[Log version] 1 [Session] AE84BAF0-D1D1-4611-8551-119E UTC time stamps 18:16:39.862 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2460 18:16:39.862 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2472 18:16:39.862 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2475 18:16:39.862 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2480 18:16:39.862 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2483 18:16:39.862 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2485 18:16:39.946 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2489 18:16:40.192 [Window] Window => active 18:16:40.367 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2510 18:16:40.374 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2515 18:16:41.715 [EAC] Init client 110000101e22330 18:16:41.715 [EAC] EAC client initialized 18:16:41.715 warning: [EAC] Failed to initialize localization 18:16:41.716 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2535 18:16:41.738 [D3DRenderDevice] choosing adapter: 0 (Radeon(TM) RX 460 Graphics) 18:16:42.361 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2538 18:16:42.563 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2544 18:16:45.112 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2546 18:16:45.123 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2549 18:16:45.880 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2551 18:16:45.880 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2553 18:16:45.894 [Save] Save dir: `C:\Users\Neil\AppData\Roaming\fatshark\Vermintide 2` 18:16:45.895 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2567 18:16:45.895 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2586 18:16:46.195 [LightFX ] Loaded DLL. 18:16:46.195 [LightFX ] Init() 18:16:46.287 [Lua] boot.lua start, os clock: 10.895 18:16:46.288 [Lua] Boot:setup() entered. time: 0 os-clock: 10.896000000000001 18:16:46.288 [Lua] --- CPU CPU: AMD FX(tm)-4100 Quad-Core Processor Vendor: AuthenticAMD Logical processors: 4 Family: 6:15, Model: 0:1 Type: 0, Stepping: 2 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE5 Feature bits: EBX: 00000000 00000100 00001000 00000000 ECX: 00011110 10011000 00100010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 4053MB Available: 1631MB Virtual Total: 134217727MB Available: 134211932MB --- OS Windows version 10.0 build 9200, 64 bit Windows 10 Machine ID e75c0d8e-181a-4d69-9886-1dd0c98531e7 --- Graphics Graphics card: Radeon(TM) RX 460 Graphics (DirectX 11.0, 4043MB) Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Broadcom NetLink (TM) Gigabit Ethernet (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): HyperX 7.1 Audio Input device: Generic (17.0): Microsoft® SiderWinderTM X4 Keyboard 18:16:46.289 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2930 18:16:46.291 [LightFX ] LightFX failed to initialize 18:16:46.296 [SteamStats] RequestCurrentStats success: true 18:16:57.791 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 12.237421111320145 os-clock: 22.400000000000002 18:16:57.792 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 18:16:57.794 [Lua] Flushing: resource_packages/strings [ResourcePackage] 18:16:57.794 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 18:16:57.798 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 18:16:57.798 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 18:16:57.798 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 18:16:57.798 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 18:16:57.798 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 18:16:57.799 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 18:16:57.799 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 18:16:57.800 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 18:16:57.831 [Lua] ***************************************************************** 18:16:57.831 [Lua] ** Initial contents of script_data ** 18:16:57.831 [Lua] script_data.beta_level_progression = false 18:16:57.831 [Lua] script_data.build_identifier = af5e940c06e7 18:16:57.831 [Lua] script_data.debug_interactions = false 18:16:57.831 [Lua] script_data.debug_voip = true 18:16:57.831 [Lua] script_data.disable_debug_draw = true 18:16:57.831 [Lua] script_data.disable_intro_trailer = false 18:16:57.831 [Lua] script_data.disable_tutorial_at_start = false 18:16:57.831 [Lua] script_data.enable_detailed_tooltips = false 18:16:57.831 [Lua] script_data.enable_social_wheel = true 18:16:57.831 [Lua] script_data.force_debug_disabled = true 18:16:57.831 [Lua] script_data.force_steam = true 18:16:57.831 [Lua] script_data.hide_fps = true 18:16:57.831 [Lua] script_data.hide_version_info = true 18:16:57.831 [Lua] script_data.matchmaking_debug = true 18:16:57.831 [Lua] script_data.network_debug = true 18:16:57.831 [Lua] script_data.network_debug_connections = true 18:16:57.831 [Lua] script_data.network_log_messages = true 18:16:57.831 [Lua] script_data.package_debug = true 18:16:57.831 [Lua] script_data.packaged_build = true 18:16:57.831 [Lua] script_data.settings = { } 18:16:57.831 [Lua] script_data.show_fps = false 18:16:57.831 [Lua] script_data.spawn_empty_chest = true 18:16:57.831 [Lua] script_data.telemetry_log_interval = 600 18:16:57.831 [Lua] script_data.tobii_button = false 18:16:57.831 [Lua] script_data.use_beta_overlay = false 18:16:57.831 [Lua] script_data.use_local_backend = false 18:16:57.831 [Lua] script_data.use_tech_telemetry = true 18:16:57.831 [Lua] script_data.use_telemetry = true 18:16:57.831 [Lua] ***************************************************************** 18:16:57.831 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 18:16:57.831 [Lua] [PackageManager] Load: resource_packages/dlcs/social_wheel, boot, async-read, 18:16:57.831 [Lua] [PackageManager] Load: resource_packages/dlcs/full_game, boot, async-read, 18:16:57.969 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 18:16:57.969 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 18:16:57.970 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/social_wheel 18:16:58.046 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/social_wheel 18:16:58.046 [Lua] [PackageManager] Force_load: resource_packages/dlcs/social_wheel 18:16:58.046 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/full_game 18:16:58.294 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/full_game 18:16:58.294 [Lua] [PackageManager] Force_load: resource_packages/dlcs/full_game 18:16:58.296 [Lua] valid level catacombs 18:16:58.296 [Lua] valid level fort 18:16:58.296 [Lua] valid