[Log version] 1 [Session] 40A666FE-E9C1-4E39-A70F-F0D0 UTC time stamps 01:46:56.045 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2476 01:46:56.045 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2488 01:46:56.045 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2491 01:46:56.045 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2496 01:46:56.045 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2499 01:46:56.045 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2501 01:46:56.057 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2509 01:46:56.105 [Window] Window => active 01:46:56.162 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2530 01:46:56.165 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2535 01:46:56.637 [EAC] Init client 110000100a1d9b9 01:46:56.637 [EAC] EAC client initialized 01:46:56.637 warning: [EAC] Failed to initialize localization 01:46:56.637 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2555 01:46:56.645 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1080) 01:46:57.969 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2560 01:46:58.088 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2566 01:47:00.395 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2568 01:47:00.397 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2571 01:47:00.451 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2573 01:47:00.451 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2575 01:47:00.451 [Save] Save dir: `C:\Users\Crymic\AppData\Roaming\fatshark\Vermintide 2` 01:47:00.451 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2589 01:47:00.451 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2608 01:47:00.526 [LightFX ] Loaded DLL. 01:47:00.526 [LightFX ] Init() 01:47:00.532 [Lua] boot.lua start, os clock: 6.4180000000000001 01:47:00.532 [Lua] Boot:setup() entered. time: 0 os-clock: 6.4190000000000005 01:47:00.532 [Lua] --- CPU CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 5:14 Type: 0, Stepping: 3 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16347MB Available: 9837MB Virtual Total: 134217727MB Available: 134206150MB --- OS Windows version 10.0 build 17763, 64 bit Windows 10 Machine ID 7202d253-8c58-48f6-9968-651d488bd7f3 --- Graphics Graphics card: NVIDIA GeForce GTX 1080 (DirectX 12.1, 8079MB) Driver version: 41722 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Killer E2400 Gigabit Ethernet Controller (IPv4, IPv6) Network interface: TAP-Windows Adapter V9 (IPv4, IPv6) Network interface: TAP-VyprVPN Adapter V9 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): Logitech G933 Gaming Wireless Headset Input device: Generic (17.0): Steam Controller Input device: Generic (17.0): Gaming Mouse G900 Input device: Generic (17.0): Razer BlackWidow Chroma 01:47:00.532 [LightFX ] LightFX failed to initialize 01:47:00.532 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2951 01:47:00.544 [SteamStats] RequestCurrentStats success: true 01:47:03.667 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 4.9698256884003058 os-clock: 9.5540000000000003 01:47:03.668 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 01:47:03.668 [Lua] Flushing: resource_packages/strings [ResourcePackage] 01:47:03.669 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 01:47:03.670 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 01:47:03.670 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 01:47:03.670 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 01:47:03.670 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 01:47:03.670 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 01:47:03.671 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 01:47:03.671 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 01:47:03.672 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 01:47:03.672 [Lua] ***************************************************************** 01:47:03.672 [Lua] ** Initial contents of script_data ** 01:47:03.672 [Lua] script_data.beta_level_progression = false 01:47:03.672 [Lua] script_data.build_identifier = 36e28bdddf4e 01:47:03.672 [Lua] script_data.debug_interactions = false 01:47:03.672 [Lua] script_data.debug_voip = true 01:47:03.672 [Lua] script_data.disable_debug_draw = true 01:47:03.672 [Lua] script_data.disable_intro_trailer = false 01:47:03.672 [Lua] script_data.disable_tutorial_at_start = false 01:47:03.672 [Lua] script_data.enable_detailed_tooltips = false 01:47:03.672 [Lua] script_data.enable_social_wheel = true 01:47:03.672 [Lua] script_data.force_debug_disabled = true 01:47:03.672 [Lua] script_data.force_steam = true 01:47:03.672 [Lua] script_data.hide_fps = true 01:47:03.672 [Lua] script_data.hide_version_info = true 01:47:03.672 [Lua] script_data.matchmaking_debug = true 01:47:03.672 [Lua] script_data.network_debug = true 01:47:03.672 [Lua] script_data.network_debug_connections = true 01:47:03.672 [Lua] script_data.network_log_messages = true 01:47:03.672 [Lua] script_data.package_debug = true 01:47:03.672 [Lua] script_data.packaged_build = true 01:47:03.672 [Lua] script_data.settings = { } 01:47:03.672 [Lua] script_data.show_fps = false 01:47:03.672 [Lua] script_data.spawn_empty_chest = true 01:47:03.672 [Lua] script_data.telemetry_log_interval = 600 01:47:03.672 [Lua] script_data.test_backend = stage_steam_playfab 01:47:03.672 [Lua] script_data.tobii_button = false 01:47:03.672 [Lua] script_data.use_beta_overlay = false 01:47:03.672 [Lua] script_data.use_local_backend = false 01:47:03.672 [Lua] script_data.use_tech_telemetry = true 01:47:03.672 [Lua] script_data.use_telemetry = true 01:47:03.672 [Lua] ***************************************************************** 01:47:03.672 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 01:47:03.672 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 01:47:03.672 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 01:47:03.672 [Lua] [PackageManager] Load: resource_packages/dlcs/full_game, boot, async-read, 01:47:03.672 [Lua] [PackageManager] Load: resource_packages/dlcs/social_wheel, boot, async-read, 01:47:03.689 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 01:47:03.689 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 01:47:03.689 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 01:47:03.694 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 01:47:03.694 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 01:47:03.694 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 01:47:03.702 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 01:47:03.702 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 01:47:03.702 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/full_game 01:47:03.720 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/full_game 01:47:03.720 [Lua] [PackageManager] Force_load: resource_packages/dlcs/full_game 01:47:03.720 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/social_wheel 01:47:03.727 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/social_wheel 01:47:03.727 [Lua] [PackageManager] Force_load: resource_packages/dlcs/social_wheel 01:47:03.728 [Lua] valid level catacombs 01:47:03.728 [Lua] valid level fort 01:47:03.728 [Lua] valid level military 01:47:03.728 [Lua] valid level warcamp 01:47:03.728 [Lua] valid level skittergate 01:47:03.728 [Lua] valid level prologue 01:47:03.728 [Lua] valid level cemetery 01:47:03.728 [Lua] valid level plaza 01:47:03.728 [Lua] valid level dlc_bogenhafen_city 01:47:03.728 [Lua] valid level skaven_stronghold 01:47:03.728 [Lua] valid level ground_zero 01:47:03.728 [Lua] valid level forest_ambush 01:47:03.728 [Lua] valid level bell 01:47:03.728 [Lua] valid level elven_ruins 01:47:03.728 [Lua] valid level ussingen 01:47:03.728 [Lua] valid level nurgle 01:47:03.728 [Lua] valid level mines 01:47:03.728 [Lua] valid level dlc_bogenhafen_slum 01:47:03.728 [Lua] valid level farmlands 01:47:03.728 [Lua] valid level magnus 01:47:03.728 [Lua] nil 01:47:03.728 [Lua] table: 000000000540B2E0 01:47:03.765 [Lua] [1] = chaos_spawn (string) 01:47:03.765 [Lua] [2] = chaos_troll (string) 01:47:03.765 [Lua] [3] = chaos_dummy_sorcerer (string) 01:47:03.765 [Lua] [4] = critter_pig (string) 01:47:03.765 [Lua] [5] = pet_rat (string) 01:47:03.765 [Lua] [6] = skaven_storm_vermin_warlord (string) 01:47:03.765 [Lua] [7] = skaven_stormfiend (string) 01:47:03.765 [Lua] [8] = skaven_stormfiend_boss (string) 01:47:03.765 [Lua] [9] = chaos_vortex (string) 01:47:03.765 [Lua] [10] = skaven_storm_vermin_champion (string) 01:47:03.765 [Lua] [11] = skaven_rat_ogre (string) 01:47:03.765 [Lua] [12] = chaos_plague_wave_spawner (string) 01:47:03.765 [Lua] [13] = critter_rat (string) 01:47:03.765 [Lua] [14] = skaven_grey_seer (string) 01:47:03.765 [Lua] [15] = pet_pig (string) 01:47:03.765 [Lua] [16] = skaven_stormfiend_demo (string) 01:47:03.765 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 01:47:03.765 [Lua] [18] = chaos_dummy_troll (string) 01:47:03.765 [Lua] [19] = skaven_loot_rat (string) 01:47:03.765 [Lua] [20] = chaos_tentacle (string) 01:47:03.765 [Lua] [21] = chaos_corruptor_sorcerer (string) 01:47:03.765 [Lua] [22] = chaos_exalted_champion_warcamp (string) 01:47:03.765 [Lua] [23] = chaos_tentacle_sorcerer (string) 01:47:03.765 [Lua] [24] = chaos_exalted_champion_norsca (string) 01:47:03.765 [Lua] [25] = chaos_plague_sorcerer (string) 01:47:03.765 [Lua] [26] = skaven_ratling_gunner (string) 01:47:03.765 [Lua] [27] = skaven_pack_master (string) 01:47:03.765 [Lua] [28] = chaos_warrior (string) 01:47:03.765 [Lua] [29] = chaos_vortex_sorcerer (string) 01:47:03.765 [Lua] [30] = skaven_poison_wind_globadier (string) 01:47:03.765 [Lua] [31] = skaven_warpfire_thrower (string) 01:47:03.765 [Lua] [32] = skaven_gutter_runner (string) 01:47:03.765 [Lua] [33] = chaos_exalted_sorcerer (string) 01:47:03.765 [Lua] [34] = skaven_plague_monk (string) 01:47:03.765 [Lua] [35] = chaos_raider_tutorial (string) 01:47:03.765 [Lua] [36] = chaos_raider (string) 01:47:03.765 [Lua] [37] = skaven_storm_vermin_commander (string) 01:47:03.765 [Lua] [38] = skaven_storm_vermin_with_shield (string) 01:47:03.765 [Lua] [39] = chaos_berzerker (string) 01:47:03.765 [Lua] [40] = skaven_storm_vermin (string) 01:47:03.765 [Lua] [41] = skaven_dummy_clan_rat (string) 01:47:03.765 [Lua] [42] = chaos_marauder_tutorial (string) 01:47:03.765 [Lua] [43] = skaven_clan_rat (string) 01:47:03.765 [Lua] [44] = skaven_clan_rat_tutorial (string) 01:47:03.765 [Lua] [45] = skaven_clan_rat_with_shield (string) 01:47:03.765 [Lua] [46] = chaos_marauder_with_shield (string) 01:47:03.765 [Lua] [47] = chaos_fanatic (string) 01:47:03.765 [Lua] [48] = chaos_zombie (string) 01:47:03.765 [Lua] [49] = chaos_marauder (string) 01:47:03.765 [Lua] [50] = skaven_dummy_slave (string) 01:47:03.765 [Lua] [51] = skaven_slave (string) 01:47:03.802 [Lua] enemy_package_loader_policy: default 01:47:03.816 warning: [Lua] [UrlLoaderManager] UrlLoader doesnt exist in this engine branch! 01:47:03.822 [Lua] [type] = achievements (string) 01:47:03.822 [Lua] [name] = achv_menu_achievements_category_title (string) 01:47:03.822 [Lua] [categories] = table 01:47:03.822 [Lua] [1] = table 01:47:03.822 [Lua] [type] = achievements (string) 01:47:03.822 [Lua] [entries] = table 01:47:03.822 [Lua] [1] = complete_all_helmgart_levels_recruit (string) 01:47:03.822 [Lua] [2] = complete_all_helmgart_levels_veteran (string) 01:47:03.822 [Lua] [3] = complete_all_helmgart_levels_champion (string) 01:47:03.822 [Lua] [4] = complete_all_helmgart_levels_legend (string) 01:47:03.822 [Lua] [5] = complete_bogenhafen_recruit (string) 01:47:03.822 [Lua] [6] = complete_bogenhafen_veteran (string) 01:47:03.822 [Lua] [7] = complete_bogenhafen_champion (string) 01:47:03.822 [Lua] [8] = complete_bogenhafen_legend (string) 01:47:03.822 [Lua] [9] = holly_complete_recruit (string) 01:47:03.822 [Lua] [10] = holly_complete_veteran (string) 01:47:03.822 [Lua] [11] = holly_complete_champion (string) 01:47:03.822 [Lua] [12] = holly_complete_legend (string) 01:47:03.822 [Lua] [13] = holly_complete_plaza_recruit (string) 01:47:03.822 [Lua] [14] = holly_complete_plaza_veteran (string) 01:47:03.822 [Lua] [15] = holly_complete_plaza_champion (string) 01:47:03.822 [Lua] [16] = holly_complete_plaza_legend (string) 01:47:03.822 [Lua] [name] = achv_menu_levels_category_title (string) 01:47:03.822 [Lua] [categories] = table 01:47:03.822 [Lua] [1] = table 01:47:03.822 [Lua] [type] = achievements (string) 01:47:03.822 [Lua] [name] = achv_menu_levels_helmgart_category_title (string) 01:47:03.822 [Lua] [entries] = table 01:47:03.822 [Lua] [1] = complete_tutorial (string) 01:47:03.822 [Lua] [2] = complete_act_one (string) 01:47:03.822 [Lua] [3] = complete_act_two (string) 01:47:03.822 [Lua] [4] = complete_act_three (string) 01:47:03.822 [Lua] [5] = complete_skittergate_recruit (string) 01:47:03.822 [Lua] [6] = complete_skittergate_veteran (string) 01:47:03.822 [Lua] [7] = complete_skittergate_champion (string) 01:47:03.822 [Lua] [8] = complete_skittergate_legend (string) 01:47:03.822 [Lua] [9] = kill_bodvarr_burblespew_recruit (string) 01:47:03.822 [Lua] [10] = kill_bodvarr_burblespew_veteran (string) 01:47:03.822 [Lua] [11] = kill_bodvarr_burblespew_champion (string) 01:47:03.822 [Lua] [12] = kill_bodvarr_burblespew_legend (string) 01:47:03.822 [Lua] [13] = kill_skarrik_rasknitt_recruit (string) 01:47:03.822 [Lua] [14] = kill_skarrik_rasknitt_veteran (string) 01:47:03.822 [Lua] [15] = kill_skarrik_rasknitt_champion (string) 01:47:03.822 [Lua] [16] = kill_skarrik_rasknitt_legend (string) 01:47:03.822 [Lua] [17] = elven_ruins_align_leylines_timed (string) 01:47:03.822 [Lua] [18] = farmlands_rescue_prisoners_timed (string) 01:47:03.822 [Lua] [19] = military_kill_chaos_warriors_in_event (string) 01:47:03.822 [Lua] [20] = ground_zero_burblespew_tornado_enemies (string) 01:47:03.822 [Lua] [21] = fort_kill_enemies_cannonball (string) 01:47:03.822 [Lua] [22] = nurgle_player_showered_in_pus (string) 01:47:03.822 [Lua] [23] = bell_destroy_bell_flee_timed (string) 01:47:03.822 [Lua] [24] = catacombs_stay_inside_ritual_pool (string) 01:47:03.822 [Lua] [25] = mines_kill_final_troll_timed (string) 01:47:03.822 [Lua] [26] = warcamp_bodvarr_charge_warriors (string) 01:47:03.822 [Lua] [27] = skaven_stronghold_skarrik_kill_skaven (string) 01:47:03.822 [Lua] [28] = ussingen_no_event_barrels (string) 01:47:03.822 [Lua] [29] = skittergate_deathrattler_rasknitt_timed (string) 01:47:03.822 [Lua] [30] = complete_all_helmgart_level_achievements (string) 01:47:03.822 [Lua] [2] = table 01:47:03.822 [Lua] [type] = achievements (string) 01:47:03.822 [Lua] [name] = achv_menu_levels_bogenhafen_category_title (string) 01:47:03.822 [Lua] [entries] = table 01:47:03.822 [Lua] [1] = complete_bogenhafen_slum_recruit (string) 01:47:03.822 [Lua] [2] = complete_bogenhafen_slum_veteran (string) 01:47:03.822 [Lua] [3] = complete_bogenhafen_slum_champion (string) 01:47:03.822 [Lua] [4] = complete_bogenhafen_slum_legend (string) 01:47:03.822 [Lua] [5] = complete_bogenhafen_city_recruit (string) 01:47:03.822 [Lua] [6] = complete_bogenhafen_city_veteran (string) 01:47:03.822 [Lua] [7] = complete_bogenhafen_city_champion (string) 01:47:03.822 [Lua] [8] = complete_bogenhafen_city_legend (string) 01:47:03.822 [Lua] [9] = bogenhafen_city_all_wine_collected (string) 01:47:03.822 [Lua] [10] = bogenhafen_city_jumping_puzzle (string) 01:47:03.822 [Lua] [11] = bogenhafen_slum_find_hidden_stash (string) 01:47:03.822 [Lua] [12] = bogenhafen_slum_jumping_puzzle (string) 01:47:03.822 [Lua] [13] = bogenhafen_city_no_braziers_lit (string) 01:47:03.822 [Lua] [14] = bogenhafen_city_torch_not_picked_up (string) 01:47:03.822 [Lua] [15] = bogenhafen_city_fast_switches (string) 01:47:03.822 [Lua] [16] = bogenhafen_slum_no_ratling_damage (string) 01:47:03.822 [Lua] [17] = bogenhafen_slum_no_windows_broken (string) 01:47:03.822 [Lua] [18] = bogenhafen_slum_event_speedrun (string) 01:47:03.822 [Lua] [3] = table 01:47:03.822 [Lua] [type] = achievements (string) 01:47:03.822 [Lua] [name] = achv_menu_levels_holly_category_title (string) 01:47:03.822 [Lua] [entries] = table 01:47:03.822 [Lua] [1] = holly_find_all_runes (string) 01:47:03.822 [Lua] [2] = holly_magnus_barrel_relay_race (string) 01:47:03.822 [Lua] [3] = holly_magnus_barrel_relay_race_hardest (string) 01:47:03.822 [Lua] [4] = holly_magnus_secret_room (string) 01:47:03.822 [Lua] [5] = holly_magnus_gutter_runner_treasure (string) 01:47:03.822 [Lua] [6] = holly_magnus_gutter_runner_treasure_hardest (string) 01:47:03.822 [Lua] [7] = holly_forest_ambush_synchronized_explosives (string) 01:47:03.822 [Lua] [8] = holly_forest_ambush_synchronized_explosives_hardest (string) 01:47:03.822 [Lua] [9] = holly_forest_ambush_bretonnian_dance (string) 01:47:03.822 [Lua] [10] = holly_forest_ambush_dragonbane_gem (string) 01:47:03.822 [Lua] [11] = holly_cemetery_sleep (string) 01:47:03.822 [Lua] [12] = holly_cemetery_synchronized_chains (string) 01:47:03.822 [Lua] [13] = holly_cemetery_synchronized_chains_hardest (string) 01:47:03.822 [Lua] [14] = holly_cemetery_bones (string) 01:47:03.822 [Lua] [2] = table 01:47:03.822 [Lua] [type] = achievements (string) 01:47:03.822 [Lua] [entries] = table 01:47:03.822 [Lua] [1] = unlock_first_talent_point (string) 01:47:03.822 [Lua] [2] = unlock_all_talent_points (string) 01:47:03.822 [Lua] [3] = complete_level_all (string) 01:47:03.822 [Lua] [4] = level_thirty_all (string) 01:47:03.822 [Lua] [5] = complete_all_helmgart_levels_all_careers_recruit (string) 01:47:03.822 [Lua] [6] = complete_all_helmgart_levels_all_careers_veteran (string) 01:47:03.822 [Lua] [7] = complete_all_helmgart_levels_all_careers_champion (string) 01:47:03.822 [Lua] [8] = complete_all_helmgart_levels_all_careers_legend (string) 01:47:03.822 [Lua] [name] = achv_menu_heroes_category_title (string) 01:47:03.822 [Lua] [categories] = table 01:47:03.822 [Lua] [1] = table 01:47:03.822 [Lua] [type] = achievements (string) 01:47:03.822 [Lua] [name] = inventory_name_empire_soldier (string) 01:47:03.822 [Lua] [entries] = table 01:47:03.822 [Lua] [1] = achievement_markus_level_1 (string) 01:47:03.822 [Lua] [2] = achievement_markus_level_2 (string) 01:47:03.822 [Lua] [3] = achievement_markus_level_3 (string) 01:47:03.822 [Lua] [4] = level_thirty_empire_soldier (string) 01:47:03.822 [Lua] [5] = complete_all_helmgart_levels_recruit_es_mercenary (string) 01:47:03.822 [Lua] [6] = complete_all_helmgart_levels_veteran_es_mercenary (string) 01:47:03.822 [Lua] [7] = complete_all_helmgart_levels_champion_es_mercenary (string) 01:47:03.822 [Lua] [8] = complete_all_helmgart_levels_legend_es_mercenary (string) 01:47:03.822 [Lua] [9] = complete_100_missions_champion_es_mercenary (string) 01:47:03.822 [Lua] [10] = complete_all_helmgart_levels_recruit_es_huntsman (string) 01:47:03.822 [Lua] [11] = complete_all_helmgart_levels_veteran_es_huntsman (string) 01:47:03.822 [Lua] [12] = complete_all_helmgart_levels_champion_es_huntsman (string) 01:47:03.822 [Lua] [13] = complete_all_helmgart_levels_legend_es_huntsman (string) 01:47:03.822 [Lua] [14] = complete_100_missions_champion_es_huntsman (string) 01:47:03.822 [Lua] [15] = complete_all_helmgart_levels_recruit_es_knight (string) 01:47:03.822 [Lua] [16] = complete_all_helmgart_levels_veteran_es_knight (string) 01:47:03.822 [Lua] [17] = complete_all_helmgart_levels_champion_es_knight (string) 01:47:03.822 [Lua] [18] = complete_all_helmgart_levels_legend_es_knight (string) 01:47:03.822 [Lua] [19] = complete_100_missions_champion_es_knight (string) 01:47:03.822 [Lua] [20] = holly_kruber_complete_all_levels (string) 01:47:03.822 [Lua] [21] = holly_kruber_weapon_skin_2 (string) 01:47:03.822 [Lua] [22] = holly_kruber_weapon_skin_3 (string) 01:47:03.822 [Lua] [2] = table 01:47:03.822 [Lua] [type] = achievements (string) 01:47:03.822 [Lua] [name] = inventory_name_dwarf_ranger (string) 01:47:03.822 [Lua] [entries] = table 01:47:03.822 [Lua] [1] = achievement_bardin_level_1 (string) 01:47:03.822 [Lua] [2] = achievement_bardin_level_2 (string) 01:47:03.822 [Lua] [3] = achievement_bardin_level_3 (string) 01:47:03.822 [Lua] [4] = level_thirty_dwarf_ranger (string) 01:47:03.822 [Lua] [5] = complete_all_helmgart_levels_recruit_dr_ranger (string) 01:47:03.822 [Lua] [6] = complete_all_helmgart_levels_veteran_dr_ranger (string) 01:47:03.822 [Lua] [7] = complete_all_helmgart_levels_champion_dr_ranger (string) 01:47:03.822 [Lua] [8] = complete_all_helmgart_levels_legend_dr_ranger (string) 01:47:03.822 [Lua] [9] = complete_100_missions_champion_dr_ranger (string) 01:47:03.822 [Lua] [10] = complete_all_helmgart_levels_recruit_dr_ironbreaker (string) 01:47:03.822 [Lua] [11] = complete_all_helmgart_levels_veteran_dr_ironbreaker (string) 01:47:03.823 [Lua] [12] = complete_all_helmgart_levels_champion_dr_ironbreaker (string) 01:47:03.823 [Lua] [13] = complete_all_helmgart_levels_legend_dr_ironbreaker (string) 01:47:03.823 [Lua] [14] = complete_100_missions_champion_dr_ironbreaker (string) 01:47:03.823 [Lua] [15] = complete_all_helmgart_levels_recruit_dr_slayer (string) 01:47:03.823 [Lua] [16] = complete_all_helmgart_levels_veteran_dr_slayer (string) 01:47:03.823 [Lua] [17] = complete_all_helmgart_levels_champion_dr_slayer (string) 01:47:03.823 [Lua] [18] = complete_all_helmgart_levels_legend_dr_slayer (string) 01:47:03.823 [Lua] [19] = complete_100_missions_champion_dr_slayer (string) 01:47:03.823 [Lua] [20] = holly_bardin_complete_all_levels (string) 01:47:03.823 [Lua] [21] = holly_bardin_weapon_skin_2 (string) 01:47:03.823 [Lua] [22] = holly_bardin_weapon_skin_3 (string) 01:47:03.823 [Lua] [3] = table 01:47:03.823 [Lua] [type] = achievements (string) 01:47:03.823 [Lua] [name] = inventory_name_wood_elf (string) 01:47:03.823 [Lua] [entries] = table 01:47:03.823 [Lua] [1] = achievement_kerillian_level_1 (string) 01:47:03.823 [Lua] [2] = achievement_kerillian_level_2 (string) 01:47:03.823 [Lua] [3] = achievement_kerillian_level_3 (string) 01:47:03.823 [Lua] [4] = level_thirty_wood_elf (string) 01:47:03.823 [Lua] [5] = complete_all_helmgart_levels_recruit_we_waywatcher (string) 01:47:03.823 [Lua] [6] = complete_all_helmgart_levels_veteran_we_waywatcher (string) 01:47:03.823 [Lua] [7] = complete_all_helmgart_levels_champion_we_waywatcher (string) 01:47:03.823 [Lua] [8] = complete_all_helmgart_levels_legend_we_waywatcher (string) 01:47:03.823 [Lua] [9] = complete_100_missions_champion_we_waywatcher (string) 01:47:03.823 [Lua] [10] = complete_all_helmgart_levels_recruit_we_maidenguard (string) 01:47:03.823 [Lua] [11] = complete_all_helmgart_levels_veteran_we_maidenguard (string) 01:47:03.823 [Lua] [12] = complete_all_helmgart_levels_champion_we_maidenguard (string) 01:47:03.823 [Lua] [13] = complete_all_helmgart_levels_legend_we_maidenguard (string) 01:47:03.823 [Lua] [14] = complete_100_missions_champion_we_maidenguard (string) 01:47:03.823 [Lua] [15] = complete_all_helmgart_levels_recruit_we_shade (string) 01:47:03.823 [Lua] [16] = complete_all_helmgart_levels_veteran_we_shade (string) 01:47:03.823 [Lua] [17] = complete_all_helmgart_levels_champion_we_shade (string) 01:47:03.823 [Lua] [18] = complete_all_helmgart_levels_legend_we_shade (string) 01:47:03.823 [Lua] [19] = complete_100_missions_champion_we_shade (string) 01:47:03.823 [Lua] [20] = holly_kerillian_complete_all_levels (string) 01:47:03.823 [Lua] [21] = holly_kerillian_weapon_skin_2 (string) 01:47:03.823 [Lua] [22] = holly_kerillian_weapon_skin_3 (string) 01:47:03.823 [Lua] [4] = table 01:47:03.823 [Lua] [type] = achievements (string) 01:47:03.823 [Lua] [name] = inventory_name_witch_hunter (string) 01:47:03.823 [Lua] [entries] = table 01:47:03.823 [Lua] [1] = achievement_victor_level_1 (string) 01:47:03.823 [Lua] [2] = achievement_victor_level_2 (string) 01:47:03.823 [Lua] [3] = achievement_victor_level_3 (string) 01:47:03.823 [Lua] [4] = level_thirty_witch_hunter (string) 01:47:03.823 [Lua] [5] = complete_all_helmgart_levels_recruit_wh_captain (string) 01:47:03.823 [Lua] [6] = complete_all_helmgart_levels_veteran_wh_captain (string) 01:47:03.823 [Lua] [7] = complete_all_helmgart_levels_champion_wh_captain (string) 01:47:03.823 [Lua] [8] = complete_all_helmgart_levels_legend_wh_captain (string) 01:47:03.823 [Lua] [9] = complete_100_missions_champion_wh_captain (string) 01:47:03.823 [Lua] [10] = complete_all_helmgart_levels_recruit_wh_bountyhunter (string) 01:47:03.823 [Lua] [11] = complete_all_helmgart_levels_veteran_wh_bountyhunter (string) 01:47:03.823 [Lua] [12] = complete_all_helmgart_levels_champion_wh_bountyhunter (string) 01:47:03.823 [Lua] [13] = complete_all_helmgart_levels_legend_wh_bountyhunter (string) 01:47:03.823 [Lua] [14] = complete_100_missions_champion_wh_bountyhunter (string) 01:47:03.823 [Lua] [15] = complete_all_helmgart_levels_recruit_wh_zealot (string) 01:47:03.823 [Lua] [16] = complete_all_helmgart_levels_veteran_wh_zealot (string) 01:47:03.823 [Lua] [17] = complete_all_helmgart_levels_champion_wh_zealot (string) 01:47:03.823 [Lua] [18] = complete_all_helmgart_levels_legend_wh_zealot (string) 01:47:03.823 [Lua] [19] = complete_100_missions_champion_wh_zealot (string) 01:47:03.823 [Lua] [20] = holly_saltzpyre_complete_all_levels (string) 01:47:03.823 [Lua] [21] = holly_saltzpyre_weapon_skin_2 (string) 01:47:03.823 [Lua] [22] = holly_saltzpyre_weapon_skin_3 (string) 01:47:03.823 [Lua] [5] = table 01:47:03.823 [Lua] [type] = achievements (string) 01:47:03.823 [Lua] [name] = inventory_name_bright_wizard (string) 01:47:03.823 [Lua] [entries] = table 01:47:03.823 [Lua] [1] = achievement_sienna_level_1 (string) 01:47:03.823 [Lua] [2] = achievement_sienna_level_2 (string) 01:47:03.823 [Lua] [3] = achievement_sienna_level_3 (string) 01:47:03.823 [Lua] [4] = level_thirty_bright_wizard (string) 01:47:03.823 [Lua] [5] = complete_all_helmgart_levels_recruit_bw_adept (string) 01:47:03.823 [Lua] [6] = complete_all_helmgart_levels_veteran_bw_adept (string) 01:47:03.823 [Lua] [7] = complete_all_helmgart_levels_champion_bw_adept (string) 01:47:03.823 [Lua] [8] = complete_all_helmgart_levels_legend_bw_adept (string) 01:47:03.823 [Lua] [9] = complete_100_missions_champion_bw_adept (string) 01:47:03.823 [Lua] [10] = complete_all_helmgart_levels_recruit_bw_scholar (string) 01:47:03.823 [Lua] [11] = complete_all_helmgart_levels_veteran_bw_scholar (string) 01:47:03.823 [Lua] [12] = complete_all_helmgart_levels_champion_bw_scholar (string) 01:47:03.823 [Lua] [13] = complete_all_helmgart_levels_legend_bw_scholar (string) 01:47:03.823 [Lua] [14] = complete_100_missions_champion_bw_scholar (string) 01:47:03.823 [Lua] [15] = complete_all_helmgart_levels_recruit_bw_unchained (string) 01:47:03.823 [Lua] [16] = complete_all_helmgart_levels_veteran_bw_unchained (string) 01:47:03.823 [Lua] [17] = complete_all_helmgart_levels_champion_bw_unchained (string) 01:47:03.823 [Lua] [18] = complete_all_helmgart_levels_legend_bw_unchained (string) 01:47:03.823 [Lua] [19] = complete_100_missions_champion_bw_unchained (string) 01:47:03.823 [Lua] [20] = holly_sienna_complete_all_levels (string) 01:47:03.823 [Lua] [21] = holly_sienna_weapon_skin_2 (string) 01:47:03.823 [Lua] [22] = holly_sienna_weapon_skin_3 (string) 01:47:03.823 [Lua] [3] = table 01:47:03.823 [Lua] [type] = achievements (string) 01:47:03.823 [Lua] [name] = achv_menu_enemies_category_title (string) 01:47:03.823 [Lua] [entries] = table 01:47:03.823 [Lua] [1] = skaven_warpfire_thrower_1 (string) 01:47:03.823 [Lua] [2] = skaven_warpfire_thrower_2 (string) 01:47:03.823 [Lua] [3] = skaven_warpfire_thrower_3 (string) 01:47:03.823 [Lua] [4] = skaven_pack_master_1 (string) 01:47:03.823 [Lua] [5] = skaven_pack_master_2 (string) 01:47:03.823 [Lua] [6] = skaven_pack_master_3 (string) 01:47:03.823 [Lua] [7] = skaven_gutter_runner_1 (string) 01:47:03.823 [Lua] [8] = skaven_gutter_runner_2 (string) 01:47:03.823 [Lua] [9] = skaven_gutter_runner_3 (string) 01:47:03.823 [Lua] [10] = skaven_poison_wind_globardier_1 (string) 01:47:03.823 [Lua] [11] = skaven_poison_wind_globardier_2 (string) 01:47:03.823 [Lua] [12] = skaven_poison_wind_globardier_3 (string) 01:47:03.823 [Lua] [13] = skaven_ratling_gunner_1 (string) 01:47:03.823 [Lua] [14] = skaven_ratling_gunner_2 (string) 01:47:03.823 [Lua] [15] = skaven_ratling_gunner_3 (string) 01:47:03.823 [Lua] [16] = chaos_corruptor_sorcerer_1 (string) 01:47:03.823 [Lua] [17] = chaos_corruptor_sorcerer_2 (string) 01:47:03.823 [Lua] [18] = chaos_corruptor_sorcerer_3 (string) 01:47:03.823 [Lua] [19] = chaos_vortex_sorcerer_1 (string) 01:47:03.823 [Lua] [20] = chaos_vortex_sorcerer_2 (string) 01:47:03.823 [Lua] [21] = chaos_vortex_sorcerer_3 (string) 01:47:03.823 [Lua] [22] = chaos_spawn_1 (string) 01:47:03.823 [Lua] [23] = chaos_spawn_2 (string) 01:47:03.823 [Lua] [24] = chaos_troll_1 (string) 01:47:03.823 [Lua] [25] = chaos_troll_2 (string) 01:47:03.823 [Lua] [26] = skaven_rat_ogre_1 (string) 01:47:03.823 [Lua] [27] = skaven_rat_ogre_2 (string) 01:47:03.823 [Lua] [28] = skaven_stormfiend_1 (string) 01:47:03.823 [Lua] [29] = skaven_stormfiend_2 (string) 01:47:03.823 [Lua] [30] = helmgart_lord_1 (string) 01:47:03.823 [Lua] [4] = table 01:47:03.823 [Lua] [type] = achievements (string) 01:47:03.823 [Lua] [name] = achv_menu_items_category_title (string) 01:47:03.823 [Lua] [entries] = table 01:47:03.823 [Lua] [1] = equip_common_quality (string) 01:47:03.823 [Lua] [2] = equip_rare_quality (string) 01:47:03.823 [Lua] [3] = equip_exotic_quality (string) 01:47:03.823 [Lua] [4] = equip_all_exotic_quality (string) 01:47:03.823 [Lua] [5] = equip_veteran_quality (string) 01:47:03.823 [Lua] [6] = equip_all_veteran_quality (string) 01:47:03.823 [Lua] [5] = table 01:47:03.823 [Lua] [type] = achievements (string) 01:47:03.823 [Lua] [name] = achv_menu_crafting_category_title (string) 01:47:03.823 [Lua] [entries] = table 01:47:03.823 [Lua] [1] = craft_item (string) 01:47:03.823 [Lua] [2] = craft_fifty_items (string) 01:47:03.823 [Lua] [3] = salvage_item (string) 01:47:03.823 [Lua] [4] = salvage_hundred_items (string) 01:47:03.823 [Lua] [6] = table 01:47:03.823 [Lua] [type] = achievements (string) 01:47:03.823 [Lua] [name] = achv_menu_deeds_category_title (string) 01:47:03.823 [Lua] [entries] = table 01:47:03.823 [Lua] [1] = complete_deeds_1 (string) 01:47:03.823 [Lua] [2] = complete_deeds_2 (string) 01:47:03.823 [Lua] [3] = complete_deeds_3 (string) 01:47:03.823 [Lua] [4] = complete_deeds_4 (string) 01:47:03.823 [Lua] [5] = complete_deeds_5 (string) 01:47:03.823 [Lua] [6] = complete_deeds_6 (string) 01:47:03.823 [Lua] [7] = complete_deeds_7 (string) 01:47:03.823 [Lua] [8] = complete_deeds_8 (string) 01:47:03.882 [Lua] valid level catacombs 01:47:03.883 [Lua] valid level fort 01:47:03.883 [Lua] valid level military 01:47:03.883 [Lua] valid level warcamp 01:47:03.883 [Lua] valid level skittergate 01:47:03.883 [Lua] valid level prologue 01:47:03.883 [Lua] valid level cemetery 01:47:03.883 [Lua] valid level plaza 01:47:03.883 [Lua] valid level dlc_bogenhafen_city 01:47:03.883 [Lua] valid level skaven_stronghold 01:47:03.883 [Lua] valid level ground_zero 01:47:03.883 [Lua] valid level forest_ambush 01:47:03.883 [Lua] valid level bell 01:47:03.883 [Lua] valid level elven_ruins 01:47:03.883 [Lua] valid level ussingen 01:47:03.883 [Lua] valid level nurgle 01:47:03.883 [Lua] valid level mines 01:47:03.883 [Lua] valid level dlc_bogenhafen_slum 01:47:03.883 [Lua] valid level farmlands 01:47:03.883 [Lua] valid level magnus 01:47:03.917 warning: [ModManager] Mod with id 1393616748ll and path D:\Steam\steamapps\workshop\content\552500\1393616748\mod.bin can't be added as mod hash catalog to EAC, skipping 01:47:03.941 warning: [ModManager] Mod with id 1539600960ll and path D:\Steam\steamapps\workshop\content\552500\1539600960\mod.bin can't be added as mod hash catalog to EAC, skipping 01:47:03.968 [Lua] 01:47:03.968 [Lua] [1] = table 01:47:03.968 [Lua] [download_pending] = false (boolean) 01:47:03.968 [Lua] [id] = 1369573612 (string) 01:47:03.968 [Lua] [banned] = false (boolean) 01:47:03.968 [Lua] [author_id] = 58813412 (number) 01:47:03.968 [Lua] [tags] = table 01:47:03.968 [Lua] [1] = Tools (string) 01:47:03.968 [Lua] [2] = applied (string) 01:47:03.968 [Lua] [3] = approved (string) 01:47:03.968 [Lua] [author] = bIbIbI(rus) (string) 01:47:03.968 [Lua] [sanctioned] = true (boolean) 01:47:03.968 [Lua] [out_of_date] = false (boolean) 01:47:03.968 [Lua] [downloading] = false (boolean) 01:47:03.968 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 01:47:03.968 [Lua] [num_children] = 0 (number) 01:47:03.968 [Lua] [ugc_status] = 3 (number) 01:47:03.968 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]QHD+ UI re-scaling [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework/wiki]the project's guide page[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 01:47:03.968 [Lua] [last_updated] = 10/29/2018 2:49:52 PM (string) 01:47:03.968 [Lua] [installed] = true (boolean) 01:47:03.968 [Lua] [enabled] = true (boolean) 01:47:03.968 [Lua] [name] = Vermintide Mod Framework (string) 01:47:03.968 [Lua] [dependency_error] = (string) 01:47:03.968 [Lua] [2] = table 01:47:03.968 [Lua] [download_pending] = false (boolean) 01:47:03.968 [Lua] [id] = 1374248490 (string) 01:47:03.968 [Lua] [children] = table 01:47:03.968 [Lua] [1] = 1369573612 (string) 01:47:03.968 [Lua] [banned] = false (boolean) 01:47:03.968 [Lua] [author_id] = 45268594 (number) 01:47:03.968 [Lua] [tags] = table 01:47:03.968 [Lua] [1] = approved (string) 01:47:03.968 [Lua] [author] = prop joe (string) 01:47:03.968 [Lua] [sanctioned] = true (boolean) 01:47:03.968 [Lua] [out_of_date] = false (boolean) 01:47:03.968 [Lua] [downloading] = false (boolean) 01:47:03.968 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921426876989228282/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 01:47:03.968 [Lua] [num_children] = 1 (number) 01:47:03.968 [Lua] [ugc_status] = 3 (number) 01:47:03.968 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 01:47:03.968 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 01:47:03.968 [Lua] [installed] = true (boolean) 01:47:03.968 [Lua] [enabled] = true (boolean) 01:47:03.968 [Lua] [name] = Penlight Lua Libraries (string) 01:47:03.968 [Lua] [dependency_error] = (string) 01:47:03.968 [Lua] [3] = table 01:47:03.968 [Lua] [download_pending] = false (boolean) 01:47:03.968 [Lua] [id] = 1389872347 (string) 01:47:03.968 [Lua] [children] = table 01:47:03.968 [Lua] [1] = 1369573612 (string) 01:47:03.968 [Lua] [banned] = false (boolean) 01:47:03.968 [Lua] [author_id] = 4821406 (number) 01:47:03.968 [Lua] [tags] = table 01:47:03.968 [Lua] [1] = approved (string) 01:47:03.968 [Lua] [author] = grasmann (string) 01:47:03.968 [Lua] [sanctioned] = true (boolean) 01:47:03.968 [Lua] [out_of_date] = false (boolean) 01:47:03.968 [Lua] [downloading] = false (boolean) 01:47:03.968 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 01:47:03.968 [Lua] [num_children] = 1 (number) 01:47:03.968 [Lua] [ugc_status] = 3 (number) 01:47:03.968 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 1.2.1 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 01:47:03.968 [Lua] [last_updated] = 7/23/2018 7:21:55 PM (string) 01:47:03.968 [Lua] [installed] = true (boolean) 01:47:03.968 [Lua] [enabled] = true (boolean) 01:47:03.968 [Lua] [name] = Simple UI (string) 01:47:03.968 [Lua] [dependency_error] = (string) 01:47:03.968 [Lua] [4] = table 01:47:03.968 [Lua] [download_pending] = false (boolean) 01:47:03.968 [Lua] [version] = unversioned (string) 01:47:03.968 [Lua] [id] = 1431393962 (string) 01:47:03.968 [Lua] [children] = table 01:47:03.968 [Lua] [1] = 1369573612 (string) 01:47:03.968 [Lua] [banned] = false (boolean) 01:47:03.968 [Lua] [author_id] = 14284923 (number) 01:47:03.968 [Lua] [tags] = table 01:47:03.968 [Lua] [1] = UI (string) 01:47:03.968 [Lua] [2] = Misc (string) 01:47:03.968 [Lua] [3] = approved (string) 01:47:03.968 [Lua] [author] = Fracticality (string) 01:47:03.968 [Lua] [sanctioned] = true (boolean) 01:47:03.968 [Lua] [out_of_date] = false (boolean) 01:47:03.968 [Lua] [downloading] = false (boolean) 01:47:03.968 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string) 01:47:03.968 [Lua] [num_children] = 1 (number) 01:47:03.968 [Lua] [ugc_status] = 3 (number) 01:47:03.968 [Lua] [description] = Bestiary provides an in-game method of viewing enemy models, attributes, and statistics. Compatible with Deathwish! Open with /bestiary or set a keybind using the Mod Options menu (F4 by default) ------------------------------------------------------------------------------------ Updated for Game Version 1.2.1 (string) 01:47:03.968 [Lua] [last_updated] = 10/17/2018 8:40:50 PM (string) 01:47:03.968 [Lua] [installed] = true (boolean) 01:47:03.968 [Lua] [enabled] = true (boolean) 01:47:03.968 [Lua] [name] = Bestiary (string) 01:47:03.968 [Lua] [dependency_error] = (string) 01:47:03.968 [Lua] [5] = table 01:47:03.968 [Lua] [download_pending] = false (boolean) 01:47:03.968 [Lua] [id] = 1479520507 (string) 01:47:03.968 [Lua] [children] = table 01:47:03.968 [Lua] [1] = 1369573612 (string) 01:47:03.968 [Lua] [banned] = false (boolean) 01:47:03.968 [Lua] [author_id] = 18741013 (number) 01:47:03.968 [Lua] [tags] = table 01:47:03.968 [Lua] [1] = UI (string) 01:47:03.968 [Lua] [2] = QoL (string) 01:47:03.968 [Lua] [3] = Misc (string) 01:47:03.968 [Lua] [4] = applied (string) 01:47:03.968 [Lua] [5] = approved (string) 01:47:03.968 [Lua] [author] = 🔰SkacikPL🗾 (string) 01:47:03.968 [Lua] [sanctioned] = true (boolean) 01:47:03.968 [Lua] [out_of_date] = false (boolean) 01:47:03.968 [Lua] [downloading] = false (boolean) 01:47:03.968 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957465516820149182/2CB45882A598AC00519429286FF762A76C448260/ (string) 01:47:03.968 [Lua] [num_children] = 1 (number) 01:47:03.968 [Lua] [ugc_status] = 3 (number) 01:47:03.968 [Lua] [description] = [h1][b]This mod forces hero select and start menu to show your currently applied cosmetics on heroes instead of their default starting gear.[/b][/h1] [b]What this mod WILL do:[/b] [list] [*]Show your currently applied hero skin and headgear on the hero visible in start menu and hero selection menu. [*]Apply your weapon skin to the hero in both menus IF your currently selected weapon for that hero matches one used in the preview (eg halberd on mercenary, spear on handmaiden, etc). [/list] [b]What this mod [u]WILL NOT[/u] do:[/b] [list] [*]Apply any non-equipped or not obtained skins to the hero and weapon in both menus. [*]Give you an option to select separate customization for heroes in both menus. [*]Apply weapon skin IF your currently selected weapon for the class is not of the same type as the one in preview (eg halberd on mercenary, spear on handmaiden, etc). [/list] [i]Additionally, there is an option to enable classic Vermintide 1 class selection animations for Mercenary, Ironbreaker, Waywatcher, Witch Hunter Captain, Pyromancer and Bright Wizard.[/i] [h1]New feature - Hero share screen![/h1] While in keep, now you can access a hero share screen via [i]/sharemyhero[/i] chat command! What is more, you can specify up to three animation events that will be played on your character in that menu separated via space, eg: [i]/sharemyhero select_hover_loop face_happy dialogue_talk[/i]. Animation list can be found [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url]. On top of that, you can choose from 9 different background item sets for the share menu (available in mod options menu). Last but not least, you can press F5 key to dump high quality .DDS screenshot of the share menu to your game installation folder. (string) 01:47:03.968 [Lua] [last_updated] = 12/7/2018 5:17:18 PM (string) 01:47:03.968 [Lua] [installed] = true (boolean) 01:47:03.968 [Lua] [enabled] = true (boolean) 01:47:03.968 [Lua] [name] = My Hero (string) 01:47:03.968 [Lua] [dependency_error] = (string) 01:47:03.968 [Lua] [6] = table 01:47:03.968 [Lua] [download_pending] = false (boolean) 01:47:03.968 [Lua] [id] = 1464907434 (string) 01:47:03.968 [Lua] [children] = table 01:47:03.968 [Lua] [1] = 1369573612 (string) 01:47:03.968 [Lua] [banned] = false (boolean) 01:47:03.968 [Lua] [author_id] = 14284923 (number) 01:47:03.968 [Lua] [tags] = table 01:47:03.968 [Lua] [1] = UI (string) 01:47:03.968 [Lua] [2] = Misc (string) 01:47:03.968 [Lua] [3] = approved (string) 01:47:03.968 [Lua] [author] = Fracticality (string) 01:47:03.968 [Lua] [sanctioned] = true (boolean) 01:47:03.968 [Lua] [out_of_date] = false (boolean) 01:47:03.968 [Lua] [downloading] = false (boolean) 01:47:03.968 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207409567313080/035D9FBDF6859DBC7FC3747910735F65FE910993/ (string) 01:47:03.968 [Lua] [num_children] = 1 (number) 01:47:03.968 [Lua] [ugc_status] = 3 (number) 01:47:03.968 [Lua] [description] = - Reworked camera controls; they should be much more pleasant to work with - Changed armor modifier percentages to base damage for infantry and base damage for armored units - Fixed missing Bleed designators on applicable attacks --------------------------------------------------------------------------------- Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string) 01:47:03.968 [Lua] [last_updated] = 11/20/2018 10:14:53 PM (string) 01:47:03.968 [Lua] [installed] = true (boolean) 01:47:03.968 [Lua] [enabled] = true (boolean) 01:47:03.968 [Lua] [name] = Armory (string) 01:47:03.968 [Lua] [dependency_error] = (string) 01:47:03.968 [Lua] [7] = table 01:47:03.968 [Lua] [download_pending] = false (boolean) 01:47:03.968 [Lua] [id] = 1455893647 (string) 01:47:03.968 [Lua] [banned] = false (boolean) 01:47:03.968 [Lua] [author_id] = 38895286 (number) 01:47:03.968 [Lua] [tags] = table 01:47:03.968 [Lua] [1] = approved (string) 01:47:03.968 [Lua] [2] = UI (string) 01:47:03.968 [Lua] [3] = QoL (string) 01:47:03.968 [Lua] [author] = Squatting Bear (string) 01:47:03.968 [Lua] [sanctioned] = true (boolean) 01:47:03.968 [Lua] [out_of_date] = false (boolean) 01:47:03.968 [Lua] [downloading] = false (boolean) 01:47:03.968 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 01:47:03.968 [Lua] [num_children] = 0 (number) 01:47:03.968 [Lua] [ugc_status] = 3 (number) 01:47:03.968 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. [b]KNOWN ISSUE: this mod will cause serious problems if you have enabled the game's "Small Network Packets" option (it's in the Options menu on the Network tab). You should either switch off that option or disable this mod, don't try to use both at the same time.[/b] Version: 1.0.0 [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] (string) 01:47:03.968 [Lua] [last_updated] = 8/29/2018 2:28:07 PM (string) 01:47:03.968 [Lua] [installed] = true (boolean) 01:47:03.968 [Lua] [enabled] = true (boolean) 01:47:03.968 [Lua] [name] = Player List Plus (string) 01:47:03.968 [Lua] [dependency_error] = (string) 01:47:03.968 [Lua] [8] = table 01:47:03.968 [Lua] [download_pending] = false (boolean) 01:47:03.968 [Lua] [id] = 1395453301 (string) 01:47:03.968 [Lua] [children] = table 01:47:03.968 [Lua] [1] = 1369573612 (string) 01:47:03.968 [Lua] [banned] = false (boolean) 01:47:03.968 [Lua] [author_id] = 58813412 (number) 01:47:03.968 [Lua] [tags] = table 01:47:03.968 [Lua] [1] = approved (string) 01:47:03.968 [Lua] [2] = QoL (string) 01:47:03.968 [Lua] [author] = bIbIbI(rus) (string) 01:47:03.968 [Lua] [sanctioned] = true (boolean) 01:47:03.968 [Lua] [out_of_date] = false (boolean) 01:47:03.968 [Lua] [downloading] = false (boolean) 01:47:03.968 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 01:47:03.968 [Lua] [num_children] = 1 (number) 01:47:03.968 [Lua] [ugc_status] = 3 (number) 01:47:03.968 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 01:47:03.968 [Lua] [last_updated] = 7/22/2018 4:41:53 PM (string) 01:47:03.968 [Lua] [installed] = true (boolean) 01:47:03.968 [Lua] [enabled] = true (boolean) 01:47:03.968 [Lua] [name] = Skip Intro (string) 01:47:03.968 [Lua] [dependency_error] = (string) 01:47:03.968 [Lua] [9] = table 01:47:03.968 [Lua] [download_pending] = false (boolean) 01:47:03.968 [Lua] [id] = 1402835022 (string) 01:47:03.968 [Lua] [children] = table 01:47:03.968 [Lua] [1] = 1369573612 (string) 01:47:03.968 [Lua] [banned] = false (boolean) 01:47:03.968 [Lua] [author_id] = 33103900 (number) 01:47:03.968 [Lua] [tags] = table 01:47:03.968 [Lua] [1] = QoL (string) 01:47:03.968 [Lua] [2] = applied (string) 01:47:03.968 [Lua] [3] = approved (string) 01:47:03.968 [Lua] [author] = Badwin (string) 01:47:03.968 [Lua] [sanctioned] = true (boolean) 01:47:03.968 [Lua] [out_of_date] = false (boolean) 01:47:03.968 [Lua] [downloading] = false (boolean) 01:47:03.968 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674821849169626/8B9D3466BEA3E7422D56F86FA7DCB4E03CED6E82/ (string) 01:47:03.968 [Lua] [num_children] = 1 (number) 01:47:03.968 [Lua] [ugc_status] = 3 (number) 01:47:03.968 [Lua] [description] = Prevents throwing grims away unless you're holding block while throwing. (string) 01:47:03.968 [Lua] [last_updated] = 10/19/2018 5:17:10 PM (string) 01:47:03.968 [Lua] [installed] = true (boolean) 01:47:03.968 [Lua] [enabled] = true (boolean) 01:47:03.968 [Lua] [name] = StickyGrim (string) 01:47:03.968 [Lua] [dependency_error] = (string) 01:47:03.968 [Lua] [10] = table 01:47:03.968 [Lua] [download_pending] = false (boolean) 01:47:03.968 [Lua] [id] = 1383542440 (string) 01:47:03.968 [Lua] [children] = table 01:47:03.968 [Lua] [1] = 1369573612 (string) 01:47:03.968 [Lua] [banned] = false (boolean) 01:47:03.968 [Lua] [author_id] = 45268594 (number) 01:47:03.968 [Lua] [tags] = table 01:47:03.968 [Lua] [1] = approved (string) 01:47:03.968 [Lua] [2] = UI (string) 01:47:03.968 [Lua] [author] = prop joe (string) 01:47:03.968 [Lua] [sanctioned] = true (boolean) 01:47:03.968 [Lua] [out_of_date] = false (boolean) 01:47:03.968 [Lua] [downloading] = false (boolean) 01:47:03.968 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string) 01:47:03.968 [Lua] [num_children] = 1 (number) 01:47:03.968 [Lua] [ugc_status] = 3 (number) 01:47:03.968 [Lua] [description] = Track kills done with a weapon. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 01:47:03.968 [Lua] [last_updated] = 9/20/2018 3:17:51 PM (string) 01:47:03.968 [Lua] [installed] = true (boolean) 01:47:03.968 [Lua] [enabled] = true (boolean) 01:47:03.968 [Lua] [name] = Weapon Kill Counter (string) 01:47:03.968 [Lua] [dependency_error] = (string) 01:47:03.968 [Lua] [11] = table 01:47:03.968 [Lua] [download_pending] = false (boolean) 01:47:03.968 [Lua] [id] = 1459917022 (string) 01:47:03.968 [Lua] [children] = table 01:47:03.968 [Lua] [1] = 1369573612 (string) 01:47:03.968 [Lua] [banned] = false (boolean) 01:47:03.968 [Lua] [author_id] = 155839973 (number) 01:47:03.969 [Lua] [tags] = table 01:47:03.969 [Lua] [1] = approved (string) 01:47:03.969 [Lua] [2] = UI (string) 01:47:03.969 [Lua] [3] = QoL (string) 01:47:03.969 [Lua] [author] = Gohas (string) 01:47:03.969 [Lua] [sanctioned] = true (boolean) 01:47:03.969 [Lua] [out_of_date] = false (boolean) 01:47:03.969 [Lua] [downloading] = false (boolean) 01:47:03.969 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string) 01:47:03.969 [Lua] [num_children] = 1 (number) 01:47:03.969 [Lua] [ugc_status] = 3 (number) 01:47:03.969 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string) 01:47:03.969 [Lua] [last_updated] = 9/11/2018 4:56:52 PM (string) 01:47:03.969 [Lua] [installed] = true (boolean) 01:47:03.969 [Lua] [enabled] = true (boolean) 01:47:03.969 [Lua] [name] = Parry Indicator (string) 01:47:03.969 [Lua] [dependency_error] = (string) 01:47:03.969 [Lua] [12] = table 01:47:03.969 [Lua] [download_pending] = false (boolean) 01:47:03.969 [Lua] [id] = 1383433646 (string) 01:47:03.969 [Lua] [children] = table 01:47:03.969 [Lua] [1] = 1369573612 (string) 01:47:03.969 [Lua] [banned] = false (boolean) 01:47:03.969 [Lua] [author_id] = 45268594 (number) 01:47:03.969 [Lua] [tags] = table 01:47:03.969 [Lua] [1] = approved (string) 01:47:03.969 [Lua] [2] = UI (string) 01:47:03.969 [Lua] [3] = QoL (string) 01:47:03.969 [Lua] [author] = prop joe (string) 01:47:03.969 [Lua] [sanctioned] = true (boolean) 01:47:03.969 [Lua] [out_of_date] = false (boolean) 01:47:03.969 [Lua] [downloading] = false (boolean) 01:47:03.969 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 01:47:03.969 [Lua] [num_children] = 1 (number) 01:47:03.969 [Lua] [ugc_status] = 3 (number) 01:47:03.969 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string) 01:47:03.969 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string) 01:47:03.969 [Lua] [installed] = true (boolean) 01:47:03.969 [Lua] [enabled] = true (boolean) 01:47:03.969 [Lua] [name] = Persistent Ammo Counter (string) 01:47:03.969 [Lua] [dependency_error] = (string) 01:47:03.969 [Lua] [13] = table 01:47:03.969 [Lua] [download_pending] = false (boolean) 01:47:03.969 [Lua] [id] = 1397265260 (string) 01:47:03.969 [Lua] [children] = table 01:47:03.969 [Lua] [1] = 1369573612 (string) 01:47:03.969 [Lua] [banned] = false (boolean) 01:47:03.969 [Lua] [author_id] = 26572404 (number) 01:47:03.969 [Lua] [tags] = table 01:47:03.969 [Lua] [1] = UI (string) 01:47:03.969 [Lua] [2] = QoL (string) 01:47:03.969 [Lua] [3] = approved (string) 01:47:03.969 [Lua] [author] = Necrossin (string) 01:47:03.969 [Lua] [sanctioned] = true (boolean) 01:47:03.969 [Lua] [out_of_date] = false (boolean) 01:47:03.969 [Lua] [downloading] = false (boolean) 01:47:03.969 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 01:47:03.969 [Lua] [num_children] = 1 (number) 01:47:03.969 [Lua] [ugc_status] = 3 (number) 01:47:03.969 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] (string) 01:47:03.969 [Lua] [last_updated] = 10/17/2018 1:59:08 PM (string) 01:47:03.969 [Lua] [installed] = true (boolean) 01:47:03.969 [Lua] [enabled] = true (boolean) 01:47:03.969 [Lua] [name] = Numeric UI (string) 01:47:03.969 [Lua] [dependency_error] = (string) 01:47:03.969 [Lua] [14] = table 01:47:03.969 [Lua] [download_pending] = false (boolean) 01:47:03.969 [Lua] [id] = 1402962846 (string) 01:47:03.969 [Lua] [children] = table 01:47:03.969 [Lua] [1] = 1369573612 (string) 01:47:03.969 [Lua] [banned] = false (boolean) 01:47:03.969 [Lua] [author_id] = 33103900 (number) 01:47:03.969 [Lua] [tags] = table 01:47:03.969 [Lua] [1] = UI (string) 01:47:03.969 [Lua] [2] = QoL (string) 01:47:03.969 [Lua] [3] = applied (string) 01:47:03.969 [Lua] [4] = approved (string) 01:47:03.969 [Lua] [author] = Badwin (string) 01:47:03.969 [Lua] [sanctioned] = true (boolean) 01:47:03.969 [Lua] [out_of_date] = false (boolean) 01:47:03.969 [Lua] [downloading] = false (boolean) 01:47:03.969 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674821850343981/8B888DD6E5DA73B034780DB5D4E4E63FC3970212/ (string) 01:47:03.969 [Lua] [num_children] = 1 (number) 01:47:03.969 [Lua] [ugc_status] = 3 (number) 01:47:03.969 [Lua] [description] = Adds a small UI element to indicate if your range weapon is currently loaded or not. Never switch to range just to reload again! (string) 01:47:03.969 [Lua] [last_updated] = 10/19/2018 5:17:04 PM (string) 01:47:03.969 [Lua] [installed] = true (boolean) 01:47:03.969 [Lua] [enabled] = true (boolean) 01:47:03.969 [Lua] [name] = LockedAndLoaded (string) 01:47:03.969 [Lua] [dependency_error] = (string) 01:47:03.969 [Lua] [15] = table 01:47:03.969 [Lua] [download_pending] = false (boolean) 01:47:03.969 [Lua] [id] = 1402971136 (string) 01:47:03.969 [Lua] [children] = table 01:47:03.969 [Lua] [1] = 1369573612 (string) 01:47:03.969 [Lua] [banned] = false (boolean) 01:47:03.969 [Lua] [author_id] = 38300192 (number) 01:47:03.969 [Lua] [tags] = table 01:47:03.969 [Lua] [1] = approved (string) 01:47:03.969 [Lua] [2] = UI (string) 01:47:03.969 [Lua] [3] = QoL (string) 01:47:03.969 [Lua] [author] = Tomoko 👿 (string) 01:47:03.969 [Lua] [sanctioned] = true (boolean) 01:47:03.969 [Lua] [out_of_date] = false (boolean) 01:47:03.969 [Lua] [downloading] = false (boolean) 01:47:03.969 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string) 01:47:03.969 [Lua] [num_children] = 1 (number) 01:47:03.969 [Lua] [ugc_status] = 3 (number) 01:47:03.969 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most. Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber. Currently shows for * Bombs * Hp Pots and Medpacks, * Ammo drops * Potions * Tomes * Grimes TODO: * More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz * Weight hp pots more toward grim carriers * Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less * More adjustable options for the above. * Show when you are trying to give the item to some one. If you have any sugestions that I may have missed above please feel free to share with me :> (string) 01:47:03.969 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string) 01:47:03.969 [Lua] [installed] = true (boolean) 01:47:03.969 [Lua] [enabled] = true (boolean) 01:47:03.969 [Lua] [name] = Needii (string) 01:47:03.969 [Lua] [dependency_error] = (string) 01:47:03.969 [Lua] [16] = table 01:47:03.969 [Lua] [download_pending] = false (boolean) 01:47:03.969 [Lua] [id] = 1393343095 (string) 01:47:03.969 [Lua] [children] = table 01:47:03.969 [Lua] [1] = 1369573612 (string) 01:47:03.969 [Lua] [2] = 1374248490 (string) 01:47:03.969 [Lua] [banned] = false (boolean) 01:47:03.969 [Lua] [author_id] = 45268594 (number) 01:47:03.969 [Lua] [tags] = table 01:47:03.969 [Lua] [1] = approved (string) 01:47:03.969 [Lua] [2] = UI (string) 01:47:03.969 [Lua] [author] = prop joe (string) 01:47:03.969 [Lua] [sanctioned] = true (boolean) 01:47:03.969 [Lua] [out_of_date] = false (boolean) 01:47:03.969 [Lua] [downloading] = false (boolean) 01:47:03.969 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 01:47:03.969 [Lua] [num_children] = 2 (number) 01:47:03.969 [Lua] [ugc_status] = 3 (number) 01:47:03.969 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 01:47:03.969 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 01:47:03.969 [Lua] [installed] = true (boolean) 01:47:03.969 [Lua] [enabled] = true (boolean) 01:47:03.969 [Lua] [name] = Scoreboard Tweaks (string) 01:47:03.969 [Lua] [dependency_error] = (string) 01:47:03.969 [Lua] [17] = table 01:47:03.969 [Lua] [download_pending] = false (boolean) 01:47:03.969 [Lua] [id] = 1383452616 (string) 01:47:03.969 [Lua] [children] = table 01:47:03.969 [Lua] [1] = 1369573612 (string) 01:47:03.969 [Lua] [2] = 1374248490 (string) 01:47:03.969 [Lua] [banned] = false (boolean) 01:47:03.969 [Lua] [author_id] = 45268594 (number) 01:47:03.969 [Lua] [tags] = table 01:47:03.969 [Lua] [1] = approved (string) 01:47:03.969 [Lua] [2] = UI (string) 01:47:03.969 [Lua] [3] = QoL (string) 01:47:03.969 [Lua] [author] = prop joe (string) 01:47:03.969 [Lua] [sanctioned] = true (boolean) 01:47:03.969 [Lua] [out_of_date] = false (boolean) 01:47:03.969 [Lua] [downloading] = false (boolean) 01:47:03.969 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string) 01:47:03.969 [Lua] [num_children] = 2 (number) 01:47:03.969 [Lua] [ugc_status] = 3 (number) 01:47:03.969 [Lua] [description] = Reposition the kill feed and add a counter for duplicate kills. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 01:47:03.969 [Lua] [last_updated] = 9/19/2018 3:57:08 PM (string) 01:47:03.969 [Lua] [installed] = true (boolean) 01:47:03.969 [Lua] [enabled] = true (boolean) 01:47:03.969 [Lua] [name] = Killfeed Tweaks (string) 01:47:03.969 [Lua] [dependency_error] = (string) 01:47:03.969 [Lua] [18] = table 01:47:03.969 [Lua] [download_pending] = false (boolean) 01:47:03.969 [Lua] [id] = 1384066089 (string) 01:47:03.969 [Lua] [children] = table 01:47:03.969 [Lua] [1] = 1369573612 (string) 01:47:03.969 [Lua] [2] = 1374248490 (string) 01:47:03.969 [Lua] [banned] = false (boolean) 01:47:03.969 [Lua] [author_id] = 45268594 (number) 01:47:03.969 [Lua] [tags] = table 01:47:03.969 [Lua] [1] = QoL (string) 01:47:03.969 [Lua] [2] = approved (string) 01:47:03.969 [Lua] [author] = prop joe (string) 01:47:03.969 [Lua] [sanctioned] = true (boolean) 01:47:03.969 [Lua] [out_of_date] = false (boolean) 01:47:03.969 [Lua] [downloading] = false (boolean) 01:47:03.969 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929449650198/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 01:47:03.969 [Lua] [num_children] = 2 (number) 01:47:03.969 [Lua] [ugc_status] = 3 (number) 01:47:03.969 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects. Affects: - huntsman, ranger, slayer, zealot and shade screen filters - slayer audio distortions Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 01:47:03.969 [Lua] [last_updated] = 10/17/2018 2:12:02 PM (string) 01:47:03.969 [Lua] [installed] = true (boolean) 01:47:03.969 [Lua] [enabled] = true (boolean) 01:47:03.969 [Lua] [name] = Neuter Ult Effects (string) 01:47:03.969 [Lua] [dependency_error] = (string) 01:47:03.969 [Lua] [19] = table 01:47:03.969 [Lua] [download_pending] = false (boolean) 01:47:03.969 [Lua] [version] = unversioned (string) 01:47:03.969 [Lua] [id] = 1384094638 (string) 01:47:03.969 [Lua] [children] = table 01:47:03.969 [Lua] [1] = 1369573612 (string) 01:47:03.969 [Lua] [2] = 1374248490 (string) 01:47:03.969 [Lua] [banned] = false (boolean) 01:47:03.969 [Lua] [author_id] = 45268594 (number) 01:47:03.969 [Lua] [tags] = table 01:47:03.969 [Lua] [1] = UI (string) 01:47:03.969 [Lua] [2] = QoL (string) 01:47:03.969 [Lua] [3] = approved (string) 01:47:03.969 [Lua] [author] = prop joe (string) 01:47:03.969 [Lua] [sanctioned] = true (boolean) 01:47:03.969 [Lua] [out_of_date] = false (boolean) 01:47:03.969 [Lua] [downloading] = false (boolean) 01:47:03.969 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string) 01:47:03.969 [Lua] [num_children] = 2 (number) 01:47:03.969 [Lua] [ugc_status] = 3 (number) 01:47:03.969 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons. The mod does not introduce new crosshair types! MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 01:47:03.969 [Lua] [last_updated] = 10/29/2018 2:34:09 PM (string) 01:47:03.969 [Lua] [installed] = true (boolean) 01:47:03.969 [Lua] [enabled] = true (boolean) 01:47:03.969 [Lua] [name] = Crosshair Customization (string) 01:47:03.969 [Lua] [dependency_error] = (string) 01:47:03.969 [Lua] [20] = table 01:47:03.969 [Lua] [download_pending] = false (boolean) 01:47:03.969 [Lua] [version] = unversioned (string) 01:47:03.969 [Lua] [id] = 1448714756 (string) 01:47:03.969 [Lua] [children] = table 01:47:03.969 [Lua] [1] = 1369573612 (string) 01:47:03.969 [Lua] [banned] = false (boolean) 01:47:03.969 [Lua] [author_id] = 18741013 (number) 01:47:03.969 [Lua] [tags] = table 01:47:03.969 [Lua] [1] = approved (string) 01:47:03.969 [Lua] [2] = QoL (string) 01:47:03.969 [Lua] [3] = Misc (string) 01:47:03.969 [Lua] [author] = 🔰SkacikPL🗾 (string) 01:47:03.969 [Lua] [sanctioned] = true (boolean) 01:47:03.969 [Lua] [out_of_date] = false (boolean) 01:47:03.969 [Lua] [downloading] = false (boolean) 01:47:03.969 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string) 01:47:03.969 [Lua] [num_children] = 1 (number) 01:47:03.969 [Lua] [ugc_status] = 3 (number) 01:47:03.969 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1] With this mod enabled the camera will not be affected by weapon swing animations. [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string) 01:47:03.969 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string) 01:47:03.969 [Lua] [installed] = true (boolean) 01:47:03.969 [Lua] [enabled] = true (boolean) 01:47:03.969 [Lua] [name] = No Wobble (string) 01:47:03.969 [Lua] [dependency_error] = (string) 01:47:03.969 [Lua] [21] = table 01:47:03.969 [Lua] [download_pending] = false (boolean) 01:47:03.969 [Lua] [version] = unversioned (string) 01:47:03.969 [Lua] [id] = 1387440934 (string) 01:47:03.969 [Lua] [children] = table 01:47:03.969 [Lua] [1] = 1369573612 (string) 01:47:03.969 [Lua] [banned] = false (boolean) 01:47:03.969 [Lua] [author_id] = 4821406 (number) 01:47:03.969 [Lua] [tags] = table 01:47:03.969 [Lua] [1] = Cosmetic (string) 01:47:03.969 [Lua] [2] = QoL (string) 01:47:03.969 [Lua] [3] = applied (string) 01:47:03.969 [Lua] [4] = approved (string) 01:47:03.969 [Lua] [author] = grasmann (string) 01:47:03.969 [Lua] [sanctioned] = true (boolean) 01:47:03.969 [Lua] [out_of_date] = false (boolean) 01:47:03.969 [Lua] [downloading] = false (boolean) 01:47:03.969 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string) 01:47:03.969 [Lua] [num_children] = 1 (number) 01:47:03.969 [Lua] [ugc_status] = 3 (number) 01:47:03.969 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b] Version: 2.1.0 [h1]Settings[/h1] [u]One Handed Weapon Position[/u] One handed weapons can be shown on the back or the hip. [u]Waywatcher Dual Weapon Position[/u] Dual weapons can be shown on the back or the hip. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string) 01:47:03.969 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string) 01:47:03.969 [Lua] [installed] = true (boolean) 01:47:03.969 [Lua] [enabled] = true (boolean) 01:47:03.969 [Lua] [name] = Third Person Equipment (string) 01:47:03.969 [Lua] [dependency_error] = (string) 01:47:03.969 [Lua] [22] = table 01:47:03.969 [Lua] [download_pending] = false (boolean) 01:47:03.969 [Lua] [version] = unversioned (string) 01:47:03.969 [Lua] [id] = 1391228174 (string) 01:47:03.969 [Lua] [children] = table 01:47:03.969 [Lua] [1] = 1369573612 (string) 01:47:03.969 [Lua] [banned] = false (boolean) 01:47:03.969 [Lua] [author_id] = 4821406 (number) 01:47:03.969 [Lua] [tags] = table 01:47:03.969 [Lua] [1] = UI (string) 01:47:03.969 [Lua] [2] = QoL (string) 01:47:03.969 [Lua] [3] = approved (string) 01:47:03.969 [Lua] [author] = grasmann (string) 01:47:03.969 [Lua] [sanctioned] = true (boolean) 01:47:03.969 [Lua] [out_of_date] = false (boolean) 01:47:03.969 [Lua] [downloading] = false (boolean) 01:47:03.969 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618563512821021/F4E8719984ABEAC5BBFF81478C366DFFE00FD415/ (string) 01:47:03.969 [Lua] [num_children] = 1 (number) 01:47:03.969 [Lua] [ugc_status] = 3 (number) 01:47:03.969 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 1.7.5 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Hotkey for Okri's Challenges[/u] Open Okri's Challenges with a customizable hotkey. Default is 'O'. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 01:47:03.969 [Lua] [last_updated] = 12/1/2018 10:18:13 PM (string) 01:47:03.969 [Lua] [installed] = true (boolean) 01:47:03.969 [Lua] [enabled] = true (boolean) 01:47:03.969 [Lua] [name] = UI Improvements (string) 01:47:03.969 [Lua] [dependency_error] = (string) 01:47:03.969 [Lua] [23] = table 01:47:03.969 [Lua] [download_pending] = false (boolean) 01:47:03.969 [Lua] [version] = unversioned (string) 01:47:03.969 [Lua] [id] = 1388911015 (string) 01:47:03.969 [Lua] [children] = table 01:47:03.969 [Lua] [1] = 1369573612 (string) 01:47:03.969 [Lua] [banned] = false (boolean) 01:47:03.969 [Lua] [author_id] = 4821406 (number) 01:47:03.969 [Lua] [tags] = table 01:47:03.969 [Lua] [1] = approved (string) 01:47:03.969 [Lua] [author] = grasmann (string) 01:47:03.969 [Lua] [sanctioned] = true (boolean) 01:47:03.969 [Lua] [out_of_date] = false (boolean) 01:47:03.969 [Lua] [downloading] = false (boolean) 01:47:03.969 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687872549763721/FBCFD27F9E501FD56ACDC82244333458DC95AF8B/ (string) 01:47:03.969 [Lua] [num_children] = 1 (number) 01:47:03.969 [Lua] [ugc_status] = 3 (number) 01:47:03.969 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.2 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 01:47:03.969 [Lua] [last_updated] = 8/29/2018 7:07:52 PM (string) 01:47:03.969 [Lua] [installed] = true (boolean) 01:47:03.969 [Lua] [enabled] = true (boolean) 01:47:03.969 [Lua] [name] = Chat Block (string) 01:47:03.969 [Lua] [dependency_error] = (string) 01:47:03.969 [Lua] 01:47:03.969 [Lua] 01:47:03.969 [Lua] [1384066089] = 15 (number) 01:47:03.969 [Lua] [1459917022] = 3 (number) 01:47:03.969 [Lua] [1388911015] = 19 (number) 01:47:03.969 [Lua] [1402835022] = 14 (number) 01:47:03.969 [Lua] [1389872347] = 7 (number) 01:47:03.969 [Lua] [1455893647] = 5 (number) 01:47:03.969 [Lua] [1402971136] = 1 (number) 01:47:03.969 [Lua] [1431393962] = 16 (number) 01:47:03.969 [Lua] [1383542440] = 9 (number) 01:47:03.969 [Lua] [1383452616] = 10 (number) 01:47:03.969 [Lua] [1479520507] = 22 (number) 01:47:03.969 [Lua] [1464907434] = 21 (number) 01:47:03.969 [Lua] [1391228174] = 20 (number) 01:47:03.969 [Lua] [1448714756] = 8 (number) 01:47:03.969 [Lua] [1374248490] = 0 (number) 01:47:03.969 [Lua] [1383433646] = 2 (number) 01:47:03.969 [Lua] [1384094638] = 12 (number) 01:47:03.969 [Lua] [1387440934] = 18 (number) 01:47:03.969 [Lua] [1369573612] = 17 (number) 01:47:03.969 [Lua] [1402962846] = 11 (number) 01:47:03.969 [Lua] [1397265260] = 13 (number) 01:47:03.969 [Lua] [1395453301] = 4 (number) 01:47:03.969 [Lua] [1393343095] = 6 (number) 01:47:03.969 [Lua] 01:47:03.979 [Lua] 01:47:03.979 [Lua] [1384066089] = 15 (number) 01:47:03.979 [Lua] [1459917022] = 3 (number) 01:47:03.979 [Lua] [1388911015] = 19 (number) 01:47:03.979 [Lua] [1402835022] = 14 (number) 01:47:03.979 [Lua] [1389872347] = 7 (number) 01:47:03.979 [Lua] [1455893647] = 5 (number) 01:47:03.979 [Lua] [1402971136] = 1 (number) 01:47:03.979 [Lua] [1431393962] = 16 (number) 01:47:03.979 [Lua] [1383542440] = 9 (number) 01:47:03.979 [Lua] [1383452616] = 10 (number) 01:47:03.979 [Lua] [1479520507] = 22 (number) 01:47:03.979 [Lua] [1464907434] = 21 (number) 01:47:03.979 [Lua] [1391228174] = 20 (number) 01:47:03.979 [Lua] [1448714756] = 8 (number) 01:47:03.979 [Lua] [1374248490] = 0 (number) 01:47:03.979 [Lua] [1383433646] = 2 (number) 01:47:03.979 [Lua] [1384094638] = 12 (number) 01:47:03.979 [Lua] [1387440934] = 18 (number) 01:47:03.979 [Lua] [1369573612] = 17 (number) 01:47:03.979 [Lua] [1402962846] = 11 (number) 01:47:03.979 [Lua] [1397265260] = 13 (number) 01:47:03.979 [Lua] [1395453301] = 4 (number) 01:47:03.979 [Lua] [1393343095] = 6 (number) 01:47:03.979 [Lua] 01:47:03.979 [Lua] <>modded = true<> 01:47:03.980 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 01:47:03.983 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 01:47:03.996 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 01:47:03.997 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 01:47:03.997 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [table: 0x07e0ad70] (Origin: function: 0x07e0b1f0) 01:47:03.997 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [table: 0x07e0ad70] (Origin: function: 0x07e0b650) 01:47:03.997 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [table: 0x073a14e0] (Origin: function: 0x073a1940) 01:47:03.997 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [table: 0x073a14e0] (Origin: function: 0x073a1ad0) 01:47:03.997 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [table: 0x08061380] (Origin: function: 0x0825fea0) 01:47:03.997 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [table: 0x08061380] (Origin: function: 0x08260090) 01:47:03.997 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_views' from [table: 0x09ad8580] (Origin: function: 0x09ad8650) 01:47:03.997 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [table: 0x09ad8580] (Origin: function: 0x09ad85b0) 01:47:03.997 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [table: 0x09ad8580] (Origin: function: 0x09ad8760) 01:47:03.997 [Lua] [MOD][VMF][INFO] (hook): Hooking 'UIResolutionScale' from [_G] (Origin: function: 0x0739b410) 01:47:03.997 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [table: 0x05477970] (Origin: function: 0x054779c0) 01:47:03.997 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 01:47:03.997 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 01:47:03.997 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x083020a0] (Origin: function: 0x08302220) 01:47:03.997 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [table: 0x082e8f40] (Origin: function: 0x082e8f90) 01:47:03.997 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x08dadca0] (Origin: function: 0x08dadcd0) 01:47:03.997 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [table: 0x082e8f40] (Origin: function: 0x06af1740) 01:47:03.997 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [table: 0x082e8f40] (Origin: function: 0x082e8f70) 01:47:03.997 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 01:47:03.997 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [table: 0x09db0960] (Origin: function: 0x09db1100) 01:47:03.997 [Lua] <>modded = true<> 01:47:03.998 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 01:47:04.000 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 01:47:04.003 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 01:47:04.003 [Lua] <>modded = true<> 01:47:04.003 [Lua] <>Mod:1389872347:Simple UI = true<> 01:47:04.006 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 01:47:04.008 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 01:47:04.008 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [table: 0x07b7be50] (Origin: function: 0x07b7c880) 01:47:04.008 [Lua] <>modded = true<> 01:47:04.008 [Lua] <>Mod:1431393962:Bestiary = true<> 01:47:04.011 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]` 01:47:04.012 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]` 01:47:04.012 [Lua] [MOD][Bestiary][INFO] (options): using legacy widget definitions 01:47:04.013 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x086904f0] (Origin: function: 0x086905c0) 01:47:04.013 [Lua] [MOD][Bestiary][INFO] (hook): Hooking 'init' from [table: 0x09111f70] (Origin: function: 0x09112480) 01:47:04.013 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [table: 0x07750fd0] (Origin: function: 0x07735f40) 01:47:04.013 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [table: 0x07750fd0] (Origin: function: 0x07735700) 01:47:04.013 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [table: 0x07750fd0] (Origin: function: 0x07734e40) 01:47:04.013 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [table: 0x07d73360] (Origin: function: 0x07d74c10) 01:47:04.013 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [table: 0x07d73360] (Origin: function: 0x07d74c90) 01:47:04.013 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [table: 0x064042a0] (Origin: function: 0x06404a00) 01:47:04.013 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'knock_down' from [table: 0x0641acb0] (Origin: function: 0x0641aea0) 01:47:04.013 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'register_kill' from [table: 0x07697970] (Origin: function: 0x076979a0) 01:47:04.013 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'register_damage' from [table: 0x07697970] (Origin: function: 0x07697a80) 01:47:04.013 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'update' from [table: 0x07d4f8f0] (Origin: function: 0x07d4fb20) 01:47:04.013 [Lua] <>modded = true<> 01:47:04.014 [Lua] <>Mod:1479520507:My Hero = true<> 01:47:04.016 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[02203d74f690e896]` 01:47:04.017 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[02203d74f690e896].#ID[3fcdd69156a46417]` 01:47:04.017 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_load_hero_unit' from [table: 0x086904f0] (Origin: function: 0x08690e10) 01:47:04.017 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_spawn_hero_unit' from [table: 0x095e6530] (Origin: function: 0x095e7050) 01:47:04.017 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [table: 0x095e6530] (Origin: function: 0x095e7070) 01:47:04.017 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [table: 0x096be960] (Origin: function: 0x096bedc0) 01:47:04.017 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'draw' from [table: 0x095e6530] (Origin: function: 0x095e7010) 01:47:04.017 [Lua] [MOD][MyHero][INFO] (hooks): Enabling all hooks for mod: MyHero 01:47:04.017 [Lua] <>modded = true<> 01:47:04.018 [Lua] <>Mod:1464907434:Armory = true<> 01:47:04.021 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]` 01:47:04.023 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]` 01:47:04.023 [Lua] [MOD][armory][INFO] (options): using legacy widget definitions 01:47:04.025 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x086904f0] (Origin: function: 0x086905c0) 01:47:04.025 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [table: 0x09111f70] (Origin: function: 0x09112480) 01:47:04.025 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [table: 0x07d4f8f0] (Origin: function: 0x07d4fb20) 01:47:04.025 [Lua] <>modded = true<> 01:47:04.025 [Lua] <>Mod:1455893647:Player List Plus = true<> 01:47:04.027 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]` 01:47:04.028 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]` 01:47:04.028 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [table: 0x08400dd0] (Origin: function: 0x084018f0) 01:47:04.028 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [table: 0x08400dd0] (Origin: function: 0x084019e0) 01:47:04.028 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [table: 0x08400dd0] (Origin: function: 0x08401bf0) 01:47:04.028 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [table: 0x08400dd0] (Origin: function: 0x08401b00) 01:47:04.028 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [table: 0x06486b00] (Origin: function: 0x06486bd0) 01:47:04.028 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [table: 0x06486b00] (Origin: function: 0x064873a0) 01:47:04.028 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [table: 0x06337580] (Origin: function: 0x063372c0) 01:47:04.028 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [table: 0x06337580] (Origin: function: 0x06338540) 01:47:04.028 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [table: 0x072f1a20] (Origin: function: 0x072f1af0) 01:47:04.028 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [table: 0x072f1a20] (Origin: function: 0x072f1b10) 01:47:04.028 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout 01:47:04.028 [Lua] <>modded = true<> 01:47:04.029 [Lua] <>Mod:1395453301:Skip Intro = true<> 01:47:04.030 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 01:47:04.032 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 01:47:04.032 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [table: 0x0736e380] (Origin: function: 0x0736e3b0) 01:47:04.032 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [table: 0x0736e380] (Origin: function: 0x0736e560) 01:47:04.032 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 01:47:04.032 [Lua] <>modded = true<> 01:47:04.032 [Lua] <>Mod:1402835022:StickyGrim = true<> 01:47:04.034 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3fa9cea95751f9da]` 01:47:04.035 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3fa9cea95751f9da].#ID[3fcdd69156a46417]` 01:47:04.035 [Lua] [MOD][StickyGrim][INFO] (options): using legacy widget definitions 01:47:04.035 [Lua] [MOD][StickyGrim][INFO] (hook): Hooking 'finish' from [table: 0x069617c0] (Origin: function: 0x069618b0) 01:47:04.035 [Lua] [MOD][StickyGrim][INFO] (hooks): Enabling all hooks for mod: StickyGrim 01:47:04.035 [Lua] <>modded = true<> 01:47:04.035 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<> 01:47:04.037 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]` 01:47:04.038 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]` 01:47:04.039 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [table: 0x07697970] (Origin: function: 0x076979a0) 01:47:04.039 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x07427360] (Origin: function: 0x07427450) 01:47:04.039 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter 01:47:04.039 [Lua] <>modded = true<> 01:47:04.039 [Lua] <>Mod:1459917022:Parry Indicator = true<> 01:47:04.041 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]` 01:47:04.042 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]` 01:47:04.042 [Lua] [MOD][Parry Indicator][INFO] (options): using legacy widget definitions 01:47:04.042 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [table: 0x083a3070] (Origin: function: 0x083a33a0) 01:47:04.042 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [table: 0x063f0dd0] (Origin: function: 0x063f0ef0) 01:47:04.042 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x063f0dd0] (Origin: function: 0x063f0f10) 01:47:04.042 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [table: 0x063f0dd0] (Origin: function: 0x063f0f90) 01:47:04.042 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [table: 0x069309b0] (Origin: function: 0x06930a00) 01:47:04.042 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [table: 0x069309b0] (Origin: function: 0x06930c30) 01:47:04.042 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [table: 0x069309b0] (Origin: function: 0x06930c80) 01:47:04.042 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [table: 0x06939e40] (Origin: function: 0x06939f10) 01:47:04.042 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [table: 0x06939e40] (Origin: function: 0x0693a4e0) 01:47:04.042 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x0596f400] (Origin: function: 0x059038f0) 01:47:04.042 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x0596f400] (Origin: function: 0x059035a0) 01:47:04.042 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x0596f400] (Origin: function: 0x05903250) 01:47:04.042 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x0596f770] (Origin: function: 0x05901790) 01:47:04.042 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x0596f770] (Origin: function: 0x05901430) 01:47:04.042 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x0596f770] (Origin: function: 0x059010d0) 01:47:04.042 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x0596fe80] (Origin: function: 0x058fd530) 01:47:04.042 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x0596fe80] (Origin: function: 0x058fd1e0) 01:47:04.042 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x0596fe80] (Origin: function: 0x058fce90) 01:47:04.042 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator 01:47:04.043 [Lua] <>modded = true<> 01:47:04.043 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<> 01:47:04.045 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]` 01:47:04.046 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]` 01:47:04.047 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [table: 0x084902c0] (Origin: function: 0x08490e90) 01:47:04.047 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [table: 0x084b52e0] (Origin: function: 0x084b5e70) 01:47:04.047 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [table: 0x084902c0] (Origin: function: 0x08490ef0) 01:47:04.047 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [table: 0x084b52e0] (Origin: function: 0x084b5ae0) 01:47:04.047 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo 01:47:04.047 [Lua] <>modded = true<> 01:47:04.047 [Lua] <>Mod:1397265260:Numeric UI = true<> 01:47:04.049 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 01:47:04.051 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 01:47:04.051 [Lua] [MOD][NumericUI][INFO] (options): using legacy widget definitions 01:47:04.052 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [table: 0x08459180] (Origin: function: 0x084593b0) 01:47:04.052 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [table: 0x08459180] (Origin: function: 0x08459700) 01:47:04.052 [Lua] <>modded = true<> 01:47:04.052 [Lua] <>Mod:1402962846:LockedAndLoaded = true<> 01:47:04.055 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0d8836592d9c1e0a]` 01:47:04.063 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0d8836592d9c1e0a].#ID[3fcdd69156a46417]` 01:47:04.064 [Lua] [MOD][LockedAndLoaded][INFO] (options): using legacy widget definitions 01:47:04.064 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'update' from [table: 0x07b7be50] (Origin: function: 0x07b7c880) 01:47:04.064 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_exit' from [table: 0x07d4f8f0] (Origin: function: 0x07d4fc80) 01:47:04.064 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'event_game_started' from [table: 0x07d4f8f0] (Origin: function: 0x07d50020) 01:47:04.064 [Lua] [MOD][LockedAndLoaded][INFO] (hooks): Enabling all hooks for mod: LockedAndLoaded 01:47:04.064 [Lua] <>modded = true<> 01:47:04.064 [Lua] <>Mod:1402971136:Needii = true<> 01:47:04.066 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]` 01:47:04.068 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]` 01:47:04.068 [Lua] [MOD][Needii][INFO] (options): using legacy widget definitions 01:47:04.068 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [table: 0x0837a480] (Origin: function: 0x0837d5c0) 01:47:04.068 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 01:47:04.068 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 01:47:04.068 [Lua] <>modded = true<> 01:47:04.068 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<> 01:47:04.070 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]` 01:47:04.071 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]` 01:47:04.072 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x05490e00) 01:47:04.072 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [table: 0x09b8b0e0] (Origin: function: 0x09b8b450) 01:47:04.072 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [table: 0x0641acb0] (Origin: function: 0x0641af30) 01:47:04.072 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [table: 0x09b8b0e0] (Origin: function: 0x09b8bab0) 01:47:04.072 [Lua] <>modded = true<> 01:47:04.072 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<> 01:47:04.074 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]` 01:47:04.076 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]` 01:47:04.076 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (options): using legacy widget definitions 01:47:04.076 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [table: 0x08411ca0] (Origin: function: 0x08411ee0) 01:47:04.076 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [table: 0x08411ca0] (Origin: function: 0x08412040) 01:47:04.076 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [table: 0x073a14e0] (Origin: function: 0x073a1900) 01:47:04.076 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [table: 0x08411ca0] (Origin: function: 0x084122f0) 01:47:04.076 [Lua] <>modded = true<> 01:47:04.076 [Lua] <>Mod:1384066089:Neuter Ult Effects = true<> 01:47:04.079 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]` 01:47:04.080 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]` 01:47:04.080 [Lua] [MOD][NeuterUltEffects][INFO] (options): using legacy widget definitions 01:47:04.081 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'create_particles' from [table: 0x053d0f10] (Origin: function: 0x053d4bd0) 01:47:04.081 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'apply_huntsman_activated_ability' from [table: 0x063df020] (Origin: function: 0x063dfd20) 01:47:04.081 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update_mood' from [table: 0x07d4f8f0] (Origin: function: 0x07d4fc00) 01:47:04.081 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'play_hud_sound_event' from [table: 0x064637c0] (Origin: function: 0x06463e00) 01:47:04.081 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking '_play_screen_effect' from [table: 0x063f0dd0] (Origin: function: 0x063f10a0) 01:47:04.081 [Lua] [MOD][NeuterUltEffects][INFO] (hook_safe): Hooking 'init' from [table: 0x064c1520] (Origin: function: 0x064c1550) 01:47:04.081 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'spawn_inventory_unit' from [table: 0x064868d0] (Origin: function: 0x06486920) 01:47:04.081 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'flow_event' from [table: 0x053d7c70] (Origin: function: 0x053d9d40) 01:47:04.081 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking '_shotgun_shoot' from [table: 0x0692b380] (Origin: function: 0x0692b490) 01:47:04.081 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'client_owner_post_update' from [table: 0x06949730] (Origin: function: 0x06949800) 01:47:04.081 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'client_owner_post_update' from [table: 0x069526e0] (Origin: function: 0x069527b0) 01:47:04.081 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'client_owner_post_update' from [table: 0x06946b50] (Origin: function: 0x06946c20) 01:47:04.081 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'client_owner_post_update' from [table: 0x0692d0d0] (Origin: function: 0x0692d1a0) 01:47:04.081 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'init' from [table: 0x06be79e0] (Origin: function: 0x06be7dd0) 01:47:04.081 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'initialize_projectile' from [table: 0x068e87d0] (Origin: function: 0x068e88c0) 01:47:04.081 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'initialize_projectile' from [table: 0x068e4550] (Origin: function: 0x068e4620) 01:47:04.081 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'rpc_play_dialogue_event' from [table: 0x06448d20] (Origin: function: 0x06449cf0) 01:47:04.081 [Lua] [MOD][NeuterUltEffects][INFO] (hooks): Enabling all hooks for mod: NeuterUltEffects 01:47:04.081 [Lua] <>modded = true<> 01:47:04.081 [Lua] <>Mod:1384094638:Crosshair Customization = true<> 01:47:04.083 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]` 01:47:04.085 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]` 01:47:04.085 [Lua] [MOD][CrosshairCustomization][INFO] (options): using legacy widget definitions 01:47:04.085 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [table: 0x0839f080] (Origin: function: 0x0839f570) 01:47:04.085 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [table: 0x0839f080] (Origin: function: 0x0839f710) 01:47:04.085 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [table: 0x0839f080] (Origin: function: 0x0839f6f0) 01:47:04.085 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [table: 0x0839f080] (Origin: function: 0x0839f860) 01:47:04.085 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [table: 0x0839f080] (Origin: function: 0x0839f6b0) 01:47:04.085 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [table: 0x0839f080] (Origin: function: 0x0839f690) 01:47:04.085 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [table: 0x0839f080] (Origin: function: 0x0839f6d0) 01:47:04.085 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'set_hit_marker_animation' from [table: 0x0839f080] (Origin: function: 0x0839f550) 01:47:04.085 [Lua] <>modded = true<> 01:47:04.085 [Lua] <>Mod:1448714756:No Wobble = true<> 01:47:04.088 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 01:47:04.089 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 01:47:04.089 [Lua] [MOD][NoWobble][INFO] (options): using legacy widget definitions 01:47:04.089 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [table: 0x07797810] (Origin: function: 0x07798720) 01:47:04.089 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble 01:47:04.089 [Lua] <>modded = true<> 01:47:04.090 [Lua] <>Mod:1387440934:Third Person Equipment = true<> 01:47:04.093 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bbd9f46541811a16]` 01:47:04.094 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bbd9f46541811a16].#ID[3fcdd69156a46417]` 01:47:04.095 [Lua] [MOD][ThirdPersonEquipment][INFO] (options): using legacy widget definitions 01:47:04.095 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'set_first_person_mode' from [table: 0x064637c0] (Origin: function: 0x06463c00) 01:47:04.095 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [table: 0x06486b00] (Origin: function: 0x064870f0) 01:47:04.095 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [table: 0x0648ab40] (Origin: function: 0x0648ad00) 01:47:04.095 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [table: 0x06486b00] (Origin: function: 0x064875d0) 01:47:04.095 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [table: 0x06486b00] (Origin: function: 0x06486fe0) 01:47:04.095 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [table: 0x0648ab40] (Origin: function: 0x0648ac80) 01:47:04.095 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [table: 0x0648ab40] (Origin: function: 0x0648ab90) 01:47:04.095 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'die' from [table: 0x0641acb0] (Origin: function: 0x0641afc0) 01:47:04.095 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook): Hooking 'unload' from [table: 0x054389e0] (Origin: function: 0x05438a30) 01:47:04.095 [Lua] [MOD][ThirdPersonEquipment][INFO] (hooks): Enabling all hooks for mod: ThirdPersonEquipment 01:47:04.095 [Lua] <>modded = true<> 01:47:04.096 [Lua] <>Mod:1391228174:UI Improvements = true<> 01:47:04.099 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]` 01:47:04.100 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]` 01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (options): using legacy widget definitions 01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [table: 0x08787760] (Origin: function: 0x08787fa0) 01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [table: 0x08787760] (Origin: function: 0x08787890) 01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [table: 0x08787760] (Origin: function: 0x08787fc0) 01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [table: 0x08787760] (Origin: function: 0x087879f0) 01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [table: 0x08787760] (Origin: function: 0x08787a30) 01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [table: 0x08e1cd70] (Origin: function: 0x08e1d600) 01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [table: 0x08e1cd70] (Origin: function: 0x08e1d5a0) 01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x07427360] (Origin: function: 0x074274d0) 01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [table: 0x08697a80] (Origin: function: 0x08697f00) 01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [table: 0x08a35af0] (Origin: function: 0x08a35dd0) 01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [table: 0x08a35af0] (Origin: function: 0x08a36080) 01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [table: 0x08882dd0] (Origin: function: 0x08882e80) 01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [table: 0x08882dd0] (Origin: function: 0x088831f0) 01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [table: 0x08882dd0] (Origin: function: 0x08883040) 01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [table: 0x08882dd0] (Origin: function: 0x08883020) 01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [table: 0x08882dd0] (Origin: function: 0x08882fe0) 01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [table: 0x08882dd0] (Origin: function: 0x08882e00) 01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [table: 0x08882dd0] (Origin: function: 0x08883170) 01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [table: 0x089213f0] (Origin: function: 0x08921630) 01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [table: 0x089af850] (Origin: function: 0x089af880) 01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [table: 0x089af850] (Origin: function: 0x089afcd0) 01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [table: 0x08ebd030] (Origin: function: 0x08ebd180) 01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x093bfcd0] (Origin: function: 0x093bfd00) 01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [table: 0x093bfcd0] (Origin: function: 0x093bfd80) 01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [table: 0x093bfcd0] (Origin: function: 0x093bfed0) 01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [table: 0x093bfcd0] (Origin: function: 0x093bff20) 01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [table: 0x0903f930] (Origin: function: 0x09040920) 01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [table: 0x0903f930] (Origin: function: 0x09040950) 01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [table: 0x0903f930] (Origin: function: 0x09040990) 01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [table: 0x0903f930] (Origin: function: 0x0903fa80) 01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [table: 0x0903f930] (Origin: function: 0x09040270) 01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [table: 0x0903f930] (Origin: function: 0x0903fb20) 01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [table: 0x09111f70] (Origin: function: 0x091125d0) 01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [table: 0x08e1cd70] (Origin: function: 0x08e1cf50) 01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [table: 0x09111f70] (Origin: function: 0x091124d0) 01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [table: 0x09111f70] (Origin: function: 0x09112650) 01:47:04.101 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements 01:47:04.101 [Lua] <>modded = true<> 01:47:04.102 [Lua] <>Mod:1388911015:Chat Block = true<> 01:47:04.104 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]` 01:47:04.105 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]` 01:47:04.105 [Lua] [MOD][ChatBlock][INFO] (options): using legacy widget definitions 01:47:04.105 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [table: 0x072bd2f0] (Origin: function: 0x072bdd40) 01:47:04.105 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock 01:47:04.106 [Lua] <>project = vermintide 2<> 01:47:04.106 [Lua] <>build = release<> 01:47:04.106 [Lua] <>platform = win32<> 01:47:04.106 [Lua] <>title_id = 5107<> 01:47:04.106 [Lua] <>engine_revision = 36e28bdddf4e<> 01:47:04.106 [Lua] <>content_revision = 126749<> 01:47:04.106 [Lua] <>rendering_backend = dx12<> 01:47:04.106 [Lua] <>teamcity_build_id = 37228<> 01:47:04.106 [Lua] <>steam_id = 110000100a1d9b9<> 01:47:04.106 [Lua] <>steam_user_name = Crymic<> 01:47:04.106 [Lua] <>machine_id = 7202d253-8c58-48f6-9968-651d488bd7f3<> 01:47:04.106 [Lua] [Boot] Application build: release 01:47:04.106 [Lua] [Boot] Engine revision: 36e28bdddf4e 01:47:04.106 [Lua] [Boot] Content revision: 126749 01:47:04.106 [Lua] [Boot] User ID: 110000100a1d9b9 Crymic 01:47:04.117 [Lua] [SmokeTest] Disabled 01:47:04.117 [Save] Loading `telemetry` 01:47:04.117 [Lua] Game:setup() total time: 0.0099999999999998 01:47:04.117 [Lua] handle rev info: 0 01:47:04.117 [Lua] handle gfx quality: 0 01:47:04.117 [Lua] default settings: 0 01:47:04.117 [Lua] user settings: 0 01:47:04.117 [Lua] set frame times: 0 01:47:04.117 [Lua] init random: 0 01:47:04.117 [Lua] managers: 0.0099999999999997868 01:47:04.117 [Lua] 01:47:04.117 [Lua] unaccounted: 0 01:47:04.117 [Lua] [Boot] use baked enemy meshes: false 01:47:04.117 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 01:47:04.117 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 01:47:04.117 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 01:47:04.117 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 01:47:04.117 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 01:47:04.117 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 01:47:04.117 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 01:47:04.117 [Save] Load done 01:47:04.123 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 01:47:04.123 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 01:47:04.123 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 01:47:04.123 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 01:47:04.123 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 01:47:04.428 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 01:47:04.428 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 01:47:04.430 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 01:47:05.016 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 01:47:05.016 [Lua] [PackageManager] Force_load: resource_packages/title_screen 01:47:05.016 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 01:47:05.203 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 01:47:05.203 [Lua] [PackageManager] Force_load: resource_packages/menu 01:47:05.203 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 01:47:05.387 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 01:47:05.387 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 01:47:05.388 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 01:47:06.481 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 01:47:06.481 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 01:47:06.481 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 01:47:06.565 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 01:47:06.565 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 01:47:06.565 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 01:47:06.565 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 01:47:06.565 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 01:47:06.565 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 01:47:06.565 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 01:47:06.565 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 01:47:06.565 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 01:47:06.565 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 01:47:06.565 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 01:47:06.565 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 01:47:06.565 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 01:47:06.565 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 01:47:06.565 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 01:47:06.565 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 01:47:06.565 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 01:47:06.565 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 01:47:06.565 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 01:47:06.565 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 01:47:06.751 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 01:47:06.751 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 01:47:06.751 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 01:47:07.325 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 01:47:07.325 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 01:47:07.326 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 01:47:08.269 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 01:47:08.269 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 01:47:08.269 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 01:47:08.571 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 01:47:08.571 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 01:47:08.571 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [table: 0x079fb4a0] (Origin: function: 0x079fc610) 01:47:08.571 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [table: 0x079fbaa0] (Origin: function: 0x06940390) 01:47:08.571 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [table: 0x079fbaa0] (Origin: function: 0x075738f0) 01:47:08.571 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [table: 0x079fb4a0] (Origin: function: 0x071440a0) 01:47:08.572 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 01:47:08.572 [Lua] [Gamestate] Enter StateTitleScreen 01:47:08.573 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 01:47:08.573 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 01:47:08.573 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 01:47:08.573 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 01:47:08.573 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 01:47:08.574 warning: [Lua] CHAT FONT SIZE DISABLED 01:47:08.574 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 01:47:08.588 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 01:47:08.588 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 01:47:08.588 [Save] Loading `save_data` 01:47:08.589 [Save] Load done 01:47:08.605 [Lua] [BackendManagerPlayFab] Backend Enabled 01:47:08.876 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 01:47:08.876 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 01:47:08.876 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 01:47:10.536 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 01:47:10.536 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 01:47:10.536 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 01:47:10.890 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 01:47:10.890 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 01:47:10.890 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 01:47:11.296 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 01:47:11.296 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 01:47:11.297 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 01:47:11.550 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 01:47:11.550 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 01:47:11.550 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 01:47:11.803 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 01:47:11.803 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 01:47:11.804 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 01:47:12.494 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 01:47:12.494 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 01:47:12.495 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 01:47:12.496 [Lua] Populating data for character 1 15 01:47:12.595 [Lua] Requesting character data for index 2 15 01:47:12.595 [Lua] Populating data for character 2 15 01:47:12.699 [Lua] Requesting character data for index 3 15 01:47:12.699 [Lua] Populating data for character 3 15 01:47:12.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 01:47:12.713 [Lua] [PackageManager] Force_load: resource_packages/inventory 01:47:12.714 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 01:47:12.798 [Lua] Requesting character data for index 4 15 01:47:12.798 [Lua] Populating data for character 4 15 01:47:12.899 [Lua] Requesting character data for index 5 15 01:47:12.899 [Lua] Populating data for character 5 15 01:47:12.916 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 01:47:12.916 [Lua] [PackageManager] Force_load: resource_packages/careers 01:47:12.916 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 01:47:12.967 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 01:47:12.967 [Lua] [PackageManager] Force_load: resource_packages/decals 01:47:12.967 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 01:47:13.001 [Lua] Requesting character data for index 6 15 01:47:13.001 [Lua] Populating data for character 6 15 01:47:13.102 [Lua] Requesting character data for index 7 15 01:47:13.102 [Lua] Populating data for character 7 15 01:47:13.169 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 01:47:13.169 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 01:47:13.170 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 01:47:13.204 [Lua] Requesting character data for index 8 15 01:47:13.204 [Lua] Populating data for character 8 15 01:47:13.306 [Lua] Requesting character data for index 9 15 01:47:13.306 [Lua] Populating data for character 9 15 01:47:13.424 [Lua] Requesting character data for index 10 15 01:47:13.424 [Lua] Populating data for character 10 15 01:47:13.509 [Lua] Requesting character data for index 11 15 01:47:13.509 [Lua] Populating data for character 11 15 01:47:13.661 [Lua] Requesting character data for index 12 15 01:47:13.661 [Lua] Populating data for character 12 15 01:47:13.762 [Lua] Requesting character data for index 13 15 01:47:13.762 [Lua] Populating data for character 13 15 01:47:13.864 [Lua] Requesting character data for index 14 15 01:47:13.864 [Lua] Populating data for character 14 15 01:47:13.949 [Lua] Requesting character data for index 15 15 01:47:13.949 [Lua] Populating data for character 15 15 01:47:14.090 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 01:47:14.090 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 01:47:14.091 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 01:47:14.240 [Lua] Player statistics loaded! 01:47:14.357 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 01:47:15.334 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 01:47:15.334 [Lua] [PackageManager] Force_load: resource_packages/ingame 01:47:15.335 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 01:47:15.385 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 01:47:15.385 [Lua] [Managers] Destroying state managers... 01:47:15.385 [Lua] MUSIC MANAGER Stop_menu_screen_music 1 0 01:47:15.385 [Lua] [Gamestate] Enter state StateLoading 01:47:15.387 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 01:47:15.387 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 01:47:15.387 [Lua] state_loading_restart_network JOIN VIA STEAM 0 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_network_clock_sync_request 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_network_time_sync_response 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_response 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_request 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_add_damage 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_heal 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_ai_drop_single_item 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_ai_inventory_wield 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_ai_show_single_item 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_start 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_end 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_interest_point_chatter_update 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_rotation_scale 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_translation_scale 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_set_script_driven 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_set_affected_by_gravity 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_driven 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_constrain_ai 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_1 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_2 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_3 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_4 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_5 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_6 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_7 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_8 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_9 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_10 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_11 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_12 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_create_bot_nav_transition 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_pacing_changed 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_play_dialogue_event 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_trigger_dialogue_event 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_interrupt_dialogue_event 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_anim_event 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_anim_event_variable_float 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_update_anim_variable_done 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_attack_hit 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_enemy_has_target 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_enemy_is_alerted 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_set_blocking 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_status_change_bool 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_skinned_surface_mtr_fx 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx_lvl_unit 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_play_melee_hit_effects 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_weapon_blood 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_link_unit 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_play_first_person_sound 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event_at_pos 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_string_event 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_int_event 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_float_event 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_client_audio_set_global_parameter_with_lerp 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_sync_door_state 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_add_external_velocity 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_tutorial_message 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_player_blocked_attack 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_set_wounded 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_alert_enemy 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_start_mission_with_unit 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_update_mission 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_end_mission 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_objective_entered_socket_zone 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_create_explosion 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_area_damage 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_dynamic 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_client_spawn_light_weight_projectile 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_client_despawn_light_weight_projectile 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_level 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_projectile_stopped 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_generic_impact_projectile_impact 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_show_inventory 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_server_set_inventory_packages 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_server_mark_profile_used 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_add_equipment 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_create_attachment 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_client_select_inventory 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_wield_equipment 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_destroy_slot 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_set_current_location 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_sync_damage_taken 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_played 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_stopped 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_number_changed 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_add_buff 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_remove_server_controlled_buff 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_ping 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_pong 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_interaction_approved 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_interaction_abort 01:47:15.387 [Lua] [Network] Setting log ignore for RPC rpc_interaction_completed 01:47:15.387 [Lua] registering RPCs 01:47:15.387 [Lua] [LobbyAux] Making combined_hash: 43b7ba6d20bb509 from network_hash=da57de3d6d9d35d5, trunk_revision=126749, engine_revision=36e28bdddf4e, project_hash=bulldozer 01:47:15.387 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 01:47:15.387 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 01:47:15.387 [Lua] [StateLoading] Need to unload nil and start load inn_level 01:47:15.387 [Lua] [LevelTransitionHandler] load_level inn_level 01:47:15.387 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 01:47:15.387 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 01:47:15.387 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 01:47:15.387 [Lua] [EnemyPackageLoader] setup_startup_enemies 01:47:15.387 [Lua] [EnemyPackageLoader] Load no enemies on this level 01:47:15.387 [Lua] [NetworkServer] Current level key inn_level 01:47:15.387 [Lua] [LevelTransitionHandler] Generated new level_seed: 745715 01:47:15.387 [Lua] [VOIP] Initializing Steam Voip 01:47:15.387 [Lua] [VOIP] Is server. Creating room / joining my own room. 01:47:15.390 [EAC] EAC server 110000100a1d9b9 is initializing 01:47:15.400 [EAC] Server is also client 110000100a1d9b9 01:47:15.400 [EACServer] [SetLogCallback] Procedure: 00000001404A74A0 LogLevel: Info. 01:47:15.400 [Lua] ### Created peer state machine for 110000100a1d9b9 01:47:15.400 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter Connecting 01:47:15.400 [Lua] MUSIC MANAGER unmute_all_world_sounds 2 0 01:47:15.400 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 1 01:47:15.400 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 01:47:15.402 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 1 01:47:15.403 [Lua] [Gamestate] Enter Substate StateLoadingRunning 01:47:15.403 [Lua] Set lobby begin: 01:47:15.403 [Lua] Set lobby end. 01:47:15.469 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 1 01:47:15.637 [SteamLobby] Detected added member 110000100a1d9b9 01:47:16.479 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 01:47:16.479 [Lua] [PackageManager] Force_load: resource_packages/pickups 01:47:16.479 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_15 01:47:16.563 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 01:47:16.563 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 01:47:16.563 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 01:47:16.814 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 01:47:16.814 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 01:47:16.815 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 01:47:16.815 [Lua] [LOCAL RPC] rpc_notify_connected 01:47:16.815 [Lua] [PSM] Peer 110000100a1d9b9 joined. Want to use profile index "5" 01:47:16.815 [Lua] [LobbyHost] Changed state from 0 to joined 01:47:16.816 [Lua] [PartyManager] Leader is set to 110000100a1d9b9 01:47:16.816 [Lua] [ChatManager] Setting up network context, host_peer_id:110000100a1d9b9 my_peer_id:110000100a1d9b9 01:47:16.816 [Lua] [ChatManager] Registering channel 1 01:47:16.816 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000100a1d9b9, own_peer_id=110000100a1d9b9) 01:47:16.831 [Lua] [NetworkServer] Changing num_players from nil to 1 01:47:16.831 [Lua] Players: 1 01:47:16.831 [Lua] Set lobby begin: 01:47:16.831 [Lua] Lobby data level_key = inn_level 01:47:16.831 [Lua] Lobby data num_players = 1 01:47:16.831 [Lua] Lobby data matchmaking = false 01:47:16.831 [Lua] Set lobby end. 01:47:16.882 [Lua] MUSIC MANAGER Play_loading_screen_music 3 0 01:47:17.182 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 01:47:17.388 [Lua] [LOCAL RPC] rpc_notify_in_post_game false 01:47:17.404 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit Connecting 01:47:17.404 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter Loading 01:47:17.404 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100a1d9b9 01:47:17.404 [Lua] [LOCAL RPC] rpc_load_level 26 745715 01:47:26.962 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 01:47:26.962 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 01:47:26.979 [Lua] [LevelTransitionHandler] Level load completed! 01:47:26.979 [Lua] ### Sending rpc_level_loaded 01:47:26.979 [Lua] #### Has state machine: true, sender: 110000100a1d9b9, level_id: 26 01:47:26.979 [Lua] Peer 110000100a1d9b9 has loaded the level and all enemies are loaded 01:47:26.995 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit Loading 01:47:26.995 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter LoadingProfilePackages 01:47:26.995 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 5 for peer id 110000100a1d9b9:1 01:47:26.995 [Lua] Set lobby begin: 01:47:26.995 [Lua] Lobby data level_key = inn_level 01:47:26.995 [Lua] Lobby data player_slot_1 = 0:0 01:47:26.995 [Lua] Lobby data player_slot_6 = 0:0 01:47:26.995 [Lua] Lobby data num_players = 1 01:47:26.996 [Lua] Lobby data matchmaking = false 01:47:26.996 [Lua] Lobby data player_slot_4 = 0:0 01:47:26.996 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 01:47:26.996 [Lua] Lobby data player_slot_2 = 0:0 01:47:26.996 [Lua] Lobby data player_slot_3 = 0:0 01:47:26.996 [Lua] Set lobby end. 01:47:26.996 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100a1d9b9:1, previous profile 0, profile 5] 01:47:26.996 [Lua] Set lobby begin: 01:47:26.996 [Lua] Lobby data level_key = inn_level 01:47:26.996 [Lua] Lobby data player_slot_1 = 0:0 01:47:26.996 [Lua] Lobby data player_slot_6 = 0:0 01:47:26.996 [Lua] Lobby data num_players = 1 01:47:26.996 [Lua] Lobby data matchmaking = false 01:47:26.996 [Lua] Lobby data player_slot_4 = 0:0 01:47:26.996 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 01:47:26.996 [Lua] Lobby data player_slot_2 = 0:0 01:47:26.996 [Lua] Lobby data player_slot_3 = 0:0 01:47:26.997 [Lua] Set lobby end. 01:47:26.997 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 1] 01:47:26.997 [Lua] Set lobby begin: 01:47:26.997 [Lua] Lobby data level_key = inn_level 01:47:26.997 [Lua] Lobby data player_slot_1 = 0:0 01:47:26.997 [Lua] Lobby data player_slot_6 = 0:0 01:47:26.997 [Lua] Lobby data num_players = 1 01:47:26.997 [Lua] Lobby data matchmaking = false 01:47:26.997 [Lua] Lobby data player_slot_4 = 0:0 01:47:26.997 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 01:47:26.997 [Lua] Lobby data player_slot_2 = 0:0 01:47:26.997 [Lua] Lobby data player_slot_3 = 0:0 01:47:26.997 [Lua] Set lobby end. 01:47:26.997 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2] 01:47:26.997 [Lua] Set lobby begin: 01:47:26.997 [Lua] Lobby data level_key = inn_level 01:47:26.997 [Lua] Lobby data player_slot_1 = 0:0 01:47:26.997 [Lua] Lobby data player_slot_6 = 0:0 01:47:26.997 [Lua] Lobby data num_players = 1 01:47:26.997 [Lua] Lobby data matchmaking = false 01:47:26.997 [Lua] Lobby data player_slot_4 = 0:0 01:47:26.997 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 01:47:26.997 [Lua] Lobby data player_slot_2 = 0:0 01:47:26.997 [Lua] Lobby data player_slot_3 = 0:0 01:47:26.997 [Lua] Set lobby end. 01:47:26.997 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 3] 01:47:26.997 [Lua] Set lobby begin: 01:47:26.997 [Lua] Lobby data level_key = inn_level 01:47:26.998 [Lua] Lobby data player_slot_1 = 0:0 01:47:26.998 [Lua] Lobby data player_slot_6 = 0:0 01:47:26.998 [Lua] Lobby data num_players = 1 01:47:26.998 [Lua] Lobby data matchmaking = false 01:47:26.998 [Lua] Lobby data player_slot_4 = 0:0 01:47:26.998 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 01:47:26.998 [Lua] Lobby data player_slot_2 = 0:0 01:47:26.998 [Lua] Lobby data player_slot_3 = 0:0 01:47:26.998 [Lua] Set lobby end. 01:47:26.998 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 4] 01:47:26.998 [Lua] Set lobby begin: 01:47:26.998 [Lua] Lobby data level_key = inn_level 01:47:26.998 [Lua] Lobby data player_slot_1 = 0:0 01:47:26.998 [Lua] Lobby data player_slot_6 = 0:0 01:47:26.998 [Lua] Lobby data num_players = 1 01:47:26.999 [Lua] Lobby data matchmaking = false 01:47:26.999 [Lua] Lobby data player_slot_4 = 0:0 01:47:26.999 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 01:47:26.999 [Lua] Lobby data player_slot_2 = 0:0 01:47:26.999 [Lua] Lobby data player_slot_3 = 0:0 01:47:26.999 [Lua] Set lobby end. 01:47:26.999 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6] 01:47:26.999 [Lua] ### Sending rpc_level_loaded 01:47:26.999 [Lua] #### Has state machine: false, sender: 110000100a1d9b9, level_id: 26 01:47:26.999 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:1 my_peer_id:110000100a1d9b9 01:47:26.999 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 01:47:27.012 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:1 my_peer_id:110000100a1d9b9 01:47:27.012 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:47:27.012 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 01:47:27.012 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient, async-read, 01:47:27.012 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 01:47:27.012 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read, 01:47:27.012 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, InventoryPackageSynchronizerClient, async-read, 01:47:27.012 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 01:47:27.012 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 01:47:27.012 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 01:47:27.012 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:47:27.012 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 01:47:27.412 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 01:47:27.412 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 01:47:27.413 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 01:47:28.109 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 01:47:28.109 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 01:47:28.109 [Lua] Set lobby begin: 01:47:28.109 [Lua] Lobby data level_key = inn_level 01:47:28.109 [Lua] Lobby data player_slot_1 = 0:0 01:47:28.109 [Lua] Lobby data player_slot_6 = 0:0 01:47:28.109 [Lua] Lobby data num_players = 1 01:47:28.109 [Lua] Lobby data matchmaking = false 01:47:28.110 [Lua] Lobby data host = 110000100a1d9b9 01:47:28.110 [Lua] Lobby data player_slot_4 = 0:0 01:47:28.110 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 01:47:28.110 [Lua] Lobby data player_slot_2 = 0:0 01:47:28.110 [Lua] Lobby data country_code = US 01:47:28.110 [Lua] Lobby data player_slot_3 = 0:0 01:47:28.110 [Lua] Lobby data unique_server_name = Crymic 01:47:28.110 [Lua] Set lobby end. 01:47:28.110 [Lua] [Managers] Destroying state managers... 01:47:28.110 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 01:47:28.110 [Lua] MUSIC MANAGER Stop_loading_screen_music 4 0 01:47:28.110 [Lua] [Gamestate] Enter StateIngame HOST 01:47:28.111 [Lua] Set lobby begin: 01:47:28.111 [Lua] Lobby data level_key = inn_level 01:47:28.111 [Lua] Lobby data player_slot_1 = 0:0 01:47:28.111 [Lua] Lobby data selected_level_key = inn_level 01:47:28.111 [Lua] Lobby data player_slot_6 = 0:0 01:47:28.111 [Lua] Lobby data num_players = 1 01:47:28.111 [Lua] Lobby data matchmaking = false 01:47:28.111 [Lua] Lobby data host = 110000100a1d9b9 01:47:28.111 [Lua] Lobby data player_slot_4 = 0:0 01:47:28.111 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 01:47:28.111 [Lua] Lobby data player_slot_2 = 0:0 01:47:28.111 [Lua] Lobby data country_code = US 01:47:28.111 [Lua] Lobby data player_slot_3 = 0:0 01:47:28.111 [Lua] Lobby data unique_server_name = Crymic 01:47:28.111 [Lua] Set lobby end. 01:47:28.112 [Lua] [StateIngame] Server ingame 01:47:28.114 [Lua] Set lobby begin: 01:47:28.114 [Lua] Lobby data level_key = inn_level 01:47:28.114 [Lua] Lobby data player_slot_1 = 0:0 01:47:28.114 [Lua] Lobby data selected_level_key = inn_level 01:47:28.114 [Lua] Lobby data player_slot_6 = 0:0 01:47:28.114 [Lua] Lobby data num_players = 1 01:47:28.115 [Lua] Lobby data matchmaking = false 01:47:28.115 [Lua] Lobby data host = 110000100a1d9b9 01:47:28.115 [Lua] Lobby data player_slot_4 = 0:0 01:47:28.115 [Lua] Lobby data difficulty = normal 01:47:28.115 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 01:47:28.115 [Lua] Lobby data player_slot_2 = 0:0 01:47:28.115 [Lua] Lobby data country_code = US 01:47:28.115 [Lua] Lobby data player_slot_3 = 0:0 01:47:28.115 [Lua] Lobby data unique_server_name = Crymic 01:47:28.115 [Lua] Set lobby end. 01:47:28.115 [Lua] [LobbyAux] Making combined_hash: 43b7ba6d20bb509 from network_hash=da57de3d6d9d35d5, trunk_revision=126749, engine_revision=36e28bdddf4e, project_hash=bulldozer 01:47:28.115 [Lua] [LobbyAux] Making combined_hash: 43b7ba6d20bb509 from network_hash=da57de3d6d9d35d5, trunk_revision=126749, engine_revision=36e28bdddf4e, project_hash=bulldozer 01:47:28.115 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 01:47:28.115 [Lua] [Matchmaking] initializing 01:47:28.115 [Lua] [Matchmaking] my_peer_id: 110000100a1d9b9, I am server 01:47:28.115 [Lua] [Matchmaking] register rpcs 01:47:28.115 [Lua] [GameNetworkManager] Setting pong timeout to 60 01:47:28.115 [Lua] [GameNetworkManager] My own peer_id = 110000100a1d9b9 01:47:28.115 [Lua] [GameNetworkManager] self.is_server = true 01:47:28.115 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 01:47:28.115 [Network] Setting artificial MTU limit to 65536 01:47:28.117 [Lua] Switching ConflictSettings: to: disabled 01:47:28.117 [Lua] pacing=disabled 01:47:28.117 [Lua] roaming=nil 01:47:28.117 [Lua] disabled=true 01:47:28.117 [Lua] pack_spawning=disabled 01:47:28.117 [Lua] boss=disabled 01:47:28.117 [Lua] horde=disabled 01:47:28.117 [Lua] specials=disabled 01:47:28.117 [Lua] name=disabled 01:47:28.117 [Lua] intensity=disabled 01:47:28.117 [Lua] --- 01:47:28.119 [Lua] [AIInterestPointSystem] Level Seed: 745715 01:47:28.119 [Lua] 01:47:28.119 [Lua] [entity_system_bag] = table 01:47:28.119 [Lua] [entity_system_bag] = metatable 01:47:28.119 [Lua] [startup_data] = table 01:47:28.119 [Lua] [entity_manager] = table 01:47:28.119 [Lua] [entity_manager] = metatable 01:47:28.119 [Lua] [unit_spawner] = table 01:47:28.119 [Lua] [unit_spawner] = metatable 01:47:28.119 [Lua] [unit_storage] = table 01:47:28.119 [Lua] [unit_storage] = metatable 01:47:28.119 [Lua] [dice_keeper] = table 01:47:28.119 [Lua] [dice_keeper] = metatable 01:47:28.119 [Lua] [is_server] = true (boolean) 01:47:28.119 [Lua] [world] = [World] 01:47:28.119 [Lua] [system_api] = table 01:47:28.119 [Lua] [network_lobby] = table 01:47:28.119 [Lua] [network_lobby] = metatable 01:47:28.119 [Lua] [profile_synchronizer] = table 01:47:28.119 [Lua] [profile_synchronizer] = metatable 01:47:28.119 [Lua] [entity_system] = table 01:47:28.119 [Lua] [entity_system] = metatable 01:47:28.119 [Lua] [num_local_human_players] = 1 (number) 01:47:28.119 [Lua] [statistics_db] = table 01:47:28.119 [Lua] [statistics_db] = metatable 01:47:28.119 [Lua] [network_server] = table 01:47:28.119 [Lua] [network_server] = metatable 01:47:28.119 [Lua] [input_manager] = table 01:47:28.119 [Lua] [input_manager] = metatable 01:47:28.119 [Lua] [network_clock] = table 01:47:28.119 [Lua] [network_clock] = metatable 01:47:28.119 [Lua] [network_transmit] = table 01:47:28.119 [Lua] [network_transmit] = metatable 01:47:28.119 [Lua] [free_flight_manager] = table 01:47:28.119 [Lua] [free_flight_manager] = metatable 01:47:28.119 [Lua] [network_manager] = table 01:47:28.119 [Lua] [network_manager] = metatable 01:47:28.119 [Lua] [network_event_delegate] = table 01:47:28.119 [Lua] [network_event_delegate] = metatable 01:47:28.119 [Lua] 01:47:28.120 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 01:47:28.122 [Lua] [AchievementManager] Achievements using the steam platform 01:47:28.123 [Lua] [StateIngame] Level seed: 745715 01:47:28.123 [Umbra] Init version: 3.4.15 :: 16 threads 01:47:28.123 [Umbra] Tome with `11601` objects loaded. 01:47:28.123 [Umbra] UMBRA Tome loaded. 01:47:28.123 [World] Spawning level. 01:47:28.131 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 01:47:28.363 [Lua] [LevelAnalysis] set_random_seed( 1210320256) 01:47:28.365 [Lua] PlayerManager:add_player player_1 01:47:28.367 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 01:47:28.367 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 01:47:28.368 [Lua] [IngameUI] init 01:47:28.409 [Lua] [Matchmaking] Cancelling matchmaking 01:47:28.409 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 01:47:28.409 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 01:47:28.409 [Lua] Set lobby begin: 01:47:28.409 [Lua] Lobby data level_key = inn_level 01:47:28.409 [Lua] Lobby data player_slot_1 = 0:0 01:47:28.409 [Lua] Lobby data selected_level_key = inn_level 01:47:28.410 [Lua] Lobby data power_level = 785 01:47:28.410 [Lua] Lobby data player_slot_6 = 0:0 01:47:28.410 [Lua] Lobby data num_players = 1 01:47:28.410 [Lua] Lobby data matchmaking = false 01:47:28.410 [Lua] Lobby data host = 110000100a1d9b9 01:47:28.410 [Lua] Lobby data player_slot_4 = 0:0 01:47:28.410 [Lua] Lobby data difficulty = normal 01:47:28.410 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 01:47:28.410 [Lua] Lobby data player_slot_2 = 0:0 01:47:28.410 [Lua] Lobby data country_code = US 01:47:28.410 [Lua] Lobby data player_slot_3 = 0:0 01:47:28.410 [Lua] Lobby data unique_server_name = Crymic 01:47:28.410 [Lua] Set lobby end. 01:47:28.411 [Flow] Forge tier 4 01:47:28.411 [Flow] complete_skittergate_legend true 01:47:28.411 [Flow] complete_all_helmgart_levels_recruit true 01:47:28.412 [Flow] WitchHunterLevel:30 01:47:28.412 [Flow] LeaderYes 01:47:28.412 [Flow] ALL PC XP:831243 01:47:28.412 [Flow] Has "bogenhafen" DLC:true 01:47:28.412 [Flow] WH XP:146120 01:47:28.412 [Flow] Number of crafted items:4085 01:47:28.412 [Flow] Has "pre_order" DLC:true 01:47:28.412 [Flow] Sum of Powe Levels:1500 01:47:28.412 [Flow] lodestone diff 1:false 01:47:28.412 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:47:28.413 [Lua] CurrentConflictSettings disabled 01:47:28.413 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 01:47:28.415 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 01:47:28.415 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 01:47:28.415 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 01:47:28.415 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=20 01:47:28.415 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 01:47:28.415 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 01:47:28.447 [Lua] MUSIC: nil -> explore 01:47:28.470 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 01:47:28.470 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 01:47:28.471 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 01:47:30.009 [Flow] DISABLE 01:47:30.378 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 01:47:30.378 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 01:47:30.379 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 01:47:30.948 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 01:47:30.948 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 01:47:30.949 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 01:47:31.079 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 01:47:31.079 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 01:47:31.080 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04 01:47:31.184 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04 01:47:31.184 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04 01:47:31.184 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 01:47:31.436 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 01:47:31.436 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 01:47:31.438 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 01:47:32.009 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 01:47:32.009 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 01:47:32.010 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 01:47:32.202 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 01:47:32.202 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 01:47:32.203 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 01:47:32.397 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 01:47:32.397 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 01:47:32.397 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 01:47:33.309 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 01:47:33.309 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 01:47:33.320 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 01:47:33.322 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 1 01:47:33.331 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit LoadingProfilePackages 01:47:33.331 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForEnterGame 01:47:33.334 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 1 01:47:33.334 [Lua] [LOCAL RPC] rpc_loading_synced 01:47:33.341 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForEnterGame 01:47:33.341 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForGameObjectSync 01:47:33.352 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForGameObjectSync 01:47:33.352 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForPlayers 01:47:33.354 [Lua] [LOCAL RPC] rpc_game_started 01:47:33.362 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForPlayers 01:47:33.362 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter SpawningPlayer 01:47:33.373 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit SpawningPlayer 01:47:33.373 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InGame 01:47:33.376 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 5 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1 01:47:33.376 [Lua] PlayerManager:rpc_to_client_spawn_player(110000100a1d9b9, 5, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 01:47:33.376 [Lua] PlayerManager:rpc_to_client_spawn_player() 01:47:33.379 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:47:33.380 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:47:33.380 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 01:47:33.380 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=22 01:47:33.660 [Lua] [IngameUI] menu view on_enter start_menu_view 01:47:33.661 [Lua] hero_fullscreen_menu_on_enter 01:47:33.663 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0580b120 01:47:33.663 [World] Spawning level. 01:47:33.663 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 01:47:33.663 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 01:47:33.663 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 01:47:33.663 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 01:47:33.664 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 01:47:33.681 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 01:47:33.681 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewer, async-read, 01:47:33.682 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read, 01:47:33.682 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read, 01:47:33.682 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, MenuWorldPreviewer, async-read, 01:47:33.921 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 01:47:33.921 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer 01:47:33.933 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer 01:47:33.933 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read, 01:47:33.933 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read, 01:47:34.088 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 01:47:34.088 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 01:47:34.089 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 01:47:34.236 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 01:47:34.236 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 01:47:34.668 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x316, position: 0 01:47:35.247 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x316, position: 27249 01:48:34.338 [Lua] [IngameUI] menu view on_exit start_menu_view 01:48:34.338 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 01:48:34.338 [Lua] hero_fullscreen_menu_on_exit 01:48:34.340 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0580b120 01:48:34.340 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:48:34.340 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:48:34.340 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:48:34.341 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer 01:48:34.342 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer 01:48:44.810 [Lua] [IngameUI] menu view on_enter hero_view 01:48:44.812 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0700b100 01:48:44.812 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 01:48:44.819 [World] Spawning level. 01:48:44.819 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 01:48:44.819 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 01:48:44.820 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 01:48:44.820 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 01:48:44.820 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 01:48:44.820 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 01:48:44.820 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 01:48:44.820 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 01:48:44.820 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 01:48:46.793 [Lua] [IngameUI] menu view on_exit hero_view 01:48:46.795 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0700b100 01:48:46.795 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 01:48:51.886 [Lua] PlayFabMirror:_commit_internal 1 01:48:51.886 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:48:51.886 [Lua] generate_backend_stats 110000100a1d9b9:1 01:48:51.889 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:48:51.895 [Lua] commit result success 1 01:48:54.196 [SteamLobby] Detected added member 1100001051e2f68 01:48:54.196 [Lua] [NetworkServer] Changing num_players from 1 to 2 01:48:54.196 [Lua] Players: 2 01:48:54.196 [Lua] Set lobby begin: 01:48:54.196 [Lua] Lobby data level_key = inn_level 01:48:54.196 [Lua] Lobby data player_slot_1 = 0:0 01:48:54.197 [Lua] Lobby data selected_level_key = inn_level 01:48:54.197 [Lua] Lobby data power_level = 785 01:48:54.197 [Lua] Lobby data player_slot_6 = 0:0 01:48:54.197 [Lua] Lobby data num_players = 2 01:48:54.197 [Lua] Lobby data matchmaking = false 01:48:54.198 [Lua] Lobby data host = 110000100a1d9b9 01:48:54.198 [Lua] Lobby data player_slot_4 = 0:0 01:48:54.198 [Lua] Lobby data difficulty = normal 01:48:54.198 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 01:48:54.198 [Lua] Lobby data player_slot_2 = 0:0 01:48:54.198 [Lua] Lobby data country_code = US 01:48:54.198 [Lua] Lobby data player_slot_3 = 0:0 01:48:54.198 [Lua] Lobby data unique_server_name = Crymic 01:48:54.198 [Lua] Set lobby end. 01:48:54.198 [Lua] [LobbyMembers] Member joined 1100001051e2f68 01:48:54.207 [Lua] [NetworkServer] Peer 1100001051e2f68 joined server lobby. 01:48:54.207 [Lua] [NetworkServer] Creating peer info. 01:48:54.207 [Lua] [PeerSM] 1100001051e2f68 :: on_enter Connecting 01:48:54.207 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 01:48:54.208 [Lua] [ChatManager][1]System: Fuck Dark Souls is joining the game 01:48:54.220 [SteamAuthenticator] Sent ticket request to 1100001051e2f68 01:48:54.220 [Lua] [ConnectionHandler] Peer state for "1100001051e2f68": [nil] ==> [Connecting] 01:48:54.220 [Lua] [NetworkServer] New connection detected in NetworkServer from "1100001051e2f68" 01:48:54.231 [Lua] [ConnectionHandler] Peer state for "1100001051e2f68": [Connecting] ==> [Connected] 01:48:58.688 [SteamAuthenticator] Got ticket from 1100001051e2f68 01:48:58.688 [SteamAuthenticator] BeginAuthSession 1100001051e2f68 01:48:58.688 [SteamAuthenticator] Authenticating 1100001051e2f68 01:48:58.699 [SteamAuthenticator] Got ticket request from 1100001051e2f68 01:48:58.699 [SteamAuthenticator] GetAuthSessionTicket 1100001051e2f68 01:48:58.699 [SteamAuthenticator] Sent ticket to 1100001051e2f68 01:48:58.980 [SteamAuthenticator] Steam validation for 1100001051e2f68 with response 0 01:48:59.369 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 01:48:59.369 [Lua] [Matchmaking] Got a handshake request from 1100001051e2f68 with user name 'Fuck Dark Souls' 01:48:59.499 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001dde2ac from 1100001051e2f68, replying lobby_ok 01:48:59.646 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001051e2f68 REPLY wh:0 | we:0 | dr:0 | bw:0 | es:110000100a1d9b9 01:48:59.806 [Lua] [Matchmaking] Assigning profile slot 3 to 1100001051e2f68 01:48:59.806 [Lua] Set lobby begin: 01:48:59.807 [Lua] Lobby data level_key = inn_level 01:48:59.807 [Lua] Lobby data player_slot_1 = 0:0 01:48:59.807 [Lua] Lobby data selected_level_key = inn_level 01:48:59.807 [Lua] Lobby data power_level = 785 01:48:59.807 [Lua] Lobby data player_slot_6 = 0:0 01:48:59.807 [Lua] Lobby data num_players = 2 01:48:59.807 [Lua] Lobby data matchmaking = false 01:48:59.807 [Lua] Lobby data host = 110000100a1d9b9 01:48:59.807 [Lua] Lobby data player_slot_4 = 0:0 01:48:59.807 [Lua] Lobby data difficulty = normal 01:48:59.807 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 01:48:59.807 [Lua] Lobby data player_slot_2 = 0:0 01:48:59.807 [Lua] Lobby data country_code = US 01:48:59.807 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 01:48:59.807 [Lua] Lobby data unique_server_name = Crymic 01:48:59.808 [Lua] Set lobby end. 01:48:59.808 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001051e2f68 | bw:0 | es:110000100a1d9b9 01:49:02.175 [Lua] ### CLEARING PEER STATE FOR 1100001051e2f68 01:49:02.175 [Lua] [PeerSM] 1100001051e2f68 :: on_exit Connecting 01:49:02.175 [Lua] [PeerSM] 1100001051e2f68 :: on_enter Connecting 01:49:02.312 [Lua] [NetworkServer] Peer 1100001051e2f68 has sent rpc_notify_lobby_joined 01:49:02.312 [Lua] [PSM] Peer 1100001051e2f68 joined. Want to use profile index "3" 01:49:02.312 [EAC] EAC server has client 1100001051e2f68 (and owner 1100001051e2f68) 01:49:02.312 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001051e2f68, connection_key=0) 01:49:02.312 [Lua] [VOIP] Adding voip member: "1100001051e2f68" 01:49:02.312 [EACServer] [RegisterClient] Client: 01100001051E2F68 PlayerGUID: 76561198046130024 PlayerIP: 0.0.0.0 OwnerGUID: 76561198046130024 PlayerName: Crymic 01:49:02.719 [EACServer] [QueueClientUpdate] Client: 01100001051E2F68 Session: 1 Status: Client Authenticated Message: Client authenticated. 01:49:02.720 [EAC] Peer 1100001051e2f68 switched EAC state to ClientAuthenticatedLocal 01:49:02.966 [EACServer] [Register Client] Success (1/2). Client: 01100001051E2F68. 01:49:03.032 [EACServer] [Cerberus] [Backend] Connection established. 01:49:03.367 [EACServer] [Register Client] Success (2/2). Client: 01100001051E2F68 01:49:03.367 [EACServer] [QueueClientUpdate] Client: 01100001051E2F68 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 01:49:03.369 [EAC] Peer 1100001051e2f68 switched EAC state to ClientAuthenticatedRemote 01:49:04.338 [Lua] [NetworkServer] Peer 1100001051e2f68 has sent rpc_post_game_notified 01:49:04.339 [Lua] [PeerSM] 1100001051e2f68 :: on_exit Connecting 01:49:04.339 [Lua] [PeerSM] 1100001051e2f68 :: on_enter Loading 01:49:04.339 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001051e2f68 01:49:04.471 [Lua] ### Sending rpc_level_loaded 01:49:04.471 [Lua] #### Has state machine: true, sender: 1100001051e2f68, level_id: 26 01:49:04.471 [Lua] Peer 1100001051e2f68 has loaded the level but not all enemies, so we wait 01:49:04.471 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001051e2f68, connection_key=0) 01:49:04.472 [Lua] [PeerSM] 1100001051e2f68 :: on_exit Loading 01:49:04.472 [Lua] [PeerSM] 1100001051e2f68 :: on_enter LoadingProfilePackages 01:49:04.472 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 1100001051e2f68:1 01:49:04.472 [Lua] Set lobby begin: 01:49:04.472 [Lua] Lobby data level_key = inn_level 01:49:04.472 [Lua] Lobby data player_slot_1 = 0:0 01:49:04.472 [Lua] Lobby data selected_level_key = inn_level 01:49:04.472 [Lua] Lobby data power_level = 785 01:49:04.472 [Lua] Lobby data player_slot_6 = 0:0 01:49:04.472 [Lua] Lobby data num_players = 2 01:49:04.472 [Lua] Lobby data matchmaking = false 01:49:04.472 [Lua] Lobby data host = 110000100a1d9b9 01:49:04.472 [Lua] Lobby data player_slot_4 = 0:0 01:49:04.472 [Lua] Lobby data difficulty = normal 01:49:04.472 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 01:49:04.472 [Lua] Lobby data player_slot_2 = 0:0 01:49:04.472 [Lua] Lobby data country_code = US 01:49:04.473 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 01:49:04.473 [Lua] Lobby data unique_server_name = Crymic 01:49:04.473 [Lua] Set lobby end. 01:49:04.473 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001051e2f68:1, previous profile 0, profile 3] 01:49:04.473 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001051e2f68 | bw:0 | es:110000100a1d9b9 01:49:04.611 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:2 my_peer_id:110000100a1d9b9 01:49:04.611 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:2 my_peer_id:110000100a1d9b9 01:49:04.615 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:2 my_peer_id:110000100a1d9b9 01:49:04.615 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 01:49:04.615 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr, InventoryPackageSynchronizerClient, async-read, 01:49:04.615 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read, 01:49:04.615 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:49:04.615 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, InventoryPackageSynchronizerClient, async-read, 01:49:04.615 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:49:05.333 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 01:49:05.333 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 01:49:05.334 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr 01:49:05.454 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr 01:49:05.454 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr 01:49:05.455 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 01:49:05.