52:31.143 [Lua] Lobby data player_slot_6 = 0:0
08:52:31.143 [Lua] Lobby data num_players = 1
08:52:31.143 [Lua] Lobby data matchmaking = false
08:52:31.143 [Lua] Lobby data host = 11000010403e00f
08:52:31.143 [Lua] Lobby data player_slot_4 = 0:0
08:52:31.143 [Lua] Lobby data game_mode = n/a
08:52:31.143 [Lua] Lobby data player_slot_5 = 11000010403e00f:1
08:52:31.143 [Lua] Lobby data player_slot_2 = 0:0
08:52:31.143 [Lua] Lobby data country_code = US
08:52:31.143 [Lua] Lobby data player_slot_3 = 0:0
08:52:31.143 [Lua] Lobby data unique_server_name = Dymaxion
08:52:31.143 [Lua] Set lobby end.
08:52:31.143 [Lua] [LobbyAux] Making combined_hash: 4e16840715d26c3e from network_hash=e60ad7340e211f8a, trunk_revision=129372, engine_revision=5c5a11ea483a, project_hash=bulldozer
08:52:31.143 [Lua] [LobbyAux] Making combined_hash: 4e16840715d26c3e from network_hash=e60ad7340e211f8a, trunk_revision=129372, engine_revision=5c5a11ea483a, project_hash=bulldozer
08:52:31.143 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
08:52:31.143 [Lua] [Matchmaking] initializing
08:52:31.143 [Lua] [Matchmaking] my_peer_id: 11000010403e00f, I am server
08:52:31.143 [Lua] [Matchmaking] register rpcs
08:52:31.143 [Lua] [GameNetworkManager] Setting pong timeout to 60
08:52:31.143 [Lua] [GameNetworkManager] My own peer_id = 11000010403e00f
08:52:31.143 [Lua] [GameNetworkManager] self.is_server = true
08:52:31.143 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
08:52:31.143 [Network] Setting artificial MTU limit to 65536
08:52:31.145 [Lua] Switching ConflictSettings: to: disabled
08:52:31.145 [Lua] pacing=disabled
08:52:31.145 [Lua] roaming=nil
08:52:31.145 [Lua] disabled=true
08:52:31.145 [Lua] pack_spawning=disabled
08:52:31.145 [Lua] boss=disabled
08:52:31.145 [Lua] horde=disabled
08:52:31.145 [Lua] specials=disabled
08:52:31.145 [Lua] name=disabled
08:52:31.145 [Lua] intensity=disabled
08:52:31.145 [Lua] ---
08:52:31.147 [Lua] [AIInterestPointSystem] Level Seed: 1943977
08:52:31.147 [Lua]
08:52:31.147 [Lua] [entity_system_bag] = table
08:52:31.147 [Lua] [entity_system_bag] = metatable
08:52:31.147 [Lua] [startup_data] = table
08:52:31.147 [Lua] [entity_manager] = table
08:52:31.147 [Lua] [entity_manager] = metatable
08:52:31.147 [Lua] [unit_spawner] = table
08:52:31.147 [Lua] [unit_spawner] = metatable
08:52:31.147 [Lua] [unit_storage] = table
08:52:31.147 [Lua] [unit_storage] = metatable
08:52:31.147 [Lua] [dice_keeper] = table
08:52:31.147 [Lua] [dice_keeper] = metatable
08:52:31.147 [Lua] [is_server] = true (boolean)
08:52:31.148 [Lua] [world] = [World]
08:52:31.148 [Lua] [system_api] = table
08:52:31.148 [Lua] [network_lobby] = table
08:52:31.148 [Lua] [network_lobby] = metatable
08:52:31.148 [Lua] [profile_synchronizer] = table
08:52:31.148 [Lua] [profile_synchronizer] = metatable
08:52:31.148 [Lua] [entity_system] = table
08:52:31.148 [Lua] [entity_system] = metatable
08:52:31.148 [Lua] [num_local_human_players] = 1 (number)
08:52:31.148 [Lua] [statistics_db] = table
08:52:31.148 [Lua] [statistics_db] = metatable
08:52:31.148 [Lua] [network_server] = table
08:52:31.148 [Lua] [network_server] = metatable
08:52:31.148 [Lua] [input_manager] = table
08:52:31.148 [Lua] [input_manager] = metatable
08:52:31.148 [Lua] [network_clock] = table
08:52:31.148 [Lua] [network_clock] = metatable
08:52:31.148 [Lua] [network_transmit] = table
08:52:31.148 [Lua] [network_transmit] = metatable
08:52:31.148 [Lua] [free_flight_manager] = table
08:52:31.148 [Lua] [free_flight_manager] = metatable
08:52:31.148 [Lua] [network_manager] = table
08:52:31.148 [Lua] [network_manager] = metatable
08:52:31.148 [Lua] [network_event_delegate] = table
08:52:31.148 [Lua] [network_event_delegate] = metatable
08:52:31.148 [Lua]
08:52:31.148 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
08:52:31.150 [Lua] [AchievementManager] Achievements using the steam platform
08:52:31.151 [Lua] [StateIngame] Level seed: 1943977
08:52:31.151 [World] Spawning level.
08:52:31.156 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
08:52:31.306 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
08:52:31.306 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
08:52:31.306 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
08:52:31.306 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
08:52:31.306 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
08:52:31.306 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
08:52:31.306 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
08:52:31.306 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
08:52:31.306 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
08:52:31.306 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
08:52:31.306 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
08:52:31.306 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
08:52:31.307 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
08:52:31.307 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
08:52:31.307 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
08:52:31.307 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15
08:52:31.307 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=16
08:52:31.307 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=17
08:52:31.308 [Lua] [LevelAnalysis] set_random_seed( 1076222336)
08:52:31.310 [Lua] PlayerManager:add_player player_1
08:52:31.312 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=18
08:52:31.312 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=19
08:52:31.312 [Lua] [IngameUI] init
08:52:31.347 [Lua] [Matchmaking] Cancelling matchmaking
08:52:31.347 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
08:52:31.347 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
08:52:31.347 [Lua] Set lobby begin:
08:52:31.347 [Lua] Lobby data power_level = 785
08:52:31.347 [Lua] Lobby data level_key = inn_level
08:52:31.347 [Lua] Lobby data player_slot_1 = 0:0
08:52:31.347 [Lua] Lobby data selected_level_key = inn_level
08:52:31.347 [Lua] Lobby data difficulty = normal
08:52:31.347 [Lua] Lobby data player_slot_6 = 0:0
08:52:31.347 [Lua] Lobby data num_players = 1
08:52:31.347 [Lua] Lobby data matchmaking = false
08:52:31.347 [Lua] Lobby data host = 11000010403e00f
08:52:31.347 [Lua] Lobby data player_slot_4 = 0:0
08:52:31.347 [Lua] Lobby data game_mode = n/a
08:52:31.347 [Lua] Lobby data player_slot_5 = 11000010403e00f:1
08:52:31.347 [Lua] Lobby data player_slot_2 = 0:0
08:52:31.347 [Lua] Lobby data country_code = US
08:52:31.348 [Lua] Lobby data player_slot_3 = 0:0
08:52:31.348 [Lua] Lobby data unique_server_name = Dymaxion
08:52:31.348 [Lua] Set lobby end.
08:52:31.348 [Flow] Forge tier 4
08:52:31.348 [Flow] complete_skittergate_legend false
08:52:31.348 [Flow] complete_all_helmgart_levels_recruit true
08:52:31.349 [Flow] WitchHunterLevel:27
08:52:31.349 [Flow] LeaderYes
08:52:31.349 [Flow] ALL PC XP:151418
08:52:31.349 [Flow] Has "bogenhafen" DLC:true
08:52:31.349 [Flow] WH XP:38319.4
08:52:31.349 [Flow] Number of crafted items:938
08:52:31.349 [Flow] Sum of Powe Levels:1500
08:52:31.349 [Flow] lodestone diff 1:false
08:52:31.349 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:52:31.350 [Lua] CurrentConflictSettings disabled
08:52:31.350 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
08:52:31.352 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
08:52:31.352 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
08:52:31.352 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
08:52:31.352 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=38
08:52:31.352 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
08:52:31.390 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base
08:52:31.390 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base
08:52:31.390 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p
08:52:31.812 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p
08:52:31.812 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p
08:52:31.813 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1
08:52:31.847 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1
08:52:31.847 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1
08:52:31.847 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_02
08:52:31.878 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_02
08:52:31.878 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_02
08:52:31.879 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
08:52:31.912 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
08:52:31.912 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
08:52:31.912 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
08:52:31.946 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
08:52:31.946 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
08:52:31.946 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
08:52:32.101 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
08:52:32.101 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
08:52:32.102 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh
08:52:32.215 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh
08:52:32.215 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh
08:52:32.215 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
08:52:32.432 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
08:52:32.432 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
08:52:32.433 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
08:52:32.466 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
08:52:32.466 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
08:52:32.483 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
08:52:32.486 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 1
08:52:32.500 [Lua] [PeerSM] 11000010403e00f :: on_exit LoadingProfilePackages
08:52:32.500 [Lua] [PeerSM] 11000010403e00f :: on_enter WaitingForEnterGame
08:52:32.503 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 1
08:52:32.503 [Lua] [LOCAL RPC] rpc_loading_synced
08:52:32.517 [Lua] [PeerSM] 11000010403e00f :: on_exit WaitingForEnterGame
08:52:32.517 [Lua] [PeerSM] 11000010403e00f :: on_enter WaitingForGameObjectSync
08:52:32.534 [Lua] [PeerSM] 11000010403e00f :: on_exit WaitingForGameObjectSync
08:52:32.534 [Lua] [PeerSM] 11000010403e00f :: on_enter WaitingForPlayers
08:52:32.537 [Lua] [LOCAL RPC] rpc_game_started
08:52:32.551 [Lua] [PeerSM] 11000010403e00f :: on_exit WaitingForPlayers
08:52:32.551 [Lua] [PeerSM] 11000010403e00f :: on_enter SpawningPlayer
08:52:32.568 [Lua] [PeerSM] 11000010403e00f :: on_exit SpawningPlayer
08:52:32.568 [Lua] [PeerSM] 11000010403e00f :: on_enter InGame
08:52:32.571 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 5 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1
08:52:32.571 [Lua] PlayerManager:rpc_to_client_spawn_player(11000010403e00f, 5, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
08:52:32.571 [Lua] PlayerManager:rpc_to_client_spawn_player()
08:52:32.573 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:52:32.573 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:52:32.573 [Lua] PlayerManager:assign_unit_ownership Dymaxion 11000010403e00f 1
08:52:32.573 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=40
08:52:32.622 [Flow] DISABLE
08:52:32.905 [Lua] #################################################################################################################
08:52:32.905 [Lua] [Loading Time]: 00:00:15 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
08:52:32.905 [Lua] #################################################################################################################
08:52:32.905 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 5
08:52:32.922 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 5
08:52:32.923 [Lua] [IngameUI] menu view on_enter start_menu_view
08:52:32.923 [Lua] hero_fullscreen_menu_on_enter
08:52:32.925 [Lua] [IngameUI] menu view post_update_on_enter table: 0x04b6f200
08:52:32.925 [World] Spawning level.
08:52:32.930 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
08:52:32.944 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
08:52:32.945 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer, async-read,
08:52:32.945 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewer, async-read,
08:52:32.988 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01
08:52:32.988 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer
08:52:32.988 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer, async-read,
08:52:33.024 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01
08:52:33.024 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01
08:52:33.024 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
08:52:33.043 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 5
08:52:33.043 [Lua] Commit load time data
08:52:33.227 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
08:52:33.227 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
08:52:33.926 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x8c3b, position: 0
08:52:34.506 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x8c3b, position: 27249
08:52:36.677 [Lua] PlayFabMirror:_commit_internal 2
08:52:36.677 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
08:52:36.678 [Lua] generate_backend_stats 11000010403e00f:1
08:52:36.680 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
08:52:36.694 [Lua] commit result success 2
08:52:44.373 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
08:52:44.373 [Network] Setting artificial MTU limit to 65536
08:52:44.373 [Save] Saving `save_data`
08:52:44.378 [Save] Save done
08:54:18.117 [EACServer] [Cerberus] [Backend] Connection established.
08:54:19.990 [Save] Saving `save_data`
08:54:19.995 [Save] Save done
08:54:39.083 warning: [Lua] Following data will be uploaded to Crashify:
<>
08:54:39.088 warning: [Lua] "[[OptionsView]] triggering on_exit() without triggering exit()", Num ocurrencies: 1, User: 11000010403e00f "Dymaxion"
[0] [C]: in function callstack
[1] scripts/utils/script_application.lua:19: in function send_to_crashify
[2] scripts/ui/views/options_view.lua:1421: in function on_exit
[3] ...ews/start_menu_view/states/start_menu_state_overview.lua:571: in function exit_current_view
[4] ...ews/start_menu_view/states/start_menu_state_overview.lua:547: in function exit
[5] scripts/ui/views/options_view.lua:2443: in function on_exit_pressed
[6] scripts/ui/views/options_view.lua:2408: in function update
[7] ...ews/start_menu_view/states/start_menu_state_overview.lua:182: in function update
[8] foundation/scripts/util/state_machine.lua:145: in function update
[9] scripts/ui/views/start_menu_view/start_menu_view.lua:257: in function update
[10] scripts/ui/views/ingame_ui.lua:454: in function update
[11] scripts/game_state/state_ingame_running.lua:818: in function update_ui
[12] scripts/game_state/state_ingame.lua:581:in function
[13] [C]: in function update_animations_with_callback
[14] foundation/scripts/util/script_world.lua:358: in function update
[15] foundation/scripts/managers/world/world_manager.lua:102: in function update
[16] scripts/boot.lua:729: in function game_update
[17] scripts/boot.lua:519:in function
[1] system = "[OptionsView]"; message = "triggering on_exit() without triggering exit()"; print_key = "[OptionsView]triggering on_exit() without triggering exit()"; print_count = 1; message_formatted = "triggering on_exit() without triggering exit()"; body = "\"[[OptionsView]] triggering on_exit() without triggering exit()\", Num ocurrencies: 1, User: 11000010403e00f \"Dymaxion\""
[2] self = table: 0000000000A6D6C0
[3] self = table: 00000000018E3670; active_view = "options_view"; views = table: 0000000000E59250
[5] self = table: 0000000000A6D6C0
[6] self = table: 0000000000A6D6C0; dt = 0.017434600740671158; disable_all_input = false; reload_options = false; transitioning = false; ui_renderer = table: 0000000000AA6D30; ui_scenegraph = table: 0000000000F49B10; input_manager = table: 0000000001BD3800; input_service = table: 0000000000983800; gamepad_active = false; selected_widget = nil; exit_button_hotspot = table: 0000000001CFE910
[7] self = table: 00000000018E3670; dt = 0.017434600740671158; t = 261.82524656492751; active_view = "options_view"
[8] self = table: 00000000012D4E70; dt = 0.017434600740671158; t = 261.82524656492751
[9] self = table: 0000000004B6F200; dt = 0.017434600740671158; t = 261.82524656492751; requested_screen_change_data = nil; is_sub_menu = true; input_manager = table: 0000000001BD3800; gamepad_active = false; input_blocked = nil; input_service = table: 0000000004B6F230; transitioning = false
[10] self = table: 0000000000AA6C30; dt = 0.017434600740671158; t = 261.82524656492751; disable_ingame_ui = nil; end_of_level_ui = nil; views = table: 0000000002727010; is_in_inn = true; input_service = table: 0000000000421D10; end_screen_active = nil; ingame_hud = table: 0000000000B48590; transition_manager = table: 0000000001BC26D0; end_screen = table: 0000000005010210; respawning = nil; current_view = "start_menu_view"
[11] self = table: 0000000001ADA1E0; time_manager = table: 00000000000CB0B0; t = 261.82524656492751; dt = 0.017434600740671158; disable_ingame_ui = nil; ingame_ui = table: 0000000000AA6C30; level_end_view_wrapper = nil; level_end_view = nil
[12] i = 1; machine = table: 000000000405C150
[14] world = [World]; dt = 0.017017066478729248; anim_callback = [function]; scene_callback = [function]
[15] self = table: 00000000000B2280; dt = 0.017017066478729248; t = 254.91585223167203; _ = 2; world = [World]
[16] self = table: 0000000000038340; real_world_dt = 0.017017066478729248; dt = 0.017017066478729248; t = 254.91585223167203
[17] dt = 0.017017066478729248
[2] active = true; original_keymaps = table: 0000000001196240; changed_bot_spawn_priority = false; changed_render_settings = table: 00000000024D44A0; voip = table: 00000000022332C0; _tobii_is_connected = false; platform = "win32"; in_settings_sub_menu = true; is_in_tutorial = false; ui_renderer = table: 0000000000AA6D30; apply_button = table: 000000000036DDE0; ui_animations = table: 0000000000B603E0; input_manager = table: 0000000001BD3800; controller_cooldown = 0; changed_user_settings = table: 0000000001B80420; render_settings = table: 00000000026D6A00; original_user_settings = table: 0000000002A15E30; scroll_field_widget = table: 00000000050C3D90; exit_button = table: 0000000001259260; scroll_value = 0.10000000000000001; changed_keymaps = false; gamepad_tooltip_available = false; gamepad_active_generic_actions_name = "reset"; scrollbar = table: 00000000003895C0; selected_settings_list = table: 0000000004B3E400; disable_all_input = false; original_render_settings = table: 00000000024E22B0; session_keymaps = table: 000000000114E920; original_bot_spawn_priority = table: 000000000126D0A0; _input_functions = table: 00000000004B7CD0; ui_top_renderer = table: 00000000031A6CC0; menu_input_description = table: 000000000499A110; ui_calibration_view = table: 0000000004A44E60; selected_title = 4; ingame_ui = table: 0000000000AA6C30; reset_to_default = table: 0000000004868B00; settings_lists = table: 0000000002FDC850; safe_rect_widget = table: 0000000001616C90; safe_rect_alpha_timer = 0; gamepad_layout_widget = table: 00000000049AF040; title_buttons_n = 7; background_widgets_n = 10; wwise_world = [WwiseWorld]; gamepad_tooltip_text_widget = table: 0000000005101590; session_bot_spawn_priority = table: 0000000004B633B0; title_buttons = table: 0000000005111F60; level_transition_handler = table: 00000000014AC750; ui_scenegraph = table: 0000000000F49B10; background_widgets = table: 0000000004B644F0;
[3] _ui_animations = table: 0000000003093EC0; _widgets_by_name = table: 000000000166ECD0; _active_view = "options_view"; local_player_id = 1; statistics_db = table: 0000000001C88F10; parent = table: 0000000004B6F200; ui_scenegraph = table: 000000000515E390; _animations = table: 00000000030937F0; _stats_id = "11000010403e00f:1"; is_server = true; _console_cursor = table: 000000000301EFC0; _available_profiles = table: 0000000003094590; ui_top_renderer = table: 00000000031A6CC0; ingame_ui_context = table: 00000000031A7090; peer_id = "11000010403e00f"; _views = table: 0000000000E59250; ui_renderer = table: 0000000000AA6D30; ui_animator = table: 000000000301F240; player_manager = table: 0000000001B12640; input_manager = table: 0000000001BD3800; profile_synchronizer = table: 00000000004AD8A0; wwise_world = [WwiseWorld]; _widgets = table: 0000000001188D60; menu_input_description = table: 00000000005E7540; render_settings = table: 00000000012B8280; _hero_name = "empire_soldier"; world_previewer = table: 0000000004B6F560; platform = "win32"; _player_portrait_widget = table: 00000000017945F0; career_index = 2; local_player = table: 0000000002E1EFD0;
[5] active = true; original_keymaps = table: 0000000001196240; changed_bot_spawn_priority = false; changed_render_settings = table: 00000000024D44A0; voip = table: 00000000022332C0; _tobii_is_connected = false; platform = "win32"; in_settings_sub_menu = true; is_in_tutorial = false; ui_renderer = table: 0000000000AA6D30; apply_button = table: 000000000036DDE0; ui_animations = table: 0000000000B603E0; input_manager = table: 0000000001BD3800; controller_cooldown = 0; changed_user_settings = table: 0000000001B80420; render_settings = table: 00000000026D6A00; original_user_settings = table: 0000000002A15E30; scroll_field_widget = table: 00000000050C3D90; exit_button = table: 0000000001259260; scroll_value = 0.10000000000000001; changed_keymaps = false; gamepad_tooltip_available = false; gamepad_active_generic_actions_name = "reset"; scrollbar = table: 00000000003895C0; selected_settings_list = table: 0000000004B3E400; disable_all_input = false; original_render_settings = table: 00000000024E22B0; session_keymaps = table: 000000000114E920; original_bot_spawn_priority = table: 000000000126D0A0; _input_functions = table: 00000000004B7CD0; ui_top_renderer = table: 00000000031A6CC0; menu_input_description = table: 000000000499A110; ui_calibration_view = table: 0000000004A44E60; selected_title = 4; ingame_ui = table: 0000000000AA6C30; reset_to_default = table: 0000000004868B00; settings_lists = table: 0000000002FDC850; safe_rect_widget = table: 0000000001616C90; safe_rect_alpha_timer = 0; gamepad_layout_widget = table: 00000000049AF040; title_buttons_n = 7; background_widgets_n = 10; wwise_world = [WwiseWorld]; gamepad_tooltip_text_widget = table: 0000000005101590; session_bot_spawn_priority = table: 0000000004B633B0; title_buttons = table: 0000000005111F60; level_transition_handler = table: 00000000014AC750; ui_scenegraph = table: 0000000000F49B10; background_widgets = table: 0000000004B644F0;
[6] active = true; original_keymaps = table: 0000000001196240; changed_bot_spawn_priority = false; changed_render_settings = table: 00000000024D44A0; voip = table: 00000000022332C0; _tobii_is_connected = false; platform = "win32"; in_settings_sub_menu = true; is_in_tutorial = false; ui_renderer = table: 0000000000AA6D30; apply_button = table: 000000000036DDE0; ui_animations = table: 0000000000B603E0; input_manager = table: 0000000001BD3800; controller_cooldown = 0; changed_user_settings = table: 0000000001B80420; render_settings = table: 00000000026D6A00; original_user_settings = table: 0000000002A15E30; scroll_field_widget = table: 00000000050C3D90; exit_button = table: 0000000001259260; scroll_value = 0.10000000000000001; changed_keymaps = false; gamepad_tooltip_available = false; gamepad_active_generic_actions_name = "reset"; scrollbar = table: 00000000003895C0; selected_settings_list = table: 0000000004B3E400; disable_all_input = false; original_render_settings = table: 00000000024E22B0; session_keymaps = table: 000000000114E920; original_bot_spawn_priority = table: 000000000126D0A0; _input_functions = table: 00000000004B7CD0; ui_top_renderer = table: 00000000031A6CC0; menu_input_description = table: 000000000499A110; ui_calibration_view = table: 0000000004A44E60; selected_title = 4; ingame_ui = table: 0000000000AA6C30; reset_to_default = table: 0000000004868B00; settings_lists = table: 0000000002FDC850; safe_rect_widget = table: 0000000001616C90; safe_rect_alpha_timer = 0; gamepad_layout_widget = table: 00000000049AF040; title_buttons_n = 7; background_widgets_n = 10; wwise_world = [WwiseWorld]; gamepad_tooltip_text_widget = table: 0000000005101590; session_bot_spawn_priority = table: 0000000004B633B0; title_buttons = table: 0000000005111F60; level_transition_handler = table: 00000000014AC750; ui_scenegraph = table: 0000000000F49B10; background_widgets = table: 0000000004B644F0;
[7] _ui_animations = table: 0000000003093EC0; _widgets_by_name = table: 000000000166ECD0; _active_view = "options_view"; local_player_id = 1; statistics_db = table: 0000000001C88F10; parent = table: 0000000004B6F200; ui_scenegraph = table: 000000000515E390; _animations = table: 00000000030937F0; _stats_id = "11000010403e00f:1"; is_server = true; _console_cursor = table: 000000000301EFC0; _available_profiles = table: 0000000003094590; ui_top_renderer = table: 00000000031A6CC0; ingame_ui_context = table: 00000000031A7090; peer_id = "11000010403e00f"; _views = table: 0000000000E59250; ui_renderer = table: 0000000000AA6D30; ui_animator = table: 000000000301F240; player_manager = table: 0000000001B12640; input_manager = table: 0000000001BD3800; profile_synchronizer = table: 00000000004AD8A0; wwise_world = [WwiseWorld]; _widgets = table: 0000000001188D60; menu_input_description = table: 00000000005E7540; render_settings = table: 00000000012B8280; _hero_name = "empire_soldier"; world_previewer = table: 0000000004B6F560; platform = "win32"; _player_portrait_widget = table: 00000000017945F0; career_index = 2; local_player = table: 0000000002E1EFD0;
[8] _params = table: 0000000004B703F0; _profiling_debugging_enabled = false; _parent = table: 0000000004B6F200; _state = table: 00000000018E3670;
[9] _draw_menu_world = true; _machine = table: 00000000012D4E70; _exit_button_widget = table: 00000000012DE1B0; local_player_id = 1; viewport_widget = table: 0000000002285EE0; profile_synchronizer = table: 00000000004AD8A0; world_manager = table: 00000000000B2280; _hero_name = "empire_soldier"; units = table: 0000000004B70420; ui_animator = table: 0000000000D90950; _console_cursor_widget = table: 0000000000D90720; ui_top_renderer = table: 00000000031A6CC0; ingame_ui_context = table: 00000000031A7090; peer_id = "11000010403e00f"; _static_widgets = table: 0000000000184E20; ui_renderer = table: 0000000000AA6D30; ingame_ui = table: 0000000000AA6C30; ui_animations = table: 0000000004B707C0; _state_machine_params = table: 0000000004B703F0; attachment_units = table: 0000000004B70450; wwise_world = [WwiseWorld]; is_server = true; exit_to_game = true; is_in_inn = true; player_manager = table: 0000000001B12640; input_manager = table: 0000000001BD3800; unit_states = table: 0000000004B70480; world_previewer = table: 0000000004B6F560; ui_scenegraph = table: 00000000008793D0;
[10] matchmaking_ui = table: 000000000503A190; motd_backend = table: 000000000287DC70; world_manager = table: 00000000000B2280; ingame_hud = table: 0000000000B48590; is_server = true; ingame_ui_context = table: 00000000031A7090; initial_profile_view = true; top_world = [World]; ui_renderer = table: 0000000000AA6D30; telemetry_time_view_enter = 0; input_manager = table: 0000000001BD3800; profile_synchronizer = table: 00000000004AD8A0; blocked_transitions = table: 000000000451CB60; motd_ui = table: 0000000005030E40; _fps_cooldown = 0; text_popup_ui = table: 0000000005020050; local_player_id = 1; unlock_manager = table: 0000000001B09800; last_resolution_y = 1440; motd_loading = false; end_screen = table: 0000000005010210; ui_top_renderer = table: 00000000031A6CC0; peer_id = "11000010403e00f"; _previous_transition = "initial_start_menu_view_force"; cutscene_system = table: 0000000000114960; current_view = "start_menu_view"; views = table: 0000000002727010; wwise_world = [WwiseWorld]; fps = 0; is_in_inn = true; last_resolution_x = 2560; hotkey_mapping = table: 000000000451C050; world = [World]; camera_manager = table: 0000000001592950; network_event_delegate = table: 0000000002585920;
[11] world_name = "level_world"; network_server = table: 00000000003B21B0; _t = 261.80781196418684; parent = table: 000000000143AF60; statistics_db = table: 0000000001C88F10; _is_initial_spawn = true; _network_options = table: 0000000002E1EEC0; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 0000000005055850; profile_synchronizer = table: 00000000004AD8A0; end_conditions_met = false; _game_started_current_frame = false; local_player_id = 1; rewards = table: 000000000241DE90; _spawn_initialized = true; player = table: 0000000002E1EFD0; _lobby_host = table: 00000000000B28F0; world = [World]; ingame_ui = table: 0000000000AA6C30; is_server = true; level_transition_handler = table: 00000000014AC750; viewport_name = "player_1"; is_in_inn = true; input_manager = table: 0000000001BD3800; game_mode_key = "inn"; ingame_ui_context = table: 00000000031A7090; free_flight_manager = table: 0000000001B14BB0; level_end_view_context = table: 000000000241DF30; network_event_delegate = table: 0000000002585920;
[15] locked = true; _scene_update_callbacks = table: 000000000009CE50; _worlds = table: 000000000009AAC0; _update_queue = table: 00000000014AE6F0; _disabled_worlds = table: 00000000000BE980; _wwise_worlds = table: 00000000000CA340; _queued_worlds_to_release = table: 00000000000B5700; _anim_update_callbacks = table: 00000000000C18B0;
[16] startup_package_handles = table: 00000000000138E0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000088860; flow_return_table = table: 0000000000038370; _machine = table: 0000000001B268A0; startup_timer = 4.4535024919896387; has_booted = true; loading_context = table: 0000000002DD2FE0;
<>
08:54:40.458 [Lua] [IngameUI] menu view on_exit start_menu_view
08:54:40.458 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
08:54:40.458 [Lua] hero_fullscreen_menu_on_exit
08:54:40.461 [Lua] [IngameUI] menu view post_update_on_exit table: 0x04b6f200
08:54:40.461 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
08:54:40.461 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewer
08:54:40.463 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer
08:54:51.380 [Lua] [IngameUI] menu view on_enter hero_view
08:54:51.381 [Lua] [IngameUI] menu view post_update_on_enter table: 0x04b6d2b0
08:54:51.381 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
08:54:51.388 [World] Spawning level.