level military 18:16:58.296 [Lua] valid level warcamp 18:16:58.296 [Lua] valid level skittergate 18:16:58.296 [Lua] valid level prologue 18:16:58.296 [Lua] valid level elven_ruins 18:16:58.296 [Lua] valid level dlc_bogenhafen_city 18:16:58.296 [Lua] valid level skaven_stronghold 18:16:58.296 [Lua] valid level ground_zero 18:16:58.296 [Lua] valid level bell 18:16:58.296 [Lua] valid level ussingen 18:16:58.296 [Lua] valid level nurgle 18:16:58.296 [Lua] valid level mines 18:16:58.296 [Lua] valid level dlc_bogenhafen_slum 18:16:58.296 [Lua] valid level farmlands 18:16:58.296 [Lua] nil 18:16:58.296 [Lua] table: 0000000007926618 18:16:58.458 [Lua] [1] = chaos_spawn (string) 18:16:58.458 [Lua] [2] = chaos_troll (string) 18:16:58.458 [Lua] [3] = chaos_dummy_sorcerer (string) 18:16:58.458 [Lua] [4] = critter_pig (string) 18:16:58.458 [Lua] [5] = pet_rat (string) 18:16:58.458 [Lua] [6] = skaven_storm_vermin_warlord (string) 18:16:58.458 [Lua] [7] = skaven_stormfiend (string) 18:16:58.458 [Lua] [8] = skaven_stormfiend_boss (string) 18:16:58.458 [Lua] [9] = chaos_vortex (string) 18:16:58.458 [Lua] [10] = skaven_storm_vermin_champion (string) 18:16:58.458 [Lua] [11] = skaven_rat_ogre (string) 18:16:58.458 [Lua] [12] = chaos_plague_wave_spawner (string) 18:16:58.458 [Lua] [13] = critter_rat (string) 18:16:58.458 [Lua] [14] = skaven_grey_seer (string) 18:16:58.458 [Lua] [15] = pet_pig (string) 18:16:58.458 [Lua] [16] = skaven_stormfiend_demo (string) 18:16:58.458 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 18:16:58.458 [Lua] [18] = chaos_dummy_troll (string) 18:16:58.458 [Lua] [19] = skaven_loot_rat (string) 18:16:58.458 [Lua] [20] = chaos_tentacle (string) 18:16:58.458 [Lua] [21] = chaos_corruptor_sorcerer (string) 18:16:58.458 [Lua] [22] = chaos_exalted_champion_warcamp (string) 18:16:58.458 [Lua] [23] = chaos_tentacle_sorcerer (string) 18:16:58.458 [Lua] [24] = chaos_exalted_champion_norsca (string) 18:16:58.459 [Lua] [25] = chaos_plague_sorcerer (string) 18:16:58.459 [Lua] [26] = skaven_ratling_gunner (string) 18:16:58.459 [Lua] [27] = skaven_pack_master (string) 18:16:58.459 [Lua] [28] = chaos_warrior (string) 18:16:58.459 [Lua] [29] = chaos_vortex_sorcerer (string) 18:16:58.459 [Lua] [30] = skaven_poison_wind_globadier (string) 18:16:58.459 [Lua] [31] = skaven_warpfire_thrower (string) 18:16:58.459 [Lua] [32] = skaven_gutter_runner (string) 18:16:58.459 [Lua] [33] = chaos_exalted_sorcerer (string) 18:16:58.459 [Lua] [34] = skaven_plague_monk (string) 18:16:58.459 [Lua] [35] = chaos_raider_tutorial (string) 18:16:58.459 [Lua] [36] = chaos_raider (string) 18:16:58.459 [Lua] [37] = skaven_storm_vermin_commander (string) 18:16:58.459 [Lua] [38] = skaven_storm_vermin_with_shield (string) 18:16:58.459 [Lua] [39] = chaos_berzerker (string) 18:16:58.459 [Lua] [40] = skaven_storm_vermin (string) 18:16:58.459 [Lua] [41] = skaven_dummy_clan_rat (string) 18:16:58.459 [Lua] [42] = chaos_marauder_tutorial (string) 18:16:58.459 [Lua] [43] = skaven_clan_rat (string) 18:16:58.459 [Lua] [44] = skaven_clan_rat_tutorial (string) 18:16:58.459 [Lua] [45] = skaven_clan_rat_with_shield (string) 18:16:58.459 [Lua] [46] = chaos_marauder_with_shield (string) 18:16:58.459 [Lua] [47] = chaos_fanatic (string) 18:16:58.459 [Lua] [48] = chaos_zombie (string) 18:16:58.459 [Lua] [49] = chaos_marauder (string) 18:16:58.459 [Lua] [50] = skaven_dummy_slave (string) 18:16:58.459 [Lua] [51] = skaven_slave (string) 18:16:58.548 [Lua] enemy_package_loader_policy: default 18:16:58.731 [Lua] valid level catacombs 18:16:58.731 [Lua] valid level fort 18:16:58.731 [Lua] valid level military 18:16:58.731 [Lua] valid level warcamp 18:16:58.731 [Lua] valid level skittergate 18:16:58.731 [Lua] valid level prologue 18:16:58.731 [Lua] valid level elven_ruins 18:16:58.731 [Lua] valid level dlc_bogenhafen_city 18:16:58.731 [Lua] valid level skaven_stronghold 18:16:58.731 [Lua] valid level ground_zero 18:16:58.731 [Lua] valid level bell 18:16:58.731 [Lua] valid level ussingen 18:16:58.731 [Lua] valid level nurgle 18:16:58.731 [Lua] valid level mines 18:16:58.731 [Lua] valid level dlc_bogenhafen_slum 18:16:58.731 [Lua] valid level farmlands 18:16:58.915 [Lua] <>project = vermintide 2<> 18:16:58.915 [Lua] <>build = release<> 18:16:58.915 [Lua] <>platform = win32<> 18:16:58.915 [Lua] <>title_id = 5107<> 18:16:58.915 [Lua] <>engine_revision = af5e940c06e7<> 18:16:58.915 [Lua] <>content_revision = 125389<> 18:16:58.915 [Lua] <>rendering_backend = dx11<> 18:16:58.916 [Lua] <>steam_id = 110000101e22330<> 18:16:58.934 [Lua] <>steam_user_name = mr nezzy<> 18:16:58.934 [Lua] <>machine_id = e75c0d8e-181a-4d69-9886-1dd0c98531e7<> 18:16:58.934 [Lua] [Boot] Application build: release 18:16:58.934 [Lua] [Boot] Engine revision: af5e940c06e7 18:16:58.934 [Lua] [Boot] Content revision: 125389 18:16:58.948 [Lua] Game:_handle_win32_graphics_quality() total time: 0.013999999999999 18:16:58.948 [Lua] save: 0.013999999999999346 18:16:58.948 [Lua] 18:16:58.948 [Lua] unaccounted: 0 18:16:58.948 [Lua] [Boot] User ID: 110000101e22330 Mr Nezzy! 18:16:59.088 [Lua] [SmokeTest] Disabled 18:16:59.088 [Save] Loading `telemetry` 18:16:59.088 [Lua] Game:setup() total time: 0.154 18:16:59.088 [Lua] handle rev info: 0 18:16:59.088 [Lua] handle gfx quality: 0.013999999999999346 18:16:59.088 [Lua] default settings: 0 18:16:59.088 [Lua] user settings: 0 18:16:59.088 [Lua] set frame times: 0 18:16:59.088 [Lua] init random: 0 18:16:59.088 [Lua] managers: 0.14000000000000057 18:16:59.088 [Lua] 18:16:59.088 [Lua] unaccounted: 0 18:16:59.088 [Lua] [Boot] use baked enemy meshes: false 18:16:59.088 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 18:16:59.088 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 18:16:59.088 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 18:16:59.088 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 18:16:59.088 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 18:16:59.088 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 18:16:59.122 [Save] Load done 18:16:59.840 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 18:16:59.840 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 18:16:59.841 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 18:17:00.040 [Lua] MUSIC MANAGER Play_fatshark_logo 1 0 18:17:01.089 [Lua] MUSIC MANAGER Stop_fatshark_logo 2 0 18:17:01.092 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 18:17:01.092 [Lua] [PackageManager] Force_load: resource_packages/title_screen 18:17:01.094 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 