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 01:49:05.620 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 01:49:05.621 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 01:49:05.830 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 01:49:05.830 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 01:49:05.831 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green 01:49:05.967 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green 01:49:05.967 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green 01:49:05.967 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p 01:49:06.133 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p 01:49:06.133 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p 01:49:06.143 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 01:49:06.147 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 2 01:49:06.309 [Lua] [VOIP] Peer 1100001051e2f68 joined room 117a7bd805174d57 (my room id "117a7bd805174d57") 01:49:06.344 [Lua] [VOIP] Unmuting voip member: "1100001051e2f68" 01:49:06.344 [Lua] [VOIP] Muting voip out for "1100001051e2f68" due to push_to_talk 01:49:11.209 [Lua] [PeerSM] 1100001051e2f68 :: on_exit LoadingProfilePackages 01:49:11.209 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForEnterGame 01:49:11.214 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 2 01:49:12.048 [Lua] [IngameUI] menu view on_enter hero_view 01:49:12.051 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0700b100 01:49:12.051 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 01:49:12.693 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 01:49:12.693 [Lua] [Matchmaking] Got a handshake request from 1100001051e2f68 with user name 'Fuck Dark Souls' 01:49:12.694 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForEnterGame 01:49:12.694 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForGameObjectSync 01:49:12.701 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001051e2f68 01:49:12.703 [Lua] Set lobby begin: 01:49:12.703 [Lua] Lobby data level_key = inn_level 01:49:12.703 [Lua] Lobby data player_slot_1 = 0:0 01:49:12.703 [Lua] Lobby data selected_level_key = inn_level 01:49:12.703 [Lua] Lobby data power_level = 785 01:49:12.703 [Lua] Lobby data player_slot_6 = 0:0 01:49:12.703 [Lua] Lobby data num_players = 2 01:49:12.703 [Lua] Lobby data matchmaking = false 01:49:12.703 [Lua] Lobby data host = 110000100a1d9b9 01:49:12.703 [Lua] Lobby data player_slot_4 = 0:0 01:49:12.703 [Lua] Lobby data difficulty = normal 01:49:12.703 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 01:49:12.703 [Lua] Lobby data player_slot_2 = 0:0 01:49:12.703 [Lua] Lobby data country_code = US 01:49:12.703 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 01:49:12.703 [Lua] Lobby data unique_server_name = Crymic 01:49:12.703 [Lua] Set lobby end. 01:49:12.703 [Lua] [Matchmaking] Assigned player 1100001051e2f68 to slot 3 when hot join syncing 01:49:12.704 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForGameObjectSync 01:49:12.704 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForPlayers 01:49:12.713 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForPlayers 01:49:12.713 [Lua] [PeerSM] 1100001051e2f68 :: on_enter SpawningPlayer 01:49:12.723 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001051e2f68 01:49:12.723 [Lua] PlayerManager:add_remote_player 1100001051e2f68 01:49:12.723 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=23 01:49:12.723 [Lua] RemotePlayer:create_game_object( ) 23 01:49:12.727 [Lua] [PeerSM] 1100001051e2f68 :: on_exit SpawningPlayer 01:49:12.727 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InGame 01:49:13.325 [Lua] [MOD][VMF][INFO] Added 1100001051e2f68 to the VMF users list. 01:49:13.325 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001051e2f68 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:49:13.325 [Lua] Adding player sync data to peer=1100001051e2f68 local_player_id=1 01:49:13.325 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001051e2f68 go_type=player_unit go_created_func_name=game_object_created_player_unit 01:49:13.325 [Lua] [NetworkServer] Peer 1100001051e2f68 spawned player. 01:49:13.326 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=24 01:49:13.326 [Lua] PlayerManager:assign_unit_ownership Fuck Dark Souls 1100001051e2f68 1 01:49:13.327 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:49:13.328 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001051e2f68 01:49:15.318 [Lua] Set lobby begin: 01:49:15.318 [Lua] Lobby data level_key = inn_level 01:49:15.318 [Lua] Lobby data player_slot_1 = 0:0 01:49:15.318 [Lua] Lobby data selected_level_key = inn_level 01:49:15.318 [Lua] Lobby data power_level = 392 01:49:15.318 [Lua] Lobby data player_slot_6 = 0:0 01:49:15.318 [Lua] Lobby data num_players = 2 01:49:15.319 [Lua] Lobby data matchmaking = false 01:49:15.319 [Lua] Lobby data host = 110000100a1d9b9 01:49:15.319 [Lua] Lobby data player_slot_4 = 0:0 01:49:15.319 [Lua] Lobby data difficulty = normal 01:49:15.319 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 01:49:15.319 [Lua] Lobby data player_slot_2 = 0:0 01:49:15.319 [Lua] Lobby data country_code = US 01:49:15.319 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 01:49:15.319 [Lua] Lobby data unique_server_name = Crymic 01:49:15.319 [Lua] Set lobby end. 01:49:20.359 [Lua] Set lobby begin: 01:49:20.359 [Lua] Lobby data level_key = inn_level 01:49:20.359 [Lua] Lobby data player_slot_1 = 0:0 01:49:20.359 [Lua] Lobby data selected_level_key = inn_level 01:49:20.359 [Lua] Lobby data power_level = 785 01:49:20.359 [Lua] Lobby data player_slot_6 = 0:0 01:49:20.360 [Lua] Lobby data num_players = 2 01:49:20.360 [Lua] Lobby data matchmaking = false 01:49:20.360 [Lua] Lobby data host = 110000100a1d9b9 01:49:20.360 [Lua] Lobby data player_slot_4 = 0:0 01:49:20.360 [Lua] Lobby data difficulty = normal 01:49:20.360 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 01:49:20.360 [Lua] Lobby data player_slot_2 = 0:0 01:49:20.360 [Lua] Lobby data country_code = US 01:49:20.360 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 01:49:20.360 [Lua] Lobby data unique_server_name = Crymic 01:49:20.360 [Lua] Set lobby end. 01:49:36.038 [Lua] [IngameUI] menu view on_exit hero_view 01:49:36.042 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0700b100 01:49:36.042 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 01:49:46.124 [Lua] PlayFabMirror:_commit_internal 2 01:49:46.124 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:49:46.125 [Lua] generate_backend_stats 110000100a1d9b9:1 01:49:46.127 [Lua] [1] = table 01:49:46.127 [Lua] [persistent_value] = 2711 (number) 01:49:46.127 [Lua] [default_value] = 0 (number) 01:49:46.127 [Lua] [value] = 1 (number) 01:49:46.127 [Lua] [dirty] = true (boolean) 01:49:46.127 [Lua] [database_name] = dynamic_objects_destroyed (string) 01:49:46.127 [Lua] [name] = dynamic_objects_destroyed (string) 01:49:46.127 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 2 01:49:46.132 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 2 1 01:49:46.235 [Lua] [PlayFabRequestQueue] EAC Enabled! 2 01:49:46.235 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 2 01:49:46.400 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 2 01:49:46.403 [Lua] commit result success 2 01:50:09.688 [Lua] [IngameUI] menu view on_enter hero_view 01:50:09.691 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0700b100 01:50:09.691 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 01:50:32.071 [Lua] [NetworkServer] Peer 1100001051e2f68 despawned player. 01:50:32.071 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001051e2f68 01:50:32.071 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile 3 to 2 for peer id 1100001051e2f68:1 01:50:32.071 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:3 my_peer_id:110000100a1d9b9 01:50:32.071 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:3 my_peer_id:110000100a1d9b9 01:50:32.071 [Lua] Set lobby begin: 01:50:32.071 [Lua] Lobby data level_key = inn_level 01:50:32.071 [Lua] Lobby data player_slot_1 = 0:0 01:50:32.071 [Lua] Lobby data selected_level_key = inn_level 01:50:32.072 [Lua] Lobby data power_level = 785 01:50:32.072 [Lua] Lobby data player_slot_6 = 0:0 01:50:32.072 [Lua] Lobby data num_players = 2 01:50:32.072 [Lua] Lobby data matchmaking = false 01:50:32.072 [Lua] Lobby data host = 110000100a1d9b9 01:50:32.072 [Lua] Lobby data player_slot_4 = 0:0 01:50:32.072 [Lua] Lobby data difficulty = normal 01:50:32.072 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 01:50:32.072 [Lua] Lobby data player_slot_2 = 0:0 01:50:32.072 [Lua] Lobby data country_code = US 01:50:32.072 [Lua] Lobby data player_slot_3 = 0:0 01:50:32.072 [Lua] Lobby data unique_server_name = Crymic 01:50:32.072 [Lua] Set lobby end. 01:50:32.072 [Lua] Set lobby begin: 01:50:32.072 [Lua] Lobby data level_key = inn_level 01:50:32.072 [Lua] Lobby data player_slot_1 = 0:0 01:50:32.072 [Lua] Lobby data selected_level_key = inn_level 01:50:32.072 [Lua] Lobby data power_level = 785 01:50:32.073 [Lua] Lobby data player_slot_6 = 0:0 01:50:32.073 [Lua] Lobby data num_players = 2 01:50:32.073 [Lua] Lobby data matchmaking = false 01:50:32.073 [Lua] Lobby data host = 110000100a1d9b9 01:50:32.073 [Lua] Lobby data player_slot_4 = 0:0 01:50:32.073 [Lua] Lobby data difficulty = normal 01:50:32.073 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 01:50:32.073 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1 01:50:32.073 [Lua] Lobby data country_code = US 01:50:32.073 [Lua] Lobby data player_slot_3 = 0:0 01:50:32.073 [Lua] Lobby data unique_server_name = Crymic 01:50:32.073 [Lua] Set lobby end. 01:50:32.073 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001051e2f68:1, previous profile 3, profile 2] 01:50:32.073 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:1100001051e2f68 | es:110000100a1d9b9 01:50:32.074 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InGame 01:50:32.074 [Lua] [PeerSM] 1100001051e2f68 :: on_enter LoadingProfilePackages 01:50:32.074 [Lua] [GameNetworkManager] destroying game object with go_id=24 01:50:32.081 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:3 my_peer_id:110000100a1d9b9 01:50:32.082 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 01:50:32.089 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 3 01:50:32.104 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 01:50:32.105 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient 01:50:32.105 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr, InventoryPackageSynchronizerClient 01:50:32.106 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient 01:50:32.108 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, InventoryPackageSynchronizerClient 01:50:32.116 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 01:50:32.238 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:4 my_peer_id:110000100a1d9b9 01:50:32.238 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:4 my_peer_id:110000100a1d9b9 01:50:32.245 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:4 my_peer_id:110000100a1d9b9 01:50:32.245 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 01:50:32.245 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_3p, InventoryPackageSynchronizerClient, async-read, 01:50:32.245 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 01:50:32.245 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_05/wpn_brw_mace_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:50:32.245 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_07, InventoryPackageSynchronizerClient, async-read, 01:50:32.245 [Lua] [PackageManager] Load: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient, async-read, 01:50:32.852 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base 01:50:32.852 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base 01:50:32.854 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_3p 01:50:33.264 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_3p 01:50:33.264 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_3p 01:50:33.265 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 01:50:33.330 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 01:50:33.330 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 01:50:33.330 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_05/wpn_brw_mace_05_runed_01_3p 01:50:33.500 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_05/wpn_brw_mace_05_runed_01_3p 01:50:33.500 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_05/wpn_brw_mace_05_runed_01_3p 01:50:33.500 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_07 01:50:33.581 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_07 01:50:33.581 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_07 01:50:33.582 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_scholar 01:50:33.820 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_scholar 01:50:33.820 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_scholar 01:50:33.830 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 01:50:33.836 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 4 01:50:34.690 [Lua] [IngameUI] menu view on_exit hero_view 01:50:34.693 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0700b100 01:50:34.693 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 01:50:37.734 [Lua] [PeerSM] 1100001051e2f68 :: on_exit LoadingProfilePackages 01:50:37.734 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForEnterGame 01:50:37.741 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 4 01:50:37.744 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForEnterGame 01:50:37.744 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForGameObjectSync 01:50:37.753 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForGameObjectSync 01:50:37.753 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForPlayers 01:50:37.763 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForPlayers 01:50:37.763 [Lua] [PeerSM] 1100001051e2f68 :: on_enter SpawningPlayer 01:50:37.771 [Lua] [PeerSM] 1100001051e2f68 :: on_exit SpawningPlayer 01:50:37.771 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InGame 01:50:37.943 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001051e2f68 go_type=player_unit go_created_func_name=game_object_created_player_unit 01:50:37.943 [Lua] [NetworkServer] Peer 1100001051e2f68 spawned player. 01:50:37.944 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=25 01:50:37.944 [Lua] PlayerManager:assign_unit_ownership Fuck Dark Souls 1100001051e2f68 1 01:50:37.945 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:50:39.094 [Lua] [IngameUI] menu view on_enter character_selection 01:50:39.095 [Lua] hero_fullscreen_menu_on_enter 01:50:39.099 [Lua] [IngameUI] menu view post_update_on_enter table: 0x07145190 01:50:39.099 [World] Spawning level. 01:50:39.100 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 01:50:39.100 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 01:50:39.100 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 01:50:39.100 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 01:50:39.101 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 01:50:39.110 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 01:50:39.110 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewer, async-read, 01:50:39.111 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read, 01:50:39.111 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read, 01:50:39.111 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, MenuWorldPreviewer, async-read, 01:50:39.240 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 01:50:39.240 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer 01:50:39.269 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer 01:50:39.269 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read, 01:50:39.269 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read, 01:50:39.390 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 01:50:39.390 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 01:50:39.391 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 01:50:39.642 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 01:50:39.642 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 01:50:40.502 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:50:40.502 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:50:40.502 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:50:40.503 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer 01:50:40.504 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer 01:50:40.504 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 01:50:40.504 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewer, async-read, 01:50:41.044 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 01:50:41.044 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 01:50:41.045 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 01:50:41.135 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 01:50:41.135 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 01:50:41.141 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer, async-read, 01:50:41.141 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer, async-read, 01:50:41.141 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, MenuWorldPreviewer, async-read, 01:50:41.232 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 01:50:41.232 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer 01:50:41.267 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 01:50:41.267 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer 01:50:41.267 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer, async-read, 01:50:41.267 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer, async-read, 01:50:41.348 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 01:50:41.348 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 01:50:41.348 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 01:50:41.557 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 01:50:41.557 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 01:50:41.557 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 01:50:41.697 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 01:50:41.697 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 01:50:42.214 [Lua] [GameNetworkManager] destroying game object with go_id=22 01:50:42.215 [Lua] [NetworkServer] Peer 110000100a1d9b9 despawned player. 01:50:42.219 [Lua] [LOCAL RPC] rpc_client_request_mark_profile 1 1 01:50:42.219 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile 5 to 1 for peer id 110000100a1d9b9:1 01:50:42.219 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:5 my_peer_id:110000100a1d9b9 01:50:42.219 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:5 my_peer_id:110000100a1d9b9 01:50:42.219 [Lua] Set lobby begin: 01:50:42.219 [Lua] Lobby data level_key = inn_level 01:50:42.220 [Lua] Lobby data player_slot_1 = 0:0 01:50:42.220 [Lua] Lobby data selected_level_key = inn_level 01:50:42.220 [Lua] Lobby data power_level = 785 01:50:42.220 [Lua] Lobby data player_slot_6 = 0:0 01:50:42.220 [Lua] Lobby data num_players = 2 01:50:42.220 [Lua] Lobby data matchmaking = false 01:50:42.220 [Lua] Lobby data host = 110000100a1d9b9 01:50:42.220 [Lua] Lobby data player_slot_4 = 0:0 01:50:42.220 [Lua] Lobby data difficulty = normal 01:50:42.220 [Lua] Lobby data player_slot_5 = 0:0 01:50:42.220 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1 01:50:42.220 [Lua] Lobby data country_code = US 01:50:42.220 [Lua] Lobby data player_slot_3 = 0:0 01:50:42.220 [Lua] Lobby data unique_server_name = Crymic 01:50:42.220 [Lua] Set lobby end. 01:50:42.220 [Lua] Set lobby begin: 01:50:42.220 [Lua] Lobby data level_key = inn_level 01:50:42.220 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1 01:50:42.221 [Lua] Lobby data selected_level_key = inn_level 01:50:42.221 [Lua] Lobby data power_level = 785 01:50:42.221 [Lua] Lobby data player_slot_6 = 0:0 01:50:42.221 [Lua] Lobby data num_players = 2 01:50:42.221 [Lua] Lobby data matchmaking = false 01:50:42.221 [Lua] Lobby data host = 110000100a1d9b9 01:50:42.221 [Lua] Lobby data player_slot_4 = 0:0 01:50:42.221 [Lua] Lobby data difficulty = normal 01:50:42.221 [Lua] Lobby data player_slot_5 = 0:0 01:50:42.221 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1 01:50:42.221 [Lua] Lobby data country_code = US 01:50:42.221 [Lua] Lobby data player_slot_3 = 0:0 01:50:42.221 [Lua] Lobby data unique_server_name = Crymic 01:50:42.222 [Lua] Set lobby end. 01:50:42.222 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100a1d9b9:1, previous profile 5, profile 1] 01:50:42.222 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100a1d9b9 | we:0 | dr:0 | bw:1100001051e2f68 | es:0 01:50:42.224 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InGame 01:50:42.224 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter LoadingProfilePackages 01:50:42.229 [Lua] [LOCAL RPC] rpc_server_request_mark_profile_result 1 1 1 01:50:42.229 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:5 my_peer_id:110000100a1d9b9 01:50:42.229 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:6 my_peer_id:110000100a1d9b9 01:50:42.229 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:6 my_peer_id:110000100a1d9b9 01:50:42.230 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 01:50:42.232 [Save] Saving `save_data` 01:50:42.236 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:6 my_peer_id:110000100a1d9b9 01:50:42.236 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 01:50:42.236 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 01:50:42.236 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 01:50:42.236 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, InventoryPackageSynchronizerClient, async-read, 01:50:42.236 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 01:50:42.236 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:50:42.236 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient, async-read, 01:50:42.236 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 01:50:42.236 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 01:50:42.236 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 01:50:42.236 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:50:42.236 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 5 01:50:42.239 [Save] Save done 01:50:42.249 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 01:50:42.250 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient 01:50:42.250 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient 01:50:42.250 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient 01:50:42.250 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, InventoryPackageSynchronizerClient 01:50:42.251 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, InventoryPackageSynchronizerClient 01:50:42.251 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 01:50:42.251 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient 01:50:42.261 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 01:50:42.338 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 01:50:42.338 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 01:50:42.339 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 01:50:42.352 [Lua] [IngameUI] menu view on_exit character_selection 01:50:42.356 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 01:50:42.356 [Lua] hero_fullscreen_menu_on_exit 01:50:42.357 [Lua] [IngameUI] menu view post_update_on_exit table: 0x07145190 01:50:42.358 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:50:42.358 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:50:42.358 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:50:42.359 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer 01:50:42.360 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer 01:50:42.515 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 01:50:42.515 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 01:50:42.516 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p 01:50:42.711 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p 01:50:42.711 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p 01:50:42.712 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01 01:50:43.062 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01 01:50:43.062 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01 01:50:43.063 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 01:50:43.550 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 01:50:43.550 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 01:50:43.551 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 01:50:43.836 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 01:50:43.836 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 01:50:43.847 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6 01:50:43.850 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 6 01:50:44.092 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit LoadingProfilePackages 01:50:44.092 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForEnterGame 01:50:44.096 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 6 01:50:44.096 [Lua] [LOCAL RPC] rpc_loading_synced 01:50:44.102 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForEnterGame 01:50:44.102 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForGameObjectSync 01:50:44.113 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForGameObjectSync 01:50:44.113 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForPlayers 01:50:44.122 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForPlayers 01:50:44.122 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter SpawningPlayer 01:50:44.131 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit SpawningPlayer 01:50:44.131 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InGame 01:50:44.135 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 1 Vector3(1.56097, -1.58661, 5.01789) Vector4(0, 0, 0.310252, -0.950654) false 100 100 1 1 1 01:50:44.135 [Lua] PlayerManager:rpc_to_client_spawn_player(110000100a1d9b9, 1, Vector3(1.56097, -1.58661, 5.01789), Vector4(0, 0, 0.310252, -0.950654)) 01:50:44.135 [Lua] PlayerManager:rpc_to_client_spawn_player() 01:50:44.138 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:50:44.139 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:50:44.139 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 01:50:44.139 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=27 01:50:45.357 [Lua] PlayFabMirror:_commit_internal 3 01:50:45.357 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:50:45.358 [Lua] generate_backend_stats 110000100a1d9b9:1 01:50:45.360 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:50:45.367 [Lua] commit result success 3 01:51:06.528 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:7 my_peer_id:110000100a1d9b9 01:51:06.528 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:7 my_peer_id:110000100a1d9b9 01:51:06.532 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:7 my_peer_id:110000100a1d9b9 01:51:06.532 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:51:06.565 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_3p, InventoryPackageSynchronizerClient 01:51:06.965 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 01:51:06.965 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 01:51:06.976 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7 01:51:06.983 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 7 01:51:07.979 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 7 01:51:08.691 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:8 my_peer_id:110000100a1d9b9 01:51:08.691 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:8 my_peer_id:110000100a1d9b9 01:51:08.698 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:8 my_peer_id:110000100a1d9b9 01:51:08.698 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:51:08.734 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_05/wpn_brw_mace_05_runed_01_3p, InventoryPackageSynchronizerClient 01:51:08.925 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p 01:51:08.925 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p 01:51:08.937 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8 01:51:08.944 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 8 01:51:09.551 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 8 01:51:28.584 [Lua] [IngameUI] menu view on_enter hero_view 01:51:28.587 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0700b100 01:51:28.587 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 01:51:28.599 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 01:51:28.599 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 01:51:28.600 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 01:51:28.600 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 01:51:28.605 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 01:51:29.170 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 01:51:29.170 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 01:51:29.179 [World] Spawning level. 01:51:29.193 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 01:51:29.193 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewer, async-read, 01:51:29.352 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 01:51:29.352 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read, 01:51:29.352 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, MenuWorldPreviewer, async-read, 01:51:29.352 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:51:29.352 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 01:51:29.352 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:51:29.352 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read, 01:51:30.692 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 01:51:30.693 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:51:30.693 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:51:30.693 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:51:30.693 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:51:30.693 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:51:30.697 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 01:51:30.697 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 01:51:30.698 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 01:51:30.701 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 01:51:30.701 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 01:51:30.708 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 01:51:33.482 [Lua] [Matchmaking] Cancelling matchmaking 01:51:33.482 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 01:51:33.609 [Lua] [IngameUI] menu view on_exit hero_view 01:51:33.615 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0700b100 01:51:33.615 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 01:51:33.615 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 01:51:33.615 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 01:51:33.615 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 01:51:33.615 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 01:51:35.154 [Lua] LEVEL KEY: magnus 01:51:35.154 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 01:51:35.154 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 01:51:35.156 [Lua] Set lobby begin: 01:51:35.156 [Lua] Lobby data level_key = inn_level 01:51:35.156 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1 01:51:35.156 [Lua] Lobby data selected_level_key = inn_level 01:51:35.156 [Lua] Lobby data power_level = 785 01:51:35.156 [Lua] Lobby data player_slot_6 = 0:0 01:51:35.156 [Lua] Lobby data num_players = 2 01:51:35.156 [Lua] Lobby data matchmaking = false 01:51:35.156 [Lua] Lobby data host = 110000100a1d9b9 01:51:35.156 [Lua] Lobby data player_slot_4 = 0:0 01:51:35.156 [Lua] Lobby data difficulty = normal 01:51:35.156 [Lua] Lobby data player_slot_5 = 0:0 01:51:35.156 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1 01:51:35.157 [Lua] Lobby data country_code = US 01:51:35.157 [Lua] Lobby data player_slot_3 = 0:0 01:51:35.157 [Lua] Lobby data unique_server_name = Crymic 01:51:35.157 [Lua] Set lobby end. 01:51:35.157 [Lua] [PartyManager] Leader is set to 110000100a1d9b9 01:51:35.158 [Lua] [MATCHMAKING] - Hosting game on level: inn_level magnus 01:51:35.158 [Lua] [LevelTransitionHandler] set_next_level( magnus ) 01:51:35.158 [Lua] Set lobby begin: 01:51:35.158 [Lua] Lobby data twitch_enabled = false 01:51:35.158 [Lua] Lobby data power_level = 785 01:51:35.158 [Lua] Lobby data player_slot_6 = 0:0 01:51:35.158 [Lua] Lobby data num_players = 2 01:51:35.158 [Lua] Lobby data host = 110000100a1d9b9 01:51:35.158 [Lua] Lobby data game_mode = custom 01:51:35.158 [Lua] Lobby data difficulty = normal 01:51:35.158 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1 01:51:35.158 [Lua] Lobby data selected_level_key = magnus 01:51:35.158 [Lua] Lobby data quick_game = false 01:51:35.158 [Lua] Lobby data matchmaking = false 01:51:35.158 [Lua] Lobby data level_key = inn_level 01:51:35.159 [Lua] Lobby data player_slot_4 = 0:0 01:51:35.159 [Lua] Lobby data unique_server_name = Crymic 01:51:35.159 [Lua] Lobby data player_slot_5 = 0:0 01:51:35.159 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1 01:51:35.159 [Lua] Lobby data country_code = US 01:51:35.159 [Lua] Lobby data player_slot_3 = 0:0 01:51:35.159 [Lua] Lobby data eac_authorized = true 01:51:35.159 [Lua] Set lobby end. 01:51:35.159 [Lua] Set lobby begin: 01:51:35.159 [Lua] Lobby data twitch_enabled = false 01:51:35.159 [Lua] Lobby data power_level = 785 01:51:35.159 [Lua] Lobby data player_slot_6 = 0:0 01:51:35.159 [Lua] Lobby data num_players = 2 01:51:35.159 [Lua] Lobby data host = 110000100a1d9b9 01:51:35.159 [Lua] Lobby data game_mode = custom 01:51:35.160 [Lua] Lobby data is_private = true 01:51:35.160 [Lua] Lobby data difficulty = normal 01:51:35.160 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1 01:51:35.160 [Lua] Lobby data selected_level_key = magnus 01:51:35.160 [Lua] Lobby data quick_game = false 01:51:35.160 [Lua] Lobby data matchmaking = false 01:51:35.160 [Lua] Lobby data level_key = inn_level 01:51:35.160 [Lua] Lobby data player_slot_4 = 0:0 01:51:35.160 [Lua] Lobby data unique_server_name = Crymic 01:51:35.160 [Lua] Lobby data player_slot_5 = 0:0 01:51:35.160 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1 01:51:35.160 [Lua] Lobby data country_code = US 01:51:35.160 [Lua] Lobby data player_slot_3 = 0:0 01:51:35.160 [Lua] Lobby data eac_authorized = true 01:51:35.160 [Lua] Set lobby end. 01:51:35.163 [Lua] [ChatManager][1]System: Starting hosted game... 01:51:35.163 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 01:51:35.163 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 01:51:35.166 [Lua] [LOCAL RPC] rpc_client_complete_vote 1 01:51:37.473 [Lua] [IngameUI] menu view on_enter hero_view 01:51:37.477 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0700b100 01:51:37.477 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 01:51:37.490 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 01:51:37.490 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 01:51:37.491 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 01:51:37.491 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 01:51:37.496 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 01:51:38.022 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 01:51:38.022 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 01:51:38.032 [World] Spawning level. 01:51:38.047 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 01:51:38.047 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewer, async-read, 01:51:38.075 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 01:51:38.075 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read, 01:51:38.076 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, MenuWorldPreviewer, async-read, 01:51:38.076 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:51:38.076 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 01:51:38.076 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:51:38.076 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read, 01:51:39.542 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 01:51:39.542 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory 01:51:39.547 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 01:51:39.547 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout 01:51:40.963 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:51:40.963 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 01:51:40.963 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:51:40.963 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read, 01:51:40.963 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:51:40.963 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, MenuWorldPreviewer, async-read, 01:51:40.980 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:9 my_peer_id:110000100a1d9b9 01:51:40.980 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:9 my_peer_id:110000100a1d9b9 01:51:40.995 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 1 9 01:51:40.995 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:9 my_peer_id:110000100a1d9b9 01:51:40.995 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, InventoryPackageSynchronizerClient, async-read, 01:51:41.035 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient 01:51:41.081 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01 01:51:41.081 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01 01:51:41.096 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9 01:51:41.103 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 9 01:51:41.283 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 9 01:51:43.015 [Lua] [IngameUI] menu view on_exit hero_view 01:51:43.019 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0700b100 01:51:43.019 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 01:51:43.019 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 01:51:43.019 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 01:51:43.019 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:51:43.019 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:51:43.019 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:51:43.019 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:51:43.019 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:51:43.027 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 01:51:43.027 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory 01:51:43.027 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout 01:51:43.707 [Lua] PlayFabMirror:_commit_internal 4 01:51:43.707 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 3 01:51:43.707 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:51:43.708 [Lua] generate_backend_stats 110000100a1d9b9:1 01:51:43.710 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:51:43.716 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 3 01:51:43.850 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 3 01:51:43.854 [Lua] commit result success 4 01:51:55.570 [Lua] [IngameUI] menu view on_enter hero_view 01:51:55.573 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0700b100 01:51:55.573 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 01:51:55.587 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 01:51:55.589 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 01:51:55.590 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 01:51:55.590 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 01:51:55.598 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 01:51:56.136 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 01:51:56.136 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 01:51:56.146 [World] Spawning level. 01:51:56.164 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 01:51:56.164 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewer, async-read, 01:51:56.304 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 01:51:56.304 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read, 01:51:56.304 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, MenuWorldPreviewer, async-read, 01:51:56.304 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:51:56.304 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 01:51:56.304 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:51:56.304 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read, 01:51:56.404 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 01:51:56.404 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 01:51:56.404 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:51:56.404 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:51:56.404 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:51:56.405 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:51:56.405 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:51:56.409 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 01:51:56.409 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 01:51:56.409 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 01:51:56.414 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 01:51:56.414 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 01:51:56.420 [World] Spawning level. 01:51:56.420 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 01:51:56.420 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 01:51:56.421 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 01:51:56.421 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 01:51:56.421 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 01:51:56.421 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 01:51:56.421 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 01:51:56.421 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 01:51:56.421 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 01:51:58.161 [Lua] [IngameUI] menu view on_exit hero_view 01:51:58.164 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0700b100 01:51:58.164 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 01:51:59.668 [Lua] [IngameUI] menu view on_enter hero_view 01:51:59.671 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0700b100 01:51:59.671 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 01:51:59.682 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 01:51:59.683 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 01:51:59.684 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 01:51:59.684 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 01:51:59.689 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 01:52:00.219 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 01:52:00.219 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 01:52:00.227 [World] Spawning level. 01:52:00.239 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 01:52:00.239 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewer, async-read, 01:52:00.266 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 01:52:00.266 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read, 01:52:00.266 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, MenuWorldPreviewer, async-read, 01:52:00.266 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:52:00.266 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 01:52:00.266 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:52:00.266 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read, 01:52:00.573 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 01:52:00.573 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory 01:52:00.578 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 01:52:00.578 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout 01:52:03.193 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:52:03.193 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 01:52:03.193 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:52:03.193 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read, 01:52:03.198 [Lua] [GameNetworkManager] destroying game object with go_id=27 01:52:03.199 [Lua] [NetworkServer] Peer 110000100a1d9b9 despawned player. 01:52:03.208 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:52:03.208 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:52:03.208 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:52:03.208 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:52:03.208 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:52:03.208 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 01:52:03.208 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland, MenuWorldPreviewer, async-read, 01:52:03.208 [Lua] [LOCAL RPC] rpc_client_request_mark_profile 1 1 01:52:03.208 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile 1 to 1 for peer id 110000100a1d9b9:1 01:52:03.208 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:10 my_peer_id:110000100a1d9b9 01:52:03.208 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:10 my_peer_id:110000100a1d9b9 01:52:03.208 [Lua] Set lobby begin: 01:52:03.208 [Lua] Lobby data twitch_enabled = false 01:52:03.208 [Lua] Lobby data power_level = 785 01:52:03.208 [Lua] Lobby data player_slot_6 = 0:0 01:52:03.208 [Lua] Lobby data num_players = 2 01:52:03.208 [Lua] Lobby data host = 110000100a1d9b9 01:52:03.208 [Lua] Lobby data game_mode = custom 01:52:03.208 [Lua] Lobby data is_private = true 01:52:03.209 [Lua] Lobby data difficulty = normal 01:52:03.209 [Lua] Lobby data player_slot_1 = 0:0 01:52:03.209 [Lua] Lobby data selected_level_key = magnus 01:52:03.209 [Lua] Lobby data quick_game = false 01:52:03.209 [Lua] Lobby data matchmaking = false 01:52:03.209 [Lua] Lobby data level_key = inn_level 01:52:03.209 [Lua] Lobby data player_slot_4 = 0:0 01:52:03.209 [Lua] Lobby data unique_server_name = Crymic 01:52:03.209 [Lua] Lobby data player_slot_5 = 0:0 01:52:03.209 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1 01:52:03.209 [Lua] Lobby data country_code = US 01:52:03.209 [Lua] Lobby data player_slot_3 = 0:0 01:52:03.209 [Lua] Lobby data eac_authorized = true 01:52:03.209 [Lua] Set lobby end. 01:52:03.209 [Lua] Set lobby begin: 01:52:03.209 [Lua] Lobby data twitch_enabled = false 01:52:03.209 [Lua] Lobby data power_level = 785 01:52:03.209 [Lua] Lobby data player_slot_6 = 0:0 01:52:03.209 [Lua] Lobby data num_players = 2 01:52:03.209 [Lua] Lobby data host = 110000100a1d9b9 01:52:03.209 [Lua] Lobby data game_mode = custom 01:52:03.209 [Lua] Lobby data is_private = true 01:52:03.209 [Lua] Lobby data difficulty = normal 01:52:03.210 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1 01:52:03.210 [Lua] Lobby data selected_level_key = magnus 01:52:03.210 [Lua] Lobby data quick_game = false 01:52:03.210 [Lua] Lobby data matchmaking = false 01:52:03.210 [Lua] Lobby data level_key = inn_level 01:52:03.210 [Lua] Lobby data player_slot_4 = 0:0 01:52:03.210 [Lua] Lobby data unique_server_name = Crymic 01:52:03.210 [Lua] Lobby data player_slot_5 = 0:0 01:52:03.210 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1 01:52:03.210 [Lua] Lobby data country_code = US 01:52:03.210 [Lua] Lobby data player_slot_3 = 0:0 01:52:03.210 [Lua] Lobby data eac_authorized = true 01:52:03.210 [Lua] Set lobby end. 01:52:03.210 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100a1d9b9:1, previous profile 1, profile 1] 01:52:03.210 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100a1d9b9 | we:0 | dr:0 | bw:1100001051e2f68 | es:0 01:52:03.220 [Lua] [LOCAL RPC] rpc_server_request_mark_profile_result 1 1 1 01:52:03.220 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:10 my_peer_id:110000100a1d9b9 01:52:03.220 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:11 my_peer_id:110000100a1d9b9 01:52:03.220 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:11 my_peer_id:110000100a1d9b9 01:52:03.227 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10 01:52:03.228 [Lua] [NetworkServer] Peer 110000100a1d9b9 respawn player. 01:52:03.236 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:11 my_peer_id:110000100a1d9b9 01:52:03.236 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, InventoryPackageSynchronizerClient, async-read, 01:52:03.236 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland, InventoryPackageSynchronizerClient, async-read, 01:52:03.236 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 01:52:03.236 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 01:52:03.236 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 01:52:03.236 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 01:52:03.236 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:52:03.236 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 01:52:03.236 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 01:52:03.236 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 01:52:03.236 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:52:03.236 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 10 01:52:03.243 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InGame 01:52:03.243 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter SpawningPlayer 01:52:03.272 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, InventoryPackageSynchronizerClient 01:52:03.365 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland 01:52:03.365 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland 01:52:03.374 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 01:52:03.374 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read, 01:52:03.374 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, MenuWorldPreviewer, async-read, 01:52:03.374 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:52:03.374 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 01:52:03.374 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:52:03.374 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read, 01:52:03.380 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11 01:52:03.389 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 11 01:52:03.687 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit SpawningPlayer 01:52:03.687 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InGame 01:52:03.696 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 11 01:52:03.696 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 1 Vector3(7.56135, -0.721846, 5.16373) Vector4(0, 0, 0.618561, -0.785737) false 100 100 1 1 1 01:52:03.696 [Lua] PlayerManager:rpc_to_client_spawn_player(110000100a1d9b9, 1, Vector3(7.56135, -0.721846, 5.16373), Vector4(0, 0, 0.618561, -0.785737)) 01:52:03.696 [Lua] PlayerManager:rpc_to_client_spawn_player() 01:52:03.698 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:52:03.699 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:52:03.699 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 01:52:03.699 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=29 01:52:04.971 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:52:04.971 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 01:52:04.971 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:52:04.971 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read, 01:52:04.974 [Lua] [GameNetworkManager] destroying game object with go_id=29 01:52:04.976 [Lua] [NetworkServer] Peer 110000100a1d9b9 despawned player. 01:52:04.984 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:52:04.984 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:52:04.984 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:52:04.984 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:52:04.984 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:52:04.984 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 01:52:04.984 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, MenuWorldPreviewer, async-read, 01:52:04.984 [Lua] [LOCAL RPC] rpc_client_request_mark_profile 1 1 01:52:04.984 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile 1 to 1 for peer id 110000100a1d9b9:1 01:52:04.984 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:12 my_peer_id:110000100a1d9b9 01:52:04.984 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:12 my_peer_id:110000100a1d9b9 01:52:04.984 [Lua] Set lobby begin: 01:52:04.984 [Lua] Lobby data twitch_enabled = false 01:52:04.984 [Lua] Lobby data power_level = 785 01:52:04.984 [Lua] Lobby data player_slot_6 = 0:0 01:52:04.984 [Lua] Lobby data num_players = 2 01:52:04.984 [Lua] Lobby data host = 110000100a1d9b9 01:52:04.984 [Lua] Lobby data game_mode = custom 01:52:04.984 [Lua] Lobby data is_private = true 01:52:04.984 [Lua] Lobby data difficulty = normal 01:52:04.984 [Lua] Lobby data player_slot_1 = 0:0 01:52:04.984 [Lua] Lobby data selected_level_key = magnus 01:52:04.984 [Lua] Lobby data quick_game = false 01:52:04.984 [Lua] Lobby data matchmaking = false 01:52:04.984 [Lua] Lobby data level_key = inn_level 01:52:04.984 [Lua] Lobby data player_slot_4 = 0:0 01:52:04.984 [Lua] Lobby data unique_server_name = Crymic 01:52:04.984 [Lua] Lobby data player_slot_5 = 0:0 01:52:04.984 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1 01:52:04.985 [Lua] Lobby data country_code = US 01:52:04.985 [Lua] Lobby data player_slot_3 = 0:0 01:52:04.985 [Lua] Lobby data eac_authorized = true 01:52:04.985 [Lua] Set lobby end. 01:52:04.985 [Lua] Set lobby begin: 01:52:04.985 [Lua] Lobby data twitch_enabled = false 01:52:04.985 [Lua] Lobby data power_level = 785 01:52:04.985 [Lua] Lobby data player_slot_6 = 0:0 01:52:04.985 [Lua] Lobby data num_players = 2 01:52:04.985 [Lua] Lobby data host = 110000100a1d9b9 01:52:04.985 [Lua] Lobby data game_mode = custom 01:52:04.985 [Lua] Lobby data is_private = true 01:52:04.985 [Lua] Lobby data difficulty = normal 01:52:04.985 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1 01:52:04.985 [Lua] Lobby data selected_level_key = magnus 01:52:04.985 [Lua] Lobby data quick_game = false 01:52:04.985 [Lua] Lobby data matchmaking = false 01:52:04.985 [Lua] Lobby data level_key = inn_level 01:52:04.985 [Lua] Lobby data player_slot_4 = 0:0 01:52:04.985 [Lua] Lobby data unique_server_name = Crymic 01:52:04.985 [Lua] Lobby data player_slot_5 = 0:0 01:52:04.985 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1 01:52:04.985 [Lua] Lobby data country_code = US 01:52:04.986 [Lua] Lobby data player_slot_3 = 0:0 01:52:04.986 [Lua] Lobby data eac_authorized = true 01:52:04.986 [Lua] Set lobby end. 01:52:04.986 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100a1d9b9:1, previous profile 1, profile 1] 01:52:04.986 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100a1d9b9 | we:0 | dr:0 | bw:1100001051e2f68 | es:0 01:52:04.997 [Lua] [LOCAL RPC] rpc_server_request_mark_profile_result 1 1 1 01:52:04.997 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:12 my_peer_id:110000100a1d9b9 01:52:04.997 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:13 my_peer_id:110000100a1d9b9 01:52:04.997 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:13 my_peer_id:110000100a1d9b9 01:52:05.003 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12 01:52:05.004 [Lua] [NetworkServer] Peer 110000100a1d9b9 respawn player. 01:52:05.014 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:13 my_peer_id:110000100a1d9b9 01:52:05.014 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, InventoryPackageSynchronizerClient, async-read, 01:52:05.014 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 01:52:05.014 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 01:52:05.014 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 01:52:05.014 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 01:52:05.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:52:05.014 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, InventoryPackageSynchronizerClient, async-read, 01:52:05.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 01:52:05.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 01:52:05.014 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 01:52:05.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:52:05.014 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 12 01:52:05.021 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InGame 01:52:05.021 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter SpawningPlayer 01:52:05.050 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland, InventoryPackageSynchronizerClient 01:52:05.147 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland 01:52:05.147 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland 01:52:05.158 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 01:52:05.158 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read, 01:52:05.158 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, MenuWorldPreviewer, async-read, 01:52:05.158 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:52:05.158 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 01:52:05.158 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:52:05.158 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read, 01:52:05.164 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 13 01:52:05.176 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 13 01:52:05.366 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit SpawningPlayer 01:52:05.366 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InGame 01:52:05.375 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 13 01:52:05.375 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 1 Vector3(7.56135, -0.721846, 5.16373) Vector4(0, 0, 0.618561, -0.785737) false 100 100 1 1 1 01:52:05.375 [Lua] PlayerManager:rpc_to_client_spawn_player(110000100a1d9b9, 1, Vector3(7.56135, -0.721846, 5.16373), Vector4(0, 0, 0.618561, -0.785737)) 01:52:05.375 [Lua] PlayerManager:rpc_to_client_spawn_player() 01:52:05.378 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:52:05.378 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:52:05.378 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 01:52:05.378 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31 01:52:09.605 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:52:09.605 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 01:52:09.605 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:52:09.605 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read, 01:52:09.608 [Lua] [GameNetworkManager] destroying game object with go_id=31 01:52:09.609 [Lua] [NetworkServer] Peer 110000100a1d9b9 despawned player. 01:52:09.616 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:52:09.616 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:52:09.616 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:52:09.616 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:52:09.616 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:52:09.616 [Lua] [PackageManager] Load: units/beings/player/witch_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 01:52:09.616 [Lua] [LOCAL RPC] rpc_client_request_mark_profile 1 1 01:52:09.616 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile 1 to 1 for peer id 110000100a1d9b9:1 01:52:09.616 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:14 my_peer_id:110000100a1d9b9 01:52:09.616 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:14 my_peer_id:110000100a1d9b9 01:52:09.616 [Lua] Set lobby begin: 01:52:09.616 [Lua] Lobby data twitch_enabled = false 01:52:09.616 [Lua] Lobby data power_level = 785 01:52:09.616 [Lua] Lobby data player_slot_6 = 0:0 01:52:09.616 [Lua] Lobby data num_players = 2 01:52:09.616 [Lua] Lobby data host = 110000100a1d9b9 01:52:09.616 [Lua] Lobby data game_mode = custom 01:52:09.616 [Lua] Lobby data is_private = true 01:52:09.616 [Lua] Lobby data difficulty = normal 01:52:09.616 [Lua] Lobby data player_slot_1 = 0:0 01:52:09.616 [Lua] Lobby data selected_level_key = magnus 01:52:09.616 [Lua] Lobby data quick_game = false 01:52:09.617 [Lua] Lobby data matchmaking = false 01:52:09.617 [Lua] Lobby data level_key = inn_level 01:52:09.617 [Lua] Lobby data player_slot_4 = 0:0 01:52:09.617 [Lua] Lobby data unique_server_name = Crymic 01:52:09.617 [Lua] Lobby data player_slot_5 = 0:0 01:52:09.617 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1 01:52:09.617 [Lua] Lobby data country_code = US 01:52:09.617 [Lua] Lobby data player_slot_3 = 0:0 01:52:09.617 [Lua] Lobby data eac_authorized = true 01:52:09.617 [Lua] Set lobby end. 01:52:09.617 [Lua] Set lobby begin: 01:52:09.617 [Lua] Lobby data twitch_enabled = false 01:52:09.617 [Lua] Lobby data power_level = 785 01:52:09.617 [Lua] Lobby data player_slot_6 = 0:0 01:52:09.617 [Lua] Lobby data num_players = 2 01:52:09.617 [Lua] Lobby data host = 110000100a1d9b9 01:52:09.617 [Lua] Lobby data game_mode = custom 01:52:09.617 [Lua] Lobby data is_private = true 01:52:09.617 [Lua] Lobby data difficulty = normal 01:52:09.617 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1 01:52:09.617 [Lua] Lobby data selected_level_key = magnus 01:52:09.618 [Lua] Lobby data quick_game = false 01:52:09.618 [Lua] Lobby data matchmaking = false 01:52:09.618 [Lua] Lobby data level_key = inn_level 01:52:09.618 [Lua] Lobby data player_slot_4 = 0:0 01:52:09.618 [Lua] Lobby data unique_server_name = Crymic 01:52:09.618 [Lua] Lobby data player_slot_5 = 0:0 01:52:09.618 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1 01:52:09.618 [Lua] Lobby data country_code = US 01:52:09.618 [Lua] Lobby data player_slot_3 = 0:0 01:52:09.618 [Lua] Lobby data eac_authorized = true 01:52:09.618 [Lua] Set lobby end. 01:52:09.618 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100a1d9b9:1, previous profile 1, profile 1] 01:52:09.618 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100a1d9b9 | we:0 | dr:0 | bw:1100001051e2f68 | es:0 01:52:09.629 [Lua] [LOCAL RPC] rpc_server_request_mark_profile_result 1 1 1 01:52:09.629 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:14 my_peer_id:110000100a1d9b9 01:52:09.629 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:15 my_peer_id:110000100a1d9b9 01:52:09.629 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:15 my_peer_id:110000100a1d9b9 01:52:09.635 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 14 01:52:09.636 [Lua] [NetworkServer] Peer 110000100a1d9b9 respawn player. 01:52:09.646 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:15 my_peer_id:110000100a1d9b9 01:52:09.646 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, InventoryPackageSynchronizerClient, async-read, 01:52:09.646 [Lua] [PackageManager] Load: units/beings/player/witch_hunter/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 01:52:09.646 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 01:52:09.646 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 01:52:09.646 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 01:52:09.646 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 01:52:09.646 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 01:52:09.646 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:52:09.646 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:52:09.646 [Lua] [PackageManager] Load: units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 01:52:09.646 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 14 01:52:09.651 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InGame 01:52:09.651 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter SpawningPlayer 01:52:09.668 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 01:52:09.680 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, InventoryPackageSynchronizerClient 01:52:09.680 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 01:52:10.320 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter/third_person_base/chr_third_person_base 01:52:10.320 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter/third_person_base/chr_third_person_base 01:52:10.321 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh 01:52:10.330 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[14cc5e8d] 01:52:10.330 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d05dbc52] 01:52:10.330 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 01:52:10.330 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read, 01:52:10.330 [Lua] [MenuWorldPreviewer]:equip_item() - Skipping equipping of item(witchhunter_hat_0005), because equipped skin(skin_wh_default) wants to hide it 01:52:10.330 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:52:10.330 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 01:52:10.330 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:52:10.330 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read, 01:52:10.566 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh 01:52:10.567 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh 01:52:10.584 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 15 01:52:10.595 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 15 01:52:10.600 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit SpawningPlayer 01:52:10.600 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InGame 01:52:10.609 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 15 01:52:10.609 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 1 Vector3(7.56135, -0.721846, 5.16373) Vector4(0, 0, 0.618561, -0.785737) false 100 100 1 1 1 01:52:10.609 [Lua] PlayerManager:rpc_to_client_spawn_player(110000100a1d9b9, 1, Vector3(7.56135, -0.721846, 5.16373), Vector4(0, 0, 0.618561, -0.785737)) 01:52:10.609 [Lua] PlayerManager:rpc_to_client_spawn_player() 01:52:10.611 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:52:10.611 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:52:10.611 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 01:52:10.611 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33 01:52:12.110 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:52:12.110 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 01:52:12.110 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:52:12.110 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read, 01:52:12.110 [Lua] [MenuWorldPreviewer]:equip_item() - Skipping equipping of item(witchhunter_hat_0005), because equipped skin(skin_wh_default) wants to hide it 01:52:12.114 [Lua] [GameNetworkManager] destroying game object with go_id=33 01:52:12.115 [Lua] [NetworkServer] Peer 110000100a1d9b9 despawned player. 01:52:12.122 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:52:12.122 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:52:12.122 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:52:12.122 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 01:52:12.122 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[60345607] 01:52:12.122 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[686f5b45] 01:52:12.123 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 01:52:12.123 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read, 01:52:12.123 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, MenuWorldPreviewer, async-read, 01:52:12.123 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:52:12.123 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 01:52:12.123 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:52:12.123 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read, 01:52:12.123 [Lua] [LOCAL RPC] rpc_client_request_mark_profile 1 1 01:52:12.123 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile 1 to 1 for peer id 110000100a1d9b9:1 01:52:12.123 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:16 my_peer_id:110000100a1d9b9 01:52:12.123 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:16 my_peer_id:110000100a1d9b9 01:52:12.123 [Lua] Set lobby begin: 01:52:12.123 [Lua] Lobby data twitch_enabled = false 01:52:12.123 [Lua] Lobby data power_level = 785 01:52:12.123 [Lua] Lobby data player_slot_6 = 0:0 01:52:12.123 [Lua] Lobby data num_players = 2 01:52:12.123 [Lua] Lobby data host = 110000100a1d9b9 01:52:12.123 [Lua] Lobby data game_mode = custom 01:52:12.123 [Lua] Lobby data is_private = true 01:52:12.123 [Lua] Lobby data difficulty = normal 01:52:12.123 [Lua] Lobby data player_slot_1 = 0:0 01:52:12.123 [Lua] Lobby data selected_level_key = magnus 01:52:12.123 [Lua] Lobby data quick_game = false 01:52:12.123 [Lua] Lobby data matchmaking = false 01:52:12.124 [Lua] Lobby data level_key = inn_level 01:52:12.124 [Lua] Lobby data player_slot_4 = 0:0 01:52:12.124 [Lua] Lobby data unique_server_name = Crymic 01:52:12.124 [Lua] Lobby data player_slot_5 = 0:0 01:52:12.124 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1 01:52:12.124 [Lua] Lobby data country_code = US 01:52:12.124 [Lua] Lobby data player_slot_3 = 0:0 01:52:12.124 [Lua] Lobby data eac_authorized = true 01:52:12.124 [Lua] Set lobby end. 01:52:12.124 [Lua] Set lobby begin: 01:52:12.124 [Lua] Lobby data twitch_enabled = false 01:52:12.124 [Lua] Lobby data power_level = 785 01:52:12.124 [Lua] Lobby data player_slot_6 = 0:0 01:52:12.124 [Lua] Lobby data num_players = 2 01:52:12.124 [Lua] Lobby data host = 110000100a1d9b9 01:52:12.124 [Lua] Lobby data game_mode = custom 01:52:12.124 [Lua] Lobby data is_private = true 01:52:12.125 [Lua] Lobby data difficulty = normal 01:52:12.125 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1 01:52:12.125 [Lua] Lobby data selected_level_key = magnus 01:52:12.125 [Lua] Lobby data quick_game = false 01:52:12.125 [Lua] Lobby data matchmaking = false 01:52:12.125 [Lua] Lobby data level_key = inn_level 01:52:12.125 [Lua] Lobby data player_slot_4 = 0:0 01:52:12.125 [Lua] Lobby data unique_server_name = Crymic 01:52:12.125 [Lua] Lobby data player_slot_5 = 0:0 01:52:12.125 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1 01:52:12.125 [Lua] Lobby data country_code = US 01:52:12.125 [Lua] Lobby data player_slot_3 = 0:0 01:52:12.125 [Lua] Lobby data eac_authorized = true 01:52:12.125 [Lua] Set lobby end. 01:52:12.125 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100a1d9b9:1, previous profile 1, profile 1] 01:52:12.125 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100a1d9b9 | we:0 | dr:0 | bw:1100001051e2f68 | es:0 01:52:12.136 [Lua] [LOCAL RPC] rpc_server_request_mark_profile_result 1 1 1 01:52:12.136 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:16 my_peer_id:110000100a1d9b9 01:52:12.136 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:17 my_peer_id:110000100a1d9b9 01:52:12.136 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:17 my_peer_id:110000100a1d9b9 01:52:12.142 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 16 01:52:12.143 [Lua] [NetworkServer] Peer 110000100a1d9b9 respawn player. 01:52:12.151 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:17 my_peer_id:110000100a1d9b9 01:52:12.151 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, InventoryPackageSynchronizerClient, async-read, 01:52:12.151 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 01:52:12.151 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 01:52:12.151 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 01:52:12.151 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 01:52:12.151 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 01:52:12.151 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:52:12.151 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 01:52:12.151 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:52:12.151 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 01:52:12.151 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 16 01:52:12.156 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 17 01:52:12.156 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InGame 01:52:12.156 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter SpawningPlayer 01:52:12.166 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 17 01:52:12.185 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 01:52:12.185 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 01:52:12.269 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit SpawningPlayer 01:52:12.269 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InGame 01:52:12.278 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 17 01:52:12.278 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 1 Vector3(7.56135, -0.721846, 5.16373) Vector4(0, 0, 0.618561, -0.785737) false 100 100 1 1 1 01:52:12.278 [Lua] PlayerManager:rpc_to_client_spawn_player(110000100a1d9b9, 1, Vector3(7.56135, -0.721846, 5.16373), Vector4(0, 0, 0.618561, -0.785737)) 01:52:12.278 [Lua] PlayerManager:rpc_to_client_spawn_player() 01:52:12.279 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cfb93656] 01:52:12.279 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7bfa23dc] 01:52:12.279 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[4213386a] 01:52:12.279 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b3134f67] 01:52:12.279 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[62df7c18] 01:52:12.280 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:52:12.280 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:52:12.280 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 01:52:12.281 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35 01:52:13.461 [Lua] PlayFabMirror:_commit_internal 5 01:52:13.461 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 4 01:52:13.461 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:52:13.462 [Lua] generate_backend_stats 110000100a1d9b9:1 01:52:13.465 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:52:13.476 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 4 01:52:13.587 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 4 01:52:13.592 [Lua] commit result success 5 01:52:24.963 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:52:24.963 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 01:52:24.963 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:52:24.963 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read, 01:52:24.966 [Lua] [GameNetworkManager] destroying game object with go_id=35 01:52:24.968 [Lua] [NetworkServer] Peer 110000100a1d9b9 despawned player. 01:52:24.976 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:52:24.976 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:52:24.976 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:52:24.976 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:52:24.976 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 01:52:24.976 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, MenuWorldPreviewer, async-read, 01:52:24.976 [Lua] [LOCAL RPC] rpc_client_request_mark_profile 1 1 01:52:24.976 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile 1 to 1 for peer id 110000100a1d9b9:1 01:52:24.976 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:18 my_peer_id:110000100a1d9b9 01:52:24.976 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:18 my_peer_id:110000100a1d9b9 01:52:24.976 [Lua] Set lobby begin: 01:52:24.976 [Lua] Lobby data twitch_enabled = false 01:52:24.976 [Lua] Lobby data power_level = 785 01:52:24.976 [Lua] Lobby data player_slot_6 = 0:0 01:52:24.976 [Lua] Lobby data num_players = 2 01:52:24.976 [Lua] Lobby data host = 110000100a1d9b9 01:52:24.976 [Lua] Lobby data game_mode = custom 01:52:24.976 [Lua] Lobby data is_private = true 01:52:24.976 [Lua] Lobby data difficulty = normal 01:52:24.976 [Lua] Lobby data player_slot_1 = 0:0 01:52:24.976 [Lua] Lobby data selected_level_key = magnus 01:52:24.976 [Lua] Lobby data quick_game = false 01:52:24.977 [Lua] Lobby data matchmaking = false 01:52:24.977 [Lua] Lobby data level_key = inn_level 01:52:24.977 [Lua] Lobby data player_slot_4 = 0:0 01:52:24.977 [Lua] Lobby data unique_server_name = Crymic 01:52:24.977 [Lua] Lobby data player_slot_5 = 0:0 01:52:24.977 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1 01:52:24.977 [Lua] Lobby data country_code = US 01:52:24.977 [Lua] Lobby data player_slot_3 = 0:0 01:52:24.977 [Lua] Lobby data eac_authorized = true 01:52:24.977 [Lua] Set lobby end. 01:52:24.977 [Lua] Set lobby begin: 01:52:24.977 [Lua] Lobby data twitch_enabled = false 01:52:24.977 [Lua] Lobby data power_level = 785 01:52:24.977 [Lua] Lobby data player_slot_6 = 0:0 01:52:24.977 [Lua] Lobby data num_players = 2 01:52:24.977 [Lua] Lobby data host = 110000100a1d9b9 01:52:24.977 [Lua] Lobby data game_mode = custom 01:52:24.977 [Lua] Lobby data is_private = true 01:52:24.977 [Lua] Lobby data difficulty = normal 01:52:24.977 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1 01:52:24.977 [Lua] Lobby data selected_level_key = magnus 01:52:24.977 [Lua] Lobby data quick_game = false 01:52:24.978 [Lua] Lobby data matchmaking = false 01:52:24.978 [Lua] Lobby data level_key = inn_level 01:52:24.978 [Lua] Lobby data player_slot_4 = 0:0 01:52:24.978 [Lua] Lobby data unique_server_name = Crymic 01:52:24.978 [Lua] Lobby data player_slot_5 = 0:0 01:52:24.978 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1 01:52:24.978 [Lua] Lobby data country_code = US 01:52:24.978 [Lua] Lobby data player_slot_3 = 0:0 01:52:24.978 [Lua] Lobby data eac_authorized = true 01:52:24.978 [Lua] Set lobby end. 01:52:24.978 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100a1d9b9:1, previous profile 1, profile 1] 01:52:24.978 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100a1d9b9 | we:0 | dr:0 | bw:1100001051e2f68 | es:0 01:52:24.988 [Lua] [LOCAL RPC] rpc_server_request_mark_profile_result 1 1 1 01:52:24.988 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:18 my_peer_id:110000100a1d9b9 01:52:24.988 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:19 my_peer_id:110000100a1d9b9 01:52:24.988 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:19 my_peer_id:110000100a1d9b9 01:52:24.995 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 18 01:52:24.996 [Lua] [NetworkServer] Peer 110000100a1d9b9 respawn player. 01:52:25.006 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:19 my_peer_id:110000100a1d9b9 01:52:25.006 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, InventoryPackageSynchronizerClient, async-read, 01:52:25.006 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 01:52:25.006 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 01:52:25.006 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 01:52:25.006 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:52:25.006 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, InventoryPackageSynchronizerClient, async-read, 01:52:25.006 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 01:52:25.006 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 01:52:25.006 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 01:52:25.006 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:52:25.006 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 01:52:25.006 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 18 01:52:25.011 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InGame 01:52:25.011 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter SpawningPlayer 01:52:25.109 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland 01:52:25.109 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland 01:52:25.118 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 01:52:25.118 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read, 01:52:25.118 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, MenuWorldPreviewer, async-read, 01:52:25.118 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:52:25.118 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 01:52:25.118 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:52:25.118 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read, 01:52:25.124 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 19 01:52:25.133 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 19 01:52:25.387 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit SpawningPlayer 01:52:25.387 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InGame 01:52:25.397 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 19 01:52:25.397 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 1 Vector3(7.56135, -0.721846, 5.16373) Vector4(0, 0, 0.618561, -0.785737) false 100 100 1 1 1 01:52:25.397 [Lua] PlayerManager:rpc_to_client_spawn_player(110000100a1d9b9, 1, Vector3(7.56135, -0.721846, 5.16373), Vector4(0, 0, 0.618561, -0.785737)) 01:52:25.397 [Lua] PlayerManager:rpc_to_client_spawn_player() 01:52:25.400 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:52:25.400 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:52:25.400 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 01:52:25.400 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37 01:52:32.466 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:52:32.466 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 01:52:32.466 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:52:32.466 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read, 01:52:32.472 [Lua] [GameNetworkManager] destroying game object with go_id=37 01:52:32.473 [Lua] [NetworkServer] Peer 110000100a1d9b9 despawned player. 01:52:32.482 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:52:32.482 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:52:32.482 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:52:32.482 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:52:32.482 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:52:32.482 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 01:52:32.482 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, MenuWorldPreviewer, async-read, 01:52:32.482 [Lua] [LOCAL RPC] rpc_client_request_mark_profile 1 1 01:52:32.482 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile 1 to 1 for peer id 110000100a1d9b9:1 01:52:32.482 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:20 my_peer_id:110000100a1d9b9 01:52:32.482 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:20 my_peer_id:110000100a1d9b9 01:52:32.482 [Lua] Set lobby begin: 01:52:32.482 [Lua] Lobby data twitch_enabled = false 01:52:32.482 [Lua] Lobby data power_level = 785 01:52:32.482 [Lua] Lobby data player_slot_6 = 0:0 01:52:32.482 [Lua] Lobby data num_players = 2 01:52:32.482 [Lua] Lobby data host = 110000100a1d9b9 01:52:32.482 [Lua] Lobby data game_mode = custom 01:52:32.482 [Lua] Lobby data is_private = true 01:52:32.482 [Lua] Lobby data difficulty = normal 01:52:32.482 [Lua] Lobby data player_slot_1 = 0:0 01:52:32.482 [Lua] Lobby data selected_level_key = magnus 01:52:32.482 [Lua] Lobby data quick_game = false 01:52:32.483 [Lua] Lobby data matchmaking = false 01:52:32.483 [Lua] Lobby data level_key = inn_level 01:52:32.483 [Lua] Lobby data player_slot_4 = 0:0 01:52:32.483 [Lua] Lobby data unique_server_name = Crymic 01:52:32.483 [Lua] Lobby data player_slot_5 = 0:0 01:52:32.483 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1 01:52:32.483 [Lua] Lobby data country_code = US 01:52:32.483 [Lua] Lobby data player_slot_3 = 0:0 01:52:32.483 [Lua] Lobby data eac_authorized = true 01:52:32.483 [Lua] Set lobby end. 01:52:32.483 [Lua] Set lobby begin: 01:52:32.483 [Lua] Lobby data twitch_enabled = false 01:52:32.483 [Lua] Lobby data power_level = 785 01:52:32.483 [Lua] Lobby data player_slot_6 = 0:0 01:52:32.483 [Lua] Lobby data num_players = 2 01:52:32.483 [Lua] Lobby data host = 110000100a1d9b9 01:52:32.483 [Lua] Lobby data game_mode = custom 01:52:32.483 [Lua] Lobby data is_private = true 01:52:32.483 [Lua] Lobby data difficulty = normal 01:52:32.484 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1 01:52:32.484 [Lua] Lobby data selected_level_key = magnus 01:52:32.484 [Lua] Lobby data quick_game = false 01:52:32.484 [Lua] Lobby data matchmaking = false 01:52:32.484 [Lua] Lobby data level_key = inn_level 01:52:32.484 [Lua] Lobby data player_slot_4 = 0:0 01:52:32.484 [Lua] Lobby data unique_server_name = Crymic 01:52:32.484 [Lua] Lobby data player_slot_5 = 0:0 01:52:32.484 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1 01:52:32.484 [Lua] Lobby data country_code = US 01:52:32.484 [Lua] Lobby data player_slot_3 = 0:0 01:52:32.484 [Lua] Lobby data eac_authorized = true 01:52:32.484 [Lua] Set lobby end. 01:52:32.484 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100a1d9b9:1, previous profile 1, profile 1] 01:52:32.484 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100a1d9b9 | we:0 | dr:0 | bw:1100001051e2f68 | es:0 01:52:32.497 [Lua] [LOCAL RPC] rpc_server_request_mark_profile_result 1 1 1 01:52:32.497 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:20 my_peer_id:110000100a1d9b9 01:52:32.497 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:21 my_peer_id:110000100a1d9b9 01:52:32.497 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:21 my_peer_id:110000100a1d9b9 01:52:32.504 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 20 01:52:32.504 [Lua] [NetworkServer] Peer 110000100a1d9b9 respawn player. 01:52:32.514 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:21 my_peer_id:110000100a1d9b9 01:52:32.514 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, InventoryPackageSynchronizerClient, async-read, 01:52:32.514 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, InventoryPackageSynchronizerClient, async-read, 01:52:32.514 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 01:52:32.514 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 01:52:32.514 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 01:52:32.514 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:52:32.514 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 01:52:32.514 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 01:52:32.514 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 01:52:32.514 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:52:32.514 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 01:52:32.514 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 20 01:52:32.522 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InGame 01:52:32.522 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter SpawningPlayer 01:52:32.558 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, InventoryPackageSynchronizerClient 01:52:32.636 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart 01:52:32.636 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart 01:52:32.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 01:52:32.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read, 01:52:32.645 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, MenuWorldPreviewer, async-read, 01:52:32.645 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:52:32.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 01:52:32.645 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:52:32.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read, 01:52:32.653 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 21 01:52:32.663 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 21 01:52:32.869 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit SpawningPlayer 01:52:32.869 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InGame 01:52:32.878 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 21 01:52:32.878 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 1 Vector3(7.56135, -0.721846, 5.16373) Vector4(0, 0, 0.618561, -0.785737) false 100 100 1 1 1 01:52:32.878 [Lua] PlayerManager:rpc_to_client_spawn_player(110000100a1d9b9, 1, Vector3(7.56135, -0.721846, 5.16373), Vector4(0, 0, 0.618561, -0.785737)) 01:52:32.878 [Lua] PlayerManager:rpc_to_client_spawn_player() 01:52:32.880 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:52:32.881 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:52:32.881 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 01:52:32.881 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=39 01:52:40.403 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:52:40.403 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 01:52:40.403 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:52:40.403 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read, 01:52:40.408 [Lua] [GameNetworkManager] destroying game object with go_id=39 01:52:40.409 [Lua] [NetworkServer] Peer 110000100a1d9b9 despawned player. 01:52:40.415 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:52:40.415 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:52:40.415 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:52:40.415 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:52:40.415 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:52:40.415 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 01:52:40.415 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, MenuWorldPreviewer, async-read, 01:52:40.415 [Lua] [LOCAL RPC] rpc_client_request_mark_profile 1 1 01:52:40.415 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile 1 to 1 for peer id 110000100a1d9b9:1 01:52:40.415 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:22 my_peer_id:110000100a1d9b9 01:52:40.415 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:22 my_peer_id:110000100a1d9b9 01:52:40.415 [Lua] Set lobby begin: 01:52:40.415 [Lua] Lobby data twitch_enabled = false 01:52:40.415 [Lua] Lobby data power_level = 785 01:52:40.415 [Lua] Lobby data player_slot_6 = 0:0 01:52:40.415 [Lua] Lobby data num_players = 2 01:52:40.415 [Lua] Lobby data host = 110000100a1d9b9 01:52:40.415 [Lua] Lobby data game_mode = custom 01:52:40.415 [Lua] Lobby data is_private = true 01:52:40.416 [Lua] Lobby data difficulty = normal 01:52:40.416 [Lua] Lobby data player_slot_1 = 0:0 01:52:40.416 [Lua] Lobby data selected_level_key = magnus 01:52:40.416 [Lua] Lobby data quick_game = false 01:52:40.416 [Lua] Lobby data matchmaking = false 01:52:40.416 [Lua] Lobby data level_key = inn_level 01:52:40.416 [Lua] Lobby data player_slot_4 = 0:0 01:52:40.416 [Lua] Lobby data unique_server_name = Crymic 01:52:40.416 [Lua] Lobby data player_slot_5 = 0:0 01:52:40.416 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1 01:52:40.416 [Lua] Lobby data country_code = US 01:52:40.416 [Lua] Lobby data player_slot_3 = 0:0 01:52:40.416 [Lua] Lobby data eac_authorized = true 01:52:40.416 [Lua] Set lobby end. 01:52:40.416 [Lua] Set lobby begin: 01:52:40.416 [Lua] Lobby data twitch_enabled = false 01:52:40.416 [Lua] Lobby data power_level = 785 01:52:40.416 [Lua] Lobby data player_slot_6 = 0:0 01:52:40.416 [Lua] Lobby data num_players = 2 01:52:40.416 [Lua] Lobby data host = 110000100a1d9b9 01:52:40.417 [Lua] Lobby data game_mode = custom 01:52:40.417 [Lua] Lobby data is_private = true 01:52:40.417 [Lua] Lobby data difficulty = normal 01:52:40.417 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1 01:52:40.417 [Lua] Lobby data selected_level_key = magnus 01:52:40.417 [Lua] Lobby data quick_game = false 01:52:40.417 [Lua] Lobby data matchmaking = false 01:52:40.417 [Lua] Lobby data level_key = inn_level 01:52:40.417 [Lua] Lobby data player_slot_4 = 0:0 01:52:40.417 [Lua] Lobby data unique_server_name = Crymic 01:52:40.417 [Lua] Lobby data player_slot_5 = 0:0 01:52:40.417 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1 01:52:40.417 [Lua] Lobby data country_code = US 01:52:40.417 [Lua] Lobby data player_slot_3 = 0:0 01:52:40.417 [Lua] Lobby data eac_authorized = true 01:52:40.417 [Lua] Set lobby end. 01:52:40.417 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100a1d9b9:1, previous profile 1, profile 1] 01:52:40.417 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100a1d9b9 | we:0 | dr:0 | bw:1100001051e2f68 | es:0 01:52:40.428 [Lua] [LOCAL RPC] rpc_server_request_mark_profile_result 1 1 1 01:52:40.428 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:22 my_peer_id:110000100a1d9b9 01:52:40.428 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:23 my_peer_id:110000100a1d9b9 01:52:40.428 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:23 my_peer_id:110000100a1d9b9 01:52:40.434 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 22 01:52:40.435 [Lua] [NetworkServer] Peer 110000100a1d9b9 respawn player. 01:52:40.443 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:23 my_peer_id:110000100a1d9b9 01:52:40.443 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, InventoryPackageSynchronizerClient, async-read, 01:52:40.443 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 01:52:40.443 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 01:52:40.443 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 01:52:40.443 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:52:40.443 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, InventoryPackageSynchronizerClient, async-read, 01:52:40.443 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 01:52:40.443 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 01:52:40.443 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 01:52:40.443 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:52:40.443 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 01:52:40.443 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 22 01:52:40.449 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InGame 01:52:40.449 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter SpawningPlayer 01:52:40.476 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, InventoryPackageSynchronizerClient 01:52:40.543 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland 01:52:40.543 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland 01:52:40.553 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 01:52:40.553 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read, 01:52:40.553 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, MenuWorldPreviewer, async-read, 01:52:40.553 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:52:40.553 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 01:52:40.553 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:52:40.553 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read, 01:52:40.559 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 23 01:52:40.567 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 23 01:52:40.927 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit SpawningPlayer 01:52:40.927 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InGame 01:52:40.937 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 23 01:52:40.937 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 1 Vector3(7.56135, -0.721846, 5.16373) Vector4(0, 0, 0.618561, -0.785737) false 100 100 1 1 1 01:52:40.937 [Lua] PlayerManager:rpc_to_client_spawn_player(110000100a1d9b9, 1, Vector3(7.56135, -0.721846, 5.16373), Vector4(0, 0, 0.618561, -0.785737)) 01:52:40.937 [Lua] PlayerManager:rpc_to_client_spawn_player() 01:52:40.939 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:52:40.939 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:52:40.939 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 01:52:40.939 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=41 01:52:43.487 [Lua] [IngameUI] menu view on_exit hero_view 01:52:43.491 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0700b100 01:52:43.491 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 01:52:43.491 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 01:52:43.491 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 01:52:43.491 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:52:43.491 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:52:43.491 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:52:43.491 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:52:43.491 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:52:43.498 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 01:52:43.498 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory 01:52:43.498 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout 01:52:51.403 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 01:52:51.404 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 01:52:51.405 [Lua] [MATCHMAKING] - Hosting game on level: inn_level magnus 01:52:51.405 [Lua] [LevelTransitionHandler] set_next_level( magnus ) 01:52:51.405 [Lua] Set lobby begin: 01:52:51.405 [Lua] Lobby data twitch_enabled = false 01:52:51.405 [Lua] Lobby data power_level = 785 01:52:51.405 [Lua] Lobby data player_slot_6 = 0:0 01:52:51.405 [Lua] Lobby data num_players = 2 01:52:51.405 [Lua] Lobby data host = 110000100a1d9b9 01:52:51.405 [Lua] Lobby data game_mode = custom 01:52:51.405 [Lua] Lobby data is_private = true 01:52:51.405 [Lua] Lobby data difficulty = normal 01:52:51.405 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1 01:52:51.405 [Lua] Lobby data selected_level_key = magnus 01:52:51.405 [Lua] Lobby data quick_game = false 01:52:51.406 [Lua] Lobby data matchmaking = false 01:52:51.406 [Lua] Lobby data level_key = inn_level 01:52:51.406 [Lua] Lobby data player_slot_4 = 0:0 01:52:51.406 [Lua] Lobby data unique_server_name = Crymic 01:52:51.406 [Lua] Lobby data player_slot_5 = 0:0 01:52:51.406 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1 01:52:51.406 [Lua] Lobby data country_code = US 01:52:51.406 [Lua] Lobby data player_slot_3 = 0:0 01:52:51.406 [Lua] Lobby data eac_authorized = true 01:52:51.406 [Lua] Set lobby end. 01:52:51.408 [Lua] Set lobby begin: 01:52:51.408 [Lua] Lobby data twitch_enabled = false 01:52:51.408 [Lua] Lobby data power_level = 785 01:52:51.408 [Lua] Lobby data player_slot_6 = 0:0 01:52:51.408 [Lua] Lobby data num_players = 2 01:52:51.408 [Lua] Lobby data host = 110000100a1d9b9 01:52:51.408 [Lua] Lobby data game_mode = custom 01:52:51.408 [Lua] Lobby data is_private = true 01:52:51.408 [Lua] Lobby data difficulty = normal 01:52:51.408 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1 01:52:51.408 [Lua] Lobby data selected_level_key = magnus 01:52:51.409 [Lua] Lobby data quick_game = false 01:52:51.409 [Lua] Lobby data matchmaking = false 01:52:51.409 [Lua] Lobby data level_key = inn_level 01:52:51.409 [Lua] Lobby data player_slot_4 = 0:0 01:52:51.409 [Lua] Lobby data unique_server_name = Crymic 01:52:51.409 [Lua] Lobby data player_slot_5 = 0:0 01:52:51.409 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1 01:52:51.409 [Lua] Lobby data country_code = US 01:52:51.409 [Lua] Lobby data player_slot_3 = 0:0 01:52:51.409 [Lua] Lobby data eac_authorized = true 01:52:51.409 [Lua] Set lobby end. 01:52:51.409 [Lua] [NetworkServer] Entering post game 01:52:51.409 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InGame 01:52:51.409 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InPostGame 01:52:51.409 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InGame 01:52:51.409 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InPostGame 01:52:51.409 [Lua] Complete level triggered. 01:52:51.410 [Lua] [NetworkServer] Entering post game 01:52:51.410 [Lua] gm_event_end_conditions_met false false 01:52:51.410 [Save] Saving `save_data` 01:52:51.410 [Lua] FORCE COMMIT 6 01:52:51.410 [Lua] PlayFabMirror:_commit_internal 6 01:52:51.410 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 5 01:52:51.410 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:52:51.411 [Lua] generate_backend_stats 110000100a1d9b9:1 01:52:51.412 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:52:51.413 [Lua] TRANSITION nil nil magnus 01:52:51.413 [Lua] Transition type "magnus", is server: true 01:52:51.413 [Lua] [NetworkServer] Current level key magnus 01:52:51.413 [Lua] [LevelTransitionHandler] Generated new level_seed: 3748965 01:52:51.413 [Lua] [GameNetworkManager] Leaving game... 01:52:51.413 [Lua] [GameNetworkManager] Shutting down game session host. 01:52:51.413 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 01:52:51.413 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 01:52:51.413 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=318.88 01:52:51.413 [Save] Save done 01:52:51.413 [Save] Saving `save_data` 01:52:51.416 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 01:52:51.416 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 5 01:52:51.417 [Save] Save done 01:52:51.544 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 5 01:52:51.551 [Lua] commit result success 6 01:52:53.449 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 01:52:53.449 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 01:52:53.449 [Lua] PlayerManager:remove_player peer_id=110000100a1d9b9 1 01:52:53.449 [Lua] Clearing all global lookup lists 01:52:53.449 [Lua] [EquipmentUI] - Destroy 01:52:53.449 [Lua] [GamePadEquipmentUI] - Destroy 01:52:53.449 [Lua] [AbilityUI] - Destroy 01:52:53.449 [Lua] [GamePadAbilityUI] - Destroy 01:52:53.449 [Lua] [IngamePlayerListUI] - Destroy 01:52:53.450 [Lua] [IngameUI] destroy 01:52:53.455 [Lua] [MOD][VMF][INFO] Removed 1100001051e2f68 from the VMF users list. 01:52:53.455 [Lua] PlayerManager:remove_player peer_id=1100001051e2f68 1 01:52:53.457 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 01:52:53.512 [Lua] [Managers] Destroying state managers... 01:52:53.525 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false) 01:52:53.525 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InPostGame 01:52:53.525 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter Loading 01:52:53.525 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100a1d9b9 01:52:53.525 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InPostGame 01:52:53.525 [Lua] [PeerSM] 1100001051e2f68 :: on_enter Loading 01:52:53.525 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001051e2f68 01:52:53.525 [Lua] [Matchmaking] unregister rpcs 01:52:53.525 [Lua] [Gamestate] Enter state StateLoading 01:52:53.527 [Lua] [Gamestate] Enter Substate StateLoadingRunning 01:52:53.527 [Lua] [Matchmaking] register rpcs 01:52:53.527 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 01:52:53.527 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 01:52:53.527 [Lua] Set lobby begin: 01:52:53.527 [Lua] Lobby data twitch_enabled = false 01:52:53.527 [Lua] Lobby data power_level = 0 01:52:53.527 [Lua] Lobby data player_slot_6 = 0:0 01:52:53.527 [Lua] Lobby data num_players = 2 01:52:53.527 [Lua] Lobby data host = 110000100a1d9b9 01:52:53.527 [Lua] Lobby data game_mode = custom 01:52:53.528 [Lua] Lobby data is_private = true 01:52:53.528 [Lua] Lobby data difficulty = normal 01:52:53.528 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1 01:52:53.528 [Lua] Lobby data selected_level_key = magnus 01:52:53.528 [Lua] Lobby data quick_game = false 01:52:53.528 [Lua] Lobby data matchmaking = false 01:52:53.528 [Lua] Lobby data level_key = inn_level 01:52:53.528 [Lua] Lobby data player_slot_4 = 0:0 01:52:53.528 [Lua] Lobby data unique_server_name = Crymic 01:52:53.528 [Lua] Lobby data player_slot_5 = 0:0 01:52:53.528 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1 01:52:53.528 [Lua] Lobby data country_code = US 01:52:53.528 [Lua] Lobby data player_slot_3 = 0:0 01:52:53.528 [Lua] Lobby data eac_authorized = true 01:52:53.528 [Lua] Set lobby end. 01:52:53.528 [Lua] registering RPCs 01:52:53.528 [Lua] Set lobby begin: 01:52:53.528 [Lua] Lobby data twitch_enabled = false 01:52:53.529 [Lua] Lobby data power_level = 0 01:52:53.529 [Lua] Lobby data player_slot_6 = 0:0 01:52:53.529 [Lua] Lobby data num_players = 2 01:52:53.529 [Lua] Lobby data host = 110000100a1d9b9 01:52:53.529 [Lua] Lobby data game_mode = custom 01:52:53.529 [Lua] Lobby data is_private = true 01:52:53.529 [Lua] Lobby data difficulty = normal 01:52:53.529 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1 01:52:53.529 [Lua] Lobby data selected_level_key = magnus 01:52:53.529 [Lua] Lobby data quick_game = false 01:52:53.529 [Lua] Lobby data matchmaking = false 01:52:53.529 [Lua] Lobby data level_key = magnus 01:52:53.529 [Lua] Lobby data player_slot_4 = 0:0 01:52:53.529 [Lua] Lobby data unique_server_name = Crymic 01:52:53.529 [Lua] Lobby data player_slot_5 = 0:0 01:52:53.529 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1 01:52:53.529 [Lua] Lobby data country_code = US 01:52:53.529 [Lua] Lobby data player_slot_3 = 0:0 01:52:53.529 [Lua] Lobby data eac_authorized = true 01:52:53.529 [Lua] Set lobby end. 01:52:53.529 [Lua] MUSIC MANAGER unmute_all_world_sounds 63842 0 01:52:53.529 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 6 01:52:53.529 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 01:52:53.532 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 6 01:52:53.532 [Lua] ### Sending rpc_level_loaded 01:52:53.532 [Lua] #### Has state machine: true, sender: 110000100a1d9b9, level_id: 26 01:52:53.532 [Lua] Peer 110000100a1d9b9 has loaded the level and all enemies are loaded 01:52:53.532 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_19, global_loading_screens, async-read, prioritized 01:52:53.532 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[magnus] self.picked_level_key=[nil] 01:52:53.532 [Lua] [LevelTransitionHandler] load_level magnus 01:52:53.594 [Umbra] Unload tome 01:52:53.672 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 01:52:53.672 [Lua] [LevelTransitionHandler] Loading level: "magnus" 01:52:53.672 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/holly/magnus" 01:52:53.672 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/holly/magnus, LevelTransitionHandler, async-read, 01:52:53.672 [Lua] [EnemyPackageLoader] setup_startup_enemies 01:52:53.672 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 01:52:53.672 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 01:52:53.672 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 01:52:53.672 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 01:52:53.672 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 01:52:53.672 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 01:52:53.672 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 01:52:53.672 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 01:52:53.672 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 01:52:53.672 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 01:52:53.672 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 01:52:53.672 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 01:52:53.672 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 01:52:53.672 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 01:52:53.672 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 01:52:53.672 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 01:52:53.672 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 01:52:53.672 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 01:52:53.672 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 01:52:53.672 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 01:52:53.672 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 01:52:53.672 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 01:52:53.672 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 01:52:53.672 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 01:52:53.672 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 01:52:53.672 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 01:52:53.672 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 01:52:53.672 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 01:52:53.672 [Lua] [LOCAL RPC] rpc_load_level 48 3748965 01:52:53.737 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 6 01:52:53.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_19 01:52:53.739 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_19 01:52:53.739 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/holly/magnus 01:52:53.741 [Lua] MUSIC MANAGER nfl_magnus_tower_loading_screen_01 63843 0 01:52:53.746 [Lua] MUSIC MANAGER Play_loading_screen_music 63844 0 01:52:53.767 [Umbra] Loading umbra tome '#ID[e3abb01a3a059224]' 01:52:58.351 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/holly/magnus 01:52:58.351 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/holly/magnus 01:52:58.352 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_spawn 01:52:58.369 [Lua] [LevelTransitionHandler] Level load completed! 01:52:58.369 [Lua] ### Sending rpc_level_loaded 01:52:58.369 [Lua] #### Has state machine: true, sender: 110000100a1d9b9, level_id: 48 01:52:58.369 [Lua] Peer 110000100a1d9b9 has loaded the level and all enemies are loaded 01:52:58.385 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit Loading 01:52:58.385 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter LoadingProfilePackages 01:52:58.402 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit LoadingProfilePackages 01:52:58.402 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForEnterGame 01:52:58.403 [Lua] [LOCAL RPC] rpc_loading_synced 01:52:58.792 [Lua] ### Sending rpc_level_loaded 01:52:58.792 [Lua] #### Has state machine: true, sender: 1100001051e2f68, level_id: 48 01:52:58.792 [Lua] Peer 1100001051e2f68 has loaded the level and all enemies are loaded 01:52:58.793 [Lua] [PeerSM] 1100001051e2f68 :: on_exit Loading 01:52:58.793 [Lua] [PeerSM] 1100001051e2f68 :: on_enter LoadingProfilePackages 01:52:58.809 [Lua] [PeerSM] 1100001051e2f68 :: on_exit LoadingProfilePackages 01:52:58.809 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForEnterGame 01:52:58.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 01:52:58.910 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 01:52:58.911 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 01:52:59.451 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 01:52:59.451 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 01:52:59.452 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 01:52:59.941 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 01:52:59.941 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 01:52:59.942 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 01:53:00.551 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 01:53:00.551 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 01:53:00.552 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 01:53:00.924 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 01:53:00.924 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 01:53:00.924 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 01:53:01.311 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 01:53:01.311 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 01:53:01.325 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 01:53:01.649 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 01:53:01.649 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 01:53:01.649 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 01:53:02.106 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 01:53:02.106 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 01:53:02.107 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 01:53:02.580 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 01:53:02.580 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 01:53:02.580 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 01:53:03.004 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 01:53:03.004 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 01:53:03.004 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 01:53:03.611 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 01:53:03.611 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 01:53:03.612 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 01:53:04.102 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 01:53:04.102 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 01:53:04.103 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 01:53:04.610 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 01:53:04.610 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 01:53:04.610 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 01:53:05.203 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 01:53:05.203 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 01:53:05.204 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 01:53:05.761 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 01:53:05.761 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 01:53:05.762 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 01:53:06.217 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 01:53:06.217 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 01:53:06.218 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 01:53:06.758 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 01:53:06.758 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 01:53:06.759 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 01:53:07.381 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 01:53:07.381 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 01:53:07.382 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 01:53:07.921 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 01:53:07.921 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 01:53:07.922 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 01:53:08.412 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 01:53:08.412 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 01:53:08.413 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 01:53:09.056 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 01:53:09.056 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 01:53:09.057 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 01:53:09.396 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 01:53:09.396 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 01:53:09.396 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 01:53:09.921 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 01:53:09.921 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 01:53:09.921 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 01:53:10.479 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 01:53:10.479 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 01:53:10.480 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 01:53:10.986 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 01:53:10.986 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 01:53:10.987 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 01:53:11.155 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 01:53:11.155 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 01:53:11.156 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 01:53:11.342 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 01:53:11.342 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 01:53:11.342 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 01:53:11.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 01:53:11.511 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 01:53:11.513 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 01:53:12.527 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 01:53:12.527 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 01:53:12.527 [Lua] [Matchmaking] unregister rpcs 01:53:12.527 [Lua] Set lobby begin: 01:53:12.527 [Lua] Lobby data twitch_enabled = false 01:53:12.527 [Lua] Lobby data power_level = 0 01:53:12.527 [Lua] Lobby data player_slot_6 = 0:0 01:53:12.527 [Lua] Lobby data num_players = 2 01:53:12.527 [Lua] Lobby data host = 110000100a1d9b9 01:53:12.527 [Lua] Lobby data game_mode = custom 01:53:12.527 [Lua] Lobby data is_private = true 01:53:12.527 [Lua] Lobby data difficulty = normal 01:53:12.527 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1 01:53:12.528 [Lua] Lobby data selected_level_key = magnus 01:53:12.528 [Lua] Lobby data quick_game = false 01:53:12.528 [Lua] Lobby data matchmaking = false 01:53:12.528 [Lua] Lobby data level_key = magnus 01:53:12.528 [Lua] Lobby data player_slot_4 = 0:0 01:53:12.528 [Lua] Lobby data unique_server_name = Crymic 01:53:12.528 [Lua] Lobby data player_slot_5 = 0:0 01:53:12.528 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1 01:53:12.528 [Lua] Lobby data country_code = US 01:53:12.528 [Lua] Lobby data player_slot_3 = 0:0 01:53:12.528 [Lua] Lobby data eac_authorized = true 01:53:12.528 [Lua] Set lobby end. 01:53:12.528 [Lua] [Managers] Destroying state managers... 01:53:12.529 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_19, global_loading_screens 01:53:12.529 [Lua] MUSIC MANAGER Stop_loading_screen_music 63845 0 01:53:12.529 [Lua] [Gamestate] Enter StateIngame HOST 01:53:12.529 [Lua] Set lobby begin: 01:53:12.529 [Lua] Lobby data twitch_enabled = false 01:53:12.529 [Lua] Lobby data power_level = 0 01:53:12.529 [Lua] Lobby data player_slot_6 = 0:0 01:53:12.530 [Lua] Lobby data num_players = 2 01:53:12.530 [Lua] Lobby data host = 110000100a1d9b9 01:53:12.530 [Lua] Lobby data game_mode = custom 01:53:12.530 [Lua] Lobby data is_private = true 01:53:12.530 [Lua] Lobby data difficulty = normal 01:53:12.530 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1 01:53:12.530 [Lua] Lobby data selected_level_key = magnus 01:53:12.530 [Lua] Lobby data quick_game = false 01:53:12.530 [Lua] Lobby data matchmaking = false 01:53:12.530 [Lua] Lobby data level_key = magnus 01:53:12.530 [Lua] Lobby data player_slot_4 = 0:0 01:53:12.530 [Lua] Lobby data unique_server_name = Crymic 01:53:12.530 [Lua] Lobby data player_slot_5 = 0:0 01:53:12.530 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1 01:53:12.530 [Lua] Lobby data country_code = US 01:53:12.530 [Lua] Lobby data player_slot_3 = 0:0 01:53:12.530 [Lua] Lobby data eac_authorized = true 01:53:12.530 [Lua] Set lobby end. 01:53:12.531 [Lua] [StateIngame] Server ingame 01:53:12.533 [Lua] Set lobby begin: 01:53:12.533 [Lua] Lobby data twitch_enabled = false 01:53:12.533 [Lua] Lobby data power_level = 0 01:53:12.533 [Lua] Lobby data player_slot_6 = 0:0 01:53:12.533 [Lua] Lobby data num_players = 2 01:53:12.533 [Lua] Lobby data host = 110000100a1d9b9 01:53:12.533 [Lua] Lobby data game_mode = custom 01:53:12.533 [Lua] Lobby data is_private = true 01:53:12.533 [Lua] Lobby data difficulty = normal 01:53:12.533 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1 01:53:12.534 [Lua] Lobby data selected_level_key = magnus 01:53:12.534 [Lua] Lobby data quick_game = false 01:53:12.534 [Lua] Lobby data matchmaking = false 01:53:12.534 [Lua] Lobby data level_key = magnus 01:53:12.534 [Lua] Lobby data player_slot_4 = 0:0 01:53:12.534 [Lua] Lobby data unique_server_name = Crymic 01:53:12.534 [Lua] Lobby data player_slot_5 = 0:0 01:53:12.534 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1 01:53:12.534 [Lua] Lobby data country_code = US 01:53:12.534 [Lua] Lobby data player_slot_3 = 0:0 01:53:12.534 [Lua] Lobby data eac_authorized = true 01:53:12.534 [Lua] Set lobby end. 01:53:12.534 [Lua] [Matchmaking] register rpcs 01:53:12.534 [Lua] [GameNetworkManager] Setting pong timeout to 60 01:53:12.534 [Lua] [GameNetworkManager] My own peer_id = 110000100a1d9b9 01:53:12.534 [Lua] [GameNetworkManager] self.is_server = true 01:53:12.534 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 01:53:12.534 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 01:53:12.534 [Network] Setting artificial MTU limit to 65536 01:53:12.536 [Lua] Switching ConflictSettings: to: default 01:53:12.536 [Lua] pacing=default 01:53:12.536 [Lua] roaming=nil 01:53:12.536 [Lua] specials=default 01:53:12.536 [Lua] debug_color=maroon 01:53:12.536 [Lua] pack_spawning=default 01:53:12.536 [Lua] disabled=false 01:53:12.536 [Lua] boss=default 01:53:12.536 [Lua] horde=default 01:53:12.536 [Lua] name=default 01:53:12.536 [Lua] intensity=default 01:53:12.536 [Lua] --- 01:53:12.537 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 01:53:12.544 [Lua] [AIInterestPointSystem] Level Seed: 3748965 01:53:12.544 [Lua] 01:53:12.544 [Lua] [entity_system_bag] = table 01:53:12.544 [Lua] [entity_system_bag] = metatable 01:53:12.544 [Lua] [startup_data] = table 01:53:12.544 [Lua] [entity_manager] = table 01:53:12.544 [Lua] [entity_manager] = metatable 01:53:12.544 [Lua] [unit_spawner] = table 01:53:12.544 [Lua] [unit_spawner] = metatable 01:53:12.544 [Lua] [unit_storage] = table 01:53:12.544 [Lua] [unit_storage] = metatable 01:53:12.544 [Lua] [dice_keeper] = table 01:53:12.544 [Lua] [dice_keeper] = metatable 01:53:12.544 [Lua] [is_server] = true (boolean) 01:53:12.545 [Lua] [world] = [World] 01:53:12.545 [Lua] [system_api] = table 01:53:12.545 [Lua] [network_lobby] = table 01:53:12.545 [Lua] [network_lobby] = metatable 01:53:12.545 [Lua] [profile_synchronizer] = table 01:53:12.545 [Lua] [profile_synchronizer] = metatable 01:53:12.545 [Lua] [entity_system] = table 01:53:12.545 [Lua] [entity_system] = metatable 01:53:12.545 [Lua] [num_local_human_players] = 1 (number) 01:53:12.545 [Lua] [statistics_db] = table 01:53:12.545 [Lua] [statistics_db] = metatable 01:53:12.545 [Lua] [network_server] = table 01:53:12.545 [Lua] [network_server] = metatable 01:53:12.545 [Lua] [input_manager] = table 01:53:12.545 [Lua] [input_manager] = metatable 01:53:12.545 [Lua] [network_clock] = table 01:53:12.545 [Lua] [network_clock] = metatable 01:53:12.545 [Lua] [network_transmit] = table 01:53:12.545 [Lua] [network_transmit] = metatable 01:53:12.545 [Lua] [free_flight_manager] = table 01:53:12.545 [Lua] [free_flight_manager] = metatable 01:53:12.545 [Lua] [network_manager] = table 01:53:12.545 [Lua] [network_manager] = metatable 01:53:12.545 [Lua] [network_event_delegate] = table 01:53:12.545 [Lua] [network_event_delegate] = metatable 01:53:12.545 [Lua] 01:53:12.549 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 01:53:12.566 [Lua] [AchievementManager] Achievements using the steam platform 01:53:12.567 [Lua] [StateIngame] Level seed: 3748965 01:53:12.567 [Umbra] Init version: 3.4.15 :: 16 threads 01:53:12.567 [Umbra] Tome with `26815` objects loaded. 01:53:12.567 [Umbra] UMBRA Tome loaded. 01:53:12.567 [World] Spawning level. 01:53:13.861 [Lua] [LevelAnalysis] set_random_seed( 246149968) 01:53:13.869 [Lua] PlayerManager:add_player player_1 01:53:13.872 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 01:53:13.872 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 01:53:13.872 [Lua] [IngameUI] init 01:53:13.909 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 01:53:13.909 [Lua] Set lobby begin: 01:53:13.909 [Lua] Lobby data twitch_enabled = false 01:53:13.909 [Lua] Lobby data power_level = 785 01:53:13.909 [Lua] Lobby data player_slot_6 = 0:0 01:53:13.909 [Lua] Lobby data num_players = 2 01:53:13.909 [Lua] Lobby data host = 110000100a1d9b9 01:53:13.909 [Lua] Lobby data game_mode = custom 01:53:13.909 [Lua] Lobby data is_private = true 01:53:13.909 [Lua] Lobby data difficulty = normal 01:53:13.909 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1 01:53:13.909 [Lua] Lobby data selected_level_key = magnus 01:53:13.909 [Lua] Lobby data quick_game = false 01:53:13.909 [Lua] Lobby data matchmaking = false 01:53:13.909 [Lua] Lobby data level_key = magnus 01:53:13.909 [Lua] Lobby data player_slot_4 = 0:0 01:53:13.909 [Lua] Lobby data unique_server_name = Crymic 01:53:13.909 [Lua] Lobby data player_slot_5 = 0:0 01:53:13.909 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1 01:53:13.909 [Lua] Lobby data country_code = US 01:53:13.910 [Lua] Lobby data player_slot_3 = 0:0 01:53:13.910 [Lua] Lobby data eac_authorized = true 01:53:13.910 [Lua] Set lobby end. 01:53:13.925 [Lua] CurrentConflictSettings default 01:53:13.925 [Lua] [ConflictDirector] conflict_director is ai_ready 01:53:13.938 [Lua] This levels contains no crossroads 01:53:13.938 [Lua] [LevelAnalysis] Injecting travel distances 01:53:13.947 [Lua] SpecialsPacing:remove_unwanted_breeds: 01:53:13.947 [Lua] Forming navigation groups in one frame 01:53:13.947 [Lua] Forming navigation groups 01:53:13.959 [Lua] NavigationGroupManager -> calulation time A: 0.012000000000000455 01:53:14.130 [Lua] Increasing frame table size to 512 01:53:14.235 [Lua] NavigationGroupManager -> calulation time B: 0.27600000000001046 01:53:14.235 [Lua] number of nav groups: 463 01:53:14.239 [Lua] Increasing frame table size to 1024 01:53:14.242 [Lua] number of refined nav groups : 248 01:53:14.247 [Lua] NavigationGroupManager -> calulation time C: 0.012000000000000455 01:53:14.247 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.8160757536719885 Normalized coefficient: 1.6045108447852232 01:53:14.247 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.684816626255451 Normalized coefficient: 1.1509105624245131 01:53:14.248 [Lua] -------------> JOW Perfect-density 10.799999999999997 Sum density 7.2371464848044935 Normalized coefficient: 1.4923008706091918 01:53:14.251 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 01:53:14.251 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 01:53:14.251 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 01:53:14.251 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 01:53:14.255 [Lua] [LevelAnalysis] Generating boss paths for level: magnus 01:53:14.255 [Lua] [LevelAnalysis] This level has a total main-path length of 970.77870512008667 meters. 01:53:14.255 [Lua] [LevelAnalysis] grouping spawners for event_patrol 01:53:14.255 [Lua] [LevelAnalysis] 01:53:14.255 [Lua] [LevelAnalysis] grouping spawners for event_boss 01:53:14.255 [Lua] [LevelAnalysis] 01:53:14.255 [Lua] [LevelAnalysis] Terror events added: 01:53:14.255 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 01:53:14.255 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 01:53:14.255 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol 01:53:14.255 [Lua] ----> using boss gizmo! 01:53:14.255 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 33, forbidden-dist: -189.3 start-travel-dist: 199.3, end-travel-dist: 394.4 spawn_distance 0.0 01:53:14.256 [Lua] Adding main path event: Vector3Box(-68, -6, 0.787) boss_event_chaos_spawn 45 table: 000000000D660120 01:53:14.256 [Lua] NORMAL PATROL MAIN PATH 759.63775634765625 01:53:14.256 [Lua] [waypoints] = table 01:53:14.256 [Lua] [astar_points] = table 01:53:14.256 [Lua] [travel_dist] = 759.63777193427086 (number) 01:53:14.256 [Lua] [one_directional] = false (boolean) 01:53:14.256 [Lua] [id] = boss_3 (string) 01:53:14.256 [Lua] ----> using boss spline path! 01:53:14.257 [Lua] Adding main path event: Vector3Box(183.779, -128.108, 39.1074) boss_event_spline_patrol 45 table: 000000000D6606A0 01:53:14.257 [Lua] [LevelAnalysis] Level path distance: 970.77870512008667 01:53:14.257 [Lua] [LevelAnalysis] num_event_places_f: 0.61385247008005783 , num_event_places: 0 , trailing_event_fraction: 0.61385247008005783 , num_events: 0 01:53:14.257 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 01:53:14.265 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 01:53:14.270 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 01:53:14.270 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=102 01:53:14.270 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 01:53:14.270 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 01:53:14.305 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForEnterGame 01:53:14.305 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForGameObjectSync 01:53:14.308 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 5 for peer id 110000100a1d9b9:2 01:53:14.308 [Lua] Set lobby begin: 01:53:14.308 [Lua] Lobby data twitch_enabled = false 01:53:14.308 [Lua] Lobby data power_level = 785 01:53:14.308 [Lua] Lobby data player_slot_6 = 0:0 01:53:14.308 [Lua] Lobby data num_players = 2 01:53:14.308 [Lua] Lobby data host = 110000100a1d9b9 01:53:14.308 [Lua] Lobby data game_mode = custom 01:53:14.309 [Lua] Lobby data is_private = true 01:53:14.309 [Lua] Lobby data difficulty = normal 01:53:14.309 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1 01:53:14.309 [Lua] Lobby data selected_level_key = magnus 01:53:14.309 [Lua] Lobby data quick_game = false 01:53:14.309 [Lua] Lobby data matchmaking = false 01:53:14.309 [Lua] Lobby data level_key = magnus 01:53:14.309 [Lua] Lobby data player_slot_4 = 0:0 01:53:14.309 [Lua] Lobby data unique_server_name = Crymic 01:53:14.309 [Lua] Lobby data player_slot_5 = 0:0 01:53:14.309 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1 01:53:14.309 [Lua] Lobby data country_code = US 01:53:14.310 [Lua] Lobby data player_slot_3 = 0:0 01:53:14.310 [Lua] Lobby data eac_authorized = true 01:53:14.310 [Lua] Set lobby end. 01:53:14.310 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100a1d9b9:2, previous profile 0, profile 5] 01:53:14.310 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100a1d9b9 | we:0 | dr:0 | bw:1100001051e2f68 | es:0 01:53:14.310 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=103 01:53:14.312 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 110000100a1d9b9:3 01:53:14.312 [Lua] Set lobby begin: 01:53:14.312 [Lua] Lobby data twitch_enabled = false 01:53:14.312 [Lua] Lobby data power_level = 785 01:53:14.312 [Lua] Lobby data player_slot_6 = 0:0 01:53:14.312 [Lua] Lobby data num_players = 2 01:53:14.312 [Lua] Lobby data host = 110000100a1d9b9 01:53:14.312 [Lua] Lobby data game_mode = custom 01:53:14.312 [Lua] Lobby data is_private = true 01:53:14.312 [Lua] Lobby data difficulty = normal 01:53:14.312 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1 01:53:14.312 [Lua] Lobby data selected_level_key = magnus 01:53:14.312 [Lua] Lobby data quick_game = false 01:53:14.312 [Lua] Lobby data matchmaking = false 01:53:14.312 [Lua] Lobby data level_key = magnus 01:53:14.313 [Lua] Lobby data player_slot_4 = 0:0 01:53:14.313 [Lua] Lobby data unique_server_name = Crymic 01:53:14.313 [Lua] Lobby data player_slot_5 = 0:0 01:53:14.313 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1 01:53:14.313 [Lua] Lobby data country_code = US 01:53:14.313 [Lua] Lobby data player_slot_3 = 0:0 01:53:14.313 [Lua] Lobby data eac_authorized = true 01:53:14.313 [Lua] Set lobby end. 01:53:14.313 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100a1d9b9:3, previous profile 0, profile 3] 01:53:14.313 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100a1d9b9 | we:0 | dr:0 | bw:1100001051e2f68 | es:0 01:53:14.313 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=104 01:53:14.335 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:24 my_peer_id:110000100a1d9b9 01:53:14.335 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:24 my_peer_id:110000100a1d9b9 01:53:14.335 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:25 my_peer_id:110000100a1d9b9 01:53:14.335 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:25 my_peer_id:110000100a1d9b9 01:53:15.291 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForGameObjectSync 01:53:15.291 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForPlayers 01:53:15.298 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:24 my_peer_id:110000100a1d9b9 01:53:15.298 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 01:53:15.298 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read, 01:53:15.298 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, InventoryPackageSynchronizerClient, async-read, 01:53:15.298 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 01:53:15.298 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient, async-read, 01:53:15.298 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:53:15.298 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 01:53:15.298 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:53:15.298 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 01:53:15.298 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:25 my_peer_id:110000100a1d9b9 01:53:15.298 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 01:53:15.298 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:53:15.298 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, InventoryPackageSynchronizerClient, async-read, 01:53:15.298 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 01:53:15.298 [Lua] [PackageManager] Load: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps, InventoryPackageSynchronizerClient, async-read, 01:53:15.298 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, InventoryPackageSynchronizerClient, async-read, 01:53:15.298 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 01:53:15.298 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, InventoryPackageSynchronizerClient, async-read, 01:53:15.298 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, InventoryPackageSynchronizerClient, async-read, 01:53:15.298 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 01:53:15.298 [Lua] [LOCAL RPC] rpc_game_started 01:53:15.320 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 01:53:15.397 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 01:53:15.397 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 01:53:15.397 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 01:53:16.074 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 01:53:16.074 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 01:53:16.075 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 01:53:16.174 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 01:53:16.174 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 01:53:16.174 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04 01:53:16.244 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04 01:53:16.244 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04 01:53:16.245 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 01:53:16.602 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 01:53:16.602 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 01:53:16.603 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 01:53:16.678 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 01:53:16.678 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 01:53:16.679 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 01:53:16.922 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 01:53:16.922 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 01:53:16.922 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 01:53:17.059 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 01:53:17.059 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 01:53:17.059 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 01:53:17.216 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 01:53:17.216 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 01:53:17.217 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 01:53:18.009 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 01:53:18.009 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 01:53:18.010 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 01:53:18.662 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 01:53:18.662 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 01:53:18.663 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p 01:53:18.903 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p 01:53:18.903 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p 01:53:18.904 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 01:53:19.042 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 01:53:19.042 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 01:53:19.042 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 01:53:19.228 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 01:53:19.228 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 01:53:19.229 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps 01:53:19.307 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps 01:53:19.307 [Lua] [PackageManager] Force_load: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps 01:53:19.308 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1 01:53:19.467 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1 01:53:19.467 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1 01:53:19.467 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 01:53:19.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 01:53:19.620 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 01:53:19.620 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 01:53:19.829 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 01:53:19.829 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 01:53:19.829 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 01:53:19.974 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 01:53:19.974 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 01:53:19.974 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01 01:53:20.364 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01 01:53:20.364 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01 01:53:20.373 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 25 01:53:20.378 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 25 01:53:20.609 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForEnterGame 01:53:20.609 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForGameObjectSync 01:53:20.610 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000100a1d9b9 2 01:53:20.612 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:53:20.612 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=106 01:53:20.613 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000100a1d9b9 3 01:53:20.615 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:53:20.615 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=108 01:53:20.619 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 25 01:53:20.620 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001051e2f68 01:53:20.622 [Lua] Set lobby begin: 01:53:20.622 [Lua] Lobby data twitch_enabled = false 01:53:20.622 [Lua] Lobby data power_level = 785 01:53:20.622 [Lua] Lobby data player_slot_6 = 0:0 01:53:20.622 [Lua] Lobby data num_players = 2 01:53:20.622 [Lua] Lobby data host = 110000100a1d9b9 01:53:20.622 [Lua] Lobby data game_mode = custom 01:53:20.622 [Lua] Lobby data is_private = true 01:53:20.622 [Lua] Lobby data difficulty = normal 01:53:20.622 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1 01:53:20.622 [Lua] Lobby data selected_level_key = magnus 01:53:20.622 [Lua] Lobby data quick_game = false 01:53:20.622 [Lua] Lobby data matchmaking = false 01:53:20.622 [Lua] Lobby data level_key = magnus 01:53:20.622 [Lua] Lobby data player_slot_4 = 0:0 01:53:20.622 [Lua] Lobby data unique_server_name = Crymic 01:53:20.622 [Lua] Lobby data player_slot_5 = 0:0 01:53:20.622 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1 01:53:20.623 [Lua] Lobby data country_code = US 01:53:20.623 [Lua] Lobby data player_slot_3 = 0:0 01:53:20.623 [Lua] Lobby data eac_authorized = true 01:53:20.623 [Lua] Set lobby end. 01:53:20.623 [Lua] [Matchmaking] Assigned player 1100001051e2f68 to slot 2 when hot join syncing 01:53:20.623 [Lua] Breedfreezer (server) starting a hot join sync 01:53:20.623 [Lua] packing 0 units of breed chaos_marauder 01:53:20.623 [Lua] packing 0 units of breed skaven_clan_rat 01:53:20.623 [Lua] packing 0 units of breed skaven_storm_vermin 01:53:20.623 [Lua] packing 0 units of breed skaven_slave 01:53:20.623 [Lua] packing 0 units of breed chaos_fanatic 01:53:20.623 [Lua] packing 0 units of breed chaos_berzerker 01:53:20.623 [Lua] packing 0 units of breed chaos_warrior 01:53:20.623 [Lua] packing 0 units of breed skaven_plague_monk 01:53:20.623 [Lua] packing 0 units of breed chaos_raider 01:53:20.623 [Lua] --> rpc-package size reached, sending rpc now (last package) 01:53:20.623 [Lua] 01:53:20.623 [Lua] [1] = 1 (number) 01:53:20.623 [Lua] [2] = 0 (number) 01:53:20.623 [Lua] [3] = 1 (number) 01:53:20.623 [Lua] [4] = 0 (number) 01:53:20.623 [Lua] [5] = 1 (number) 01:53:20.623 [Lua] [6] = 0 (number) 01:53:20.623 [Lua] [7] = 1 (number) 01:53:20.623 [Lua] [8] = 0 (number) 01:53:20.623 [Lua] [9] = 1 (number) 01:53:20.623 [Lua] [10] = 0 (number) 01:53:20.623 [Lua] [11] = 1 (number) 01:53:20.623 [Lua] [12] = 0 (number) 01:53:20.623 [Lua] [13] = 1 (number) 01:53:20.623 [Lua] [14] = 0 (number) 01:53:20.623 [Lua] [15] = 1 (number) 01:53:20.623 [Lua] [16] = 0 (number) 01:53:20.623 [Lua] [17] = 1 (number) 01:53:20.623 [Lua] [18] = 0 (number) 01:53:20.623 [Lua] 01:53:20.623 [Lua] 01:53:20.623 [Lua] 01:53:20.623 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForGameObjectSync 01:53:20.623 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForPlayers 01:53:20.624 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001051e2f68 01:53:20.634 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForPlayers 01:53:20.634 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter SpawningPlayer 01:53:20.634 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForPlayers 01:53:20.634 [Lua] [PeerSM] 1100001051e2f68 :: on_enter SpawningPlayer 01:53:20.644 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit SpawningPlayer 01:53:20.644 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InGame 01:53:20.644 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001051e2f68 01:53:20.644 [Lua] PlayerManager:add_remote_player 1100001051e2f68 01:53:20.644 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=109 01:53:20.644 [Lua] RemotePlayer:create_game_object( ) 109 01:53:20.647 [Lua] [PeerSM] 1100001051e2f68 :: on_exit SpawningPlayer 01:53:20.647 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InGame 01:53:20.651 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 1 Vector3(-206.461, 47.0416, -0.0422) Vector4(0, 0, -0.353458, -0.93545) true 100 100 352 1 1 01:53:20.651 [Lua] PlayerManager:rpc_to_client_spawn_player(110000100a1d9b9, 1, Vector3(-206.461, 47.0416, -0.0422), Vector4(0, 0, -0.353458, -0.93545)) 01:53:20.651 [Lua] PlayerManager:rpc_to_client_spawn_player() 01:53:20.653 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:53:20.653 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:53:20.653 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 01:53:20.653 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=111 01:53:20.658 [Lua] Switching ConflictSettings: to: skaven 01:53:20.658 [Lua] pacing=default 01:53:20.658 [Lua] roaming=nil 01:53:20.658 [Lua] specials=skaven 01:53:20.658 [Lua] debug_color=orange 01:53:20.658 [Lua] pack_spawning=skaven 01:53:20.658 [Lua] disabled=false 01:53:20.658 [Lua] boss=skaven 01:53:20.658 [Lua] horde=default 01:53:20.658 [Lua] name=skaven 01:53:20.658 [Lua] intensity=default 01:53:20.658 [Lua] --- 01:53:20.799 [Lua] [MOD][VMF][INFO] Added 1100001051e2f68 to the VMF users list. 01:53:20.799 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001051e2f68 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:53:20.799 [Lua] Adding player sync data to peer=1100001051e2f68 local_player_id=1 01:53:20.799 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001051e2f68 go_type=player_unit go_created_func_name=game_object_created_player_unit 01:53:20.800 [Lua] [NetworkServer] Peer 1100001051e2f68 spawned player. 