[Log version] 1
[Session] 40A666FE-E9C1-4E39-A70F-F0D0
UTC time stamps
01:46:56.045 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2476
01:46:56.045 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2488
01:46:56.045 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2491
01:46:56.045 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2496
01:46:56.045 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2499
01:46:56.045 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2501
01:46:56.057 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2509
01:46:56.105 [Window] Window => active
01:46:56.162 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2530
01:46:56.165 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2535
01:46:56.637 [EAC] Init client 110000100a1d9b9
01:46:56.637 [EAC] EAC client initialized
01:46:56.637 warning: [EAC] Failed to initialize localization
01:46:56.637 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2555
01:46:56.645 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1080)
01:46:57.969 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2560
01:46:58.088 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2566
01:47:00.395 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2568
01:47:00.397 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2571
01:47:00.451 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2573
01:47:00.451 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2575
01:47:00.451 [Save] Save dir: `C:\Users\Crymic\AppData\Roaming\fatshark\Vermintide 2`
01:47:00.451 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2589
01:47:00.451 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2608
01:47:00.526 [LightFX ] Loaded DLL.
01:47:00.526 [LightFX ] Init()
01:47:00.532 [Lua] boot.lua start, os clock: 6.4180000000000001
01:47:00.532 [Lua] Boot:setup() entered. time: 0 os-clock: 6.4190000000000005
01:47:00.532 [Lua] --- CPU
CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
Vendor: GenuineIntel
Logical processors: 8
Family: 0:6, Model: 5:14
Type: 0, Stepping: 3
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16347MB
Available: 9837MB
Virtual Total: 134217727MB
Available: 134206150MB
--- OS
Windows version 10.0 build 17763, 64 bit
Windows 10
Machine ID 7202d253-8c58-48f6-9968-651d488bd7f3
--- Graphics
Graphics card: NVIDIA GeForce GTX 1080 (DirectX 12.1, 8079MB) Driver version: 41722
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Network
Network interface: Killer E2400 Gigabit Ethernet Controller (IPv4, IPv6)
Network interface: TAP-Windows Adapter V9 (IPv4, IPv6)
Network interface: TAP-VyprVPN Adapter V9 (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): Logitech G933 Gaming Wireless Headset
Input device: Generic (17.0): Steam Controller
Input device: Generic (17.0): Gaming Mouse G900
Input device: Generic (17.0): Razer BlackWidow Chroma
01:47:00.532 [LightFX ] LightFX failed to initialize
01:47:00.532 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2951
01:47:00.544 [SteamStats] RequestCurrentStats success: true
01:47:03.667 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 4.9698256884003058 os-clock: 9.5540000000000003
01:47:03.668 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
01:47:03.668 [Lua] Flushing: resource_packages/strings [ResourcePackage]
01:47:03.669 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
01:47:03.670 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
01:47:03.670 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
01:47:03.670 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
01:47:03.670 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
01:47:03.670 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
01:47:03.671 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
01:47:03.671 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
01:47:03.672 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
01:47:03.672 [Lua] *****************************************************************
01:47:03.672 [Lua] ** Initial contents of script_data **
01:47:03.672 [Lua] script_data.beta_level_progression = false
01:47:03.672 [Lua] script_data.build_identifier = 36e28bdddf4e
01:47:03.672 [Lua] script_data.debug_interactions = false
01:47:03.672 [Lua] script_data.debug_voip = true
01:47:03.672 [Lua] script_data.disable_debug_draw = true
01:47:03.672 [Lua] script_data.disable_intro_trailer = false
01:47:03.672 [Lua] script_data.disable_tutorial_at_start = false
01:47:03.672 [Lua] script_data.enable_detailed_tooltips = false
01:47:03.672 [Lua] script_data.enable_social_wheel = true
01:47:03.672 [Lua] script_data.force_debug_disabled = true
01:47:03.672 [Lua] script_data.force_steam = true
01:47:03.672 [Lua] script_data.hide_fps = true
01:47:03.672 [Lua] script_data.hide_version_info = true
01:47:03.672 [Lua] script_data.matchmaking_debug = true
01:47:03.672 [Lua] script_data.network_debug = true
01:47:03.672 [Lua] script_data.network_debug_connections = true
01:47:03.672 [Lua] script_data.network_log_messages = true
01:47:03.672 [Lua] script_data.package_debug = true
01:47:03.672 [Lua] script_data.packaged_build = true
01:47:03.672 [Lua] script_data.settings = { }
01:47:03.672 [Lua] script_data.show_fps = false
01:47:03.672 [Lua] script_data.spawn_empty_chest = true
01:47:03.672 [Lua] script_data.telemetry_log_interval = 600
01:47:03.672 [Lua] script_data.test_backend = stage_steam_playfab
01:47:03.672 [Lua] script_data.tobii_button = false
01:47:03.672 [Lua] script_data.use_beta_overlay = false
01:47:03.672 [Lua] script_data.use_local_backend = false
01:47:03.672 [Lua] script_data.use_tech_telemetry = true
01:47:03.672 [Lua] script_data.use_telemetry = true
01:47:03.672 [Lua] *****************************************************************
01:47:03.672 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
01:47:03.672 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
01:47:03.672 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
01:47:03.672 [Lua] [PackageManager] Load: resource_packages/dlcs/full_game, boot, async-read,
01:47:03.672 [Lua] [PackageManager] Load: resource_packages/dlcs/social_wheel, boot, async-read,
01:47:03.689 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
01:47:03.689 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
01:47:03.689 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
01:47:03.694 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
01:47:03.694 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
01:47:03.694 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
01:47:03.702 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
01:47:03.702 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
01:47:03.702 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/full_game
01:47:03.720 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/full_game
01:47:03.720 [Lua] [PackageManager] Force_load: resource_packages/dlcs/full_game
01:47:03.720 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/social_wheel
01:47:03.727 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/social_wheel
01:47:03.727 [Lua] [PackageManager] Force_load: resource_packages/dlcs/social_wheel
01:47:03.728 [Lua] valid level catacombs
01:47:03.728 [Lua] valid level fort
01:47:03.728 [Lua] valid level military
01:47:03.728 [Lua] valid level warcamp
01:47:03.728 [Lua] valid level skittergate
01:47:03.728 [Lua] valid level prologue
01:47:03.728 [Lua] valid level cemetery
01:47:03.728 [Lua] valid level plaza
01:47:03.728 [Lua] valid level dlc_bogenhafen_city
01:47:03.728 [Lua] valid level skaven_stronghold
01:47:03.728 [Lua] valid level ground_zero
01:47:03.728 [Lua] valid level forest_ambush
01:47:03.728 [Lua] valid level bell
01:47:03.728 [Lua] valid level elven_ruins
01:47:03.728 [Lua] valid level ussingen
01:47:03.728 [Lua] valid level nurgle
01:47:03.728 [Lua] valid level mines
01:47:03.728 [Lua] valid level dlc_bogenhafen_slum
01:47:03.728 [Lua] valid level farmlands
01:47:03.728 [Lua] valid level magnus
01:47:03.728 [Lua] nil
01:47:03.728 [Lua] table: 000000000540B2E0
01:47:03.765 [Lua] [1] = chaos_spawn (string)
01:47:03.765 [Lua] [2] = chaos_troll (string)
01:47:03.765 [Lua] [3] = chaos_dummy_sorcerer (string)
01:47:03.765 [Lua] [4] = critter_pig (string)
01:47:03.765 [Lua] [5] = pet_rat (string)
01:47:03.765 [Lua] [6] = skaven_storm_vermin_warlord (string)
01:47:03.765 [Lua] [7] = skaven_stormfiend (string)
01:47:03.765 [Lua] [8] = skaven_stormfiend_boss (string)
01:47:03.765 [Lua] [9] = chaos_vortex (string)
01:47:03.765 [Lua] [10] = skaven_storm_vermin_champion (string)
01:47:03.765 [Lua] [11] = skaven_rat_ogre (string)
01:47:03.765 [Lua] [12] = chaos_plague_wave_spawner (string)
01:47:03.765 [Lua] [13] = critter_rat (string)
01:47:03.765 [Lua] [14] = skaven_grey_seer (string)
01:47:03.765 [Lua] [15] = pet_pig (string)
01:47:03.765 [Lua] [16] = skaven_stormfiend_demo (string)
01:47:03.765 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string)
01:47:03.765 [Lua] [18] = chaos_dummy_troll (string)
01:47:03.765 [Lua] [19] = skaven_loot_rat (string)
01:47:03.765 [Lua] [20] = chaos_tentacle (string)
01:47:03.765 [Lua] [21] = chaos_corruptor_sorcerer (string)
01:47:03.765 [Lua] [22] = chaos_exalted_champion_warcamp (string)
01:47:03.765 [Lua] [23] = chaos_tentacle_sorcerer (string)
01:47:03.765 [Lua] [24] = chaos_exalted_champion_norsca (string)
01:47:03.765 [Lua] [25] = chaos_plague_sorcerer (string)
01:47:03.765 [Lua] [26] = skaven_ratling_gunner (string)
01:47:03.765 [Lua] [27] = skaven_pack_master (string)
01:47:03.765 [Lua] [28] = chaos_warrior (string)
01:47:03.765 [Lua] [29] = chaos_vortex_sorcerer (string)
01:47:03.765 [Lua] [30] = skaven_poison_wind_globadier (string)
01:47:03.765 [Lua] [31] = skaven_warpfire_thrower (string)
01:47:03.765 [Lua] [32] = skaven_gutter_runner (string)
01:47:03.765 [Lua] [33] = chaos_exalted_sorcerer (string)
01:47:03.765 [Lua] [34] = skaven_plague_monk (string)
01:47:03.765 [Lua] [35] = chaos_raider_tutorial (string)
01:47:03.765 [Lua] [36] = chaos_raider (string)
01:47:03.765 [Lua] [37] = skaven_storm_vermin_commander (string)
01:47:03.765 [Lua] [38] = skaven_storm_vermin_with_shield (string)
01:47:03.765 [Lua] [39] = chaos_berzerker (string)
01:47:03.765 [Lua] [40] = skaven_storm_vermin (string)
01:47:03.765 [Lua] [41] = skaven_dummy_clan_rat (string)
01:47:03.765 [Lua] [42] = chaos_marauder_tutorial (string)
01:47:03.765 [Lua] [43] = skaven_clan_rat (string)
01:47:03.765 [Lua] [44] = skaven_clan_rat_tutorial (string)
01:47:03.765 [Lua] [45] = skaven_clan_rat_with_shield (string)
01:47:03.765 [Lua] [46] = chaos_marauder_with_shield (string)
01:47:03.765 [Lua] [47] = chaos_fanatic (string)
01:47:03.765 [Lua] [48] = chaos_zombie (string)
01:47:03.765 [Lua] [49] = chaos_marauder (string)
01:47:03.765 [Lua] [50] = skaven_dummy_slave (string)
01:47:03.765 [Lua] [51] = skaven_slave (string)
01:47:03.802 [Lua] enemy_package_loader_policy: default
01:47:03.816 warning: [Lua] [UrlLoaderManager] UrlLoader doesnt exist in this engine branch!
01:47:03.822 [Lua] [type] = achievements (string)
01:47:03.822 [Lua] [name] = achv_menu_achievements_category_title (string)
01:47:03.822 [Lua] [categories] = table
01:47:03.822 [Lua] [1] = table
01:47:03.822 [Lua] [type] = achievements (string)
01:47:03.822 [Lua] [entries] = table
01:47:03.822 [Lua] [1] = complete_all_helmgart_levels_recruit (string)
01:47:03.822 [Lua] [2] = complete_all_helmgart_levels_veteran (string)
01:47:03.822 [Lua] [3] = complete_all_helmgart_levels_champion (string)
01:47:03.822 [Lua] [4] = complete_all_helmgart_levels_legend (string)
01:47:03.822 [Lua] [5] = complete_bogenhafen_recruit (string)
01:47:03.822 [Lua] [6] = complete_bogenhafen_veteran (string)
01:47:03.822 [Lua] [7] = complete_bogenhafen_champion (string)
01:47:03.822 [Lua] [8] = complete_bogenhafen_legend (string)
01:47:03.822 [Lua] [9] = holly_complete_recruit (string)
01:47:03.822 [Lua] [10] = holly_complete_veteran (string)
01:47:03.822 [Lua] [11] = holly_complete_champion (string)
01:47:03.822 [Lua] [12] = holly_complete_legend (string)
01:47:03.822 [Lua] [13] = holly_complete_plaza_recruit (string)
01:47:03.822 [Lua] [14] = holly_complete_plaza_veteran (string)
01:47:03.822 [Lua] [15] = holly_complete_plaza_champion (string)
01:47:03.822 [Lua] [16] = holly_complete_plaza_legend (string)
01:47:03.822 [Lua] [name] = achv_menu_levels_category_title (string)
01:47:03.822 [Lua] [categories] = table
01:47:03.822 [Lua] [1] = table
01:47:03.822 [Lua] [type] = achievements (string)
01:47:03.822 [Lua] [name] = achv_menu_levels_helmgart_category_title (string)
01:47:03.822 [Lua] [entries] = table
01:47:03.822 [Lua] [1] = complete_tutorial (string)
01:47:03.822 [Lua] [2] = complete_act_one (string)
01:47:03.822 [Lua] [3] = complete_act_two (string)
01:47:03.822 [Lua] [4] = complete_act_three (string)
01:47:03.822 [Lua] [5] = complete_skittergate_recruit (string)
01:47:03.822 [Lua] [6] = complete_skittergate_veteran (string)
01:47:03.822 [Lua] [7] = complete_skittergate_champion (string)
01:47:03.822 [Lua] [8] = complete_skittergate_legend (string)
01:47:03.822 [Lua] [9] = kill_bodvarr_burblespew_recruit (string)
01:47:03.822 [Lua] [10] = kill_bodvarr_burblespew_veteran (string)
01:47:03.822 [Lua] [11] = kill_bodvarr_burblespew_champion (string)
01:47:03.822 [Lua] [12] = kill_bodvarr_burblespew_legend (string)
01:47:03.822 [Lua] [13] = kill_skarrik_rasknitt_recruit (string)
01:47:03.822 [Lua] [14] = kill_skarrik_rasknitt_veteran (string)
01:47:03.822 [Lua] [15] = kill_skarrik_rasknitt_champion (string)
01:47:03.822 [Lua] [16] = kill_skarrik_rasknitt_legend (string)
01:47:03.822 [Lua] [17] = elven_ruins_align_leylines_timed (string)
01:47:03.822 [Lua] [18] = farmlands_rescue_prisoners_timed (string)
01:47:03.822 [Lua] [19] = military_kill_chaos_warriors_in_event (string)
01:47:03.822 [Lua] [20] = ground_zero_burblespew_tornado_enemies (string)
01:47:03.822 [Lua] [21] = fort_kill_enemies_cannonball (string)
01:47:03.822 [Lua] [22] = nurgle_player_showered_in_pus (string)
01:47:03.822 [Lua] [23] = bell_destroy_bell_flee_timed (string)
01:47:03.822 [Lua] [24] = catacombs_stay_inside_ritual_pool (string)
01:47:03.822 [Lua] [25] = mines_kill_final_troll_timed (string)
01:47:03.822 [Lua] [26] = warcamp_bodvarr_charge_warriors (string)
01:47:03.822 [Lua] [27] = skaven_stronghold_skarrik_kill_skaven (string)
01:47:03.822 [Lua] [28] = ussingen_no_event_barrels (string)
01:47:03.822 [Lua] [29] = skittergate_deathrattler_rasknitt_timed (string)
01:47:03.822 [Lua] [30] = complete_all_helmgart_level_achievements (string)
01:47:03.822 [Lua] [2] = table
01:47:03.822 [Lua] [type] = achievements (string)
01:47:03.822 [Lua] [name] = achv_menu_levels_bogenhafen_category_title (string)
01:47:03.822 [Lua] [entries] = table
01:47:03.822 [Lua] [1] = complete_bogenhafen_slum_recruit (string)
01:47:03.822 [Lua] [2] = complete_bogenhafen_slum_veteran (string)
01:47:03.822 [Lua] [3] = complete_bogenhafen_slum_champion (string)
01:47:03.822 [Lua] [4] = complete_bogenhafen_slum_legend (string)
01:47:03.822 [Lua] [5] = complete_bogenhafen_city_recruit (string)
01:47:03.822 [Lua] [6] = complete_bogenhafen_city_veteran (string)
01:47:03.822 [Lua] [7] = complete_bogenhafen_city_champion (string)
01:47:03.822 [Lua] [8] = complete_bogenhafen_city_legend (string)
01:47:03.822 [Lua] [9] = bogenhafen_city_all_wine_collected (string)
01:47:03.822 [Lua] [10] = bogenhafen_city_jumping_puzzle (string)
01:47:03.822 [Lua] [11] = bogenhafen_slum_find_hidden_stash (string)
01:47:03.822 [Lua] [12] = bogenhafen_slum_jumping_puzzle (string)
01:47:03.822 [Lua] [13] = bogenhafen_city_no_braziers_lit (string)
01:47:03.822 [Lua] [14] = bogenhafen_city_torch_not_picked_up (string)
01:47:03.822 [Lua] [15] = bogenhafen_city_fast_switches (string)
01:47:03.822 [Lua] [16] = bogenhafen_slum_no_ratling_damage (string)
01:47:03.822 [Lua] [17] = bogenhafen_slum_no_windows_broken (string)
01:47:03.822 [Lua] [18] = bogenhafen_slum_event_speedrun (string)
01:47:03.822 [Lua] [3] = table
01:47:03.822 [Lua] [type] = achievements (string)
01:47:03.822 [Lua] [name] = achv_menu_levels_holly_category_title (string)
01:47:03.822 [Lua] [entries] = table
01:47:03.822 [Lua] [1] = holly_find_all_runes (string)
01:47:03.822 [Lua] [2] = holly_magnus_barrel_relay_race (string)
01:47:03.822 [Lua] [3] = holly_magnus_barrel_relay_race_hardest (string)
01:47:03.822 [Lua] [4] = holly_magnus_secret_room (string)
01:47:03.822 [Lua] [5] = holly_magnus_gutter_runner_treasure (string)
01:47:03.822 [Lua] [6] = holly_magnus_gutter_runner_treasure_hardest (string)
01:47:03.822 [Lua] [7] = holly_forest_ambush_synchronized_explosives (string)
01:47:03.822 [Lua] [8] = holly_forest_ambush_synchronized_explosives_hardest (string)
01:47:03.822 [Lua] [9] = holly_forest_ambush_bretonnian_dance (string)
01:47:03.822 [Lua] [10] = holly_forest_ambush_dragonbane_gem (string)
01:47:03.822 [Lua] [11] = holly_cemetery_sleep (string)
01:47:03.822 [Lua] [12] = holly_cemetery_synchronized_chains (string)
01:47:03.822 [Lua] [13] = holly_cemetery_synchronized_chains_hardest (string)
01:47:03.822 [Lua] [14] = holly_cemetery_bones (string)
01:47:03.822 [Lua] [2] = table
01:47:03.822 [Lua] [type] = achievements (string)
01:47:03.822 [Lua] [entries] = table
01:47:03.822 [Lua] [1] = unlock_first_talent_point (string)
01:47:03.822 [Lua] [2] = unlock_all_talent_points (string)
01:47:03.822 [Lua] [3] = complete_level_all (string)
01:47:03.822 [Lua] [4] = level_thirty_all (string)
01:47:03.822 [Lua] [5] = complete_all_helmgart_levels_all_careers_recruit (string)
01:47:03.822 [Lua] [6] = complete_all_helmgart_levels_all_careers_veteran (string)
01:47:03.822 [Lua] [7] = complete_all_helmgart_levels_all_careers_champion (string)
01:47:03.822 [Lua] [8] = complete_all_helmgart_levels_all_careers_legend (string)
01:47:03.822 [Lua] [name] = achv_menu_heroes_category_title (string)
01:47:03.822 [Lua] [categories] = table
01:47:03.822 [Lua] [1] = table
01:47:03.822 [Lua] [type] = achievements (string)
01:47:03.822 [Lua] [name] = inventory_name_empire_soldier (string)
01:47:03.822 [Lua] [entries] = table
01:47:03.822 [Lua] [1] = achievement_markus_level_1 (string)
01:47:03.822 [Lua] [2] = achievement_markus_level_2 (string)
01:47:03.822 [Lua] [3] = achievement_markus_level_3 (string)
01:47:03.822 [Lua] [4] = level_thirty_empire_soldier (string)
01:47:03.822 [Lua] [5] = complete_all_helmgart_levels_recruit_es_mercenary (string)
01:47:03.822 [Lua] [6] = complete_all_helmgart_levels_veteran_es_mercenary (string)
01:47:03.822 [Lua] [7] = complete_all_helmgart_levels_champion_es_mercenary (string)
01:47:03.822 [Lua] [8] = complete_all_helmgart_levels_legend_es_mercenary (string)
01:47:03.822 [Lua] [9] = complete_100_missions_champion_es_mercenary (string)
01:47:03.822 [Lua] [10] = complete_all_helmgart_levels_recruit_es_huntsman (string)
01:47:03.822 [Lua] [11] = complete_all_helmgart_levels_veteran_es_huntsman (string)
01:47:03.822 [Lua] [12] = complete_all_helmgart_levels_champion_es_huntsman (string)
01:47:03.822 [Lua] [13] = complete_all_helmgart_levels_legend_es_huntsman (string)
01:47:03.822 [Lua] [14] = complete_100_missions_champion_es_huntsman (string)
01:47:03.822 [Lua] [15] = complete_all_helmgart_levels_recruit_es_knight (string)
01:47:03.822 [Lua] [16] = complete_all_helmgart_levels_veteran_es_knight (string)
01:47:03.822 [Lua] [17] = complete_all_helmgart_levels_champion_es_knight (string)
01:47:03.822 [Lua] [18] = complete_all_helmgart_levels_legend_es_knight (string)
01:47:03.822 [Lua] [19] = complete_100_missions_champion_es_knight (string)
01:47:03.822 [Lua] [20] = holly_kruber_complete_all_levels (string)
01:47:03.822 [Lua] [21] = holly_kruber_weapon_skin_2 (string)
01:47:03.822 [Lua] [22] = holly_kruber_weapon_skin_3 (string)
01:47:03.822 [Lua] [2] = table
01:47:03.822 [Lua] [type] = achievements (string)
01:47:03.822 [Lua] [name] = inventory_name_dwarf_ranger (string)
01:47:03.822 [Lua] [entries] = table
01:47:03.822 [Lua] [1] = achievement_bardin_level_1 (string)
01:47:03.822 [Lua] [2] = achievement_bardin_level_2 (string)
01:47:03.822 [Lua] [3] = achievement_bardin_level_3 (string)
01:47:03.822 [Lua] [4] = level_thirty_dwarf_ranger (string)
01:47:03.822 [Lua] [5] = complete_all_helmgart_levels_recruit_dr_ranger (string)
01:47:03.822 [Lua] [6] = complete_all_helmgart_levels_veteran_dr_ranger (string)
01:47:03.822 [Lua] [7] = complete_all_helmgart_levels_champion_dr_ranger (string)
01:47:03.822 [Lua] [8] = complete_all_helmgart_levels_legend_dr_ranger (string)
01:47:03.822 [Lua] [9] = complete_100_missions_champion_dr_ranger (string)
01:47:03.822 [Lua] [10] = complete_all_helmgart_levels_recruit_dr_ironbreaker (string)
01:47:03.822 [Lua] [11] = complete_all_helmgart_levels_veteran_dr_ironbreaker (string)
01:47:03.823 [Lua] [12] = complete_all_helmgart_levels_champion_dr_ironbreaker (string)
01:47:03.823 [Lua] [13] = complete_all_helmgart_levels_legend_dr_ironbreaker (string)
01:47:03.823 [Lua] [14] = complete_100_missions_champion_dr_ironbreaker (string)
01:47:03.823 [Lua] [15] = complete_all_helmgart_levels_recruit_dr_slayer (string)
01:47:03.823 [Lua] [16] = complete_all_helmgart_levels_veteran_dr_slayer (string)
01:47:03.823 [Lua] [17] = complete_all_helmgart_levels_champion_dr_slayer (string)
01:47:03.823 [Lua] [18] = complete_all_helmgart_levels_legend_dr_slayer (string)
01:47:03.823 [Lua] [19] = complete_100_missions_champion_dr_slayer (string)
01:47:03.823 [Lua] [20] = holly_bardin_complete_all_levels (string)
01:47:03.823 [Lua] [21] = holly_bardin_weapon_skin_2 (string)
01:47:03.823 [Lua] [22] = holly_bardin_weapon_skin_3 (string)
01:47:03.823 [Lua] [3] = table
01:47:03.823 [Lua] [type] = achievements (string)
01:47:03.823 [Lua] [name] = inventory_name_wood_elf (string)
01:47:03.823 [Lua] [entries] = table
01:47:03.823 [Lua] [1] = achievement_kerillian_level_1 (string)
01:47:03.823 [Lua] [2] = achievement_kerillian_level_2 (string)
01:47:03.823 [Lua] [3] = achievement_kerillian_level_3 (string)
01:47:03.823 [Lua] [4] = level_thirty_wood_elf (string)
01:47:03.823 [Lua] [5] = complete_all_helmgart_levels_recruit_we_waywatcher (string)
01:47:03.823 [Lua] [6] = complete_all_helmgart_levels_veteran_we_waywatcher (string)
01:47:03.823 [Lua] [7] = complete_all_helmgart_levels_champion_we_waywatcher (string)
01:47:03.823 [Lua] [8] = complete_all_helmgart_levels_legend_we_waywatcher (string)
01:47:03.823 [Lua] [9] = complete_100_missions_champion_we_waywatcher (string)
01:47:03.823 [Lua] [10] = complete_all_helmgart_levels_recruit_we_maidenguard (string)
01:47:03.823 [Lua] [11] = complete_all_helmgart_levels_veteran_we_maidenguard (string)
01:47:03.823 [Lua] [12] = complete_all_helmgart_levels_champion_we_maidenguard (string)
01:47:03.823 [Lua] [13] = complete_all_helmgart_levels_legend_we_maidenguard (string)
01:47:03.823 [Lua] [14] = complete_100_missions_champion_we_maidenguard (string)
01:47:03.823 [Lua] [15] = complete_all_helmgart_levels_recruit_we_shade (string)
01:47:03.823 [Lua] [16] = complete_all_helmgart_levels_veteran_we_shade (string)
01:47:03.823 [Lua] [17] = complete_all_helmgart_levels_champion_we_shade (string)
01:47:03.823 [Lua] [18] = complete_all_helmgart_levels_legend_we_shade (string)
01:47:03.823 [Lua] [19] = complete_100_missions_champion_we_shade (string)
01:47:03.823 [Lua] [20] = holly_kerillian_complete_all_levels (string)
01:47:03.823 [Lua] [21] = holly_kerillian_weapon_skin_2 (string)
01:47:03.823 [Lua] [22] = holly_kerillian_weapon_skin_3 (string)
01:47:03.823 [Lua] [4] = table
01:47:03.823 [Lua] [type] = achievements (string)
01:47:03.823 [Lua] [name] = inventory_name_witch_hunter (string)
01:47:03.823 [Lua] [entries] = table
01:47:03.823 [Lua] [1] = achievement_victor_level_1 (string)
01:47:03.823 [Lua] [2] = achievement_victor_level_2 (string)
01:47:03.823 [Lua] [3] = achievement_victor_level_3 (string)
01:47:03.823 [Lua] [4] = level_thirty_witch_hunter (string)
01:47:03.823 [Lua] [5] = complete_all_helmgart_levels_recruit_wh_captain (string)
01:47:03.823 [Lua] [6] = complete_all_helmgart_levels_veteran_wh_captain (string)
01:47:03.823 [Lua] [7] = complete_all_helmgart_levels_champion_wh_captain (string)
01:47:03.823 [Lua] [8] = complete_all_helmgart_levels_legend_wh_captain (string)
01:47:03.823 [Lua] [9] = complete_100_missions_champion_wh_captain (string)
01:47:03.823 [Lua] [10] = complete_all_helmgart_levels_recruit_wh_bountyhunter (string)
01:47:03.823 [Lua] [11] = complete_all_helmgart_levels_veteran_wh_bountyhunter (string)
01:47:03.823 [Lua] [12] = complete_all_helmgart_levels_champion_wh_bountyhunter (string)
01:47:03.823 [Lua] [13] = complete_all_helmgart_levels_legend_wh_bountyhunter (string)
01:47:03.823 [Lua] [14] = complete_100_missions_champion_wh_bountyhunter (string)
01:47:03.823 [Lua] [15] = complete_all_helmgart_levels_recruit_wh_zealot (string)
01:47:03.823 [Lua] [16] = complete_all_helmgart_levels_veteran_wh_zealot (string)
01:47:03.823 [Lua] [17] = complete_all_helmgart_levels_champion_wh_zealot (string)
01:47:03.823 [Lua] [18] = complete_all_helmgart_levels_legend_wh_zealot (string)
01:47:03.823 [Lua] [19] = complete_100_missions_champion_wh_zealot (string)
01:47:03.823 [Lua] [20] = holly_saltzpyre_complete_all_levels (string)
01:47:03.823 [Lua] [21] = holly_saltzpyre_weapon_skin_2 (string)
01:47:03.823 [Lua] [22] = holly_saltzpyre_weapon_skin_3 (string)
01:47:03.823 [Lua] [5] = table
01:47:03.823 [Lua] [type] = achievements (string)
01:47:03.823 [Lua] [name] = inventory_name_bright_wizard (string)
01:47:03.823 [Lua] [entries] = table
01:47:03.823 [Lua] [1] = achievement_sienna_level_1 (string)
01:47:03.823 [Lua] [2] = achievement_sienna_level_2 (string)
01:47:03.823 [Lua] [3] = achievement_sienna_level_3 (string)
01:47:03.823 [Lua] [4] = level_thirty_bright_wizard (string)
01:47:03.823 [Lua] [5] = complete_all_helmgart_levels_recruit_bw_adept (string)
01:47:03.823 [Lua] [6] = complete_all_helmgart_levels_veteran_bw_adept (string)
01:47:03.823 [Lua] [7] = complete_all_helmgart_levels_champion_bw_adept (string)
01:47:03.823 [Lua] [8] = complete_all_helmgart_levels_legend_bw_adept (string)
01:47:03.823 [Lua] [9] = complete_100_missions_champion_bw_adept (string)
01:47:03.823 [Lua] [10] = complete_all_helmgart_levels_recruit_bw_scholar (string)
01:47:03.823 [Lua] [11] = complete_all_helmgart_levels_veteran_bw_scholar (string)
01:47:03.823 [Lua] [12] = complete_all_helmgart_levels_champion_bw_scholar (string)
01:47:03.823 [Lua] [13] = complete_all_helmgart_levels_legend_bw_scholar (string)
01:47:03.823 [Lua] [14] = complete_100_missions_champion_bw_scholar (string)
01:47:03.823 [Lua] [15] = complete_all_helmgart_levels_recruit_bw_unchained (string)
01:47:03.823 [Lua] [16] = complete_all_helmgart_levels_veteran_bw_unchained (string)
01:47:03.823 [Lua] [17] = complete_all_helmgart_levels_champion_bw_unchained (string)
01:47:03.823 [Lua] [18] = complete_all_helmgart_levels_legend_bw_unchained (string)
01:47:03.823 [Lua] [19] = complete_100_missions_champion_bw_unchained (string)
01:47:03.823 [Lua] [20] = holly_sienna_complete_all_levels (string)
01:47:03.823 [Lua] [21] = holly_sienna_weapon_skin_2 (string)
01:47:03.823 [Lua] [22] = holly_sienna_weapon_skin_3 (string)
01:47:03.823 [Lua] [3] = table
01:47:03.823 [Lua] [type] = achievements (string)
01:47:03.823 [Lua] [name] = achv_menu_enemies_category_title (string)
01:47:03.823 [Lua] [entries] = table
01:47:03.823 [Lua] [1] = skaven_warpfire_thrower_1 (string)
01:47:03.823 [Lua] [2] = skaven_warpfire_thrower_2 (string)
01:47:03.823 [Lua] [3] = skaven_warpfire_thrower_3 (string)
01:47:03.823 [Lua] [4] = skaven_pack_master_1 (string)
01:47:03.823 [Lua] [5] = skaven_pack_master_2 (string)
01:47:03.823 [Lua] [6] = skaven_pack_master_3 (string)
01:47:03.823 [Lua] [7] = skaven_gutter_runner_1 (string)
01:47:03.823 [Lua] [8] = skaven_gutter_runner_2 (string)
01:47:03.823 [Lua] [9] = skaven_gutter_runner_3 (string)
01:47:03.823 [Lua] [10] = skaven_poison_wind_globardier_1 (string)
01:47:03.823 [Lua] [11] = skaven_poison_wind_globardier_2 (string)
01:47:03.823 [Lua] [12] = skaven_poison_wind_globardier_3 (string)
01:47:03.823 [Lua] [13] = skaven_ratling_gunner_1 (string)
01:47:03.823 [Lua] [14] = skaven_ratling_gunner_2 (string)
01:47:03.823 [Lua] [15] = skaven_ratling_gunner_3 (string)
01:47:03.823 [Lua] [16] = chaos_corruptor_sorcerer_1 (string)
01:47:03.823 [Lua] [17] = chaos_corruptor_sorcerer_2 (string)
01:47:03.823 [Lua] [18] = chaos_corruptor_sorcerer_3 (string)
01:47:03.823 [Lua] [19] = chaos_vortex_sorcerer_1 (string)
01:47:03.823 [Lua] [20] = chaos_vortex_sorcerer_2 (string)
01:47:03.823 [Lua] [21] = chaos_vortex_sorcerer_3 (string)
01:47:03.823 [Lua] [22] = chaos_spawn_1 (string)
01:47:03.823 [Lua] [23] = chaos_spawn_2 (string)
01:47:03.823 [Lua] [24] = chaos_troll_1 (string)
01:47:03.823 [Lua] [25] = chaos_troll_2 (string)
01:47:03.823 [Lua] [26] = skaven_rat_ogre_1 (string)
01:47:03.823 [Lua] [27] = skaven_rat_ogre_2 (string)
01:47:03.823 [Lua] [28] = skaven_stormfiend_1 (string)
01:47:03.823 [Lua] [29] = skaven_stormfiend_2 (string)
01:47:03.823 [Lua] [30] = helmgart_lord_1 (string)
01:47:03.823 [Lua] [4] = table
01:47:03.823 [Lua] [type] = achievements (string)
01:47:03.823 [Lua] [name] = achv_menu_items_category_title (string)
01:47:03.823 [Lua] [entries] = table
01:47:03.823 [Lua] [1] = equip_common_quality (string)
01:47:03.823 [Lua] [2] = equip_rare_quality (string)
01:47:03.823 [Lua] [3] = equip_exotic_quality (string)
01:47:03.823 [Lua] [4] = equip_all_exotic_quality (string)
01:47:03.823 [Lua] [5] = equip_veteran_quality (string)
01:47:03.823 [Lua] [6] = equip_all_veteran_quality (string)
01:47:03.823 [Lua] [5] = table
01:47:03.823 [Lua] [type] = achievements (string)
01:47:03.823 [Lua] [name] = achv_menu_crafting_category_title (string)
01:47:03.823 [Lua] [entries] = table
01:47:03.823 [Lua] [1] = craft_item (string)
01:47:03.823 [Lua] [2] = craft_fifty_items (string)
01:47:03.823 [Lua] [3] = salvage_item (string)
01:47:03.823 [Lua] [4] = salvage_hundred_items (string)
01:47:03.823 [Lua] [6] = table
01:47:03.823 [Lua] [type] = achievements (string)
01:47:03.823 [Lua] [name] = achv_menu_deeds_category_title (string)
01:47:03.823 [Lua] [entries] = table
01:47:03.823 [Lua] [1] = complete_deeds_1 (string)
01:47:03.823 [Lua] [2] = complete_deeds_2 (string)
01:47:03.823 [Lua] [3] = complete_deeds_3 (string)
01:47:03.823 [Lua] [4] = complete_deeds_4 (string)
01:47:03.823 [Lua] [5] = complete_deeds_5 (string)
01:47:03.823 [Lua] [6] = complete_deeds_6 (string)
01:47:03.823 [Lua] [7] = complete_deeds_7 (string)
01:47:03.823 [Lua] [8] = complete_deeds_8 (string)
01:47:03.882 [Lua] valid level catacombs
01:47:03.883 [Lua] valid level fort
01:47:03.883 [Lua] valid level military
01:47:03.883 [Lua] valid level warcamp
01:47:03.883 [Lua] valid level skittergate
01:47:03.883 [Lua] valid level prologue
01:47:03.883 [Lua] valid level cemetery
01:47:03.883 [Lua] valid level plaza
01:47:03.883 [Lua] valid level dlc_bogenhafen_city
01:47:03.883 [Lua] valid level skaven_stronghold
01:47:03.883 [Lua] valid level ground_zero
01:47:03.883 [Lua] valid level forest_ambush
01:47:03.883 [Lua] valid level bell
01:47:03.883 [Lua] valid level elven_ruins
01:47:03.883 [Lua] valid level ussingen
01:47:03.883 [Lua] valid level nurgle
01:47:03.883 [Lua] valid level mines
01:47:03.883 [Lua] valid level dlc_bogenhafen_slum
01:47:03.883 [Lua] valid level farmlands
01:47:03.883 [Lua] valid level magnus
01:47:03.917 warning: [ModManager] Mod with id 1393616748ll and path D:\Steam\steamapps\workshop\content\552500\1393616748\mod.bin can't be added as mod hash catalog to EAC, skipping
01:47:03.941 warning: [ModManager] Mod with id 1539600960ll and path D:\Steam\steamapps\workshop\content\552500\1539600960\mod.bin can't be added as mod hash catalog to EAC, skipping
01:47:03.968 [Lua]
01:47:03.968 [Lua] [1] = table
01:47:03.968 [Lua] [download_pending] = false (boolean)
01:47:03.968 [Lua] [id] = 1369573612 (string)
01:47:03.968 [Lua] [banned] = false (boolean)
01:47:03.968 [Lua] [author_id] = 58813412 (number)
01:47:03.968 [Lua] [tags] = table
01:47:03.968 [Lua] [1] = Tools (string)
01:47:03.968 [Lua] [2] = applied (string)
01:47:03.968 [Lua] [3] = approved (string)
01:47:03.968 [Lua] [author] = bIbIbI(rus) (string)
01:47:03.968 [Lua] [sanctioned] = true (boolean)
01:47:03.968 [Lua] [out_of_date] = false (boolean)
01:47:03.968 [Lua] [downloading] = false (boolean)
01:47:03.968 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
01:47:03.968 [Lua] [num_children] = 0 (number)
01:47:03.968 [Lua] [ugc_status] = 3 (number)
01:47:03.968 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]QHD+ UI re-scaling
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework/wiki]the project's guide page[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
01:47:03.968 [Lua] [last_updated] = 10/29/2018 2:49:52 PM (string)
01:47:03.968 [Lua] [installed] = true (boolean)
01:47:03.968 [Lua] [enabled] = true (boolean)
01:47:03.968 [Lua] [name] = Vermintide Mod Framework (string)
01:47:03.968 [Lua] [dependency_error] = (string)
01:47:03.968 [Lua] [2] = table
01:47:03.968 [Lua] [download_pending] = false (boolean)
01:47:03.968 [Lua] [id] = 1374248490 (string)
01:47:03.968 [Lua] [children] = table
01:47:03.968 [Lua] [1] = 1369573612 (string)
01:47:03.968 [Lua] [banned] = false (boolean)
01:47:03.968 [Lua] [author_id] = 45268594 (number)
01:47:03.968 [Lua] [tags] = table
01:47:03.968 [Lua] [1] = approved (string)
01:47:03.968 [Lua] [author] = prop joe (string)
01:47:03.968 [Lua] [sanctioned] = true (boolean)
01:47:03.968 [Lua] [out_of_date] = false (boolean)
01:47:03.968 [Lua] [downloading] = false (boolean)
01:47:03.968 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921426876989228282/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
01:47:03.968 [Lua] [num_children] = 1 (number)
01:47:03.968 [Lua] [ugc_status] = 3 (number)
01:47:03.968 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
01:47:03.968 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
01:47:03.968 [Lua] [installed] = true (boolean)
01:47:03.968 [Lua] [enabled] = true (boolean)
01:47:03.968 [Lua] [name] = Penlight Lua Libraries (string)
01:47:03.968 [Lua] [dependency_error] = (string)
01:47:03.968 [Lua] [3] = table
01:47:03.968 [Lua] [download_pending] = false (boolean)
01:47:03.968 [Lua] [id] = 1389872347 (string)
01:47:03.968 [Lua] [children] = table
01:47:03.968 [Lua] [1] = 1369573612 (string)
01:47:03.968 [Lua] [banned] = false (boolean)
01:47:03.968 [Lua] [author_id] = 4821406 (number)
01:47:03.968 [Lua] [tags] = table
01:47:03.968 [Lua] [1] = approved (string)
01:47:03.968 [Lua] [author] = grasmann (string)
01:47:03.968 [Lua] [sanctioned] = true (boolean)
01:47:03.968 [Lua] [out_of_date] = false (boolean)
01:47:03.968 [Lua] [downloading] = false (boolean)
01:47:03.968 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
01:47:03.968 [Lua] [num_children] = 1 (number)
01:47:03.968 [Lua] [ugc_status] = 3 (number)
01:47:03.968 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 1.2.1
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
01:47:03.968 [Lua] [last_updated] = 7/23/2018 7:21:55 PM (string)
01:47:03.968 [Lua] [installed] = true (boolean)
01:47:03.968 [Lua] [enabled] = true (boolean)
01:47:03.968 [Lua] [name] = Simple UI (string)
01:47:03.968 [Lua] [dependency_error] = (string)
01:47:03.968 [Lua] [4] = table
01:47:03.968 [Lua] [download_pending] = false (boolean)
01:47:03.968 [Lua] [version] = unversioned (string)
01:47:03.968 [Lua] [id] = 1431393962 (string)
01:47:03.968 [Lua] [children] = table
01:47:03.968 [Lua] [1] = 1369573612 (string)
01:47:03.968 [Lua] [banned] = false (boolean)
01:47:03.968 [Lua] [author_id] = 14284923 (number)
01:47:03.968 [Lua] [tags] = table
01:47:03.968 [Lua] [1] = UI (string)
01:47:03.968 [Lua] [2] = Misc (string)
01:47:03.968 [Lua] [3] = approved (string)
01:47:03.968 [Lua] [author] = Fracticality (string)
01:47:03.968 [Lua] [sanctioned] = true (boolean)
01:47:03.968 [Lua] [out_of_date] = false (boolean)
01:47:03.968 [Lua] [downloading] = false (boolean)
01:47:03.968 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string)
01:47:03.968 [Lua] [num_children] = 1 (number)
01:47:03.968 [Lua] [ugc_status] = 3 (number)
01:47:03.968 [Lua] [description] = Bestiary provides an in-game method of viewing enemy models, attributes, and statistics.
Compatible with Deathwish!
Open with /bestiary or set a keybind using the Mod Options menu (F4 by default)
------------------------------------------------------------------------------------
Updated for Game Version 1.2.1 (string)
01:47:03.968 [Lua] [last_updated] = 10/17/2018 8:40:50 PM (string)
01:47:03.968 [Lua] [installed] = true (boolean)
01:47:03.968 [Lua] [enabled] = true (boolean)
01:47:03.968 [Lua] [name] = Bestiary (string)
01:47:03.968 [Lua] [dependency_error] = (string)
01:47:03.968 [Lua] [5] = table
01:47:03.968 [Lua] [download_pending] = false (boolean)
01:47:03.968 [Lua] [id] = 1479520507 (string)
01:47:03.968 [Lua] [children] = table
01:47:03.968 [Lua] [1] = 1369573612 (string)
01:47:03.968 [Lua] [banned] = false (boolean)
01:47:03.968 [Lua] [author_id] = 18741013 (number)
01:47:03.968 [Lua] [tags] = table
01:47:03.968 [Lua] [1] = UI (string)
01:47:03.968 [Lua] [2] = QoL (string)
01:47:03.968 [Lua] [3] = Misc (string)
01:47:03.968 [Lua] [4] = applied (string)
01:47:03.968 [Lua] [5] = approved (string)
01:47:03.968 [Lua] [author] = 🔰SkacikPL🗾 (string)
01:47:03.968 [Lua] [sanctioned] = true (boolean)
01:47:03.968 [Lua] [out_of_date] = false (boolean)
01:47:03.968 [Lua] [downloading] = false (boolean)
01:47:03.968 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957465516820149182/2CB45882A598AC00519429286FF762A76C448260/ (string)
01:47:03.968 [Lua] [num_children] = 1 (number)
01:47:03.968 [Lua] [ugc_status] = 3 (number)
01:47:03.968 [Lua] [description] = [h1][b]This mod forces hero select and start menu to show your currently applied cosmetics on heroes instead of their default starting gear.[/b][/h1]
[b]What this mod WILL do:[/b]
[list]
[*]Show your currently applied hero skin and headgear on the hero visible in start menu and hero selection menu.
[*]Apply your weapon skin to the hero in both menus IF your currently selected weapon for that hero matches one used in the preview (eg halberd on mercenary, spear on handmaiden, etc).
[/list]
[b]What this mod [u]WILL NOT[/u] do:[/b]
[list]
[*]Apply any non-equipped or not obtained skins to the hero and weapon in both menus.
[*]Give you an option to select separate customization for heroes in both menus.
[*]Apply weapon skin IF your currently selected weapon for the class is not of the same type as the one in preview (eg halberd on mercenary, spear on handmaiden, etc).
[/list]
[i]Additionally, there is an option to enable classic Vermintide 1 class selection animations for Mercenary, Ironbreaker, Waywatcher, Witch Hunter Captain, Pyromancer and Bright Wizard.[/i]
[h1]New feature - Hero share screen![/h1]
While in keep, now you can access a hero share screen via [i]/sharemyhero[/i] chat command!
What is more, you can specify up to three animation events that will be played on your character in that menu separated via space, eg: [i]/sharemyhero select_hover_loop face_happy dialogue_talk[/i]. Animation list can be found [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url].
On top of that, you can choose from 9 different background item sets for the share menu (available in mod options menu).
Last but not least, you can press F5 key to dump high quality .DDS screenshot of the share menu to your game installation folder. (string)
01:47:03.968 [Lua] [last_updated] = 12/7/2018 5:17:18 PM (string)
01:47:03.968 [Lua] [installed] = true (boolean)
01:47:03.968 [Lua] [enabled] = true (boolean)
01:47:03.968 [Lua] [name] = My Hero (string)
01:47:03.968 [Lua] [dependency_error] = (string)
01:47:03.968 [Lua] [6] = table
01:47:03.968 [Lua] [download_pending] = false (boolean)
01:47:03.968 [Lua] [id] = 1464907434 (string)
01:47:03.968 [Lua] [children] = table
01:47:03.968 [Lua] [1] = 1369573612 (string)
01:47:03.968 [Lua] [banned] = false (boolean)
01:47:03.968 [Lua] [author_id] = 14284923 (number)
01:47:03.968 [Lua] [tags] = table
01:47:03.968 [Lua] [1] = UI (string)
01:47:03.968 [Lua] [2] = Misc (string)
01:47:03.968 [Lua] [3] = approved (string)
01:47:03.968 [Lua] [author] = Fracticality (string)
01:47:03.968 [Lua] [sanctioned] = true (boolean)
01:47:03.968 [Lua] [out_of_date] = false (boolean)
01:47:03.968 [Lua] [downloading] = false (boolean)
01:47:03.968 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207409567313080/035D9FBDF6859DBC7FC3747910735F65FE910993/ (string)
01:47:03.968 [Lua] [num_children] = 1 (number)
01:47:03.968 [Lua] [ugc_status] = 3 (number)
01:47:03.968 [Lua] [description] =
- Reworked camera controls; they should be much more pleasant to work with
- Changed armor modifier percentages to base damage for infantry and base damage for armored units
- Fixed missing Bleed designators on applicable attacks
---------------------------------------------------------------------------------
Armory provides an in-game weapon browser, complete with:
- Basic weapon attributes;
- Model & illusion previews;
- In-depth attack attributes & bonuses (coming soon)
Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string)
01:47:03.968 [Lua] [last_updated] = 11/20/2018 10:14:53 PM (string)
01:47:03.968 [Lua] [installed] = true (boolean)
01:47:03.968 [Lua] [enabled] = true (boolean)
01:47:03.968 [Lua] [name] = Armory (string)
01:47:03.968 [Lua] [dependency_error] = (string)
01:47:03.968 [Lua] [7] = table
01:47:03.968 [Lua] [download_pending] = false (boolean)
01:47:03.968 [Lua] [id] = 1455893647 (string)
01:47:03.968 [Lua] [banned] = false (boolean)
01:47:03.968 [Lua] [author_id] = 38895286 (number)
01:47:03.968 [Lua] [tags] = table
01:47:03.968 [Lua] [1] = approved (string)
01:47:03.968 [Lua] [2] = UI (string)
01:47:03.968 [Lua] [3] = QoL (string)
01:47:03.968 [Lua] [author] = Squatting Bear (string)
01:47:03.968 [Lua] [sanctioned] = true (boolean)
01:47:03.968 [Lua] [out_of_date] = false (boolean)
01:47:03.968 [Lua] [downloading] = false (boolean)
01:47:03.968 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
01:47:03.968 [Lua] [num_children] = 0 (number)
01:47:03.968 [Lua] [ugc_status] = 3 (number)
01:47:03.968 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
[b]KNOWN ISSUE: this mod will cause serious problems if you have enabled the game's "Small Network Packets" option (it's in the Options menu on the Network tab). You should either switch off that option or disable this mod, don't try to use both at the same time.[/b]
Version: 1.0.0
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
(string)
01:47:03.968 [Lua] [last_updated] = 8/29/2018 2:28:07 PM (string)
01:47:03.968 [Lua] [installed] = true (boolean)
01:47:03.968 [Lua] [enabled] = true (boolean)
01:47:03.968 [Lua] [name] = Player List Plus (string)
01:47:03.968 [Lua] [dependency_error] = (string)
01:47:03.968 [Lua] [8] = table
01:47:03.968 [Lua] [download_pending] = false (boolean)
01:47:03.968 [Lua] [id] = 1395453301 (string)
01:47:03.968 [Lua] [children] = table
01:47:03.968 [Lua] [1] = 1369573612 (string)
01:47:03.968 [Lua] [banned] = false (boolean)
01:47:03.968 [Lua] [author_id] = 58813412 (number)
01:47:03.968 [Lua] [tags] = table
01:47:03.968 [Lua] [1] = approved (string)
01:47:03.968 [Lua] [2] = QoL (string)
01:47:03.968 [Lua] [author] = bIbIbI(rus) (string)
01:47:03.968 [Lua] [sanctioned] = true (boolean)
01:47:03.968 [Lua] [out_of_date] = false (boolean)
01:47:03.968 [Lua] [downloading] = false (boolean)
01:47:03.968 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
01:47:03.968 [Lua] [num_children] = 1 (number)
01:47:03.968 [Lua] [ugc_status] = 3 (number)
01:47:03.968 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
01:47:03.968 [Lua] [last_updated] = 7/22/2018 4:41:53 PM (string)
01:47:03.968 [Lua] [installed] = true (boolean)
01:47:03.968 [Lua] [enabled] = true (boolean)
01:47:03.968 [Lua] [name] = Skip Intro (string)
01:47:03.968 [Lua] [dependency_error] = (string)
01:47:03.968 [Lua] [9] = table
01:47:03.968 [Lua] [download_pending] = false (boolean)
01:47:03.968 [Lua] [id] = 1402835022 (string)
01:47:03.968 [Lua] [children] = table
01:47:03.968 [Lua] [1] = 1369573612 (string)
01:47:03.968 [Lua] [banned] = false (boolean)
01:47:03.968 [Lua] [author_id] = 33103900 (number)
01:47:03.968 [Lua] [tags] = table
01:47:03.968 [Lua] [1] = QoL (string)
01:47:03.968 [Lua] [2] = applied (string)
01:47:03.968 [Lua] [3] = approved (string)
01:47:03.968 [Lua] [author] = Badwin (string)
01:47:03.968 [Lua] [sanctioned] = true (boolean)
01:47:03.968 [Lua] [out_of_date] = false (boolean)
01:47:03.968 [Lua] [downloading] = false (boolean)
01:47:03.968 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674821849169626/8B9D3466BEA3E7422D56F86FA7DCB4E03CED6E82/ (string)
01:47:03.968 [Lua] [num_children] = 1 (number)
01:47:03.968 [Lua] [ugc_status] = 3 (number)
01:47:03.968 [Lua] [description] = Prevents throwing grims away unless you're holding block while throwing. (string)
01:47:03.968 [Lua] [last_updated] = 10/19/2018 5:17:10 PM (string)
01:47:03.968 [Lua] [installed] = true (boolean)
01:47:03.968 [Lua] [enabled] = true (boolean)
01:47:03.968 [Lua] [name] = StickyGrim (string)
01:47:03.968 [Lua] [dependency_error] = (string)
01:47:03.968 [Lua] [10] = table
01:47:03.968 [Lua] [download_pending] = false (boolean)
01:47:03.968 [Lua] [id] = 1383542440 (string)
01:47:03.968 [Lua] [children] = table
01:47:03.968 [Lua] [1] = 1369573612 (string)
01:47:03.968 [Lua] [banned] = false (boolean)
01:47:03.968 [Lua] [author_id] = 45268594 (number)
01:47:03.968 [Lua] [tags] = table
01:47:03.968 [Lua] [1] = approved (string)
01:47:03.968 [Lua] [2] = UI (string)
01:47:03.968 [Lua] [author] = prop joe (string)
01:47:03.968 [Lua] [sanctioned] = true (boolean)
01:47:03.968 [Lua] [out_of_date] = false (boolean)
01:47:03.968 [Lua] [downloading] = false (boolean)
01:47:03.968 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string)
01:47:03.968 [Lua] [num_children] = 1 (number)
01:47:03.968 [Lua] [ugc_status] = 3 (number)
01:47:03.968 [Lua] [description] = Track kills done with a weapon.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
01:47:03.968 [Lua] [last_updated] = 9/20/2018 3:17:51 PM (string)
01:47:03.968 [Lua] [installed] = true (boolean)
01:47:03.968 [Lua] [enabled] = true (boolean)
01:47:03.968 [Lua] [name] = Weapon Kill Counter (string)
01:47:03.968 [Lua] [dependency_error] = (string)
01:47:03.968 [Lua] [11] = table
01:47:03.968 [Lua] [download_pending] = false (boolean)
01:47:03.968 [Lua] [id] = 1459917022 (string)
01:47:03.968 [Lua] [children] = table
01:47:03.968 [Lua] [1] = 1369573612 (string)
01:47:03.968 [Lua] [banned] = false (boolean)
01:47:03.968 [Lua] [author_id] = 155839973 (number)
01:47:03.969 [Lua] [tags] = table
01:47:03.969 [Lua] [1] = approved (string)
01:47:03.969 [Lua] [2] = UI (string)
01:47:03.969 [Lua] [3] = QoL (string)
01:47:03.969 [Lua] [author] = Gohas (string)
01:47:03.969 [Lua] [sanctioned] = true (boolean)
01:47:03.969 [Lua] [out_of_date] = false (boolean)
01:47:03.969 [Lua] [downloading] = false (boolean)
01:47:03.969 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
01:47:03.969 [Lua] [num_children] = 1 (number)
01:47:03.969 [Lua] [ugc_status] = 3 (number)
01:47:03.969 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
>>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
01:47:03.969 [Lua] [last_updated] = 9/11/2018 4:56:52 PM (string)
01:47:03.969 [Lua] [installed] = true (boolean)
01:47:03.969 [Lua] [enabled] = true (boolean)
01:47:03.969 [Lua] [name] = Parry Indicator (string)
01:47:03.969 [Lua] [dependency_error] = (string)
01:47:03.969 [Lua] [12] = table
01:47:03.969 [Lua] [download_pending] = false (boolean)
01:47:03.969 [Lua] [id] = 1383433646 (string)
01:47:03.969 [Lua] [children] = table
01:47:03.969 [Lua] [1] = 1369573612 (string)
01:47:03.969 [Lua] [banned] = false (boolean)
01:47:03.969 [Lua] [author_id] = 45268594 (number)
01:47:03.969 [Lua] [tags] = table
01:47:03.969 [Lua] [1] = approved (string)
01:47:03.969 [Lua] [2] = UI (string)
01:47:03.969 [Lua] [3] = QoL (string)
01:47:03.969 [Lua] [author] = prop joe (string)
01:47:03.969 [Lua] [sanctioned] = true (boolean)
01:47:03.969 [Lua] [out_of_date] = false (boolean)
01:47:03.969 [Lua] [downloading] = false (boolean)
01:47:03.969 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
01:47:03.969 [Lua] [num_children] = 1 (number)
01:47:03.969 [Lua] [ugc_status] = 3 (number)
01:47:03.969 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string)
01:47:03.969 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string)
01:47:03.969 [Lua] [installed] = true (boolean)
01:47:03.969 [Lua] [enabled] = true (boolean)
01:47:03.969 [Lua] [name] = Persistent Ammo Counter (string)
01:47:03.969 [Lua] [dependency_error] = (string)
01:47:03.969 [Lua] [13] = table
01:47:03.969 [Lua] [download_pending] = false (boolean)
01:47:03.969 [Lua] [id] = 1397265260 (string)
01:47:03.969 [Lua] [children] = table
01:47:03.969 [Lua] [1] = 1369573612 (string)
01:47:03.969 [Lua] [banned] = false (boolean)
01:47:03.969 [Lua] [author_id] = 26572404 (number)
01:47:03.969 [Lua] [tags] = table
01:47:03.969 [Lua] [1] = UI (string)
01:47:03.969 [Lua] [2] = QoL (string)
01:47:03.969 [Lua] [3] = approved (string)
01:47:03.969 [Lua] [author] = Necrossin (string)
01:47:03.969 [Lua] [sanctioned] = true (boolean)
01:47:03.969 [Lua] [out_of_date] = false (boolean)
01:47:03.969 [Lua] [downloading] = false (boolean)
01:47:03.969 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
01:47:03.969 [Lua] [num_children] = 1 (number)
01:47:03.969 [Lua] [ugc_status] = 3 (number)
01:47:03.969 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] (string)
01:47:03.969 [Lua] [last_updated] = 10/17/2018 1:59:08 PM (string)
01:47:03.969 [Lua] [installed] = true (boolean)
01:47:03.969 [Lua] [enabled] = true (boolean)
01:47:03.969 [Lua] [name] = Numeric UI (string)
01:47:03.969 [Lua] [dependency_error] = (string)
01:47:03.969 [Lua] [14] = table
01:47:03.969 [Lua] [download_pending] = false (boolean)
01:47:03.969 [Lua] [id] = 1402962846 (string)
01:47:03.969 [Lua] [children] = table
01:47:03.969 [Lua] [1] = 1369573612 (string)
01:47:03.969 [Lua] [banned] = false (boolean)
01:47:03.969 [Lua] [author_id] = 33103900 (number)
01:47:03.969 [Lua] [tags] = table
01:47:03.969 [Lua] [1] = UI (string)
01:47:03.969 [Lua] [2] = QoL (string)
01:47:03.969 [Lua] [3] = applied (string)
01:47:03.969 [Lua] [4] = approved (string)
01:47:03.969 [Lua] [author] = Badwin (string)
01:47:03.969 [Lua] [sanctioned] = true (boolean)
01:47:03.969 [Lua] [out_of_date] = false (boolean)
01:47:03.969 [Lua] [downloading] = false (boolean)
01:47:03.969 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674821850343981/8B888DD6E5DA73B034780DB5D4E4E63FC3970212/ (string)
01:47:03.969 [Lua] [num_children] = 1 (number)
01:47:03.969 [Lua] [ugc_status] = 3 (number)
01:47:03.969 [Lua] [description] = Adds a small UI element to indicate if your range weapon is currently loaded or not. Never switch to range just to reload again! (string)
01:47:03.969 [Lua] [last_updated] = 10/19/2018 5:17:04 PM (string)
01:47:03.969 [Lua] [installed] = true (boolean)
01:47:03.969 [Lua] [enabled] = true (boolean)
01:47:03.969 [Lua] [name] = LockedAndLoaded (string)
01:47:03.969 [Lua] [dependency_error] = (string)
01:47:03.969 [Lua] [15] = table
01:47:03.969 [Lua] [download_pending] = false (boolean)
01:47:03.969 [Lua] [id] = 1402971136 (string)
01:47:03.969 [Lua] [children] = table
01:47:03.969 [Lua] [1] = 1369573612 (string)
01:47:03.969 [Lua] [banned] = false (boolean)
01:47:03.969 [Lua] [author_id] = 38300192 (number)
01:47:03.969 [Lua] [tags] = table
01:47:03.969 [Lua] [1] = approved (string)
01:47:03.969 [Lua] [2] = UI (string)
01:47:03.969 [Lua] [3] = QoL (string)
01:47:03.969 [Lua] [author] = Tomoko 👿 (string)
01:47:03.969 [Lua] [sanctioned] = true (boolean)
01:47:03.969 [Lua] [out_of_date] = false (boolean)
01:47:03.969 [Lua] [downloading] = false (boolean)
01:47:03.969 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string)
01:47:03.969 [Lua] [num_children] = 1 (number)
01:47:03.969 [Lua] [ugc_status] = 3 (number)
01:47:03.969 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most.
Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber.
Currently shows for
* Bombs
* Hp Pots and Medpacks,
* Ammo drops
* Potions
* Tomes
* Grimes
TODO:
* More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz
* Weight hp pots more toward grim carriers
* Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less
* More adjustable options for the above.
* Show when you are trying to give the item to some one.
If you have any sugestions that I may have missed above please feel free to share with me :>
(string)
01:47:03.969 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string)
01:47:03.969 [Lua] [installed] = true (boolean)
01:47:03.969 [Lua] [enabled] = true (boolean)
01:47:03.969 [Lua] [name] = Needii (string)
01:47:03.969 [Lua] [dependency_error] = (string)
01:47:03.969 [Lua] [16] = table
01:47:03.969 [Lua] [download_pending] = false (boolean)
01:47:03.969 [Lua] [id] = 1393343095 (string)
01:47:03.969 [Lua] [children] = table
01:47:03.969 [Lua] [1] = 1369573612 (string)
01:47:03.969 [Lua] [2] = 1374248490 (string)
01:47:03.969 [Lua] [banned] = false (boolean)
01:47:03.969 [Lua] [author_id] = 45268594 (number)
01:47:03.969 [Lua] [tags] = table
01:47:03.969 [Lua] [1] = approved (string)
01:47:03.969 [Lua] [2] = UI (string)
01:47:03.969 [Lua] [author] = prop joe (string)
01:47:03.969 [Lua] [sanctioned] = true (boolean)
01:47:03.969 [Lua] [out_of_date] = false (boolean)
01:47:03.969 [Lua] [downloading] = false (boolean)
01:47:03.969 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
01:47:03.969 [Lua] [num_children] = 2 (number)
01:47:03.969 [Lua] [ugc_status] = 3 (number)
01:47:03.969 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
01:47:03.969 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
01:47:03.969 [Lua] [installed] = true (boolean)
01:47:03.969 [Lua] [enabled] = true (boolean)
01:47:03.969 [Lua] [name] = Scoreboard Tweaks (string)
01:47:03.969 [Lua] [dependency_error] = (string)
01:47:03.969 [Lua] [17] = table
01:47:03.969 [Lua] [download_pending] = false (boolean)
01:47:03.969 [Lua] [id] = 1383452616 (string)
01:47:03.969 [Lua] [children] = table
01:47:03.969 [Lua] [1] = 1369573612 (string)
01:47:03.969 [Lua] [2] = 1374248490 (string)
01:47:03.969 [Lua] [banned] = false (boolean)
01:47:03.969 [Lua] [author_id] = 45268594 (number)
01:47:03.969 [Lua] [tags] = table
01:47:03.969 [Lua] [1] = approved (string)
01:47:03.969 [Lua] [2] = UI (string)
01:47:03.969 [Lua] [3] = QoL (string)
01:47:03.969 [Lua] [author] = prop joe (string)
01:47:03.969 [Lua] [sanctioned] = true (boolean)
01:47:03.969 [Lua] [out_of_date] = false (boolean)
01:47:03.969 [Lua] [downloading] = false (boolean)
01:47:03.969 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
01:47:03.969 [Lua] [num_children] = 2 (number)
01:47:03.969 [Lua] [ugc_status] = 3 (number)
01:47:03.969 [Lua] [description] = Reposition the kill feed and add a counter for duplicate kills.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
01:47:03.969 [Lua] [last_updated] = 9/19/2018 3:57:08 PM (string)
01:47:03.969 [Lua] [installed] = true (boolean)
01:47:03.969 [Lua] [enabled] = true (boolean)
01:47:03.969 [Lua] [name] = Killfeed Tweaks (string)
01:47:03.969 [Lua] [dependency_error] = (string)
01:47:03.969 [Lua] [18] = table
01:47:03.969 [Lua] [download_pending] = false (boolean)
01:47:03.969 [Lua] [id] = 1384066089 (string)
01:47:03.969 [Lua] [children] = table
01:47:03.969 [Lua] [1] = 1369573612 (string)
01:47:03.969 [Lua] [2] = 1374248490 (string)
01:47:03.969 [Lua] [banned] = false (boolean)
01:47:03.969 [Lua] [author_id] = 45268594 (number)
01:47:03.969 [Lua] [tags] = table
01:47:03.969 [Lua] [1] = QoL (string)
01:47:03.969 [Lua] [2] = approved (string)
01:47:03.969 [Lua] [author] = prop joe (string)
01:47:03.969 [Lua] [sanctioned] = true (boolean)
01:47:03.969 [Lua] [out_of_date] = false (boolean)
01:47:03.969 [Lua] [downloading] = false (boolean)
01:47:03.969 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929449650198/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
01:47:03.969 [Lua] [num_children] = 2 (number)
01:47:03.969 [Lua] [ugc_status] = 3 (number)
01:47:03.969 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects.
Affects:
- huntsman, ranger, slayer, zealot and shade screen filters
- slayer audio distortions
Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
01:47:03.969 [Lua] [last_updated] = 10/17/2018 2:12:02 PM (string)
01:47:03.969 [Lua] [installed] = true (boolean)
01:47:03.969 [Lua] [enabled] = true (boolean)
01:47:03.969 [Lua] [name] = Neuter Ult Effects (string)
01:47:03.969 [Lua] [dependency_error] = (string)
01:47:03.969 [Lua] [19] = table
01:47:03.969 [Lua] [download_pending] = false (boolean)
01:47:03.969 [Lua] [version] = unversioned (string)
01:47:03.969 [Lua] [id] = 1384094638 (string)
01:47:03.969 [Lua] [children] = table
01:47:03.969 [Lua] [1] = 1369573612 (string)
01:47:03.969 [Lua] [2] = 1374248490 (string)
01:47:03.969 [Lua] [banned] = false (boolean)
01:47:03.969 [Lua] [author_id] = 45268594 (number)
01:47:03.969 [Lua] [tags] = table
01:47:03.969 [Lua] [1] = UI (string)
01:47:03.969 [Lua] [2] = QoL (string)
01:47:03.969 [Lua] [3] = approved (string)
01:47:03.969 [Lua] [author] = prop joe (string)
01:47:03.969 [Lua] [sanctioned] = true (boolean)
01:47:03.969 [Lua] [out_of_date] = false (boolean)
01:47:03.969 [Lua] [downloading] = false (boolean)
01:47:03.969 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string)
01:47:03.969 [Lua] [num_children] = 2 (number)
01:47:03.969 [Lua] [ugc_status] = 3 (number)
01:47:03.969 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons.
The mod does not introduce new crosshair types!
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
01:47:03.969 [Lua] [last_updated] = 10/29/2018 2:34:09 PM (string)
01:47:03.969 [Lua] [installed] = true (boolean)
01:47:03.969 [Lua] [enabled] = true (boolean)
01:47:03.969 [Lua] [name] = Crosshair Customization (string)
01:47:03.969 [Lua] [dependency_error] = (string)
01:47:03.969 [Lua] [20] = table
01:47:03.969 [Lua] [download_pending] = false (boolean)
01:47:03.969 [Lua] [version] = unversioned (string)
01:47:03.969 [Lua] [id] = 1448714756 (string)
01:47:03.969 [Lua] [children] = table
01:47:03.969 [Lua] [1] = 1369573612 (string)
01:47:03.969 [Lua] [banned] = false (boolean)
01:47:03.969 [Lua] [author_id] = 18741013 (number)
01:47:03.969 [Lua] [tags] = table
01:47:03.969 [Lua] [1] = approved (string)
01:47:03.969 [Lua] [2] = QoL (string)
01:47:03.969 [Lua] [3] = Misc (string)
01:47:03.969 [Lua] [author] = 🔰SkacikPL🗾 (string)
01:47:03.969 [Lua] [sanctioned] = true (boolean)
01:47:03.969 [Lua] [out_of_date] = false (boolean)
01:47:03.969 [Lua] [downloading] = false (boolean)
01:47:03.969 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
01:47:03.969 [Lua] [num_children] = 1 (number)
01:47:03.969 [Lua] [ugc_status] = 3 (number)
01:47:03.969 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
01:47:03.969 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
01:47:03.969 [Lua] [installed] = true (boolean)
01:47:03.969 [Lua] [enabled] = true (boolean)
01:47:03.969 [Lua] [name] = No Wobble (string)
01:47:03.969 [Lua] [dependency_error] = (string)
01:47:03.969 [Lua] [21] = table
01:47:03.969 [Lua] [download_pending] = false (boolean)
01:47:03.969 [Lua] [version] = unversioned (string)
01:47:03.969 [Lua] [id] = 1387440934 (string)
01:47:03.969 [Lua] [children] = table
01:47:03.969 [Lua] [1] = 1369573612 (string)
01:47:03.969 [Lua] [banned] = false (boolean)
01:47:03.969 [Lua] [author_id] = 4821406 (number)
01:47:03.969 [Lua] [tags] = table
01:47:03.969 [Lua] [1] = Cosmetic (string)
01:47:03.969 [Lua] [2] = QoL (string)
01:47:03.969 [Lua] [3] = applied (string)
01:47:03.969 [Lua] [4] = approved (string)
01:47:03.969 [Lua] [author] = grasmann (string)
01:47:03.969 [Lua] [sanctioned] = true (boolean)
01:47:03.969 [Lua] [out_of_date] = false (boolean)
01:47:03.969 [Lua] [downloading] = false (boolean)
01:47:03.969 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string)
01:47:03.969 [Lua] [num_children] = 1 (number)
01:47:03.969 [Lua] [ugc_status] = 3 (number)
01:47:03.969 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b]
Version: 2.1.0
[h1]Settings[/h1]
[u]One Handed Weapon Position[/u]
One handed weapons can be shown on the back or the hip.
[u]Waywatcher Dual Weapon Position[/u]
Dual weapons can be shown on the back or the hip.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string)
01:47:03.969 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string)
01:47:03.969 [Lua] [installed] = true (boolean)
01:47:03.969 [Lua] [enabled] = true (boolean)
01:47:03.969 [Lua] [name] = Third Person Equipment (string)
01:47:03.969 [Lua] [dependency_error] = (string)
01:47:03.969 [Lua] [22] = table
01:47:03.969 [Lua] [download_pending] = false (boolean)
01:47:03.969 [Lua] [version] = unversioned (string)
01:47:03.969 [Lua] [id] = 1391228174 (string)
01:47:03.969 [Lua] [children] = table
01:47:03.969 [Lua] [1] = 1369573612 (string)
01:47:03.969 [Lua] [banned] = false (boolean)
01:47:03.969 [Lua] [author_id] = 4821406 (number)
01:47:03.969 [Lua] [tags] = table
01:47:03.969 [Lua] [1] = UI (string)
01:47:03.969 [Lua] [2] = QoL (string)
01:47:03.969 [Lua] [3] = approved (string)
01:47:03.969 [Lua] [author] = grasmann (string)
01:47:03.969 [Lua] [sanctioned] = true (boolean)
01:47:03.969 [Lua] [out_of_date] = false (boolean)
01:47:03.969 [Lua] [downloading] = false (boolean)
01:47:03.969 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618563512821021/F4E8719984ABEAC5BBFF81478C366DFFE00FD415/ (string)
01:47:03.969 [Lua] [num_children] = 1 (number)
01:47:03.969 [Lua] [ugc_status] = 3 (number)
01:47:03.969 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 1.7.5
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Hotkey for Okri's Challenges[/u]
Open Okri's Challenges with a customizable hotkey. Default is 'O'.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
01:47:03.969 [Lua] [last_updated] = 12/1/2018 10:18:13 PM (string)
01:47:03.969 [Lua] [installed] = true (boolean)
01:47:03.969 [Lua] [enabled] = true (boolean)
01:47:03.969 [Lua] [name] = UI Improvements (string)
01:47:03.969 [Lua] [dependency_error] = (string)
01:47:03.969 [Lua] [23] = table
01:47:03.969 [Lua] [download_pending] = false (boolean)
01:47:03.969 [Lua] [version] = unversioned (string)
01:47:03.969 [Lua] [id] = 1388911015 (string)
01:47:03.969 [Lua] [children] = table
01:47:03.969 [Lua] [1] = 1369573612 (string)
01:47:03.969 [Lua] [banned] = false (boolean)
01:47:03.969 [Lua] [author_id] = 4821406 (number)
01:47:03.969 [Lua] [tags] = table
01:47:03.969 [Lua] [1] = approved (string)
01:47:03.969 [Lua] [author] = grasmann (string)
01:47:03.969 [Lua] [sanctioned] = true (boolean)
01:47:03.969 [Lua] [out_of_date] = false (boolean)
01:47:03.969 [Lua] [downloading] = false (boolean)
01:47:03.969 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687872549763721/FBCFD27F9E501FD56ACDC82244333458DC95AF8B/ (string)
01:47:03.969 [Lua] [num_children] = 1 (number)
01:47:03.969 [Lua] [ugc_status] = 3 (number)
01:47:03.969 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.2
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
01:47:03.969 [Lua] [last_updated] = 8/29/2018 7:07:52 PM (string)
01:47:03.969 [Lua] [installed] = true (boolean)
01:47:03.969 [Lua] [enabled] = true (boolean)
01:47:03.969 [Lua] [name] = Chat Block (string)
01:47:03.969 [Lua] [dependency_error] = (string)
01:47:03.969 [Lua]
01:47:03.969 [Lua]
01:47:03.969 [Lua] [1384066089] = 15 (number)
01:47:03.969 [Lua] [1459917022] = 3 (number)
01:47:03.969 [Lua] [1388911015] = 19 (number)
01:47:03.969 [Lua] [1402835022] = 14 (number)
01:47:03.969 [Lua] [1389872347] = 7 (number)
01:47:03.969 [Lua] [1455893647] = 5 (number)
01:47:03.969 [Lua] [1402971136] = 1 (number)
01:47:03.969 [Lua] [1431393962] = 16 (number)
01:47:03.969 [Lua] [1383542440] = 9 (number)
01:47:03.969 [Lua] [1383452616] = 10 (number)
01:47:03.969 [Lua] [1479520507] = 22 (number)
01:47:03.969 [Lua] [1464907434] = 21 (number)
01:47:03.969 [Lua] [1391228174] = 20 (number)
01:47:03.969 [Lua] [1448714756] = 8 (number)
01:47:03.969 [Lua] [1374248490] = 0 (number)
01:47:03.969 [Lua] [1383433646] = 2 (number)
01:47:03.969 [Lua] [1384094638] = 12 (number)
01:47:03.969 [Lua] [1387440934] = 18 (number)
01:47:03.969 [Lua] [1369573612] = 17 (number)
01:47:03.969 [Lua] [1402962846] = 11 (number)
01:47:03.969 [Lua] [1397265260] = 13 (number)
01:47:03.969 [Lua] [1395453301] = 4 (number)
01:47:03.969 [Lua] [1393343095] = 6 (number)
01:47:03.969 [Lua]
01:47:03.979 [Lua]
01:47:03.979 [Lua] [1384066089] = 15 (number)
01:47:03.979 [Lua] [1459917022] = 3 (number)
01:47:03.979 [Lua] [1388911015] = 19 (number)
01:47:03.979 [Lua] [1402835022] = 14 (number)
01:47:03.979 [Lua] [1389872347] = 7 (number)
01:47:03.979 [Lua] [1455893647] = 5 (number)
01:47:03.979 [Lua] [1402971136] = 1 (number)
01:47:03.979 [Lua] [1431393962] = 16 (number)
01:47:03.979 [Lua] [1383542440] = 9 (number)
01:47:03.979 [Lua] [1383452616] = 10 (number)
01:47:03.979 [Lua] [1479520507] = 22 (number)
01:47:03.979 [Lua] [1464907434] = 21 (number)
01:47:03.979 [Lua] [1391228174] = 20 (number)
01:47:03.979 [Lua] [1448714756] = 8 (number)
01:47:03.979 [Lua] [1374248490] = 0 (number)
01:47:03.979 [Lua] [1383433646] = 2 (number)
01:47:03.979 [Lua] [1384094638] = 12 (number)
01:47:03.979 [Lua] [1387440934] = 18 (number)
01:47:03.979 [Lua] [1369573612] = 17 (number)
01:47:03.979 [Lua] [1402962846] = 11 (number)
01:47:03.979 [Lua] [1397265260] = 13 (number)
01:47:03.979 [Lua] [1395453301] = 4 (number)
01:47:03.979 [Lua] [1393343095] = 6 (number)
01:47:03.979 [Lua]
01:47:03.979 [Lua] <>modded = true<>
01:47:03.980 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
01:47:03.983 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
01:47:03.996 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
01:47:03.997 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
01:47:03.997 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [table: 0x07e0ad70] (Origin: function: 0x07e0b1f0)
01:47:03.997 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [table: 0x07e0ad70] (Origin: function: 0x07e0b650)
01:47:03.997 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [table: 0x073a14e0] (Origin: function: 0x073a1940)
01:47:03.997 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [table: 0x073a14e0] (Origin: function: 0x073a1ad0)
01:47:03.997 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [table: 0x08061380] (Origin: function: 0x0825fea0)
01:47:03.997 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [table: 0x08061380] (Origin: function: 0x08260090)
01:47:03.997 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_views' from [table: 0x09ad8580] (Origin: function: 0x09ad8650)
01:47:03.997 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [table: 0x09ad8580] (Origin: function: 0x09ad85b0)
01:47:03.997 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [table: 0x09ad8580] (Origin: function: 0x09ad8760)
01:47:03.997 [Lua] [MOD][VMF][INFO] (hook): Hooking 'UIResolutionScale' from [_G] (Origin: function: 0x0739b410)
01:47:03.997 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [table: 0x05477970] (Origin: function: 0x054779c0)
01:47:03.997 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
01:47:03.997 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
01:47:03.997 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x083020a0] (Origin: function: 0x08302220)
01:47:03.997 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [table: 0x082e8f40] (Origin: function: 0x082e8f90)
01:47:03.997 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x08dadca0] (Origin: function: 0x08dadcd0)
01:47:03.997 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [table: 0x082e8f40] (Origin: function: 0x06af1740)
01:47:03.997 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [table: 0x082e8f40] (Origin: function: 0x082e8f70)
01:47:03.997 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
01:47:03.997 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [table: 0x09db0960] (Origin: function: 0x09db1100)
01:47:03.997 [Lua] <>modded = true<>
01:47:03.998 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
01:47:04.000 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
01:47:04.003 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
01:47:04.003 [Lua] <>modded = true<>
01:47:04.003 [Lua] <>Mod:1389872347:Simple UI = true<>
01:47:04.006 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
01:47:04.008 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
01:47:04.008 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [table: 0x07b7be50] (Origin: function: 0x07b7c880)
01:47:04.008 [Lua] <>modded = true<>
01:47:04.008 [Lua] <>Mod:1431393962:Bestiary = true<>
01:47:04.011 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]`
01:47:04.012 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]`
01:47:04.012 [Lua] [MOD][Bestiary][INFO] (options): using legacy widget definitions
01:47:04.013 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x086904f0] (Origin: function: 0x086905c0)
01:47:04.013 [Lua] [MOD][Bestiary][INFO] (hook): Hooking 'init' from [table: 0x09111f70] (Origin: function: 0x09112480)
01:47:04.013 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [table: 0x07750fd0] (Origin: function: 0x07735f40)
01:47:04.013 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [table: 0x07750fd0] (Origin: function: 0x07735700)
01:47:04.013 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [table: 0x07750fd0] (Origin: function: 0x07734e40)
01:47:04.013 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [table: 0x07d73360] (Origin: function: 0x07d74c10)
01:47:04.013 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [table: 0x07d73360] (Origin: function: 0x07d74c90)
01:47:04.013 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [table: 0x064042a0] (Origin: function: 0x06404a00)
01:47:04.013 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'knock_down' from [table: 0x0641acb0] (Origin: function: 0x0641aea0)
01:47:04.013 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'register_kill' from [table: 0x07697970] (Origin: function: 0x076979a0)
01:47:04.013 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'register_damage' from [table: 0x07697970] (Origin: function: 0x07697a80)
01:47:04.013 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'update' from [table: 0x07d4f8f0] (Origin: function: 0x07d4fb20)
01:47:04.013 [Lua] <>modded = true<>
01:47:04.014 [Lua] <>Mod:1479520507:My Hero = true<>
01:47:04.016 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[02203d74f690e896]`
01:47:04.017 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[02203d74f690e896].#ID[3fcdd69156a46417]`
01:47:04.017 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_load_hero_unit' from [table: 0x086904f0] (Origin: function: 0x08690e10)
01:47:04.017 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_spawn_hero_unit' from [table: 0x095e6530] (Origin: function: 0x095e7050)
01:47:04.017 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [table: 0x095e6530] (Origin: function: 0x095e7070)
01:47:04.017 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [table: 0x096be960] (Origin: function: 0x096bedc0)
01:47:04.017 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'draw' from [table: 0x095e6530] (Origin: function: 0x095e7010)
01:47:04.017 [Lua] [MOD][MyHero][INFO] (hooks): Enabling all hooks for mod: MyHero
01:47:04.017 [Lua] <>modded = true<>
01:47:04.018 [Lua] <>Mod:1464907434:Armory = true<>
01:47:04.021 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]`
01:47:04.023 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]`
01:47:04.023 [Lua] [MOD][armory][INFO] (options): using legacy widget definitions
01:47:04.025 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x086904f0] (Origin: function: 0x086905c0)
01:47:04.025 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [table: 0x09111f70] (Origin: function: 0x09112480)
01:47:04.025 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [table: 0x07d4f8f0] (Origin: function: 0x07d4fb20)
01:47:04.025 [Lua] <>modded = true<>
01:47:04.025 [Lua] <>Mod:1455893647:Player List Plus = true<>
01:47:04.027 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]`
01:47:04.028 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]`
01:47:04.028 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [table: 0x08400dd0] (Origin: function: 0x084018f0)
01:47:04.028 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [table: 0x08400dd0] (Origin: function: 0x084019e0)
01:47:04.028 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [table: 0x08400dd0] (Origin: function: 0x08401bf0)
01:47:04.028 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [table: 0x08400dd0] (Origin: function: 0x08401b00)
01:47:04.028 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [table: 0x06486b00] (Origin: function: 0x06486bd0)
01:47:04.028 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [table: 0x06486b00] (Origin: function: 0x064873a0)
01:47:04.028 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [table: 0x06337580] (Origin: function: 0x063372c0)
01:47:04.028 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [table: 0x06337580] (Origin: function: 0x06338540)
01:47:04.028 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [table: 0x072f1a20] (Origin: function: 0x072f1af0)
01:47:04.028 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [table: 0x072f1a20] (Origin: function: 0x072f1b10)
01:47:04.028 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout
01:47:04.028 [Lua] <>modded = true<>
01:47:04.029 [Lua] <>Mod:1395453301:Skip Intro = true<>
01:47:04.030 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
01:47:04.032 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
01:47:04.032 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [table: 0x0736e380] (Origin: function: 0x0736e3b0)
01:47:04.032 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [table: 0x0736e380] (Origin: function: 0x0736e560)
01:47:04.032 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
01:47:04.032 [Lua] <>modded = true<>
01:47:04.032 [Lua] <>Mod:1402835022:StickyGrim = true<>
01:47:04.034 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3fa9cea95751f9da]`
01:47:04.035 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3fa9cea95751f9da].#ID[3fcdd69156a46417]`
01:47:04.035 [Lua] [MOD][StickyGrim][INFO] (options): using legacy widget definitions
01:47:04.035 [Lua] [MOD][StickyGrim][INFO] (hook): Hooking 'finish' from [table: 0x069617c0] (Origin: function: 0x069618b0)
01:47:04.035 [Lua] [MOD][StickyGrim][INFO] (hooks): Enabling all hooks for mod: StickyGrim
01:47:04.035 [Lua] <>modded = true<>
01:47:04.035 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<>
01:47:04.037 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]`
01:47:04.038 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]`
01:47:04.039 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [table: 0x07697970] (Origin: function: 0x076979a0)
01:47:04.039 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x07427360] (Origin: function: 0x07427450)
01:47:04.039 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter
01:47:04.039 [Lua] <>modded = true<>
01:47:04.039 [Lua] <>Mod:1459917022:Parry Indicator = true<>
01:47:04.041 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]`
01:47:04.042 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]`
01:47:04.042 [Lua] [MOD][Parry Indicator][INFO] (options): using legacy widget definitions
01:47:04.042 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [table: 0x083a3070] (Origin: function: 0x083a33a0)
01:47:04.042 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [table: 0x063f0dd0] (Origin: function: 0x063f0ef0)
01:47:04.042 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x063f0dd0] (Origin: function: 0x063f0f10)
01:47:04.042 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [table: 0x063f0dd0] (Origin: function: 0x063f0f90)
01:47:04.042 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [table: 0x069309b0] (Origin: function: 0x06930a00)
01:47:04.042 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [table: 0x069309b0] (Origin: function: 0x06930c30)
01:47:04.042 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [table: 0x069309b0] (Origin: function: 0x06930c80)
01:47:04.042 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [table: 0x06939e40] (Origin: function: 0x06939f10)
01:47:04.042 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [table: 0x06939e40] (Origin: function: 0x0693a4e0)
01:47:04.042 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x0596f400] (Origin: function: 0x059038f0)
01:47:04.042 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x0596f400] (Origin: function: 0x059035a0)
01:47:04.042 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x0596f400] (Origin: function: 0x05903250)
01:47:04.042 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x0596f770] (Origin: function: 0x05901790)
01:47:04.042 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x0596f770] (Origin: function: 0x05901430)
01:47:04.042 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x0596f770] (Origin: function: 0x059010d0)
01:47:04.042 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x0596fe80] (Origin: function: 0x058fd530)
01:47:04.042 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x0596fe80] (Origin: function: 0x058fd1e0)
01:47:04.042 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x0596fe80] (Origin: function: 0x058fce90)
01:47:04.042 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator
01:47:04.043 [Lua] <>modded = true<>
01:47:04.043 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<>
01:47:04.045 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]`
01:47:04.046 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]`
01:47:04.047 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [table: 0x084902c0] (Origin: function: 0x08490e90)
01:47:04.047 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [table: 0x084b52e0] (Origin: function: 0x084b5e70)
01:47:04.047 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [table: 0x084902c0] (Origin: function: 0x08490ef0)
01:47:04.047 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [table: 0x084b52e0] (Origin: function: 0x084b5ae0)
01:47:04.047 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo
01:47:04.047 [Lua] <>modded = true<>
01:47:04.047 [Lua] <>Mod:1397265260:Numeric UI = true<>
01:47:04.049 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
01:47:04.051 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
01:47:04.051 [Lua] [MOD][NumericUI][INFO] (options): using legacy widget definitions
01:47:04.052 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [table: 0x08459180] (Origin: function: 0x084593b0)
01:47:04.052 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [table: 0x08459180] (Origin: function: 0x08459700)
01:47:04.052 [Lua] <>modded = true<>
01:47:04.052 [Lua] <>Mod:1402962846:LockedAndLoaded = true<>
01:47:04.055 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0d8836592d9c1e0a]`
01:47:04.063 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0d8836592d9c1e0a].#ID[3fcdd69156a46417]`
01:47:04.064 [Lua] [MOD][LockedAndLoaded][INFO] (options): using legacy widget definitions
01:47:04.064 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'update' from [table: 0x07b7be50] (Origin: function: 0x07b7c880)
01:47:04.064 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_exit' from [table: 0x07d4f8f0] (Origin: function: 0x07d4fc80)
01:47:04.064 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'event_game_started' from [table: 0x07d4f8f0] (Origin: function: 0x07d50020)
01:47:04.064 [Lua] [MOD][LockedAndLoaded][INFO] (hooks): Enabling all hooks for mod: LockedAndLoaded
01:47:04.064 [Lua] <>modded = true<>
01:47:04.064 [Lua] <>Mod:1402971136:Needii = true<>
01:47:04.066 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]`
01:47:04.068 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]`
01:47:04.068 [Lua] [MOD][Needii][INFO] (options): using legacy widget definitions
01:47:04.068 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [table: 0x0837a480] (Origin: function: 0x0837d5c0)
01:47:04.068 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii
01:47:04.068 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii
01:47:04.068 [Lua] <>modded = true<>
01:47:04.068 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<>
01:47:04.070 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]`
01:47:04.071 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]`
01:47:04.072 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x05490e00)
01:47:04.072 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [table: 0x09b8b0e0] (Origin: function: 0x09b8b450)
01:47:04.072 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [table: 0x0641acb0] (Origin: function: 0x0641af30)
01:47:04.072 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [table: 0x09b8b0e0] (Origin: function: 0x09b8bab0)
01:47:04.072 [Lua] <>modded = true<>
01:47:04.072 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<>
01:47:04.074 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]`
01:47:04.076 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]`
01:47:04.076 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (options): using legacy widget definitions
01:47:04.076 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [table: 0x08411ca0] (Origin: function: 0x08411ee0)
01:47:04.076 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [table: 0x08411ca0] (Origin: function: 0x08412040)
01:47:04.076 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [table: 0x073a14e0] (Origin: function: 0x073a1900)
01:47:04.076 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [table: 0x08411ca0] (Origin: function: 0x084122f0)
01:47:04.076 [Lua] <>modded = true<>
01:47:04.076 [Lua] <>Mod:1384066089:Neuter Ult Effects = true<>
01:47:04.079 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]`
01:47:04.080 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]`
01:47:04.080 [Lua] [MOD][NeuterUltEffects][INFO] (options): using legacy widget definitions
01:47:04.081 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'create_particles' from [table: 0x053d0f10] (Origin: function: 0x053d4bd0)
01:47:04.081 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'apply_huntsman_activated_ability' from [table: 0x063df020] (Origin: function: 0x063dfd20)
01:47:04.081 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update_mood' from [table: 0x07d4f8f0] (Origin: function: 0x07d4fc00)
01:47:04.081 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'play_hud_sound_event' from [table: 0x064637c0] (Origin: function: 0x06463e00)
01:47:04.081 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking '_play_screen_effect' from [table: 0x063f0dd0] (Origin: function: 0x063f10a0)
01:47:04.081 [Lua] [MOD][NeuterUltEffects][INFO] (hook_safe): Hooking 'init' from [table: 0x064c1520] (Origin: function: 0x064c1550)
01:47:04.081 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'spawn_inventory_unit' from [table: 0x064868d0] (Origin: function: 0x06486920)
01:47:04.081 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'flow_event' from [table: 0x053d7c70] (Origin: function: 0x053d9d40)
01:47:04.081 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking '_shotgun_shoot' from [table: 0x0692b380] (Origin: function: 0x0692b490)
01:47:04.081 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'client_owner_post_update' from [table: 0x06949730] (Origin: function: 0x06949800)
01:47:04.081 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'client_owner_post_update' from [table: 0x069526e0] (Origin: function: 0x069527b0)
01:47:04.081 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'client_owner_post_update' from [table: 0x06946b50] (Origin: function: 0x06946c20)
01:47:04.081 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'client_owner_post_update' from [table: 0x0692d0d0] (Origin: function: 0x0692d1a0)
01:47:04.081 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'init' from [table: 0x06be79e0] (Origin: function: 0x06be7dd0)
01:47:04.081 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'initialize_projectile' from [table: 0x068e87d0] (Origin: function: 0x068e88c0)
01:47:04.081 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'initialize_projectile' from [table: 0x068e4550] (Origin: function: 0x068e4620)
01:47:04.081 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'rpc_play_dialogue_event' from [table: 0x06448d20] (Origin: function: 0x06449cf0)
01:47:04.081 [Lua] [MOD][NeuterUltEffects][INFO] (hooks): Enabling all hooks for mod: NeuterUltEffects
01:47:04.081 [Lua] <>modded = true<>
01:47:04.081 [Lua] <>Mod:1384094638:Crosshair Customization = true<>
01:47:04.083 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]`
01:47:04.085 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]`
01:47:04.085 [Lua] [MOD][CrosshairCustomization][INFO] (options): using legacy widget definitions
01:47:04.085 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [table: 0x0839f080] (Origin: function: 0x0839f570)
01:47:04.085 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [table: 0x0839f080] (Origin: function: 0x0839f710)
01:47:04.085 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [table: 0x0839f080] (Origin: function: 0x0839f6f0)
01:47:04.085 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [table: 0x0839f080] (Origin: function: 0x0839f860)
01:47:04.085 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [table: 0x0839f080] (Origin: function: 0x0839f6b0)
01:47:04.085 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [table: 0x0839f080] (Origin: function: 0x0839f690)
01:47:04.085 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [table: 0x0839f080] (Origin: function: 0x0839f6d0)
01:47:04.085 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'set_hit_marker_animation' from [table: 0x0839f080] (Origin: function: 0x0839f550)
01:47:04.085 [Lua] <>modded = true<>
01:47:04.085 [Lua] <>Mod:1448714756:No Wobble = true<>
01:47:04.088 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
01:47:04.089 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
01:47:04.089 [Lua] [MOD][NoWobble][INFO] (options): using legacy widget definitions
01:47:04.089 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [table: 0x07797810] (Origin: function: 0x07798720)
01:47:04.089 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble
01:47:04.089 [Lua] <>modded = true<>
01:47:04.090 [Lua] <>Mod:1387440934:Third Person Equipment = true<>
01:47:04.093 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bbd9f46541811a16]`
01:47:04.094 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bbd9f46541811a16].#ID[3fcdd69156a46417]`
01:47:04.095 [Lua] [MOD][ThirdPersonEquipment][INFO] (options): using legacy widget definitions
01:47:04.095 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'set_first_person_mode' from [table: 0x064637c0] (Origin: function: 0x06463c00)
01:47:04.095 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [table: 0x06486b00] (Origin: function: 0x064870f0)
01:47:04.095 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [table: 0x0648ab40] (Origin: function: 0x0648ad00)
01:47:04.095 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [table: 0x06486b00] (Origin: function: 0x064875d0)
01:47:04.095 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [table: 0x06486b00] (Origin: function: 0x06486fe0)
01:47:04.095 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [table: 0x0648ab40] (Origin: function: 0x0648ac80)
01:47:04.095 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [table: 0x0648ab40] (Origin: function: 0x0648ab90)
01:47:04.095 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'die' from [table: 0x0641acb0] (Origin: function: 0x0641afc0)
01:47:04.095 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook): Hooking 'unload' from [table: 0x054389e0] (Origin: function: 0x05438a30)
01:47:04.095 [Lua] [MOD][ThirdPersonEquipment][INFO] (hooks): Enabling all hooks for mod: ThirdPersonEquipment
01:47:04.095 [Lua] <>modded = true<>
01:47:04.096 [Lua] <>Mod:1391228174:UI Improvements = true<>
01:47:04.099 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]`
01:47:04.100 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]`
01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (options): using legacy widget definitions
01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [table: 0x08787760] (Origin: function: 0x08787fa0)
01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [table: 0x08787760] (Origin: function: 0x08787890)
01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [table: 0x08787760] (Origin: function: 0x08787fc0)
01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [table: 0x08787760] (Origin: function: 0x087879f0)
01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [table: 0x08787760] (Origin: function: 0x08787a30)
01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [table: 0x08e1cd70] (Origin: function: 0x08e1d600)
01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [table: 0x08e1cd70] (Origin: function: 0x08e1d5a0)
01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x07427360] (Origin: function: 0x074274d0)
01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [table: 0x08697a80] (Origin: function: 0x08697f00)
01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [table: 0x08a35af0] (Origin: function: 0x08a35dd0)
01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [table: 0x08a35af0] (Origin: function: 0x08a36080)
01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [table: 0x08882dd0] (Origin: function: 0x08882e80)
01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [table: 0x08882dd0] (Origin: function: 0x088831f0)
01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [table: 0x08882dd0] (Origin: function: 0x08883040)
01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [table: 0x08882dd0] (Origin: function: 0x08883020)
01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [table: 0x08882dd0] (Origin: function: 0x08882fe0)
01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [table: 0x08882dd0] (Origin: function: 0x08882e00)
01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [table: 0x08882dd0] (Origin: function: 0x08883170)
01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [table: 0x089213f0] (Origin: function: 0x08921630)
01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [table: 0x089af850] (Origin: function: 0x089af880)
01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [table: 0x089af850] (Origin: function: 0x089afcd0)
01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [table: 0x08ebd030] (Origin: function: 0x08ebd180)
01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x093bfcd0] (Origin: function: 0x093bfd00)
01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [table: 0x093bfcd0] (Origin: function: 0x093bfd80)
01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [table: 0x093bfcd0] (Origin: function: 0x093bfed0)
01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [table: 0x093bfcd0] (Origin: function: 0x093bff20)
01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [table: 0x0903f930] (Origin: function: 0x09040920)
01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [table: 0x0903f930] (Origin: function: 0x09040950)
01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [table: 0x0903f930] (Origin: function: 0x09040990)
01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [table: 0x0903f930] (Origin: function: 0x0903fa80)
01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [table: 0x0903f930] (Origin: function: 0x09040270)
01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [table: 0x0903f930] (Origin: function: 0x0903fb20)
01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [table: 0x09111f70] (Origin: function: 0x091125d0)
01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [table: 0x08e1cd70] (Origin: function: 0x08e1cf50)
01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [table: 0x09111f70] (Origin: function: 0x091124d0)
01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [table: 0x09111f70] (Origin: function: 0x09112650)
01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements
01:47:04.101 [Lua] <>modded = true<>
01:47:04.102 [Lua] <>Mod:1388911015:Chat Block = true<>
01:47:04.104 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]`
01:47:04.105 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]`
01:47:04.105 [Lua] [MOD][ChatBlock][INFO] (options): using legacy widget definitions
01:47:04.105 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [table: 0x072bd2f0] (Origin: function: 0x072bdd40)
01:47:04.105 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock
01:47:04.106 [Lua] <>project = vermintide 2<>
01:47:04.106 [Lua] <>build = release<>
01:47:04.106 [Lua] <>platform = win32<>
01:47:04.106 [Lua] <>title_id = 5107<>
01:47:04.106 [Lua] <>engine_revision = 36e28bdddf4e<>
01:47:04.106 [Lua] <>content_revision = 126749<>
01:47:04.106 [Lua] <>rendering_backend = dx12<>
01:47:04.106 [Lua] <>teamcity_build_id = 37228<>
01:47:04.106 [Lua] <>steam_id = 110000100a1d9b9<>
01:47:04.106 [Lua] <>steam_user_name = Crymic<>
01:47:04.106 [Lua] <>machine_id = 7202d253-8c58-48f6-9968-651d488bd7f3<>
01:47:04.106 [Lua] [Boot] Application build: release
01:47:04.106 [Lua] [Boot] Engine revision: 36e28bdddf4e
01:47:04.106 [Lua] [Boot] Content revision: 126749
01:47:04.106 [Lua] [Boot] User ID: 110000100a1d9b9 Crymic
01:47:04.117 [Lua] [SmokeTest] Disabled
01:47:04.117 [Save] Loading `telemetry`
01:47:04.117 [Lua] Game:setup() total time: 0.0099999999999998
01:47:04.117 [Lua] handle rev info: 0
01:47:04.117 [Lua] handle gfx quality: 0
01:47:04.117 [Lua] default settings: 0
01:47:04.117 [Lua] user settings: 0
01:47:04.117 [Lua] set frame times: 0
01:47:04.117 [Lua] init random: 0
01:47:04.117 [Lua] managers: 0.0099999999999997868
01:47:04.117 [Lua]
01:47:04.117 [Lua] unaccounted: 0
01:47:04.117 [Lua] [Boot] use baked enemy meshes: false
01:47:04.117 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
01:47:04.117 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
01:47:04.117 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
01:47:04.117 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
01:47:04.117 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
01:47:04.117 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
01:47:04.117 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
01:47:04.117 [Save] Load done
01:47:04.123 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
01:47:04.123 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
01:47:04.123 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
01:47:04.123 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
01:47:04.123 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
01:47:04.428 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
01:47:04.428 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
01:47:04.430 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
01:47:05.016 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
01:47:05.016 [Lua] [PackageManager] Force_load: resource_packages/title_screen
01:47:05.016 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
01:47:05.203 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
01:47:05.203 [Lua] [PackageManager] Force_load: resource_packages/menu
01:47:05.203 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
01:47:05.387 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
01:47:05.387 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
01:47:05.388 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
01:47:06.481 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
01:47:06.481 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
01:47:06.481 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
01:47:06.565 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
01:47:06.565 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
01:47:06.565 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
01:47:06.565 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
01:47:06.565 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
01:47:06.565 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
01:47:06.565 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
01:47:06.565 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
01:47:06.565 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
01:47:06.565 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
01:47:06.565 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
01:47:06.565 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
01:47:06.565 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
01:47:06.565 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
01:47:06.565 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
01:47:06.565 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
01:47:06.565 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
01:47:06.565 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
01:47:06.565 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
01:47:06.565 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
01:47:06.751 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
01:47:06.751 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
01:47:06.751 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
01:47:07.325 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
01:47:07.325 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
01:47:07.326 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
01:47:08.269 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
01:47:08.269 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
01:47:08.269 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
01:47:08.571 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
01:47:08.571 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
01:47:08.571 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [table: 0x079fb4a0] (Origin: function: 0x079fc610)
01:47:08.571 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [table: 0x079fbaa0] (Origin: function: 0x06940390)
01:47:08.571 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [table: 0x079fbaa0] (Origin: function: 0x075738f0)
01:47:08.571 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [table: 0x079fb4a0] (Origin: function: 0x071440a0)
01:47:08.572 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
01:47:08.572 [Lua] [Gamestate] Enter StateTitleScreen
01:47:08.573 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
01:47:08.573 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
01:47:08.573 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
01:47:08.573 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
01:47:08.573 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
01:47:08.574 warning: [Lua] CHAT FONT SIZE DISABLED
01:47:08.574 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
01:47:08.588 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
01:47:08.588 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
01:47:08.588 [Save] Loading `save_data`
01:47:08.589 [Save] Load done
01:47:08.605 [Lua] [BackendManagerPlayFab] Backend Enabled
01:47:08.876 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
01:47:08.876 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
01:47:08.876 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
01:47:10.536 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
01:47:10.536 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
01:47:10.536 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
01:47:10.890 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
01:47:10.890 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
01:47:10.890 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
01:47:11.296 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
01:47:11.296 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
01:47:11.297 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
01:47:11.550 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
01:47:11.550 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
01:47:11.550 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
01:47:11.803 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
01:47:11.803 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
01:47:11.804 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
01:47:12.494 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
01:47:12.494 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
01:47:12.495 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
01:47:12.496 [Lua] Populating data for character 1 15
01:47:12.595 [Lua] Requesting character data for index 2 15
01:47:12.595 [Lua] Populating data for character 2 15
01:47:12.699 [Lua] Requesting character data for index 3 15
01:47:12.699 [Lua] Populating data for character 3 15
01:47:12.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
01:47:12.713 [Lua] [PackageManager] Force_load: resource_packages/inventory
01:47:12.714 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
01:47:12.798 [Lua] Requesting character data for index 4 15
01:47:12.798 [Lua] Populating data for character 4 15
01:47:12.899 [Lua] Requesting character data for index 5 15
01:47:12.899 [Lua] Populating data for character 5 15
01:47:12.916 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
01:47:12.916 [Lua] [PackageManager] Force_load: resource_packages/careers
01:47:12.916 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
01:47:12.967 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
01:47:12.967 [Lua] [PackageManager] Force_load: resource_packages/decals
01:47:12.967 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
01:47:13.001 [Lua] Requesting character data for index 6 15
01:47:13.001 [Lua] Populating data for character 6 15
01:47:13.102 [Lua] Requesting character data for index 7 15
01:47:13.102 [Lua] Populating data for character 7 15
01:47:13.169 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
01:47:13.169 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
01:47:13.170 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
01:47:13.204 [Lua] Requesting character data for index 8 15
01:47:13.204 [Lua] Populating data for character 8 15
01:47:13.306 [Lua] Requesting character data for index 9 15
01:47:13.306 [Lua] Populating data for character 9 15
01:47:13.424 [Lua] Requesting character data for index 10 15
01:47:13.424 [Lua] Populating data for character 10 15
01:47:13.509 [Lua] Requesting character data for index 11 15
01:47:13.509 [Lua] Populating data for character 11 15
01:47:13.661 [Lua] Requesting character data for index 12 15
01:47:13.661 [Lua] Populating data for character 12 15
01:47:13.762 [Lua] Requesting character data for index 13 15
01:47:13.762 [Lua] Populating data for character 13 15
01:47:13.864 [Lua] Requesting character data for index 14 15
01:47:13.864 [Lua] Populating data for character 14 15
01:47:13.949 [Lua] Requesting character data for index 15 15
01:47:13.949 [Lua] Populating data for character 15 15
01:47:14.090 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
01:47:14.090 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
01:47:14.091 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
01:47:14.240 [Lua] Player statistics loaded!
01:47:14.357 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
01:47:15.334 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
01:47:15.334 [Lua] [PackageManager] Force_load: resource_packages/ingame
01:47:15.335 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
01:47:15.385 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
01:47:15.385 [Lua] [Managers] Destroying state managers...
01:47:15.385 [Lua] MUSIC MANAGER Stop_menu_screen_music 1 0
01:47:15.385 [Lua] [Gamestate] Enter state StateLoading
01:47:15.387 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
01:47:15.387 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
01:47:15.387 [Lua] state_loading_restart_network JOIN VIA STEAM 0
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_network_clock_sync_request
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_network_time_sync_response
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_response
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_request
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_add_damage
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_heal
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_ai_drop_single_item
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_ai_inventory_wield
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_ai_show_single_item
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_start
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_end
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_interest_point_chatter_update
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_rotation_scale
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_translation_scale
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_set_script_driven
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_set_affected_by_gravity
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_driven
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_constrain_ai
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_1
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_2
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_3
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_4
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_5
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_6
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_7
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_8
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_9
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_10
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_11
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_12
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_create_bot_nav_transition
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_pacing_changed
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_play_dialogue_event
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_trigger_dialogue_event
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_interrupt_dialogue_event
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_anim_event
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_anim_event_variable_float
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_update_anim_variable_done
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_attack_hit
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_enemy_has_target
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_enemy_is_alerted
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_set_blocking
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_status_change_bool
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_skinned_surface_mtr_fx
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx_lvl_unit
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_play_melee_hit_effects
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_weapon_blood
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_link_unit
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_play_first_person_sound
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event_at_pos
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_string_event
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_int_event
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_float_event
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_client_audio_set_global_parameter_with_lerp
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_sync_door_state
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_add_external_velocity
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_tutorial_message
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_player_blocked_attack
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_set_wounded
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_alert_enemy
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_start_mission_with_unit
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_update_mission
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_end_mission
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_objective_entered_socket_zone
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_create_explosion
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_area_damage
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_dynamic
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_client_spawn_light_weight_projectile
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_client_despawn_light_weight_projectile
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_level
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_projectile_stopped
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_generic_impact_projectile_impact
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_show_inventory
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_server_set_inventory_packages
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_server_mark_profile_used
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_add_equipment
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_create_attachment
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_client_select_inventory
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_wield_equipment
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_destroy_slot
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_set_current_location
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_sync_damage_taken
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_played
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_stopped
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_number_changed
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_add_buff
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_remove_server_controlled_buff
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_ping
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_pong
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_interaction_approved
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_interaction_abort
01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_interaction_completed
01:47:15.387 [Lua] registering RPCs
01:47:15.387 [Lua] [LobbyAux] Making combined_hash: 43b7ba6d20bb509 from network_hash=da57de3d6d9d35d5, trunk_revision=126749, engine_revision=36e28bdddf4e, project_hash=bulldozer
01:47:15.387 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
01:47:15.387 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
01:47:15.387 [Lua] [StateLoading] Need to unload nil and start load inn_level
01:47:15.387 [Lua] [LevelTransitionHandler] load_level inn_level
01:47:15.387 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
01:47:15.387 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
01:47:15.387 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
01:47:15.387 [Lua] [EnemyPackageLoader] setup_startup_enemies
01:47:15.387 [Lua] [EnemyPackageLoader] Load no enemies on this level
01:47:15.387 [Lua] [NetworkServer] Current level key inn_level
01:47:15.387 [Lua] [LevelTransitionHandler] Generated new level_seed: 745715
01:47:15.387 [Lua] [VOIP] Initializing Steam Voip
01:47:15.387 [Lua] [VOIP] Is server. Creating room / joining my own room.
01:47:15.390 [EAC] EAC server 110000100a1d9b9 is initializing
01:47:15.400 [EAC] Server is also client 110000100a1d9b9
01:47:15.400 [EACServer] [SetLogCallback] Procedure: 00000001404A74A0 LogLevel: Info.
01:47:15.400 [Lua] ### Created peer state machine for 110000100a1d9b9
01:47:15.400 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter Connecting
01:47:15.400 [Lua] MUSIC MANAGER unmute_all_world_sounds 2 0
01:47:15.400 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 1
01:47:15.400 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
01:47:15.402 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 1
01:47:15.403 [Lua] [Gamestate] Enter Substate StateLoadingRunning
01:47:15.403 [Lua] Set lobby begin:
01:47:15.403 [Lua] Set lobby end.
01:47:15.469 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 1
01:47:15.637 [SteamLobby] Detected added member 110000100a1d9b9
01:47:16.479 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
01:47:16.479 [Lua] [PackageManager] Force_load: resource_packages/pickups
01:47:16.479 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_15
01:47:16.563 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
01:47:16.563 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
01:47:16.563 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
01:47:16.814 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
01:47:16.814 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
01:47:16.815 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
01:47:16.815 [Lua] [LOCAL RPC] rpc_notify_connected
01:47:16.815 [Lua] [PSM] Peer 110000100a1d9b9 joined. Want to use profile index "5"
01:47:16.815 [Lua] [LobbyHost] Changed state from 0 to joined
01:47:16.816 [Lua] [PartyManager] Leader is set to 110000100a1d9b9
01:47:16.816 [Lua] [ChatManager] Setting up network context, host_peer_id:110000100a1d9b9 my_peer_id:110000100a1d9b9
01:47:16.816 [Lua] [ChatManager] Registering channel 1
01:47:16.816 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000100a1d9b9, own_peer_id=110000100a1d9b9)
01:47:16.831 [Lua] [NetworkServer] Changing num_players from nil to 1
01:47:16.831 [Lua] Players: 1
01:47:16.831 [Lua] Set lobby begin:
01:47:16.831 [Lua] Lobby data level_key = inn_level
01:47:16.831 [Lua] Lobby data num_players = 1
01:47:16.831 [Lua] Lobby data matchmaking = false
01:47:16.831 [Lua] Set lobby end.
01:47:16.882 [Lua] MUSIC MANAGER Play_loading_screen_music 3 0
01:47:17.182 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
01:47:17.388 [Lua] [LOCAL RPC] rpc_notify_in_post_game false
01:47:17.404 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit Connecting
01:47:17.404 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter Loading
01:47:17.404 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100a1d9b9
01:47:17.404 [Lua] [LOCAL RPC] rpc_load_level 26 745715
01:47:26.962 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
01:47:26.962 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
01:47:26.979 [Lua] [LevelTransitionHandler] Level load completed!
01:47:26.979 [Lua] ### Sending rpc_level_loaded
01:47:26.979 [Lua] #### Has state machine: true, sender: 110000100a1d9b9, level_id: 26
01:47:26.979 [Lua] Peer 110000100a1d9b9 has loaded the level and all enemies are loaded
01:47:26.995 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit Loading
01:47:26.995 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter LoadingProfilePackages
01:47:26.995 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 5 for peer id 110000100a1d9b9:1
01:47:26.995 [Lua] Set lobby begin:
01:47:26.995 [Lua] Lobby data level_key = inn_level
01:47:26.995 [Lua] Lobby data player_slot_1 = 0:0
01:47:26.995 [Lua] Lobby data player_slot_6 = 0:0
01:47:26.995 [Lua] Lobby data num_players = 1
01:47:26.996 [Lua] Lobby data matchmaking = false
01:47:26.996 [Lua] Lobby data player_slot_4 = 0:0
01:47:26.996 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
01:47:26.996 [Lua] Lobby data player_slot_2 = 0:0
01:47:26.996 [Lua] Lobby data player_slot_3 = 0:0
01:47:26.996 [Lua] Set lobby end.
01:47:26.996 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100a1d9b9:1, previous profile 0, profile 5]
01:47:26.996 [Lua] Set lobby begin:
01:47:26.996 [Lua] Lobby data level_key = inn_level
01:47:26.996 [Lua] Lobby data player_slot_1 = 0:0
01:47:26.996 [Lua] Lobby data player_slot_6 = 0:0
01:47:26.996 [Lua] Lobby data num_players = 1
01:47:26.996 [Lua] Lobby data matchmaking = false
01:47:26.996 [Lua] Lobby data player_slot_4 = 0:0
01:47:26.996 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
01:47:26.996 [Lua] Lobby data player_slot_2 = 0:0
01:47:26.996 [Lua] Lobby data player_slot_3 = 0:0
01:47:26.997 [Lua] Set lobby end.
01:47:26.997 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 1]
01:47:26.997 [Lua] Set lobby begin:
01:47:26.997 [Lua] Lobby data level_key = inn_level
01:47:26.997 [Lua] Lobby data player_slot_1 = 0:0
01:47:26.997 [Lua] Lobby data player_slot_6 = 0:0
01:47:26.997 [Lua] Lobby data num_players = 1
01:47:26.997 [Lua] Lobby data matchmaking = false
01:47:26.997 [Lua] Lobby data player_slot_4 = 0:0
01:47:26.997 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
01:47:26.997 [Lua] Lobby data player_slot_2 = 0:0
01:47:26.997 [Lua] Lobby data player_slot_3 = 0:0
01:47:26.997 [Lua] Set lobby end.
01:47:26.997 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2]
01:47:26.997 [Lua] Set lobby begin:
01:47:26.997 [Lua] Lobby data level_key = inn_level
01:47:26.997 [Lua] Lobby data player_slot_1 = 0:0
01:47:26.997 [Lua] Lobby data player_slot_6 = 0:0
01:47:26.997 [Lua] Lobby data num_players = 1
01:47:26.997 [Lua] Lobby data matchmaking = false
01:47:26.997 [Lua] Lobby data player_slot_4 = 0:0
01:47:26.997 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
01:47:26.997 [Lua] Lobby data player_slot_2 = 0:0
01:47:26.997 [Lua] Lobby data player_slot_3 = 0:0
01:47:26.997 [Lua] Set lobby end.
01:47:26.997 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 3]
01:47:26.997 [Lua] Set lobby begin:
01:47:26.997 [Lua] Lobby data level_key = inn_level
01:47:26.998 [Lua] Lobby data player_slot_1 = 0:0
01:47:26.998 [Lua] Lobby data player_slot_6 = 0:0
01:47:26.998 [Lua] Lobby data num_players = 1
01:47:26.998 [Lua] Lobby data matchmaking = false
01:47:26.998 [Lua] Lobby data player_slot_4 = 0:0
01:47:26.998 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
01:47:26.998 [Lua] Lobby data player_slot_2 = 0:0
01:47:26.998 [Lua] Lobby data player_slot_3 = 0:0
01:47:26.998 [Lua] Set lobby end.
01:47:26.998 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 4]
01:47:26.998 [Lua] Set lobby begin:
01:47:26.998 [Lua] Lobby data level_key = inn_level
01:47:26.998 [Lua] Lobby data player_slot_1 = 0:0
01:47:26.998 [Lua] Lobby data player_slot_6 = 0:0
01:47:26.998 [Lua] Lobby data num_players = 1
01:47:26.999 [Lua] Lobby data matchmaking = false
01:47:26.999 [Lua] Lobby data player_slot_4 = 0:0
01:47:26.999 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
01:47:26.999 [Lua] Lobby data player_slot_2 = 0:0
01:47:26.999 [Lua] Lobby data player_slot_3 = 0:0
01:47:26.999 [Lua] Set lobby end.
01:47:26.999 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6]
01:47:26.999 [Lua] ### Sending rpc_level_loaded
01:47:26.999 [Lua] #### Has state machine: false, sender: 110000100a1d9b9, level_id: 26
01:47:26.999 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:1 my_peer_id:110000100a1d9b9
01:47:26.999 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
01:47:27.012 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:1 my_peer_id:110000100a1d9b9
01:47:27.012 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:47:27.012 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
01:47:27.012 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient, async-read,
01:47:27.012 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
01:47:27.012 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read,
01:47:27.012 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, InventoryPackageSynchronizerClient, async-read,
01:47:27.012 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
01:47:27.012 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
01:47:27.012 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
01:47:27.012 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:47:27.012 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
01:47:27.412 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
01:47:27.412 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
01:47:27.413 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
01:47:28.109 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
01:47:28.109 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
01:47:28.109 [Lua] Set lobby begin:
01:47:28.109 [Lua] Lobby data level_key = inn_level
01:47:28.109 [Lua] Lobby data player_slot_1 = 0:0
01:47:28.109 [Lua] Lobby data player_slot_6 = 0:0
01:47:28.109 [Lua] Lobby data num_players = 1
01:47:28.109 [Lua] Lobby data matchmaking = false
01:47:28.110 [Lua] Lobby data host = 110000100a1d9b9
01:47:28.110 [Lua] Lobby data player_slot_4 = 0:0
01:47:28.110 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
01:47:28.110 [Lua] Lobby data player_slot_2 = 0:0
01:47:28.110 [Lua] Lobby data country_code = US
01:47:28.110 [Lua] Lobby data player_slot_3 = 0:0
01:47:28.110 [Lua] Lobby data unique_server_name = Crymic
01:47:28.110 [Lua] Set lobby end.
01:47:28.110 [Lua] [Managers] Destroying state managers...
01:47:28.110 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
01:47:28.110 [Lua] MUSIC MANAGER Stop_loading_screen_music 4 0
01:47:28.110 [Lua] [Gamestate] Enter StateIngame HOST
01:47:28.111 [Lua] Set lobby begin:
01:47:28.111 [Lua] Lobby data level_key = inn_level
01:47:28.111 [Lua] Lobby data player_slot_1 = 0:0
01:47:28.111 [Lua] Lobby data selected_level_key = inn_level
01:47:28.111 [Lua] Lobby data player_slot_6 = 0:0
01:47:28.111 [Lua] Lobby data num_players = 1
01:47:28.111 [Lua] Lobby data matchmaking = false
01:47:28.111 [Lua] Lobby data host = 110000100a1d9b9
01:47:28.111 [Lua] Lobby data player_slot_4 = 0:0
01:47:28.111 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
01:47:28.111 [Lua] Lobby data player_slot_2 = 0:0
01:47:28.111 [Lua] Lobby data country_code = US
01:47:28.111 [Lua] Lobby data player_slot_3 = 0:0
01:47:28.111 [Lua] Lobby data unique_server_name = Crymic
01:47:28.111 [Lua] Set lobby end.
01:47:28.112 [Lua] [StateIngame] Server ingame
01:47:28.114 [Lua] Set lobby begin:
01:47:28.114 [Lua] Lobby data level_key = inn_level
01:47:28.114 [Lua] Lobby data player_slot_1 = 0:0
01:47:28.114 [Lua] Lobby data selected_level_key = inn_level
01:47:28.114 [Lua] Lobby data player_slot_6 = 0:0
01:47:28.114 [Lua] Lobby data num_players = 1
01:47:28.115 [Lua] Lobby data matchmaking = false
01:47:28.115 [Lua] Lobby data host = 110000100a1d9b9
01:47:28.115 [Lua] Lobby data player_slot_4 = 0:0
01:47:28.115 [Lua] Lobby data difficulty = normal
01:47:28.115 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
01:47:28.115 [Lua] Lobby data player_slot_2 = 0:0
01:47:28.115 [Lua] Lobby data country_code = US
01:47:28.115 [Lua] Lobby data player_slot_3 = 0:0
01:47:28.115 [Lua] Lobby data unique_server_name = Crymic
01:47:28.115 [Lua] Set lobby end.
01:47:28.115 [Lua] [LobbyAux] Making combined_hash: 43b7ba6d20bb509 from network_hash=da57de3d6d9d35d5, trunk_revision=126749, engine_revision=36e28bdddf4e, project_hash=bulldozer
01:47:28.115 [Lua] [LobbyAux] Making combined_hash: 43b7ba6d20bb509 from network_hash=da57de3d6d9d35d5, trunk_revision=126749, engine_revision=36e28bdddf4e, project_hash=bulldozer
01:47:28.115 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
01:47:28.115 [Lua] [Matchmaking] initializing
01:47:28.115 [Lua] [Matchmaking] my_peer_id: 110000100a1d9b9, I am server
01:47:28.115 [Lua] [Matchmaking] register rpcs
01:47:28.115 [Lua] [GameNetworkManager] Setting pong timeout to 60
01:47:28.115 [Lua] [GameNetworkManager] My own peer_id = 110000100a1d9b9
01:47:28.115 [Lua] [GameNetworkManager] self.is_server = true
01:47:28.115 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
01:47:28.115 [Network] Setting artificial MTU limit to 65536
01:47:28.117 [Lua] Switching ConflictSettings: to: disabled
01:47:28.117 [Lua] pacing=disabled
01:47:28.117 [Lua] roaming=nil
01:47:28.117 [Lua] disabled=true
01:47:28.117 [Lua] pack_spawning=disabled
01:47:28.117 [Lua] boss=disabled
01:47:28.117 [Lua] horde=disabled
01:47:28.117 [Lua] specials=disabled
01:47:28.117 [Lua] name=disabled
01:47:28.117 [Lua] intensity=disabled
01:47:28.117 [Lua] ---
01:47:28.119 [Lua] [AIInterestPointSystem] Level Seed: 745715
01:47:28.119 [Lua]
01:47:28.119 [Lua] [entity_system_bag] = table
01:47:28.119 [Lua] [entity_system_bag] = metatable
01:47:28.119 [Lua] [startup_data] = table
01:47:28.119 [Lua] [entity_manager] = table
01:47:28.119 [Lua] [entity_manager] = metatable
01:47:28.119 [Lua] [unit_spawner] = table
01:47:28.119 [Lua] [unit_spawner] = metatable
01:47:28.119 [Lua] [unit_storage] = table
01:47:28.119 [Lua] [unit_storage] = metatable
01:47:28.119 [Lua] [dice_keeper] = table
01:47:28.119 [Lua] [dice_keeper] = metatable
01:47:28.119 [Lua] [is_server] = true (boolean)
01:47:28.119 [Lua] [world] = [World]
01:47:28.119 [Lua] [system_api] = table
01:47:28.119 [Lua] [network_lobby] = table
01:47:28.119 [Lua] [network_lobby] = metatable
01:47:28.119 [Lua] [profile_synchronizer] = table
01:47:28.119 [Lua] [profile_synchronizer] = metatable
01:47:28.119 [Lua] [entity_system] = table
01:47:28.119 [Lua] [entity_system] = metatable
01:47:28.119 [Lua] [num_local_human_players] = 1 (number)
01:47:28.119 [Lua] [statistics_db] = table
01:47:28.119 [Lua] [statistics_db] = metatable
01:47:28.119 [Lua] [network_server] = table
01:47:28.119 [Lua] [network_server] = metatable
01:47:28.119 [Lua] [input_manager] = table
01:47:28.119 [Lua] [input_manager] = metatable
01:47:28.119 [Lua] [network_clock] = table
01:47:28.119 [Lua] [network_clock] = metatable
01:47:28.119 [Lua] [network_transmit] = table
01:47:28.119 [Lua] [network_transmit] = metatable
01:47:28.119 [Lua] [free_flight_manager] = table
01:47:28.119 [Lua] [free_flight_manager] = metatable
01:47:28.119 [Lua] [network_manager] = table
01:47:28.119 [Lua] [network_manager] = metatable
01:47:28.119 [Lua] [network_event_delegate] = table
01:47:28.119 [Lua] [network_event_delegate] = metatable
01:47:28.119 [Lua]
01:47:28.120 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
01:47:28.122 [Lua] [AchievementManager] Achievements using the steam platform
01:47:28.123 [Lua] [StateIngame] Level seed: 745715
01:47:28.123 [Umbra] Init version: 3.4.15 :: 16 threads
01:47:28.123 [Umbra] Tome with `11601` objects loaded.
01:47:28.123 [Umbra] UMBRA Tome loaded.
01:47:28.123 [World] Spawning level.
01:47:28.131 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
01:47:28.363 [Lua] [LevelAnalysis] set_random_seed( 1210320256)
01:47:28.365 [Lua] PlayerManager:add_player player_1
01:47:28.367 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
01:47:28.367 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
01:47:28.368 [Lua] [IngameUI] init
01:47:28.409 [Lua] [Matchmaking] Cancelling matchmaking
01:47:28.409 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
01:47:28.409 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
01:47:28.409 [Lua] Set lobby begin:
01:47:28.409 [Lua] Lobby data level_key = inn_level
01:47:28.409 [Lua] Lobby data player_slot_1 = 0:0
01:47:28.409 [Lua] Lobby data selected_level_key = inn_level
01:47:28.410 [Lua] Lobby data power_level = 785
01:47:28.410 [Lua] Lobby data player_slot_6 = 0:0
01:47:28.410 [Lua] Lobby data num_players = 1
01:47:28.410 [Lua] Lobby data matchmaking = false
01:47:28.410 [Lua] Lobby data host = 110000100a1d9b9
01:47:28.410 [Lua] Lobby data player_slot_4 = 0:0
01:47:28.410 [Lua] Lobby data difficulty = normal
01:47:28.410 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
01:47:28.410 [Lua] Lobby data player_slot_2 = 0:0
01:47:28.410 [Lua] Lobby data country_code = US
01:47:28.410 [Lua] Lobby data player_slot_3 = 0:0
01:47:28.410 [Lua] Lobby data unique_server_name = Crymic
01:47:28.410 [Lua] Set lobby end.
01:47:28.411 [Flow] Forge tier 4
01:47:28.411 [Flow] complete_skittergate_legend true
01:47:28.411 [Flow] complete_all_helmgart_levels_recruit true
01:47:28.412 [Flow] WitchHunterLevel:30
01:47:28.412 [Flow] LeaderYes
01:47:28.412 [Flow] ALL PC XP:831243
01:47:28.412 [Flow] Has "bogenhafen" DLC:true
01:47:28.412 [Flow] WH XP:146120
01:47:28.412 [Flow] Number of crafted items:4085
01:47:28.412 [Flow] Has "pre_order" DLC:true
01:47:28.412 [Flow] Sum of Powe Levels:1500
01:47:28.412 [Flow] lodestone diff 1:false
01:47:28.412 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:47:28.413 [Lua] CurrentConflictSettings disabled
01:47:28.413 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
01:47:28.415 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
01:47:28.415 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
01:47:28.415 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
01:47:28.415 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=20
01:47:28.415 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
01:47:28.415 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
01:47:28.447 [Lua] MUSIC: nil -> explore
01:47:28.470 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
01:47:28.470 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
01:47:28.471 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
01:47:30.009 [Flow] DISABLE
01:47:30.378 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
01:47:30.378 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
01:47:30.379 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
01:47:30.948 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
01:47:30.948 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
01:47:30.949 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
01:47:31.079 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
01:47:31.079 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
01:47:31.080 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04
01:47:31.184 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04
01:47:31.184 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04
01:47:31.184 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
01:47:31.436 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
01:47:31.436 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
01:47:31.438 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01
01:47:32.009 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01
01:47:32.009 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01
01:47:32.010 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
01:47:32.202 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
01:47:32.202 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
01:47:32.203 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
01:47:32.397 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
01:47:32.397 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
01:47:32.397 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
01:47:33.309 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
01:47:33.309 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
01:47:33.320 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
01:47:33.322 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 1
01:47:33.331 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit LoadingProfilePackages
01:47:33.331 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForEnterGame
01:47:33.334 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 1
01:47:33.334 [Lua] [LOCAL RPC] rpc_loading_synced
01:47:33.341 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForEnterGame
01:47:33.341 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForGameObjectSync
01:47:33.352 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForGameObjectSync
01:47:33.352 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForPlayers
01:47:33.354 [Lua] [LOCAL RPC] rpc_game_started
01:47:33.362 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForPlayers
01:47:33.362 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter SpawningPlayer
01:47:33.373 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit SpawningPlayer
01:47:33.373 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InGame
01:47:33.376 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 5 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1
01:47:33.376 [Lua] PlayerManager:rpc_to_client_spawn_player(110000100a1d9b9, 5, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
01:47:33.376 [Lua] PlayerManager:rpc_to_client_spawn_player()
01:47:33.379 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:47:33.380 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:47:33.380 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
01:47:33.380 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=22
01:47:33.660 [Lua] [IngameUI] menu view on_enter start_menu_view
01:47:33.661 [Lua] hero_fullscreen_menu_on_enter
01:47:33.663 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0580b120
01:47:33.663 [World] Spawning level.
01:47:33.663 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
01:47:33.663 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
01:47:33.663 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
01:47:33.663 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
01:47:33.664 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
01:47:33.681 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
01:47:33.681 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewer, async-read,
01:47:33.682 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read,
01:47:33.682 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read,
01:47:33.682 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, MenuWorldPreviewer, async-read,
01:47:33.921 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
01:47:33.921 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer
01:47:33.933 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer
01:47:33.933 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read,
01:47:33.933 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read,
01:47:34.088 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
01:47:34.088 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
01:47:34.089 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
01:47:34.236 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
01:47:34.236 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
01:47:34.668 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x316, position: 0
01:47:35.247 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x316, position: 27249
01:48:34.338 [Lua] [IngameUI] menu view on_exit start_menu_view
01:48:34.338 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
01:48:34.338 [Lua] hero_fullscreen_menu_on_exit
01:48:34.340 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0580b120
01:48:34.340 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:48:34.340 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:48:34.340 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:48:34.341 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer
01:48:34.342 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer
01:48:44.810 [Lua] [IngameUI] menu view on_enter hero_view
01:48:44.812 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0700b100
01:48:44.812 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
01:48:44.819 [World] Spawning level.
01:48:44.819 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
01:48:44.819 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
01:48:44.820 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
01:48:44.820 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
01:48:44.820 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
01:48:44.820 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
01:48:44.820 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
01:48:44.820 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
01:48:44.820 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
01:48:46.793 [Lua] [IngameUI] menu view on_exit hero_view
01:48:46.795 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0700b100
01:48:46.795 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
01:48:51.886 [Lua] PlayFabMirror:_commit_internal 1
01:48:51.886 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:48:51.886 [Lua] generate_backend_stats 110000100a1d9b9:1
01:48:51.889 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:48:51.895 [Lua] commit result success 1
01:48:54.196 [SteamLobby] Detected added member 1100001051e2f68
01:48:54.196 [Lua] [NetworkServer] Changing num_players from 1 to 2
01:48:54.196 [Lua] Players: 2
01:48:54.196 [Lua] Set lobby begin:
01:48:54.196 [Lua] Lobby data level_key = inn_level
01:48:54.196 [Lua] Lobby data player_slot_1 = 0:0
01:48:54.197 [Lua] Lobby data selected_level_key = inn_level
01:48:54.197 [Lua] Lobby data power_level = 785
01:48:54.197 [Lua] Lobby data player_slot_6 = 0:0
01:48:54.197 [Lua] Lobby data num_players = 2
01:48:54.197 [Lua] Lobby data matchmaking = false
01:48:54.198 [Lua] Lobby data host = 110000100a1d9b9
01:48:54.198 [Lua] Lobby data player_slot_4 = 0:0
01:48:54.198 [Lua] Lobby data difficulty = normal
01:48:54.198 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
01:48:54.198 [Lua] Lobby data player_slot_2 = 0:0
01:48:54.198 [Lua] Lobby data country_code = US
01:48:54.198 [Lua] Lobby data player_slot_3 = 0:0
01:48:54.198 [Lua] Lobby data unique_server_name = Crymic
01:48:54.198 [Lua] Set lobby end.
01:48:54.198 [Lua] [LobbyMembers] Member joined 1100001051e2f68
01:48:54.207 [Lua] [NetworkServer] Peer 1100001051e2f68 joined server lobby.
01:48:54.207 [Lua] [NetworkServer] Creating peer info.
01:48:54.207 [Lua] [PeerSM] 1100001051e2f68 :: on_enter Connecting
01:48:54.207 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
01:48:54.208 [Lua] [ChatManager][1]System: Fuck Dark Souls is joining the game
01:48:54.220 [SteamAuthenticator] Sent ticket request to 1100001051e2f68
01:48:54.220 [Lua] [ConnectionHandler] Peer state for "1100001051e2f68": [nil] ==> [Connecting]
01:48:54.220 [Lua] [NetworkServer] New connection detected in NetworkServer from "1100001051e2f68"
01:48:54.231 [Lua] [ConnectionHandler] Peer state for "1100001051e2f68": [Connecting] ==> [Connected]
01:48:58.688 [SteamAuthenticator] Got ticket from 1100001051e2f68
01:48:58.688 [SteamAuthenticator] BeginAuthSession 1100001051e2f68
01:48:58.688 [SteamAuthenticator] Authenticating 1100001051e2f68
01:48:58.699 [SteamAuthenticator] Got ticket request from 1100001051e2f68
01:48:58.699 [SteamAuthenticator] GetAuthSessionTicket 1100001051e2f68
01:48:58.699 [SteamAuthenticator] Sent ticket to 1100001051e2f68
01:48:58.980 [SteamAuthenticator] Steam validation for 1100001051e2f68 with response 0
01:48:59.369 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
01:48:59.369 [Lua] [Matchmaking] Got a handshake request from 1100001051e2f68 with user name 'Fuck Dark Souls'
01:48:59.499 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001dde2ac from 1100001051e2f68, replying lobby_ok
01:48:59.646 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001051e2f68 REPLY wh:0 | we:0 | dr:0 | bw:0 | es:110000100a1d9b9
01:48:59.806 [Lua] [Matchmaking] Assigning profile slot 3 to 1100001051e2f68
01:48:59.806 [Lua] Set lobby begin:
01:48:59.807 [Lua] Lobby data level_key = inn_level
01:48:59.807 [Lua] Lobby data player_slot_1 = 0:0
01:48:59.807 [Lua] Lobby data selected_level_key = inn_level
01:48:59.807 [Lua] Lobby data power_level = 785
01:48:59.807 [Lua] Lobby data player_slot_6 = 0:0
01:48:59.807 [Lua] Lobby data num_players = 2
01:48:59.807 [Lua] Lobby data matchmaking = false
01:48:59.807 [Lua] Lobby data host = 110000100a1d9b9
01:48:59.807 [Lua] Lobby data player_slot_4 = 0:0
01:48:59.807 [Lua] Lobby data difficulty = normal
01:48:59.807 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
01:48:59.807 [Lua] Lobby data player_slot_2 = 0:0
01:48:59.807 [Lua] Lobby data country_code = US
01:48:59.807 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
01:48:59.807 [Lua] Lobby data unique_server_name = Crymic
01:48:59.808 [Lua] Set lobby end.
01:48:59.808 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001051e2f68 | bw:0 | es:110000100a1d9b9
01:49:02.175 [Lua] ### CLEARING PEER STATE FOR 1100001051e2f68
01:49:02.175 [Lua] [PeerSM] 1100001051e2f68 :: on_exit Connecting
01:49:02.175 [Lua] [PeerSM] 1100001051e2f68 :: on_enter Connecting
01:49:02.312 [Lua] [NetworkServer] Peer 1100001051e2f68 has sent rpc_notify_lobby_joined
01:49:02.312 [Lua] [PSM] Peer 1100001051e2f68 joined. Want to use profile index "3"
01:49:02.312 [EAC] EAC server has client 1100001051e2f68 (and owner 1100001051e2f68)
01:49:02.312 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001051e2f68, connection_key=0)
01:49:02.312 [Lua] [VOIP] Adding voip member: "1100001051e2f68"
01:49:02.312 [EACServer] [RegisterClient] Client: 01100001051E2F68 PlayerGUID: 76561198046130024 PlayerIP: 0.0.0.0 OwnerGUID: 76561198046130024 PlayerName: Crymic
01:49:02.719 [EACServer] [QueueClientUpdate] Client: 01100001051E2F68 Session: 1 Status: Client Authenticated Message: Client authenticated.
01:49:02.720 [EAC] Peer 1100001051e2f68 switched EAC state to ClientAuthenticatedLocal
01:49:02.966 [EACServer] [Register Client] Success (1/2). Client: 01100001051E2F68.
01:49:03.032 [EACServer] [Cerberus] [Backend] Connection established.
01:49:03.367 [EACServer] [Register Client] Success (2/2). Client: 01100001051E2F68
01:49:03.367 [EACServer] [QueueClientUpdate] Client: 01100001051E2F68 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
01:49:03.369 [EAC] Peer 1100001051e2f68 switched EAC state to ClientAuthenticatedRemote
01:49:04.338 [Lua] [NetworkServer] Peer 1100001051e2f68 has sent rpc_post_game_notified
01:49:04.339 [Lua] [PeerSM] 1100001051e2f68 :: on_exit Connecting
01:49:04.339 [Lua] [PeerSM] 1100001051e2f68 :: on_enter Loading
01:49:04.339 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001051e2f68
01:49:04.471 [Lua] ### Sending rpc_level_loaded
01:49:04.471 [Lua] #### Has state machine: true, sender: 1100001051e2f68, level_id: 26
01:49:04.471 [Lua] Peer 1100001051e2f68 has loaded the level but not all enemies, so we wait
01:49:04.471 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001051e2f68, connection_key=0)
01:49:04.472 [Lua] [PeerSM] 1100001051e2f68 :: on_exit Loading
01:49:04.472 [Lua] [PeerSM] 1100001051e2f68 :: on_enter LoadingProfilePackages
01:49:04.472 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 1100001051e2f68:1
01:49:04.472 [Lua] Set lobby begin:
01:49:04.472 [Lua] Lobby data level_key = inn_level
01:49:04.472 [Lua] Lobby data player_slot_1 = 0:0
01:49:04.472 [Lua] Lobby data selected_level_key = inn_level
01:49:04.472 [Lua] Lobby data power_level = 785
01:49:04.472 [Lua] Lobby data player_slot_6 = 0:0
01:49:04.472 [Lua] Lobby data num_players = 2
01:49:04.472 [Lua] Lobby data matchmaking = false
01:49:04.472 [Lua] Lobby data host = 110000100a1d9b9
01:49:04.472 [Lua] Lobby data player_slot_4 = 0:0
01:49:04.472 [Lua] Lobby data difficulty = normal
01:49:04.472 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
01:49:04.472 [Lua] Lobby data player_slot_2 = 0:0
01:49:04.472 [Lua] Lobby data country_code = US
01:49:04.473 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
01:49:04.473 [Lua] Lobby data unique_server_name = Crymic
01:49:04.473 [Lua] Set lobby end.
01:49:04.473 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001051e2f68:1, previous profile 0, profile 3]
01:49:04.473 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001051e2f68 | bw:0 | es:110000100a1d9b9
01:49:04.611 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:2 my_peer_id:110000100a1d9b9
01:49:04.611 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:2 my_peer_id:110000100a1d9b9
01:49:04.615 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:2 my_peer_id:110000100a1d9b9
01:49:04.615 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
01:49:04.615 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr, InventoryPackageSynchronizerClient, async-read,
01:49:04.615 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read,
01:49:04.615 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:49:04.615 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, InventoryPackageSynchronizerClient, async-read,
01:49:04.615 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:49:05.333 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
01:49:05.333 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
01:49:05.334 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr
01:49:05.454 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr
01:49:05.454 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr
01:49:05.455 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger
01:49:05.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger
01:49:05.620 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger
01:49:05.621 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p
01:49:05.830 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p
01:49:05.830 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p
01:49:05.831 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green
01:49:05.967 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green
01:49:05.967 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green
01:49:05.967 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p
01:49:06.133 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p
01:49:06.133 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p
01:49:06.143 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
01:49:06.147 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 2
01:49:06.309 [Lua] [VOIP] Peer 1100001051e2f68 joined room 117a7bd805174d57 (my room id "117a7bd805174d57")
01:49:06.344 [Lua] [VOIP] Unmuting voip member: "1100001051e2f68"
01:49:06.344 [Lua] [VOIP] Muting voip out for "1100001051e2f68" due to push_to_talk
01:49:11.209 [Lua] [PeerSM] 1100001051e2f68 :: on_exit LoadingProfilePackages
01:49:11.209 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForEnterGame
01:49:11.214 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 2
01:49:12.048 [Lua] [IngameUI] menu view on_enter hero_view
01:49:12.051 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0700b100
01:49:12.051 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
01:49:12.693 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
01:49:12.693 [Lua] [Matchmaking] Got a handshake request from 1100001051e2f68 with user name 'Fuck Dark Souls'
01:49:12.694 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForEnterGame
01:49:12.694 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForGameObjectSync
01:49:12.701 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001051e2f68
01:49:12.703 [Lua] Set lobby begin:
01:49:12.703 [Lua] Lobby data level_key = inn_level
01:49:12.703 [Lua] Lobby data player_slot_1 = 0:0
01:49:12.703 [Lua] Lobby data selected_level_key = inn_level
01:49:12.703 [Lua] Lobby data power_level = 785
01:49:12.703 [Lua] Lobby data player_slot_6 = 0:0
01:49:12.703 [Lua] Lobby data num_players = 2
01:49:12.703 [Lua] Lobby data matchmaking = false
01:49:12.703 [Lua] Lobby data host = 110000100a1d9b9
01:49:12.703 [Lua] Lobby data player_slot_4 = 0:0
01:49:12.703 [Lua] Lobby data difficulty = normal
01:49:12.703 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
01:49:12.703 [Lua] Lobby data player_slot_2 = 0:0
01:49:12.703 [Lua] Lobby data country_code = US
01:49:12.703 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
01:49:12.703 [Lua] Lobby data unique_server_name = Crymic
01:49:12.703 [Lua] Set lobby end.
01:49:12.703 [Lua] [Matchmaking] Assigned player 1100001051e2f68 to slot 3 when hot join syncing
01:49:12.704 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForGameObjectSync
01:49:12.704 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForPlayers
01:49:12.713 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForPlayers
01:49:12.713 [Lua] [PeerSM] 1100001051e2f68 :: on_enter SpawningPlayer
01:49:12.723 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001051e2f68
01:49:12.723 [Lua] PlayerManager:add_remote_player 1100001051e2f68
01:49:12.723 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=23
01:49:12.723 [Lua] RemotePlayer:create_game_object( ) 23
01:49:12.727 [Lua] [PeerSM] 1100001051e2f68 :: on_exit SpawningPlayer
01:49:12.727 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InGame
01:49:13.325 [Lua] [MOD][VMF][INFO] Added 1100001051e2f68 to the VMF users list.
01:49:13.325 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001051e2f68 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:49:13.325 [Lua] Adding player sync data to peer=1100001051e2f68 local_player_id=1
01:49:13.325 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001051e2f68 go_type=player_unit go_created_func_name=game_object_created_player_unit
01:49:13.325 [Lua] [NetworkServer] Peer 1100001051e2f68 spawned player.
01:49:13.326 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=24
01:49:13.326 [Lua] PlayerManager:assign_unit_ownership Fuck Dark Souls 1100001051e2f68 1
01:49:13.327 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:49:13.328 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001051e2f68
01:49:15.318 [Lua] Set lobby begin:
01:49:15.318 [Lua] Lobby data level_key = inn_level
01:49:15.318 [Lua] Lobby data player_slot_1 = 0:0
01:49:15.318 [Lua] Lobby data selected_level_key = inn_level
01:49:15.318 [Lua] Lobby data power_level = 392
01:49:15.318 [Lua] Lobby data player_slot_6 = 0:0
01:49:15.318 [Lua] Lobby data num_players = 2
01:49:15.319 [Lua] Lobby data matchmaking = false
01:49:15.319 [Lua] Lobby data host = 110000100a1d9b9
01:49:15.319 [Lua] Lobby data player_slot_4 = 0:0
01:49:15.319 [Lua] Lobby data difficulty = normal
01:49:15.319 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
01:49:15.319 [Lua] Lobby data player_slot_2 = 0:0
01:49:15.319 [Lua] Lobby data country_code = US
01:49:15.319 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
01:49:15.319 [Lua] Lobby data unique_server_name = Crymic
01:49:15.319 [Lua] Set lobby end.
01:49:20.359 [Lua] Set lobby begin:
01:49:20.359 [Lua] Lobby data level_key = inn_level
01:49:20.359 [Lua] Lobby data player_slot_1 = 0:0
01:49:20.359 [Lua] Lobby data selected_level_key = inn_level
01:49:20.359 [Lua] Lobby data power_level = 785
01:49:20.359 [Lua] Lobby data player_slot_6 = 0:0
01:49:20.360 [Lua] Lobby data num_players = 2
01:49:20.360 [Lua] Lobby data matchmaking = false
01:49:20.360 [Lua] Lobby data host = 110000100a1d9b9
01:49:20.360 [Lua] Lobby data player_slot_4 = 0:0
01:49:20.360 [Lua] Lobby data difficulty = normal
01:49:20.360 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
01:49:20.360 [Lua] Lobby data player_slot_2 = 0:0
01:49:20.360 [Lua] Lobby data country_code = US
01:49:20.360 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
01:49:20.360 [Lua] Lobby data unique_server_name = Crymic
01:49:20.360 [Lua] Set lobby end.
01:49:36.038 [Lua] [IngameUI] menu view on_exit hero_view
01:49:36.042 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0700b100
01:49:36.042 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
01:49:46.124 [Lua] PlayFabMirror:_commit_internal 2
01:49:46.124 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:49:46.125 [Lua] generate_backend_stats 110000100a1d9b9:1
01:49:46.127 [Lua] [1] = table
01:49:46.127 [Lua] [persistent_value] = 2711 (number)
01:49:46.127 [Lua] [default_value] = 0 (number)
01:49:46.127 [Lua] [value] = 1 (number)
01:49:46.127 [Lua] [dirty] = true (boolean)
01:49:46.127 [Lua] [database_name] = dynamic_objects_destroyed (string)
01:49:46.127 [Lua] [name] = dynamic_objects_destroyed (string)
01:49:46.127 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 2
01:49:46.132 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 2 1
01:49:46.235 [Lua] [PlayFabRequestQueue] EAC Enabled! 2
01:49:46.235 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 2
01:49:46.400 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 2
01:49:46.403 [Lua] commit result success 2
01:50:09.688 [Lua] [IngameUI] menu view on_enter hero_view
01:50:09.691 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0700b100
01:50:09.691 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
01:50:32.071 [Lua] [NetworkServer] Peer 1100001051e2f68 despawned player.
01:50:32.071 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001051e2f68
01:50:32.071 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile 3 to 2 for peer id 1100001051e2f68:1
01:50:32.071 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:3 my_peer_id:110000100a1d9b9
01:50:32.071 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:3 my_peer_id:110000100a1d9b9
01:50:32.071 [Lua] Set lobby begin:
01:50:32.071 [Lua] Lobby data level_key = inn_level
01:50:32.071 [Lua] Lobby data player_slot_1 = 0:0
01:50:32.071 [Lua] Lobby data selected_level_key = inn_level
01:50:32.072 [Lua] Lobby data power_level = 785
01:50:32.072 [Lua] Lobby data player_slot_6 = 0:0
01:50:32.072 [Lua] Lobby data num_players = 2
01:50:32.072 [Lua] Lobby data matchmaking = false
01:50:32.072 [Lua] Lobby data host = 110000100a1d9b9
01:50:32.072 [Lua] Lobby data player_slot_4 = 0:0
01:50:32.072 [Lua] Lobby data difficulty = normal
01:50:32.072 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
01:50:32.072 [Lua] Lobby data player_slot_2 = 0:0
01:50:32.072 [Lua] Lobby data country_code = US
01:50:32.072 [Lua] Lobby data player_slot_3 = 0:0
01:50:32.072 [Lua] Lobby data unique_server_name = Crymic
01:50:32.072 [Lua] Set lobby end.
01:50:32.072 [Lua] Set lobby begin:
01:50:32.072 [Lua] Lobby data level_key = inn_level
01:50:32.072 [Lua] Lobby data player_slot_1 = 0:0
01:50:32.072 [Lua] Lobby data selected_level_key = inn_level
01:50:32.072 [Lua] Lobby data power_level = 785
01:50:32.073 [Lua] Lobby data player_slot_6 = 0:0
01:50:32.073 [Lua] Lobby data num_players = 2
01:50:32.073 [Lua] Lobby data matchmaking = false
01:50:32.073 [Lua] Lobby data host = 110000100a1d9b9
01:50:32.073 [Lua] Lobby data player_slot_4 = 0:0
01:50:32.073 [Lua] Lobby data difficulty = normal
01:50:32.073 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
01:50:32.073 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1
01:50:32.073 [Lua] Lobby data country_code = US
01:50:32.073 [Lua] Lobby data player_slot_3 = 0:0
01:50:32.073 [Lua] Lobby data unique_server_name = Crymic
01:50:32.073 [Lua] Set lobby end.
01:50:32.073 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001051e2f68:1, previous profile 3, profile 2]
01:50:32.073 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:1100001051e2f68 | es:110000100a1d9b9
01:50:32.074 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InGame
01:50:32.074 [Lua] [PeerSM] 1100001051e2f68 :: on_enter LoadingProfilePackages
01:50:32.074 [Lua] [GameNetworkManager] destroying game object with go_id=24
01:50:32.081 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:3 my_peer_id:110000100a1d9b9
01:50:32.082 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3
01:50:32.089 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 3
01:50:32.104 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
01:50:32.105 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient
01:50:32.105 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr, InventoryPackageSynchronizerClient
01:50:32.106 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient
01:50:32.108 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, InventoryPackageSynchronizerClient
01:50:32.116 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
01:50:32.238 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:4 my_peer_id:110000100a1d9b9
01:50:32.238 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:4 my_peer_id:110000100a1d9b9
01:50:32.245 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:4 my_peer_id:110000100a1d9b9
01:50:32.245 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
01:50:32.245 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_3p, InventoryPackageSynchronizerClient, async-read,
01:50:32.245 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
01:50:32.245 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_05/wpn_brw_mace_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:50:32.245 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_07, InventoryPackageSynchronizerClient, async-read,
01:50:32.245 [Lua] [PackageManager] Load: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient, async-read,
01:50:32.852 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base
01:50:32.852 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base
01:50:32.854 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_3p
01:50:33.264 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_3p
01:50:33.264 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_3p
01:50:33.265 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
01:50:33.330 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
01:50:33.330 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
01:50:33.330 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_05/wpn_brw_mace_05_runed_01_3p
01:50:33.500 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_05/wpn_brw_mace_05_runed_01_3p
01:50:33.500 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_05/wpn_brw_mace_05_runed_01_3p
01:50:33.500 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_07
01:50:33.581 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_07
01:50:33.581 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_07
01:50:33.582 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_scholar
01:50:33.820 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_scholar
01:50:33.820 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_scholar
01:50:33.830 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4
01:50:33.836 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 4
01:50:34.690 [Lua] [IngameUI] menu view on_exit hero_view
01:50:34.693 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0700b100
01:50:34.693 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
01:50:37.734 [Lua] [PeerSM] 1100001051e2f68 :: on_exit LoadingProfilePackages
01:50:37.734 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForEnterGame
01:50:37.741 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 4
01:50:37.744 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForEnterGame
01:50:37.744 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForGameObjectSync
01:50:37.753 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForGameObjectSync
01:50:37.753 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForPlayers
01:50:37.763 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForPlayers
01:50:37.763 [Lua] [PeerSM] 1100001051e2f68 :: on_enter SpawningPlayer
01:50:37.771 [Lua] [PeerSM] 1100001051e2f68 :: on_exit SpawningPlayer
01:50:37.771 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InGame
01:50:37.943 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001051e2f68 go_type=player_unit go_created_func_name=game_object_created_player_unit
01:50:37.943 [Lua] [NetworkServer] Peer 1100001051e2f68 spawned player.
01:50:37.944 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=25
01:50:37.944 [Lua] PlayerManager:assign_unit_ownership Fuck Dark Souls 1100001051e2f68 1
01:50:37.945 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:50:39.094 [Lua] [IngameUI] menu view on_enter character_selection
01:50:39.095 [Lua] hero_fullscreen_menu_on_enter
01:50:39.099 [Lua] [IngameUI] menu view post_update_on_enter table: 0x07145190
01:50:39.099 [World] Spawning level.
01:50:39.100 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
01:50:39.100 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
01:50:39.100 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
01:50:39.100 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
01:50:39.101 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
01:50:39.110 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
01:50:39.110 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewer, async-read,
01:50:39.111 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read,
01:50:39.111 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read,
01:50:39.111 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, MenuWorldPreviewer, async-read,
01:50:39.240 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
01:50:39.240 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer
01:50:39.269 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer
01:50:39.269 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read,
01:50:39.269 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read,
01:50:39.390 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
01:50:39.390 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
01:50:39.391 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
01:50:39.642 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
01:50:39.642 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
01:50:40.502 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:50:40.502 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:50:40.502 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:50:40.503 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer
01:50:40.504 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer
01:50:40.504 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
01:50:40.504 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewer, async-read,
01:50:41.044 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
01:50:41.044 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
01:50:41.045 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
01:50:41.135 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
01:50:41.135 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
01:50:41.141 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer, async-read,
01:50:41.141 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer, async-read,
01:50:41.141 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, MenuWorldPreviewer, async-read,
01:50:41.232 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
01:50:41.232 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer
01:50:41.267 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
01:50:41.267 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer
01:50:41.267 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer, async-read,
01:50:41.267 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer, async-read,
01:50:41.348 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
01:50:41.348 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
01:50:41.348 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
01:50:41.557 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
01:50:41.557 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
01:50:41.557 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
01:50:41.697 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
01:50:41.697 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
01:50:42.214 [Lua] [GameNetworkManager] destroying game object with go_id=22
01:50:42.215 [Lua] [NetworkServer] Peer 110000100a1d9b9 despawned player.
01:50:42.219 [Lua] [LOCAL RPC] rpc_client_request_mark_profile 1 1
01:50:42.219 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile 5 to 1 for peer id 110000100a1d9b9:1
01:50:42.219 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:5 my_peer_id:110000100a1d9b9
01:50:42.219 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:5 my_peer_id:110000100a1d9b9
01:50:42.219 [Lua] Set lobby begin:
01:50:42.219 [Lua] Lobby data level_key = inn_level
01:50:42.220 [Lua] Lobby data player_slot_1 = 0:0
01:50:42.220 [Lua] Lobby data selected_level_key = inn_level
01:50:42.220 [Lua] Lobby data power_level = 785
01:50:42.220 [Lua] Lobby data player_slot_6 = 0:0
01:50:42.220 [Lua] Lobby data num_players = 2
01:50:42.220 [Lua] Lobby data matchmaking = false
01:50:42.220 [Lua] Lobby data host = 110000100a1d9b9
01:50:42.220 [Lua] Lobby data player_slot_4 = 0:0
01:50:42.220 [Lua] Lobby data difficulty = normal
01:50:42.220 [Lua] Lobby data player_slot_5 = 0:0
01:50:42.220 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1
01:50:42.220 [Lua] Lobby data country_code = US
01:50:42.220 [Lua] Lobby data player_slot_3 = 0:0
01:50:42.220 [Lua] Lobby data unique_server_name = Crymic
01:50:42.220 [Lua] Set lobby end.
01:50:42.220 [Lua] Set lobby begin:
01:50:42.220 [Lua] Lobby data level_key = inn_level
01:50:42.220 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1
01:50:42.221 [Lua] Lobby data selected_level_key = inn_level
01:50:42.221 [Lua] Lobby data power_level = 785
01:50:42.221 [Lua] Lobby data player_slot_6 = 0:0
01:50:42.221 [Lua] Lobby data num_players = 2
01:50:42.221 [Lua] Lobby data matchmaking = false
01:50:42.221 [Lua] Lobby data host = 110000100a1d9b9
01:50:42.221 [Lua] Lobby data player_slot_4 = 0:0
01:50:42.221 [Lua] Lobby data difficulty = normal
01:50:42.221 [Lua] Lobby data player_slot_5 = 0:0
01:50:42.221 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1
01:50:42.221 [Lua] Lobby data country_code = US
01:50:42.221 [Lua] Lobby data player_slot_3 = 0:0
01:50:42.221 [Lua] Lobby data unique_server_name = Crymic
01:50:42.222 [Lua] Set lobby end.
01:50:42.222 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100a1d9b9:1, previous profile 5, profile 1]
01:50:42.222 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100a1d9b9 | we:0 | dr:0 | bw:1100001051e2f68 | es:0
01:50:42.224 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InGame
01:50:42.224 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter LoadingProfilePackages
01:50:42.229 [Lua] [LOCAL RPC] rpc_server_request_mark_profile_result 1 1 1
01:50:42.229 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:5 my_peer_id:110000100a1d9b9
01:50:42.229 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:6 my_peer_id:110000100a1d9b9
01:50:42.229 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:6 my_peer_id:110000100a1d9b9
01:50:42.230 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5
01:50:42.232 [Save] Saving `save_data`
01:50:42.236 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:6 my_peer_id:110000100a1d9b9
01:50:42.236 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
01:50:42.236 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
01:50:42.236 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read,
01:50:42.236 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, InventoryPackageSynchronizerClient, async-read,
01:50:42.236 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
01:50:42.236 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:50:42.236 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient, async-read,
01:50:42.236 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
01:50:42.236 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
01:50:42.236 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
01:50:42.236 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:50:42.236 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 5
01:50:42.239 [Save] Save done
01:50:42.249 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
01:50:42.250 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient
01:50:42.250 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient
01:50:42.250 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient
01:50:42.250 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, InventoryPackageSynchronizerClient
01:50:42.251 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, InventoryPackageSynchronizerClient
01:50:42.251 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
01:50:42.251 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient
01:50:42.261 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
01:50:42.338 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
01:50:42.338 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
01:50:42.339 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
01:50:42.352 [Lua] [IngameUI] menu view on_exit character_selection
01:50:42.356 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
01:50:42.356 [Lua] hero_fullscreen_menu_on_exit
01:50:42.357 [Lua] [IngameUI] menu view post_update_on_exit table: 0x07145190
01:50:42.358 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:50:42.358 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:50:42.358 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:50:42.359 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer
01:50:42.360 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer
01:50:42.515 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
01:50:42.515 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
01:50:42.516 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p
01:50:42.711 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p
01:50:42.711 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p
01:50:42.712 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01
01:50:43.062 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01
01:50:43.062 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01
01:50:43.063 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01
01:50:43.550 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01
01:50:43.550 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01
01:50:43.551 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
01:50:43.836 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
01:50:43.836 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
01:50:43.847 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6
01:50:43.850 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 6
01:50:44.092 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit LoadingProfilePackages
01:50:44.092 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForEnterGame
01:50:44.096 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 6
01:50:44.096 [Lua] [LOCAL RPC] rpc_loading_synced
01:50:44.102 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForEnterGame
01:50:44.102 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForGameObjectSync
01:50:44.113 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForGameObjectSync
01:50:44.113 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForPlayers
01:50:44.122 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForPlayers
01:50:44.122 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter SpawningPlayer
01:50:44.131 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit SpawningPlayer
01:50:44.131 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InGame
01:50:44.135 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 1 Vector3(1.56097, -1.58661, 5.01789) Vector4(0, 0, 0.310252, -0.950654) false 100 100 1 1 1
01:50:44.135 [Lua] PlayerManager:rpc_to_client_spawn_player(110000100a1d9b9, 1, Vector3(1.56097, -1.58661, 5.01789), Vector4(0, 0, 0.310252, -0.950654))
01:50:44.135 [Lua] PlayerManager:rpc_to_client_spawn_player()
01:50:44.138 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:50:44.139 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:50:44.139 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
01:50:44.139 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=27
01:50:45.357 [Lua] PlayFabMirror:_commit_internal 3
01:50:45.357 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:50:45.358 [Lua] generate_backend_stats 110000100a1d9b9:1
01:50:45.360 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:50:45.367 [Lua] commit result success 3
01:51:06.528 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:7 my_peer_id:110000100a1d9b9
01:51:06.528 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:7 my_peer_id:110000100a1d9b9
01:51:06.532 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:7 my_peer_id:110000100a1d9b9
01:51:06.532 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:51:06.565 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_3p, InventoryPackageSynchronizerClient
01:51:06.965 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p
01:51:06.965 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p
01:51:06.976 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7
01:51:06.983 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 7
01:51:07.979 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 7
01:51:08.691 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:8 my_peer_id:110000100a1d9b9
01:51:08.691 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:8 my_peer_id:110000100a1d9b9
01:51:08.698 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:8 my_peer_id:110000100a1d9b9
01:51:08.698 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:51:08.734 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_05/wpn_brw_mace_05_runed_01_3p, InventoryPackageSynchronizerClient
01:51:08.925 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p
01:51:08.925 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p
01:51:08.937 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8
01:51:08.944 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 8
01:51:09.551 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 8
01:51:28.584 [Lua] [IngameUI] menu view on_enter hero_view
01:51:28.587 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0700b100
01:51:28.587 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
01:51:28.599 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
01:51:28.599 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
01:51:28.600 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
01:51:28.600 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
01:51:28.605 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
01:51:29.170 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
01:51:29.170 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
01:51:29.179 [World] Spawning level.
01:51:29.193 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
01:51:29.193 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewer, async-read,
01:51:29.352 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
01:51:29.352 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
01:51:29.352 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, MenuWorldPreviewer, async-read,
01:51:29.352 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:51:29.352 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
01:51:29.352 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:51:29.352 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
01:51:30.692 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
01:51:30.693 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:51:30.693 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:51:30.693 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:51:30.693 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:51:30.693 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:51:30.697 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
01:51:30.697 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
01:51:30.698 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
01:51:30.701 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
01:51:30.701 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
01:51:30.708 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
01:51:33.482 [Lua] [Matchmaking] Cancelling matchmaking
01:51:33.482 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
01:51:33.609 [Lua] [IngameUI] menu view on_exit hero_view
01:51:33.615 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0700b100
01:51:33.615 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
01:51:33.615 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
01:51:33.615 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
01:51:33.615 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
01:51:33.615 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
01:51:35.154 [Lua] LEVEL KEY: magnus
01:51:35.154 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
01:51:35.154 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
01:51:35.156 [Lua] Set lobby begin:
01:51:35.156 [Lua] Lobby data level_key = inn_level
01:51:35.156 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1
01:51:35.156 [Lua] Lobby data selected_level_key = inn_level
01:51:35.156 [Lua] Lobby data power_level = 785
01:51:35.156 [Lua] Lobby data player_slot_6 = 0:0
01:51:35.156 [Lua] Lobby data num_players = 2
01:51:35.156 [Lua] Lobby data matchmaking = false
01:51:35.156 [Lua] Lobby data host = 110000100a1d9b9
01:51:35.156 [Lua] Lobby data player_slot_4 = 0:0
01:51:35.156 [Lua] Lobby data difficulty = normal
01:51:35.156 [Lua] Lobby data player_slot_5 = 0:0
01:51:35.156 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1
01:51:35.157 [Lua] Lobby data country_code = US
01:51:35.157 [Lua] Lobby data player_slot_3 = 0:0
01:51:35.157 [Lua] Lobby data unique_server_name = Crymic
01:51:35.157 [Lua] Set lobby end.
01:51:35.157 [Lua] [PartyManager] Leader is set to 110000100a1d9b9
01:51:35.158 [Lua] [MATCHMAKING] - Hosting game on level: inn_level magnus
01:51:35.158 [Lua] [LevelTransitionHandler] set_next_level( magnus )
01:51:35.158 [Lua] Set lobby begin:
01:51:35.158 [Lua] Lobby data twitch_enabled = false
01:51:35.158 [Lua] Lobby data power_level = 785
01:51:35.158 [Lua] Lobby data player_slot_6 = 0:0
01:51:35.158 [Lua] Lobby data num_players = 2
01:51:35.158 [Lua] Lobby data host = 110000100a1d9b9
01:51:35.158 [Lua] Lobby data game_mode = custom
01:51:35.158 [Lua] Lobby data difficulty = normal
01:51:35.158 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1
01:51:35.158 [Lua] Lobby data selected_level_key = magnus
01:51:35.158 [Lua] Lobby data quick_game = false
01:51:35.158 [Lua] Lobby data matchmaking = false
01:51:35.158 [Lua] Lobby data level_key = inn_level
01:51:35.159 [Lua] Lobby data player_slot_4 = 0:0
01:51:35.159 [Lua] Lobby data unique_server_name = Crymic
01:51:35.159 [Lua] Lobby data player_slot_5 = 0:0
01:51:35.159 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1
01:51:35.159 [Lua] Lobby data country_code = US
01:51:35.159 [Lua] Lobby data player_slot_3 = 0:0
01:51:35.159 [Lua] Lobby data eac_authorized = true
01:51:35.159 [Lua] Set lobby end.
01:51:35.159 [Lua] Set lobby begin:
01:51:35.159 [Lua] Lobby data twitch_enabled = false
01:51:35.159 [Lua] Lobby data power_level = 785
01:51:35.159 [Lua] Lobby data player_slot_6 = 0:0
01:51:35.159 [Lua] Lobby data num_players = 2
01:51:35.159 [Lua] Lobby data host = 110000100a1d9b9
01:51:35.159 [Lua] Lobby data game_mode = custom
01:51:35.160 [Lua] Lobby data is_private = true
01:51:35.160 [Lua] Lobby data difficulty = normal
01:51:35.160 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1
01:51:35.160 [Lua] Lobby data selected_level_key = magnus
01:51:35.160 [Lua] Lobby data quick_game = false
01:51:35.160 [Lua] Lobby data matchmaking = false
01:51:35.160 [Lua] Lobby data level_key = inn_level
01:51:35.160 [Lua] Lobby data player_slot_4 = 0:0
01:51:35.160 [Lua] Lobby data unique_server_name = Crymic
01:51:35.160 [Lua] Lobby data player_slot_5 = 0:0
01:51:35.160 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1
01:51:35.160 [Lua] Lobby data country_code = US
01:51:35.160 [Lua] Lobby data player_slot_3 = 0:0
01:51:35.160 [Lua] Lobby data eac_authorized = true
01:51:35.160 [Lua] Set lobby end.
01:51:35.163 [Lua] [ChatManager][1]System: Starting hosted game...
01:51:35.163 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
01:51:35.163 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
01:51:35.166 [Lua] [LOCAL RPC] rpc_client_complete_vote 1
01:51:37.473 [Lua] [IngameUI] menu view on_enter hero_view
01:51:37.477 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0700b100
01:51:37.477 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
01:51:37.490 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
01:51:37.490 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
01:51:37.491 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
01:51:37.491 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
01:51:37.496 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
01:51:38.022 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
01:51:38.022 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
01:51:38.032 [World] Spawning level.
01:51:38.047 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
01:51:38.047 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewer, async-read,
01:51:38.075 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
01:51:38.075 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
01:51:38.076 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, MenuWorldPreviewer, async-read,
01:51:38.076 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:51:38.076 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
01:51:38.076 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:51:38.076 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
01:51:39.542 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
01:51:39.542 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory
01:51:39.547 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
01:51:39.547 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout
01:51:40.963 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:51:40.963 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
01:51:40.963 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:51:40.963 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
01:51:40.963 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:51:40.963 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, MenuWorldPreviewer, async-read,
01:51:40.980 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:9 my_peer_id:110000100a1d9b9
01:51:40.980 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:9 my_peer_id:110000100a1d9b9
01:51:40.995 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 1 9
01:51:40.995 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:9 my_peer_id:110000100a1d9b9
01:51:40.995 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, InventoryPackageSynchronizerClient, async-read,
01:51:41.035 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient
01:51:41.081 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01
01:51:41.081 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01
01:51:41.096 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9
01:51:41.103 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 9
01:51:41.283 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 9
01:51:43.015 [Lua] [IngameUI] menu view on_exit hero_view
01:51:43.019 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0700b100
01:51:43.019 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
01:51:43.019 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
01:51:43.019 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
01:51:43.019 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:51:43.019 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:51:43.019 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:51:43.019 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:51:43.019 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:51:43.027 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
01:51:43.027 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory
01:51:43.027 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout
01:51:43.707 [Lua] PlayFabMirror:_commit_internal 4
01:51:43.707 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 3
01:51:43.707 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:51:43.708 [Lua] generate_backend_stats 110000100a1d9b9:1
01:51:43.710 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:51:43.716 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 3
01:51:43.850 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 3
01:51:43.854 [Lua] commit result success 4
01:51:55.570 [Lua] [IngameUI] menu view on_enter hero_view
01:51:55.573 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0700b100
01:51:55.573 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
01:51:55.587 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
01:51:55.589 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
01:51:55.590 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
01:51:55.590 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
01:51:55.598 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
01:51:56.136 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
01:51:56.136 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
01:51:56.146 [World] Spawning level.
01:51:56.164 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
01:51:56.164 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewer, async-read,
01:51:56.304 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
01:51:56.304 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
01:51:56.304 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, MenuWorldPreviewer, async-read,
01:51:56.304 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:51:56.304 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
01:51:56.304 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:51:56.304 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
01:51:56.404 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
01:51:56.404 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
01:51:56.404 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:51:56.404 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:51:56.404 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:51:56.405 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:51:56.405 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:51:56.409 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
01:51:56.409 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
01:51:56.409 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
01:51:56.414 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
01:51:56.414 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
01:51:56.420 [World] Spawning level.
01:51:56.420 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
01:51:56.420 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
01:51:56.421 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
01:51:56.421 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
01:51:56.421 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
01:51:56.421 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
01:51:56.421 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
01:51:56.421 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
01:51:56.421 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
01:51:58.161 [Lua] [IngameUI] menu view on_exit hero_view
01:51:58.164 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0700b100
01:51:58.164 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
01:51:59.668 [Lua] [IngameUI] menu view on_enter hero_view
01:51:59.671 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0700b100
01:51:59.671 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
01:51:59.682 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
01:51:59.683 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
01:51:59.684 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
01:51:59.684 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
01:51:59.689 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
01:52:00.219 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
01:52:00.219 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
01:52:00.227 [World] Spawning level.
01:52:00.239 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
01:52:00.239 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewer, async-read,
01:52:00.266 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
01:52:00.266 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
01:52:00.266 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, MenuWorldPreviewer, async-read,
01:52:00.266 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:52:00.266 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
01:52:00.266 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:52:00.266 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
01:52:00.573 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
01:52:00.573 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory
01:52:00.578 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
01:52:00.578 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout
01:52:03.193 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:52:03.193 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
01:52:03.193 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:52:03.193 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
01:52:03.198 [Lua] [GameNetworkManager] destroying game object with go_id=27
01:52:03.199 [Lua] [NetworkServer] Peer 110000100a1d9b9 despawned player.
01:52:03.208 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:52:03.208 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:52:03.208 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:52:03.208 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:52:03.208 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:52:03.208 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
01:52:03.208 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland, MenuWorldPreviewer, async-read,
01:52:03.208 [Lua] [LOCAL RPC] rpc_client_request_mark_profile 1 1
01:52:03.208 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile 1 to 1 for peer id 110000100a1d9b9:1
01:52:03.208 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:10 my_peer_id:110000100a1d9b9
01:52:03.208 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:10 my_peer_id:110000100a1d9b9
01:52:03.208 [Lua] Set lobby begin:
01:52:03.208 [Lua] Lobby data twitch_enabled = false
01:52:03.208 [Lua] Lobby data power_level = 785
01:52:03.208 [Lua] Lobby data player_slot_6 = 0:0
01:52:03.208 [Lua] Lobby data num_players = 2
01:52:03.208 [Lua] Lobby data host = 110000100a1d9b9
01:52:03.208 [Lua] Lobby data game_mode = custom
01:52:03.208 [Lua] Lobby data is_private = true
01:52:03.209 [Lua] Lobby data difficulty = normal
01:52:03.209 [Lua] Lobby data player_slot_1 = 0:0
01:52:03.209 [Lua] Lobby data selected_level_key = magnus
01:52:03.209 [Lua] Lobby data quick_game = false
01:52:03.209 [Lua] Lobby data matchmaking = false
01:52:03.209 [Lua] Lobby data level_key = inn_level
01:52:03.209 [Lua] Lobby data player_slot_4 = 0:0
01:52:03.209 [Lua] Lobby data unique_server_name = Crymic
01:52:03.209 [Lua] Lobby data player_slot_5 = 0:0
01:52:03.209 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1
01:52:03.209 [Lua] Lobby data country_code = US
01:52:03.209 [Lua] Lobby data player_slot_3 = 0:0
01:52:03.209 [Lua] Lobby data eac_authorized = true
01:52:03.209 [Lua] Set lobby end.