18:17:01.414 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 18:17:01.414 [Lua] [PackageManager] Force_load: resource_packages/menu 18:17:01.415 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 18:17:01.854 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 18:17:01.854 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 18:17:01.855 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 18:17:03.243 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 18:17:03.243 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 18:17:03.244 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 18:17:03.361 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 18:17:03.361 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 18:17:03.362 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 18:17:03.362 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 18:17:03.362 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 18:17:03.362 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 18:17:03.362 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 18:17:03.362 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 18:17:03.362 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 18:17:03.362 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 18:17:03.362 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 18:17:03.362 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 18:17:03.362 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 18:17:03.362 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 18:17:03.362 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 18:17:03.362 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 18:17:03.362 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 18:17:03.362 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 18:17:03.362 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 18:17:03.362 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 18:17:03.599 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 18:17:03.599 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 18:17:03.600 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 18:17:04.790 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 18:17:04.790 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 18:17:04.790 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 18:17:05.383 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 18:17:05.383 [Lua] [Gamestate] Enter StateTitleScreen 18:17:06.039 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 18:17:06.040 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 18:17:06.040 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 18:17:06.040 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 18:17:06.040 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 18:17:06.046 warning: [Lua] CHAT FONT SIZE DISABLED 18:17:06.156 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 18:17:06.156 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 18:17:06.156 [Save] Loading `save_data` 18:17:06.209 [Save] Load done 18:17:06.221 [Lua] [BackendManagerPlayFab] Backend Enabled 18:17:09.687 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 18:17:09.687 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 18:17:09.688 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 18:17:11.723 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 18:17:11.723 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 18:17:11.724 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 18:17:12.894 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 18:17:12.894 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 18:17:12.895 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 18:17:13.572 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 18:17:13.572 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 18:17:13.573 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 18:17:14.175 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 18:17:14.175 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 18:17:14.175 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 18:17:14.617 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 18:17:14.617 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 18:17:14.618 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 18:17:14.999 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 18:17:14.999 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 18:17:15.000 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 18:17:15.187 [Lua] Populating data for character 1 15 18:17:15.555 [Lua] Requesting character data for index 2 15 18:17:15.555 [Lua] Populating data for character 2 15 18:17:16.063 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 18:17:16.063 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 18:17:16.065 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 18:17:16.066 [Lua] Requesting character data for index 3 15 18:17:16.066 [Lua] Populating data for character 3 15 18:17:16.283 [Lua] Requesting character data for index 4 15 18:17:16.283 [Lua] Populating data for character 4 15 18:17:16.470 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 18:17:16.470 [Lua] [PackageManager] Force_load: resource_packages/inventory 18:17:16.471 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 18:17:16.504 [Lua] Requesting character data for index 5 15 18:17:16.504 [Lua] Populating data for character 5 15 18:17:16.740 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 18:17:16.740 [Lua] [PackageManager] Force_load: resource_packages/careers 18:17:16.740 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 18:17:16.741 [Lua] Requesting character data for index 6 15 18:17:16.741 [Lua] Populating data for character 6 15 18:17:16.791 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 18:17:16.791 [Lua] [PackageManager] Force_load: resource_packages/decals 18:17:16.791 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 18:17:16.978 [Lua] Requesting character data for index 7 15 18:17:16.978 [Lua] Populating data for character 7 15 18:17:17.045 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 18:17:17.045 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 18:17:17.046 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 18:17:17.199 [Lua] Requesting character data for index 8 15 18:17:17.199 [Lua] Populating data for character 8 15 18:17:17.425 [Lua] Requesting character data for index 9 15 18:17:17.425 [Lua] Populating data for character 9 15 18:17:17.646 [Lua] Requesting character data for index 10 15 18:17:17.646 [Lua] Populating data for character 10 15 18:17:17.865 [Lua] Requesting character data for index 11 15 18:17:17.865 [Lua] Populating data for character 11 15 18:17:18.084 [Lua] Requesting character data for index 12 15 18:17:18.084 [Lua] Populating data for character 12 15 18:17:18.302 [Lua] Requesting character data for index 13 15 18:17:18.302 [Lua] Populating data for character 13 15 18:17:18.471 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 18:17:18.471 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 18:17:18.472 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 18:17:18.555 [Lua] Requesting character data for index 14 15 18:17:18.555 [Lua] Populating data for character 14 15 18:17:18.776 [Lua] Requesting character data for index 15 15 18:17:18.776 [Lua] Populating data for character 15 15 18:17:19.286 [Lua] Player statistics loaded! 