01:53:20.801 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=112 01:53:20.801 [Lua] PlayerManager:assign_unit_ownership Fuck Dark Souls 1100001051e2f68 1 01:53:20.801 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:53:20.908 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xd081473e, playing_id: 0xf9cc, position: 0 01:53:20.908 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xd081473e, playing_id: 0xf9cc, position: 0 01:53:20.908 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xd081473e, playing_id: 0xf9cc, position: 0 01:53:20.908 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xd081473e, playing_id: 0xf9cc, position: 0 01:53:24.025 [Lua] Set lobby begin: 01:53:24.025 [Lua] Lobby data twitch_enabled = false 01:53:24.025 [Lua] Lobby data power_level = 392 01:53:24.025 [Lua] Lobby data player_slot_6 = 0:0 01:53:24.025 [Lua] Lobby data num_players = 2 01:53:24.025 [Lua] Lobby data host = 110000100a1d9b9 01:53:24.025 [Lua] Lobby data game_mode = custom 01:53:24.025 [Lua] Lobby data is_private = true 01:53:24.025 [Lua] Lobby data difficulty = normal 01:53:24.025 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1 01:53:24.025 [Lua] Lobby data selected_level_key = magnus 01:53:24.026 [Lua] Lobby data quick_game = false 01:53:24.026 [Lua] Lobby data matchmaking = false 01:53:24.026 [Lua] Lobby data level_key = magnus 01:53:24.026 [Lua] Lobby data player_slot_4 = 0:0 01:53:24.026 [Lua] Lobby data unique_server_name = Crymic 01:53:24.026 [Lua] Lobby data player_slot_5 = 0:0 01:53:24.026 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1 01:53:24.026 [Lua] Lobby data country_code = US 01:53:24.026 [Lua] Lobby data player_slot_3 = 0:0 01:53:24.026 [Lua] Lobby data eac_authorized = true 01:53:24.026 [Lua] Set lobby end. 01:53:29.082 [Lua] Set lobby begin: 01:53:29.082 [Lua] Lobby data twitch_enabled = false 01:53:29.082 [Lua] Lobby data power_level = 785 01:53:29.082 [Lua] Lobby data player_slot_6 = 0:0 01:53:29.082 [Lua] Lobby data num_players = 2 01:53:29.082 [Lua] Lobby data host = 110000100a1d9b9 01:53:29.082 [Lua] Lobby data game_mode = custom 01:53:29.082 [Lua] Lobby data is_private = true 01:53:29.082 [Lua] Lobby data difficulty = normal 01:53:29.082 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1 01:53:29.082 [Lua] Lobby data selected_level_key = magnus 01:53:29.082 [Lua] Lobby data quick_game = false 01:53:29.082 [Lua] Lobby data matchmaking = false 01:53:29.082 [Lua] Lobby data level_key = magnus 01:53:29.082 [Lua] Lobby data player_slot_4 = 0:0 01:53:29.082 [Lua] Lobby data unique_server_name = Crymic 01:53:29.082 [Lua] Lobby data player_slot_5 = 0:0 01:53:29.082 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1 01:53:29.082 [Lua] Lobby data country_code = US 01:53:29.083 [Lua] Lobby data player_slot_3 = 0:0 01:53:29.083 [Lua] Lobby data eac_authorized = true 01:53:29.083 [Lua] Set lobby end. 01:53:48.576 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:53:48.583 [Lua] Spline already found! 01:54:14.669 [Lua] Players are leaving the safe zone 01:54:17.228 [Lua] Switching ConflictSettings: to: chaos 01:54:17.228 [Lua] pacing=chaos 01:54:17.228 [Lua] roaming=nil 01:54:17.228 [Lua] specials=chaos 01:54:17.228 [Lua] debug_color=purple 01:54:17.228 [Lua] pack_spawning=chaos 01:54:17.228 [Lua] disabled=false 01:54:17.228 [Lua] boss=chaos 01:54:17.229 [Lua] horde=chaos 01:54:17.229 [Lua] name=chaos 01:54:17.229 [Lua] intensity=default 01:54:17.229 [Lua] --- 01:54:39.308 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xd081473e, playing_id: 0xf9cc, position: 3763978 01:54:45.028 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2bc25201, playing_id: 0x10150, position: 0 01:54:51.740 [Lua] [ChatManager][1]System: Crymic picked up a Tome 01:54:51.744 [Lua] [LOCAL RPC] rpc_spawn_pickup 29 Vector3(-156.704, 93.1452, 12.3962) Vector4(0.124634, 0.102496, 0.129898, -0.978308) 4 01:54:58.398 [Lua] Time for new HOOORDE! multi_first_wave 01:54:58.398 [Lua] horde requested: vector_blob 01:54:58.398 [Lua] wants to spawn ahead within distance: 60 01:54:58.399 [Lua] managed to spawn 24/24 horde enemies 01:54:58.399 [Lua] vector blob horde has started 01:54:58.403 [Lua] MUSIC: explore -> pre_horde 01:55:03.464 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:55:03.476 [Lua] Spline already found! 01:55:05.452 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:55:05.464 [Lua] Spline already found! 01:55:06.817 [Lua] MUSIC: pre_horde -> horde 01:55:12.110 [Lua] HORDE: last wave, reset to standard horde delay 01:55:12.110 [Lua] Time for new HOOORDE! multi_last_wave 01:55:12.110 [Lua] horde requested: vector_blob 01:55:12.110 [Lua] wants to spawn ahead within distance: 60 01:55:12.110 [Lua] managed to spawn 21/21 horde enemies 01:55:12.110 [Lua] vector blob horde has started 01:55:19.115 [Lua] Horde killed: ? 01:55:20.069 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001051e2f68 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:55:22.186 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 01:55:26.158 [Lua] [ChatManager][1]System: Fuck Dark Souls picked up a Loot Die 01:55:30.798 [Lua] MUSIC: horde -> explore 01:55:31.278 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 01:55:31.278 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 01:55:31.278 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 01:55:31.278 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 01:55:34.155 [Lua] Horde killed: ? 01:55:37.070 [Lua] Missing damage in action stagger in anim_cb_damage() callback 01:56:01.866 [Lua] Switching ConflictSettings: to: skaven 01:56:01.866 [Lua] pacing=default 01:56:01.866 [Lua] roaming=nil 01:56:01.866 [Lua] specials=skaven 01:56:01.866 [Lua] debug_color=orange 01:56:01.866 [Lua] pack_spawning=skaven 01:56:01.866 [Lua] disabled=false 01:56:01.866 [Lua] boss=skaven 01:56:01.866 [Lua] horde=default 01:56:01.866 [Lua] name=skaven 01:56:01.866 [Lua] intensity=default 01:56:01.866 [Lua] --- 01:56:17.438 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:56:17.449 [Lua] Spline already found! 01:56:18.898 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x12bd2, position: 0 01:56:26.808 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x12e32, position: 0 01:56:27.617 [Lua] Missing blackboard.action in anim_cb_damage() callback 01:56:34.858 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x13070, position: 0 01:56:34.943 [Lua] Missing blackboard.action in anim_cb_damage() callback 01:56:35.248 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 167 will change to a manual source. 01:56:41.645 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:56:41.655 [Lua] Spline already found! 01:56:41.771 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:56:41.783 [Lua] Spline already found! 01:56:54.147 [Lua] [LOCAL RPC] rpc_increment_stat 17 01:56:54.147 [Lua] Incremented stat warpfire_kill_before_shooting 01:56:59.814 [Lua] Missing damage in action stagger in anim_cb_damage() callback 01:57:00.204 [Lua] Time for new HOOORDE! multi_first_wave 01:57:00.204 [Lua] horde requested: ambush 01:57:00.204 [Lua] setting up ambush-horde 01:57:00.204 [Lua] Composing horde 'medium' .. using variant 'plain' 01:57:00.204 [Lua] -> spawning: 36 01:57:00.204 [Lua] ambush horde has started 01:57:00.212 [Lua] MUSIC: explore -> pre_ambush 01:57:01.998 [Lua] Destroying unit - ai got stuck skaven_clan_rat 5 9 29 01:57:03.675 [Lua] replace_hidden_spawners -> first try found: 8 cover points 01:57:03.675 [Lua] replace_hidden_spawners -> replacing hidden spawners! 01:57:03.675 [Lua] ->moving spawner 01:57:03.675 [Lua] ->moving spawner 01:57:03.675 [Lua] ->moving spawner 01:57:03.675 [Lua] ->moving spawner 01:57:03.675 [Lua] ->moving spawner 01:57:03.675 [Lua] ->moving spawner 01:57:03.675 [Lua] ->moving spawner 01:57:03.675 [Lua] ->moving spawner 01:57:03.675 [Lua] ->moving spawner 01:57:03.675 [Lua] ->moving spawner 01:57:03.675 [Lua] ->moving spawner 01:57:03.675 [Lua] ->moving spawner 01:57:03.675 [Lua] ->moving spawner 01:57:03.675 [Lua] ->moving spawner 01:57:05.263 [Lua] Destroying unit - ai got stuck skaven_clan_rat 4 27 63 01:57:05.337 [Lua] MUSIC: pre_ambush -> horde 01:57:06.394 [Lua] Missing blackboard.action in anim_cb_damage() callback 01:57:07.408 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 01:57:10.503 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001051e2f68 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:57:14.478 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11 01:57:14.478 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:57:14.478 [Lua] horde requested: ambush 01:57:14.478 [Lua] setting up ambush-horde 01:57:14.478 [Lua] Composing horde 'medium' .. using variant 'plain' 01:57:14.478 [Lua] -> spawning: 36 01:57:14.478 [Lua] ambush horde has started 01:57:17.910 [Lua] Missing blackboard.action in anim_cb_damage() callback 01:57:20.452 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 01:57:21.498 [Lua] Horde killed: ? 01:57:21.507 [Lua] HORDE: last wave, reset to standard horde delay 01:57:21.507 [Lua] Time for new HOOORDE! multi_last_wave 01:57:21.507 [Lua] horde requested: ambush 01:57:21.507 [Lua] setting up ambush-horde 01:57:21.507 [Lua] Composing horde 'medium' .. using variant 'plain' 01:57:21.508 [Lua] -> spawning: 38 01:57:21.508 [Lua] ambush horde has started 01:57:30.652 [Lua] Missing blackboard.action in anim_cb_damage() callback 01:57:31.654 [Lua] Missing blackboard.action in anim_cb_damage() callback 01:57:32.196 [Lua] Missing blackboard.action in anim_cb_damage() callback 01:57:32.668 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 01:57:32.670 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 1212304 01:57:39.627 [Lua] MUSIC: horde -> explore 01:57:40.558 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 01:57:40.558 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 01:57:40.558 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 01:57:40.558 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 01:57:40.558 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 01:57:40.566 [Lua] Horde killed: ? 01:57:42.588 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 97882 01:57:42.588 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 97882 01:57:42.588 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 97882 01:57:46.990 [Lua] Switching ConflictSettings: to: chaos 01:57:46.990 [Lua] pacing=chaos 01:57:46.990 [Lua] roaming=nil 01:57:46.990 [Lua] specials=chaos 01:57:46.990 [Lua] debug_color=purple 01:57:46.990 [Lua] pack_spawning=chaos 01:57:46.990 [Lua] disabled=false 01:57:46.990 [Lua] boss=chaos 01:57:46.990 [Lua] horde=chaos 01:57:46.991 [Lua] name=chaos 01:57:46.991 [Lua] intensity=default 01:57:46.991 [Lua] --- 01:57:49.512 [Lua] Horde killed: ? 01:57:51.417 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xb2176624, playing_id: 0x15859, position: 0 01:57:51.588 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 13 01:57:51.898 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:57:51.907 [Lua] Spline already found! 01:57:53.254 [Lua] main path terror event triggered: boss_event_chaos_spawn 01:57:53.254 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn 01:57:53.274 [Flow] Boss DoorStormfiend 01:57:53.275 [Lua] Boss gave [Unit '#ID[d3ef2c15bd0a2d8f]'] initial aggro 01:57:55.537 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 01:57:55.538 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 01:57:57.028 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 01:57:57.028 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 01:57:57.028 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 01:57:58.336 [Lua] Destroying unit - ai got stuck chaos_marauder 6 8 14 01:57:58.548 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 01:57:58.548 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 01:57:58.548 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 01:58:01.307 [Lua] Switching ConflictSettings: to: skaven 01:58:01.307 [Lua] pacing=default 01:58:01.307 [Lua] roaming=nil 01:58:01.307 [Lua] specials=skaven 01:58:01.307 [Lua] debug_color=orange 01:58:01.307 [Lua] pack_spawning=skaven 01:58:01.307 [Lua] disabled=false 01:58:01.307 [Lua] boss=skaven 01:58:01.307 [Lua] horde=default 01:58:01.307 [Lua] name=skaven 01:58:01.307 [Lua] intensity=default 01:58:01.307 [Lua] --- 01:58:01.317 [Lua] Switching ConflictSettings: to: chaos 01:58:01.317 [Lua] pacing=chaos 01:58:01.317 [Lua] roaming=nil 01:58:01.317 [Lua] specials=chaos 01:58:01.317 [Lua] debug_color=purple 01:58:01.317 [Lua] pack_spawning=chaos 01:58:01.317 [Lua] disabled=false 01:58:01.317 [Lua] boss=chaos 01:58:01.317 [Lua] horde=chaos 01:58:01.317 [Lua] name=chaos 01:58:01.317 [Lua] intensity=default 01:58:01.317 [Lua] --- 01:58:01.528 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 01:58:01.528 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 01:58:01.528 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 01:58:02.424 [Lua] Switching ConflictSettings: to: skaven 01:58:02.424 [Lua] pacing=default 01:58:02.424 [Lua] roaming=nil 01:58:02.424 [Lua] specials=skaven 01:58:02.424 [Lua] debug_color=orange 01:58:02.424 [Lua] pack_spawning=skaven 01:58:02.424 [Lua] disabled=false 01:58:02.424 [Lua] boss=skaven 01:58:02.424 [Lua] horde=default 01:58:02.424 [Lua] name=skaven 01:58:02.424 [Lua] intensity=default 01:58:02.424 [Lua] --- 01:58:07.162 [Lua] Switching ConflictSettings: to: chaos 01:58:07.162 [Lua] pacing=chaos 01:58:07.162 [Lua] roaming=nil 01:58:07.162 [Lua] specials=chaos 01:58:07.162 [Lua] debug_color=purple 01:58:07.162 [Lua] pack_spawning=chaos 01:58:07.162 [Lua] disabled=false 01:58:07.162 [Lua] boss=chaos 01:58:07.162 [Lua] horde=chaos 01:58:07.162 [Lua] name=chaos 01:58:07.162 [Lua] intensity=default 01:58:07.162 [Lua] --- 01:58:08.920 [Lua] [LOCAL RPC] rpc_ping_unit 110 413 false 01:58:12.123 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001051e2f68 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:58:12.728 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 01:58:13.755 [Lua] Bot tried to move to its current position, AStar will probably fail. 01:58:16.528 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 01:58:16.528 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 01:58:16.528 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 01:58:17.330 [Lua] [ChatManager][1]System: Crymic picked up a Loot Die 01:58:17.333 [Lua] [LOCAL RPC] rpc_request_mission 37 01:58:17.333 [Lua] [LOCAL RPC] rpc_request_mission_update 37 true 01:58:20.974 [Lua] Switching ConflictSettings: to: skaven 01:58:20.974 [Lua] pacing=default 01:58:20.974 [Lua] roaming=nil 01:58:20.974 [Lua] specials=skaven 01:58:20.974 [Lua] debug_color=orange 01:58:20.974 [Lua] pack_spawning=skaven 01:58:20.974 [Lua] disabled=false 01:58:20.974 [Lua] boss=skaven 01:58:20.974 [Lua] horde=default 01:58:20.974 [Lua] name=skaven 01:58:20.974 [Lua] intensity=default 01:58:20.974 [Lua] --- 01:58:20.984 [Lua] Switching ConflictSettings: to: chaos 01:58:20.984 [Lua] pacing=chaos 01:58:20.984 [Lua] roaming=nil 01:58:20.984 [Lua] specials=chaos 01:58:20.984 [Lua] debug_color=purple 01:58:20.984 [Lua] pack_spawning=chaos 01:58:20.984 [Lua] disabled=false 01:58:20.984 [Lua] boss=chaos 01:58:20.984 [Lua] horde=chaos 01:58:20.984 [Lua] name=chaos 01:58:20.984 [Lua] intensity=default 01:58:20.984 [Lua] --- 01:58:21.206 [Lua] Switching ConflictSettings: to: skaven 01:58:21.206 [Lua] pacing=default 01:58:21.206 [Lua] roaming=nil 01:58:21.206 [Lua] specials=skaven 01:58:21.206 [Lua] debug_color=orange 01:58:21.206 [Lua] pack_spawning=skaven 01:58:21.206 [Lua] disabled=false 01:58:21.206 [Lua] boss=skaven 01:58:21.206 [Lua] horde=default 01:58:21.206 [Lua] name=skaven 01:58:21.206 [Lua] intensity=default 01:58:21.206 [Lua] --- 01:58:21.215 [Lua] Switching ConflictSettings: to: chaos 01:58:21.215 [Lua] pacing=chaos 01:58:21.215 [Lua] roaming=nil 01:58:21.215 [Lua] specials=chaos 01:58:21.215 [Lua] debug_color=purple 01:58:21.215 [Lua] pack_spawning=chaos 01:58:21.215 [Lua] disabled=false 01:58:21.215 [Lua] boss=chaos 01:58:21.215 [Lua] horde=chaos 01:58:21.215 [Lua] name=chaos 01:58:21.215 [Lua] intensity=default 01:58:21.215 [Lua] --- 01:58:22.107 [Lua] Switching ConflictSettings: to: skaven 01:58:22.107 [Lua] pacing=default 01:58:22.107 [Lua] roaming=nil 01:58:22.107 [Lua] specials=skaven 01:58:22.107 [Lua] debug_color=orange 01:58:22.107 [Lua] pack_spawning=skaven 01:58:22.107 [Lua] disabled=false 01:58:22.107 [Lua] boss=skaven 01:58:22.107 [Lua] horde=default 01:58:22.107 [Lua] name=skaven 01:58:22.107 [Lua] intensity=default 01:58:22.107 [Lua] --- 01:58:33.291 [Lua] Switching ConflictSettings: to: chaos 01:58:33.291 [Lua] pacing=chaos 01:58:33.291 [Lua] roaming=nil 01:58:33.291 [Lua] specials=chaos 01:58:33.291 [Lua] debug_color=purple 01:58:33.291 [Lua] pack_spawning=chaos 01:58:33.291 [Lua] disabled=false 01:58:33.291 [Lua] boss=chaos 01:58:33.291 [Lua] horde=chaos 01:58:33.291 [Lua] name=chaos 01:58:33.291 [Lua] intensity=default 01:58:33.291 [Lua] --- 01:58:34.364 [Lua] Switching ConflictSettings: to: skaven 01:58:34.364 [Lua] pacing=default 01:58:34.364 [Lua] roaming=nil 01:58:34.364 [Lua] specials=skaven 01:58:34.364 [Lua] debug_color=orange 01:58:34.364 [Lua] pack_spawning=skaven 01:58:34.364 [Lua] disabled=false 01:58:34.364 [Lua] boss=skaven 01:58:34.364 [Lua] horde=default 01:58:34.364 [Lua] name=skaven 01:58:34.364 [Lua] intensity=default 01:58:34.364 [Lua] --- 01:58:34.376 [Lua] Switching ConflictSettings: to: chaos 01:58:34.376 [Lua] pacing=chaos 01:58:34.376 [Lua] roaming=nil 01:58:34.376 [Lua] specials=chaos 01:58:34.376 [Lua] debug_color=purple 01:58:34.376 [Lua] pack_spawning=chaos 01:58:34.376 [Lua] disabled=false 01:58:34.376 [Lua] boss=chaos 01:58:34.376 [Lua] horde=chaos 01:58:34.376 [Lua] name=chaos 01:58:34.376 [Lua] intensity=default 01:58:34.376 [Lua] --- 01:58:48.601 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 3 15 01:58:48.749 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 7 13 01:58:49.133 [Lua] Switching ConflictSettings: to: skaven 01:58:49.133 [Lua] pacing=default 01:58:49.133 [Lua] roaming=nil 01:58:49.133 [Lua] specials=skaven 01:58:49.133 [Lua] debug_color=orange 01:58:49.133 [Lua] pack_spawning=skaven 01:58:49.133 [Lua] disabled=false 01:58:49.133 [Lua] boss=skaven 01:58:49.133 [Lua] horde=default 01:58:49.133 [Lua] name=skaven 01:58:49.133 [Lua] intensity=default 01:58:49.133 [Lua] --- 01:58:50.228 [Lua] ready to jump failed 01:58:52.249 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 2 17 01:58:52.651 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 6 16 01:58:55.972 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 1 19 01:59:02.832 [Lua] [ChatManager][1]System: Fuck Dark Souls picked up a Loot Die 01:59:13.989 [Lua] fence jumping 01:59:15.014 [Lua] ready to jump failed 01:59:18.850 [Lua] fence jumping 01:59:19.877 [Lua] ready to jump failed 01:59:28.781 [Lua] Destroying unit - ai got stuck skaven_gutter_runner 2 5 17 01:59:33.003 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:59:33.013 [Lua] Spline already found! 01:59:42.076 [Lua] Missing damage in action stagger in anim_cb_damage() callback 01:59:52.177 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:59:52.186 [Lua] Spline already found! 01:59:53.696 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:59:53.705 [Lua] Spline already found! 02:00:01.785 [Lua] Time for new HOOORDE! multi_first_wave 02:00:01.785 [Lua] horde requested: vector_blob 02:00:01.785 [Lua] wants to spawn ahead within distance: 60 02:00:01.785 [Lua] managed to spawn 38/38 horde enemies 02:00:01.785 [Lua] vector blob horde has started 02:00:01.791 [Lua] MUSIC: explore -> pre_horde 02:00:12.297 [Lua] Destroying unit - ai got stuck skaven_slave 3 35 54 02:00:12.308 [Lua] Destroying unit - ai got stuck skaven_slave 1 39 53 02:00:15.563 [Lua] Destroying unit - ai got stuck skaven_slave 1 50 53 02:00:16.126 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 14 02:00:16.126 [Lua] Time for new HOOORDE! multi_consecutive_wave 02:00:16.126 [Lua] horde requested: vector_blob 02:00:16.126 [Lua] wants to spawn ahead within distance: 60 02:00:16.126 [Lua] managed to spawn 38/38 horde enemies 02:00:16.126 [Lua] vector blob horde has started 02:00:16.627 [Lua] MUSIC: pre_horde -> horde 02:00:24.916 [Lua] Destroying unit - ai got stuck skaven_slave 4 34 86 02:00:26.760 [Lua] Destroying unit - ai got stuck skaven_slave 4 10 84 02:00:26.803 [Lua] Destroying unit - ai got stuck skaven_slave 1 25 83 02:00:26.848 [Lua] Destroying unit - ai got stuck skaven_slave 6 48 79 02:00:26.862 [Lua] Destroying unit - ai got stuck skaven_slave 3 51 78 02:00:39.256 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:00:39.267 [Lua] Spline already found! 02:00:41.682 [Lua] Pushing horde in time; too many units out 02:00:49.745 [Lua] HORDE: last wave, reset to standard horde delay 02:00:49.745 [Lua] Time for new HOOORDE! multi_last_wave 02:00:49.745 [Lua] horde requested: vector_blob 02:00:49.745 [Lua] wants to spawn ahead within distance: 60 02:00:49.745 [Lua] managed to spawn 37/37 horde enemies 02:00:49.745 [Lua] vector blob horde has started 02:00:51.605 [Lua] Destroying unit - ai got stuck skaven_slave 5 35 77 02:00:56.765 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 103825 0 02:01:07.120 [Lua] Horde killed: ? 02:01:12.961 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 102 will change to a manual source. 02:01:23.441 [Lua] Missing damage in action stagger in anim_cb_damage() callback 02:01:29.413 [Lua] Missing damage in action stagger in anim_cb_damage() callback 02:01:34.216 [Lua] Horde killed: ? 02:01:34.220 [Lua] MUSIC: horde -> explore 02:01:35.828 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 02:01:35.828 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 02:01:35.828 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 02:01:35.828 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 02:01:35.828 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 02:01:35.828 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 02:01:35.828 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 02:01:35.828 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 02:01:35.828 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 02:01:35.828 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 02:01:42.421 [Lua] Horde killed: ? 02:01:43.526 [Lua] [ChatManager][1]System: Fuck Dark Souls picked up a Tome 02:01:51.231 [Lua] TerrorEventMixer.start_event: magnus_door_event_guards 02:01:51.738 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 02:01:55.441 [Lua] TerrorEventMixer.start_random_event: magnus_door -> magnus_door_a 02:01:55.445 [Lua] TerrorEventMixer.start_event: magnus_door_a 02:01:55.494 [Lua] MUSIC: explore -> pre_horde 02:01:57.474 [Lua] [LOCAL RPC] rpc_ping_unit 110 311 false 02:02:06.325 [Lua] MUSIC: pre_horde -> horde 02:02:10.053 [Lua] Missing damage in action stagger in anim_cb_damage() callback 02:02:17.102 [Lua] Missing blackboard.action in anim_cb_damage() callback 02:02:17.283 [Lua] Missing blackboard.action in anim_cb_damage() callback 02:02:20.056 [Lua] event horde ends! 02:02:20.301 [Lua] Missing blackboard.action in anim_cb_damage() callback 02:02:26.119 [Lua] event horde ends! 02:02:26.470 [Lua] Missing blackboard.action in anim_cb_damage() callback 02:02:27.712 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]'] 02:02:27.712 [Flow] Socket 2 occupied 02:02:27.712 [Lua] [flow:Sockets occupied:] float=1.000000 02:02:27.880 [Lua] MUSIC: horde -> explore 02:02:28.044 [Lua] Missing blackboard.action in anim_cb_damage() callback 02:02:31.338 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 02:02:40.237 [Lua] MUSIC: explore -> pre_horde 02:02:42.455 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile_limited 110 34 table: 000000000CD33170 table: 000000000D0D2990 table: 000000000CDD8260 table: 0000000006EE7080 34 7642 1 0 0 6 784 5 02:02:45.498 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile_limited 110 34 table: 000000000D742EE0 table: 00000000062A9F40 table: 000000000A8211F0 table: 000000000C9D93A0 34 7642 1 0 0 6 784 5 02:02:46.309 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]'] 02:02:46.309 [Flow] Socket 1 occupied 02:02:46.309 [Lua] [flow:Sockets occupied:] float=2.000000 02:02:51.470 [Lua] MUSIC: pre_horde -> horde 02:02:56.403 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile_limited 110 34 table: 000000000CBE3C30 table: 000000000CEB4630 table: 000000000B51C5B0 table: 000000000A5DC2C0 34 7642 1 0 0 6 784 5 02:02:56.731 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001051e2f68 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:03:00.072 [Lua] Missing damage in action stagger in anim_cb_damage() callback 02:03:00.201 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile_limited 110 34 table: 0000000005C40B50 table: 000000000BCA3EA0 table: 00000000062ED910 table: 000000000D07AF60 34 7642 1 0 0 6 784 5 02:03:00.838 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]'] 02:03:00.838 [Lua] [flow:Sockets occupied:] float=3.000000 02:03:00.838 [Flow] Socket 3 occupied 02:03:00.841 [Lua] TerrorEventMixer.start_event: magnus_door_event_stop 02:03:00.841 [Lua] stopping terror event: magnus_door_a 02:03:00.854 [Lua] stopping terror event: magnus_door_b 02:03:04.496 [Lua] event horde ends! 02:03:04.518 [Lua] MUSIC: horde -> explore 02:03:06.838 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 02:03:06.915 [Lua] [flow] string="Magnus Gate Destroyed" 02:03:07.093 [Lua] Missing blackboard.action in anim_cb_damage() callback 02:03:16.560 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 4 28 02:03:26.158 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x1d962, position: 0 02:03:26.564 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 11 32 02:03:27.188 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x1d9d3, position: 0 02:03:29.710 [Lua] Destroying unit - ai got stuck skaven_clan_rat 3 5 26 02:03:30.779 [Lua] [ChatManager][1]System: Crymic discarded a Tome 02:03:30.785 [Lua] [LOCAL RPC] rpc_spawn_pickup 3 Vector3(38.2847, 5.77441, 3.82276) Vector4(0.253985, 0.006292, -0.107049, -0.961245) 4 02:03:32.929 [Lua] [LOCAL RPC] rpc_ping_unit_exclusive_flash 110 656 110000100a1d9b9 3 02:03:37.566 [Lua] specialspawn: ahead == lonliest --> 02:03:37.566 [Lua] FAIL: Special spawn no hidden pos found :/ 02:03:38.558 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Tome 02:03:38.563 [Lua] [LOCAL RPC] rpc_spawn_pickup 29 Vector3(38.2847, 5.77441, 3.82276) Vector4(0.253985, 0.006292, -0.107049, -0.961245) 4 02:03:40.437 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 1 17 02:03:41.532 [Lua] [LOCAL RPC] rpc_ping_unit 110 660 false 02:03:53.301 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 80 will change to a manual source. 02:03:57.412 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 7 19 02:03:59.502 [Lua] [ChatManager][1]System: Crymic picked up a Tome 02:03:59.508 [Lua] [LOCAL RPC] rpc_spawn_pickup 29 Vector3(63.1389, 35.4065, 8.2215) Vector4(0, 0, -0.191211, -0.981549) 4 02:04:07.153 [Lua] [LOCAL RPC] rpc_increment_stat 17 02:04:07.153 [Lua] Incremented stat warpfire_kill_before_shooting 02:04:17.476 [Lua] Missing blackboard.action in anim_cb_damage() callback 02:04:18.630 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 02:04:18.630 [Lua] ERROR: Tried to freeze unit twice in the same frame. 02:04:21.753 [Lua] Time for new HOOORDE! multi_first_wave 02:04:21.753 [Lua] horde requested: vector_blob 02:04:21.753 [Lua] wants to spawn ahead within distance: 60 02:04:21.753 [Lua] managed to spawn 40/40 horde enemies 02:04:21.753 [Lua] vector blob horde has started 02:04:21.759 [Lua] MUSIC: explore -> pre_horde 02:04:22.022 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:04:22.035 [Lua] Spline already found! 02:04:27.625 [Lua] MUSIC: pre_horde -> horde 02:04:28.838 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x1ea32, position: 0 02:04:28.858 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 02:04:28.992 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001051e2f68 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:04:29.194 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 9 77 02:04:30.258 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 02:04:32.292 [Lua] Missing blackboard.action in anim_cb_damage() callback 02:04:34.015 [Lua] MUSIC: horde -> explore 02:04:34.499 [Lua] [LOCAL RPC] rpc_ping_unit 110 311 false 02:04:35.178 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 02:04:35.178 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 02:04:35.178 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 02:04:35.178 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 02:04:38.650 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11 02:04:38.650 [Lua] Time for new HOOORDE! multi_consecutive_wave 02:04:38.650 [Lua] horde requested: vector_blob 02:04:38.650 [Lua] wants to spawn ahead within distance: 60 02:04:38.651 [Lua] managed to spawn 37/37 horde enemies 02:04:38.651 [Lua] vector blob horde has started 02:04:38.660 [Lua] MUSIC: explore -> pre_horde 02:04:38.672 [Lua] MUSIC: pre_horde -> horde 02:04:39.418 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 02:04:40.836 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 02:04:41.374 [Lua] Switching ConflictSettings: to: chaos 02:04:41.374 [Lua] pacing=chaos 02:04:41.374 [Lua] roaming=nil 02:04:41.374 [Lua] specials=chaos 02:04:41.374 [Lua] debug_color=purple 02:04:41.374 [Lua] pack_spawning=chaos 02:04:41.374 [Lua] disabled=false 02:04:41.374 [Lua] boss=chaos 02:04:41.374 [Lua] horde=chaos 02:04:41.374 [Lua] name=chaos 02:04:41.374 [Lua] intensity=default 02:04:41.374 [Lua] --- 02:04:42.825 [Lua] Horde killed: ? 02:04:44.354 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 2 56 02:04:49.844 [Lua] HORDE: last wave, reset to standard horde delay 02:04:49.844 [Lua] Time for new HOOORDE! multi_last_wave 02:04:49.844 [Lua] horde requested: vector_blob 02:04:49.844 [Lua] wants to spawn ahead within distance: 60 02:04:49.844 [Lua] managed to spawn 21/21 horde enemies 02:04:49.844 [Lua] vector blob horde has started 02:04:51.746 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 11 62 02:04:52.874 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 02:04:56.419 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 02:04:56.459 [Lua] Missing damage in action stagger in anim_cb_damage() callback 02:05:00.703 [Lua] Destroying unit - ai got stuck skaven_ratling_gunner 3 14 35 02:05:01.154 [Lua] Horde killed: ? 02:05:02.699 [Lua] MUSIC: horde -> explore 02:05:03.098 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 02:05:03.098 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 02:05:03.098 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 02:05:04.220 [Lua] Missing damage in action stagger in anim_cb_damage() callback 02:05:04.670 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 10 20 02:05:05.716 [Lua] Horde killed: ? 02:05:09.710 [Lua] Missing damage in action stagger in anim_cb_damage() callback 02:05:27.175 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 02:05:47.063 [Flow] entered trigger 02:06:02.156 [Flow] left trigger 02:06:05.799 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 70 will change to a manual source. 02:06:10.790 [Lua] Destroying unit - ai got stuck chaos_vortex_sorcerer 4 6 7 02:07:01.922 [Lua] Time for new HOOORDE! multi_first_wave 02:07:01.922 [Lua] horde requested: vector_blob 02:07:01.922 [Lua] wants to spawn behind within distance: 60 02:07:01.922 [Lua] managed to spawn 25/25 horde enemies 02:07:01.922 [Lua] vector blob horde has started 02:07:01.927 [Lua] MUSIC: explore -> pre_horde 02:07:19.836 [Lua] MUSIC: pre_horde -> horde 02:07:21.532 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001051e2f68 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:22.072 [Lua] HORDE: last wave, reset to standard horde delay 02:07:22.072 [Lua] Time for new HOOORDE! multi_last_wave 02:07:22.072 [Lua] horde requested: vector_blob 02:07:22.072 [Lua] wants to spawn ahead within distance: 60 02:07:22.072 [Lua] managed to spawn 25/25 horde enemies 02:07:22.072 [Lua] vector blob horde has started 02:07:22.279 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 02:07:24.101 [Lua] [LOCAL RPC] rpc_give_equipment 105 110 11 269 Vector3(105.216, -49.1294, 18.2849) 02:07:26.638 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 02:07:40.686 [Lua] Missing damage in action stagger in anim_cb_damage() callback 02:07:41.340 [Lua] Missing damage in action stagger in anim_cb_damage() callback 02:07:46.462 [Lua] Horde killed: ? 02:07:48.826 [Lua] MUSIC: horde -> explore 02:07:52.738 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 02:07:52.738 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 02:07:52.738 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 02:07:52.738 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 02:07:55.571 [Lua] Horde killed: ? 02:08:48.827 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 50 will change to a manual source. 02:09:17.745 [Lua] [LOCAL RPC] rpc_ping_unit 110 65 false 02:09:31.025 [Lua] [ChatManager][1]System: Fuck Dark Souls picked up a Grimoire 02:09:34.403 [Lua] Time for new HOOORDE! multi_first_wave 02:09:34.403 [Lua] horde requested: vector_blob 02:09:34.403 [Lua] wants to spawn ahead within distance: 60 02:09:34.404 [Lua] managed to spawn 25/25 horde enemies 02:09:34.404 [Lua] vector blob horde has started 02:09:34.408 [Lua] MUSIC: explore -> pre_horde 02:09:40.217 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 02:09:42.881 [Lua] MUSIC: pre_horde -> horde 02:09:44.658 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001051e2f68 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:09:45.569 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 02:09:46.190 [Lua] MUSIC: horde -> explore 02:09:47.558 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 02:09:47.558 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 02:09:47.558 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 02:09:47.684 [Lua] HORDE: last wave, reset to standard horde delay 02:09:47.684 [Lua] Time for new HOOORDE! multi_last_wave 02:09:47.684 [Lua] horde requested: vector_blob 02:09:47.684 [Lua] wants to spawn ahead within distance: 60 02:09:47.684 [Lua] managed to spawn 24/24 horde enemies 02:09:47.684 [Lua] vector blob horde has started 02:09:47.690 [Lua] MUSIC: explore -> pre_horde 02:09:48.788 [Lua] MUSIC: pre_horde -> horde 02:10:05.274 [Lua] MUSIC: horde -> explore 02:10:07.588 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 02:10:07.588 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 02:10:07.588 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 02:10:08.933 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 4 35 02:10:09.781 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 2 34 02:10:10.073 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 5 33 02:10:19.763 [Lua] Horde killed: ? 02:10:27.643 [Lua] Horde killed: ? 02:10:59.271 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 02:11:24.063 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 173 will change to a manual source. 02:11:32.043 [Lua] Destroying unit - ai got stuck chaos_marauder 3 14 21 02:11:41.486 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 02:11:43.381 [Lua] [ChatManager][1]System: Crymic discarded a Tome 02:11:43.385 [Lua] [LOCAL RPC] rpc_spawn_pickup 3 Vector3(172.632, -76.8972, 37.5751) Vector4(0.00039, 0.005181, 0.994532, 0.104303) 4 02:11:45.577 [Lua] [ChatManager][1]System: Crymic picked up a Tome 02:11:48.769 [Lua] main path terror event triggered: boss_event_spline_patrol 02:11:48.769 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol 02:11:48.780 [Lua] > starting new spline, using new navbot: standard , id: boss_3 02:11:48.789 [Lua] > continuing spline boss_3 index: 2 02:11:48.799 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 02:11:48.799 [Lua] > continuing spline boss_3 index: 3 02:11:48.827 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 02:11:48.827 [Lua] > continuing spline boss_3 index: 4 02:11:48.837 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 02:11:48.837 [Lua] > continuing spline boss_3 index: 5 02:11:48.846 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 02:11:48.846 [Lua] > continuing spline boss_3 index: 6 02:11:48.855 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 02:11:48.855 [Lua] > continuing spline boss_3 index: 7 02:11:48.866 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 02:11:48.866 [Lua] > continuing spline boss_3 index: 8 02:11:48.886 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 02:11:48.886 [Lua] > continuing spline boss_3 index: 9 02:11:48.895 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 02:11:48.895 [Lua] > continuing spline boss_3 index: 10 02:11:48.915 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 02:11:48.915 [Lua] > continuing spline boss_3 index: 11 02:11:48.925 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 02:11:48.925 [Lua] > continuing spline boss_3 index: 12 02:11:48.936 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 02:11:48.936 [Lua] > continuing spline boss_3 index: 13 02:11:48.945 [Lua] > spline completed boss_3 02:11:48.945 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 02:11:56.704 [Lua] Destroying unit - ai got stuck chaos_marauder 1 7 20 02:11:56.940 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001051e2f68 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:57.914 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 02:11:58.368 [Lua] [LOCAL RPC] rpc_give_equipment 107 110 11 269 Vector3(170.508, -106.15, 38.4946) 02:12:00.721 [Lua] Missing damage in action stagger in anim_cb_damage() callback 02:12:26.118 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 02:12:47.807 [Lua] Time for new HOOORDE! multi_first_wave 02:12:47.807 [Lua] horde requested: vector_blob 02:12:47.807 [Lua] wants to spawn ahead within distance: 60 02:12:47.808 [Lua] managed to spawn 24/24 horde enemies 02:12:47.808 [Lua] vector blob horde has started 02:12:47.813 [Lua] MUSIC: explore -> pre_horde 02:12:55.274 [Lua] MUSIC: pre_horde -> horde 02:12:58.015 [Lua] Destroying unit - ai got stuck chaos_fanatic 6 27 36 02:12:58.619 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 71207 02:13:02.983 [Lua] HORDE: last wave, reset to standard horde delay 02:13:02.983 [Lua] Time for new HOOORDE! multi_last_wave 02:13:02.983 [Lua] horde requested: vector_blob 02:13:02.983 [Lua] wants to spawn ahead within distance: 60 02:13:02.984 [Lua] could not, tries to spawnbehind 02:13:02.984 [Lua] managed to spawn 21/21 horde enemies 02:13:02.984 [Lua] vector blob horde has started 02:13:13.024 [Lua] Destroying unit - ai got stuck chaos_fanatic 1 31 44 02:13:13.024 [Lua] Destroying unit - ai got stuck chaos_fanatic 2 32 43 02:13:13.024 [Lua] Destroying unit - ai got stuck chaos_fanatic 3 33 42 02:13:13.024 [Lua] Destroying unit - ai got stuck chaos_fanatic 4 34 41 02:13:13.099 [Lua] Destroying unit - ai got stuck chaos_fanatic 3 35 40 02:13:13.099 [Lua] Destroying unit - ai got stuck chaos_fanatic 4 36 39 02:13:13.099 [Lua] Destroying unit - ai got stuck chaos_fanatic 5 37 38 02:13:13.161 [Lua] Destroying unit - ai got stuck chaos_fanatic 1 32 37 02:13:13.161 [Lua] Destroying unit - ai got stuck chaos_fanatic 2 33 36 02:13:13.161 [Lua] Destroying unit - ai got stuck chaos_fanatic 3 34 35 02:13:13.203 [Lua] Destroying unit - ai got stuck chaos_fanatic 6 27 34 02:13:13.215 [Lua] Destroying unit - ai got stuck chaos_fanatic 3 30 33 02:13:13.215 [Lua] Destroying unit - ai got stuck chaos_fanatic 4 31 32 02:13:13.238 [Lua] Destroying unit - ai got stuck chaos_fanatic 2 10 31 02:13:13.238 [Lua] Destroying unit - ai got stuck chaos_fanatic 3 11 30 02:13:13.250 [Lua] Destroying unit - ai got stuck chaos_fanatic 1 15 29 02:13:13.272 [Lua] Destroying unit - ai got stuck chaos_fanatic 1 27 28 02:13:13.272 [Lua] Destroying unit - ai got stuck chaos_fanatic 6 5 27 02:13:13.284 [Lua] Destroying unit - ai got stuck chaos_fanatic 2 7 26 02:13:13.284 [Lua] Destroying unit - ai got stuck chaos_fanatic 5 10 25 02:13:13.284 [Lua] Destroying unit - ai got stuck chaos_fanatic 6 11 24 02:13:13.292 [Lua] Horde killed: ? 02:13:14.872 [Lua] Missing damage in action stagger in anim_cb_damage() callback 02:13:24.139 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 71207 02:13:24.372 [Lua] MUSIC: horde -> explore 02:13:25.648 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 02:13:25.648 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 02:13:25.648 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 02:13:25.648 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 02:13:25.648 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 02:13:25.648 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 02:13:25.648 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 02:13:25.648 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 02:13:25.648 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 02:13:25.648 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 02:13:31.539 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 282899 02:13:40.334 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 40 will change to a manual source. 02:13:42.260 [Lua] TerrorEventMixer.start_event: magnus_disable_pacing 02:13:46.203 [Lua] Switching ConflictSettings: to: skaven 02:13:46.203 [Lua] pacing=default 02:13:46.203 [Lua] roaming=nil 02:13:46.203 [Lua] specials=skaven 02:13:46.203 [Lua] debug_color=orange 02:13:46.203 [Lua] pack_spawning=skaven 02:13:46.203 [Lua] disabled=false 02:13:46.203 [Lua] boss=skaven 02:13:46.203 [Lua] horde=default 02:13:46.203 [Lua] name=skaven 02:13:46.203 [Lua] intensity=default 02:13:46.203 [Lua] --- 02:14:08.868 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x802ac72a, playing_id: 0x29987, position: 0 02:14:12.226 [Lua] Destroying unit - ai got stuck chaos_fanatic 3 9 21 02:14:18.189 [Lua] Missing damage in action stagger in anim_cb_damage() callback 02:14:22.879 [Lua] Switching ConflictSettings: to: chaos 02:14:22.879 [Lua] pacing=chaos 02:14:22.879 [Lua] roaming=nil 02:14:22.879 [Lua] specials=chaos 02:14:22.879 [Lua] debug_color=purple 02:14:22.879 [Lua] pack_spawning=chaos 02:14:22.879 [Lua] disabled=false 02:14:22.879 [Lua] boss=chaos 02:14:22.879 [Lua] horde=chaos 02:14:22.879 [Lua] name=chaos 02:14:22.879 [Lua] intensity=default 02:14:22.879 [Lua] --- 02:14:26.580 [Lua] Switching ConflictSettings: to: skaven 02:14:26.580 [Lua] pacing=default 02:14:26.580 [Lua] roaming=nil 02:14:26.580 [Lua] specials=skaven 02:14:26.580 [Lua] debug_color=orange 02:14:26.580 [Lua] pack_spawning=skaven 02:14:26.580 [Lua] disabled=false 02:14:26.580 [Lua] boss=skaven 02:14:26.580 [Lua] horde=default 02:14:26.580 [Lua] name=skaven 02:14:26.580 [Lua] intensity=default 02:14:26.580 [Lua] --- 02:14:27.834 [Lua] Switching ConflictSettings: to: chaos 02:14:27.834 [Lua] pacing=chaos 02:14:27.834 [Lua] roaming=nil 02:14:27.834 [Lua] specials=chaos 02:14:27.834 [Lua] debug_color=purple 02:14:27.834 [Lua] pack_spawning=chaos 02:14:27.834 [Lua] disabled=false 02:14:27.834 [Lua] boss=chaos 02:14:27.834 [Lua] horde=chaos 02:14:27.834 [Lua] name=chaos 02:14:27.834 [Lua] intensity=default 02:14:27.834 [Lua] --- 02:14:44.639 [Lua] [LOCAL RPC] rpc_spawn_pickup 7 Vector3(257.71, -150.827, 89.4356) Vector4(0, 0, -0.175809, -0.984424) 4 02:14:45.649 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x802ac72a, playing_id: 0x29987, position: 1766112 02:14:53.860 [Lua] [flow] string="Horn Blown" 02:15:03.977 [Lua] TerrorEventMixer.start_event: magnus_end_event 02:15:04.043 [Lua] MUSIC: explore -> pre_horde 02:15:04.398 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 02:15:15.273 [Lua] MUSIC: pre_horde -> horde 02:15:15.626 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001051e2f68 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:15:17.484 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 02:15:20.061 [Lua] Missing blackboard.action in anim_cb_damage() callback 02:15:21.152 [Lua] Missing damage in action stagger in anim_cb_damage() callback 02:15:28.177 [Lua] event horde ends! 02:15:28.203 [Lua] event horde ends! 02:15:38.269 [Lua] event horde ends! 02:15:43.362 [Lua] event horde ends! 02:15:46.935 [Lua] Missing blackboard.action in anim_cb_damage() callback 02:15:53.500 [Lua] event horde ends! 02:15:56.626 [Lua] event horde ends! 02:15:57.655 [Lua] event horde ends! 02:15:57.670 [Lua] MUSIC: horde -> explore 02:15:58.695 [Lua] MUSIC: explore -> pre_horde 02:16:01.921 [Lua] [LOCAL RPC] rpc_ping_unit 110 964 false 02:16:12.614 [Lua] MUSIC: pre_horde -> horde 02:16:12.628 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 02:16:16.679 [Lua] Missing blackboard.action in anim_cb_damage() callback 02:16:18.932 [Lua] Destroying unit - ai got stuck skaven_slave 3 6 20 02:16:20.933 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:16:21.235 [Lua] PlayerManager:assign_unit_ownership Fuck Dark Souls 1100001051e2f68 1 02:16:21.562 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 02:16:22.753 [Lua] Missing blackboard.action in anim_cb_damage() callback 02:16:22.843 [Lua] event horde ends! 02:16:22.889 [Lua] [LOCAL RPC] rpc_give_equipment 105 1025 11 250 Vector3(263.096, -148.246, 91.8174) 02:16:22.904 [Lua] Destroying unit - ai got stuck skaven_plague_monk 1 8 9 02:16:23.313 [Lua] Horde killed: ? 02:16:23.422 [Lua] Destroying unit - ai got stuck skaven_plague_monk 1 4 9 02:16:27.274 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:16:27.845 [Lua] PlayerManager:assign_unit_ownership Fuck Dark Souls 1100001051e2f68 1 02:16:27.868 [Lua] event horde ends! 02:16:28.165 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 02:16:29.022 [Lua] [LOCAL RPC] rpc_give_equipment 105 1025 11 269 Vector3(262.245, -144.847, 90.9894) 02:16:32.950 [Lua] event horde ends! 02:16:36.991 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:16:37.349 [Lua] [LOCAL RPC] rpc_give_equipment 107 1025 11 127 Vector3(262.325, -149.036, 90.8476) 02:16:38.025 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 02:16:43.080 [Lua] event horde ends! 02:16:46.123 [Lua] event horde ends! 02:16:50.101 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:16:51.110 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 02:16:51.179 [Lua] event horde ends! 02:16:51.199 [Lua] MUSIC: horde -> explore 02:16:51.910 [Lua] Destroying unit - ai got stuck skaven_slave 3 11 13 02:16:55.369 [Lua] MUSIC: explore -> pre_horde 02:16:55.382 [Lua] MUSIC: pre_horde -> horde 02:16:55.693 [Lua] Missing blackboard.action in anim_cb_damage() callback 02:16:58.544 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 39 will change to a manual source. 02:17:16.842 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=1100001051e2f68 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:19.551 [Lua] event horde ends! 02:17:20.058 [Lua] Missing damage in action stagger in anim_cb_damage() callback 02:17:20.580 [Lua] event horde ends! 02:17:20.600 [Lua] MUSIC: horde -> explore 02:17:22.439 [Lua] MUSIC: explore -> pre_horde 02:17:22.452 [Lua] MUSIC: pre_horde -> horde 02:17:26.866 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 02:17:43.860 [Lua] [LOCAL RPC] rpc_increment_stat 29 02:17:43.860 [Lua] Incremented stat vortex_sorcerer_killed_while_summoning 02:17:45.765 [Lua] Switching ConflictSettings: to: skaven 02:17:45.765 [Lua] pacing=default 02:17:45.765 [Lua] roaming=nil 02:17:45.765 [Lua] specials=skaven 02:17:45.765 [Lua] debug_color=orange 02:17:45.765 [Lua] pack_spawning=skaven 02:17:45.765 [Lua] disabled=false 02:17:45.765 [Lua] boss=skaven 02:17:45.765 [Lua] horde=default 02:17:45.765 [Lua] name=skaven 02:17:45.765 [Lua] intensity=default 02:17:45.765 [Lua] --- 02:17:46.196 [Lua] Missing blackboard.action in anim_cb_damage() callback 02:17:46.551 [Lua] event horde ends! 02:17:54.558 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x2fe6e, position: 0 02:17:54.640 [Lua] Switching ConflictSettings: to: chaos 02:17:54.640 [Lua] pacing=chaos 02:17:54.640 [Lua] roaming=nil 02:17:54.640 [Lua] specials=chaos 02:17:54.640 [Lua] debug_color=purple 02:17:54.640 [Lua] pack_spawning=chaos 02:17:54.640 [Lua] disabled=false 02:17:54.640 [Lua] boss=chaos 02:17:54.640 [Lua] horde=chaos 02:17:54.640 [Lua] name=chaos 02:17:54.640 [Lua] intensity=default 02:17:54.640 [Lua] --- 02:17:56.779 [Lua] event horde ends! 02:17:57.197 [Lua] Switching ConflictSettings: to: skaven 02:17:57.197 [Lua] pacing=default 02:17:57.197 [Lua] roaming=nil 02:17:57.197 [Lua] specials=skaven 02:17:57.197 [Lua] debug_color=orange 02:17:57.197 [Lua] pack_spawning=skaven 02:17:57.197 [Lua] disabled=false 02:17:57.197 [Lua] boss=skaven 02:17:57.197 [Lua] horde=default 02:17:57.197 [Lua] name=skaven 02:17:57.197 [Lua] intensity=default 02:17:57.197 [Lua] --- 02:18:01.793 [Lua] event horde ends! 02:18:04.798 [Lua] Switching ConflictSettings: to: chaos 02:18:04.798 [Lua] pacing=chaos 02:18:04.798 [Lua] roaming=nil 02:18:04.798 [Lua] specials=chaos 02:18:04.798 [Lua] debug_color=purple 02:18:04.798 [Lua] pack_spawning=chaos 02:18:04.798 [Lua] disabled=false 02:18:04.798 [Lua] boss=chaos 02:18:04.798 [Lua] horde=chaos 02:18:04.798 [Lua] name=chaos 02:18:04.798 [Lua] intensity=default 02:18:04.798 [Lua] --- 02:18:06.813 [Lua] event horde ends! 02:18:18.627 [Lua] Destroying unit - ai got stuck skaven_clan_rat 3 38 46 02:18:19.115 [Lua] Destroying unit - ai got stuck skaven_clan_rat 4 38 42 02:18:19.589 [Lua] Destroying unit - ai got stuck skaven_clan_rat 4 14 41 02:18:20.152 [Lua] Missing blackboard.action in anim_cb_damage() callback 02:18:26.217 [Lua] Destroying unit - ai got stuck skaven_clan_rat 4 10 17 02:18:26.577 [Lua] Missing blackboard.action in anim_cb_damage() callback 02:18:28.025 [Lua] event horde ends! 02:18:28.037 [Lua] event horde ends! 02:18:28.053 [Lua] MUSIC: horde -> explore 02:18:30.229 [Lua] Missing blackboard.action in anim_cb_damage() callback 02:18:37.463 [Window] Window => inactive 02:18:42.447 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 02:18:42.447 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 02:18:42.447 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 02:18:48.268 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 02:18:48.268 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 02:18:48.268 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 02:18:49.718 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 02:18:49.718 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 02:18:52.040 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 1002 stop_beam 1025 02:18:52.165 [Window] Window => active 02:18:52.673 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=1100001051e2f68 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:18:53.164 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 02:19:11.957 [Lua] TerrorEventMixer.stop_event: magnus_end_event 02:19:11.957 [Lua] TerrorEventMixer.stop_event: magnus_end_event 02:19:16.579 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 1289178 02:19:16.601 [Lua] main_path_player_far_away_check started 02:19:17.421 [Lua] main_path_player_far_away_check started 02:19:18.516 [Lua] main_path_player_far_away_check started 02:19:19.637 [Lua] main_path_player_far_away_check started 02:19:21.373 [Lua] main_path_player_far_away_check started 02:19:24.447 [Lua] main_path_player_far_away_check started 02:19:27.680 [Lua] main_path_player_far_away_check started 02:19:34.543 [Lua] Switching ConflictSettings: to: skaven 02:19:34.543 [Lua] pacing=default 02:19:34.543 [Lua] roaming=nil 02:19:34.543 [Lua] specials=skaven 02:19:34.543 [Lua] debug_color=orange 02:19:34.543 [Lua] pack_spawning=skaven 02:19:34.543 [Lua] disabled=false 02:19:34.543 [Lua] boss=skaven 02:19:34.543 [Lua] horde=default 02:19:34.543 [Lua] name=skaven 02:19:34.543 [Lua] intensity=default 02:19:34.543 [Lua] --- 02:19:39.618 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 02:19:39.618 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xf967, position: 0 02:19:48.000 [Lua] [LOCAL RPC] rpc_give_equipment 105 110 10 758 Vector3(291.518, -160.541, 23.4444) 02:19:52.334 [Lua] [LOCAL RPC] rpc_give_equipment 107 110 10 261 Vector3(296.805, -163.502, 23.5177) 02:19:56.948 [Lua] Complete level triggered. 02:19:56.948 [Lua] [NetworkServer] Entering post game 02:19:56.948 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InGame 02:19:56.948 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InPostGame 02:19:56.948 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InGame 02:19:56.948 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InPostGame 02:19:56.948 [Lua] gm_event_end_conditions_met true false 02:19:56.948 [Save] Saving `save_data` 02:19:56.952 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 02:19:56.952 [Lua] Game won 02:19:56.952 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:19:56.952 [Save] Save done 02:19:56.952 [Lua] generate_backend_stats 110000100a1d9b9:1 02:19:56.954 [Lua] [1] = table 02:19:56.954 [Lua] [persistent_value] = 546 (number) 02:19:56.954 [Lua] [default_value] = 0 (number) 02:19:56.954 [Lua] [source] = player_data (string) 02:19:56.954 [Lua] [value] = 2 (number) 02:19:56.954 [Lua] [dirty] = true (boolean) 02:19:56.954 [Lua] [database_name] = warpfire_kill_before_shooting (string) 02:19:56.954 [Lua] [name] = warpfire_kill_before_shooting (string) 02:19:56.954 [Lua] [2] = table 02:19:56.954 [Lua] [persistent_value] = 1 (number) 02:19:56.954 [Lua] [default_value] = 0 (number) 02:19:56.954 [Lua] [source] = player_data (string) 02:19:56.954 [Lua] [value] = 1 (number) 02:19:56.954 [Lua] [dirty] = true (boolean) 02:19:56.954 [Lua] [database_name] = collected_grimoire_magnus (string) 02:19:56.954 [Lua] [name] = magnus (string) 02:19:56.954 [Lua] [3] = table 02:19:56.954 [Lua] [persistent_value] = 1 (number) 02:19:56.954 [Lua] [default_value] = 0 (number) 02:19:56.954 [Lua] [source] = player_data (string) 02:19:56.954 [Lua] [value] = 1 (number) 02:19:56.954 [Lua] [dirty] = true (boolean) 02:19:56.954 [Lua] [database_name] = holly_magnus_rune (string) 02:19:56.954 [Lua] [name] = holly_magnus_rune (string) 02:19:56.954 [Lua] [4] = table 02:19:56.954 [Lua] [persistent_value] = 1347 (number) 02:19:56.954 [Lua] [default_value] = 0 (number) 02:19:56.954 [Lua] [value] = 3 (number) 02:19:56.954 [Lua] [dirty] = true (boolean) 02:19:56.954 [Lua] [database_name] = total_collected_tomes (string) 02:19:56.954 [Lua] [name] = total_collected_tomes (string) 02:19:56.954 [Lua] [5] = table 02:19:56.954 [Lua] [persistent_value] = 3 (number) 02:19:56.954 [Lua] [default_value] = 0 (number) 02:19:56.954 [Lua] [source] = player_data (string) 02:19:56.954 [Lua] [value] = 3 (number) 02:19:56.954 [Lua] [dirty] = true (boolean) 02:19:56.954 [Lua] [database_name] = collected_tome_magnus (string) 02:19:56.954 [Lua] [name] = magnus (string) 02:19:56.954 [Lua] [6] = table 02:19:56.954 [Lua] [sync_to_host] = true (boolean) 02:19:56.954 [Lua] [database_name] = completed_levels_magnus (string) 02:19:56.954 [Lua] [persistent_value] = 4 (number) 02:19:56.954 [Lua] [default_value] = 0 (number) 02:19:56.954 [Lua] [source] = player_data (string) 02:19:56.954 [Lua] [value] = 1 (number) 02:19:56.954 [Lua] [sync_on_hot_join] = true (boolean) 02:19:56.954 [Lua] [name] = magnus (string) 02:19:56.954 [Lua] [dirty] = true (boolean) 02:19:56.954 [Lua] [7] = table 02:19:56.954 [Lua] [persistent_value] = 2734 (number) 02:19:56.954 [Lua] [default_value] = 0 (number) 02:19:56.954 [Lua] [value] = 23 (number) 02:19:56.954 [Lua] [dirty] = true (boolean) 02:19:56.954 [Lua] [database_name] = dynamic_objects_destroyed (string) 02:19:56.954 [Lua] [name] = dynamic_objects_destroyed (string) 02:19:56.954 [Lua] [8] = table 02:19:56.954 [Lua] [persistent_value] = 20 (number) 02:19:56.954 [Lua] [default_value] = 0 (number) 02:19:56.954 [Lua] [source] = player_data (string) 02:19:56.954 [Lua] [value] = 1 (number) 02:19:56.954 [Lua] [dirty] = true (boolean) 02:19:56.954 [Lua] [database_name] = played_difficulty_normal (string) 02:19:56.954 [Lua] [name] = normal (string) 02:19:56.954 [Lua] [9] = table 02:19:56.954 [Lua] [persistent_value] = 198 (number) 02:19:56.954 [Lua] [default_value] = 0 (number) 02:19:56.954 [Lua] [source] = player_data (string) 02:19:56.954 [Lua] [value] = 1 (number) 02:19:56.954 [Lua] [dirty] = true (boolean) 02:19:56.954 [Lua] [database_name] = vortex_sorcerer_killed_while_summoning (string) 02:19:56.954 [Lua] [name] = vortex_sorcerer_killed_while_summoning (string) 02:19:56.954 [Lua] [10] = table 02:19:56.954 [Lua] [persistent_value] = 1 (number) 02:19:56.954 [Lua] [default_value] = 0 (number) 02:19:56.954 [Lua] [source] = player_data (string) 02:19:56.954 [Lua] [value] = 1 (number) 02:19:56.954 [Lua] [dirty] = true (boolean) 02:19:56.954 [Lua] [database_name] = completed_levels_witch_hunter_magnus (string) 02:19:56.954 [Lua] [name] = magnus (string) 02:19:56.954 [Lua] [11] = table 02:19:56.954 [Lua] [persistent_value] = 1 (number) 02:19:56.954 [Lua] [default_value] = 0 (number) 02:19:56.954 [Lua] [source] = player_data (string) 02:19:56.954 [Lua] [value] = 1 (number) 02:19:56.954 [Lua] [dirty] = true (boolean) 02:19:56.954 [Lua] [database_name] = quest_statistics_daily_quest_2_stat_1 (string) 02:19:56.954 [Lua] [name] = daily_quest_2_stat_1 (string) 02:19:56.954 [Lua] [12] = table 02:19:56.954 [Lua] [persistent_value] = 1 (number) 02:19:56.954 [Lua] [default_value] = 0 (number) 02:19:56.954 [Lua] [source] = player_data (string) 02:19:56.954 [Lua] [value] = 1 (number) 02:19:56.954 [Lua] [dirty] = true (boolean) 02:19:56.954 [Lua] [database_name] = quest_statistics_daily_quest_1_stat_1 (string) 02:19:56.954 [Lua] [name] = daily_quest_1_stat_1 (string) 02:19:56.954 [Lua] [13] = table 02:19:56.954 [Lua] [persistent_value] = 1 (number) 02:19:56.954 [Lua] [default_value] = 0 (number) 02:19:56.954 [Lua] [source] = player_data (string) 02:19:56.954 [Lua] [value] = 1 (number) 02:19:56.954 [Lua] [dirty] = true (boolean) 02:19:56.954 [Lua] [database_name] = completed_career_levels_wh_captain_magnus_normal (string) 02:19:56.954 [Lua] [name] = normal (string) 02:19:56.954 [Lua] [14] = table 02:19:56.954 [Lua] [persistent_value] = 793 (number) 02:19:56.954 [Lua] [default_value] = 0 (number) 02:19:56.954 [Lua] [value] = 1 (number) 02:19:56.954 [Lua] [dirty] = true (boolean) 02:19:56.954 [Lua] [database_name] = total_collected_grimoires (string) 02:19:56.954 [Lua] [name] = total_collected_grimoires (string) 02:19:56.954 [Lua] PlayFabMirror:_commit_internal nil 02:19:56.954 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 7 02:19:56.954 [Save] Saving `save_data` 02:19:56.954 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 02:19:56.957 [Lua] MUSIC: explore -> won 02:19:56.959 [Save] Save done 02:19:56.961 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 7 2 02:19:56.964 [Lua] Complete level triggered. 02:19:56.972 [Lua] Complete level triggered. 02:19:56.980 [Lua] Complete level triggered. 02:19:56.987 [Lua] Complete level triggered. 02:19:56.995 [Lua] Complete level triggered. 02:19:57.002 [Lua] Complete level triggered. 02:19:57.010 [Lua] Complete level triggered. 02:19:57.018 [Lua] Complete level triggered. 02:19:57.026 [Lua] Complete level triggered. 02:19:57.034 [Lua] Complete level triggered. 02:19:57.042 [Lua] Complete level triggered. 02:19:57.051 [Lua] Complete level triggered. 02:19:57.058 [Lua] Complete level triggered. 02:19:57.066 [Lua] Complete level triggered. 02:19:57.075 [Lua] Complete level triggered. 02:19:57.082 [Lua] Complete level triggered. 02:19:57.090 [Lua] Complete level triggered. 02:19:57.098 [Lua] Complete level triggered. 02:19:57.105 [Lua] Complete level triggered. 02:19:57.113 [Lua] Complete level triggered. 02:19:57.121 [Lua] Complete level triggered. 02:19:57.129 [Lua] Complete level triggered. 02:19:57.138 [Lua] Complete level triggered. 02:19:57.146 [Lua] Complete level triggered. 02:19:57.154 [Lua] Complete level triggered. 02:19:57.261 [Lua] [PlayFabRequestQueue] EAC Enabled! 7 02:19:57.261 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 7 02:19:57.502 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 7 02:19:57.505 [Lua] commit result success 7 02:19:57.505 [Lua] [PlayFabRequestQueue] Enqueuing request generateEndOfLevelLoot 8 02:19:57.505 [Lua] [PackageManager] Load: resource_packages/chests_d1, global, sync-read, 02:19:57.640 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 8 3 02:19:57.864 [Lua] [PlayFabRequestQueue] EAC Enabled! 8 02:19:57.864 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 8 02:19:58.355 [Lua] [PlayFabRequestQueue] Request Success generateEndOfLevelLoot 8 02:19:58.355 [Save] Saving `save_data` 02:19:58.359 [Save] Save done 02:19:58.359 [Save] Saving `save_data` 02:19:58.363 [Save] Save done 02:20:04.918 [Lua] ConflictDirector - destroy all units 02:20:04.923 [Lua] [LOCAL RPC] rpc_is_ready_for_transition 02:20:05.331 [Lua] TRANSITION nil nil inn_level 02:20:05.331 [Lua] Transition type "inn_level", is server: true 02:20:05.331 [Lua] [NetworkServer] Current level key inn_level 02:20:05.331 [Lua] [LevelTransitionHandler] Generated new level_seed: 4928498 02:20:05.331 [Lua] [GameNetworkManager] Leaving game... 02:20:05.331 [Lua] [GameNetworkManager] Shutting down game session host. 02:20:05.331 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 02:20:05.331 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 02:20:05.331 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1596.73 02:20:05.338 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 02:20:07.363 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 02:20:07.373 [Lua] PlayerManager:remove_player peer_id=110000100a1d9b9 1 02:20:07.373 [Lua] Clearing all global lookup lists 02:20:07.374 [Lua] [EquipmentUI] - Destroy 02:20:07.374 [Lua] [GamePadEquipmentUI] - Destroy 02:20:07.374 [Lua] [AbilityUI] - Destroy 02:20:07.374 [Lua] [GamePadAbilityUI] - Destroy 02:20:07.374 [Lua] [IngamePlayerListUI] - Destroy 02:20:07.374 [Lua] [IngameUI] destroy 02:20:07.421 [Lua] [MOD][VMF][INFO] Removed 1100001051e2f68 from the VMF users list. 02:20:07.421 [Lua] PlayerManager:remove_player peer_id=1100001051e2f68 1 02:20:07.610 [Lua] [Managers] Destroying state managers... 02:20:07.610 [Lua] PlayerManager:remove_player peer_id=110000100a1d9b9 2 02:20:07.610 [Lua] [ProfileSynchronizer] set_profile_peer_id 5 is no longer owned by 110000100a1d9b9:2 02:20:07.610 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:26 my_peer_id:110000100a1d9b9 02:20:07.610 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:26 my_peer_id:110000100a1d9b9 02:20:07.610 [Lua] Set lobby begin: 02:20:07.610 [Lua] Lobby data twitch_enabled = false 02:20:07.610 [Lua] Lobby data power_level = 785 02:20:07.610 [Lua] Lobby data player_slot_6 = 0:0 02:20:07.610 [Lua] Lobby data num_players = 2 02:20:07.610 [Lua] Lobby data host = 110000100a1d9b9 02:20:07.611 [Lua] Lobby data game_mode = custom 02:20:07.611 [Lua] Lobby data is_private = true 02:20:07.611 [Lua] Lobby data difficulty = normal 02:20:07.611 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1 02:20:07.611 [Lua] Lobby data selected_level_key = magnus 02:20:07.611 [Lua] Lobby data quick_game = false 02:20:07.611 [Lua] Lobby data matchmaking = false 02:20:07.611 [Lua] Lobby data level_key = magnus 02:20:07.611 [Lua] Lobby data player_slot_4 = 0:0 02:20:07.611 [Lua] Lobby data unique_server_name = Crymic 02:20:07.611 [Lua] Lobby data player_slot_5 = 0:0 02:20:07.611 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1 02:20:07.611 [Lua] Lobby data country_code = US 02:20:07.611 [Lua] Lobby data player_slot_3 = 0:0 02:20:07.611 [Lua] Lobby data eac_authorized = true 02:20:07.612 [Lua] Set lobby end. 02:20:07.612 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 5, profile 0] 02:20:07.612 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100a1d9b9 | we:0 | dr:0 | bw:1100001051e2f68 | es:0 02:20:07.612 [Lua] PlayerManager:remove_player peer_id=110000100a1d9b9 3 02:20:07.612 [Lua] [ProfileSynchronizer] set_profile_peer_id 3 is no longer owned by 110000100a1d9b9:3 02:20:07.612 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:27 my_peer_id:110000100a1d9b9 02:20:07.612 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:27 my_peer_id:110000100a1d9b9 02:20:07.612 [Lua] Set lobby begin: 02:20:07.612 [Lua] Lobby data twitch_enabled = false 02:20:07.612 [Lua] Lobby data power_level = 785 02:20:07.612 [Lua] Lobby data player_slot_6 = 0:0 02:20:07.612 [Lua] Lobby data num_players = 2 02:20:07.612 [Lua] Lobby data host = 110000100a1d9b9 02:20:07.612 [Lua] Lobby data game_mode = custom 02:20:07.612 [Lua] Lobby data is_private = true 02:20:07.612 [Lua] Lobby data difficulty = normal 02:20:07.612 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1 02:20:07.612 [Lua] Lobby data selected_level_key = magnus 02:20:07.612 [Lua] Lobby data quick_game = false 02:20:07.612 [Lua] Lobby data matchmaking = false 02:20:07.612 [Lua] Lobby data level_key = magnus 02:20:07.612 [Lua] Lobby data player_slot_4 = 0:0 02:20:07.612 [Lua] Lobby data unique_server_name = Crymic 02:20:07.612 [Lua] Lobby data player_slot_5 = 0:0 02:20:07.612 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1 02:20:07.612 [Lua] Lobby data country_code = US 02:20:07.612 [Lua] Lobby data player_slot_3 = 0:0 02:20:07.612 [Lua] Lobby data eac_authorized = true 02:20:07.613 [Lua] Set lobby end. 02:20:07.613 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 3, profile 0] 02:20:07.613 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100a1d9b9 | we:0 | dr:0 | bw:1100001051e2f68 | es:0 02:20:07.643 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false) 02:20:07.643 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InPostGame 02:20:07.643 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter Loading 02:20:07.643 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100a1d9b9 02:20:07.643 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InPostGame 02:20:07.643 [Lua] [PeerSM] 1100001051e2f68 :: on_enter Loading 02:20:07.643 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001051e2f68 02:20:07.643 [Lua] [Matchmaking] unregister rpcs 02:20:07.643 [Lua] [Gamestate] Enter state StateLoading 02:20:07.645 [World] Spawning level. 02:20:07.645 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 02:20:07.645 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 02:20:07.646 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 02:20:07.646 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 02:20:07.646 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 02:20:07.646 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 02:20:07.646 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 02:20:07.646 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 02:20:07.646 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 02:20:07.650 [Lua] Found camera: end_screen_camera 02:20:07.650 [Lua] Found camera: end_screen_camera 02:20:07.650 [Lua] Found camera: end_screen_camera 02:20:07.650 [Lua] Found camera: end_screen_camera 02:20:07.650 [Lua] Found camera: end_screen_camera 02:20:07.650 [Lua] Found camera: end_screen_camera 02:20:07.650 [Lua] Found camera: end_screen_camera 02:20:07.650 [Lua] Found camera: end_screen_camera 02:20:07.650 [Lua] Found camera: end_screen_camera 02:20:07.650 [Lua] Found camera: end_screen_camera 02:20:07.650 [Lua] Found camera: end_screen_camera 02:20:07.650 [Lua] [EndViewState] Enter Substate EndViewStateSummary 02:20:07.651 [Lua] [Gamestate] Enter Substate StateLoadingRunning 02:20:07.651 [Lua] [Matchmaking] register rpcs 02:20:07.651 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 02:20:07.651 [Lua] Set lobby begin: 02:20:07.651 [Lua] Lobby data twitch_enabled = false 02:20:07.651 [Lua] Lobby data power_level = 0 02:20:07.651 [Lua] Lobby data player_slot_6 = 0:0 02:20:07.651 [Lua] Lobby data num_players = 2 02:20:07.651 [Lua] Lobby data host = 110000100a1d9b9 02:20:07.651 [Lua] Lobby data game_mode = custom 02:20:07.651 [Lua] Lobby data is_private = true 02:20:07.651 [Lua] Lobby data difficulty = normal 02:20:07.651 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1 02:20:07.651 [Lua] Lobby data selected_level_key = magnus 02:20:07.651 [Lua] Lobby data quick_game = false 02:20:07.651 [Lua] Lobby data matchmaking = false 02:20:07.651 [Lua] Lobby data level_key = magnus 02:20:07.651 [Lua] Lobby data player_slot_4 = 0:0 02:20:07.652 [Lua] Lobby data unique_server_name = Crymic 02:20:07.652 [Lua] Lobby data player_slot_5 = 0:0 02:20:07.652 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1 02:20:07.652 [Lua] Lobby data country_code = US 02:20:07.652 [Lua] Lobby data player_slot_3 = 0:0 02:20:07.652 [Lua] Lobby data eac_authorized = true 02:20:07.652 [Lua] Set lobby end. 02:20:07.652 [Lua] registering RPCs 02:20:07.652 [Lua] Set lobby begin: 02:20:07.652 [Lua] Lobby data twitch_enabled = false 02:20:07.652 [Lua] Lobby data power_level = 0 02:20:07.652 [Lua] Lobby data player_slot_6 = 0:0 02:20:07.652 [Lua] Lobby data num_players = 2 02:20:07.652 [Lua] Lobby data host = 110000100a1d9b9 02:20:07.652 [Lua] Lobby data game_mode = custom 02:20:07.652 [Lua] Lobby data is_private = true 02:20:07.652 [Lua] Lobby data difficulty = normal 02:20:07.652 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1 02:20:07.652 [Lua] Lobby data selected_level_key = magnus 02:20:07.652 [Lua] Lobby data quick_game = false 02:20:07.653 [Lua] Lobby data matchmaking = false 02:20:07.653 [Lua] Lobby data level_key = inn_level 02:20:07.653 [Lua] Lobby data player_slot_4 = 0:0 02:20:07.653 [Lua] Lobby data unique_server_name = Crymic 02:20:07.653 [Lua] Lobby data player_slot_5 = 0:0 02:20:07.653 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1 02:20:07.653 [Lua] Lobby data country_code = US 02:20:07.653 [Lua] Lobby data player_slot_3 = 0:0 02:20:07.653 [Lua] Lobby data eac_authorized = true 02:20:07.653 [Lua] Set lobby end. 02:20:07.653 [Lua] MUSIC MANAGER unmute_all_world_sounds 204395 0 02:20:07.653 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 9 02:20:07.653 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 02:20:07.656 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 9 02:20:07.656 [Lua] ### Sending rpc_level_loaded 02:20:07.656 [Lua] #### Has state machine: true, sender: 110000100a1d9b9, level_id: 48 02:20:07.656 [Lua] Peer 110000100a1d9b9 has loaded the level and all enemies are loaded 02:20:07.656 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 02:20:07.656 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 02:20:07.656 [Lua] [LevelTransitionHandler] load_level inn_level 02:20:07.809 [Umbra] Unload tome 02:20:07.828 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x563ab8ca, playing_id: 0x31e6c, position: 0 02:20:07.886 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/holly/magnus, LevelTransitionHandler 02:20:07.886 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 02:20:07.886 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 02:20:07.886 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 02:20:07.887 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:26 my_peer_id:110000100a1d9b9 02:20:07.887 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:27 my_peer_id:110000100a1d9b9 02:20:07.887 [Lua] [LOCAL RPC] rpc_load_level 26 4928498 02:20:07.905 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 27 02:20:07.906 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 27 02:20:07.990 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 02:20:07.990 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient 02:20:07.991 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, InventoryPackageSynchronizerClient 02:20:07.991 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient 02:20:07.991 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, InventoryPackageSynchronizerClient 02:20:07.992 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient 02:20:07.992 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, InventoryPackageSynchronizerClient 02:20:07.994 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient 02:20:07.995 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 02:20:07.995 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, InventoryPackageSynchronizerClient 02:20:07.995 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient 02:20:07.995 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 02:20:07.995 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 02:20:07.997 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 02:20:07.997 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, InventoryPackageSynchronizerClient 02:20:07.997 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient 02:20:07.997 [Lua] [PackageManager] Unload: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps, InventoryPackageSynchronizerClient 02:20:07.998 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, InventoryPackageSynchronizerClient 02:20:08.005 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 02:20:08.007 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 9 02:20:08.025 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 02:20:08.025 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 02:20:08.026 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 02:20:08.196 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 27 02:20:08.375 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 02:20:15.601 [Save] Saving `telemetry` 02:20:15.604 [Save] Save done 02:20:17.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 02:20:17.370 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 02:20:17.387 [Lua] [LevelTransitionHandler] Level load completed! 02:20:17.388 [Lua] ### Sending rpc_level_loaded 02:20:17.388 [Lua] #### Has state machine: true, sender: 110000100a1d9b9, level_id: 26 02:20:17.388 [Lua] Peer 110000100a1d9b9 has loaded the level and all enemies are loaded 02:20:17.404 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit Loading 02:20:17.404 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter LoadingProfilePackages 02:20:17.420 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit LoadingProfilePackages 02:20:17.420 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForEnterGame 02:20:17.421 [Lua] [LOCAL RPC] rpc_loading_synced 02:20:18.295 [Lua] ### Sending rpc_level_loaded 02:20:18.295 [Lua] #### Has state machine: true, sender: 1100001051e2f68, level_id: 26 02:20:18.295 [Lua] Peer 1100001051e2f68 has loaded the level and all enemies are loaded 02:20:18.296 [Lua] [PeerSM] 1100001051e2f68 :: on_exit Loading 02:20:18.296 [Lua] [PeerSM] 1100001051e2f68 :: on_enter LoadingProfilePackages 02:20:18.313 [Lua] [PeerSM] 1100001051e2f68 :: on_exit LoadingProfilePackages 02:20:18.313 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForEnterGame 02:20:24.767 [Lua] [EndViewState] Exit Substate EndViewStateSummary 02:20:24.767 [Lua] [PlayState] Enter Substate EndViewStateChest 02:20:49.186 [Lua] [PlayState] Exit Substate EndViewStateChest 02:20:49.186 [Lua] [PlayState] Enter Substate EndViewStateScore 02:21:02.387 [Lua] [PlayState] Exit Substate EndViewStateScore 02:21:02.388 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 02:21:03.398 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 02:21:03.398 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 02:21:03.398 [Lua] [Matchmaking] unregister rpcs 02:21:03.398 [Lua] Set lobby begin: 02:21:03.398 [Lua] Lobby data twitch_enabled = false 02:21:03.398 [Lua] Lobby data power_level = 0 02:21:03.398 [Lua] Lobby data player_slot_6 = 0:0 02:21:03.398 [Lua] Lobby data num_players = 2 02:21:03.399 [Lua] Lobby data host = 110000100a1d9b9 02:21:03.399 [Lua] Lobby data game_mode = custom 02:21:03.399 [Lua] Lobby data is_private = true 02:21:03.399 [Lua] Lobby data difficulty = normal 02:21:03.399 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1 02:21:03.399 [Lua] Lobby data selected_level_key = magnus 02:21:03.399 [Lua] Lobby data quick_game = false 02:21:03.399 [Lua] Lobby data matchmaking = false 02:21:03.399 [Lua] Lobby data level_key = inn_level 02:21:03.399 [Lua] Lobby data player_slot_4 = 0:0 02:21:03.399 [Lua] Lobby data unique_server_name = Crymic 02:21:03.399 [Lua] Lobby data player_slot_5 = 0:0 02:21:03.399 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1 02:21:03.399 [Lua] Lobby data country_code = US 02:21:03.399 [Lua] Lobby data player_slot_3 = 0:0 02:21:03.399 [Lua] Lobby data eac_authorized = true 02:21:03.399 [Lua] Set lobby end. 02:21:03.399 [Lua] [Managers] Destroying state managers... 02:21:03.400 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 02:21:03.400 [Lua] MUSIC MANAGER Stop_loading_screen_music 204595 0 02:21:03.400 [Lua] [Gamestate] Enter StateIngame HOST 02:21:03.401 [Lua] Set lobby begin: 02:21:03.401 [Lua] Lobby data twitch_enabled = false 02:21:03.401 [Lua] Lobby data power_level = 0 02:21:03.401 [Lua] Lobby data player_slot_6 = 0:0 02:21:03.401 [Lua] Lobby data num_players = 2 02:21:03.401 [Lua] Lobby data host = 110000100a1d9b9 02:21:03.401 [Lua] Lobby data game_mode = custom 02:21:03.401 [Lua] Lobby data is_private = true 02:21:03.401 [Lua] Lobby data difficulty = normal 02:21:03.401 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1 02:21:03.401 [Lua] Lobby data selected_level_key = inn_level 02:21:03.401 [Lua] Lobby data quick_game = false 02:21:03.401 [Lua] Lobby data matchmaking = false 02:21:03.401 [Lua] Lobby data level_key = inn_level 02:21:03.401 [Lua] Lobby data player_slot_4 = 0:0 02:21:03.401 [Lua] Lobby data unique_server_name = Crymic 02:21:03.401 [Lua] Lobby data player_slot_5 = 0:0 02:21:03.401 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1 02:21:03.402 [Lua] Lobby data country_code = US 02:21:03.402 [Lua] Lobby data player_slot_3 = 0:0 02:21:03.402 [Lua] Lobby data eac_authorized = true 02:21:03.402 [Lua] Set lobby end. 02:21:03.402 [Lua] [StateIngame] Server ingame 02:21:03.404 [Lua] Set lobby begin: 02:21:03.404 [Lua] Lobby data twitch_enabled = false 02:21:03.404 [Lua] Lobby data power_level = 0 02:21:03.404 [Lua] Lobby data player_slot_6 = 0:0 02:21:03.404 [Lua] Lobby data num_players = 2 02:21:03.404 [Lua] Lobby data host = 110000100a1d9b9 02:21:03.404 [Lua] Lobby data game_mode = custom 02:21:03.404 [Lua] Lobby data is_private = true 02:21:03.404 [Lua] Lobby data difficulty = normal 02:21:03.404 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1 02:21:03.404 [Lua] Lobby data selected_level_key = inn_level 02:21:03.404 [Lua] Lobby data quick_game = false 02:21:03.404 [Lua] Lobby data matchmaking = false 02:21:03.404 [Lua] Lobby data level_key = inn_level 02:21:03.404 [Lua] Lobby data player_slot_4 = 0:0 02:21:03.404 [Lua] Lobby data unique_server_name = Crymic 02:21:03.404 [Lua] Lobby data player_slot_5 = 0:0 02:21:03.405 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1 02:21:03.405 [Lua] Lobby data country_code = US 02:21:03.405 [Lua] Lobby data player_slot_3 = 0:0 02:21:03.405 [Lua] Lobby data eac_authorized = true 02:21:03.405 [Lua] Set lobby end. 02:21:03.405 [Lua] [Matchmaking] register rpcs 02:21:03.405 [Lua] [GameNetworkManager] Setting pong timeout to 60 02:21:03.405 [Lua] [GameNetworkManager] My own peer_id = 110000100a1d9b9 02:21:03.405 [Lua] [GameNetworkManager] self.is_server = true 02:21:03.405 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 02:21:03.405 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 02:21:03.405 [Network] Setting artificial MTU limit to 65536 02:21:03.407 [Lua] Switching ConflictSettings: to: disabled 02:21:03.407 [Lua] pacing=disabled 02:21:03.407 [Lua] roaming=nil 02:21:03.407 [Lua] disabled=true 02:21:03.407 [Lua] pack_spawning=disabled 02:21:03.407 [Lua] boss=disabled 02:21:03.407 [Lua] horde=disabled 02:21:03.407 [Lua] specials=disabled 02:21:03.407 [Lua] name=disabled 02:21:03.407 [Lua] intensity=disabled 02:21:03.407 [Lua] --- 02:21:03.410 [Lua] [AIInterestPointSystem] Level Seed: 4928498 02:21:03.410 [Lua] 02:21:03.410 [Lua] [entity_system_bag] = table 02:21:03.410 [Lua] [entity_system_bag] = metatable 02:21:03.410 [Lua] [startup_data] = table 02:21:03.410 [Lua] [entity_manager] = table 02:21:03.410 [Lua] [entity_manager] = metatable 02:21:03.410 [Lua] [unit_spawner] = table 02:21:03.410 [Lua] [unit_spawner] = metatable 02:21:03.410 [Lua] [unit_storage] = table 02:21:03.410 [Lua] [unit_storage] = metatable 02:21:03.410 [Lua] [dice_keeper] = table 02:21:03.410 [Lua] [dice_keeper] = metatable 02:21:03.410 [Lua] [is_server] = true (boolean) 02:21:03.412 [Lua] [world] = [World] 02:21:03.412 [Lua] [system_api] = table 02:21:03.412 [Lua] [network_lobby] = table 02:21:03.412 [Lua] [network_lobby] = metatable 02:21:03.412 [Lua] [profile_synchronizer] = table 02:21:03.412 [Lua] [profile_synchronizer] = metatable 02:21:03.412 [Lua] [entity_system] = table 02:21:03.412 [Lua] [entity_system] = metatable 02:21:03.412 [Lua] [num_local_human_players] = 1 (number) 02:21:03.412 [Lua] [statistics_db] = table 02:21:03.412 [Lua] [statistics_db] = metatable 02:21:03.412 [Lua] [network_server] = table 02:21:03.412 [Lua] [network_server] = metatable 02:21:03.412 [Lua] [input_manager] = table 02:21:03.412 [Lua] [input_manager] = metatable 02:21:03.412 [Lua] [network_clock] = table 02:21:03.412 [Lua] [network_clock] = metatable 02:21:03.412 [Lua] [network_transmit] = table 02:21:03.412 [Lua] [network_transmit] = metatable 02:21:03.412 [Lua] [free_flight_manager] = table 02:21:03.412 [Lua] [free_flight_manager] = metatable 02:21:03.412 [Lua] [network_manager] = table 02:21:03.412 [Lua] [network_manager] = metatable 02:21:03.412 [Lua] [network_event_delegate] = table 02:21:03.412 [Lua] [network_event_delegate] = metatable 02:21:03.412 [Lua] 02:21:03.413 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 02:21:03.415 [Lua] [AchievementManager] Achievements using the steam platform 02:21:03.416 [Lua] [StateIngame] Level seed: 4928498 02:21:03.416 [Umbra] Init version: 3.4.15 :: 16 threads 02:21:03.416 [Umbra] Tome with `11601` objects loaded. 02:21:03.416 [Umbra] UMBRA Tome loaded. 02:21:03.416 [World] Spawning level. 02:21:03.422 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 02:21:03.627 [Lua] [LevelAnalysis] set_random_seed( 472762624) 02:21:03.629 [Lua] PlayerManager:add_player player_1 02:21:03.632 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 02:21:03.632 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 02:21:03.632 [Lua] [IngameUI] init 02:21:03.671 [Lua] [Matchmaking] Cancelling matchmaking 02:21:03.671 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 02:21:03.671 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 02:21:03.671 [Lua] Set lobby begin: 02:21:03.671 [Lua] Lobby data twitch_enabled = false 02:21:03.671 [Lua] Lobby data power_level = 785 02:21:03.672 [Lua] Lobby data player_slot_6 = 0:0 02:21:03.672 [Lua] Lobby data num_players = 2 02:21:03.672 [Lua] Lobby data host = 110000100a1d9b9 02:21:03.672 [Lua] Lobby data game_mode = custom 02:21:03.672 [Lua] Lobby data is_private = true 02:21:03.672 [Lua] Lobby data difficulty = normal 02:21:03.672 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1 02:21:03.672 [Lua] Lobby data selected_level_key = inn_level 02:21:03.672 [Lua] Lobby data quick_game = false 02:21:03.672 [Lua] Lobby data matchmaking = false 02:21:03.672 [Lua] Lobby data level_key = inn_level 02:21:03.673 [Lua] Lobby data player_slot_4 = 0:0 02:21:03.673 [Lua] Lobby data unique_server_name = Crymic 02:21:03.673 [Lua] Lobby data player_slot_5 = 0:0 02:21:03.673 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1 02:21:03.673 [Lua] Lobby data country_code = US 02:21:03.673 [Lua] Lobby data player_slot_3 = 0:0 02:21:03.673 [Lua] Lobby data eac_authorized = true 02:21:03.673 [Lua] Set lobby end. 02:21:03.674 [Flow] Forge tier 4 02:21:03.674 [Flow] complete_skittergate_legend true 02:21:03.674 [Flow] complete_all_helmgart_levels_recruit true 02:21:03.674 [Flow] WitchHunterLevel:30 02:21:03.674 [Flow] LeaderYes 02:21:03.674 [Flow] ALL PC XP:831868 02:21:03.674 [Flow] Has "bogenhafen" DLC:true 02:21:03.674 [Flow] WH XP:146745 02:21:03.674 [Flow] Number of crafted items:4085 02:21:03.674 [Flow] Has "pre_order" DLC:true 02:21:03.674 [Flow] Sum of Powe Levels:1500 02:21:03.674 [Flow] lodestone diff 1:false 02:21:03.675 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:21:03.675 [Lua] CurrentConflictSettings disabled 02:21:03.675 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 02:21:03.677 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 02:21:03.677 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 02:21:03.677 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 02:21:03.677 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=20 02:21:03.677 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 02:21:03.677 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 02:21:03.695 [Lua] MUSIC: won -> explore 02:21:03.717 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForEnterGame 02:21:03.717 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForGameObjectSync 02:21:04.468 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForGameObjectSync 02:21:04.468 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForPlayers 02:21:04.468 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForEnterGame 02:21:04.468 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForGameObjectSync 02:21:04.473 [Lua] [LOCAL RPC] rpc_game_started 02:21:04.491 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001051e2f68 02:21:04.492 [Lua] Set lobby begin: 02:21:04.492 [Lua] Lobby data twitch_enabled = false 02:21:04.492 [Lua] Lobby data power_level = 785 02:21:04.492 [Lua] Lobby data player_slot_6 = 0:0 02:21:04.492 [Lua] Lobby data num_players = 2 02:21:04.492 [Lua] Lobby data host = 110000100a1d9b9 02:21:04.493 [Lua] Lobby data game_mode = custom 02:21:04.493 [Lua] Lobby data is_private = true 02:21:04.493 [Lua] Lobby data difficulty = normal 02:21:04.493 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1 02:21:04.493 [Lua] Lobby data selected_level_key = inn_level 02:21:04.493 [Lua] Lobby data quick_game = false 02:21:04.493 [Lua] Lobby data matchmaking = false 02:21:04.493 [Lua] Lobby data level_key = inn_level 02:21:04.493 [Lua] Lobby data player_slot_4 = 0:0 02:21:04.493 [Lua] Lobby data unique_server_name = Crymic 02:21:04.493 [Lua] Lobby data player_slot_5 = 0:0 02:21:04.493 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1 02:21:04.493 [Lua] Lobby data country_code = US 02:21:04.494 [Lua] Lobby data player_slot_3 = 0:0 02:21:04.494 [Lua] Lobby data eac_authorized = true 02:21:04.494 [Lua] Set lobby end. 02:21:04.494 [Lua] [Matchmaking] Assigned player 1100001051e2f68 to slot 2 when hot join syncing 02:21:04.494 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForGameObjectSync 02:21:04.494 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForPlayers 02:21:04.495 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001051e2f68 02:21:04.531 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForPlayers 02:21:04.531 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter SpawningPlayer 02:21:04.531 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForPlayers 02:21:04.531 [Lua] [PeerSM] 1100001051e2f68 :: on_enter SpawningPlayer 02:21:04.558 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit SpawningPlayer 02:21:04.558 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InGame 02:21:04.558 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001051e2f68 02:21:04.558 [Lua] PlayerManager:add_remote_player 1100001051e2f68 02:21:04.558 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=21 02:21:04.558 [Lua] RemotePlayer:create_game_object( ) 21 02:21:04.560 [Lua] [PeerSM] 1100001051e2f68 :: on_exit SpawningPlayer 02:21:04.560 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InGame 02:21:04.567 [Flow] DISABLE 02:21:04.568 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 1 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1 02:21:04.568 [Lua] PlayerManager:rpc_to_client_spawn_player(110000100a1d9b9, 1, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 02:21:04.568 [Lua] PlayerManager:rpc_to_client_spawn_player() 02:21:04.570 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:21:04.571 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:21:04.571 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 02:21:04.571 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=23 02:21:04.721 [Lua] [MOD][VMF][INFO] Added 1100001051e2f68 to the VMF users list. 02:21:04.721 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001051e2f68 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:21:04.721 [Lua] Adding player sync data to peer=1100001051e2f68 local_player_id=1 02:21:04.722 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001051e2f68 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:21:04.722 [Lua] [NetworkServer] Peer 1100001051e2f68 spawned player. 02:21:04.723 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=24 02:21:04.723 [Lua] PlayerManager:assign_unit_ownership Fuck Dark Souls 1100001051e2f68 1 02:21:04.723 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:21:08.501 [Lua] Set lobby begin: 02:21:08.501 [Lua] Lobby data twitch_enabled = false 02:21:08.501 [Lua] Lobby data power_level = 392 02:21:08.501 [Lua] Lobby data player_slot_6 = 0:0 02:21:08.501 [Lua] Lobby data num_players = 2 02:21:08.501 [Lua] Lobby data host = 110000100a1d9b9 02:21:08.501 [Lua] Lobby data game_mode = custom 02:21:08.501 [Lua] Lobby data is_private = true 02:21:08.501 [Lua] Lobby data difficulty = normal 02:21:08.501 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1 02:21:08.501 [Lua] Lobby data selected_level_key = inn_level 02:21:08.501 [Lua] Lobby data quick_game = false 02:21:08.501 [Lua] Lobby data matchmaking = false 02:21:08.502 [Lua] Lobby data level_key = inn_level 02:21:08.502 [Lua] Lobby data player_slot_4 = 0:0 02:21:08.502 [Lua] Lobby data unique_server_name = Crymic 02:21:08.502 [Lua] Lobby data player_slot_5 = 0:0 02:21:08.502 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1 02:21:08.502 [Lua] Lobby data country_code = US 02:21:08.502 [Lua] Lobby data player_slot_3 = 0:0 02:21:08.502 [Lua] Lobby data eac_authorized = true 02:21:08.502 [Lua] Set lobby end. 02:21:13.518 [Lua] Set lobby begin: 02:21:13.518 [Lua] Lobby data twitch_enabled = false 02:21:13.518 [Lua] Lobby data power_level = 785 02:21:13.518 [Lua] Lobby data player_slot_6 = 0:0 02:21:13.518 [Lua] Lobby data num_players = 2 02:21:13.518 [Lua] Lobby data host = 110000100a1d9b9 02:21:13.518 [Lua] Lobby data game_mode = custom 02:21:13.519 [Lua] Lobby data is_private = true 02:21:13.519 [Lua] Lobby data difficulty = normal 02:21:13.519 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1 02:21:13.519 [Lua] Lobby data selected_level_key = inn_level 02:21:13.519 [Lua] Lobby data quick_game = false 02:21:13.519 [Lua] Lobby data matchmaking = false 02:21:13.519 [Lua] Lobby data level_key = inn_level 02:21:13.519 [Lua] Lobby data player_slot_4 = 0:0 02:21:13.519 [Lua] Lobby data unique_server_name = Crymic 02:21:13.519 [Lua] Lobby data player_slot_5 = 0:0 02:21:13.519 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1 02:21:13.519 [Lua] Lobby data country_code = US 02:21:13.519 [Lua] Lobby data player_slot_3 = 0:0 02:21:13.519 [Lua] Lobby data eac_authorized = true 02:21:13.519 [Lua] Set lobby end. 02:21:14.268 [Lua] [IngameUI] menu view on_enter hero_view 02:21:14.270 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0bde95e0 02:21:14.270 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 02:21:24.269 [Lua] [IngameUI] menu view on_exit hero_view 02:21:24.274 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0bde95e0 02:21:24.274 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 02:21:29.324 [Lua] PlayFabMirror:_commit_internal 8 02:21:29.324 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:21:29.325 [Lua] generate_backend_stats 110000100a1d9b9:1 02:21:29.328 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:21:29.335 [Lua] commit result success 8 02:21:53.800 [Lua] [NetworkServer] Peer 1100001051e2f68 despawned player. 02:21:53.800 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001051e2f68 02:21:53.800 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile 2 to 3 for peer id 1100001051e2f68:1 02:21:53.801 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:28 my_peer_id:110000100a1d9b9 02:21:53.801 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:28 my_peer_id:110000100a1d9b9 02:21:53.801 [Lua] Set lobby begin: 02:21:53.801 [Lua] Lobby data twitch_enabled = false 02:21:53.801 [Lua] Lobby data power_level = 785 02:21:53.801 [Lua] Lobby data player_slot_6 = 0:0 02:21:53.801 [Lua] Lobby data num_players = 2 02:21:53.801 [Lua] Lobby data host = 110000100a1d9b9 02:21:53.801 [Lua] Lobby data game_mode = custom 02:21:53.801 [Lua] Lobby data is_private = true 02:21:53.801 [Lua] Lobby data difficulty = normal 02:21:53.801 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1 02:21:53.801 [Lua] Lobby data selected_level_key = inn_level 02:21:53.801 [Lua] Lobby data quick_game = false 02:21:53.801 [Lua] Lobby data matchmaking = false 02:21:53.801 [Lua] Lobby data level_key = inn_level 02:21:53.801 [Lua] Lobby data player_slot_4 = 0:0 02:21:53.802 [Lua] Lobby data unique_server_name = Crymic 02:21:53.802 [Lua] Lobby data player_slot_5 = 0:0 02:21:53.802 [Lua] Lobby data player_slot_2 = 0:0 02:21:53.802 [Lua] Lobby data country_code = US 02:21:53.802 [Lua] Lobby data player_slot_3 = 0:0 02:21:53.802 [Lua] Lobby data eac_authorized = true 02:21:53.802 [Lua] Set lobby end. 02:21:53.802 [Lua] Set lobby begin: 02:21:53.802 [Lua] Lobby data twitch_enabled = false 02:21:53.802 [Lua] Lobby data power_level = 785 02:21:53.802 [Lua] Lobby data player_slot_6 = 0:0 02:21:53.802 [Lua] Lobby data num_players = 2 02:21:53.802 [Lua] Lobby data host = 110000100a1d9b9 02:21:53.802 [Lua] Lobby data game_mode = custom 02:21:53.802 [Lua] Lobby data is_private = true 02:21:53.802 [Lua] Lobby data difficulty = normal 02:21:53.803 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1 02:21:53.803 [Lua] Lobby data selected_level_key = inn_level 02:21:53.803 [Lua] Lobby data quick_game = false 02:21:53.803 [Lua] Lobby data matchmaking = false 02:21:53.803 [Lua] Lobby data level_key = inn_level 02:21:53.803 [Lua] Lobby data player_slot_4 = 0:0 02:21:53.803 [Lua] Lobby data unique_server_name = Crymic 02:21:53.803 [Lua] Lobby data player_slot_5 = 0:0 02:21:53.803 [Lua] Lobby data player_slot_2 = 0:0 02:21:53.803 [Lua] Lobby data country_code = US 02:21:53.803 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 02:21:53.804 [Lua] Lobby data eac_authorized = true 02:21:53.804 [Lua] Set lobby end. 02:21:53.804 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001051e2f68:1, previous profile 2, profile 3] 02:21:53.804 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100a1d9b9 | we:0 | dr:1100001051e2f68 | bw:0 | es:0 02:21:53.804 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InGame 02:21:53.804 [Lua] [PeerSM] 1100001051e2f68 :: on_enter LoadingProfilePackages 02:21:53.805 [Lua] [GameNetworkManager] destroying game object with go_id=24 02:21:53.808 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:28 my_peer_id:110000100a1d9b9 02:21:53.810 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 28 02:21:53.814 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 28 02:21:53.837 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, InventoryPackageSynchronizerClient 02:21:53.847 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 02:21:53.850 [Lua] [PackageManager] Unload: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient 02:21:53.851 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 02:21:53.851 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_07, InventoryPackageSynchronizerClient 02:21:53.851 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient 02:21:53.972 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:29 my_peer_id:110000100a1d9b9 02:21:53.972 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:29 my_peer_id:110000100a1d9b9 02:21:53.978 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:29 my_peer_id:110000100a1d9b9 02:21:53.978 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 02:21:53.978 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 02:21:53.978 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, InventoryPackageSynchronizerClient, async-read, 02:21:53.978 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 02:21:53.978 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr, InventoryPackageSynchronizerClient, async-read, 02:21:53.978 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read, 02:21:54.129 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p 02:21:54.129 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p 02:21:54.130 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 02:21:54.326 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 02:21:54.326 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 02:21:54.326 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green 02:21:54.449 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green 02:21:54.449 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green 02:21:54.449 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 02:21:55.119 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 02:21:55.119 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 02:21:55.120 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr 02:21:55.243 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr 02:21:55.243 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr 02:21:55.243 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 02:21:55.438 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 02:21:55.438 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 02:21:55.448 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 29 02:21:55.453 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 29 02:21:57.243 [Lua] [PeerSM] 1100001051e2f68 :: on_exit LoadingProfilePackages 02:21:57.243 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForEnterGame 02:21:57.247 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 29 02:21:57.251 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForEnterGame 02:21:57.251 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForGameObjectSync 02:21:57.259 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForGameObjectSync 02:21:57.259 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForPlayers 02:21:57.268 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForPlayers 02:21:57.268 [Lua] [PeerSM] 1100001051e2f68 :: on_enter SpawningPlayer 02:21:57.275 [Lua] [PeerSM] 1100001051e2f68 :: on_exit SpawningPlayer 02:21:57.275 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InGame 02:21:57.414 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001051e2f68 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:21:57.414 [Lua] [NetworkServer] Peer 1100001051e2f68 spawned player. 02:21:57.415 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=25 02:21:57.415 [Lua] PlayerManager:assign_unit_ownership Fuck Dark Souls 1100001051e2f68 1 02:21:57.416 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:22:11.149 [Lua] [IngameUI] menu view on_enter hero_view 02:22:11.151 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0bde95e0 02:22:11.151 [Lua] [HeroViewState] Enter Substate HeroViewStateKeepDecorations 02:22:12.853 [Lua] [Matchmaking] Cancelling matchmaking 02:22:12.853 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 02:22:12.961 [Lua] [IngameUI] menu view on_exit hero_view 02:22:12.965 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0bde95e0 02:22:12.965 [Lua] [HeroViewState] Exit Substate HeroViewStateKeepDecorations 02:22:14.535 [Lua] LEVEL KEY: cemetery 02:22:14.535 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 02:22:14.535 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 02:22:14.537 [Lua] Set lobby begin: 02:22:14.537 [Lua] Lobby data twitch_enabled = false 02:22:14.537 [Lua] Lobby data power_level = 785 02:22:14.537 [Lua] Lobby data player_slot_6 = 0:0 02:22:14.537 [Lua] Lobby data num_players = 2 02:22:14.537 [Lua] Lobby data host = 110000100a1d9b9 02:22:14.537 [Lua] Lobby data game_mode = custom 02:22:14.537 [Lua] Lobby data is_private = true 02:22:14.537 [Lua] Lobby data difficulty = normal 02:22:14.537 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1 02:22:14.537 [Lua] Lobby data selected_level_key = inn_level 02:22:14.537 [Lua] Lobby data quick_game = false 02:22:14.537 [Lua] Lobby data matchmaking = false 02:22:14.537 [Lua] Lobby data level_key = inn_level 02:22:14.537 [Lua] Lobby data player_slot_4 = 0:0 02:22:14.537 [Lua] Lobby data unique_server_name = Crymic 02:22:14.538 [Lua] Lobby data player_slot_5 = 0:0 02:22:14.538 [Lua] Lobby data player_slot_2 = 0:0 02:22:14.538 [Lua] Lobby data country_code = US 02:22:14.538 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 02:22:14.538 [Lua] Lobby data eac_authorized = true 02:22:14.538 [Lua] Set lobby end. 02:22:14.538 [Lua] [PartyManager] Leader is set to 110000100a1d9b9 02:22:14.538 [Lua] [MATCHMAKING] - Hosting game on level: inn_level cemetery 02:22:14.538 [Lua] [LevelTransitionHandler] set_next_level( cemetery ) 02:22:14.538 [Lua] Set lobby begin: 02:22:14.538 [Lua] Lobby data twitch_enabled = false 02:22:14.538 [Lua] Lobby data power_level = 785 02:22:14.538 [Lua] Lobby data player_slot_6 = 0:0 02:22:14.538 [Lua] Lobby data num_players = 2 02:22:14.538 [Lua] Lobby data host = 110000100a1d9b9 02:22:14.538 [Lua] Lobby data game_mode = custom 02:22:14.538 [Lua] Lobby data is_private = true 02:22:14.538 [Lua] Lobby data difficulty = normal 02:22:14.538 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1 02:22:14.538 [Lua] Lobby data selected_level_key = cemetery 02:22:14.539 [Lua] Lobby data quick_game = false 02:22:14.539 [Lua] Lobby data matchmaking = false 02:22:14.539 [Lua] Lobby data level_key = inn_level 02:22:14.539 [Lua] Lobby data player_slot_4 = 0:0 02:22:14.539 [Lua] Lobby data unique_server_name = Crymic 02:22:14.539 [Lua] Lobby data player_slot_5 = 0:0 02:22:14.539 [Lua] Lobby data player_slot_2 = 0:0 02:22:14.539 [Lua] Lobby data country_code = US 02:22:14.539 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 02:22:14.539 [Lua] Lobby data eac_authorized = true 02:22:14.539 [Lua] Set lobby end. 02:22:14.539 [Lua] Set lobby begin: 02:22:14.539 [Lua] Lobby data twitch_enabled = false 02:22:14.539 [Lua] Lobby data power_level = 785 02:22:14.539 [Lua] Lobby data player_slot_6 = 0:0 02:22:14.539 [Lua] Lobby data num_players = 2 02:22:14.539 [Lua] Lobby data host = 110000100a1d9b9 02:22:14.539 [Lua] Lobby data game_mode = custom 02:22:14.539 [Lua] Lobby data is_private = true 02:22:14.539 [Lua] Lobby data difficulty = normal 02:22:14.539 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1 02:22:14.539 [Lua] Lobby data selected_level_key = cemetery 02:22:14.540 [Lua] Lobby data quick_game = false 02:22:14.540 [Lua] Lobby data matchmaking = false 02:22:14.540 [Lua] Lobby data level_key = inn_level 02:22:14.540 [Lua] Lobby data player_slot_4 = 0:0 02:22:14.540 [Lua] Lobby data unique_server_name = Crymic 02:22:14.540 [Lua] Lobby data player_slot_5 = 0:0 02:22:14.540 [Lua] Lobby data player_slot_2 = 0:0 02:22:14.540 [Lua] Lobby data country_code = US 02:22:14.540 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 02:22:14.540 [Lua] Lobby data eac_authorized = true 02:22:14.540 [Lua] Set lobby end. 02:22:14.541 [Lua] [ChatManager][1]System: Starting hosted game... 02:22:14.541 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 02:22:14.541 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 02:22:14.545 [Lua] [LOCAL RPC] rpc_client_complete_vote 1 02:22:18.113 [Lua] PlayFabMirror:_commit_internal 9 02:22:18.113 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:22:18.114 [Lua] generate_backend_stats 110000100a1d9b9:1 02:22:18.117 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:22:18.123 [Lua] commit result success 9 02:23:06.453 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 02:23:06.455 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 02:23:06.455 [Lua] [MATCHMAKING] - Hosting game on level: inn_level cemetery 02:23:06.455 [Lua] [LevelTransitionHandler] set_next_level( cemetery ) 02:23:06.455 [Lua] Set lobby begin: 02:23:06.455 [Lua] Lobby data twitch_enabled = false 02:23:06.456 [Lua] Lobby data power_level = 785 02:23:06.456 [Lua] Lobby data player_slot_6 = 0:0 02:23:06.456 [Lua] Lobby data num_players = 2 02:23:06.456 [Lua] Lobby data host = 110000100a1d9b9 02:23:06.456 [Lua] Lobby data game_mode = custom 02:23:06.456 [Lua] Lobby data is_private = true 02:23:06.456 [Lua] Lobby data difficulty = normal 02:23:06.456 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1 02:23:06.456 [Lua] Lobby data selected_level_key = cemetery 02:23:06.456 [Lua] Lobby data quick_game = false 02:23:06.456 [Lua] Lobby data matchmaking = false 02:23:06.456 [Lua] Lobby data level_key = inn_level 02:23:06.456 [Lua] Lobby data player_slot_4 = 0:0 02:23:06.456 [Lua] Lobby data unique_server_name = Crymic 02:23:06.456 [Lua] Lobby data player_slot_5 = 0:0 02:23:06.456 [Lua] Lobby data player_slot_2 = 0:0 02:23:06.456 [Lua] Lobby data country_code = US 02:23:06.456 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 02:23:06.457 [Lua] Lobby data eac_authorized = true 02:23:06.457 [Lua] Set lobby end. 02:23:06.458 [Lua] Set lobby begin: 02:23:06.458 [Lua] Lobby data twitch_enabled = false 02:23:06.458 [Lua] Lobby data power_level = 785 02:23:06.458 [Lua] Lobby data player_slot_6 = 0:0 02:23:06.458 [Lua] Lobby data num_players = 2 02:23:06.458 [Lua] Lobby data host = 110000100a1d9b9 02:23:06.458 [Lua] Lobby data game_mode = custom 02:23:06.458 [Lua] Lobby data is_private = true 02:23:06.458 [Lua] Lobby data difficulty = normal 02:23:06.458 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1 02:23:06.458 [Lua] Lobby data selected_level_key = cemetery 02:23:06.458 [Lua] Lobby data quick_game = false 02:23:06.458 [Lua] Lobby data matchmaking = false 02:23:06.458 [Lua] Lobby data level_key = inn_level 02:23:06.458 [Lua] Lobby data player_slot_4 = 0:0 02:23:06.458 [Lua] Lobby data unique_server_name = Crymic 02:23:06.459 [Lua] Lobby data player_slot_5 = 0:0 02:23:06.459 [Lua] Lobby data player_slot_2 = 0:0 02:23:06.459 [Lua] Lobby data country_code = US 02:23:06.459 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 02:23:06.459 [Lua] Lobby data eac_authorized = true 02:23:06.459 [Lua] Set lobby end. 02:23:06.459 [Lua] [NetworkServer] Entering post game 02:23:06.459 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InGame 02:23:06.459 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InPostGame 02:23:06.459 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InGame 02:23:06.459 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InPostGame 02:23:06.459 [Lua] Complete level triggered. 02:23:06.460 [Lua] [NetworkServer] Entering post game 02:23:06.460 [Lua] gm_event_end_conditions_met false false 02:23:06.460 [Save] Saving `save_data` 02:23:06.460 [Lua] PlayFabMirror:_commit_internal nil 02:23:06.460 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:23:06.461 [Lua] generate_backend_stats 110000100a1d9b9:1 02:23:06.462 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:23:06.463 [Lua] TRANSITION nil nil cemetery 02:23:06.463 [Lua] Transition type "cemetery", is server: true 02:23:06.463 [Lua] [NetworkServer] Current level key cemetery 02:23:06.463 [Lua] [LevelTransitionHandler] Generated new level_seed: 6920808 02:23:06.463 [Lua] [GameNetworkManager] Leaving game... 02:23:06.463 [Lua] [GameNetworkManager] Shutting down game session host. 02:23:06.463 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 02:23:06.463 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 02:23:06.463 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=123.68 02:23:06.463 [Save] Save done 02:23:06.463 [Save] Saving `save_data` 02:23:06.466 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 02:23:06.466 [Lua] commit result success 10 02:23:06.469 [Save] Save done 02:23:08.525 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 02:23:08.526 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 02:23:08.526 [Lua] PlayerManager:remove_player peer_id=110000100a1d9b9 1 02:23:08.526 [Lua] Clearing all global lookup lists 02:23:08.526 [Lua] [EquipmentUI] - Destroy 02:23:08.526 [Lua] [GamePadEquipmentUI] - Destroy 02:23:08.526 [Lua] [AbilityUI] - Destroy 02:23:08.526 [Lua] [GamePadAbilityUI] - Destroy 02:23:08.526 [Lua] [IngamePlayerListUI] - Destroy 02:23:08.526 [Lua] [IngameUI] destroy 02:23:08.531 [Lua] [MOD][VMF][INFO] Removed 1100001051e2f68 from the VMF users list. 02:23:08.531 [Lua] PlayerManager:remove_player peer_id=1100001051e2f68 1 02:23:08.533 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 02:23:08.572 [Lua] [Managers] Destroying state managers... 02:23:08.579 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false) 02:23:08.579 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InPostGame 02:23:08.580 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter Loading 02:23:08.580 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100a1d9b9 02:23:08.580 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InPostGame 02:23:08.580 [Lua] [PeerSM] 1100001051e2f68 :: on_enter Loading 02:23:08.580 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001051e2f68 02:23:08.580 [Lua] [Matchmaking] unregister rpcs 02:23:08.580 [Lua] [Gamestate] Enter state StateLoading 02:23:08.582 [Lua] [Gamestate] Enter Substate StateLoadingRunning 02:23:08.582 [Lua] [Matchmaking] register rpcs 02:23:08.583 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 02:23:08.583 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 02:23:08.583 [Lua] Set lobby begin: 02:23:08.583 [Lua] Lobby data twitch_enabled = false 02:23:08.583 [Lua] Lobby data power_level = 0 02:23:08.583 [Lua] Lobby data player_slot_6 = 0:0 02:23:08.583 [Lua] Lobby data num_players = 2 02:23:08.583 [Lua] Lobby data host = 110000100a1d9b9 02:23:08.583 [Lua] Lobby data game_mode = custom 02:23:08.583 [Lua] Lobby data is_private = true 02:23:08.583 [Lua] Lobby data difficulty = normal 02:23:08.583 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1 02:23:08.583 [Lua] Lobby data selected_level_key = cemetery 02:23:08.583 [Lua] Lobby data quick_game = false 02:23:08.583 [Lua] Lobby data matchmaking = false 02:23:08.583 [Lua] Lobby data level_key = inn_level 02:23:08.583 [Lua] Lobby data player_slot_4 = 0:0 02:23:08.583 [Lua] Lobby data unique_server_name = Crymic 02:23:08.583 [Lua] Lobby data player_slot_5 = 0:0 02:23:08.583 [Lua] Lobby data player_slot_2 = 0:0 02:23:08.584 [Lua] Lobby data country_code = US 02:23:08.584 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 02:23:08.584 [Lua] Lobby data eac_authorized = true 02:23:08.584 [Lua] Set lobby end. 02:23:08.584 [Lua] registering RPCs 02:23:08.584 [Lua] Set lobby begin: 02:23:08.584 [Lua] Lobby data twitch_enabled = false 02:23:08.584 [Lua] Lobby data power_level = 0 02:23:08.584 [Lua] Lobby data player_slot_6 = 0:0 02:23:08.584 [Lua] Lobby data num_players = 2 02:23:08.584 [Lua] Lobby data host = 110000100a1d9b9 02:23:08.584 [Lua] Lobby data game_mode = custom 02:23:08.584 [Lua] Lobby data is_private = true 02:23:08.584 [Lua] Lobby data difficulty = normal 02:23:08.584 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1 02:23:08.584 [Lua] Lobby data selected_level_key = cemetery 02:23:08.584 [Lua] Lobby data quick_game = false 02:23:08.584 [Lua] Lobby data matchmaking = false 02:23:08.584 [Lua] Lobby data level_key = cemetery 02:23:08.584 [Lua] Lobby data player_slot_4 = 0:0 02:23:08.584 [Lua] Lobby data unique_server_name = Crymic 02:23:08.584 [Lua] Lobby data player_slot_5 = 0:0 02:23:08.585 [Lua] Lobby data player_slot_2 = 0:0 02:23:08.585 [Lua] Lobby data country_code = US 02:23:08.585 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 02:23:08.585 [Lua] Lobby data eac_authorized = true 02:23:08.585 [Lua] Set lobby end. 02:23:08.585 [Lua] MUSIC MANAGER unmute_all_world_sounds 216100 0 02:23:08.585 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 10 02:23:08.585 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 02:23:08.587 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 10 02:23:08.589 [Lua] ### Sending rpc_level_loaded 02:23:08.589 [Lua] #### Has state machine: true, sender: 110000100a1d9b9, level_id: 26 02:23:08.589 [Lua] Peer 110000100a1d9b9 has loaded the level and all enemies are loaded 02:23:08.589 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_20, global_loading_screens, async-read, prioritized 02:23:08.589 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[cemetery] self.picked_level_key=[nil] 02:23:08.589 [Lua] [LevelTransitionHandler] load_level cemetery 02:23:08.638 [Umbra] Unload tome 02:23:08.714 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 02:23:08.714 [Lua] [LevelTransitionHandler] Loading level: "cemetery" 02:23:08.714 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/holly/cemetery" 02:23:08.714 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/holly/cemetery, LevelTransitionHandler, async-read, 02:23:08.714 [Lua] [LOCAL RPC] rpc_load_level 16 6920808 02:23:08.776 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_20 02:23:08.776 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_20 02:23:08.776 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/holly/cemetery 02:23:08.778 [Lua] MUSIC MANAGER nfl_cemetery_loading_screen_02 216101 0 02:23:08.784 [Lua] MUSIC MANAGER Play_loading_screen_music 216102 0 02:23:08.798 [Umbra] Loading umbra tome '#ID[013cc5d86f8b08b1]' 02:23:08.801 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 10 02:23:12.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/holly/cemetery 02:23:12.608 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/holly/cemetery 02:23:12.626 [Lua] [LevelTransitionHandler] Level load completed! 02:23:12.626 [Lua] ### Sending rpc_level_loaded 02:23:12.626 [Lua] #### Has state machine: true, sender: 110000100a1d9b9, level_id: 16 02:23:12.626 [Lua] Peer 110000100a1d9b9 has loaded the level and all enemies are loaded 02:23:12.626 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 02:23:12.643 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit Loading 02:23:12.643 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter LoadingProfilePackages 02:23:12.659 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit LoadingProfilePackages 02:23:12.659 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForEnterGame 02:23:12.660 [Lua] [LOCAL RPC] rpc_loading_synced 02:23:12.760 [Lua] ### Sending rpc_level_loaded 02:23:12.760 [Lua] #### Has state machine: true, sender: 1100001051e2f68, level_id: 16 02:23:12.760 [Lua] Peer 1100001051e2f68 has loaded the level and all enemies are loaded 02:23:12.761 [Lua] [PeerSM] 1100001051e2f68 :: on_exit Loading 02:23:12.761 [Lua] [PeerSM] 1100001051e2f68 :: on_enter LoadingProfilePackages 02:23:12.778 [Lua] [PeerSM] 1100001051e2f68 :: on_exit LoadingProfilePackages 02:23:12.778 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForEnterGame 02:23:13.641 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 02:23:13.641 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 02:23:13.641 [Lua] [Matchmaking] unregister rpcs 02:23:13.642 [Lua] Set lobby begin: 02:23:13.642 [Lua] Lobby data twitch_enabled = false 02:23:13.642 [Lua] Lobby data power_level = 0 02:23:13.642 [Lua] Lobby data player_slot_6 = 0:0 02:23:13.642 [Lua] Lobby data num_players = 2 02:23:13.642 [Lua] Lobby data host = 110000100a1d9b9 02:23:13.642 [Lua] Lobby data game_mode = custom 02:23:13.642 [Lua] Lobby data is_private = true 02:23:13.642 [Lua] Lobby data difficulty = normal 02:23:13.642 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1 02:23:13.642 [Lua] Lobby data selected_level_key = cemetery 02:23:13.642 [Lua] Lobby data quick_game = false 02:23:13.643 [Lua] Lobby data matchmaking = false 02:23:13.643 [Lua] Lobby data level_key = cemetery 02:23:13.643 [Lua] Lobby data player_slot_4 = 0:0 02:23:13.643 [Lua] Lobby data unique_server_name = Crymic 02:23:13.643 [Lua] Lobby data player_slot_5 = 0:0 02:23:13.643 [Lua] Lobby data player_slot_2 = 0:0 02:23:13.643 [Lua] Lobby data country_code = US 02:23:13.643 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 02:23:13.643 [Lua] Lobby data eac_authorized = true 02:23:13.643 [Lua] Set lobby end. 02:23:13.643 [Lua] [Managers] Destroying state managers... 02:23:13.644 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_20, global_loading_screens 02:23:13.644 [Lua] MUSIC MANAGER Stop_loading_screen_music 216103 0 02:23:13.644 [Lua] [Gamestate] Enter StateIngame HOST 02:23:13.644 [Lua] Set lobby begin: 02:23:13.644 [Lua] Lobby data twitch_enabled = false 02:23:13.644 [Lua] Lobby data power_level = 0 02:23:13.644 [Lua] Lobby data player_slot_6 = 0:0 02:23:13.644 [Lua] Lobby data num_players = 2 02:23:13.644 [Lua] Lobby data host = 110000100a1d9b9 02:23:13.644 [Lua] Lobby data game_mode = custom 02:23:13.644 [Lua] Lobby data is_private = true 02:23:13.644 [Lua] Lobby data difficulty = normal 02:23:13.644 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1 02:23:13.644 [Lua] Lobby data selected_level_key = cemetery 02:23:13.644 [Lua] Lobby data quick_game = false 02:23:13.645 [Lua] Lobby data matchmaking = false 02:23:13.645 [Lua] Lobby data level_key = cemetery 02:23:13.645 [Lua] Lobby data player_slot_4 = 0:0 02:23:13.645 [Lua] Lobby data unique_server_name = Crymic 02:23:13.645 [Lua] Lobby data player_slot_5 = 0:0 02:23:13.645 [Lua] Lobby data player_slot_2 = 0:0 02:23:13.645 [Lua] Lobby data country_code = US 02:23:13.645 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 02:23:13.645 [Lua] Lobby data eac_authorized = true 02:23:13.645 [Lua] Set lobby end. 02:23:13.645 [Lua] [StateIngame] Server ingame 02:23:13.647 [Lua] Set lobby begin: 02:23:13.647 [Lua] Lobby data twitch_enabled = false 02:23:13.647 [Lua] Lobby data power_level = 0 02:23:13.647 [Lua] Lobby data player_slot_6 = 0:0 02:23:13.647 [Lua] Lobby data num_players = 2 02:23:13.647 [Lua] Lobby data host = 110000100a1d9b9 02:23:13.647 [Lua] Lobby data game_mode = custom 02:23:13.648 [Lua] Lobby data is_private = true 02:23:13.648 [Lua] Lobby data difficulty = normal 02:23:13.648 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1 02:23:13.648 [Lua] Lobby data selected_level_key = cemetery 02:23:13.648 [Lua] Lobby data quick_game = false 02:23:13.648 [Lua] Lobby data matchmaking = false 02:23:13.648 [Lua] Lobby data level_key = cemetery 02:23:13.648 [Lua] Lobby data player_slot_4 = 0:0 02:23:13.648 [Lua] Lobby data unique_server_name = Crymic 02:23:13.648 [Lua] Lobby data player_slot_5 = 0:0 02:23:13.648 [Lua] Lobby data player_slot_2 = 0:0 02:23:13.648 [Lua] Lobby data country_code = US 02:23:13.648 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 02:23:13.648 [Lua] Lobby data eac_authorized = true 02:23:13.648 [Lua] Set lobby end. 02:23:13.648 [Lua] [Matchmaking] register rpcs 02:23:13.648 [Lua] [GameNetworkManager] Setting pong timeout to 60 02:23:13.649 [Lua] [GameNetworkManager] My own peer_id = 110000100a1d9b9 02:23:13.649 [Lua] [GameNetworkManager] self.is_server = true 02:23:13.649 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 02:23:13.649 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 02:23:13.649 [Network] Setting artificial MTU limit to 65536 02:23:13.651 [Lua] Switching ConflictSettings: to: default 02:23:13.651 [Lua] pacing=default 02:23:13.651 [Lua] roaming=nil 02:23:13.651 [Lua] specials=default 02:23:13.651 [Lua] debug_color=maroon 02:23:13.651 [Lua] pack_spawning=default 02:23:13.651 [Lua] disabled=false 02:23:13.651 [Lua] boss=default 02:23:13.651 [Lua] horde=default 02:23:13.651 [Lua] name=default 02:23:13.651 [Lua] intensity=default 02:23:13.651 [Lua] --- 02:23:13.651 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 02:23:13.655 [Lua] [AIInterestPointSystem] Level Seed: 6920808 02:23:13.655 [Lua] 02:23:13.655 [Lua] [entity_system_bag] = table 02:23:13.655 [Lua] [entity_system_bag] = metatable 02:23:13.655 [Lua] [startup_data] = table 02:23:13.655 [Lua] [entity_manager] = table 02:23:13.655 [Lua] [entity_manager] = metatable 02:23:13.655 [Lua] [unit_spawner] = table 02:23:13.655 [Lua] [unit_spawner] = metatable 02:23:13.655 [Lua] [unit_storage] = table 02:23:13.655 [Lua] [unit_storage] = metatable 02:23:13.655 [Lua] [dice_keeper] = table 02:23:13.655 [Lua] [dice_keeper] = metatable 02:23:13.655 [Lua] [is_server] = true (boolean) 02:23:13.661 [Lua] [world] = [World] 02:23:13.661 [Lua] [system_api] = table 02:23:13.661 [Lua] [network_lobby] = table 02:23:13.661 [Lua] [network_lobby] = metatable 02:23:13.661 [Lua] [profile_synchronizer] = table 02:23:13.661 [Lua] [profile_synchronizer] = metatable 02:23:13.661 [Lua] [entity_system] = table 02:23:13.661 [Lua] [entity_system] = metatable 02:23:13.661 [Lua] [num_local_human_players] = 1 (number) 02:23:13.661 [Lua] [statistics_db] = table 02:23:13.661 [Lua] [statistics_db] = metatable 02:23:13.661 [Lua] [network_server] = table 02:23:13.661 [Lua] [network_server] = metatable 02:23:13.661 [Lua] [input_manager] = table 02:23:13.661 [Lua] [input_manager] = metatable 02:23:13.661 [Lua] [network_clock] = table 02:23:13.661 [Lua] [network_clock] = metatable 02:23:13.661 [Lua] [network_transmit] = table 02:23:13.661 [Lua] [network_transmit] = metatable 02:23:13.661 [Lua] [free_flight_manager] = table 02:23:13.661 [Lua] [free_flight_manager] = metatable 02:23:13.661 [Lua] [network_manager] = table 02:23:13.661 [Lua] [network_manager] = metatable 02:23:13.661 [Lua] [network_event_delegate] = table 02:23:13.661 [Lua] [network_event_delegate] = metatable 02:23:13.661 [Lua] 02:23:13.666 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 02:23:13.683 [Lua] [AchievementManager] Achievements using the steam platform 02:23:13.684 [Lua] [StateIngame] Level seed: 6920808 02:23:13.684 [Umbra] Init version: 3.4.15 :: 16 threads 02:23:13.684 [Umbra] Tome with `29851` objects loaded. 02:23:13.684 [Umbra] UMBRA Tome loaded. 02:23:13.684 [World] Spawning level. 02:23:14.992 [Lua] respawn_unit_spawned with group id: cauldron_event 02:23:14.992 [Lua] respawn_unit_spawned with group id: cauldron_event 02:23:14.992 [Lua] respawn_unit_spawned with group id: cauldron_event 02:23:15.061 [Lua] [LevelAnalysis] set_random_seed( 154531504) 02:23:15.068 [Lua] PlayerManager:add_player player_1 02:23:15.071 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 02:23:15.071 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 02:23:15.071 [Lua] [IngameUI] init 02:23:15.103 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 02:23:15.103 [Lua] Set lobby begin: 02:23:15.103 [Lua] Lobby data twitch_enabled = false 02:23:15.103 [Lua] Lobby data power_level = 785 02:23:15.103 [Lua] Lobby data player_slot_6 = 0:0 02:23:15.103 [Lua] Lobby data num_players = 2 02:23:15.103 [Lua] Lobby data host = 110000100a1d9b9 02:23:15.103 [Lua] Lobby data game_mode = custom 02:23:15.103 [Lua] Lobby data is_private = true 02:23:15.103 [Lua] Lobby data difficulty = normal 02:23:15.103 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1 02:23:15.103 [Lua] Lobby data selected_level_key = cemetery 02:23:15.103 [Lua] Lobby data quick_game = false 02:23:15.104 [Lua] Lobby data matchmaking = false 02:23:15.104 [Lua] Lobby data level_key = cemetery 02:23:15.104 [Lua] Lobby data player_slot_4 = 0:0 02:23:15.104 [Lua] Lobby data unique_server_name = Crymic 02:23:15.104 [Lua] Lobby data player_slot_5 = 0:0 02:23:15.104 [Lua] Lobby data player_slot_2 = 0:0 02:23:15.104 [Lua] Lobby data country_code = US 02:23:15.104 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 02:23:15.104 [Lua] Lobby data eac_authorized = true 02:23:15.104 [Lua] Set lobby end. 02:23:15.110 [Lua] CurrentConflictSettings default 02:23:15.110 [Lua] [ConflictDirector] conflict_director is ai_ready 02:23:15.115 [Lua] This levels contains no crossroads 02:23:15.115 [Lua] [LevelAnalysis] Injecting travel distances 02:23:15.126 [Lua] SpecialsPacing:remove_unwanted_breeds: 02:23:15.126 [Lua] Forming navigation groups in one frame 02:23:15.126 [Lua] Forming navigation groups 02:23:15.144 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104 02:23:15.291 [Lua] NavigationGroupManager -> calulation time B: 0.14699999999993452 02:23:15.291 [Lua] number of nav groups: 376 02:23:15.293 [Lua] number of refined nav groups : 300 02:23:15.301 [Lua] NavigationGroupManager -> calulation time C: 0.010000000000218279 02:23:15.302 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.175572791800757 Normalized coefficient: 1.1953939497644699 02:23:15.302 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.449159123069974 Normalized coefficient: 1.375646877705093 02:23:15.302 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.227292830550988 Normalized coefficient: 1.4028314962216093 02:23:15.302 [Lua] -------------> JOW Perfect-density 9.8999999999999986 Sum density 6.3523295097345756 Normalized coefficient: 1.5584833854775362 02:23:15.303 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 02:23:15.303 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 02:23:15.309 [Lua] [LevelAnalysis] Generating boss paths for level: cemetery 02:23:15.309 [Lua] [LevelAnalysis] This level has a total main-path length of 1280.1793766021729 meters. 02:23:15.309 [Lua] [LevelAnalysis] grouping spawners for event_patrol 02:23:15.309 [Lua] [LevelAnalysis] 02:23:15.309 [Lua] [LevelAnalysis] grouping spawners for event_boss 02:23:15.309 [Lua] [LevelAnalysis] 02:23:15.309 [Lua] [LevelAnalysis] Terror events added: 02:23:15.309 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 02:23:15.309 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 02:23:15.309 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing 02:23:15.309 [Lua] ----> using boss gizmo! 02:23:15.309 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 23, forbidden-dist: -169.1 start-travel-dist: 179.1, end-travel-dist: 341.6 spawn_distance 0.0 02:23:15.312 [Lua] Adding main path event: Vector3Box(80.3221, 54.2529, -6.498) boss_event_storm_fiend 45 table: 000000000C6C2120 02:23:15.312 [Lua] NORMAL PATROL MAIN PATH 467.94940185546875 02:23:15.312 [Lua] [waypoints] = table 02:23:15.312 [Lua] [astar_points] = table 02:23:15.312 [Lua] [travel_dist] = 467.94940510392189 (number) 02:23:15.312 [Lua] [one_directional] = false (boolean) 02:23:15.312 [Lua] [id] = boss_2 (string) 02:23:15.312 [Lua] ----> using boss spline path! 02:23:15.315 [Lua] Adding main path event: Vector3Box(94.2107, 132.522, -11.587) boss_event_spline_patrol 45 table: 000000000C6C25A0 02:23:15.315 [Lua] [LevelAnalysis] Level path distance: 1280.1793766021729 02:23:15.315 [Lua] [LevelAnalysis] num_event_places_f: 0.82011958440144861 , num_event_places: 0 , trailing_event_fraction: 0.82011958440144861 , num_events: 1 02:23:15.315 [Lua] [LevelAnalysis] Terror events added: 02:23:15.315 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 02:23:15.315 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1280.1793766021729 forbidden_dist: -1180.1793766021729 02:23:15.315 [Lua] [LevelAnalysis] wanted_distance: 934.15711111138762 02:23:15.318 [Lua] Adding main path event: Vector3Box(14.7134, 150.133, -7.58202) rare_event_loot_rat 45 table: 000000000C6C2D80 02:23:15.318 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 02:23:15.329 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 02:23:15.329 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=101 02:23:15.329 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 02:23:15.330 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 02:23:15.362 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForEnterGame 02:23:15.362 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForGameObjectSync 02:23:15.363 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForEnterGame 02:23:15.363 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForGameObjectSync 02:23:15.364 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 5 for peer id 110000100a1d9b9:2 02:23:15.364 [Lua] Set lobby begin: 02:23:15.364 [Lua] Lobby data twitch_enabled = false 02:23:15.364 [Lua] Lobby data power_level = 785 02:23:15.364 [Lua] Lobby data player_slot_6 = 0:0 02:23:15.364 [Lua] Lobby data num_players = 2 02:23:15.364 [Lua] Lobby data host = 110000100a1d9b9 02:23:15.364 [Lua] Lobby data game_mode = custom 02:23:15.365 [Lua] Lobby data is_private = true 02:23:15.365 [Lua] Lobby data difficulty = normal 02:23:15.365 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1 02:23:15.365 [Lua] Lobby data selected_level_key = cemetery 02:23:15.365 [Lua] Lobby data quick_game = false 02:23:15.365 [Lua] Lobby data matchmaking = false 02:23:15.365 [Lua] Lobby data level_key = cemetery 02:23:15.365 [Lua] Lobby data player_slot_4 = 0:0 02:23:15.365 [Lua] Lobby data unique_server_name = Crymic 02:23:15.365 [Lua] Lobby data player_slot_5 = 0:0 02:23:15.365 [Lua] Lobby data player_slot_2 = 0:0 02:23:15.365 [Lua] Lobby data country_code = US 02:23:15.365 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 02:23:15.365 [Lua] Lobby data eac_authorized = true 02:23:15.365 [Lua] Set lobby end. 02:23:15.365 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100a1d9b9:2, previous profile 0, profile 5] 02:23:15.365 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100a1d9b9 | we:0 | dr:1100001051e2f68 | bw:0 | es:0 02:23:15.366 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=102 02:23:15.368 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 4 for peer id 110000100a1d9b9:3 02:23:15.368 [Lua] Set lobby begin: 02:23:15.368 [Lua] Lobby data twitch_enabled = false 02:23:15.368 [Lua] Lobby data power_level = 785 02:23:15.368 [Lua] Lobby data player_slot_6 = 0:0 02:23:15.368 [Lua] Lobby data num_players = 2 02:23:15.368 [Lua] Lobby data host = 110000100a1d9b9 02:23:15.368 [Lua] Lobby data game_mode = custom 02:23:15.368 [Lua] Lobby data is_private = true 02:23:15.368 [Lua] Lobby data difficulty = normal 02:23:15.368 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1 02:23:15.368 [Lua] Lobby data selected_level_key = cemetery 02:23:15.368 [Lua] Lobby data quick_game = false 02:23:15.369 [Lua] Lobby data matchmaking = false 02:23:15.369 [Lua] Lobby data level_key = cemetery 02:23:15.369 [Lua] Lobby data player_slot_4 = 0:0 02:23:15.369 [Lua] Lobby data unique_server_name = Crymic 02:23:15.369 [Lua] Lobby data player_slot_5 = 0:0 02:23:15.369 [Lua] Lobby data player_slot_2 = 0:0 02:23:15.369 [Lua] Lobby data country_code = US 02:23:15.369 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 02:23:15.369 [Lua] Lobby data eac_authorized = true 02:23:15.369 [Lua] Set lobby end. 02:23:15.369 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100a1d9b9:3, previous profile 0, profile 4] 02:23:15.369 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100a1d9b9 | we:0 | dr:1100001051e2f68 | bw:0 | es:0 02:23:15.370 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=103 02:23:15.382 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:30 my_peer_id:110000100a1d9b9 02:23:15.382 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:30 my_peer_id:110000100a1d9b9 02:23:15.382 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:31 my_peer_id:110000100a1d9b9 02:23:15.382 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:31 my_peer_id:110000100a1d9b9 02:23:16.373 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001051e2f68 02:23:16.374 [Lua] Set lobby begin: 02:23:16.374 [Lua] Lobby data twitch_enabled = false 02:23:16.375 [Lua] Lobby data power_level = 785 02:23:16.375 [Lua] Lobby data player_slot_6 = 0:0 02:23:16.375 [Lua] Lobby data num_players = 2 02:23:16.375 [Lua] Lobby data host = 110000100a1d9b9 02:23:16.375 [Lua] Lobby data game_mode = custom 02:23:16.375 [Lua] Lobby data is_private = true 02:23:16.375 [Lua] Lobby data difficulty = normal 02:23:16.375 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1 02:23:16.375 [Lua] Lobby data selected_level_key = cemetery 02:23:16.375 [Lua] Lobby data quick_game = false 02:23:16.375 [Lua] Lobby data matchmaking = false 02:23:16.375 [Lua] Lobby data level_key = cemetery 02:23:16.375 [Lua] Lobby data player_slot_4 = 0:0 02:23:16.376 [Lua] Lobby data unique_server_name = Crymic 02:23:16.376 [Lua] Lobby data player_slot_5 = 0:0 02:23:16.376 [Lua] Lobby data player_slot_2 = 0:0 02:23:16.376 [Lua] Lobby data country_code = US 02:23:16.376 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 02:23:16.376 [Lua] Lobby data eac_authorized = true 02:23:16.376 [Lua] Set lobby end. 02:23:16.376 [Lua] [Matchmaking] Assigned player 1100001051e2f68 to slot 3 when hot join syncing 02:23:16.376 [Lua] Breedfreezer (server) starting a hot join sync 02:23:16.376 [Lua] packing 0 units of breed chaos_marauder 02:23:16.376 [Lua] packing 0 units of breed skaven_clan_rat 02:23:16.376 [Lua] packing 0 units of breed skaven_storm_vermin 02:23:16.376 [Lua] packing 0 units of breed skaven_slave 02:23:16.376 [Lua] packing 0 units of breed chaos_fanatic 02:23:16.376 [Lua] packing 0 units of breed chaos_berzerker 02:23:16.376 [Lua] packing 0 units of breed chaos_warrior 02:23:16.376 [Lua] packing 0 units of breed skaven_plague_monk 02:23:16.376 [Lua] packing 0 units of breed chaos_raider 02:23:16.376 [Lua] --> rpc-package size reached, sending rpc now (last package) 02:23:16.376 [Lua] 02:23:16.376 [Lua] [1] = 1 (number) 02:23:16.376 [Lua] [2] = 0 (number) 02:23:16.376 [Lua] [3] = 1 (number) 02:23:16.376 [Lua] [4] = 0 (number) 02:23:16.376 [Lua] [5] = 1 (number) 02:23:16.376 [Lua] [6] = 0 (number) 02:23:16.376 [Lua] [7] = 1 (number) 02:23:16.376 [Lua] [8] = 0 (number) 02:23:16.376 [Lua] [9] = 1 (number) 02:23:16.376 [Lua] [10] = 0 (number) 02:23:16.376 [Lua] [11] = 1 (number) 02:23:16.376 [Lua] [12] = 0 (number) 02:23:16.376 [Lua] [13] = 1 (number) 02:23:16.376 [Lua] [14] = 0 (number) 02:23:16.376 [Lua] [15] = 1 (number) 02:23:16.376 [Lua] [16] = 0 (number) 02:23:16.376 [Lua] [17] = 1 (number) 02:23:16.376 [Lua] [18] = 0 (number) 02:23:16.376 [Lua] 02:23:16.376 [Lua] 02:23:16.376 [Lua] 02:23:16.376 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForGameObjectSync 02:23:16.376 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForPlayers 02:23:16.376 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForGameObjectSync 02:23:16.376 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForPlayers 02:23:16.377 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001051e2f68 02:23:16.383 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:30 my_peer_id:110000100a1d9b9 02:23:16.383 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 02:23:16.383 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, InventoryPackageSynchronizerClient, async-read, 02:23:16.383 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 02:23:16.383 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 02:23:16.383 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read, 02:23:16.383 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 02:23:16.383 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient, async-read, 02:23:16.383 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 02:23:16.383 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 02:23:16.383 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:31 my_peer_id:110000100a1d9b9 02:23:16.383 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 02:23:16.383 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2, InventoryPackageSynchronizerClient, async-read, 02:23:16.383 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 02:23:16.383 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 02:23:16.383 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 02:23:16.383 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient, async-read, 02:23:16.383 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, InventoryPackageSynchronizerClient, async-read, 02:23:16.383 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 02:23:16.383 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 02:23:16.383 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient, async-read, 02:23:16.383 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient, async-read, 02:23:16.383 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read, 02:23:16.383 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read, 02:23:16.383 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient, async-read, 02:23:16.383 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 02:23:16.383 [Lua] [LOCAL RPC] rpc_game_started 02:23:16.394 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForPlayers 02:23:16.394 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter SpawningPlayer 02:23:16.394 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForPlayers 02:23:16.394 [Lua] [PeerSM] 1100001051e2f68 :: on_enter SpawningPlayer 02:23:16.680 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 02:23:16.680 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 02:23:16.680 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 02:23:17.334 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 02:23:17.334 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 02:23:17.334 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04 02:23:17.393 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04 02:23:17.393 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04 02:23:17.394 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 02:23:17.549 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 02:23:17.549 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 02:23:17.550 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 02:23:17.782 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 02:23:17.782 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 02:23:17.783 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 02:23:17.860 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 02:23:17.860 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 02:23:17.860 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 02:23:18.207 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 02:23:18.207 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 02:23:18.208 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 02:23:18.250 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 02:23:18.250 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 02:23:18.250 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 02:23:18.413 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 02:23:18.413 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 02:23:18.414 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 02:23:19.150 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 02:23:19.150 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 02:23:19.151 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 02:23:19.223 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 02:23:19.223 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 02:23:19.224 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2 02:23:19.350 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2 02:23:19.350 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2 02:23:19.350 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 02:23:19.422 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 02:23:19.422 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 02:23:19.422 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 02:23:19.996 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 02:23:19.996 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 02:23:19.997 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p 02:23:20.065 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p 02:23:20.065 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p 02:23:20.066 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 02:23:20.138 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 02:23:20.138 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 02:23:20.139 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 02:23:20.246 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 02:23:20.246 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 02:23:20.246 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 02:23:20.412 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 02:23:20.412 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 02:23:20.413 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 02:23:20.588 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 02:23:20.588 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 02:23:20.589 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 02:23:20.659 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 02:23:20.659 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 02:23:20.660 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 02:23:20.720 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 02:23:20.720 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 02:23:20.720 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 02:23:20.791 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 02:23:20.791 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 02:23:20.791 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 02:23:20.856 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 02:23:20.856 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 02:23:20.856 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 02:23:20.919 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 02:23:20.919 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 02:23:20.920 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 02:23:21.269 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 02:23:21.269 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 02:23:21.277 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 31 02:23:21.282 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 31 02:23:21.286 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit SpawningPlayer 02:23:21.286 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InGame 02:23:21.286 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001051e2f68 02:23:21.286 [Lua] PlayerManager:add_remote_player 1100001051e2f68 02:23:21.286 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=104 02:23:21.286 [Lua] RemotePlayer:create_game_object( ) 104 02:23:21.290 [Lua] [PeerSM] 1100001051e2f68 :: on_exit SpawningPlayer 02:23:21.290 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InGame 02:23:21.291 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000100a1d9b9 2 02:23:21.293 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:23:21.293 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=106 02:23:21.294 [Lua] PlayerManager:assign_unit_ownership Kerillian 110000100a1d9b9 3 02:23:21.295 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:23:21.296 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=108 02:23:21.300 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 31 02:23:21.300 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 1 Vector3(60.3908, -115.783, 8.65421) Vector4(0, 0, -0.173648, -0.984808) true 100 100 352 1 1 02:23:21.300 [Lua] PlayerManager:rpc_to_client_spawn_player(110000100a1d9b9, 1, Vector3(60.3908, -115.783, 8.65421), Vector4(0, 0, -0.173648, -0.984808)) 02:23:21.300 [Lua] PlayerManager:rpc_to_client_spawn_player() 02:23:21.303 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:23:21.303 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:23:21.303 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 02:23:21.303 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=110 02:23:21.308 [Lua] Switching ConflictSettings: to: chaos 02:23:21.308 [Lua] pacing=chaos 02:23:21.308 [Lua] roaming=nil 02:23:21.308 [Lua] specials=chaos 02:23:21.308 [Lua] debug_color=purple 02:23:21.308 [Lua] pack_spawning=chaos 02:23:21.308 [Lua] disabled=false 02:23:21.308 [Lua] boss=chaos 02:23:21.308 [Lua] horde=chaos 02:23:21.308 [Lua] name=chaos 02:23:21.308 [Lua] intensity=default 02:23:21.308 [Lua] --- 02:23:21.462 [Lua] [MOD][VMF][INFO] Added 1100001051e2f68 to the VMF users list. 02:23:21.462 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001051e2f68 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:23:21.462 [Lua] Adding player sync data to peer=1100001051e2f68 local_player_id=1 02:23:21.462 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001051e2f68 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:23:21.462 [Lua] [NetworkServer] Peer 1100001051e2f68 spawned player. 