01:52:03.209 [Lua] Set lobby begin:
01:52:03.209 [Lua] Lobby data twitch_enabled = false
01:52:03.209 [Lua] Lobby data power_level = 785
01:52:03.209 [Lua] Lobby data player_slot_6 = 0:0
01:52:03.209 [Lua] Lobby data num_players = 2
01:52:03.209 [Lua] Lobby data host = 110000100a1d9b9
01:52:03.209 [Lua] Lobby data game_mode = custom
01:52:03.209 [Lua] Lobby data is_private = true
01:52:03.209 [Lua] Lobby data difficulty = normal
01:52:03.210 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1
01:52:03.210 [Lua] Lobby data selected_level_key = magnus
01:52:03.210 [Lua] Lobby data quick_game = false
01:52:03.210 [Lua] Lobby data matchmaking = false
01:52:03.210 [Lua] Lobby data level_key = inn_level
01:52:03.210 [Lua] Lobby data player_slot_4 = 0:0
01:52:03.210 [Lua] Lobby data unique_server_name = Crymic
01:52:03.210 [Lua] Lobby data player_slot_5 = 0:0
01:52:03.210 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1
01:52:03.210 [Lua] Lobby data country_code = US
01:52:03.210 [Lua] Lobby data player_slot_3 = 0:0
01:52:03.210 [Lua] Lobby data eac_authorized = true
01:52:03.210 [Lua] Set lobby end.
01:52:03.210 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100a1d9b9:1, previous profile 1, profile 1]
01:52:03.210 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100a1d9b9 | we:0 | dr:0 | bw:1100001051e2f68 | es:0
01:52:03.220 [Lua] [LOCAL RPC] rpc_server_request_mark_profile_result 1 1 1
01:52:03.220 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:10 my_peer_id:110000100a1d9b9
01:52:03.220 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:11 my_peer_id:110000100a1d9b9
01:52:03.220 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:11 my_peer_id:110000100a1d9b9
01:52:03.227 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10
01:52:03.228 [Lua] [NetworkServer] Peer 110000100a1d9b9 respawn player.
01:52:03.236 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:11 my_peer_id:110000100a1d9b9
01:52:03.236 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, InventoryPackageSynchronizerClient, async-read,
01:52:03.236 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland, InventoryPackageSynchronizerClient, async-read,
01:52:03.236 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
01:52:03.236 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
01:52:03.236 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read,
01:52:03.236 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
01:52:03.236 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:52:03.236 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
01:52:03.236 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
01:52:03.236 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
01:52:03.236 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:52:03.236 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 10
01:52:03.243 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InGame
01:52:03.243 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter SpawningPlayer
01:52:03.272 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, InventoryPackageSynchronizerClient
01:52:03.365 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland
01:52:03.365 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland
01:52:03.374 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
01:52:03.374 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
01:52:03.374 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, MenuWorldPreviewer, async-read,
01:52:03.374 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:52:03.374 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
01:52:03.374 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:52:03.374 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
01:52:03.380 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11
01:52:03.389 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 11
01:52:03.687 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit SpawningPlayer
01:52:03.687 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InGame
01:52:03.696 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 11
01:52:03.696 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 1 Vector3(7.56135, -0.721846, 5.16373) Vector4(0, 0, 0.618561, -0.785737) false 100 100 1 1 1
01:52:03.696 [Lua] PlayerManager:rpc_to_client_spawn_player(110000100a1d9b9, 1, Vector3(7.56135, -0.721846, 5.16373), Vector4(0, 0, 0.618561, -0.785737))
01:52:03.696 [Lua] PlayerManager:rpc_to_client_spawn_player()
01:52:03.698 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:52:03.699 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:52:03.699 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
01:52:03.699 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=29
01:52:04.971 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:52:04.971 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
01:52:04.971 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:52:04.971 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
01:52:04.974 [Lua] [GameNetworkManager] destroying game object with go_id=29
01:52:04.976 [Lua] [NetworkServer] Peer 110000100a1d9b9 despawned player.
01:52:04.984 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:52:04.984 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:52:04.984 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:52:04.984 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:52:04.984 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:52:04.984 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
01:52:04.984 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, MenuWorldPreviewer, async-read,
01:52:04.984 [Lua] [LOCAL RPC] rpc_client_request_mark_profile 1 1
01:52:04.984 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile 1 to 1 for peer id 110000100a1d9b9:1
01:52:04.984 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:12 my_peer_id:110000100a1d9b9
01:52:04.984 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:12 my_peer_id:110000100a1d9b9
01:52:04.984 [Lua] Set lobby begin:
01:52:04.984 [Lua] Lobby data twitch_enabled = false
01:52:04.984 [Lua] Lobby data power_level = 785
01:52:04.984 [Lua] Lobby data player_slot_6 = 0:0
01:52:04.984 [Lua] Lobby data num_players = 2
01:52:04.984 [Lua] Lobby data host = 110000100a1d9b9
01:52:04.984 [Lua] Lobby data game_mode = custom
01:52:04.984 [Lua] Lobby data is_private = true
01:52:04.984 [Lua] Lobby data difficulty = normal
01:52:04.984 [Lua] Lobby data player_slot_1 = 0:0
01:52:04.984 [Lua] Lobby data selected_level_key = magnus
01:52:04.984 [Lua] Lobby data quick_game = false
01:52:04.984 [Lua] Lobby data matchmaking = false
01:52:04.984 [Lua] Lobby data level_key = inn_level
01:52:04.984 [Lua] Lobby data player_slot_4 = 0:0
01:52:04.984 [Lua] Lobby data unique_server_name = Crymic
01:52:04.984 [Lua] Lobby data player_slot_5 = 0:0
01:52:04.984 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1
01:52:04.985 [Lua] Lobby data country_code = US
01:52:04.985 [Lua] Lobby data player_slot_3 = 0:0
01:52:04.985 [Lua] Lobby data eac_authorized = true
01:52:04.985 [Lua] Set lobby end.
01:52:04.985 [Lua] Set lobby begin:
01:52:04.985 [Lua] Lobby data twitch_enabled = false
01:52:04.985 [Lua] Lobby data power_level = 785
01:52:04.985 [Lua] Lobby data player_slot_6 = 0:0
01:52:04.985 [Lua] Lobby data num_players = 2
01:52:04.985 [Lua] Lobby data host = 110000100a1d9b9
01:52:04.985 [Lua] Lobby data game_mode = custom
01:52:04.985 [Lua] Lobby data is_private = true
01:52:04.985 [Lua] Lobby data difficulty = normal
01:52:04.985 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1
01:52:04.985 [Lua] Lobby data selected_level_key = magnus
01:52:04.985 [Lua] Lobby data quick_game = false
01:52:04.985 [Lua] Lobby data matchmaking = false
01:52:04.985 [Lua] Lobby data level_key = inn_level
01:52:04.985 [Lua] Lobby data player_slot_4 = 0:0
01:52:04.985 [Lua] Lobby data unique_server_name = Crymic
01:52:04.985 [Lua] Lobby data player_slot_5 = 0:0
01:52:04.985 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1
01:52:04.985 [Lua] Lobby data country_code = US
01:52:04.986 [Lua] Lobby data player_slot_3 = 0:0
01:52:04.986 [Lua] Lobby data eac_authorized = true
01:52:04.986 [Lua] Set lobby end.
01:52:04.986 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100a1d9b9:1, previous profile 1, profile 1]
01:52:04.986 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100a1d9b9 | we:0 | dr:0 | bw:1100001051e2f68 | es:0
01:52:04.997 [Lua] [LOCAL RPC] rpc_server_request_mark_profile_result 1 1 1
01:52:04.997 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:12 my_peer_id:110000100a1d9b9
01:52:04.997 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:13 my_peer_id:110000100a1d9b9
01:52:04.997 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:13 my_peer_id:110000100a1d9b9
01:52:05.003 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12
01:52:05.004 [Lua] [NetworkServer] Peer 110000100a1d9b9 respawn player.
01:52:05.014 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:13 my_peer_id:110000100a1d9b9
01:52:05.014 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, InventoryPackageSynchronizerClient, async-read,
01:52:05.014 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
01:52:05.014 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
01:52:05.014 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read,
01:52:05.014 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
01:52:05.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:52:05.014 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, InventoryPackageSynchronizerClient, async-read,
01:52:05.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
01:52:05.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
01:52:05.014 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
01:52:05.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:52:05.014 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 12
01:52:05.021 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InGame
01:52:05.021 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter SpawningPlayer
01:52:05.050 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland, InventoryPackageSynchronizerClient
01:52:05.147 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland
01:52:05.147 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland
01:52:05.158 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
01:52:05.158 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
01:52:05.158 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, MenuWorldPreviewer, async-read,
01:52:05.158 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:52:05.158 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
01:52:05.158 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:52:05.158 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
01:52:05.164 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 13
01:52:05.176 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 13
01:52:05.366 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit SpawningPlayer
01:52:05.366 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InGame
01:52:05.375 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 13
01:52:05.375 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 1 Vector3(7.56135, -0.721846, 5.16373) Vector4(0, 0, 0.618561, -0.785737) false 100 100 1 1 1
01:52:05.375 [Lua] PlayerManager:rpc_to_client_spawn_player(110000100a1d9b9, 1, Vector3(7.56135, -0.721846, 5.16373), Vector4(0, 0, 0.618561, -0.785737))
01:52:05.375 [Lua] PlayerManager:rpc_to_client_spawn_player()
01:52:05.378 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:52:05.378 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:52:05.378 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
01:52:05.378 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31
01:52:09.605 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:52:09.605 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
01:52:09.605 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:52:09.605 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
01:52:09.608 [Lua] [GameNetworkManager] destroying game object with go_id=31
01:52:09.609 [Lua] [NetworkServer] Peer 110000100a1d9b9 despawned player.
01:52:09.616 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:52:09.616 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:52:09.616 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:52:09.616 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:52:09.616 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:52:09.616 [Lua] [PackageManager] Load: units/beings/player/witch_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
01:52:09.616 [Lua] [LOCAL RPC] rpc_client_request_mark_profile 1 1
01:52:09.616 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile 1 to 1 for peer id 110000100a1d9b9:1
01:52:09.616 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:14 my_peer_id:110000100a1d9b9
01:52:09.616 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:14 my_peer_id:110000100a1d9b9
01:52:09.616 [Lua] Set lobby begin:
01:52:09.616 [Lua] Lobby data twitch_enabled = false
01:52:09.616 [Lua] Lobby data power_level = 785
01:52:09.616 [Lua] Lobby data player_slot_6 = 0:0
01:52:09.616 [Lua] Lobby data num_players = 2
01:52:09.616 [Lua] Lobby data host = 110000100a1d9b9
01:52:09.616 [Lua] Lobby data game_mode = custom
01:52:09.616 [Lua] Lobby data is_private = true
01:52:09.616 [Lua] Lobby data difficulty = normal
01:52:09.616 [Lua] Lobby data player_slot_1 = 0:0
01:52:09.616 [Lua] Lobby data selected_level_key = magnus
01:52:09.616 [Lua] Lobby data quick_game = false
01:52:09.617 [Lua] Lobby data matchmaking = false
01:52:09.617 [Lua] Lobby data level_key = inn_level
01:52:09.617 [Lua] Lobby data player_slot_4 = 0:0
01:52:09.617 [Lua] Lobby data unique_server_name = Crymic
01:52:09.617 [Lua] Lobby data player_slot_5 = 0:0
01:52:09.617 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1
01:52:09.617 [Lua] Lobby data country_code = US
01:52:09.617 [Lua] Lobby data player_slot_3 = 0:0
01:52:09.617 [Lua] Lobby data eac_authorized = true
01:52:09.617 [Lua] Set lobby end.
01:52:09.617 [Lua] Set lobby begin:
01:52:09.617 [Lua] Lobby data twitch_enabled = false
01:52:09.617 [Lua] Lobby data power_level = 785
01:52:09.617 [Lua] Lobby data player_slot_6 = 0:0
01:52:09.617 [Lua] Lobby data num_players = 2
01:52:09.617 [Lua] Lobby data host = 110000100a1d9b9
01:52:09.617 [Lua] Lobby data game_mode = custom
01:52:09.617 [Lua] Lobby data is_private = true
01:52:09.617 [Lua] Lobby data difficulty = normal
01:52:09.617 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1
01:52:09.617 [Lua] Lobby data selected_level_key = magnus
01:52:09.618 [Lua] Lobby data quick_game = false
01:52:09.618 [Lua] Lobby data matchmaking = false
01:52:09.618 [Lua] Lobby data level_key = inn_level
01:52:09.618 [Lua] Lobby data player_slot_4 = 0:0
01:52:09.618 [Lua] Lobby data unique_server_name = Crymic
01:52:09.618 [Lua] Lobby data player_slot_5 = 0:0
01:52:09.618 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1
01:52:09.618 [Lua] Lobby data country_code = US
01:52:09.618 [Lua] Lobby data player_slot_3 = 0:0
01:52:09.618 [Lua] Lobby data eac_authorized = true
01:52:09.618 [Lua] Set lobby end.
01:52:09.618 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100a1d9b9:1, previous profile 1, profile 1]
01:52:09.618 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100a1d9b9 | we:0 | dr:0 | bw:1100001051e2f68 | es:0
01:52:09.629 [Lua] [LOCAL RPC] rpc_server_request_mark_profile_result 1 1 1
01:52:09.629 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:14 my_peer_id:110000100a1d9b9
01:52:09.629 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:15 my_peer_id:110000100a1d9b9
01:52:09.629 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:15 my_peer_id:110000100a1d9b9
01:52:09.635 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 14
01:52:09.636 [Lua] [NetworkServer] Peer 110000100a1d9b9 respawn player.
01:52:09.646 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:15 my_peer_id:110000100a1d9b9
01:52:09.646 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, InventoryPackageSynchronizerClient, async-read,
01:52:09.646 [Lua] [PackageManager] Load: units/beings/player/witch_hunter/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
01:52:09.646 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
01:52:09.646 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
01:52:09.646 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
01:52:09.646 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
01:52:09.646 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read,
01:52:09.646 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:52:09.646 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:52:09.646 [Lua] [PackageManager] Load: units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
01:52:09.646 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 14
01:52:09.651 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InGame
01:52:09.651 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter SpawningPlayer
01:52:09.668 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
01:52:09.680 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, InventoryPackageSynchronizerClient
01:52:09.680 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
01:52:10.320 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter/third_person_base/chr_third_person_base
01:52:10.320 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter/third_person_base/chr_third_person_base
01:52:10.321 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh
01:52:10.330 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[14cc5e8d]
01:52:10.330 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d05dbc52]
01:52:10.330 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
01:52:10.330 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
01:52:10.330 [Lua] [MenuWorldPreviewer]:equip_item() - Skipping equipping of item(witchhunter_hat_0005), because equipped skin(skin_wh_default) wants to hide it
01:52:10.330 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:52:10.330 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
01:52:10.330 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:52:10.330 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
01:52:10.566 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh
01:52:10.567 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh
01:52:10.584 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 15
01:52:10.595 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 15
01:52:10.600 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit SpawningPlayer
01:52:10.600 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InGame
01:52:10.609 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 15
01:52:10.609 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 1 Vector3(7.56135, -0.721846, 5.16373) Vector4(0, 0, 0.618561, -0.785737) false 100 100 1 1 1
01:52:10.609 [Lua] PlayerManager:rpc_to_client_spawn_player(110000100a1d9b9, 1, Vector3(7.56135, -0.721846, 5.16373), Vector4(0, 0, 0.618561, -0.785737))
01:52:10.609 [Lua] PlayerManager:rpc_to_client_spawn_player()
01:52:10.611 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:52:10.611 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:52:10.611 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
01:52:10.611 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33
01:52:12.110 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:52:12.110 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
01:52:12.110 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:52:12.110 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
01:52:12.110 [Lua] [MenuWorldPreviewer]:equip_item() - Skipping equipping of item(witchhunter_hat_0005), because equipped skin(skin_wh_default) wants to hide it
01:52:12.114 [Lua] [GameNetworkManager] destroying game object with go_id=33
01:52:12.115 [Lua] [NetworkServer] Peer 110000100a1d9b9 despawned player.
01:52:12.122 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:52:12.122 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:52:12.122 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:52:12.122 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
01:52:12.122 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[60345607]
01:52:12.122 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[686f5b45]
01:52:12.123 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
01:52:12.123 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
01:52:12.123 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, MenuWorldPreviewer, async-read,
01:52:12.123 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:52:12.123 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
01:52:12.123 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:52:12.123 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
01:52:12.123 [Lua] [LOCAL RPC] rpc_client_request_mark_profile 1 1
01:52:12.123 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile 1 to 1 for peer id 110000100a1d9b9:1
01:52:12.123 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:16 my_peer_id:110000100a1d9b9
01:52:12.123 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:16 my_peer_id:110000100a1d9b9
01:52:12.123 [Lua] Set lobby begin:
01:52:12.123 [Lua] Lobby data twitch_enabled = false
01:52:12.123 [Lua] Lobby data power_level = 785
01:52:12.123 [Lua] Lobby data player_slot_6 = 0:0
01:52:12.123 [Lua] Lobby data num_players = 2
01:52:12.123 [Lua] Lobby data host = 110000100a1d9b9
01:52:12.123 [Lua] Lobby data game_mode = custom
01:52:12.123 [Lua] Lobby data is_private = true
01:52:12.123 [Lua] Lobby data difficulty = normal
01:52:12.123 [Lua] Lobby data player_slot_1 = 0:0
01:52:12.123 [Lua] Lobby data selected_level_key = magnus
01:52:12.123 [Lua] Lobby data quick_game = false
01:52:12.123 [Lua] Lobby data matchmaking = false
01:52:12.124 [Lua] Lobby data level_key = inn_level
01:52:12.124 [Lua] Lobby data player_slot_4 = 0:0
01:52:12.124 [Lua] Lobby data unique_server_name = Crymic
01:52:12.124 [Lua] Lobby data player_slot_5 = 0:0
01:52:12.124 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1
01:52:12.124 [Lua] Lobby data country_code = US
01:52:12.124 [Lua] Lobby data player_slot_3 = 0:0
01:52:12.124 [Lua] Lobby data eac_authorized = true
01:52:12.124 [Lua] Set lobby end.
01:52:12.124 [Lua] Set lobby begin:
01:52:12.124 [Lua] Lobby data twitch_enabled = false
01:52:12.124 [Lua] Lobby data power_level = 785
01:52:12.124 [Lua] Lobby data player_slot_6 = 0:0
01:52:12.124 [Lua] Lobby data num_players = 2
01:52:12.124 [Lua] Lobby data host = 110000100a1d9b9
01:52:12.124 [Lua] Lobby data game_mode = custom
01:52:12.124 [Lua] Lobby data is_private = true
01:52:12.125 [Lua] Lobby data difficulty = normal
01:52:12.125 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1
01:52:12.125 [Lua] Lobby data selected_level_key = magnus
01:52:12.125 [Lua] Lobby data quick_game = false
01:52:12.125 [Lua] Lobby data matchmaking = false
01:52:12.125 [Lua] Lobby data level_key = inn_level
01:52:12.125 [Lua] Lobby data player_slot_4 = 0:0
01:52:12.125 [Lua] Lobby data unique_server_name = Crymic
01:52:12.125 [Lua] Lobby data player_slot_5 = 0:0
01:52:12.125 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1
01:52:12.125 [Lua] Lobby data country_code = US
01:52:12.125 [Lua] Lobby data player_slot_3 = 0:0
01:52:12.125 [Lua] Lobby data eac_authorized = true
01:52:12.125 [Lua] Set lobby end.
01:52:12.125 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100a1d9b9:1, previous profile 1, profile 1]
01:52:12.125 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100a1d9b9 | we:0 | dr:0 | bw:1100001051e2f68 | es:0
01:52:12.136 [Lua] [LOCAL RPC] rpc_server_request_mark_profile_result 1 1 1
01:52:12.136 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:16 my_peer_id:110000100a1d9b9
01:52:12.136 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:17 my_peer_id:110000100a1d9b9
01:52:12.136 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:17 my_peer_id:110000100a1d9b9
01:52:12.142 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 16
01:52:12.143 [Lua] [NetworkServer] Peer 110000100a1d9b9 respawn player.
01:52:12.151 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:17 my_peer_id:110000100a1d9b9
01:52:12.151 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, InventoryPackageSynchronizerClient, async-read,
01:52:12.151 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
01:52:12.151 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
01:52:12.151 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
01:52:12.151 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
01:52:12.151 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read,
01:52:12.151 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:52:12.151 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
01:52:12.151 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:52:12.151 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
01:52:12.151 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 16
01:52:12.156 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 17
01:52:12.156 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InGame
01:52:12.156 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter SpawningPlayer
01:52:12.166 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 17
01:52:12.185 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
01:52:12.185 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
01:52:12.269 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit SpawningPlayer
01:52:12.269 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InGame
01:52:12.278 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 17
01:52:12.278 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 1 Vector3(7.56135, -0.721846, 5.16373) Vector4(0, 0, 0.618561, -0.785737) false 100 100 1 1 1
01:52:12.278 [Lua] PlayerManager:rpc_to_client_spawn_player(110000100a1d9b9, 1, Vector3(7.56135, -0.721846, 5.16373), Vector4(0, 0, 0.618561, -0.785737))
01:52:12.278 [Lua] PlayerManager:rpc_to_client_spawn_player()
01:52:12.279 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cfb93656]
01:52:12.279 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7bfa23dc]
01:52:12.279 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[4213386a]
01:52:12.279 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b3134f67]
01:52:12.279 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[62df7c18]
01:52:12.280 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:52:12.280 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:52:12.280 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
01:52:12.281 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35
01:52:13.461 [Lua] PlayFabMirror:_commit_internal 5
01:52:13.461 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 4
01:52:13.461 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:52:13.462 [Lua] generate_backend_stats 110000100a1d9b9:1
01:52:13.465 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:52:13.476 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 4
01:52:13.587 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 4
01:52:13.592 [Lua] commit result success 5
01:52:24.963 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:52:24.963 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
01:52:24.963 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:52:24.963 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
01:52:24.966 [Lua] [GameNetworkManager] destroying game object with go_id=35
01:52:24.968 [Lua] [NetworkServer] Peer 110000100a1d9b9 despawned player.
01:52:24.976 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:52:24.976 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:52:24.976 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:52:24.976 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:52:24.976 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
01:52:24.976 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, MenuWorldPreviewer, async-read,
01:52:24.976 [Lua] [LOCAL RPC] rpc_client_request_mark_profile 1 1
01:52:24.976 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile 1 to 1 for peer id 110000100a1d9b9:1
01:52:24.976 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:18 my_peer_id:110000100a1d9b9
01:52:24.976 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:18 my_peer_id:110000100a1d9b9
01:52:24.976 [Lua] Set lobby begin:
01:52:24.976 [Lua] Lobby data twitch_enabled = false
01:52:24.976 [Lua] Lobby data power_level = 785
01:52:24.976 [Lua] Lobby data player_slot_6 = 0:0
01:52:24.976 [Lua] Lobby data num_players = 2
01:52:24.976 [Lua] Lobby data host = 110000100a1d9b9
01:52:24.976 [Lua] Lobby data game_mode = custom
01:52:24.976 [Lua] Lobby data is_private = true
01:52:24.976 [Lua] Lobby data difficulty = normal
01:52:24.976 [Lua] Lobby data player_slot_1 = 0:0
01:52:24.976 [Lua] Lobby data selected_level_key = magnus
01:52:24.976 [Lua] Lobby data quick_game = false
01:52:24.977 [Lua] Lobby data matchmaking = false
01:52:24.977 [Lua] Lobby data level_key = inn_level
01:52:24.977 [Lua] Lobby data player_slot_4 = 0:0
01:52:24.977 [Lua] Lobby data unique_server_name = Crymic
01:52:24.977 [Lua] Lobby data player_slot_5 = 0:0
01:52:24.977 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1
01:52:24.977 [Lua] Lobby data country_code = US
01:52:24.977 [Lua] Lobby data player_slot_3 = 0:0
01:52:24.977 [Lua] Lobby data eac_authorized = true
01:52:24.977 [Lua] Set lobby end.
01:52:24.977 [Lua] Set lobby begin:
01:52:24.977 [Lua] Lobby data twitch_enabled = false
01:52:24.977 [Lua] Lobby data power_level = 785
01:52:24.977 [Lua] Lobby data player_slot_6 = 0:0
01:52:24.977 [Lua] Lobby data num_players = 2
01:52:24.977 [Lua] Lobby data host = 110000100a1d9b9
01:52:24.977 [Lua] Lobby data game_mode = custom
01:52:24.977 [Lua] Lobby data is_private = true
01:52:24.977 [Lua] Lobby data difficulty = normal
01:52:24.977 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1
01:52:24.977 [Lua] Lobby data selected_level_key = magnus
01:52:24.977 [Lua] Lobby data quick_game = false
01:52:24.978 [Lua] Lobby data matchmaking = false
01:52:24.978 [Lua] Lobby data level_key = inn_level
01:52:24.978 [Lua] Lobby data player_slot_4 = 0:0
01:52:24.978 [Lua] Lobby data unique_server_name = Crymic
01:52:24.978 [Lua] Lobby data player_slot_5 = 0:0
01:52:24.978 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1
01:52:24.978 [Lua] Lobby data country_code = US
01:52:24.978 [Lua] Lobby data player_slot_3 = 0:0
01:52:24.978 [Lua] Lobby data eac_authorized = true
01:52:24.978 [Lua] Set lobby end.
01:52:24.978 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100a1d9b9:1, previous profile 1, profile 1]
01:52:24.978 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100a1d9b9 | we:0 | dr:0 | bw:1100001051e2f68 | es:0
01:52:24.988 [Lua] [LOCAL RPC] rpc_server_request_mark_profile_result 1 1 1
01:52:24.988 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:18 my_peer_id:110000100a1d9b9
01:52:24.988 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:19 my_peer_id:110000100a1d9b9
01:52:24.988 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:19 my_peer_id:110000100a1d9b9
01:52:24.995 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 18
01:52:24.996 [Lua] [NetworkServer] Peer 110000100a1d9b9 respawn player.
01:52:25.006 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:19 my_peer_id:110000100a1d9b9
01:52:25.006 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, InventoryPackageSynchronizerClient, async-read,
01:52:25.006 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read,
01:52:25.006 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
01:52:25.006 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
01:52:25.006 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:52:25.006 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, InventoryPackageSynchronizerClient, async-read,
01:52:25.006 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
01:52:25.006 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
01:52:25.006 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
01:52:25.006 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:52:25.006 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
01:52:25.006 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 18
01:52:25.011 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InGame
01:52:25.011 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter SpawningPlayer
01:52:25.109 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland
01:52:25.109 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland
01:52:25.118 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
01:52:25.118 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
01:52:25.118 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, MenuWorldPreviewer, async-read,
01:52:25.118 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:52:25.118 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
01:52:25.118 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:52:25.118 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
01:52:25.124 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 19
01:52:25.133 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 19
01:52:25.387 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit SpawningPlayer
01:52:25.387 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InGame
01:52:25.397 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 19
01:52:25.397 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 1 Vector3(7.56135, -0.721846, 5.16373) Vector4(0, 0, 0.618561, -0.785737) false 100 100 1 1 1
01:52:25.397 [Lua] PlayerManager:rpc_to_client_spawn_player(110000100a1d9b9, 1, Vector3(7.56135, -0.721846, 5.16373), Vector4(0, 0, 0.618561, -0.785737))
01:52:25.397 [Lua] PlayerManager:rpc_to_client_spawn_player()
01:52:25.400 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:52:25.400 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:52:25.400 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
01:52:25.400 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37
01:52:32.466 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:52:32.466 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
01:52:32.466 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:52:32.466 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
01:52:32.472 [Lua] [GameNetworkManager] destroying game object with go_id=37
01:52:32.473 [Lua] [NetworkServer] Peer 110000100a1d9b9 despawned player.
01:52:32.482 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:52:32.482 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:52:32.482 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:52:32.482 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:52:32.482 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:52:32.482 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
01:52:32.482 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, MenuWorldPreviewer, async-read,
01:52:32.482 [Lua] [LOCAL RPC] rpc_client_request_mark_profile 1 1
01:52:32.482 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile 1 to 1 for peer id 110000100a1d9b9:1
01:52:32.482 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:20 my_peer_id:110000100a1d9b9
01:52:32.482 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:20 my_peer_id:110000100a1d9b9
01:52:32.482 [Lua] Set lobby begin:
01:52:32.482 [Lua] Lobby data twitch_enabled = false
01:52:32.482 [Lua] Lobby data power_level = 785
01:52:32.482 [Lua] Lobby data player_slot_6 = 0:0
01:52:32.482 [Lua] Lobby data num_players = 2
01:52:32.482 [Lua] Lobby data host = 110000100a1d9b9
01:52:32.482 [Lua] Lobby data game_mode = custom
01:52:32.482 [Lua] Lobby data is_private = true
01:52:32.482 [Lua] Lobby data difficulty = normal
01:52:32.482 [Lua] Lobby data player_slot_1 = 0:0
01:52:32.482 [Lua] Lobby data selected_level_key = magnus
01:52:32.482 [Lua] Lobby data quick_game = false
01:52:32.483 [Lua] Lobby data matchmaking = false
01:52:32.483 [Lua] Lobby data level_key = inn_level
01:52:32.483 [Lua] Lobby data player_slot_4 = 0:0
01:52:32.483 [Lua] Lobby data unique_server_name = Crymic
01:52:32.483 [Lua] Lobby data player_slot_5 = 0:0
01:52:32.483 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1
01:52:32.483 [Lua] Lobby data country_code = US
01:52:32.483 [Lua] Lobby data player_slot_3 = 0:0
01:52:32.483 [Lua] Lobby data eac_authorized = true
01:52:32.483 [Lua] Set lobby end.
01:52:32.483 [Lua] Set lobby begin:
01:52:32.483 [Lua] Lobby data twitch_enabled = false
01:52:32.483 [Lua] Lobby data power_level = 785
01:52:32.483 [Lua] Lobby data player_slot_6 = 0:0
01:52:32.483 [Lua] Lobby data num_players = 2
01:52:32.483 [Lua] Lobby data host = 110000100a1d9b9
01:52:32.483 [Lua] Lobby data game_mode = custom
01:52:32.483 [Lua] Lobby data is_private = true
01:52:32.483 [Lua] Lobby data difficulty = normal
01:52:32.484 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1
01:52:32.484 [Lua] Lobby data selected_level_key = magnus
01:52:32.484 [Lua] Lobby data quick_game = false
01:52:32.484 [Lua] Lobby data matchmaking = false
01:52:32.484 [Lua] Lobby data level_key = inn_level
01:52:32.484 [Lua] Lobby data player_slot_4 = 0:0
01:52:32.484 [Lua] Lobby data unique_server_name = Crymic
01:52:32.484 [Lua] Lobby data player_slot_5 = 0:0
01:52:32.484 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1
01:52:32.484 [Lua] Lobby data country_code = US
01:52:32.484 [Lua] Lobby data player_slot_3 = 0:0
01:52:32.484 [Lua] Lobby data eac_authorized = true
01:52:32.484 [Lua] Set lobby end.
01:52:32.484 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100a1d9b9:1, previous profile 1, profile 1]
01:52:32.484 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100a1d9b9 | we:0 | dr:0 | bw:1100001051e2f68 | es:0
01:52:32.497 [Lua] [LOCAL RPC] rpc_server_request_mark_profile_result 1 1 1
01:52:32.497 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:20 my_peer_id:110000100a1d9b9
01:52:32.497 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:21 my_peer_id:110000100a1d9b9
01:52:32.497 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:21 my_peer_id:110000100a1d9b9
01:52:32.504 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 20
01:52:32.504 [Lua] [NetworkServer] Peer 110000100a1d9b9 respawn player.
01:52:32.514 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:21 my_peer_id:110000100a1d9b9
01:52:32.514 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, InventoryPackageSynchronizerClient, async-read,
01:52:32.514 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, InventoryPackageSynchronizerClient, async-read,
01:52:32.514 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read,
01:52:32.514 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
01:52:32.514 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
01:52:32.514 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:52:32.514 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
01:52:32.514 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
01:52:32.514 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
01:52:32.514 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:52:32.514 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
01:52:32.514 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 20
01:52:32.522 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InGame
01:52:32.522 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter SpawningPlayer
01:52:32.558 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, InventoryPackageSynchronizerClient
01:52:32.636 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart
01:52:32.636 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart
01:52:32.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
01:52:32.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
01:52:32.645 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, MenuWorldPreviewer, async-read,
01:52:32.645 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:52:32.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
01:52:32.645 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:52:32.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
01:52:32.653 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 21
01:52:32.663 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 21
01:52:32.869 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit SpawningPlayer
01:52:32.869 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InGame
01:52:32.878 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 21
01:52:32.878 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 1 Vector3(7.56135, -0.721846, 5.16373) Vector4(0, 0, 0.618561, -0.785737) false 100 100 1 1 1
01:52:32.878 [Lua] PlayerManager:rpc_to_client_spawn_player(110000100a1d9b9, 1, Vector3(7.56135, -0.721846, 5.16373), Vector4(0, 0, 0.618561, -0.785737))
01:52:32.878 [Lua] PlayerManager:rpc_to_client_spawn_player()
01:52:32.880 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:52:32.881 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:52:32.881 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
01:52:32.881 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=39
01:52:40.403 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:52:40.403 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
01:52:40.403 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:52:40.403 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
01:52:40.408 [Lua] [GameNetworkManager] destroying game object with go_id=39
01:52:40.409 [Lua] [NetworkServer] Peer 110000100a1d9b9 despawned player.
01:52:40.415 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:52:40.415 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:52:40.415 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:52:40.415 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:52:40.415 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:52:40.415 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
01:52:40.415 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, MenuWorldPreviewer, async-read,
01:52:40.415 [Lua] [LOCAL RPC] rpc_client_request_mark_profile 1 1
01:52:40.415 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile 1 to 1 for peer id 110000100a1d9b9:1
01:52:40.415 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:22 my_peer_id:110000100a1d9b9
01:52:40.415 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:22 my_peer_id:110000100a1d9b9
01:52:40.415 [Lua] Set lobby begin:
01:52:40.415 [Lua] Lobby data twitch_enabled = false
01:52:40.415 [Lua] Lobby data power_level = 785
01:52:40.415 [Lua] Lobby data player_slot_6 = 0:0
01:52:40.415 [Lua] Lobby data num_players = 2
01:52:40.415 [Lua] Lobby data host = 110000100a1d9b9
01:52:40.415 [Lua] Lobby data game_mode = custom
01:52:40.415 [Lua] Lobby data is_private = true
01:52:40.416 [Lua] Lobby data difficulty = normal
01:52:40.416 [Lua] Lobby data player_slot_1 = 0:0
01:52:40.416 [Lua] Lobby data selected_level_key = magnus
01:52:40.416 [Lua] Lobby data quick_game = false
01:52:40.416 [Lua] Lobby data matchmaking = false
01:52:40.416 [Lua] Lobby data level_key = inn_level
01:52:40.416 [Lua] Lobby data player_slot_4 = 0:0
01:52:40.416 [Lua] Lobby data unique_server_name = Crymic
01:52:40.416 [Lua] Lobby data player_slot_5 = 0:0
01:52:40.416 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1
01:52:40.416 [Lua] Lobby data country_code = US
01:52:40.416 [Lua] Lobby data player_slot_3 = 0:0
01:52:40.416 [Lua] Lobby data eac_authorized = true
01:52:40.416 [Lua] Set lobby end.
01:52:40.416 [Lua] Set lobby begin:
01:52:40.416 [Lua] Lobby data twitch_enabled = false
01:52:40.416 [Lua] Lobby data power_level = 785
01:52:40.416 [Lua] Lobby data player_slot_6 = 0:0
01:52:40.416 [Lua] Lobby data num_players = 2
01:52:40.416 [Lua] Lobby data host = 110000100a1d9b9
01:52:40.417 [Lua] Lobby data game_mode = custom
01:52:40.417 [Lua] Lobby data is_private = true
01:52:40.417 [Lua] Lobby data difficulty = normal
01:52:40.417 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1
01:52:40.417 [Lua] Lobby data selected_level_key = magnus
01:52:40.417 [Lua] Lobby data quick_game = false
01:52:40.417 [Lua] Lobby data matchmaking = false
01:52:40.417 [Lua] Lobby data level_key = inn_level
01:52:40.417 [Lua] Lobby data player_slot_4 = 0:0
01:52:40.417 [Lua] Lobby data unique_server_name = Crymic
01:52:40.417 [Lua] Lobby data player_slot_5 = 0:0
01:52:40.417 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1
01:52:40.417 [Lua] Lobby data country_code = US
01:52:40.417 [Lua] Lobby data player_slot_3 = 0:0
01:52:40.417 [Lua] Lobby data eac_authorized = true
01:52:40.417 [Lua] Set lobby end.
01:52:40.417 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100a1d9b9:1, previous profile 1, profile 1]
01:52:40.417 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100a1d9b9 | we:0 | dr:0 | bw:1100001051e2f68 | es:0
01:52:40.428 [Lua] [LOCAL RPC] rpc_server_request_mark_profile_result 1 1 1
01:52:40.428 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:22 my_peer_id:110000100a1d9b9
01:52:40.428 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:23 my_peer_id:110000100a1d9b9
01:52:40.428 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:23 my_peer_id:110000100a1d9b9
01:52:40.434 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 22
01:52:40.435 [Lua] [NetworkServer] Peer 110000100a1d9b9 respawn player.
01:52:40.443 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:23 my_peer_id:110000100a1d9b9
01:52:40.443 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, InventoryPackageSynchronizerClient, async-read,
01:52:40.443 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read,
01:52:40.443 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
01:52:40.443 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
01:52:40.443 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:52:40.443 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, InventoryPackageSynchronizerClient, async-read,
01:52:40.443 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
01:52:40.443 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
01:52:40.443 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
01:52:40.443 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:52:40.443 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
01:52:40.443 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 22
01:52:40.449 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InGame
01:52:40.449 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter SpawningPlayer
01:52:40.476 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, InventoryPackageSynchronizerClient
01:52:40.543 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland
01:52:40.543 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland
01:52:40.553 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
01:52:40.553 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
01:52:40.553 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, MenuWorldPreviewer, async-read,
01:52:40.553 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:52:40.553 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
01:52:40.553 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:52:40.553 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
01:52:40.559 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 23
01:52:40.567 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 23
01:52:40.927 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit SpawningPlayer
01:52:40.927 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InGame
01:52:40.937 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 23
01:52:40.937 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 1 Vector3(7.56135, -0.721846, 5.16373) Vector4(0, 0, 0.618561, -0.785737) false 100 100 1 1 1
01:52:40.937 [Lua] PlayerManager:rpc_to_client_spawn_player(110000100a1d9b9, 1, Vector3(7.56135, -0.721846, 5.16373), Vector4(0, 0, 0.618561, -0.785737))
01:52:40.937 [Lua] PlayerManager:rpc_to_client_spawn_player()
01:52:40.939 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:52:40.939 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:52:40.939 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
01:52:40.939 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=41
01:52:43.487 [Lua] [IngameUI] menu view on_exit hero_view
01:52:43.491 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0700b100
01:52:43.491 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
01:52:43.491 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
01:52:43.491 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
01:52:43.491 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:52:43.491 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:52:43.491 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:52:43.491 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:52:43.491 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
01:52:43.498 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
01:52:43.498 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory
01:52:43.498 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout
01:52:51.403 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
01:52:51.404 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
01:52:51.405 [Lua] [MATCHMAKING] - Hosting game on level: inn_level magnus
01:52:51.405 [Lua] [LevelTransitionHandler] set_next_level( magnus )
01:52:51.405 [Lua] Set lobby begin:
01:52:51.405 [Lua] Lobby data twitch_enabled = false
01:52:51.405 [Lua] Lobby data power_level = 785
01:52:51.405 [Lua] Lobby data player_slot_6 = 0:0
01:52:51.405 [Lua] Lobby data num_players = 2
01:52:51.405 [Lua] Lobby data host = 110000100a1d9b9
01:52:51.405 [Lua] Lobby data game_mode = custom
01:52:51.405 [Lua] Lobby data is_private = true
01:52:51.405 [Lua] Lobby data difficulty = normal
01:52:51.405 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1
01:52:51.405 [Lua] Lobby data selected_level_key = magnus
01:52:51.405 [Lua] Lobby data quick_game = false
01:52:51.406 [Lua] Lobby data matchmaking = false
01:52:51.406 [Lua] Lobby data level_key = inn_level
01:52:51.406 [Lua] Lobby data player_slot_4 = 0:0
01:52:51.406 [Lua] Lobby data unique_server_name = Crymic
01:52:51.406 [Lua] Lobby data player_slot_5 = 0:0
01:52:51.406 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1
01:52:51.406 [Lua] Lobby data country_code = US
01:52:51.406 [Lua] Lobby data player_slot_3 = 0:0
01:52:51.406 [Lua] Lobby data eac_authorized = true
01:52:51.406 [Lua] Set lobby end.
01:52:51.408 [Lua] Set lobby begin:
01:52:51.408 [Lua] Lobby data twitch_enabled = false
01:52:51.408 [Lua] Lobby data power_level = 785
01:52:51.408 [Lua] Lobby data player_slot_6 = 0:0
01:52:51.408 [Lua] Lobby data num_players = 2
01:52:51.408 [Lua] Lobby data host = 110000100a1d9b9
01:52:51.408 [Lua] Lobby data game_mode = custom
01:52:51.408 [Lua] Lobby data is_private = true
01:52:51.408 [Lua] Lobby data difficulty = normal
01:52:51.408 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1
01:52:51.408 [Lua] Lobby data selected_level_key = magnus
01:52:51.409 [Lua] Lobby data quick_game = false
01:52:51.409 [Lua] Lobby data matchmaking = false
01:52:51.409 [Lua] Lobby data level_key = inn_level
01:52:51.409 [Lua] Lobby data player_slot_4 = 0:0
01:52:51.409 [Lua] Lobby data unique_server_name = Crymic
01:52:51.409 [Lua] Lobby data player_slot_5 = 0:0
01:52:51.409 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1
01:52:51.409 [Lua] Lobby data country_code = US
01:52:51.409 [Lua] Lobby data player_slot_3 = 0:0
01:52:51.409 [Lua] Lobby data eac_authorized = true
01:52:51.409 [Lua] Set lobby end.
01:52:51.409 [Lua] [NetworkServer] Entering post game
01:52:51.409 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InGame
01:52:51.409 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InPostGame
01:52:51.409 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InGame
01:52:51.409 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InPostGame
01:52:51.409 [Lua] Complete level triggered.
01:52:51.410 [Lua] [NetworkServer] Entering post game
01:52:51.410 [Lua] gm_event_end_conditions_met false false
01:52:51.410 [Save] Saving `save_data`
01:52:51.410 [Lua] FORCE COMMIT 6
01:52:51.410 [Lua] PlayFabMirror:_commit_internal 6
01:52:51.410 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 5
01:52:51.410 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:52:51.411 [Lua] generate_backend_stats 110000100a1d9b9:1
01:52:51.412 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:52:51.413 [Lua] TRANSITION nil nil magnus
01:52:51.413 [Lua] Transition type "magnus", is server: true
01:52:51.413 [Lua] [NetworkServer] Current level key magnus
01:52:51.413 [Lua] [LevelTransitionHandler] Generated new level_seed: 3748965
01:52:51.413 [Lua] [GameNetworkManager] Leaving game...
01:52:51.413 [Lua] [GameNetworkManager] Shutting down game session host.
01:52:51.413 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
01:52:51.413 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
01:52:51.413 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=318.88
01:52:51.413 [Save] Save done
01:52:51.413 [Save] Saving `save_data`
01:52:51.416 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
01:52:51.416 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 5
01:52:51.417 [Save] Save done
01:52:51.544 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 5
01:52:51.551 [Lua] commit result success 6
01:52:53.449 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
01:52:53.449 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
01:52:53.449 [Lua] PlayerManager:remove_player peer_id=110000100a1d9b9 1
01:52:53.449 [Lua] Clearing all global lookup lists
01:52:53.449 [Lua] [EquipmentUI] - Destroy
01:52:53.449 [Lua] [GamePadEquipmentUI] - Destroy
01:52:53.449 [Lua] [AbilityUI] - Destroy
01:52:53.449 [Lua] [GamePadAbilityUI] - Destroy
01:52:53.449 [Lua] [IngamePlayerListUI] - Destroy
01:52:53.450 [Lua] [IngameUI] destroy
01:52:53.455 [Lua] [MOD][VMF][INFO] Removed 1100001051e2f68 from the VMF users list.
01:52:53.455 [Lua] PlayerManager:remove_player peer_id=1100001051e2f68 1
01:52:53.457 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
01:52:53.512 [Lua] [Managers] Destroying state managers...
01:52:53.525 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
01:52:53.525 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InPostGame
01:52:53.525 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter Loading
01:52:53.525 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100a1d9b9
01:52:53.525 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InPostGame
01:52:53.525 [Lua] [PeerSM] 1100001051e2f68 :: on_enter Loading
01:52:53.525 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001051e2f68
01:52:53.525 [Lua] [Matchmaking] unregister rpcs
01:52:53.525 [Lua] [Gamestate] Enter state StateLoading
01:52:53.527 [Lua] [Gamestate] Enter Substate StateLoadingRunning
01:52:53.527 [Lua] [Matchmaking] register rpcs
01:52:53.527 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
01:52:53.527 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
01:52:53.527 [Lua] Set lobby begin:
01:52:53.527 [Lua] Lobby data twitch_enabled = false
01:52:53.527 [Lua] Lobby data power_level = 0
01:52:53.527 [Lua] Lobby data player_slot_6 = 0:0
01:52:53.527 [Lua] Lobby data num_players = 2
01:52:53.527 [Lua] Lobby data host = 110000100a1d9b9
01:52:53.527 [Lua] Lobby data game_mode = custom
01:52:53.528 [Lua] Lobby data is_private = true
01:52:53.528 [Lua] Lobby data difficulty = normal
01:52:53.528 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1
01:52:53.528 [Lua] Lobby data selected_level_key = magnus
01:52:53.528 [Lua] Lobby data quick_game = false
01:52:53.528 [Lua] Lobby data matchmaking = false
01:52:53.528 [Lua] Lobby data level_key = inn_level
01:52:53.528 [Lua] Lobby data player_slot_4 = 0:0
01:52:53.528 [Lua] Lobby data unique_server_name = Crymic
01:52:53.528 [Lua] Lobby data player_slot_5 = 0:0
01:52:53.528 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1
01:52:53.528 [Lua] Lobby data country_code = US
01:52:53.528 [Lua] Lobby data player_slot_3 = 0:0
01:52:53.528 [Lua] Lobby data eac_authorized = true
01:52:53.528 [Lua] Set lobby end.
01:52:53.528 [Lua] registering RPCs
01:52:53.528 [Lua] Set lobby begin:
01:52:53.528 [Lua] Lobby data twitch_enabled = false
01:52:53.529 [Lua] Lobby data power_level = 0
01:52:53.529 [Lua] Lobby data player_slot_6 = 0:0
01:52:53.529 [Lua] Lobby data num_players = 2
01:52:53.529 [Lua] Lobby data host = 110000100a1d9b9
01:52:53.529 [Lua] Lobby data game_mode = custom
01:52:53.529 [Lua] Lobby data is_private = true
01:52:53.529 [Lua] Lobby data difficulty = normal
01:52:53.529 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1
01:52:53.529 [Lua] Lobby data selected_level_key = magnus
01:52:53.529 [Lua] Lobby data quick_game = false
01:52:53.529 [Lua] Lobby data matchmaking = false
01:52:53.529 [Lua] Lobby data level_key = magnus
01:52:53.529 [Lua] Lobby data player_slot_4 = 0:0
01:52:53.529 [Lua] Lobby data unique_server_name = Crymic
01:52:53.529 [Lua] Lobby data player_slot_5 = 0:0
01:52:53.529 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1
01:52:53.529 [Lua] Lobby data country_code = US
01:52:53.529 [Lua] Lobby data player_slot_3 = 0:0
01:52:53.529 [Lua] Lobby data eac_authorized = true
01:52:53.529 [Lua] Set lobby end.
01:52:53.529 [Lua] MUSIC MANAGER unmute_all_world_sounds 63842 0
01:52:53.529 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 6
01:52:53.529 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
01:52:53.532 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 6
01:52:53.532 [Lua] ### Sending rpc_level_loaded
01:52:53.532 [Lua] #### Has state machine: true, sender: 110000100a1d9b9, level_id: 26
01:52:53.532 [Lua] Peer 110000100a1d9b9 has loaded the level and all enemies are loaded
01:52:53.532 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_19, global_loading_screens, async-read, prioritized
01:52:53.532 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[magnus] self.picked_level_key=[nil]
01:52:53.532 [Lua] [LevelTransitionHandler] load_level magnus
01:52:53.594 [Umbra] Unload tome
01:52:53.672 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
01:52:53.672 [Lua] [LevelTransitionHandler] Loading level: "magnus"
01:52:53.672 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/holly/magnus"
01:52:53.672 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/holly/magnus, LevelTransitionHandler, async-read,
01:52:53.672 [Lua] [EnemyPackageLoader] setup_startup_enemies
01:52:53.672 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
01:52:53.672 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
01:52:53.672 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
01:52:53.672 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
01:52:53.672 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
01:52:53.672 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
01:52:53.672 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
01:52:53.672 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
01:52:53.672 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
01:52:53.672 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
01:52:53.672 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
01:52:53.672 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
01:52:53.672 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
01:52:53.672 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
01:52:53.672 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
01:52:53.672 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
01:52:53.672 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
01:52:53.672 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
01:52:53.672 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
01:52:53.672 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
01:52:53.672 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
01:52:53.672 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
01:52:53.672 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
01:52:53.672 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
01:52:53.672 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
01:52:53.672 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
01:52:53.672 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
01:52:53.672 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
01:52:53.672 [Lua] [LOCAL RPC] rpc_load_level 48 3748965
01:52:53.737 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 6
01:52:53.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_19
01:52:53.739 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_19
01:52:53.739 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/holly/magnus
01:52:53.741 [Lua] MUSIC MANAGER nfl_magnus_tower_loading_screen_01 63843 0
01:52:53.746 [Lua] MUSIC MANAGER Play_loading_screen_music 63844 0
01:52:53.767 [Umbra] Loading umbra tome '#ID[e3abb01a3a059224]'
01:52:58.351 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/holly/magnus
01:52:58.351 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/holly/magnus
01:52:58.352 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_spawn
01:52:58.369 [Lua] [LevelTransitionHandler] Level load completed!
01:52:58.369 [Lua] ### Sending rpc_level_loaded
01:52:58.369 [Lua] #### Has state machine: true, sender: 110000100a1d9b9, level_id: 48
01:52:58.369 [Lua] Peer 110000100a1d9b9 has loaded the level and all enemies are loaded
01:52:58.385 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit Loading
01:52:58.385 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter LoadingProfilePackages
01:52:58.402 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit LoadingProfilePackages
01:52:58.402 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForEnterGame
01:52:58.403 [Lua] [LOCAL RPC] rpc_loading_synced
01:52:58.792 [Lua] ### Sending rpc_level_loaded
01:52:58.792 [Lua] #### Has state machine: true, sender: 1100001051e2f68, level_id: 48
01:52:58.792 [Lua] Peer 1100001051e2f68 has loaded the level and all enemies are loaded
01:52:58.793 [Lua] [PeerSM] 1100001051e2f68 :: on_exit Loading
01:52:58.793 [Lua] [PeerSM] 1100001051e2f68 :: on_enter LoadingProfilePackages
01:52:58.809 [Lua] [PeerSM] 1100001051e2f68 :: on_exit LoadingProfilePackages
01:52:58.809 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForEnterGame
01:52:58.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
01:52:58.910 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
01:52:58.911 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
01:52:59.451 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
01:52:59.451 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
01:52:59.452 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
01:52:59.941 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
01:52:59.941 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
01:52:59.942 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
01:53:00.551 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
01:53:00.551 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
01:53:00.552 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
01:53:00.924 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
01:53:00.924 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
01:53:00.924 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
01:53:01.311 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
01:53:01.311 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
01:53:01.325 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
01:53:01.649 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
01:53:01.649 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
01:53:01.649 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
01:53:02.106 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
01:53:02.106 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
01:53:02.107 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
01:53:02.580 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
01:53:02.580 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
01:53:02.580 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
01:53:03.004 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
01:53:03.004 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
01:53:03.004 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
01:53:03.611 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
01:53:03.611 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
01:53:03.612 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
01:53:04.102 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
01:53:04.102 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
01:53:04.103 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
01:53:04.610 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
01:53:04.610 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
01:53:04.610 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
01:53:05.203 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
01:53:05.203 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
01:53:05.204 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
01:53:05.761 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
01:53:05.761 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
01:53:05.762 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
01:53:06.217 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
01:53:06.217 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
01:53:06.218 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
01:53:06.758 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
01:53:06.758 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
01:53:06.759 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
01:53:07.381 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
01:53:07.381 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
01:53:07.382 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
01:53:07.921 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
01:53:07.921 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
01:53:07.922 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
01:53:08.412 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
01:53:08.412 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
01:53:08.413 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
01:53:09.056 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
01:53:09.056 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
01:53:09.057 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
01:53:09.396 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
01:53:09.396 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
01:53:09.396 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
01:53:09.921 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
01:53:09.921 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
01:53:09.921 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
01:53:10.479 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
01:53:10.479 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
01:53:10.480 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
01:53:10.986 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
01:53:10.986 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
01:53:10.987 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
01:53:11.155 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
01:53:11.155 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
01:53:11.156 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
01:53:11.342 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
01:53:11.342 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
01:53:11.342 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
01:53:11.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
01:53:11.511 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
01:53:11.513 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
01:53:12.527 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
01:53:12.527 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
01:53:12.527 [Lua] [Matchmaking] unregister rpcs
01:53:12.527 [Lua] Set lobby begin:
01:53:12.527 [Lua] Lobby data twitch_enabled = false
01:53:12.527 [Lua] Lobby data power_level = 0
01:53:12.527 [Lua] Lobby data player_slot_6 = 0:0
01:53:12.527 [Lua] Lobby data num_players = 2
01:53:12.527 [Lua] Lobby data host = 110000100a1d9b9
01:53:12.527 [Lua] Lobby data game_mode = custom
01:53:12.527 [Lua] Lobby data is_private = true
01:53:12.527 [Lua] Lobby data difficulty = normal
01:53:12.527 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1
01:53:12.528 [Lua] Lobby data selected_level_key = magnus
01:53:12.528 [Lua] Lobby data quick_game = false
01:53:12.528 [Lua] Lobby data matchmaking = false
01:53:12.528 [Lua] Lobby data level_key = magnus
01:53:12.528 [Lua] Lobby data player_slot_4 = 0:0
01:53:12.528 [Lua] Lobby data unique_server_name = Crymic
01:53:12.528 [Lua] Lobby data player_slot_5 = 0:0
01:53:12.528 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1
01:53:12.528 [Lua] Lobby data country_code = US
01:53:12.528 [Lua] Lobby data player_slot_3 = 0:0
01:53:12.528 [Lua] Lobby data eac_authorized = true
01:53:12.528 [Lua] Set lobby end.
01:53:12.528 [Lua] [Managers] Destroying state managers...
01:53:12.529 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_19, global_loading_screens
01:53:12.529 [Lua] MUSIC MANAGER Stop_loading_screen_music 63845 0
01:53:12.529 [Lua] [Gamestate] Enter StateIngame HOST
01:53:12.529 [Lua] Set lobby begin:
01:53:12.529 [Lua] Lobby data twitch_enabled = false
01:53:12.529 [Lua] Lobby data power_level = 0
01:53:12.529 [Lua] Lobby data player_slot_6 = 0:0
01:53:12.530 [Lua] Lobby data num_players = 2
01:53:12.530 [Lua] Lobby data host = 110000100a1d9b9
01:53:12.530 [Lua] Lobby data game_mode = custom
01:53:12.530 [Lua] Lobby data is_private = true
01:53:12.530 [Lua] Lobby data difficulty = normal
01:53:12.530 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1
01:53:12.530 [Lua] Lobby data selected_level_key = magnus
01:53:12.530 [Lua] Lobby data quick_game = false
01:53:12.530 [Lua] Lobby data matchmaking = false
01:53:12.530 [Lua] Lobby data level_key = magnus
01:53:12.530 [Lua] Lobby data player_slot_4 = 0:0
01:53:12.530 [Lua] Lobby data unique_server_name = Crymic
01:53:12.530 [Lua] Lobby data player_slot_5 = 0:0
01:53:12.530 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1
01:53:12.530 [Lua] Lobby data country_code = US
01:53:12.530 [Lua] Lobby data player_slot_3 = 0:0
01:53:12.530 [Lua] Lobby data eac_authorized = true
01:53:12.530 [Lua] Set lobby end.
01:53:12.531 [Lua] [StateIngame] Server ingame
01:53:12.533 [Lua] Set lobby begin:
01:53:12.533 [Lua] Lobby data twitch_enabled = false
01:53:12.533 [Lua] Lobby data power_level = 0
01:53:12.533 [Lua] Lobby data player_slot_6 = 0:0
01:53:12.533 [Lua] Lobby data num_players = 2
01:53:12.533 [Lua] Lobby data host = 110000100a1d9b9
01:53:12.533 [Lua] Lobby data game_mode = custom
01:53:12.533 [Lua] Lobby data is_private = true
01:53:12.533 [Lua] Lobby data difficulty = normal
01:53:12.533 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1
01:53:12.534 [Lua] Lobby data selected_level_key = magnus
01:53:12.534 [Lua] Lobby data quick_game = false
01:53:12.534 [Lua] Lobby data matchmaking = false
01:53:12.534 [Lua] Lobby data level_key = magnus
01:53:12.534 [Lua] Lobby data player_slot_4 = 0:0
01:53:12.534 [Lua] Lobby data unique_server_name = Crymic
01:53:12.534 [Lua] Lobby data player_slot_5 = 0:0
01:53:12.534 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1
01:53:12.534 [Lua] Lobby data country_code = US
01:53:12.534 [Lua] Lobby data player_slot_3 = 0:0
01:53:12.534 [Lua] Lobby data eac_authorized = true
01:53:12.534 [Lua] Set lobby end.
01:53:12.534 [Lua] [Matchmaking] register rpcs
01:53:12.534 [Lua] [GameNetworkManager] Setting pong timeout to 60
01:53:12.534 [Lua] [GameNetworkManager] My own peer_id = 110000100a1d9b9
01:53:12.534 [Lua] [GameNetworkManager] self.is_server = true
01:53:12.534 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
01:53:12.534 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
01:53:12.534 [Network] Setting artificial MTU limit to 65536
01:53:12.536 [Lua] Switching ConflictSettings: to: default
01:53:12.536 [Lua] pacing=default
01:53:12.536 [Lua] roaming=nil
01:53:12.536 [Lua] specials=default
01:53:12.536 [Lua] debug_color=maroon
01:53:12.536 [Lua] pack_spawning=default
01:53:12.536 [Lua] disabled=false
01:53:12.536 [Lua] boss=default
01:53:12.536 [Lua] horde=default
01:53:12.536 [Lua] name=default
01:53:12.536 [Lua] intensity=default
01:53:12.536 [Lua] ---
01:53:12.537 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
01:53:12.544 [Lua] [AIInterestPointSystem] Level Seed: 3748965
01:53:12.544 [Lua]
01:53:12.544 [Lua] [entity_system_bag] = table
01:53:12.544 [Lua] [entity_system_bag] = metatable
01:53:12.544 [Lua] [startup_data] = table
01:53:12.544 [Lua] [entity_manager] = table
01:53:12.544 [Lua] [entity_manager] = metatable
01:53:12.544 [Lua] [unit_spawner] = table
01:53:12.544 [Lua] [unit_spawner] = metatable
01:53:12.544 [Lua] [unit_storage] = table
01:53:12.544 [Lua] [unit_storage] = metatable
01:53:12.544 [Lua] [dice_keeper] = table
01:53:12.544 [Lua] [dice_keeper] = metatable
01:53:12.544 [Lua] [is_server] = true (boolean)
01:53:12.545 [Lua] [world] = [World]
01:53:12.545 [Lua] [system_api] = table
01:53:12.545 [Lua] [network_lobby] = table
01:53:12.545 [Lua] [network_lobby] = metatable
01:53:12.545 [Lua] [profile_synchronizer] = table
01:53:12.545 [Lua] [profile_synchronizer] = metatable
01:53:12.545 [Lua] [entity_system] = table
01:53:12.545 [Lua] [entity_system] = metatable
01:53:12.545 [Lua] [num_local_human_players] = 1 (number)
01:53:12.545 [Lua] [statistics_db] = table
01:53:12.545 [Lua] [statistics_db] = metatable
01:53:12.545 [Lua] [network_server] = table
01:53:12.545 [Lua] [network_server] = metatable
01:53:12.545 [Lua] [input_manager] = table
01:53:12.545 [Lua] [input_manager] = metatable
01:53:12.545 [Lua] [network_clock] = table
01:53:12.545 [Lua] [network_clock] = metatable
01:53:12.545 [Lua] [network_transmit] = table
01:53:12.545 [Lua] [network_transmit] = metatable
01:53:12.545 [Lua] [free_flight_manager] = table
01:53:12.545 [Lua] [free_flight_manager] = metatable
01:53:12.545 [Lua] [network_manager] = table
01:53:12.545 [Lua] [network_manager] = metatable
01:53:12.545 [Lua] [network_event_delegate] = table
01:53:12.545 [Lua] [network_event_delegate] = metatable
01:53:12.545 [Lua]
01:53:12.549 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
01:53:12.566 [Lua] [AchievementManager] Achievements using the steam platform
01:53:12.567 [Lua] [StateIngame] Level seed: 3748965
01:53:12.567 [Umbra] Init version: 3.4.15 :: 16 threads
01:53:12.567 [Umbra] Tome with `26815` objects loaded.
01:53:12.567 [Umbra] UMBRA Tome loaded.
01:53:12.567 [World] Spawning level.
01:53:13.861 [Lua] [LevelAnalysis] set_random_seed( 246149968)
01:53:13.869 [Lua] PlayerManager:add_player player_1
01:53:13.872 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
01:53:13.872 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
01:53:13.872 [Lua] [IngameUI] init
01:53:13.909 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
01:53:13.909 [Lua] Set lobby begin:
01:53:13.909 [Lua] Lobby data twitch_enabled = false
01:53:13.909 [Lua] Lobby data power_level = 785
01:53:13.909 [Lua] Lobby data player_slot_6 = 0:0
01:53:13.909 [Lua] Lobby data num_players = 2
01:53:13.909 [Lua] Lobby data host = 110000100a1d9b9
01:53:13.909 [Lua] Lobby data game_mode = custom
01:53:13.909 [Lua] Lobby data is_private = true
01:53:13.909 [Lua] Lobby data difficulty = normal
01:53:13.909 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1
01:53:13.909 [Lua] Lobby data selected_level_key = magnus
01:53:13.909 [Lua] Lobby data quick_game = false
01:53:13.909 [Lua] Lobby data matchmaking = false
01:53:13.909 [Lua] Lobby data level_key = magnus
01:53:13.909 [Lua] Lobby data player_slot_4 = 0:0
01:53:13.909 [Lua] Lobby data unique_server_name = Crymic
01:53:13.909 [Lua] Lobby data player_slot_5 = 0:0
01:53:13.909 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1
01:53:13.909 [Lua] Lobby data country_code = US
01:53:13.910 [Lua] Lobby data player_slot_3 = 0:0
01:53:13.910 [Lua] Lobby data eac_authorized = true
01:53:13.910 [Lua] Set lobby end.
01:53:13.925 [Lua] CurrentConflictSettings default
01:53:13.925 [Lua] [ConflictDirector] conflict_director is ai_ready
01:53:13.938 [Lua] This levels contains no crossroads
01:53:13.938 [Lua] [LevelAnalysis] Injecting travel distances
01:53:13.947 [Lua] SpecialsPacing:remove_unwanted_breeds:
01:53:13.947 [Lua] Forming navigation groups in one frame
01:53:13.947 [Lua] Forming navigation groups
01:53:13.959 [Lua] NavigationGroupManager -> calulation time A: 0.012000000000000455
01:53:14.130 [Lua] Increasing frame table size to 512
01:53:14.235 [Lua] NavigationGroupManager -> calulation time B: 0.27600000000001046
01:53:14.235 [Lua] number of nav groups: 463
01:53:14.239 [Lua] Increasing frame table size to 1024
01:53:14.242 [Lua] number of refined nav groups : 248
01:53:14.247 [Lua] NavigationGroupManager -> calulation time C: 0.012000000000000455
01:53:14.247 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.8160757536719885 Normalized coefficient: 1.6045108447852232
01:53:14.247 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.684816626255451 Normalized coefficient: 1.1509105624245131
01:53:14.248 [Lua] -------------> JOW Perfect-density 10.799999999999997 Sum density 7.2371464848044935 Normalized coefficient: 1.4923008706091918
01:53:14.251 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
01:53:14.251 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
01:53:14.251 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside
01:53:14.251 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside
01:53:14.255 [Lua] [LevelAnalysis] Generating boss paths for level: magnus
01:53:14.255 [Lua] [LevelAnalysis] This level has a total main-path length of 970.77870512008667 meters.
01:53:14.255 [Lua] [LevelAnalysis] grouping spawners for event_patrol
01:53:14.255 [Lua] [LevelAnalysis]
01:53:14.255 [Lua] [LevelAnalysis] grouping spawners for event_boss
01:53:14.255 [Lua] [LevelAnalysis]
01:53:14.255 [Lua] [LevelAnalysis] Terror events added:
01:53:14.255 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
01:53:14.255 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing
01:53:14.255 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol
01:53:14.255 [Lua] ----> using boss gizmo!
01:53:14.255 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 33, forbidden-dist: -189.3 start-travel-dist: 199.3, end-travel-dist: 394.4 spawn_distance 0.0
01:53:14.256 [Lua] Adding main path event: Vector3Box(-68, -6, 0.787) boss_event_chaos_spawn 45 table: 000000000D660120
01:53:14.256 [Lua] NORMAL PATROL MAIN PATH 759.63775634765625
01:53:14.256 [Lua] [waypoints] = table
01:53:14.256 [Lua] [astar_points] = table
01:53:14.256 [Lua] [travel_dist] = 759.63777193427086 (number)
01:53:14.256 [Lua] [one_directional] = false (boolean)
01:53:14.256 [Lua] [id] = boss_3 (string)
01:53:14.256 [Lua] ----> using boss spline path!
01:53:14.257 [Lua] Adding main path event: Vector3Box(183.779, -128.108, 39.1074) boss_event_spline_patrol 45 table: 000000000D6606A0
01:53:14.257 [Lua] [LevelAnalysis] Level path distance: 970.77870512008667
01:53:14.257 [Lua] [LevelAnalysis] num_event_places_f: 0.61385247008005783 , num_event_places: 0 , trailing_event_fraction: 0.61385247008005783 , num_events: 0
01:53:14.257 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
01:53:14.265 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
01:53:14.270 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
01:53:14.270 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=102
01:53:14.270 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
01:53:14.270 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
01:53:14.305 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForEnterGame
01:53:14.305 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForGameObjectSync
01:53:14.308 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 5 for peer id 110000100a1d9b9:2
01:53:14.308 [Lua] Set lobby begin:
01:53:14.308 [Lua] Lobby data twitch_enabled = false
01:53:14.308 [Lua] Lobby data power_level = 785
01:53:14.308 [Lua] Lobby data player_slot_6 = 0:0
01:53:14.308 [Lua] Lobby data num_players = 2
01:53:14.308 [Lua] Lobby data host = 110000100a1d9b9
01:53:14.308 [Lua] Lobby data game_mode = custom
01:53:14.309 [Lua] Lobby data is_private = true
01:53:14.309 [Lua] Lobby data difficulty = normal
01:53:14.309 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1
01:53:14.309 [Lua] Lobby data selected_level_key = magnus
01:53:14.309 [Lua] Lobby data quick_game = false
01:53:14.309 [Lua] Lobby data matchmaking = false
01:53:14.309 [Lua] Lobby data level_key = magnus
01:53:14.309 [Lua] Lobby data player_slot_4 = 0:0
01:53:14.309 [Lua] Lobby data unique_server_name = Crymic
01:53:14.309 [Lua] Lobby data player_slot_5 = 0:0
01:53:14.309 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1
01:53:14.309 [Lua] Lobby data country_code = US
01:53:14.310 [Lua] Lobby data player_slot_3 = 0:0
01:53:14.310 [Lua] Lobby data eac_authorized = true
01:53:14.310 [Lua] Set lobby end.
01:53:14.310 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100a1d9b9:2, previous profile 0, profile 5]
01:53:14.310 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100a1d9b9 | we:0 | dr:0 | bw:1100001051e2f68 | es:0
01:53:14.310 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=103
01:53:14.312 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 110000100a1d9b9:3
01:53:14.312 [Lua] Set lobby begin:
01:53:14.312 [Lua] Lobby data twitch_enabled = false
01:53:14.312 [Lua] Lobby data power_level = 785
01:53:14.312 [Lua] Lobby data player_slot_6 = 0:0
01:53:14.312 [Lua] Lobby data num_players = 2
01:53:14.312 [Lua] Lobby data host = 110000100a1d9b9
01:53:14.312 [Lua] Lobby data game_mode = custom
01:53:14.312 [Lua] Lobby data is_private = true
01:53:14.312 [Lua] Lobby data difficulty = normal
01:53:14.312 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1
01:53:14.312 [Lua] Lobby data selected_level_key = magnus
01:53:14.312 [Lua] Lobby data quick_game = false
01:53:14.312 [Lua] Lobby data matchmaking = false
01:53:14.312 [Lua] Lobby data level_key = magnus
01:53:14.313 [Lua] Lobby data player_slot_4 = 0:0
01:53:14.313 [Lua] Lobby data unique_server_name = Crymic
01:53:14.313 [Lua] Lobby data player_slot_5 = 0:0
01:53:14.313 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1
01:53:14.313 [Lua] Lobby data country_code = US
01:53:14.313 [Lua] Lobby data player_slot_3 = 0:0
01:53:14.313 [Lua] Lobby data eac_authorized = true
01:53:14.313 [Lua] Set lobby end.
01:53:14.313 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100a1d9b9:3, previous profile 0, profile 3]
01:53:14.313 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100a1d9b9 | we:0 | dr:0 | bw:1100001051e2f68 | es:0
01:53:14.313 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=104
01:53:14.335 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:24 my_peer_id:110000100a1d9b9
01:53:14.335 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:24 my_peer_id:110000100a1d9b9
01:53:14.335 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:25 my_peer_id:110000100a1d9b9
01:53:14.335 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:25 my_peer_id:110000100a1d9b9
01:53:15.291 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForGameObjectSync
01:53:15.291 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForPlayers
01:53:15.298 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:24 my_peer_id:110000100a1d9b9
01:53:15.298 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
01:53:15.298 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read,
01:53:15.298 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, InventoryPackageSynchronizerClient, async-read,
01:53:15.298 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
01:53:15.298 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient, async-read,
01:53:15.298 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:53:15.298 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
01:53:15.298 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:53:15.298 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
01:53:15.298 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:25 my_peer_id:110000100a1d9b9
01:53:15.298 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
01:53:15.298 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:53:15.298 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, InventoryPackageSynchronizerClient, async-read,
01:53:15.298 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
01:53:15.298 [Lua] [PackageManager] Load: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps, InventoryPackageSynchronizerClient, async-read,
01:53:15.298 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, InventoryPackageSynchronizerClient, async-read,
01:53:15.298 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
01:53:15.298 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, InventoryPackageSynchronizerClient, async-read,
01:53:15.298 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, InventoryPackageSynchronizerClient, async-read,
01:53:15.298 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
01:53:15.298 [Lua] [LOCAL RPC] rpc_game_started
01:53:15.320 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
01:53:15.397 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
01:53:15.397 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
01:53:15.397 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
01:53:16.074 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
01:53:16.074 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
01:53:16.075 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
01:53:16.174 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
01:53:16.174 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
01:53:16.174 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04
01:53:16.244 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04
01:53:16.244 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04
01:53:16.245 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01
01:53:16.602 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01
01:53:16.602 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01
01:53:16.603 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
01:53:16.678 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
01:53:16.678 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
01:53:16.679 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
01:53:16.922 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
01:53:16.922 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
01:53:16.922 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
01:53:17.059 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
01:53:17.059 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
01:53:17.059 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
01:53:17.216 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
01:53:17.216 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
01:53:17.217 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
01:53:18.009 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
01:53:18.009 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
01:53:18.010 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
01:53:18.662 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
01:53:18.662 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
01:53:18.663 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p
01:53:18.903 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p
01:53:18.903 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p
01:53:18.904 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
01:53:19.042 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
01:53:19.042 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
01:53:19.042 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
01:53:19.228 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
01:53:19.228 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
01:53:19.229 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps
01:53:19.307 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps
01:53:19.307 [Lua] [PackageManager] Force_load: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps
01:53:19.308 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1
01:53:19.467 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1
01:53:19.467 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1
01:53:19.467 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
01:53:19.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
01:53:19.620 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
01:53:19.620 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
01:53:19.829 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
01:53:19.829 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
01:53:19.829 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08
01:53:19.974 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08
01:53:19.974 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08
01:53:19.974 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01
01:53:20.364 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01
01:53:20.364 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01
01:53:20.373 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 25
01:53:20.378 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 25
01:53:20.609 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForEnterGame
01:53:20.609 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForGameObjectSync
01:53:20.610 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000100a1d9b9 2
01:53:20.612 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:53:20.612 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=106
01:53:20.613 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000100a1d9b9 3
01:53:20.615 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:53:20.615 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=108
01:53:20.619 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 25
01:53:20.620 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001051e2f68
01:53:20.622 [Lua] Set lobby begin:
01:53:20.622 [Lua] Lobby data twitch_enabled = false
01:53:20.622 [Lua] Lobby data power_level = 785
01:53:20.622 [Lua] Lobby data player_slot_6 = 0:0
01:53:20.622 [Lua] Lobby data num_players = 2
01:53:20.622 [Lua] Lobby data host = 110000100a1d9b9
01:53:20.622 [Lua] Lobby data game_mode = custom
01:53:20.622 [Lua] Lobby data is_private = true
01:53:20.622 [Lua] Lobby data difficulty = normal
01:53:20.622 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1
01:53:20.622 [Lua] Lobby data selected_level_key = magnus
01:53:20.622 [Lua] Lobby data quick_game = false
01:53:20.622 [Lua] Lobby data matchmaking = false
01:53:20.622 [Lua] Lobby data level_key = magnus
01:53:20.622 [Lua] Lobby data player_slot_4 = 0:0
01:53:20.622 [Lua] Lobby data unique_server_name = Crymic
01:53:20.622 [Lua] Lobby data player_slot_5 = 0:0
01:53:20.622 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1
01:53:20.623 [Lua] Lobby data country_code = US
01:53:20.623 [Lua] Lobby data player_slot_3 = 0:0
01:53:20.623 [Lua] Lobby data eac_authorized = true
01:53:20.623 [Lua] Set lobby end.
01:53:20.623 [Lua] [Matchmaking] Assigned player 1100001051e2f68 to slot 2 when hot join syncing
01:53:20.623 [Lua] Breedfreezer (server) starting a hot join sync
01:53:20.623 [Lua] packing 0 units of breed chaos_marauder
01:53:20.623 [Lua] packing 0 units of breed skaven_clan_rat
01:53:20.623 [Lua] packing 0 units of breed skaven_storm_vermin
01:53:20.623 [Lua] packing 0 units of breed skaven_slave
01:53:20.623 [Lua] packing 0 units of breed chaos_fanatic
01:53:20.623 [Lua] packing 0 units of breed chaos_berzerker
01:53:20.623 [Lua] packing 0 units of breed chaos_warrior
01:53:20.623 [Lua] packing 0 units of breed skaven_plague_monk
01:53:20.623 [Lua] packing 0 units of breed chaos_raider
01:53:20.623 [Lua] --> rpc-package size reached, sending rpc now (last package)
01:53:20.623 [Lua]
01:53:20.623 [Lua] [1] = 1 (number)
01:53:20.623 [Lua] [2] = 0 (number)
01:53:20.623 [Lua] [3] = 1 (number)
01:53:20.623 [Lua] [4] = 0 (number)
01:53:20.623 [Lua] [5] = 1 (number)
01:53:20.623 [Lua] [6] = 0 (number)
01:53:20.623 [Lua] [7] = 1 (number)
01:53:20.623 [Lua] [8] = 0 (number)
01:53:20.623 [Lua] [9] = 1 (number)
01:53:20.623 [Lua] [10] = 0 (number)
01:53:20.623 [Lua] [11] = 1 (number)
01:53:20.623 [Lua] [12] = 0 (number)
01:53:20.623 [Lua] [13] = 1 (number)
01:53:20.623 [Lua] [14] = 0 (number)
01:53:20.623 [Lua] [15] = 1 (number)
01:53:20.623 [Lua] [16] = 0 (number)
01:53:20.623 [Lua] [17] = 1 (number)
01:53:20.623 [Lua] [18] = 0 (number)
01:53:20.623 [Lua]
01:53:20.623 [Lua]
01:53:20.623 [Lua]
01:53:20.623 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForGameObjectSync
01:53:20.623 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForPlayers
01:53:20.624 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001051e2f68
01:53:20.634 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForPlayers
01:53:20.634 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter SpawningPlayer
01:53:20.634 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForPlayers
01:53:20.634 [Lua] [PeerSM] 1100001051e2f68 :: on_enter SpawningPlayer
01:53:20.644 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit SpawningPlayer
01:53:20.644 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InGame
01:53:20.644 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001051e2f68
01:53:20.644 [Lua] PlayerManager:add_remote_player 1100001051e2f68
01:53:20.644 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=109
01:53:20.644 [Lua] RemotePlayer:create_game_object( ) 109
01:53:20.647 [Lua] [PeerSM] 1100001051e2f68 :: on_exit SpawningPlayer
01:53:20.647 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InGame
01:53:20.651 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 1 Vector3(-206.461, 47.0416, -0.0422) Vector4(0, 0, -0.353458, -0.93545) true 100 100 352 1 1
01:53:20.651 [Lua] PlayerManager:rpc_to_client_spawn_player(110000100a1d9b9, 1, Vector3(-206.461, 47.0416, -0.0422), Vector4(0, 0, -0.353458, -0.93545))
01:53:20.651 [Lua] PlayerManager:rpc_to_client_spawn_player()
01:53:20.653 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:53:20.653 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:53:20.653 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
01:53:20.653 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=111
01:53:20.658 [Lua] Switching ConflictSettings: to: skaven
01:53:20.658 [Lua] pacing=default
01:53:20.658 [Lua] roaming=nil
01:53:20.658 [Lua] specials=skaven
01:53:20.658 [Lua] debug_color=orange
01:53:20.658 [Lua] pack_spawning=skaven
01:53:20.658 [Lua] disabled=false
01:53:20.658 [Lua] boss=skaven
01:53:20.658 [Lua] horde=default
01:53:20.658 [Lua] name=skaven
01:53:20.658 [Lua] intensity=default
01:53:20.658 [Lua] ---
01:53:20.799 [Lua] [MOD][VMF][INFO] Added 1100001051e2f68 to the VMF users list.
01:53:20.799 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001051e2f68 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:53:20.799 [Lua] Adding player sync data to peer=1100001051e2f68 local_player_id=1
01:53:20.799 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001051e2f68 go_type=player_unit go_created_func_name=game_object_created_player_unit
01:53:20.800 [Lua] [NetworkServer] Peer 1100001051e2f68 spawned player.
01:53:20.801 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=112
01:53:20.801 [Lua] PlayerManager:assign_unit_ownership Fuck Dark Souls 1100001051e2f68 1
01:53:20.801 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:53:20.908 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xd081473e, playing_id: 0xf9cc, position: 0
01:53:20.908 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xd081473e, playing_id: 0xf9cc, position: 0
01:53:20.908 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xd081473e, playing_id: 0xf9cc, position: 0
01:53:20.908 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xd081473e, playing_id: 0xf9cc, position: 0
01:53:24.025 [Lua] Set lobby begin:
01:53:24.025 [Lua] Lobby data twitch_enabled = false
01:53:24.025 [Lua] Lobby data power_level = 392
01:53:24.025 [Lua] Lobby data player_slot_6 = 0:0
01:53:24.025 [Lua] Lobby data num_players = 2
01:53:24.025 [Lua] Lobby data host = 110000100a1d9b9
01:53:24.025 [Lua] Lobby data game_mode = custom
01:53:24.025 [Lua] Lobby data is_private = true
01:53:24.025 [Lua] Lobby data difficulty = normal
01:53:24.025 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1
01:53:24.025 [Lua] Lobby data selected_level_key = magnus
01:53:24.026 [Lua] Lobby data quick_game = false
01:53:24.026 [Lua] Lobby data matchmaking = false
01:53:24.026 [Lua] Lobby data level_key = magnus
01:53:24.026 [Lua] Lobby data player_slot_4 = 0:0
01:53:24.026 [Lua] Lobby data unique_server_name = Crymic
01:53:24.026 [Lua] Lobby data player_slot_5 = 0:0
01:53:24.026 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1
01:53:24.026 [Lua] Lobby data country_code = US
01:53:24.026 [Lua] Lobby data player_slot_3 = 0:0
01:53:24.026 [Lua] Lobby data eac_authorized = true
01:53:24.026 [Lua] Set lobby end.
01:53:29.082 [Lua] Set lobby begin:
01:53:29.082 [Lua] Lobby data twitch_enabled = false
01:53:29.082 [Lua] Lobby data power_level = 785
01:53:29.082 [Lua] Lobby data player_slot_6 = 0:0
01:53:29.082 [Lua] Lobby data num_players = 2
01:53:29.082 [Lua] Lobby data host = 110000100a1d9b9
01:53:29.082 [Lua] Lobby data game_mode = custom
01:53:29.082 [Lua] Lobby data is_private = true
01:53:29.082 [Lua] Lobby data difficulty = normal
01:53:29.082 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1
01:53:29.082 [Lua] Lobby data selected_level_key = magnus
01:53:29.082 [Lua] Lobby data quick_game = false
01:53:29.082 [Lua] Lobby data matchmaking = false
01:53:29.082 [Lua] Lobby data level_key = magnus
01:53:29.082 [Lua] Lobby data player_slot_4 = 0:0
01:53:29.082 [Lua] Lobby data unique_server_name = Crymic
01:53:29.082 [Lua] Lobby data player_slot_5 = 0:0
01:53:29.082 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1
01:53:29.082 [Lua] Lobby data country_code = US
01:53:29.083 [Lua] Lobby data player_slot_3 = 0:0
01:53:29.083 [Lua] Lobby data eac_authorized = true
01:53:29.083 [Lua] Set lobby end.
01:53:48.576 [Lua] TerrorEventMixer.start_event: roaming_patrol
01:53:48.583 [Lua] Spline already found!
01:54:14.669 [Lua] Players are leaving the safe zone
01:54:17.228 [Lua] Switching ConflictSettings: to: chaos
01:54:17.228 [Lua] pacing=chaos
01:54:17.228 [Lua] roaming=nil
01:54:17.228 [Lua] specials=chaos
01:54:17.228 [Lua] debug_color=purple
01:54:17.228 [Lua] pack_spawning=chaos
01:54:17.228 [Lua] disabled=false
01:54:17.228 [Lua] boss=chaos
01:54:17.229 [Lua] horde=chaos
01:54:17.229 [Lua] name=chaos
01:54:17.229 [Lua] intensity=default
01:54:17.229 [Lua] ---
01:54:39.308 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xd081473e, playing_id: 0xf9cc, position: 3763978
01:54:45.028 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2bc25201, playing_id: 0x10150, position: 0
01:54:51.740 [Lua] [ChatManager][1]System: Crymic picked up a Tome
01:54:51.744 [Lua] [LOCAL RPC] rpc_spawn_pickup 29 Vector3(-156.704, 93.1452, 12.3962) Vector4(0.124634, 0.102496, 0.129898, -0.978308) 4
01:54:58.398 [Lua] Time for new HOOORDE! multi_first_wave
01:54:58.398 [Lua] horde requested: vector_blob
01:54:58.398 [Lua] wants to spawn ahead within distance: 60
01:54:58.399 [Lua] managed to spawn 24/24 horde enemies
01:54:58.399 [Lua] vector blob horde has started
01:54:58.403 [Lua] MUSIC: explore -> pre_horde
01:55:03.464 [Lua] TerrorEventMixer.start_event: roaming_patrol
01:55:03.476 [Lua] Spline already found!
01:55:05.452 [Lua] TerrorEventMixer.start_event: roaming_patrol
01:55:05.464 [Lua] Spline already found!
01:55:06.817 [Lua] MUSIC: pre_horde -> horde
01:55:12.110 [Lua] HORDE: last wave, reset to standard horde delay
01:55:12.110 [Lua] Time for new HOOORDE! multi_last_wave
01:55:12.110 [Lua] horde requested: vector_blob
01:55:12.110 [Lua] wants to spawn ahead within distance: 60
01:55:12.110 [Lua] managed to spawn 21/21 horde enemies
01:55:12.110 [Lua] vector blob horde has started
01:55:19.115 [Lua] Horde killed: ?
01:55:20.069 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001051e2f68 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:55:22.186 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
01:55:26.158 [Lua] [ChatManager][1]System: Fuck Dark Souls picked up a Loot Die
01:55:30.798 [Lua] MUSIC: horde -> explore
01:55:31.278 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
01:55:31.278 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
01:55:31.278 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
01:55:31.278 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
01:55:34.155 [Lua] Horde killed: ?
01:55:37.070 [Lua] Missing damage in action stagger in anim_cb_damage() callback
01:56:01.866 [Lua] Switching ConflictSettings: to: skaven
01:56:01.866 [Lua] pacing=default
01:56:01.866 [Lua] roaming=nil
01:56:01.866 [Lua] specials=skaven
01:56:01.866 [Lua] debug_color=orange
01:56:01.866 [Lua] pack_spawning=skaven
01:56:01.866 [Lua] disabled=false
01:56:01.866 [Lua] boss=skaven
01:56:01.866 [Lua] horde=default
01:56:01.866 [Lua] name=skaven
01:56:01.866 [Lua] intensity=default
01:56:01.866 [Lua] ---
01:56:17.438 [Lua] TerrorEventMixer.start_event: roaming_patrol
01:56:17.449 [Lua] Spline already found!
01:56:18.898 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x12bd2, position: 0
01:56:26.808 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x12e32, position: 0
01:56:27.617 [Lua] Missing blackboard.action in anim_cb_damage() callback
01:56:34.858 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x13070, position: 0
01:56:34.943 [Lua] Missing blackboard.action in anim_cb_damage() callback
01:56:35.248 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 167 will change to a manual source.
01:56:41.645 [Lua] TerrorEventMixer.start_event: roaming_patrol
01:56:41.655 [Lua] Spline already found!
01:56:41.771 [Lua] TerrorEventMixer.start_event: roaming_patrol
01:56:41.783 [Lua] Spline already found!
01:56:54.147 [Lua] [LOCAL RPC] rpc_increment_stat 17
01:56:54.147 [Lua] Incremented stat warpfire_kill_before_shooting
01:56:59.814 [Lua] Missing damage in action stagger in anim_cb_damage() callback
01:57:00.204 [Lua] Time for new HOOORDE! multi_first_wave
01:57:00.204 [Lua] horde requested: ambush
01:57:00.204 [Lua] setting up ambush-horde
01:57:00.204 [Lua] Composing horde 'medium' .. using variant 'plain'
01:57:00.204 [Lua] -> spawning: 36
01:57:00.204 [Lua] ambush horde has started
01:57:00.212 [Lua] MUSIC: explore -> pre_ambush
01:57:01.998 [Lua] Destroying unit - ai got stuck skaven_clan_rat 5 9 29
01:57:03.675 [Lua] replace_hidden_spawners -> first try found: 8 cover points
01:57:03.675 [Lua] replace_hidden_spawners -> replacing hidden spawners!
01:57:03.675 [Lua] ->moving spawner
01:57:03.675 [Lua] ->moving spawner
01:57:03.675 [Lua] ->moving spawner
01:57:03.675 [Lua] ->moving spawner
01:57:03.675 [Lua] ->moving spawner
01:57:03.675 [Lua] ->moving spawner
01:57:03.675 [Lua] ->moving spawner
01:57:03.675 [Lua] ->moving spawner
01:57:03.675 [Lua] ->moving spawner
01:57:03.675 [Lua] ->moving spawner
01:57:03.675 [Lua] ->moving spawner
01:57:03.675 [Lua] ->moving spawner
01:57:03.675 [Lua] ->moving spawner
01:57:03.675 [Lua] ->moving spawner
01:57:05.263 [Lua] Destroying unit - ai got stuck skaven_clan_rat 4 27 63
01:57:05.337 [Lua] MUSIC: pre_ambush -> horde
01:57:06.394 [Lua] Missing blackboard.action in anim_cb_damage() callback
01:57:07.408 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
01:57:10.503 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001051e2f68 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:57:14.478 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11
01:57:14.478 [Lua] Time for new HOOORDE! multi_consecutive_wave
01:57:14.478 [Lua] horde requested: ambush
01:57:14.478 [Lua] setting up ambush-horde
01:57:14.478 [Lua] Composing horde 'medium' .. using variant 'plain'
01:57:14.478 [Lua] -> spawning: 36
01:57:14.478 [Lua] ambush horde has started
01:57:17.910 [Lua] Missing blackboard.action in anim_cb_damage() callback
01:57:20.452 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
01:57:21.498 [Lua] Horde killed: ?
01:57:21.507 [Lua] HORDE: last wave, reset to standard horde delay
01:57:21.507 [Lua] Time for new HOOORDE! multi_last_wave
01:57:21.507 [Lua] horde requested: ambush
01:57:21.507 [Lua] setting up ambush-horde
01:57:21.507 [Lua] Composing horde 'medium' .. using variant 'plain'
01:57:21.508 [Lua] -> spawning: 38
01:57:21.508 [Lua] ambush horde has started
01:57:30.652 [Lua] Missing blackboard.action in anim_cb_damage() callback
01:57:31.654 [Lua] Missing blackboard.action in anim_cb_damage() callback
01:57:32.196 [Lua] Missing blackboard.action in anim_cb_damage() callback
01:57:32.668 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
01:57:32.670 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 1212304
01:57:39.627 [Lua] MUSIC: horde -> explore
01:57:40.558 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
01:57:40.558 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
01:57:40.558 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
01:57:40.558 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
01:57:40.558 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
01:57:40.566 [Lua] Horde killed: ?
01:57:42.588 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 97882
01:57:42.588 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 97882
01:57:42.588 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 97882
01:57:46.990 [Lua] Switching ConflictSettings: to: chaos
01:57:46.990 [Lua] pacing=chaos
01:57:46.990 [Lua] roaming=nil
01:57:46.990 [Lua] specials=chaos
01:57:46.990 [Lua] debug_color=purple
01:57:46.990 [Lua] pack_spawning=chaos
01:57:46.990 [Lua] disabled=false
01:57:46.990 [Lua] boss=chaos
01:57:46.990 [Lua] horde=chaos
01:57:46.991 [Lua] name=chaos
01:57:46.991 [Lua] intensity=default
01:57:46.991 [Lua] ---
01:57:49.512 [Lua] Horde killed: ?
01:57:51.417 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xb2176624, playing_id: 0x15859, position: 0
01:57:51.588 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 13
01:57:51.898 [Lua] TerrorEventMixer.start_event: roaming_patrol
01:57:51.907 [Lua] Spline already found!
01:57:53.254 [Lua] main path terror event triggered: boss_event_chaos_spawn
01:57:53.254 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn
01:57:53.274 [Flow] Boss DoorStormfiend
01:57:53.275 [Lua] Boss gave [Unit '#ID[d3ef2c15bd0a2d8f]'] initial aggro
01:57:55.537 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
01:57:55.538 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
01:57:57.028 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
01:57:57.028 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
01:57:57.028 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
01:57:58.336 [Lua] Destroying unit - ai got stuck chaos_marauder 6 8 14
01:57:58.548 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
01:57:58.548 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
01:57:58.548 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
01:58:01.307 [Lua] Switching ConflictSettings: to: skaven
01:58:01.307 [Lua] pacing=default
01:58:01.307 [Lua] roaming=nil
01:58:01.307 [Lua] specials=skaven
01:58:01.307 [Lua] debug_color=orange
01:58:01.307 [Lua] pack_spawning=skaven
01:58:01.307 [Lua] disabled=false
01:58:01.307 [Lua] boss=skaven
01:58:01.307 [Lua] horde=default
01:58:01.307 [Lua] name=skaven
01:58:01.307 [Lua] intensity=default
01:58:01.307 [Lua] ---
01:58:01.317 [Lua] Switching ConflictSettings: to: chaos
01:58:01.317 [Lua] pacing=chaos
01:58:01.317 [Lua] roaming=nil
01:58:01.317 [Lua] specials=chaos
01:58:01.317 [Lua] debug_color=purple
01:58:01.317 [Lua] pack_spawning=chaos
01:58:01.317 [Lua] disabled=false
01:58:01.317 [Lua] boss=chaos
01:58:01.317 [Lua] horde=chaos
01:58:01.317 [Lua] name=chaos
01:58:01.317 [Lua] intensity=default
01:58:01.317 [Lua] ---
01:58:01.528 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
01:58:01.528 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
01:58:01.528 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
01:58:02.424 [Lua] Switching ConflictSettings: to: skaven
01:58:02.424 [Lua] pacing=default
01:58:02.424 [Lua] roaming=nil
01:58:02.424 [Lua] specials=skaven
01:58:02.424 [Lua] debug_color=orange
01:58:02.424 [Lua] pack_spawning=skaven
01:58:02.424 [Lua] disabled=false
01:58:02.424 [Lua] boss=skaven
01:58:02.424 [Lua] horde=default
01:58:02.424 [Lua] name=skaven
01:58:02.424 [Lua] intensity=default
01:58:02.424 [Lua] ---
01:58:07.162 [Lua] Switching ConflictSettings: to: chaos
01:58:07.162 [Lua] pacing=chaos
01:58:07.162 [Lua] roaming=nil
01:58:07.162 [Lua] specials=chaos
01:58:07.162 [Lua] debug_color=purple
01:58:07.162 [Lua] pack_spawning=chaos
01:58:07.162 [Lua] disabled=false
01:58:07.162 [Lua] boss=chaos
01:58:07.162 [Lua] horde=chaos
01:58:07.162 [Lua] name=chaos
01:58:07.162 [Lua] intensity=default
01:58:07.162 [Lua] ---
01:58:08.920 [Lua] [LOCAL RPC] rpc_ping_unit 110 413 false
01:58:12.123 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001051e2f68 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:58:12.728 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
01:58:13.755 [Lua] Bot tried to move to its current position, AStar will probably fail.
01:58:16.528 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
01:58:16.528 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
01:58:16.528 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
01:58:17.330 [Lua] [ChatManager][1]System: Crymic picked up a Loot Die
01:58:17.333 [Lua] [LOCAL RPC] rpc_request_mission 37
01:58:17.333 [Lua] [LOCAL RPC] rpc_request_mission_update 37 true
01:58:20.974 [Lua] Switching ConflictSettings: to: skaven
01:58:20.974 [Lua] pacing=default
01:58:20.974 [Lua] roaming=nil
01:58:20.974 [Lua] specials=skaven
01:58:20.974 [Lua] debug_color=orange
01:58:20.974 [Lua] pack_spawning=skaven
01:58:20.974 [Lua] disabled=false
01:58:20.974 [Lua] boss=skaven
01:58:20.974 [Lua] horde=default
01:58:20.974 [Lua] name=skaven
01:58:20.974 [Lua] intensity=default
01:58:20.974 [Lua] ---
01:58:20.984 [Lua] Switching ConflictSettings: to: chaos
01:58:20.984 [Lua] pacing=chaos
01:58:20.984 [Lua] roaming=nil
01:58:20.984 [Lua] specials=chaos
01:58:20.984 [Lua] debug_color=purple
01:58:20.984 [Lua] pack_spawning=chaos
01:58:20.984 [Lua] disabled=false
01:58:20.984 [Lua] boss=chaos
01:58:20.984 [Lua] horde=chaos
01:58:20.984 [Lua] name=chaos
01:58:20.984 [Lua] intensity=default
01:58:20.984 [Lua] ---
01:58:21.206 [Lua] Switching ConflictSettings: to: skaven
01:58:21.206 [Lua] pacing=default
01:58:21.206 [Lua] roaming=nil
01:58:21.206 [Lua] specials=skaven
01:58:21.206 [Lua] debug_color=orange
01:58:21.206 [Lua] pack_spawning=skaven
01:58:21.206 [Lua] disabled=false
01:58:21.206 [Lua] boss=skaven
01:58:21.206 [Lua] horde=default
01:58:21.206 [Lua] name=skaven
01:58:21.206 [Lua] intensity=default
01:58:21.206 [Lua] ---
01:58:21.215 [Lua] Switching ConflictSettings: to: chaos
01:58:21.215 [Lua] pacing=chaos
01:58:21.215 [Lua] roaming=nil
01:58:21.215 [Lua] specials=chaos
01:58:21.215 [Lua] debug_color=purple
01:58:21.215 [Lua] pack_spawning=chaos
01:58:21.215 [Lua] disabled=false
01:58:21.215 [Lua] boss=chaos
01:58:21.215 [Lua] horde=chaos
01:58:21.215 [Lua] name=chaos
01:58:21.215 [Lua] intensity=default
01:58:21.215 [Lua] ---
01:58:22.107 [Lua] Switching ConflictSettings: to: skaven
01:58:22.107 [Lua] pacing=default
01:58:22.107 [Lua] roaming=nil
01:58:22.107 [Lua] specials=skaven
01:58:22.107 [Lua] debug_color=orange
01:58:22.107 [Lua] pack_spawning=skaven
01:58:22.107 [Lua] disabled=false
01:58:22.107 [Lua] boss=skaven
01:58:22.107 [Lua] horde=default
01:58:22.107 [Lua] name=skaven
01:58:22.107 [Lua] intensity=default
01:58:22.107 [Lua] ---
01:58:33.291 [Lua] Switching ConflictSettings: to: chaos
01:58:33.291 [Lua] pacing=chaos
01:58:33.291 [Lua] roaming=nil
01:58:33.291 [Lua] specials=chaos
01:58:33.291 [Lua] debug_color=purple
01:58:33.291 [Lua] pack_spawning=chaos
01:58:33.291 [Lua] disabled=false
01:58:33.291 [Lua] boss=chaos
01:58:33.291 [Lua] horde=chaos
01:58:33.291 [Lua] name=chaos
01:58:33.291 [Lua] intensity=default
01:58:33.291 [Lua] ---
01:58:34.364 [Lua] Switching ConflictSettings: to: skaven
01:58:34.364 [Lua] pacing=default
01:58:34.364 [Lua] roaming=nil
01:58:34.364 [Lua] specials=skaven
01:58:34.364 [Lua] debug_color=orange
01:58:34.364 [Lua] pack_spawning=skaven
01:58:34.364 [Lua] disabled=false
01:58:34.364 [Lua] boss=skaven
01:58:34.364 [Lua] horde=default
01:58:34.364 [Lua] name=skaven
01:58:34.364 [Lua] intensity=default
01:58:34.364 [Lua] ---
01:58:34.376 [Lua] Switching ConflictSettings: to: chaos
01:58:34.376 [Lua] pacing=chaos
01:58:34.376 [Lua] roaming=nil
01:58:34.376 [Lua] specials=chaos
01:58:34.376 [Lua] debug_color=purple
01:58:34.376 [Lua] pack_spawning=chaos
01:58:34.376 [Lua] disabled=false
01:58:34.376 [Lua] boss=chaos
01:58:34.376 [Lua] horde=chaos
01:58:34.376 [Lua] name=chaos
01:58:34.376 [Lua] intensity=default
01:58:34.376 [Lua] ---
01:58:48.601 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 3 15
01:58:48.749 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 7 13
01:58:49.133 [Lua] Switching ConflictSettings: to: skaven
01:58:49.133 [Lua] pacing=default
01:58:49.133 [Lua] roaming=nil
01:58:49.133 [Lua] specials=skaven
01:58:49.133 [Lua] debug_color=orange
01:58:49.133 [Lua] pack_spawning=skaven
01:58:49.133 [Lua] disabled=false
01:58:49.133 [Lua] boss=skaven
01:58:49.133 [Lua] horde=default
01:58:49.133 [Lua] name=skaven
01:58:49.133 [Lua] intensity=default
01:58:49.133 [Lua] ---
01:58:50.228 [Lua] ready to jump failed
01:58:52.249 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 2 17
01:58:52.651 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 6 16
01:58:55.972 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 1 19
01:59:02.832 [Lua] [ChatManager][1]System: Fuck Dark Souls picked up a Loot Die
01:59:13.989 [Lua] fence jumping
01:59:15.014 [Lua] ready to jump failed
01:59:18.850 [Lua] fence jumping
01:59:19.877 [Lua] ready to jump failed
01:59:28.781 [Lua] Destroying unit - ai got stuck skaven_gutter_runner 2 5 17
01:59:33.003 [Lua] TerrorEventMixer.start_event: roaming_patrol
01:59:33.013 [Lua] Spline already found!
01:59:42.076 [Lua] Missing damage in action stagger in anim_cb_damage() callback
01:59:52.177 [Lua] TerrorEventMixer.start_event: roaming_patrol
01:59:52.186 [Lua] Spline already found!
01:59:53.696 [Lua] TerrorEventMixer.start_event: roaming_patrol
01:59:53.705 [Lua] Spline already found!
02:00:01.785 [Lua] Time for new HOOORDE! multi_first_wave
02:00:01.785 [Lua] horde requested: vector_blob
02:00:01.785 [Lua] wants to spawn ahead within distance: 60
02:00:01.785 [Lua] managed to spawn 38/38 horde enemies
02:00:01.785 [Lua] vector blob horde has started
02:00:01.791 [Lua] MUSIC: explore -> pre_horde
02:00:12.297 [Lua] Destroying unit - ai got stuck skaven_slave 3 35 54
02:00:12.308 [Lua] Destroying unit - ai got stuck skaven_slave 1 39 53
02:00:15.563 [Lua] Destroying unit - ai got stuck skaven_slave 1 50 53
02:00:16.126 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 14
02:00:16.126 [Lua] Time for new HOOORDE! multi_consecutive_wave
02:00:16.126 [Lua] horde requested: vector_blob
02:00:16.126 [Lua] wants to spawn ahead within distance: 60
02:00:16.126 [Lua] managed to spawn 38/38 horde enemies
02:00:16.126 [Lua] vector blob horde has started
02:00:16.627 [Lua] MUSIC: pre_horde -> horde
02:00:24.916 [Lua] Destroying unit - ai got stuck skaven_slave 4 34 86
02:00:26.760 [Lua] Destroying unit - ai got stuck skaven_slave 4 10 84
02:00:26.803 [Lua] Destroying unit - ai got stuck skaven_slave 1 25 83
02:00:26.848 [Lua] Destroying unit - ai got stuck skaven_slave 6 48 79
02:00:26.862 [Lua] Destroying unit - ai got stuck skaven_slave 3 51 78
02:00:39.256 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:00:39.267 [Lua] Spline already found!
02:00:41.682 [Lua] Pushing horde in time; too many units out
02:00:49.745 [Lua] HORDE: last wave, reset to standard horde delay
02:00:49.745 [Lua] Time for new HOOORDE! multi_last_wave
02:00:49.745 [Lua] horde requested: vector_blob
02:00:49.745 [Lua] wants to spawn ahead within distance: 60
02:00:49.745 [Lua] managed to spawn 37/37 horde enemies
02:00:49.745 [Lua] vector blob horde has started
02:00:51.605 [Lua] Destroying unit - ai got stuck skaven_slave 5 35 77
02:00:56.765 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 103825 0
02:01:07.120 [Lua] Horde killed: ?
02:01:12.961 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 102 will change to a manual source.
02:01:23.441 [Lua] Missing damage in action stagger in anim_cb_damage() callback
02:01:29.413 [Lua] Missing damage in action stagger in anim_cb_damage() callback
02:01:34.216 [Lua] Horde killed: ?
02:01:34.220 [Lua] MUSIC: horde -> explore
02:01:35.828 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
02:01:35.828 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
02:01:35.828 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
02:01:35.828 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
02:01:35.828 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
02:01:35.828 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
02:01:35.828 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
02:01:35.828 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
02:01:35.828 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
02:01:35.828 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
02:01:42.421 [Lua] Horde killed: ?
02:01:43.526 [Lua] [ChatManager][1]System: Fuck Dark Souls picked up a Tome
02:01:51.231 [Lua] TerrorEventMixer.start_event: magnus_door_event_guards
02:01:51.738 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
02:01:55.441 [Lua] TerrorEventMixer.start_random_event: magnus_door -> magnus_door_a
02:01:55.445 [Lua] TerrorEventMixer.start_event: magnus_door_a
02:01:55.494 [Lua] MUSIC: explore -> pre_horde
02:01:57.474 [Lua] [LOCAL RPC] rpc_ping_unit 110 311 false
02:02:06.325 [Lua] MUSIC: pre_horde -> horde
02:02:10.053 [Lua] Missing damage in action stagger in anim_cb_damage() callback
02:02:17.102 [Lua] Missing blackboard.action in anim_cb_damage() callback
02:02:17.283 [Lua] Missing blackboard.action in anim_cb_damage() callback
02:02:20.056 [Lua] event horde ends!
02:02:20.301 [Lua] Missing blackboard.action in anim_cb_damage() callback
02:02:26.119 [Lua] event horde ends!
02:02:26.470 [Lua] Missing blackboard.action in anim_cb_damage() callback
02:02:27.712 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]']
02:02:27.712 [Flow] Socket 2 occupied
02:02:27.712 [Lua] [flow:Sockets occupied:] float=1.000000
02:02:27.880 [Lua] MUSIC: horde -> explore
02:02:28.044 [Lua] Missing blackboard.action in anim_cb_damage() callback
02:02:31.338 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
02:02:40.237 [Lua] MUSIC: explore -> pre_horde
02:02:42.455 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile_limited 110 34 table: 000000000CD33170 table: 000000000D0D2990 table: 000000000CDD8260 table: 0000000006EE7080 34 7642 1 0 0 6 784 5
02:02:45.498 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile_limited 110 34 table: 000000000D742EE0 table: 00000000062A9F40 table: 000000000A8211F0 table: 000000000C9D93A0 34 7642 1 0 0 6 784 5
02:02:46.309 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]']
02:02:46.309 [Flow] Socket 1 occupied
02:02:46.309 [Lua] [flow:Sockets occupied:] float=2.000000
02:02:51.470 [Lua] MUSIC: pre_horde -> horde
02:02:56.403 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile_limited 110 34 table: 000000000CBE3C30 table: 000000000CEB4630 table: 000000000B51C5B0 table: 000000000A5DC2C0 34 7642 1 0 0 6 784 5
02:02:56.731 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001051e2f68 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:03:00.072 [Lua] Missing damage in action stagger in anim_cb_damage() callback
02:03:00.201 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile_limited 110 34 table: 0000000005C40B50 table: 000000000BCA3EA0 table: 00000000062ED910 table: 000000000D07AF60 34 7642 1 0 0 6 784 5
02:03:00.838 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]']
02:03:00.838 [Lua] [flow:Sockets occupied:] float=3.000000
02:03:00.838 [Flow] Socket 3 occupied
02:03:00.841 [Lua] TerrorEventMixer.start_event: magnus_door_event_stop
02:03:00.841 [Lua] stopping terror event: magnus_door_a
02:03:00.854 [Lua] stopping terror event: magnus_door_b
02:03:04.496 [Lua] event horde ends!
02:03:04.518 [Lua] MUSIC: horde -> explore
02:03:06.838 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
02:03:06.915 [Lua] [flow] string="Magnus Gate Destroyed"
02:03:07.093 [Lua] Missing blackboard.action in anim_cb_damage() callback
02:03:16.560 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 4 28
02:03:26.158 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x1d962, position: 0
02:03:26.564 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 11 32
02:03:27.188 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x1d9d3, position: 0
02:03:29.710 [Lua] Destroying unit - ai got stuck skaven_clan_rat 3 5 26
02:03:30.779 [Lua] [ChatManager][1]System: Crymic discarded a Tome
02:03:30.785 [Lua] [LOCAL RPC] rpc_spawn_pickup 3 Vector3(38.2847, 5.77441, 3.82276) Vector4(0.253985, 0.006292, -0.107049, -0.961245) 4
02:03:32.929 [Lua] [LOCAL RPC] rpc_ping_unit_exclusive_flash 110 656 110000100a1d9b9 3
02:03:37.566 [Lua] specialspawn: ahead == lonliest -->
02:03:37.566 [Lua] FAIL: Special spawn no hidden pos found :/
02:03:38.558 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Tome
02:03:38.563 [Lua] [LOCAL RPC] rpc_spawn_pickup 29 Vector3(38.2847, 5.77441, 3.82276) Vector4(0.253985, 0.006292, -0.107049, -0.961245) 4
02:03:40.437 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 1 17
02:03:41.532 [Lua] [LOCAL RPC] rpc_ping_unit 110 660 false
02:03:53.301 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 80 will change to a manual source.
02:03:57.412 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 7 19
02:03:59.502 [Lua] [ChatManager][1]System: Crymic picked up a Tome
02:03:59.508 [Lua] [LOCAL RPC] rpc_spawn_pickup 29 Vector3(63.1389, 35.4065, 8.2215) Vector4(0, 0, -0.191211, -0.981549) 4
02:04:07.153 [Lua] [LOCAL RPC] rpc_increment_stat 17
02:04:07.153 [Lua] Incremented stat warpfire_kill_before_shooting
02:04:17.476 [Lua] Missing blackboard.action in anim_cb_damage() callback
02:04:18.630 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
02:04:18.630 [Lua] ERROR: Tried to freeze unit twice in the same frame.
02:04:21.753 [Lua] Time for new HOOORDE! multi_first_wave
02:04:21.753 [Lua] horde requested: vector_blob
02:04:21.753 [Lua] wants to spawn ahead within distance: 60
02:04:21.753 [Lua] managed to spawn 40/40 horde enemies
02:04:21.753 [Lua] vector blob horde has started
02:04:21.759 [Lua] MUSIC: explore -> pre_horde
02:04:22.022 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:04:22.035 [Lua] Spline already found!
02:04:27.625 [Lua] MUSIC: pre_horde -> horde
02:04:28.838 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x1ea32, position: 0
02:04:28.858 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
02:04:28.992 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001051e2f68 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:04:29.194 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 9 77
02:04:30.258 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
02:04:32.292 [Lua] Missing blackboard.action in anim_cb_damage() callback
02:04:34.015 [Lua] MUSIC: horde -> explore
02:04:34.499 [Lua] [LOCAL RPC] rpc_ping_unit 110 311 false
02:04:35.178 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
02:04:35.178 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
02:04:35.178 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
02:04:35.178 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
02:04:38.650 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11
02:04:38.650 [Lua] Time for new HOOORDE! multi_consecutive_wave
02:04:38.650 [Lua] horde requested: vector_blob
02:04:38.650 [Lua] wants to spawn ahead within distance: 60
02:04:38.651 [Lua] managed to spawn 37/37 horde enemies
02:04:38.651 [Lua] vector blob horde has started
02:04:38.660 [Lua] MUSIC: explore -> pre_horde
02:04:38.672 [Lua] MUSIC: pre_horde -> horde
02:04:39.418 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
02:04:40.836 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
02:04:41.374 [Lua] Switching ConflictSettings: to: chaos
02:04:41.374 [Lua] pacing=chaos
02:04:41.374 [Lua] roaming=nil
02:04:41.374 [Lua] specials=chaos
02:04:41.374 [Lua] debug_color=purple
02:04:41.374 [Lua] pack_spawning=chaos
02:04:41.374 [Lua] disabled=false
02:04:41.374 [Lua] boss=chaos
02:04:41.374 [Lua] horde=chaos
02:04:41.374 [Lua] name=chaos
02:04:41.374 [Lua] intensity=default
02:04:41.374 [Lua] ---
02:04:42.825 [Lua] Horde killed: ?
02:04:44.354 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 2 56
02:04:49.844 [Lua] HORDE: last wave, reset to standard horde delay
02:04:49.844 [Lua] Time for new HOOORDE! multi_last_wave
02:04:49.844 [Lua] horde requested: vector_blob
02:04:49.844 [Lua] wants to spawn ahead within distance: 60
02:04:49.844 [Lua] managed to spawn 21/21 horde enemies
02:04:49.844 [Lua] vector blob horde has started
02:04:51.746 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 11 62
02:04:52.874 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
02:04:56.419 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
02:04:56.459 [Lua] Missing damage in action stagger in anim_cb_damage() callback
02:05:00.703 [Lua] Destroying unit - ai got stuck skaven_ratling_gunner 3 14 35
02:05:01.154 [Lua] Horde killed: ?
02:05:02.699 [Lua] MUSIC: horde -> explore
02:05:03.098 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
02:05:03.098 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
02:05:03.098 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
02:05:04.220 [Lua] Missing damage in action stagger in anim_cb_damage() callback
02:05:04.670 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 10 20
02:05:05.716 [Lua] Horde killed: ?
02:05:09.710 [Lua] Missing damage in action stagger in anim_cb_damage() callback
02:05:27.175 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
02:05:47.063 [Flow] entered trigger
02:06:02.156 [Flow] left trigger
02:06:05.799 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 70 will change to a manual source.
02:06:10.790 [Lua] Destroying unit - ai got stuck chaos_vortex_sorcerer 4 6 7
02:07:01.922 [Lua] Time for new HOOORDE! multi_first_wave
02:07:01.922 [Lua] horde requested: vector_blob
02:07:01.922 [Lua] wants to spawn behind within distance: 60
02:07:01.922 [Lua] managed to spawn 25/25 horde enemies
02:07:01.922 [Lua] vector blob horde has started
02:07:01.927 [Lua] MUSIC: explore -> pre_horde
02:07:19.836 [Lua] MUSIC: pre_horde -> horde
02:07:21.532 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001051e2f68 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:22.072 [Lua] HORDE: last wave, reset to standard horde delay
02:07:22.072 [Lua] Time for new HOOORDE! multi_last_wave
02:07:22.072 [Lua] horde requested: vector_blob
02:07:22.072 [Lua] wants to spawn ahead within distance: 60
02:07:22.072 [Lua] managed to spawn 25/25 horde enemies
02:07:22.072 [Lua] vector blob horde has started
02:07:22.279 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
02:07:24.101 [Lua] [LOCAL RPC] rpc_give_equipment 105 110 11 269 Vector3(105.216, -49.1294, 18.2849)
02:07:26.638 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
02:07:40.686 [Lua] Missing damage in action stagger in anim_cb_damage() callback
02:07:41.340 [Lua] Missing damage in action stagger in anim_cb_damage() callback
02:07:46.462 [Lua] Horde killed: ?
02:07:48.826 [Lua] MUSIC: horde -> explore
02:07:52.738 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
02:07:52.738 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
02:07:52.738 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
02:07:52.738 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
02:07:55.571 [Lua] Horde killed: ?
02:08:48.827 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 50 will change to a manual source.
02:09:17.745 [Lua] [LOCAL RPC] rpc_ping_unit 110 65 false
02:09:31.025 [Lua] [ChatManager][1]System: Fuck Dark Souls picked up a Grimoire
02:09:34.403 [Lua] Time for new HOOORDE! multi_first_wave
02:09:34.403 [Lua] horde requested: vector_blob
02:09:34.403 [Lua] wants to spawn ahead within distance: 60
02:09:34.404 [Lua] managed to spawn 25/25 horde enemies
02:09:34.404 [Lua] vector blob horde has started
02:09:34.408 [Lua] MUSIC: explore -> pre_horde
02:09:40.217 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
02:09:42.881 [Lua] MUSIC: pre_horde -> horde
02:09:44.658 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001051e2f68 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:45.569 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
02:09:46.190 [Lua] MUSIC: horde -> explore
02:09:47.558 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
02:09:47.558 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
02:09:47.558 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
02:09:47.684 [Lua] HORDE: last wave, reset to standard horde delay
02:09:47.684 [Lua] Time for new HOOORDE! multi_last_wave
02:09:47.684 [Lua] horde requested: vector_blob
02:09:47.684 [Lua] wants to spawn ahead within distance: 60
02:09:47.684 [Lua] managed to spawn 24/24 horde enemies
02:09:47.684 [Lua] vector blob horde has started
02:09:47.690 [Lua] MUSIC: explore -> pre_horde
02:09:48.788 [Lua] MUSIC: pre_horde -> horde
02:10:05.274 [Lua] MUSIC: horde -> explore
02:10:07.588 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
02:10:07.588 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
02:10:07.588 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
02:10:08.933 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 4 35
02:10:09.781 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 2 34
02:10:10.073 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 5 33
02:10:19.763 [Lua] Horde killed: ?
02:10:27.643 [Lua] Horde killed: ?
02:10:59.271 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
02:11:24.063 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 173 will change to a manual source.
02:11:32.043 [Lua] Destroying unit - ai got stuck chaos_marauder 3 14 21
02:11:41.486 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
02:11:43.381 [Lua] [ChatManager][1]System: Crymic discarded a Tome
02:11:43.385 [Lua] [LOCAL RPC] rpc_spawn_pickup 3 Vector3(172.632, -76.8972, 37.5751) Vector4(0.00039, 0.005181, 0.994532, 0.104303) 4
02:11:45.577 [Lua] [ChatManager][1]System: Crymic picked up a Tome
02:11:48.769 [Lua] main path terror event triggered: boss_event_spline_patrol
02:11:48.769 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol
02:11:48.780 [Lua] > starting new spline, using new navbot: standard , id: boss_3
02:11:48.789 [Lua] > continuing spline boss_3 index: 2
02:11:48.799 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
02:11:48.799 [Lua] > continuing spline boss_3 index: 3
02:11:48.827 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
02:11:48.827 [Lua] > continuing spline boss_3 index: 4
02:11:48.837 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
02:11:48.837 [Lua] > continuing spline boss_3 index: 5
02:11:48.846 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
02:11:48.846 [Lua] > continuing spline boss_3 index: 6
02:11:48.855 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
02:11:48.855 [Lua] > continuing spline boss_3 index: 7
02:11:48.866 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
02:11:48.866 [Lua] > continuing spline boss_3 index: 8
02:11:48.886 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
02:11:48.886 [Lua] > continuing spline boss_3 index: 9
02:11:48.895 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
02:11:48.895 [Lua] > continuing spline boss_3 index: 10
02:11:48.915 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
02:11:48.915 [Lua] > continuing spline boss_3 index: 11
02:11:48.925 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
02:11:48.925 [Lua] > continuing spline boss_3 index: 12
02:11:48.936 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
02:11:48.936 [Lua] > continuing spline boss_3 index: 13
02:11:48.945 [Lua] > spline completed boss_3
02:11:48.945 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
02:11:56.704 [Lua] Destroying unit - ai got stuck chaos_marauder 1 7 20
02:11:56.940 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001051e2f68 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:57.914 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
02:11:58.368 [Lua] [LOCAL RPC] rpc_give_equipment 107 110 11 269 Vector3(170.508, -106.15, 38.4946)
02:12:00.721 [Lua] Missing damage in action stagger in anim_cb_damage() callback
02:12:26.118 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
02:12:47.807 [Lua] Time for new HOOORDE! multi_first_wave
02:12:47.807 [Lua] horde requested: vector_blob
02:12:47.807 [Lua] wants to spawn ahead within distance: 60
02:12:47.808 [Lua] managed to spawn 24/24 horde enemies
02:12:47.808 [Lua] vector blob horde has started
02:12:47.813 [Lua] MUSIC: explore -> pre_horde
02:12:55.274 [Lua] MUSIC: pre_horde -> horde
02:12:58.015 [Lua] Destroying unit - ai got stuck chaos_fanatic 6 27 36
02:12:58.619 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 71207
02:13:02.983 [Lua] HORDE: last wave, reset to standard horde delay
02:13:02.983 [Lua] Time for new HOOORDE! multi_last_wave
02:13:02.983 [Lua] horde requested: vector_blob
02:13:02.983 [Lua] wants to spawn ahead within distance: 60
02:13:02.984 [Lua] could not, tries to spawnbehind
02:13:02.984 [Lua] managed to spawn 21/21 horde enemies
02:13:02.984 [Lua] vector blob horde has started
02:13:13.024 [Lua] Destroying unit - ai got stuck chaos_fanatic 1 31 44
02:13:13.024 [Lua] Destroying unit - ai got stuck chaos_fanatic 2 32 43
02:13:13.024 [Lua] Destroying unit - ai got stuck chaos_fanatic 3 33 42
02:13:13.024 [Lua] Destroying unit - ai got stuck chaos_fanatic 4 34 41
02:13:13.099 [Lua] Destroying unit - ai got stuck chaos_fanatic 3 35 40
02:13:13.099 [Lua] Destroying unit - ai got stuck chaos_fanatic 4 36 39
02:13:13.099 [Lua] Destroying unit - ai got stuck chaos_fanatic 5 37 38
02:13:13.161 [Lua] Destroying unit - ai got stuck chaos_fanatic 1 32 37
02:13:13.161 [Lua] Destroying unit - ai got stuck chaos_fanatic 2 33 36
02:13:13.161 [Lua] Destroying unit - ai got stuck chaos_fanatic 3 34 35
02:13:13.203 [Lua] Destroying unit - ai got stuck chaos_fanatic 6 27 34
02:13:13.215 [Lua] Destroying unit - ai got stuck chaos_fanatic 3 30 33
02:13:13.215 [Lua] Destroying unit - ai got stuck chaos_fanatic 4 31 32
02:13:13.238 [Lua] Destroying unit - ai got stuck chaos_fanatic 2 10 31
02:13:13.238 [Lua] Destroying unit - ai got stuck chaos_fanatic 3 11 30
02:13:13.250 [Lua] Destroying unit - ai got stuck chaos_fanatic 1 15 29
02:13:13.272 [Lua] Destroying unit - ai got stuck chaos_fanatic 1 27 28
02:13:13.272 [Lua] Destroying unit - ai got stuck chaos_fanatic 6 5 27
02:13:13.284 [Lua] Destroying unit - ai got stuck chaos_fanatic 2 7 26
02:13:13.284 [Lua] Destroying unit - ai got stuck chaos_fanatic 5 10 25
02:13:13.284 [Lua] Destroying unit - ai got stuck chaos_fanatic 6 11 24
02:13:13.292 [Lua] Horde killed: ?
02:13:14.872 [Lua] Missing damage in action stagger in anim_cb_damage() callback
02:13:24.139 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 71207
02:13:24.372 [Lua] MUSIC: horde -> explore
02:13:25.648 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
02:13:25.648 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
02:13:25.648 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
02:13:25.648 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
02:13:25.648 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
02:13:25.648 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
02:13:25.648 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
02:13:25.648 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
02:13:25.648 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
02:13:25.648 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
02:13:31.539 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 282899
02:13:40.334 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 40 will change to a manual source.
02:13:42.260 [Lua] TerrorEventMixer.start_event: magnus_disable_pacing
02:13:46.203 [Lua] Switching ConflictSettings: to: skaven
02:13:46.203 [Lua] pacing=default
02:13:46.203 [Lua] roaming=nil
02:13:46.203 [Lua] specials=skaven
02:13:46.203 [Lua] debug_color=orange
02:13:46.203 [Lua] pack_spawning=skaven
02:13:46.203 [Lua] disabled=false
02:13:46.203 [Lua] boss=skaven
02:13:46.203 [Lua] horde=default
02:13:46.203 [Lua] name=skaven
02:13:46.203 [Lua] intensity=default
02:13:46.203 [Lua] ---
02:14:08.868 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x802ac72a, playing_id: 0x29987, position: 0
02:14:12.226 [Lua] Destroying unit - ai got stuck chaos_fanatic 3 9 21
02:14:18.189 [Lua] Missing damage in action stagger in anim_cb_damage() callback
02:14:22.879 [Lua] Switching ConflictSettings: to: chaos
02:14:22.879 [Lua] pacing=chaos
02:14:22.879 [Lua] roaming=nil
02:14:22.879 [Lua] specials=chaos
02:14:22.879 [Lua] debug_color=purple
02:14:22.879 [Lua] pack_spawning=chaos
02:14:22.879 [Lua] disabled=false
02:14:22.879 [Lua] boss=chaos
02:14:22.879 [Lua] horde=chaos
02:14:22.879 [Lua] name=chaos
02:14:22.879 [Lua] intensity=default
02:14:22.879 [Lua] ---
02:14:26.580 [Lua] Switching ConflictSettings: to: skaven
02:14:26.580 [Lua] pacing=default
02:14:26.580 [Lua] roaming=nil
02:14:26.580 [Lua] specials=skaven
02:14:26.580 [Lua] debug_color=orange
02:14:26.580 [Lua] pack_spawning=skaven
02:14:26.580 [Lua] disabled=false
02:14:26.580 [Lua] boss=skaven
02:14:26.580 [Lua] horde=default
02:14:26.580 [Lua] name=skaven
02:14:26.580 [Lua] intensity=default
02:14:26.580 [Lua] ---
02:14:27.834 [Lua] Switching ConflictSettings: to: chaos
02:14:27.834 [Lua] pacing=chaos
02:14:27.834 [Lua] roaming=nil
02:14:27.834 [Lua] specials=chaos
02:14:27.834 [Lua] debug_color=purple
02:14:27.834 [Lua] pack_spawning=chaos
02:14:27.834 [Lua] disabled=false
02:14:27.834 [Lua] boss=chaos
02:14:27.834 [Lua] horde=chaos
02:14:27.834 [Lua] name=chaos
02:14:27.834 [Lua] intensity=default
02:14:27.834 [Lua] ---
02:14:44.639 [Lua] [LOCAL RPC] rpc_spawn_pickup 7 Vector3(257.71, -150.827, 89.4356) Vector4(0, 0, -0.175809, -0.984424) 4
02:14:45.649 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x802ac72a, playing_id: 0x29987, position: 1766112
02:14:53.860 [Lua] [flow] string="Horn Blown"
02:15:03.977 [Lua] TerrorEventMixer.start_event: magnus_end_event
02:15:04.043 [Lua] MUSIC: explore -> pre_horde
02:15:04.398 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
02:15:15.273 [Lua] MUSIC: pre_horde -> horde
02:15:15.626 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001051e2f68 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:15:17.484 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
02:15:20.061 [Lua] Missing blackboard.action in anim_cb_damage() callback
02:15:21.152 [Lua] Missing damage in action stagger in anim_cb_damage() callback
02:15:28.177 [Lua] event horde ends!
02:15:28.203 [Lua] event horde ends!
02:15:38.269 [Lua] event horde ends!
02:15:43.362 [Lua] event horde ends!
02:15:46.935 [Lua] Missing blackboard.action in anim_cb_damage() callback
02:15:53.500 [Lua] event horde ends!
02:15:56.626 [Lua] event horde ends!
02:15:57.655 [Lua] event horde ends!
02:15:57.670 [Lua] MUSIC: horde -> explore
02:15:58.695 [Lua] MUSIC: explore -> pre_horde
02:16:01.921 [Lua] [LOCAL RPC] rpc_ping_unit 110 964 false
02:16:12.614 [Lua] MUSIC: pre_horde -> horde
02:16:12.628 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
02:16:16.679 [Lua] Missing blackboard.action in anim_cb_damage() callback
02:16:18.932 [Lua] Destroying unit - ai got stuck skaven_slave 3 6 20
02:16:20.933 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:16:21.235 [Lua] PlayerManager:assign_unit_ownership Fuck Dark Souls 1100001051e2f68 1
02:16:21.562 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
02:16:22.753 [Lua] Missing blackboard.action in anim_cb_damage() callback
02:16:22.843 [Lua] event horde ends!
02:16:22.889 [Lua] [LOCAL RPC] rpc_give_equipment 105 1025 11 250 Vector3(263.096, -148.246, 91.8174)
02:16:22.904 [Lua] Destroying unit - ai got stuck skaven_plague_monk 1 8 9
02:16:23.313 [Lua] Horde killed: ?
02:16:23.422 [Lua] Destroying unit - ai got stuck skaven_plague_monk 1 4 9
02:16:27.274 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:16:27.845 [Lua] PlayerManager:assign_unit_ownership Fuck Dark Souls 1100001051e2f68 1
02:16:27.868 [Lua] event horde ends!
02:16:28.165 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
02:16:29.022 [Lua] [LOCAL RPC] rpc_give_equipment 105 1025 11 269 Vector3(262.245, -144.847, 90.9894)
02:16:32.950 [Lua] event horde ends!
02:16:36.991 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:16:37.349 [Lua] [LOCAL RPC] rpc_give_equipment 107 1025 11 127 Vector3(262.325, -149.036, 90.8476)
02:16:38.025 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
02:16:43.080 [Lua] event horde ends!
02:16:46.123 [Lua] event horde ends!
02:16:50.101 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:16:51.110 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
02:16:51.179 [Lua] event horde ends!
02:16:51.199 [Lua] MUSIC: horde -> explore
02:16:51.910 [Lua] Destroying unit - ai got stuck skaven_slave 3 11 13
02:16:55.369 [Lua] MUSIC: explore -> pre_horde
02:16:55.382 [Lua] MUSIC: pre_horde -> horde
02:16:55.693 [Lua] Missing blackboard.action in anim_cb_damage() callback
02:16:58.544 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 39 will change to a manual source.
02:17:16.842 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=1100001051e2f68 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:19.551 [Lua] event horde ends!
02:17:20.058 [Lua] Missing damage in action stagger in anim_cb_damage() callback
02:17:20.580 [Lua] event horde ends!
02:17:20.600 [Lua] MUSIC: horde -> explore
02:17:22.439 [Lua] MUSIC: explore -> pre_horde
02:17:22.452 [Lua] MUSIC: pre_horde -> horde
02:17:26.866 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
02:17:43.860 [Lua] [LOCAL RPC] rpc_increment_stat 29
02:17:43.860 [Lua] Incremented stat vortex_sorcerer_killed_while_summoning
02:17:45.765 [Lua] Switching ConflictSettings: to: skaven
02:17:45.765 [Lua] pacing=default
02:17:45.765 [Lua] roaming=nil
02:17:45.765 [Lua] specials=skaven
02:17:45.765 [Lua] debug_color=orange
02:17:45.765 [Lua] pack_spawning=skaven
02:17:45.765 [Lua] disabled=false
02:17:45.765 [Lua] boss=skaven
02:17:45.765 [Lua] horde=default
02:17:45.765 [Lua] name=skaven
02:17:45.765 [Lua] intensity=default
02:17:45.765 [Lua] ---
02:17:46.196 [Lua] Missing blackboard.action in anim_cb_damage() callback
02:17:46.551 [Lua] event horde ends!
02:17:54.558 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x2fe6e, position: 0
02:17:54.640 [Lua] Switching ConflictSettings: to: chaos
02:17:54.640 [Lua] pacing=chaos
02:17:54.640 [Lua] roaming=nil
02:17:54.640 [Lua] specials=chaos
02:17:54.640 [Lua] debug_color=purple
02:17:54.640 [Lua] pack_spawning=chaos
02:17:54.640 [Lua] disabled=false
02:17:54.640 [Lua] boss=chaos
02:17:54.640 [Lua] horde=chaos
02:17:54.640 [Lua] name=chaos
02:17:54.640 [Lua] intensity=default
02:17:54.640 [Lua] ---
02:17:56.779 [Lua] event horde ends!
02:17:57.197 [Lua] Switching ConflictSettings: to: skaven
02:17:57.197 [Lua] pacing=default
02:17:57.197 [Lua] roaming=nil
02:17:57.197 [Lua] specials=skaven
02:17:57.197 [Lua] debug_color=orange
02:17:57.197 [Lua] pack_spawning=skaven
02:17:57.197 [Lua] disabled=false
02:17:57.197 [Lua] boss=skaven
02:17:57.197 [Lua] horde=default
02:17:57.197 [Lua] name=skaven
02:17:57.197 [Lua] intensity=default
02:17:57.197 [Lua] ---
02:18:01.793 [Lua] event horde ends!
02:18:04.798 [Lua] Switching ConflictSettings: to: chaos
02:18:04.798 [Lua] pacing=chaos
02:18:04.798 [Lua] roaming=nil
02:18:04.798 [Lua] specials=chaos
02:18:04.798 [Lua] debug_color=purple
02:18:04.798 [Lua] pack_spawning=chaos
02:18:04.798 [Lua] disabled=false
02:18:04.798 [Lua] boss=chaos
02:18:04.798 [Lua] horde=chaos
02:18:04.798 [Lua] name=chaos
02:18:04.798 [Lua] intensity=default
02:18:04.798 [Lua] ---
02:18:06.813 [Lua] event horde ends!
02:18:18.627 [Lua] Destroying unit - ai got stuck skaven_clan_rat 3 38 46
02:18:19.115 [Lua] Destroying unit - ai got stuck skaven_clan_rat 4 38 42
02:18:19.589 [Lua] Destroying unit - ai got stuck skaven_clan_rat 4 14 41
02:18:20.152 [Lua] Missing blackboard.action in anim_cb_damage() callback
02:18:26.217 [Lua] Destroying unit - ai got stuck skaven_clan_rat 4 10 17
02:18:26.577 [Lua] Missing blackboard.action in anim_cb_damage() callback
02:18:28.025 [Lua] event horde ends!
02:18:28.037 [Lua] event horde ends!
02:18:28.053 [Lua] MUSIC: horde -> explore
02:18:30.229 [Lua] Missing blackboard.action in anim_cb_damage() callback
02:18:37.463 [Window] Window => inactive
02:18:42.447 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
02:18:42.447 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
02:18:42.447 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
02:18:48.268 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
02:18:48.268 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
02:18:48.268 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
02:18:49.718 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
02:18:49.718 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
02:18:52.040 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 1002 stop_beam 1025
02:18:52.165 [Window] Window => active
02:18:52.673 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=1100001051e2f68 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:18:53.164 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
02:19:11.957 [Lua] TerrorEventMixer.stop_event: magnus_end_event
02:19:11.957 [Lua] TerrorEventMixer.stop_event: magnus_end_event
02:19:16.579 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 1289178
02:19:16.601 [Lua] main_path_player_far_away_check started
02:19:17.421 [Lua] main_path_player_far_away_check started
02:19:18.516 [Lua] main_path_player_far_away_check started
02:19:19.637 [Lua] main_path_player_far_away_check started
02:19:21.373 [Lua] main_path_player_far_away_check started
02:19:24.447 [Lua] main_path_player_far_away_check started
02:19:27.680 [Lua] main_path_player_far_away_check started
02:19:34.543 [Lua] Switching ConflictSettings: to: skaven
02:19:34.543 [Lua] pacing=default
02:19:34.543 [Lua] roaming=nil
02:19:34.543 [Lua] specials=skaven
02:19:34.543 [Lua] debug_color=orange
02:19:34.543 [Lua] pack_spawning=skaven
02:19:34.543 [Lua] disabled=false
02:19:34.543 [Lua] boss=skaven
02:19:34.543 [Lua] horde=default
02:19:34.543 [Lua] name=skaven
02:19:34.543 [Lua] intensity=default
02:19:34.543 [Lua] ---
02:19:39.618 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
02:19:39.618 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0
02:19:48.000 [Lua] [LOCAL RPC] rpc_give_equipment 105 110 10 758 Vector3(291.518, -160.541, 23.4444)
02:19:52.334 [Lua] [LOCAL RPC] rpc_give_equipment 107 110 10 261 Vector3(296.805, -163.502, 23.5177)
02:19:56.948 [Lua] Complete level triggered.
02:19:56.948 [Lua] [NetworkServer] Entering post game
02:19:56.948 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InGame
02:19:56.948 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InPostGame
02:19:56.948 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InGame
02:19:56.948 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InPostGame
02:19:56.948 [Lua] gm_event_end_conditions_met true false
02:19:56.948 [Save] Saving `save_data`
02:19:56.952 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
02:19:56.952 [Lua] Game won
02:19:56.952 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:19:56.952 [Save] Save done
02:19:56.952 [Lua] generate_backend_stats 110000100a1d9b9:1
02:19:56.954 [Lua] [1] = table
02:19:56.954 [Lua] [persistent_value] = 546 (number)
02:19:56.954 [Lua] [default_value] = 0 (number)
02:19:56.954 [Lua] [source] = player_data (string)
02:19:56.954 [Lua] [value] = 2 (number)
02:19:56.954 [Lua] [dirty] = true (boolean)
02:19:56.954 [Lua] [database_name] = warpfire_kill_before_shooting (string)
02:19:56.954 [Lua] [name] = warpfire_kill_before_shooting (string)
02:19:56.954 [Lua] [2] = table
02:19:56.954 [Lua] [persistent_value] = 1 (number)
02:19:56.954 [Lua] [default_value] = 0 (number)
02:19:56.954 [Lua] [source] = player_data (string)
02:19:56.954 [Lua] [value] = 1 (number)
02:19:56.954 [Lua] [dirty] = true (boolean)
02:19:56.954 [Lua] [database_name] = collected_grimoire_magnus (string)
02:19:56.954 [Lua] [name] = magnus (string)
02:19:56.954 [Lua] [3] = table
02:19:56.954 [Lua] [persistent_value] = 1 (number)
02:19:56.954 [Lua] [default_value] = 0 (number)
02:19:56.954 [Lua] [source] = player_data (string)
02:19:56.954 [Lua] [value] = 1 (number)
02:19:56.954 [Lua] [dirty] = true (boolean)
02:19:56.954 [Lua] [database_name] = holly_magnus_rune (string)
02:19:56.954 [Lua] [name] = holly_magnus_rune (string)
02:19:56.954 [Lua] [4] = table
02:19:56.954 [Lua] [persistent_value] = 1347 (number)
02:19:56.954 [Lua] [default_value] = 0 (number)
02:19:56.954 [Lua] [value] = 3 (number)
02:19:56.954 [Lua] [dirty] = true (boolean)
02:19:56.954 [Lua] [database_name] = total_collected_tomes (string)
02:19:56.954 [Lua] [name] = total_collected_tomes (string)
02:19:56.954 [Lua] [5] = table
02:19:56.954 [Lua] [persistent_value] = 3 (number)
02:19:56.954 [Lua] [default_value] = 0 (number)
02:19:56.954 [Lua] [source] = player_data (string)
02:19:56.954 [Lua] [value] = 3 (number)
02:19:56.954 [Lua] [dirty] = true (boolean)
02:19:56.954 [Lua] [database_name] = collected_tome_magnus (string)
02:19:56.954 [Lua] [name] = magnus (string)
02:19:56.954 [Lua] [6] = table
02:19:56.954 [Lua] [sync_to_host] = true (boolean)
02:19:56.954 [Lua] [database_name] = completed_levels_magnus (string)
02:19:56.954 [Lua] [persistent_value] = 4 (number)
02:19:56.954 [Lua] [default_value] = 0 (number)
02:19:56.954 [Lua] [source] = player_data (string)
02:19:56.954 [Lua] [value] = 1 (number)
02:19:56.954 [Lua] [sync_on_hot_join] = true (boolean)
02:19:56.954 [Lua] [name] = magnus (string)
02:19:56.954 [Lua] [dirty] = true (boolean)
02:19:56.954 [Lua] [7] = table
02:19:56.954 [Lua] [persistent_value] = 2734 (number)
02:19:56.954 [Lua] [default_value] = 0 (number)
02:19:56.954 [Lua] [value] = 23 (number)
02:19:56.954 [Lua] [dirty] = true (boolean)
02:19:56.954 [Lua] [database_name] = dynamic_objects_destroyed (string)
02:19:56.954 [Lua] [name] = dynamic_objects_destroyed (string)
02:19:56.954 [Lua] [8] = table
02:19:56.954 [Lua] [persistent_value] = 20 (number)
02:19:56.954 [Lua] [default_value] = 0 (number)
02:19:56.954 [Lua] [source] = player_data (string)
02:19:56.954 [Lua] [value] = 1 (number)
02:19:56.954 [Lua] [dirty] = true (boolean)
02:19:56.954 [Lua] [database_name] = played_difficulty_normal (string)
02:19:56.954 [Lua] [name] = normal (string)
02:19:56.954 [Lua] [9] = table
02:19:56.954 [Lua] [persistent_value] = 198 (number)
02:19:56.954 [Lua] [default_value] = 0 (number)
02:19:56.954 [Lua] [source] = player_data (string)
02:19:56.954 [Lua] [value] = 1 (number)
02:19:56.954 [Lua] [dirty] = true (boolean)
02:19:56.954 [Lua] [database_name] = vortex_sorcerer_killed_while_summoning (string)
02:19:56.954 [Lua] [name] = vortex_sorcerer_killed_while_summoning (string)
02:19:56.954 [Lua] [10] = table
02:19:56.954 [Lua] [persistent_value] = 1 (number)
02:19:56.954 [Lua] [default_value] = 0 (number)
02:19:56.954 [Lua] [source] = player_data (string)
02:19:56.954 [Lua] [value] = 1 (number)
02:19:56.954 [Lua] [dirty] = true (boolean)
02:19:56.954 [Lua] [database_name] = completed_levels_witch_hunter_magnus (string)
02:19:56.954 [Lua] [name] = magnus (string)
02:19:56.954 [Lua] [11] = table
02:19:56.954 [Lua] [persistent_value] = 1 (number)
02:19:56.954 [Lua] [default_value] = 0 (number)
02:19:56.954 [Lua] [source] = player_data (string)
02:19:56.954 [Lua] [value] = 1 (number)
02:19:56.954 [Lua] [dirty] = true (boolean)
02:19:56.954 [Lua] [database_name] = quest_statistics_daily_quest_2_stat_1 (string)
02:19:56.954 [Lua] [name] = daily_quest_2_stat_1 (string)
02:19:56.954 [Lua] [12] = table
02:19:56.954 [Lua] [persistent_value] = 1 (number)
02:19:56.954 [Lua] [default_value] = 0 (number)
02:19:56.954 [Lua] [source] = player_data (string)
02:19:56.954 [Lua] [value] = 1 (number)
02:19:56.954 [Lua] [dirty] = true (boolean)
02:19:56.954 [Lua] [database_name] = quest_statistics_daily_quest_1_stat_1 (string)
02:19:56.954 [Lua] [name] = daily_quest_1_stat_1 (string)
02:19:56.954 [Lua] [13] = table
02:19:56.954 [Lua] [persistent_value] = 1 (number)
02:19:56.954 [Lua] [default_value] = 0 (number)
02:19:56.954 [Lua] [source] = player_data (string)
02:19:56.954 [Lua] [value] = 1 (number)
02:19:56.954 [Lua] [dirty] = true (boolean)
02:19:56.954 [Lua] [database_name] = completed_career_levels_wh_captain_magnus_normal (string)
02:19:56.954 [Lua] [name] = normal (string)
02:19:56.954 [Lua] [14] = table
02:19:56.954 [Lua] [persistent_value] = 793 (number)
02:19:56.954 [Lua] [default_value] = 0 (number)
02:19:56.954 [Lua] [value] = 1 (number)
02:19:56.954 [Lua] [dirty] = true (boolean)
02:19:56.954 [Lua] [database_name] = total_collected_grimoires (string)
02:19:56.954 [Lua] [name] = total_collected_grimoires (string)
02:19:56.954 [Lua] PlayFabMirror:_commit_internal nil
02:19:56.954 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 7
02:19:56.954 [Save] Saving `save_data`
02:19:56.954 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
02:19:56.957 [Lua] MUSIC: explore -> won
02:19:56.959 [Save] Save done
02:19:56.961 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 7 2
02:19:56.964 [Lua] Complete level triggered.
02:19:56.972 [Lua] Complete level triggered.
02:19:56.980 [Lua] Complete level triggered.
02:19:56.987 [Lua] Complete level triggered.
02:19:56.995 [Lua] Complete level triggered.
02:19:57.002 [Lua] Complete level triggered.
02:19:57.010 [Lua] Complete level triggered.
02:19:57.018 [Lua] Complete level triggered.
02:19:57.026 [Lua] Complete level triggered.
02:19:57.034 [Lua] Complete level triggered.
02:19:57.042 [Lua] Complete level triggered.
02:19:57.051 [Lua] Complete level triggered.
02:19:57.058 [Lua] Complete level triggered.
02:19:57.066 [Lua] Complete level triggered.
02:19:57.075 [Lua] Complete level triggered.
02:19:57.082 [Lua] Complete level triggered.
02:19:57.090 [Lua] Complete level triggered.
02:19:57.098 [Lua] Complete level triggered.
02:19:57.105 [Lua] Complete level triggered.
02:19:57.113 [Lua] Complete level triggered.
02:19:57.121 [Lua] Complete level triggered.
02:19:57.129 [Lua] Complete level triggered.
02:19:57.138 [Lua] Complete level triggered.
02:19:57.146 [Lua] Complete level triggered.
02:19:57.154 [Lua] Complete level triggered.
02:19:57.261 [Lua] [PlayFabRequestQueue] EAC Enabled! 7
02:19:57.261 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 7
02:19:57.502 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 7
02:19:57.505 [Lua] commit result success 7
02:19:57.505 [Lua] [PlayFabRequestQueue] Enqueuing request generateEndOfLevelLoot 8
02:19:57.505 [Lua] [PackageManager] Load: resource_packages/chests_d1, global, sync-read,
02:19:57.640 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 8 3
02:19:57.864 [Lua] [PlayFabRequestQueue] EAC Enabled! 8
02:19:57.864 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 8
02:19:58.355 [Lua] [PlayFabRequestQueue] Request Success generateEndOfLevelLoot 8
02:19:58.355 [Save] Saving `save_data`
02:19:58.359 [Save] Save done
02:19:58.359 [Save] Saving `save_data`
02:19:58.363 [Save] Save done
02:20:04.918 [Lua] ConflictDirector - destroy all units
02:20:04.923 [Lua] [LOCAL RPC] rpc_is_ready_for_transition
02:20:05.331 [Lua] TRANSITION nil nil inn_level
02:20:05.331 [Lua] Transition type "inn_level", is server: true
02:20:05.331 [Lua] [NetworkServer] Current level key inn_level
02:20:05.331 [Lua] [LevelTransitionHandler] Generated new level_seed: 4928498
02:20:05.331 [Lua] [GameNetworkManager] Leaving game...
02:20:05.331 [Lua] [GameNetworkManager] Shutting down game session host.
02:20:05.331 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
02:20:05.331 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
02:20:05.331 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1596.73
02:20:05.338 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
02:20:07.363 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
02:20:07.373 [Lua] PlayerManager:remove_player peer_id=110000100a1d9b9 1
02:20:07.373 [Lua] Clearing all global lookup lists
02:20:07.374 [Lua] [EquipmentUI] - Destroy
02:20:07.374 [Lua] [GamePadEquipmentUI] - Destroy
02:20:07.374 [Lua] [AbilityUI] - Destroy
02:20:07.374 [Lua] [GamePadAbilityUI] - Destroy
02:20:07.374 [Lua] [IngamePlayerListUI] - Destroy
02:20:07.374 [Lua] [IngameUI] destroy
02:20:07.421 [Lua] [MOD][VMF][INFO] Removed 1100001051e2f68 from the VMF users list.
02:20:07.421 [Lua] PlayerManager:remove_player peer_id=1100001051e2f68 1
02:20:07.610 [Lua] [Managers] Destroying state managers...
02:20:07.610 [Lua] PlayerManager:remove_player peer_id=110000100a1d9b9 2
02:20:07.610 [Lua] [ProfileSynchronizer] set_profile_peer_id 5 is no longer owned by 110000100a1d9b9:2
02:20:07.610 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:26 my_peer_id:110000100a1d9b9
02:20:07.610 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:26 my_peer_id:110000100a1d9b9
02:20:07.610 [Lua] Set lobby begin:
02:20:07.610 [Lua] Lobby data twitch_enabled = false
02:20:07.610 [Lua] Lobby data power_level = 785
02:20:07.610 [Lua] Lobby data player_slot_6 = 0:0
02:20:07.610 [Lua] Lobby data num_players = 2
02:20:07.610 [Lua] Lobby data host = 110000100a1d9b9
02:20:07.611 [Lua] Lobby data game_mode = custom
02:20:07.611 [Lua] Lobby data is_private = true
02:20:07.611 [Lua] Lobby data difficulty = normal
02:20:07.611 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1
02:20:07.611 [Lua] Lobby data selected_level_key = magnus
02:20:07.611 [Lua] Lobby data quick_game = false
02:20:07.611 [Lua] Lobby data matchmaking = false
02:20:07.611 [Lua] Lobby data level_key = magnus
02:20:07.611 [Lua] Lobby data player_slot_4 = 0:0
02:20:07.611 [Lua] Lobby data unique_server_name = Crymic
02:20:07.611 [Lua] Lobby data player_slot_5 = 0:0
02:20:07.611 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1
02:20:07.611 [Lua] Lobby data country_code = US
02:20:07.611 [Lua] Lobby data player_slot_3 = 0:0
02:20:07.611 [Lua] Lobby data eac_authorized = true
02:20:07.612 [Lua] Set lobby end.
02:20:07.612 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 5, profile 0]
02:20:07.612 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100a1d9b9 | we:0 | dr:0 | bw:1100001051e2f68 | es:0
02:20:07.612 [Lua] PlayerManager:remove_player peer_id=110000100a1d9b9 3
02:20:07.612 [Lua] [ProfileSynchronizer] set_profile_peer_id 3 is no longer owned by 110000100a1d9b9:3
02:20:07.612 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:27 my_peer_id:110000100a1d9b9
02:20:07.612 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:27 my_peer_id:110000100a1d9b9
02:20:07.612 [Lua] Set lobby begin:
02:20:07.612 [Lua] Lobby data twitch_enabled = false
02:20:07.612 [Lua] Lobby data power_level = 785
02:20:07.612 [Lua] Lobby data player_slot_6 = 0:0
02:20:07.612 [Lua] Lobby data num_players = 2
02:20:07.612 [Lua] Lobby data host = 110000100a1d9b9
02:20:07.612 [Lua] Lobby data game_mode = custom
02:20:07.612 [Lua] Lobby data is_private = true
02:20:07.612 [Lua] Lobby data difficulty = normal
02:20:07.612 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1
02:20:07.612 [Lua] Lobby data selected_level_key = magnus
02:20:07.612 [Lua] Lobby data quick_game = false
02:20:07.612 [Lua] Lobby data matchmaking = false
02:20:07.612 [Lua] Lobby data level_key = magnus
02:20:07.612 [Lua] Lobby data player_slot_4 = 0:0
02:20:07.612 [Lua] Lobby data unique_server_name = Crymic
02:20:07.612 [Lua] Lobby data player_slot_5 = 0:0
02:20:07.612 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1
02:20:07.612 [Lua] Lobby data country_code = US
02:20:07.612 [Lua] Lobby data player_slot_3 = 0:0
02:20:07.612 [Lua] Lobby data eac_authorized = true
02:20:07.613 [Lua] Set lobby end.
02:20:07.613 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 3, profile 0]
02:20:07.613 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100a1d9b9 | we:0 | dr:0 | bw:1100001051e2f68 | es:0
02:20:07.643 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
02:20:07.643 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InPostGame
02:20:07.643 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter Loading
02:20:07.643 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100a1d9b9
02:20:07.643 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InPostGame
02:20:07.643 [Lua] [PeerSM] 1100001051e2f68 :: on_enter Loading
02:20:07.643 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001051e2f68
02:20:07.643 [Lua] [Matchmaking] unregister rpcs
02:20:07.643 [Lua] [Gamestate] Enter state StateLoading
02:20:07.645 [World] Spawning level.
02:20:07.645 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
02:20:07.645 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
02:20:07.646 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
02:20:07.646 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
02:20:07.646 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
02:20:07.646 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
02:20:07.646 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
02:20:07.646 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
02:20:07.646 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
02:20:07.650 [Lua] Found camera: end_screen_camera
02:20:07.650 [Lua] Found camera: end_screen_camera
02:20:07.650 [Lua] Found camera: end_screen_camera
02:20:07.650 [Lua] Found camera: end_screen_camera
02:20:07.650 [Lua] Found camera: end_screen_camera
02:20:07.650 [Lua] Found camera: end_screen_camera
02:20:07.650 [Lua] Found camera: end_screen_camera
02:20:07.650 [Lua] Found camera: end_screen_camera
02:20:07.650 [Lua] Found camera: end_screen_camera
02:20:07.650 [Lua] Found camera: end_screen_camera
02:20:07.650 [Lua] Found camera: end_screen_camera
02:20:07.650 [Lua] [EndViewState] Enter Substate EndViewStateSummary
02:20:07.651 [Lua] [Gamestate] Enter Substate StateLoadingRunning
02:20:07.651 [Lua] [Matchmaking] register rpcs
02:20:07.651 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
02:20:07.651 [Lua] Set lobby begin:
02:20:07.651 [Lua] Lobby data twitch_enabled = false
02:20:07.651 [Lua] Lobby data power_level = 0
02:20:07.651 [Lua] Lobby data player_slot_6 = 0:0
02:20:07.651 [Lua] Lobby data num_players = 2
02:20:07.651 [Lua] Lobby data host = 110000100a1d9b9
02:20:07.651 [Lua] Lobby data game_mode = custom
02:20:07.651 [Lua] Lobby data is_private = true
02:20:07.651 [Lua] Lobby data difficulty = normal
02:20:07.651 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1
02:20:07.651 [Lua] Lobby data selected_level_key = magnus
02:20:07.651 [Lua] Lobby data quick_game = false
02:20:07.651 [Lua] Lobby data matchmaking = false
02:20:07.651 [Lua] Lobby data level_key = magnus
02:20:07.651 [Lua] Lobby data player_slot_4 = 0:0
02:20:07.652 [Lua] Lobby data unique_server_name = Crymic
02:20:07.652 [Lua] Lobby data player_slot_5 = 0:0
02:20:07.652 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1
02:20:07.652 [Lua] Lobby data country_code = US
02:20:07.652 [Lua] Lobby data player_slot_3 = 0:0
02:20:07.652 [Lua] Lobby data eac_authorized = true
02:20:07.652 [Lua] Set lobby end.
02:20:07.652 [Lua] registering RPCs
02:20:07.652 [Lua] Set lobby begin:
02:20:07.652 [Lua] Lobby data twitch_enabled = false
02:20:07.652 [Lua] Lobby data power_level = 0
02:20:07.652 [Lua] Lobby data player_slot_6 = 0:0
02:20:07.652 [Lua] Lobby data num_players = 2
02:20:07.652 [Lua] Lobby data host = 110000100a1d9b9
02:20:07.652 [Lua] Lobby data game_mode = custom
02:20:07.652 [Lua] Lobby data is_private = true
02:20:07.652 [Lua] Lobby data difficulty = normal
02:20:07.652 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1
02:20:07.652 [Lua] Lobby data selected_level_key = magnus
02:20:07.652 [Lua] Lobby data quick_game = false
02:20:07.653 [Lua] Lobby data matchmaking = false
02:20:07.653 [Lua] Lobby data level_key = inn_level
02:20:07.653 [Lua] Lobby data player_slot_4 = 0:0
02:20:07.653 [Lua] Lobby data unique_server_name = Crymic
02:20:07.653 [Lua] Lobby data player_slot_5 = 0:0
02:20:07.653 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1
02:20:07.653 [Lua] Lobby data country_code = US
02:20:07.653 [Lua] Lobby data player_slot_3 = 0:0
02:20:07.653 [Lua] Lobby data eac_authorized = true
02:20:07.653 [Lua] Set lobby end.
02:20:07.653 [Lua] MUSIC MANAGER unmute_all_world_sounds 204395 0
02:20:07.653 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 9
02:20:07.653 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
02:20:07.656 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 9
02:20:07.656 [Lua] ### Sending rpc_level_loaded
02:20:07.656 [Lua] #### Has state machine: true, sender: 110000100a1d9b9, level_id: 48
02:20:07.656 [Lua] Peer 110000100a1d9b9 has loaded the level and all enemies are loaded
02:20:07.656 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
02:20:07.656 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
02:20:07.656 [Lua] [LevelTransitionHandler] load_level inn_level
02:20:07.809 [Umbra] Unload tome
02:20:07.828 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x563ab8ca, playing_id: 0x31e6c, position: 0
02:20:07.886 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/holly/magnus, LevelTransitionHandler
02:20:07.886 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
02:20:07.886 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
02:20:07.886 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
02:20:07.887 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:26 my_peer_id:110000100a1d9b9
02:20:07.887 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:27 my_peer_id:110000100a1d9b9
02:20:07.887 [Lua] [LOCAL RPC] rpc_load_level 26 4928498
02:20:07.905 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 27
02:20:07.906 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 27
02:20:07.990 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
02:20:07.990 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient
02:20:07.991 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, InventoryPackageSynchronizerClient
02:20:07.991 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient
02:20:07.991 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, InventoryPackageSynchronizerClient
02:20:07.992 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient
02:20:07.992 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, InventoryPackageSynchronizerClient
02:20:07.994 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient
02:20:07.995 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
02:20:07.995 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, InventoryPackageSynchronizerClient
02:20:07.995 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient
02:20:07.995 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
02:20:07.995 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
02:20:07.997 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
02:20:07.997 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, InventoryPackageSynchronizerClient
02:20:07.997 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient
02:20:07.997 [Lua] [PackageManager] Unload: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps, InventoryPackageSynchronizerClient
02:20:07.998 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, InventoryPackageSynchronizerClient
02:20:08.005 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
02:20:08.007 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 9
02:20:08.025 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
02:20:08.025 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
02:20:08.026 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
02:20:08.196 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 27
02:20:08.375 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
02:20:15.601 [Save] Saving `telemetry`
02:20:15.604 [Save] Save done
02:20:17.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
02:20:17.370 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
02:20:17.387 [Lua] [LevelTransitionHandler] Level load completed!
02:20:17.388 [Lua] ### Sending rpc_level_loaded
02:20:17.388 [Lua] #### Has state machine: true, sender: 110000100a1d9b9, level_id: 26
02:20:17.388 [Lua] Peer 110000100a1d9b9 has loaded the level and all enemies are loaded
02:20:17.404 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit Loading
02:20:17.404 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter LoadingProfilePackages
02:20:17.420 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit LoadingProfilePackages
02:20:17.420 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForEnterGame
02:20:17.421 [Lua] [LOCAL RPC] rpc_loading_synced
02:20:18.295 [Lua] ### Sending rpc_level_loaded
02:20:18.295 [Lua] #### Has state machine: true, sender: 1100001051e2f68, level_id: 26
02:20:18.295 [Lua] Peer 1100001051e2f68 has loaded the level and all enemies are loaded
02:20:18.296 [Lua] [PeerSM] 1100001051e2f68 :: on_exit Loading
02:20:18.296 [Lua] [PeerSM] 1100001051e2f68 :: on_enter LoadingProfilePackages
02:20:18.313 [Lua] [PeerSM] 1100001051e2f68 :: on_exit LoadingProfilePackages
02:20:18.313 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForEnterGame
02:20:24.767 [Lua] [EndViewState] Exit Substate EndViewStateSummary
02:20:24.767 [Lua] [PlayState] Enter Substate EndViewStateChest
02:20:49.186 [Lua] [PlayState] Exit Substate EndViewStateChest
02:20:49.186 [Lua] [PlayState] Enter Substate EndViewStateScore
02:21:02.387 [Lua] [PlayState] Exit Substate EndViewStateScore
02:21:02.388 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
02:21:03.398 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
02:21:03.398 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
02:21:03.398 [Lua] [Matchmaking] unregister rpcs
02:21:03.398 [Lua] Set lobby begin:
02:21:03.398 [Lua] Lobby data twitch_enabled = false
02:21:03.398 [Lua] Lobby data power_level = 0
02:21:03.398 [Lua] Lobby data player_slot_6 = 0:0
02:21:03.398 [Lua] Lobby data num_players = 2
02:21:03.399 [Lua] Lobby data host = 110000100a1d9b9
02:21:03.399 [Lua] Lobby data game_mode = custom
02:21:03.399 [Lua] Lobby data is_private = true
02:21:03.399 [Lua] Lobby data difficulty = normal
02:21:03.399 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1
02:21:03.399 [Lua] Lobby data selected_level_key = magnus
02:21:03.399 [Lua] Lobby data quick_game = false
02:21:03.399 [Lua] Lobby data matchmaking = false
02:21:03.399 [Lua] Lobby data level_key = inn_level
02:21:03.399 [Lua] Lobby data player_slot_4 = 0:0
02:21:03.399 [Lua] Lobby data unique_server_name = Crymic
02:21:03.399 [Lua] Lobby data player_slot_5 = 0:0
02:21:03.399 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1
02:21:03.399 [Lua] Lobby data country_code = US
02:21:03.399 [Lua] Lobby data player_slot_3 = 0:0
02:21:03.399 [Lua] Lobby data eac_authorized = true
02:21:03.399 [Lua] Set lobby end.
02:21:03.399 [Lua] [Managers] Destroying state managers...
02:21:03.400 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
02:21:03.400 [Lua] MUSIC MANAGER Stop_loading_screen_music 204595 0
02:21:03.400 [Lua] [Gamestate] Enter StateIngame HOST
02:21:03.401 [Lua] Set lobby begin:
02:21:03.401 [Lua] Lobby data twitch_enabled = false
02:21:03.401 [Lua] Lobby data power_level = 0
02:21:03.401 [Lua] Lobby data player_slot_6 = 0:0
02:21:03.401 [Lua] Lobby data num_players = 2
02:21:03.401 [Lua] Lobby data host = 110000100a1d9b9
02:21:03.401 [Lua] Lobby data game_mode = custom
02:21:03.401 [Lua] Lobby data is_private = true
02:21:03.401 [Lua] Lobby data difficulty = normal
02:21:03.401 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1
02:21:03.401 [Lua] Lobby data selected_level_key = inn_level
02:21:03.401 [Lua] Lobby data quick_game = false
02:21:03.401 [Lua] Lobby data matchmaking = false
02:21:03.401 [Lua] Lobby data level_key = inn_level
02:21:03.401 [Lua] Lobby data player_slot_4 = 0:0
02:21:03.401 [Lua] Lobby data unique_server_name = Crymic
02:21:03.401 [Lua] Lobby data player_slot_5 = 0:0
02:21:03.401 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1
02:21:03.402 [Lua] Lobby data country_code = US
02:21:03.402 [Lua] Lobby data player_slot_3 = 0:0
02:21:03.402 [Lua] Lobby data eac_authorized = true
02:21:03.402 [Lua] Set lobby end.
02:21:03.402 [Lua] [StateIngame] Server ingame
02:21:03.404 [Lua] Set lobby begin:
02:21:03.404 [Lua] Lobby data twitch_enabled = false
02:21:03.404 [Lua] Lobby data power_level = 0
02:21:03.404 [Lua] Lobby data player_slot_6 = 0:0
02:21:03.404 [Lua] Lobby data num_players = 2
02:21:03.404 [Lua] Lobby data host = 110000100a1d9b9
02:21:03.404 [Lua] Lobby data game_mode = custom
02:21:03.404 [Lua] Lobby data is_private = true
02:21:03.404 [Lua] Lobby data difficulty = normal
02:21:03.404 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1
02:21:03.404 [Lua] Lobby data selected_level_key = inn_level
02:21:03.404 [Lua] Lobby data quick_game = false
02:21:03.404 [Lua] Lobby data matchmaking = false
02:21:03.404 [Lua] Lobby data level_key = inn_level
02:21:03.404 [Lua] Lobby data player_slot_4 = 0:0
02:21:03.404 [Lua] Lobby data unique_server_name = Crymic
02:21:03.404 [Lua] Lobby data player_slot_5 = 0:0
02:21:03.405 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1
02:21:03.405 [Lua] Lobby data country_code = US
02:21:03.405 [Lua] Lobby data player_slot_3 = 0:0
02:21:03.405 [Lua] Lobby data eac_authorized = true
02:21:03.405 [Lua] Set lobby end.
02:21:03.405 [Lua] [Matchmaking] register rpcs
02:21:03.405 [Lua] [GameNetworkManager] Setting pong timeout to 60
02:21:03.405 [Lua] [GameNetworkManager] My own peer_id = 110000100a1d9b9
02:21:03.405 [Lua] [GameNetworkManager] self.is_server = true
02:21:03.405 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
02:21:03.405 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
02:21:03.405 [Network] Setting artificial MTU limit to 65536
02:21:03.407 [Lua] Switching ConflictSettings: to: disabled
02:21:03.407 [Lua] pacing=disabled
02:21:03.407 [Lua] roaming=nil
02:21:03.407 [Lua] disabled=true
02:21:03.407 [Lua] pack_spawning=disabled
02:21:03.407 [Lua] boss=disabled
02:21:03.407 [Lua] horde=disabled
02:21:03.407 [Lua] specials=disabled
02:21:03.407 [Lua] name=disabled
02:21:03.407 [Lua] intensity=disabled
02:21:03.407 [Lua] ---
02:21:03.410 [Lua] [AIInterestPointSystem] Level Seed: 4928498
02:21:03.410 [Lua]
02:21:03.410 [Lua] [entity_system_bag] = table
02:21:03.410 [Lua] [entity_system_bag] = metatable
02:21:03.410 [Lua] [startup_data] = table
02:21:03.410 [Lua] [entity_manager] = table
02:21:03.410 [Lua] [entity_manager] = metatable
02:21:03.410 [Lua] [unit_spawner] = table
02:21:03.410 [Lua] [unit_spawner] = metatable
02:21:03.410 [Lua] [unit_storage] = table
02:21:03.410 [Lua] [unit_storage] = metatable
02:21:03.410 [Lua] [dice_keeper] = table
02:21:03.410 [Lua] [dice_keeper] = metatable
02:21:03.410 [Lua] [is_server] = true (boolean)
02:21:03.412 [Lua] [world] = [World]
02:21:03.412 [Lua] [system_api] = table
02:21:03.412 [Lua] [network_lobby] = table
02:21:03.412 [Lua] [network_lobby] = metatable
02:21:03.412 [Lua] [profile_synchronizer] = table
02:21:03.412 [Lua] [profile_synchronizer] = metatable
02:21:03.412 [Lua] [entity_system] = table
02:21:03.412 [Lua] [entity_system] = metatable
02:21:03.412 [Lua] [num_local_human_players] = 1 (number)
02:21:03.412 [Lua] [statistics_db] = table
02:21:03.412 [Lua] [statistics_db] = metatable
02:21:03.412 [Lua] [network_server] = table
02:21:03.412 [Lua] [network_server] = metatable
02:21:03.412 [Lua] [input_manager] = table
02:21:03.412 [Lua] [input_manager] = metatable
02:21:03.412 [Lua] [network_clock] = table
02:21:03.412 [Lua] [network_clock] = metatable
02:21:03.412 [Lua] [network_transmit] = table
02:21:03.412 [Lua] [network_transmit] = metatable
02:21:03.412 [Lua] [free_flight_manager] = table
02:21:03.412 [Lua] [free_flight_manager] = metatable
02:21:03.412 [Lua] [network_manager] = table
02:21:03.412 [Lua] [network_manager] = metatable
02:21:03.412 [Lua] [network_event_delegate] = table
02:21:03.412 [Lua] [network_event_delegate] = metatable
02:21:03.412 [Lua]
02:21:03.413 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
02:21:03.415 [Lua] [AchievementManager] Achievements using the steam platform
02:21:03.416 [Lua] [StateIngame] Level seed: 4928498
02:21:03.416 [Umbra] Init version: 3.4.15 :: 16 threads
02:21:03.416 [Umbra] Tome with `11601` objects loaded.
02:21:03.416 [Umbra] UMBRA Tome loaded.
02:21:03.416 [World] Spawning level.
02:21:03.422 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
02:21:03.627 [Lua] [LevelAnalysis] set_random_seed( 472762624)
02:21:03.629 [Lua] PlayerManager:add_player player_1
02:21:03.632 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
02:21:03.632 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
02:21:03.632 [Lua] [IngameUI] init
02:21:03.671 [Lua] [Matchmaking] Cancelling matchmaking
02:21:03.671 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
02:21:03.671 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
02:21:03.671 [Lua] Set lobby begin:
02:21:03.671 [Lua] Lobby data twitch_enabled = false
02:21:03.671 [Lua] Lobby data power_level = 785
02:21:03.672 [Lua] Lobby data player_slot_6 = 0:0
02:21:03.672 [Lua] Lobby data num_players = 2
02:21:03.672 [Lua] Lobby data host = 110000100a1d9b9
02:21:03.672 [Lua] Lobby data game_mode = custom
02:21:03.672 [Lua] Lobby data is_private = true
02:21:03.672 [Lua] Lobby data difficulty = normal
02:21:03.672 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1
02:21:03.672 [Lua] Lobby data selected_level_key = inn_level
02:21:03.672 [Lua] Lobby data quick_game = false
02:21:03.672 [Lua] Lobby data matchmaking = false
02:21:03.672 [Lua] Lobby data level_key = inn_level
02:21:03.673 [Lua] Lobby data player_slot_4 = 0:0
02:21:03.673 [Lua] Lobby data unique_server_name = Crymic
02:21:03.673 [Lua] Lobby data player_slot_5 = 0:0
02:21:03.673 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1
02:21:03.673 [Lua] Lobby data country_code = US
02:21:03.673 [Lua] Lobby data player_slot_3 = 0:0
02:21:03.673 [Lua] Lobby data eac_authorized = true
02:21:03.673 [Lua] Set lobby end.
02:21:03.674 [Flow] Forge tier 4
02:21:03.674 [Flow] complete_skittergate_legend true
02:21:03.674 [Flow] complete_all_helmgart_levels_recruit true
02:21:03.674 [Flow] WitchHunterLevel:30
02:21:03.674 [Flow] LeaderYes
02:21:03.674 [Flow] ALL PC XP:831868
02:21:03.674 [Flow] Has "bogenhafen" DLC:true
02:21:03.674 [Flow] WH XP:146745
02:21:03.674 [Flow] Number of crafted items:4085
02:21:03.674 [Flow] Has "pre_order" DLC:true
02:21:03.674 [Flow] Sum of Powe Levels:1500
02:21:03.674 [Flow] lodestone diff 1:false
02:21:03.675 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:21:03.675 [Lua] CurrentConflictSettings disabled
02:21:03.675 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
02:21:03.677 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
02:21:03.677 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
02:21:03.677 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
02:21:03.677 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=20
02:21:03.677 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
02:21:03.677 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
02:21:03.695 [Lua] MUSIC: won -> explore
02:21:03.717 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForEnterGame
02:21:03.717 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForGameObjectSync
02:21:04.468 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForGameObjectSync
02:21:04.468 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForPlayers
02:21:04.468 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForEnterGame
02:21:04.468 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForGameObjectSync
02:21:04.473 [Lua] [LOCAL RPC] rpc_game_started
02:21:04.491 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001051e2f68
02:21:04.492 [Lua] Set lobby begin:
02:21:04.492 [Lua] Lobby data twitch_enabled = false
02:21:04.492 [Lua] Lobby data power_level = 785
02:21:04.492 [Lua] Lobby data player_slot_6 = 0:0
02:21:04.492 [Lua] Lobby data num_players = 2
02:21:04.492 [Lua] Lobby data host = 110000100a1d9b9
02:21:04.493 [Lua] Lobby data game_mode = custom
02:21:04.493 [Lua] Lobby data is_private = true
02:21:04.493 [Lua] Lobby data difficulty = normal
02:21:04.493 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1
02:21:04.493 [Lua] Lobby data selected_level_key = inn_level
02:21:04.493 [Lua] Lobby data quick_game = false
02:21:04.493 [Lua] Lobby data matchmaking = false
02:21:04.493 [Lua] Lobby data level_key = inn_level
02:21:04.493 [Lua] Lobby data player_slot_4 = 0:0
02:21:04.493 [Lua] Lobby data unique_server_name = Crymic
02:21:04.493 [Lua] Lobby data player_slot_5 = 0:0
02:21:04.493 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1
02:21:04.493 [Lua] Lobby data country_code = US
02:21:04.494 [Lua] Lobby data player_slot_3 = 0:0
02:21:04.494 [Lua] Lobby data eac_authorized = true
02:21:04.494 [Lua] Set lobby end.
