[Log version] 1
[Session] AE84BAF0-D1D1-4611-8551-119E
UTC time stamps
18:16:39.862 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2460
18:16:39.862 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2472
18:16:39.862 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2475
18:16:39.862 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2480
18:16:39.862 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2483
18:16:39.862 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2485
18:16:39.946 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2489
18:16:40.192 [Window] Window => active
18:16:40.367 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2510
18:16:40.374 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2515
18:16:41.715 [EAC] Init client 110000101e22330
18:16:41.715 [EAC] EAC client initialized
18:16:41.715 warning: [EAC] Failed to initialize localization
18:16:41.716 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2535
18:16:41.738 [D3DRenderDevice] choosing adapter: 0 (Radeon(TM) RX 460 Graphics)
18:16:42.361 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2538
18:16:42.563 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2544
18:16:45.112 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2546
18:16:45.123 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2549
18:16:45.880 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2551
18:16:45.880 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2553
18:16:45.894 [Save] Save dir: `C:\Users\Neil\AppData\Roaming\fatshark\Vermintide 2`
18:16:45.895 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2567
18:16:45.895 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2586
18:16:46.195 [LightFX ] Loaded DLL.
18:16:46.195 [LightFX ] Init()
18:16:46.287 [Lua] boot.lua start, os clock: 10.895
18:16:46.288 [Lua] Boot:setup() entered. time: 0 os-clock: 10.896000000000001
18:16:46.288 [Lua] --- CPU
CPU: AMD FX(tm)-4100 Quad-Core Processor
Vendor: AuthenticAMD
Logical processors: 4
Family: 6:15, Model: 0:1
Type: 0, Stepping: 2
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE5
Feature bits:
EBX: 00000000 00000100 00001000 00000000
ECX: 00011110 10011000 00100010 00001011
EDX: 00010111 10001011 11111011 11111111
--- Memory
Physical Total: 4053MB
Available: 1631MB
Virtual Total: 134217727MB
Available: 134211932MB
--- OS
Windows version 10.0 build 9200, 64 bit
Windows 10
Machine ID e75c0d8e-181a-4d69-9886-1dd0c98531e7
--- Graphics
Graphics card: Radeon(TM) RX 460 Graphics (DirectX 11.0, 4043MB)
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Broadcom NetLink (TM) Gigabit Ethernet (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): HyperX 7.1 Audio
Input device: Generic (17.0): Microsoft® SiderWinderTM X4 Keyboard
18:16:46.289 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2930
18:16:46.291 [LightFX ] LightFX failed to initialize
18:16:46.296 [SteamStats] RequestCurrentStats success: true
18:16:57.791 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 12.237421111320145 os-clock: 22.400000000000002
18:16:57.792 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
18:16:57.794 [Lua] Flushing: resource_packages/strings [ResourcePackage]
18:16:57.794 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
18:16:57.798 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
18:16:57.798 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
18:16:57.798 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
18:16:57.798 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
18:16:57.798 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
18:16:57.799 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
18:16:57.799 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
18:16:57.800 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
18:16:57.831 [Lua] *****************************************************************
18:16:57.831 [Lua] ** Initial contents of script_data **
18:16:57.831 [Lua] script_data.beta_level_progression = false
18:16:57.831 [Lua] script_data.build_identifier = af5e940c06e7
18:16:57.831 [Lua] script_data.debug_interactions = false
18:16:57.831 [Lua] script_data.debug_voip = true
18:16:57.831 [Lua] script_data.disable_debug_draw = true
18:16:57.831 [Lua] script_data.disable_intro_trailer = false
18:16:57.831 [Lua] script_data.disable_tutorial_at_start = false
18:16:57.831 [Lua] script_data.enable_detailed_tooltips = false
18:16:57.831 [Lua] script_data.enable_social_wheel = true
18:16:57.831 [Lua] script_data.force_debug_disabled = true
18:16:57.831 [Lua] script_data.force_steam = true
18:16:57.831 [Lua] script_data.hide_fps = true
18:16:57.831 [Lua] script_data.hide_version_info = true
18:16:57.831 [Lua] script_data.matchmaking_debug = true
18:16:57.831 [Lua] script_data.network_debug = true
18:16:57.831 [Lua] script_data.network_debug_connections = true
18:16:57.831 [Lua] script_data.network_log_messages = true
18:16:57.831 [Lua] script_data.package_debug = true
18:16:57.831 [Lua] script_data.packaged_build = true
18:16:57.831 [Lua] script_data.settings = { }
18:16:57.831 [Lua] script_data.show_fps = false
18:16:57.831 [Lua] script_data.spawn_empty_chest = true
18:16:57.831 [Lua] script_data.telemetry_log_interval = 600
18:16:57.831 [Lua] script_data.tobii_button = false
18:16:57.831 [Lua] script_data.use_beta_overlay = false
18:16:57.831 [Lua] script_data.use_local_backend = false
18:16:57.831 [Lua] script_data.use_tech_telemetry = true
18:16:57.831 [Lua] script_data.use_telemetry = true
18:16:57.831 [Lua] *****************************************************************
18:16:57.831 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
18:16:57.831 [Lua] [PackageManager] Load: resource_packages/dlcs/social_wheel, boot, async-read,
18:16:57.831 [Lua] [PackageManager] Load: resource_packages/dlcs/full_game, boot, async-read,