02:23:21.463 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=111 02:23:21.463 [Lua] PlayerManager:assign_unit_ownership Fuck Dark Souls 1100001051e2f68 1 02:23:21.464 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:23:21.638 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x7815b4c9, playing_id: 0x34cea, position: 0 02:23:21.638 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x7815b4c9, playing_id: 0x34cea, position: 0 02:23:21.638 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x7815b4c9, playing_id: 0x34cea, position: 0 02:23:21.638 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x7815b4c9, playing_id: 0x34cea, position: 0 02:23:21.638 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x7815b4c9, playing_id: 0x34cea, position: 0 02:23:21.638 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x7815b4c9, playing_id: 0x34cea, position: 0 02:23:21.638 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x7815b4c9, playing_id: 0x34cea, position: 0 02:23:21.638 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x7815b4c9, playing_id: 0x34cea, position: 0 02:23:56.621 [Lua] Players are leaving the safe zone 02:23:57.369 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:23:57.378 [Lua] Spline already found! 02:24:01.078 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x7815b4c9, playing_id: 0x34cea, position: 1893579 02:24:01.415 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 02:24:02.118 [Lua] [flow] string="stage_02" 02:24:02.118 [Lua] [flow] string="health" float=0.000000 02:24:02.119 [Lua] [flow] string="destroyed" 02:24:02.145 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[906d6f7439b6d210]']"] 02:24:04.238 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 02:24:27.368 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:24:27.380 [Lua] Spline already found! 02:24:32.622 [Lua] Switching ConflictSettings: to: skaven 02:24:32.622 [Lua] pacing=default 02:24:32.622 [Lua] roaming=nil 02:24:32.622 [Lua] specials=skaven 02:24:32.622 [Lua] debug_color=orange 02:24:32.622 [Lua] pack_spawning=skaven 02:24:32.622 [Lua] disabled=false 02:24:32.622 [Lua] boss=skaven 02:24:32.622 [Lua] horde=default 02:24:32.622 [Lua] name=skaven 02:24:32.622 [Lua] intensity=default 02:24:32.622 [Lua] --- 02:24:41.898 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xedd74418, playing_id: 0x35aae, position: 0 02:24:42.162 [Lua] Missing damage in action stagger in anim_cb_damage() callback 02:24:47.469 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:24:47.478 [Lua] Spline already found! 02:24:53.304 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 206 will change to a manual source. 02:24:54.140 [Lua] main path terror event triggered: boss_event_storm_fiend 02:24:54.140 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend 02:24:54.158 [Flow] Boss DoorStormfiend 02:24:54.158 [Lua] Boss gave [Unit '#ID[603456073f7ec0ee]'] initial aggro 02:24:55.738 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0 02:24:55.738 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0 02:24:55.738 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0 02:24:56.488 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0 02:24:56.488 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0 02:24:56.488 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0 02:24:56.488 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0 02:24:56.488 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0 02:24:59.390 [Lua] [LOCAL RPC] rpc_ping_unit 109 187 false 02:25:00.988 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0 02:25:00.988 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0 02:25:00.988 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0 02:25:01.617 [Lua] [LOCAL RPC] rpc_increment_stat 17 02:25:01.617 [Lua] Incremented stat warpfire_kill_before_shooting 02:25:07.733 [Lua] [flow] string="health" float=9.000000 02:25:08.136 [Lua] [flow] string="health" float=8.000000 02:25:08.272 [Lua] [flow] string="health" float=7.000000 02:25:09.592 [Lua] [flow] string="health" float=6.000000 02:25:09.976 [Lua] [flow] string="health" float=5.000000 02:25:09.976 [Lua] [flow] string="stage_02" 02:25:10.113 [Lua] [flow] string="health" float=4.000000 02:25:11.554 [Lua] [flow] string="health" float=3.000000 02:25:12.076 [Lua] [flow] string="health" float=2.000000 02:25:12.176 [Lua] [LOCAL RPC] rpc_ping_unit 109 194 false 02:25:12.201 [Lua] [flow] string="health" float=1.000000 02:25:12.278 [Lua] [flow] string="destroyed" 02:25:12.278 [Lua] [flow] string="health" float=0.000000 02:25:12.307 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[906d6f7439b6d210]']"] 02:25:12.589 [Lua] Missing damage in action stagger in anim_cb_damage() callback 02:25:14.278 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x36491, position: 0 02:25:15.469 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xedd74418, playing_id: 0x35aae, position: 1613744 02:25:15.668 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x36523, position: 0 02:25:15.671 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001051e2f68 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 02:25:15.671 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[dbe214cd] 02:25:15.671 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001051e2f68 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 02:25:21.468 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x36789, position: 0 02:25:26.567 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 02:25:26.567 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 02:25:26.977 [Lua] Time for new HOOORDE! multi_first_wave 02:25:26.977 [Lua] horde requested: ambush 02:25:26.977 [Lua] setting up ambush-horde 02:25:26.977 [Lua] Composing horde 'medium' .. using variant 'plain' 02:25:26.978 [Lua] -> spawning: 39 02:25:26.978 [Lua] ambush horde has started 02:25:26.983 [Lua] MUSIC: explore -> pre_ambush 02:25:30.482 [Lua] replace_hidden_spawners -> first try found: 4 cover points 02:25:30.482 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:25:30.482 [Lua] ->moving spawner 02:25:30.482 [Lua] ->moving spawner 02:25:30.482 [Lua] ->moving spawner 02:25:30.482 [Lua] ->moving spawner 02:25:30.482 [Lua] ->moving spawner 02:25:30.482 [Lua] ->moving spawner 02:25:30.482 [Lua] ->moving spawner 02:25:30.482 [Lua] ->moving spawner 02:25:30.482 [Lua] ->moving spawner 02:25:30.978 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0 02:25:30.978 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0 02:25:30.978 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0 02:25:31.068 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 4537872 02:25:32.057 [Lua] MUSIC: pre_ambush -> horde 02:25:32.579 [Lua] [ChatManager][1]System: Crymic picked up a Loot Die 02:25:32.585 [Lua] [LOCAL RPC] rpc_request_mission 37 02:25:32.585 [Lua] [LOCAL RPC] rpc_request_mission_update 37 true 02:25:39.108 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 02:25:39.108 [Lua] Time for new HOOORDE! multi_consecutive_wave 02:25:39.108 [Lua] horde requested: ambush 02:25:39.108 [Lua] setting up ambush-horde 02:25:39.108 [Lua] Composing horde 'medium' .. using variant 'plain' 02:25:39.108 [Lua] -> spawning: 37 02:25:39.109 [Lua] ambush horde has started 02:25:39.189 [Lua] [flow] string="health" float=9.000000 02:25:41.079 [Lua] [flow] string="health" float=8.000000 02:25:41.238 [Lua] Missing blackboard.action in anim_cb_damage() callback 02:25:41.253 [Lua] Missing blackboard.action in anim_cb_damage() callback 02:25:42.135 [Lua] Missing damage in action stagger in anim_cb_damage() callback 02:25:42.971 [Lua] [flow] string="health" float=7.000000 02:25:43.798 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x37345, position: 0 02:25:44.837 [Lua] [flow] string="health" float=6.000000 02:25:44.865 [Lua] Missing blackboard.action in anim_cb_damage() callback 02:25:46.720 [Lua] [flow] string="health" float=5.000000 02:25:46.720 [Lua] [flow] string="stage_02" 02:25:48.590 [Lua] [flow] string="health" float=4.000000 02:25:50.433 [Lua] [flow] string="health" float=3.000000 02:25:51.201 [Lua] HORDE: last wave, reset to standard horde delay 02:25:51.201 [Lua] Time for new HOOORDE! multi_last_wave 02:25:51.201 [Lua] horde requested: ambush 02:25:51.201 [Lua] setting up ambush-horde 02:25:51.201 [Lua] Composing horde 'medium' .. using variant 'plain' 02:25:51.201 [Lua] -> spawning: 41 02:25:51.201 [Lua] ambush horde has started 02:25:51.500 [Lua] Missing damage in action stagger in anim_cb_damage() callback 02:25:52.312 [Lua] [flow] string="health" float=2.000000 02:25:53.628 [Lua] Missing blackboard.action in anim_cb_damage() callback 02:25:54.160 [Lua] [flow] string="health" float=1.000000 02:25:54.890 [Lua] Missing blackboard.action in anim_cb_damage() callback 02:25:56.066 [Lua] [flow] string="destroyed" 02:25:56.067 [Lua] [flow] string="health" float=0.000000 02:25:56.110 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[906d6f7439b6d210]']"] 02:26:02.315 [Lua] Horde killed: ? 02:26:02.548 [Lua] Missing blackboard.action in anim_cb_damage() callback 02:26:04.973 [Lua] Missing blackboard.action in anim_cb_damage() callback 02:26:08.619 [Lua] Missing blackboard.action in anim_cb_damage() callback 02:26:10.469 [Lua] MUSIC: horde -> explore 02:26:10.620 [Lua] Missing blackboard.action in anim_cb_damage() callback 02:26:10.788 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0 02:26:10.788 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0 02:26:10.788 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0 02:26:16.940 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 2 1 23 02:26:18.286 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 3 21 02:26:20.991 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 6 23 02:26:21.434 [Lua] [flow] string="health" float=9.000000 02:26:22.212 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 2 26 02:26:22.217 [Lua] Horde killed: ? 02:26:22.879 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 10 25 02:26:23.165 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:26:23.174 [Lua] Spline already found! 02:26:25.586 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 15 33 02:26:25.594 [Lua] Horde killed: ? 02:26:28.303 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:26:28.313 [Lua] Spline already found! 02:26:51.807 [Flow] sleep! 02:27:05.659 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 5 59 02:27:06.110 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 11 63 02:27:27.037 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:27:27.047 [Lua] Spline already found! 02:27:30.817 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:27:30.827 [Lua] Spline already found! 02:27:31.266 [Lua] Destroying unit - ai got stuck skaven_clan_rat 2 19 35 02:27:37.578 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x3a066, position: 0 02:27:50.994 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 165 will change to a manual source. 02:28:34.114 [Lua] Time for new HOOORDE! multi_first_wave 02:28:34.114 [Lua] horde requested: vector_blob 02:28:34.114 [Lua] wants to spawn ahead within distance: 60 02:28:34.114 [Lua] managed to spawn 38/38 horde enemies 02:28:34.114 [Lua] vector blob horde has started 02:28:34.121 [Lua] MUSIC: explore -> pre_horde 02:28:36.024 [Lua] [LOCAL RPC] rpc_give_equipment 107 109 10 261 Vector3(151.555, 100.826, -5.17489) 02:28:47.877 [Lua] MUSIC: pre_horde -> horde 02:28:49.108 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0 02:28:52.100 [Lua] Pushing horde in time; too many units out 02:28:53.701 [Lua] Missing damage in action stagger in anim_cb_damage() callback 02:28:57.134 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 02:28:57.134 [Lua] Time for new HOOORDE! multi_consecutive_wave 02:28:57.134 [Lua] horde requested: vector_blob 02:28:57.134 [Lua] wants to spawn ahead within distance: 60 02:28:57.134 [Lua] managed to spawn 40/40 horde enemies 02:28:57.134 [Lua] vector blob horde has started 02:28:59.283 [Lua] Missing blackboard.action in anim_cb_damage() callback 02:29:10.343 [Lua] Horde killed: ? 02:29:13.572 [Lua] Pushing horde in time; too many units out 02:29:14.358 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0 02:29:14.359 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 1212304 02:29:16.427 [Lua] Missing blackboard.action in anim_cb_damage() callback 02:29:17.348 [Lua] Missing damage in action stagger in anim_cb_damage() callback 02:29:17.548 [Lua] fence jumping 02:29:18.673 [Lua] ready to jump failed 02:29:19.620 [Lua] HORDE: last wave, reset to standard horde delay 02:29:19.620 [Lua] Time for new HOOORDE! multi_last_wave 02:29:19.620 [Lua] horde requested: vector_blob 02:29:19.620 [Lua] wants to spawn behind within distance: 60 02:29:19.620 [Lua] managed to spawn 38/38 horde enemies 02:29:19.620 [Lua] vector blob horde has started 02:29:21.658 [Lua] Destroying unit - ai got stuck skaven_clan_rat 5 17 76 02:29:21.885 [Lua] fence jumping 02:29:22.903 [Lua] ready to jump failed 02:29:24.174 [Lua] fence jumping 02:29:27.126 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 249797 0 02:29:29.500 [Lua] [LOCAL RPC] rpc_disable_locomotion 105 false 1 02:29:33.173 [Lua] Missing blackboard.action in anim_cb_damage() callback 02:29:35.001 [Lua] [LOCAL RPC] rpc_increment_stat 33 02:29:35.001 [Lua] Incremented stat ratling_gunner_killed_while_shooting 02:29:35.927 [Lua] Horde killed: ? 02:29:38.083 [Lua] Missing blackboard.action in anim_cb_damage() callback 02:29:39.619 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0 02:29:39.621 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 1212304 02:29:40.220 [Lua] Missing damage in action stagger in anim_cb_damage() callback 02:29:40.263 [Lua] Missing blackboard.action in anim_cb_damage() callback 02:29:42.936 [Lua] MUSIC: horde -> explore 02:29:44.358 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0 02:29:44.358 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0 02:29:44.358 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0 02:29:44.965 [Lua] Horde killed: ? 02:30:47.258 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 183 will change to a manual source. 02:30:55.332 [Lua] fence jumping 02:30:56.342 [Lua] simple los failed 02:30:58.786 [Lua] ready to jump failed 02:31:01.223 [Lua] fence jumping 02:31:02.217 [Lua] ready to jump failed 02:31:08.411 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 255074 0 02:31:30.929 [Lua] Time for new HOOORDE! multi_first_wave 02:31:30.929 [Lua] horde requested: ambush 02:31:30.929 [Lua] setting up ambush-horde 02:31:30.929 [Lua] Composing horde 'medium' .. using variant 'plain' 02:31:30.929 [Lua] -> spawning: 36 02:31:30.929 [Lua] ambush horde has started 02:31:30.935 [Lua] MUSIC: explore -> pre_ambush 02:31:35.921 [Lua] MUSIC: pre_ambush -> horde 02:31:37.978 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0 02:31:39.190 [Lua] Missing blackboard.action in anim_cb_damage() callback 02:31:41.372 [Lua] Missing damage in action stagger in anim_cb_damage() callback 02:31:45.016 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 13 02:31:45.016 [Lua] Time for new HOOORDE! multi_consecutive_wave 02:31:45.016 [Lua] horde requested: ambush 02:31:45.016 [Lua] setting up ambush-horde 02:31:45.016 [Lua] Composing horde 'medium' .. using variant 'plain' 02:31:45.016 [Lua] -> spawning: 36 02:31:45.016 [Lua] ambush horde has started 02:31:47.590 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile 109 33 table: 000000000CC2F820 table: 000000000C38CFD0 table: 000000000B932F00 table: 000000000B8A4870 25 0 510.33971329359338 4 494 5 02:31:48.523 [Lua] replace_hidden_spawners -> first try found: 2 cover points 02:31:48.523 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:31:48.523 [Lua] ->moving spawner 02:31:48.523 [Lua] ->moving spawner 02:31:48.523 [Lua] ->moving spawner 02:31:48.523 [Lua] ->moving spawner 02:31:48.523 [Lua] ->moving spawner 02:31:48.523 [Lua] ->moving spawner 02:31:48.523 [Lua] ->moving spawner 02:31:48.523 [Lua] ->moving spawner 02:31:48.523 [Lua] ->moving spawner 02:31:48.523 [Lua] ->moving spawner 02:31:48.523 [Lua] ->moving spawner 02:31:48.523 [Lua] ->moving spawner 02:31:48.523 [Lua] ->moving spawner 02:31:48.536 [Lua] replace_hidden_spawners -> first try found: 8 cover points 02:31:48.536 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:31:48.536 [Lua] ->moving spawner 02:31:48.536 [Lua] ->moving spawner 02:31:48.536 [Lua] ->moving spawner 02:31:48.536 [Lua] ->moving spawner 02:31:48.536 [Lua] ->moving spawner 02:31:48.536 [Lua] ->moving spawner 02:31:48.536 [Lua] ->moving spawner 02:31:48.536 [Lua] ->moving spawner 02:31:48.536 [Lua] ->moving spawner 02:31:48.536 [Lua] ->moving spawner 02:31:48.536 [Lua] ->moving spawner 02:31:48.536 [Lua] ->moving spawner 02:31:48.536 [Lua] ->moving spawner 02:31:48.554 [Lua] replace_hidden_spawners -> first try found: 5 cover points 02:31:48.554 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:31:48.554 [Lua] ->moving spawner 02:31:48.554 [Lua] ->moving spawner 02:31:48.554 [Lua] ->moving spawner 02:31:48.554 [Lua] ->moving spawner 02:31:48.554 [Lua] ->moving spawner 02:31:48.554 [Lua] ->moving spawner 02:31:48.554 [Lua] ->moving spawner 02:31:48.554 [Lua] ->moving spawner 02:31:48.554 [Lua] ->moving spawner 02:31:48.554 [Lua] ->moving spawner 02:31:48.554 [Lua] ->moving spawner 02:31:48.554 [Lua] ->moving spawner 02:31:48.568 [Lua] replace_hidden_spawners -> first try found: 1 cover points 02:31:48.568 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:31:48.568 [Lua] ->moving spawner 02:31:48.568 [Lua] ->moving spawner 02:31:48.568 [Lua] ->moving spawner 02:31:48.568 [Lua] ->moving spawner 02:31:48.568 [Lua] ->moving spawner 02:31:48.568 [Lua] ->moving spawner 02:31:48.568 [Lua] ->moving spawner 02:31:48.568 [Lua] ->moving spawner 02:31:48.568 [Lua] ->moving spawner 02:31:48.585 [Lua] replace_hidden_spawners -> first try found: 5 cover points 02:31:48.585 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:31:48.585 [Lua] ->moving spawner 02:31:48.585 [Lua] ->moving spawner 02:31:48.585 [Lua] ->moving spawner 02:31:48.585 [Lua] ->moving spawner 02:31:48.585 [Lua] ->moving spawner 02:31:48.585 [Lua] ->moving spawner 02:31:48.585 [Lua] ->moving spawner 02:31:48.585 [Lua] ->moving spawner 02:31:48.585 [Lua] ->moving spawner 02:31:48.600 [Lua] replace_hidden_spawners -> first try found: 7 cover points 02:31:48.600 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:31:48.600 [Lua] ->moving spawner 02:31:48.600 [Lua] ->moving spawner 02:31:48.600 [Lua] ->moving spawner 02:31:48.600 [Lua] ->moving spawner 02:31:48.600 [Lua] ->moving spawner 02:31:48.600 [Lua] ->moving spawner 02:31:48.600 [Lua] ->moving spawner 02:31:48.600 [Lua] ->moving spawner 02:31:48.600 [Lua] ->moving spawner 02:31:48.615 [Lua] replace_hidden_spawners -> first try found: 10 cover points 02:31:48.615 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:31:48.615 [Lua] ->moving spawner 02:31:48.615 [Lua] ->moving spawner 02:31:48.615 [Lua] ->moving spawner 02:31:48.615 [Lua] ->moving spawner 02:31:48.615 [Lua] ->moving spawner 02:31:48.615 [Lua] ->moving spawner 02:31:48.615 [Lua] ->moving spawner 02:31:48.615 [Lua] ->moving spawner 02:31:48.632 [Lua] replace_hidden_spawners -> first try found: 8 cover points 02:31:48.632 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:31:48.632 [Lua] ->moving spawner 02:31:48.632 [Lua] ->moving spawner 02:31:48.632 [Lua] ->moving spawner 02:31:48.632 [Lua] ->moving spawner 02:31:48.632 [Lua] ->moving spawner 02:31:48.632 [Lua] ->moving spawner 02:31:48.632 [Lua] ->moving spawner 02:31:48.632 [Lua] ->moving spawner 02:31:48.650 [Lua] replace_hidden_spawners -> first try found: 10 cover points 02:31:48.650 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:31:48.650 [Lua] ->moving spawner 02:31:48.650 [Lua] ->moving spawner 02:31:48.650 [Lua] ->moving spawner 02:31:48.650 [Lua] ->moving spawner 02:31:48.650 [Lua] ->moving spawner 02:31:48.650 [Lua] ->moving spawner 02:31:48.650 [Lua] ->moving spawner 02:31:48.665 [Lua] replace_hidden_spawners -> first try found: 8 cover points 02:31:48.665 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:31:48.665 [Lua] ->moving spawner 02:31:48.665 [Lua] ->moving spawner 02:31:48.665 [Lua] ->moving spawner 02:31:48.665 [Lua] ->moving spawner 02:31:48.665 [Lua] ->moving spawner 02:31:48.665 [Lua] ->moving spawner 02:31:48.665 [Lua] ->moving spawner 02:31:48.682 [Lua] replace_hidden_spawners -> first try found: 10 cover points 02:31:48.682 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:31:48.682 [Lua] ->moving spawner 02:31:48.682 [Lua] ->moving spawner 02:31:48.682 [Lua] ->moving spawner 02:31:48.682 [Lua] ->moving spawner 02:31:48.682 [Lua] ->moving spawner 02:31:48.682 [Lua] ->moving spawner 02:31:48.699 [Lua] replace_hidden_spawners -> first try found: 8 cover points 02:31:48.699 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:31:48.699 [Lua] ->moving spawner 02:31:48.699 [Lua] ->moving spawner 02:31:48.699 [Lua] ->moving spawner 02:31:48.699 [Lua] ->moving spawner 02:31:48.699 [Lua] ->moving spawner 02:31:48.699 [Lua] ->moving spawner 02:31:48.717 [Lua] replace_hidden_spawners -> first try found: 10 cover points 02:31:48.717 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:31:48.717 [Lua] ->moving spawner 02:31:48.717 [Lua] ->moving spawner 02:31:48.717 [Lua] ->moving spawner 02:31:48.717 [Lua] ->moving spawner 02:31:48.717 [Lua] ->moving spawner 02:31:48.733 [Lua] replace_hidden_spawners -> first try found: 8 cover points 02:31:48.733 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:31:48.733 [Lua] ->moving spawner 02:31:48.733 [Lua] ->moving spawner 02:31:48.733 [Lua] ->moving spawner 02:31:48.733 [Lua] ->moving spawner 02:31:48.733 [Lua] ->moving spawner 02:31:48.750 [Lua] replace_hidden_spawners -> first try found: 10 cover points 02:31:48.750 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:31:48.750 [Lua] ->moving spawner 02:31:48.750 [Lua] ->moving spawner 02:31:48.750 [Lua] ->moving spawner 02:31:48.750 [Lua] ->moving spawner 02:31:48.767 [Lua] replace_hidden_spawners -> first try found: 8 cover points 02:31:48.767 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:31:48.767 [Lua] ->moving spawner 02:31:48.767 [Lua] ->moving spawner 02:31:48.767 [Lua] ->moving spawner 02:31:48.767 [Lua] ->moving spawner 02:31:48.784 [Lua] replace_hidden_spawners -> first try found: 10 cover points 02:31:48.784 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:31:48.784 [Lua] ->moving spawner 02:31:48.784 [Lua] ->moving spawner 02:31:48.784 [Lua] ->moving spawner 02:31:48.800 [Lua] replace_hidden_spawners -> first try found: 8 cover points 02:31:48.800 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:31:48.800 [Lua] ->moving spawner 02:31:48.800 [Lua] ->moving spawner 02:31:48.800 [Lua] ->moving spawner 02:31:48.817 [Lua] replace_hidden_spawners -> first try found: 10 cover points 02:31:48.817 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:31:48.817 [Lua] ->moving spawner 02:31:48.817 [Lua] ->moving spawner 02:31:48.835 [Lua] replace_hidden_spawners -> first try found: 1 cover points 02:31:48.835 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:31:48.835 [Lua] ->moving spawner 02:31:57.829 [Lua] Missing blackboard.action in anim_cb_damage() callback 02:31:57.921 [Lua] Missing blackboard.action in anim_cb_damage() callback 02:31:58.132 [Lua] HORDE: last wave, reset to standard horde delay 02:31:58.132 [Lua] Time for new HOOORDE! multi_last_wave 02:31:58.132 [Lua] horde requested: ambush 02:31:58.132 [Lua] setting up ambush-horde 02:31:58.132 [Lua] Composing horde 'medium' .. using variant 'plain' 02:31:58.133 [Lua] -> spawning: 37 02:31:58.133 [Lua] ambush horde has started 02:32:01.172 [Lua] Missing blackboard.action in anim_cb_damage() callback 02:32:03.239 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0 02:32:03.240 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 1212304 02:32:12.928 [Lua] Missing damage in action stagger in anim_cb_damage() callback 02:32:14.477 [Lua] Missing blackboard.action in anim_cb_damage() callback 02:32:18.495 [Lua] Missing blackboard.action in anim_cb_damage() callback 02:32:28.498 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0 02:32:28.499 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 1212304 02:32:30.287 [Lua] Horde killed: ? 02:32:31.208 [Lua] Missing damage in action stagger in anim_cb_damage() callback 02:32:32.107 [Lua] MUSIC: horde -> explore 02:32:32.159 [Lua] Horde killed: ? 02:32:33.228 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0 02:32:33.228 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0 02:32:33.228 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0 02:32:33.228 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0 02:32:44.577 [Lua] Horde killed: ? 02:32:56.942 [Lua] [LOCAL RPC] rpc_spawn_pickup_projectile 126 31 table: 000000000C38CF80 table: 000000000C38CFD0 table: 0000000009C8F5A0 table: 0000000009C8F5F0 18 5 02:33:18.157 [Lua] Missing blackboard.action in anim_cb_damage() callback 02:33:21.770 [Lua] [ChatManager][1]System: Crymic picked up a Loot Die 02:33:21.774 [Lua] [LOCAL RPC] rpc_request_mission 37 02:33:21.774 [Lua] [LOCAL RPC] rpc_request_mission_update 37 true 02:33:22.113 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:33:22.123 [Lua] Spline already found! 02:33:35.258 [Lua] main path terror event triggered: boss_event_spline_patrol 02:33:35.258 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol 02:33:35.270 [Lua] > starting new spline, using new navbot: standard , id: boss_2 02:33:35.280 [Lua] > continuing spline boss_2 index: 2 02:33:35.291 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 02:33:35.291 [Lua] > continuing spline boss_2 index: 3 02:33:35.302 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 02:33:35.302 [Lua] > continuing spline boss_2 index: 4 02:33:35.314 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 02:33:35.314 [Lua] > continuing spline boss_2 index: 5 02:33:35.324 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 02:33:35.324 [Lua] > continuing spline boss_2 index: 6 02:33:35.334 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 02:33:35.334 [Lua] > continuing spline boss_2 index: 7 02:33:35.346 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 02:33:35.346 [Lua] > continuing spline boss_2 index: 8 02:33:35.379 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 02:33:35.379 [Lua] > continuing spline boss_2 index: 9 02:33:35.389 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 02:33:35.389 [Lua] > continuing spline boss_2 index: 10 02:33:35.398 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 02:33:35.398 [Lua] > continuing spline boss_2 index: 11 02:33:35.411 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 02:33:35.411 [Lua] > continuing spline boss_2 index: 12 02:33:35.422 [Lua] > spline completed boss_2 02:33:35.422 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 02:33:44.604 [Lua] ready to jump failed 02:33:46.390 [Lua] fence jumping 02:33:48.328 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 268278 0 02:33:55.359 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:33:55.370 [Lua] Spline already found! 02:34:03.121 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 182 will change to a manual source. 02:34:13.812 [Lua] [LOCAL RPC] rpc_spawn_pickup_projectile 126 31 table: 0000000006FF3C10 table: 000000000AE35270 table: 000000000AE352C0 table: 000000000AE35310 18 5 02:34:16.805 [Lua] [LOCAL RPC] rpc_spawn_pickup_projectile 126 31 table: 000000000B5223D0 table: 000000000B9CBE90 table: 00000000066AEA00 table: 000000000CE07660 18 5 02:34:17.398 [Lua] Time for new HOOORDE! multi_first_wave 02:34:17.398 [Lua] horde requested: vector_blob 02:34:17.398 [Lua] wants to spawn ahead within distance: 60 02:34:17.398 [Lua] managed to spawn 39/39 horde enemies 02:34:17.398 [Lua] vector blob horde has started 02:34:17.403 [Lua] MUSIC: explore -> pre_horde 02:34:20.547 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:34:20.558 [Lua] Spline already found! 02:34:26.101 [Lua] [LOCAL RPC] rpc_spawn_pickup_projectile 126 31 table: 000000000B64F4A0 table: 000000000B64F4F0 table: 000000000B64F540 table: 000000000B64F590 18 5 02:34:26.892 [Lua] MUSIC: pre_horde -> horde 02:34:28.108 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0 02:34:29.775 [Lua] Pushing horde in time; too many units out 02:34:31.038 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x42adb, position: 0 02:34:33.543 [Lua] Missing blackboard.action in anim_cb_damage() callback 02:34:34.890 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 15 02:34:34.890 [Lua] Time for new HOOORDE! multi_consecutive_wave 02:34:34.890 [Lua] horde requested: vector_blob 02:34:34.890 [Lua] wants to spawn ahead within distance: 60 02:34:34.891 [Lua] managed to spawn 40/40 horde enemies 02:34:34.891 [Lua] vector blob horde has started 02:34:37.609 [Lua] [flow] string="health" float=9.000000 02:34:39.218 [Lua] [flow] string="health" float=8.000000 02:34:40.814 [Lua] [flow] string="health" float=7.000000 02:34:42.460 [Lua] [flow] string="health" float=6.000000 02:34:44.046 [Lua] [flow] string="health" float=5.000000 02:34:44.046 [Lua] [flow] string="stage_02" 02:34:45.419 [Lua] Horde killed: ? 02:34:45.638 [Lua] [flow] string="health" float=4.000000 02:34:46.180 [Lua] Pushing horde in time; too many units out 02:34:47.229 [Lua] [flow] string="health" float=3.000000 02:34:48.834 [Lua] [flow] string="health" float=2.000000 02:34:50.462 [Lua] [flow] string="health" float=1.000000 02:34:51.009 [Lua] Missing blackboard.action in anim_cb_damage() callback 02:34:51.252 [Lua] HORDE: last wave, reset to standard horde delay 02:34:51.252 [Lua] Time for new HOOORDE! multi_last_wave 02:34:51.252 [Lua] horde requested: vector_blob 02:34:51.252 [Lua] wants to spawn behind within distance: 60 02:34:51.252 [Lua] managed to spawn 39/41 horde enemies 02:34:51.252 [Lua] vector blob horde has started 02:34:52.004 [Lua] Destroying unit - ai got stuck skaven_slave 5 20 97 02:34:52.111 [Lua] [flow] string="destroyed" 02:34:52.112 [Lua] [flow] string="health" float=0.000000 02:34:52.168 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[906d6f7439b6d210]']"] 02:34:53.371 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0 02:34:53.373 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 1212304 02:34:56.180 [Lua] Missing blackboard.action in anim_cb_damage() callback 02:35:10.543 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:35:10.555 [Lua] Spline already found! 02:35:11.353 [Lua] Horde killed: ? 02:35:18.629 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0 02:35:18.630 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 1212304 02:35:25.538 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x44e63, position: 0 02:35:31.410 [Lua] MUSIC: horde -> explore 02:35:32.838 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0 02:35:32.838 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0 02:35:32.838 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0 02:35:32.838 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0 02:35:32.838 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0 02:35:33.521 [Lua] Missing damage in action stagger in anim_cb_damage() callback 02:35:33.908 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x45359, position: 0 02:35:34.870 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 97882 02:35:34.870 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 97882 02:35:34.870 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 97882 02:35:37.352 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 13 29 02:35:37.774 [Lua] Missing damage in action stagger in anim_cb_damage() callback 02:35:42.218 [Lua] [LOCAL RPC] rpc_increment_stat 33 02:35:42.218 [Lua] Incremented stat ratling_gunner_killed_while_shooting 02:35:56.706 [Lua] fence jumping 02:35:56.999 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 4 17 02:35:56.999 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 6 16 02:35:57.025 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 10 15 02:35:59.192 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 284951 0 02:36:00.420 [Lua] [LOCAL RPC] rpc_spawn_pickup_projectile 126 31 table: 000000000C784D10 table: 000000000D30E960 table: 000000000C6D12C0 table: 000000000BF634B0 18 5 02:36:13.972 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 7 15 02:36:15.165 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 11 13 02:36:15.415 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 9 12 02:36:33.235 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 02:37:03.909 [Lua] Missing blackboard.action in anim_cb_damage() callback 02:37:15.381 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 02:37:15.381 [Lua] ERROR: Tried to freeze unit twice in the same frame. 02:37:15.967 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 27 will change to a manual source. 02:37:19.714 [Lua] Time for new HOOORDE! multi_first_wave 02:37:19.714 [Lua] horde requested: ambush 02:37:19.714 [Lua] setting up ambush-horde 02:37:19.714 [Lua] Composing horde 'medium' .. using variant 'plain' 02:37:19.715 [Lua] -> spawning: 40 02:37:19.715 [Lua] ambush horde has started 02:37:19.720 [Lua] MUSIC: explore -> pre_ambush 02:37:24.763 [Lua] MUSIC: pre_ambush -> horde 02:37:28.527 [Flow] 1 02:37:28.528 [Flow] 2 02:37:28.528 [Flow] 3 02:37:28.563 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 02:37:29.861 [Lua] Missing blackboard.action in anim_cb_damage() callback 02:37:32.613 [Lua] [LOCAL RPC] rpc_spawn_pickup_projectile 126 31 table: 000000000C97E670 table: 000000000BAD3DB0 table: 000000000703D680 table: 000000000BF6D430 18 5 02:37:35.225 [Lua] Missing blackboard.action in anim_cb_damage() callback 02:37:35.646 [Lua] Missing damage in action stagger in anim_cb_damage() callback 02:37:37.700 [Lua] Missing blackboard.action in anim_cb_damage() callback 02:37:37.995 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 13 02:37:37.995 [Lua] Time for new HOOORDE! multi_consecutive_wave 02:37:37.995 [Lua] horde requested: ambush 02:37:37.995 [Lua] setting up ambush-horde 02:37:37.995 [Lua] Composing horde 'medium' .. using variant 'plain' 02:37:37.995 [Lua] -> spawning: 37 02:37:37.995 [Lua] ambush horde has started 02:37:41.486 [Lua] replace_hidden_spawners -> first try found: 4 cover points 02:37:41.486 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:37:41.486 [Lua] ->moving spawner 02:37:41.486 [Lua] ->moving spawner 02:37:41.486 [Lua] ->moving spawner 02:37:41.486 [Lua] ->moving spawner 02:37:41.486 [Lua] ->moving spawner 02:37:41.486 [Lua] ->moving spawner 02:37:41.486 [Lua] ->moving spawner 02:37:41.486 [Lua] ->moving spawner 02:37:41.486 [Lua] ->moving spawner 02:37:41.486 [Lua] ->moving spawner 02:37:41.486 [Lua] ->moving spawner 02:37:41.486 [Lua] ->moving spawner 02:37:47.623 [Lua] Missing damage in action stagger in anim_cb_damage() callback 02:37:48.295 [Lua] Missing blackboard.action in anim_cb_damage() callback 02:37:51.142 [Lua] HORDE: last wave, reset to standard horde delay 02:37:51.142 [Lua] Time for new HOOORDE! multi_last_wave 02:37:51.142 [Lua] horde requested: ambush 02:37:51.142 [Lua] setting up ambush-horde 02:37:51.142 [Lua] Composing horde 'medium' .. using variant 'plain' 02:37:51.143 [Lua] -> spawning: 40 02:37:51.143 [Lua] ambush horde has started 02:37:54.598 [Lua] replace_hidden_spawners -> first try found: 9 cover points 02:37:54.598 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:37:54.598 [Lua] ->moving spawner 02:37:54.598 [Lua] ->moving spawner 02:37:54.598 [Lua] ->moving spawner 02:37:54.598 [Lua] ->moving spawner 02:37:54.598 [Lua] ->moving spawner 02:37:54.598 [Lua] ->moving spawner 02:37:54.598 [Lua] ->moving spawner 02:37:54.598 [Lua] ->moving spawner 02:37:54.598 [Lua] ->moving spawner 02:37:54.598 [Lua] ->moving spawner 02:37:54.598 [Lua] ->moving spawner 02:37:54.598 [Lua] ->moving spawner 02:37:54.598 [Lua] ->moving spawner 02:37:54.598 [Lua] ->moving spawner 02:37:54.598 [Lua] ->moving spawner 02:37:54.598 [Lua] ->moving spawner 02:37:54.598 [Lua] ->moving spawner 02:37:54.598 [Lua] ->moving spawner 02:37:58.202 [Lua] Missing blackboard.action in anim_cb_damage() callback 02:37:58.261 [Lua] Missing blackboard.action in anim_cb_damage() callback 02:38:08.342 [Lua] Missing damage in action stagger in anim_cb_damage() callback 02:38:15.491 [Lua] Horde killed: ? 02:38:18.442 [Lua] MUSIC: horde -> explore 02:38:18.808 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0 02:38:18.808 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0 02:38:18.808 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0 02:38:20.998 [Lua] Horde killed: ? 02:38:21.055 [Lua] Missing blackboard.action in anim_cb_damage() callback 02:38:22.534 [Lua] Horde killed: ? 02:40:55.162 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 204 will change to a manual source. 02:40:56.674 [Lua] fence jumping 02:40:57.524 [Lua] ready to jump failed 02:41:00.718 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 304305 0 02:41:03.806 [Lua] [LOCAL RPC] rpc_increment_stat 17 02:41:03.806 [Lua] Incremented stat warpfire_kill_before_shooting 02:41:07.267 [Lua] [LOCAL RPC] rpc_give_equipment 105 1025 9 352 Vector3(73.0248, 180.014, -6.82988) 02:41:22.308 [Lua] [LOCAL RPC] rpc_give_equipment 107 1025 10 773 Vector3(70.3315, 167.007, -5.41425) 02:41:22.359 [Lua] [LOCAL RPC] rpc_give_equipment 105 1025 10 758 Vector3(70.3026, 167.264, -5.20917) 02:41:23.374 [Lua] Time for new HOOORDE! multi_first_wave 02:41:23.374 [Lua] horde requested: vector 02:41:23.374 [Lua] setting up vector-horde 02:41:23.374 [Lua] Composing horde 'medium' .. using variant 'plain' 02:41:23.374 [Lua] --> horde wants to spawn behind players (0.75746042063076/0.67 02:41:23.375 [Lua] -> spawning: 38 02:41:23.375 [Lua] vector horde has started 02:41:23.379 [Lua] MUSIC: explore -> pre_horde 02:41:37.527 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11 02:41:37.527 [Lua] Time for new HOOORDE! multi_consecutive_wave 02:41:37.527 [Lua] horde requested: vector 02:41:37.527 [Lua] setting up vector-horde 02:41:37.527 [Lua] Composing horde 'medium' .. using variant 'plain' 02:41:37.527 [Lua] --> horde wants to spawn ahead of players (0.13572123508451/0.67 02:41:37.527 [Lua] -> spawning: 40 02:41:37.527 [Lua] vector horde has started 02:41:44.743 [Lua] MUSIC: pre_horde -> horde 02:41:55.184 [Lua] main_path_player_far_away_check started 02:41:55.457 [Lua] main_path_player_far_away_check started 02:41:59.580 [Lua] HORDE: last wave, reset to standard horde delay 02:41:59.580 [Lua] Time for new HOOORDE! multi_last_wave 02:41:59.580 [Lua] horde requested: vector 02:41:59.580 [Lua] setting up vector-horde 02:41:59.580 [Lua] Composing horde 'medium' .. using variant 'plain' 02:41:59.580 [Lua] --> horde wants to spawn behind players (0.88473402395344/0.67 02:41:59.580 [Lua] -> spawning: 39 02:41:59.580 [Lua] vector horde has started 02:42:04.374 [Lua] Horde killed: ? 02:42:15.845 [Lua] Missing damage in action stagger in anim_cb_damage() callback 02:42:16.694 [Lua] Horde killed: ? 02:42:18.782 [Lua] Missing blackboard.action in anim_cb_damage() callback 02:42:20.821 [Lua] Missing blackboard.action in anim_cb_damage() callback 02:42:21.271 [Lua] Missing blackboard.action in anim_cb_damage() callback 02:42:23.351 [Lua] Missing blackboard.action in anim_cb_damage() callback 02:42:25.471 [Lua] fence jumping 02:42:26.325 [Lua] simple los failed 02:42:27.963 [Lua] MUSIC: horde -> explore 02:42:28.070 [Lua] fence jumping 02:42:29.127 [Lua] ready to jump failed 02:42:29.589 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0 02:42:29.589 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0 02:42:29.589 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0 02:42:30.314 [Lua] Missing damage in action stagger in anim_cb_damage() callback 02:42:32.414 [Lua] [LOCAL RPC] rpc_ping_unit 109 10 false 02:42:33.035 [Lua] [ChatManager][1]System: Fuck Dark Souls picked up a Grimoire 02:42:38.560 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 314352 0 02:42:40.797 [Lua] [LOCAL RPC] rpc_disable_locomotion 107 false 1 02:42:41.827 [Lua] Horde killed: ? 02:42:46.493 [Lua] [LOCAL RPC] rpc_spawn_pickup 14 Vector3(46.2112, 180.231, -7.19348) Vector4(0, 0, -0.453991, -0.891007) 4 02:42:51.322 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:42:51.332 [Lua] Spline already found! 02:42:57.713 [Lua] [LOCAL RPC] rpc_give_equipment 105 109 10 758 Vector3(42.294, 164.449, -7.14868) 02:43:18.362 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001051e2f68 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 02:43:18.362 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001051e2f68 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 02:43:31.830 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 02:43:31.830 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 02:43:32.850 [Lua] main path terror event triggered: rare_event_loot_rat 02:43:32.850 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat 02:43:48.051 [Lua] main_path_player_far_away_check started 02:43:50.294 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 1 38 02:43:55.194 [Lua] [flow] string="health" float=1.250000 02:43:55.194 [Lua] [flow] string="stage_02" 02:43:57.015 [Lua] [flow] string="destroyed" 02:43:57.015 [Lua] [flow] string="health" float=0.000000 02:43:57.051 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[906d6f7439b6d210]']"] 02:43:57.418 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x4e052, position: 0 02:44:02.674 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 2 33 02:44:03.851 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 02:44:08.838 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 4 8 27 02:44:27.472 [Lua] Switching ConflictSettings: to: chaos 02:44:27.472 [Lua] pacing=chaos 02:44:27.472 [Lua] roaming=nil 02:44:27.472 [Lua] specials=chaos 02:44:27.472 [Lua] debug_color=purple 02:44:27.472 [Lua] pack_spawning=chaos 02:44:27.472 [Lua] disabled=false 02:44:27.472 [Lua] boss=chaos 02:44:27.472 [Lua] horde=chaos 02:44:27.472 [Lua] name=chaos 02:44:27.472 [Lua] intensity=default 02:44:27.472 [Lua] --- 02:45:02.477 [Lua] Time for new HOOORDE! multi_first_wave 02:45:02.477 [Lua] horde requested: vector_blob 02:45:02.477 [Lua] wants to spawn behind within distance: 60 02:45:02.478 [Lua] managed to spawn 21/21 horde enemies 02:45:02.478 [Lua] vector blob horde has started 02:45:02.483 [Lua] MUSIC: explore -> pre_horde 02:45:04.649 [Lua] Switching ConflictSettings: to: skaven 02:45:04.649 [Lua] pacing=default 02:45:04.649 [Lua] roaming=nil 02:45:04.649 [Lua] specials=skaven 02:45:04.649 [Lua] debug_color=orange 02:45:04.649 [Lua] pack_spawning=skaven 02:45:04.649 [Lua] disabled=false 02:45:04.649 [Lua] boss=skaven 02:45:04.649 [Lua] horde=default 02:45:04.649 [Lua] name=skaven 02:45:04.649 [Lua] intensity=default 02:45:04.649 [Lua] --- 02:45:11.538 [Lua] ready to jump failed 02:45:13.517 [Lua] simple los failed 02:45:17.554 [Lua] HORDE: last wave, reset to standard horde delay 02:45:17.554 [Lua] Time for new HOOORDE! multi_last_wave 02:45:17.554 [Lua] horde requested: vector_blob 02:45:17.554 [Lua] wants to spawn ahead within distance: 60 02:45:17.554 [Lua] managed to spawn 36/38 horde enemies 02:45:17.554 [Lua] vector blob horde has started 02:45:19.064 [Lua] MUSIC: pre_horde -> horde 02:45:24.342 [Lua] simple los failed 02:45:24.436 [Lua] Missing damage in action stagger in anim_cb_damage() callback 02:45:26.972 [Lua] Missing blackboard.action in anim_cb_damage() callback 02:45:27.987 [Lua] Override Player Respawning cauldron_event true 02:45:29.028 [Lua] Missing damage in action stagger in anim_cb_damage() callback 02:45:30.372 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 16 will change to a manual source. 02:45:34.328 [Lua] MUSIC: horde -> explore 02:45:35.058 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0 02:45:35.058 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0 02:45:35.058 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0 02:45:35.058 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0 02:45:38.003 [Lua] Horde killed: ? 02:45:43.308 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 02:45:43.308 [Lua] ERROR: Tried to freeze unit twice in the same frame. 02:45:45.083 [Lua] Missing blackboard.action in anim_cb_damage() callback 02:46:01.117 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[2ed3a1e81c142145]'] [Unit '#ID[15e28a5e5e7738e2]'] 02:46:38.279 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 02:46:38.279 [Lua] ERROR: Tried to freeze unit twice in the same frame. 02:46:38.284 [Flow] entered trigger 02:46:44.978 [Flow] left trigger 02:46:47.629 [Lua] [LOCAL RPC] rpc_give_equipment 107 109 10 261 Vector3(-15.0554, 67.1008, -21.4271) 02:46:50.930 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 333643 0 02:47:14.508 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf1e7b09a, playing_id: 0x51c8f, position: 0 02:47:14.508 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf1e7b09a, playing_id: 0x51c8f, position: 0 02:47:14.508 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf1e7b09a, playing_id: 0x51c8f, position: 0 02:47:19.074 [Lua] [LOCAL RPC] rpc_spawn_pickup 29 Vector3(25.2905, 60.1041, 1.14263) Vector4(0.123614, 0.042243, -0.018082, -0.991266) 4 02:47:34.263 [Lua] TerrorEventMixer.start_random_event: cemetery_plague_brew_event_1 -> cemetery_plague_brew_event_1_b 02:47:34.271 [Lua] TerrorEventMixer.start_event: cemetery_plague_brew_event_1_b 02:47:34.319 [Lua] MUSIC: explore -> pre_horde 02:47:34.455 [Lua] TerrorEventMixer.start_random_event: cemetery_plague_brew_event_2 -> cemetery_plague_brew_event_2_a 02:47:34.464 [Lua] TerrorEventMixer.start_event: cemetery_plague_brew_event_2_a 02:47:35.827 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x52289, position: 0 02:47:37.677 [Lua] Missing damage in action stagger in anim_cb_damage() callback 02:47:46.084 [Lua] MUSIC: pre_horde -> horde 02:47:51.328 [Lua] [LOCAL RPC] rpc_increment_stat 14 02:47:51.328 [Lua] Incremented stat globadier_kill_before_throwing 02:47:55.318 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x530c9, position: 0 02:47:55.388 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x5b1e0a4, playing_id: 0x530bf, position: 0 02:47:55.409 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x5b1e0a4, playing_id: 0x530bf, position: 0 02:47:56.605 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001051e2f68 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 02:47:56.605 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001051e2f68 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 02:47:58.591 [Lua] TerrorEventMixer.start_random_event: cemetery_plague_brew_event_3 -> cemetery_plague_brew_event_3_b 02:47:58.601 [Lua] TerrorEventMixer.start_event: cemetery_plague_brew_event_3_b 02:47:58.627 [Lua] event horde ends! 02:47:58.812 [Lua] event horde ends! 02:47:59.990 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 82 will change to a manual source. 02:48:02.677 [Lua] event horde ends! 02:48:03.780 [Lua] Missing damage in action stagger in anim_cb_damage() callback 02:48:04.011 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 02:48:04.011 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 02:48:04.331 [Lua] Destroying unit - ai got stuck skaven_clan_rat 5 30 59 02:48:05.073 [Lua] Missing damage in action follow in anim_cb_damage() callback 02:48:05.743 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 2 6 57 02:48:08.304 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 02:48:09.035 [Lua] event horde ends! 02:48:10.212 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 106 will change to a manual source. 02:48:12.725 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:48:12.939 [Lua] Destroying unit - ai got stuck skaven_clan_rat 6 24 46 02:48:13.705 [Lua] Destroying unit - ai got stuck skaven_clan_rat 1 22 45 02:48:13.760 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 02:48:14.842 [Lua] event horde ends! 02:48:17.601 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 39 40 02:48:18.036 [Lua] event horde ends! 02:48:18.705 [Lua] Missing blackboard.action in anim_cb_damage() callback 02:48:22.797 [Lua] event horde ends! 02:48:23.871 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 34 35 02:48:25.198 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 6 33 02:48:27.679 [Lua] Destroying unit - ai got stuck chaos_vortex_sorcerer 4 12 31 02:48:28.207 [Lua] Missing damage in action stagger in anim_cb_damage() callback 02:48:28.324 [Lua] Destroying unit - ai got stuck skaven_clan_rat 3 29 30 02:48:28.540 [Lua] Destroying unit - ai got stuck skaven_clan_rat 5 29 29 02:48:28.551 [Lua] Destroying unit - ai too far away from all players. skaven_poison_wind_globadier 4 5 28 02:48:31.912 [Lua] event horde ends! 02:48:32.158 [Lua] Destroying unit - ai got stuck skaven_clan_rat 6 25 26 02:48:35.480 [Lua] TerrorEventMixer.start_random_event: cemetery_plague_brew_event_4 -> cemetery_plague_brew_event_4_b 02:48:35.488 [Lua] TerrorEventMixer.start_event: cemetery_plague_brew_event_4_b 02:48:39.927 [Lua] Missing damage in action stagger in anim_cb_damage() callback 02:48:41.031 [Lua] event horde ends! 02:48:44.594 [Lua] Missing damage in action stagger in anim_cb_damage() callback 02:48:45.455 [Lua] Override Player Respawning cauldron_event false 02:48:46.548 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x5516f, position: 0 02:48:47.496 [Lua] [flow] string="Cauldron Destroyed" 02:48:48.698 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0 02:48:48.698 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0 02:48:48.698 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0 02:48:51.035 [Lua] TerrorEventMixer.start_event: cemetery_plague_brew_exit_event 02:48:52.569 [Lua] Destroying unit - ai got stuck chaos_vortex_sorcerer 6 2 18 02:48:54.889 [Lua] [LOCAL RPC] rpc_take_falling_damage 109 33.162487506866455 02:48:56.468 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0 02:48:56.468 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0 02:48:56.468 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0 02:48:56.698 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0 02:48:56.698 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0 02:48:56.698 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0 02:48:56.698 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0 02:48:56.698 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0 02:48:56.698 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0 02:48:59.853 [Lua] event horde ends! 02:49:04.468 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0 02:49:04.468 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0 02:49:04.468 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0 02:49:04.697 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0 02:49:04.697 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0 02:49:04.697 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x34c2e, position: 0 02:49:08.130 [Lua] Missing damage in action stagger in anim_cb_damage() callback 02:49:12.531 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 182 will change to a manual source. 02:49:15.556 [Lua] event horde ends! 02:49:17.739 [Lua] event horde ends! 02:49:17.758 [Lua] MUSIC: horde -> explore 02:49:35.523 [Lua] Destroying unit - ai got stuck skaven_clan_rat 4 14 16 02:49:43.338 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x569c1, position: 0 02:49:43.479 [Lua] Missing blackboard.action in anim_cb_damage() callback 02:49:47.232 [Lua] [LOCAL RPC] rpc_give_equipment 107 109 10 758 Vector3(15.2968, -24.6243, 2.93338) 02:49:49.399 [Lua] Missing blackboard.action in anim_cb_damage() callback 02:50:11.770 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001051e2f68 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 02:50:11.770 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001051e2f68 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 02:50:14.369 [Lua] Complete level triggered. 02:50:14.369 [Lua] [NetworkServer] Entering post game 02:50:14.369 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InGame 02:50:14.369 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InPostGame 02:50:14.369 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InGame 02:50:14.369 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InPostGame 02:50:14.369 [Lua] gm_event_end_conditions_met true false 02:50:14.370 [Save] Saving `save_data` 02:50:14.373 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 02:50:14.374 [Lua] Game won 02:50:14.374 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:50:14.374 [Lua] generate_backend_stats 110000100a1d9b9:1 02:50:14.374 [Save] Save done 02:50:14.376 [Lua] [1] = table 02:50:14.376 [Lua] [persistent_value] = 1 (number) 02:50:14.376 [Lua] [default_value] = 0 (number) 02:50:14.376 [Lua] [source] = player_data (string) 02:50:14.376 [Lua] [value] = 1 (number) 02:50:14.376 [Lua] [dirty] = true (boolean) 02:50:14.376 [Lua] [database_name] = holly_cemetery_sleep (string) 02:50:14.376 [Lua] [name] = holly_cemetery_sleep (string) 02:50:14.376 [Lua] [2] = table 02:50:14.376 [Lua] [persistent_value] = 548 (number) 02:50:14.376 [Lua] [default_value] = 0 (number) 02:50:14.376 [Lua] [source] = player_data (string) 02:50:14.376 [Lua] [value] = 2 (number) 02:50:14.376 [Lua] [dirty] = true (boolean) 02:50:14.376 [Lua] [database_name] = warpfire_kill_before_shooting (string) 02:50:14.376 [Lua] [name] = warpfire_kill_before_shooting (string) 02:50:14.376 [Lua] [3] = table 02:50:14.376 [Lua] [persistent_value] = 290 (number) 02:50:14.376 [Lua] [default_value] = 0 (number) 02:50:14.376 [Lua] [source] = player_data (string) 02:50:14.376 [Lua] [value] = 1 (number) 02:50:14.376 [Lua] [dirty] = true (boolean) 02:50:14.376 [Lua] [database_name] = globadier_kill_before_throwing (string) 02:50:14.376 [Lua] [name] = globadier_kill_before_throwing (string) 02:50:14.376 [Lua] [4] = table 02:50:14.376 [Lua] [sync_to_host] = true (boolean) 02:50:14.376 [Lua] [database_name] = completed_levels_cemetery (string) 02:50:14.376 [Lua] [persistent_value] = 3 (number) 02:50:14.376 [Lua] [default_value] = 0 (number) 02:50:14.376 [Lua] [source] = player_data (string) 02:50:14.376 [Lua] [value] = 1 (number) 02:50:14.376 [Lua] [sync_on_hot_join] = true (boolean) 02:50:14.376 [Lua] [name] = cemetery (string) 02:50:14.376 [Lua] [dirty] = true (boolean) 02:50:14.376 [Lua] [5] = table 02:50:14.376 [Lua] [persistent_value] = 2736 (number) 02:50:14.376 [Lua] [default_value] = 0 (number) 02:50:14.376 [Lua] [value] = 2 (number) 02:50:14.376 [Lua] [dirty] = true (boolean) 02:50:14.376 [Lua] [database_name] = dynamic_objects_destroyed (string) 02:50:14.376 [Lua] [name] = dynamic_objects_destroyed (string) 02:50:14.376 [Lua] [6] = table 02:50:14.376 [Lua] [persistent_value] = 21 (number) 02:50:14.376 [Lua] [default_value] = 0 (number) 02:50:14.376 [Lua] [source] = player_data (string) 02:50:14.376 [Lua] [value] = 1 (number) 02:50:14.376 [Lua] [dirty] = true (boolean) 02:50:14.376 [Lua] [database_name] = played_difficulty_normal (string) 02:50:14.376 [Lua] [name] = normal (string) 02:50:14.376 [Lua] [7] = table 02:50:14.376 [Lua] [persistent_value] = 115 (number) 02:50:14.376 [Lua] [default_value] = 0 (number) 02:50:14.376 [Lua] [source] = player_data (string) 02:50:14.376 [Lua] [value] = 2 (number) 02:50:14.376 [Lua] [dirty] = true (boolean) 02:50:14.376 [Lua] [database_name] = ratling_gunner_killed_while_shooting (string) 02:50:14.376 [Lua] [name] = ratling_gunner_killed_while_shooting (string) 02:50:14.376 [Lua] [8] = table 02:50:14.376 [Lua] [persistent_value] = 1 (number) 02:50:14.376 [Lua] [default_value] = 0 (number) 02:50:14.376 [Lua] [source] = player_data (string) 02:50:14.376 [Lua] [value] = 1 (number) 02:50:14.376 [Lua] [dirty] = true (boolean) 02:50:14.376 [Lua] [database_name] = holly_cemetery_rune (string) 02:50:14.376 [Lua] [name] = holly_cemetery_rune (string) 02:50:14.376 [Lua] [9] = table 02:50:14.376 [Lua] [persistent_value] = 1 (number) 02:50:14.376 [Lua] [default_value] = 0 (number) 02:50:14.376 [Lua] [source] = player_data (string) 02:50:14.376 [Lua] [value] = 1 (number) 02:50:14.376 [Lua] [dirty] = true (boolean) 02:50:14.376 [Lua] [database_name] = completed_levels_witch_hunter_cemetery (string) 02:50:14.376 [Lua] [name] = cemetery (string) 02:50:14.376 [Lua] [10] = table 02:50:14.376 [Lua] [persistent_value] = 2 (number) 02:50:14.376 [Lua] [default_value] = 0 (number) 02:50:14.376 [Lua] [source] = player_data (string) 02:50:14.376 [Lua] [value] = 1 (number) 02:50:14.376 [Lua] [dirty] = true (boolean) 02:50:14.376 [Lua] [database_name] = quest_statistics_daily_quest_2_stat_1 (string) 02:50:14.376 [Lua] [name] = daily_quest_2_stat_1 (string) 02:50:14.376 [Lua] [11] = table 02:50:14.376 [Lua] [persistent_value] = 2 (number) 02:50:14.376 [Lua] [default_value] = 0 (number) 02:50:14.376 [Lua] [source] = player_data (string) 02:50:14.376 [Lua] [value] = 1 (number) 02:50:14.376 [Lua] [dirty] = true (boolean) 02:50:14.376 [Lua] [database_name] = quest_statistics_daily_quest_1_stat_1 (string) 02:50:14.376 [Lua] [name] = daily_quest_1_stat_1 (string) 02:50:14.376 [Lua] [12] = table 02:50:14.376 [Lua] [persistent_value] = 1 (number) 02:50:14.376 [Lua] [default_value] = 0 (number) 02:50:14.376 [Lua] [source] = player_data (string) 02:50:14.376 [Lua] [value] = 1 (number) 02:50:14.376 [Lua] [dirty] = true (boolean) 02:50:14.376 [Lua] [database_name] = completed_career_levels_wh_captain_cemetery_normal (string) 02:50:14.376 [Lua] [name] = normal (string) 02:50:14.376 [Lua] [13] = table 02:50:14.376 [Lua] [persistent_value] = 794 (number) 02:50:14.376 [Lua] [default_value] = 0 (number) 02:50:14.376 [Lua] [value] = 1 (number) 02:50:14.376 [Lua] [dirty] = true (boolean) 02:50:14.376 [Lua] [database_name] = total_collected_grimoires (string) 02:50:14.376 [Lua] [name] = total_collected_grimoires (string) 02:50:14.376 [Lua] PlayFabMirror:_commit_internal nil 02:50:14.377 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 11 02:50:14.377 [Save] Saving `save_data` 02:50:14.377 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 02:50:14.378 [Lua] MUSIC: explore -> won 02:50:14.381 [Save] Save done 02:50:14.382 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 11 4 02:50:14.385 [Lua] Complete level triggered. 02:50:14.394 [Lua] Complete level triggered. 02:50:14.403 [Lua] Complete level triggered. 02:50:14.411 [Lua] Complete level triggered. 02:50:14.420 [Lua] Complete level triggered. 02:50:14.428 [Lua] Complete level triggered. 02:50:14.436 [Lua] Complete level triggered. 02:50:14.445 [Lua] Complete level triggered. 02:50:14.453 [Lua] Complete level triggered. 02:50:14.463 [Lua] Complete level triggered. 02:50:14.471 [Lua] Complete level triggered. 02:50:14.479 [Lua] Complete level triggered. 02:50:14.487 [Lua] Complete level triggered. 02:50:14.495 [Lua] Complete level triggered. 02:50:14.503 [Lua] Complete level triggered. 02:50:14.512 [Lua] Complete level triggered. 02:50:14.521 [Lua] Complete level triggered. 02:50:14.528 [Lua] Complete level triggered. 02:50:14.537 [Lua] Complete level triggered. 02:50:14.545 [Lua] Complete level triggered. 02:50:14.553 [Lua] Complete level triggered. 02:50:14.561 [Lua] Complete level triggered. 02:50:14.569 [Lua] Complete level triggered. 02:50:14.720 [Lua] [PlayFabRequestQueue] EAC Enabled! 11 02:50:14.720 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 11 02:50:14.947 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 11 02:50:14.949 [Lua] commit result success 11 02:50:14.949 [Lua] [PlayFabRequestQueue] Enqueuing request generateEndOfLevelLoot 12 02:50:14.949 [Lua] [PackageManager] Load: resource_packages/chests_d1, global, sync-read, 02:50:14.957 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 12 5 02:50:15.173 [Lua] [PlayFabRequestQueue] EAC Enabled! 12 02:50:15.173 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 12 02:50:15.546 [Lua] [PlayFabRequestQueue] Request Success generateEndOfLevelLoot 12 02:50:15.546 [Save] Saving `save_data` 02:50:15.551 [Save] Save done 02:50:22.357 [Lua] ConflictDirector - destroy all units 02:50:22.362 [Lua] [LOCAL RPC] rpc_is_ready_for_transition 02:50:22.748 [Lua] TRANSITION nil nil inn_level 02:50:22.748 [Lua] Transition type "inn_level", is server: true 02:50:22.748 [Lua] [NetworkServer] Current level key inn_level 02:50:22.748 [Lua] [LevelTransitionHandler] Generated new level_seed: 7335001 02:50:22.748 [Lua] [GameNetworkManager] Leaving game... 02:50:22.748 [Lua] [GameNetworkManager] Shutting down game session host. 02:50:22.748 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 02:50:22.748 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 02:50:22.748 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1612.81 02:50:22.755 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 02:50:24.736 [Lua] Set lobby begin: 02:50:24.736 [Lua] Lobby data twitch_enabled = false 02:50:24.736 [Lua] Lobby data power_level = 0 02:50:24.736 [Lua] Lobby data player_slot_6 = 0:0 02:50:24.736 [Lua] Lobby data num_players = 2 02:50:24.736 [Lua] Lobby data host = 110000100a1d9b9 02:50:24.736 [Lua] Lobby data game_mode = custom 02:50:24.736 [Lua] Lobby data is_private = true 02:50:24.736 [Lua] Lobby data difficulty = normal 02:50:24.736 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1 02:50:24.736 [Lua] Lobby data selected_level_key = cemetery 02:50:24.736 [Lua] Lobby data quick_game = false 02:50:24.736 [Lua] Lobby data matchmaking = false 02:50:24.736 [Lua] Lobby data level_key = cemetery 02:50:24.736 [Lua] Lobby data player_slot_4 = 0:0 02:50:24.736 [Lua] Lobby data unique_server_name = Crymic 02:50:24.736 [Lua] Lobby data player_slot_5 = 0:0 02:50:24.737 [Lua] Lobby data player_slot_2 = 0:0 02:50:24.737 [Lua] Lobby data country_code = US 02:50:24.737 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 02:50:24.737 [Lua] Lobby data eac_authorized = true 02:50:24.737 [Lua] Set lobby end. 02:50:24.793 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 02:50:24.802 [Lua] PlayerManager:remove_player peer_id=110000100a1d9b9 1 02:50:24.802 [Lua] Clearing all global lookup lists 02:50:24.803 [Lua] [EquipmentUI] - Destroy 02:50:24.803 [Lua] [GamePadEquipmentUI] - Destroy 02:50:24.803 [Lua] [AbilityUI] - Destroy 02:50:24.803 [Lua] [GamePadAbilityUI] - Destroy 02:50:24.803 [Lua] [IngamePlayerListUI] - Destroy 02:50:24.803 [Lua] [IngameUI] destroy 02:50:24.831 [Lua] [MOD][VMF][INFO] Removed 1100001051e2f68 from the VMF users list. 02:50:24.831 [Lua] PlayerManager:remove_player peer_id=1100001051e2f68 1 02:50:25.060 [Lua] [Managers] Destroying state managers... 02:50:25.060 [Lua] PlayerManager:remove_player peer_id=110000100a1d9b9 2 02:50:25.060 [Lua] [ProfileSynchronizer] set_profile_peer_id 5 is no longer owned by 110000100a1d9b9:2 02:50:25.060 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:32 my_peer_id:110000100a1d9b9 02:50:25.060 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:32 my_peer_id:110000100a1d9b9 02:50:25.060 [Lua] Set lobby begin: 02:50:25.060 [Lua] Lobby data twitch_enabled = false 02:50:25.060 [Lua] Lobby data power_level = 0 02:50:25.061 [Lua] Lobby data player_slot_6 = 0:0 02:50:25.061 [Lua] Lobby data num_players = 2 02:50:25.061 [Lua] Lobby data host = 110000100a1d9b9 02:50:25.061 [Lua] Lobby data game_mode = custom 02:50:25.061 [Lua] Lobby data is_private = true 02:50:25.061 [Lua] Lobby data difficulty = normal 02:50:25.061 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1 02:50:25.061 [Lua] Lobby data selected_level_key = cemetery 02:50:25.061 [Lua] Lobby data quick_game = false 02:50:25.061 [Lua] Lobby data matchmaking = false 02:50:25.061 [Lua] Lobby data level_key = cemetery 02:50:25.061 [Lua] Lobby data player_slot_4 = 0:0 02:50:25.061 [Lua] Lobby data unique_server_name = Crymic 02:50:25.061 [Lua] Lobby data player_slot_5 = 0:0 02:50:25.061 [Lua] Lobby data player_slot_2 = 0:0 02:50:25.061 [Lua] Lobby data country_code = US 02:50:25.061 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 02:50:25.061 [Lua] Lobby data eac_authorized = true 02:50:25.061 [Lua] Set lobby end. 02:50:25.061 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 5, profile 0] 02:50:25.061 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100a1d9b9 | we:0 | dr:1100001051e2f68 | bw:0 | es:0 02:50:25.061 [Lua] PlayerManager:remove_player peer_id=110000100a1d9b9 3 02:50:25.061 [Lua] [ProfileSynchronizer] set_profile_peer_id 4 is no longer owned by 110000100a1d9b9:3 02:50:25.061 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:33 my_peer_id:110000100a1d9b9 02:50:25.061 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:33 my_peer_id:110000100a1d9b9 02:50:25.061 [Lua] Set lobby begin: 02:50:25.061 [Lua] Lobby data twitch_enabled = false 02:50:25.062 [Lua] Lobby data power_level = 0 02:50:25.062 [Lua] Lobby data player_slot_6 = 0:0 02:50:25.062 [Lua] Lobby data num_players = 2 02:50:25.062 [Lua] Lobby data host = 110000100a1d9b9 02:50:25.062 [Lua] Lobby data game_mode = custom 02:50:25.062 [Lua] Lobby data is_private = true 02:50:25.062 [Lua] Lobby data difficulty = normal 02:50:25.062 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1 02:50:25.062 [Lua] Lobby data selected_level_key = cemetery 02:50:25.062 [Lua] Lobby data quick_game = false 02:50:25.062 [Lua] Lobby data matchmaking = false 02:50:25.062 [Lua] Lobby data level_key = cemetery 02:50:25.062 [Lua] Lobby data player_slot_4 = 0:0 02:50:25.062 [Lua] Lobby data unique_server_name = Crymic 02:50:25.062 [Lua] Lobby data player_slot_5 = 0:0 02:50:25.062 [Lua] Lobby data player_slot_2 = 0:0 02:50:25.062 [Lua] Lobby data country_code = US 02:50:25.062 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 02:50:25.062 [Lua] Lobby data eac_authorized = true 02:50:25.062 [Lua] Set lobby end. 02:50:25.062 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 4, profile 0] 02:50:25.062 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100a1d9b9 | we:0 | dr:1100001051e2f68 | bw:0 | es:0 02:50:25.080 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false) 02:50:25.081 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InPostGame 02:50:25.081 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter Loading 02:50:25.081 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100a1d9b9 02:50:25.081 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InPostGame 02:50:25.081 [Lua] [PeerSM] 1100001051e2f68 :: on_enter Loading 02:50:25.081 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001051e2f68 02:50:25.081 [Lua] [Matchmaking] unregister rpcs 02:50:25.081 [Lua] [Gamestate] Enter state StateLoading 02:50:25.084 [World] Spawning level. 02:50:25.084 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 02:50:25.084 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 02:50:25.085 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 02:50:25.085 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 02:50:25.085 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 02:50:25.085 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 02:50:25.085 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 02:50:25.085 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 02:50:25.085 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 02:50:25.089 [Lua] Found camera: end_screen_camera 02:50:25.089 [Lua] Found camera: end_screen_camera 02:50:25.089 [Lua] Found camera: end_screen_camera 02:50:25.089 [Lua] Found camera: end_screen_camera 02:50:25.089 [Lua] Found camera: end_screen_camera 02:50:25.089 [Lua] Found camera: end_screen_camera 02:50:25.089 [Lua] Found camera: end_screen_camera 02:50:25.089 [Lua] Found camera: end_screen_camera 02:50:25.089 [Lua] Found camera: end_screen_camera 02:50:25.089 [Lua] Found camera: end_screen_camera 02:50:25.089 [Lua] Found camera: end_screen_camera 02:50:25.089 [Lua] [EndViewState] Enter Substate EndViewStateSummary 02:50:25.090 [Lua] [Gamestate] Enter Substate StateLoadingRunning 02:50:25.090 [Lua] [Matchmaking] register rpcs 02:50:25.090 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 02:50:25.090 [Lua] registering RPCs 02:50:25.090 [Lua] Set lobby begin: 02:50:25.090 [Lua] Lobby data twitch_enabled = false 02:50:25.090 [Lua] Lobby data power_level = 0 02:50:25.090 [Lua] Lobby data player_slot_6 = 0:0 02:50:25.090 [Lua] Lobby data num_players = 2 02:50:25.090 [Lua] Lobby data host = 110000100a1d9b9 02:50:25.090 [Lua] Lobby data game_mode = custom 02:50:25.091 [Lua] Lobby data is_private = true 02:50:25.091 [Lua] Lobby data difficulty = normal 02:50:25.091 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1 02:50:25.091 [Lua] Lobby data selected_level_key = cemetery 02:50:25.091 [Lua] Lobby data quick_game = false 02:50:25.091 [Lua] Lobby data matchmaking = false 02:50:25.091 [Lua] Lobby data level_key = inn_level 02:50:25.091 [Lua] Lobby data player_slot_4 = 0:0 02:50:25.091 [Lua] Lobby data unique_server_name = Crymic 02:50:25.091 [Lua] Lobby data player_slot_5 = 0:0 02:50:25.091 [Lua] Lobby data player_slot_2 = 0:0 02:50:25.092 [Lua] Lobby data country_code = US 02:50:25.092 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 02:50:25.092 [Lua] Lobby data eac_authorized = true 02:50:25.092 [Lua] Set lobby end. 02:50:25.092 [Lua] MUSIC MANAGER unmute_all_world_sounds 356245 0 02:50:25.092 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 13 02:50:25.092 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 02:50:25.095 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 13 02:50:25.095 [Lua] ### Sending rpc_level_loaded 02:50:25.095 [Lua] #### Has state machine: true, sender: 110000100a1d9b9, level_id: 16 02:50:25.095 [Lua] Peer 110000100a1d9b9 has loaded the level and all enemies are loaded 02:50:25.095 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 02:50:25.095 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 02:50:25.095 [Lua] [LevelTransitionHandler] load_level inn_level 02:50:25.278 [Umbra] Unload tome 02:50:25.298 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x563ab8ca, playing_id: 0x56f96, position: 0 02:50:25.330 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/holly/cemetery, LevelTransitionHandler 02:50:25.330 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 02:50:25.330 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 02:50:25.330 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 02:50:25.330 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:32 my_peer_id:110000100a1d9b9 02:50:25.330 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:33 my_peer_id:110000100a1d9b9 02:50:25.330 [Lua] [LOCAL RPC] rpc_load_level 26 7335001 02:50:25.354 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 33 02:50:25.355 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 33 02:50:25.426 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, InventoryPackageSynchronizerClient 02:50:25.426 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient 02:50:25.426 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 02:50:25.426 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 02:50:25.426 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient 02:50:25.426 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, InventoryPackageSynchronizerClient 02:50:25.426 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient 02:50:25.427 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient 02:50:25.427 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, InventoryPackageSynchronizerClient 02:50:25.427 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, InventoryPackageSynchronizerClient 02:50:25.427 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 02:50:25.427 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 02:50:25.427 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient 02:50:25.428 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2, InventoryPackageSynchronizerClient 02:50:25.428 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient 02:50:25.430 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 02:50:25.436 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 02:50:25.436 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient 02:50:25.437 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient 02:50:25.437 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient 02:50:25.437 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient 02:50:25.438 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient 02:50:25.438 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient 02:50:25.445 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 02:50:25.447 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 13 02:50:25.448 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 02:50:25.448 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 02:50:25.449 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 02:50:25.652 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 33 02:50:25.795 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 02:50:30.739 [Save] Saving `telemetry` 02:50:30.743 [Save] Save done 02:50:34.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 02:50:34.739 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 02:50:34.756 [Lua] [LevelTransitionHandler] Level load completed! 02:50:34.757 [Lua] ### Sending rpc_level_loaded 02:50:34.757 [Lua] #### Has state machine: true, sender: 110000100a1d9b9, level_id: 26 02:50:34.757 [Lua] Peer 110000100a1d9b9 has loaded the level and all enemies are loaded 02:50:34.773 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit Loading 02:50:34.773 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter LoadingProfilePackages 02:50:34.790 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit LoadingProfilePackages 02:50:34.790 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForEnterGame 02:50:34.791 [Lua] [LOCAL RPC] rpc_loading_synced 02:50:35.499 [Lua] [EndViewState] Exit Substate EndViewStateSummary 02:50:35.499 [Lua] [PlayState] Enter Substate EndViewStateChest 02:50:35.799 [Lua] ### Sending rpc_level_loaded 02:50:35.799 [Lua] #### Has state machine: true, sender: 1100001051e2f68, level_id: 26 02:50:35.799 [Lua] Peer 1100001051e2f68 has loaded the level and all enemies are loaded 02:50:35.800 [Lua] [PeerSM] 1100001051e2f68 :: on_exit Loading 02:50:35.800 [Lua] [PeerSM] 1100001051e2f68 :: on_enter LoadingProfilePackages 02:50:35.817 [Lua] [PeerSM] 1100001051e2f68 :: on_exit LoadingProfilePackages 02:50:35.817 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForEnterGame 02:50:53.265 [Lua] [PlayState] Exit Substate EndViewStateChest 02:50:53.265 [Lua] [PlayState] Enter Substate EndViewStateScore 02:50:58.135 [Lua] [PlayState] Exit Substate EndViewStateScore 02:50:58.136 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 02:50:59.147 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 02:50:59.147 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 02:50:59.148 [Lua] [Matchmaking] unregister rpcs 02:50:59.148 [Lua] Set lobby begin: 02:50:59.148 [Lua] Lobby data twitch_enabled = false 02:50:59.148 [Lua] Lobby data power_level = 0 02:50:59.148 [Lua] Lobby data player_slot_6 = 0:0 02:50:59.148 [Lua] Lobby data num_players = 2 02:50:59.148 [Lua] Lobby data host = 110000100a1d9b9 02:50:59.148 [Lua] Lobby data game_mode = custom 02:50:59.148 [Lua] Lobby data is_private = true 02:50:59.148 [Lua] Lobby data difficulty = normal 02:50:59.148 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1 02:50:59.148 [Lua] Lobby data selected_level_key = cemetery 02:50:59.148 [Lua] Lobby data quick_game = false 02:50:59.148 [Lua] Lobby data matchmaking = false 02:50:59.148 [Lua] Lobby data level_key = inn_level 02:50:59.148 [Lua] Lobby data player_slot_4 = 0:0 02:50:59.148 [Lua] Lobby data unique_server_name = Crymic 02:50:59.148 [Lua] Lobby data player_slot_5 = 0:0 02:50:59.148 [Lua] Lobby data player_slot_2 = 0:0 02:50:59.148 [Lua] Lobby data country_code = US 02:50:59.148 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 02:50:59.148 [Lua] Lobby data eac_authorized = true 02:50:59.149 [Lua] Set lobby end. 02:50:59.149 [Lua] [Managers] Destroying state managers... 02:50:59.149 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 02:50:59.149 [Lua] MUSIC MANAGER Stop_loading_screen_music 356391 0 02:50:59.149 [Lua] [Gamestate] Enter StateIngame HOST 02:50:59.150 [Lua] Set lobby begin: 02:50:59.150 [Lua] Lobby data twitch_enabled = false 02:50:59.150 [Lua] Lobby data power_level = 0 02:50:59.150 [Lua] Lobby data player_slot_6 = 0:0 02:50:59.150 [Lua] Lobby data num_players = 2 02:50:59.150 [Lua] Lobby data host = 110000100a1d9b9 02:50:59.150 [Lua] Lobby data game_mode = custom 02:50:59.150 [Lua] Lobby data is_private = true 02:50:59.150 [Lua] Lobby data difficulty = normal 02:50:59.150 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1 02:50:59.150 [Lua] Lobby data selected_level_key = inn_level 02:50:59.150 [Lua] Lobby data quick_game = false 02:50:59.150 [Lua] Lobby data matchmaking = false 02:50:59.151 [Lua] Lobby data level_key = inn_level 02:50:59.151 [Lua] Lobby data player_slot_4 = 0:0 02:50:59.151 [Lua] Lobby data unique_server_name = Crymic 02:50:59.151 [Lua] Lobby data player_slot_5 = 0:0 02:50:59.151 [Lua] Lobby data player_slot_2 = 0:0 02:50:59.151 [Lua] Lobby data country_code = US 02:50:59.151 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 02:50:59.151 [Lua] Lobby data eac_authorized = true 02:50:59.151 [Lua] Set lobby end. 02:50:59.151 [Lua] [StateIngame] Server ingame 02:50:59.153 [Lua] Set lobby begin: 02:50:59.153 [Lua] Lobby data twitch_enabled = false 02:50:59.153 [Lua] Lobby data power_level = 0 02:50:59.153 [Lua] Lobby data player_slot_6 = 0:0 02:50:59.153 [Lua] Lobby data num_players = 2 02:50:59.153 [Lua] Lobby data host = 110000100a1d9b9 02:50:59.153 [Lua] Lobby data game_mode = custom 02:50:59.153 [Lua] Lobby data is_private = true 02:50:59.153 [Lua] Lobby data difficulty = normal 02:50:59.153 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1 02:50:59.153 [Lua] Lobby data selected_level_key = inn_level 02:50:59.153 [Lua] Lobby data quick_game = false 02:50:59.153 [Lua] Lobby data matchmaking = false 02:50:59.154 [Lua] Lobby data level_key = inn_level 02:50:59.154 [Lua] Lobby data player_slot_4 = 0:0 02:50:59.154 [Lua] Lobby data unique_server_name = Crymic 02:50:59.154 [Lua] Lobby data player_slot_5 = 0:0 02:50:59.154 [Lua] Lobby data player_slot_2 = 0:0 02:50:59.154 [Lua] Lobby data country_code = US 02:50:59.154 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 02:50:59.154 [Lua] Lobby data eac_authorized = true 02:50:59.154 [Lua] Set lobby end. 02:50:59.154 [Lua] [Matchmaking] register rpcs 02:50:59.154 [Lua] [GameNetworkManager] Setting pong timeout to 60 02:50:59.154 [Lua] [GameNetworkManager] My own peer_id = 110000100a1d9b9 02:50:59.154 [Lua] [GameNetworkManager] self.is_server = true 02:50:59.154 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 02:50:59.154 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 02:50:59.154 [Network] Setting artificial MTU limit to 65536 02:50:59.156 [Lua] Switching ConflictSettings: to: disabled 02:50:59.156 [Lua] pacing=disabled 02:50:59.156 [Lua] roaming=nil 02:50:59.156 [Lua] disabled=true 02:50:59.156 [Lua] pack_spawning=disabled 02:50:59.156 [Lua] boss=disabled 02:50:59.156 [Lua] horde=disabled 02:50:59.156 [Lua] specials=disabled 02:50:59.156 [Lua] name=disabled 02:50:59.156 [Lua] intensity=disabled 02:50:59.156 [Lua] --- 02:50:59.158 [Lua] [AIInterestPointSystem] Level Seed: 7335001 02:50:59.159 [Lua] 02:50:59.159 [Lua] [entity_system_bag] = table 02:50:59.159 [Lua] [entity_system_bag] = metatable 02:50:59.159 [Lua] [startup_data] = table 02:50:59.159 [Lua] [entity_manager] = table 02:50:59.159 [Lua] [entity_manager] = metatable 02:50:59.159 [Lua] [unit_spawner] = table 02:50:59.159 [Lua] [unit_spawner] = metatable 02:50:59.159 [Lua] [unit_storage] = table 02:50:59.159 [Lua] [unit_storage] = metatable 02:50:59.159 [Lua] [dice_keeper] = table 02:50:59.159 [Lua] [dice_keeper] = metatable 02:50:59.159 [Lua] [is_server] = true (boolean) 02:50:59.164 [Lua] [world] = [World] 02:50:59.164 [Lua] [system_api] = table 02:50:59.164 [Lua] [network_lobby] = table 02:50:59.164 [Lua] [network_lobby] = metatable 02:50:59.164 [Lua] [profile_synchronizer] = table 02:50:59.164 [Lua] [profile_synchronizer] = metatable 02:50:59.164 [Lua] [entity_system] = table 02:50:59.164 [Lua] [entity_system] = metatable 02:50:59.164 [Lua] [num_local_human_players] = 1 (number) 02:50:59.164 [Lua] [statistics_db] = table 02:50:59.164 [Lua] [statistics_db] = metatable 02:50:59.164 [Lua] [network_server] = table 02:50:59.164 [Lua] [network_server] = metatable 02:50:59.164 [Lua] [input_manager] = table 02:50:59.164 [Lua] [input_manager] = metatable 02:50:59.164 [Lua] [network_clock] = table 02:50:59.164 [Lua] [network_clock] = metatable 02:50:59.164 [Lua] [network_transmit] = table 02:50:59.164 [Lua] [network_transmit] = metatable 02:50:59.164 [Lua] [free_flight_manager] = table 02:50:59.164 [Lua] [free_flight_manager] = metatable 02:50:59.164 [Lua] [network_manager] = table 02:50:59.164 [Lua] [network_manager] = metatable 02:50:59.164 [Lua] [network_event_delegate] = table 02:50:59.164 [Lua] [network_event_delegate] = metatable 02:50:59.164 [Lua] 02:50:59.165 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 02:50:59.166 [Lua] [AchievementManager] Achievements using the steam platform 02:50:59.167 [Lua] [StateIngame] Level seed: 7335001 02:50:59.167 [Umbra] Init version: 3.4.15 :: 16 threads 02:50:59.168 [Umbra] Tome with `11601` objects loaded. 02:50:59.168 [Umbra] UMBRA Tome loaded. 02:50:59.168 [World] Spawning level. 02:50:59.173 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 02:50:59.361 [Lua] [LevelAnalysis] set_random_seed( 788423488) 02:50:59.364 [Lua] PlayerManager:add_player player_1 02:50:59.367 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 02:50:59.367 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 02:50:59.367 [Lua] [IngameUI] init 02:50:59.408 [Lua] [Matchmaking] Cancelling matchmaking 02:50:59.408 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 02:50:59.408 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 02:50:59.408 [Lua] Set lobby begin: 02:50:59.408 [Lua] Lobby data twitch_enabled = false 02:50:59.409 [Lua] Lobby data power_level = 785 02:50:59.409 [Lua] Lobby data player_slot_6 = 0:0 02:50:59.409 [Lua] Lobby data num_players = 2 02:50:59.409 [Lua] Lobby data host = 110000100a1d9b9 02:50:59.409 [Lua] Lobby data game_mode = custom 02:50:59.409 [Lua] Lobby data is_private = true 02:50:59.409 [Lua] Lobby data difficulty = normal 02:50:59.410 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1 02:50:59.410 [Lua] Lobby data selected_level_key = inn_level 02:50:59.410 [Lua] Lobby data quick_game = false 02:50:59.410 [Lua] Lobby data matchmaking = false 02:50:59.410 [Lua] Lobby data level_key = inn_level 02:50:59.410 [Lua] Lobby data player_slot_4 = 0:0 02:50:59.410 [Lua] Lobby data unique_server_name = Crymic 02:50:59.410 [Lua] Lobby data player_slot_5 = 0:0 02:50:59.410 [Lua] Lobby data player_slot_2 = 0:0 02:50:59.410 [Lua] Lobby data country_code = US 02:50:59.410 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 02:50:59.410 [Lua] Lobby data eac_authorized = true 02:50:59.410 [Lua] Set lobby end. 02:50:59.411 [Flow] Forge tier 4 02:50:59.411 [Flow] complete_skittergate_legend true 02:50:59.411 [Flow] complete_all_helmgart_levels_recruit true 02:50:59.412 [Flow] WitchHunterLevel:30 02:50:59.412 [Flow] LeaderYes 02:50:59.412 [Flow] ALL PC XP:832428 02:50:59.412 [Flow] Has "bogenhafen" DLC:true 02:50:59.412 [Flow] WH XP:147305 02:50:59.412 [Flow] Number of crafted items:4085 02:50:59.412 [Flow] Has "pre_order" DLC:true 02:50:59.412 [Flow] Sum of Powe Levels:1500 02:50:59.412 [Flow] lodestone diff 1:false 02:50:59.412 [Flow] magnus and cemetery 02:50:59.412 [Flow] magnus and cemetery 02:50:59.412 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:50:59.413 [Lua] CurrentConflictSettings disabled 02:50:59.413 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 02:50:59.414 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 02:50:59.414 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 02:50:59.414 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 02:50:59.414 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=20 02:50:59.414 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 02:50:59.414 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 02:50:59.434 [Lua] MUSIC: won -> explore 02:50:59.458 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForEnterGame 02:50:59.458 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForGameObjectSync 02:50:59.458 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForEnterGame 02:50:59.458 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForGameObjectSync 02:51:00.081 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001051e2f68 02:51:00.082 [Lua] Set lobby begin: 02:51:00.082 [Lua] Lobby data twitch_enabled = false 02:51:00.082 [Lua] Lobby data power_level = 785 02:51:00.082 [Lua] Lobby data player_slot_6 = 0:0 02:51:00.083 [Lua] Lobby data num_players = 2 02:51:00.083 [Lua] Lobby data host = 110000100a1d9b9 02:51:00.083 [Lua] Lobby data game_mode = custom 02:51:00.083 [Lua] Lobby data is_private = true 02:51:00.083 [Lua] Lobby data difficulty = normal 02:51:00.083 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1 02:51:00.083 [Lua] Lobby data selected_level_key = inn_level 02:51:00.083 [Lua] Lobby data quick_game = false 02:51:00.083 [Lua] Lobby data matchmaking = false 02:51:00.084 [Lua] Lobby data level_key = inn_level 02:51:00.084 [Lua] Lobby data player_slot_4 = 0:0 02:51:00.084 [Lua] Lobby data unique_server_name = Crymic 02:51:00.084 [Lua] Lobby data player_slot_5 = 0:0 02:51:00.084 [Lua] Lobby data player_slot_2 = 0:0 02:51:00.084 [Lua] Lobby data country_code = US 02:51:00.084 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 02:51:00.084 [Lua] Lobby data eac_authorized = true 02:51:00.084 [Lua] Set lobby end. 02:51:00.084 [Lua] [Matchmaking] Assigned player 1100001051e2f68 to slot 3 when hot join syncing 02:51:00.085 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForGameObjectSync 02:51:00.085 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForPlayers 02:51:00.085 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForGameObjectSync 02:51:00.085 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForPlayers 02:51:00.085 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001051e2f68 02:51:00.089 [Lua] [LOCAL RPC] rpc_game_started 02:51:00.107 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForPlayers 02:51:00.107 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter SpawningPlayer 02:51:00.107 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForPlayers 02:51:00.107 [Lua] [PeerSM] 1100001051e2f68 :: on_enter SpawningPlayer 02:51:00.141 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit SpawningPlayer 02:51:00.141 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InGame 02:51:00.141 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001051e2f68 02:51:00.141 [Lua] PlayerManager:add_remote_player 1100001051e2f68 02:51:00.141 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=21 02:51:00.141 [Lua] RemotePlayer:create_game_object( ) 21 02:51:00.144 [Lua] [PeerSM] 1100001051e2f68 :: on_exit SpawningPlayer 02:51:00.144 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InGame 02:51:00.150 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 1 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1 02:51:00.150 [Lua] PlayerManager:rpc_to_client_spawn_player(110000100a1d9b9, 1, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 02:51:00.150 [Lua] PlayerManager:rpc_to_client_spawn_player() 02:51:00.152 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:51:00.152 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:51:00.152 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 02:51:00.152 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=23 02:51:00.236 [Flow] DISABLE 02:51:00.318 [Lua] [MOD][VMF][INFO] Added 1100001051e2f68 to the VMF users list. 02:51:00.318 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001051e2f68 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:51:00.318 [Lua] Adding player sync data to peer=1100001051e2f68 local_player_id=1 02:51:00.318 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001051e2f68 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:51:00.318 [Lua] [NetworkServer] Peer 1100001051e2f68 spawned player. 02:51:00.318 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=24 02:51:00.319 [Lua] PlayerManager:assign_unit_ownership Fuck Dark Souls 1100001051e2f68 1 02:51:00.319 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:51:04.235 [Lua] Set lobby begin: 02:51:04.235 [Lua] Lobby data twitch_enabled = false 02:51:04.235 [Lua] Lobby data power_level = 392 02:51:04.235 [Lua] Lobby data player_slot_6 = 0:0 02:51:04.235 [Lua] Lobby data num_players = 2 02:51:04.235 [Lua] Lobby data host = 110000100a1d9b9 02:51:04.235 [Lua] Lobby data game_mode = custom 02:51:04.235 [Lua] Lobby data is_private = true 02:51:04.235 [Lua] Lobby data difficulty = normal 02:51:04.235 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1 02:51:04.235 [Lua] Lobby data selected_level_key = inn_level 02:51:04.235 [Lua] Lobby data quick_game = false 02:51:04.235 [Lua] Lobby data matchmaking = false 02:51:04.235 [Lua] Lobby data level_key = inn_level 02:51:04.236 [Lua] Lobby data player_slot_4 = 0:0 02:51:04.236 [Lua] Lobby data unique_server_name = Crymic 02:51:04.236 [Lua] Lobby data player_slot_5 = 0:0 02:51:04.236 [Lua] Lobby data player_slot_2 = 0:0 02:51:04.236 [Lua] Lobby data country_code = US 02:51:04.236 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 02:51:04.236 [Lua] Lobby data eac_authorized = true 02:51:04.236 [Lua] Set lobby end. 02:51:08.911 [Lua] [IngameUI] menu view on_enter hero_view 02:51:08.914 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0d4dbed0 02:51:08.914 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 02:51:09.241 [Lua] Set lobby begin: 02:51:09.241 [Lua] Lobby data twitch_enabled = false 02:51:09.241 [Lua] Lobby data power_level = 785 02:51:09.241 [Lua] Lobby data player_slot_6 = 0:0 02:51:09.242 [Lua] Lobby data num_players = 2 02:51:09.242 [Lua] Lobby data host = 110000100a1d9b9 02:51:09.243 [Lua] Lobby data game_mode = custom 02:51:09.243 [Lua] Lobby data is_private = true 02:51:09.243 [Lua] Lobby data difficulty = normal 02:51:09.243 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1 02:51:09.243 [Lua] Lobby data selected_level_key = inn_level 02:51:09.243 [Lua] Lobby data quick_game = false 02:51:09.243 [Lua] Lobby data matchmaking = false 02:51:09.243 [Lua] Lobby data level_key = inn_level 02:51:09.243 [Lua] Lobby data player_slot_4 = 0:0 02:51:09.243 [Lua] Lobby data unique_server_name = Crymic 02:51:09.243 [Lua] Lobby data player_slot_5 = 0:0 02:51:09.243 [Lua] Lobby data player_slot_2 = 0:0 02:51:09.243 [Lua] Lobby data country_code = US 02:51:09.243 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 02:51:09.243 [Lua] Lobby data eac_authorized = true 02:51:09.244 [Lua] Set lobby end. 02:51:15.431 [Lua] [PlayFabRequestQueue] Enqueuing request generateAchievementRewards 14 02:51:15.434 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 14 6 02:51:15.528 [Lua] [PlayFabRequestQueue] EAC Enabled! 14 02:51:15.528 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 14 02:51:15.878 [Lua] [PlayFabRequestQueue] Request Success generateAchievementRewards 14 02:51:15.879 [Save] Saving `save_data` 02:51:15.883 [Save] Save done 02:51:36.826 [Lua] [IngameUI] menu view on_exit hero_view 02:51:36.830 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0d4dbed0 02:51:36.830 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 02:51:38.636 [Lua] [IngameUI] menu view on_enter hero_view 02:51:38.639 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0d4dbed0 02:51:38.639 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 02:51:41.873 [Lua] PlayFabMirror:_commit_internal 12 02:51:41.873 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:51:41.875 [Lua] generate_backend_stats 110000100a1d9b9:1 02:51:41.877 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:51:41.886 [Lua] commit result success 12 02:51:48.375 [Lua] [NetworkServer] Peer 1100001051e2f68 despawned player. 02:51:48.375 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001051e2f68 02:51:48.375 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile 3 to 2 for peer id 1100001051e2f68:1 02:51:48.375 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:34 my_peer_id:110000100a1d9b9 02:51:48.375 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:34 my_peer_id:110000100a1d9b9 02:51:48.375 [Lua] Set lobby begin: 02:51:48.375 [Lua] Lobby data twitch_enabled = false 02:51:48.375 [Lua] Lobby data power_level = 785 02:51:48.376 [Lua] Lobby data player_slot_6 = 0:0 02:51:48.376 [Lua] Lobby data num_players = 2 02:51:48.376 [Lua] Lobby data host = 110000100a1d9b9 02:51:48.376 [Lua] Lobby data game_mode = custom 02:51:48.376 [Lua] Lobby data is_private = true 02:51:48.376 [Lua] Lobby data difficulty = normal 02:51:48.376 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1 02:51:48.376 [Lua] Lobby data selected_level_key = inn_level 02:51:48.376 [Lua] Lobby data quick_game = false 02:51:48.376 [Lua] Lobby data matchmaking = false 02:51:48.376 [Lua] Lobby data level_key = inn_level 02:51:48.376 [Lua] Lobby data player_slot_4 = 0:0 02:51:48.377 [Lua] Lobby data unique_server_name = Crymic 02:51:48.377 [Lua] Lobby data player_slot_5 = 0:0 02:51:48.377 [Lua] Lobby data player_slot_2 = 0:0 02:51:48.377 [Lua] Lobby data country_code = US 02:51:48.377 [Lua] Lobby data player_slot_3 = 0:0 02:51:48.377 [Lua] Lobby data eac_authorized = true 02:51:48.377 [Lua] Set lobby end. 02:51:48.377 [Lua] Set lobby begin: 02:51:48.377 [Lua] Lobby data twitch_enabled = false 02:51:48.377 [Lua] Lobby data power_level = 785 02:51:48.377 [Lua] Lobby data player_slot_6 = 0:0 02:51:48.377 [Lua] Lobby data num_players = 2 02:51:48.377 [Lua] Lobby data host = 110000100a1d9b9 02:51:48.377 [Lua] Lobby data game_mode = custom 02:51:48.377 [Lua] Lobby data is_private = true 02:51:48.377 [Lua] Lobby data difficulty = normal 02:51:48.377 [Lua] Lobby data player_slot_1 = 110000100a1d9b9:1 02:51:48.378 [Lua] Lobby data selected_level_key = inn_level 02:51:48.378 [Lua] Lobby data quick_game = false 02:51:48.378 [Lua] Lobby data matchmaking = false 02:51:48.378 [Lua] Lobby data level_key = inn_level 02:51:48.378 [Lua] Lobby data player_slot_4 = 0:0 02:51:48.378 [Lua] Lobby data unique_server_name = Crymic 02:51:48.378 [Lua] Lobby data player_slot_5 = 0:0 02:51:48.378 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1 02:51:48.378 [Lua] Lobby data country_code = US 02:51:48.378 [Lua] Lobby data player_slot_3 = 0:0 02:51:48.378 [Lua] Lobby data eac_authorized = true 02:51:48.378 [Lua] Set lobby end. 02:51:48.378 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001051e2f68:1, previous profile 3, profile 2] 02:51:48.378 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100a1d9b9 | we:0 | dr:0 | bw:1100001051e2f68 | es:0 02:51:48.379 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InGame 02:51:48.379 [Lua] [PeerSM] 1100001051e2f68 :: on_enter LoadingProfilePackages 02:51:48.379 [Lua] [GameNetworkManager] destroying game object with go_id=24 02:51:48.385 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:34 my_peer_id:110000100a1d9b9 02:51:48.386 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 34 02:51:48.395 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 34 02:51:48.413 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient 02:51:48.414 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 02:51:48.414 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr, InventoryPackageSynchronizerClient 02:51:48.415 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient 02:51:48.415 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, InventoryPackageSynchronizerClient 02:51:48.423 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 02:51:48.545 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:35 my_peer_id:110000100a1d9b9 02:51:48.545 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:35 my_peer_id:110000100a1d9b9 02:51:48.551 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:35 my_peer_id:110000100a1d9b9 02:51:48.551 [Lua] [PackageManager] Load: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient, async-read, 02:51:48.551 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 02:51:48.551 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 02:51:48.551 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 02:51:48.551 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 02:51:48.551 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_07, InventoryPackageSynchronizerClient, async-read, 02:51:48.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_scholar 02:51:48.798 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_scholar 02:51:48.799 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base 02:51:49.398 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base 02:51:49.398 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base 02:51:49.399 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 02:51:49.479 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 02:51:49.479 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 02:51:49.479 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p 02:51:49.712 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p 02:51:49.712 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p 02:51:49.713 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 02:51:50.106 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 02:51:50.106 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 02:51:50.107 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_07 02:51:50.209 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_07 02:51:50.209 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_07 02:51:50.220 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 35 02:51:50.228 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 35 02:51:53.959 [Lua] [PeerSM] 1100001051e2f68 :: on_exit LoadingProfilePackages 02:51:53.959 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForEnterGame 02:51:53.965 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 35 02:51:53.968 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForEnterGame 02:51:53.968 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForGameObjectSync 02:51:53.979 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForGameObjectSync 02:51:53.979 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForPlayers 02:51:53.991 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForPlayers 02:51:53.991 [Lua] [PeerSM] 1100001051e2f68 :: on_enter SpawningPlayer 02:51:54.002 [Lua] [PeerSM] 1100001051e2f68 :: on_exit SpawningPlayer 02:51:54.002 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InGame 02:51:54.147 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001051e2f68 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:51:54.147 [Lua] [NetworkServer] Peer 1100001051e2f68 spawned player. 02:51:54.148 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=25 02:51:54.148 [Lua] PlayerManager:assign_unit_ownership Fuck Dark Souls 1100001051e2f68 1 02:51:54.149 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:54:29.852 [Lua] [IngameUI] menu view on_exit hero_view 02:54:29.856 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0d4dbed0 02:54:29.856 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 02:54:32.089 [Lua] [IngameUI] menu view on_enter character_selection 02:54:32.089 [Lua] hero_fullscreen_menu_on_enter 02:54:32.093 [Lua] [IngameUI] menu view post_update_on_enter table: 0x06796d80 02:54:32.093 [World] Spawning level. 02:54:32.094 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 02:54:32.094 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 02:54:32.094 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 02:54:32.094 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 02:54:32.095 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 02:54:32.106 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 02:54:32.106 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, MenuWorldPreviewer, async-read, 02:54:32.107 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer, async-read, 02:54:32.107 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer, async-read, 02:54:32.107 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, MenuWorldPreviewer, async-read, 02:54:32.242 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 02:54:32.242 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer 02:54:32.272 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer 02:54:32.272 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer, async-read, 02:54:32.272 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer, async-read, 02:54:32.474 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 02:54:32.474 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 02:54:32.475 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 02:54:32.580 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 02:54:32.580 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 02:54:34.361 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 02:54:34.361 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 02:54:34.361 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 02:54:34.361 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer 02:54:34.361 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer 02:54:34.361 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 02:54:34.361 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewer, async-read, 02:54:35.001 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 02:54:35.001 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 02:54:35.002 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 02:54:35.071 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 02:54:35.071 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 02:54:35.076 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read, 02:54:35.076 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read, 02:54:35.076 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, MenuWorldPreviewer, async-read, 02:54:35.099 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 02:54:35.099 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer 02:54:35.128 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04 02:54:35.128 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer 02:54:35.128 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read, 02:54:35.128 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read, 02:54:35.131 [Lua] PlayFabMirror:_commit_internal 13 02:54:35.131 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:54:35.132 [Lua] generate_backend_stats 110000100a1d9b9:1 02:54:35.134 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:54:35.141 [Lua] commit result success 13 02:54:35.190 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04 02:54:35.190 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04 02:54:35.191 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 02:54:35.295 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 02:54:35.295 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 02:54:35.296 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 02:54:35.539 [Lua] [GameNetworkManager] destroying game object with go_id=23 02:54:35.540 [Lua] [NetworkServer] Peer 110000100a1d9b9 despawned player. 02:54:35.543 [Lua] [LOCAL RPC] rpc_client_request_mark_profile 5 1 02:54:35.543 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile 1 to 5 for peer id 110000100a1d9b9:1 02:54:35.543 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:36 my_peer_id:110000100a1d9b9 02:54:35.543 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:36 my_peer_id:110000100a1d9b9 02:54:35.543 [Lua] Set lobby begin: 02:54:35.543 [Lua] Lobby data twitch_enabled = false 02:54:35.543 [Lua] Lobby data power_level = 785 02:54:35.543 [Lua] Lobby data player_slot_6 = 0:0 02:54:35.543 [Lua] Lobby data num_players = 2 02:54:35.544 [Lua] Lobby data host = 110000100a1d9b9 02:54:35.544 [Lua] Lobby data game_mode = custom 02:54:35.544 [Lua] Lobby data is_private = true 02:54:35.544 [Lua] Lobby data difficulty = normal 02:54:35.544 [Lua] Lobby data player_slot_1 = 0:0 02:54:35.544 [Lua] Lobby data selected_level_key = inn_level 02:54:35.544 [Lua] Lobby data quick_game = false 02:54:35.544 [Lua] Lobby data matchmaking = false 02:54:35.544 [Lua] Lobby data level_key = inn_level 02:54:35.544 [Lua] Lobby data player_slot_4 = 0:0 02:54:35.544 [Lua] Lobby data unique_server_name = Crymic 02:54:35.544 [Lua] Lobby data player_slot_5 = 0:0 02:54:35.544 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1 02:54:35.544 [Lua] Lobby data country_code = US 02:54:35.544 [Lua] Lobby data player_slot_3 = 0:0 02:54:35.544 [Lua] Lobby data eac_authorized = true 02:54:35.544 [Lua] Set lobby end. 02:54:35.544 [Lua] Set lobby begin: 02:54:35.544 [Lua] Lobby data twitch_enabled = false 02:54:35.545 [Lua] Lobby data power_level = 785 02:54:35.545 [Lua] Lobby data player_slot_6 = 0:0 02:54:35.545 [Lua] Lobby data num_players = 2 02:54:35.545 [Lua] Lobby data host = 110000100a1d9b9 02:54:35.545 [Lua] Lobby data game_mode = custom 02:54:35.545 [Lua] Lobby data is_private = true 02:54:35.545 [Lua] Lobby data difficulty = normal 02:54:35.545 [Lua] Lobby data player_slot_1 = 0:0 02:54:35.545 [Lua] Lobby data selected_level_key = inn_level 02:54:35.545 [Lua] Lobby data quick_game = false 02:54:35.545 [Lua] Lobby data matchmaking = false 02:54:35.545 [Lua] Lobby data level_key = inn_level 02:54:35.545 [Lua] Lobby data player_slot_4 = 0:0 02:54:35.545 [Lua] Lobby data unique_server_name = Crymic 02:54:35.545 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 02:54:35.545 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1 02:54:35.545 [Lua] Lobby data country_code = US 02:54:35.545 [Lua] Lobby data player_slot_3 = 0:0 02:54:35.545 [Lua] Lobby data eac_authorized = true 02:54:35.545 [Lua] Set lobby end. 02:54:35.546 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100a1d9b9:1, previous profile 1, profile 5] 02:54:35.546 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:1100001051e2f68 | es:110000100a1d9b9 02:54:35.547 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InGame 02:54:35.547 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter LoadingProfilePackages 02:54:35.551 [Lua] [LOCAL RPC] rpc_server_request_mark_profile_result 5 1 1 02:54:35.551 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:36 my_peer_id:110000100a1d9b9 02:54:35.551 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:37 my_peer_id:110000100a1d9b9 02:54:35.551 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:37 my_peer_id:110000100a1d9b9 02:54:35.555 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 36 02:54:35.556 [Save] Saving `save_data` 02:54:35.559 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:37 my_peer_id:110000100a1d9b9 02:54:35.559 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 02:54:35.559 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, InventoryPackageSynchronizerClient, async-read, 02:54:35.559 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 02:54:35.559 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 02:54:35.559 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read, 02:54:35.559 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 02:54:35.559 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 02:54:35.559 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient, async-read, 02:54:35.559 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 02:54:35.559 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 02:54:35.559 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 02:54:35.559 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 36 02:54:35.560 [Save] Save done 02:54:35.569 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 02:54:35.569 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 02:54:35.569 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 02:54:35.569 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 02:54:35.569 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 02:54:35.569 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 02:54:35.570 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 02:54:35.570 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 02:54:35.570 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, InventoryPackageSynchronizerClient 02:54:35.590 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 02:54:35.590 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 02:54:35.591 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 02:54:35.661 [Lua] [IngameUI] menu view on_exit character_selection 02:54:35.661 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 02:54:35.661 [Lua] hero_fullscreen_menu_on_exit 02:54:35.662 [Lua] [IngameUI] menu view post_update_on_exit table: 0x06796d80 02:54:35.663 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 02:54:35.663 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 02:54:35.663 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 02:54:35.663 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer 02:54:35.663 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer 02:54:36.251 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 02:54:36.251 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 02:54:36.252 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 02:54:36.415 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 02:54:36.415 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 02:54:36.415 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 02:54:36.683 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 02:54:36.683 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 02:54:36.684 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 02:54:36.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 02:54:36.806 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 02:54:36.806 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 02:54:37.201 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 02:54:37.201 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 02:54:37.202 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 02:54:37.401 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 02:54:37.401 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 02:54:37.414 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 37 02:54:37.417 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 37 02:54:37.644 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit LoadingProfilePackages 02:54:37.644 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForEnterGame 02:54:37.648 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 37 02:54:37.648 [Lua] [LOCAL RPC] rpc_loading_synced 02:54:37.654 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForEnterGame 02:54:37.654 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForGameObjectSync 02:54:37.664 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForGameObjectSync 02:54:37.664 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForPlayers 02:54:37.676 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForPlayers 02:54:37.676 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter SpawningPlayer 02:54:37.686 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit SpawningPlayer 02:54:37.686 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InGame 02:54:37.689 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 5 Vector3(4.93654, 1.40826, 5.1833) Vector4(0, 0, 0.298797, -0.954317) false 100 100 1 1 1 02:54:37.690 [Lua] PlayerManager:rpc_to_client_spawn_player(110000100a1d9b9, 5, Vector3(4.93654, 1.40826, 5.1833), Vector4(0, 0, 0.298797, -0.954317)) 02:54:37.690 [Lua] PlayerManager:rpc_to_client_spawn_player() 02:54:37.693 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:54:37.693 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:54:37.693 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 02:54:37.693 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=27 02:54:40.808 [Lua] [IngameUI] menu view on_enter hero_view 02:54:40.810 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0d4dbed0 02:54:40.810 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 02:54:40.823 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 02:54:40.823 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 02:54:40.824 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 02:54:40.824 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 02:54:40.831 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 02:54:41.321 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 02:54:41.321 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 02:54:41.330 [World] Spawning level. 02:54:41.342 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 02:54:41.342 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewer, async-read, 02:54:41.512 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer, async-read, 02:54:41.512 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 02:54:41.512 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, MenuWorldPreviewer, async-read, 02:54:41.513 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 02:54:41.513 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer, async-read, 02:54:41.513 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 02:54:41.513 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 02:54:41.936 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 02:54:41.936 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 02:54:41.936 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 02:54:41.936 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 02:54:41.936 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 02:54:41.936 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 02:54:41.943 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 02:54:41.943 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 02:54:41.944 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 02:54:41.945 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 02:54:41.945 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 02:54:41.950 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 02:54:53.526 [Lua] [PlayFabRequestQueue] Enqueuing request craftingSalvage 15 02:54:53.533 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 15 7 02:54:53.616 [Lua] [PlayFabRequestQueue] EAC Enabled! 15 02:54:53.616 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 15 02:54:54.847 [Lua] [PlayFabRequestQueue] Request Success craftingSalvage 15 02:54:54.847 [Save] Saving `save_data` 02:54:54.851 [Save] Save done 02:54:54.851 [Save] Saving `save_data` 02:54:54.855 [Save] Save done 02:54:54.855 [Save] Saving `save_data` 02:54:54.859 [Save] Save done 02:54:54.859 [Save] Saving `save_data` 02:54:54.862 [Save] Save done 02:54:54.862 [Save] Saving `save_data` 02:54:54.865 [Save] Save done 02:54:54.865 [Save] Saving `save_data` 02:54:54.869 [Save] Save done 02:54:58.077 [Lua] [PlayFabRequestQueue] Enqueuing request craftingSalvage 16 02:54:58.084 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 16 8 02:54:58.182 [Lua] [PlayFabRequestQueue] EAC Enabled! 16 02:54:58.182 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 16 02:54:58.559 [Lua] PlayFabMirror:_commit_internal 14 02:54:58.559 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:54:58.560 [Lua] generate_backend_stats 110000100a1d9b9:1 02:54:58.563 [Lua] [1] = table 02:54:58.563 [Lua] [persistent_value] = 4187 (number) 02:54:58.563 [Lua] [default_value] = 0 (number) 02:54:58.563 [Lua] [value] = 4187 (number) 02:54:58.563 [Lua] [dirty] = true (boolean) 02:54:58.563 [Lua] [database_name] = salvaged_items (string) 02:54:58.563 [Lua] [name] = salvaged_items (string) 02:54:58.563 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 17 02:54:58.727 [Lua] [PlayFabRequestQueue] Request Success craftingSalvage 16 02:54:58.727 [Save] Saving `save_data` 02:54:58.730 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 17 9 02:54:58.732 [Save] Save done 02:54:58.732 [Save] Saving `save_data` 02:54:58.736 [Save] Save done 02:54:58.976 [Lua] [PlayFabRequestQueue] EAC Enabled! 17 02:54:58.976 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 17 02:54:59.336 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 17 02:54:59.339 [Lua] commit result success 14 02:55:00.941 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 02:55:00.941 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 02:55:00.941 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 02:55:00.942 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 02:55:00.942 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 02:55:00.942 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory 02:55:00.947 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout 02:55:01.421 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 02:55:01.421 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 02:55:01.430 [World] Spawning level. 02:55:01.444 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 02:55:01.444 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewer, async-read, 02:55:01.470 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer, async-read, 02:55:01.470 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 02:55:01.470 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, MenuWorldPreviewer, async-read, 02:55:01.470 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 02:55:01.470 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer, async-read, 02:55:01.470 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 02:55:01.470 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 02:55:04.473 [Lua] item table: 0000000006854020 CD1F02B10FF38B3C 02:55:05.928 [Lua] item table: 000000000CE66C50 CC624E3715631A5D 02:55:06.335 [Lua] item table: 0000000005DDC630 C52C16292BD54A07 02:55:06.921 [Lua] item table: 0000000008356280 49CC2FF05DDCD85D 02:55:10.421 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 02:55:10.421 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 02:55:10.421 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 02:55:10.421 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 02:55:10.421 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 02:55:10.421 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 02:55:10.421 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 02:55:10.421 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 02:55:10.425 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 02:55:10.425 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory 02:55:10.425 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout 02:55:10.425 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 02:55:10.434 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 02:55:10.434 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 02:55:10.435 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 02:55:10.435 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory 02:55:10.439 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout 02:55:10.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 02:55:10.923 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 02:55:10.930 [World] Spawning level. 02:55:10.944 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 02:55:10.944 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/ostermark/chr_empire_soldier_huntsman_ostermark, MenuWorldPreviewer, async-read, 02:55:11.660 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base 02:55:11.660 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base 02:55:11.661 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/skins/ostermark/chr_empire_soldier_huntsman_ostermark 02:55:11.743 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/skins/ostermark/chr_empire_soldier_huntsman_ostermark 02:55:11.743 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/skins/ostermark/chr_empire_soldier_huntsman_ostermark 02:55:11.768 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 02:55:11.768 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewer, async-read, 02:55:11.768 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_04, MenuWorldPreviewer, async-read, 02:55:11.786 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p 02:55:11.786 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, MenuWorldPreviewer 02:55:11.786 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 02:55:11.906 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_04 02:55:11.906 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewer 02:55:11.906 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewer, async-read, 02:55:12.125 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_04 02:55:12.125 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_04 02:55:12.126 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 02:55:12.294 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 02:55:12.294 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 02:55:12.294 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p 02:55:12.480 [Lua] item table: 000000000C3FFFD0 CA9FAB0EE83159C6 02:55:12.633 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p 02:55:12.633 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p 02:55:12.920 [Lua] item table: 0000000006F16C40 515ABCE4ED2B14BE 02:55:15.425 [Lua] item table: 000000000C810930 A13137EC75B9FACE 02:55:15.884 [Lua] item table: 000000000D57D360 F123832CAE0BC673 02:55:16.327 [Lua] item table: 000000000CEF4280 A7054728E875D9E5 02:55:16.856 [Lua] item table: 000000000A3871A0 18F1F2B78CB83668 02:55:22.389 [Lua] [IngameUI] menu view on_exit hero_view 02:55:22.392 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0d4dbed0 02:55:22.392 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 02:55:22.392 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 02:55:22.392 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 02:55:22.399 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewer 02:55:22.399 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/ostermark/chr_empire_soldier_huntsman_ostermark, MenuWorldPreviewer 02:55:22.400 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_04, MenuWorldPreviewer 02:55:22.400 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, MenuWorldPreviewer 02:55:22.401 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewer 02:55:22.404 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 02:55:22.404 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory 02:55:22.404 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout 02:55:32.465 [Lua] PlayFabMirror:_commit_internal 15 02:55:32.465 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:55:32.466 [Lua] generate_backend_stats 110000100a1d9b9:1 02:55:32.469 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:55:32.475 [Lua] commit result success 15 02:55:58.711 [Lua] [Matchmaking] Cancelling matchmaking 02:55:58.711 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 02:56:00.253 [Lua] LEVEL KEY: forest_ambush 02:56:00.253 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 02:56:00.253 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 02:56:00.254 [Lua] Set lobby begin: 02:56:00.254 [Lua] Lobby data twitch_enabled = false 02:56:00.254 [Lua] Lobby data power_level = 785 02:56:00.254 [Lua] Lobby data player_slot_6 = 0:0 02:56:00.254 [Lua] Lobby data num_players = 2 02:56:00.254 [Lua] Lobby data host = 110000100a1d9b9 02:56:00.255 [Lua] Lobby data game_mode = custom 02:56:00.255 [Lua] Lobby data is_private = true 02:56:00.255 [Lua] Lobby data difficulty = normal 02:56:00.255 [Lua] Lobby data player_slot_1 = 0:0 02:56:00.255 [Lua] Lobby data selected_level_key = inn_level 02:56:00.256 [Lua] Lobby data quick_game = false 02:56:00.256 [Lua] Lobby data matchmaking = false 02:56:00.256 [Lua] Lobby data level_key = inn_level 02:56:00.256 [Lua] Lobby data player_slot_4 = 0:0 02:56:00.256 [Lua] Lobby data unique_server_name = Crymic 02:56:00.256 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 02:56:00.256 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1 02:56:00.256 [Lua] Lobby data country_code = US 02:56:00.256 [Lua] Lobby data player_slot_3 = 0:0 02:56:00.256 [Lua] Lobby data eac_authorized = true 02:56:00.256 [Lua] Set lobby end. 02:56:00.256 [Lua] [PartyManager] Leader is set to 110000100a1d9b9 02:56:00.257 [Lua] [MATCHMAKING] - Hosting game on level: inn_level forest_ambush 02:56:00.257 [Lua] [LevelTransitionHandler] set_next_level( forest_ambush ) 02:56:00.257 [Lua] Set lobby begin: 02:56:00.257 [Lua] Lobby data twitch_enabled = false 02:56:00.257 [Lua] Lobby data power_level = 785 02:56:00.257 [Lua] Lobby data player_slot_6 = 0:0 02:56:00.257 [Lua] Lobby data num_players = 2 02:56:00.257 [Lua] Lobby data host = 110000100a1d9b9 02:56:00.257 [Lua] Lobby data game_mode = custom 02:56:00.257 [Lua] Lobby data is_private = true 02:56:00.257 [Lua] Lobby data difficulty = normal 02:56:00.257 [Lua] Lobby data player_slot_1 = 0:0 02:56:00.257 [Lua] Lobby data selected_level_key = forest_ambush 02:56:00.257 [Lua] Lobby data quick_game = false 02:56:00.257 [Lua] Lobby data matchmaking = false 02:56:00.257 [Lua] Lobby data level_key = inn_level 02:56:00.257 [Lua] Lobby data player_slot_4 = 0:0 02:56:00.257 [Lua] Lobby data unique_server_name = Crymic 02:56:00.258 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 02:56:00.258 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1 02:56:00.258 [Lua] Lobby data country_code = US 02:56:00.258 [Lua] Lobby data player_slot_3 = 0:0 02:56:00.258 [Lua] Lobby data eac_authorized = true 02:56:00.258 [Lua] Set lobby end. 02:56:00.258 [Lua] Set lobby begin: 02:56:00.258 [Lua] Lobby data twitch_enabled = false 02:56:00.258 [Lua] Lobby data power_level = 785 02:56:00.258 [Lua] Lobby data player_slot_6 = 0:0 02:56:00.258 [Lua] Lobby data num_players = 2 02:56:00.258 [Lua] Lobby data host = 110000100a1d9b9 02:56:00.258 [Lua] Lobby data game_mode = custom 02:56:00.258 [Lua] Lobby data is_private = true 02:56:00.258 [Lua] Lobby data difficulty = normal 02:56:00.258 [Lua] Lobby data player_slot_1 = 0:0 02:56:00.259 [Lua] Lobby data selected_level_key = forest_ambush 02:56:00.259 [Lua] Lobby data quick_game = false 02:56:00.259 [Lua] Lobby data matchmaking = false 02:56:00.259 [Lua] Lobby data level_key = inn_level 02:56:00.259 [Lua] Lobby data player_slot_4 = 0:0 02:56:00.259 [Lua] Lobby data unique_server_name = Crymic 02:56:00.259 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 02:56:00.259 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1 02:56:00.259 [Lua] Lobby data country_code = US 02:56:00.259 [Lua] Lobby data player_slot_3 = 0:0 02:56:00.259 [Lua] Lobby data eac_authorized = true 02:56:00.259 [Lua] Set lobby end. 02:56:00.261 [Lua] [ChatManager][1]System: Starting hosted game... 02:56:00.261 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 02:56:00.261 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 02:56:00.264 [Lua] [LOCAL RPC] rpc_client_complete_vote 1 02:56:06.468 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 02:56:06.469 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 02:56:06.469 [Lua] [MATCHMAKING] - Hosting game on level: inn_level forest_ambush 02:56:06.469 [Lua] [LevelTransitionHandler] set_next_level( forest_ambush ) 02:56:06.469 [Lua] Set lobby begin: 02:56:06.469 [Lua] Lobby data twitch_enabled = false 02:56:06.470 [Lua] Lobby data power_level = 785 02:56:06.470 [Lua] Lobby data player_slot_6 = 0:0 02:56:06.470 [Lua] Lobby data num_players = 2 02:56:06.470 [Lua] Lobby data host = 110000100a1d9b9 02:56:06.470 [Lua] Lobby data game_mode = custom 02:56:06.470 [Lua] Lobby data is_private = true 02:56:06.470 [Lua] Lobby data difficulty = normal 02:56:06.470 [Lua] Lobby data player_slot_1 = 0:0 02:56:06.470 [Lua] Lobby data selected_level_key = forest_ambush 02:56:06.470 [Lua] Lobby data quick_game = false 02:56:06.470 [Lua] Lobby data matchmaking = false 02:56:06.470 [Lua] Lobby data level_key = inn_level 02:56:06.470 [Lua] Lobby data player_slot_4 = 0:0 02:56:06.470 [Lua] Lobby data unique_server_name = Crymic 02:56:06.470 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 02:56:06.470 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1 02:56:06.470 [Lua] Lobby data country_code = US 02:56:06.470 [Lua] Lobby data player_slot_3 = 0:0 02:56:06.470 [Lua] Lobby data eac_authorized = true 02:56:06.470 [Lua] Set lobby end. 02:56:06.472 [Lua] Set lobby begin: 02:56:06.472 [Lua] Lobby data twitch_enabled = false 02:56:06.472 [Lua] Lobby data power_level = 785 02:56:06.472 [Lua] Lobby data player_slot_6 = 0:0 02:56:06.472 [Lua] Lobby data num_players = 2 02:56:06.472 [Lua] Lobby data host = 110000100a1d9b9 02:56:06.472 [Lua] Lobby data game_mode = custom 02:56:06.472 [Lua] Lobby data is_private = true 02:56:06.472 [Lua] Lobby data difficulty = normal 02:56:06.472 [Lua] Lobby data player_slot_1 = 0:0 02:56:06.473 [Lua] Lobby data selected_level_key = forest_ambush 02:56:06.473 [Lua] Lobby data quick_game = false 02:56:06.473 [Lua] Lobby data matchmaking = false 02:56:06.473 [Lua] Lobby data level_key = inn_level 02:56:06.473 [Lua] Lobby data player_slot_4 = 0:0 02:56:06.473 [Lua] Lobby data unique_server_name = Crymic 02:56:06.473 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 02:56:06.473 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1 02:56:06.473 [Lua] Lobby data country_code = US 02:56:06.473 [Lua] Lobby data player_slot_3 = 0:0 02:56:06.473 [Lua] Lobby data eac_authorized = true 02:56:06.473 [Lua] Set lobby end. 02:56:06.473 [Lua] [NetworkServer] Entering post game 02:56:06.473 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InGame 02:56:06.473 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InPostGame 02:56:06.473 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InGame 02:56:06.473 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InPostGame 02:56:06.473 [Lua] Complete level triggered. 02:56:06.474 [Lua] [NetworkServer] Entering post game 02:56:06.474 [Lua] gm_event_end_conditions_met false false 02:56:06.474 [Save] Saving `save_data` 02:56:06.474 [Lua] PlayFabMirror:_commit_internal nil 02:56:06.474 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:56:06.475 [Lua] generate_backend_stats 110000100a1d9b9:1 02:56:06.477 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:56:06.477 [Lua] TRANSITION nil nil forest_ambush 02:56:06.477 [Lua] Transition type "forest_ambush", is server: true 02:56:06.478 [Lua] [NetworkServer] Current level key forest_ambush 02:56:06.478 [Lua] [LevelTransitionHandler] Generated new level_seed: 11215291 02:56:06.478 [Lua] [GameNetworkManager] Leaving game... 02:56:06.478 [Lua] [GameNetworkManager] Shutting down game session host. 02:56:06.478 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 02:56:06.478 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 02:56:06.478 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=305.04 02:56:06.478 [Save] Save done 02:56:06.478 [Save] Saving `save_data` 02:56:06.481 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 02:56:06.481 [Lua] commit result success 16 02:56:06.482 [Save] Save done 02:56:08.582 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 02:56:08.582 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 02:56:08.582 [Lua] PlayerManager:remove_player peer_id=110000100a1d9b9 1 02:56:08.582 [Lua] Clearing all global lookup lists 02:56:08.583 [Lua] [EquipmentUI] - Destroy 02:56:08.583 [Lua] [GamePadEquipmentUI] - Destroy 02:56:08.583 [Lua] [AbilityUI] - Destroy 02:56:08.583 [Lua] [GamePadAbilityUI] - Destroy 02:56:08.583 [Lua] [IngamePlayerListUI] - Destroy 02:56:08.583 [Lua] [IngameUI] destroy 02:56:08.588 [Lua] [MOD][VMF][INFO] Removed 1100001051e2f68 from the VMF users list. 02:56:08.588 [Lua] PlayerManager:remove_player peer_id=1100001051e2f68 1 02:56:08.590 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 02:56:08.630 [Lua] [Managers] Destroying state managers... 02:56:08.637 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false) 02:56:08.637 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InPostGame 02:56:08.637 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter Loading 02:56:08.637 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100a1d9b9 02:56:08.637 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InPostGame 02:56:08.637 [Lua] [PeerSM] 1100001051e2f68 :: on_enter Loading 02:56:08.637 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001051e2f68 02:56:08.637 [Lua] [Matchmaking] unregister rpcs 02:56:08.637 [Lua] [Gamestate] Enter state StateLoading 02:56:08.639 [Lua] [Gamestate] Enter Substate StateLoadingRunning 02:56:08.639 [Lua] [Matchmaking] register rpcs 02:56:08.639 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 02:56:08.639 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 02:56:08.639 [Lua] Set lobby begin: 02:56:08.639 [Lua] Lobby data twitch_enabled = false 02:56:08.639 [Lua] Lobby data power_level = 0 02:56:08.639 [Lua] Lobby data player_slot_6 = 0:0 02:56:08.639 [Lua] Lobby data num_players = 2 02:56:08.639 [Lua] Lobby data host = 110000100a1d9b9 02:56:08.640 [Lua] Lobby data game_mode = custom 02:56:08.640 [Lua] Lobby data is_private = true 02:56:08.640 [Lua] Lobby data difficulty = normal 02:56:08.640 [Lua] Lobby data player_slot_1 = 0:0 02:56:08.640 [Lua] Lobby data selected_level_key = forest_ambush 02:56:08.640 [Lua] Lobby data quick_game = false 02:56:08.640 [Lua] Lobby data matchmaking = false 02:56:08.640 [Lua] Lobby data level_key = inn_level 02:56:08.640 [Lua] Lobby data player_slot_4 = 0:0 02:56:08.640 [Lua] Lobby data unique_server_name = Crymic 02:56:08.640 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 02:56:08.640 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1 02:56:08.640 [Lua] Lobby data country_code = US 02:56:08.640 [Lua] Lobby data player_slot_3 = 0:0 02:56:08.640 [Lua] Lobby data eac_authorized = true 02:56:08.640 [Lua] Set lobby end. 02:56:08.640 [Lua] registering RPCs 02:56:08.640 [Lua] Set lobby begin: 02:56:08.640 [Lua] Lobby data twitch_enabled = false 02:56:08.640 [Lua] Lobby data power_level = 0 02:56:08.641 [Lua] Lobby data player_slot_6 = 0:0 02:56:08.641 [Lua] Lobby data num_players = 2 02:56:08.641 [Lua] Lobby data host = 110000100a1d9b9 02:56:08.641 [Lua] Lobby data game_mode = custom 02:56:08.641 [Lua] Lobby data is_private = true 02:56:08.641 [Lua] Lobby data difficulty = normal 02:56:08.641 [Lua] Lobby data player_slot_1 = 0:0 02:56:08.641 [Lua] Lobby data selected_level_key = forest_ambush 02:56:08.641 [Lua] Lobby data quick_game = false 02:56:08.641 [Lua] Lobby data matchmaking = false 02:56:08.641 [Lua] Lobby data level_key = forest_ambush 02:56:08.641 [Lua] Lobby data player_slot_4 = 0:0 02:56:08.641 [Lua] Lobby data unique_server_name = Crymic 02:56:08.641 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 02:56:08.641 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1 02:56:08.641 [Lua] Lobby data country_code = US 02:56:08.641 [Lua] Lobby data player_slot_3 = 0:0 02:56:08.641 [Lua] Lobby data eac_authorized = true 02:56:08.641 [Lua] Set lobby end. 02:56:08.641 [Lua] MUSIC MANAGER unmute_all_world_sounds 398621 0 02:56:08.641 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 18 02:56:08.641 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 02:56:08.643 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 18 02:56:08.644 [Lua] ### Sending rpc_level_loaded 02:56:08.644 [Lua] #### Has state machine: true, sender: 110000100a1d9b9, level_id: 26 02:56:08.644 [Lua] Peer 110000100a1d9b9 has loaded the level and all enemies are loaded 02:56:08.644 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_18, global_loading_screens, async-read, prioritized 02:56:08.644 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[forest_ambush] self.picked_level_key=[nil] 02:56:08.644 [Lua] [LevelTransitionHandler] load_level forest_ambush 02:56:08.689 [Umbra] Unload tome 02:56:08.772 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 02:56:08.772 [Lua] [LevelTransitionHandler] Loading level: "forest_ambush" 02:56:08.772 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/holly/forest_ambush" 02:56:08.772 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/holly/forest_ambush, LevelTransitionHandler, async-read, 02:56:08.772 [Lua] [LOCAL RPC] rpc_load_level 27 11215291 02:56:08.846 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 18 02:56:08.847 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_18 02:56:08.847 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_18 02:56:08.847 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/holly/forest_ambush 02:56:08.848 [Lua] MUSIC MANAGER nfl_forest_ambush_loading_screen_02 398622 0 02:56:08.852 [Lua] MUSIC MANAGER Play_loading_screen_music 398623 0 02:56:08.910 [Umbra] Loading umbra tome '#ID[79ab8a6e87c62d3a]' 02:56:14.023 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/holly/forest_ambush 02:56:14.023 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/holly/forest_ambush 02:56:14.040 [Lua] [LevelTransitionHandler] Level load completed! 02:56:14.040 [Lua] ### Sending rpc_level_loaded 02:56:14.040 [Lua] #### Has state machine: true, sender: 110000100a1d9b9, level_id: 27 02:56:14.040 [Lua] Peer 110000100a1d9b9 has loaded the level and all enemies are loaded 02:56:14.040 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 02:56:14.056 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit Loading 02:56:14.056 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter LoadingProfilePackages 02:56:14.073 [Lua] ### Sending rpc_level_loaded 02:56:14.073 [Lua] #### Has state machine: true, sender: 1100001051e2f68, level_id: 27 02:56:14.073 [Lua] Peer 1100001051e2f68 has loaded the level and all enemies are loaded 02:56:14.074 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit LoadingProfilePackages 02:56:14.074 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForEnterGame 02:56:14.074 [Lua] [PeerSM] 1100001051e2f68 :: on_exit Loading 02:56:14.074 [Lua] [PeerSM] 1100001051e2f68 :: on_enter LoadingProfilePackages 02:56:14.074 [Lua] [LOCAL RPC] rpc_loading_synced 02:56:14.090 [Lua] [PeerSM] 1100001051e2f68 :: on_exit LoadingProfilePackages 02:56:14.090 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForEnterGame 02:56:15.051 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 02:56:15.051 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 02:56:15.051 [Lua] [Matchmaking] unregister rpcs 02:56:15.052 [Lua] Set lobby begin: 02:56:15.052 [Lua] Lobby data twitch_enabled = false 02:56:15.052 [Lua] Lobby data power_level = 0 02:56:15.052 [Lua] Lobby data player_slot_6 = 0:0 02:56:15.052 [Lua] Lobby data num_players = 2 02:56:15.052 [Lua] Lobby data host = 110000100a1d9b9 02:56:15.052 [Lua] Lobby data game_mode = custom 02:56:15.052 [Lua] Lobby data is_private = true 02:56:15.052 [Lua] Lobby data difficulty = normal 02:56:15.052 [Lua] Lobby data player_slot_1 = 0:0 02:56:15.052 [Lua] Lobby data selected_level_key = forest_ambush 02:56:15.052 [Lua] Lobby data quick_game = false 02:56:15.052 [Lua] Lobby data matchmaking = false 02:56:15.052 [Lua] Lobby data level_key = forest_ambush 02:56:15.052 [Lua] Lobby data player_slot_4 = 0:0 02:56:15.052 [Lua] Lobby data unique_server_name = Crymic 02:56:15.052 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 02:56:15.052 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1 02:56:15.053 [Lua] Lobby data country_code = US 02:56:15.053 [Lua] Lobby data player_slot_3 = 0:0 02:56:15.053 [Lua] Lobby data eac_authorized = true 02:56:15.053 [Lua] Set lobby end. 02:56:15.053 [Lua] [Managers] Destroying state managers... 