02:21:04.494 [Lua] [Matchmaking] Assigned player 1100001051e2f68 to slot 2 when hot join syncing
02:21:04.494 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForGameObjectSync
02:21:04.494 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForPlayers
02:21:04.495 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001051e2f68
02:21:04.531 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForPlayers
02:21:04.531 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter SpawningPlayer
02:21:04.531 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForPlayers
02:21:04.531 [Lua] [PeerSM] 1100001051e2f68 :: on_enter SpawningPlayer
02:21:04.558 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit SpawningPlayer
02:21:04.558 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InGame
02:21:04.558 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001051e2f68
02:21:04.558 [Lua] PlayerManager:add_remote_player 1100001051e2f68
02:21:04.558 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=21
02:21:04.558 [Lua] RemotePlayer:create_game_object( ) 21
02:21:04.560 [Lua] [PeerSM] 1100001051e2f68 :: on_exit SpawningPlayer
02:21:04.560 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InGame
02:21:04.567 [Flow] DISABLE
02:21:04.568 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 1 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1
02:21:04.568 [Lua] PlayerManager:rpc_to_client_spawn_player(110000100a1d9b9, 1, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
02:21:04.568 [Lua] PlayerManager:rpc_to_client_spawn_player()
02:21:04.570 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:21:04.571 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:21:04.571 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
02:21:04.571 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=23
02:21:04.721 [Lua] [MOD][VMF][INFO] Added 1100001051e2f68 to the VMF users list.
02:21:04.721 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001051e2f68 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:21:04.721 [Lua] Adding player sync data to peer=1100001051e2f68 local_player_id=1
02:21:04.722 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001051e2f68 go_type=player_unit go_created_func_name=game_object_created_player_unit
02:21:04.722 [Lua] [NetworkServer] Peer 1100001051e2f68 spawned player.
02:21:04.723 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=24
02:21:04.723 [Lua] PlayerManager:assign_unit_ownership Fuck Dark Souls 1100001051e2f68 1
02:21:04.723 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:21:08.501 [Lua] Set lobby begin:
02:21:08.501 [Lua] Lobby data twitch_enabled = false
02:21:08.501 [Lua] Lobby data power_level = 392
02:21:08.501 [Lua] Lobby data player_slot_6 = 0:0
02:21:08.501 [Lua] Lobby data num_players = 2
02:21:08.501 [Lua] Lobby data host = 110000100a1d9b9
02:21:08.501 [Lua] Lobby data game_mode = custom
02:21:08.501 [Lua] Lobby data is_private = true
02:21:08.501 [Lua] Lobby data difficulty = normal
02:21:08.501 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1
02:21:08.501 [Lua] Lobby data selected_level_key = inn_level
02:21:08.501 [Lua] Lobby data quick_game = false
02:21:08.501 [Lua] Lobby data matchmaking = false
02:21:08.502 [Lua] Lobby data level_key = inn_level
02:21:08.502 [Lua] Lobby data player_slot_4 = 0:0
02:21:08.502 [Lua] Lobby data unique_server_name = Crymic
02:21:08.502 [Lua] Lobby data player_slot_5 = 0:0
02:21:08.502 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1
02:21:08.502 [Lua] Lobby data country_code = US
02:21:08.502 [Lua] Lobby data player_slot_3 = 0:0
02:21:08.502 [Lua] Lobby data eac_authorized = true
02:21:08.502 [Lua] Set lobby end.
02:21:13.518 [Lua] Set lobby begin:
02:21:13.518 [Lua] Lobby data twitch_enabled = false
02:21:13.518 [Lua] Lobby data power_level = 785
02:21:13.518 [Lua] Lobby data player_slot_6 = 0:0
02:21:13.518 [Lua] Lobby data num_players = 2
02:21:13.518 [Lua] Lobby data host = 110000100a1d9b9
02:21:13.518 [Lua] Lobby data game_mode = custom
02:21:13.519 [Lua] Lobby data is_private = true
02:21:13.519 [Lua] Lobby data difficulty = normal
02:21:13.519 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1
02:21:13.519 [Lua] Lobby data selected_level_key = inn_level
02:21:13.519 [Lua] Lobby data quick_game = false
02:21:13.519 [Lua] Lobby data matchmaking = false
02:21:13.519 [Lua] Lobby data level_key = inn_level
02:21:13.519 [Lua] Lobby data player_slot_4 = 0:0
02:21:13.519 [Lua] Lobby data unique_server_name = Crymic
02:21:13.519 [Lua] Lobby data player_slot_5 = 0:0
02:21:13.519 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1
02:21:13.519 [Lua] Lobby data country_code = US
02:21:13.519 [Lua] Lobby data player_slot_3 = 0:0
02:21:13.519 [Lua] Lobby data eac_authorized = true
02:21:13.519 [Lua] Set lobby end.
02:21:14.268 [Lua] [IngameUI] menu view on_enter hero_view
02:21:14.270 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0bde95e0
02:21:14.270 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
02:21:24.269 [Lua] [IngameUI] menu view on_exit hero_view
02:21:24.274 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0bde95e0
02:21:24.274 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
02:21:29.324 [Lua] PlayFabMirror:_commit_internal 8
02:21:29.324 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:21:29.325 [Lua] generate_backend_stats 110000100a1d9b9:1
02:21:29.328 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:21:29.335 [Lua] commit result success 8
02:21:53.800 [Lua] [NetworkServer] Peer 1100001051e2f68 despawned player.
02:21:53.800 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001051e2f68
02:21:53.800 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile 2 to 3 for peer id 1100001051e2f68:1
02:21:53.801 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:28 my_peer_id:110000100a1d9b9
02:21:53.801 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:28 my_peer_id:110000100a1d9b9
02:21:53.801 [Lua] Set lobby begin:
02:21:53.801 [Lua] Lobby data twitch_enabled = false
02:21:53.801 [Lua] Lobby data power_level = 785
02:21:53.801 [Lua] Lobby data player_slot_6 = 0:0
02:21:53.801 [Lua] Lobby data num_players = 2
02:21:53.801 [Lua] Lobby data host = 110000100a1d9b9
02:21:53.801 [Lua] Lobby data game_mode = custom
02:21:53.801 [Lua] Lobby data is_private = true
02:21:53.801 [Lua] Lobby data difficulty = normal
02:21:53.801 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1
02:21:53.801 [Lua] Lobby data selected_level_key = inn_level
02:21:53.801 [Lua] Lobby data quick_game = false
02:21:53.801 [Lua] Lobby data matchmaking = false
02:21:53.801 [Lua] Lobby data level_key = inn_level
02:21:53.801 [Lua] Lobby data player_slot_4 = 0:0
02:21:53.802 [Lua] Lobby data unique_server_name = Crymic
02:21:53.802 [Lua] Lobby data player_slot_5 = 0:0
02:21:53.802 [Lua] Lobby data player_slot_2 = 0:0
02:21:53.802 [Lua] Lobby data country_code = US
02:21:53.802 [Lua] Lobby data player_slot_3 = 0:0
02:21:53.802 [Lua] Lobby data eac_authorized = true
02:21:53.802 [Lua] Set lobby end.
02:21:53.802 [Lua] Set lobby begin:
02:21:53.802 [Lua] Lobby data twitch_enabled = false
02:21:53.802 [Lua] Lobby data power_level = 785
02:21:53.802 [Lua] Lobby data player_slot_6 = 0:0
02:21:53.802 [Lua] Lobby data num_players = 2
02:21:53.802 [Lua] Lobby data host = 110000100a1d9b9
02:21:53.802 [Lua] Lobby data game_mode = custom
02:21:53.802 [Lua] Lobby data is_private = true
02:21:53.802 [Lua] Lobby data difficulty = normal
02:21:53.803 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1
02:21:53.803 [Lua] Lobby data selected_level_key = inn_level
02:21:53.803 [Lua] Lobby data quick_game = false
02:21:53.803 [Lua] Lobby data matchmaking = false
02:21:53.803 [Lua] Lobby data level_key = inn_level
02:21:53.803 [Lua] Lobby data player_slot_4 = 0:0
02:21:53.803 [Lua] Lobby data unique_server_name = Crymic
02:21:53.803 [Lua] Lobby data player_slot_5 = 0:0
02:21:53.803 [Lua] Lobby data player_slot_2 = 0:0
02:21:53.803 [Lua] Lobby data country_code = US
02:21:53.803 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
02:21:53.804 [Lua] Lobby data eac_authorized = true
02:21:53.804 [Lua] Set lobby end.
02:21:53.804 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001051e2f68:1, previous profile 2, profile 3]
02:21:53.804 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100a1d9b9 | we:0 | dr:1100001051e2f68 | bw:0 | es:0
02:21:53.804 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InGame
02:21:53.804 [Lua] [PeerSM] 1100001051e2f68 :: on_enter LoadingProfilePackages
02:21:53.805 [Lua] [GameNetworkManager] destroying game object with go_id=24
02:21:53.808 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:28 my_peer_id:110000100a1d9b9
02:21:53.810 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 28
02:21:53.814 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 28
02:21:53.837 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, InventoryPackageSynchronizerClient
02:21:53.847 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
02:21:53.850 [Lua] [PackageManager] Unload: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient
02:21:53.851 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient
02:21:53.851 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_07, InventoryPackageSynchronizerClient
02:21:53.851 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient
02:21:53.972 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:29 my_peer_id:110000100a1d9b9
02:21:53.972 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:29 my_peer_id:110000100a1d9b9
02:21:53.978 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:29 my_peer_id:110000100a1d9b9
02:21:53.978 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
02:21:53.978 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
02:21:53.978 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, InventoryPackageSynchronizerClient, async-read,
02:21:53.978 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
02:21:53.978 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr, InventoryPackageSynchronizerClient, async-read,
02:21:53.978 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read,
02:21:54.129 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p
02:21:54.129 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p
02:21:54.130 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p
02:21:54.326 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p
02:21:54.326 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p
02:21:54.326 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green
02:21:54.449 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green
02:21:54.449 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green
02:21:54.449 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
02:21:55.119 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
02:21:55.119 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
02:21:55.120 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr
02:21:55.243 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr
02:21:55.243 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr
02:21:55.243 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger
02:21:55.438 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger
02:21:55.438 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger
02:21:55.448 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 29
02:21:55.453 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 29
02:21:57.243 [Lua] [PeerSM] 1100001051e2f68 :: on_exit LoadingProfilePackages
02:21:57.243 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForEnterGame
02:21:57.247 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 29
02:21:57.251 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForEnterGame
02:21:57.251 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForGameObjectSync
02:21:57.259 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForGameObjectSync
02:21:57.259 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForPlayers
02:21:57.268 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForPlayers
02:21:57.268 [Lua] [PeerSM] 1100001051e2f68 :: on_enter SpawningPlayer
02:21:57.275 [Lua] [PeerSM] 1100001051e2f68 :: on_exit SpawningPlayer
02:21:57.275 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InGame
02:21:57.414 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001051e2f68 go_type=player_unit go_created_func_name=game_object_created_player_unit
02:21:57.414 [Lua] [NetworkServer] Peer 1100001051e2f68 spawned player.
02:21:57.415 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=25
02:21:57.415 [Lua] PlayerManager:assign_unit_ownership Fuck Dark Souls 1100001051e2f68 1
02:21:57.416 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:22:11.149 [Lua] [IngameUI] menu view on_enter hero_view
02:22:11.151 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0bde95e0
02:22:11.151 [Lua] [HeroViewState] Enter Substate HeroViewStateKeepDecorations
02:22:12.853 [Lua] [Matchmaking] Cancelling matchmaking
02:22:12.853 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
02:22:12.961 [Lua] [IngameUI] menu view on_exit hero_view
02:22:12.965 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0bde95e0
02:22:12.965 [Lua] [HeroViewState] Exit Substate HeroViewStateKeepDecorations
02:22:14.535 [Lua] LEVEL KEY: cemetery
02:22:14.535 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
02:22:14.535 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
02:22:14.537 [Lua] Set lobby begin:
02:22:14.537 [Lua] Lobby data twitch_enabled = false
02:22:14.537 [Lua] Lobby data power_level = 785
02:22:14.537 [Lua] Lobby data player_slot_6 = 0:0
02:22:14.537 [Lua] Lobby data num_players = 2
02:22:14.537 [Lua] Lobby data host = 110000100a1d9b9
02:22:14.537 [Lua] Lobby data game_mode = custom
02:22:14.537 [Lua] Lobby data is_private = true
02:22:14.537 [Lua] Lobby data difficulty = normal
02:22:14.537 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1
02:22:14.537 [Lua] Lobby data selected_level_key = inn_level
02:22:14.537 [Lua] Lobby data quick_game = false
02:22:14.537 [Lua] Lobby data matchmaking = false
02:22:14.537 [Lua] Lobby data level_key = inn_level
02:22:14.537 [Lua] Lobby data player_slot_4 = 0:0
02:22:14.537 [Lua] Lobby data unique_server_name = Crymic
02:22:14.538 [Lua] Lobby data player_slot_5 = 0:0
02:22:14.538 [Lua] Lobby data player_slot_2 = 0:0
02:22:14.538 [Lua] Lobby data country_code = US
02:22:14.538 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
02:22:14.538 [Lua] Lobby data eac_authorized = true
02:22:14.538 [Lua] Set lobby end.
02:22:14.538 [Lua] [PartyManager] Leader is set to 110000100a1d9b9
02:22:14.538 [Lua] [MATCHMAKING] - Hosting game on level: inn_level cemetery
02:22:14.538 [Lua] [LevelTransitionHandler] set_next_level( cemetery )
02:22:14.538 [Lua] Set lobby begin:
02:22:14.538 [Lua] Lobby data twitch_enabled = false
02:22:14.538 [Lua] Lobby data power_level = 785
02:22:14.538 [Lua] Lobby data player_slot_6 = 0:0
02:22:14.538 [Lua] Lobby data num_players = 2
02:22:14.538 [Lua] Lobby data host = 110000100a1d9b9
02:22:14.538 [Lua] Lobby data game_mode = custom
02:22:14.538 [Lua] Lobby data is_private = true
02:22:14.538 [Lua] Lobby data difficulty = normal
02:22:14.538 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1
02:22:14.538 [Lua] Lobby data selected_level_key = cemetery
02:22:14.539 [Lua] Lobby data quick_game = false
02:22:14.539 [Lua] Lobby data matchmaking = false
02:22:14.539 [Lua] Lobby data level_key = inn_level
02:22:14.539 [Lua] Lobby data player_slot_4 = 0:0
02:22:14.539 [Lua] Lobby data unique_server_name = Crymic
02:22:14.539 [Lua] Lobby data player_slot_5 = 0:0
02:22:14.539 [Lua] Lobby data player_slot_2 = 0:0
02:22:14.539 [Lua] Lobby data country_code = US
02:22:14.539 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
02:22:14.539 [Lua] Lobby data eac_authorized = true
02:22:14.539 [Lua] Set lobby end.
02:22:14.539 [Lua] Set lobby begin:
02:22:14.539 [Lua] Lobby data twitch_enabled = false
02:22:14.539 [Lua] Lobby data power_level = 785
02:22:14.539 [Lua] Lobby data player_slot_6 = 0:0
02:22:14.539 [Lua] Lobby data num_players = 2
02:22:14.539 [Lua] Lobby data host = 110000100a1d9b9
02:22:14.539 [Lua] Lobby data game_mode = custom
02:22:14.539 [Lua] Lobby data is_private = true
02:22:14.539 [Lua] Lobby data difficulty = normal
02:22:14.539 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1
02:22:14.539 [Lua] Lobby data selected_level_key = cemetery
02:22:14.540 [Lua] Lobby data quick_game = false
02:22:14.540 [Lua] Lobby data matchmaking = false
02:22:14.540 [Lua] Lobby data level_key = inn_level
02:22:14.540 [Lua] Lobby data player_slot_4 = 0:0
02:22:14.540 [Lua] Lobby data unique_server_name = Crymic
02:22:14.540 [Lua] Lobby data player_slot_5 = 0:0
02:22:14.540 [Lua] Lobby data player_slot_2 = 0:0
02:22:14.540 [Lua] Lobby data country_code = US
02:22:14.540 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
02:22:14.540 [Lua] Lobby data eac_authorized = true
02:22:14.540 [Lua] Set lobby end.
02:22:14.541 [Lua] [ChatManager][1]System: Starting hosted game...
02:22:14.541 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
02:22:14.541 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
02:22:14.545 [Lua] [LOCAL RPC] rpc_client_complete_vote 1
02:22:18.113 [Lua] PlayFabMirror:_commit_internal 9
02:22:18.113 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:22:18.114 [Lua] generate_backend_stats 110000100a1d9b9:1
02:22:18.117 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:22:18.123 [Lua] commit result success 9
02:23:06.453 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
02:23:06.455 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
02:23:06.455 [Lua] [MATCHMAKING] - Hosting game on level: inn_level cemetery
02:23:06.455 [Lua] [LevelTransitionHandler] set_next_level( cemetery )
02:23:06.455 [Lua] Set lobby begin:
02:23:06.455 [Lua] Lobby data twitch_enabled = false
02:23:06.456 [Lua] Lobby data power_level = 785
02:23:06.456 [Lua] Lobby data player_slot_6 = 0:0
02:23:06.456 [Lua] Lobby data num_players = 2
02:23:06.456 [Lua] Lobby data host = 110000100a1d9b9
02:23:06.456 [Lua] Lobby data game_mode = custom
02:23:06.456 [Lua] Lobby data is_private = true
02:23:06.456 [Lua] Lobby data difficulty = normal
02:23:06.456 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1
02:23:06.456 [Lua] Lobby data selected_level_key = cemetery
02:23:06.456 [Lua] Lobby data quick_game = false
02:23:06.456 [Lua] Lobby data matchmaking = false
02:23:06.456 [Lua] Lobby data level_key = inn_level
02:23:06.456 [Lua] Lobby data player_slot_4 = 0:0
02:23:06.456 [Lua] Lobby data unique_server_name = Crymic
02:23:06.456 [Lua] Lobby data player_slot_5 = 0:0
02:23:06.456 [Lua] Lobby data player_slot_2 = 0:0
02:23:06.456 [Lua] Lobby data country_code = US
02:23:06.456 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
02:23:06.457 [Lua] Lobby data eac_authorized = true
02:23:06.457 [Lua] Set lobby end.
02:23:06.458 [Lua] Set lobby begin:
02:23:06.458 [Lua] Lobby data twitch_enabled = false
02:23:06.458 [Lua] Lobby data power_level = 785
02:23:06.458 [Lua] Lobby data player_slot_6 = 0:0
02:23:06.458 [Lua] Lobby data num_players = 2
02:23:06.458 [Lua] Lobby data host = 110000100a1d9b9
02:23:06.458 [Lua] Lobby data game_mode = custom
02:23:06.458 [Lua] Lobby data is_private = true
02:23:06.458 [Lua] Lobby data difficulty = normal
02:23:06.458 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1
02:23:06.458 [Lua] Lobby data selected_level_key = cemetery
02:23:06.458 [Lua] Lobby data quick_game = false
02:23:06.458 [Lua] Lobby data matchmaking = false
02:23:06.458 [Lua] Lobby data level_key = inn_level
02:23:06.458 [Lua] Lobby data player_slot_4 = 0:0
02:23:06.458 [Lua] Lobby data unique_server_name = Crymic
02:23:06.459 [Lua] Lobby data player_slot_5 = 0:0
02:23:06.459 [Lua] Lobby data player_slot_2 = 0:0
02:23:06.459 [Lua] Lobby data country_code = US
02:23:06.459 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
02:23:06.459 [Lua] Lobby data eac_authorized = true
02:23:06.459 [Lua] Set lobby end.
02:23:06.459 [Lua] [NetworkServer] Entering post game
02:23:06.459 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InGame
02:23:06.459 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InPostGame
02:23:06.459 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InGame
02:23:06.459 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InPostGame
02:23:06.459 [Lua] Complete level triggered.
02:23:06.460 [Lua] [NetworkServer] Entering post game
02:23:06.460 [Lua] gm_event_end_conditions_met false false
02:23:06.460 [Save] Saving `save_data`
02:23:06.460 [Lua] PlayFabMirror:_commit_internal nil
02:23:06.460 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:23:06.461 [Lua] generate_backend_stats 110000100a1d9b9:1
02:23:06.462 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:23:06.463 [Lua] TRANSITION nil nil cemetery
02:23:06.463 [Lua] Transition type "cemetery", is server: true
02:23:06.463 [Lua] [NetworkServer] Current level key cemetery
02:23:06.463 [Lua] [LevelTransitionHandler] Generated new level_seed: 6920808
02:23:06.463 [Lua] [GameNetworkManager] Leaving game...
02:23:06.463 [Lua] [GameNetworkManager] Shutting down game session host.
02:23:06.463 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
02:23:06.463 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
02:23:06.463 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=123.68
02:23:06.463 [Save] Save done
02:23:06.463 [Save] Saving `save_data`
02:23:06.466 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
02:23:06.466 [Lua] commit result success 10
02:23:06.469 [Save] Save done
02:23:08.525 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
02:23:08.526 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
02:23:08.526 [Lua] PlayerManager:remove_player peer_id=110000100a1d9b9 1
02:23:08.526 [Lua] Clearing all global lookup lists
02:23:08.526 [Lua] [EquipmentUI] - Destroy
02:23:08.526 [Lua] [GamePadEquipmentUI] - Destroy
02:23:08.526 [Lua] [AbilityUI] - Destroy
02:23:08.526 [Lua] [GamePadAbilityUI] - Destroy
02:23:08.526 [Lua] [IngamePlayerListUI] - Destroy
02:23:08.526 [Lua] [IngameUI] destroy
02:23:08.531 [Lua] [MOD][VMF][INFO] Removed 1100001051e2f68 from the VMF users list.
02:23:08.531 [Lua] PlayerManager:remove_player peer_id=1100001051e2f68 1
02:23:08.533 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
02:23:08.572 [Lua] [Managers] Destroying state managers...
02:23:08.579 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
02:23:08.579 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InPostGame
02:23:08.580 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter Loading
02:23:08.580 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100a1d9b9
02:23:08.580 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InPostGame
02:23:08.580 [Lua] [PeerSM] 1100001051e2f68 :: on_enter Loading
02:23:08.580 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001051e2f68
02:23:08.580 [Lua] [Matchmaking] unregister rpcs
02:23:08.580 [Lua] [Gamestate] Enter state StateLoading
02:23:08.582 [Lua] [Gamestate] Enter Substate StateLoadingRunning
02:23:08.582 [Lua] [Matchmaking] register rpcs
02:23:08.583 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
02:23:08.583 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
02:23:08.583 [Lua] Set lobby begin:
02:23:08.583 [Lua] Lobby data twitch_enabled = false
02:23:08.583 [Lua] Lobby data power_level = 0
02:23:08.583 [Lua] Lobby data player_slot_6 = 0:0
02:23:08.583 [Lua] Lobby data num_players = 2
02:23:08.583 [Lua] Lobby data host = 110000100a1d9b9
02:23:08.583 [Lua] Lobby data game_mode = custom
02:23:08.583 [Lua] Lobby data is_private = true
02:23:08.583 [Lua] Lobby data difficulty = normal
02:23:08.583 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1
02:23:08.583 [Lua] Lobby data selected_level_key = cemetery
02:23:08.583 [Lua] Lobby data quick_game = false
02:23:08.583 [Lua] Lobby data matchmaking = false
02:23:08.583 [Lua] Lobby data level_key = inn_level
02:23:08.583 [Lua] Lobby data player_slot_4 = 0:0
02:23:08.583 [Lua] Lobby data unique_server_name = Crymic
02:23:08.583 [Lua] Lobby data player_slot_5 = 0:0
02:23:08.583 [Lua] Lobby data player_slot_2 = 0:0
02:23:08.584 [Lua] Lobby data country_code = US
02:23:08.584 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
02:23:08.584 [Lua] Lobby data eac_authorized = true
02:23:08.584 [Lua] Set lobby end.
02:23:08.584 [Lua] registering RPCs
02:23:08.584 [Lua] Set lobby begin:
02:23:08.584 [Lua] Lobby data twitch_enabled = false
02:23:08.584 [Lua] Lobby data power_level = 0
02:23:08.584 [Lua] Lobby data player_slot_6 = 0:0
02:23:08.584 [Lua] Lobby data num_players = 2
02:23:08.584 [Lua] Lobby data host = 110000100a1d9b9
02:23:08.584 [Lua] Lobby data game_mode = custom
02:23:08.584 [Lua] Lobby data is_private = true
02:23:08.584 [Lua] Lobby data difficulty = normal
02:23:08.584 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1
02:23:08.584 [Lua] Lobby data selected_level_key = cemetery
02:23:08.584 [Lua] Lobby data quick_game = false
02:23:08.584 [Lua] Lobby data matchmaking = false
02:23:08.584 [Lua] Lobby data level_key = cemetery
02:23:08.584 [Lua] Lobby data player_slot_4 = 0:0
02:23:08.584 [Lua] Lobby data unique_server_name = Crymic
02:23:08.584 [Lua] Lobby data player_slot_5 = 0:0
02:23:08.585 [Lua] Lobby data player_slot_2 = 0:0
02:23:08.585 [Lua] Lobby data country_code = US
02:23:08.585 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
02:23:08.585 [Lua] Lobby data eac_authorized = true
02:23:08.585 [Lua] Set lobby end.
02:23:08.585 [Lua] MUSIC MANAGER unmute_all_world_sounds 216100 0
02:23:08.585 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 10
02:23:08.585 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
02:23:08.587 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 10
02:23:08.589 [Lua] ### Sending rpc_level_loaded
02:23:08.589 [Lua] #### Has state machine: true, sender: 110000100a1d9b9, level_id: 26
02:23:08.589 [Lua] Peer 110000100a1d9b9 has loaded the level and all enemies are loaded
02:23:08.589 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_20, global_loading_screens, async-read, prioritized
02:23:08.589 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[cemetery] self.picked_level_key=[nil]
02:23:08.589 [Lua] [LevelTransitionHandler] load_level cemetery
02:23:08.638 [Umbra] Unload tome
02:23:08.714 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
02:23:08.714 [Lua] [LevelTransitionHandler] Loading level: "cemetery"
02:23:08.714 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/holly/cemetery"
02:23:08.714 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/holly/cemetery, LevelTransitionHandler, async-read,
02:23:08.714 [Lua] [LOCAL RPC] rpc_load_level 16 6920808
02:23:08.776 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_20
02:23:08.776 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_20
02:23:08.776 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/holly/cemetery
02:23:08.778 [Lua] MUSIC MANAGER nfl_cemetery_loading_screen_02 216101 0
02:23:08.784 [Lua] MUSIC MANAGER Play_loading_screen_music 216102 0
02:23:08.798 [Umbra] Loading umbra tome '#ID[013cc5d86f8b08b1]'
02:23:08.801 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 10
02:23:12.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/holly/cemetery
02:23:12.608 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/holly/cemetery
02:23:12.626 [Lua] [LevelTransitionHandler] Level load completed!
02:23:12.626 [Lua] ### Sending rpc_level_loaded
02:23:12.626 [Lua] #### Has state machine: true, sender: 110000100a1d9b9, level_id: 16
02:23:12.626 [Lua] Peer 110000100a1d9b9 has loaded the level and all enemies are loaded
02:23:12.626 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
02:23:12.643 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit Loading
02:23:12.643 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter LoadingProfilePackages
02:23:12.659 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit LoadingProfilePackages
02:23:12.659 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForEnterGame
02:23:12.660 [Lua] [LOCAL RPC] rpc_loading_synced
02:23:12.760 [Lua] ### Sending rpc_level_loaded
02:23:12.760 [Lua] #### Has state machine: true, sender: 1100001051e2f68, level_id: 16
02:23:12.760 [Lua] Peer 1100001051e2f68 has loaded the level and all enemies are loaded
02:23:12.761 [Lua] [PeerSM] 1100001051e2f68 :: on_exit Loading
02:23:12.761 [Lua] [PeerSM] 1100001051e2f68 :: on_enter LoadingProfilePackages
02:23:12.778 [Lua] [PeerSM] 1100001051e2f68 :: on_exit LoadingProfilePackages
02:23:12.778 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForEnterGame
02:23:13.641 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
02:23:13.641 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
02:23:13.641 [Lua] [Matchmaking] unregister rpcs
02:23:13.642 [Lua] Set lobby begin:
02:23:13.642 [Lua] Lobby data twitch_enabled = false
02:23:13.642 [Lua] Lobby data power_level = 0
02:23:13.642 [Lua] Lobby data player_slot_6 = 0:0
02:23:13.642 [Lua] Lobby data num_players = 2
02:23:13.642 [Lua] Lobby data host = 110000100a1d9b9
02:23:13.642 [Lua] Lobby data game_mode = custom
02:23:13.642 [Lua] Lobby data is_private = true
02:23:13.642 [Lua] Lobby data difficulty = normal
02:23:13.642 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1
02:23:13.642 [Lua] Lobby data selected_level_key = cemetery
02:23:13.642 [Lua] Lobby data quick_game = false
02:23:13.643 [Lua] Lobby data matchmaking = false
02:23:13.643 [Lua] Lobby data level_key = cemetery
02:23:13.643 [Lua] Lobby data player_slot_4 = 0:0
02:23:13.643 [Lua] Lobby data unique_server_name = Crymic
02:23:13.643 [Lua] Lobby data player_slot_5 = 0:0
02:23:13.643 [Lua] Lobby data player_slot_2 = 0:0
02:23:13.643 [Lua] Lobby data country_code = US
02:23:13.643 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
02:23:13.643 [Lua] Lobby data eac_authorized = true
02:23:13.643 [Lua] Set lobby end.
02:23:13.643 [Lua] [Managers] Destroying state managers...
02:23:13.644 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_20, global_loading_screens
02:23:13.644 [Lua] MUSIC MANAGER Stop_loading_screen_music 216103 0
02:23:13.644 [Lua] [Gamestate] Enter StateIngame HOST
02:23:13.644 [Lua] Set lobby begin:
02:23:13.644 [Lua] Lobby data twitch_enabled = false
02:23:13.644 [Lua] Lobby data power_level = 0
02:23:13.644 [Lua] Lobby data player_slot_6 = 0:0
02:23:13.644 [Lua] Lobby data num_players = 2
02:23:13.644 [Lua] Lobby data host = 110000100a1d9b9
02:23:13.644 [Lua] Lobby data game_mode = custom
02:23:13.644 [Lua] Lobby data is_private = true
02:23:13.644 [Lua] Lobby data difficulty = normal
02:23:13.644 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1
02:23:13.644 [Lua] Lobby data selected_level_key = cemetery
02:23:13.644 [Lua] Lobby data quick_game = false
02:23:13.645 [Lua] Lobby data matchmaking = false
02:23:13.645 [Lua] Lobby data level_key = cemetery
02:23:13.645 [Lua] Lobby data player_slot_4 = 0:0
02:23:13.645 [Lua] Lobby data unique_server_name = Crymic
02:23:13.645 [Lua] Lobby data player_slot_5 = 0:0
02:23:13.645 [Lua] Lobby data player_slot_2 = 0:0
02:23:13.645 [Lua] Lobby data country_code = US
02:23:13.645 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
02:23:13.645 [Lua] Lobby data eac_authorized = true
02:23:13.645 [Lua] Set lobby end.
02:23:13.645 [Lua] [StateIngame] Server ingame
02:23:13.647 [Lua] Set lobby begin:
02:23:13.647 [Lua] Lobby data twitch_enabled = false
02:23:13.647 [Lua] Lobby data power_level = 0
02:23:13.647 [Lua] Lobby data player_slot_6 = 0:0
02:23:13.647 [Lua] Lobby data num_players = 2
02:23:13.647 [Lua] Lobby data host = 110000100a1d9b9
02:23:13.647 [Lua] Lobby data game_mode = custom
02:23:13.648 [Lua] Lobby data is_private = true
02:23:13.648 [Lua] Lobby data difficulty = normal
02:23:13.648 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1
02:23:13.648 [Lua] Lobby data selected_level_key = cemetery
02:23:13.648 [Lua] Lobby data quick_game = false
02:23:13.648 [Lua] Lobby data matchmaking = false
02:23:13.648 [Lua] Lobby data level_key = cemetery
02:23:13.648 [Lua] Lobby data player_slot_4 = 0:0
02:23:13.648 [Lua] Lobby data unique_server_name = Crymic
02:23:13.648 [Lua] Lobby data player_slot_5 = 0:0
02:23:13.648 [Lua] Lobby data player_slot_2 = 0:0
02:23:13.648 [Lua] Lobby data country_code = US
02:23:13.648 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
02:23:13.648 [Lua] Lobby data eac_authorized = true
02:23:13.648 [Lua] Set lobby end.
02:23:13.648 [Lua] [Matchmaking] register rpcs
02:23:13.648 [Lua] [GameNetworkManager] Setting pong timeout to 60
02:23:13.649 [Lua] [GameNetworkManager] My own peer_id = 110000100a1d9b9
02:23:13.649 [Lua] [GameNetworkManager] self.is_server = true
02:23:13.649 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
02:23:13.649 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
02:23:13.649 [Network] Setting artificial MTU limit to 65536
02:23:13.651 [Lua] Switching ConflictSettings: to: default
02:23:13.651 [Lua] pacing=default
02:23:13.651 [Lua] roaming=nil
02:23:13.651 [Lua] specials=default
02:23:13.651 [Lua] debug_color=maroon
02:23:13.651 [Lua] pack_spawning=default
02:23:13.651 [Lua] disabled=false
02:23:13.651 [Lua] boss=default
02:23:13.651 [Lua] horde=default
02:23:13.651 [Lua] name=default
02:23:13.651 [Lua] intensity=default
02:23:13.651 [Lua] ---
02:23:13.651 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
02:23:13.655 [Lua] [AIInterestPointSystem] Level Seed: 6920808
02:23:13.655 [Lua]
02:23:13.655 [Lua] [entity_system_bag] = table
02:23:13.655 [Lua] [entity_system_bag] = metatable
02:23:13.655 [Lua] [startup_data] = table
02:23:13.655 [Lua] [entity_manager] = table
02:23:13.655 [Lua] [entity_manager] = metatable
02:23:13.655 [Lua] [unit_spawner] = table
02:23:13.655 [Lua] [unit_spawner] = metatable
02:23:13.655 [Lua] [unit_storage] = table
02:23:13.655 [Lua] [unit_storage] = metatable
02:23:13.655 [Lua] [dice_keeper] = table
02:23:13.655 [Lua] [dice_keeper] = metatable
02:23:13.655 [Lua] [is_server] = true (boolean)
02:23:13.661 [Lua] [world] = [World]
02:23:13.661 [Lua] [system_api] = table
02:23:13.661 [Lua] [network_lobby] = table
02:23:13.661 [Lua] [network_lobby] = metatable
02:23:13.661 [Lua] [profile_synchronizer] = table
02:23:13.661 [Lua] [profile_synchronizer] = metatable
02:23:13.661 [Lua] [entity_system] = table
02:23:13.661 [Lua] [entity_system] = metatable
02:23:13.661 [Lua] [num_local_human_players] = 1 (number)
02:23:13.661 [Lua] [statistics_db] = table
02:23:13.661 [Lua] [statistics_db] = metatable
02:23:13.661 [Lua] [network_server] = table
02:23:13.661 [Lua] [network_server] = metatable
02:23:13.661 [Lua] [input_manager] = table
02:23:13.661 [Lua] [input_manager] = metatable
02:23:13.661 [Lua] [network_clock] = table
02:23:13.661 [Lua] [network_clock] = metatable
02:23:13.661 [Lua] [network_transmit] = table
02:23:13.661 [Lua] [network_transmit] = metatable
02:23:13.661 [Lua] [free_flight_manager] = table
02:23:13.661 [Lua] [free_flight_manager] = metatable
02:23:13.661 [Lua] [network_manager] = table
02:23:13.661 [Lua] [network_manager] = metatable
02:23:13.661 [Lua] [network_event_delegate] = table
02:23:13.661 [Lua] [network_event_delegate] = metatable
02:23:13.661 [Lua]
02:23:13.666 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
02:23:13.683 [Lua] [AchievementManager] Achievements using the steam platform
02:23:13.684 [Lua] [StateIngame] Level seed: 6920808
02:23:13.684 [Umbra] Init version: 3.4.15 :: 16 threads
02:23:13.684 [Umbra] Tome with `29851` objects loaded.
02:23:13.684 [Umbra] UMBRA Tome loaded.
02:23:13.684 [World] Spawning level.
02:23:14.992 [Lua] respawn_unit_spawned with group id: cauldron_event
02:23:14.992 [Lua] respawn_unit_spawned with group id: cauldron_event
02:23:14.992 [Lua] respawn_unit_spawned with group id: cauldron_event
02:23:15.061 [Lua] [LevelAnalysis] set_random_seed( 154531504)
02:23:15.068 [Lua] PlayerManager:add_player player_1
02:23:15.071 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
02:23:15.071 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
02:23:15.071 [Lua] [IngameUI] init
02:23:15.103 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
02:23:15.103 [Lua] Set lobby begin:
02:23:15.103 [Lua] Lobby data twitch_enabled = false
02:23:15.103 [Lua] Lobby data power_level = 785
02:23:15.103 [Lua] Lobby data player_slot_6 = 0:0
02:23:15.103 [Lua] Lobby data num_players = 2
02:23:15.103 [Lua] Lobby data host = 110000100a1d9b9
02:23:15.103 [Lua] Lobby data game_mode = custom
02:23:15.103 [Lua] Lobby data is_private = true
02:23:15.103 [Lua] Lobby data difficulty = normal
02:23:15.103 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1
02:23:15.103 [Lua] Lobby data selected_level_key = cemetery
02:23:15.103 [Lua] Lobby data quick_game = false
02:23:15.104 [Lua] Lobby data matchmaking = false
02:23:15.104 [Lua] Lobby data level_key = cemetery
02:23:15.104 [Lua] Lobby data player_slot_4 = 0:0
02:23:15.104 [Lua] Lobby data unique_server_name = Crymic
02:23:15.104 [Lua] Lobby data player_slot_5 = 0:0
02:23:15.104 [Lua] Lobby data player_slot_2 = 0:0
02:23:15.104 [Lua] Lobby data country_code = US
02:23:15.104 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
02:23:15.104 [Lua] Lobby data eac_authorized = true
02:23:15.104 [Lua] Set lobby end.
02:23:15.110 [Lua] CurrentConflictSettings default
02:23:15.110 [Lua] [ConflictDirector] conflict_director is ai_ready
02:23:15.115 [Lua] This levels contains no crossroads
02:23:15.115 [Lua] [LevelAnalysis] Injecting travel distances
02:23:15.126 [Lua] SpecialsPacing:remove_unwanted_breeds:
02:23:15.126 [Lua] Forming navigation groups in one frame
02:23:15.126 [Lua] Forming navigation groups
02:23:15.144 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104
02:23:15.291 [Lua] NavigationGroupManager -> calulation time B: 0.14699999999993452
02:23:15.291 [Lua] number of nav groups: 376
02:23:15.293 [Lua] number of refined nav groups : 300
02:23:15.301 [Lua] NavigationGroupManager -> calulation time C: 0.010000000000218279
02:23:15.302 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.175572791800757 Normalized coefficient: 1.1953939497644699
02:23:15.302 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.449159123069974 Normalized coefficient: 1.375646877705093
02:23:15.302 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.227292830550988 Normalized coefficient: 1.4028314962216093
02:23:15.302 [Lua] -------------> JOW Perfect-density 9.8999999999999986 Sum density 6.3523295097345756 Normalized coefficient: 1.5584833854775362
02:23:15.303 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside
02:23:15.303 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside
02:23:15.309 [Lua] [LevelAnalysis] Generating boss paths for level: cemetery
02:23:15.309 [Lua] [LevelAnalysis] This level has a total main-path length of 1280.1793766021729 meters.
02:23:15.309 [Lua] [LevelAnalysis] grouping spawners for event_patrol
02:23:15.309 [Lua] [LevelAnalysis]
02:23:15.309 [Lua] [LevelAnalysis] grouping spawners for event_boss
02:23:15.309 [Lua] [LevelAnalysis]
02:23:15.309 [Lua] [LevelAnalysis] Terror events added:
02:23:15.309 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
02:23:15.309 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol
02:23:15.309 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing
02:23:15.309 [Lua] ----> using boss gizmo!
02:23:15.309 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 23, forbidden-dist: -169.1 start-travel-dist: 179.1, end-travel-dist: 341.6 spawn_distance 0.0
02:23:15.312 [Lua] Adding main path event: Vector3Box(80.3221, 54.2529, -6.498) boss_event_storm_fiend 45 table: 000000000C6C2120
02:23:15.312 [Lua] NORMAL PATROL MAIN PATH 467.94940185546875
02:23:15.312 [Lua] [waypoints] = table
02:23:15.312 [Lua] [astar_points] = table
02:23:15.312 [Lua] [travel_dist] = 467.94940510392189 (number)
02:23:15.312 [Lua] [one_directional] = false (boolean)
02:23:15.312 [Lua] [id] = boss_2 (string)
02:23:15.312 [Lua] ----> using boss spline path!
02:23:15.315 [Lua] Adding main path event: Vector3Box(94.2107, 132.522, -11.587) boss_event_spline_patrol 45 table: 000000000C6C25A0
02:23:15.315 [Lua] [LevelAnalysis] Level path distance: 1280.1793766021729
02:23:15.315 [Lua] [LevelAnalysis] num_event_places_f: 0.82011958440144861 , num_event_places: 0 , trailing_event_fraction: 0.82011958440144861 , num_events: 1
02:23:15.315 [Lua] [LevelAnalysis] Terror events added:
02:23:15.315 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
02:23:15.315 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1280.1793766021729 forbidden_dist: -1180.1793766021729
02:23:15.315 [Lua] [LevelAnalysis] wanted_distance: 934.15711111138762
02:23:15.318 [Lua] Adding main path event: Vector3Box(14.7134, 150.133, -7.58202) rare_event_loot_rat 45 table: 000000000C6C2D80
02:23:15.318 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
02:23:15.329 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
02:23:15.329 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=101
02:23:15.329 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
02:23:15.330 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
02:23:15.362 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForEnterGame
02:23:15.362 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForGameObjectSync
02:23:15.363 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForEnterGame
02:23:15.363 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForGameObjectSync
02:23:15.364 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 5 for peer id 110000100a1d9b9:2
02:23:15.364 [Lua] Set lobby begin:
02:23:15.364 [Lua] Lobby data twitch_enabled = false
02:23:15.364 [Lua] Lobby data power_level = 785
02:23:15.364 [Lua] Lobby data player_slot_6 = 0:0
02:23:15.364 [Lua] Lobby data num_players = 2
02:23:15.364 [Lua] Lobby data host = 110000100a1d9b9
02:23:15.364 [Lua] Lobby data game_mode = custom
02:23:15.365 [Lua] Lobby data is_private = true
02:23:15.365 [Lua] Lobby data difficulty = normal
02:23:15.365 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1
02:23:15.365 [Lua] Lobby data selected_level_key = cemetery
02:23:15.365 [Lua] Lobby data quick_game = false
02:23:15.365 [Lua] Lobby data matchmaking = false
02:23:15.365 [Lua] Lobby data level_key = cemetery
02:23:15.365 [Lua] Lobby data player_slot_4 = 0:0
02:23:15.365 [Lua] Lobby data unique_server_name = Crymic
02:23:15.365 [Lua] Lobby data player_slot_5 = 0:0
02:23:15.365 [Lua] Lobby data player_slot_2 = 0:0
02:23:15.365 [Lua] Lobby data country_code = US
02:23:15.365 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
02:23:15.365 [Lua] Lobby data eac_authorized = true
02:23:15.365 [Lua] Set lobby end.
02:23:15.365 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100a1d9b9:2, previous profile 0, profile 5]
02:23:15.365 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100a1d9b9 | we:0 | dr:1100001051e2f68 | bw:0 | es:0
02:23:15.366 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=102
02:23:15.368 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 4 for peer id 110000100a1d9b9:3
02:23:15.368 [Lua] Set lobby begin:
02:23:15.368 [Lua] Lobby data twitch_enabled = false
02:23:15.368 [Lua] Lobby data power_level = 785
02:23:15.368 [Lua] Lobby data player_slot_6 = 0:0
02:23:15.368 [Lua] Lobby data num_players = 2
02:23:15.368 [Lua] Lobby data host = 110000100a1d9b9
02:23:15.368 [Lua] Lobby data game_mode = custom
02:23:15.368 [Lua] Lobby data is_private = true
02:23:15.368 [Lua] Lobby data difficulty = normal
02:23:15.368 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1
02:23:15.368 [Lua] Lobby data selected_level_key = cemetery
02:23:15.368 [Lua] Lobby data quick_game = false
02:23:15.369 [Lua] Lobby data matchmaking = false
02:23:15.369 [Lua] Lobby data level_key = cemetery
02:23:15.369 [Lua] Lobby data player_slot_4 = 0:0
02:23:15.369 [Lua] Lobby data unique_server_name = Crymic
02:23:15.369 [Lua] Lobby data player_slot_5 = 0:0
02:23:15.369 [Lua] Lobby data player_slot_2 = 0:0
02:23:15.369 [Lua] Lobby data country_code = US
02:23:15.369 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
02:23:15.369 [Lua] Lobby data eac_authorized = true
02:23:15.369 [Lua] Set lobby end.
02:23:15.369 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100a1d9b9:3, previous profile 0, profile 4]
02:23:15.369 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100a1d9b9 | we:0 | dr:1100001051e2f68 | bw:0 | es:0
02:23:15.370 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=103
02:23:15.382 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:30 my_peer_id:110000100a1d9b9
02:23:15.382 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:30 my_peer_id:110000100a1d9b9
02:23:15.382 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:31 my_peer_id:110000100a1d9b9
02:23:15.382 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:31 my_peer_id:110000100a1d9b9
02:23:16.373 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001051e2f68
02:23:16.374 [Lua] Set lobby begin:
02:23:16.374 [Lua] Lobby data twitch_enabled = false
02:23:16.375 [Lua] Lobby data power_level = 785
02:23:16.375 [Lua] Lobby data player_slot_6 = 0:0
02:23:16.375 [Lua] Lobby data num_players = 2
02:23:16.375 [Lua] Lobby data host = 110000100a1d9b9
02:23:16.375 [Lua] Lobby data game_mode = custom
02:23:16.375 [Lua] Lobby data is_private = true
02:23:16.375 [Lua] Lobby data difficulty = normal
02:23:16.375 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1
02:23:16.375 [Lua] Lobby data selected_level_key = cemetery
02:23:16.375 [Lua] Lobby data quick_game = false
02:23:16.375 [Lua] Lobby data matchmaking = false
02:23:16.375 [Lua] Lobby data level_key = cemetery
02:23:16.375 [Lua] Lobby data player_slot_4 = 0:0
02:23:16.376 [Lua] Lobby data unique_server_name = Crymic
02:23:16.376 [Lua] Lobby data player_slot_5 = 0:0
02:23:16.376 [Lua] Lobby data player_slot_2 = 0:0
02:23:16.376 [Lua] Lobby data country_code = US
02:23:16.376 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
02:23:16.376 [Lua] Lobby data eac_authorized = true
02:23:16.376 [Lua] Set lobby end.
02:23:16.376 [Lua] [Matchmaking] Assigned player 1100001051e2f68 to slot 3 when hot join syncing
02:23:16.376 [Lua] Breedfreezer (server) starting a hot join sync
02:23:16.376 [Lua] packing 0 units of breed chaos_marauder
02:23:16.376 [Lua] packing 0 units of breed skaven_clan_rat
02:23:16.376 [Lua] packing 0 units of breed skaven_storm_vermin
02:23:16.376 [Lua] packing 0 units of breed skaven_slave
02:23:16.376 [Lua] packing 0 units of breed chaos_fanatic
02:23:16.376 [Lua] packing 0 units of breed chaos_berzerker
02:23:16.376 [Lua] packing 0 units of breed chaos_warrior
02:23:16.376 [Lua] packing 0 units of breed skaven_plague_monk
02:23:16.376 [Lua] packing 0 units of breed chaos_raider
02:23:16.376 [Lua] --> rpc-package size reached, sending rpc now (last package)
02:23:16.376 [Lua]
02:23:16.376 [Lua] [1] = 1 (number)
02:23:16.376 [Lua] [2] = 0 (number)
02:23:16.376 [Lua] [3] = 1 (number)
02:23:16.376 [Lua] [4] = 0 (number)
02:23:16.376 [Lua] [5] = 1 (number)
02:23:16.376 [Lua] [6] = 0 (number)
02:23:16.376 [Lua] [7] = 1 (number)
02:23:16.376 [Lua] [8] = 0 (number)
02:23:16.376 [Lua] [9] = 1 (number)
02:23:16.376 [Lua] [10] = 0 (number)
02:23:16.376 [Lua] [11] = 1 (number)
02:23:16.376 [Lua] [12] = 0 (number)
02:23:16.376 [Lua] [13] = 1 (number)
02:23:16.376 [Lua] [14] = 0 (number)
02:23:16.376 [Lua] [15] = 1 (number)
02:23:16.376 [Lua] [16] = 0 (number)
02:23:16.376 [Lua] [17] = 1 (number)
02:23:16.376 [Lua] [18] = 0 (number)
02:23:16.376 [Lua]
02:23:16.376 [Lua]
02:23:16.376 [Lua]
02:23:16.376 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForGameObjectSync
02:23:16.376 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForPlayers
02:23:16.376 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForGameObjectSync
02:23:16.376 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForPlayers
02:23:16.377 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001051e2f68
02:23:16.383 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:30 my_peer_id:110000100a1d9b9
02:23:16.383 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
02:23:16.383 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, InventoryPackageSynchronizerClient, async-read,
02:23:16.383 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
02:23:16.383 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
02:23:16.383 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read,
02:23:16.383 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
02:23:16.383 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient, async-read,
02:23:16.383 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
02:23:16.383 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
02:23:16.383 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:31 my_peer_id:110000100a1d9b9
02:23:16.383 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
02:23:16.383 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2, InventoryPackageSynchronizerClient, async-read,
02:23:16.383 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read,
02:23:16.383 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
02:23:16.383 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
02:23:16.383 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient, async-read,
02:23:16.383 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, InventoryPackageSynchronizerClient, async-read,
02:23:16.383 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
02:23:16.383 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
02:23:16.383 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient, async-read,
02:23:16.383 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient, async-read,
02:23:16.383 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read,
02:23:16.383 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read,
02:23:16.383 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient, async-read,
02:23:16.383 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
02:23:16.383 [Lua] [LOCAL RPC] rpc_game_started
02:23:16.394 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForPlayers
02:23:16.394 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter SpawningPlayer
02:23:16.394 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForPlayers
02:23:16.394 [Lua] [PeerSM] 1100001051e2f68 :: on_enter SpawningPlayer
02:23:16.680 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
02:23:16.680 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
02:23:16.680 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
02:23:17.334 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
02:23:17.334 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
02:23:17.334 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04
02:23:17.393 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04
02:23:17.393 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04
02:23:17.394 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
02:23:17.549 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
02:23:17.549 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
02:23:17.550 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
02:23:17.782 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
02:23:17.782 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
02:23:17.783 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
02:23:17.860 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
02:23:17.860 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
02:23:17.860 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01
02:23:18.207 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01
02:23:18.207 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01
02:23:18.208 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
02:23:18.250 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
02:23:18.250 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
02:23:18.250 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
02:23:18.413 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
02:23:18.413 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
02:23:18.414 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
02:23:19.150 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
02:23:19.150 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
02:23:19.151 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
02:23:19.223 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
02:23:19.223 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
02:23:19.224 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2
02:23:19.350 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2
02:23:19.350 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2
02:23:19.350 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
02:23:19.422 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
02:23:19.422 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
02:23:19.422 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
02:23:19.996 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
02:23:19.996 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
02:23:19.997 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p
02:23:20.065 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p
02:23:20.065 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p
02:23:20.066 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
02:23:20.138 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
02:23:20.138 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
02:23:20.139 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight
02:23:20.246 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight
02:23:20.246 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight
02:23:20.246 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
02:23:20.412 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
02:23:20.412 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
02:23:20.413 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
02:23:20.588 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
02:23:20.588 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
02:23:20.589 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
02:23:20.659 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
02:23:20.659 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
02:23:20.660 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
02:23:20.720 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
02:23:20.720 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
02:23:20.720 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
02:23:20.791 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
02:23:20.791 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
02:23:20.791 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
02:23:20.856 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
02:23:20.856 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
02:23:20.856 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
02:23:20.919 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
02:23:20.919 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
02:23:20.920 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
02:23:21.269 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
02:23:21.269 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
02:23:21.277 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 31
02:23:21.282 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 31
02:23:21.286 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit SpawningPlayer
02:23:21.286 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InGame
02:23:21.286 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001051e2f68
02:23:21.286 [Lua] PlayerManager:add_remote_player 1100001051e2f68
02:23:21.286 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=104
02:23:21.286 [Lua] RemotePlayer:create_game_object( ) 104
02:23:21.290 [Lua] [PeerSM] 1100001051e2f68 :: on_exit SpawningPlayer
02:23:21.290 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InGame
02:23:21.291 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000100a1d9b9 2
02:23:21.293 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:23:21.293 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=106
02:23:21.294 [Lua] PlayerManager:assign_unit_ownership Kerillian 110000100a1d9b9 3
02:23:21.295 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:23:21.296 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=108
02:23:21.300 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 31
02:23:21.300 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 1 Vector3(60.3908, -115.783, 8.65421) Vector4(0, 0, -0.173648, -0.984808) true 100 100 352 1 1
02:23:21.300 [Lua] PlayerManager:rpc_to_client_spawn_player(110000100a1d9b9, 1, Vector3(60.3908, -115.783, 8.65421), Vector4(0, 0, -0.173648, -0.984808))
02:23:21.300 [Lua] PlayerManager:rpc_to_client_spawn_player()
02:23:21.303 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:23:21.303 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:23:21.303 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
02:23:21.303 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=110
02:23:21.308 [Lua] Switching ConflictSettings: to: chaos
02:23:21.308 [Lua] pacing=chaos
02:23:21.308 [Lua] roaming=nil
02:23:21.308 [Lua] specials=chaos
02:23:21.308 [Lua] debug_color=purple
02:23:21.308 [Lua] pack_spawning=chaos
02:23:21.308 [Lua] disabled=false
02:23:21.308 [Lua] boss=chaos
02:23:21.308 [Lua] horde=chaos
02:23:21.308 [Lua] name=chaos
02:23:21.308 [Lua] intensity=default
02:23:21.308 [Lua] ---
02:23:21.462 [Lua] [MOD][VMF][INFO] Added 1100001051e2f68 to the VMF users list.
02:23:21.462 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001051e2f68 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:23:21.462 [Lua] Adding player sync data to peer=1100001051e2f68 local_player_id=1
02:23:21.462 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001051e2f68 go_type=player_unit go_created_func_name=game_object_created_player_unit
02:23:21.462 [Lua] [NetworkServer] Peer 1100001051e2f68 spawned player.
02:23:21.463 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=111
02:23:21.463 [Lua] PlayerManager:assign_unit_ownership Fuck Dark Souls 1100001051e2f68 1
02:23:21.464 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:23:21.638 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x7815b4c9, playing_id: 0x34cea, position: 0
02:23:21.638 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x7815b4c9, playing_id: 0x34cea, position: 0
02:23:21.638 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x7815b4c9, playing_id: 0x34cea, position: 0
02:23:21.638 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x7815b4c9, playing_id: 0x34cea, position: 0
02:23:21.638 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x7815b4c9, playing_id: 0x34cea, position: 0
02:23:21.638 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x7815b4c9, playing_id: 0x34cea, position: 0
02:23:21.638 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x7815b4c9, playing_id: 0x34cea, position: 0
02:23:21.638 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x7815b4c9, playing_id: 0x34cea, position: 0
02:23:56.621 [Lua] Players are leaving the safe zone
02:23:57.369 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:23:57.378 [Lua] Spline already found!
02:24:01.078 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x7815b4c9, playing_id: 0x34cea, position: 1893579
02:24:01.415 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
02:24:02.118 [Lua] [flow] string="stage_02"
02:24:02.118 [Lua] [flow] string="health" float=0.000000
02:24:02.119 [Lua] [flow] string="destroyed"
02:24:02.145 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[906d6f7439b6d210]']"]
02:24:04.238 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
02:24:27.368 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:24:27.380 [Lua] Spline already found!
02:24:32.622 [Lua] Switching ConflictSettings: to: skaven
02:24:32.622 [Lua] pacing=default
02:24:32.622 [Lua] roaming=nil
02:24:32.622 [Lua] specials=skaven
02:24:32.622 [Lua] debug_color=orange
02:24:32.622 [Lua] pack_spawning=skaven
02:24:32.622 [Lua] disabled=false
02:24:32.622 [Lua] boss=skaven
02:24:32.622 [Lua] horde=default
02:24:32.622 [Lua] name=skaven
02:24:32.622 [Lua] intensity=default
02:24:32.622 [Lua] ---
02:24:41.898 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xedd74418, playing_id: 0x35aae, position: 0
02:24:42.162 [Lua] Missing damage in action stagger in anim_cb_damage() callback
02:24:47.469 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:24:47.478 [Lua] Spline already found!
02:24:53.304 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 206 will change to a manual source.
02:24:54.140 [Lua] main path terror event triggered: boss_event_storm_fiend
02:24:54.140 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend
02:24:54.158 [Flow] Boss DoorStormfiend
02:24:54.158 [Lua] Boss gave [Unit '#ID[603456073f7ec0ee]'] initial aggro
02:24:55.738 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0
02:24:55.738 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0
02:24:55.738 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0
02:24:56.488 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0
02:24:56.488 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0
02:24:56.488 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0
02:24:56.488 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0
02:24:56.488 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0
02:24:59.390 [Lua] [LOCAL RPC] rpc_ping_unit 109 187 false
02:25:00.988 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0
02:25:00.988 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0
02:25:00.988 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0
02:25:01.617 [Lua] [LOCAL RPC] rpc_increment_stat 17
02:25:01.617 [Lua] Incremented stat warpfire_kill_before_shooting
02:25:07.733 [Lua] [flow] string="health" float=9.000000
02:25:08.136 [Lua] [flow] string="health" float=8.000000
02:25:08.272 [Lua] [flow] string="health" float=7.000000
02:25:09.592 [Lua] [flow] string="health" float=6.000000
02:25:09.976 [Lua] [flow] string="health" float=5.000000
02:25:09.976 [Lua] [flow] string="stage_02"
02:25:10.113 [Lua] [flow] string="health" float=4.000000
02:25:11.554 [Lua] [flow] string="health" float=3.000000
02:25:12.076 [Lua] [flow] string="health" float=2.000000
02:25:12.176 [Lua] [LOCAL RPC] rpc_ping_unit 109 194 false
02:25:12.201 [Lua] [flow] string="health" float=1.000000
02:25:12.278 [Lua] [flow] string="destroyed"
02:25:12.278 [Lua] [flow] string="health" float=0.000000
02:25:12.307 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[906d6f7439b6d210]']"]
02:25:12.589 [Lua] Missing damage in action stagger in anim_cb_damage() callback
02:25:14.278 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x36491, position: 0
02:25:15.469 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xedd74418, playing_id: 0x35aae, position: 1613744
02:25:15.668 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x36523, position: 0
02:25:15.671 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001051e2f68 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
02:25:15.671 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[dbe214cd]
02:25:15.671 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001051e2f68 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
02:25:21.468 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x36789, position: 0
02:25:26.567 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
02:25:26.567 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
02:25:26.977 [Lua] Time for new HOOORDE! multi_first_wave
02:25:26.977 [Lua] horde requested: ambush
02:25:26.977 [Lua] setting up ambush-horde
02:25:26.977 [Lua] Composing horde 'medium' .. using variant 'plain'
02:25:26.978 [Lua] -> spawning: 39
02:25:26.978 [Lua] ambush horde has started
02:25:26.983 [Lua] MUSIC: explore -> pre_ambush
02:25:30.482 [Lua] replace_hidden_spawners -> first try found: 4 cover points
02:25:30.482 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:25:30.482 [Lua] ->moving spawner
02:25:30.482 [Lua] ->moving spawner
02:25:30.482 [Lua] ->moving spawner
02:25:30.482 [Lua] ->moving spawner
02:25:30.482 [Lua] ->moving spawner
02:25:30.482 [Lua] ->moving spawner
02:25:30.482 [Lua] ->moving spawner
02:25:30.482 [Lua] ->moving spawner
02:25:30.482 [Lua] ->moving spawner
02:25:30.978 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0
02:25:30.978 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0
02:25:30.978 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0
02:25:31.068 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 4537872
02:25:32.057 [Lua] MUSIC: pre_ambush -> horde
02:25:32.579 [Lua] [ChatManager][1]System: Crymic picked up a Loot Die
02:25:32.585 [Lua] [LOCAL RPC] rpc_request_mission 37
02:25:32.585 [Lua] [LOCAL RPC] rpc_request_mission_update 37 true
02:25:39.108 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12
02:25:39.108 [Lua] Time for new HOOORDE! multi_consecutive_wave
02:25:39.108 [Lua] horde requested: ambush
02:25:39.108 [Lua] setting up ambush-horde
02:25:39.108 [Lua] Composing horde 'medium' .. using variant 'plain'
02:25:39.108 [Lua] -> spawning: 37
02:25:39.109 [Lua] ambush horde has started
02:25:39.189 [Lua] [flow] string="health" float=9.000000
02:25:41.079 [Lua] [flow] string="health" float=8.000000
02:25:41.238 [Lua] Missing blackboard.action in anim_cb_damage() callback
02:25:41.253 [Lua] Missing blackboard.action in anim_cb_damage() callback
02:25:42.135 [Lua] Missing damage in action stagger in anim_cb_damage() callback
02:25:42.971 [Lua] [flow] string="health" float=7.000000
02:25:43.798 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x37345, position: 0
02:25:44.837 [Lua] [flow] string="health" float=6.000000
02:25:44.865 [Lua] Missing blackboard.action in anim_cb_damage() callback
02:25:46.720 [Lua] [flow] string="health" float=5.000000
02:25:46.720 [Lua] [flow] string="stage_02"
02:25:48.590 [Lua] [flow] string="health" float=4.000000
02:25:50.433 [Lua] [flow] string="health" float=3.000000
02:25:51.201 [Lua] HORDE: last wave, reset to standard horde delay
02:25:51.201 [Lua] Time for new HOOORDE! multi_last_wave
02:25:51.201 [Lua] horde requested: ambush
02:25:51.201 [Lua] setting up ambush-horde
02:25:51.201 [Lua] Composing horde 'medium' .. using variant 'plain'
02:25:51.201 [Lua] -> spawning: 41
02:25:51.201 [Lua] ambush horde has started
02:25:51.500 [Lua] Missing damage in action stagger in anim_cb_damage() callback
02:25:52.312 [Lua] [flow] string="health" float=2.000000
02:25:53.628 [Lua] Missing blackboard.action in anim_cb_damage() callback
02:25:54.160 [Lua] [flow] string="health" float=1.000000
02:25:54.890 [Lua] Missing blackboard.action in anim_cb_damage() callback
02:25:56.066 [Lua] [flow] string="destroyed"
02:25:56.067 [Lua] [flow] string="health" float=0.000000
02:25:56.110 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[906d6f7439b6d210]']"]
02:26:02.315 [Lua] Horde killed: ?
02:26:02.548 [Lua] Missing blackboard.action in anim_cb_damage() callback
02:26:04.973 [Lua] Missing blackboard.action in anim_cb_damage() callback
02:26:08.619 [Lua] Missing blackboard.action in anim_cb_damage() callback
02:26:10.469 [Lua] MUSIC: horde -> explore
02:26:10.620 [Lua] Missing blackboard.action in anim_cb_damage() callback
02:26:10.788 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0
02:26:10.788 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0
02:26:10.788 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0
02:26:16.940 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 2 1 23
02:26:18.286 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 3 21
02:26:20.991 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 6 23
02:26:21.434 [Lua] [flow] string="health" float=9.000000
02:26:22.212 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 2 26
02:26:22.217 [Lua] Horde killed: ?
02:26:22.879 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 10 25
02:26:23.165 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:26:23.174 [Lua] Spline already found!
02:26:25.586 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 15 33
02:26:25.594 [Lua] Horde killed: ?
02:26:28.303 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:26:28.313 [Lua] Spline already found!
02:26:51.807 [Flow] sleep!
02:27:05.659 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 5 59
02:27:06.110 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 11 63
02:27:27.037 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:27:27.047 [Lua] Spline already found!
02:27:30.817 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:27:30.827 [Lua] Spline already found!
02:27:31.266 [Lua] Destroying unit - ai got stuck skaven_clan_rat 2 19 35
02:27:37.578 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x3a066, position: 0
02:27:50.994 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 165 will change to a manual source.
02:28:34.114 [Lua] Time for new HOOORDE! multi_first_wave
02:28:34.114 [Lua] horde requested: vector_blob
02:28:34.114 [Lua] wants to spawn ahead within distance: 60
02:28:34.114 [Lua] managed to spawn 38/38 horde enemies
02:28:34.114 [Lua] vector blob horde has started
02:28:34.121 [Lua] MUSIC: explore -> pre_horde
02:28:36.024 [Lua] [LOCAL RPC] rpc_give_equipment 107 109 10 261 Vector3(151.555, 100.826, -5.17489)
02:28:47.877 [Lua] MUSIC: pre_horde -> horde
02:28:49.108 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0
02:28:52.100 [Lua] Pushing horde in time; too many units out
02:28:53.701 [Lua] Missing damage in action stagger in anim_cb_damage() callback
02:28:57.134 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12
02:28:57.134 [Lua] Time for new HOOORDE! multi_consecutive_wave
02:28:57.134 [Lua] horde requested: vector_blob
02:28:57.134 [Lua] wants to spawn ahead within distance: 60
02:28:57.134 [Lua] managed to spawn 40/40 horde enemies
02:28:57.134 [Lua] vector blob horde has started
02:28:59.283 [Lua] Missing blackboard.action in anim_cb_damage() callback
02:29:10.343 [Lua] Horde killed: ?
02:29:13.572 [Lua] Pushing horde in time; too many units out
02:29:14.358 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0
02:29:14.359 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 1212304
02:29:16.427 [Lua] Missing blackboard.action in anim_cb_damage() callback
02:29:17.348 [Lua] Missing damage in action stagger in anim_cb_damage() callback
02:29:17.548 [Lua] fence jumping
02:29:18.673 [Lua] ready to jump failed
02:29:19.620 [Lua] HORDE: last wave, reset to standard horde delay
02:29:19.620 [Lua] Time for new HOOORDE! multi_last_wave
02:29:19.620 [Lua] horde requested: vector_blob
02:29:19.620 [Lua] wants to spawn behind within distance: 60
02:29:19.620 [Lua] managed to spawn 38/38 horde enemies
02:29:19.620 [Lua] vector blob horde has started
02:29:21.658 [Lua] Destroying unit - ai got stuck skaven_clan_rat 5 17 76
02:29:21.885 [Lua] fence jumping
02:29:22.903 [Lua] ready to jump failed
02:29:24.174 [Lua] fence jumping
02:29:27.126 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 249797 0
02:29:29.500 [Lua] [LOCAL RPC] rpc_disable_locomotion 105 false 1
02:29:33.173 [Lua] Missing blackboard.action in anim_cb_damage() callback
02:29:35.001 [Lua] [LOCAL RPC] rpc_increment_stat 33
02:29:35.001 [Lua] Incremented stat ratling_gunner_killed_while_shooting
02:29:35.927 [Lua] Horde killed: ?
02:29:38.083 [Lua] Missing blackboard.action in anim_cb_damage() callback
02:29:39.619 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0
02:29:39.621 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 1212304
02:29:40.220 [Lua] Missing damage in action stagger in anim_cb_damage() callback
02:29:40.263 [Lua] Missing blackboard.action in anim_cb_damage() callback
02:29:42.936 [Lua] MUSIC: horde -> explore
02:29:44.358 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0
02:29:44.358 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0
02:29:44.358 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0
02:29:44.965 [Lua] Horde killed: ?
02:30:47.258 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 183 will change to a manual source.
02:30:55.332 [Lua] fence jumping
02:30:56.342 [Lua] simple los failed
02:30:58.786 [Lua] ready to jump failed
02:31:01.223 [Lua] fence jumping
02:31:02.217 [Lua] ready to jump failed
02:31:08.411 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 255074 0
02:31:30.929 [Lua] Time for new HOOORDE! multi_first_wave
02:31:30.929 [Lua] horde requested: ambush
02:31:30.929 [Lua] setting up ambush-horde
02:31:30.929 [Lua] Composing horde 'medium' .. using variant 'plain'
02:31:30.929 [Lua] -> spawning: 36
02:31:30.929 [Lua] ambush horde has started
02:31:30.935 [Lua] MUSIC: explore -> pre_ambush
02:31:35.921 [Lua] MUSIC: pre_ambush -> horde
02:31:37.978 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0
02:31:39.190 [Lua] Missing blackboard.action in anim_cb_damage() callback
02:31:41.372 [Lua] Missing damage in action stagger in anim_cb_damage() callback
02:31:45.016 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 13
02:31:45.016 [Lua] Time for new HOOORDE! multi_consecutive_wave
02:31:45.016 [Lua] horde requested: ambush
02:31:45.016 [Lua] setting up ambush-horde
02:31:45.016 [Lua] Composing horde 'medium' .. using variant 'plain'
02:31:45.016 [Lua] -> spawning: 36
02:31:45.016 [Lua] ambush horde has started
02:31:47.590 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile 109 33 table: 000000000CC2F820 table: 000000000C38CFD0 table: 000000000B932F00 table: 000000000B8A4870 25 0 510.33971329359338 4 494 5
02:31:48.523 [Lua] replace_hidden_spawners -> first try found: 2 cover points
02:31:48.523 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:31:48.523 [Lua] ->moving spawner
02:31:48.523 [Lua] ->moving spawner
02:31:48.523 [Lua] ->moving spawner
02:31:48.523 [Lua] ->moving spawner
02:31:48.523 [Lua] ->moving spawner
02:31:48.523 [Lua] ->moving spawner
02:31:48.523 [Lua] ->moving spawner
02:31:48.523 [Lua] ->moving spawner
02:31:48.523 [Lua] ->moving spawner
02:31:48.523 [Lua] ->moving spawner
02:31:48.523 [Lua] ->moving spawner
02:31:48.523 [Lua] ->moving spawner
02:31:48.523 [Lua] ->moving spawner
02:31:48.536 [Lua] replace_hidden_spawners -> first try found: 8 cover points
02:31:48.536 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:31:48.536 [Lua] ->moving spawner
02:31:48.536 [Lua] ->moving spawner
02:31:48.536 [Lua] ->moving spawner
02:31:48.536 [Lua] ->moving spawner
02:31:48.536 [Lua] ->moving spawner
02:31:48.536 [Lua] ->moving spawner
02:31:48.536 [Lua] ->moving spawner
02:31:48.536 [Lua] ->moving spawner
02:31:48.536 [Lua] ->moving spawner
02:31:48.536 [Lua] ->moving spawner
02:31:48.536 [Lua] ->moving spawner
02:31:48.536 [Lua] ->moving spawner
02:31:48.536 [Lua] ->moving spawner
02:31:48.554 [Lua] replace_hidden_spawners -> first try found: 5 cover points
02:31:48.554 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:31:48.554 [Lua] ->moving spawner
02:31:48.554 [Lua] ->moving spawner
02:31:48.554 [Lua] ->moving spawner
02:31:48.554 [Lua] ->moving spawner
02:31:48.554 [Lua] ->moving spawner
02:31:48.554 [Lua] ->moving spawner
02:31:48.554 [Lua] ->moving spawner
02:31:48.554 [Lua] ->moving spawner
02:31:48.554 [Lua] ->moving spawner
02:31:48.554 [Lua] ->moving spawner
02:31:48.554 [Lua] ->moving spawner
02:31:48.554 [Lua] ->moving spawner
02:31:48.568 [Lua] replace_hidden_spawners -> first try found: 1 cover points
02:31:48.568 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:31:48.568 [Lua] ->moving spawner
02:31:48.568 [Lua] ->moving spawner
02:31:48.568 [Lua] ->moving spawner
02:31:48.568 [Lua] ->moving spawner
02:31:48.568 [Lua] ->moving spawner
02:31:48.568 [Lua] ->moving spawner
02:31:48.568 [Lua] ->moving spawner
02:31:48.568 [Lua] ->moving spawner
02:31:48.568 [Lua] ->moving spawner
02:31:48.585 [Lua] replace_hidden_spawners -> first try found: 5 cover points
02:31:48.585 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:31:48.585 [Lua] ->moving spawner
02:31:48.585 [Lua] ->moving spawner
02:31:48.585 [Lua] ->moving spawner
02:31:48.585 [Lua] ->moving spawner
02:31:48.585 [Lua] ->moving spawner
02:31:48.585 [Lua] ->moving spawner
02:31:48.585 [Lua] ->moving spawner
02:31:48.585 [Lua] ->moving spawner
02:31:48.585 [Lua] ->moving spawner
02:31:48.600 [Lua] replace_hidden_spawners -> first try found: 7 cover points
02:31:48.600 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:31:48.600 [Lua] ->moving spawner
02:31:48.600 [Lua] ->moving spawner
02:31:48.600 [Lua] ->moving spawner
02:31:48.600 [Lua] ->moving spawner
02:31:48.600 [Lua] ->moving spawner
02:31:48.600 [Lua] ->moving spawner
02:31:48.600 [Lua] ->moving spawner
02:31:48.600 [Lua] ->moving spawner
02:31:48.600 [Lua] ->moving spawner
02:31:48.615 [Lua] replace_hidden_spawners -> first try found: 10 cover points
02:31:48.615 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:31:48.615 [Lua] ->moving spawner
02:31:48.615 [Lua] ->moving spawner
02:31:48.615 [Lua] ->moving spawner
02:31:48.615 [Lua] ->moving spawner
02:31:48.615 [Lua] ->moving spawner
02:31:48.615 [Lua] ->moving spawner
02:31:48.615 [Lua] ->moving spawner
02:31:48.615 [Lua] ->moving spawner
02:31:48.632 [Lua] replace_hidden_spawners -> first try found: 8 cover points
02:31:48.632 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:31:48.632 [Lua] ->moving spawner
02:31:48.632 [Lua] ->moving spawner
02:31:48.632 [Lua] ->moving spawner
02:31:48.632 [Lua] ->moving spawner
02:31:48.632 [Lua] ->moving spawner
02:31:48.632 [Lua] ->moving spawner
02:31:48.632 [Lua] ->moving spawner
02:31:48.632 [Lua] ->moving spawner
02:31:48.650 [Lua] replace_hidden_spawners -> first try found: 10 cover points
02:31:48.650 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:31:48.650 [Lua] ->moving spawner
02:31:48.650 [Lua] ->moving spawner
02:31:48.650 [Lua] ->moving spawner
02:31:48.650 [Lua] ->moving spawner
02:31:48.650 [Lua] ->moving spawner
02:31:48.650 [Lua] ->moving spawner
02:31:48.650 [Lua] ->moving spawner
02:31:48.665 [Lua] replace_hidden_spawners -> first try found: 8 cover points
02:31:48.665 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:31:48.665 [Lua] ->moving spawner
02:31:48.665 [Lua] ->moving spawner
02:31:48.665 [Lua] ->moving spawner
02:31:48.665 [Lua] ->moving spawner
02:31:48.665 [Lua] ->moving spawner
02:31:48.665 [Lua] ->moving spawner
02:31:48.665 [Lua] ->moving spawner
02:31:48.682 [Lua] replace_hidden_spawners -> first try found: 10 cover points
02:31:48.682 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:31:48.682 [Lua] ->moving spawner
02:31:48.682 [Lua] ->moving spawner
02:31:48.682 [Lua] ->moving spawner
02:31:48.682 [Lua] ->moving spawner
02:31:48.682 [Lua] ->moving spawner
02:31:48.682 [Lua] ->moving spawner
02:31:48.699 [Lua] replace_hidden_spawners -> first try found: 8 cover points
02:31:48.699 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:31:48.699 [Lua] ->moving spawner
02:31:48.699 [Lua] ->moving spawner
02:31:48.699 [Lua] ->moving spawner
02:31:48.699 [Lua] ->moving spawner
02:31:48.699 [Lua] ->moving spawner
02:31:48.699 [Lua] ->moving spawner
02:31:48.717 [Lua] replace_hidden_spawners -> first try found: 10 cover points
02:31:48.717 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:31:48.717 [Lua] ->moving spawner
02:31:48.717 [Lua] ->moving spawner
02:31:48.717 [Lua] ->moving spawner
02:31:48.717 [Lua] ->moving spawner
02:31:48.717 [Lua] ->moving spawner
02:31:48.733 [Lua] replace_hidden_spawners -> first try found: 8 cover points
02:31:48.733 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:31:48.733 [Lua] ->moving spawner
02:31:48.733 [Lua] ->moving spawner
02:31:48.733 [Lua] ->moving spawner
02:31:48.733 [Lua] ->moving spawner
02:31:48.733 [Lua] ->moving spawner
02:31:48.750 [Lua] replace_hidden_spawners -> first try found: 10 cover points
02:31:48.750 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:31:48.750 [Lua] ->moving spawner
02:31:48.750 [Lua] ->moving spawner
02:31:48.750 [Lua] ->moving spawner
02:31:48.750 [Lua] ->moving spawner
02:31:48.767 [Lua] replace_hidden_spawners -> first try found: 8 cover points
02:31:48.767 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:31:48.767 [Lua] ->moving spawner
02:31:48.767 [Lua] ->moving spawner
02:31:48.767 [Lua] ->moving spawner
02:31:48.767 [Lua] ->moving spawner
02:31:48.784 [Lua] replace_hidden_spawners -> first try found: 10 cover points
02:31:48.784 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:31:48.784 [Lua] ->moving spawner
02:31:48.784 [Lua] ->moving spawner
02:31:48.784 [Lua] ->moving spawner
02:31:48.800 [Lua] replace_hidden_spawners -> first try found: 8 cover points
02:31:48.800 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:31:48.800 [Lua] ->moving spawner
02:31:48.800 [Lua] ->moving spawner
02:31:48.800 [Lua] ->moving spawner
02:31:48.817 [Lua] replace_hidden_spawners -> first try found: 10 cover points
02:31:48.817 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:31:48.817 [Lua] ->moving spawner
02:31:48.817 [Lua] ->moving spawner
02:31:48.835 [Lua] replace_hidden_spawners -> first try found: 1 cover points
02:31:48.835 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:31:48.835 [Lua] ->moving spawner
02:31:57.829 [Lua] Missing blackboard.action in anim_cb_damage() callback
02:31:57.921 [Lua] Missing blackboard.action in anim_cb_damage() callback
02:31:58.132 [Lua] HORDE: last wave, reset to standard horde delay
02:31:58.132 [Lua] Time for new HOOORDE! multi_last_wave
02:31:58.132 [Lua] horde requested: ambush
02:31:58.132 [Lua] setting up ambush-horde
02:31:58.132 [Lua] Composing horde 'medium' .. using variant 'plain'
02:31:58.133 [Lua] -> spawning: 37
02:31:58.133 [Lua] ambush horde has started
02:32:01.172 [Lua] Missing blackboard.action in anim_cb_damage() callback
02:32:03.239 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0
02:32:03.240 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 1212304
02:32:12.928 [Lua] Missing damage in action stagger in anim_cb_damage() callback
02:32:14.477 [Lua] Missing blackboard.action in anim_cb_damage() callback
02:32:18.495 [Lua] Missing blackboard.action in anim_cb_damage() callback
02:32:28.498 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0
02:32:28.499 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 1212304
02:32:30.287 [Lua] Horde killed: ?
02:32:31.208 [Lua] Missing damage in action stagger in anim_cb_damage() callback
02:32:32.107 [Lua] MUSIC: horde -> explore
02:32:32.159 [Lua] Horde killed: ?
02:32:33.228 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0
02:32:33.228 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0
02:32:33.228 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0
02:32:33.228 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0
02:32:44.577 [Lua] Horde killed: ?
02:32:56.942 [Lua] [LOCAL RPC] rpc_spawn_pickup_projectile 126 31 table: 000000000C38CF80 table: 000000000C38CFD0 table: 0000000009C8F5A0 table: 0000000009C8F5F0 18 5
02:33:18.157 [Lua] Missing blackboard.action in anim_cb_damage() callback
02:33:21.770 [Lua] [ChatManager][1]System: Crymic picked up a Loot Die
02:33:21.774 [Lua] [LOCAL RPC] rpc_request_mission 37
02:33:21.774 [Lua] [LOCAL RPC] rpc_request_mission_update 37 true
02:33:22.113 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:33:22.123 [Lua] Spline already found!
02:33:35.258 [Lua] main path terror event triggered: boss_event_spline_patrol
02:33:35.258 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol
02:33:35.270 [Lua] > starting new spline, using new navbot: standard , id: boss_2
02:33:35.280 [Lua] > continuing spline boss_2 index: 2
02:33:35.291 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
02:33:35.291 [Lua] > continuing spline boss_2 index: 3
02:33:35.302 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
02:33:35.302 [Lua] > continuing spline boss_2 index: 4
02:33:35.314 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
02:33:35.314 [Lua] > continuing spline boss_2 index: 5
02:33:35.324 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
02:33:35.324 [Lua] > continuing spline boss_2 index: 6
02:33:35.334 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
02:33:35.334 [Lua] > continuing spline boss_2 index: 7
02:33:35.346 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
02:33:35.346 [Lua] > continuing spline boss_2 index: 8
02:33:35.379 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
02:33:35.379 [Lua] > continuing spline boss_2 index: 9
02:33:35.389 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
02:33:35.389 [Lua] > continuing spline boss_2 index: 10
02:33:35.398 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
02:33:35.398 [Lua] > continuing spline boss_2 index: 11
02:33:35.411 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
02:33:35.411 [Lua] > continuing spline boss_2 index: 12
02:33:35.422 [Lua] > spline completed boss_2
02:33:35.422 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
02:33:44.604 [Lua] ready to jump failed
02:33:46.390 [Lua] fence jumping
02:33:48.328 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 268278 0
02:33:55.359 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:33:55.370 [Lua] Spline already found!
02:34:03.121 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 182 will change to a manual source.
02:34:13.812 [Lua] [LOCAL RPC] rpc_spawn_pickup_projectile 126 31 table: 0000000006FF3C10 table: 000000000AE35270 table: 000000000AE352C0 table: 000000000AE35310 18 5
02:34:16.805 [Lua] [LOCAL RPC] rpc_spawn_pickup_projectile 126 31 table: 000000000B5223D0 table: 000000000B9CBE90 table: 00000000066AEA00 table: 000000000CE07660 18 5
02:34:17.398 [Lua] Time for new HOOORDE! multi_first_wave
02:34:17.398 [Lua] horde requested: vector_blob
02:34:17.398 [Lua] wants to spawn ahead within distance: 60
02:34:17.398 [Lua] managed to spawn 39/39 horde enemies
02:34:17.398 [Lua] vector blob horde has started
02:34:17.403 [Lua] MUSIC: explore -> pre_horde
02:34:20.547 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:34:20.558 [Lua] Spline already found!
02:34:26.101 [Lua] [LOCAL RPC] rpc_spawn_pickup_projectile 126 31 table: 000000000B64F4A0 table: 000000000B64F4F0 table: 000000000B64F540 table: 000000000B64F590 18 5
02:34:26.892 [Lua] MUSIC: pre_horde -> horde
02:34:28.108 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0
02:34:29.775 [Lua] Pushing horde in time; too many units out
02:34:31.038 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x42adb, position: 0
02:34:33.543 [Lua] Missing blackboard.action in anim_cb_damage() callback
02:34:34.890 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 15
02:34:34.890 [Lua] Time for new HOOORDE! multi_consecutive_wave
02:34:34.890 [Lua] horde requested: vector_blob
02:34:34.890 [Lua] wants to spawn ahead within distance: 60
02:34:34.891 [Lua] managed to spawn 40/40 horde enemies
02:34:34.891 [Lua] vector blob horde has started
02:34:37.609 [Lua] [flow] string="health" float=9.000000
02:34:39.218 [Lua] [flow] string="health" float=8.000000
02:34:40.814 [Lua] [flow] string="health" float=7.000000
02:34:42.460 [Lua] [flow] string="health" float=6.000000
02:34:44.046 [Lua] [flow] string="health" float=5.000000
02:34:44.046 [Lua] [flow] string="stage_02"
02:34:45.419 [Lua] Horde killed: ?
02:34:45.638 [Lua] [flow] string="health" float=4.000000
02:34:46.180 [Lua] Pushing horde in time; too many units out
02:34:47.229 [Lua] [flow] string="health" float=3.000000
02:34:48.834 [Lua] [flow] string="health" float=2.000000
02:34:50.462 [Lua] [flow] string="health" float=1.000000
02:34:51.009 [Lua] Missing blackboard.action in anim_cb_damage() callback
02:34:51.252 [Lua] HORDE: last wave, reset to standard horde delay
02:34:51.252 [Lua] Time for new HOOORDE! multi_last_wave
02:34:51.252 [Lua] horde requested: vector_blob
02:34:51.252 [Lua] wants to spawn behind within distance: 60
02:34:51.252 [Lua] managed to spawn 39/41 horde enemies
02:34:51.252 [Lua] vector blob horde has started
02:34:52.004 [Lua] Destroying unit - ai got stuck skaven_slave 5 20 97
02:34:52.111 [Lua] [flow] string="destroyed"
02:34:52.112 [Lua] [flow] string="health" float=0.000000
02:34:52.168 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[906d6f7439b6d210]']"]
02:34:53.371 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0
02:34:53.373 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 1212304
02:34:56.180 [Lua] Missing blackboard.action in anim_cb_damage() callback
02:35:10.543 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:35:10.555 [Lua] Spline already found!
02:35:11.353 [Lua] Horde killed: ?
02:35:18.629 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0
02:35:18.630 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 1212304
02:35:25.538 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x44e63, position: 0
02:35:31.410 [Lua] MUSIC: horde -> explore
02:35:32.838 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0
02:35:32.838 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0
02:35:32.838 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0
02:35:32.838 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0
02:35:32.838 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0
02:35:33.521 [Lua] Missing damage in action stagger in anim_cb_damage() callback
02:35:33.908 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x45359, position: 0
02:35:34.870 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 97882
02:35:34.870 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 97882
02:35:34.870 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 97882
02:35:37.352 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 13 29
02:35:37.774 [Lua] Missing damage in action stagger in anim_cb_damage() callback
02:35:42.218 [Lua] [LOCAL RPC] rpc_increment_stat 33
02:35:42.218 [Lua] Incremented stat ratling_gunner_killed_while_shooting
02:35:56.706 [Lua] fence jumping
02:35:56.999 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 4 17
02:35:56.999 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 6 16
02:35:57.025 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 10 15
02:35:59.192 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 284951 0
02:36:00.420 [Lua] [LOCAL RPC] rpc_spawn_pickup_projectile 126 31 table: 000000000C784D10 table: 000000000D30E960 table: 000000000C6D12C0 table: 000000000BF634B0 18 5
02:36:13.972 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 7 15
02:36:15.165 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 11 13
02:36:15.415 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 9 12
02:36:33.235 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
02:37:03.909 [Lua] Missing blackboard.action in anim_cb_damage() callback
02:37:15.381 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
02:37:15.381 [Lua] ERROR: Tried to freeze unit twice in the same frame.
02:37:15.967 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 27 will change to a manual source.
02:37:19.714 [Lua] Time for new HOOORDE! multi_first_wave
02:37:19.714 [Lua] horde requested: ambush
02:37:19.714 [Lua] setting up ambush-horde
02:37:19.714 [Lua] Composing horde 'medium' .. using variant 'plain'
02:37:19.715 [Lua] -> spawning: 40
02:37:19.715 [Lua] ambush horde has started
02:37:19.720 [Lua] MUSIC: explore -> pre_ambush
02:37:24.763 [Lua] MUSIC: pre_ambush -> horde
02:37:28.527 [Flow] 1
02:37:28.528 [Flow] 2
02:37:28.528 [Flow] 3
02:37:28.563 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
02:37:29.861 [Lua] Missing blackboard.action in anim_cb_damage() callback
02:37:32.613 [Lua] [LOCAL RPC] rpc_spawn_pickup_projectile 126 31 table: 000000000C97E670 table: 000000000BAD3DB0 table: 000000000703D680 table: 000000000BF6D430 18 5
02:37:35.225 [Lua] Missing blackboard.action in anim_cb_damage() callback
02:37:35.646 [Lua] Missing damage in action stagger in anim_cb_damage() callback
02:37:37.700 [Lua] Missing blackboard.action in anim_cb_damage() callback
02:37:37.995 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 13
02:37:37.995 [Lua] Time for new HOOORDE! multi_consecutive_wave
02:37:37.995 [Lua] horde requested: ambush
02:37:37.995 [Lua] setting up ambush-horde
02:37:37.995 [Lua] Composing horde 'medium' .. using variant 'plain'
02:37:37.995 [Lua] -> spawning: 37
02:37:37.995 [Lua] ambush horde has started
02:37:41.486 [Lua] replace_hidden_spawners -> first try found: 4 cover points
02:37:41.486 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:37:41.486 [Lua] ->moving spawner
02:37:41.486 [Lua] ->moving spawner
02:37:41.486 [Lua] ->moving spawner
02:37:41.486 [Lua] ->moving spawner
02:37:41.486 [Lua] ->moving spawner
02:37:41.486 [Lua] ->moving spawner
02:37:41.486 [Lua] ->moving spawner
02:37:41.486 [Lua] ->moving spawner
02:37:41.486 [Lua] ->moving spawner
02:37:41.486 [Lua] ->moving spawner
02:37:41.486 [Lua] ->moving spawner
02:37:41.486 [Lua] ->moving spawner
02:37:47.623 [Lua] Missing damage in action stagger in anim_cb_damage() callback
02:37:48.295 [Lua] Missing blackboard.action in anim_cb_damage() callback
02:37:51.142 [Lua] HORDE: last wave, reset to standard horde delay
02:37:51.142 [Lua] Time for new HOOORDE! multi_last_wave
02:37:51.142 [Lua] horde requested: ambush
02:37:51.142 [Lua] setting up ambush-horde
02:37:51.142 [Lua] Composing horde 'medium' .. using variant 'plain'
02:37:51.143 [Lua] -> spawning: 40
02:37:51.143 [Lua] ambush horde has started
02:37:54.598 [Lua] replace_hidden_spawners -> first try found: 9 cover points
02:37:54.598 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:37:54.598 [Lua] ->moving spawner
02:37:54.598 [Lua] ->moving spawner
02:37:54.598 [Lua] ->moving spawner
02:37:54.598 [Lua] ->moving spawner
02:37:54.598 [Lua] ->moving spawner
02:37:54.598 [Lua] ->moving spawner
02:37:54.598 [Lua] ->moving spawner
02:37:54.598 [Lua] ->moving spawner
02:37:54.598 [Lua] ->moving spawner
02:37:54.598 [Lua] ->moving spawner
02:37:54.598 [Lua] ->moving spawner
02:37:54.598 [Lua] ->moving spawner
02:37:54.598 [Lua] ->moving spawner
02:37:54.598 [Lua] ->moving spawner
02:37:54.598 [Lua] ->moving spawner
02:37:54.598 [Lua] ->moving spawner
02:37:54.598 [Lua] ->moving spawner
02:37:54.598 [Lua] ->moving spawner
02:37:58.202 [Lua] Missing blackboard.action in anim_cb_damage() callback
02:37:58.261 [Lua] Missing blackboard.action in anim_cb_damage() callback
02:38:08.342 [Lua] Missing damage in action stagger in anim_cb_damage() callback
02:38:15.491 [Lua] Horde killed: ?
02:38:18.442 [Lua] MUSIC: horde -> explore
02:38:18.808 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0
02:38:18.808 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0
02:38:18.808 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0
02:38:20.998 [Lua] Horde killed: ?
02:38:21.055 [Lua] Missing blackboard.action in anim_cb_damage() callback
02:38:22.534 [Lua] Horde killed: ?
02:40:55.162 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 204 will change to a manual source.
02:40:56.674 [Lua] fence jumping
02:40:57.524 [Lua] ready to jump failed
02:41:00.718 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 304305 0
02:41:03.806 [Lua] [LOCAL RPC] rpc_increment_stat 17
02:41:03.806 [Lua] Incremented stat warpfire_kill_before_shooting
02:41:07.267 [Lua] [LOCAL RPC] rpc_give_equipment 105 1025 9 352 Vector3(73.0248, 180.014, -6.82988)
02:41:22.308 [Lua] [LOCAL RPC] rpc_give_equipment 107 1025 10 773 Vector3(70.3315, 167.007, -5.41425)
02:41:22.359 [Lua] [LOCAL RPC] rpc_give_equipment 105 1025 10 758 Vector3(70.3026, 167.264, -5.20917)
02:41:23.374 [Lua] Time for new HOOORDE! multi_first_wave
02:41:23.374 [Lua] horde requested: vector
02:41:23.374 [Lua] setting up vector-horde
02:41:23.374 [Lua] Composing horde 'medium' .. using variant 'plain'
02:41:23.374 [Lua] --> horde wants to spawn behind players (0.75746042063076/0.67
02:41:23.375 [Lua] -> spawning: 38
02:41:23.375 [Lua] vector horde has started
02:41:23.379 [Lua] MUSIC: explore -> pre_horde
02:41:37.527 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11
02:41:37.527 [Lua] Time for new HOOORDE! multi_consecutive_wave
02:41:37.527 [Lua] horde requested: vector
02:41:37.527 [Lua] setting up vector-horde
02:41:37.527 [Lua] Composing horde 'medium' .. using variant 'plain'
02:41:37.527 [Lua] --> horde wants to spawn ahead of players (0.13572123508451/0.67
02:41:37.527 [Lua] -> spawning: 40
02:41:37.527 [Lua] vector horde has started
02:41:44.743 [Lua] MUSIC: pre_horde -> horde
02:41:55.184 [Lua] main_path_player_far_away_check started
02:41:55.457 [Lua] main_path_player_far_away_check started
02:41:59.580 [Lua] HORDE: last wave, reset to standard horde delay
02:41:59.580 [Lua] Time for new HOOORDE! multi_last_wave
02:41:59.580 [Lua] horde requested: vector
02:41:59.580 [Lua] setting up vector-horde
02:41:59.580 [Lua] Composing horde 'medium' .. using variant 'plain'
02:41:59.580 [Lua] --> horde wants to spawn behind players (0.88473402395344/0.67
02:41:59.580 [Lua] -> spawning: 39
02:41:59.580 [Lua] vector horde has started
02:42:04.374 [Lua] Horde killed: ?
02:42:15.845 [Lua] Missing damage in action stagger in anim_cb_damage() callback
02:42:16.694 [Lua] Horde killed: ?
02:42:18.782 [Lua] Missing blackboard.action in anim_cb_damage() callback
02:42:20.821 [Lua] Missing blackboard.action in anim_cb_damage() callback
02:42:21.271 [Lua] Missing blackboard.action in anim_cb_damage() callback
02:42:23.351 [Lua] Missing blackboard.action in anim_cb_damage() callback
02:42:25.471 [Lua] fence jumping
02:42:26.325 [Lua] simple los failed
02:42:27.963 [Lua] MUSIC: horde -> explore
02:42:28.070 [Lua] fence jumping
02:42:29.127 [Lua] ready to jump failed
02:42:29.589 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0
02:42:29.589 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0
02:42:29.589 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0
02:42:30.314 [Lua] Missing damage in action stagger in anim_cb_damage() callback
02:42:32.414 [Lua] [LOCAL RPC] rpc_ping_unit 109 10 false
02:42:33.035 [Lua] [ChatManager][1]System: Fuck Dark Souls picked up a Grimoire
02:42:38.560 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 314352 0
02:42:40.797 [Lua] [LOCAL RPC] rpc_disable_locomotion 107 false 1
02:42:41.827 [Lua] Horde killed: ?
02:42:46.493 [Lua] [LOCAL RPC] rpc_spawn_pickup 14 Vector3(46.2112, 180.231, -7.19348) Vector4(0, 0, -0.453991, -0.891007) 4
02:42:51.322 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:42:51.332 [Lua] Spline already found!
02:42:57.713 [Lua] [LOCAL RPC] rpc_give_equipment 105 109 10 758 Vector3(42.294, 164.449, -7.14868)
02:43:18.362 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001051e2f68 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
02:43:18.362 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001051e2f68 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
02:43:31.830 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
02:43:31.830 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
02:43:32.850 [Lua] main path terror event triggered: rare_event_loot_rat
02:43:32.850 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat
02:43:48.051 [Lua] main_path_player_far_away_check started
02:43:50.294 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 1 38
02:43:55.194 [Lua] [flow] string="health" float=1.250000
02:43:55.194 [Lua] [flow] string="stage_02"
02:43:57.015 [Lua] [flow] string="destroyed"
02:43:57.015 [Lua] [flow] string="health" float=0.000000
02:43:57.051 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[906d6f7439b6d210]']"]
02:43:57.418 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x4e052, position: 0
02:44:02.674 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 2 33
02:44:03.851 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
02:44:08.838 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 4 8 27
02:44:27.472 [Lua] Switching ConflictSettings: to: chaos
02:44:27.472 [Lua] pacing=chaos
02:44:27.472 [Lua] roaming=nil
02:44:27.472 [Lua] specials=chaos
02:44:27.472 [Lua] debug_color=purple
02:44:27.472 [Lua] pack_spawning=chaos
02:44:27.472 [Lua] disabled=false
02:44:27.472 [Lua] boss=chaos
02:44:27.472 [Lua] horde=chaos
02:44:27.472 [Lua] name=chaos
02:44:27.472 [Lua] intensity=default
02:44:27.472 [Lua] ---
02:45:02.477 [Lua] Time for new HOOORDE! multi_first_wave
02:45:02.477 [Lua] horde requested: vector_blob
02:45:02.477 [Lua] wants to spawn behind within distance: 60
02:45:02.478 [Lua] managed to spawn 21/21 horde enemies
02:45:02.478 [Lua] vector blob horde has started
02:45:02.483 [Lua] MUSIC: explore -> pre_horde
02:45:04.649 [Lua] Switching ConflictSettings: to: skaven
02:45:04.649 [Lua] pacing=default
02:45:04.649 [Lua] roaming=nil
02:45:04.649 [Lua] specials=skaven
02:45:04.649 [Lua] debug_color=orange
02:45:04.649 [Lua] pack_spawning=skaven
02:45:04.649 [Lua] disabled=false
02:45:04.649 [Lua] boss=skaven
02:45:04.649 [Lua] horde=default
02:45:04.649 [Lua] name=skaven
02:45:04.649 [Lua] intensity=default
02:45:04.649 [Lua] ---
02:45:11.538 [Lua] ready to jump failed
02:45:13.517 [Lua] simple los failed
02:45:17.554 [Lua] HORDE: last wave, reset to standard horde delay
02:45:17.554 [Lua] Time for new HOOORDE! multi_last_wave
02:45:17.554 [Lua] horde requested: vector_blob
02:45:17.554 [Lua] wants to spawn ahead within distance: 60
02:45:17.554 [Lua] managed to spawn 36/38 horde enemies
02:45:17.554 [Lua] vector blob horde has started
02:45:19.064 [Lua] MUSIC: pre_horde -> horde
02:45:24.342 [Lua] simple los failed
02:45:24.436 [Lua] Missing damage in action stagger in anim_cb_damage() callback
02:45:26.972 [Lua] Missing blackboard.action in anim_cb_damage() callback
02:45:27.987 [Lua] Override Player Respawning cauldron_event true
02:45:29.028 [Lua] Missing damage in action stagger in anim_cb_damage() callback
02:45:30.372 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 16 will change to a manual source.
02:45:34.328 [Lua] MUSIC: horde -> explore
02:45:35.058 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0
02:45:35.058 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0
02:45:35.058 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0
02:45:35.058 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0
02:45:38.003 [Lua] Horde killed: ?
02:45:43.308 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
02:45:43.308 [Lua] ERROR: Tried to freeze unit twice in the same frame.
02:45:45.083 [Lua] Missing blackboard.action in anim_cb_damage() callback
02:46:01.117 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[2ed3a1e81c142145]'] [Unit '#ID[15e28a5e5e7738e2]']
02:46:38.279 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
02:46:38.279 [Lua] ERROR: Tried to freeze unit twice in the same frame.
02:46:38.284 [Flow] entered trigger
02:46:44.978 [Flow] left trigger
02:46:47.629 [Lua] [LOCAL RPC] rpc_give_equipment 107 109 10 261 Vector3(-15.0554, 67.1008, -21.4271)
02:46:50.930 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 333643 0
02:47:14.508 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf1e7b09a, playing_id: 0x51c8f, position: 0
02:47:14.508 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf1e7b09a, playing_id: 0x51c8f, position: 0
02:47:14.508 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf1e7b09a, playing_id: 0x51c8f, position: 0
02:47:19.074 [Lua] [LOCAL RPC] rpc_spawn_pickup 29 Vector3(25.2905, 60.1041, 1.14263) Vector4(0.123614, 0.042243, -0.018082, -0.991266) 4
02:47:34.263 [Lua] TerrorEventMixer.start_random_event: cemetery_plague_brew_event_1 -> cemetery_plague_brew_event_1_b
02:47:34.271 [Lua] TerrorEventMixer.start_event: cemetery_plague_brew_event_1_b
02:47:34.319 [Lua] MUSIC: explore -> pre_horde
02:47:34.455 [Lua] TerrorEventMixer.start_random_event: cemetery_plague_brew_event_2 -> cemetery_plague_brew_event_2_a
02:47:34.464 [Lua] TerrorEventMixer.start_event: cemetery_plague_brew_event_2_a
02:47:35.827 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x52289, position: 0
02:47:37.677 [Lua] Missing damage in action stagger in anim_cb_damage() callback
02:47:46.084 [Lua] MUSIC: pre_horde -> horde
02:47:51.328 [Lua] [LOCAL RPC] rpc_increment_stat 14
02:47:51.328 [Lua] Incremented stat globadier_kill_before_throwing
02:47:55.318 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x530c9, position: 0
02:47:55.388 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x5b1e0a4, playing_id: 0x530bf, position: 0
02:47:55.409 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x5b1e0a4, playing_id: 0x530bf, position: 0
02:47:56.605 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001051e2f68 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
02:47:56.605 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001051e2f68 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
02:47:58.591 [Lua] TerrorEventMixer.start_random_event: cemetery_plague_brew_event_3 -> cemetery_plague_brew_event_3_b
02:47:58.601 [Lua] TerrorEventMixer.start_event: cemetery_plague_brew_event_3_b
02:47:58.627 [Lua] event horde ends!
02:47:58.812 [Lua] event horde ends!
02:47:59.990 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 82 will change to a manual source.
02:48:02.677 [Lua] event horde ends!
02:48:03.780 [Lua] Missing damage in action stagger in anim_cb_damage() callback
02:48:04.011 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
02:48:04.011 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
02:48:04.331 [Lua] Destroying unit - ai got stuck skaven_clan_rat 5 30 59
02:48:05.073 [Lua] Missing damage in action follow in anim_cb_damage() callback
02:48:05.743 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 2 6 57
02:48:08.304 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
02:48:09.035 [Lua] event horde ends!
02:48:10.212 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 106 will change to a manual source.
02:48:12.725 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:48:12.939 [Lua] Destroying unit - ai got stuck skaven_clan_rat 6 24 46
02:48:13.705 [Lua] Destroying unit - ai got stuck skaven_clan_rat 1 22 45
02:48:13.760 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
02:48:14.842 [Lua] event horde ends!
02:48:17.601 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 39 40
02:48:18.036 [Lua] event horde ends!
02:48:18.705 [Lua] Missing blackboard.action in anim_cb_damage() callback
02:48:22.797 [Lua] event horde ends!
02:48:23.871 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 34 35
02:48:25.198 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 6 33
02:48:27.679 [Lua] Destroying unit - ai got stuck chaos_vortex_sorcerer 4 12 31
02:48:28.207 [Lua] Missing damage in action stagger in anim_cb_damage() callback
02:48:28.324 [Lua] Destroying unit - ai got stuck skaven_clan_rat 3 29 30
02:48:28.540 [Lua] Destroying unit - ai got stuck skaven_clan_rat 5 29 29
02:48:28.551 [Lua] Destroying unit - ai too far away from all players. skaven_poison_wind_globadier 4 5 28
02:48:31.912 [Lua] event horde ends!
02:48:32.158 [Lua] Destroying unit - ai got stuck skaven_clan_rat 6 25 26
02:48:35.480 [Lua] TerrorEventMixer.start_random_event: cemetery_plague_brew_event_4 -> cemetery_plague_brew_event_4_b
02:48:35.488 [Lua] TerrorEventMixer.start_event: cemetery_plague_brew_event_4_b
02:48:39.927 [Lua] Missing damage in action stagger in anim_cb_damage() callback
02:48:41.031 [Lua] event horde ends!
02:48:44.594 [Lua] Missing damage in action stagger in anim_cb_damage() callback
02:48:45.455 [Lua] Override Player Respawning cauldron_event false
02:48:46.548 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x5516f, position: 0
02:48:47.496 [Lua] [flow] string="Cauldron Destroyed"
02:48:48.698 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0
02:48:48.698 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0
02:48:48.698 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0
02:48:51.035 [Lua] TerrorEventMixer.start_event: cemetery_plague_brew_exit_event
02:48:52.569 [Lua] Destroying unit - ai got stuck chaos_vortex_sorcerer 6 2 18
02:48:54.889 [Lua] [LOCAL RPC] rpc_take_falling_damage 109 33.162487506866455
02:48:56.468 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0
02:48:56.468 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0
02:48:56.468 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0
02:48:56.698 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0
02:48:56.698 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0
02:48:56.698 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0
02:48:56.698 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0
02:48:56.698 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0
02:48:56.698 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0
02:48:59.853 [Lua] event horde ends!
02:49:04.468 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0
02:49:04.468 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0
02:49:04.468 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0
02:49:04.697 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0
02:49:04.697 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0
02:49:04.697 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0
02:49:08.130 [Lua] Missing damage in action stagger in anim_cb_damage() callback
02:49:12.531 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 182 will change to a manual source.
02:49:15.556 [Lua] event horde ends!
02:49:17.739 [Lua] event horde ends!
02:49:17.758 [Lua] MUSIC: horde -> explore
02:49:35.523 [Lua] Destroying unit - ai got stuck skaven_clan_rat 4 14 16
02:49:43.338 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x569c1, position: 0
02:49:43.479 [Lua] Missing blackboard.action in anim_cb_damage() callback
02:49:47.232 [Lua] [LOCAL RPC] rpc_give_equipment 107 109 10 758 Vector3(15.2968, -24.6243, 2.93338)
02:49:49.399 [Lua] Missing blackboard.action in anim_cb_damage() callback
02:50:11.770 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001051e2f68 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
02:50:11.770 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001051e2f68 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
02:50:14.369 [Lua] Complete level triggered.
02:50:14.369 [Lua] [NetworkServer] Entering post game
02:50:14.369 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InGame
02:50:14.369 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InPostGame
02:50:14.369 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InGame
02:50:14.369 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InPostGame
02:50:14.369 [Lua] gm_event_end_conditions_met true false
02:50:14.370 [Save] Saving `save_data`
02:50:14.373 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
02:50:14.374 [Lua] Game won
02:50:14.374 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:50:14.374 [Lua] generate_backend_stats 110000100a1d9b9:1
02:50:14.374 [Save] Save done
02:50:14.376 [Lua] [1] = table
02:50:14.376 [Lua] [persistent_value] = 1 (number)
02:50:14.376 [Lua] [default_value] = 0 (number)
02:50:14.376 [Lua] [source] = player_data (string)
02:50:14.376 [Lua] [value] = 1 (number)
02:50:14.376 [Lua] [dirty] = true (boolean)
02:50:14.376 [Lua] [database_name] = holly_cemetery_sleep (string)
02:50:14.376 [Lua] [name] = holly_cemetery_sleep (string)
02:50:14.376 [Lua] [2] = table
02:50:14.376 [Lua] [persistent_value] = 548 (number)
02:50:14.376 [Lua] [default_value] = 0 (number)
02:50:14.376 [Lua] [source] = player_data (string)
02:50:14.376 [Lua] [value] = 2 (number)
02:50:14.376 [Lua] [dirty] = true (boolean)
02:50:14.376 [Lua] [database_name] = warpfire_kill_before_shooting (string)
02:50:14.376 [Lua] [name] = warpfire_kill_before_shooting (string)
02:50:14.376 [Lua] [3] = table
02:50:14.376 [Lua] [persistent_value] = 290 (number)
02:50:14.376 [Lua] [default_value] = 0 (number)
02:50:14.376 [Lua] [source] = player_data (string)
02:50:14.376 [Lua] [value] = 1 (number)
02:50:14.376 [Lua] [dirty] = true (boolean)
02:50:14.376 [Lua] [database_name] = globadier_kill_before_throwing (string)
02:50:14.376 [Lua] [name] = globadier_kill_before_throwing (string)
02:50:14.376 [Lua] [4] = table
02:50:14.376 [Lua] [sync_to_host] = true (boolean)
02:50:14.376 [Lua] [database_name] = completed_levels_cemetery (string)
02:50:14.376 [Lua] [persistent_value] = 3 (number)
02:50:14.376 [Lua] [default_value] = 0 (number)
02:50:14.376 [Lua] [source] = player_data (string)
02:50:14.376 [Lua] [value] = 1 (number)
02:50:14.376 [Lua] [sync_on_hot_join] = true (boolean)
02:50:14.376 [Lua] [name] = cemetery (string)
02:50:14.376 [Lua] [dirty] = true (boolean)
02:50:14.376 [Lua] [5] = table
02:50:14.376 [Lua] [persistent_value] = 2736 (number)
02:50:14.376 [Lua] [default_value] = 0 (number)
02:50:14.376 [Lua] [value] = 2 (number)
02:50:14.376 [Lua] [dirty] = true (boolean)
02:50:14.376 [Lua] [database_name] = dynamic_objects_destroyed (string)
02:50:14.376 [Lua] [name] = dynamic_objects_destroyed (string)
02:50:14.376 [Lua] [6] = table
02:50:14.376 [Lua] [persistent_value] = 21 (number)
02:50:14.376 [Lua] [default_value] = 0 (number)
02:50:14.376 [Lua] [source] = player_data (string)
02:50:14.376 [Lua] [value] = 1 (number)
02:50:14.376 [Lua] [dirty] = true (boolean)
02:50:14.376 [Lua] [database_name] = played_difficulty_normal (string)
02:50:14.376 [Lua] [name] = normal (string)
02:50:14.376 [Lua] [7] = table
02:50:14.376 [Lua] [persistent_value] = 115 (number)
02:50:14.376 [Lua] [default_value] = 0 (number)
02:50:14.376 [Lua] [source] = player_data (string)
02:50:14.376 [Lua] [value] = 2 (number)
02:50:14.376 [Lua] [dirty] = true (boolean)
02:50:14.376 [Lua] [database_name] = ratling_gunner_killed_while_shooting (string)
02:50:14.376 [Lua] [name] = ratling_gunner_killed_while_shooting (string)
02:50:14.376 [Lua] [8] = table
02:50:14.376 [Lua] [persistent_value] = 1 (number)
02:50:14.376 [Lua] [default_value] = 0 (number)
02:50:14.376 [Lua] [source] = player_data (string)
02:50:14.376 [Lua] [value] = 1 (number)
02:50:14.376 [Lua] [dirty] = true (boolean)
02:50:14.376 [Lua] [database_name] = holly_cemetery_rune (string)
02:50:14.376 [Lua] [name] = holly_cemetery_rune (string)
02:50:14.376 [Lua] [9] = table
02:50:14.376 [Lua] [persistent_value] = 1 (number)
02:50:14.376 [Lua] [default_value] = 0 (number)
02:50:14.376 [Lua] [source] = player_data (string)
02:50:14.376 [Lua] [value] = 1 (number)
02:50:14.376 [Lua] [dirty] = true (boolean)
02:50:14.376 [Lua] [database_name] = completed_levels_witch_hunter_cemetery (string)
02:50:14.376 [Lua] [name] = cemetery (string)
02:50:14.376 [Lua] [10] = table
02:50:14.376 [Lua] [persistent_value] = 2 (number)
02:50:14.376 [Lua] [default_value] = 0 (number)
02:50:14.376 [Lua] [source] = player_data (string)
02:50:14.376 [Lua] [value] = 1 (number)
02:50:14.376 [Lua] [dirty] = true (boolean)
02:50:14.376 [Lua] [database_name] = quest_statistics_daily_quest_2_stat_1 (string)
02:50:14.376 [Lua] [name] = daily_quest_2_stat_1 (string)
02:50:14.376 [Lua] [11] = table
02:50:14.376 [Lua] [persistent_value] = 2 (number)
02:50:14.376 [Lua] [default_value] = 0 (number)
02:50:14.376 [Lua] [source] = player_data (string)
02:50:14.376 [Lua] [value] = 1 (number)
02:50:14.376 [Lua] [dirty] = true (boolean)
02:50:14.376 [Lua] [database_name] = quest_statistics_daily_quest_1_stat_1 (string)
02:50:14.376 [Lua] [name] = daily_quest_1_stat_1 (string)
02:50:14.376 [Lua] [12] = table
02:50:14.376 [Lua] [persistent_value] = 1 (number)
02:50:14.376 [Lua] [default_value] = 0 (number)
02:50:14.376 [Lua] [source] = player_data (string)
02:50:14.376 [Lua] [value] = 1 (number)
02:50:14.376 [Lua] [dirty] = true (boolean)
02:50:14.376 [Lua] [database_name] = completed_career_levels_wh_captain_cemetery_normal (string)
02:50:14.376 [Lua] [name] = normal (string)
02:50:14.376 [Lua] [13] = table
02:50:14.376 [Lua] [persistent_value] = 794 (number)
02:50:14.376 [Lua] [default_value] = 0 (number)
02:50:14.376 [Lua] [value] = 1 (number)
02:50:14.376 [Lua] [dirty] = true (boolean)
02:50:14.376 [Lua] [database_name] = total_collected_grimoires (string)
02:50:14.376 [Lua] [name] = total_collected_grimoires (string)
02:50:14.376 [Lua] PlayFabMirror:_commit_internal nil
02:50:14.377 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 11
02:50:14.377 [Save] Saving `save_data`
02:50:14.377 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
02:50:14.378 [Lua] MUSIC: explore -> won
02:50:14.381 [Save] Save done
02:50:14.382 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 11 4
02:50:14.385 [Lua] Complete level triggered.
02:50:14.394 [Lua] Complete level triggered.
02:50:14.403 [Lua] Complete level triggered.
02:50:14.411 [Lua] Complete level triggered.
02:50:14.420 [Lua] Complete level triggered.
02:50:14.428 [Lua] Complete level triggered.
02:50:14.436 [Lua] Complete level triggered.
02:50:14.445 [Lua] Complete level triggered.
02:50:14.453 [Lua] Complete level triggered.
02:50:14.463 [Lua] Complete level triggered.
02:50:14.471 [Lua] Complete level triggered.
02:50:14.479 [Lua] Complete level triggered.
02:50:14.487 [Lua] Complete level triggered.
02:50:14.495 [Lua] Complete level triggered.
02:50:14.503 [Lua] Complete level triggered.
02:50:14.512 [Lua] Complete level triggered.
02:50:14.521 [Lua] Complete level triggered.
02:50:14.528 [Lua] Complete level triggered.
02:50:14.537 [Lua] Complete level triggered.
02:50:14.545 [Lua] Complete level triggered.
02:50:14.553 [Lua] Complete level triggered.
02:50:14.561 [Lua] Complete level triggered.
02:50:14.569 [Lua] Complete level triggered.
02:50:14.720 [Lua] [PlayFabRequestQueue] EAC Enabled! 11
02:50:14.720 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 11
02:50:14.947 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 11
02:50:14.949 [Lua] commit result success 11
02:50:14.949 [Lua] [PlayFabRequestQueue] Enqueuing request generateEndOfLevelLoot 12
02:50:14.949 [Lua] [PackageManager] Load: resource_packages/chests_d1, global, sync-read,
02:50:14.957 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 12 5
02:50:15.173 [Lua] [PlayFabRequestQueue] EAC Enabled! 12
02:50:15.173 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 12
02:50:15.546 [Lua] [PlayFabRequestQueue] Request Success generateEndOfLevelLoot 12
02:50:15.546 [Save] Saving `save_data`
02:50:15.551 [Save] Save done
02:50:22.357 [Lua] ConflictDirector - destroy all units
02:50:22.362 [Lua] [LOCAL RPC] rpc_is_ready_for_transition
02:50:22.748 [Lua] TRANSITION nil nil inn_level
02:50:22.748 [Lua] Transition type "inn_level", is server: true
02:50:22.748 [Lua] [NetworkServer] Current level key inn_level
02:50:22.748 [Lua] [LevelTransitionHandler] Generated new level_seed: 7335001
02:50:22.748 [Lua] [GameNetworkManager] Leaving game...
02:50:22.748 [Lua] [GameNetworkManager] Shutting down game session host.
02:50:22.748 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
02:50:22.748 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
02:50:22.748 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1612.81
02:50:22.755 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
02:50:24.736 [Lua] Set lobby begin:
02:50:24.736 [Lua] Lobby data twitch_enabled = false
02:50:24.736 [Lua] Lobby data power_level = 0
02:50:24.736 [Lua] Lobby data player_slot_6 = 0:0
02:50:24.736 [Lua] Lobby data num_players = 2
02:50:24.736 [Lua] Lobby data host = 110000100a1d9b9
02:50:24.736 [Lua] Lobby data game_mode = custom
02:50:24.736 [Lua] Lobby data is_private = true
02:50:24.736 [Lua] Lobby data difficulty = normal
02:50:24.736 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1
02:50:24.736 [Lua] Lobby data selected_level_key = cemetery
02:50:24.736 [Lua] Lobby data quick_game = false
02:50:24.736 [Lua] Lobby data matchmaking = false
02:50:24.736 [Lua] Lobby data level_key = cemetery
02:50:24.736 [Lua] Lobby data player_slot_4 = 0:0
02:50:24.736 [Lua] Lobby data unique_server_name = Crymic
02:50:24.736 [Lua] Lobby data player_slot_5 = 0:0
02:50:24.737 [Lua] Lobby data player_slot_2 = 0:0
02:50:24.737 [Lua] Lobby data country_code = US
02:50:24.737 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
02:50:24.737 [Lua] Lobby data eac_authorized = true
02:50:24.737 [Lua] Set lobby end.
02:50:24.793 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
02:50:24.802 [Lua] PlayerManager:remove_player peer_id=110000100a1d9b9 1
02:50:24.802 [Lua] Clearing all global lookup lists
02:50:24.803 [Lua] [EquipmentUI] - Destroy
02:50:24.803 [Lua] [GamePadEquipmentUI] - Destroy
02:50:24.803 [Lua] [AbilityUI] - Destroy
02:50:24.803 [Lua] [GamePadAbilityUI] - Destroy
02:50:24.803 [Lua] [IngamePlayerListUI] - Destroy
02:50:24.803 [Lua] [IngameUI] destroy
02:50:24.831 [Lua] [MOD][VMF][INFO] Removed 1100001051e2f68 from the VMF users list.
02:50:24.831 [Lua] PlayerManager:remove_player peer_id=1100001051e2f68 1
02:50:25.060 [Lua] [Managers] Destroying state managers...
02:50:25.060 [Lua] PlayerManager:remove_player peer_id=110000100a1d9b9 2
02:50:25.060 [Lua] [ProfileSynchronizer] set_profile_peer_id 5 is no longer owned by 110000100a1d9b9:2
02:50:25.060 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:32 my_peer_id:110000100a1d9b9
02:50:25.060 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:32 my_peer_id:110000100a1d9b9
02:50:25.060 [Lua] Set lobby begin:
02:50:25.060 [Lua] Lobby data twitch_enabled = false
02:50:25.060 [Lua] Lobby data power_level = 0
02:50:25.061 [Lua] Lobby data player_slot_6 = 0:0
02:50:25.061 [Lua] Lobby data num_players = 2
02:50:25.061 [Lua] Lobby data host = 110000100a1d9b9
02:50:25.061 [Lua] Lobby data game_mode = custom
02:50:25.061 [Lua] Lobby data is_private = true
02:50:25.061 [Lua] Lobby data difficulty = normal
02:50:25.061 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1
02:50:25.061 [Lua] Lobby data selected_level_key = cemetery
02:50:25.061 [Lua] Lobby data quick_game = false
02:50:25.061 [Lua] Lobby data matchmaking = false
02:50:25.061 [Lua] Lobby data level_key = cemetery
02:50:25.061 [Lua] Lobby data player_slot_4 = 0:0
02:50:25.061 [Lua] Lobby data unique_server_name = Crymic
02:50:25.061 [Lua] Lobby data player_slot_5 = 0:0
02:50:25.061 [Lua] Lobby data player_slot_2 = 0:0
02:50:25.061 [Lua] Lobby data country_code = US
02:50:25.061 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
02:50:25.061 [Lua] Lobby data eac_authorized = true
02:50:25.061 [Lua] Set lobby end.
02:50:25.061 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 5, profile 0]
02:50:25.061 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100a1d9b9 | we:0 | dr:1100001051e2f68 | bw:0 | es:0
02:50:25.061 [Lua] PlayerManager:remove_player peer_id=110000100a1d9b9 3
02:50:25.061 [Lua] [ProfileSynchronizer] set_profile_peer_id 4 is no longer owned by 110000100a1d9b9:3
02:50:25.061 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:33 my_peer_id:110000100a1d9b9
02:50:25.061 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:33 my_peer_id:110000100a1d9b9
02:50:25.061 [Lua] Set lobby begin:
02:50:25.061 [Lua] Lobby data twitch_enabled = false
02:50:25.062 [Lua] Lobby data power_level = 0
02:50:25.062 [Lua] Lobby data player_slot_6 = 0:0
02:50:25.062 [Lua] Lobby data num_players = 2
02:50:25.062 [Lua] Lobby data host = 110000100a1d9b9
02:50:25.062 [Lua] Lobby data game_mode = custom
02:50:25.062 [Lua] Lobby data is_private = true
02:50:25.062 [Lua] Lobby data difficulty = normal
02:50:25.062 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1
02:50:25.062 [Lua] Lobby data selected_level_key = cemetery
02:50:25.062 [Lua] Lobby data quick_game = false
02:50:25.062 [Lua] Lobby data matchmaking = false
02:50:25.062 [Lua] Lobby data level_key = cemetery
02:50:25.062 [Lua] Lobby data player_slot_4 = 0:0
02:50:25.062 [Lua] Lobby data unique_server_name = Crymic
02:50:25.062 [Lua] Lobby data player_slot_5 = 0:0
02:50:25.062 [Lua] Lobby data player_slot_2 = 0:0
02:50:25.062 [Lua] Lobby data country_code = US
02:50:25.062 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
02:50:25.062 [Lua] Lobby data eac_authorized = true
02:50:25.062 [Lua] Set lobby end.
02:50:25.062 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 4, profile 0]
02:50:25.062 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100a1d9b9 | we:0 | dr:1100001051e2f68 | bw:0 | es:0
02:50:25.080 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
02:50:25.081 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InPostGame
02:50:25.081 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter Loading
02:50:25.081 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100a1d9b9
02:50:25.081 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InPostGame
02:50:25.081 [Lua] [PeerSM] 1100001051e2f68 :: on_enter Loading
02:50:25.081 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001051e2f68
02:50:25.081 [Lua] [Matchmaking] unregister rpcs
02:50:25.081 [Lua] [Gamestate] Enter state StateLoading
02:50:25.084 [World] Spawning level.
02:50:25.084 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
02:50:25.084 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
02:50:25.085 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
02:50:25.085 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
02:50:25.085 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
02:50:25.085 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
02:50:25.085 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
02:50:25.085 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
02:50:25.085 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
02:50:25.089 [Lua] Found camera: end_screen_camera
02:50:25.089 [Lua] Found camera: end_screen_camera
02:50:25.089 [Lua] Found camera: end_screen_camera
02:50:25.089 [Lua] Found camera: end_screen_camera
02:50:25.089 [Lua] Found camera: end_screen_camera
02:50:25.089 [Lua] Found camera: end_screen_camera
02:50:25.089 [Lua] Found camera: end_screen_camera
02:50:25.089 [Lua] Found camera: end_screen_camera
02:50:25.089 [Lua] Found camera: end_screen_camera
02:50:25.089 [Lua] Found camera: end_screen_camera
02:50:25.089 [Lua] Found camera: end_screen_camera
02:50:25.089 [Lua] [EndViewState] Enter Substate EndViewStateSummary
02:50:25.090 [Lua] [Gamestate] Enter Substate StateLoadingRunning
02:50:25.090 [Lua] [Matchmaking] register rpcs
02:50:25.090 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
02:50:25.090 [Lua] registering RPCs
02:50:25.090 [Lua] Set lobby begin:
02:50:25.090 [Lua] Lobby data twitch_enabled = false
02:50:25.090 [Lua] Lobby data power_level = 0
02:50:25.090 [Lua] Lobby data player_slot_6 = 0:0
02:50:25.090 [Lua] Lobby data num_players = 2
02:50:25.090 [Lua] Lobby data host = 110000100a1d9b9
02:50:25.090 [Lua] Lobby data game_mode = custom
02:50:25.091 [Lua] Lobby data is_private = true
02:50:25.091 [Lua] Lobby data difficulty = normal
02:50:25.091 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1
02:50:25.091 [Lua] Lobby data selected_level_key = cemetery
02:50:25.091 [Lua] Lobby data quick_game = false
02:50:25.091 [Lua] Lobby data matchmaking = false
02:50:25.091 [Lua] Lobby data level_key = inn_level
02:50:25.091 [Lua] Lobby data player_slot_4 = 0:0
02:50:25.091 [Lua] Lobby data unique_server_name = Crymic
02:50:25.091 [Lua] Lobby data player_slot_5 = 0:0
02:50:25.091 [Lua] Lobby data player_slot_2 = 0:0
02:50:25.092 [Lua] Lobby data country_code = US
02:50:25.092 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
02:50:25.092 [Lua] Lobby data eac_authorized = true
02:50:25.092 [Lua] Set lobby end.
02:50:25.092 [Lua] MUSIC MANAGER unmute_all_world_sounds 356245 0
02:50:25.092 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 13
02:50:25.092 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
02:50:25.095 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 13
02:50:25.095 [Lua] ### Sending rpc_level_loaded
02:50:25.095 [Lua] #### Has state machine: true, sender: 110000100a1d9b9, level_id: 16
02:50:25.095 [Lua] Peer 110000100a1d9b9 has loaded the level and all enemies are loaded
02:50:25.095 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
02:50:25.095 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
02:50:25.095 [Lua] [LevelTransitionHandler] load_level inn_level
02:50:25.278 [Umbra] Unload tome
02:50:25.298 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x563ab8ca, playing_id: 0x56f96, position: 0
02:50:25.330 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/holly/cemetery, LevelTransitionHandler
02:50:25.330 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
02:50:25.330 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
02:50:25.330 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
02:50:25.330 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:32 my_peer_id:110000100a1d9b9
02:50:25.330 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:33 my_peer_id:110000100a1d9b9
02:50:25.330 [Lua] [LOCAL RPC] rpc_load_level 26 7335001
02:50:25.354 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 33
02:50:25.355 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 33
02:50:25.426 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, InventoryPackageSynchronizerClient
02:50:25.426 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient
02:50:25.426 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
02:50:25.426 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
02:50:25.426 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient
02:50:25.426 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, InventoryPackageSynchronizerClient
02:50:25.426 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient
02:50:25.427 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient
02:50:25.427 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, InventoryPackageSynchronizerClient
02:50:25.427 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, InventoryPackageSynchronizerClient
02:50:25.427 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
02:50:25.427 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
02:50:25.427 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient
02:50:25.428 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2, InventoryPackageSynchronizerClient
02:50:25.428 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient
02:50:25.430 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
02:50:25.436 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
02:50:25.436 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient
02:50:25.437 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient
02:50:25.437 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient
02:50:25.437 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient
02:50:25.438 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient
02:50:25.438 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient
02:50:25.445 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
02:50:25.447 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 13
02:50:25.448 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
02:50:25.448 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
02:50:25.449 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
02:50:25.652 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 33
02:50:25.795 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
02:50:30.739 [Save] Saving `telemetry`
02:50:30.743 [Save] Save done
02:50:34.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
02:50:34.739 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
02:50:34.756 [Lua] [LevelTransitionHandler] Level load completed!
02:50:34.757 [Lua] ### Sending rpc_level_loaded
02:50:34.757 [Lua] #### Has state machine: true, sender: 110000100a1d9b9, level_id: 26
02:50:34.757 [Lua] Peer 110000100a1d9b9 has loaded the level and all enemies are loaded
02:50:34.773 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit Loading
02:50:34.773 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter LoadingProfilePackages
02:50:34.790 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit LoadingProfilePackages
02:50:34.790 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForEnterGame
02:50:34.791 [Lua] [LOCAL RPC] rpc_loading_synced
02:50:35.499 [Lua] [EndViewState] Exit Substate EndViewStateSummary
02:50:35.499 [Lua] [PlayState] Enter Substate EndViewStateChest
02:50:35.799 [Lua] ### Sending rpc_level_loaded
02:50:35.799 [Lua] #### Has state machine: true, sender: 1100001051e2f68, level_id: 26
02:50:35.799 [Lua] Peer 1100001051e2f68 has loaded the level and all enemies are loaded
02:50:35.800 [Lua] [PeerSM] 1100001051e2f68 :: on_exit Loading
02:50:35.800 [Lua] [PeerSM] 1100001051e2f68 :: on_enter LoadingProfilePackages
02:50:35.817 [Lua] [PeerSM] 1100001051e2f68 :: on_exit LoadingProfilePackages
02:50:35.817 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForEnterGame
02:50:53.265 [Lua] [PlayState] Exit Substate EndViewStateChest
02:50:53.265 [Lua] [PlayState] Enter Substate EndViewStateScore
02:50:58.135 [Lua] [PlayState] Exit Substate EndViewStateScore
02:50:58.136 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
02:50:59.147 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
02:50:59.147 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
02:50:59.148 [Lua] [Matchmaking] unregister rpcs
02:50:59.148 [Lua] Set lobby begin:
02:50:59.148 [Lua] Lobby data twitch_enabled = false
02:50:59.148 [Lua] Lobby data power_level = 0
02:50:59.148 [Lua] Lobby data player_slot_6 = 0:0
02:50:59.148 [Lua] Lobby data num_players = 2
02:50:59.148 [Lua] Lobby data host = 110000100a1d9b9
02:50:59.148 [Lua] Lobby data game_mode = custom
02:50:59.148 [Lua] Lobby data is_private = true
02:50:59.148 [Lua] Lobby data difficulty = normal
02:50:59.148 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1
02:50:59.148 [Lua] Lobby data selected_level_key = cemetery
02:50:59.148 [Lua] Lobby data quick_game = false
02:50:59.148 [Lua] Lobby data matchmaking = false
02:50:59.148 [Lua] Lobby data level_key = inn_level
02:50:59.148 [Lua] Lobby data player_slot_4 = 0:0
02:50:59.148 [Lua] Lobby data unique_server_name = Crymic
02:50:59.148 [Lua] Lobby data player_slot_5 = 0:0
02:50:59.148 [Lua] Lobby data player_slot_2 = 0:0
02:50:59.148 [Lua] Lobby data country_code = US
02:50:59.148 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
02:50:59.148 [Lua] Lobby data eac_authorized = true
02:50:59.149 [Lua] Set lobby end.
02:50:59.149 [Lua] [Managers] Destroying state managers...
02:50:59.149 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
02:50:59.149 [Lua] MUSIC MANAGER Stop_loading_screen_music 356391 0
02:50:59.149 [Lua] [Gamestate] Enter StateIngame HOST
02:50:59.150 [Lua] Set lobby begin:
02:50:59.150 [Lua] Lobby data twitch_enabled = false
02:50:59.150 [Lua] Lobby data power_level = 0
02:50:59.150 [Lua] Lobby data player_slot_6 = 0:0
02:50:59.150 [Lua] Lobby data num_players = 2
02:50:59.150 [Lua] Lobby data host = 110000100a1d9b9
02:50:59.150 [Lua] Lobby data game_mode = custom
02:50:59.150 [Lua] Lobby data is_private = true
02:50:59.150 [Lua] Lobby data difficulty = normal
02:50:59.150 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1
02:50:59.150 [Lua] Lobby data selected_level_key = inn_level
02:50:59.150 [Lua] Lobby data quick_game = false
02:50:59.150 [Lua] Lobby data matchmaking = false
02:50:59.151 [Lua] Lobby data level_key = inn_level
02:50:59.151 [Lua] Lobby data player_slot_4 = 0:0
02:50:59.151 [Lua] Lobby data unique_server_name = Crymic
02:50:59.151 [Lua] Lobby data player_slot_5 = 0:0
02:50:59.151 [Lua] Lobby data player_slot_2 = 0:0
02:50:59.151 [Lua] Lobby data country_code = US
02:50:59.151 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
02:50:59.151 [Lua] Lobby data eac_authorized = true
02:50:59.151 [Lua] Set lobby end.
02:50:59.151 [Lua] [StateIngame] Server ingame
02:50:59.153 [Lua] Set lobby begin:
02:50:59.153 [Lua] Lobby data twitch_enabled = false
02:50:59.153 [Lua] Lobby data power_level = 0
02:50:59.153 [Lua] Lobby data player_slot_6 = 0:0
02:50:59.153 [Lua] Lobby data num_players = 2
02:50:59.153 [Lua] Lobby data host = 110000100a1d9b9
02:50:59.153 [Lua] Lobby data game_mode = custom
02:50:59.153 [Lua] Lobby data is_private = true
02:50:59.153 [Lua] Lobby data difficulty = normal
02:50:59.153 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1
02:50:59.153 [Lua] Lobby data selected_level_key = inn_level
02:50:59.153 [Lua] Lobby data quick_game = false
02:50:59.153 [Lua] Lobby data matchmaking = false
02:50:59.154 [Lua] Lobby data level_key = inn_level
02:50:59.154 [Lua] Lobby data player_slot_4 = 0:0
02:50:59.154 [Lua] Lobby data unique_server_name = Crymic
02:50:59.154 [Lua] Lobby data player_slot_5 = 0:0
02:50:59.154 [Lua] Lobby data player_slot_2 = 0:0
02:50:59.154 [Lua] Lobby data country_code = US
02:50:59.154 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
02:50:59.154 [Lua] Lobby data eac_authorized = true
02:50:59.154 [Lua] Set lobby end.
02:50:59.154 [Lua] [Matchmaking] register rpcs
02:50:59.154 [Lua] [GameNetworkManager] Setting pong timeout to 60
02:50:59.154 [Lua] [GameNetworkManager] My own peer_id = 110000100a1d9b9
02:50:59.154 [Lua] [GameNetworkManager] self.is_server = true
02:50:59.154 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
02:50:59.154 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
02:50:59.154 [Network] Setting artificial MTU limit to 65536
02:50:59.156 [Lua] Switching ConflictSettings: to: disabled
02:50:59.156 [Lua] pacing=disabled
02:50:59.156 [Lua] roaming=nil
02:50:59.156 [Lua] disabled=true
02:50:59.156 [Lua] pack_spawning=disabled
02:50:59.156 [Lua] boss=disabled
02:50:59.156 [Lua] horde=disabled
02:50:59.156 [Lua] specials=disabled
02:50:59.156 [Lua] name=disabled
02:50:59.156 [Lua] intensity=disabled
02:50:59.156 [Lua] ---
02:50:59.158 [Lua] [AIInterestPointSystem] Level Seed: 7335001
02:50:59.159 [Lua]
02:50:59.159 [Lua] [entity_system_bag] = table
02:50:59.159 [Lua] [entity_system_bag] = metatable
02:50:59.159 [Lua] [startup_data] = table
02:50:59.159 [Lua] [entity_manager] = table
02:50:59.159 [Lua] [entity_manager] = metatable
02:50:59.159 [Lua] [unit_spawner] = table
02:50:59.159 [Lua] [unit_spawner] = metatable
02:50:59.159 [Lua] [unit_storage] = table
02:50:59.159 [Lua] [unit_storage] = metatable
02:50:59.159 [Lua] [dice_keeper] = table
02:50:59.159 [Lua] [dice_keeper] = metatable
02:50:59.159 [Lua] [is_server] = true (boolean)
02:50:59.164 [Lua] [world] = [World]
02:50:59.164 [Lua] [system_api] = table
02:50:59.164 [Lua] [network_lobby] = table
02:50:59.164 [Lua] [network_lobby] = metatable
02:50:59.164 [Lua] [profile_synchronizer] = table
02:50:59.164 [Lua] [profile_synchronizer] = metatable
02:50:59.164 [Lua] [entity_system] = table
02:50:59.164 [Lua] [entity_system] = metatable
02:50:59.164 [Lua] [num_local_human_players] = 1 (number)
02:50:59.164 [Lua] [statistics_db] = table
02:50:59.164 [Lua] [statistics_db] = metatable
02:50:59.164 [Lua] [network_server] = table
02:50:59.164 [Lua] [network_server] = metatable
02:50:59.164 [Lua] [input_manager] = table
02:50:59.164 [Lua] [input_manager] = metatable
02:50:59.164 [Lua] [network_clock] = table
02:50:59.164 [Lua] [network_clock] = metatable
02:50:59.164 [Lua] [network_transmit] = table
02:50:59.164 [Lua] [network_transmit] = metatable
02:50:59.164 [Lua] [free_flight_manager] = table
02:50:59.164 [Lua] [free_flight_manager] = metatable
02:50:59.164 [Lua] [network_manager] = table
02:50:59.164 [Lua] [network_manager] = metatable
02:50:59.164 [Lua] [network_event_delegate] = table
02:50:59.164 [Lua] [network_event_delegate] = metatable
02:50:59.164 [Lua]
02:50:59.165 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
02:50:59.166 [Lua] [AchievementManager] Achievements using the steam platform
02:50:59.167 [Lua] [StateIngame] Level seed: 7335001
02:50:59.167 [Umbra] Init version: 3.4.15 :: 16 threads
02:50:59.168 [Umbra] Tome with `11601` objects loaded.
02:50:59.168 [Umbra] UMBRA Tome loaded.
02:50:59.168 [World] Spawning level.
02:50:59.173 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
02:50:59.361 [Lua] [LevelAnalysis] set_random_seed( 788423488)
02:50:59.364 [Lua] PlayerManager:add_player player_1
02:50:59.367 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
02:50:59.367 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
02:50:59.367 [Lua] [IngameUI] init
02:50:59.408 [Lua] [Matchmaking] Cancelling matchmaking
02:50:59.408 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
02:50:59.408 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
02:50:59.408 [Lua] Set lobby begin:
02:50:59.408 [Lua] Lobby data twitch_enabled = false
02:50:59.409 [Lua] Lobby data power_level = 785
02:50:59.409 [Lua] Lobby data player_slot_6 = 0:0
02:50:59.409 [Lua] Lobby data num_players = 2
02:50:59.409 [Lua] Lobby data host = 110000100a1d9b9
02:50:59.409 [Lua] Lobby data game_mode = custom
02:50:59.409 [Lua] Lobby data is_private = true
02:50:59.409 [Lua] Lobby data difficulty = normal
02:50:59.410 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1
02:50:59.410 [Lua] Lobby data selected_level_key = inn_level
02:50:59.410 [Lua] Lobby data quick_game = false
02:50:59.410 [Lua] Lobby data matchmaking = false
02:50:59.410 [Lua] Lobby data level_key = inn_level
02:50:59.410 [Lua] Lobby data player_slot_4 = 0:0
02:50:59.410 [Lua] Lobby data unique_server_name = Crymic
02:50:59.410 [Lua] Lobby data player_slot_5 = 0:0
02:50:59.410 [Lua] Lobby data player_slot_2 = 0:0
02:50:59.410 [Lua] Lobby data country_code = US
02:50:59.410 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
02:50:59.410 [Lua] Lobby data eac_authorized = true
02:50:59.410 [Lua] Set lobby end.
02:50:59.411 [Flow] Forge tier 4
02:50:59.411 [Flow] complete_skittergate_legend true
02:50:59.411 [Flow] complete_all_helmgart_levels_recruit true
02:50:59.412 [Flow] WitchHunterLevel:30
02:50:59.412 [Flow] LeaderYes
02:50:59.412 [Flow] ALL PC XP:832428
02:50:59.412 [Flow] Has "bogenhafen" DLC:true
02:50:59.412 [Flow] WH XP:147305
02:50:59.412 [Flow] Number of crafted items:4085
02:50:59.412 [Flow] Has "pre_order" DLC:true
02:50:59.412 [Flow] Sum of Powe Levels:1500
02:50:59.412 [Flow] lodestone diff 1:false
02:50:59.412 [Flow] magnus and cemetery
02:50:59.412 [Flow] magnus and cemetery
02:50:59.412 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:50:59.413 [Lua] CurrentConflictSettings disabled
02:50:59.413 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
02:50:59.414 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
02:50:59.414 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
02:50:59.414 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
02:50:59.414 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=20
02:50:59.414 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
02:50:59.414 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
02:50:59.434 [Lua] MUSIC: won -> explore
02:50:59.458 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForEnterGame
02:50:59.458 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForGameObjectSync
02:50:59.458 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForEnterGame
02:50:59.458 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForGameObjectSync
02:51:00.081 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001051e2f68
02:51:00.082 [Lua] Set lobby begin:
02:51:00.082 [Lua] Lobby data twitch_enabled = false
02:51:00.082 [Lua] Lobby data power_level = 785
02:51:00.082 [Lua] Lobby data player_slot_6 = 0:0
02:51:00.083 [Lua] Lobby data num_players = 2
02:51:00.083 [Lua] Lobby data host = 110000100a1d9b9
02:51:00.083 [Lua] Lobby data game_mode = custom
02:51:00.083 [Lua] Lobby data is_private = true
02:51:00.083 [Lua] Lobby data difficulty = normal
02:51:00.083 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1
02:51:00.083 [Lua] Lobby data selected_level_key = inn_level
02:51:00.083 [Lua] Lobby data quick_game = false
02:51:00.083 [Lua] Lobby data matchmaking = false
02:51:00.084 [Lua] Lobby data level_key = inn_level
02:51:00.084 [Lua] Lobby data player_slot_4 = 0:0
02:51:00.084 [Lua] Lobby data unique_server_name = Crymic
02:51:00.084 [Lua] Lobby data player_slot_5 = 0:0
02:51:00.084 [Lua] Lobby data player_slot_2 = 0:0
02:51:00.084 [Lua] Lobby data country_code = US
02:51:00.084 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
02:51:00.084 [Lua] Lobby data eac_authorized = true
02:51:00.084 [Lua] Set lobby end.
02:51:00.084 [Lua] [Matchmaking] Assigned player 1100001051e2f68 to slot 3 when hot join syncing
02:51:00.085 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForGameObjectSync
02:51:00.085 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForPlayers
02:51:00.085 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForGameObjectSync
02:51:00.085 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForPlayers
02:51:00.085 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001051e2f68
02:51:00.089 [Lua] [LOCAL RPC] rpc_game_started
02:51:00.107 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForPlayers
02:51:00.107 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter SpawningPlayer
02:51:00.107 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForPlayers
02:51:00.107 [Lua] [PeerSM] 1100001051e2f68 :: on_enter SpawningPlayer
02:51:00.141 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit SpawningPlayer
02:51:00.141 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InGame
02:51:00.141 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001051e2f68
02:51:00.141 [Lua] PlayerManager:add_remote_player 1100001051e2f68
02:51:00.141 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=21
02:51:00.141 [Lua] RemotePlayer:create_game_object( ) 21
02:51:00.144 [Lua] [PeerSM] 1100001051e2f68 :: on_exit SpawningPlayer
02:51:00.144 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InGame
02:51:00.150 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 1 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1
02:51:00.150 [Lua] PlayerManager:rpc_to_client_spawn_player(110000100a1d9b9, 1, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
02:51:00.150 [Lua] PlayerManager:rpc_to_client_spawn_player()
02:51:00.152 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:51:00.152 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:51:00.152 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
02:51:00.152 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=23
02:51:00.236 [Flow] DISABLE
02:51:00.318 [Lua] [MOD][VMF][INFO] Added 1100001051e2f68 to the VMF users list.
02:51:00.318 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001051e2f68 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:51:00.318 [Lua] Adding player sync data to peer=1100001051e2f68 local_player_id=1
02:51:00.318 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001051e2f68 go_type=player_unit go_created_func_name=game_object_created_player_unit
02:51:00.318 [Lua] [NetworkServer] Peer 1100001051e2f68 spawned player.
02:51:00.318 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=24
02:51:00.319 [Lua] PlayerManager:assign_unit_ownership Fuck Dark Souls 1100001051e2f68 1
02:51:00.319 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:51:04.235 [Lua] Set lobby begin:
02:51:04.235 [Lua] Lobby data twitch_enabled = false
02:51:04.235 [Lua] Lobby data power_level = 392
02:51:04.235 [Lua] Lobby data player_slot_6 = 0:0
02:51:04.235 [Lua] Lobby data num_players = 2
02:51:04.235 [Lua] Lobby data host = 110000100a1d9b9
02:51:04.235 [Lua] Lobby data game_mode = custom
02:51:04.235 [Lua] Lobby data is_private = true
02:51:04.235 [Lua] Lobby data difficulty = normal
02:51:04.235 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1
02:51:04.235 [Lua] Lobby data selected_level_key = inn_level
02:51:04.235 [Lua] Lobby data quick_game = false
02:51:04.235 [Lua] Lobby data matchmaking = false
02:51:04.235 [Lua] Lobby data level_key = inn_level
02:51:04.236 [Lua] Lobby data player_slot_4 = 0:0
02:51:04.236 [Lua] Lobby data unique_server_name = Crymic
02:51:04.236 [Lua] Lobby data player_slot_5 = 0:0
02:51:04.236 [Lua] Lobby data player_slot_2 = 0:0
02:51:04.236 [Lua] Lobby data country_code = US
02:51:04.236 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
02:51:04.236 [Lua] Lobby data eac_authorized = true
02:51:04.236 [Lua] Set lobby end.
02:51:08.911 [Lua] [IngameUI] menu view on_enter hero_view
02:51:08.914 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0d4dbed0
02:51:08.914 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
02:51:09.241 [Lua] Set lobby begin:
02:51:09.241 [Lua] Lobby data twitch_enabled = false
02:51:09.241 [Lua] Lobby data power_level = 785
02:51:09.241 [Lua] Lobby data player_slot_6 = 0:0
02:51:09.242 [Lua] Lobby data num_players = 2
02:51:09.242 [Lua] Lobby data host = 110000100a1d9b9
02:51:09.243 [Lua] Lobby data game_mode = custom
02:51:09.243 [Lua] Lobby data is_private = true
02:51:09.243 [Lua] Lobby data difficulty = normal
02:51:09.243 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1
02:51:09.243 [Lua] Lobby data selected_level_key = inn_level
02:51:09.243 [Lua] Lobby data quick_game = false
02:51:09.243 [Lua] Lobby data matchmaking = false
02:51:09.243 [Lua] Lobby data level_key = inn_level
02:51:09.243 [Lua] Lobby data player_slot_4 = 0:0
02:51:09.243 [Lua] Lobby data unique_server_name = Crymic
02:51:09.243 [Lua] Lobby data player_slot_5 = 0:0
02:51:09.243 [Lua] Lobby data player_slot_2 = 0:0
02:51:09.243 [Lua] Lobby data country_code = US
02:51:09.243 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
02:51:09.243 [Lua] Lobby data eac_authorized = true
02:51:09.244 [Lua] Set lobby end.
02:51:15.431 [Lua] [PlayFabRequestQueue] Enqueuing request generateAchievementRewards 14
02:51:15.434 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 14 6
02:51:15.528 [Lua] [PlayFabRequestQueue] EAC Enabled! 14
02:51:15.528 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 14
02:51:15.878 [Lua] [PlayFabRequestQueue] Request Success generateAchievementRewards 14
02:51:15.879 [Save] Saving `save_data`
02:51:15.883 [Save] Save done
02:51:36.826 [Lua] [IngameUI] menu view on_exit hero_view
02:51:36.830 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0d4dbed0
02:51:36.830 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
02:51:38.636 [Lua] [IngameUI] menu view on_enter hero_view
02:51:38.639 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0d4dbed0
02:51:38.639 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
02:51:41.873 [Lua] PlayFabMirror:_commit_internal 12
02:51:41.873 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:51:41.875 [Lua] generate_backend_stats 110000100a1d9b9:1
02:51:41.877 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:51:41.886 [Lua] commit result success 12
02:51:48.375 [Lua] [NetworkServer] Peer 1100001051e2f68 despawned player.
02:51:48.375 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001051e2f68
02:51:48.375 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile 3 to 2 for peer id 1100001051e2f68:1
02:51:48.375 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:34 my_peer_id:110000100a1d9b9
02:51:48.375 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:34 my_peer_id:110000100a1d9b9
02:51:48.375 [Lua] Set lobby begin:
02:51:48.375 [Lua] Lobby data twitch_enabled = false
02:51:48.375 [Lua] Lobby data power_level = 785
02:51:48.376 [Lua] Lobby data player_slot_6 = 0:0
02:51:48.376 [Lua] Lobby data num_players = 2
02:51:48.376 [Lua] Lobby data host = 110000100a1d9b9
02:51:48.376 [Lua] Lobby data game_mode = custom
02:51:48.376 [Lua] Lobby data is_private = true
02:51:48.376 [Lua] Lobby data difficulty = normal
02:51:48.376 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1
02:51:48.376 [Lua] Lobby data selected_level_key = inn_level
02:51:48.376 [Lua] Lobby data quick_game = false
02:51:48.376 [Lua] Lobby data matchmaking = false
02:51:48.376 [Lua] Lobby data level_key = inn_level
02:51:48.376 [Lua] Lobby data player_slot_4 = 0:0
02:51:48.377 [Lua] Lobby data unique_server_name = Crymic
02:51:48.377 [Lua] Lobby data player_slot_5 = 0:0
02:51:48.377 [Lua] Lobby data player_slot_2 = 0:0
02:51:48.377 [Lua] Lobby data country_code = US
02:51:48.377 [Lua] Lobby data player_slot_3 = 0:0
02:51:48.377 [Lua] Lobby data eac_authorized = true
02:51:48.377 [Lua] Set lobby end.
02:51:48.377 [Lua] Set lobby begin:
02:51:48.377 [Lua] Lobby data twitch_enabled = false
02:51:48.377 [Lua] Lobby data power_level = 785
02:51:48.377 [Lua] Lobby data player_slot_6 = 0:0
02:51:48.377 [Lua] Lobby data num_players = 2
02:51:48.377 [Lua] Lobby data host = 110000100a1d9b9
02:51:48.377 [Lua] Lobby data game_mode = custom
02:51:48.377 [Lua] Lobby data is_private = true
02:51:48.377 [Lua] Lobby data difficulty = normal
02:51:48.377 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1
02:51:48.378 [Lua] Lobby data selected_level_key = inn_level
02:51:48.378 [Lua] Lobby data quick_game = false
02:51:48.378 [Lua] Lobby data matchmaking = false
02:51:48.378 [Lua] Lobby data level_key = inn_level
02:51:48.378 [Lua] Lobby data player_slot_4 = 0:0
02:51:48.378 [Lua] Lobby data unique_server_name = Crymic
02:51:48.378 [Lua] Lobby data player_slot_5 = 0:0
02:51:48.378 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1
02:51:48.378 [Lua] Lobby data country_code = US
02:51:48.378 [Lua] Lobby data player_slot_3 = 0:0
02:51:48.378 [Lua] Lobby data eac_authorized = true
02:51:48.378 [Lua] Set lobby end.
02:51:48.378 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001051e2f68:1, previous profile 3, profile 2]
02:51:48.378 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100a1d9b9 | we:0 | dr:0 | bw:1100001051e2f68 | es:0
02:51:48.379 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InGame
02:51:48.379 [Lua] [PeerSM] 1100001051e2f68 :: on_enter LoadingProfilePackages
02:51:48.379 [Lua] [GameNetworkManager] destroying game object with go_id=24
02:51:48.385 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:34 my_peer_id:110000100a1d9b9
02:51:48.386 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 34
02:51:48.395 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 34
02:51:48.413 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient
02:51:48.414 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
02:51:48.414 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr, InventoryPackageSynchronizerClient
02:51:48.415 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient
02:51:48.415 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, InventoryPackageSynchronizerClient
02:51:48.423 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
02:51:48.545 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:35 my_peer_id:110000100a1d9b9
02:51:48.545 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:35 my_peer_id:110000100a1d9b9
02:51:48.551 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:35 my_peer_id:110000100a1d9b9
02:51:48.551 [Lua] [PackageManager] Load: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient, async-read,
02:51:48.551 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
02:51:48.551 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
02:51:48.551 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
02:51:48.551 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
02:51:48.551 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_07, InventoryPackageSynchronizerClient, async-read,
02:51:48.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_scholar
02:51:48.798 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_scholar
02:51:48.799 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base
02:51:49.398 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base
02:51:49.398 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base
02:51:49.399 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
02:51:49.479 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
02:51:49.479 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
02:51:49.479 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p
02:51:49.712 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p
02:51:49.712 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p
02:51:49.713 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p
02:51:50.106 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p
02:51:50.106 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p
02:51:50.107 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_07
02:51:50.209 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_07
02:51:50.209 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_07
02:51:50.220 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 35
02:51:50.228 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 35
02:51:53.959 [Lua] [PeerSM] 1100001051e2f68 :: on_exit LoadingProfilePackages
02:51:53.959 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForEnterGame
02:51:53.965 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 35
02:51:53.968 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForEnterGame
02:51:53.968 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForGameObjectSync
02:51:53.979 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForGameObjectSync
02:51:53.979 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForPlayers
02:51:53.991 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForPlayers
02:51:53.991 [Lua] [PeerSM] 1100001051e2f68 :: on_enter SpawningPlayer
02:51:54.002 [Lua] [PeerSM] 1100001051e2f68 :: on_exit SpawningPlayer
02:51:54.002 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InGame
02:51:54.147 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001051e2f68 go_type=player_unit go_created_func_name=game_object_created_player_unit
02:51:54.147 [Lua] [NetworkServer] Peer 1100001051e2f68 spawned player.
02:51:54.148 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=25
02:51:54.148 [Lua] PlayerManager:assign_unit_ownership Fuck Dark Souls 1100001051e2f68 1
02:51:54.149 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:54:29.852 [Lua] [IngameUI] menu view on_exit hero_view
02:54:29.856 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0d4dbed0
02:54:29.856 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
02:54:32.089 [Lua] [IngameUI] menu view on_enter character_selection
02:54:32.089 [Lua] hero_fullscreen_menu_on_enter
02:54:32.093 [Lua] [IngameUI] menu view post_update_on_enter table: 0x06796d80
02:54:32.093 [World] Spawning level.
02:54:32.094 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
02:54:32.094 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
02:54:32.094 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
02:54:32.094 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
02:54:32.095 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
02:54:32.106 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
02:54:32.106 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, MenuWorldPreviewer, async-read,
02:54:32.107 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer, async-read,
02:54:32.107 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer, async-read,
02:54:32.107 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, MenuWorldPreviewer, async-read,
02:54:32.242 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
02:54:32.242 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer
02:54:32.272 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer
02:54:32.272 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer, async-read,
02:54:32.272 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer, async-read,
02:54:32.474 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
02:54:32.474 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
02:54:32.475 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
02:54:32.580 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
02:54:32.580 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
02:54:34.361 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
02:54:34.361 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
02:54:34.361 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
02:54:34.361 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer
02:54:34.361 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer
02:54:34.361 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
02:54:34.361 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewer, async-read,
02:54:35.001 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
02:54:35.001 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
02:54:35.002 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
02:54:35.071 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
02:54:35.071 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
02:54:35.076 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read,
02:54:35.076 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read,
02:54:35.076 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, MenuWorldPreviewer, async-read,
02:54:35.099 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
02:54:35.099 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer
02:54:35.128 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04
02:54:35.128 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer
02:54:35.128 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read,
02:54:35.128 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read,
02:54:35.131 [Lua] PlayFabMirror:_commit_internal 13
02:54:35.131 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:54:35.132 [Lua] generate_backend_stats 110000100a1d9b9:1
02:54:35.134 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:54:35.141 [Lua] commit result success 13
02:54:35.190 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04
02:54:35.190 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04
02:54:35.191 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
02:54:35.295 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
02:54:35.295 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
02:54:35.296 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
02:54:35.539 [Lua] [GameNetworkManager] destroying game object with go_id=23
02:54:35.540 [Lua] [NetworkServer] Peer 110000100a1d9b9 despawned player.
02:54:35.543 [Lua] [LOCAL RPC] rpc_client_request_mark_profile 5 1
02:54:35.543 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile 1 to 5 for peer id 110000100a1d9b9:1
02:54:35.543 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:36 my_peer_id:110000100a1d9b9
02:54:35.543 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:36 my_peer_id:110000100a1d9b9
02:54:35.543 [Lua] Set lobby begin:
02:54:35.543 [Lua] Lobby data twitch_enabled = false
02:54:35.543 [Lua] Lobby data power_level = 785
02:54:35.543 [Lua] Lobby data player_slot_6 = 0:0
02:54:35.543 [Lua] Lobby data num_players = 2
02:54:35.544 [Lua] Lobby data host = 110000100a1d9b9
02:54:35.544 [Lua] Lobby data game_mode = custom
02:54:35.544 [Lua] Lobby data is_private = true
02:54:35.544 [Lua] Lobby data difficulty = normal
02:54:35.544 [Lua] Lobby data player_slot_1 = 0:0
02:54:35.544 [Lua] Lobby data selected_level_key = inn_level
02:54:35.544 [Lua] Lobby data quick_game = false
02:54:35.544 [Lua] Lobby data matchmaking = false
02:54:35.544 [Lua] Lobby data level_key = inn_level
02:54:35.544 [Lua] Lobby data player_slot_4 = 0:0
02:54:35.544 [Lua] Lobby data unique_server_name = Crymic
02:54:35.544 [Lua] Lobby data player_slot_5 = 0:0
02:54:35.544 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1
02:54:35.544 [Lua] Lobby data country_code = US
02:54:35.544 [Lua] Lobby data player_slot_3 = 0:0
02:54:35.544 [Lua] Lobby data eac_authorized = true
02:54:35.544 [Lua] Set lobby end.
02:54:35.544 [Lua] Set lobby begin:
02:54:35.544 [Lua] Lobby data twitch_enabled = false
02:54:35.545 [Lua] Lobby data power_level = 785
02:54:35.545 [Lua] Lobby data player_slot_6 = 0:0
02:54:35.545 [Lua] Lobby data num_players = 2
02:54:35.545 [Lua] Lobby data host = 110000100a1d9b9
02:54:35.545 [Lua] Lobby data game_mode = custom
02:54:35.545 [Lua] Lobby data is_private = true
02:54:35.545 [Lua] Lobby data difficulty = normal
02:54:35.545 [Lua] Lobby data player_slot_1 = 0:0
02:54:35.545 [Lua] Lobby data selected_level_key = inn_level
02:54:35.545 [Lua] Lobby data quick_game = false
02:54:35.545 [Lua] Lobby data matchmaking = false
02:54:35.545 [Lua] Lobby data level_key = inn_level
02:54:35.545 [Lua] Lobby data player_slot_4 = 0:0
02:54:35.545 [Lua] Lobby data unique_server_name = Crymic
02:54:35.545 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
02:54:35.545 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1
02:54:35.545 [Lua] Lobby data country_code = US
02:54:35.545 [Lua] Lobby data player_slot_3 = 0:0
02:54:35.545 [Lua] Lobby data eac_authorized = true
02:54:35.545 [Lua] Set lobby end.
02:54:35.546 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100a1d9b9:1, previous profile 1, profile 5]
02:54:35.546 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:1100001051e2f68 | es:110000100a1d9b9
02:54:35.547 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InGame
02:54:35.547 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter LoadingProfilePackages
02:54:35.551 [Lua] [LOCAL RPC] rpc_server_request_mark_profile_result 5 1 1
02:54:35.551 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:36 my_peer_id:110000100a1d9b9
02:54:35.551 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:37 my_peer_id:110000100a1d9b9
02:54:35.551 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:37 my_peer_id:110000100a1d9b9
02:54:35.555 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 36
02:54:35.556 [Save] Saving `save_data`
02:54:35.559 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:37 my_peer_id:110000100a1d9b9
02:54:35.559 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
02:54:35.559 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, InventoryPackageSynchronizerClient, async-read,
02:54:35.559 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
02:54:35.559 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
02:54:35.559 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read,
02:54:35.559 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
02:54:35.559 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
02:54:35.559 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient, async-read,
02:54:35.559 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
02:54:35.559 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
02:54:35.559 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
02:54:35.559 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 36
02:54:35.560 [Save] Save done
02:54:35.569 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
02:54:35.569 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
02:54:35.569 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
02:54:35.569 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
02:54:35.569 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
02:54:35.569 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
02:54:35.570 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
02:54:35.570 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
02:54:35.570 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, InventoryPackageSynchronizerClient
02:54:35.590 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
02:54:35.590 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
02:54:35.591 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
02:54:35.661 [Lua] [IngameUI] menu view on_exit character_selection
02:54:35.661 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
02:54:35.661 [Lua] hero_fullscreen_menu_on_exit
02:54:35.662 [Lua] [IngameUI] menu view post_update_on_exit table: 0x06796d80
02:54:35.663 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
02:54:35.663 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
02:54:35.663 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
02:54:35.663 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer
02:54:35.663 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer
02:54:36.251 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
02:54:36.251 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
02:54:36.252 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
02:54:36.415 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
02:54:36.415 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
02:54:36.415 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
02:54:36.683 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
02:54:36.683 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
02:54:36.684 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
02:54:36.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
02:54:36.806 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
02:54:36.806 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01
02:54:37.201 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01
02:54:37.201 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01
02:54:37.202 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
02:54:37.401 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
02:54:37.401 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
02:54:37.414 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 37
02:54:37.417 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 37
02:54:37.644 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit LoadingProfilePackages
02:54:37.644 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForEnterGame
02:54:37.648 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 37
02:54:37.648 [Lua] [LOCAL RPC] rpc_loading_synced
02:54:37.654 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForEnterGame
02:54:37.654 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForGameObjectSync
02:54:37.664 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForGameObjectSync
02:54:37.664 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForPlayers
02:54:37.676 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForPlayers
02:54:37.676 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter SpawningPlayer
02:54:37.686 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit SpawningPlayer
02:54:37.686 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InGame
02:54:37.689 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 5 Vector3(4.93654, 1.40826, 5.1833) Vector4(0, 0, 0.298797, -0.954317) false 100 100 1 1 1
02:54:37.690 [Lua] PlayerManager:rpc_to_client_spawn_player(110000100a1d9b9, 5, Vector3(4.93654, 1.40826, 5.1833), Vector4(0, 0, 0.298797, -0.954317))
02:54:37.690 [Lua] PlayerManager:rpc_to_client_spawn_player()
02:54:37.693 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:54:37.693 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:54:37.693 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
02:54:37.693 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=27
02:54:40.808 [Lua] [IngameUI] menu view on_enter hero_view
02:54:40.810 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0d4dbed0
02:54:40.810 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
02:54:40.823 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
02:54:40.823 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
02:54:40.824 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
02:54:40.824 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
02:54:40.831 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
02:54:41.321 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
02:54:41.321 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
02:54:41.330 [World] Spawning level.
02:54:41.342 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
02:54:41.342 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewer, async-read,
02:54:41.512 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer, async-read,
02:54:41.512 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
02:54:41.512 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, MenuWorldPreviewer, async-read,
02:54:41.513 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
02:54:41.513 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer, async-read,
02:54:41.513 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
02:54:41.513 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
02:54:41.936 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
02:54:41.936 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
02:54:41.936 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
02:54:41.936 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
02:54:41.936 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
02:54:41.936 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
02:54:41.943 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
02:54:41.943 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
02:54:41.944 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
02:54:41.945 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
02:54:41.945 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
02:54:41.950 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
02:54:53.526 [Lua] [PlayFabRequestQueue] Enqueuing request craftingSalvage 15
02:54:53.533 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 15 7
02:54:53.616 [Lua] [PlayFabRequestQueue] EAC Enabled! 15
02:54:53.616 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 15
02:54:54.847 [Lua] [PlayFabRequestQueue] Request Success craftingSalvage 15
02:54:54.847 [Save] Saving `save_data`
02:54:54.851 [Save] Save done
02:54:54.851 [Save] Saving `save_data`
02:54:54.855 [Save] Save done
02:54:54.855 [Save] Saving `save_data`
02:54:54.859 [Save] Save done
02:54:54.859 [Save] Saving `save_data`
02:54:54.862 [Save] Save done
02:54:54.862 [Save] Saving `save_data`
02:54:54.865 [Save] Save done
02:54:54.865 [Save] Saving `save_data`
02:54:54.869 [Save] Save done
02:54:58.077 [Lua] [PlayFabRequestQueue] Enqueuing request craftingSalvage 16
02:54:58.084 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 16 8
02:54:58.182 [Lua] [PlayFabRequestQueue] EAC Enabled! 16
02:54:58.182 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 16
02:54:58.559 [Lua] PlayFabMirror:_commit_internal 14
02:54:58.559 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:54:58.560 [Lua] generate_backend_stats 110000100a1d9b9:1
02:54:58.563 [Lua] [1] = table
02:54:58.563 [Lua] [persistent_value] = 4187 (number)
02:54:58.563 [Lua] [default_value] = 0 (number)
02:54:58.563 [Lua] [value] = 4187 (number)
02:54:58.563 [Lua] [dirty] = true (boolean)
02:54:58.563 [Lua] [database_name] = salvaged_items (string)
02:54:58.563 [Lua] [name] = salvaged_items (string)
02:54:58.563 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 17
02:54:58.727 [Lua] [PlayFabRequestQueue] Request Success craftingSalvage 16
02:54:58.727 [Save] Saving `save_data`
02:54:58.730 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 17 9
02:54:58.732 [Save] Save done
02:54:58.732 [Save] Saving `save_data`
02:54:58.736 [Save] Save done
02:54:58.976 [Lua] [PlayFabRequestQueue] EAC Enabled! 17
02:54:58.976 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 17
02:54:59.336 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 17
02:54:59.339 [Lua] commit result success 14
02:55:00.941 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
02:55:00.941 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
02:55:00.941 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
02:55:00.942 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
02:55:00.942 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
02:55:00.942 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory
02:55:00.947 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout
02:55:01.421 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
02:55:01.421 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
02:55:01.430 [World] Spawning level.
02:55:01.444 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
02:55:01.444 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewer, async-read,
02:55:01.470 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer, async-read,
02:55:01.470 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
02:55:01.470 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, MenuWorldPreviewer, async-read,
02:55:01.470 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
02:55:01.470 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer, async-read,
02:55:01.470 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
02:55:01.470 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
02:55:04.473 [Lua] item table: 0000000006854020 CD1F02B10FF38B3C
02:55:05.928 [Lua] item table: 000000000CE66C50 CC624E3715631A5D
02:55:06.335 [Lua] item table: 0000000005DDC630 C52C16292BD54A07
02:55:06.921 [Lua] item table: 0000000008356280 49CC2FF05DDCD85D
02:55:10.421 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
02:55:10.421 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
02:55:10.421 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
02:55:10.421 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
02:55:10.421 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
02:55:10.421 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
02:55:10.421 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
02:55:10.421 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
02:55:10.425 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
02:55:10.425 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory
02:55:10.425 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout
02:55:10.425 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
02:55:10.434 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
02:55:10.434 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
02:55:10.435 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
02:55:10.435 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory
02:55:10.439 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout
02:55:10.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
02:55:10.923 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
02:55:10.930 [World] Spawning level.
02:55:10.944 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
02:55:10.944 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/ostermark/chr_empire_soldier_huntsman_ostermark, MenuWorldPreviewer, async-read,
02:55:11.660 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base
02:55:11.660 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base
02:55:11.661 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/skins/ostermark/chr_empire_soldier_huntsman_ostermark
02:55:11.743 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/skins/ostermark/chr_empire_soldier_huntsman_ostermark
02:55:11.743 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/skins/ostermark/chr_empire_soldier_huntsman_ostermark
02:55:11.768 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
02:55:11.768 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewer, async-read,
02:55:11.768 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_04, MenuWorldPreviewer, async-read,
02:55:11.786 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p
02:55:11.786 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, MenuWorldPreviewer
02:55:11.786 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
02:55:11.906 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_04
02:55:11.906 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewer
02:55:11.906 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewer, async-read,
02:55:12.125 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_04
02:55:12.125 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_04
02:55:12.126 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p
02:55:12.294 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p
02:55:12.294 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p
02:55:12.294 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p
02:55:12.480 [Lua] item table: 000000000C3FFFD0 CA9FAB0EE83159C6
02:55:12.633 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p
02:55:12.633 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p
02:55:12.920 [Lua] item table: 0000000006F16C40 515ABCE4ED2B14BE
02:55:15.425 [Lua] item table: 000000000C810930 A13137EC75B9FACE
02:55:15.884 [Lua] item table: 000000000D57D360 F123832CAE0BC673
02:55:16.327 [Lua] item table: 000000000CEF4280 A7054728E875D9E5
02:55:16.856 [Lua] item table: 000000000A3871A0 18F1F2B78CB83668
02:55:22.389 [Lua] [IngameUI] menu view on_exit hero_view
02:55:22.392 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0d4dbed0
02:55:22.392 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
02:55:22.392 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
02:55:22.392 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
02:55:22.399 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewer
02:55:22.399 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/ostermark/chr_empire_soldier_huntsman_ostermark, MenuWorldPreviewer
02:55:22.400 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_04, MenuWorldPreviewer
02:55:22.400 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, MenuWorldPreviewer
02:55:22.401 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewer
02:55:22.404 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
02:55:22.404 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory
02:55:22.404 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout
02:55:32.465 [Lua] PlayFabMirror:_commit_internal 15
02:55:32.465 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:55:32.466 [Lua] generate_backend_stats 110000100a1d9b9:1
02:55:32.469 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:55:32.475 [Lua] commit result success 15
02:55:58.711 [Lua] [Matchmaking] Cancelling matchmaking
02:55:58.711 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
02:56:00.253 [Lua] LEVEL KEY: forest_ambush
02:56:00.253 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
02:56:00.253 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
02:56:00.254 [Lua] Set lobby begin:
02:56:00.254 [Lua] Lobby data twitch_enabled = false
02:56:00.254 [Lua] Lobby data power_level = 785
02:56:00.254 [Lua] Lobby data player_slot_6 = 0:0
02:56:00.254 [Lua] Lobby data num_players = 2
02:56:00.254 [Lua] Lobby data host = 110000100a1d9b9
02:56:00.255 [Lua] Lobby data game_mode = custom
02:56:00.255 [Lua] Lobby data is_private = true
02:56:00.255 [Lua] Lobby data difficulty = normal
02:56:00.255 [Lua] Lobby data player_slot_1 = 0:0
02:56:00.255 [Lua] Lobby data selected_level_key = inn_level
02:56:00.256 [Lua] Lobby data quick_game = false
02:56:00.256 [Lua] Lobby data matchmaking = false
02:56:00.256 [Lua] Lobby data level_key = inn_level
02:56:00.256 [Lua] Lobby data player_slot_4 = 0:0
02:56:00.256 [Lua] Lobby data unique_server_name = Crymic
02:56:00.256 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
02:56:00.256 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1
02:56:00.256 [Lua] Lobby data country_code = US
02:56:00.256 [Lua] Lobby data player_slot_3 = 0:0
02:56:00.256 [Lua] Lobby data eac_authorized = true
02:56:00.256 [Lua] Set lobby end.