08:54:51.388 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
08:54:51.388 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
08:54:51.389 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
08:54:51.389 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
08:54:51.389 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
08:54:51.389 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
08:54:51.389 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
08:54:51.389 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
08:54:51.389 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
08:55:02.707 [Lua] [IngameUI] menu view on_exit hero_view
08:55:02.710 [Lua] [IngameUI] menu view post_update_on_exit table: 0x04b6d2b0
08:55:02.710 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
08:55:05.410 [Lua] [IngameUI] menu view on_enter hero_view
08:55:05.412 [Lua] [IngameUI] menu view post_update_on_enter table: 0x04b6d2b0
08:55:05.412 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
08:55:07.712 [Lua] PlayFabMirror:_commit_internal 3
08:55:07.712 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
08:55:07.713 [Lua] generate_backend_stats 11000010403e00f:1
08:55:07.715 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
08:55:07.729 [Lua] commit result success 3
08:55:27.880 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateAchievementRewards 6
08:55:27.893 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 6 1
08:55:28.016 [Lua] [PlayFabRequestQueue] EAC Enabled! 6
08:55:28.016 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 6
08:55:28.349 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateAchievementRewards 6
08:55:28.349 [Save] Saving `save_data`
08:55:28.356 [Save] Save done
08:55:33.028 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateAchievementRewards 7
08:55:33.041 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 7 2
08:55:33.163 [Lua] [PlayFabRequestQueue] EAC Enabled! 7
08:55:33.163 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 7
08:55:33.497 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateAchievementRewards 7
08:55:33.497 [Save] Saving `save_data`
08:55:33.503 [Save] Save done
08:55:38.363 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateAchievementRewards 8
08:55:38.376 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 8 3
08:55:38.499 [Lua] [PlayFabRequestQueue] EAC Enabled! 8
08:55:38.499 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 8
08:55:38.832 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateAchievementRewards 8
08:55:38.832 [Save] Saving `save_data`
08:55:38.838 [Save] Save done
08:55:50.738 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateAchievementRewards 9
08:55:50.751 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 9 4
08:55:50.890 [Lua] [PlayFabRequestQueue] EAC Enabled! 9
08:55:50.890 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 9
08:55:51.277 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateAchievementRewards 9
08:55:51.277 [Save] Saving `save_data`
08:55:51.284 [Save] Save done
08:55:55.383 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateAchievementRewards 10
08:55:55.396 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 10 5
08:55:55.535 [Lua] [PlayFabRequestQueue] EAC Enabled! 10
08:55:55.535 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 10
08:55:55.869 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateAchievementRewards 10
08:55:55.869 [Save] Saving `save_data`
08:55:55.876 [Save] Save done
08:56:00.367 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateAchievementRewards 11
08:56:00.381 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 11 6
08:56:00.553 [Lua] [PlayFabRequestQueue] EAC Enabled! 11
08:56:00.553 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 11
08:56:00.887 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateAchievementRewards 11
08:56:00.887 [Save] Saving `save_data`
08:56:00.905 [Save] Save done
08:56:09.670 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateAchievementRewards 12
08:56:09.683 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 12 7
08:56:09.822 [Lua] [PlayFabRequestQueue] EAC Enabled! 12
08:56:09.822 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 12
08:56:10.174 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateAchievementRewards 12
08:56:10.174 [Save] Saving `save_data`
08:56:10.188 [Save] Save done
08:56:14.505 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateAchievementRewards 13
08:56:14.518 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 13 8
08:56:14.657 [Lua] [PlayFabRequestQueue] EAC Enabled! 13
08:56:14.657 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 13
08:56:14.991 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateAchievementRewards 13
08:56:14.991 [Save] Saving `save_data`
08:56:14.997 [Save] Save done
08:56:18.250 [EACServer] [Cerberus] [Backend] Disconnected.
08:56:19.198 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateAchievementRewards 14
08:56:19.211 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 14 9
08:56:19.333 [Lua] [PlayFabRequestQueue] EAC Enabled! 14
08:56:19.333 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 14
08:56:19.670 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateAchievementRewards 14
08:56:19.670 [Save] Saving `save_data`
08:56:19.675 [Save] Save done
08:56:54.497 [Lua] [IngameUI] menu view on_exit hero_view
08:56:54.500 [Lua] [IngameUI] menu view post_update_on_exit table: 0x04b6d2b0
08:56:54.500 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
08:56:59.498 [Lua] PlayFabMirror:_commit_internal 4
08:56:59.498 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
08:56:59.499 [Lua] generate_backend_stats 11000010403e00f:1
08:56:59.501 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
08:56:59.516 [Lua] commit result success 4
08:57:04.873 [Lua] [IngameUI] menu view on_enter hero_view
08:57:04.874 [Lua] [IngameUI] menu view post_update_on_enter table: 0x04b6d2b0
08:57:04.874 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
08:57:04.885 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
08:57:04.886 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
08:57:04.887 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
08:57:04.887 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
08:57:04.891 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
08:57:05.289 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
08:57:05.289 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
08:57:05.295 [World] Spawning level.
08:57:05.315 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
08:57:05.358 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, MenuWorldPreviewer, async-read,
08:57:05.358 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p, MenuWorldPreviewer, async-read,
08:57:05.358 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_02, MenuWorldPreviewer, async-read,
08:57:05.358 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
08:57:05.358 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, MenuWorldPreviewer, async-read,
08:57:05.358 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
08:57:05.358 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p, MenuWorldPreviewer, async-read,
08:57:05.800 [Lua] [IngameUI] menu view on_exit hero_view
08:57:05.803 [Lua] [IngameUI] menu view post_update_on_exit table: 0x04b6d2b0
08:57:05.803 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
08:57:05.803 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
08:57:05.803 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
08:57:05.803 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
08:57:05.803 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_02, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
08:57:05.803 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
08:57:05.803 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
08:57:05.810 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
08:57:05.810 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
08:57:05.810 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
08:57:06.169 [Lua] [IngameUI] menu view on_enter ingame_menu
08:57:07.907 [Lua] [IngameUI] menu view on_exit ingame_menu
08:57:07.907 [Lua] [IngameUI] menu view on_enter options_view
08:57:15.822 [Lua] PlayFabMirror:_commit_internal 5
08:57:15.822 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
08:57:15.822 [Lua] generate_backend_stats 11000010403e00f:1
08:57:15.825 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
08:57:15.839 [Lua] commit result success 5
08:57:26.777 [Save] Saving `save_data`
08:57:26.785 [Save] Save done
08:57:27.797 [Lua] [IngameUI] menu view on_exit options_view
08:57:27.797 [Lua] [IngameUI] menu view on_enter ingame_menu
08:57:28.184 [Lua] [IngameUI] menu view on_exit ingame_menu
08:57:35.537 [Lua] [LOCAL RPC] rpc_ping_unit 39 21 false
08:58:11.034 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
08:58:12.658 [Lua] [IngameUI] menu view on_enter hero_view
08:58:12.659 [Lua] [IngameUI] menu view post_update_on_enter table: 0x04b6d2b0
08:58:12.659 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
08:58:12.670 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
08:58:12.670 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
08:58:12.671 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
08:58:12.671 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
08:58:12.676 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
08:58:13.015 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
08:58:13.015 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
08:58:13.022 [World] Spawning level.
08:58:13.042 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
08:58:13.089 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, MenuWorldPreviewer, async-read,
08:58:13.089 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p, MenuWorldPreviewer, async-read,
08:58:13.089 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_02, MenuWorldPreviewer, async-read,
08:58:13.089 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
08:58:13.089 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, MenuWorldPreviewer, async-read,
08:58:13.089 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
08:58:13.089 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p, MenuWorldPreviewer, async-read,
08:58:15.931 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
08:58:15.931 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory
08:58:15.936 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
08:58:15.936 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout
08:58:18.857 [EACServer] [Cerberus] [Backend] Connection established.
08:58:22.063 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
08:58:22.063 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, MenuWorldPreviewer, async-read,
08:58:22.063 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
08:58:22.063 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p, MenuWorldPreviewer, async-read,
08:58:22.063 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_02, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
08:58:22.063 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05, MenuWorldPreviewer, async-read,
08:58:22.080 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010403e00f inventory_sync_id:2 my_peer_id:11000010403e00f
08:58:22.097 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 1 2
08:58:22.097 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010403e00f inventory_sync_id:2 my_peer_id:11000010403e00f
08:58:22.097 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05, InventoryPackageSynchronizerClient, async-read,
08:58:22.142 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_02, InventoryPackageSynchronizerClient
08:58:22.176 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05
08:58:22.176 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05
08:58:22.193 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
08:58:22.199 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 2
08:58:22.216 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 2
08:58:35.783 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
08:58:35.783 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, MenuWorldPreviewer, async-read,
08:58:35.783 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
08:58:35.783 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p, MenuWorldPreviewer, async-read,
08:58:35.783 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
08:58:35.783 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewer, async-read,
08:58:35.800 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010403e00f inventory_sync_id:3 my_peer_id:11000010403e00f
08:58:35.817 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 2 3
08:58:35.817 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010403e00f inventory_sync_id:3 my_peer_id:11000010403e00f
08:58:35.817 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, InventoryPackageSynchronizerClient, async-read,
08:58:35.828 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01
08:58:35.828 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01
08:58:35.845 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3
08:58:35.851 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 3
08:58:35.866 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05, InventoryPackageSynchronizerClient
08:58:35.872 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 3
08:58:37.544 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
08:58:37.544 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, MenuWorldPreviewer, async-read,
08:58:37.544 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
08:58:37.544 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p, MenuWorldPreviewer, async-read,
08:58:37.544 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
08:58:37.544 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05, MenuWorldPreviewer, async-read,
08:58:37.561 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010403e00f inventory_sync_id:4 my_peer_id:11000010403e00f
08:58:37.578 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 3 4
08:58:37.578 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010403e00f inventory_sync_id:4 my_peer_id:11000010403e00f
08:58:37.578 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05, InventoryPackageSynchronizerClient, async-read,
08:58:37.606 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05
08:58:37.606 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05
08:58:37.623 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, InventoryPackageSynchronizerClient
08:58:37.623 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4
08:58:37.629 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 4
08:58:37.646 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 4
08:58:40.871 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
08:58:40.871 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
08:58:40.871 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
08:58:40.871 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
08:58:40.871 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
08:58:40.878 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
08:58:40.878 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
08:58:40.878 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
08:58:40.879 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory
08:58:40.879 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
08:58:40.884 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout
08:59:00.890 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
08:59:00.890 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
08:59:00.890 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
08:59:00.891 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
08:59:00.891 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
08:59:00.891 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
08:59:00.895 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
08:59:01.239 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
08:59:01.239 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
08:59:01.245 [World] Spawning level.
08:59:01.265 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
08:59:01.303 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, MenuWorldPreviewer, async-read,
08:59:01.303 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p, MenuWorldPreviewer, async-read,
08:59:01.303 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05, MenuWorldPreviewer, async-read,
08:59:01.303 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
08:59:01.303 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, MenuWorldPreviewer, async-read,
08:59:01.303 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
08:59:01.303 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p, MenuWorldPreviewer, async-read,
08:59:22.111 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
08:59:22.111 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, MenuWorldPreviewer, async-read,
08:59:22.111 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
08:59:22.111 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p, MenuWorldPreviewer, async-read,
08:59:25.973 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
08:59:25.973 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, MenuWorldPreviewer, async-read,
08:59:25.973 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
08:59:25.973 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p, MenuWorldPreviewer, async-read,
08:59:27.482 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
08:59:27.483 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
08:59:27.483 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
08:59:27.483 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
08:59:27.483 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
08:59:27.489 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
08:59:27.489 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
08:59:27.490 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
08:59:27.490 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
08:59:28.116 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
08:59:28.116 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
08:59:28.117 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
08:59:28.118 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
08:59:30.824 [Lua] [IngameUI] menu view on_exit hero_view
08:59:30.827 [Lua] [IngameUI] menu view post_update_on_exit table: 0x04b6d2b0
08:59:30.827 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
08:59:30.827 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
08:59:30.827 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
08:59:30.827 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
08:59:30.827 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
08:59:31.503 [Lua] [IngameUI] menu view on_enter ingame_menu
08:59:32.112 [Lua] [IngameUI] menu view on_exit ingame_menu
08:59:33.688 [Lua] [IngameUI] menu view on_enter hero_view
08:59:33.689 [Lua] [IngameUI] menu view post_update_on_enter table: 0x04b6d2b0
08:59:33.689 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
08:59:33.700 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
08:59:33.701 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
08:59:33.702 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
08:59:33.702 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
08:59:33.706 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
08:59:34.043 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
08:59:34.043 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
08:59:34.050 [World] Spawning level.
08:59:34.071 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
08:59:34.111 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, MenuWorldPreviewer, async-read,
08:59:34.111 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p, MenuWorldPreviewer, async-read,
08:59:34.111 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05, MenuWorldPreviewer, async-read,
08:59:34.111 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
08:59:34.111 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, MenuWorldPreviewer, async-read,
08:59:34.111 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
08:59:34.111 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p, MenuWorldPreviewer, async-read,
08:59:35.661 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
08:59:35.662 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
08:59:35.662 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
08:59:35.662 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
08:59:35.662 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
08:59:35.668 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
08:59:35.668 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
08:59:35.669 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
08:59:35.670 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
08:59:35.670 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
08:59:35.675 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
08:59:35.864 [Lua] PlayFabMirror:_commit_internal 6
08:59:35.864 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 15
08:59:35.864 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
08:59:35.864 [Lua] generate_backend_stats 11000010403e00f:1
08:59:35.866 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 16
08:59:35.881 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 15
08:59:36.360 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 15
08:59:36.372 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 16 10
08:59:36.514 [Lua] [PlayFabRequestQueue] EAC Enabled! 16
08:59:36.514 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 16
08:59:36.783 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 16
08:59:36.794 [Lua] commit result success 6
08:59:40.756 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
08:59:40.756 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
08:59:40.756 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
08:59:40.757 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
08:59:40.757 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
08:59:40.757 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory
08:59:40.761 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout
08:59:41.106 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
08:59:41.106 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
08:59:41.112 [World] Spawning level.
08:59:41.131 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
08:59:41.166 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, MenuWorldPreviewer, async-read,
08:59:41.166 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p, MenuWorldPreviewer, async-read,
08:59:41.166 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05, MenuWorldPreviewer, async-read,
08:59:41.166 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
08:59:41.166 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, MenuWorldPreviewer, async-read,
08:59:41.166 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
08:59:41.166 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p, MenuWorldPreviewer, async-read,
08:59:54.631 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
08:59:54.631 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
08:59:54.631 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
08:59:54.631 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
08:59:54.631 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
08:59:54.631 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
08:59:54.637 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
08:59:54.637 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory
08:59:54.637 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout
08:59:54.644 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
08:59:54.644 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
08:59:54.649 [World] Spawning level.
08:59:54.650 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
08:59:54.650 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
08:59:54.650 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
08:59:54.650 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
08:59:54.650 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
08:59:54.650 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
08:59:54.650 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
08:59:54.650 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
08:59:54.650 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
08:59:56.772 [Lua] [IngameUI] menu view on_exit hero_view
08:59:56.775 [Lua] [IngameUI] menu view post_update_on_exit table: 0x04b6d2b0
08:59:56.775 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
09:00:01.786 [Lua] PlayFabMirror:_commit_internal 7
09:00:01.786 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
09:00:01.787 [Lua] generate_backend_stats 11000010403e00f:1
09:00:01.789 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 17
09:00:01.803 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 17 11
09:00:01.944 [Lua] [PlayFabRequestQueue] EAC Enabled! 17
09:00:01.944 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 17
09:00:02.232 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 17
09:00:02.245 [Lua] commit result success 7
09:00:05.252 [Lua] [IngameUI] menu view on_enter hero_view
09:00:05.253 [Lua] [IngameUI] menu view post_update_on_enter table: 0x04b6d2b0
09:00:05.253 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
09:00:05.264 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
09:00:05.265 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
09:00:05.265 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
09:00:05.266 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
09:00:08.241 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
09:00:08.241 [Lua] [HeroWindowCraft] Enter Substate CraftPageCraftItem
09:00:18.989 [EACServer] [Cerberus] [Backend] Disconnected.
09:01:04.789 [Window] Window => inactive
09:01:07.547 [Window] Window => active
09:01:08.973 [Window] Window => inactive
09:01:10.314 [Window] Window => active
09:01:11.385 [Window] Window => inactive
09:02:19.608 [EACServer] [Cerberus] [Backend] Connection established.
09:03:02.786 [Window] Window => active
09:03:06.379 [Lua] [IngameUI] menu view on_exit hero_view
09:03:06.382 [Lua] [IngameUI] menu view post_update_on_exit table: 0x04b6d2b0
09:03:06.382 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
09:03:06.382 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
09:03:06.382 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
09:03:06.382 [Lua] [HeroWindowCraft] Exit Substate CraftPageCraftItem
09:03:06.382 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
09:03:11.553 [Lua] PlayFabMirror:_commit_internal 8
09:03:11.553 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
09:03:11.553 [Lua] generate_backend_stats 11000010403e00f:1
09:03:11.556 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
09:03:11.570 [Lua] commit result success 8
09:03:52.368 [Lua] [IngameUI] menu view on_enter start_game_view
09:03:52.369 [Lua] [IngameUI] menu view post_update_on_enter table: 0x04b707f0
09:03:52.369 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
09:03:52.369 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
09:03:52.369 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
09:03:52.370 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
09:03:52.370 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
09:03:54.758 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
09:03:54.758 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
09:03:54.758 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
09:03:54.758 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
09:03:54.758 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
09:03:59.619 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom
09:03:59.619 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
09:03:59.619 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection
09:03:59.627 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
09:03:59.627 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
09:04:04.299 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom
09:04:04.299 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection
09:04:04.301 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection
09:04:08.219 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
09:04:08.219 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection
09:04:08.219 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
09:04:08.220 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
09:04:08.220 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
09:04:09.313 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_custom
09:04:09.313 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
09:04:09.313 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty
09:04:09.313 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
09:04:09.313 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
09:04:16.656 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
09:04:16.656 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty
09:04:16.656 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
09:04:16.657 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
09:04:16.657 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
09:04:19.744 [EACServer] [Cerberus] [Backend] Disconnected.
09:04:21.977 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom)
09:04:21.977 [Lua] ............................................................................................................
09:04:21.977 [Lua] ............................................................................................................
09:04:21.977 [Lua] GAME START SETTINGS -> Level: magnus | Difficulty: hard | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom
09:04:21.977 [Lua] ............................................................................................................
09:04:21.977 [Lua] ............................................................................................................
09:04:21.977 [Lua] [Matchmaking] Cancelling matchmaking
09:04:21.977 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
09:04:21.992 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
09:04:21.992 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
09:04:21.993 [Lua] Set lobby begin:
09:04:21.993 [Lua] Lobby data power_level = 785
09:04:21.993 [Lua] Lobby data level_key = inn_level
09:04:21.993 [Lua] Lobby data player_slot_1 = 0:0
09:04:21.993 [Lua] Lobby data selected_level_key = inn_level
09:04:21.993 [Lua] Lobby data difficulty = hard
09:04:21.993 [Lua] Lobby data player_slot_6 = 0:0
09:04:21.993 [Lua] Lobby data num_players = 1
09:04:21.993 [Lua] Lobby data matchmaking = false
09:04:21.993 [Lua] Lobby data host = 11000010403e00f
09:04:21.993 [Lua] Lobby data player_slot_4 = 0:0
09:04:21.993 [Lua] Lobby data game_mode = n/a
09:04:21.993 [Lua] Lobby data player_slot_5 = 11000010403e00f:1
09:04:21.993 [Lua] Lobby data player_slot_2 = 0:0
09:04:21.993 [Lua] Lobby data country_code = US
09:04:21.993 [Lua] Lobby data player_slot_3 = 0:0
09:04:21.993 [Lua] Lobby data unique_server_name = Dymaxion
09:04:21.993 [Lua] Set lobby end.
09:04:21.993 [Lua] [PartyManager] Leader is set to 11000010403e00f
09:04:21.994 [Lua] [MATCHMAKING] - Hosting game on level: inn_level magnus
09:04:21.994 [Lua] [LevelTransitionHandler] set_next_level( magnus )
09:04:21.994 [Lua] Set lobby begin:
09:04:21.994 [Lua] Lobby data twitch_enabled = false
09:04:21.994 [Lua] Lobby data power_level = 785
09:04:21.994 [Lua] Lobby data player_slot_6 = 0:0
09:04:21.994 [Lua] Lobby data num_players = 1
09:04:21.994 [Lua] Lobby data host = 11000010403e00f
09:04:21.994 [Lua] Lobby data game_mode = custom
09:04:21.994 [Lua] Lobby data level_key = inn_level
09:04:21.994 [Lua] Lobby data player_slot_1 = 0:0
09:04:21.994 [Lua] Lobby data selected_level_key = magnus
09:04:21.994 [Lua] Lobby data quick_game = false
09:04:21.994 [Lua] Lobby data matchmaking = false
09:04:21.994 [Lua] Lobby data difficulty = hard
09:04:21.994 [Lua] Lobby data player_slot_4 = 0:0
09:04:21.994 [Lua] Lobby data unique_server_name = Dymaxion
09:04:21.994 [Lua] Lobby data player_slot_5 = 11000010403e00f:1
09:04:21.994 [Lua] Lobby data player_slot_2 = 0:0
09:04:21.994 [Lua] Lobby data country_code = US
09:04:21.994 [Lua] Lobby data player_slot_3 = 0:0
09:04:21.994 [Lua] Lobby data eac_authorized = true
09:04:21.994 [Lua] Set lobby end.
09:04:21.994 [Lua] Set lobby begin:
09:04:21.994 [Lua] Lobby data twitch_enabled = false
09:04:21.994 [Lua] Lobby data power_level = 785
09:04:21.994 [Lua] Lobby data player_slot_6 = 0:0
09:04:21.994 [Lua] Lobby data num_players = 1
09:04:21.994 [Lua] Lobby data host = 11000010403e00f
09:04:21.994 [Lua] Lobby data game_mode = custom
09:04:21.994 [Lua] Lobby data is_private = true
09:04:21.994 [Lua] Lobby data level_key = inn_level
09:04:21.994 [Lua] Lobby data player_slot_1 = 0:0
09:04:21.994 [Lua] Lobby data selected_level_key = magnus
09:04:21.994 [Lua] Lobby data quick_game = false
09:04:21.994 [Lua] Lobby data matchmaking = false
09:04:21.994 [Lua] Lobby data difficulty = hard
09:04:21.994 [Lua] Lobby data player_slot_4 = 0:0
09:04:21.994 [Lua] Lobby data unique_server_name = Dymaxion
09:04:21.994 [Lua] Lobby data player_slot_5 = 11000010403e00f:1
09:04:21.994 [Lua] Lobby data player_slot_2 = 0:0
09:04:21.995 [Lua] Lobby data country_code = US
09:04:21.995 [Lua] Lobby data player_slot_3 = 0:0
09:04:21.995 [Lua] Lobby data eac_authorized = true
09:04:21.995 [Lua] Set lobby end.
09:04:21.996 [Lua] [ChatManager][1]System: Starting hosted game...
09:04:21.996 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
09:04:21.996 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
09:04:22.001 [Lua] [LOCAL RPC] rpc_client_complete_vote 1
09:04:22.078 [Lua] [IngameUI] menu view on_exit start_game_view
09:04:22.078 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
09:04:22.078 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
09:04:22.078 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
09:04:22.078 [Save] Saving `save_data`
09:04:22.078 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
09:04:22.081 [Lua] [IngameUI] menu view post_update_on_exit table: 0x04b707f0
09:04:22.085 [Save] Save done
09:04:31.393 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
09:04:31.394 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
09:04:31.394 [Lua] [MATCHMAKING] - Hosting game on level: inn_level magnus
09:04:31.394 [Lua] [LevelTransitionHandler] set_next_level( magnus )
09:04:31.394 [Lua] Set lobby begin:
09:04:31.394 [Lua] Lobby data twitch_enabled = false
09:04:31.394 [Lua] Lobby data power_level = 785
09:04:31.394 [Lua] Lobby data player_slot_6 = 0:0
09:04:31.394 [Lua] Lobby data num_players = 1
09:04:31.394 [Lua] Lobby data host = 11000010403e00f
09:04:31.394 [Lua] Lobby data game_mode = custom
09:04:31.394 [Lua] Lobby data is_private = true
09:04:31.394 [Lua] Lobby data level_key = inn_level
09:04:31.394 [Lua] Lobby data player_slot_1 = 0:0
09:04:31.394 [Lua] Lobby data selected_level_key = magnus
09:04:31.394 [Lua] Lobby data quick_game = false
09:04:31.394 [Lua] Lobby data matchmaking = false
09:04:31.394 [Lua] Lobby data difficulty = hard
09:04:31.394 [Lua] Lobby data player_slot_4 = 0:0
09:04:31.394 [Lua] Lobby data unique_server_name = Dymaxion
09:04:31.394 [Lua] Lobby data player_slot_5 = 11000010403e00f:1
09:04:31.394 [Lua] Lobby data player_slot_2 = 0:0
09:04:31.395 [Lua] Lobby data country_code = US
09:04:31.395 [Lua] Lobby data player_slot_3 = 0:0
09:04:31.395 [Lua] Lobby data eac_authorized = true
09:04:31.395 [Lua] Set lobby end.