02:56:15.053 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_18, global_loading_screens 02:56:15.053 [Lua] MUSIC MANAGER Stop_loading_screen_music 398624 0 02:56:15.053 [Lua] [Gamestate] Enter StateIngame HOST 02:56:15.054 [Lua] Set lobby begin: 02:56:15.054 [Lua] Lobby data twitch_enabled = false 02:56:15.054 [Lua] Lobby data power_level = 0 02:56:15.054 [Lua] Lobby data player_slot_6 = 0:0 02:56:15.054 [Lua] Lobby data num_players = 2 02:56:15.054 [Lua] Lobby data host = 110000100a1d9b9 02:56:15.054 [Lua] Lobby data game_mode = custom 02:56:15.054 [Lua] Lobby data is_private = true 02:56:15.054 [Lua] Lobby data difficulty = normal 02:56:15.054 [Lua] Lobby data player_slot_1 = 0:0 02:56:15.054 [Lua] Lobby data selected_level_key = forest_ambush 02:56:15.054 [Lua] Lobby data quick_game = false 02:56:15.054 [Lua] Lobby data matchmaking = false 02:56:15.054 [Lua] Lobby data level_key = forest_ambush 02:56:15.054 [Lua] Lobby data player_slot_4 = 0:0 02:56:15.054 [Lua] Lobby data unique_server_name = Crymic 02:56:15.054 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 02:56:15.054 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1 02:56:15.054 [Lua] Lobby data country_code = US 02:56:15.054 [Lua] Lobby data player_slot_3 = 0:0 02:56:15.055 [Lua] Lobby data eac_authorized = true 02:56:15.055 [Lua] Set lobby end. 02:56:15.055 [Lua] [StateIngame] Server ingame 02:56:15.057 [Lua] Set lobby begin: 02:56:15.057 [Lua] Lobby data twitch_enabled = false 02:56:15.057 [Lua] Lobby data power_level = 0 02:56:15.057 [Lua] Lobby data player_slot_6 = 0:0 02:56:15.057 [Lua] Lobby data num_players = 2 02:56:15.057 [Lua] Lobby data host = 110000100a1d9b9 02:56:15.057 [Lua] Lobby data game_mode = custom 02:56:15.057 [Lua] Lobby data is_private = true 02:56:15.057 [Lua] Lobby data difficulty = normal 02:56:15.057 [Lua] Lobby data player_slot_1 = 0:0 02:56:15.057 [Lua] Lobby data selected_level_key = forest_ambush 02:56:15.057 [Lua] Lobby data quick_game = false 02:56:15.057 [Lua] Lobby data matchmaking = false 02:56:15.057 [Lua] Lobby data level_key = forest_ambush 02:56:15.058 [Lua] Lobby data player_slot_4 = 0:0 02:56:15.058 [Lua] Lobby data unique_server_name = Crymic 02:56:15.058 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 02:56:15.058 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1 02:56:15.058 [Lua] Lobby data country_code = US 02:56:15.058 [Lua] Lobby data player_slot_3 = 0:0 02:56:15.058 [Lua] Lobby data eac_authorized = true 02:56:15.058 [Lua] Set lobby end. 02:56:15.058 [Lua] [Matchmaking] register rpcs 02:56:15.058 [Lua] [GameNetworkManager] Setting pong timeout to 60 02:56:15.058 [Lua] [GameNetworkManager] My own peer_id = 110000100a1d9b9 02:56:15.058 [Lua] [GameNetworkManager] self.is_server = true 02:56:15.058 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 02:56:15.058 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 02:56:15.058 [Network] Setting artificial MTU limit to 65536 02:56:15.060 [Lua] Switching ConflictSettings: to: default 02:56:15.060 [Lua] pacing=default 02:56:15.060 [Lua] roaming=nil 02:56:15.060 [Lua] specials=default 02:56:15.060 [Lua] debug_color=maroon 02:56:15.060 [Lua] pack_spawning=default 02:56:15.060 [Lua] disabled=false 02:56:15.060 [Lua] boss=default 02:56:15.060 [Lua] horde=default 02:56:15.060 [Lua] name=default 02:56:15.060 [Lua] intensity=default 02:56:15.060 [Lua] --- 02:56:15.060 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 02:56:15.070 [Lua] [AIInterestPointSystem] Level Seed: 11215291 02:56:15.070 [Lua] 02:56:15.070 [Lua] [entity_system_bag] = table 02:56:15.070 [Lua] [entity_system_bag] = metatable 02:56:15.070 [Lua] [startup_data] = table 02:56:15.070 [Lua] [entity_manager] = table 02:56:15.070 [Lua] [entity_manager] = metatable 02:56:15.070 [Lua] [unit_spawner] = table 02:56:15.070 [Lua] [unit_spawner] = metatable 02:56:15.070 [Lua] [unit_storage] = table 02:56:15.070 [Lua] [unit_storage] = metatable 02:56:15.070 [Lua] [dice_keeper] = table 02:56:15.070 [Lua] [dice_keeper] = metatable 02:56:15.070 [Lua] [is_server] = true (boolean) 02:56:15.076 [Lua] [world] = [World] 02:56:15.076 [Lua] [system_api] = table 02:56:15.076 [Lua] [network_lobby] = table 02:56:15.076 [Lua] [network_lobby] = metatable 02:56:15.076 [Lua] [profile_synchronizer] = table 02:56:15.076 [Lua] [profile_synchronizer] = metatable 02:56:15.076 [Lua] [entity_system] = table 02:56:15.076 [Lua] [entity_system] = metatable 02:56:15.076 [Lua] [num_local_human_players] = 1 (number) 02:56:15.076 [Lua] [statistics_db] = table 02:56:15.076 [Lua] [statistics_db] = metatable 02:56:15.076 [Lua] [network_server] = table 02:56:15.076 [Lua] [network_server] = metatable 02:56:15.076 [Lua] [input_manager] = table 02:56:15.076 [Lua] [input_manager] = metatable 02:56:15.076 [Lua] [network_clock] = table 02:56:15.076 [Lua] [network_clock] = metatable 02:56:15.076 [Lua] [network_transmit] = table 02:56:15.076 [Lua] [network_transmit] = metatable 02:56:15.076 [Lua] [free_flight_manager] = table 02:56:15.076 [Lua] [free_flight_manager] = metatable 02:56:15.076 [Lua] [network_manager] = table 02:56:15.076 [Lua] [network_manager] = metatable 02:56:15.076 [Lua] [network_event_delegate] = table 02:56:15.076 [Lua] [network_event_delegate] = metatable 02:56:15.076 [Lua] 02:56:15.080 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 02:56:15.091 [Lua] [AchievementManager] Achievements using the steam platform 02:56:15.091 [Lua] [StateIngame] Level seed: 11215291 02:56:15.091 [Umbra] Init version: 3.4.15 :: 16 threads 02:56:15.091 [Umbra] Tome with `19736` objects loaded. 02:56:15.091 [Umbra] UMBRA Tome loaded. 02:56:15.091 [World] Spawning level. 02:56:15.936 [Lua] respawn_unit_spawned with group id: doomwheel_event 02:56:15.936 [Lua] respawn_unit_spawned with group id: doomwheel_event 02:56:15.936 [Lua] respawn_unit_spawned with group id: doomwheel_event 02:56:15.939 warning: [Physics] Invalid actor `#ID[e43f8295]` in `#ID[46cab355bd8d4d37]`: Trigger shapes cannot be triangle meshes or height fields. Make the shape static and disable its trigger state. 02:56:15.997 [Lua] [LevelAnalysis] set_random_seed( 1228062464) 02:56:16.005 [Lua] PlayerManager:add_player player_1 02:56:16.008 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 02:56:16.008 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 02:56:16.008 [Lua] [IngameUI] init 02:56:16.039 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 02:56:16.039 [Lua] Set lobby begin: 02:56:16.039 [Lua] Lobby data twitch_enabled = false 02:56:16.039 [Lua] Lobby data power_level = 785 02:56:16.039 [Lua] Lobby data player_slot_6 = 0:0 02:56:16.039 [Lua] Lobby data num_players = 2 02:56:16.039 [Lua] Lobby data host = 110000100a1d9b9 02:56:16.039 [Lua] Lobby data game_mode = custom 02:56:16.039 [Lua] Lobby data is_private = true 02:56:16.039 [Lua] Lobby data difficulty = normal 02:56:16.040 [Lua] Lobby data player_slot_1 = 0:0 02:56:16.040 [Lua] Lobby data selected_level_key = forest_ambush 02:56:16.040 [Lua] Lobby data quick_game = false 02:56:16.040 [Lua] Lobby data matchmaking = false 02:56:16.040 [Lua] Lobby data level_key = forest_ambush 02:56:16.040 [Lua] Lobby data player_slot_4 = 0:0 02:56:16.040 [Lua] Lobby data unique_server_name = Crymic 02:56:16.040 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 02:56:16.040 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1 02:56:16.040 [Lua] Lobby data country_code = US 02:56:16.040 [Lua] Lobby data player_slot_3 = 0:0 02:56:16.040 [Lua] Lobby data eac_authorized = true 02:56:16.040 [Lua] Set lobby end. 02:56:16.041 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:56:16.041 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:56:16.041 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:56:16.041 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:56:16.041 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:56:16.041 [Flow] BENCHMARK NO 02:56:16.041 [Lua] CurrentConflictSettings default 02:56:16.041 [Lua] [ConflictDirector] conflict_director is ai_ready 02:56:16.050 [Lua] This levels contains no crossroads 02:56:16.050 [Lua] [LevelAnalysis] Injecting travel distances 02:56:16.061 [Lua] SpecialsPacing:remove_unwanted_breeds: 02:56:16.061 [Lua] Forming navigation groups in one frame 02:56:16.061 [Lua] Forming navigation groups 02:56:16.079 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104 02:56:16.434 [Lua] NavigationGroupManager -> calulation time B: 0.35499999999956344 02:56:16.434 [Lua] number of nav groups: 416 02:56:16.440 [Lua] number of refined nav groups : 246 02:56:16.447 [Lua] NavigationGroupManager -> calulation time C: 0.012999999999919964 02:56:16.447 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.490953975244935 Normalized coefficient: 1.1674489460789996 02:56:16.448 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.676360834444022 Normalized coefficient: 1.151622145003186 02:56:16.448 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.207450016487128 Normalized coefficient: 1.2901957393827841 02:56:16.449 [Lua] -------------> JOW Perfect-density 3.6000000000000005 Sum density 1.9672226530616435 Normalized coefficient: 1.8299911270324283 02:56:16.450 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 02:56:16.458 [Lua] [LevelAnalysis] Generating boss paths for level: forest_ambush 02:56:16.458 [Lua] [LevelAnalysis] This level has a total main-path length of 1162.5832328796387 meters. 02:56:16.458 [Lua] [LevelAnalysis] grouping spawners for event_patrol 02:56:16.458 [Lua] [LevelAnalysis] 02:56:16.458 [Lua] [LevelAnalysis] grouping spawners for event_boss 02:56:16.458 [Lua] [LevelAnalysis] 02:56:16.458 [Lua] [LevelAnalysis] Terror events added: 02:56:16.458 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 02:56:16.458 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 02:56:16.458 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing 02:56:16.458 [Lua] NORMAL PATROL MAIN PATH 592.22283935546875 02:56:16.458 [Lua] [waypoints] = table 02:56:16.458 [Lua] [astar_points] = table 02:56:16.458 [Lua] [travel_dist] = 592.22282841801643 (number) 02:56:16.458 [Lua] [one_directional] = false (boolean) 02:56:16.458 [Lua] [id] = boss_3 (string) 02:56:16.458 [Lua] ----> using boss spline path! 02:56:16.465 [Lua] Adding main path event: Vector3Box(229.325, -179.326, 12.732) boss_event_spline_patrol 45 table: 000000000E9187E0 02:56:16.465 [Lua] [LevelAnalysis] Level path distance: 1162.5832328796387 02:56:16.465 [Lua] [LevelAnalysis] num_event_places_f: 0.74172215525309249 , num_event_places: 0 , trailing_event_fraction: 0.74172215525309249 , num_events: 1 02:56:16.465 [Lua] [LevelAnalysis] Terror events added: 02:56:16.465 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 02:56:16.465 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1162.5832328796387 forbidden_dist: -1062.5832328796387 02:56:16.465 [Lua] [LevelAnalysis] wanted_distance: 359.97328987943843 02:56:16.478 [Lua] Adding main path event: Vector3Box(111.717, -156.224, -14.2763) rare_event_loot_rat 45 table: 000000000E918F60 02:56:16.478 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 02:56:16.485 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 02:56:16.485 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 02:56:16.486 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups 02:56:16.486 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 02:56:16.490 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=95 02:56:16.490 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 02:56:16.490 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 02:56:16.521 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForEnterGame 02:56:16.521 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForGameObjectSync 02:56:16.521 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForEnterGame 02:56:16.521 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForGameObjectSync 02:56:16.524 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 1 for peer id 110000100a1d9b9:2 02:56:16.524 [Lua] Set lobby begin: 02:56:16.524 [Lua] Lobby data twitch_enabled = false 02:56:16.524 [Lua] Lobby data power_level = 785 02:56:16.524 [Lua] Lobby data player_slot_6 = 0:0 02:56:16.524 [Lua] Lobby data num_players = 2 02:56:16.524 [Lua] Lobby data host = 110000100a1d9b9 02:56:16.524 [Lua] Lobby data game_mode = custom 02:56:16.524 [Lua] Lobby data is_private = true 02:56:16.524 [Lua] Lobby data difficulty = normal 02:56:16.524 [Lua] Lobby data player_slot_1 = 0:0 02:56:16.524 [Lua] Lobby data selected_level_key = forest_ambush 02:56:16.524 [Lua] Lobby data quick_game = false 02:56:16.524 [Lua] Lobby data matchmaking = false 02:56:16.525 [Lua] Lobby data level_key = forest_ambush 02:56:16.525 [Lua] Lobby data player_slot_4 = 0:0 02:56:16.525 [Lua] Lobby data unique_server_name = Crymic 02:56:16.525 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 02:56:16.525 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1 02:56:16.525 [Lua] Lobby data country_code = US 02:56:16.525 [Lua] Lobby data player_slot_3 = 0:0 02:56:16.525 [Lua] Lobby data eac_authorized = true 02:56:16.525 [Lua] Set lobby end. 02:56:16.525 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100a1d9b9:2, previous profile 0, profile 1] 02:56:16.525 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:1100001051e2f68 | es:110000100a1d9b9 02:56:16.525 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=96 02:56:16.527 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 110000100a1d9b9:3 02:56:16.527 [Lua] Set lobby begin: 02:56:16.527 [Lua] Lobby data twitch_enabled = false 02:56:16.527 [Lua] Lobby data power_level = 785 02:56:16.527 [Lua] Lobby data player_slot_6 = 0:0 02:56:16.527 [Lua] Lobby data num_players = 2 02:56:16.527 [Lua] Lobby data host = 110000100a1d9b9 02:56:16.527 [Lua] Lobby data game_mode = custom 02:56:16.527 [Lua] Lobby data is_private = true 02:56:16.527 [Lua] Lobby data difficulty = normal 02:56:16.527 [Lua] Lobby data player_slot_1 = 0:0 02:56:16.527 [Lua] Lobby data selected_level_key = forest_ambush 02:56:16.528 [Lua] Lobby data quick_game = false 02:56:16.528 [Lua] Lobby data matchmaking = false 02:56:16.528 [Lua] Lobby data level_key = forest_ambush 02:56:16.528 [Lua] Lobby data player_slot_4 = 0:0 02:56:16.528 [Lua] Lobby data unique_server_name = Crymic 02:56:16.528 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 02:56:16.528 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1 02:56:16.528 [Lua] Lobby data country_code = US 02:56:16.528 [Lua] Lobby data player_slot_3 = 0:0 02:56:16.528 [Lua] Lobby data eac_authorized = true 02:56:16.528 [Lua] Set lobby end. 02:56:16.528 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100a1d9b9:3, previous profile 0, profile 3] 02:56:16.528 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:1100001051e2f68 | es:110000100a1d9b9 02:56:16.528 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=97 02:56:16.542 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:38 my_peer_id:110000100a1d9b9 02:56:16.542 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:38 my_peer_id:110000100a1d9b9 02:56:16.542 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:39 my_peer_id:110000100a1d9b9 02:56:16.542 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:39 my_peer_id:110000100a1d9b9 02:56:17.078 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001051e2f68 02:56:17.079 [Lua] Set lobby begin: 02:56:17.079 [Lua] Lobby data twitch_enabled = false 02:56:17.079 [Lua] Lobby data power_level = 785 02:56:17.079 [Lua] Lobby data player_slot_6 = 0:0 02:56:17.079 [Lua] Lobby data num_players = 2 02:56:17.079 [Lua] Lobby data host = 110000100a1d9b9 02:56:17.080 [Lua] Lobby data game_mode = custom 02:56:17.080 [Lua] Lobby data is_private = true 02:56:17.080 [Lua] Lobby data difficulty = normal 02:56:17.080 [Lua] Lobby data player_slot_1 = 0:0 02:56:17.080 [Lua] Lobby data selected_level_key = forest_ambush 02:56:17.080 [Lua] Lobby data quick_game = false 02:56:17.080 [Lua] Lobby data matchmaking = false 02:56:17.080 [Lua] Lobby data level_key = forest_ambush 02:56:17.080 [Lua] Lobby data player_slot_4 = 0:0 02:56:17.080 [Lua] Lobby data unique_server_name = Crymic 02:56:17.080 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 02:56:17.080 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1 02:56:17.080 [Lua] Lobby data country_code = US 02:56:17.081 [Lua] Lobby data player_slot_3 = 0:0 02:56:17.081 [Lua] Lobby data eac_authorized = true 02:56:17.081 [Lua] Set lobby end. 02:56:17.081 [Lua] [Matchmaking] Assigned player 1100001051e2f68 to slot 2 when hot join syncing 02:56:17.081 [Lua] Breedfreezer (server) starting a hot join sync 02:56:17.081 [Lua] packing 0 units of breed chaos_marauder 02:56:17.081 [Lua] packing 0 units of breed skaven_clan_rat 02:56:17.081 [Lua] packing 0 units of breed skaven_storm_vermin 02:56:17.081 [Lua] packing 0 units of breed skaven_slave 02:56:17.081 [Lua] packing 0 units of breed chaos_fanatic 02:56:17.081 [Lua] packing 0 units of breed chaos_berzerker 02:56:17.081 [Lua] packing 0 units of breed chaos_warrior 02:56:17.081 [Lua] packing 0 units of breed skaven_plague_monk 02:56:17.081 [Lua] packing 0 units of breed chaos_raider 02:56:17.081 [Lua] --> rpc-package size reached, sending rpc now (last package) 02:56:17.081 [Lua] 02:56:17.081 [Lua] [1] = 1 (number) 02:56:17.081 [Lua] [2] = 0 (number) 02:56:17.081 [Lua] [3] = 1 (number) 02:56:17.081 [Lua] [4] = 0 (number) 02:56:17.081 [Lua] [5] = 1 (number) 02:56:17.081 [Lua] [6] = 0 (number) 02:56:17.081 [Lua] [7] = 1 (number) 02:56:17.081 [Lua] [8] = 0 (number) 02:56:17.081 [Lua] [9] = 1 (number) 02:56:17.081 [Lua] [10] = 0 (number) 02:56:17.081 [Lua] [11] = 1 (number) 02:56:17.081 [Lua] [12] = 0 (number) 02:56:17.081 [Lua] [13] = 1 (number) 02:56:17.081 [Lua] [14] = 0 (number) 02:56:17.081 [Lua] [15] = 1 (number) 02:56:17.081 [Lua] [16] = 0 (number) 02:56:17.081 [Lua] [17] = 1 (number) 02:56:17.081 [Lua] [18] = 0 (number) 02:56:17.081 [Lua] 02:56:17.081 [Lua] 02:56:17.081 [Lua] 02:56:17.081 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForGameObjectSync 02:56:17.081 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForPlayers 02:56:17.081 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForGameObjectSync 02:56:17.081 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForPlayers 02:56:17.082 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001051e2f68 02:56:17.086 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:38 my_peer_id:110000100a1d9b9 02:56:17.086 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 02:56:17.086 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 02:56:17.086 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, InventoryPackageSynchronizerClient, async-read, 02:56:17.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 02:56:17.086 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, InventoryPackageSynchronizerClient, async-read, 02:56:17.086 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 02:56:17.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 02:56:17.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 02:56:17.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 02:56:17.086 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:39 my_peer_id:110000100a1d9b9 02:56:17.086 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 02:56:17.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, InventoryPackageSynchronizerClient, async-read, 02:56:17.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 02:56:17.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, InventoryPackageSynchronizerClient, async-read, 02:56:17.086 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, InventoryPackageSynchronizerClient, async-read, 02:56:17.086 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 02:56:17.086 [Lua] [PackageManager] Load: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps, InventoryPackageSynchronizerClient, async-read, 02:56:17.086 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 02:56:17.086 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, InventoryPackageSynchronizerClient, async-read, 02:56:17.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 02:56:17.086 [Lua] [LOCAL RPC] rpc_game_started 02:56:17.089 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForPlayers 02:56:17.089 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter SpawningPlayer 02:56:17.089 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForPlayers 02:56:17.089 [Lua] [PeerSM] 1100001051e2f68 :: on_enter SpawningPlayer 02:56:17.139 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 02:56:17.139 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 02:56:17.139 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland 02:56:17.224 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland 02:56:17.224 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland 02:56:17.225 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 02:56:17.788 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 02:56:17.788 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 02:56:17.789 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1 02:56:17.928 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1 02:56:17.928 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1 02:56:17.929 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p 02:56:18.110 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p 02:56:18.110 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p 02:56:18.110 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 02:56:18.215 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 02:56:18.215 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 02:56:18.215 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 02:56:18.321 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 02:56:18.321 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 02:56:18.321 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 02:56:18.461 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 02:56:18.461 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 02:56:18.462 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps 02:56:18.532 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps 02:56:18.532 [Lua] [PackageManager] Force_load: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps 02:56:18.532 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 02:56:18.651 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 02:56:18.651 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 02:56:18.652 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 02:56:18.793 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 02:56:18.793 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 02:56:18.793 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01 02:56:19.075 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01 02:56:19.075 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01 02:56:19.081 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 39 02:56:19.084 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 39 02:56:19.088 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit SpawningPlayer 02:56:19.088 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InGame 02:56:19.088 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001051e2f68 02:56:19.088 [Lua] PlayerManager:add_remote_player 1100001051e2f68 02:56:19.089 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=98 02:56:19.089 [Lua] RemotePlayer:create_game_object( ) 98 02:56:19.092 [Lua] [PeerSM] 1100001051e2f68 :: on_exit SpawningPlayer 02:56:19.092 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InGame 02:56:19.092 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[60345607] 02:56:19.092 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[14cc5e8d] 02:56:19.092 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d05dbc52] 02:56:19.092 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[686f5b45] 02:56:19.093 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000100a1d9b9 2 02:56:19.093 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cfb93656] 02:56:19.093 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7bfa23dc] 02:56:19.094 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7fe22b3b] 02:56:19.094 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7fe22b3b] 02:56:19.094 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[130f9ed1] 02:56:19.094 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[130f9ed1] 02:56:19.094 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[487cfe61] 02:56:19.094 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[487cfe61] 02:56:19.094 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[9bd41d67] 02:56:19.094 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[9bd41d67] 02:56:19.095 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c83886ab] 02:56:19.095 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[74e4744c] 02:56:19.095 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f9fda738] 02:56:19.095 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:56:19.095 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[4213386a] 02:56:19.095 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b3134f67] 02:56:19.095 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[62df7c18] 02:56:19.095 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=100 02:56:19.095 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000100a1d9b9 3 02:56:19.098 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:56:19.098 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=102 02:56:19.102 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 39 02:56:19.102 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 5 Vector3(-21.366, 5.48741, 0.409857) Vector4(0, 0, 0.99999, 0.004545) true 100 100 352 1 1 02:56:19.102 [Lua] PlayerManager:rpc_to_client_spawn_player(110000100a1d9b9, 5, Vector3(-21.366, 5.48741, 0.409857), Vector4(0, 0, 0.99999, 0.004545)) 02:56:19.102 [Lua] PlayerManager:rpc_to_client_spawn_player() 02:56:19.105 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:56:19.105 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:56:19.105 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 02:56:19.105 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=104 02:56:19.111 [Lua] Switching ConflictSettings: to: skaven 02:56:19.111 [Lua] pacing=default 02:56:19.111 [Lua] roaming=nil 02:56:19.111 [Lua] specials=skaven 02:56:19.111 [Lua] debug_color=orange 02:56:19.111 [Lua] pack_spawning=skaven 02:56:19.111 [Lua] disabled=false 02:56:19.111 [Lua] boss=skaven 02:56:19.111 [Lua] horde=default 02:56:19.111 [Lua] name=skaven 02:56:19.111 [Lua] intensity=default 02:56:19.111 [Lua] --- 02:56:19.238 [Lua] [MOD][VMF][INFO] Added 1100001051e2f68 to the VMF users list. 02:56:19.238 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001051e2f68 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:56:19.238 [Lua] Adding player sync data to peer=1100001051e2f68 local_player_id=1 02:56:19.238 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001051e2f68 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:56:19.238 [Lua] [NetworkServer] Peer 1100001051e2f68 spawned player. 02:56:19.239 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=107 02:56:19.239 [Lua] PlayerManager:assign_unit_ownership Fuck Dark Souls 1100001051e2f68 1 02:56:19.240 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:56:19.318 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xcab5b696, playing_id: 0x615b5, position: 0 02:56:40.368 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 02:56:54.553 [Lua] Players are leaving the safe zone 02:56:57.855 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:56:57.864 [Lua] Spline already found! 02:57:01.391 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:57:01.400 [Lua] Spline already found! 02:57:02.455 [Lua] [LOCAL RPC] rpc_ping_unit 103 127 false 02:57:04.810 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xcab5b696, playing_id: 0x615b5, position: 2183952 02:57:31.884 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:57:31.897 [Lua] Spline already found! 02:57:37.575 [Lua] Missing blackboard.action in anim_cb_damage() callback 02:57:40.859 [Lua] [LOCAL RPC] rpc_ping_unit 103 176 false 02:57:44.900 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:57:44.909 [Lua] Spline already found! 02:57:56.700 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:57:56.711 [Lua] Spline already found! 02:57:58.571 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001051e2f68 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:58:01.023 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 02:58:01.785 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[88f5ba94] 02:58:01.785 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[88f5ba94] 02:58:08.224 [Lua] Time for new HOOORDE! multi_first_wave 02:58:08.224 [Lua] horde requested: ambush 02:58:08.224 [Lua] setting up ambush-horde 02:58:08.224 [Lua] Composing horde 'medium' .. using variant 'plain' 02:58:08.225 [Lua] -> spawning: 40 02:58:08.225 [Lua] ambush horde has started 02:58:08.231 [Lua] MUSIC: explore -> pre_ambush 02:58:08.286 [Lua] Missing blackboard.action in anim_cb_damage() callback 02:58:22.455 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 14 02:58:22.455 [Lua] Time for new HOOORDE! multi_consecutive_wave 02:58:22.455 [Lua] horde requested: ambush 02:58:22.455 [Lua] setting up ambush-horde 02:58:22.455 [Lua] Composing horde 'medium' .. using variant 'plain' 02:58:22.455 [Lua] -> spawning: 40 02:58:22.455 [Lua] ambush horde has started 02:58:24.118 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x63bfd, position: 0 02:58:26.802 [Lua] MUSIC: pre_ambush -> horde 02:58:28.858 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 0 02:58:33.769 [Lua] Missing damage in action stagger in anim_cb_damage() callback 02:58:36.604 [Lua] HORDE: last wave, reset to standard horde delay 02:58:36.604 [Lua] Time for new HOOORDE! multi_last_wave 02:58:36.604 [Lua] horde requested: ambush 02:58:36.604 [Lua] setting up ambush-horde 02:58:36.604 [Lua] Composing horde 'medium' .. using variant 'plain' 02:58:36.604 [Lua] -> spawning: 39 02:58:36.604 [Lua] ambush horde has started 02:58:43.092 [Lua] Horde killed: ? 02:58:45.276 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 126 will change to a manual source. 02:58:45.753 [Lua] Missing blackboard.action in anim_cb_damage() callback 02:58:46.030 [Lua] Horde killed: ? 02:58:49.671 [Lua] Missing blackboard.action in anim_cb_damage() callback 02:58:54.118 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 0 02:58:54.119 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 1212304 02:58:54.354 [Lua] MUSIC: horde -> explore 02:58:55.698 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 0 02:58:55.698 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 0 02:58:55.698 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 0 02:58:55.698 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 0 02:58:57.864 [Lua] Missing damage in action stagger in anim_cb_damage() callback 02:59:00.062 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:59:00.074 [Lua] Spline already found! 02:59:02.041 [Lua] Horde killed: ? 02:59:36.399 [Lua] [LOCAL RPC] rpc_give_equipment 101 1025 11 250 Vector3(156.759, -135.415, -12.5393) 02:59:38.052 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:59:38.064 [Lua] Spline already found! 02:59:46.530 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:59:46.540 [Lua] Spline already found! 03:00:11.968 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 03:00:11.968 [Lua] ERROR: Tried to freeze unit twice in the same frame. 03:00:17.925 [Lua] main_path_player_far_away_check started 03:00:19.632 [Lua] main_path_player_far_away_check started 03:00:21.001 [Lua] main_path_player_far_away_check started 03:00:22.021 [Lua] main_path_player_far_away_check started 03:00:22.708 [Lua] main_path_player_far_away_check started 03:00:23.349 [Lua] main_path_player_far_away_check started 03:00:24.087 [Lua] main_path_player_far_away_check started 03:00:25.100 [Lua] main_path_player_far_away_check started 03:00:25.796 [Lua] main_path_player_far_away_check started 03:00:26.470 [Lua] main_path_player_far_away_check started 03:00:27.195 [Lua] main_path_player_far_away_check started 03:00:28.206 [Lua] main_path_player_far_away_check started 03:00:28.868 [Lua] main_path_player_far_away_check started 03:00:29.492 [Lua] main_path_player_far_away_check started 03:00:31.250 [Lua] main_path_player_far_away_check started 03:01:07.825 [Lua] [LOCAL RPC] rpc_spawn_pickup 16 Vector3(73.2562, -159.899, -2.60561) Vector4(-0.041807, 0.037015, 0.800693, -0.596467) 4 03:01:13.535 [Lua] Time for new HOOORDE! multi_first_wave 03:01:13.535 [Lua] horde requested: vector_blob 03:01:13.535 [Lua] wants to spawn ahead within distance: 60 03:01:13.535 [Lua] managed to spawn 38/38 horde enemies 03:01:13.535 [Lua] vector blob horde has started 03:01:13.540 [Lua] MUSIC: explore -> pre_horde 03:01:18.773 [Lua] MUSIC: pre_horde -> horde 03:01:21.295 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001051e2f68 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 03:01:23.408 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 03:01:23.919 [Lua] [LOCAL RPC] rpc_give_equipment 99 103 10 773 Vector3(107.707, -175.83, 1.78894) 03:01:28.779 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 14 03:01:28.779 [Lua] Time for new HOOORDE! multi_consecutive_wave 03:01:28.779 [Lua] horde requested: vector_blob 03:01:28.779 [Lua] wants to spawn ahead within distance: 60 03:01:28.780 [Lua] managed to spawn 36/36 horde enemies 03:01:28.780 [Lua] vector blob horde has started 03:01:32.610 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:01:32.623 [Lua] Spline already found! 03:01:37.684 [Lua] [LOCAL RPC] rpc_give_equipment 101 103 10 758 Vector3(145.183, -158.969, 2.9232) 03:01:39.880 [Lua] [LOCAL RPC] rpc_give_equipment 101 103 11 250 Vector3(146.123, -158.331, 3.08005) 03:01:42.987 [Lua] HORDE: last wave, reset to standard horde delay 03:01:42.987 [Lua] Time for new HOOORDE! multi_last_wave 03:01:42.987 [Lua] horde requested: vector_blob 03:01:42.987 [Lua] wants to spawn ahead within distance: 60 03:01:42.987 [Lua] Horde spawn position is within line of sight of players, aborting 03:01:42.987 [Lua] could not, tries to spawnbehind 03:01:42.987 [Lua] managed to spawn 37/37 horde enemies 03:01:42.987 [Lua] vector blob horde has started 03:01:47.786 [Lua] Horde killed: ? 03:01:54.507 [Lua] main path terror event triggered: rare_event_loot_rat 03:01:54.507 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat 03:01:54.520 [Lua] main path terror event triggered: boss_event_spline_patrol 03:01:54.520 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol 03:01:54.536 [Lua] > starting new spline, using new navbot: standard , id: boss_3 03:01:54.586 [Lua] > continuing spline boss_3 index: 2 03:01:54.623 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 03:01:54.623 [Lua] > continuing spline boss_3 index: 3 03:01:54.636 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 03:01:54.636 [Lua] > continuing spline boss_3 index: 4 03:01:54.649 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 03:01:54.649 [Lua] > continuing spline boss_3 index: 5 03:01:54.661 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 03:01:54.661 [Lua] > continuing spline boss_3 index: 6 03:01:54.700 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 03:01:54.700 [Lua] > continuing spline boss_3 index: 7 03:01:54.741 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 03:01:54.741 [Lua] > continuing spline boss_3 index: 8 03:01:54.755 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 03:01:54.755 [Lua] > continuing spline boss_3 index: 9 03:01:54.768 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 03:01:54.768 [Lua] > continuing spline boss_3 index: 10 03:01:54.780 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 03:01:54.781 [Lua] > continuing spline boss_3 index: 11 03:01:54.794 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 03:01:54.794 [Lua] > continuing spline boss_3 index: 12 03:01:54.807 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 03:01:54.807 [Lua] > continuing spline boss_3 index: 13 03:01:54.822 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 03:01:54.822 [Lua] > continuing spline boss_3 index: 14 03:01:54.835 [Lua] > spline completed boss_3 03:01:54.835 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 03:01:59.252 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 2 12 77 03:01:59.267 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:01:59.281 [Lua] Spline already found! 03:02:04.453 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001051e2f68 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 03:02:05.091 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 03:02:12.470 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:02:12.565 [Lua] PlayerManager:assign_unit_ownership Fuck Dark Souls 1100001051e2f68 1 03:02:12.877 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 03:02:13.526 [Lua] Missing blackboard.action in anim_cb_damage() callback 03:02:13.544 [Lua] Missing blackboard.action in anim_cb_damage() callback 03:02:14.540 [Lua] Missing damage in action stagger in anim_cb_damage() callback 03:02:14.598 [Lua] Missing damage in action stagger in anim_cb_damage() callback 03:02:15.165 [Lua] Horde killed: ? 03:02:17.829 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 60 will change to a manual source. 03:02:22.336 [Lua] MUSIC: horde -> explore 03:02:23.978 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 0 03:02:23.978 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 0 03:02:23.978 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 0 03:02:24.473 [Lua] Horde killed: ? 03:03:32.565 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 19 23 03:03:35.081 [Lua] Time for new HOOORDE! multi_first_wave 03:03:35.081 [Lua] horde requested: vector_blob 03:03:35.081 [Lua] wants to spawn ahead within distance: 60 03:03:35.081 [Lua] managed to spawn 37/37 horde enemies 03:03:35.081 [Lua] vector blob horde has started 03:03:35.086 [Lua] MUSIC: explore -> pre_horde 03:03:35.511 [Lua] Destroying unit - ai got stuck skaven_clan_rat 3 14 58 03:03:45.138 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 03:03:45.138 [Lua] Time for new HOOORDE! multi_consecutive_wave 03:03:45.138 [Lua] horde requested: vector_blob 03:03:45.138 [Lua] wants to spawn ahead within distance: 60 03:03:45.139 [Lua] managed to spawn 39/39 horde enemies 03:03:45.139 [Lua] vector blob horde has started 03:03:45.524 [Lua] Destroying unit - ai got stuck skaven_slave 5 54 91 03:03:45.688 [Lua] Destroying unit - ai got stuck skaven_slave 6 55 96 03:03:51.160 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:03:51.160 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:03:51.160 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:03:51.160 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:03:51.160 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:03:51.160 [Flow] Torch disabled 03:03:58.287 [Lua] Destroying unit - ai got stuck skaven_slave 1 49 93 03:03:58.287 [Lua] Destroying unit - ai got stuck skaven_slave 4 52 92 03:04:04.006 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 18 92 03:04:08.149 [Lua] MUSIC: pre_horde -> horde 03:04:15.081 [Lua] Missing blackboard.action in anim_cb_damage() callback 03:04:15.746 [Lua] Missing blackboard.action in anim_cb_damage() callback 03:04:15.970 [Lua] HORDE: last wave, reset to standard horde delay 03:04:15.970 [Lua] Time for new HOOORDE! multi_last_wave 03:04:15.970 [Lua] horde requested: vector_blob 03:04:15.970 [Lua] wants to spawn behind within distance: 60 03:04:15.971 [Lua] managed to spawn 36/36 horde enemies 03:04:15.971 [Lua] vector blob horde has started 03:04:20.675 [Lua] ready to jump failed 03:04:24.830 [Lua] Missing blackboard.action in anim_cb_damage() callback 03:04:25.414 [Lua] Missing blackboard.action in anim_cb_damage() callback 03:04:26.547 [Lua] Horde killed: ? 03:04:26.559 [Lua] Horde killed: ? 03:04:29.853 [Lua] simple los failed 03:04:39.076 [Lua] MUSIC: horde -> explore 03:04:39.378 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 0 03:04:39.378 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 0 03:04:39.378 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 0 03:04:39.378 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 0 03:04:39.378 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 0 03:04:39.378 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 0 03:04:39.378 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 0 03:04:39.378 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 0 03:04:39.378 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 0 03:04:39.378 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 0 03:04:40.266 [Lua] Horde killed: ? 03:04:40.924 [Lua] simple los failed 03:04:43.109 [Lua] [LOCAL RPC] rpc_ping_unit_exclusive_flash 103 10 110000100a1d9b9 3 03:04:46.708 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Grimoire 03:04:46.712 [Lua] [LOCAL RPC] rpc_spawn_pickup 10 Vector3(234.932, -209.063, 24.9995) Vector4(-0.681884, -0.187175, -0.187175, -0.681884) 4 03:04:50.411 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 445818 0 03:04:52.173 [Lua] [LOCAL RPC] rpc_disable_locomotion 103 false 1 03:05:01.303 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile 109 33 table: 000000000E462250 table: 000000000E6A4A90 table: 000000000CAAA700 table: 000000000B5F9610 25 0 522.81088757375255 4 494 5 03:05:06.165 [Lua] Override Player Respawning doomwheel_event true 03:05:06.168 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_guards_01 03:05:09.198 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x9a04ce78, playing_id: 0x6d331, position: 0 03:05:11.617 [Lua] Missing damage in action stagger in anim_cb_damage() callback 03:05:18.798 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 0 03:05:19.783 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_loop 03:05:19.783 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_guards_02 03:05:19.822 [Lua] MUSIC: explore -> pre_horde 03:05:26.047 [Lua] Missing blackboard.action in anim_cb_damage() callback 03:05:29.980 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_loop 03:05:31.502 [Lua] MUSIC: pre_horde -> horde 03:05:38.174 [Lua] Missing blackboard.action in anim_cb_damage() callback 03:05:44.069 [Lua] event horde ends! 03:05:45.480 [Lua] Missing damage in action stagger in anim_cb_damage() callback 03:05:46.976 [Lua] Missing damage in action stagger in anim_cb_damage() callback 03:05:48.078 [Lua] Missing damage in action stagger in anim_cb_damage() callback 03:05:48.197 [Lua] event horde ends! 03:05:51.688 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_resistance_loop 03:05:52.302 [Lua] Missing damage in action stagger in anim_cb_damage() callback 03:05:52.470 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x9a04ce78, playing_id: 0x6d331, position: 2078066 03:05:53.699 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x9a04ce78, playing_id: 0x6d331, position: 2137506 03:05:53.699 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x9a04ce78, playing_id: 0x6d331, position: 2137506 03:05:54.254 [Lua] event horde ends! 03:05:58.293 [Lua] event horde ends! 03:05:59.390 [Lua] Missing damage in action stagger in anim_cb_damage() callback 03:05:59.455 [Lua] Missing damage in action stagger in anim_cb_damage() callback 03:06:02.654 [Lua] Missing blackboard.action in anim_cb_damage() callback 03:06:07.144 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001051e2f68 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 03:06:07.384 [Lua] Missing damage in action stagger in anim_cb_damage() callback 03:06:09.264 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 03:06:10.903 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_resistance_loop 03:06:12.784 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_guards_03 03:06:14.109 [Lua] Missing damage in action stagger in anim_cb_damage() callback 03:06:14.462 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile_limited 110 34 table: 000000000E6CFC20 table: 000000000E6CFCB0 table: 000000000E6CFD00 table: 000000000E6CFF10 34 7759 1 0 0 6 784 5 03:06:17.946 [Lua] event horde ends! 03:06:22.648 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 0 03:06:22.649 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 3064913 03:06:22.649 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 3064918 03:06:25.584 [Lua] Missing blackboard.action in anim_cb_damage() callback 03:06:25.669 [Lua] Missing blackboard.action in anim_cb_damage() callback 03:06:26.668 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[69bb1325face6fb0]'] [Unit '#ID[8d489b6f75a1e34c]'] 03:06:26.668 [Flow] Socket 1 occupied 03:06:26.668 [Lua] [flow:Sockets occupied:] float=1.000000 03:06:26.668 [Flow] Objective unit hit socket:true 03:06:27.092 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_resistance_loop 03:06:29.677 [Lua] TerrorEventMixer.start_random_event: forest_skaven_camp -> forest_skaven_camp_c 03:06:29.680 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_c 03:06:29.719 [Lua] [flow] string="Force Destroy" 03:06:29.719 [Lua] [flow] string="Counter" float=1.000000 03:06:29.719 [Lua] [flow] string="Broken State Destroyed" 03:06:37.123 [Lua] event horde ends! 03:06:44.049 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile_limited 110 34 table: 000000000C8D95E0 table: 000000000C6CEDD0 table: 000000000B78E840 table: 000000000E721580 34 7759 1 0 0 6 784 5 03:06:46.236 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_resistance_loop 03:06:51.161 [Lua] Missing damage in action stagger in anim_cb_damage() callback 03:06:51.997 [Lua] Missing damage in action stagger in anim_cb_damage() callback 03:06:53.264 [Lua] event horde ends! 03:06:53.869 [Lua] event horde ends! 03:07:01.347 [Lua] Missing blackboard.action in anim_cb_damage() callback 03:07:03.017 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 03:07:03.441 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_resistance_loop 03:07:04.003 [Lua] event horde ends! 03:07:11.523 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile_limited 110 34 table: 00000000065145F0 table: 000000000C619FD0 table: 000000000C61A020 table: 000000000C4CE7B0 34 7759 1 0 0 6 784 5 03:07:11.533 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[69bb1325face6fb0]'] [Unit '#ID[8d489b6f75a1e34c]'] 03:07:11.533 [Flow] Socket 1 occupied 03:07:11.533 [Lua] [flow:Sockets occupied:] float=1.000000 03:07:11.533 [Flow] Objective unit hit socket:true 03:07:12.499 [Lua] event horde ends! 03:07:14.587 [Lua] TerrorEventMixer.start_random_event: forest_skaven_camp -> forest_skaven_camp_a 03:07:14.591 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_a 03:07:14.642 [Lua] [flow] string="Force Destroy" 03:07:14.642 [Lua] [flow] string="Counter" float=1.000000 03:07:14.642 [Lua] [flow] string="Broken State Destroyed" 03:07:18.694 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_resistance_loop 03:07:26.498 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 0 03:07:26.499 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 3064913 03:07:26.500 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 3064918 03:07:28.312 [Lua] Missing blackboard.action in anim_cb_damage() callback 03:07:29.774 [Lua] event horde ends! 03:07:31.158 [Lua] Missing damage in action stagger in anim_cb_damage() callback 03:07:31.736 [Lua] Missing damage in action stagger in anim_cb_damage() callback 03:07:32.829 [Lua] Missing damage in action stagger in anim_cb_damage() callback 03:07:34.114 [Lua] Missing damage in action stagger in anim_cb_damage() callback 03:07:35.862 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_resistance_loop 03:07:38.714 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001051e2f68 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 03:07:38.939 [Lua] event horde ends! 03:07:39.307 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 03:07:40.045 [Lua] [LOCAL RPC] rpc_give_equipment 99 103 10 758 Vector3(284.968, -139.843, 11.6994) 03:07:45.098 [Lua] event horde ends! 03:07:46.410 [Lua] Missing damage in action stagger in anim_cb_damage() callback 03:07:47.510 [Lua] Destroying unit - ai got stuck skaven_clan_rat 5 7 19 03:07:49.422 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[69bb1325face6fb0]'] [Unit '#ID[8d489b6f75a1e34c]'] 03:07:49.422 [Flow] Socket 1 occupied 03:07:49.422 [Lua] [flow:Sockets occupied:] float=1.000000 03:07:49.423 [Flow] Objective unit hit socket:true 03:07:52.525 [Lua] [flow] string="Force Destroy" 03:07:52.525 [Lua] [flow] string="Counter" float=1.000000 03:07:52.525 [Lua] [flow] string="Broken State Destroyed" 03:07:54.491 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_finale 03:07:55.510 [Lua] Override Player Respawning doomwheel_event false 03:08:02.441 [Lua] event horde ends! 03:08:07.449 [Lua] Destroying unit - ai got stuck skaven_clan_rat 4 5 32 03:08:07.718 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 0 03:08:13.266 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 2 17 03:08:17.376 [Lua] event horde ends! 03:08:18.834 [Lua] event horde ends! 03:08:18.843 [Lua] event horde ends! 03:08:18.859 [Lua] MUSIC: horde -> explore 03:08:19.921 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:08:19.933 [Lua] Spline already found! 03:08:20.348 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 0 03:08:20.348 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 0 03:08:20.348 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 0 03:08:25.760 [Lua] Switching ConflictSettings: to: chaos 03:08:25.760 [Lua] pacing=chaos 03:08:25.760 [Lua] roaming=nil 03:08:25.760 [Lua] specials=chaos 03:08:25.760 [Lua] debug_color=purple 03:08:25.760 [Lua] pack_spawning=chaos 03:08:25.760 [Lua] disabled=false 03:08:25.760 [Lua] boss=chaos 03:08:25.760 [Lua] horde=chaos 03:08:25.760 [Lua] name=chaos 03:08:25.760 [Lua] intensity=default 03:08:25.760 [Lua] --- 03:08:36.128 [Lua] [ChatManager][1]System: Crymic picked up a Tome 03:08:36.133 [Lua] [LOCAL RPC] rpc_spawn_pickup 29 Vector3(312.957, -67.8995, 17.6107) Vector4(0.012657, 0.098018, -0.760848, -0.64136) 4 03:08:39.000 [Lua] [ChatManager][1]System: Crymic discarded a Tome 03:08:39.005 [Lua] [LOCAL RPC] rpc_spawn_pickup 3 Vector3(312.957, -67.8995, 17.6107) Vector4(0.012657, 0.098018, -0.760848, -0.64136) 4 03:08:40.853 [Lua] [LOCAL RPC] rpc_ping_unit_exclusive_flash 103 614 110000100a1d9b9 3 03:08:42.045 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 473198 0 03:08:51.056 [Lua] [LOCAL RPC] rpc_ping_unit_exclusive_flash 103 614 110000100a1d9b9 3 03:09:03.112 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Tome 03:09:03.116 [Lua] [LOCAL RPC] rpc_spawn_pickup 29 Vector3(312.957, -67.8995, 17.6107) Vector4(0.012657, 0.098018, -0.760848, -0.64136) 4 03:09:14.152 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:09:14.162 [Lua] Spline already found! 03:09:14.684 [Lua] [LOCAL RPC] rpc_ping_unit 103 608 false 03:09:47.875 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:09:47.889 [Lua] Spline already found! 03:10:09.851 [Lua] fence jumping 03:10:10.279 [Lua] ready to jump failed 03:10:11.095 [Lua] fence jumping 03:10:15.641 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:10:15.654 [Lua] Spline already found! 03:10:16.475 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 478464 0 03:10:17.548 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 24 will change to a manual source. 03:10:18.337 [Lua] [LOCAL RPC] rpc_disable_locomotion 101 false 1 03:10:20.297 [Lua] simple los failed 03:10:22.044 [Lua] ready to jump failed 03:10:23.885 [Lua] ready to jump failed 03:10:26.150 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 479001 0 03:10:37.008 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:10:37.019 [Lua] Spline already found! 03:10:57.146 [Lua] Missing blackboard.action in anim_cb_damage() callback 03:11:12.144 [Flow] true_changed 03:11:12.144 [Flow] on1 03:11:19.581 [Flow] on2 03:11:19.581 [Flow] true_changed 03:11:20.896 [Lua] Missing damage in action stagger in anim_cb_damage() callback 03:11:22.826 [Flow] on3 03:11:22.826 [Flow] true_changed 03:11:22.826 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:11:22.826 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:11:22.826 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:11:22.826 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:11:22.826 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:11:22.826 [Flow] door_open 03:11:26.725 [Lua] [ChatManager][1]System: Fuck Dark Souls picked up a Tome 03:11:38.991 [Flow] entered trigger 03:11:45.054 [Flow] left trigger 03:11:58.106 [Lua] Time for new HOOORDE! multi_first_wave 03:11:58.106 [Lua] horde requested: vector_blob 03:11:58.106 [Lua] wants to spawn behind within distance: 60 03:11:58.106 [Lua] managed to spawn 21/21 horde enemies 03:11:58.106 [Lua] vector blob horde has started 03:11:58.112 [Lua] MUSIC: explore -> pre_horde 03:12:11.290 [Lua] HORDE: last wave, reset to standard horde delay 03:12:11.290 [Lua] Time for new HOOORDE! multi_last_wave 03:12:11.290 [Lua] horde requested: vector_blob 03:12:11.290 [Lua] wants to spawn behind within distance: 60 03:12:11.290 [Lua] managed to spawn 23/24 horde enemies 03:12:11.290 [Lua] vector blob horde has started 03:12:16.009 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:12:16.021 [Lua] Spline already found! 03:12:28.751 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:12:28.762 [Lua] Spline already found! 03:12:29.157 [Lua] [LOCAL RPC] rpc_ping_unit 103 80 false 03:12:31.006 [Lua] MUSIC: pre_horde -> horde 03:12:33.739 [Lua] Missing blackboard.action in anim_cb_damage() callback 03:12:34.338 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 71207 03:12:35.594 [Lua] Missing damage in action stagger in anim_cb_damage() callback 03:12:35.717 [Lua] Missing damage in action stagger in anim_cb_damage() callback 03:12:46.379 [Lua] MUSIC: horde -> explore 03:12:47.402 [Lua] Horde killed: ? 03:12:47.868 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 0 03:12:47.868 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 0 03:12:47.868 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 0 03:12:56.814 [Lua] Switching ConflictSettings: to: skaven 03:12:56.814 [Lua] pacing=default 03:12:56.814 [Lua] roaming=nil 03:12:56.814 [Lua] specials=skaven 03:12:56.814 [Lua] debug_color=orange 03:12:56.814 [Lua] pack_spawning=skaven 03:12:56.815 [Lua] disabled=false 03:12:56.815 [Lua] boss=skaven 03:12:56.815 [Lua] horde=default 03:12:56.815 [Lua] name=skaven 03:12:56.815 [Lua] intensity=default 03:12:56.815 [Lua] --- 03:13:23.088 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 806 projectile 103 03:13:23.254 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 495503 0 03:13:23.262 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 806 start_beam 103 03:13:24.470 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 806 stop_beam 103 03:14:05.157 [Lua] TerrorEventMixer.start_event: forest_end_event_start 03:14:05.169 [Flow] STOP PACING 03:14:05.902 [Lua] Missing blackboard.action in anim_cb_damage() callback 03:14:07.398 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xad34871e, playing_id: 0x79af7, position: 0 03:14:07.398 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xad34871e, playing_id: 0x79af7, position: 0 03:14:37.907 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 03:15:06.671 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001051e2f68 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 03:15:07.842 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 03:16:18.193 [Lua] Destroying unit - ai got stuck critter_rat 6 11 20 03:17:15.535 [Lua] [flow] string="Door Interacted" 03:17:15.544 [Lua] [flow] string="Cellar Door Equal" 03:20:41.464 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001051e2f68 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 03:20:42.170 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 03:20:45.302 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001051e2f68 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 03:20:49.289 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=1100001051e2f68 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 03:20:49.483 [Lua] Missing damage in action stagger in anim_cb_damage() callback 03:20:52.015 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 03:20:53.286 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=1100001051e2f68 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 03:20:55.395 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 03:21:03.329 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 03:22:37.373 [Lua] Destroying unit - ai got stuck skaven_clan_rat 3 10 10 03:26:44.899 [Lua] [flow] string="Door Interacted" 03:26:44.908 [Lua] [flow] string="Cellar Door Not Equal" 03:26:45.106 [Lua] [flow] string="Door Interacted" 03:27:00.037 [Lua] TerrorEventMixer.start_random_event: forest_end -> forest_end_event_b 03:27:00.037 [Lua] TerrorEventMixer.start_random_event: generic_special_fun -> generic_specials_fun_a 03:27:00.043 [Lua] TerrorEventMixer.start_event: forest_end_event_loop 03:27:00.043 [Lua] TerrorEventMixer.start_event: forest_end_event_b 03:27:00.043 [Lua] TerrorEventMixer.start_event: generic_specials_fun_a 03:27:00.077 [Lua] MUSIC: explore -> pre_horde 03:27:08.473 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile 108 33 table: 000000000C15CB50 table: 000000000AB19260 table: 000000000E636A30 table: 000000000D846170 28 0 0 6 703 5 03:27:13.145 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 03:27:15.268 [Lua] TerrorEventMixer.start_event: forest_end_event_loop 03:27:15.397 [Lua] MUSIC: pre_horde -> horde 03:27:16.582 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=1100001051e2f68 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 03:27:18.176 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 03:27:22.216 [Lua] Missing blackboard.action in anim_cb_damage() callback 03:27:23.014 [Lua] Missing damage in action stagger in anim_cb_damage() callback 03:27:23.414 [Lua] Missing blackboard.action in anim_cb_damage() callback 03:27:24.364 [Lua] event horde ends! 03:27:24.402 [Lua] event horde ends! 03:27:24.656 [Lua] Missing damage in action stagger in anim_cb_damage() callback 03:27:39.476 [Lua] event horde ends! 03:27:41.766 [Lua] TerrorEventMixer.start_event: forest_end_event_loop 03:27:53.299 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 0 03:27:54.051 [Lua] event horde ends! 03:27:54.066 [Lua] event horde ends! 03:27:54.944 [Lua] TerrorEventMixer.start_event: forest_end_event_loop 03:28:00.746 [Lua] TerrorEventMixer.start_random_event: generic_special_fun -> generic_specials_fun_b 03:28:00.750 [Lua] TerrorEventMixer.start_event: generic_specials_fun_b 03:28:01.643 [Lua] [LOCAL RPC] rpc_give_equipment 99 1025 10 773 Vector3(508.73, 102.974, 1.44147) 03:28:03.493 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=1100001051e2f68 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 03:28:05.409 [Lua] Destroying unit - ai got stuck critter_rat 3 6 11 03:28:06.205 [Lua] event horde ends! 03:28:08.251 [Lua] TerrorEventMixer.start_event: forest_end_event_loop 03:28:08.418 [Lua] TerrorEventMixer.start_random_event: forest_end -> forest_end_event_a 03:28:08.418 [Lua] TerrorEventMixer.start_event: forest_end_event_a 03:28:10.183 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 03:28:19.359 [Lua] event horde ends! 03:28:23.478 [Lua] TerrorEventMixer.start_event: forest_end_event_loop 03:28:29.935 [Lua] Missing damage in action stagger in anim_cb_damage() callback 03:28:32.465 [Lua] event horde ends! 03:28:32.664 [Lua] event horde ends! 03:28:38.568 [Lua] TerrorEventMixer.start_event: forest_end_event_loop 03:28:41.817 [Lua] event horde ends! 03:28:46.887 [Lua] event horde ends! 03:28:46.901 [Lua] event horde ends! 03:28:47.682 [Lua] event horde ends! 03:28:50.189 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=1100001051e2f68 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 03:28:50.627 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 03:28:51.820 [Lua] TerrorEventMixer.start_event: forest_end_event_loop 03:28:53.044 [Lua] TerrorEventMixer.start_event: forest_end_finale 03:28:55.568 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 0 03:28:55.568 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x61530, position: 0 03:29:01.342 [Lua] [flow_callback_trigger_dialogue_event] No extension found belonging to system "dialogue_system" for unit [Unit (deleted)] 03:29:01.342 [Lua] [flow_callback_trigger_dialogue_event] No extension found belonging to system "dialogue_system" for unit [Unit (deleted)] 03:29:01.342 [Lua] [flow_callback_trigger_dialogue_event] No extension found belonging to system "dialogue_system" for unit [Unit (deleted)] 03:29:01.342 [Lua] [flow_callback_trigger_dialogue_event] No extension found belonging to system "dialogue_system" for unit [Unit (deleted)] 03:29:02.846 [Lua] event horde ends! 03:29:05.678 [Lua] TerrorEventMixer.start_event: forest_end_event_loop 03:29:08.177 [Lua] Complete level triggered. 03:29:08.177 [Lua] [NetworkServer] Entering post game 03:29:08.177 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InGame 03:29:08.177 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InPostGame 03:29:08.177 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InGame 03:29:08.177 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InPostGame 03:29:08.177 [Lua] gm_event_end_conditions_met true false 03:29:08.177 [Save] Saving `save_data` 03:29:08.182 [Save] Save done 03:29:08.183 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 03:29:08.183 [Lua] Game won 03:29:08.183 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:29:08.183 [Lua] generate_backend_stats 110000100a1d9b9:1 03:29:08.185 [Lua] [1] = table 03:29:08.185 [Lua] [persistent_value] = 1 (number) 03:29:08.185 [Lua] [default_value] = 0 (number) 03:29:08.185 [Lua] [source] = player_data (string) 03:29:08.185 [Lua] [value] = 1 (number) 03:29:08.185 [Lua] [dirty] = true (boolean) 03:29:08.185 [Lua] [database_name] = collected_grimoire_forest_ambush (string) 03:29:08.185 [Lua] [name] = forest_ambush (string) 03:29:08.185 [Lua] [2] = table 03:29:08.185 [Lua] [persistent_value] = 1 (number) 03:29:08.185 [Lua] [default_value] = 0 (number) 03:29:08.185 [Lua] [source] = player_data (string) 03:29:08.185 [Lua] [value] = 1 (number) 03:29:08.185 [Lua] [dirty] = true (boolean) 03:29:08.185 [Lua] [database_name] = holly_forest_ambush_rune (string) 03:29:08.185 [Lua] [name] = holly_forest_ambush_rune (string) 03:29:08.185 [Lua] [3] = table 03:29:08.185 [Lua] [persistent_value] = 1349 (number) 03:29:08.185 [Lua] [default_value] = 0 (number) 03:29:08.185 [Lua] [value] = 2 (number) 03:29:08.185 [Lua] [dirty] = true (boolean) 03:29:08.185 [Lua] [database_name] = total_collected_tomes (string) 03:29:08.185 [Lua] [name] = total_collected_tomes (string) 03:29:08.185 [Lua] [4] = table 03:29:08.185 [Lua] [persistent_value] = 2 (number) 03:29:08.185 [Lua] [default_value] = 0 (number) 03:29:08.185 [Lua] [source] = player_data (string) 03:29:08.185 [Lua] [value] = 2 (number) 03:29:08.185 [Lua] [dirty] = true (boolean) 03:29:08.185 [Lua] [database_name] = collected_tome_forest_ambush (string) 03:29:08.185 [Lua] [name] = forest_ambush (string) 03:29:08.185 [Lua] [5] = table 03:29:08.185 [Lua] [sync_to_host] = true (boolean) 03:29:08.185 [Lua] [database_name] = completed_levels_forest_ambush (string) 03:29:08.185 [Lua] [persistent_value] = 3 (number) 03:29:08.185 [Lua] [default_value] = 0 (number) 03:29:08.185 [Lua] [source] = player_data (string) 03:29:08.185 [Lua] [value] = 1 (number) 03:29:08.185 [Lua] [sync_on_hot_join] = true (boolean) 03:29:08.185 [Lua] [name] = forest_ambush (string) 03:29:08.185 [Lua] [dirty] = true (boolean) 03:29:08.185 [Lua] [6] = table 03:29:08.185 [Lua] [persistent_value] = 22 (number) 03:29:08.185 [Lua] [default_value] = 0 (number) 03:29:08.185 [Lua] [source] = player_data (string) 03:29:08.185 [Lua] [value] = 1 (number) 03:29:08.185 [Lua] [dirty] = true (boolean) 03:29:08.185 [Lua] [database_name] = played_difficulty_normal (string) 03:29:08.185 [Lua] [name] = normal (string) 03:29:08.185 [Lua] [7] = table 03:29:08.185 [Lua] [persistent_value] = 1 (number) 03:29:08.185 [Lua] [default_value] = 0 (number) 03:29:08.185 [Lua] [source] = player_data (string) 03:29:08.185 [Lua] [value] = 1 (number) 03:29:08.185 [Lua] [dirty] = true (boolean) 03:29:08.185 [Lua] [database_name] = completed_levels_empire_soldier_forest_ambush (string) 03:29:08.185 [Lua] [name] = forest_ambush (string) 03:29:08.185 [Lua] [8] = table 03:29:08.185 [Lua] [persistent_value] = 99 (number) 03:29:08.185 [Lua] [default_value] = 0 (number) 03:29:08.185 [Lua] [source] = player_data (string) 03:29:08.185 [Lua] [value] = 99 (number) 03:29:08.185 [Lua] [dirty] = true (boolean) 03:29:08.185 [Lua] [database_name] = globadier_enemies_killed_by_poison (string) 03:29:08.185 [Lua] [name] = globadier_enemies_killed_by_poison (string) 03:29:08.185 [Lua] [9] = table 03:29:08.185 [Lua] [persistent_value] = 3 (number) 03:29:08.185 [Lua] [default_value] = 0 (number) 03:29:08.185 [Lua] [source] = player_data (string) 03:29:08.185 [Lua] [value] = 1 (number) 03:29:08.185 [Lua] [dirty] = true (boolean) 03:29:08.185 [Lua] [database_name] = quest_statistics_daily_quest_2_stat_1 (string) 03:29:08.185 [Lua] [name] = daily_quest_2_stat_1 (string) 03:29:08.185 [Lua] [10] = table 03:29:08.185 [Lua] [persistent_value] = 1 (number) 03:29:08.185 [Lua] [default_value] = 0 (number) 03:29:08.185 [Lua] [source] = player_data (string) 03:29:08.185 [Lua] [value] = 1 (number) 03:29:08.185 [Lua] [dirty] = true (boolean) 03:29:08.185 [Lua] [database_name] = completed_career_levels_es_knight_forest_ambush_normal (string) 03:29:08.185 [Lua] [name] = normal (string) 03:29:08.185 [Lua] [11] = table 03:29:08.185 [Lua] [persistent_value] = 795 (number) 03:29:08.185 [Lua] [default_value] = 0 (number) 03:29:08.185 [Lua] [value] = 1 (number) 03:29:08.185 [Lua] [dirty] = true (boolean) 03:29:08.185 [Lua] [database_name] = total_collected_grimoires (string) 03:29:08.185 [Lua] [name] = total_collected_grimoires (string) 03:29:08.185 [Lua] PlayFabMirror:_commit_internal nil 03:29:08.185 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 19 03:29:08.185 [Save] Saving `save_data` 03:29:08.185 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 03:29:08.187 [Lua] MUSIC: horde -> won 03:29:08.189 [Save] Save done 03:29:08.191 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 19 10 03:29:08.195 [Lua] Complete level triggered. 03:29:08.207 [Lua] Complete level triggered. 03:29:08.219 [Lua] Complete level triggered. 03:29:08.231 [Lua] Complete level triggered. 03:29:08.244 [Lua] Complete level triggered. 03:29:08.254 [Lua] Complete level triggered. 03:29:08.266 [Lua] Complete level triggered. 03:29:08.278 [Lua] Complete level triggered. 03:29:08.288 [Lua] Complete level triggered. 03:29:08.300 [Lua] Complete level triggered. 03:29:08.312 [Lua] Complete level triggered. 03:29:08.323 [Lua] Complete level triggered. 03:29:08.334 [Lua] Complete level triggered. 03:29:08.346 [Lua] Complete level triggered. 03:29:08.359 [Lua] Complete level triggered. 03:29:08.371 [Lua] Complete level triggered. 03:29:08.383 [Lua] Complete level triggered. 03:29:08.484 [Lua] [PlayFabRequestQueue] EAC Enabled! 19 03:29:08.484 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 19 03:29:08.717 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 19 03:29:08.720 [Lua] commit result success 17 03:29:08.720 [Lua] [PlayFabRequestQueue] Enqueuing request generateEndOfLevelLoot 20 03:29:08.720 [Lua] [PackageManager] Load: resource_packages/chests_d1, global, sync-read, 03:29:08.733 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 20 11 03:29:09.000 [Lua] [PlayFabRequestQueue] EAC Enabled! 20 03:29:09.000 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 20 03:29:09.368 [Lua] [PlayFabRequestQueue] Request Success generateEndOfLevelLoot 20 03:29:09.369 [Save] Saving `save_data` 03:29:09.372 [Save] Save done 03:29:16.138 [Lua] ConflictDirector - destroy all units 03:29:16.146 [Lua] [LOCAL RPC] rpc_is_ready_for_transition 03:29:16.542 [Lua] TRANSITION nil nil inn_level 03:29:16.542 [Lua] Transition type "inn_level", is server: true 03:29:16.542 [Lua] [NetworkServer] Current level key inn_level 03:29:16.542 [Lua] [LevelTransitionHandler] Generated new level_seed: 134397 03:29:16.542 [Lua] [GameNetworkManager] Leaving game... 03:29:16.542 [Lua] [GameNetworkManager] Shutting down game session host. 03:29:16.542 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 03:29:16.542 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 03:29:16.542 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1959.54 03:29:16.550 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 03:29:16.895 [Lua] Set lobby begin: 03:29:16.895 [Lua] Lobby data twitch_enabled = false 03:29:16.895 [Lua] Lobby data power_level = 0 03:29:16.895 [Lua] Lobby data player_slot_6 = 0:0 03:29:16.895 [Lua] Lobby data num_players = 2 03:29:16.895 [Lua] Lobby data host = 110000100a1d9b9 03:29:16.895 [Lua] Lobby data game_mode = custom 03:29:16.895 [Lua] Lobby data is_private = true 03:29:16.896 [Lua] Lobby data difficulty = normal 03:29:16.896 [Lua] Lobby data player_slot_1 = 0:0 03:29:16.896 [Lua] Lobby data selected_level_key = forest_ambush 03:29:16.896 [Lua] Lobby data quick_game = false 03:29:16.896 [Lua] Lobby data matchmaking = false 03:29:16.896 [Lua] Lobby data level_key = forest_ambush 03:29:16.896 [Lua] Lobby data player_slot_4 = 0:0 03:29:16.896 [Lua] Lobby data unique_server_name = Crymic 03:29:16.896 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:29:16.896 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1 03:29:16.896 [Lua] Lobby data country_code = US 03:29:16.896 [Lua] Lobby data player_slot_3 = 0:0 03:29:16.896 [Lua] Lobby data eac_authorized = true 03:29:16.896 [Lua] Set lobby end. 03:29:18.571 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 03:29:18.581 [Lua] PlayerManager:remove_player peer_id=110000100a1d9b9 1 03:29:18.581 [Lua] Clearing all global lookup lists 03:29:18.581 [Lua] [EquipmentUI] - Destroy 03:29:18.581 [Lua] [GamePadEquipmentUI] - Destroy 03:29:18.581 [Lua] [AbilityUI] - Destroy 03:29:18.581 [Lua] [GamePadAbilityUI] - Destroy 03:29:18.581 [Lua] [IngamePlayerListUI] - Destroy 03:29:18.582 [Lua] [IngameUI] destroy 03:29:18.646 [Lua] [MOD][VMF][INFO] Removed 1100001051e2f68 from the VMF users list. 03:29:18.646 [Lua] PlayerManager:remove_player peer_id=1100001051e2f68 1 03:29:18.984 [Lua] [Managers] Destroying state managers... 03:29:18.984 [Lua] PlayerManager:remove_player peer_id=110000100a1d9b9 2 03:29:18.984 [Lua] [ProfileSynchronizer] set_profile_peer_id 1 is no longer owned by 110000100a1d9b9:2 03:29:18.984 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:40 my_peer_id:110000100a1d9b9 03:29:18.984 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:40 my_peer_id:110000100a1d9b9 03:29:18.984 [Lua] Set lobby begin: 03:29:18.984 [Lua] Lobby data twitch_enabled = false 03:29:18.984 [Lua] Lobby data power_level = 0 03:29:18.984 [Lua] Lobby data player_slot_6 = 0:0 03:29:18.984 [Lua] Lobby data num_players = 2 03:29:18.984 [Lua] Lobby data host = 110000100a1d9b9 03:29:18.984 [Lua] Lobby data game_mode = custom 03:29:18.984 [Lua] Lobby data is_private = true 03:29:18.985 [Lua] Lobby data difficulty = normal 03:29:18.985 [Lua] Lobby data player_slot_1 = 0:0 03:29:18.985 [Lua] Lobby data selected_level_key = forest_ambush 03:29:18.985 [Lua] Lobby data quick_game = false 03:29:18.985 [Lua] Lobby data matchmaking = false 03:29:18.985 [Lua] Lobby data level_key = forest_ambush 03:29:18.985 [Lua] Lobby data player_slot_4 = 0:0 03:29:18.985 [Lua] Lobby data unique_server_name = Crymic 03:29:18.985 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:29:18.985 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1 03:29:18.985 [Lua] Lobby data country_code = US 03:29:18.985 [Lua] Lobby data player_slot_3 = 0:0 03:29:18.985 [Lua] Lobby data eac_authorized = true 03:29:18.985 [Lua] Set lobby end. 03:29:18.985 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 1, profile 0] 03:29:18.985 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:1100001051e2f68 | es:110000100a1d9b9 03:29:18.985 [Lua] PlayerManager:remove_player peer_id=110000100a1d9b9 3 03:29:18.985 [Lua] [ProfileSynchronizer] set_profile_peer_id 3 is no longer owned by 110000100a1d9b9:3 03:29:18.985 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:41 my_peer_id:110000100a1d9b9 03:29:18.985 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:41 my_peer_id:110000100a1d9b9 03:29:18.985 [Lua] Set lobby begin: 03:29:18.985 [Lua] Lobby data twitch_enabled = false 03:29:18.986 [Lua] Lobby data power_level = 0 03:29:18.986 [Lua] Lobby data player_slot_6 = 0:0 03:29:18.986 [Lua] Lobby data num_players = 2 03:29:18.986 [Lua] Lobby data host = 110000100a1d9b9 03:29:18.986 [Lua] Lobby data game_mode = custom 03:29:18.986 [Lua] Lobby data is_private = true 03:29:18.986 [Lua] Lobby data difficulty = normal 03:29:18.986 [Lua] Lobby data player_slot_1 = 0:0 03:29:18.986 [Lua] Lobby data selected_level_key = forest_ambush 03:29:18.986 [Lua] Lobby data quick_game = false 03:29:18.986 [Lua] Lobby data matchmaking = false 03:29:18.986 [Lua] Lobby data level_key = forest_ambush 03:29:18.986 [Lua] Lobby data player_slot_4 = 0:0 03:29:18.986 [Lua] Lobby data unique_server_name = Crymic 03:29:18.986 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:29:18.986 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1 03:29:18.987 [Lua] Lobby data country_code = US 03:29:18.987 [Lua] Lobby data player_slot_3 = 0:0 03:29:18.987 [Lua] Lobby data eac_authorized = true 03:29:18.987 [Lua] Set lobby end. 03:29:18.987 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 3, profile 0] 03:29:18.987 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:1100001051e2f68 | es:110000100a1d9b9 03:29:19.005 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false) 03:29:19.005 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InPostGame 03:29:19.005 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter Loading 03:29:19.005 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100a1d9b9 03:29:19.005 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InPostGame 03:29:19.005 [Lua] [PeerSM] 1100001051e2f68 :: on_enter Loading 03:29:19.005 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001051e2f68 03:29:19.005 [Lua] [Matchmaking] unregister rpcs 03:29:19.005 [Lua] [Gamestate] Enter state StateLoading 03:29:19.008 [World] Spawning level. 03:29:19.008 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 03:29:19.008 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 03:29:19.009 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 03:29:19.009 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 03:29:19.009 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 03:29:19.009 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 03:29:19.009 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 03:29:19.009 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 03:29:19.009 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 03:29:19.013 [Lua] Found camera: end_screen_camera 03:29:19.013 [Lua] Found camera: end_screen_camera 03:29:19.013 [Lua] Found camera: end_screen_camera 03:29:19.013 [Lua] Found camera: end_screen_camera 03:29:19.013 [Lua] Found camera: end_screen_camera 03:29:19.013 [Lua] Found camera: end_screen_camera 03:29:19.013 [Lua] Found camera: end_screen_camera 03:29:19.013 [Lua] Found camera: end_screen_camera 03:29:19.013 [Lua] Found camera: end_screen_camera 03:29:19.013 [Lua] Found camera: end_screen_camera 03:29:19.013 [Lua] Found camera: end_screen_camera 03:29:19.013 [Lua] [EndViewState] Enter Substate EndViewStateSummary 03:29:19.014 [Lua] [Gamestate] Enter Substate StateLoadingRunning 03:29:19.014 [Lua] [Matchmaking] register rpcs 03:29:19.014 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 03:29:19.014 [Lua] registering RPCs 03:29:19.014 [Lua] Set lobby begin: 03:29:19.014 [Lua] Lobby data twitch_enabled = false 03:29:19.014 [Lua] Lobby data power_level = 0 03:29:19.014 [Lua] Lobby data player_slot_6 = 0:0 03:29:19.014 [Lua] Lobby data num_players = 2 03:29:19.014 [Lua] Lobby data host = 110000100a1d9b9 03:29:19.014 [Lua] Lobby data game_mode = custom 03:29:19.014 [Lua] Lobby data is_private = true 03:29:19.014 [Lua] Lobby data difficulty = normal 03:29:19.014 [Lua] Lobby data player_slot_1 = 0:0 03:29:19.015 [Lua] Lobby data selected_level_key = forest_ambush 03:29:19.015 [Lua] Lobby data quick_game = false 03:29:19.015 [Lua] Lobby data matchmaking = false 03:29:19.015 [Lua] Lobby data level_key = inn_level 03:29:19.015 [Lua] Lobby data player_slot_4 = 0:0 03:29:19.015 [Lua] Lobby data unique_server_name = Crymic 03:29:19.015 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:29:19.015 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1 03:29:19.015 [Lua] Lobby data country_code = US 03:29:19.015 [Lua] Lobby data player_slot_3 = 0:0 03:29:19.015 [Lua] Lobby data eac_authorized = true 03:29:19.015 [Lua] Set lobby end. 03:29:19.015 [Lua] MUSIC MANAGER unmute_all_world_sounds 545243 0 03:29:19.015 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 21 03:29:19.015 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 03:29:19.018 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 21 03:29:19.018 [Lua] ### Sending rpc_level_loaded 03:29:19.018 [Lua] #### Has state machine: true, sender: 110000100a1d9b9, level_id: 27 03:29:19.018 [Lua] Peer 110000100a1d9b9 has loaded the level and all enemies are loaded 03:29:19.018 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 03:29:19.018 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 03:29:19.018 [Lua] [LevelTransitionHandler] load_level inn_level 03:29:19.194 [Umbra] Unload tome 03:29:19.208 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x563ab8ca, playing_id: 0x851dc, position: 0 03:29:19.272 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/holly/forest_ambush, LevelTransitionHandler 03:29:19.272 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 03:29:19.272 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 03:29:19.272 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 03:29:19.272 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:40 my_peer_id:110000100a1d9b9 03:29:19.272 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:41 my_peer_id:110000100a1d9b9 03:29:19.272 [Lua] [LOCAL RPC] rpc_load_level 26 134397 03:29:19.319 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 41 03:29:19.320 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 41 03:29:19.381 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 03:29:19.386 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient 03:29:19.392 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 03:29:19.393 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 03:29:19.394 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, InventoryPackageSynchronizerClient 03:29:19.394 [Lua] [PackageManager] Unload: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps, InventoryPackageSynchronizerClient 03:29:19.394 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 03:29:19.394 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 03:29:19.394 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 03:29:19.394 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, InventoryPackageSynchronizerClient 03:29:19.394 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 03:29:19.394 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, InventoryPackageSynchronizerClient 03:29:19.394 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 03:29:19.394 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 03:29:19.395 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, InventoryPackageSynchronizerClient 03:29:19.395 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 03:29:19.395 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 03:29:19.397 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient 03:29:19.397 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, InventoryPackageSynchronizerClient 03:29:19.398 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 21 03:29:19.417 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 03:29:19.417 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 03:29:19.418 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 03:29:19.537 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 41 03:29:19.765 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 03:29:24.888 [Save] Saving `telemetry` 03:29:24.891 [Save] Save done 03:29:29.023 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 03:29:29.023 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 03:29:29.040 [Lua] [LevelTransitionHandler] Level load completed! 03:29:29.041 [Lua] ### Sending rpc_level_loaded 03:29:29.041 [Lua] #### Has state machine: true, sender: 110000100a1d9b9, level_id: 26 03:29:29.041 [Lua] Peer 110000100a1d9b9 has loaded the level and all enemies are loaded 03:29:29.057 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit Loading 03:29:29.057 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter LoadingProfilePackages 03:29:29.074 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit LoadingProfilePackages 03:29:29.074 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForEnterGame 03:29:29.075 [Lua] [LOCAL RPC] rpc_loading_synced 03:29:29.261 [Lua] [EndViewState] Exit Substate EndViewStateSummary 03:29:29.261 [Lua] [PlayState] Enter Substate EndViewStateChest 03:29:29.647 [Lua] ### Sending rpc_level_loaded 03:29:29.647 [Lua] #### Has state machine: true, sender: 1100001051e2f68, level_id: 26 03:29:29.647 [Lua] Peer 1100001051e2f68 has loaded the level and all enemies are loaded 03:29:29.648 [Lua] [PeerSM] 1100001051e2f68 :: on_exit Loading 03:29:29.648 [Lua] [PeerSM] 1100001051e2f68 :: on_enter LoadingProfilePackages 03:29:29.665 [Lua] [PeerSM] 1100001051e2f68 :: on_exit LoadingProfilePackages 03:29:29.665 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForEnterGame 03:29:48.258 [Lua] [PlayState] Exit Substate EndViewStateChest 03:29:48.258 [Lua] [PlayState] Enter Substate EndViewStateScore 03:30:03.853 [Window] Window => inactive 03:30:04.695 [Window] Window => active 03:30:09.301 [Lua] [PlayState] Exit Substate EndViewStateScore 03:30:09.302 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 03:30:10.313 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 03:30:10.313 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 03:30:10.313 [Lua] [Matchmaking] unregister rpcs 03:30:10.313 [Lua] Set lobby begin: 03:30:10.313 [Lua] Lobby data twitch_enabled = false 03:30:10.313 [Lua] Lobby data power_level = 0 03:30:10.313 [Lua] Lobby data player_slot_6 = 0:0 03:30:10.313 [Lua] Lobby data num_players = 2 03:30:10.313 [Lua] Lobby data host = 110000100a1d9b9 03:30:10.313 [Lua] Lobby data game_mode = custom 03:30:10.313 [Lua] Lobby data is_private = true 03:30:10.313 [Lua] Lobby data difficulty = normal 03:30:10.313 [Lua] Lobby data player_slot_1 = 0:0 03:30:10.313 [Lua] Lobby data selected_level_key = forest_ambush 03:30:10.313 [Lua] Lobby data quick_game = false 03:30:10.314 [Lua] Lobby data matchmaking = false 03:30:10.314 [Lua] Lobby data level_key = inn_level 03:30:10.314 [Lua] Lobby data player_slot_4 = 0:0 03:30:10.314 [Lua] Lobby data unique_server_name = Crymic 03:30:10.314 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:30:10.314 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1 03:30:10.314 [Lua] Lobby data country_code = US 03:30:10.314 [Lua] Lobby data player_slot_3 = 0:0 03:30:10.314 [Lua] Lobby data eac_authorized = true 03:30:10.314 [Lua] Set lobby end. 03:30:10.314 [Lua] [Managers] Destroying state managers... 03:30:10.316 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 03:30:10.316 [Lua] MUSIC MANAGER Stop_loading_screen_music 545402 0 03:30:10.316 [Lua] [Gamestate] Enter StateIngame HOST 03:30:10.317 [Lua] Set lobby begin: 03:30:10.317 [Lua] Lobby data twitch_enabled = false 03:30:10.317 [Lua] Lobby data power_level = 0 03:30:10.317 [Lua] Lobby data player_slot_6 = 0:0 03:30:10.317 [Lua] Lobby data num_players = 2 03:30:10.317 [Lua] Lobby data host = 110000100a1d9b9 03:30:10.317 [Lua] Lobby data game_mode = custom 03:30:10.317 [Lua] Lobby data is_private = true 03:30:10.317 [Lua] Lobby data difficulty = normal 03:30:10.317 [Lua] Lobby data player_slot_1 = 0:0 03:30:10.317 [Lua] Lobby data selected_level_key = inn_level 03:30:10.318 [Lua] Lobby data quick_game = false 03:30:10.318 [Lua] Lobby data matchmaking = false 03:30:10.318 [Lua] Lobby data level_key = inn_level 03:30:10.318 [Lua] Lobby data player_slot_4 = 0:0 03:30:10.318 [Lua] Lobby data unique_server_name = Crymic 03:30:10.318 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:30:10.318 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1 03:30:10.318 [Lua] Lobby data country_code = US 03:30:10.318 [Lua] Lobby data player_slot_3 = 0:0 03:30:10.318 [Lua] Lobby data eac_authorized = true 03:30:10.318 [Lua] Set lobby end. 03:30:10.318 [Lua] [StateIngame] Server ingame 03:30:10.321 [Lua] Set lobby begin: 03:30:10.321 [Lua] Lobby data twitch_enabled = false 03:30:10.321 [Lua] Lobby data power_level = 0 03:30:10.321 [Lua] Lobby data player_slot_6 = 0:0 03:30:10.321 [Lua] Lobby data num_players = 2 03:30:10.321 [Lua] Lobby data host = 110000100a1d9b9 03:30:10.321 [Lua] Lobby data game_mode = custom 03:30:10.321 [Lua] Lobby data is_private = true 03:30:10.321 [Lua] Lobby data difficulty = normal 03:30:10.321 [Lua] Lobby data player_slot_1 = 0:0 03:30:10.322 [Lua] Lobby data selected_level_key = inn_level 03:30:10.322 [Lua] Lobby data quick_game = false 03:30:10.322 [Lua] Lobby data matchmaking = false 03:30:10.322 [Lua] Lobby data level_key = inn_level 03:30:10.322 [Lua] Lobby data player_slot_4 = 0:0 03:30:10.322 [Lua] Lobby data unique_server_name = Crymic 03:30:10.322 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:30:10.322 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1 03:30:10.322 [Lua] Lobby data country_code = US 03:30:10.322 [Lua] Lobby data player_slot_3 = 0:0 03:30:10.322 [Lua] Lobby data eac_authorized = true 03:30:10.322 [Lua] Set lobby end. 03:30:10.322 [Lua] [Matchmaking] register rpcs 03:30:10.322 [Lua] [GameNetworkManager] Setting pong timeout to 60 03:30:10.322 [Lua] [GameNetworkManager] My own peer_id = 110000100a1d9b9 03:30:10.322 [Lua] [GameNetworkManager] self.is_server = true 03:30:10.322 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 03:30:10.322 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 03:30:10.322 [Network] Setting artificial MTU limit to 65536 03:30:10.324 [Lua] Switching ConflictSettings: to: disabled 03:30:10.324 [Lua] pacing=disabled 03:30:10.324 [Lua] roaming=nil 03:30:10.324 [Lua] disabled=true 03:30:10.324 [Lua] pack_spawning=disabled 03:30:10.324 [Lua] boss=disabled 03:30:10.324 [Lua] horde=disabled 03:30:10.324 [Lua] specials=disabled 03:30:10.324 [Lua] name=disabled 03:30:10.324 [Lua] intensity=disabled 03:30:10.324 [Lua] --- 03:30:10.327 [Lua] [AIInterestPointSystem] Level Seed: 134397 03:30:10.327 [Lua] 03:30:10.327 [Lua] [entity_system_bag] = table 03:30:10.327 [Lua] [entity_system_bag] = metatable 03:30:10.327 [Lua] [startup_data] = table 03:30:10.327 [Lua] [entity_manager] = table 03:30:10.327 [Lua] [entity_manager] = metatable 03:30:10.327 [Lua] [unit_spawner] = table 03:30:10.327 [Lua] [unit_spawner] = metatable 03:30:10.327 [Lua] [unit_storage] = table 03:30:10.327 [Lua] [unit_storage] = metatable 03:30:10.327 [Lua] [dice_keeper] = table 03:30:10.327 [Lua] [dice_keeper] = metatable 03:30:10.327 [Lua] [is_server] = true (boolean) 03:30:10.335 [Lua] [world] = [World] 03:30:10.335 [Lua] [system_api] = table 03:30:10.335 [Lua] [network_lobby] = table 03:30:10.335 [Lua] [network_lobby] = metatable 03:30:10.336 [Lua] [profile_synchronizer] = table 03:30:10.336 [Lua] [profile_synchronizer] = metatable 03:30:10.336 [Lua] [entity_system] = table 03:30:10.336 [Lua] [entity_system] = metatable 03:30:10.336 [Lua] [num_local_human_players] = 1 (number) 03:30:10.336 [Lua] [statistics_db] = table 03:30:10.336 [Lua] [statistics_db] = metatable 03:30:10.336 [Lua] [network_server] = table 03:30:10.336 [Lua] [network_server] = metatable 03:30:10.336 [Lua] [input_manager] = table 03:30:10.336 [Lua] [input_manager] = metatable 03:30:10.336 [Lua] [network_clock] = table 03:30:10.336 [Lua] [network_clock] = metatable 03:30:10.336 [Lua] [network_transmit] = table 03:30:10.336 [Lua] [network_transmit] = metatable 03:30:10.336 [Lua] [free_flight_manager] = table 03:30:10.336 [Lua] [free_flight_manager] = metatable 03:30:10.336 [Lua] [network_manager] = table 03:30:10.336 [Lua] [network_manager] = metatable 03:30:10.336 [Lua] [network_event_delegate] = table 03:30:10.336 [Lua] [network_event_delegate] = metatable 03:30:10.336 [Lua] 03:30:10.337 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 03:30:10.339 [Lua] [AchievementManager] Achievements using the steam platform 03:30:10.340 [Lua] [StateIngame] Level seed: 134397 03:30:10.340 [Umbra] Init version: 3.4.15 :: 16 threads 03:30:10.340 [Umbra] Tome with `11601` objects loaded. 03:30:10.340 [Umbra] UMBRA Tome loaded. 03:30:10.340 [World] Spawning level. 03:30:10.346 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 03:30:10.534 [Lua] [LevelAnalysis] set_random_seed( 1109276416) 03:30:10.537 [Lua] PlayerManager:add_player player_1 03:30:10.541 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 03:30:10.541 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 03:30:10.541 [Lua] [IngameUI] init 03:30:10.583 [Lua] [Matchmaking] Cancelling matchmaking 03:30:10.583 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 03:30:10.584 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 03:30:10.584 [Lua] Set lobby begin: 03:30:10.584 [Lua] Lobby data twitch_enabled = false 03:30:10.584 [Lua] Lobby data power_level = 785 03:30:10.584 [Lua] Lobby data player_slot_6 = 0:0 03:30:10.584 [Lua] Lobby data num_players = 2 03:30:10.584 [Lua] Lobby data host = 110000100a1d9b9 03:30:10.584 [Lua] Lobby data game_mode = custom 03:30:10.584 [Lua] Lobby data is_private = true 03:30:10.584 [Lua] Lobby data difficulty = normal 03:30:10.584 [Lua] Lobby data player_slot_1 = 0:0 03:30:10.584 [Lua] Lobby data selected_level_key = inn_level 03:30:10.584 [Lua] Lobby data quick_game = false 03:30:10.584 [Lua] Lobby data matchmaking = false 03:30:10.584 [Lua] Lobby data level_key = inn_level 03:30:10.584 [Lua] Lobby data player_slot_4 = 0:0 03:30:10.584 [Lua] Lobby data unique_server_name = Crymic 03:30:10.584 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:30:10.584 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1 03:30:10.584 [Lua] Lobby data country_code = US 03:30:10.584 [Lua] Lobby data player_slot_3 = 0:0 03:30:10.585 [Lua] Lobby data eac_authorized = true 03:30:10.585 [Lua] Set lobby end. 03:30:10.585 [Flow] Forge tier 4 03:30:10.585 [Flow] complete_skittergate_legend true 03:30:10.585 [Flow] complete_all_helmgart_levels_recruit true 03:30:10.586 [Flow] WitchHunterLevel:30 03:30:10.586 [Flow] LeaderYes 03:30:10.586 [Flow] ALL PC XP:833018 03:30:10.586 [Flow] Has "bogenhafen" DLC:true 03:30:10.586 [Flow] WH XP:147305 03:30:10.586 [Flow] Number of crafted items:4085 03:30:10.586 [Flow] Has "pre_order" DLC:true 03:30:10.586 [Flow] Sum of Powe Levels:1500 03:30:10.586 [Flow] lodestone diff 1:false 03:30:10.586 [Flow] magnus and forest activated 03:30:10.586 [Flow] magnus and forest activated 03:30:10.586 [Flow] cemetery and forest activated 03:30:10.586 [Flow] magnus and cemetery 03:30:10.586 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:30:10.586 [Flow] ALL RUNES ACTIVATED 03:30:10.586 [Flow] magnus and forest activated 03:30:10.586 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:30:10.586 [Flow] ALL RUNES ACTIVATED 03:30:10.586 [Flow] cemetery and forest activated 03:30:10.586 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:30:10.586 [Flow] ALL RUNES ACTIVATED 03:30:10.586 [Flow] magnus and forest activated 03:30:10.586 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:30:10.586 [Flow] ALL RUNES ACTIVATED 03:30:10.586 [Flow] magnus and cemetery 03:30:10.586 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:30:10.586 [Flow] ALL RUNES ACTIVATED 03:30:10.586 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:30:10.587 [Lua] CurrentConflictSettings disabled 03:30:10.587 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 03:30:10.589 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 03:30:10.589 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 03:30:10.589 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 03:30:10.589 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=20 03:30:10.589 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 03:30:10.589 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 03:30:10.606 [Lua] MUSIC: won -> explore 03:30:10.628 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForEnterGame 03:30:10.628 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForGameObjectSync 03:30:11.346 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForGameObjectSync 03:30:11.346 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForPlayers 03:30:11.346 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForEnterGame 03:30:11.346 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForGameObjectSync 03:30:11.351 [Lua] [LOCAL RPC] rpc_game_started 03:30:11.353 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001051e2f68 03:30:11.354 [Lua] Set lobby begin: 03:30:11.354 [Lua] Lobby data twitch_enabled = false 03:30:11.354 [Lua] Lobby data power_level = 785 03:30:11.354 [Lua] Lobby data player_slot_6 = 0:0 03:30:11.354 [Lua] Lobby data num_players = 2 03:30:11.354 [Lua] Lobby data host = 110000100a1d9b9 03:30:11.354 [Lua] Lobby data game_mode = custom 03:30:11.354 [Lua] Lobby data is_private = true 03:30:11.354 [Lua] Lobby data difficulty = normal 03:30:11.355 [Lua] Lobby data player_slot_1 = 0:0 03:30:11.355 [Lua] Lobby data selected_level_key = inn_level 03:30:11.355 [Lua] Lobby data quick_game = false 03:30:11.355 [Lua] Lobby data matchmaking = false 03:30:11.355 [Lua] Lobby data level_key = inn_level 03:30:11.355 [Lua] Lobby data player_slot_4 = 0:0 03:30:11.355 [Lua] Lobby data unique_server_name = Crymic 03:30:11.355 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:30:11.355 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1 03:30:11.355 [Lua] Lobby data country_code = US 03:30:11.355 [Lua] Lobby data player_slot_3 = 0:0 03:30:11.355 [Lua] Lobby data eac_authorized = true 03:30:11.355 [Lua] Set lobby end. 03:30:11.355 [Lua] [Matchmaking] Assigned player 1100001051e2f68 to slot 2 when hot join syncing 03:30:11.356 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForGameObjectSync 03:30:11.356 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForPlayers 03:30:11.356 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001051e2f68 03:30:11.373 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForPlayers 03:30:11.373 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter SpawningPlayer 03:30:11.373 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForPlayers 03:30:11.373 [Lua] [PeerSM] 1100001051e2f68 :: on_enter SpawningPlayer 03:30:11.384 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit SpawningPlayer 03:30:11.384 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InGame 03:30:11.384 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001051e2f68 03:30:11.384 [Lua] PlayerManager:add_remote_player 1100001051e2f68 03:30:11.384 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=21 03:30:11.384 [Lua] RemotePlayer:create_game_object( ) 21 03:30:11.387 [Lua] [PeerSM] 1100001051e2f68 :: on_exit SpawningPlayer 03:30:11.387 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InGame 03:30:11.395 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 5 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1 03:30:11.395 [Lua] PlayerManager:rpc_to_client_spawn_player(110000100a1d9b9, 5, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 03:30:11.395 [Lua] PlayerManager:rpc_to_client_spawn_player() 03:30:11.397 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:30:11.397 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:30:11.397 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 03:30:11.397 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=23 03:30:11.408 [Flow] DISABLE 03:30:11.523 [Lua] [MOD][VMF][INFO] Added 1100001051e2f68 to the VMF users list. 03:30:11.523 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001051e2f68 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:30:11.523 [Lua] Adding player sync data to peer=1100001051e2f68 local_player_id=1 03:30:11.523 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001051e2f68 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:30:11.523 [Lua] [NetworkServer] Peer 1100001051e2f68 spawned player. 03:30:11.525 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=24 03:30:11.525 [Lua] PlayerManager:assign_unit_ownership Fuck Dark Souls 1100001051e2f68 1 03:30:11.526 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:30:15.478 [Lua] Set lobby begin: 03:30:15.478 [Lua] Lobby data twitch_enabled = false 03:30:15.478 [Lua] Lobby data power_level = 392 03:30:15.478 [Lua] Lobby data player_slot_6 = 0:0 03:30:15.478 [Lua] Lobby data num_players = 2 03:30:15.478 [Lua] Lobby data host = 110000100a1d9b9 03:30:15.478 [Lua] Lobby data game_mode = custom 03:30:15.479 [Lua] Lobby data is_private = true 03:30:15.479 [Lua] Lobby data difficulty = normal 03:30:15.479 [Lua] Lobby data player_slot_1 = 0:0 03:30:15.479 [Lua] Lobby data selected_level_key = inn_level 03:30:15.479 [Lua] Lobby data quick_game = false 03:30:15.479 [Lua] Lobby data matchmaking = false 03:30:15.480 [Lua] Lobby data level_key = inn_level 03:30:15.480 [Lua] Lobby data player_slot_4 = 0:0 03:30:15.480 [Lua] Lobby data unique_server_name = Crymic 03:30:15.480 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:30:15.480 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1 03:30:15.480 [Lua] Lobby data country_code = US 03:30:15.480 [Lua] Lobby data player_slot_3 = 0:0 03:30:15.480 [Lua] Lobby data eac_authorized = true 03:30:15.480 [Lua] Set lobby end. 03:30:19.277 [Lua] [IngameUI] menu view on_enter hero_view 03:30:19.280 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0aa7b8b0 03:30:19.280 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 03:30:20.465 [Lua] Set lobby begin: 03:30:20.465 [Lua] Lobby data twitch_enabled = false 03:30:20.465 [Lua] Lobby data power_level = 785 03:30:20.465 [Lua] Lobby data player_slot_6 = 0:0 03:30:20.465 [Lua] Lobby data num_players = 2 03:30:20.465 [Lua] Lobby data host = 110000100a1d9b9 03:30:20.465 [Lua] Lobby data game_mode = custom 03:30:20.465 [Lua] Lobby data is_private = true 03:30:20.465 [Lua] Lobby data difficulty = normal 03:30:20.465 [Lua] Lobby data player_slot_1 = 0:0 03:30:20.465 [Lua] Lobby data selected_level_key = inn_level 03:30:20.466 [Lua] Lobby data quick_game = false 03:30:20.466 [Lua] Lobby data matchmaking = false 03:30:20.466 [Lua] Lobby data level_key = inn_level 03:30:20.466 [Lua] Lobby data player_slot_4 = 0:0 03:30:20.466 [Lua] Lobby data unique_server_name = Crymic 03:30:20.466 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:30:20.466 [Lua] Lobby data player_slot_2 = 1100001051e2f68:1 03:30:20.466 [Lua] Lobby data country_code = US 03:30:20.466 [Lua] Lobby data player_slot_3 = 0:0 03:30:20.466 [Lua] Lobby data eac_authorized = true 03:30:20.466 [Lua] Set lobby end. 03:30:22.553 [Lua] [PlayFabRequestQueue] Enqueuing request generateQuestRewards 22 03:30:22.558 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 22 12 03:30:22.850 [Lua] [PlayFabRequestQueue] EAC Enabled! 22 03:30:22.850 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 22 03:30:23.117 [Lua] [PlayFabRequestQueue] Request Success generateQuestRewards 22 03:30:23.117 [Save] Saving `save_data` 03:30:23.122 [Save] Save done 03:30:28.148 [Lua] PlayFabMirror:_commit_internal 18 03:30:28.148 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:30:28.149 [Lua] generate_backend_stats 110000100a1d9b9:1 03:30:28.152 [Lua] [1] = table 03:30:28.152 [Lua] [persistent_value] = 1 (number) 03:30:28.152 [Lua] [default_value] = 0 (number) 03:30:28.152 [Lua] [source] = player_data (string) 03:30:28.152 [Lua] [value] = 1 (number) 03:30:28.152 [Lua] [dirty] = true (boolean) 03:30:28.152 [Lua] [database_name] = holly_find_all_runes (string) 03:30:28.152 [Lua] [name] = holly_find_all_runes (string) 03:30:28.152 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 23 03:30:28.161 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 23 13 03:30:28.251 [Lua] [PlayFabRequestQueue] EAC Enabled! 23 03:30:28.251 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 23 03:30:28.435 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 23 03:30:28.438 [Lua] commit result success 18 03:30:34.940 [Lua] [PlayFabRequestQueue] Enqueuing request generateAchievementRewards 24 03:30:34.944 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 24 14 03:30:35.113 [Lua] [PlayFabRequestQueue] EAC Enabled! 24 03:30:35.113 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 24 03:30:35.421 [Lua] [PlayFabRequestQueue] Request Success generateAchievementRewards 24 03:30:35.422 [Save] Saving `save_data` 03:30:35.427 [Save] Save done 03:30:53.492 [Lua] [IngameUI] menu view on_exit hero_view 03:30:53.495 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0aa7b8b0 03:30:53.495 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 03:31:03.637 [Lua] PlayFabMirror:_commit_internal 19 03:31:03.638 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:31:03.639 [Lua] generate_backend_stats 110000100a1d9b9:1 03:31:03.642 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:31:03.647 [Lua] commit result success 19 03:31:13.325 [Lua] [IngameUI] menu view on_enter hero_view 03:31:13.328 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0aa7b8b0 03:31:13.328 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 03:31:13.341 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 03:31:13.342 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 03:31:13.343 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 03:31:13.343 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 03:31:13.348 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 03:31:13.821 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 03:31:13.821 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 03:31:13.829 [World] Spawning level. 03:31:13.844 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 03:31:13.844 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewer, async-read, 03:31:13.972 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer, async-read, 03:31:13.972 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 03:31:13.972 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, MenuWorldPreviewer, async-read, 03:31:13.972 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:31:13.972 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer, async-read, 03:31:13.972 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:31:13.972 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 03:31:14.123 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 03:31:14.123 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 03:31:14.123 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:31:14.123 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:31:14.123 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:31:14.123 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:31:14.123 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:31:14.128 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 03:31:14.128 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 03:31:14.128 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 03:31:14.132 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 03:31:14.132 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 03:31:14.140 [World] Spawning level. 03:31:14.140 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 03:31:14.140 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 03:31:14.141 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 03:31:14.141 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 03:31:14.141 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 03:31:14.141 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 03:31:14.141 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 03:31:14.141 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 03:31:14.141 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 03:31:18.734 [Lua] [PlayFabRequestQueue] Enqueuing request generateLootChestRewards 25 03:31:18.737 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 25 15 03:31:18.839 [Lua] [PlayFabRequestQueue] EAC Enabled! 25 03:31:18.839 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 25 03:31:19.410 [Lua] [PlayFabRequestQueue] Request Success generateLootChestRewards 25 03:31:19.410 [Save] Saving `save_data` 03:31:19.411 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, LootItemUnitPreviewer2, async-read, 03:31:19.411 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_01_t1/wpn_emp_shield_01_t1_3p, LootItemUnitPreviewer3, async-read, 03:31:19.411 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_3p, LootItemUnitPreviewer3, async-read, 03:31:19.413 [Save] Save done 03:31:19.413 [Save] Saving `save_data` 03:31:19.417 [Lua] DISABLING LOOT PREVIEW VIEWPORT 03:31:19.417 [Lua] DISABLING LOOT PREVIEW VIEWPORT 03:31:19.417 [Lua] DISABLING LOOT PREVIEW VIEWPORT 03:31:19.417 [Save] Save done 03:31:19.417 [Save] Saving `save_data` 03:31:19.421 [Save] Save done 03:31:19.665 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 03:31:19.665 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 03:31:19.666 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_01_t1/wpn_emp_shield_01_t1_3p 03:31:19.764 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_01_t1/wpn_emp_shield_01_t1_3p 03:31:19.764 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_01_t1/wpn_emp_shield_01_t1_3p 03:31:19.764 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_3p 03:31:19.869 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_3p 03:31:19.869 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_3p 03:31:21.756 [Lua] ENABLING LOOT PREVIEW VIEWPORT 03:31:22.152 [Lua] ENABLING LOOT PREVIEW VIEWPORT 03:31:22.535 [Lua] ENABLING LOOT PREVIEW VIEWPORT 03:31:22.993 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, LootItemUnitPreviewer2 03:31:22.993 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_3p, LootItemUnitPreviewer3 03:31:22.994 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_01_t1/wpn_emp_shield_01_t1_3p, LootItemUnitPreviewer3 03:31:23.001 [Lua] DISABLING LOOT PREVIEW VIEWPORT 03:31:23.001 [Lua] DISABLING LOOT PREVIEW VIEWPORT 03:31:23.001 [Lua] DISABLING LOOT PREVIEW VIEWPORT 03:31:25.319 [Lua] [PlayFabRequestQueue] Enqueuing request generateLootChestRewards 26 03:31:25.321 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 26 16 03:31:25.411 [Lua] [PlayFabRequestQueue] EAC Enabled! 26 03:31:25.411 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 26 03:31:25.885 [Lua] [PlayFabRequestQueue] Request Success generateLootChestRewards 26 03:31:25.885 [Save] Saving `save_data` 03:31:25.886 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, LootItemUnitPreviewer1, async-read, 03:31:25.886 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_01/wpn_emp_bow_01_3p, LootItemUnitPreviewer2, async-read, 03:31:25.886 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, LootItemUnitPreviewer3, async-read, 03:31:25.889 [Save] Save done 03:31:25.889 [Save] Saving `save_data` 03:31:25.893 [Save] Save done 03:31:25.893 [Save] Saving `save_data` 03:31:25.898 [Save] Save done 03:31:26.131 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 03:31:26.131 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 03:31:26.132 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_01/wpn_emp_bow_01_3p 03:31:26.295 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_01/wpn_emp_bow_01_3p 03:31:26.295 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_01/wpn_emp_bow_01_3p 03:31:26.296 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 03:31:26.416 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 03:31:26.416 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 03:31:28.336 [Lua] ENABLING LOOT PREVIEW VIEWPORT 03:31:28.695 [Lua] ENABLING LOOT PREVIEW VIEWPORT 03:31:29.114 [Lua] ENABLING LOOT PREVIEW VIEWPORT 03:31:30.028 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, LootItemUnitPreviewer1 03:31:30.029 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_01/wpn_emp_bow_01_3p, LootItemUnitPreviewer2 03:31:30.030 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, LootItemUnitPreviewer3 03:31:30.037 [Lua] DISABLING LOOT PREVIEW VIEWPORT 03:31:30.037 [Lua] DISABLING LOOT PREVIEW VIEWPORT 03:31:30.037 [Lua] DISABLING LOOT PREVIEW VIEWPORT 03:31:32.134 [Lua] [PlayFabRequestQueue] Enqueuing request generateLootChestRewards 27 03:31:32.138 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 27 17 03:31:32.227 [Lua] [PlayFabRequestQueue] EAC Enabled! 27 03:31:32.227 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 27 03:31:32.689 [Lua] [PlayFabRequestQueue] Request Success generateLootChestRewards 27 03:31:32.690 [Save] Saving `save_data` 03:31:32.691 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_03/wpn_emp_bow_03_3p, LootItemUnitPreviewer1, async-read, 03:31:32.691 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, LootItemUnitPreviewer3, async-read, 03:31:32.693 [Save] Save done 03:31:32.693 [Save] Saving `save_data` 03:31:32.697 [Save] Save done 03:31:32.697 [Save] Saving `save_data` 03:31:32.701 [Save] Save done 03:31:32.854 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_03/wpn_emp_bow_03_3p 03:31:32.854 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_03/wpn_emp_bow_03_3p 03:31:32.867 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 03:31:33.002 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 03:31:33.002 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 03:31:35.108 [Lua] ENABLING LOOT PREVIEW VIEWPORT 03:31:35.484 [Lua] ENABLING LOOT PREVIEW VIEWPORT 03:31:35.835 [Lua] ENABLING LOOT PREVIEW VIEWPORT 03:31:36.310 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_03/wpn_emp_bow_03_3p, LootItemUnitPreviewer1 03:31:36.311 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, LootItemUnitPreviewer3 03:31:36.318 [Lua] DISABLING LOOT PREVIEW VIEWPORT 03:31:36.318 [Lua] DISABLING LOOT PREVIEW VIEWPORT 03:31:36.318 [Lua] DISABLING LOOT PREVIEW VIEWPORT 03:31:37.082 [Lua] [IngameUI] menu view on_exit hero_view 03:31:37.085 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0aa7b8b0 03:31:37.085 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 03:31:47.310 [Lua] PlayFabMirror:_commit_internal 20 03:31:47.310 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:31:47.311 [Lua] generate_backend_stats 110000100a1d9b9:1 03:31:47.314 [Lua] [1] = table 03:31:47.314 [Lua] [persistent_value] = 4 (number) 03:31:47.314 [Lua] [default_value] = 1 (number) 03:31:47.314 [Lua] [source] = player_data (string) 03:31:47.314 [Lua] [value] = 4 (number) 03:31:47.314 [Lua] [dirty] = true (boolean) 03:31:47.314 [Lua] [database_name] = holly_difficulty_selection_plaza (string) 03:31:47.314 [Lua] [name] = holly_difficulty_selection_plaza (string) 03:31:47.314 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 28 03:31:47.320 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 28 18 03:31:47.422 [Lua] [PlayFabRequestQueue] EAC Enabled! 28 03:31:47.422 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 28 03:31:47.615 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 28 03:31:47.621 [Lua] commit result success 20 03:31:48.213 [Lua] [Matchmaking] Cancelling matchmaking 03:31:48.213 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 03:31:58.589 [Lua] [LOCAL RPC] rpc_client_complete_vote 0 03:32:03.831 [Lua] [Matchmaking] Cancelling matchmaking 03:32:03.831 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 03:32:10.900 [Lua] [LOCAL RPC] rpc_client_complete_vote 0 03:32:14.139 [Lua] [Matchmaking] Cancelling matchmaking 03:32:14.139 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 03:32:16.855 [Lua] [NetworkServer] Peer 1100001051e2f68 despawned player. 03:32:16.855 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001051e2f68 03:32:16.855 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile 2 to 1 for peer id 1100001051e2f68:1 03:32:16.855 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:42 my_peer_id:110000100a1d9b9 03:32:16.855 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:42 my_peer_id:110000100a1d9b9 03:32:16.855 [Lua] Set lobby begin: 03:32:16.855 [Lua] Lobby data twitch_enabled = false 03:32:16.855 [Lua] Lobby data power_level = 785 03:32:16.855 [Lua] Lobby data player_slot_6 = 0:0 03:32:16.855 [Lua] Lobby data num_players = 2 03:32:16.855 [Lua] Lobby data host = 110000100a1d9b9 03:32:16.855 [Lua] Lobby data game_mode = custom 03:32:16.855 [Lua] Lobby data is_private = true 03:32:16.855 [Lua] Lobby data difficulty = normal 03:32:16.855 [Lua] Lobby data player_slot_1 = 0:0 03:32:16.856 [Lua] Lobby data selected_level_key = inn_level 03:32:16.856 [Lua] Lobby data quick_game = false 03:32:16.856 [Lua] Lobby data matchmaking = false 03:32:16.856 [Lua] Lobby data level_key = inn_level 03:32:16.856 [Lua] Lobby data player_slot_4 = 0:0 03:32:16.856 [Lua] Lobby data unique_server_name = Crymic 03:32:16.856 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:32:16.856 [Lua] Lobby data player_slot_2 = 0:0 03:32:16.856 [Lua] Lobby data country_code = US 03:32:16.856 [Lua] Lobby data player_slot_3 = 0:0 03:32:16.856 [Lua] Lobby data eac_authorized = true 03:32:16.856 [Lua] Set lobby end. 03:32:16.856 [Lua] Set lobby begin: 03:32:16.856 [Lua] Lobby data twitch_enabled = false 03:32:16.856 [Lua] Lobby data power_level = 785 03:32:16.856 [Lua] Lobby data player_slot_6 = 0:0 03:32:16.856 [Lua] Lobby data num_players = 2 03:32:16.856 [Lua] Lobby data host = 110000100a1d9b9 03:32:16.856 [Lua] Lobby data game_mode = custom 03:32:16.857 [Lua] Lobby data is_private = true 03:32:16.857 [Lua] Lobby data difficulty = normal 03:32:16.857 [Lua] Lobby data player_slot_1 = 1100001051e2f68:1 03:32:16.857 [Lua] Lobby data selected_level_key = inn_level 03:32:16.857 [Lua] Lobby data quick_game = false 03:32:16.857 [Lua] Lobby data matchmaking = false 03:32:16.857 [Lua] Lobby data level_key = inn_level 03:32:16.857 [Lua] Lobby data player_slot_4 = 0:0 03:32:16.857 [Lua] Lobby data unique_server_name = Crymic 03:32:16.857 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:32:16.857 [Lua] Lobby data player_slot_2 = 0:0 03:32:16.857 [Lua] Lobby data country_code = US 03:32:16.857 [Lua] Lobby data player_slot_3 = 0:0 03:32:16.857 [Lua] Lobby data eac_authorized = true 03:32:16.857 [Lua] Set lobby end. 03:32:16.857 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001051e2f68:1, previous profile 2, profile 1] 03:32:16.857 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001051e2f68 | we:0 | dr:0 | bw:0 | es:110000100a1d9b9 03:32:16.858 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InGame 03:32:16.858 [Lua] [PeerSM] 1100001051e2f68 :: on_enter LoadingProfilePackages 03:32:16.859 [Lua] [GameNetworkManager] destroying game object with go_id=24 03:32:16.864 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:42 my_peer_id:110000100a1d9b9 03:32:16.865 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 42 03:32:16.869 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 42 03:32:16.894 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, InventoryPackageSynchronizerClient 03:32:16.896 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 03:32:16.915 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 03:32:16.915 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_07, InventoryPackageSynchronizerClient 03:32:16.921 [Lua] [PackageManager] Unload: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient 03:32:16.922 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient 03:32:17.042 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:43 my_peer_id:110000100a1d9b9 03:32:17.042 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:43 my_peer_id:110000100a1d9b9 03:32:17.047 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:43 my_peer_id:110000100a1d9b9 03:32:17.047 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, InventoryPackageSynchronizerClient, async-read, 03:32:17.047 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient, async-read, 03:32:17.047 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, InventoryPackageSynchronizerClient, async-read, 03:32:17.047 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, InventoryPackageSynchronizerClient, async-read, 03:32:17.047 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 03:32:17.047 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 03:32:17.047 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient, async-read, 03:32:17.047 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 03:32:17.047 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 03:32:17.188 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 03:32:17.188 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 03:32:17.188 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 03:32:17.297 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 03:32:17.297 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 03:32:17.298 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland 03:32:17.393 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland 03:32:17.393 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland 03:32:17.393 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 03:32:17.595 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 03:32:17.595 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 03:32:17.596 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:32:17.669 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:32:17.669 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:32:17.670 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 03:32:18.223 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 03:32:18.223 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 03:32:18.224 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 03:32:18.302 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 03:32:18.302 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 03:32:18.302 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 03:32:18.440 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 03:32:18.440 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 03:32:18.452 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 43 03:32:18.457 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 43 03:32:20.461 [Lua] LEVEL KEY: plaza 03:32:20.461 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 03:32:20.461 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 03:32:20.464 [Lua] Set lobby begin: 03:32:20.464 [Lua] Lobby data twitch_enabled = false 03:32:20.464 [Lua] Lobby data power_level = 785 03:32:20.464 [Lua] Lobby data player_slot_6 = 0:0 03:32:20.464 [Lua] Lobby data num_players = 2 03:32:20.464 [Lua] Lobby data host = 110000100a1d9b9 03:32:20.464 [Lua] Lobby data game_mode = custom 03:32:20.464 [Lua] Lobby data is_private = true 03:32:20.464 [Lua] Lobby data difficulty = hardest 03:32:20.464 [Lua] Lobby data player_slot_1 = 1100001051e2f68:1 03:32:20.464 [Lua] Lobby data selected_level_key = inn_level 03:32:20.464 [Lua] Lobby data quick_game = false 03:32:20.465 [Lua] Lobby data matchmaking = false 03:32:20.465 [Lua] Lobby data level_key = inn_level 03:32:20.465 [Lua] Lobby data player_slot_4 = 0:0 03:32:20.465 [Lua] Lobby data unique_server_name = Crymic 03:32:20.465 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:32:20.465 [Lua] Lobby data player_slot_2 = 0:0 03:32:20.465 [Lua] Lobby data country_code = US 03:32:20.465 [Lua] Lobby data player_slot_3 = 0:0 03:32:20.465 [Lua] Lobby data eac_authorized = true 03:32:20.465 [Lua] Set lobby end. 03:32:20.465 [Lua] [PartyManager] Leader is set to 110000100a1d9b9 03:32:20.465 [Lua] [MATCHMAKING] - Hosting game on level: inn_level plaza 03:32:20.465 [Lua] [LevelTransitionHandler] set_next_level( plaza ) 03:32:20.465 [Lua] Set lobby begin: 03:32:20.465 [Lua] Lobby data twitch_enabled = false 03:32:20.465 [Lua] Lobby data power_level = 785 03:32:20.465 [Lua] Lobby data player_slot_6 = 0:0 03:32:20.466 [Lua] Lobby data num_players = 2 03:32:20.466 [Lua] Lobby data host = 110000100a1d9b9 03:32:20.466 [Lua] Lobby data game_mode = event 03:32:20.466 [Lua] Lobby data is_private = true 03:32:20.466 [Lua] Lobby data difficulty = hardest 03:32:20.466 [Lua] Lobby data player_slot_1 = 1100001051e2f68:1 03:32:20.466 [Lua] Lobby data selected_level_key = plaza 03:32:20.466 [Lua] Lobby data quick_game = false 03:32:20.466 [Lua] Lobby data matchmaking = false 03:32:20.466 [Lua] Lobby data level_key = inn_level 03:32:20.466 [Lua] Lobby data player_slot_4 = 0:0 03:32:20.466 [Lua] Lobby data unique_server_name = Crymic 03:32:20.466 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:32:20.466 [Lua] Lobby data player_slot_2 = 0:0 03:32:20.466 [Lua] Lobby data country_code = US 03:32:20.466 [Lua] Lobby data player_slot_3 = 0:0 03:32:20.466 [Lua] Lobby data eac_authorized = true 03:32:20.466 [Lua] Set lobby end. 03:32:20.466 [Lua] Set lobby begin: 03:32:20.466 [Lua] Lobby data twitch_enabled = false 03:32:20.466 [Lua] Lobby data power_level = 785 03:32:20.466 [Lua] Lobby data player_slot_6 = 0:0 03:32:20.466 [Lua] Lobby data num_players = 2 03:32:20.467 [Lua] Lobby data host = 110000100a1d9b9 03:32:20.467 [Lua] Lobby data game_mode = event 03:32:20.467 [Lua] Lobby data is_private = true 03:32:20.467 [Lua] Lobby data difficulty = hardest 03:32:20.467 [Lua] Lobby data player_slot_1 = 1100001051e2f68:1 03:32:20.467 [Lua] Lobby data selected_level_key = plaza 03:32:20.467 [Lua] Lobby data quick_game = false 03:32:20.467 [Lua] Lobby data matchmaking = false 03:32:20.467 [Lua] Lobby data level_key = inn_level 03:32:20.467 [Lua] Lobby data player_slot_4 = 0:0 03:32:20.467 [Lua] Lobby data unique_server_name = Crymic 03:32:20.467 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:32:20.467 [Lua] Lobby data player_slot_2 = 0:0 03:32:20.467 [Lua] Lobby data country_code = US 03:32:20.467 [Lua] Lobby data player_slot_3 = 0:0 03:32:20.467 [Lua] Lobby data eac_authorized = true 03:32:20.467 [Lua] Set lobby end. 03:32:20.469 [Lua] [ChatManager][1]System: Starting hosted game... 03:32:20.469 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 03:32:20.469 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 03:32:20.472 [Lua] [LOCAL RPC] rpc_client_complete_vote 1 03:32:21.440 [Lua] [PeerSM] 1100001051e2f68 :: on_exit LoadingProfilePackages 03:32:21.440 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForEnterGame 03:32:21.445 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 43 03:32:21.450 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForEnterGame 03:32:21.450 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForGameObjectSync 03:32:21.461 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForGameObjectSync 03:32:21.461 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForPlayers 03:32:21.470 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForPlayers 03:32:21.470 [Lua] [PeerSM] 1100001051e2f68 :: on_enter SpawningPlayer 03:32:21.480 [Lua] [PeerSM] 1100001051e2f68 :: on_exit SpawningPlayer 03:32:21.480 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InGame 03:32:21.627 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001051e2f68 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:32:21.627 [Lua] [NetworkServer] Peer 1100001051e2f68 spawned player. 03:32:21.627 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[14cc5e8d] 03:32:21.627 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d05dbc52] 03:32:21.628 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[686f5b45] 03:32:21.628 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[4213386a] 03:32:21.628 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b3134f67] 03:32:21.628 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[62df7c18] 03:32:21.629 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=25 03:32:21.629 [Lua] PlayerManager:assign_unit_ownership Fuck Dark Souls 1100001051e2f68 1 03:32:21.630 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:32:21.630 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f9fda738] 03:32:24.032 [Lua] [ChatManager][1]System: Cannot access Play menu while matchmaking is active. 03:32:36.236 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 03:32:36.237 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 03:32:36.237 [Lua] [MATCHMAKING] - Hosting game on level: inn_level plaza 03:32:36.237 [Lua] [LevelTransitionHandler] set_next_level( plaza ) 03:32:36.237 [Lua] Set lobby begin: 03:32:36.237 [Lua] Lobby data twitch_enabled = false 03:32:36.238 [Lua] Lobby data power_level = 785 03:32:36.238 [Lua] Lobby data player_slot_6 = 0:0 03:32:36.238 [Lua] Lobby data num_players = 2 03:32:36.239 [Lua] Lobby data host = 110000100a1d9b9 03:32:36.239 [Lua] Lobby data game_mode = event 03:32:36.239 [Lua] Lobby data is_private = true 03:32:36.239 [Lua] Lobby data difficulty = hardest 03:32:36.239 [Lua] Lobby data player_slot_1 = 1100001051e2f68:1 03:32:36.239 [Lua] Lobby data selected_level_key = plaza 03:32:36.239 [Lua] Lobby data quick_game = false 03:32:36.239 [Lua] Lobby data matchmaking = false 03:32:36.239 [Lua] Lobby data level_key = inn_level 03:32:36.239 [Lua] Lobby data player_slot_4 = 0:0 03:32:36.239 [Lua] Lobby data unique_server_name = Crymic 03:32:36.239 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:32:36.240 [Lua] Lobby data player_slot_2 = 0:0 03:32:36.240 [Lua] Lobby data country_code = US 03:32:36.240 [Lua] Lobby data player_slot_3 = 0:0 03:32:36.240 [Lua] Lobby data eac_authorized = true 03:32:36.240 [Lua] Set lobby end. 03:32:36.242 [Lua] Set lobby begin: 03:32:36.242 [Lua] Lobby data twitch_enabled = false 03:32:36.242 [Lua] Lobby data power_level = 785 03:32:36.242 [Lua] Lobby data player_slot_6 = 0:0 03:32:36.242 [Lua] Lobby data num_players = 2 03:32:36.242 [Lua] Lobby data host = 110000100a1d9b9 03:32:36.242 [Lua] Lobby data game_mode = event 03:32:36.242 [Lua] Lobby data is_private = true 03:32:36.242 [Lua] Lobby data difficulty = hardest 03:32:36.242 [Lua] Lobby data player_slot_1 = 1100001051e2f68:1 03:32:36.242 [Lua] Lobby data selected_level_key = plaza 03:32:36.242 [Lua] Lobby data quick_game = false 03:32:36.242 [Lua] Lobby data matchmaking = false 03:32:36.242 [Lua] Lobby data level_key = inn_level 03:32:36.243 [Lua] Lobby data player_slot_4 = 0:0 03:32:36.243 [Lua] Lobby data unique_server_name = Crymic 03:32:36.243 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:32:36.243 [Lua] Lobby data player_slot_2 = 0:0 03:32:36.243 [Lua] Lobby data country_code = US 03:32:36.243 [Lua] Lobby data player_slot_3 = 0:0 03:32:36.243 [Lua] Lobby data eac_authorized = true 03:32:36.243 [Lua] Set lobby end. 03:32:36.243 [Lua] [NetworkServer] Entering post game 03:32:36.243 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InGame 03:32:36.243 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InPostGame 03:32:36.243 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InGame 03:32:36.243 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InPostGame 03:32:36.243 [Lua] Complete level triggered. 03:32:36.244 [Lua] [NetworkServer] Entering post game 03:32:36.244 [Lua] gm_event_end_conditions_met false false 03:32:36.244 [Save] Saving `save_data` 03:32:36.244 [Lua] PlayFabMirror:_commit_internal nil 03:32:36.244 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:32:36.245 [Lua] generate_backend_stats 110000100a1d9b9:1 03:32:36.247 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:32:36.247 [Lua] TRANSITION nil nil plaza 03:32:36.247 [Lua] Transition type "plaza", is server: true 03:32:36.247 [Lua] [NetworkServer] Current level key plaza 03:32:36.247 [Lua] [LevelTransitionHandler] Generated new level_seed: 2133457 03:32:36.247 [Lua] [GameNetworkManager] Leaving game... 03:32:36.247 [Lua] [GameNetworkManager] Shutting down game session host. 03:32:36.247 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 03:32:36.247 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 03:32:36.247 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=146.08 03:32:36.247 [Save] Save done 03:32:36.247 [Save] Saving `save_data` 03:32:36.251 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 03:32:36.251 [Lua] commit result success 21 03:32:36.251 [Save] Save done 03:32:37.465 [Lua] Set lobby begin: 03:32:37.465 [Lua] Lobby data twitch_enabled = false 03:32:37.465 [Lua] Lobby data power_level = 0 03:32:37.465 [Lua] Lobby data player_slot_6 = 0:0 03:32:37.465 [Lua] Lobby data num_players = 2 03:32:37.465 [Lua] Lobby data host = 110000100a1d9b9 03:32:37.465 [Lua] Lobby data game_mode = event 03:32:37.465 [Lua] Lobby data is_private = true 03:32:37.465 [Lua] Lobby data difficulty = hardest 03:32:37.465 [Lua] Lobby data player_slot_1 = 1100001051e2f68:1 03:32:37.465 [Lua] Lobby data selected_level_key = plaza 03:32:37.465 [Lua] Lobby data quick_game = false 03:32:37.465 [Lua] Lobby data matchmaking = false 03:32:37.465 [Lua] Lobby data level_key = inn_level 03:32:37.465 [Lua] Lobby data player_slot_4 = 0:0 03:32:37.465 [Lua] Lobby data unique_server_name = Crymic 03:32:37.466 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:32:37.466 [Lua] Lobby data player_slot_2 = 0:0 03:32:37.466 [Lua] Lobby data country_code = US 03:32:37.466 [Lua] Lobby data player_slot_3 = 0:0 03:32:37.466 [Lua] Lobby data eac_authorized = true 03:32:37.466 [Lua] Set lobby end. 03:32:38.259 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 03:32:38.259 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 03:32:38.260 [Lua] PlayerManager:remove_player peer_id=110000100a1d9b9 1 03:32:38.260 [Lua] Clearing all global lookup lists 03:32:38.260 [Lua] [EquipmentUI] - Destroy 03:32:38.260 [Lua] [GamePadEquipmentUI] - Destroy 03:32:38.260 [Lua] [AbilityUI] - Destroy 03:32:38.260 [Lua] [GamePadAbilityUI] - Destroy 03:32:38.260 [Lua] [IngamePlayerListUI] - Destroy 03:32:38.260 [Lua] [IngameUI] destroy 03:32:38.266 [Lua] [MOD][VMF][INFO] Removed 1100001051e2f68 from the VMF users list. 03:32:38.266 [Lua] PlayerManager:remove_player peer_id=1100001051e2f68 1 03:32:38.268 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 03:32:38.305 [Lua] [Managers] Destroying state managers... 03:32:38.311 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false) 03:32:38.311 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InPostGame 03:32:38.311 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter Loading 03:32:38.311 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100a1d9b9 03:32:38.311 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InPostGame 03:32:38.311 [Lua] [PeerSM] 1100001051e2f68 :: on_enter Loading 03:32:38.311 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001051e2f68 03:32:38.311 [Lua] [Matchmaking] unregister rpcs 03:32:38.311 [Lua] [Gamestate] Enter state StateLoading 03:32:38.313 [Lua] [Gamestate] Enter Substate StateLoadingRunning 03:32:38.313 [Lua] [Matchmaking] register rpcs 03:32:38.313 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 03:32:38.313 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 03:32:38.313 [Lua] registering RPCs 03:32:38.313 [Lua] Set lobby begin: 03:32:38.313 [Lua] Lobby data twitch_enabled = false 03:32:38.313 [Lua] Lobby data power_level = 0 03:32:38.313 [Lua] Lobby data player_slot_6 = 0:0 03:32:38.313 [Lua] Lobby data num_players = 2 03:32:38.313 [Lua] Lobby data host = 110000100a1d9b9 03:32:38.314 [Lua] Lobby data game_mode = event 03:32:38.314 [Lua] Lobby data is_private = true 03:32:38.314 [Lua] Lobby data difficulty = hardest 03:32:38.314 [Lua] Lobby data player_slot_1 = 1100001051e2f68:1 03:32:38.314 [Lua] Lobby data selected_level_key = plaza 03:32:38.314 [Lua] Lobby data quick_game = false 03:32:38.314 [Lua] Lobby data matchmaking = false 03:32:38.314 [Lua] Lobby data level_key = plaza 03:32:38.314 [Lua] Lobby data player_slot_4 = 0:0 03:32:38.314 [Lua] Lobby data unique_server_name = Crymic 03:32:38.314 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:32:38.314 [Lua] Lobby data player_slot_2 = 0:0 03:32:38.314 [Lua] Lobby data country_code = US 03:32:38.314 [Lua] Lobby data player_slot_3 = 0:0 03:32:38.314 [Lua] Lobby data eac_authorized = true 03:32:38.314 [Lua] Set lobby end. 03:32:38.314 [Lua] MUSIC MANAGER unmute_all_world_sounds 560074 0 03:32:38.314 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 29 03:32:38.314 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 03:32:38.316 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 29 03:32:38.317 [Lua] ### Sending rpc_level_loaded 03:32:38.317 [Lua] #### Has state machine: true, sender: 110000100a1d9b9, level_id: 26 03:32:38.317 [Lua] Peer 110000100a1d9b9 has loaded the level and all enemies are loaded 03:32:38.317 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_21, global_loading_screens, async-read, prioritized 03:32:38.317 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[plaza] self.picked_level_key=[nil] 03:32:38.317 [Lua] [LevelTransitionHandler] load_level plaza 03:32:38.367 [Umbra] Unload tome 03:32:38.484 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 03:32:38.484 [Lua] [LevelTransitionHandler] Loading level: "plaza" 03:32:38.484 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/holly/plaza" 03:32:38.484 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/holly/plaza, LevelTransitionHandler, async-read, 03:32:38.484 [Lua] [LOCAL RPC] rpc_load_level 18 2133457 03:32:38.555 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_21 03:32:38.555 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_21 03:32:38.556 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/holly/plaza 03:32:38.557 [Lua] MUSIC MANAGER nfl_loading_screen_plaza_02 560075 0 03:32:38.564 [Lua] MUSIC MANAGER Play_loading_screen_music 560076 0 03:32:38.574 [Umbra] Loading umbra tome '#ID[0095a116d1f6d9ee]' 03:32:38.579 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 29 03:32:41.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/holly/plaza 03:32:41.436 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/holly/plaza 03:32:41.453 [Lua] [LevelTransitionHandler] Level load completed! 03:32:41.453 [Lua] ### Sending rpc_level_loaded 03:32:41.453 [Lua] #### Has state machine: true, sender: 110000100a1d9b9, level_id: 18 03:32:41.453 [Lua] Peer 110000100a1d9b9 has loaded the level and all enemies are loaded 03:32:41.453 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 03:32:41.469 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit Loading 03:32:41.469 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter LoadingProfilePackages 03:32:41.486 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit LoadingProfilePackages 03:32:41.486 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForEnterGame 03:32:41.487 [Lua] [LOCAL RPC] rpc_loading_synced 03:32:41.855 [Lua] ### Sending rpc_level_loaded 03:32:41.855 [Lua] #### Has state machine: true, sender: 1100001051e2f68, level_id: 18 03:32:41.855 [Lua] Peer 1100001051e2f68 has loaded the level and all enemies are loaded 03:32:41.856 [Lua] [PeerSM] 1100001051e2f68 :: on_exit Loading 03:32:41.856 [Lua] [PeerSM] 1100001051e2f68 :: on_enter LoadingProfilePackages 03:32:41.872 [Lua] [PeerSM] 1100001051e2f68 :: on_exit LoadingProfilePackages 03:32:41.872 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForEnterGame 03:32:42.465 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 03:32:42.465 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 03:32:42.465 [Lua] [Matchmaking] unregister rpcs 03:32:42.465 [Lua] Set lobby begin: 03:32:42.465 [Lua] Lobby data twitch_enabled = false 03:32:42.465 [Lua] Lobby data power_level = 0 03:32:42.465 [Lua] Lobby data player_slot_6 = 0:0 03:32:42.465 [Lua] Lobby data num_players = 2 03:32:42.465 [Lua] Lobby data host = 110000100a1d9b9 03:32:42.465 [Lua] Lobby data game_mode = event 03:32:42.465 [Lua] Lobby data is_private = true 03:32:42.465 [Lua] Lobby data difficulty = hardest 03:32:42.465 [Lua] Lobby data player_slot_1 = 1100001051e2f68:1 03:32:42.465 [Lua] Lobby data selected_level_key = plaza 03:32:42.465 [Lua] Lobby data quick_game = false 03:32:42.466 [Lua] Lobby data matchmaking = false 03:32:42.466 [Lua] Lobby data level_key = plaza 03:32:42.466 [Lua] Lobby data player_slot_4 = 0:0 03:32:42.466 [Lua] Lobby data unique_server_name = Crymic 03:32:42.466 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:32:42.466 [Lua] Lobby data player_slot_2 = 0:0 03:32:42.466 [Lua] Lobby data country_code = US 03:32:42.466 [Lua] Lobby data player_slot_3 = 0:0 03:32:42.466 [Lua] Lobby data eac_authorized = true 03:32:42.466 [Lua] Set lobby end. 03:32:42.466 [Lua] [Managers] Destroying state managers... 03:32:42.467 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_21, global_loading_screens 03:32:42.467 [Lua] MUSIC MANAGER Stop_loading_screen_music 560077 0 03:32:42.467 [Lua] [Gamestate] Enter StateIngame HOST 03:32:42.467 [Lua] Set lobby begin: 03:32:42.467 [Lua] Lobby data twitch_enabled = false 03:32:42.467 [Lua] Lobby data power_level = 0 03:32:42.467 [Lua] Lobby data player_slot_6 = 0:0 03:32:42.467 [Lua] Lobby data num_players = 2 03:32:42.467 [Lua] Lobby data host = 110000100a1d9b9 03:32:42.467 [Lua] Lobby data game_mode = event 03:32:42.467 [Lua] Lobby data is_private = true 03:32:42.467 [Lua] Lobby data difficulty = hardest 03:32:42.467 [Lua] Lobby data player_slot_1 = 1100001051e2f68:1 03:32:42.467 [Lua] Lobby data selected_level_key = plaza 03:32:42.467 [Lua] Lobby data quick_game = false 03:32:42.467 [Lua] Lobby data matchmaking = false 03:32:42.468 [Lua] Lobby data level_key = plaza 03:32:42.468 [Lua] Lobby data player_slot_4 = 0:0 03:32:42.468 [Lua] Lobby data unique_server_name = Crymic 03:32:42.468 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:32:42.468 [Lua] Lobby data player_slot_2 = 0:0 03:32:42.468 [Lua] Lobby data country_code = US 03:32:42.468 [Lua] Lobby data player_slot_3 = 0:0 03:32:42.468 [Lua] Lobby data eac_authorized = true 03:32:42.468 [Lua] Set lobby end. 03:32:42.468 [Lua] [StateIngame] Server ingame 03:32:42.471 [Lua] Set lobby begin: 03:32:42.471 [Lua] Lobby data twitch_enabled = false 03:32:42.471 [Lua] Lobby data power_level = 0 03:32:42.471 [Lua] Lobby data player_slot_6 = 0:0 03:32:42.471 [Lua] Lobby data num_players = 2 03:32:42.471 [Lua] Lobby data host = 110000100a1d9b9 03:32:42.471 [Lua] Lobby data game_mode = event 03:32:42.471 [Lua] Lobby data is_private = true 03:32:42.471 [Lua] Lobby data difficulty = hardest 03:32:42.471 [Lua] Lobby data player_slot_1 = 1100001051e2f68:1 03:32:42.471 [Lua] Lobby data selected_level_key = plaza 03:32:42.471 [Lua] Lobby data quick_game = false 03:32:42.471 [Lua] Lobby data matchmaking = false 03:32:42.471 [Lua] Lobby data level_key = plaza 03:32:42.471 [Lua] Lobby data player_slot_4 = 0:0 03:32:42.471 [Lua] Lobby data unique_server_name = Crymic 03:32:42.472 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:32:42.472 [Lua] Lobby data player_slot_2 = 0:0 03:32:42.472 [Lua] Lobby data country_code = US 03:32:42.472 [Lua] Lobby data player_slot_3 = 0:0 03:32:42.472 [Lua] Lobby data eac_authorized = true 03:32:42.472 [Lua] Set lobby end. 03:32:42.472 [Lua] [Matchmaking] register rpcs 03:32:42.472 [Lua] [GameNetworkManager] Setting pong timeout to 60 03:32:42.472 [Lua] [GameNetworkManager] My own peer_id = 110000100a1d9b9 03:32:42.472 [Lua] [GameNetworkManager] self.is_server = true 03:32:42.472 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 03:32:42.472 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 03:32:42.472 [Network] Setting artificial MTU limit to 65536 03:32:42.475 [Lua] Switching ConflictSettings: to: challenge_level 03:32:42.475 [Lua] pacing=disabled 03:32:42.475 [Lua] roaming=nil 03:32:42.475 [Lua] specials=disabled 03:32:42.475 [Lua] debug_color=maroon 03:32:42.475 [Lua] pack_spawning=disabled 03:32:42.475 [Lua] disabled=false 03:32:42.475 [Lua] boss=disabled 03:32:42.475 [Lua] horde=challenge_level 03:32:42.475 [Lua] name=challenge_level 03:32:42.475 [Lua] intensity=disabled 03:32:42.475 [Lua] --- 03:32:42.478 [Lua] [AIInterestPointSystem] Level Seed: 2133457 03:32:42.479 [Lua] 03:32:42.479 [Lua] [entity_system_bag] = table 03:32:42.479 [Lua] [entity_system_bag] = metatable 03:32:42.479 [Lua] [startup_data] = table 03:32:42.479 [Lua] [entity_manager] = table 03:32:42.479 [Lua] [entity_manager] = metatable 03:32:42.479 [Lua] [unit_spawner] = table 03:32:42.479 [Lua] [unit_spawner] = metatable 03:32:42.479 [Lua] [unit_storage] = table 03:32:42.479 [Lua] [unit_storage] = metatable 03:32:42.479 [Lua] [dice_keeper] = table 03:32:42.479 [Lua] [dice_keeper] = metatable 03:32:42.479 [Lua] [is_server] = true (boolean) 03:32:42.490 [Lua] [world] = [World] 03:32:42.490 [Lua] [system_api] = table 03:32:42.490 [Lua] [network_lobby] = table 03:32:42.490 [Lua] [network_lobby] = metatable 03:32:42.490 [Lua] [profile_synchronizer] = table 03:32:42.490 [Lua] [profile_synchronizer] = metatable 03:32:42.490 [Lua] [entity_system] = table 03:32:42.490 [Lua] [entity_system] = metatable 03:32:42.490 [Lua] [num_local_human_players] = 1 (number) 03:32:42.490 [Lua] [statistics_db] = table 03:32:42.490 [Lua] [statistics_db] = metatable 03:32:42.490 [Lua] [network_server] = table 03:32:42.490 [Lua] [network_server] = metatable 03:32:42.490 [Lua] [input_manager] = table 03:32:42.490 [Lua] [input_manager] = metatable 03:32:42.490 [Lua] [network_clock] = table 03:32:42.490 [Lua] [network_clock] = metatable 03:32:42.490 [Lua] [network_transmit] = table 03:32:42.490 [Lua] [network_transmit] = metatable 03:32:42.490 [Lua] [free_flight_manager] = table 03:32:42.490 [Lua] [free_flight_manager] = metatable 03:32:42.490 [Lua] [network_manager] = table 03:32:42.490 [Lua] [network_manager] = metatable 03:32:42.490 [Lua] [network_event_delegate] = table 03:32:42.490 [Lua] [network_event_delegate] = metatable 03:32:42.490 [Lua] 03:32:42.491 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 03:32:42.503 [Lua] [AchievementManager] Achievements using the steam platform 03:32:42.503 [Lua] [StateIngame] Level seed: 2133457 03:32:42.503 [Umbra] Init version: 3.4.15 :: 16 threads 03:32:42.503 [Umbra] Tome with `3663` objects loaded. 03:32:42.503 [Umbra] UMBRA Tome loaded. 03:32:42.503 [World] Spawning level. 