18:16:57.969 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
18:16:57.969 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
18:16:57.970 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/social_wheel
18:16:58.046 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/social_wheel
18:16:58.046 [Lua] [PackageManager] Force_load: resource_packages/dlcs/social_wheel
18:16:58.046 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/full_game
18:16:58.294 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/full_game
18:16:58.294 [Lua] [PackageManager] Force_load: resource_packages/dlcs/full_game
18:16:58.296 [Lua] valid level catacombs
18:16:58.296 [Lua] valid level fort
18:16:58.296 [Lua] valid level military
18:16:58.296 [Lua] valid level warcamp
18:16:58.296 [Lua] valid level skittergate
18:16:58.296 [Lua] valid level prologue
18:16:58.296 [Lua] valid level elven_ruins
18:16:58.296 [Lua] valid level dlc_bogenhafen_city
18:16:58.296 [Lua] valid level skaven_stronghold
18:16:58.296 [Lua] valid level ground_zero
18:16:58.296 [Lua] valid level bell
18:16:58.296 [Lua] valid level ussingen
18:16:58.296 [Lua] valid level nurgle
18:16:58.296 [Lua] valid level mines
18:16:58.296 [Lua] valid level dlc_bogenhafen_slum
18:16:58.296 [Lua] valid level farmlands
18:16:58.296 [Lua] nil
18:16:58.296 [Lua] table: 0000000007926618
18:16:58.458 [Lua] [1] = chaos_spawn (string)
18:16:58.458 [Lua] [2] = chaos_troll (string)
18:16:58.458 [Lua] [3] = chaos_dummy_sorcerer (string)
18:16:58.458 [Lua] [4] = critter_pig (string)
18:16:58.458 [Lua] [5] = pet_rat (string)
18:16:58.458 [Lua] [6] = skaven_storm_vermin_warlord (string)
18:16:58.458 [Lua] [7] = skaven_stormfiend (string)
18:16:58.458 [Lua] [8] = skaven_stormfiend_boss (string)
18:16:58.458 [Lua] [9] = chaos_vortex (string)
18:16:58.458 [Lua] [10] = skaven_storm_vermin_champion (string)
18:16:58.458 [Lua] [11] = skaven_rat_ogre (string)
18:16:58.458 [Lua] [12] = chaos_plague_wave_spawner (string)
18:16:58.458 [Lua] [13] = critter_rat (string)
18:16:58.458 [Lua] [14] = skaven_grey_seer (string)
18:16:58.458 [Lua] [15] = pet_pig (string)
18:16:58.458 [Lua] [16] = skaven_stormfiend_demo (string)
18:16:58.458 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string)
18:16:58.458 [Lua] [18] = chaos_dummy_troll (string)
18:16:58.458 [Lua] [19] = skaven_loot_rat (string)
18:16:58.458 [Lua] [20] = chaos_tentacle (string)
18:16:58.458 [Lua] [21] = chaos_corruptor_sorcerer (string)
18:16:58.458 [Lua] [22] = chaos_exalted_champion_warcamp (string)
18:16:58.458 [Lua] [23] = chaos_tentacle_sorcerer (string)
18:16:58.458 [Lua] [24] = chaos_exalted_champion_norsca (string)
18:16:58.459 [Lua] [25] = chaos_plague_sorcerer (string)
18:16:58.459 [Lua] [26] = skaven_ratling_gunner (string)
18:16:58.459 [Lua] [27] = skaven_pack_master (string)
18:16:58.459 [Lua] [28] = chaos_warrior (string)
18:16:58.459 [Lua] [29] = chaos_vortex_sorcerer (string)
18:16:58.459 [Lua] [30] = skaven_poison_wind_globadier (string)
18:16:58.459 [Lua] [31] = skaven_warpfire_thrower (string)
18:16:58.459 [Lua] [32] = skaven_gutter_runner (string)
18:16:58.459 [Lua] [33] = chaos_exalted_sorcerer (string)
18:16:58.459 [Lua] [34] = skaven_plague_monk (string)
18:16:58.459 [Lua] [35] = chaos_raider_tutorial (string)
18:16:58.459 [Lua] [36] = chaos_raider (string)
18:16:58.459 [Lua] [37] = skaven_storm_vermin_commander (string)
18:16:58.459 [Lua] [38] = skaven_storm_vermin_with_shield (string)
18:16:58.459 [Lua] [39] = chaos_berzerker (string)
18:16:58.459 [Lua] [40] = skaven_storm_vermin (string)
18:16:58.459 [Lua] [41] = skaven_dummy_clan_rat (string)
18:16:58.459 [Lua] [42] = chaos_marauder_tutorial (string)
18:16:58.459 [Lua] [43] = skaven_clan_rat (string)
18:16:58.459 [Lua] [44] = skaven_clan_rat_tutorial (string)
18:16:58.459 [Lua] [45] = skaven_clan_rat_with_shield (string)
18:16:58.459 [Lua] [46] = chaos_marauder_with_shield (string)
18:16:58.459 [Lua] [47] = chaos_fanatic (string)
18:16:58.459 [Lua] [48] = chaos_zombie (string)
18:16:58.459 [Lua] [49] = chaos_marauder (string)
18:16:58.459 [Lua] [50] = skaven_dummy_slave (string)
18:16:58.459 [Lua] [51] = skaven_slave (string)
18:16:58.548 [Lua] enemy_package_loader_policy: default
18:16:58.731 [Lua] valid level catacombs
18:16:58.731 [Lua] valid level fort
18:16:58.731 [Lua] valid level military
18:16:58.731 [Lua] valid level warcamp
18:16:58.731 [Lua] valid level skittergate
18:16:58.731 [Lua] valid level prologue
18:16:58.731 [Lua] valid level elven_ruins
18:16:58.731 [Lua] valid level dlc_bogenhafen_city
18:16:58.731 [Lua] valid level skaven_stronghold
18:16:58.731 [Lua] valid level ground_zero
18:16:58.731 [Lua] valid level bell
18:16:58.731 [Lua] valid level ussingen
18:16:58.731 [Lua] valid level nurgle
18:16:58.731 [Lua] valid level mines
18:16:58.731 [Lua] valid level dlc_bogenhafen_slum
18:16:58.731 [Lua] valid level farmlands
18:16:58.915 [Lua] <>project = vermintide 2<>
18:16:58.915 [Lua] <>build = release<>
18:16:58.915 [Lua] <>platform = win32<>
18:16:58.915 [Lua] <>title_id = 5107<>
18:16:58.915 [Lua] <>engine_revision = af5e940c06e7<>
18:16:58.915 [Lua] <>content_revision = 125389<>
18:16:58.915 [Lua] <>rendering_backend = dx11<>
18:16:58.916 [Lua] <>steam_id = 110000101e22330<>
18:16:58.934 [Lua] <>steam_user_name = mr nezzy<>
18:16:58.934 [Lua] <>machine_id = e75c0d8e-181a-4d69-9886-1dd0c98531e7<>
18:16:58.934 [Lua] [Boot] Application build: release
18:16:58.934 [Lua] [Boot] Engine revision: af5e940c06e7
18:16:58.934 [Lua] [Boot] Content revision: 125389
18:16:58.948 [Lua] Game:_handle_win32_graphics_quality() total time: 0.013999999999999
18:16:58.948 [Lua] save: 0.013999999999999346
18:16:58.948 [Lua]
18:16:58.948 [Lua] unaccounted: 0
18:16:58.948 [Lua] [Boot] User ID: 110000101e22330 Mr Nezzy!