09:04:31.396 [Lua] Set lobby begin:
09:04:31.396 [Lua] Lobby data twitch_enabled = false
09:04:31.396 [Lua] Lobby data power_level = 785
09:04:31.396 [Lua] Lobby data player_slot_6 = 0:0
09:04:31.396 [Lua] Lobby data num_players = 1
09:04:31.396 [Lua] Lobby data host = 11000010403e00f
09:04:31.396 [Lua] Lobby data game_mode = custom
09:04:31.396 [Lua] Lobby data is_private = true
09:04:31.396 [Lua] Lobby data level_key = inn_level
09:04:31.396 [Lua] Lobby data player_slot_1 = 0:0
09:04:31.396 [Lua] Lobby data selected_level_key = magnus
09:04:31.396 [Lua] Lobby data quick_game = false
09:04:31.396 [Lua] Lobby data matchmaking = false
09:04:31.396 [Lua] Lobby data difficulty = hard
09:04:31.396 [Lua] Lobby data player_slot_4 = 0:0
09:04:31.396 [Lua] Lobby data unique_server_name = Dymaxion
09:04:31.396 [Lua] Lobby data player_slot_5 = 11000010403e00f:1
09:04:31.396 [Lua] Lobby data player_slot_2 = 0:0
09:04:31.396 [Lua] Lobby data country_code = US
09:04:31.396 [Lua] Lobby data player_slot_3 = 0:0
09:04:31.396 [Lua] Lobby data eac_authorized = true
09:04:31.396 [Lua] Set lobby end.
09:04:31.396 [Lua] [NetworkServer] Entering post game
09:04:31.396 [Lua] [PeerSM] 11000010403e00f :: on_exit InGame
09:04:31.396 [Lua] [PeerSM] 11000010403e00f :: on_enter InPostGame
09:04:31.397 [Lua] Complete level triggered.
09:04:31.397 [Lua] [NetworkServer] Entering post game
09:04:31.397 [Lua] gm_event_end_conditions_met false false
09:04:31.397 [Save] Saving `save_data`
09:04:31.397 [Lua] PlayFabMirror:_commit_internal nil
09:04:31.397 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
09:04:31.398 [Lua] generate_backend_stats 11000010403e00f:1
09:04:31.400 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 18
09:04:31.400 [Lua] TRANSITION nil nil magnus
09:04:31.400 [Lua] Transition type "magnus", is server: true
09:04:31.400 [Lua] [NetworkServer] Current level key magnus
09:04:31.400 [Lua] [LevelTransitionHandler] Generated new level_seed: 8729517
09:04:31.400 [Lua] [GameNetworkManager] Leaving game...
09:04:31.400 [Lua] [GameNetworkManager] Shutting down game session host.
09:04:31.400 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
09:04:31.400 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
09:04:31.400 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=719.40
09:04:31.403 [Save] Save done
09:04:31.403 [Save] Saving `save_data`
09:04:31.409 [Save] Save done
09:04:31.410 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
09:04:31.410 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 18 12
09:04:31.867 [Lua] [PlayFabRequestQueue] EAC Enabled! 18
09:04:31.867 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 18
09:04:32.121 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 18
09:04:32.137 [Lua] commit result success 9
09:04:33.397 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
09:04:33.397 [Lua] PlayerManager:remove_player peer_id=11000010403e00f 1
09:04:33.397 [Lua] Clearing all global lookup lists
09:04:33.397 [Lua] [IngamePlayerListUI] - Destroy
09:04:33.397 [Lua] [AbilityUI] - Destroy
09:04:33.397 [Lua] [GamePadAbilityUI] - Destroy
09:04:33.397 [Lua] [GamePadEquipmentUI] - Destroy
09:04:33.397 [Lua] [EquipmentUI] - Destroy
09:04:33.397 [Lua] [IngameUI] destroy
09:04:33.407 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
09:04:33.445 [Lua] [Managers] Destroying state managers...
09:04:33.451 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
09:04:33.451 [Lua] [PeerSM] 11000010403e00f :: on_exit InPostGame
09:04:33.451 [Lua] [PeerSM] 11000010403e00f :: on_enter Loading
09:04:33.451 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010403e00f
09:04:33.451 [Lua] [Matchmaking] unregister rpcs
09:04:33.451 [Lua] [Gamestate] Enter state StateLoading
09:04:33.453 [Lua] [Gamestate] Enter Substate StateLoadingRunning
09:04:33.453 [Lua] [Matchmaking] register rpcs
09:04:33.453 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
09:04:33.453 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
09:04:33.453 [Lua] Set lobby begin:
09:04:33.453 [Lua] Lobby data twitch_enabled = false
09:04:33.453 [Lua] Lobby data power_level = 0
09:04:33.453 [Lua] Lobby data player_slot_6 = 0:0
09:04:33.453 [Lua] Lobby data num_players = 1
09:04:33.453 [Lua] Lobby data host = 11000010403e00f
09:04:33.453 [Lua] Lobby data game_mode = custom
09:04:33.453 [Lua] Lobby data is_private = true
09:04:33.453 [Lua] Lobby data level_key = inn_level
09:04:33.453 [Lua] Lobby data player_slot_1 = 0:0
09:04:33.453 [Lua] Lobby data selected_level_key = magnus
09:04:33.453 [Lua] Lobby data quick_game = false
09:04:33.453 [Lua] Lobby data matchmaking = false
09:04:33.453 [Lua] Lobby data difficulty = hard
09:04:33.453 [Lua] Lobby data player_slot_4 = 0:0
09:04:33.453 [Lua] Lobby data unique_server_name = Dymaxion
09:04:33.453 [Lua] Lobby data player_slot_5 = 11000010403e00f:1
09:04:33.453 [Lua] Lobby data player_slot_2 = 0:0
09:04:33.453 [Lua] Lobby data country_code = US
09:04:33.453 [Lua] Lobby data player_slot_3 = 0:0
09:04:33.453 [Lua] Lobby data eac_authorized = true
09:04:33.453 [Lua] Set lobby end.
09:04:33.453 [Lua] registering RPCs
09:04:33.453 [Lua] Set lobby begin:
09:04:33.453 [Lua] Lobby data twitch_enabled = false
09:04:33.453 [Lua] Lobby data power_level = 0
09:04:33.453 [Lua] Lobby data player_slot_6 = 0:0
09:04:33.453 [Lua] Lobby data num_players = 1
09:04:33.453 [Lua] Lobby data host = 11000010403e00f
09:04:33.453 [Lua] Lobby data game_mode = custom
09:04:33.453 [Lua] Lobby data is_private = true
09:04:33.453 [Lua] Lobby data level_key = magnus
09:04:33.454 [Lua] Lobby data player_slot_1 = 0:0
09:04:33.454 [Lua] Lobby data selected_level_key = magnus
09:04:33.454 [Lua] Lobby data quick_game = false
09:04:33.454 [Lua] Lobby data matchmaking = false
09:04:33.454 [Lua] Lobby data difficulty = hard
09:04:33.454 [Lua] Lobby data player_slot_4 = 0:0
09:04:33.454 [Lua] Lobby data unique_server_name = Dymaxion
09:04:33.454 [Lua] Lobby data player_slot_5 = 11000010403e00f:1
09:04:33.454 [Lua] Lobby data player_slot_2 = 0:0
09:04:33.454 [Lua] Lobby data country_code = US
09:04:33.454 [Lua] Lobby data player_slot_3 = 0:0
09:04:33.454 [Lua] Lobby data eac_authorized = true
09:04:33.454 [Lua] Set lobby end.
09:04:33.454 [Lua] MUSIC MANAGER unmute_all_world_sounds 137694 0
09:04:33.454 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 19
09:04:33.455 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 19
09:04:33.456 [Lua] ### Sending rpc_level_loaded
09:04:33.456 [Lua] #### Has state machine: true, sender: 11000010403e00f, level_id: 29
09:04:33.456 [Lua] Peer 11000010403e00f has loaded the level and all enemies are loaded
09:04:33.456 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_19, global_loading_screens, async-read, prioritized
09:04:33.456 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[magnus] self.picked_level_key=[nil]
09:04:33.456 [Lua] [LevelTransitionHandler] load_level magnus
09:04:33.517 [Umbra] Unload tome
09:04:33.599 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
09:04:33.600 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
09:04:33.600 [Lua] [LevelTransitionHandler] Loading level: "magnus"
09:04:33.600 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/holly/magnus"
09:04:33.600 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/holly/magnus, LevelTransitionHandler, async-read,
09:04:33.600 [Lua] [EnemyPackageLoader] setup_startup_enemies
09:04:33.600 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
09:04:33.600 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
09:04:33.600 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
09:04:33.600 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
09:04:33.600 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
09:04:33.600 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
09:04:33.600 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
09:04:33.600 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
09:04:33.600 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
09:04:33.600 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
09:04:33.600 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
09:04:33.600 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
09:04:33.600 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
09:04:33.600 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
09:04:33.600 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
09:04:33.600 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
09:04:33.600 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
09:04:33.600 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
09:04:33.600 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
09:04:33.600 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
09:04:33.600 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
09:04:33.600 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
09:04:33.600 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
09:04:33.600 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
09:04:33.600 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
09:04:33.600 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
09:04:33.600 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
09:04:33.600 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
09:04:33.600 [Lua] [LOCAL RPC] rpc_load_level 50 8729517
09:04:33.795 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_19
09:04:33.795 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_19
09:04:33.796 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/holly/magnus
09:04:33.797 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 19
09:04:33.799 [Lua] MUSIC MANAGER nfl_magnus_tower_loading_screen_01 137695 0
09:04:33.804 [Lua] MUSIC MANAGER Play_loading_screen_music 137696 0
09:04:34.621 [Umbra] Loading umbra tome '#ID[e3abb01a3a059224]'
09:04:38.659 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/holly/magnus
09:04:38.659 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/holly/magnus
09:04:38.660 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_spawn
09:04:38.676 [Lua] [LevelTransitionHandler] Level load completed!
09:04:38.677 [Lua] ### Sending rpc_level_loaded
09:04:38.677 [Lua] #### Has state machine: true, sender: 11000010403e00f, level_id: 50
09:04:38.677 [Lua] Peer 11000010403e00f has loaded the level and all enemies are loaded
09:04:38.693 [Lua] [PeerSM] 11000010403e00f :: on_exit Loading
09:04:38.693 [Lua] [PeerSM] 11000010403e00f :: on_enter LoadingProfilePackages
09:04:38.710 [Lua] [PeerSM] 11000010403e00f :: on_exit LoadingProfilePackages
09:04:38.710 [Lua] [PeerSM] 11000010403e00f :: on_enter WaitingForEnterGame
09:04:38.710 [Lua] [LOCAL RPC] rpc_loading_synced
09:04:38.912 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
09:04:38.912 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
09:04:38.913 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
09:04:39.201 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
09:04:39.201 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
09:04:39.202 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
09:04:39.403 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
09:04:39.403 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
09:04:39.404 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
09:04:39.725 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
09:04:39.725 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
09:04:39.726 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
09:04:39.911 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
09:04:39.911 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
09:04:39.912 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
09:04:40.030 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
09:04:40.030 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
09:04:40.030 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
09:04:40.182 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
09:04:40.182 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
09:04:40.182 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
09:04:40.402 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
09:04:40.402 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
09:04:40.403 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
09:04:40.692 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
09:04:40.692 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
09:04:40.692 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
09:04:40.912 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
09:04:40.912 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
09:04:40.912 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
09:04:41.302 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
09:04:41.302 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
09:04:41.303 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
09:04:41.556 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
09:04:41.556 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
09:04:41.557 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
09:04:41.861 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
09:04:41.861 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
09:04:41.861 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
09:04:42.200 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
09:04:42.200 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
09:04:42.201 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
09:04:42.520 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
09:04:42.520 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
09:04:42.521 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
09:04:42.724 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
09:04:42.724 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
09:04:42.725 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
09:04:43.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
09:04:43.029 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
09:04:43.030 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
09:04:43.434 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
09:04:43.434 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
09:04:43.435 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
09:04:43.771 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
09:04:43.771 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
09:04:43.772 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
09:04:44.027 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
09:04:44.027 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
09:04:44.027 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
09:04:44.384 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
09:04:44.384 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
09:04:44.385 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
09:04:44.520 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
09:04:44.520 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
09:04:44.521 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
09:04:44.808 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
09:04:44.808 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
09:04:44.808 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
09:04:45.131 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
09:04:45.131 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
09:04:45.131 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
09:04:45.350 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
09:04:45.350 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
09:04:45.351 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
09:04:45.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
09:04:45.418 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
09:04:45.418 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
09:04:45.486 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
09:04:45.486 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
09:04:45.486 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
09:04:45.554 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
09:04:45.554 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
09:04:45.555 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
09:04:46.557 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
09:04:46.557 [Lua] [Matchmaking] unregister rpcs
09:04:46.557 [Lua] Set lobby begin:
09:04:46.557 [Lua] Lobby data twitch_enabled = false
09:04:46.557 [Lua] Lobby data power_level = 0
09:04:46.557 [Lua] Lobby data player_slot_6 = 0:0
09:04:46.557 [Lua] Lobby data num_players = 1
09:04:46.557 [Lua] Lobby data host = 11000010403e00f
09:04:46.557 [Lua] Lobby data game_mode = custom
09:04:46.557 [Lua] Lobby data is_private = true
09:04:46.557 [Lua] Lobby data level_key = magnus
09:04:46.557 [Lua] Lobby data player_slot_1 = 0:0
09:04:46.557 [Lua] Lobby data selected_level_key = magnus
09:04:46.557 [Lua] Lobby data quick_game = false
09:04:46.557 [Lua] Lobby data matchmaking = false
09:04:46.557 [Lua] Lobby data difficulty = hard
09:04:46.557 [Lua] Lobby data player_slot_4 = 0:0
09:04:46.557 [Lua] Lobby data unique_server_name = Dymaxion
09:04:46.557 [Lua] Lobby data player_slot_5 = 11000010403e00f:1
09:04:46.557 [Lua] Lobby data player_slot_2 = 0:0
09:04:46.557 [Lua] Lobby data country_code = US
09:04:46.557 [Lua] Lobby data player_slot_3 = 0:0
09:04:46.557 [Lua] Lobby data eac_authorized = true
09:04:46.557 [Lua] Set lobby end.
09:04:46.557 [Lua] [Managers] Destroying state managers...
09:04:46.558 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_19, global_loading_screens
09:04:46.558 [Lua] MUSIC MANAGER Stop_loading_screen_music 137697 0
09:04:46.558 [Lua] [Gamestate] Enter StateIngame HOST
09:04:46.558 [Lua] <>level = magnus<>
09:04:46.558 [Lua] Set lobby begin:
09:04:46.558 [Lua] Lobby data twitch_enabled = false
09:04:46.558 [Lua] Lobby data power_level = 0
09:04:46.558 [Lua] Lobby data player_slot_6 = 0:0
09:04:46.558 [Lua] Lobby data num_players = 1
09:04:46.558 [Lua] Lobby data host = 11000010403e00f
09:04:46.558 [Lua] Lobby data game_mode = custom
09:04:46.558 [Lua] Lobby data is_private = true
09:04:46.558 [Lua] Lobby data level_key = magnus
09:04:46.558 [Lua] Lobby data player_slot_1 = 0:0
09:04:46.558 [Lua] Lobby data selected_level_key = magnus
09:04:46.558 [Lua] Lobby data quick_game = false
09:04:46.558 [Lua] Lobby data matchmaking = false
09:04:46.558 [Lua] Lobby data difficulty = hard
09:04:46.558 [Lua] Lobby data player_slot_4 = 0:0
09:04:46.558 [Lua] Lobby data unique_server_name = Dymaxion
09:04:46.559 [Lua] Lobby data player_slot_5 = 11000010403e00f:1
09:04:46.559 [Lua] Lobby data player_slot_2 = 0:0
09:04:46.559 [Lua] Lobby data country_code = US
09:04:46.559 [Lua] Lobby data player_slot_3 = 0:0
09:04:46.559 [Lua] Lobby data eac_authorized = true
09:04:46.559 [Lua] Set lobby end.
09:04:46.559 [Umbra] Init version: 3.4.15 :: 16 threads
09:04:46.559 [Lua] [StateIngame] Server ingame
09:04:46.561 [Lua] Set lobby begin:
09:04:46.561 [Lua] Lobby data twitch_enabled = false
09:04:46.561 [Lua] Lobby data power_level = 0
09:04:46.561 [Lua] Lobby data player_slot_6 = 0:0
09:04:46.561 [Lua] Lobby data num_players = 1
09:04:46.561 [Lua] Lobby data host = 11000010403e00f
09:04:46.561 [Lua] Lobby data game_mode = custom
09:04:46.561 [Lua] Lobby data is_private = true
09:04:46.561 [Lua] Lobby data level_key = magnus
09:04:46.561 [Lua] Lobby data player_slot_1 = 0:0
09:04:46.561 [Lua] Lobby data selected_level_key = magnus
09:04:46.561 [Lua] Lobby data quick_game = false
09:04:46.561 [Lua] Lobby data matchmaking = false
09:04:46.561 [Lua] Lobby data difficulty = hard
09:04:46.561 [Lua] Lobby data player_slot_4 = 0:0
09:04:46.561 [Lua] Lobby data unique_server_name = Dymaxion
09:04:46.561 [Lua] Lobby data player_slot_5 = 11000010403e00f:1
09:04:46.561 [Lua] Lobby data player_slot_2 = 0:0
09:04:46.561 [Lua] Lobby data country_code = US
09:04:46.561 [Lua] Lobby data player_slot_3 = 0:0
09:04:46.561 [Lua] Lobby data eac_authorized = true
09:04:46.561 [Lua] Set lobby end.
09:04:46.561 [Lua] [Matchmaking] register rpcs
09:04:46.562 [Lua] [GameNetworkManager] Setting pong timeout to 60
09:04:46.562 [Lua] [GameNetworkManager] My own peer_id = 11000010403e00f
09:04:46.562 [Lua] [GameNetworkManager] self.is_server = true
09:04:46.562 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
09:04:46.562 [Network] Setting artificial MTU limit to 65536
09:04:46.563 [Lua] Switching ConflictSettings: to: default
09:04:46.563 [Lua] pacing=default
09:04:46.563 [Lua] roaming=nil
09:04:46.563 [Lua] specials=default
09:04:46.563 [Lua] debug_color=maroon
09:04:46.563 [Lua] pack_spawning=default
09:04:46.563 [Lua] disabled=false
09:04:46.563 [Lua] boss=default
09:04:46.563 [Lua] horde=default
09:04:46.563 [Lua] name=default
09:04:46.563 [Lua] intensity=default
09:04:46.563 [Lua] ---
09:04:46.570 [Lua] [AIInterestPointSystem] Level Seed: 8729517
09:04:46.570 [Lua]
09:04:46.570 [Lua] [entity_system_bag] = table
09:04:46.570 [Lua] [entity_system_bag] = metatable
09:04:46.570 [Lua] [startup_data] = table
09:04:46.570 [Lua] [entity_manager] = table
09:04:46.570 [Lua] [entity_manager] = metatable
09:04:46.570 [Lua] [unit_spawner] = table
09:04:46.570 [Lua] [unit_spawner] = metatable
09:04:46.570 [Lua] [unit_storage] = table
09:04:46.570 [Lua] [unit_storage] = metatable
09:04:46.570 [Lua] [dice_keeper] = table
09:04:46.570 [Lua] [dice_keeper] = metatable
09:04:46.570 [Lua] [is_server] = true (boolean)
09:04:46.571 [Lua] [world] = [World]
09:04:46.571 [Lua] [system_api] = table
09:04:46.571 [Lua] [network_lobby] = table
09:04:46.571 [Lua] [network_lobby] = metatable
09:04:46.571 [Lua] [profile_synchronizer] = table
09:04:46.571 [Lua] [profile_synchronizer] = metatable
09:04:46.571 [Lua] [entity_system] = table
09:04:46.571 [Lua] [entity_system] = metatable
09:04:46.571 [Lua] [num_local_human_players] = 1 (number)
09:04:46.571 [Lua] [statistics_db] = table
09:04:46.571 [Lua] [statistics_db] = metatable
09:04:46.571 [Lua] [network_server] = table
09:04:46.571 [Lua] [network_server] = metatable
09:04:46.571 [Lua] [input_manager] = table
09:04:46.571 [Lua] [input_manager] = metatable
09:04:46.571 [Lua] [network_clock] = table
09:04:46.571 [Lua] [network_clock] = metatable
09:04:46.571 [Lua] [network_transmit] = table
09:04:46.571 [Lua] [network_transmit] = metatable
09:04:46.571 [Lua] [free_flight_manager] = table
09:04:46.571 [Lua] [free_flight_manager] = metatable
09:04:46.571 [Lua] [network_manager] = table
09:04:46.571 [Lua] [network_manager] = metatable
09:04:46.571 [Lua] [network_event_delegate] = table
09:04:46.571 [Lua] [network_event_delegate] = metatable
09:04:46.571 [Lua]
09:04:46.574 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
09:04:46.589 [Lua] [AchievementManager] Achievements using the steam platform
09:04:46.591 [Lua] [StateIngame] Level seed: 8729517
09:04:46.591 [World] Spawning level.
09:04:47.314 [Lua] [LevelAnalysis] set_random_seed( 1122186752)
09:04:47.320 [Lua] PlayerManager:add_player player_1
09:04:47.322 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
09:04:47.322 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
09:04:47.323 [Lua] [IngameUI] init
09:04:47.357 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
09:04:47.357 [Lua] Set lobby begin:
09:04:47.357 [Lua] Lobby data twitch_enabled = false
09:04:47.358 [Lua] Lobby data power_level = 785
09:04:47.358 [Lua] Lobby data player_slot_6 = 0:0
09:04:47.358 [Lua] Lobby data num_players = 1
09:04:47.358 [Lua] Lobby data host = 11000010403e00f
09:04:47.358 [Lua] Lobby data game_mode = custom
09:04:47.358 [Lua] Lobby data is_private = true
09:04:47.358 [Lua] Lobby data level_key = magnus
09:04:47.358 [Lua] Lobby data player_slot_1 = 0:0
09:04:47.358 [Lua] Lobby data selected_level_key = magnus
09:04:47.358 [Lua] Lobby data quick_game = false
09:04:47.358 [Lua] Lobby data matchmaking = false
09:04:47.358 [Lua] Lobby data difficulty = hard
09:04:47.358 [Lua] Lobby data player_slot_4 = 0:0
09:04:47.358 [Lua] Lobby data unique_server_name = Dymaxion
09:04:47.358 [Lua] Lobby data player_slot_5 = 11000010403e00f:1
09:04:47.358 [Lua] Lobby data player_slot_2 = 0:0
09:04:47.358 [Lua] Lobby data country_code = US
09:04:47.358 [Lua] Lobby data player_slot_3 = 0:0
09:04:47.358 [Lua] Lobby data eac_authorized = true
09:04:47.358 [Lua] Set lobby end.
09:04:47.375 [Lua] CurrentConflictSettings default
09:04:47.375 [Lua] [ConflictDirector] conflict_director is ai_ready
09:04:47.384 [Lua] This levels contains no crossroads
09:04:47.384 [Lua] [LevelAnalysis] Injecting travel distances
09:04:47.392 [Lua] SpecialsPacing:remove_unwanted_breeds:
09:04:47.392 [Lua] Forming navigation groups in one frame
09:04:47.392 [Lua] Forming navigation groups
09:04:47.398 [Lua] NavigationGroupManager -> calulation time A: 0.0049999999999954525
09:04:47.560 [Lua] Increasing frame table size to 512
09:04:47.669 [Lua] NavigationGroupManager -> calulation time B: 0.27199999999993452
09:04:47.669 [Lua] number of nav groups: 462
09:04:47.676 [Lua] number of refined nav groups : 249
09:04:47.681 [Lua] NavigationGroupManager -> calulation time C: 0.012000000000057298
09:04:47.682 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.996590557416992 Normalized coefficient: 1.2118562888027322
09:04:47.682 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 8.9182609889751987 Normalized coefficient: 1.7660393679294901
09:04:47.682 [Lua] -------------> JOW Perfect-density 11.249999999999996 Sum density 9.4920407638402491 Normalized coefficient: 1.1852035068008411
09:04:47.687 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
09:04:47.687 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
09:04:47.687 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside
09:04:47.687 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside
09:04:47.690 [Lua] [LevelAnalysis] Generating boss paths for level: magnus
09:04:47.690 [Lua] [LevelAnalysis] This level has a total main-path length of 981.23066663742065 meters.
09:04:47.690 [Lua] [LevelAnalysis] grouping spawners for event_patrol
09:04:47.690 [Lua] [LevelAnalysis]
09:04:47.690 [Lua] [LevelAnalysis] grouping spawners for event_boss
09:04:47.690 [Lua] [LevelAnalysis]
09:04:47.690 [Lua] [LevelAnalysis] Terror events added:
09:04:47.690 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol
09:04:47.690 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing
09:04:47.690 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss
09:04:47.690 [Lua] NORMAL PATROL MAIN PATH 202.47557067871094
09:04:47.690 [Lua] [waypoints] = table
09:04:47.690 [Lua] [astar_points] = table
09:04:47.690 [Lua] [travel_dist] = 202.47556459903717 (number)
09:04:47.690 [Lua] [one_directional] = false (boolean)
09:04:47.690 [Lua] [id] = boss_1 (string)
09:04:47.690 [Lua] ----> using boss spline path!
09:04:47.691 [Lua] Adding main path event: Vector3Box(-91.6844, 77.7868, 2.603) boss_event_spline_patrol 45 table: 0000000007751930
09:04:47.691 [Lua] ----> using boss gizmo!
09:04:47.691 [Lua] [LevelAnalysis] section: 3, start-index: 56, end-index: 75, forbidden-dist: -119.0 start-travel-dist: 664.2, end-travel-dist: 898.0 spawn_distance 535.2
09:04:47.692 [Lua] Adding main path event: Vector3Box(143.773, -112.057, 44.226) boss_event_chaos_troll 45 table: 00000000027DAE20
09:04:47.692 [Lua] [LevelAnalysis] num_event_places_f: 0.6208204444249471 , num_event_places: 0 , trailing_event_fraction: 0.6208204444249471 , num_events: 0
09:04:47.692 [Lua] [LevelAnalysis] Level path distance: 981.23066663742065
09:04:47.692 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
09:04:47.695 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hard, USING SETTINGS FOR EASY
09:04:47.701 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=65
09:04:47.701 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
09:04:47.733 [Lua] [PeerSM] 11000010403e00f :: on_exit WaitingForEnterGame
09:04:47.733 [Lua] [PeerSM] 11000010403e00f :: on_enter WaitingForGameObjectSync
09:04:47.735 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 11000010403e00f:2
09:04:47.735 [Lua] Set lobby begin:
09:04:47.735 [Lua] Lobby data twitch_enabled = false
09:04:47.735 [Lua] Lobby data power_level = 785
09:04:47.735 [Lua] Lobby data player_slot_6 = 0:0
09:04:47.735 [Lua] Lobby data num_players = 1
09:04:47.735 [Lua] Lobby data host = 11000010403e00f
09:04:47.735 [Lua] Lobby data game_mode = custom
09:04:47.735 [Lua] Lobby data is_private = true
09:04:47.735 [Lua] Lobby data level_key = magnus
09:04:47.735 [Lua] Lobby data player_slot_1 = 0:0
09:04:47.735 [Lua] Lobby data selected_level_key = magnus
09:04:47.735 [Lua] Lobby data quick_game = false
09:04:47.735 [Lua] Lobby data matchmaking = false
09:04:47.735 [Lua] Lobby data difficulty = hard
09:04:47.735 [Lua] Lobby data player_slot_4 = 0:0
09:04:47.735 [Lua] Lobby data unique_server_name = Dymaxion
09:04:47.735 [Lua] Lobby data player_slot_5 = 11000010403e00f:1
09:04:47.735 [Lua] Lobby data player_slot_2 = 0:0
09:04:47.735 [Lua] Lobby data country_code = US
09:04:47.735 [Lua] Lobby data player_slot_3 = 0:0
09:04:47.736 [Lua] Lobby data eac_authorized = true
09:04:47.736 [Lua] Set lobby end.