02:56:00.256 [Lua] [PartyManager] Leader is set to 110000100a1d9b9
02:56:00.257 [Lua] [MATCHMAKING] - Hosting game on level: inn_level forest_ambush
02:56:00.257 [Lua] [LevelTransitionHandler] set_next_level( forest_ambush )
02:56:00.257 [Lua] Set lobby begin:
02:56:00.257 [Lua] Lobby data twitch_enabled = false
02:56:00.257 [Lua] Lobby data power_level = 785
02:56:00.257 [Lua] Lobby data player_slot_6 = 0:0
02:56:00.257 [Lua] Lobby data num_players = 2
02:56:00.257 [Lua] Lobby data host = 110000100a1d9b9
02:56:00.257 [Lua] Lobby data game_mode = custom
02:56:00.257 [Lua] Lobby data is_private = true
02:56:00.257 [Lua] Lobby data difficulty = normal
02:56:00.257 [Lua] Lobby data player_slot_1 = 0:0
02:56:00.257 [Lua] Lobby data selected_level_key = forest_ambush
02:56:00.257 [Lua] Lobby data quick_game = false
02:56:00.257 [Lua] Lobby data matchmaking = false
02:56:00.257 [Lua] Lobby data level_key = inn_level
02:56:00.257 [Lua] Lobby data player_slot_4 = 0:0
02:56:00.257 [Lua] Lobby data unique_server_name = Crymic
02:56:00.258 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
02:56:00.258 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1
02:56:00.258 [Lua] Lobby data country_code = US
02:56:00.258 [Lua] Lobby data player_slot_3 = 0:0
02:56:00.258 [Lua] Lobby data eac_authorized = true
02:56:00.258 [Lua] Set lobby end.
02:56:00.258 [Lua] Set lobby begin:
02:56:00.258 [Lua] Lobby data twitch_enabled = false
02:56:00.258 [Lua] Lobby data power_level = 785
02:56:00.258 [Lua] Lobby data player_slot_6 = 0:0
02:56:00.258 [Lua] Lobby data num_players = 2
02:56:00.258 [Lua] Lobby data host = 110000100a1d9b9
02:56:00.258 [Lua] Lobby data game_mode = custom
02:56:00.258 [Lua] Lobby data is_private = true
02:56:00.258 [Lua] Lobby data difficulty = normal
02:56:00.258 [Lua] Lobby data player_slot_1 = 0:0
02:56:00.259 [Lua] Lobby data selected_level_key = forest_ambush
02:56:00.259 [Lua] Lobby data quick_game = false
02:56:00.259 [Lua] Lobby data matchmaking = false
02:56:00.259 [Lua] Lobby data level_key = inn_level
02:56:00.259 [Lua] Lobby data player_slot_4 = 0:0
02:56:00.259 [Lua] Lobby data unique_server_name = Crymic
02:56:00.259 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
02:56:00.259 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1
02:56:00.259 [Lua] Lobby data country_code = US
02:56:00.259 [Lua] Lobby data player_slot_3 = 0:0
02:56:00.259 [Lua] Lobby data eac_authorized = true
02:56:00.259 [Lua] Set lobby end.
02:56:00.261 [Lua] [ChatManager][1]System: Starting hosted game...
02:56:00.261 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
02:56:00.261 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
02:56:00.264 [Lua] [LOCAL RPC] rpc_client_complete_vote 1
02:56:06.468 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
02:56:06.469 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
02:56:06.469 [Lua] [MATCHMAKING] - Hosting game on level: inn_level forest_ambush
02:56:06.469 [Lua] [LevelTransitionHandler] set_next_level( forest_ambush )
02:56:06.469 [Lua] Set lobby begin:
02:56:06.469 [Lua] Lobby data twitch_enabled = false
02:56:06.470 [Lua] Lobby data power_level = 785
02:56:06.470 [Lua] Lobby data player_slot_6 = 0:0
02:56:06.470 [Lua] Lobby data num_players = 2
02:56:06.470 [Lua] Lobby data host = 110000100a1d9b9
02:56:06.470 [Lua] Lobby data game_mode = custom
02:56:06.470 [Lua] Lobby data is_private = true
02:56:06.470 [Lua] Lobby data difficulty = normal
02:56:06.470 [Lua] Lobby data player_slot_1 = 0:0
02:56:06.470 [Lua] Lobby data selected_level_key = forest_ambush
02:56:06.470 [Lua] Lobby data quick_game = false
02:56:06.470 [Lua] Lobby data matchmaking = false
02:56:06.470 [Lua] Lobby data level_key = inn_level
02:56:06.470 [Lua] Lobby data player_slot_4 = 0:0
02:56:06.470 [Lua] Lobby data unique_server_name = Crymic
02:56:06.470 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
02:56:06.470 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1
02:56:06.470 [Lua] Lobby data country_code = US
02:56:06.470 [Lua] Lobby data player_slot_3 = 0:0
02:56:06.470 [Lua] Lobby data eac_authorized = true
02:56:06.470 [Lua] Set lobby end.
02:56:06.472 [Lua] Set lobby begin:
02:56:06.472 [Lua] Lobby data twitch_enabled = false
02:56:06.472 [Lua] Lobby data power_level = 785
02:56:06.472 [Lua] Lobby data player_slot_6 = 0:0
02:56:06.472 [Lua] Lobby data num_players = 2
02:56:06.472 [Lua] Lobby data host = 110000100a1d9b9
02:56:06.472 [Lua] Lobby data game_mode = custom
02:56:06.472 [Lua] Lobby data is_private = true
02:56:06.472 [Lua] Lobby data difficulty = normal
02:56:06.472 [Lua] Lobby data player_slot_1 = 0:0
02:56:06.473 [Lua] Lobby data selected_level_key = forest_ambush
02:56:06.473 [Lua] Lobby data quick_game = false
02:56:06.473 [Lua] Lobby data matchmaking = false
02:56:06.473 [Lua] Lobby data level_key = inn_level
02:56:06.473 [Lua] Lobby data player_slot_4 = 0:0
02:56:06.473 [Lua] Lobby data unique_server_name = Crymic
02:56:06.473 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
02:56:06.473 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1
02:56:06.473 [Lua] Lobby data country_code = US
02:56:06.473 [Lua] Lobby data player_slot_3 = 0:0
02:56:06.473 [Lua] Lobby data eac_authorized = true
02:56:06.473 [Lua] Set lobby end.
02:56:06.473 [Lua] [NetworkServer] Entering post game
02:56:06.473 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InGame
02:56:06.473 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InPostGame
02:56:06.473 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InGame
02:56:06.473 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InPostGame
02:56:06.473 [Lua] Complete level triggered.
02:56:06.474 [Lua] [NetworkServer] Entering post game
02:56:06.474 [Lua] gm_event_end_conditions_met false false
02:56:06.474 [Save] Saving `save_data`
02:56:06.474 [Lua] PlayFabMirror:_commit_internal nil
02:56:06.474 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:56:06.475 [Lua] generate_backend_stats 110000100a1d9b9:1
02:56:06.477 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:56:06.477 [Lua] TRANSITION nil nil forest_ambush
02:56:06.477 [Lua] Transition type "forest_ambush", is server: true
02:56:06.478 [Lua] [NetworkServer] Current level key forest_ambush
02:56:06.478 [Lua] [LevelTransitionHandler] Generated new level_seed: 11215291
02:56:06.478 [Lua] [GameNetworkManager] Leaving game...
02:56:06.478 [Lua] [GameNetworkManager] Shutting down game session host.
02:56:06.478 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
02:56:06.478 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
02:56:06.478 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=305.04
02:56:06.478 [Save] Save done
02:56:06.478 [Save] Saving `save_data`
02:56:06.481 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
02:56:06.481 [Lua] commit result success 16
02:56:06.482 [Save] Save done
02:56:08.582 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
02:56:08.582 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
02:56:08.582 [Lua] PlayerManager:remove_player peer_id=110000100a1d9b9 1
02:56:08.582 [Lua] Clearing all global lookup lists
02:56:08.583 [Lua] [EquipmentUI] - Destroy
02:56:08.583 [Lua] [GamePadEquipmentUI] - Destroy
02:56:08.583 [Lua] [AbilityUI] - Destroy
02:56:08.583 [Lua] [GamePadAbilityUI] - Destroy
02:56:08.583 [Lua] [IngamePlayerListUI] - Destroy
02:56:08.583 [Lua] [IngameUI] destroy
02:56:08.588 [Lua] [MOD][VMF][INFO] Removed 1100001051e2f68 from the VMF users list.
02:56:08.588 [Lua] PlayerManager:remove_player peer_id=1100001051e2f68 1
02:56:08.590 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
02:56:08.630 [Lua] [Managers] Destroying state managers...
02:56:08.637 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
02:56:08.637 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InPostGame
02:56:08.637 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter Loading
02:56:08.637 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100a1d9b9
02:56:08.637 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InPostGame
02:56:08.637 [Lua] [PeerSM] 1100001051e2f68 :: on_enter Loading
02:56:08.637 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001051e2f68
02:56:08.637 [Lua] [Matchmaking] unregister rpcs
02:56:08.637 [Lua] [Gamestate] Enter state StateLoading
02:56:08.639 [Lua] [Gamestate] Enter Substate StateLoadingRunning
02:56:08.639 [Lua] [Matchmaking] register rpcs
02:56:08.639 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
02:56:08.639 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
02:56:08.639 [Lua] Set lobby begin:
02:56:08.639 [Lua] Lobby data twitch_enabled = false
02:56:08.639 [Lua] Lobby data power_level = 0
02:56:08.639 [Lua] Lobby data player_slot_6 = 0:0
02:56:08.639 [Lua] Lobby data num_players = 2
02:56:08.639 [Lua] Lobby data host = 110000100a1d9b9
02:56:08.640 [Lua] Lobby data game_mode = custom
02:56:08.640 [Lua] Lobby data is_private = true
02:56:08.640 [Lua] Lobby data difficulty = normal
02:56:08.640 [Lua] Lobby data player_slot_1 = 0:0
02:56:08.640 [Lua] Lobby data selected_level_key = forest_ambush
02:56:08.640 [Lua] Lobby data quick_game = false
02:56:08.640 [Lua] Lobby data matchmaking = false
02:56:08.640 [Lua] Lobby data level_key = inn_level
02:56:08.640 [Lua] Lobby data player_slot_4 = 0:0
02:56:08.640 [Lua] Lobby data unique_server_name = Crymic
02:56:08.640 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
02:56:08.640 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1
02:56:08.640 [Lua] Lobby data country_code = US
02:56:08.640 [Lua] Lobby data player_slot_3 = 0:0
02:56:08.640 [Lua] Lobby data eac_authorized = true
02:56:08.640 [Lua] Set lobby end.
02:56:08.640 [Lua] registering RPCs
02:56:08.640 [Lua] Set lobby begin:
02:56:08.640 [Lua] Lobby data twitch_enabled = false
02:56:08.640 [Lua] Lobby data power_level = 0
02:56:08.641 [Lua] Lobby data player_slot_6 = 0:0
02:56:08.641 [Lua] Lobby data num_players = 2
02:56:08.641 [Lua] Lobby data host = 110000100a1d9b9
02:56:08.641 [Lua] Lobby data game_mode = custom
02:56:08.641 [Lua] Lobby data is_private = true
02:56:08.641 [Lua] Lobby data difficulty = normal
02:56:08.641 [Lua] Lobby data player_slot_1 = 0:0
02:56:08.641 [Lua] Lobby data selected_level_key = forest_ambush
02:56:08.641 [Lua] Lobby data quick_game = false
02:56:08.641 [Lua] Lobby data matchmaking = false
02:56:08.641 [Lua] Lobby data level_key = forest_ambush
02:56:08.641 [Lua] Lobby data player_slot_4 = 0:0
02:56:08.641 [Lua] Lobby data unique_server_name = Crymic
02:56:08.641 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
02:56:08.641 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1
02:56:08.641 [Lua] Lobby data country_code = US
02:56:08.641 [Lua] Lobby data player_slot_3 = 0:0
02:56:08.641 [Lua] Lobby data eac_authorized = true
02:56:08.641 [Lua] Set lobby end.
02:56:08.641 [Lua] MUSIC MANAGER unmute_all_world_sounds 398621 0
02:56:08.641 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 18
02:56:08.641 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
02:56:08.643 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 18
02:56:08.644 [Lua] ### Sending rpc_level_loaded
02:56:08.644 [Lua] #### Has state machine: true, sender: 110000100a1d9b9, level_id: 26
02:56:08.644 [Lua] Peer 110000100a1d9b9 has loaded the level and all enemies are loaded
02:56:08.644 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_18, global_loading_screens, async-read, prioritized
02:56:08.644 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[forest_ambush] self.picked_level_key=[nil]
02:56:08.644 [Lua] [LevelTransitionHandler] load_level forest_ambush
02:56:08.689 [Umbra] Unload tome
02:56:08.772 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
02:56:08.772 [Lua] [LevelTransitionHandler] Loading level: "forest_ambush"
02:56:08.772 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/holly/forest_ambush"
02:56:08.772 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/holly/forest_ambush, LevelTransitionHandler, async-read,
02:56:08.772 [Lua] [LOCAL RPC] rpc_load_level 27 11215291
02:56:08.846 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 18
02:56:08.847 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_18
02:56:08.847 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_18
02:56:08.847 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/holly/forest_ambush
02:56:08.848 [Lua] MUSIC MANAGER nfl_forest_ambush_loading_screen_02 398622 0
02:56:08.852 [Lua] MUSIC MANAGER Play_loading_screen_music 398623 0
02:56:08.910 [Umbra] Loading umbra tome '#ID[79ab8a6e87c62d3a]'
02:56:14.023 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/holly/forest_ambush
02:56:14.023 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/holly/forest_ambush
02:56:14.040 [Lua] [LevelTransitionHandler] Level load completed!
02:56:14.040 [Lua] ### Sending rpc_level_loaded
02:56:14.040 [Lua] #### Has state machine: true, sender: 110000100a1d9b9, level_id: 27
02:56:14.040 [Lua] Peer 110000100a1d9b9 has loaded the level and all enemies are loaded
02:56:14.040 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
02:56:14.056 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit Loading
02:56:14.056 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter LoadingProfilePackages
02:56:14.073 [Lua] ### Sending rpc_level_loaded
02:56:14.073 [Lua] #### Has state machine: true, sender: 1100001051e2f68, level_id: 27
02:56:14.073 [Lua] Peer 1100001051e2f68 has loaded the level and all enemies are loaded
02:56:14.074 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit LoadingProfilePackages
02:56:14.074 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForEnterGame
02:56:14.074 [Lua] [PeerSM] 1100001051e2f68 :: on_exit Loading
02:56:14.074 [Lua] [PeerSM] 1100001051e2f68 :: on_enter LoadingProfilePackages
02:56:14.074 [Lua] [LOCAL RPC] rpc_loading_synced
02:56:14.090 [Lua] [PeerSM] 1100001051e2f68 :: on_exit LoadingProfilePackages
02:56:14.090 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForEnterGame
02:56:15.051 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
02:56:15.051 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
02:56:15.051 [Lua] [Matchmaking] unregister rpcs
02:56:15.052 [Lua] Set lobby begin:
02:56:15.052 [Lua] Lobby data twitch_enabled = false
02:56:15.052 [Lua] Lobby data power_level = 0
02:56:15.052 [Lua] Lobby data player_slot_6 = 0:0
02:56:15.052 [Lua] Lobby data num_players = 2
02:56:15.052 [Lua] Lobby data host = 110000100a1d9b9
02:56:15.052 [Lua] Lobby data game_mode = custom
02:56:15.052 [Lua] Lobby data is_private = true
02:56:15.052 [Lua] Lobby data difficulty = normal
02:56:15.052 [Lua] Lobby data player_slot_1 = 0:0
02:56:15.052 [Lua] Lobby data selected_level_key = forest_ambush
02:56:15.052 [Lua] Lobby data quick_game = false
02:56:15.052 [Lua] Lobby data matchmaking = false
02:56:15.052 [Lua] Lobby data level_key = forest_ambush
02:56:15.052 [Lua] Lobby data player_slot_4 = 0:0
02:56:15.052 [Lua] Lobby data unique_server_name = Crymic
02:56:15.052 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
02:56:15.052 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1
02:56:15.053 [Lua] Lobby data country_code = US
02:56:15.053 [Lua] Lobby data player_slot_3 = 0:0
02:56:15.053 [Lua] Lobby data eac_authorized = true
02:56:15.053 [Lua] Set lobby end.
02:56:15.053 [Lua] [Managers] Destroying state managers...
02:56:15.053 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_18, global_loading_screens
02:56:15.053 [Lua] MUSIC MANAGER Stop_loading_screen_music 398624 0
02:56:15.053 [Lua] [Gamestate] Enter StateIngame HOST
02:56:15.054 [Lua] Set lobby begin:
02:56:15.054 [Lua] Lobby data twitch_enabled = false
02:56:15.054 [Lua] Lobby data power_level = 0
02:56:15.054 [Lua] Lobby data player_slot_6 = 0:0
02:56:15.054 [Lua] Lobby data num_players = 2
02:56:15.054 [Lua] Lobby data host = 110000100a1d9b9
02:56:15.054 [Lua] Lobby data game_mode = custom
02:56:15.054 [Lua] Lobby data is_private = true
02:56:15.054 [Lua] Lobby data difficulty = normal
02:56:15.054 [Lua] Lobby data player_slot_1 = 0:0
02:56:15.054 [Lua] Lobby data selected_level_key = forest_ambush
02:56:15.054 [Lua] Lobby data quick_game = false
02:56:15.054 [Lua] Lobby data matchmaking = false
02:56:15.054 [Lua] Lobby data level_key = forest_ambush
02:56:15.054 [Lua] Lobby data player_slot_4 = 0:0
02:56:15.054 [Lua] Lobby data unique_server_name = Crymic
02:56:15.054 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
02:56:15.054 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1
02:56:15.054 [Lua] Lobby data country_code = US
02:56:15.054 [Lua] Lobby data player_slot_3 = 0:0
02:56:15.055 [Lua] Lobby data eac_authorized = true
02:56:15.055 [Lua] Set lobby end.
02:56:15.055 [Lua] [StateIngame] Server ingame
02:56:15.057 [Lua] Set lobby begin:
02:56:15.057 [Lua] Lobby data twitch_enabled = false
02:56:15.057 [Lua] Lobby data power_level = 0
02:56:15.057 [Lua] Lobby data player_slot_6 = 0:0
02:56:15.057 [Lua] Lobby data num_players = 2
02:56:15.057 [Lua] Lobby data host = 110000100a1d9b9
02:56:15.057 [Lua] Lobby data game_mode = custom
02:56:15.057 [Lua] Lobby data is_private = true
02:56:15.057 [Lua] Lobby data difficulty = normal
02:56:15.057 [Lua] Lobby data player_slot_1 = 0:0
02:56:15.057 [Lua] Lobby data selected_level_key = forest_ambush
02:56:15.057 [Lua] Lobby data quick_game = false
02:56:15.057 [Lua] Lobby data matchmaking = false
02:56:15.057 [Lua] Lobby data level_key = forest_ambush
02:56:15.058 [Lua] Lobby data player_slot_4 = 0:0
02:56:15.058 [Lua] Lobby data unique_server_name = Crymic
02:56:15.058 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
02:56:15.058 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1
02:56:15.058 [Lua] Lobby data country_code = US
02:56:15.058 [Lua] Lobby data player_slot_3 = 0:0
02:56:15.058 [Lua] Lobby data eac_authorized = true
02:56:15.058 [Lua] Set lobby end.
02:56:15.058 [Lua] [Matchmaking] register rpcs
02:56:15.058 [Lua] [GameNetworkManager] Setting pong timeout to 60
02:56:15.058 [Lua] [GameNetworkManager] My own peer_id = 110000100a1d9b9
02:56:15.058 [Lua] [GameNetworkManager] self.is_server = true
02:56:15.058 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
02:56:15.058 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
02:56:15.058 [Network] Setting artificial MTU limit to 65536
02:56:15.060 [Lua] Switching ConflictSettings: to: default
02:56:15.060 [Lua] pacing=default
02:56:15.060 [Lua] roaming=nil
02:56:15.060 [Lua] specials=default
02:56:15.060 [Lua] debug_color=maroon
02:56:15.060 [Lua] pack_spawning=default
02:56:15.060 [Lua] disabled=false
02:56:15.060 [Lua] boss=default
02:56:15.060 [Lua] horde=default
02:56:15.060 [Lua] name=default
02:56:15.060 [Lua] intensity=default
02:56:15.060 [Lua] ---
02:56:15.060 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
02:56:15.070 [Lua] [AIInterestPointSystem] Level Seed: 11215291
02:56:15.070 [Lua]
02:56:15.070 [Lua] [entity_system_bag] = table
02:56:15.070 [Lua] [entity_system_bag] = metatable
02:56:15.070 [Lua] [startup_data] = table
02:56:15.070 [Lua] [entity_manager] = table
02:56:15.070 [Lua] [entity_manager] = metatable
02:56:15.070 [Lua] [unit_spawner] = table
02:56:15.070 [Lua] [unit_spawner] = metatable
02:56:15.070 [Lua] [unit_storage] = table
02:56:15.070 [Lua] [unit_storage] = metatable
02:56:15.070 [Lua] [dice_keeper] = table
02:56:15.070 [Lua] [dice_keeper] = metatable
02:56:15.070 [Lua] [is_server] = true (boolean)
02:56:15.076 [Lua] [world] = [World]
02:56:15.076 [Lua] [system_api] = table
02:56:15.076 [Lua] [network_lobby] = table
02:56:15.076 [Lua] [network_lobby] = metatable
02:56:15.076 [Lua] [profile_synchronizer] = table
02:56:15.076 [Lua] [profile_synchronizer] = metatable
02:56:15.076 [Lua] [entity_system] = table
02:56:15.076 [Lua] [entity_system] = metatable
02:56:15.076 [Lua] [num_local_human_players] = 1 (number)
02:56:15.076 [Lua] [statistics_db] = table
02:56:15.076 [Lua] [statistics_db] = metatable
02:56:15.076 [Lua] [network_server] = table
02:56:15.076 [Lua] [network_server] = metatable
02:56:15.076 [Lua] [input_manager] = table
02:56:15.076 [Lua] [input_manager] = metatable
02:56:15.076 [Lua] [network_clock] = table
02:56:15.076 [Lua] [network_clock] = metatable
02:56:15.076 [Lua] [network_transmit] = table
02:56:15.076 [Lua] [network_transmit] = metatable
02:56:15.076 [Lua] [free_flight_manager] = table
02:56:15.076 [Lua] [free_flight_manager] = metatable
02:56:15.076 [Lua] [network_manager] = table
02:56:15.076 [Lua] [network_manager] = metatable
02:56:15.076 [Lua] [network_event_delegate] = table
02:56:15.076 [Lua] [network_event_delegate] = metatable
02:56:15.076 [Lua]
02:56:15.080 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
02:56:15.091 [Lua] [AchievementManager] Achievements using the steam platform
02:56:15.091 [Lua] [StateIngame] Level seed: 11215291
02:56:15.091 [Umbra] Init version: 3.4.15 :: 16 threads
02:56:15.091 [Umbra] Tome with `19736` objects loaded.
02:56:15.091 [Umbra] UMBRA Tome loaded.
02:56:15.091 [World] Spawning level.
02:56:15.936 [Lua] respawn_unit_spawned with group id: doomwheel_event
02:56:15.936 [Lua] respawn_unit_spawned with group id: doomwheel_event
02:56:15.936 [Lua] respawn_unit_spawned with group id: doomwheel_event
02:56:15.939 warning: [Physics] Invalid actor `#ID[e43f8295]` in `#ID[46cab355bd8d4d37]`: Trigger shapes cannot be triangle meshes or height fields. Make the shape static and disable its trigger state.
02:56:15.997 [Lua] [LevelAnalysis] set_random_seed( 1228062464)
02:56:16.005 [Lua] PlayerManager:add_player player_1
02:56:16.008 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
02:56:16.008 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
02:56:16.008 [Lua] [IngameUI] init
02:56:16.039 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
02:56:16.039 [Lua] Set lobby begin:
02:56:16.039 [Lua] Lobby data twitch_enabled = false
02:56:16.039 [Lua] Lobby data power_level = 785
02:56:16.039 [Lua] Lobby data player_slot_6 = 0:0
02:56:16.039 [Lua] Lobby data num_players = 2
02:56:16.039 [Lua] Lobby data host = 110000100a1d9b9
02:56:16.039 [Lua] Lobby data game_mode = custom
02:56:16.039 [Lua] Lobby data is_private = true
02:56:16.039 [Lua] Lobby data difficulty = normal
02:56:16.040 [Lua] Lobby data player_slot_1 = 0:0
02:56:16.040 [Lua] Lobby data selected_level_key = forest_ambush
02:56:16.040 [Lua] Lobby data quick_game = false
02:56:16.040 [Lua] Lobby data matchmaking = false
02:56:16.040 [Lua] Lobby data level_key = forest_ambush
02:56:16.040 [Lua] Lobby data player_slot_4 = 0:0
02:56:16.040 [Lua] Lobby data unique_server_name = Crymic
02:56:16.040 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
02:56:16.040 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1
02:56:16.040 [Lua] Lobby data country_code = US
02:56:16.040 [Lua] Lobby data player_slot_3 = 0:0
02:56:16.040 [Lua] Lobby data eac_authorized = true
02:56:16.040 [Lua] Set lobby end.
02:56:16.041 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:56:16.041 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:56:16.041 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:56:16.041 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:56:16.041 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:56:16.041 [Flow] BENCHMARK NO
02:56:16.041 [Lua] CurrentConflictSettings default
02:56:16.041 [Lua] [ConflictDirector] conflict_director is ai_ready
02:56:16.050 [Lua] This levels contains no crossroads
02:56:16.050 [Lua] [LevelAnalysis] Injecting travel distances
02:56:16.061 [Lua] SpecialsPacing:remove_unwanted_breeds:
02:56:16.061 [Lua] Forming navigation groups in one frame
02:56:16.061 [Lua] Forming navigation groups
02:56:16.079 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104
02:56:16.434 [Lua] NavigationGroupManager -> calulation time B: 0.35499999999956344
02:56:16.434 [Lua] number of nav groups: 416
02:56:16.440 [Lua] number of refined nav groups : 246
02:56:16.447 [Lua] NavigationGroupManager -> calulation time C: 0.012999999999919964
02:56:16.447 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.490953975244935 Normalized coefficient: 1.1674489460789996
02:56:16.448 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.676360834444022 Normalized coefficient: 1.151622145003186
02:56:16.448 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.207450016487128 Normalized coefficient: 1.2901957393827841
02:56:16.449 [Lua] -------------> JOW Perfect-density 3.6000000000000005 Sum density 1.9672226530616435 Normalized coefficient: 1.8299911270324283
02:56:16.450 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside
02:56:16.458 [Lua] [LevelAnalysis] Generating boss paths for level: forest_ambush
02:56:16.458 [Lua] [LevelAnalysis] This level has a total main-path length of 1162.5832328796387 meters.
02:56:16.458 [Lua] [LevelAnalysis] grouping spawners for event_patrol
02:56:16.458 [Lua] [LevelAnalysis]
02:56:16.458 [Lua] [LevelAnalysis] grouping spawners for event_boss
02:56:16.458 [Lua] [LevelAnalysis]
02:56:16.458 [Lua] [LevelAnalysis] Terror events added:
02:56:16.458 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing
02:56:16.458 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol
02:56:16.458 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing
02:56:16.458 [Lua] NORMAL PATROL MAIN PATH 592.22283935546875
02:56:16.458 [Lua] [waypoints] = table
02:56:16.458 [Lua] [astar_points] = table
02:56:16.458 [Lua] [travel_dist] = 592.22282841801643 (number)
02:56:16.458 [Lua] [one_directional] = false (boolean)
02:56:16.458 [Lua] [id] = boss_3 (string)
02:56:16.458 [Lua] ----> using boss spline path!
02:56:16.465 [Lua] Adding main path event: Vector3Box(229.325, -179.326, 12.732) boss_event_spline_patrol 45 table: 000000000E9187E0
02:56:16.465 [Lua] [LevelAnalysis] Level path distance: 1162.5832328796387
02:56:16.465 [Lua] [LevelAnalysis] num_event_places_f: 0.74172215525309249 , num_event_places: 0 , trailing_event_fraction: 0.74172215525309249 , num_events: 1
02:56:16.465 [Lua] [LevelAnalysis] Terror events added:
02:56:16.465 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
02:56:16.465 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1162.5832328796387 forbidden_dist: -1062.5832328796387
02:56:16.465 [Lua] [LevelAnalysis] wanted_distance: 359.97328987943843
02:56:16.478 [Lua] Adding main path event: Vector3Box(111.717, -156.224, -14.2763) rare_event_loot_rat 45 table: 000000000E918F60
02:56:16.478 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
02:56:16.485 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
02:56:16.485 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
02:56:16.486 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups
02:56:16.486 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
02:56:16.490 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=95
02:56:16.490 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
02:56:16.490 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
02:56:16.521 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForEnterGame
02:56:16.521 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForGameObjectSync
02:56:16.521 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForEnterGame
02:56:16.521 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForGameObjectSync
02:56:16.524 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 1 for peer id 110000100a1d9b9:2
02:56:16.524 [Lua] Set lobby begin:
02:56:16.524 [Lua] Lobby data twitch_enabled = false
02:56:16.524 [Lua] Lobby data power_level = 785
02:56:16.524 [Lua] Lobby data player_slot_6 = 0:0
02:56:16.524 [Lua] Lobby data num_players = 2
02:56:16.524 [Lua] Lobby data host = 110000100a1d9b9
02:56:16.524 [Lua] Lobby data game_mode = custom
02:56:16.524 [Lua] Lobby data is_private = true
02:56:16.524 [Lua] Lobby data difficulty = normal
02:56:16.524 [Lua] Lobby data player_slot_1 = 0:0
02:56:16.524 [Lua] Lobby data selected_level_key = forest_ambush
02:56:16.524 [Lua] Lobby data quick_game = false
02:56:16.524 [Lua] Lobby data matchmaking = false
02:56:16.525 [Lua] Lobby data level_key = forest_ambush
02:56:16.525 [Lua] Lobby data player_slot_4 = 0:0
02:56:16.525 [Lua] Lobby data unique_server_name = Crymic
02:56:16.525 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
02:56:16.525 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1
02:56:16.525 [Lua] Lobby data country_code = US
02:56:16.525 [Lua] Lobby data player_slot_3 = 0:0
02:56:16.525 [Lua] Lobby data eac_authorized = true
02:56:16.525 [Lua] Set lobby end.
02:56:16.525 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100a1d9b9:2, previous profile 0, profile 1]
02:56:16.525 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:1100001051e2f68 | es:110000100a1d9b9
02:56:16.525 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=96
02:56:16.527 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 110000100a1d9b9:3
02:56:16.527 [Lua] Set lobby begin:
02:56:16.527 [Lua] Lobby data twitch_enabled = false
02:56:16.527 [Lua] Lobby data power_level = 785
02:56:16.527 [Lua] Lobby data player_slot_6 = 0:0
02:56:16.527 [Lua] Lobby data num_players = 2
02:56:16.527 [Lua] Lobby data host = 110000100a1d9b9
02:56:16.527 [Lua] Lobby data game_mode = custom
02:56:16.527 [Lua] Lobby data is_private = true
02:56:16.527 [Lua] Lobby data difficulty = normal
02:56:16.527 [Lua] Lobby data player_slot_1 = 0:0
02:56:16.527 [Lua] Lobby data selected_level_key = forest_ambush
02:56:16.528 [Lua] Lobby data quick_game = false
02:56:16.528 [Lua] Lobby data matchmaking = false
02:56:16.528 [Lua] Lobby data level_key = forest_ambush
02:56:16.528 [Lua] Lobby data player_slot_4 = 0:0
02:56:16.528 [Lua] Lobby data unique_server_name = Crymic
02:56:16.528 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
02:56:16.528 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1
02:56:16.528 [Lua] Lobby data country_code = US
02:56:16.528 [Lua] Lobby data player_slot_3 = 0:0
02:56:16.528 [Lua] Lobby data eac_authorized = true
02:56:16.528 [Lua] Set lobby end.
02:56:16.528 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100a1d9b9:3, previous profile 0, profile 3]
02:56:16.528 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:1100001051e2f68 | es:110000100a1d9b9
02:56:16.528 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=97
02:56:16.542 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:38 my_peer_id:110000100a1d9b9
02:56:16.542 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:38 my_peer_id:110000100a1d9b9
02:56:16.542 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:39 my_peer_id:110000100a1d9b9
02:56:16.542 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:39 my_peer_id:110000100a1d9b9
02:56:17.078 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001051e2f68
02:56:17.079 [Lua] Set lobby begin:
02:56:17.079 [Lua] Lobby data twitch_enabled = false
02:56:17.079 [Lua] Lobby data power_level = 785
02:56:17.079 [Lua] Lobby data player_slot_6 = 0:0
02:56:17.079 [Lua] Lobby data num_players = 2
02:56:17.079 [Lua] Lobby data host = 110000100a1d9b9
02:56:17.080 [Lua] Lobby data game_mode = custom
02:56:17.080 [Lua] Lobby data is_private = true
02:56:17.080 [Lua] Lobby data difficulty = normal
02:56:17.080 [Lua] Lobby data player_slot_1 = 0:0
02:56:17.080 [Lua] Lobby data selected_level_key = forest_ambush
02:56:17.080 [Lua] Lobby data quick_game = false
02:56:17.080 [Lua] Lobby data matchmaking = false
02:56:17.080 [Lua] Lobby data level_key = forest_ambush
02:56:17.080 [Lua] Lobby data player_slot_4 = 0:0
02:56:17.080 [Lua] Lobby data unique_server_name = Crymic
02:56:17.080 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
02:56:17.080 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1
02:56:17.080 [Lua] Lobby data country_code = US
02:56:17.081 [Lua] Lobby data player_slot_3 = 0:0
02:56:17.081 [Lua] Lobby data eac_authorized = true
02:56:17.081 [Lua] Set lobby end.
02:56:17.081 [Lua] [Matchmaking] Assigned player 1100001051e2f68 to slot 2 when hot join syncing
02:56:17.081 [Lua] Breedfreezer (server) starting a hot join sync
02:56:17.081 [Lua] packing 0 units of breed chaos_marauder
02:56:17.081 [Lua] packing 0 units of breed skaven_clan_rat
02:56:17.081 [Lua] packing 0 units of breed skaven_storm_vermin
02:56:17.081 [Lua] packing 0 units of breed skaven_slave
02:56:17.081 [Lua] packing 0 units of breed chaos_fanatic
02:56:17.081 [Lua] packing 0 units of breed chaos_berzerker
02:56:17.081 [Lua] packing 0 units of breed chaos_warrior
02:56:17.081 [Lua] packing 0 units of breed skaven_plague_monk
02:56:17.081 [Lua] packing 0 units of breed chaos_raider
02:56:17.081 [Lua] --> rpc-package size reached, sending rpc now (last package)
02:56:17.081 [Lua]
02:56:17.081 [Lua] [1] = 1 (number)
02:56:17.081 [Lua] [2] = 0 (number)
02:56:17.081 [Lua] [3] = 1 (number)
02:56:17.081 [Lua] [4] = 0 (number)
02:56:17.081 [Lua] [5] = 1 (number)
02:56:17.081 [Lua] [6] = 0 (number)
02:56:17.081 [Lua] [7] = 1 (number)
02:56:17.081 [Lua] [8] = 0 (number)
02:56:17.081 [Lua] [9] = 1 (number)
02:56:17.081 [Lua] [10] = 0 (number)
02:56:17.081 [Lua] [11] = 1 (number)
02:56:17.081 [Lua] [12] = 0 (number)
02:56:17.081 [Lua] [13] = 1 (number)
02:56:17.081 [Lua] [14] = 0 (number)
02:56:17.081 [Lua] [15] = 1 (number)
02:56:17.081 [Lua] [16] = 0 (number)
02:56:17.081 [Lua] [17] = 1 (number)
02:56:17.081 [Lua] [18] = 0 (number)
02:56:17.081 [Lua]
02:56:17.081 [Lua]
02:56:17.081 [Lua]
02:56:17.081 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForGameObjectSync
02:56:17.081 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForPlayers
02:56:17.081 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForGameObjectSync
02:56:17.081 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForPlayers
02:56:17.082 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001051e2f68
02:56:17.086 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:38 my_peer_id:110000100a1d9b9
02:56:17.086 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
02:56:17.086 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
02:56:17.086 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, InventoryPackageSynchronizerClient, async-read,
02:56:17.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
02:56:17.086 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, InventoryPackageSynchronizerClient, async-read,
02:56:17.086 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read,
02:56:17.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
02:56:17.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
02:56:17.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
02:56:17.086 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:39 my_peer_id:110000100a1d9b9
02:56:17.086 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
02:56:17.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, InventoryPackageSynchronizerClient, async-read,
02:56:17.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
02:56:17.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, InventoryPackageSynchronizerClient, async-read,
02:56:17.086 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, InventoryPackageSynchronizerClient, async-read,
02:56:17.086 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
02:56:17.086 [Lua] [PackageManager] Load: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps, InventoryPackageSynchronizerClient, async-read,
02:56:17.086 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
02:56:17.086 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, InventoryPackageSynchronizerClient, async-read,
02:56:17.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
02:56:17.086 [Lua] [LOCAL RPC] rpc_game_started
02:56:17.089 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForPlayers
02:56:17.089 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter SpawningPlayer
02:56:17.089 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForPlayers
02:56:17.089 [Lua] [PeerSM] 1100001051e2f68 :: on_enter SpawningPlayer
02:56:17.139 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
02:56:17.139 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
02:56:17.139 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland
02:56:17.224 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland
02:56:17.224 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland
02:56:17.225 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
02:56:17.788 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
02:56:17.788 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
02:56:17.789 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1
02:56:17.928 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1
02:56:17.928 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1
02:56:17.929 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p
02:56:18.110 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p
02:56:18.110 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p
02:56:18.110 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
02:56:18.215 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
02:56:18.215 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
02:56:18.215 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08
02:56:18.321 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08
02:56:18.321 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08
02:56:18.321 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
02:56:18.461 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
02:56:18.461 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
02:56:18.462 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps
02:56:18.532 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps
02:56:18.532 [Lua] [PackageManager] Force_load: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps
02:56:18.532 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
02:56:18.651 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
02:56:18.651 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
02:56:18.652 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
02:56:18.793 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
02:56:18.793 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
02:56:18.793 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01
02:56:19.075 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01
02:56:19.075 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01
02:56:19.081 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 39
02:56:19.084 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 39
02:56:19.088 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit SpawningPlayer
02:56:19.088 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InGame
02:56:19.088 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001051e2f68
02:56:19.088 [Lua] PlayerManager:add_remote_player 1100001051e2f68
02:56:19.089 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=98
02:56:19.089 [Lua] RemotePlayer:create_game_object( ) 98
02:56:19.092 [Lua] [PeerSM] 1100001051e2f68 :: on_exit SpawningPlayer
02:56:19.092 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InGame
02:56:19.092 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[60345607]
02:56:19.092 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[14cc5e8d]
02:56:19.092 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d05dbc52]
02:56:19.092 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[686f5b45]
02:56:19.093 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000100a1d9b9 2
02:56:19.093 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cfb93656]
02:56:19.093 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7bfa23dc]
02:56:19.094 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7fe22b3b]
02:56:19.094 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7fe22b3b]
02:56:19.094 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[130f9ed1]
02:56:19.094 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[130f9ed1]
02:56:19.094 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[487cfe61]
02:56:19.094 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[487cfe61]
02:56:19.094 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[9bd41d67]
02:56:19.094 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[9bd41d67]
02:56:19.095 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c83886ab]
02:56:19.095 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[74e4744c]
02:56:19.095 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f9fda738]
02:56:19.095 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:56:19.095 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[4213386a]
02:56:19.095 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b3134f67]
02:56:19.095 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[62df7c18]
02:56:19.095 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=100
02:56:19.095 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000100a1d9b9 3
02:56:19.098 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:56:19.098 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=102
02:56:19.102 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 39
02:56:19.102 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 5 Vector3(-21.366, 5.48741, 0.409857) Vector4(0, 0, 0.99999, 0.004545) true 100 100 352 1 1
02:56:19.102 [Lua] PlayerManager:rpc_to_client_spawn_player(110000100a1d9b9, 5, Vector3(-21.366, 5.48741, 0.409857), Vector4(0, 0, 0.99999, 0.004545))
02:56:19.102 [Lua] PlayerManager:rpc_to_client_spawn_player()
02:56:19.105 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:56:19.105 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:56:19.105 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
02:56:19.105 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=104
02:56:19.111 [Lua] Switching ConflictSettings: to: skaven
02:56:19.111 [Lua] pacing=default
02:56:19.111 [Lua] roaming=nil
02:56:19.111 [Lua] specials=skaven
02:56:19.111 [Lua] debug_color=orange
02:56:19.111 [Lua] pack_spawning=skaven
02:56:19.111 [Lua] disabled=false
02:56:19.111 [Lua] boss=skaven
02:56:19.111 [Lua] horde=default
02:56:19.111 [Lua] name=skaven
02:56:19.111 [Lua] intensity=default
02:56:19.111 [Lua] ---
02:56:19.238 [Lua] [MOD][VMF][INFO] Added 1100001051e2f68 to the VMF users list.
02:56:19.238 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001051e2f68 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:56:19.238 [Lua] Adding player sync data to peer=1100001051e2f68 local_player_id=1
02:56:19.238 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001051e2f68 go_type=player_unit go_created_func_name=game_object_created_player_unit
02:56:19.238 [Lua] [NetworkServer] Peer 1100001051e2f68 spawned player.
02:56:19.239 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=107
02:56:19.239 [Lua] PlayerManager:assign_unit_ownership Fuck Dark Souls 1100001051e2f68 1
02:56:19.240 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:56:19.318 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xcab5b696, playing_id: 0x615b5, position: 0
02:56:40.368 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
02:56:54.553 [Lua] Players are leaving the safe zone
02:56:57.855 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:56:57.864 [Lua] Spline already found!
02:57:01.391 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:57:01.400 [Lua] Spline already found!
02:57:02.455 [Lua] [LOCAL RPC] rpc_ping_unit 103 127 false
02:57:04.810 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xcab5b696, playing_id: 0x615b5, position: 2183952
02:57:31.884 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:57:31.897 [Lua] Spline already found!
02:57:37.575 [Lua] Missing blackboard.action in anim_cb_damage() callback
02:57:40.859 [Lua] [LOCAL RPC] rpc_ping_unit 103 176 false
02:57:44.900 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:57:44.909 [Lua] Spline already found!
02:57:56.700 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:57:56.711 [Lua] Spline already found!
02:57:58.571 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001051e2f68 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:58:01.023 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
02:58:01.785 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[88f5ba94]
02:58:01.785 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[88f5ba94]
02:58:08.224 [Lua] Time for new HOOORDE! multi_first_wave
02:58:08.224 [Lua] horde requested: ambush
02:58:08.224 [Lua] setting up ambush-horde
02:58:08.224 [Lua] Composing horde 'medium' .. using variant 'plain'
02:58:08.225 [Lua] -> spawning: 40
02:58:08.225 [Lua] ambush horde has started
02:58:08.231 [Lua] MUSIC: explore -> pre_ambush
02:58:08.286 [Lua] Missing blackboard.action in anim_cb_damage() callback
02:58:22.455 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 14
02:58:22.455 [Lua] Time for new HOOORDE! multi_consecutive_wave
02:58:22.455 [Lua] horde requested: ambush
02:58:22.455 [Lua] setting up ambush-horde
02:58:22.455 [Lua] Composing horde 'medium' .. using variant 'plain'
02:58:22.455 [Lua] -> spawning: 40
02:58:22.455 [Lua] ambush horde has started
02:58:24.118 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x63bfd, position: 0
02:58:26.802 [Lua] MUSIC: pre_ambush -> horde
02:58:28.858 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 0
02:58:33.769 [Lua] Missing damage in action stagger in anim_cb_damage() callback
02:58:36.604 [Lua] HORDE: last wave, reset to standard horde delay
02:58:36.604 [Lua] Time for new HOOORDE! multi_last_wave
02:58:36.604 [Lua] horde requested: ambush
02:58:36.604 [Lua] setting up ambush-horde
02:58:36.604 [Lua] Composing horde 'medium' .. using variant 'plain'
02:58:36.604 [Lua] -> spawning: 39
02:58:36.604 [Lua] ambush horde has started
02:58:43.092 [Lua] Horde killed: ?
02:58:45.276 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 126 will change to a manual source.
02:58:45.753 [Lua] Missing blackboard.action in anim_cb_damage() callback
02:58:46.030 [Lua] Horde killed: ?
02:58:49.671 [Lua] Missing blackboard.action in anim_cb_damage() callback
02:58:54.118 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 0
02:58:54.119 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 1212304
02:58:54.354 [Lua] MUSIC: horde -> explore
02:58:55.698 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 0
02:58:55.698 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 0
02:58:55.698 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 0
02:58:55.698 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 0
02:58:57.864 [Lua] Missing damage in action stagger in anim_cb_damage() callback
02:59:00.062 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:59:00.074 [Lua] Spline already found!
02:59:02.041 [Lua] Horde killed: ?
02:59:36.399 [Lua] [LOCAL RPC] rpc_give_equipment 101 1025 11 250 Vector3(156.759, -135.415, -12.5393)
02:59:38.052 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:59:38.064 [Lua] Spline already found!
02:59:46.530 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:59:46.540 [Lua] Spline already found!
03:00:11.968 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
03:00:11.968 [Lua] ERROR: Tried to freeze unit twice in the same frame.
03:00:17.925 [Lua] main_path_player_far_away_check started
03:00:19.632 [Lua] main_path_player_far_away_check started
03:00:21.001 [Lua] main_path_player_far_away_check started
03:00:22.021 [Lua] main_path_player_far_away_check started
03:00:22.708 [Lua] main_path_player_far_away_check started
03:00:23.349 [Lua] main_path_player_far_away_check started
03:00:24.087 [Lua] main_path_player_far_away_check started
03:00:25.100 [Lua] main_path_player_far_away_check started
03:00:25.796 [Lua] main_path_player_far_away_check started
03:00:26.470 [Lua] main_path_player_far_away_check started
03:00:27.195 [Lua] main_path_player_far_away_check started
03:00:28.206 [Lua] main_path_player_far_away_check started
03:00:28.868 [Lua] main_path_player_far_away_check started
03:00:29.492 [Lua] main_path_player_far_away_check started
03:00:31.250 [Lua] main_path_player_far_away_check started
03:01:07.825 [Lua] [LOCAL RPC] rpc_spawn_pickup 16 Vector3(73.2562, -159.899, -2.60561) Vector4(-0.041807, 0.037015, 0.800693, -0.596467) 4
03:01:13.535 [Lua] Time for new HOOORDE! multi_first_wave
03:01:13.535 [Lua] horde requested: vector_blob
03:01:13.535 [Lua] wants to spawn ahead within distance: 60
03:01:13.535 [Lua] managed to spawn 38/38 horde enemies
03:01:13.535 [Lua] vector blob horde has started
03:01:13.540 [Lua] MUSIC: explore -> pre_horde
03:01:18.773 [Lua] MUSIC: pre_horde -> horde
03:01:21.295 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001051e2f68 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
03:01:23.408 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
03:01:23.919 [Lua] [LOCAL RPC] rpc_give_equipment 99 103 10 773 Vector3(107.707, -175.83, 1.78894)
03:01:28.779 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 14
03:01:28.779 [Lua] Time for new HOOORDE! multi_consecutive_wave
03:01:28.779 [Lua] horde requested: vector_blob
03:01:28.779 [Lua] wants to spawn ahead within distance: 60
03:01:28.780 [Lua] managed to spawn 36/36 horde enemies
03:01:28.780 [Lua] vector blob horde has started
03:01:32.610 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:01:32.623 [Lua] Spline already found!
03:01:37.684 [Lua] [LOCAL RPC] rpc_give_equipment 101 103 10 758 Vector3(145.183, -158.969, 2.9232)
03:01:39.880 [Lua] [LOCAL RPC] rpc_give_equipment 101 103 11 250 Vector3(146.123, -158.331, 3.08005)
03:01:42.987 [Lua] HORDE: last wave, reset to standard horde delay
03:01:42.987 [Lua] Time for new HOOORDE! multi_last_wave
03:01:42.987 [Lua] horde requested: vector_blob
03:01:42.987 [Lua] wants to spawn ahead within distance: 60
03:01:42.987 [Lua] Horde spawn position is within line of sight of players, aborting
03:01:42.987 [Lua] could not, tries to spawnbehind
03:01:42.987 [Lua] managed to spawn 37/37 horde enemies
03:01:42.987 [Lua] vector blob horde has started
03:01:47.786 [Lua] Horde killed: ?
03:01:54.507 [Lua] main path terror event triggered: rare_event_loot_rat
03:01:54.507 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat
03:01:54.520 [Lua] main path terror event triggered: boss_event_spline_patrol
03:01:54.520 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol
03:01:54.536 [Lua] > starting new spline, using new navbot: standard , id: boss_3
03:01:54.586 [Lua] > continuing spline boss_3 index: 2
03:01:54.623 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
03:01:54.623 [Lua] > continuing spline boss_3 index: 3
03:01:54.636 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
03:01:54.636 [Lua] > continuing spline boss_3 index: 4
03:01:54.649 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
03:01:54.649 [Lua] > continuing spline boss_3 index: 5
03:01:54.661 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
03:01:54.661 [Lua] > continuing spline boss_3 index: 6
03:01:54.700 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
03:01:54.700 [Lua] > continuing spline boss_3 index: 7
03:01:54.741 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
03:01:54.741 [Lua] > continuing spline boss_3 index: 8
03:01:54.755 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
03:01:54.755 [Lua] > continuing spline boss_3 index: 9
03:01:54.768 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
03:01:54.768 [Lua] > continuing spline boss_3 index: 10
03:01:54.780 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
03:01:54.781 [Lua] > continuing spline boss_3 index: 11
03:01:54.794 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
03:01:54.794 [Lua] > continuing spline boss_3 index: 12
03:01:54.807 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
03:01:54.807 [Lua] > continuing spline boss_3 index: 13
03:01:54.822 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
03:01:54.822 [Lua] > continuing spline boss_3 index: 14
03:01:54.835 [Lua] > spline completed boss_3
03:01:54.835 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
03:01:59.252 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 2 12 77
03:01:59.267 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:01:59.281 [Lua] Spline already found!
03:02:04.453 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001051e2f68 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
03:02:05.091 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
03:02:12.470 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:02:12.565 [Lua] PlayerManager:assign_unit_ownership Fuck Dark Souls 1100001051e2f68 1
03:02:12.877 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
03:02:13.526 [Lua] Missing blackboard.action in anim_cb_damage() callback
03:02:13.544 [Lua] Missing blackboard.action in anim_cb_damage() callback
03:02:14.540 [Lua] Missing damage in action stagger in anim_cb_damage() callback
03:02:14.598 [Lua] Missing damage in action stagger in anim_cb_damage() callback
03:02:15.165 [Lua] Horde killed: ?
03:02:17.829 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 60 will change to a manual source.
03:02:22.336 [Lua] MUSIC: horde -> explore
03:02:23.978 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 0
03:02:23.978 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 0
03:02:23.978 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 0
03:02:24.473 [Lua] Horde killed: ?
03:03:32.565 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 19 23
03:03:35.081 [Lua] Time for new HOOORDE! multi_first_wave
03:03:35.081 [Lua] horde requested: vector_blob
03:03:35.081 [Lua] wants to spawn ahead within distance: 60
03:03:35.081 [Lua] managed to spawn 37/37 horde enemies
03:03:35.081 [Lua] vector blob horde has started
03:03:35.086 [Lua] MUSIC: explore -> pre_horde
03:03:35.511 [Lua] Destroying unit - ai got stuck skaven_clan_rat 3 14 58
03:03:45.138 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12
03:03:45.138 [Lua] Time for new HOOORDE! multi_consecutive_wave
03:03:45.138 [Lua] horde requested: vector_blob
03:03:45.138 [Lua] wants to spawn ahead within distance: 60
03:03:45.139 [Lua] managed to spawn 39/39 horde enemies
03:03:45.139 [Lua] vector blob horde has started
03:03:45.524 [Lua] Destroying unit - ai got stuck skaven_slave 5 54 91
03:03:45.688 [Lua] Destroying unit - ai got stuck skaven_slave 6 55 96
03:03:51.160 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:03:51.160 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:03:51.160 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:03:51.160 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:03:51.160 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:03:51.160 [Flow] Torch disabled
03:03:58.287 [Lua] Destroying unit - ai got stuck skaven_slave 1 49 93
03:03:58.287 [Lua] Destroying unit - ai got stuck skaven_slave 4 52 92
03:04:04.006 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 18 92
03:04:08.149 [Lua] MUSIC: pre_horde -> horde
03:04:15.081 [Lua] Missing blackboard.action in anim_cb_damage() callback
03:04:15.746 [Lua] Missing blackboard.action in anim_cb_damage() callback
03:04:15.970 [Lua] HORDE: last wave, reset to standard horde delay
03:04:15.970 [Lua] Time for new HOOORDE! multi_last_wave
03:04:15.970 [Lua] horde requested: vector_blob
03:04:15.970 [Lua] wants to spawn behind within distance: 60
03:04:15.971 [Lua] managed to spawn 36/36 horde enemies
03:04:15.971 [Lua] vector blob horde has started
03:04:20.675 [Lua] ready to jump failed
03:04:24.830 [Lua] Missing blackboard.action in anim_cb_damage() callback
03:04:25.414 [Lua] Missing blackboard.action in anim_cb_damage() callback
03:04:26.547 [Lua] Horde killed: ?
03:04:26.559 [Lua] Horde killed: ?
03:04:29.853 [Lua] simple los failed
03:04:39.076 [Lua] MUSIC: horde -> explore
03:04:39.378 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 0
03:04:39.378 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 0
03:04:39.378 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 0
03:04:39.378 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 0
03:04:39.378 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 0
03:04:39.378 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 0
03:04:39.378 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 0
03:04:39.378 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 0
03:04:39.378 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 0
03:04:39.378 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 0
03:04:40.266 [Lua] Horde killed: ?
03:04:40.924 [Lua] simple los failed
03:04:43.109 [Lua] [LOCAL RPC] rpc_ping_unit_exclusive_flash 103 10 110000100a1d9b9 3
03:04:46.708 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Grimoire
03:04:46.712 [Lua] [LOCAL RPC] rpc_spawn_pickup 10 Vector3(234.932, -209.063, 24.9995) Vector4(-0.681884, -0.187175, -0.187175, -0.681884) 4
03:04:50.411 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 445818 0
03:04:52.173 [Lua] [LOCAL RPC] rpc_disable_locomotion 103 false 1
03:05:01.303 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile 109 33 table: 000000000E462250 table: 000000000E6A4A90 table: 000000000CAAA700 table: 000000000B5F9610 25 0 522.81088757375255 4 494 5
03:05:06.165 [Lua] Override Player Respawning doomwheel_event true
03:05:06.168 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_guards_01
03:05:09.198 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x9a04ce78, playing_id: 0x6d331, position: 0
03:05:11.617 [Lua] Missing damage in action stagger in anim_cb_damage() callback
03:05:18.798 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 0
03:05:19.783 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_loop
03:05:19.783 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_guards_02
03:05:19.822 [Lua] MUSIC: explore -> pre_horde
03:05:26.047 [Lua] Missing blackboard.action in anim_cb_damage() callback
03:05:29.980 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_loop
03:05:31.502 [Lua] MUSIC: pre_horde -> horde
03:05:38.174 [Lua] Missing blackboard.action in anim_cb_damage() callback
03:05:44.069 [Lua] event horde ends!
03:05:45.480 [Lua] Missing damage in action stagger in anim_cb_damage() callback
03:05:46.976 [Lua] Missing damage in action stagger in anim_cb_damage() callback
03:05:48.078 [Lua] Missing damage in action stagger in anim_cb_damage() callback
03:05:48.197 [Lua] event horde ends!
03:05:51.688 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_resistance_loop
03:05:52.302 [Lua] Missing damage in action stagger in anim_cb_damage() callback
03:05:52.470 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x9a04ce78, playing_id: 0x6d331, position: 2078066
03:05:53.699 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x9a04ce78, playing_id: 0x6d331, position: 2137506
03:05:53.699 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x9a04ce78, playing_id: 0x6d331, position: 2137506
03:05:54.254 [Lua] event horde ends!
03:05:58.293 [Lua] event horde ends!
03:05:59.390 [Lua] Missing damage in action stagger in anim_cb_damage() callback
03:05:59.455 [Lua] Missing damage in action stagger in anim_cb_damage() callback
03:06:02.654 [Lua] Missing blackboard.action in anim_cb_damage() callback
03:06:07.144 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001051e2f68 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
03:06:07.384 [Lua] Missing damage in action stagger in anim_cb_damage() callback
03:06:09.264 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
03:06:10.903 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_resistance_loop
03:06:12.784 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_guards_03
03:06:14.109 [Lua] Missing damage in action stagger in anim_cb_damage() callback
03:06:14.462 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile_limited 110 34 table: 000000000E6CFC20 table: 000000000E6CFCB0 table: 000000000E6CFD00 table: 000000000E6CFF10 34 7759 1 0 0 6 784 5
03:06:17.946 [Lua] event horde ends!
03:06:22.648 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 0
03:06:22.649 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 3064913
03:06:22.649 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 3064918
03:06:25.584 [Lua] Missing blackboard.action in anim_cb_damage() callback
03:06:25.669 [Lua] Missing blackboard.action in anim_cb_damage() callback
03:06:26.668 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[69bb1325face6fb0]'] [Unit '#ID[8d489b6f75a1e34c]']
03:06:26.668 [Flow] Socket 1 occupied
03:06:26.668 [Lua] [flow:Sockets occupied:] float=1.000000
03:06:26.668 [Flow] Objective unit hit socket:true
03:06:27.092 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_resistance_loop
03:06:29.677 [Lua] TerrorEventMixer.start_random_event: forest_skaven_camp -> forest_skaven_camp_c
03:06:29.680 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_c
03:06:29.719 [Lua] [flow] string="Force Destroy"
03:06:29.719 [Lua] [flow] string="Counter" float=1.000000
03:06:29.719 [Lua] [flow] string="Broken State Destroyed"
03:06:37.123 [Lua] event horde ends!
03:06:44.049 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile_limited 110 34 table: 000000000C8D95E0 table: 000000000C6CEDD0 table: 000000000B78E840 table: 000000000E721580 34 7759 1 0 0 6 784 5
03:06:46.236 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_resistance_loop
03:06:51.161 [Lua] Missing damage in action stagger in anim_cb_damage() callback
03:06:51.997 [Lua] Missing damage in action stagger in anim_cb_damage() callback
03:06:53.264 [Lua] event horde ends!
03:06:53.869 [Lua] event horde ends!
03:07:01.347 [Lua] Missing blackboard.action in anim_cb_damage() callback
03:07:03.017 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
03:07:03.441 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_resistance_loop
03:07:04.003 [Lua] event horde ends!
03:07:11.523 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile_limited 110 34 table: 00000000065145F0 table: 000000000C619FD0 table: 000000000C61A020 table: 000000000C4CE7B0 34 7759 1 0 0 6 784 5
03:07:11.533 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[69bb1325face6fb0]'] [Unit '#ID[8d489b6f75a1e34c]']
03:07:11.533 [Flow] Socket 1 occupied
03:07:11.533 [Lua] [flow:Sockets occupied:] float=1.000000
03:07:11.533 [Flow] Objective unit hit socket:true
03:07:12.499 [Lua] event horde ends!
03:07:14.587 [Lua] TerrorEventMixer.start_random_event: forest_skaven_camp -> forest_skaven_camp_a
03:07:14.591 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_a
03:07:14.642 [Lua] [flow] string="Force Destroy"
03:07:14.642 [Lua] [flow] string="Counter" float=1.000000
03:07:14.642 [Lua] [flow] string="Broken State Destroyed"
03:07:18.694 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_resistance_loop
03:07:26.498 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 0
03:07:26.499 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 3064913
03:07:26.500 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 3064918
03:07:28.312 [Lua] Missing blackboard.action in anim_cb_damage() callback
03:07:29.774 [Lua] event horde ends!
03:07:31.158 [Lua] Missing damage in action stagger in anim_cb_damage() callback
03:07:31.736 [Lua] Missing damage in action stagger in anim_cb_damage() callback
03:07:32.829 [Lua] Missing damage in action stagger in anim_cb_damage() callback
03:07:34.114 [Lua] Missing damage in action stagger in anim_cb_damage() callback
03:07:35.862 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_resistance_loop
03:07:38.714 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001051e2f68 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
03:07:38.939 [Lua] event horde ends!
03:07:39.307 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
03:07:40.045 [Lua] [LOCAL RPC] rpc_give_equipment 99 103 10 758 Vector3(284.968, -139.843, 11.6994)
03:07:45.098 [Lua] event horde ends!
03:07:46.410 [Lua] Missing damage in action stagger in anim_cb_damage() callback
03:07:47.510 [Lua] Destroying unit - ai got stuck skaven_clan_rat 5 7 19
03:07:49.422 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[69bb1325face6fb0]'] [Unit '#ID[8d489b6f75a1e34c]']
03:07:49.422 [Flow] Socket 1 occupied
03:07:49.422 [Lua] [flow:Sockets occupied:] float=1.000000
03:07:49.423 [Flow] Objective unit hit socket:true
03:07:52.525 [Lua] [flow] string="Force Destroy"
03:07:52.525 [Lua] [flow] string="Counter" float=1.000000
03:07:52.525 [Lua] [flow] string="Broken State Destroyed"
03:07:54.491 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_finale
03:07:55.510 [Lua] Override Player Respawning doomwheel_event false
03:08:02.441 [Lua] event horde ends!
03:08:07.449 [Lua] Destroying unit - ai got stuck skaven_clan_rat 4 5 32
03:08:07.718 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 0
03:08:13.266 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 2 17
03:08:17.376 [Lua] event horde ends!
03:08:18.834 [Lua] event horde ends!
03:08:18.843 [Lua] event horde ends!
03:08:18.859 [Lua] MUSIC: horde -> explore
03:08:19.921 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:08:19.933 [Lua] Spline already found!
03:08:20.348 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 0
03:08:20.348 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 0
03:08:20.348 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 0
03:08:25.760 [Lua] Switching ConflictSettings: to: chaos
03:08:25.760 [Lua] pacing=chaos
03:08:25.760 [Lua] roaming=nil
03:08:25.760 [Lua] specials=chaos
03:08:25.760 [Lua] debug_color=purple
03:08:25.760 [Lua] pack_spawning=chaos
03:08:25.760 [Lua] disabled=false
03:08:25.760 [Lua] boss=chaos
03:08:25.760 [Lua] horde=chaos
03:08:25.760 [Lua] name=chaos
03:08:25.760 [Lua] intensity=default
03:08:25.760 [Lua] ---
03:08:36.128 [Lua] [ChatManager][1]System: Crymic picked up a Tome
03:08:36.133 [Lua] [LOCAL RPC] rpc_spawn_pickup 29 Vector3(312.957, -67.8995, 17.6107) Vector4(0.012657, 0.098018, -0.760848, -0.64136) 4
03:08:39.000 [Lua] [ChatManager][1]System: Crymic discarded a Tome
03:08:39.005 [Lua] [LOCAL RPC] rpc_spawn_pickup 3 Vector3(312.957, -67.8995, 17.6107) Vector4(0.012657, 0.098018, -0.760848, -0.64136) 4
03:08:40.853 [Lua] [LOCAL RPC] rpc_ping_unit_exclusive_flash 103 614 110000100a1d9b9 3
03:08:42.045 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 473198 0
03:08:51.056 [Lua] [LOCAL RPC] rpc_ping_unit_exclusive_flash 103 614 110000100a1d9b9 3
03:09:03.112 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Tome
03:09:03.116 [Lua] [LOCAL RPC] rpc_spawn_pickup 29 Vector3(312.957, -67.8995, 17.6107) Vector4(0.012657, 0.098018, -0.760848, -0.64136) 4
03:09:14.152 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:09:14.162 [Lua] Spline already found!
03:09:14.684 [Lua] [LOCAL RPC] rpc_ping_unit 103 608 false
03:09:47.875 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:09:47.889 [Lua] Spline already found!
03:10:09.851 [Lua] fence jumping
03:10:10.279 [Lua] ready to jump failed
03:10:11.095 [Lua] fence jumping
03:10:15.641 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:10:15.654 [Lua] Spline already found!
03:10:16.475 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 478464 0
03:10:17.548 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 24 will change to a manual source.
03:10:18.337 [Lua] [LOCAL RPC] rpc_disable_locomotion 101 false 1
03:10:20.297 [Lua] simple los failed
03:10:22.044 [Lua] ready to jump failed
03:10:23.885 [Lua] ready to jump failed
03:10:26.150 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 479001 0
03:10:37.008 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:10:37.019 [Lua] Spline already found!
03:10:57.146 [Lua] Missing blackboard.action in anim_cb_damage() callback
03:11:12.144 [Flow] true_changed
03:11:12.144 [Flow] on1
03:11:19.581 [Flow] on2
03:11:19.581 [Flow] true_changed
03:11:20.896 [Lua] Missing damage in action stagger in anim_cb_damage() callback
03:11:22.826 [Flow] on3
03:11:22.826 [Flow] true_changed
03:11:22.826 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:11:22.826 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:11:22.826 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:11:22.826 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:11:22.826 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:11:22.826 [Flow] door_open
03:11:26.725 [Lua] [ChatManager][1]System: Fuck Dark Souls picked up a Tome
03:11:38.991 [Flow] entered trigger
03:11:45.054 [Flow] left trigger
03:11:58.106 [Lua] Time for new HOOORDE! multi_first_wave
03:11:58.106 [Lua] horde requested: vector_blob
03:11:58.106 [Lua] wants to spawn behind within distance: 60
03:11:58.106 [Lua] managed to spawn 21/21 horde enemies
03:11:58.106 [Lua] vector blob horde has started
03:11:58.112 [Lua] MUSIC: explore -> pre_horde
03:12:11.290 [Lua] HORDE: last wave, reset to standard horde delay
03:12:11.290 [Lua] Time for new HOOORDE! multi_last_wave
03:12:11.290 [Lua] horde requested: vector_blob
03:12:11.290 [Lua] wants to spawn behind within distance: 60
03:12:11.290 [Lua] managed to spawn 23/24 horde enemies
03:12:11.290 [Lua] vector blob horde has started
03:12:16.009 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:12:16.021 [Lua] Spline already found!
03:12:28.751 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:12:28.762 [Lua] Spline already found!
03:12:29.157 [Lua] [LOCAL RPC] rpc_ping_unit 103 80 false
03:12:31.006 [Lua] MUSIC: pre_horde -> horde
03:12:33.739 [Lua] Missing blackboard.action in anim_cb_damage() callback
03:12:34.338 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 71207
03:12:35.594 [Lua] Missing damage in action stagger in anim_cb_damage() callback
03:12:35.717 [Lua] Missing damage in action stagger in anim_cb_damage() callback
03:12:46.379 [Lua] MUSIC: horde -> explore
03:12:47.402 [Lua] Horde killed: ?
03:12:47.868 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 0
03:12:47.868 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 0
03:12:47.868 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 0
03:12:56.814 [Lua] Switching ConflictSettings: to: skaven
03:12:56.814 [Lua] pacing=default
03:12:56.814 [Lua] roaming=nil
03:12:56.814 [Lua] specials=skaven
03:12:56.814 [Lua] debug_color=orange
03:12:56.814 [Lua] pack_spawning=skaven
03:12:56.815 [Lua] disabled=false
03:12:56.815 [Lua] boss=skaven
03:12:56.815 [Lua] horde=default
03:12:56.815 [Lua] name=skaven
03:12:56.815 [Lua] intensity=default
03:12:56.815 [Lua] ---
03:13:23.088 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 806 projectile 103
03:13:23.254 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 495503 0
03:13:23.262 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 806 start_beam 103
03:13:24.470 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 806 stop_beam 103
03:14:05.157 [Lua] TerrorEventMixer.start_event: forest_end_event_start
03:14:05.169 [Flow] STOP PACING
03:14:05.902 [Lua] Missing blackboard.action in anim_cb_damage() callback
03:14:07.398 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xad34871e, playing_id: 0x79af7, position: 0
03:14:07.398 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xad34871e, playing_id: 0x79af7, position: 0
03:14:37.907 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
03:15:06.671 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001051e2f68 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
03:15:07.842 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
03:16:18.193 [Lua] Destroying unit - ai got stuck critter_rat 6 11 20
03:17:15.535 [Lua] [flow] string="Door Interacted"
03:17:15.544 [Lua] [flow] string="Cellar Door Equal"
03:20:41.464 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001051e2f68 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
03:20:42.170 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
03:20:45.302 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001051e2f68 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
03:20:49.289 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=1100001051e2f68 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
03:20:49.483 [Lua] Missing damage in action stagger in anim_cb_damage() callback
03:20:52.015 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
03:20:53.286 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=1100001051e2f68 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
03:20:55.395 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
03:21:03.329 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
03:22:37.373 [Lua] Destroying unit - ai got stuck skaven_clan_rat 3 10 10
03:26:44.899 [Lua] [flow] string="Door Interacted"
03:26:44.908 [Lua] [flow] string="Cellar Door Not Equal"
03:26:45.106 [Lua] [flow] string="Door Interacted"
03:27:00.037 [Lua] TerrorEventMixer.start_random_event: forest_end -> forest_end_event_b
03:27:00.037 [Lua] TerrorEventMixer.start_random_event: generic_special_fun -> generic_specials_fun_a
03:27:00.043 [Lua] TerrorEventMixer.start_event: forest_end_event_loop
03:27:00.043 [Lua] TerrorEventMixer.start_event: forest_end_event_b
03:27:00.043 [Lua] TerrorEventMixer.start_event: generic_specials_fun_a
03:27:00.077 [Lua] MUSIC: explore -> pre_horde
03:27:08.473 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile 108 33 table: 000000000C15CB50 table: 000000000AB19260 table: 000000000E636A30 table: 000000000D846170 28 0 0 6 703 5
03:27:13.145 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
03:27:15.268 [Lua] TerrorEventMixer.start_event: forest_end_event_loop
03:27:15.397 [Lua] MUSIC: pre_horde -> horde
03:27:16.582 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=1100001051e2f68 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
03:27:18.176 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
03:27:22.216 [Lua] Missing blackboard.action in anim_cb_damage() callback
03:27:23.014 [Lua] Missing damage in action stagger in anim_cb_damage() callback
03:27:23.414 [Lua] Missing blackboard.action in anim_cb_damage() callback
03:27:24.364 [Lua] event horde ends!
03:27:24.402 [Lua] event horde ends!
03:27:24.656 [Lua] Missing damage in action stagger in anim_cb_damage() callback
03:27:39.476 [Lua] event horde ends!
03:27:41.766 [Lua] TerrorEventMixer.start_event: forest_end_event_loop
03:27:53.299 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 0
03:27:54.051 [Lua] event horde ends!
03:27:54.066 [Lua] event horde ends!
03:27:54.944 [Lua] TerrorEventMixer.start_event: forest_end_event_loop
03:28:00.746 [Lua] TerrorEventMixer.start_random_event: generic_special_fun -> generic_specials_fun_b
03:28:00.750 [Lua] TerrorEventMixer.start_event: generic_specials_fun_b
03:28:01.643 [Lua] [LOCAL RPC] rpc_give_equipment 99 1025 10 773 Vector3(508.73, 102.974, 1.44147)
03:28:03.493 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=1100001051e2f68 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
03:28:05.409 [Lua] Destroying unit - ai got stuck critter_rat 3 6 11
03:28:06.205 [Lua] event horde ends!
03:28:08.251 [Lua] TerrorEventMixer.start_event: forest_end_event_loop
03:28:08.418 [Lua] TerrorEventMixer.start_random_event: forest_end -> forest_end_event_a
03:28:08.418 [Lua] TerrorEventMixer.start_event: forest_end_event_a
03:28:10.183 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
03:28:19.359 [Lua] event horde ends!
03:28:23.478 [Lua] TerrorEventMixer.start_event: forest_end_event_loop
03:28:29.935 [Lua] Missing damage in action stagger in anim_cb_damage() callback
03:28:32.465 [Lua] event horde ends!
03:28:32.664 [Lua] event horde ends!
03:28:38.568 [Lua] TerrorEventMixer.start_event: forest_end_event_loop
03:28:41.817 [Lua] event horde ends!
03:28:46.887 [Lua] event horde ends!
03:28:46.901 [Lua] event horde ends!
03:28:47.682 [Lua] event horde ends!
03:28:50.189 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=1100001051e2f68 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
03:28:50.627 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
03:28:51.820 [Lua] TerrorEventMixer.start_event: forest_end_event_loop
03:28:53.044 [Lua] TerrorEventMixer.start_event: forest_end_finale
03:28:55.568 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 0
03:28:55.568 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 0
03:29:01.342 [Lua] [flow_callback_trigger_dialogue_event] No extension found belonging to system "dialogue_system" for unit [Unit (deleted)]
03:29:01.342 [Lua] [flow_callback_trigger_dialogue_event] No extension found belonging to system "dialogue_system" for unit [Unit (deleted)]
03:29:01.342 [Lua] [flow_callback_trigger_dialogue_event] No extension found belonging to system "dialogue_system" for unit [Unit (deleted)]
03:29:01.342 [Lua] [flow_callback_trigger_dialogue_event] No extension found belonging to system "dialogue_system" for unit [Unit (deleted)]
03:29:02.846 [Lua] event horde ends!
03:29:05.678 [Lua] TerrorEventMixer.start_event: forest_end_event_loop
03:29:08.177 [Lua] Complete level triggered.
03:29:08.177 [Lua] [NetworkServer] Entering post game
03:29:08.177 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InGame
03:29:08.177 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InPostGame
03:29:08.177 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InGame
03:29:08.177 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InPostGame
03:29:08.177 [Lua] gm_event_end_conditions_met true false
03:29:08.177 [Save] Saving `save_data`
03:29:08.182 [Save] Save done
03:29:08.183 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
03:29:08.183 [Lua] Game won
03:29:08.183 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:29:08.183 [Lua] generate_backend_stats 110000100a1d9b9:1
03:29:08.185 [Lua] [1] = table
03:29:08.185 [Lua] [persistent_value] = 1 (number)
03:29:08.185 [Lua] [default_value] = 0 (number)
03:29:08.185 [Lua] [source] = player_data (string)
03:29:08.185 [Lua] [value] = 1 (number)
03:29:08.185 [Lua] [dirty] = true (boolean)
03:29:08.185 [Lua] [database_name] = collected_grimoire_forest_ambush (string)
03:29:08.185 [Lua] [name] = forest_ambush (string)
03:29:08.185 [Lua] [2] = table
03:29:08.185 [Lua] [persistent_value] = 1 (number)
03:29:08.185 [Lua] [default_value] = 0 (number)
03:29:08.185 [Lua] [source] = player_data (string)
03:29:08.185 [Lua] [value] = 1 (number)
03:29:08.185 [Lua] [dirty] = true (boolean)
03:29:08.185 [Lua] [database_name] = holly_forest_ambush_rune (string)
03:29:08.185 [Lua] [name] = holly_forest_ambush_rune (string)
03:29:08.185 [Lua] [3] = table
03:29:08.185 [Lua] [persistent_value] = 1349 (number)
03:29:08.185 [Lua] [default_value] = 0 (number)
03:29:08.185 [Lua] [value] = 2 (number)
03:29:08.185 [Lua] [dirty] = true (boolean)
03:29:08.185 [Lua] [database_name] = total_collected_tomes (string)
03:29:08.185 [Lua] [name] = total_collected_tomes (string)
03:29:08.185 [Lua] [4] = table
03:29:08.185 [Lua] [persistent_value] = 2 (number)
03:29:08.185 [Lua] [default_value] = 0 (number)
03:29:08.185 [Lua] [source] = player_data (string)
03:29:08.185 [Lua] [value] = 2 (number)
03:29:08.185 [Lua] [dirty] = true (boolean)
03:29:08.185 [Lua] [database_name] = collected_tome_forest_ambush (string)
03:29:08.185 [Lua] [name] = forest_ambush (string)
03:29:08.185 [Lua] [5] = table
03:29:08.185 [Lua] [sync_to_host] = true (boolean)
03:29:08.185 [Lua] [database_name] = completed_levels_forest_ambush (string)
03:29:08.185 [Lua] [persistent_value] = 3 (number)
03:29:08.185 [Lua] [default_value] = 0 (number)
03:29:08.185 [Lua] [source] = player_data (string)
03:29:08.185 [Lua] [value] = 1 (number)
03:29:08.185 [Lua] [sync_on_hot_join] = true (boolean)
03:29:08.185 [Lua] [name] = forest_ambush (string)
03:29:08.185 [Lua] [dirty] = true (boolean)
03:29:08.185 [Lua] [6] = table
03:29:08.185 [Lua] [persistent_value] = 22 (number)
03:29:08.185 [Lua] [default_value] = 0 (number)
03:29:08.185 [Lua] [source] = player_data (string)
03:29:08.185 [Lua] [value] = 1 (number)
03:29:08.185 [Lua] [dirty] = true (boolean)
03:29:08.185 [Lua] [database_name] = played_difficulty_normal (string)
03:29:08.185 [Lua] [name] = normal (string)
03:29:08.185 [Lua] [7] = table
03:29:08.185 [Lua] [persistent_value] = 1 (number)
03:29:08.185 [Lua] [default_value] = 0 (number)
03:29:08.185 [Lua] [source] = player_data (string)
03:29:08.185 [Lua] [value] = 1 (number)
03:29:08.185 [Lua] [dirty] = true (boolean)
03:29:08.185 [Lua] [database_name] = completed_levels_empire_soldier_forest_ambush (string)
03:29:08.185 [Lua] [name] = forest_ambush (string)
03:29:08.185 [Lua] [8] = table
03:29:08.185 [Lua] [persistent_value] = 99 (number)
03:29:08.185 [Lua] [default_value] = 0 (number)
03:29:08.185 [Lua] [source] = player_data (string)
03:29:08.185 [Lua] [value] = 99 (number)
03:29:08.185 [Lua] [dirty] = true (boolean)
03:29:08.185 [Lua] [database_name] = globadier_enemies_killed_by_poison (string)
03:29:08.185 [Lua] [name] = globadier_enemies_killed_by_poison (string)
03:29:08.185 [Lua] [9] = table
03:29:08.185 [Lua] [persistent_value] = 3 (number)
03:29:08.185 [Lua] [default_value] = 0 (number)
03:29:08.185 [Lua] [source] = player_data (string)
03:29:08.185 [Lua] [value] = 1 (number)
03:29:08.185 [Lua] [dirty] = true (boolean)
03:29:08.185 [Lua] [database_name] = quest_statistics_daily_quest_2_stat_1 (string)
03:29:08.185 [Lua] [name] = daily_quest_2_stat_1 (string)
03:29:08.185 [Lua] [10] = table
03:29:08.185 [Lua] [persistent_value] = 1 (number)
03:29:08.185 [Lua] [default_value] = 0 (number)
03:29:08.185 [Lua] [source] = player_data (string)
03:29:08.185 [Lua] [value] = 1 (number)
03:29:08.185 [Lua] [dirty] = true (boolean)
03:29:08.185 [Lua] [database_name] = completed_career_levels_es_knight_forest_ambush_normal (string)
03:29:08.185 [Lua] [name] = normal (string)
03:29:08.185 [Lua] [11] = table
03:29:08.185 [Lua] [persistent_value] = 795 (number)
03:29:08.185 [Lua] [default_value] = 0 (number)
03:29:08.185 [Lua] [value] = 1 (number)
03:29:08.185 [Lua] [dirty] = true (boolean)
03:29:08.185 [Lua] [database_name] = total_collected_grimoires (string)
03:29:08.185 [Lua] [name] = total_collected_grimoires (string)
03:29:08.185 [Lua] PlayFabMirror:_commit_internal nil
03:29:08.185 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 19
03:29:08.185 [Save] Saving `save_data`
03:29:08.185 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
03:29:08.187 [Lua] MUSIC: horde -> won
03:29:08.189 [Save] Save done
03:29:08.191 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 19 10
03:29:08.195 [Lua] Complete level triggered.
03:29:08.207 [Lua] Complete level triggered.
03:29:08.219 [Lua] Complete level triggered.
03:29:08.231 [Lua] Complete level triggered.
03:29:08.244 [Lua] Complete level triggered.
03:29:08.254 [Lua] Complete level triggered.
03:29:08.266 [Lua] Complete level triggered.
03:29:08.278 [Lua] Complete level triggered.
03:29:08.288 [Lua] Complete level triggered.
03:29:08.300 [Lua] Complete level triggered.
03:29:08.312 [Lua] Complete level triggered.
03:29:08.323 [Lua] Complete level triggered.
03:29:08.334 [Lua] Complete level triggered.
03:29:08.346 [Lua] Complete level triggered.
03:29:08.359 [Lua] Complete level triggered.
03:29:08.371 [Lua] Complete level triggered.
03:29:08.383 [Lua] Complete level triggered.
03:29:08.484 [Lua] [PlayFabRequestQueue] EAC Enabled! 19
03:29:08.484 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 19
03:29:08.717 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 19
03:29:08.720 [Lua] commit result success 17
03:29:08.720 [Lua] [PlayFabRequestQueue] Enqueuing request generateEndOfLevelLoot 20
03:29:08.720 [Lua] [PackageManager] Load: resource_packages/chests_d1, global, sync-read,
03:29:08.733 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 20 11
03:29:09.000 [Lua] [PlayFabRequestQueue] EAC Enabled! 20
03:29:09.000 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 20
03:29:09.368 [Lua] [PlayFabRequestQueue] Request Success generateEndOfLevelLoot 20
03:29:09.369 [Save] Saving `save_data`
03:29:09.372 [Save] Save done
03:29:16.138 [Lua] ConflictDirector - destroy all units
03:29:16.146 [Lua] [LOCAL RPC] rpc_is_ready_for_transition
03:29:16.542 [Lua] TRANSITION nil nil inn_level
03:29:16.542 [Lua] Transition type "inn_level", is server: true
03:29:16.542 [Lua] [NetworkServer] Current level key inn_level
03:29:16.542 [Lua] [LevelTransitionHandler] Generated new level_seed: 134397
03:29:16.542 [Lua] [GameNetworkManager] Leaving game...
03:29:16.542 [Lua] [GameNetworkManager] Shutting down game session host.
03:29:16.542 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
03:29:16.542 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
03:29:16.542 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1959.54
03:29:16.550 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
03:29:16.895 [Lua] Set lobby begin:
03:29:16.895 [Lua] Lobby data twitch_enabled = false
03:29:16.895 [Lua] Lobby data power_level = 0
03:29:16.895 [Lua] Lobby data player_slot_6 = 0:0
03:29:16.895 [Lua] Lobby data num_players = 2
03:29:16.895 [Lua] Lobby data host = 110000100a1d9b9
03:29:16.895 [Lua] Lobby data game_mode = custom
03:29:16.895 [Lua] Lobby data is_private = true
03:29:16.896 [Lua] Lobby data difficulty = normal
03:29:16.896 [Lua] Lobby data player_slot_1 = 0:0
03:29:16.896 [Lua] Lobby data selected_level_key = forest_ambush
03:29:16.896 [Lua] Lobby data quick_game = false
03:29:16.896 [Lua] Lobby data matchmaking = false
03:29:16.896 [Lua] Lobby data level_key = forest_ambush
03:29:16.896 [Lua] Lobby data player_slot_4 = 0:0
03:29:16.896 [Lua] Lobby data unique_server_name = Crymic
03:29:16.896 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:29:16.896 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1
03:29:16.896 [Lua] Lobby data country_code = US
03:29:16.896 [Lua] Lobby data player_slot_3 = 0:0
03:29:16.896 [Lua] Lobby data eac_authorized = true
03:29:16.896 [Lua] Set lobby end.
03:29:18.571 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
03:29:18.581 [Lua] PlayerManager:remove_player peer_id=110000100a1d9b9 1
03:29:18.581 [Lua] Clearing all global lookup lists
03:29:18.581 [Lua] [EquipmentUI] - Destroy
03:29:18.581 [Lua] [GamePadEquipmentUI] - Destroy
03:29:18.581 [Lua] [AbilityUI] - Destroy
03:29:18.581 [Lua] [GamePadAbilityUI] - Destroy
03:29:18.581 [Lua] [IngamePlayerListUI] - Destroy
03:29:18.582 [Lua] [IngameUI] destroy
03:29:18.646 [Lua] [MOD][VMF][INFO] Removed 1100001051e2f68 from the VMF users list.
03:29:18.646 [Lua] PlayerManager:remove_player peer_id=1100001051e2f68 1
03:29:18.984 [Lua] [Managers] Destroying state managers...
03:29:18.984 [Lua] PlayerManager:remove_player peer_id=110000100a1d9b9 2
03:29:18.984 [Lua] [ProfileSynchronizer] set_profile_peer_id 1 is no longer owned by 110000100a1d9b9:2
03:29:18.984 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:40 my_peer_id:110000100a1d9b9
03:29:18.984 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:40 my_peer_id:110000100a1d9b9
03:29:18.984 [Lua] Set lobby begin:
03:29:18.984 [Lua] Lobby data twitch_enabled = false
03:29:18.984 [Lua] Lobby data power_level = 0
03:29:18.984 [Lua] Lobby data player_slot_6 = 0:0
03:29:18.984 [Lua] Lobby data num_players = 2
03:29:18.984 [Lua] Lobby data host = 110000100a1d9b9
03:29:18.984 [Lua] Lobby data game_mode = custom
03:29:18.984 [Lua] Lobby data is_private = true
03:29:18.985 [Lua] Lobby data difficulty = normal
03:29:18.985 [Lua] Lobby data player_slot_1 = 0:0
03:29:18.985 [Lua] Lobby data selected_level_key = forest_ambush
03:29:18.985 [Lua] Lobby data quick_game = false
03:29:18.985 [Lua] Lobby data matchmaking = false
03:29:18.985 [Lua] Lobby data level_key = forest_ambush
03:29:18.985 [Lua] Lobby data player_slot_4 = 0:0
03:29:18.985 [Lua] Lobby data unique_server_name = Crymic
03:29:18.985 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:29:18.985 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1
03:29:18.985 [Lua] Lobby data country_code = US
03:29:18.985 [Lua] Lobby data player_slot_3 = 0:0
03:29:18.985 [Lua] Lobby data eac_authorized = true
03:29:18.985 [Lua] Set lobby end.
03:29:18.985 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 1, profile 0]
03:29:18.985 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:1100001051e2f68 | es:110000100a1d9b9
03:29:18.985 [Lua] PlayerManager:remove_player peer_id=110000100a1d9b9 3
03:29:18.985 [Lua] [ProfileSynchronizer] set_profile_peer_id 3 is no longer owned by 110000100a1d9b9:3
03:29:18.985 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:41 my_peer_id:110000100a1d9b9
03:29:18.985 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:41 my_peer_id:110000100a1d9b9
03:29:18.985 [Lua] Set lobby begin:
03:29:18.985 [Lua] Lobby data twitch_enabled = false
03:29:18.986 [Lua] Lobby data power_level = 0
03:29:18.986 [Lua] Lobby data player_slot_6 = 0:0
03:29:18.986 [Lua] Lobby data num_players = 2
03:29:18.986 [Lua] Lobby data host = 110000100a1d9b9
03:29:18.986 [Lua] Lobby data game_mode = custom
03:29:18.986 [Lua] Lobby data is_private = true
03:29:18.986 [Lua] Lobby data difficulty = normal
03:29:18.986 [Lua] Lobby data player_slot_1 = 0:0
03:29:18.986 [Lua] Lobby data selected_level_key = forest_ambush
03:29:18.986 [Lua] Lobby data quick_game = false
03:29:18.986 [Lua] Lobby data matchmaking = false
03:29:18.986 [Lua] Lobby data level_key = forest_ambush
03:29:18.986 [Lua] Lobby data player_slot_4 = 0:0
03:29:18.986 [Lua] Lobby data unique_server_name = Crymic
03:29:18.986 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:29:18.986 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1
03:29:18.987 [Lua] Lobby data country_code = US
03:29:18.987 [Lua] Lobby data player_slot_3 = 0:0
03:29:18.987 [Lua] Lobby data eac_authorized = true
03:29:18.987 [Lua] Set lobby end.
03:29:18.987 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 3, profile 0]
03:29:18.987 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:1100001051e2f68 | es:110000100a1d9b9
03:29:19.005 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
03:29:19.005 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InPostGame
03:29:19.005 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter Loading
03:29:19.005 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100a1d9b9
03:29:19.005 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InPostGame
03:29:19.005 [Lua] [PeerSM] 1100001051e2f68 :: on_enter Loading
03:29:19.005 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001051e2f68
03:29:19.005 [Lua] [Matchmaking] unregister rpcs
03:29:19.005 [Lua] [Gamestate] Enter state StateLoading
03:29:19.008 [World] Spawning level.
03:29:19.008 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
03:29:19.008 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
03:29:19.009 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
03:29:19.009 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
03:29:19.009 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
03:29:19.009 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
03:29:19.009 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
03:29:19.009 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
03:29:19.009 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
03:29:19.013 [Lua] Found camera: end_screen_camera
03:29:19.013 [Lua] Found camera: end_screen_camera
03:29:19.013 [Lua] Found camera: end_screen_camera
03:29:19.013 [Lua] Found camera: end_screen_camera
03:29:19.013 [Lua] Found camera: end_screen_camera
03:29:19.013 [Lua] Found camera: end_screen_camera
03:29:19.013 [Lua] Found camera: end_screen_camera
03:29:19.013 [Lua] Found camera: end_screen_camera
03:29:19.013 [Lua] Found camera: end_screen_camera
03:29:19.013 [Lua] Found camera: end_screen_camera
03:29:19.013 [Lua] Found camera: end_screen_camera
03:29:19.013 [Lua] [EndViewState] Enter Substate EndViewStateSummary
03:29:19.014 [Lua] [Gamestate] Enter Substate StateLoadingRunning
03:29:19.014 [Lua] [Matchmaking] register rpcs
03:29:19.014 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
03:29:19.014 [Lua] registering RPCs
03:29:19.014 [Lua] Set lobby begin:
03:29:19.014 [Lua] Lobby data twitch_enabled = false
03:29:19.014 [Lua] Lobby data power_level = 0
03:29:19.014 [Lua] Lobby data player_slot_6 = 0:0
03:29:19.014 [Lua] Lobby data num_players = 2
03:29:19.014 [Lua] Lobby data host = 110000100a1d9b9
03:29:19.014 [Lua] Lobby data game_mode = custom
03:29:19.014 [Lua] Lobby data is_private = true
03:29:19.014 [Lua] Lobby data difficulty = normal
03:29:19.014 [Lua] Lobby data player_slot_1 = 0:0
03:29:19.015 [Lua] Lobby data selected_level_key = forest_ambush
03:29:19.015 [Lua] Lobby data quick_game = false
03:29:19.015 [Lua] Lobby data matchmaking = false
03:29:19.015 [Lua] Lobby data level_key = inn_level
03:29:19.015 [Lua] Lobby data player_slot_4 = 0:0
03:29:19.015 [Lua] Lobby data unique_server_name = Crymic
03:29:19.015 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:29:19.015 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1
03:29:19.015 [Lua] Lobby data country_code = US
03:29:19.015 [Lua] Lobby data player_slot_3 = 0:0
03:29:19.015 [Lua] Lobby data eac_authorized = true
03:29:19.015 [Lua] Set lobby end.
03:29:19.015 [Lua] MUSIC MANAGER unmute_all_world_sounds 545243 0
03:29:19.015 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 21
03:29:19.015 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
03:29:19.018 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 21
03:29:19.018 [Lua] ### Sending rpc_level_loaded
03:29:19.018 [Lua] #### Has state machine: true, sender: 110000100a1d9b9, level_id: 27
03:29:19.018 [Lua] Peer 110000100a1d9b9 has loaded the level and all enemies are loaded
03:29:19.018 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
03:29:19.018 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
03:29:19.018 [Lua] [LevelTransitionHandler] load_level inn_level
03:29:19.194 [Umbra] Unload tome
03:29:19.208 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x563ab8ca, playing_id: 0x851dc, position: 0
03:29:19.272 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/holly/forest_ambush, LevelTransitionHandler
03:29:19.272 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
03:29:19.272 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
03:29:19.272 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
03:29:19.272 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:40 my_peer_id:110000100a1d9b9
03:29:19.272 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:41 my_peer_id:110000100a1d9b9
03:29:19.272 [Lua] [LOCAL RPC] rpc_load_level 26 134397
03:29:19.319 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 41
03:29:19.320 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 41
03:29:19.381 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
03:29:19.386 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient
03:29:19.392 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
03:29:19.393 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
03:29:19.394 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, InventoryPackageSynchronizerClient
03:29:19.394 [Lua] [PackageManager] Unload: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps, InventoryPackageSynchronizerClient
03:29:19.394 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
03:29:19.394 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
03:29:19.394 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
03:29:19.394 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, InventoryPackageSynchronizerClient
03:29:19.394 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
03:29:19.394 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, InventoryPackageSynchronizerClient
03:29:19.394 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
03:29:19.394 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
03:29:19.395 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, InventoryPackageSynchronizerClient
03:29:19.395 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
03:29:19.395 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
03:29:19.397 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient
03:29:19.397 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, InventoryPackageSynchronizerClient
03:29:19.398 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 21
03:29:19.417 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
03:29:19.417 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
03:29:19.418 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
03:29:19.537 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 41
03:29:19.765 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
03:29:24.888 [Save] Saving `telemetry`
03:29:24.891 [Save] Save done
03:29:29.023 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
03:29:29.023 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
03:29:29.040 [Lua] [LevelTransitionHandler] Level load completed!
03:29:29.041 [Lua] ### Sending rpc_level_loaded
03:29:29.041 [Lua] #### Has state machine: true, sender: 110000100a1d9b9, level_id: 26
03:29:29.041 [Lua] Peer 110000100a1d9b9 has loaded the level and all enemies are loaded
03:29:29.057 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit Loading
03:29:29.057 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter LoadingProfilePackages
03:29:29.074 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit LoadingProfilePackages
03:29:29.074 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForEnterGame
03:29:29.075 [Lua] [LOCAL RPC] rpc_loading_synced
03:29:29.261 [Lua] [EndViewState] Exit Substate EndViewStateSummary
03:29:29.261 [Lua] [PlayState] Enter Substate EndViewStateChest
03:29:29.647 [Lua] ### Sending rpc_level_loaded
03:29:29.647 [Lua] #### Has state machine: true, sender: 1100001051e2f68, level_id: 26
03:29:29.647 [Lua] Peer 1100001051e2f68 has loaded the level and all enemies are loaded
03:29:29.648 [Lua] [PeerSM] 1100001051e2f68 :: on_exit Loading
03:29:29.648 [Lua] [PeerSM] 1100001051e2f68 :: on_enter LoadingProfilePackages
03:29:29.665 [Lua] [PeerSM] 1100001051e2f68 :: on_exit LoadingProfilePackages
03:29:29.665 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForEnterGame
03:29:48.258 [Lua] [PlayState] Exit Substate EndViewStateChest
03:29:48.258 [Lua] [PlayState] Enter Substate EndViewStateScore
03:30:03.853 [Window] Window => inactive
03:30:04.695 [Window] Window => active
03:30:09.301 [Lua] [PlayState] Exit Substate EndViewStateScore
03:30:09.302 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
03:30:10.313 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
03:30:10.313 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
03:30:10.313 [Lua] [Matchmaking] unregister rpcs
03:30:10.313 [Lua] Set lobby begin:
03:30:10.313 [Lua] Lobby data twitch_enabled = false
03:30:10.313 [Lua] Lobby data power_level = 0
03:30:10.313 [Lua] Lobby data player_slot_6 = 0:0
03:30:10.313 [Lua] Lobby data num_players = 2
03:30:10.313 [Lua] Lobby data host = 110000100a1d9b9
03:30:10.313 [Lua] Lobby data game_mode = custom
03:30:10.313 [Lua] Lobby data is_private = true
03:30:10.313 [Lua] Lobby data difficulty = normal
03:30:10.313 [Lua] Lobby data player_slot_1 = 0:0
03:30:10.313 [Lua] Lobby data selected_level_key = forest_ambush
03:30:10.313 [Lua] Lobby data quick_game = false
03:30:10.314 [Lua] Lobby data matchmaking = false
03:30:10.314 [Lua] Lobby data level_key = inn_level
03:30:10.314 [Lua] Lobby data player_slot_4 = 0:0
03:30:10.314 [Lua] Lobby data unique_server_name = Crymic
03:30:10.314 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:30:10.314 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1
03:30:10.314 [Lua] Lobby data country_code = US
03:30:10.314 [Lua] Lobby data player_slot_3 = 0:0
03:30:10.314 [Lua] Lobby data eac_authorized = true
03:30:10.314 [Lua] Set lobby end.
03:30:10.314 [Lua] [Managers] Destroying state managers...
03:30:10.316 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
03:30:10.316 [Lua] MUSIC MANAGER Stop_loading_screen_music 545402 0
03:30:10.316 [Lua] [Gamestate] Enter StateIngame HOST
03:30:10.317 [Lua] Set lobby begin:
03:30:10.317 [Lua] Lobby data twitch_enabled = false
03:30:10.317 [Lua] Lobby data power_level = 0
03:30:10.317 [Lua] Lobby data player_slot_6 = 0:0
03:30:10.317 [Lua] Lobby data num_players = 2
03:30:10.317 [Lua] Lobby data host = 110000100a1d9b9
03:30:10.317 [Lua] Lobby data game_mode = custom
03:30:10.317 [Lua] Lobby data is_private = true
03:30:10.317 [Lua] Lobby data difficulty = normal
03:30:10.317 [Lua] Lobby data player_slot_1 = 0:0
03:30:10.317 [Lua] Lobby data selected_level_key = inn_level
03:30:10.318 [Lua] Lobby data quick_game = false
03:30:10.318 [Lua] Lobby data matchmaking = false
03:30:10.318 [Lua] Lobby data level_key = inn_level
03:30:10.318 [Lua] Lobby data player_slot_4 = 0:0
03:30:10.318 [Lua] Lobby data unique_server_name = Crymic
03:30:10.318 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:30:10.318 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1
03:30:10.318 [Lua] Lobby data country_code = US
03:30:10.318 [Lua] Lobby data player_slot_3 = 0:0
03:30:10.318 [Lua] Lobby data eac_authorized = true
03:30:10.318 [Lua] Set lobby end.
03:30:10.318 [Lua] [StateIngame] Server ingame
03:30:10.321 [Lua] Set lobby begin:
03:30:10.321 [Lua] Lobby data twitch_enabled = false
03:30:10.321 [Lua] Lobby data power_level = 0
03:30:10.321 [Lua] Lobby data player_slot_6 = 0:0
03:30:10.321 [Lua] Lobby data num_players = 2
03:30:10.321 [Lua] Lobby data host = 110000100a1d9b9
03:30:10.321 [Lua] Lobby data game_mode = custom
03:30:10.321 [Lua] Lobby data is_private = true
03:30:10.321 [Lua] Lobby data difficulty = normal
03:30:10.321 [Lua] Lobby data player_slot_1 = 0:0
03:30:10.322 [Lua] Lobby data selected_level_key = inn_level
03:30:10.322 [Lua] Lobby data quick_game = false
03:30:10.322 [Lua] Lobby data matchmaking = false
03:30:10.322 [Lua] Lobby data level_key = inn_level
03:30:10.322 [Lua] Lobby data player_slot_4 = 0:0
03:30:10.322 [Lua] Lobby data unique_server_name = Crymic
03:30:10.322 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:30:10.322 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1
03:30:10.322 [Lua] Lobby data country_code = US
03:30:10.322 [Lua] Lobby data player_slot_3 = 0:0
03:30:10.322 [Lua] Lobby data eac_authorized = true
03:30:10.322 [Lua] Set lobby end.
03:30:10.322 [Lua] [Matchmaking] register rpcs
03:30:10.322 [Lua] [GameNetworkManager] Setting pong timeout to 60
03:30:10.322 [Lua] [GameNetworkManager] My own peer_id = 110000100a1d9b9
03:30:10.322 [Lua] [GameNetworkManager] self.is_server = true
03:30:10.322 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
03:30:10.322 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
03:30:10.322 [Network] Setting artificial MTU limit to 65536
03:30:10.324 [Lua] Switching ConflictSettings: to: disabled
03:30:10.324 [Lua] pacing=disabled
03:30:10.324 [Lua] roaming=nil
03:30:10.324 [Lua] disabled=true
03:30:10.324 [Lua] pack_spawning=disabled
03:30:10.324 [Lua] boss=disabled
03:30:10.324 [Lua] horde=disabled
03:30:10.324 [Lua] specials=disabled
03:30:10.324 [Lua] name=disabled
03:30:10.324 [Lua] intensity=disabled
03:30:10.324 [Lua] ---
03:30:10.327 [Lua] [AIInterestPointSystem] Level Seed: 134397
03:30:10.327 [Lua]
03:30:10.327 [Lua] [entity_system_bag] = table
03:30:10.327 [Lua] [entity_system_bag] = metatable
03:30:10.327 [Lua] [startup_data] = table
03:30:10.327 [Lua] [entity_manager] = table
03:30:10.327 [Lua] [entity_manager] = metatable
03:30:10.327 [Lua] [unit_spawner] = table
03:30:10.327 [Lua] [unit_spawner] = metatable
03:30:10.327 [Lua] [unit_storage] = table
03:30:10.327 [Lua] [unit_storage] = metatable
03:30:10.327 [Lua] [dice_keeper] = table
03:30:10.327 [Lua] [dice_keeper] = metatable
03:30:10.327 [Lua] [is_server] = true (boolean)
03:30:10.335 [Lua] [world] = [World]
03:30:10.335 [Lua] [system_api] = table
03:30:10.335 [Lua] [network_lobby] = table
03:30:10.335 [Lua] [network_lobby] = metatable
03:30:10.336 [Lua] [profile_synchronizer] = table
03:30:10.336 [Lua] [profile_synchronizer] = metatable
03:30:10.336 [Lua] [entity_system] = table
03:30:10.336 [Lua] [entity_system] = metatable
03:30:10.336 [Lua] [num_local_human_players] = 1 (number)
03:30:10.336 [Lua] [statistics_db] = table
03:30:10.336 [Lua] [statistics_db] = metatable
03:30:10.336 [Lua] [network_server] = table
03:30:10.336 [Lua] [network_server] = metatable
03:30:10.336 [Lua] [input_manager] = table
03:30:10.336 [Lua] [input_manager] = metatable
03:30:10.336 [Lua] [network_clock] = table
03:30:10.336 [Lua] [network_clock] = metatable
03:30:10.336 [Lua] [network_transmit] = table
03:30:10.336 [Lua] [network_transmit] = metatable
03:30:10.336 [Lua] [free_flight_manager] = table
03:30:10.336 [Lua] [free_flight_manager] = metatable
03:30:10.336 [Lua] [network_manager] = table
03:30:10.336 [Lua] [network_manager] = metatable
03:30:10.336 [Lua] [network_event_delegate] = table
03:30:10.336 [Lua] [network_event_delegate] = metatable
03:30:10.336 [Lua]
03:30:10.337 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
03:30:10.339 [Lua] [AchievementManager] Achievements using the steam platform
03:30:10.340 [Lua] [StateIngame] Level seed: 134397
03:30:10.340 [Umbra] Init version: 3.4.15 :: 16 threads
03:30:10.340 [Umbra] Tome with `11601` objects loaded.
03:30:10.340 [Umbra] UMBRA Tome loaded.
03:30:10.340 [World] Spawning level.
03:30:10.346 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
03:30:10.534 [Lua] [LevelAnalysis] set_random_seed( 1109276416)
03:30:10.537 [Lua] PlayerManager:add_player player_1
03:30:10.541 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
03:30:10.541 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
03:30:10.541 [Lua] [IngameUI] init
03:30:10.583 [Lua] [Matchmaking] Cancelling matchmaking
03:30:10.583 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
03:30:10.584 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
03:30:10.584 [Lua] Set lobby begin:
03:30:10.584 [Lua] Lobby data twitch_enabled = false
03:30:10.584 [Lua] Lobby data power_level = 785
03:30:10.584 [Lua] Lobby data player_slot_6 = 0:0
03:30:10.584 [Lua] Lobby data num_players = 2
03:30:10.584 [Lua] Lobby data host = 110000100a1d9b9
03:30:10.584 [Lua] Lobby data game_mode = custom
03:30:10.584 [Lua] Lobby data is_private = true
03:30:10.584 [Lua] Lobby data difficulty = normal
03:30:10.584 [Lua] Lobby data player_slot_1 = 0:0
03:30:10.584 [Lua] Lobby data selected_level_key = inn_level
03:30:10.584 [Lua] Lobby data quick_game = false
03:30:10.584 [Lua] Lobby data matchmaking = false
03:30:10.584 [Lua] Lobby data level_key = inn_level
03:30:10.584 [Lua] Lobby data player_slot_4 = 0:0
03:30:10.584 [Lua] Lobby data unique_server_name = Crymic
03:30:10.584 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:30:10.584 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1
03:30:10.584 [Lua] Lobby data country_code = US
03:30:10.584 [Lua] Lobby data player_slot_3 = 0:0
03:30:10.585 [Lua] Lobby data eac_authorized = true
03:30:10.585 [Lua] Set lobby end.
03:30:10.585 [Flow] Forge tier 4
03:30:10.585 [Flow] complete_skittergate_legend true
03:30:10.585 [Flow] complete_all_helmgart_levels_recruit true
03:30:10.586 [Flow] WitchHunterLevel:30
03:30:10.586 [Flow] LeaderYes
03:30:10.586 [Flow] ALL PC XP:833018
03:30:10.586 [Flow] Has "bogenhafen" DLC:true
03:30:10.586 [Flow] WH XP:147305
03:30:10.586 [Flow] Number of crafted items:4085
03:30:10.586 [Flow] Has "pre_order" DLC:true
03:30:10.586 [Flow] Sum of Powe Levels:1500
03:30:10.586 [Flow] lodestone diff 1:false
03:30:10.586 [Flow] magnus and forest activated
03:30:10.586 [Flow] magnus and forest activated
03:30:10.586 [Flow] cemetery and forest activated
03:30:10.586 [Flow] magnus and cemetery
03:30:10.586 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:30:10.586 [Flow] ALL RUNES ACTIVATED
03:30:10.586 [Flow] magnus and forest activated
03:30:10.586 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:30:10.586 [Flow] ALL RUNES ACTIVATED
03:30:10.586 [Flow] cemetery and forest activated
03:30:10.586 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:30:10.586 [Flow] ALL RUNES ACTIVATED
03:30:10.586 [Flow] magnus and forest activated
03:30:10.586 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:30:10.586 [Flow] ALL RUNES ACTIVATED
03:30:10.586 [Flow] magnus and cemetery
03:30:10.586 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:30:10.586 [Flow] ALL RUNES ACTIVATED
03:30:10.586 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:30:10.587 [Lua] CurrentConflictSettings disabled
03:30:10.587 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
03:30:10.589 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
03:30:10.589 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
03:30:10.589 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
03:30:10.589 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=20
03:30:10.589 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
03:30:10.589 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
03:30:10.606 [Lua] MUSIC: won -> explore
03:30:10.628 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForEnterGame
03:30:10.628 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForGameObjectSync
03:30:11.346 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForGameObjectSync
03:30:11.346 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForPlayers
03:30:11.346 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForEnterGame
03:30:11.346 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForGameObjectSync
03:30:11.351 [Lua] [LOCAL RPC] rpc_game_started
03:30:11.353 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001051e2f68
03:30:11.354 [Lua] Set lobby begin:
03:30:11.354 [Lua] Lobby data twitch_enabled = false
03:30:11.354 [Lua] Lobby data power_level = 785
03:30:11.354 [Lua] Lobby data player_slot_6 = 0:0
03:30:11.354 [Lua] Lobby data num_players = 2
03:30:11.354 [Lua] Lobby data host = 110000100a1d9b9
03:30:11.354 [Lua] Lobby data game_mode = custom
03:30:11.354 [Lua] Lobby data is_private = true
03:30:11.354 [Lua] Lobby data difficulty = normal
03:30:11.355 [Lua] Lobby data player_slot_1 = 0:0
03:30:11.355 [Lua] Lobby data selected_level_key = inn_level
03:30:11.355 [Lua] Lobby data quick_game = false
03:30:11.355 [Lua] Lobby data matchmaking = false
03:30:11.355 [Lua] Lobby data level_key = inn_level
03:30:11.355 [Lua] Lobby data player_slot_4 = 0:0
03:30:11.355 [Lua] Lobby data unique_server_name = Crymic
03:30:11.355 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:30:11.355 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1
03:30:11.355 [Lua] Lobby data country_code = US
03:30:11.355 [Lua] Lobby data player_slot_3 = 0:0
03:30:11.355 [Lua] Lobby data eac_authorized = true
03:30:11.355 [Lua] Set lobby end.
03:30:11.355 [Lua] [Matchmaking] Assigned player 1100001051e2f68 to slot 2 when hot join syncing
03:30:11.356 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForGameObjectSync
03:30:11.356 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForPlayers
03:30:11.356 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001051e2f68
03:30:11.373 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForPlayers
03:30:11.373 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter SpawningPlayer
03:30:11.373 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForPlayers
03:30:11.373 [Lua] [PeerSM] 1100001051e2f68 :: on_enter SpawningPlayer
03:30:11.384 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit SpawningPlayer
03:30:11.384 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InGame
03:30:11.384 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001051e2f68
03:30:11.384 [Lua] PlayerManager:add_remote_player 1100001051e2f68
03:30:11.384 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=21
03:30:11.384 [Lua] RemotePlayer:create_game_object( ) 21
03:30:11.387 [Lua] [PeerSM] 1100001051e2f68 :: on_exit SpawningPlayer
03:30:11.387 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InGame
03:30:11.395 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 5 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1
03:30:11.395 [Lua] PlayerManager:rpc_to_client_spawn_player(110000100a1d9b9, 5, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
03:30:11.395 [Lua] PlayerManager:rpc_to_client_spawn_player()
03:30:11.397 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:30:11.397 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:30:11.397 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
03:30:11.397 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=23
03:30:11.408 [Flow] DISABLE
03:30:11.523 [Lua] [MOD][VMF][INFO] Added 1100001051e2f68 to the VMF users list.
03:30:11.523 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001051e2f68 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
03:30:11.523 [Lua] Adding player sync data to peer=1100001051e2f68 local_player_id=1
03:30:11.523 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001051e2f68 go_type=player_unit go_created_func_name=game_object_created_player_unit
03:30:11.523 [Lua] [NetworkServer] Peer 1100001051e2f68 spawned player.
03:30:11.525 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=24
03:30:11.525 [Lua] PlayerManager:assign_unit_ownership Fuck Dark Souls 1100001051e2f68 1
03:30:11.526 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:30:15.478 [Lua] Set lobby begin:
03:30:15.478 [Lua] Lobby data twitch_enabled = false
03:30:15.478 [Lua] Lobby data power_level = 392
03:30:15.478 [Lua] Lobby data player_slot_6 = 0:0
03:30:15.478 [Lua] Lobby data num_players = 2
03:30:15.478 [Lua] Lobby data host = 110000100a1d9b9
03:30:15.478 [Lua] Lobby data game_mode = custom
03:30:15.479 [Lua] Lobby data is_private = true
03:30:15.479 [Lua] Lobby data difficulty = normal
03:30:15.479 [Lua] Lobby data player_slot_1 = 0:0
03:30:15.479 [Lua] Lobby data selected_level_key = inn_level
03:30:15.479 [Lua] Lobby data quick_game = false
03:30:15.479 [Lua] Lobby data matchmaking = false
03:30:15.480 [Lua] Lobby data level_key = inn_level
03:30:15.480 [Lua] Lobby data player_slot_4 = 0:0
03:30:15.480 [Lua] Lobby data unique_server_name = Crymic
03:30:15.480 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:30:15.480 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1
03:30:15.480 [Lua] Lobby data country_code = US
03:30:15.480 [Lua] Lobby data player_slot_3 = 0:0
03:30:15.480 [Lua] Lobby data eac_authorized = true
03:30:15.480 [Lua] Set lobby end.
03:30:19.277 [Lua] [IngameUI] menu view on_enter hero_view
03:30:19.280 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0aa7b8b0
03:30:19.280 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
03:30:20.465 [Lua] Set lobby begin:
03:30:20.465 [Lua] Lobby data twitch_enabled = false
03:30:20.465 [Lua] Lobby data power_level = 785
03:30:20.465 [Lua] Lobby data player_slot_6 = 0:0
03:30:20.465 [Lua] Lobby data num_players = 2
03:30:20.465 [Lua] Lobby data host = 110000100a1d9b9
03:30:20.465 [Lua] Lobby data game_mode = custom
03:30:20.465 [Lua] Lobby data is_private = true
03:30:20.465 [Lua] Lobby data difficulty = normal
03:30:20.465 [Lua] Lobby data player_slot_1 = 0:0
03:30:20.465 [Lua] Lobby data selected_level_key = inn_level
03:30:20.466 [Lua] Lobby data quick_game = false
03:30:20.466 [Lua] Lobby data matchmaking = false
03:30:20.466 [Lua] Lobby data level_key = inn_level
03:30:20.466 [Lua] Lobby data player_slot_4 = 0:0
03:30:20.466 [Lua] Lobby data unique_server_name = Crymic
03:30:20.466 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:30:20.466 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1
03:30:20.466 [Lua] Lobby data country_code = US
03:30:20.466 [Lua] Lobby data player_slot_3 = 0:0
03:30:20.466 [Lua] Lobby data eac_authorized = true
03:30:20.466 [Lua] Set lobby end.
03:30:22.553 [Lua] [PlayFabRequestQueue] Enqueuing request generateQuestRewards 22
03:30:22.558 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 22 12
03:30:22.850 [Lua] [PlayFabRequestQueue] EAC Enabled! 22
03:30:22.850 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 22
03:30:23.117 [Lua] [PlayFabRequestQueue] Request Success generateQuestRewards 22
03:30:23.117 [Save] Saving `save_data`
03:30:23.122 [Save] Save done
03:30:28.148 [Lua] PlayFabMirror:_commit_internal 18
03:30:28.148 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:30:28.149 [Lua] generate_backend_stats 110000100a1d9b9:1
03:30:28.152 [Lua] [1] = table
03:30:28.152 [Lua] [persistent_value] = 1 (number)
03:30:28.152 [Lua] [default_value] = 0 (number)
03:30:28.152 [Lua] [source] = player_data (string)
03:30:28.152 [Lua] [value] = 1 (number)
03:30:28.152 [Lua] [dirty] = true (boolean)
03:30:28.152 [Lua] [database_name] = holly_find_all_runes (string)
03:30:28.152 [Lua] [name] = holly_find_all_runes (string)
03:30:28.152 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 23
03:30:28.161 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 23 13
03:30:28.251 [Lua] [PlayFabRequestQueue] EAC Enabled! 23
03:30:28.251 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 23
03:30:28.435 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 23
03:30:28.438 [Lua] commit result success 18
03:30:34.940 [Lua] [PlayFabRequestQueue] Enqueuing request generateAchievementRewards 24
03:30:34.944 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 24 14
03:30:35.113 [Lua] [PlayFabRequestQueue] EAC Enabled! 24
03:30:35.113 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 24
03:30:35.421 [Lua] [PlayFabRequestQueue] Request Success generateAchievementRewards 24
03:30:35.422 [Save] Saving `save_data`
03:30:35.427 [Save] Save done
03:30:53.492 [Lua] [IngameUI] menu view on_exit hero_view
03:30:53.495 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0aa7b8b0
03:30:53.495 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
03:31:03.637 [Lua] PlayFabMirror:_commit_internal 19
03:31:03.638 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:31:03.639 [Lua] generate_backend_stats 110000100a1d9b9:1
03:31:03.642 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:31:03.647 [Lua] commit result success 19
03:31:13.325 [Lua] [IngameUI] menu view on_enter hero_view
03:31:13.328 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0aa7b8b0
03:31:13.328 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
03:31:13.341 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
03:31:13.342 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
03:31:13.343 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
03:31:13.343 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
03:31:13.348 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
03:31:13.821 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
03:31:13.821 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
03:31:13.829 [World] Spawning level.
03:31:13.844 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
03:31:13.844 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewer, async-read,
03:31:13.972 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer, async-read,
03:31:13.972 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
03:31:13.972 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, MenuWorldPreviewer, async-read,
03:31:13.972 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:31:13.972 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer, async-read,
03:31:13.972 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:31:13.972 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
03:31:14.123 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
03:31:14.123 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
03:31:14.123 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:31:14.123 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:31:14.123 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:31:14.123 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:31:14.123 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:31:14.128 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
03:31:14.128 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
03:31:14.128 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
03:31:14.132 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
03:31:14.132 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
03:31:14.140 [World] Spawning level.
03:31:14.140 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
03:31:14.140 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
03:31:14.141 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
03:31:14.141 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
03:31:14.141 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
03:31:14.141 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
03:31:14.141 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
03:31:14.141 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
03:31:14.141 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
03:31:18.734 [Lua] [PlayFabRequestQueue] Enqueuing request generateLootChestRewards 25
03:31:18.737 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 25 15
03:31:18.839 [Lua] [PlayFabRequestQueue] EAC Enabled! 25
03:31:18.839 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 25
03:31:19.410 [Lua] [PlayFabRequestQueue] Request Success generateLootChestRewards 25
03:31:19.410 [Save] Saving `save_data`
03:31:19.411 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, LootItemUnitPreviewer2, async-read,
03:31:19.411 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_01_t1/wpn_emp_shield_01_t1_3p, LootItemUnitPreviewer3, async-read,
03:31:19.411 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_3p, LootItemUnitPreviewer3, async-read,
03:31:19.413 [Save] Save done
03:31:19.413 [Save] Saving `save_data`
03:31:19.417 [Lua] DISABLING LOOT PREVIEW VIEWPORT
03:31:19.417 [Lua] DISABLING LOOT PREVIEW VIEWPORT
03:31:19.417 [Lua] DISABLING LOOT PREVIEW VIEWPORT
03:31:19.417 [Save] Save done
03:31:19.417 [Save] Saving `save_data`
03:31:19.421 [Save] Save done
03:31:19.665 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p
03:31:19.665 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p
03:31:19.666 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_01_t1/wpn_emp_shield_01_t1_3p
03:31:19.764 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_01_t1/wpn_emp_shield_01_t1_3p
03:31:19.764 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_01_t1/wpn_emp_shield_01_t1_3p
03:31:19.764 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_3p
03:31:19.869 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_3p
03:31:19.869 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_3p
03:31:21.756 [Lua] ENABLING LOOT PREVIEW VIEWPORT
03:31:22.152 [Lua] ENABLING LOOT PREVIEW VIEWPORT
03:31:22.535 [Lua] ENABLING LOOT PREVIEW VIEWPORT
03:31:22.993 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, LootItemUnitPreviewer2
03:31:22.993 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_3p, LootItemUnitPreviewer3
03:31:22.994 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_01_t1/wpn_emp_shield_01_t1_3p, LootItemUnitPreviewer3
03:31:23.001 [Lua] DISABLING LOOT PREVIEW VIEWPORT
03:31:23.001 [Lua] DISABLING LOOT PREVIEW VIEWPORT
03:31:23.001 [Lua] DISABLING LOOT PREVIEW VIEWPORT
03:31:25.319 [Lua] [PlayFabRequestQueue] Enqueuing request generateLootChestRewards 26
03:31:25.321 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 26 16
03:31:25.411 [Lua] [PlayFabRequestQueue] EAC Enabled! 26
03:31:25.411 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 26
03:31:25.885 [Lua] [PlayFabRequestQueue] Request Success generateLootChestRewards 26
03:31:25.885 [Save] Saving `save_data`
03:31:25.886 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, LootItemUnitPreviewer1, async-read,
03:31:25.886 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_01/wpn_emp_bow_01_3p, LootItemUnitPreviewer2, async-read,
03:31:25.886 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, LootItemUnitPreviewer3, async-read,
03:31:25.889 [Save] Save done
03:31:25.889 [Save] Saving `save_data`
03:31:25.893 [Save] Save done
03:31:25.893 [Save] Saving `save_data`
03:31:25.898 [Save] Save done
03:31:26.131 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p
03:31:26.131 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p
03:31:26.132 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_01/wpn_emp_bow_01_3p
03:31:26.295 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_01/wpn_emp_bow_01_3p
03:31:26.295 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_01/wpn_emp_bow_01_3p
03:31:26.296 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
03:31:26.416 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
03:31:26.416 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
03:31:28.336 [Lua] ENABLING LOOT PREVIEW VIEWPORT
03:31:28.695 [Lua] ENABLING LOOT PREVIEW VIEWPORT
03:31:29.114 [Lua] ENABLING LOOT PREVIEW VIEWPORT
03:31:30.028 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, LootItemUnitPreviewer1
03:31:30.029 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_01/wpn_emp_bow_01_3p, LootItemUnitPreviewer2
03:31:30.030 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, LootItemUnitPreviewer3
03:31:30.037 [Lua] DISABLING LOOT PREVIEW VIEWPORT
03:31:30.037 [Lua] DISABLING LOOT PREVIEW VIEWPORT
03:31:30.037 [Lua] DISABLING LOOT PREVIEW VIEWPORT
03:31:32.134 [Lua] [PlayFabRequestQueue] Enqueuing request generateLootChestRewards 27
03:31:32.138 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 27 17
03:31:32.227 [Lua] [PlayFabRequestQueue] EAC Enabled! 27
03:31:32.227 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 27
03:31:32.689 [Lua] [PlayFabRequestQueue] Request Success generateLootChestRewards 27
03:31:32.690 [Save] Saving `save_data`
03:31:32.691 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_03/wpn_emp_bow_03_3p, LootItemUnitPreviewer1, async-read,
03:31:32.691 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, LootItemUnitPreviewer3, async-read,
03:31:32.693 [Save] Save done
03:31:32.693 [Save] Saving `save_data`
03:31:32.697 [Save] Save done
03:31:32.697 [Save] Saving `save_data`
03:31:32.701 [Save] Save done
03:31:32.854 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_03/wpn_emp_bow_03_3p
03:31:32.854 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_03/wpn_emp_bow_03_3p
03:31:32.867 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p
03:31:33.002 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p
03:31:33.002 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p
03:31:35.108 [Lua] ENABLING LOOT PREVIEW VIEWPORT
03:31:35.484 [Lua] ENABLING LOOT PREVIEW VIEWPORT
03:31:35.835 [Lua] ENABLING LOOT PREVIEW VIEWPORT
03:31:36.310 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_03/wpn_emp_bow_03_3p, LootItemUnitPreviewer1
03:31:36.311 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, LootItemUnitPreviewer3
03:31:36.318 [Lua] DISABLING LOOT PREVIEW VIEWPORT
03:31:36.318 [Lua] DISABLING LOOT PREVIEW VIEWPORT
03:31:36.318 [Lua] DISABLING LOOT PREVIEW VIEWPORT
03:31:37.082 [Lua] [IngameUI] menu view on_exit hero_view
03:31:37.085 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0aa7b8b0
03:31:37.085 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
03:31:47.310 [Lua] PlayFabMirror:_commit_internal 20
03:31:47.310 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:31:47.311 [Lua] generate_backend_stats 110000100a1d9b9:1
03:31:47.314 [Lua] [1] = table
03:31:47.314 [Lua] [persistent_value] = 4 (number)
03:31:47.314 [Lua] [default_value] = 1 (number)
03:31:47.314 [Lua] [source] = player_data (string)
03:31:47.314 [Lua] [value] = 4 (number)
03:31:47.314 [Lua] [dirty] = true (boolean)
03:31:47.314 [Lua] [database_name] = holly_difficulty_selection_plaza (string)
03:31:47.314 [Lua] [name] = holly_difficulty_selection_plaza (string)
03:31:47.314 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 28
03:31:47.320 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 28 18
03:31:47.422 [Lua] [PlayFabRequestQueue] EAC Enabled! 28
03:31:47.422 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 28
03:31:47.615 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 28
03:31:47.621 [Lua] commit result success 20
03:31:48.213 [Lua] [Matchmaking] Cancelling matchmaking
03:31:48.213 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
03:31:58.589 [Lua] [LOCAL RPC] rpc_client_complete_vote 0
03:32:03.831 [Lua] [Matchmaking] Cancelling matchmaking
03:32:03.831 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
03:32:10.900 [Lua] [LOCAL RPC] rpc_client_complete_vote 0
03:32:14.139 [Lua] [Matchmaking] Cancelling matchmaking
03:32:14.139 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
03:32:16.855 [Lua] [NetworkServer] Peer 1100001051e2f68 despawned player.
03:32:16.855 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001051e2f68
03:32:16.855 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile 2 to 1 for peer id 1100001051e2f68:1
03:32:16.855 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:42 my_peer_id:110000100a1d9b9
03:32:16.855 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:42 my_peer_id:110000100a1d9b9
03:32:16.855 [Lua] Set lobby begin:
03:32:16.855 [Lua] Lobby data twitch_enabled = false
03:32:16.855 [Lua] Lobby data power_level = 785
03:32:16.855 [Lua] Lobby data player_slot_6 = 0:0
03:32:16.855 [Lua] Lobby data num_players = 2
03:32:16.855 [Lua] Lobby data host = 110000100a1d9b9
03:32:16.855 [Lua] Lobby data game_mode = custom
03:32:16.855 [Lua] Lobby data is_private = true
03:32:16.855 [Lua] Lobby data difficulty = normal
03:32:16.855 [Lua] Lobby data player_slot_1 = 0:0
03:32:16.856 [Lua] Lobby data selected_level_key = inn_level
03:32:16.856 [Lua] Lobby data quick_game = false
03:32:16.856 [Lua] Lobby data matchmaking = false
03:32:16.856 [Lua] Lobby data level_key = inn_level
03:32:16.856 [Lua] Lobby data player_slot_4 = 0:0
03:32:16.856 [Lua] Lobby data unique_server_name = Crymic
03:32:16.856 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:32:16.856 [Lua] Lobby data player_slot_2 = 0:0
03:32:16.856 [Lua] Lobby data country_code = US
03:32:16.856 [Lua] Lobby data player_slot_3 = 0:0
03:32:16.856 [Lua] Lobby data eac_authorized = true
03:32:16.856 [Lua] Set lobby end.
03:32:16.856 [Lua] Set lobby begin:
03:32:16.856 [Lua] Lobby data twitch_enabled = false
03:32:16.856 [Lua] Lobby data power_level = 785
03:32:16.856 [Lua] Lobby data player_slot_6 = 0:0
03:32:16.856 [Lua] Lobby data num_players = 2
03:32:16.856 [Lua] Lobby data host = 110000100a1d9b9
03:32:16.856 [Lua] Lobby data game_mode = custom
03:32:16.857 [Lua] Lobby data is_private = true
03:32:16.857 [Lua] Lobby data difficulty = normal
03:32:16.857 [Lua] Lobby data player_slot_1 = 1100001051e2f68:1
03:32:16.857 [Lua] Lobby data selected_level_key = inn_level
03:32:16.857 [Lua] Lobby data quick_game = false
03:32:16.857 [Lua] Lobby data matchmaking = false
03:32:16.857 [Lua] Lobby data level_key = inn_level
03:32:16.857 [Lua] Lobby data player_slot_4 = 0:0
03:32:16.857 [Lua] Lobby data unique_server_name = Crymic
03:32:16.857 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:32:16.857 [Lua] Lobby data player_slot_2 = 0:0
03:32:16.857 [Lua] Lobby data country_code = US
03:32:16.857 [Lua] Lobby data player_slot_3 = 0:0
03:32:16.857 [Lua] Lobby data eac_authorized = true
03:32:16.857 [Lua] Set lobby end.
03:32:16.857 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001051e2f68:1, previous profile 2, profile 1]
03:32:16.857 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001051e2f68 | we:0 | dr:0 | bw:0 | es:110000100a1d9b9
03:32:16.858 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InGame
03:32:16.858 [Lua] [PeerSM] 1100001051e2f68 :: on_enter LoadingProfilePackages
03:32:16.859 [Lua] [GameNetworkManager] destroying game object with go_id=24
03:32:16.864 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:42 my_peer_id:110000100a1d9b9
03:32:16.865 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 42
03:32:16.869 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 42
03:32:16.894 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, InventoryPackageSynchronizerClient
03:32:16.896 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient
03:32:16.915 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
03:32:16.915 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_07, InventoryPackageSynchronizerClient
03:32:16.921 [Lua] [PackageManager] Unload: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient
03:32:16.922 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient
03:32:17.042 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:43 my_peer_id:110000100a1d9b9
03:32:17.042 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:43 my_peer_id:110000100a1d9b9
03:32:17.047 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:43 my_peer_id:110000100a1d9b9
03:32:17.047 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, InventoryPackageSynchronizerClient, async-read,
03:32:17.047 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient, async-read,
03:32:17.047 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, InventoryPackageSynchronizerClient, async-read,
03:32:17.047 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, InventoryPackageSynchronizerClient, async-read,
03:32:17.047 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
03:32:17.047 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
03:32:17.047 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient, async-read,
03:32:17.047 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read,
03:32:17.047 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
03:32:17.188 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
03:32:17.188 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
03:32:17.188 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
03:32:17.297 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
03:32:17.297 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
03:32:17.298 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland
03:32:17.393 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland
03:32:17.393 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland
03:32:17.393 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
03:32:17.595 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
03:32:17.595 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
03:32:17.596 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
03:32:17.669 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
03:32:17.669 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
03:32:17.670 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
03:32:18.223 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
03:32:18.223 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
03:32:18.224 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
03:32:18.302 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
03:32:18.302 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
03:32:18.302 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
03:32:18.440 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
03:32:18.440 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
03:32:18.452 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 43
03:32:18.457 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 43
03:32:20.461 [Lua] LEVEL KEY: plaza
03:32:20.461 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
03:32:20.461 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
03:32:20.464 [Lua] Set lobby begin:
03:32:20.464 [Lua] Lobby data twitch_enabled = false
03:32:20.464 [Lua] Lobby data power_level = 785
03:32:20.464 [Lua] Lobby data player_slot_6 = 0:0
03:32:20.464 [Lua] Lobby data num_players = 2
03:32:20.464 [Lua] Lobby data host = 110000100a1d9b9
03:32:20.464 [Lua] Lobby data game_mode = custom
03:32:20.464 [Lua] Lobby data is_private = true
03:32:20.464 [Lua] Lobby data difficulty = hardest
03:32:20.464 [Lua] Lobby data player_slot_1 = 1100001051e2f68:1
03:32:20.464 [Lua] Lobby data selected_level_key = inn_level
03:32:20.464 [Lua] Lobby data quick_game = false
03:32:20.465 [Lua] Lobby data matchmaking = false
03:32:20.465 [Lua] Lobby data level_key = inn_level
03:32:20.465 [Lua] Lobby data player_slot_4 = 0:0
03:32:20.465 [Lua] Lobby data unique_server_name = Crymic
03:32:20.465 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:32:20.465 [Lua] Lobby data player_slot_2 = 0:0
03:32:20.465 [Lua] Lobby data country_code = US
03:32:20.465 [Lua] Lobby data player_slot_3 = 0:0
03:32:20.465 [Lua] Lobby data eac_authorized = true
03:32:20.465 [Lua] Set lobby end.
03:32:20.465 [Lua] [PartyManager] Leader is set to 110000100a1d9b9
03:32:20.465 [Lua] [MATCHMAKING] - Hosting game on level: inn_level plaza
03:32:20.465 [Lua] [LevelTransitionHandler] set_next_level( plaza )
03:32:20.465 [Lua] Set lobby begin:
03:32:20.465 [Lua] Lobby data twitch_enabled = false
03:32:20.465 [Lua] Lobby data power_level = 785
03:32:20.465 [Lua] Lobby data player_slot_6 = 0:0
03:32:20.466 [Lua] Lobby data num_players = 2
03:32:20.466 [Lua] Lobby data host = 110000100a1d9b9
03:32:20.466 [Lua] Lobby data game_mode = event
03:32:20.466 [Lua] Lobby data is_private = true
03:32:20.466 [Lua] Lobby data difficulty = hardest
03:32:20.466 [Lua] Lobby data player_slot_1 = 1100001051e2f68:1
03:32:20.466 [Lua] Lobby data selected_level_key = plaza
03:32:20.466 [Lua] Lobby data quick_game = false
03:32:20.466 [Lua] Lobby data matchmaking = false
03:32:20.466 [Lua] Lobby data level_key = inn_level
03:32:20.466 [Lua] Lobby data player_slot_4 = 0:0
03:32:20.466 [Lua] Lobby data unique_server_name = Crymic
03:32:20.466 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:32:20.466 [Lua] Lobby data player_slot_2 = 0:0
03:32:20.466 [Lua] Lobby data country_code = US
03:32:20.466 [Lua] Lobby data player_slot_3 = 0:0
03:32:20.466 [Lua] Lobby data eac_authorized = true
03:32:20.466 [Lua] Set lobby end.
03:32:20.466 [Lua] Set lobby begin:
03:32:20.466 [Lua] Lobby data twitch_enabled = false
03:32:20.466 [Lua] Lobby data power_level = 785
03:32:20.466 [Lua] Lobby data player_slot_6 = 0:0
03:32:20.466 [Lua] Lobby data num_players = 2
03:32:20.467 [Lua] Lobby data host = 110000100a1d9b9
03:32:20.467 [Lua] Lobby data game_mode = event
03:32:20.467 [Lua] Lobby data is_private = true
03:32:20.467 [Lua] Lobby data difficulty = hardest
03:32:20.467 [Lua] Lobby data player_slot_1 = 1100001051e2f68:1
03:32:20.467 [Lua] Lobby data selected_level_key = plaza
03:32:20.467 [Lua] Lobby data quick_game = false
03:32:20.467 [Lua] Lobby data matchmaking = false
03:32:20.467 [Lua] Lobby data level_key = inn_level
03:32:20.467 [Lua] Lobby data player_slot_4 = 0:0
03:32:20.467 [Lua] Lobby data unique_server_name = Crymic
03:32:20.467 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:32:20.467 [Lua] Lobby data player_slot_2 = 0:0
03:32:20.467 [Lua] Lobby data country_code = US
03:32:20.467 [Lua] Lobby data player_slot_3 = 0:0
03:32:20.467 [Lua] Lobby data eac_authorized = true
03:32:20.467 [Lua] Set lobby end.
03:32:20.469 [Lua] [ChatManager][1]System: Starting hosted game...
03:32:20.469 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
03:32:20.469 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
03:32:20.472 [Lua] [LOCAL RPC] rpc_client_complete_vote 1
03:32:21.440 [Lua] [PeerSM] 1100001051e2f68 :: on_exit LoadingProfilePackages
03:32:21.440 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForEnterGame
03:32:21.445 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 43
03:32:21.450 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForEnterGame
03:32:21.450 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForGameObjectSync
03:32:21.461 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForGameObjectSync
03:32:21.461 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForPlayers
03:32:21.470 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForPlayers
03:32:21.470 [Lua] [PeerSM] 1100001051e2f68 :: on_enter SpawningPlayer
03:32:21.480 [Lua] [PeerSM] 1100001051e2f68 :: on_exit SpawningPlayer
03:32:21.480 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InGame
03:32:21.627 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001051e2f68 go_type=player_unit go_created_func_name=game_object_created_player_unit
03:32:21.627 [Lua] [NetworkServer] Peer 1100001051e2f68 spawned player.
03:32:21.627 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[14cc5e8d]
03:32:21.627 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d05dbc52]
03:32:21.628 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[686f5b45]
03:32:21.628 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[4213386a]
03:32:21.628 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b3134f67]
03:32:21.628 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[62df7c18]
03:32:21.629 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=25
03:32:21.629 [Lua] PlayerManager:assign_unit_ownership Fuck Dark Souls 1100001051e2f68 1
03:32:21.630 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:32:21.630 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f9fda738]
03:32:24.032 [Lua] [ChatManager][1]System: Cannot access Play menu while matchmaking is active.
03:32:36.236 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
03:32:36.237 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
03:32:36.237 [Lua] [MATCHMAKING] - Hosting game on level: inn_level plaza
03:32:36.237 [Lua] [LevelTransitionHandler] set_next_level( plaza )
03:32:36.237 [Lua] Set lobby begin:
03:32:36.237 [Lua] Lobby data twitch_enabled = false
03:32:36.238 [Lua] Lobby data power_level = 785
03:32:36.238 [Lua] Lobby data player_slot_6 = 0:0
03:32:36.238 [Lua] Lobby data num_players = 2
03:32:36.239 [Lua] Lobby data host = 110000100a1d9b9
03:32:36.239 [Lua] Lobby data game_mode = event
03:32:36.239 [Lua] Lobby data is_private = true
03:32:36.239 [Lua] Lobby data difficulty = hardest
03:32:36.239 [Lua] Lobby data player_slot_1 = 1100001051e2f68:1
03:32:36.239 [Lua] Lobby data selected_level_key = plaza
03:32:36.239 [Lua] Lobby data quick_game = false
03:32:36.239 [Lua] Lobby data matchmaking = false
03:32:36.239 [Lua] Lobby data level_key = inn_level
03:32:36.239 [Lua] Lobby data player_slot_4 = 0:0
03:32:36.239 [Lua] Lobby data unique_server_name = Crymic
03:32:36.239 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:32:36.240 [Lua] Lobby data player_slot_2 = 0:0
03:32:36.240 [Lua] Lobby data country_code = US
03:32:36.240 [Lua] Lobby data player_slot_3 = 0:0
03:32:36.240 [Lua] Lobby data eac_authorized = true
03:32:36.240 [Lua] Set lobby end.
03:32:36.242 [Lua] Set lobby begin:
03:32:36.242 [Lua] Lobby data twitch_enabled = false
03:32:36.242 [Lua] Lobby data power_level = 785
03:32:36.242 [Lua] Lobby data player_slot_6 = 0:0
03:32:36.242 [Lua] Lobby data num_players = 2
03:32:36.242 [Lua] Lobby data host = 110000100a1d9b9
03:32:36.242 [Lua] Lobby data game_mode = event
03:32:36.242 [Lua] Lobby data is_private = true
03:32:36.242 [Lua] Lobby data difficulty = hardest
03:32:36.242 [Lua] Lobby data player_slot_1 = 1100001051e2f68:1
03:32:36.242 [Lua] Lobby data selected_level_key = plaza
03:32:36.242 [Lua] Lobby data quick_game = false
03:32:36.242 [Lua] Lobby data matchmaking = false
03:32:36.242 [Lua] Lobby data level_key = inn_level
03:32:36.243 [Lua] Lobby data player_slot_4 = 0:0
03:32:36.243 [Lua] Lobby data unique_server_name = Crymic
03:32:36.243 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:32:36.243 [Lua] Lobby data player_slot_2 = 0:0
03:32:36.243 [Lua] Lobby data country_code = US
03:32:36.243 [Lua] Lobby data player_slot_3 = 0:0
03:32:36.243 [Lua] Lobby data eac_authorized = true
03:32:36.243 [Lua] Set lobby end.
03:32:36.243 [Lua] [NetworkServer] Entering post game
03:32:36.243 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InGame
03:32:36.243 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InPostGame
03:32:36.243 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InGame
03:32:36.243 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InPostGame
03:32:36.243 [Lua] Complete level triggered.
03:32:36.244 [Lua] [NetworkServer] Entering post game
03:32:36.244 [Lua] gm_event_end_conditions_met false false
03:32:36.244 [Save] Saving `save_data`
03:32:36.244 [Lua] PlayFabMirror:_commit_internal nil
03:32:36.244 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:32:36.245 [Lua] generate_backend_stats 110000100a1d9b9:1
03:32:36.247 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:32:36.247 [Lua] TRANSITION nil nil plaza
03:32:36.247 [Lua] Transition type "plaza", is server: true
03:32:36.247 [Lua] [NetworkServer] Current level key plaza
03:32:36.247 [Lua] [LevelTransitionHandler] Generated new level_seed: 2133457
03:32:36.247 [Lua] [GameNetworkManager] Leaving game...
03:32:36.247 [Lua] [GameNetworkManager] Shutting down game session host.
03:32:36.247 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
03:32:36.247 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
03:32:36.247 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=146.08
03:32:36.247 [Save] Save done
03:32:36.247 [Save] Saving `save_data`
03:32:36.251 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
03:32:36.251 [Lua] commit result success 21
03:32:36.251 [Save] Save done
03:32:37.465 [Lua] Set lobby begin:
03:32:37.465 [Lua] Lobby data twitch_enabled = false
03:32:37.465 [Lua] Lobby data power_level = 0
03:32:37.465 [Lua] Lobby data player_slot_6 = 0:0
03:32:37.465 [Lua] Lobby data num_players = 2
03:32:37.465 [Lua] Lobby data host = 110000100a1d9b9
03:32:37.465 [Lua] Lobby data game_mode = event
03:32:37.465 [Lua] Lobby data is_private = true
03:32:37.465 [Lua] Lobby data difficulty = hardest
03:32:37.465 [Lua] Lobby data player_slot_1 = 1100001051e2f68:1
03:32:37.465 [Lua] Lobby data selected_level_key = plaza
03:32:37.465 [Lua] Lobby data quick_game = false
03:32:37.465 [Lua] Lobby data matchmaking = false
03:32:37.465 [Lua] Lobby data level_key = inn_level
03:32:37.465 [Lua] Lobby data player_slot_4 = 0:0
03:32:37.465 [Lua] Lobby data unique_server_name = Crymic
03:32:37.466 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:32:37.466 [Lua] Lobby data player_slot_2 = 0:0
03:32:37.466 [Lua] Lobby data country_code = US
03:32:37.466 [Lua] Lobby data player_slot_3 = 0:0
03:32:37.466 [Lua] Lobby data eac_authorized = true
03:32:37.466 [Lua] Set lobby end.
03:32:38.259 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
03:32:38.259 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
03:32:38.260 [Lua] PlayerManager:remove_player peer_id=110000100a1d9b9 1
03:32:38.260 [Lua] Clearing all global lookup lists
03:32:38.260 [Lua] [EquipmentUI] - Destroy
03:32:38.260 [Lua] [GamePadEquipmentUI] - Destroy
03:32:38.260 [Lua] [AbilityUI] - Destroy
03:32:38.260 [Lua] [GamePadAbilityUI] - Destroy
03:32:38.260 [Lua] [IngamePlayerListUI] - Destroy
03:32:38.260 [Lua] [IngameUI] destroy
03:32:38.266 [Lua] [MOD][VMF][INFO] Removed 1100001051e2f68 from the VMF users list.
03:32:38.266 [Lua] PlayerManager:remove_player peer_id=1100001051e2f68 1
03:32:38.268 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
03:32:38.305 [Lua] [Managers] Destroying state managers...
03:32:38.311 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
03:32:38.311 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InPostGame
03:32:38.311 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter Loading
03:32:38.311 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100a1d9b9
03:32:38.311 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InPostGame
03:32:38.311 [Lua] [PeerSM] 1100001051e2f68 :: on_enter Loading
03:32:38.311 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001051e2f68
03:32:38.311 [Lua] [Matchmaking] unregister rpcs
03:32:38.311 [Lua] [Gamestate] Enter state StateLoading
03:32:38.313 [Lua] [Gamestate] Enter Substate StateLoadingRunning
03:32:38.313 [Lua] [Matchmaking] register rpcs
03:32:38.313 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
03:32:38.313 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
03:32:38.313 [Lua] registering RPCs
03:32:38.313 [Lua] Set lobby begin:
03:32:38.313 [Lua] Lobby data twitch_enabled = false
03:32:38.313 [Lua] Lobby data power_level = 0
03:32:38.313 [Lua] Lobby data player_slot_6 = 0:0
03:32:38.313 [Lua] Lobby data num_players = 2
03:32:38.313 [Lua] Lobby data host = 110000100a1d9b9
03:32:38.314 [Lua] Lobby data game_mode = event
03:32:38.314 [Lua] Lobby data is_private = true
03:32:38.314 [Lua] Lobby data difficulty = hardest
03:32:38.314 [Lua] Lobby data player_slot_1 = 1100001051e2f68:1
03:32:38.314 [Lua] Lobby data selected_level_key = plaza
03:32:38.314 [Lua] Lobby data quick_game = false
03:32:38.314 [Lua] Lobby data matchmaking = false
03:32:38.314 [Lua] Lobby data level_key = plaza
03:32:38.314 [Lua] Lobby data player_slot_4 = 0:0
03:32:38.314 [Lua] Lobby data unique_server_name = Crymic
03:32:38.314 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:32:38.314 [Lua] Lobby data player_slot_2 = 0:0
03:32:38.314 [Lua] Lobby data country_code = US
03:32:38.314 [Lua] Lobby data player_slot_3 = 0:0
03:32:38.314 [Lua] Lobby data eac_authorized = true
03:32:38.314 [Lua] Set lobby end.
03:32:38.314 [Lua] MUSIC MANAGER unmute_all_world_sounds 560074 0
03:32:38.314 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 29
03:32:38.314 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
03:32:38.316 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 29
03:32:38.317 [Lua] ### Sending rpc_level_loaded
03:32:38.317 [Lua] #### Has state machine: true, sender: 110000100a1d9b9, level_id: 26
03:32:38.317 [Lua] Peer 110000100a1d9b9 has loaded the level and all enemies are loaded
03:32:38.317 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_21, global_loading_screens, async-read, prioritized
03:32:38.317 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[plaza] self.picked_level_key=[nil]
03:32:38.317 [Lua] [LevelTransitionHandler] load_level plaza
03:32:38.367 [Umbra] Unload tome
03:32:38.484 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
03:32:38.484 [Lua] [LevelTransitionHandler] Loading level: "plaza"
03:32:38.484 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/holly/plaza"
03:32:38.484 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/holly/plaza, LevelTransitionHandler, async-read,
03:32:38.484 [Lua] [LOCAL RPC] rpc_load_level 18 2133457
03:32:38.555 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_21
03:32:38.555 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_21
03:32:38.556 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/holly/plaza
03:32:38.557 [Lua] MUSIC MANAGER nfl_loading_screen_plaza_02 560075 0
03:32:38.564 [Lua] MUSIC MANAGER Play_loading_screen_music 560076 0
03:32:38.574 [Umbra] Loading umbra tome '#ID[0095a116d1f6d9ee]'
03:32:38.579 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 29
03:32:41.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/holly/plaza
03:32:41.436 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/holly/plaza
03:32:41.453 [Lua] [LevelTransitionHandler] Level load completed!
03:32:41.453 [Lua] ### Sending rpc_level_loaded
03:32:41.453 [Lua] #### Has state machine: true, sender: 110000100a1d9b9, level_id: 18
03:32:41.453 [Lua] Peer 110000100a1d9b9 has loaded the level and all enemies are loaded
03:32:41.453 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
03:32:41.469 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit Loading
03:32:41.469 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter LoadingProfilePackages
03:32:41.486 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit LoadingProfilePackages
03:32:41.486 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForEnterGame
03:32:41.487 [Lua] [LOCAL RPC] rpc_loading_synced
03:32:41.855 [Lua] ### Sending rpc_level_loaded
03:32:41.855 [Lua] #### Has state machine: true, sender: 1100001051e2f68, level_id: 18
03:32:41.855 [Lua] Peer 1100001051e2f68 has loaded the level and all enemies are loaded
03:32:41.856 [Lua] [PeerSM] 1100001051e2f68 :: on_exit Loading
03:32:41.856 [Lua] [PeerSM] 1100001051e2f68 :: on_enter LoadingProfilePackages
03:32:41.872 [Lua] [PeerSM] 1100001051e2f68 :: on_exit LoadingProfilePackages
03:32:41.872 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForEnterGame
03:32:42.465 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
03:32:42.465 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
03:32:42.465 [Lua] [Matchmaking] unregister rpcs
03:32:42.465 [Lua] Set lobby begin:
03:32:42.465 [Lua] Lobby data twitch_enabled = false
03:32:42.465 [Lua] Lobby data power_level = 0
03:32:42.465 [Lua] Lobby data player_slot_6 = 0:0
03:32:42.465 [Lua] Lobby data num_players = 2
03:32:42.465 [Lua] Lobby data host = 110000100a1d9b9
03:32:42.465 [Lua] Lobby data game_mode = event
03:32:42.465 [Lua] Lobby data is_private = true
03:32:42.465 [Lua] Lobby data difficulty = hardest
03:32:42.465 [Lua] Lobby data player_slot_1 = 1100001051e2f68:1
03:32:42.465 [Lua] Lobby data selected_level_key = plaza
03:32:42.465 [Lua] Lobby data quick_game = false
03:32:42.466 [Lua] Lobby data matchmaking = false
03:32:42.466 [Lua] Lobby data level_key = plaza
03:32:42.466 [Lua] Lobby data player_slot_4 = 0:0
03:32:42.466 [Lua] Lobby data unique_server_name = Crymic
03:32:42.466 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:32:42.466 [Lua] Lobby data player_slot_2 = 0:0
03:32:42.466 [Lua] Lobby data country_code = US
03:32:42.466 [Lua] Lobby data player_slot_3 = 0:0
03:32:42.466 [Lua] Lobby data eac_authorized = true
03:32:42.466 [Lua] Set lobby end.
03:32:42.466 [Lua] [Managers] Destroying state managers...
03:32:42.467 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_21, global_loading_screens
03:32:42.467 [Lua] MUSIC MANAGER Stop_loading_screen_music 560077 0
03:32:42.467 [Lua] [Gamestate] Enter StateIngame HOST
03:32:42.467 [Lua] Set lobby begin:
03:32:42.467 [Lua] Lobby data twitch_enabled = false
03:32:42.467 [Lua] Lobby data power_level = 0
03:32:42.467 [Lua] Lobby data player_slot_6 = 0:0
03:32:42.467 [Lua] Lobby data num_players = 2
03:32:42.467 [Lua] Lobby data host = 110000100a1d9b9
03:32:42.467 [Lua] Lobby data game_mode = event
03:32:42.467 [Lua] Lobby data is_private = true
03:32:42.467 [Lua] Lobby data difficulty = hardest
03:32:42.467 [Lua] Lobby data player_slot_1 = 1100001051e2f68:1
03:32:42.467 [Lua] Lobby data selected_level_key = plaza
03:32:42.467 [Lua] Lobby data quick_game = false
03:32:42.467 [Lua] Lobby data matchmaking = false
03:32:42.468 [Lua] Lobby data level_key = plaza
03:32:42.468 [Lua] Lobby data player_slot_4 = 0:0
03:32:42.468 [Lua] Lobby data unique_server_name = Crymic
03:32:42.468 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:32:42.468 [Lua] Lobby data player_slot_2 = 0:0
03:32:42.468 [Lua] Lobby data country_code = US
03:32:42.468 [Lua] Lobby data player_slot_3 = 0:0
03:32:42.468 [Lua] Lobby data eac_authorized = true
03:32:42.468 [Lua] Set lobby end.
03:32:42.468 [Lua] [StateIngame] Server ingame
03:32:42.471 [Lua] Set lobby begin:
03:32:42.471 [Lua] Lobby data twitch_enabled = false
03:32:42.471 [Lua] Lobby data power_level = 0
03:32:42.471 [Lua] Lobby data player_slot_6 = 0:0
03:32:42.471 [Lua] Lobby data num_players = 2
03:32:42.471 [Lua] Lobby data host = 110000100a1d9b9
03:32:42.471 [Lua] Lobby data game_mode = event
03:32:42.471 [Lua] Lobby data is_private = true
03:32:42.471 [Lua] Lobby data difficulty = hardest
03:32:42.471 [Lua] Lobby data player_slot_1 = 1100001051e2f68:1
03:32:42.471 [Lua] Lobby data selected_level_key = plaza
03:32:42.471 [Lua] Lobby data quick_game = false
03:32:42.471 [Lua] Lobby data matchmaking = false
03:32:42.471 [Lua] Lobby data level_key = plaza
03:32:42.471 [Lua] Lobby data player_slot_4 = 0:0
03:32:42.471 [Lua] Lobby data unique_server_name = Crymic
03:32:42.472 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:32:42.472 [Lua] Lobby data player_slot_2 = 0:0
03:32:42.472 [Lua] Lobby data country_code = US
03:32:42.472 [Lua] Lobby data player_slot_3 = 0:0
03:32:42.472 [Lua] Lobby data eac_authorized = true
03:32:42.472 [Lua] Set lobby end.
03:32:42.472 [Lua] [Matchmaking] register rpcs
03:32:42.472 [Lua] [GameNetworkManager] Setting pong timeout to 60
03:32:42.472 [Lua] [GameNetworkManager] My own peer_id = 110000100a1d9b9
03:32:42.472 [Lua] [GameNetworkManager] self.is_server = true
03:32:42.472 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
03:32:42.472 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
03:32:42.472 [Network] Setting artificial MTU limit to 65536
03:32:42.475 [Lua] Switching ConflictSettings: to: challenge_level
03:32:42.475 [Lua] pacing=disabled
03:32:42.475 [Lua] roaming=nil
03:32:42.475 [Lua] specials=disabled
03:32:42.475 [Lua] debug_color=maroon
03:32:42.475 [Lua] pack_spawning=disabled
03:32:42.475 [Lua] disabled=false
03:32:42.475 [Lua] boss=disabled
03:32:42.475 [Lua] horde=challenge_level
03:32:42.475 [Lua] name=challenge_level
03:32:42.475 [Lua] intensity=disabled
03:32:42.475 [Lua] ---
03:32:42.478 [Lua] [AIInterestPointSystem] Level Seed: 2133457
03:32:42.479 [Lua]
03:32:42.479 [Lua] [entity_system_bag] = table
03:32:42.479 [Lua] [entity_system_bag] = metatable
03:32:42.479 [Lua] [startup_data] = table
03:32:42.479 [Lua] [entity_manager] = table
03:32:42.479 [Lua] [entity_manager] = metatable
03:32:42.479 [Lua] [unit_spawner] = table
03:32:42.479 [Lua] [unit_spawner] = metatable
03:32:42.479 [Lua] [unit_storage] = table
03:32:42.479 [Lua] [unit_storage] = metatable
03:32:42.479 [Lua] [dice_keeper] = table
03:32:42.479 [Lua] [dice_keeper] = metatable
03:32:42.479 [Lua] [is_server] = true (boolean)
03:32:42.490 [Lua] [world] = [World]
03:32:42.490 [Lua] [system_api] = table
03:32:42.490 [Lua] [network_lobby] = table
03:32:42.490 [Lua] [network_lobby] = metatable
03:32:42.490 [Lua] [profile_synchronizer] = table
03:32:42.490 [Lua] [profile_synchronizer] = metatable
03:32:42.490 [Lua] [entity_system] = table
03:32:42.490 [Lua] [entity_system] = metatable
03:32:42.490 [Lua] [num_local_human_players] = 1 (number)
03:32:42.490 [Lua] [statistics_db] = table
03:32:42.490 [Lua] [statistics_db] = metatable
03:32:42.490 [Lua] [network_server] = table
03:32:42.490 [Lua] [network_server] = metatable
03:32:42.490 [Lua] [input_manager] = table
03:32:42.490 [Lua] [input_manager] = metatable
03:32:42.490 [Lua] [network_clock] = table
03:32:42.490 [Lua] [network_clock] = metatable
03:32:42.490 [Lua] [network_transmit] = table
03:32:42.490 [Lua] [network_transmit] = metatable
03:32:42.490 [Lua] [free_flight_manager] = table
03:32:42.490 [Lua] [free_flight_manager] = metatable
03:32:42.490 [Lua] [network_manager] = table
03:32:42.490 [Lua] [network_manager] = metatable
03:32:42.490 [Lua] [network_event_delegate] = table
03:32:42.490 [Lua] [network_event_delegate] = metatable
03:32:42.490 [Lua]
03:32:42.491 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
03:32:42.503 [Lua] [AchievementManager] Achievements using the steam platform
03:32:42.503 [Lua] [StateIngame] Level seed: 2133457
03:32:42.503 [Umbra] Init version: 3.4.15 :: 16 threads
03:32:42.503 [Umbra] Tome with `3663` objects loaded.
03:32:42.503 [Umbra] UMBRA Tome loaded.
03:32:42.503 [World] Spawning level.
03:32:42.552 [Lua] [LevelAnalysis] set_random_seed( 449091104)
03:32:42.553 [Lua] PlayerManager:add_player player_1
03:32:42.556 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
03:32:42.556 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
03:32:42.556 [Lua] [IngameUI] init
03:32:42.591 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
03:32:42.591 [Lua] Set lobby begin:
03:32:42.591 [Lua] Lobby data twitch_enabled = false
03:32:42.591 [Lua] Lobby data power_level = 785
03:32:42.591 [Lua] Lobby data player_slot_6 = 0:0
03:32:42.591 [Lua] Lobby data num_players = 2
03:32:42.591 [Lua] Lobby data host = 110000100a1d9b9
03:32:42.592 [Lua] Lobby data game_mode = event
03:32:42.592 [Lua] Lobby data is_private = true
03:32:42.592 [Lua] Lobby data difficulty = hardest
03:32:42.592 [Lua] Lobby data player_slot_1 = 1100001051e2f68:1
03:32:42.592 [Lua] Lobby data selected_level_key = plaza
03:32:42.592 [Lua] Lobby data quick_game = false
03:32:42.592 [Lua] Lobby data matchmaking = false
03:32:42.592 [Lua] Lobby data level_key = plaza
03:32:42.592 [Lua] Lobby data player_slot_4 = 0:0
03:32:42.592 [Lua] Lobby data unique_server_name = Crymic
03:32:42.592 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:32:42.592 [Lua] Lobby data player_slot_2 = 0:0
03:32:42.592 [Lua] Lobby data country_code = US
03:32:42.592 [Lua] Lobby data player_slot_3 = 0:0
03:32:42.592 [Lua] Lobby data eac_authorized = true
03:32:42.592 [Lua] Set lobby end.
03:32:42.593 [Lua] CurrentConflictSettings challenge_level
03:32:42.593 [Lua] [ConflictDirector] conflict_director is ai_ready
03:32:42.594 [Lua] This levels contains no crossroads
03:32:42.594 [Lua] [LevelAnalysis] Injecting travel distances
03:32:42.596 [Lua] SpecialsPacing:remove_unwanted_breeds:
03:32:42.596 [Lua] Forming navigation groups in one frame
03:32:42.596 [Lua] Forming navigation groups
03:32:42.633 [Lua] NavigationGroupManager -> calulation time A: 0.036000000000058208
03:32:42.671 [Lua] NavigationGroupManager -> calulation time B: 0.038999999999759893
03:32:42.671 [Lua] number of nav groups: 88
03:32:42.671 [Lua] number of refined nav groups : 60
03:32:42.676 [Lua] NavigationGroupManager -> calulation time C: 0.0050000000001091394
03:32:42.676 [Lua] roaming spawning is disabled
03:32:42.676 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
03:32:42.676 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
03:32:42.676 [Lua] [LevelAnalysis] Boss-spawning disabled for level plaza
03:32:42.676 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
03:32:42.683 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
03:32:42.686 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
03:32:42.686 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
03:32:42.686 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
03:32:42.686 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups
03:32:42.686 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
03:32:42.686 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups
03:32:42.686 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
03:32:42.686 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
03:32:42.686 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
03:32:42.686 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=38
03:32:42.686 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
03:32:42.686 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
03:32:42.694 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForEnterGame
03:32:42.694 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForGameObjectSync
03:32:42.696 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 110000100a1d9b9:2
03:32:42.696 [Lua] Set lobby begin:
03:32:42.696 [Lua] Lobby data twitch_enabled = false
03:32:42.696 [Lua] Lobby data power_level = 785
03:32:42.696 [Lua] Lobby data player_slot_6 = 0:0
03:32:42.696 [Lua] Lobby data num_players = 2
03:32:42.696 [Lua] Lobby data host = 110000100a1d9b9
03:32:42.696 [Lua] Lobby data game_mode = event
03:32:42.696 [Lua] Lobby data is_private = true
03:32:42.696 [Lua] Lobby data difficulty = hardest
03:32:42.696 [Lua] Lobby data player_slot_1 = 1100001051e2f68:1
03:32:42.697 [Lua] Lobby data selected_level_key = plaza
03:32:42.697 [Lua] Lobby data quick_game = false
03:32:42.697 [Lua] Lobby data matchmaking = false
03:32:42.697 [Lua] Lobby data level_key = plaza
03:32:42.697 [Lua] Lobby data player_slot_4 = 0:0
03:32:42.697 [Lua] Lobby data unique_server_name = Crymic
03:32:42.697 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:32:42.697 [Lua] Lobby data player_slot_2 = 0:0
03:32:42.697 [Lua] Lobby data country_code = US
03:32:42.697 [Lua] Lobby data player_slot_3 = 0:0
03:32:42.697 [Lua] Lobby data eac_authorized = true
03:32:42.697 [Lua] Set lobby end.
03:32:42.697 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100a1d9b9:2, previous profile 0, profile 3]
03:32:42.697 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001051e2f68 | we:0 | dr:0 | bw:0 | es:110000100a1d9b9
03:32:42.697 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=39
03:32:42.699 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 4 for peer id 110000100a1d9b9:3
03:32:42.699 [Lua] Set lobby begin:
03:32:42.699 [Lua] Lobby data twitch_enabled = false
03:32:42.699 [Lua] Lobby data power_level = 785
03:32:42.699 [Lua] Lobby data player_slot_6 = 0:0
03:32:42.699 [Lua] Lobby data num_players = 2
03:32:42.699 [Lua] Lobby data host = 110000100a1d9b9
03:32:42.700 [Lua] Lobby data game_mode = event
03:32:42.700 [Lua] Lobby data is_private = true
03:32:42.700 [Lua] Lobby data difficulty = hardest
03:32:42.700 [Lua] Lobby data player_slot_1 = 1100001051e2f68:1
03:32:42.700 [Lua] Lobby data selected_level_key = plaza
03:32:42.700 [Lua] Lobby data quick_game = false
03:32:42.700 [Lua] Lobby data matchmaking = false
03:32:42.700 [Lua] Lobby data level_key = plaza
03:32:42.700 [Lua] Lobby data player_slot_4 = 0:0
03:32:42.700 [Lua] Lobby data unique_server_name = Crymic
03:32:42.700 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:32:42.700 [Lua] Lobby data player_slot_2 = 0:0
03:32:42.700 [Lua] Lobby data country_code = US
03:32:42.700 [Lua] Lobby data player_slot_3 = 0:0
03:32:42.700 [Lua] Lobby data eac_authorized = true
03:32:42.700 [Lua] Set lobby end.
03:32:42.700 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100a1d9b9:3, previous profile 0, profile 4]
03:32:42.700 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001051e2f68 | we:0 | dr:0 | bw:0 | es:110000100a1d9b9
03:32:42.701 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=40
03:32:42.705 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:44 my_peer_id:110000100a1d9b9
03:32:42.705 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:44 my_peer_id:110000100a1d9b9
03:32:42.705 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:45 my_peer_id:110000100a1d9b9
03:32:42.705 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:45 my_peer_id:110000100a1d9b9
03:32:43.009 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForGameObjectSync
03:32:43.009 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForPlayers
03:32:43.014 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:44 my_peer_id:110000100a1d9b9
03:32:43.014 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
03:32:43.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, InventoryPackageSynchronizerClient, async-read,
03:32:43.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
03:32:43.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, InventoryPackageSynchronizerClient, async-read,
03:32:43.014 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, InventoryPackageSynchronizerClient, async-read,
03:32:43.014 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
03:32:43.014 [Lua] [PackageManager] Load: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps, InventoryPackageSynchronizerClient, async-read,
03:32:43.014 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
03:32:43.014 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, InventoryPackageSynchronizerClient, async-read,
03:32:43.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
03:32:43.014 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:45 my_peer_id:110000100a1d9b9
03:32:43.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
03:32:43.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2, InventoryPackageSynchronizerClient, async-read,
03:32:43.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read,
03:32:43.014 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
03:32:43.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
03:32:43.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient, async-read,
03:32:43.014 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, InventoryPackageSynchronizerClient, async-read,
03:32:43.014 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
03:32:43.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
03:32:43.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient, async-read,
03:32:43.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient, async-read,
03:32:43.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read,
03:32:43.014 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read,
03:32:43.014 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient, async-read,
03:32:43.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
03:32:43.014 [Lua] [LOCAL RPC] rpc_game_started
03:32:43.644 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
03:32:43.644 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
03:32:43.645 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1
03:32:43.798 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1
03:32:43.798 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1
03:32:43.799 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p
03:32:44.020 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p
03:32:44.020 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p
03:32:44.021 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
03:32:44.134 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
03:32:44.134 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
03:32:44.135 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08
03:32:44.240 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08
03:32:44.240 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08
03:32:44.241 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
03:32:44.413 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
03:32:44.413 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
03:32:44.414 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps
03:32:44.484 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps
03:32:44.484 [Lua] [PackageManager] Force_load: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps
03:32:44.484 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
03:32:44.604 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
03:32:44.604 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
03:32:44.605 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
03:32:44.810 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
03:32:44.810 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
03:32:44.811 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01
03:32:45.177 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01
03:32:45.177 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01
03:32:45.178 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
03:32:45.257 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
03:32:45.257 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
03:32:45.257 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2
03:32:45.391 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2
03:32:45.391 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2
03:32:45.392 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
03:32:45.461 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
03:32:45.461 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
03:32:45.462 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
03:32:46.031 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
03:32:46.031 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
03:32:46.032 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p
03:32:46.100 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p
03:32:46.100 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p
03:32:46.100 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
03:32:46.171 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
03:32:46.171 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
03:32:46.171 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight
03:32:46.277 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight
03:32:46.277 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight
03:32:46.277 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
03:32:46.413 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
03:32:46.413 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
03:32:46.414 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
03:32:46.579 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
03:32:46.579 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
03:32:46.579 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
03:32:46.648 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
03:32:46.648 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
03:32:46.648 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
03:32:46.705 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
03:32:46.705 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
03:32:46.705 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
03:32:46.774 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
03:32:46.774 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
03:32:46.774 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
03:32:46.851 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
03:32:46.851 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
03:32:46.852 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
03:32:46.917 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
03:32:46.917 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
03:32:46.918 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
03:32:47.275 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
03:32:47.275 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
03:32:47.281 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 45
03:32:47.283 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 45
03:32:47.288 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForEnterGame
03:32:47.288 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForGameObjectSync
03:32:47.289 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000100a1d9b9 2
03:32:47.292 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:32:47.292 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=42
03:32:47.293 [Lua] PlayerManager:assign_unit_ownership Kerillian 110000100a1d9b9 3
03:32:47.294 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:32:47.295 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=44
03:32:47.297 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 45
03:32:47.299 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001051e2f68
03:32:47.300 [Lua] Set lobby begin:
03:32:47.300 [Lua] Lobby data twitch_enabled = false
03:32:47.300 [Lua] Lobby data power_level = 785
03:32:47.300 [Lua] Lobby data player_slot_6 = 0:0
03:32:47.300 [Lua] Lobby data num_players = 2
03:32:47.300 [Lua] Lobby data host = 110000100a1d9b9
03:32:47.300 [Lua] Lobby data game_mode = event
03:32:47.301 [Lua] Lobby data is_private = true
03:32:47.301 [Lua] Lobby data difficulty = hardest
03:32:47.301 [Lua] Lobby data player_slot_1 = 1100001051e2f68:1
03:32:47.301 [Lua] Lobby data selected_level_key = plaza
03:32:47.301 [Lua] Lobby data quick_game = false
03:32:47.301 [Lua] Lobby data matchmaking = false
03:32:47.301 [Lua] Lobby data level_key = plaza
03:32:47.301 [Lua] Lobby data player_slot_4 = 0:0
03:32:47.301 [Lua] Lobby data unique_server_name = Crymic
03:32:47.301 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:32:47.301 [Lua] Lobby data player_slot_2 = 0:0
03:32:47.301 [Lua] Lobby data country_code = US
03:32:47.301 [Lua] Lobby data player_slot_3 = 0:0
03:32:47.301 [Lua] Lobby data eac_authorized = true
03:32:47.301 [Lua] Set lobby end.
03:32:47.301 [Lua] [Matchmaking] Assigned player 1100001051e2f68 to slot 1 when hot join syncing
03:32:47.301 [Lua] Breedfreezer (server) starting a hot join sync
03:32:47.301 [Lua] packing 0 units of breed chaos_marauder
03:32:47.301 [Lua] packing 0 units of breed skaven_clan_rat
03:32:47.301 [Lua] packing 0 units of breed skaven_storm_vermin
03:32:47.301 [Lua] packing 0 units of breed skaven_slave
03:32:47.301 [Lua] packing 0 units of breed chaos_fanatic
03:32:47.301 [Lua] packing 0 units of breed chaos_berzerker
03:32:47.301 [Lua] packing 0 units of breed chaos_warrior
03:32:47.301 [Lua] packing 0 units of breed skaven_plague_monk
03:32:47.301 [Lua] packing 0 units of breed chaos_raider
03:32:47.301 [Lua] --> rpc-package size reached, sending rpc now (last package)
03:32:47.301 [Lua]
03:32:47.301 [Lua] [1] = 1 (number)
03:32:47.301 [Lua] [2] = 0 (number)
03:32:47.301 [Lua] [3] = 1 (number)
03:32:47.301 [Lua] [4] = 0 (number)
03:32:47.301 [Lua] [5] = 1 (number)
03:32:47.301 [Lua] [6] = 0 (number)
03:32:47.301 [Lua] [7] = 1 (number)
03:32:47.301 [Lua] [8] = 0 (number)
03:32:47.301 [Lua] [9] = 1 (number)
03:32:47.301 [Lua] [10] = 0 (number)
03:32:47.301 [Lua] [11] = 1 (number)
03:32:47.301 [Lua] [12] = 0 (number)
03:32:47.301 [Lua] [13] = 1 (number)
03:32:47.301 [Lua] [14] = 0 (number)
03:32:47.301 [Lua] [15] = 1 (number)
03:32:47.301 [Lua] [16] = 0 (number)
03:32:47.301 [Lua] [17] = 1 (number)
03:32:47.301 [Lua] [18] = 0 (number)
03:32:47.301 [Lua]
03:32:47.301 [Lua]
03:32:47.301 [Lua]
03:32:47.302 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForGameObjectSync
03:32:47.302 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForPlayers
03:32:47.302 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001051e2f68
03:32:47.307 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForPlayers
03:32:47.307 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter SpawningPlayer
03:32:47.307 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForPlayers
03:32:47.307 [Lua] [PeerSM] 1100001051e2f68 :: on_enter SpawningPlayer
03:32:47.314 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit SpawningPlayer
03:32:47.314 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InGame
03:32:47.314 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001051e2f68
03:32:47.314 [Lua] PlayerManager:add_remote_player 1100001051e2f68
03:32:47.314 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=45
03:32:47.314 [Lua] RemotePlayer:create_game_object( ) 45
03:32:47.318 [Lua] [PeerSM] 1100001051e2f68 :: on_exit SpawningPlayer
03:32:47.318 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InGame
03:32:47.320 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 5 Vector3(17.3339, 18.6193, 2.4486) Vector4(0.000622, -0.000464, 0.873036, -0.487655) true 100 100 1 1 1
03:32:47.320 [Lua] PlayerManager:rpc_to_client_spawn_player(110000100a1d9b9, 5, Vector3(17.3339, 18.6193, 2.4486), Vector4(0.000622, -0.000464, 0.873036, -0.487655))
03:32:47.320 [Lua] PlayerManager:rpc_to_client_spawn_player()
03:32:47.322 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:32:47.323 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:32:47.323 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
03:32:47.323 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
03:32:47.325 [Lua] TerrorEventMixer.start_event: plaza_load_bosses
03:32:47.325 [Lua] TerrorEventMixer.start_event: plaza_disable_pacing
03:32:47.332 [Lua] Players are leaving the safe zone
03:32:47.462 [Lua] [MOD][VMF][INFO] Added 1100001051e2f68 to the VMF users list.
03:32:47.462 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001051e2f68 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
03:32:47.462 [Lua] Adding player sync data to peer=1100001051e2f68 local_player_id=1
03:32:47.463 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001051e2f68 go_type=player_unit go_created_func_name=game_object_created_player_unit
03:32:47.463 [Lua] [NetworkServer] Peer 1100001051e2f68 spawned player.