18:16:59.088 [Lua] [SmokeTest] Disabled
18:16:59.088 [Save] Loading `telemetry`
18:16:59.088 [Lua] Game:setup() total time: 0.154
18:16:59.088 [Lua] handle rev info: 0
18:16:59.088 [Lua] handle gfx quality: 0.013999999999999346
18:16:59.088 [Lua] default settings: 0
18:16:59.088 [Lua] user settings: 0
18:16:59.088 [Lua] set frame times: 0
18:16:59.088 [Lua] init random: 0
18:16:59.088 [Lua] managers: 0.14000000000000057
18:16:59.088 [Lua]
18:16:59.088 [Lua] unaccounted: 0
18:16:59.088 [Lua] [Boot] use baked enemy meshes: false
18:16:59.088 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
18:16:59.088 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
18:16:59.088 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
18:16:59.088 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
18:16:59.088 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
18:16:59.088 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
18:16:59.122 [Save] Load done
18:16:59.840 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
18:16:59.840 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
18:16:59.841 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
18:17:00.040 [Lua] MUSIC MANAGER Play_fatshark_logo 1 0
18:17:01.089 [Lua] MUSIC MANAGER Stop_fatshark_logo 2 0
18:17:01.092 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
18:17:01.092 [Lua] [PackageManager] Force_load: resource_packages/title_screen
18:17:01.094 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
18:17:01.414 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
18:17:01.414 [Lua] [PackageManager] Force_load: resource_packages/menu
18:17:01.415 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
18:17:01.854 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
18:17:01.854 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
18:17:01.855 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
18:17:03.243 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
18:17:03.243 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
18:17:03.244 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
18:17:03.361 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
18:17:03.361 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
18:17:03.362 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
18:17:03.362 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
18:17:03.362 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
18:17:03.362 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
18:17:03.362 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
18:17:03.362 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
18:17:03.362 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
18:17:03.362 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
18:17:03.362 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
18:17:03.362 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
18:17:03.362 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
18:17:03.362 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
18:17:03.362 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
18:17:03.362 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
18:17:03.362 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
18:17:03.362 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
18:17:03.362 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
18:17:03.362 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
18:17:03.599 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
18:17:03.599 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
18:17:03.600 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
18:17:04.790 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
18:17:04.790 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
18:17:04.790 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
18:17:05.383 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
18:17:05.383 [Lua] [Gamestate] Enter StateTitleScreen
18:17:06.039 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
18:17:06.040 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
18:17:06.040 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
18:17:06.040 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
18:17:06.040 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
18:17:06.046 warning: [Lua] CHAT FONT SIZE DISABLED
18:17:06.156 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
18:17:06.156 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
18:17:06.156 [Save] Loading `save_data`
18:17:06.209 [Save] Load done
18:17:06.221 [Lua] [BackendManagerPlayFab] Backend Enabled
18:17:09.687 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
18:17:09.687 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
18:17:09.688 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
18:17:11.723 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
18:17:11.723 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
18:17:11.724 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
18:17:12.894 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
18:17:12.894 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
18:17:12.895 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
18:17:13.572 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
18:17:13.572 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
18:17:13.573 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
18:17:14.175 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
18:17:14.175 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
18:17:14.175 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
18:17:14.617 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
18:17:14.617 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
18:17:14.618 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
18:17:14.999 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
18:17:14.999 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
18:17:15.000 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
18:17:15.187 [Lua] Populating data for character 1 15
18:17:15.555 [Lua] Requesting character data for index 2 15
18:17:15.555 [Lua] Populating data for character 2 15
18:17:16.063 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
18:17:16.063 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
18:17:16.065 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
18:17:16.066 [Lua] Requesting character data for index 3 15
18:17:16.066 [Lua] Populating data for character 3 15
18:17:16.283 [Lua] Requesting character data for index 4 15
18:17:16.283 [Lua] Populating data for character 4 15
18:17:16.470 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
18:17:16.470 [Lua] [PackageManager] Force_load: resource_packages/inventory
18:17:16.471 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
18:17:16.504 [Lua] Requesting character data for index 5 15
18:17:16.504 [Lua] Populating data for character 5 15
18:17:16.740 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
18:17:16.740 [Lua] [PackageManager] Force_load: resource_packages/careers
18:17:16.740 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
18:17:16.741 [Lua] Requesting character data for index 6 15
18:17:16.741 [Lua] Populating data for character 6 15
18:17:16.791 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
18:17:16.791 [Lua] [PackageManager] Force_load: resource_packages/decals
18:17:16.791 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
18:17:16.978 [Lua] Requesting character data for index 7 15
18:17:16.978 [Lua] Populating data for character 7 15
18:17:17.045 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
18:17:17.045 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
18:17:17.046 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
18:17:17.199 [Lua] Requesting character data for index 8 15
18:17:17.199 [Lua] Populating data for character 8 15
18:17:17.425 [Lua] Requesting character data for index 9 15
18:17:17.425 [Lua] Populating data for character 9 15
18:17:17.646 [Lua] Requesting character data for index 10 15
18:17:17.646 [Lua] Populating data for character 10 15
18:17:17.865 [Lua] Requesting character data for index 11 15
18:17:17.865 [Lua] Populating data for character 11 15
18:17:18.084 [Lua] Requesting character data for index 12 15
18:17:18.084 [Lua] Populating data for character 12 15
18:17:18.302 [Lua] Requesting character data for index 13 15
18:17:18.302 [Lua] Populating data for character 13 15
18:17:18.471 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
18:17:18.471 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
18:17:18.472 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
18:17:18.555 [Lua] Requesting character data for index 14 15
18:17:18.555 [Lua] Populating data for character 14 15
18:17:18.776 [Lua] Requesting character data for index 15 15
18:17:18.776 [Lua] Populating data for character 15 15
18:17:19.286 [Lua] Player statistics loaded!