09:04:47.736 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010403e00f:2, previous profile 0, profile 3]
09:04:47.736 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:11000010403e00f
09:04:47.736 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=66
09:04:47.738 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 4 for peer id 11000010403e00f:3
09:04:47.738 [Lua] Set lobby begin:
09:04:47.738 [Lua] Lobby data twitch_enabled = false
09:04:47.738 [Lua] Lobby data power_level = 785
09:04:47.738 [Lua] Lobby data player_slot_6 = 0:0
09:04:47.738 [Lua] Lobby data num_players = 1
09:04:47.738 [Lua] Lobby data host = 11000010403e00f
09:04:47.738 [Lua] Lobby data game_mode = custom
09:04:47.738 [Lua] Lobby data is_private = true
09:04:47.738 [Lua] Lobby data level_key = magnus
09:04:47.738 [Lua] Lobby data player_slot_1 = 0:0
09:04:47.738 [Lua] Lobby data selected_level_key = magnus
09:04:47.738 [Lua] Lobby data quick_game = false
09:04:47.738 [Lua] Lobby data matchmaking = false
09:04:47.738 [Lua] Lobby data difficulty = hard
09:04:47.738 [Lua] Lobby data player_slot_4 = 0:0
09:04:47.738 [Lua] Lobby data unique_server_name = Dymaxion
09:04:47.738 [Lua] Lobby data player_slot_5 = 11000010403e00f:1
09:04:47.738 [Lua] Lobby data player_slot_2 = 0:0
09:04:47.738 [Lua] Lobby data country_code = US
09:04:47.738 [Lua] Lobby data player_slot_3 = 0:0
09:04:47.738 [Lua] Lobby data eac_authorized = true
09:04:47.738 [Lua] Set lobby end.
09:04:47.738 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010403e00f:3, previous profile 0, profile 4]
09:04:47.738 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:11000010403e00f
09:04:47.738 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=67
09:04:47.740 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 1 for peer id 11000010403e00f:4
09:04:47.740 [Lua] Set lobby begin:
09:04:47.740 [Lua] Lobby data twitch_enabled = false
09:04:47.740 [Lua] Lobby data power_level = 785
09:04:47.740 [Lua] Lobby data player_slot_6 = 0:0
09:04:47.740 [Lua] Lobby data num_players = 1
09:04:47.740 [Lua] Lobby data host = 11000010403e00f
09:04:47.740 [Lua] Lobby data game_mode = custom
09:04:47.740 [Lua] Lobby data is_private = true
09:04:47.740 [Lua] Lobby data level_key = magnus
09:04:47.740 [Lua] Lobby data player_slot_1 = 0:0
09:04:47.740 [Lua] Lobby data selected_level_key = magnus
09:04:47.740 [Lua] Lobby data quick_game = false
09:04:47.740 [Lua] Lobby data matchmaking = false
09:04:47.740 [Lua] Lobby data difficulty = hard
09:04:47.740 [Lua] Lobby data player_slot_4 = 0:0
09:04:47.740 [Lua] Lobby data unique_server_name = Dymaxion
09:04:47.740 [Lua] Lobby data player_slot_5 = 11000010403e00f:1
09:04:47.740 [Lua] Lobby data player_slot_2 = 0:0
09:04:47.740 [Lua] Lobby data country_code = US
09:04:47.741 [Lua] Lobby data player_slot_3 = 0:0
09:04:47.741 [Lua] Lobby data eac_authorized = true
09:04:47.741 [Lua] Set lobby end.
09:04:47.741 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010403e00f:4, previous profile 0, profile 1]
09:04:47.741 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:11000010403e00f
09:04:47.741 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=68
09:04:47.752 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010403e00f inventory_sync_id:5 my_peer_id:11000010403e00f
09:04:47.752 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010403e00f inventory_sync_id:6 my_peer_id:11000010403e00f
09:04:47.752 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010403e00f inventory_sync_id:7 my_peer_id:11000010403e00f
09:04:48.068 [Lua] [PeerSM] 11000010403e00f :: on_exit WaitingForGameObjectSync
09:04:48.068 [Lua] [PeerSM] 11000010403e00f :: on_enter WaitingForPlayers
09:04:48.075 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010403e00f inventory_sync_id:5 my_peer_id:11000010403e00f
09:04:48.075 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
09:04:48.075 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3, InventoryPackageSynchronizerClient, async-read,
09:04:48.075 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, InventoryPackageSynchronizerClient, async-read,
09:04:48.075 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
09:04:48.075 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_3p, InventoryPackageSynchronizerClient, async-read,
09:04:48.075 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read,
09:04:48.075 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
09:04:48.075 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2, InventoryPackageSynchronizerClient, async-read,
09:04:48.075 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010403e00f inventory_sync_id:6 my_peer_id:11000010403e00f
09:04:48.075 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
09:04:48.075 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient, async-read,
09:04:48.075 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient, async-read,
09:04:48.075 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
09:04:48.075 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
09:04:48.075 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read,
09:04:48.075 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1, InventoryPackageSynchronizerClient, async-read,
09:04:48.075 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
09:04:48.075 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read,
09:04:48.075 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010403e00f inventory_sync_id:7 my_peer_id:11000010403e00f
09:04:48.075 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
09:04:48.075 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1, InventoryPackageSynchronizerClient, async-read,
09:04:48.075 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile, InventoryPackageSynchronizerClient, async-read,
09:04:48.075 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
09:04:48.075 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient, async-read,
09:04:48.075 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1, InventoryPackageSynchronizerClient, async-read,
09:04:48.075 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1_3p, InventoryPackageSynchronizerClient, async-read,
09:04:48.075 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, InventoryPackageSynchronizerClient, async-read,
09:04:48.075 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read,
09:04:48.075 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, InventoryPackageSynchronizerClient, async-read,
09:04:48.075 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
09:04:48.075 [Lua] [LOCAL RPC] rpc_game_started
09:04:48.077 [Lua] [PeerSM] 11000010403e00f :: on_exit WaitingForPlayers
09:04:48.077 [Lua] [PeerSM] 11000010403e00f :: on_enter SpawningPlayer
09:04:48.096 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
09:04:48.307 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p
09:04:48.307 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p
09:04:48.308 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3
09:04:48.595 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3
09:04:48.595 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3
09:04:48.596 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
09:04:48.680 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
09:04:48.680 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
09:04:48.681 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger/third_person_base/chr_third_person_base
09:04:49.241 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger/third_person_base/chr_third_person_base
09:04:49.241 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger/third_person_base/chr_third_person_base
09:04:49.242 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_3p
09:04:49.477 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_3p
09:04:49.477 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_3p
09:04:49.478 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger
09:04:49.588 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger
09:04:49.588 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger
09:04:49.589 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger/first_person_base/chr_first_person_mesh
09:04:49.758 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger/first_person_base/chr_first_person_mesh
09:04:49.758 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger/first_person_base/chr_first_person_mesh
09:04:49.758 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2
09:04:49.974 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2
09:04:49.974 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2
09:04:49.975 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
09:04:50.191 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
09:04:50.191 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
09:04:50.192 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
09:04:50.445 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
09:04:50.445 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
09:04:50.445 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
09:04:50.545 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
09:04:50.545 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
09:04:50.546 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
09:04:51.087 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
09:04:51.087 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
09:04:51.088 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
09:04:51.241 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
09:04:51.241 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
09:04:51.242 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard
09:04:51.359 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard
09:04:51.359 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard
09:04:51.360 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1
09:04:51.598 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1
09:04:51.598 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1
09:04:51.599 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p
09:04:51.802 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p
09:04:51.802 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p
09:04:51.802 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
09:04:51.870 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
09:04:51.870 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
09:04:51.870 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base
09:04:52.411 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base
09:04:52.411 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base
09:04:52.412 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1
09:04:52.667 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1
09:04:52.667 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1
09:04:52.668 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile
09:04:52.751 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile
09:04:52.751 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile
09:04:52.752 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh
09:04:52.888 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh
09:04:52.888 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh
09:04:52.888 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
09:04:52.956 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
09:04:52.956 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
09:04:52.956 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1
09:04:53.159 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1
09:04:53.159 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1
09:04:53.160 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1_3p
09:04:53.346 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1_3p
09:04:53.346 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1_3p
09:04:53.347 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p
09:04:53.533 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p
09:04:53.533 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p
09:04:53.534 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter
09:04:53.685 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter
09:04:53.685 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter
09:04:53.686 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01
09:04:53.770 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01
09:04:53.770 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01
09:04:53.771 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
09:04:53.837 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
09:04:53.837 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
09:04:53.854 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7
09:04:53.856 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 7
09:04:53.871 [Lua] [PeerSM] 11000010403e00f :: on_exit SpawningPlayer
09:04:53.871 [Lua] [PeerSM] 11000010403e00f :: on_enter InGame
09:04:53.872 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 11000010403e00f 2
09:04:53.874 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:04:53.874 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=70
09:04:53.874 [Lua] PlayerManager:assign_unit_ownership Kerillian 11000010403e00f 3
09:04:53.876 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:04:53.876 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=72
09:04:53.876 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 11000010403e00f 4
09:04:53.878 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:04:53.878 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=74
09:04:53.882 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 7
09:04:53.882 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 5 Vector3(-207.443, 46.4668, -0.035629) Vector4(0, 0, -0.31856, -0.947903) true 100 100 1 1 1
09:04:53.882 [Lua] PlayerManager:rpc_to_client_spawn_player(11000010403e00f, 5, Vector3(-207.443, 46.4668, -0.035629), Vector4(0, 0, -0.31856, -0.947903))
09:04:53.882 [Lua] PlayerManager:rpc_to_client_spawn_player()
09:04:53.884 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:04:53.884 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:04:53.884 [Lua] PlayerManager:assign_unit_ownership Dymaxion 11000010403e00f 1
09:04:53.884 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=76
09:04:53.890 [Lua] Switching ConflictSettings: to: chaos
09:04:53.890 [Lua] pacing=chaos
09:04:53.890 [Lua] roaming=nil
09:04:53.890 [Lua] specials=chaos
09:04:53.890 [Lua] debug_color=purple
09:04:53.890 [Lua] pack_spawning=chaos
09:04:53.890 [Lua] disabled=false
09:04:53.890 [Lua] boss=chaos
09:04:53.890 [Lua] horde=chaos
09:04:53.890 [Lua] name=chaos
09:04:53.890 [Lua] intensity=default
09:04:53.890 [Lua] ---
09:04:54.208 [Lua] #################################################################################################################
09:04:54.208 [Lua] [Loading Time]: 00:00:21 [Transition]: inn_level-magnus [Members joined]: 0 [Members Left]: 0 [Is Server]: true
09:04:54.208 [Lua] #################################################################################################################
09:04:54.208 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 20
09:04:54.208 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
09:04:54.217 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xd081473e, playing_id: 0x21a3e, position: 0
09:04:54.217 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xd081473e, playing_id: 0x21a3e, position: 0
09:04:54.217 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xd081473e, playing_id: 0x21a3e, position: 0
09:04:54.217 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xd081473e, playing_id: 0x21a3e, position: 0
09:04:54.225 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 20
09:04:54.348 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 20
09:04:54.348 [Lua] Commit load time data
09:04:54.377 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
09:04:54.377 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
09:05:54.983 [Lua] TerrorEventMixer.start_event: roaming_patrol
09:05:55.000 [Lua] Spline already found!
09:06:12.617 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xd081473e, playing_id: 0x21a3e, position: 3763978
09:06:19.106 [Lua] [IngameUI] menu view on_enter ingame_menu
09:06:20.340 [EACServer] [Cerberus] [Backend] Connection established.
09:06:20.864 [Lua] [IngameUI] menu view on_exit ingame_menu
09:06:20.864 [Lua] [IngameUI] menu view on_enter options_view
09:06:33.450 [Network] Setting artificial MTU limit to 65536
09:06:33.450 [Save] Saving `save_data`
09:06:33.453 [Save] Save done
09:06:34.875 [Lua] [IngameUI] menu view on_exit options_view
09:06:34.875 [Lua] [IngameUI] menu view on_enter ingame_menu
09:06:35.293 [Lua] [IngameUI] menu view on_exit ingame_menu
09:06:43.420 [Lua] Players are leaving the safe zone
09:07:35.497 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2bc25201, playing_id: 0x227a6, position: 0
09:07:39.390 [Lua] TerrorEventMixer.start_event: roaming_patrol
09:07:39.408 [Lua] Spline already found!
09:07:42.142 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 64 will change to a manual source.
09:07:58.488 [Lua] [ChatManager][1]System: Dymaxion picked up a Loot Die
09:07:58.491 [Lua] [LOCAL RPC] rpc_request_mission 37
09:07:58.491 [Lua] [LOCAL RPC] rpc_request_mission_update 37 true
09:08:03.309 [Lua] main path terror event triggered: boss_event_spline_patrol
09:08:03.309 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol
09:08:03.327 [Lua] > starting new spline, using new navbot: standard , id: boss_1
09:08:03.361 [Lua] > continuing spline boss_1 index: 2
09:08:03.378 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1
09:08:03.378 [Lua] > continuing spline boss_1 index: 3
09:08:03.395 [Lua] > continuing spline boss_1 index: 4
09:08:03.412 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1
09:08:03.412 [Lua] > continuing spline boss_1 index: 5
09:08:03.429 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1
09:08:03.429 [Lua] > continuing spline boss_1 index: 6
09:08:03.445 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1
09:08:03.445 [Lua] > continuing spline boss_1 index: 7
09:08:03.479 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1
09:08:03.479 [Lua] > continuing spline boss_1 index: 8
09:08:03.496 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1
09:08:03.496 [Lua] > continuing spline boss_1 index: 9
09:08:03.513 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1
09:08:03.513 [Lua] > continuing spline boss_1 index: 10
09:08:03.530 [Lua] > spline completed boss_1
09:08:03.530 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1
09:08:14.936 [Lua] Switching ConflictSettings: to: skaven
09:08:14.936 [Lua] pacing=default
09:08:14.936 [Lua] roaming=nil
09:08:14.936 [Lua] specials=skaven
09:08:14.936 [Lua] debug_color=orange
09:08:14.936 [Lua] pack_spawning=skaven
09:08:14.936 [Lua] disabled=false
09:08:14.936 [Lua] boss=skaven
09:08:14.936 [Lua] horde=default
09:08:14.936 [Lua] name=skaven
09:08:14.936 [Lua] intensity=default
09:08:14.936 [Lua] ---
09:08:17.029 [Lua] TerrorEventMixer.start_event: roaming_patrol
09:08:17.046 [Lua] Spline already found!
09:08:20.471 [EACServer] [Cerberus] [Backend] Disconnected.
09:08:24.417 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x5b1e0a4, playing_id: 0x2364f, position: 0
09:08:25.858 [Lua] TerrorEventMixer.start_event: roaming_patrol
09:08:25.875 [Lua] Spline already found!
09:08:37.889 [Lua] [LOCAL RPC] rpc_request_heal 69 50 13
09:08:41.377 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x23dda, position: 0
09:08:41.545 [Lua] Time for new HOOORDE! multi_first_wave
09:08:41.545 [Lua] horde requested: vector
09:08:41.545 [Lua] setting up vector-horde
09:08:41.545 [Lua] Composing horde 'medium' .. using variant 'plain'
09:08:41.545 [Lua] --> horde wants to spawn behind players (0.92830461280284/0.67
09:08:41.545 [Lua] -> spawning: 36
09:08:41.545 [Lua] vector horde has started
09:08:41.550 [Lua] MUSIC: explore -> pre_horde
09:08:50.560 [Lua] Pushing horde in time; too many units out
09:08:52.573 [Lua] Destroying unit - ai got stuck skaven_clan_rat 5 16 85
09:08:53.950 [Lua] Missing blackboard.action in anim_cb_damage() callback
09:08:55.836 [Lua] MUSIC: pre_horde -> horde
09:08:57.077 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 0
09:08:58.722 [Lua] Pushing horde in time; too many units out
09:09:03.732 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 13
09:09:03.732 [Lua] Time for new HOOORDE! multi_consecutive_wave
09:09:03.732 [Lua] horde requested: vector
09:09:03.732 [Lua] setting up vector-horde
09:09:03.732 [Lua] Composing horde 'medium' .. using variant 'plain'
09:09:03.732 [Lua] --> horde wants to spawn behind players (0.87706002332086/0.67
09:09:03.732 [Lua] -> spawning: 41
09:09:03.732 [Lua] vector horde has started
09:09:08.502 [Lua] Missing blackboard.action in anim_cb_damage() callback
09:09:08.569 [Lua] Missing blackboard.action in anim_cb_damage() callback
09:09:08.976 [Lua] Missing blackboard.action in anim_cb_damage() callback
09:09:13.250 [Lua] Horde killed: ?
09:09:20.988 [Lua] Pushing horde in time; too many units out
09:09:22.337 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 0
09:09:22.338 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 1212304
09:09:26.012 [Lua] HORDE: last wave, reset to standard horde delay
09:09:26.012 [Lua] Time for new HOOORDE! multi_last_wave
09:09:26.012 [Lua] horde requested: vector
09:09:26.012 [Lua] setting up vector-horde
09:09:26.012 [Lua] Composing horde 'medium' .. using variant 'plain'
09:09:26.012 [Lua] --> horde wants to spawn behind players (0.76605363597998/0.67
09:09:26.012 [Lua] -> spawning: 38
09:09:26.012 [Lua] vector horde has started
09:09:28.075 [Lua] Missing blackboard.action in anim_cb_damage() callback
09:09:30.808 [Lua] Missing blackboard.action in anim_cb_damage() callback
09:09:33.815 [Lua] Horde killed: ?
09:09:35.424 [Lua] Missing blackboard.action in anim_cb_damage() callback
09:09:45.672 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:09:47.587 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 0
09:09:47.588 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 1212304
09:09:53.551 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:09:54.918 [Lua] Missing blackboard.action in anim_cb_damage() callback
09:09:56.183 [Lua] MUSIC: horde -> explore
09:09:56.640 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:09:57.067 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 0
09:09:57.067 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 0
09:09:57.067 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 0
09:09:59.349 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:10:02.740 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:10:07.467 [Lua] Horde killed: ?
09:10:07.482 [Lua] Destroying unit - ai got stuck chaos_vortex_sorcerer 6 1 22
09:10:19.311 [Lua] Destroying unit - ai got stuck skaven_storm_vermin_commander 1 11 19
09:10:21.068 [EACServer] [Cerberus] [Backend] Connection established.
09:10:23.405 [Lua] Destroying unit - ai got stuck skaven_clan_rat 4 1 23
09:10:25.650 [Lua] TerrorEventMixer.start_event: roaming_patrol
09:10:25.667 [Lua] Spline already found!
09:10:38.190 [Lua] TerrorEventMixer.start_event: roaming_patrol
09:10:38.207 [Lua] Spline already found!
09:11:03.984 [Lua] Switching ConflictSettings: to: chaos
09:11:03.984 [Lua] pacing=chaos
09:11:03.984 [Lua] roaming=nil
09:11:03.984 [Lua] specials=chaos
09:11:03.984 [Lua] debug_color=purple
09:11:03.984 [Lua] pack_spawning=chaos
09:11:03.984 [Lua] disabled=false
09:11:03.984 [Lua] boss=chaos
09:11:03.984 [Lua] horde=chaos
09:11:03.984 [Lua] name=chaos
09:11:03.984 [Lua] intensity=default
09:11:03.984 [Lua] ---
09:11:06.167 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xb2176624, playing_id: 0x27e19, position: 0
09:11:17.868 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 2 12
09:11:18.600 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 1 12
09:11:39.590 [Lua] TerrorEventMixer.start_event: roaming_patrol
09:11:39.607 [Lua] Spline already found!
09:11:51.915 [Lua] ready to jump failed
09:11:55.560 [Lua] fence jumping
09:11:56.587 [Lua] ready to jump failed
09:12:02.345 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 418 stop_beam 71
09:12:04.965 [Lua] Destroying unit - ai got stuck skaven_gutter_runner 6 18 26
09:12:21.199 [EACServer] [Cerberus] [Backend] Disconnected.
09:12:30.334 [Lua] Time for new HOOORDE! multi_first_wave
09:12:30.334 [Lua] horde requested: ambush
09:12:30.334 [Lua] setting up ambush-horde
09:12:30.334 [Lua] Composing horde 'chaos_medium' .. using variant 'plain'
09:12:30.335 [Lua] -> spawning: 21
09:12:30.335 [Lua] ambush horde has started
09:12:30.338 [Lua] MUSIC: explore -> pre_ambush
09:12:35.396 [Lua] MUSIC: pre_ambush -> horde
09:12:40.350 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
09:12:40.350 [Lua] Time for new HOOORDE! multi_consecutive_wave
09:12:40.350 [Lua] horde requested: ambush
09:12:40.350 [Lua] setting up ambush-horde
09:12:40.350 [Lua] Composing horde 'chaos_medium' .. using variant 'plain'
09:12:40.350 [Lua] -> spawning: 21
09:12:40.350 [Lua] Failed to start horde, all fallbacks failed at this place
09:12:40.424 [Lua] [LOCAL RPC] rpc_request_heal 69 50 13
09:12:45.775 [Lua] MUSIC: horde -> explore
09:12:46.498 [Lua] Missing blackboard.action in anim_cb_damage() callback
09:12:46.939 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:12:48.022 [Lua] Horde killed: ?
09:12:48.036 [Lua] HORDE: last wave, reset to standard horde delay
09:12:48.036 [Lua] Time for new HOOORDE! multi_last_wave
09:12:48.036 [Lua] horde requested: ambush
09:12:48.036 [Lua] setting up ambush-horde
09:12:48.036 [Lua] Composing horde 'chaos_medium' .. using variant 'plain'
09:12:48.036 [Lua] -> spawning: 21
09:12:48.036 [Lua] ambush horde has started
09:12:48.041 [Lua] MUSIC: explore -> pre_ambush
09:12:48.567 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 0
09:12:48.567 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 0
09:12:48.567 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 0
09:12:53.003 [Lua] MUSIC: pre_ambush -> horde
09:12:59.296 [Lua] MUSIC: horde -> explore
09:13:00.527 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 0
09:13:00.527 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 0
09:13:00.527 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 0
09:13:00.527 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 0
09:13:00.527 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 0
09:13:00.527 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 0
09:13:00.527 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 0
09:13:00.527 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 0
09:13:00.527 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 0
09:13:00.527 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 0
09:13:00.527 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 0
09:13:00.527 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 0
09:13:00.527 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 0
09:13:00.527 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 0
09:13:02.707 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 104720
09:13:15.693 [Lua] Horde killed: ?
09:13:23.016 [Lua] Destroying unit - ai got stuck chaos_marauder 5 6 10
09:13:37.263 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
09:13:55.618 [Lua] [ChatManager][1]System: Dymaxion picked up a piece of Ravaged Art
09:14:21.790 [EACServer] [Cerberus] [Backend] Connection established.
09:14:27.770 [Lua] Time for new HOOORDE! multi_first_wave
09:14:27.770 [Lua] horde requested: vector_blob
09:14:27.770 [Lua] wants to spawn ahead within distance: 60
09:14:27.770 [Lua] managed to spawn 21/21 horde enemies
09:14:27.770 [Lua] vector blob horde has started
09:14:27.774 [Lua] MUSIC: explore -> pre_horde
09:14:28.174 [Lua] TerrorEventMixer.start_event: roaming_patrol
09:14:28.191 [Lua] Spline already found!
09:14:31.441 [Lua] Missing blackboard.action in anim_cb_damage() callback
09:14:39.800 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
09:14:39.800 [Lua] Time for new HOOORDE! multi_consecutive_wave
09:14:39.800 [Lua] horde requested: vector_blob
09:14:39.800 [Lua] wants to spawn ahead within distance: 60
09:14:39.800 [Lua] managed to spawn 22/22 horde enemies
09:14:39.800 [Lua] vector blob horde has started
09:14:51.539 [Lua] MUSIC: pre_horde -> horde
09:15:10.234 [Lua] HORDE: last wave, reset to standard horde delay
09:15:10.234 [Lua] Time for new HOOORDE! multi_last_wave
09:15:10.234 [Lua] horde requested: vector_blob
09:15:10.234 [Lua] wants to spawn behind within distance: 60
09:15:10.234 [Lua] managed to spawn 22/22 horde enemies
09:15:10.234 [Lua] vector blob horde has started
09:15:14.857 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:15:21.972 [Lua] [LOCAL RPC] rpc_request_heal 69 50 13
09:15:21.986 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:15:22.508 [Lua] Horde killed: ?
09:15:27.264 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:15:27.951 [Lua] ready to jump failed
09:15:28.460 [Lua] MUSIC: horde -> explore
09:15:30.077 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 0
09:15:30.077 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 0
09:15:30.077 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 0
09:15:32.941 [Lua] fence jumping
09:15:34.342 [Lua] ready to jump failed
09:15:35.323 [Lua] Horde killed: ?
09:15:35.541 [Lua] fence jumping
09:15:36.563 [Lua] ready to jump failed
09:15:38.761 [Lua] TerrorEventMixer.start_event: magnus_door_event_guards
09:15:39.202 [Lua] Horde killed: ?
09:15:39.227 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 0
09:15:41.336 [Lua] Switching ConflictSettings: to: skaven
09:15:41.336 [Lua] pacing=default
09:15:41.336 [Lua] roaming=nil
09:15:41.336 [Lua] specials=skaven
09:15:41.336 [Lua] debug_color=orange
09:15:41.336 [Lua] pack_spawning=skaven
09:15:41.336 [Lua] disabled=false
09:15:41.336 [Lua] boss=skaven
09:15:41.336 [Lua] horde=default
09:15:41.336 [Lua] name=skaven
09:15:41.336 [Lua] intensity=default
09:15:41.336 [Lua] ---
09:15:43.617 [Lua] TerrorEventMixer.start_random_event: magnus_door -> magnus_door_b
09:15:43.629 [Lua] TerrorEventMixer.start_event: magnus_door_b
09:15:43.699 [Lua] MUSIC: explore -> pre_horde
09:15:49.152 [Lua] MUSIC: pre_horde -> horde
09:15:50.776 [Lua] Missing blackboard.action in anim_cb_damage() callback
09:15:54.648 [Lua] Missing blackboard.action in anim_cb_damage() callback
09:16:07.705 [Lua] event horde ends!