03:32:47.464 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48
03:32:47.464 [Lua] PlayerManager:assign_unit_ownership Fuck Dark Souls 1100001051e2f68 1
03:32:47.464 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:32:47.904 [Lua] Set lobby begin:
03:32:47.904 [Lua] Lobby data twitch_enabled = false
03:32:47.904 [Lua] Lobby data power_level = 392
03:32:47.904 [Lua] Lobby data player_slot_6 = 0:0
03:32:47.904 [Lua] Lobby data num_players = 2
03:32:47.904 [Lua] Lobby data host = 110000100a1d9b9
03:32:47.904 [Lua] Lobby data game_mode = event
03:32:47.904 [Lua] Lobby data is_private = true
03:32:47.904 [Lua] Lobby data difficulty = hardest
03:32:47.904 [Lua] Lobby data player_slot_1 = 1100001051e2f68:1
03:32:47.904 [Lua] Lobby data selected_level_key = plaza
03:32:47.904 [Lua] Lobby data quick_game = false
03:32:47.904 [Lua] Lobby data matchmaking = false
03:32:47.904 [Lua] Lobby data level_key = plaza
03:32:47.905 [Lua] Lobby data player_slot_4 = 0:0
03:32:47.905 [Lua] Lobby data unique_server_name = Crymic
03:32:47.905 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:32:47.905 [Lua] Lobby data player_slot_2 = 0:0
03:32:47.905 [Lua] Lobby data country_code = US
03:32:47.905 [Lua] Lobby data player_slot_3 = 0:0
03:32:47.905 [Lua] Lobby data eac_authorized = true
03:32:47.905 [Lua] Set lobby end.
03:32:52.972 [Lua] Set lobby begin:
03:32:52.972 [Lua] Lobby data twitch_enabled = false
03:32:52.972 [Lua] Lobby data power_level = 785
03:32:52.973 [Lua] Lobby data player_slot_6 = 0:0
03:32:52.973 [Lua] Lobby data num_players = 2
03:32:52.973 [Lua] Lobby data host = 110000100a1d9b9
03:32:52.973 [Lua] Lobby data game_mode = event
03:32:52.973 [Lua] Lobby data is_private = true
03:32:52.973 [Lua] Lobby data difficulty = hardest
03:32:52.973 [Lua] Lobby data player_slot_1 = 1100001051e2f68:1
03:32:52.973 [Lua] Lobby data selected_level_key = plaza
03:32:52.973 [Lua] Lobby data quick_game = false
03:32:52.973 [Lua] Lobby data matchmaking = false
03:32:52.973 [Lua] Lobby data level_key = plaza
03:32:52.973 [Lua] Lobby data player_slot_4 = 0:0
03:32:52.973 [Lua] Lobby data unique_server_name = Crymic
03:32:52.973 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:32:52.973 [Lua] Lobby data player_slot_2 = 0:0
03:32:52.973 [Lua] Lobby data country_code = US
03:32:52.974 [Lua] Lobby data player_slot_3 = 0:0
03:32:52.974 [Lua] Lobby data eac_authorized = true
03:32:52.974 [Lua] Set lobby end.
03:33:27.450 [Lua] TerrorEventMixer.start_event: plaza_wave_1
03:33:29.477 [Lua] MUSIC: explore -> pre_horde
03:33:49.445 [Lua] [LOCAL RPC] rpc_ping_unit 46 20 false
03:33:49.853 [Lua] MUSIC: pre_horde -> horde
03:33:50.392 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:33:50.817 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
03:33:52.295 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:33:52.730 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
03:33:53.765 [Lua] event horde ends!
03:33:53.765 [Lua] event horde ends!
03:34:04.653 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:34:05.156 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
03:34:06.628 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:34:07.096 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
03:34:15.576 [Lua] Missing damage in action stagger in anim_cb_damage() callback
03:34:19.963 [Lua] Missing damage in action stagger in anim_cb_damage() callback
03:34:43.833 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 573761 0
03:34:46.745 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:34:47.111 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
03:34:47.595 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[88f5ba94]
03:34:47.595 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[88f5ba94]
03:34:47.800 [Lua] Missing damage in action stagger in anim_cb_damage() callback
03:34:49.462 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:34:49.826 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
03:34:51.965 [Lua] Missing blackboard.action in anim_cb_damage() callback
03:34:52.319 [Lua] event horde ends!
03:34:52.643 [Lua] Missing damage in action stagger in anim_cb_damage() callback
03:34:55.275 [Lua] Missing blackboard.action in anim_cb_damage() callback
03:35:04.508 [Lua] [LOCAL RPC] rpc_ping_unit 46 140 false
03:35:19.518 [Lua] event horde ends!
03:35:19.529 [Lua] event horde ends!
03:35:19.546 [Lua] MUSIC: horde -> explore
03:35:25.834 [Lua] TerrorEventMixer.start_event: plaza_wave_2
03:35:27.898 [Lua] MUSIC: explore -> pre_horde
03:35:46.645 [Lua] MUSIC: pre_horde -> horde
03:35:48.749 [Lua] main_path_player_far_away_check started
03:35:50.472 [Lua] main_path_player_far_away_check started
03:35:51.029 [Lua] main_path_player_far_away_check started
03:35:52.078 [Lua] event horde ends!
03:35:55.340 [Lua] main_path_player_far_away_check started
03:35:58.414 [Lua] main_path_player_far_away_check started
03:35:58.451 [Lua] Missing blackboard.action in anim_cb_damage() callback
03:35:58.796 [Lua] main_path_player_far_away_check started
03:36:01.525 [Lua] main_path_player_far_away_check started
03:36:01.910 [Lua] main_path_player_far_away_check started
03:36:03.391 [Lua] main_path_player_far_away_check started
03:36:04.301 [Lua] Missing damage in action stagger in anim_cb_damage() callback
03:36:06.425 [Lua] main_path_player_far_away_check started
03:36:08.118 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
03:36:09.492 [Lua] main_path_player_far_away_check started
03:36:11.386 [Lua] main_path_player_far_away_check started
03:36:12.058 [Lua] main_path_player_far_away_check started
03:36:12.214 [Lua] main_path_player_far_away_check started
03:36:21.115 [Lua] [LOCAL RPC] rpc_ping_unit 46 170 false
03:36:23.809 [Lua] event horde ends!
03:36:24.603 [Lua] Missing damage in action stagger in anim_cb_damage() callback
03:36:25.038 [Lua] [LOCAL RPC] rpc_give_equipment 41 1025 11 250 Vector3(31.5318, -2.73276, 5.19821)
03:36:25.173 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
03:36:34.706 [Lua] main_path_player_far_away_check started
03:36:37.741 [Lua] main_path_player_far_away_check started
03:36:48.084 [Lua] MUSIC: horde -> explore
03:36:54.028 [Lua] Missing damage in action stagger in anim_cb_damage() callback
03:36:56.594 [Lua] MUSIC: explore -> pre_horde
03:37:02.138 [Lua] [LOCAL RPC] rpc_give_equipment 43 1025 10 261 Vector3(37.5174, 7.1056, 5.27184)
03:37:07.635 [Lua] [LOCAL RPC] rpc_spawn_pickup 10 Vector3(50.9039, -2.64815, 3.89887) Vector4(-0.313216, 0.030114, 0.944848, 0.090841) 4
03:37:10.213 [Lua] MUSIC: pre_horde -> horde
03:37:12.668 [Lua] Missing damage in action stagger in anim_cb_damage() callback
03:37:14.864 [Lua] Missing damage in action stagger in anim_cb_damage() callback
03:37:19.308 [Lua] Missing blackboard.action in anim_cb_damage() callback
03:37:19.711 [Lua] Missing damage in action stagger in anim_cb_damage() callback
03:37:20.998 [Lua] event horde ends!
03:37:20.998 [Lua] event horde ends!
03:37:29.866 [Lua] Missing damage in action stagger in anim_cb_damage() callback
03:37:35.014 [Lua] Boss gave [Unit '#ID[65548e772f55ce23]'] initial aggro
03:37:46.926 [Lua] Missing blackboard.action in anim_cb_damage() callback
03:37:54.580 [Lua] [LOCAL RPC] rpc_ping_unit 46 255 false
03:37:54.771 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 603235 0
03:37:54.812 [Lua] Missing blackboard.action in anim_cb_damage() callback
03:37:56.358 [Lua] event horde ends!
03:37:58.570 [Lua] Destroying unit - ai got stuck chaos_fanatic 3 51 57
03:38:00.328 [Lua] Destroying unit - ai got stuck chaos_marauder 4 4 56
03:38:00.395 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 604999 0
03:38:03.518 [Lua] event horde ends!
03:38:03.534 [Lua] event horde ends!
03:38:03.834 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 605961 0
03:38:03.853 [Lua] MUSIC: horde -> lost
03:38:04.343 [Lua] Missing damage in action stagger in anim_cb_damage() callback
03:38:09.067 [Lua] Missing damage in action fallback_idle in anim_cb_damage() callback
03:38:09.220 [Lua] Missing damage in action follow in anim_cb_damage() callback
03:38:12.054 [Lua] [LOCAL RPC] rpc_spawn_pickup_with_physics 16 Vector3(31.1509, -1.61537, 3.06999) Vector4(0.150584, 0.150584, 0, 0.977061) 4
03:38:14.197 [Lua] [NetworkServer] Entering post game
03:38:14.197 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InGame
03:38:14.197 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InPostGame
03:38:14.197 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InGame
03:38:14.197 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InPostGame
03:38:14.197 [Lua] gm_event_end_conditions_met false true
03:38:14.198 [Save] Saving `save_data`
03:38:14.198 [Lua] Game lost
03:38:14.198 [Lua] PlayFabMirror:_commit_internal nil
03:38:14.198 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:38:14.201 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
03:38:14.202 [Save] Save done
03:38:14.202 [Save] Saving `save_data`
03:38:14.207 [Save] Save done
03:38:14.210 [Lua] [NetworkServer] Peer 1100001051e2f68 despawned player.
03:38:14.210 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001051e2f68
03:38:14.211 [Lua] [GameNetworkManager] destroying game object with go_id=48
03:38:14.212 [Lua] commit result success 22
03:38:14.212 [Lua] [PlayFabRequestQueue] Enqueuing request generateEndOfLevelLoot 30
03:38:14.212 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
03:38:14.341 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 30 19
03:38:14.664 [Lua] [PlayFabRequestQueue] EAC Enabled! 30
03:38:14.664 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 30
03:38:14.983 [Lua] [PlayFabRequestQueue] Request Success generateEndOfLevelLoot 30
03:38:21.898 [Lua] ConflictDirector - destroy all units
03:38:21.905 [Lua] [LOCAL RPC] rpc_is_ready_for_transition
03:38:22.181 [Lua] TRANSITION nil nil inn_level
03:38:22.181 [Lua] Transition type "inn_level", is server: true
03:38:22.181 [Lua] [NetworkServer] Current level key inn_level
03:38:22.181 [Lua] [LevelTransitionHandler] Generated new level_seed: 5146797
03:38:22.181 [Lua] [GameNetworkManager] Leaving game...
03:38:22.181 [Lua] [GameNetworkManager] Shutting down game session host.
03:38:22.181 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
03:38:22.181 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
03:38:22.181 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=337.21
03:38:22.190 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
03:38:22.449 [Lua] Set lobby begin:
03:38:22.449 [Lua] Lobby data twitch_enabled = false
03:38:22.449 [Lua] Lobby data power_level = 0
03:38:22.449 [Lua] Lobby data player_slot_6 = 0:0
03:38:22.449 [Lua] Lobby data num_players = 2
03:38:22.449 [Lua] Lobby data host = 110000100a1d9b9
03:38:22.449 [Lua] Lobby data game_mode = event
03:38:22.449 [Lua] Lobby data is_private = true
03:38:22.449 [Lua] Lobby data difficulty = hardest
03:38:22.449 [Lua] Lobby data player_slot_1 = 1100001051e2f68:1
03:38:22.449 [Lua] Lobby data selected_level_key = plaza
03:38:22.449 [Lua] Lobby data quick_game = false
03:38:22.449 [Lua] Lobby data matchmaking = false
03:38:22.450 [Lua] Lobby data level_key = plaza
03:38:22.450 [Lua] Lobby data player_slot_4 = 0:0
03:38:22.450 [Lua] Lobby data unique_server_name = Crymic
03:38:22.450 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:38:22.450 [Lua] Lobby data player_slot_2 = 0:0
03:38:22.450 [Lua] Lobby data country_code = US
03:38:22.450 [Lua] Lobby data player_slot_3 = 0:0
03:38:22.450 [Lua] Lobby data eac_authorized = true
03:38:22.450 [Lua] Set lobby end.
03:38:24.189 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
03:38:24.199 [Lua] PlayerManager:remove_player peer_id=110000100a1d9b9 1
03:38:24.199 [Lua] Clearing all global lookup lists
03:38:24.199 [Lua] [EquipmentUI] - Destroy
03:38:24.199 [Lua] [GamePadEquipmentUI] - Destroy
03:38:24.199 [Lua] [AbilityUI] - Destroy
03:38:24.199 [Lua] [GamePadAbilityUI] - Destroy
03:38:24.199 [Lua] [IngamePlayerListUI] - Destroy
03:38:24.200 [Lua] [IngameUI] destroy
03:38:24.215 [Lua] [MOD][VMF][INFO] Removed 1100001051e2f68 from the VMF users list.
03:38:24.215 [Lua] PlayerManager:remove_player peer_id=1100001051e2f68 1
03:38:24.241 [Lua] [Managers] Destroying state managers...
03:38:24.241 [Lua] PlayerManager:remove_player peer_id=110000100a1d9b9 2
03:38:24.241 [Lua] [ProfileSynchronizer] set_profile_peer_id 3 is no longer owned by 110000100a1d9b9:2
03:38:24.241 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:46 my_peer_id:110000100a1d9b9
03:38:24.241 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:46 my_peer_id:110000100a1d9b9
03:38:24.241 [Lua] Set lobby begin:
03:38:24.241 [Lua] Lobby data twitch_enabled = false
03:38:24.241 [Lua] Lobby data power_level = 0
03:38:24.241 [Lua] Lobby data player_slot_6 = 0:0
03:38:24.241 [Lua] Lobby data num_players = 2
03:38:24.241 [Lua] Lobby data host = 110000100a1d9b9
03:38:24.241 [Lua] Lobby data game_mode = event
03:38:24.241 [Lua] Lobby data is_private = true
03:38:24.242 [Lua] Lobby data difficulty = hardest
03:38:24.242 [Lua] Lobby data player_slot_1 = 1100001051e2f68:1
03:38:24.242 [Lua] Lobby data selected_level_key = plaza
03:38:24.242 [Lua] Lobby data quick_game = false
03:38:24.242 [Lua] Lobby data matchmaking = false
03:38:24.242 [Lua] Lobby data level_key = plaza
03:38:24.242 [Lua] Lobby data player_slot_4 = 0:0
03:38:24.242 [Lua] Lobby data unique_server_name = Crymic
03:38:24.242 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:38:24.242 [Lua] Lobby data player_slot_2 = 0:0
03:38:24.242 [Lua] Lobby data country_code = US
03:38:24.242 [Lua] Lobby data player_slot_3 = 0:0
03:38:24.242 [Lua] Lobby data eac_authorized = true
03:38:24.242 [Lua] Set lobby end.
03:38:24.242 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 3, profile 0]
03:38:24.242 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001051e2f68 | we:0 | dr:0 | bw:0 | es:110000100a1d9b9
03:38:24.242 [Lua] PlayerManager:remove_player peer_id=110000100a1d9b9 3
03:38:24.242 [Lua] [ProfileSynchronizer] set_profile_peer_id 4 is no longer owned by 110000100a1d9b9:3
03:38:24.242 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:47 my_peer_id:110000100a1d9b9
03:38:24.242 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:47 my_peer_id:110000100a1d9b9
03:38:24.242 [Lua] Set lobby begin:
03:38:24.242 [Lua] Lobby data twitch_enabled = false
03:38:24.242 [Lua] Lobby data power_level = 0
03:38:24.242 [Lua] Lobby data player_slot_6 = 0:0
03:38:24.242 [Lua] Lobby data num_players = 2
03:38:24.242 [Lua] Lobby data host = 110000100a1d9b9
03:38:24.242 [Lua] Lobby data game_mode = event
03:38:24.243 [Lua] Lobby data is_private = true
03:38:24.243 [Lua] Lobby data difficulty = hardest
03:38:24.243 [Lua] Lobby data player_slot_1 = 1100001051e2f68:1
03:38:24.243 [Lua] Lobby data selected_level_key = plaza
03:38:24.243 [Lua] Lobby data quick_game = false
03:38:24.243 [Lua] Lobby data matchmaking = false
03:38:24.243 [Lua] Lobby data level_key = plaza
03:38:24.243 [Lua] Lobby data player_slot_4 = 0:0
03:38:24.243 [Lua] Lobby data unique_server_name = Crymic
03:38:24.243 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:38:24.243 [Lua] Lobby data player_slot_2 = 0:0
03:38:24.243 [Lua] Lobby data country_code = US
03:38:24.243 [Lua] Lobby data player_slot_3 = 0:0
03:38:24.243 [Lua] Lobby data eac_authorized = true
03:38:24.243 [Lua] Set lobby end.
03:38:24.243 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 4, profile 0]
03:38:24.243 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001051e2f68 | we:0 | dr:0 | bw:0 | es:110000100a1d9b9
03:38:24.259 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
03:38:24.259 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InPostGame
03:38:24.259 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter Loading
03:38:24.259 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100a1d9b9
03:38:24.259 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InPostGame
03:38:24.259 [Lua] [PeerSM] 1100001051e2f68 :: on_enter Loading
03:38:24.259 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001051e2f68
03:38:24.259 [Lua] [Matchmaking] unregister rpcs
03:38:24.259 [Lua] [Gamestate] Enter state StateLoading
03:38:24.261 [World] Spawning level.
03:38:24.262 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
03:38:24.262 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
03:38:24.262 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
03:38:24.266 [Lua] Found camera: end_screen_camera
03:38:24.266 [Lua] Found camera: end_screen_camera
03:38:24.266 [Lua] Found camera: end_screen_camera
03:38:24.266 [Lua] Found camera: end_screen_camera
03:38:24.266 [Lua] Found camera: end_screen_camera
03:38:24.266 [Lua] Found camera: end_screen_camera
03:38:24.266 [Lua] Found camera: end_screen_camera
03:38:24.266 [Lua] Found camera: end_screen_camera
03:38:24.266 [Lua] Found camera: end_screen_camera
03:38:24.266 [Lua] Found camera: end_screen_camera
03:38:24.266 [Lua] Found camera: end_screen_camera
03:38:24.266 [Lua] [EndViewState] Enter Substate EndViewStateSummary
03:38:24.267 [Lua] [Gamestate] Enter Substate StateLoadingRunning
03:38:24.267 [Lua] [Matchmaking] register rpcs
03:38:24.267 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
03:38:24.267 [Lua] registering RPCs
03:38:24.267 [Lua] Set lobby begin:
03:38:24.267 [Lua] Lobby data twitch_enabled = false
03:38:24.267 [Lua] Lobby data power_level = 0
03:38:24.267 [Lua] Lobby data player_slot_6 = 0:0
03:38:24.267 [Lua] Lobby data num_players = 2
03:38:24.268 [Lua] Lobby data host = 110000100a1d9b9
03:38:24.268 [Lua] Lobby data game_mode = event
03:38:24.268 [Lua] Lobby data is_private = true
03:38:24.268 [Lua] Lobby data difficulty = hardest
03:38:24.268 [Lua] Lobby data player_slot_1 = 1100001051e2f68:1
03:38:24.268 [Lua] Lobby data selected_level_key = plaza
03:38:24.268 [Lua] Lobby data quick_game = false
03:38:24.269 [Lua] Lobby data matchmaking = false
03:38:24.269 [Lua] Lobby data level_key = inn_level
03:38:24.269 [Lua] Lobby data player_slot_4 = 0:0
03:38:24.269 [Lua] Lobby data unique_server_name = Crymic
03:38:24.269 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:38:24.269 [Lua] Lobby data player_slot_2 = 0:0
03:38:24.269 [Lua] Lobby data country_code = US
03:38:24.269 [Lua] Lobby data player_slot_3 = 0:0
03:38:24.269 [Lua] Lobby data eac_authorized = true
03:38:24.269 [Lua] Set lobby end.
03:38:24.269 [Lua] MUSIC MANAGER unmute_all_world_sounds 608650 0
03:38:24.269 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 31
03:38:24.269 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
03:38:24.272 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 31
03:38:24.273 [Lua] ### Sending rpc_level_loaded
03:38:24.273 [Lua] #### Has state machine: true, sender: 110000100a1d9b9, level_id: 18
03:38:24.273 [Lua] Peer 110000100a1d9b9 has loaded the level and all enemies are loaded
03:38:24.273 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
03:38:24.273 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
03:38:24.273 [Lua] [LevelTransitionHandler] load_level inn_level
03:38:24.316 [Umbra] Unload tome
03:38:24.363 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/holly/plaza, LevelTransitionHandler
03:38:24.363 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
03:38:24.363 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
03:38:24.363 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
03:38:24.363 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:46 my_peer_id:110000100a1d9b9
03:38:24.363 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:47 my_peer_id:110000100a1d9b9
03:38:24.363 [Lua] [LOCAL RPC] rpc_load_level 26 5146797
03:38:24.401 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 47
03:38:24.402 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 47
03:38:24.462 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
03:38:24.462 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, InventoryPackageSynchronizerClient
03:38:24.462 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
03:38:24.462 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
03:38:24.462 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient
03:38:24.463 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, InventoryPackageSynchronizerClient
03:38:24.463 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient
03:38:24.463 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient
03:38:24.466 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient
03:38:24.466 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient
03:38:24.466 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient
03:38:24.466 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, InventoryPackageSynchronizerClient
03:38:24.466 [Lua] [PackageManager] Unload: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps, InventoryPackageSynchronizerClient
03:38:24.467 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient
03:38:24.468 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2, InventoryPackageSynchronizerClient
03:38:24.468 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
03:38:24.468 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient
03:38:24.469 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
03:38:24.470 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, InventoryPackageSynchronizerClient
03:38:24.472 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
03:38:24.472 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient
03:38:24.472 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient
03:38:24.480 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
03:38:24.480 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, InventoryPackageSynchronizerClient
03:38:24.480 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, InventoryPackageSynchronizerClient
03:38:24.482 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 31
03:38:24.483 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
03:38:24.484 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
03:38:24.484 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
03:38:24.569 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 47
03:38:24.827 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
03:38:25.338 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xb9919df0, playing_id: 0x9498b, position: 4813914
03:38:27.987 [Save] Saving `telemetry`
03:38:27.991 [Save] Save done
03:38:31.854 [Lua] [EndViewState] Exit Substate EndViewStateSummary
03:38:31.854 [Lua] [PlayState] Enter Substate EndViewStateScore
03:38:33.825 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
03:38:33.825 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
03:38:33.842 [Lua] [LevelTransitionHandler] Level load completed!
03:38:33.845 [Lua] ### Sending rpc_level_loaded
03:38:33.845 [Lua] #### Has state machine: true, sender: 110000100a1d9b9, level_id: 26
03:38:33.845 [Lua] Peer 110000100a1d9b9 has loaded the level and all enemies are loaded
03:38:33.858 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit Loading
03:38:33.858 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter LoadingProfilePackages
03:38:33.875 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit LoadingProfilePackages
03:38:33.875 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForEnterGame
03:38:33.877 [Lua] [LOCAL RPC] rpc_loading_synced
03:38:34.484 [Lua] ### Sending rpc_level_loaded
03:38:34.484 [Lua] #### Has state machine: true, sender: 1100001051e2f68, level_id: 26
03:38:34.484 [Lua] Peer 1100001051e2f68 has loaded the level and all enemies are loaded
03:38:34.485 [Lua] [PeerSM] 1100001051e2f68 :: on_exit Loading
03:38:34.485 [Lua] [PeerSM] 1100001051e2f68 :: on_enter LoadingProfilePackages
03:38:34.502 [Lua] [PeerSM] 1100001051e2f68 :: on_exit LoadingProfilePackages
03:38:34.502 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForEnterGame
03:38:41.618 [Lua] [PlayState] Exit Substate EndViewStateScore
03:38:41.619 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
03:38:42.628 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
03:38:42.628 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
03:38:42.628 [Lua] [Matchmaking] unregister rpcs
03:38:42.629 [Lua] Set lobby begin:
03:38:42.629 [Lua] Lobby data twitch_enabled = false
03:38:42.629 [Lua] Lobby data power_level = 0
03:38:42.629 [Lua] Lobby data player_slot_6 = 0:0
03:38:42.629 [Lua] Lobby data num_players = 2
03:38:42.629 [Lua] Lobby data host = 110000100a1d9b9
03:38:42.629 [Lua] Lobby data game_mode = event
03:38:42.629 [Lua] Lobby data is_private = true
03:38:42.629 [Lua] Lobby data difficulty = hardest
03:38:42.629 [Lua] Lobby data player_slot_1 = 1100001051e2f68:1
03:38:42.629 [Lua] Lobby data selected_level_key = plaza
03:38:42.629 [Lua] Lobby data quick_game = false
03:38:42.629 [Lua] Lobby data matchmaking = false
03:38:42.629 [Lua] Lobby data level_key = inn_level
03:38:42.629 [Lua] Lobby data player_slot_4 = 0:0
03:38:42.629 [Lua] Lobby data unique_server_name = Crymic
03:38:42.629 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:38:42.630 [Lua] Lobby data player_slot_2 = 0:0
03:38:42.630 [Lua] Lobby data country_code = US
03:38:42.630 [Lua] Lobby data player_slot_3 = 0:0
03:38:42.630 [Lua] Lobby data eac_authorized = true
03:38:42.630 [Lua] Set lobby end.
03:38:42.630 [Lua] [Managers] Destroying state managers...
03:38:42.630 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
03:38:42.630 [Lua] MUSIC MANAGER Stop_loading_screen_music 608694 0
03:38:42.630 [Lua] [Gamestate] Enter StateIngame HOST
03:38:42.631 [Lua] Set lobby begin:
03:38:42.631 [Lua] Lobby data twitch_enabled = false
03:38:42.631 [Lua] Lobby data power_level = 0
03:38:42.631 [Lua] Lobby data player_slot_6 = 0:0
03:38:42.631 [Lua] Lobby data num_players = 2
03:38:42.631 [Lua] Lobby data host = 110000100a1d9b9
03:38:42.631 [Lua] Lobby data game_mode = event
03:38:42.631 [Lua] Lobby data is_private = true
03:38:42.631 [Lua] Lobby data difficulty = hardest
03:38:42.631 [Lua] Lobby data player_slot_1 = 1100001051e2f68:1
03:38:42.631 [Lua] Lobby data selected_level_key = inn_level
03:38:42.631 [Lua] Lobby data quick_game = false
03:38:42.631 [Lua] Lobby data matchmaking = false
03:38:42.631 [Lua] Lobby data level_key = inn_level
03:38:42.631 [Lua] Lobby data player_slot_4 = 0:0
03:38:42.631 [Lua] Lobby data unique_server_name = Crymic
03:38:42.631 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:38:42.631 [Lua] Lobby data player_slot_2 = 0:0
03:38:42.631 [Lua] Lobby data country_code = US
03:38:42.631 [Lua] Lobby data player_slot_3 = 0:0
03:38:42.632 [Lua] Lobby data eac_authorized = true
03:38:42.632 [Lua] Set lobby end.
03:38:42.632 [Lua] [StateIngame] Server ingame
03:38:42.634 [Lua] Set lobby begin:
03:38:42.634 [Lua] Lobby data twitch_enabled = false
03:38:42.634 [Lua] Lobby data power_level = 0
03:38:42.634 [Lua] Lobby data player_slot_6 = 0:0
03:38:42.634 [Lua] Lobby data num_players = 2
03:38:42.634 [Lua] Lobby data host = 110000100a1d9b9
03:38:42.634 [Lua] Lobby data game_mode = event
03:38:42.634 [Lua] Lobby data is_private = true
03:38:42.634 [Lua] Lobby data difficulty = hardest
03:38:42.634 [Lua] Lobby data player_slot_1 = 1100001051e2f68:1
03:38:42.634 [Lua] Lobby data selected_level_key = inn_level
03:38:42.634 [Lua] Lobby data quick_game = false
03:38:42.634 [Lua] Lobby data matchmaking = false
03:38:42.634 [Lua] Lobby data level_key = inn_level
03:38:42.634 [Lua] Lobby data player_slot_4 = 0:0
03:38:42.634 [Lua] Lobby data unique_server_name = Crymic
03:38:42.634 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:38:42.634 [Lua] Lobby data player_slot_2 = 0:0
03:38:42.635 [Lua] Lobby data country_code = US
03:38:42.635 [Lua] Lobby data player_slot_3 = 0:0
03:38:42.635 [Lua] Lobby data eac_authorized = true
03:38:42.635 [Lua] Set lobby end.
03:38:42.635 [Lua] [Matchmaking] register rpcs
03:38:42.635 [Lua] [GameNetworkManager] Setting pong timeout to 60
03:38:42.635 [Lua] [GameNetworkManager] My own peer_id = 110000100a1d9b9
03:38:42.635 [Lua] [GameNetworkManager] self.is_server = true
03:38:42.635 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
03:38:42.635 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
03:38:42.635 [Network] Setting artificial MTU limit to 65536
03:38:42.637 [Lua] Switching ConflictSettings: to: disabled
03:38:42.637 [Lua] pacing=disabled
03:38:42.637 [Lua] roaming=nil
03:38:42.637 [Lua] disabled=true
03:38:42.637 [Lua] pack_spawning=disabled
03:38:42.637 [Lua] boss=disabled
03:38:42.637 [Lua] horde=disabled
03:38:42.637 [Lua] specials=disabled
03:38:42.637 [Lua] name=disabled
03:38:42.637 [Lua] intensity=disabled
03:38:42.637 [Lua] ---
03:38:42.639 [Lua] [AIInterestPointSystem] Level Seed: 5146797
03:38:42.639 [Lua]
03:38:42.639 [Lua] [entity_system_bag] = table
03:38:42.639 [Lua] [entity_system_bag] = metatable
03:38:42.639 [Lua] [startup_data] = table
03:38:42.639 [Lua] [entity_manager] = table
03:38:42.639 [Lua] [entity_manager] = metatable
03:38:42.639 [Lua] [unit_spawner] = table
03:38:42.639 [Lua] [unit_spawner] = metatable
03:38:42.639 [Lua] [unit_storage] = table
03:38:42.639 [Lua] [unit_storage] = metatable
03:38:42.639 [Lua] [dice_keeper] = table
03:38:42.639 [Lua] [dice_keeper] = metatable
03:38:42.639 [Lua] [is_server] = true (boolean)
03:38:42.649 [Lua] [world] = [World]
03:38:42.649 [Lua] [system_api] = table
03:38:42.649 [Lua] [network_lobby] = table
03:38:42.649 [Lua] [network_lobby] = metatable
03:38:42.649 [Lua] [profile_synchronizer] = table
03:38:42.649 [Lua] [profile_synchronizer] = metatable
03:38:42.649 [Lua] [entity_system] = table
03:38:42.649 [Lua] [entity_system] = metatable
03:38:42.649 [Lua] [num_local_human_players] = 1 (number)
03:38:42.649 [Lua] [statistics_db] = table
03:38:42.649 [Lua] [statistics_db] = metatable
03:38:42.649 [Lua] [network_server] = table
03:38:42.649 [Lua] [network_server] = metatable
03:38:42.649 [Lua] [input_manager] = table
03:38:42.649 [Lua] [input_manager] = metatable
03:38:42.649 [Lua] [network_clock] = table
03:38:42.649 [Lua] [network_clock] = metatable
03:38:42.649 [Lua] [network_transmit] = table
03:38:42.649 [Lua] [network_transmit] = metatable
03:38:42.649 [Lua] [free_flight_manager] = table
03:38:42.649 [Lua] [free_flight_manager] = metatable
03:38:42.649 [Lua] [network_manager] = table
03:38:42.649 [Lua] [network_manager] = metatable
03:38:42.649 [Lua] [network_event_delegate] = table
03:38:42.649 [Lua] [network_event_delegate] = metatable
03:38:42.649 [Lua]
03:38:42.649 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
03:38:42.651 [Lua] [AchievementManager] Achievements using the steam platform
03:38:42.652 [Lua] [StateIngame] Level seed: 5146797
03:38:42.652 [Umbra] Init version: 3.4.15 :: 16 threads
03:38:42.652 [Umbra] Tome with `11601` objects loaded.
03:38:42.652 [Umbra] UMBRA Tome loaded.
03:38:42.652 [World] Spawning level.
03:38:42.658 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
03:38:42.848 [Lua] [LevelAnalysis] set_random_seed( 1206898688)
03:38:42.851 [Lua] PlayerManager:add_player player_1
03:38:42.854 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
03:38:42.854 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
03:38:42.854 [Lua] [IngameUI] init
03:38:42.899 [Lua] [Matchmaking] Cancelling matchmaking
03:38:42.899 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
03:38:42.899 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
03:38:42.899 [Lua] Set lobby begin:
03:38:42.899 [Lua] Lobby data twitch_enabled = false
03:38:42.899 [Lua] Lobby data power_level = 785
03:38:42.899 [Lua] Lobby data player_slot_6 = 0:0
03:38:42.899 [Lua] Lobby data num_players = 2
03:38:42.899 [Lua] Lobby data host = 110000100a1d9b9
03:38:42.899 [Lua] Lobby data game_mode = event
03:38:42.899 [Lua] Lobby data is_private = true
03:38:42.899 [Lua] Lobby data difficulty = hardest
03:38:42.900 [Lua] Lobby data player_slot_1 = 1100001051e2f68:1
03:38:42.900 [Lua] Lobby data selected_level_key = inn_level
03:38:42.900 [Lua] Lobby data quick_game = false
03:38:42.900 [Lua] Lobby data matchmaking = false
03:38:42.900 [Lua] Lobby data level_key = inn_level
03:38:42.900 [Lua] Lobby data player_slot_4 = 0:0
03:38:42.900 [Lua] Lobby data unique_server_name = Crymic
03:38:42.900 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:38:42.900 [Lua] Lobby data player_slot_2 = 0:0
03:38:42.900 [Lua] Lobby data country_code = US
03:38:42.900 [Lua] Lobby data player_slot_3 = 0:0
03:38:42.900 [Lua] Lobby data eac_authorized = true
03:38:42.900 [Lua] Set lobby end.
03:38:42.901 [Flow] Forge tier 4
03:38:42.901 [Flow] complete_skittergate_legend true
03:38:42.901 [Flow] complete_all_helmgart_levels_recruit true
03:38:42.901 [Flow] WitchHunterLevel:30
03:38:42.901 [Flow] LeaderYes
03:38:42.901 [Flow] ALL PC XP:833810
03:38:42.901 [Flow] Has "bogenhafen" DLC:true
03:38:42.901 [Flow] WH XP:147305
03:38:42.901 [Flow] Number of crafted items:4085
03:38:42.901 [Flow] Has "pre_order" DLC:true
03:38:42.901 [Flow] Sum of Powe Levels:1500
03:38:42.901 [Flow] lodestone diff 1:false
03:38:42.902 [Flow] magnus and forest activated
03:38:42.902 [Flow] magnus and forest activated
03:38:42.902 [Flow] cemetery and forest activated
03:38:42.902 [Flow] magnus and cemetery
03:38:42.902 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:38:42.902 [Flow] ALL RUNES ACTIVATED
03:38:42.902 [Flow] magnus and forest activated
03:38:42.902 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:38:42.902 [Flow] ALL RUNES ACTIVATED
03:38:42.902 [Flow] cemetery and forest activated
03:38:42.902 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:38:42.902 [Flow] ALL RUNES ACTIVATED
03:38:42.902 [Flow] magnus and forest activated
03:38:42.902 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:38:42.902 [Flow] ALL RUNES ACTIVATED
03:38:42.902 [Flow] magnus and cemetery
03:38:42.902 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:38:42.902 [Flow] ALL RUNES ACTIVATED
03:38:42.902 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:38:42.903 [Lua] CurrentConflictSettings disabled
03:38:42.903 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
03:38:42.905 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
03:38:42.905 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
03:38:42.905 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
03:38:42.905 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=20
03:38:42.905 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
03:38:42.905 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
03:38:42.921 [Lua] MUSIC: lost -> explore
03:38:42.945 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForEnterGame
03:38:42.945 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForGameObjectSync
03:38:43.514 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForGameObjectSync
03:38:43.514 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForPlayers
03:38:43.514 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForEnterGame
03:38:43.514 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForGameObjectSync
03:38:43.519 [Lua] [LOCAL RPC] rpc_game_started
03:38:43.523 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001051e2f68
03:38:43.524 [Lua] Set lobby begin:
03:38:43.524 [Lua] Lobby data twitch_enabled = false
03:38:43.524 [Lua] Lobby data power_level = 785
03:38:43.524 [Lua] Lobby data player_slot_6 = 0:0
03:38:43.524 [Lua] Lobby data num_players = 2
03:38:43.524 [Lua] Lobby data host = 110000100a1d9b9
03:38:43.524 [Lua] Lobby data game_mode = event
03:38:43.524 [Lua] Lobby data is_private = true
03:38:43.524 [Lua] Lobby data difficulty = hardest
03:38:43.524 [Lua] Lobby data player_slot_1 = 1100001051e2f68:1
03:38:43.524 [Lua] Lobby data selected_level_key = inn_level
03:38:43.524 [Lua] Lobby data quick_game = false
03:38:43.524 [Lua] Lobby data matchmaking = false
03:38:43.525 [Lua] Lobby data level_key = inn_level
03:38:43.525 [Lua] Lobby data player_slot_4 = 0:0
03:38:43.525 [Lua] Lobby data unique_server_name = Crymic
03:38:43.525 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:38:43.525 [Lua] Lobby data player_slot_2 = 0:0
03:38:43.525 [Lua] Lobby data country_code = US
03:38:43.525 [Lua] Lobby data player_slot_3 = 0:0
03:38:43.525 [Lua] Lobby data eac_authorized = true
03:38:43.525 [Lua] Set lobby end.
03:38:43.525 [Lua] [Matchmaking] Assigned player 1100001051e2f68 to slot 1 when hot join syncing
03:38:43.526 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForGameObjectSync
03:38:43.526 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForPlayers
03:38:43.526 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001051e2f68
03:38:43.541 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForPlayers
03:38:43.541 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter SpawningPlayer
03:38:43.541 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForPlayers
03:38:43.541 [Lua] [PeerSM] 1100001051e2f68 :: on_enter SpawningPlayer
03:38:43.553 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit SpawningPlayer
03:38:43.553 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InGame
03:38:43.553 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001051e2f68
03:38:43.553 [Lua] PlayerManager:add_remote_player 1100001051e2f68
03:38:43.553 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=21
03:38:43.553 [Lua] RemotePlayer:create_game_object( ) 21
03:38:43.555 [Lua] [PeerSM] 1100001051e2f68 :: on_exit SpawningPlayer
03:38:43.555 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InGame
03:38:43.562 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 5 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1
03:38:43.562 [Lua] PlayerManager:rpc_to_client_spawn_player(110000100a1d9b9, 5, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
03:38:43.562 [Lua] PlayerManager:rpc_to_client_spawn_player()
03:38:43.564 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:38:43.564 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:38:43.564 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
03:38:43.564 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=23
03:38:43.633 [Flow] DISABLE
03:38:43.694 [Lua] [MOD][VMF][INFO] Added 1100001051e2f68 to the VMF users list.
03:38:43.694 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001051e2f68 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
03:38:43.694 [Lua] Adding player sync data to peer=1100001051e2f68 local_player_id=1
03:38:43.694 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001051e2f68 go_type=player_unit go_created_func_name=game_object_created_player_unit
03:38:43.694 [Lua] [NetworkServer] Peer 1100001051e2f68 spawned player.
03:38:43.695 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=24
03:38:43.695 [Lua] PlayerManager:assign_unit_ownership Fuck Dark Souls 1100001051e2f68 1
03:38:43.696 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:39:44.532 [Lua] [IngameUI] menu view on_enter hero_view
03:39:44.534 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0e46fe20
03:39:44.534 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
03:39:45.020 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
03:39:45.020 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
03:39:45.032 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
03:39:45.033 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
03:39:45.034 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
03:39:45.034 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
03:39:45.039 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
03:39:45.533 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
03:39:45.533 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
03:39:45.541 [World] Spawning level.
03:39:45.555 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
03:39:45.555 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewer, async-read,
03:39:45.730 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer, async-read,
03:39:45.730 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
03:39:45.730 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, MenuWorldPreviewer, async-read,
03:39:45.730 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:39:45.730 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer, async-read,
03:39:45.730 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:39:45.730 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
03:39:47.778 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
03:39:47.778 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory
03:39:47.784 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
03:39:47.784 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout
03:39:49.047 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
03:39:49.047 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:39:49.047 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:39:49.047 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:39:49.047 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:39:49.047 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:39:49.051 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
03:39:49.051 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
03:39:49.051 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
03:39:49.053 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory
03:39:49.053 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
03:39:49.060 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout
03:39:51.590 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
03:39:51.590 [Lua] [HeroWindowCraft] Enter Substate CraftPageApplySkin
03:40:07.196 [Lua] [IngameUI] menu view on_exit hero_view
03:40:07.199 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0e46fe20
03:40:07.199 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
03:40:07.199 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
03:40:07.199 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
03:40:07.199 [Lua] [HeroWindowCraft] Exit Substate CraftPageApplySkin
03:40:07.199 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
03:40:12.254 [Lua] PlayFabMirror:_commit_internal 23
03:40:12.254 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:40:12.255 [Lua] generate_backend_stats 110000100a1d9b9:1
03:40:12.259 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:40:12.266 [Lua] commit result success 23
03:40:13.585 [Lua] [IngameUI] menu view on_enter hero_view
03:40:13.587 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0e46fe20
03:40:13.587 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
03:40:13.597 [World] Spawning level.
03:40:13.597 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
03:40:13.597 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
03:40:13.597 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
03:40:13.598 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
03:40:13.598 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
03:40:13.598 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
03:40:13.598 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
03:40:13.598 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
03:40:13.598 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
03:40:15.170 [Lua] [PlayFabRequestQueue] Enqueuing request generateLootChestRewards 32
03:40:15.174 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 32 20
03:40:15.271 [Lua] [PlayFabRequestQueue] EAC Enabled! 32
03:40:15.271 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 32
03:40:15.900 [Lua] [PlayFabRequestQueue] Request Success generateLootChestRewards 32
03:40:15.900 [Save] Saving `save_data`
03:40:15.903 [Save] Save done
03:40:15.903 [Save] Saving `save_data`
03:40:15.907 [Lua] DISABLING LOOT PREVIEW VIEWPORT
03:40:15.907 [Lua] DISABLING LOOT PREVIEW VIEWPORT
03:40:15.907 [Save] Save done
03:40:15.907 [Save] Saving `save_data`
03:40:15.907 [Lua] DISABLING LOOT PREVIEW VIEWPORT
03:40:15.910 [Save] Save done
03:40:18.046 [Lua] ENABLING LOOT PREVIEW VIEWPORT
03:40:18.424 [Lua] ENABLING LOOT PREVIEW VIEWPORT
03:40:18.784 [Lua] ENABLING LOOT PREVIEW VIEWPORT
03:40:19.384 [Lua] DISABLING LOOT PREVIEW VIEWPORT
03:40:19.384 [Lua] DISABLING LOOT PREVIEW VIEWPORT
03:40:19.384 [Lua] DISABLING LOOT PREVIEW VIEWPORT
03:40:20.627 [Lua] [PlayFabRequestQueue] Enqueuing request generateLootChestRewards 33
03:40:20.630 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 33 21
03:40:20.718 [Lua] [PlayFabRequestQueue] EAC Enabled! 33
03:40:20.718 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 33
03:40:21.202 [Lua] [PlayFabRequestQueue] Request Success generateLootChestRewards 33
03:40:21.202 [Save] Saving `save_data`
03:40:21.203 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, LootItemUnitPreviewer3, async-read,
03:40:21.205 [Save] Save done
03:40:21.205 [Save] Saving `save_data`
03:40:21.211 [Save] Save done
03:40:21.211 [Save] Saving `save_data`
03:40:21.215 [Save] Save done
03:40:21.412 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
03:40:21.412 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
03:40:23.631 [Lua] ENABLING LOOT PREVIEW VIEWPORT
03:40:23.962 [Lua] ENABLING LOOT PREVIEW VIEWPORT
03:40:24.315 [Lua] ENABLING LOOT PREVIEW VIEWPORT
03:40:24.953 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, LootItemUnitPreviewer3
03:40:24.965 [Lua] DISABLING LOOT PREVIEW VIEWPORT
03:40:24.965 [Lua] DISABLING LOOT PREVIEW VIEWPORT
03:40:24.965 [Lua] DISABLING LOOT PREVIEW VIEWPORT
03:40:26.203 [Lua] [PlayFabRequestQueue] Enqueuing request generateLootChestRewards 34
03:40:26.206 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 34 22
03:40:26.303 [Lua] [PlayFabRequestQueue] EAC Enabled! 34
03:40:26.303 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 34
03:40:26.748 [Lua] [PlayFabRequestQueue] Request Success generateLootChestRewards 34
03:40:26.748 [Save] Saving `save_data`
03:40:26.749 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_3p, LootItemUnitPreviewer1, async-read,
03:40:26.749 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, LootItemUnitPreviewer2, async-read,
03:40:26.749 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, LootItemUnitPreviewer3, async-read,
03:40:26.749 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, LootItemUnitPreviewer3, async-read,
03:40:26.752 [Save] Save done
03:40:26.752 [Save] Saving `save_data`
03:40:26.756 [Save] Save done
03:40:26.756 [Save] Saving `save_data`
03:40:26.760 [Save] Save done
03:40:26.858 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_3p
03:40:26.858 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_3p
03:40:26.858 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p
03:40:27.024 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p
03:40:27.024 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p
03:40:27.025 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
03:40:27.129 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
03:40:27.129 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
03:40:27.129 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
03:40:27.264 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
03:40:27.264 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
03:40:29.398 [Lua] ENABLING LOOT PREVIEW VIEWPORT
03:40:29.835 [Lua] ENABLING LOOT PREVIEW VIEWPORT
03:40:30.231 [Lua] ENABLING LOOT PREVIEW VIEWPORT
03:40:30.880 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_3p, LootItemUnitPreviewer1
03:40:30.880 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, LootItemUnitPreviewer2
03:40:30.881 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, LootItemUnitPreviewer3
03:40:30.881 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, LootItemUnitPreviewer3
03:40:30.891 [Lua] DISABLING LOOT PREVIEW VIEWPORT
03:40:30.891 [Lua] DISABLING LOOT PREVIEW VIEWPORT
03:40:30.891 [Lua] DISABLING LOOT PREVIEW VIEWPORT
03:40:31.872 [Lua] [PlayFabRequestQueue] Enqueuing request generateLootChestRewards 35
03:40:31.875 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 35 23
03:40:31.978 [Lua] [PlayFabRequestQueue] EAC Enabled! 35
03:40:31.978 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 35
03:40:32.505 [Lua] [PlayFabRequestQueue] Request Success generateLootChestRewards 35
03:40:32.505 [Save] Saving `save_data`
03:40:32.507 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, LootItemUnitPreviewer3, async-read,
03:40:32.510 [Save] Save done
03:40:32.510 [Save] Saving `save_data`
03:40:32.513 [Save] Save done
03:40:32.513 [Save] Saving `save_data`
03:40:32.518 [Save] Save done
03:40:32.699 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
03:40:32.699 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
03:40:34.785 [Lua] ENABLING LOOT PREVIEW VIEWPORT
03:40:35.139 [Lua] ENABLING LOOT PREVIEW VIEWPORT
03:40:35.519 [Lua] ENABLING LOOT PREVIEW VIEWPORT
03:40:38.807 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, LootItemUnitPreviewer3
03:40:38.817 [Lua] DISABLING LOOT PREVIEW VIEWPORT
03:40:38.817 [Lua] DISABLING LOOT PREVIEW VIEWPORT
03:40:38.817 [Lua] DISABLING LOOT PREVIEW VIEWPORT
03:40:39.935 [Lua] [IngameUI] menu view on_exit hero_view
03:40:39.937 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0e46fe20
03:40:39.937 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
03:40:41.195 [Lua] [IngameUI] menu view on_enter hero_view
03:40:41.198 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0e46fe20
03:40:41.198 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
03:40:41.211 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
03:40:41.212 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
03:40:41.213 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
03:40:41.213 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
03:40:41.222 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
03:40:41.716 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
03:40:41.716 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
03:40:41.725 [World] Spawning level.
03:40:41.740 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
03:40:41.740 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewer, async-read,
03:40:41.901 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer, async-read,
03:40:41.901 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
03:40:41.901 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, MenuWorldPreviewer, async-read,
03:40:41.901 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:40:41.901 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer, async-read,
03:40:41.901 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:40:41.901 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
03:40:42.453 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
03:40:42.453 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:40:42.453 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:40:42.453 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:40:42.453 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:40:42.453 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:40:42.458 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
03:40:42.458 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
03:40:42.459 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
03:40:42.460 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
03:40:42.460 [Lua] [HeroWindowCraft] Enter Substate CraftPageApplySkin
03:40:42.461 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
03:40:42.461 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
03:40:42.466 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
03:40:44.438 [Lua] [HeroWindowCraft] Exit Substate CraftPageApplySkin
03:40:44.438 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
03:40:45.216 [Lua] PlayFabMirror:_commit_internal 24
03:40:45.216 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:40:45.217 [Lua] generate_backend_stats 110000100a1d9b9:1
03:40:45.220 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:40:45.229 [Lua] commit result success 24
03:40:56.621 [Lua] [PlayFabRequestQueue] Enqueuing request craftingSalvage 36
03:40:56.629 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 36 24
03:40:56.726 [Lua] [PlayFabRequestQueue] EAC Enabled! 36
03:40:56.726 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 36
03:40:57.716 [Lua] [PlayFabRequestQueue] Request Success craftingSalvage 36
03:40:57.716 [Save] Saving `save_data`
03:40:57.720 [Save] Save done
03:40:57.720 [Save] Saving `save_data`
03:40:57.725 [Save] Save done
03:40:57.725 [Save] Saving `save_data`
03:40:57.728 [Save] Save done
03:40:57.728 [Save] Saving `save_data`
03:40:57.731 [Save] Save done
03:40:57.731 [Save] Saving `save_data`
03:40:57.734 [Save] Save done
03:40:57.734 [Save] Saving `save_data`
03:40:57.738 [Save] Save done
03:41:05.768 [Lua] [PlayFabRequestQueue] Enqueuing request craftingSalvage 37
03:41:05.774 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 37 25
03:41:05.870 [Lua] [PlayFabRequestQueue] EAC Enabled! 37
03:41:05.870 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 37
03:41:06.679 [Lua] PlayFabMirror:_commit_internal 25
03:41:06.679 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:41:06.680 [Lua] generate_backend_stats 110000100a1d9b9:1
03:41:06.683 [Lua] [1] = table
03:41:06.683 [Lua] [persistent_value] = 4205 (number)
03:41:06.683 [Lua] [default_value] = 0 (number)
03:41:06.683 [Lua] [value] = 4205 (number)
03:41:06.683 [Lua] [dirty] = true (boolean)
03:41:06.683 [Lua] [database_name] = salvaged_items (string)
03:41:06.683 [Lua] [name] = salvaged_items (string)
03:41:06.683 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 38
03:41:07.285 [Lua] [PlayFabRequestQueue] Request Success craftingSalvage 37
03:41:07.286 [Save] Saving `save_data`
03:41:07.289 [Save] Save done
03:41:07.289 [Save] Saving `save_data`
03:41:07.290 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 38 26
03:41:07.296 [Save] Save done
03:41:07.296 [Save] Saving `save_data`
03:41:07.299 [Save] Save done
03:41:07.299 [Save] Saving `save_data`
03:41:07.302 [Save] Save done
03:41:07.302 [Save] Saving `save_data`
03:41:07.305 [Save] Save done
03:41:07.544 [Lua] [PlayFabRequestQueue] EAC Enabled! 38
03:41:07.544 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 38
03:41:07.707 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 38
03:41:07.710 [Lua] commit result success 25
03:41:10.635 [Lua] [PlayFabRequestQueue] Enqueuing request craftingSalvage 39
03:41:10.642 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 39 27
03:41:10.733 [Lua] [PlayFabRequestQueue] EAC Enabled! 39
03:41:10.733 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 39
03:41:11.367 [Lua] [PlayFabRequestQueue] Request Success craftingSalvage 39
03:41:11.367 [Save] Saving `save_data`
03:41:11.371 [Save] Save done
03:41:11.371 [Save] Saving `save_data`
03:41:11.376 [Save] Save done
03:41:11.376 [Save] Saving `save_data`
03:41:11.380 [Save] Save done
03:41:25.027 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
03:41:25.027 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
03:41:25.027 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
03:41:25.027 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
03:41:25.027 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
03:41:25.027 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
03:41:25.041 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
03:41:25.042 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
03:41:25.042 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
03:41:25.044 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
03:41:25.771 [Lua] PlayFabMirror:_commit_internal 26
03:41:25.771 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:41:25.772 [Lua] generate_backend_stats 110000100a1d9b9:1
03:41:25.775 [Lua] [1] = table
03:41:25.775 [Lua] [persistent_value] = 4207 (number)
03:41:25.775 [Lua] [default_value] = 0 (number)
03:41:25.775 [Lua] [value] = 4207 (number)
03:41:25.775 [Lua] [dirty] = true (boolean)
03:41:25.775 [Lua] [database_name] = salvaged_items (string)
03:41:25.775 [Lua] [name] = salvaged_items (string)
03:41:25.775 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 40
03:41:25.784 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 40 28
03:41:25.891 [Lua] [PlayFabRequestQueue] EAC Enabled! 40
03:41:25.891 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 40
03:41:26.061 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 40
03:41:26.063 [Lua] commit result success 26
03:41:26.623 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
03:41:26.623 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
03:41:26.623 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
03:41:26.623 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
03:41:26.623 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
03:41:26.623 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
03:41:26.636 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
03:41:26.637 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
03:41:26.637 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
03:41:26.639 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
03:41:28.098 [Lua] [IngameUI] menu view on_exit hero_view
03:41:28.102 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0e46fe20
03:41:28.102 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
03:41:28.102 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
03:41:28.102 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
03:41:28.102 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
03:41:28.102 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
03:41:28.852 [Lua] [IngameUI] menu view on_enter hero_view
03:41:28.855 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0e46fe20
03:41:28.855 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
03:41:28.869 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
03:41:28.869 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
03:41:28.870 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
03:41:28.870 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
03:41:28.876 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
03:41:29.391 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
03:41:29.391 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
03:41:29.399 [World] Spawning level.
03:41:29.412 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
03:41:29.412 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewer, async-read,
03:41:29.532 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer, async-read,
03:41:29.532 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
03:41:29.532 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, MenuWorldPreviewer, async-read,
03:41:29.532 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:41:29.532 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer, async-read,
03:41:29.532 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:41:29.532 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
03:41:30.869 [Lua] item table: 000000000EA80D00 E66D9282C7CF419C
03:41:43.193 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:41:43.193 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer, async-read,
03:41:43.193 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:41:43.193 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
03:41:43.207 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:48 my_peer_id:110000100a1d9b9
03:41:43.207 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:48 my_peer_id:110000100a1d9b9
03:41:43.222 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 2 48
03:41:43.222 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:48 my_peer_id:110000100a1d9b9
03:41:43.227 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 48
03:41:43.238 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 48
03:41:43.338 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 48
03:41:45.857 [Lua] [IngameUI] menu view on_exit hero_view
03:41:45.861 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0e46fe20
03:41:45.861 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
03:41:45.861 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
03:41:45.861 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
03:41:45.862 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:41:45.862 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:41:45.862 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:41:45.862 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:41:45.862 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:41:45.870 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
03:41:45.870 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
03:41:45.870 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
03:41:48.466 [Lua] PlayFabMirror:_commit_internal 27
03:41:48.466 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 41
03:41:48.466 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:41:48.467 [Lua] generate_backend_stats 110000100a1d9b9:1
03:41:48.471 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:41:48.479 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 41
03:41:48.606 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 41
03:41:48.612 [Lua] commit result success 27
03:41:52.956 [Lua] [IngameUI] menu view on_enter hero_view
03:41:52.959 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0e46fe20
03:41:52.959 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
03:41:52.971 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
03:41:52.972 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
03:41:52.973 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
03:41:52.973 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
03:41:52.978 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
03:41:53.464 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
03:41:53.464 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
03:41:53.474 [World] Spawning level.
03:41:53.488 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
03:41:53.488 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewer, async-read,
03:41:53.641 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer, async-read,
03:41:53.641 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
03:41:53.641 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, MenuWorldPreviewer, async-read,
03:41:53.641 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:41:53.641 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer, async-read,
03:41:53.641 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:41:53.641 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
03:41:53.846 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:41:53.846 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer, async-read,
03:41:53.846 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:41:53.846 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
03:41:53.859 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:49 my_peer_id:110000100a1d9b9
03:41:53.859 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:49 my_peer_id:110000100a1d9b9
03:41:53.872 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 3 49
03:41:53.872 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:49 my_peer_id:110000100a1d9b9
03:41:53.876 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 49
03:41:53.883 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 49
03:41:54.013 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 49
03:41:56.121 [Lua] [IngameUI] menu view on_exit hero_view
03:41:56.126 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0e46fe20
03:41:56.126 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
03:41:56.126 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
03:41:56.126 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
03:41:56.126 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:41:56.126 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:41:56.126 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:41:56.126 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:41:56.126 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:41:56.133 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
03:41:56.133 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
03:41:56.133 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
03:42:05.056 [Lua] [IngameUI] menu view on_enter character_selection
03:42:05.057 [Lua] hero_fullscreen_menu_on_enter
03:42:05.059 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0e648550
03:42:05.059 [World] Spawning level.
03:42:05.060 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
03:42:05.060 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
03:42:05.060 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
03:42:05.060 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
03:42:05.061 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
03:42:05.070 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
03:42:05.070 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewer, async-read,
03:42:05.071 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read,
03:42:05.071 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read,
03:42:05.071 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, MenuWorldPreviewer, async-read,
03:42:05.097 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
03:42:05.097 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer
03:42:05.125 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer
03:42:05.125 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read,
03:42:05.125 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read,
03:42:05.240 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
03:42:05.240 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
03:42:05.240 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
03:42:05.468 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
03:42:05.468 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
03:42:07.958 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:42:07.958 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:42:07.958 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:42:07.959 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer
03:42:07.959 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer
03:42:07.959 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
03:42:07.959 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewer, async-read,
03:42:08.554 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
03:42:08.554 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
03:42:08.555 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
03:42:08.604 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
03:42:08.604 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
03:42:08.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer, async-read,
03:42:08.609 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, MenuWorldPreviewer, async-read,
03:42:08.634 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07
03:42:08.634 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer
03:42:08.634 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer, async-read,
03:42:08.742 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07
03:42:08.742 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07
03:42:08.743 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
03:42:08.861 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
03:42:08.861 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
03:42:09.020 [Save] Saving `save_data`
03:42:09.024 [Save] Save done
03:42:09.025 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:50 my_peer_id:110000100a1d9b9
03:42:09.025 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:50 my_peer_id:110000100a1d9b9
03:42:09.028 [Lua] [GameNetworkManager] destroying game object with go_id=23
03:42:09.032 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 4 50
03:42:09.032 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:50 my_peer_id:110000100a1d9b9
03:42:09.032 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read,
03:42:09.032 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
03:42:09.032 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
03:42:09.032 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient, async-read,
03:42:09.032 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, InventoryPackageSynchronizerClient, async-read,
03:42:09.050 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient
03:42:09.050 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, InventoryPackageSynchronizerClient
03:42:09.050 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
03:42:09.050 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient
03:42:09.053 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
03:42:09.113 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
03:42:09.113 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
03:42:09.113 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
03:42:09.261 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
03:42:09.261 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
03:42:09.267 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 50
03:42:09.270 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 50
03:42:10.418 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 50
03:42:10.427 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:42:10.427 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:42:10.427 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
03:42:10.427 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=26
03:42:10.536 [Lua] [IngameUI] menu view on_exit character_selection
03:42:10.538 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
03:42:10.538 [Lua] hero_fullscreen_menu_on_exit
03:42:10.540 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0e648550
03:42:10.540 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:42:10.540 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:42:10.540 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:42:10.541 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer
03:42:13.563 [Lua] [IngameUI] menu view on_enter hero_view
03:42:13.566 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0e46fe20
03:42:13.566 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
03:42:13.579 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
03:42:13.580 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
03:42:13.581 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
03:42:13.581 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
03:42:13.586 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
03:42:14.066 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
03:42:14.066 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
03:42:14.074 [World] Spawning level.
03:42:14.086 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
03:42:14.087 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewer, async-read,
03:42:14.119 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer, async-read,
03:42:14.119 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
03:42:14.119 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, MenuWorldPreviewer, async-read,
03:42:14.120 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:42:14.120 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer, async-read,
03:42:14.120 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:42:14.120 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
03:42:15.538 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
03:42:15.538 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:42:15.538 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:42:15.538 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:42:15.538 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:42:15.538 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:42:15.544 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
03:42:15.544 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
03:42:15.544 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
03:42:15.546 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
03:42:15.546 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
03:42:15.551 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
03:42:16.599 [Lua] PlayFabMirror:_commit_internal 28
03:42:16.599 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 42
03:42:16.599 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:42:16.599 [Lua] generate_backend_stats 110000100a1d9b9:1
03:42:16.602 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:42:16.602 [Lua] [PlayFabRequestQueue] Enqueuing request updateHeroAttributes 43
03:42:16.610 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 42
03:42:16.728 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 42
03:42:16.731 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateHeroAttributes 43
03:42:16.813 [Lua] [PlayFabRequestQueue] Request Success updateHeroAttributes 43
03:42:16.815 [Lua] commit result success 28
03:42:18.291 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
03:42:18.291 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
03:42:18.291 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
03:42:18.292 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
03:42:37.311 [Lua] [IngameUI] menu view on_exit hero_view
03:42:37.316 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0e46fe20
03:42:37.316 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
03:42:37.316 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
03:42:37.316 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
03:42:39.357 [Lua] [IngameUI] menu view on_enter hero_view
03:42:39.359 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0e46fe20
03:42:39.359 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
03:42:39.371 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
03:42:39.372 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
03:42:39.373 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
03:42:39.373 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
03:42:39.380 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
03:42:39.870 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
03:42:39.870 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
03:42:39.878 [World] Spawning level.
03:42:39.890 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
03:42:39.890 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewer, async-read,
03:42:39.917 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer, async-read,
03:42:39.917 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
03:42:39.917 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, MenuWorldPreviewer, async-read,
03:42:39.917 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:42:39.917 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer, async-read,
03:42:39.917 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:42:39.917 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
03:42:54.868 [Lua] item table: 000000000D091280 417E6EEE709C82EA
03:42:59.686 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:42:59.686 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer, async-read,
03:42:59.687 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:42:59.687 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
03:42:59.703 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:51 my_peer_id:110000100a1d9b9
03:42:59.703 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:51 my_peer_id:110000100a1d9b9
03:42:59.716 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 5 51
03:42:59.716 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:51 my_peer_id:110000100a1d9b9
03:42:59.720 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 51
03:42:59.729 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 51
03:42:59.860 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 51
03:43:02.520 [Lua] PlayFabMirror:_commit_internal 29
03:43:02.520 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 44
03:43:02.520 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:43:02.521 [Lua] generate_backend_stats 110000100a1d9b9:1
03:43:02.524 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:43:02.533 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 44
03:43:02.663 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 44
03:43:02.667 [Lua] commit result success 29
03:43:04.548 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:43:04.548 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer, async-read,
03:43:04.548 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:43:04.548 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
03:43:04.562 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:52 my_peer_id:110000100a1d9b9
03:43:04.562 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:52 my_peer_id:110000100a1d9b9
03:43:04.576 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 6 52
03:43:04.576 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:52 my_peer_id:110000100a1d9b9
03:43:04.583 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 52
03:43:04.594 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 52
03:43:04.712 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 52
03:43:08.940 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
03:43:08.940 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
03:43:08.940 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
03:43:08.941 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:43:08.941 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:43:08.941 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:43:08.941 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:43:08.941 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:43:08.944 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
03:43:08.944 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
03:43:08.944 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
03:43:08.944 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
03:43:08.953 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
03:43:08.954 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
03:43:08.955 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
03:43:08.955 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
03:43:08.959 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
03:43:09.429 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
03:43:09.429 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
03:43:09.436 [World] Spawning level.
03:43:09.448 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
03:43:09.448 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewer, async-read,
03:43:10.115 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
03:43:10.115 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
03:43:10.116 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
03:43:10.332 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
03:43:10.332 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
03:43:10.352 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewer, async-read,
03:43:10.352 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
03:43:10.352 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, MenuWorldPreviewer, async-read,
03:43:10.372 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p
03:43:10.372 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewer
03:43:10.372 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewer, async-read,
03:43:10.438 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08
03:43:10.438 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, MenuWorldPreviewer
03:43:10.438 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
03:43:10.617 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08
03:43:10.617 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08
03:43:10.618 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
03:43:10.785 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
03:43:10.785 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
03:43:10.786 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p
03:43:11.095 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p
03:43:11.095 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p
03:43:11.471 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
03:43:11.471 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
03:43:11.471 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
03:43:11.481 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewer
03:43:11.482 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewer
03:43:11.482 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, MenuWorldPreviewer
03:43:11.482 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewer
03:43:11.484 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, MenuWorldPreviewer
03:43:11.487 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
03:43:11.487 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
03:43:11.487 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
03:43:11.487 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
03:43:11.497 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
03:43:11.498 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
03:43:11.498 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
03:43:11.498 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
03:43:11.503 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
03:43:11.997 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
03:43:11.997 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
03:43:12.005 [World] Spawning level.
03:43:12.018 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
03:43:12.018 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewer, async-read,
03:43:12.795 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
03:43:12.795 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
03:43:12.796 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight
03:43:12.940 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight
03:43:12.940 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight
03:43:12.962 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, MenuWorldPreviewer, async-read,
03:43:12.962 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
03:43:12.962 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewer, async-read,
03:43:12.967 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
03:43:12.967 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, MenuWorldPreviewer
03:43:12.967 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, MenuWorldPreviewer, async-read,
03:43:13.012 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
03:43:13.012 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewer
03:43:13.012 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
03:43:13.114 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
03:43:13.114 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
03:43:13.115 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p
03:43:13.219 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p
03:43:13.219 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p
03:43:13.220 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
03:43:13.446 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
03:43:13.446 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
03:43:14.170 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
03:43:14.170 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
03:43:14.170 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
03:43:14.181 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer
03:43:14.181 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewer
03:43:14.181 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewer
03:43:14.181 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, MenuWorldPreviewer
03:43:14.182 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewer
03:43:14.185 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
03:43:14.185 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
03:43:14.185 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
03:43:14.185 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
03:43:14.196 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
03:43:14.196 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
03:43:14.197 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
03:43:14.197 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
03:43:14.202 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
03:43:14.686 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
03:43:14.686 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
03:43:14.693 [World] Spawning level.
03:43:14.704 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
03:43:14.704 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewer, async-read,
03:43:14.881 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
03:43:14.881 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
03:43:14.881 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
03:43:15.018 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
03:43:15.018 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewer
03:43:15.047 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewer
03:43:15.050 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
03:43:15.050 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
03:43:15.050 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
03:43:15.050 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
03:43:15.058 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
03:43:15.059 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
03:43:15.059 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
03:43:15.059 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
03:43:15.064 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
03:43:15.557 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
03:43:15.557 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
03:43:15.565 [World] Spawning level.
03:43:15.580 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
03:43:15.580 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewer, async-read,
03:43:16.386 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
03:43:16.386 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
03:43:16.387 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight
03:43:16.532 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight
03:43:16.532 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight
03:43:16.552 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, MenuWorldPreviewer, async-read,
03:43:16.552 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
03:43:16.552 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewer, async-read,
03:43:16.558 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
03:43:16.558 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, MenuWorldPreviewer
03:43:16.558 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, MenuWorldPreviewer, async-read,
03:43:16.603 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
03:43:16.603 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewer
03:43:16.603 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
03:43:16.705 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
03:43:16.705 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
03:43:16.706 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p
03:43:16.810 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p
03:43:16.810 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p
03:43:16.811 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
03:43:17.052 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
03:43:17.052 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
03:43:27.211 [Lua] [IngameUI] menu view on_exit hero_view
03:43:27.216 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0e46fe20
03:43:27.216 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
03:43:27.216 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
03:43:27.216 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
03:43:27.227 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer
03:43:27.227 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewer
03:43:27.227 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewer
03:43:27.227 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, MenuWorldPreviewer
03:43:27.228 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewer
03:43:27.231 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
03:43:27.231 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
03:43:27.231 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
03:43:32.528 [Lua] [IngameUI] menu view on_enter hero_view
03:43:32.530 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0e46fe20
03:43:32.530 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
03:43:35.344 [Lua] [IngameUI] menu view on_exit hero_view
03:43:35.348 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0e46fe20
03:43:35.348 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
03:43:44.427 [Lua] [IngameUI] menu view on_enter start_game_view
03:43:44.429 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09fd1cc0
03:43:44.429 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
03:43:44.430 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
03:43:44.430 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
03:43:44.430 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
03:43:44.431 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
03:43:46.652 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - lobby_browser
03:43:46.652 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
03:43:46.652 [Lua] [StartGameWindow] Enter Substate StartGameWindowLobbyBrowser
03:43:46.652 [Lua] [LobbyAux] Making combined_hash: 43b7ba6d20bb509 from network_hash=da57de3d6d9d35d5, trunk_revision=126749, engine_revision=36e28bdddf4e, project_hash=bulldozer
03:43:46.652 [Lua] [LobbyAux] Making combined_hash: 43b7ba6d20bb509 from network_hash=da57de3d6d9d35d5, trunk_revision=126749, engine_revision=36e28bdddf4e, project_hash=bulldozer
03:43:46.654 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
03:43:46.654 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
03:43:46.663 [Lua] [Matchmaking] Filter: Free slots = 1
03:43:46.663 [Lua] [Matchmaking] Filter: Distance = medium
03:43:46.663 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=43b7ba6d20bb509
03:43:46.663 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
03:43:46.663 [Lua] [Matchmaking] Filter: game_mode, comparison(not_equal), value=event
03:43:46.663 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
03:43:49.369 [Lua] [Matchmaking] Filter: Free slots = 1
03:43:49.369 [Lua] [Matchmaking] Filter: Distance = medium
03:43:49.369 [Lua] [Matchmaking] Filter: game_mode, comparison(not_equal), value=event
03:43:49.369 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=catacombs
03:43:49.369 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=43b7ba6d20bb509
03:43:49.369 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
03:43:49.369 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
03:43:50.054 [Lua] [Matchmaking] Filter: Free slots = 1
03:43:50.054 [Lua] [Matchmaking] Filter: Distance = medium
03:43:50.054 [Lua] [Matchmaking] Filter: game_mode, comparison(not_equal), value=event
03:43:50.054 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=elven_ruins
03:43:50.054 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=43b7ba6d20bb509
03:43:50.054 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
03:43:50.054 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
03:43:50.863 [Lua] [Matchmaking] Filter: Free slots = 1
03:43:50.863 [Lua] [Matchmaking] Filter: Distance = medium
03:43:50.863 [Lua] [Matchmaking] Filter: game_mode, comparison(not_equal), value=event
03:43:50.863 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=catacombs
03:43:50.863 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=43b7ba6d20bb509
03:43:50.863 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
03:43:50.863 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
03:43:51.028 [Lua] [Matchmaking] Filter: Free slots = 1
03:43:51.028 [Lua] [Matchmaking] Filter: Distance = medium
03:43:51.028 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=43b7ba6d20bb509
03:43:51.028 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
03:43:51.028 [Lua] [Matchmaking] Filter: game_mode, comparison(not_equal), value=event
03:43:51.028 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
03:43:52.460 [Lua] PlayFabMirror:_commit_internal 30
03:43:52.460 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 45
03:43:52.460 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:43:52.461 [Lua] generate_backend_stats 110000100a1d9b9:1
03:43:52.463 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:43:52.469 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 45
03:43:52.589 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 45
03:43:52.592 [Lua] commit result success 30
03:43:54.701 [Lua] [Matchmaking] Filter: Free slots = 1
03:43:54.701 [Lua] [Matchmaking] Filter: Distance = medium
03:43:54.701 [Lua] [Matchmaking] Filter: game_mode, comparison(not_equal), value=event
03:43:54.701 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=catacombs
03:43:54.701 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=43b7ba6d20bb509
03:43:54.701 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
03:43:54.701 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
03:43:55.889 [Lua] [Matchmaking] Filter: Free slots = 1
03:43:55.889 [Lua] [Matchmaking] Filter: Distance = medium
03:43:55.889 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=43b7ba6d20bb509
03:43:55.889 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
03:43:55.889 [Lua] [Matchmaking] Filter: game_mode, comparison(not_equal), value=event
03:43:55.889 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
03:43:57.663 [Lua] [Matchmaking] Filter: Free slots = 1
03:43:57.663 [Lua] [Matchmaking] Filter: Distance = close
03:43:57.663 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=43b7ba6d20bb509
03:43:57.663 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
03:43:57.663 [Lua] [Matchmaking] Filter: game_mode, comparison(not_equal), value=event
03:43:57.663 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
03:44:03.206 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
03:44:03.206 [Lua] [StartGameWindow] Exit Substate StartGameWindowLobbyBrowser
03:44:03.206 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
03:44:03.207 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
03:44:03.207 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
03:44:05.116 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom
03:44:05.116 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
03:44:05.116 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection
03:44:05.151 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
03:44:05.151 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
03:44:06.569 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom
03:44:06.569 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection
03:44:06.577 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection
03:44:11.698 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom
03:44:11.698 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection
03:44:11.698 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection
03:44:12.437 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
03:44:12.437 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection
03:44:12.455 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
03:44:12.456 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
03:44:12.456 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
03:44:13.079 [Lua] [IngameUI] menu view on_exit start_game_view
03:44:13.079 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
03:44:13.079 [Save] Saving `save_data`
03:44:13.080 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
03:44:13.080 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
03:44:13.080 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
03:44:13.083 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09fd1cc0
03:44:13.083 [Save] Save done
03:46:46.230 [SteamLobby] Detected added member 1100001093b7a57
03:46:46.230 [Lua] [NetworkServer] Changing num_players from 2 to 3
03:46:46.230 [Lua] Players: 3
03:46:46.230 [Lua] Set lobby begin:
03:46:46.230 [Lua] Lobby data twitch_enabled = false
03:46:46.231 [Lua] Lobby data power_level = 785
03:46:46.231 [Lua] Lobby data player_slot_6 = 0:0
03:46:46.231 [Lua] Lobby data num_players = 3
03:46:46.231 [Lua] Lobby data host = 110000100a1d9b9
03:46:46.231 [Lua] Lobby data game_mode = event
03:46:46.231 [Lua] Lobby data is_private = true
03:46:46.231 [Lua] Lobby data difficulty = hardest
03:46:46.231 [Lua] Lobby data player_slot_1 = 1100001051e2f68:1
03:46:46.231 [Lua] Lobby data selected_level_key = inn_level
03:46:46.231 [Lua] Lobby data quick_game = false
03:46:46.231 [Lua] Lobby data matchmaking = false
03:46:46.231 [Lua] Lobby data level_key = inn_level
03:46:46.231 [Lua] Lobby data player_slot_4 = 0:0
03:46:46.231 [Lua] Lobby data unique_server_name = Crymic
03:46:46.231 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:46:46.231 [Lua] Lobby data player_slot_2 = 0:0
03:46:46.231 [Lua] Lobby data country_code = US
03:46:46.231 [Lua] Lobby data player_slot_3 = 0:0
03:46:46.232 [Lua] Lobby data eac_authorized = true
03:46:46.232 [Lua] Set lobby end.
03:46:46.232 [Lua] [LobbyMembers] Member joined 1100001093b7a57
03:46:46.240 [Lua] [NetworkServer] Peer 1100001093b7a57 joined server lobby.
03:46:46.240 [Lua] [NetworkServer] Creating peer info.
03:46:46.240 [Lua] [PeerSM] 1100001093b7a57 :: on_enter Connecting
03:46:46.240 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
03:46:46.240 [Lua] [ChatManager][1]System: Father Donovan is joining the game
03:46:46.249 [SteamAuthenticator] Sent ticket request to 1100001093b7a57
03:46:46.250 [Lua] [ConnectionHandler] Peer state for "1100001093b7a57": [nil] ==> [Connecting]
03:46:46.250 [Lua] [NetworkServer] New connection detected in NetworkServer from "1100001093b7a57"
03:46:46.261 [Lua] [ConnectionHandler] Peer state for "1100001093b7a57": [Connecting] ==> [Connected]
03:46:50.533 [SteamAuthenticator] Got ticket from 1100001093b7a57
03:46:50.533 [SteamAuthenticator] BeginAuthSession 1100001093b7a57
03:46:50.533 [SteamAuthenticator] Authenticating 1100001093b7a57
03:46:50.544 [SteamAuthenticator] Got ticket request from 1100001093b7a57
03:46:50.544 [SteamAuthenticator] GetAuthSessionTicket 1100001093b7a57
03:46:50.544 [SteamAuthenticator] Sent ticket to 1100001093b7a57
03:46:50.880 [SteamAuthenticator] Steam validation for 1100001093b7a57 with response 0
03:46:51.037 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
03:46:51.037 [Lua] [Matchmaking] Got a handshake request from 1100001093b7a57 with user name 'Father Donovan'
03:46:51.201 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001dde2ac from 1100001093b7a57, replying lobby_ok
03:46:51.332 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001093b7a57 REPLY wh:1100001051e2f68 | we:0 | dr:0 | bw:0 | es:110000100a1d9b9
03:46:51.480 [Lua] [Matchmaking] Assigning profile slot 3 to 1100001093b7a57
03:46:51.480 [Lua] Set lobby begin:
03:46:51.480 [Lua] Lobby data twitch_enabled = false
03:46:51.480 [Lua] Lobby data power_level = 785
03:46:51.480 [Lua] Lobby data player_slot_6 = 0:0
03:46:51.480 [Lua] Lobby data num_players = 3
03:46:51.480 [Lua] Lobby data host = 110000100a1d9b9
03:46:51.480 [Lua] Lobby data game_mode = event
03:46:51.481 [Lua] Lobby data is_private = true
03:46:51.481 [Lua] Lobby data difficulty = hardest
03:46:51.481 [Lua] Lobby data player_slot_1 = 1100001051e2f68:1
03:46:51.481 [Lua] Lobby data selected_level_key = inn_level
03:46:51.481 [Lua] Lobby data quick_game = false
03:46:51.481 [Lua] Lobby data matchmaking = false
03:46:51.481 [Lua] Lobby data level_key = inn_level
03:46:51.481 [Lua] Lobby data player_slot_4 = 0:0
03:46:51.481 [Lua] Lobby data unique_server_name = Crymic
03:46:51.481 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:46:51.481 [Lua] Lobby data player_slot_2 = 0:0
03:46:51.481 [Lua] Lobby data country_code = US
03:46:51.481 [Lua] Lobby data player_slot_3 = 1100001093b7a57:1
03:46:51.481 [Lua] Lobby data eac_authorized = true
03:46:51.481 [Lua] Set lobby end.
03:46:51.481 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001051e2f68 | we:0 | dr:1100001093b7a57 | bw:0 | es:110000100a1d9b9
03:46:53.796 [Lua] ### CLEARING PEER STATE FOR 1100001093b7a57
03:46:53.796 [Lua] [PeerSM] 1100001093b7a57 :: on_exit Connecting
03:46:53.796 [Lua] [PeerSM] 1100001093b7a57 :: on_enter Connecting
03:46:53.937 [Lua] [NetworkServer] Peer 1100001093b7a57 has sent rpc_notify_lobby_joined
03:46:53.937 [Lua] [PSM] Peer 1100001093b7a57 joined. Want to use profile index "3"
03:46:53.937 [EAC] EAC server has client 1100001093b7a57 (and owner 1100001093b7a57)
03:46:53.937 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001093b7a57, connection_key=1)
03:46:53.937 [Lua] [VOIP] Adding voip member: "1100001093b7a57"
03:46:53.937 [EACServer] [RegisterClient] Client: 01100001093B7A57 PlayerGUID: 76561198115158615 PlayerIP: 0.0.0.0 OwnerGUID: 76561198115158615 PlayerName: Crymic
03:46:54.302 [EACServer] [QueueClientUpdate] Client: 01100001093B7A57 Session: 2 Status: Client Authenticated Message: Client authenticated.
03:46:54.304 [EAC] Peer 1100001093b7a57 switched EAC state to ClientAuthenticatedLocal
03:46:54.562 [EACServer] [Register Client] Success (1/2). Client: 01100001093B7A57.
03:46:54.965 [EACServer] [Register Client] Success (2/2). Client: 01100001093B7A57
03:46:54.965 [EACServer] [QueueClientUpdate] Client: 01100001093B7A57 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely.
03:46:54.971 [EAC] Peer 1100001093b7a57 switched EAC state to ClientAuthenticatedRemote
03:46:55.918 [Lua] [NetworkServer] Peer 1100001093b7a57 has sent rpc_post_game_notified
03:46:55.919 [Lua] [PeerSM] 1100001093b7a57 :: on_exit Connecting
03:46:55.919 [Lua] [PeerSM] 1100001093b7a57 :: on_enter Loading
03:46:55.919 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001093b7a57
03:46:56.059 [Lua] ### Sending rpc_level_loaded
03:46:56.059 [Lua] #### Has state machine: true, sender: 1100001093b7a57, level_id: 26
03:46:56.059 [Lua] Peer 1100001093b7a57 has loaded the level but not all enemies, so we wait
03:46:56.059 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001093b7a57, connection_key=1)
03:46:56.060 [Lua] [PeerSM] 1100001093b7a57 :: on_exit Loading
03:46:56.060 [Lua] [PeerSM] 1100001093b7a57 :: on_enter LoadingProfilePackages
03:46:56.060 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 1100001093b7a57:1
03:46:56.060 [Lua] Set lobby begin:
03:46:56.060 [Lua] Lobby data twitch_enabled = false
03:46:56.060 [Lua] Lobby data power_level = 785
03:46:56.060 [Lua] Lobby data player_slot_6 = 0:0
03:46:56.060 [Lua] Lobby data num_players = 3
03:46:56.060 [Lua] Lobby data host = 110000100a1d9b9
03:46:56.060 [Lua] Lobby data game_mode = event
03:46:56.060 [Lua] Lobby data is_private = true
03:46:56.060 [Lua] Lobby data difficulty = hardest
03:46:56.060 [Lua] Lobby data player_slot_1 = 1100001051e2f68:1
03:46:56.060 [Lua] Lobby data selected_level_key = inn_level
03:46:56.060 [Lua] Lobby data quick_game = false
03:46:56.060 [Lua] Lobby data matchmaking = false
03:46:56.060 [Lua] Lobby data level_key = inn_level
03:46:56.060 [Lua] Lobby data player_slot_4 = 0:0
03:46:56.061 [Lua] Lobby data unique_server_name = Crymic
03:46:56.061 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:46:56.061 [Lua] Lobby data player_slot_2 = 0:0
03:46:56.061 [Lua] Lobby data country_code = US
03:46:56.061 [Lua] Lobby data player_slot_3 = 1100001093b7a57:1
03:46:56.061 [Lua] Lobby data eac_authorized = true
03:46:56.061 [Lua] Set lobby end.
03:46:56.061 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001093b7a57:1, previous profile 0, profile 3]
03:46:56.061 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001051e2f68 | we:0 | dr:1100001093b7a57 | bw:0 | es:110000100a1d9b9
03:46:56.197 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:53 my_peer_id:110000100a1d9b9
03:46:56.197 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:53 my_peer_id:110000100a1d9b9
03:46:56.197 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001093b7a57 inventory_sync_id:53 my_peer_id:110000100a1d9b9
03:46:56.204 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:53 my_peer_id:110000100a1d9b9
03:46:56.204 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read,
03:46:56.204 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
03:46:56.204 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
03:46:56.204 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06, InventoryPackageSynchronizerClient, async-read,
03:46:56.204 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
03:46:56.204 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, InventoryPackageSynchronizerClient, async-read,
03:46:56.397 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger
03:46:56.397 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger
03:46:56.398 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
03:46:57.094 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
03:46:57.094 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
03:46:57.095 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p
03:46:57.336 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p
03:46:57.336 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p
03:46:57.337 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06
03:46:57.423 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06
03:46:57.423 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06
03:46:57.424 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p
03:46:57.581 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p
03:46:57.581 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p
03:46:57.581 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold
03:46:57.700 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold
03:46:57.700 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold
03:46:57.712 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 53
03:46:57.718 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 53
03:46:57.835 [Lua] [VOIP] Peer 1100001093b7a57 joined room 117a7bd805174d57 (my room id "117a7bd805174d57")
03:46:57.836 [Lua] [VOIP] Unmuting voip member: "1100001093b7a57"
03:46:57.836 [Lua] [VOIP] Muting voip out for "1100001093b7a57" due to push_to_talk
03:47:06.547 [Lua] [PeerSM] 1100001093b7a57 :: on_exit LoadingProfilePackages
03:47:06.547 [Lua] [PeerSM] 1100001093b7a57 :: on_enter WaitingForEnterGame
03:47:06.553 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 53
03:47:08.098 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
03:47:08.098 [Lua] [Matchmaking] Got a handshake request from 1100001093b7a57 with user name 'Father Donovan'
03:47:08.099 [Lua] [PeerSM] 1100001093b7a57 :: on_exit WaitingForEnterGame
03:47:08.099 [Lua] [PeerSM] 1100001093b7a57 :: on_enter WaitingForGameObjectSync
03:47:08.109 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001093b7a57
03:47:08.110 [Lua] Set lobby begin:
03:47:08.110 [Lua] Lobby data twitch_enabled = false
03:47:08.111 [Lua] Lobby data power_level = 785
03:47:08.111 [Lua] Lobby data player_slot_6 = 0:0
03:47:08.111 [Lua] Lobby data num_players = 3
03:47:08.111 [Lua] Lobby data host = 110000100a1d9b9
03:47:08.111 [Lua] Lobby data game_mode = event
03:47:08.111 [Lua] Lobby data is_private = true
03:47:08.111 [Lua] Lobby data difficulty = hardest
03:47:08.111 [Lua] Lobby data player_slot_1 = 1100001051e2f68:1
03:47:08.112 [Lua] Lobby data selected_level_key = inn_level
03:47:08.112 [Lua] Lobby data quick_game = false
03:47:08.112 [Lua] Lobby data matchmaking = false
03:47:08.112 [Lua] Lobby data level_key = inn_level
03:47:08.112 [Lua] Lobby data player_slot_4 = 0:0
03:47:08.112 [Lua] Lobby data unique_server_name = Crymic
03:47:08.112 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:47:08.112 [Lua] Lobby data player_slot_2 = 0:0
03:47:08.112 [Lua] Lobby data country_code = US
03:47:08.112 [Lua] Lobby data player_slot_3 = 1100001093b7a57:1
03:47:08.112 [Lua] Lobby data eac_authorized = true
03:47:08.112 [Lua] Set lobby end.
03:47:08.112 [Lua] [Matchmaking] Assigned player 1100001093b7a57 to slot 3 when hot join syncing
03:47:08.113 [Lua] [PeerSM] 1100001093b7a57 :: on_exit WaitingForGameObjectSync
03:47:08.113 [Lua] [PeerSM] 1100001093b7a57 :: on_enter WaitingForPlayers
03:47:08.121 [Lua] [PeerSM] 1100001093b7a57 :: on_exit WaitingForPlayers
03:47:08.121 [Lua] [PeerSM] 1100001093b7a57 :: on_enter SpawningPlayer
03:47:08.133 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001093b7a57
03:47:08.133 [Lua] PlayerManager:add_remote_player 1100001093b7a57
03:47:08.133 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27
03:47:08.133 [Lua] RemotePlayer:create_game_object( ) 27
03:47:08.138 [Lua] [PeerSM] 1100001093b7a57 :: on_exit SpawningPlayer
03:47:08.138 [Lua] [PeerSM] 1100001093b7a57 :: on_enter InGame
03:47:08.838 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001093b7a57 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
03:47:08.838 [Lua] Adding player sync data to peer=1100001093b7a57 local_player_id=1
03:47:08.839 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001093b7a57 go_type=player_unit go_created_func_name=game_object_created_player_unit
03:47:08.839 [Lua] [NetworkServer] Peer 1100001093b7a57 spawned player.
03:47:08.839 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=28
03:47:08.839 [Lua] PlayerManager:assign_unit_ownership Father Donovan 1100001093b7a57 1
03:47:08.841 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:47:08.843 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001093b7a57
03:47:11.359 [Lua] Set lobby begin:
03:47:11.359 [Lua] Lobby data twitch_enabled = false
03:47:11.359 [Lua] Lobby data power_level = 523
03:47:11.359 [Lua] Lobby data player_slot_6 = 0:0
03:47:11.359 [Lua] Lobby data num_players = 3
03:47:11.359 [Lua] Lobby data host = 110000100a1d9b9
03:47:11.360 [Lua] Lobby data game_mode = event
03:47:11.360 [Lua] Lobby data is_private = true
03:47:11.360 [Lua] Lobby data difficulty = hardest
03:47:11.360 [Lua] Lobby data player_slot_1 = 1100001051e2f68:1
03:47:11.360 [Lua] Lobby data selected_level_key = inn_level
03:47:11.360 [Lua] Lobby data quick_game = false
03:47:11.360 [Lua] Lobby data matchmaking = false
03:47:11.360 [Lua] Lobby data level_key = inn_level
03:47:11.360 [Lua] Lobby data player_slot_4 = 0:0
03:47:11.360 [Lua] Lobby data unique_server_name = Crymic
03:47:11.360 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:47:11.360 [Lua] Lobby data player_slot_2 = 0:0
03:47:11.360 [Lua] Lobby data country_code = US
03:47:11.360 [Lua] Lobby data player_slot_3 = 1100001093b7a57:1
03:47:11.360 [Lua] Lobby data eac_authorized = true
03:47:11.360 [Lua] Set lobby end.
03:47:16.546 [Lua] Set lobby begin:
03:47:16.546 [Lua] Lobby data twitch_enabled = false
03:47:16.547 [Lua] Lobby data power_level = 785
03:47:16.547 [Lua] Lobby data player_slot_6 = 0:0
03:47:16.547 [Lua] Lobby data num_players = 3
03:47:16.547 [Lua] Lobby data host = 110000100a1d9b9
03:47:16.547 [Lua] Lobby data game_mode = event
03:47:16.547 [Lua] Lobby data is_private = true
03:47:16.547 [Lua] Lobby data difficulty = hardest
03:47:16.547 [Lua] Lobby data player_slot_1 = 1100001051e2f68:1
03:47:16.547 [Lua] Lobby data selected_level_key = inn_level
03:47:16.547 [Lua] Lobby data quick_game = false
03:47:16.547 [Lua] Lobby data matchmaking = false
03:47:16.548 [Lua] Lobby data level_key = inn_level
03:47:16.548 [Lua] Lobby data player_slot_4 = 0:0
03:47:16.548 [Lua] Lobby data unique_server_name = Crymic
03:47:16.548 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:47:16.548 [Lua] Lobby data player_slot_2 = 0:0
03:47:16.548 [Lua] Lobby data country_code = US
03:47:16.548 [Lua] Lobby data player_slot_3 = 1100001093b7a57:1
03:47:16.548 [Lua] Lobby data eac_authorized = true
03:47:16.548 [Lua] Set lobby end.
03:47:40.712 [Lua] [NetworkServer] Peer 1100001051e2f68 despawned player.
03:47:40.712 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001051e2f68
03:47:40.712 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile 1 to 4 for peer id 1100001051e2f68:1
03:47:40.712 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:54 my_peer_id:110000100a1d9b9
03:47:40.712 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:54 my_peer_id:110000100a1d9b9
03:47:40.712 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001093b7a57 inventory_sync_id:54 my_peer_id:110000100a1d9b9
03:47:40.712 [Lua] Set lobby begin:
03:47:40.712 [Lua] Lobby data twitch_enabled = false
03:47:40.712 [Lua] Lobby data power_level = 785
03:47:40.712 [Lua] Lobby data player_slot_6 = 0:0
03:47:40.712 [Lua] Lobby data num_players = 3
03:47:40.712 [Lua] Lobby data host = 110000100a1d9b9
03:47:40.712 [Lua] Lobby data game_mode = event
03:47:40.712 [Lua] Lobby data is_private = true
03:47:40.712 [Lua] Lobby data difficulty = hardest
03:47:40.712 [Lua] Lobby data player_slot_1 = 0:0
03:47:40.712 [Lua] Lobby data selected_level_key = inn_level
03:47:40.712 [Lua] Lobby data quick_game = false
03:47:40.713 [Lua] Lobby data matchmaking = false
03:47:40.713 [Lua] Lobby data level_key = inn_level
03:47:40.713 [Lua] Lobby data player_slot_4 = 0:0
03:47:40.713 [Lua] Lobby data unique_server_name = Crymic
03:47:40.713 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:47:40.713 [Lua] Lobby data player_slot_2 = 0:0
03:47:40.713 [Lua] Lobby data country_code = US
03:47:40.713 [Lua] Lobby data player_slot_3 = 1100001093b7a57:1
03:47:40.713 [Lua] Lobby data eac_authorized = true
03:47:40.713 [Lua] Set lobby end.
03:47:40.713 [Lua] Set lobby begin:
03:47:40.713 [Lua] Lobby data twitch_enabled = false
03:47:40.713 [Lua] Lobby data power_level = 785
03:47:40.713 [Lua] Lobby data player_slot_6 = 0:0
03:47:40.713 [Lua] Lobby data num_players = 3
03:47:40.713 [Lua] Lobby data host = 110000100a1d9b9
03:47:40.713 [Lua] Lobby data game_mode = event
03:47:40.713 [Lua] Lobby data is_private = true
03:47:40.713 [Lua] Lobby data difficulty = hardest
03:47:40.714 [Lua] Lobby data player_slot_1 = 0:0
03:47:40.714 [Lua] Lobby data selected_level_key = inn_level
03:47:40.714 [Lua] Lobby data quick_game = false
03:47:40.714 [Lua] Lobby data matchmaking = false
03:47:40.714 [Lua] Lobby data level_key = inn_level
03:47:40.714 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1
03:47:40.714 [Lua] Lobby data unique_server_name = Crymic
03:47:40.714 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:47:40.714 [Lua] Lobby data player_slot_2 = 0:0
03:47:40.714 [Lua] Lobby data country_code = US
03:47:40.714 [Lua] Lobby data player_slot_3 = 1100001093b7a57:1
03:47:40.714 [Lua] Lobby data eac_authorized = true
03:47:40.714 [Lua] Set lobby end.
03:47:40.714 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001051e2f68:1, previous profile 1, profile 4]
03:47:40.714 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001051e2f68 | dr:1100001093b7a57 | bw:0 | es:110000100a1d9b9
03:47:40.715 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InGame
03:47:40.715 [Lua] [PeerSM] 1100001051e2f68 :: on_enter LoadingProfilePackages
03:47:40.715 [Lua] [GameNetworkManager] destroying game object with go_id=24
03:47:40.719 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:54 my_peer_id:110000100a1d9b9
03:47:40.723 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 54
03:47:40.730 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 54
03:47:40.754 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient
03:47:40.755 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, InventoryPackageSynchronizerClient
03:47:40.755 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, InventoryPackageSynchronizerClient
03:47:40.756 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
03:47:40.757 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient
03:47:40.758 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
03:47:40.758 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
03:47:40.758 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, InventoryPackageSynchronizerClient
03:47:40.758 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
03:47:40.840 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:55 my_peer_id:110000100a1d9b9
03:47:40.840 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:55 my_peer_id:110000100a1d9b9
03:47:40.840 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001093b7a57 inventory_sync_id:55 my_peer_id:110000100a1d9b9
03:47:40.847 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:55 my_peer_id:110000100a1d9b9
03:47:40.847 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read,
03:47:40.847 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
03:47:40.847 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient, async-read,
03:47:40.847 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, InventoryPackageSynchronizerClient, async-read,
03:47:40.847 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
03:47:40.847 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
03:47:40.847 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_09, InventoryPackageSynchronizerClient, async-read,
03:47:40.847 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
03:47:40.962 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
03:47:40.962 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
03:47:40.963 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
03:47:41.046 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
03:47:41.046 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
03:47:41.046 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
03:47:41.129 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
03:47:41.129 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
03:47:41.129 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight
03:47:41.255 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight
03:47:41.255 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight
03:47:41.255 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
03:47:41.897 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
03:47:41.897 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
03:47:41.898 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_runed_01_3p
03:47:42.085 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_runed_01_3p
03:47:42.085 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_runed_01_3p
03:47:42.085 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_09
03:47:42.179 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_09
03:47:42.179 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_09
03:47:42.180 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
03:47:42.358 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
03:47:42.358 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
03:47:42.371 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 55
03:47:42.376 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 55
03:47:46.134 [Lua] [PeerSM] 1100001051e2f68 :: on_exit LoadingProfilePackages
03:47:46.134 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForEnterGame
03:47:46.140 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 55
03:47:46.143 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForEnterGame
03:47:46.143 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForGameObjectSync
03:47:46.152 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForGameObjectSync
03:47:46.152 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForPlayers
03:47:46.163 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForPlayers
03:47:46.163 [Lua] [PeerSM] 1100001051e2f68 :: on_enter SpawningPlayer
03:47:46.171 [Lua] [PeerSM] 1100001051e2f68 :: on_exit SpawningPlayer
03:47:46.171 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InGame
03:47:46.330 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001051e2f68 go_type=player_unit go_created_func_name=game_object_created_player_unit
03:47:46.330 [Lua] [NetworkServer] Peer 1100001051e2f68 spawned player.
03:47:46.331 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=29
03:47:46.331 [Lua] PlayerManager:assign_unit_ownership Fuck Dark Souls 1100001051e2f68 1
03:47:46.332 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:48:01.876 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[65995995]
03:48:01.876 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[4385997f]
03:48:01.876 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[65995995]
03:48:02.002 [Lua] [LOCAL RPC] rpc_request_heal 1026 25 13
03:48:02.002 [Lua] [LOCAL RPC] rpc_request_heal 25 25 13
03:48:02.002 [Lua] [LOCAL RPC] rpc_request_heal 2049 25 13
03:48:11.990 [Lua] [Matchmaking] Cancelling matchmaking
03:48:11.990 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
03:48:19.258 [Lua] LEVEL KEY: plaza
03:48:19.258 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
03:48:19.258 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
03:48:19.260 [Lua] Set lobby begin:
03:48:19.260 [Lua] Lobby data twitch_enabled = false
03:48:19.260 [Lua] Lobby data power_level = 785
03:48:19.260 [Lua] Lobby data player_slot_6 = 0:0
03:48:19.260 [Lua] Lobby data num_players = 3
03:48:19.260 [Lua] Lobby data host = 110000100a1d9b9
03:48:19.260 [Lua] Lobby data game_mode = event
03:48:19.260 [Lua] Lobby data is_private = true
03:48:19.260 [Lua] Lobby data difficulty = hardest
03:48:19.260 [Lua] Lobby data player_slot_1 = 0:0
03:48:19.260 [Lua] Lobby data selected_level_key = inn_level
03:48:19.260 [Lua] Lobby data quick_game = false
03:48:19.260 [Lua] Lobby data matchmaking = false
03:48:19.260 [Lua] Lobby data level_key = inn_level
03:48:19.260 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1
03:48:19.260 [Lua] Lobby data unique_server_name = Crymic
03:48:19.261 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:48:19.261 [Lua] Lobby data player_slot_2 = 0:0
03:48:19.261 [Lua] Lobby data country_code = US
03:48:19.261 [Lua] Lobby data player_slot_3 = 1100001093b7a57:1
03:48:19.261 [Lua] Lobby data eac_authorized = true
03:48:19.261 [Lua] Set lobby end.
03:48:19.261 [Lua] [PartyManager] Leader is set to 110000100a1d9b9
03:48:19.261 [Lua] [MATCHMAKING] - Hosting game on level: inn_level plaza
03:48:19.261 [Lua] [LevelTransitionHandler] set_next_level( plaza )
03:48:19.261 [Lua] Set lobby begin:
03:48:19.261 [Lua] Lobby data twitch_enabled = false
03:48:19.261 [Lua] Lobby data power_level = 785
03:48:19.261 [Lua] Lobby data player_slot_6 = 0:0
03:48:19.261 [Lua] Lobby data num_players = 3
03:48:19.261 [Lua] Lobby data host = 110000100a1d9b9
03:48:19.261 [Lua] Lobby data game_mode = event
03:48:19.261 [Lua] Lobby data is_private = true
03:48:19.261 [Lua] Lobby data difficulty = hardest
03:48:19.262 [Lua] Lobby data player_slot_1 = 0:0
03:48:19.262 [Lua] Lobby data selected_level_key = plaza
03:48:19.262 [Lua] Lobby data quick_game = false
03:48:19.262 [Lua] Lobby data matchmaking = false
03:48:19.262 [Lua] Lobby data level_key = inn_level
03:48:19.262 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1
03:48:19.262 [Lua] Lobby data unique_server_name = Crymic
03:48:19.262 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:48:19.262 [Lua] Lobby data player_slot_2 = 0:0
03:48:19.262 [Lua] Lobby data country_code = US
03:48:19.262 [Lua] Lobby data player_slot_3 = 1100001093b7a57:1
03:48:19.262 [Lua] Lobby data eac_authorized = true
03:48:19.262 [Lua] Set lobby end.
03:48:19.262 [Lua] Set lobby begin:
03:48:19.262 [Lua] Lobby data twitch_enabled = false
03:48:19.262 [Lua] Lobby data power_level = 785
03:48:19.262 [Lua] Lobby data player_slot_6 = 0:0
03:48:19.262 [Lua] Lobby data num_players = 3
03:48:19.262 [Lua] Lobby data host = 110000100a1d9b9
03:48:19.262 [Lua] Lobby data game_mode = event
03:48:19.262 [Lua] Lobby data is_private = true
03:48:19.262 [Lua] Lobby data difficulty = hardest
03:48:19.263 [Lua] Lobby data player_slot_1 = 0:0
03:48:19.263 [Lua] Lobby data selected_level_key = plaza
03:48:19.263 [Lua] Lobby data quick_game = false
03:48:19.263 [Lua] Lobby data matchmaking = false
03:48:19.263 [Lua] Lobby data level_key = inn_level
03:48:19.263 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1
03:48:19.263 [Lua] Lobby data unique_server_name = Crymic
03:48:19.263 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:48:19.263 [Lua] Lobby data player_slot_2 = 0:0
03:48:19.263 [Lua] Lobby data country_code = US
03:48:19.263 [Lua] Lobby data player_slot_3 = 1100001093b7a57:1
03:48:19.263 [Lua] Lobby data eac_authorized = true
03:48:19.263 [Lua] Set lobby end.
03:48:19.265 [Lua] [ChatManager][1]System: Starting hosted game...
03:48:19.265 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
03:48:19.265 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
03:48:19.271 [Lua] [LOCAL RPC] rpc_client_complete_vote 1
03:49:00.808 [Lua] [IngameUI] menu view on_enter hero_view
03:49:00.811 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0e46fe20
03:49:00.811 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
03:49:00.827 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
03:49:00.827 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
03:49:00.829 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
03:49:00.829 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
03:49:00.834 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
03:49:01.331 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
03:49:01.331 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
03:49:01.338 [World] Spawning level.
03:49:01.354 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
03:49:01.354 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewer, async-read,
03:49:01.431 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer, async-read,
03:49:01.431 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
03:49:01.431 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, MenuWorldPreviewer, async-read,
03:49:01.431 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:49:01.431 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer, async-read,
03:49:01.431 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:49:01.431 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
03:49:04.006 [Window] Window => inactive
03:49:04.729 [Window] Window => active
03:49:18.713 [Lua] [IngameUI] menu view on_exit hero_view
03:49:18.717 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0e46fe20
03:49:18.717 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
03:49:18.717 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
03:49:18.717 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
03:49:18.717 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:49:18.717 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:49:18.717 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:49:18.717 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:49:18.717 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:49:18.723 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
03:49:18.723 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
03:49:18.723 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
03:49:28.830 [Lua] PlayFabMirror:_commit_internal 31
03:49:28.830 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:49:28.831 [Lua] generate_backend_stats 110000100a1d9b9:1
03:49:28.834 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:49:28.841 [Lua] commit result success 31
03:49:36.048 [Lua] [LOCAL RPC] rpc_request_heal 1026 25 13
03:49:36.048 [Lua] [LOCAL RPC] rpc_request_heal 2049 25 13
03:49:36.048 [Lua] [LOCAL RPC] rpc_request_heal 25 25 13
03:49:37.391 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
03:49:37.393 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
03:49:37.394 [Lua] [MATCHMAKING] - Hosting game on level: inn_level plaza
03:49:37.394 [Lua] [LevelTransitionHandler] set_next_level( plaza )
03:49:37.394 [Lua] Set lobby begin:
03:49:37.394 [Lua] Lobby data twitch_enabled = false
03:49:37.394 [Lua] Lobby data power_level = 785
03:49:37.394 [Lua] Lobby data player_slot_6 = 0:0
03:49:37.394 [Lua] Lobby data num_players = 3
03:49:37.394 [Lua] Lobby data host = 110000100a1d9b9
03:49:37.394 [Lua] Lobby data game_mode = event
03:49:37.394 [Lua] Lobby data is_private = true
03:49:37.394 [Lua] Lobby data difficulty = hardest
03:49:37.394 [Lua] Lobby data player_slot_1 = 0:0
03:49:37.394 [Lua] Lobby data selected_level_key = plaza
03:49:37.394 [Lua] Lobby data quick_game = false
03:49:37.394 [Lua] Lobby data matchmaking = false
03:49:37.394 [Lua] Lobby data level_key = inn_level
03:49:37.394 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1
03:49:37.394 [Lua] Lobby data unique_server_name = Crymic
03:49:37.394 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:49:37.394 [Lua] Lobby data player_slot_2 = 0:0
03:49:37.395 [Lua] Lobby data country_code = US
03:49:37.395 [Lua] Lobby data player_slot_3 = 1100001093b7a57:1
03:49:37.395 [Lua] Lobby data eac_authorized = true
03:49:37.395 [Lua] Set lobby end.
03:49:37.398 [Lua] Set lobby begin:
03:49:37.398 [Lua] Lobby data twitch_enabled = false
03:49:37.398 [Lua] Lobby data power_level = 785
03:49:37.398 [Lua] Lobby data player_slot_6 = 0:0
03:49:37.398 [Lua] Lobby data num_players = 3
03:49:37.398 [Lua] Lobby data host = 110000100a1d9b9
03:49:37.398 [Lua] Lobby data game_mode = event
03:49:37.398 [Lua] Lobby data is_private = true
03:49:37.398 [Lua] Lobby data difficulty = hardest
03:49:37.398 [Lua] Lobby data player_slot_1 = 0:0
03:49:37.398 [Lua] Lobby data selected_level_key = plaza
03:49:37.398 [Lua] Lobby data quick_game = false
03:49:37.398 [Lua] Lobby data matchmaking = false
03:49:37.398 [Lua] Lobby data level_key = inn_level
03:49:37.398 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1
03:49:37.399 [Lua] Lobby data unique_server_name = Crymic
03:49:37.399 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:49:37.399 [Lua] Lobby data player_slot_2 = 0:0
03:49:37.399 [Lua] Lobby data country_code = US
03:49:37.399 [Lua] Lobby data player_slot_3 = 1100001093b7a57:1
03:49:37.399 [Lua] Lobby data eac_authorized = true
03:49:37.399 [Lua] Set lobby end.
03:49:37.399 [Lua] [NetworkServer] Entering post game
03:49:37.399 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InGame
03:49:37.399 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InPostGame
03:49:37.399 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InGame
03:49:37.399 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InPostGame
03:49:37.399 [Lua] [PeerSM] 1100001093b7a57 :: on_exit InGame
03:49:37.399 [Lua] [PeerSM] 1100001093b7a57 :: on_enter InPostGame
03:49:37.399 [Lua] Complete level triggered.
03:49:37.400 [Lua] [NetworkServer] Entering post game
03:49:37.400 [Lua] gm_event_end_conditions_met false false
03:49:37.400 [Save] Saving `save_data`
03:49:37.400 [Lua] PlayFabMirror:_commit_internal nil
03:49:37.400 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:49:37.401 [Lua] generate_backend_stats 110000100a1d9b9:1
03:49:37.404 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:49:37.404 [Save] Save done
03:49:37.404 [Save] Saving `save_data`
03:49:37.404 [Lua] TRANSITION nil nil plaza
03:49:37.404 [Lua] Transition type "plaza", is server: true
03:49:37.404 [Lua] [NetworkServer] Current level key plaza
03:49:37.404 [Lua] [LevelTransitionHandler] Generated new level_seed: 12465127
03:49:37.404 [Lua] [GameNetworkManager] Leaving game...
03:49:37.404 [Lua] [GameNetworkManager] Shutting down game session host.
03:49:37.404 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
03:49:37.404 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
03:49:37.404 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=646.12
03:49:37.407 [Save] Save done
03:49:37.411 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
03:49:37.411 [Lua] commit result success 32
03:49:39.138 [Lua] Set lobby begin:
03:49:39.138 [Lua] Lobby data twitch_enabled = false
03:49:39.138 [Lua] Lobby data power_level = 0
03:49:39.138 [Lua] Lobby data player_slot_6 = 0:0
03:49:39.139 [Lua] Lobby data num_players = 3
03:49:39.139 [Lua] Lobby data host = 110000100a1d9b9
03:49:39.139 [Lua] Lobby data game_mode = event
03:49:39.139 [Lua] Lobby data is_private = true
03:49:39.139 [Lua] Lobby data difficulty = hardest
03:49:39.139 [Lua] Lobby data player_slot_1 = 0:0
03:49:39.139 [Lua] Lobby data selected_level_key = plaza
03:49:39.139 [Lua] Lobby data quick_game = false
03:49:39.139 [Lua] Lobby data matchmaking = false
03:49:39.139 [Lua] Lobby data level_key = inn_level
03:49:39.139 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1
03:49:39.139 [Lua] Lobby data unique_server_name = Crymic
03:49:39.139 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:49:39.139 [Lua] Lobby data player_slot_2 = 0:0
03:49:39.139 [Lua] Lobby data country_code = US
03:49:39.139 [Lua] Lobby data player_slot_3 = 1100001093b7a57:1
03:49:39.139 [Lua] Lobby data eac_authorized = true
03:49:39.139 [Lua] Set lobby end.
03:49:39.412 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
03:49:39.412 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
03:49:39.412 [Lua] PlayerManager:remove_player peer_id=110000100a1d9b9 1
03:49:39.412 [Lua] Clearing all global lookup lists
03:49:39.412 [Lua] [EquipmentUI] - Destroy
03:49:39.412 [Lua] [GamePadEquipmentUI] - Destroy
03:49:39.412 [Lua] [AbilityUI] - Destroy
03:49:39.412 [Lua] [GamePadAbilityUI] - Destroy
03:49:39.412 [Lua] [IngamePlayerListUI] - Destroy
03:49:39.413 [Lua] [IngameUI] destroy
03:49:39.419 [Lua] PlayerManager:remove_player peer_id=1100001093b7a57 1
03:49:39.419 [Lua] [MOD][VMF][INFO] Removed 1100001051e2f68 from the VMF users list.
03:49:39.419 [Lua] PlayerManager:remove_player peer_id=1100001051e2f68 1
03:49:39.421 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
03:49:39.461 [Lua] [Managers] Destroying state managers...
03:49:39.467 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
03:49:39.467 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InPostGame
03:49:39.467 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter Loading
03:49:39.467 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100a1d9b9
03:49:39.467 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InPostGame
03:49:39.467 [Lua] [PeerSM] 1100001051e2f68 :: on_enter Loading
03:49:39.467 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001051e2f68
03:49:39.467 [Lua] [PeerSM] 1100001093b7a57 :: on_exit InPostGame
03:49:39.467 [Lua] [PeerSM] 1100001093b7a57 :: on_enter Loading
03:49:39.467 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001093b7a57
03:49:39.467 [Lua] [Matchmaking] unregister rpcs
03:49:39.467 [Lua] [Gamestate] Enter state StateLoading
03:49:39.469 [Lua] [Gamestate] Enter Substate StateLoadingRunning
03:49:39.469 [Lua] [Matchmaking] register rpcs
03:49:39.469 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
03:49:39.469 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
03:49:39.469 [Lua] registering RPCs
03:49:39.469 [Lua] Set lobby begin:
03:49:39.469 [Lua] Lobby data twitch_enabled = false
03:49:39.469 [Lua] Lobby data power_level = 0
03:49:39.469 [Lua] Lobby data player_slot_6 = 0:0
03:49:39.470 [Lua] Lobby data num_players = 3
03:49:39.470 [Lua] Lobby data host = 110000100a1d9b9
03:49:39.470 [Lua] Lobby data game_mode = event
03:49:39.470 [Lua] Lobby data is_private = true
03:49:39.470 [Lua] Lobby data difficulty = hardest
03:49:39.470 [Lua] Lobby data player_slot_1 = 0:0
03:49:39.470 [Lua] Lobby data selected_level_key = plaza
03:49:39.470 [Lua] Lobby data quick_game = false
03:49:39.470 [Lua] Lobby data matchmaking = false
03:49:39.470 [Lua] Lobby data level_key = plaza
03:49:39.470 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1
03:49:39.470 [Lua] Lobby data unique_server_name = Crymic
03:49:39.470 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:49:39.470 [Lua] Lobby data player_slot_2 = 0:0
03:49:39.470 [Lua] Lobby data country_code = US
03:49:39.470 [Lua] Lobby data player_slot_3 = 1100001093b7a57:1
03:49:39.470 [Lua] Lobby data eac_authorized = true
03:49:39.470 [Lua] Set lobby end.
03:49:39.470 [Lua] MUSIC MANAGER unmute_all_world_sounds 725462 0
03:49:39.470 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 46
03:49:39.470 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
03:49:39.473 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 46
03:49:39.473 [Lua] ### Sending rpc_level_loaded
03:49:39.473 [Lua] #### Has state machine: true, sender: 110000100a1d9b9, level_id: 26
03:49:39.473 [Lua] Peer 110000100a1d9b9 has loaded the level and all enemies are loaded
03:49:39.473 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_21, global_loading_screens, async-read, prioritized
03:49:39.473 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[plaza] self.picked_level_key=[nil]
03:49:39.473 [Lua] [LevelTransitionHandler] load_level plaza
03:49:39.522 [Umbra] Unload tome
03:49:39.593 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
03:49:39.593 [Lua] [LevelTransitionHandler] Loading level: "plaza"
03:49:39.593 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/holly/plaza"
03:49:39.593 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/holly/plaza, LevelTransitionHandler, async-read,
03:49:39.593 [Lua] [LOCAL RPC] rpc_load_level 18 12465127
03:49:39.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_21
03:49:39.669 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_21
03:49:39.669 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/holly/plaza
03:49:39.670 [Lua] MUSIC MANAGER nfl_loading_screen_plaza_01 725463 0
03:49:39.674 [Lua] MUSIC MANAGER Play_loading_screen_music 725464 0
03:49:39.689 [Umbra] Loading umbra tome '#ID[0095a116d1f6d9ee]'
03:49:39.694 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 46
03:49:42.310 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/holly/plaza
03:49:42.310 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/holly/plaza
03:49:42.328 [Lua] [LevelTransitionHandler] Level load completed!
03:49:42.329 [Lua] ### Sending rpc_level_loaded
03:49:42.329 [Lua] #### Has state machine: true, sender: 110000100a1d9b9, level_id: 18
03:49:42.329 [Lua] Peer 110000100a1d9b9 has loaded the level and all enemies are loaded
03:49:42.329 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
03:49:42.345 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit Loading
03:49:42.345 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter LoadingProfilePackages
03:49:42.361 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit LoadingProfilePackages
03:49:42.361 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForEnterGame
03:49:42.362 [Lua] [LOCAL RPC] rpc_loading_synced
03:49:43.036 [Lua] ### Sending rpc_level_loaded
03:49:43.036 [Lua] #### Has state machine: true, sender: 1100001051e2f68, level_id: 18
03:49:43.036 [Lua] Peer 1100001051e2f68 has loaded the level and all enemies are loaded
03:49:43.038 [Lua] [PeerSM] 1100001051e2f68 :: on_exit Loading
03:49:43.038 [Lua] [PeerSM] 1100001051e2f68 :: on_enter LoadingProfilePackages
03:49:43.054 [Lua] [PeerSM] 1100001051e2f68 :: on_exit LoadingProfilePackages
03:49:43.054 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForEnterGame
03:49:43.070 [Lua] ### Sending rpc_level_loaded
03:49:43.070 [Lua] #### Has state machine: true, sender: 1100001093b7a57, level_id: 18
03:49:43.070 [Lua] Peer 1100001093b7a57 has loaded the level and all enemies are loaded
03:49:43.071 [Lua] [PeerSM] 1100001093b7a57 :: on_exit Loading
03:49:43.071 [Lua] [PeerSM] 1100001093b7a57 :: on_enter LoadingProfilePackages
03:49:43.087 [Lua] [PeerSM] 1100001093b7a57 :: on_exit LoadingProfilePackages
03:49:43.087 [Lua] [PeerSM] 1100001093b7a57 :: on_enter WaitingForEnterGame
03:49:43.341 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
03:49:43.341 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
03:49:43.341 [Lua] [Matchmaking] unregister rpcs
03:49:43.341 [Lua] Set lobby begin:
03:49:43.341 [Lua] Lobby data twitch_enabled = false
03:49:43.341 [Lua] Lobby data power_level = 0
03:49:43.341 [Lua] Lobby data player_slot_6 = 0:0
03:49:43.342 [Lua] Lobby data num_players = 3
03:49:43.342 [Lua] Lobby data host = 110000100a1d9b9
03:49:43.342 [Lua] Lobby data game_mode = event
03:49:43.342 [Lua] Lobby data is_private = true
03:49:43.342 [Lua] Lobby data difficulty = hardest
03:49:43.342 [Lua] Lobby data player_slot_1 = 0:0
03:49:43.342 [Lua] Lobby data selected_level_key = plaza
03:49:43.342 [Lua] Lobby data quick_game = false
03:49:43.342 [Lua] Lobby data matchmaking = false
03:49:43.342 [Lua] Lobby data level_key = plaza
03:49:43.343 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1
03:49:43.343 [Lua] Lobby data unique_server_name = Crymic
03:49:43.343 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:49:43.343 [Lua] Lobby data player_slot_2 = 0:0
03:49:43.343 [Lua] Lobby data country_code = US
03:49:43.343 [Lua] Lobby data player_slot_3 = 1100001093b7a57:1
03:49:43.343 [Lua] Lobby data eac_authorized = true
03:49:43.343 [Lua] Set lobby end.
03:49:43.343 [Lua] [Managers] Destroying state managers...
03:49:43.344 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_21, global_loading_screens
03:49:43.344 [Lua] MUSIC MANAGER Stop_loading_screen_music 725465 0
03:49:43.344 [Lua] [Gamestate] Enter StateIngame HOST
03:49:43.344 [Lua] Set lobby begin:
03:49:43.344 [Lua] Lobby data twitch_enabled = false
03:49:43.344 [Lua] Lobby data power_level = 0
03:49:43.344 [Lua] Lobby data player_slot_6 = 0:0
03:49:43.344 [Lua] Lobby data num_players = 3
03:49:43.344 [Lua] Lobby data host = 110000100a1d9b9
03:49:43.344 [Lua] Lobby data game_mode = event
03:49:43.344 [Lua] Lobby data is_private = true
03:49:43.344 [Lua] Lobby data difficulty = hardest
03:49:43.345 [Lua] Lobby data player_slot_1 = 0:0
03:49:43.345 [Lua] Lobby data selected_level_key = plaza
03:49:43.345 [Lua] Lobby data quick_game = false
03:49:43.345 [Lua] Lobby data matchmaking = false
03:49:43.345 [Lua] Lobby data level_key = plaza
03:49:43.345 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1
03:49:43.345 [Lua] Lobby data unique_server_name = Crymic
03:49:43.345 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:49:43.345 [Lua] Lobby data player_slot_2 = 0:0
03:49:43.345 [Lua] Lobby data country_code = US
03:49:43.345 [Lua] Lobby data player_slot_3 = 1100001093b7a57:1
03:49:43.345 [Lua] Lobby data eac_authorized = true
03:49:43.345 [Lua] Set lobby end.
03:49:43.345 [Lua] [StateIngame] Server ingame
03:49:43.347 [Lua] Set lobby begin:
03:49:43.347 [Lua] Lobby data twitch_enabled = false
03:49:43.347 [Lua] Lobby data power_level = 0
03:49:43.347 [Lua] Lobby data player_slot_6 = 0:0
03:49:43.347 [Lua] Lobby data num_players = 3
03:49:43.347 [Lua] Lobby data host = 110000100a1d9b9
03:49:43.348 [Lua] Lobby data game_mode = event
03:49:43.348 [Lua] Lobby data is_private = true
03:49:43.348 [Lua] Lobby data difficulty = hardest
03:49:43.348 [Lua] Lobby data player_slot_1 = 0:0
03:49:43.348 [Lua] Lobby data selected_level_key = plaza
03:49:43.348 [Lua] Lobby data quick_game = false
03:49:43.348 [Lua] Lobby data matchmaking = false
03:49:43.348 [Lua] Lobby data level_key = plaza
03:49:43.348 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1
03:49:43.348 [Lua] Lobby data unique_server_name = Crymic
03:49:43.348 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:49:43.348 [Lua] Lobby data player_slot_2 = 0:0
03:49:43.348 [Lua] Lobby data country_code = US
03:49:43.348 [Lua] Lobby data player_slot_3 = 1100001093b7a57:1
03:49:43.348 [Lua] Lobby data eac_authorized = true
03:49:43.349 [Lua] Set lobby end.
03:49:43.349 [Lua] [Matchmaking] register rpcs
03:49:43.349 [Lua] [GameNetworkManager] Setting pong timeout to 60
03:49:43.349 [Lua] [GameNetworkManager] My own peer_id = 110000100a1d9b9
03:49:43.349 [Lua] [GameNetworkManager] self.is_server = true
03:49:43.349 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
03:49:43.349 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
03:49:43.349 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
03:49:43.349 [Network] Setting artificial MTU limit to 65536
03:49:43.351 [Lua] Switching ConflictSettings: to: challenge_level
03:49:43.351 [Lua] pacing=disabled
03:49:43.351 [Lua] roaming=nil
03:49:43.351 [Lua] specials=disabled
03:49:43.351 [Lua] debug_color=maroon
03:49:43.351 [Lua] pack_spawning=disabled
03:49:43.351 [Lua] disabled=false
03:49:43.351 [Lua] boss=disabled
03:49:43.351 [Lua] horde=challenge_level
03:49:43.351 [Lua] name=challenge_level
03:49:43.351 [Lua] intensity=disabled
03:49:43.351 [Lua] ---
03:49:43.354 [Lua] [AIInterestPointSystem] Level Seed: 12465127
03:49:43.355 [Lua]
03:49:43.355 [Lua] [entity_system_bag] = table
03:49:43.355 [Lua] [entity_system_bag] = metatable
03:49:43.355 [Lua] [startup_data] = table
03:49:43.355 [Lua] [entity_manager] = table
03:49:43.355 [Lua] [entity_manager] = metatable
03:49:43.355 [Lua] [unit_spawner] = table
03:49:43.355 [Lua] [unit_spawner] = metatable
03:49:43.355 [Lua] [unit_storage] = table
03:49:43.355 [Lua] [unit_storage] = metatable
03:49:43.355 [Lua] [dice_keeper] = table
03:49:43.355 [Lua] [dice_keeper] = metatable
03:49:43.355 [Lua] [is_server] = true (boolean)
03:49:43.372 [Lua] [world] = [World]
03:49:43.372 [Lua] [system_api] = table
03:49:43.372 [Lua] [network_lobby] = table
03:49:43.372 [Lua] [network_lobby] = metatable
03:49:43.372 [Lua] [profile_synchronizer] = table
03:49:43.372 [Lua] [profile_synchronizer] = metatable
03:49:43.372 [Lua] [entity_system] = table
03:49:43.372 [Lua] [entity_system] = metatable
03:49:43.372 [Lua] [num_local_human_players] = 1 (number)
03:49:43.372 [Lua] [statistics_db] = table
03:49:43.372 [Lua] [statistics_db] = metatable
03:49:43.372 [Lua] [network_server] = table
03:49:43.372 [Lua] [network_server] = metatable
03:49:43.372 [Lua] [input_manager] = table
03:49:43.372 [Lua] [input_manager] = metatable
03:49:43.372 [Lua] [network_clock] = table
03:49:43.372 [Lua] [network_clock] = metatable
03:49:43.372 [Lua] [network_transmit] = table
03:49:43.372 [Lua] [network_transmit] = metatable
03:49:43.372 [Lua] [free_flight_manager] = table
03:49:43.372 [Lua] [free_flight_manager] = metatable
03:49:43.372 [Lua] [network_manager] = table
03:49:43.372 [Lua] [network_manager] = metatable
03:49:43.372 [Lua] [network_event_delegate] = table
03:49:43.372 [Lua] [network_event_delegate] = metatable
03:49:43.372 [Lua]
03:49:43.374 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
03:49:43.386 [Lua] [AchievementManager] Achievements using the steam platform
03:49:43.386 [Lua] [StateIngame] Level seed: 12465127
03:49:43.386 [Umbra] Init version: 3.4.15 :: 16 threads
03:49:43.386 [Umbra] Tome with `3663` objects loaded.
03:49:43.386 [Umbra] UMBRA Tome loaded.
03:49:43.386 [World] Spawning level.
03:49:43.432 [Lua] [LevelAnalysis] set_random_seed( 281274688)
03:49:43.433 [Lua] PlayerManager:add_player player_1
03:49:43.436 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
03:49:43.436 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
03:49:43.436 [Lua] [IngameUI] init
03:49:43.470 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
03:49:43.470 [Lua] Set lobby begin:
03:49:43.470 [Lua] Lobby data twitch_enabled = false
03:49:43.470 [Lua] Lobby data power_level = 785
03:49:43.470 [Lua] Lobby data player_slot_6 = 0:0
03:49:43.470 [Lua] Lobby data num_players = 3
03:49:43.470 [Lua] Lobby data host = 110000100a1d9b9
03:49:43.470 [Lua] Lobby data game_mode = event
03:49:43.470 [Lua] Lobby data is_private = true
03:49:43.470 [Lua] Lobby data difficulty = hardest
03:49:43.471 [Lua] Lobby data player_slot_1 = 0:0
03:49:43.471 [Lua] Lobby data selected_level_key = plaza
03:49:43.471 [Lua] Lobby data quick_game = false
03:49:43.471 [Lua] Lobby data matchmaking = false
03:49:43.471 [Lua] Lobby data level_key = plaza
03:49:43.471 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1
03:49:43.471 [Lua] Lobby data unique_server_name = Crymic
03:49:43.471 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:49:43.471 [Lua] Lobby data player_slot_2 = 0:0
03:49:43.471 [Lua] Lobby data country_code = US
03:49:43.471 [Lua] Lobby data player_slot_3 = 1100001093b7a57:1
03:49:43.471 [Lua] Lobby data eac_authorized = true
03:49:43.471 [Lua] Set lobby end.
03:49:43.472 [Lua] CurrentConflictSettings challenge_level
03:49:43.472 [Lua] [ConflictDirector] conflict_director is ai_ready
03:49:43.474 [Lua] This levels contains no crossroads
03:49:43.474 [Lua] [LevelAnalysis] Injecting travel distances
03:49:43.475 [Lua] SpecialsPacing:remove_unwanted_breeds:
03:49:43.475 [Lua] Forming navigation groups in one frame
03:49:43.475 [Lua] Forming navigation groups
03:49:43.505 [Lua] NavigationGroupManager -> calulation time A: 0.029999999999745341
03:49:43.538 [Lua] NavigationGroupManager -> calulation time B: 0.033000000000356522
03:49:43.538 [Lua] number of nav groups: 88
03:49:43.539 [Lua] number of refined nav groups : 60
03:49:43.545 [Lua] NavigationGroupManager -> calulation time C: 0.0069999999996070983
03:49:43.545 [Lua] roaming spawning is disabled
03:49:43.545 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
03:49:43.545 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
03:49:43.545 [Lua] [LevelAnalysis] Boss-spawning disabled for level plaza
03:49:43.545 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
03:49:43.552 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
03:49:43.555 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
03:49:43.555 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
03:49:43.555 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
03:49:43.555 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups
03:49:43.555 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
03:49:43.555 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups
03:49:43.555 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
03:49:43.555 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
03:49:43.555 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
03:49:43.555 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=38
03:49:43.555 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
03:49:43.555 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
03:49:43.563 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForEnterGame
03:49:43.563 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForGameObjectSync
03:49:43.565 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 1 for peer id 110000100a1d9b9:2
03:49:43.565 [Lua] Set lobby begin:
03:49:43.565 [Lua] Lobby data twitch_enabled = false
03:49:43.565 [Lua] Lobby data power_level = 785
03:49:43.565 [Lua] Lobby data player_slot_6 = 0:0
03:49:43.565 [Lua] Lobby data num_players = 3
03:49:43.566 [Lua] Lobby data host = 110000100a1d9b9
03:49:43.566 [Lua] Lobby data game_mode = event
03:49:43.566 [Lua] Lobby data is_private = true
03:49:43.566 [Lua] Lobby data difficulty = hardest
03:49:43.566 [Lua] Lobby data player_slot_1 = 0:0
03:49:43.566 [Lua] Lobby data selected_level_key = plaza
03:49:43.566 [Lua] Lobby data quick_game = false
03:49:43.566 [Lua] Lobby data matchmaking = false
03:49:43.566 [Lua] Lobby data level_key = plaza
03:49:43.566 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1
03:49:43.567 [Lua] Lobby data unique_server_name = Crymic
03:49:43.567 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:49:43.567 [Lua] Lobby data player_slot_2 = 0:0
03:49:43.567 [Lua] Lobby data country_code = US
03:49:43.567 [Lua] Lobby data player_slot_3 = 1100001093b7a57:1
03:49:43.567 [Lua] Lobby data eac_authorized = true
03:49:43.567 [Lua] Set lobby end.
03:49:43.567 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100a1d9b9:2, previous profile 0, profile 1]
03:49:43.567 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001051e2f68 | dr:1100001093b7a57 | bw:0 | es:110000100a1d9b9
03:49:43.567 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=39
03:49:43.571 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:56 my_peer_id:110000100a1d9b9
03:49:43.571 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:56 my_peer_id:110000100a1d9b9
03:49:43.571 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001093b7a57 inventory_sync_id:56 my_peer_id:110000100a1d9b9
03:49:43.878 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForGameObjectSync
03:49:43.878 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForPlayers
03:49:43.882 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:56 my_peer_id:110000100a1d9b9
03:49:43.882 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
03:49:43.882 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
03:49:43.882 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
03:49:43.882 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, InventoryPackageSynchronizerClient, async-read,
03:49:43.882 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read,
03:49:43.882 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
03:49:43.882 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, InventoryPackageSynchronizerClient, async-read,
03:49:43.882 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
03:49:43.882 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
03:49:43.882 [Lua] [LOCAL RPC] rpc_game_started
03:49:44.052 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland
03:49:44.052 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland
03:49:44.060 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 56
03:49:44.063 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 56
03:50:10.820 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForEnterGame
03:50:10.820 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForGameObjectSync
03:50:10.820 [Lua] [PeerSM] 1100001093b7a57 :: on_exit WaitingForEnterGame
03:50:10.820 [Lua] [PeerSM] 1100001093b7a57 :: on_enter WaitingForGameObjectSync
03:50:10.821 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[60345607]
03:50:10.821 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000100a1d9b9 2
03:50:10.822 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cfb93656]
03:50:10.822 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7bfa23dc]
03:50:10.822 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7fe22b3b]
03:50:10.822 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7fe22b3b]
03:50:10.822 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[130f9ed1]
03:50:10.822 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[130f9ed1]
03:50:10.822 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[487cfe61]
03:50:10.822 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[487cfe61]
03:50:10.822 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[9bd41d67]
03:50:10.822 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[9bd41d67]
03:50:10.823 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c83886ab]
03:50:10.823 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[74e4744c]
03:50:10.823 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:50:10.824 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=41
03:50:10.826 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 56
03:50:10.828 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001051e2f68
03:50:10.829 [Lua] Set lobby begin:
03:50:10.829 [Lua] Lobby data twitch_enabled = false
03:50:10.830 [Lua] Lobby data power_level = 785
03:50:10.830 [Lua] Lobby data player_slot_6 = 0:0
03:50:10.830 [Lua] Lobby data num_players = 3
03:50:10.830 [Lua] Lobby data host = 110000100a1d9b9
03:50:10.830 [Lua] Lobby data game_mode = event
03:50:10.830 [Lua] Lobby data is_private = true
03:50:10.830 [Lua] Lobby data difficulty = hardest
03:50:10.830 [Lua] Lobby data player_slot_1 = 0:0
03:50:10.830 [Lua] Lobby data selected_level_key = plaza
03:50:10.830 [Lua] Lobby data quick_game = false
03:50:10.830 [Lua] Lobby data matchmaking = false
03:50:10.830 [Lua] Lobby data level_key = plaza
03:50:10.830 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1
03:50:10.830 [Lua] Lobby data unique_server_name = Crymic
03:50:10.830 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:50:10.830 [Lua] Lobby data player_slot_2 = 0:0
03:50:10.830 [Lua] Lobby data country_code = US
03:50:10.830 [Lua] Lobby data player_slot_3 = 1100001093b7a57:1
03:50:10.830 [Lua] Lobby data eac_authorized = true
03:50:10.830 [Lua] Set lobby end.
03:50:10.830 [Lua] [Matchmaking] Assigned player 1100001051e2f68 to slot 4 when hot join syncing
03:50:10.830 [Lua] Breedfreezer (server) starting a hot join sync
03:50:10.830 [Lua] packing 0 units of breed chaos_marauder
03:50:10.830 [Lua] packing 0 units of breed skaven_clan_rat
03:50:10.830 [Lua] packing 0 units of breed skaven_storm_vermin
03:50:10.830 [Lua] packing 0 units of breed skaven_slave
03:50:10.830 [Lua] packing 0 units of breed chaos_fanatic
03:50:10.830 [Lua] packing 0 units of breed chaos_berzerker
03:50:10.830 [Lua] packing 0 units of breed chaos_warrior
03:50:10.830 [Lua] packing 0 units of breed skaven_plague_monk
03:50:10.830 [Lua] packing 0 units of breed chaos_raider
03:50:10.830 [Lua] --> rpc-package size reached, sending rpc now (last package)
03:50:10.830 [Lua]
03:50:10.830 [Lua] [1] = 1 (number)
03:50:10.830 [Lua] [2] = 0 (number)
03:50:10.831 [Lua] [3] = 1 (number)
03:50:10.831 [Lua] [4] = 0 (number)
03:50:10.831 [Lua] [5] = 1 (number)
03:50:10.831 [Lua] [6] = 0 (number)
03:50:10.831 [Lua] [7] = 1 (number)
03:50:10.831 [Lua] [8] = 0 (number)
03:50:10.831 [Lua] [9] = 1 (number)
03:50:10.831 [Lua] [10] = 0 (number)
03:50:10.831 [Lua] [11] = 1 (number)
03:50:10.831 [Lua] [12] = 0 (number)
03:50:10.831 [Lua] [13] = 1 (number)
03:50:10.831 [Lua] [14] = 0 (number)
03:50:10.831 [Lua] [15] = 1 (number)
03:50:10.831 [Lua] [16] = 0 (number)
03:50:10.831 [Lua] [17] = 1 (number)
03:50:10.831 [Lua] [18] = 0 (number)
03:50:10.831 [Lua]
03:50:10.831 [Lua]
03:50:10.831 [Lua]
03:50:10.831 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001093b7a57
03:50:10.831 [Lua] Set lobby begin:
03:50:10.832 [Lua] Lobby data twitch_enabled = false
03:50:10.832 [Lua] Lobby data power_level = 785
03:50:10.832 [Lua] Lobby data player_slot_6 = 0:0
03:50:10.832 [Lua] Lobby data num_players = 3
03:50:10.832 [Lua] Lobby data host = 110000100a1d9b9
03:50:10.832 [Lua] Lobby data game_mode = event
03:50:10.832 [Lua] Lobby data is_private = true
03:50:10.832 [Lua] Lobby data difficulty = hardest
03:50:10.832 [Lua] Lobby data player_slot_1 = 0:0
03:50:10.832 [Lua] Lobby data selected_level_key = plaza
03:50:10.832 [Lua] Lobby data quick_game = false
03:50:10.832 [Lua] Lobby data matchmaking = false
03:50:10.832 [Lua] Lobby data level_key = plaza
03:50:10.832 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1
03:50:10.832 [Lua] Lobby data unique_server_name = Crymic
03:50:10.832 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:50:10.832 [Lua] Lobby data player_slot_2 = 0:0
03:50:10.832 [Lua] Lobby data country_code = US
03:50:10.832 [Lua] Lobby data player_slot_3 = 1100001093b7a57:1
03:50:10.832 [Lua] Lobby data eac_authorized = true
03:50:10.833 [Lua] Set lobby end.
03:50:10.833 [Lua] [Matchmaking] Assigned player 1100001093b7a57 to slot 3 when hot join syncing
03:50:10.833 [Lua] Breedfreezer (server) starting a hot join sync
03:50:10.833 [Lua] packing 0 units of breed chaos_marauder
03:50:10.833 [Lua] packing 0 units of breed skaven_clan_rat
03:50:10.833 [Lua] packing 0 units of breed skaven_storm_vermin
03:50:10.833 [Lua] packing 0 units of breed skaven_slave
03:50:10.833 [Lua] packing 0 units of breed chaos_fanatic
03:50:10.833 [Lua] packing 0 units of breed chaos_berzerker
03:50:10.833 [Lua] packing 0 units of breed chaos_warrior
03:50:10.833 [Lua] packing 0 units of breed skaven_plague_monk
03:50:10.833 [Lua] packing 0 units of breed chaos_raider
03:50:10.833 [Lua] --> rpc-package size reached, sending rpc now (last package)
03:50:10.833 [Lua]
03:50:10.833 [Lua] [1] = 1 (number)
03:50:10.833 [Lua] [2] = 0 (number)
03:50:10.833 [Lua] [3] = 1 (number)
03:50:10.833 [Lua] [4] = 0 (number)
03:50:10.833 [Lua] [5] = 1 (number)
03:50:10.833 [Lua] [6] = 0 (number)
03:50:10.833 [Lua] [7] = 1 (number)
03:50:10.833 [Lua] [8] = 0 (number)
03:50:10.833 [Lua] [9] = 1 (number)
03:50:10.833 [Lua] [10] = 0 (number)
03:50:10.833 [Lua] [11] = 1 (number)
03:50:10.833 [Lua] [12] = 0 (number)
03:50:10.833 [Lua] [13] = 1 (number)
03:50:10.833 [Lua] [14] = 0 (number)
03:50:10.833 [Lua] [15] = 1 (number)
03:50:10.833 [Lua] [16] = 0 (number)
03:50:10.833 [Lua] [17] = 1 (number)
03:50:10.833 [Lua] [18] = 0 (number)
03:50:10.833 [Lua]
03:50:10.833 [Lua]
03:50:10.833 [Lua]
03:50:10.833 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForGameObjectSync
03:50:10.833 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForPlayers
03:50:10.833 [Lua] [PeerSM] 1100001093b7a57 :: on_exit WaitingForGameObjectSync
03:50:10.833 [Lua] [PeerSM] 1100001093b7a57 :: on_enter WaitingForPlayers
03:50:10.833 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001051e2f68
03:50:10.833 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001093b7a57
03:50:10.836 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForPlayers
03:50:10.837 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter SpawningPlayer
03:50:10.837 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForPlayers
03:50:10.837 [Lua] [PeerSM] 1100001051e2f68 :: on_enter SpawningPlayer
03:50:10.837 [Lua] [PeerSM] 1100001093b7a57 :: on_exit WaitingForPlayers
03:50:10.837 [Lua] [PeerSM] 1100001093b7a57 :: on_enter SpawningPlayer
03:50:10.844 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit SpawningPlayer
03:50:10.844 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InGame
03:50:10.844 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001051e2f68
03:50:10.844 [Lua] PlayerManager:add_remote_player 1100001051e2f68
03:50:10.844 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=42
03:50:10.844 [Lua] RemotePlayer:create_game_object( ) 42
03:50:10.846 [Lua] [PeerSM] 1100001051e2f68 :: on_exit SpawningPlayer
03:50:10.846 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InGame
03:50:10.846 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001093b7a57
03:50:10.846 [Lua] PlayerManager:add_remote_player 1100001093b7a57
03:50:10.846 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=43
03:50:10.846 [Lua] RemotePlayer:create_game_object( ) 43
03:50:10.849 [Lua] [PeerSM] 1100001093b7a57 :: on_exit SpawningPlayer
03:50:10.849 [Lua] [PeerSM] 1100001093b7a57 :: on_enter InGame
03:50:10.851 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 5 Vector3(18.4134, 18.0538, 2.47467) Vector4(0.000613, -0.000476, 0.863586, -0.504201) true 100 100 1 1 1
03:50:10.851 [Lua] PlayerManager:rpc_to_client_spawn_player(110000100a1d9b9, 5, Vector3(18.4134, 18.0538, 2.47467), Vector4(0.000613, -0.000476, 0.863586, -0.504201))
03:50:10.851 [Lua] PlayerManager:rpc_to_client_spawn_player()
03:50:10.853 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:50:10.853 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:50:10.853 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
03:50:10.853 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
03:50:10.856 [Lua] TerrorEventMixer.start_event: plaza_load_bosses
03:50:10.856 [Lua] TerrorEventMixer.start_event: plaza_disable_pacing
03:50:10.863 [Lua] Players are leaving the safe zone
03:50:10.995 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001093b7a57 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
03:50:10.995 [Lua] Adding player sync data to peer=1100001093b7a57 local_player_id=1
03:50:10.995 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001093b7a57 go_type=player_unit go_created_func_name=game_object_created_player_unit
03:50:10.995 [Lua] [NetworkServer] Peer 1100001093b7a57 spawned player.
03:50:10.995 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46
03:50:10.996 [Lua] PlayerManager:assign_unit_ownership Father Donovan 1100001093b7a57 1
03:50:10.996 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:50:11.007 [Lua] [MOD][VMF][INFO] Added 1100001051e2f68 to the VMF users list.
03:50:11.007 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001051e2f68 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
03:50:11.007 [Lua] Adding player sync data to peer=1100001051e2f68 local_player_id=1
03:50:11.007 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001051e2f68 go_type=player_unit go_created_func_name=game_object_created_player_unit
03:50:11.007 [Lua] [NetworkServer] Peer 1100001051e2f68 spawned player.
03:50:11.008 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
03:50:11.008 [Lua] PlayerManager:assign_unit_ownership Fuck Dark Souls 1100001051e2f68 1
03:50:11.009 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:50:13.671 [Lua] Set lobby begin:
03:50:13.671 [Lua] Lobby data twitch_enabled = false
03:50:13.671 [Lua] Lobby data power_level = 523
03:50:13.671 [Lua] Lobby data player_slot_6 = 0:0
03:50:13.671 [Lua] Lobby data num_players = 3
03:50:13.672 [Lua] Lobby data host = 110000100a1d9b9
03:50:13.672 [Lua] Lobby data game_mode = event
03:50:13.672 [Lua] Lobby data is_private = true
03:50:13.672 [Lua] Lobby data difficulty = hardest
03:50:13.672 [Lua] Lobby data player_slot_1 = 0:0
03:50:13.672 [Lua] Lobby data selected_level_key = plaza
03:50:13.672 [Lua] Lobby data quick_game = false
03:50:13.672 [Lua] Lobby data matchmaking = false
03:50:13.672 [Lua] Lobby data level_key = plaza
03:50:13.672 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1
03:50:13.673 [Lua] Lobby data unique_server_name = Crymic
03:50:13.673 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:50:13.673 [Lua] Lobby data player_slot_2 = 0:0
03:50:13.673 [Lua] Lobby data country_code = US
03:50:13.673 [Lua] Lobby data player_slot_3 = 1100001093b7a57:1
03:50:13.673 [Lua] Lobby data eac_authorized = true
03:50:13.673 [Lua] Set lobby end.
03:50:18.702 [Lua] Set lobby begin:
03:50:18.702 [Lua] Lobby data twitch_enabled = false
03:50:18.702 [Lua] Lobby data power_level = 785
03:50:18.702 [Lua] Lobby data player_slot_6 = 0:0
03:50:18.702 [Lua] Lobby data num_players = 3
03:50:18.703 [Lua] Lobby data host = 110000100a1d9b9
03:50:18.703 [Lua] Lobby data game_mode = event
03:50:18.703 [Lua] Lobby data is_private = true
03:50:18.703 [Lua] Lobby data difficulty = hardest
03:50:18.703 [Lua] Lobby data player_slot_1 = 0:0
03:50:18.703 [Lua] Lobby data selected_level_key = plaza
03:50:18.703 [Lua] Lobby data quick_game = false
03:50:18.703 [Lua] Lobby data matchmaking = false
03:50:18.703 [Lua] Lobby data level_key = plaza
03:50:18.703 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1
03:50:18.703 [Lua] Lobby data unique_server_name = Crymic
03:50:18.703 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:50:18.703 [Lua] Lobby data player_slot_2 = 0:0
03:50:18.703 [Lua] Lobby data country_code = US
03:50:18.703 [Lua] Lobby data player_slot_3 = 1100001093b7a57:1
03:50:18.703 [Lua] Lobby data eac_authorized = true
03:50:18.704 [Lua] Set lobby end.
03:50:37.275 [Lua] [LOCAL RPC] rpc_spawn_pickup 23 Vector3(51.2371, -2.12072, 3.9216) Vector4(-0.229211, -0.043868, 0.918493, 0.319231) 4
03:50:56.294 [Lua] [LOCAL RPC] rpc_spawn_pickup 14 Vector3(44.9963, 0.171067, 6.471) Vector4(0, 0, -0.461886, -0.886939) 4
03:51:17.031 [Lua] TerrorEventMixer.start_event: plaza_wave_1
03:51:17.167 [Lua] [LOCAL RPC] rpc_ping_unit 44 35 false
03:51:19.092 [Lua] MUSIC: explore -> pre_horde
03:51:35.025 [Lua] [LOCAL RPC] rpc_ping_unit 44 108 false
03:51:38.307 [Lua] [LOCAL RPC] rpc_ping_unit 44 107 false
03:51:40.019 [Lua] MUSIC: pre_horde -> horde
03:51:41.847 [Lua] main_path_player_far_away_check started
03:51:43.297 [Lua] event horde ends!
03:51:43.307 [Lua] event horde ends!
03:51:45.234 [Lua] main_path_player_far_away_check started
03:51:45.287 [Lua] Missing damage in action stagger in anim_cb_damage() callback
03:51:46.943 [Lua] [LOCAL RPC] rpc_give_equipment 40 2049 11 269 Vector3(53.2655, 14.4331, 4.13839)
03:51:47.356 [Lua] main_path_player_far_away_check started
03:51:48.337 [Lua] main_path_player_far_away_check started
03:51:49.276 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
03:51:50.503 [Lua] Missing blackboard.action in anim_cb_damage() callback
03:51:56.498 [Lua] Missing blackboard.action in anim_cb_damage() callback
03:51:56.498 [Lua] Missing damage in action stagger in anim_cb_damage() callback
03:51:56.818 [Lua] [LOCAL RPC] rpc_request_revive 2049 44
03:51:56.818 [Lua] [LOCAL RPC] rpc_request_heal 44 25 13
03:51:56.818 [Lua] [LOCAL RPC] rpc_request_heal 1025 25 13
03:51:56.818 [Lua] [LOCAL RPC] rpc_request_heal 40 25 13
03:51:56.819 [Lua] [LOCAL RPC] rpc_request_heal 2049 25 13
03:51:58.162 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001093b7a57 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
03:51:58.162 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[dbe214cd]
03:51:58.162 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001093b7a57 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
03:52:02.601 [Lua] main_path_player_far_away_check started
03:52:03.501 [Lua] main_path_player_far_away_check started
03:52:05.702 [Lua] main_path_player_far_away_check started
03:52:06.598 [Lua] main_path_player_far_away_check started
03:52:16.281 [Lua] main_path_player_far_away_check started
03:52:18.100 [Lua] main_path_player_far_away_check started
03:52:18.931 [Lua] Missing damage in action stagger in anim_cb_damage() callback
03:52:19.374 [Lua] main_path_player_far_away_check started
03:52:20.270 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57
03:52:20.270 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57
03:52:20.353 [Lua] Missing blackboard.action in anim_cb_damage() callback
03:52:21.200 [Lua] main_path_player_far_away_check started
03:52:22.976 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 737562 0
03:52:23.087 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 737574 0
03:52:24.477 [Lua] Missing damage in action stagger in anim_cb_damage() callback
03:52:26.482 [Lua] event horde ends!
03:52:28.555 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
03:52:29.824 [Lua] Destroying unit - ai got stuck skaven_slave 4 2 13
03:52:34.321 [Lua] [LOCAL RPC] rpc_give_equipment 40 2049 10 261 Vector3(42.2829, 18.6404, 4.12956)
03:52:46.751 [Lua] event horde ends!
03:52:46.765 [Lua] event horde ends!
03:52:46.784 [Lua] MUSIC: horde -> explore
03:52:55.763 [Lua] TerrorEventMixer.start_event: plaza_wave_2
03:52:57.797 [Lua] MUSIC: explore -> pre_horde
03:53:14.364 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile 109 33 table: 000000000D32E760 table: 000000000A01DA60 table: 000000000BEBBB00 table: 000000000BAAD110 25 0 0 6 494 5
03:53:17.261 [Lua] MUSIC: pre_horde -> horde
03:53:22.012 [Lua] event horde ends!
03:53:22.197 [Lua] main_path_player_far_away_check started
03:53:25.313 [Lua] main_path_player_far_away_check started
03:53:27.461 [Lua] main_path_player_far_away_check started
03:53:27.753 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001093b7a57 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
03:53:27.753 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001093b7a57 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
03:53:28.410 [Lua] main_path_player_far_away_check started
03:53:31.060 [Lua] main_path_player_far_away_check started
03:53:31.544 [Lua] main_path_player_far_away_check started
03:53:32.966 [Lua] [LOCAL RPC] rpc_request_revive 1025 44
03:53:32.966 [Lua] [LOCAL RPC] rpc_request_heal 2049 25 13
03:53:32.966 [Lua] [LOCAL RPC] rpc_request_heal 44 25 13
03:53:32.966 [Lua] [LOCAL RPC] rpc_request_heal 1025 25 13
03:53:32.966 [Lua] [LOCAL RPC] rpc_request_heal 40 25 13
03:53:34.261 [Lua] main_path_player_far_away_check started
03:53:35.513 [Lua] main_path_player_far_away_check started
03:53:37.372 [Lua] main_path_player_far_away_check started
03:53:40.178 [Lua] [LOCAL RPC] rpc_give_equipment 40 2049 10 773 Vector3(48.616, 9.79144, 4.4073)
03:53:40.390 [Lua] main_path_player_far_away_check started
03:53:41.978 [Lua] main_path_player_far_away_check started
03:53:44.265 [Lua] main_path_player_far_away_check started
03:53:45.033 [Lua] main_path_player_far_away_check started
03:53:45.244 [Lua] main_path_player_far_away_check started
03:53:45.670 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57
03:53:45.670 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57
03:53:46.291 [Lua] main_path_player_far_away_check started
03:53:47.461 [Lua] main_path_player_far_away_check started
03:53:47.576 [Lua] [LOCAL RPC] rpc_increment_stat 14
03:53:47.576 [Lua] Incremented stat globadier_kill_before_throwing
03:53:48.301 [Lua] main_path_player_far_away_check started
03:53:50.093 [Lua] [LOCAL RPC] rpc_ping_unit 44 176 false
03:53:51.405 [Lua] main_path_player_far_away_check started
03:53:54.148 [Lua] event horde ends!
03:53:54.879 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001093b7a57 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
03:53:54.879 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001093b7a57 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
03:53:56.936 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:53:57.695 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57
03:54:04.220 [Lua] MUSIC: horde -> explore
03:54:05.316 [Lua] Missing damage in action stagger in anim_cb_damage() callback
03:54:08.075 [Lua] [LOCAL RPC] rpc_ping_unit 44 26 false
03:54:12.391 [Lua] MUSIC: explore -> pre_horde
03:54:12.512 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57
03:54:12.512 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57
03:54:24.426 [Lua] MUSIC: pre_horde -> horde
03:54:31.321 [Lua] Missing blackboard.action in anim_cb_damage() callback
03:54:33.542 [Lua] Missing damage in action stagger in anim_cb_damage() callback
03:54:34.478 [Lua] Missing damage in action stagger in anim_cb_damage() callback
03:54:36.388 [Lua] [LOCAL RPC] rpc_request_revive 40 44
03:54:36.388 [Lua] [LOCAL RPC] rpc_request_heal 2049 25 13
03:54:36.388 [Lua] [LOCAL RPC] rpc_request_heal 44 25 13
03:54:36.388 [Lua] [LOCAL RPC] rpc_request_heal 1025 25 13
03:54:36.388 [Lua] [LOCAL RPC] rpc_request_heal 40 25 13
03:54:36.650 [Lua] event horde ends!
03:54:36.650 [Lua] event horde ends!
03:54:41.256 [Lua] Missing damage in action stagger in anim_cb_damage() callback
03:54:43.687 [Lua] Missing damage in action stagger in anim_cb_damage() callback
03:55:04.537 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 763599 0
03:55:08.719 [Lua] event horde ends!
03:55:09.172 [Lua] Missing damage in action stagger in anim_cb_damage() callback
03:55:11.054 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=1100001093b7a57 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
03:55:11.054 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=1100001093b7a57 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
03:55:11.764 [Lua] Missing damage in action stagger in anim_cb_damage() callback
03:55:11.811 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 765784 0
03:55:13.435 [Lua] [LOCAL RPC] rpc_spawn_pickup_with_physics 12 Vector3(27.5071, 3.39854, 3.03815) Vector4(-0.463379, 0.463379, 0, 0.755354) 4
03:55:13.599 [Lua] Missing damage in action follow in anim_cb_damage() callback
03:55:15.770 [Lua] event horde ends!
03:55:15.782 [Lua] event horde ends!
03:55:15.986 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:55:16.826 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57
03:55:16.867 [Lua] [LOCAL RPC] rpc_request_heal 44 25 13
03:55:16.867 [Lua] [LOCAL RPC] rpc_request_heal 1025 25 13
03:55:16.867 [Lua] [LOCAL RPC] rpc_request_heal 40 25 13
03:55:18.503 [Lua] [GameNetworkManager] destroying game object with go_id=41
03:55:21.149 [Lua] Missing damage in action stagger in anim_cb_damage() callback
03:55:21.591 [Lua] Missing blackboard.action in anim_cb_damage() callback
03:55:22.031 [Lua] Missing blackboard.action in anim_cb_damage() callback
03:55:22.223 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57
03:55:22.223 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57
03:55:27.710 [Lua] [LOCAL RPC] rpc_spawn_pickup_with_physics 29 Vector3(32.4067, -2.6139, 3.1252) Vector4(0, 0, 0.212958, 0.977061) 4
03:55:27.710 [Lua] [LOCAL RPC] rpc_spawn_pickup_with_physics 12 Vector3(32.6067, -2.4139, 3.1252) Vector4(0.54111, 0.54111, 0.54111, 0.34871) 4
03:55:27.710 [Lua] [LOCAL RPC] rpc_spawn_pickup_with_physics 10 Vector3(33.0067, -2.2139, 2.9252) Vector4(-0.588348, -0.392232, -0, 0.707107) 4
03:55:31.608 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 770017 0
03:55:31.624 [Lua] MUSIC: horde -> lost
03:55:32.766 [Lua] [GameNetworkManager] destroying game object with go_id=45
03:55:32.961 [Lua] [NetworkServer] Peer 1100001051e2f68 despawned player.
03:55:32.961 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001051e2f68
03:55:32.962 [Lua] [GameNetworkManager] destroying game object with go_id=47
03:55:38.026 [Lua] Missing damage in action idle in anim_cb_damage() callback
03:55:41.812 [Lua] [NetworkServer] Entering post game
03:55:41.812 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InGame
03:55:41.812 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InPostGame
03:55:41.812 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InGame
03:55:41.812 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InPostGame
03:55:41.812 [Lua] [PeerSM] 1100001093b7a57 :: on_exit InGame
03:55:41.812 [Lua] [PeerSM] 1100001093b7a57 :: on_enter InPostGame
03:55:41.812 [Lua] gm_event_end_conditions_met false true
03:55:41.812 [Save] Saving `save_data`
03:55:41.812 [Lua] Game lost
03:55:41.812 [Lua] PlayFabMirror:_commit_internal nil
03:55:41.812 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:55:41.813 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
03:55:41.817 [Save] Save done
03:55:41.817 [Save] Saving `save_data`
03:55:41.820 [Save] Save done
03:55:41.824 [Lua] commit result success 33
03:55:41.824 [Lua] [PlayFabRequestQueue] Enqueuing request generateEndOfLevelLoot 47
03:55:41.824 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
03:55:41.837 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 47 29
03:55:42.147 [Lua] [PlayFabRequestQueue] EAC Enabled! 47
03:55:42.147 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 47
03:55:42.514 [Lua] [PlayFabRequestQueue] Request Success generateEndOfLevelLoot 47
03:55:42.514 [Save] Saving `save_data`
03:55:42.517 [Save] Save done
03:55:49.528 [Lua] ConflictDirector - destroy all units
03:55:49.534 [Lua] [LOCAL RPC] rpc_is_ready_for_transition
03:55:49.856 [Lua] TRANSITION nil nil inn_level
03:55:49.856 [Lua] Transition type "inn_level", is server: true
03:55:49.856 [Lua] [NetworkServer] Current level key inn_level
03:55:49.856 [Lua] [LevelTransitionHandler] Generated new level_seed: 877780
03:55:49.856 [Lua] [GameNetworkManager] Leaving game...
03:55:49.856 [Lua] [GameNetworkManager] Shutting down game session host.
03:55:49.856 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
03:55:49.856 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
03:55:49.856 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=364.82
03:55:49.864 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
03:55:51.872 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
03:55:51.880 [Lua] PlayerManager:remove_player peer_id=110000100a1d9b9 1
03:55:51.880 [Lua] Clearing all global lookup lists
03:55:51.880 [Lua] [EquipmentUI] - Destroy
03:55:51.880 [Lua] [GamePadEquipmentUI] - Destroy
03:55:51.880 [Lua] [AbilityUI] - Destroy
03:55:51.880 [Lua] [GamePadAbilityUI] - Destroy
03:55:51.880 [Lua] [IngamePlayerListUI] - Destroy
03:55:51.880 [Lua] [IngameUI] destroy
03:55:51.892 [Lua] PlayerManager:remove_player peer_id=1100001093b7a57 1
03:55:51.892 [Lua] [MOD][VMF][INFO] Removed 1100001051e2f68 from the VMF users list.
03:55:51.892 [Lua] PlayerManager:remove_player peer_id=1100001051e2f68 1
03:55:51.915 [Lua] [Managers] Destroying state managers...
03:55:51.915 [Lua] PlayerManager:remove_player peer_id=110000100a1d9b9 2
03:55:51.915 [Lua] [ProfileSynchronizer] set_profile_peer_id 1 is no longer owned by 110000100a1d9b9:2
03:55:51.915 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:57 my_peer_id:110000100a1d9b9
03:55:51.915 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:57 my_peer_id:110000100a1d9b9
03:55:51.915 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001093b7a57 inventory_sync_id:57 my_peer_id:110000100a1d9b9
03:55:51.915 [Lua] Set lobby begin:
03:55:51.915 [Lua] Lobby data twitch_enabled = false
03:55:51.915 [Lua] Lobby data power_level = 785
03:55:51.915 [Lua] Lobby data player_slot_6 = 0:0
03:55:51.915 [Lua] Lobby data num_players = 3
03:55:51.915 [Lua] Lobby data host = 110000100a1d9b9
03:55:51.915 [Lua] Lobby data game_mode = event
03:55:51.915 [Lua] Lobby data is_private = true
03:55:51.915 [Lua] Lobby data difficulty = hardest
03:55:51.915 [Lua] Lobby data player_slot_1 = 0:0
03:55:51.915 [Lua] Lobby data selected_level_key = plaza
03:55:51.916 [Lua] Lobby data quick_game = false
03:55:51.916 [Lua] Lobby data matchmaking = false
03:55:51.916 [Lua] Lobby data level_key = plaza
03:55:51.916 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1
03:55:51.916 [Lua] Lobby data unique_server_name = Crymic
03:55:51.916 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:55:51.916 [Lua] Lobby data player_slot_2 = 0:0
03:55:51.916 [Lua] Lobby data country_code = US
03:55:51.916 [Lua] Lobby data player_slot_3 = 1100001093b7a57:1
03:55:51.916 [Lua] Lobby data eac_authorized = true
03:55:51.916 [Lua] Set lobby end.
03:55:51.916 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 1, profile 0]
03:55:51.916 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001051e2f68 | dr:1100001093b7a57 | bw:0 | es:110000100a1d9b9
03:55:51.923 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
03:55:51.923 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InPostGame
03:55:51.923 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter Loading
03:55:51.923 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100a1d9b9
03:55:51.923 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InPostGame
03:55:51.923 [Lua] [PeerSM] 1100001051e2f68 :: on_enter Loading
03:55:51.923 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001051e2f68
03:55:51.923 [Lua] [PeerSM] 1100001093b7a57 :: on_exit InPostGame
03:55:51.923 [Lua] [PeerSM] 1100001093b7a57 :: on_enter Loading
03:55:51.923 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001093b7a57
03:55:51.923 [Lua] [Matchmaking] unregister rpcs
03:55:51.923 [Lua] [Gamestate] Enter state StateLoading
03:55:51.926 [World] Spawning level.
03:55:51.927 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
03:55:51.927 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
03:55:51.927 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
03:55:51.931 [Lua] Found camera: end_screen_camera
03:55:51.931 [Lua] Found camera: end_screen_camera
03:55:51.931 [Lua] Found camera: end_screen_camera
03:55:51.931 [Lua] Found camera: end_screen_camera
03:55:51.931 [Lua] Found camera: end_screen_camera
03:55:51.931 [Lua] Found camera: end_screen_camera
03:55:51.931 [Lua] Found camera: end_screen_camera
03:55:51.931 [Lua] Found camera: end_screen_camera
03:55:51.931 [Lua] Found camera: end_screen_camera
03:55:51.931 [Lua] Found camera: end_screen_camera
03:55:51.931 [Lua] Found camera: end_screen_camera
03:55:51.931 [Lua] [EndViewState] Enter Substate EndViewStateSummary
03:55:51.931 [Lua] [Gamestate] Enter Substate StateLoadingRunning
03:55:51.931 [Lua] [Matchmaking] register rpcs
03:55:51.931 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
03:55:51.931 [Lua] Set lobby begin:
03:55:51.931 [Lua] Lobby data twitch_enabled = false
03:55:51.932 [Lua] Lobby data power_level = 0
03:55:51.932 [Lua] Lobby data player_slot_6 = 0:0
03:55:51.932 [Lua] Lobby data num_players = 3
03:55:51.932 [Lua] Lobby data host = 110000100a1d9b9
03:55:51.932 [Lua] Lobby data game_mode = event
03:55:51.932 [Lua] Lobby data is_private = true
03:55:51.932 [Lua] Lobby data difficulty = hardest
03:55:51.932 [Lua] Lobby data player_slot_1 = 0:0
03:55:51.932 [Lua] Lobby data selected_level_key = plaza
03:55:51.932 [Lua] Lobby data quick_game = false
03:55:51.932 [Lua] Lobby data matchmaking = false
03:55:51.932 [Lua] Lobby data level_key = plaza
03:55:51.932 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1
03:55:51.932 [Lua] Lobby data unique_server_name = Crymic
03:55:51.932 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:55:51.932 [Lua] Lobby data player_slot_2 = 0:0
03:55:51.932 [Lua] Lobby data country_code = US
03:55:51.932 [Lua] Lobby data player_slot_3 = 1100001093b7a57:1
03:55:51.932 [Lua] Lobby data eac_authorized = true
03:55:51.932 [Lua] Set lobby end.
03:55:51.933 [Lua] registering RPCs
03:55:51.933 [Lua] Set lobby begin:
03:55:51.933 [Lua] Lobby data twitch_enabled = false
03:55:51.933 [Lua] Lobby data power_level = 0
03:55:51.933 [Lua] Lobby data player_slot_6 = 0:0
03:55:51.933 [Lua] Lobby data num_players = 3
03:55:51.933 [Lua] Lobby data host = 110000100a1d9b9
03:55:51.933 [Lua] Lobby data game_mode = event
03:55:51.933 [Lua] Lobby data is_private = true
03:55:51.933 [Lua] Lobby data difficulty = hardest
03:55:51.933 [Lua] Lobby data player_slot_1 = 0:0
03:55:51.933 [Lua] Lobby data selected_level_key = plaza
03:55:51.933 [Lua] Lobby data quick_game = false
03:55:51.933 [Lua] Lobby data matchmaking = false
03:55:51.933 [Lua] Lobby data level_key = inn_level
03:55:51.933 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1
03:55:51.933 [Lua] Lobby data unique_server_name = Crymic
03:55:51.933 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:55:51.933 [Lua] Lobby data player_slot_2 = 0:0
03:55:51.933 [Lua] Lobby data country_code = US
03:55:51.933 [Lua] Lobby data player_slot_3 = 1100001093b7a57:1
03:55:51.933 [Lua] Lobby data eac_authorized = true
03:55:51.934 [Lua] Set lobby end.
03:55:51.934 [Lua] MUSIC MANAGER unmute_all_world_sounds 770950 0
03:55:51.934 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 48
03:55:51.934 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
03:55:51.937 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 48
03:55:51.938 [Lua] ### Sending rpc_level_loaded
03:55:51.938 [Lua] #### Has state machine: true, sender: 110000100a1d9b9, level_id: 18
03:55:51.938 [Lua] Peer 110000100a1d9b9 has loaded the level and all enemies are loaded
03:55:51.938 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
03:55:51.938 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
03:55:51.938 [Lua] [LevelTransitionHandler] load_level inn_level
03:55:51.976 [Umbra] Unload tome
03:55:52.018 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/holly/plaza, LevelTransitionHandler
03:55:52.018 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
03:55:52.018 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
03:55:52.018 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
03:55:52.018 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:57 my_peer_id:110000100a1d9b9
03:55:52.018 [Lua] [LOCAL RPC] rpc_load_level 26 877780
03:55:52.056 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 57
03:55:52.057 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 57
03:55:52.106 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
03:55:52.106 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
03:55:52.106 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
03:55:52.106 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
03:55:52.106 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
03:55:52.107 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
03:55:52.107 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
03:55:52.107 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
03:55:52.109 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, InventoryPackageSynchronizerClient
03:55:52.110 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 48
03:55:52.111 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
03:55:52.111 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
03:55:52.112 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
03:55:52.456 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
03:55:52.484 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 57
03:55:52.998 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xb9919df0, playing_id: 0xbc387, position: 4813914
03:55:55.209 [Save] Saving `telemetry`
03:55:55.212 [Save] Save done
03:56:01.446 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
03:56:01.446 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
03:56:01.463 [Lua] [LevelTransitionHandler] Level load completed!
03:56:01.463 [Lua] ### Sending rpc_level_loaded
03:56:01.463 [Lua] #### Has state machine: true, sender: 110000100a1d9b9, level_id: 26
03:56:01.463 [Lua] Peer 110000100a1d9b9 has loaded the level and all enemies are loaded
03:56:01.479 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit Loading
03:56:01.479 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter LoadingProfilePackages
03:56:01.497 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit LoadingProfilePackages
03:56:01.497 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForEnterGame
03:56:01.497 [Lua] [LOCAL RPC] rpc_loading_synced
03:56:02.253 [Lua] ### Sending rpc_level_loaded
03:56:02.253 [Lua] #### Has state machine: true, sender: 1100001051e2f68, level_id: 26
03:56:02.253 [Lua] Peer 1100001051e2f68 has loaded the level and all enemies are loaded
03:56:02.254 [Lua] [PeerSM] 1100001051e2f68 :: on_exit Loading
03:56:02.254 [Lua] [PeerSM] 1100001051e2f68 :: on_enter LoadingProfilePackages
03:56:02.270 [Lua] [PeerSM] 1100001051e2f68 :: on_exit LoadingProfilePackages
03:56:02.270 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForEnterGame
03:56:03.247 [Lua] ### Sending rpc_level_loaded
03:56:03.247 [Lua] #### Has state machine: true, sender: 1100001093b7a57, level_id: 26
03:56:03.247 [Lua] Peer 1100001093b7a57 has loaded the level and all enemies are loaded
03:56:03.249 [Lua] [PeerSM] 1100001093b7a57 :: on_exit Loading
03:56:03.249 [Lua] [PeerSM] 1100001093b7a57 :: on_enter LoadingProfilePackages
03:56:03.265 [Lua] [PeerSM] 1100001093b7a57 :: on_exit LoadingProfilePackages
03:56:03.265 [Lua] [PeerSM] 1100001093b7a57 :: on_enter WaitingForEnterGame
03:56:05.233 [Lua] [EndViewState] Exit Substate EndViewStateSummary
03:56:05.233 [Lua] [PlayState] Enter Substate EndViewStateScore
03:56:13.743 [Lua] [PlayState] Exit Substate EndViewStateScore
03:56:13.744 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
03:56:14.755 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
03:56:14.755 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
03:56:14.755 [Lua] [Matchmaking] unregister rpcs
03:56:14.755 [Lua] Set lobby begin:
03:56:14.755 [Lua] Lobby data twitch_enabled = false
03:56:14.755 [Lua] Lobby data power_level = 0
03:56:14.756 [Lua] Lobby data player_slot_6 = 0:0
03:56:14.756 [Lua] Lobby data num_players = 3
03:56:14.756 [Lua] Lobby data host = 110000100a1d9b9
03:56:14.756 [Lua] Lobby data game_mode = event
03:56:14.756 [Lua] Lobby data is_private = true
03:56:14.756 [Lua] Lobby data difficulty = hardest
03:56:14.756 [Lua] Lobby data player_slot_1 = 0:0
03:56:14.756 [Lua] Lobby data selected_level_key = plaza
03:56:14.756 [Lua] Lobby data quick_game = false
03:56:14.756 [Lua] Lobby data matchmaking = false
03:56:14.756 [Lua] Lobby data level_key = inn_level
03:56:14.756 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1
03:56:14.756 [Lua] Lobby data unique_server_name = Crymic
03:56:14.757 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:56:14.757 [Lua] Lobby data player_slot_2 = 0:0
03:56:14.757 [Lua] Lobby data country_code = US
03:56:14.757 [Lua] Lobby data player_slot_3 = 1100001093b7a57:1
03:56:14.757 [Lua] Lobby data eac_authorized = true
03:56:14.757 [Lua] Set lobby end.
03:56:14.757 [Lua] [Managers] Destroying state managers...
03:56:14.758 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
03:56:14.758 [Lua] MUSIC MANAGER Stop_loading_screen_music 770982 0
03:56:14.758 [Lua] [Gamestate] Enter StateIngame HOST
03:56:14.758 [Lua] Set lobby begin:
03:56:14.758 [Lua] Lobby data twitch_enabled = false
03:56:14.758 [Lua] Lobby data power_level = 0
03:56:14.758 [Lua] Lobby data player_slot_6 = 0:0
03:56:14.758 [Lua] Lobby data num_players = 3
03:56:14.758 [Lua] Lobby data host = 110000100a1d9b9
03:56:14.758 [Lua] Lobby data game_mode = event
03:56:14.758 [Lua] Lobby data is_private = true
03:56:14.758 [Lua] Lobby data difficulty = hardest
03:56:14.759 [Lua] Lobby data player_slot_1 = 0:0
03:56:14.759 [Lua] Lobby data selected_level_key = inn_level
03:56:14.759 [Lua] Lobby data quick_game = false
03:56:14.759 [Lua] Lobby data matchmaking = false
03:56:14.759 [Lua] Lobby data level_key = inn_level
03:56:14.759 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1
03:56:14.759 [Lua] Lobby data unique_server_name = Crymic
03:56:14.759 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:56:14.759 [Lua] Lobby data player_slot_2 = 0:0
03:56:14.759 [Lua] Lobby data country_code = US
03:56:14.759 [Lua] Lobby data player_slot_3 = 1100001093b7a57:1
03:56:14.759 [Lua] Lobby data eac_authorized = true
03:56:14.759 [Lua] Set lobby end.