18:17:19.786 [Lua] Keep decoration player data loaded!
18:17:19.803 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
18:17:21.272 [Lua] [Managers] Destroying state managers...
18:17:21.272 [Lua] MUSIC MANAGER Stop_menu_screen_music 3 0
18:17:21.272 [Lua] [Gamestate] Enter state StateLoading
18:17:21.274 [Lua] [StateLoading] Auto Skip: nil
18:17:21.275 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
18:17:21.275 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
18:17:21.276 [Lua] state_loading_restart_network JOIN VIA STEAM 0
18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_network_clock_sync_request
18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_network_time_sync_response
18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_response
18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_request
18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_add_damage
18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_heal
18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_ai_drop_single_item
18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_ai_inventory_wield
18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_ai_show_single_item
18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_start
18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_end
18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_interest_point_chatter_update
18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_rotation_scale
18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_translation_scale
18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_set_script_driven
18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_set_affected_by_gravity
18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_driven
18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_constrain_ai
18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_1
18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_2
18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_3
18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_4
18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_5
18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_6
18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_7
18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_8
18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_9
18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_10
18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_11
18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_12
18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_create_bot_nav_transition
18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_pacing_changed
18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_play_dialogue_event
18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_trigger_dialogue_event
18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_interrupt_dialogue_event
18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_anim_event
18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_anim_event_variable_float
18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_update_anim_variable_done
18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_attack_hit
18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_enemy_has_target
18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_enemy_is_alerted
18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_set_blocking
18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_status_change_bool
18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_skinned_surface_mtr_fx
18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx
18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx_lvl_unit
18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_play_melee_hit_effects
18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_weapon_blood
18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_link_unit
18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_play_first_person_sound
18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event
18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event_at_pos
18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event
18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_string_event
18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_int_event
18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_float_event
18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_client_audio_set_global_parameter_with_lerp
18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_sync_door_state
18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_add_external_velocity
18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_tutorial_message
18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_player_blocked_attack
18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_set_wounded
18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_alert_enemy
18:17:21.276 [Lua] [Network] Setting log ignore for RPC rpc_start_mission_with_unit
18:17:21.286 [Lua] [Network] Setting log ignore for RPC rpc_update_mission
18:17:21.286 [Lua] [Network] Setting log ignore for RPC rpc_end_mission
18:17:21.286 [Lua] [Network] Setting log ignore for RPC rpc_objective_entered_socket_zone
18:17:21.286 [Lua] [Network] Setting log ignore for RPC rpc_create_explosion
18:17:21.286 [Lua] [Network] Setting log ignore for RPC rpc_area_damage
18:17:21.286 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_dynamic
18:17:21.286 [Lua] [Network] Setting log ignore for RPC rpc_client_spawn_light_weight_projectile
18:17:21.286 [Lua] [Network] Setting log ignore for RPC rpc_client_despawn_light_weight_projectile
18:17:21.286 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_level
18:17:21.286 [Lua] [Network] Setting log ignore for RPC rpc_projectile_stopped
18:17:21.286 [Lua] [Network] Setting log ignore for RPC rpc_generic_impact_projectile_impact
18:17:21.286 [Lua] [Network] Setting log ignore for RPC rpc_show_inventory
18:17:21.286 [Lua] [Network] Setting log ignore for RPC rpc_server_set_inventory_packages
18:17:21.286 [Lua] [Network] Setting log ignore for RPC rpc_server_mark_profile_used
18:17:21.286 [Lua] [Network] Setting log ignore for RPC rpc_add_equipment
18:17:21.286 [Lua] [Network] Setting log ignore for RPC rpc_create_attachment
18:17:21.286 [Lua] [Network] Setting log ignore for RPC rpc_client_select_inventory
18:17:21.286 [Lua] [Network] Setting log ignore for RPC rpc_wield_equipment
18:17:21.286 [Lua] [Network] Setting log ignore for RPC rpc_destroy_slot
18:17:21.286 [Lua] [Network] Setting log ignore for RPC rpc_set_current_location
18:17:21.286 [Lua] [Network] Setting log ignore for RPC rpc_sync_damage_taken
18:17:21.286 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_played
18:17:21.286 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_stopped
18:17:21.286 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_number_changed
18:17:21.286 [Lua] [Network] Setting log ignore for RPC rpc_add_buff
18:17:21.286 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event
18:17:21.286 [Lua] [Network] Setting log ignore for RPC rpc_remove_server_controlled_buff
18:17:21.286 [Lua] [Network] Setting log ignore for RPC rpc_ping
18:17:21.286 [Lua] [Network] Setting log ignore for RPC rpc_pong
18:17:21.286 [Lua] [Network] Setting log ignore for RPC rpc_interaction_approved
18:17:21.286 [Lua] [Network] Setting log ignore for RPC rpc_interaction_abort
18:17:21.286 [Lua] [Network] Setting log ignore for RPC rpc_interaction_completed
18:17:21.286 [Lua] registering RPCs
18:17:21.286 [Lua] [LobbyAux] Making combined_hash: a6917ed32c94cb7c from network_hash=3b0392d64ce1ee92, trunk_revision=125389, engine_revision=af5e940c06e7, project_hash=bulldozer
18:17:21.326 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
18:17:21.326 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
18:17:21.326 [Lua] [StateLoading] Need to unload nil and start load inn_level
18:17:21.326 [Lua] [LevelTransitionHandler] load_level inn_level
18:17:21.326 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
18:17:21.326 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
18:17:21.326 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
18:17:21.326 [Lua] [EnemyPackageLoader] setup_startup_enemies
18:17:21.326 [Lua] [EnemyPackageLoader] Load no enemies on this level
18:17:21.326 [Lua] [NetworkServer] Current level key inn_level
18:17:21.326 [Lua] [LevelTransitionHandler] Generated new level_seed: 604099
18:17:21.326 [Lua] [VOIP] Initializing Steam Voip
18:17:21.326 [Lua] [VOIP] Is server. Creating room / joining my own room.