18:17:19.786 [Lua] Keep decoration player data loaded! 18:17:19.803 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 18:17:21.272 [Lua] [Managers] Destroying state managers... 18:17:21.272 [Lua] MUSIC MANAGER Stop_menu_screen_music 3 0 18:17:21.272 [Lua] [Gamestate] Enter state StateLoading 18:17:21.274 [Lua] [StateLoading] Auto Skip: nil 18:17:21.275 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 18:17:21.275 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 18:17:21.276 [Lua] state_loading_restart_network JOIN VIA STEAM 0 18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_network_clock_sync_request 18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_network_time_sync_response 18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_response 18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_request 18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_add_damage 18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_heal 18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_ai_drop_single_item 18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_ai_inventory_wield 18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_ai_show_single_item 18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_start 18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_end 18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_interest_point_chatter_update 18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_rotation_scale 18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_translation_scale 18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_set_script_driven 18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_set_affected_by_gravity 18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_driven 18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_constrain_ai 18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_1 18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_2 18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_3 18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_4 18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_5 18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_6 18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_7 18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_8 18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_9 18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_10 18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_11 18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_12 18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_create_bot_nav_transition 18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_pacing_changed 18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_play_dialogue_event 18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_trigger_dialogue_event 18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_interrupt_dialogue_event 18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_anim_event 18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_anim_event_variable_float 18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_update_anim_variable_done 18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_attack_hit 18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_enemy_has_target 18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_enemy_is_alerted 18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_set_blocking 18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_status_change_bool 18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_skinned_surface_mtr_fx 18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx 18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx_lvl_unit 18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_play_melee_hit_effects 18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_weapon_blood 18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_link_unit 18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_play_first_person_sound 18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event 18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event_at_pos 18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event 18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_string_event 18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_int_event 18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_float_event 18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_client_audio_set_global_parameter_with_lerp 18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_sync_door_state 18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_add_external_velocity 18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_tutorial_message 18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_player_blocked_attack 18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_set_wounded 18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_alert_enemy 18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_start_mission_with_unit 18:17:21.286 [Lua] [Network] Setting log ignore for RPC rpc_update_mission 18:17:21.286 [Lua] [Network] Setting log ignore for RPC rpc_end_mission 18:17:21.286 [Lua] [Network] Setting log ignore for RPC rpc_objective_entered_socket_zone 18:17:21.286 [Lua] [Network] Setting log ignore for RPC rpc_create_explosion 18:17:21.286 [Lua] [Network] Setting log ignore for RPC rpc_area_damage 18:17:21.286 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_dynamic 18:17:21.286 [Lua] [Network] Setting log ignore for RPC rpc_client_spawn_light_weight_projectile 18:17:21.286 [Lua] [Network] Setting log ignore for RPC rpc_client_despawn_light_weight_projectile 