03:56:14.759 [Lua] [StateIngame] Server ingame
03:56:14.761 [Lua] Set lobby begin:
03:56:14.761 [Lua] Lobby data twitch_enabled = false
03:56:14.762 [Lua] Lobby data power_level = 0
03:56:14.762 [Lua] Lobby data player_slot_6 = 0:0
03:56:14.762 [Lua] Lobby data num_players = 3
03:56:14.762 [Lua] Lobby data host = 110000100a1d9b9
03:56:14.762 [Lua] Lobby data game_mode = event
03:56:14.762 [Lua] Lobby data is_private = true
03:56:14.762 [Lua] Lobby data difficulty = hardest
03:56:14.762 [Lua] Lobby data player_slot_1 = 0:0
03:56:14.762 [Lua] Lobby data selected_level_key = inn_level
03:56:14.762 [Lua] Lobby data quick_game = false
03:56:14.762 [Lua] Lobby data matchmaking = false
03:56:14.762 [Lua] Lobby data level_key = inn_level
03:56:14.762 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1
03:56:14.762 [Lua] Lobby data unique_server_name = Crymic
03:56:14.763 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:56:14.763 [Lua] Lobby data player_slot_2 = 0:0
03:56:14.763 [Lua] Lobby data country_code = US
03:56:14.763 [Lua] Lobby data player_slot_3 = 1100001093b7a57:1
03:56:14.763 [Lua] Lobby data eac_authorized = true
03:56:14.763 [Lua] Set lobby end.
03:56:14.763 [Lua] [Matchmaking] register rpcs
03:56:14.763 [Lua] [GameNetworkManager] Setting pong timeout to 60
03:56:14.763 [Lua] [GameNetworkManager] My own peer_id = 110000100a1d9b9
03:56:14.763 [Lua] [GameNetworkManager] self.is_server = true
03:56:14.763 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
03:56:14.763 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
03:56:14.763 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
03:56:14.763 [Network] Setting artificial MTU limit to 65536
03:56:14.765 [Lua] Switching ConflictSettings: to: disabled
03:56:14.765 [Lua] pacing=disabled
03:56:14.765 [Lua] roaming=nil
03:56:14.765 [Lua] disabled=true
03:56:14.765 [Lua] pack_spawning=disabled
03:56:14.765 [Lua] boss=disabled
03:56:14.765 [Lua] horde=disabled
03:56:14.765 [Lua] specials=disabled
03:56:14.765 [Lua] name=disabled
03:56:14.765 [Lua] intensity=disabled
03:56:14.765 [Lua] ---
03:56:14.767 [Lua] [AIInterestPointSystem] Level Seed: 877780
03:56:14.767 [Lua]
03:56:14.767 [Lua] [entity_system_bag] = table
03:56:14.767 [Lua] [entity_system_bag] = metatable
03:56:14.767 [Lua] [startup_data] = table
03:56:14.767 [Lua] [entity_manager] = table
03:56:14.767 [Lua] [entity_manager] = metatable
03:56:14.767 [Lua] [unit_spawner] = table
03:56:14.767 [Lua] [unit_spawner] = metatable
03:56:14.767 [Lua] [unit_storage] = table
03:56:14.767 [Lua] [unit_storage] = metatable
03:56:14.767 [Lua] [dice_keeper] = table
03:56:14.767 [Lua] [dice_keeper] = metatable
03:56:14.767 [Lua] [is_server] = true (boolean)
03:56:14.778 [Lua] [world] = [World]
03:56:14.778 [Lua] [system_api] = table
03:56:14.778 [Lua] [network_lobby] = table
03:56:14.778 [Lua] [network_lobby] = metatable
03:56:14.778 [Lua] [profile_synchronizer] = table
03:56:14.778 [Lua] [profile_synchronizer] = metatable
03:56:14.778 [Lua] [entity_system] = table
03:56:14.778 [Lua] [entity_system] = metatable
03:56:14.778 [Lua] [num_local_human_players] = 1 (number)
03:56:14.778 [Lua] [statistics_db] = table
03:56:14.778 [Lua] [statistics_db] = metatable
03:56:14.778 [Lua] [network_server] = table
03:56:14.778 [Lua] [network_server] = metatable
03:56:14.778 [Lua] [input_manager] = table
03:56:14.778 [Lua] [input_manager] = metatable
03:56:14.778 [Lua] [network_clock] = table
03:56:14.778 [Lua] [network_clock] = metatable
03:56:14.778 [Lua] [network_transmit] = table
03:56:14.778 [Lua] [network_transmit] = metatable
03:56:14.778 [Lua] [free_flight_manager] = table
03:56:14.778 [Lua] [free_flight_manager] = metatable
03:56:14.778 [Lua] [network_manager] = table
03:56:14.778 [Lua] [network_manager] = metatable
03:56:14.778 [Lua] [network_event_delegate] = table
03:56:14.778 [Lua] [network_event_delegate] = metatable
03:56:14.778 [Lua]
03:56:14.779 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
03:56:14.781 [Lua] [AchievementManager] Achievements using the steam platform
03:56:14.782 [Lua] [StateIngame] Level seed: 877780
03:56:14.782 [Umbra] Init version: 3.4.15 :: 16 threads
03:56:14.782 [Umbra] Tome with `11601` objects loaded.
03:56:14.782 [Umbra] UMBRA Tome loaded.
03:56:14.782 [World] Spawning level.
03:56:14.788 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
03:56:14.982 [Lua] [LevelAnalysis] set_random_seed( 865321472)
03:56:14.985 [Lua] PlayerManager:add_player player_1
03:56:14.988 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
03:56:14.989 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
03:56:14.989 [Lua] [IngameUI] init
03:56:15.042 [Lua] [Matchmaking] Cancelling matchmaking
03:56:15.042 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
03:56:15.042 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
03:56:15.042 [Lua] Set lobby begin:
03:56:15.042 [Lua] Lobby data twitch_enabled = false
03:56:15.042 [Lua] Lobby data power_level = 785
03:56:15.042 [Lua] Lobby data player_slot_6 = 0:0
03:56:15.042 [Lua] Lobby data num_players = 3
03:56:15.042 [Lua] Lobby data host = 110000100a1d9b9
03:56:15.042 [Lua] Lobby data game_mode = event
03:56:15.043 [Lua] Lobby data is_private = true
03:56:15.043 [Lua] Lobby data difficulty = hardest
03:56:15.043 [Lua] Lobby data player_slot_1 = 0:0
03:56:15.043 [Lua] Lobby data selected_level_key = inn_level
03:56:15.043 [Lua] Lobby data quick_game = false
03:56:15.043 [Lua] Lobby data matchmaking = false
03:56:15.043 [Lua] Lobby data level_key = inn_level
03:56:15.043 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1
03:56:15.043 [Lua] Lobby data unique_server_name = Crymic
03:56:15.043 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:56:15.043 [Lua] Lobby data player_slot_2 = 0:0
03:56:15.043 [Lua] Lobby data country_code = US
03:56:15.043 [Lua] Lobby data player_slot_3 = 1100001093b7a57:1
03:56:15.043 [Lua] Lobby data eac_authorized = true
03:56:15.044 [Lua] Set lobby end.
03:56:15.044 [Flow] Forge tier 4
03:56:15.044 [Flow] complete_skittergate_legend true
03:56:15.044 [Flow] complete_all_helmgart_levels_recruit true
03:56:15.045 [Flow] WitchHunterLevel:30
03:56:15.045 [Flow] LeaderYes
03:56:15.045 [Flow] ALL PC XP:834610
03:56:15.045 [Flow] Has "bogenhafen" DLC:true
03:56:15.045 [Flow] WH XP:147305
03:56:15.045 [Flow] Number of crafted items:4085
03:56:15.045 [Flow] Has "pre_order" DLC:true
03:56:15.045 [Flow] Sum of Powe Levels:1500
03:56:15.045 [Flow] lodestone diff 1:false
03:56:15.045 [Flow] magnus and forest activated
03:56:15.045 [Flow] magnus and forest activated
03:56:15.045 [Flow] cemetery and forest activated
03:56:15.045 [Flow] magnus and cemetery
03:56:15.045 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:56:15.045 [Flow] ALL RUNES ACTIVATED
03:56:15.045 [Flow] magnus and forest activated
03:56:15.045 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:56:15.045 [Flow] ALL RUNES ACTIVATED
03:56:15.045 [Flow] cemetery and forest activated
03:56:15.045 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:56:15.045 [Flow] ALL RUNES ACTIVATED
03:56:15.045 [Flow] magnus and forest activated
03:56:15.045 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:56:15.045 [Flow] ALL RUNES ACTIVATED
03:56:15.045 [Flow] magnus and cemetery
03:56:15.045 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:56:15.045 [Flow] ALL RUNES ACTIVATED
03:56:15.045 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:56:15.046 [Lua] CurrentConflictSettings disabled
03:56:15.046 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
03:56:15.049 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
03:56:15.049 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
03:56:15.049 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
03:56:15.049 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=20
03:56:15.049 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
03:56:15.049 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
03:56:15.067 [Lua] MUSIC: lost -> explore
03:56:15.090 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForEnterGame
03:56:15.090 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForGameObjectSync
03:56:15.785 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForGameObjectSync
03:56:15.785 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForPlayers
03:56:15.785 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForEnterGame
03:56:15.785 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForGameObjectSync
03:56:15.785 [Lua] [PeerSM] 1100001093b7a57 :: on_exit WaitingForEnterGame
03:56:15.785 [Lua] [PeerSM] 1100001093b7a57 :: on_enter WaitingForGameObjectSync
03:56:15.790 [Lua] [LOCAL RPC] rpc_game_started
03:56:15.792 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001051e2f68
03:56:15.793 [Lua] Set lobby begin:
03:56:15.793 [Lua] Lobby data twitch_enabled = false
03:56:15.793 [Lua] Lobby data power_level = 785
03:56:15.793 [Lua] Lobby data player_slot_6 = 0:0
03:56:15.793 [Lua] Lobby data num_players = 3
03:56:15.793 [Lua] Lobby data host = 110000100a1d9b9
03:56:15.793 [Lua] Lobby data game_mode = event
03:56:15.793 [Lua] Lobby data is_private = true
03:56:15.794 [Lua] Lobby data difficulty = hardest
03:56:15.794 [Lua] Lobby data player_slot_1 = 0:0
03:56:15.794 [Lua] Lobby data selected_level_key = inn_level
03:56:15.794 [Lua] Lobby data quick_game = false
03:56:15.794 [Lua] Lobby data matchmaking = false
03:56:15.794 [Lua] Lobby data level_key = inn_level
03:56:15.794 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1
03:56:15.794 [Lua] Lobby data unique_server_name = Crymic
03:56:15.794 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:56:15.794 [Lua] Lobby data player_slot_2 = 0:0
03:56:15.794 [Lua] Lobby data country_code = US
03:56:15.794 [Lua] Lobby data player_slot_3 = 1100001093b7a57:1
03:56:15.794 [Lua] Lobby data eac_authorized = true
03:56:15.794 [Lua] Set lobby end.
03:56:15.794 [Lua] [Matchmaking] Assigned player 1100001051e2f68 to slot 4 when hot join syncing
03:56:15.794 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001093b7a57
03:56:15.795 [Lua] Set lobby begin:
03:56:15.795 [Lua] Lobby data twitch_enabled = false
03:56:15.795 [Lua] Lobby data power_level = 785
03:56:15.795 [Lua] Lobby data player_slot_6 = 0:0
03:56:15.796 [Lua] Lobby data num_players = 3
03:56:15.796 [Lua] Lobby data host = 110000100a1d9b9
03:56:15.796 [Lua] Lobby data game_mode = event
03:56:15.796 [Lua] Lobby data is_private = true
03:56:15.796 [Lua] Lobby data difficulty = hardest
03:56:15.796 [Lua] Lobby data player_slot_1 = 0:0
03:56:15.796 [Lua] Lobby data selected_level_key = inn_level
03:56:15.796 [Lua] Lobby data quick_game = false
03:56:15.796 [Lua] Lobby data matchmaking = false
03:56:15.797 [Lua] Lobby data level_key = inn_level
03:56:15.797 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1
03:56:15.797 [Lua] Lobby data unique_server_name = Crymic
03:56:15.797 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:56:15.797 [Lua] Lobby data player_slot_2 = 0:0
03:56:15.797 [Lua] Lobby data country_code = US
03:56:15.797 [Lua] Lobby data player_slot_3 = 1100001093b7a57:1
03:56:15.797 [Lua] Lobby data eac_authorized = true
03:56:15.797 [Lua] Set lobby end.
03:56:15.797 [Lua] [Matchmaking] Assigned player 1100001093b7a57 to slot 3 when hot join syncing
03:56:15.798 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForGameObjectSync
03:56:15.798 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForPlayers
03:56:15.798 [Lua] [PeerSM] 1100001093b7a57 :: on_exit WaitingForGameObjectSync
03:56:15.798 [Lua] [PeerSM] 1100001093b7a57 :: on_enter WaitingForPlayers
03:56:15.798 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001051e2f68
03:56:15.798 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001093b7a57
03:56:15.811 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForPlayers
03:56:15.811 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter SpawningPlayer
03:56:15.811 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForPlayers
03:56:15.811 [Lua] [PeerSM] 1100001051e2f68 :: on_enter SpawningPlayer
03:56:15.811 [Lua] [PeerSM] 1100001093b7a57 :: on_exit WaitingForPlayers
03:56:15.811 [Lua] [PeerSM] 1100001093b7a57 :: on_enter SpawningPlayer
03:56:15.822 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit SpawningPlayer
03:56:15.822 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InGame
03:56:15.822 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001051e2f68
03:56:15.822 [Lua] PlayerManager:add_remote_player 1100001051e2f68
03:56:15.822 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=21
03:56:15.822 [Lua] RemotePlayer:create_game_object( ) 21
03:56:15.825 [Lua] [PeerSM] 1100001051e2f68 :: on_exit SpawningPlayer
03:56:15.825 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InGame
03:56:15.825 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001093b7a57
03:56:15.825 [Lua] PlayerManager:add_remote_player 1100001093b7a57
03:56:15.825 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=22
03:56:15.825 [Lua] RemotePlayer:create_game_object( ) 22
03:56:15.828 [Lua] [PeerSM] 1100001093b7a57 :: on_exit SpawningPlayer
03:56:15.828 [Lua] [PeerSM] 1100001093b7a57 :: on_enter InGame
03:56:15.834 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 5 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1
03:56:15.834 [Lua] PlayerManager:rpc_to_client_spawn_player(110000100a1d9b9, 5, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
03:56:15.834 [Lua] PlayerManager:rpc_to_client_spawn_player()
03:56:15.836 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:56:15.836 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:56:15.836 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
03:56:15.836 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=24
03:56:15.847 [Flow] DISABLE
03:56:15.971 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001093b7a57 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
03:56:15.971 [Lua] Adding player sync data to peer=1100001093b7a57 local_player_id=1
03:56:15.971 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001093b7a57 go_type=player_unit go_created_func_name=game_object_created_player_unit
03:56:15.971 [Lua] [NetworkServer] Peer 1100001093b7a57 spawned player.
03:56:15.972 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=25
03:56:15.972 [Lua] PlayerManager:assign_unit_ownership Father Donovan 1100001093b7a57 1
03:56:15.973 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:56:15.996 [Lua] [MOD][VMF][INFO] Added 1100001051e2f68 to the VMF users list.
03:56:15.996 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001051e2f68 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
03:56:15.996 [Lua] Adding player sync data to peer=1100001051e2f68 local_player_id=1
03:56:15.996 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001051e2f68 go_type=player_unit go_created_func_name=game_object_created_player_unit
03:56:15.996 [Lua] [NetworkServer] Peer 1100001051e2f68 spawned player.
03:56:15.997 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=26
03:56:15.997 [Lua] PlayerManager:assign_unit_ownership Fuck Dark Souls 1100001051e2f68 1
03:56:15.998 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:56:18.471 [Lua] [IngameUI] menu view on_enter character_selection
03:56:18.472 [Lua] hero_fullscreen_menu_on_enter
03:56:18.475 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c24c440
03:56:18.475 [World] Spawning level.
03:56:18.475 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
03:56:18.475 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
03:56:18.475 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
03:56:18.475 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
03:56:18.477 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
03:56:18.487 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
03:56:18.487 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewer, async-read,
03:56:18.487 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer, async-read,
03:56:18.487 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, MenuWorldPreviewer, async-read,
03:56:18.588 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer
03:56:18.588 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer, async-read,
03:56:18.708 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
03:56:18.708 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
03:56:19.222 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:56:19.222 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:56:19.222 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:56:19.222 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer
03:56:19.222 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
03:56:19.222 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewer, async-read,
03:56:19.840 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
03:56:19.840 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
03:56:19.843 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
03:56:19.920 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
03:56:19.920 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
03:56:19.924 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read,
03:56:19.924 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read,
03:56:19.924 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, MenuWorldPreviewer, async-read,
03:56:19.947 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
03:56:19.947 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer
03:56:19.977 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04
03:56:19.977 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer
03:56:19.977 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read,
03:56:19.977 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read,
03:56:20.042 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04
03:56:20.042 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04
03:56:20.042 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
03:56:20.066 [Lua] Set lobby begin:
03:56:20.066 [Lua] Lobby data twitch_enabled = false
03:56:20.066 [Lua] Lobby data power_level = 261
03:56:20.066 [Lua] Lobby data player_slot_6 = 0:0
03:56:20.066 [Lua] Lobby data num_players = 3
03:56:20.066 [Lua] Lobby data host = 110000100a1d9b9
03:56:20.066 [Lua] Lobby data game_mode = event
03:56:20.066 [Lua] Lobby data is_private = true
03:56:20.066 [Lua] Lobby data difficulty = hardest
03:56:20.066 [Lua] Lobby data player_slot_1 = 0:0
03:56:20.066 [Lua] Lobby data selected_level_key = inn_level
03:56:20.066 [Lua] Lobby data quick_game = false
03:56:20.066 [Lua] Lobby data matchmaking = false
03:56:20.066 [Lua] Lobby data level_key = inn_level
03:56:20.066 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1
03:56:20.066 [Lua] Lobby data unique_server_name = Crymic
03:56:20.066 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:56:20.066 [Lua] Lobby data player_slot_2 = 0:0
03:56:20.066 [Lua] Lobby data country_code = US
03:56:20.067 [Lua] Lobby data player_slot_3 = 1100001093b7a57:1
03:56:20.067 [Lua] Lobby data eac_authorized = true
03:56:20.067 [Lua] Set lobby end.
03:56:20.171 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
03:56:20.171 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
03:56:20.172 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
03:56:20.329 [Save] Saving `save_data`
03:56:20.332 [Save] Save done
03:56:20.332 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:58 my_peer_id:110000100a1d9b9
03:56:20.332 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:58 my_peer_id:110000100a1d9b9
03:56:20.332 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001093b7a57 inventory_sync_id:58 my_peer_id:110000100a1d9b9
03:56:20.334 [Lua] [GameNetworkManager] destroying game object with go_id=24
03:56:20.338 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 7 58
03:56:20.338 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:58 my_peer_id:110000100a1d9b9
03:56:20.338 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, InventoryPackageSynchronizerClient, async-read,
03:56:20.338 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
03:56:20.338 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read,
03:56:20.338 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient, async-read,
03:56:20.338 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
03:56:20.357 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
03:56:20.357 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient
03:56:20.358 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, InventoryPackageSynchronizerClient
03:56:20.358 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient
03:56:20.358 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
03:56:20.392 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
03:56:20.392 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
03:56:20.393 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
03:56:20.505 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
03:56:20.505 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
03:56:20.506 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
03:56:20.576 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
03:56:20.576 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
03:56:20.583 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 58
03:56:20.586 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 58
03:56:20.698 [Lua] [NetworkServer] Peer 1100001093b7a57 despawned player.
03:56:20.698 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001093b7a57
03:56:20.698 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile 3 to 1 for peer id 1100001093b7a57:1
03:56:20.698 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:59 my_peer_id:110000100a1d9b9
03:56:20.698 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:59 my_peer_id:110000100a1d9b9
03:56:20.698 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001093b7a57 inventory_sync_id:59 my_peer_id:110000100a1d9b9
03:56:20.698 [Lua] Set lobby begin:
03:56:20.698 [Lua] Lobby data twitch_enabled = false
03:56:20.698 [Lua] Lobby data power_level = 261
03:56:20.698 [Lua] Lobby data player_slot_6 = 0:0
03:56:20.698 [Lua] Lobby data num_players = 3
03:56:20.698 [Lua] Lobby data host = 110000100a1d9b9
03:56:20.698 [Lua] Lobby data game_mode = event
03:56:20.698 [Lua] Lobby data is_private = true
03:56:20.698 [Lua] Lobby data difficulty = hardest
03:56:20.698 [Lua] Lobby data player_slot_1 = 0:0
03:56:20.698 [Lua] Lobby data selected_level_key = inn_level
03:56:20.698 [Lua] Lobby data quick_game = false
03:56:20.698 [Lua] Lobby data matchmaking = false
03:56:20.698 [Lua] Lobby data level_key = inn_level
03:56:20.698 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1
03:56:20.699 [Lua] Lobby data unique_server_name = Crymic
03:56:20.699 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:56:20.699 [Lua] Lobby data player_slot_2 = 0:0
03:56:20.699 [Lua] Lobby data country_code = US
03:56:20.699 [Lua] Lobby data player_slot_3 = 0:0
03:56:20.699 [Lua] Lobby data eac_authorized = true
03:56:20.699 [Lua] Set lobby end.
03:56:20.699 [Lua] Set lobby begin:
03:56:20.699 [Lua] Lobby data twitch_enabled = false
03:56:20.699 [Lua] Lobby data power_level = 261
03:56:20.699 [Lua] Lobby data player_slot_6 = 0:0
03:56:20.699 [Lua] Lobby data num_players = 3
03:56:20.699 [Lua] Lobby data host = 110000100a1d9b9
03:56:20.699 [Lua] Lobby data game_mode = event
03:56:20.699 [Lua] Lobby data is_private = true
03:56:20.699 [Lua] Lobby data difficulty = hardest
03:56:20.699 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
03:56:20.699 [Lua] Lobby data selected_level_key = inn_level
03:56:20.699 [Lua] Lobby data quick_game = false
03:56:20.699 [Lua] Lobby data matchmaking = false
03:56:20.699 [Lua] Lobby data level_key = inn_level
03:56:20.699 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1
03:56:20.700 [Lua] Lobby data unique_server_name = Crymic
03:56:20.700 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:56:20.700 [Lua] Lobby data player_slot_2 = 0:0
03:56:20.700 [Lua] Lobby data country_code = US
03:56:20.700 [Lua] Lobby data player_slot_3 = 0:0
03:56:20.700 [Lua] Lobby data eac_authorized = true
03:56:20.700 [Lua] Set lobby end.
03:56:20.700 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001093b7a57:1, previous profile 3, profile 1]
03:56:20.700 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001093b7a57 | we:1100001051e2f68 | dr:0 | bw:0 | es:110000100a1d9b9
03:56:20.700 [Lua] [PeerSM] 1100001093b7a57 :: on_exit InGame
03:56:20.700 [Lua] [PeerSM] 1100001093b7a57 :: on_enter LoadingProfilePackages
03:56:20.701 [Lua] [GameNetworkManager] destroying game object with go_id=25
03:56:20.705 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:59 my_peer_id:110000100a1d9b9
03:56:20.706 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 59
03:56:20.710 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 59
03:56:20.721 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient
03:56:20.721 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, InventoryPackageSynchronizerClient
03:56:20.722 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient
03:56:20.722 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06, InventoryPackageSynchronizerClient
03:56:20.729 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
03:56:20.730 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
03:56:20.839 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:60 my_peer_id:110000100a1d9b9
03:56:20.839 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:60 my_peer_id:110000100a1d9b9
03:56:20.839 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001093b7a57 inventory_sync_id:60 my_peer_id:110000100a1d9b9
03:56:20.843 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:60 my_peer_id:110000100a1d9b9
03:56:20.843 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read,
03:56:20.843 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, InventoryPackageSynchronizerClient, async-read,
03:56:20.843 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient, async-read,
03:56:20.843 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient, async-read,
03:56:20.843 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
03:56:20.843 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
03:56:20.843 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
03:56:20.938 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
03:56:20.938 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
03:56:20.938 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05
03:56:20.952 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05
03:56:20.952 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05
03:56:20.952 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat
03:56:21.008 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat
03:56:21.008 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat
03:56:21.008 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
03:56:21.114 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
03:56:21.114 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
03:56:21.114 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
03:56:21.602 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
03:56:21.602 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
03:56:21.603 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
03:56:21.708 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
03:56:21.708 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
03:56:21.708 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p
03:56:21.842 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p
03:56:21.842 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p
03:56:21.849 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 60
03:56:21.852 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 60
03:56:25.255 [Lua] Set lobby begin:
03:56:25.255 [Lua] Lobby data twitch_enabled = false
03:56:25.255 [Lua] Lobby data power_level = 785
03:56:25.255 [Lua] Lobby data player_slot_6 = 0:0
03:56:25.255 [Lua] Lobby data num_players = 3
03:56:25.255 [Lua] Lobby data host = 110000100a1d9b9
03:56:25.255 [Lua] Lobby data game_mode = event
03:56:25.255 [Lua] Lobby data is_private = true
03:56:25.255 [Lua] Lobby data difficulty = hardest
03:56:25.256 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
03:56:25.256 [Lua] Lobby data selected_level_key = inn_level
03:56:25.256 [Lua] Lobby data quick_game = false
03:56:25.256 [Lua] Lobby data matchmaking = false
03:56:25.256 [Lua] Lobby data level_key = inn_level
03:56:25.256 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1
03:56:25.256 [Lua] Lobby data unique_server_name = Crymic
03:56:25.256 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1
03:56:25.256 [Lua] Lobby data player_slot_2 = 0:0
03:56:25.256 [Lua] Lobby data country_code = US
03:56:25.256 [Lua] Lobby data player_slot_3 = 0:0
03:56:25.256 [Lua] Lobby data eac_authorized = true
03:56:25.256 [Lua] Set lobby end.
03:56:28.278 [Lua] [PeerSM] 1100001093b7a57 :: on_exit LoadingProfilePackages
03:56:28.278 [Lua] [PeerSM] 1100001093b7a57 :: on_enter WaitingForEnterGame
03:56:28.282 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 60
03:56:28.285 [Lua] [PeerSM] 1100001093b7a57 :: on_exit WaitingForEnterGame
03:56:28.285 [Lua] [PeerSM] 1100001093b7a57 :: on_enter WaitingForGameObjectSync
03:56:28.291 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:56:28.292 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:56:28.292 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
03:56:28.292 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=28
03:56:28.294 [Lua] [PeerSM] 1100001093b7a57 :: on_exit WaitingForGameObjectSync
03:56:28.294 [Lua] [PeerSM] 1100001093b7a57 :: on_enter WaitingForPlayers
03:56:28.301 [Lua] [PeerSM] 1100001093b7a57 :: on_exit WaitingForPlayers
03:56:28.301 [Lua] [PeerSM] 1100001093b7a57 :: on_enter SpawningPlayer
03:56:28.308 [Lua] [PeerSM] 1100001093b7a57 :: on_exit SpawningPlayer
03:56:28.308 [Lua] [PeerSM] 1100001093b7a57 :: on_enter InGame
03:56:28.402 [Lua] [IngameUI] menu view on_exit character_selection
03:56:28.404 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
03:56:28.404 [Lua] hero_fullscreen_menu_on_exit
03:56:28.406 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c24c440
03:56:28.407 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:56:28.407 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:56:28.407 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:56:28.407 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer
03:56:28.408 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer
03:56:28.437 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001093b7a57 go_type=player_unit go_created_func_name=game_object_created_player_unit
03:56:28.437 [Lua] [NetworkServer] Peer 1100001093b7a57 spawned player.
03:56:28.437 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[14cc5e8d]
03:56:28.438 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=29
03:56:28.438 [Lua] PlayerManager:assign_unit_ownership Father Donovan 1100001093b7a57 1
03:56:28.439 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:56:30.550 [Lua] [IngameUI] menu view on_enter character_selection
03:56:30.550 [Lua] hero_fullscreen_menu_on_enter
03:56:30.553 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c24c440
03:56:30.553 [World] Spawning level.
03:56:30.554 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
03:56:30.554 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
03:56:30.554 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
03:56:30.554 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
03:56:30.554 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
03:56:30.566 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
03:56:30.566 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewer, async-read,
03:56:30.566 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read,
03:56:30.566 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read,
03:56:30.566 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, MenuWorldPreviewer, async-read,
03:56:30.592 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
03:56:30.592 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer
03:56:30.619 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer
03:56:30.620 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read,
03:56:30.620 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read,
03:56:30.728 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
03:56:30.728 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
03:56:30.729 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
03:56:30.864 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
03:56:30.864 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
03:56:31.960 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:56:31.960 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:56:31.960 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:56:31.960 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer
03:56:31.961 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer
03:56:31.961 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
03:56:31.961 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, MenuWorldPreviewer, async-read,
03:56:32.459 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base
03:56:32.459 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base
03:56:32.460 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold
03:56:32.568 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold
03:56:32.568 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold
03:56:32.572 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read,
03:56:32.572 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, MenuWorldPreviewer, async-read,
03:56:32.572 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_06, MenuWorldPreviewer, async-read,
03:56:32.576 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p
03:56:32.576 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer
03:56:32.718 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_06
03:56:32.718 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, MenuWorldPreviewer
03:56:32.718 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read,
03:56:32.718 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, MenuWorldPreviewer, async-read,
03:56:32.817 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_06
03:56:32.817 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_06
03:56:32.818 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
03:56:32.877 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
03:56:32.877 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
03:56:32.877 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p
03:56:33.230 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p
03:56:33.230 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p
03:56:34.031 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewer
03:56:34.031 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, MenuWorldPreviewer
03:56:34.031 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_06, MenuWorldPreviewer
03:56:34.032 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer
03:56:34.034 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, MenuWorldPreviewer
03:56:34.034 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
03:56:34.034 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, MenuWorldPreviewer, async-read,
03:56:34.265 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:61 my_peer_id:110000100a1d9b9
03:56:34.265 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:61 my_peer_id:110000100a1d9b9
03:56:34.265 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001093b7a57 inventory_sync_id:61 my_peer_id:110000100a1d9b9
03:56:34.271 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:61 my_peer_id:110000100a1d9b9
03:56:34.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, InventoryPackageSynchronizerClient, async-read,
03:56:34.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, InventoryPackageSynchronizerClient, async-read,
03:56:34.295 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p, InventoryPackageSynchronizerClient
03:56:34.547 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
03:56:34.547 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
03:56:34.548 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
03:56:34.664 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
03:56:34.664 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
03:56:34.664 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
03:56:34.669 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read,
03:56:34.669 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, MenuWorldPreviewer, async-read,
03:56:34.669 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer
03:56:34.669 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read,
03:56:34.773 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
03:56:34.773 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
03:56:34.774 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
03:56:34.942 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
03:56:34.942 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
03:56:34.942 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
03:56:34.948 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 61
03:56:34.952 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 61
03:56:35.120 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
03:56:35.120 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
03:56:35.121 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02
03:56:35.176 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02
03:56:35.176 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02
03:56:39.667 [Lua] [GameNetworkManager] destroying game object with go_id=28
03:56:39.668 [Lua] [NetworkServer] Peer 110000100a1d9b9 despawned player.
03:56:39.671 [Lua] [LOCAL RPC] rpc_client_request_mark_profile 2 1
03:56:39.671 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile 5 to 2 for peer id 110000100a1d9b9:1
03:56:39.671 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:62 my_peer_id:110000100a1d9b9
03:56:39.671 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:62 my_peer_id:110000100a1d9b9
03:56:39.671 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001093b7a57 inventory_sync_id:62 my_peer_id:110000100a1d9b9
03:56:39.671 [Lua] Set lobby begin:
03:56:39.671 [Lua] Lobby data twitch_enabled = false
03:56:39.671 [Lua] Lobby data power_level = 785
03:56:39.671 [Lua] Lobby data player_slot_6 = 0:0
03:56:39.671 [Lua] Lobby data num_players = 3
03:56:39.671 [Lua] Lobby data host = 110000100a1d9b9
03:56:39.671 [Lua] Lobby data game_mode = event
03:56:39.671 [Lua] Lobby data is_private = true
03:56:39.671 [Lua] Lobby data difficulty = hardest
03:56:39.672 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
03:56:39.672 [Lua] Lobby data selected_level_key = inn_level
03:56:39.672 [Lua] Lobby data quick_game = false
03:56:39.672 [Lua] Lobby data matchmaking = false
03:56:39.672 [Lua] Lobby data level_key = inn_level
03:56:39.672 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1
03:56:39.672 [Lua] Lobby data unique_server_name = Crymic
03:56:39.672 [Lua] Lobby data player_slot_5 = 0:0
03:56:39.672 [Lua] Lobby data player_slot_2 = 0:0
03:56:39.672 [Lua] Lobby data country_code = US
03:56:39.672 [Lua] Lobby data player_slot_3 = 0:0
03:56:39.672 [Lua] Lobby data eac_authorized = true
03:56:39.672 [Lua] Set lobby end.
03:56:39.672 [Lua] Set lobby begin:
03:56:39.672 [Lua] Lobby data twitch_enabled = false
03:56:39.672 [Lua] Lobby data power_level = 785
03:56:39.672 [Lua] Lobby data player_slot_6 = 0:0
03:56:39.672 [Lua] Lobby data num_players = 3
03:56:39.672 [Lua] Lobby data host = 110000100a1d9b9
03:56:39.672 [Lua] Lobby data game_mode = event
03:56:39.672 [Lua] Lobby data is_private = true
03:56:39.672 [Lua] Lobby data difficulty = hardest
03:56:39.673 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
03:56:39.673 [Lua] Lobby data selected_level_key = inn_level
03:56:39.673 [Lua] Lobby data quick_game = false
03:56:39.673 [Lua] Lobby data matchmaking = false
03:56:39.673 [Lua] Lobby data level_key = inn_level
03:56:39.673 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1
03:56:39.673 [Lua] Lobby data unique_server_name = Crymic
03:56:39.673 [Lua] Lobby data player_slot_5 = 0:0
03:56:39.673 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
03:56:39.673 [Lua] Lobby data country_code = US
03:56:39.673 [Lua] Lobby data player_slot_3 = 0:0
03:56:39.673 [Lua] Lobby data eac_authorized = true
03:56:39.673 [Lua] Set lobby end.
03:56:39.673 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100a1d9b9:1, previous profile 5, profile 2]
03:56:39.673 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001093b7a57 | we:1100001051e2f68 | dr:0 | bw:110000100a1d9b9 | es:0
03:56:39.675 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InGame
03:56:39.675 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter LoadingProfilePackages
03:56:39.679 [Lua] [LOCAL RPC] rpc_server_request_mark_profile_result 2 1 1
03:56:39.679 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:62 my_peer_id:110000100a1d9b9
03:56:39.679 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:63 my_peer_id:110000100a1d9b9
03:56:39.679 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:63 my_peer_id:110000100a1d9b9
03:56:39.679 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001093b7a57 inventory_sync_id:63 my_peer_id:110000100a1d9b9
03:56:39.682 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 62
03:56:39.683 [Save] Saving `save_data`
03:56:39.687 [Save] Save done
03:56:39.687 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:63 my_peer_id:110000100a1d9b9
03:56:39.687 [Lua] [PackageManager] Load: units/weapons/player/fireball_projectile/fireball_projectile_3ps, InventoryPackageSynchronizerClient, async-read,
03:56:39.687 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, InventoryPackageSynchronizerClient, async-read,
03:56:39.687 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
03:56:39.687 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read,
03:56:39.687 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
03:56:39.687 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, InventoryPackageSynchronizerClient, async-read,
03:56:39.687 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01, InventoryPackageSynchronizerClient, async-read,
03:56:39.687 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
03:56:39.687 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
03:56:39.687 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read,
03:56:39.687 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
03:56:39.687 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
03:56:39.687 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
03:56:39.687 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
03:56:39.687 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 62
03:56:39.697 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
03:56:39.697 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient
03:56:39.697 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient
03:56:39.697 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient
03:56:39.697 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, InventoryPackageSynchronizerClient
03:56:39.697 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient
03:56:39.697 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
03:56:39.697 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, InventoryPackageSynchronizerClient
03:56:39.708 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
03:56:39.770 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/fireball_projectile/fireball_projectile_3ps
03:56:39.770 [Lua] [PackageManager] Force_load: units/weapons/player/fireball_projectile/fireball_projectile_3ps
03:56:39.770 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
03:56:39.799 [Lua] [IngameUI] menu view on_exit character_selection
03:56:39.801 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
03:56:39.801 [Lua] hero_fullscreen_menu_on_exit
03:56:39.802 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c24c440
03:56:39.802 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:56:39.802 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:56:39.802 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:56:39.802 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:56:39.875 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
03:56:39.875 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
03:56:39.875 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
03:56:40.320 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
03:56:40.320 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
03:56:40.321 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01
03:56:40.895 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01
03:56:40.895 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01
03:56:40.896 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01
03:56:41.302 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01
03:56:41.302 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01
03:56:41.303 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained
03:56:41.521 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained
03:56:41.521 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained
03:56:41.522 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
03:56:41.822 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
03:56:41.822 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
03:56:41.822 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
03:56:41.924 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
03:56:41.924 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
03:56:41.935 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 63
03:56:41.940 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 63
03:56:50.146 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit LoadingProfilePackages
03:56:50.146 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForEnterGame
03:56:50.149 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 63
03:56:50.149 [Lua] [LOCAL RPC] rpc_loading_synced
03:56:50.157 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForEnterGame
03:56:50.157 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForGameObjectSync
03:56:50.167 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForGameObjectSync
03:56:50.167 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForPlayers
03:56:50.177 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForPlayers
03:56:50.177 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter SpawningPlayer
03:56:50.187 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit SpawningPlayer
03:56:50.187 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InGame
03:56:50.191 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 2 Vector3(-15.2404, 0.0391397, 6.19562) Vector4(0, 0, 0.67675, -0.736213) false 100 100 1 1 1
03:56:50.191 [Lua] PlayerManager:rpc_to_client_spawn_player(110000100a1d9b9, 2, Vector3(-15.2404, 0.0391397, 6.19562), Vector4(0, 0, 0.67675, -0.736213))
03:56:50.191 [Lua] PlayerManager:rpc_to_client_spawn_player()
03:56:50.195 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:56:50.195 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:56:50.195 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
03:56:50.195 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31
03:56:55.287 [Lua] [IngameUI] menu view on_enter hero_view
03:56:55.291 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0aa2f870
03:56:55.291 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
03:56:55.302 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
03:56:55.303 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
03:56:55.304 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
03:56:55.304 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
03:56:55.309 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
03:56:55.849 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
03:56:55.849 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
03:56:55.859 [World] Spawning level.
03:56:55.876 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
03:56:55.876 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, MenuWorldPreviewer, async-read,
03:56:56.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read,
03:56:56.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read,
03:56:56.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read,
03:56:56.044 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, MenuWorldPreviewer, async-read,
03:56:56.044 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:56:56.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read,
03:56:56.044 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:56:56.044 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:56:56.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read,
03:56:56.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read,
03:56:56.375 [Lua] [IngameUI] menu view on_exit hero_view
03:56:56.380 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0aa2f870
03:56:56.380 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
03:56:56.380 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
03:56:56.380 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
03:56:56.380 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:56:56.380 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:56:56.380 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:56:56.380 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:56:56.380 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:56:56.380 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:56:56.391 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
03:56:56.391 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
03:56:56.391 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
03:56:56.795 [Lua] [IngameUI] menu view on_enter ingame_menu
03:56:57.561 [Lua] [IngameUI] menu view on_exit ingame_menu
03:56:57.561 [Lua] [IngameUI] menu view on_enter options_view
03:57:01.304 [Lua] PlayFabMirror:_commit_internal 34
03:57:01.304 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:57:01.305 [Lua] generate_backend_stats 110000100a1d9b9:1
03:57:01.308 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:57:01.308 [Lua] [PlayFabRequestQueue] Enqueuing request updateHeroAttributes 49
03:57:01.315 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateHeroAttributes 49
03:57:01.668 [Lua] [PlayFabRequestQueue] Request Success updateHeroAttributes 49
03:57:01.673 [Lua] commit result success 34
03:57:18.993 [Lua] [IngameUI] menu view on_exit options_view
03:57:18.993 [Lua] [IngameUI] menu view on_enter ingame_menu
03:57:19.922 [Lua] [IngameUI] menu view on_exit ingame_menu
03:57:21.624 [Lua] [IngameUI] menu view on_enter hero_view
03:57:21.630 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0aa2f870
03:57:21.630 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
03:57:21.643 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
03:57:21.643 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
03:57:21.644 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
03:57:21.644 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
03:57:21.649 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
03:57:22.184 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
03:57:22.185 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
03:57:22.194 [World] Spawning level.
03:57:22.206 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
03:57:22.206 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, MenuWorldPreviewer, async-read,
03:57:22.277 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read,
03:57:22.277 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read,
03:57:22.277 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read,
03:57:22.277 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, MenuWorldPreviewer, async-read,
03:57:22.277 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:57:22.277 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read,
03:57:22.277 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:57:22.277 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:57:22.277 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read,
03:57:22.277 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read,
03:57:22.393 [Lua] [IngameUI] menu view on_exit hero_view
03:57:22.397 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0aa2f870
03:57:22.397 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
03:57:22.397 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
03:57:22.397 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
03:57:22.397 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:57:22.397 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:57:22.397 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:57:22.397 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:57:22.397 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:57:22.397 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:57:22.406 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
03:57:22.406 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
03:57:22.406 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
03:57:22.592 [Lua] [IngameUI] menu view on_enter ingame_menu
03:57:23.745 [Lua] [IngameUI] menu view on_exit ingame_menu
03:57:23.745 [Lua] [IngameUI] menu view on_enter options_view
03:57:30.181 [Network] Setting artificial MTU limit to 65536
03:57:30.181 [Save] Saving `save_data`
03:57:30.181 [Lua] PopupManager:queue_default_popup: Settings will be applied once a new mission is started. Mission Reload Needed continue Continue
03:57:30.185 [Save] Save done
03:57:31.120 [Lua] PopupManager:query_result returned result: continue
03:57:32.410 [Lua] PlayFabMirror:_commit_internal 35
03:57:32.410 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:57:32.411 [Lua] generate_backend_stats 110000100a1d9b9:1
03:57:32.414 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:57:32.420 [Lua] commit result success 35
03:57:32.847 [Lua] [IngameUI] menu view on_exit options_view
03:57:32.847 [Lua] [IngameUI] menu view on_enter ingame_menu
03:57:33.892 [Lua] [IngameUI] menu view on_exit ingame_menu
03:57:42.424 [Lua] [IngameUI] menu view on_enter hero_view
03:57:42.428 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0aa2f870
03:57:42.428 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
03:57:42.441 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
03:57:42.441 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
03:57:42.442 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
03:57:42.442 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
03:57:42.447 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
03:57:42.992 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
03:57:42.992 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
03:57:43.000 [World] Spawning level.
03:57:43.015 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
03:57:43.015 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, MenuWorldPreviewer, async-read,
03:57:43.226 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read,
03:57:43.226 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read,
03:57:43.226 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read,
03:57:43.226 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, MenuWorldPreviewer, async-read,
03:57:43.226 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:57:43.226 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read,
03:57:43.226 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:57:43.226 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:57:43.226 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read,
03:57:43.226 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read,
03:57:47.194 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:57:47.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read,
03:57:47.194 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:57:47.194 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:57:47.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read,
03:57:47.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read,
03:57:47.206 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:64 my_peer_id:110000100a1d9b9
03:57:47.206 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:64 my_peer_id:110000100a1d9b9
03:57:47.206 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001093b7a57 inventory_sync_id:64 my_peer_id:110000100a1d9b9
03:57:47.218 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 8 64
03:57:47.218 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:64 my_peer_id:110000100a1d9b9
03:57:47.221 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 64
03:57:47.230 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 64
03:57:47.363 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 64
03:57:48.012 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:57:48.012 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read,
03:57:48.012 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:57:48.012 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:57:48.012 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read,
03:57:48.012 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read,
03:57:48.028 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:65 my_peer_id:110000100a1d9b9
03:57:48.028 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:65 my_peer_id:110000100a1d9b9
03:57:48.028 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001093b7a57 inventory_sync_id:65 my_peer_id:110000100a1d9b9
03:57:48.043 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 9 65
03:57:48.043 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:65 my_peer_id:110000100a1d9b9
03:57:48.046 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 65
03:57:48.057 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 65
03:57:48.197 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 65
03:57:49.470 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:57:49.470 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read,
03:57:49.470 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:57:49.470 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:57:49.470 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read,
03:57:49.470 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read,
03:57:50.709 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:57:50.709 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read,
03:57:50.709 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:57:50.709 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:57:50.709 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read,
03:57:50.709 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read,
03:57:51.645 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:57:52.042 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57
03:57:53.789 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:57:54.180 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57
03:58:24.304 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
03:58:24.304 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:58:24.304 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:58:24.304 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:58:24.304 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:58:24.304 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:58:24.304 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
03:58:24.307 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
03:58:24.307 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
03:58:24.308 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
03:58:24.309 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
03:58:24.309 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
03:58:24.315 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
03:58:26.221 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
03:58:26.221 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollProperties
03:58:31.023 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 50
03:58:31.029 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 50 30
03:58:31.117 [Lua] [PlayFabRequestQueue] EAC Enabled! 50
03:58:31.117 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 50
03:58:31.485 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 50
03:58:35.378 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 51
03:58:35.384 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 51 31
03:58:35.502 [Lua] [PlayFabRequestQueue] EAC Enabled! 51
03:58:35.502 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 51
03:58:35.812 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 51
03:58:39.970 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 52
03:58:39.977 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 52 32
03:58:40.076 [Lua] [PlayFabRequestQueue] EAC Enabled! 52
03:58:40.076 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 52
03:58:40.392 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 52
03:58:41.106 [Lua] PlayFabMirror:_commit_internal 36
03:58:41.106 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 53
03:58:41.106 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:58:41.108 [Lua] generate_backend_stats 110000100a1d9b9:1
03:58:41.111 [Lua] [1] = table
03:58:41.111 [Lua] [persistent_value] = 4088 (number)
03:58:41.111 [Lua] [default_value] = 0 (number)
03:58:41.111 [Lua] [value] = 3 (number)
03:58:41.111 [Lua] [dirty] = true (boolean)
03:58:41.111 [Lua] [database_name] = crafted_items (string)
03:58:41.111 [Lua] [name] = crafted_items (string)
03:58:41.111 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 54
03:58:41.120 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 53
03:58:41.252 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 53
03:58:41.254 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 54 33
03:58:41.356 [Lua] [PlayFabRequestQueue] EAC Enabled! 54
03:58:41.356 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 54
03:58:41.600 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 54
03:58:41.603 [Lua] commit result success 36
03:58:45.004 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 55
03:58:45.013 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 55 34
03:58:45.119 [Lua] [PlayFabRequestQueue] EAC Enabled! 55
03:58:45.119 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 55
03:58:45.451 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 55
03:58:50.501 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 56
03:58:50.509 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 56 35
03:58:50.609 [Lua] [PlayFabRequestQueue] EAC Enabled! 56
03:58:50.609 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 56
03:58:50.936 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 56
03:58:55.414 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 57
03:58:55.422 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 57 36
03:58:55.524 [Lua] [PlayFabRequestQueue] EAC Enabled! 57
03:58:55.524 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 57
03:58:55.837 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 57
03:59:00.093 [Lua] PlayFabMirror:_commit_internal 37
03:59:00.093 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:59:00.094 [Lua] generate_backend_stats 110000100a1d9b9:1
03:59:00.096 [Lua] [1] = table
03:59:00.096 [Lua] [persistent_value] = 4091 (number)
03:59:00.096 [Lua] [default_value] = 0 (number)
03:59:00.096 [Lua] [value] = 6 (number)
03:59:00.096 [Lua] [dirty] = true (boolean)
03:59:00.096 [Lua] [database_name] = crafted_items (string)
03:59:00.096 [Lua] [name] = crafted_items (string)
03:59:00.096 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 58
03:59:00.105 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 58 37
03:59:00.201 [Lua] [PlayFabRequestQueue] EAC Enabled! 58
03:59:00.201 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 58
03:59:00.369 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 58
03:59:00.372 [Lua] commit result success 37
03:59:00.483 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 59
03:59:00.491 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 59 38
03:59:00.590 [Lua] [PlayFabRequestQueue] EAC Enabled! 59
03:59:00.590 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 59
03:59:00.926 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 59
03:59:05.196 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 60
03:59:05.203 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 60 39
03:59:05.289 [Lua] [PlayFabRequestQueue] EAC Enabled! 60
03:59:05.289 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 60
03:59:05.613 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 60
03:59:10.103 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 61
03:59:10.110 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 61 40
03:59:10.206 [Lua] [PlayFabRequestQueue] EAC Enabled! 61
03:59:10.206 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 61
03:59:10.526 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 61
03:59:14.679 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 62
03:59:14.685 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 62 41
03:59:14.784 [Lua] [PlayFabRequestQueue] EAC Enabled! 62
03:59:14.784 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 62
03:59:15.091 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 62
03:59:19.431 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 63
03:59:19.438 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 63 42
03:59:19.533 [Lua] [PlayFabRequestQueue] EAC Enabled! 63
03:59:19.533 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 63
03:59:19.878 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 63
03:59:20.756 [Lua] PlayFabMirror:_commit_internal 38
03:59:20.756 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:59:20.757 [Lua] generate_backend_stats 110000100a1d9b9:1
03:59:20.760 [Lua] [1] = table
03:59:20.760 [Lua] [persistent_value] = 4096 (number)
03:59:20.760 [Lua] [default_value] = 0 (number)
03:59:20.760 [Lua] [value] = 11 (number)
03:59:20.760 [Lua] [dirty] = true (boolean)
03:59:20.760 [Lua] [database_name] = crafted_items (string)
03:59:20.760 [Lua] [name] = crafted_items (string)
03:59:20.760 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 64
03:59:20.769 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 64 43
03:59:20.876 [Lua] [PlayFabRequestQueue] EAC Enabled! 64
03:59:20.876 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 64
03:59:21.056 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 64
03:59:21.058 [Lua] commit result success 38
03:59:23.669 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 65
03:59:23.676 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 65 44
03:59:23.766 [Lua] [PlayFabRequestQueue] EAC Enabled! 65
03:59:23.766 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 65
03:59:24.099 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 65
03:59:27.997 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 66
03:59:28.004 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 66 45
03:59:28.104 [Lua] [PlayFabRequestQueue] EAC Enabled! 66
03:59:28.104 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 66
03:59:28.440 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 66
03:59:32.841 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 67
03:59:32.848 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 67 46
03:59:32.973 [Lua] [PlayFabRequestQueue] EAC Enabled! 67
03:59:32.973 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 67
03:59:33.294 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 67
03:59:37.320 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 68
03:59:37.328 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 68 47
03:59:37.431 [Lua] [PlayFabRequestQueue] EAC Enabled! 68
03:59:37.431 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 68
03:59:37.774 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 68
03:59:41.727 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 69
03:59:41.732 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 69 48
03:59:41.856 [Lua] [PlayFabRequestQueue] EAC Enabled! 69
03:59:41.856 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 69
03:59:42.191 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 69
03:59:43.796 [Lua] PlayFabMirror:_commit_internal 39
03:59:43.796 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:59:43.797 [Lua] generate_backend_stats 110000100a1d9b9:1
03:59:43.800 [Lua] [1] = table
03:59:43.800 [Lua] [persistent_value] = 4101 (number)
03:59:43.800 [Lua] [default_value] = 0 (number)
03:59:43.800 [Lua] [value] = 16 (number)
03:59:43.800 [Lua] [dirty] = true (boolean)
03:59:43.800 [Lua] [database_name] = crafted_items (string)
03:59:43.800 [Lua] [name] = crafted_items (string)
03:59:43.800 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 70
03:59:43.809 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 70 49
03:59:43.906 [Lua] [PlayFabRequestQueue] EAC Enabled! 70
03:59:43.906 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 70
03:59:44.079 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 70
03:59:44.082 [Lua] commit result success 39
03:59:46.066 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 71
03:59:46.073 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 71 50
03:59:46.181 [Lua] [PlayFabRequestQueue] EAC Enabled! 71
03:59:46.181 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 71
03:59:46.522 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 71
03:59:50.420 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 72
03:59:50.427 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 72 51
03:59:50.537 [Lua] [PlayFabRequestQueue] EAC Enabled! 72
03:59:50.537 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 72
03:59:50.877 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 72
03:59:54.922 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 73
03:59:54.929 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 73 52
03:59:55.046 [Lua] [PlayFabRequestQueue] EAC Enabled! 73
03:59:55.046 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 73
03:59:55.376 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 73
03:59:59.190 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 74
03:59:59.196 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 74 53
03:59:59.282 [Lua] [PlayFabRequestQueue] EAC Enabled! 74
03:59:59.282 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 74
03:59:59.629 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 74
04:00:03.404 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 75
04:00:03.411 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 75 54
04:00:03.642 [Lua] [PlayFabRequestQueue] EAC Enabled! 75
04:00:03.642 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 75
04:00:04.009 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 75
04:00:07.882 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 76
04:00:07.890 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 76 55
04:00:07.986 [Lua] [PlayFabRequestQueue] EAC Enabled! 76
04:00:07.986 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 76
04:00:08.366 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 76
04:00:11.197 [Lua] PlayFabMirror:_commit_internal 40
04:00:11.197 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
04:00:11.199 [Lua] generate_backend_stats 110000100a1d9b9:1
04:00:11.202 [Lua] [1] = table
04:00:11.202 [Lua] [persistent_value] = 4107 (number)
04:00:11.202 [Lua] [default_value] = 0 (number)
04:00:11.202 [Lua] [value] = 22 (number)
04:00:11.202 [Lua] [dirty] = true (boolean)
04:00:11.202 [Lua] [database_name] = crafted_items (string)
04:00:11.202 [Lua] [name] = crafted_items (string)
04:00:11.202 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 77
04:00:11.212 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 77 56
04:00:11.311 [Lua] [PlayFabRequestQueue] EAC Enabled! 77
04:00:11.311 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 77
04:00:11.477 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 77
04:00:11.480 [Lua] commit result success 40
04:00:12.267 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 78
04:00:12.274 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 78 57
04:00:12.385 [Lua] [PlayFabRequestQueue] EAC Enabled! 78
04:00:12.385 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 78
04:00:12.745 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 78
04:00:16.867 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 79
04:00:16.874 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 79 58
04:00:16.969 [Lua] [PlayFabRequestQueue] EAC Enabled! 79
04:00:16.969 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 79
04:00:17.300 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 79
04:00:22.259 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 80
04:00:22.264 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 80 59
04:00:22.388 [Lua] [PlayFabRequestQueue] EAC Enabled! 80
04:00:22.388 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 80
04:00:22.719 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 80
04:00:27.553 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 81
04:00:27.559 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 81 60
04:00:27.667 [Lua] [PlayFabRequestQueue] EAC Enabled! 81
04:00:27.667 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 81
04:00:27.986 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 81
04:00:32.012 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 82
04:00:32.020 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 82 61
04:00:32.113 [Lua] [PlayFabRequestQueue] EAC Enabled! 82
04:00:32.113 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 82
04:00:32.492 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 82
04:00:36.986 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 83
04:00:36.993 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 83 62
04:00:37.102 [Lua] [PlayFabRequestQueue] EAC Enabled! 83
04:00:37.102 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 83
04:00:37.441 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 83
04:00:41.569 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 84
04:00:41.576 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 84 63
04:00:41.677 [Lua] [PlayFabRequestQueue] EAC Enabled! 84
04:00:41.677 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 84
04:00:42.019 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 84
04:00:42.610 [Lua] PlayFabMirror:_commit_internal 41
04:00:42.611 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
04:00:42.612 [Lua] generate_backend_stats 110000100a1d9b9:1
04:00:42.615 [Lua] [1] = table
04:00:42.615 [Lua] [persistent_value] = 4114 (number)
04:00:42.615 [Lua] [default_value] = 0 (number)
04:00:42.615 [Lua] [value] = 29 (number)
04:00:42.615 [Lua] [dirty] = true (boolean)
04:00:42.615 [Lua] [database_name] = crafted_items (string)
04:00:42.615 [Lua] [name] = crafted_items (string)
04:00:42.615 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 85
04:00:42.625 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 85 64
04:00:42.723 [Lua] [PlayFabRequestQueue] EAC Enabled! 85
04:00:42.723 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 85
04:00:42.884 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 85
04:00:42.888 [Lua] commit result success 41
04:00:46.059 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 86
04:00:46.066 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 86 65
04:00:46.155 [Lua] [PlayFabRequestQueue] EAC Enabled! 86
04:00:46.155 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 86
04:00:46.468 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 86
04:00:50.710 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 87
04:00:50.717 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 87 66
04:00:50.815 [Lua] [PlayFabRequestQueue] EAC Enabled! 87
04:00:50.815 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 87
04:00:51.231 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 87
04:00:55.104 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 88
04:00:55.112 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 88 67
04:00:55.255 [Lua] [PlayFabRequestQueue] EAC Enabled! 88
04:00:55.255 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 88
04:00:55.770 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 88
04:00:59.261 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 89
04:00:59.268 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 89 68
04:00:59.370 [Lua] [PlayFabRequestQueue] EAC Enabled! 89
04:00:59.370 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 89
04:00:59.701 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 89
04:01:03.539 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 90
04:01:03.546 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 90 69
04:01:04.211 [Lua] [PlayFabRequestQueue] EAC Enabled! 90
04:01:04.211 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 90
04:01:04.781 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 90
04:01:10.204 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollProperties
04:01:10.204 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollTrait
04:01:14.030 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollTraits 91
04:01:14.037 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 91 70
04:01:14.145 [Lua] [PlayFabRequestQueue] EAC Enabled! 91
04:01:14.145 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 91
04:01:14.458 [Lua] [PlayFabRequestQueue] Request Success craftingRerollTraits 91
04:01:16.271 [Lua] PlayFabMirror:_commit_internal 42
04:01:16.271 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
04:01:16.272 [Lua] generate_backend_stats 110000100a1d9b9:1
04:01:16.275 [Lua] [1] = table
04:01:16.275 [Lua] [persistent_value] = 4120 (number)
04:01:16.275 [Lua] [default_value] = 0 (number)
04:01:16.275 [Lua] [value] = 35 (number)
04:01:16.275 [Lua] [dirty] = true (boolean)
04:01:16.275 [Lua] [database_name] = crafted_items (string)
04:01:16.275 [Lua] [name] = crafted_items (string)
04:01:16.275 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 92
04:01:16.284 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 92 71
04:01:16.383 [Lua] [PlayFabRequestQueue] EAC Enabled! 92
04:01:16.383 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 92
04:01:16.551 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 92
04:01:16.553 [Lua] commit result success 42
04:01:18.492 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollTraits 93
04:01:18.501 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 93 72
04:01:18.603 [Lua] [PlayFabRequestQueue] EAC Enabled! 93
04:01:18.603 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 93
04:01:18.949 [Lua] [PlayFabRequestQueue] Request Success craftingRerollTraits 93
04:01:23.862 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollTraits 94
04:01:23.869 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 94 73
04:01:23.967 [Lua] [PlayFabRequestQueue] EAC Enabled! 94
04:01:23.967 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 94
04:01:24.262 [Lua] [PlayFabRequestQueue] Request Success craftingRerollTraits 94
04:01:28.072 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollTraits 95
04:01:28.078 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 95 74
04:01:28.185 [Lua] [PlayFabRequestQueue] EAC Enabled! 95
04:01:28.185 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 95
04:01:28.485 [Lua] [PlayFabRequestQueue] Request Success craftingRerollTraits 95
04:01:32.377 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollTraits 96
04:01:32.383 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 96 75
04:01:32.473 [Lua] [PlayFabRequestQueue] EAC Enabled! 96
04:01:32.473 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 96
04:01:32.771 [Lua] [PlayFabRequestQueue] Request Success craftingRerollTraits 96
04:01:37.011 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollTraits 97
04:01:37.019 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 97 76
04:01:37.119 [Lua] [PlayFabRequestQueue] EAC Enabled! 97
04:01:37.119 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 97
04:01:37.427 [Lua] [PlayFabRequestQueue] Request Success craftingRerollTraits 97
04:01:42.522 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
04:01:42.522 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollTrait
04:01:42.522 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
04:01:42.523 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
04:01:42.523 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
04:01:42.523 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
04:01:42.529 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
04:01:43.025 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
04:01:43.025 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
04:01:43.034 [World] Spawning level.
04:01:43.048 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
04:01:43.048 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, MenuWorldPreviewer, async-read,
04:01:43.132 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read,
04:01:43.132 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read,
04:01:43.132 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read,
04:01:43.132 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, MenuWorldPreviewer, async-read,
04:01:43.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:01:43.132 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read,
04:01:43.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:01:43.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:01:43.132 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read,
04:01:43.132 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read,
04:01:50.514 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:01:50.514 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read,
04:01:50.514 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:01:50.514 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:01:50.514 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read,
04:01:50.514 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read,
04:01:50.528 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:66 my_peer_id:110000100a1d9b9
04:01:50.528 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:66 my_peer_id:110000100a1d9b9
04:01:50.528 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001093b7a57 inventory_sync_id:66 my_peer_id:110000100a1d9b9
04:01:50.540 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 10 66
04:01:50.540 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:66 my_peer_id:110000100a1d9b9
04:01:50.545 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 66
04:01:50.556 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 66
04:01:50.664 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 66
04:01:53.806 [Lua] PlayFabMirror:_commit_internal 43
04:01:53.806 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 98
04:01:53.806 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
04:01:53.808 [Lua] generate_backend_stats 110000100a1d9b9:1
04:01:53.812 [Lua] [1] = table
04:01:53.812 [Lua] [persistent_value] = 4125 (number)
04:01:53.812 [Lua] [default_value] = 0 (number)
04:01:53.812 [Lua] [value] = 40 (number)
04:01:53.812 [Lua] [dirty] = true (boolean)
04:01:53.812 [Lua] [database_name] = crafted_items (string)
04:01:53.812 [Lua] [name] = crafted_items (string)
04:01:53.812 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 99
04:01:53.823 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 98
04:01:53.950 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 98
04:01:53.953 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 99 77
04:01:54.094 [Lua] [PlayFabRequestQueue] EAC Enabled! 99
04:01:54.094 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 99
04:01:54.372 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 99
04:01:54.376 [Lua] commit result success 43
04:01:55.796 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:01:55.796 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read,
04:01:55.796 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:01:55.796 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:01:55.796 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read,
04:01:55.796 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read,
04:01:56.284 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:01:56.284 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read,
04:01:56.284 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:01:56.284 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:01:56.284 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read,
04:01:56.284 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read,
04:01:59.767 [Lua] [IngameUI] menu view on_exit hero_view
04:01:59.771 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0aa2f870
04:01:59.771 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
04:01:59.771 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
04:01:59.771 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
04:01:59.772 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:01:59.772 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:01:59.772 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:01:59.772 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:01:59.772 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:01:59.772 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:01:59.777 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
04:01:59.777 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
04:01:59.777 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
04:02:25.021 [Lua] [Matchmaking] Cancelling matchmaking
04:02:25.021 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
04:02:26.555 [Lua] LEVEL KEY: plaza
04:02:26.555 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
04:02:26.555 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
04:02:26.557 [Lua] Set lobby begin:
04:02:26.557 [Lua] Lobby data twitch_enabled = false
04:02:26.557 [Lua] Lobby data power_level = 785
04:02:26.558 [Lua] Lobby data player_slot_6 = 0:0
04:02:26.558 [Lua] Lobby data num_players = 3
04:02:26.558 [Lua] Lobby data host = 110000100a1d9b9
04:02:26.558 [Lua] Lobby data game_mode = event
04:02:26.558 [Lua] Lobby data is_private = true
04:02:26.558 [Lua] Lobby data difficulty = hardest
04:02:26.558 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:02:26.558 [Lua] Lobby data selected_level_key = inn_level
04:02:26.558 [Lua] Lobby data quick_game = false
04:02:26.559 [Lua] Lobby data matchmaking = false
04:02:26.559 [Lua] Lobby data level_key = inn_level
04:02:26.559 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1
04:02:26.559 [Lua] Lobby data unique_server_name = Crymic
04:02:26.560 [Lua] Lobby data player_slot_5 = 0:0
04:02:26.560 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:02:26.560 [Lua] Lobby data country_code = US
04:02:26.560 [Lua] Lobby data player_slot_3 = 0:0
04:02:26.560 [Lua] Lobby data eac_authorized = true
04:02:26.560 [Lua] Set lobby end.
04:02:26.560 [Lua] [PartyManager] Leader is set to 110000100a1d9b9
04:02:26.560 [Lua] [MATCHMAKING] - Hosting game on level: inn_level plaza
04:02:26.560 [Lua] [LevelTransitionHandler] set_next_level( plaza )
04:02:26.560 [Lua] Set lobby begin:
04:02:26.560 [Lua] Lobby data twitch_enabled = false
04:02:26.560 [Lua] Lobby data power_level = 785
04:02:26.560 [Lua] Lobby data player_slot_6 = 0:0
04:02:26.560 [Lua] Lobby data num_players = 3
04:02:26.560 [Lua] Lobby data host = 110000100a1d9b9
04:02:26.560 [Lua] Lobby data game_mode = event
04:02:26.561 [Lua] Lobby data is_private = true
04:02:26.561 [Lua] Lobby data difficulty = hardest
04:02:26.561 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:02:26.561 [Lua] Lobby data selected_level_key = plaza
04:02:26.561 [Lua] Lobby data quick_game = false
04:02:26.561 [Lua] Lobby data matchmaking = false
04:02:26.561 [Lua] Lobby data level_key = inn_level
04:02:26.561 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1
04:02:26.561 [Lua] Lobby data unique_server_name = Crymic
04:02:26.561 [Lua] Lobby data player_slot_5 = 0:0
04:02:26.561 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:02:26.561 [Lua] Lobby data country_code = US
04:02:26.561 [Lua] Lobby data player_slot_3 = 0:0
04:02:26.561 [Lua] Lobby data eac_authorized = true
04:02:26.561 [Lua] Set lobby end.
04:02:26.561 [Lua] Set lobby begin:
04:02:26.561 [Lua] Lobby data twitch_enabled = false
04:02:26.561 [Lua] Lobby data power_level = 785
04:02:26.561 [Lua] Lobby data player_slot_6 = 0:0
04:02:26.562 [Lua] Lobby data num_players = 3
04:02:26.562 [Lua] Lobby data host = 110000100a1d9b9
04:02:26.562 [Lua] Lobby data game_mode = event
04:02:26.562 [Lua] Lobby data is_private = true
04:02:26.562 [Lua] Lobby data difficulty = hardest
04:02:26.562 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:02:26.562 [Lua] Lobby data selected_level_key = plaza
04:02:26.562 [Lua] Lobby data quick_game = false
04:02:26.562 [Lua] Lobby data matchmaking = false
04:02:26.562 [Lua] Lobby data level_key = inn_level
04:02:26.562 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1
04:02:26.562 [Lua] Lobby data unique_server_name = Crymic
04:02:26.562 [Lua] Lobby data player_slot_5 = 0:0
04:02:26.562 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:02:26.562 [Lua] Lobby data country_code = US
04:02:26.562 [Lua] Lobby data player_slot_3 = 0:0
04:02:26.562 [Lua] Lobby data eac_authorized = true
04:02:26.562 [Lua] Set lobby end.
04:02:26.565 [Lua] [ChatManager][1]System: Starting hosted game...
04:02:26.565 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
04:02:26.565 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
04:02:26.571 [Lua] [LOCAL RPC] rpc_client_complete_vote 1
04:02:32.739 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
04:02:32.741 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
04:02:32.742 [Lua] [MATCHMAKING] - Hosting game on level: inn_level plaza
04:02:32.742 [Lua] [LevelTransitionHandler] set_next_level( plaza )
04:02:32.742 [Lua] Set lobby begin:
04:02:32.742 [Lua] Lobby data twitch_enabled = false
04:02:32.742 [Lua] Lobby data power_level = 785
04:02:32.742 [Lua] Lobby data player_slot_6 = 0:0
04:02:32.742 [Lua] Lobby data num_players = 3
04:02:32.742 [Lua] Lobby data host = 110000100a1d9b9
04:02:32.742 [Lua] Lobby data game_mode = event
04:02:32.743 [Lua] Lobby data is_private = true
04:02:32.743 [Lua] Lobby data difficulty = hardest
04:02:32.743 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:02:32.743 [Lua] Lobby data selected_level_key = plaza
04:02:32.743 [Lua] Lobby data quick_game = false
04:02:32.743 [Lua] Lobby data matchmaking = false
04:02:32.743 [Lua] Lobby data level_key = inn_level
04:02:32.743 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1
04:02:32.743 [Lua] Lobby data unique_server_name = Crymic
04:02:32.743 [Lua] Lobby data player_slot_5 = 0:0
04:02:32.743 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:02:32.743 [Lua] Lobby data country_code = US
04:02:32.743 [Lua] Lobby data player_slot_3 = 0:0
04:02:32.743 [Lua] Lobby data eac_authorized = true
04:02:32.743 [Lua] Set lobby end.
04:02:32.746 [Lua] Set lobby begin:
04:02:32.746 [Lua] Lobby data twitch_enabled = false
04:02:32.746 [Lua] Lobby data power_level = 785
04:02:32.746 [Lua] Lobby data player_slot_6 = 0:0
04:02:32.746 [Lua] Lobby data num_players = 3
04:02:32.746 [Lua] Lobby data host = 110000100a1d9b9
04:02:32.746 [Lua] Lobby data game_mode = event
04:02:32.746 [Lua] Lobby data is_private = true
04:02:32.746 [Lua] Lobby data difficulty = hardest
04:02:32.746 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:02:32.746 [Lua] Lobby data selected_level_key = plaza
04:02:32.746 [Lua] Lobby data quick_game = false
04:02:32.746 [Lua] Lobby data matchmaking = false
04:02:32.746 [Lua] Lobby data level_key = inn_level
04:02:32.746 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1
04:02:32.746 [Lua] Lobby data unique_server_name = Crymic
04:02:32.747 [Lua] Lobby data player_slot_5 = 0:0
04:02:32.747 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:02:32.747 [Lua] Lobby data country_code = US
04:02:32.747 [Lua] Lobby data player_slot_3 = 0:0
04:02:32.747 [Lua] Lobby data eac_authorized = true
04:02:32.747 [Lua] Set lobby end.
04:02:32.747 [Lua] [NetworkServer] Entering post game
04:02:32.747 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InGame
04:02:32.747 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InPostGame
04:02:32.747 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InGame
04:02:32.747 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InPostGame
04:02:32.747 [Lua] [PeerSM] 1100001093b7a57 :: on_exit InGame
04:02:32.747 [Lua] [PeerSM] 1100001093b7a57 :: on_enter InPostGame
04:02:32.747 [Lua] Complete level triggered.
04:02:32.748 [Lua] [NetworkServer] Entering post game
04:02:32.748 [Lua] gm_event_end_conditions_met false false
04:02:32.749 [Save] Saving `save_data`
04:02:32.749 [Lua] FORCE COMMIT 44
04:02:32.749 [Lua] PlayFabMirror:_commit_internal 44
04:02:32.749 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
04:02:32.750 [Lua] generate_backend_stats 110000100a1d9b9:1
04:02:32.753 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
04:02:32.753 [Save] Save done
04:02:32.753 [Save] Saving `save_data`
04:02:32.753 [Lua] TRANSITION nil nil plaza
04:02:32.753 [Lua] Transition type "plaza", is server: true
04:02:32.753 [Lua] [NetworkServer] Current level key plaza
04:02:32.753 [Lua] [LevelTransitionHandler] Generated new level_seed: 4210850
04:02:32.753 [Lua] [GameNetworkManager] Leaving game...
04:02:32.753 [Lua] [GameNetworkManager] Shutting down game session host.
04:02:32.753 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
04:02:32.753 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
04:02:32.753 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=375.78
04:02:32.756 [Save] Save done
04:02:32.763 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
04:02:32.763 [Lua] commit result success 44
04:02:32.854 [Network] Ignoring message `rpc_buff_on_attack` from wrong session 770a or from non-session peer 1100001093b7a57
04:02:32.854 [Network] Ignoring message `rpc_attack_hit` from wrong session 770a or from non-session peer 1100001093b7a57
04:02:32.854 [Network] Ignoring message `rpc_anim_event` from wrong session 770a or from non-session peer 1100001093b7a57
04:02:32.854 [Network] Ignoring message `rpc_surface_mtr_fx` from wrong session 770a or from non-session peer 1100001093b7a57
04:02:32.854 [Network] Ignoring message `rpc_anim_event` from wrong session 770a or from non-session peer 1100001093b7a57
04:02:34.522 [Lua] Set lobby begin:
04:02:34.522 [Lua] Lobby data twitch_enabled = false
04:02:34.522 [Lua] Lobby data power_level = 0
04:02:34.522 [Lua] Lobby data player_slot_6 = 0:0
04:02:34.522 [Lua] Lobby data num_players = 3
04:02:34.522 [Lua] Lobby data host = 110000100a1d9b9
04:02:34.522 [Lua] Lobby data game_mode = event
04:02:34.522 [Lua] Lobby data is_private = true
04:02:34.522 [Lua] Lobby data difficulty = hardest
04:02:34.522 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:02:34.523 [Lua] Lobby data selected_level_key = plaza
04:02:34.523 [Lua] Lobby data quick_game = false
04:02:34.523 [Lua] Lobby data matchmaking = false
04:02:34.523 [Lua] Lobby data level_key = inn_level
04:02:34.523 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1
04:02:34.523 [Lua] Lobby data unique_server_name = Crymic
04:02:34.523 [Lua] Lobby data player_slot_5 = 0:0
04:02:34.523 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:02:34.523 [Lua] Lobby data country_code = US
04:02:34.523 [Lua] Lobby data player_slot_3 = 0:0
04:02:34.523 [Lua] Lobby data eac_authorized = true
04:02:34.523 [Lua] Set lobby end.
04:02:34.766 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
04:02:34.766 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
04:02:34.766 [Lua] PlayerManager:remove_player peer_id=110000100a1d9b9 1
04:02:34.766 [Lua] Clearing all global lookup lists
04:02:34.767 [Lua] [EquipmentUI] - Destroy
04:02:34.767 [Lua] [GamePadEquipmentUI] - Destroy
04:02:34.767 [Lua] [AbilityUI] - Destroy
04:02:34.767 [Lua] [GamePadAbilityUI] - Destroy
04:02:34.767 [Lua] [IngamePlayerListUI] - Destroy
04:02:34.767 [Lua] [IngameUI] destroy
04:02:34.775 [Lua] PlayerManager:remove_player peer_id=1100001093b7a57 1
04:02:34.775 [Lua] [MOD][VMF][INFO] Removed 1100001051e2f68 from the VMF users list.
04:02:34.775 [Lua] PlayerManager:remove_player peer_id=1100001051e2f68 1
04:02:34.777 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
04:02:34.819 [Lua] [Managers] Destroying state managers...
04:02:34.826 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
04:02:34.826 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InPostGame
04:02:34.826 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter Loading
04:02:34.826 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100a1d9b9
04:02:34.827 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InPostGame
04:02:34.827 [Lua] [PeerSM] 1100001051e2f68 :: on_enter Loading
04:02:34.827 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001051e2f68
04:02:34.827 [Lua] [PeerSM] 1100001093b7a57 :: on_exit InPostGame
04:02:34.827 [Lua] [PeerSM] 1100001093b7a57 :: on_enter Loading
04:02:34.827 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001093b7a57
04:02:34.827 [Lua] [Matchmaking] unregister rpcs
04:02:34.827 [Lua] [Gamestate] Enter state StateLoading
04:02:34.829 [Lua] [Gamestate] Enter Substate StateLoadingRunning
04:02:34.829 [Lua] [Matchmaking] register rpcs
04:02:34.829 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
04:02:34.829 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
04:02:34.829 [Lua] registering RPCs
04:02:34.829 [Lua] Set lobby begin:
04:02:34.829 [Lua] Lobby data twitch_enabled = false
04:02:34.829 [Lua] Lobby data power_level = 0
04:02:34.829 [Lua] Lobby data player_slot_6 = 0:0
04:02:34.829 [Lua] Lobby data num_players = 3
04:02:34.829 [Lua] Lobby data host = 110000100a1d9b9
04:02:34.829 [Lua] Lobby data game_mode = event
04:02:34.830 [Lua] Lobby data is_private = true
04:02:34.830 [Lua] Lobby data difficulty = hardest
04:02:34.830 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:02:34.830 [Lua] Lobby data selected_level_key = plaza
04:02:34.830 [Lua] Lobby data quick_game = false
04:02:34.830 [Lua] Lobby data matchmaking = false
04:02:34.830 [Lua] Lobby data level_key = plaza
04:02:34.830 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1
04:02:34.830 [Lua] Lobby data unique_server_name = Crymic
04:02:34.830 [Lua] Lobby data player_slot_5 = 0:0
04:02:34.830 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:02:34.830 [Lua] Lobby data country_code = US
04:02:34.830 [Lua] Lobby data player_slot_3 = 0:0
04:02:34.830 [Lua] Lobby data eac_authorized = true
04:02:34.830 [Lua] Set lobby end.
04:02:34.830 [Lua] MUSIC MANAGER unmute_all_world_sounds 808714 0
04:02:34.830 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 100
04:02:34.830 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
04:02:34.832 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 100
04:02:34.833 [Lua] ### Sending rpc_level_loaded
04:02:34.833 [Lua] #### Has state machine: true, sender: 110000100a1d9b9, level_id: 26
04:02:34.833 [Lua] Peer 110000100a1d9b9 has loaded the level and all enemies are loaded
04:02:34.833 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_21, global_loading_screens, async-read, prioritized
04:02:34.833 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[plaza] self.picked_level_key=[nil]
04:02:34.833 [Lua] [LevelTransitionHandler] load_level plaza
04:02:34.884 [Umbra] Unload tome
04:02:34.974 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
04:02:34.974 [Lua] [LevelTransitionHandler] Loading level: "plaza"
04:02:34.974 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/holly/plaza"
04:02:34.974 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/holly/plaza, LevelTransitionHandler, async-read,
04:02:34.974 [Lua] [LOCAL RPC] rpc_load_level 18 4210850
04:02:35.055 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_21
04:02:35.055 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_21
04:02:35.055 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/holly/plaza
04:02:35.057 [Lua] MUSIC MANAGER nfl_loading_screen_plaza_02 808715 0
04:02:35.070 [Lua] MUSIC MANAGER Play_loading_screen_music 808716 0
04:02:35.074 [Umbra] Loading umbra tome '#ID[0095a116d1f6d9ee]'
04:02:35.079 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 100
04:02:37.815 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/holly/plaza
04:02:37.815 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/holly/plaza
04:02:37.833 [Lua] [LevelTransitionHandler] Level load completed!
04:02:37.833 [Lua] ### Sending rpc_level_loaded
04:02:37.833 [Lua] #### Has state machine: true, sender: 110000100a1d9b9, level_id: 18
04:02:37.833 [Lua] Peer 110000100a1d9b9 has loaded the level and all enemies are loaded
04:02:37.833 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
04:02:37.850 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit Loading
04:02:37.850 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter LoadingProfilePackages
04:02:37.866 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit LoadingProfilePackages
04:02:37.866 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForEnterGame
04:02:37.867 [Lua] [LOCAL RPC] rpc_loading_synced
04:02:38.034 [Lua] ### Sending rpc_level_loaded
04:02:38.034 [Lua] #### Has state machine: true, sender: 1100001093b7a57, level_id: 18
04:02:38.034 [Lua] Peer 1100001093b7a57 has loaded the level and all enemies are loaded
04:02:38.036 [Lua] [PeerSM] 1100001093b7a57 :: on_exit Loading
04:02:38.036 [Lua] [PeerSM] 1100001093b7a57 :: on_enter LoadingProfilePackages
04:02:38.052 [Lua] [PeerSM] 1100001093b7a57 :: on_exit LoadingProfilePackages
04:02:38.052 [Lua] [PeerSM] 1100001093b7a57 :: on_enter WaitingForEnterGame
04:02:38.287 [Lua] ### Sending rpc_level_loaded
04:02:38.287 [Lua] #### Has state machine: true, sender: 1100001051e2f68, level_id: 18
04:02:38.287 [Lua] Peer 1100001051e2f68 has loaded the level and all enemies are loaded
04:02:38.288 [Lua] [PeerSM] 1100001051e2f68 :: on_exit Loading
04:02:38.288 [Lua] [PeerSM] 1100001051e2f68 :: on_enter LoadingProfilePackages
04:02:38.304 [Lua] [PeerSM] 1100001051e2f68 :: on_exit LoadingProfilePackages
04:02:38.304 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForEnterGame
04:02:38.845 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
04:02:38.845 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
04:02:38.845 [Lua] [Matchmaking] unregister rpcs
04:02:38.845 [Lua] Set lobby begin:
04:02:38.845 [Lua] Lobby data twitch_enabled = false
04:02:38.845 [Lua] Lobby data power_level = 0
04:02:38.845 [Lua] Lobby data player_slot_6 = 0:0
04:02:38.845 [Lua] Lobby data num_players = 3
04:02:38.845 [Lua] Lobby data host = 110000100a1d9b9
04:02:38.845 [Lua] Lobby data game_mode = event
04:02:38.845 [Lua] Lobby data is_private = true
04:02:38.845 [Lua] Lobby data difficulty = hardest
04:02:38.845 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:02:38.846 [Lua] Lobby data selected_level_key = plaza
04:02:38.846 [Lua] Lobby data quick_game = false
04:02:38.846 [Lua] Lobby data matchmaking = false
04:02:38.846 [Lua] Lobby data level_key = plaza
04:02:38.846 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1
04:02:38.846 [Lua] Lobby data unique_server_name = Crymic
04:02:38.846 [Lua] Lobby data player_slot_5 = 0:0
04:02:38.846 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:02:38.846 [Lua] Lobby data country_code = US
04:02:38.846 [Lua] Lobby data player_slot_3 = 0:0
04:02:38.846 [Lua] Lobby data eac_authorized = true
04:02:38.846 [Lua] Set lobby end.
04:02:38.846 [Lua] [Managers] Destroying state managers...
04:02:38.847 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_21, global_loading_screens
04:02:38.847 [Lua] MUSIC MANAGER Stop_loading_screen_music 808717 0
04:02:38.847 [Lua] [Gamestate] Enter StateIngame HOST
04:02:38.847 [Lua] Set lobby begin:
04:02:38.847 [Lua] Lobby data twitch_enabled = false
04:02:38.847 [Lua] Lobby data power_level = 0
04:02:38.847 [Lua] Lobby data player_slot_6 = 0:0
04:02:38.847 [Lua] Lobby data num_players = 3
04:02:38.848 [Lua] Lobby data host = 110000100a1d9b9
04:02:38.848 [Lua] Lobby data game_mode = event
04:02:38.848 [Lua] Lobby data is_private = true
04:02:38.848 [Lua] Lobby data difficulty = hardest
04:02:38.848 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:02:38.848 [Lua] Lobby data selected_level_key = plaza
04:02:38.848 [Lua] Lobby data quick_game = false
04:02:38.848 [Lua] Lobby data matchmaking = false
04:02:38.848 [Lua] Lobby data level_key = plaza
04:02:38.848 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1
04:02:38.848 [Lua] Lobby data unique_server_name = Crymic
04:02:38.848 [Lua] Lobby data player_slot_5 = 0:0
04:02:38.848 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:02:38.848 [Lua] Lobby data country_code = US
04:02:38.848 [Lua] Lobby data player_slot_3 = 0:0
04:02:38.848 [Lua] Lobby data eac_authorized = true
04:02:38.848 [Lua] Set lobby end.
04:02:38.849 [Lua] [StateIngame] Server ingame
04:02:38.851 [Lua] Set lobby begin:
04:02:38.851 [Lua] Lobby data twitch_enabled = false
04:02:38.851 [Lua] Lobby data power_level = 0
04:02:38.851 [Lua] Lobby data player_slot_6 = 0:0
04:02:38.851 [Lua] Lobby data num_players = 3
04:02:38.851 [Lua] Lobby data host = 110000100a1d9b9
04:02:38.851 [Lua] Lobby data game_mode = event
04:02:38.851 [Lua] Lobby data is_private = true
04:02:38.851 [Lua] Lobby data difficulty = hardest
04:02:38.851 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:02:38.851 [Lua] Lobby data selected_level_key = plaza
04:02:38.851 [Lua] Lobby data quick_game = false
04:02:38.851 [Lua] Lobby data matchmaking = false
04:02:38.851 [Lua] Lobby data level_key = plaza
04:02:38.851 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1
04:02:38.851 [Lua] Lobby data unique_server_name = Crymic
04:02:38.851 [Lua] Lobby data player_slot_5 = 0:0
04:02:38.851 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:02:38.852 [Lua] Lobby data country_code = US
04:02:38.852 [Lua] Lobby data player_slot_3 = 0:0
04:02:38.852 [Lua] Lobby data eac_authorized = true
04:02:38.852 [Lua] Set lobby end.
04:02:38.852 [Lua] [Matchmaking] register rpcs
04:02:38.852 [Lua] [GameNetworkManager] Setting pong timeout to 60
04:02:38.852 [Lua] [GameNetworkManager] My own peer_id = 110000100a1d9b9
04:02:38.852 [Lua] [GameNetworkManager] self.is_server = true
04:02:38.852 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
04:02:38.852 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
04:02:38.852 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
04:02:38.852 [Network] Setting artificial MTU limit to 65536
04:02:38.854 [Lua] Switching ConflictSettings: to: challenge_level
04:02:38.854 [Lua] pacing=disabled
04:02:38.854 [Lua] roaming=nil
04:02:38.854 [Lua] specials=disabled
04:02:38.854 [Lua] debug_color=maroon
04:02:38.854 [Lua] pack_spawning=disabled
04:02:38.854 [Lua] disabled=false
04:02:38.854 [Lua] boss=disabled
04:02:38.854 [Lua] horde=challenge_level
04:02:38.854 [Lua] name=challenge_level
04:02:38.854 [Lua] intensity=disabled
04:02:38.854 [Lua] ---
04:02:38.859 [Lua] [AIInterestPointSystem] Level Seed: 4210850
04:02:38.859 [Lua]
04:02:38.859 [Lua] [entity_system_bag] = table
04:02:38.859 [Lua] [entity_system_bag] = metatable
04:02:38.859 [Lua] [startup_data] = table
04:02:38.859 [Lua] [entity_manager] = table
04:02:38.859 [Lua] [entity_manager] = metatable
04:02:38.859 [Lua] [unit_spawner] = table
04:02:38.859 [Lua] [unit_spawner] = metatable
04:02:38.859 [Lua] [unit_storage] = table
04:02:38.859 [Lua] [unit_storage] = metatable
04:02:38.859 [Lua] [dice_keeper] = table
04:02:38.859 [Lua] [dice_keeper] = metatable
04:02:38.859 [Lua] [is_server] = true (boolean)
04:02:38.876 [Lua] [world] = [World]
04:02:38.876 [Lua] [system_api] = table
04:02:38.876 [Lua] [network_lobby] = table
04:02:38.876 [Lua] [network_lobby] = metatable
04:02:38.876 [Lua] [profile_synchronizer] = table
04:02:38.876 [Lua] [profile_synchronizer] = metatable
04:02:38.876 [Lua] [entity_system] = table
04:02:38.876 [Lua] [entity_system] = metatable
04:02:38.876 [Lua] [num_local_human_players] = 1 (number)
04:02:38.876 [Lua] [statistics_db] = table
04:02:38.876 [Lua] [statistics_db] = metatable
04:02:38.876 [Lua] [network_server] = table
04:02:38.876 [Lua] [network_server] = metatable
04:02:38.876 [Lua] [input_manager] = table
04:02:38.876 [Lua] [input_manager] = metatable
04:02:38.876 [Lua] [network_clock] = table
04:02:38.876 [Lua] [network_clock] = metatable
04:02:38.876 [Lua] [network_transmit] = table
04:02:38.876 [Lua] [network_transmit] = metatable
04:02:38.876 [Lua] [free_flight_manager] = table
04:02:38.876 [Lua] [free_flight_manager] = metatable
04:02:38.876 [Lua] [network_manager] = table
04:02:38.876 [Lua] [network_manager] = metatable
04:02:38.876 [Lua] [network_event_delegate] = table
04:02:38.876 [Lua] [network_event_delegate] = metatable
04:02:38.876 [Lua]
04:02:38.878 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
04:02:38.897 [Lua] [AchievementManager] Achievements using the steam platform
04:02:38.897 [Lua] [StateIngame] Level seed: 4210850
04:02:38.897 [Umbra] Init version: 3.4.15 :: 16 threads
04:02:38.897 [Umbra] Tome with `3663` objects loaded.
04:02:38.897 [Umbra] UMBRA Tome loaded.
04:02:38.897 [World] Spawning level.
04:02:38.953 [Lua] [LevelAnalysis] set_random_seed( 1726037376)
04:02:38.955 [Lua] PlayerManager:add_player player_1
04:02:38.958 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
04:02:38.958 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
04:02:38.959 [Lua] [IngameUI] init
04:02:39.003 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
04:02:39.003 [Lua] Set lobby begin:
04:02:39.003 [Lua] Lobby data twitch_enabled = false
04:02:39.003 [Lua] Lobby data power_level = 785
04:02:39.003 [Lua] Lobby data player_slot_6 = 0:0
04:02:39.003 [Lua] Lobby data num_players = 3
04:02:39.003 [Lua] Lobby data host = 110000100a1d9b9
04:02:39.003 [Lua] Lobby data game_mode = event
04:02:39.003 [Lua] Lobby data is_private = true
04:02:39.003 [Lua] Lobby data difficulty = hardest
04:02:39.003 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:02:39.004 [Lua] Lobby data selected_level_key = plaza
04:02:39.004 [Lua] Lobby data quick_game = false
04:02:39.004 [Lua] Lobby data matchmaking = false
04:02:39.004 [Lua] Lobby data level_key = plaza
04:02:39.004 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1
04:02:39.004 [Lua] Lobby data unique_server_name = Crymic
04:02:39.004 [Lua] Lobby data player_slot_5 = 0:0
04:02:39.004 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:02:39.004 [Lua] Lobby data country_code = US
04:02:39.004 [Lua] Lobby data player_slot_3 = 0:0
04:02:39.004 [Lua] Lobby data eac_authorized = true
04:02:39.004 [Lua] Set lobby end.
04:02:39.005 [Lua] CurrentConflictSettings challenge_level
04:02:39.005 [Lua] [ConflictDirector] conflict_director is ai_ready
04:02:39.006 [Lua] This levels contains no crossroads
04:02:39.007 [Lua] [LevelAnalysis] Injecting travel distances
04:02:39.009 [Lua] SpecialsPacing:remove_unwanted_breeds:
04:02:39.009 [Lua] Forming navigation groups in one frame
04:02:39.009 [Lua] Forming navigation groups
04:02:39.053 [Lua] NavigationGroupManager -> calulation time A: 0.044000000000778527
04:02:39.102 [Lua] NavigationGroupManager -> calulation time B: 0.048999999999978172
04:02:39.102 [Lua] number of nav groups: 88
04:02:39.103 [Lua] number of refined nav groups : 60
04:02:39.111 [Lua] NavigationGroupManager -> calulation time C: 0.0090000000000145519
04:02:39.111 [Lua] roaming spawning is disabled
04:02:39.111 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
04:02:39.111 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
04:02:39.111 [Lua] [LevelAnalysis] Boss-spawning disabled for level plaza
04:02:39.111 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
04:02:39.114 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
04:02:39.118 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
04:02:39.118 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
04:02:39.118 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
04:02:39.118 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups
04:02:39.118 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
04:02:39.118 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups
04:02:39.118 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
04:02:39.118 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
04:02:39.118 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
04:02:39.118 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=38
04:02:39.118 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
04:02:39.118 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
04:02:39.126 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForEnterGame
04:02:39.126 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForGameObjectSync
04:02:39.129 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 5 for peer id 110000100a1d9b9:2
04:02:39.129 [Lua] Set lobby begin:
04:02:39.129 [Lua] Lobby data twitch_enabled = false
04:02:39.129 [Lua] Lobby data power_level = 785
04:02:39.129 [Lua] Lobby data player_slot_6 = 0:0
04:02:39.129 [Lua] Lobby data num_players = 3
04:02:39.129 [Lua] Lobby data host = 110000100a1d9b9
04:02:39.129 [Lua] Lobby data game_mode = event
04:02:39.129 [Lua] Lobby data is_private = true
04:02:39.130 [Lua] Lobby data difficulty = hardest
04:02:39.130 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:02:39.130 [Lua] Lobby data selected_level_key = plaza
04:02:39.130 [Lua] Lobby data quick_game = false
04:02:39.130 [Lua] Lobby data matchmaking = false
04:02:39.130 [Lua] Lobby data level_key = plaza
04:02:39.130 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1
04:02:39.130 [Lua] Lobby data unique_server_name = Crymic
04:02:39.130 [Lua] Lobby data player_slot_5 = 0:0
04:02:39.130 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:02:39.130 [Lua] Lobby data country_code = US
04:02:39.130 [Lua] Lobby data player_slot_3 = 0:0
04:02:39.130 [Lua] Lobby data eac_authorized = true
04:02:39.130 [Lua] Set lobby end.
04:02:39.130 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100a1d9b9:2, previous profile 0, profile 5]
04:02:39.130 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001093b7a57 | we:1100001051e2f68 | dr:0 | bw:110000100a1d9b9 | es:0
04:02:39.130 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=39
04:02:39.134 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:67 my_peer_id:110000100a1d9b9
04:02:39.134 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:67 my_peer_id:110000100a1d9b9
04:02:39.134 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001093b7a57 inventory_sync_id:67 my_peer_id:110000100a1d9b9
04:02:39.344 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForGameObjectSync
04:02:39.344 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForPlayers
04:02:39.347 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:67 my_peer_id:110000100a1d9b9
04:02:39.347 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, InventoryPackageSynchronizerClient, async-read,
04:02:39.347 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
04:02:39.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
04:02:39.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
04:02:39.347 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read,
04:02:39.347 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient, async-read,
04:02:39.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
04:02:39.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
04:02:39.347 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
04:02:39.347 [Lua] [LOCAL RPC] rpc_game_started
04:02:39.510 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04
04:02:39.510 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04
04:02:39.511 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
04:02:39.685 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
04:02:39.685 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
04:02:39.686 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
04:02:39.950 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
04:02:39.950 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
04:02:39.951 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
04:02:40.559 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
04:02:40.559 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
04:02:40.559 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
04:02:40.631 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
04:02:40.631 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
04:02:40.631 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
04:02:40.673 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
04:02:40.673 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
04:02:40.673 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
04:02:40.814 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
04:02:40.814 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
04:02:40.815 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01
04:02:41.170 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01
04:02:41.170 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01
04:02:41.171 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
04:02:41.877 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
04:02:41.877 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
04:02:41.884 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 67
04:02:41.886 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 67
04:02:42.097 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForEnterGame
04:02:42.097 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForGameObjectSync
04:02:42.097 [Lua] [PeerSM] 1100001093b7a57 :: on_exit WaitingForEnterGame
04:02:42.097 [Lua] [PeerSM] 1100001093b7a57 :: on_enter WaitingForGameObjectSync
04:02:42.098 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000100a1d9b9 2
04:02:42.100 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:02:42.100 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=41
04:02:42.102 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 67
04:02:42.104 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001051e2f68
04:02:42.105 [Lua] Set lobby begin:
04:02:42.105 [Lua] Lobby data twitch_enabled = false
04:02:42.105 [Lua] Lobby data power_level = 785
04:02:42.105 [Lua] Lobby data player_slot_6 = 0:0
04:02:42.105 [Lua] Lobby data num_players = 3
04:02:42.105 [Lua] Lobby data host = 110000100a1d9b9
04:02:42.105 [Lua] Lobby data game_mode = event
04:02:42.105 [Lua] Lobby data is_private = true
04:02:42.105 [Lua] Lobby data difficulty = hardest
04:02:42.105 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:02:42.105 [Lua] Lobby data selected_level_key = plaza
04:02:42.106 [Lua] Lobby data quick_game = false
04:02:42.106 [Lua] Lobby data matchmaking = false
04:02:42.106 [Lua] Lobby data level_key = plaza
04:02:42.106 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1
04:02:42.106 [Lua] Lobby data unique_server_name = Crymic
04:02:42.106 [Lua] Lobby data player_slot_5 = 0:0
04:02:42.106 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:02:42.106 [Lua] Lobby data country_code = US
04:02:42.106 [Lua] Lobby data player_slot_3 = 0:0
04:02:42.106 [Lua] Lobby data eac_authorized = true
04:02:42.106 [Lua] Set lobby end.
04:02:42.106 [Lua] [Matchmaking] Assigned player 1100001051e2f68 to slot 4 when hot join syncing
04:02:42.106 [Lua] Breedfreezer (server) starting a hot join sync
04:02:42.106 [Lua] packing 0 units of breed chaos_marauder
04:02:42.106 [Lua] packing 0 units of breed skaven_clan_rat
04:02:42.106 [Lua] packing 0 units of breed skaven_storm_vermin
04:02:42.106 [Lua] packing 0 units of breed skaven_slave
04:02:42.106 [Lua] packing 0 units of breed chaos_fanatic
04:02:42.106 [Lua] packing 0 units of breed chaos_berzerker
04:02:42.106 [Lua] packing 0 units of breed chaos_warrior
04:02:42.106 [Lua] packing 0 units of breed skaven_plague_monk
04:02:42.106 [Lua] packing 0 units of breed chaos_raider
04:02:42.106 [Lua] --> rpc-package size reached, sending rpc now (last package)
04:02:42.106 [Lua]
04:02:42.106 [Lua] [1] = 1 (number)
04:02:42.106 [Lua] [2] = 0 (number)
04:02:42.106 [Lua] [3] = 1 (number)
04:02:42.106 [Lua] [4] = 0 (number)
04:02:42.106 [Lua] [5] = 1 (number)
04:02:42.106 [Lua] [6] = 0 (number)
04:02:42.106 [Lua] [7] = 1 (number)
04:02:42.106 [Lua] [8] = 0 (number)
04:02:42.106 [Lua] [9] = 1 (number)
04:02:42.106 [Lua] [10] = 0 (number)
04:02:42.106 [Lua] [11] = 1 (number)
04:02:42.106 [Lua] [12] = 0 (number)
04:02:42.106 [Lua] [13] = 1 (number)
04:02:42.106 [Lua] [14] = 0 (number)
04:02:42.106 [Lua] [15] = 1 (number)
04:02:42.106 [Lua] [16] = 0 (number)
04:02:42.106 [Lua] [17] = 1 (number)
04:02:42.106 [Lua] [18] = 0 (number)
04:02:42.106 [Lua]
04:02:42.106 [Lua]
04:02:42.106 [Lua]
04:02:42.106 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001093b7a57
04:02:42.108 [Lua] Set lobby begin:
04:02:42.108 [Lua] Lobby data twitch_enabled = false
04:02:42.108 [Lua] Lobby data power_level = 785
04:02:42.108 [Lua] Lobby data player_slot_6 = 0:0
04:02:42.108 [Lua] Lobby data num_players = 3
04:02:42.108 [Lua] Lobby data host = 110000100a1d9b9
04:02:42.108 [Lua] Lobby data game_mode = event
04:02:42.108 [Lua] Lobby data is_private = true
04:02:42.108 [Lua] Lobby data difficulty = hardest
04:02:42.108 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:02:42.108 [Lua] Lobby data selected_level_key = plaza
04:02:42.108 [Lua] Lobby data quick_game = false
04:02:42.108 [Lua] Lobby data matchmaking = false
04:02:42.108 [Lua] Lobby data level_key = plaza
04:02:42.108 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1
04:02:42.108 [Lua] Lobby data unique_server_name = Crymic
04:02:42.108 [Lua] Lobby data player_slot_5 = 0:0
04:02:42.108 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:02:42.109 [Lua] Lobby data country_code = US
04:02:42.109 [Lua] Lobby data player_slot_3 = 0:0
04:02:42.109 [Lua] Lobby data eac_authorized = true
04:02:42.109 [Lua] Set lobby end.
04:02:42.109 [Lua] [Matchmaking] Assigned player 1100001093b7a57 to slot 1 when hot join syncing
04:02:42.109 [Lua] Breedfreezer (server) starting a hot join sync
04:02:42.109 [Lua] packing 0 units of breed chaos_marauder
04:02:42.109 [Lua] packing 0 units of breed skaven_clan_rat
04:02:42.109 [Lua] packing 0 units of breed skaven_storm_vermin
04:02:42.109 [Lua] packing 0 units of breed skaven_slave
04:02:42.109 [Lua] packing 0 units of breed chaos_fanatic
04:02:42.109 [Lua] packing 0 units of breed chaos_berzerker
04:02:42.109 [Lua] packing 0 units of breed chaos_warrior
04:02:42.109 [Lua] packing 0 units of breed skaven_plague_monk
04:02:42.109 [Lua] packing 0 units of breed chaos_raider
04:02:42.109 [Lua] --> rpc-package size reached, sending rpc now (last package)
04:02:42.109 [Lua]
04:02:42.109 [Lua] [1] = 1 (number)
04:02:42.109 [Lua] [2] = 0 (number)
04:02:42.109 [Lua] [3] = 1 (number)
04:02:42.109 [Lua] [4] = 0 (number)
04:02:42.109 [Lua] [5] = 1 (number)
04:02:42.109 [Lua] [6] = 0 (number)
04:02:42.109 [Lua] [7] = 1 (number)
04:02:42.109 [Lua] [8] = 0 (number)
04:02:42.109 [Lua] [9] = 1 (number)
04:02:42.109 [Lua] [10] = 0 (number)
04:02:42.109 [Lua] [11] = 1 (number)
04:02:42.109 [Lua] [12] = 0 (number)
04:02:42.109 [Lua] [13] = 1 (number)
04:02:42.109 [Lua] [14] = 0 (number)
04:02:42.109 [Lua] [15] = 1 (number)
04:02:42.109 [Lua] [16] = 0 (number)
04:02:42.109 [Lua] [17] = 1 (number)
04:02:42.109 [Lua] [18] = 0 (number)
04:02:42.109 [Lua]
04:02:42.109 [Lua]
04:02:42.109 [Lua]
04:02:42.109 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForGameObjectSync
04:02:42.109 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForPlayers
04:02:42.109 [Lua] [PeerSM] 1100001093b7a57 :: on_exit WaitingForGameObjectSync
04:02:42.109 [Lua] [PeerSM] 1100001093b7a57 :: on_enter WaitingForPlayers
04:02:42.109 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001051e2f68
04:02:42.109 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001093b7a57
04:02:42.114 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForPlayers
04:02:42.114 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter SpawningPlayer
04:02:42.114 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForPlayers
04:02:42.114 [Lua] [PeerSM] 1100001051e2f68 :: on_enter SpawningPlayer
04:02:42.114 [Lua] [PeerSM] 1100001093b7a57 :: on_exit WaitingForPlayers
04:02:42.114 [Lua] [PeerSM] 1100001093b7a57 :: on_enter SpawningPlayer
04:02:42.120 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit SpawningPlayer
04:02:42.120 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InGame
04:02:42.120 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001051e2f68
04:02:42.120 [Lua] PlayerManager:add_remote_player 1100001051e2f68
04:02:42.120 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=42
04:02:42.120 [Lua] RemotePlayer:create_game_object( ) 42
04:02:42.123 [Lua] [PeerSM] 1100001051e2f68 :: on_exit SpawningPlayer
04:02:42.124 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InGame
04:02:42.124 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001093b7a57
04:02:42.124 [Lua] PlayerManager:add_remote_player 1100001093b7a57
04:02:42.124 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=43
04:02:42.124 [Lua] RemotePlayer:create_game_object( ) 43
04:02:42.126 [Lua] [PeerSM] 1100001093b7a57 :: on_exit SpawningPlayer
04:02:42.126 [Lua] [PeerSM] 1100001093b7a57 :: on_enter InGame
04:02:42.128 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 2 Vector3(18.4134, 18.0538, 2.47467) Vector4(0.000613, -0.000476, 0.863586, -0.504201) true 100 100 1 1 1
04:02:42.128 [Lua] PlayerManager:rpc_to_client_spawn_player(110000100a1d9b9, 2, Vector3(18.4134, 18.0538, 2.47467), Vector4(0.000613, -0.000476, 0.863586, -0.504201))
04:02:42.128 [Lua] PlayerManager:rpc_to_client_spawn_player()
04:02:42.131 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:02:42.131 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:02:42.131 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:02:42.131 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
04:02:42.133 [Lua] TerrorEventMixer.start_event: plaza_load_bosses
04:02:42.133 [Lua] TerrorEventMixer.start_event: plaza_disable_pacing
04:02:42.140 [Lua] Players are leaving the safe zone
04:02:42.276 [Lua] [MOD][VMF][INFO] Added 1100001051e2f68 to the VMF users list.
04:02:42.276 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001051e2f68 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
04:02:42.276 [Lua] Adding player sync data to peer=1100001051e2f68 local_player_id=1
04:02:42.277 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001051e2f68 go_type=player_unit go_created_func_name=game_object_created_player_unit
04:02:42.277 [Lua] [NetworkServer] Peer 1100001051e2f68 spawned player.
04:02:42.277 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46
04:02:42.278 [Lua] PlayerManager:assign_unit_ownership Fuck Dark Souls 1100001051e2f68 1
04:02:42.278 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:02:42.279 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001093b7a57 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
04:02:42.279 [Lua] Adding player sync data to peer=1100001093b7a57 local_player_id=1
04:02:42.279 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001093b7a57 go_type=player_unit go_created_func_name=game_object_created_player_unit
04:02:42.279 [Lua] [NetworkServer] Peer 1100001093b7a57 spawned player.
04:02:42.280 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
04:02:42.280 [Lua] PlayerManager:assign_unit_ownership Father Donovan 1100001093b7a57 1
04:02:42.281 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:02:44.096 [Lua] Set lobby begin:
04:02:44.096 [Lua] Lobby data twitch_enabled = false
04:02:44.096 [Lua] Lobby data power_level = 261
04:02:44.096 [Lua] Lobby data player_slot_6 = 0:0
04:02:44.096 [Lua] Lobby data num_players = 3
04:02:44.096 [Lua] Lobby data host = 110000100a1d9b9
04:02:44.096 [Lua] Lobby data game_mode = event
04:02:44.096 [Lua] Lobby data is_private = true
04:02:44.096 [Lua] Lobby data difficulty = hardest
04:02:44.096 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:02:44.098 [Lua] Lobby data selected_level_key = plaza
04:02:44.098 [Lua] Lobby data quick_game = false
04:02:44.098 [Lua] Lobby data matchmaking = false
04:02:44.098 [Lua] Lobby data level_key = plaza
04:02:44.098 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1
04:02:44.098 [Lua] Lobby data unique_server_name = Crymic
04:02:44.098 [Lua] Lobby data player_slot_5 = 0:0
04:02:44.098 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:02:44.098 [Lua] Lobby data country_code = US
04:02:44.098 [Lua] Lobby data player_slot_3 = 0:0
04:02:44.099 [Lua] Lobby data eac_authorized = true
04:02:44.099 [Lua] Set lobby end.
04:02:49.136 [Lua] Set lobby begin:
04:02:49.136 [Lua] Lobby data twitch_enabled = false
04:02:49.136 [Lua] Lobby data power_level = 785
04:02:49.136 [Lua] Lobby data player_slot_6 = 0:0
04:02:49.136 [Lua] Lobby data num_players = 3
04:02:49.136 [Lua] Lobby data host = 110000100a1d9b9
04:02:49.136 [Lua] Lobby data game_mode = event
04:02:49.136 [Lua] Lobby data is_private = true
04:02:49.136 [Lua] Lobby data difficulty = hardest
04:02:49.137 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:02:49.137 [Lua] Lobby data selected_level_key = plaza
04:02:49.137 [Lua] Lobby data quick_game = false
04:02:49.137 [Lua] Lobby data matchmaking = false
04:02:49.137 [Lua] Lobby data level_key = plaza
04:02:49.137 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1
04:02:49.137 [Lua] Lobby data unique_server_name = Crymic
04:02:49.137 [Lua] Lobby data player_slot_5 = 0:0
04:02:49.137 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:02:49.137 [Lua] Lobby data country_code = US
04:02:49.137 [Lua] Lobby data player_slot_3 = 0:0
04:02:49.137 [Lua] Lobby data eac_authorized = true
04:02:49.137 [Lua] Set lobby end.
04:03:09.943 [Lua] [LOCAL RPC] rpc_spawn_pickup 16 Vector3(50.9039, -2.64815, 3.89887) Vector4(-0.313216, 0.030114, 0.944848, 0.090841) 4
04:03:17.999 [Lua] [LOCAL RPC] rpc_spawn_pickup 14 Vector3(50.9039, -2.64815, 3.89887) Vector4(-0.313216, 0.030114, 0.944848, 0.0908409) 4
04:03:23.311 [Lua] TerrorEventMixer.start_event: plaza_wave_1
04:03:25.399 [Lua] MUSIC: explore -> pre_horde
04:03:40.336 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:03:40.980 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57
04:03:44.296 [Lua] [LOCAL RPC] rpc_ping_unit 44 108 false
04:03:46.444 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:03:46.943 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:03:46.979 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:03:47.172 [Lua] MUSIC: pre_horde -> horde
04:03:47.560 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:03:48.211 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:03:48.278 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:03:48.350 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:03:48.659 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:03:48.734 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:03:48.804 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:03:49.517 [Lua] main_path_player_far_away_check started
04:03:49.749 [Lua] event horde ends!
04:03:49.759 [Lua] event horde ends!
04:03:50.238 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:03:51.012 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 33 Vector3(51.0261, 16.5305, 2.61677) 40 Vector3(1.89292, 1, 1)
04:03:51.037 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:03:52.618 [Lua] main_path_player_far_away_check started
04:03:52.721 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(52.7673, 19.2474, 2.84407) 40 Vector3(2.8039, 1, 1)
04:03:55.567 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(45.0817, 22.3385, 2.71461) Vector3(0.592751, -0.745561, -0.304607) 2
04:03:56.847 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:04:00.378 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 59.
04:04:05.182 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 32 Vector3(39.0514, 12.7088, 2.86738) 40 Vector3(1.51018, 1, 1)
04:04:15.787 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:04:17.015 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(30.2406, 13.0825, 2.56568) 40 Vector3(2.72605, 1, 1)
04:04:17.394 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:04:17.768 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 818898 0
04:04:20.927 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 819341 0
04:04:23.919 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:04:25.174 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(23.8263, 16.4459, 2.65155) Vector3(0.502777, -0.448329, -0.739065) 2
04:04:27.064 [Lua] event horde ends!
04:04:27.128 [Lua] MUSIC: horde -> explore
04:04:27.153 [Lua] MUSIC: explore -> pre_horde
04:04:27.167 [Lua] MUSIC: pre_horde -> horde
04:04:27.290 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:04:29.951 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 820038 0
04:04:30.347 [Lua] [LOCAL RPC] rpc_ping_unit 44 40 false
04:04:32.753 [Lua] [LOCAL RPC] rpc_increment_stat 21
04:04:32.753 [Lua] Incremented stat pack_master_kill_abducting_ally
04:04:35.481 [Lua] [NetworkServer] Peer 1100001051e2f68 despawned player.
04:04:35.481 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001051e2f68
04:04:35.483 [Lua] [GameNetworkManager] destroying game object with go_id=46
04:04:49.820 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 59.
04:04:51.425 [Lua] event horde ends!
04:04:51.436 [Lua] event horde ends!
04:04:51.450 [Lua] MUSIC: horde -> explore
04:04:54.109 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001051e2f68 go_type=player_unit go_created_func_name=game_object_created_player_unit
04:04:54.109 [Lua] [NetworkServer] Peer 1100001051e2f68 spawned player.
04:04:54.110 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=162
04:04:54.110 [Lua] PlayerManager:assign_unit_ownership Fuck Dark Souls 1100001051e2f68 1
04:04:54.111 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.75) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:05:04.069 [Lua] TerrorEventMixer.start_event: plaza_wave_2
04:05:06.124 [Lua] MUSIC: explore -> pre_horde
04:05:12.148 [Lua] main_path_player_far_away_check started
04:05:12.622 [Lua] [LOCAL RPC] rpc_give_equipment 40 1031 10 261 Vector3(49.25, -25.73, 5.13)
04:05:18.838 [Lua] main_path_player_far_away_check started
04:05:19.807 [Lua] [LOCAL RPC] rpc_client_create_aoe 44 Vector3(72.873, -6.85004, 3.4181) 275 37
04:05:19.807 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:05:19.807 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(72.873, -6.85004, 3.4181) 40 Vector3(3.5, 1, 1)
04:05:23.088 [Lua] [LOCAL RPC] rpc_client_create_aoe 44 Vector3(67.4986, -2.41499, 3.26585) 275 37
04:05:23.088 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:05:23.088 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(67.4986, -2.41499, 3.26585) 40 Vector3(3.5, 1, 1)
04:05:24.897 [Lua] MUSIC: pre_horde -> horde
04:05:25.235 [Lua] main_path_player_far_away_check started
04:05:26.535 [Lua] main_path_player_far_away_check started
04:05:28.305 [Lua] main_path_player_far_away_check started
04:05:28.792 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(56.1391, 8.30053, 2.93222) 40 Vector3(3.0487, 1, 1)
04:05:29.520 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
04:05:30.494 [Lua] event horde ends!
04:05:32.670 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:05:33.302 [Lua] main_path_player_far_away_check started
04:05:34.323 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:05:34.654 [Lua] main_path_player_far_away_check started
04:05:35.413 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:05:35.448 [SteamLobby] Detected added member 1100001044a0740
04:05:35.448 [Lua] [NetworkServer] Changing num_players from 3 to 4
04:05:35.448 [Lua] Players: 4
04:05:35.448 [Lua] Set lobby begin:
04:05:35.448 [Lua] Lobby data twitch_enabled = false
04:05:35.448 [Lua] Lobby data power_level = 785
04:05:35.448 [Lua] Lobby data player_slot_6 = 0:0
04:05:35.448 [Lua] Lobby data num_players = 4
04:05:35.448 [Lua] Lobby data host = 110000100a1d9b9
04:05:35.448 [Lua] Lobby data game_mode = event
04:05:35.448 [Lua] Lobby data is_private = true
04:05:35.448 [Lua] Lobby data difficulty = hardest
04:05:35.448 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:05:35.448 [Lua] Lobby data selected_level_key = plaza
04:05:35.449 [Lua] Lobby data quick_game = false
04:05:35.449 [Lua] Lobby data matchmaking = false
04:05:35.449 [Lua] Lobby data level_key = plaza
04:05:35.449 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1
04:05:35.449 [Lua] Lobby data unique_server_name = Crymic
04:05:35.449 [Lua] Lobby data player_slot_5 = 0:0
04:05:35.449 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:05:35.449 [Lua] Lobby data country_code = US
04:05:35.449 [Lua] Lobby data player_slot_3 = 0:0
04:05:35.449 [Lua] Lobby data eac_authorized = true
04:05:35.449 [Lua] Set lobby end.
04:05:35.449 [Lua] [LobbyMembers] Member joined 1100001044a0740
04:05:35.461 [Lua] [NetworkServer] Peer 1100001044a0740 joined server lobby.
04:05:35.461 [Lua] [NetworkServer] Creating peer info.
04:05:35.461 [Lua] [PeerSM] 1100001044a0740 :: on_enter Connecting
04:05:35.462 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
04:05:35.462 [Lua] [ChatManager][1]System: Luis_Zulu is joining the game
04:05:35.471 [SteamAuthenticator] Sent ticket request to 1100001044a0740
04:05:35.473 [Lua] [ConnectionHandler] Peer state for "1100001044a0740": [nil] ==> [Connecting]
04:05:35.473 [Lua] [NetworkServer] New connection detected in NetworkServer from "1100001044a0740"
04:05:35.485 [Lua] [ConnectionHandler] Peer state for "1100001044a0740": [Connecting] ==> [Connected]
04:05:36.509 [Lua] main_path_player_far_away_check started
04:05:37.154 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(58.9079, -0.046733, 3.17936) Vector3(0.151496, -0.950637, -0.270812) 2
04:05:38.718 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:05:39.290 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:05:39.708 [Lua] main_path_player_far_away_check started
04:05:39.885 [SteamAuthenticator] Got ticket from 1100001044a0740
04:05:39.885 [SteamAuthenticator] BeginAuthSession 1100001044a0740
04:05:39.885 [SteamAuthenticator] Authenticating 1100001044a0740
04:05:39.885 [SteamAuthenticator] Got ticket request from 1100001044a0740
04:05:39.885 [SteamAuthenticator] GetAuthSessionTicket 1100001044a0740
04:05:39.885 [SteamAuthenticator] Sent ticket to 1100001044a0740
04:05:40.147 [SteamAuthenticator] Steam validation for 1100001044a0740 with response 0
04:05:40.293 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
04:05:40.293 [Lua] [Matchmaking] Got a handshake request from 1100001044a0740 with user name 'Luis_Zulu'
04:05:40.429 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001dde2ac from 1100001044a0740, replying lobby_ok
04:05:40.577 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001044a0740 REPLY wh:1100001093b7a57 | we:1100001051e2f68 | dr:0 | bw:110000100a1d9b9 | es:0
04:05:47.459 [Lua] main_path_player_far_away_check started
04:05:47.731 [Lua] main_path_player_far_away_check started
04:05:47.921 [Lua] main_path_player_far_away_check started
04:05:49.477 [Lua] [Matchmaking] Assigning profile slot 5 to 1100001044a0740
04:05:49.477 [Lua] Set lobby begin:
04:05:49.477 [Lua] Lobby data twitch_enabled = false
04:05:49.477 [Lua] Lobby data power_level = 785
04:05:49.477 [Lua] Lobby data player_slot_6 = 0:0
04:05:49.478 [Lua] Lobby data num_players = 4
04:05:49.478 [Lua] Lobby data host = 110000100a1d9b9
04:05:49.478 [Lua] Lobby data game_mode = event
04:05:49.478 [Lua] Lobby data is_private = true
04:05:49.478 [Lua] Lobby data difficulty = hardest
04:05:49.478 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:05:49.478 [Lua] Lobby data selected_level_key = plaza
04:05:49.478 [Lua] Lobby data quick_game = false
04:05:49.478 [Lua] Lobby data matchmaking = false
04:05:49.478 [Lua] Lobby data level_key = plaza
04:05:49.478 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1
04:05:49.478 [Lua] Lobby data unique_server_name = Crymic
04:05:49.479 [Lua] Lobby data player_slot_5 = 1100001044a0740:1
04:05:49.479 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:05:49.479 [Lua] Lobby data country_code = US
04:05:49.479 [Lua] Lobby data player_slot_3 = 0:0
04:05:49.479 [Lua] Lobby data eac_authorized = true
04:05:49.479 [Lua] Set lobby end.
04:05:49.479 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001093b7a57 | we:1100001051e2f68 | dr:0 | bw:110000100a1d9b9 | es:1100001044a0740
04:05:50.525 [Lua] main_path_player_far_away_check started
04:05:51.298 [Lua] main_path_player_far_away_check started
04:05:51.702 [Lua] ### CLEARING PEER STATE FOR 1100001044a0740
04:05:51.702 [Lua] [PeerSM] 1100001044a0740 :: on_exit Connecting
04:05:51.702 [Lua] [PeerSM] 1100001044a0740 :: on_enter Connecting
04:05:51.768 [Lua] [NetworkServer] Peer 1100001044a0740 has sent rpc_notify_lobby_joined
04:05:51.768 [Lua] [PSM] Peer 1100001044a0740 joined. Want to use profile index "5"
04:05:51.768 [EAC] EAC server has client 1100001044a0740 (and owner 1100001044a0740)
04:05:51.768 [EACServer] [RegisterClient] Client: 01100001044A0740 PlayerGUID: 76561198032226112 PlayerIP: 0.0.0.0 OwnerGUID: 76561198032226112 PlayerName: Crymic
04:05:51.768 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001044a0740, connection_key=2)
04:05:51.768 [Lua] [VOIP] Adding voip member: "1100001044a0740"
04:05:51.768 [Lua] [NetworkServer] Peer 1100001044a0740 has sent rpc_post_game_notified
04:05:51.769 [Lua] [PeerSM] 1100001044a0740 :: on_exit Connecting
04:05:51.769 [Lua] [PeerSM] 1100001044a0740 :: on_enter Loading
04:05:51.769 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001044a0740
04:05:51.835 warning: [Lua] [VOIP] Got request from 1100001044a0740 to enter room 117a7bd805174d57 but member_is_in_room was 2
04:05:52.278 [EACServer] [QueueClientUpdate] Client: 01100001044A0740 Session: 3 Status: Client Authenticated Message: Client authenticated.
04:05:52.280 [EAC] Peer 1100001044a0740 switched EAC state to ClientAuthenticatedLocal
04:05:52.568 [EACServer] [Register Client] Success (1/2). Client: 01100001044A0740.
04:05:52.970 [EACServer] [Register Client] Success (2/2). Client: 01100001044A0740
04:05:52.970 [EACServer] [QueueClientUpdate] Client: 01100001044A0740 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely.
04:05:52.976 [EAC] Peer 1100001044a0740 switched EAC state to ClientAuthenticatedRemote
04:05:54.371 [Lua] main_path_player_far_away_check started
04:05:54.437 [Lua] ### Sending rpc_level_loaded
04:05:54.437 [Lua] #### Has state machine: true, sender: 1100001044a0740, level_id: 18
04:05:54.437 [Lua] Peer 1100001044a0740 has loaded the level but not all enemies, so we wait
04:05:54.608 [Lua] main_path_player_far_away_check started
04:05:55.992 [Lua] [LOCAL RPC] rpc_increment_stat 14
04:05:55.992 [Lua] Incremented stat globadier_kill_before_throwing
04:05:55.992 [Lua] [LOCAL RPC] rpc_increment_stat 15
04:05:55.992 [Lua] Incremented stat globadier_kill_during_suicide
04:05:56.221 [Lua] [VOIP] Peer 1100001044a0740 joined room 117a7bd805174d57 (my room id "117a7bd805174d57")
04:05:56.221 [Lua] [VOIP] Unmuting voip member: "1100001044a0740"
04:05:56.221 [Lua] [VOIP] Muting voip out for "1100001044a0740" due to push_to_talk
04:05:56.462 [Lua] main_path_player_far_away_check started
04:05:59.337 [Lua] Missing damage in action idle in anim_cb_damage() callback
04:05:59.526 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:06:00.184 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57
04:06:01.421 [Lua] main_path_player_far_away_check started
04:06:01.620 [Lua] [LOCAL RPC] rpc_increment_stat 15
04:06:01.620 [Lua] Incremented stat globadier_kill_during_suicide
04:06:01.804 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:06:01.973 [Lua] event horde ends!
04:06:02.403 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57
04:06:03.867 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(53.9237, -9.10408, 3.14768) 40 Vector3(2.83294, 1, 1)
04:06:04.186 [Lua] main_path_player_far_away_check started
04:06:05.164 [Lua] MUSIC: horde -> explore
04:06:05.411 [Lua] main_path_player_far_away_check started
04:06:07.072 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001044a0740, connection_key=2)
04:06:07.073 [Lua] [PeerSM] 1100001044a0740 :: on_exit Loading
04:06:07.073 [Lua] [PeerSM] 1100001044a0740 :: on_enter LoadingProfilePackages
04:06:07.073 [Lua] [ProfileSynchronizer] reserve_profile 5 [peer_id 1100001044a0740:1]
04:06:07.073 [Lua] PlayerManager:remove_player peer_id=110000100a1d9b9 2
04:06:07.074 [Lua] [GameNetworkManager] destroying game object with go_id=39
04:06:07.074 [Lua] [GameNetworkManager] destroying game object with go_id=41
04:06:07.080 [Lua] [ProfileSynchronizer] set_profile_peer_id 5 is no longer owned by 110000100a1d9b9:2
04:06:07.080 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:68 my_peer_id:110000100a1d9b9
04:06:07.080 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:68 my_peer_id:110000100a1d9b9
04:06:07.080 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001093b7a57 inventory_sync_id:68 my_peer_id:110000100a1d9b9
04:06:07.080 [Lua] Set lobby begin:
04:06:07.080 [Lua] Lobby data twitch_enabled = false
04:06:07.080 [Lua] Lobby data power_level = 785
04:06:07.080 [Lua] Lobby data player_slot_6 = 0:0
04:06:07.081 [Lua] Lobby data num_players = 4
04:06:07.081 [Lua] Lobby data host = 110000100a1d9b9
04:06:07.081 [Lua] Lobby data game_mode = event
04:06:07.081 [Lua] Lobby data is_private = true
04:06:07.081 [Lua] Lobby data difficulty = hardest
04:06:07.081 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:06:07.081 [Lua] Lobby data selected_level_key = plaza
04:06:07.081 [Lua] Lobby data quick_game = false
04:06:07.081 [Lua] Lobby data matchmaking = false
04:06:07.081 [Lua] Lobby data level_key = plaza
04:06:07.081 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1
04:06:07.081 [Lua] Lobby data unique_server_name = Crymic
04:06:07.081 [Lua] Lobby data player_slot_5 = 0:0
04:06:07.081 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:06:07.081 [Lua] Lobby data country_code = US
04:06:07.081 [Lua] Lobby data player_slot_3 = 0:0
04:06:07.081 [Lua] Lobby data eac_authorized = true
04:06:07.081 [Lua] Set lobby end.
04:06:07.081 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 5, profile 0]
04:06:07.081 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001093b7a57 | we:1100001051e2f68 | dr:0 | bw:110000100a1d9b9 | es:0
04:06:07.085 [Lua] [ProfileSynchronizer] unreserve_profile 5 [peer_id 1100001044a0740:1]
04:06:07.085 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 5 for peer id 1100001044a0740:1
04:06:07.085 [Lua] Set lobby begin:
04:06:07.085 [Lua] Lobby data twitch_enabled = false
04:06:07.085 [Lua] Lobby data power_level = 785
04:06:07.085 [Lua] Lobby data player_slot_6 = 0:0
04:06:07.085 [Lua] Lobby data num_players = 4
04:06:07.085 [Lua] Lobby data host = 110000100a1d9b9
04:06:07.085 [Lua] Lobby data game_mode = event
04:06:07.085 [Lua] Lobby data is_private = true
04:06:07.085 [Lua] Lobby data difficulty = hardest
04:06:07.085 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:06:07.085 [Lua] Lobby data selected_level_key = plaza
04:06:07.085 [Lua] Lobby data quick_game = false
04:06:07.085 [Lua] Lobby data matchmaking = false
04:06:07.085 [Lua] Lobby data level_key = plaza
04:06:07.086 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1
04:06:07.086 [Lua] Lobby data unique_server_name = Crymic
04:06:07.086 [Lua] Lobby data player_slot_5 = 1100001044a0740:1
04:06:07.086 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:06:07.086 [Lua] Lobby data country_code = US
04:06:07.086 [Lua] Lobby data player_slot_3 = 0:0
04:06:07.086 [Lua] Lobby data eac_authorized = true
04:06:07.086 [Lua] Set lobby end.
04:06:07.086 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001044a0740:1, previous profile 0, profile 5]
04:06:07.086 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001093b7a57 | we:1100001051e2f68 | dr:0 | bw:110000100a1d9b9 | es:1100001044a0740
04:06:07.093 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:68 my_peer_id:110000100a1d9b9
04:06:07.095 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 68
04:06:07.101 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 68
04:06:07.118 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
04:06:07.118 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient
04:06:07.118 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient
04:06:07.118 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient
04:06:07.119 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, InventoryPackageSynchronizerClient
04:06:07.119 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, InventoryPackageSynchronizerClient
04:06:07.119 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
04:06:07.119 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient
04:06:07.144 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
04:06:07.209 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:69 my_peer_id:110000100a1d9b9
04:06:07.209 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:69 my_peer_id:110000100a1d9b9
04:06:07.209 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001044a0740 inventory_sync_id:69 my_peer_id:110000100a1d9b9
04:06:07.209 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001093b7a57 inventory_sync_id:69 my_peer_id:110000100a1d9b9
04:06:07.215 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:69 my_peer_id:110000100a1d9b9
04:06:07.215 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, InventoryPackageSynchronizerClient, async-read,
04:06:07.215 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
04:06:07.215 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, InventoryPackageSynchronizerClient, async-read,
04:06:07.215 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read,
04:06:07.215 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
04:06:07.215 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient, async-read,
04:06:07.380 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p
04:06:07.380 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p
04:06:07.381 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
04:06:07.883 [Lua] [LOCAL RPC] rpc_ping_unit 44 190 false
04:06:08.211 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
04:06:08.211 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
04:06:08.212 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05
04:06:08.280 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05
04:06:08.280 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05
04:06:08.280 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
04:06:08.366 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
04:06:08.366 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
04:06:08.366 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p
04:06:08.583 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p
04:06:08.583 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p
04:06:08.583 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
04:06:08.661 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
04:06:08.661 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
04:06:08.671 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 69
04:06:08.676 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 69
04:06:10.693 [Lua] [LOCAL RPC] rpc_increment_stat 15
04:06:10.693 [Lua] Incremented stat globadier_kill_during_suicide
04:06:17.116 [Lua] [LOCAL RPC] rpc_ping_unit 44 188 false
04:06:17.466 [Lua] main_path_player_far_away_check started
04:06:17.814 [Lua] [PeerSM] 1100001044a0740 :: on_exit LoadingProfilePackages
04:06:17.814 [Lua] [PeerSM] 1100001044a0740 :: on_enter WaitingForEnterGame
04:06:17.820 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 69
04:06:19.084 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
04:06:19.084 [Lua] [Matchmaking] Got a handshake request from 1100001044a0740 with user name 'Luis_Zulu'
04:06:19.085 [Lua] [PeerSM] 1100001044a0740 :: on_exit WaitingForEnterGame
04:06:19.085 [Lua] [PeerSM] 1100001044a0740 :: on_enter WaitingForGameObjectSync
04:06:19.101 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001044a0740
04:06:19.104 [Lua] Set lobby begin:
04:06:19.104 [Lua] Lobby data twitch_enabled = false
04:06:19.104 [Lua] Lobby data power_level = 785
04:06:19.104 [Lua] Lobby data player_slot_6 = 0:0
04:06:19.104 [Lua] Lobby data num_players = 4
04:06:19.104 [Lua] Lobby data host = 110000100a1d9b9
04:06:19.104 [Lua] Lobby data game_mode = event
04:06:19.104 [Lua] Lobby data is_private = true
04:06:19.104 [Lua] Lobby data difficulty = hardest
04:06:19.104 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:06:19.104 [Lua] Lobby data selected_level_key = plaza
04:06:19.105 [Lua] Lobby data quick_game = false
04:06:19.105 [Lua] Lobby data matchmaking = false
04:06:19.105 [Lua] Lobby data level_key = plaza
04:06:19.105 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1
04:06:19.105 [Lua] Lobby data unique_server_name = Crymic
04:06:19.105 [Lua] Lobby data player_slot_5 = 1100001044a0740:1
04:06:19.105 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:06:19.105 [Lua] Lobby data country_code = US
04:06:19.105 [Lua] Lobby data player_slot_3 = 0:0
04:06:19.105 [Lua] Lobby data eac_authorized = true
04:06:19.105 [Lua] Set lobby end.
04:06:19.105 [Lua] [Matchmaking] Assigned player 1100001044a0740 to slot 5 when hot join syncing
04:06:19.105 [Lua] Breedfreezer (server) starting a hot join sync
04:06:19.105 [Lua] packing 4 units of breed chaos_marauder
04:06:19.105 [Lua] packing 6 units of breed skaven_clan_rat
04:06:19.105 [Lua] packing 0 units of breed skaven_storm_vermin
04:06:19.105 [Lua] packing 43 units of breed skaven_slave
04:06:19.105 [Lua] packing 36 units of breed chaos_fanatic
04:06:19.105 [Lua] packing 0 units of breed chaos_berzerker
04:06:19.105 [Lua] packing 1 units of breed chaos_warrior
04:06:19.105 [Lua] packing 0 units of breed skaven_plague_monk
04:06:19.105 [Lua] packing 0 units of breed chaos_raider
04:06:19.105 [Lua] --> rpc-package size reached, sending rpc now (last package)
04:06:19.105 [Lua]
04:06:19.105 [Lua] [1] = 13 (number)
04:06:19.105 [Lua] [2] = 4 (number)
04:06:19.105 [Lua] [3] = 1 (number)
04:06:19.105 [Lua] [4] = 6 (number)
04:06:19.105 [Lua] [5] = 1 (number)
04:06:19.105 [Lua] [6] = 0 (number)
04:06:19.105 [Lua] [7] = 22 (number)
04:06:19.105 [Lua] [8] = 43 (number)
04:06:19.105 [Lua] [9] = 21 (number)
04:06:19.105 [Lua] [10] = 36 (number)
04:06:19.105 [Lua] [11] = 1 (number)
04:06:19.105 [Lua] [12] = 0 (number)
04:06:19.105 [Lua] [13] = 1 (number)
04:06:19.105 [Lua] [14] = 1 (number)
04:06:19.105 [Lua] [15] = 1 (number)
04:06:19.105 [Lua] [16] = 0 (number)
04:06:19.105 [Lua] [17] = 1 (number)
04:06:19.105 [Lua] [18] = 0 (number)
04:06:19.105 [Lua]
04:06:19.105 [Lua]
04:06:19.105 [Lua] [1] = 165 (number)
04:06:19.105 [Lua] [2] = 177 (number)
04:06:19.105 [Lua] [3] = 78 (number)
04:06:19.105 [Lua] [4] = 84 (number)
04:06:19.105 [Lua] [5] = 98 (number)
04:06:19.105 [Lua] [6] = 80 (number)
04:06:19.105 [Lua] [7] = 75 (number)
04:06:19.105 [Lua] [8] = 94 (number)
04:06:19.105 [Lua] [9] = 70 (number)
04:06:19.105 [Lua] [10] = 104 (number)
04:06:19.105 [Lua] [11] = 50 (number)
04:06:19.105 [Lua] [12] = 69 (number)
04:06:19.105 [Lua] [13] = 62 (number)
04:06:19.105 [Lua] [14] = 127 (number)
04:06:19.105 [Lua] [15] = 74 (number)
04:06:19.105 [Lua] [16] = 99 (number)
04:06:19.105 [Lua] [17] = 103 (number)
04:06:19.105 [Lua] [18] = 52 (number)
04:06:19.105 [Lua] [19] = 124 (number)
04:06:19.105 [Lua] [20] = 58 (number)
04:06:19.105 [Lua] [21] = 134 (number)
04:06:19.105 [Lua] [22] = 82 (number)
04:06:19.105 [Lua] [23] = 92 (number)
04:06:19.105 [Lua] [24] = 130 (number)
04:06:19.105 [Lua] [25] = 129 (number)
04:06:19.105 [Lua] [26] = 126 (number)
04:06:19.105 [Lua] [27] = 87 (number)
04:06:19.105 [Lua] [28] = 119 (number)
04:06:19.105 [Lua] [29] = 100 (number)
04:06:19.105 [Lua] [30] = 137 (number)
04:06:19.105 [Lua] [31] = 86 (number)
04:06:19.105 [Lua] [32] = 57 (number)
04:06:19.105 [Lua] [33] = 56 (number)
04:06:19.105 [Lua] [34] = 121 (number)
04:06:19.105 [Lua] [35] = 68 (number)
04:06:19.105 [Lua] [36] = 76 (number)
04:06:19.105 [Lua] [37] = 64 (number)
04:06:19.105 [Lua] [38] = 135 (number)
04:06:19.105 [Lua] [39] = 120 (number)
04:06:19.105 [Lua] [40] = 125 (number)
04:06:19.106 [Lua] [41] = 131 (number)
04:06:19.106 [Lua] [42] = 133 (number)
04:06:19.106 [Lua] [43] = 51 (number)
04:06:19.106 [Lua] [44] = 88 (number)
04:06:19.106 [Lua] [45] = 136 (number)
04:06:19.106 [Lua] [46] = 63 (number)
04:06:19.106 [Lua] [47] = 81 (number)
04:06:19.106 [Lua] [48] = 93 (number)
04:06:19.106 [Lua] [49] = 105 (number)
04:06:19.106 [Lua] [50] = 128 (number)
04:06:19.106 [Lua] [51] = 132 (number)
04:06:19.106 [Lua] [52] = 122 (number)
04:06:19.106 [Lua] [53] = 123 (number)
04:06:19.106 [Lua] [54] = 89 (number)
04:06:19.106 [Lua] [55] = 90 (number)
04:06:19.106 [Lua] [56] = 85 (number)
04:06:19.106 [Lua] [57] = 65 (number)
04:06:19.106 [Lua] [58] = 170 (number)
04:06:19.106 [Lua] [59] = 169 (number)
04:06:19.106 [Lua] [60] = 71 (number)
04:06:19.106 [Lua] [61] = 167 (number)
04:06:19.106 [Lua] [62] = 171 (number)
04:06:19.106 [Lua] [63] = 96 (number)
04:06:19.106 [Lua] [64] = 178 (number)
04:06:19.106 [Lua] [65] = 97 (number)
04:06:19.106 [Lua] [66] = 180 (number)
04:06:19.106 [Lua] [67] = 173 (number)
04:06:19.106 [Lua] [68] = 60 (number)
04:06:19.106 [Lua] [69] = 163 (number)
04:06:19.106 [Lua] [70] = 66 (number)
04:06:19.106 [Lua] [71] = 72 (number)
04:06:19.106 [Lua] [72] = 79 (number)
04:06:19.106 [Lua] [73] = 176 (number)
04:06:19.106 [Lua] [74] = 83 (number)
04:06:19.106 [Lua] [75] = 77 (number)
04:06:19.106 [Lua] [76] = 172 (number)
04:06:19.106 [Lua] [77] = 59 (number)
04:06:19.106 [Lua] [78] = 175 (number)
04:06:19.106 [Lua] [79] = 168 (number)
04:06:19.106 [Lua] [80] = 179 (number)
04:06:19.106 [Lua] [81] = 53 (number)
04:06:19.106 [Lua] [82] = 95 (number)
04:06:19.106 [Lua] [83] = 91 (number)
04:06:19.106 [Lua] [84] = 174 (number)
04:06:19.106 [Lua] [85] = 164 (number)
04:06:19.106 [Lua] [86] = 73 (number)
04:06:19.106 [Lua] [87] = 61 (number)
04:06:19.106 [Lua] [88] = 166 (number)
04:06:19.106 [Lua] [89] = 67 (number)
04:06:19.106 [Lua] [90] = 187 (number)
04:06:19.106 [Lua]
04:06:19.107 [Lua] [PeerSM] 1100001044a0740 :: on_exit WaitingForGameObjectSync
04:06:19.107 [Lua] [PeerSM] 1100001044a0740 :: on_enter WaitingForPlayers
04:06:19.114 [Lua] [PeerSM] 1100001044a0740 :: on_exit WaitingForPlayers
04:06:19.114 [Lua] [PeerSM] 1100001044a0740 :: on_enter SpawningPlayer
04:06:19.124 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001044a0740
04:06:19.124 [Lua] PlayerManager:add_remote_player 1100001044a0740
04:06:19.124 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=221
04:06:19.124 [Lua] RemotePlayer:create_game_object( ) 221
04:06:19.129 [Lua] [PeerSM] 1100001044a0740 :: on_exit SpawningPlayer
04:06:19.129 [Lua] [PeerSM] 1100001044a0740 :: on_enter InGame
04:06:19.318 [Lua] [MOD][VMF][INFO] Added 1100001044a0740 to the VMF users list.
04:06:19.318 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001044a0740 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
04:06:19.318 [Lua] Adding player sync data to peer=1100001044a0740 local_player_id=1
04:06:19.319 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001044a0740 go_type=player_unit go_created_func_name=game_object_created_player_unit
04:06:19.319 [Lua] [NetworkServer] Peer 1100001044a0740 spawned player.
04:06:19.320 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=222
04:06:19.320 [Lua] PlayerManager:assign_unit_ownership Luis_Zulu 1100001044a0740 1
04:06:19.321 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.62916666666666665) temporary_health_percentage (0.093055555555555558) melee slot ammo (1) ranged slot ammo (1)
04:06:19.322 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001044a0740
04:06:19.860 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 59.
04:06:20.528 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:06:20.695 [Lua] main_path_player_far_away_check started
04:06:20.986 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57
04:06:22.361 [Lua] Set lobby begin:
04:06:22.361 [Lua] Lobby data twitch_enabled = false
04:06:22.361 [Lua] Lobby data power_level = 588
04:06:22.361 [Lua] Lobby data player_slot_6 = 0:0
04:06:22.361 [Lua] Lobby data num_players = 4
04:06:22.361 [Lua] Lobby data host = 110000100a1d9b9
04:06:22.361 [Lua] Lobby data game_mode = event
04:06:22.361 [Lua] Lobby data is_private = true
04:06:22.361 [Lua] Lobby data difficulty = hardest
04:06:22.362 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:06:22.362 [Lua] Lobby data selected_level_key = plaza
04:06:22.362 [Lua] Lobby data quick_game = false
04:06:22.362 [Lua] Lobby data matchmaking = false
04:06:22.362 [Lua] Lobby data level_key = plaza
04:06:22.362 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1
04:06:22.362 [Lua] Lobby data unique_server_name = Crymic
04:06:22.362 [Lua] Lobby data player_slot_5 = 1100001044a0740:1
04:06:22.362 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:06:22.362 [Lua] Lobby data country_code = US
04:06:22.362 [Lua] Lobby data player_slot_3 = 0:0
04:06:22.362 [Lua] Lobby data eac_authorized = true
04:06:22.362 [Lua] Set lobby end.
04:06:25.706 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
04:06:26.631 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:06:27.174 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57
04:06:27.379 [Lua] Set lobby begin:
04:06:27.379 [Lua] Lobby data twitch_enabled = false
04:06:27.379 [Lua] Lobby data power_level = 785
04:06:27.379 [Lua] Lobby data player_slot_6 = 0:0
04:06:27.379 [Lua] Lobby data num_players = 4
04:06:27.379 [Lua] Lobby data host = 110000100a1d9b9
04:06:27.379 [Lua] Lobby data game_mode = event
04:06:27.379 [Lua] Lobby data is_private = true
04:06:27.379 [Lua] Lobby data difficulty = hardest
04:06:27.379 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:06:27.379 [Lua] Lobby data selected_level_key = plaza
04:06:27.379 [Lua] Lobby data quick_game = false
04:06:27.379 [Lua] Lobby data matchmaking = false
04:06:27.379 [Lua] Lobby data level_key = plaza
04:06:27.380 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1
04:06:27.380 [Lua] Lobby data unique_server_name = Crymic
04:06:27.380 [Lua] Lobby data player_slot_5 = 1100001044a0740:1
04:06:27.380 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:06:27.380 [Lua] Lobby data country_code = US
04:06:27.380 [Lua] Lobby data player_slot_3 = 0:0
04:06:27.380 [Lua] Lobby data eac_authorized = true
04:06:27.380 [Lua] Set lobby end.
04:06:28.338 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(38.4, 19.011, 2.66399) Vector3(0.990913, 0.130577, 0.0322661) 2
04:06:28.835 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:06:29.389 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57
04:06:30.875 [Lua] main_path_player_far_away_check started
04:06:30.987 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 33 Vector3(37.4864, 15.2639, 2.61101) 40 Vector3(2.18476, 1, 1)
04:06:32.718 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:06:32.837 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:06:32.911 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:06:33.412 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:06:33.516 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:06:33.707 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:06:34.651 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 33 Vector3(33.1313, 14.6736, 2.66691) 40 Vector3(2.50989, 1, 1)
04:06:35.131 [Lua] MUSIC: explore -> pre_horde
04:06:36.100 [Lua] MUSIC: pre_horde -> horde
04:06:45.079 [Lua] [LOCAL RPC] rpc_client_create_aoe 44 Vector3(17.2006, 7.53872, 6.55498) 275 37
04:06:45.079 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:06:45.079 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(17.2006, 7.53872, 6.55498) 40 Vector3(3.5, 1, 1)
04:06:53.287 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:06:57.602 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:06:58.515 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 33 Vector3(24.974, -1.02101, 3.08116) 40 Vector3(2.53548, 1, 1)
04:06:58.778 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:06:59.555 [Lua] event horde ends!
04:06:59.555 [Lua] event horde ends!
04:07:00.193 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:07:00.296 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:07:02.315 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:07:02.572 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(29.8114, -6.34593, 3.10381) 40 Vector3(2.79775, 1, 1)
04:07:02.753 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:07:03.281 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 59.
04:07:13.008 [Lua] [LOCAL RPC] rpc_client_create_aoe 44 Vector3(34.2703, 3.50249, 2.91848) 275 37
04:07:13.008 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:07:13.008 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(34.2703, 3.50249, 2.91848) 40 Vector3(3.5, 1, 1)
04:07:15.159 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:07:15.584 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:07:15.923 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(32.4659, 6.08133, 3.0081) 40 Vector3(2.83505, 1, 1)
04:07:20.055 [Lua] moving away from target, need to turn left to get back
04:07:22.043 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:07:22.053 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(17.2382, 6.73117, 6.5308) Vector3(-0.110255, 0.951702, -0.286545) 2
04:07:22.402 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:07:22.639 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:07:22.975 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:07:23.892 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:07:23.996 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:07:24.065 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:07:24.246 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:07:24.360 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:07:24.429 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:07:28.548 [Lua] event horde ends!
04:07:29.920 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 59.
04:07:30.044 [Lua] [LOCAL RPC] rpc_ping_unit 44 261 false
04:07:31.382 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 59.
04:07:33.808 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 59.
04:07:35.624 [Lua] event horde ends!
04:07:35.637 [Lua] event horde ends!
04:07:38.807 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:07:39.568 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:07:41.063 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:07:41.174 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 847643 0
04:07:47.821 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 33 Vector3(38.8072, 7.74338, 2.87263) 40 Vector3(2.07909, 1, 1)
04:07:54.611 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:07:57.992 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:08:01.087 [Lua] moving away from target, need to turn left to get back
04:08:01.099 [Lua] moving away from target, need to turn left to get back
04:08:02.021 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:08:03.476 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:08:03.540 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:08:03.642 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:08:04.003 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:08:04.100 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:08:04.250 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:08:04.624 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 850515 0
04:08:07.336 [Lua] main_path_player_far_away_check started
04:08:07.936 [Lua] main_path_player_far_away_check started
04:08:18.676 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:08:18.853 [Lua] [LOCAL RPC] rpc_spawn_pickup_with_physics 23 Vector3(34.3738, 16.0517, 2.82569) Vector4(-0.162547, -0.162547, -0.162547, 0.95955) 4
04:08:19.497 [Lua] MUSIC: horde -> explore
04:08:19.592 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:08:22.766 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:08:22.769 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:08:23.191 [Lua] main_path_player_far_away_check started
04:08:23.303 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:08:23.918 [Lua] [GameNetworkManager] destroying game object with go_id=45
04:08:26.240 [Lua] main_path_player_far_away_check started
04:08:30.564 [Lua] main_path_player_far_away_check started
04:09:21.783 [Lua] [LOCAL RPC] rpc_to_client_respawn_player 1 2 763 1 1 1
04:09:21.783 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000100a1d9b9, 2)
04:09:21.785 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.75) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:09:21.785 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.75) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:09:21.785 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:09:21.785 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=284
04:09:21.795 [Lua] [LOCAL RPC] rpc_respawn_confirmed 1
04:09:23.068 [Lua] [ChatManager][1]System: Father Donovan picked up a Loot Die
04:09:31.901 [Lua] TerrorEventMixer.start_event: plaza_wave_3
04:09:48.252 [Lua] MUSIC: explore -> pre_horde
04:09:54.386 [Lua] fence jumping
04:09:54.457 [Lua] fence jumping
04:09:54.712 [Lua] fence jumping
04:09:54.892 [Lua] fence jumping
04:09:55.017 [Lua] fence jumping
04:09:55.530 [Lua] fence jumping
04:09:55.742 [Lua] ready to jump failed
04:09:55.909 [Lua] ready to jump failed
04:09:55.959 [Lua] ready to jump failed
04:09:56.036 [Lua] ready to jump failed
04:09:56.345 [Lua] [LOCAL RPC] rpc_client_create_aoe 283 Vector3(28.73, -18.4537, 3.31903) 275 37
04:09:56.345 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:09:56.345 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(28.73, -18.4537, 3.31903) 40 Vector3(3.5, 1, 1)
04:09:56.400 [Lua] ready to jump failed
04:09:56.437 [Lua] ready to jump failed
04:09:56.477 [Lua] fence jumping
04:09:56.541 [Lua] simple los failed
04:09:56.555 [Lua] ready to jump failed
04:09:56.889 [Lua] ready to jump failed
04:09:56.904 [Lua] ready to jump failed
04:09:57.103 [Lua] ready to jump failed
04:09:57.116 [Lua] ready to jump failed
04:09:58.160 [Lua] fence jumping
04:09:58.446 [Lua] fence jumping
04:09:58.648 [Lua] MUSIC: pre_horde -> horde
04:09:58.734 [Lua] simple los failed
04:09:58.846 [Lua] ready to jump failed
04:09:58.920 [Lua] fence jumping
04:09:59.108 [Lua] [LOCAL RPC] rpc_client_create_aoe 283 Vector3(27.8571, -15.5556, 3.27936) 275 37
04:09:59.108 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:09:59.108 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(27.8571, -15.5556, 3.27936) 40 Vector3(3.5, 1, 1)
04:09:59.470 [Lua] ready to jump failed
04:09:59.949 [Lua] ready to jump failed
04:10:01.833 [Lua] ready to jump failed
04:10:02.069 [Lua] ready to jump failed
04:10:02.179 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 859216 0
04:10:02.906 [Lua] ready to jump failed
04:10:04.703 [Lua] fence jumping
04:10:05.258 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 859874 0
04:10:05.299 [Lua] fence jumping
04:10:05.658 [Lua] ready to jump failed
04:10:05.739 [Lua] ready to jump failed
04:10:05.861 [Lua] fence jumping
04:10:06.312 [Lua] simple los failed
04:10:06.869 [Lua] simple los failed
04:10:07.418 [Lua] fence jumping
04:10:07.522 [Lua] fence jumping
04:10:07.538 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 860343 0
04:10:07.657 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:10:08.116 [Lua] simple los failed
04:10:08.383 [Lua] simple los failed
04:10:09.192 [Lua] fence jumping
04:10:09.718 [Lua] fence jumping
04:10:09.845 [Lua] fence jumping
04:10:09.951 [Lua] fence jumping
04:10:10.231 [Lua] simple los failed
04:10:10.711 [Lua] ready to jump failed
04:10:10.842 [Lua] simple los failed
04:10:10.941 [Lua] simple los failed
04:10:11.785 [Lua] fence jumping
04:10:12.251 [Lua] fence jumping
04:10:12.415 [Lua] fence jumping
04:10:12.773 [Lua] simple los failed
04:10:12.780 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:10:12.831 [Lua] event horde ends!
04:10:12.893 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:10:13.174 [Lua] fence jumping
04:10:13.441 [Lua] ready to jump failed
04:10:13.486 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:10:14.141 [Lua] ready to jump failed
04:10:14.240 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:10:14.437 [Lua] fence jumping
04:10:14.839 [Lua] ready to jump failed
04:10:14.998 [Lua] fence jumping
04:10:15.055 [Lua] MUSIC: horde -> explore
04:10:15.436 [Lua] ready to jump failed
04:10:16.049 [Lua] simple los failed
04:10:16.891 [Lua] fence jumping
04:10:17.361 [Lua] fence jumping
04:10:17.504 [Lua] fence jumping
04:10:18.412 [Lua] simple los failed
04:10:18.627 [Lua] ready to jump failed
04:10:18.631 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:10:18.651 [Lua] fence jumping
04:10:18.866 [Lua] fence jumping
04:10:19.343 [Lua] fence jumping
04:10:19.862 [Lua] ready to jump failed
04:10:20.367 [Lua] ready to jump failed
04:10:20.943 [Lua] fence jumping
04:10:21.768 [Lua] MUSIC: explore -> pre_horde
04:10:21.823 [Lua] ready to jump failed
04:10:21.835 [Lua] fence jumping
04:10:21.984 [Lua] fence jumping
04:10:23.020 [Lua] simple los failed
04:10:23.896 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 863044 0
04:10:24.003 [Lua] fence jumping
04:10:24.034 [Lua] fence jumping
04:10:25.091 [Lua] simple los failed
04:10:25.092 [Lua] simple los failed
04:10:25.727 [Lua] [LOCAL RPC] rpc_disable_locomotion 283 false 1
04:10:26.988 [Lua] fence jumping
04:10:27.999 [Lua] simple los failed
04:10:28.467 [Lua] fence jumping
04:10:29.075 [Lua] fence jumping
04:10:29.465 [Lua] simple los failed
04:10:29.888 [Lua] simple los failed
04:10:30.744 [Lua] MUSIC: pre_horde -> horde
04:10:31.176 [Lua] fence jumping
04:10:32.277 [Lua] ready to jump failed
04:10:33.404 [Lua] fence jumping
04:10:34.267 [Lua] simple los failed
04:10:35.367 [Lua] fence jumping
04:10:36.214 [Lua] ready to jump failed
04:10:37.314 [Lua] fence jumping
04:10:38.479 [Lua] simple los failed
04:10:43.679 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 867241 0
04:10:45.928 [Lua] event horde ends!
04:11:06.481 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(24.305, -0.217728, 3.10181) Vector3(0.942465, 0.324246, -0.0813901) 2
04:11:06.583 [Lua] event horde ends!
04:11:06.595 [Lua] event horde ends!
04:11:06.614 [Lua] event horde ends!
04:11:06.622 [Lua] event horde ends!
04:11:10.244 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:11:10.315 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:11:10.388 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:11:10.766 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:11:10.811 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:11:10.811 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:11:10.904 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:11:11.551 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:11:12.116 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 33 Vector3(26.4441, -0.293449, 3.0124) 40 Vector3(1.98123, 1, 1)
04:11:14.143 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:11:20.274 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 32 will change to a manual source.
04:11:20.274 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 116 will change to a manual source.
04:11:20.678 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 142 will change to a manual source.
04:11:24.917 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:11:24.980 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:11:25.085 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:11:25.566 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:11:25.600 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:11:25.635 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:11:25.700 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:11:25.726 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:11:25.773 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:11:26.059 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:11:26.271 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:11:26.443 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:11:26.513 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:11:26.620 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:11:26.751 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57
04:11:27.128 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:11:27.260 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:11:27.319 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:11:27.365 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:11:27.427 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:11:28.729 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:11:28.865 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:11:29.047 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:11:29.474 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57
04:11:32.020 [Lua] event horde ends!
04:11:32.332 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 15 will change to a manual source.
04:11:35.119 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:11:35.907 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:11:35.978 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:11:36.263 [Lua] [LOCAL RPC] rpc_ping_unit 283 328 false
04:11:36.703 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:11:36.920 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:11:37.582 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:11:42.067 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:11:43.953 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:11:44.221 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:11:44.404 [Lua] [LOCAL RPC] rpc_client_create_aoe 283 Vector3(49.1835, 1.71125, 3.15358) 275 37
04:11:44.404 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:11:44.405 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(49.1835, 1.71125, 3.15358) 40 Vector3(3.5, 1, 1)
04:11:53.374 [Lua] MUSIC: horde -> explore
04:11:54.156 [Lua] MUSIC: explore -> pre_horde
04:11:56.489 [Lua] MUSIC: pre_horde -> horde
04:12:05.446 [Lua] main_path_player_far_away_check started
04:12:05.866 [Lua] main_path_player_far_away_check started
04:12:06.082 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:12:06.157 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:12:06.226 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:12:06.553 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:12:06.627 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:12:06.695 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:12:06.762 [Lua] main_path_player_far_away_check started
04:12:09.843 [Lua] main_path_player_far_away_check started
04:12:12.487 [Lua] main_path_player_far_away_check started
04:12:12.664 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile 109 33 table: 000000000C90CEA0 table: 000000000C90CEF0 table: 000000000C90CF40 table: 000000000AABE380 25 0 0 6 494 5
04:12:12.833 [Lua] main_path_player_far_away_check started
04:12:12.938 [Lua] main_path_player_far_away_check started
04:12:14.425 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(59.0643, 4.5622, 3.09686) 40 Vector3(2.77599, 1, 1)
04:12:15.404 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:12:15.503 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:12:15.577 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:12:15.809 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:12:15.867 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:12:15.933 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:12:16.070 [Lua] main_path_player_far_away_check started
04:12:16.105 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:12:16.214 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:12:16.264 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:12:16.627 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:12:16.627 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:12:16.721 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:12:17.207 [Lua] [LOCAL RPC] rpc_client_create_aoe 283 Vector3(58.5519, 6.10854, 3.08317) 275 37
04:12:17.207 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:12:17.207 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(58.5519, 6.10854, 3.08317) 40 Vector3(3.5, 1, 1)
04:12:18.426 [Lua] event horde ends!
04:12:19.223 [Lua] main_path_player_far_away_check started
04:12:20.446 [Lua] main_path_player_far_away_check started
04:12:20.472 [Lua] event horde ends!
04:12:21.974 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(53.8502, 11.4789, 2.79804) Vector3(-0.110041, -0.97696, -0.182868) 2
04:12:22.300 [Lua] main_path_player_far_away_check started
04:12:28.629 [Lua] main_path_player_far_away_check started
04:12:30.904 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:12:30.975 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(47.5252, 13.3467, 2.76351) 40 Vector3(2.76403, 1, 1)
04:12:31.502 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:12:33.481 [Lua] [LOCAL RPC] rpc_client_create_aoe 283 Vector3(44.5438, 13.0327, 2.81754) 275 37
04:12:33.481 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:12:33.481 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(44.5438, 13.0327, 2.81754) 40 Vector3(3.5, 1, 1)
04:12:34.469 [Lua] main_path_player_far_away_check started
04:12:35.145 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 33 Vector3(43.9999, 19.3821, 2.63794) 40 Vector3(2.33405, 1, 1)
04:12:37.554 [Lua] main_path_player_far_away_check started
04:12:39.260 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(43.3234, 18.1416, 2.64526) 40 Vector3(2.84626, 1, 1)
04:12:41.294 [Lua] MUSIC: horde -> explore
04:12:42.312 [Lua] main_path_player_far_away_check started
04:12:42.730 [Lua] main_path_player_far_away_check started
04:12:43.860 [Lua] [LOCAL RPC] rpc_client_create_aoe 283 Vector3(53.9093, 17.0964, 2.80931) 275 37
04:12:43.861 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:12:43.861 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(53.9093, 17.0964, 2.80931) 40 Vector3(3.5, 1, 1)
04:12:45.832 [Lua] main_path_player_far_away_check started
04:12:48.891 [Lua] main_path_player_far_away_check started
04:12:52.900 [Lua] TerrorEventMixer.start_event: plaza_wave_4
04:12:54.132 [Lua] main_path_player_far_away_check started
04:12:55.995 [Lua] MUSIC: explore -> pre_horde
04:12:57.242 [Lua] main_path_player_far_away_check started
04:13:10.821 [Lua] MUSIC: pre_horde -> horde
04:13:11.641 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(32.3543, -11.8765, 3.10599) 40 Vector3(3.38172, 1, 1)
04:13:14.162 [Lua] [LOCAL RPC] rpc_client_create_aoe 283 Vector3(36.5663, -12.0475, 3.20511) 275 37
04:13:14.162 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:13:14.162 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(36.5663, -12.0475, 3.20511) 40 Vector3(3.5, 1, 1)
04:13:15.353 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:13:16.044 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:13:19.017 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(27.3675, 3.7641, 2.96631) 40 Vector3(2.99823, 1, 1)
04:13:19.201 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:13:20.196 [Lua] event horde ends!
04:13:20.215 [Lua] event horde ends!
04:13:21.080 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:13:25.819 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:13:28.349 [Lua] event horde ends!
04:13:28.358 [Lua] event horde ends!
04:13:33.580 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(25.1482, 1.64475, 3.0492) Vector3(0.44028, -0.883725, -0.158692) 2
04:13:46.559 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:13:49.856 [Lua] [LOCAL RPC] rpc_ping_unit 283 430 false
04:13:51.839 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 92.
04:13:54.142 [Lua] Destroying unit - ai got stuck chaos_corruptor_sorcerer 1 4 16
04:13:55.157 [Lua] Destroying unit - ai got stuck chaos_corruptor_sorcerer 2 5 15
04:13:56.383 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 432 stop_beam 3073
04:13:57.068 [Lua] event horde ends!
04:13:57.080 [Lua] event horde ends!
04:14:00.971 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 436 stop_beam 2049
04:14:01.057 [Lua] Missing damage in action quick_teleport in anim_cb_damage() callback
04:14:02.038 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 437 projectile 2049
04:14:02.457 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 33 Vector3(30.6194, -15.3933, 3.23313) 40 Vector3(2.17713, 1, 1)
04:14:02.494 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 437 stop_beam 2049
04:14:03.522 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:14:03.888 [Lua] PlayerManager:assign_unit_ownership Father Donovan 1100001093b7a57 1
04:14:04.203 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57
04:14:04.586 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(32.6029, -12.8879, 3.10554) 40 Vector3(3.15034, 1, 1)
04:14:07.258 [Lua] [LOCAL RPC] rpc_ping_unit 283 437 false
04:14:08.369 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 436 projectile 3073
04:14:08.705 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 436 stop_beam 3073
04:14:08.900 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:14:08.945 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 437 stop_beam 283
04:14:08.973 [Lua] [LOCAL RPC] rpc_increment_stat 26
04:14:08.973 [Lua] Incremented stat corruptor_killed_at_teleport_time
04:14:09.261 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57
04:14:11.322 [Lua] [LOCAL RPC] rpc_ping_unit 283 429 false
04:14:11.796 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:14:12.130 [Lua] PlayerManager:assign_unit_ownership Fuck Dark Souls 1100001051e2f68 1
04:14:12.449 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:14:17.572 [Lua] MUSIC: horde -> explore
04:14:17.765 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 436 projectile 283
04:14:17.995 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 905019 0
04:14:18.003 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 436 start_beam 283
04:14:19.904 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:14:19.994 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 436 stop_beam 283
04:14:20.005 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:14:20.062 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:14:20.151 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(37.6371, -27.1882, 3.42501) Vector3(-0.969722, -0.0203865, -0.243358) 2
04:14:20.346 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:14:20.408 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:14:20.814 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:14:27.110 [Lua] [LOCAL RPC] rpc_client_create_aoe 283 Vector3(38.0457, -27.9779, 3.44577) 275 37
04:14:27.110 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:14:27.110 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(38.0457, -27.9779, 3.44577) 40 Vector3(3.5, 1, 1)
04:14:30.474 [Lua] MUSIC: explore -> pre_horde
04:14:30.485 [Lua] MUSIC: pre_horde -> horde
04:14:34.487 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 92.
04:14:38.098 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xddbc9, position: 0
04:14:38.299 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:14:39.149 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 92.
04:14:40.288 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 92.
04:14:40.999 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 92.
04:14:42.018 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xddef7, position: 0
04:14:42.462 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 92.
04:14:45.178 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xde1ed, position: 0
04:14:45.238 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xde1fc, position: 0
04:14:46.697 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 92.
04:14:46.738 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:14:48.100 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:14:50.324 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 92.
04:14:50.406 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 92.
04:14:54.274 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:14:54.787 [Lua] event horde ends!
04:14:54.787 [Lua] event horde ends!
04:14:55.260 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:14:58.664 [Lua] MUSIC: horde -> explore
04:15:01.812 [Lua] MUSIC: explore -> pre_horde
04:15:05.062 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:05.175 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:05.258 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:05.663 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:15:05.756 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:15:06.050 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:15:06.240 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:06.885 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57
04:15:08.700 [Lua] MUSIC: pre_horde -> horde
04:15:09.243 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 914386 0
04:15:09.928 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xdf445, position: 0
04:15:10.703 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:10.769 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:10.865 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:10.927 [Lua] main_path_player_far_away_check started
04:15:11.200 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:15:11.239 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:15:11.302 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:15:14.171 [Lua] main_path_player_far_away_check started
04:15:18.008 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 916334 0
04:15:18.423 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:18.528 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:18.608 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:18.779 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:15:18.904 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:15:18.904 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:18.964 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:19.064 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:19.100 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:15:19.388 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:15:19.530 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:15:19.566 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:15:20.646 [Lua] Missing damage in action follow in anim_cb_damage() callback
04:15:22.405 [Lua] [NetworkServer] Peer 1100001044a0740 despawned player.
04:15:22.405 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001044a0740
04:15:22.407 [Lua] [GameNetworkManager] destroying game object with go_id=222
04:15:22.407 [Lua] [UnitSpawner] [nil] failed to remove listener [interactable_unit_for_husk] from unit [[Unit '#ID[58c82d6ac0eda7e3]']]
04:15:23.630 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:23.711 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:23.807 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:24.069 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:15:24.312 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:15:24.358 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:15:24.419 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:15:24.889 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:24.959 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:25.068 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:25.308 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:15:25.412 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:15:25.552 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:15:25.559 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xc570f, position: 229284
04:15:25.574 [Lua] [GameNetworkManager] destroying game object with go_id=284
04:15:25.670 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:26.015 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:15:26.081 [Lua] event horde ends!
04:15:26.092 [Lua] event horde ends!
04:15:26.102 [Lua] event horde ends!
04:15:33.208 [Lua] Missing damage in action follow in anim_cb_damage() callback
04:15:37.485 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:15:38.378 [Lua] [NetworkServer] Peer 1100001051e2f68 despawned player.
04:15:38.378 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001051e2f68
04:15:38.379 [Lua] [GameNetworkManager] destroying game object with go_id=162
04:15:50.051 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:50.450 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57
04:16:08.514 [Lua] MUSIC: horde -> lost
04:16:18.584 [Lua] [NetworkServer] Entering post game
04:16:18.584 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InGame
04:16:18.584 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InPostGame
04:16:18.584 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InGame
04:16:18.584 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InPostGame
04:16:18.584 [Lua] [PeerSM] 1100001044a0740 :: on_exit InGame
04:16:18.584 [Lua] [PeerSM] 1100001044a0740 :: on_enter InPostGame
04:16:18.584 [Lua] [PeerSM] 1100001093b7a57 :: on_exit InGame
04:16:18.584 [Lua] [PeerSM] 1100001093b7a57 :: on_enter InPostGame
04:16:18.584 [Lua] gm_event_end_conditions_met false true
04:16:18.584 [Save] Saving `save_data`
04:16:18.584 [Lua] Game lost
04:16:18.584 [Lua] PlayFabMirror:_commit_internal nil
04:16:18.584 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
04:16:18.584 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
04:16:18.588 [Save] Save done
04:16:18.588 [Save] Saving `save_data`
04:16:18.592 [Save] Save done
04:16:18.595 [Lua] commit result success 45
04:16:18.595 [Lua] [PlayFabRequestQueue] Enqueuing request generateEndOfLevelLoot 101
04:16:18.595 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
04:16:18.607 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 101 78
04:16:18.894 [Lua] [PlayFabRequestQueue] EAC Enabled! 101
04:16:18.894 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 101
04:16:19.188 [Lua] [PlayFabRequestQueue] Request Success generateEndOfLevelLoot 101
04:16:26.285 [Lua] ConflictDirector - destroy all units
04:16:26.288 [Lua] [LOCAL RPC] rpc_is_ready_for_transition
04:16:26.429 [Lua] TRANSITION nil nil inn_level
04:16:26.429 [Lua] Transition type "inn_level", is server: true
04:16:26.429 [Lua] [NetworkServer] Current level key inn_level
04:16:26.429 [Lua] [LevelTransitionHandler] Generated new level_seed: 12975710
04:16:26.429 [Lua] [GameNetworkManager] Leaving game...
04:16:26.429 [Lua] [GameNetworkManager] Shutting down game session host.
04:16:26.429 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
04:16:26.429 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
04:16:26.429 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=819.93
04:16:26.441 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
04:16:28.443 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
04:16:28.454 [Lua] PlayerManager:remove_player peer_id=110000100a1d9b9 1
04:16:28.454 [Lua] Clearing all global lookup lists
04:16:28.454 [Lua] [EquipmentUI] - Destroy
04:16:28.454 [Lua] [GamePadEquipmentUI] - Destroy
04:16:28.454 [Lua] [AbilityUI] - Destroy
04:16:28.454 [Lua] [GamePadAbilityUI] - Destroy
04:16:28.454 [Lua] [IngamePlayerListUI] - Destroy
04:16:28.454 [Lua] [IngameUI] destroy
04:16:28.469 [Lua] [MOD][VMF][INFO] Removed 1100001044a0740 from the VMF users list.
04:16:28.469 [Lua] PlayerManager:remove_player peer_id=1100001044a0740 1
04:16:28.469 [Lua] [MOD][VMF][INFO] Removed 1100001051e2f68 from the VMF users list.
04:16:28.469 [Lua] PlayerManager:remove_player peer_id=1100001051e2f68 1
04:16:28.469 [Lua] PlayerManager:remove_player peer_id=1100001093b7a57 1
04:16:28.495 [Lua] [Managers] Destroying state managers...
04:16:28.502 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
04:16:28.502 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InPostGame
04:16:28.502 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter Loading
04:16:28.502 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100a1d9b9
04:16:28.502 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InPostGame
04:16:28.502 [Lua] [PeerSM] 1100001051e2f68 :: on_enter Loading
04:16:28.502 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001051e2f68
04:16:28.502 [Lua] [PeerSM] 1100001044a0740 :: on_exit InPostGame
04:16:28.502 [Lua] [PeerSM] 1100001044a0740 :: on_enter Loading
04:16:28.502 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001044a0740
04:16:28.502 [Lua] [PeerSM] 1100001093b7a57 :: on_exit InPostGame
04:16:28.502 [Lua] [PeerSM] 1100001093b7a57 :: on_enter Loading
04:16:28.502 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001093b7a57
04:16:28.502 [Lua] [Matchmaking] unregister rpcs
04:16:28.502 [Lua] [Gamestate] Enter state StateLoading
04:16:28.504 [World] Spawning level.
04:16:28.505 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
04:16:28.505 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
04:16:28.505 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
04:16:28.509 [Lua] Found camera: end_screen_camera
04:16:28.509 [Lua] Found camera: end_screen_camera
04:16:28.509 [Lua] Found camera: end_screen_camera
04:16:28.509 [Lua] Found camera: end_screen_camera
04:16:28.509 [Lua] Found camera: end_screen_camera
04:16:28.509 [Lua] Found camera: end_screen_camera
04:16:28.509 [Lua] Found camera: end_screen_camera
04:16:28.509 [Lua] Found camera: end_screen_camera
04:16:28.509 [Lua] Found camera: end_screen_camera
04:16:28.509 [Lua] Found camera: end_screen_camera
04:16:28.509 [Lua] Found camera: end_screen_camera
04:16:28.509 [Lua] [EndViewState] Enter Substate EndViewStateSummary
04:16:28.510 [Lua] [Gamestate] Enter Substate StateLoadingRunning
04:16:28.510 [Lua] [Matchmaking] register rpcs
04:16:28.510 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
04:16:28.510 [Lua] Set lobby begin:
04:16:28.510 [Lua] Lobby data twitch_enabled = false
04:16:28.510 [Lua] Lobby data power_level = 0
04:16:28.510 [Lua] Lobby data player_slot_6 = 0:0
04:16:28.510 [Lua] Lobby data num_players = 4
04:16:28.510 [Lua] Lobby data host = 110000100a1d9b9
04:16:28.510 [Lua] Lobby data game_mode = event
04:16:28.510 [Lua] Lobby data is_private = true
04:16:28.510 [Lua] Lobby data difficulty = hardest
04:16:28.510 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:16:28.511 [Lua] Lobby data selected_level_key = plaza
04:16:28.511 [Lua] Lobby data quick_game = false
04:16:28.511 [Lua] Lobby data matchmaking = false
04:16:28.511 [Lua] Lobby data level_key = plaza
04:16:28.511 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1
04:16:28.511 [Lua] Lobby data unique_server_name = Crymic
04:16:28.511 [Lua] Lobby data player_slot_5 = 1100001044a0740:1
04:16:28.511 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:16:28.511 [Lua] Lobby data country_code = US
04:16:28.511 [Lua] Lobby data player_slot_3 = 0:0
04:16:28.511 [Lua] Lobby data eac_authorized = true
04:16:28.511 [Lua] Set lobby end.