18:17:22.007 [EAC] EAC server 110000101e22330 is initializing
18:17:22.032 [EAC] Server is also client 110000101e22330
18:17:22.032 [EACServer] [SetLogCallback] Procedure: 000000014049E280 LogLevel: Info.
18:17:22.032 [Lua] ### Created peer state machine for 110000101e22330
18:17:22.032 [Lua] [PeerSM] 110000101e22330 :: on_enter Connecting
18:17:22.032 [Lua] MUSIC MANAGER unmute_all_world_sounds 4 0
18:17:22.032 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 1
18:17:22.156 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
18:17:22.156 [Lua] [PackageManager] Force_load: resource_packages/ingame
18:17:22.158 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_15
18:17:22.223 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 1
18:17:22.450 [Lua] [Gamestate] Enter Substate StateLoadingRunning
18:17:22.450 [Lua] Set lobby begin:
18:17:22.450 [Lua] Set lobby end.
18:17:22.460 [Lua] MUSIC MANAGER vermintide_2_prologue_intro 5 0
18:17:22.716 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 1
18:17:22.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
18:17:22.846 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
18:17:22.848 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
18:17:24.642 [Lua] MUSIC MANAGER Stop_vermintide_2_prologue_intro 6 0
18:17:24.642 [Lua] MUSIC MANAGER Play_loading_screen_music 7 0
18:17:25.342 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
18:17:25.342 [Lua] [PackageManager] Force_load: resource_packages/pickups
18:17:25.343 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
18:17:25.659 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
18:17:25.659 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
18:17:25.661 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
18:17:25.662 [Lua] [LOCAL RPC] rpc_notify_connected
18:17:25.662 [Lua] [PSM] Peer 110000101e22330 joined. Want to use profile index "5"
18:17:25.662 [Lua] [LOCAL RPC] rpc_notify_connected
18:17:25.662 [Lua] [PSM] Peer 110000101e22330 joined. Want to use profile index "5"
18:17:25.662 [Lua] [LOCAL RPC] rpc_notify_in_post_game false
18:17:25.662 [Lua] [LOCAL RPC] rpc_notify_connected
18:17:25.662 [Lua] [PSM] Peer 110000101e22330 joined. Want to use profile index "5"
18:17:25.662 [Lua] [LOCAL RPC] rpc_notify_in_post_game false
18:17:25.662 [Lua] [LobbyHost] Changed state from 0 to joined
18:17:25.682 [Lua] [PartyManager] Leader is set to 110000101e22330
18:17:25.682 [Lua] [ChatManager] Setting up network context, host_peer_id:110000101e22330 my_peer_id:110000101e22330
18:17:25.682 [Lua] [ChatManager] Registering channel 1
18:17:25.682 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000101e22330, own_peer_id=110000101e22330)
18:17:25.683 [Lua] [PeerSM] 110000101e22330 :: on_exit Connecting
18:17:25.683 [Lua] [PeerSM] 110000101e22330 :: on_enter Loading
18:17:25.683 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e22330
18:17:25.684 [Lua] [NetworkServer] Changing num_players from nil to 1
18:17:25.684 [Lua] Players: 1
18:17:25.684 [Lua] Set lobby begin:
18:17:25.684 [Lua] Lobby data num_players = 1
18:17:25.684 [Lua] Lobby data level_key = inn_level
18:17:25.684 [Lua] Lobby data game_mode = adventure
18:17:25.684 [Lua] Lobby data matchmaking = false
18:17:25.684 [Lua] Set lobby end.
18:17:25.684 [Lua] [LOCAL RPC] rpc_load_level 26 604099
18:17:26.390 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
18:17:41.549 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
18:17:41.549 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
18:17:41.555 [Lua] [LevelTransitionHandler] Level load completed!
18:17:41.555 [Lua] ### Sending rpc_level_loaded
18:17:41.555 [Lua] #### Has state machine: true, sender: 110000101e22330, level_id: 26
18:17:41.555 [Lua] Peer 110000101e22330 has loaded the level and all enemies are loaded
18:17:41.556 [Lua] [PeerSM] 110000101e22330 :: on_exit Loading
18:17:41.556 [Lua] [PeerSM] 110000101e22330 :: on_enter LoadingProfilePackages
18:17:41.556 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 5 for peer id 110000101e22330:1
18:17:41.556 [Lua] Set lobby begin:
18:17:41.556 [Lua] Lobby data level_key = inn_level
18:17:41.556 [Lua] Lobby data player_slot_1 = 0:0
18:17:41.557 [Lua] Lobby data player_slot_6 = 0:0
18:17:41.557 [Lua] Lobby data num_players = 1
18:17:41.557 [Lua] Lobby data matchmaking = false
18:17:41.557 [Lua] Lobby data player_slot_4 = 0:0
18:17:41.557 [Lua] Lobby data game_mode = adventure
18:17:41.557 [Lua] Lobby data player_slot_5 = 110000101e22330:1
18:17:41.557 [Lua] Lobby data player_slot_2 = 0:0
18:17:41.557 [Lua] Lobby data player_slot_3 = 0:0
18:17:41.557 [Lua] Set lobby end.
18:17:41.557 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000101e22330:1, previous profile 0, profile 5]
18:17:41.558 [Lua] Set lobby begin:
18:17:41.558 [Lua] Lobby data level_key = inn_level
18:17:41.558 [Lua] Lobby data player_slot_1 = 0:0
18:17:41.558 [Lua] Lobby data player_slot_6 = 0:0
18:17:41.558 [Lua] Lobby data num_players = 1
18:17:41.558 [Lua] Lobby data matchmaking = false
18:17:41.558 [Lua] Lobby data player_slot_4 = 0:0
18:17:41.558 [Lua] Lobby data game_mode = adventure
18:17:41.558 [Lua] Lobby data player_slot_5 = 110000101e22330:1
18:17:41.558 [Lua] Lobby data player_slot_2 = 0:0
18:17:41.558 [Lua] Lobby data player_slot_3 = 0:0
18:17:41.558 [Lua] Set lobby end.