18:17:21.286 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_level 18:17:21.286 [Lua] [Network] Setting log ignore for RPC rpc_projectile_stopped 18:17:21.286 [Lua] [Network] Setting log ignore for RPC rpc_generic_impact_projectile_impact 18:17:21.286 [Lua] [Network] Setting log ignore for RPC rpc_show_inventory 18:17:21.286 [Lua] [Network] Setting log ignore for RPC rpc_server_set_inventory_packages 18:17:21.286 [Lua] [Network] Setting log ignore for RPC rpc_server_mark_profile_used 18:17:21.286 [Lua] [Network] Setting log ignore for RPC rpc_add_equipment 18:17:21.286 [Lua] [Network] Setting log ignore for RPC rpc_create_attachment 18:17:21.286 [Lua] [Network] Setting log ignore for RPC rpc_client_select_inventory 18:17:21.286 [Lua] [Network] Setting log ignore for RPC rpc_wield_equipment 18:17:21.286 [Lua] [Network] Setting log ignore for RPC rpc_destroy_slot 18:17:21.286 [Lua] [Network] Setting log ignore for RPC rpc_set_current_location 18:17:21.286 [Lua] [Network] Setting log ignore for RPC rpc_sync_damage_taken 18:17:21.286 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_played 18:17:21.286 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_stopped 18:17:21.286 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_number_changed 18:17:21.286 [Lua] [Network] Setting log ignore for RPC rpc_add_buff 18:17:21.286 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event 18:17:21.286 [Lua] [Network] Setting log ignore for RPC rpc_remove_server_controlled_buff 18:17:21.286 [Lua] [Network] Setting log ignore for RPC rpc_ping 18:17:21.286 [Lua] [Network] Setting log ignore for RPC rpc_pong 18:17:21.286 [Lua] [Network] Setting log ignore for RPC rpc_interaction_approved 18:17:21.286 [Lua] [Network] Setting log ignore for RPC rpc_interaction_abort 18:17:21.286 [Lua] [Network] Setting log ignore for RPC rpc_interaction_completed 18:17:21.286 [Lua] registering RPCs 18:17:21.286 [Lua] [LobbyAux] Making combined_hash: a6917ed32c94cb7c from network_hash=3b0392d64ce1ee92, trunk_revision=125389, engine_revision=af5e940c06e7, project_hash=bulldozer 18:17:21.326 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 18:17:21.326 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 18:17:21.326 [Lua] [StateLoading] Need to unload nil and start load inn_level 18:17:21.326 [Lua] [LevelTransitionHandler] load_level inn_level 18:17:21.326 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 18:17:21.326 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 18:17:21.326 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 18:17:21.326 [Lua] [EnemyPackageLoader] setup_startup_enemies 18:17:21.326 [Lua] [EnemyPackageLoader] Load no enemies on this level 18:17:21.326 [Lua] [NetworkServer] Current level key inn_level 18:17:21.326 [Lua] [LevelTransitionHandler] Generated new level_seed: 604099 18:17:21.326 [Lua] [VOIP] Initializing Steam Voip 18:17:21.326 [Lua] [VOIP] Is server. Creating room / joining my own room. 18:17:22.007 [EAC] EAC server 110000101e22330 is initializing 18:17:22.032 [EAC] Server is also client 110000101e22330 18:17:22.032 [EACServer] [SetLogCallback] Procedure: 000000014049E280 LogLevel: Info. 18:17:22.032 [Lua] ### Created peer state machine for 110000101e22330 18:17:22.032 [Lua] [PeerSM] 110000101e22330 :: on_enter Connecting 18:17:22.032 [Lua] MUSIC MANAGER unmute_all_world_sounds 4 0 18:17:22.032 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 1 18:17:22.156 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 18:17:22.156 [Lua] [PackageManager] Force_load: resource_packages/ingame 18:17:22.158 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_15 18:17:22.223 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 1 18:17:22.450 [Lua] [Gamestate] Enter Substate StateLoadingRunning 18:17:22.450 [Lua] Set lobby begin: 18:17:22.450 [Lua] Set lobby end. 18:17:22.460 [Lua] MUSIC MANAGER vermintide_2_prologue_intro 5 0 18:17:22.716 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 1 18:17:22.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 18:17:22.846 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 18:17:22.848 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 18:17:24.642 [Lua] MUSIC MANAGER Stop_vermintide_2_prologue_intro 6 0 18:17:24.642 [Lua] MUSIC MANAGER Play_loading_screen_music 7 0 18:17:25.342 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 18:17:25.342 [Lua] [PackageManager] Force_load: resource_packages/pickups 18:17:25.343 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 18:17:25.659 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 18:17:25.659 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 18:17:25.661 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 18:17:25.662 [Lua] [LOCAL RPC] rpc_notify_connected 18:17:25.662 [Lua] [PSM] Peer 110000101e22330 joined. Want to use profile index "5" 18:17:25.662 [Lua] [LOCAL RPC] rpc_notify_connected 18:17:25.662 [Lua] [PSM] Peer 110000101e22330 joined. Want to use profile index "5" 18:17:25.662 [Lua] [LOCAL RPC] rpc_notify_in_post_game false 18:17:25.662 [Lua] [LOCAL RPC] rpc_notify_connected 18:17:25.662 [Lua] [PSM] Peer 110000101e22330 joined. Want to use profile index "5" 18:17:25.662 [Lua] [LOCAL RPC] rpc_notify_in_post_game false 18:17:25.662 [Lua] [LobbyHost] Changed state from 0 to joined 18:17:25.682 [Lua] [PartyManager] Leader is set to 110000101e22330 18:17:25.682 [Lua] [ChatManager] Setting up network context, host_peer_id:110000101e22330 my_peer_id:110000101e22330 18:17:25.682 [Lua] [ChatManager] Registering channel 1 18:17:25.682 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000101e22330, own_peer_id=110000101e22330) 18:17:25.683 [Lua] [PeerSM] 110000101e22330 :: on_exit Connecting 18:17:25.683 [Lua] [PeerSM] 110000101e22330 :: on_enter Loading 18:17:25.683 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e22330 18:17:25.684 [Lua] [NetworkServer] Changing num_players from nil to 1 18:17:25.684 [Lua] Players: 1 18:17:25.684 [Lua] Set lobby begin: 18:17:25.684 [Lua] Lobby data num_players = 1 18:17:25.684 [Lua] Lobby data level_key = inn_level 18:17:25.684 [Lua] Lobby data game_mode = adventure 18:17:25.684 [Lua] Lobby data matchmaking = false 18:17:25.684 [Lua] Set lobby end. 18:17:25.684 [Lua] [LOCAL RPC] rpc_load_level 26 604099 18:17:26.390 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 18:17:41.549 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 18:17:41.549 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 18:17:41.555 [Lua] [LevelTransitionHandler] Level load completed! 