04:16:28.511 [Lua] registering RPCs
04:16:28.511 [Lua] Set lobby begin:
04:16:28.511 [Lua] Lobby data twitch_enabled = false
04:16:28.511 [Lua] Lobby data power_level = 0
04:16:28.511 [Lua] Lobby data player_slot_6 = 0:0
04:16:28.511 [Lua] Lobby data num_players = 4
04:16:28.511 [Lua] Lobby data host = 110000100a1d9b9
04:16:28.511 [Lua] Lobby data game_mode = event
04:16:28.512 [Lua] Lobby data is_private = true
04:16:28.512 [Lua] Lobby data difficulty = hardest
04:16:28.512 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:16:28.512 [Lua] Lobby data selected_level_key = plaza
04:16:28.512 [Lua] Lobby data quick_game = false
04:16:28.512 [Lua] Lobby data matchmaking = false
04:16:28.512 [Lua] Lobby data level_key = inn_level
04:16:28.512 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1
04:16:28.512 [Lua] Lobby data unique_server_name = Crymic
04:16:28.512 [Lua] Lobby data player_slot_5 = 1100001044a0740:1
04:16:28.512 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:16:28.512 [Lua] Lobby data country_code = US
04:16:28.512 [Lua] Lobby data player_slot_3 = 0:0
04:16:28.512 [Lua] Lobby data eac_authorized = true
04:16:28.512 [Lua] Set lobby end.
04:16:28.512 [Lua] MUSIC MANAGER unmute_all_world_sounds 922121 0
04:16:28.512 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 102
04:16:28.512 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
04:16:28.515 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 102
04:16:28.516 [Lua] ### Sending rpc_level_loaded
04:16:28.516 [Lua] #### Has state machine: true, sender: 110000100a1d9b9, level_id: 18
04:16:28.516 [Lua] Peer 110000100a1d9b9 has loaded the level and all enemies are loaded
04:16:28.516 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
04:16:28.516 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
04:16:28.516 [Lua] [LevelTransitionHandler] load_level inn_level
04:16:28.562 [Umbra] Unload tome
04:16:28.601 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/holly/plaza, LevelTransitionHandler
04:16:28.601 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
04:16:28.601 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
04:16:28.601 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
04:16:28.601 [Lua] [LOCAL RPC] rpc_load_level 26 12975710
04:16:28.689 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
04:16:28.689 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
04:16:28.690 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
04:16:28.708 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 102
04:16:29.036 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
04:16:29.608 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xb9919df0, playing_id: 0xe120a, position: 4813914
04:16:32.764 [Save] Saving `telemetry`
04:16:32.767 [Save] Save done
04:16:35.843 [Lua] ### Sending rpc_level_loaded
04:16:35.843 [Lua] #### Has state machine: true, sender: 1100001044a0740, level_id: 26
04:16:35.843 [Lua] Peer 1100001044a0740 has loaded the level and all enemies are loaded
04:16:35.844 [Lua] [PeerSM] 1100001044a0740 :: on_exit Loading
04:16:35.844 [Lua] [PeerSM] 1100001044a0740 :: on_enter LoadingProfilePackages
04:16:35.861 [Lua] [PeerSM] 1100001044a0740 :: on_exit LoadingProfilePackages
04:16:35.861 [Lua] [PeerSM] 1100001044a0740 :: on_enter WaitingForEnterGame
04:16:36.116 [Lua] [EndViewState] Exit Substate EndViewStateSummary
04:16:36.116 [Lua] [PlayState] Enter Substate EndViewStateScore
04:16:38.410 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
04:16:38.410 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
04:16:38.427 [Lua] [LevelTransitionHandler] Level load completed!
04:16:38.430 [Lua] ### Sending rpc_level_loaded
04:16:38.430 [Lua] #### Has state machine: true, sender: 110000100a1d9b9, level_id: 26
04:16:38.430 [Lua] Peer 110000100a1d9b9 has loaded the level and all enemies are loaded
04:16:38.443 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit Loading
04:16:38.443 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter LoadingProfilePackages
04:16:38.460 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit LoadingProfilePackages
04:16:38.460 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForEnterGame
04:16:38.463 [Lua] [LOCAL RPC] rpc_loading_synced
04:16:38.829 [Lua] ### Sending rpc_level_loaded
04:16:38.829 [Lua] #### Has state machine: true, sender: 1100001051e2f68, level_id: 26
04:16:38.829 [Lua] Peer 1100001051e2f68 has loaded the level and all enemies are loaded
04:16:38.830 [Lua] [PeerSM] 1100001051e2f68 :: on_exit Loading
04:16:38.830 [Lua] [PeerSM] 1100001051e2f68 :: on_enter LoadingProfilePackages
04:16:38.847 [Lua] [PeerSM] 1100001051e2f68 :: on_exit LoadingProfilePackages
04:16:38.847 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForEnterGame
04:16:39.725 [Lua] ### Sending rpc_level_loaded
04:16:39.725 [Lua] #### Has state machine: true, sender: 1100001093b7a57, level_id: 26
04:16:39.725 [Lua] Peer 1100001093b7a57 has loaded the level and all enemies are loaded
04:16:39.726 [Lua] [PeerSM] 1100001093b7a57 :: on_exit Loading
04:16:39.726 [Lua] [PeerSM] 1100001093b7a57 :: on_enter LoadingProfilePackages
04:16:39.743 [Lua] [PeerSM] 1100001093b7a57 :: on_exit LoadingProfilePackages
04:16:39.743 [Lua] [PeerSM] 1100001093b7a57 :: on_enter WaitingForEnterGame
04:16:52.262 [Lua] [PlayState] Exit Substate EndViewStateScore
04:16:52.263 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
04:16:53.276 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
04:16:53.276 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
04:16:53.276 [Lua] [Matchmaking] unregister rpcs
04:16:53.276 [Lua] Set lobby begin:
04:16:53.276 [Lua] Lobby data twitch_enabled = false
04:16:53.276 [Lua] Lobby data power_level = 0
04:16:53.276 [Lua] Lobby data player_slot_6 = 0:0
04:16:53.277 [Lua] Lobby data num_players = 4
04:16:53.277 [Lua] Lobby data host = 110000100a1d9b9
04:16:53.277 [Lua] Lobby data game_mode = event
04:16:53.277 [Lua] Lobby data is_private = true
04:16:53.277 [Lua] Lobby data difficulty = hardest
04:16:53.277 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:16:53.277 [Lua] Lobby data selected_level_key = plaza
04:16:53.277 [Lua] Lobby data quick_game = false
04:16:53.277 [Lua] Lobby data matchmaking = false
04:16:53.277 [Lua] Lobby data level_key = inn_level
04:16:53.277 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1
04:16:53.277 [Lua] Lobby data unique_server_name = Crymic
04:16:53.277 [Lua] Lobby data player_slot_5 = 1100001044a0740:1
04:16:53.277 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:16:53.277 [Lua] Lobby data country_code = US
04:16:53.277 [Lua] Lobby data player_slot_3 = 0:0
04:16:53.277 [Lua] Lobby data eac_authorized = true
04:16:53.277 [Lua] Set lobby end.
04:16:53.277 [Lua] [Managers] Destroying state managers...
04:16:53.278 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
04:16:53.278 [Lua] MUSIC MANAGER Stop_loading_screen_music 922166 0
04:16:53.278 [Lua] [Gamestate] Enter StateIngame HOST
04:16:53.278 [Lua] Set lobby begin:
04:16:53.278 [Lua] Lobby data twitch_enabled = false
04:16:53.279 [Lua] Lobby data power_level = 0
04:16:53.279 [Lua] Lobby data player_slot_6 = 0:0
04:16:53.279 [Lua] Lobby data num_players = 4
04:16:53.279 [Lua] Lobby data host = 110000100a1d9b9
04:16:53.279 [Lua] Lobby data game_mode = event
04:16:53.279 [Lua] Lobby data is_private = true
04:16:53.279 [Lua] Lobby data difficulty = hardest
04:16:53.279 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:16:53.279 [Lua] Lobby data selected_level_key = inn_level
04:16:53.279 [Lua] Lobby data quick_game = false
04:16:53.279 [Lua] Lobby data matchmaking = false
04:16:53.279 [Lua] Lobby data level_key = inn_level
04:16:53.279 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1
04:16:53.279 [Lua] Lobby data unique_server_name = Crymic
04:16:53.279 [Lua] Lobby data player_slot_5 = 1100001044a0740:1
04:16:53.279 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:16:53.279 [Lua] Lobby data country_code = US
04:16:53.279 [Lua] Lobby data player_slot_3 = 0:0
04:16:53.279 [Lua] Lobby data eac_authorized = true
04:16:53.279 [Lua] Set lobby end.
04:16:53.280 [Lua] [StateIngame] Server ingame
04:16:53.282 [Lua] Set lobby begin:
04:16:53.282 [Lua] Lobby data twitch_enabled = false
04:16:53.282 [Lua] Lobby data power_level = 0
04:16:53.282 [Lua] Lobby data player_slot_6 = 0:0
04:16:53.282 [Lua] Lobby data num_players = 4
04:16:53.282 [Lua] Lobby data host = 110000100a1d9b9
04:16:53.282 [Lua] Lobby data game_mode = event
04:16:53.282 [Lua] Lobby data is_private = true
04:16:53.282 [Lua] Lobby data difficulty = hardest
04:16:53.282 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:16:53.282 [Lua] Lobby data selected_level_key = inn_level
04:16:53.282 [Lua] Lobby data quick_game = false
04:16:53.282 [Lua] Lobby data matchmaking = false
04:16:53.282 [Lua] Lobby data level_key = inn_level
04:16:53.282 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1
04:16:53.283 [Lua] Lobby data unique_server_name = Crymic
04:16:53.283 [Lua] Lobby data player_slot_5 = 1100001044a0740:1
04:16:53.283 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:16:53.283 [Lua] Lobby data country_code = US
04:16:53.283 [Lua] Lobby data player_slot_3 = 0:0
04:16:53.283 [Lua] Lobby data eac_authorized = true
04:16:53.283 [Lua] Set lobby end.
04:16:53.283 [Lua] [Matchmaking] register rpcs
04:16:53.283 [Lua] [GameNetworkManager] Setting pong timeout to 60
04:16:53.283 [Lua] [GameNetworkManager] My own peer_id = 110000100a1d9b9
04:16:53.283 [Lua] [GameNetworkManager] self.is_server = true
04:16:53.283 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
04:16:53.283 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
04:16:53.283 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
04:16:53.283 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
04:16:53.283 [Network] Setting artificial MTU limit to 65536
04:16:53.285 [Lua] Switching ConflictSettings: to: disabled
04:16:53.285 [Lua] pacing=disabled
04:16:53.285 [Lua] roaming=nil
04:16:53.285 [Lua] disabled=true
04:16:53.285 [Lua] pack_spawning=disabled
04:16:53.285 [Lua] boss=disabled
04:16:53.285 [Lua] horde=disabled
04:16:53.285 [Lua] specials=disabled
04:16:53.285 [Lua] name=disabled
04:16:53.285 [Lua] intensity=disabled
04:16:53.285 [Lua] ---
04:16:53.288 [Lua] [AIInterestPointSystem] Level Seed: 12975710
04:16:53.288 [Lua]
04:16:53.288 [Lua] [entity_system_bag] = table
04:16:53.288 [Lua] [entity_system_bag] = metatable
04:16:53.288 [Lua] [startup_data] = table
04:16:53.288 [Lua] [entity_manager] = table
04:16:53.288 [Lua] [entity_manager] = metatable
04:16:53.288 [Lua] [unit_spawner] = table
04:16:53.288 [Lua] [unit_spawner] = metatable
04:16:53.288 [Lua] [unit_storage] = table
04:16:53.288 [Lua] [unit_storage] = metatable
04:16:53.288 [Lua] [dice_keeper] = table
04:16:53.288 [Lua] [dice_keeper] = metatable
04:16:53.288 [Lua] [is_server] = true (boolean)
04:16:53.306 [Lua] [world] = [World]
04:16:53.306 [Lua] [system_api] = table
04:16:53.306 [Lua] [network_lobby] = table
04:16:53.306 [Lua] [network_lobby] = metatable
04:16:53.306 [Lua] [profile_synchronizer] = table
04:16:53.306 [Lua] [profile_synchronizer] = metatable
04:16:53.306 [Lua] [entity_system] = table
04:16:53.306 [Lua] [entity_system] = metatable
04:16:53.306 [Lua] [num_local_human_players] = 1 (number)
04:16:53.306 [Lua] [statistics_db] = table
04:16:53.306 [Lua] [statistics_db] = metatable
04:16:53.306 [Lua] [network_server] = table
04:16:53.306 [Lua] [network_server] = metatable
04:16:53.306 [Lua] [input_manager] = table
04:16:53.306 [Lua] [input_manager] = metatable
04:16:53.306 [Lua] [network_clock] = table
04:16:53.306 [Lua] [network_clock] = metatable
04:16:53.306 [Lua] [network_transmit] = table
04:16:53.306 [Lua] [network_transmit] = metatable
04:16:53.306 [Lua] [free_flight_manager] = table
04:16:53.306 [Lua] [free_flight_manager] = metatable
04:16:53.306 [Lua] [network_manager] = table
04:16:53.306 [Lua] [network_manager] = metatable
04:16:53.306 [Lua] [network_event_delegate] = table
04:16:53.306 [Lua] [network_event_delegate] = metatable
04:16:53.306 [Lua]
04:16:53.307 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
04:16:53.310 [Lua] [AchievementManager] Achievements using the steam platform
04:16:53.311 [Lua] [StateIngame] Level seed: 12975710
04:16:53.311 [Umbra] Init version: 3.4.15 :: 16 threads
04:16:53.311 [Umbra] Tome with `11601` objects loaded.
04:16:53.311 [Umbra] UMBRA Tome loaded.
04:16:53.311 [World] Spawning level.
04:16:53.317 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
04:16:53.519 [Lua] [LevelAnalysis] set_random_seed( 837892928)
04:16:53.521 [Lua] PlayerManager:add_player player_1
04:16:53.524 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
04:16:53.524 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
04:16:53.525 [Lua] [IngameUI] init
04:16:53.566 [Lua] [Matchmaking] Cancelling matchmaking
04:16:53.566 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
04:16:53.566 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
04:16:53.566 [Lua] Set lobby begin:
04:16:53.566 [Lua] Lobby data twitch_enabled = false
04:16:53.566 [Lua] Lobby data power_level = 785
04:16:53.566 [Lua] Lobby data player_slot_6 = 0:0
04:16:53.566 [Lua] Lobby data num_players = 4
04:16:53.567 [Lua] Lobby data host = 110000100a1d9b9
04:16:53.567 [Lua] Lobby data game_mode = event
04:16:53.567 [Lua] Lobby data is_private = true
04:16:53.567 [Lua] Lobby data difficulty = hardest
04:16:53.567 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:16:53.567 [Lua] Lobby data selected_level_key = inn_level
04:16:53.567 [Lua] Lobby data quick_game = false
04:16:53.567 [Lua] Lobby data matchmaking = false
04:16:53.567 [Lua] Lobby data level_key = inn_level
04:16:53.567 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1
04:16:53.567 [Lua] Lobby data unique_server_name = Crymic
04:16:53.567 [Lua] Lobby data player_slot_5 = 1100001044a0740:1
04:16:53.567 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:16:53.567 [Lua] Lobby data country_code = US
04:16:53.567 [Lua] Lobby data player_slot_3 = 0:0
04:16:53.567 [Lua] Lobby data eac_authorized = true
04:16:53.567 [Lua] Set lobby end.
04:16:53.568 [Flow] Forge tier 4
04:16:53.568 [Flow] complete_skittergate_legend true
04:16:53.568 [Flow] complete_all_helmgart_levels_recruit true
04:16:53.569 [Flow] WitchHunterLevel:30
04:16:53.569 [Flow] LeaderYes
04:16:53.569 [Flow] ALL PC XP:835410
04:16:53.569 [Flow] Has "bogenhafen" DLC:true
04:16:53.569 [Flow] WH XP:147305
04:16:53.569 [Flow] Number of crafted items:4125
04:16:53.569 [Flow] Has "pre_order" DLC:true
04:16:53.569 [Flow] Sum of Powe Levels:1500
04:16:53.569 [Flow] lodestone diff 1:false
04:16:53.569 [Flow] magnus and forest activated
04:16:53.569 [Flow] magnus and forest activated
04:16:53.569 [Flow] cemetery and forest activated
04:16:53.569 [Flow] magnus and cemetery
04:16:53.569 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:16:53.569 [Flow] ALL RUNES ACTIVATED
04:16:53.569 [Flow] magnus and forest activated
04:16:53.569 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:16:53.569 [Flow] ALL RUNES ACTIVATED
04:16:53.569 [Flow] cemetery and forest activated
04:16:53.569 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:16:53.569 [Flow] ALL RUNES ACTIVATED
04:16:53.569 [Flow] magnus and forest activated
04:16:53.569 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:16:53.569 [Flow] ALL RUNES ACTIVATED
04:16:53.569 [Flow] magnus and cemetery
04:16:53.569 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:16:53.569 [Flow] ALL RUNES ACTIVATED
04:16:53.569 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:16:53.570 [Lua] CurrentConflictSettings disabled
04:16:53.570 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
04:16:53.572 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
04:16:53.572 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
04:16:53.572 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
04:16:53.572 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=20
04:16:53.572 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
04:16:53.572 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
04:16:53.590 [Lua] MUSIC: lost -> explore
04:16:53.613 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForEnterGame
04:16:53.613 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForGameObjectSync
04:16:53.613 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForEnterGame
04:16:53.613 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForGameObjectSync
04:16:53.613 [Lua] [PeerSM] 1100001044a0740 :: on_exit WaitingForEnterGame
04:16:53.613 [Lua] [PeerSM] 1100001044a0740 :: on_enter WaitingForGameObjectSync
04:16:53.613 [Lua] [PeerSM] 1100001093b7a57 :: on_exit WaitingForEnterGame
04:16:53.613 [Lua] [PeerSM] 1100001093b7a57 :: on_enter WaitingForGameObjectSync
04:16:54.299 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001051e2f68
04:16:54.300 [Lua] Set lobby begin:
04:16:54.300 [Lua] Lobby data twitch_enabled = false
04:16:54.300 [Lua] Lobby data power_level = 785
04:16:54.300 [Lua] Lobby data player_slot_6 = 0:0
04:16:54.300 [Lua] Lobby data num_players = 4
04:16:54.300 [Lua] Lobby data host = 110000100a1d9b9
04:16:54.300 [Lua] Lobby data game_mode = event
04:16:54.301 [Lua] Lobby data is_private = true
04:16:54.301 [Lua] Lobby data difficulty = hardest
04:16:54.301 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:16:54.301 [Lua] Lobby data selected_level_key = inn_level
04:16:54.301 [Lua] Lobby data quick_game = false
04:16:54.301 [Lua] Lobby data matchmaking = false
04:16:54.301 [Lua] Lobby data level_key = inn_level
04:16:54.301 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1
04:16:54.301 [Lua] Lobby data unique_server_name = Crymic
04:16:54.301 [Lua] Lobby data player_slot_5 = 1100001044a0740:1
04:16:54.301 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:16:54.301 [Lua] Lobby data country_code = US
04:16:54.301 [Lua] Lobby data player_slot_3 = 0:0
04:16:54.302 [Lua] Lobby data eac_authorized = true
04:16:54.302 [Lua] Set lobby end.
04:16:54.302 [Lua] [Matchmaking] Assigned player 1100001051e2f68 to slot 4 when hot join syncing
04:16:54.302 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001044a0740
04:16:54.302 [Lua] Set lobby begin:
04:16:54.302 [Lua] Lobby data twitch_enabled = false
04:16:54.302 [Lua] Lobby data power_level = 785
04:16:54.303 [Lua] Lobby data player_slot_6 = 0:0
04:16:54.303 [Lua] Lobby data num_players = 4
04:16:54.303 [Lua] Lobby data host = 110000100a1d9b9
04:16:54.303 [Lua] Lobby data game_mode = event
04:16:54.303 [Lua] Lobby data is_private = true
04:16:54.303 [Lua] Lobby data difficulty = hardest
04:16:54.303 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:16:54.303 [Lua] Lobby data selected_level_key = inn_level
04:16:54.303 [Lua] Lobby data quick_game = false
04:16:54.303 [Lua] Lobby data matchmaking = false
04:16:54.303 [Lua] Lobby data level_key = inn_level
04:16:54.303 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1
04:16:54.303 [Lua] Lobby data unique_server_name = Crymic
04:16:54.303 [Lua] Lobby data player_slot_5 = 1100001044a0740:1
04:16:54.303 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:16:54.303 [Lua] Lobby data country_code = US
04:16:54.304 [Lua] Lobby data player_slot_3 = 0:0
04:16:54.304 [Lua] Lobby data eac_authorized = true
04:16:54.304 [Lua] Set lobby end.
04:16:54.304 [Lua] [Matchmaking] Assigned player 1100001044a0740 to slot 5 when hot join syncing
04:16:54.304 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001093b7a57
04:16:54.304 [Lua] Set lobby begin:
04:16:54.305 [Lua] Lobby data twitch_enabled = false
04:16:54.305 [Lua] Lobby data power_level = 785
04:16:54.305 [Lua] Lobby data player_slot_6 = 0:0
04:16:54.305 [Lua] Lobby data num_players = 4
04:16:54.305 [Lua] Lobby data host = 110000100a1d9b9
04:16:54.305 [Lua] Lobby data game_mode = event
04:16:54.305 [Lua] Lobby data is_private = true
04:16:54.305 [Lua] Lobby data difficulty = hardest
04:16:54.305 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:16:54.305 [Lua] Lobby data selected_level_key = inn_level
04:16:54.305 [Lua] Lobby data quick_game = false
04:16:54.305 [Lua] Lobby data matchmaking = false
04:16:54.305 [Lua] Lobby data level_key = inn_level
04:16:54.305 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1
04:16:54.305 [Lua] Lobby data unique_server_name = Crymic
04:16:54.305 [Lua] Lobby data player_slot_5 = 1100001044a0740:1
04:16:54.306 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:16:54.306 [Lua] Lobby data country_code = US
04:16:54.306 [Lua] Lobby data player_slot_3 = 0:0
04:16:54.306 [Lua] Lobby data eac_authorized = true
04:16:54.306 [Lua] Set lobby end.
04:16:54.306 [Lua] [Matchmaking] Assigned player 1100001093b7a57 to slot 1 when hot join syncing
04:16:54.307 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForGameObjectSync
04:16:54.307 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForPlayers
04:16:54.307 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForGameObjectSync
04:16:54.307 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForPlayers
04:16:54.307 [Lua] [PeerSM] 1100001044a0740 :: on_exit WaitingForGameObjectSync
04:16:54.307 [Lua] [PeerSM] 1100001044a0740 :: on_enter WaitingForPlayers
04:16:54.307 [Lua] [PeerSM] 1100001093b7a57 :: on_exit WaitingForGameObjectSync
04:16:54.307 [Lua] [PeerSM] 1100001093b7a57 :: on_enter WaitingForPlayers
04:16:54.307 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001051e2f68
04:16:54.307 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001044a0740
04:16:54.307 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001093b7a57
04:16:54.310 [Lua] [LOCAL RPC] rpc_game_started
04:16:54.321 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForPlayers
04:16:54.321 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter SpawningPlayer
04:16:54.321 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForPlayers
04:16:54.321 [Lua] [PeerSM] 1100001051e2f68 :: on_enter SpawningPlayer
04:16:54.321 [Lua] [PeerSM] 1100001044a0740 :: on_exit WaitingForPlayers
04:16:54.321 [Lua] [PeerSM] 1100001044a0740 :: on_enter SpawningPlayer
04:16:54.321 [Lua] [PeerSM] 1100001093b7a57 :: on_exit WaitingForPlayers
04:16:54.321 [Lua] [PeerSM] 1100001093b7a57 :: on_enter SpawningPlayer
04:16:54.356 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit SpawningPlayer
04:16:54.356 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InGame
04:16:54.356 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001051e2f68
04:16:54.356 [Lua] PlayerManager:add_remote_player 1100001051e2f68
04:16:54.356 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=21
04:16:54.356 [Lua] RemotePlayer:create_game_object( ) 21
04:16:54.359 [Lua] [PeerSM] 1100001051e2f68 :: on_exit SpawningPlayer
04:16:54.359 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InGame
04:16:54.359 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001044a0740
04:16:54.359 [Lua] PlayerManager:add_remote_player 1100001044a0740
04:16:54.359 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=22
04:16:54.359 [Lua] RemotePlayer:create_game_object( ) 22
04:16:54.362 [Lua] [PeerSM] 1100001044a0740 :: on_exit SpawningPlayer
04:16:54.362 [Lua] [PeerSM] 1100001044a0740 :: on_enter InGame
04:16:54.362 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001093b7a57
04:16:54.362 [Lua] PlayerManager:add_remote_player 1100001093b7a57
04:16:54.362 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=23
04:16:54.362 [Lua] RemotePlayer:create_game_object( ) 23
04:16:54.364 [Lua] [PeerSM] 1100001093b7a57 :: on_exit SpawningPlayer
04:16:54.364 [Lua] [PeerSM] 1100001093b7a57 :: on_enter InGame
04:16:54.368 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 2 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1
04:16:54.368 [Lua] PlayerManager:rpc_to_client_spawn_player(110000100a1d9b9, 2, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
04:16:54.368 [Lua] PlayerManager:rpc_to_client_spawn_player()
04:16:54.370 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:16:54.370 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:16:54.370 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:16:54.370 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=25
04:16:54.389 [Flow] DISABLE
04:16:54.510 [Lua] [MOD][VMF][INFO] Added 1100001051e2f68 to the VMF users list.
04:16:54.511 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001051e2f68 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
04:16:54.511 [Lua] Adding player sync data to peer=1100001051e2f68 local_player_id=1
04:16:54.511 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001051e2f68 go_type=player_unit go_created_func_name=game_object_created_player_unit
04:16:54.511 [Lua] [NetworkServer] Peer 1100001051e2f68 spawned player.
04:16:54.512 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=26
04:16:54.512 [Lua] PlayerManager:assign_unit_ownership Fuck Dark Souls 1100001051e2f68 1
04:16:54.513 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:16:54.514 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001093b7a57 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
04:16:54.514 [Lua] Adding player sync data to peer=1100001093b7a57 local_player_id=1
04:16:54.514 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001093b7a57 go_type=player_unit go_created_func_name=game_object_created_player_unit
04:16:54.514 [Lua] [NetworkServer] Peer 1100001093b7a57 spawned player.
04:16:54.515 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=27
04:16:54.515 [Lua] PlayerManager:assign_unit_ownership Father Donovan 1100001093b7a57 1
04:16:54.515 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:16:54.516 [Lua] [MOD][VMF][INFO] Added 1100001044a0740 to the VMF users list.
04:16:54.516 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001044a0740 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
04:16:54.516 [Lua] Adding player sync data to peer=1100001044a0740 local_player_id=1
04:16:54.516 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001044a0740 go_type=player_unit go_created_func_name=game_object_created_player_unit
04:16:54.516 [Lua] [NetworkServer] Peer 1100001044a0740 spawned player.
04:16:54.517 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=28
04:16:54.518 [Lua] PlayerManager:assign_unit_ownership Luis_Zulu 1100001044a0740 1
04:16:54.518 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:16:56.360 [Lua] [IngameUI] menu view on_enter hero_view
04:16:56.364 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0be39cc0
04:16:56.364 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
04:16:56.379 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
04:16:56.380 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
04:16:56.381 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
04:16:56.381 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
04:16:56.386 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
04:16:56.941 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
04:16:56.941 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
04:16:56.951 [World] Spawning level.
04:16:56.963 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
04:16:56.963 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, MenuWorldPreviewer, async-read,
04:16:57.010 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read,
04:16:57.010 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read,
04:16:57.010 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read,
04:16:57.010 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, MenuWorldPreviewer, async-read,
04:16:57.010 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:16:57.010 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read,
04:16:57.010 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:16:57.010 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:16:57.010 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read,
04:16:57.010 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read,
04:16:58.170 [Lua] [IngameUI] menu view on_exit hero_view
04:16:58.175 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0be39cc0
04:16:58.175 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
04:16:58.175 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
04:16:58.175 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
04:16:58.175 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:16:58.175 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:16:58.175 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:16:58.175 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:16:58.175 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:16:58.175 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:16:58.185 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
04:16:58.185 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
04:16:58.185 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
04:16:58.929 [Lua] [IngameUI] menu view on_enter character_selection
04:16:58.929 [Lua] hero_fullscreen_menu_on_enter
04:16:58.934 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a6bc2f0
04:16:58.935 [World] Spawning level.
04:16:58.935 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
04:16:58.935 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
04:16:58.935 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
04:16:58.935 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
04:16:58.936 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
04:16:58.946 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
04:16:58.946 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, MenuWorldPreviewer, async-read,
04:16:58.947 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read,
04:16:58.947 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, MenuWorldPreviewer, async-read,
04:16:58.947 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:16:58.947 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read,
04:17:00.116 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:17:00.116 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:17:00.116 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:17:00.116 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:17:00.116 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
04:17:00.116 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, MenuWorldPreviewer, async-read,
04:17:00.527 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base
04:17:00.527 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base
04:17:00.529 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold
04:17:00.629 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold
04:17:00.629 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold
04:17:00.633 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read,
04:17:00.633 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, MenuWorldPreviewer, async-read,
04:17:00.633 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_06, MenuWorldPreviewer, async-read,
04:17:00.633 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:17:00.681 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_06
04:17:00.681 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, MenuWorldPreviewer
04:17:00.681 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read,
04:17:00.681 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, MenuWorldPreviewer, async-read,
04:17:00.770 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_06
04:17:00.770 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_06
04:17:00.770 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p
04:17:00.992 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p
04:17:00.992 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p
04:17:01.848 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewer
04:17:01.849 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, MenuWorldPreviewer
04:17:01.849 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_06, MenuWorldPreviewer
04:17:01.849 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:17:01.849 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, MenuWorldPreviewer
04:17:01.849 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
04:17:01.849 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart, MenuWorldPreviewer, async-read,
04:17:02.296 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base
04:17:02.296 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base
04:17:02.297 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart
04:17:02.409 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart
04:17:02.409 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart
04:17:02.414 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read,
04:17:02.414 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewer, async-read,
04:17:02.414 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06, MenuWorldPreviewer, async-read,
04:17:02.414 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:17:02.525 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06
04:17:02.525 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewer
04:17:02.525 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read,
04:17:02.525 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewer, async-read,
04:17:02.605 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06
04:17:02.605 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06
04:17:02.606 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p
04:17:02.643 [Save] Saving `save_data`
04:17:02.646 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:70 my_peer_id:110000100a1d9b9
04:17:02.646 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:70 my_peer_id:110000100a1d9b9
04:17:02.646 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001044a0740 inventory_sync_id:70 my_peer_id:110000100a1d9b9
04:17:02.646 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001093b7a57 inventory_sync_id:70 my_peer_id:110000100a1d9b9
04:17:02.647 [Save] Save done
04:17:02.648 [Lua] [GameNetworkManager] destroying game object with go_id=25
04:17:02.652 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 11 70
04:17:02.652 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:70 my_peer_id:110000100a1d9b9
04:17:02.652 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart, InventoryPackageSynchronizerClient, async-read,
04:17:02.652 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
04:17:02.652 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06, InventoryPackageSynchronizerClient, async-read,
04:17:02.652 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
04:17:02.652 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read,
04:17:02.670 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, InventoryPackageSynchronizerClient
04:17:02.671 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
04:17:02.673 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient
04:17:02.675 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
04:17:02.675 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, InventoryPackageSynchronizerClient
04:17:02.875 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p
04:17:02.875 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p
04:17:02.876 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh
04:17:02.981 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh
04:17:02.981 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh
04:17:02.981 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept
04:17:03.184 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept
04:17:03.184 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept
04:17:03.191 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 70
04:17:03.195 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 70
04:17:03.405 [Lua] PlayFabMirror:_commit_internal 46
04:17:03.405 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
04:17:03.406 [Lua] generate_backend_stats 110000100a1d9b9:1
04:17:03.408 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
04:17:03.408 [Lua] [PlayFabRequestQueue] Enqueuing request updateHeroAttributes 103
04:17:03.413 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateHeroAttributes 103
04:17:03.488 [Lua] [PlayFabRequestQueue] Request Success updateHeroAttributes 103
04:17:03.492 [Lua] commit result success 46
04:17:05.620 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 70
04:17:05.629 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:17:05.629 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:17:05.629 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:17:05.629 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=30
04:17:05.741 [Lua] [IngameUI] menu view on_exit character_selection
04:17:05.743 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
04:17:05.743 [Lua] hero_fullscreen_menu_on_exit
04:17:05.746 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a6bc2f0
04:17:05.746 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:17:05.746 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:17:05.746 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:17:05.746 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:17:05.746 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewer
04:17:18.555 [Lua] [IngameUI] menu view on_enter hero_view
04:17:18.560 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0be39cc0
04:17:18.561 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
04:17:18.573 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
04:17:18.574 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
04:17:18.575 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
04:17:18.575 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
04:17:18.581 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
04:17:19.111 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
04:17:19.111 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
04:17:19.120 [World] Spawning level.
04:17:19.137 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
04:17:19.137 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart, MenuWorldPreviewer, async-read,
04:17:19.306 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read,
04:17:19.306 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read,
04:17:19.306 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read,
04:17:19.306 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06, MenuWorldPreviewer, async-read,
04:17:19.306 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:17:19.306 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read,
04:17:19.306 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:17:19.306 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:17:19.306 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read,
04:17:19.306 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read,
04:17:20.159 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
04:17:20.159 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
04:17:20.160 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:17:20.160 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:17:20.160 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:17:20.160 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:17:20.160 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:17:20.160 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:17:20.164 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
04:17:20.164 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
04:17:20.164 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
04:17:20.169 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
04:17:20.169 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
04:17:20.176 [World] Spawning level.
04:17:20.176 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
04:17:20.176 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
04:17:20.177 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
04:17:20.177 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
04:17:20.177 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
04:17:20.177 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
04:17:20.177 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
04:17:20.177 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
04:17:20.177 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
04:17:21.708 [Lua] [PlayFabRequestQueue] Enqueuing request generateLootChestRewards 104
04:17:21.710 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 104 79
04:17:21.800 [Lua] [PlayFabRequestQueue] EAC Enabled! 104
04:17:21.800 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 104
04:17:22.245 [Lua] [PlayFabRequestQueue] Request Success generateLootChestRewards 104
04:17:22.245 [Save] Saving `save_data`
04:17:22.246 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, LootItemUnitPreviewer3, async-read,
04:17:22.248 [Save] Save done
04:17:22.248 [Save] Saving `save_data`
04:17:22.252 [Save] Save done
04:17:22.252 [Save] Saving `save_data`
04:17:22.252 [Lua] DISABLING LOOT PREVIEW VIEWPORT
04:17:22.252 [Lua] DISABLING LOOT PREVIEW VIEWPORT
04:17:22.252 [Lua] DISABLING LOOT PREVIEW VIEWPORT
04:17:22.255 [Save] Save done
04:17:22.371 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p
04:17:22.371 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p
04:17:24.541 [Lua] ENABLING LOOT PREVIEW VIEWPORT
04:17:24.954 [Lua] ENABLING LOOT PREVIEW VIEWPORT
04:17:25.303 [Lua] ENABLING LOOT PREVIEW VIEWPORT
04:17:25.768 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, LootItemUnitPreviewer3
04:17:25.776 [Lua] DISABLING LOOT PREVIEW VIEWPORT
04:17:25.776 [Lua] DISABLING LOOT PREVIEW VIEWPORT
04:17:25.776 [Lua] DISABLING LOOT PREVIEW VIEWPORT
04:17:26.609 [Lua] [IngameUI] menu view on_exit hero_view
04:17:26.612 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0be39cc0
04:17:26.612 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
04:17:27.039 [Lua] [IngameUI] menu view on_enter hero_view
04:17:27.042 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0be39cc0
04:17:27.042 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
04:17:27.055 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
04:17:27.056 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
04:17:27.057 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
04:17:27.057 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
04:17:27.064 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
04:17:27.571 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
04:17:27.571 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
04:17:27.579 [World] Spawning level.
04:17:27.593 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
04:17:27.593 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart, MenuWorldPreviewer, async-read,
04:17:27.622 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read,
04:17:27.622 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read,
04:17:27.622 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read,
04:17:27.622 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06, MenuWorldPreviewer, async-read,
04:17:27.622 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:17:27.622 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read,
04:17:27.622 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:17:27.622 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:17:27.622 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read,
04:17:27.622 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read,
04:17:28.333 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:17:28.333 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read,
04:17:28.333 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:17:28.333 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:17:28.333 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read,
04:17:28.333 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read,
04:17:30.066 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:71 my_peer_id:110000100a1d9b9
04:17:30.066 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:71 my_peer_id:110000100a1d9b9
04:17:30.066 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001044a0740 inventory_sync_id:71 my_peer_id:110000100a1d9b9
04:17:30.066 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001093b7a57 inventory_sync_id:71 my_peer_id:110000100a1d9b9
04:17:30.076 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:71 my_peer_id:110000100a1d9b9
04:17:30.082 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 71
04:17:30.091 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 71
04:17:30.210 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 71
04:17:32.801 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:17:33.463 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57
04:17:33.545 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:17:33.545 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read,
04:17:33.545 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:17:33.545 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:17:33.545 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read,
04:17:33.545 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read,
04:17:33.558 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:72 my_peer_id:110000100a1d9b9
04:17:33.558 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:72 my_peer_id:110000100a1d9b9
04:17:33.558 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001044a0740 inventory_sync_id:72 my_peer_id:110000100a1d9b9
04:17:33.558 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001093b7a57 inventory_sync_id:72 my_peer_id:110000100a1d9b9
04:17:33.572 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 12 72
04:17:33.572 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:72 my_peer_id:110000100a1d9b9
04:17:33.577 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 72
04:17:33.585 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 72
04:17:33.721 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 72
04:17:36.025 [Lua] [NetworkServer] Peer 1100001051e2f68 despawned player.
04:17:36.025 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001051e2f68
04:17:36.025 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile 4 to 3 for peer id 1100001051e2f68:1
04:17:36.025 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:73 my_peer_id:110000100a1d9b9
04:17:36.025 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:73 my_peer_id:110000100a1d9b9
04:17:36.025 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001044a0740 inventory_sync_id:73 my_peer_id:110000100a1d9b9
04:17:36.025 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001093b7a57 inventory_sync_id:73 my_peer_id:110000100a1d9b9
04:17:36.025 [Lua] Set lobby begin:
04:17:36.025 [Lua] Lobby data twitch_enabled = false
04:17:36.025 [Lua] Lobby data power_level = 785
04:17:36.025 [Lua] Lobby data player_slot_6 = 0:0
04:17:36.025 [Lua] Lobby data num_players = 4
04:17:36.025 [Lua] Lobby data host = 110000100a1d9b9
04:17:36.025 [Lua] Lobby data game_mode = event
04:17:36.026 [Lua] Lobby data is_private = true
04:17:36.026 [Lua] Lobby data difficulty = hardest
04:17:36.026 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:17:36.026 [Lua] Lobby data selected_level_key = inn_level
04:17:36.026 [Lua] Lobby data quick_game = false
04:17:36.026 [Lua] Lobby data matchmaking = false
04:17:36.026 [Lua] Lobby data level_key = inn_level
04:17:36.026 [Lua] Lobby data player_slot_4 = 0:0
04:17:36.026 [Lua] Lobby data unique_server_name = Crymic
04:17:36.026 [Lua] Lobby data player_slot_5 = 1100001044a0740:1
04:17:36.026 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:17:36.026 [Lua] Lobby data country_code = US
04:17:36.026 [Lua] Lobby data player_slot_3 = 0:0
04:17:36.026 [Lua] Lobby data eac_authorized = true
04:17:36.026 [Lua] Set lobby end.
04:17:36.026 [Lua] Set lobby begin:
04:17:36.026 [Lua] Lobby data twitch_enabled = false
04:17:36.027 [Lua] Lobby data power_level = 785
04:17:36.027 [Lua] Lobby data player_slot_6 = 0:0
04:17:36.027 [Lua] Lobby data num_players = 4
04:17:36.027 [Lua] Lobby data host = 110000100a1d9b9
04:17:36.027 [Lua] Lobby data game_mode = event
04:17:36.027 [Lua] Lobby data is_private = true
04:17:36.027 [Lua] Lobby data difficulty = hardest
04:17:36.027 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:17:36.027 [Lua] Lobby data selected_level_key = inn_level
04:17:36.027 [Lua] Lobby data quick_game = false
04:17:36.027 [Lua] Lobby data matchmaking = false
04:17:36.027 [Lua] Lobby data level_key = inn_level
04:17:36.027 [Lua] Lobby data player_slot_4 = 0:0
04:17:36.027 [Lua] Lobby data unique_server_name = Crymic
04:17:36.027 [Lua] Lobby data player_slot_5 = 1100001044a0740:1
04:17:36.027 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:17:36.027 [Lua] Lobby data country_code = US
04:17:36.028 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
04:17:36.028 [Lua] Lobby data eac_authorized = true
04:17:36.028 [Lua] Set lobby end.
04:17:36.028 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001051e2f68:1, previous profile 4, profile 3]
04:17:36.028 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001093b7a57 | we:0 | dr:1100001051e2f68 | bw:110000100a1d9b9 | es:1100001044a0740
04:17:36.029 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InGame
04:17:36.029 [Lua] [PeerSM] 1100001051e2f68 :: on_enter LoadingProfilePackages
04:17:36.029 [Lua] [GameNetworkManager] destroying game object with go_id=26
04:17:36.038 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:73 my_peer_id:110000100a1d9b9
04:17:36.042 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 73
04:17:36.050 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 73
04:17:36.083 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient
04:17:36.083 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, InventoryPackageSynchronizerClient
04:17:36.092 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
04:17:36.093 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_runed_01_3p, InventoryPackageSynchronizerClient
04:17:36.093 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_09, InventoryPackageSynchronizerClient
04:17:36.093 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
04:17:36.189 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:74 my_peer_id:110000100a1d9b9
04:17:36.189 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:74 my_peer_id:110000100a1d9b9
04:17:36.189 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001044a0740 inventory_sync_id:74 my_peer_id:110000100a1d9b9
04:17:36.189 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001093b7a57 inventory_sync_id:74 my_peer_id:110000100a1d9b9
04:17:36.199 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:74 my_peer_id:110000100a1d9b9
04:17:36.200 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, InventoryPackageSynchronizerClient, async-read,
04:17:36.200 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
04:17:36.200 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p, InventoryPackageSynchronizerClient, async-read,
04:17:36.200 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
04:17:36.200 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t1/wpn_dw_axe_03_t1_3p, InventoryPackageSynchronizerClient, async-read,
04:17:36.200 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr, InventoryPackageSynchronizerClient, async-read,
04:17:36.200 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read,
04:17:36.217 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:17:36.217 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read,
04:17:36.217 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:17:36.217 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:17:36.217 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read,
04:17:36.217 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read,
04:17:36.228 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:75 my_peer_id:110000100a1d9b9
04:17:36.228 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:75 my_peer_id:110000100a1d9b9
04:17:36.228 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001044a0740 inventory_sync_id:75 my_peer_id:110000100a1d9b9
04:17:36.228 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001093b7a57 inventory_sync_id:75 my_peer_id:110000100a1d9b9
04:17:36.242 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 13 75
04:17:36.242 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:75 my_peer_id:110000100a1d9b9
04:17:36.382 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green
04:17:36.382 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green
04:17:36.382 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
04:17:36.961 [Lua] PlayFabMirror:_commit_internal 47
04:17:36.961 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
04:17:36.962 [Lua] generate_backend_stats 110000100a1d9b9:1
04:17:36.965 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
04:17:36.977 [Lua] commit result success 47
04:17:37.066 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
04:17:37.066 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
04:17:37.067 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p
04:17:37.287 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p
04:17:37.287 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p
04:17:37.288 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p
04:17:37.540 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p
04:17:37.540 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p
04:17:37.540 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t1/wpn_dw_axe_03_t1_3p
04:17:37.726 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t1/wpn_dw_axe_03_t1_3p
04:17:37.726 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t1/wpn_dw_axe_03_t1_3p
04:17:37.727 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr
04:17:37.858 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr
04:17:37.858 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr
04:17:37.859 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger
04:17:38.060 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger
04:17:38.060 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger
04:17:38.073 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 75
04:17:38.084 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 75
04:17:44.928 [Lua] [PeerSM] 1100001051e2f68 :: on_exit LoadingProfilePackages
04:17:44.928 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForEnterGame
04:17:44.937 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 75
04:17:44.943 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForEnterGame
04:17:44.943 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForGameObjectSync
04:17:44.958 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForGameObjectSync
04:17:44.958 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForPlayers
04:17:44.972 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForPlayers
04:17:44.972 [Lua] [PeerSM] 1100001051e2f68 :: on_enter SpawningPlayer
04:17:44.988 [Lua] [PeerSM] 1100001051e2f68 :: on_exit SpawningPlayer
04:17:44.988 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InGame
04:17:45.121 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001051e2f68 go_type=player_unit go_created_func_name=game_object_created_player_unit
04:17:45.121 [Lua] [NetworkServer] Peer 1100001051e2f68 spawned player.
04:17:45.122 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31
04:17:45.122 [Lua] PlayerManager:assign_unit_ownership Fuck Dark Souls 1100001051e2f68 1
04:17:45.123 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:17:45.518 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:17:45.518 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read,
04:17:45.518 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:17:45.518 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:17:45.518 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read,
04:17:45.518 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read,
04:17:45.534 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:76 my_peer_id:110000100a1d9b9
04:17:45.534 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:76 my_peer_id:110000100a1d9b9
04:17:45.534 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001044a0740 inventory_sync_id:76 my_peer_id:110000100a1d9b9
04:17:45.534 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001093b7a57 inventory_sync_id:76 my_peer_id:110000100a1d9b9
04:17:45.547 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 14 76
04:17:45.547 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:76 my_peer_id:110000100a1d9b9
04:17:45.553 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 76
04:17:45.562 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 76
04:17:45.715 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 76
04:17:46.473 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:17:46.473 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read,
04:17:46.473 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:17:46.473 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:17:46.473 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read,
04:17:46.473 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read,
04:17:47.806 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:77 my_peer_id:110000100a1d9b9
04:17:47.806 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:77 my_peer_id:110000100a1d9b9
04:17:47.806 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001044a0740 inventory_sync_id:77 my_peer_id:110000100a1d9b9
04:17:47.806 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001093b7a57 inventory_sync_id:77 my_peer_id:110000100a1d9b9
04:17:47.817 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:77 my_peer_id:110000100a1d9b9
04:17:47.817 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, InventoryPackageSynchronizerClient, async-read,
04:17:47.863 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
04:17:48.158 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
04:17:48.158 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
04:17:48.173 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 77
04:17:48.182 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 77
04:17:48.677 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 77
04:17:56.908 [Lua] [IngameUI] menu view on_exit hero_view
04:17:56.915 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0be39cc0
04:17:56.915 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
04:17:56.915 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
04:17:56.915 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
04:17:56.915 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:17:56.915 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:17:56.915 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:17:56.915 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:17:56.915 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:17:56.915 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:17:56.920 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
04:17:56.920 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
04:17:56.920 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
04:18:11.962 [Lua] PlayFabMirror:_commit_internal 48
04:18:11.962 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 105
04:18:11.962 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
04:18:11.963 [Lua] generate_backend_stats 110000100a1d9b9:1
04:18:11.965 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
04:18:11.978 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 105
04:18:12.092 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 105
04:18:12.096 [Lua] commit result success 48
04:18:27.512 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:78 my_peer_id:110000100a1d9b9
04:18:27.512 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:78 my_peer_id:110000100a1d9b9
04:18:27.512 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001044a0740 inventory_sync_id:78 my_peer_id:110000100a1d9b9
04:18:27.512 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001093b7a57 inventory_sync_id:78 my_peer_id:110000100a1d9b9
04:18:27.518 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:78 my_peer_id:110000100a1d9b9
04:18:27.518 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
04:18:27.518 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
04:18:27.550 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, InventoryPackageSynchronizerClient
04:18:27.737 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
04:18:27.737 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
04:18:27.737 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
04:18:27.881 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
04:18:27.881 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
04:18:27.893 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 78
04:18:27.898 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 78
04:18:33.496 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 78
04:18:54.413 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:79 my_peer_id:110000100a1d9b9
04:18:54.413 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:79 my_peer_id:110000100a1d9b9
04:18:54.413 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001044a0740 inventory_sync_id:79 my_peer_id:110000100a1d9b9
04:18:54.413 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001093b7a57 inventory_sync_id:79 my_peer_id:110000100a1d9b9
04:18:54.420 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:79 my_peer_id:110000100a1d9b9
04:18:54.420 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
04:18:54.449 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient
04:18:54.449 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
04:18:54.595 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
04:18:54.595 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
04:18:54.604 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 79
04:18:54.609 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 79
04:18:54.976 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 79
04:19:16.672 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(17.6497, -2.74123, 2.67002) Vector3(20.4249, -11.3787, 3.68161) 5
04:19:23.132 [Lua] [IngameUI] menu view on_enter hero_view
04:19:23.136 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0be39cc0
04:19:23.136 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
04:19:23.150 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
04:19:23.151 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
04:19:23.152 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
04:19:23.152 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
04:19:23.158 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
04:19:23.606 [Lua] [Matchmaking] Cancelling matchmaking
04:19:23.606 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
04:19:23.664 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
04:19:23.664 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
04:19:23.674 [World] Spawning level.
04:19:23.686 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
04:19:23.686 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart, MenuWorldPreviewer, async-read,
04:19:23.788 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read,
04:19:23.788 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read,
04:19:23.788 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read,
04:19:23.788 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06, MenuWorldPreviewer, async-read,
04:19:23.788 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:19:23.788 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read,
04:19:23.788 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:19:23.788 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:19:23.788 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read,
04:19:23.788 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read,
04:19:23.807 [Lua] [IngameUI] menu view on_exit hero_view
04:19:23.813 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0be39cc0
04:19:23.813 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
04:19:23.813 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
04:19:23.813 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
04:19:23.813 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:19:23.813 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:19:23.813 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:19:23.813 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:19:23.813 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:19:23.813 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:19:23.819 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
04:19:23.819 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
04:19:23.819 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
04:19:26.777 [Lua] [IngameUI] menu view on_enter hero_view
04:19:26.781 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0be39cc0
04:19:26.781 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
04:19:26.796 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
04:19:26.797 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
04:19:26.797 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
04:19:26.797 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
04:19:26.804 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
04:19:27.313 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
04:19:27.313 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
04:19:27.322 [World] Spawning level.
04:19:27.334 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
04:19:27.334 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart, MenuWorldPreviewer, async-read,
04:19:27.368 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read,
04:19:27.368 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read,
04:19:27.368 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read,
04:19:27.368 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06, MenuWorldPreviewer, async-read,
04:19:27.369 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:19:27.369 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read,
04:19:27.369 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:19:27.369 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:19:27.369 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read,
04:19:27.369 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read,
04:19:28.757 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
04:19:28.757 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:19:28.757 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:19:28.757 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:19:28.757 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:19:28.757 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:19:28.757 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:19:28.760 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
04:19:28.760 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
04:19:28.761 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
04:19:28.761 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
04:19:38.947 [Lua] PlayFabMirror:_commit_internal 49
04:19:38.947 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
04:19:38.949 [Lua] generate_backend_stats 110000100a1d9b9:1
04:19:38.953 [Lua] [1] = table
04:19:38.953 [Lua] [persistent_value] = 2744 (number)
04:19:38.953 [Lua] [default_value] = 0 (number)
04:19:38.953 [Lua] [value] = 8 (number)
04:19:38.953 [Lua] [dirty] = true (boolean)
04:19:38.953 [Lua] [database_name] = dynamic_objects_destroyed (string)
04:19:38.953 [Lua] [name] = dynamic_objects_destroyed (string)
04:19:38.953 [Lua] [2] = table
04:19:38.953 [Lua] [persistent_value] = 3 (number)
04:19:38.953 [Lua] [default_value] = 1 (number)
04:19:38.953 [Lua] [source] = player_data (string)
04:19:38.953 [Lua] [value] = 3 (number)
04:19:38.953 [Lua] [dirty] = true (boolean)
04:19:38.953 [Lua] [database_name] = holly_difficulty_selection_plaza (string)
04:19:38.953 [Lua] [name] = holly_difficulty_selection_plaza (string)
04:19:38.953 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 106
04:19:38.964 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 106 80
04:19:39.245 [Lua] [PlayFabRequestQueue] EAC Enabled! 106
04:19:39.245 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 106
04:19:39.446 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 106
04:19:39.448 [Lua] commit result success 49
04:19:39.707 [Lua] LEVEL KEY: plaza
04:19:39.707 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
04:19:39.707 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
04:19:39.709 [Lua] Set lobby begin:
04:19:39.709 [Lua] Lobby data twitch_enabled = false
04:19:39.709 [Lua] Lobby data power_level = 785
04:19:39.709 [Lua] Lobby data player_slot_6 = 0:0
04:19:39.709 [Lua] Lobby data num_players = 4
04:19:39.709 [Lua] Lobby data host = 110000100a1d9b9
04:19:39.709 [Lua] Lobby data game_mode = event
04:19:39.710 [Lua] Lobby data is_private = true
04:19:39.710 [Lua] Lobby data difficulty = harder
04:19:39.710 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:19:39.710 [Lua] Lobby data selected_level_key = inn_level
04:19:39.710 [Lua] Lobby data quick_game = false
04:19:39.710 [Lua] Lobby data matchmaking = false
04:19:39.710 [Lua] Lobby data level_key = inn_level
04:19:39.710 [Lua] Lobby data player_slot_4 = 0:0
04:19:39.710 [Lua] Lobby data unique_server_name = Crymic
04:19:39.710 [Lua] Lobby data player_slot_5 = 1100001044a0740:1
04:19:39.710 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:19:39.710 [Lua] Lobby data country_code = US
04:19:39.710 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
04:19:39.710 [Lua] Lobby data eac_authorized = true
04:19:39.711 [Lua] Set lobby end.
04:19:39.711 [Lua] [PartyManager] Leader is set to 110000100a1d9b9
04:19:39.711 [Lua] [MATCHMAKING] - Hosting game on level: inn_level plaza
04:19:39.711 [Lua] [LevelTransitionHandler] set_next_level( plaza )
04:19:39.711 [Lua] Set lobby begin:
04:19:39.711 [Lua] Lobby data twitch_enabled = false
04:19:39.711 [Lua] Lobby data power_level = 785
04:19:39.711 [Lua] Lobby data player_slot_6 = 0:0
04:19:39.711 [Lua] Lobby data num_players = 4
04:19:39.711 [Lua] Lobby data host = 110000100a1d9b9
04:19:39.711 [Lua] Lobby data game_mode = event
04:19:39.711 [Lua] Lobby data is_private = true
04:19:39.711 [Lua] Lobby data difficulty = harder
04:19:39.711 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:19:39.711 [Lua] Lobby data selected_level_key = plaza
04:19:39.711 [Lua] Lobby data quick_game = false
04:19:39.711 [Lua] Lobby data matchmaking = false
04:19:39.711 [Lua] Lobby data level_key = inn_level
04:19:39.711 [Lua] Lobby data player_slot_4 = 0:0
04:19:39.711 [Lua] Lobby data unique_server_name = Crymic
04:19:39.711 [Lua] Lobby data player_slot_5 = 1100001044a0740:1
04:19:39.711 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:19:39.712 [Lua] Lobby data country_code = US
04:19:39.712 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
04:19:39.712 [Lua] Lobby data eac_authorized = true
04:19:39.712 [Lua] Set lobby end.
04:19:39.712 [Lua] Set lobby begin:
04:19:39.712 [Lua] Lobby data twitch_enabled = false
04:19:39.712 [Lua] Lobby data power_level = 785
04:19:39.712 [Lua] Lobby data player_slot_6 = 0:0
04:19:39.712 [Lua] Lobby data num_players = 4
04:19:39.712 [Lua] Lobby data host = 110000100a1d9b9
04:19:39.712 [Lua] Lobby data game_mode = event
04:19:39.712 [Lua] Lobby data is_private = true
04:19:39.712 [Lua] Lobby data difficulty = harder
04:19:39.712 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:19:39.712 [Lua] Lobby data selected_level_key = plaza
04:19:39.712 [Lua] Lobby data quick_game = false
04:19:39.712 [Lua] Lobby data matchmaking = false
04:19:39.712 [Lua] Lobby data level_key = inn_level
04:19:39.712 [Lua] Lobby data player_slot_4 = 0:0
04:19:39.712 [Lua] Lobby data unique_server_name = Crymic
04:19:39.713 [Lua] Lobby data player_slot_5 = 1100001044a0740:1
04:19:39.713 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:19:39.713 [Lua] Lobby data country_code = US
04:19:39.713 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
04:19:39.713 [Lua] Lobby data eac_authorized = true
04:19:39.713 [Lua] Set lobby end.
04:19:39.714 [Lua] [ChatManager][1]System: Starting hosted game...
04:19:39.714 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
04:19:39.714 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
04:19:39.722 [Lua] [LOCAL RPC] rpc_client_complete_vote 1
04:19:53.144 [Lua] [IngameUI] menu view on_exit hero_view
04:19:53.149 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0be39cc0
04:19:53.149 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
04:19:53.149 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
04:19:53.149 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
04:19:57.508 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(21.5456, -2.86703, 2.73251) Vector3(21.5411, -2.86837, 2.73228) 5
04:19:57.768 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
04:19:57.771 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
04:19:57.771 [Lua] [MATCHMAKING] - Hosting game on level: inn_level plaza
04:19:57.771 [Lua] [LevelTransitionHandler] set_next_level( plaza )
04:19:57.771 [Lua] Set lobby begin:
04:19:57.771 [Lua] Lobby data twitch_enabled = false
04:19:57.771 [Lua] Lobby data power_level = 785
04:19:57.771 [Lua] Lobby data player_slot_6 = 0:0
04:19:57.771 [Lua] Lobby data num_players = 4
04:19:57.771 [Lua] Lobby data host = 110000100a1d9b9
04:19:57.771 [Lua] Lobby data game_mode = event
04:19:57.772 [Lua] Lobby data is_private = true
04:19:57.772 [Lua] Lobby data difficulty = harder
04:19:57.772 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:19:57.772 [Lua] Lobby data selected_level_key = plaza
04:19:57.772 [Lua] Lobby data quick_game = false
04:19:57.772 [Lua] Lobby data matchmaking = false
04:19:57.772 [Lua] Lobby data level_key = inn_level
04:19:57.772 [Lua] Lobby data player_slot_4 = 0:0
04:19:57.772 [Lua] Lobby data unique_server_name = Crymic
04:19:57.772 [Lua] Lobby data player_slot_5 = 1100001044a0740:1
04:19:57.772 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:19:57.772 [Lua] Lobby data country_code = US
04:19:57.772 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
04:19:57.772 [Lua] Lobby data eac_authorized = true
04:19:57.772 [Lua] Set lobby end.
04:19:57.774 [Lua] Set lobby begin:
04:19:57.774 [Lua] Lobby data twitch_enabled = false
04:19:57.774 [Lua] Lobby data power_level = 785
04:19:57.774 [Lua] Lobby data player_slot_6 = 0:0
04:19:57.774 [Lua] Lobby data num_players = 4
04:19:57.774 [Lua] Lobby data host = 110000100a1d9b9
04:19:57.774 [Lua] Lobby data game_mode = event
04:19:57.774 [Lua] Lobby data is_private = true
04:19:57.774 [Lua] Lobby data difficulty = harder
04:19:57.774 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:19:57.774 [Lua] Lobby data selected_level_key = plaza
04:19:57.774 [Lua] Lobby data quick_game = false
04:19:57.774 [Lua] Lobby data matchmaking = false
04:19:57.774 [Lua] Lobby data level_key = inn_level
04:19:57.775 [Lua] Lobby data player_slot_4 = 0:0
04:19:57.775 [Lua] Lobby data unique_server_name = Crymic
04:19:57.775 [Lua] Lobby data player_slot_5 = 1100001044a0740:1
04:19:57.775 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:19:57.775 [Lua] Lobby data country_code = US
04:19:57.775 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
04:19:57.775 [Lua] Lobby data eac_authorized = true
04:19:57.775 [Lua] Set lobby end.
04:19:57.775 [Lua] [NetworkServer] Entering post game
04:19:57.775 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InGame
04:19:57.775 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InPostGame
04:19:57.775 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InGame
04:19:57.775 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InPostGame
04:19:57.775 [Lua] [PeerSM] 1100001044a0740 :: on_exit InGame
04:19:57.775 [Lua] [PeerSM] 1100001044a0740 :: on_enter InPostGame
04:19:57.775 [Lua] [PeerSM] 1100001093b7a57 :: on_exit InGame
04:19:57.775 [Lua] [PeerSM] 1100001093b7a57 :: on_enter InPostGame
04:19:57.775 [Lua] Complete level triggered.
04:19:57.776 [Lua] [NetworkServer] Entering post game
04:19:57.776 [Lua] gm_event_end_conditions_met false false
04:19:57.776 [Save] Saving `save_data`
04:19:57.776 [Lua] FORCE COMMIT 50
04:19:57.776 [Lua] PlayFabMirror:_commit_internal 50
04:19:57.776 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
04:19:57.777 [Lua] generate_backend_stats 110000100a1d9b9:1
04:19:57.780 [Save] Save done
04:19:57.780 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
04:19:57.781 [Save] Saving `save_data`
04:19:57.781 [Lua] TRANSITION nil nil plaza
04:19:57.781 [Lua] Transition type "plaza", is server: true
04:19:57.781 [Lua] [NetworkServer] Current level key plaza
04:19:57.781 [Lua] [LevelTransitionHandler] Generated new level_seed: 15201220
04:19:57.781 [Lua] [GameNetworkManager] Leaving game...
04:19:57.781 [Lua] [GameNetworkManager] Shutting down game session host.
04:19:57.781 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
04:19:57.781 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
04:19:57.781 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=183.62
04:19:57.784 [Save] Save done
04:19:57.789 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
04:19:57.789 [Lua] commit result success 50
04:19:57.834 [Network] Ignoring message `rpc_anim_event` from wrong session 56cc or from non-session peer 1100001093b7a57
04:19:57.834 [Network] Ignoring message `rpc_anim_event` from wrong session 56cc or from non-session peer 1100001093b7a57
04:19:59.811 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
04:19:59.811 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
04:19:59.811 [Lua] PlayerManager:remove_player peer_id=110000100a1d9b9 1
04:19:59.811 [Lua] Clearing all global lookup lists
04:19:59.811 [Lua] [EquipmentUI] - Destroy
04:19:59.811 [Lua] [GamePadEquipmentUI] - Destroy
04:19:59.811 [Lua] [AbilityUI] - Destroy
04:19:59.811 [Lua] [GamePadAbilityUI] - Destroy
04:19:59.811 [Lua] [IngamePlayerListUI] - Destroy
04:19:59.812 [Lua] [IngameUI] destroy
04:19:59.818 [Lua] [MOD][VMF][INFO] Removed 1100001044a0740 from the VMF users list.
04:19:59.818 [Lua] PlayerManager:remove_player peer_id=1100001044a0740 1
04:19:59.818 [Lua] [MOD][VMF][INFO] Removed 1100001051e2f68 from the VMF users list.
04:19:59.818 [Lua] PlayerManager:remove_player peer_id=1100001051e2f68 1
04:19:59.818 [Lua] PlayerManager:remove_player peer_id=1100001093b7a57 1
04:19:59.820 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
04:19:59.861 [Lua] [Managers] Destroying state managers...
04:19:59.870 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
04:19:59.870 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InPostGame
04:19:59.870 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter Loading
04:19:59.870 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100a1d9b9
04:19:59.870 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InPostGame
04:19:59.870 [Lua] [PeerSM] 1100001051e2f68 :: on_enter Loading
04:19:59.870 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001051e2f68
04:19:59.870 [Lua] [PeerSM] 1100001044a0740 :: on_exit InPostGame
04:19:59.870 [Lua] [PeerSM] 1100001044a0740 :: on_enter Loading
04:19:59.870 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001044a0740
04:19:59.870 [Lua] [PeerSM] 1100001093b7a57 :: on_exit InPostGame
04:19:59.870 [Lua] [PeerSM] 1100001093b7a57 :: on_enter Loading
04:19:59.870 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001093b7a57
04:19:59.870 [Lua] [Matchmaking] unregister rpcs
04:19:59.870 [Lua] [Gamestate] Enter state StateLoading
04:19:59.872 [Lua] [Gamestate] Enter Substate StateLoadingRunning
04:19:59.872 [Lua] [Matchmaking] register rpcs
04:19:59.872 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
04:19:59.872 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
04:19:59.872 [Lua] Set lobby begin:
04:19:59.872 [Lua] Lobby data twitch_enabled = false
04:19:59.872 [Lua] Lobby data power_level = 0
04:19:59.872 [Lua] Lobby data player_slot_6 = 0:0
04:19:59.872 [Lua] Lobby data num_players = 4
04:19:59.872 [Lua] Lobby data host = 110000100a1d9b9
04:19:59.872 [Lua] Lobby data game_mode = event
04:19:59.872 [Lua] Lobby data is_private = true
04:19:59.872 [Lua] Lobby data difficulty = harder
04:19:59.872 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:19:59.872 [Lua] Lobby data selected_level_key = plaza
04:19:59.872 [Lua] Lobby data quick_game = false
04:19:59.872 [Lua] Lobby data matchmaking = false
04:19:59.872 [Lua] Lobby data level_key = inn_level
04:19:59.872 [Lua] Lobby data player_slot_4 = 0:0
04:19:59.872 [Lua] Lobby data unique_server_name = Crymic
04:19:59.872 [Lua] Lobby data player_slot_5 = 1100001044a0740:1
04:19:59.873 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:19:59.873 [Lua] Lobby data country_code = US
04:19:59.873 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
04:19:59.873 [Lua] Lobby data eac_authorized = true
04:19:59.873 [Lua] Set lobby end.
04:19:59.873 [Lua] registering RPCs
04:19:59.873 [Lua] Set lobby begin:
04:19:59.873 [Lua] Lobby data twitch_enabled = false
04:19:59.873 [Lua] Lobby data power_level = 0
04:19:59.873 [Lua] Lobby data player_slot_6 = 0:0
04:19:59.873 [Lua] Lobby data num_players = 4
04:19:59.873 [Lua] Lobby data host = 110000100a1d9b9
04:19:59.873 [Lua] Lobby data game_mode = event
04:19:59.873 [Lua] Lobby data is_private = true
04:19:59.873 [Lua] Lobby data difficulty = harder
04:19:59.873 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:19:59.873 [Lua] Lobby data selected_level_key = plaza
04:19:59.873 [Lua] Lobby data quick_game = false
04:19:59.874 [Lua] Lobby data matchmaking = false
04:19:59.874 [Lua] Lobby data level_key = plaza
04:19:59.874 [Lua] Lobby data player_slot_4 = 0:0
04:19:59.874 [Lua] Lobby data unique_server_name = Crymic
04:19:59.874 [Lua] Lobby data player_slot_5 = 1100001044a0740:1
04:19:59.874 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:19:59.874 [Lua] Lobby data country_code = US
04:19:59.874 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
04:19:59.874 [Lua] Lobby data eac_authorized = true
04:19:59.874 [Lua] Set lobby end.
04:19:59.874 [Lua] MUSIC MANAGER unmute_all_world_sounds 942432 0
04:19:59.874 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 107
04:19:59.874 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
04:19:59.876 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 107
04:19:59.877 [Lua] ### Sending rpc_level_loaded
04:19:59.877 [Lua] #### Has state machine: true, sender: 110000100a1d9b9, level_id: 26
04:19:59.877 [Lua] Peer 110000100a1d9b9 has loaded the level and all enemies are loaded
04:19:59.877 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_21, global_loading_screens, async-read, prioritized
04:19:59.877 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[plaza] self.picked_level_key=[nil]
04:19:59.877 [Lua] [LevelTransitionHandler] load_level plaza
04:19:59.936 [Umbra] Unload tome
04:20:00.018 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
04:20:00.018 [Lua] [LevelTransitionHandler] Loading level: "plaza"
04:20:00.018 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/holly/plaza"
04:20:00.018 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/holly/plaza, LevelTransitionHandler, async-read,
04:20:00.018 [Lua] [LOCAL RPC] rpc_load_level 18 15201220
04:20:00.109 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_21
04:20:00.109 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_21
04:20:00.110 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/holly/plaza
04:20:00.111 [Lua] MUSIC MANAGER nfl_loading_screen_plaza_02 942433 0
04:20:00.116 [Lua] MUSIC MANAGER Play_loading_screen_music 942434 0
04:20:00.128 [Umbra] Loading umbra tome '#ID[0095a116d1f6d9ee]'
04:20:00.145 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 107
04:20:02.600 [Lua] ### Sending rpc_level_loaded
04:20:02.600 [Lua] #### Has state machine: true, sender: 1100001044a0740, level_id: 18
04:20:02.600 [Lua] Peer 1100001044a0740 has loaded the level and all enemies are loaded
04:20:02.601 [Lua] [PeerSM] 1100001044a0740 :: on_exit Loading
04:20:02.601 [Lua] [PeerSM] 1100001044a0740 :: on_enter LoadingProfilePackages
04:20:02.618 [Lua] [PeerSM] 1100001044a0740 :: on_exit LoadingProfilePackages
04:20:02.618 [Lua] [PeerSM] 1100001044a0740 :: on_enter WaitingForEnterGame
04:20:02.785 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/holly/plaza
04:20:02.785 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/holly/plaza
04:20:02.803 [Lua] [LevelTransitionHandler] Level load completed!
04:20:02.803 [Lua] ### Sending rpc_level_loaded
04:20:02.803 [Lua] #### Has state machine: true, sender: 110000100a1d9b9, level_id: 18
04:20:02.803 [Lua] Peer 110000100a1d9b9 has loaded the level and all enemies are loaded
04:20:02.803 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
04:20:02.820 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit Loading
04:20:02.820 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter LoadingProfilePackages
04:20:02.836 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit LoadingProfilePackages
04:20:02.836 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForEnterGame
04:20:02.837 [Lua] [LOCAL RPC] rpc_loading_synced
04:20:03.307 [Lua] ### Sending rpc_level_loaded
04:20:03.307 [Lua] #### Has state machine: true, sender: 1100001093b7a57, level_id: 18
04:20:03.307 [Lua] Peer 1100001093b7a57 has loaded the level and all enemies are loaded
04:20:03.308 [Lua] [PeerSM] 1100001093b7a57 :: on_exit Loading
04:20:03.308 [Lua] [PeerSM] 1100001093b7a57 :: on_enter LoadingProfilePackages
04:20:03.325 [Lua] [PeerSM] 1100001093b7a57 :: on_exit LoadingProfilePackages
04:20:03.325 [Lua] [PeerSM] 1100001093b7a57 :: on_enter WaitingForEnterGame
04:20:03.408 [Lua] ### Sending rpc_level_loaded
04:20:03.408 [Lua] #### Has state machine: true, sender: 1100001051e2f68, level_id: 18
04:20:03.408 [Lua] Peer 1100001051e2f68 has loaded the level and all enemies are loaded
04:20:03.409 [Lua] [PeerSM] 1100001051e2f68 :: on_exit Loading
04:20:03.409 [Lua] [PeerSM] 1100001051e2f68 :: on_enter LoadingProfilePackages
04:20:03.425 [Lua] [PeerSM] 1100001051e2f68 :: on_exit LoadingProfilePackages
04:20:03.425 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForEnterGame
04:20:03.814 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
04:20:03.814 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
04:20:03.814 [Lua] [Matchmaking] unregister rpcs
04:20:03.814 [Lua] Set lobby begin:
04:20:03.814 [Lua] Lobby data twitch_enabled = false
04:20:03.814 [Lua] Lobby data power_level = 0
04:20:03.814 [Lua] Lobby data player_slot_6 = 0:0
04:20:03.814 [Lua] Lobby data num_players = 4
04:20:03.814 [Lua] Lobby data host = 110000100a1d9b9
04:20:03.814 [Lua] Lobby data game_mode = event
04:20:03.814 [Lua] Lobby data is_private = true
04:20:03.814 [Lua] Lobby data difficulty = harder
04:20:03.814 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:20:03.814 [Lua] Lobby data selected_level_key = plaza
04:20:03.814 [Lua] Lobby data quick_game = false
04:20:03.815 [Lua] Lobby data matchmaking = false
04:20:03.815 [Lua] Lobby data level_key = plaza
04:20:03.815 [Lua] Lobby data player_slot_4 = 0:0
04:20:03.815 [Lua] Lobby data unique_server_name = Crymic
04:20:03.815 [Lua] Lobby data player_slot_5 = 1100001044a0740:1
04:20:03.815 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:20:03.815 [Lua] Lobby data country_code = US
04:20:03.815 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
04:20:03.815 [Lua] Lobby data eac_authorized = true
04:20:03.815 [Lua] Set lobby end.
04:20:03.815 [Lua] [Managers] Destroying state managers...
04:20:03.816 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_21, global_loading_screens
04:20:03.816 [Lua] MUSIC MANAGER Stop_loading_screen_music 942435 0
04:20:03.816 [Lua] [Gamestate] Enter StateIngame HOST
04:20:03.816 [Lua] Set lobby begin:
04:20:03.816 [Lua] Lobby data twitch_enabled = false
04:20:03.816 [Lua] Lobby data power_level = 0
04:20:03.816 [Lua] Lobby data player_slot_6 = 0:0
04:20:03.816 [Lua] Lobby data num_players = 4
04:20:03.816 [Lua] Lobby data host = 110000100a1d9b9
04:20:03.816 [Lua] Lobby data game_mode = event
04:20:03.816 [Lua] Lobby data is_private = true
04:20:03.816 [Lua] Lobby data difficulty = harder
04:20:03.816 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:20:03.816 [Lua] Lobby data selected_level_key = plaza
04:20:03.816 [Lua] Lobby data quick_game = false
04:20:03.816 [Lua] Lobby data matchmaking = false
04:20:03.817 [Lua] Lobby data level_key = plaza
04:20:03.817 [Lua] Lobby data player_slot_4 = 0:0
04:20:03.817 [Lua] Lobby data unique_server_name = Crymic
04:20:03.817 [Lua] Lobby data player_slot_5 = 1100001044a0740:1
04:20:03.817 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:20:03.817 [Lua] Lobby data country_code = US
04:20:03.817 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
04:20:03.817 [Lua] Lobby data eac_authorized = true
04:20:03.817 [Lua] Set lobby end.
04:20:03.817 [Lua] [StateIngame] Server ingame
04:20:03.819 [Lua] Set lobby begin:
04:20:03.819 [Lua] Lobby data twitch_enabled = false
04:20:03.819 [Lua] Lobby data power_level = 0
04:20:03.819 [Lua] Lobby data player_slot_6 = 0:0
04:20:03.819 [Lua] Lobby data num_players = 4
04:20:03.819 [Lua] Lobby data host = 110000100a1d9b9
04:20:03.819 [Lua] Lobby data game_mode = event
04:20:03.819 [Lua] Lobby data is_private = true
04:20:03.819 [Lua] Lobby data difficulty = harder
04:20:03.819 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:20:03.820 [Lua] Lobby data selected_level_key = plaza
04:20:03.820 [Lua] Lobby data quick_game = false
04:20:03.820 [Lua] Lobby data matchmaking = false
04:20:03.820 [Lua] Lobby data level_key = plaza
04:20:03.820 [Lua] Lobby data player_slot_4 = 0:0
04:20:03.820 [Lua] Lobby data unique_server_name = Crymic
04:20:03.820 [Lua] Lobby data player_slot_5 = 1100001044a0740:1
04:20:03.820 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:20:03.820 [Lua] Lobby data country_code = US
04:20:03.820 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
04:20:03.820 [Lua] Lobby data eac_authorized = true
04:20:03.820 [Lua] Set lobby end.
04:20:03.820 [Lua] [Matchmaking] register rpcs
04:20:03.820 [Lua] [GameNetworkManager] Setting pong timeout to 60
04:20:03.820 [Lua] [GameNetworkManager] My own peer_id = 110000100a1d9b9
04:20:03.820 [Lua] [GameNetworkManager] self.is_server = true
04:20:03.820 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
04:20:03.820 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
04:20:03.820 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
04:20:03.820 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
04:20:03.820 [Network] Setting artificial MTU limit to 65536
04:20:03.823 [Lua] Switching ConflictSettings: to: challenge_level
04:20:03.823 [Lua] pacing=disabled
04:20:03.823 [Lua] roaming=nil
04:20:03.823 [Lua] specials=disabled
04:20:03.823 [Lua] debug_color=maroon
04:20:03.823 [Lua] pack_spawning=disabled
04:20:03.823 [Lua] disabled=false
04:20:03.823 [Lua] boss=disabled
04:20:03.823 [Lua] horde=challenge_level
04:20:03.823 [Lua] name=challenge_level
04:20:03.823 [Lua] intensity=disabled
04:20:03.823 [Lua] ---
04:20:03.826 [Lua] [AIInterestPointSystem] Level Seed: 15201220
04:20:03.826 [Lua]
04:20:03.826 [Lua] [entity_system_bag] = table
04:20:03.826 [Lua] [entity_system_bag] = metatable
04:20:03.826 [Lua] [startup_data] = table
04:20:03.826 [Lua] [entity_manager] = table
04:20:03.826 [Lua] [entity_manager] = metatable
04:20:03.826 [Lua] [unit_spawner] = table
04:20:03.826 [Lua] [unit_spawner] = metatable
04:20:03.826 [Lua] [unit_storage] = table
04:20:03.826 [Lua] [unit_storage] = metatable
04:20:03.826 [Lua] [dice_keeper] = table
04:20:03.826 [Lua] [dice_keeper] = metatable
04:20:03.826 [Lua] [is_server] = true (boolean)
04:20:03.840 [Lua] [world] = [World]
04:20:03.840 [Lua] [system_api] = table
04:20:03.840 [Lua] [network_lobby] = table
04:20:03.840 [Lua] [network_lobby] = metatable
04:20:03.840 [Lua] [profile_synchronizer] = table
04:20:03.840 [Lua] [profile_synchronizer] = metatable
04:20:03.840 [Lua] [entity_system] = table
04:20:03.840 [Lua] [entity_system] = metatable
04:20:03.840 [Lua] [num_local_human_players] = 1 (number)
04:20:03.840 [Lua] [statistics_db] = table
04:20:03.840 [Lua] [statistics_db] = metatable
04:20:03.840 [Lua] [network_server] = table
04:20:03.840 [Lua] [network_server] = metatable
04:20:03.840 [Lua] [input_manager] = table
04:20:03.840 [Lua] [input_manager] = metatable
04:20:03.840 [Lua] [network_clock] = table
04:20:03.840 [Lua] [network_clock] = metatable
04:20:03.840 [Lua] [network_transmit] = table
04:20:03.840 [Lua] [network_transmit] = metatable
04:20:03.840 [Lua] [free_flight_manager] = table
04:20:03.840 [Lua] [free_flight_manager] = metatable
04:20:03.840 [Lua] [network_manager] = table
04:20:03.840 [Lua] [network_manager] = metatable
04:20:03.840 [Lua] [network_event_delegate] = table
04:20:03.840 [Lua] [network_event_delegate] = metatable
04:20:03.840 [Lua]
04:20:03.842 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
04:20:03.855 [Lua] [AchievementManager] Achievements using the steam platform
04:20:03.855 [Lua] [StateIngame] Level seed: 15201220
04:20:03.855 [Umbra] Init version: 3.4.15 :: 16 threads
04:20:03.855 [Umbra] Tome with `3663` objects loaded.
04:20:03.855 [Umbra] UMBRA Tome loaded.
04:20:03.855 [World] Spawning level.
04:20:03.902 [Lua] [LevelAnalysis] set_random_seed( 1103346304)
04:20:03.903 [Lua] PlayerManager:add_player player_1
04:20:03.905 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
04:20:03.905 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
04:20:03.906 [Lua] [IngameUI] init
04:20:03.939 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
04:20:03.939 [Lua] Set lobby begin:
04:20:03.939 [Lua] Lobby data twitch_enabled = false
04:20:03.940 [Lua] Lobby data power_level = 785
04:20:03.940 [Lua] Lobby data player_slot_6 = 0:0
04:20:03.940 [Lua] Lobby data num_players = 4
04:20:03.940 [Lua] Lobby data host = 110000100a1d9b9
04:20:03.940 [Lua] Lobby data game_mode = event
04:20:03.940 [Lua] Lobby data is_private = true
04:20:03.940 [Lua] Lobby data difficulty = harder
04:20:03.940 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:20:03.940 [Lua] Lobby data selected_level_key = plaza
04:20:03.940 [Lua] Lobby data quick_game = false
04:20:03.940 [Lua] Lobby data matchmaking = false
04:20:03.940 [Lua] Lobby data level_key = plaza
04:20:03.940 [Lua] Lobby data player_slot_4 = 0:0
04:20:03.941 [Lua] Lobby data unique_server_name = Crymic
04:20:03.941 [Lua] Lobby data player_slot_5 = 1100001044a0740:1
04:20:03.941 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:20:03.941 [Lua] Lobby data country_code = US
04:20:03.941 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
04:20:03.941 [Lua] Lobby data eac_authorized = true
04:20:03.941 [Lua] Set lobby end.
04:20:03.941 [Lua] CurrentConflictSettings challenge_level
04:20:03.941 [Lua] [ConflictDirector] conflict_director is ai_ready
04:20:03.943 [Lua] This levels contains no crossroads
04:20:03.943 [Lua] [LevelAnalysis] Injecting travel distances
04:20:03.945 [Lua] SpecialsPacing:remove_unwanted_breeds:
04:20:03.945 [Lua] Forming navigation groups in one frame
04:20:03.945 [Lua] Forming navigation groups
04:20:03.988 [Lua] NavigationGroupManager -> calulation time A: 0.043999999999869033
04:20:04.021 [Lua] NavigationGroupManager -> calulation time B: 0.03200000000106229
04:20:04.021 [Lua] number of nav groups: 88
04:20:04.021 [Lua] number of refined nav groups : 60
04:20:04.026 [Lua] NavigationGroupManager -> calulation time C: 0.0059999999994033715
04:20:04.026 [Lua] roaming spawning is disabled
04:20:04.026 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
04:20:04.026 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
04:20:04.026 [Lua] [LevelAnalysis] Boss-spawning disabled for level plaza
04:20:04.026 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
04:20:04.029 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY
04:20:04.032 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
04:20:04.032 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
04:20:04.032 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
04:20:04.032 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups
04:20:04.032 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
04:20:04.032 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups
04:20:04.032 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
04:20:04.032 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
04:20:04.032 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
04:20:04.032 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=38
04:20:04.032 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
04:20:04.032 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
04:20:04.041 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForEnterGame
04:20:04.041 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForGameObjectSync
04:20:04.041 [Lua] [PeerSM] 1100001044a0740 :: on_exit WaitingForEnterGame
04:20:04.041 [Lua] [PeerSM] 1100001044a0740 :: on_enter WaitingForGameObjectSync
04:20:04.322 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001044a0740
04:20:04.323 [Lua] Set lobby begin:
04:20:04.323 [Lua] Lobby data twitch_enabled = false
04:20:04.323 [Lua] Lobby data power_level = 785
04:20:04.323 [Lua] Lobby data player_slot_6 = 0:0
04:20:04.323 [Lua] Lobby data num_players = 4
04:20:04.323 [Lua] Lobby data host = 110000100a1d9b9
04:20:04.324 [Lua] Lobby data game_mode = event
04:20:04.324 [Lua] Lobby data is_private = true
04:20:04.324 [Lua] Lobby data difficulty = harder
04:20:04.324 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:20:04.324 [Lua] Lobby data selected_level_key = plaza
04:20:04.324 [Lua] Lobby data quick_game = false
04:20:04.324 [Lua] Lobby data matchmaking = false
04:20:04.324 [Lua] Lobby data level_key = plaza
04:20:04.324 [Lua] Lobby data player_slot_4 = 0:0
04:20:04.324 [Lua] Lobby data unique_server_name = Crymic
04:20:04.324 [Lua] Lobby data player_slot_5 = 1100001044a0740:1
04:20:04.324 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:20:04.324 [Lua] Lobby data country_code = US
04:20:04.324 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
04:20:04.324 [Lua] Lobby data eac_authorized = true
04:20:04.325 [Lua] Set lobby end.
04:20:04.325 [Lua] [Matchmaking] Assigned player 1100001044a0740 to slot 5 when hot join syncing
04:20:04.325 [Lua] Breedfreezer (server) starting a hot join sync
04:20:04.325 [Lua] packing 0 units of breed chaos_marauder
04:20:04.325 [Lua] packing 0 units of breed skaven_clan_rat
04:20:04.325 [Lua] packing 0 units of breed skaven_storm_vermin
04:20:04.325 [Lua] packing 0 units of breed skaven_slave
04:20:04.325 [Lua] packing 0 units of breed chaos_fanatic
04:20:04.325 [Lua] packing 0 units of breed chaos_berzerker
04:20:04.325 [Lua] packing 0 units of breed chaos_warrior
04:20:04.325 [Lua] packing 0 units of breed skaven_plague_monk
04:20:04.325 [Lua] packing 0 units of breed chaos_raider
04:20:04.325 [Lua] --> rpc-package size reached, sending rpc now (last package)
04:20:04.325 [Lua]
04:20:04.325 [Lua] [1] = 1 (number)
04:20:04.325 [Lua] [2] = 0 (number)
04:20:04.325 [Lua] [3] = 1 (number)
04:20:04.325 [Lua] [4] = 0 (number)
04:20:04.325 [Lua] [5] = 1 (number)
04:20:04.325 [Lua] [6] = 0 (number)
04:20:04.325 [Lua] [7] = 1 (number)
04:20:04.325 [Lua] [8] = 0 (number)
04:20:04.325 [Lua] [9] = 1 (number)
04:20:04.325 [Lua] [10] = 0 (number)
04:20:04.325 [Lua] [11] = 1 (number)
04:20:04.325 [Lua] [12] = 0 (number)
04:20:04.325 [Lua] [13] = 1 (number)
04:20:04.325 [Lua] [14] = 0 (number)
04:20:04.325 [Lua] [15] = 1 (number)
04:20:04.325 [Lua] [16] = 0 (number)
04:20:04.325 [Lua] [17] = 1 (number)
04:20:04.325 [Lua] [18] = 0 (number)
04:20:04.325 [Lua]
04:20:04.325 [Lua]
04:20:04.325 [Lua]
04:20:04.325 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForGameObjectSync
04:20:04.325 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForPlayers
04:20:04.325 [Lua] [PeerSM] 1100001044a0740 :: on_exit WaitingForGameObjectSync
04:20:04.325 [Lua] [PeerSM] 1100001044a0740 :: on_enter WaitingForPlayers
04:20:04.326 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001044a0740
04:20:04.328 [Lua] [LOCAL RPC] rpc_game_started
04:20:04.549 [Lua] [PeerSM] 1100001093b7a57 :: on_exit WaitingForEnterGame
04:20:04.549 [Lua] [PeerSM] 1100001093b7a57 :: on_enter WaitingForGameObjectSync
04:20:04.555 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001093b7a57
04:20:04.556 [Lua] Set lobby begin:
04:20:04.556 [Lua] Lobby data twitch_enabled = false
04:20:04.556 [Lua] Lobby data power_level = 785
04:20:04.556 [Lua] Lobby data player_slot_6 = 0:0
04:20:04.556 [Lua] Lobby data num_players = 4
04:20:04.556 [Lua] Lobby data host = 110000100a1d9b9
04:20:04.556 [Lua] Lobby data game_mode = event
04:20:04.556 [Lua] Lobby data is_private = true
04:20:04.556 [Lua] Lobby data difficulty = harder
04:20:04.556 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:20:04.556 [Lua] Lobby data selected_level_key = plaza
04:20:04.556 [Lua] Lobby data quick_game = false
04:20:04.556 [Lua] Lobby data matchmaking = false
04:20:04.556 [Lua] Lobby data level_key = plaza
04:20:04.556 [Lua] Lobby data player_slot_4 = 0:0
04:20:04.556 [Lua] Lobby data unique_server_name = Crymic
04:20:04.556 [Lua] Lobby data player_slot_5 = 1100001044a0740:1
04:20:04.557 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:20:04.557 [Lua] Lobby data country_code = US
04:20:04.557 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
04:20:04.557 [Lua] Lobby data eac_authorized = true
04:20:04.557 [Lua] Set lobby end.
04:20:04.557 [Lua] [Matchmaking] Assigned player 1100001093b7a57 to slot 1 when hot join syncing
04:20:04.557 [Lua] Breedfreezer (server) starting a hot join sync
04:20:04.557 [Lua] packing 0 units of breed chaos_marauder
04:20:04.557 [Lua] packing 0 units of breed skaven_clan_rat
04:20:04.557 [Lua] packing 0 units of breed skaven_storm_vermin
04:20:04.557 [Lua] packing 0 units of breed skaven_slave
04:20:04.557 [Lua] packing 0 units of breed chaos_fanatic
04:20:04.557 [Lua] packing 0 units of breed chaos_berzerker
04:20:04.557 [Lua] packing 0 units of breed chaos_warrior
04:20:04.557 [Lua] packing 0 units of breed skaven_plague_monk
04:20:04.557 [Lua] packing 0 units of breed chaos_raider
04:20:04.557 [Lua] --> rpc-package size reached, sending rpc now (last package)
04:20:04.557 [Lua]
04:20:04.557 [Lua] [1] = 1 (number)
04:20:04.557 [Lua] [2] = 0 (number)
04:20:04.557 [Lua] [3] = 1 (number)
04:20:04.557 [Lua] [4] = 0 (number)
04:20:04.557 [Lua] [5] = 1 (number)
04:20:04.557 [Lua] [6] = 0 (number)
04:20:04.557 [Lua] [7] = 1 (number)
04:20:04.557 [Lua] [8] = 0 (number)
04:20:04.557 [Lua] [9] = 1 (number)
04:20:04.557 [Lua] [10] = 0 (number)
04:20:04.557 [Lua] [11] = 1 (number)
04:20:04.557 [Lua] [12] = 0 (number)
04:20:04.557 [Lua] [13] = 1 (number)
04:20:04.557 [Lua] [14] = 0 (number)
04:20:04.557 [Lua] [15] = 1 (number)
04:20:04.557 [Lua] [16] = 0 (number)
04:20:04.557 [Lua] [17] = 1 (number)
04:20:04.557 [Lua] [18] = 0 (number)
04:20:04.557 [Lua]
04:20:04.557 [Lua]
04:20:04.557 [Lua]
04:20:04.557 [Lua] [PeerSM] 1100001093b7a57 :: on_exit WaitingForGameObjectSync
04:20:04.557 [Lua] [PeerSM] 1100001093b7a57 :: on_enter WaitingForPlayers
04:20:04.558 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001093b7a57
04:20:04.700 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForEnterGame
04:20:04.700 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForGameObjectSync
04:20:04.704 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001051e2f68
04:20:04.705 [Lua] Set lobby begin:
04:20:04.705 [Lua] Lobby data twitch_enabled = false
04:20:04.705 [Lua] Lobby data power_level = 785
04:20:04.705 [Lua] Lobby data player_slot_6 = 0:0
04:20:04.705 [Lua] Lobby data num_players = 4
04:20:04.705 [Lua] Lobby data host = 110000100a1d9b9
04:20:04.706 [Lua] Lobby data game_mode = event
04:20:04.706 [Lua] Lobby data is_private = true
04:20:04.706 [Lua] Lobby data difficulty = harder
04:20:04.706 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:20:04.706 [Lua] Lobby data selected_level_key = plaza
04:20:04.706 [Lua] Lobby data quick_game = false
04:20:04.706 [Lua] Lobby data matchmaking = false
04:20:04.706 [Lua] Lobby data level_key = plaza
04:20:04.706 [Lua] Lobby data player_slot_4 = 0:0
04:20:04.706 [Lua] Lobby data unique_server_name = Crymic
04:20:04.706 [Lua] Lobby data player_slot_5 = 1100001044a0740:1
04:20:04.706 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:20:04.707 [Lua] Lobby data country_code = US
04:20:04.707 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
04:20:04.707 [Lua] Lobby data eac_authorized = true
04:20:04.707 [Lua] Set lobby end.
04:20:04.707 [Lua] [Matchmaking] Assigned player 1100001051e2f68 to slot 3 when hot join syncing
04:20:04.707 [Lua] Breedfreezer (server) starting a hot join sync
04:20:04.707 [Lua] packing 0 units of breed chaos_marauder
04:20:04.707 [Lua] packing 0 units of breed skaven_clan_rat
04:20:04.707 [Lua] packing 0 units of breed skaven_storm_vermin
04:20:04.707 [Lua] packing 0 units of breed skaven_slave
04:20:04.707 [Lua] packing 0 units of breed chaos_fanatic
04:20:04.707 [Lua] packing 0 units of breed chaos_berzerker
04:20:04.707 [Lua] packing 0 units of breed chaos_warrior
04:20:04.707 [Lua] packing 0 units of breed skaven_plague_monk
04:20:04.707 [Lua] packing 0 units of breed chaos_raider
04:20:04.707 [Lua] --> rpc-package size reached, sending rpc now (last package)
04:20:04.707 [Lua]
04:20:04.707 [Lua] [1] = 1 (number)
04:20:04.707 [Lua] [2] = 0 (number)
04:20:04.707 [Lua] [3] = 1 (number)
04:20:04.707 [Lua] [4] = 0 (number)
04:20:04.707 [Lua] [5] = 1 (number)
04:20:04.707 [Lua] [6] = 0 (number)
04:20:04.707 [Lua] [7] = 1 (number)
04:20:04.707 [Lua] [8] = 0 (number)
04:20:04.707 [Lua] [9] = 1 (number)
04:20:04.707 [Lua] [10] = 0 (number)
04:20:04.707 [Lua] [11] = 1 (number)
04:20:04.707 [Lua] [12] = 0 (number)
04:20:04.707 [Lua] [13] = 1 (number)
04:20:04.707 [Lua] [14] = 0 (number)
04:20:04.707 [Lua] [15] = 1 (number)
04:20:04.707 [Lua] [16] = 0 (number)
04:20:04.707 [Lua] [17] = 1 (number)
04:20:04.707 [Lua] [18] = 0 (number)
04:20:04.707 [Lua]
04:20:04.707 [Lua]
04:20:04.707 [Lua]
04:20:04.708 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForGameObjectSync
04:20:04.708 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForPlayers
04:20:04.708 [Lua] [PeerSM] 1100001044a0740 :: on_exit WaitingForPlayers
04:20:04.708 [Lua] [PeerSM] 1100001044a0740 :: on_enter SpawningPlayer
04:20:04.708 [Lua] [PeerSM] 1100001093b7a57 :: on_exit WaitingForPlayers
04:20:04.708 [Lua] [PeerSM] 1100001093b7a57 :: on_enter SpawningPlayer
04:20:04.708 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001051e2f68
04:20:04.712 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForPlayers
04:20:04.712 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter SpawningPlayer
04:20:04.712 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForPlayers
04:20:04.712 [Lua] [PeerSM] 1100001051e2f68 :: on_enter SpawningPlayer
04:20:04.712 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001044a0740
04:20:04.712 [Lua] PlayerManager:add_remote_player 1100001044a0740
04:20:04.712 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=39
04:20:04.712 [Lua] RemotePlayer:create_game_object( ) 39
04:20:04.716 [Lua] [PeerSM] 1100001044a0740 :: on_exit SpawningPlayer
04:20:04.716 [Lua] [PeerSM] 1100001044a0740 :: on_enter InGame
04:20:04.716 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001093b7a57
04:20:04.716 [Lua] PlayerManager:add_remote_player 1100001093b7a57
04:20:04.716 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=40
04:20:04.716 [Lua] RemotePlayer:create_game_object( ) 40
04:20:04.718 [Lua] [PeerSM] 1100001093b7a57 :: on_exit SpawningPlayer
04:20:04.718 [Lua] [PeerSM] 1100001093b7a57 :: on_enter InGame
04:20:04.724 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit SpawningPlayer
04:20:04.724 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InGame
04:20:04.724 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001051e2f68
04:20:04.724 [Lua] PlayerManager:add_remote_player 1100001051e2f68
04:20:04.724 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=41
04:20:04.724 [Lua] RemotePlayer:create_game_object( ) 41
04:20:04.727 [Lua] [PeerSM] 1100001051e2f68 :: on_exit SpawningPlayer
04:20:04.727 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InGame
04:20:04.729 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 2 Vector3(17.3339, 18.6193, 2.4486) Vector4(0.000622, -0.000464, 0.873036, -0.487655) true 100 100 1 1 1
04:20:04.729 [Lua] PlayerManager:rpc_to_client_spawn_player(110000100a1d9b9, 2, Vector3(17.3339, 18.6193, 2.4486), Vector4(0.000622, -0.000464, 0.873036, -0.487655))
04:20:04.729 [Lua] PlayerManager:rpc_to_client_spawn_player()
04:20:04.731 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:20:04.731 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:20:04.731 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:20:04.731 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
04:20:04.735 [Lua] TerrorEventMixer.start_event: plaza_load_bosses
04:20:04.735 [Lua] TerrorEventMixer.start_event: plaza_disable_pacing
04:20:04.743 [Lua] Players are leaving the safe zone
04:20:04.872 [Lua] [MOD][VMF][INFO] Added 1100001044a0740 to the VMF users list.
04:20:04.872 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001044a0740 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
04:20:04.872 [Lua] Adding player sync data to peer=1100001044a0740 local_player_id=1
04:20:04.873 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001044a0740 go_type=player_unit go_created_func_name=game_object_created_player_unit
04:20:04.873 [Lua] [NetworkServer] Peer 1100001044a0740 spawned player.
04:20:04.874 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=44
04:20:04.874 [Lua] PlayerManager:assign_unit_ownership Luis_Zulu 1100001044a0740 1
04:20:04.875 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:20:04.883 [Lua] [MOD][VMF][INFO] Added 1100001051e2f68 to the VMF users list.
04:20:04.883 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001051e2f68 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
04:20:04.883 [Lua] Adding player sync data to peer=1100001051e2f68 local_player_id=1
04:20:04.883 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001051e2f68 go_type=player_unit go_created_func_name=game_object_created_player_unit
04:20:04.883 [Lua] [NetworkServer] Peer 1100001051e2f68 spawned player.
04:20:04.884 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
04:20:04.884 [Lua] PlayerManager:assign_unit_ownership Fuck Dark Souls 1100001051e2f68 1
04:20:04.885 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:20:04.886 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001093b7a57 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
04:20:04.886 [Lua] Adding player sync data to peer=1100001093b7a57 local_player_id=1
04:20:04.886 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001093b7a57 go_type=player_unit go_created_func_name=game_object_created_player_unit
04:20:04.886 [Lua] [NetworkServer] Peer 1100001093b7a57 spawned player.
04:20:04.887 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46
04:20:04.887 [Lua] PlayerManager:assign_unit_ownership Father Donovan 1100001093b7a57 1
04:20:04.887 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:20:08.892 [Lua] Set lobby begin:
04:20:08.892 [Lua] Lobby data twitch_enabled = false
04:20:08.892 [Lua] Lobby data power_level = 392
04:20:08.892 [Lua] Lobby data player_slot_6 = 0:0
04:20:08.892 [Lua] Lobby data num_players = 4
04:20:08.892 [Lua] Lobby data host = 110000100a1d9b9
04:20:08.892 [Lua] Lobby data game_mode = event
04:20:08.893 [Lua] Lobby data is_private = true
04:20:08.893 [Lua] Lobby data difficulty = harder
04:20:08.893 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:20:08.893 [Lua] Lobby data selected_level_key = plaza
04:20:08.893 [Lua] Lobby data quick_game = false
04:20:08.893 [Lua] Lobby data matchmaking = false
04:20:08.893 [Lua] Lobby data level_key = plaza
04:20:08.893 [Lua] Lobby data player_slot_4 = 0:0
04:20:08.893 [Lua] Lobby data unique_server_name = Crymic
04:20:08.893 [Lua] Lobby data player_slot_5 = 1100001044a0740:1
04:20:08.894 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:20:08.894 [Lua] Lobby data country_code = US
04:20:08.894 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
04:20:08.894 [Lua] Lobby data eac_authorized = true
04:20:08.894 [Lua] Set lobby end.
04:20:13.947 [Lua] Set lobby begin:
04:20:13.947 [Lua] Lobby data twitch_enabled = false
04:20:13.948 [Lua] Lobby data power_level = 785
04:20:13.948 [Lua] Lobby data player_slot_6 = 0:0
04:20:13.948 [Lua] Lobby data num_players = 4
04:20:13.949 [Lua] Lobby data host = 110000100a1d9b9
04:20:13.949 [Lua] Lobby data game_mode = event
04:20:13.949 [Lua] Lobby data is_private = true
04:20:13.949 [Lua] Lobby data difficulty = harder
04:20:13.949 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:20:13.949 [Lua] Lobby data selected_level_key = plaza
04:20:13.949 [Lua] Lobby data quick_game = false
04:20:13.949 [Lua] Lobby data matchmaking = false
04:20:13.949 [Lua] Lobby data level_key = plaza
04:20:13.949 [Lua] Lobby data player_slot_4 = 0:0
04:20:13.950 [Lua] Lobby data unique_server_name = Crymic
04:20:13.950 [Lua] Lobby data player_slot_5 = 1100001044a0740:1
04:20:13.950 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:20:13.950 [Lua] Lobby data country_code = US
04:20:13.950 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
04:20:13.950 [Lua] Lobby data eac_authorized = true
04:20:13.950 [Lua] Set lobby end.
04:20:52.668 [Lua] TerrorEventMixer.start_event: plaza_wave_1
04:20:54.733 [Lua] MUSIC: explore -> pre_horde
04:21:13.221 [Lua] [LOCAL RPC] rpc_ping_unit 42 92 false
04:21:17.411 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:21:17.893 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57
04:21:18.475 [Lua] MUSIC: pre_horde -> horde
04:21:19.182 [Lua] event horde ends!
04:21:19.193 [Lua] event horde ends!
04:21:20.119 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:21:20.662 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57
04:21:21.331 [Lua] [LOCAL RPC] rpc_ping_unit 42 94 false
04:21:24.937 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:21:27.719 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:21:29.288 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:21:31.040 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(44.4687, 5.02229, 2.9357) 275 37
04:21:31.040 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:21:31.040 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(44.4687, 5.02229, 2.9357) 40 Vector3(3.5, 1, 1)
04:21:32.704 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(40.0214, 12.5212, 2.88273) 275 37
04:21:32.704 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:21:32.704 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(40.0214, 12.5212, 2.88273) 40 Vector3(3.5, 1, 1)
04:21:35.721 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(33.828, 15.4406, 2.64059) Vector3(22.8587, 14.6564, 6.43602) 5
04:21:38.246 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:21:42.442 [Lua] [LOCAL RPC] rpc_spawn_pickup 16 Vector3(16.9498, 8.1202, 6.55498) Vector4(0, 0, 0.156434, -0.987688) 4
04:21:50.187 [Lua] [LOCAL RPC] rpc_ping_unit 42 135 false
04:21:51.762 [Window] Window => inactive
04:21:52.946 [Window] Window => active
04:21:53.414 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 952342 0
04:21:53.668 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:21:54.500 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:21:54.691 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:21:56.307 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:21:57.265 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:21:59.467 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:21:59.572 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
04:22:00.636 [Lua] Destroying unit - ai got stuck skaven_slave 2 2 2
04:22:01.001 [Lua] event horde ends!
04:22:06.514 [Window] Window => inactive
04:22:08.558 [Window] Window => active
04:22:10.145 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 95.
04:22:14.078 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 95.
04:22:14.941 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:22:18.185 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 95.
04:22:20.148 [Window] Window => inactive
04:22:21.498 [Lua] event horde ends!
04:22:21.511 [Lua] event horde ends!
04:22:21.527 [Lua] MUSIC: horde -> explore
04:22:27.227 [Window] Window => active
04:22:27.426 [Lua] TerrorEventMixer.start_event: plaza_wave_2
04:22:29.494 [Lua] MUSIC: explore -> pre_horde
04:22:49.269 [Lua] MUSIC: pre_horde -> horde
04:22:54.437 [Lua] event horde ends!
04:22:54.907 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 33 Vector3(49.2642, -6.87697, 3.10133) 40 Vector3(2.55454, 1, 1)
04:23:03.874 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(52.6381, -11.378, 3.15241) 275 37
04:23:03.874 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:23:03.874 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(52.6381, -11.378, 3.15241) 40 Vector3(3.5, 1, 1)
04:23:18.588 [Lua] [LOCAL RPC] rpc_ping_unit 42 173 false
04:23:23.664 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:23:23.698 [Lua] event horde ends!
04:23:23.710 [Lua] MUSIC: horde -> explore
04:23:24.404 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57
04:23:36.968 [Lua] [LOCAL RPC] rpc_ping_unit 42 196 false
04:23:39.405 [Lua] [LOCAL RPC] rpc_ping_unit 42 26 false
04:23:40.846 [Lua] MUSIC: explore -> pre_horde
04:23:42.621 [Lua] [LOCAL RPC] rpc_ping_unit 42 26 false
04:23:45.390 [Lua] main_path_player_far_away_check started
04:23:49.535 [Lua] MUSIC: pre_horde -> horde
04:23:51.764 [Lua] main_path_player_far_away_check started
04:23:53.354 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:23:55.292 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:24:01.283 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(39.8834, -28.9312, 3.53217) Vector3(36.2668, -29.6788, 3.42215) 5
04:24:01.391 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:24:01.428 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:24:01.437 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:24:03.634 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 95.
04:24:04.215 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 95.
04:24:04.650 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:24:05.260 [Lua] event horde ends!
04:24:05.275 [Lua] event horde ends!
04:24:05.565 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 95.
04:24:06.101 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:24:07.216 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:24:14.753 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:24:16.898 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:24:17.057 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 33 Vector3(37.5318, -22.2632, 3.30976) 40 Vector3(2.10957, 1, 1)
04:24:25.999 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(40.4752, -19.095, 3.22625) Vector3(42.8238, -8.66326, 3.11032) 5
04:24:30.629 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:24:33.998 [Lua] moving away from target, need to turn left to get back
04:24:38.364 [Lua] event horde ends!
04:24:39.882 [Lua] [LOCAL RPC] rpc_ping_unit 42 242 false
04:24:41.901 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:24:43.932 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001051e2f68 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
04:24:43.932 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[dbe214cd]
04:24:43.932 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001051e2f68 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
04:24:44.232 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
04:24:45.598 [Lua] event horde ends!
04:24:45.612 [Lua] event horde ends!
04:24:46.451 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:24:47.535 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:24:48.280 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:24:49.568 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(26.9022, -12.2292, 3.17402) Vector3(36.2785, -7.23872, 3.01148) 5
04:24:50.761 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:24:54.563 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:24:54.609 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 95.
04:24:54.718 [Lua] PlayerManager:assign_unit_ownership Fuck Dark Souls 1100001051e2f68 1
04:24:54.953 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 95.
04:24:55.031 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:24:55.278 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 95.
04:24:56.375 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:24:56.893 [Lua] MUSIC: horde -> explore
04:24:58.115 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(30.3494, -3.12852, 3.07706) Vector3(26.2256, -12.9319, 3.24071) 5
04:25:01.715 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 137.12522888183594 [Unit '#ID[a9b416aa2fc562b7]']
04:25:03.731 [Lua] [LOCAL RPC] rpc_ping_unit 42 232 false
04:25:05.402 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:25:08.154 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:25:08.154 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:25:16.272 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:25:20.533 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(39.3565, -13.6491, 3.20434) Vector3(44.6955, -23.0206, 3.4763) 5
04:25:25.256 [Lua] [ChatManager][1]System: Crymic picked up a Loot Die
04:25:25.261 [Lua] [LOCAL RPC] rpc_request_mission 37
04:25:25.261 [Lua] [LOCAL RPC] rpc_request_mission_update 37 true
04:25:29.088 [Lua] [LOCAL RPC] rpc_give_equipment 42 3073 9 352 Vector3(35.4017, -13.7628, 4.94246)
04:25:33.604 [Lua] TerrorEventMixer.start_event: plaza_wave_3
04:25:45.980 [Lua] MUSIC: explore -> pre_horde
04:25:52.367 [Lua] fence jumping
04:25:52.714 [Lua] fence jumping
04:25:53.276 [Lua] fence jumping
04:25:53.789 [Lua] simple los failed
04:25:53.945 [Lua] fence jumping
04:25:54.522 [Lua] ready to jump failed
04:25:54.523 [Lua] ready to jump failed
04:25:54.949 [Lua] ready to jump failed
04:25:55.035 [Lua] ready to jump failed
04:25:55.670 [Lua] ready to jump failed
04:25:55.999 [Lua] ready to jump failed
04:25:56.266 [Lua] MUSIC: pre_horde -> horde
04:25:56.713 [Lua] ready to jump failed
04:25:57.401 [Lua] fence jumping
04:25:57.603 [Lua] fence jumping
04:25:57.908 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 993420 0
04:25:58.019 [Lua] ready to jump failed
04:25:58.273 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:25:58.639 [Lua] simple los failed
04:26:00.488 [Lua] fence jumping
04:26:01.498 [Lua] ready to jump failed
04:26:02.344 [Lua] ready to jump failed
04:26:04.868 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 995218 0
04:26:05.513 [Lua] fence jumping
04:26:06.275 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 995535 0
04:26:06.509 [Lua] ready to jump failed
04:26:06.848 [Lua] [LOCAL RPC] rpc_disable_locomotion 42 false 1
04:26:08.023 [Lua] fence jumping
04:26:09.024 [Lua] ready to jump failed
04:26:09.230 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:26:09.522 [Lua] fence jumping
04:26:10.130 [Lua] ready to jump failed
04:26:10.258 [Lua] fence jumping
04:26:10.283 [Lua] event horde ends!
04:26:10.864 [Lua] simple los failed
04:26:11.225 [Lua] fence jumping
04:26:11.434 [Lua] fence jumping
04:26:11.648 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(42.5039, -30.3725, 3.62446) Vector3(42.477, -30.3909, 3.62272) 5
04:26:12.014 [Lua] simple los failed
04:26:12.441 [Lua] simple los failed
04:26:13.163 [Lua] fence jumping
04:26:13.623 [Lua] MUSIC: horde -> explore
04:26:14.010 [Lua] ready to jump failed
04:26:14.168 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:26:14.415 [Lua] fence jumping
04:26:15.421 [Lua] fence jumping
04:26:15.446 [Lua] ready to jump failed
04:26:16.442 [Lua] simple los failed
04:26:17.639 [Lua] ready to jump failed
04:26:20.047 [Lua] MUSIC: explore -> pre_horde
04:26:22.573 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 998970 0
04:26:23.994 [Lua] fence jumping
04:26:25.010 [Lua] ready to jump failed
04:26:26.230 [Lua] fence jumping
04:26:27.185 [Lua] simple los failed
04:26:29.150 [Lua] fence jumping
04:26:30.166 [Lua] ready to jump failed
04:26:31.146 [Lua] MUSIC: pre_horde -> horde
04:26:31.294 [Lua] fence jumping
04:26:32.176 [Lua] ready to jump failed
04:26:32.194 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:26:33.011 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:26:38.783 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(41.4959, -29.7034, 3.57295) Vector3(41.0982, -29.9835, 3.54875) 5
04:26:41.496 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 1003845 0
04:26:41.924 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:26:42.601 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 33 Vector3(40.1997, -28.1268, 3.5643) 40 Vector3(1.74551, 1, 1)
04:26:44.244 [Lua] event horde ends!
04:26:45.297 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(36.2491, -25.9628, 3.37354) 275 37
04:26:45.297 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:26:45.297 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(36.2491, -25.9628, 3.37354) 40 Vector3(3.5, 1, 1)
04:27:00.624 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 33 Vector3(49.7262, -24.5995, 3.58875) 40 Vector3(2.49886, 1, 1)
04:27:02.786 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(49.8208, -22.8689, 3.51701) 275 37
04:27:02.786 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:27:02.786 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(49.8208, -22.8689, 3.51701) 40 Vector3(3.5, 1, 1)
04:27:05.521 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(51.879, -19.1324, 3.3174) 275 37
04:27:05.521 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:27:05.521 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(51.879, -19.1324, 3.3174) 40 Vector3(3.5, 1, 1)
04:27:08.285 [Lua] event horde ends!
04:27:08.296 [Lua] event horde ends!
04:27:08.307 [Lua] event horde ends!
04:27:08.318 [Lua] event horde ends!
04:27:08.709 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:27:11.490 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(51.4986, -24.4429, 3.61369) Vector3(55.6618, -13.7257, 4.01505) 5
04:27:13.805 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:27:18.360 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 56 will change to a manual source.
04:27:18.399 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 161 will change to a manual source.
04:27:18.838 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 54 will change to a manual source.
04:27:21.947 [Lua] [LOCAL RPC] rpc_ping_unit 42 302 false
04:27:22.459 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 22 will change to a manual source.
04:27:26.060 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 32 Vector3(55.6511, -18.2561, 3.40472) 40 Vector3(1.30841, 1, 1)
04:27:29.426 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 95.
04:27:29.934 [Lua] main_path_player_far_away_check started
04:27:30.380 [Lua] event horde ends!
04:27:34.254 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(55.1756, -20.6007, 3.56029) Vector3(49.9004, -11.1829, 3.11434) 5
04:27:36.815 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:27:38.853 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:27:39.699 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(51.4445, -13.0655, 3.12545) 40 Vector3(2.85652, 1, 1)
04:27:44.305 [Lua] [LOCAL RPC] rpc_ping_unit 42 327 false
04:27:47.428 [Lua] [LOCAL RPC] rpc_ping_unit 42 300 false
04:27:50.378 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 32 Vector3(36.2555, 12.568, 2.82783) 40 Vector3(1.07266, 1, 1)
04:27:51.686 [Lua] MUSIC: horde -> explore
04:27:53.696 [Lua] MUSIC: explore -> pre_horde
04:27:53.895 [Lua] MUSIC: pre_horde -> horde
04:27:58.121 [Lua] main_path_player_far_away_check started
04:27:59.106 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 33 Vector3(54.0748, 16.6851, 2.79012) 40 Vector3(1.87047, 1, 1)
04:28:01.067 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 33 Vector3(54.0067, 18.2814, 2.87062) 40 Vector3(1.66378, 1, 1)
04:28:01.230 [Lua] main_path_player_far_away_check started
04:28:04.315 [Lua] main_path_player_far_away_check started
04:28:09.972 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:28:10.420 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57
04:28:16.394 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:28:16.581 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(25.9868, -8.4038, 3.17228) Vector3(32.9331, -15.2821, 3.23512) 5
04:28:17.888 [Lua] event horde ends!
04:28:19.975 [Lua] event horde ends!
04:28:23.672 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=1100001051e2f68 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
04:28:23.673 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=1100001051e2f68 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
04:28:24.265 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 95.
04:28:25.637 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(26.8547, -18.5844, 3.32179) Vector3(26.8376, -18.6141, 3.32198) 5
04:28:28.706 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 33 Vector3(28.8156, -15.5021, 3.24529) 40 Vector3(1.94926, 1, 1)
04:28:28.736 [Lua] MUSIC: horde -> explore
04:28:29.310 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:28:32.582 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(31.1107, -11.5545, 3.13314) 275 37
04:28:32.582 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:28:32.582 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(31.1107, -11.5545, 3.13314) 40 Vector3(3.5, 1, 1)
04:28:34.308 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(31.6899, -16.2085, 3.24343) 275 37
04:28:34.308 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:28:34.308 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(31.6899, -16.2085, 3.24343) 40 Vector3(3.5, 1, 1)
04:28:37.219 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:28:37.219 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:28:41.871 [Lua] TerrorEventMixer.start_event: plaza_wave_4
04:28:44.954 [Lua] MUSIC: explore -> pre_horde
04:28:54.352 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(45.6564, -28.9401, 3.64862) 275 37
04:28:54.352 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:28:54.352 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(45.6564, -28.9401, 3.64862) 40 Vector3(3.5, 1, 1)
04:28:55.637 [Lua] MUSIC: pre_horde -> horde
04:28:57.750 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(45.7913, -21.9475, 3.31053) 275 37
04:28:57.750 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:28:57.751 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(45.7913, -21.9475, 3.31053) 40 Vector3(3.5, 1, 1)
04:29:02.572 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(25.2717, 0.0089798, 3.05004) 275 37
04:29:02.572 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:29:02.572 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(25.2717, 0.0089798, 3.05004) 40 Vector3(3.5, 1, 1)
04:29:05.102 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(25.536, 0.203026, 3.04949) 275 37
04:29:05.102 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:29:05.102 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(25.536, 0.203026, 3.04949) 40 Vector3(3.5, 1, 1)
04:29:09.404 [Lua] event horde ends!
04:29:09.404 [Lua] event horde ends!
04:29:09.814 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(24.6496, -5.51774, 3.13547) Vector3(27.5287, 4.74714, 3.02358) 5
04:29:17.455 [Lua] event horde ends!
04:29:17.466 [Lua] event horde ends!
04:29:31.187 [Lua] Destroying unit - ai got stuck chaos_corruptor_sorcerer 4 13 20
04:29:31.950 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:29:32.235 [Lua] Destroying unit - ai got stuck chaos_corruptor_sorcerer 1 13 17
04:29:32.448 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57
04:29:32.876 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:29:33.119 [Lua] PlayerManager:assign_unit_ownership Fuck Dark Souls 1100001051e2f68 1
04:29:33.445 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:29:34.070 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(30.3838, -28.4443, 3.30775) Vector3(30.6479, -30.7913, 3.22654) 5
04:29:34.166 [Lua] event horde ends!
04:29:34.175 [Lua] event horde ends!
04:29:34.971 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 388 stop_beam 2049
04:29:35.850 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 95.
04:29:37.329 [Lua] MUSIC: horde -> explore
04:29:37.963 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 392 stop_beam 42
04:29:38.046 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:29:38.179 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 393 projectile 1025
04:29:38.420 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 393 stop_beam 1025
04:29:40.132 [Lua] MUSIC: explore -> pre_horde
04:29:41.526 [Lua] MUSIC: pre_horde -> horde
04:29:42.240 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 33 Vector3(37.0315, -26.3727, 3.38065) 40 Vector3(2.39448, 1, 1)
04:29:50.514 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(41.4761, -17.9911, 3.1005) 40 Vector3(2.70188, 1, 1)
04:29:54.002 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:29:55.498 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xfdf51, position: 0
04:29:55.776 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:29:57.672 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(37.2529, -25.7317, 3.39814) Vector3(43.4511, -16.9896, 3.1994) 5
04:30:02.681 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:30:04.301 [Lua] event horde ends!
04:30:04.316 [Lua] event horde ends!
04:30:08.273 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:30:14.386 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:30:15.548 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x5b1e0a4, playing_id: 0xff229, position: 0
04:30:16.268 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xff2df, position: 0
04:30:19.588 [Lua] [NetworkServer] Peer 1100001044a0740 despawned player.
04:30:19.588 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001044a0740
04:30:19.589 [Lua] [GameNetworkManager] destroying game object with go_id=44
04:30:24.366 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=1100001051e2f68 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
04:30:24.366 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=1100001051e2f68 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
04:30:25.395 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:30:27.784 [Lua] [LOCAL RPC] rpc_increment_stat 32
04:30:27.784 [Lua] Incremented stat ratling_gunner_killed_by_melee
04:30:33.132 [Lua] MUSIC: horde -> explore
04:30:36.281 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(27.8186, 3.2504, 3.05743) Vector3(27.8588, -0.324962, 3.04051) 5
04:30:38.475 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:30:38.475 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:30:39.927 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(20.2856, 0.00845289, 3.11694) Vector3(20.2428, -0.0132675, 3.1277) 5
04:30:41.722 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:30:42.118 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57
04:30:43.122 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 95.
04:30:46.385 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 95.
04:30:46.509 [Lua] [NetworkServer] Peer 1100001051e2f68 despawned player.
04:30:46.509 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001051e2f68
04:30:46.510 [Lua] [GameNetworkManager] destroying game object with go_id=45
04:30:46.705 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:30:46.772 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 95.
04:30:47.126 [Lua] MUSIC: explore -> pre_horde
04:30:47.137 [Lua] MUSIC: pre_horde -> horde
04:30:47.397 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57
04:30:55.274 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 1050922 0
04:30:55.864 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 95.
04:30:56.257 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(42.794, -15.6445, 3.20394) Vector3(32.4476, -17.6277, 3.58992) 5
04:30:58.871 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:30:59.576 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 33 Vector3(30.4346, -14.6677, 3.20047) 40 Vector3(2.40572, 1, 1)
04:31:00.571 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 33 Vector3(27.316, -20.6895, 3.32574) 40 Vector3(1.96809, 1, 1)
04:31:01.301 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 1051993 0
04:31:03.622 [Lua] [LOCAL RPC] rpc_increment_stat 21
04:31:03.622 [Lua] Incremented stat pack_master_kill_abducting_ally
04:31:03.882 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(27.4762, -20.4161, 3.3369) Vector3(27.532, -20.4577, 3.33735) 5
04:31:06.149 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 1052795 0
04:31:06.408 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 95.
04:31:08.296 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 95.
04:31:10.952 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 95.
04:31:11.135 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 95.
04:31:11.476 [Lua] event horde ends!
04:31:11.485 [Lua] event horde ends!
04:31:11.495 [Lua] event horde ends!
04:31:14.406 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(35.9972, -24.8931, 3.74523) Vector3(35.5659, -24.4804, 3.98398) 5
04:31:17.048 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xe6165, position: 1044609
04:31:18.229 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xe6165, position: 1100863
04:31:18.229 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xe6165, position: 1100863
04:31:22.175 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 95.
04:31:22.295 [Lua] MUSIC: horde -> lost
04:31:32.352 [Lua] [NetworkServer] Entering post game
04:31:32.352 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InGame
04:31:32.352 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InPostGame
04:31:32.352 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InGame
04:31:32.352 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InPostGame
04:31:32.352 [Lua] [PeerSM] 1100001044a0740 :: on_exit InGame
04:31:32.352 [Lua] [PeerSM] 1100001044a0740 :: on_enter InPostGame
04:31:32.352 [Lua] [PeerSM] 1100001093b7a57 :: on_exit InGame
04:31:32.352 [Lua] [PeerSM] 1100001093b7a57 :: on_enter InPostGame
04:31:32.352 [Lua] gm_event_end_conditions_met false true
04:31:32.352 [Lua] Game lost
04:31:32.352 [Lua] PlayFabMirror:_commit_internal nil
04:31:32.352 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
04:31:32.352 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
04:31:32.353 [Save] Saving `save_data`
04:31:32.357 [Save] Save done
04:31:32.357 [Save] Saving `save_data`
04:31:32.361 [Save] Save done
04:31:32.362 [Lua] commit result success 51
04:31:32.362 [Lua] [PlayFabRequestQueue] Enqueuing request generateEndOfLevelLoot 108
04:31:32.362 [Lua] [PackageManager] Load: resource_packages/chests_d3, global, sync-read,
04:31:32.417 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 108 81
04:31:32.709 [Lua] [PlayFabRequestQueue] EAC Enabled! 108
04:31:32.709 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 108
04:31:32.981 [Lua] [PlayFabRequestQueue] Request Success generateEndOfLevelLoot 108
04:31:40.064 [Lua] ConflictDirector - destroy all units
04:31:40.068 [Lua] [LOCAL RPC] rpc_is_ready_for_transition
04:31:40.328 [Lua] TRANSITION nil nil inn_level
04:31:40.328 [Lua] Transition type "inn_level", is server: true
04:31:40.328 [Lua] [NetworkServer] Current level key inn_level
04:31:40.328 [Lua] [LevelTransitionHandler] Generated new level_seed: 5948933
04:31:40.328 [Lua] [GameNetworkManager] Leaving game...
04:31:40.328 [Lua] [GameNetworkManager] Shutting down game session host.
04:31:40.328 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
04:31:40.328 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
04:31:40.328 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=689.17
04:31:40.335 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
04:31:40.417 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session a3bb or from non-session peer 1100001051e2f68
04:31:42.336 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
04:31:42.344 [Lua] PlayerManager:remove_player peer_id=110000100a1d9b9 1
04:31:42.344 [Lua] Clearing all global lookup lists
04:31:42.344 [Lua] [EquipmentUI] - Destroy
04:31:42.344 [Lua] [GamePadEquipmentUI] - Destroy
04:31:42.344 [Lua] [AbilityUI] - Destroy
04:31:42.344 [Lua] [GamePadAbilityUI] - Destroy
04:31:42.344 [Lua] [IngamePlayerListUI] - Destroy
04:31:42.344 [Lua] [IngameUI] destroy
04:31:42.359 [Lua] [MOD][VMF][INFO] Removed 1100001044a0740 from the VMF users list.
04:31:42.359 [Lua] PlayerManager:remove_player peer_id=1100001044a0740 1
04:31:42.359 [Lua] [MOD][VMF][INFO] Removed 1100001051e2f68 from the VMF users list.
04:31:42.359 [Lua] PlayerManager:remove_player peer_id=1100001051e2f68 1
04:31:42.359 [Lua] PlayerManager:remove_player peer_id=1100001093b7a57 1
04:31:42.381 [Lua] [Managers] Destroying state managers...
04:31:42.387 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
04:31:42.387 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InPostGame
04:31:42.387 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter Loading
04:31:42.387 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100a1d9b9
04:31:42.387 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InPostGame
04:31:42.387 [Lua] [PeerSM] 1100001051e2f68 :: on_enter Loading
04:31:42.387 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001051e2f68
04:31:42.387 [Lua] [PeerSM] 1100001044a0740 :: on_exit InPostGame
04:31:42.387 [Lua] [PeerSM] 1100001044a0740 :: on_enter Loading
04:31:42.387 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001044a0740
04:31:42.387 [Lua] [PeerSM] 1100001093b7a57 :: on_exit InPostGame
04:31:42.387 [Lua] [PeerSM] 1100001093b7a57 :: on_enter Loading
04:31:42.387 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001093b7a57
04:31:42.387 [Lua] [Matchmaking] unregister rpcs
04:31:42.387 [Lua] [Gamestate] Enter state StateLoading
04:31:42.390 [World] Spawning level.
04:31:42.391 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
04:31:42.391 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
04:31:42.391 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
04:31:42.396 [Lua] Found camera: end_screen_camera
04:31:42.396 [Lua] Found camera: end_screen_camera
04:31:42.396 [Lua] Found camera: end_screen_camera
04:31:42.396 [Lua] Found camera: end_screen_camera
04:31:42.396 [Lua] Found camera: end_screen_camera
04:31:42.396 [Lua] Found camera: end_screen_camera
04:31:42.396 [Lua] Found camera: end_screen_camera
04:31:42.396 [Lua] Found camera: end_screen_camera
04:31:42.396 [Lua] Found camera: end_screen_camera
04:31:42.396 [Lua] Found camera: end_screen_camera
04:31:42.396 [Lua] Found camera: end_screen_camera
04:31:42.396 [Lua] [EndViewState] Enter Substate EndViewStateSummary
04:31:42.396 [Lua] [Gamestate] Enter Substate StateLoadingRunning
04:31:42.396 [Lua] [Matchmaking] register rpcs
04:31:42.396 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
04:31:42.396 [Lua] Set lobby begin:
04:31:42.396 [Lua] Lobby data twitch_enabled = false
04:31:42.396 [Lua] Lobby data power_level = 0
04:31:42.396 [Lua] Lobby data player_slot_6 = 0:0
04:31:42.396 [Lua] Lobby data num_players = 4
04:31:42.396 [Lua] Lobby data host = 110000100a1d9b9
04:31:42.397 [Lua] Lobby data game_mode = event
04:31:42.397 [Lua] Lobby data is_private = true
04:31:42.397 [Lua] Lobby data difficulty = harder
04:31:42.397 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:31:42.397 [Lua] Lobby data selected_level_key = plaza
04:31:42.397 [Lua] Lobby data quick_game = false
04:31:42.397 [Lua] Lobby data matchmaking = false
04:31:42.397 [Lua] Lobby data level_key = plaza
04:31:42.397 [Lua] Lobby data player_slot_4 = 0:0
04:31:42.397 [Lua] Lobby data unique_server_name = Crymic
04:31:42.397 [Lua] Lobby data player_slot_5 = 1100001044a0740:1
04:31:42.397 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:31:42.397 [Lua] Lobby data country_code = US
04:31:42.397 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
04:31:42.397 [Lua] Lobby data eac_authorized = true
04:31:42.397 [Lua] Set lobby end.
04:31:42.397 [Lua] registering RPCs
04:31:42.397 [Lua] Set lobby begin:
04:31:42.397 [Lua] Lobby data twitch_enabled = false
04:31:42.397 [Lua] Lobby data power_level = 0
04:31:42.397 [Lua] Lobby data player_slot_6 = 0:0
04:31:42.397 [Lua] Lobby data num_players = 4
04:31:42.397 [Lua] Lobby data host = 110000100a1d9b9
04:31:42.398 [Lua] Lobby data game_mode = event
04:31:42.398 [Lua] Lobby data is_private = true
04:31:42.398 [Lua] Lobby data difficulty = harder
04:31:42.398 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:31:42.398 [Lua] Lobby data selected_level_key = plaza
04:31:42.398 [Lua] Lobby data quick_game = false
04:31:42.398 [Lua] Lobby data matchmaking = false
04:31:42.398 [Lua] Lobby data level_key = inn_level
04:31:42.398 [Lua] Lobby data player_slot_4 = 0:0
04:31:42.398 [Lua] Lobby data unique_server_name = Crymic
04:31:42.398 [Lua] Lobby data player_slot_5 = 1100001044a0740:1
04:31:42.398 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:31:42.398 [Lua] Lobby data country_code = US
04:31:42.398 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
04:31:42.398 [Lua] Lobby data eac_authorized = true
04:31:42.398 [Lua] Set lobby end.
04:31:42.398 [Lua] MUSIC MANAGER unmute_all_world_sounds 1055982 0
04:31:42.398 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 109
04:31:42.398 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
04:31:42.401 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 109
04:31:42.402 [Lua] ### Sending rpc_level_loaded
04:31:42.402 [Lua] #### Has state machine: true, sender: 110000100a1d9b9, level_id: 18
04:31:42.402 [Lua] Peer 110000100a1d9b9 has loaded the level and all enemies are loaded
04:31:42.402 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
04:31:42.402 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
04:31:42.402 [Lua] [LevelTransitionHandler] load_level inn_level
04:31:42.546 [Umbra] Unload tome
04:31:42.584 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/holly/plaza, LevelTransitionHandler
04:31:42.584 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
04:31:42.584 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
04:31:42.584 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
04:31:42.584 [Lua] [LOCAL RPC] rpc_load_level 26 5948933
04:31:42.671 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
04:31:42.671 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
04:31:42.671 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
04:31:42.690 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 109
04:31:43.025 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
04:31:43.568 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xb9919df0, playing_id: 0x101cef, position: 4813914
04:31:46.116 [Save] Saving `telemetry`
04:31:46.120 [Save] Save done
04:31:49.774 [Lua] ### Sending rpc_level_loaded
04:31:49.774 [Lua] #### Has state machine: true, sender: 1100001044a0740, level_id: 26
04:31:49.774 [Lua] Peer 1100001044a0740 has loaded the level and all enemies are loaded
04:31:49.775 [Lua] [PeerSM] 1100001044a0740 :: on_exit Loading
04:31:49.775 [Lua] [PeerSM] 1100001044a0740 :: on_enter LoadingProfilePackages
04:31:49.791 [Lua] [PeerSM] 1100001044a0740 :: on_exit LoadingProfilePackages
04:31:49.791 [Lua] [PeerSM] 1100001044a0740 :: on_enter WaitingForEnterGame
04:31:50.010 [Lua] [EndViewState] Exit Substate EndViewStateSummary
04:31:50.010 [Lua] [PlayState] Enter Substate EndViewStateScore
04:31:52.150 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
04:31:52.150 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
04:31:52.168 [Lua] [LevelTransitionHandler] Level load completed!
04:31:52.171 [Lua] ### Sending rpc_level_loaded
04:31:52.171 [Lua] #### Has state machine: true, sender: 110000100a1d9b9, level_id: 26
04:31:52.171 [Lua] Peer 110000100a1d9b9 has loaded the level and all enemies are loaded
04:31:52.185 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit Loading
04:31:52.185 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter LoadingProfilePackages
04:31:52.202 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit LoadingProfilePackages
04:31:52.202 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForEnterGame
04:31:52.204 [Lua] [LOCAL RPC] rpc_loading_synced
04:31:52.755 [Lua] ### Sending rpc_level_loaded
04:31:52.755 [Lua] #### Has state machine: true, sender: 1100001051e2f68, level_id: 26
04:31:52.755 [Lua] Peer 1100001051e2f68 has loaded the level and all enemies are loaded
04:31:52.756 [Lua] [PeerSM] 1100001051e2f68 :: on_exit Loading
04:31:52.756 [Lua] [PeerSM] 1100001051e2f68 :: on_enter LoadingProfilePackages
04:31:52.773 [Lua] [PeerSM] 1100001051e2f68 :: on_exit LoadingProfilePackages
04:31:52.773 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForEnterGame
04:31:53.629 [Lua] ### Sending rpc_level_loaded
04:31:53.629 [Lua] #### Has state machine: true, sender: 1100001093b7a57, level_id: 26
04:31:53.629 [Lua] Peer 1100001093b7a57 has loaded the level and all enemies are loaded
04:31:53.630 [Lua] [PeerSM] 1100001093b7a57 :: on_exit Loading
04:31:53.630 [Lua] [PeerSM] 1100001093b7a57 :: on_enter LoadingProfilePackages
04:31:53.647 [Lua] [PeerSM] 1100001093b7a57 :: on_exit LoadingProfilePackages
04:31:53.647 [Lua] [PeerSM] 1100001093b7a57 :: on_enter WaitingForEnterGame
04:32:03.272 [Lua] [PlayState] Exit Substate EndViewStateScore
04:32:03.273 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
04:32:04.282 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
04:32:04.282 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
04:32:04.282 [Lua] [Matchmaking] unregister rpcs
04:32:04.282 [Lua] Set lobby begin:
04:32:04.282 [Lua] Lobby data twitch_enabled = false
04:32:04.282 [Lua] Lobby data power_level = 0
04:32:04.283 [Lua] Lobby data player_slot_6 = 0:0
04:32:04.283 [Lua] Lobby data num_players = 4
04:32:04.283 [Lua] Lobby data host = 110000100a1d9b9
04:32:04.283 [Lua] Lobby data game_mode = event
04:32:04.283 [Lua] Lobby data is_private = true
04:32:04.283 [Lua] Lobby data difficulty = harder
04:32:04.283 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:32:04.283 [Lua] Lobby data selected_level_key = plaza
04:32:04.283 [Lua] Lobby data quick_game = false
04:32:04.283 [Lua] Lobby data matchmaking = false
04:32:04.283 [Lua] Lobby data level_key = inn_level
04:32:04.283 [Lua] Lobby data player_slot_4 = 0:0
04:32:04.284 [Lua] Lobby data unique_server_name = Crymic
04:32:04.284 [Lua] Lobby data player_slot_5 = 1100001044a0740:1
04:32:04.284 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:32:04.284 [Lua] Lobby data country_code = US
04:32:04.284 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
04:32:04.284 [Lua] Lobby data eac_authorized = true
04:32:04.284 [Lua] Set lobby end.
04:32:04.284 [Lua] [Managers] Destroying state managers...
04:32:04.285 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
04:32:04.285 [Lua] MUSIC MANAGER Stop_loading_screen_music 1056025 0
04:32:04.285 [Lua] [Gamestate] Enter StateIngame HOST
04:32:04.285 [Lua] Set lobby begin:
04:32:04.285 [Lua] Lobby data twitch_enabled = false
04:32:04.285 [Lua] Lobby data power_level = 0
04:32:04.285 [Lua] Lobby data player_slot_6 = 0:0
04:32:04.285 [Lua] Lobby data num_players = 4
04:32:04.285 [Lua] Lobby data host = 110000100a1d9b9
04:32:04.285 [Lua] Lobby data game_mode = event
04:32:04.285 [Lua] Lobby data is_private = true
04:32:04.286 [Lua] Lobby data difficulty = harder
04:32:04.286 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:32:04.286 [Lua] Lobby data selected_level_key = inn_level
04:32:04.286 [Lua] Lobby data quick_game = false
04:32:04.286 [Lua] Lobby data matchmaking = false
04:32:04.286 [Lua] Lobby data level_key = inn_level
04:32:04.286 [Lua] Lobby data player_slot_4 = 0:0
04:32:04.286 [Lua] Lobby data unique_server_name = Crymic
04:32:04.286 [Lua] Lobby data player_slot_5 = 1100001044a0740:1
04:32:04.286 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:32:04.286 [Lua] Lobby data country_code = US
04:32:04.286 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
04:32:04.286 [Lua] Lobby data eac_authorized = true
04:32:04.286 [Lua] Set lobby end.
04:32:04.286 [Lua] [StateIngame] Server ingame
04:32:04.289 [Lua] Set lobby begin:
04:32:04.289 [Lua] Lobby data twitch_enabled = false
04:32:04.289 [Lua] Lobby data power_level = 0
04:32:04.289 [Lua] Lobby data player_slot_6 = 0:0
04:32:04.289 [Lua] Lobby data num_players = 4
04:32:04.289 [Lua] Lobby data host = 110000100a1d9b9
04:32:04.289 [Lua] Lobby data game_mode = event
04:32:04.289 [Lua] Lobby data is_private = true
04:32:04.289 [Lua] Lobby data difficulty = harder
04:32:04.289 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:32:04.289 [Lua] Lobby data selected_level_key = inn_level
04:32:04.290 [Lua] Lobby data quick_game = false
04:32:04.290 [Lua] Lobby data matchmaking = false
04:32:04.290 [Lua] Lobby data level_key = inn_level
04:32:04.290 [Lua] Lobby data player_slot_4 = 0:0
04:32:04.290 [Lua] Lobby data unique_server_name = Crymic
04:32:04.290 [Lua] Lobby data player_slot_5 = 1100001044a0740:1
04:32:04.290 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:32:04.290 [Lua] Lobby data country_code = US
04:32:04.290 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
04:32:04.290 [Lua] Lobby data eac_authorized = true
04:32:04.290 [Lua] Set lobby end.
04:32:04.290 [Lua] [Matchmaking] register rpcs
04:32:04.291 [Lua] [GameNetworkManager] Setting pong timeout to 60
04:32:04.291 [Lua] [GameNetworkManager] My own peer_id = 110000100a1d9b9
04:32:04.291 [Lua] [GameNetworkManager] self.is_server = true
04:32:04.291 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
04:32:04.291 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
04:32:04.291 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
04:32:04.291 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
04:32:04.291 [Network] Setting artificial MTU limit to 65536
04:32:04.295 [Lua] Switching ConflictSettings: to: disabled
04:32:04.295 [Lua] pacing=disabled
04:32:04.295 [Lua] roaming=nil
04:32:04.295 [Lua] disabled=true
04:32:04.295 [Lua] pack_spawning=disabled
04:32:04.295 [Lua] boss=disabled
04:32:04.295 [Lua] horde=disabled
04:32:04.295 [Lua] specials=disabled
04:32:04.295 [Lua] name=disabled
04:32:04.295 [Lua] intensity=disabled
04:32:04.295 [Lua] ---
04:32:04.298 [Lua] [AIInterestPointSystem] Level Seed: 5948933
04:32:04.298 [Lua]
04:32:04.298 [Lua] [entity_system_bag] = table
04:32:04.298 [Lua] [entity_system_bag] = metatable
04:32:04.298 [Lua] [startup_data] = table
04:32:04.298 [Lua] [entity_manager] = table
04:32:04.298 [Lua] [entity_manager] = metatable
04:32:04.298 [Lua] [unit_spawner] = table
04:32:04.298 [Lua] [unit_spawner] = metatable
04:32:04.298 [Lua] [unit_storage] = table
04:32:04.298 [Lua] [unit_storage] = metatable
04:32:04.298 [Lua] [dice_keeper] = table
04:32:04.298 [Lua] [dice_keeper] = metatable
04:32:04.298 [Lua] [is_server] = true (boolean)
04:32:04.314 [Lua] [world] = [World]
04:32:04.314 [Lua] [system_api] = table
04:32:04.314 [Lua] [network_lobby] = table
04:32:04.314 [Lua] [network_lobby] = metatable
04:32:04.314 [Lua] [profile_synchronizer] = table
04:32:04.314 [Lua] [profile_synchronizer] = metatable
04:32:04.314 [Lua] [entity_system] = table
04:32:04.314 [Lua] [entity_system] = metatable
04:32:04.314 [Lua] [num_local_human_players] = 1 (number)
04:32:04.314 [Lua] [statistics_db] = table
04:32:04.314 [Lua] [statistics_db] = metatable
04:32:04.314 [Lua] [network_server] = table
04:32:04.314 [Lua] [network_server] = metatable
04:32:04.314 [Lua] [input_manager] = table
04:32:04.314 [Lua] [input_manager] = metatable
04:32:04.314 [Lua] [network_clock] = table
04:32:04.314 [Lua] [network_clock] = metatable
04:32:04.314 [Lua] [network_transmit] = table
04:32:04.314 [Lua] [network_transmit] = metatable
04:32:04.314 [Lua] [free_flight_manager] = table
04:32:04.314 [Lua] [free_flight_manager] = metatable
04:32:04.314 [Lua] [network_manager] = table
04:32:04.314 [Lua] [network_manager] = metatable
04:32:04.314 [Lua] [network_event_delegate] = table
04:32:04.314 [Lua] [network_event_delegate] = metatable
04:32:04.314 [Lua]
04:32:04.314 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
04:32:04.316 [Lua] [AchievementManager] Achievements using the steam platform
04:32:04.317 [Lua] [StateIngame] Level seed: 5948933
04:32:04.317 [Umbra] Init version: 3.4.15 :: 16 threads
04:32:04.317 [Umbra] Tome with `11601` objects loaded.
04:32:04.317 [Umbra] UMBRA Tome loaded.
04:32:04.317 [World] Spawning level.
04:32:04.323 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
04:32:04.512 [Lua] [LevelAnalysis] set_random_seed( 1072869888)
04:32:04.516 [Lua] PlayerManager:add_player player_1
04:32:04.519 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
04:32:04.519 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
04:32:04.519 [Lua] [IngameUI] init
04:32:04.566 [Lua] [Matchmaking] Cancelling matchmaking
04:32:04.566 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
04:32:04.566 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
04:32:04.566 [Lua] Set lobby begin:
04:32:04.566 [Lua] Lobby data twitch_enabled = false
04:32:04.566 [Lua] Lobby data power_level = 785
04:32:04.566 [Lua] Lobby data player_slot_6 = 0:0
04:32:04.566 [Lua] Lobby data num_players = 4
04:32:04.566 [Lua] Lobby data host = 110000100a1d9b9
04:32:04.566 [Lua] Lobby data game_mode = event
04:32:04.566 [Lua] Lobby data is_private = true
04:32:04.566 [Lua] Lobby data difficulty = harder
04:32:04.566 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:32:04.566 [Lua] Lobby data selected_level_key = inn_level
04:32:04.566 [Lua] Lobby data quick_game = false
04:32:04.566 [Lua] Lobby data matchmaking = false
04:32:04.566 [Lua] Lobby data level_key = inn_level
04:32:04.566 [Lua] Lobby data player_slot_4 = 0:0
04:32:04.566 [Lua] Lobby data unique_server_name = Crymic
04:32:04.566 [Lua] Lobby data player_slot_5 = 1100001044a0740:1
04:32:04.566 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:32:04.567 [Lua] Lobby data country_code = US
04:32:04.567 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
04:32:04.567 [Lua] Lobby data eac_authorized = true
04:32:04.567 [Lua] Set lobby end.
04:32:04.567 [Flow] Forge tier 4
04:32:04.567 [Flow] complete_skittergate_legend true
04:32:04.568 [Flow] complete_all_helmgart_levels_recruit true
04:32:04.568 [Flow] WitchHunterLevel:30
04:32:04.568 [Flow] LeaderYes
04:32:04.568 [Flow] ALL PC XP:836010
04:32:04.568 [Flow] Has "bogenhafen" DLC:true
04:32:04.568 [Flow] WH XP:147305
04:32:04.568 [Flow] Number of crafted items:4125
04:32:04.568 [Flow] Has "pre_order" DLC:true
04:32:04.568 [Flow] Sum of Powe Levels:1500
04:32:04.568 [Flow] lodestone diff 1:false
04:32:04.568 [Flow] magnus and forest activated
04:32:04.568 [Flow] magnus and forest activated
04:32:04.568 [Flow] cemetery and forest activated
04:32:04.568 [Flow] magnus and cemetery
04:32:04.569 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:32:04.569 [Flow] ALL RUNES ACTIVATED
04:32:04.569 [Flow] magnus and forest activated
04:32:04.569 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:32:04.569 [Flow] ALL RUNES ACTIVATED
04:32:04.569 [Flow] cemetery and forest activated
04:32:04.569 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:32:04.569 [Flow] ALL RUNES ACTIVATED
04:32:04.569 [Flow] magnus and forest activated
04:32:04.569 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:32:04.569 [Flow] ALL RUNES ACTIVATED
04:32:04.569 [Flow] magnus and cemetery
04:32:04.569 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:32:04.569 [Flow] ALL RUNES ACTIVATED
04:32:04.569 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:32:04.570 [Lua] CurrentConflictSettings disabled
04:32:04.570 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY
04:32:04.572 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
04:32:04.572 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
04:32:04.572 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
04:32:04.572 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=20
04:32:04.572 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
04:32:04.572 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
04:32:04.596 [Lua] MUSIC: lost -> explore
04:32:04.617 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForEnterGame
04:32:04.617 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForGameObjectSync
04:32:04.617 [Lua] [PeerSM] 1100001044a0740 :: on_exit WaitingForEnterGame
04:32:04.617 [Lua] [PeerSM] 1100001044a0740 :: on_enter WaitingForGameObjectSync
04:32:05.209 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001044a0740
04:32:05.210 [Lua] Set lobby begin:
04:32:05.210 [Lua] Lobby data twitch_enabled = false
04:32:05.210 [Lua] Lobby data power_level = 785
04:32:05.210 [Lua] Lobby data player_slot_6 = 0:0
04:32:05.210 [Lua] Lobby data num_players = 4
04:32:05.210 [Lua] Lobby data host = 110000100a1d9b9
04:32:05.210 [Lua] Lobby data game_mode = event
04:32:05.210 [Lua] Lobby data is_private = true
04:32:05.210 [Lua] Lobby data difficulty = harder
04:32:05.210 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:32:05.210 [Lua] Lobby data selected_level_key = inn_level
04:32:05.210 [Lua] Lobby data quick_game = false
04:32:05.210 [Lua] Lobby data matchmaking = false
04:32:05.210 [Lua] Lobby data level_key = inn_level
04:32:05.210 [Lua] Lobby data player_slot_4 = 0:0
04:32:05.210 [Lua] Lobby data unique_server_name = Crymic
04:32:05.210 [Lua] Lobby data player_slot_5 = 1100001044a0740:1
04:32:05.210 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:32:05.211 [Lua] Lobby data country_code = US
04:32:05.211 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
04:32:05.211 [Lua] Lobby data eac_authorized = true
04:32:05.211 [Lua] Set lobby end.
04:32:05.211 [Lua] [Matchmaking] Assigned player 1100001044a0740 to slot 5 when hot join syncing
04:32:05.212 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForGameObjectSync
04:32:05.212 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForPlayers
04:32:05.212 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForEnterGame
04:32:05.212 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForGameObjectSync
04:32:05.212 [Lua] [PeerSM] 1100001044a0740 :: on_exit WaitingForGameObjectSync
04:32:05.212 [Lua] [PeerSM] 1100001044a0740 :: on_enter WaitingForPlayers
04:32:05.212 [Lua] [PeerSM] 1100001093b7a57 :: on_exit WaitingForEnterGame
04:32:05.212 [Lua] [PeerSM] 1100001093b7a57 :: on_enter WaitingForGameObjectSync
04:32:05.212 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001044a0740
04:32:05.217 [Lua] [LOCAL RPC] rpc_game_started
04:32:05.220 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001051e2f68
04:32:05.221 [Lua] Set lobby begin:
04:32:05.221 [Lua] Lobby data twitch_enabled = false
04:32:05.221 [Lua] Lobby data power_level = 785
04:32:05.221 [Lua] Lobby data player_slot_6 = 0:0
04:32:05.221 [Lua] Lobby data num_players = 4
04:32:05.221 [Lua] Lobby data host = 110000100a1d9b9
04:32:05.221 [Lua] Lobby data game_mode = event
04:32:05.221 [Lua] Lobby data is_private = true
04:32:05.221 [Lua] Lobby data difficulty = harder
04:32:05.221 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:32:05.221 [Lua] Lobby data selected_level_key = inn_level
04:32:05.222 [Lua] Lobby data quick_game = false
04:32:05.222 [Lua] Lobby data matchmaking = false
04:32:05.222 [Lua] Lobby data level_key = inn_level
04:32:05.223 [Lua] Lobby data player_slot_4 = 0:0
04:32:05.223 [Lua] Lobby data unique_server_name = Crymic
04:32:05.223 [Lua] Lobby data player_slot_5 = 1100001044a0740:1
04:32:05.223 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:32:05.223 [Lua] Lobby data country_code = US
04:32:05.223 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
04:32:05.223 [Lua] Lobby data eac_authorized = true
04:32:05.223 [Lua] Set lobby end.
04:32:05.223 [Lua] [Matchmaking] Assigned player 1100001051e2f68 to slot 3 when hot join syncing
04:32:05.223 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001093b7a57
04:32:05.225 [Lua] Set lobby begin:
04:32:05.225 [Lua] Lobby data twitch_enabled = false
04:32:05.225 [Lua] Lobby data power_level = 785
04:32:05.225 [Lua] Lobby data player_slot_6 = 0:0
04:32:05.225 [Lua] Lobby data num_players = 4
04:32:05.225 [Lua] Lobby data host = 110000100a1d9b9
04:32:05.225 [Lua] Lobby data game_mode = event
04:32:05.225 [Lua] Lobby data is_private = true
04:32:05.225 [Lua] Lobby data difficulty = harder
04:32:05.225 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:32:05.226 [Lua] Lobby data selected_level_key = inn_level
04:32:05.226 [Lua] Lobby data quick_game = false
04:32:05.226 [Lua] Lobby data matchmaking = false
04:32:05.226 [Lua] Lobby data level_key = inn_level
04:32:05.226 [Lua] Lobby data player_slot_4 = 0:0
04:32:05.226 [Lua] Lobby data unique_server_name = Crymic
04:32:05.226 [Lua] Lobby data player_slot_5 = 1100001044a0740:1
04:32:05.226 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:32:05.226 [Lua] Lobby data country_code = US
04:32:05.226 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
04:32:05.226 [Lua] Lobby data eac_authorized = true
04:32:05.226 [Lua] Set lobby end.
04:32:05.226 [Lua] [Matchmaking] Assigned player 1100001093b7a57 to slot 1 when hot join syncing
04:32:05.227 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForGameObjectSync
04:32:05.227 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForPlayers
04:32:05.227 [Lua] [PeerSM] 1100001093b7a57 :: on_exit WaitingForGameObjectSync
04:32:05.227 [Lua] [PeerSM] 1100001093b7a57 :: on_enter WaitingForPlayers
04:32:05.228 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001051e2f68
04:32:05.228 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001093b7a57
04:32:05.241 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForPlayers
04:32:05.241 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter SpawningPlayer
04:32:05.241 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForPlayers
04:32:05.241 [Lua] [PeerSM] 1100001051e2f68 :: on_enter SpawningPlayer
04:32:05.241 [Lua] [PeerSM] 1100001044a0740 :: on_exit WaitingForPlayers
04:32:05.241 [Lua] [PeerSM] 1100001044a0740 :: on_enter SpawningPlayer
04:32:05.241 [Lua] [PeerSM] 1100001093b7a57 :: on_exit WaitingForPlayers
04:32:05.241 [Lua] [PeerSM] 1100001093b7a57 :: on_enter SpawningPlayer
04:32:05.251 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit SpawningPlayer
04:32:05.251 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InGame
04:32:05.251 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001051e2f68
04:32:05.251 [Lua] PlayerManager:add_remote_player 1100001051e2f68
04:32:05.252 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=21
04:32:05.252 [Lua] RemotePlayer:create_game_object( ) 21
04:32:05.254 [Lua] [PeerSM] 1100001051e2f68 :: on_exit SpawningPlayer
04:32:05.254 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InGame
04:32:05.254 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001044a0740
04:32:05.254 [Lua] PlayerManager:add_remote_player 1100001044a0740
04:32:05.254 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=22
04:32:05.254 [Lua] RemotePlayer:create_game_object( ) 22
04:32:05.258 [Lua] [PeerSM] 1100001044a0740 :: on_exit SpawningPlayer
04:32:05.258 [Lua] [PeerSM] 1100001044a0740 :: on_enter InGame
04:32:05.258 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001093b7a57
04:32:05.258 [Lua] PlayerManager:add_remote_player 1100001093b7a57
04:32:05.258 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=23
04:32:05.258 [Lua] RemotePlayer:create_game_object( ) 23
04:32:05.261 [Lua] [PeerSM] 1100001093b7a57 :: on_exit SpawningPlayer
04:32:05.261 [Lua] [PeerSM] 1100001093b7a57 :: on_enter InGame
04:32:05.266 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 2 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1
04:32:05.266 [Lua] PlayerManager:rpc_to_client_spawn_player(110000100a1d9b9, 2, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
04:32:05.266 [Lua] PlayerManager:rpc_to_client_spawn_player()
04:32:05.268 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:32:05.268 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:32:05.268 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:32:05.268 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=25
04:32:05.290 [Flow] DISABLE
04:32:05.401 [Lua] [MOD][VMF][INFO] Added 1100001044a0740 to the VMF users list.
04:32:05.401 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001044a0740 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
04:32:05.401 [Lua] Adding player sync data to peer=1100001044a0740 local_player_id=1
04:32:05.401 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001044a0740 go_type=player_unit go_created_func_name=game_object_created_player_unit
04:32:05.401 [Lua] [NetworkServer] Peer 1100001044a0740 spawned player.
04:32:05.402 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=26
04:32:05.402 [Lua] PlayerManager:assign_unit_ownership Luis_Zulu 1100001044a0740 1
04:32:05.403 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:32:05.509 [Lua] [MOD][VMF][INFO] Added 1100001051e2f68 to the VMF users list.
04:32:05.509 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001051e2f68 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
04:32:05.509 [Lua] Adding player sync data to peer=1100001051e2f68 local_player_id=1
04:32:05.509 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001051e2f68 go_type=player_unit go_created_func_name=game_object_created_player_unit
04:32:05.509 [Lua] [NetworkServer] Peer 1100001051e2f68 spawned player.
04:32:05.510 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=27
04:32:05.510 [Lua] PlayerManager:assign_unit_ownership Fuck Dark Souls 1100001051e2f68 1
04:32:05.511 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:32:05.511 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001093b7a57 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
04:32:05.511 [Lua] Adding player sync data to peer=1100001093b7a57 local_player_id=1
04:32:05.512 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001093b7a57 go_type=player_unit go_created_func_name=game_object_created_player_unit
04:32:05.512 [Lua] [NetworkServer] Peer 1100001093b7a57 spawned player.
04:32:05.513 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=28
04:32:05.513 [Lua] PlayerManager:assign_unit_ownership Father Donovan 1100001093b7a57 1
04:32:05.514 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:32:09.539 [Lua] Set lobby begin:
04:32:09.539 [Lua] Lobby data twitch_enabled = false
04:32:09.539 [Lua] Lobby data power_level = 392
04:32:09.539 [Lua] Lobby data player_slot_6 = 0:0
04:32:09.539 [Lua] Lobby data num_players = 4
04:32:09.539 [Lua] Lobby data host = 110000100a1d9b9
04:32:09.539 [Lua] Lobby data game_mode = event
04:32:09.539 [Lua] Lobby data is_private = true
04:32:09.539 [Lua] Lobby data difficulty = harder
04:32:09.539 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:32:09.539 [Lua] Lobby data selected_level_key = inn_level
04:32:09.539 [Lua] Lobby data quick_game = false
04:32:09.539 [Lua] Lobby data matchmaking = false
04:32:09.539 [Lua] Lobby data level_key = inn_level
04:32:09.540 [Lua] Lobby data player_slot_4 = 0:0
04:32:09.540 [Lua] Lobby data unique_server_name = Crymic
04:32:09.540 [Lua] Lobby data player_slot_5 = 1100001044a0740:1
04:32:09.540 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:32:09.540 [Lua] Lobby data country_code = US
04:32:09.540 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
04:32:09.540 [Lua] Lobby data eac_authorized = true
04:32:09.540 [Lua] Set lobby end.
04:32:14.514 [Lua] Set lobby begin:
04:32:14.514 [Lua] Lobby data twitch_enabled = false
04:32:14.514 [Lua] Lobby data power_level = 785
04:32:14.514 [Lua] Lobby data player_slot_6 = 0:0
04:32:14.514 [Lua] Lobby data num_players = 4
04:32:14.514 [Lua] Lobby data host = 110000100a1d9b9
04:32:14.514 [Lua] Lobby data game_mode = event
04:32:14.514 [Lua] Lobby data is_private = true
04:32:14.514 [Lua] Lobby data difficulty = harder
04:32:14.514 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:32:14.514 [Lua] Lobby data selected_level_key = inn_level
04:32:14.515 [Lua] Lobby data quick_game = false
04:32:14.515 [Lua] Lobby data matchmaking = false
04:32:14.515 [Lua] Lobby data level_key = inn_level
04:32:14.515 [Lua] Lobby data player_slot_4 = 0:0
04:32:14.515 [Lua] Lobby data unique_server_name = Crymic
04:32:14.515 [Lua] Lobby data player_slot_5 = 1100001044a0740:1
04:32:14.515 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:32:14.515 [Lua] Lobby data country_code = US
04:32:14.515 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
04:32:14.515 [Lua] Lobby data eac_authorized = true
04:32:14.515 [Lua] Set lobby end.
04:33:58.290 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:33:58.661 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57
04:33:58.915 [Lua] [IngameUI] menu view on_enter hero_view
04:33:58.920 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a87f7f0
04:33:58.920 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
04:33:58.942 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
04:33:58.943 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
04:33:58.944 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
04:33:58.944 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
04:33:58.951 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
04:33:59.466 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
04:33:59.466 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
04:33:59.476 [World] Spawning level.
04:33:59.491 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
04:33:59.491 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart, MenuWorldPreviewer, async-read,
04:33:59.637 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read,
04:33:59.637 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read,
04:33:59.637 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read,
04:33:59.637 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06, MenuWorldPreviewer, async-read,
04:33:59.637 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:33:59.637 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read,
04:33:59.637 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:33:59.637 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:33:59.637 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read,
04:33:59.637 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read,
04:34:01.011 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:34:01.202 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
04:34:01.202 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:34:01.202 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:34:01.202 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:34:01.202 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:34:01.202 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:34:01.202 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:34:01.205 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
04:34:01.205 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
04:34:01.206 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
04:34:01.207 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
04:34:01.207 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollTrait
04:34:01.208 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
04:34:01.208 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
04:34:01.216 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
04:34:01.392 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57
04:34:03.196 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:34:03.476 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollTrait
04:34:03.476 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
04:34:03.576 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57
04:34:07.224 [Lua] [PlayFabRequestQueue] Enqueuing request craftingSalvage 110
04:34:07.231 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 110 82
04:34:07.535 [Lua] [PlayFabRequestQueue] EAC Enabled! 110
04:34:07.535 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 110
04:34:07.978 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:34:08.084 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
04:34:08.309 [Lua] [PlayFabRequestQueue] Request Success craftingSalvage 110
04:34:08.310 [Save] Saving `save_data`
04:34:08.314 [Save] Save done
04:34:08.314 [Save] Saving `save_data`
04:34:08.318 [Save] Save done
04:34:08.318 [Save] Saving `save_data`
04:34:08.322 [Save] Save done
04:34:08.322 [Save] Saving `save_data`
04:34:08.325 [Save] Save done
04:34:08.325 [Save] Saving `save_data`
04:34:08.328 [Save] Save done
04:34:08.328 [Save] Saving `save_data`
04:34:08.331 [Save] Save done
04:34:08.344 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57
04:34:09.949 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
04:34:09.949 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
04:34:09.949 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
04:34:09.949 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
04:34:09.949 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
04:34:09.949 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
04:34:09.960 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
04:34:09.960 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
04:34:09.961 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
04:34:09.962 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
04:34:11.794 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
04:34:11.794 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
04:34:11.794 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
04:34:11.794 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
04:34:11.794 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
04:34:11.794 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
04:34:11.806 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
04:34:11.807 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
04:34:11.807 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
04:34:11.809 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
04:34:12.330 [Lua] PlayFabMirror:_commit_internal 52
04:34:12.330 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
04:34:12.331 [Lua] generate_backend_stats 110000100a1d9b9:1
04:34:12.334 [Lua] [1] = table
04:34:12.334 [Lua] [persistent_value] = 1 (number)
04:34:12.334 [Lua] [default_value] = 1 (number)
04:34:12.334 [Lua] [source] = player_data (string)
04:34:12.334 [Lua] [value] = 1 (number)
04:34:12.334 [Lua] [dirty] = true (boolean)
04:34:12.334 [Lua] [database_name] = holly_difficulty_selection_plaza (string)
04:34:12.334 [Lua] [name] = holly_difficulty_selection_plaza (string)
04:34:12.334 [Lua] [2] = table
04:34:12.334 [Lua] [persistent_value] = 4210 (number)
04:34:12.334 [Lua] [default_value] = 0 (number)
04:34:12.334 [Lua] [value] = 4210 (number)
04:34:12.334 [Lua] [dirty] = true (boolean)
04:34:12.334 [Lua] [database_name] = salvaged_items (string)
04:34:12.334 [Lua] [name] = salvaged_items (string)
04:34:12.334 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 111
04:34:12.342 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 111 83
04:34:12.451 [Lua] [PlayFabRequestQueue] EAC Enabled! 111
04:34:12.451 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 111
04:34:12.680 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 111
04:34:12.683 [Lua] commit result success 52
04:34:13.309 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
04:34:13.309 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
04:34:13.309 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
04:34:13.309 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
04:34:13.309 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
04:34:13.309 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
04:34:13.319 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
04:34:13.320 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
04:34:13.320 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
04:34:13.321 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
04:34:15.011 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
04:34:15.011 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
04:34:15.011 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
04:34:15.013 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
04:34:15.013 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
04:34:15.013 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory
04:34:15.019 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout
04:34:15.516 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
04:34:15.516 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
04:34:15.525 [World] Spawning level.
04:34:15.538 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
04:34:15.538 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, MenuWorldPreviewer, async-read,
04:34:15.692 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland
04:34:15.692 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland
04:34:15.701 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[60345607]
04:34:15.701 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d05dbc52]
04:34:15.701 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[686f5b45]
04:34:15.716 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
04:34:15.716 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
04:34:15.716 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, MenuWorldPreviewer, async-read,
04:34:15.716 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:34:15.716 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
04:34:15.716 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:34:15.716 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
04:34:15.716 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c83886ab]
04:34:15.716 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[74e4744c]
04:34:15.716 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f9fda738]
04:34:15.716 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7fe22b3b]
04:34:15.716 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7fe22b3b]
04:34:15.716 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[487cfe61]
04:34:15.717 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[487cfe61]
04:34:16.053 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[4213386a]
04:34:16.053 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b3134f67]
04:34:16.053 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[62df7c18]
04:34:17.333 [Lua] item table: 000000000D08C4B0 80706670AE600781
04:34:17.713 [Lua] item table: 000000000DE6E970 D14D5C232B5D3C55
04:34:20.643 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
04:34:20.643 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
04:34:20.643 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
04:34:20.643 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:34:20.646 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, MenuWorldPreviewer
04:34:20.646 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:34:20.646 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:34:20.646 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:34:20.649 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
04:34:20.649 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory
04:34:20.649 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout
04:34:20.649 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
04:34:20.659 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
04:34:20.660 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
04:34:20.660 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
04:34:20.660 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory
04:34:20.668 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout
04:34:21.167 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
04:34:21.167 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
04:34:21.175 [World] Spawning level.
04:34:21.189 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
04:34:21.189 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/middenland/chr_witch_hunter_bounty_hunter_middenland, MenuWorldPreviewer, async-read,
04:34:21.411 [Lua] item table: 000000000E161B70 ED69EFC2C65D7D41
04:34:21.905 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base
04:34:21.905 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base
04:34:21.906 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/middenland/chr_witch_hunter_bounty_hunter_middenland
04:34:22.070 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/middenland/chr_witch_hunter_bounty_hunter_middenland
04:34:22.070 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/middenland/chr_witch_hunter_bounty_hunter_middenland
04:34:22.094 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
04:34:22.094 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_3p, MenuWorldPreviewer, async-read,
04:34:22.095 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, MenuWorldPreviewer, async-read,
04:34:22.095 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:34:22.095 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
04:34:22.116 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05
04:34:22.116 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_3p, MenuWorldPreviewer
04:34:22.117 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_3p, MenuWorldPreviewer, async-read,
04:34:22.266 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05
04:34:22.266 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05
04:34:22.267 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_3p
04:34:22.370 [Lua] item table: 000000000ACB7E40 1E672600BFE46865
04:34:22.435 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_3p
04:34:22.435 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_3p
04:34:22.727 [Lua] item table: 00000000061DABE0 379470FE941A1B14
04:34:23.214 [Lua] item table: 000000000B47A8E0 9DA58D92DCA79E68
04:34:24.840 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
04:34:24.840 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
04:34:24.840 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
04:34:24.844 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewer
04:34:24.844 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/middenland/chr_witch_hunter_bounty_hunter_middenland, MenuWorldPreviewer
04:34:24.844 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, MenuWorldPreviewer
04:34:24.844 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:34:24.844 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_3p, MenuWorldPreviewer
04:34:24.847 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
04:34:24.847 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory
04:34:24.847 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout
04:34:24.847 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
04:34:24.859 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
04:34:24.859 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
04:34:24.860 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
04:34:24.860 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory
04:34:24.864 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout
04:34:25.399 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
04:34:25.399 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
04:34:25.410 [World] Spawning level.
04:34:25.426 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
04:34:25.426 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, MenuWorldPreviewer, async-read,
04:34:25.608 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland
04:34:25.608 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland
04:34:25.631 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
04:34:25.631 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
04:34:25.631 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, MenuWorldPreviewer, async-read,
04:34:25.631 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:34:25.631 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
04:34:25.631 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:34:25.631 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
04:34:26.264 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
04:34:26.264 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
04:34:26.264 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
04:34:26.264 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:34:26.268 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, MenuWorldPreviewer
04:34:26.268 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:34:26.268 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:34:26.268 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:34:26.271 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
04:34:26.271 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory
04:34:26.271 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout
04:34:26.271 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
04:34:26.281 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
04:34:26.281 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
04:34:26.282 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
04:34:26.282 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory
04:34:26.287 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout
04:34:26.794 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
04:34:26.794 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
04:34:26.803 [World] Spawning level.
04:34:26.820 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
04:34:26.820 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, MenuWorldPreviewer, async-read,
04:34:27.054 [Lua] item table: 00000000064EB2F0 6D39E8804799F3C8
04:34:27.472 [Lua] item table: 00000000064EB540 70084084C8172887
04:34:27.547 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
04:34:27.547 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
04:34:27.574 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p, MenuWorldPreviewer, async-read,
04:34:27.575 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
04:34:27.575 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, MenuWorldPreviewer, async-read,
04:34:27.575 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewer, async-read,
04:34:27.593 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01
04:34:27.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p, MenuWorldPreviewer
04:34:27.593 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p, MenuWorldPreviewer, async-read,
04:34:27.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:34:27.593 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
04:34:27.708 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01
04:34:27.708 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01
04:34:27.708 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
04:34:27.737 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
04:34:27.737 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
04:34:27.737 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p
04:34:28.010 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p
04:34:28.010 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p
04:34:28.854 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
04:34:28.854 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
04:34:28.854 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
04:34:28.858 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewer
04:34:28.858 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:34:28.858 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, MenuWorldPreviewer
04:34:28.858 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewer
04:34:28.859 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p, MenuWorldPreviewer
04:34:28.859 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:34:28.862 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
04:34:28.862 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory
04:34:28.862 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout
04:34:28.862 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
04:34:28.874 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
04:34:28.874 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
04:34:28.875 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
04:34:28.875 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory
04:34:28.879 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout
04:34:29.406 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
04:34:29.406 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
04:34:29.416 [World] Spawning level.
04:34:29.429 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
04:34:29.429 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewer, async-read,
04:34:30.158 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
04:34:30.158 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
04:34:30.159 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight
04:34:30.310 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight
04:34:30.310 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight
04:34:30.334 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, MenuWorldPreviewer, async-read,
04:34:30.335 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
04:34:30.335 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewer, async-read,
04:34:30.341 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
04:34:30.341 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, MenuWorldPreviewer
04:34:30.341 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, MenuWorldPreviewer, async-read,
04:34:30.389 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
04:34:30.389 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewer
04:34:30.389 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
04:34:30.521 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
04:34:30.521 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
04:34:30.522 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p
04:34:30.598 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
04:34:30.598 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
04:34:30.598 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
04:34:30.608 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer
04:34:30.608 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewer
04:34:30.609 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewer
04:34:30.611 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
04:34:30.611 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, MenuWorldPreviewer
04:34:30.656 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewer
04:34:30.659 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
04:34:30.659 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory
04:34:30.659 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout
04:34:30.659 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
04:34:30.670 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
04:34:30.671 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
04:34:30.672 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
04:34:30.672 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory
04:34:30.677 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout
04:34:31.185 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
04:34:31.185 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
04:34:31.194 [World] Spawning level.
04:34:31.206 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
04:34:31.206 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion, MenuWorldPreviewer, async-read,
04:34:31.853 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
04:34:31.853 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
04:34:31.854 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion
04:34:32.038 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion
04:34:32.038 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion
04:34:32.066 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, MenuWorldPreviewer, async-read,
04:34:32.066 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
04:34:32.066 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_08, MenuWorldPreviewer, async-read,
04:34:32.073 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
04:34:32.073 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, MenuWorldPreviewer
04:34:32.073 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, MenuWorldPreviewer, async-read,
04:34:32.117 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_08
04:34:32.117 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewer
04:34:32.117 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
04:34:32.188 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
04:34:32.188 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
04:34:32.188 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
04:34:32.198 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer
04:34:32.199 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion, MenuWorldPreviewer
04:34:32.200 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p
04:34:32.200 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_08, MenuWorldPreviewer
04:34:32.206 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
04:34:32.206 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, MenuWorldPreviewer
04:34:32.251 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewer
04:34:32.254 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
04:34:32.254 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory
04:34:32.254 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout
04:34:32.254 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
04:34:32.263 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
04:34:32.264 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
04:34:32.265 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
04:34:32.265 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory
04:34:32.270 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout
04:34:32.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
04:34:32.772 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
04:34:32.780 [World] Spawning level.
04:34:32.793 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
04:34:33.485 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
04:34:33.485 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
04:34:33.497 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
04:34:33.497 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
04:34:33.497 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
04:34:33.508 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer
04:34:33.511 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
04:34:33.511 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory
04:34:33.511 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout
04:34:33.511 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
04:34:33.520 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
04:34:33.521 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
04:34:33.521 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
04:34:33.521 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory
04:34:33.526 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout
04:34:34.034 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
04:34:34.034 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
04:34:34.043 [World] Spawning level.
04:34:34.055 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
04:34:34.055 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewer, async-read,
04:34:34.759 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
04:34:34.759 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
04:34:34.760 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
04:34:34.998 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
04:34:34.998 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
04:34:35.021 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewer, async-read,
04:34:35.021 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
04:34:35.021 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, MenuWorldPreviewer, async-read,
04:34:35.041 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p
04:34:35.041 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewer
04:34:35.041 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewer, async-read,
04:34:35.115 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08
04:34:35.115 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, MenuWorldPreviewer
04:34:35.115 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
04:34:35.312 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08
04:34:35.312 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08
04:34:35.313 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
04:34:35.539 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
04:34:35.539 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
04:34:35.540 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p
04:34:35.789 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
04:34:35.789 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
04:34:35.789 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
04:34:35.794 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewer
04:34:35.794 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewer
04:34:35.795 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, MenuWorldPreviewer
04:34:35.795 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewer
04:34:35.812 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, MenuWorldPreviewer
04:34:35.815 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
04:34:35.815 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory
04:34:35.815 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout
04:34:35.815 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
04:34:35.828 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
04:34:35.828 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
04:34:35.829 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
04:34:35.829 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory
04:34:35.834 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout
04:34:36.380 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
04:34:36.380 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
04:34:36.388 [World] Spawning level.