09:16:12.788 [Lua] event horde ends!
09:16:16.324 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile_limited 109 34 table: 0000000006FE9350 table: 0000000006FE93A0 table: 0000000007153B00 table: 0000000007153B50 35 6734 1 0 0 6 788 5
09:16:16.490 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:16:21.315 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile_limited 109 34 table: 0000000006CEC440 table: 0000000006F70C60 table: 0000000006B00C10 table: 00000000055A5AF0 35 6734 1 0 697.9928476344794 4 788 5
09:16:21.854 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:16:21.921 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:16:21.922 [EACServer] [Cerberus] [Backend] Disconnected.
09:16:26.087 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:16:27.364 [Lua] Missing blackboard.action in anim_cb_damage() callback
09:16:28.897 [Lua] [LOCAL RPC] rpc_give_equipment 71 73 9 356 Vector3(5.69267, 22.8621, 3.65281)
09:16:30.860 [Lua] event horde ends!
09:16:37.025 [Lua] Missing blackboard.action in anim_cb_damage() callback
09:16:38.759 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
09:16:49.664 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile_limited 109 34 table: 0000000006B1FCC0 table: 0000000000D719E0 table: 0000000006D05140 table: 0000000006B2E4F0 35 6734 1 0 0 6 788 5
09:16:49.911 [Lua] event horde ends!
09:16:52.572 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:17:02.771 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile_limited 109 34 table: 0000000006F9C240 table: 0000000006E6AD60 table: 000000000702FAE0 table: 0000000006B9B7E0 35 6734 1 0 0 6 788 5
09:17:03.206 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]']
09:17:03.206 [Flow] Socket 2 occupied
09:17:03.206 [Lua] [flow:Sockets occupied:] float=1.000000
09:17:05.130 [Lua] event horde ends!
09:17:25.209 [Lua] event horde ends!
09:17:31.646 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:17:32.849 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile_limited 109 34 table: 0000000006F72120 table: 0000000006F72170 table: 0000000006F726C0 table: 0000000006F72710 35 6734 1 0 769.3827366437763 4 788 5
09:17:33.251 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]']
09:17:33.251 [Lua] [flow:Sockets occupied:] float=2.000000
09:17:33.251 [Flow] Socket 3 occupied
09:17:36.906 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:17:42.300 [Lua] event horde ends!
09:17:42.321 [Lua] MUSIC: horde -> explore
09:17:45.497 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 0
09:17:45.683 [Lua] MUSIC: explore -> pre_horde
09:17:55.267 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile_limited 109 34 table: 000000000717A760 table: 00000000028E1A80 table: 000000000235C390 table: 0000000006B984D0 35 6734 1 0 0 6 788 5
09:17:55.689 [Lua] MUSIC: pre_horde -> horde
09:18:07.496 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:18:09.191 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile_limited 109 34 table: 00000000001FA090 table: 00000000073C9B80 table: 0000000006F3A000 table: 00000000076A3450 35 6734 1 0 0 6 788 5
09:18:09.493 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]']
09:18:09.493 [Flow] Socket 1 occupied
09:18:09.493 [Lua] [flow:Sockets occupied:] float=3.000000
09:18:09.503 [Lua] TerrorEventMixer.start_event: magnus_door_event_stop
09:18:09.503 [Lua] stopping terror event: magnus_door_a
09:18:09.519 [Lua] stopping terror event: magnus_door_b
09:18:09.687 [Lua] event horde ends!
09:18:15.515 [Lua] [flow] string="Magnus Gate Destroyed"
09:18:22.529 [EACServer] [Cerberus] [Backend] Connection established.
09:18:29.763 [Lua] event horde ends!
09:18:29.783 [Lua] MUSIC: horde -> explore
09:18:30.027 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 0
09:18:31.505 [Lua] TerrorEventMixer.start_event: roaming_patrol
09:18:31.522 [Lua] Spline already found!
09:18:31.607 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 0
09:18:31.607 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 0
09:18:31.607 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 0
09:18:31.607 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 0
09:18:55.605 [Lua] Destroying unit - ai got stuck skaven_clan_rat 1 31 32
09:19:04.410 [Lua] [LOCAL RPC] rpc_request_heal 69 50 13
09:19:13.955 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:19:14.137 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x31854, position: 0
09:19:15.845 [Lua] Destroying unit - ai got stuck skaven_clan_rat 5 4 27
09:19:47.666 [Lua] Time for new HOOORDE! multi_first_wave
09:19:47.666 [Lua] horde requested: vector_blob
09:19:47.666 [Lua] wants to spawn ahead within distance: 60
09:19:47.666 [Lua] managed to spawn 36/36 horde enemies
09:19:47.666 [Lua] vector blob horde has started
09:19:47.670 [Lua] MUSIC: explore -> pre_horde
09:19:58.694 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12
09:19:58.694 [Lua] Time for new HOOORDE! multi_consecutive_wave
09:19:58.694 [Lua] horde requested: vector_blob
09:19:58.694 [Lua] wants to spawn ahead within distance: 60
09:19:58.694 [Lua] managed to spawn 36/36 horde enemies
09:19:58.694 [Lua] vector blob horde has started
09:20:05.131 [Lua] MUSIC: pre_horde -> horde
09:20:06.367 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 0
09:20:06.934 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:20:12.287 [Lua] Destroying unit - ai got stuck skaven_slave 4 7 52
09:20:15.325 [Lua] HORDE: last wave, reset to standard horde delay
09:20:15.325 [Lua] Time for new HOOORDE! multi_last_wave
09:20:15.325 [Lua] horde requested: vector_blob
09:20:15.325 [Lua] wants to spawn behind within distance: 60
09:20:15.326 [Lua] managed to spawn 39/39 horde enemies
09:20:15.326 [Lua] vector blob horde has started
09:20:16.241 [Lua] Missing blackboard.action in anim_cb_damage() callback
09:20:16.529 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:20:21.053 [Lua] Horde killed: ?
09:20:22.663 [EACServer] [Cerberus] [Backend] Disconnected.
09:20:29.364 [Lua] Horde killed: ?
09:20:31.627 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 0
09:20:31.627 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 1212304
09:20:33.159 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 17 43
09:20:33.328 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 30 42
09:20:34.794 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 23 41
09:20:34.861 [Lua] Destroying unit - ai got stuck skaven_slave 3 5 40
09:20:34.861 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 6 39
09:20:34.994 [Lua] Destroying unit - ai got stuck skaven_slave 1 13 38
09:20:35.314 [Lua] Destroying unit - ai got stuck skaven_slave 1 16 37
09:20:36.128 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 16 37
09:20:36.247 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 22 36
09:20:38.661 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 14 36
09:20:40.523 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 13 34
09:20:48.627 [Lua] [LOCAL RPC] rpc_spawn_pickup 15 Vector3(58.2994, 35.5022, 9.05205) Vector4(-0.021527, 0.131551, -0.038005, -0.990347) 4
09:20:54.259 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:20:56.887 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 0
09:20:56.888 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 1212304
09:20:58.289 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:21:03.176 [Lua] [ChatManager][1]System: Dymaxion picked up a Tome
09:21:03.181 [Lua] [LOCAL RPC] rpc_spawn_pickup 30 Vector3(63.1389, 35.4065, 8.2215) Vector4(0, 0, -0.191211, -0.981549) 4
09:21:04.948 [Lua] [ChatManager][1]System: Dymaxion discarded a Tome
09:21:04.953 [Lua] [LOCAL RPC] rpc_spawn_pickup 3 Vector3(63.1389, 35.4065, 8.2215) Vector4(0, 0, -0.191211, -0.981549) 4
09:21:07.853 [Lua] [ChatManager][1]System: Dymaxion picked up a Tome
09:21:10.277 [Lua] MUSIC: horde -> explore
09:21:11.087 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 0
09:21:11.087 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 0
09:21:11.087 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 0
09:21:11.087 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 0
09:21:24.514 [Lua] Destroying unit - ai got stuck skaven_clan_rat 3 9 10
09:21:26.036 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:21:27.493 [Lua] Destroying unit - ai got stuck skaven_clan_rat 3 3 8
09:21:38.242 [Lua] Horde killed: ?
09:21:38.532 [Lua] [LOCAL RPC] rpc_ping_unit 75 55 false
09:21:57.024 [Lua] TerrorEventMixer.start_event: roaming_patrol
09:21:57.041 [Lua] Spline already found!
09:22:01.404 [Lua] Missing blackboard.action in anim_cb_damage() callback
09:22:23.260 [EACServer] [Cerberus] [Backend] Connection established.
09:22:42.232 [Lua] [LOCAL RPC] rpc_ping_unit 75 924 false
09:22:50.567 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
09:22:55.147 [Lua] [LOCAL RPC] rpc_ping_unit 75 50 false
09:23:02.706 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
09:23:04.927 [Lua] [LOCAL RPC] rpc_request_heal 69 50 13
09:23:05.273 [Lua] Time for new HOOORDE! multi_first_wave
09:23:05.273 [Lua] horde requested: vector
09:23:05.273 [Lua] setting up vector-horde
09:23:05.273 [Lua] Composing horde 'medium' .. using variant 'plain'
09:23:05.273 [Lua] --> horde wants to spawn behind players (0.73316912694012/0.67
09:23:05.273 [Lua] --> can't find spawners in this direction, switching to ahead
09:23:05.273 [Lua] -> spawning: 36
09:23:05.274 [Lua] vector horde has started
09:23:05.278 [Lua] MUSIC: explore -> pre_horde
09:23:09.367 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
09:23:13.289 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 13
09:23:13.289 [Lua] Time for new HOOORDE! multi_consecutive_wave
09:23:13.289 [Lua] horde requested: vector
09:23:13.289 [Lua] setting up vector-horde
09:23:13.289 [Lua] Composing horde 'medium' .. using variant 'plain'
09:23:13.289 [Lua] --> horde wants to spawn ahead of players (0.57245102195757/0.67
09:23:13.290 [Lua] -> spawning: 39
09:23:13.290 [Lua] vector horde has started
09:23:25.764 [Lua] MUSIC: pre_horde -> horde
09:23:26.606 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
09:23:26.987 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 0
09:23:37.033 [Lua] HORDE: last wave, reset to standard horde delay
09:23:37.033 [Lua] Time for new HOOORDE! multi_last_wave
09:23:37.033 [Lua] horde requested: vector
09:23:37.033 [Lua] setting up vector-horde
09:23:37.033 [Lua] Composing horde 'medium' .. using variant 'plain'
09:23:37.033 [Lua] --> horde wants to spawn ahead of players (0.63418951891433/0.67
09:23:37.033 [Lua] -> spawning: 38
09:23:37.033 [Lua] vector horde has started
09:23:47.234 [Lua] Horde killed: ?
09:23:52.247 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 0
09:23:52.249 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 1212304
09:23:56.063 [Lua] Horde killed: ?
09:23:56.703 [Lua] Missing blackboard.action in anim_cb_damage() callback
09:23:59.415 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
09:24:04.423 [Lua] MUSIC: horde -> explore
09:24:04.867 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 0
09:24:04.867 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 0
09:24:04.867 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 0
09:24:04.867 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 0
09:24:06.745 [Lua] Horde killed: ?
09:24:23.393 [EACServer] [Cerberus] [Backend] Disconnected.
09:24:36.689 [Lua] [ChatManager][1]System: Dymaxion discarded a Tome
09:24:36.694 [Lua] [LOCAL RPC] rpc_spawn_pickup 3 Vector3(132.027, -72.6457, 34.397) Vector4(0, 0, 0.116977, -0.993135) 4
09:24:37.797 [Lua] [ChatManager][1]System: Dymaxion picked up a Tome
09:24:37.803 [Lua] [LOCAL RPC] rpc_spawn_pickup 37 Vector3(132.027, -72.6457, 34.397) Vector4(0, 0, 0.116977, -0.993135) 4
09:24:54.038 [Lua] main path terror event triggered: boss_event_chaos_troll
09:24:54.038 [Lua] TerrorEventMixer.start_event: boss_event_chaos_troll
09:24:54.071 [Flow] Boss DoorTroll
09:24:54.174 [Lua] Switching ConflictSettings: to: chaos
09:24:54.174 [Lua] pacing=chaos
09:24:54.174 [Lua] roaming=nil
09:24:54.174 [Lua] specials=chaos
09:24:54.174 [Lua] debug_color=purple
09:24:54.174 [Lua] pack_spawning=chaos
09:24:54.174 [Lua] disabled=false
09:24:54.174 [Lua] boss=chaos
09:24:54.174 [Lua] horde=chaos
09:24:54.174 [Lua] name=chaos
09:24:54.174 [Lua] intensity=default
09:24:54.174 [Lua] ---
09:25:01.281 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 1344.945068359375 [Unit '#ID[7cd7a7adbeeab338]']
09:25:05.873 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 62 will change to a manual source.
09:25:12.122 [Lua] [LOCAL RPC] rpc_request_heal 69 50 13
09:25:33.290 [Lua] chaos troll died!
09:25:34.007 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 0
09:25:34.007 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 0
09:25:34.007 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 0
09:25:37.622 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:25:37.909 [Lua] [ChatManager][1]System: Dymaxion picked up a Loot Die
09:25:37.914 [Lua] [LOCAL RPC] rpc_request_mission 37
09:25:37.914 [Lua] [LOCAL RPC] rpc_request_mission_update 37 true
09:26:22.766 [Lua] Missing blackboard.action in anim_cb_damage() callback
09:26:23.989 [EACServer] [Cerberus] [Backend] Connection established.
09:26:24.815 [Lua] Time for new HOOORDE! multi_first_wave
09:26:24.815 [Lua] horde requested: vector_blob
09:26:24.815 [Lua] wants to spawn ahead within distance: 60
09:26:24.816 [Lua] managed to spawn 21/21 horde enemies
09:26:24.816 [Lua] vector blob horde has started
09:26:24.820 [Lua] MUSIC: explore -> pre_horde
09:26:25.706 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 2 34
09:26:26.582 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 1 35
09:26:29.805 [Lua] chaos troll was despawned!
09:26:30.840 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
09:26:34.888 [Lua] Destroying unit - ai got stuck chaos_fanatic 2 14 29
09:26:34.888 [Lua] Destroying unit - ai got stuck chaos_fanatic 3 15 28
09:26:34.888 [Lua] Destroying unit - ai got stuck chaos_fanatic 4 16 27
09:26:34.888 [Lua] Destroying unit - ai got stuck chaos_fanatic 5 17 26
09:26:34.972 [Lua] Destroying unit - ai got stuck chaos_fanatic 1 18 25
09:26:34.972 [Lua] Destroying unit - ai got stuck chaos_fanatic 2 19 24
09:26:34.972 [Lua] Destroying unit - ai got stuck chaos_fanatic 3 20 23
09:26:34.972 [Lua] Destroying unit - ai got stuck chaos_fanatic 4 21 22
09:26:35.023 [Lua] Destroying unit - ai got stuck chaos_fanatic 4 18 21
09:26:35.023 [Lua] Destroying unit - ai got stuck chaos_fanatic 5 19 20
09:26:35.074 [Lua] Destroying unit - ai got stuck chaos_fanatic 2 15 19
09:26:35.074 [Lua] Destroying unit - ai got stuck chaos_fanatic 3 16 18
09:26:35.107 [Lua] Destroying unit - ai got stuck chaos_fanatic 6 14 17
09:26:35.112 [Lua] MUSIC: pre_horde -> explore
09:26:35.124 [Lua] Destroying unit - ai got stuck chaos_fanatic 1 15 16
09:26:35.124 [Lua] Destroying unit - ai got stuck chaos_fanatic 4 3 15
09:26:35.158 [Lua] Destroying unit - ai got stuck chaos_fanatic 2 13 14
09:26:35.158 [Lua] Destroying unit - ai got stuck chaos_fanatic 5 3 13
09:26:35.191 [Lua] Destroying unit - ai got stuck chaos_fanatic 4 2 12
09:26:35.191 [Lua] Destroying unit - ai got stuck chaos_fanatic 5 3 11
09:26:35.198 [Lua] Horde killed: ?
09:26:35.866 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 13
09:26:35.866 [Lua] Time for new HOOORDE! multi_consecutive_wave
09:26:35.866 [Lua] horde requested: vector_blob
09:26:35.866 [Lua] wants to spawn behind within distance: 60
09:26:35.866 [Lua] managed to spawn 25/25 horde enemies
09:26:35.866 [Lua] vector blob horde has started
09:26:35.870 [Lua] MUSIC: explore -> pre_horde
09:26:38.331 [Lua] [ChatManager][1]System: Dymaxion discarded a Tome
09:26:38.336 [Lua] [LOCAL RPC] rpc_spawn_pickup 3 Vector3(204.283, -133.673, 41.3308) Vector4(-0.069557, -0.019099, 0.997349, 0.009618) 4
09:26:40.619 [Lua] [ChatManager][1]System: Dymaxion picked up a Tome
09:26:43.298 [Lua] Switching ConflictSettings: to: skaven
09:26:43.298 [Lua] pacing=default
09:26:43.298 [Lua] roaming=nil
09:26:43.298 [Lua] specials=skaven
09:26:43.298 [Lua] debug_color=orange
09:26:43.298 [Lua] pack_spawning=skaven
09:26:43.298 [Lua] disabled=false
09:26:43.298 [Lua] boss=skaven
09:26:43.298 [Lua] horde=default
09:26:43.298 [Lua] name=skaven
09:26:43.298 [Lua] intensity=default
09:26:43.298 [Lua] ---
09:27:12.045 [Lua] Destroying unit - ai got stuck skaven_clan_rat 2 47 55
09:27:12.045 [Lua] Destroying unit - ai got stuck skaven_clan_rat_with_shield 3 48 54
09:27:12.671 [Lua] MUSIC: pre_horde -> horde
09:27:16.018 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 71207
09:27:17.649 [Lua] [LOCAL RPC] rpc_request_heal 69 50 13
09:27:19.348 [Lua] HORDE: last wave, reset to standard horde delay
09:27:19.348 [Lua] Time for new HOOORDE! multi_last_wave
09:27:19.348 [Lua] horde requested: vector_blob
09:27:19.348 [Lua] wants to spawn ahead within distance: 60
09:27:19.348 [Lua] Horde spawn position is within line of sight of players, aborting
09:27:19.348 [Lua] could not, tries to spawnbehind
09:27:19.348 [Lua] managed to spawn 39/39 horde enemies
09:27:19.348 [Lua] vector blob horde has started
09:27:25.082 [Lua] Horde killed: ?
09:27:36.134 [Lua] MUSIC: horde -> explore
09:27:38.547 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 0
09:27:38.547 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 0
09:27:38.547 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 0
09:27:42.025 [Lua] Horde killed: ?
09:28:11.165 [Lua] TerrorEventMixer.start_event: magnus_disable_pacing
09:28:15.101 [Lua] Switching ConflictSettings: to: chaos
09:28:15.101 [Lua] pacing=chaos
09:28:15.101 [Lua] roaming=nil
09:28:15.101 [Lua] specials=chaos
09:28:15.101 [Lua] debug_color=purple
09:28:15.101 [Lua] pack_spawning=chaos
09:28:15.101 [Lua] disabled=false
09:28:15.101 [Lua] boss=chaos
09:28:15.101 [Lua] horde=chaos
09:28:15.101 [Lua] name=chaos
09:28:15.101 [Lua] intensity=default
09:28:15.101 [Lua] ---
09:28:24.121 [EACServer] [Cerberus] [Backend] Disconnected.
09:28:29.635 [Lua] [ChatManager][1]System: Dymaxion picked up a piece of Ravaged Art
09:28:35.717 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x802ac72a, playing_id: 0x3dddc, position: 0
09:28:54.689 [Lua] Switching ConflictSettings: to: skaven
09:28:54.689 [Lua] pacing=default
09:28:54.689 [Lua] roaming=nil
09:28:54.689 [Lua] specials=skaven
09:28:54.689 [Lua] debug_color=orange
09:28:54.689 [Lua] pack_spawning=skaven
09:28:54.689 [Lua] disabled=false
09:28:54.689 [Lua] boss=skaven
09:28:54.689 [Lua] horde=default
09:28:54.689 [Lua] name=skaven
09:28:54.689 [Lua] intensity=default
09:28:54.689 [Lua] ---
09:29:08.623 [Lua] [flow] string="Horn Blown"
09:29:12.498 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x802ac72a, playing_id: 0x3dddc, position: 1766112
09:29:18.638 [Lua] TerrorEventMixer.start_event: magnus_end_event
09:29:18.725 [Lua] MUSIC: explore -> pre_horde
09:29:19.087 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 0
09:29:29.791 [Lua] MUSIC: pre_horde -> horde
09:29:32.507 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:29:33.034 [Lua] [LOCAL RPC] rpc_request_heal 69 50 13
09:29:42.740 [Lua] event horde ends!
09:29:42.774 [Lua] event horde ends!
09:29:52.840 [Lua] event horde ends!
09:29:57.895 [Lua] event horde ends!
09:29:58.877 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:30:06.635 [Lua] Missing blackboard.action in anim_cb_damage() callback
09:30:16.997 [Lua] event horde ends!
09:30:20.019 [Lua] event horde ends!
09:30:21.053 [Lua] event horde ends!
09:30:24.740 [EACServer] [Cerberus] [Backend] Connection established.
09:30:26.291 [Lua] PlayerManager:assign_unit_ownership Dymaxion 11000010403e00f 1
09:30:31.940 [Lua] [LOCAL RPC] rpc_increment_stat 33
09:30:31.940 [Lua] Incremented stat ratling_gunner_killed_while_shooting
09:30:39.508 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:30:44.010 [Lua] event horde ends!
09:30:45.174 [Lua] Destroying unit - ai got stuck skaven_clan_rat 3 1 26
09:30:45.797 [Lua] Destroying unit - ai got stuck skaven_clan_rat 6 2 31
09:30:46.367 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 0
09:30:46.369 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 4189091
09:30:49.031 [Lua] event horde ends!
09:30:52.909 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:30:54.069 [Lua] event horde ends!
09:31:03.343 [Lua] [LOCAL RPC] rpc_give_equipment 73 75 10 777 Vector3(255.569, -146.98, 90.3709)
09:31:04.145 [Lua] event horde ends!
09:31:07.168 [Lua] event horde ends!
09:31:09.589 [Lua] [LOCAL RPC] rpc_request_heal 69 50 13
09:31:11.144 [Lua] [LOCAL RPC] rpc_increment_stat 26
09:31:11.144 [Lua] Incremented stat corruptor_killed_at_teleport_time
09:31:11.144 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 340 stop_beam 75
09:31:12.184 [Lua] event horde ends!
09:31:23.082 [Lua] Missing blackboard.action in anim_cb_damage() callback
09:31:23.623 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:31:23.757 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:31:27.802 [Lua] Switching ConflictSettings: to: chaos
09:31:27.802 [Lua] pacing=chaos
09:31:27.802 [Lua] roaming=nil
09:31:27.802 [Lua] specials=chaos
09:31:27.802 [Lua] debug_color=purple
09:31:27.802 [Lua] pack_spawning=chaos
09:31:27.802 [Lua] disabled=false
09:31:27.802 [Lua] boss=chaos
09:31:27.802 [Lua] horde=chaos
09:31:27.802 [Lua] name=chaos
09:31:27.802 [Lua] intensity=default
09:31:27.802 [Lua] ---
09:31:29.269 [Lua] event horde ends!
09:31:30.319 [Lua] event horde ends!
09:31:30.707 [Lua] Switching ConflictSettings: to: skaven
09:31:30.707 [Lua] pacing=default
09:31:30.707 [Lua] roaming=nil
09:31:30.707 [Lua] specials=skaven
09:31:30.707 [Lua] debug_color=orange
09:31:30.707 [Lua] pack_spawning=skaven
09:31:30.707 [Lua] disabled=false
09:31:30.707 [Lua] boss=skaven
09:31:30.707 [Lua] horde=default
09:31:30.707 [Lua] name=skaven
09:31:30.707 [Lua] intensity=default
09:31:30.707 [Lua] ---
09:31:51.186 [Lua] event horde ends!
09:31:52.473 [Lua] Switching ConflictSettings: to: chaos
09:31:52.473 [Lua] pacing=chaos
09:31:52.473 [Lua] roaming=nil
09:31:52.473 [Lua] specials=chaos
09:31:52.473 [Lua] debug_color=purple
09:31:52.473 [Lua] pack_spawning=chaos
09:31:52.473 [Lua] disabled=false
09:31:52.473 [Lua] boss=chaos
09:31:52.473 [Lua] horde=chaos
09:31:52.473 [Lua] name=chaos
09:31:52.473 [Lua] intensity=default
09:31:52.473 [Lua] ---
09:31:55.255 [Lua] [LOCAL RPC] rpc_ping_unit 75 13 false
09:32:04.944 [Lua] event horde ends!
09:32:07.305 [Lua] PlayerManager:assign_unit_ownership Dymaxion 11000010403e00f 1
09:32:07.378 [Lua] [LOCAL RPC] rpc_give_equipment 71 75 11 252 Vector3(241.896, -136.841, 91.6353)
09:32:08.872 [Lua] Switching ConflictSettings: to: skaven
09:32:08.872 [Lua] pacing=default
09:32:08.872 [Lua] roaming=nil
09:32:08.872 [Lua] specials=skaven
09:32:08.872 [Lua] debug_color=orange
09:32:08.872 [Lua] pack_spawning=skaven
09:32:08.872 [Lua] disabled=false
09:32:08.872 [Lua] boss=skaven
09:32:08.872 [Lua] horde=default
09:32:08.872 [Lua] name=skaven
09:32:08.872 [Lua] intensity=default
09:32:08.872 [Lua] ---
09:32:09.410 [Lua] Switching ConflictSettings: to: chaos
09:32:09.410 [Lua] pacing=chaos
09:32:09.410 [Lua] roaming=nil
09:32:09.410 [Lua] specials=chaos
09:32:09.410 [Lua] debug_color=purple
09:32:09.410 [Lua] pack_spawning=chaos
09:32:09.410 [Lua] disabled=false
09:32:09.410 [Lua] boss=chaos
09:32:09.410 [Lua] horde=chaos
09:32:09.410 [Lua] name=chaos
09:32:09.410 [Lua] intensity=default
09:32:09.410 [Lua] ---
09:32:09.981 [Lua] event horde ends!
09:32:11.911 [Lua] Switching ConflictSettings: to: skaven
09:32:11.911 [Lua] pacing=default
09:32:11.911 [Lua] roaming=nil
09:32:11.911 [Lua] specials=skaven
09:32:11.911 [Lua] debug_color=orange
09:32:11.911 [Lua] pack_spawning=skaven
09:32:11.911 [Lua] disabled=false
09:32:11.911 [Lua] boss=skaven
09:32:11.911 [Lua] horde=default
09:32:11.911 [Lua] name=skaven
09:32:11.911 [Lua] intensity=default
09:32:11.911 [Lua] ---
09:32:13.637 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 0
09:32:13.639 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 4189091
09:32:15.005 [Lua] event horde ends!