03:32:42.552 [Lua] [LevelAnalysis] set_random_seed( 449091104) 03:32:42.553 [Lua] PlayerManager:add_player player_1 03:32:42.556 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 03:32:42.556 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 03:32:42.556 [Lua] [IngameUI] init 03:32:42.591 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 03:32:42.591 [Lua] Set lobby begin: 03:32:42.591 [Lua] Lobby data twitch_enabled = false 03:32:42.591 [Lua] Lobby data power_level = 785 03:32:42.591 [Lua] Lobby data player_slot_6 = 0:0 03:32:42.591 [Lua] Lobby data num_players = 2 03:32:42.591 [Lua] Lobby data host = 110000100a1d9b9 03:32:42.592 [Lua] Lobby data game_mode = event 03:32:42.592 [Lua] Lobby data is_private = true 03:32:42.592 [Lua] Lobby data difficulty = hardest 03:32:42.592 [Lua] Lobby data player_slot_1 = 1100001051e2f68:1 03:32:42.592 [Lua] Lobby data selected_level_key = plaza 03:32:42.592 [Lua] Lobby data quick_game = false 03:32:42.592 [Lua] Lobby data matchmaking = false 03:32:42.592 [Lua] Lobby data level_key = plaza 03:32:42.592 [Lua] Lobby data player_slot_4 = 0:0 03:32:42.592 [Lua] Lobby data unique_server_name = Crymic 03:32:42.592 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:32:42.592 [Lua] Lobby data player_slot_2 = 0:0 03:32:42.592 [Lua] Lobby data country_code = US 03:32:42.592 [Lua] Lobby data player_slot_3 = 0:0 03:32:42.592 [Lua] Lobby data eac_authorized = true 03:32:42.592 [Lua] Set lobby end. 03:32:42.593 [Lua] CurrentConflictSettings challenge_level 03:32:42.593 [Lua] [ConflictDirector] conflict_director is ai_ready 03:32:42.594 [Lua] This levels contains no crossroads 03:32:42.594 [Lua] [LevelAnalysis] Injecting travel distances 03:32:42.596 [Lua] SpecialsPacing:remove_unwanted_breeds: 03:32:42.596 [Lua] Forming navigation groups in one frame 03:32:42.596 [Lua] Forming navigation groups 03:32:42.633 [Lua] NavigationGroupManager -> calulation time A: 0.036000000000058208 03:32:42.671 [Lua] NavigationGroupManager -> calulation time B: 0.038999999999759893 03:32:42.671 [Lua] number of nav groups: 88 03:32:42.671 [Lua] number of refined nav groups : 60 03:32:42.676 [Lua] NavigationGroupManager -> calulation time C: 0.0050000000001091394 03:32:42.676 [Lua] roaming spawning is disabled 03:32:42.676 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 03:32:42.676 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 03:32:42.676 [Lua] [LevelAnalysis] Boss-spawning disabled for level plaza 03:32:42.676 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 03:32:42.683 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 03:32:42.686 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 03:32:42.686 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 03:32:42.686 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 03:32:42.686 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups 03:32:42.686 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 03:32:42.686 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups 03:32:42.686 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 03:32:42.686 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 03:32:42.686 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 03:32:42.686 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=38 03:32:42.686 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 03:32:42.686 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 03:32:42.694 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForEnterGame 03:32:42.694 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForGameObjectSync 03:32:42.696 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 110000100a1d9b9:2 03:32:42.696 [Lua] Set lobby begin: 03:32:42.696 [Lua] Lobby data twitch_enabled = false 03:32:42.696 [Lua] Lobby data power_level = 785 03:32:42.696 [Lua] Lobby data player_slot_6 = 0:0 03:32:42.696 [Lua] Lobby data num_players = 2 03:32:42.696 [Lua] Lobby data host = 110000100a1d9b9 03:32:42.696 [Lua] Lobby data game_mode = event 03:32:42.696 [Lua] Lobby data is_private = true 03:32:42.696 [Lua] Lobby data difficulty = hardest 03:32:42.696 [Lua] Lobby data player_slot_1 = 1100001051e2f68:1 03:32:42.697 [Lua] Lobby data selected_level_key = plaza 03:32:42.697 [Lua] Lobby data quick_game = false 03:32:42.697 [Lua] Lobby data matchmaking = false 03:32:42.697 [Lua] Lobby data level_key = plaza 03:32:42.697 [Lua] Lobby data player_slot_4 = 0:0 03:32:42.697 [Lua] Lobby data unique_server_name = Crymic 03:32:42.697 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:32:42.697 [Lua] Lobby data player_slot_2 = 0:0 03:32:42.697 [Lua] Lobby data country_code = US 03:32:42.697 [Lua] Lobby data player_slot_3 = 0:0 03:32:42.697 [Lua] Lobby data eac_authorized = true 03:32:42.697 [Lua] Set lobby end. 03:32:42.697 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100a1d9b9:2, previous profile 0, profile 3] 03:32:42.697 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001051e2f68 | we:0 | dr:0 | bw:0 | es:110000100a1d9b9 03:32:42.697 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=39 03:32:42.699 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 4 for peer id 110000100a1d9b9:3 03:32:42.699 [Lua] Set lobby begin: 03:32:42.699 [Lua] Lobby data twitch_enabled = false 03:32:42.699 [Lua] Lobby data power_level = 785 03:32:42.699 [Lua] Lobby data player_slot_6 = 0:0 03:32:42.699 [Lua] Lobby data num_players = 2 03:32:42.699 [Lua] Lobby data host = 110000100a1d9b9 03:32:42.700 [Lua] Lobby data game_mode = event 03:32:42.700 [Lua] Lobby data is_private = true 03:32:42.700 [Lua] Lobby data difficulty = hardest 03:32:42.700 [Lua] Lobby data player_slot_1 = 1100001051e2f68:1 03:32:42.700 [Lua] Lobby data selected_level_key = plaza 03:32:42.700 [Lua] Lobby data quick_game = false 03:32:42.700 [Lua] Lobby data matchmaking = false 03:32:42.700 [Lua] Lobby data level_key = plaza 03:32:42.700 [Lua] Lobby data player_slot_4 = 0:0 03:32:42.700 [Lua] Lobby data unique_server_name = Crymic 03:32:42.700 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:32:42.700 [Lua] Lobby data player_slot_2 = 0:0 03:32:42.700 [Lua] Lobby data country_code = US 03:32:42.700 [Lua] Lobby data player_slot_3 = 0:0 03:32:42.700 [Lua] Lobby data eac_authorized = true 03:32:42.700 [Lua] Set lobby end. 03:32:42.700 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100a1d9b9:3, previous profile 0, profile 4] 03:32:42.700 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001051e2f68 | we:0 | dr:0 | bw:0 | es:110000100a1d9b9 03:32:42.701 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=40 03:32:42.705 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:44 my_peer_id:110000100a1d9b9 03:32:42.705 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:44 my_peer_id:110000100a1d9b9 03:32:42.705 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:45 my_peer_id:110000100a1d9b9 03:32:42.705 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:45 my_peer_id:110000100a1d9b9 03:32:43.009 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForGameObjectSync 03:32:43.009 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForPlayers 03:32:43.014 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:44 my_peer_id:110000100a1d9b9 03:32:43.014 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 03:32:43.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, InventoryPackageSynchronizerClient, async-read, 03:32:43.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 03:32:43.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, InventoryPackageSynchronizerClient, async-read, 03:32:43.014 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, InventoryPackageSynchronizerClient, async-read, 03:32:43.014 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 03:32:43.014 [Lua] [PackageManager] Load: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps, InventoryPackageSynchronizerClient, async-read, 03:32:43.014 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 03:32:43.014 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, InventoryPackageSynchronizerClient, async-read, 03:32:43.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 03:32:43.014 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:45 my_peer_id:110000100a1d9b9 03:32:43.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 03:32:43.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2, InventoryPackageSynchronizerClient, async-read, 03:32:43.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 03:32:43.014 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 03:32:43.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 03:32:43.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient, async-read, 03:32:43.014 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, InventoryPackageSynchronizerClient, async-read, 03:32:43.014 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 03:32:43.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 03:32:43.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient, async-read, 03:32:43.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient, async-read, 03:32:43.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read, 03:32:43.014 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read, 03:32:43.014 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient, async-read, 03:32:43.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 03:32:43.014 [Lua] [LOCAL RPC] rpc_game_started 03:32:43.644 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 03:32:43.644 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 03:32:43.645 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1 03:32:43.798 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1 03:32:43.798 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1 03:32:43.799 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p 03:32:44.020 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p 03:32:44.020 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p 03:32:44.021 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 03:32:44.134 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 03:32:44.134 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 03:32:44.135 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 03:32:44.240 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 03:32:44.240 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 03:32:44.241 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 03:32:44.413 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 03:32:44.413 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 03:32:44.414 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps 03:32:44.484 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps 03:32:44.484 [Lua] [PackageManager] Force_load: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps 03:32:44.484 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 03:32:44.604 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 03:32:44.604 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 03:32:44.605 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 03:32:44.810 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 03:32:44.810 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 03:32:44.811 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01 03:32:45.177 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01 03:32:45.177 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01 03:32:45.178 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 03:32:45.257 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 03:32:45.257 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 03:32:45.257 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2 03:32:45.391 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2 03:32:45.391 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2 03:32:45.392 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 03:32:45.461 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 03:32:45.461 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 03:32:45.462 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 03:32:46.031 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 03:32:46.031 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 03:32:46.032 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p 03:32:46.100 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p 03:32:46.100 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p 03:32:46.100 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 03:32:46.171 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 03:32:46.171 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 03:32:46.171 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 03:32:46.277 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 03:32:46.277 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 03:32:46.277 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 03:32:46.413 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 03:32:46.413 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 03:32:46.414 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 03:32:46.579 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 03:32:46.579 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 03:32:46.579 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 03:32:46.648 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 03:32:46.648 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 03:32:46.648 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 03:32:46.705 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 03:32:46.705 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 03:32:46.705 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 03:32:46.774 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 03:32:46.774 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 03:32:46.774 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 03:32:46.851 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 03:32:46.851 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 03:32:46.852 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 03:32:46.917 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 03:32:46.917 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 03:32:46.918 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 03:32:47.275 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 03:32:47.275 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 03:32:47.281 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 45 03:32:47.283 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 45 03:32:47.288 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForEnterGame 03:32:47.288 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForGameObjectSync 03:32:47.289 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000100a1d9b9 2 03:32:47.292 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:32:47.292 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=42 03:32:47.293 [Lua] PlayerManager:assign_unit_ownership Kerillian 110000100a1d9b9 3 03:32:47.294 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:32:47.295 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=44 03:32:47.297 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 45 03:32:47.299 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001051e2f68 03:32:47.300 [Lua] Set lobby begin: 03:32:47.300 [Lua] Lobby data twitch_enabled = false 03:32:47.300 [Lua] Lobby data power_level = 785 03:32:47.300 [Lua] Lobby data player_slot_6 = 0:0 03:32:47.300 [Lua] Lobby data num_players = 2 03:32:47.300 [Lua] Lobby data host = 110000100a1d9b9 03:32:47.300 [Lua] Lobby data game_mode = event 03:32:47.301 [Lua] Lobby data is_private = true 03:32:47.301 [Lua] Lobby data difficulty = hardest 03:32:47.301 [Lua] Lobby data player_slot_1 = 1100001051e2f68:1 03:32:47.301 [Lua] Lobby data selected_level_key = plaza 03:32:47.301 [Lua] Lobby data quick_game = false 03:32:47.301 [Lua] Lobby data matchmaking = false 03:32:47.301 [Lua] Lobby data level_key = plaza 03:32:47.301 [Lua] Lobby data player_slot_4 = 0:0 03:32:47.301 [Lua] Lobby data unique_server_name = Crymic 03:32:47.301 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:32:47.301 [Lua] Lobby data player_slot_2 = 0:0 03:32:47.301 [Lua] Lobby data country_code = US 03:32:47.301 [Lua] Lobby data player_slot_3 = 0:0 03:32:47.301 [Lua] Lobby data eac_authorized = true 03:32:47.301 [Lua] Set lobby end. 03:32:47.301 [Lua] [Matchmaking] Assigned player 1100001051e2f68 to slot 1 when hot join syncing 03:32:47.301 [Lua] Breedfreezer (server) starting a hot join sync 03:32:47.301 [Lua] packing 0 units of breed chaos_marauder 03:32:47.301 [Lua] packing 0 units of breed skaven_clan_rat 03:32:47.301 [Lua] packing 0 units of breed skaven_storm_vermin 03:32:47.301 [Lua] packing 0 units of breed skaven_slave 03:32:47.301 [Lua] packing 0 units of breed chaos_fanatic 03:32:47.301 [Lua] packing 0 units of breed chaos_berzerker 03:32:47.301 [Lua] packing 0 units of breed chaos_warrior 03:32:47.301 [Lua] packing 0 units of breed skaven_plague_monk 03:32:47.301 [Lua] packing 0 units of breed chaos_raider 03:32:47.301 [Lua] --> rpc-package size reached, sending rpc now (last package) 03:32:47.301 [Lua] 03:32:47.301 [Lua] [1] = 1 (number) 03:32:47.301 [Lua] [2] = 0 (number) 03:32:47.301 [Lua] [3] = 1 (number) 03:32:47.301 [Lua] [4] = 0 (number) 03:32:47.301 [Lua] [5] = 1 (number) 03:32:47.301 [Lua] [6] = 0 (number) 03:32:47.301 [Lua] [7] = 1 (number) 03:32:47.301 [Lua] [8] = 0 (number) 03:32:47.301 [Lua] [9] = 1 (number) 03:32:47.301 [Lua] [10] = 0 (number) 03:32:47.301 [Lua] [11] = 1 (number) 03:32:47.301 [Lua] [12] = 0 (number) 03:32:47.301 [Lua] [13] = 1 (number) 03:32:47.301 [Lua] [14] = 0 (number) 03:32:47.301 [Lua] [15] = 1 (number) 03:32:47.301 [Lua] [16] = 0 (number) 03:32:47.301 [Lua] [17] = 1 (number) 03:32:47.301 [Lua] [18] = 0 (number) 03:32:47.301 [Lua] 03:32:47.301 [Lua] 03:32:47.301 [Lua] 03:32:47.302 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForGameObjectSync 03:32:47.302 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForPlayers 03:32:47.302 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001051e2f68 03:32:47.307 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForPlayers 03:32:47.307 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter SpawningPlayer 03:32:47.307 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForPlayers 03:32:47.307 [Lua] [PeerSM] 1100001051e2f68 :: on_enter SpawningPlayer 03:32:47.314 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit SpawningPlayer 03:32:47.314 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InGame 03:32:47.314 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001051e2f68 03:32:47.314 [Lua] PlayerManager:add_remote_player 1100001051e2f68 03:32:47.314 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=45 03:32:47.314 [Lua] RemotePlayer:create_game_object( ) 45 03:32:47.318 [Lua] [PeerSM] 1100001051e2f68 :: on_exit SpawningPlayer 03:32:47.318 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InGame 03:32:47.320 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 5 Vector3(17.3339, 18.6193, 2.4486) Vector4(0.000622, -0.000464, 0.873036, -0.487655) true 100 100 1 1 1 03:32:47.320 [Lua] PlayerManager:rpc_to_client_spawn_player(110000100a1d9b9, 5, Vector3(17.3339, 18.6193, 2.4486), Vector4(0.000622, -0.000464, 0.873036, -0.487655)) 03:32:47.320 [Lua] PlayerManager:rpc_to_client_spawn_player() 03:32:47.322 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:32:47.323 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:32:47.323 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 03:32:47.323 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 03:32:47.325 [Lua] TerrorEventMixer.start_event: plaza_load_bosses 03:32:47.325 [Lua] TerrorEventMixer.start_event: plaza_disable_pacing 03:32:47.332 [Lua] Players are leaving the safe zone 03:32:47.462 [Lua] [MOD][VMF][INFO] Added 1100001051e2f68 to the VMF users list. 03:32:47.462 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001051e2f68 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:32:47.462 [Lua] Adding player sync data to peer=1100001051e2f68 local_player_id=1 03:32:47.463 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001051e2f68 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:32:47.463 [Lua] [NetworkServer] Peer 1100001051e2f68 spawned player. 03:32:47.464 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48 03:32:47.464 [Lua] PlayerManager:assign_unit_ownership Fuck Dark Souls 1100001051e2f68 1 03:32:47.464 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:32:47.904 [Lua] Set lobby begin: 03:32:47.904 [Lua] Lobby data twitch_enabled = false 03:32:47.904 [Lua] Lobby data power_level = 392 03:32:47.904 [Lua] Lobby data player_slot_6 = 0:0 03:32:47.904 [Lua] Lobby data num_players = 2 03:32:47.904 [Lua] Lobby data host = 110000100a1d9b9 03:32:47.904 [Lua] Lobby data game_mode = event 03:32:47.904 [Lua] Lobby data is_private = true 03:32:47.904 [Lua] Lobby data difficulty = hardest 03:32:47.904 [Lua] Lobby data player_slot_1 = 1100001051e2f68:1 03:32:47.904 [Lua] Lobby data selected_level_key = plaza 03:32:47.904 [Lua] Lobby data quick_game = false 03:32:47.904 [Lua] Lobby data matchmaking = false 03:32:47.904 [Lua] Lobby data level_key = plaza 03:32:47.905 [Lua] Lobby data player_slot_4 = 0:0 03:32:47.905 [Lua] Lobby data unique_server_name = Crymic 03:32:47.905 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:32:47.905 [Lua] Lobby data player_slot_2 = 0:0 03:32:47.905 [Lua] Lobby data country_code = US 03:32:47.905 [Lua] Lobby data player_slot_3 = 0:0 03:32:47.905 [Lua] Lobby data eac_authorized = true 03:32:47.905 [Lua] Set lobby end. 03:32:52.972 [Lua] Set lobby begin: 03:32:52.972 [Lua] Lobby data twitch_enabled = false 03:32:52.972 [Lua] Lobby data power_level = 785 03:32:52.973 [Lua] Lobby data player_slot_6 = 0:0 03:32:52.973 [Lua] Lobby data num_players = 2 03:32:52.973 [Lua] Lobby data host = 110000100a1d9b9 03:32:52.973 [Lua] Lobby data game_mode = event 03:32:52.973 [Lua] Lobby data is_private = true 03:32:52.973 [Lua] Lobby data difficulty = hardest 03:32:52.973 [Lua] Lobby data player_slot_1 = 1100001051e2f68:1 03:32:52.973 [Lua] Lobby data selected_level_key = plaza 03:32:52.973 [Lua] Lobby data quick_game = false 03:32:52.973 [Lua] Lobby data matchmaking = false 03:32:52.973 [Lua] Lobby data level_key = plaza 03:32:52.973 [Lua] Lobby data player_slot_4 = 0:0 03:32:52.973 [Lua] Lobby data unique_server_name = Crymic 03:32:52.973 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:32:52.973 [Lua] Lobby data player_slot_2 = 0:0 03:32:52.973 [Lua] Lobby data country_code = US 03:32:52.974 [Lua] Lobby data player_slot_3 = 0:0 03:32:52.974 [Lua] Lobby data eac_authorized = true 03:32:52.974 [Lua] Set lobby end. 03:33:27.450 [Lua] TerrorEventMixer.start_event: plaza_wave_1 03:33:29.477 [Lua] MUSIC: explore -> pre_horde 03:33:49.445 [Lua] [LOCAL RPC] rpc_ping_unit 46 20 false 03:33:49.853 [Lua] MUSIC: pre_horde -> horde 03:33:50.392 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:33:50.817 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 03:33:52.295 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:33:52.730 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 03:33:53.765 [Lua] event horde ends! 03:33:53.765 [Lua] event horde ends! 03:34:04.653 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:34:05.156 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 03:34:06.628 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:34:07.096 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 03:34:15.576 [Lua] Missing damage in action stagger in anim_cb_damage() callback 03:34:19.963 [Lua] Missing damage in action stagger in anim_cb_damage() callback 03:34:43.833 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 573761 0 03:34:46.745 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:34:47.111 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 03:34:47.595 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[88f5ba94] 03:34:47.595 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[88f5ba94] 03:34:47.800 [Lua] Missing damage in action stagger in anim_cb_damage() callback 03:34:49.462 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:34:49.826 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 03:34:51.965 [Lua] Missing blackboard.action in anim_cb_damage() callback 03:34:52.319 [Lua] event horde ends! 03:34:52.643 [Lua] Missing damage in action stagger in anim_cb_damage() callback 03:34:55.275 [Lua] Missing blackboard.action in anim_cb_damage() callback 03:35:04.508 [Lua] [LOCAL RPC] rpc_ping_unit 46 140 false 03:35:19.518 [Lua] event horde ends! 03:35:19.529 [Lua] event horde ends! 03:35:19.546 [Lua] MUSIC: horde -> explore 03:35:25.834 [Lua] TerrorEventMixer.start_event: plaza_wave_2 03:35:27.898 [Lua] MUSIC: explore -> pre_horde 03:35:46.645 [Lua] MUSIC: pre_horde -> horde 03:35:48.749 [Lua] main_path_player_far_away_check started 03:35:50.472 [Lua] main_path_player_far_away_check started 03:35:51.029 [Lua] main_path_player_far_away_check started 03:35:52.078 [Lua] event horde ends! 03:35:55.340 [Lua] main_path_player_far_away_check started 03:35:58.414 [Lua] main_path_player_far_away_check started 03:35:58.451 [Lua] Missing blackboard.action in anim_cb_damage() callback 03:35:58.796 [Lua] main_path_player_far_away_check started 03:36:01.525 [Lua] main_path_player_far_away_check started 03:36:01.910 [Lua] main_path_player_far_away_check started 03:36:03.391 [Lua] main_path_player_far_away_check started 03:36:04.301 [Lua] Missing damage in action stagger in anim_cb_damage() callback 03:36:06.425 [Lua] main_path_player_far_away_check started 03:36:08.118 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 03:36:09.492 [Lua] main_path_player_far_away_check started 03:36:11.386 [Lua] main_path_player_far_away_check started 03:36:12.058 [Lua] main_path_player_far_away_check started 03:36:12.214 [Lua] main_path_player_far_away_check started 03:36:21.115 [Lua] [LOCAL RPC] rpc_ping_unit 46 170 false 03:36:23.809 [Lua] event horde ends! 03:36:24.603 [Lua] Missing damage in action stagger in anim_cb_damage() callback 03:36:25.038 [Lua] [LOCAL RPC] rpc_give_equipment 41 1025 11 250 Vector3(31.5318, -2.73276, 5.19821) 03:36:25.173 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 03:36:34.706 [Lua] main_path_player_far_away_check started 03:36:37.741 [Lua] main_path_player_far_away_check started 03:36:48.084 [Lua] MUSIC: horde -> explore 03:36:54.028 [Lua] Missing damage in action stagger in anim_cb_damage() callback 03:36:56.594 [Lua] MUSIC: explore -> pre_horde 03:37:02.138 [Lua] [LOCAL RPC] rpc_give_equipment 43 1025 10 261 Vector3(37.5174, 7.1056, 5.27184) 03:37:07.635 [Lua] [LOCAL RPC] rpc_spawn_pickup 10 Vector3(50.9039, -2.64815, 3.89887) Vector4(-0.313216, 0.030114, 0.944848, 0.090841) 4 03:37:10.213 [Lua] MUSIC: pre_horde -> horde 03:37:12.668 [Lua] Missing damage in action stagger in anim_cb_damage() callback 03:37:14.864 [Lua] Missing damage in action stagger in anim_cb_damage() callback 03:37:19.308 [Lua] Missing blackboard.action in anim_cb_damage() callback 03:37:19.711 [Lua] Missing damage in action stagger in anim_cb_damage() callback 03:37:20.998 [Lua] event horde ends! 03:37:20.998 [Lua] event horde ends! 03:37:29.866 [Lua] Missing damage in action stagger in anim_cb_damage() callback 03:37:35.014 [Lua] Boss gave [Unit '#ID[65548e772f55ce23]'] initial aggro 03:37:46.926 [Lua] Missing blackboard.action in anim_cb_damage() callback 03:37:54.580 [Lua] [LOCAL RPC] rpc_ping_unit 46 255 false 03:37:54.771 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 603235 0 03:37:54.812 [Lua] Missing blackboard.action in anim_cb_damage() callback 03:37:56.358 [Lua] event horde ends! 03:37:58.570 [Lua] Destroying unit - ai got stuck chaos_fanatic 3 51 57 03:38:00.328 [Lua] Destroying unit - ai got stuck chaos_marauder 4 4 56 03:38:00.395 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 604999 0 03:38:03.518 [Lua] event horde ends! 03:38:03.534 [Lua] event horde ends! 03:38:03.834 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 605961 0 03:38:03.853 [Lua] MUSIC: horde -> lost 03:38:04.343 [Lua] Missing damage in action stagger in anim_cb_damage() callback 03:38:09.067 [Lua] Missing damage in action fallback_idle in anim_cb_damage() callback 03:38:09.220 [Lua] Missing damage in action follow in anim_cb_damage() callback 03:38:12.054 [Lua] [LOCAL RPC] rpc_spawn_pickup_with_physics 16 Vector3(31.1509, -1.61537, 3.06999) Vector4(0.150584, 0.150584, 0, 0.977061) 4 03:38:14.197 [Lua] [NetworkServer] Entering post game 03:38:14.197 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InGame 03:38:14.197 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InPostGame 03:38:14.197 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InGame 03:38:14.197 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InPostGame 03:38:14.197 [Lua] gm_event_end_conditions_met false true 03:38:14.198 [Save] Saving `save_data` 03:38:14.198 [Lua] Game lost 03:38:14.198 [Lua] PlayFabMirror:_commit_internal nil 03:38:14.198 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:38:14.201 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 03:38:14.202 [Save] Save done 03:38:14.202 [Save] Saving `save_data` 03:38:14.207 [Save] Save done 03:38:14.210 [Lua] [NetworkServer] Peer 1100001051e2f68 despawned player. 03:38:14.210 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001051e2f68 03:38:14.211 [Lua] [GameNetworkManager] destroying game object with go_id=48 03:38:14.212 [Lua] commit result success 22 03:38:14.212 [Lua] [PlayFabRequestQueue] Enqueuing request generateEndOfLevelLoot 30 03:38:14.212 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 03:38:14.341 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 30 19 03:38:14.664 [Lua] [PlayFabRequestQueue] EAC Enabled! 30 03:38:14.664 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 30 03:38:14.983 [Lua] [PlayFabRequestQueue] Request Success generateEndOfLevelLoot 30 03:38:21.898 [Lua] ConflictDirector - destroy all units 03:38:21.905 [Lua] [LOCAL RPC] rpc_is_ready_for_transition 03:38:22.181 [Lua] TRANSITION nil nil inn_level 03:38:22.181 [Lua] Transition type "inn_level", is server: true 03:38:22.181 [Lua] [NetworkServer] Current level key inn_level 03:38:22.181 [Lua] [LevelTransitionHandler] Generated new level_seed: 5146797 03:38:22.181 [Lua] [GameNetworkManager] Leaving game... 03:38:22.181 [Lua] [GameNetworkManager] Shutting down game session host. 03:38:22.181 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 03:38:22.181 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 03:38:22.181 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=337.21 03:38:22.190 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 03:38:22.449 [Lua] Set lobby begin: 03:38:22.449 [Lua] Lobby data twitch_enabled = false 03:38:22.449 [Lua] Lobby data power_level = 0 03:38:22.449 [Lua] Lobby data player_slot_6 = 0:0 03:38:22.449 [Lua] Lobby data num_players = 2 03:38:22.449 [Lua] Lobby data host = 110000100a1d9b9 03:38:22.449 [Lua] Lobby data game_mode = event 03:38:22.449 [Lua] Lobby data is_private = true 03:38:22.449 [Lua] Lobby data difficulty = hardest 03:38:22.449 [Lua] Lobby data player_slot_1 = 1100001051e2f68:1 03:38:22.449 [Lua] Lobby data selected_level_key = plaza 03:38:22.449 [Lua] Lobby data quick_game = false 03:38:22.449 [Lua] Lobby data matchmaking = false 03:38:22.450 [Lua] Lobby data level_key = plaza 03:38:22.450 [Lua] Lobby data player_slot_4 = 0:0 03:38:22.450 [Lua] Lobby data unique_server_name = Crymic 03:38:22.450 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:38:22.450 [Lua] Lobby data player_slot_2 = 0:0 03:38:22.450 [Lua] Lobby data country_code = US 03:38:22.450 [Lua] Lobby data player_slot_3 = 0:0 03:38:22.450 [Lua] Lobby data eac_authorized = true 03:38:22.450 [Lua] Set lobby end. 03:38:24.189 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 03:38:24.199 [Lua] PlayerManager:remove_player peer_id=110000100a1d9b9 1 03:38:24.199 [Lua] Clearing all global lookup lists 03:38:24.199 [Lua] [EquipmentUI] - Destroy 03:38:24.199 [Lua] [GamePadEquipmentUI] - Destroy 03:38:24.199 [Lua] [AbilityUI] - Destroy 03:38:24.199 [Lua] [GamePadAbilityUI] - Destroy 03:38:24.199 [Lua] [IngamePlayerListUI] - Destroy 03:38:24.200 [Lua] [IngameUI] destroy 03:38:24.215 [Lua] [MOD][VMF][INFO] Removed 1100001051e2f68 from the VMF users list. 03:38:24.215 [Lua] PlayerManager:remove_player peer_id=1100001051e2f68 1 03:38:24.241 [Lua] [Managers] Destroying state managers... 03:38:24.241 [Lua] PlayerManager:remove_player peer_id=110000100a1d9b9 2 03:38:24.241 [Lua] [ProfileSynchronizer] set_profile_peer_id 3 is no longer owned by 110000100a1d9b9:2 03:38:24.241 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:46 my_peer_id:110000100a1d9b9 03:38:24.241 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:46 my_peer_id:110000100a1d9b9 03:38:24.241 [Lua] Set lobby begin: 03:38:24.241 [Lua] Lobby data twitch_enabled = false 03:38:24.241 [Lua] Lobby data power_level = 0 03:38:24.241 [Lua] Lobby data player_slot_6 = 0:0 03:38:24.241 [Lua] Lobby data num_players = 2 03:38:24.241 [Lua] Lobby data host = 110000100a1d9b9 03:38:24.241 [Lua] Lobby data game_mode = event 03:38:24.241 [Lua] Lobby data is_private = true 03:38:24.242 [Lua] Lobby data difficulty = hardest 03:38:24.242 [Lua] Lobby data player_slot_1 = 1100001051e2f68:1 03:38:24.242 [Lua] Lobby data selected_level_key = plaza 03:38:24.242 [Lua] Lobby data quick_game = false 03:38:24.242 [Lua] Lobby data matchmaking = false 03:38:24.242 [Lua] Lobby data level_key = plaza 03:38:24.242 [Lua] Lobby data player_slot_4 = 0:0 03:38:24.242 [Lua] Lobby data unique_server_name = Crymic 03:38:24.242 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:38:24.242 [Lua] Lobby data player_slot_2 = 0:0 03:38:24.242 [Lua] Lobby data country_code = US 03:38:24.242 [Lua] Lobby data player_slot_3 = 0:0 03:38:24.242 [Lua] Lobby data eac_authorized = true 03:38:24.242 [Lua] Set lobby end. 03:38:24.242 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 3, profile 0] 03:38:24.242 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001051e2f68 | we:0 | dr:0 | bw:0 | es:110000100a1d9b9 03:38:24.242 [Lua] PlayerManager:remove_player peer_id=110000100a1d9b9 3 03:38:24.242 [Lua] [ProfileSynchronizer] set_profile_peer_id 4 is no longer owned by 110000100a1d9b9:3 03:38:24.242 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:47 my_peer_id:110000100a1d9b9 03:38:24.242 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:47 my_peer_id:110000100a1d9b9 03:38:24.242 [Lua] Set lobby begin: 03:38:24.242 [Lua] Lobby data twitch_enabled = false 03:38:24.242 [Lua] Lobby data power_level = 0 03:38:24.242 [Lua] Lobby data player_slot_6 = 0:0 03:38:24.242 [Lua] Lobby data num_players = 2 03:38:24.242 [Lua] Lobby data host = 110000100a1d9b9 03:38:24.242 [Lua] Lobby data game_mode = event 03:38:24.243 [Lua] Lobby data is_private = true 03:38:24.243 [Lua] Lobby data difficulty = hardest 03:38:24.243 [Lua] Lobby data player_slot_1 = 1100001051e2f68:1 03:38:24.243 [Lua] Lobby data selected_level_key = plaza 03:38:24.243 [Lua] Lobby data quick_game = false 03:38:24.243 [Lua] Lobby data matchmaking = false 03:38:24.243 [Lua] Lobby data level_key = plaza 03:38:24.243 [Lua] Lobby data player_slot_4 = 0:0 03:38:24.243 [Lua] Lobby data unique_server_name = Crymic 03:38:24.243 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:38:24.243 [Lua] Lobby data player_slot_2 = 0:0 03:38:24.243 [Lua] Lobby data country_code = US 03:38:24.243 [Lua] Lobby data player_slot_3 = 0:0 03:38:24.243 [Lua] Lobby data eac_authorized = true 03:38:24.243 [Lua] Set lobby end. 03:38:24.243 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 4, profile 0] 03:38:24.243 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001051e2f68 | we:0 | dr:0 | bw:0 | es:110000100a1d9b9 03:38:24.259 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false) 03:38:24.259 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InPostGame 03:38:24.259 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter Loading 03:38:24.259 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100a1d9b9 03:38:24.259 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InPostGame 03:38:24.259 [Lua] [PeerSM] 1100001051e2f68 :: on_enter Loading 03:38:24.259 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001051e2f68 03:38:24.259 [Lua] [Matchmaking] unregister rpcs 03:38:24.259 [Lua] [Gamestate] Enter state StateLoading 03:38:24.261 [World] Spawning level. 03:38:24.262 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 03:38:24.262 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 03:38:24.262 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 03:38:24.266 [Lua] Found camera: end_screen_camera 03:38:24.266 [Lua] Found camera: end_screen_camera 03:38:24.266 [Lua] Found camera: end_screen_camera 03:38:24.266 [Lua] Found camera: end_screen_camera 03:38:24.266 [Lua] Found camera: end_screen_camera 03:38:24.266 [Lua] Found camera: end_screen_camera 03:38:24.266 [Lua] Found camera: end_screen_camera 03:38:24.266 [Lua] Found camera: end_screen_camera 03:38:24.266 [Lua] Found camera: end_screen_camera 03:38:24.266 [Lua] Found camera: end_screen_camera 03:38:24.266 [Lua] Found camera: end_screen_camera 03:38:24.266 [Lua] [EndViewState] Enter Substate EndViewStateSummary 03:38:24.267 [Lua] [Gamestate] Enter Substate StateLoadingRunning 03:38:24.267 [Lua] [Matchmaking] register rpcs 03:38:24.267 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 03:38:24.267 [Lua] registering RPCs 03:38:24.267 [Lua] Set lobby begin: 03:38:24.267 [Lua] Lobby data twitch_enabled = false 03:38:24.267 [Lua] Lobby data power_level = 0 03:38:24.267 [Lua] Lobby data player_slot_6 = 0:0 03:38:24.267 [Lua] Lobby data num_players = 2 03:38:24.268 [Lua] Lobby data host = 110000100a1d9b9 03:38:24.268 [Lua] Lobby data game_mode = event 03:38:24.268 [Lua] Lobby data is_private = true 03:38:24.268 [Lua] Lobby data difficulty = hardest 03:38:24.268 [Lua] Lobby data player_slot_1 = 1100001051e2f68:1 03:38:24.268 [Lua] Lobby data selected_level_key = plaza 03:38:24.268 [Lua] Lobby data quick_game = false 03:38:24.269 [Lua] Lobby data matchmaking = false 03:38:24.269 [Lua] Lobby data level_key = inn_level 03:38:24.269 [Lua] Lobby data player_slot_4 = 0:0 03:38:24.269 [Lua] Lobby data unique_server_name = Crymic 03:38:24.269 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:38:24.269 [Lua] Lobby data player_slot_2 = 0:0 03:38:24.269 [Lua] Lobby data country_code = US 03:38:24.269 [Lua] Lobby data player_slot_3 = 0:0 03:38:24.269 [Lua] Lobby data eac_authorized = true 03:38:24.269 [Lua] Set lobby end. 03:38:24.269 [Lua] MUSIC MANAGER unmute_all_world_sounds 608650 0 03:38:24.269 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 31 03:38:24.269 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 03:38:24.272 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 31 03:38:24.273 [Lua] ### Sending rpc_level_loaded 03:38:24.273 [Lua] #### Has state machine: true, sender: 110000100a1d9b9, level_id: 18 03:38:24.273 [Lua] Peer 110000100a1d9b9 has loaded the level and all enemies are loaded 03:38:24.273 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 03:38:24.273 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 03:38:24.273 [Lua] [LevelTransitionHandler] load_level inn_level 03:38:24.316 [Umbra] Unload tome 03:38:24.363 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/holly/plaza, LevelTransitionHandler 03:38:24.363 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 03:38:24.363 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 03:38:24.363 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 03:38:24.363 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:46 my_peer_id:110000100a1d9b9 03:38:24.363 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:47 my_peer_id:110000100a1d9b9 03:38:24.363 [Lua] [LOCAL RPC] rpc_load_level 26 5146797 03:38:24.401 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 47 03:38:24.402 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 47 03:38:24.462 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 03:38:24.462 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, InventoryPackageSynchronizerClient 03:38:24.462 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 03:38:24.462 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 03:38:24.462 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient 03:38:24.463 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, InventoryPackageSynchronizerClient 03:38:24.463 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient 03:38:24.463 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient 03:38:24.466 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient 03:38:24.466 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient 03:38:24.466 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient 03:38:24.466 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, InventoryPackageSynchronizerClient 03:38:24.466 [Lua] [PackageManager] Unload: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps, InventoryPackageSynchronizerClient 03:38:24.467 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient 03:38:24.468 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2, InventoryPackageSynchronizerClient 03:38:24.468 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 03:38:24.468 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient 03:38:24.469 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 03:38:24.470 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, InventoryPackageSynchronizerClient 03:38:24.472 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 03:38:24.472 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient 03:38:24.472 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient 03:38:24.480 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 03:38:24.480 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, InventoryPackageSynchronizerClient 03:38:24.480 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, InventoryPackageSynchronizerClient 03:38:24.482 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 31 03:38:24.483 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 03:38:24.484 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 03:38:24.484 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 03:38:24.569 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 47 03:38:24.827 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 03:38:25.338 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xb9919df0, playing_id: 0x9498b, position: 4813914 03:38:27.987 [Save] Saving `telemetry` 03:38:27.991 [Save] Save done 03:38:31.854 [Lua] [EndViewState] Exit Substate EndViewStateSummary 03:38:31.854 [Lua] [PlayState] Enter Substate EndViewStateScore 03:38:33.825 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 03:38:33.825 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 03:38:33.842 [Lua] [LevelTransitionHandler] Level load completed! 03:38:33.845 [Lua] ### Sending rpc_level_loaded 03:38:33.845 [Lua] #### Has state machine: true, sender: 110000100a1d9b9, level_id: 26 03:38:33.845 [Lua] Peer 110000100a1d9b9 has loaded the level and all enemies are loaded 03:38:33.858 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit Loading 03:38:33.858 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter LoadingProfilePackages 03:38:33.875 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit LoadingProfilePackages 03:38:33.875 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForEnterGame 03:38:33.877 [Lua] [LOCAL RPC] rpc_loading_synced 03:38:34.484 [Lua] ### Sending rpc_level_loaded 03:38:34.484 [Lua] #### Has state machine: true, sender: 1100001051e2f68, level_id: 26 03:38:34.484 [Lua] Peer 1100001051e2f68 has loaded the level and all enemies are loaded 03:38:34.485 [Lua] [PeerSM] 1100001051e2f68 :: on_exit Loading 03:38:34.485 [Lua] [PeerSM] 1100001051e2f68 :: on_enter LoadingProfilePackages 03:38:34.502 [Lua] [PeerSM] 1100001051e2f68 :: on_exit LoadingProfilePackages 03:38:34.502 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForEnterGame 03:38:41.618 [Lua] [PlayState] Exit Substate EndViewStateScore 03:38:41.619 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 03:38:42.628 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 03:38:42.628 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 03:38:42.628 [Lua] [Matchmaking] unregister rpcs 03:38:42.629 [Lua] Set lobby begin: 03:38:42.629 [Lua] Lobby data twitch_enabled = false 03:38:42.629 [Lua] Lobby data power_level = 0 03:38:42.629 [Lua] Lobby data player_slot_6 = 0:0 03:38:42.629 [Lua] Lobby data num_players = 2 03:38:42.629 [Lua] Lobby data host = 110000100a1d9b9 03:38:42.629 [Lua] Lobby data game_mode = event 03:38:42.629 [Lua] Lobby data is_private = true 03:38:42.629 [Lua] Lobby data difficulty = hardest 03:38:42.629 [Lua] Lobby data player_slot_1 = 1100001051e2f68:1 03:38:42.629 [Lua] Lobby data selected_level_key = plaza 03:38:42.629 [Lua] Lobby data quick_game = false 03:38:42.629 [Lua] Lobby data matchmaking = false 03:38:42.629 [Lua] Lobby data level_key = inn_level 03:38:42.629 [Lua] Lobby data player_slot_4 = 0:0 03:38:42.629 [Lua] Lobby data unique_server_name = Crymic 03:38:42.629 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:38:42.630 [Lua] Lobby data player_slot_2 = 0:0 03:38:42.630 [Lua] Lobby data country_code = US 03:38:42.630 [Lua] Lobby data player_slot_3 = 0:0 03:38:42.630 [Lua] Lobby data eac_authorized = true 03:38:42.630 [Lua] Set lobby end. 03:38:42.630 [Lua] [Managers] Destroying state managers... 03:38:42.630 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 03:38:42.630 [Lua] MUSIC MANAGER Stop_loading_screen_music 608694 0 03:38:42.630 [Lua] [Gamestate] Enter StateIngame HOST 03:38:42.631 [Lua] Set lobby begin: 03:38:42.631 [Lua] Lobby data twitch_enabled = false 03:38:42.631 [Lua] Lobby data power_level = 0 03:38:42.631 [Lua] Lobby data player_slot_6 = 0:0 03:38:42.631 [Lua] Lobby data num_players = 2 03:38:42.631 [Lua] Lobby data host = 110000100a1d9b9 03:38:42.631 [Lua] Lobby data game_mode = event 03:38:42.631 [Lua] Lobby data is_private = true 03:38:42.631 [Lua] Lobby data difficulty = hardest 03:38:42.631 [Lua] Lobby data player_slot_1 = 1100001051e2f68:1 03:38:42.631 [Lua] Lobby data selected_level_key = inn_level 03:38:42.631 [Lua] Lobby data quick_game = false 03:38:42.631 [Lua] Lobby data matchmaking = false 03:38:42.631 [Lua] Lobby data level_key = inn_level 03:38:42.631 [Lua] Lobby data player_slot_4 = 0:0 03:38:42.631 [Lua] Lobby data unique_server_name = Crymic 03:38:42.631 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:38:42.631 [Lua] Lobby data player_slot_2 = 0:0 03:38:42.631 [Lua] Lobby data country_code = US 03:38:42.631 [Lua] Lobby data player_slot_3 = 0:0 03:38:42.632 [Lua] Lobby data eac_authorized = true 03:38:42.632 [Lua] Set lobby end. 03:38:42.632 [Lua] [StateIngame] Server ingame 03:38:42.634 [Lua] Set lobby begin: 03:38:42.634 [Lua] Lobby data twitch_enabled = false 03:38:42.634 [Lua] Lobby data power_level = 0 03:38:42.634 [Lua] Lobby data player_slot_6 = 0:0 03:38:42.634 [Lua] Lobby data num_players = 2 03:38:42.634 [Lua] Lobby data host = 110000100a1d9b9 03:38:42.634 [Lua] Lobby data game_mode = event 03:38:42.634 [Lua] Lobby data is_private = true 03:38:42.634 [Lua] Lobby data difficulty = hardest 03:38:42.634 [Lua] Lobby data player_slot_1 = 1100001051e2f68:1 03:38:42.634 [Lua] Lobby data selected_level_key = inn_level 03:38:42.634 [Lua] Lobby data quick_game = false 03:38:42.634 [Lua] Lobby data matchmaking = false 03:38:42.634 [Lua] Lobby data level_key = inn_level 03:38:42.634 [Lua] Lobby data player_slot_4 = 0:0 03:38:42.634 [Lua] Lobby data unique_server_name = Crymic 03:38:42.634 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:38:42.634 [Lua] Lobby data player_slot_2 = 0:0 03:38:42.635 [Lua] Lobby data country_code = US 03:38:42.635 [Lua] Lobby data player_slot_3 = 0:0 03:38:42.635 [Lua] Lobby data eac_authorized = true 03:38:42.635 [Lua] Set lobby end. 03:38:42.635 [Lua] [Matchmaking] register rpcs 03:38:42.635 [Lua] [GameNetworkManager] Setting pong timeout to 60 03:38:42.635 [Lua] [GameNetworkManager] My own peer_id = 110000100a1d9b9 03:38:42.635 [Lua] [GameNetworkManager] self.is_server = true 03:38:42.635 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 03:38:42.635 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 03:38:42.635 [Network] Setting artificial MTU limit to 65536 03:38:42.637 [Lua] Switching ConflictSettings: to: disabled 03:38:42.637 [Lua] pacing=disabled 03:38:42.637 [Lua] roaming=nil 03:38:42.637 [Lua] disabled=true 03:38:42.637 [Lua] pack_spawning=disabled 03:38:42.637 [Lua] boss=disabled 03:38:42.637 [Lua] horde=disabled 03:38:42.637 [Lua] specials=disabled 03:38:42.637 [Lua] name=disabled 03:38:42.637 [Lua] intensity=disabled 03:38:42.637 [Lua] --- 03:38:42.639 [Lua] [AIInterestPointSystem] Level Seed: 5146797 03:38:42.639 [Lua] 03:38:42.639 [Lua] [entity_system_bag] = table 03:38:42.639 [Lua] [entity_system_bag] = metatable 03:38:42.639 [Lua] [startup_data] = table 03:38:42.639 [Lua] [entity_manager] = table 03:38:42.639 [Lua] [entity_manager] = metatable 03:38:42.639 [Lua] [unit_spawner] = table 03:38:42.639 [Lua] [unit_spawner] = metatable 03:38:42.639 [Lua] [unit_storage] = table 03:38:42.639 [Lua] [unit_storage] = metatable 03:38:42.639 [Lua] [dice_keeper] = table 03:38:42.639 [Lua] [dice_keeper] = metatable 03:38:42.639 [Lua] [is_server] = true (boolean) 03:38:42.649 [Lua] [world] = [World] 03:38:42.649 [Lua] [system_api] = table 03:38:42.649 [Lua] [network_lobby] = table 03:38:42.649 [Lua] [network_lobby] = metatable 03:38:42.649 [Lua] [profile_synchronizer] = table 03:38:42.649 [Lua] [profile_synchronizer] = metatable 03:38:42.649 [Lua] [entity_system] = table 03:38:42.649 [Lua] [entity_system] = metatable 03:38:42.649 [Lua] [num_local_human_players] = 1 (number) 03:38:42.649 [Lua] [statistics_db] = table 03:38:42.649 [Lua] [statistics_db] = metatable 03:38:42.649 [Lua] [network_server] = table 03:38:42.649 [Lua] [network_server] = metatable 03:38:42.649 [Lua] [input_manager] = table 03:38:42.649 [Lua] [input_manager] = metatable 03:38:42.649 [Lua] [network_clock] = table 03:38:42.649 [Lua] [network_clock] = metatable 03:38:42.649 [Lua] [network_transmit] = table 03:38:42.649 [Lua] [network_transmit] = metatable 03:38:42.649 [Lua] [free_flight_manager] = table 03:38:42.649 [Lua] [free_flight_manager] = metatable 03:38:42.649 [Lua] [network_manager] = table 03:38:42.649 [Lua] [network_manager] = metatable 03:38:42.649 [Lua] [network_event_delegate] = table 03:38:42.649 [Lua] [network_event_delegate] = metatable 03:38:42.649 [Lua] 03:38:42.649 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 03:38:42.651 [Lua] [AchievementManager] Achievements using the steam platform 03:38:42.652 [Lua] [StateIngame] Level seed: 5146797 03:38:42.652 [Umbra] Init version: 3.4.15 :: 16 threads 03:38:42.652 [Umbra] Tome with `11601` objects loaded. 03:38:42.652 [Umbra] UMBRA Tome loaded. 03:38:42.652 [World] Spawning level. 03:38:42.658 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 03:38:42.848 [Lua] [LevelAnalysis] set_random_seed( 1206898688) 03:38:42.851 [Lua] PlayerManager:add_player player_1 03:38:42.854 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 03:38:42.854 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 03:38:42.854 [Lua] [IngameUI] init 03:38:42.899 [Lua] [Matchmaking] Cancelling matchmaking 03:38:42.899 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 03:38:42.899 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 03:38:42.899 [Lua] Set lobby begin: 03:38:42.899 [Lua] Lobby data twitch_enabled = false 03:38:42.899 [Lua] Lobby data power_level = 785 03:38:42.899 [Lua] Lobby data player_slot_6 = 0:0 03:38:42.899 [Lua] Lobby data num_players = 2 03:38:42.899 [Lua] Lobby data host = 110000100a1d9b9 03:38:42.899 [Lua] Lobby data game_mode = event 03:38:42.899 [Lua] Lobby data is_private = true 03:38:42.899 [Lua] Lobby data difficulty = hardest 03:38:42.900 [Lua] Lobby data player_slot_1 = 1100001051e2f68:1 03:38:42.900 [Lua] Lobby data selected_level_key = inn_level 03:38:42.900 [Lua] Lobby data quick_game = false 03:38:42.900 [Lua] Lobby data matchmaking = false 03:38:42.900 [Lua] Lobby data level_key = inn_level 03:38:42.900 [Lua] Lobby data player_slot_4 = 0:0 03:38:42.900 [Lua] Lobby data unique_server_name = Crymic 03:38:42.900 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:38:42.900 [Lua] Lobby data player_slot_2 = 0:0 03:38:42.900 [Lua] Lobby data country_code = US 03:38:42.900 [Lua] Lobby data player_slot_3 = 0:0 03:38:42.900 [Lua] Lobby data eac_authorized = true 03:38:42.900 [Lua] Set lobby end. 03:38:42.901 [Flow] Forge tier 4 03:38:42.901 [Flow] complete_skittergate_legend true 03:38:42.901 [Flow] complete_all_helmgart_levels_recruit true 03:38:42.901 [Flow] WitchHunterLevel:30 03:38:42.901 [Flow] LeaderYes 03:38:42.901 [Flow] ALL PC XP:833810 03:38:42.901 [Flow] Has "bogenhafen" DLC:true 03:38:42.901 [Flow] WH XP:147305 03:38:42.901 [Flow] Number of crafted items:4085 03:38:42.901 [Flow] Has "pre_order" DLC:true 03:38:42.901 [Flow] Sum of Powe Levels:1500 03:38:42.901 [Flow] lodestone diff 1:false 03:38:42.902 [Flow] magnus and forest activated 03:38:42.902 [Flow] magnus and forest activated 03:38:42.902 [Flow] cemetery and forest activated 03:38:42.902 [Flow] magnus and cemetery 03:38:42.902 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:38:42.902 [Flow] ALL RUNES ACTIVATED 03:38:42.902 [Flow] magnus and forest activated 03:38:42.902 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:38:42.902 [Flow] ALL RUNES ACTIVATED 03:38:42.902 [Flow] cemetery and forest activated 03:38:42.902 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:38:42.902 [Flow] ALL RUNES ACTIVATED 03:38:42.902 [Flow] magnus and forest activated 03:38:42.902 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:38:42.902 [Flow] ALL RUNES ACTIVATED 03:38:42.902 [Flow] magnus and cemetery 03:38:42.902 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:38:42.902 [Flow] ALL RUNES ACTIVATED 03:38:42.902 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:38:42.903 [Lua] CurrentConflictSettings disabled 03:38:42.903 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 03:38:42.905 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 03:38:42.905 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 03:38:42.905 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 03:38:42.905 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=20 03:38:42.905 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 03:38:42.905 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 03:38:42.921 [Lua] MUSIC: lost -> explore 03:38:42.945 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForEnterGame 03:38:42.945 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForGameObjectSync 03:38:43.514 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForGameObjectSync 03:38:43.514 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForPlayers 03:38:43.514 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForEnterGame 03:38:43.514 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForGameObjectSync 03:38:43.519 [Lua] [LOCAL RPC] rpc_game_started 03:38:43.523 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001051e2f68 03:38:43.524 [Lua] Set lobby begin: 03:38:43.524 [Lua] Lobby data twitch_enabled = false 03:38:43.524 [Lua] Lobby data power_level = 785 03:38:43.524 [Lua] Lobby data player_slot_6 = 0:0 03:38:43.524 [Lua] Lobby data num_players = 2 03:38:43.524 [Lua] Lobby data host = 110000100a1d9b9 03:38:43.524 [Lua] Lobby data game_mode = event 03:38:43.524 [Lua] Lobby data is_private = true 03:38:43.524 [Lua] Lobby data difficulty = hardest 03:38:43.524 [Lua] Lobby data player_slot_1 = 1100001051e2f68:1 03:38:43.524 [Lua] Lobby data selected_level_key = inn_level 03:38:43.524 [Lua] Lobby data quick_game = false 03:38:43.524 [Lua] Lobby data matchmaking = false 03:38:43.525 [Lua] Lobby data level_key = inn_level 03:38:43.525 [Lua] Lobby data player_slot_4 = 0:0 03:38:43.525 [Lua] Lobby data unique_server_name = Crymic 03:38:43.525 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:38:43.525 [Lua] Lobby data player_slot_2 = 0:0 03:38:43.525 [Lua] Lobby data country_code = US 03:38:43.525 [Lua] Lobby data player_slot_3 = 0:0 03:38:43.525 [Lua] Lobby data eac_authorized = true 03:38:43.525 [Lua] Set lobby end. 03:38:43.525 [Lua] [Matchmaking] Assigned player 1100001051e2f68 to slot 1 when hot join syncing 03:38:43.526 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForGameObjectSync 03:38:43.526 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForPlayers 03:38:43.526 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001051e2f68 03:38:43.541 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForPlayers 03:38:43.541 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter SpawningPlayer 03:38:43.541 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForPlayers 03:38:43.541 [Lua] [PeerSM] 1100001051e2f68 :: on_enter SpawningPlayer 03:38:43.553 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit SpawningPlayer 03:38:43.553 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InGame 03:38:43.553 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001051e2f68 03:38:43.553 [Lua] PlayerManager:add_remote_player 1100001051e2f68 03:38:43.553 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=21 03:38:43.553 [Lua] RemotePlayer:create_game_object( ) 21 03:38:43.555 [Lua] [PeerSM] 1100001051e2f68 :: on_exit SpawningPlayer 03:38:43.555 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InGame 03:38:43.562 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 5 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1 03:38:43.562 [Lua] PlayerManager:rpc_to_client_spawn_player(110000100a1d9b9, 5, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 03:38:43.562 [Lua] PlayerManager:rpc_to_client_spawn_player() 03:38:43.564 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:38:43.564 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:38:43.564 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 03:38:43.564 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=23 03:38:43.633 [Flow] DISABLE 03:38:43.694 [Lua] [MOD][VMF][INFO] Added 1100001051e2f68 to the VMF users list. 03:38:43.694 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001051e2f68 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:38:43.694 [Lua] Adding player sync data to peer=1100001051e2f68 local_player_id=1 03:38:43.694 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001051e2f68 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:38:43.694 [Lua] [NetworkServer] Peer 1100001051e2f68 spawned player. 03:38:43.695 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=24 03:38:43.695 [Lua] PlayerManager:assign_unit_ownership Fuck Dark Souls 1100001051e2f68 1 03:38:43.696 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:39:44.532 [Lua] [IngameUI] menu view on_enter hero_view 03:39:44.534 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0e46fe20 03:39:44.534 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 03:39:45.020 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 03:39:45.020 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 03:39:45.032 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 03:39:45.033 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 03:39:45.034 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 03:39:45.034 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 03:39:45.039 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 03:39:45.533 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 03:39:45.533 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 03:39:45.541 [World] Spawning level. 03:39:45.555 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 03:39:45.555 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewer, async-read, 03:39:45.730 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer, async-read, 03:39:45.730 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 03:39:45.730 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, MenuWorldPreviewer, async-read, 03:39:45.730 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:39:45.730 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer, async-read, 03:39:45.730 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:39:45.730 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 03:39:47.778 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 03:39:47.778 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory 03:39:47.784 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 03:39:47.784 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout 03:39:49.047 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 03:39:49.047 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:39:49.047 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:39:49.047 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:39:49.047 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:39:49.047 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:39:49.051 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 03:39:49.051 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 03:39:49.051 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 03:39:49.053 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory 03:39:49.053 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 03:39:49.060 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout 03:39:51.590 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 03:39:51.590 [Lua] [HeroWindowCraft] Enter Substate CraftPageApplySkin 03:40:07.196 [Lua] [IngameUI] menu view on_exit hero_view 03:40:07.199 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0e46fe20 03:40:07.199 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 03:40:07.199 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 03:40:07.199 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 03:40:07.199 [Lua] [HeroWindowCraft] Exit Substate CraftPageApplySkin 03:40:07.199 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 03:40:12.254 [Lua] PlayFabMirror:_commit_internal 23 03:40:12.254 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:40:12.255 [Lua] generate_backend_stats 110000100a1d9b9:1 03:40:12.259 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:40:12.266 [Lua] commit result success 23 03:40:13.585 [Lua] [IngameUI] menu view on_enter hero_view 03:40:13.587 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0e46fe20 03:40:13.587 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 03:40:13.597 [World] Spawning level. 03:40:13.597 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 03:40:13.597 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 03:40:13.597 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 03:40:13.598 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 03:40:13.598 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 03:40:13.598 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 03:40:13.598 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 03:40:13.598 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 03:40:13.598 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 03:40:15.170 [Lua] [PlayFabRequestQueue] Enqueuing request generateLootChestRewards 32 03:40:15.174 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 32 20 03:40:15.271 [Lua] [PlayFabRequestQueue] EAC Enabled! 32 03:40:15.271 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 32 03:40:15.900 [Lua] [PlayFabRequestQueue] Request Success generateLootChestRewards 32 03:40:15.900 [Save] Saving `save_data` 03:40:15.903 [Save] Save done 03:40:15.903 [Save] Saving `save_data` 03:40:15.907 [Lua] DISABLING LOOT PREVIEW VIEWPORT 03:40:15.907 [Lua] DISABLING LOOT PREVIEW VIEWPORT 03:40:15.907 [Save] Save done 03:40:15.907 [Save] Saving `save_data` 03:40:15.907 [Lua] DISABLING LOOT PREVIEW VIEWPORT 03:40:15.910 [Save] Save done 03:40:18.046 [Lua] ENABLING LOOT PREVIEW VIEWPORT 03:40:18.424 [Lua] ENABLING LOOT PREVIEW VIEWPORT 03:40:18.784 [Lua] ENABLING LOOT PREVIEW VIEWPORT 03:40:19.384 [Lua] DISABLING LOOT PREVIEW VIEWPORT 03:40:19.384 [Lua] DISABLING LOOT PREVIEW VIEWPORT 03:40:19.384 [Lua] DISABLING LOOT PREVIEW VIEWPORT 03:40:20.627 [Lua] [PlayFabRequestQueue] Enqueuing request generateLootChestRewards 33 03:40:20.630 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 33 21 03:40:20.718 [Lua] [PlayFabRequestQueue] EAC Enabled! 33 03:40:20.718 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 33 03:40:21.202 [Lua] [PlayFabRequestQueue] Request Success generateLootChestRewards 33 03:40:21.202 [Save] Saving `save_data` 03:40:21.203 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, LootItemUnitPreviewer3, async-read, 03:40:21.205 [Save] Save done 03:40:21.205 [Save] Saving `save_data` 03:40:21.211 [Save] Save done 03:40:21.211 [Save] Saving `save_data` 03:40:21.215 [Save] Save done 03:40:21.412 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 03:40:21.412 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 03:40:23.631 [Lua] ENABLING LOOT PREVIEW VIEWPORT 03:40:23.962 [Lua] ENABLING LOOT PREVIEW VIEWPORT 03:40:24.315 [Lua] ENABLING LOOT PREVIEW VIEWPORT 03:40:24.953 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, LootItemUnitPreviewer3 03:40:24.965 [Lua] DISABLING LOOT PREVIEW VIEWPORT 03:40:24.965 [Lua] DISABLING LOOT PREVIEW VIEWPORT 03:40:24.965 [Lua] DISABLING LOOT PREVIEW VIEWPORT 03:40:26.203 [Lua] [PlayFabRequestQueue] Enqueuing request generateLootChestRewards 34 03:40:26.206 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 34 22 03:40:26.303 [Lua] [PlayFabRequestQueue] EAC Enabled! 34 03:40:26.303 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 34 03:40:26.748 [Lua] [PlayFabRequestQueue] Request Success generateLootChestRewards 34 03:40:26.748 [Save] Saving `save_data` 03:40:26.749 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_3p, LootItemUnitPreviewer1, async-read, 03:40:26.749 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, LootItemUnitPreviewer2, async-read, 03:40:26.749 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, LootItemUnitPreviewer3, async-read, 03:40:26.749 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, LootItemUnitPreviewer3, async-read, 03:40:26.752 [Save] Save done 03:40:26.752 [Save] Saving `save_data` 03:40:26.756 [Save] Save done 03:40:26.756 [Save] Saving `save_data` 03:40:26.760 [Save] Save done 03:40:26.858 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_3p 03:40:26.858 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_3p 03:40:26.858 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p 03:40:27.024 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p 03:40:27.024 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p 03:40:27.025 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 03:40:27.129 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 03:40:27.129 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 03:40:27.129 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 03:40:27.264 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 03:40:27.264 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 03:40:29.398 [Lua] ENABLING LOOT PREVIEW VIEWPORT 03:40:29.835 [Lua] ENABLING LOOT PREVIEW VIEWPORT 03:40:30.231 [Lua] ENABLING LOOT PREVIEW VIEWPORT 03:40:30.880 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_3p, LootItemUnitPreviewer1 03:40:30.880 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, LootItemUnitPreviewer2 03:40:30.881 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, LootItemUnitPreviewer3 03:40:30.881 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, LootItemUnitPreviewer3 03:40:30.891 [Lua] DISABLING LOOT PREVIEW VIEWPORT 03:40:30.891 [Lua] DISABLING LOOT PREVIEW VIEWPORT 03:40:30.891 [Lua] DISABLING LOOT PREVIEW VIEWPORT 03:40:31.872 [Lua] [PlayFabRequestQueue] Enqueuing request generateLootChestRewards 35 03:40:31.875 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 35 23 03:40:31.978 [Lua] [PlayFabRequestQueue] EAC Enabled! 35 03:40:31.978 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 35 03:40:32.505 [Lua] [PlayFabRequestQueue] Request Success generateLootChestRewards 35 03:40:32.505 [Save] Saving `save_data` 03:40:32.507 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, LootItemUnitPreviewer3, async-read, 03:40:32.510 [Save] Save done 03:40:32.510 [Save] Saving `save_data` 03:40:32.513 [Save] Save done 03:40:32.513 [Save] Saving `save_data` 03:40:32.518 [Save] Save done 03:40:32.699 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 03:40:32.699 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 03:40:34.785 [Lua] ENABLING LOOT PREVIEW VIEWPORT 03:40:35.139 [Lua] ENABLING LOOT PREVIEW VIEWPORT 03:40:35.519 [Lua] ENABLING LOOT PREVIEW VIEWPORT 03:40:38.807 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, LootItemUnitPreviewer3 03:40:38.817 [Lua] DISABLING LOOT PREVIEW VIEWPORT 03:40:38.817 [Lua] DISABLING LOOT PREVIEW VIEWPORT 03:40:38.817 [Lua] DISABLING LOOT PREVIEW VIEWPORT 03:40:39.935 [Lua] [IngameUI] menu view on_exit hero_view 03:40:39.937 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0e46fe20 03:40:39.937 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 03:40:41.195 [Lua] [IngameUI] menu view on_enter hero_view 03:40:41.198 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0e46fe20 03:40:41.198 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 03:40:41.211 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 03:40:41.212 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 03:40:41.213 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 03:40:41.213 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 03:40:41.222 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 03:40:41.716 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 03:40:41.716 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 03:40:41.725 [World] Spawning level. 03:40:41.740 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 03:40:41.740 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewer, async-read, 03:40:41.901 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer, async-read, 03:40:41.901 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 03:40:41.901 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, MenuWorldPreviewer, async-read, 03:40:41.901 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:40:41.901 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer, async-read, 03:40:41.901 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:40:41.901 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 03:40:42.453 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 03:40:42.453 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:40:42.453 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:40:42.453 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:40:42.453 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:40:42.453 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:40:42.458 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 03:40:42.458 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 03:40:42.459 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 03:40:42.460 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 03:40:42.460 [Lua] [HeroWindowCraft] Enter Substate CraftPageApplySkin 03:40:42.461 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 03:40:42.461 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 03:40:42.466 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 03:40:44.438 [Lua] [HeroWindowCraft] Exit Substate CraftPageApplySkin 03:40:44.438 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 03:40:45.216 [Lua] PlayFabMirror:_commit_internal 24 03:40:45.216 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:40:45.217 [Lua] generate_backend_stats 110000100a1d9b9:1 03:40:45.220 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:40:45.229 [Lua] commit result success 24 03:40:56.621 [Lua] [PlayFabRequestQueue] Enqueuing request craftingSalvage 36 03:40:56.629 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 36 24 03:40:56.726 [Lua] [PlayFabRequestQueue] EAC Enabled! 36 03:40:56.726 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 36 03:40:57.716 [Lua] [PlayFabRequestQueue] Request Success craftingSalvage 36 03:40:57.716 [Save] Saving `save_data` 03:40:57.720 [Save] Save done 03:40:57.720 [Save] Saving `save_data` 03:40:57.725 [Save] Save done 03:40:57.725 [Save] Saving `save_data` 03:40:57.728 [Save] Save done 03:40:57.728 [Save] Saving `save_data` 03:40:57.731 [Save] Save done 03:40:57.731 [Save] Saving `save_data` 03:40:57.734 [Save] Save done 03:40:57.734 [Save] Saving `save_data` 03:40:57.738 [Save] Save done 03:41:05.768 [Lua] [PlayFabRequestQueue] Enqueuing request craftingSalvage 37 03:41:05.774 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 37 25 03:41:05.870 [Lua] [PlayFabRequestQueue] EAC Enabled! 37 03:41:05.870 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 37 03:41:06.679 [Lua] PlayFabMirror:_commit_internal 25 03:41:06.679 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:41:06.680 [Lua] generate_backend_stats 110000100a1d9b9:1 03:41:06.683 [Lua] [1] = table 03:41:06.683 [Lua] [persistent_value] = 4205 (number) 03:41:06.683 [Lua] [default_value] = 0 (number) 03:41:06.683 [Lua] [value] = 4205 (number) 03:41:06.683 [Lua] [dirty] = true (boolean) 03:41:06.683 [Lua] [database_name] = salvaged_items (string) 03:41:06.683 [Lua] [name] = salvaged_items (string) 03:41:06.683 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 38 03:41:07.285 [Lua] [PlayFabRequestQueue] Request Success craftingSalvage 37 03:41:07.286 [Save] Saving `save_data` 03:41:07.289 [Save] Save done 03:41:07.289 [Save] Saving `save_data` 03:41:07.290 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 38 26 03:41:07.296 [Save] Save done 03:41:07.296 [Save] Saving `save_data` 03:41:07.299 [Save] Save done 03:41:07.299 [Save] Saving `save_data` 03:41:07.302 [Save] Save done 03:41:07.302 [Save] Saving `save_data` 03:41:07.305 [Save] Save done 03:41:07.544 [Lua] [PlayFabRequestQueue] EAC Enabled! 38 03:41:07.544 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 38 03:41:07.707 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 38 03:41:07.710 [Lua] commit result success 25 03:41:10.635 [Lua] [PlayFabRequestQueue] Enqueuing request craftingSalvage 39 03:41:10.642 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 39 27 03:41:10.733 [Lua] [PlayFabRequestQueue] EAC Enabled! 39 03:41:10.733 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 39 03:41:11.367 [Lua] [PlayFabRequestQueue] Request Success craftingSalvage 39 03:41:11.367 [Save] Saving `save_data` 03:41:11.371 [Save] Save done 03:41:11.371 [Save] Saving `save_data` 03:41:11.376 [Save] Save done 03:41:11.376 [Save] Saving `save_data` 03:41:11.380 [Save] Save done 03:41:25.027 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 03:41:25.027 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 03:41:25.027 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 03:41:25.027 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 03:41:25.027 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 03:41:25.027 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 03:41:25.041 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 03:41:25.042 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 03:41:25.042 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 03:41:25.044 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 03:41:25.771 [Lua] PlayFabMirror:_commit_internal 26 03:41:25.771 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:41:25.772 [Lua] generate_backend_stats 110000100a1d9b9:1 03:41:25.775 [Lua] [1] = table 03:41:25.775 [Lua] [persistent_value] = 4207 (number) 03:41:25.775 [Lua] [default_value] = 0 (number) 03:41:25.775 [Lua] [value] = 4207 (number) 03:41:25.775 [Lua] [dirty] = true (boolean) 03:41:25.775 [Lua] [database_name] = salvaged_items (string) 03:41:25.775 [Lua] [name] = salvaged_items (string) 03:41:25.775 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 40 03:41:25.784 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 40 28 03:41:25.891 [Lua] [PlayFabRequestQueue] EAC Enabled! 40 03:41:25.891 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 40 03:41:26.061 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 40 03:41:26.063 [Lua] commit result success 26 03:41:26.623 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 03:41:26.623 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 03:41:26.623 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 03:41:26.623 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 03:41:26.623 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 03:41:26.623 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 03:41:26.636 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 03:41:26.637 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 03:41:26.637 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 03:41:26.639 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 03:41:28.098 [Lua] [IngameUI] menu view on_exit hero_view 03:41:28.102 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0e46fe20 03:41:28.102 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 03:41:28.102 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 03:41:28.102 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 03:41:28.102 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 03:41:28.102 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 03:41:28.852 [Lua] [IngameUI] menu view on_enter hero_view 03:41:28.855 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0e46fe20 03:41:28.855 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 03:41:28.869 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 03:41:28.869 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 03:41:28.870 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 03:41:28.870 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 03:41:28.876 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 03:41:29.391 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 03:41:29.391 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 03:41:29.399 [World] Spawning level. 03:41:29.412 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 03:41:29.412 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewer, async-read, 03:41:29.532 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer, async-read, 03:41:29.532 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 03:41:29.532 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, MenuWorldPreviewer, async-read, 03:41:29.532 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:41:29.532 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer, async-read, 03:41:29.532 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:41:29.532 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 03:41:30.869 [Lua] item table: 000000000EA80D00 E66D9282C7CF419C 03:41:43.193 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:41:43.193 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer, async-read, 03:41:43.193 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:41:43.193 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 03:41:43.207 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:48 my_peer_id:110000100a1d9b9 03:41:43.207 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:48 my_peer_id:110000100a1d9b9 03:41:43.222 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 2 48 03:41:43.222 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:48 my_peer_id:110000100a1d9b9 03:41:43.227 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 48 03:41:43.238 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 48 03:41:43.338 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 48 03:41:45.857 [Lua] [IngameUI] menu view on_exit hero_view 03:41:45.861 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0e46fe20 03:41:45.861 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 03:41:45.861 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 03:41:45.861 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 03:41:45.862 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:41:45.862 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:41:45.862 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:41:45.862 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:41:45.862 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:41:45.870 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 03:41:45.870 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 03:41:45.870 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 03:41:48.466 [Lua] PlayFabMirror:_commit_internal 27 03:41:48.466 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 41 03:41:48.466 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:41:48.467 [Lua] generate_backend_stats 110000100a1d9b9:1 03:41:48.471 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:41:48.479 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 41 03:41:48.606 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 41 03:41:48.612 [Lua] commit result success 27 03:41:52.956 [Lua] [IngameUI] menu view on_enter hero_view 03:41:52.959 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0e46fe20 03:41:52.959 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 03:41:52.971 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 03:41:52.972 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 03:41:52.973 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 03:41:52.973 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 03:41:52.978 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 03:41:53.464 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 03:41:53.464 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 03:41:53.474 [World] Spawning level. 03:41:53.488 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 03:41:53.488 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewer, async-read, 03:41:53.641 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer, async-read, 03:41:53.641 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 03:41:53.641 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, MenuWorldPreviewer, async-read, 03:41:53.641 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:41:53.641 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer, async-read, 03:41:53.641 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:41:53.641 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 03:41:53.846 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:41:53.846 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer, async-read, 03:41:53.846 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:41:53.846 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 03:41:53.859 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:49 my_peer_id:110000100a1d9b9 03:41:53.859 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:49 my_peer_id:110000100a1d9b9 03:41:53.872 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 3 49 03:41:53.872 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:49 my_peer_id:110000100a1d9b9 03:41:53.876 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 49 03:41:53.883 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 49 03:41:54.013 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 49 03:41:56.121 [Lua] [IngameUI] menu view on_exit hero_view 03:41:56.126 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0e46fe20 03:41:56.126 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 03:41:56.126 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 03:41:56.126 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 03:41:56.126 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:41:56.126 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:41:56.126 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:41:56.126 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:41:56.126 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:41:56.133 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 03:41:56.133 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 03:41:56.133 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 03:42:05.056 [Lua] [IngameUI] menu view on_enter character_selection 03:42:05.057 [Lua] hero_fullscreen_menu_on_enter 03:42:05.059 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0e648550 03:42:05.059 [World] Spawning level. 03:42:05.060 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 03:42:05.060 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 03:42:05.060 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 03:42:05.060 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 03:42:05.061 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 03:42:05.070 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 03:42:05.070 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewer, async-read, 03:42:05.071 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read, 03:42:05.071 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read, 03:42:05.071 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, MenuWorldPreviewer, async-read, 03:42:05.097 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 03:42:05.097 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer 03:42:05.125 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer 03:42:05.125 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read, 03:42:05.125 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read, 03:42:05.240 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 03:42:05.240 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 03:42:05.240 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 03:42:05.468 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 03:42:05.468 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 03:42:07.958 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:42:07.958 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:42:07.958 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:42:07.959 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer 03:42:07.959 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer 03:42:07.959 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 03:42:07.959 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewer, async-read, 03:42:08.554 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 03:42:08.554 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 03:42:08.555 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 03:42:08.604 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 03:42:08.604 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 03:42:08.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer, async-read, 03:42:08.609 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, MenuWorldPreviewer, async-read, 03:42:08.634 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 03:42:08.634 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer 03:42:08.634 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer, async-read, 03:42:08.742 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 03:42:08.742 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 03:42:08.743 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 03:42:08.861 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 03:42:08.861 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 03:42:09.020 [Save] Saving `save_data` 03:42:09.024 [Save] Save done 03:42:09.025 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:50 my_peer_id:110000100a1d9b9 03:42:09.025 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:50 my_peer_id:110000100a1d9b9 03:42:09.028 [Lua] [GameNetworkManager] destroying game object with go_id=23 03:42:09.032 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 4 50 03:42:09.032 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:50 my_peer_id:110000100a1d9b9 03:42:09.032 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read, 03:42:09.032 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 03:42:09.032 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 03:42:09.032 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient, async-read, 03:42:09.032 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, InventoryPackageSynchronizerClient, async-read, 03:42:09.050 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient 03:42:09.050 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, InventoryPackageSynchronizerClient 03:42:09.050 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 03:42:09.050 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient 03:42:09.053 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 03:42:09.113 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 03:42:09.113 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 03:42:09.113 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 03:42:09.261 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 03:42:09.261 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 03:42:09.267 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 50 03:42:09.270 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 50 03:42:10.418 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 50 03:42:10.427 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:42:10.427 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:42:10.427 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 03:42:10.427 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=26 03:42:10.536 [Lua] [IngameUI] menu view on_exit character_selection 03:42:10.538 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 03:42:10.538 [Lua] hero_fullscreen_menu_on_exit 03:42:10.540 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0e648550 03:42:10.540 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:42:10.540 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:42:10.540 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:42:10.541 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer 03:42:13.563 [Lua] [IngameUI] menu view on_enter hero_view 03:42:13.566 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0e46fe20 03:42:13.566 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 03:42:13.579 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 03:42:13.580 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 03:42:13.581 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 03:42:13.581 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 03:42:13.586 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 03:42:14.066 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 03:42:14.066 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 03:42:14.074 [World] Spawning level. 03:42:14.086 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 03:42:14.087 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewer, async-read, 03:42:14.119 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer, async-read, 03:42:14.119 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 03:42:14.119 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, MenuWorldPreviewer, async-read, 03:42:14.120 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:42:14.120 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer, async-read, 03:42:14.120 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:42:14.120 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 03:42:15.538 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 03:42:15.538 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:42:15.538 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:42:15.538 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:42:15.538 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:42:15.538 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:42:15.544 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 03:42:15.544 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 03:42:15.544 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 03:42:15.546 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 03:42:15.546 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 03:42:15.551 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 03:42:16.599 [Lua] PlayFabMirror:_commit_internal 28 03:42:16.599 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 42 03:42:16.599 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:42:16.599 [Lua] generate_backend_stats 110000100a1d9b9:1 03:42:16.602 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:42:16.602 [Lua] [PlayFabRequestQueue] Enqueuing request updateHeroAttributes 43 03:42:16.610 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 42 03:42:16.728 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 42 03:42:16.731 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateHeroAttributes 43 03:42:16.813 [Lua] [PlayFabRequestQueue] Request Success updateHeroAttributes 43 03:42:16.815 [Lua] commit result success 28 03:42:18.291 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 03:42:18.291 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 03:42:18.291 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 03:42:18.292 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 03:42:37.311 [Lua] [IngameUI] menu view on_exit hero_view 03:42:37.316 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0e46fe20 03:42:37.316 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 03:42:37.316 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 03:42:37.316 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 03:42:39.357 [Lua] [IngameUI] menu view on_enter hero_view 03:42:39.359 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0e46fe20 03:42:39.359 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 03:42:39.371 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 03:42:39.372 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 03:42:39.373 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 03:42:39.373 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 03:42:39.380 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 03:42:39.870 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 03:42:39.870 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 03:42:39.878 [World] Spawning level. 03:42:39.890 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 03:42:39.890 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewer, async-read, 03:42:39.917 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer, async-read, 03:42:39.917 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 03:42:39.917 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, MenuWorldPreviewer, async-read, 03:42:39.917 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:42:39.917 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer, async-read, 03:42:39.917 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:42:39.917 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 03:42:54.868 [Lua] item table: 000000000D091280 417E6EEE709C82EA 03:42:59.686 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:42:59.686 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer, async-read, 03:42:59.687 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:42:59.687 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 03:42:59.703 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:51 my_peer_id:110000100a1d9b9 03:42:59.703 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:51 my_peer_id:110000100a1d9b9 03:42:59.716 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 5 51 03:42:59.716 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:51 my_peer_id:110000100a1d9b9 03:42:59.720 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 51 03:42:59.729 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 51 03:42:59.860 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 51 03:43:02.520 [Lua] PlayFabMirror:_commit_internal 29 03:43:02.520 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 44 03:43:02.520 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:43:02.521 [Lua] generate_backend_stats 110000100a1d9b9:1 03:43:02.524 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:43:02.533 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 44 03:43:02.663 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 44 03:43:02.667 [Lua] commit result success 29 03:43:04.548 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:43:04.548 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer, async-read, 03:43:04.548 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:43:04.548 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 03:43:04.562 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:52 my_peer_id:110000100a1d9b9 03:43:04.562 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:52 my_peer_id:110000100a1d9b9 03:43:04.576 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 6 52 03:43:04.576 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:52 my_peer_id:110000100a1d9b9 03:43:04.583 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 52 03:43:04.594 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 52 03:43:04.712 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 52 03:43:08.940 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 03:43:08.940 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 03:43:08.940 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 03:43:08.941 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:43:08.941 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:43:08.941 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:43:08.941 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:43:08.941 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:43:08.944 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 03:43:08.944 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 03:43:08.944 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 03:43:08.944 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 03:43:08.953 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 03:43:08.954 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 03:43:08.955 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 03:43:08.955 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 03:43:08.959 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 03:43:09.429 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 03:43:09.429 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 03:43:09.436 [World] Spawning level. 03:43:09.448 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 03:43:09.448 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewer, async-read, 03:43:10.115 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 03:43:10.115 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 03:43:10.116 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 03:43:10.332 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 03:43:10.332 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 03:43:10.352 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewer, async-read, 03:43:10.352 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 03:43:10.352 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, MenuWorldPreviewer, async-read, 03:43:10.372 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p 03:43:10.372 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewer 03:43:10.372 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewer, async-read, 03:43:10.438 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 03:43:10.438 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, MenuWorldPreviewer 03:43:10.438 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 03:43:10.617 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 03:43:10.617 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 03:43:10.618 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 03:43:10.785 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 03:43:10.785 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 03:43:10.786 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p 03:43:11.095 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p 03:43:11.095 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p 03:43:11.471 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 03:43:11.471 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 03:43:11.471 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 03:43:11.481 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewer 03:43:11.482 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewer 03:43:11.482 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, MenuWorldPreviewer 03:43:11.482 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewer 03:43:11.484 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, MenuWorldPreviewer 03:43:11.487 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 03:43:11.487 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 03:43:11.487 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 03:43:11.487 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 03:43:11.497 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 03:43:11.498 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 03:43:11.498 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 03:43:11.498 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 03:43:11.503 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 03:43:11.997 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 03:43:11.997 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 03:43:12.005 [World] Spawning level. 03:43:12.018 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 03:43:12.018 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewer, async-read, 03:43:12.795 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 03:43:12.795 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 03:43:12.796 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 03:43:12.940 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 03:43:12.940 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 03:43:12.962 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, MenuWorldPreviewer, async-read, 03:43:12.962 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewer, async-read, 03:43:12.962 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewer, async-read, 03:43:12.967 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 03:43:12.967 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, MenuWorldPreviewer 03:43:12.967 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, MenuWorldPreviewer, async-read, 03:43:13.012 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 03:43:13.012 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewer 03:43:13.012 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewer, async-read, 03:43:13.114 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 03:43:13.114 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 03:43:13.115 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p 03:43:13.219 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p 03:43:13.219 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p 03:43:13.220 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 03:43:13.446 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 03:43:13.446 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 03:43:14.170 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 03:43:14.170 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 03:43:14.170 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 03:43:14.181 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer 03:43:14.181 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewer 03:43:14.181 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewer 03:43:14.181 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, MenuWorldPreviewer 03:43:14.182 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewer 03:43:14.185 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 03:43:14.185 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 03:43:14.185 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 03:43:14.185 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 03:43:14.196 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 03:43:14.196 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 03:43:14.197 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 03:43:14.197 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 03:43:14.202 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 03:43:14.686 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 03:43:14.686 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 03:43:14.693 [World] Spawning level. 03:43:14.704 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 03:43:14.704 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewer, async-read, 03:43:14.881 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 03:43:14.881 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 03:43:14.881 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 03:43:15.018 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 03:43:15.018 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewer 03:43:15.047 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewer 03:43:15.050 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 03:43:15.050 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 03:43:15.050 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 03:43:15.050 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 03:43:15.058 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 03:43:15.059 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 03:43:15.059 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 03:43:15.059 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 03:43:15.064 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 03:43:15.557 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 03:43:15.557 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 03:43:15.565 [World] Spawning level. 03:43:15.580 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 03:43:15.580 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewer, async-read, 03:43:16.386 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 03:43:16.386 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 03:43:16.387 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 03:43:16.532 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 03:43:16.532 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 03:43:16.552 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, MenuWorldPreviewer, async-read, 03:43:16.552 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewer, async-read, 03:43:16.552 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewer, async-read, 03:43:16.558 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 03:43:16.558 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, MenuWorldPreviewer 03:43:16.558 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, MenuWorldPreviewer, async-read, 03:43:16.603 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 03:43:16.603 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewer 03:43:16.603 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewer, async-read, 03:43:16.705 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 03:43:16.705 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 03:43:16.706 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p 03:43:16.810 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p 03:43:16.810 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p 03:43:16.811 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 03:43:17.052 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 03:43:17.052 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 03:43:27.211 [Lua] [IngameUI] menu view on_exit hero_view 03:43:27.216 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0e46fe20 03:43:27.216 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 03:43:27.216 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 03:43:27.216 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 03:43:27.227 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer 03:43:27.227 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewer 03:43:27.227 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewer 03:43:27.227 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, MenuWorldPreviewer 03:43:27.228 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewer 03:43:27.231 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 03:43:27.231 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 03:43:27.231 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 03:43:32.528 [Lua] [IngameUI] menu view on_enter hero_view 03:43:32.530 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0e46fe20 03:43:32.530 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 03:43:35.344 [Lua] [IngameUI] menu view on_exit hero_view 03:43:35.348 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0e46fe20 03:43:35.348 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 03:43:44.427 [Lua] [IngameUI] menu view on_enter start_game_view 03:43:44.429 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09fd1cc0 03:43:44.429 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 03:43:44.430 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 03:43:44.430 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 03:43:44.430 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 03:43:44.431 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 03:43:46.652 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - lobby_browser 03:43:46.652 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 03:43:46.652 [Lua] [StartGameWindow] Enter Substate StartGameWindowLobbyBrowser 03:43:46.652 [Lua] [LobbyAux] Making combined_hash: 43b7ba6d20bb509 from network_hash=da57de3d6d9d35d5, trunk_revision=126749, engine_revision=36e28bdddf4e, project_hash=bulldozer 03:43:46.652 [Lua] [LobbyAux] Making combined_hash: 43b7ba6d20bb509 from network_hash=da57de3d6d9d35d5, trunk_revision=126749, engine_revision=36e28bdddf4e, project_hash=bulldozer 03:43:46.654 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 03:43:46.654 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 03:43:46.663 [Lua] [Matchmaking] Filter: Free slots = 1 03:43:46.663 [Lua] [Matchmaking] Filter: Distance = medium 03:43:46.663 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=43b7ba6d20bb509 03:43:46.663 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 03:43:46.663 [Lua] [Matchmaking] Filter: game_mode, comparison(not_equal), value=event 03:43:46.663 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 03:43:49.369 [Lua] [Matchmaking] Filter: Free slots = 1 03:43:49.369 [Lua] [Matchmaking] Filter: Distance = medium 03:43:49.369 [Lua] [Matchmaking] Filter: game_mode, comparison(not_equal), value=event 03:43:49.369 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=catacombs 03:43:49.369 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=43b7ba6d20bb509 03:43:49.369 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 03:43:49.369 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 03:43:50.054 [Lua] [Matchmaking] Filter: Free slots = 1 03:43:50.054 [Lua] [Matchmaking] Filter: Distance = medium 03:43:50.054 [Lua] [Matchmaking] Filter: game_mode, comparison(not_equal), value=event 03:43:50.054 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=elven_ruins 03:43:50.054 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=43b7ba6d20bb509 03:43:50.054 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 03:43:50.054 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 03:43:50.863 [Lua] [Matchmaking] Filter: Free slots = 1 03:43:50.863 [Lua] [Matchmaking] Filter: Distance = medium 03:43:50.863 [Lua] [Matchmaking] Filter: game_mode, comparison(not_equal), value=event 03:43:50.863 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=catacombs 03:43:50.863 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=43b7ba6d20bb509 03:43:50.863 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 03:43:50.863 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 03:43:51.028 [Lua] [Matchmaking] Filter: Free slots = 1 03:43:51.028 [Lua] [Matchmaking] Filter: Distance = medium 03:43:51.028 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=43b7ba6d20bb509 03:43:51.028 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 03:43:51.028 [Lua] [Matchmaking] Filter: game_mode, comparison(not_equal), value=event 03:43:51.028 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 03:43:52.460 [Lua] PlayFabMirror:_commit_internal 30 03:43:52.460 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 45 03:43:52.460 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:43:52.461 [Lua] generate_backend_stats 110000100a1d9b9:1 03:43:52.463 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:43:52.469 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 45 03:43:52.589 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 45 03:43:52.592 [Lua] commit result success 30 03:43:54.701 [Lua] [Matchmaking] Filter: Free slots = 1 03:43:54.701 [Lua] [Matchmaking] Filter: Distance = medium 03:43:54.701 [Lua] [Matchmaking] Filter: game_mode, comparison(not_equal), value=event 03:43:54.701 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=catacombs 03:43:54.701 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=43b7ba6d20bb509 03:43:54.701 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 03:43:54.701 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 03:43:55.889 [Lua] [Matchmaking] Filter: Free slots = 1 03:43:55.889 [Lua] [Matchmaking] Filter: Distance = medium 03:43:55.889 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=43b7ba6d20bb509 03:43:55.889 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 03:43:55.889 [Lua] [Matchmaking] Filter: game_mode, comparison(not_equal), value=event 03:43:55.889 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 03:43:57.663 [Lua] [Matchmaking] Filter: Free slots = 1 03:43:57.663 [Lua] [Matchmaking] Filter: Distance = close 03:43:57.663 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=43b7ba6d20bb509 03:43:57.663 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 03:43:57.663 [Lua] [Matchmaking] Filter: game_mode, comparison(not_equal), value=event 03:43:57.663 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 03:44:03.206 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 03:44:03.206 [Lua] [StartGameWindow] Exit Substate StartGameWindowLobbyBrowser 03:44:03.206 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 03:44:03.207 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 03:44:03.207 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 03:44:05.116 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom 03:44:05.116 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 03:44:05.116 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 03:44:05.151 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 03:44:05.151 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 03:44:06.569 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom 03:44:06.569 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 03:44:06.577 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection 03:44:11.698 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom 03:44:11.698 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection 03:44:11.698 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 03:44:12.437 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 03:44:12.437 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 03:44:12.455 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 03:44:12.456 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 03:44:12.456 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 03:44:13.079 [Lua] [IngameUI] menu view on_exit start_game_view 03:44:13.079 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 03:44:13.079 [Save] Saving `save_data` 03:44:13.080 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 03:44:13.080 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 03:44:13.080 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 03:44:13.083 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09fd1cc0 03:44:13.083 [Save] Save done 03:46:46.230 [SteamLobby] Detected added member 1100001093b7a57 03:46:46.230 [Lua] [NetworkServer] Changing num_players from 2 to 3 03:46:46.230 [Lua] Players: 3 03:46:46.230 [Lua] Set lobby begin: 03:46:46.230 [Lua] Lobby data twitch_enabled = false 03:46:46.231 [Lua] Lobby data power_level = 785 03:46:46.231 [Lua] Lobby data player_slot_6 = 0:0 03:46:46.231 [Lua] Lobby data num_players = 3 03:46:46.231 [Lua] Lobby data host = 110000100a1d9b9 03:46:46.231 [Lua] Lobby data game_mode = event 03:46:46.231 [Lua] Lobby data is_private = true 03:46:46.231 [Lua] Lobby data difficulty = hardest 03:46:46.231 [Lua] Lobby data player_slot_1 = 1100001051e2f68:1 03:46:46.231 [Lua] Lobby data selected_level_key = inn_level 03:46:46.231 [Lua] Lobby data quick_game = false 03:46:46.231 [Lua] Lobby data matchmaking = false 03:46:46.231 [Lua] Lobby data level_key = inn_level 03:46:46.231 [Lua] Lobby data player_slot_4 = 0:0 03:46:46.231 [Lua] Lobby data unique_server_name = Crymic 03:46:46.231 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:46:46.231 [Lua] Lobby data player_slot_2 = 0:0 03:46:46.231 [Lua] Lobby data country_code = US 03:46:46.231 [Lua] Lobby data player_slot_3 = 0:0 03:46:46.232 [Lua] Lobby data eac_authorized = true 03:46:46.232 [Lua] Set lobby end. 03:46:46.232 [Lua] [LobbyMembers] Member joined 1100001093b7a57 03:46:46.240 [Lua] [NetworkServer] Peer 1100001093b7a57 joined server lobby. 03:46:46.240 [Lua] [NetworkServer] Creating peer info. 03:46:46.240 [Lua] [PeerSM] 1100001093b7a57 :: on_enter Connecting 03:46:46.240 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 03:46:46.240 [Lua] [ChatManager][1]System: Father Donovan is joining the game 03:46:46.249 [SteamAuthenticator] Sent ticket request to 1100001093b7a57 03:46:46.250 [Lua] [ConnectionHandler] Peer state for "1100001093b7a57": [nil] ==> [Connecting] 03:46:46.250 [Lua] [NetworkServer] New connection detected in NetworkServer from "1100001093b7a57" 03:46:46.261 [Lua] [ConnectionHandler] Peer state for "1100001093b7a57": [Connecting] ==> [Connected] 03:46:50.533 [SteamAuthenticator] Got ticket from 1100001093b7a57 03:46:50.533 [SteamAuthenticator] BeginAuthSession 1100001093b7a57 03:46:50.533 [SteamAuthenticator] Authenticating 1100001093b7a57 03:46:50.544 [SteamAuthenticator] Got ticket request from 1100001093b7a57 03:46:50.544 [SteamAuthenticator] GetAuthSessionTicket 1100001093b7a57 03:46:50.544 [SteamAuthenticator] Sent ticket to 1100001093b7a57 03:46:50.880 [SteamAuthenticator] Steam validation for 1100001093b7a57 with response 0 03:46:51.037 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 03:46:51.037 [Lua] [Matchmaking] Got a handshake request from 1100001093b7a57 with user name 'Father Donovan' 03:46:51.201 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001dde2ac from 1100001093b7a57, replying lobby_ok 03:46:51.332 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001093b7a57 REPLY wh:1100001051e2f68 | we:0 | dr:0 | bw:0 | es:110000100a1d9b9 03:46:51.480 [Lua] [Matchmaking] Assigning profile slot 3 to 1100001093b7a57 03:46:51.480 [Lua] Set lobby begin: 03:46:51.480 [Lua] Lobby data twitch_enabled = false 03:46:51.480 [Lua] Lobby data power_level = 785 03:46:51.480 [Lua] Lobby data player_slot_6 = 0:0 03:46:51.480 [Lua] Lobby data num_players = 3 03:46:51.480 [Lua] Lobby data host = 110000100a1d9b9 03:46:51.480 [Lua] Lobby data game_mode = event 03:46:51.481 [Lua] Lobby data is_private = true 03:46:51.481 [Lua] Lobby data difficulty = hardest 03:46:51.481 [Lua] Lobby data player_slot_1 = 1100001051e2f68:1 03:46:51.481 [Lua] Lobby data selected_level_key = inn_level 03:46:51.481 [Lua] Lobby data quick_game = false 03:46:51.481 [Lua] Lobby data matchmaking = false 03:46:51.481 [Lua] Lobby data level_key = inn_level 03:46:51.481 [Lua] Lobby data player_slot_4 = 0:0 03:46:51.481 [Lua] Lobby data unique_server_name = Crymic 03:46:51.481 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:46:51.481 [Lua] Lobby data player_slot_2 = 0:0 03:46:51.481 [Lua] Lobby data country_code = US 03:46:51.481 [Lua] Lobby data player_slot_3 = 1100001093b7a57:1 03:46:51.481 [Lua] Lobby data eac_authorized = true 03:46:51.481 [Lua] Set lobby end. 03:46:51.481 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001051e2f68 | we:0 | dr:1100001093b7a57 | bw:0 | es:110000100a1d9b9 03:46:53.796 [Lua] ### CLEARING PEER STATE FOR 1100001093b7a57 03:46:53.796 [Lua] [PeerSM] 1100001093b7a57 :: on_exit Connecting 03:46:53.796 [Lua] [PeerSM] 1100001093b7a57 :: on_enter Connecting 03:46:53.937 [Lua] [NetworkServer] Peer 1100001093b7a57 has sent rpc_notify_lobby_joined 03:46:53.937 [Lua] [PSM] Peer 1100001093b7a57 joined. Want to use profile index "3" 03:46:53.937 [EAC] EAC server has client 1100001093b7a57 (and owner 1100001093b7a57) 03:46:53.937 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001093b7a57, connection_key=1) 03:46:53.937 [Lua] [VOIP] Adding voip member: "1100001093b7a57" 03:46:53.937 [EACServer] [RegisterClient] Client: 01100001093B7A57 PlayerGUID: 76561198115158615 PlayerIP: 0.0.0.0 OwnerGUID: 76561198115158615 PlayerName: Crymic 03:46:54.302 [EACServer] [QueueClientUpdate] Client: 01100001093B7A57 Session: 2 Status: Client Authenticated Message: Client authenticated. 03:46:54.304 [EAC] Peer 1100001093b7a57 switched EAC state to ClientAuthenticatedLocal 03:46:54.562 [EACServer] [Register Client] Success (1/2). Client: 01100001093B7A57. 03:46:54.965 [EACServer] [Register Client] Success (2/2). Client: 01100001093B7A57 03:46:54.965 [EACServer] [QueueClientUpdate] Client: 01100001093B7A57 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 03:46:54.971 [EAC] Peer 1100001093b7a57 switched EAC state to ClientAuthenticatedRemote 03:46:55.918 [Lua] [NetworkServer] Peer 1100001093b7a57 has sent rpc_post_game_notified 03:46:55.919 [Lua] [PeerSM] 1100001093b7a57 :: on_exit Connecting 03:46:55.919 [Lua] [PeerSM] 1100001093b7a57 :: on_enter Loading 03:46:55.919 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001093b7a57 03:46:56.059 [Lua] ### Sending rpc_level_loaded 03:46:56.059 [Lua] #### Has state machine: true, sender: 1100001093b7a57, level_id: 26 03:46:56.059 [Lua] Peer 1100001093b7a57 has loaded the level but not all enemies, so we wait 03:46:56.059 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001093b7a57, connection_key=1) 03:46:56.060 [Lua] [PeerSM] 1100001093b7a57 :: on_exit Loading 03:46:56.060 [Lua] [PeerSM] 1100001093b7a57 :: on_enter LoadingProfilePackages 03:46:56.060 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 1100001093b7a57:1 03:46:56.060 [Lua] Set lobby begin: 03:46:56.060 [Lua] Lobby data twitch_enabled = false 03:46:56.060 [Lua] Lobby data power_level = 785 03:46:56.060 [Lua] Lobby data player_slot_6 = 0:0 03:46:56.060 [Lua] Lobby data num_players = 3 03:46:56.060 [Lua] Lobby data host = 110000100a1d9b9 03:46:56.060 [Lua] Lobby data game_mode = event 03:46:56.060 [Lua] Lobby data is_private = true 03:46:56.060 [Lua] Lobby data difficulty = hardest 03:46:56.060 [Lua] Lobby data player_slot_1 = 1100001051e2f68:1 03:46:56.060 [Lua] Lobby data selected_level_key = inn_level 03:46:56.060 [Lua] Lobby data quick_game = false 03:46:56.060 [Lua] Lobby data matchmaking = false 03:46:56.060 [Lua] Lobby data level_key = inn_level 03:46:56.060 [Lua] Lobby data player_slot_4 = 0:0 03:46:56.061 [Lua] Lobby data unique_server_name = Crymic 03:46:56.061 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:46:56.061 [Lua] Lobby data player_slot_2 = 0:0 03:46:56.061 [Lua] Lobby data country_code = US 03:46:56.061 [Lua] Lobby data player_slot_3 = 1100001093b7a57:1 03:46:56.061 [Lua] Lobby data eac_authorized = true 03:46:56.061 [Lua] Set lobby end. 03:46:56.061 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001093b7a57:1, previous profile 0, profile 3] 03:46:56.061 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001051e2f68 | we:0 | dr:1100001093b7a57 | bw:0 | es:110000100a1d9b9 03:46:56.197 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:53 my_peer_id:110000100a1d9b9 03:46:56.197 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:53 my_peer_id:110000100a1d9b9 03:46:56.197 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001093b7a57 inventory_sync_id:53 my_peer_id:110000100a1d9b9 03:46:56.204 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:53 my_peer_id:110000100a1d9b9 03:46:56.204 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read, 03:46:56.204 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 03:46:56.204 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 03:46:56.204 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06, InventoryPackageSynchronizerClient, async-read, 03:46:56.204 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 03:46:56.204 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, InventoryPackageSynchronizerClient, async-read, 03:46:56.397 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 03:46:56.397 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 03:46:56.398 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 03:46:57.094 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 03:46:57.094 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 03:46:57.095 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 03:46:57.336 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 03:46:57.336 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 03:46:57.337 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06 03:46:57.423 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06 03:46:57.423 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06 03:46:57.424 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p 03:46:57.581 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p 03:46:57.581 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p 03:46:57.581 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold 03:46:57.700 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold 03:46:57.700 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold 03:46:57.712 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 53 03:46:57.718 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 53 03:46:57.835 [Lua] [VOIP] Peer 1100001093b7a57 joined room 117a7bd805174d57 (my room id "117a7bd805174d57") 03:46:57.836 [Lua] [VOIP] Unmuting voip member: "1100001093b7a57" 03:46:57.836 [Lua] [VOIP] Muting voip out for "1100001093b7a57" due to push_to_talk 03:47:06.547 [Lua] [PeerSM] 1100001093b7a57 :: on_exit LoadingProfilePackages 03:47:06.547 [Lua] [PeerSM] 1100001093b7a57 :: on_enter WaitingForEnterGame 03:47:06.553 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 53 03:47:08.098 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 03:47:08.098 [Lua] [Matchmaking] Got a handshake request from 1100001093b7a57 with user name 'Father Donovan' 03:47:08.099 [Lua] [PeerSM] 1100001093b7a57 :: on_exit WaitingForEnterGame 03:47:08.099 [Lua] [PeerSM] 1100001093b7a57 :: on_enter WaitingForGameObjectSync 03:47:08.109 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001093b7a57 03:47:08.110 [Lua] Set lobby begin: 03:47:08.110 [Lua] Lobby data twitch_enabled = false 03:47:08.111 [Lua] Lobby data power_level = 785 03:47:08.111 [Lua] Lobby data player_slot_6 = 0:0 03:47:08.111 [Lua] Lobby data num_players = 3 03:47:08.111 [Lua] Lobby data host = 110000100a1d9b9 03:47:08.111 [Lua] Lobby data game_mode = event 03:47:08.111 [Lua] Lobby data is_private = true 03:47:08.111 [Lua] Lobby data difficulty = hardest 03:47:08.111 [Lua] Lobby data player_slot_1 = 1100001051e2f68:1 03:47:08.112 [Lua] Lobby data selected_level_key = inn_level 03:47:08.112 [Lua] Lobby data quick_game = false 03:47:08.112 [Lua] Lobby data matchmaking = false 03:47:08.112 [Lua] Lobby data level_key = inn_level 03:47:08.112 [Lua] Lobby data player_slot_4 = 0:0 03:47:08.112 [Lua] Lobby data unique_server_name = Crymic 03:47:08.112 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:47:08.112 [Lua] Lobby data player_slot_2 = 0:0 03:47:08.112 [Lua] Lobby data country_code = US 03:47:08.112 [Lua] Lobby data player_slot_3 = 1100001093b7a57:1 03:47:08.112 [Lua] Lobby data eac_authorized = true 03:47:08.112 [Lua] Set lobby end. 03:47:08.112 [Lua] [Matchmaking] Assigned player 1100001093b7a57 to slot 3 when hot join syncing 03:47:08.113 [Lua] [PeerSM] 1100001093b7a57 :: on_exit WaitingForGameObjectSync 03:47:08.113 [Lua] [PeerSM] 1100001093b7a57 :: on_enter WaitingForPlayers 03:47:08.121 [Lua] [PeerSM] 1100001093b7a57 :: on_exit WaitingForPlayers 03:47:08.121 [Lua] [PeerSM] 1100001093b7a57 :: on_enter SpawningPlayer 03:47:08.133 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001093b7a57 03:47:08.133 [Lua] PlayerManager:add_remote_player 1100001093b7a57 03:47:08.133 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 03:47:08.133 [Lua] RemotePlayer:create_game_object( ) 27 03:47:08.138 [Lua] [PeerSM] 1100001093b7a57 :: on_exit SpawningPlayer 03:47:08.138 [Lua] [PeerSM] 1100001093b7a57 :: on_enter InGame 03:47:08.838 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001093b7a57 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:47:08.838 [Lua] Adding player sync data to peer=1100001093b7a57 local_player_id=1 03:47:08.839 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001093b7a57 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:47:08.839 [Lua] [NetworkServer] Peer 1100001093b7a57 spawned player. 03:47:08.839 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=28 03:47:08.839 [Lua] PlayerManager:assign_unit_ownership Father Donovan 1100001093b7a57 1 03:47:08.841 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:47:08.843 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001093b7a57 03:47:11.359 [Lua] Set lobby begin: 03:47:11.359 [Lua] Lobby data twitch_enabled = false 03:47:11.359 [Lua] Lobby data power_level = 523 03:47:11.359 [Lua] Lobby data player_slot_6 = 0:0 03:47:11.359 [Lua] Lobby data num_players = 3 03:47:11.359 [Lua] Lobby data host = 110000100a1d9b9 03:47:11.360 [Lua] Lobby data game_mode = event 03:47:11.360 [Lua] Lobby data is_private = true 03:47:11.360 [Lua] Lobby data difficulty = hardest 03:47:11.360 [Lua] Lobby data player_slot_1 = 1100001051e2f68:1 03:47:11.360 [Lua] Lobby data selected_level_key = inn_level 03:47:11.360 [Lua] Lobby data quick_game = false 03:47:11.360 [Lua] Lobby data matchmaking = false 03:47:11.360 [Lua] Lobby data level_key = inn_level 03:47:11.360 [Lua] Lobby data player_slot_4 = 0:0 03:47:11.360 [Lua] Lobby data unique_server_name = Crymic 03:47:11.360 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:47:11.360 [Lua] Lobby data player_slot_2 = 0:0 03:47:11.360 [Lua] Lobby data country_code = US 03:47:11.360 [Lua] Lobby data player_slot_3 = 1100001093b7a57:1 03:47:11.360 [Lua] Lobby data eac_authorized = true 03:47:11.360 [Lua] Set lobby end. 03:47:16.546 [Lua] Set lobby begin: 03:47:16.546 [Lua] Lobby data twitch_enabled = false 03:47:16.547 [Lua] Lobby data power_level = 785 03:47:16.547 [Lua] Lobby data player_slot_6 = 0:0 03:47:16.547 [Lua] Lobby data num_players = 3 03:47:16.547 [Lua] Lobby data host = 110000100a1d9b9 03:47:16.547 [Lua] Lobby data game_mode = event 03:47:16.547 [Lua] Lobby data is_private = true 03:47:16.547 [Lua] Lobby data difficulty = hardest 03:47:16.547 [Lua] Lobby data player_slot_1 = 1100001051e2f68:1 03:47:16.547 [Lua] Lobby data selected_level_key = inn_level 03:47:16.547 [Lua] Lobby data quick_game = false 03:47:16.547 [Lua] Lobby data matchmaking = false 03:47:16.548 [Lua] Lobby data level_key = inn_level 03:47:16.548 [Lua] Lobby data player_slot_4 = 0:0 03:47:16.548 [Lua] Lobby data unique_server_name = Crymic 03:47:16.548 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:47:16.548 [Lua] Lobby data player_slot_2 = 0:0 03:47:16.548 [Lua] Lobby data country_code = US 03:47:16.548 [Lua] Lobby data player_slot_3 = 1100001093b7a57:1 03:47:16.548 [Lua] Lobby data eac_authorized = true 03:47:16.548 [Lua] Set lobby end. 03:47:40.712 [Lua] [NetworkServer] Peer 1100001051e2f68 despawned player. 03:47:40.712 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001051e2f68 03:47:40.712 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile 1 to 4 for peer id 1100001051e2f68:1 03:47:40.712 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:54 my_peer_id:110000100a1d9b9 03:47:40.712 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:54 my_peer_id:110000100a1d9b9 03:47:40.712 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001093b7a57 inventory_sync_id:54 my_peer_id:110000100a1d9b9 03:47:40.712 [Lua] Set lobby begin: 03:47:40.712 [Lua] Lobby data twitch_enabled = false 03:47:40.712 [Lua] Lobby data power_level = 785 03:47:40.712 [Lua] Lobby data player_slot_6 = 0:0 03:47:40.712 [Lua] Lobby data num_players = 3 03:47:40.712 [Lua] Lobby data host = 110000100a1d9b9 03:47:40.712 [Lua] Lobby data game_mode = event 03:47:40.712 [Lua] Lobby data is_private = true 03:47:40.712 [Lua] Lobby data difficulty = hardest 03:47:40.712 [Lua] Lobby data player_slot_1 = 0:0 03:47:40.712 [Lua] Lobby data selected_level_key = inn_level 03:47:40.712 [Lua] Lobby data quick_game = false 03:47:40.713 [Lua] Lobby data matchmaking = false 03:47:40.713 [Lua] Lobby data level_key = inn_level 03:47:40.713 [Lua] Lobby data player_slot_4 = 0:0 03:47:40.713 [Lua] Lobby data unique_server_name = Crymic 03:47:40.713 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:47:40.713 [Lua] Lobby data player_slot_2 = 0:0 03:47:40.713 [Lua] Lobby data country_code = US 03:47:40.713 [Lua] Lobby data player_slot_3 = 1100001093b7a57:1 03:47:40.713 [Lua] Lobby data eac_authorized = true 03:47:40.713 [Lua] Set lobby end. 03:47:40.713 [Lua] Set lobby begin: 03:47:40.713 [Lua] Lobby data twitch_enabled = false 03:47:40.713 [Lua] Lobby data power_level = 785 03:47:40.713 [Lua] Lobby data player_slot_6 = 0:0 03:47:40.713 [Lua] Lobby data num_players = 3 03:47:40.713 [Lua] Lobby data host = 110000100a1d9b9 03:47:40.713 [Lua] Lobby data game_mode = event 03:47:40.713 [Lua] Lobby data is_private = true 03:47:40.713 [Lua] Lobby data difficulty = hardest 03:47:40.714 [Lua] Lobby data player_slot_1 = 0:0 03:47:40.714 [Lua] Lobby data selected_level_key = inn_level 03:47:40.714 [Lua] Lobby data quick_game = false 03:47:40.714 [Lua] Lobby data matchmaking = false 03:47:40.714 [Lua] Lobby data level_key = inn_level 03:47:40.714 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1 03:47:40.714 [Lua] Lobby data unique_server_name = Crymic 03:47:40.714 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:47:40.714 [Lua] Lobby data player_slot_2 = 0:0 03:47:40.714 [Lua] Lobby data country_code = US 03:47:40.714 [Lua] Lobby data player_slot_3 = 1100001093b7a57:1 03:47:40.714 [Lua] Lobby data eac_authorized = true 03:47:40.714 [Lua] Set lobby end. 03:47:40.714 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001051e2f68:1, previous profile 1, profile 4] 03:47:40.714 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001051e2f68 | dr:1100001093b7a57 | bw:0 | es:110000100a1d9b9 03:47:40.715 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InGame 03:47:40.715 [Lua] [PeerSM] 1100001051e2f68 :: on_enter LoadingProfilePackages 03:47:40.715 [Lua] [GameNetworkManager] destroying game object with go_id=24 03:47:40.719 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:54 my_peer_id:110000100a1d9b9 03:47:40.723 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 54 03:47:40.730 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 54 03:47:40.754 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient 03:47:40.755 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, InventoryPackageSynchronizerClient 03:47:40.755 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, InventoryPackageSynchronizerClient 03:47:40.756 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 03:47:40.757 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient 03:47:40.758 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 03:47:40.758 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 03:47:40.758 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, InventoryPackageSynchronizerClient 03:47:40.758 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 03:47:40.840 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:55 my_peer_id:110000100a1d9b9 03:47:40.840 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:55 my_peer_id:110000100a1d9b9 03:47:40.840 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001093b7a57 inventory_sync_id:55 my_peer_id:110000100a1d9b9 03:47:40.847 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:55 my_peer_id:110000100a1d9b9 03:47:40.847 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read, 03:47:40.847 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 03:47:40.847 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient, async-read, 03:47:40.847 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, InventoryPackageSynchronizerClient, async-read, 03:47:40.847 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 03:47:40.847 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 03:47:40.847 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_09, InventoryPackageSynchronizerClient, async-read, 03:47:40.847 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 03:47:40.962 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 03:47:40.962 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 03:47:40.963 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:47:41.046 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:47:41.046 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:47:41.046 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 03:47:41.129 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 03:47:41.129 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 03:47:41.129 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 03:47:41.255 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 03:47:41.255 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 03:47:41.255 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 03:47:41.897 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 03:47:41.897 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 03:47:41.898 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_runed_01_3p 03:47:42.085 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_runed_01_3p 03:47:42.085 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_runed_01_3p 03:47:42.085 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_09 03:47:42.179 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_09 03:47:42.179 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_09 03:47:42.180 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 03:47:42.358 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 03:47:42.358 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 03:47:42.371 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 55 03:47:42.376 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 55 03:47:46.134 [Lua] [PeerSM] 1100001051e2f68 :: on_exit LoadingProfilePackages 03:47:46.134 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForEnterGame 03:47:46.140 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 55 03:47:46.143 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForEnterGame 03:47:46.143 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForGameObjectSync 03:47:46.152 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForGameObjectSync 03:47:46.152 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForPlayers 03:47:46.163 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForPlayers 03:47:46.163 [Lua] [PeerSM] 1100001051e2f68 :: on_enter SpawningPlayer 03:47:46.171 [Lua] [PeerSM] 1100001051e2f68 :: on_exit SpawningPlayer 03:47:46.171 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InGame 03:47:46.330 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001051e2f68 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:47:46.330 [Lua] [NetworkServer] Peer 1100001051e2f68 spawned player. 03:47:46.331 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=29 03:47:46.331 [Lua] PlayerManager:assign_unit_ownership Fuck Dark Souls 1100001051e2f68 1 03:47:46.332 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:48:01.876 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[65995995] 03:48:01.876 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[4385997f] 03:48:01.876 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[65995995] 03:48:02.002 [Lua] [LOCAL RPC] rpc_request_heal 1026 25 13 03:48:02.002 [Lua] [LOCAL RPC] rpc_request_heal 25 25 13 03:48:02.002 [Lua] [LOCAL RPC] rpc_request_heal 2049 25 13 03:48:11.990 [Lua] [Matchmaking] Cancelling matchmaking 03:48:11.990 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 03:48:19.258 [Lua] LEVEL KEY: plaza 03:48:19.258 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 03:48:19.258 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 03:48:19.260 [Lua] Set lobby begin: 03:48:19.260 [Lua] Lobby data twitch_enabled = false 03:48:19.260 [Lua] Lobby data power_level = 785 03:48:19.260 [Lua] Lobby data player_slot_6 = 0:0 03:48:19.260 [Lua] Lobby data num_players = 3 03:48:19.260 [Lua] Lobby data host = 110000100a1d9b9 03:48:19.260 [Lua] Lobby data game_mode = event 03:48:19.260 [Lua] Lobby data is_private = true 03:48:19.260 [Lua] Lobby data difficulty = hardest 03:48:19.260 [Lua] Lobby data player_slot_1 = 0:0 03:48:19.260 [Lua] Lobby data selected_level_key = inn_level 03:48:19.260 [Lua] Lobby data quick_game = false 03:48:19.260 [Lua] Lobby data matchmaking = false 03:48:19.260 [Lua] Lobby data level_key = inn_level 03:48:19.260 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1 03:48:19.260 [Lua] Lobby data unique_server_name = Crymic 03:48:19.261 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:48:19.261 [Lua] Lobby data player_slot_2 = 0:0 03:48:19.261 [Lua] Lobby data country_code = US 03:48:19.261 [Lua] Lobby data player_slot_3 = 1100001093b7a57:1 03:48:19.261 [Lua] Lobby data eac_authorized = true 03:48:19.261 [Lua] Set lobby end. 03:48:19.261 [Lua] [PartyManager] Leader is set to 110000100a1d9b9 03:48:19.261 [Lua] [MATCHMAKING] - Hosting game on level: inn_level plaza 03:48:19.261 [Lua] [LevelTransitionHandler] set_next_level( plaza ) 03:48:19.261 [Lua] Set lobby begin: 03:48:19.261 [Lua] Lobby data twitch_enabled = false 03:48:19.261 [Lua] Lobby data power_level = 785 03:48:19.261 [Lua] Lobby data player_slot_6 = 0:0 03:48:19.261 [Lua] Lobby data num_players = 3 03:48:19.261 [Lua] Lobby data host = 110000100a1d9b9 03:48:19.261 [Lua] Lobby data game_mode = event 03:48:19.261 [Lua] Lobby data is_private = true 03:48:19.261 [Lua] Lobby data difficulty = hardest 03:48:19.262 [Lua] Lobby data player_slot_1 = 0:0 03:48:19.262 [Lua] Lobby data selected_level_key = plaza 03:48:19.262 [Lua] Lobby data quick_game = false 03:48:19.262 [Lua] Lobby data matchmaking = false 03:48:19.262 [Lua] Lobby data level_key = inn_level 03:48:19.262 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1 03:48:19.262 [Lua] Lobby data unique_server_name = Crymic 03:48:19.262 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:48:19.262 [Lua] Lobby data player_slot_2 = 0:0 03:48:19.262 [Lua] Lobby data country_code = US 03:48:19.262 [Lua] Lobby data player_slot_3 = 1100001093b7a57:1 03:48:19.262 [Lua] Lobby data eac_authorized = true 03:48:19.262 [Lua] Set lobby end. 03:48:19.262 [Lua] Set lobby begin: 03:48:19.262 [Lua] Lobby data twitch_enabled = false 03:48:19.262 [Lua] Lobby data power_level = 785 03:48:19.262 [Lua] Lobby data player_slot_6 = 0:0 03:48:19.262 [Lua] Lobby data num_players = 3 03:48:19.262 [Lua] Lobby data host = 110000100a1d9b9 03:48:19.262 [Lua] Lobby data game_mode = event 03:48:19.262 [Lua] Lobby data is_private = true 03:48:19.262 [Lua] Lobby data difficulty = hardest 03:48:19.263 [Lua] Lobby data player_slot_1 = 0:0 03:48:19.263 [Lua] Lobby data selected_level_key = plaza 03:48:19.263 [Lua] Lobby data quick_game = false 03:48:19.263 [Lua] Lobby data matchmaking = false 03:48:19.263 [Lua] Lobby data level_key = inn_level 03:48:19.263 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1 03:48:19.263 [Lua] Lobby data unique_server_name = Crymic 03:48:19.263 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:48:19.263 [Lua] Lobby data player_slot_2 = 0:0 03:48:19.263 [Lua] Lobby data country_code = US 03:48:19.263 [Lua] Lobby data player_slot_3 = 1100001093b7a57:1 03:48:19.263 [Lua] Lobby data eac_authorized = true 03:48:19.263 [Lua] Set lobby end. 03:48:19.265 [Lua] [ChatManager][1]System: Starting hosted game... 03:48:19.265 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 03:48:19.265 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 03:48:19.271 [Lua] [LOCAL RPC] rpc_client_complete_vote 1 03:49:00.808 [Lua] [IngameUI] menu view on_enter hero_view 03:49:00.811 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0e46fe20 03:49:00.811 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 03:49:00.827 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 03:49:00.827 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 03:49:00.829 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 03:49:00.829 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 03:49:00.834 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 03:49:01.331 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 03:49:01.331 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 03:49:01.338 [World] Spawning level. 