18:17:41.555 [Lua] ### Sending rpc_level_loaded 18:17:41.555 [Lua] #### Has state machine: true, sender: 110000101e22330, level_id: 26 18:17:41.555 [Lua] Peer 110000101e22330 has loaded the level and all enemies are loaded 18:17:41.556 [Lua] [PeerSM] 110000101e22330 :: on_exit Loading 18:17:41.556 [Lua] [PeerSM] 110000101e22330 :: on_enter LoadingProfilePackages 18:17:41.556 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 5 for peer id 110000101e22330:1 18:17:41.556 [Lua] Set lobby begin: 18:17:41.556 [Lua] Lobby data level_key = inn_level 18:17:41.556 [Lua] Lobby data player_slot_1 = 0:0 18:17:41.557 [Lua] Lobby data player_slot_6 = 0:0 18:17:41.557 [Lua] Lobby data num_players = 1 18:17:41.557 [Lua] Lobby data matchmaking = false 18:17:41.557 [Lua] Lobby data player_slot_4 = 0:0 18:17:41.557 [Lua] Lobby data game_mode = adventure 18:17:41.557 [Lua] Lobby data player_slot_5 = 110000101e22330:1 18:17:41.557 [Lua] Lobby data player_slot_2 = 0:0 18:17:41.557 [Lua] Lobby data player_slot_3 = 0:0 18:17:41.557 [Lua] Set lobby end. 18:17:41.557 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000101e22330:1, previous profile 0, profile 5] 18:17:41.558 [Lua] Set lobby begin: 18:17:41.558 [Lua] Lobby data level_key = inn_level 18:17:41.558 [Lua] Lobby data player_slot_1 = 0:0 18:17:41.558 [Lua] Lobby data player_slot_6 = 0:0 18:17:41.558 [Lua] Lobby data num_players = 1 18:17:41.558 [Lua] Lobby data matchmaking = false 18:17:41.558 [Lua] Lobby data player_slot_4 = 0:0 18:17:41.558 [Lua] Lobby data game_mode = adventure 18:17:41.558 [Lua] Lobby data player_slot_5 = 110000101e22330:1 18:17:41.558 [Lua] Lobby data player_slot_2 = 0:0 18:17:41.558 [Lua] Lobby data player_slot_3 = 0:0 18:17:41.558 [Lua] Set lobby end. 18:17:41.558 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 1] 18:17:41.558 [Lua] Set lobby begin: 18:17:41.558 [Lua] Lobby data level_key = inn_level 18:17:41.558 [Lua] Lobby data player_slot_1 = 0:0 18:17:41.558 [Lua] Lobby data player_slot_6 = 0:0 18:17:41.558 [Lua] Lobby data num_players = 1 18:17:41.558 [Lua] Lobby data matchmaking = false 18:17:41.559 [Lua] Lobby data player_slot_4 = 0:0 18:17:41.559 [Lua] Lobby data game_mode = adventure 18:17:41.559 [Lua] Lobby data player_slot_5 = 110000101e22330:1 18:17:41.559 [Lua] Lobby data player_slot_2 = 0:0 18:17:41.559 [Lua] Lobby data player_slot_3 = 0:0 18:17:41.559 [Lua] Set lobby end. 18:17:41.559 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2] 18:17:41.559 [Lua] Set lobby begin: 18:17:41.559 [Lua] Lobby data level_key = inn_level 18:17:41.559 [Lua] Lobby data player_slot_1 = 0:0 18:17:41.559 [Lua] Lobby data player_slot_6 = 0:0 18:17:41.559 [Lua] Lobby data num_players = 1 18:17:41.559 [Lua] Lobby data matchmaking = false 18:17:41.559 [Lua] Lobby data player_slot_4 = 0:0 18:17:41.559 [Lua] Lobby data game_mode = adventure 18:17:41.559 [Lua] Lobby data player_slot_5 = 110000101e22330:1 18:17:41.559 [Lua] Lobby data player_slot_2 = 0:0 18:17:41.559 [Lua] Lobby data player_slot_3 = 0:0 18:17:41.559 [Lua] Set lobby end. 18:17:41.559 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 3] 18:17:41.559 [Lua] Set lobby begin: 18:17:41.559 [Lua] Lobby data level_key = inn_level 18:17:41.560 [Lua] Lobby data player_slot_1 = 0:0 18:17:41.560 [Lua] Lobby data player_slot_6 = 0:0 18:17:41.560 [Lua] Lobby data num_players = 1 18:17:41.560 [Lua] Lobby data matchmaking = false 18:17:41.560 [Lua] Lobby data player_slot_4 = 0:0 18:17:41.560 [Lua] Lobby data game_mode = adventure 18:17:41.560 [Lua] Lobby data player_slot_5 = 110000101e22330:1 18:17:41.560 [Lua] Lobby data player_slot_2 = 0:0 18:17:41.560 [Lua] Lobby data player_slot_3 = 0:0 18:17:41.560 [Lua] Set lobby end. 18:17:41.560 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 4] 18:17:41.560 [Lua] Set lobby begin: 18:17:41.560 [Lua] Lobby data level_key = inn_level 18:17:41.560 [Lua] Lobby data player_slot_1 = 0:0 18:17:41.560 [Lua] Lobby data player_slot_6 = 0:0 18:17:41.560 [Lua] Lobby data num_players = 1 18:17:41.560 [Lua] Lobby data matchmaking = false 18:17:41.560 [Lua] Lobby data player_slot_4 = 0:0 18:17:41.560 [Lua] Lobby data game_mode = adventure 18:17:41.560 [Lua] Lobby data player_slot_5 = 110000101e22330:1 18:17:41.560 [Lua] Lobby data player_slot_2 = 0:0 18:17:41.561 [Lua] Lobby data player_slot_3 = 0:0 18:17:41.561 [Lua] Set lobby end. 18:17:41.561 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6] 18:17:41.561 [Lua] ### Sending rpc_level_loaded 18:17:41.561 [Lua] #### Has state machine: false, sender: 110000101e22330, level_id: 26 18:17:41.561 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000101e22330 inventory_sync_id:1 my_peer_id:110000101e22330 18:17:41.561 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 18:17:41.563 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e22330 inventory_sync_id:1 my_peer_id:110000101e22330 18:17:41.563 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08, InventoryPackageSynchronizerClient, async-read, 18:17:41.563 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 18:17:41.563 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p, InventoryPackageSynchronizerClient, async-read, 18:17:41.563 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 18:17:41.563 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 18:17:41.563 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read, 18:17:41.563 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04, InventoryPackageSynchronizerClient, async-read, 18:17:41.563 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, InventoryPackageSynchronizerClient, async-read, 18:17:41.563 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2, InventoryPackageSynchronizerClient, async-read, 18:17:41.563 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 18:17:41.563 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 18:17:41.563 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2, InventoryPackageSynchronizerClient, async-read, 18:17:41.563 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, InventoryPackageSynchronizerClient, async-read, 18:17:41.671 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08 18:17:41.671 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08 18:17:41.672 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p 18:17:42.293 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p 18:17:42.293 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p 18:17:42.294 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p 18:17:42.599 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 18:17:42.661 [Lua] Set lobby begin: 18:17:42.661 [Lua] Lobby data level_key = inn_level 18:17:42.662 [Lua] Lobby data player_slot_1 = 0:0 18:17:42.662 [Lua] Lobby data player_slot_6 = 0:0 18:17:42.662 [Lua] Lobby data num_players = 1 18:17:42.662 [Lua] Lobby data matchmaking = false 18:17:42.662 [Lua] Lobby data host = 110000101e22330 18:17:42.662 [Lua] Lobby data player_slot_4 = 0:0 18:17:42.662 [Lua] Lobby data game_mode = adventure 18:17:42.662 [Lua] Lobby data player_slot_5 = 110000101e22330:1 18:17:42.662 [Lua] Lobby data player_slot_2 = 0:0 18:17:42.662 [Lua] Lobby data country_code = GB 18:17:42.662 [Lua] Lobby data player_slot_3 = 0:0 18:17:42.662 [Lua] Lobby data unique_server_name = Mr Nezzy! 