18:17:41.558 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 1]
18:17:41.558 [Lua] Set lobby begin:
18:17:41.558 [Lua] Lobby data level_key = inn_level
18:17:41.558 [Lua] Lobby data player_slot_1 = 0:0
18:17:41.558 [Lua] Lobby data player_slot_6 = 0:0
18:17:41.558 [Lua] Lobby data num_players = 1
18:17:41.558 [Lua] Lobby data matchmaking = false
18:17:41.559 [Lua] Lobby data player_slot_4 = 0:0
18:17:41.559 [Lua] Lobby data game_mode = adventure
18:17:41.559 [Lua] Lobby data player_slot_5 = 110000101e22330:1
18:17:41.559 [Lua] Lobby data player_slot_2 = 0:0
18:17:41.559 [Lua] Lobby data player_slot_3 = 0:0
18:17:41.559 [Lua] Set lobby end.
18:17:41.559 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2]
18:17:41.559 [Lua] Set lobby begin:
18:17:41.559 [Lua] Lobby data level_key = inn_level
18:17:41.559 [Lua] Lobby data player_slot_1 = 0:0
18:17:41.559 [Lua] Lobby data player_slot_6 = 0:0
18:17:41.559 [Lua] Lobby data num_players = 1
18:17:41.559 [Lua] Lobby data matchmaking = false
18:17:41.559 [Lua] Lobby data player_slot_4 = 0:0
18:17:41.559 [Lua] Lobby data game_mode = adventure
18:17:41.559 [Lua] Lobby data player_slot_5 = 110000101e22330:1
18:17:41.559 [Lua] Lobby data player_slot_2 = 0:0
18:17:41.559 [Lua] Lobby data player_slot_3 = 0:0
18:17:41.559 [Lua] Set lobby end.
18:17:41.559 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 3]
18:17:41.559 [Lua] Set lobby begin:
18:17:41.559 [Lua] Lobby data level_key = inn_level
18:17:41.560 [Lua] Lobby data player_slot_1 = 0:0
18:17:41.560 [Lua] Lobby data player_slot_6 = 0:0
18:17:41.560 [Lua] Lobby data num_players = 1
18:17:41.560 [Lua] Lobby data matchmaking = false
18:17:41.560 [Lua] Lobby data player_slot_4 = 0:0
18:17:41.560 [Lua] Lobby data game_mode = adventure
18:17:41.560 [Lua] Lobby data player_slot_5 = 110000101e22330:1
18:17:41.560 [Lua] Lobby data player_slot_2 = 0:0
18:17:41.560 [Lua] Lobby data player_slot_3 = 0:0
18:17:41.560 [Lua] Set lobby end.
18:17:41.560 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 4]
18:17:41.560 [Lua] Set lobby begin:
18:17:41.560 [Lua] Lobby data level_key = inn_level
18:17:41.560 [Lua] Lobby data player_slot_1 = 0:0
18:17:41.560 [Lua] Lobby data player_slot_6 = 0:0
18:17:41.560 [Lua] Lobby data num_players = 1
18:17:41.560 [Lua] Lobby data matchmaking = false
18:17:41.560 [Lua] Lobby data player_slot_4 = 0:0
18:17:41.560 [Lua] Lobby data game_mode = adventure
18:17:41.560 [Lua] Lobby data player_slot_5 = 110000101e22330:1
18:17:41.560 [Lua] Lobby data player_slot_2 = 0:0
18:17:41.561 [Lua] Lobby data player_slot_3 = 0:0
18:17:41.561 [Lua] Set lobby end.
18:17:41.561 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6]
18:17:41.561 [Lua] ### Sending rpc_level_loaded
18:17:41.561 [Lua] #### Has state machine: false, sender: 110000101e22330, level_id: 26
18:17:41.561 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000101e22330 inventory_sync_id:1 my_peer_id:110000101e22330
18:17:41.561 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
18:17:41.563 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e22330 inventory_sync_id:1 my_peer_id:110000101e22330
18:17:41.563 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08, InventoryPackageSynchronizerClient, async-read,
18:17:41.563 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
18:17:41.563 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p, InventoryPackageSynchronizerClient, async-read,
18:17:41.563 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
18:17:41.563 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
18:17:41.563 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read,
18:17:41.563 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04, InventoryPackageSynchronizerClient, async-read,
18:17:41.563 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, InventoryPackageSynchronizerClient, async-read,
18:17:41.563 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2, InventoryPackageSynchronizerClient, async-read,
18:17:41.563 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
18:17:41.563 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
18:17:41.563 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2, InventoryPackageSynchronizerClient, async-read,
18:17:41.563 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, InventoryPackageSynchronizerClient, async-read,
18:17:41.671 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08
18:17:41.671 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08
18:17:41.672 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p
18:17:42.293 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p
18:17:42.293 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p
18:17:42.294 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p
18:17:42.599 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
18:17:42.661 [Lua] Set lobby begin:
18:17:42.661 [Lua] Lobby data level_key = inn_level
18:17:42.662 [Lua] Lobby data player_slot_1 = 0:0
18:17:42.662 [Lua] Lobby data player_slot_6 = 0:0
18:17:42.662 [Lua] Lobby data num_players = 1
18:17:42.662 [Lua] Lobby data matchmaking = false
18:17:42.662 [Lua] Lobby data host = 110000101e22330
18:17:42.662 [Lua] Lobby data player_slot_4 = 0:0
18:17:42.662 [Lua] Lobby data game_mode = adventure
18:17:42.662 [Lua] Lobby data player_slot_5 = 110000101e22330:1
18:17:42.662 [Lua] Lobby data player_slot_2 = 0:0
18:17:42.662 [Lua] Lobby data country_code = GB
18:17:42.662 [Lua] Lobby data player_slot_3 = 0:0
18:17:42.662 [Lua] Lobby data unique_server_name = Mr Nezzy!
18:17:42.662 [Lua] Set lobby end.
18:17:42.662 [Lua] [Managers] Destroying state managers...