09:32:15.026 [Lua] MUSIC: horde -> explore
09:32:18.715 [Lua] MUSIC: explore -> pre_horde
09:32:24.874 [EACServer] [Cerberus] [Backend] Disconnected.
09:32:25.664 [Lua] Destroying unit - ai got stuck skaven_slave 4 4 62
09:32:25.664 [Lua] Destroying unit - ai got stuck skaven_slave 5 5 61
09:32:27.016 [Lua] Destroying unit - ai got stuck skaven_slave 3 3 60
09:32:27.184 [Lua] Destroying unit - ai got stuck skaven_slave 1 2 59
09:32:27.353 [Lua] Destroying unit - ai got stuck skaven_slave 3 6 58
09:32:27.505 [Lua] Destroying unit - ai got stuck skaven_slave 1 1 57
09:32:28.336 [Lua] MUSIC: pre_horde -> horde
09:32:29.434 [Lua] Missing blackboard.action in anim_cb_damage() callback
09:32:33.313 [Lua] Destroying unit - ai got stuck skaven_slave 4 34 49
09:32:42.725 [Lua] event horde ends!
09:32:42.742 [Lua] event horde ends!
09:32:42.762 [Lua] MUSIC: horde -> explore
09:32:46.518 [Lua] Missing blackboard.action in anim_cb_damage() callback
09:32:58.717 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 0
09:32:58.717 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 0
09:32:58.717 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 0
09:33:00.184 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:33:02.394 [Lua] Switching ConflictSettings: to: chaos
09:33:02.394 [Lua] pacing=chaos
09:33:02.394 [Lua] roaming=nil
09:33:02.394 [Lua] specials=chaos
09:33:02.394 [Lua] debug_color=purple
09:33:02.394 [Lua] pack_spawning=chaos
09:33:02.394 [Lua] disabled=false
09:33:02.394 [Lua] boss=chaos
09:33:02.394 [Lua] horde=chaos
09:33:02.394 [Lua] name=chaos
09:33:02.394 [Lua] intensity=default
09:33:02.394 [Lua] ---
09:33:02.410 [Lua] Switching ConflictSettings: to: skaven
09:33:02.410 [Lua] pacing=default
09:33:02.410 [Lua] roaming=nil
09:33:02.410 [Lua] specials=skaven
09:33:02.410 [Lua] debug_color=orange
09:33:02.410 [Lua] pack_spawning=skaven
09:33:02.410 [Lua] disabled=false
09:33:02.410 [Lua] boss=skaven
09:33:02.410 [Lua] horde=default
09:33:02.410 [Lua] name=skaven
09:33:02.410 [Lua] intensity=default
09:33:02.410 [Lua] ---
09:33:04.537 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 0
09:33:04.537 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 0
09:33:04.537 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 0
09:33:04.729 [Lua] TerrorEventMixer.stop_event: magnus_end_event
09:33:04.729 [Lua] TerrorEventMixer.stop_event: magnus_end_event
09:33:05.987 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 0
09:33:05.987 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 0
09:33:09.700 [Lua] main_path_player_far_away_check started
09:33:10.054 [Lua] main_path_player_far_away_check started
09:33:12.785 [Lua] main_path_player_far_away_check started
09:33:15.693 [Lua] main_path_player_far_away_check started
09:33:15.977 [Lua] main_path_player_far_away_check started
09:33:18.771 [Lua] main_path_player_far_away_check started
09:33:19.057 [Lua] main_path_player_far_away_check started
09:33:21.864 [Lua] main_path_player_far_away_check started
09:33:22.152 [Lua] main_path_player_far_away_check started
09:33:23.214 [Lua] players are progressing too fast, leave relax
09:33:25.256 [Lua] Switching ConflictSettings: to: chaos
09:33:25.256 [Lua] pacing=chaos
09:33:25.256 [Lua] roaming=nil
09:33:25.256 [Lua] specials=chaos
09:33:25.256 [Lua] debug_color=purple
09:33:25.256 [Lua] pack_spawning=chaos
09:33:25.256 [Lua] disabled=false
09:33:25.256 [Lua] boss=chaos
09:33:25.256 [Lua] horde=chaos
09:33:25.257 [Lua] name=chaos
09:33:25.257 [Lua] intensity=default
09:33:25.257 [Lua] ---
09:33:32.848 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219e3, position: 1289178
09:33:37.549 [Lua] Complete level triggered.
09:33:37.549 [Lua] [NetworkServer] Entering post game
09:33:37.549 [Lua] [PeerSM] 11000010403e00f :: on_exit InGame
09:33:37.549 [Lua] [PeerSM] 11000010403e00f :: on_enter InPostGame
09:33:37.549 [Lua] gm_event_end_conditions_met true false
09:33:37.549 [Save] Saving `save_data`
09:33:37.549 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
09:33:37.549 [Lua] Game won
09:33:37.549 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
09:33:37.550 [Lua] generate_backend_stats 11000010403e00f:1
09:33:37.552 [Save] Save done
09:33:37.552 [Lua] PlayFabMirror:_commit_internal nil
09:33:37.552 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 21
09:33:37.552 [Save] Saving `save_data`
09:33:37.552 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
09:33:37.554 [Lua] MUSIC: explore -> won
09:33:37.561 [Save] Save done
09:33:37.564 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 21 13
09:33:37.565 [Lua] Complete level triggered.
09:33:37.582 [Lua] Complete level triggered.
09:33:37.599 [Lua] Complete level triggered.
09:33:37.615 [Lua] Complete level triggered.
09:33:37.632 [Lua] Complete level triggered.
09:33:37.649 [Lua] Complete level triggered.
09:33:37.665 [Lua] Complete level triggered.
09:33:37.682 [Lua] Complete level triggered.
09:33:37.699 [Lua] Complete level triggered.
09:33:37.716 [Lua] Complete level triggered.
09:33:37.732 [Lua] Complete level triggered.
09:33:37.749 [Lua] Complete level triggered.
09:33:38.007 [Lua] [PlayFabRequestQueue] EAC Enabled! 21
09:33:38.007 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 21
09:33:38.397 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 21
09:33:38.409 [Lua] commit result success 10
09:33:38.409 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 22
09:33:38.409 [Lua] [PackageManager] Load: resource_packages/chests_d2, global, sync-read,
09:33:38.571 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 22 14
09:33:38.979 [Lua] [PlayFabRequestQueue] EAC Enabled! 22
09:33:38.979 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 22
09:33:39.481 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 22
09:33:39.481 [Save] Saving `save_data`
09:33:39.487 [Save] Save done
09:33:45.803 [Lua] ConflictDirector - destroy all units
09:33:45.807 [Lua] [LOCAL RPC] rpc_is_ready_for_transition
09:33:45.820 [Lua] TRANSITION nil nil inn_level
09:33:45.820 [Lua] Transition type "inn_level", is server: true
09:33:45.820 [Lua] [NetworkServer] Current level key inn_level
09:33:45.820 [Lua] [LevelTransitionHandler] Generated new level_seed: 11135060
09:33:45.820 [Lua] [GameNetworkManager] Leaving game...
09:33:45.820 [Lua] [GameNetworkManager] Shutting down game session host.
09:33:45.820 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
09:33:45.820 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
09:33:45.820 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1739.55
09:33:45.836 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
09:33:46.960 [Lua] Set lobby begin:
09:33:46.960 [Lua] Lobby data twitch_enabled = false
09:33:46.960 [Lua] Lobby data power_level = 0
09:33:46.960 [Lua] Lobby data player_slot_6 = 0:0
09:33:46.960 [Lua] Lobby data num_players = 1
09:33:46.960 [Lua] Lobby data host = 11000010403e00f
09:33:46.960 [Lua] Lobby data game_mode = custom
09:33:46.960 [Lua] Lobby data is_private = true
09:33:46.960 [Lua] Lobby data level_key = magnus
09:33:46.960 [Lua] Lobby data player_slot_1 = 0:0
09:33:46.960 [Lua] Lobby data selected_level_key = magnus
09:33:46.960 [Lua] Lobby data quick_game = false
09:33:46.960 [Lua] Lobby data matchmaking = false
09:33:46.960 [Lua] Lobby data difficulty = hard
09:33:46.960 [Lua] Lobby data player_slot_4 = 0:0
09:33:46.960 [Lua] Lobby data unique_server_name = Dymaxion
09:33:46.960 [Lua] Lobby data player_slot_5 = 11000010403e00f:1
09:33:46.960 [Lua] Lobby data player_slot_2 = 0:0
09:33:46.960 [Lua] Lobby data country_code = US
09:33:46.961 [Lua] Lobby data player_slot_3 = 0:0
09:33:46.961 [Lua] Lobby data eac_authorized = true
09:33:46.961 [Lua] Set lobby end.
09:33:47.831 [Lua] PlayerManager:remove_player peer_id=11000010403e00f 1
09:33:47.831 [Lua] Clearing all global lookup lists
09:33:47.831 [Lua] [IngamePlayerListUI] - Destroy
09:33:47.831 [Lua] [AbilityUI] - Destroy
09:33:47.831 [Lua] [GamePadAbilityUI] - Destroy
09:33:47.831 [Lua] [GamePadEquipmentUI] - Destroy
09:33:47.831 [Lua] [EquipmentUI] - Destroy
09:33:47.831 [Lua] [IngameUI] destroy
09:33:48.060 [Lua] [Managers] Destroying state managers...
09:33:48.060 [Lua] PlayerManager:remove_player peer_id=11000010403e00f 2
09:33:48.060 [Lua] [ProfileSynchronizer] set_profile_peer_id 3 is no longer owned by 11000010403e00f:2
09:33:48.060 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010403e00f inventory_sync_id:8 my_peer_id:11000010403e00f
09:33:48.060 [Lua] Set lobby begin:
09:33:48.060 [Lua] Lobby data twitch_enabled = false
09:33:48.060 [Lua] Lobby data power_level = 0
09:33:48.060 [Lua] Lobby data player_slot_6 = 0:0
09:33:48.060 [Lua] Lobby data num_players = 1
09:33:48.060 [Lua] Lobby data host = 11000010403e00f
09:33:48.060 [Lua] Lobby data game_mode = custom
09:33:48.060 [Lua] Lobby data is_private = true
09:33:48.060 [Lua] Lobby data level_key = magnus
09:33:48.060 [Lua] Lobby data player_slot_1 = 0:0
09:33:48.060 [Lua] Lobby data selected_level_key = magnus
09:33:48.060 [Lua] Lobby data quick_game = false
09:33:48.061 [Lua] Lobby data matchmaking = false
09:33:48.061 [Lua] Lobby data difficulty = hard
09:33:48.061 [Lua] Lobby data player_slot_4 = 0:0
09:33:48.061 [Lua] Lobby data unique_server_name = Dymaxion
09:33:48.061 [Lua] Lobby data player_slot_5 = 11000010403e00f:1
09:33:48.061 [Lua] Lobby data player_slot_2 = 0:0
09:33:48.061 [Lua] Lobby data country_code = US
09:33:48.061 [Lua] Lobby data player_slot_3 = 0:0
09:33:48.061 [Lua] Lobby data eac_authorized = true
09:33:48.061 [Lua] Set lobby end.
09:33:48.061 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 3, profile 0]
09:33:48.061 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:11000010403e00f
09:33:48.061 [Lua] PlayerManager:remove_player peer_id=11000010403e00f 3
09:33:48.061 [Lua] [ProfileSynchronizer] set_profile_peer_id 4 is no longer owned by 11000010403e00f:3
09:33:48.061 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010403e00f inventory_sync_id:9 my_peer_id:11000010403e00f
09:33:48.061 [Lua] Set lobby begin:
09:33:48.061 [Lua] Lobby data twitch_enabled = false
09:33:48.061 [Lua] Lobby data power_level = 0
09:33:48.061 [Lua] Lobby data player_slot_6 = 0:0
09:33:48.061 [Lua] Lobby data num_players = 1
09:33:48.061 [Lua] Lobby data host = 11000010403e00f
09:33:48.061 [Lua] Lobby data game_mode = custom
09:33:48.061 [Lua] Lobby data is_private = true
09:33:48.061 [Lua] Lobby data level_key = magnus
09:33:48.061 [Lua] Lobby data player_slot_1 = 0:0
09:33:48.061 [Lua] Lobby data selected_level_key = magnus
09:33:48.061 [Lua] Lobby data quick_game = false
09:33:48.061 [Lua] Lobby data matchmaking = false
09:33:48.061 [Lua] Lobby data difficulty = hard
09:33:48.061 [Lua] Lobby data player_slot_4 = 0:0
09:33:48.061 [Lua] Lobby data unique_server_name = Dymaxion
09:33:48.061 [Lua] Lobby data player_slot_5 = 11000010403e00f:1
09:33:48.061 [Lua] Lobby data player_slot_2 = 0:0
09:33:48.061 [Lua] Lobby data country_code = US
09:33:48.061 [Lua] Lobby data player_slot_3 = 0:0
09:33:48.061 [Lua] Lobby data eac_authorized = true
09:33:48.061 [Lua] Set lobby end.
09:33:48.061 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 4, profile 0]
09:33:48.061 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:11000010403e00f
09:33:48.061 [Lua] PlayerManager:remove_player peer_id=11000010403e00f 4
09:33:48.061 [Lua] [ProfileSynchronizer] set_profile_peer_id 1 is no longer owned by 11000010403e00f:4
09:33:48.061 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010403e00f inventory_sync_id:10 my_peer_id:11000010403e00f
09:33:48.061 [Lua] Set lobby begin:
09:33:48.061 [Lua] Lobby data twitch_enabled = false
09:33:48.061 [Lua] Lobby data power_level = 0
09:33:48.061 [Lua] Lobby data player_slot_6 = 0:0
09:33:48.061 [Lua] Lobby data num_players = 1
09:33:48.061 [Lua] Lobby data host = 11000010403e00f
09:33:48.061 [Lua] Lobby data game_mode = custom
09:33:48.062 [Lua] Lobby data is_private = true
09:33:48.062 [Lua] Lobby data level_key = magnus
09:33:48.062 [Lua] Lobby data player_slot_1 = 0:0
09:33:48.062 [Lua] Lobby data selected_level_key = magnus
09:33:48.062 [Lua] Lobby data quick_game = false
09:33:48.062 [Lua] Lobby data matchmaking = false
09:33:48.062 [Lua] Lobby data difficulty = hard
09:33:48.062 [Lua] Lobby data player_slot_4 = 0:0
09:33:48.062 [Lua] Lobby data unique_server_name = Dymaxion
09:33:48.062 [Lua] Lobby data player_slot_5 = 11000010403e00f:1
09:33:48.062 [Lua] Lobby data player_slot_2 = 0:0
09:33:48.062 [Lua] Lobby data country_code = US
09:33:48.062 [Lua] Lobby data player_slot_3 = 0:0
09:33:48.062 [Lua] Lobby data eac_authorized = true
09:33:48.062 [Lua] Set lobby end.
09:33:48.062 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 1, profile 0]
09:33:48.062 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:11000010403e00f
09:33:48.079 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
09:33:48.079 [Lua] [PeerSM] 11000010403e00f :: on_exit InPostGame
09:33:48.079 [Lua] [PeerSM] 11000010403e00f :: on_enter Loading
09:33:48.079 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010403e00f
09:33:48.079 [Lua] [Matchmaking] unregister rpcs
09:33:48.079 [Lua] [Gamestate] Enter state StateLoading
09:33:48.081 [World] Spawning level.
09:33:48.081 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
09:33:48.081 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
09:33:48.082 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
09:33:48.082 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
09:33:48.082 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
09:33:48.082 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
09:33:48.082 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
09:33:48.082 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
09:33:48.082 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
09:33:48.091 [Lua] Found camera: end_screen_camera
09:33:48.091 [Lua] Found camera: end_screen_camera
09:33:48.091 [Lua] Found camera: end_screen_camera
09:33:48.091 [Lua] Found camera: end_screen_camera
09:33:48.091 [Lua] Found camera: end_screen_camera
09:33:48.091 [Lua] Found camera: end_screen_camera
09:33:48.091 [Lua] Found camera: end_screen_camera
09:33:48.091 [Lua] Found camera: end_screen_camera
09:33:48.091 [Lua] Found camera: end_screen_camera
09:33:48.091 [Lua] Found camera: end_screen_camera
09:33:48.091 [Lua] Found camera: end_screen_camera
09:33:48.091 [Lua] [EndViewState] Enter Substate EndViewStateSummary
09:33:48.091 [Lua] [Gamestate] Enter Substate StateLoadingRunning
09:33:48.091 [Lua] [Matchmaking] register rpcs
09:33:48.092 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
09:33:48.092 [Lua] registering RPCs
09:33:48.092 [Lua] Set lobby begin:
09:33:48.092 [Lua] Lobby data twitch_enabled = false
09:33:48.092 [Lua] Lobby data power_level = 0
09:33:48.092 [Lua] Lobby data player_slot_6 = 0:0
09:33:48.092 [Lua] Lobby data num_players = 1
09:33:48.092 [Lua] Lobby data host = 11000010403e00f
09:33:48.092 [Lua] Lobby data game_mode = n/a
09:33:48.092 [Lua] Lobby data is_private = true
09:33:48.092 [Lua] Lobby data level_key = inn_level
09:33:48.092 [Lua] Lobby data player_slot_1 = 0:0
09:33:48.092 [Lua] Lobby data selected_level_key = magnus
09:33:48.092 [Lua] Lobby data quick_game = false
09:33:48.092 [Lua] Lobby data matchmaking = false
09:33:48.092 [Lua] Lobby data difficulty = hard
09:33:48.092 [Lua] Lobby data player_slot_4 = 0:0
09:33:48.092 [Lua] Lobby data unique_server_name = Dymaxion
09:33:48.092 [Lua] Lobby data player_slot_5 = 11000010403e00f:1
09:33:48.092 [Lua] Lobby data player_slot_2 = 0:0
09:33:48.092 [Lua] Lobby data country_code = US
09:33:48.092 [Lua] Lobby data player_slot_3 = 0:0
09:33:48.092 [Lua] Lobby data eac_authorized = true
09:33:48.092 [Lua] Set lobby end.
09:33:48.092 [Lua] MUSIC MANAGER unmute_all_world_sounds 281688 0
09:33:48.092 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 23
09:33:48.094 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 23
09:33:48.095 [Lua] ### Sending rpc_level_loaded
09:33:48.095 [Lua] #### Has state machine: true, sender: 11000010403e00f, level_id: 50
09:33:48.095 [Lua] Peer 11000010403e00f has loaded the level and all enemies are loaded
09:33:48.095 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
09:33:48.095 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
09:33:48.095 [Lua] [LevelTransitionHandler] load_level inn_level
09:33:48.259 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x563ab8ca, playing_id: 0x44c59, position: 0
09:33:48.295 [Umbra] Unload tome
09:33:48.318 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/holly/magnus, LevelTransitionHandler
09:33:48.318 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
09:33:48.318 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
09:33:48.318 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
09:33:48.318 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
09:33:48.318 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010403e00f inventory_sync_id:8 my_peer_id:11000010403e00f
09:33:48.318 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010403e00f inventory_sync_id:9 my_peer_id:11000010403e00f
09:33:48.318 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010403e00f inventory_sync_id:10 my_peer_id:11000010403e00f
09:33:48.318 [Lua] [LOCAL RPC] rpc_load_level 29 11135060
09:33:48.330 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10
09:33:48.331 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 10
09:33:48.343 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 10
09:33:48.440 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
09:33:48.440 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
09:33:48.441 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
09:33:48.444 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p, InventoryPackageSynchronizerClient
09:33:48.444 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient
09:33:48.444 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
09:33:48.444 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, InventoryPackageSynchronizerClient
09:33:48.445 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3, InventoryPackageSynchronizerClient
09:33:48.445 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient
09:33:48.445 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, InventoryPackageSynchronizerClient
09:33:48.445 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient
09:33:48.445 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, InventoryPackageSynchronizerClient
09:33:48.453 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
09:33:48.453 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1_3p, InventoryPackageSynchronizerClient
09:33:48.453 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
09:33:48.459 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
09:33:48.459 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1, InventoryPackageSynchronizerClient
09:33:48.459 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient
09:33:48.460 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1, InventoryPackageSynchronizerClient
09:33:48.465 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
09:33:48.465 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient
09:33:48.467 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient
09:33:48.467 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, InventoryPackageSynchronizerClient
09:33:48.467 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2, InventoryPackageSynchronizerClient
09:33:48.467 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1, InventoryPackageSynchronizerClient
09:33:48.468 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient
09:33:48.468 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient
09:33:48.468 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile, InventoryPackageSynchronizerClient
09:33:48.468 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
09:33:48.469 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_3p, InventoryPackageSynchronizerClient
09:33:48.469 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
09:33:48.470 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 23
09:33:48.528 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
09:33:51.965 [Save] Saving `telemetry`
09:33:51.970 [Save] Save done
09:33:57.006 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
09:33:57.006 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
09:33:57.008 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
09:33:57.040 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
09:33:57.040 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
09:33:57.057 [Lua] [LevelTransitionHandler] Level load completed!
09:33:57.057 [Lua] ### Sending rpc_level_loaded
09:33:57.057 [Lua] #### Has state machine: true, sender: 11000010403e00f, level_id: 29
09:33:57.057 [Lua] Peer 11000010403e00f has loaded the level and all enemies are loaded
09:33:57.073 [Lua] [PeerSM] 11000010403e00f :: on_exit Loading
09:33:57.073 [Lua] [PeerSM] 11000010403e00f :: on_enter LoadingProfilePackages
09:33:57.090 [Lua] [PeerSM] 11000010403e00f :: on_exit LoadingProfilePackages
09:33:57.090 [Lua] [PeerSM] 11000010403e00f :: on_enter WaitingForEnterGame
09:33:57.091 [Lua] [LOCAL RPC] rpc_loading_synced
09:33:58.511 [Lua] [EndViewState] Exit Substate EndViewStateSummary
09:33:58.511 [Lua] [PlayState] Enter Substate EndViewStateChest
09:34:14.631 [Lua] [PlayState] Exit Substate EndViewStateChest
09:34:14.631 [Lua] [PlayState] Enter Substate EndViewStateScore
09:34:18.949 [Lua] [PlayState] Exit Substate EndViewStateScore
09:34:18.954 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
09:34:19.950 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
09:34:19.950 [Lua] [Matchmaking] unregister rpcs
09:34:19.950 [Lua] Set lobby begin:
09:34:19.950 [Lua] Lobby data twitch_enabled = false
09:34:19.950 [Lua] Lobby data power_level = 0
09:34:19.950 [Lua] Lobby data player_slot_6 = 0:0
09:34:19.951 [Lua] Lobby data num_players = 1
09:34:19.951 [Lua] Lobby data host = 11000010403e00f
09:34:19.951 [Lua] Lobby data game_mode = n/a
09:34:19.951 [Lua] Lobby data is_private = true
09:34:19.951 [Lua] Lobby data level_key = inn_level
09:34:19.951 [Lua] Lobby data player_slot_1 = 0:0
09:34:19.951 [Lua] Lobby data selected_level_key = magnus
09:34:19.951 [Lua] Lobby data quick_game = false
09:34:19.951 [Lua] Lobby data matchmaking = false
09:34:19.951 [Lua] Lobby data difficulty = hard
09:34:19.951 [Lua] Lobby data player_slot_4 = 0:0
09:34:19.951 [Lua] Lobby data unique_server_name = Dymaxion
09:34:19.951 [Lua] Lobby data player_slot_5 = 11000010403e00f:1
09:34:19.951 [Lua] Lobby data player_slot_2 = 0:0
09:34:19.951 [Lua] Lobby data country_code = US
09:34:19.951 [Lua] Lobby data player_slot_3 = 0:0
09:34:19.951 [Lua] Lobby data eac_authorized = true
09:34:19.951 [Lua] Set lobby end.
09:34:19.951 [Lua] [Managers] Destroying state managers...
09:34:19.952 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
09:34:19.952 [Lua] MUSIC MANAGER Stop_loading_screen_music 281826 0
09:34:19.952 [Lua] [Gamestate] Enter StateIngame HOST
09:34:19.952 [Lua] <>level = inn_level<>
09:34:19.952 [Lua] Set lobby begin:
09:34:19.952 [Lua] Lobby data twitch_enabled = false
09:34:19.952 [Lua] Lobby data power_level = 0
09:34:19.952 [Lua] Lobby data player_slot_6 = 0:0
09:34:19.952 [Lua] Lobby data num_players = 1
09:34:19.952 [Lua] Lobby data host = 11000010403e00f
09:34:19.952 [Lua] Lobby data game_mode = n/a
09:34:19.952 [Lua] Lobby data is_private = true
09:34:19.952 [Lua] Lobby data level_key = inn_level
09:34:19.952 [Lua] Lobby data player_slot_1 = 0:0
09:34:19.952 [Lua] Lobby data selected_level_key = inn_level
09:34:19.952 [Lua] Lobby data quick_game = false
09:34:19.952 [Lua] Lobby data matchmaking = false
09:34:19.952 [Lua] Lobby data difficulty = hard
09:34:19.952 [Lua] Lobby data player_slot_4 = 0:0
09:34:19.952 [Lua] Lobby data unique_server_name = Dymaxion
09:34:19.952 [Lua] Lobby data player_slot_5 = 11000010403e00f:1
09:34:19.952 [Lua] Lobby data player_slot_2 = 0:0
09:34:19.952 [Lua] Lobby data country_code = US
09:34:19.952 [Lua] Lobby data player_slot_3 = 0:0
09:34:19.952 [Lua] Lobby data eac_authorized = true
09:34:19.952 [Lua] Set lobby end.
09:34:19.952 [Umbra] Init version: 3.4.15 :: 16 threads
09:34:19.953 [Lua] [StateIngame] Server ingame
09:34:19.955 [Lua] Set lobby begin:
09:34:19.955 [Lua] Lobby data twitch_enabled = false
09:34:19.955 [Lua] Lobby data power_level = 0
09:34:19.955 [Lua] Lobby data player_slot_6 = 0:0
09:34:19.955 [Lua] Lobby data num_players = 1
09:34:19.955 [Lua] Lobby data host = 11000010403e00f
09:34:19.955 [Lua] Lobby data game_mode = n/a
09:34:19.955 [Lua] Lobby data is_private = true
09:34:19.955 [Lua] Lobby data level_key = inn_level
09:34:19.955 [Lua] Lobby data player_slot_1 = 0:0
09:34:19.955 [Lua] Lobby data selected_level_key = inn_level
09:34:19.955 [Lua] Lobby data quick_game = false
09:34:19.955 [Lua] Lobby data matchmaking = false
09:34:19.955 [Lua] Lobby data difficulty = hard
09:34:19.955 [Lua] Lobby data player_slot_4 = 0:0
09:34:19.955 [Lua] Lobby data unique_server_name = Dymaxion
09:34:19.955 [Lua] Lobby data player_slot_5 = 11000010403e00f:1
09:34:19.955 [Lua] Lobby data player_slot_2 = 0:0
09:34:19.955 [Lua] Lobby data country_code = US
09:34:19.955 [Lua] Lobby data player_slot_3 = 0:0
09:34:19.955 [Lua] Lobby data eac_authorized = true
09:34:19.955 [Lua] Set lobby end.