03:49:01.354 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 03:49:01.354 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewer, async-read, 03:49:01.431 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer, async-read, 03:49:01.431 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 03:49:01.431 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, MenuWorldPreviewer, async-read, 03:49:01.431 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:49:01.431 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer, async-read, 03:49:01.431 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:49:01.431 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 03:49:04.006 [Window] Window => inactive 03:49:04.729 [Window] Window => active 03:49:18.713 [Lua] [IngameUI] menu view on_exit hero_view 03:49:18.717 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0e46fe20 03:49:18.717 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 03:49:18.717 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 03:49:18.717 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 03:49:18.717 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:49:18.717 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:49:18.717 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:49:18.717 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:49:18.717 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:49:18.723 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 03:49:18.723 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 03:49:18.723 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 03:49:28.830 [Lua] PlayFabMirror:_commit_internal 31 03:49:28.830 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:49:28.831 [Lua] generate_backend_stats 110000100a1d9b9:1 03:49:28.834 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:49:28.841 [Lua] commit result success 31 03:49:36.048 [Lua] [LOCAL RPC] rpc_request_heal 1026 25 13 03:49:36.048 [Lua] [LOCAL RPC] rpc_request_heal 2049 25 13 03:49:36.048 [Lua] [LOCAL RPC] rpc_request_heal 25 25 13 03:49:37.391 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 03:49:37.393 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 03:49:37.394 [Lua] [MATCHMAKING] - Hosting game on level: inn_level plaza 03:49:37.394 [Lua] [LevelTransitionHandler] set_next_level( plaza ) 03:49:37.394 [Lua] Set lobby begin: 03:49:37.394 [Lua] Lobby data twitch_enabled = false 03:49:37.394 [Lua] Lobby data power_level = 785 03:49:37.394 [Lua] Lobby data player_slot_6 = 0:0 03:49:37.394 [Lua] Lobby data num_players = 3 03:49:37.394 [Lua] Lobby data host = 110000100a1d9b9 03:49:37.394 [Lua] Lobby data game_mode = event 03:49:37.394 [Lua] Lobby data is_private = true 03:49:37.394 [Lua] Lobby data difficulty = hardest 03:49:37.394 [Lua] Lobby data player_slot_1 = 0:0 03:49:37.394 [Lua] Lobby data selected_level_key = plaza 03:49:37.394 [Lua] Lobby data quick_game = false 03:49:37.394 [Lua] Lobby data matchmaking = false 03:49:37.394 [Lua] Lobby data level_key = inn_level 03:49:37.394 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1 03:49:37.394 [Lua] Lobby data unique_server_name = Crymic 03:49:37.394 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:49:37.394 [Lua] Lobby data player_slot_2 = 0:0 03:49:37.395 [Lua] Lobby data country_code = US 03:49:37.395 [Lua] Lobby data player_slot_3 = 1100001093b7a57:1 03:49:37.395 [Lua] Lobby data eac_authorized = true 03:49:37.395 [Lua] Set lobby end. 03:49:37.398 [Lua] Set lobby begin: 03:49:37.398 [Lua] Lobby data twitch_enabled = false 03:49:37.398 [Lua] Lobby data power_level = 785 03:49:37.398 [Lua] Lobby data player_slot_6 = 0:0 03:49:37.398 [Lua] Lobby data num_players = 3 03:49:37.398 [Lua] Lobby data host = 110000100a1d9b9 03:49:37.398 [Lua] Lobby data game_mode = event 03:49:37.398 [Lua] Lobby data is_private = true 03:49:37.398 [Lua] Lobby data difficulty = hardest 03:49:37.398 [Lua] Lobby data player_slot_1 = 0:0 03:49:37.398 [Lua] Lobby data selected_level_key = plaza 03:49:37.398 [Lua] Lobby data quick_game = false 03:49:37.398 [Lua] Lobby data matchmaking = false 03:49:37.398 [Lua] Lobby data level_key = inn_level 03:49:37.398 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1 03:49:37.399 [Lua] Lobby data unique_server_name = Crymic 03:49:37.399 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:49:37.399 [Lua] Lobby data player_slot_2 = 0:0 03:49:37.399 [Lua] Lobby data country_code = US 03:49:37.399 [Lua] Lobby data player_slot_3 = 1100001093b7a57:1 03:49:37.399 [Lua] Lobby data eac_authorized = true 03:49:37.399 [Lua] Set lobby end. 03:49:37.399 [Lua] [NetworkServer] Entering post game 03:49:37.399 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InGame 03:49:37.399 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InPostGame 03:49:37.399 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InGame 03:49:37.399 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InPostGame 03:49:37.399 [Lua] [PeerSM] 1100001093b7a57 :: on_exit InGame 03:49:37.399 [Lua] [PeerSM] 1100001093b7a57 :: on_enter InPostGame 03:49:37.399 [Lua] Complete level triggered. 03:49:37.400 [Lua] [NetworkServer] Entering post game 03:49:37.400 [Lua] gm_event_end_conditions_met false false 03:49:37.400 [Save] Saving `save_data` 03:49:37.400 [Lua] PlayFabMirror:_commit_internal nil 03:49:37.400 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:49:37.401 [Lua] generate_backend_stats 110000100a1d9b9:1 03:49:37.404 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:49:37.404 [Save] Save done 03:49:37.404 [Save] Saving `save_data` 03:49:37.404 [Lua] TRANSITION nil nil plaza 03:49:37.404 [Lua] Transition type "plaza", is server: true 03:49:37.404 [Lua] [NetworkServer] Current level key plaza 03:49:37.404 [Lua] [LevelTransitionHandler] Generated new level_seed: 12465127 03:49:37.404 [Lua] [GameNetworkManager] Leaving game... 03:49:37.404 [Lua] [GameNetworkManager] Shutting down game session host. 03:49:37.404 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 03:49:37.404 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 03:49:37.404 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=646.12 03:49:37.407 [Save] Save done 03:49:37.411 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 03:49:37.411 [Lua] commit result success 32 03:49:39.138 [Lua] Set lobby begin: 03:49:39.138 [Lua] Lobby data twitch_enabled = false 03:49:39.138 [Lua] Lobby data power_level = 0 03:49:39.138 [Lua] Lobby data player_slot_6 = 0:0 03:49:39.139 [Lua] Lobby data num_players = 3 03:49:39.139 [Lua] Lobby data host = 110000100a1d9b9 03:49:39.139 [Lua] Lobby data game_mode = event 03:49:39.139 [Lua] Lobby data is_private = true 03:49:39.139 [Lua] Lobby data difficulty = hardest 03:49:39.139 [Lua] Lobby data player_slot_1 = 0:0 03:49:39.139 [Lua] Lobby data selected_level_key = plaza 03:49:39.139 [Lua] Lobby data quick_game = false 03:49:39.139 [Lua] Lobby data matchmaking = false 03:49:39.139 [Lua] Lobby data level_key = inn_level 03:49:39.139 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1 03:49:39.139 [Lua] Lobby data unique_server_name = Crymic 03:49:39.139 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:49:39.139 [Lua] Lobby data player_slot_2 = 0:0 03:49:39.139 [Lua] Lobby data country_code = US 03:49:39.139 [Lua] Lobby data player_slot_3 = 1100001093b7a57:1 03:49:39.139 [Lua] Lobby data eac_authorized = true 03:49:39.139 [Lua] Set lobby end. 03:49:39.412 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 03:49:39.412 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 03:49:39.412 [Lua] PlayerManager:remove_player peer_id=110000100a1d9b9 1 03:49:39.412 [Lua] Clearing all global lookup lists 03:49:39.412 [Lua] [EquipmentUI] - Destroy 03:49:39.412 [Lua] [GamePadEquipmentUI] - Destroy 03:49:39.412 [Lua] [AbilityUI] - Destroy 03:49:39.412 [Lua] [GamePadAbilityUI] - Destroy 03:49:39.412 [Lua] [IngamePlayerListUI] - Destroy 03:49:39.413 [Lua] [IngameUI] destroy 03:49:39.419 [Lua] PlayerManager:remove_player peer_id=1100001093b7a57 1 03:49:39.419 [Lua] [MOD][VMF][INFO] Removed 1100001051e2f68 from the VMF users list. 03:49:39.419 [Lua] PlayerManager:remove_player peer_id=1100001051e2f68 1 03:49:39.421 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 03:49:39.461 [Lua] [Managers] Destroying state managers... 03:49:39.467 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false) 03:49:39.467 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InPostGame 03:49:39.467 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter Loading 03:49:39.467 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100a1d9b9 03:49:39.467 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InPostGame 03:49:39.467 [Lua] [PeerSM] 1100001051e2f68 :: on_enter Loading 03:49:39.467 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001051e2f68 03:49:39.467 [Lua] [PeerSM] 1100001093b7a57 :: on_exit InPostGame 03:49:39.467 [Lua] [PeerSM] 1100001093b7a57 :: on_enter Loading 03:49:39.467 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001093b7a57 03:49:39.467 [Lua] [Matchmaking] unregister rpcs 03:49:39.467 [Lua] [Gamestate] Enter state StateLoading 03:49:39.469 [Lua] [Gamestate] Enter Substate StateLoadingRunning 03:49:39.469 [Lua] [Matchmaking] register rpcs 03:49:39.469 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 03:49:39.469 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 03:49:39.469 [Lua] registering RPCs 03:49:39.469 [Lua] Set lobby begin: 03:49:39.469 [Lua] Lobby data twitch_enabled = false 03:49:39.469 [Lua] Lobby data power_level = 0 03:49:39.469 [Lua] Lobby data player_slot_6 = 0:0 03:49:39.470 [Lua] Lobby data num_players = 3 03:49:39.470 [Lua] Lobby data host = 110000100a1d9b9 03:49:39.470 [Lua] Lobby data game_mode = event 03:49:39.470 [Lua] Lobby data is_private = true 03:49:39.470 [Lua] Lobby data difficulty = hardest 03:49:39.470 [Lua] Lobby data player_slot_1 = 0:0 03:49:39.470 [Lua] Lobby data selected_level_key = plaza 03:49:39.470 [Lua] Lobby data quick_game = false 03:49:39.470 [Lua] Lobby data matchmaking = false 03:49:39.470 [Lua] Lobby data level_key = plaza 03:49:39.470 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1 03:49:39.470 [Lua] Lobby data unique_server_name = Crymic 03:49:39.470 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:49:39.470 [Lua] Lobby data player_slot_2 = 0:0 03:49:39.470 [Lua] Lobby data country_code = US 03:49:39.470 [Lua] Lobby data player_slot_3 = 1100001093b7a57:1 03:49:39.470 [Lua] Lobby data eac_authorized = true 03:49:39.470 [Lua] Set lobby end. 03:49:39.470 [Lua] MUSIC MANAGER unmute_all_world_sounds 725462 0 03:49:39.470 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 46 03:49:39.470 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 03:49:39.473 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 46 03:49:39.473 [Lua] ### Sending rpc_level_loaded 03:49:39.473 [Lua] #### Has state machine: true, sender: 110000100a1d9b9, level_id: 26 03:49:39.473 [Lua] Peer 110000100a1d9b9 has loaded the level and all enemies are loaded 03:49:39.473 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_21, global_loading_screens, async-read, prioritized 03:49:39.473 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[plaza] self.picked_level_key=[nil] 03:49:39.473 [Lua] [LevelTransitionHandler] load_level plaza 03:49:39.522 [Umbra] Unload tome 03:49:39.593 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 03:49:39.593 [Lua] [LevelTransitionHandler] Loading level: "plaza" 03:49:39.593 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/holly/plaza" 03:49:39.593 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/holly/plaza, LevelTransitionHandler, async-read, 03:49:39.593 [Lua] [LOCAL RPC] rpc_load_level 18 12465127 03:49:39.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_21 03:49:39.669 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_21 03:49:39.669 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/holly/plaza 03:49:39.670 [Lua] MUSIC MANAGER nfl_loading_screen_plaza_01 725463 0 03:49:39.674 [Lua] MUSIC MANAGER Play_loading_screen_music 725464 0 03:49:39.689 [Umbra] Loading umbra tome '#ID[0095a116d1f6d9ee]' 03:49:39.694 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 46 03:49:42.310 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/holly/plaza 03:49:42.310 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/holly/plaza 03:49:42.328 [Lua] [LevelTransitionHandler] Level load completed! 03:49:42.329 [Lua] ### Sending rpc_level_loaded 03:49:42.329 [Lua] #### Has state machine: true, sender: 110000100a1d9b9, level_id: 18 03:49:42.329 [Lua] Peer 110000100a1d9b9 has loaded the level and all enemies are loaded 03:49:42.329 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 03:49:42.345 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit Loading 03:49:42.345 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter LoadingProfilePackages 03:49:42.361 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit LoadingProfilePackages 03:49:42.361 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForEnterGame 03:49:42.362 [Lua] [LOCAL RPC] rpc_loading_synced 03:49:43.036 [Lua] ### Sending rpc_level_loaded 03:49:43.036 [Lua] #### Has state machine: true, sender: 1100001051e2f68, level_id: 18 03:49:43.036 [Lua] Peer 1100001051e2f68 has loaded the level and all enemies are loaded 03:49:43.038 [Lua] [PeerSM] 1100001051e2f68 :: on_exit Loading 03:49:43.038 [Lua] [PeerSM] 1100001051e2f68 :: on_enter LoadingProfilePackages 03:49:43.054 [Lua] [PeerSM] 1100001051e2f68 :: on_exit LoadingProfilePackages 03:49:43.054 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForEnterGame 03:49:43.070 [Lua] ### Sending rpc_level_loaded 03:49:43.070 [Lua] #### Has state machine: true, sender: 1100001093b7a57, level_id: 18 03:49:43.070 [Lua] Peer 1100001093b7a57 has loaded the level and all enemies are loaded 03:49:43.071 [Lua] [PeerSM] 1100001093b7a57 :: on_exit Loading 03:49:43.071 [Lua] [PeerSM] 1100001093b7a57 :: on_enter LoadingProfilePackages 03:49:43.087 [Lua] [PeerSM] 1100001093b7a57 :: on_exit LoadingProfilePackages 03:49:43.087 [Lua] [PeerSM] 1100001093b7a57 :: on_enter WaitingForEnterGame 03:49:43.341 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 03:49:43.341 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 03:49:43.341 [Lua] [Matchmaking] unregister rpcs 03:49:43.341 [Lua] Set lobby begin: 03:49:43.341 [Lua] Lobby data twitch_enabled = false 03:49:43.341 [Lua] Lobby data power_level = 0 03:49:43.341 [Lua] Lobby data player_slot_6 = 0:0 03:49:43.342 [Lua] Lobby data num_players = 3 03:49:43.342 [Lua] Lobby data host = 110000100a1d9b9 03:49:43.342 [Lua] Lobby data game_mode = event 03:49:43.342 [Lua] Lobby data is_private = true 03:49:43.342 [Lua] Lobby data difficulty = hardest 03:49:43.342 [Lua] Lobby data player_slot_1 = 0:0 03:49:43.342 [Lua] Lobby data selected_level_key = plaza 03:49:43.342 [Lua] Lobby data quick_game = false 03:49:43.342 [Lua] Lobby data matchmaking = false 03:49:43.342 [Lua] Lobby data level_key = plaza 03:49:43.343 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1 03:49:43.343 [Lua] Lobby data unique_server_name = Crymic 03:49:43.343 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:49:43.343 [Lua] Lobby data player_slot_2 = 0:0 03:49:43.343 [Lua] Lobby data country_code = US 03:49:43.343 [Lua] Lobby data player_slot_3 = 1100001093b7a57:1 03:49:43.343 [Lua] Lobby data eac_authorized = true 03:49:43.343 [Lua] Set lobby end. 03:49:43.343 [Lua] [Managers] Destroying state managers... 03:49:43.344 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_21, global_loading_screens 03:49:43.344 [Lua] MUSIC MANAGER Stop_loading_screen_music 725465 0 03:49:43.344 [Lua] [Gamestate] Enter StateIngame HOST 03:49:43.344 [Lua] Set lobby begin: 03:49:43.344 [Lua] Lobby data twitch_enabled = false 03:49:43.344 [Lua] Lobby data power_level = 0 03:49:43.344 [Lua] Lobby data player_slot_6 = 0:0 03:49:43.344 [Lua] Lobby data num_players = 3 03:49:43.344 [Lua] Lobby data host = 110000100a1d9b9 03:49:43.344 [Lua] Lobby data game_mode = event 03:49:43.344 [Lua] Lobby data is_private = true 03:49:43.344 [Lua] Lobby data difficulty = hardest 03:49:43.345 [Lua] Lobby data player_slot_1 = 0:0 03:49:43.345 [Lua] Lobby data selected_level_key = plaza 03:49:43.345 [Lua] Lobby data quick_game = false 03:49:43.345 [Lua] Lobby data matchmaking = false 03:49:43.345 [Lua] Lobby data level_key = plaza 03:49:43.345 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1 03:49:43.345 [Lua] Lobby data unique_server_name = Crymic 03:49:43.345 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:49:43.345 [Lua] Lobby data player_slot_2 = 0:0 03:49:43.345 [Lua] Lobby data country_code = US 03:49:43.345 [Lua] Lobby data player_slot_3 = 1100001093b7a57:1 03:49:43.345 [Lua] Lobby data eac_authorized = true 03:49:43.345 [Lua] Set lobby end. 03:49:43.345 [Lua] [StateIngame] Server ingame 03:49:43.347 [Lua] Set lobby begin: 03:49:43.347 [Lua] Lobby data twitch_enabled = false 03:49:43.347 [Lua] Lobby data power_level = 0 03:49:43.347 [Lua] Lobby data player_slot_6 = 0:0 03:49:43.347 [Lua] Lobby data num_players = 3 03:49:43.347 [Lua] Lobby data host = 110000100a1d9b9 03:49:43.348 [Lua] Lobby data game_mode = event 03:49:43.348 [Lua] Lobby data is_private = true 03:49:43.348 [Lua] Lobby data difficulty = hardest 03:49:43.348 [Lua] Lobby data player_slot_1 = 0:0 03:49:43.348 [Lua] Lobby data selected_level_key = plaza 03:49:43.348 [Lua] Lobby data quick_game = false 03:49:43.348 [Lua] Lobby data matchmaking = false 03:49:43.348 [Lua] Lobby data level_key = plaza 03:49:43.348 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1 03:49:43.348 [Lua] Lobby data unique_server_name = Crymic 03:49:43.348 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:49:43.348 [Lua] Lobby data player_slot_2 = 0:0 03:49:43.348 [Lua] Lobby data country_code = US 03:49:43.348 [Lua] Lobby data player_slot_3 = 1100001093b7a57:1 03:49:43.348 [Lua] Lobby data eac_authorized = true 03:49:43.349 [Lua] Set lobby end. 03:49:43.349 [Lua] [Matchmaking] register rpcs 03:49:43.349 [Lua] [GameNetworkManager] Setting pong timeout to 60 03:49:43.349 [Lua] [GameNetworkManager] My own peer_id = 110000100a1d9b9 03:49:43.349 [Lua] [GameNetworkManager] self.is_server = true 03:49:43.349 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 03:49:43.349 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 03:49:43.349 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 03:49:43.349 [Network] Setting artificial MTU limit to 65536 03:49:43.351 [Lua] Switching ConflictSettings: to: challenge_level 03:49:43.351 [Lua] pacing=disabled 03:49:43.351 [Lua] roaming=nil 03:49:43.351 [Lua] specials=disabled 03:49:43.351 [Lua] debug_color=maroon 03:49:43.351 [Lua] pack_spawning=disabled 03:49:43.351 [Lua] disabled=false 03:49:43.351 [Lua] boss=disabled 03:49:43.351 [Lua] horde=challenge_level 03:49:43.351 [Lua] name=challenge_level 03:49:43.351 [Lua] intensity=disabled 03:49:43.351 [Lua] --- 03:49:43.354 [Lua] [AIInterestPointSystem] Level Seed: 12465127 03:49:43.355 [Lua] 03:49:43.355 [Lua] [entity_system_bag] = table 03:49:43.355 [Lua] [entity_system_bag] = metatable 03:49:43.355 [Lua] [startup_data] = table 03:49:43.355 [Lua] [entity_manager] = table 03:49:43.355 [Lua] [entity_manager] = metatable 03:49:43.355 [Lua] [unit_spawner] = table 03:49:43.355 [Lua] [unit_spawner] = metatable 03:49:43.355 [Lua] [unit_storage] = table 03:49:43.355 [Lua] [unit_storage] = metatable 03:49:43.355 [Lua] [dice_keeper] = table 03:49:43.355 [Lua] [dice_keeper] = metatable 03:49:43.355 [Lua] [is_server] = true (boolean) 03:49:43.372 [Lua] [world] = [World] 03:49:43.372 [Lua] [system_api] = table 03:49:43.372 [Lua] [network_lobby] = table 03:49:43.372 [Lua] [network_lobby] = metatable 03:49:43.372 [Lua] [profile_synchronizer] = table 03:49:43.372 [Lua] [profile_synchronizer] = metatable 03:49:43.372 [Lua] [entity_system] = table 03:49:43.372 [Lua] [entity_system] = metatable 03:49:43.372 [Lua] [num_local_human_players] = 1 (number) 03:49:43.372 [Lua] [statistics_db] = table 03:49:43.372 [Lua] [statistics_db] = metatable 03:49:43.372 [Lua] [network_server] = table 03:49:43.372 [Lua] [network_server] = metatable 03:49:43.372 [Lua] [input_manager] = table 03:49:43.372 [Lua] [input_manager] = metatable 03:49:43.372 [Lua] [network_clock] = table 03:49:43.372 [Lua] [network_clock] = metatable 03:49:43.372 [Lua] [network_transmit] = table 03:49:43.372 [Lua] [network_transmit] = metatable 03:49:43.372 [Lua] [free_flight_manager] = table 03:49:43.372 [Lua] [free_flight_manager] = metatable 03:49:43.372 [Lua] [network_manager] = table 03:49:43.372 [Lua] [network_manager] = metatable 03:49:43.372 [Lua] [network_event_delegate] = table 03:49:43.372 [Lua] [network_event_delegate] = metatable 03:49:43.372 [Lua] 03:49:43.374 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 03:49:43.386 [Lua] [AchievementManager] Achievements using the steam platform 03:49:43.386 [Lua] [StateIngame] Level seed: 12465127 03:49:43.386 [Umbra] Init version: 3.4.15 :: 16 threads 03:49:43.386 [Umbra] Tome with `3663` objects loaded. 03:49:43.386 [Umbra] UMBRA Tome loaded. 03:49:43.386 [World] Spawning level. 03:49:43.432 [Lua] [LevelAnalysis] set_random_seed( 281274688) 03:49:43.433 [Lua] PlayerManager:add_player player_1 03:49:43.436 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 03:49:43.436 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 03:49:43.436 [Lua] [IngameUI] init 03:49:43.470 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 03:49:43.470 [Lua] Set lobby begin: 03:49:43.470 [Lua] Lobby data twitch_enabled = false 03:49:43.470 [Lua] Lobby data power_level = 785 03:49:43.470 [Lua] Lobby data player_slot_6 = 0:0 03:49:43.470 [Lua] Lobby data num_players = 3 03:49:43.470 [Lua] Lobby data host = 110000100a1d9b9 03:49:43.470 [Lua] Lobby data game_mode = event 03:49:43.470 [Lua] Lobby data is_private = true 03:49:43.470 [Lua] Lobby data difficulty = hardest 03:49:43.471 [Lua] Lobby data player_slot_1 = 0:0 03:49:43.471 [Lua] Lobby data selected_level_key = plaza 03:49:43.471 [Lua] Lobby data quick_game = false 03:49:43.471 [Lua] Lobby data matchmaking = false 03:49:43.471 [Lua] Lobby data level_key = plaza 03:49:43.471 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1 03:49:43.471 [Lua] Lobby data unique_server_name = Crymic 03:49:43.471 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:49:43.471 [Lua] Lobby data player_slot_2 = 0:0 03:49:43.471 [Lua] Lobby data country_code = US 03:49:43.471 [Lua] Lobby data player_slot_3 = 1100001093b7a57:1 03:49:43.471 [Lua] Lobby data eac_authorized = true 03:49:43.471 [Lua] Set lobby end. 03:49:43.472 [Lua] CurrentConflictSettings challenge_level 03:49:43.472 [Lua] [ConflictDirector] conflict_director is ai_ready 03:49:43.474 [Lua] This levels contains no crossroads 03:49:43.474 [Lua] [LevelAnalysis] Injecting travel distances 03:49:43.475 [Lua] SpecialsPacing:remove_unwanted_breeds: 03:49:43.475 [Lua] Forming navigation groups in one frame 03:49:43.475 [Lua] Forming navigation groups 03:49:43.505 [Lua] NavigationGroupManager -> calulation time A: 0.029999999999745341 03:49:43.538 [Lua] NavigationGroupManager -> calulation time B: 0.033000000000356522 03:49:43.538 [Lua] number of nav groups: 88 03:49:43.539 [Lua] number of refined nav groups : 60 03:49:43.545 [Lua] NavigationGroupManager -> calulation time C: 0.0069999999996070983 03:49:43.545 [Lua] roaming spawning is disabled 03:49:43.545 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 03:49:43.545 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 03:49:43.545 [Lua] [LevelAnalysis] Boss-spawning disabled for level plaza 03:49:43.545 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 03:49:43.552 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 03:49:43.555 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 03:49:43.555 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 03:49:43.555 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 03:49:43.555 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups 03:49:43.555 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 03:49:43.555 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups 03:49:43.555 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 03:49:43.555 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 03:49:43.555 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 03:49:43.555 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=38 03:49:43.555 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 03:49:43.555 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 03:49:43.563 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForEnterGame 03:49:43.563 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForGameObjectSync 03:49:43.565 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 1 for peer id 110000100a1d9b9:2 03:49:43.565 [Lua] Set lobby begin: 03:49:43.565 [Lua] Lobby data twitch_enabled = false 03:49:43.565 [Lua] Lobby data power_level = 785 03:49:43.565 [Lua] Lobby data player_slot_6 = 0:0 03:49:43.565 [Lua] Lobby data num_players = 3 03:49:43.566 [Lua] Lobby data host = 110000100a1d9b9 03:49:43.566 [Lua] Lobby data game_mode = event 03:49:43.566 [Lua] Lobby data is_private = true 03:49:43.566 [Lua] Lobby data difficulty = hardest 03:49:43.566 [Lua] Lobby data player_slot_1 = 0:0 03:49:43.566 [Lua] Lobby data selected_level_key = plaza 03:49:43.566 [Lua] Lobby data quick_game = false 03:49:43.566 [Lua] Lobby data matchmaking = false 03:49:43.566 [Lua] Lobby data level_key = plaza 03:49:43.566 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1 03:49:43.567 [Lua] Lobby data unique_server_name = Crymic 03:49:43.567 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:49:43.567 [Lua] Lobby data player_slot_2 = 0:0 03:49:43.567 [Lua] Lobby data country_code = US 03:49:43.567 [Lua] Lobby data player_slot_3 = 1100001093b7a57:1 03:49:43.567 [Lua] Lobby data eac_authorized = true 03:49:43.567 [Lua] Set lobby end. 03:49:43.567 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100a1d9b9:2, previous profile 0, profile 1] 03:49:43.567 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001051e2f68 | dr:1100001093b7a57 | bw:0 | es:110000100a1d9b9 03:49:43.567 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=39 03:49:43.571 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:56 my_peer_id:110000100a1d9b9 03:49:43.571 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:56 my_peer_id:110000100a1d9b9 03:49:43.571 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001093b7a57 inventory_sync_id:56 my_peer_id:110000100a1d9b9 03:49:43.878 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForGameObjectSync 03:49:43.878 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForPlayers 03:49:43.882 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:56 my_peer_id:110000100a1d9b9 03:49:43.882 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 03:49:43.882 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 03:49:43.882 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 03:49:43.882 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, InventoryPackageSynchronizerClient, async-read, 03:49:43.882 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 03:49:43.882 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 03:49:43.882 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, InventoryPackageSynchronizerClient, async-read, 03:49:43.882 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 03:49:43.882 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 03:49:43.882 [Lua] [LOCAL RPC] rpc_game_started 03:49:44.052 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland 03:49:44.052 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland 03:49:44.060 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 56 03:49:44.063 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 56 03:50:10.820 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForEnterGame 03:50:10.820 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForGameObjectSync 03:50:10.820 [Lua] [PeerSM] 1100001093b7a57 :: on_exit WaitingForEnterGame 03:50:10.820 [Lua] [PeerSM] 1100001093b7a57 :: on_enter WaitingForGameObjectSync 03:50:10.821 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[60345607] 03:50:10.821 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000100a1d9b9 2 03:50:10.822 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cfb93656] 03:50:10.822 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7bfa23dc] 03:50:10.822 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7fe22b3b] 03:50:10.822 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7fe22b3b] 03:50:10.822 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[130f9ed1] 03:50:10.822 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[130f9ed1] 03:50:10.822 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[487cfe61] 03:50:10.822 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[487cfe61] 03:50:10.822 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[9bd41d67] 03:50:10.822 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[9bd41d67] 03:50:10.823 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c83886ab] 03:50:10.823 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[74e4744c] 03:50:10.823 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:50:10.824 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=41 03:50:10.826 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 56 03:50:10.828 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001051e2f68 03:50:10.829 [Lua] Set lobby begin: 03:50:10.829 [Lua] Lobby data twitch_enabled = false 03:50:10.830 [Lua] Lobby data power_level = 785 03:50:10.830 [Lua] Lobby data player_slot_6 = 0:0 03:50:10.830 [Lua] Lobby data num_players = 3 03:50:10.830 [Lua] Lobby data host = 110000100a1d9b9 03:50:10.830 [Lua] Lobby data game_mode = event 03:50:10.830 [Lua] Lobby data is_private = true 03:50:10.830 [Lua] Lobby data difficulty = hardest 03:50:10.830 [Lua] Lobby data player_slot_1 = 0:0 03:50:10.830 [Lua] Lobby data selected_level_key = plaza 03:50:10.830 [Lua] Lobby data quick_game = false 03:50:10.830 [Lua] Lobby data matchmaking = false 03:50:10.830 [Lua] Lobby data level_key = plaza 03:50:10.830 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1 03:50:10.830 [Lua] Lobby data unique_server_name = Crymic 03:50:10.830 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:50:10.830 [Lua] Lobby data player_slot_2 = 0:0 03:50:10.830 [Lua] Lobby data country_code = US 03:50:10.830 [Lua] Lobby data player_slot_3 = 1100001093b7a57:1 03:50:10.830 [Lua] Lobby data eac_authorized = true 03:50:10.830 [Lua] Set lobby end. 03:50:10.830 [Lua] [Matchmaking] Assigned player 1100001051e2f68 to slot 4 when hot join syncing 03:50:10.830 [Lua] Breedfreezer (server) starting a hot join sync 03:50:10.830 [Lua] packing 0 units of breed chaos_marauder 03:50:10.830 [Lua] packing 0 units of breed skaven_clan_rat 03:50:10.830 [Lua] packing 0 units of breed skaven_storm_vermin 03:50:10.830 [Lua] packing 0 units of breed skaven_slave 03:50:10.830 [Lua] packing 0 units of breed chaos_fanatic 03:50:10.830 [Lua] packing 0 units of breed chaos_berzerker 03:50:10.830 [Lua] packing 0 units of breed chaos_warrior 03:50:10.830 [Lua] packing 0 units of breed skaven_plague_monk 03:50:10.830 [Lua] packing 0 units of breed chaos_raider 03:50:10.830 [Lua] --> rpc-package size reached, sending rpc now (last package) 03:50:10.830 [Lua] 03:50:10.830 [Lua] [1] = 1 (number) 03:50:10.830 [Lua] [2] = 0 (number) 03:50:10.831 [Lua] [3] = 1 (number) 03:50:10.831 [Lua] [4] = 0 (number) 03:50:10.831 [Lua] [5] = 1 (number) 03:50:10.831 [Lua] [6] = 0 (number) 03:50:10.831 [Lua] [7] = 1 (number) 03:50:10.831 [Lua] [8] = 0 (number) 03:50:10.831 [Lua] [9] = 1 (number) 03:50:10.831 [Lua] [10] = 0 (number) 03:50:10.831 [Lua] [11] = 1 (number) 03:50:10.831 [Lua] [12] = 0 (number) 03:50:10.831 [Lua] [13] = 1 (number) 03:50:10.831 [Lua] [14] = 0 (number) 03:50:10.831 [Lua] [15] = 1 (number) 03:50:10.831 [Lua] [16] = 0 (number) 03:50:10.831 [Lua] [17] = 1 (number) 03:50:10.831 [Lua] [18] = 0 (number) 03:50:10.831 [Lua] 03:50:10.831 [Lua] 03:50:10.831 [Lua] 03:50:10.831 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001093b7a57 03:50:10.831 [Lua] Set lobby begin: 03:50:10.832 [Lua] Lobby data twitch_enabled = false 03:50:10.832 [Lua] Lobby data power_level = 785 03:50:10.832 [Lua] Lobby data player_slot_6 = 0:0 03:50:10.832 [Lua] Lobby data num_players = 3 03:50:10.832 [Lua] Lobby data host = 110000100a1d9b9 03:50:10.832 [Lua] Lobby data game_mode = event 03:50:10.832 [Lua] Lobby data is_private = true 03:50:10.832 [Lua] Lobby data difficulty = hardest 03:50:10.832 [Lua] Lobby data player_slot_1 = 0:0 03:50:10.832 [Lua] Lobby data selected_level_key = plaza 03:50:10.832 [Lua] Lobby data quick_game = false 03:50:10.832 [Lua] Lobby data matchmaking = false 03:50:10.832 [Lua] Lobby data level_key = plaza 03:50:10.832 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1 03:50:10.832 [Lua] Lobby data unique_server_name = Crymic 03:50:10.832 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:50:10.832 [Lua] Lobby data player_slot_2 = 0:0 03:50:10.832 [Lua] Lobby data country_code = US 03:50:10.832 [Lua] Lobby data player_slot_3 = 1100001093b7a57:1 03:50:10.832 [Lua] Lobby data eac_authorized = true 03:50:10.833 [Lua] Set lobby end. 03:50:10.833 [Lua] [Matchmaking] Assigned player 1100001093b7a57 to slot 3 when hot join syncing 03:50:10.833 [Lua] Breedfreezer (server) starting a hot join sync 03:50:10.833 [Lua] packing 0 units of breed chaos_marauder 03:50:10.833 [Lua] packing 0 units of breed skaven_clan_rat 03:50:10.833 [Lua] packing 0 units of breed skaven_storm_vermin 03:50:10.833 [Lua] packing 0 units of breed skaven_slave 03:50:10.833 [Lua] packing 0 units of breed chaos_fanatic 03:50:10.833 [Lua] packing 0 units of breed chaos_berzerker 03:50:10.833 [Lua] packing 0 units of breed chaos_warrior 03:50:10.833 [Lua] packing 0 units of breed skaven_plague_monk 03:50:10.833 [Lua] packing 0 units of breed chaos_raider 03:50:10.833 [Lua] --> rpc-package size reached, sending rpc now (last package) 03:50:10.833 [Lua] 03:50:10.833 [Lua] [1] = 1 (number) 03:50:10.833 [Lua] [2] = 0 (number) 03:50:10.833 [Lua] [3] = 1 (number) 03:50:10.833 [Lua] [4] = 0 (number) 03:50:10.833 [Lua] [5] = 1 (number) 03:50:10.833 [Lua] [6] = 0 (number) 03:50:10.833 [Lua] [7] = 1 (number) 03:50:10.833 [Lua] [8] = 0 (number) 03:50:10.833 [Lua] [9] = 1 (number) 03:50:10.833 [Lua] [10] = 0 (number) 03:50:10.833 [Lua] [11] = 1 (number) 03:50:10.833 [Lua] [12] = 0 (number) 03:50:10.833 [Lua] [13] = 1 (number) 03:50:10.833 [Lua] [14] = 0 (number) 03:50:10.833 [Lua] [15] = 1 (number) 03:50:10.833 [Lua] [16] = 0 (number) 03:50:10.833 [Lua] [17] = 1 (number) 03:50:10.833 [Lua] [18] = 0 (number) 03:50:10.833 [Lua] 03:50:10.833 [Lua] 03:50:10.833 [Lua] 03:50:10.833 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForGameObjectSync 03:50:10.833 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForPlayers 03:50:10.833 [Lua] [PeerSM] 1100001093b7a57 :: on_exit WaitingForGameObjectSync 03:50:10.833 [Lua] [PeerSM] 1100001093b7a57 :: on_enter WaitingForPlayers 03:50:10.833 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001051e2f68 03:50:10.833 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001093b7a57 03:50:10.836 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForPlayers 03:50:10.837 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter SpawningPlayer 03:50:10.837 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForPlayers 03:50:10.837 [Lua] [PeerSM] 1100001051e2f68 :: on_enter SpawningPlayer 03:50:10.837 [Lua] [PeerSM] 1100001093b7a57 :: on_exit WaitingForPlayers 03:50:10.837 [Lua] [PeerSM] 1100001093b7a57 :: on_enter SpawningPlayer 03:50:10.844 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit SpawningPlayer 03:50:10.844 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InGame 03:50:10.844 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001051e2f68 03:50:10.844 [Lua] PlayerManager:add_remote_player 1100001051e2f68 03:50:10.844 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=42 03:50:10.844 [Lua] RemotePlayer:create_game_object( ) 42 03:50:10.846 [Lua] [PeerSM] 1100001051e2f68 :: on_exit SpawningPlayer 03:50:10.846 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InGame 03:50:10.846 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001093b7a57 03:50:10.846 [Lua] PlayerManager:add_remote_player 1100001093b7a57 03:50:10.846 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=43 03:50:10.846 [Lua] RemotePlayer:create_game_object( ) 43 03:50:10.849 [Lua] [PeerSM] 1100001093b7a57 :: on_exit SpawningPlayer 03:50:10.849 [Lua] [PeerSM] 1100001093b7a57 :: on_enter InGame 03:50:10.851 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 5 Vector3(18.4134, 18.0538, 2.47467) Vector4(0.000613, -0.000476, 0.863586, -0.504201) true 100 100 1 1 1 03:50:10.851 [Lua] PlayerManager:rpc_to_client_spawn_player(110000100a1d9b9, 5, Vector3(18.4134, 18.0538, 2.47467), Vector4(0.000613, -0.000476, 0.863586, -0.504201)) 03:50:10.851 [Lua] PlayerManager:rpc_to_client_spawn_player() 03:50:10.853 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:50:10.853 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:50:10.853 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 03:50:10.853 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 03:50:10.856 [Lua] TerrorEventMixer.start_event: plaza_load_bosses 03:50:10.856 [Lua] TerrorEventMixer.start_event: plaza_disable_pacing 03:50:10.863 [Lua] Players are leaving the safe zone 03:50:10.995 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001093b7a57 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:50:10.995 [Lua] Adding player sync data to peer=1100001093b7a57 local_player_id=1 03:50:10.995 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001093b7a57 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:50:10.995 [Lua] [NetworkServer] Peer 1100001093b7a57 spawned player. 03:50:10.995 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 03:50:10.996 [Lua] PlayerManager:assign_unit_ownership Father Donovan 1100001093b7a57 1 03:50:10.996 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:50:11.007 [Lua] [MOD][VMF][INFO] Added 1100001051e2f68 to the VMF users list. 03:50:11.007 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001051e2f68 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:50:11.007 [Lua] Adding player sync data to peer=1100001051e2f68 local_player_id=1 03:50:11.007 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001051e2f68 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:50:11.007 [Lua] [NetworkServer] Peer 1100001051e2f68 spawned player. 03:50:11.008 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 03:50:11.008 [Lua] PlayerManager:assign_unit_ownership Fuck Dark Souls 1100001051e2f68 1 03:50:11.009 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:50:13.671 [Lua] Set lobby begin: 03:50:13.671 [Lua] Lobby data twitch_enabled = false 03:50:13.671 [Lua] Lobby data power_level = 523 03:50:13.671 [Lua] Lobby data player_slot_6 = 0:0 03:50:13.671 [Lua] Lobby data num_players = 3 03:50:13.672 [Lua] Lobby data host = 110000100a1d9b9 03:50:13.672 [Lua] Lobby data game_mode = event 03:50:13.672 [Lua] Lobby data is_private = true 03:50:13.672 [Lua] Lobby data difficulty = hardest 03:50:13.672 [Lua] Lobby data player_slot_1 = 0:0 03:50:13.672 [Lua] Lobby data selected_level_key = plaza 03:50:13.672 [Lua] Lobby data quick_game = false 03:50:13.672 [Lua] Lobby data matchmaking = false 03:50:13.672 [Lua] Lobby data level_key = plaza 03:50:13.672 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1 03:50:13.673 [Lua] Lobby data unique_server_name = Crymic 03:50:13.673 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:50:13.673 [Lua] Lobby data player_slot_2 = 0:0 03:50:13.673 [Lua] Lobby data country_code = US 03:50:13.673 [Lua] Lobby data player_slot_3 = 1100001093b7a57:1 03:50:13.673 [Lua] Lobby data eac_authorized = true 03:50:13.673 [Lua] Set lobby end. 03:50:18.702 [Lua] Set lobby begin: 03:50:18.702 [Lua] Lobby data twitch_enabled = false 03:50:18.702 [Lua] Lobby data power_level = 785 03:50:18.702 [Lua] Lobby data player_slot_6 = 0:0 03:50:18.702 [Lua] Lobby data num_players = 3 03:50:18.703 [Lua] Lobby data host = 110000100a1d9b9 03:50:18.703 [Lua] Lobby data game_mode = event 03:50:18.703 [Lua] Lobby data is_private = true 03:50:18.703 [Lua] Lobby data difficulty = hardest 03:50:18.703 [Lua] Lobby data player_slot_1 = 0:0 03:50:18.703 [Lua] Lobby data selected_level_key = plaza 03:50:18.703 [Lua] Lobby data quick_game = false 03:50:18.703 [Lua] Lobby data matchmaking = false 03:50:18.703 [Lua] Lobby data level_key = plaza 03:50:18.703 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1 03:50:18.703 [Lua] Lobby data unique_server_name = Crymic 03:50:18.703 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:50:18.703 [Lua] Lobby data player_slot_2 = 0:0 03:50:18.703 [Lua] Lobby data country_code = US 03:50:18.703 [Lua] Lobby data player_slot_3 = 1100001093b7a57:1 03:50:18.703 [Lua] Lobby data eac_authorized = true 03:50:18.704 [Lua] Set lobby end. 03:50:37.275 [Lua] [LOCAL RPC] rpc_spawn_pickup 23 Vector3(51.2371, -2.12072, 3.9216) Vector4(-0.229211, -0.043868, 0.918493, 0.319231) 4 03:50:56.294 [Lua] [LOCAL RPC] rpc_spawn_pickup 14 Vector3(44.9963, 0.171067, 6.471) Vector4(0, 0, -0.461886, -0.886939) 4 03:51:17.031 [Lua] TerrorEventMixer.start_event: plaza_wave_1 03:51:17.167 [Lua] [LOCAL RPC] rpc_ping_unit 44 35 false 03:51:19.092 [Lua] MUSIC: explore -> pre_horde 03:51:35.025 [Lua] [LOCAL RPC] rpc_ping_unit 44 108 false 03:51:38.307 [Lua] [LOCAL RPC] rpc_ping_unit 44 107 false 03:51:40.019 [Lua] MUSIC: pre_horde -> horde 03:51:41.847 [Lua] main_path_player_far_away_check started 03:51:43.297 [Lua] event horde ends! 03:51:43.307 [Lua] event horde ends! 03:51:45.234 [Lua] main_path_player_far_away_check started 03:51:45.287 [Lua] Missing damage in action stagger in anim_cb_damage() callback 03:51:46.943 [Lua] [LOCAL RPC] rpc_give_equipment 40 2049 11 269 Vector3(53.2655, 14.4331, 4.13839) 03:51:47.356 [Lua] main_path_player_far_away_check started 03:51:48.337 [Lua] main_path_player_far_away_check started 03:51:49.276 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 03:51:50.503 [Lua] Missing blackboard.action in anim_cb_damage() callback 03:51:56.498 [Lua] Missing blackboard.action in anim_cb_damage() callback 03:51:56.498 [Lua] Missing damage in action stagger in anim_cb_damage() callback 03:51:56.818 [Lua] [LOCAL RPC] rpc_request_revive 2049 44 03:51:56.818 [Lua] [LOCAL RPC] rpc_request_heal 44 25 13 03:51:56.818 [Lua] [LOCAL RPC] rpc_request_heal 1025 25 13 03:51:56.818 [Lua] [LOCAL RPC] rpc_request_heal 40 25 13 03:51:56.819 [Lua] [LOCAL RPC] rpc_request_heal 2049 25 13 03:51:58.162 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001093b7a57 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 03:51:58.162 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[dbe214cd] 03:51:58.162 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001093b7a57 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 03:52:02.601 [Lua] main_path_player_far_away_check started 03:52:03.501 [Lua] main_path_player_far_away_check started 03:52:05.702 [Lua] main_path_player_far_away_check started 03:52:06.598 [Lua] main_path_player_far_away_check started 03:52:16.281 [Lua] main_path_player_far_away_check started 03:52:18.100 [Lua] main_path_player_far_away_check started 03:52:18.931 [Lua] Missing damage in action stagger in anim_cb_damage() callback 03:52:19.374 [Lua] main_path_player_far_away_check started 03:52:20.270 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57 03:52:20.270 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57 03:52:20.353 [Lua] Missing blackboard.action in anim_cb_damage() callback 03:52:21.200 [Lua] main_path_player_far_away_check started 03:52:22.976 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 737562 0 03:52:23.087 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 737574 0 03:52:24.477 [Lua] Missing damage in action stagger in anim_cb_damage() callback 03:52:26.482 [Lua] event horde ends! 03:52:28.555 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 03:52:29.824 [Lua] Destroying unit - ai got stuck skaven_slave 4 2 13 03:52:34.321 [Lua] [LOCAL RPC] rpc_give_equipment 40 2049 10 261 Vector3(42.2829, 18.6404, 4.12956) 03:52:46.751 [Lua] event horde ends! 03:52:46.765 [Lua] event horde ends! 03:52:46.784 [Lua] MUSIC: horde -> explore 03:52:55.763 [Lua] TerrorEventMixer.start_event: plaza_wave_2 03:52:57.797 [Lua] MUSIC: explore -> pre_horde 03:53:14.364 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile 109 33 table: 000000000D32E760 table: 000000000A01DA60 table: 000000000BEBBB00 table: 000000000BAAD110 25 0 0 6 494 5 03:53:17.261 [Lua] MUSIC: pre_horde -> horde 03:53:22.012 [Lua] event horde ends! 03:53:22.197 [Lua] main_path_player_far_away_check started 03:53:25.313 [Lua] main_path_player_far_away_check started 03:53:27.461 [Lua] main_path_player_far_away_check started 03:53:27.753 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001093b7a57 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 03:53:27.753 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001093b7a57 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 03:53:28.410 [Lua] main_path_player_far_away_check started 03:53:31.060 [Lua] main_path_player_far_away_check started 03:53:31.544 [Lua] main_path_player_far_away_check started 03:53:32.966 [Lua] [LOCAL RPC] rpc_request_revive 1025 44 03:53:32.966 [Lua] [LOCAL RPC] rpc_request_heal 2049 25 13 03:53:32.966 [Lua] [LOCAL RPC] rpc_request_heal 44 25 13 03:53:32.966 [Lua] [LOCAL RPC] rpc_request_heal 1025 25 13 03:53:32.966 [Lua] [LOCAL RPC] rpc_request_heal 40 25 13 03:53:34.261 [Lua] main_path_player_far_away_check started 03:53:35.513 [Lua] main_path_player_far_away_check started 03:53:37.372 [Lua] main_path_player_far_away_check started 03:53:40.178 [Lua] [LOCAL RPC] rpc_give_equipment 40 2049 10 773 Vector3(48.616, 9.79144, 4.4073) 03:53:40.390 [Lua] main_path_player_far_away_check started 03:53:41.978 [Lua] main_path_player_far_away_check started 03:53:44.265 [Lua] main_path_player_far_away_check started 03:53:45.033 [Lua] main_path_player_far_away_check started 03:53:45.244 [Lua] main_path_player_far_away_check started 03:53:45.670 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57 03:53:45.670 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57 03:53:46.291 [Lua] main_path_player_far_away_check started 03:53:47.461 [Lua] main_path_player_far_away_check started 03:53:47.576 [Lua] [LOCAL RPC] rpc_increment_stat 14 03:53:47.576 [Lua] Incremented stat globadier_kill_before_throwing 03:53:48.301 [Lua] main_path_player_far_away_check started 03:53:50.093 [Lua] [LOCAL RPC] rpc_ping_unit 44 176 false 03:53:51.405 [Lua] main_path_player_far_away_check started 03:53:54.148 [Lua] event horde ends! 03:53:54.879 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001093b7a57 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 03:53:54.879 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001093b7a57 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 03:53:56.936 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:53:57.695 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57 03:54:04.220 [Lua] MUSIC: horde -> explore 03:54:05.316 [Lua] Missing damage in action stagger in anim_cb_damage() callback 03:54:08.075 [Lua] [LOCAL RPC] rpc_ping_unit 44 26 false 03:54:12.391 [Lua] MUSIC: explore -> pre_horde 03:54:12.512 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57 03:54:12.512 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57 03:54:24.426 [Lua] MUSIC: pre_horde -> horde 03:54:31.321 [Lua] Missing blackboard.action in anim_cb_damage() callback 03:54:33.542 [Lua] Missing damage in action stagger in anim_cb_damage() callback 03:54:34.478 [Lua] Missing damage in action stagger in anim_cb_damage() callback 03:54:36.388 [Lua] [LOCAL RPC] rpc_request_revive 40 44 03:54:36.388 [Lua] [LOCAL RPC] rpc_request_heal 2049 25 13 03:54:36.388 [Lua] [LOCAL RPC] rpc_request_heal 44 25 13 03:54:36.388 [Lua] [LOCAL RPC] rpc_request_heal 1025 25 13 03:54:36.388 [Lua] [LOCAL RPC] rpc_request_heal 40 25 13 03:54:36.650 [Lua] event horde ends! 03:54:36.650 [Lua] event horde ends! 03:54:41.256 [Lua] Missing damage in action stagger in anim_cb_damage() callback 03:54:43.687 [Lua] Missing damage in action stagger in anim_cb_damage() callback 03:55:04.537 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 763599 0 03:55:08.719 [Lua] event horde ends! 03:55:09.172 [Lua] Missing damage in action stagger in anim_cb_damage() callback 03:55:11.054 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=1100001093b7a57 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 03:55:11.054 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=1100001093b7a57 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 03:55:11.764 [Lua] Missing damage in action stagger in anim_cb_damage() callback 03:55:11.811 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 765784 0 03:55:13.435 [Lua] [LOCAL RPC] rpc_spawn_pickup_with_physics 12 Vector3(27.5071, 3.39854, 3.03815) Vector4(-0.463379, 0.463379, 0, 0.755354) 4 03:55:13.599 [Lua] Missing damage in action follow in anim_cb_damage() callback 03:55:15.770 [Lua] event horde ends! 03:55:15.782 [Lua] event horde ends! 03:55:15.986 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:55:16.826 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57 03:55:16.867 [Lua] [LOCAL RPC] rpc_request_heal 44 25 13 03:55:16.867 [Lua] [LOCAL RPC] rpc_request_heal 1025 25 13 03:55:16.867 [Lua] [LOCAL RPC] rpc_request_heal 40 25 13 03:55:18.503 [Lua] [GameNetworkManager] destroying game object with go_id=41 03:55:21.149 [Lua] Missing damage in action stagger in anim_cb_damage() callback 03:55:21.591 [Lua] Missing blackboard.action in anim_cb_damage() callback 03:55:22.031 [Lua] Missing blackboard.action in anim_cb_damage() callback 03:55:22.223 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57 03:55:22.223 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57 03:55:27.710 [Lua] [LOCAL RPC] rpc_spawn_pickup_with_physics 29 Vector3(32.4067, -2.6139, 3.1252) Vector4(0, 0, 0.212958, 0.977061) 4 03:55:27.710 [Lua] [LOCAL RPC] rpc_spawn_pickup_with_physics 12 Vector3(32.6067, -2.4139, 3.1252) Vector4(0.54111, 0.54111, 0.54111, 0.34871) 4 03:55:27.710 [Lua] [LOCAL RPC] rpc_spawn_pickup_with_physics 10 Vector3(33.0067, -2.2139, 2.9252) Vector4(-0.588348, -0.392232, -0, 0.707107) 4 03:55:31.608 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 770017 0 03:55:31.624 [Lua] MUSIC: horde -> lost 03:55:32.766 [Lua] [GameNetworkManager] destroying game object with go_id=45 03:55:32.961 [Lua] [NetworkServer] Peer 1100001051e2f68 despawned player. 03:55:32.961 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001051e2f68 03:55:32.962 [Lua] [GameNetworkManager] destroying game object with go_id=47 03:55:38.026 [Lua] Missing damage in action idle in anim_cb_damage() callback 03:55:41.812 [Lua] [NetworkServer] Entering post game 03:55:41.812 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InGame 03:55:41.812 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InPostGame 03:55:41.812 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InGame 03:55:41.812 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InPostGame 03:55:41.812 [Lua] [PeerSM] 1100001093b7a57 :: on_exit InGame 03:55:41.812 [Lua] [PeerSM] 1100001093b7a57 :: on_enter InPostGame 03:55:41.812 [Lua] gm_event_end_conditions_met false true 03:55:41.812 [Save] Saving `save_data` 03:55:41.812 [Lua] Game lost 03:55:41.812 [Lua] PlayFabMirror:_commit_internal nil 03:55:41.812 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:55:41.813 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 03:55:41.817 [Save] Save done 03:55:41.817 [Save] Saving `save_data` 03:55:41.820 [Save] Save done 03:55:41.824 [Lua] commit result success 33 03:55:41.824 [Lua] [PlayFabRequestQueue] Enqueuing request generateEndOfLevelLoot 47 03:55:41.824 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 03:55:41.837 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 47 29 03:55:42.147 [Lua] [PlayFabRequestQueue] EAC Enabled! 47 03:55:42.147 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 47 03:55:42.514 [Lua] [PlayFabRequestQueue] Request Success generateEndOfLevelLoot 47 03:55:42.514 [Save] Saving `save_data` 03:55:42.517 [Save] Save done 03:55:49.528 [Lua] ConflictDirector - destroy all units 03:55:49.534 [Lua] [LOCAL RPC] rpc_is_ready_for_transition 03:55:49.856 [Lua] TRANSITION nil nil inn_level 03:55:49.856 [Lua] Transition type "inn_level", is server: true 03:55:49.856 [Lua] [NetworkServer] Current level key inn_level 03:55:49.856 [Lua] [LevelTransitionHandler] Generated new level_seed: 877780 03:55:49.856 [Lua] [GameNetworkManager] Leaving game... 03:55:49.856 [Lua] [GameNetworkManager] Shutting down game session host. 03:55:49.856 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 03:55:49.856 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 03:55:49.856 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=364.82 03:55:49.864 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 03:55:51.872 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 03:55:51.880 [Lua] PlayerManager:remove_player peer_id=110000100a1d9b9 1 03:55:51.880 [Lua] Clearing all global lookup lists 03:55:51.880 [Lua] [EquipmentUI] - Destroy 03:55:51.880 [Lua] [GamePadEquipmentUI] - Destroy 03:55:51.880 [Lua] [AbilityUI] - Destroy 03:55:51.880 [Lua] [GamePadAbilityUI] - Destroy 03:55:51.880 [Lua] [IngamePlayerListUI] - Destroy 03:55:51.880 [Lua] [IngameUI] destroy 03:55:51.892 [Lua] PlayerManager:remove_player peer_id=1100001093b7a57 1 03:55:51.892 [Lua] [MOD][VMF][INFO] Removed 1100001051e2f68 from the VMF users list. 03:55:51.892 [Lua] PlayerManager:remove_player peer_id=1100001051e2f68 1 03:55:51.915 [Lua] [Managers] Destroying state managers... 03:55:51.915 [Lua] PlayerManager:remove_player peer_id=110000100a1d9b9 2 03:55:51.915 [Lua] [ProfileSynchronizer] set_profile_peer_id 1 is no longer owned by 110000100a1d9b9:2 03:55:51.915 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:57 my_peer_id:110000100a1d9b9 03:55:51.915 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:57 my_peer_id:110000100a1d9b9 03:55:51.915 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001093b7a57 inventory_sync_id:57 my_peer_id:110000100a1d9b9 03:55:51.915 [Lua] Set lobby begin: 03:55:51.915 [Lua] Lobby data twitch_enabled = false 03:55:51.915 [Lua] Lobby data power_level = 785 03:55:51.915 [Lua] Lobby data player_slot_6 = 0:0 03:55:51.915 [Lua] Lobby data num_players = 3 03:55:51.915 [Lua] Lobby data host = 110000100a1d9b9 03:55:51.915 [Lua] Lobby data game_mode = event 03:55:51.915 [Lua] Lobby data is_private = true 03:55:51.915 [Lua] Lobby data difficulty = hardest 03:55:51.915 [Lua] Lobby data player_slot_1 = 0:0 03:55:51.915 [Lua] Lobby data selected_level_key = plaza 03:55:51.916 [Lua] Lobby data quick_game = false 03:55:51.916 [Lua] Lobby data matchmaking = false 03:55:51.916 [Lua] Lobby data level_key = plaza 03:55:51.916 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1 03:55:51.916 [Lua] Lobby data unique_server_name = Crymic 03:55:51.916 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:55:51.916 [Lua] Lobby data player_slot_2 = 0:0 03:55:51.916 [Lua] Lobby data country_code = US 03:55:51.916 [Lua] Lobby data player_slot_3 = 1100001093b7a57:1 03:55:51.916 [Lua] Lobby data eac_authorized = true 03:55:51.916 [Lua] Set lobby end. 03:55:51.916 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 1, profile 0] 03:55:51.916 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001051e2f68 | dr:1100001093b7a57 | bw:0 | es:110000100a1d9b9 03:55:51.923 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false) 03:55:51.923 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InPostGame 03:55:51.923 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter Loading 03:55:51.923 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100a1d9b9 03:55:51.923 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InPostGame 03:55:51.923 [Lua] [PeerSM] 1100001051e2f68 :: on_enter Loading 03:55:51.923 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001051e2f68 03:55:51.923 [Lua] [PeerSM] 1100001093b7a57 :: on_exit InPostGame 03:55:51.923 [Lua] [PeerSM] 1100001093b7a57 :: on_enter Loading 03:55:51.923 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001093b7a57 03:55:51.923 [Lua] [Matchmaking] unregister rpcs 03:55:51.923 [Lua] [Gamestate] Enter state StateLoading 03:55:51.926 [World] Spawning level. 03:55:51.927 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 03:55:51.927 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 03:55:51.927 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 03:55:51.931 [Lua] Found camera: end_screen_camera 03:55:51.931 [Lua] Found camera: end_screen_camera 03:55:51.931 [Lua] Found camera: end_screen_camera 03:55:51.931 [Lua] Found camera: end_screen_camera 03:55:51.931 [Lua] Found camera: end_screen_camera 03:55:51.931 [Lua] Found camera: end_screen_camera 03:55:51.931 [Lua] Found camera: end_screen_camera 03:55:51.931 [Lua] Found camera: end_screen_camera 03:55:51.931 [Lua] Found camera: end_screen_camera 03:55:51.931 [Lua] Found camera: end_screen_camera 03:55:51.931 [Lua] Found camera: end_screen_camera 03:55:51.931 [Lua] [EndViewState] Enter Substate EndViewStateSummary 03:55:51.931 [Lua] [Gamestate] Enter Substate StateLoadingRunning 03:55:51.931 [Lua] [Matchmaking] register rpcs 03:55:51.931 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 03:55:51.931 [Lua] Set lobby begin: 03:55:51.931 [Lua] Lobby data twitch_enabled = false 03:55:51.932 [Lua] Lobby data power_level = 0 03:55:51.932 [Lua] Lobby data player_slot_6 = 0:0 03:55:51.932 [Lua] Lobby data num_players = 3 03:55:51.932 [Lua] Lobby data host = 110000100a1d9b9 03:55:51.932 [Lua] Lobby data game_mode = event 03:55:51.932 [Lua] Lobby data is_private = true 03:55:51.932 [Lua] Lobby data difficulty = hardest 03:55:51.932 [Lua] Lobby data player_slot_1 = 0:0 03:55:51.932 [Lua] Lobby data selected_level_key = plaza 03:55:51.932 [Lua] Lobby data quick_game = false 03:55:51.932 [Lua] Lobby data matchmaking = false 03:55:51.932 [Lua] Lobby data level_key = plaza 03:55:51.932 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1 03:55:51.932 [Lua] Lobby data unique_server_name = Crymic 03:55:51.932 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:55:51.932 [Lua] Lobby data player_slot_2 = 0:0 03:55:51.932 [Lua] Lobby data country_code = US 03:55:51.932 [Lua] Lobby data player_slot_3 = 1100001093b7a57:1 03:55:51.932 [Lua] Lobby data eac_authorized = true 03:55:51.932 [Lua] Set lobby end. 03:55:51.933 [Lua] registering RPCs 03:55:51.933 [Lua] Set lobby begin: 03:55:51.933 [Lua] Lobby data twitch_enabled = false 03:55:51.933 [Lua] Lobby data power_level = 0 03:55:51.933 [Lua] Lobby data player_slot_6 = 0:0 03:55:51.933 [Lua] Lobby data num_players = 3 03:55:51.933 [Lua] Lobby data host = 110000100a1d9b9 03:55:51.933 [Lua] Lobby data game_mode = event 03:55:51.933 [Lua] Lobby data is_private = true 03:55:51.933 [Lua] Lobby data difficulty = hardest 03:55:51.933 [Lua] Lobby data player_slot_1 = 0:0 03:55:51.933 [Lua] Lobby data selected_level_key = plaza 03:55:51.933 [Lua] Lobby data quick_game = false 03:55:51.933 [Lua] Lobby data matchmaking = false 03:55:51.933 [Lua] Lobby data level_key = inn_level 03:55:51.933 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1 03:55:51.933 [Lua] Lobby data unique_server_name = Crymic 03:55:51.933 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:55:51.933 [Lua] Lobby data player_slot_2 = 0:0 03:55:51.933 [Lua] Lobby data country_code = US 03:55:51.933 [Lua] Lobby data player_slot_3 = 1100001093b7a57:1 03:55:51.933 [Lua] Lobby data eac_authorized = true 03:55:51.934 [Lua] Set lobby end. 03:55:51.934 [Lua] MUSIC MANAGER unmute_all_world_sounds 770950 0 03:55:51.934 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 48 03:55:51.934 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 03:55:51.937 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 48 03:55:51.938 [Lua] ### Sending rpc_level_loaded 03:55:51.938 [Lua] #### Has state machine: true, sender: 110000100a1d9b9, level_id: 18 03:55:51.938 [Lua] Peer 110000100a1d9b9 has loaded the level and all enemies are loaded 03:55:51.938 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 03:55:51.938 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 03:55:51.938 [Lua] [LevelTransitionHandler] load_level inn_level 03:55:51.976 [Umbra] Unload tome 03:55:52.018 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/holly/plaza, LevelTransitionHandler 03:55:52.018 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 03:55:52.018 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 03:55:52.018 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 03:55:52.018 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:57 my_peer_id:110000100a1d9b9 03:55:52.018 [Lua] [LOCAL RPC] rpc_load_level 26 877780 03:55:52.056 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 57 03:55:52.057 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 57 03:55:52.106 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 03:55:52.106 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 03:55:52.106 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 03:55:52.106 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 03:55:52.106 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 03:55:52.107 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 03:55:52.107 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 03:55:52.107 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 03:55:52.109 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, InventoryPackageSynchronizerClient 03:55:52.110 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 48 03:55:52.111 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 03:55:52.111 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 03:55:52.112 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 03:55:52.456 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 03:55:52.484 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 57 03:55:52.998 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xb9919df0, playing_id: 0xbc387, position: 4813914 03:55:55.209 [Save] Saving `telemetry` 03:55:55.212 [Save] Save done 03:56:01.446 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 03:56:01.446 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 03:56:01.463 [Lua] [LevelTransitionHandler] Level load completed! 03:56:01.463 [Lua] ### Sending rpc_level_loaded 03:56:01.463 [Lua] #### Has state machine: true, sender: 110000100a1d9b9, level_id: 26 03:56:01.463 [Lua] Peer 110000100a1d9b9 has loaded the level and all enemies are loaded 03:56:01.479 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit Loading 03:56:01.479 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter LoadingProfilePackages 03:56:01.497 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit LoadingProfilePackages 03:56:01.497 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForEnterGame 03:56:01.497 [Lua] [LOCAL RPC] rpc_loading_synced 03:56:02.253 [Lua] ### Sending rpc_level_loaded 03:56:02.253 [Lua] #### Has state machine: true, sender: 1100001051e2f68, level_id: 26 03:56:02.253 [Lua] Peer 1100001051e2f68 has loaded the level and all enemies are loaded 03:56:02.254 [Lua] [PeerSM] 1100001051e2f68 :: on_exit Loading 03:56:02.254 [Lua] [PeerSM] 1100001051e2f68 :: on_enter LoadingProfilePackages 03:56:02.270 [Lua] [PeerSM] 1100001051e2f68 :: on_exit LoadingProfilePackages 03:56:02.270 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForEnterGame 03:56:03.247 [Lua] ### Sending rpc_level_loaded 03:56:03.247 [Lua] #### Has state machine: true, sender: 1100001093b7a57, level_id: 26 03:56:03.247 [Lua] Peer 1100001093b7a57 has loaded the level and all enemies are loaded 03:56:03.249 [Lua] [PeerSM] 1100001093b7a57 :: on_exit Loading 03:56:03.249 [Lua] [PeerSM] 1100001093b7a57 :: on_enter LoadingProfilePackages 03:56:03.265 [Lua] [PeerSM] 1100001093b7a57 :: on_exit LoadingProfilePackages 03:56:03.265 [Lua] [PeerSM] 1100001093b7a57 :: on_enter WaitingForEnterGame 03:56:05.233 [Lua] [EndViewState] Exit Substate EndViewStateSummary 03:56:05.233 [Lua] [PlayState] Enter Substate EndViewStateScore 03:56:13.743 [Lua] [PlayState] Exit Substate EndViewStateScore 03:56:13.744 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 03:56:14.755 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 03:56:14.755 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 03:56:14.755 [Lua] [Matchmaking] unregister rpcs 03:56:14.755 [Lua] Set lobby begin: 03:56:14.755 [Lua] Lobby data twitch_enabled = false 03:56:14.755 [Lua] Lobby data power_level = 0 03:56:14.756 [Lua] Lobby data player_slot_6 = 0:0 03:56:14.756 [Lua] Lobby data num_players = 3 03:56:14.756 [Lua] Lobby data host = 110000100a1d9b9 03:56:14.756 [Lua] Lobby data game_mode = event 03:56:14.756 [Lua] Lobby data is_private = true 03:56:14.756 [Lua] Lobby data difficulty = hardest 03:56:14.756 [Lua] Lobby data player_slot_1 = 0:0 03:56:14.756 [Lua] Lobby data selected_level_key = plaza 03:56:14.756 [Lua] Lobby data quick_game = false 03:56:14.756 [Lua] Lobby data matchmaking = false 03:56:14.756 [Lua] Lobby data level_key = inn_level 03:56:14.756 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1 03:56:14.756 [Lua] Lobby data unique_server_name = Crymic 03:56:14.757 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:56:14.757 [Lua] Lobby data player_slot_2 = 0:0 03:56:14.757 [Lua] Lobby data country_code = US 03:56:14.757 [Lua] Lobby data player_slot_3 = 1100001093b7a57:1 03:56:14.757 [Lua] Lobby data eac_authorized = true 03:56:14.757 [Lua] Set lobby end. 03:56:14.757 [Lua] [Managers] Destroying state managers... 03:56:14.758 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 03:56:14.758 [Lua] MUSIC MANAGER Stop_loading_screen_music 770982 0 03:56:14.758 [Lua] [Gamestate] Enter StateIngame HOST 03:56:14.758 [Lua] Set lobby begin: 03:56:14.758 [Lua] Lobby data twitch_enabled = false 03:56:14.758 [Lua] Lobby data power_level = 0 03:56:14.758 [Lua] Lobby data player_slot_6 = 0:0 03:56:14.758 [Lua] Lobby data num_players = 3 03:56:14.758 [Lua] Lobby data host = 110000100a1d9b9 03:56:14.758 [Lua] Lobby data game_mode = event 03:56:14.758 [Lua] Lobby data is_private = true 03:56:14.758 [Lua] Lobby data difficulty = hardest 03:56:14.759 [Lua] Lobby data player_slot_1 = 0:0 03:56:14.759 [Lua] Lobby data selected_level_key = inn_level 03:56:14.759 [Lua] Lobby data quick_game = false 03:56:14.759 [Lua] Lobby data matchmaking = false 03:56:14.759 [Lua] Lobby data level_key = inn_level 03:56:14.759 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1 03:56:14.759 [Lua] Lobby data unique_server_name = Crymic 03:56:14.759 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:56:14.759 [Lua] Lobby data player_slot_2 = 0:0 03:56:14.759 [Lua] Lobby data country_code = US 03:56:14.759 [Lua] Lobby data player_slot_3 = 1100001093b7a57:1 03:56:14.759 [Lua] Lobby data eac_authorized = true 03:56:14.759 [Lua] Set lobby end. 03:56:14.759 [Lua] [StateIngame] Server ingame 03:56:14.761 [Lua] Set lobby begin: 03:56:14.761 [Lua] Lobby data twitch_enabled = false 03:56:14.762 [Lua] Lobby data power_level = 0 03:56:14.762 [Lua] Lobby data player_slot_6 = 0:0 03:56:14.762 [Lua] Lobby data num_players = 3 03:56:14.762 [Lua] Lobby data host = 110000100a1d9b9 03:56:14.762 [Lua] Lobby data game_mode = event 03:56:14.762 [Lua] Lobby data is_private = true 03:56:14.762 [Lua] Lobby data difficulty = hardest 03:56:14.762 [Lua] Lobby data player_slot_1 = 0:0 03:56:14.762 [Lua] Lobby data selected_level_key = inn_level 03:56:14.762 [Lua] Lobby data quick_game = false 03:56:14.762 [Lua] Lobby data matchmaking = false 03:56:14.762 [Lua] Lobby data level_key = inn_level 03:56:14.762 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1 03:56:14.762 [Lua] Lobby data unique_server_name = Crymic 03:56:14.763 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:56:14.763 [Lua] Lobby data player_slot_2 = 0:0 03:56:14.763 [Lua] Lobby data country_code = US 03:56:14.763 [Lua] Lobby data player_slot_3 = 1100001093b7a57:1 03:56:14.763 [Lua] Lobby data eac_authorized = true 03:56:14.763 [Lua] Set lobby end. 03:56:14.763 [Lua] [Matchmaking] register rpcs 03:56:14.763 [Lua] [GameNetworkManager] Setting pong timeout to 60 03:56:14.763 [Lua] [GameNetworkManager] My own peer_id = 110000100a1d9b9 03:56:14.763 [Lua] [GameNetworkManager] self.is_server = true 03:56:14.763 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 03:56:14.763 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 03:56:14.763 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 03:56:14.763 [Network] Setting artificial MTU limit to 65536 03:56:14.765 [Lua] Switching ConflictSettings: to: disabled 03:56:14.765 [Lua] pacing=disabled 03:56:14.765 [Lua] roaming=nil 03:56:14.765 [Lua] disabled=true 03:56:14.765 [Lua] pack_spawning=disabled 03:56:14.765 [Lua] boss=disabled 03:56:14.765 [Lua] horde=disabled 03:56:14.765 [Lua] specials=disabled 03:56:14.765 [Lua] name=disabled 03:56:14.765 [Lua] intensity=disabled 03:56:14.765 [Lua] --- 03:56:14.767 [Lua] [AIInterestPointSystem] Level Seed: 877780 03:56:14.767 [Lua] 03:56:14.767 [Lua] [entity_system_bag] = table 03:56:14.767 [Lua] [entity_system_bag] = metatable 03:56:14.767 [Lua] [startup_data] = table 03:56:14.767 [Lua] [entity_manager] = table 03:56:14.767 [Lua] [entity_manager] = metatable 03:56:14.767 [Lua] [unit_spawner] = table 03:56:14.767 [Lua] [unit_spawner] = metatable 03:56:14.767 [Lua] [unit_storage] = table 03:56:14.767 [Lua] [unit_storage] = metatable 03:56:14.767 [Lua] [dice_keeper] = table 03:56:14.767 [Lua] [dice_keeper] = metatable 03:56:14.767 [Lua] [is_server] = true (boolean) 03:56:14.778 [Lua] [world] = [World] 03:56:14.778 [Lua] [system_api] = table 03:56:14.778 [Lua] [network_lobby] = table 03:56:14.778 [Lua] [network_lobby] = metatable 03:56:14.778 [Lua] [profile_synchronizer] = table 03:56:14.778 [Lua] [profile_synchronizer] = metatable 03:56:14.778 [Lua] [entity_system] = table 03:56:14.778 [Lua] [entity_system] = metatable 03:56:14.778 [Lua] [num_local_human_players] = 1 (number) 03:56:14.778 [Lua] [statistics_db] = table 03:56:14.778 [Lua] [statistics_db] = metatable 03:56:14.778 [Lua] [network_server] = table 03:56:14.778 [Lua] [network_server] = metatable 03:56:14.778 [Lua] [input_manager] = table 03:56:14.778 [Lua] [input_manager] = metatable 03:56:14.778 [Lua] [network_clock] = table 03:56:14.778 [Lua] [network_clock] = metatable 03:56:14.778 [Lua] [network_transmit] = table 03:56:14.778 [Lua] [network_transmit] = metatable 03:56:14.778 [Lua] [free_flight_manager] = table 03:56:14.778 [Lua] [free_flight_manager] = metatable 03:56:14.778 [Lua] [network_manager] = table 03:56:14.778 [Lua] [network_manager] = metatable 03:56:14.778 [Lua] [network_event_delegate] = table 03:56:14.778 [Lua] [network_event_delegate] = metatable 03:56:14.778 [Lua] 03:56:14.779 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 03:56:14.781 [Lua] [AchievementManager] Achievements using the steam platform 03:56:14.782 [Lua] [StateIngame] Level seed: 877780 03:56:14.782 [Umbra] Init version: 3.4.15 :: 16 threads 03:56:14.782 [Umbra] Tome with `11601` objects loaded. 03:56:14.782 [Umbra] UMBRA Tome loaded. 03:56:14.782 [World] Spawning level. 03:56:14.788 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 03:56:14.982 [Lua] [LevelAnalysis] set_random_seed( 865321472) 03:56:14.985 [Lua] PlayerManager:add_player player_1 03:56:14.988 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 03:56:14.989 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 03:56:14.989 [Lua] [IngameUI] init 03:56:15.042 [Lua] [Matchmaking] Cancelling matchmaking 03:56:15.042 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 03:56:15.042 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 03:56:15.042 [Lua] Set lobby begin: 03:56:15.042 [Lua] Lobby data twitch_enabled = false 03:56:15.042 [Lua] Lobby data power_level = 785 03:56:15.042 [Lua] Lobby data player_slot_6 = 0:0 03:56:15.042 [Lua] Lobby data num_players = 3 03:56:15.042 [Lua] Lobby data host = 110000100a1d9b9 03:56:15.042 [Lua] Lobby data game_mode = event 03:56:15.043 [Lua] Lobby data is_private = true 03:56:15.043 [Lua] Lobby data difficulty = hardest 03:56:15.043 [Lua] Lobby data player_slot_1 = 0:0 03:56:15.043 [Lua] Lobby data selected_level_key = inn_level 03:56:15.043 [Lua] Lobby data quick_game = false 03:56:15.043 [Lua] Lobby data matchmaking = false 03:56:15.043 [Lua] Lobby data level_key = inn_level 03:56:15.043 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1 03:56:15.043 [Lua] Lobby data unique_server_name = Crymic 03:56:15.043 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:56:15.043 [Lua] Lobby data player_slot_2 = 0:0 03:56:15.043 [Lua] Lobby data country_code = US 03:56:15.043 [Lua] Lobby data player_slot_3 = 1100001093b7a57:1 03:56:15.043 [Lua] Lobby data eac_authorized = true 03:56:15.044 [Lua] Set lobby end. 03:56:15.044 [Flow] Forge tier 4 03:56:15.044 [Flow] complete_skittergate_legend true 03:56:15.044 [Flow] complete_all_helmgart_levels_recruit true 03:56:15.045 [Flow] WitchHunterLevel:30 03:56:15.045 [Flow] LeaderYes 03:56:15.045 [Flow] ALL PC XP:834610 03:56:15.045 [Flow] Has "bogenhafen" DLC:true 03:56:15.045 [Flow] WH XP:147305 03:56:15.045 [Flow] Number of crafted items:4085 03:56:15.045 [Flow] Has "pre_order" DLC:true 03:56:15.045 [Flow] Sum of Powe Levels:1500 03:56:15.045 [Flow] lodestone diff 1:false 03:56:15.045 [Flow] magnus and forest activated 03:56:15.045 [Flow] magnus and forest activated 03:56:15.045 [Flow] cemetery and forest activated 03:56:15.045 [Flow] magnus and cemetery 03:56:15.045 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:56:15.045 [Flow] ALL RUNES ACTIVATED 03:56:15.045 [Flow] magnus and forest activated 03:56:15.045 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:56:15.045 [Flow] ALL RUNES ACTIVATED 03:56:15.045 [Flow] cemetery and forest activated 03:56:15.045 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:56:15.045 [Flow] ALL RUNES ACTIVATED 03:56:15.045 [Flow] magnus and forest activated 03:56:15.045 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:56:15.045 [Flow] ALL RUNES ACTIVATED 03:56:15.045 [Flow] magnus and cemetery 03:56:15.045 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:56:15.045 [Flow] ALL RUNES ACTIVATED 03:56:15.045 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:56:15.046 [Lua] CurrentConflictSettings disabled 03:56:15.046 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 03:56:15.049 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 03:56:15.049 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 03:56:15.049 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 03:56:15.049 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=20 03:56:15.049 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 03:56:15.049 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 03:56:15.067 [Lua] MUSIC: lost -> explore 03:56:15.090 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForEnterGame 03:56:15.090 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForGameObjectSync 03:56:15.785 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForGameObjectSync 03:56:15.785 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForPlayers 03:56:15.785 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForEnterGame 03:56:15.785 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForGameObjectSync 03:56:15.785 [Lua] [PeerSM] 1100001093b7a57 :: on_exit WaitingForEnterGame 03:56:15.785 [Lua] [PeerSM] 1100001093b7a57 :: on_enter WaitingForGameObjectSync 03:56:15.790 [Lua] [LOCAL RPC] rpc_game_started 03:56:15.792 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001051e2f68 03:56:15.793 [Lua] Set lobby begin: 03:56:15.793 [Lua] Lobby data twitch_enabled = false 03:56:15.793 [Lua] Lobby data power_level = 785 03:56:15.793 [Lua] Lobby data player_slot_6 = 0:0 03:56:15.793 [Lua] Lobby data num_players = 3 03:56:15.793 [Lua] Lobby data host = 110000100a1d9b9 03:56:15.793 [Lua] Lobby data game_mode = event 03:56:15.793 [Lua] Lobby data is_private = true 03:56:15.794 [Lua] Lobby data difficulty = hardest 03:56:15.794 [Lua] Lobby data player_slot_1 = 0:0 03:56:15.794 [Lua] Lobby data selected_level_key = inn_level 03:56:15.794 [Lua] Lobby data quick_game = false 03:56:15.794 [Lua] Lobby data matchmaking = false 03:56:15.794 [Lua] Lobby data level_key = inn_level 03:56:15.794 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1 03:56:15.794 [Lua] Lobby data unique_server_name = Crymic 03:56:15.794 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:56:15.794 [Lua] Lobby data player_slot_2 = 0:0 03:56:15.794 [Lua] Lobby data country_code = US 03:56:15.794 [Lua] Lobby data player_slot_3 = 1100001093b7a57:1 03:56:15.794 [Lua] Lobby data eac_authorized = true 03:56:15.794 [Lua] Set lobby end. 03:56:15.794 [Lua] [Matchmaking] Assigned player 1100001051e2f68 to slot 4 when hot join syncing 03:56:15.794 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001093b7a57 03:56:15.795 [Lua] Set lobby begin: 03:56:15.795 [Lua] Lobby data twitch_enabled = false 03:56:15.795 [Lua] Lobby data power_level = 785 03:56:15.795 [Lua] Lobby data player_slot_6 = 0:0 03:56:15.796 [Lua] Lobby data num_players = 3 03:56:15.796 [Lua] Lobby data host = 110000100a1d9b9 03:56:15.796 [Lua] Lobby data game_mode = event 03:56:15.796 [Lua] Lobby data is_private = true 03:56:15.796 [Lua] Lobby data difficulty = hardest 03:56:15.796 [Lua] Lobby data player_slot_1 = 0:0 03:56:15.796 [Lua] Lobby data selected_level_key = inn_level 03:56:15.796 [Lua] Lobby data quick_game = false 03:56:15.796 [Lua] Lobby data matchmaking = false 03:56:15.797 [Lua] Lobby data level_key = inn_level 03:56:15.797 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1 03:56:15.797 [Lua] Lobby data unique_server_name = Crymic 03:56:15.797 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:56:15.797 [Lua] Lobby data player_slot_2 = 0:0 03:56:15.797 [Lua] Lobby data country_code = US 03:56:15.797 [Lua] Lobby data player_slot_3 = 1100001093b7a57:1 03:56:15.797 [Lua] Lobby data eac_authorized = true 03:56:15.797 [Lua] Set lobby end. 03:56:15.797 [Lua] [Matchmaking] Assigned player 1100001093b7a57 to slot 3 when hot join syncing 03:56:15.798 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForGameObjectSync 03:56:15.798 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForPlayers 03:56:15.798 [Lua] [PeerSM] 1100001093b7a57 :: on_exit WaitingForGameObjectSync 03:56:15.798 [Lua] [PeerSM] 1100001093b7a57 :: on_enter WaitingForPlayers 03:56:15.798 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001051e2f68 03:56:15.798 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001093b7a57 03:56:15.811 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForPlayers 03:56:15.811 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter SpawningPlayer 03:56:15.811 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForPlayers 03:56:15.811 [Lua] [PeerSM] 1100001051e2f68 :: on_enter SpawningPlayer 03:56:15.811 [Lua] [PeerSM] 1100001093b7a57 :: on_exit WaitingForPlayers 03:56:15.811 [Lua] [PeerSM] 1100001093b7a57 :: on_enter SpawningPlayer 03:56:15.822 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit SpawningPlayer 03:56:15.822 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InGame 03:56:15.822 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001051e2f68 03:56:15.822 [Lua] PlayerManager:add_remote_player 1100001051e2f68 03:56:15.822 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=21 03:56:15.822 [Lua] RemotePlayer:create_game_object( ) 21 03:56:15.825 [Lua] [PeerSM] 1100001051e2f68 :: on_exit SpawningPlayer 03:56:15.825 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InGame 03:56:15.825 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001093b7a57 03:56:15.825 [Lua] PlayerManager:add_remote_player 1100001093b7a57 03:56:15.825 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=22 03:56:15.825 [Lua] RemotePlayer:create_game_object( ) 22 03:56:15.828 [Lua] [PeerSM] 1100001093b7a57 :: on_exit SpawningPlayer 03:56:15.828 [Lua] [PeerSM] 1100001093b7a57 :: on_enter InGame 03:56:15.834 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 5 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1 03:56:15.834 [Lua] PlayerManager:rpc_to_client_spawn_player(110000100a1d9b9, 5, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 03:56:15.834 [Lua] PlayerManager:rpc_to_client_spawn_player() 03:56:15.836 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:56:15.836 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:56:15.836 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 03:56:15.836 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=24 03:56:15.847 [Flow] DISABLE 03:56:15.971 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001093b7a57 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:56:15.971 [Lua] Adding player sync data to peer=1100001093b7a57 local_player_id=1 03:56:15.971 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001093b7a57 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:56:15.971 [Lua] [NetworkServer] Peer 1100001093b7a57 spawned player. 03:56:15.972 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=25 03:56:15.972 [Lua] PlayerManager:assign_unit_ownership Father Donovan 1100001093b7a57 1 03:56:15.973 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:56:15.996 [Lua] [MOD][VMF][INFO] Added 1100001051e2f68 to the VMF users list. 03:56:15.996 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001051e2f68 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:56:15.996 [Lua] Adding player sync data to peer=1100001051e2f68 local_player_id=1 03:56:15.996 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001051e2f68 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:56:15.996 [Lua] [NetworkServer] Peer 1100001051e2f68 spawned player. 03:56:15.997 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=26 03:56:15.997 [Lua] PlayerManager:assign_unit_ownership Fuck Dark Souls 1100001051e2f68 1 03:56:15.998 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:56:18.471 [Lua] [IngameUI] menu view on_enter character_selection 03:56:18.472 [Lua] hero_fullscreen_menu_on_enter 03:56:18.475 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c24c440 03:56:18.475 [World] Spawning level. 03:56:18.475 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 03:56:18.475 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 03:56:18.475 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 03:56:18.475 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 03:56:18.477 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 03:56:18.487 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 03:56:18.487 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewer, async-read, 03:56:18.487 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer, async-read, 03:56:18.487 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, MenuWorldPreviewer, async-read, 03:56:18.588 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer 03:56:18.588 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer, async-read, 03:56:18.708 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 03:56:18.708 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 03:56:19.222 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:56:19.222 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:56:19.222 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:56:19.222 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer 03:56:19.222 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 03:56:19.222 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewer, async-read, 03:56:19.840 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 03:56:19.840 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 03:56:19.843 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 03:56:19.920 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 03:56:19.920 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 03:56:19.924 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read, 03:56:19.924 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read, 03:56:19.924 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, MenuWorldPreviewer, async-read, 03:56:19.947 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 03:56:19.947 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer 03:56:19.977 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04 03:56:19.977 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer 03:56:19.977 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read, 03:56:19.977 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read, 03:56:20.042 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04 03:56:20.042 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04 03:56:20.042 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 03:56:20.066 [Lua] Set lobby begin: 03:56:20.066 [Lua] Lobby data twitch_enabled = false 03:56:20.066 [Lua] Lobby data power_level = 261 03:56:20.066 [Lua] Lobby data player_slot_6 = 0:0 03:56:20.066 [Lua] Lobby data num_players = 3 03:56:20.066 [Lua] Lobby data host = 110000100a1d9b9 03:56:20.066 [Lua] Lobby data game_mode = event 03:56:20.066 [Lua] Lobby data is_private = true 03:56:20.066 [Lua] Lobby data difficulty = hardest 03:56:20.066 [Lua] Lobby data player_slot_1 = 0:0 03:56:20.066 [Lua] Lobby data selected_level_key = inn_level 03:56:20.066 [Lua] Lobby data quick_game = false 03:56:20.066 [Lua] Lobby data matchmaking = false 03:56:20.066 [Lua] Lobby data level_key = inn_level 03:56:20.066 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1 03:56:20.066 [Lua] Lobby data unique_server_name = Crymic 03:56:20.066 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:56:20.066 [Lua] Lobby data player_slot_2 = 0:0 03:56:20.066 [Lua] Lobby data country_code = US 03:56:20.067 [Lua] Lobby data player_slot_3 = 1100001093b7a57:1 03:56:20.067 [Lua] Lobby data eac_authorized = true 03:56:20.067 [Lua] Set lobby end. 03:56:20.171 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 03:56:20.171 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 03:56:20.172 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 03:56:20.329 [Save] Saving `save_data` 03:56:20.332 [Save] Save done 03:56:20.332 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:58 my_peer_id:110000100a1d9b9 03:56:20.332 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:58 my_peer_id:110000100a1d9b9 03:56:20.332 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001093b7a57 inventory_sync_id:58 my_peer_id:110000100a1d9b9 03:56:20.334 [Lua] [GameNetworkManager] destroying game object with go_id=24 03:56:20.338 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 7 58 03:56:20.338 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:58 my_peer_id:110000100a1d9b9 03:56:20.338 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, InventoryPackageSynchronizerClient, async-read, 03:56:20.338 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 03:56:20.338 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read, 03:56:20.338 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient, async-read, 03:56:20.338 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 03:56:20.357 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 03:56:20.357 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient 03:56:20.358 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, InventoryPackageSynchronizerClient 03:56:20.358 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient 03:56:20.358 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 03:56:20.392 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 03:56:20.392 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 03:56:20.393 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 03:56:20.505 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 03:56:20.505 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 03:56:20.506 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 03:56:20.576 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 03:56:20.576 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 03:56:20.583 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 58 03:56:20.586 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 58 03:56:20.698 [Lua] [NetworkServer] Peer 1100001093b7a57 despawned player. 03:56:20.698 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001093b7a57 03:56:20.698 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile 3 to 1 for peer id 1100001093b7a57:1 03:56:20.698 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:59 my_peer_id:110000100a1d9b9 03:56:20.698 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:59 my_peer_id:110000100a1d9b9 03:56:20.698 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001093b7a57 inventory_sync_id:59 my_peer_id:110000100a1d9b9 03:56:20.698 [Lua] Set lobby begin: 03:56:20.698 [Lua] Lobby data twitch_enabled = false 03:56:20.698 [Lua] Lobby data power_level = 261 03:56:20.698 [Lua] Lobby data player_slot_6 = 0:0 03:56:20.698 [Lua] Lobby data num_players = 3 03:56:20.698 [Lua] Lobby data host = 110000100a1d9b9 03:56:20.698 [Lua] Lobby data game_mode = event 03:56:20.698 [Lua] Lobby data is_private = true 03:56:20.698 [Lua] Lobby data difficulty = hardest 03:56:20.698 [Lua] Lobby data player_slot_1 = 0:0 03:56:20.698 [Lua] Lobby data selected_level_key = inn_level 03:56:20.698 [Lua] Lobby data quick_game = false 03:56:20.698 [Lua] Lobby data matchmaking = false 03:56:20.698 [Lua] Lobby data level_key = inn_level 03:56:20.698 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1 03:56:20.699 [Lua] Lobby data unique_server_name = Crymic 03:56:20.699 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:56:20.699 [Lua] Lobby data player_slot_2 = 0:0 03:56:20.699 [Lua] Lobby data country_code = US 03:56:20.699 [Lua] Lobby data player_slot_3 = 0:0 03:56:20.699 [Lua] Lobby data eac_authorized = true 03:56:20.699 [Lua] Set lobby end. 03:56:20.699 [Lua] Set lobby begin: 03:56:20.699 [Lua] Lobby data twitch_enabled = false 03:56:20.699 [Lua] Lobby data power_level = 261 03:56:20.699 [Lua] Lobby data player_slot_6 = 0:0 03:56:20.699 [Lua] Lobby data num_players = 3 03:56:20.699 [Lua] Lobby data host = 110000100a1d9b9 03:56:20.699 [Lua] Lobby data game_mode = event 03:56:20.699 [Lua] Lobby data is_private = true 03:56:20.699 [Lua] Lobby data difficulty = hardest 03:56:20.699 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 03:56:20.699 [Lua] Lobby data selected_level_key = inn_level 03:56:20.699 [Lua] Lobby data quick_game = false 03:56:20.699 [Lua] Lobby data matchmaking = false 03:56:20.699 [Lua] Lobby data level_key = inn_level 03:56:20.699 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1 03:56:20.700 [Lua] Lobby data unique_server_name = Crymic 03:56:20.700 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:56:20.700 [Lua] Lobby data player_slot_2 = 0:0 03:56:20.700 [Lua] Lobby data country_code = US 03:56:20.700 [Lua] Lobby data player_slot_3 = 0:0 03:56:20.700 [Lua] Lobby data eac_authorized = true 03:56:20.700 [Lua] Set lobby end. 03:56:20.700 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001093b7a57:1, previous profile 3, profile 1] 03:56:20.700 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001093b7a57 | we:1100001051e2f68 | dr:0 | bw:0 | es:110000100a1d9b9 03:56:20.700 [Lua] [PeerSM] 1100001093b7a57 :: on_exit InGame 03:56:20.700 [Lua] [PeerSM] 1100001093b7a57 :: on_enter LoadingProfilePackages 03:56:20.701 [Lua] [GameNetworkManager] destroying game object with go_id=25 03:56:20.705 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:59 my_peer_id:110000100a1d9b9 03:56:20.706 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 59 03:56:20.710 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 59 03:56:20.721 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient 03:56:20.721 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, InventoryPackageSynchronizerClient 03:56:20.722 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient 03:56:20.722 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06, InventoryPackageSynchronizerClient 03:56:20.729 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 03:56:20.730 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 03:56:20.839 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:60 my_peer_id:110000100a1d9b9 03:56:20.839 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:60 my_peer_id:110000100a1d9b9 03:56:20.839 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001093b7a57 inventory_sync_id:60 my_peer_id:110000100a1d9b9 03:56:20.843 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:60 my_peer_id:110000100a1d9b9 03:56:20.843 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read, 03:56:20.843 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, InventoryPackageSynchronizerClient, async-read, 03:56:20.843 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient, async-read, 03:56:20.843 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient, async-read, 03:56:20.843 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 03:56:20.843 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 03:56:20.843 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 03:56:20.938 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 03:56:20.938 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 03:56:20.938 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05 03:56:20.952 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05 03:56:20.952 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05 03:56:20.952 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat 03:56:21.008 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat 03:56:21.008 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat 03:56:21.008 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 03:56:21.114 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 03:56:21.114 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 03:56:21.114 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 03:56:21.602 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 03:56:21.602 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 03:56:21.603 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 03:56:21.708 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 03:56:21.708 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 03:56:21.708 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p 03:56:21.842 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p 03:56:21.842 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p 03:56:21.849 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 60 03:56:21.852 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 60 03:56:25.255 [Lua] Set lobby begin: 03:56:25.255 [Lua] Lobby data twitch_enabled = false 03:56:25.255 [Lua] Lobby data power_level = 785 03:56:25.255 [Lua] Lobby data player_slot_6 = 0:0 03:56:25.255 [Lua] Lobby data num_players = 3 03:56:25.255 [Lua] Lobby data host = 110000100a1d9b9 03:56:25.255 [Lua] Lobby data game_mode = event 03:56:25.255 [Lua] Lobby data is_private = true 03:56:25.255 [Lua] Lobby data difficulty = hardest 03:56:25.256 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 03:56:25.256 [Lua] Lobby data selected_level_key = inn_level 03:56:25.256 [Lua] Lobby data quick_game = false 03:56:25.256 [Lua] Lobby data matchmaking = false 03:56:25.256 [Lua] Lobby data level_key = inn_level 03:56:25.256 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1 03:56:25.256 [Lua] Lobby data unique_server_name = Crymic 03:56:25.256 [Lua] Lobby data player_slot_5 = 110000100a1d9b9:1 03:56:25.256 [Lua] Lobby data player_slot_2 = 0:0 03:56:25.256 [Lua] Lobby data country_code = US 03:56:25.256 [Lua] Lobby data player_slot_3 = 0:0 03:56:25.256 [Lua] Lobby data eac_authorized = true 03:56:25.256 [Lua] Set lobby end. 03:56:28.278 [Lua] [PeerSM] 1100001093b7a57 :: on_exit LoadingProfilePackages 03:56:28.278 [Lua] [PeerSM] 1100001093b7a57 :: on_enter WaitingForEnterGame 03:56:28.282 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 60 03:56:28.285 [Lua] [PeerSM] 1100001093b7a57 :: on_exit WaitingForEnterGame 03:56:28.285 [Lua] [PeerSM] 1100001093b7a57 :: on_enter WaitingForGameObjectSync 03:56:28.291 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:56:28.292 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:56:28.292 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 03:56:28.292 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=28 03:56:28.294 [Lua] [PeerSM] 1100001093b7a57 :: on_exit WaitingForGameObjectSync 03:56:28.294 [Lua] [PeerSM] 1100001093b7a57 :: on_enter WaitingForPlayers 03:56:28.301 [Lua] [PeerSM] 1100001093b7a57 :: on_exit WaitingForPlayers 03:56:28.301 [Lua] [PeerSM] 1100001093b7a57 :: on_enter SpawningPlayer 03:56:28.308 [Lua] [PeerSM] 1100001093b7a57 :: on_exit SpawningPlayer 03:56:28.308 [Lua] [PeerSM] 1100001093b7a57 :: on_enter InGame 03:56:28.402 [Lua] [IngameUI] menu view on_exit character_selection 03:56:28.404 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 03:56:28.404 [Lua] hero_fullscreen_menu_on_exit 03:56:28.406 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c24c440 03:56:28.407 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:56:28.407 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:56:28.407 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:56:28.407 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer 03:56:28.408 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer 03:56:28.437 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001093b7a57 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:56:28.437 [Lua] [NetworkServer] Peer 1100001093b7a57 spawned player. 03:56:28.437 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[14cc5e8d] 03:56:28.438 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=29 03:56:28.438 [Lua] PlayerManager:assign_unit_ownership Father Donovan 1100001093b7a57 1 03:56:28.439 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:56:30.550 [Lua] [IngameUI] menu view on_enter character_selection 03:56:30.550 [Lua] hero_fullscreen_menu_on_enter 03:56:30.553 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c24c440 03:56:30.553 [World] Spawning level. 03:56:30.554 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 03:56:30.554 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 03:56:30.554 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 03:56:30.554 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 03:56:30.554 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 03:56:30.566 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 03:56:30.566 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewer, async-read, 03:56:30.566 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read, 03:56:30.566 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read, 03:56:30.566 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, MenuWorldPreviewer, async-read, 03:56:30.592 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 03:56:30.592 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer 03:56:30.619 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer 03:56:30.620 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read, 03:56:30.620 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read, 03:56:30.728 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 03:56:30.728 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 03:56:30.729 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 03:56:30.864 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 03:56:30.864 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 03:56:31.960 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:56:31.960 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:56:31.960 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:56:31.960 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer 03:56:31.961 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer 03:56:31.961 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 03:56:31.961 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, MenuWorldPreviewer, async-read, 03:56:32.459 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base 03:56:32.459 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base 03:56:32.460 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold 03:56:32.568 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold 03:56:32.568 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold 03:56:32.572 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 03:56:32.572 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, MenuWorldPreviewer, async-read, 03:56:32.572 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_06, MenuWorldPreviewer, async-read, 03:56:32.576 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p 03:56:32.576 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer 03:56:32.718 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_06 03:56:32.718 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, MenuWorldPreviewer 03:56:32.718 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 03:56:32.718 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, MenuWorldPreviewer, async-read, 03:56:32.817 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_06 03:56:32.817 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_06 03:56:32.818 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 03:56:32.877 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 03:56:32.877 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 03:56:32.877 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p 03:56:33.230 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p 03:56:33.230 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p 03:56:34.031 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewer 03:56:34.031 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, MenuWorldPreviewer 03:56:34.031 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_06, MenuWorldPreviewer 03:56:34.032 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer 03:56:34.034 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, MenuWorldPreviewer 03:56:34.034 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 03:56:34.034 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, MenuWorldPreviewer, async-read, 03:56:34.265 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:61 my_peer_id:110000100a1d9b9 03:56:34.265 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:61 my_peer_id:110000100a1d9b9 03:56:34.265 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001093b7a57 inventory_sync_id:61 my_peer_id:110000100a1d9b9 03:56:34.271 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:61 my_peer_id:110000100a1d9b9 03:56:34.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, InventoryPackageSynchronizerClient, async-read, 03:56:34.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, InventoryPackageSynchronizerClient, async-read, 03:56:34.295 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p, InventoryPackageSynchronizerClient 03:56:34.547 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 03:56:34.547 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 03:56:34.548 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 03:56:34.664 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 03:56:34.664 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 03:56:34.664 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 03:56:34.669 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read, 03:56:34.669 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, MenuWorldPreviewer, async-read, 03:56:34.669 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer 03:56:34.669 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read, 03:56:34.773 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 03:56:34.773 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 03:56:34.774 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 03:56:34.942 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 03:56:34.942 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 03:56:34.942 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 03:56:34.948 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 61 03:56:34.952 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 61 03:56:35.120 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 03:56:35.120 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 03:56:35.121 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02 03:56:35.176 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02 03:56:35.176 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02 03:56:39.667 [Lua] [GameNetworkManager] destroying game object with go_id=28 03:56:39.668 [Lua] [NetworkServer] Peer 110000100a1d9b9 despawned player. 03:56:39.671 [Lua] [LOCAL RPC] rpc_client_request_mark_profile 2 1 03:56:39.671 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile 5 to 2 for peer id 110000100a1d9b9:1 03:56:39.671 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:62 my_peer_id:110000100a1d9b9 03:56:39.671 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:62 my_peer_id:110000100a1d9b9 03:56:39.671 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001093b7a57 inventory_sync_id:62 my_peer_id:110000100a1d9b9 03:56:39.671 [Lua] Set lobby begin: 03:56:39.671 [Lua] Lobby data twitch_enabled = false 03:56:39.671 [Lua] Lobby data power_level = 785 03:56:39.671 [Lua] Lobby data player_slot_6 = 0:0 03:56:39.671 [Lua] Lobby data num_players = 3 03:56:39.671 [Lua] Lobby data host = 110000100a1d9b9 03:56:39.671 [Lua] Lobby data game_mode = event 03:56:39.671 [Lua] Lobby data is_private = true 03:56:39.671 [Lua] Lobby data difficulty = hardest 03:56:39.672 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 03:56:39.672 [Lua] Lobby data selected_level_key = inn_level 03:56:39.672 [Lua] Lobby data quick_game = false 03:56:39.672 [Lua] Lobby data matchmaking = false 03:56:39.672 [Lua] Lobby data level_key = inn_level 03:56:39.672 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1 03:56:39.672 [Lua] Lobby data unique_server_name = Crymic 03:56:39.672 [Lua] Lobby data player_slot_5 = 0:0 03:56:39.672 [Lua] Lobby data player_slot_2 = 0:0 03:56:39.672 [Lua] Lobby data country_code = US 03:56:39.672 [Lua] Lobby data player_slot_3 = 0:0 03:56:39.672 [Lua] Lobby data eac_authorized = true 03:56:39.672 [Lua] Set lobby end. 03:56:39.672 [Lua] Set lobby begin: 03:56:39.672 [Lua] Lobby data twitch_enabled = false 03:56:39.672 [Lua] Lobby data power_level = 785 03:56:39.672 [Lua] Lobby data player_slot_6 = 0:0 03:56:39.672 [Lua] Lobby data num_players = 3 03:56:39.672 [Lua] Lobby data host = 110000100a1d9b9 03:56:39.672 [Lua] Lobby data game_mode = event 03:56:39.672 [Lua] Lobby data is_private = true 03:56:39.672 [Lua] Lobby data difficulty = hardest 03:56:39.673 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 03:56:39.673 [Lua] Lobby data selected_level_key = inn_level 03:56:39.673 [Lua] Lobby data quick_game = false 03:56:39.673 [Lua] Lobby data matchmaking = false 03:56:39.673 [Lua] Lobby data level_key = inn_level 03:56:39.673 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1 03:56:39.673 [Lua] Lobby data unique_server_name = Crymic 03:56:39.673 [Lua] Lobby data player_slot_5 = 0:0 03:56:39.673 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 03:56:39.673 [Lua] Lobby data country_code = US 03:56:39.673 [Lua] Lobby data player_slot_3 = 0:0 03:56:39.673 [Lua] Lobby data eac_authorized = true 03:56:39.673 [Lua] Set lobby end. 03:56:39.673 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100a1d9b9:1, previous profile 5, profile 2] 03:56:39.673 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001093b7a57 | we:1100001051e2f68 | dr:0 | bw:110000100a1d9b9 | es:0 03:56:39.675 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InGame 03:56:39.675 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter LoadingProfilePackages 03:56:39.679 [Lua] [LOCAL RPC] rpc_server_request_mark_profile_result 2 1 1 03:56:39.679 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:62 my_peer_id:110000100a1d9b9 03:56:39.679 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:63 my_peer_id:110000100a1d9b9 03:56:39.679 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:63 my_peer_id:110000100a1d9b9 03:56:39.679 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001093b7a57 inventory_sync_id:63 my_peer_id:110000100a1d9b9 03:56:39.682 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 62 03:56:39.683 [Save] Saving `save_data` 03:56:39.687 [Save] Save done 03:56:39.687 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:63 my_peer_id:110000100a1d9b9 03:56:39.687 [Lua] [PackageManager] Load: units/weapons/player/fireball_projectile/fireball_projectile_3ps, InventoryPackageSynchronizerClient, async-read, 03:56:39.687 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, InventoryPackageSynchronizerClient, async-read, 03:56:39.687 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 03:56:39.687 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read, 03:56:39.687 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 03:56:39.687 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, InventoryPackageSynchronizerClient, async-read, 03:56:39.687 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01, InventoryPackageSynchronizerClient, async-read, 03:56:39.687 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 03:56:39.687 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 03:56:39.687 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read, 03:56:39.687 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 03:56:39.687 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 03:56:39.687 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 03:56:39.687 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 03:56:39.687 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 62 03:56:39.697 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 03:56:39.697 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient 03:56:39.697 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient 03:56:39.697 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient 03:56:39.697 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, InventoryPackageSynchronizerClient 03:56:39.697 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient 03:56:39.697 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 03:56:39.697 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, InventoryPackageSynchronizerClient 03:56:39.708 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 03:56:39.770 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/fireball_projectile/fireball_projectile_3ps 03:56:39.770 [Lua] [PackageManager] Force_load: units/weapons/player/fireball_projectile/fireball_projectile_3ps 03:56:39.770 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 03:56:39.799 [Lua] [IngameUI] menu view on_exit character_selection 03:56:39.801 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 03:56:39.801 [Lua] hero_fullscreen_menu_on_exit 03:56:39.802 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c24c440 03:56:39.802 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:56:39.802 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:56:39.802 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:56:39.802 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:56:39.875 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 03:56:39.875 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 03:56:39.875 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 03:56:40.320 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 03:56:40.320 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 03:56:40.321 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01 03:56:40.895 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01 03:56:40.895 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01 03:56:40.896 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01 03:56:41.302 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01 03:56:41.302 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01 03:56:41.303 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 03:56:41.521 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 03:56:41.521 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 03:56:41.522 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 03:56:41.822 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 03:56:41.822 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 03:56:41.822 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 03:56:41.924 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 03:56:41.924 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 03:56:41.935 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 63 03:56:41.940 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 63 03:56:50.146 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit LoadingProfilePackages 03:56:50.146 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForEnterGame 03:56:50.149 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 63 03:56:50.149 [Lua] [LOCAL RPC] rpc_loading_synced 03:56:50.157 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForEnterGame 03:56:50.157 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForGameObjectSync 03:56:50.167 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForGameObjectSync 03:56:50.167 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForPlayers 03:56:50.177 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForPlayers 03:56:50.177 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter SpawningPlayer 03:56:50.187 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit SpawningPlayer 03:56:50.187 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InGame 03:56:50.191 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 2 Vector3(-15.2404, 0.0391397, 6.19562) Vector4(0, 0, 0.67675, -0.736213) false 100 100 1 1 1 03:56:50.191 [Lua] PlayerManager:rpc_to_client_spawn_player(110000100a1d9b9, 2, Vector3(-15.2404, 0.0391397, 6.19562), Vector4(0, 0, 0.67675, -0.736213)) 03:56:50.191 [Lua] PlayerManager:rpc_to_client_spawn_player() 03:56:50.195 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:56:50.195 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:56:50.195 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 03:56:50.195 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31 03:56:55.287 [Lua] [IngameUI] menu view on_enter hero_view 03:56:55.291 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0aa2f870 03:56:55.291 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 03:56:55.302 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 03:56:55.303 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 03:56:55.304 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 03:56:55.304 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 03:56:55.309 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 03:56:55.849 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 03:56:55.849 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 03:56:55.859 [World] Spawning level. 03:56:55.876 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 03:56:55.876 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, MenuWorldPreviewer, async-read, 03:56:56.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read, 03:56:56.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 03:56:56.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read, 03:56:56.044 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, MenuWorldPreviewer, async-read, 03:56:56.044 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:56:56.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read, 03:56:56.044 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:56:56.044 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:56:56.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 03:56:56.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read, 03:56:56.375 [Lua] [IngameUI] menu view on_exit hero_view 03:56:56.380 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0aa2f870 03:56:56.380 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 03:56:56.380 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 03:56:56.380 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 03:56:56.380 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:56:56.380 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:56:56.380 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:56:56.380 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:56:56.380 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:56:56.380 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:56:56.391 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 03:56:56.391 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 03:56:56.391 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 03:56:56.795 [Lua] [IngameUI] menu view on_enter ingame_menu 03:56:57.561 [Lua] [IngameUI] menu view on_exit ingame_menu 03:56:57.561 [Lua] [IngameUI] menu view on_enter options_view 03:57:01.304 [Lua] PlayFabMirror:_commit_internal 34 03:57:01.304 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:57:01.305 [Lua] generate_backend_stats 110000100a1d9b9:1 03:57:01.308 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:57:01.308 [Lua] [PlayFabRequestQueue] Enqueuing request updateHeroAttributes 49 03:57:01.315 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateHeroAttributes 49 03:57:01.668 [Lua] [PlayFabRequestQueue] Request Success updateHeroAttributes 49 03:57:01.673 [Lua] commit result success 34 03:57:18.993 [Lua] [IngameUI] menu view on_exit options_view 03:57:18.993 [Lua] [IngameUI] menu view on_enter ingame_menu 03:57:19.922 [Lua] [IngameUI] menu view on_exit ingame_menu 03:57:21.624 [Lua] [IngameUI] menu view on_enter hero_view 03:57:21.630 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0aa2f870 03:57:21.630 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 03:57:21.643 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 03:57:21.643 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 03:57:21.644 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 03:57:21.644 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 03:57:21.649 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 03:57:22.184 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 03:57:22.185 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 03:57:22.194 [World] Spawning level. 03:57:22.206 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 03:57:22.206 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, MenuWorldPreviewer, async-read, 03:57:22.277 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read, 03:57:22.277 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 03:57:22.277 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read, 03:57:22.277 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, MenuWorldPreviewer, async-read, 03:57:22.277 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:57:22.277 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read, 03:57:22.277 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:57:22.277 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:57:22.277 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 03:57:22.277 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read, 03:57:22.393 [Lua] [IngameUI] menu view on_exit hero_view 03:57:22.397 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0aa2f870 03:57:22.397 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 03:57:22.397 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 03:57:22.397 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 03:57:22.397 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:57:22.397 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:57:22.397 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:57:22.397 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:57:22.397 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:57:22.397 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:57:22.406 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 03:57:22.406 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 03:57:22.406 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 03:57:22.592 [Lua] [IngameUI] menu view on_enter ingame_menu 03:57:23.745 [Lua] [IngameUI] menu view on_exit ingame_menu 03:57:23.745 [Lua] [IngameUI] menu view on_enter options_view 03:57:30.181 [Network] Setting artificial MTU limit to 65536 03:57:30.181 [Save] Saving `save_data` 03:57:30.181 [Lua] PopupManager:queue_default_popup: Settings will be applied once a new mission is started. Mission Reload Needed continue Continue 03:57:30.185 [Save] Save done 03:57:31.120 [Lua] PopupManager:query_result returned result: continue 03:57:32.410 [Lua] PlayFabMirror:_commit_internal 35 03:57:32.410 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:57:32.411 [Lua] generate_backend_stats 110000100a1d9b9:1 03:57:32.414 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:57:32.420 [Lua] commit result success 35 03:57:32.847 [Lua] [IngameUI] menu view on_exit options_view 03:57:32.847 [Lua] [IngameUI] menu view on_enter ingame_menu 03:57:33.892 [Lua] [IngameUI] menu view on_exit ingame_menu 03:57:42.424 [Lua] [IngameUI] menu view on_enter hero_view 03:57:42.428 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0aa2f870 03:57:42.428 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 03:57:42.441 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 03:57:42.441 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 03:57:42.442 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 03:57:42.442 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 03:57:42.447 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 03:57:42.992 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 03:57:42.992 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 03:57:43.000 [World] Spawning level. 03:57:43.015 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 03:57:43.015 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, MenuWorldPreviewer, async-read, 03:57:43.226 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read, 03:57:43.226 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 03:57:43.226 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read, 03:57:43.226 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, MenuWorldPreviewer, async-read, 03:57:43.226 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:57:43.226 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read, 03:57:43.226 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:57:43.226 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:57:43.226 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 03:57:43.226 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read, 03:57:47.194 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:57:47.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read, 03:57:47.194 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:57:47.194 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:57:47.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 03:57:47.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read, 03:57:47.206 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:64 my_peer_id:110000100a1d9b9 03:57:47.206 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:64 my_peer_id:110000100a1d9b9 03:57:47.206 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001093b7a57 inventory_sync_id:64 my_peer_id:110000100a1d9b9 03:57:47.218 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 8 64 03:57:47.218 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:64 my_peer_id:110000100a1d9b9 03:57:47.221 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 64 03:57:47.230 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 64 03:57:47.363 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 64 03:57:48.012 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:57:48.012 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read, 03:57:48.012 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:57:48.012 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:57:48.012 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 03:57:48.012 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read, 03:57:48.028 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:65 my_peer_id:110000100a1d9b9 03:57:48.028 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:65 my_peer_id:110000100a1d9b9 03:57:48.028 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001093b7a57 inventory_sync_id:65 my_peer_id:110000100a1d9b9 03:57:48.043 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 9 65 03:57:48.043 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:65 my_peer_id:110000100a1d9b9 03:57:48.046 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 65 03:57:48.057 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 65 03:57:48.197 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 65 03:57:49.470 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:57:49.470 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read, 03:57:49.470 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:57:49.470 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:57:49.470 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 03:57:49.470 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read, 03:57:50.709 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:57:50.709 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read, 03:57:50.709 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:57:50.709 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:57:50.709 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 03:57:50.709 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read, 03:57:51.645 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:57:52.042 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57 03:57:53.789 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:57:54.180 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57 03:58:24.304 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 03:58:24.304 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:58:24.304 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:58:24.304 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:58:24.304 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:58:24.304 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:58:24.304 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 03:58:24.307 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 03:58:24.307 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 03:58:24.308 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 03:58:24.309 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 03:58:24.309 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 03:58:24.315 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 03:58:26.221 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 03:58:26.221 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollProperties 03:58:31.023 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 50 03:58:31.029 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 50 30 03:58:31.117 [Lua] [PlayFabRequestQueue] EAC Enabled! 50 03:58:31.117 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 50 03:58:31.485 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 50 03:58:35.378 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 51 03:58:35.384 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 51 31 03:58:35.502 [Lua] [PlayFabRequestQueue] EAC Enabled! 51 03:58:35.502 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 51 03:58:35.812 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 51 03:58:39.970 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 52 03:58:39.977 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 52 32 03:58:40.076 [Lua] [PlayFabRequestQueue] EAC Enabled! 52 03:58:40.076 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 52 03:58:40.392 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 52 03:58:41.106 [Lua] PlayFabMirror:_commit_internal 36 03:58:41.106 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 53 03:58:41.106 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:58:41.108 [Lua] generate_backend_stats 110000100a1d9b9:1 03:58:41.111 [Lua] [1] = table 03:58:41.111 [Lua] [persistent_value] = 4088 (number) 03:58:41.111 [Lua] [default_value] = 0 (number) 03:58:41.111 [Lua] [value] = 3 (number) 03:58:41.111 [Lua] [dirty] = true (boolean) 03:58:41.111 [Lua] [database_name] = crafted_items (string) 03:58:41.111 [Lua] [name] = crafted_items (string) 03:58:41.111 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 54 03:58:41.120 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 53 03:58:41.252 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 53 03:58:41.254 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 54 33 03:58:41.356 [Lua] [PlayFabRequestQueue] EAC Enabled! 54 03:58:41.356 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 54 03:58:41.600 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 54 03:58:41.603 [Lua] commit result success 36 03:58:45.004 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 55 03:58:45.013 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 55 34 03:58:45.119 [Lua] [PlayFabRequestQueue] EAC Enabled! 55 03:58:45.119 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 55 03:58:45.451 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 55 03:58:50.501 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 56 03:58:50.509 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 56 35 03:58:50.609 [Lua] [PlayFabRequestQueue] EAC Enabled! 56 03:58:50.609 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 56 03:58:50.936 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 56 03:58:55.414 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 57 03:58:55.422 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 57 36 03:58:55.524 [Lua] [PlayFabRequestQueue] EAC Enabled! 57 03:58:55.524 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 57 03:58:55.837 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 57 03:59:00.093 [Lua] PlayFabMirror:_commit_internal 37 03:59:00.093 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:59:00.094 [Lua] generate_backend_stats 110000100a1d9b9:1 03:59:00.096 [Lua] [1] = table 03:59:00.096 [Lua] [persistent_value] = 4091 (number) 03:59:00.096 [Lua] [default_value] = 0 (number) 03:59:00.096 [Lua] [value] = 6 (number) 03:59:00.096 [Lua] [dirty] = true (boolean) 03:59:00.096 [Lua] [database_name] = crafted_items (string) 03:59:00.096 [Lua] [name] = crafted_items (string) 03:59:00.096 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 58 03:59:00.105 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 58 37 03:59:00.201 [Lua] [PlayFabRequestQueue] EAC Enabled! 58 03:59:00.201 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 58 03:59:00.369 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 58 03:59:00.372 [Lua] commit result success 37 03:59:00.483 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 59 03:59:00.491 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 59 38 03:59:00.590 [Lua] [PlayFabRequestQueue] EAC Enabled! 59 03:59:00.590 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 59 03:59:00.926 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 59 03:59:05.196 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 60 03:59:05.203 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 60 39 03:59:05.289 [Lua] [PlayFabRequestQueue] EAC Enabled! 60 03:59:05.289 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 60 03:59:05.613 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 60 03:59:10.103 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 61 03:59:10.110 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 61 40 03:59:10.206 [Lua] [PlayFabRequestQueue] EAC Enabled! 61 03:59:10.206 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 61 03:59:10.526 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 61 03:59:14.679 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 62 03:59:14.685 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 62 41 03:59:14.784 [Lua] [PlayFabRequestQueue] EAC Enabled! 62 03:59:14.784 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 62 03:59:15.091 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 62 03:59:19.431 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 63 03:59:19.438 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 63 42 03:59:19.533 [Lua] [PlayFabRequestQueue] EAC Enabled! 63 03:59:19.533 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 63 03:59:19.878 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 63 03:59:20.756 [Lua] PlayFabMirror:_commit_internal 38 03:59:20.756 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:59:20.757 [Lua] generate_backend_stats 110000100a1d9b9:1 03:59:20.760 [Lua] [1] = table 03:59:20.760 [Lua] [persistent_value] = 4096 (number) 03:59:20.760 [Lua] [default_value] = 0 (number) 03:59:20.760 [Lua] [value] = 11 (number) 03:59:20.760 [Lua] [dirty] = true (boolean) 03:59:20.760 [Lua] [database_name] = crafted_items (string) 03:59:20.760 [Lua] [name] = crafted_items (string) 03:59:20.760 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 64 03:59:20.769 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 64 43 03:59:20.876 [Lua] [PlayFabRequestQueue] EAC Enabled! 64 03:59:20.876 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 64 03:59:21.056 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 64 03:59:21.058 [Lua] commit result success 38 03:59:23.669 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 65 03:59:23.676 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 65 44 03:59:23.766 [Lua] [PlayFabRequestQueue] EAC Enabled! 65 03:59:23.766 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 65 03:59:24.099 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 65 03:59:27.997 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 66 03:59:28.004 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 66 45 03:59:28.104 [Lua] [PlayFabRequestQueue] EAC Enabled! 66 03:59:28.104 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 66 03:59:28.440 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 66 03:59:32.841 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 67 03:59:32.848 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 67 46 03:59:32.973 [Lua] [PlayFabRequestQueue] EAC Enabled! 67 03:59:32.973 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 67 03:59:33.294 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 67 03:59:37.320 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 68 03:59:37.328 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 68 47 03:59:37.431 [Lua] [PlayFabRequestQueue] EAC Enabled! 68 03:59:37.431 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 68 03:59:37.774 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 68 03:59:41.727 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 69 03:59:41.732 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 69 48 03:59:41.856 [Lua] [PlayFabRequestQueue] EAC Enabled! 69 03:59:41.856 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 69 03:59:42.191 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 69 03:59:43.796 [Lua] PlayFabMirror:_commit_internal 39 03:59:43.796 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:59:43.797 [Lua] generate_backend_stats 110000100a1d9b9:1 03:59:43.800 [Lua] [1] = table 03:59:43.800 [Lua] [persistent_value] = 4101 (number) 03:59:43.800 [Lua] [default_value] = 0 (number) 03:59:43.800 [Lua] [value] = 16 (number) 03:59:43.800 [Lua] [dirty] = true (boolean) 03:59:43.800 [Lua] [database_name] = crafted_items (string) 03:59:43.800 [Lua] [name] = crafted_items (string) 03:59:43.800 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 70 03:59:43.809 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 70 49 03:59:43.906 [Lua] [PlayFabRequestQueue] EAC Enabled! 70 03:59:43.906 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 70 03:59:44.079 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 70 03:59:44.082 [Lua] commit result success 39 03:59:46.066 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 71 03:59:46.073 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 71 50 03:59:46.181 [Lua] [PlayFabRequestQueue] EAC Enabled! 71 03:59:46.181 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 71 03:59:46.522 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 71 03:59:50.420 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 72 03:59:50.427 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 72 51 03:59:50.537 [Lua] [PlayFabRequestQueue] EAC Enabled! 72 03:59:50.537 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 72 03:59:50.877 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 72 03:59:54.922 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 73 03:59:54.929 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 73 52 03:59:55.046 [Lua] [PlayFabRequestQueue] EAC Enabled! 73 03:59:55.046 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 73 03:59:55.376 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 73 03:59:59.190 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 74 03:59:59.196 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 74 53 03:59:59.282 [Lua] [PlayFabRequestQueue] EAC Enabled! 74 03:59:59.282 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 74 03:59:59.629 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 74 04:00:03.404 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 75 04:00:03.411 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 75 54 04:00:03.642 [Lua] [PlayFabRequestQueue] EAC Enabled! 75 04:00:03.642 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 75 04:00:04.009 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 75 04:00:07.882 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 76 04:00:07.890 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 76 55 04:00:07.986 [Lua] [PlayFabRequestQueue] EAC Enabled! 76 04:00:07.986 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 76 04:00:08.366 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 76 04:00:11.197 [Lua] PlayFabMirror:_commit_internal 40 04:00:11.197 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 04:00:11.199 [Lua] generate_backend_stats 110000100a1d9b9:1 04:00:11.202 [Lua] [1] = table 04:00:11.202 [Lua] [persistent_value] = 4107 (number) 04:00:11.202 [Lua] [default_value] = 0 (number) 04:00:11.202 [Lua] [value] = 22 (number) 04:00:11.202 [Lua] [dirty] = true (boolean) 04:00:11.202 [Lua] [database_name] = crafted_items (string) 04:00:11.202 [Lua] [name] = crafted_items (string) 04:00:11.202 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 77 04:00:11.212 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 77 56 04:00:11.311 [Lua] [PlayFabRequestQueue] EAC Enabled! 77 04:00:11.311 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 77 04:00:11.477 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 77 04:00:11.480 [Lua] commit result success 40 04:00:12.267 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 78 04:00:12.274 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 78 57 04:00:12.385 [Lua] [PlayFabRequestQueue] EAC Enabled! 78 04:00:12.385 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 78 04:00:12.745 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 78 04:00:16.867 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 79 04:00:16.874 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 79 58 04:00:16.969 [Lua] [PlayFabRequestQueue] EAC Enabled! 79 04:00:16.969 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 79 04:00:17.300 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 79 04:00:22.259 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 80 04:00:22.264 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 80 59 04:00:22.388 [Lua] [PlayFabRequestQueue] EAC Enabled! 80 04:00:22.388 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 80 04:00:22.719 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 80 04:00:27.553 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 81 04:00:27.559 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 81 60 04:00:27.667 [Lua] [PlayFabRequestQueue] EAC Enabled! 