04:34:36.400 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
04:34:36.400 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/wing/chr_dwarf_ranger_slayer_wing, MenuWorldPreviewer, async-read,
04:34:37.088 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base
04:34:37.088 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base
04:34:37.089 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/wing/chr_dwarf_ranger_slayer_wing
04:34:37.308 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/wing/chr_dwarf_ranger_slayer_wing
04:34:37.308 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/wing/chr_dwarf_ranger_slayer_wing
04:34:37.339 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
04:34:37.339 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewer, async-read,
04:34:37.339 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, MenuWorldPreviewer, async-read,
04:34:37.339 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, MenuWorldPreviewer, async-read,
04:34:37.362 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p
04:34:37.362 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, MenuWorldPreviewer
04:34:37.362 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
04:34:37.394 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05
04:34:37.394 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewer
04:34:37.394 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewer, async-read,
04:34:37.560 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05
04:34:37.560 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05
04:34:37.560 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03
04:34:37.593 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03
04:34:37.593 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03
04:34:37.593 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p
04:34:37.748 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
04:34:37.748 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
04:34:37.748 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
04:34:37.753 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewer
04:34:37.754 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/wing/chr_dwarf_ranger_slayer_wing, MenuWorldPreviewer
04:34:37.754 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, MenuWorldPreviewer
04:34:37.754 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, MenuWorldPreviewer
04:34:37.761 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p
04:34:37.761 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, MenuWorldPreviewer
04:34:37.785 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewer
04:34:37.788 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
04:34:37.788 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory
04:34:37.788 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout
04:34:37.788 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
04:34:37.798 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
04:34:37.798 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
04:34:37.799 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
04:34:37.799 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory
04:34:37.803 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout
04:34:38.309 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
04:34:38.309 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
04:34:38.318 [World] Spawning level.
04:34:38.330 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
04:34:39.068 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
04:34:39.068 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
04:34:39.095 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewer, async-read,
04:34:39.095 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_runed_01_3p, MenuWorldPreviewer, async-read,
04:34:39.095 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, MenuWorldPreviewer, async-read,
04:34:39.122 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_runed_01_3p
04:34:39.122 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewer
04:34:39.122 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewer, async-read,
04:34:39.149 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p
04:34:39.149 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_runed_01_3p, MenuWorldPreviewer
04:34:39.149 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_runed_01_3p, MenuWorldPreviewer, async-read,
04:34:39.381 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p
04:34:39.381 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p
04:34:39.382 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_runed_01_3p
04:34:39.571 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
04:34:39.571 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
04:34:39.571 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
04:34:39.575 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer
04:34:39.575 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:34:39.576 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewer
04:34:39.591 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_runed_01_3p, MenuWorldPreviewer
04:34:39.593 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
04:34:39.593 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory
04:34:39.593 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout
04:34:39.593 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
04:34:39.602 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
04:34:39.603 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
04:34:39.603 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
04:34:39.603 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory
04:34:39.608 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout
04:34:40.114 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
04:34:40.114 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
04:34:40.123 [World] Spawning level.
04:34:40.134 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
04:34:40.135 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewer, async-read,
04:34:40.873 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
04:34:40.873 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
04:34:40.873 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
04:34:40.880 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer
04:34:40.880 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:34:40.883 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
04:34:40.883 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory
04:34:40.883 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout
04:34:40.883 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
04:34:40.896 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
04:34:40.897 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
04:34:40.899 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
04:34:40.899 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory
04:34:40.907 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout
04:34:41.426 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
04:34:41.426 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
04:34:41.437 [World] Spawning level.
04:34:41.448 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
04:34:41.448 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewer, async-read,
04:34:42.234 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
04:34:42.234 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
04:34:42.235 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
04:34:42.324 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
04:34:42.324 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
04:34:42.349 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer, async-read,
04:34:42.349 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
04:34:42.349 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, MenuWorldPreviewer, async-read,
04:34:42.349 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:34:42.349 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer, async-read,
04:34:42.430 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07
04:34:42.430 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer
04:34:42.430 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
04:34:42.587 [Lua] item table: 000000000C4DCAB0 41DCAADD7628603D
04:34:42.640 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07
04:34:42.640 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07
04:34:42.641 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
04:34:42.983 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
04:34:42.983 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
04:34:43.678 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
04:34:43.678 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
04:34:43.678 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
04:34:43.680 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer
04:34:43.680 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewer
04:34:43.681 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, MenuWorldPreviewer
04:34:43.681 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:34:43.681 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer
04:34:43.684 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
04:34:43.684 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory
04:34:43.684 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout
04:34:43.684 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
04:34:43.696 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
04:34:43.697 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
04:34:43.698 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
04:34:43.698 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory
04:34:43.703 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout
04:34:44.246 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
04:34:44.246 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
04:34:44.257 [World] Spawning level.
04:34:44.271 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
04:34:44.271 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/ostermark/chr_empire_soldier_huntsman_ostermark, MenuWorldPreviewer, async-read,
04:34:44.986 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base
04:34:44.986 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base
04:34:44.987 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/skins/ostermark/chr_empire_soldier_huntsman_ostermark
04:34:45.077 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/skins/ostermark/chr_empire_soldier_huntsman_ostermark
04:34:45.077 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/skins/ostermark/chr_empire_soldier_huntsman_ostermark
04:34:45.101 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
04:34:45.102 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewer, async-read,
04:34:45.102 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_04, MenuWorldPreviewer, async-read,
04:34:45.109 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p
04:34:45.109 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, MenuWorldPreviewer
04:34:45.109 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
04:34:45.239 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_04
04:34:45.239 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewer
04:34:45.239 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewer, async-read,
04:34:45.492 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_04
04:34:45.492 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_04
04:34:45.493 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p
04:34:45.706 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p
04:34:45.706 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p
04:34:45.707 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p
04:34:45.962 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
04:34:45.962 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
04:34:45.962 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
04:34:45.967 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewer
04:34:45.967 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/ostermark/chr_empire_soldier_huntsman_ostermark, MenuWorldPreviewer
04:34:45.967 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_04, MenuWorldPreviewer
04:34:45.968 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, MenuWorldPreviewer
04:34:46.010 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewer
04:34:46.013 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
04:34:46.013 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory
04:34:46.013 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout
04:34:46.013 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
04:34:46.026 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
04:34:46.026 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
04:34:46.027 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
04:34:46.027 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory
04:34:46.033 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout
04:34:46.417 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
04:34:46.417 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
04:34:46.417 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
04:34:46.435 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
04:34:46.435 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory
04:34:46.435 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout
04:34:46.435 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
04:34:46.445 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
04:34:46.445 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
04:34:46.446 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
04:34:46.446 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory
04:34:46.450 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout
04:34:46.863 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
04:34:46.863 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
04:34:46.863 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
04:34:46.877 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
04:34:46.877 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory
04:34:46.877 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout
04:34:46.877 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
04:34:46.886 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
04:34:46.887 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
04:34:46.889 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
04:34:46.889 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory
04:34:46.894 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout
04:34:47.420 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
04:34:47.420 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
04:34:47.428 [World] Spawning level.
04:34:47.440 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
04:34:47.440 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, MenuWorldPreviewer, async-read,
04:34:47.613 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland
04:34:47.613 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland
04:34:47.636 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
04:34:47.636 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
04:34:47.636 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, MenuWorldPreviewer, async-read,
04:34:47.636 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:34:47.636 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read,
04:34:47.636 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:34:47.636 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
04:34:47.680 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
04:34:47.680 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
04:34:47.680 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
04:34:47.680 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:34:47.683 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, MenuWorldPreviewer
04:34:47.683 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:34:47.683 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:34:47.683 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:34:47.686 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
04:34:47.686 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory
04:34:47.686 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout
04:34:47.686 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
04:34:47.695 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
04:34:47.696 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
04:34:47.696 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
04:34:47.697 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory
04:34:47.703 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout
04:34:48.255 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
04:34:48.255 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
04:34:48.265 [World] Spawning level.
04:34:48.283 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
04:34:48.283 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart, MenuWorldPreviewer, async-read,
04:34:48.311 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read,
04:34:48.311 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read,
04:34:48.311 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read,
04:34:48.311 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06, MenuWorldPreviewer, async-read,
04:34:48.311 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:34:48.311 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read,
04:34:48.311 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:34:48.311 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:34:48.311 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read,
04:34:48.311 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read,
04:34:50.955 [Lua] item table: 000000000C14DF00 29D6AB0AA8D27B79
04:34:51.338 [Lua] item table: 000000000C14E730 5051FB5A9F0961AC
04:34:53.229 [Lua] item table: 000000000D0FA400 702D89974E9AF027
04:34:53.602 [Lua] item table: 0000000006ECFA90 CC8EE29717955A7B
04:35:01.408 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory
04:35:01.408 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
04:35:01.414 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout
04:35:01.414 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
04:35:02.515 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
04:35:02.516 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:35:02.516 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:35:02.516 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:35:02.516 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:35:02.516 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:35:02.516 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:35:02.521 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
04:35:02.521 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
04:35:02.522 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
04:35:02.522 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
04:35:05.735 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
04:35:05.735 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
04:35:05.736 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
04:35:05.737 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
04:35:07.015 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
04:35:07.015 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
04:35:07.015 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
04:35:07.016 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
04:35:07.016 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
04:35:07.016 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
04:35:07.022 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
04:35:07.531 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
04:35:07.531 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
04:35:07.540 [World] Spawning level.
04:35:07.553 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
04:35:07.553 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart, MenuWorldPreviewer, async-read,
04:35:07.586 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read,
04:35:07.586 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read,
04:35:07.586 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read,
04:35:07.586 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06, MenuWorldPreviewer, async-read,
04:35:07.586 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:35:07.586 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read,
04:35:07.586 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:35:07.586 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:35:07.586 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read,
04:35:07.586 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read,
04:35:10.145 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:35:10.145 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read,
04:35:10.145 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:35:10.145 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:35:10.145 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read,
04:35:10.145 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read,
04:35:15.306 [Lua] [IngameUI] menu view on_exit hero_view
04:35:15.310 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a87f7f0
04:35:15.310 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
04:35:15.310 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
04:35:15.310 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
04:35:15.310 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:35:15.310 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:35:15.310 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:35:15.310 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:35:15.310 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:35:15.310 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:35:15.318 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
04:35:15.318 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
04:35:15.318 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
04:35:20.263 [Lua] PlayFabMirror:_commit_internal 53
04:35:20.263 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
04:35:20.264 [Lua] generate_backend_stats 110000100a1d9b9:1
04:35:20.267 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
04:35:20.274 [Lua] commit result success 53
04:35:32.022 [Lua] [Matchmaking] Cancelling matchmaking
04:35:32.022 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
04:35:34.457 [Lua] LEVEL KEY: plaza
04:35:34.457 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
04:35:34.457 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
04:35:34.460 [Lua] Set lobby begin:
04:35:34.460 [Lua] Lobby data twitch_enabled = false
04:35:34.460 [Lua] Lobby data power_level = 785
04:35:34.460 [Lua] Lobby data player_slot_6 = 0:0
04:35:34.460 [Lua] Lobby data num_players = 4
04:35:34.460 [Lua] Lobby data host = 110000100a1d9b9
04:35:34.460 [Lua] Lobby data game_mode = event
04:35:34.460 [Lua] Lobby data is_private = true
04:35:34.460 [Lua] Lobby data difficulty = normal
04:35:34.460 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:35:34.460 [Lua] Lobby data selected_level_key = inn_level
04:35:34.460 [Lua] Lobby data quick_game = false
04:35:34.460 [Lua] Lobby data matchmaking = false
04:35:34.460 [Lua] Lobby data level_key = inn_level
04:35:34.461 [Lua] Lobby data player_slot_4 = 0:0
04:35:34.461 [Lua] Lobby data unique_server_name = Crymic
04:35:34.461 [Lua] Lobby data player_slot_5 = 1100001044a0740:1
04:35:34.461 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:35:34.461 [Lua] Lobby data country_code = US
04:35:34.461 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
04:35:34.461 [Lua] Lobby data eac_authorized = true
04:35:34.461 [Lua] Set lobby end.
04:35:34.461 [Lua] [PartyManager] Leader is set to 110000100a1d9b9
04:35:34.462 [Lua] [MATCHMAKING] - Hosting game on level: inn_level plaza
04:35:34.462 [Lua] [LevelTransitionHandler] set_next_level( plaza )
04:35:34.462 [Lua] Set lobby begin:
04:35:34.462 [Lua] Lobby data twitch_enabled = false
04:35:34.462 [Lua] Lobby data power_level = 785
04:35:34.462 [Lua] Lobby data player_slot_6 = 0:0
04:35:34.462 [Lua] Lobby data num_players = 4
04:35:34.462 [Lua] Lobby data host = 110000100a1d9b9
04:35:34.462 [Lua] Lobby data game_mode = event
04:35:34.462 [Lua] Lobby data is_private = true
04:35:34.462 [Lua] Lobby data difficulty = normal
04:35:34.462 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:35:34.462 [Lua] Lobby data selected_level_key = plaza
04:35:34.462 [Lua] Lobby data quick_game = false
04:35:34.462 [Lua] Lobby data matchmaking = false
04:35:34.462 [Lua] Lobby data level_key = inn_level
04:35:34.463 [Lua] Lobby data player_slot_4 = 0:0
04:35:34.463 [Lua] Lobby data unique_server_name = Crymic
04:35:34.463 [Lua] Lobby data player_slot_5 = 1100001044a0740:1
04:35:34.463 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:35:34.463 [Lua] Lobby data country_code = US
04:35:34.463 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
04:35:34.463 [Lua] Lobby data eac_authorized = true
04:35:34.463 [Lua] Set lobby end.
04:35:34.463 [Lua] Set lobby begin:
04:35:34.463 [Lua] Lobby data twitch_enabled = false
04:35:34.463 [Lua] Lobby data power_level = 785
04:35:34.463 [Lua] Lobby data player_slot_6 = 0:0
04:35:34.463 [Lua] Lobby data num_players = 4
04:35:34.463 [Lua] Lobby data host = 110000100a1d9b9
04:35:34.463 [Lua] Lobby data game_mode = event
04:35:34.463 [Lua] Lobby data is_private = true
04:35:34.463 [Lua] Lobby data difficulty = normal
04:35:34.463 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:35:34.463 [Lua] Lobby data selected_level_key = plaza
04:35:34.463 [Lua] Lobby data quick_game = false
04:35:34.464 [Lua] Lobby data matchmaking = false
04:35:34.464 [Lua] Lobby data level_key = inn_level
04:35:34.464 [Lua] Lobby data player_slot_4 = 0:0
04:35:34.464 [Lua] Lobby data unique_server_name = Crymic
04:35:34.464 [Lua] Lobby data player_slot_5 = 1100001044a0740:1
04:35:34.464 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:35:34.464 [Lua] Lobby data country_code = US
04:35:34.464 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
04:35:34.464 [Lua] Lobby data eac_authorized = true
04:35:34.464 [Lua] Set lobby end.
04:35:34.467 [Lua] [ChatManager][1]System: Starting hosted game...
04:35:34.467 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
04:35:34.467 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
04:35:34.476 [Lua] [LOCAL RPC] rpc_client_complete_vote 1
04:35:42.276 [Lua] [IngameUI] menu view on_enter hero_view
04:35:42.278 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a87f7f0
04:35:42.278 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
04:35:42.291 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
04:35:42.291 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
04:35:42.292 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
04:35:42.292 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
04:35:42.297 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
04:35:42.773 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
04:35:42.773 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
04:35:42.780 [World] Spawning level.
04:35:42.792 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
04:35:42.792 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart, MenuWorldPreviewer, async-read,
04:35:42.819 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read,
04:35:42.819 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read,
04:35:42.819 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read,
04:35:42.819 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06, MenuWorldPreviewer, async-read,
04:35:42.820 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:35:42.820 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read,
04:35:42.820 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:35:42.820 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:35:42.820 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read,
04:35:42.820 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read,
04:35:45.898 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:35:45.898 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read,
04:35:45.898 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:35:45.898 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:35:45.898 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read,
04:35:45.898 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read,
04:35:45.911 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:80 my_peer_id:110000100a1d9b9
04:35:45.911 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:80 my_peer_id:110000100a1d9b9
04:35:45.911 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001044a0740 inventory_sync_id:80 my_peer_id:110000100a1d9b9
04:35:45.911 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001093b7a57 inventory_sync_id:80 my_peer_id:110000100a1d9b9
04:35:45.922 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 15 80
04:35:45.922 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:80 my_peer_id:110000100a1d9b9
04:35:45.930 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 80
04:35:45.939 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 80
04:35:46.058 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 80
04:35:47.786 [Lua] [IngameUI] menu view on_exit hero_view
04:35:47.790 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a87f7f0
04:35:47.790 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
04:35:47.790 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
04:35:47.790 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
04:35:47.790 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:35:47.790 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:35:47.790 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:35:47.790 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:35:47.790 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:35:47.790 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:35:47.795 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
04:35:47.795 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
04:35:47.795 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
04:35:52.261 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
04:35:52.263 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
04:35:52.263 [Lua] [MATCHMAKING] - Hosting game on level: inn_level plaza
04:35:52.263 [Lua] [LevelTransitionHandler] set_next_level( plaza )
04:35:52.263 [Lua] Set lobby begin:
04:35:52.263 [Lua] Lobby data twitch_enabled = false
04:35:52.264 [Lua] Lobby data power_level = 785
04:35:52.264 [Lua] Lobby data player_slot_6 = 0:0
04:35:52.264 [Lua] Lobby data num_players = 4
04:35:52.264 [Lua] Lobby data host = 110000100a1d9b9
04:35:52.264 [Lua] Lobby data game_mode = event
04:35:52.264 [Lua] Lobby data is_private = true
04:35:52.264 [Lua] Lobby data difficulty = normal
04:35:52.264 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:35:52.264 [Lua] Lobby data selected_level_key = plaza
04:35:52.264 [Lua] Lobby data quick_game = false
04:35:52.264 [Lua] Lobby data matchmaking = false
04:35:52.265 [Lua] Lobby data level_key = inn_level
04:35:52.265 [Lua] Lobby data player_slot_4 = 0:0
04:35:52.265 [Lua] Lobby data unique_server_name = Crymic
04:35:52.265 [Lua] Lobby data player_slot_5 = 1100001044a0740:1
04:35:52.265 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:35:52.265 [Lua] Lobby data country_code = US
04:35:52.265 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
04:35:52.265 [Lua] Lobby data eac_authorized = true
04:35:52.265 [Lua] Set lobby end.
04:35:52.267 [Lua] Set lobby begin:
04:35:52.267 [Lua] Lobby data twitch_enabled = false
04:35:52.267 [Lua] Lobby data power_level = 785
04:35:52.267 [Lua] Lobby data player_slot_6 = 0:0
04:35:52.267 [Lua] Lobby data num_players = 4
04:35:52.267 [Lua] Lobby data host = 110000100a1d9b9
04:35:52.267 [Lua] Lobby data game_mode = event
04:35:52.267 [Lua] Lobby data is_private = true
04:35:52.267 [Lua] Lobby data difficulty = normal
04:35:52.267 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:35:52.267 [Lua] Lobby data selected_level_key = plaza
04:35:52.267 [Lua] Lobby data quick_game = false
04:35:52.267 [Lua] Lobby data matchmaking = false
04:35:52.267 [Lua] Lobby data level_key = inn_level
04:35:52.267 [Lua] Lobby data player_slot_4 = 0:0
04:35:52.267 [Lua] Lobby data unique_server_name = Crymic
04:35:52.267 [Lua] Lobby data player_slot_5 = 1100001044a0740:1
04:35:52.267 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:35:52.267 [Lua] Lobby data country_code = US
04:35:52.267 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
04:35:52.267 [Lua] Lobby data eac_authorized = true
04:35:52.267 [Lua] Set lobby end.
04:35:52.268 [Lua] [NetworkServer] Entering post game
04:35:52.268 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InGame
04:35:52.268 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InPostGame
04:35:52.268 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InGame
04:35:52.268 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InPostGame
04:35:52.268 [Lua] [PeerSM] 1100001044a0740 :: on_exit InGame
04:35:52.268 [Lua] [PeerSM] 1100001044a0740 :: on_enter InPostGame
04:35:52.268 [Lua] [PeerSM] 1100001093b7a57 :: on_exit InGame
04:35:52.268 [Lua] [PeerSM] 1100001093b7a57 :: on_enter InPostGame
04:35:52.268 [Lua] Complete level triggered.
04:35:52.269 [Lua] [NetworkServer] Entering post game
04:35:52.269 [Lua] gm_event_end_conditions_met false false
04:35:52.269 [Save] Saving `save_data`
04:35:52.269 [Lua] FORCE COMMIT 54
04:35:52.269 [Lua] PlayFabMirror:_commit_internal 54
04:35:52.269 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 112
04:35:52.269 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
04:35:52.270 [Lua] generate_backend_stats 110000100a1d9b9:1
04:35:52.272 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
04:35:52.272 [Lua] TRANSITION nil nil plaza
04:35:52.272 [Lua] Transition type "plaza", is server: true
04:35:52.272 [Lua] [NetworkServer] Current level key plaza
04:35:52.272 [Lua] [LevelTransitionHandler] Generated new level_seed: 8720373
04:35:52.272 [Lua] [GameNetworkManager] Leaving game...
04:35:52.272 [Lua] [GameNetworkManager] Shutting down game session host.
04:35:52.272 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
04:35:52.272 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
04:35:52.272 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=226.07
04:35:52.272 [Save] Save done
04:35:52.272 [Save] Saving `save_data`
04:35:52.276 [Save] Save done
04:35:52.281 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
04:35:52.281 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 112
04:35:52.383 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 112
04:35:52.388 [Lua] commit result success 54
04:35:53.695 [Lua] Set lobby begin:
04:35:53.695 [Lua] Lobby data twitch_enabled = false
04:35:53.695 [Lua] Lobby data power_level = 0
04:35:53.695 [Lua] Lobby data player_slot_6 = 0:0
04:35:53.695 [Lua] Lobby data num_players = 4
04:35:53.695 [Lua] Lobby data host = 110000100a1d9b9
04:35:53.695 [Lua] Lobby data game_mode = event
04:35:53.695 [Lua] Lobby data is_private = true
04:35:53.695 [Lua] Lobby data difficulty = normal
04:35:53.695 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:35:53.695 [Lua] Lobby data selected_level_key = plaza
04:35:53.695 [Lua] Lobby data quick_game = false
04:35:53.695 [Lua] Lobby data matchmaking = false
04:35:53.695 [Lua] Lobby data level_key = inn_level
04:35:53.695 [Lua] Lobby data player_slot_4 = 0:0
04:35:53.696 [Lua] Lobby data unique_server_name = Crymic
04:35:53.696 [Lua] Lobby data player_slot_5 = 1100001044a0740:1
04:35:53.696 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:35:53.696 [Lua] Lobby data country_code = US
04:35:53.696 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
04:35:53.696 [Lua] Lobby data eac_authorized = true
04:35:53.696 [Lua] Set lobby end.
04:35:54.327 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
04:35:54.327 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
04:35:54.327 [Lua] PlayerManager:remove_player peer_id=110000100a1d9b9 1
04:35:54.327 [Lua] Clearing all global lookup lists
04:35:54.327 [Lua] [EquipmentUI] - Destroy
04:35:54.327 [Lua] [GamePadEquipmentUI] - Destroy
04:35:54.327 [Lua] [AbilityUI] - Destroy
04:35:54.327 [Lua] [GamePadAbilityUI] - Destroy
04:35:54.327 [Lua] [IngamePlayerListUI] - Destroy
04:35:54.328 [Lua] [IngameUI] destroy
04:35:54.333 [Lua] [MOD][VMF][INFO] Removed 1100001044a0740 from the VMF users list.
04:35:54.333 [Lua] PlayerManager:remove_player peer_id=1100001044a0740 1
04:35:54.333 [Lua] [MOD][VMF][INFO] Removed 1100001051e2f68 from the VMF users list.
04:35:54.333 [Lua] PlayerManager:remove_player peer_id=1100001051e2f68 1
04:35:54.333 [Lua] PlayerManager:remove_player peer_id=1100001093b7a57 1
04:35:54.335 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
04:35:54.377 [Lua] [Managers] Destroying state managers...
04:35:54.384 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
04:35:54.384 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InPostGame
04:35:54.384 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter Loading
04:35:54.384 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100a1d9b9
04:35:54.384 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InPostGame
04:35:54.384 [Lua] [PeerSM] 1100001051e2f68 :: on_enter Loading
04:35:54.384 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001051e2f68
04:35:54.384 [Lua] [PeerSM] 1100001044a0740 :: on_exit InPostGame
04:35:54.384 [Lua] [PeerSM] 1100001044a0740 :: on_enter Loading
04:35:54.384 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001044a0740
04:35:54.384 [Lua] [PeerSM] 1100001093b7a57 :: on_exit InPostGame
04:35:54.384 [Lua] [PeerSM] 1100001093b7a57 :: on_enter Loading
04:35:54.384 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001093b7a57
04:35:54.384 [Lua] [Matchmaking] unregister rpcs
04:35:54.384 [Lua] [Gamestate] Enter state StateLoading
04:35:54.385 [Lua] [Gamestate] Enter Substate StateLoadingRunning
04:35:54.385 [Lua] [Matchmaking] register rpcs
04:35:54.385 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
04:35:54.385 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
04:35:54.385 [Lua] registering RPCs
04:35:54.385 [Lua] Set lobby begin:
04:35:54.385 [Lua] Lobby data twitch_enabled = false
04:35:54.386 [Lua] Lobby data power_level = 0
04:35:54.386 [Lua] Lobby data player_slot_6 = 0:0
04:35:54.386 [Lua] Lobby data num_players = 4
04:35:54.386 [Lua] Lobby data host = 110000100a1d9b9
04:35:54.386 [Lua] Lobby data game_mode = event
04:35:54.386 [Lua] Lobby data is_private = true
04:35:54.386 [Lua] Lobby data difficulty = normal
04:35:54.386 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:35:54.386 [Lua] Lobby data selected_level_key = plaza
04:35:54.386 [Lua] Lobby data quick_game = false
04:35:54.386 [Lua] Lobby data matchmaking = false
04:35:54.386 [Lua] Lobby data level_key = plaza
04:35:54.386 [Lua] Lobby data player_slot_4 = 0:0
04:35:54.386 [Lua] Lobby data unique_server_name = Crymic
04:35:54.386 [Lua] Lobby data player_slot_5 = 1100001044a0740:1
04:35:54.386 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:35:54.386 [Lua] Lobby data country_code = US
04:35:54.386 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
04:35:54.386 [Lua] Lobby data eac_authorized = true
04:35:54.386 [Lua] Set lobby end.
04:35:54.387 [Lua] MUSIC MANAGER unmute_all_world_sounds 1058751 0
04:35:54.387 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 113
04:35:54.387 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
04:35:54.389 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 113
04:35:54.389 [Lua] ### Sending rpc_level_loaded
04:35:54.389 [Lua] #### Has state machine: true, sender: 110000100a1d9b9, level_id: 26
04:35:54.389 [Lua] Peer 110000100a1d9b9 has loaded the level and all enemies are loaded
04:35:54.389 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_21, global_loading_screens, async-read, prioritized
04:35:54.389 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[plaza] self.picked_level_key=[nil]
04:35:54.389 [Lua] [LevelTransitionHandler] load_level plaza
04:35:54.441 [Umbra] Unload tome
04:35:54.510 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
04:35:54.510 [Lua] [LevelTransitionHandler] Loading level: "plaza"
04:35:54.510 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/holly/plaza"
04:35:54.510 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/holly/plaza, LevelTransitionHandler, async-read,
04:35:54.510 [Lua] [LOCAL RPC] rpc_load_level 18 8720373
04:35:54.621 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 113
04:35:54.622 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_21
04:35:54.622 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_21
04:35:54.622 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/holly/plaza
04:35:54.642 [Lua] MUSIC MANAGER nfl_loading_screen_plaza_02 1058752 0
04:35:54.646 [Lua] MUSIC MANAGER Play_loading_screen_music 1058753 0
04:35:54.658 [Umbra] Loading umbra tome '#ID[0095a116d1f6d9ee]'
04:35:56.960 [Lua] ### Sending rpc_level_loaded
04:35:56.960 [Lua] #### Has state machine: true, sender: 1100001044a0740, level_id: 18
04:35:56.960 [Lua] Peer 1100001044a0740 has loaded the level and all enemies are loaded
04:35:56.961 [Lua] [PeerSM] 1100001044a0740 :: on_exit Loading
04:35:56.961 [Lua] [PeerSM] 1100001044a0740 :: on_enter LoadingProfilePackages
04:35:56.981 [Lua] [PeerSM] 1100001044a0740 :: on_exit LoadingProfilePackages
04:35:56.981 [Lua] [PeerSM] 1100001044a0740 :: on_enter WaitingForEnterGame
04:35:57.332 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/holly/plaza
04:35:57.332 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/holly/plaza
04:35:57.350 [Lua] [LevelTransitionHandler] Level load completed!
04:35:57.350 [Lua] ### Sending rpc_level_loaded
04:35:57.350 [Lua] #### Has state machine: true, sender: 110000100a1d9b9, level_id: 18
04:35:57.350 [Lua] Peer 110000100a1d9b9 has loaded the level and all enemies are loaded
04:35:57.350 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
04:35:57.368 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit Loading
04:35:57.368 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter LoadingProfilePackages
04:35:57.384 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit LoadingProfilePackages
04:35:57.384 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForEnterGame
04:35:57.384 [Lua] [LOCAL RPC] rpc_loading_synced
04:35:57.653 [Lua] ### Sending rpc_level_loaded
04:35:57.653 [Lua] #### Has state machine: true, sender: 1100001093b7a57, level_id: 18
04:35:57.653 [Lua] Peer 1100001093b7a57 has loaded the level and all enemies are loaded
04:35:57.654 [Lua] [PeerSM] 1100001093b7a57 :: on_exit Loading
04:35:57.654 [Lua] [PeerSM] 1100001093b7a57 :: on_enter LoadingProfilePackages
04:35:57.672 [Lua] [PeerSM] 1100001093b7a57 :: on_exit LoadingProfilePackages
04:35:57.672 [Lua] [PeerSM] 1100001093b7a57 :: on_enter WaitingForEnterGame
04:35:57.873 [Lua] ### Sending rpc_level_loaded
04:35:57.873 [Lua] #### Has state machine: true, sender: 1100001051e2f68, level_id: 18
04:35:57.873 [Lua] Peer 1100001051e2f68 has loaded the level and all enemies are loaded
04:35:57.874 [Lua] [PeerSM] 1100001051e2f68 :: on_exit Loading
04:35:57.874 [Lua] [PeerSM] 1100001051e2f68 :: on_enter LoadingProfilePackages
04:35:57.890 [Lua] [PeerSM] 1100001051e2f68 :: on_exit LoadingProfilePackages
04:35:57.890 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForEnterGame
04:35:58.360 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
04:35:58.360 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
04:35:58.360 [Lua] [Matchmaking] unregister rpcs
04:35:58.361 [Lua] Set lobby begin:
04:35:58.361 [Lua] Lobby data twitch_enabled = false
04:35:58.361 [Lua] Lobby data power_level = 0
04:35:58.361 [Lua] Lobby data player_slot_6 = 0:0
04:35:58.361 [Lua] Lobby data num_players = 4
04:35:58.361 [Lua] Lobby data host = 110000100a1d9b9
04:35:58.361 [Lua] Lobby data game_mode = event
04:35:58.361 [Lua] Lobby data is_private = true
04:35:58.361 [Lua] Lobby data difficulty = normal
04:35:58.361 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:35:58.361 [Lua] Lobby data selected_level_key = plaza
04:35:58.361 [Lua] Lobby data quick_game = false
04:35:58.361 [Lua] Lobby data matchmaking = false
04:35:58.361 [Lua] Lobby data level_key = plaza
04:35:58.361 [Lua] Lobby data player_slot_4 = 0:0
04:35:58.361 [Lua] Lobby data unique_server_name = Crymic
04:35:58.361 [Lua] Lobby data player_slot_5 = 1100001044a0740:1
04:35:58.362 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:35:58.362 [Lua] Lobby data country_code = US
04:35:58.362 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
04:35:58.362 [Lua] Lobby data eac_authorized = true
04:35:58.362 [Lua] Set lobby end.
04:35:58.362 [Lua] [Managers] Destroying state managers...
04:35:58.362 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_21, global_loading_screens
04:35:58.362 [Lua] MUSIC MANAGER Stop_loading_screen_music 1058754 0
04:35:58.362 [Lua] [Gamestate] Enter StateIngame HOST
04:35:58.363 [Lua] Set lobby begin:
04:35:58.363 [Lua] Lobby data twitch_enabled = false
04:35:58.363 [Lua] Lobby data power_level = 0
04:35:58.363 [Lua] Lobby data player_slot_6 = 0:0
04:35:58.363 [Lua] Lobby data num_players = 4
04:35:58.363 [Lua] Lobby data host = 110000100a1d9b9
04:35:58.363 [Lua] Lobby data game_mode = event
04:35:58.363 [Lua] Lobby data is_private = true
04:35:58.363 [Lua] Lobby data difficulty = normal
04:35:58.363 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:35:58.363 [Lua] Lobby data selected_level_key = plaza
04:35:58.363 [Lua] Lobby data quick_game = false
04:35:58.363 [Lua] Lobby data matchmaking = false
04:35:58.363 [Lua] Lobby data level_key = plaza
04:35:58.363 [Lua] Lobby data player_slot_4 = 0:0
04:35:58.363 [Lua] Lobby data unique_server_name = Crymic
04:35:58.363 [Lua] Lobby data player_slot_5 = 1100001044a0740:1
04:35:58.364 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:35:58.364 [Lua] Lobby data country_code = US
04:35:58.364 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
04:35:58.364 [Lua] Lobby data eac_authorized = true
04:35:58.364 [Lua] Set lobby end.
04:35:58.364 [Lua] [StateIngame] Server ingame
04:35:58.366 [Lua] Set lobby begin:
04:35:58.366 [Lua] Lobby data twitch_enabled = false
04:35:58.366 [Lua] Lobby data power_level = 0
04:35:58.366 [Lua] Lobby data player_slot_6 = 0:0
04:35:58.366 [Lua] Lobby data num_players = 4
04:35:58.366 [Lua] Lobby data host = 110000100a1d9b9
04:35:58.366 [Lua] Lobby data game_mode = event
04:35:58.366 [Lua] Lobby data is_private = true
04:35:58.366 [Lua] Lobby data difficulty = normal
04:35:58.366 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:35:58.366 [Lua] Lobby data selected_level_key = plaza
04:35:58.366 [Lua] Lobby data quick_game = false
04:35:58.366 [Lua] Lobby data matchmaking = false
04:35:58.367 [Lua] Lobby data level_key = plaza
04:35:58.367 [Lua] Lobby data player_slot_4 = 0:0
04:35:58.367 [Lua] Lobby data unique_server_name = Crymic
04:35:58.367 [Lua] Lobby data player_slot_5 = 1100001044a0740:1
04:35:58.367 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:35:58.367 [Lua] Lobby data country_code = US
04:35:58.367 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
04:35:58.367 [Lua] Lobby data eac_authorized = true
04:35:58.367 [Lua] Set lobby end.
04:35:58.367 [Lua] [Matchmaking] register rpcs
04:35:58.367 [Lua] [GameNetworkManager] Setting pong timeout to 60
04:35:58.367 [Lua] [GameNetworkManager] My own peer_id = 110000100a1d9b9
04:35:58.367 [Lua] [GameNetworkManager] self.is_server = true
04:35:58.367 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
04:35:58.367 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
04:35:58.367 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
04:35:58.367 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
04:35:58.367 [Network] Setting artificial MTU limit to 65536
04:35:58.370 [Lua] Switching ConflictSettings: to: challenge_level
04:35:58.370 [Lua] pacing=disabled
04:35:58.370 [Lua] roaming=nil
04:35:58.370 [Lua] specials=disabled
04:35:58.370 [Lua] debug_color=maroon
04:35:58.370 [Lua] pack_spawning=disabled
04:35:58.370 [Lua] disabled=false
04:35:58.370 [Lua] boss=disabled
04:35:58.370 [Lua] horde=challenge_level
04:35:58.370 [Lua] name=challenge_level
04:35:58.370 [Lua] intensity=disabled
04:35:58.370 [Lua] ---
04:35:58.373 [Lua] [AIInterestPointSystem] Level Seed: 8720373
04:35:58.373 [Lua]
04:35:58.373 [Lua] [entity_system_bag] = table
04:35:58.373 [Lua] [entity_system_bag] = metatable
04:35:58.373 [Lua] [startup_data] = table
04:35:58.373 [Lua] [entity_manager] = table
04:35:58.373 [Lua] [entity_manager] = metatable
04:35:58.373 [Lua] [unit_spawner] = table
04:35:58.373 [Lua] [unit_spawner] = metatable
04:35:58.373 [Lua] [unit_storage] = table
04:35:58.373 [Lua] [unit_storage] = metatable
04:35:58.373 [Lua] [dice_keeper] = table
04:35:58.373 [Lua] [dice_keeper] = metatable
04:35:58.373 [Lua] [is_server] = true (boolean)
04:35:58.389 [Lua] [world] = [World]
04:35:58.389 [Lua] [system_api] = table
04:35:58.389 [Lua] [network_lobby] = table
04:35:58.389 [Lua] [network_lobby] = metatable
04:35:58.389 [Lua] [profile_synchronizer] = table
04:35:58.389 [Lua] [profile_synchronizer] = metatable
04:35:58.389 [Lua] [entity_system] = table
04:35:58.389 [Lua] [entity_system] = metatable
04:35:58.389 [Lua] [num_local_human_players] = 1 (number)
04:35:58.389 [Lua] [statistics_db] = table
04:35:58.389 [Lua] [statistics_db] = metatable
04:35:58.389 [Lua] [network_server] = table
04:35:58.389 [Lua] [network_server] = metatable
04:35:58.389 [Lua] [input_manager] = table
04:35:58.389 [Lua] [input_manager] = metatable
04:35:58.389 [Lua] [network_clock] = table
04:35:58.389 [Lua] [network_clock] = metatable
04:35:58.389 [Lua] [network_transmit] = table
04:35:58.389 [Lua] [network_transmit] = metatable
04:35:58.389 [Lua] [free_flight_manager] = table
04:35:58.389 [Lua] [free_flight_manager] = metatable
04:35:58.389 [Lua] [network_manager] = table
04:35:58.389 [Lua] [network_manager] = metatable
04:35:58.389 [Lua] [network_event_delegate] = table
04:35:58.389 [Lua] [network_event_delegate] = metatable
04:35:58.389 [Lua]
04:35:58.392 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
04:35:58.404 [Lua] [AchievementManager] Achievements using the steam platform
04:35:58.404 [Lua] [StateIngame] Level seed: 8720373
04:35:58.404 [Umbra] Init version: 3.4.15 :: 16 threads
04:35:58.404 [Umbra] Tome with `3663` objects loaded.
04:35:58.404 [Umbra] UMBRA Tome loaded.
04:35:58.404 [World] Spawning level.
04:35:58.450 [Lua] [LevelAnalysis] set_random_seed( 1953217408)
04:35:58.452 [Lua] PlayerManager:add_player player_1
04:35:58.455 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
04:35:58.455 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
04:35:58.455 [Lua] [IngameUI] init
04:35:58.489 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
04:35:58.489 [Lua] Set lobby begin:
04:35:58.489 [Lua] Lobby data twitch_enabled = false
04:35:58.489 [Lua] Lobby data power_level = 785
04:35:58.489 [Lua] Lobby data player_slot_6 = 0:0
04:35:58.489 [Lua] Lobby data num_players = 4
04:35:58.489 [Lua] Lobby data host = 110000100a1d9b9
04:35:58.489 [Lua] Lobby data game_mode = event
04:35:58.490 [Lua] Lobby data is_private = true
04:35:58.490 [Lua] Lobby data difficulty = normal
04:35:58.490 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:35:58.490 [Lua] Lobby data selected_level_key = plaza
04:35:58.490 [Lua] Lobby data quick_game = false
04:35:58.490 [Lua] Lobby data matchmaking = false
04:35:58.490 [Lua] Lobby data level_key = plaza
04:35:58.490 [Lua] Lobby data player_slot_4 = 0:0
04:35:58.490 [Lua] Lobby data unique_server_name = Crymic
04:35:58.490 [Lua] Lobby data player_slot_5 = 1100001044a0740:1
04:35:58.490 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:35:58.490 [Lua] Lobby data country_code = US
04:35:58.490 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
04:35:58.490 [Lua] Lobby data eac_authorized = true
04:35:58.491 [Lua] Set lobby end.
04:35:58.491 [Lua] CurrentConflictSettings challenge_level
04:35:58.491 [Lua] [ConflictDirector] conflict_director is ai_ready
04:35:58.492 [Lua] This levels contains no crossroads
04:35:58.492 [Lua] [LevelAnalysis] Injecting travel distances
04:35:58.494 [Lua] SpecialsPacing:remove_unwanted_breeds:
04:35:58.494 [Lua] Forming navigation groups in one frame
04:35:58.494 [Lua] Forming navigation groups
04:35:58.529 [Lua] NavigationGroupManager -> calulation time A: 0.03500000000167347
04:35:58.567 [Lua] NavigationGroupManager -> calulation time B: 0.037999999998646672
04:35:58.567 [Lua] number of nav groups: 88
04:35:58.568 [Lua] number of refined nav groups : 60
04:35:58.572 [Lua] NavigationGroupManager -> calulation time C: 0.0050000000010186341
04:35:58.572 [Lua] roaming spawning is disabled
04:35:58.572 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
04:35:58.572 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
04:35:58.572 [Lua] [LevelAnalysis] Boss-spawning disabled for level plaza
04:35:58.572 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
04:35:58.578 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
04:35:58.578 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
04:35:58.578 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
04:35:58.578 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups
04:35:58.578 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
04:35:58.578 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups
04:35:58.578 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
04:35:58.578 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
04:35:58.578 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
04:35:58.578 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=38
04:35:58.578 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
04:35:58.578 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
04:35:58.587 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForEnterGame
04:35:58.587 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForGameObjectSync
04:35:58.587 [Lua] [PeerSM] 1100001044a0740 :: on_exit WaitingForEnterGame
04:35:58.587 [Lua] [PeerSM] 1100001044a0740 :: on_enter WaitingForGameObjectSync
04:35:58.897 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001044a0740
04:35:58.898 [Lua] Set lobby begin:
04:35:58.898 [Lua] Lobby data twitch_enabled = false
04:35:58.898 [Lua] Lobby data power_level = 785
04:35:58.898 [Lua] Lobby data player_slot_6 = 0:0
04:35:58.898 [Lua] Lobby data num_players = 4
04:35:58.898 [Lua] Lobby data host = 110000100a1d9b9
04:35:58.898 [Lua] Lobby data game_mode = event
04:35:58.898 [Lua] Lobby data is_private = true
04:35:58.898 [Lua] Lobby data difficulty = normal
04:35:58.898 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:35:58.898 [Lua] Lobby data selected_level_key = plaza
04:35:58.899 [Lua] Lobby data quick_game = false
04:35:58.899 [Lua] Lobby data matchmaking = false
04:35:58.899 [Lua] Lobby data level_key = plaza
04:35:58.899 [Lua] Lobby data player_slot_4 = 0:0
04:35:58.899 [Lua] Lobby data unique_server_name = Crymic
04:35:58.899 [Lua] Lobby data player_slot_5 = 1100001044a0740:1
04:35:58.899 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:35:58.899 [Lua] Lobby data country_code = US
04:35:58.899 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
04:35:58.899 [Lua] Lobby data eac_authorized = true
04:35:58.899 [Lua] Set lobby end.
04:35:58.899 [Lua] [Matchmaking] Assigned player 1100001044a0740 to slot 5 when hot join syncing
04:35:58.899 [Lua] Breedfreezer (server) starting a hot join sync
04:35:58.899 [Lua] packing 0 units of breed chaos_marauder
04:35:58.899 [Lua] packing 0 units of breed skaven_clan_rat
04:35:58.899 [Lua] packing 0 units of breed skaven_storm_vermin
04:35:58.899 [Lua] packing 0 units of breed skaven_slave
04:35:58.899 [Lua] packing 0 units of breed chaos_fanatic
04:35:58.899 [Lua] packing 0 units of breed chaos_berzerker
04:35:58.899 [Lua] packing 0 units of breed chaos_warrior
04:35:58.899 [Lua] packing 0 units of breed skaven_plague_monk
04:35:58.899 [Lua] packing 0 units of breed chaos_raider
04:35:58.899 [Lua] --> rpc-package size reached, sending rpc now (last package)
04:35:58.899 [Lua]
04:35:58.899 [Lua] [1] = 1 (number)
04:35:58.899 [Lua] [2] = 0 (number)
04:35:58.899 [Lua] [3] = 1 (number)
04:35:58.899 [Lua] [4] = 0 (number)
04:35:58.899 [Lua] [5] = 1 (number)
04:35:58.899 [Lua] [6] = 0 (number)
04:35:58.899 [Lua] [7] = 1 (number)
04:35:58.899 [Lua] [8] = 0 (number)
04:35:58.899 [Lua] [9] = 1 (number)
04:35:58.899 [Lua] [10] = 0 (number)
04:35:58.899 [Lua] [11] = 1 (number)
04:35:58.899 [Lua] [12] = 0 (number)
04:35:58.899 [Lua] [13] = 1 (number)
04:35:58.899 [Lua] [14] = 0 (number)
04:35:58.899 [Lua] [15] = 1 (number)
04:35:58.899 [Lua] [16] = 0 (number)
04:35:58.899 [Lua] [17] = 1 (number)
04:35:58.899 [Lua] [18] = 0 (number)
04:35:58.899 [Lua]
04:35:58.899 [Lua]
04:35:58.899 [Lua]
04:35:58.900 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForGameObjectSync
04:35:58.900 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForPlayers
04:35:58.900 [Lua] [PeerSM] 1100001044a0740 :: on_exit WaitingForGameObjectSync
04:35:58.900 [Lua] [PeerSM] 1100001044a0740 :: on_enter WaitingForPlayers
04:35:58.900 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001044a0740
04:35:58.902 [Lua] [LOCAL RPC] rpc_game_started
04:35:58.970 [Lua] [PeerSM] 1100001093b7a57 :: on_exit WaitingForEnterGame
04:35:58.970 [Lua] [PeerSM] 1100001093b7a57 :: on_enter WaitingForGameObjectSync
04:35:58.987 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001093b7a57
04:35:58.987 [Lua] Set lobby begin:
04:35:58.987 [Lua] Lobby data twitch_enabled = false
04:35:58.987 [Lua] Lobby data power_level = 785
04:35:58.988 [Lua] Lobby data player_slot_6 = 0:0
04:35:58.988 [Lua] Lobby data num_players = 4
04:35:58.988 [Lua] Lobby data host = 110000100a1d9b9
04:35:58.988 [Lua] Lobby data game_mode = event
04:35:58.988 [Lua] Lobby data is_private = true
04:35:58.988 [Lua] Lobby data difficulty = normal
04:35:58.988 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:35:58.988 [Lua] Lobby data selected_level_key = plaza
04:35:58.989 [Lua] Lobby data quick_game = false
04:35:58.989 [Lua] Lobby data matchmaking = false
04:35:58.989 [Lua] Lobby data level_key = plaza
04:35:58.989 [Lua] Lobby data player_slot_4 = 0:0
04:35:58.989 [Lua] Lobby data unique_server_name = Crymic
04:35:58.989 [Lua] Lobby data player_slot_5 = 1100001044a0740:1
04:35:58.989 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:35:58.989 [Lua] Lobby data country_code = US
04:35:58.990 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
04:35:58.990 [Lua] Lobby data eac_authorized = true
04:35:58.990 [Lua] Set lobby end.
04:35:58.990 [Lua] [Matchmaking] Assigned player 1100001093b7a57 to slot 1 when hot join syncing
04:35:58.990 [Lua] Breedfreezer (server) starting a hot join sync
04:35:58.990 [Lua] packing 0 units of breed chaos_marauder
04:35:58.990 [Lua] packing 0 units of breed skaven_clan_rat
04:35:58.990 [Lua] packing 0 units of breed skaven_storm_vermin
04:35:58.990 [Lua] packing 0 units of breed skaven_slave
04:35:58.990 [Lua] packing 0 units of breed chaos_fanatic
04:35:58.990 [Lua] packing 0 units of breed chaos_berzerker
04:35:58.990 [Lua] packing 0 units of breed chaos_warrior
04:35:58.990 [Lua] packing 0 units of breed skaven_plague_monk
04:35:58.990 [Lua] packing 0 units of breed chaos_raider
04:35:58.990 [Lua] --> rpc-package size reached, sending rpc now (last package)
04:35:58.990 [Lua]
04:35:58.990 [Lua] [1] = 1 (number)
04:35:58.990 [Lua] [2] = 0 (number)
04:35:58.990 [Lua] [3] = 1 (number)
04:35:58.990 [Lua] [4] = 0 (number)
04:35:58.990 [Lua] [5] = 1 (number)
04:35:58.990 [Lua] [6] = 0 (number)
04:35:58.990 [Lua] [7] = 1 (number)
04:35:58.990 [Lua] [8] = 0 (number)
04:35:58.990 [Lua] [9] = 1 (number)
04:35:58.990 [Lua] [10] = 0 (number)
04:35:58.990 [Lua] [11] = 1 (number)
04:35:58.990 [Lua] [12] = 0 (number)
04:35:58.990 [Lua] [13] = 1 (number)
04:35:58.990 [Lua] [14] = 0 (number)
04:35:58.990 [Lua] [15] = 1 (number)
04:35:58.990 [Lua] [16] = 0 (number)
04:35:58.990 [Lua] [17] = 1 (number)
04:35:58.990 [Lua] [18] = 0 (number)
04:35:58.990 [Lua]
04:35:58.990 [Lua]
04:35:58.990 [Lua]
04:35:58.991 [Lua] [PeerSM] 1100001093b7a57 :: on_exit WaitingForGameObjectSync
04:35:58.991 [Lua] [PeerSM] 1100001093b7a57 :: on_enter WaitingForPlayers
04:35:58.991 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001093b7a57
04:35:59.168 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForEnterGame
04:35:59.168 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForGameObjectSync
04:35:59.174 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001051e2f68
04:35:59.175 [Lua] Set lobby begin:
04:35:59.175 [Lua] Lobby data twitch_enabled = false
04:35:59.175 [Lua] Lobby data power_level = 785
04:35:59.175 [Lua] Lobby data player_slot_6 = 0:0
04:35:59.175 [Lua] Lobby data num_players = 4
04:35:59.176 [Lua] Lobby data host = 110000100a1d9b9
04:35:59.176 [Lua] Lobby data game_mode = event
04:35:59.176 [Lua] Lobby data is_private = true
04:35:59.176 [Lua] Lobby data difficulty = normal
04:35:59.176 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:35:59.176 [Lua] Lobby data selected_level_key = plaza
04:35:59.176 [Lua] Lobby data quick_game = false
04:35:59.176 [Lua] Lobby data matchmaking = false
04:35:59.176 [Lua] Lobby data level_key = plaza
04:35:59.176 [Lua] Lobby data player_slot_4 = 0:0
04:35:59.176 [Lua] Lobby data unique_server_name = Crymic
04:35:59.176 [Lua] Lobby data player_slot_5 = 1100001044a0740:1
04:35:59.176 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:35:59.176 [Lua] Lobby data country_code = US
04:35:59.176 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
04:35:59.176 [Lua] Lobby data eac_authorized = true
04:35:59.176 [Lua] Set lobby end.
04:35:59.176 [Lua] [Matchmaking] Assigned player 1100001051e2f68 to slot 3 when hot join syncing
04:35:59.176 [Lua] Breedfreezer (server) starting a hot join sync
04:35:59.176 [Lua] packing 0 units of breed chaos_marauder
04:35:59.176 [Lua] packing 0 units of breed skaven_clan_rat
04:35:59.176 [Lua] packing 0 units of breed skaven_storm_vermin
04:35:59.176 [Lua] packing 0 units of breed skaven_slave
04:35:59.176 [Lua] packing 0 units of breed chaos_fanatic
04:35:59.176 [Lua] packing 0 units of breed chaos_berzerker
04:35:59.176 [Lua] packing 0 units of breed chaos_warrior
04:35:59.176 [Lua] packing 0 units of breed skaven_plague_monk
04:35:59.177 [Lua] packing 0 units of breed chaos_raider
04:35:59.177 [Lua] --> rpc-package size reached, sending rpc now (last package)
04:35:59.177 [Lua]
04:35:59.177 [Lua] [1] = 1 (number)
04:35:59.177 [Lua] [2] = 0 (number)
04:35:59.177 [Lua] [3] = 1 (number)
04:35:59.177 [Lua] [4] = 0 (number)
04:35:59.177 [Lua] [5] = 1 (number)
04:35:59.177 [Lua] [6] = 0 (number)
04:35:59.177 [Lua] [7] = 1 (number)
04:35:59.177 [Lua] [8] = 0 (number)
04:35:59.177 [Lua] [9] = 1 (number)
04:35:59.177 [Lua] [10] = 0 (number)
04:35:59.177 [Lua] [11] = 1 (number)
04:35:59.177 [Lua] [12] = 0 (number)
04:35:59.177 [Lua] [13] = 1 (number)
04:35:59.177 [Lua] [14] = 0 (number)
04:35:59.177 [Lua] [15] = 1 (number)
04:35:59.177 [Lua] [16] = 0 (number)
04:35:59.177 [Lua] [17] = 1 (number)
04:35:59.177 [Lua] [18] = 0 (number)
04:35:59.177 [Lua]
04:35:59.177 [Lua]
04:35:59.177 [Lua]
04:35:59.177 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForGameObjectSync
04:35:59.177 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForPlayers
04:35:59.177 [Lua] [PeerSM] 1100001044a0740 :: on_exit WaitingForPlayers
04:35:59.177 [Lua] [PeerSM] 1100001044a0740 :: on_enter SpawningPlayer
04:35:59.177 [Lua] [PeerSM] 1100001093b7a57 :: on_exit WaitingForPlayers
04:35:59.177 [Lua] [PeerSM] 1100001093b7a57 :: on_enter SpawningPlayer
04:35:59.178 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001051e2f68
04:35:59.182 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForPlayers
04:35:59.182 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter SpawningPlayer
04:35:59.182 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForPlayers
04:35:59.182 [Lua] [PeerSM] 1100001051e2f68 :: on_enter SpawningPlayer
04:35:59.182 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001044a0740
04:35:59.182 [Lua] PlayerManager:add_remote_player 1100001044a0740
04:35:59.182 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=39
04:35:59.182 [Lua] RemotePlayer:create_game_object( ) 39
04:35:59.184 [Lua] [PeerSM] 1100001044a0740 :: on_exit SpawningPlayer
04:35:59.184 [Lua] [PeerSM] 1100001044a0740 :: on_enter InGame
04:35:59.184 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001093b7a57
04:35:59.184 [Lua] PlayerManager:add_remote_player 1100001093b7a57
04:35:59.184 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=40
04:35:59.184 [Lua] RemotePlayer:create_game_object( ) 40
04:35:59.186 [Lua] [PeerSM] 1100001093b7a57 :: on_exit SpawningPlayer
04:35:59.186 [Lua] [PeerSM] 1100001093b7a57 :: on_enter InGame
04:35:59.192 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit SpawningPlayer
04:35:59.192 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InGame
04:35:59.192 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001051e2f68
04:35:59.192 [Lua] PlayerManager:add_remote_player 1100001051e2f68
04:35:59.192 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=41
04:35:59.192 [Lua] RemotePlayer:create_game_object( ) 41
04:35:59.195 [Lua] [PeerSM] 1100001051e2f68 :: on_exit SpawningPlayer
04:35:59.195 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InGame
04:35:59.197 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 2 Vector3(17.3339, 18.6193, 2.4486) Vector4(0.000622, -0.000464, 0.873036, -0.487655) true 100 100 352 1 1
04:35:59.197 [Lua] PlayerManager:rpc_to_client_spawn_player(110000100a1d9b9, 2, Vector3(17.3339, 18.6193, 2.4486), Vector4(0.000622, -0.000464, 0.873036, -0.487655))
04:35:59.197 [Lua] PlayerManager:rpc_to_client_spawn_player()
04:35:59.199 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:35:59.200 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:35:59.200 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:35:59.200 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
04:35:59.202 [Lua] TerrorEventMixer.start_event: plaza_load_bosses
04:35:59.202 [Lua] TerrorEventMixer.start_event: plaza_disable_pacing
04:35:59.211 [Lua] Players are leaving the safe zone
04:35:59.312 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001093b7a57 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
04:35:59.312 [Lua] Adding player sync data to peer=1100001093b7a57 local_player_id=1
04:35:59.312 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001093b7a57 go_type=player_unit go_created_func_name=game_object_created_player_unit
04:35:59.312 [Lua] [NetworkServer] Peer 1100001093b7a57 spawned player.
04:35:59.313 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=44
04:35:59.313 [Lua] PlayerManager:assign_unit_ownership Father Donovan 1100001093b7a57 1
04:35:59.314 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:35:59.314 [Lua] [MOD][VMF][INFO] Added 1100001044a0740 to the VMF users list.
04:35:59.314 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001044a0740 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
04:35:59.314 [Lua] Adding player sync data to peer=1100001044a0740 local_player_id=1
04:35:59.314 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001044a0740 go_type=player_unit go_created_func_name=game_object_created_player_unit
04:35:59.314 [Lua] [NetworkServer] Peer 1100001044a0740 spawned player.
04:35:59.316 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
04:35:59.316 [Lua] PlayerManager:assign_unit_ownership Luis_Zulu 1100001044a0740 1
04:35:59.316 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:35:59.344 [Lua] [MOD][VMF][INFO] Added 1100001051e2f68 to the VMF users list.
04:35:59.345 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001051e2f68 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
04:35:59.345 [Lua] Adding player sync data to peer=1100001051e2f68 local_player_id=1
04:35:59.345 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001051e2f68 go_type=player_unit go_created_func_name=game_object_created_player_unit
04:35:59.345 [Lua] [NetworkServer] Peer 1100001051e2f68 spawned player.
04:35:59.345 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46
04:35:59.345 [Lua] PlayerManager:assign_unit_ownership Fuck Dark Souls 1100001051e2f68 1
04:35:59.346 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:36:03.518 [Lua] Set lobby begin:
04:36:03.518 [Lua] Lobby data twitch_enabled = false
04:36:03.518 [Lua] Lobby data power_level = 392
04:36:03.518 [Lua] Lobby data player_slot_6 = 0:0
04:36:03.518 [Lua] Lobby data num_players = 4
04:36:03.518 [Lua] Lobby data host = 110000100a1d9b9
04:36:03.518 [Lua] Lobby data game_mode = event
04:36:03.518 [Lua] Lobby data is_private = true
04:36:03.518 [Lua] Lobby data difficulty = normal
04:36:03.519 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:36:03.519 [Lua] Lobby data selected_level_key = plaza
04:36:03.519 [Lua] Lobby data quick_game = false
04:36:03.519 [Lua] Lobby data matchmaking = false
04:36:03.519 [Lua] Lobby data level_key = plaza
04:36:03.520 [Lua] Lobby data player_slot_4 = 0:0
04:36:03.520 [Lua] Lobby data unique_server_name = Crymic
04:36:03.520 [Lua] Lobby data player_slot_5 = 1100001044a0740:1
04:36:03.520 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:36:03.520 [Lua] Lobby data country_code = US
04:36:03.520 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
04:36:03.520 [Lua] Lobby data eac_authorized = true
04:36:03.520 [Lua] Set lobby end.
04:36:08.578 [Lua] Set lobby begin:
04:36:08.578 [Lua] Lobby data twitch_enabled = false
04:36:08.578 [Lua] Lobby data power_level = 785
04:36:08.578 [Lua] Lobby data player_slot_6 = 0:0
04:36:08.578 [Lua] Lobby data num_players = 4
04:36:08.578 [Lua] Lobby data host = 110000100a1d9b9
04:36:08.578 [Lua] Lobby data game_mode = event
04:36:08.578 [Lua] Lobby data is_private = true
04:36:08.578 [Lua] Lobby data difficulty = normal
04:36:08.578 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:36:08.578 [Lua] Lobby data selected_level_key = plaza
04:36:08.578 [Lua] Lobby data quick_game = false
04:36:08.578 [Lua] Lobby data matchmaking = false
04:36:08.578 [Lua] Lobby data level_key = plaza
04:36:08.579 [Lua] Lobby data player_slot_4 = 0:0
04:36:08.579 [Lua] Lobby data unique_server_name = Crymic
04:36:08.579 [Lua] Lobby data player_slot_5 = 1100001044a0740:1
04:36:08.579 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:36:08.579 [Lua] Lobby data country_code = US
04:36:08.579 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
04:36:08.579 [Lua] Lobby data eac_authorized = true
04:36:08.579 [Lua] Set lobby end.
04:36:24.895 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile 108 33 table: 000000000BBB07A0 table: 000000000A8B1620 table: 000000000D9A5D40 table: 000000000D6693C0 28 0 0 6 703 5
04:36:33.569 [Lua] [LOCAL RPC] rpc_spawn_pickup 29 Vector3(33.6294, 6.28467, 3.435) Vector4(0, 0, 0.416202, -0.909272) 4
04:36:35.518 [Lua] [LOCAL RPC] rpc_spawn_pickup 23 Vector3(33.6294, 6.28467, 3.435) Vector4(0, 0, 0.416202, -0.909272) 4
04:36:35.529 [Lua] TerrorEventMixer.start_event: plaza_wave_1
04:36:37.602 [Lua] MUSIC: explore -> pre_horde
04:36:41.295 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile 108 33 table: 0000000006EB36C0 table: 00000000077FDDE0 table: 000000000E042CF0 table: 000000000C1B1560 28 0 0 6 703 5
04:36:57.344 [Lua] MUSIC: pre_horde -> horde
04:36:58.644 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 33 Vector3(29.0683, -1.61699, 3.06116) 40 Vector3(2.14735, 1, 1)
04:37:00.488 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(29.9572, -3.16356, 3.07807) 275 37
04:37:00.488 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:37:00.488 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(29.9572, -3.16356, 3.07807) 40 Vector3(3.5, 1, 1)
04:37:01.299 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:37:01.499 [Lua] main_path_player_far_away_check started
04:37:02.018 [Lua] event horde ends!
04:37:02.029 [Lua] event horde ends!
04:37:05.278 [Lua] main_path_player_far_away_check started
04:37:08.771 [Lua] MUSIC: horde -> explore
04:37:08.803 [Lua] MUSIC: explore -> pre_horde
04:37:08.813 [Lua] MUSIC: pre_horde -> horde
04:37:08.989 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:37:16.086 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 33 Vector3(30.1226, 10.258, 2.69385) 40 Vector3(2.28429, 1, 1)
04:37:17.651 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(35.0287, 13.7904, 2.75225) 275 37
04:37:17.651 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:37:17.651 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(35.0287, 13.7904, 2.75225) 40 Vector3(3.5, 1, 1)
04:37:27.494 [Lua] main_path_player_far_away_check started
04:37:31.677 [Lua] main_path_player_far_away_check started
04:37:33.204 [Lua] event horde ends!
04:37:34.661 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
04:37:35.953 [Lua] Destroying unit - ai got stuck skaven_slave 3 1 7
04:37:36.151 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(48.1656, 15.7433, 2.65107) 40 Vector3(3.30639, 1, 1)
04:37:40.253 [Lua] main_path_player_far_away_check started
04:37:43.312 [Lua] main_path_player_far_away_check started
04:37:48.095 [Lua] event horde ends!
04:37:48.104 [Lua] event horde ends!
04:37:48.117 [Lua] MUSIC: horde -> explore
04:37:48.714 [Lua] TerrorEventMixer.start_event: plaza_wave_2
04:37:50.829 [Lua] MUSIC: explore -> pre_horde
04:38:08.484 [Lua] MUSIC: pre_horde -> horde
04:38:12.740 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(60.1922, -3.7732, 3.199) 40 Vector3(3.46255, 1, 1)
04:38:13.621 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:38:13.896 [Lua] main_path_player_far_away_check started
04:38:14.341 [Lua] main_path_player_far_away_check started
04:38:15.054 [Lua] event horde ends!
04:38:16.736 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(61.6445, -6.94387, 4.62367) 275 37
04:38:16.736 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:38:16.736 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(61.6445, -6.94387, 4.62367) 40 Vector3(3.5, 1, 1)
04:38:18.876 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(58.7461, -11.0047, 3.32563) 275 37
04:38:18.876 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:38:18.876 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(58.7461, -11.0047, 3.32563) 40 Vector3(3.5, 1, 1)
04:38:25.815 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(55.2511, -14.7341, 3.1403) 275 37
04:38:25.815 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:38:25.815 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(55.2511, -14.7341, 3.1403) 40 Vector3(3.5, 1, 1)
04:38:40.184 [Lua] event horde ends!
04:38:40.201 [Lua] MUSIC: horde -> explore
04:38:41.486 [Lua] [LOCAL RPC] rpc_ping_unit 42 151 false
04:38:44.302 [Lua] [LOCAL RPC] rpc_increment_stat 15
04:38:44.302 [Lua] Incremented stat globadier_kill_during_suicide
04:38:44.998 [Lua] main_path_player_far_away_check started
04:38:48.081 [Lua] main_path_player_far_away_check started
04:38:51.124 [Lua] main_path_player_far_away_check started
04:38:51.266 [Lua] [LOCAL RPC] rpc_increment_stat 14
04:38:51.266 [Lua] Incremented stat globadier_kill_before_throwing
04:38:53.327 [Lua] MUSIC: explore -> pre_horde
04:38:54.014 [Lua] MUSIC: pre_horde -> horde
04:38:54.194 [Lua] main_path_player_far_away_check started
04:39:02.596 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(20.9664, 6.44901, 5.96165) 275 37
04:39:02.596 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:39:02.596 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(20.9664, 6.44901, 5.96165) 40 Vector3(3.5, 1, 1)
04:39:08.553 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(24.839, 10.0945, 3.16239) Vector3(24.8126, 10.1048, 3.14474) 5
04:39:10.546 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:39:11.700 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:39:17.540 [Lua] event horde ends!
04:39:17.552 [Lua] event horde ends!
04:39:22.607 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 32 Vector3(21.8672, 3.95281, 3.03776) 40 Vector3(1.2603, 1, 1)
04:39:28.391 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:39:28.409 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001051e2f68 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
04:39:28.409 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001051e2f68 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
04:39:32.572 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:39:32.572 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:39:33.663 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(29.0567, 0.352891, 3.05782) Vector3(21.3549, 3.77554, 3.04385) 5
04:39:38.699 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(27.3405, 13.5042, 2.6286) 40 Vector3(2.82218, 1, 1)
04:39:40.284 [Lua] [LOCAL RPC] rpc_ping_unit 42 186 false
04:39:40.316 [Lua] event horde ends!
04:39:40.562 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:39:41.550 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 32 Vector3(29.9788, 3.56688, 3.02156) 40 Vector3(1.65101, 1, 1)
04:39:43.566 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:39:44.036 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:39:44.668 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 199.
04:39:47.403 [Lua] event horde ends!
04:39:47.403 [Lua] event horde ends!
04:39:53.845 [Lua] MUSIC: horde -> explore
04:39:54.683 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 33 Vector3(35.9901, -14.6336, 3.11588) 40 Vector3(2.53819, 1, 1)
04:39:56.073 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(46.8548, -15.0785, 3.1326) 40 Vector3(2.69625, 1, 1)
04:39:58.357 [Lua] [LOCAL RPC] rpc_ping_unit 42 186 false
04:40:01.237 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(30.8154, -13.2409, 3.16349) Vector3(27.2296, -3.57464, 4.09045) 5
04:40:05.860 [Lua] [ChatManager][1]System: Father Donovan picked up a Loot Die
04:40:14.309 [Lua] TerrorEventMixer.start_event: plaza_wave_3
04:40:24.701 [Lua] MUSIC: explore -> pre_horde
04:40:29.664 [Lua] MUSIC: pre_horde -> horde
04:40:30.385 [Lua] fence jumping
04:40:31.437 [Lua] simple los failed
04:40:32.082 [Lua] fence jumping
04:40:32.652 [Lua] fence jumping
04:40:33.644 [Lua] ready to jump failed
04:40:33.689 [Lua] ready to jump failed
04:40:34.043 [Lua] ready to jump failed
04:40:35.119 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 33 Vector3(32.6993, -27.2717, 3.38439) 40 Vector3(2.34813, 1, 1)
04:40:35.403 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:40:36.263 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 33 Vector3(32.2871, -34.6127, 2.94274) 40 Vector3(2.17801, 1, 1)
04:40:36.408 [Lua] fence jumping
04:40:37.020 [Lua] simple los failed
04:40:37.467 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 1085801 0
04:40:37.684 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:40:38.545 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(28.1498, -19.8062, 3.31573) 275 37
04:40:38.546 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:40:38.546 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(28.1498, -19.8062, 3.31573) 40 Vector3(3.5, 1, 1)
04:40:42.982 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(29.4876, -20.3019, 3.31453) 275 37
04:40:42.982 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:40:42.982 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(29.4876, -20.3019, 3.31453) 40 Vector3(3.5, 1, 1)
04:40:43.816 [Lua] ready to jump failed
04:40:44.808 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:40:45.139 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(30.3767, -11.7715, 3.13297) 275 37
04:40:45.139 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:40:45.139 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(30.3767, -11.7715, 3.13297) 40 Vector3(3.5, 1, 1)
04:40:45.548 [Lua] fence jumping
04:40:46.194 [Lua] simple los failed
04:40:49.010 [Lua] event horde ends!
04:40:49.026 [Lua] MUSIC: horde -> explore
04:40:50.844 [Lua] MUSIC: explore -> pre_horde
04:40:52.867 [Lua] ready to jump failed
04:40:52.999 [Lua] MUSIC: pre_horde -> horde
04:40:54.760 [Lua] [LOCAL RPC] rpc_ping_unit 42 209 false
04:40:55.075 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 1087396 0
04:40:57.366 [Lua] [LOCAL RPC] rpc_disable_locomotion 42 false 1
04:41:07.782 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:41:08.914 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(27.5529, -16.4672, 3.32858) Vector3(33.11, -12.0788, 3.83126) 5
04:41:15.130 [Lua] event horde ends!
04:41:21.500 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:41:21.934 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57
04:41:24.380 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:41:24.726 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57
04:41:24.882 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(38.2794, 11.9767, 3.59941) 40 Vector3(3.07952, 1, 1)
04:41:25.137 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
04:41:26.175 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 33 Vector3(31.8782, 10.9508, 2.69439) 40 Vector3(1.82293, 1, 1)
04:41:26.758 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:41:27.090 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57
04:41:28.408 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 32 will change to a manual source.
04:41:28.885 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 64 will change to a manual source.
04:41:30.708 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 169 will change to a manual source.
04:41:31.154 [Lua] event horde ends!
04:41:31.171 [Lua] event horde ends!
04:41:31.180 [Lua] event horde ends!
04:41:31.189 [Lua] event horde ends!
04:41:33.395 [Lua] [LOCAL RPC] rpc_ping_unit 42 239 false
04:41:40.329 [Lua] event horde ends!
04:41:40.790 [Lua] main_path_player_far_away_check started
04:41:42.575 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:41:42.932 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:41:43.528 [Lua] [LOCAL RPC] rpc_ping_unit 42 237 false
04:41:44.917 [Lua] [LOCAL RPC] rpc_increment_stat 29
04:41:44.917 [Lua] Incremented stat vortex_sorcerer_killed_while_summoning
04:41:44.920 [Lua] main_path_player_far_away_check started
04:41:47.482 [Lua] main_path_player_far_away_check started
04:41:49.579 [Lua] main_path_player_far_away_check started
04:41:50.583 [Lua] main_path_player_far_away_check started
04:41:53.238 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(61.8546, -4.19656, 3.24417) 275 37
04:41:53.238 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:41:53.239 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(61.8546, -4.19656, 3.24417) 40 Vector3(3.5, 1, 1)
04:41:53.647 [Lua] main_path_player_far_away_check started
04:41:54.129 [Lua] main_path_player_far_away_check started
04:41:57.686 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 33 Vector3(58.6912, -8.1293, 3.14833) 40 Vector3(1.66177, 1, 1)
04:41:57.930 [Lua] main_path_player_far_away_check started
04:42:00.063 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(57.4289, -7.45418, 3.14337) 275 37
04:42:00.064 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:42:00.064 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(57.4289, -7.45418, 3.14337) 40 Vector3(3.5, 1, 1)
04:42:01.133 [Lua] main_path_player_far_away_check started
04:42:04.181 [Lua] main_path_player_far_away_check started
04:42:12.002 [Lua] main_path_player_far_away_check started
04:42:12.714 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(49.286, -0.761314, 3.03117) 275 37
04:42:12.714 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:42:12.714 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(49.286, -0.761314, 3.03117) 40 Vector3(3.5, 1, 1)
04:42:14.455 [Lua] event horde ends!
04:42:14.765 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(55.4533, -5.9854, 3.12113) 275 37
04:42:14.765 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:42:14.765 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(55.4533, -5.9854, 3.12113) 40 Vector3(3.5, 1, 1)
04:42:15.063 [Lua] main_path_player_far_away_check started
04:42:15.587 [Lua] main_path_player_far_away_check started
04:42:16.487 [Lua] event horde ends!
04:42:17.966 [Lua] MUSIC: horde -> explore
04:42:18.125 [Lua] main_path_player_far_away_check started
04:42:20.309 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(68.1649, -9.07803, 3.6995) 275 37
04:42:20.309 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:42:20.309 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(68.1649, -9.07803, 3.6995) 40 Vector3(3.5, 1, 1)
04:42:23.440 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(59.8794, -5.33238, 3.18818) Vector3(50.8512, -10.7161, 3.11449) 5
04:42:32.294 [Lua] TerrorEventMixer.start_event: plaza_wave_4
04:42:35.393 [Lua] MUSIC: explore -> pre_horde
04:42:46.771 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(24.3541, 18.3973, 6.79222) 275 37
04:42:46.772 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:42:46.772 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(24.3541, 18.3973, 6.79222) 40 Vector3(3.5, 1, 1)
04:42:48.869 [Lua] MUSIC: pre_horde -> horde
04:42:49.607 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(23.2096, 16.2933, 2.64005) 275 37
04:42:49.607 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:42:49.607 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(23.2096, 16.2933, 2.64005) 40 Vector3(3.5, 1, 1)
04:42:50.193 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:42:50.510 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:42:54.679 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(52.1607, -16.2713, 3.13856) 275 37
04:42:54.679 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:42:54.679 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(52.1607, -16.2713, 3.13856) 40 Vector3(3.5, 1, 1)
04:42:57.620 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(48.7573, -17.7644, 3.14759) 275 37
04:42:57.620 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:42:57.620 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(48.7573, -17.7644, 3.14759) 40 Vector3(3.5, 1, 1)
04:42:59.550 [Lua] event horde ends!
04:42:59.560 [Lua] event horde ends!
04:43:02.943 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(42.1695, -10.9644, 3.19965) 275 37
04:43:02.943 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:43:02.943 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(42.1695, -10.9644, 3.19965) 40 Vector3(3.5, 1, 1)
04:43:03.680 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:43:05.018 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(41.9756, -6.34999, 2.92836) Vector3(43.8786, -16.9281, 3.17556) 5
04:43:07.662 [Lua] event horde ends!
04:43:07.673 [Lua] event horde ends!
04:43:09.702 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(47.9606, -2.55873, 3.05521) 275 37
04:43:09.702 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:43:09.702 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(47.9606, -2.55873, 3.05521) 40 Vector3(3.5, 1, 1)
04:43:16.353 [Lua] Destroying unit - ai got stuck chaos_corruptor_sorcerer 5 7 8
04:43:18.409 [Lua] Destroying unit - ai got stuck chaos_corruptor_sorcerer 3 1 7
04:43:20.241 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 199.
04:43:20.258 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 303 projectile 1025
04:43:20.371 [Lua] event horde ends!
04:43:20.382 [Lua] event horde ends!
04:43:20.400 [Lua] MUSIC: horde -> explore
04:43:20.554 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 1103677 0
04:43:20.561 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 303 start_beam 1025
04:43:21.364 [Lua] MUSIC: explore -> pre_horde
04:43:21.689 [Lua] MUSIC: pre_horde -> horde
04:43:23.210 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 303 stop_beam 1025
04:43:23.235 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=1100001051e2f68 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
04:43:23.235 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=1100001051e2f68 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
04:43:27.342 [Lua] main_path_player_far_away_check started
04:43:27.626 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(58.7434, 1.90092, 3.19401) Vector3(51.009, 9.10436, 2.88115) 5
04:43:27.631 [Lua] main_path_player_far_away_check started
04:43:30.210 [Lua] main_path_player_far_away_check started
04:43:31.056 [Lua] main_path_player_far_away_check started
04:43:31.282 [Lua] main_path_player_far_away_check started
04:43:31.735 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:43:34.030 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 199.
04:43:34.036 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:43:34.036 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:43:37.426 [Lua] main_path_player_far_away_check started
04:43:38.615 [Lua] Destroying unit - ai got stuck skaven_ratling_gunner 3 6 9
04:43:39.287 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 32 Vector3(46.0565, 13.7258, 2.7661) 40 Vector3(1.57628, 1, 1)
04:43:39.582 [Lua] main_path_player_far_away_check started
04:43:40.550 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:43:40.602 [Lua] Destroying unit - ai got stuck skaven_ratling_gunner 4 4 4
04:43:42.799 [Lua] [LOCAL RPC] rpc_ping_unit 42 316 false
04:43:45.582 [Lua] event horde ends!
04:43:45.592 [Lua] event horde ends!
04:43:47.053 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:43:47.723 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 33 Vector3(38.5495, 6.03221, 3.01078) 40 Vector3(1.75992, 1, 1)
04:43:49.322 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(34.8901, 10.2775, 2.98044) 40 Vector3(3.22958, 1, 1)
04:43:51.614 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:43:52.105 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57
04:43:53.231 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(43.7837, 20.971, 2.66903) Vector3(53.8501, 17.7184, 2.84644) 5
04:43:53.253 [Lua] main_path_player_far_away_check started
04:43:54.866 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 199.
04:43:59.566 [Lua] main_path_player_far_away_check started
04:43:59.863 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(37.3491, 16.2601, 2.58267) 40 Vector3(3.30234, 1, 1)
04:44:04.547 [Lua] event horde ends!
04:44:04.557 [Lua] event horde ends!
04:44:04.567 [Lua] event horde ends!
04:44:04.581 [Lua] MUSIC: horde -> explore
04:44:10.824 [Lua] TerrorEventMixer.start_event: plaza_wave_5
04:44:12.931 [Lua] MUSIC: explore -> pre_horde
04:44:25.064 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 177 will change to a manual source.
04:44:26.103 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 166 will change to a manual source.
04:44:27.155 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 40 will change to a manual source.
04:44:34.734 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(50.7327, -3.04441, 3.05056) 275 37
04:44:34.734 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:44:34.734 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(50.7327, -3.04441, 3.05056) 40 Vector3(3.5, 1, 1)
04:44:34.820 [Lua] MUSIC: pre_horde -> horde
04:44:36.864 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(56.4924, -2.91148, 3.14343) 275 37
04:44:36.864 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:44:36.864 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(56.4924, -2.91148, 3.14343) 40 Vector3(3.5, 1, 1)
04:44:37.176 [Lua] event horde ends!
04:44:38.729 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(52.1574, 2.90653, 3.06201) 275 37
04:44:38.729 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:44:38.729 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(52.1574, 2.90653, 3.06201) 40 Vector3(3.5, 1, 1)
04:44:40.429 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(44.5502, -1.77372, 6.49969) Vector3(52.7527, -8.69522, 3.13319) 5
04:44:42.636 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 199.
04:44:42.717 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:44:46.510 [Lua] main_path_player_far_away_check started
04:44:50.051 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 199.
04:44:50.399 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 199.
04:44:50.516 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 199.
04:44:52.520 [Lua] Boss gave [Unit '#ID[728d2e5d7d31a2af]'] initial aggro
04:44:53.067 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(50.0471, 15.5637, 2.62117) Vector3(55.0496, 5.98293, 2.96179) 5
04:44:53.403 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:44:53.415 [Lua] event horde ends!
04:44:53.436 [Lua] event horde ends!
04:44:53.546 [Lua] MUSIC: horde -> explore
04:44:53.732 [Lua] main_path_player_far_away_check started
04:44:53.871 [Lua] main_path_player_far_away_check started
04:44:53.907 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57
04:44:55.048 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 33 Vector3(53.9743, 8.23444, 2.88695) 40 Vector3(2.32104, 1, 1)
04:44:55.071 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:44:55.373 [Lua] main_path_player_far_away_check started
04:44:55.545 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57
04:44:55.883 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 32 Vector3(57.6681, 4.59872, 3.04825) 40 Vector3(1.56539, 1, 1)
04:44:56.855 [Lua] main_path_player_far_away_check started
04:44:58.451 [Lua] main_path_player_far_away_check started
04:44:59.914 [Lua] main_path_player_far_away_check started
04:45:01.657 [Lua] main_path_player_far_away_check started
04:45:02.631 [Lua] MUSIC: explore -> pre_horde
04:45:02.818 [Lua] main_path_player_far_away_check started
04:45:04.995 [Lua] [LOCAL RPC] rpc_ping_unit 42 367 false
04:45:06.093 [Lua] main_path_player_far_away_check started
04:45:07.412 [Lua] MUSIC: pre_horde -> horde
04:45:07.609 [Lua] main_path_player_far_away_check started
04:45:08.907 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:45:09.224 [Lua] main_path_player_far_away_check started
04:45:09.587 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57
04:45:11.821 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:45:12.290 [Lua] main_path_player_far_away_check started
04:45:14.606 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:45:15.884 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=1100001051e2f68 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
04:45:15.884 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=1100001051e2f68 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
04:45:17.492 [Lua] [LOCAL RPC] rpc_ping_unit 42 373 false
04:45:19.191 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:45:19.191 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:45:20.231 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:45:20.733 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(54.6373, 34.5907, 3.93745) Vector3(51.9985, 28.494, 3.17269) 5
04:45:21.845 [Lua] main_path_player_far_away_check started
04:45:25.043 [Lua] main_path_player_far_away_check started
04:45:25.265 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:45:25.942 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57
04:45:26.787 [Lua] event horde ends!
04:45:26.889 [Lua] [LOCAL RPC] rpc_ping_unit 42 28 false
04:45:27.895 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:45:28.386 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:45:28.553 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57
04:45:28.858 [Lua] PlayerManager:assign_unit_ownership Fuck Dark Souls 1100001051e2f68 1
04:45:29.199 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:45:30.582 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:45:31.598 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57
04:45:36.362 [Lua] main_path_player_far_away_check started
04:45:37.519 [Lua] main_path_player_far_away_check started
04:45:39.736 [Lua] [LOCAL RPC] rpc_ping_unit 42 400 false
04:45:40.242 [Lua] main_path_player_far_away_check started
04:45:40.387 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:45:42.464 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:45:43.992 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(39.3393, 18.7512, 2.65567) Vector3(45.1253, 20.5529, 2.66219) 5
04:45:46.111 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(46.5111, 19.0903, 2.64775) 40 Vector3(3.10653, 1, 1)
04:45:47.993 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(55.8478, 12.4351, 2.82957) 275 37
04:45:47.993 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:45:47.993 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(55.8478, 12.4351, 2.82957) 40 Vector3(3.5, 1, 1)
04:45:48.772 [Lua] event horde ends!
04:45:48.868 [Lua] [LOCAL RPC] rpc_ping_unit 42 406 false
04:45:49.408 [Lua] main_path_player_far_away_check started
04:45:50.871 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 1123800 0
04:45:54.454 [Lua] main_path_player_far_away_check started
04:45:54.912 [Lua] main_path_player_far_away_check started
04:45:57.539 [Lua] main_path_player_far_away_check started
04:46:01.888 [Lua] main_path_player_far_away_check started
04:46:02.066 [Lua] main_path_player_far_away_check started
04:46:04.999 [Lua] main_path_player_far_away_check started
04:46:06.052 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(58.462, 0.979218, 3.14807) 40 Vector3(2.9931, 1, 1)
04:46:07.259 [Lua] main_path_player_far_away_check started
04:46:08.053 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(58.9654, -1.23827, 3.17758) 275 37
04:46:08.054 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:46:08.054 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(58.9654, -1.23827, 3.17758) 40 Vector3(3.5, 1, 1)
04:46:08.328 [Lua] [ChatManager][1]System: Luis_Zulu picked up a Loot Die
04:46:10.321 [Lua] main_path_player_far_away_check started
04:46:10.846 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(59.4949, 3.91222, 3.1328) 275 37
04:46:10.846 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:46:10.846 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(59.4949, 3.91222, 3.1328) 40 Vector3(3.5, 1, 1)
04:46:11.072 [Lua] event horde ends!
04:46:11.584 [Lua] main_path_player_far_away_check started
04:46:13.260 [Lua] [LOCAL RPC] rpc_ping_unit 42 15 false
04:46:14.854 [Lua] main_path_player_far_away_check started
04:46:15.176 [Lua] main_path_player_far_away_check started
04:46:16.475 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 199.
04:46:16.549 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 199.
04:46:17.453 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(57.3534, 18.756, 3.05543) Vector3(56.7906, 8.72882, 2.95512) 5
04:46:18.899 [Lua] main_path_player_far_away_check started
04:46:19.348 [Lua] main_path_player_far_away_check started
04:46:21.210 [Lua] event horde ends!
04:46:21.226 [Lua] MUSIC: horde -> explore
04:46:21.504 [Lua] [LOCAL RPC] rpc_ping_unit 42 420 false
04:46:21.716 [Lua] main_path_player_far_away_check started
04:46:22.001 [Lua] main_path_player_far_away_check started
04:46:23.544 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(50.1465, 13.4118, 2.67946) 275 37
04:46:23.544 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:46:23.544 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(50.1465, 13.4118, 2.67946) 40 Vector3(3.5, 1, 1)
04:46:24.805 [Lua] main_path_player_far_away_check started
04:46:26.135 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 199.
04:46:27.879 [Lua] main_path_player_far_away_check started
04:46:36.127 [Lua] [LOCAL RPC] rpc_spawn_pickup 29 Vector3(34.8608, 6.27395, 3.74547) Vector4(0.221562, 0.073297, -0.305407, -0.923182) 4
04:46:38.241 [Lua] TerrorEventMixer.start_event: plaza_wave_6
04:46:40.330 [Lua] MUSIC: explore -> pre_horde
04:46:44.047 [Lua] [LOCAL RPC] rpc_ping_unit 42 15 false
04:46:46.527 [Lua] MUSIC: pre_horde -> horde
04:46:49.297 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 33 Vector3(47.8845, 2.981, 3.13065) 40 Vector3(1.96593, 1, 1)
04:46:49.988 [Lua] main_path_player_far_away_check started
04:46:51.868 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(54.8124, 12.7943, 2.73684) 40 Vector3(2.68175, 1, 1)
04:46:53.045 [Lua] main_path_player_far_away_check started
04:46:56.180 [Lua] main_path_player_far_away_check started
04:46:59.233 [Lua] main_path_player_far_away_check started
04:47:04.044 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(59.4111, 19.801, 3.07489) 40 Vector3(2.61656, 1, 1)
04:47:04.400 [Lua] event horde ends!
04:47:04.411 [Lua] event horde ends!
04:47:04.420 [Lua] event horde ends!
04:47:04.431 [Lua] event horde ends!
04:47:04.451 [Lua] event horde ends!
04:47:04.461 [Lua] event horde ends!
04:47:04.472 [Lua] event horde ends!
04:47:05.274 [Lua] main_path_player_far_away_check started
04:47:07.036 [Lua] main_path_player_far_away_check started
04:47:07.621 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 32 Vector3(54.0473, 17.5309, 2.8454) 40 Vector3(1.39403, 1, 1)
04:47:08.811 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(54.7448, 13.2122, 2.72658) Vector3(49.1064, 19.3436, 2.67166) 5
04:47:08.833 [Lua] main_path_player_far_away_check started
04:47:11.588 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 199.
04:47:11.972 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 199.
04:47:13.583 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:47:15.291 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:47:16.481 [Lua] event horde ends!
04:47:16.492 [Lua] event horde ends!
04:47:18.114 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 199.
04:47:19.637 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:47:29.317 [Lua] simple los failed
04:47:29.570 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(28.3252, 13.0507, 2.63157) Vector3(26.3471, 2.63176, 3.02035) 5
04:47:31.422 [Lua] fence jumping
04:47:32.386 [Lua] fence jumping
04:47:35.242 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:47:38.414 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 199.
04:47:38.855 [Lua] event horde ends!
04:47:38.855 [Lua] event horde ends!
04:47:41.418 [Lua] MUSIC: horde -> explore
04:47:43.660 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(26.8774, -17.8193, 3.32057) 40 Vector3(2.64597, 1, 1)
04:47:46.395 [Lua] MUSIC: explore -> pre_horde
04:47:50.098 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 32 Vector3(27.2762, -14.6834, 3.27888) 40 Vector3(1.53214, 1, 1)
04:48:04.092 [Lua] MUSIC: pre_horde -> horde
04:48:06.440 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(29.0992, -10.0461, 3.10762) 40 Vector3(3.1257, 1, 1)
04:48:07.825 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=1100001051e2f68 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
04:48:07.825 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=1100001051e2f68 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
04:48:07.875 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(28.7097, -13.0823, 3.15745) 40 Vector3(2.81899, 1, 1)
04:48:10.459 [Lua] event horde ends!
04:48:10.477 [Lua] event horde ends!
04:48:11.868 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:48:12.337 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57
04:48:12.405 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:48:12.405 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:48:14.603 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:48:17.357 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(36.5224, -34.8694, 3.30435) Vector3(35.1621, -30.8255, 3.38996) 5
04:48:19.982 [Lua] main_path_player_far_away_check started
04:48:22.945 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:48:23.749 [Lua] main_path_player_far_away_check started
04:48:25.340 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:48:28.873 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:48:29.238 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:48:34.192 [Lua] main_path_player_far_away_check started
04:48:34.878 [Lua] event horde ends!
04:48:34.878 [Lua] event horde ends!
04:48:36.833 [Lua] MUSIC: horde -> explore
04:48:39.447 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(54.7299, -9.44167, 3.14713) 40 Vector3(2.65762, 1, 1)
04:48:42.648 [Lua] main_path_player_far_away_check started
04:48:45.719 [Lua] main_path_player_far_away_check started
04:48:49.594 [Lua] TerrorEventMixer.start_event: plaza_wave_7
04:48:51.658 [Lua] MUSIC: explore -> pre_horde
04:49:07.640 [Lua] [LOCAL RPC] rpc_ping_unit 42 497 false
04:49:08.825 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:49:09.213 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57
04:49:10.227 [Lua] MUSIC: pre_horde -> horde
04:49:12.763 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(51.1422, 3.14871, 3.43636) 40 Vector3(2.95338, 1, 1)
04:49:12.885 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:49:14.396 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(42.0088, -3.72502, 6.46552) 40 Vector3(2.75651, 1, 1)
04:49:15.886 [Lua] event horde ends!
04:49:15.897 [Lua] event horde ends!
04:49:16.106 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(39.6889, -4.26742, 6.44485) 275 37
04:49:16.106 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:49:16.107 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(39.6889, -4.26742, 6.44485) 40 Vector3(3.5, 1, 1)
04:49:17.301 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 497 projectile 2049
04:49:17.484 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 497 stop_beam 2049
04:49:20.955 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(46.7641, 4.94463, 3.02062) Vector3(51.011, 2.44127, 3.27686) 5
04:49:21.068 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 44 will change to a manual source.
04:49:23.176 [Lua] main_path_player_far_away_check started
04:49:24.207 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:49:26.280 [Lua] main_path_player_far_away_check started
04:49:26.993 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 32 Vector3(55.8403, 2.67382, 3.21197) 40 Vector3(1.46109, 1, 1)
04:49:28.359 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(54.4805, 3.84933, 2.97816) 40 Vector3(3.356, 1, 1)
04:49:29.930 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 93 will change to a manual source.
04:49:30.639 [Lua] Destroying unit - ai got stuck chaos_vortex_sorcerer 5 1 53
04:49:32.649 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:49:33.640 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:49:33.896 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:49:39.191 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:49:40.445 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 199.
04:49:40.495 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(40.0091, 13.7139, 2.8239) Vector3(41.0146, 12.7778, 2.92854) 5
04:49:41.411 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:49:45.598 [Lua] event horde ends!
04:49:45.608 [Lua] event horde ends!
04:49:47.304 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:49:49.654 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(17.1165, 7.50882, 6.54807) 40 Vector3(3.26271, 1, 1)
04:49:50.845 [Lua] main_path_player_far_away_check started
04:49:50.887 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 33 Vector3(20.9837, 5.38792, 5.64515) 40 Vector3(2.44518, 1, 1)
04:49:51.096 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:49:51.560 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57
04:49:52.640 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(23.5744, 2.29722, 2.99086) 40 Vector3(3.17965, 1, 1)
04:49:53.720 [Lua] main_path_player_far_away_check started
04:49:54.452 [Lua] main_path_player_far_away_check started
04:49:56.186 [Lua] main_path_player_far_away_check started
04:49:56.756 [Lua] main_path_player_far_away_check started
04:49:57.993 [Lua] main_path_player_far_away_check started
04:50:03.516 [Lua] [LOCAL RPC] rpc_increment_stat 14
04:50:03.516 [Lua] Incremented stat globadier_kill_before_throwing
04:50:03.516 [Lua] [LOCAL RPC] rpc_increment_stat 15
04:50:03.516 [Lua] Incremented stat globadier_kill_during_suicide
04:50:05.358 [Lua] main_path_player_far_away_check started
04:50:05.376 [Lua] event horde ends!
04:50:05.384 [Lua] event horde ends!
04:50:05.665 [Lua] main_path_player_far_away_check started
04:50:06.364 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(27.6485, -18.9484, 3.31782) 40 Vector3(3.35595, 1, 1)
04:50:08.213 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(28.3066, -17.124, 3.32226) 275 37
04:50:08.213 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:50:08.213 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(28.3066, -17.124, 3.32226) 40 Vector3(3.5, 1, 1)
04:50:14.208 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 33 Vector3(39.5055, -9.37378, 3.18706) 40 Vector3(1.71702, 1, 1)
04:50:15.449 [Lua] event horde ends!
04:50:15.459 [Lua] event horde ends!
04:50:17.543 [Lua] MUSIC: horde -> explore
04:50:20.286 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:50:20.776 [Lua] main_path_player_far_away_check started
04:50:24.794 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:50:25.173 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57
04:50:27.631 [Lua] main_path_player_far_away_check started
04:50:29.163 [Lua] main_path_player_far_away_check started
04:50:29.865 [Lua] main_path_player_far_away_check started
04:50:30.071 [Lua] MUSIC: explore -> pre_horde
04:50:30.733 [Lua] main_path_player_far_away_check started
04:50:33.806 [Lua] main_path_player_far_away_check started
04:50:37.634 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 175 will change to a manual source.
04:50:40.669 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 38 will change to a manual source.
04:50:43.442 [Lua] [LOCAL RPC] rpc_ping_unit 42 147 false
04:50:44.732 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 33 Vector3(55.4138, 15.5568, 2.81807) 40 Vector3(2.14538, 1, 1)
04:50:45.008 [Lua] MUSIC: pre_horde -> horde
04:50:45.323 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 124 will change to a manual source.
04:50:45.887 [Lua] main_path_player_far_away_check started
04:50:46.441 [Lua] main_path_player_far_away_check started
04:50:47.520 [Lua] main_path_player_far_away_check started
04:50:49.248 [Lua] main_path_player_far_away_check started
04:50:51.099 [Lua] main_path_player_far_away_check started
04:50:53.338 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:50:53.766 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(55.9889, 17.9015, 2.97424) Vector3(51.0564, 24.8005, 2.94055) 5
04:50:53.778 [Lua] main_path_player_far_away_check started
04:50:54.150 [Lua] main_path_player_far_away_check started
04:50:54.255 [Lua] event horde ends!
04:50:54.263 [Lua] event horde ends!
04:50:54.906 [Lua] main_path_player_far_away_check started
04:50:57.503 [Lua] main_path_player_far_away_check started
04:50:57.529 [Lua] main_path_player_far_away_check started
04:50:57.861 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(48.0171, 25.5494, 2.86986) 40 Vector3(3.25198, 1, 1)
04:50:59.688 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(43.9949, 20.5722, 2.65032) 275 37
04:50:59.688 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:50:59.688 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(43.9949, 20.5722, 2.65032) 40 Vector3(3.5, 1, 1)
04:51:00.590 [Lua] main_path_player_far_away_check started
04:51:01.538 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:51:01.917 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57
04:51:02.623 [Lua] main_path_player_far_away_check started
04:51:02.756 [Lua] Destroying unit - ai got stuck skaven_slave 1 17 22
04:51:03.754 [Lua] Destroying unit - ai got stuck skaven_slave 1 14 21
04:51:05.719 [Lua] main_path_player_far_away_check started
04:51:06.517 [Lua] event horde ends!
04:51:07.621 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:51:07.966 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57
04:51:10.507 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=1100001051e2f68 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
04:51:10.507 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=1100001051e2f68 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
04:51:10.643 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(27.1894, -4.90926, 3.09032) 275 37
04:51:10.643 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:51:10.643 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(27.1894, -4.90926, 3.09032) 40 Vector3(3.5, 1, 1)
04:51:11.930 [Lua] Destroying unit - ai got stuck skaven_slave 3 10 12
04:51:13.374 [Lua] [LOCAL RPC] rpc_ping_unit 42 299 false
04:51:18.343 [Lua] MUSIC: horde -> explore
04:51:19.857 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:51:19.857 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:51:20.888 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1027c4, position: 0
04:51:20.888 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1027c4, position: 0
04:51:20.888 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1027c4, position: 0
04:51:21.201 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:51:25.798 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1027c4, position: 0
04:51:25.798 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1027c4, position: 0
04:51:25.798 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1027c4, position: 0
04:51:30.966 [Lua] TerrorEventMixer.start_event: plaza_wave_8
04:51:36.022 [Lua] MUSIC: explore -> pre_horde
04:51:51.157 [Lua] [LOCAL RPC] rpc_ping_unit 42 147 false
04:51:52.391 [Lua] main_path_player_far_away_check started
04:51:53.172 [Lua] main_path_player_far_away_check started
04:51:53.462 [Lua] MUSIC: pre_horde -> horde
04:51:53.842 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(62.7523, -4.1078, 3.2413) 275 37
04:51:53.842 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:51:53.842 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(62.7523, -4.1078, 3.2413) 40 Vector3(3.5, 1, 1)
04:51:58.013 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 33 Vector3(44.9531, -3.64807, 6.55136) 40 Vector3(2.29487, 1, 1)
04:52:00.235 [Lua] event horde ends!
04:52:00.246 [Lua] event horde ends!
04:52:00.367 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(45.901, -9.62436, 3.16052) 275 37
04:52:00.367 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:52:00.367 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(45.901, -9.62436, 3.16052) 40 Vector3(3.5, 1, 1)
04:52:01.241 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 33 Vector3(41.1497, -4.09923, 6.36217) 40 Vector3(2.05425, 1, 1)
04:52:07.798 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(46.5475, -15.5458, 3.13203) 275 37
04:52:07.798 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:52:07.798 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(46.5475, -15.5458, 3.13203) 40 Vector3(3.5, 1, 1)
04:52:09.336 [Lua] MUSIC: horde -> explore
04:52:11.527 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(41.8205, -8.98626, 3.15347) Vector3(42.3699, -19.5531, 3.19225) 5
04:52:11.741 [Lua] MUSIC: explore -> pre_horde
04:52:12.471 [Lua] MUSIC: pre_horde -> horde
04:52:20.755 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:52:24.830 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:52:26.262 [Lua] fence jumping
04:52:27.320 [Lua] ready to jump failed
04:52:27.752 [Lua] ready to jump failed
04:52:27.903 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:52:29.889 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 1165251 0
04:52:34.717 [Lua] [LOCAL RPC] rpc_ping_unit 42 619 false
04:52:35.890 [Lua] event horde ends!
04:52:35.899 [Lua] event horde ends!
04:52:35.913 [Lua] MUSIC: horde -> explore
04:52:36.501 [Lua] ready to jump failed
04:52:38.934 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:52:39.173 [Lua] PlayerManager:assign_unit_ownership Fuck Dark Souls 1100001051e2f68 1
04:52:39.320 [Lua] MUSIC: explore -> pre_horde
04:52:39.336 [Lua] MUSIC: pre_horde -> horde
04:52:39.489 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:52:42.139 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(28.6545, -6.00442, 3.09192) 40 Vector3(3.23806, 1, 1)
04:52:45.417 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(32.1618, -12.4178, 3.11802) Vector3(27.2296, -3.57464, 4.09045) 5
04:52:47.775 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=1100001051e2f68 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
04:52:47.775 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=1100001051e2f68 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
04:52:51.633 [Lua] chaos troll died!
04:52:52.878 [Lua] [ChatManager][1]System: Father Donovan picked up a Loot Die
04:52:54.713 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:52:54.713 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:52:56.657 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(31.2735, -13.4986, 3.15473) 275 37
04:52:56.657 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:52:56.657 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(31.2735, -13.4986, 3.15473) 40 Vector3(3.5, 1, 1)
04:52:58.422 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(29.0377, -1.86052, 3.06294) 40 Vector3(2.87552, 1, 1)
04:53:00.261 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(27.264, -3.87974, 4.10559) 275 37
04:53:00.261 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:53:00.261 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(27.264, -3.87974, 4.10559) 40 Vector3(3.5, 1, 1)
04:53:01.086 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 1168571 0
04:53:02.110 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(24.0628, -5.14668, 3.14476) 275 37
04:53:02.110 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:53:02.110 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(24.0628, -5.14668, 3.14476) 40 Vector3(3.5, 1, 1)
04:53:02.427 [Lua] chaos troll was despawned!
04:53:02.882 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 199.
04:53:03.615 [Lua] event horde ends!
04:53:03.627 [Lua] event horde ends!
04:53:06.363 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:53:06.461 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:53:06.504 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(32.3873, -3.95305, 3.97831) Vector3(24.6077, -5.36118, 3.13696) 5
04:53:16.823 [Lua] event horde ends!
04:53:26.240 [Lua] [LOCAL RPC] rpc_ping_unit 42 642 false
04:53:28.266 [Lua] main_path_player_far_away_check started
04:53:30.181 [Lua] main_path_player_far_away_check started
04:53:31.320 [Lua] main_path_player_far_away_check started
04:53:32.176 [Lua] main_path_player_far_away_check started
04:53:34.099 [Lua] [LOCAL RPC] rpc_ping_unit 42 643 false
04:53:35.458 [Lua] main_path_player_far_away_check started
04:53:36.118 [Lua] main_path_player_far_away_check started
04:53:37.174 [Lua] event horde ends!
04:53:40.034 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(54.9828, 32.622, 3.69612) Vector3(47.1111, 26.1513, 2.93426) 5
04:53:42.469 [Lua] MUSIC: horde -> explore
04:53:43.740 [Lua] MUSIC: explore -> pre_horde
04:53:44.785 [Lua] MUSIC: pre_horde -> horde
04:53:55.966 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(53.0356, -18.1971, 3.31967) 40 Vector3(3.39031, 1, 1)
04:54:04.989 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(51.2293, 0.0881412, 3.18568) 275 37
04:54:04.989 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:54:04.989 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(51.2293, 0.0881412, 3.18568) 40 Vector3(3.5, 1, 1)
04:54:08.134 [Lua] event horde ends!
04:54:08.144 [Lua] event horde ends!
04:54:09.025 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(50.6531, 4.01444, 3.4677) 275 37
04:54:09.025 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:54:09.025 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(50.6531, 4.01444, 3.4677) 40 Vector3(3.5, 1, 1)
04:54:13.375 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:54:13.741 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57
04:54:14.533 [Lua] [LOCAL RPC] rpc_ping_unit 42 423 false
04:54:14.556 [Lua] main_path_player_far_away_check started
04:54:15.341 [Lua] main_path_player_far_away_check started
04:54:16.632 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(56.094, 14.3312, 2.94509) 275 37
04:54:16.632 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:54:16.632 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(56.094, 14.3312, 2.94509) 40 Vector3(3.5, 1, 1)
04:54:17.838 [Lua] main_path_player_far_away_check started
04:54:18.073 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(46.3767, 8.29431, 3.06773) 40 Vector3(3.44431, 1, 1)
04:54:18.230 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:54:18.303 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:54:18.411 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:54:19.524 [Lua] main_path_player_far_away_check started
04:54:20.067 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(42.9579, 5.07258, 2.90627) Vector3(52.0672, 9.82172, 2.86684) 5
04:54:20.471 [Lua] main_path_player_far_away_check started
04:54:20.945 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:54:21.867 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 199.
04:54:22.540 [Lua] main_path_player_far_away_check started
04:54:22.796 [Lua] [LOCAL RPC] rpc_ping_unit 42 668 false
04:54:23.211 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:54:23.576 [Lua] main_path_player_far_away_check started
04:54:27.143 [Lua] main_path_player_far_away_check started
04:54:28.037 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:54:30.349 [Lua] [LOCAL RPC] rpc_ping_unit 42 676 false
04:54:30.418 [Lua] event horde ends!
04:54:30.433 [Lua] event horde ends!
04:54:30.442 [Lua] event horde ends!
04:54:31.132 [Lua] ready to jump failed
04:54:32.045 [Lua] main_path_player_far_away_check started
04:54:33.597 [Lua] fence jumping
04:54:34.623 [Lua] ready to jump failed
04:54:34.904 [Lua] main_path_player_far_away_check started
04:54:35.103 [Lua] main_path_player_far_away_check started
04:54:35.608 [Lua] [LOCAL RPC] rpc_ping_unit 42 683 false
04:54:35.700 [Lua] ready to jump failed
04:54:38.027 [Lua] fence jumping
04:54:38.691 [Lua] ready to jump failed
04:54:41.042 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 35 will change to a manual source.
04:54:45.359 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(57.9966, 25.3185, 3.23198) Vector3(58.0694, 25.2749, 3.24288) 5
04:54:46.316 [Lua] main_path_player_far_away_check started
04:54:50.572 [Lua] main_path_player_far_away_check started
04:54:52.994 [Lua] event horde ends!
04:54:53.010 [Lua] event horde ends!
04:54:53.760 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:54:54.147 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57
04:54:57.583 [Lua] main_path_player_far_away_check started
04:54:57.904 [Lua] main_path_player_far_away_check started
04:54:58.264 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(58.029, 2.66457, 3.10377) 275 37
04:54:58.265 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:54:58.265 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(58.029, 2.66457, 3.10377) 40 Vector3(3.5, 1, 1)
04:55:00.067 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(48.6526, 1.45695, 3.15244) 275 37
04:55:00.067 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:55:00.067 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(48.6526, 1.45695, 3.15244) 40 Vector3(3.5, 1, 1)
04:55:00.711 [Lua] main_path_player_far_away_check started
04:55:05.318 [Lua] main_path_player_far_away_check started
04:55:06.614 [Lua] main_path_player_far_away_check started
04:55:08.227 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 199.
04:55:08.496 [Lua] main_path_player_far_away_check started
04:55:10.214 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(53.0542, 11.9855, 2.77693) Vector3(58.2501, 9.38761, 3.02786) 5
04:55:11.609 [Lua] main_path_player_far_away_check started
04:55:12.231 [Lua] main_path_player_far_away_check started
04:55:12.743 [Lua] main_path_player_far_away_check started
04:55:15.299 [Lua] main_path_player_far_away_check started
04:55:15.494 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(45.2999, 13.1538, 2.92643) 275 37
04:55:15.495 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:55:15.495 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(45.2999, 13.1538, 2.92643) 40 Vector3(3.5, 1, 1)
04:55:16.674 [Lua] main_path_player_far_away_check started
04:55:20.464 [Lua] event horde ends!
04:55:20.476 [Lua] event horde ends!
04:55:20.492 [Lua] MUSIC: horde -> explore
04:55:21.498 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 21 will change to a manual source.
04:55:21.549 [Lua] MUSIC: explore -> pre_horde
04:55:25.755 [Lua] [LOCAL RPC] rpc_ping_unit 42 710 false
04:55:29.713 [Lua] [LOCAL RPC] rpc_increment_stat 17
04:55:29.713 [Lua] Incremented stat warpfire_kill_before_shooting
04:55:32.980 [Lua] [LOCAL RPC] rpc_ping_unit 42 298 false
04:55:36.823 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 206 will change to a manual source.
04:55:38.671 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(29.7566, 14.6558, 2.57) 275 37
04:55:38.671 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:55:38.671 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(29.7566, 14.6558, 2.57) 40 Vector3(3.5, 1, 1)
04:55:38.688 [Lua] MUSIC: pre_horde -> horde
04:55:39.782 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 713 stop_beam 1025
04:55:41.102 [Lua] [LOCAL RPC] rpc_ping_unit 42 711 false
04:55:45.668 [Lua] event horde ends!
04:55:50.608 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(33.4124, 14.4294, 2.68369) 40 Vector3(3.10786, 1, 1)
04:55:50.840 [Lua] event horde ends!
04:55:51.494 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:55:51.870 [Lua] event horde ends!
04:55:52.894 [Lua] event horde ends!
04:55:53.355 [Lua] main_path_player_far_away_check started
04:55:53.906 [Lua] event horde ends!
04:55:54.143 [Lua] Destroying unit - ai got stuck chaos_vortex_sorcerer 3 4 34
04:55:54.880 [Lua] event horde ends!
04:55:55.930 [Lua] event horde ends!
04:55:56.967 [Lua] event horde ends!
04:55:57.992 [Lua] event horde ends!
04:55:58.190 [Lua] [LOCAL RPC] rpc_ping_unit 42 576 false
04:55:58.731 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 199.
04:55:58.873 [Lua] main_path_player_far_away_check started
04:55:59.864 [Lua] main_path_player_far_away_check started
04:56:00.154 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 199.
04:56:00.861 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 199.
04:56:02.337 [Lua] main_path_player_far_away_check started
04:56:02.349 [Lua] main_path_player_far_away_check started
04:56:04.241 [Lua] main_path_player_far_away_check started
04:56:05.395 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 199.
04:56:05.435 [Lua] main_path_player_far_away_check started
04:56:05.446 [Lua] main_path_player_far_away_check started
04:56:06.495 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 32 Vector3(49.5597, -10.3207, 3.0979) 40 Vector3(1.25388, 1, 1)
04:56:07.350 [Lua] main_path_player_far_away_check started
04:56:08.066 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(51.8297, -10.3838, 3.11128) 40 Vector3(2.73026, 1, 1)
04:56:08.504 [Lua] main_path_player_far_away_check started
04:56:13.355 [Lua] event horde ends!
04:56:21.941 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:56:25.305 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:56:27.988 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:56:32.103 [Lua] [LOCAL RPC] rpc_ping_unit 42 299 false
04:56:32.576 [Lua] event horde ends!
04:56:32.587 [Lua] event horde ends!
04:56:32.598 [Lua] event horde ends!
04:56:32.613 [Lua] MUSIC: horde -> explore
04:56:32.931 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(54.9563, -12.2665, 3.29173) Vector3(45.8988, -17.8707, 3.13894) 5
04:56:34.240 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=1100001051e2f68 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
04:56:34.240 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=1100001051e2f68 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
04:56:35.676 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(49.6566, -16.1595, 3.14949) 275 37
04:56:35.676 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:56:35.676 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(49.6566, -16.1595, 3.14949) 40 Vector3(3.5, 1, 1)
04:56:41.189 [Flow] wave 8 complete
04:56:46.092 [Lua] main_path_player_far_away_check started
04:56:48.332 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:56:48.332 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68
04:56:49.171 [Lua] main_path_player_far_away_check started
04:56:52.247 [Lua] main_path_player_far_away_check started
04:57:04.459 [Flow] event success
04:57:16.591 [Flow] play anim statue
04:57:20.420 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:57:24.770 [Lua] PlayerManager:assign_unit_ownership Father Donovan 1100001093b7a57 1
04:57:25.044 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57
04:57:26.682 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:57:33.639 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:57:58.409 [Lua] Complete level triggered.
04:57:58.409 [Lua] [NetworkServer] Entering post game
04:57:58.409 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InGame
04:57:58.409 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InPostGame
04:57:58.409 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InGame
04:57:58.409 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InPostGame
04:57:58.409 [Lua] [PeerSM] 1100001044a0740 :: on_exit InGame
04:57:58.409 [Lua] [PeerSM] 1100001044a0740 :: on_enter InPostGame
04:57:58.409 [Lua] [PeerSM] 1100001093b7a57 :: on_exit InGame
04:57:58.409 [Lua] [PeerSM] 1100001093b7a57 :: on_enter InPostGame
04:57:58.409 [Lua] gm_event_end_conditions_met true false
04:57:58.410 [Lua] Game won
04:57:58.410 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
04:57:58.410 [Save] Saving `save_data`
04:57:58.411 [Lua] generate_backend_stats 110000100a1d9b9:1
04:57:58.413 [Lua] [1] = table
04:57:58.413 [Lua] [persistent_value] = 1 (number)
04:57:58.413 [Lua] [default_value] = 0 (number)
04:57:58.413 [Lua] [source] = player_data (string)
04:57:58.413 [Lua] [value] = 1 (number)
04:57:58.413 [Lua] [dirty] = true (boolean)
04:57:58.413 [Lua] [database_name] = completed_levels_bright_wizard_plaza (string)
04:57:58.413 [Lua] [name] = plaza (string)
04:57:58.413 [Lua] [2] = table
04:57:58.413 [Lua] [persistent_value] = 549 (number)
04:57:58.413 [Lua] [default_value] = 0 (number)
04:57:58.413 [Lua] [source] = player_data (string)
04:57:58.413 [Lua] [value] = 1 (number)
04:57:58.413 [Lua] [dirty] = true (boolean)
04:57:58.413 [Lua] [database_name] = warpfire_kill_before_shooting (string)
04:57:58.413 [Lua] [name] = warpfire_kill_before_shooting (string)
04:57:58.413 [Lua] [3] = table
04:57:58.413 [Lua] [persistent_value] = 61 (number)
04:57:58.413 [Lua] [default_value] = 0 (number)
04:57:58.413 [Lua] [source] = player_data (string)
04:57:58.413 [Lua] [value] = 61 (number)
04:57:58.413 [Lua] [dirty] = true (boolean)
04:57:58.413 [Lua] [database_name] = chaos_spawn_killed_without_having_grabbed (string)
04:57:58.413 [Lua] [name] = chaos_spawn_killed_without_having_grabbed (string)
04:57:58.413 [Lua] [4] = table
04:57:58.413 [Lua] [persistent_value] = 292 (number)
04:57:58.413 [Lua] [default_value] = 0 (number)
04:57:58.413 [Lua] [source] = player_data (string)
04:57:58.413 [Lua] [value] = 2 (number)
04:57:58.413 [Lua] [dirty] = true (boolean)
04:57:58.413 [Lua] [database_name] = globadier_kill_before_throwing (string)
04:57:58.413 [Lua] [name] = globadier_kill_before_throwing (string)
04:57:58.413 [Lua] [5] = table
04:57:58.414 [Lua] [sync_to_host] = true (boolean)
04:57:58.414 [Lua] [database_name] = completed_levels_plaza (string)
04:57:58.414 [Lua] [persistent_value] = 1 (number)
04:57:58.414 [Lua] [default_value] = 0 (number)
04:57:58.414 [Lua] [source] = player_data (string)
04:57:58.414 [Lua] [value] = 1 (number)
04:57:58.414 [Lua] [sync_on_hot_join] = true (boolean)
04:57:58.414 [Lua] [name] = plaza (string)
04:57:58.414 [Lua] [dirty] = true (boolean)
04:57:58.414 [Lua] [6] = table
04:57:58.414 [Lua] [persistent_value] = 200 (number)
04:57:58.414 [Lua] [default_value] = 0 (number)
04:57:58.414 [Lua] [source] = player_data (string)
04:57:58.414 [Lua] [value] = 2 (number)
04:57:58.414 [Lua] [dirty] = true (boolean)
04:57:58.414 [Lua] [database_name] = globadier_kill_during_suicide (string)
04:57:58.414 [Lua] [name] = globadier_kill_during_suicide (string)
04:57:58.414 [Lua] [7] = table
04:57:58.414 [Lua] [persistent_value] = 1 (number)
04:57:58.414 [Lua] [default_value] = 0 (number)
04:57:58.414 [Lua] [source] = player_data (string)
04:57:58.414 [Lua] [value] = 1 (number)
04:57:58.414 [Lua] [dirty] = true (boolean)
04:57:58.414 [Lua] [sync_on_hot_join] = true (boolean)
04:57:58.414 [Lua] [database_name] = plaza_difficulty_completed (string)
04:57:58.414 [Lua] [name] = plaza_difficulty_completed (string)
04:57:58.414 [Lua] [8] = table
04:57:58.414 [Lua] [persistent_value] = 2746 (number)
04:57:58.414 [Lua] [default_value] = 0 (number)
04:57:58.414 [Lua] [value] = 2 (number)
04:57:58.414 [Lua] [dirty] = true (boolean)
04:57:58.414 [Lua] [database_name] = dynamic_objects_destroyed (string)
04:57:58.414 [Lua] [name] = dynamic_objects_destroyed (string)
04:57:58.414 [Lua] [9] = table
04:57:58.414 [Lua] [persistent_value] = 23 (number)
04:57:58.414 [Lua] [default_value] = 0 (number)
04:57:58.414 [Lua] [source] = player_data (string)
04:57:58.414 [Lua] [value] = 1 (number)
04:57:58.414 [Lua] [dirty] = true (boolean)
04:57:58.414 [Lua] [database_name] = played_difficulty_normal (string)
04:57:58.414 [Lua] [name] = normal (string)
04:57:58.414 [Lua] [10] = table
04:57:58.414 [Lua] [persistent_value] = 144 (number)
04:57:58.414 [Lua] [default_value] = 0 (number)
04:57:58.414 [Lua] [source] = player_data (string)
04:57:58.414 [Lua] [value] = 144 (number)
04:57:58.414 [Lua] [dirty] = true (boolean)
04:57:58.414 [Lua] [database_name] = chaos_troll_killed_without_regen (string)
04:57:58.414 [Lua] [name] = chaos_troll_killed_without_regen (string)
04:57:58.414 [Lua] [11] = table
04:57:58.414 [Lua] [persistent_value] = 199 (number)
04:57:58.414 [Lua] [default_value] = 0 (number)
04:57:58.414 [Lua] [source] = player_data (string)
04:57:58.414 [Lua] [value] = 1 (number)
04:57:58.414 [Lua] [dirty] = true (boolean)
04:57:58.414 [Lua] [database_name] = vortex_sorcerer_killed_while_summoning (string)
04:57:58.414 [Lua] [name] = vortex_sorcerer_killed_while_summoning (string)
04:57:58.414 [Lua] [12] = table
04:57:58.414 [Lua] [persistent_value] = 5 (number)
04:57:58.414 [Lua] [default_value] = 0 (number)
04:57:58.414 [Lua] [source] = player_data (string)
04:57:58.414 [Lua] [value] = 3 (number)
04:57:58.414 [Lua] [dirty] = true (boolean)
04:57:58.414 [Lua] [database_name] = quest_statistics_daily_quest_1_stat_1 (string)
04:57:58.414 [Lua] [name] = daily_quest_1_stat_1 (string)
04:57:58.414 [Lua] [13] = table
04:57:58.414 [Lua] [persistent_value] = 1 (number)
04:57:58.414 [Lua] [default_value] = 0 (number)
04:57:58.414 [Lua] [source] = player_data (string)
04:57:58.414 [Lua] [value] = 1 (number)
04:57:58.414 [Lua] [dirty] = true (boolean)
04:57:58.414 [Lua] [database_name] = completed_career_levels_bw_adept_plaza_normal (string)
04:57:58.414 [Lua] [name] = normal (string)
04:57:58.414 [Lua] PlayFabMirror:_commit_internal nil
04:57:58.414 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 114
04:57:58.414 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
04:57:58.414 [Save] Save done
04:57:58.414 [Save] Saving `save_data`
04:57:58.415 [Lua] MUSIC: explore -> won
04:57:58.417 [Save] Save done
04:57:58.420 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 114 84
04:57:58.422 [Lua] Complete level triggered.
04:57:58.431 [Lua] Complete level triggered.
04:57:58.440 [Lua] Complete level triggered.
04:57:58.448 [Lua] Complete level triggered.
04:57:58.456 [Lua] Complete level triggered.
04:57:58.465 [Lua] Complete level triggered.
04:57:58.473 [Lua] Complete level triggered.
04:57:58.481 [Lua] Complete level triggered.
04:57:58.489 [Lua] Complete level triggered.
04:57:58.496 [Lua] Complete level triggered.
04:57:58.504 [Lua] Complete level triggered.
04:57:58.512 [Lua] Complete level triggered.
04:57:58.520 [Lua] Complete level triggered.
04:57:58.528 [Lua] Complete level triggered.
04:57:58.537 [Lua] Complete level triggered.
04:57:58.545 [Lua] Complete level triggered.
04:57:58.554 [Lua] Complete level triggered.
04:57:58.561 [Lua] Complete level triggered.
04:57:58.570 [Lua] Complete level triggered.
04:57:58.580 [Lua] Complete level triggered.
04:57:58.587 [Lua] Complete level triggered.
04:57:58.596 [Lua] Complete level triggered.
04:57:58.606 [Lua] Complete level triggered.
04:57:58.615 [Lua] Complete level triggered.
04:57:58.728 [Lua] [PlayFabRequestQueue] EAC Enabled! 114
04:57:58.728 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 114
04:57:58.949 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 114
04:57:58.952 [Lua] commit result success 55
04:57:58.952 [Lua] [PlayFabRequestQueue] Enqueuing request generateEndOfLevelLoot 115
04:57:58.952 [Lua] [PackageManager] Load: resource_packages/chests_d1, global, sync-read,
04:57:58.959 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 115 85
04:57:59.172 [Lua] [PlayFabRequestQueue] EAC Enabled! 115
04:57:59.172 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 115
04:57:59.601 [Lua] [PlayFabRequestQueue] Request Success generateEndOfLevelLoot 115
04:57:59.601 [Save] Saving `save_data`
04:57:59.605 [Save] Save done
04:58:06.350 [Lua] ConflictDirector - destroy all units
04:58:06.354 [Lua] [LOCAL RPC] rpc_is_ready_for_transition
04:58:06.967 [Lua] TRANSITION nil nil inn_level
04:58:06.967 [Lua] Transition type "inn_level", is server: true
04:58:06.967 [Lua] [NetworkServer] Current level key inn_level
04:58:06.967 [Lua] [LevelTransitionHandler] Generated new level_seed: 7013556
04:58:06.967 [Lua] [GameNetworkManager] Leaving game...
04:58:06.967 [Lua] [GameNetworkManager] Shutting down game session host.
04:58:06.967 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
04:58:06.967 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
04:58:06.967 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1317.15
04:58:06.975 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
04:58:08.453 [Lua] Set lobby begin:
04:58:08.453 [Lua] Lobby data twitch_enabled = false
04:58:08.453 [Lua] Lobby data power_level = 0
04:58:08.453 [Lua] Lobby data player_slot_6 = 0:0
04:58:08.453 [Lua] Lobby data num_players = 4
04:58:08.453 [Lua] Lobby data host = 110000100a1d9b9
04:58:08.453 [Lua] Lobby data game_mode = event
04:58:08.453 [Lua] Lobby data is_private = true
04:58:08.453 [Lua] Lobby data difficulty = normal
04:58:08.453 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:58:08.453 [Lua] Lobby data selected_level_key = plaza
04:58:08.453 [Lua] Lobby data quick_game = false
04:58:08.453 [Lua] Lobby data matchmaking = false
04:58:08.453 [Lua] Lobby data level_key = plaza
04:58:08.454 [Lua] Lobby data player_slot_4 = 0:0
04:58:08.454 [Lua] Lobby data unique_server_name = Crymic
04:58:08.454 [Lua] Lobby data player_slot_5 = 1100001044a0740:1
04:58:08.454 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:58:08.454 [Lua] Lobby data country_code = US
04:58:08.454 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
04:58:08.454 [Lua] Lobby data eac_authorized = true
04:58:08.454 [Lua] Set lobby end.
04:58:08.992 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
04:58:09.003 [Lua] PlayerManager:remove_player peer_id=110000100a1d9b9 1
04:58:09.003 [Lua] Clearing all global lookup lists
04:58:09.003 [Lua] [EquipmentUI] - Destroy
04:58:09.003 [Lua] [GamePadEquipmentUI] - Destroy
04:58:09.003 [Lua] [AbilityUI] - Destroy
04:58:09.003 [Lua] [GamePadAbilityUI] - Destroy
04:58:09.003 [Lua] [IngamePlayerListUI] - Destroy
04:58:09.003 [Lua] [IngameUI] destroy
04:58:09.018 [Lua] [MOD][VMF][INFO] Removed 1100001044a0740 from the VMF users list.
04:58:09.018 [Lua] PlayerManager:remove_player peer_id=1100001044a0740 1
04:58:09.018 [Lua] [MOD][VMF][INFO] Removed 1100001051e2f68 from the VMF users list.
04:58:09.018 [Lua] PlayerManager:remove_player peer_id=1100001051e2f68 1
04:58:09.018 [Lua] PlayerManager:remove_player peer_id=1100001093b7a57 1
04:58:09.038 [Lua] [Managers] Destroying state managers...
04:58:09.044 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
04:58:09.044 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InPostGame
04:58:09.044 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter Loading
04:58:09.044 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100a1d9b9
04:58:09.044 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InPostGame
04:58:09.044 [Lua] [PeerSM] 1100001051e2f68 :: on_enter Loading
04:58:09.044 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001051e2f68
04:58:09.044 [Lua] [PeerSM] 1100001044a0740 :: on_exit InPostGame
04:58:09.044 [Lua] [PeerSM] 1100001044a0740 :: on_enter Loading
04:58:09.044 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001044a0740
04:58:09.044 [Lua] [PeerSM] 1100001093b7a57 :: on_exit InPostGame
04:58:09.044 [Lua] [PeerSM] 1100001093b7a57 :: on_enter Loading
04:58:09.044 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001093b7a57
04:58:09.044 [Lua] [Matchmaking] unregister rpcs
04:58:09.044 [Lua] [Gamestate] Enter state StateLoading
04:58:09.046 [World] Spawning level.
04:58:09.047 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
04:58:09.047 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
04:58:09.048 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
04:58:09.048 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
04:58:09.048 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
04:58:09.048 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
04:58:09.048 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
04:58:09.048 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
04:58:09.048 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
04:58:09.052 [Lua] Found camera: end_screen_camera
04:58:09.052 [Lua] Found camera: end_screen_camera
04:58:09.052 [Lua] Found camera: end_screen_camera
04:58:09.052 [Lua] Found camera: end_screen_camera
04:58:09.052 [Lua] Found camera: end_screen_camera
04:58:09.052 [Lua] Found camera: end_screen_camera
04:58:09.052 [Lua] Found camera: end_screen_camera
04:58:09.052 [Lua] Found camera: end_screen_camera
04:58:09.052 [Lua] Found camera: end_screen_camera
04:58:09.052 [Lua] Found camera: end_screen_camera
04:58:09.052 [Lua] Found camera: end_screen_camera
04:58:09.052 [Lua] [EndViewState] Enter Substate EndViewStateSummary
04:58:09.053 [Lua] [Gamestate] Enter Substate StateLoadingRunning
04:58:09.053 [Lua] [Matchmaking] register rpcs
04:58:09.053 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
04:58:09.053 [Lua] registering RPCs
04:58:09.053 [Lua] Set lobby begin:
04:58:09.053 [Lua] Lobby data twitch_enabled = false
04:58:09.053 [Lua] Lobby data power_level = 0
04:58:09.053 [Lua] Lobby data player_slot_6 = 0:0
04:58:09.053 [Lua] Lobby data num_players = 4
04:58:09.053 [Lua] Lobby data host = 110000100a1d9b9
04:58:09.053 [Lua] Lobby data game_mode = event
04:58:09.053 [Lua] Lobby data is_private = true
04:58:09.053 [Lua] Lobby data difficulty = normal
04:58:09.053 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:58:09.053 [Lua] Lobby data selected_level_key = plaza
04:58:09.054 [Lua] Lobby data quick_game = false
04:58:09.054 [Lua] Lobby data matchmaking = false
04:58:09.054 [Lua] Lobby data level_key = inn_level
04:58:09.054 [Lua] Lobby data player_slot_4 = 0:0
04:58:09.054 [Lua] Lobby data unique_server_name = Crymic
04:58:09.054 [Lua] Lobby data player_slot_5 = 1100001044a0740:1
04:58:09.054 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:58:09.054 [Lua] Lobby data country_code = US
04:58:09.054 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
04:58:09.054 [Lua] Lobby data eac_authorized = true
04:58:09.054 [Lua] Set lobby end.
04:58:09.054 [Lua] MUSIC MANAGER unmute_all_world_sounds 1191466 0
04:58:09.054 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 116
04:58:09.054 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
04:58:09.057 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 116
04:58:09.058 [Lua] ### Sending rpc_level_loaded
04:58:09.058 [Lua] #### Has state machine: true, sender: 110000100a1d9b9, level_id: 18
04:58:09.058 [Lua] Peer 110000100a1d9b9 has loaded the level and all enemies are loaded
04:58:09.058 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
04:58:09.058 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
04:58:09.058 [Lua] [LevelTransitionHandler] load_level inn_level
04:58:09.100 [Umbra] Unload tome
04:58:09.108 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x563ab8ca, playing_id: 0x122e2b, position: 0
04:58:09.141 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/holly/plaza, LevelTransitionHandler
04:58:09.141 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
04:58:09.141 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
04:58:09.141 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
04:58:09.141 [Lua] [LOCAL RPC] rpc_load_level 26 7013556
04:58:09.241 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
04:58:09.241 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
04:58:09.241 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
04:58:09.260 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 116
04:58:09.582 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
04:58:13.441 [Save] Saving `telemetry`
04:58:13.444 [Save] Save done
04:58:16.383 [Lua] ### Sending rpc_level_loaded
04:58:16.383 [Lua] #### Has state machine: true, sender: 1100001044a0740, level_id: 26
04:58:16.383 [Lua] Peer 1100001044a0740 has loaded the level and all enemies are loaded
04:58:16.384 [Lua] [PeerSM] 1100001044a0740 :: on_exit Loading
04:58:16.384 [Lua] [PeerSM] 1100001044a0740 :: on_enter LoadingProfilePackages
04:58:16.401 [Lua] [PeerSM] 1100001044a0740 :: on_exit LoadingProfilePackages
04:58:16.401 [Lua] [PeerSM] 1100001044a0740 :: on_enter WaitingForEnterGame
04:58:18.508 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
04:58:18.508 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
04:58:18.524 [Lua] [LevelTransitionHandler] Level load completed!
04:58:18.525 [Lua] ### Sending rpc_level_loaded
04:58:18.525 [Lua] #### Has state machine: true, sender: 110000100a1d9b9, level_id: 26
04:58:18.525 [Lua] Peer 110000100a1d9b9 has loaded the level and all enemies are loaded
04:58:18.541 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit Loading
04:58:18.541 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter LoadingProfilePackages
04:58:18.559 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit LoadingProfilePackages
04:58:18.559 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForEnterGame
04:58:18.560 [Lua] [LOCAL RPC] rpc_loading_synced
04:58:18.797 [Lua] [EndViewState] Exit Substate EndViewStateSummary
04:58:18.797 [Lua] [PlayState] Enter Substate EndViewStateChest
04:58:19.233 [Lua] ### Sending rpc_level_loaded
04:58:19.233 [Lua] #### Has state machine: true, sender: 1100001051e2f68, level_id: 26
04:58:19.233 [Lua] Peer 1100001051e2f68 has loaded the level and all enemies are loaded
04:58:19.234 [Lua] [PeerSM] 1100001051e2f68 :: on_exit Loading
04:58:19.234 [Lua] [PeerSM] 1100001051e2f68 :: on_enter LoadingProfilePackages
04:58:19.250 [Lua] [PeerSM] 1100001051e2f68 :: on_exit LoadingProfilePackages
04:58:19.250 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForEnterGame
04:58:21.559 [Lua] ### Sending rpc_level_loaded
04:58:21.559 [Lua] #### Has state machine: true, sender: 1100001093b7a57, level_id: 26
04:58:21.559 [Lua] Peer 1100001093b7a57 has loaded the level and all enemies are loaded
04:58:21.560 [Lua] [PeerSM] 1100001093b7a57 :: on_exit Loading
04:58:21.560 [Lua] [PeerSM] 1100001093b7a57 :: on_enter LoadingProfilePackages
04:58:21.577 [Lua] [PeerSM] 1100001093b7a57 :: on_exit LoadingProfilePackages
04:58:21.577 [Lua] [PeerSM] 1100001093b7a57 :: on_enter WaitingForEnterGame
04:58:34.961 [Lua] [PlayState] Exit Substate EndViewStateChest
04:58:34.961 [Lua] [PlayState] Enter Substate EndViewStateScore
04:58:47.975 [Lua] [PlayState] Exit Substate EndViewStateScore
04:58:47.976 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
04:58:48.985 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
04:58:48.985 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
04:58:48.985 [Lua] [Matchmaking] unregister rpcs
04:58:48.985 [Lua] Set lobby begin:
04:58:48.985 [Lua] Lobby data twitch_enabled = false
04:58:48.985 [Lua] Lobby data power_level = 0
04:58:48.985 [Lua] Lobby data player_slot_6 = 0:0
04:58:48.985 [Lua] Lobby data num_players = 4
04:58:48.985 [Lua] Lobby data host = 110000100a1d9b9
04:58:48.985 [Lua] Lobby data game_mode = event
04:58:48.985 [Lua] Lobby data is_private = true
04:58:48.985 [Lua] Lobby data difficulty = normal
04:58:48.985 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:58:48.985 [Lua] Lobby data selected_level_key = plaza
04:58:48.985 [Lua] Lobby data quick_game = false
04:58:48.985 [Lua] Lobby data matchmaking = false
04:58:48.986 [Lua] Lobby data level_key = inn_level
04:58:48.986 [Lua] Lobby data player_slot_4 = 0:0
04:58:48.986 [Lua] Lobby data unique_server_name = Crymic
04:58:48.986 [Lua] Lobby data player_slot_5 = 1100001044a0740:1
04:58:48.986 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:58:48.986 [Lua] Lobby data country_code = US
04:58:48.986 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
04:58:48.986 [Lua] Lobby data eac_authorized = true
04:58:48.986 [Lua] Set lobby end.
04:58:48.986 [Lua] [Managers] Destroying state managers...
04:58:48.987 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
04:58:48.987 [Lua] MUSIC MANAGER Stop_loading_screen_music 1191575 0
04:58:48.987 [Lua] [Gamestate] Enter StateIngame HOST
04:58:48.987 [Lua] Set lobby begin:
04:58:48.987 [Lua] Lobby data twitch_enabled = false
04:58:48.987 [Lua] Lobby data power_level = 0
04:58:48.987 [Lua] Lobby data player_slot_6 = 0:0
04:58:48.987 [Lua] Lobby data num_players = 4
04:58:48.987 [Lua] Lobby data host = 110000100a1d9b9
04:58:48.987 [Lua] Lobby data game_mode = event
04:58:48.987 [Lua] Lobby data is_private = true
04:58:48.988 [Lua] Lobby data difficulty = normal
04:58:48.988 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:58:48.988 [Lua] Lobby data selected_level_key = inn_level
04:58:48.988 [Lua] Lobby data quick_game = false
04:58:48.988 [Lua] Lobby data matchmaking = false
04:58:48.988 [Lua] Lobby data level_key = inn_level
04:58:48.988 [Lua] Lobby data player_slot_4 = 0:0
04:58:48.988 [Lua] Lobby data unique_server_name = Crymic
04:58:48.988 [Lua] Lobby data player_slot_5 = 1100001044a0740:1
04:58:48.988 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:58:48.988 [Lua] Lobby data country_code = US
04:58:48.988 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
04:58:48.988 [Lua] Lobby data eac_authorized = true
04:58:48.988 [Lua] Set lobby end.
04:58:48.988 [Lua] [StateIngame] Server ingame
04:58:48.991 [Lua] Set lobby begin:
04:58:48.991 [Lua] Lobby data twitch_enabled = false
04:58:48.991 [Lua] Lobby data power_level = 0
04:58:48.991 [Lua] Lobby data player_slot_6 = 0:0
04:58:48.991 [Lua] Lobby data num_players = 4
04:58:48.991 [Lua] Lobby data host = 110000100a1d9b9
04:58:48.991 [Lua] Lobby data game_mode = event
04:58:48.991 [Lua] Lobby data is_private = true
04:58:48.991 [Lua] Lobby data difficulty = normal
04:58:48.991 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:58:48.991 [Lua] Lobby data selected_level_key = inn_level
04:58:48.991 [Lua] Lobby data quick_game = false
04:58:48.991 [Lua] Lobby data matchmaking = false
04:58:48.991 [Lua] Lobby data level_key = inn_level
04:58:48.991 [Lua] Lobby data player_slot_4 = 0:0
04:58:48.992 [Lua] Lobby data unique_server_name = Crymic
04:58:48.992 [Lua] Lobby data player_slot_5 = 1100001044a0740:1
04:58:48.992 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:58:48.992 [Lua] Lobby data country_code = US
04:58:48.992 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
04:58:48.992 [Lua] Lobby data eac_authorized = true
04:58:48.992 [Lua] Set lobby end.
04:58:48.992 [Lua] [Matchmaking] register rpcs
04:58:48.992 [Lua] [GameNetworkManager] Setting pong timeout to 60
04:58:48.992 [Lua] [GameNetworkManager] My own peer_id = 110000100a1d9b9
04:58:48.992 [Lua] [GameNetworkManager] self.is_server = true
04:58:48.992 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
04:58:48.992 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
04:58:48.992 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
04:58:48.992 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
04:58:48.992 [Network] Setting artificial MTU limit to 65536
04:58:48.994 [Lua] Switching ConflictSettings: to: disabled
04:58:48.994 [Lua] pacing=disabled
04:58:48.994 [Lua] roaming=nil
04:58:48.994 [Lua] disabled=true
04:58:48.994 [Lua] pack_spawning=disabled
04:58:48.994 [Lua] boss=disabled
04:58:48.994 [Lua] horde=disabled
04:58:48.994 [Lua] specials=disabled
04:58:48.994 [Lua] name=disabled
04:58:48.994 [Lua] intensity=disabled
04:58:48.994 [Lua] ---
04:58:48.997 [Lua] [AIInterestPointSystem] Level Seed: 7013556
04:58:48.997 [Lua]
04:58:48.997 [Lua] [entity_system_bag] = table
04:58:48.997 [Lua] [entity_system_bag] = metatable
04:58:48.997 [Lua] [startup_data] = table
04:58:48.997 [Lua] [entity_manager] = table
04:58:48.997 [Lua] [entity_manager] = metatable
04:58:48.997 [Lua] [unit_spawner] = table
04:58:48.997 [Lua] [unit_spawner] = metatable
04:58:48.997 [Lua] [unit_storage] = table
04:58:48.997 [Lua] [unit_storage] = metatable
04:58:48.997 [Lua] [dice_keeper] = table
04:58:48.997 [Lua] [dice_keeper] = metatable
04:58:48.997 [Lua] [is_server] = true (boolean)
04:58:49.018 [Lua] [world] = [World]
04:58:49.018 [Lua] [system_api] = table
04:58:49.018 [Lua] [network_lobby] = table
04:58:49.018 [Lua] [network_lobby] = metatable
04:58:49.018 [Lua] [profile_synchronizer] = table
04:58:49.018 [Lua] [profile_synchronizer] = metatable
04:58:49.018 [Lua] [entity_system] = table
04:58:49.018 [Lua] [entity_system] = metatable
04:58:49.018 [Lua] [num_local_human_players] = 1 (number)
04:58:49.018 [Lua] [statistics_db] = table
04:58:49.018 [Lua] [statistics_db] = metatable
04:58:49.018 [Lua] [network_server] = table
04:58:49.018 [Lua] [network_server] = metatable
04:58:49.018 [Lua] [input_manager] = table
04:58:49.018 [Lua] [input_manager] = metatable
04:58:49.018 [Lua] [network_clock] = table
04:58:49.018 [Lua] [network_clock] = metatable
04:58:49.018 [Lua] [network_transmit] = table
04:58:49.018 [Lua] [network_transmit] = metatable
04:58:49.018 [Lua] [free_flight_manager] = table
04:58:49.018 [Lua] [free_flight_manager] = metatable
04:58:49.018 [Lua] [network_manager] = table
04:58:49.018 [Lua] [network_manager] = metatable
04:58:49.018 [Lua] [network_event_delegate] = table
04:58:49.018 [Lua] [network_event_delegate] = metatable
04:58:49.018 [Lua]
04:58:49.018 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
04:58:49.021 [Lua] [AchievementManager] Achievements using the steam platform
04:58:49.022 [Lua] [StateIngame] Level seed: 7013556
04:58:49.022 [Umbra] Init version: 3.4.15 :: 16 threads
04:58:49.022 [Umbra] Tome with `11601` objects loaded.
04:58:49.022 [Umbra] UMBRA Tome loaded.
04:58:49.022 [World] Spawning level.
04:58:49.028 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
04:58:49.232 [Lua] [LevelAnalysis] set_random_seed( 1548578432)
04:58:49.234 [Lua] PlayerManager:add_player player_1
04:58:49.237 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
04:58:49.237 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
04:58:49.238 [Lua] [IngameUI] init
04:58:49.279 [Lua] [Matchmaking] Cancelling matchmaking
04:58:49.279 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
04:58:49.279 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
04:58:49.279 [Lua] Set lobby begin:
04:58:49.279 [Lua] Lobby data twitch_enabled = false
04:58:49.279 [Lua] Lobby data power_level = 785
04:58:49.279 [Lua] Lobby data player_slot_6 = 0:0
04:58:49.279 [Lua] Lobby data num_players = 4
04:58:49.279 [Lua] Lobby data host = 110000100a1d9b9
04:58:49.279 [Lua] Lobby data game_mode = event
04:58:49.279 [Lua] Lobby data is_private = true
04:58:49.279 [Lua] Lobby data difficulty = normal
04:58:49.279 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:58:49.279 [Lua] Lobby data selected_level_key = inn_level
04:58:49.280 [Lua] Lobby data quick_game = false
04:58:49.280 [Lua] Lobby data matchmaking = false
04:58:49.280 [Lua] Lobby data level_key = inn_level
04:58:49.280 [Lua] Lobby data player_slot_4 = 0:0
04:58:49.280 [Lua] Lobby data unique_server_name = Crymic
04:58:49.280 [Lua] Lobby data player_slot_5 = 1100001044a0740:1
04:58:49.280 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:58:49.280 [Lua] Lobby data country_code = US
04:58:49.280 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
04:58:49.280 [Lua] Lobby data eac_authorized = true
04:58:49.280 [Lua] Set lobby end.
04:58:49.280 [Flow] Forge tier 4
04:58:49.281 [Flow] complete_skittergate_legend true
04:58:49.281 [Flow] complete_all_helmgart_levels_recruit true
04:58:49.281 [Flow] WitchHunterLevel:30
04:58:49.281 [Flow] LeaderYes
04:58:49.281 [Flow] ALL PC XP:836525
04:58:49.281 [Flow] Has "bogenhafen" DLC:true
04:58:49.281 [Flow] WH XP:147305
04:58:49.281 [Flow] Number of crafted items:4125
04:58:49.281 [Flow] Has "pre_order" DLC:true
04:58:49.281 [Flow] Sum of Powe Levels:1500
04:58:49.281 [Flow] lodestone diff 1:false
04:58:49.281 [Flow] magnus and forest activated
04:58:49.281 [Flow] magnus and forest activated
04:58:49.282 [Flow] cemetery and forest activated
04:58:49.282 [Flow] magnus and cemetery
04:58:49.282 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:58:49.282 [Flow] ALL RUNES ACTIVATED
04:58:49.282 [Flow] magnus and forest activated
04:58:49.282 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:58:49.282 [Flow] ALL RUNES ACTIVATED
04:58:49.282 [Flow] cemetery and forest activated
04:58:49.282 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:58:49.282 [Flow] ALL RUNES ACTIVATED
04:58:49.282 [Flow] magnus and forest activated
04:58:49.282 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:58:49.282 [Flow] ALL RUNES ACTIVATED
04:58:49.282 [Flow] magnus and cemetery
04:58:49.282 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:58:49.282 [Flow] ALL RUNES ACTIVATED
04:58:49.282 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:58:49.283 [Lua] CurrentConflictSettings disabled
04:58:49.283 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
04:58:49.285 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
04:58:49.285 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
04:58:49.285 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
04:58:49.285 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=20
04:58:49.285 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
04:58:49.285 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
04:58:49.303 [Lua] MUSIC: won -> explore
04:58:49.328 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForEnterGame
04:58:49.328 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForGameObjectSync
04:58:49.328 [Lua] [PeerSM] 1100001044a0740 :: on_exit WaitingForEnterGame
04:58:49.328 [Lua] [PeerSM] 1100001044a0740 :: on_enter WaitingForGameObjectSync
04:58:49.939 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001044a0740
04:58:49.941 [Lua] Set lobby begin:
04:58:49.941 [Lua] Lobby data twitch_enabled = false
04:58:49.941 [Lua] Lobby data power_level = 785
04:58:49.941 [Lua] Lobby data player_slot_6 = 0:0
04:58:49.941 [Lua] Lobby data num_players = 4
04:58:49.941 [Lua] Lobby data host = 110000100a1d9b9
04:58:49.941 [Lua] Lobby data game_mode = event
04:58:49.941 [Lua] Lobby data is_private = true
04:58:49.941 [Lua] Lobby data difficulty = normal
04:58:49.941 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:58:49.941 [Lua] Lobby data selected_level_key = inn_level
04:58:49.942 [Lua] Lobby data quick_game = false
04:58:49.942 [Lua] Lobby data matchmaking = false
04:58:49.942 [Lua] Lobby data level_key = inn_level
04:58:49.942 [Lua] Lobby data player_slot_4 = 0:0
04:58:49.942 [Lua] Lobby data unique_server_name = Crymic
04:58:49.942 [Lua] Lobby data player_slot_5 = 1100001044a0740:1
04:58:49.942 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:58:49.942 [Lua] Lobby data country_code = US
04:58:49.942 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
04:58:49.942 [Lua] Lobby data eac_authorized = true
04:58:49.942 [Lua] Set lobby end.
04:58:49.942 [Lua] [Matchmaking] Assigned player 1100001044a0740 to slot 5 when hot join syncing
04:58:49.943 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForGameObjectSync
04:58:49.943 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForPlayers
04:58:49.943 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForEnterGame
04:58:49.943 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForGameObjectSync
04:58:49.943 [Lua] [PeerSM] 1100001044a0740 :: on_exit WaitingForGameObjectSync
04:58:49.943 [Lua] [PeerSM] 1100001044a0740 :: on_enter WaitingForPlayers
04:58:49.943 [Lua] [PeerSM] 1100001093b7a57 :: on_exit WaitingForEnterGame
04:58:49.943 [Lua] [PeerSM] 1100001093b7a57 :: on_enter WaitingForGameObjectSync
04:58:49.944 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001044a0740
04:58:49.947 [Lua] [LOCAL RPC] rpc_game_started
04:58:49.963 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001051e2f68
04:58:49.964 [Lua] Set lobby begin:
04:58:49.964 [Lua] Lobby data twitch_enabled = false
04:58:49.964 [Lua] Lobby data power_level = 785
04:58:49.964 [Lua] Lobby data player_slot_6 = 0:0
04:58:49.964 [Lua] Lobby data num_players = 4
04:58:49.964 [Lua] Lobby data host = 110000100a1d9b9
04:58:49.964 [Lua] Lobby data game_mode = event
04:58:49.964 [Lua] Lobby data is_private = true
04:58:49.964 [Lua] Lobby data difficulty = normal
04:58:49.965 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:58:49.965 [Lua] Lobby data selected_level_key = inn_level
04:58:49.965 [Lua] Lobby data quick_game = false
04:58:49.965 [Lua] Lobby data matchmaking = false
04:58:49.965 [Lua] Lobby data level_key = inn_level
04:58:49.965 [Lua] Lobby data player_slot_4 = 0:0
04:58:49.965 [Lua] Lobby data unique_server_name = Crymic
04:58:49.965 [Lua] Lobby data player_slot_5 = 1100001044a0740:1
04:58:49.965 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:58:49.965 [Lua] Lobby data country_code = US
04:58:49.965 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
04:58:49.965 [Lua] Lobby data eac_authorized = true
04:58:49.965 [Lua] Set lobby end.
04:58:49.965 [Lua] [Matchmaking] Assigned player 1100001051e2f68 to slot 3 when hot join syncing
04:58:49.965 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001093b7a57
04:58:49.967 [Lua] Set lobby begin:
04:58:49.967 [Lua] Lobby data twitch_enabled = false
04:58:49.967 [Lua] Lobby data power_level = 785
04:58:49.967 [Lua] Lobby data player_slot_6 = 0:0
04:58:49.967 [Lua] Lobby data num_players = 4
04:58:49.967 [Lua] Lobby data host = 110000100a1d9b9
04:58:49.967 [Lua] Lobby data game_mode = event
04:58:49.967 [Lua] Lobby data is_private = true
04:58:49.967 [Lua] Lobby data difficulty = normal
04:58:49.967 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:58:49.967 [Lua] Lobby data selected_level_key = inn_level
04:58:49.968 [Lua] Lobby data quick_game = false
04:58:49.968 [Lua] Lobby data matchmaking = false
04:58:49.968 [Lua] Lobby data level_key = inn_level
04:58:49.968 [Lua] Lobby data player_slot_4 = 0:0
04:58:49.968 [Lua] Lobby data unique_server_name = Crymic
04:58:49.968 [Lua] Lobby data player_slot_5 = 1100001044a0740:1
04:58:49.968 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:58:49.969 [Lua] Lobby data country_code = US
04:58:49.969 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
04:58:49.969 [Lua] Lobby data eac_authorized = true
04:58:49.969 [Lua] Set lobby end.
04:58:49.969 [Lua] [Matchmaking] Assigned player 1100001093b7a57 to slot 1 when hot join syncing
04:58:49.970 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForGameObjectSync
04:58:49.970 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForPlayers
04:58:49.970 [Lua] [PeerSM] 1100001093b7a57 :: on_exit WaitingForGameObjectSync
04:58:49.970 [Lua] [PeerSM] 1100001093b7a57 :: on_enter WaitingForPlayers
04:58:49.970 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001051e2f68
04:58:49.970 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001093b7a57
04:58:49.999 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForPlayers
04:58:49.999 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter SpawningPlayer
04:58:49.999 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForPlayers
04:58:49.999 [Lua] [PeerSM] 1100001051e2f68 :: on_enter SpawningPlayer
04:58:49.999 [Lua] [PeerSM] 1100001044a0740 :: on_exit WaitingForPlayers
04:58:49.999 [Lua] [PeerSM] 1100001044a0740 :: on_enter SpawningPlayer
04:58:49.999 [Lua] [PeerSM] 1100001093b7a57 :: on_exit WaitingForPlayers
04:58:49.999 [Lua] [PeerSM] 1100001093b7a57 :: on_enter SpawningPlayer
04:58:50.028 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit SpawningPlayer
04:58:50.028 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InGame
04:58:50.028 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001051e2f68
04:58:50.028 [Lua] PlayerManager:add_remote_player 1100001051e2f68
04:58:50.028 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=21
04:58:50.028 [Lua] RemotePlayer:create_game_object( ) 21
04:58:50.031 [Lua] [PeerSM] 1100001051e2f68 :: on_exit SpawningPlayer
04:58:50.031 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InGame
04:58:50.031 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001044a0740
04:58:50.031 [Lua] PlayerManager:add_remote_player 1100001044a0740
04:58:50.031 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=22
04:58:50.031 [Lua] RemotePlayer:create_game_object( ) 22
04:58:50.034 [Lua] [PeerSM] 1100001044a0740 :: on_exit SpawningPlayer
04:58:50.034 [Lua] [PeerSM] 1100001044a0740 :: on_enter InGame
04:58:50.034 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001093b7a57
04:58:50.034 [Lua] PlayerManager:add_remote_player 1100001093b7a57
04:58:50.034 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=23
04:58:50.034 [Lua] RemotePlayer:create_game_object( ) 23
04:58:50.037 [Lua] [PeerSM] 1100001093b7a57 :: on_exit SpawningPlayer
04:58:50.037 [Lua] [PeerSM] 1100001093b7a57 :: on_enter InGame
04:58:50.041 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 2 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1
04:58:50.041 [Lua] PlayerManager:rpc_to_client_spawn_player(110000100a1d9b9, 2, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
04:58:50.041 [Lua] PlayerManager:rpc_to_client_spawn_player()
04:58:50.044 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:58:50.044 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:58:50.044 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1
04:58:50.044 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=25
04:58:50.070 [Flow] DISABLE
04:58:50.183 [Lua] [MOD][VMF][INFO] Added 1100001044a0740 to the VMF users list.
04:58:50.183 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001044a0740 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
04:58:50.183 [Lua] Adding player sync data to peer=1100001044a0740 local_player_id=1
04:58:50.184 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001044a0740 go_type=player_unit go_created_func_name=game_object_created_player_unit
04:58:50.184 [Lua] [NetworkServer] Peer 1100001044a0740 spawned player.
04:58:50.185 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=26
04:58:50.185 [Lua] PlayerManager:assign_unit_ownership Luis_Zulu 1100001044a0740 1
04:58:50.185 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:58:50.214 [Lua] [MOD][VMF][INFO] Added 1100001051e2f68 to the VMF users list.
04:58:50.214 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001051e2f68 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
04:58:50.214 [Lua] Adding player sync data to peer=1100001051e2f68 local_player_id=1
04:58:50.214 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001051e2f68 go_type=player_unit go_created_func_name=game_object_created_player_unit
04:58:50.214 [Lua] [NetworkServer] Peer 1100001051e2f68 spawned player.
04:58:50.215 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=27
04:58:50.215 [Lua] PlayerManager:assign_unit_ownership Fuck Dark Souls 1100001051e2f68 1
04:58:50.215 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:58:50.276 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001093b7a57 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
04:58:50.276 [Lua] Adding player sync data to peer=1100001093b7a57 local_player_id=1
04:58:50.276 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001093b7a57 go_type=player_unit go_created_func_name=game_object_created_player_unit
04:58:50.276 [Lua] [NetworkServer] Peer 1100001093b7a57 spawned player.
04:58:50.277 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=28
04:58:50.277 [Lua] PlayerManager:assign_unit_ownership Father Donovan 1100001093b7a57 1
04:58:50.278 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:58:54.153 [Lua] Set lobby begin:
04:58:54.153 [Lua] Lobby data twitch_enabled = false
04:58:54.153 [Lua] Lobby data power_level = 392
04:58:54.153 [Lua] Lobby data player_slot_6 = 0:0
04:58:54.153 [Lua] Lobby data num_players = 4
04:58:54.154 [Lua] Lobby data host = 110000100a1d9b9
04:58:54.154 [Lua] Lobby data game_mode = event
04:58:54.154 [Lua] Lobby data is_private = true
04:58:54.154 [Lua] Lobby data difficulty = normal
04:58:54.154 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:58:54.154 [Lua] Lobby data selected_level_key = inn_level
04:58:54.154 [Lua] Lobby data quick_game = false
04:58:54.154 [Lua] Lobby data matchmaking = false
04:58:54.154 [Lua] Lobby data level_key = inn_level
04:58:54.154 [Lua] Lobby data player_slot_4 = 0:0
04:58:54.155 [Lua] Lobby data unique_server_name = Crymic
04:58:54.155 [Lua] Lobby data player_slot_5 = 1100001044a0740:1
04:58:54.155 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:58:54.155 [Lua] Lobby data country_code = US
04:58:54.155 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
04:58:54.155 [Lua] Lobby data eac_authorized = true
04:58:54.155 [Lua] Set lobby end.
04:58:58.186 [Lua] [IngameUI] menu view on_enter hero_view
04:58:58.189 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c3ad930
04:58:58.189 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
04:58:59.154 [Lua] Set lobby begin:
04:58:59.154 [Lua] Lobby data twitch_enabled = false
04:58:59.155 [Lua] Lobby data power_level = 785
04:58:59.155 [Lua] Lobby data player_slot_6 = 0:0
04:58:59.155 [Lua] Lobby data num_players = 4
04:58:59.155 [Lua] Lobby data host = 110000100a1d9b9
04:58:59.155 [Lua] Lobby data game_mode = event
04:58:59.155 [Lua] Lobby data is_private = true
04:58:59.155 [Lua] Lobby data difficulty = normal
04:58:59.155 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1
04:58:59.155 [Lua] Lobby data selected_level_key = inn_level
04:58:59.155 [Lua] Lobby data quick_game = false
04:58:59.155 [Lua] Lobby data matchmaking = false
04:58:59.155 [Lua] Lobby data level_key = inn_level
04:58:59.155 [Lua] Lobby data player_slot_4 = 0:0
04:58:59.155 [Lua] Lobby data unique_server_name = Crymic
04:58:59.155 [Lua] Lobby data player_slot_5 = 1100001044a0740:1
04:58:59.155 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:58:59.156 [Lua] Lobby data country_code = US
04:58:59.156 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
04:58:59.156 [Lua] Lobby data eac_authorized = true
04:58:59.156 [Lua] Set lobby end.
04:59:00.296 [Lua] [PlayFabRequestQueue] Enqueuing request generateQuestRewards 117
04:59:00.300 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 117 86
04:59:00.395 [Lua] [PlayFabRequestQueue] EAC Enabled! 117
04:59:00.395 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 117
04:59:00.680 [Lua] [PlayFabRequestQueue] Request Success generateQuestRewards 117
04:59:00.680 [Save] Saving `save_data`
04:59:00.684 [Save] Save done
04:59:05.738 [Lua] PlayFabMirror:_commit_internal 56
04:59:05.739 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
04:59:05.740 [Lua] generate_backend_stats 110000100a1d9b9:1
04:59:05.743 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
04:59:05.750 [Lua] commit result success 56
04:59:09.440 [Lua] [NetworkServer] Peer 1100001093b7a57 despawned player.
04:59:09.440 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001093b7a57
04:59:09.441 [Lua] [PeerSM] 1100001093b7a57 :: on_exit InGame
04:59:09.441 [Lua] [PeerSM] 1100001093b7a57 :: on_enter Disconnecting
04:59:09.441 [Lua] [PSM] Disconnected peer 1100001093b7a57 is being removed from session.
04:59:09.441 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001093b7a57
04:59:09.441 [Lua] PlayerManager:remove_player peer_id=1100001093b7a57 1
04:59:09.441 [Lua] [GameNetworkManager] destroying game object with go_id=23
04:59:09.441 [Lua] [PeerSM] 1100001093b7a57 :: on_exit Disconnecting
04:59:09.441 [Lua] [PeerSM] 1100001093b7a57 :: on_enter Disconnected
04:59:09.441 [Lua] [ProfileSynchronizer] set_profile_peer_id 1 is no longer owned by 1100001093b7a57:1
04:59:09.441 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:81 my_peer_id:110000100a1d9b9
04:59:09.441 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:81 my_peer_id:110000100a1d9b9
04:59:09.441 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001044a0740 inventory_sync_id:81 my_peer_id:110000100a1d9b9
04:59:09.441 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001093b7a57 inventory_sync_id:81 my_peer_id:110000100a1d9b9
04:59:09.441 [Lua] Set lobby begin:
04:59:09.441 [Lua] Lobby data twitch_enabled = false
04:59:09.441 [Lua] Lobby data power_level = 785
04:59:09.441 [Lua] Lobby data player_slot_6 = 0:0
04:59:09.441 [Lua] Lobby data num_players = 4
04:59:09.442 [Lua] Lobby data host = 110000100a1d9b9
04:59:09.442 [Lua] Lobby data game_mode = event
04:59:09.442 [Lua] Lobby data is_private = true
04:59:09.442 [Lua] Lobby data difficulty = normal
04:59:09.442 [Lua] Lobby data player_slot_1 = 0:0
04:59:09.442 [Lua] Lobby data selected_level_key = inn_level
04:59:09.442 [Lua] Lobby data quick_game = false
04:59:09.442 [Lua] Lobby data matchmaking = false
04:59:09.442 [Lua] Lobby data level_key = inn_level
04:59:09.442 [Lua] Lobby data player_slot_4 = 0:0
04:59:09.442 [Lua] Lobby data unique_server_name = Crymic
04:59:09.442 [Lua] Lobby data player_slot_5 = 1100001044a0740:1
04:59:09.442 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:59:09.442 [Lua] Lobby data country_code = US
04:59:09.443 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
04:59:09.443 [Lua] Lobby data eac_authorized = true
04:59:09.443 [Lua] Set lobby end.
04:59:09.443 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 1, profile 0]
04:59:09.443 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001051e2f68 | bw:110000100a1d9b9 | es:1100001044a0740
04:59:09.443 [Lua] [ConnectionHandler] Disconnecting 1 peers
04:59:09.443 [Lua] [ConnectionHandler] Peer state for "1100001093b7a57": [Connected] ==> [Disconnecting]
04:59:09.443 [EAC] EAC server lost client 1100001093b7a57
04:59:09.443 [EACServer] [UnregisterClient] Client: 01100001093B7A57 PlayerGUID: 76561198115158615
04:59:09.443 [Lua] [GameNetworkManager] destroying game object with go_id=28
04:59:09.449 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:81 my_peer_id:110000100a1d9b9
04:59:09.452 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 81
04:59:09.459 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 81
04:59:09.478 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient
04:59:09.478 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, InventoryPackageSynchronizerClient
04:59:09.479 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, InventoryPackageSynchronizerClient
04:59:09.479 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient
04:59:09.479 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
04:59:09.482 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
04:59:09.482 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient
04:59:09.482 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, InventoryPackageSynchronizerClient
04:59:09.483 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient
04:59:09.483 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
04:59:09.583 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 81
04:59:10.004 [Lua] [PlayFabRequestQueue] Enqueuing request generateAchievementRewards 118
04:59:10.007 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 118 87
04:59:10.099 [Lua] [PlayFabRequestQueue] EAC Enabled! 118
04:59:10.099 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 118
04:59:10.344 [Lua] [PlayFabRequestQueue] Request Success generateAchievementRewards 118
04:59:10.345 [Save] Saving `save_data`
04:59:10.349 [Save] Save done
04:59:11.833 [SteamLobby] Detected removed member 1100001093b7a57
04:59:11.834 [SteamAuthenticator] CancelAuthTicket 1100001093b7a57
04:59:11.834 [SteamAuthenticator] EndAuthSession 1100001093b7a57
04:59:11.834 [Lua] [ConnectionHandler] Peer state for "1100001093b7a57": [Disconnecting] ==> [Disconnected]
04:59:11.834 [Lua] [NetworkServer] Changing num_players from 4 to 3
04:59:11.834 [Lua] Players: 3
04:59:11.834 [Lua] Set lobby begin:
04:59:11.834 [Lua] Lobby data twitch_enabled = false
04:59:11.834 [Lua] Lobby data power_level = 785
04:59:11.834 [Lua] Lobby data player_slot_6 = 0:0
04:59:11.834 [Lua] Lobby data num_players = 3
04:59:11.835 [Lua] Lobby data host = 110000100a1d9b9
04:59:11.835 [Lua] Lobby data game_mode = event
04:59:11.835 [Lua] Lobby data is_private = true
04:59:11.835 [Lua] Lobby data difficulty = normal
04:59:11.835 [Lua] Lobby data player_slot_1 = 0:0
04:59:11.835 [Lua] Lobby data selected_level_key = inn_level
04:59:11.835 [Lua] Lobby data quick_game = false
04:59:11.835 [Lua] Lobby data matchmaking = false
04:59:11.835 [Lua] Lobby data level_key = inn_level
04:59:11.835 [Lua] Lobby data player_slot_4 = 0:0
04:59:11.835 [Lua] Lobby data unique_server_name = Crymic
04:59:11.835 [Lua] Lobby data player_slot_5 = 1100001044a0740:1
04:59:11.835 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1
04:59:11.835 [Lua] Lobby data country_code = US
04:59:11.835 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1
04:59:11.835 [Lua] Lobby data eac_authorized = true
04:59:11.835 [Lua] Set lobby end.
04:59:11.835 [Lua] [VOIP] Removing voip member due to not having a connection to it: "1100001093b7a57"
04:59:11.836 [Lua] [LobbyMembers] Member left 1100001093b7a57
04:59:11.843 [Lua] [NetworkServer] Peer 1100001093b7a57 left server lobby.
04:59:11.844 [Lua] [ChatManager][1]System: Father Donovan has left the game
04:59:11.844 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001093b7a57)
04:59:11.853 [Lua] [VOIP] Removed member: "1100001093b7a57"
04:59:12.352 [Lua] [Matchmaking] Handshake host removing client 1100001093b7a57
04:59:38.137 [Lua] [IngameUI] menu view on_exit hero_view
04:59:38.142 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c3ad930
04:59:38.142 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
04:59:48.213 [Lua] PlayFabMirror:_commit_internal 57
04:59:48.213 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
04:59:48.214 [Lua] generate_backend_stats 110000100a1d9b9:1
04:59:48.219 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
04:59:48.225 [Lua] commit result success 57
04:59:53.530 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[906d6f7439b6d210]']"]
04:59:57.580 [Lua] [IngameUI] menu view on_enter hero_view
04:59:57.581 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c3ad930
04:59:57.581 [Lua] [HeroViewState] Enter Substate HeroViewStateKeepDecorations
05:00:10.192 [Lua] [IngameUI] menu view on_exit hero_view
05:00:10.195 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c3ad930
05:00:10.195 [Lua] [HeroViewState] Exit Substate HeroViewStateKeepDecorations
05:00:20.359 [Lua] PlayFabMirror:_commit_internal 58
05:00:20.359 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
05:00:20.360 [Lua] generate_backend_stats 110000100a1d9b9:1
05:00:20.362 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
05:00:20.366 [Lua] commit result success 58
05:00:21.358 [Lua] [IngameUI] menu view on_enter hero_view
05:00:21.359 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c3ad930
05:00:21.359 [Lua] [HeroViewState] Enter Substate HeroViewStateKeepDecorations
05:00:25.308 [Lua] [IngameUI] menu view on_exit hero_view
05:00:25.311 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c3ad930
05:00:25.311 [Lua] [HeroViewState] Exit Substate HeroViewStateKeepDecorations
05:00:36.865 [Lua] [IngameUI] menu view on_enter hero_view
05:00:36.867 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c3ad930
05:00:36.867 [Lua] [HeroViewState] Enter Substate HeroViewStateKeepDecorations
05:00:38.256 [Lua] [IngameUI] menu view on_exit hero_view
05:00:38.259 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c3ad930
05:00:38.259 [Lua] [HeroViewState] Exit Substate HeroViewStateKeepDecorations
05:00:40.482 [Lua] PlayFabMirror:_commit_internal 59
05:00:40.482 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
05:00:40.483 [Lua] generate_backend_stats 110000100a1d9b9:1
05:00:40.486 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
05:00:40.491 [Lua] commit result success 59
05:01:35.414 [Lua] [IngameUI] menu view on_enter hero_view
05:01:35.417 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c3ad930
05:01:35.417 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
05:03:51.790 [Lua] [IngameUI] menu view on_exit hero_view
05:03:51.793 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c3ad930
05:03:51.793 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
05:04:02.163 [Lua] PlayFabMirror:_commit_internal 60
05:04:02.163 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
05:04:02.164 [Lua] generate_backend_stats 110000100a1d9b9:1
05:04:02.167 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
05:04:02.173 [Lua] commit result success 60
05:04:16.108 [Lua] [IngameUI] menu view on_enter hero_view
05:04:16.111 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c3ad930
05:04:16.111 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
05:04:23.152 [Lua] [IngameUI] menu view on_exit hero_view
05:04:23.155 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c3ad930
05:04:23.155 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
05:04:29.355 [Lua] [IngameUI] menu view on_enter hero_view
05:04:29.358 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c3ad930
05:04:29.358 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
05:04:33.295 [Lua] PlayFabMirror:_commit_internal 61
05:04:33.295 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
05:04:33.297 [Lua] generate_backend_stats 110000100a1d9b9:1
05:04:33.302 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
05:04:33.312 [Lua] commit result success 61
05:04:35.971 <>Access violation (0xc0000005) in build 36e28bdddf4e
accessing address 0000000000000004 from 00007FFA43D1BC4F<>
<>
{0000000140000000, 08aa3000, 5c0e8ae7, bb351560-a28d-479c-a5a5-cdbcc6a95638, 00000001, D:\agent-work\tmp-builds\engine_release_holly_dlc_2018_12_10\engine\win64_dx12\release\vermintide2_dx12.pdb}
{00007ffa78030000, 001ed000, a369e897, 2055091c-8f2c-5808-d8df-e02c75d12959, 00000001, ntdll.pdb}
{00007ffa76e20000, 000b3000, 65614da1, 7c073461-bc41-eea8-f242-ad876c2f4a9f, 00000001, kernel32.pdb}
{00007ffa43ce0000, 0009c000, 5b9ff4cd, 99fcf842-aee8-4713-ba31-7eb0c01164d4, 00000001, E:\projects\engine\tools\luajit\src\lua51.pdb}
0x00007ffa43ce0000:0x000000000003bc4f lua_atpanic
0x00007ffa43ce0000:0x000000000003b533 lua_atpanic
0x00007ffa43ce0000:0x000000000003c7aa lua_atpanic
0x00007ffa43ce0000:0x000000000000b758 lua_gc
0x0000000140000000:0x00000000002d7be9
0x0000000140000000:0x00000000003ee43c
0x0000000140000000:0x0000000000129619
0x0000000140000000:0x00000000001291eb
0x0000000140000000:0x000000000011baf7
0x0000000140000000:0x000000000011c139
0x0000000140000000:0x000000000011c242
0x0000000140000000:0x00000000004de91b
0x00007ffa76e20000:0x0000000000017e94 BaseThreadInitThunk
0x00007ffa78030000:0x0000000000067ad1 RtlUserThreadStart
<>
<>1<>
<>main<>
<>win32<>
<>36e28bdddf4e<>
<>release<>
<>Developer Build (1.3.0.0)<>
<>40A666FE-E9C1-4E39-A70F-F0D0<>
<>--- CPU
CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
Vendor: GenuineIntel
Logical processors: 8
Family: 0:6, Model: 5:14
Type: 0, Stepping: 3
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16347MB
Available: 9837MB
Virtual Total: 134217727MB
Available: 134206150MB
--- OS
Windows version 10.0 build 17763, 64 bit
Windows 10
Machine ID 7202d253-8c58-48f6-9968-651d488bd7f3
--- Graphics
Graphics card: NVIDIA GeForce GTX 1080 (DirectX 12.1, 8079MB) Driver version: 41722
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Network
Network interface: Killer E2400 Gigabit Ethernet Controller (IPv4, IPv6)
Network interface: TAP-Windows Adapter V9 (IPv4, IPv6)
Network interface: TAP-VyprVPN Adapter V9 (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): Logitech G933 Gaming Wireless Headset
Input device: Generic (17.0): Steam Controller
Input device: Generic (17.0): Gaming Mouse G900
Input device: Generic (17.0): Razer BlackWidow Chroma
<>
<>C:\Users\Crymic\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2018-12-12-01.46.56-40A666FE-E9C1-4E39-A70F-F0D0.log<>
<>C:\Users\Crymic\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2018-12-12-01.46.56-40A666FE-E9C1-4E39-A70F-F0D0.dmp<>
<>
CrashMonitor
navigation
cjson
lcurl
rule database
tobii_eyetracking_plugin
wwise_plugin
<>
[Log end]