09:34:19.955 [Lua] [Matchmaking] register rpcs
09:34:19.955 [Lua] [GameNetworkManager] Setting pong timeout to 60
09:34:19.956 [Lua] [GameNetworkManager] My own peer_id = 11000010403e00f
09:34:19.956 [Lua] [GameNetworkManager] self.is_server = true
09:34:19.956 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
09:34:19.956 [Network] Setting artificial MTU limit to 65536
09:34:19.958 [Lua] Switching ConflictSettings: to: disabled
09:34:19.958 [Lua] pacing=disabled
09:34:19.958 [Lua] roaming=nil
09:34:19.958 [Lua] disabled=true
09:34:19.958 [Lua] pack_spawning=disabled
09:34:19.958 [Lua] boss=disabled
09:34:19.958 [Lua] horde=disabled
09:34:19.958 [Lua] specials=disabled
09:34:19.958 [Lua] name=disabled
09:34:19.958 [Lua] intensity=disabled
09:34:19.958 [Lua] ---
09:34:19.960 [Lua] [AIInterestPointSystem] Level Seed: 11135060
09:34:19.960 [Lua]
09:34:19.960 [Lua] [entity_system_bag] = table
09:34:19.960 [Lua] [entity_system_bag] = metatable
09:34:19.960 [Lua] [startup_data] = table
09:34:19.960 [Lua] [entity_manager] = table
09:34:19.960 [Lua] [entity_manager] = metatable
09:34:19.960 [Lua] [unit_spawner] = table
09:34:19.960 [Lua] [unit_spawner] = metatable
09:34:19.960 [Lua] [unit_storage] = table
09:34:19.960 [Lua] [unit_storage] = metatable
09:34:19.960 [Lua] [dice_keeper] = table
09:34:19.960 [Lua] [dice_keeper] = metatable
09:34:19.960 [Lua] [is_server] = true (boolean)
09:34:19.962 [Lua] [world] = [World]
09:34:19.962 [Lua] [system_api] = table
09:34:19.962 [Lua] [network_lobby] = table
09:34:19.962 [Lua] [network_lobby] = metatable
09:34:19.962 [Lua] [profile_synchronizer] = table
09:34:19.962 [Lua] [profile_synchronizer] = metatable
09:34:19.962 [Lua] [entity_system] = table
09:34:19.962 [Lua] [entity_system] = metatable
09:34:19.962 [Lua] [num_local_human_players] = 1 (number)
09:34:19.962 [Lua] [statistics_db] = table
09:34:19.963 [Lua] [statistics_db] = metatable
09:34:19.963 [Lua] [network_server] = table
09:34:19.963 [Lua] [network_server] = metatable
09:34:19.963 [Lua] [input_manager] = table
09:34:19.963 [Lua] [input_manager] = metatable
09:34:19.963 [Lua] [network_clock] = table
09:34:19.963 [Lua] [network_clock] = metatable
09:34:19.963 [Lua] [network_transmit] = table
09:34:19.963 [Lua] [network_transmit] = metatable
09:34:19.963 [Lua] [free_flight_manager] = table
09:34:19.963 [Lua] [free_flight_manager] = metatable
09:34:19.963 [Lua] [network_manager] = table
09:34:19.963 [Lua] [network_manager] = metatable
09:34:19.963 [Lua] [network_event_delegate] = table
09:34:19.963 [Lua] [network_event_delegate] = metatable
09:34:19.963 [Lua]
09:34:19.963 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
09:34:19.965 [Lua] [AchievementManager] Achievements using the steam platform
09:34:19.966 [Lua] [StateIngame] Level seed: 11135060
09:34:19.966 [World] Spawning level.
09:34:19.971 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
09:34:20.116 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
09:34:20.116 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
09:34:20.116 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
09:34:20.116 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
09:34:20.116 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
09:34:20.116 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
09:34:20.116 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
09:34:20.116 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
09:34:20.116 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
09:34:20.116 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
09:34:20.116 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
09:34:20.116 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
09:34:20.116 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
09:34:20.117 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
09:34:20.117 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
09:34:20.117 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15
09:34:20.117 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=16
09:34:20.117 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=17
09:34:20.118 [Lua] [LevelAnalysis] set_random_seed( 1181021440)
09:34:20.120 [Lua] PlayerManager:add_player player_1
09:34:20.123 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=18
09:34:20.123 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=19
09:34:20.123 [Lua] [IngameUI] init
09:34:20.155 [Lua] [Matchmaking] Cancelling matchmaking
09:34:20.155 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
09:34:20.155 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
09:34:20.155 [Lua] Set lobby begin:
09:34:20.155 [Lua] Lobby data twitch_enabled = false
09:34:20.155 [Lua] Lobby data power_level = 785
09:34:20.155 [Lua] Lobby data player_slot_6 = 0:0
09:34:20.156 [Lua] Lobby data num_players = 1
09:34:20.156 [Lua] Lobby data host = 11000010403e00f
09:34:20.156 [Lua] Lobby data game_mode = n/a
09:34:20.156 [Lua] Lobby data is_private = true
09:34:20.156 [Lua] Lobby data level_key = inn_level
09:34:20.156 [Lua] Lobby data player_slot_1 = 0:0
09:34:20.156 [Lua] Lobby data selected_level_key = inn_level
09:34:20.156 [Lua] Lobby data quick_game = false
09:34:20.156 [Lua] Lobby data matchmaking = false
09:34:20.156 [Lua] Lobby data difficulty = hard
09:34:20.156 [Lua] Lobby data player_slot_4 = 0:0
09:34:20.156 [Lua] Lobby data unique_server_name = Dymaxion
09:34:20.156 [Lua] Lobby data player_slot_5 = 11000010403e00f:1
09:34:20.156 [Lua] Lobby data player_slot_2 = 0:0
09:34:20.156 [Lua] Lobby data country_code = US
09:34:20.156 [Lua] Lobby data player_slot_3 = 0:0
09:34:20.156 [Lua] Lobby data eac_authorized = true
09:34:20.156 [Lua] Set lobby end.
09:34:20.157 [Flow] Forge tier 4
09:34:20.157 [Flow] complete_skittergate_legend false
09:34:20.157 [Flow] complete_all_helmgart_levels_recruit true
09:34:20.157 [Flow] WitchHunterLevel:27
09:34:20.157 [Flow] LeaderYes
09:34:20.157 [Flow] ALL PC XP:152478
09:34:20.157 [Flow] Has "bogenhafen" DLC:true
09:34:20.157 [Flow] WH XP:38319.4
09:34:20.157 [Flow] Number of crafted items:938
09:34:20.157 [Flow] Sum of Powe Levels:1500
09:34:20.157 [Flow] lodestone diff 1:false
09:34:20.158 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
09:34:20.158 [Lua] CurrentConflictSettings disabled
09:34:20.158 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hard, USING SETTINGS FOR EASY
09:34:20.160 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
09:34:20.160 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
09:34:20.160 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
09:34:20.160 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=38
09:34:20.160 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
09:34:20.177 [Lua] MUSIC: won -> explore
09:34:20.194 [Lua] [PeerSM] 11000010403e00f :: on_exit WaitingForEnterGame
09:34:20.194 [Lua] [PeerSM] 11000010403e00f :: on_enter WaitingForGameObjectSync
09:34:20.478 [Lua] [PeerSM] 11000010403e00f :: on_exit WaitingForGameObjectSync
09:34:20.478 [Lua] [PeerSM] 11000010403e00f :: on_enter WaitingForPlayers
09:34:20.483 [Lua] [LOCAL RPC] rpc_game_started
09:34:20.486 [Lua] [PeerSM] 11000010403e00f :: on_exit WaitingForPlayers
09:34:20.486 [Lua] [PeerSM] 11000010403e00f :: on_enter SpawningPlayer
09:34:20.512 [Lua] [PeerSM] 11000010403e00f :: on_exit SpawningPlayer
09:34:20.512 [Lua] [PeerSM] 11000010403e00f :: on_enter InGame
09:34:20.518 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 5 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1
09:34:20.518 [Lua] PlayerManager:rpc_to_client_spawn_player(11000010403e00f, 5, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
09:34:20.518 [Lua] PlayerManager:rpc_to_client_spawn_player()
09:34:20.520 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:34:20.520 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:34:20.520 [Lua] PlayerManager:assign_unit_ownership Dymaxion 11000010403e00f 1
09:34:20.520 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=40
09:34:20.843 [Lua] #################################################################################################################
09:34:20.843 [Lua] [Loading Time]: 00:00:33 [Transition]: magnus-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
09:34:20.843 [Lua] #################################################################################################################
09:34:20.843 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 24
09:34:20.860 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 24
09:34:20.947 [Flow] DISABLE
09:34:20.980 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 24
09:34:20.980 [Lua] Commit load time data
09:34:25.461 [EACServer] [Cerberus] [Backend] Connection established.
09:34:28.538 [Lua] [IngameUI] menu view on_enter hero_view
09:34:28.540 [Lua] [IngameUI] menu view post_update_on_enter table: 0x06e74710
09:34:28.540 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
09:34:28.546 [World] Spawning level.
09:34:28.547 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
09:34:28.547 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
09:34:28.547 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
09:34:28.547 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
09:34:28.547 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
09:34:28.547 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
09:34:28.547 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
09:34:28.547 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
09:34:28.547 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
09:34:29.835 [Lua] [IngameUI] menu view on_exit hero_view
09:34:29.839 [Lua] [IngameUI] menu view post_update_on_exit table: 0x06e74710
09:34:29.839 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
09:34:30.156 [Lua] PlayFabMirror:_commit_internal 11
09:34:30.156 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
09:34:30.157 [Lua] generate_backend_stats 11000010403e00f:1
09:34:30.159 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
09:34:30.173 [Lua] commit result success 11
09:34:31.632 [Lua] [IngameUI] menu view on_enter hero_view
09:34:31.634 [Lua] [IngameUI] menu view post_update_on_enter table: 0x06e74710
09:34:31.634 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
09:34:39.221 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 25
09:34:39.235 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 25 15
09:34:39.356 [Lua] [PlayFabRequestQueue] EAC Enabled! 25
09:34:39.356 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 25
09:34:39.823 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 25
09:34:39.823 [Save] Saving `save_data`
09:34:39.830 [Save] Save done
09:34:49.850 [Lua] PlayFabMirror:_commit_internal 12
09:34:49.850 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
09:34:49.850 [Lua] generate_backend_stats 11000010403e00f:1
09:34:49.853 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
09:34:49.867 [Lua] commit result success 12
09:34:51.331 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 26
09:34:51.345 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 26 16
09:34:51.466 [Lua] [PlayFabRequestQueue] EAC Enabled! 26
09:34:51.466 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 26
09:34:51.917 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 26
09:34:51.917 [Save] Saving `save_data`
09:34:51.924 [Save] Save done
09:35:06.950 [Lua] PlayFabMirror:_commit_internal 13
09:35:06.950 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
09:35:06.951 [Lua] generate_backend_stats 11000010403e00f:1
09:35:06.953 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
09:35:06.966 [Lua] commit result success 13
09:35:12.636 [Lua] [IngameUI] menu view on_exit hero_view
09:35:12.639 [Lua] [IngameUI] menu view post_update_on_exit table: 0x06e74710
09:35:12.639 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
09:35:16.275 [Lua] [IngameUI] menu view on_enter ingame_menu
09:35:17.295 [Lua] [IngameUI] menu view on_exit ingame_menu
09:35:18.666 [Lua] [IngameUI] menu view on_enter hero_view
09:35:18.667 [Lua] [IngameUI] menu view post_update_on_enter table: 0x06e74710
09:35:18.667 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
09:35:18.679 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
09:35:18.680 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
09:35:18.681 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
09:35:18.681 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
09:35:18.686 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
09:35:19.026 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
09:35:19.026 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
09:35:19.033 [World] Spawning level.
09:35:19.052 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
09:35:19.095 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, MenuWorldPreviewer, async-read,
09:35:19.095 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p, MenuWorldPreviewer, async-read,
09:35:19.095 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05, MenuWorldPreviewer, async-read,
09:35:19.095 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
09:35:19.095 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, MenuWorldPreviewer, async-read,
09:35:19.095 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
09:35:19.095 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p, MenuWorldPreviewer, async-read,
09:35:25.760 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
09:35:25.760 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p, MenuWorldPreviewer, async-read,
09:35:25.760 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
09:35:25.760 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p, MenuWorldPreviewer, async-read,
09:35:25.777 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010403e00f inventory_sync_id:11 my_peer_id:11000010403e00f
09:35:25.794 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 4 11
09:35:25.794 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010403e00f inventory_sync_id:11 my_peer_id:11000010403e00f
09:35:25.794 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p, InventoryPackageSynchronizerClient, async-read,
09:35:25.794 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1, InventoryPackageSynchronizerClient, async-read,
09:35:25.840 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, InventoryPackageSynchronizerClient
09:35:25.841 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02, InventoryPackageSynchronizerClient
09:35:25.972 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p
09:35:25.972 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p
09:35:25.973 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1
09:35:26.246 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1
09:35:26.246 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1
09:35:26.261 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11
09:35:26.269 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 11
09:35:26.285 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 11
09:35:32.672 [Lua] PlayFabMirror:_commit_internal 14
09:35:32.672 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 27
09:35:32.672 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
09:35:32.672 [Lua] generate_backend_stats 11000010403e00f:1
09:35:32.675 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
09:35:32.689 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 27
09:35:32.848 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 27
09:35:32.857 [Lua] commit result success 14
09:35:46.663 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
09:35:46.663 [Lua] [PackageManager] Load: units/weapons/player/wpn_greatsword/wpn_greatsword_3p, MenuWorldPreviewer, async-read,
09:35:46.663 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
09:35:46.663 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p, MenuWorldPreviewer, async-read,
09:35:46.680 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010403e00f inventory_sync_id:12 my_peer_id:11000010403e00f
09:35:46.697 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 5 12
09:35:46.698 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010403e00f inventory_sync_id:12 my_peer_id:11000010403e00f
09:35:46.698 [Lua] [PackageManager] Load: units/weapons/player/wpn_greatsword/wpn_greatsword_3p, InventoryPackageSynchronizerClient, async-read,
09:35:46.698 [Lua] [PackageManager] Load: units/weapons/player/wpn_greatsword/wpn_greatsword, InventoryPackageSynchronizerClient, async-read,
09:35:46.744 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p, InventoryPackageSynchronizerClient
09:35:46.745 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1, InventoryPackageSynchronizerClient
09:35:46.877 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_greatsword/wpn_greatsword_3p
09:35:46.877 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_greatsword/wpn_greatsword_3p
09:35:46.877 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_greatsword/wpn_greatsword
09:35:47.115 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_greatsword/wpn_greatsword
09:35:47.115 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_greatsword/wpn_greatsword
09:35:47.130 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12
09:35:47.137 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 12
09:35:47.154 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 12
09:35:47.165 [Lua] [IngameUI] menu view on_exit hero_view
09:35:47.169 [Lua] [IngameUI] menu view post_update_on_exit table: 0x06e74710
09:35:47.169 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
09:35:47.169 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
09:35:47.169 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
09:35:47.169 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
09:35:47.169 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
09:35:47.169 [Lua] [PackageManager] Unload: units/weapons/player/wpn_greatsword/wpn_greatsword_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
09:35:47.169 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
09:35:47.176 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
09:35:47.176 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
09:35:47.176 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
09:36:12.171 [Lua] PlayFabMirror:_commit_internal 15
09:36:12.171 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 28
09:36:12.171 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
09:36:12.171 [Lua] generate_backend_stats 11000010403e00f:1
09:36:12.174 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
09:36:12.187 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 28
09:36:12.344 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 28
09:36:12.358 [Lua] commit result success 15
09:36:25.594 [EACServer] [Cerberus] [Backend] Disconnected.
09:36:26.636 [Lua] [IngameUI] menu view on_enter ingame_menu
09:36:27.730 [Lua] [IngameUI] menu view on_exit ingame_menu
09:36:27.730 [Lua] [IngameUI] menu view on_enter options_view
09:36:37.672 [Network] Setting artificial MTU limit to 65536
09:36:37.672 [Save] Saving `save_data`
09:36:37.675 [Save] Save done
09:36:39.675 [Lua] [IngameUI] menu view on_exit options_view
09:36:39.675 [Lua] [IngameUI] menu view on_enter ingame_menu
09:36:40.044 [Lua] [IngameUI] menu view on_exit ingame_menu
09:36:42.470 [Lua] [IngameUI] menu view on_enter ingame_menu
09:36:43.794 [Lua] [IngameUI] menu view on_exit ingame_menu
09:36:43.794 [Lua] [IngameUI] menu view on_enter options_view
09:36:48.471 [Network] Setting artificial MTU limit to 65536
09:36:48.471 [Save] Saving `save_data`
09:36:48.474 [Save] Save done
09:36:49.713 [Lua] [IngameUI] menu view on_exit options_view
09:36:49.713 [Lua] [IngameUI] menu view on_enter ingame_menu
09:36:49.832 [Lua] [IngameUI] menu view on_exit ingame_menu
09:36:52.057 [Lua] [IngameUI] menu view on_enter ingame_menu
09:36:53.293 [Lua] [IngameUI] menu view on_exit ingame_menu
09:36:53.293 [Lua] [IngameUI] menu view on_enter options_view
09:37:00.574 [Network] Setting artificial MTU limit to 65536
09:37:00.575 [Save] Saving `save_data`
09:37:00.577 [Save] Save done
09:37:10.456 [Lua] OptionsView:cb_char_texture_quality_saved_value 3 high
09:37:10.456 [Lua] OptionsView:cb_env_texture_quality_saved_value 3 high
09:37:33.004 [Lua] OptionsView:cb_char_texture_quality_saved_value 3 high
09:37:33.004 [Lua] OptionsView:cb_env_texture_quality_saved_value 3 high
09:37:37.567 [Lua] [IngameUI] menu view on_exit options_view
09:37:37.567 [Lua] [IngameUI] menu view on_enter ingame_menu
09:37:39.294 [Lua] [IngameUI] menu view on_exit ingame_menu
09:37:39.294 [Lua] [IngameUI] menu view on_enter options_view
09:38:00.228 [Lua] OptionsView:cb_char_texture_quality_saved_value 3 high
09:38:00.228 [Lua] OptionsView:cb_env_texture_quality_saved_value 3 high
09:38:13.506 [Lua] [IngameUI] menu view on_exit options_view
09:38:13.506 [Lua] [IngameUI] menu view on_enter ingame_menu
09:38:16.331 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit to main menu? Exit To Main Menu do_return_to_pc_menu Yes cancel_popup No
09:38:17.821 [Lua] PopupManager:query_result returned result: do_return_to_pc_menu
09:38:17.838 [Lua] [Matchmaking] Doing transition return_to_pc_menu from UI
09:38:17.838 [Lua] TRANSITION return_to_pc_menu nil nil
09:38:17.838 [Lua] [GameNetworkManager] Leaving game...
09:38:17.838 [Lua] StateIngame: Got transition return_to_pc_menu, set exit type to return_to_pc_menu. Will exit at t=239.68
09:38:17.838 [Lua] [IngameUI] menu view on_exit ingame_menu
09:38:17.854 [Lua] [GameNetworkManager] Shutting down game session host.
09:38:17.854 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
09:38:17.854 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
09:38:17.854 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
09:38:19.844 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "return_to_pc_menu"
09:38:19.844 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
09:38:19.844 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
09:38:19.845 [Lua] PlayerManager:remove_player peer_id=11000010403e00f 1
09:38:19.845 [Lua] Clearing all global lookup lists
09:38:19.845 [Lua] [IngamePlayerListUI] - Destroy
09:38:19.845 [Lua] [AbilityUI] - Destroy
09:38:19.845 [Lua] [GamePadAbilityUI] - Destroy
09:38:19.845 [Lua] [GamePadEquipmentUI] - Destroy
09:38:19.845 [Lua] [EquipmentUI] - Destroy
09:38:19.845 [Lua] [IngameUI] destroy
09:38:19.855 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
09:38:19.893 [Lua] [Managers] Destroying state managers...
09:38:19.900 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
09:38:19.900 [Lua] [PeerSM] 11000010403e00f :: on_exit InGame
09:38:19.900 [Lua] [PeerSM] 11000010403e00f :: on_enter Loading
09:38:19.900 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010403e00f
09:38:19.900 [Lua] [Matchmaking] unregister rpcs
09:38:19.900 [Lua] [Matchmaking] destroying
09:38:19.900 [Lua] [ChatManager] Unregistering channel 1
09:38:19.900 [Lua] [EnemyPackageLoader] network_context_destroyed
09:38:19.900 [EACServer] [Destroy] Called
09:38:19.902 [Lua] [VOIP] Destroying VOIP.
09:38:19.902 [Lua] [VOIP] Leaving VOIP room.
09:38:19.960 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
09:38:19.968 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
09:38:19.968 [Lua] [PackageManager] Unload: units/weapons/player/wpn_greatsword/wpn_greatsword_3p, InventoryPackageSynchronizerClient
09:38:19.969 [Lua] [PackageManager] Unload: units/weapons/player/wpn_greatsword/wpn_greatsword, InventoryPackageSynchronizerClient
09:38:19.970 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
09:38:19.971 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05, InventoryPackageSynchronizerClient
09:38:19.971 [Lua] [PackageManager] Unload: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient
09:38:19.971 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05, InventoryPackageSynchronizerClient
09:38:19.971 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
09:38:19.971 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient
09:38:19.971 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient
09:38:19.972 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p, InventoryPackageSynchronizerClient
09:38:19.972 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, InventoryPackageSynchronizerClient
09:38:19.979 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
09:38:19.979 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient
09:38:19.979 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient
09:38:19.979 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient
09:38:19.979 [Lua] [LobbyHost] Destroying
09:38:19.979 [Lua] [Gamestate] Enter state StateLoading
09:38:19.981 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
09:38:19.981 [Lua] registering RPCs
09:38:19.981 [Lua] [LobbyAux] Making combined_hash: 4e16840715d26c3e from network_hash=e60ad7340e211f8a, trunk_revision=129372, engine_revision=5c5a11ea483a, project_hash=bulldozer
09:38:19.981 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
09:38:19.981 [Lua] [NetworkServer] Current level key inn_level
09:38:19.981 [Lua] [LevelTransitionHandler] Generated new level_seed: 14348670
09:38:19.981 [Lua] [VOIP] Initializing Steam Voip
09:38:19.981 [Lua] [VOIP] Is server. Creating room / joining my own room.
09:38:19.981 [EAC] EAC server 11000010403e00f is initializing
09:38:19.988 [EAC] Server is also client 11000010403e00f
09:38:19.988 [EACServer] [SetLogCallback] Procedure: 00007FF6B74D6C00 LogLevel: Info.
09:38:19.988 [Lua] ### Created peer state machine for 11000010403e00f
09:38:19.988 [Lua] [PeerSM] 11000010403e00f :: on_enter Connecting
09:38:19.988 [Lua] MUSIC MANAGER unmute_all_world_sounds 302321 0
09:38:19.988 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 29
09:38:19.990 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 29
09:38:19.990 [Lua] [Gamestate] Enter Substate StateLoadingRunning
09:38:19.990 [Lua] Set lobby begin:
09:38:19.990 [Lua] Set lobby end.
09:38:19.990 [Lua] [LOCAL RPC] rpc_notify_connected
09:38:19.990 [Lua] [PSM] Peer 11000010403e00f joined. Want to use profile index "5"
09:38:19.990 [Lua] [LobbyHost] Changed state from 0 to creating
09:38:20.022 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
09:38:20.022 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
09:38:20.039 [Lua] MUSIC MANAGER Play_loading_screen_music 302322 0
09:38:20.158 [SteamLobby] Detected added member 11000010403e00f
09:38:20.159 [Lua] [LobbyHost] Changed state from creating to joined
09:38:20.159 [Lua] [PartyManager] Leader is set to 11000010403e00f
09:38:20.159 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010403e00f my_peer_id:11000010403e00f
09:38:20.159 [Lua] [ChatManager] Registering channel 1
09:38:20.159 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010403e00f, own_peer_id=11000010403e00f)
09:38:20.175 [Lua] [NetworkServer] Changing num_players from nil to 1
09:38:20.175 [Lua] Players: 1
09:38:20.175 [Lua] Set lobby begin:
09:38:20.175 [Lua] Lobby data num_players = 1
09:38:20.175 [Lua] Lobby data level_key = inn_level
09:38:20.176 [Lua] Lobby data game_mode = n/a
09:38:20.176 [Lua] Lobby data matchmaking = false
09:38:20.176 [Lua] Set lobby end.
09:38:20.463 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 29
09:38:20.480 [Lua] ### Sending rpc_level_loaded
09:38:20.480 [Lua] #### Has state machine: true, sender: 11000010403e00f, level_id: 29
09:38:21.859 [Lua] [LOCAL RPC] rpc_notify_in_post_game false
09:38:21.876 [Lua] [PeerSM] 11000010403e00f :: on_exit Connecting
09:38:21.876 [Lua] [PeerSM] 11000010403e00f :: on_enter Loading
09:38:21.876 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010403e00f
09:38:21.876 [Lua] [LOCAL RPC] rpc_load_level 29 14348670
09:38:21.892 [Lua] [PeerSM] 11000010403e00f :: on_exit Loading
09:38:21.892 [Lua] [PeerSM] 11000010403e00f :: on_enter LoadingProfilePackages
09:38:21.892 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 5 for peer id 11000010403e00f:1
09:38:21.892 [Lua] Set lobby begin:
09:38:21.892 [Lua] Lobby data level_key = inn_level
09:38:21.892 [Lua] Lobby data player_slot_1 = 0:0
09:38:21.892 [Lua] Lobby data player_slot_6 = 0:0
09:38:21.893 [Lua] Lobby data num_players = 1
09:38:21.893 [Lua] Lobby data matchmaking = false
09:38:21.893 [Lua] Lobby data player_slot_4 = 0:0
09:38:21.893 [Lua] Lobby data game_mode = n/a
09:38:21.893 [Lua] Lobby data player_slot_5 = 11000010403e00f:1
09:38:21.893 [Lua] Lobby data player_slot_2 = 0:0
09:38:21.893 [Lua] Lobby data player_slot_3 = 0:0
09:38:21.893 [Lua] Set lobby end.
09:38:21.893 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010403e00f:1, previous profile 0, profile 5]
09:38:21.893 [Lua] Set lobby begin:
09:38:21.893 [Lua] Lobby data level_key = inn_level
09:38:21.893 [Lua] Lobby data player_slot_1 = 0:0
09:38:21.893 [Lua] Lobby data player_slot_6 = 0:0
09:38:21.893 [Lua] Lobby data num_players = 1
09:38:21.893 [Lua] Lobby data matchmaking = false
09:38:21.893 [Lua] Lobby data player_slot_4 = 0:0
09:38:21.893 [Lua] Lobby data game_mode = n/a
09:38:21.893 [Lua] Lobby data player_slot_5 = 11000010403e00f:1
09:38:21.893 [Lua] Lobby data player_slot_2 = 0:0
09:38:21.893 [Lua] Lobby data player_slot_3 = 0:0
09:38:21.893 [Lua] Set lobby end.