18:17:42.664 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
18:17:42.664 [Lua] MUSIC MANAGER Stop_loading_screen_music 8 0
18:17:42.664 [Lua] [Gamestate] Enter StateIngame HOST
18:17:42.664 [Lua] Set lobby begin:
18:17:42.664 [Lua] Lobby data level_key = inn_level
18:17:42.664 [Lua] Lobby data player_slot_1 = 0:0
18:17:42.664 [Lua] Lobby data selected_level_key = inn_level
18:17:42.664 [Lua] Lobby data player_slot_6 = 0:0
18:17:42.664 [Lua] Lobby data num_players = 1
18:17:42.664 [Lua] Lobby data matchmaking = false
18:17:42.665 [Lua] Lobby data host = 110000101e22330
18:17:42.665 [Lua] Lobby data player_slot_4 = 0:0
18:17:42.665 [Lua] Lobby data game_mode = adventure
18:17:42.665 [Lua] Lobby data player_slot_5 = 110000101e22330:1
18:17:42.665 [Lua] Lobby data player_slot_2 = 0:0
18:17:42.665 [Lua] Lobby data country_code = GB
18:17:42.665 [Lua] Lobby data player_slot_3 = 0:0
18:17:42.665 [Lua] Lobby data unique_server_name = Mr Nezzy!
18:17:42.665 [Lua] Set lobby end.
18:17:42.666 [Lua] [StateIngame] Server ingame
18:17:42.670 [Lua] Set lobby begin:
18:17:42.670 [Lua] Lobby data level_key = inn_level
18:17:42.670 [Lua] Lobby data player_slot_1 = 0:0
18:17:42.671 [Lua] Lobby data selected_level_key = inn_level
18:17:42.671 [Lua] Lobby data difficulty = normal
18:17:42.671 [Lua] Lobby data player_slot_6 = 0:0
18:17:42.671 [Lua] Lobby data num_players = 1
18:17:42.671 [Lua] Lobby data matchmaking = false
18:17:42.671 [Lua] Lobby data host = 110000101e22330
18:17:42.671 [Lua] Lobby data player_slot_4 = 0:0
18:17:42.671 [Lua] Lobby data game_mode = adventure
18:17:42.671 [Lua] Lobby data player_slot_5 = 110000101e22330:1
18:17:42.671 [Lua] Lobby data player_slot_2 = 0:0
18:17:42.671 [Lua] Lobby data country_code = GB
18:17:42.671 [Lua] Lobby data player_slot_3 = 0:0
18:17:42.671 [Lua] Lobby data unique_server_name = Mr Nezzy!
18:17:42.671 [Lua] Set lobby end.
18:17:42.671 [Lua] [LobbyAux] Making combined_hash: a6917ed32c94cb7c from network_hash=3b0392d64ce1ee92, trunk_revision=125389, engine_revision=af5e940c06e7, project_hash=bulldozer
18:17:42.671 [Lua] [LobbyAux] Making combined_hash: a6917ed32c94cb7c from network_hash=3b0392d64ce1ee92, trunk_revision=125389, engine_revision=af5e940c06e7, project_hash=bulldozer
18:17:42.671 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
18:17:42.671 [Lua] [Matchmaking] initializing
18:17:42.671 [Lua] [Matchmaking] my_peer_id: 110000101e22330, I am server
18:17:42.671 [Lua] [Matchmaking] register rpcs
18:17:42.672 [Lua] [GameNetworkManager] Setting pong timeout to 60
18:17:42.672 [Lua] [GameNetworkManager] My own peer_id = 110000101e22330
18:17:42.672 [Lua] [GameNetworkManager] self.is_server = true
18:17:42.672 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
18:17:42.672 [Network] Setting artificial MTU limit to 65536
18:17:42.673 [Lua] Switching ConflictSettings: to: disabled
18:17:42.673 [Lua] pacing=disabled
18:17:42.673 [Lua] roaming=nil
18:17:42.673 [Lua] disabled=true
18:17:42.673 [Lua] pack_spawning=disabled
18:17:42.673 [Lua] boss=disabled
18:17:42.673 [Lua] horde=disabled
18:17:42.673 [Lua] specials=disabled
18:17:42.673 [Lua] name=disabled
18:17:42.673 [Lua] intensity=disabled
18:17:42.673 [Lua] ---
18:17:42.837 [Lua] [AIInterestPointSystem] Level Seed: 604099
18:17:42.838 [Lua]
18:17:42.838 [Lua] [entity_system_bag] = table
18:17:42.838 [Lua] [entity_system_bag] = metatable
18:17:42.838 [Lua] [startup_data] = table
18:17:42.838 [Lua] [entity_manager] = table
18:17:42.838 [Lua] [entity_manager] = metatable
18:17:42.838 [Lua] [unit_spawner] = table
18:17:42.838 [Lua] [unit_spawner] = metatable
18:17:42.838 [Lua] [unit_storage] = table
18:17:42.838 [Lua] [unit_storage] = metatable
18:17:42.838 [Lua] [dice_keeper] = table
18:17:42.838 [Lua] [dice_keeper] = metatable
18:17:42.838 [Lua] [is_server] = true (boolean)
18:17:42.838 [Lua] [world] = [World]
18:17:42.838 [Lua] [system_api] = table
18:17:42.838 [Lua] [network_lobby] = table
18:17:42.838 [Lua] [network_lobby] = metatable
18:17:42.838 [Lua] [profile_synchronizer] = table
18:17:42.838 [Lua] [profile_synchronizer] = metatable
18:17:42.838 [Lua] [entity_system] = table
18:17:42.838 [Lua] [entity_system] = metatable
18:17:42.838 [Lua] [num_local_human_players] = 1 (number)
18:17:42.838 [Lua] [statistics_db] = table
18:17:42.838 [Lua] [statistics_db] = metatable
18:17:42.838 [Lua] [network_server] = table
18:17:42.838 [Lua] [network_server] = metatable
18:17:42.838 [Lua] [input_manager] = table
18:17:42.838 [Lua] [input_manager] = metatable
18:17:42.838 [Lua] [network_clock] = table
18:17:42.838 [Lua] [network_clock] = metatable
18:17:42.838 [Lua] [network_transmit] = table
18:17:42.838 [Lua] [network_transmit] = metatable
18:17:42.838 [Lua] [free_flight_manager] = table
18:17:42.838 [Lua] [free_flight_manager] = metatable
18:17:42.838 [Lua] [network_manager] = table
18:17:42.838 [Lua] [network_manager] = metatable
18:17:42.838 [Lua] [network_event_delegate] = table
18:17:42.838 [Lua] [network_event_delegate] = metatable
18:17:42.838 [Lua]
18:17:42.843 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
18:17:42.877 [Lua] [AchievementManager] Achievements using the steam platform
18:17:42.916 [Lua] [StateIngame] Level seed: 604099
18:17:42.916 [Umbra] Init version: 3.4.15 :: 16 threads
18:17:42.916 [Umbra] Tome with `11088` objects loaded.