18:17:42.662 [Lua] Set lobby end. 18:17:42.662 [Lua] [Managers] Destroying state managers... 18:17:42.664 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 18:17:42.664 [Lua] MUSIC MANAGER Stop_loading_screen_music 8 0 18:17:42.664 [Lua] [Gamestate] Enter StateIngame HOST 18:17:42.664 [Lua] Set lobby begin: 18:17:42.664 [Lua] Lobby data level_key = inn_level 18:17:42.664 [Lua] Lobby data player_slot_1 = 0:0 18:17:42.664 [Lua] Lobby data selected_level_key = inn_level 18:17:42.664 [Lua] Lobby data player_slot_6 = 0:0 18:17:42.664 [Lua] Lobby data num_players = 1 18:17:42.664 [Lua] Lobby data matchmaking = false 18:17:42.665 [Lua] Lobby data host = 110000101e22330 18:17:42.665 [Lua] Lobby data player_slot_4 = 0:0 18:17:42.665 [Lua] Lobby data game_mode = adventure 18:17:42.665 [Lua] Lobby data player_slot_5 = 110000101e22330:1 18:17:42.665 [Lua] Lobby data player_slot_2 = 0:0 18:17:42.665 [Lua] Lobby data country_code = GB 18:17:42.665 [Lua] Lobby data player_slot_3 = 0:0 18:17:42.665 [Lua] Lobby data unique_server_name = Mr Nezzy! 18:17:42.665 [Lua] Set lobby end. 18:17:42.666 [Lua] [StateIngame] Server ingame 18:17:42.670 [Lua] Set lobby begin: 18:17:42.670 [Lua] Lobby data level_key = inn_level 18:17:42.670 [Lua] Lobby data player_slot_1 = 0:0 18:17:42.671 [Lua] Lobby data selected_level_key = inn_level 18:17:42.671 [Lua] Lobby data difficulty = normal 18:17:42.671 [Lua] Lobby data player_slot_6 = 0:0 18:17:42.671 [Lua] Lobby data num_players = 1 18:17:42.671 [Lua] Lobby data matchmaking = false 18:17:42.671 [Lua] Lobby data host = 110000101e22330 18:17:42.671 [Lua] Lobby data player_slot_4 = 0:0 18:17:42.671 [Lua] Lobby data game_mode = adventure 18:17:42.671 [Lua] Lobby data player_slot_5 = 110000101e22330:1 18:17:42.671 [Lua] Lobby data player_slot_2 = 0:0 18:17:42.671 [Lua] Lobby data country_code = GB 18:17:42.671 [Lua] Lobby data player_slot_3 = 0:0 18:17:42.671 [Lua] Lobby data unique_server_name = Mr Nezzy! 18:17:42.671 [Lua] Set lobby end. 18:17:42.671 [Lua] [LobbyAux] Making combined_hash: a6917ed32c94cb7c from network_hash=3b0392d64ce1ee92, trunk_revision=125389, engine_revision=af5e940c06e7, project_hash=bulldozer 18:17:42.671 [Lua] [LobbyAux] Making combined_hash: a6917ed32c94cb7c from network_hash=3b0392d64ce1ee92, trunk_revision=125389, engine_revision=af5e940c06e7, project_hash=bulldozer 18:17:42.671 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 18:17:42.671 [Lua] [Matchmaking] initializing 18:17:42.671 [Lua] [Matchmaking] my_peer_id: 110000101e22330, I am server 18:17:42.671 [Lua] [Matchmaking] register rpcs 18:17:42.672 [Lua] [GameNetworkManager] Setting pong timeout to 60 18:17:42.672 [Lua] [GameNetworkManager] My own peer_id = 110000101e22330 18:17:42.672 [Lua] [GameNetworkManager] self.is_server = true 18:17:42.672 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 18:17:42.672 [Network] Setting artificial MTU limit to 65536 18:17:42.673 [Lua] Switching ConflictSettings: to: disabled 18:17:42.673 [Lua] pacing=disabled 18:17:42.673 [Lua] roaming=nil 18:17:42.673 [Lua] disabled=true 18:17:42.673 [Lua] pack_spawning=disabled 18:17:42.673 [Lua] boss=disabled 18:17:42.673 [Lua] horde=disabled 18:17:42.673 [Lua] specials=disabled 18:17:42.673 [Lua] name=disabled 18:17:42.673 [Lua] intensity=disabled 18:17:42.673 [Lua] --- 18:17:42.837 [Lua] [AIInterestPointSystem] Level Seed: 604099 18:17:42.838 [Lua] 18:17:42.838 [Lua] [entity_system_bag] = table 18:17:42.838 [Lua] [entity_system_bag] = metatable 18:17:42.838 [Lua] [startup_data] = table 18:17:42.838 [Lua] [entity_manager] = table 18:17:42.838 [Lua] [entity_manager] = metatable 18:17:42.838 [Lua] [unit_spawner] = table 18:17:42.838 [Lua] [unit_spawner] = metatable 18:17:42.838 [Lua] [unit_storage] = table 18:17:42.838 [Lua] [unit_storage] = metatable 18:17:42.838 [Lua] [dice_keeper] = table 18:17:42.838 [Lua] [dice_keeper] = metatable 18:17:42.838 [Lua] [is_server] = true (boolean) 18:17:42.838 [Lua] [world] = [World] 18:17:42.838 [Lua] [system_api] = table 18:17:42.838 [Lua] [network_lobby] = table 18:17:42.838 [Lua] [network_lobby] = metatable 18:17:42.838 [Lua] [profile_synchronizer] = table 18:17:42.838 [Lua] [profile_synchronizer] = metatable 18:17:42.838 [Lua] [entity_system] = table 18:17:42.838 [Lua] [entity_system] = metatable 18:17:42.838 [Lua] [num_local_human_players] = 1 (number) 18:17:42.838 [Lua] [statistics_db] = table 18:17:42.838 [Lua] [statistics_db] = metatable 18:17:42.838 [Lua] [network_server] = table 18:17:42.838 [Lua] [network_server] = metatable 18:17:42.838 [Lua] [input_manager] = table 18:17:42.838 [Lua] [input_manager] = metatable 18:17:42.838 [Lua] [network_clock] = table 18:17:42.838 [Lua] [network_clock] = metatable 18:17:42.838 [Lua] [network_transmit] = table 18:17:42.838 [Lua] [network_transmit] = metatable 18:17:42.838 [Lua] [free_flight_manager] = table 18:17:42.838 [Lua] [free_flight_manager] = metatable 18:17:42.838 [Lua] [network_manager] = table 18:17:42.838 [Lua] [network_manager] = metatable 18:17:42.838 [Lua] [network_event_delegate] = table 18:17:42.838 [Lua] [network_event_delegate] = metatable 18:17:42.838 [Lua] 18:17:42.843 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 18:17:42.877 [Lua] [AchievementManager] Achievements using the steam platform 18:17:42.916 [Lua] [StateIngame] Level seed: 604099 18:17:42.916 [Umbra] Init version: 3.4.15 :: 16 threads 18:17:42.916 [Umbra] Tome with `11088` objects loaded. 18:17:42.917 [Umbra] UMBRA Tome loaded. 18:17:42.917 [World] Spawning level. 