09:38:21.893 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 1]
09:38:21.893 [Lua] Set lobby begin:
09:38:21.893 [Lua] Lobby data level_key = inn_level
09:38:21.893 [Lua] Lobby data player_slot_1 = 0:0
09:38:21.893 [Lua] Lobby data player_slot_6 = 0:0
09:38:21.893 [Lua] Lobby data num_players = 1
09:38:21.893 [Lua] Lobby data matchmaking = false
09:38:21.893 [Lua] Lobby data player_slot_4 = 0:0
09:38:21.893 [Lua] Lobby data game_mode = n/a
09:38:21.893 [Lua] Lobby data player_slot_5 = 11000010403e00f:1
09:38:21.893 [Lua] Lobby data player_slot_2 = 0:0
09:38:21.893 [Lua] Lobby data player_slot_3 = 0:0
09:38:21.893 [Lua] Set lobby end.
09:38:21.893 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2]
09:38:21.893 [Lua] Set lobby begin:
09:38:21.893 [Lua] Lobby data level_key = inn_level
09:38:21.893 [Lua] Lobby data player_slot_1 = 0:0
09:38:21.893 [Lua] Lobby data player_slot_6 = 0:0
09:38:21.893 [Lua] Lobby data num_players = 1
09:38:21.893 [Lua] Lobby data matchmaking = false
09:38:21.893 [Lua] Lobby data player_slot_4 = 0:0
09:38:21.894 [Lua] Lobby data game_mode = n/a
09:38:21.894 [Lua] Lobby data player_slot_5 = 11000010403e00f:1
09:38:21.894 [Lua] Lobby data player_slot_2 = 0:0
09:38:21.894 [Lua] Lobby data player_slot_3 = 0:0
09:38:21.894 [Lua] Set lobby end.
09:38:21.894 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 3]
09:38:21.894 [Lua] Set lobby begin:
09:38:21.894 [Lua] Lobby data level_key = inn_level
09:38:21.894 [Lua] Lobby data player_slot_1 = 0:0
09:38:21.894 [Lua] Lobby data player_slot_6 = 0:0
09:38:21.894 [Lua] Lobby data num_players = 1
09:38:21.894 [Lua] Lobby data matchmaking = false
09:38:21.894 [Lua] Lobby data player_slot_4 = 0:0
09:38:21.894 [Lua] Lobby data game_mode = n/a
09:38:21.894 [Lua] Lobby data player_slot_5 = 11000010403e00f:1
09:38:21.894 [Lua] Lobby data player_slot_2 = 0:0
09:38:21.894 [Lua] Lobby data player_slot_3 = 0:0
09:38:21.894 [Lua] Set lobby end.
09:38:21.894 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 4]
09:38:21.894 [Lua] Set lobby begin:
09:38:21.894 [Lua] Lobby data level_key = inn_level
09:38:21.894 [Lua] Lobby data player_slot_1 = 0:0
09:38:21.894 [Lua] Lobby data player_slot_6 = 0:0
09:38:21.894 [Lua] Lobby data num_players = 1
09:38:21.894 [Lua] Lobby data matchmaking = false
09:38:21.894 [Lua] Lobby data player_slot_4 = 0:0
09:38:21.894 [Lua] Lobby data game_mode = n/a
09:38:21.894 [Lua] Lobby data player_slot_5 = 11000010403e00f:1
09:38:21.894 [Lua] Lobby data player_slot_2 = 0:0
09:38:21.894 [Lua] Lobby data player_slot_3 = 0:0
09:38:21.894 [Lua] Set lobby end.
09:38:21.894 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6]
09:38:21.894 [Lua] ### Sending rpc_level_loaded
09:38:21.894 [Lua] #### Has state machine: false, sender: 11000010403e00f, level_id: 29
09:38:21.894 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010403e00f inventory_sync_id:1 my_peer_id:11000010403e00f
09:38:21.894 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
09:38:21.909 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010403e00f inventory_sync_id:1 my_peer_id:11000010403e00f
09:38:21.909 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
09:38:21.909 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
09:38:21.909 [Lua] [PackageManager] Load: units/weapons/player/wpn_greatsword/wpn_greatsword_3p, InventoryPackageSynchronizerClient, async-read,
09:38:21.909 [Lua] [PackageManager] Load: units/weapons/player/wpn_greatsword/wpn_greatsword, InventoryPackageSynchronizerClient, async-read,
09:38:21.909 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05, InventoryPackageSynchronizerClient, async-read,
09:38:21.909 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient, async-read,
09:38:21.909 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient, async-read,
09:38:21.909 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient, async-read,
09:38:21.909 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
09:38:21.909 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read,
09:38:21.909 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
09:38:21.909 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p, InventoryPackageSynchronizerClient, async-read,
09:38:21.909 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, InventoryPackageSynchronizerClient, async-read,
09:38:21.909 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
09:38:21.909 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
09:38:21.909 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05, InventoryPackageSynchronizerClient, async-read,
09:38:21.909 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient, async-read,
09:38:21.960 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
09:38:21.960 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
09:38:21.961 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base
09:38:22.419 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base
09:38:22.419 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base
09:38:22.420 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_greatsword/wpn_greatsword_3p
09:38:22.520 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_greatsword/wpn_greatsword_3p
09:38:22.520 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_greatsword/wpn_greatsword_3p
09:38:22.521 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_greatsword/wpn_greatsword
09:38:22.622 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_greatsword/wpn_greatsword
09:38:22.622 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_greatsword/wpn_greatsword
09:38:22.623 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05
09:38:22.690 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05
09:38:22.690 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05
09:38:22.691 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_huntsman
09:38:22.757 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman
09:38:22.757 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman
09:38:22.758 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
09:38:22.808 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
09:38:22.808 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
09:38:22.809 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
09:38:22.860 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
09:38:22.860 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
09:38:22.860 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
09:38:22.894 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
09:38:22.894 [Lua] Set lobby begin:
09:38:22.895 [Lua] Lobby data level_key = inn_level
09:38:22.895 [Lua] Lobby data player_slot_1 = 0:0
09:38:22.895 [Lua] Lobby data player_slot_6 = 0:0
09:38:22.895 [Lua] Lobby data num_players = 1
09:38:22.895 [Lua] Lobby data matchmaking = false
09:38:22.895 [Lua] Lobby data host = 11000010403e00f
09:38:22.895 [Lua] Lobby data player_slot_4 = 0:0
09:38:22.895 [Lua] Lobby data game_mode = n/a
09:38:22.895 [Lua] Lobby data player_slot_5 = 11000010403e00f:1
09:38:22.895 [Lua] Lobby data player_slot_2 = 0:0
09:38:22.895 [Lua] Lobby data country_code = US
09:38:22.895 [Lua] Lobby data player_slot_3 = 0:0
09:38:22.895 [Lua] Lobby data unique_server_name = Dymaxion
09:38:22.895 [Lua] Set lobby end.
09:38:22.895 [Lua] [Managers] Destroying state managers...
09:38:22.895 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
09:38:22.895 [Lua] MUSIC MANAGER Stop_loading_screen_music 302323 0
09:38:22.895 [Lua] [Gamestate] Enter StateIngame HOST
09:38:22.896 [Lua] <>level = inn_level<>
09:38:22.896 [Lua] Set lobby begin:
09:38:22.896 [Lua] Lobby data level_key = inn_level
09:38:22.896 [Lua] Lobby data player_slot_1 = 0:0
09:38:22.896 [Lua] Lobby data selected_level_key = inn_level
09:38:22.896 [Lua] Lobby data player_slot_6 = 0:0
09:38:22.896 [Lua] Lobby data num_players = 1
09:38:22.896 [Lua] Lobby data matchmaking = false
09:38:22.896 [Lua] Lobby data host = 11000010403e00f
09:38:22.896 [Lua] Lobby data player_slot_4 = 0:0
09:38:22.896 [Lua] Lobby data game_mode = n/a
09:38:22.896 [Lua] Lobby data player_slot_5 = 11000010403e00f:1
09:38:22.896 [Lua] Lobby data player_slot_2 = 0:0
09:38:22.896 [Lua] Lobby data country_code = US
09:38:22.896 [Lua] Lobby data player_slot_3 = 0:0
09:38:22.896 [Lua] Lobby data unique_server_name = Dymaxion
09:38:22.896 [Lua] Set lobby end.
09:38:22.896 [Umbra] Init version: 3.4.15 :: 16 threads
09:38:22.896 [Lua] [StateIngame] Server ingame
09:38:22.898 [Lua] Set lobby begin:
09:38:22.898 [Lua] Lobby data level_key = inn_level
09:38:22.898 [Lua] Lobby data player_slot_1 = 0:0
09:38:22.898 [Lua] Lobby data selected_level_key = inn_level
09:38:22.898 [Lua] Lobby data difficulty = hard
09:38:22.898 [Lua] Lobby data player_slot_6 = 0:0
09:38:22.898 [Lua] Lobby data num_players = 1
09:38:22.898 [Lua] Lobby data matchmaking = false
09:38:22.898 [Lua] Lobby data host = 11000010403e00f
09:38:22.899 [Lua] Lobby data player_slot_4 = 0:0
09:38:22.899 [Lua] Lobby data game_mode = n/a
09:38:22.899 [Lua] Lobby data player_slot_5 = 11000010403e00f:1
09:38:22.899 [Lua] Lobby data player_slot_2 = 0:0
09:38:22.899 [Lua] Lobby data country_code = US
09:38:22.899 [Lua] Lobby data player_slot_3 = 0:0
09:38:22.899 [Lua] Lobby data unique_server_name = Dymaxion
09:38:22.899 [Lua] Set lobby end.
09:38:22.899 [Lua] [LobbyAux] Making combined_hash: 4e16840715d26c3e from network_hash=e60ad7340e211f8a, trunk_revision=129372, engine_revision=5c5a11ea483a, project_hash=bulldozer
09:38:22.899 [Lua] [LobbyAux] Making combined_hash: 4e16840715d26c3e from network_hash=e60ad7340e211f8a, trunk_revision=129372, engine_revision=5c5a11ea483a, project_hash=bulldozer
09:38:22.899 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
09:38:22.899 [Lua] [Matchmaking] initializing
09:38:22.899 [Lua] [Matchmaking] my_peer_id: 11000010403e00f, I am server
09:38:22.899 [Lua] [Matchmaking] register rpcs
09:38:22.899 [Lua] [GameNetworkManager] Setting pong timeout to 60
09:38:22.899 [Lua] [GameNetworkManager] My own peer_id = 11000010403e00f
09:38:22.899 [Lua] [GameNetworkManager] self.is_server = true
09:38:22.899 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
09:38:22.899 [Network] Setting artificial MTU limit to 65536
09:38:22.901 [Lua] Switching ConflictSettings: to: disabled
09:38:22.901 [Lua] pacing=disabled
09:38:22.901 [Lua] roaming=nil
09:38:22.901 [Lua] disabled=true
09:38:22.901 [Lua] pack_spawning=disabled
09:38:22.901 [Lua] boss=disabled
09:38:22.901 [Lua] horde=disabled
09:38:22.901 [Lua] specials=disabled
09:38:22.901 [Lua] name=disabled
09:38:22.901 [Lua] intensity=disabled
09:38:22.901 [Lua] ---
09:38:22.903 [Lua] [AIInterestPointSystem] Level Seed: 14348670
09:38:22.903 [Lua]
09:38:22.903 [Lua] [entity_system_bag] = table
09:38:22.903 [Lua] [entity_system_bag] = metatable
09:38:22.903 [Lua] [startup_data] = table
09:38:22.903 [Lua] [entity_manager] = table
09:38:22.903 [Lua] [entity_manager] = metatable
09:38:22.903 [Lua] [unit_spawner] = table
09:38:22.903 [Lua] [unit_spawner] = metatable
09:38:22.903 [Lua] [unit_storage] = table
09:38:22.903 [Lua] [unit_storage] = metatable
09:38:22.903 [Lua] [dice_keeper] = table
09:38:22.903 [Lua] [dice_keeper] = metatable
09:38:22.903 [Lua] [is_server] = true (boolean)
09:38:22.906 [Lua] [world] = [World]
09:38:22.906 [Lua] [system_api] = table
09:38:22.906 [Lua] [network_lobby] = table
09:38:22.906 [Lua] [network_lobby] = metatable
09:38:22.906 [Lua] [profile_synchronizer] = table
09:38:22.906 [Lua] [profile_synchronizer] = metatable
09:38:22.906 [Lua] [entity_system] = table
09:38:22.906 [Lua] [entity_system] = metatable
09:38:22.906 [Lua] [num_local_human_players] = 1 (number)
09:38:22.906 [Lua] [statistics_db] = table
09:38:22.906 [Lua] [statistics_db] = metatable
09:38:22.906 [Lua] [network_server] = table
09:38:22.906 [Lua] [network_server] = metatable
09:38:22.906 [Lua] [input_manager] = table
09:38:22.906 [Lua] [input_manager] = metatable
09:38:22.906 [Lua] [network_clock] = table
09:38:22.906 [Lua] [network_clock] = metatable
09:38:22.906 [Lua] [network_transmit] = table
09:38:22.906 [Lua] [network_transmit] = metatable
09:38:22.906 [Lua] [free_flight_manager] = table
09:38:22.906 [Lua] [free_flight_manager] = metatable
09:38:22.906 [Lua] [network_manager] = table
09:38:22.906 [Lua] [network_manager] = metatable
09:38:22.906 [Lua] [network_event_delegate] = table
09:38:22.906 [Lua] [network_event_delegate] = metatable
09:38:22.906 [Lua]
09:38:22.907 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
09:38:22.909 [Lua] [AchievementManager] Achievements using the steam platform
09:38:22.910 [Lua] [StateIngame] Level seed: 14348670
09:38:22.910 [World] Spawning level.
09:38:22.914 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
09:38:23.060 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
09:38:23.060 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
09:38:23.060 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
09:38:23.060 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
09:38:23.060 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
09:38:23.060 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
09:38:23.060 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
09:38:23.060 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
09:38:23.060 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
09:38:23.060 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
09:38:23.060 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
09:38:23.060 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
09:38:23.060 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
09:38:23.060 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
09:38:23.060 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
09:38:23.060 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15
09:38:23.060 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=16
09:38:23.060 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=17
09:38:23.062 [Lua] [LevelAnalysis] set_random_seed( 169243456)
09:38:23.064 [Lua] PlayerManager:add_player player_1
09:38:23.066 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=18
09:38:23.066 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=19
09:38:23.067 [Lua] [IngameUI] init
09:38:23.100 [Lua] [Matchmaking] Cancelling matchmaking
09:38:23.100 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
09:38:23.100 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
09:38:23.100 [Lua] Set lobby begin:
09:38:23.101 [Lua] Lobby data power_level = 785
09:38:23.101 [Lua] Lobby data level_key = inn_level
09:38:23.101 [Lua] Lobby data player_slot_1 = 0:0
09:38:23.101 [Lua] Lobby data selected_level_key = inn_level
09:38:23.101 [Lua] Lobby data difficulty = hard
09:38:23.101 [Lua] Lobby data player_slot_6 = 0:0
09:38:23.101 [Lua] Lobby data num_players = 1
09:38:23.101 [Lua] Lobby data matchmaking = false
09:38:23.101 [Lua] Lobby data host = 11000010403e00f
09:38:23.101 [Lua] Lobby data player_slot_4 = 0:0
09:38:23.101 [Lua] Lobby data game_mode = n/a
09:38:23.101 [Lua] Lobby data player_slot_5 = 11000010403e00f:1
09:38:23.101 [Lua] Lobby data player_slot_2 = 0:0
09:38:23.101 [Lua] Lobby data country_code = US
09:38:23.101 [Lua] Lobby data player_slot_3 = 0:0
09:38:23.101 [Lua] Lobby data unique_server_name = Dymaxion
09:38:23.101 [Lua] Set lobby end.
09:38:23.102 [Flow] Forge tier 4
09:38:23.102 [Flow] complete_skittergate_legend false
09:38:23.102 [Flow] complete_all_helmgart_levels_recruit true
09:38:23.102 [Flow] WitchHunterLevel:27
09:38:23.102 [Flow] LeaderYes
09:38:23.102 [Flow] ALL PC XP:152478
09:38:23.102 [Flow] Has "bogenhafen" DLC:true
09:38:23.102 [Flow] WH XP:38319.4
09:38:23.103 [Flow] Number of crafted items:938
09:38:23.103 [Flow] Sum of Powe Levels:1500
09:38:23.103 [Flow] lodestone diff 1:false
09:38:23.103 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
09:38:23.103 [Lua] CurrentConflictSettings disabled
09:38:23.103 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hard, USING SETTINGS FOR EASY
09:38:23.106 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
09:38:23.106 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
09:38:23.106 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
09:38:23.106 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=38
09:38:23.106 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
09:38:23.148 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
09:38:23.148 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
09:38:23.149 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
09:38:23.442 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
09:38:23.442 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
09:38:23.442 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh
09:38:23.581 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh
09:38:23.581 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh
09:38:23.582 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p
09:38:23.731 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p
09:38:23.731 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p
09:38:23.732 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1
09:38:23.765 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1
09:38:23.765 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1
09:38:23.765 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
09:38:23.885 [Flow] DISABLE
09:38:23.999 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
09:38:23.999 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
09:38:24.000 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
09:38:24.069 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
09:38:24.069 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
09:38:24.069 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05
09:38:24.220 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05
09:38:24.220 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05
09:38:24.221 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
09:38:24.251 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
09:38:24.251 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
09:38:24.267 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
09:38:24.270 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 1
09:38:24.283 [Lua] [PeerSM] 11000010403e00f :: on_exit LoadingProfilePackages
09:38:24.283 [Lua] [PeerSM] 11000010403e00f :: on_enter WaitingForEnterGame
09:38:24.286 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 1
09:38:24.286 [Lua] [LOCAL RPC] rpc_loading_synced
09:38:24.300 [Lua] [PeerSM] 11000010403e00f :: on_exit WaitingForEnterGame
09:38:24.300 [Lua] [PeerSM] 11000010403e00f :: on_enter WaitingForGameObjectSync
09:38:24.317 [Lua] [PeerSM] 11000010403e00f :: on_exit WaitingForGameObjectSync
09:38:24.317 [Lua] [PeerSM] 11000010403e00f :: on_enter WaitingForPlayers
09:38:24.320 [Lua] [LOCAL RPC] rpc_game_started
09:38:24.333 [Lua] [PeerSM] 11000010403e00f :: on_exit WaitingForPlayers
09:38:24.333 [Lua] [PeerSM] 11000010403e00f :: on_enter SpawningPlayer
09:38:24.350 [Lua] [PeerSM] 11000010403e00f :: on_exit SpawningPlayer
09:38:24.350 [Lua] [PeerSM] 11000010403e00f :: on_enter InGame
09:38:24.353 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 5 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1
09:38:24.353 [Lua] PlayerManager:rpc_to_client_spawn_player(11000010403e00f, 5, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
09:38:24.353 [Lua] PlayerManager:rpc_to_client_spawn_player()
09:38:24.355 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:38:24.356 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:38:24.356 [Lua] PlayerManager:assign_unit_ownership Dymaxion 11000010403e00f 1
09:38:24.356 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=40
09:38:24.687 [Lua] #################################################################################################################
09:38:24.687 [Lua] [Loading Time]: 00:00:05 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
09:38:24.687 [Lua] #################################################################################################################
09:38:24.687 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 30
09:38:24.704 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 30
09:38:24.705 [Lua] [IngameUI] menu view on_enter start_menu_view
09:38:24.705 [Lua] hero_fullscreen_menu_on_enter
09:38:24.706 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01a4e810
09:38:24.706 [World] Spawning level.
09:38:24.711 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
09:38:24.727 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
09:38:24.727 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer, async-read,
09:38:24.727 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewer, async-read,
09:38:24.769 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01
09:38:24.769 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer
09:38:24.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer, async-read,
09:38:24.805 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01
09:38:24.805 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01
09:38:24.805 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
09:38:24.825 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 30
09:38:24.825 [Lua] Commit load time data
09:38:24.993 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
09:38:24.993 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
09:38:25.717 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x49e0e, position: 0
09:38:26.287 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x49e0e, position: 27249
09:38:27.480 [Lua] MUSIC MANAGER Play_hud_select 303030 0
09:38:30.419 [Lua] OptionsView:cb_char_texture_quality_saved_value 3 high
09:38:30.419 [Lua] OptionsView:cb_env_texture_quality_saved_value 3 high
09:38:36.159 [Network] Setting artificial MTU limit to 65536
09:38:36.159 [Save] Saving `save_data`
09:38:36.162 [Save] Save done
09:38:36.165 [Application] apply_user_settings
09:38:36.628 warning: [Shaders] Can't find shader: `#ID[00000000]`
09:38:36.628 warning: [Shaders] Can't find shader: `#ID[00000000]`
09:38:36.628 warning: [Shaders] Can't find shader: `#ID[00000000]`
09:38:36.628 warning: [Shaders] Can't find shader: `#ID[00000000]`
09:38:36.628 warning: [Shaders] Can't find shader: `#ID[00000000]`
09:38:36.628 warning: [Shaders] Can't find shader: `#ID[00000000]`
09:38:36.628 warning: [Shaders] Can't find shader: `#ID[00000000]`
09:38:36.630 warning: [Shaders] Can't find shader: `#ID[94d87d5b]`
09:38:36.630 warning: [Shaders] Can't find shader: `#ID[97b096b2]`
09:38:36.630 warning: [Shaders] Can't find shader: `#ID[7d9ff0d1]`
09:38:36.630 warning: [Shaders] Can't find shader: `#ID[6f6462da]`
09:38:36.630 warning: [Shaders] Can't find shader: `#ID[ce9fdfec]`
09:38:36.630 warning: [Shaders] Can't find shader: `#ID[e2b1d705]`
09:38:36.630 warning: [Shaders] Can't find shader: `#ID[60b42765]`
09:38:36.632 [Lua] PopupManager:queue_default_popup: Settings have been changed.
Keep changes? Keep Changes? keep_changes Keep Changes revert_changes Discard Changes
09:38:38.258 [Lua] PopupManager:query_result returned result: keep_changes
09:38:39.884 warning: [Lua] Following data will be uploaded to Crashify:
<>
09:38:39.884 warning: [Lua] "[[OptionsView]] triggering on_exit() without triggering exit()", Num ocurrencies: 2, User: 11000010403e00f "Dymaxion"
<>
09:38:40.879 [Application] Lua signals application exit.
09:38:40.976 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
09:38:40.976 [Lua] PlayerManager:remove_player peer_id=11000010403e00f 1
09:38:40.976 [Lua] [GameNetworkManager] destroying game object with go_id=19
09:38:40.976 [Lua] [GameNetworkManager] destroying game object with go_id=18
09:38:40.976 [Lua] Clearing all global lookup lists
09:38:40.976 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
09:38:40.976 [Lua] hero_fullscreen_menu_on_exit
09:38:40.981 [Lua] [IngamePlayerListUI] - Destroy
09:38:40.981 [Lua] [AbilityUI] - Destroy
09:38:40.981 [Lua] [GamePadAbilityUI] - Destroy
09:38:40.981 [Lua] [GamePadEquipmentUI] - Destroy
09:38:40.981 [Lua] [EquipmentUI] - Destroy
09:38:40.981 [Lua] [IngameUI] destroy
09:38:40.982 [Lua] [GameNetworkManager] destroying game object with go_id=40
09:38:40.990 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
09:38:41.030 [Lua] [Managers] Destroying state managers...
09:38:41.030 [Lua] [GameNetworkManager] Shutting down game session
09:38:41.035 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
09:38:41.097 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
09:38:41.097 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
09:38:41.098 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
09:38:41.098 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
09:38:41.102 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
09:38:41.105 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
09:38:41.107 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
09:38:41.107 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
09:38:41.110 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
09:38:41.111 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
09:38:41.111 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
09:38:41.112 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
09:38:41.114 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
09:38:41.114 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
09:38:41.116 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
09:38:41.116 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
09:38:41.119 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
09:38:41.123 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
09:38:41.125 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
09:38:41.126 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
09:38:41.127 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
09:38:41.129 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
09:38:41.131 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
09:38:41.132 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
09:38:41.133 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
09:38:41.137 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
09:38:41.138 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
09:38:41.145 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
09:38:41.145 [Lua] [Matchmaking] unregister rpcs
09:38:41.145 [Lua] [Matchmaking] destroying
09:38:41.145 [Lua] [ChatManager] Unregistering channel 1
09:38:41.145 [Lua] [EnemyPackageLoader] network_context_destroyed
09:38:41.145 [EACServer] [Destroy] Called
09:38:41.148 [Lua] [VOIP] Destroying VOIP.
09:38:41.148 [Lua] [VOIP] Leaving VOIP room.
09:38:41.148 [Lua] [PackageManager] Unload: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient
09:38:41.148 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
09:38:41.148 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05, InventoryPackageSynchronizerClient
09:38:41.148 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient
09:38:41.148 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient
09:38:41.148 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
09:38:41.150 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p, InventoryPackageSynchronizerClient
09:38:41.150 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, InventoryPackageSynchronizerClient
09:38:41.156 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
09:38:41.156 [Lua] [PackageManager] Unload: units/weapons/player/wpn_greatsword/wpn_greatsword_3p, InventoryPackageSynchronizerClient
09:38:41.156 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient
09:38:41.156 [Lua] [PackageManager] Unload: units/weapons/player/wpn_greatsword/wpn_greatsword, InventoryPackageSynchronizerClient
09:38:41.156 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient
09:38:41.156 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient
09:38:41.157 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
09:38:41.158 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05, InventoryPackageSynchronizerClient
09:38:41.160 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
09:38:41.160 [Lua] [LobbyHost] Destroying
09:38:41.162 [Umbra] Unload tome
09:38:41.250 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
09:38:41.251 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
09:38:41.251 [Lua] [Managers] Destroying state managers...
09:38:41.251 [Lua] [Managers] Destroying global managers...
09:38:41.253 [Lua] [PackageManager] Destroy()
09:38:41.254 [Lua] [PackageManager] Unload: resource_packages/dlcs/pre_order_bonus_ps4, boot
09:38:41.275 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global
09:38:41.275 [Lua] [PackageManager] Unload: resource_packages/dlcs/social_wheel, boot
09:38:41.278 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global
09:38:41.283 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot
09:38:41.287 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global
09:38:41.287 [Lua] [PackageManager] Unload: resource_packages/dlcs/collectors_edition_ps4, boot
09:38:41.287 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen
09:38:41.287 [Lua] [PackageManager] Unload: resource_packages/careers, global
09:38:41.287 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen
09:38:41.292 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global
09:38:41.292 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded:
09:38:41.293 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen
09:38:41.293 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global
09:38:41.294 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot
09:38:41.295 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewer
09:38:41.295 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen
09:38:41.308 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global
09:38:41.308 [Lua] [PackageManager] Unload: resource_packages/decals, global
09:38:41.313 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global
09:38:41.321 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewer
09:38:41.321 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot
09:38:41.321 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot
09:38:41.325 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global
09:38:41.330 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global
09:38:41.332 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global
09:38:41.352 [Lua] [PackageManager] Unload: resource_packages/ingame, global
09:38:41.357 [Lua] [PackageManager] Unload: resource_packages/inventory, global
09:38:41.357 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot
09:38:41.359 [Lua] [PackageManager] Unload: resource_packages/chests_d2, global
09:38:41.361 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global
09:38:41.362 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen
09:38:41.377 [Lua] [PackageManager] Unload: resource_packages/pickups, global
09:38:41.377 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global
09:38:41.383 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global
09:38:41.387 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer
09:38:42.122 [EAC] Shutdown
[Log end]