18:17:42.917 [Umbra] UMBRA Tome loaded.
18:17:42.917 [World] Spawning level.
18:17:43.071 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
18:17:43.783 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
18:17:43.783 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
18:17:43.783 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
18:17:43.783 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
18:17:43.783 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
18:17:43.783 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
18:17:43.783 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
18:17:43.783 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
18:17:43.783 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
18:17:43.783 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
18:17:43.783 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
18:17:43.784 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
18:17:43.784 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
18:17:43.784 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
18:17:43.784 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
18:17:43.787 [Lua] [LevelAnalysis] set_random_seed( 1717742336)
18:17:43.800 [Lua] PlayerManager:add_player player_1
18:17:43.804 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=15
18:17:43.804 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=16
18:17:43.804 [Lua] [IngameUI] init
18:17:43.925 [Lua] [Matchmaking] Cancelling matchmaking
18:17:43.925 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
18:17:43.925 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
18:17:43.925 [Lua] Set lobby begin:
18:17:43.925 [Lua] Lobby data power_level = 733
18:17:43.925 [Lua] Lobby data level_key = inn_level
18:17:43.925 [Lua] Lobby data player_slot_1 = 0:0
18:17:43.925 [Lua] Lobby data selected_level_key = inn_level
18:17:43.925 [Lua] Lobby data difficulty = normal
18:17:43.926 [Lua] Lobby data player_slot_6 = 0:0
18:17:43.926 [Lua] Lobby data num_players = 1
18:17:43.926 [Lua] Lobby data matchmaking = false
18:17:43.926 [Lua] Lobby data host = 110000101e22330
18:17:43.926 [Lua] Lobby data player_slot_4 = 0:0
18:17:43.926 [Lua] Lobby data game_mode = adventure
18:17:43.926 [Lua] Lobby data player_slot_5 = 110000101e22330:1
18:17:43.926 [Lua] Lobby data player_slot_2 = 0:0
18:17:43.926 [Lua] Lobby data country_code = GB
18:17:43.926 [Lua] Lobby data player_slot_3 = 0:0
18:17:43.926 [Lua] Lobby data unique_server_name = Mr Nezzy!
18:17:43.926 [Lua] Set lobby end.
18:17:43.927 [Lua] 78
18:17:43.927 [Flow] Forge tier 2
18:17:43.927 [Flow] complete_skittergate_legend true
18:17:43.927 [Flow] complete_all_helmgart_levels_recruit true
18:17:43.929 [Flow] WitchHunterLevel:30
18:17:43.929 [Flow] LeaderYes
18:17:43.929 [Flow] ALL PC XP:194290
18:17:43.929 [Flow] WH XP:50472.9
18:17:43.929 [Flow] Number of crafted items:78
18:17:43.929 [Flow] Sum of Powe Levels:1500
18:17:43.929 [Flow] Has "bogenhafen" DLC:true
18:17:43.930 [Lua] CurrentConflictSettings disabled
18:17:43.930 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
18:17:43.933 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
18:17:43.933 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
18:17:43.933 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
18:17:43.934 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=35
18:17:43.934 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
18:17:43.969 [Lua] MUSIC: nil -> explore
18:17:44.035 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p
18:17:44.035 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p
18:17:44.036 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
18:17:46.063 [Flow] DISABLE
18:17:47.798 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
18:17:47.798 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
18:17:47.800 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
18:17:49.343 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
18:17:49.343 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
18:17:49.345 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
18:17:50.073 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
18:17:50.073 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
18:17:50.074 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04
18:17:50.730 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04
18:17:50.730 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04
18:17:50.731 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p
18:17:51.413 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p
18:17:51.413 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p
18:17:51.414 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2
18:17:52.522 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2
18:17:52.522 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2
18:17:52.523 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
18:17:54.289 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
18:17:54.289 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
18:17:54.291 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
18:17:55.011 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
18:17:55.011 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
18:17:55.012 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2
18:17:55.914 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2
18:17:55.914 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2
18:17:55.915 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland
18:17:56.321 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland
18:17:56.321 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland
18:17:56.347 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
18:17:56.355 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 1
18:17:56.373 [Lua] [PeerSM] 110000101e22330 :: on_exit LoadingProfilePackages
18:17:56.373 [Lua] [PeerSM] 110000101e22330 :: on_enter WaitingForEnterGame
18:17:56.380 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 1
18:17:56.380 [Lua] [LOCAL RPC] rpc_loading_synced
18:17:56.400 [Lua] [PeerSM] 110000101e22330 :: on_exit WaitingForEnterGame
18:17:56.400 [Lua] [PeerSM] 110000101e22330 :: on_enter WaitingForGameObjectSync
18:17:56.425 [Lua] [PeerSM] 110000101e22330 :: on_exit WaitingForGameObjectSync
18:17:56.425 [Lua] [PeerSM] 110000101e22330 :: on_enter WaitingForPlayers
18:17:56.433 [Lua] [LOCAL RPC] rpc_game_started
18:17:56.452 [Lua] [PeerSM] 110000101e22330 :: on_exit WaitingForPlayers
18:17:56.452 [Lua] [PeerSM] 110000101e22330 :: on_enter SpawningPlayer
18:17:56.480 [Lua] [PeerSM] 110000101e22330 :: on_exit SpawningPlayer
18:17:56.480 [Lua] [PeerSM] 110000101e22330 :: on_enter InGame
18:17:56.488 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 5 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1
18:17:56.488 [Lua] PlayerManager:rpc_to_client_spawn_player(