18:17:43.071 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 18:17:43.783 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 18:17:43.783 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 18:17:43.783 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 18:17:43.783 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 18:17:43.783 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 18:17:43.783 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 18:17:43.783 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 18:17:43.783 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 18:17:43.783 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 18:17:43.783 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 18:17:43.783 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 18:17:43.784 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 18:17:43.784 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 18:17:43.784 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 18:17:43.784 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 18:17:43.787 [Lua] [LevelAnalysis] set_random_seed( 1717742336) 18:17:43.800 [Lua] PlayerManager:add_player player_1 18:17:43.804 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=15 18:17:43.804 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=16 18:17:43.804 [Lua] [IngameUI] init 18:17:43.925 [Lua] [Matchmaking] Cancelling matchmaking 18:17:43.925 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 18:17:43.925 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 18:17:43.925 [Lua] Set lobby begin: 18:17:43.925 [Lua] Lobby data power_level = 733 18:17:43.925 [Lua] Lobby data level_key = inn_level 18:17:43.925 [Lua] Lobby data player_slot_1 = 0:0 18:17:43.925 [Lua] Lobby data selected_level_key = inn_level 18:17:43.925 [Lua] Lobby data difficulty = normal 18:17:43.926 [Lua] Lobby data player_slot_6 = 0:0 18:17:43.926 [Lua] Lobby data num_players = 1 18:17:43.926 [Lua] Lobby data matchmaking = false 18:17:43.926 [Lua] Lobby data host = 110000101e22330 18:17:43.926 [Lua] Lobby data player_slot_4 = 0:0 18:17:43.926 [Lua] Lobby data game_mode = adventure 18:17:43.926 [Lua] Lobby data player_slot_5 = 110000101e22330:1 18:17:43.926 [Lua] Lobby data player_slot_2 = 0:0 18:17:43.926 [Lua] Lobby data country_code = GB 18:17:43.926 [Lua] Lobby data player_slot_3 = 0:0 18:17:43.926 [Lua] Lobby data unique_server_name = Mr Nezzy! 18:17:43.926 [Lua] Set lobby end. 18:17:43.927 [Lua] 78 18:17:43.927 [Flow] Forge tier 2 18:17:43.927 [Flow] complete_skittergate_legend true 18:17:43.927 [Flow] complete_all_helmgart_levels_recruit true 18:17:43.929 [Flow] WitchHunterLevel:30 18:17:43.929 [Flow] LeaderYes 18:17:43.929 [Flow] ALL PC XP:194290 18:17:43.929 [Flow] WH XP:50472.9 18:17:43.929 [Flow] Number of crafted items:78 18:17:43.929 [Flow] Sum of Powe Levels:1500 18:17:43.929 [Flow] Has "bogenhafen" DLC:true 18:17:43.930 [Lua] CurrentConflictSettings disabled 18:17:43.930 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 18:17:43.933 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 18:17:43.933 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 18:17:43.933 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 18:17:43.934 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=35 18:17:43.934 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 18:17:43.969 [Lua] MUSIC: nil -> explore 18:17:44.035 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p 18:17:44.035 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p 18:17:44.036 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 18:17:46.063 [Flow] DISABLE 18:17:47.798 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 18:17:47.798 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 18:17:47.800 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 18:17:49.343 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 18:17:49.343 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 18:17:49.345 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 18:17:50.073 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 18:17:50.073 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 18:17:50.074 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04 18:17:50.730 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04 18:17:50.730 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04 18:17:50.731 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 18:17:51.413 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 18:17:51.413 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 18:17:51.414 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2 18:17:52.522 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2 18:17:52.522 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2 18:17:52.523 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 18:17:54.289 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 18:17:54.289 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 18:17:54.291 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 18:17:55.011 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 18:17:55.011 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 18:17:55.012 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2 18:17:55.914 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2 18:17:55.914 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2 18:17:55.915 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland 18:17:56.321 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland 18:17:56.321 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland 18:17:56.347 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 18:17:56.355 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 1 18:17:56.373 [Lua] [PeerSM] 110000101e22330 :: on_exit LoadingProfilePackages 18:17:56.373 [Lua] [PeerSM] 110000101e22330 :: on_enter WaitingForEnterGame 18:17:56.380 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 1 18:17:56.380 [Lua] [LOCAL RPC] rpc_loading_synced 18:17:56.400 [Lua] [PeerSM] 110000101e22330 :: on_exit WaitingForEnterGame 18:17:56.400 [Lua] [PeerSM] 110000101e22330 :: on_enter WaitingForGameObjectSync 18:17:56.425 [Lua] [PeerSM] 110000101e22330 :: on_exit WaitingForGameObjectSync 18:17:56.425 [Lua] [PeerSM] 110000101e22330 :: on_enter WaitingForPlayers 18:17:56.433 [Lua] [LOCAL RPC] rpc_game_started 18:17:56.452 [Lua] [PeerSM] 110000101e22330 :: on_exit WaitingForPlayers 18:17:56.452 [Lua] [PeerSM] 110000101e22330 :: on_enter SpawningPlayer 18:17:56.480 [Lua] [PeerSM] 110000101e22330 :: on_exit SpawningPlayer 18:17:56.480 [Lua] [PeerSM] 110000101e22330 :: on_enter InGame 18:17:56.488 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 5 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1 18:17:56.488 [Lua] PlayerManager:rpc_to_client_spawn_player(