81 04:00:27.667 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 81 04:00:27.986 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 81 04:00:32.012 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 82 04:00:32.020 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 82 61 04:00:32.113 [Lua] [PlayFabRequestQueue] EAC Enabled! 82 04:00:32.113 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 82 04:00:32.492 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 82 04:00:36.986 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 83 04:00:36.993 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 83 62 04:00:37.102 [Lua] [PlayFabRequestQueue] EAC Enabled! 83 04:00:37.102 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 83 04:00:37.441 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 83 04:00:41.569 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 84 04:00:41.576 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 84 63 04:00:41.677 [Lua] [PlayFabRequestQueue] EAC Enabled! 84 04:00:41.677 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 84 04:00:42.019 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 84 04:00:42.610 [Lua] PlayFabMirror:_commit_internal 41 04:00:42.611 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 04:00:42.612 [Lua] generate_backend_stats 110000100a1d9b9:1 04:00:42.615 [Lua] [1] = table 04:00:42.615 [Lua] [persistent_value] = 4114 (number) 04:00:42.615 [Lua] [default_value] = 0 (number) 04:00:42.615 [Lua] [value] = 29 (number) 04:00:42.615 [Lua] [dirty] = true (boolean) 04:00:42.615 [Lua] [database_name] = crafted_items (string) 04:00:42.615 [Lua] [name] = crafted_items (string) 04:00:42.615 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 85 04:00:42.625 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 85 64 04:00:42.723 [Lua] [PlayFabRequestQueue] EAC Enabled! 85 04:00:42.723 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 85 04:00:42.884 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 85 04:00:42.888 [Lua] commit result success 41 04:00:46.059 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 86 04:00:46.066 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 86 65 04:00:46.155 [Lua] [PlayFabRequestQueue] EAC Enabled! 86 04:00:46.155 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 86 04:00:46.468 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 86 04:00:50.710 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 87 04:00:50.717 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 87 66 04:00:50.815 [Lua] [PlayFabRequestQueue] EAC Enabled! 87 04:00:50.815 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 87 04:00:51.231 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 87 04:00:55.104 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 88 04:00:55.112 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 88 67 04:00:55.255 [Lua] [PlayFabRequestQueue] EAC Enabled! 88 04:00:55.255 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 88 04:00:55.770 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 88 04:00:59.261 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 89 04:00:59.268 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 89 68 04:00:59.370 [Lua] [PlayFabRequestQueue] EAC Enabled! 89 04:00:59.370 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 89 04:00:59.701 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 89 04:01:03.539 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 90 04:01:03.546 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 90 69 04:01:04.211 [Lua] [PlayFabRequestQueue] EAC Enabled! 90 04:01:04.211 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 90 04:01:04.781 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 90 04:01:10.204 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollProperties 04:01:10.204 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollTrait 04:01:14.030 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollTraits 91 04:01:14.037 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 91 70 04:01:14.145 [Lua] [PlayFabRequestQueue] EAC Enabled! 91 04:01:14.145 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 91 04:01:14.458 [Lua] [PlayFabRequestQueue] Request Success craftingRerollTraits 91 04:01:16.271 [Lua] PlayFabMirror:_commit_internal 42 04:01:16.271 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 04:01:16.272 [Lua] generate_backend_stats 110000100a1d9b9:1 04:01:16.275 [Lua] [1] = table 04:01:16.275 [Lua] [persistent_value] = 4120 (number) 04:01:16.275 [Lua] [default_value] = 0 (number) 04:01:16.275 [Lua] [value] = 35 (number) 04:01:16.275 [Lua] [dirty] = true (boolean) 04:01:16.275 [Lua] [database_name] = crafted_items (string) 04:01:16.275 [Lua] [name] = crafted_items (string) 04:01:16.275 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 92 04:01:16.284 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 92 71 04:01:16.383 [Lua] [PlayFabRequestQueue] EAC Enabled! 92 04:01:16.383 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 92 04:01:16.551 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 92 04:01:16.553 [Lua] commit result success 42 04:01:18.492 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollTraits 93 04:01:18.501 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 93 72 04:01:18.603 [Lua] [PlayFabRequestQueue] EAC Enabled! 93 04:01:18.603 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 93 04:01:18.949 [Lua] [PlayFabRequestQueue] Request Success craftingRerollTraits 93 04:01:23.862 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollTraits 94 04:01:23.869 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 94 73 04:01:23.967 [Lua] [PlayFabRequestQueue] EAC Enabled! 94 04:01:23.967 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 94 04:01:24.262 [Lua] [PlayFabRequestQueue] Request Success craftingRerollTraits 94 04:01:28.072 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollTraits 95 04:01:28.078 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 95 74 04:01:28.185 [Lua] [PlayFabRequestQueue] EAC Enabled! 95 04:01:28.185 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 95 04:01:28.485 [Lua] [PlayFabRequestQueue] Request Success craftingRerollTraits 95 04:01:32.377 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollTraits 96 04:01:32.383 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 96 75 04:01:32.473 [Lua] [PlayFabRequestQueue] EAC Enabled! 96 04:01:32.473 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 96 04:01:32.771 [Lua] [PlayFabRequestQueue] Request Success craftingRerollTraits 96 04:01:37.011 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollTraits 97 04:01:37.019 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 97 76 04:01:37.119 [Lua] [PlayFabRequestQueue] EAC Enabled! 97 04:01:37.119 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 97 04:01:37.427 [Lua] [PlayFabRequestQueue] Request Success craftingRerollTraits 97 04:01:42.522 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 04:01:42.522 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollTrait 04:01:42.522 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 04:01:42.523 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 04:01:42.523 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 04:01:42.523 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 04:01:42.529 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 04:01:43.025 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 04:01:43.025 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 04:01:43.034 [World] Spawning level. 04:01:43.048 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 04:01:43.048 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, MenuWorldPreviewer, async-read, 04:01:43.132 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read, 04:01:43.132 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 04:01:43.132 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read, 04:01:43.132 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, MenuWorldPreviewer, async-read, 04:01:43.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:01:43.132 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read, 04:01:43.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:01:43.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:01:43.132 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 04:01:43.132 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read, 04:01:50.514 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:01:50.514 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read, 04:01:50.514 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:01:50.514 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:01:50.514 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 04:01:50.514 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read, 04:01:50.528 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:66 my_peer_id:110000100a1d9b9 04:01:50.528 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:66 my_peer_id:110000100a1d9b9 04:01:50.528 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001093b7a57 inventory_sync_id:66 my_peer_id:110000100a1d9b9 04:01:50.540 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 10 66 04:01:50.540 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:66 my_peer_id:110000100a1d9b9 04:01:50.545 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 66 04:01:50.556 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 66 04:01:50.664 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 66 04:01:53.806 [Lua] PlayFabMirror:_commit_internal 43 04:01:53.806 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 98 04:01:53.806 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 04:01:53.808 [Lua] generate_backend_stats 110000100a1d9b9:1 04:01:53.812 [Lua] [1] = table 04:01:53.812 [Lua] [persistent_value] = 4125 (number) 04:01:53.812 [Lua] [default_value] = 0 (number) 04:01:53.812 [Lua] [value] = 40 (number) 04:01:53.812 [Lua] [dirty] = true (boolean) 04:01:53.812 [Lua] [database_name] = crafted_items (string) 04:01:53.812 [Lua] [name] = crafted_items (string) 04:01:53.812 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 99 04:01:53.823 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 98 04:01:53.950 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 98 04:01:53.953 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 99 77 04:01:54.094 [Lua] [PlayFabRequestQueue] EAC Enabled! 99 04:01:54.094 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 99 04:01:54.372 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 99 04:01:54.376 [Lua] commit result success 43 04:01:55.796 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:01:55.796 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read, 04:01:55.796 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:01:55.796 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:01:55.796 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 04:01:55.796 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read, 04:01:56.284 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:01:56.284 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read, 04:01:56.284 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:01:56.284 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:01:56.284 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 04:01:56.284 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read, 04:01:59.767 [Lua] [IngameUI] menu view on_exit hero_view 04:01:59.771 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0aa2f870 04:01:59.771 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 04:01:59.771 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 04:01:59.771 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 04:01:59.772 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:01:59.772 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:01:59.772 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:01:59.772 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:01:59.772 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:01:59.772 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:01:59.777 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 04:01:59.777 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 04:01:59.777 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 04:02:25.021 [Lua] [Matchmaking] Cancelling matchmaking 04:02:25.021 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 04:02:26.555 [Lua] LEVEL KEY: plaza 04:02:26.555 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 04:02:26.555 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 04:02:26.557 [Lua] Set lobby begin: 04:02:26.557 [Lua] Lobby data twitch_enabled = false 04:02:26.557 [Lua] Lobby data power_level = 785 04:02:26.558 [Lua] Lobby data player_slot_6 = 0:0 04:02:26.558 [Lua] Lobby data num_players = 3 04:02:26.558 [Lua] Lobby data host = 110000100a1d9b9 04:02:26.558 [Lua] Lobby data game_mode = event 04:02:26.558 [Lua] Lobby data is_private = true 04:02:26.558 [Lua] Lobby data difficulty = hardest 04:02:26.558 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:02:26.558 [Lua] Lobby data selected_level_key = inn_level 04:02:26.558 [Lua] Lobby data quick_game = false 04:02:26.559 [Lua] Lobby data matchmaking = false 04:02:26.559 [Lua] Lobby data level_key = inn_level 04:02:26.559 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1 04:02:26.559 [Lua] Lobby data unique_server_name = Crymic 04:02:26.560 [Lua] Lobby data player_slot_5 = 0:0 04:02:26.560 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:02:26.560 [Lua] Lobby data country_code = US 04:02:26.560 [Lua] Lobby data player_slot_3 = 0:0 04:02:26.560 [Lua] Lobby data eac_authorized = true 04:02:26.560 [Lua] Set lobby end. 04:02:26.560 [Lua] [PartyManager] Leader is set to 110000100a1d9b9 04:02:26.560 [Lua] [MATCHMAKING] - Hosting game on level: inn_level plaza 04:02:26.560 [Lua] [LevelTransitionHandler] set_next_level( plaza ) 04:02:26.560 [Lua] Set lobby begin: 04:02:26.560 [Lua] Lobby data twitch_enabled = false 04:02:26.560 [Lua] Lobby data power_level = 785 04:02:26.560 [Lua] Lobby data player_slot_6 = 0:0 04:02:26.560 [Lua] Lobby data num_players = 3 04:02:26.560 [Lua] Lobby data host = 110000100a1d9b9 04:02:26.560 [Lua] Lobby data game_mode = event 04:02:26.561 [Lua] Lobby data is_private = true 04:02:26.561 [Lua] Lobby data difficulty = hardest 04:02:26.561 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:02:26.561 [Lua] Lobby data selected_level_key = plaza 04:02:26.561 [Lua] Lobby data quick_game = false 04:02:26.561 [Lua] Lobby data matchmaking = false 04:02:26.561 [Lua] Lobby data level_key = inn_level 04:02:26.561 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1 04:02:26.561 [Lua] Lobby data unique_server_name = Crymic 04:02:26.561 [Lua] Lobby data player_slot_5 = 0:0 04:02:26.561 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:02:26.561 [Lua] Lobby data country_code = US 04:02:26.561 [Lua] Lobby data player_slot_3 = 0:0 04:02:26.561 [Lua] Lobby data eac_authorized = true 04:02:26.561 [Lua] Set lobby end. 04:02:26.561 [Lua] Set lobby begin: 04:02:26.561 [Lua] Lobby data twitch_enabled = false 04:02:26.561 [Lua] Lobby data power_level = 785 04:02:26.561 [Lua] Lobby data player_slot_6 = 0:0 04:02:26.562 [Lua] Lobby data num_players = 3 04:02:26.562 [Lua] Lobby data host = 110000100a1d9b9 04:02:26.562 [Lua] Lobby data game_mode = event 04:02:26.562 [Lua] Lobby data is_private = true 04:02:26.562 [Lua] Lobby data difficulty = hardest 04:02:26.562 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:02:26.562 [Lua] Lobby data selected_level_key = plaza 04:02:26.562 [Lua] Lobby data quick_game = false 04:02:26.562 [Lua] Lobby data matchmaking = false 04:02:26.562 [Lua] Lobby data level_key = inn_level 04:02:26.562 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1 04:02:26.562 [Lua] Lobby data unique_server_name = Crymic 04:02:26.562 [Lua] Lobby data player_slot_5 = 0:0 04:02:26.562 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:02:26.562 [Lua] Lobby data country_code = US 04:02:26.562 [Lua] Lobby data player_slot_3 = 0:0 04:02:26.562 [Lua] Lobby data eac_authorized = true 04:02:26.562 [Lua] Set lobby end. 04:02:26.565 [Lua] [ChatManager][1]System: Starting hosted game... 04:02:26.565 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 04:02:26.565 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 04:02:26.571 [Lua] [LOCAL RPC] rpc_client_complete_vote 1 04:02:32.739 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 04:02:32.741 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 04:02:32.742 [Lua] [MATCHMAKING] - Hosting game on level: inn_level plaza 04:02:32.742 [Lua] [LevelTransitionHandler] set_next_level( plaza ) 04:02:32.742 [Lua] Set lobby begin: 04:02:32.742 [Lua] Lobby data twitch_enabled = false 04:02:32.742 [Lua] Lobby data power_level = 785 04:02:32.742 [Lua] Lobby data player_slot_6 = 0:0 04:02:32.742 [Lua] Lobby data num_players = 3 04:02:32.742 [Lua] Lobby data host = 110000100a1d9b9 04:02:32.742 [Lua] Lobby data game_mode = event 04:02:32.743 [Lua] Lobby data is_private = true 04:02:32.743 [Lua] Lobby data difficulty = hardest 04:02:32.743 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:02:32.743 [Lua] Lobby data selected_level_key = plaza 04:02:32.743 [Lua] Lobby data quick_game = false 04:02:32.743 [Lua] Lobby data matchmaking = false 04:02:32.743 [Lua] Lobby data level_key = inn_level 04:02:32.743 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1 04:02:32.743 [Lua] Lobby data unique_server_name = Crymic 04:02:32.743 [Lua] Lobby data player_slot_5 = 0:0 04:02:32.743 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:02:32.743 [Lua] Lobby data country_code = US 04:02:32.743 [Lua] Lobby data player_slot_3 = 0:0 04:02:32.743 [Lua] Lobby data eac_authorized = true 04:02:32.743 [Lua] Set lobby end. 04:02:32.746 [Lua] Set lobby begin: 04:02:32.746 [Lua] Lobby data twitch_enabled = false 04:02:32.746 [Lua] Lobby data power_level = 785 04:02:32.746 [Lua] Lobby data player_slot_6 = 0:0 04:02:32.746 [Lua] Lobby data num_players = 3 04:02:32.746 [Lua] Lobby data host = 110000100a1d9b9 04:02:32.746 [Lua] Lobby data game_mode = event 04:02:32.746 [Lua] Lobby data is_private = true 04:02:32.746 [Lua] Lobby data difficulty = hardest 04:02:32.746 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:02:32.746 [Lua] Lobby data selected_level_key = plaza 04:02:32.746 [Lua] Lobby data quick_game = false 04:02:32.746 [Lua] Lobby data matchmaking = false 04:02:32.746 [Lua] Lobby data level_key = inn_level 04:02:32.746 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1 04:02:32.746 [Lua] Lobby data unique_server_name = Crymic 04:02:32.747 [Lua] Lobby data player_slot_5 = 0:0 04:02:32.747 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:02:32.747 [Lua] Lobby data country_code = US 04:02:32.747 [Lua] Lobby data player_slot_3 = 0:0 04:02:32.747 [Lua] Lobby data eac_authorized = true 04:02:32.747 [Lua] Set lobby end. 04:02:32.747 [Lua] [NetworkServer] Entering post game 04:02:32.747 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InGame 04:02:32.747 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InPostGame 04:02:32.747 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InGame 04:02:32.747 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InPostGame 04:02:32.747 [Lua] [PeerSM] 1100001093b7a57 :: on_exit InGame 04:02:32.747 [Lua] [PeerSM] 1100001093b7a57 :: on_enter InPostGame 04:02:32.747 [Lua] Complete level triggered. 04:02:32.748 [Lua] [NetworkServer] Entering post game 04:02:32.748 [Lua] gm_event_end_conditions_met false false 04:02:32.749 [Save] Saving `save_data` 04:02:32.749 [Lua] FORCE COMMIT 44 04:02:32.749 [Lua] PlayFabMirror:_commit_internal 44 04:02:32.749 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 04:02:32.750 [Lua] generate_backend_stats 110000100a1d9b9:1 04:02:32.753 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 04:02:32.753 [Save] Save done 04:02:32.753 [Save] Saving `save_data` 04:02:32.753 [Lua] TRANSITION nil nil plaza 04:02:32.753 [Lua] Transition type "plaza", is server: true 04:02:32.753 [Lua] [NetworkServer] Current level key plaza 04:02:32.753 [Lua] [LevelTransitionHandler] Generated new level_seed: 4210850 04:02:32.753 [Lua] [GameNetworkManager] Leaving game... 04:02:32.753 [Lua] [GameNetworkManager] Shutting down game session host. 04:02:32.753 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 04:02:32.753 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 04:02:32.753 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=375.78 04:02:32.756 [Save] Save done 04:02:32.763 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 04:02:32.763 [Lua] commit result success 44 04:02:32.854 [Network] Ignoring message `rpc_buff_on_attack` from wrong session 770a or from non-session peer 1100001093b7a57 04:02:32.854 [Network] Ignoring message `rpc_attack_hit` from wrong session 770a or from non-session peer 1100001093b7a57 04:02:32.854 [Network] Ignoring message `rpc_anim_event` from wrong session 770a or from non-session peer 1100001093b7a57 04:02:32.854 [Network] Ignoring message `rpc_surface_mtr_fx` from wrong session 770a or from non-session peer 1100001093b7a57 04:02:32.854 [Network] Ignoring message `rpc_anim_event` from wrong session 770a or from non-session peer 1100001093b7a57 04:02:34.522 [Lua] Set lobby begin: 04:02:34.522 [Lua] Lobby data twitch_enabled = false 04:02:34.522 [Lua] Lobby data power_level = 0 04:02:34.522 [Lua] Lobby data player_slot_6 = 0:0 04:02:34.522 [Lua] Lobby data num_players = 3 04:02:34.522 [Lua] Lobby data host = 110000100a1d9b9 04:02:34.522 [Lua] Lobby data game_mode = event 04:02:34.522 [Lua] Lobby data is_private = true 04:02:34.522 [Lua] Lobby data difficulty = hardest 04:02:34.522 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:02:34.523 [Lua] Lobby data selected_level_key = plaza 04:02:34.523 [Lua] Lobby data quick_game = false 04:02:34.523 [Lua] Lobby data matchmaking = false 04:02:34.523 [Lua] Lobby data level_key = inn_level 04:02:34.523 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1 04:02:34.523 [Lua] Lobby data unique_server_name = Crymic 04:02:34.523 [Lua] Lobby data player_slot_5 = 0:0 04:02:34.523 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:02:34.523 [Lua] Lobby data country_code = US 04:02:34.523 [Lua] Lobby data player_slot_3 = 0:0 04:02:34.523 [Lua] Lobby data eac_authorized = true 04:02:34.523 [Lua] Set lobby end. 04:02:34.766 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 04:02:34.766 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 04:02:34.766 [Lua] PlayerManager:remove_player peer_id=110000100a1d9b9 1 04:02:34.766 [Lua] Clearing all global lookup lists 04:02:34.767 [Lua] [EquipmentUI] - Destroy 04:02:34.767 [Lua] [GamePadEquipmentUI] - Destroy 04:02:34.767 [Lua] [AbilityUI] - Destroy 04:02:34.767 [Lua] [GamePadAbilityUI] - Destroy 04:02:34.767 [Lua] [IngamePlayerListUI] - Destroy 04:02:34.767 [Lua] [IngameUI] destroy 04:02:34.775 [Lua] PlayerManager:remove_player peer_id=1100001093b7a57 1 04:02:34.775 [Lua] [MOD][VMF][INFO] Removed 1100001051e2f68 from the VMF users list. 04:02:34.775 [Lua] PlayerManager:remove_player peer_id=1100001051e2f68 1 04:02:34.777 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 04:02:34.819 [Lua] [Managers] Destroying state managers... 04:02:34.826 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false) 04:02:34.826 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InPostGame 04:02:34.826 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter Loading 04:02:34.826 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100a1d9b9 04:02:34.827 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InPostGame 04:02:34.827 [Lua] [PeerSM] 1100001051e2f68 :: on_enter Loading 04:02:34.827 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001051e2f68 04:02:34.827 [Lua] [PeerSM] 1100001093b7a57 :: on_exit InPostGame 04:02:34.827 [Lua] [PeerSM] 1100001093b7a57 :: on_enter Loading 04:02:34.827 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001093b7a57 04:02:34.827 [Lua] [Matchmaking] unregister rpcs 04:02:34.827 [Lua] [Gamestate] Enter state StateLoading 04:02:34.829 [Lua] [Gamestate] Enter Substate StateLoadingRunning 04:02:34.829 [Lua] [Matchmaking] register rpcs 04:02:34.829 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 04:02:34.829 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 04:02:34.829 [Lua] registering RPCs 04:02:34.829 [Lua] Set lobby begin: 04:02:34.829 [Lua] Lobby data twitch_enabled = false 04:02:34.829 [Lua] Lobby data power_level = 0 04:02:34.829 [Lua] Lobby data player_slot_6 = 0:0 04:02:34.829 [Lua] Lobby data num_players = 3 04:02:34.829 [Lua] Lobby data host = 110000100a1d9b9 04:02:34.829 [Lua] Lobby data game_mode = event 04:02:34.830 [Lua] Lobby data is_private = true 04:02:34.830 [Lua] Lobby data difficulty = hardest 04:02:34.830 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:02:34.830 [Lua] Lobby data selected_level_key = plaza 04:02:34.830 [Lua] Lobby data quick_game = false 04:02:34.830 [Lua] Lobby data matchmaking = false 04:02:34.830 [Lua] Lobby data level_key = plaza 04:02:34.830 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1 04:02:34.830 [Lua] Lobby data unique_server_name = Crymic 04:02:34.830 [Lua] Lobby data player_slot_5 = 0:0 04:02:34.830 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:02:34.830 [Lua] Lobby data country_code = US 04:02:34.830 [Lua] Lobby data player_slot_3 = 0:0 04:02:34.830 [Lua] Lobby data eac_authorized = true 04:02:34.830 [Lua] Set lobby end. 04:02:34.830 [Lua] MUSIC MANAGER unmute_all_world_sounds 808714 0 04:02:34.830 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 100 04:02:34.830 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 04:02:34.832 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 100 04:02:34.833 [Lua] ### Sending rpc_level_loaded 04:02:34.833 [Lua] #### Has state machine: true, sender: 110000100a1d9b9, level_id: 26 04:02:34.833 [Lua] Peer 110000100a1d9b9 has loaded the level and all enemies are loaded 04:02:34.833 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_21, global_loading_screens, async-read, prioritized 04:02:34.833 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[plaza] self.picked_level_key=[nil] 04:02:34.833 [Lua] [LevelTransitionHandler] load_level plaza 04:02:34.884 [Umbra] Unload tome 04:02:34.974 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 04:02:34.974 [Lua] [LevelTransitionHandler] Loading level: "plaza" 04:02:34.974 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/holly/plaza" 04:02:34.974 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/holly/plaza, LevelTransitionHandler, async-read, 04:02:34.974 [Lua] [LOCAL RPC] rpc_load_level 18 4210850 04:02:35.055 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_21 04:02:35.055 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_21 04:02:35.055 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/holly/plaza 04:02:35.057 [Lua] MUSIC MANAGER nfl_loading_screen_plaza_02 808715 0 04:02:35.070 [Lua] MUSIC MANAGER Play_loading_screen_music 808716 0 04:02:35.074 [Umbra] Loading umbra tome '#ID[0095a116d1f6d9ee]' 04:02:35.079 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 100 04:02:37.815 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/holly/plaza 04:02:37.815 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/holly/plaza 04:02:37.833 [Lua] [LevelTransitionHandler] Level load completed! 04:02:37.833 [Lua] ### Sending rpc_level_loaded 04:02:37.833 [Lua] #### Has state machine: true, sender: 110000100a1d9b9, level_id: 18 04:02:37.833 [Lua] Peer 110000100a1d9b9 has loaded the level and all enemies are loaded 04:02:37.833 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 04:02:37.850 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit Loading 04:02:37.850 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter LoadingProfilePackages 04:02:37.866 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit LoadingProfilePackages 04:02:37.866 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForEnterGame 04:02:37.867 [Lua] [LOCAL RPC] rpc_loading_synced 04:02:38.034 [Lua] ### Sending rpc_level_loaded 04:02:38.034 [Lua] #### Has state machine: true, sender: 1100001093b7a57, level_id: 18 04:02:38.034 [Lua] Peer 1100001093b7a57 has loaded the level and all enemies are loaded 04:02:38.036 [Lua] [PeerSM] 1100001093b7a57 :: on_exit Loading 04:02:38.036 [Lua] [PeerSM] 1100001093b7a57 :: on_enter LoadingProfilePackages 04:02:38.052 [Lua] [PeerSM] 1100001093b7a57 :: on_exit LoadingProfilePackages 04:02:38.052 [Lua] [PeerSM] 1100001093b7a57 :: on_enter WaitingForEnterGame 04:02:38.287 [Lua] ### Sending rpc_level_loaded 04:02:38.287 [Lua] #### Has state machine: true, sender: 1100001051e2f68, level_id: 18 04:02:38.287 [Lua] Peer 1100001051e2f68 has loaded the level and all enemies are loaded 04:02:38.288 [Lua] [PeerSM] 1100001051e2f68 :: on_exit Loading 04:02:38.288 [Lua] [PeerSM] 1100001051e2f68 :: on_enter LoadingProfilePackages 04:02:38.304 [Lua] [PeerSM] 1100001051e2f68 :: on_exit LoadingProfilePackages 04:02:38.304 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForEnterGame 04:02:38.845 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 04:02:38.845 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 04:02:38.845 [Lua] [Matchmaking] unregister rpcs 04:02:38.845 [Lua] Set lobby begin: 04:02:38.845 [Lua] Lobby data twitch_enabled = false 04:02:38.845 [Lua] Lobby data power_level = 0 04:02:38.845 [Lua] Lobby data player_slot_6 = 0:0 04:02:38.845 [Lua] Lobby data num_players = 3 04:02:38.845 [Lua] Lobby data host = 110000100a1d9b9 04:02:38.845 [Lua] Lobby data game_mode = event 04:02:38.845 [Lua] Lobby data is_private = true 04:02:38.845 [Lua] Lobby data difficulty = hardest 04:02:38.845 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:02:38.846 [Lua] Lobby data selected_level_key = plaza 04:02:38.846 [Lua] Lobby data quick_game = false 04:02:38.846 [Lua] Lobby data matchmaking = false 04:02:38.846 [Lua] Lobby data level_key = plaza 04:02:38.846 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1 04:02:38.846 [Lua] Lobby data unique_server_name = Crymic 04:02:38.846 [Lua] Lobby data player_slot_5 = 0:0 04:02:38.846 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:02:38.846 [Lua] Lobby data country_code = US 04:02:38.846 [Lua] Lobby data player_slot_3 = 0:0 04:02:38.846 [Lua] Lobby data eac_authorized = true 04:02:38.846 [Lua] Set lobby end. 04:02:38.846 [Lua] [Managers] Destroying state managers... 04:02:38.847 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_21, global_loading_screens 04:02:38.847 [Lua] MUSIC MANAGER Stop_loading_screen_music 808717 0 04:02:38.847 [Lua] [Gamestate] Enter StateIngame HOST 04:02:38.847 [Lua] Set lobby begin: 04:02:38.847 [Lua] Lobby data twitch_enabled = false 04:02:38.847 [Lua] Lobby data power_level = 0 04:02:38.847 [Lua] Lobby data player_slot_6 = 0:0 04:02:38.847 [Lua] Lobby data num_players = 3 04:02:38.848 [Lua] Lobby data host = 110000100a1d9b9 04:02:38.848 [Lua] Lobby data game_mode = event 04:02:38.848 [Lua] Lobby data is_private = true 04:02:38.848 [Lua] Lobby data difficulty = hardest 04:02:38.848 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:02:38.848 [Lua] Lobby data selected_level_key = plaza 04:02:38.848 [Lua] Lobby data quick_game = false 04:02:38.848 [Lua] Lobby data matchmaking = false 04:02:38.848 [Lua] Lobby data level_key = plaza 04:02:38.848 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1 04:02:38.848 [Lua] Lobby data unique_server_name = Crymic 04:02:38.848 [Lua] Lobby data player_slot_5 = 0:0 04:02:38.848 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:02:38.848 [Lua] Lobby data country_code = US 04:02:38.848 [Lua] Lobby data player_slot_3 = 0:0 04:02:38.848 [Lua] Lobby data eac_authorized = true 04:02:38.848 [Lua] Set lobby end. 04:02:38.849 [Lua] [StateIngame] Server ingame 04:02:38.851 [Lua] Set lobby begin: 04:02:38.851 [Lua] Lobby data twitch_enabled = false 04:02:38.851 [Lua] Lobby data power_level = 0 04:02:38.851 [Lua] Lobby data player_slot_6 = 0:0 04:02:38.851 [Lua] Lobby data num_players = 3 04:02:38.851 [Lua] Lobby data host = 110000100a1d9b9 04:02:38.851 [Lua] Lobby data game_mode = event 04:02:38.851 [Lua] Lobby data is_private = true 04:02:38.851 [Lua] Lobby data difficulty = hardest 04:02:38.851 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:02:38.851 [Lua] Lobby data selected_level_key = plaza 04:02:38.851 [Lua] Lobby data quick_game = false 04:02:38.851 [Lua] Lobby data matchmaking = false 04:02:38.851 [Lua] Lobby data level_key = plaza 04:02:38.851 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1 04:02:38.851 [Lua] Lobby data unique_server_name = Crymic 04:02:38.851 [Lua] Lobby data player_slot_5 = 0:0 04:02:38.851 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:02:38.852 [Lua] Lobby data country_code = US 04:02:38.852 [Lua] Lobby data player_slot_3 = 0:0 04:02:38.852 [Lua] Lobby data eac_authorized = true 04:02:38.852 [Lua] Set lobby end. 04:02:38.852 [Lua] [Matchmaking] register rpcs 04:02:38.852 [Lua] [GameNetworkManager] Setting pong timeout to 60 04:02:38.852 [Lua] [GameNetworkManager] My own peer_id = 110000100a1d9b9 04:02:38.852 [Lua] [GameNetworkManager] self.is_server = true 04:02:38.852 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 04:02:38.852 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 04:02:38.852 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 04:02:38.852 [Network] Setting artificial MTU limit to 65536 04:02:38.854 [Lua] Switching ConflictSettings: to: challenge_level 04:02:38.854 [Lua] pacing=disabled 04:02:38.854 [Lua] roaming=nil 04:02:38.854 [Lua] specials=disabled 04:02:38.854 [Lua] debug_color=maroon 04:02:38.854 [Lua] pack_spawning=disabled 04:02:38.854 [Lua] disabled=false 04:02:38.854 [Lua] boss=disabled 04:02:38.854 [Lua] horde=challenge_level 04:02:38.854 [Lua] name=challenge_level 04:02:38.854 [Lua] intensity=disabled 04:02:38.854 [Lua] --- 04:02:38.859 [Lua] [AIInterestPointSystem] Level Seed: 4210850 04:02:38.859 [Lua] 04:02:38.859 [Lua] [entity_system_bag] = table 04:02:38.859 [Lua] [entity_system_bag] = metatable 04:02:38.859 [Lua] [startup_data] = table 04:02:38.859 [Lua] [entity_manager] = table 04:02:38.859 [Lua] [entity_manager] = metatable 04:02:38.859 [Lua] [unit_spawner] = table 04:02:38.859 [Lua] [unit_spawner] = metatable 04:02:38.859 [Lua] [unit_storage] = table 04:02:38.859 [Lua] [unit_storage] = metatable 04:02:38.859 [Lua] [dice_keeper] = table 04:02:38.859 [Lua] [dice_keeper] = metatable 04:02:38.859 [Lua] [is_server] = true (boolean) 04:02:38.876 [Lua] [world] = [World] 04:02:38.876 [Lua] [system_api] = table 04:02:38.876 [Lua] [network_lobby] = table 04:02:38.876 [Lua] [network_lobby] = metatable 04:02:38.876 [Lua] [profile_synchronizer] = table 04:02:38.876 [Lua] [profile_synchronizer] = metatable 04:02:38.876 [Lua] [entity_system] = table 04:02:38.876 [Lua] [entity_system] = metatable 04:02:38.876 [Lua] [num_local_human_players] = 1 (number) 04:02:38.876 [Lua] [statistics_db] = table 04:02:38.876 [Lua] [statistics_db] = metatable 04:02:38.876 [Lua] [network_server] = table 04:02:38.876 [Lua] [network_server] = metatable 04:02:38.876 [Lua] [input_manager] = table 04:02:38.876 [Lua] [input_manager] = metatable 04:02:38.876 [Lua] [network_clock] = table 04:02:38.876 [Lua] [network_clock] = metatable 04:02:38.876 [Lua] [network_transmit] = table 04:02:38.876 [Lua] [network_transmit] = metatable 04:02:38.876 [Lua] [free_flight_manager] = table 04:02:38.876 [Lua] [free_flight_manager] = metatable 04:02:38.876 [Lua] [network_manager] = table 04:02:38.876 [Lua] [network_manager] = metatable 04:02:38.876 [Lua] [network_event_delegate] = table 04:02:38.876 [Lua] [network_event_delegate] = metatable 04:02:38.876 [Lua] 04:02:38.878 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 04:02:38.897 [Lua] [AchievementManager] Achievements using the steam platform 04:02:38.897 [Lua] [StateIngame] Level seed: 4210850 04:02:38.897 [Umbra] Init version: 3.4.15 :: 16 threads 04:02:38.897 [Umbra] Tome with `3663` objects loaded. 04:02:38.897 [Umbra] UMBRA Tome loaded. 04:02:38.897 [World] Spawning level. 04:02:38.953 [Lua] [LevelAnalysis] set_random_seed( 1726037376) 04:02:38.955 [Lua] PlayerManager:add_player player_1 04:02:38.958 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 04:02:38.958 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 04:02:38.959 [Lua] [IngameUI] init 04:02:39.003 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 04:02:39.003 [Lua] Set lobby begin: 04:02:39.003 [Lua] Lobby data twitch_enabled = false 04:02:39.003 [Lua] Lobby data power_level = 785 04:02:39.003 [Lua] Lobby data player_slot_6 = 0:0 04:02:39.003 [Lua] Lobby data num_players = 3 04:02:39.003 [Lua] Lobby data host = 110000100a1d9b9 04:02:39.003 [Lua] Lobby data game_mode = event 04:02:39.003 [Lua] Lobby data is_private = true 04:02:39.003 [Lua] Lobby data difficulty = hardest 04:02:39.003 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:02:39.004 [Lua] Lobby data selected_level_key = plaza 04:02:39.004 [Lua] Lobby data quick_game = false 04:02:39.004 [Lua] Lobby data matchmaking = false 04:02:39.004 [Lua] Lobby data level_key = plaza 04:02:39.004 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1 04:02:39.004 [Lua] Lobby data unique_server_name = Crymic 04:02:39.004 [Lua] Lobby data player_slot_5 = 0:0 04:02:39.004 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:02:39.004 [Lua] Lobby data country_code = US 04:02:39.004 [Lua] Lobby data player_slot_3 = 0:0 04:02:39.004 [Lua] Lobby data eac_authorized = true 04:02:39.004 [Lua] Set lobby end. 04:02:39.005 [Lua] CurrentConflictSettings challenge_level 04:02:39.005 [Lua] [ConflictDirector] conflict_director is ai_ready 04:02:39.006 [Lua] This levels contains no crossroads 04:02:39.007 [Lua] [LevelAnalysis] Injecting travel distances 04:02:39.009 [Lua] SpecialsPacing:remove_unwanted_breeds: 04:02:39.009 [Lua] Forming navigation groups in one frame 04:02:39.009 [Lua] Forming navigation groups 04:02:39.053 [Lua] NavigationGroupManager -> calulation time A: 0.044000000000778527 04:02:39.102 [Lua] NavigationGroupManager -> calulation time B: 0.048999999999978172 04:02:39.102 [Lua] number of nav groups: 88 04:02:39.103 [Lua] number of refined nav groups : 60 04:02:39.111 [Lua] NavigationGroupManager -> calulation time C: 0.0090000000000145519 04:02:39.111 [Lua] roaming spawning is disabled 04:02:39.111 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 04:02:39.111 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 04:02:39.111 [Lua] [LevelAnalysis] Boss-spawning disabled for level plaza 04:02:39.111 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 04:02:39.114 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 04:02:39.118 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 04:02:39.118 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 04:02:39.118 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 04:02:39.118 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups 04:02:39.118 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 04:02:39.118 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups 04:02:39.118 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 04:02:39.118 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 04:02:39.118 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 04:02:39.118 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=38 04:02:39.118 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 04:02:39.118 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 04:02:39.126 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForEnterGame 04:02:39.126 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForGameObjectSync 04:02:39.129 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 5 for peer id 110000100a1d9b9:2 04:02:39.129 [Lua] Set lobby begin: 04:02:39.129 [Lua] Lobby data twitch_enabled = false 04:02:39.129 [Lua] Lobby data power_level = 785 04:02:39.129 [Lua] Lobby data player_slot_6 = 0:0 04:02:39.129 [Lua] Lobby data num_players = 3 04:02:39.129 [Lua] Lobby data host = 110000100a1d9b9 04:02:39.129 [Lua] Lobby data game_mode = event 04:02:39.129 [Lua] Lobby data is_private = true 04:02:39.130 [Lua] Lobby data difficulty = hardest 04:02:39.130 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:02:39.130 [Lua] Lobby data selected_level_key = plaza 04:02:39.130 [Lua] Lobby data quick_game = false 04:02:39.130 [Lua] Lobby data matchmaking = false 04:02:39.130 [Lua] Lobby data level_key = plaza 04:02:39.130 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1 04:02:39.130 [Lua] Lobby data unique_server_name = Crymic 04:02:39.130 [Lua] Lobby data player_slot_5 = 0:0 04:02:39.130 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:02:39.130 [Lua] Lobby data country_code = US 04:02:39.130 [Lua] Lobby data player_slot_3 = 0:0 04:02:39.130 [Lua] Lobby data eac_authorized = true 04:02:39.130 [Lua] Set lobby end. 04:02:39.130 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100a1d9b9:2, previous profile 0, profile 5] 04:02:39.130 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001093b7a57 | we:1100001051e2f68 | dr:0 | bw:110000100a1d9b9 | es:0 04:02:39.130 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=39 04:02:39.134 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:67 my_peer_id:110000100a1d9b9 04:02:39.134 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:67 my_peer_id:110000100a1d9b9 04:02:39.134 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001093b7a57 inventory_sync_id:67 my_peer_id:110000100a1d9b9 04:02:39.344 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForGameObjectSync 04:02:39.344 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForPlayers 04:02:39.347 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:67 my_peer_id:110000100a1d9b9 04:02:39.347 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, InventoryPackageSynchronizerClient, async-read, 04:02:39.347 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 04:02:39.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 04:02:39.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 04:02:39.347 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read, 04:02:39.347 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient, async-read, 04:02:39.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 04:02:39.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 04:02:39.347 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 04:02:39.347 [Lua] [LOCAL RPC] rpc_game_started 04:02:39.510 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04 04:02:39.510 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04 04:02:39.511 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 04:02:39.685 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 04:02:39.685 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 04:02:39.686 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 04:02:39.950 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 04:02:39.950 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 04:02:39.951 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 04:02:40.559 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 04:02:40.559 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 04:02:40.559 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 04:02:40.631 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 04:02:40.631 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 04:02:40.631 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 04:02:40.673 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 04:02:40.673 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 04:02:40.673 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 04:02:40.814 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 04:02:40.814 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 04:02:40.815 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 04:02:41.170 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 04:02:41.170 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 04:02:41.171 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 04:02:41.877 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 04:02:41.877 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 04:02:41.884 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 67 04:02:41.886 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 67 04:02:42.097 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForEnterGame 04:02:42.097 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForGameObjectSync 04:02:42.097 [Lua] [PeerSM] 1100001093b7a57 :: on_exit WaitingForEnterGame 04:02:42.097 [Lua] [PeerSM] 1100001093b7a57 :: on_enter WaitingForGameObjectSync 04:02:42.098 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000100a1d9b9 2 04:02:42.100 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:02:42.100 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=41 04:02:42.102 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 67 04:02:42.104 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001051e2f68 04:02:42.105 [Lua] Set lobby begin: 04:02:42.105 [Lua] Lobby data twitch_enabled = false 04:02:42.105 [Lua] Lobby data power_level = 785 04:02:42.105 [Lua] Lobby data player_slot_6 = 0:0 04:02:42.105 [Lua] Lobby data num_players = 3 04:02:42.105 [Lua] Lobby data host = 110000100a1d9b9 04:02:42.105 [Lua] Lobby data game_mode = event 04:02:42.105 [Lua] Lobby data is_private = true 04:02:42.105 [Lua] Lobby data difficulty = hardest 04:02:42.105 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:02:42.105 [Lua] Lobby data selected_level_key = plaza 04:02:42.106 [Lua] Lobby data quick_game = false 04:02:42.106 [Lua] Lobby data matchmaking = false 04:02:42.106 [Lua] Lobby data level_key = plaza 04:02:42.106 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1 04:02:42.106 [Lua] Lobby data unique_server_name = Crymic 04:02:42.106 [Lua] Lobby data player_slot_5 = 0:0 04:02:42.106 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:02:42.106 [Lua] Lobby data country_code = US 04:02:42.106 [Lua] Lobby data player_slot_3 = 0:0 04:02:42.106 [Lua] Lobby data eac_authorized = true 04:02:42.106 [Lua] Set lobby end. 04:02:42.106 [Lua] [Matchmaking] Assigned player 1100001051e2f68 to slot 4 when hot join syncing 04:02:42.106 [Lua] Breedfreezer (server) starting a hot join sync 04:02:42.106 [Lua] packing 0 units of breed chaos_marauder 04:02:42.106 [Lua] packing 0 units of breed skaven_clan_rat 04:02:42.106 [Lua] packing 0 units of breed skaven_storm_vermin 04:02:42.106 [Lua] packing 0 units of breed skaven_slave 04:02:42.106 [Lua] packing 0 units of breed chaos_fanatic 04:02:42.106 [Lua] packing 0 units of breed chaos_berzerker 04:02:42.106 [Lua] packing 0 units of breed chaos_warrior 04:02:42.106 [Lua] packing 0 units of breed skaven_plague_monk 04:02:42.106 [Lua] packing 0 units of breed chaos_raider 04:02:42.106 [Lua] --> rpc-package size reached, sending rpc now (last package) 04:02:42.106 [Lua] 04:02:42.106 [Lua] [1] = 1 (number) 04:02:42.106 [Lua] [2] = 0 (number) 04:02:42.106 [Lua] [3] = 1 (number) 04:02:42.106 [Lua] [4] = 0 (number) 04:02:42.106 [Lua] [5] = 1 (number) 04:02:42.106 [Lua] [6] = 0 (number) 04:02:42.106 [Lua] [7] = 1 (number) 04:02:42.106 [Lua] [8] = 0 (number) 04:02:42.106 [Lua] [9] = 1 (number) 04:02:42.106 [Lua] [10] = 0 (number) 04:02:42.106 [Lua] [11] = 1 (number) 04:02:42.106 [Lua] [12] = 0 (number) 04:02:42.106 [Lua] [13] = 1 (number) 04:02:42.106 [Lua] [14] = 0 (number) 04:02:42.106 [Lua] [15] = 1 (number) 04:02:42.106 [Lua] [16] = 0 (number) 04:02:42.106 [Lua] [17] = 1 (number) 04:02:42.106 [Lua] [18] = 0 (number) 04:02:42.106 [Lua] 04:02:42.106 [Lua] 04:02:42.106 [Lua] 04:02:42.106 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001093b7a57 04:02:42.108 [Lua] Set lobby begin: 04:02:42.108 [Lua] Lobby data twitch_enabled = false 04:02:42.108 [Lua] Lobby data power_level = 785 04:02:42.108 [Lua] Lobby data player_slot_6 = 0:0 04:02:42.108 [Lua] Lobby data num_players = 3 04:02:42.108 [Lua] Lobby data host = 110000100a1d9b9 04:02:42.108 [Lua] Lobby data game_mode = event 04:02:42.108 [Lua] Lobby data is_private = true 04:02:42.108 [Lua] Lobby data difficulty = hardest 04:02:42.108 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:02:42.108 [Lua] Lobby data selected_level_key = plaza 04:02:42.108 [Lua] Lobby data quick_game = false 04:02:42.108 [Lua] Lobby data matchmaking = false 04:02:42.108 [Lua] Lobby data level_key = plaza 04:02:42.108 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1 04:02:42.108 [Lua] Lobby data unique_server_name = Crymic 04:02:42.108 [Lua] Lobby data player_slot_5 = 0:0 04:02:42.108 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:02:42.109 [Lua] Lobby data country_code = US 04:02:42.109 [Lua] Lobby data player_slot_3 = 0:0 04:02:42.109 [Lua] Lobby data eac_authorized = true 04:02:42.109 [Lua] Set lobby end. 04:02:42.109 [Lua] [Matchmaking] Assigned player 1100001093b7a57 to slot 1 when hot join syncing 04:02:42.109 [Lua] Breedfreezer (server) starting a hot join sync 04:02:42.109 [Lua] packing 0 units of breed chaos_marauder 04:02:42.109 [Lua] packing 0 units of breed skaven_clan_rat 04:02:42.109 [Lua] packing 0 units of breed skaven_storm_vermin 04:02:42.109 [Lua] packing 0 units of breed skaven_slave 04:02:42.109 [Lua] packing 0 units of breed chaos_fanatic 04:02:42.109 [Lua] packing 0 units of breed chaos_berzerker 04:02:42.109 [Lua] packing 0 units of breed chaos_warrior 04:02:42.109 [Lua] packing 0 units of breed skaven_plague_monk 04:02:42.109 [Lua] packing 0 units of breed chaos_raider 04:02:42.109 [Lua] --> rpc-package size reached, sending rpc now (last package) 04:02:42.109 [Lua] 04:02:42.109 [Lua] [1] = 1 (number) 04:02:42.109 [Lua] [2] = 0 (number) 04:02:42.109 [Lua] [3] = 1 (number) 04:02:42.109 [Lua] [4] = 0 (number) 04:02:42.109 [Lua] [5] = 1 (number) 04:02:42.109 [Lua] [6] = 0 (number) 04:02:42.109 [Lua] [7] = 1 (number) 04:02:42.109 [Lua] [8] = 0 (number) 04:02:42.109 [Lua] [9] = 1 (number) 04:02:42.109 [Lua] [10] = 0 (number) 04:02:42.109 [Lua] [11] = 1 (number) 04:02:42.109 [Lua] [12] = 0 (number) 04:02:42.109 [Lua] [13] = 1 (number) 04:02:42.109 [Lua] [14] = 0 (number) 04:02:42.109 [Lua] [15] = 1 (number) 04:02:42.109 [Lua] [16] = 0 (number) 04:02:42.109 [Lua] [17] = 1 (number) 04:02:42.109 [Lua] [18] = 0 (number) 04:02:42.109 [Lua] 04:02:42.109 [Lua] 04:02:42.109 [Lua] 04:02:42.109 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForGameObjectSync 04:02:42.109 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForPlayers 04:02:42.109 [Lua] [PeerSM] 1100001093b7a57 :: on_exit WaitingForGameObjectSync 04:02:42.109 [Lua] [PeerSM] 1100001093b7a57 :: on_enter WaitingForPlayers 04:02:42.109 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001051e2f68 04:02:42.109 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001093b7a57 04:02:42.114 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForPlayers 04:02:42.114 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter SpawningPlayer 04:02:42.114 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForPlayers 04:02:42.114 [Lua] [PeerSM] 1100001051e2f68 :: on_enter SpawningPlayer 04:02:42.114 [Lua] [PeerSM] 1100001093b7a57 :: on_exit WaitingForPlayers 04:02:42.114 [Lua] [PeerSM] 1100001093b7a57 :: on_enter SpawningPlayer 04:02:42.120 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit SpawningPlayer 04:02:42.120 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InGame 04:02:42.120 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001051e2f68 04:02:42.120 [Lua] PlayerManager:add_remote_player 1100001051e2f68 04:02:42.120 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=42 04:02:42.120 [Lua] RemotePlayer:create_game_object( ) 42 04:02:42.123 [Lua] [PeerSM] 1100001051e2f68 :: on_exit SpawningPlayer 04:02:42.124 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InGame 04:02:42.124 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001093b7a57 04:02:42.124 [Lua] PlayerManager:add_remote_player 1100001093b7a57 04:02:42.124 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=43 04:02:42.124 [Lua] RemotePlayer:create_game_object( ) 43 04:02:42.126 [Lua] [PeerSM] 1100001093b7a57 :: on_exit SpawningPlayer 04:02:42.126 [Lua] [PeerSM] 1100001093b7a57 :: on_enter InGame 04:02:42.128 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 2 Vector3(18.4134, 18.0538, 2.47467) Vector4(0.000613, -0.000476, 0.863586, -0.504201) true 100 100 1 1 1 04:02:42.128 [Lua] PlayerManager:rpc_to_client_spawn_player(110000100a1d9b9, 2, Vector3(18.4134, 18.0538, 2.47467), Vector4(0.000613, -0.000476, 0.863586, -0.504201)) 04:02:42.128 [Lua] PlayerManager:rpc_to_client_spawn_player() 04:02:42.131 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:02:42.131 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:02:42.131 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:02:42.131 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 04:02:42.133 [Lua] TerrorEventMixer.start_event: plaza_load_bosses 04:02:42.133 [Lua] TerrorEventMixer.start_event: plaza_disable_pacing 04:02:42.140 [Lua] Players are leaving the safe zone 04:02:42.276 [Lua] [MOD][VMF][INFO] Added 1100001051e2f68 to the VMF users list. 04:02:42.276 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001051e2f68 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 04:02:42.276 [Lua] Adding player sync data to peer=1100001051e2f68 local_player_id=1 04:02:42.277 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001051e2f68 go_type=player_unit go_created_func_name=game_object_created_player_unit 04:02:42.277 [Lua] [NetworkServer] Peer 1100001051e2f68 spawned player. 04:02:42.277 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 04:02:42.278 [Lua] PlayerManager:assign_unit_ownership Fuck Dark Souls 1100001051e2f68 1 04:02:42.278 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:02:42.279 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001093b7a57 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 04:02:42.279 [Lua] Adding player sync data to peer=1100001093b7a57 local_player_id=1 04:02:42.279 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001093b7a57 go_type=player_unit go_created_func_name=game_object_created_player_unit 04:02:42.279 [Lua] [NetworkServer] Peer 1100001093b7a57 spawned player. 04:02:42.280 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 04:02:42.280 [Lua] PlayerManager:assign_unit_ownership Father Donovan 1100001093b7a57 1 04:02:42.281 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:02:44.096 [Lua] Set lobby begin: 04:02:44.096 [Lua] Lobby data twitch_enabled = false 04:02:44.096 [Lua] Lobby data power_level = 261 04:02:44.096 [Lua] Lobby data player_slot_6 = 0:0 04:02:44.096 [Lua] Lobby data num_players = 3 04:02:44.096 [Lua] Lobby data host = 110000100a1d9b9 04:02:44.096 [Lua] Lobby data game_mode = event 04:02:44.096 [Lua] Lobby data is_private = true 04:02:44.096 [Lua] Lobby data difficulty = hardest 04:02:44.096 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:02:44.098 [Lua] Lobby data selected_level_key = plaza 04:02:44.098 [Lua] Lobby data quick_game = false 04:02:44.098 [Lua] Lobby data matchmaking = false 04:02:44.098 [Lua] Lobby data level_key = plaza 04:02:44.098 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1 04:02:44.098 [Lua] Lobby data unique_server_name = Crymic 04:02:44.098 [Lua] Lobby data player_slot_5 = 0:0 04:02:44.098 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:02:44.098 [Lua] Lobby data country_code = US 04:02:44.098 [Lua] Lobby data player_slot_3 = 0:0 04:02:44.099 [Lua] Lobby data eac_authorized = true 04:02:44.099 [Lua] Set lobby end. 04:02:49.136 [Lua] Set lobby begin: 04:02:49.136 [Lua] Lobby data twitch_enabled = false 04:02:49.136 [Lua] Lobby data power_level = 785 04:02:49.136 [Lua] Lobby data player_slot_6 = 0:0 04:02:49.136 [Lua] Lobby data num_players = 3 04:02:49.136 [Lua] Lobby data host = 110000100a1d9b9 04:02:49.136 [Lua] Lobby data game_mode = event 04:02:49.136 [Lua] Lobby data is_private = true 04:02:49.136 [Lua] Lobby data difficulty = hardest 04:02:49.137 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:02:49.137 [Lua] Lobby data selected_level_key = plaza 04:02:49.137 [Lua] Lobby data quick_game = false 04:02:49.137 [Lua] Lobby data matchmaking = false 04:02:49.137 [Lua] Lobby data level_key = plaza 04:02:49.137 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1 04:02:49.137 [Lua] Lobby data unique_server_name = Crymic 04:02:49.137 [Lua] Lobby data player_slot_5 = 0:0 04:02:49.137 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:02:49.137 [Lua] Lobby data country_code = US 04:02:49.137 [Lua] Lobby data player_slot_3 = 0:0 04:02:49.137 [Lua] Lobby data eac_authorized = true 04:02:49.137 [Lua] Set lobby end. 04:03:09.943 [Lua] [LOCAL RPC] rpc_spawn_pickup 16 Vector3(50.9039, -2.64815, 3.89887) Vector4(-0.313216, 0.030114, 0.944848, 0.090841) 4 04:03:17.999 [Lua] [LOCAL RPC] rpc_spawn_pickup 14 Vector3(50.9039, -2.64815, 3.89887) Vector4(-0.313216, 0.030114, 0.944848, 0.0908409) 4 04:03:23.311 [Lua] TerrorEventMixer.start_event: plaza_wave_1 04:03:25.399 [Lua] MUSIC: explore -> pre_horde 04:03:40.336 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:03:40.980 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57 04:03:44.296 [Lua] [LOCAL RPC] rpc_ping_unit 44 108 false 04:03:46.444 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:03:46.943 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:03:46.979 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:03:47.172 [Lua] MUSIC: pre_horde -> horde 04:03:47.560 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:03:48.211 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:03:48.278 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:03:48.350 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:03:48.659 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:03:48.734 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:03:48.804 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:03:49.517 [Lua] main_path_player_far_away_check started 04:03:49.749 [Lua] event horde ends! 04:03:49.759 [Lua] event horde ends! 04:03:50.238 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:03:51.012 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 33 Vector3(51.0261, 16.5305, 2.61677) 40 Vector3(1.89292, 1, 1) 04:03:51.037 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:03:52.618 [Lua] main_path_player_far_away_check started 04:03:52.721 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(52.7673, 19.2474, 2.84407) 40 Vector3(2.8039, 1, 1) 04:03:55.567 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(45.0817, 22.3385, 2.71461) Vector3(0.592751, -0.745561, -0.304607) 2 04:03:56.847 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:04:00.378 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 59. 04:04:05.182 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 32 Vector3(39.0514, 12.7088, 2.86738) 40 Vector3(1.51018, 1, 1) 04:04:15.787 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:04:17.015 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(30.2406, 13.0825, 2.56568) 40 Vector3(2.72605, 1, 1) 04:04:17.394 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:04:17.768 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 818898 0 04:04:20.927 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 819341 0 04:04:23.919 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:04:25.174 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(23.8263, 16.4459, 2.65155) Vector3(0.502777, -0.448329, -0.739065) 2 04:04:27.064 [Lua] event horde ends! 04:04:27.128 [Lua] MUSIC: horde -> explore 04:04:27.153 [Lua] MUSIC: explore -> pre_horde 04:04:27.167 [Lua] MUSIC: pre_horde -> horde 04:04:27.290 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:04:29.951 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 820038 0 04:04:30.347 [Lua] [LOCAL RPC] rpc_ping_unit 44 40 false 04:04:32.753 [Lua] [LOCAL RPC] rpc_increment_stat 21 04:04:32.753 [Lua] Incremented stat pack_master_kill_abducting_ally 04:04:35.481 [Lua] [NetworkServer] Peer 1100001051e2f68 despawned player. 04:04:35.481 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001051e2f68 04:04:35.483 [Lua] [GameNetworkManager] destroying game object with go_id=46 04:04:49.820 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 59. 04:04:51.425 [Lua] event horde ends! 04:04:51.436 [Lua] event horde ends! 04:04:51.450 [Lua] MUSIC: horde -> explore 04:04:54.109 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001051e2f68 go_type=player_unit go_created_func_name=game_object_created_player_unit 04:04:54.109 [Lua] [NetworkServer] Peer 1100001051e2f68 spawned player. 04:04:54.110 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=162 04:04:54.110 [Lua] PlayerManager:assign_unit_ownership Fuck Dark Souls 1100001051e2f68 1 04:04:54.111 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.75) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:05:04.069 [Lua] TerrorEventMixer.start_event: plaza_wave_2 04:05:06.124 [Lua] MUSIC: explore -> pre_horde 04:05:12.148 [Lua] main_path_player_far_away_check started 04:05:12.622 [Lua] [LOCAL RPC] rpc_give_equipment 40 1031 10 261 Vector3(49.25, -25.73, 5.13) 04:05:18.838 [Lua] main_path_player_far_away_check started 04:05:19.807 [Lua] [LOCAL RPC] rpc_client_create_aoe 44 Vector3(72.873, -6.85004, 3.4181) 275 37 04:05:19.807 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:05:19.807 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(72.873, -6.85004, 3.4181) 40 Vector3(3.5, 1, 1) 04:05:23.088 [Lua] [LOCAL RPC] rpc_client_create_aoe 44 Vector3(67.4986, -2.41499, 3.26585) 275 37 04:05:23.088 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:05:23.088 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(67.4986, -2.41499, 3.26585) 40 Vector3(3.5, 1, 1) 04:05:24.897 [Lua] MUSIC: pre_horde -> horde 04:05:25.235 [Lua] main_path_player_far_away_check started 04:05:26.535 [Lua] main_path_player_far_away_check started 04:05:28.305 [Lua] main_path_player_far_away_check started 04:05:28.792 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(56.1391, 8.30053, 2.93222) 40 Vector3(3.0487, 1, 1) 04:05:29.520 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 04:05:30.494 [Lua] event horde ends! 04:05:32.670 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:05:33.302 [Lua] main_path_player_far_away_check started 04:05:34.323 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:05:34.654 [Lua] main_path_player_far_away_check started 04:05:35.413 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:05:35.448 [SteamLobby] Detected added member 1100001044a0740 04:05:35.448 [Lua] [NetworkServer] Changing num_players from 3 to 4 04:05:35.448 [Lua] Players: 4 04:05:35.448 [Lua] Set lobby begin: 04:05:35.448 [Lua] Lobby data twitch_enabled = false 04:05:35.448 [Lua] Lobby data power_level = 785 04:05:35.448 [Lua] Lobby data player_slot_6 = 0:0 04:05:35.448 [Lua] Lobby data num_players = 4 04:05:35.448 [Lua] Lobby data host = 110000100a1d9b9 04:05:35.448 [Lua] Lobby data game_mode = event 04:05:35.448 [Lua] Lobby data is_private = true 04:05:35.448 [Lua] Lobby data difficulty = hardest 04:05:35.448 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:05:35.448 [Lua] Lobby data selected_level_key = plaza 04:05:35.449 [Lua] Lobby data quick_game = false 04:05:35.449 [Lua] Lobby data matchmaking = false 04:05:35.449 [Lua] Lobby data level_key = plaza 04:05:35.449 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1 04:05:35.449 [Lua] Lobby data unique_server_name = Crymic 04:05:35.449 [Lua] Lobby data player_slot_5 = 0:0 04:05:35.449 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:05:35.449 [Lua] Lobby data country_code = US 04:05:35.449 [Lua] Lobby data player_slot_3 = 0:0 04:05:35.449 [Lua] Lobby data eac_authorized = true 04:05:35.449 [Lua] Set lobby end. 04:05:35.449 [Lua] [LobbyMembers] Member joined 1100001044a0740 04:05:35.461 [Lua] [NetworkServer] Peer 1100001044a0740 joined server lobby. 04:05:35.461 [Lua] [NetworkServer] Creating peer info. 04:05:35.461 [Lua] [PeerSM] 1100001044a0740 :: on_enter Connecting 04:05:35.462 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 04:05:35.462 [Lua] [ChatManager][1]System: Luis_Zulu is joining the game 04:05:35.471 [SteamAuthenticator] Sent ticket request to 1100001044a0740 04:05:35.473 [Lua] [ConnectionHandler] Peer state for "1100001044a0740": [nil] ==> [Connecting] 04:05:35.473 [Lua] [NetworkServer] New connection detected in NetworkServer from "1100001044a0740" 04:05:35.485 [Lua] [ConnectionHandler] Peer state for "1100001044a0740": [Connecting] ==> [Connected] 04:05:36.509 [Lua] main_path_player_far_away_check started 04:05:37.154 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(58.9079, -0.046733, 3.17936) Vector3(0.151496, -0.950637, -0.270812) 2 04:05:38.718 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:05:39.290 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:05:39.708 [Lua] main_path_player_far_away_check started 04:05:39.885 [SteamAuthenticator] Got ticket from 1100001044a0740 04:05:39.885 [SteamAuthenticator] BeginAuthSession 1100001044a0740 04:05:39.885 [SteamAuthenticator] Authenticating 1100001044a0740 04:05:39.885 [SteamAuthenticator] Got ticket request from 1100001044a0740 04:05:39.885 [SteamAuthenticator] GetAuthSessionTicket 1100001044a0740 04:05:39.885 [SteamAuthenticator] Sent ticket to 1100001044a0740 04:05:40.147 [SteamAuthenticator] Steam validation for 1100001044a0740 with response 0 04:05:40.293 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 04:05:40.293 [Lua] [Matchmaking] Got a handshake request from 1100001044a0740 with user name 'Luis_Zulu' 04:05:40.429 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001dde2ac from 1100001044a0740, replying lobby_ok 04:05:40.577 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001044a0740 REPLY wh:1100001093b7a57 | we:1100001051e2f68 | dr:0 | bw:110000100a1d9b9 | es:0 04:05:47.459 [Lua] main_path_player_far_away_check started 04:05:47.731 [Lua] main_path_player_far_away_check started 04:05:47.921 [Lua] main_path_player_far_away_check started 04:05:49.477 [Lua] [Matchmaking] Assigning profile slot 5 to 1100001044a0740 04:05:49.477 [Lua] Set lobby begin: 04:05:49.477 [Lua] Lobby data twitch_enabled = false 04:05:49.477 [Lua] Lobby data power_level = 785 04:05:49.477 [Lua] Lobby data player_slot_6 = 0:0 04:05:49.478 [Lua] Lobby data num_players = 4 04:05:49.478 [Lua] Lobby data host = 110000100a1d9b9 04:05:49.478 [Lua] Lobby data game_mode = event 04:05:49.478 [Lua] Lobby data is_private = true 04:05:49.478 [Lua] Lobby data difficulty = hardest 04:05:49.478 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:05:49.478 [Lua] Lobby data selected_level_key = plaza 04:05:49.478 [Lua] Lobby data quick_game = false 04:05:49.478 [Lua] Lobby data matchmaking = false 04:05:49.478 [Lua] Lobby data level_key = plaza 04:05:49.478 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1 04:05:49.478 [Lua] Lobby data unique_server_name = Crymic 04:05:49.479 [Lua] Lobby data player_slot_5 = 1100001044a0740:1 04:05:49.479 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:05:49.479 [Lua] Lobby data country_code = US 04:05:49.479 [Lua] Lobby data player_slot_3 = 0:0 04:05:49.479 [Lua] Lobby data eac_authorized = true 04:05:49.479 [Lua] Set lobby end. 04:05:49.479 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001093b7a57 | we:1100001051e2f68 | dr:0 | bw:110000100a1d9b9 | es:1100001044a0740 04:05:50.525 [Lua] main_path_player_far_away_check started 04:05:51.298 [Lua] main_path_player_far_away_check started 04:05:51.702 [Lua] ### CLEARING PEER STATE FOR 1100001044a0740 04:05:51.702 [Lua] [PeerSM] 1100001044a0740 :: on_exit Connecting 04:05:51.702 [Lua] [PeerSM] 1100001044a0740 :: on_enter Connecting 04:05:51.768 [Lua] [NetworkServer] Peer 1100001044a0740 has sent rpc_notify_lobby_joined 04:05:51.768 [Lua] [PSM] Peer 1100001044a0740 joined. Want to use profile index "5" 04:05:51.768 [EAC] EAC server has client 1100001044a0740 (and owner 1100001044a0740) 04:05:51.768 [EACServer] [RegisterClient] Client: 01100001044A0740 PlayerGUID: 76561198032226112 PlayerIP: 0.0.0.0 OwnerGUID: 76561198032226112 PlayerName: Crymic 04:05:51.768 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001044a0740, connection_key=2) 04:05:51.768 [Lua] [VOIP] Adding voip member: "1100001044a0740" 04:05:51.768 [Lua] [NetworkServer] Peer 1100001044a0740 has sent rpc_post_game_notified 04:05:51.769 [Lua] [PeerSM] 1100001044a0740 :: on_exit Connecting 04:05:51.769 [Lua] [PeerSM] 1100001044a0740 :: on_enter Loading 04:05:51.769 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001044a0740 04:05:51.835 warning: [Lua] [VOIP] Got request from 1100001044a0740 to enter room 117a7bd805174d57 but member_is_in_room was 2 04:05:52.278 [EACServer] [QueueClientUpdate] Client: 01100001044A0740 Session: 3 Status: Client Authenticated Message: Client authenticated. 04:05:52.280 [EAC] Peer 1100001044a0740 switched EAC state to ClientAuthenticatedLocal 04:05:52.568 [EACServer] [Register Client] Success (1/2). Client: 01100001044A0740. 04:05:52.970 [EACServer] [Register Client] Success (2/2). Client: 01100001044A0740 04:05:52.970 [EACServer] [QueueClientUpdate] Client: 01100001044A0740 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely. 04:05:52.976 [EAC] Peer 1100001044a0740 switched EAC state to ClientAuthenticatedRemote 04:05:54.371 [Lua] main_path_player_far_away_check started 04:05:54.437 [Lua] ### Sending rpc_level_loaded 04:05:54.437 [Lua] #### Has state machine: true, sender: 1100001044a0740, level_id: 18 04:05:54.437 [Lua] Peer 1100001044a0740 has loaded the level but not all enemies, so we wait 04:05:54.608 [Lua] main_path_player_far_away_check started 04:05:55.992 [Lua] [LOCAL RPC] rpc_increment_stat 14 04:05:55.992 [Lua] Incremented stat globadier_kill_before_throwing 04:05:55.992 [Lua] [LOCAL RPC] rpc_increment_stat 15 04:05:55.992 [Lua] Incremented stat globadier_kill_during_suicide 04:05:56.221 [Lua] [VOIP] Peer 1100001044a0740 joined room 117a7bd805174d57 (my room id "117a7bd805174d57") 04:05:56.221 [Lua] [VOIP] Unmuting voip member: "1100001044a0740" 04:05:56.221 [Lua] [VOIP] Muting voip out for "1100001044a0740" due to push_to_talk 04:05:56.462 [Lua] main_path_player_far_away_check started 04:05:59.337 [Lua] Missing damage in action idle in anim_cb_damage() callback 04:05:59.526 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:06:00.184 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57 04:06:01.421 [Lua] main_path_player_far_away_check started 04:06:01.620 [Lua] [LOCAL RPC] rpc_increment_stat 15 04:06:01.620 [Lua] Incremented stat globadier_kill_during_suicide 04:06:01.804 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:06:01.973 [Lua] event horde ends! 04:06:02.403 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57 04:06:03.867 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(53.9237, -9.10408, 3.14768) 40 Vector3(2.83294, 1, 1) 04:06:04.186 [Lua] main_path_player_far_away_check started 04:06:05.164 [Lua] MUSIC: horde -> explore 04:06:05.411 [Lua] main_path_player_far_away_check started 04:06:07.072 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001044a0740, connection_key=2) 04:06:07.073 [Lua] [PeerSM] 1100001044a0740 :: on_exit Loading 04:06:07.073 [Lua] [PeerSM] 1100001044a0740 :: on_enter LoadingProfilePackages 04:06:07.073 [Lua] [ProfileSynchronizer] reserve_profile 5 [peer_id 1100001044a0740:1] 04:06:07.073 [Lua] PlayerManager:remove_player peer_id=110000100a1d9b9 2 04:06:07.074 [Lua] [GameNetworkManager] destroying game object with go_id=39 04:06:07.074 [Lua] [GameNetworkManager] destroying game object with go_id=41 04:06:07.080 [Lua] [ProfileSynchronizer] set_profile_peer_id 5 is no longer owned by 110000100a1d9b9:2 04:06:07.080 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:68 my_peer_id:110000100a1d9b9 04:06:07.080 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:68 my_peer_id:110000100a1d9b9 04:06:07.080 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001093b7a57 inventory_sync_id:68 my_peer_id:110000100a1d9b9 04:06:07.080 [Lua] Set lobby begin: 04:06:07.080 [Lua] Lobby data twitch_enabled = false 04:06:07.080 [Lua] Lobby data power_level = 785 04:06:07.080 [Lua] Lobby data player_slot_6 = 0:0 04:06:07.081 [Lua] Lobby data num_players = 4 04:06:07.081 [Lua] Lobby data host = 110000100a1d9b9 04:06:07.081 [Lua] Lobby data game_mode = event 04:06:07.081 [Lua] Lobby data is_private = true 04:06:07.081 [Lua] Lobby data difficulty = hardest 04:06:07.081 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:06:07.081 [Lua] Lobby data selected_level_key = plaza 04:06:07.081 [Lua] Lobby data quick_game = false 04:06:07.081 [Lua] Lobby data matchmaking = false 04:06:07.081 [Lua] Lobby data level_key = plaza 04:06:07.081 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1 04:06:07.081 [Lua] Lobby data unique_server_name = Crymic 04:06:07.081 [Lua] Lobby data player_slot_5 = 0:0 04:06:07.081 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:06:07.081 [Lua] Lobby data country_code = US 04:06:07.081 [Lua] Lobby data player_slot_3 = 0:0 04:06:07.081 [Lua] Lobby data eac_authorized = true 04:06:07.081 [Lua] Set lobby end. 04:06:07.081 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 5, profile 0] 04:06:07.081 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001093b7a57 | we:1100001051e2f68 | dr:0 | bw:110000100a1d9b9 | es:0 04:06:07.085 [Lua] [ProfileSynchronizer] unreserve_profile 5 [peer_id 1100001044a0740:1] 04:06:07.085 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 5 for peer id 1100001044a0740:1 04:06:07.085 [Lua] Set lobby begin: 04:06:07.085 [Lua] Lobby data twitch_enabled = false 04:06:07.085 [Lua] Lobby data power_level = 785 04:06:07.085 [Lua] Lobby data player_slot_6 = 0:0 04:06:07.085 [Lua] Lobby data num_players = 4 04:06:07.085 [Lua] Lobby data host = 110000100a1d9b9 04:06:07.085 [Lua] Lobby data game_mode = event 04:06:07.085 [Lua] Lobby data is_private = true 04:06:07.085 [Lua] Lobby data difficulty = hardest 04:06:07.085 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:06:07.085 [Lua] Lobby data selected_level_key = plaza 04:06:07.085 [Lua] Lobby data quick_game = false 04:06:07.085 [Lua] Lobby data matchmaking = false 04:06:07.085 [Lua] Lobby data level_key = plaza 04:06:07.086 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1 04:06:07.086 [Lua] Lobby data unique_server_name = Crymic 04:06:07.086 [Lua] Lobby data player_slot_5 = 1100001044a0740:1 04:06:07.086 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:06:07.086 [Lua] Lobby data country_code = US 04:06:07.086 [Lua] Lobby data player_slot_3 = 0:0 04:06:07.086 [Lua] Lobby data eac_authorized = true 04:06:07.086 [Lua] Set lobby end. 04:06:07.086 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001044a0740:1, previous profile 0, profile 5] 04:06:07.086 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001093b7a57 | we:1100001051e2f68 | dr:0 | bw:110000100a1d9b9 | es:1100001044a0740 04:06:07.093 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:68 my_peer_id:110000100a1d9b9 04:06:07.095 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 68 04:06:07.101 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 68 04:06:07.118 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 04:06:07.118 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient 04:06:07.118 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient 04:06:07.118 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient 04:06:07.119 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, InventoryPackageSynchronizerClient 04:06:07.119 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, InventoryPackageSynchronizerClient 04:06:07.119 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 04:06:07.119 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient 04:06:07.144 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 04:06:07.209 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:69 my_peer_id:110000100a1d9b9 04:06:07.209 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:69 my_peer_id:110000100a1d9b9 04:06:07.209 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001044a0740 inventory_sync_id:69 my_peer_id:110000100a1d9b9 04:06:07.209 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001093b7a57 inventory_sync_id:69 my_peer_id:110000100a1d9b9 04:06:07.215 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:69 my_peer_id:110000100a1d9b9 04:06:07.215 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, InventoryPackageSynchronizerClient, async-read, 04:06:07.215 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 04:06:07.215 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, InventoryPackageSynchronizerClient, async-read, 04:06:07.215 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read, 04:06:07.215 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 04:06:07.215 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient, async-read, 04:06:07.380 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p 04:06:07.380 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p 04:06:07.381 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 04:06:07.883 [Lua] [LOCAL RPC] rpc_ping_unit 44 190 false 04:06:08.211 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 04:06:08.211 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 04:06:08.212 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05 04:06:08.280 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05 04:06:08.280 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05 04:06:08.280 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 04:06:08.366 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 04:06:08.366 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 04:06:08.366 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p 04:06:08.583 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p 04:06:08.583 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p 04:06:08.583 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 04:06:08.661 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 04:06:08.661 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 04:06:08.671 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 69 04:06:08.676 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 69 04:06:10.693 [Lua] [LOCAL RPC] rpc_increment_stat 15 04:06:10.693 [Lua] Incremented stat globadier_kill_during_suicide 04:06:17.116 [Lua] [LOCAL RPC] rpc_ping_unit 44 188 false 04:06:17.466 [Lua] main_path_player_far_away_check started 04:06:17.814 [Lua] [PeerSM] 1100001044a0740 :: on_exit LoadingProfilePackages 04:06:17.814 [Lua] [PeerSM] 1100001044a0740 :: on_enter WaitingForEnterGame 04:06:17.820 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 69 04:06:19.084 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 04:06:19.084 [Lua] [Matchmaking] Got a handshake request from 1100001044a0740 with user name 'Luis_Zulu' 04:06:19.085 [Lua] [PeerSM] 1100001044a0740 :: on_exit WaitingForEnterGame 04:06:19.085 [Lua] [PeerSM] 1100001044a0740 :: on_enter WaitingForGameObjectSync 04:06:19.101 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001044a0740 04:06:19.104 [Lua] Set lobby begin: 04:06:19.104 [Lua] Lobby data twitch_enabled = false 04:06:19.104 [Lua] Lobby data power_level = 785 04:06:19.104 [Lua] Lobby data player_slot_6 = 0:0 04:06:19.104 [Lua] Lobby data num_players = 4 04:06:19.104 [Lua] Lobby data host = 110000100a1d9b9 04:06:19.104 [Lua] Lobby data game_mode = event 04:06:19.104 [Lua] Lobby data is_private = true 04:06:19.104 [Lua] Lobby data difficulty = hardest 04:06:19.104 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:06:19.104 [Lua] Lobby data selected_level_key = plaza 04:06:19.105 [Lua] Lobby data quick_game = false 04:06:19.105 [Lua] Lobby data matchmaking = false 04:06:19.105 [Lua] Lobby data level_key = plaza 04:06:19.105 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1 04:06:19.105 [Lua] Lobby data unique_server_name = Crymic 04:06:19.105 [Lua] Lobby data player_slot_5 = 1100001044a0740:1 04:06:19.105 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:06:19.105 [Lua] Lobby data country_code = US 04:06:19.105 [Lua] Lobby data player_slot_3 = 0:0 04:06:19.105 [Lua] Lobby data eac_authorized = true 04:06:19.105 [Lua] Set lobby end. 04:06:19.105 [Lua] [Matchmaking] Assigned player 1100001044a0740 to slot 5 when hot join syncing 04:06:19.105 [Lua] Breedfreezer (server) starting a hot join sync 04:06:19.105 [Lua] packing 4 units of breed chaos_marauder 04:06:19.105 [Lua] packing 6 units of breed skaven_clan_rat 04:06:19.105 [Lua] packing 0 units of breed skaven_storm_vermin 04:06:19.105 [Lua] packing 43 units of breed skaven_slave 04:06:19.105 [Lua] packing 36 units of breed chaos_fanatic 04:06:19.105 [Lua] packing 0 units of breed chaos_berzerker 04:06:19.105 [Lua] packing 1 units of breed chaos_warrior 04:06:19.105 [Lua] packing 0 units of breed skaven_plague_monk 04:06:19.105 [Lua] packing 0 units of breed chaos_raider 04:06:19.105 [Lua] --> rpc-package size reached, sending rpc now (last package) 04:06:19.105 [Lua] 04:06:19.105 [Lua] [1] = 13 (number) 04:06:19.105 [Lua] [2] = 4 (number) 04:06:19.105 [Lua] [3] = 1 (number) 04:06:19.105 [Lua] [4] = 6 (number) 04:06:19.105 [Lua] [5] = 1 (number) 04:06:19.105 [Lua] [6] = 0 (number) 04:06:19.105 [Lua] [7] = 22 (number) 04:06:19.105 [Lua] [8] = 43 (number) 04:06:19.105 [Lua] [9] = 21 (number) 04:06:19.105 [Lua] [10] = 36 (number) 04:06:19.105 [Lua] [11] = 1 (number) 04:06:19.105 [Lua] [12] = 0 (number) 04:06:19.105 [Lua] [13] = 1 (number) 04:06:19.105 [Lua] [14] = 1 (number) 04:06:19.105 [Lua] [15] = 1 (number) 04:06:19.105 [Lua] [16] = 0 (number) 04:06:19.105 [Lua] [17] = 1 (number) 04:06:19.105 [Lua] [18] = 0 (number) 04:06:19.105 [Lua] 04:06:19.105 [Lua] 04:06:19.105 [Lua] [1] = 165 (number) 04:06:19.105 [Lua] [2] = 177 (number) 04:06:19.105 [Lua] [3] = 78 (number) 04:06:19.105 [Lua] [4] = 84 (number) 04:06:19.105 [Lua] [5] = 98 (number) 04:06:19.105 [Lua] [6] = 80 (number) 04:06:19.105 [Lua] [7] = 75 (number) 04:06:19.105 [Lua] [8] = 94 (number) 04:06:19.105 [Lua] [9] = 70 (number) 04:06:19.105 [Lua] [10] = 104 (number) 04:06:19.105 [Lua] [11] = 50 (number) 04:06:19.105 [Lua] [12] = 69 (number) 04:06:19.105 [Lua] [13] = 62 (number) 04:06:19.105 [Lua] [14] = 127 (number) 04:06:19.105 [Lua] [15] = 74 (number) 04:06:19.105 [Lua] [16] = 99 (number) 04:06:19.105 [Lua] [17] = 103 (number) 04:06:19.105 [Lua] [18] = 52 (number) 04:06:19.105 [Lua] [19] = 124 (number) 04:06:19.105 [Lua] [20] = 58 (number) 04:06:19.105 [Lua] [21] = 134 (number) 04:06:19.105 [Lua] [22] = 82 (number) 04:06:19.105 [Lua] [23] = 92 (number) 04:06:19.105 [Lua] [24] = 130 (number) 04:06:19.105 [Lua] [25] = 129 (number) 04:06:19.105 [Lua] [26] = 126 (number) 04:06:19.105 [Lua] [27] = 87 (number) 04:06:19.105 [Lua] [28] = 119 (number) 04:06:19.105 [Lua] [29] = 100 (number) 04:06:19.105 [Lua] [30] = 137 (number) 04:06:19.105 [Lua] [31] = 86 (number) 04:06:19.105 [Lua] [32] = 57 (number) 04:06:19.105 [Lua] [33] = 56 (number) 04:06:19.105 [Lua] [34] = 121 (number) 04:06:19.105 [Lua] [35] = 68 (number) 04:06:19.105 [Lua] [36] = 76 (number) 04:06:19.105 [Lua] [37] = 64 (number) 04:06:19.105 [Lua] [38] = 135 (number) 04:06:19.105 [Lua] [39] = 120 (number) 04:06:19.105 [Lua] [40] = 125 (number) 04:06:19.106 [Lua] [41] = 131 (number) 04:06:19.106 [Lua] [42] = 133 (number) 04:06:19.106 [Lua] [43] = 51 (number) 04:06:19.106 [Lua] [44] = 88 (number) 04:06:19.106 [Lua] [45] = 136 (number) 04:06:19.106 [Lua] [46] = 63 (number) 04:06:19.106 [Lua] [47] = 81 (number) 04:06:19.106 [Lua] [48] = 93 (number) 04:06:19.106 [Lua] [49] = 105 (number) 04:06:19.106 [Lua] [50] = 128 (number) 04:06:19.106 [Lua] [51] = 132 (number) 04:06:19.106 [Lua] [52] = 122 (number) 04:06:19.106 [Lua] [53] = 123 (number) 04:06:19.106 [Lua] [54] = 89 (number) 04:06:19.106 [Lua] [55] = 90 (number) 04:06:19.106 [Lua] [56] = 85 (number) 04:06:19.106 [Lua] [57] = 65 (number) 04:06:19.106 [Lua] [58] = 170 (number) 04:06:19.106 [Lua] [59] = 169 (number) 04:06:19.106 [Lua] [60] = 71 (number) 04:06:19.106 [Lua] [61] = 167 (number) 04:06:19.106 [Lua] [62] = 171 (number) 04:06:19.106 [Lua] [63] = 96 (number) 04:06:19.106 [Lua] [64] = 178 (number) 04:06:19.106 [Lua] [65] = 97 (number) 04:06:19.106 [Lua] [66] = 180 (number) 04:06:19.106 [Lua] [67] = 173 (number) 04:06:19.106 [Lua] [68] = 60 (number) 04:06:19.106 [Lua] [69] = 163 (number) 04:06:19.106 [Lua] [70] = 66 (number) 04:06:19.106 [Lua] [71] = 72 (number) 04:06:19.106 [Lua] [72] = 79 (number) 04:06:19.106 [Lua] [73] = 176 (number) 04:06:19.106 [Lua] [74] = 83 (number) 04:06:19.106 [Lua] [75] = 77 (number) 04:06:19.106 [Lua] [76] = 172 (number) 04:06:19.106 [Lua] [77] = 59 (number) 04:06:19.106 [Lua] [78] = 175 (number) 04:06:19.106 [Lua] [79] = 168 (number) 04:06:19.106 [Lua] [80] = 179 (number) 04:06:19.106 [Lua] [81] = 53 (number) 04:06:19.106 [Lua] [82] = 95 (number) 04:06:19.106 [Lua] [83] = 91 (number) 04:06:19.106 [Lua] [84] = 174 (number) 04:06:19.106 [Lua] [85] = 164 (number) 04:06:19.106 [Lua] [86] = 73 (number) 04:06:19.106 [Lua] [87] = 61 (number) 04:06:19.106 [Lua] [88] = 166 (number) 04:06:19.106 [Lua] [89] = 67 (number) 04:06:19.106 [Lua] [90] = 187 (number) 04:06:19.106 [Lua] 04:06:19.107 [Lua] [PeerSM] 1100001044a0740 :: on_exit WaitingForGameObjectSync 04:06:19.107 [Lua] [PeerSM] 1100001044a0740 :: on_enter WaitingForPlayers 04:06:19.114 [Lua] [PeerSM] 1100001044a0740 :: on_exit WaitingForPlayers 04:06:19.114 [Lua] [PeerSM] 1100001044a0740 :: on_enter SpawningPlayer 04:06:19.124 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001044a0740 04:06:19.124 [Lua] PlayerManager:add_remote_player 1100001044a0740 04:06:19.124 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=221 04:06:19.124 [Lua] RemotePlayer:create_game_object( ) 221 04:06:19.129 [Lua] [PeerSM] 1100001044a0740 :: on_exit SpawningPlayer 04:06:19.129 [Lua] [PeerSM] 1100001044a0740 :: on_enter InGame 04:06:19.318 [Lua] [MOD][VMF][INFO] Added 1100001044a0740 to the VMF users list. 04:06:19.318 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001044a0740 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 04:06:19.318 [Lua] Adding player sync data to peer=1100001044a0740 local_player_id=1 04:06:19.319 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001044a0740 go_type=player_unit go_created_func_name=game_object_created_player_unit 04:06:19.319 [Lua] [NetworkServer] Peer 1100001044a0740 spawned player. 04:06:19.320 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=222 04:06:19.320 [Lua] PlayerManager:assign_unit_ownership Luis_Zulu 1100001044a0740 1 04:06:19.321 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.62916666666666665) temporary_health_percentage (0.093055555555555558) melee slot ammo (1) ranged slot ammo (1) 04:06:19.322 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001044a0740 04:06:19.860 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 59. 04:06:20.528 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:06:20.695 [Lua] main_path_player_far_away_check started 04:06:20.986 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57 04:06:22.361 [Lua] Set lobby begin: 04:06:22.361 [Lua] Lobby data twitch_enabled = false 04:06:22.361 [Lua] Lobby data power_level = 588 04:06:22.361 [Lua] Lobby data player_slot_6 = 0:0 04:06:22.361 [Lua] Lobby data num_players = 4 04:06:22.361 [Lua] Lobby data host = 110000100a1d9b9 04:06:22.361 [Lua] Lobby data game_mode = event 04:06:22.361 [Lua] Lobby data is_private = true 04:06:22.361 [Lua] Lobby data difficulty = hardest 04:06:22.362 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:06:22.362 [Lua] Lobby data selected_level_key = plaza 04:06:22.362 [Lua] Lobby data quick_game = false 04:06:22.362 [Lua] Lobby data matchmaking = false 04:06:22.362 [Lua] Lobby data level_key = plaza 04:06:22.362 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1 04:06:22.362 [Lua] Lobby data unique_server_name = Crymic 04:06:22.362 [Lua] Lobby data player_slot_5 = 1100001044a0740:1 04:06:22.362 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:06:22.362 [Lua] Lobby data country_code = US 04:06:22.362 [Lua] Lobby data player_slot_3 = 0:0 04:06:22.362 [Lua] Lobby data eac_authorized = true 04:06:22.362 [Lua] Set lobby end. 04:06:25.706 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 04:06:26.631 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:06:27.174 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57 04:06:27.379 [Lua] Set lobby begin: 04:06:27.379 [Lua] Lobby data twitch_enabled = false 04:06:27.379 [Lua] Lobby data power_level = 785 04:06:27.379 [Lua] Lobby data player_slot_6 = 0:0 04:06:27.379 [Lua] Lobby data num_players = 4 04:06:27.379 [Lua] Lobby data host = 110000100a1d9b9 04:06:27.379 [Lua] Lobby data game_mode = event 04:06:27.379 [Lua] Lobby data is_private = true 04:06:27.379 [Lua] Lobby data difficulty = hardest 04:06:27.379 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:06:27.379 [Lua] Lobby data selected_level_key = plaza 04:06:27.379 [Lua] Lobby data quick_game = false 04:06:27.379 [Lua] Lobby data matchmaking = false 04:06:27.379 [Lua] Lobby data level_key = plaza 04:06:27.380 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1 04:06:27.380 [Lua] Lobby data unique_server_name = Crymic 04:06:27.380 [Lua] Lobby data player_slot_5 = 1100001044a0740:1 04:06:27.380 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:06:27.380 [Lua] Lobby data country_code = US 04:06:27.380 [Lua] Lobby data player_slot_3 = 0:0 04:06:27.380 [Lua] Lobby data eac_authorized = true 04:06:27.380 [Lua] Set lobby end. 04:06:28.338 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(38.4, 19.011, 2.66399) Vector3(0.990913, 0.130577, 0.0322661) 2 04:06:28.835 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:06:29.389 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57 04:06:30.875 [Lua] main_path_player_far_away_check started 04:06:30.987 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 33 Vector3(37.4864, 15.2639, 2.61101) 40 Vector3(2.18476, 1, 1) 04:06:32.718 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:06:32.837 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:06:32.911 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:06:33.412 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:06:33.516 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:06:33.707 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:06:34.651 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 33 Vector3(33.1313, 14.6736, 2.66691) 40 Vector3(2.50989, 1, 1) 04:06:35.131 [Lua] MUSIC: explore -> pre_horde 04:06:36.100 [Lua] MUSIC: pre_horde -> horde 04:06:45.079 [Lua] [LOCAL RPC] rpc_client_create_aoe 44 Vector3(17.2006, 7.53872, 6.55498) 275 37 04:06:45.079 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:06:45.079 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(17.2006, 7.53872, 6.55498) 40 Vector3(3.5, 1, 1) 04:06:53.287 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:06:57.602 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:06:58.515 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 33 Vector3(24.974, -1.02101, 3.08116) 40 Vector3(2.53548, 1, 1) 04:06:58.778 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:06:59.555 [Lua] event horde ends! 04:06:59.555 [Lua] event horde ends! 04:07:00.193 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:07:00.296 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:07:02.315 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:07:02.572 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(29.8114, -6.34593, 3.10381) 40 Vector3(2.79775, 1, 1) 04:07:02.753 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:07:03.281 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 59. 04:07:13.008 [Lua] [LOCAL RPC] rpc_client_create_aoe 44 Vector3(34.2703, 3.50249, 2.91848) 275 37 04:07:13.008 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:07:13.008 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(34.2703, 3.50249, 2.91848) 40 Vector3(3.5, 1, 1) 04:07:15.159 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:07:15.584 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:07:15.923 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(32.4659, 6.08133, 3.0081) 40 Vector3(2.83505, 1, 1) 04:07:20.055 [Lua] moving away from target, need to turn left to get back 04:07:22.043 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:07:22.053 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(17.2382, 6.73117, 6.5308) Vector3(-0.110255, 0.951702, -0.286545) 2 04:07:22.402 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:07:22.639 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:07:22.975 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:07:23.892 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:07:23.996 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:07:24.065 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:07:24.246 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:07:24.360 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:07:24.429 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:07:28.548 [Lua] event horde ends! 04:07:29.920 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 59. 04:07:30.044 [Lua] [LOCAL RPC] rpc_ping_unit 44 261 false 04:07:31.382 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 59. 04:07:33.808 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 59. 04:07:35.624 [Lua] event horde ends! 04:07:35.637 [Lua] event horde ends! 04:07:38.807 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:07:39.568 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:07:41.063 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:07:41.174 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 847643 0 04:07:47.821 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 33 Vector3(38.8072, 7.74338, 2.87263) 40 Vector3(2.07909, 1, 1) 04:07:54.611 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:07:57.992 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:08:01.087 [Lua] moving away from target, need to turn left to get back 04:08:01.099 [Lua] moving away from target, need to turn left to get back 04:08:02.021 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:08:03.476 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:08:03.540 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:08:03.642 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:08:04.003 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:08:04.100 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:08:04.250 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:08:04.624 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 850515 0 04:08:07.336 [Lua] main_path_player_far_away_check started 04:08:07.936 [Lua] main_path_player_far_away_check started 04:08:18.676 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:08:18.853 [Lua] [LOCAL RPC] rpc_spawn_pickup_with_physics 23 Vector3(34.3738, 16.0517, 2.82569) Vector4(-0.162547, -0.162547, -0.162547, 0.95955) 4 04:08:19.497 [Lua] MUSIC: horde -> explore 04:08:19.592 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:08:22.766 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:08:22.769 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:08:23.191 [Lua] main_path_player_far_away_check started 04:08:23.303 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:08:23.918 [Lua] [GameNetworkManager] destroying game object with go_id=45 04:08:26.240 [Lua] main_path_player_far_away_check started 04:08:30.564 [Lua] main_path_player_far_away_check started 04:09:21.783 [Lua] [LOCAL RPC] rpc_to_client_respawn_player 1 2 763 1 1 1 04:09:21.783 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000100a1d9b9, 2) 04:09:21.785 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.75) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:09:21.785 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.75) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:09:21.785 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:09:21.785 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=284 04:09:21.795 [Lua] [LOCAL RPC] rpc_respawn_confirmed 1 04:09:23.068 [Lua] [ChatManager][1]System: Father Donovan picked up a Loot Die 04:09:31.901 [Lua] TerrorEventMixer.start_event: plaza_wave_3 04:09:48.252 [Lua] MUSIC: explore -> pre_horde 04:09:54.386 [Lua] fence jumping 04:09:54.457 [Lua] fence jumping 04:09:54.712 [Lua] fence jumping 04:09:54.892 [Lua] fence jumping 04:09:55.017 [Lua] fence jumping 04:09:55.530 [Lua] fence jumping 04:09:55.742 [Lua] ready to jump failed 04:09:55.909 [Lua] ready to jump failed 04:09:55.959 [Lua] ready to jump failed 04:09:56.036 [Lua] ready to jump failed 04:09:56.345 [Lua] [LOCAL RPC] rpc_client_create_aoe 283 Vector3(28.73, -18.4537, 3.31903) 275 37 04:09:56.345 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:09:56.345 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(28.73, -18.4537, 3.31903) 40 Vector3(3.5, 1, 1) 04:09:56.400 [Lua] ready to jump failed 04:09:56.437 [Lua] ready to jump failed 04:09:56.477 [Lua] fence jumping 04:09:56.541 [Lua] simple los failed 04:09:56.555 [Lua] ready to jump failed 04:09:56.889 [Lua] ready to jump failed 04:09:56.904 [Lua] ready to jump failed 04:09:57.103 [Lua] ready to jump failed 04:09:57.116 [Lua] ready to jump failed 04:09:58.160 [Lua] fence jumping 04:09:58.446 [Lua] fence jumping 04:09:58.648 [Lua] MUSIC: pre_horde -> horde 04:09:58.734 [Lua] simple los failed 04:09:58.846 [Lua] ready to jump failed 04:09:58.920 [Lua] fence jumping 04:09:59.108 [Lua] [LOCAL RPC] rpc_client_create_aoe 283 Vector3(27.8571, -15.5556, 3.27936) 275 37 04:09:59.108 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:09:59.108 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(27.8571, -15.5556, 3.27936) 40 Vector3(3.5, 1, 1) 04:09:59.470 [Lua] ready to jump failed 04:09:59.949 [Lua] ready to jump failed 04:10:01.833 [Lua] ready to jump failed 04:10:02.069 [Lua] ready to jump failed 04:10:02.179 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 859216 0 04:10:02.906 [Lua] ready to jump failed 04:10:04.703 [Lua] fence jumping 04:10:05.258 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 859874 0 04:10:05.299 [Lua] fence jumping 04:10:05.658 [Lua] ready to jump failed 04:10:05.739 [Lua] ready to jump failed 04:10:05.861 [Lua] fence jumping 04:10:06.312 [Lua] simple los failed 04:10:06.869 [Lua] simple los failed 04:10:07.418 [Lua] fence jumping 04:10:07.522 [Lua] fence jumping 04:10:07.538 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 860343 0 04:10:07.657 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:10:08.116 [Lua] simple los failed 04:10:08.383 [Lua] simple los failed 04:10:09.192 [Lua] fence jumping 04:10:09.718 [Lua] fence jumping 04:10:09.845 [Lua] fence jumping 04:10:09.951 [Lua] fence jumping 04:10:10.231 [Lua] simple los failed 04:10:10.711 [Lua] ready to jump failed 04:10:10.842 [Lua] simple los failed 04:10:10.941 [Lua] simple los failed 04:10:11.785 [Lua] fence jumping 04:10:12.251 [Lua] fence jumping 04:10:12.415 [Lua] fence jumping 04:10:12.773 [Lua] simple los failed 04:10:12.780 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:10:12.831 [Lua] event horde ends! 04:10:12.893 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:10:13.174 [Lua] fence jumping 04:10:13.441 [Lua] ready to jump failed 04:10:13.486 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:10:14.141 [Lua] ready to jump failed 04:10:14.240 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:10:14.437 [Lua] fence jumping 04:10:14.839 [Lua] ready to jump failed 04:10:14.998 [Lua] fence jumping 04:10:15.055 [Lua] MUSIC: horde -> explore 04:10:15.436 [Lua] ready to jump failed 04:10:16.049 [Lua] simple los failed 04:10:16.891 [Lua] fence jumping 04:10:17.361 [Lua] fence jumping 04:10:17.504 [Lua] fence jumping 04:10:18.412 [Lua] simple los failed 04:10:18.627 [Lua] ready to jump failed 04:10:18.631 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:10:18.651 [Lua] fence jumping 04:10:18.866 [Lua] fence jumping 04:10:19.343 [Lua] fence jumping 04:10:19.862 [Lua] ready to jump failed 04:10:20.367 [Lua] ready to jump failed 04:10:20.943 [Lua] fence jumping 04:10:21.768 [Lua] MUSIC: explore -> pre_horde 04:10:21.823 [Lua] ready to jump failed 04:10:21.835 [Lua] fence jumping 04:10:21.984 [Lua] fence jumping 04:10:23.020 [Lua] simple los failed 04:10:23.896 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 863044 0 04:10:24.003 [Lua] fence jumping 04:10:24.034 [Lua] fence jumping 04:10:25.091 [Lua] simple los failed 04:10:25.092 [Lua] simple los failed 04:10:25.727 [Lua] [LOCAL RPC] rpc_disable_locomotion 283 false 1 04:10:26.988 [Lua] fence jumping 04:10:27.999 [Lua] simple los failed 04:10:28.467 [Lua] fence jumping 04:10:29.075 [Lua] fence jumping 04:10:29.465 [Lua] simple los failed 04:10:29.888 [Lua] simple los failed 04:10:30.744 [Lua] MUSIC: pre_horde -> horde 04:10:31.176 [Lua] fence jumping 04:10:32.277 [Lua] ready to jump failed 04:10:33.404 [Lua] fence jumping 04:10:34.267 [Lua] simple los failed 04:10:35.367 [Lua] fence jumping 04:10:36.214 [Lua] ready to jump failed 04:10:37.314 [Lua] fence jumping 04:10:38.479 [Lua] simple los failed 04:10:43.679 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 867241 0 04:10:45.928 [Lua] event horde ends! 04:11:06.481 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(24.305, -0.217728, 3.10181) Vector3(0.942465, 0.324246, -0.0813901) 2 04:11:06.583 [Lua] event horde ends! 04:11:06.595 [Lua] event horde ends! 04:11:06.614 [Lua] event horde ends! 04:11:06.622 [Lua] event horde ends! 04:11:10.244 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:11:10.315 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:11:10.388 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:11:10.766 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:11:10.811 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:11:10.811 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:11:10.904 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:11:11.551 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:11:12.116 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 33 Vector3(26.4441, -0.293449, 3.0124) 40 Vector3(1.98123, 1, 1) 04:11:14.143 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:11:20.274 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 32 will change to a manual source. 04:11:20.274 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 116 will change to a manual source. 04:11:20.678 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 142 will change to a manual source. 04:11:24.917 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:11:24.980 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:11:25.085 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:11:25.566 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:11:25.600 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:11:25.635 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:11:25.700 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:11:25.726 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:11:25.773 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:11:26.059 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:11:26.271 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:11:26.443 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:11:26.513 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:11:26.620 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:11:26.751 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57 04:11:27.128 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:11:27.260 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:11:27.319 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:11:27.365 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:11:27.427 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:11:28.729 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:11:28.865 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:11:29.047 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:11:29.474 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57 04:11:32.020 [Lua] event horde ends! 04:11:32.332 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 15 will change to a manual source. 04:11:35.119 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:11:35.907 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:11:35.978 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:11:36.263 [Lua] [LOCAL RPC] rpc_ping_unit 283 328 false 04:11:36.703 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:11:36.920 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:11:37.582 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:11:42.067 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:11:43.953 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:11:44.221 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:11:44.404 [Lua] [LOCAL RPC] rpc_client_create_aoe 283 Vector3(49.1835, 1.71125, 3.15358) 275 37 04:11:44.404 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:11:44.405 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(49.1835, 1.71125, 3.15358) 40 Vector3(3.5, 1, 1) 04:11:53.374 [Lua] MUSIC: horde -> explore 04:11:54.156 [Lua] MUSIC: explore -> pre_horde 04:11:56.489 [Lua] MUSIC: pre_horde -> horde 04:12:05.446 [Lua] main_path_player_far_away_check started 04:12:05.866 [Lua] main_path_player_far_away_check started 04:12:06.082 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:12:06.157 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:12:06.226 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:12:06.553 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:12:06.627 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:12:06.695 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:12:06.762 [Lua] main_path_player_far_away_check started 04:12:09.843 [Lua] main_path_player_far_away_check started 04:12:12.487 [Lua] main_path_player_far_away_check started 04:12:12.664 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile 109 33 table: 000000000C90CEA0 table: 000000000C90CEF0 table: 000000000C90CF40 table: 000000000AABE380 25 0 0 6 494 5 04:12:12.833 [Lua] main_path_player_far_away_check started 04:12:12.938 [Lua] main_path_player_far_away_check started 04:12:14.425 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(59.0643, 4.5622, 3.09686) 40 Vector3(2.77599, 1, 1) 04:12:15.404 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:12:15.503 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:12:15.577 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:12:15.809 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:12:15.867 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:12:15.933 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:12:16.070 [Lua] main_path_player_far_away_check started 04:12:16.105 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:12:16.214 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:12:16.264 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:12:16.627 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:12:16.627 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:12:16.721 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:12:17.207 [Lua] [LOCAL RPC] rpc_client_create_aoe 283 Vector3(58.5519, 6.10854, 3.08317) 275 37 04:12:17.207 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:12:17.207 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(58.5519, 6.10854, 3.08317) 40 Vector3(3.5, 1, 1) 04:12:18.426 [Lua] event horde ends! 04:12:19.223 [Lua] main_path_player_far_away_check started 04:12:20.446 [Lua] main_path_player_far_away_check started 04:12:20.472 [Lua] event horde ends! 04:12:21.974 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(53.8502, 11.4789, 2.79804) Vector3(-0.110041, -0.97696, -0.182868) 2 04:12:22.300 [Lua] main_path_player_far_away_check started 04:12:28.629 [Lua] main_path_player_far_away_check started 04:12:30.904 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:12:30.975 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(47.5252, 13.3467, 2.76351) 40 Vector3(2.76403, 1, 1) 04:12:31.502 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:12:33.481 [Lua] [LOCAL RPC] rpc_client_create_aoe 283 Vector3(44.5438, 13.0327, 2.81754) 275 37 04:12:33.481 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:12:33.481 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(44.5438, 13.0327, 2.81754) 40 Vector3(3.5, 1, 1) 04:12:34.469 [Lua] main_path_player_far_away_check started 04:12:35.145 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 33 Vector3(43.9999, 19.3821, 2.63794) 40 Vector3(2.33405, 1, 1) 04:12:37.554 [Lua] main_path_player_far_away_check started 04:12:39.260 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(43.3234, 18.1416, 2.64526) 40 Vector3(2.84626, 1, 1) 04:12:41.294 [Lua] MUSIC: horde -> explore 04:12:42.312 [Lua] main_path_player_far_away_check started 04:12:42.730 [Lua] main_path_player_far_away_check started 04:12:43.860 [Lua] [LOCAL RPC] rpc_client_create_aoe 283 Vector3(53.9093, 17.0964, 2.80931) 275 37 04:12:43.861 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:12:43.861 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(53.9093, 17.0964, 2.80931) 40 Vector3(3.5, 1, 1) 04:12:45.832 [Lua] main_path_player_far_away_check started 04:12:48.891 [Lua] main_path_player_far_away_check started 04:12:52.900 [Lua] TerrorEventMixer.start_event: plaza_wave_4 04:12:54.132 [Lua] main_path_player_far_away_check started 04:12:55.995 [Lua] MUSIC: explore -> pre_horde 04:12:57.242 [Lua] main_path_player_far_away_check started 04:13:10.821 [Lua] MUSIC: pre_horde -> horde 04:13:11.641 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(32.3543, -11.8765, 3.10599) 40 Vector3(3.38172, 1, 1) 04:13:14.162 [Lua] [LOCAL RPC] rpc_client_create_aoe 283 Vector3(36.5663, -12.0475, 3.20511) 275 37 04:13:14.162 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:13:14.162 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(36.5663, -12.0475, 3.20511) 40 Vector3(3.5, 1, 1) 04:13:15.353 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:13:16.044 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:13:19.017 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(27.3675, 3.7641, 2.96631) 40 Vector3(2.99823, 1, 1) 04:13:19.201 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:13:20.196 [Lua] event horde ends! 04:13:20.215 [Lua] event horde ends! 04:13:21.080 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:13:25.819 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:13:28.349 [Lua] event horde ends! 04:13:28.358 [Lua] event horde ends! 04:13:33.580 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(25.1482, 1.64475, 3.0492) Vector3(0.44028, -0.883725, -0.158692) 2 04:13:46.559 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:13:49.856 [Lua] [LOCAL RPC] rpc_ping_unit 283 430 false 04:13:51.839 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 92. 04:13:54.142 [Lua] Destroying unit - ai got stuck chaos_corruptor_sorcerer 1 4 16 04:13:55.157 [Lua] Destroying unit - ai got stuck chaos_corruptor_sorcerer 2 5 15 04:13:56.383 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 432 stop_beam 3073 04:13:57.068 [Lua] event horde ends! 04:13:57.080 [Lua] event horde ends! 04:14:00.971 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 436 stop_beam 2049 04:14:01.057 [Lua] Missing damage in action quick_teleport in anim_cb_damage() callback 04:14:02.038 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 437 projectile 2049 04:14:02.457 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 33 Vector3(30.6194, -15.3933, 3.23313) 40 Vector3(2.17713, 1, 1) 04:14:02.494 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 437 stop_beam 2049 04:14:03.522 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:14:03.888 [Lua] PlayerManager:assign_unit_ownership Father Donovan 1100001093b7a57 1 04:14:04.203 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57 04:14:04.586 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(32.6029, -12.8879, 3.10554) 40 Vector3(3.15034, 1, 1) 04:14:07.258 [Lua] [LOCAL RPC] rpc_ping_unit 283 437 false 04:14:08.369 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 436 projectile 3073 04:14:08.705 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 436 stop_beam 3073 04:14:08.900 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:14:08.945 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 437 stop_beam 283 04:14:08.973 [Lua] [LOCAL RPC] rpc_increment_stat 26 04:14:08.973 [Lua] Incremented stat corruptor_killed_at_teleport_time 04:14:09.261 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57 04:14:11.322 [Lua] [LOCAL RPC] rpc_ping_unit 283 429 false 04:14:11.796 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:14:12.130 [Lua] PlayerManager:assign_unit_ownership Fuck Dark Souls 1100001051e2f68 1 04:14:12.449 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:14:17.572 [Lua] MUSIC: horde -> explore 04:14:17.765 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 436 projectile 283 04:14:17.995 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 905019 0 04:14:18.003 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 436 start_beam 283 04:14:19.904 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:14:19.994 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 436 stop_beam 283 04:14:20.005 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:14:20.062 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:14:20.151 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(37.6371, -27.1882, 3.42501) Vector3(-0.969722, -0.0203865, -0.243358) 2 04:14:20.346 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:14:20.408 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:14:20.814 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:14:27.110 [Lua] [LOCAL RPC] rpc_client_create_aoe 283 Vector3(38.0457, -27.9779, 3.44577) 275 37 04:14:27.110 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:14:27.110 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(38.0457, -27.9779, 3.44577) 40 Vector3(3.5, 1, 1) 04:14:30.474 [Lua] MUSIC: explore -> pre_horde 04:14:30.485 [Lua] MUSIC: pre_horde -> horde 04:14:34.487 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 92. 04:14:38.098 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xddbc9, position: 0 04:14:38.299 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:14:39.149 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 92. 04:14:40.288 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 92. 04:14:40.999 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 92. 04:14:42.018 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xddef7, position: 0 04:14:42.462 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 92. 04:14:45.178 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xde1ed, position: 0 04:14:45.238 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xde1fc, position: 0 04:14:46.697 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 92. 04:14:46.738 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:14:48.100 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:14:50.324 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 92. 04:14:50.406 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 92. 04:14:54.274 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:14:54.787 [Lua] event horde ends! 04:14:54.787 [Lua] event horde ends! 04:14:55.260 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:14:58.664 [Lua] MUSIC: horde -> explore 04:15:01.812 [Lua] MUSIC: explore -> pre_horde 04:15:05.062 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:15:05.175 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:15:05.258 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:15:05.663 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:15:05.756 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:15:06.050 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:15:06.240 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:15:06.885 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57 04:15:08.700 [Lua] MUSIC: pre_horde -> horde 04:15:09.243 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 914386 0 04:15:09.928 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xdf445, position: 0 04:15:10.703 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:15:10.769 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:15:10.865 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:15:10.927 [Lua] main_path_player_far_away_check started 04:15:11.200 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:15:11.239 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:15:11.302 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:15:14.171 [Lua] main_path_player_far_away_check started 04:15:18.008 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 916334 0 04:15:18.423 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:15:18.528 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:15:18.608 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:15:18.779 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:15:18.904 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:15:18.904 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:15:18.964 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:15:19.064 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:15:19.100 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:15:19.388 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:15:19.530 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:15:19.566 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:15:20.646 [Lua] Missing damage in action follow in anim_cb_damage() callback 04:15:22.405 [Lua] [NetworkServer] Peer 1100001044a0740 despawned player. 04:15:22.405 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001044a0740 04:15:22.407 [Lua] [GameNetworkManager] destroying game object with go_id=222 04:15:22.407 [Lua] [UnitSpawner] [nil] failed to remove listener [interactable_unit_for_husk] from unit [[Unit '#ID[58c82d6ac0eda7e3]']] 04:15:23.630 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:15:23.711 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:15:23.807 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:15:24.069 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:15:24.312 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:15:24.358 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:15:24.419 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:15:24.889 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:15:24.959 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:15:25.068 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:15:25.308 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:15:25.412 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:15:25.552 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:15:25.559 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xc570f, position: 229284 04:15:25.574 [Lua] [GameNetworkManager] destroying game object with go_id=284 04:15:25.670 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:15:26.015 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:15:26.081 [Lua] event horde ends! 04:15:26.092 [Lua] event horde ends! 04:15:26.102 [Lua] event horde ends! 04:15:33.208 [Lua] Missing damage in action follow in anim_cb_damage() callback 04:15:37.485 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:15:38.378 [Lua] [NetworkServer] Peer 1100001051e2f68 despawned player. 04:15:38.378 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001051e2f68 04:15:38.379 [Lua] [GameNetworkManager] destroying game object with go_id=162 04:15:50.051 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:15:50.450 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57 04:16:08.514 [Lua] MUSIC: horde -> lost 04:16:18.584 [Lua] [NetworkServer] Entering post game 04:16:18.584 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InGame 04:16:18.584 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InPostGame 04:16:18.584 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InGame 04:16:18.584 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InPostGame 04:16:18.584 [Lua] [PeerSM] 1100001044a0740 :: on_exit InGame 04:16:18.584 [Lua] [PeerSM] 1100001044a0740 :: on_enter InPostGame 04:16:18.584 [Lua] [PeerSM] 1100001093b7a57 :: on_exit InGame 04:16:18.584 [Lua] [PeerSM] 1100001093b7a57 :: on_enter InPostGame 04:16:18.584 [Lua] gm_event_end_conditions_met false true 04:16:18.584 [Save] Saving `save_data` 04:16:18.584 [Lua] Game lost 04:16:18.584 [Lua] PlayFabMirror:_commit_internal nil 04:16:18.584 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 04:16:18.584 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 04:16:18.588 [Save] Save done 04:16:18.588 [Save] Saving `save_data` 04:16:18.592 [Save] Save done 04:16:18.595 [Lua] commit result success 45 04:16:18.595 [Lua] [PlayFabRequestQueue] Enqueuing request generateEndOfLevelLoot 101 04:16:18.595 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 04:16:18.607 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 101 78 04:16:18.894 [Lua] [PlayFabRequestQueue] EAC Enabled! 101 04:16:18.894 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 101 04:16:19.188 [Lua] [PlayFabRequestQueue] Request Success generateEndOfLevelLoot 101 04:16:26.285 [Lua] ConflictDirector - destroy all units 04:16:26.288 [Lua] [LOCAL RPC] rpc_is_ready_for_transition 04:16:26.429 [Lua] TRANSITION nil nil inn_level 04:16:26.429 [Lua] Transition type "inn_level", is server: true 04:16:26.429 [Lua] [NetworkServer] Current level key inn_level 04:16:26.429 [Lua] [LevelTransitionHandler] Generated new level_seed: 12975710 04:16:26.429 [Lua] [GameNetworkManager] Leaving game... 04:16:26.429 [Lua] [GameNetworkManager] Shutting down game session host. 04:16:26.429 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 04:16:26.429 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 04:16:26.429 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=819.93 04:16:26.441 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 04:16:28.443 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 04:16:28.454 [Lua] PlayerManager:remove_player peer_id=110000100a1d9b9 1 04:16:28.454 [Lua] Clearing all global lookup lists 04:16:28.454 [Lua] [EquipmentUI] - Destroy 04:16:28.454 [Lua] [GamePadEquipmentUI] - Destroy 04:16:28.454 [Lua] [AbilityUI] - Destroy 04:16:28.454 [Lua] [GamePadAbilityUI] - Destroy 04:16:28.454 [Lua] [IngamePlayerListUI] - Destroy 04:16:28.454 [Lua] [IngameUI] destroy 04:16:28.469 [Lua] [MOD][VMF][INFO] Removed 1100001044a0740 from the VMF users list. 04:16:28.469 [Lua] PlayerManager:remove_player peer_id=1100001044a0740 1 04:16:28.469 [Lua] [MOD][VMF][INFO] Removed 1100001051e2f68 from the VMF users list. 04:16:28.469 [Lua] PlayerManager:remove_player peer_id=1100001051e2f68 1 04:16:28.469 [Lua] PlayerManager:remove_player peer_id=1100001093b7a57 1 04:16:28.495 [Lua] [Managers] Destroying state managers... 04:16:28.502 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false) 04:16:28.502 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InPostGame 04:16:28.502 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter Loading 04:16:28.502 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100a1d9b9 04:16:28.502 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InPostGame 04:16:28.502 [Lua] [PeerSM] 1100001051e2f68 :: on_enter Loading 04:16:28.502 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001051e2f68 04:16:28.502 [Lua] [PeerSM] 1100001044a0740 :: on_exit InPostGame 04:16:28.502 [Lua] [PeerSM] 1100001044a0740 :: on_enter Loading 04:16:28.502 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001044a0740 04:16:28.502 [Lua] [PeerSM] 1100001093b7a57 :: on_exit InPostGame 04:16:28.502 [Lua] [PeerSM] 1100001093b7a57 :: on_enter Loading 04:16:28.502 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001093b7a57 04:16:28.502 [Lua] [Matchmaking] unregister rpcs 04:16:28.502 [Lua] [Gamestate] Enter state StateLoading 04:16:28.504 [World] Spawning level. 04:16:28.505 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 04:16:28.505 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 04:16:28.505 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 04:16:28.509 [Lua] Found camera: end_screen_camera 04:16:28.509 [Lua] Found camera: end_screen_camera 04:16:28.509 [Lua] Found camera: end_screen_camera 04:16:28.509 [Lua] Found camera: end_screen_camera 04:16:28.509 [Lua] Found camera: end_screen_camera 04:16:28.509 [Lua] Found camera: end_screen_camera 04:16:28.509 [Lua] Found camera: end_screen_camera 04:16:28.509 [Lua] Found camera: end_screen_camera 04:16:28.509 [Lua] Found camera: end_screen_camera 04:16:28.509 [Lua] Found camera: end_screen_camera 04:16:28.509 [Lua] Found camera: end_screen_camera 04:16:28.509 [Lua] [EndViewState] Enter Substate EndViewStateSummary 04:16:28.510 [Lua] [Gamestate] Enter Substate StateLoadingRunning 04:16:28.510 [Lua] [Matchmaking] register rpcs 04:16:28.510 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 04:16:28.510 [Lua] Set lobby begin: 04:16:28.510 [Lua] Lobby data twitch_enabled = false 04:16:28.510 [Lua] Lobby data power_level = 0 04:16:28.510 [Lua] Lobby data player_slot_6 = 0:0 04:16:28.510 [Lua] Lobby data num_players = 4 04:16:28.510 [Lua] Lobby data host = 110000100a1d9b9 04:16:28.510 [Lua] Lobby data game_mode = event 04:16:28.510 [Lua] Lobby data is_private = true 04:16:28.510 [Lua] Lobby data difficulty = hardest 04:16:28.510 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:16:28.511 [Lua] Lobby data selected_level_key = plaza 04:16:28.511 [Lua] Lobby data quick_game = false 04:16:28.511 [Lua] Lobby data matchmaking = false 04:16:28.511 [Lua] Lobby data level_key = plaza 04:16:28.511 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1 04:16:28.511 [Lua] Lobby data unique_server_name = Crymic 04:16:28.511 [Lua] Lobby data player_slot_5 = 1100001044a0740:1 04:16:28.511 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:16:28.511 [Lua] Lobby data country_code = US 04:16:28.511 [Lua] Lobby data player_slot_3 = 0:0 04:16:28.511 [Lua] Lobby data eac_authorized = true 04:16:28.511 [Lua] Set lobby end. 04:16:28.511 [Lua] registering RPCs 04:16:28.511 [Lua] Set lobby begin: 04:16:28.511 [Lua] Lobby data twitch_enabled = false 04:16:28.511 [Lua] Lobby data power_level = 0 04:16:28.511 [Lua] Lobby data player_slot_6 = 0:0 04:16:28.511 [Lua] Lobby data num_players = 4 04:16:28.511 [Lua] Lobby data host = 110000100a1d9b9 04:16:28.511 [Lua] Lobby data game_mode = event 04:16:28.512 [Lua] Lobby data is_private = true 04:16:28.512 [Lua] Lobby data difficulty = hardest 04:16:28.512 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:16:28.512 [Lua] Lobby data selected_level_key = plaza 04:16:28.512 [Lua] Lobby data quick_game = false 04:16:28.512 [Lua] Lobby data matchmaking = false 04:16:28.512 [Lua] Lobby data level_key = inn_level 04:16:28.512 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1 04:16:28.512 [Lua] Lobby data unique_server_name = Crymic 04:16:28.512 [Lua] Lobby data player_slot_5 = 1100001044a0740:1 04:16:28.512 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:16:28.512 [Lua] Lobby data country_code = US 04:16:28.512 [Lua] Lobby data player_slot_3 = 0:0 04:16:28.512 [Lua] Lobby data eac_authorized = true 04:16:28.512 [Lua] Set lobby end. 04:16:28.512 [Lua] MUSIC MANAGER unmute_all_world_sounds 922121 0 04:16:28.512 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 102 04:16:28.512 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 04:16:28.515 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 102 04:16:28.516 [Lua] ### Sending rpc_level_loaded 04:16:28.516 [Lua] #### Has state machine: true, sender: 110000100a1d9b9, level_id: 18 04:16:28.516 [Lua] Peer 110000100a1d9b9 has loaded the level and all enemies are loaded 04:16:28.516 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 04:16:28.516 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 04:16:28.516 [Lua] [LevelTransitionHandler] load_level inn_level 04:16:28.562 [Umbra] Unload tome 04:16:28.601 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/holly/plaza, LevelTransitionHandler 04:16:28.601 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 04:16:28.601 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 04:16:28.601 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 04:16:28.601 [Lua] [LOCAL RPC] rpc_load_level 26 12975710 04:16:28.689 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 04:16:28.689 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 04:16:28.690 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 04:16:28.708 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 102 04:16:29.036 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 04:16:29.608 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xb9919df0, playing_id: 0xe120a, position: 4813914 04:16:32.764 [Save] Saving `telemetry` 04:16:32.767 [Save] Save done 04:16:35.843 [Lua] ### Sending rpc_level_loaded 04:16:35.843 [Lua] #### Has state machine: true, sender: 1100001044a0740, level_id: 26 04:16:35.843 [Lua] Peer 1100001044a0740 has loaded the level and all enemies are loaded 04:16:35.844 [Lua] [PeerSM] 1100001044a0740 :: on_exit Loading 04:16:35.844 [Lua] [PeerSM] 1100001044a0740 :: on_enter LoadingProfilePackages 04:16:35.861 [Lua] [PeerSM] 1100001044a0740 :: on_exit LoadingProfilePackages 04:16:35.861 [Lua] [PeerSM] 1100001044a0740 :: on_enter WaitingForEnterGame 04:16:36.116 [Lua] [EndViewState] Exit Substate EndViewStateSummary 04:16:36.116 [Lua] [PlayState] Enter Substate EndViewStateScore 04:16:38.410 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 04:16:38.410 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 04:16:38.427 [Lua] [LevelTransitionHandler] Level load completed! 04:16:38.430 [Lua] ### Sending rpc_level_loaded 04:16:38.430 [Lua] #### Has state machine: true, sender: 110000100a1d9b9, level_id: 26 04:16:38.430 [Lua] Peer 110000100a1d9b9 has loaded the level and all enemies are loaded 04:16:38.443 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit Loading 04:16:38.443 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter LoadingProfilePackages 04:16:38.460 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit LoadingProfilePackages 04:16:38.460 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForEnterGame 04:16:38.463 [Lua] [LOCAL RPC] rpc_loading_synced 04:16:38.829 [Lua] ### Sending rpc_level_loaded 04:16:38.829 [Lua] #### Has state machine: true, sender: 1100001051e2f68, level_id: 26 04:16:38.829 [Lua] Peer 1100001051e2f68 has loaded the level and all enemies are loaded 04:16:38.830 [Lua] [PeerSM] 1100001051e2f68 :: on_exit Loading 04:16:38.830 [Lua] [PeerSM] 1100001051e2f68 :: on_enter LoadingProfilePackages 04:16:38.847 [Lua] [PeerSM] 1100001051e2f68 :: on_exit LoadingProfilePackages 04:16:38.847 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForEnterGame 04:16:39.725 [Lua] ### Sending rpc_level_loaded 04:16:39.725 [Lua] #### Has state machine: true, sender: 1100001093b7a57, level_id: 26 04:16:39.725 [Lua] Peer 1100001093b7a57 has loaded the level and all enemies are loaded 04:16:39.726 [Lua] [PeerSM] 1100001093b7a57 :: on_exit Loading 04:16:39.726 [Lua] [PeerSM] 1100001093b7a57 :: on_enter LoadingProfilePackages 04:16:39.743 [Lua] [PeerSM] 1100001093b7a57 :: on_exit LoadingProfilePackages 04:16:39.743 [Lua] [PeerSM] 1100001093b7a57 :: on_enter WaitingForEnterGame 04:16:52.262 [Lua] [PlayState] Exit Substate EndViewStateScore 04:16:52.263 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 04:16:53.276 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 04:16:53.276 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 04:16:53.276 [Lua] [Matchmaking] unregister rpcs 04:16:53.276 [Lua] Set lobby begin: 04:16:53.276 [Lua] Lobby data twitch_enabled = false 04:16:53.276 [Lua] Lobby data power_level = 0 04:16:53.276 [Lua] Lobby data player_slot_6 = 0:0 04:16:53.277 [Lua] Lobby data num_players = 4 04:16:53.277 [Lua] Lobby data host = 110000100a1d9b9 04:16:53.277 [Lua] Lobby data game_mode = event 04:16:53.277 [Lua] Lobby data is_private = true 04:16:53.277 [Lua] Lobby data difficulty = hardest 04:16:53.277 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:16:53.277 [Lua] Lobby data selected_level_key = plaza 04:16:53.277 [Lua] Lobby data quick_game = false 04:16:53.277 [Lua] Lobby data matchmaking = false 04:16:53.277 [Lua] Lobby data level_key = inn_level 04:16:53.277 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1 04:16:53.277 [Lua] Lobby data unique_server_name = Crymic 04:16:53.277 [Lua] Lobby data player_slot_5 = 1100001044a0740:1 04:16:53.277 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:16:53.277 [Lua] Lobby data country_code = US 04:16:53.277 [Lua] Lobby data player_slot_3 = 0:0 04:16:53.277 [Lua] Lobby data eac_authorized = true 04:16:53.277 [Lua] Set lobby end. 04:16:53.277 [Lua] [Managers] Destroying state managers... 04:16:53.278 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 04:16:53.278 [Lua] MUSIC MANAGER Stop_loading_screen_music 922166 0 04:16:53.278 [Lua] [Gamestate] Enter StateIngame HOST 04:16:53.278 [Lua] Set lobby begin: 04:16:53.278 [Lua] Lobby data twitch_enabled = false 04:16:53.279 [Lua] Lobby data power_level = 0 04:16:53.279 [Lua] Lobby data player_slot_6 = 0:0 04:16:53.279 [Lua] Lobby data num_players = 4 04:16:53.279 [Lua] Lobby data host = 110000100a1d9b9 04:16:53.279 [Lua] Lobby data game_mode = event 04:16:53.279 [Lua] Lobby data is_private = true 04:16:53.279 [Lua] Lobby data difficulty = hardest 04:16:53.279 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:16:53.279 [Lua] Lobby data selected_level_key = inn_level 04:16:53.279 [Lua] Lobby data quick_game = false 04:16:53.279 [Lua] Lobby data matchmaking = false 04:16:53.279 [Lua] Lobby data level_key = inn_level 04:16:53.279 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1 04:16:53.279 [Lua] Lobby data unique_server_name = Crymic 04:16:53.279 [Lua] Lobby data player_slot_5 = 1100001044a0740:1 04:16:53.279 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:16:53.279 [Lua] Lobby data country_code = US 04:16:53.279 [Lua] Lobby data player_slot_3 = 0:0 04:16:53.279 [Lua] Lobby data eac_authorized = true 04:16:53.279 [Lua] Set lobby end. 04:16:53.280 [Lua] [StateIngame] Server ingame 04:16:53.282 [Lua] Set lobby begin: 04:16:53.282 [Lua] Lobby data twitch_enabled = false 04:16:53.282 [Lua] Lobby data power_level = 0 04:16:53.282 [Lua] Lobby data player_slot_6 = 0:0 04:16:53.282 [Lua] Lobby data num_players = 4 04:16:53.282 [Lua] Lobby data host = 110000100a1d9b9 04:16:53.282 [Lua] Lobby data game_mode = event 04:16:53.282 [Lua] Lobby data is_private = true 04:16:53.282 [Lua] Lobby data difficulty = hardest 04:16:53.282 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:16:53.282 [Lua] Lobby data selected_level_key = inn_level 04:16:53.282 [Lua] Lobby data quick_game = false 04:16:53.282 [Lua] Lobby data matchmaking = false 04:16:53.282 [Lua] Lobby data level_key = inn_level 04:16:53.282 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1 04:16:53.283 [Lua] Lobby data unique_server_name = Crymic 04:16:53.283 [Lua] Lobby data player_slot_5 = 1100001044a0740:1 04:16:53.283 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:16:53.283 [Lua] Lobby data country_code = US 04:16:53.283 [Lua] Lobby data player_slot_3 = 0:0 04:16:53.283 [Lua] Lobby data eac_authorized = true 04:16:53.283 [Lua] Set lobby end. 04:16:53.283 [Lua] [Matchmaking] register rpcs 04:16:53.283 [Lua] [GameNetworkManager] Setting pong timeout to 60 04:16:53.283 [Lua] [GameNetworkManager] My own peer_id = 110000100a1d9b9 04:16:53.283 [Lua] [GameNetworkManager] self.is_server = true 04:16:53.283 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 04:16:53.283 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 04:16:53.283 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 04:16:53.283 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 04:16:53.283 [Network] Setting artificial MTU limit to 65536 04:16:53.285 [Lua] Switching ConflictSettings: to: disabled 04:16:53.285 [Lua] pacing=disabled 04:16:53.285 [Lua] roaming=nil 04:16:53.285 [Lua] disabled=true 04:16:53.285 [Lua] pack_spawning=disabled 04:16:53.285 [Lua] boss=disabled 04:16:53.285 [Lua] horde=disabled 04:16:53.285 [Lua] specials=disabled 04:16:53.285 [Lua] name=disabled 04:16:53.285 [Lua] intensity=disabled 04:16:53.285 [Lua] --- 04:16:53.288 [Lua] [AIInterestPointSystem] Level Seed: 12975710 04:16:53.288 [Lua] 04:16:53.288 [Lua] [entity_system_bag] = table 04:16:53.288 [Lua] [entity_system_bag] = metatable 04:16:53.288 [Lua] [startup_data] = table 04:16:53.288 [Lua] [entity_manager] = table 04:16:53.288 [Lua] [entity_manager] = metatable 04:16:53.288 [Lua] [unit_spawner] = table 04:16:53.288 [Lua] [unit_spawner] = metatable 04:16:53.288 [Lua] [unit_storage] = table 04:16:53.288 [Lua] [unit_storage] = metatable 04:16:53.288 [Lua] [dice_keeper] = table 04:16:53.288 [Lua] [dice_keeper] = metatable 04:16:53.288 [Lua] [is_server] = true (boolean) 04:16:53.306 [Lua] [world] = [World] 04:16:53.306 [Lua] [system_api] = table 04:16:53.306 [Lua] [network_lobby] = table 04:16:53.306 [Lua] [network_lobby] = metatable 04:16:53.306 [Lua] [profile_synchronizer] = table 04:16:53.306 [Lua] [profile_synchronizer] = metatable 04:16:53.306 [Lua] [entity_system] = table 04:16:53.306 [Lua] [entity_system] = metatable 04:16:53.306 [Lua] [num_local_human_players] = 1 (number) 04:16:53.306 [Lua] [statistics_db] = table 04:16:53.306 [Lua] [statistics_db] = metatable 04:16:53.306 [Lua] [network_server] = table 04:16:53.306 [Lua] [network_server] = metatable 04:16:53.306 [Lua] [input_manager] = table 04:16:53.306 [Lua] [input_manager] = metatable 04:16:53.306 [Lua] [network_clock] = table 04:16:53.306 [Lua] [network_clock] = metatable 04:16:53.306 [Lua] [network_transmit] = table 04:16:53.306 [Lua] [network_transmit] = metatable 04:16:53.306 [Lua] [free_flight_manager] = table 04:16:53.306 [Lua] [free_flight_manager] = metatable 04:16:53.306 [Lua] [network_manager] = table 04:16:53.306 [Lua] [network_manager] = metatable 04:16:53.306 [Lua] [network_event_delegate] = table 04:16:53.306 [Lua] [network_event_delegate] = metatable 04:16:53.306 [Lua] 04:16:53.307 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 04:16:53.310 [Lua] [AchievementManager] Achievements using the steam platform 04:16:53.311 [Lua] [StateIngame] Level seed: 12975710 04:16:53.311 [Umbra] Init version: 3.4.15 :: 16 threads 04:16:53.311 [Umbra] Tome with `11601` objects loaded. 04:16:53.311 [Umbra] UMBRA Tome loaded. 04:16:53.311 [World] Spawning level. 04:16:53.317 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 04:16:53.519 [Lua] [LevelAnalysis] set_random_seed( 837892928) 04:16:53.521 [Lua] PlayerManager:add_player player_1 04:16:53.524 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 04:16:53.524 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 04:16:53.525 [Lua] [IngameUI] init 04:16:53.566 [Lua] [Matchmaking] Cancelling matchmaking 04:16:53.566 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 04:16:53.566 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 04:16:53.566 [Lua] Set lobby begin: 04:16:53.566 [Lua] Lobby data twitch_enabled = false 04:16:53.566 [Lua] Lobby data power_level = 785 04:16:53.566 [Lua] Lobby data player_slot_6 = 0:0 04:16:53.566 [Lua] Lobby data num_players = 4 04:16:53.567 [Lua] Lobby data host = 110000100a1d9b9 04:16:53.567 [Lua] Lobby data game_mode = event 04:16:53.567 [Lua] Lobby data is_private = true 04:16:53.567 [Lua] Lobby data difficulty = hardest 04:16:53.567 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:16:53.567 [Lua] Lobby data selected_level_key = inn_level 04:16:53.567 [Lua] Lobby data quick_game = false 04:16:53.567 [Lua] Lobby data matchmaking = false 04:16:53.567 [Lua] Lobby data level_key = inn_level 04:16:53.567 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1 04:16:53.567 [Lua] Lobby data unique_server_name = Crymic 04:16:53.567 [Lua] Lobby data player_slot_5 = 1100001044a0740:1 04:16:53.567 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:16:53.567 [Lua] Lobby data country_code = US 04:16:53.567 [Lua] Lobby data player_slot_3 = 0:0 04:16:53.567 [Lua] Lobby data eac_authorized = true 04:16:53.567 [Lua] Set lobby end. 04:16:53.568 [Flow] Forge tier 4 04:16:53.568 [Flow] complete_skittergate_legend true 04:16:53.568 [Flow] complete_all_helmgart_levels_recruit true 04:16:53.569 [Flow] WitchHunterLevel:30 04:16:53.569 [Flow] LeaderYes 04:16:53.569 [Flow] ALL PC XP:835410 04:16:53.569 [Flow] Has "bogenhafen" DLC:true 04:16:53.569 [Flow] WH XP:147305 04:16:53.569 [Flow] Number of crafted items:4125 04:16:53.569 [Flow] Has "pre_order" DLC:true 04:16:53.569 [Flow] Sum of Powe Levels:1500 04:16:53.569 [Flow] lodestone diff 1:false 04:16:53.569 [Flow] magnus and forest activated 04:16:53.569 [Flow] magnus and forest activated 04:16:53.569 [Flow] cemetery and forest activated 04:16:53.569 [Flow] magnus and cemetery 04:16:53.569 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:16:53.569 [Flow] ALL RUNES ACTIVATED 04:16:53.569 [Flow] magnus and forest activated 04:16:53.569 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:16:53.569 [Flow] ALL RUNES ACTIVATED 04:16:53.569 [Flow] cemetery and forest activated 04:16:53.569 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:16:53.569 [Flow] ALL RUNES ACTIVATED 04:16:53.569 [Flow] magnus and forest activated 04:16:53.569 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:16:53.569 [Flow] ALL RUNES ACTIVATED 04:16:53.569 [Flow] magnus and cemetery 04:16:53.569 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:16:53.569 [Flow] ALL RUNES ACTIVATED 04:16:53.569 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:16:53.570 [Lua] CurrentConflictSettings disabled 04:16:53.570 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 04:16:53.572 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 04:16:53.572 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 04:16:53.572 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 04:16:53.572 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=20 04:16:53.572 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 04:16:53.572 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 04:16:53.590 [Lua] MUSIC: lost -> explore 04:16:53.613 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForEnterGame 04:16:53.613 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForGameObjectSync 04:16:53.613 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForEnterGame 04:16:53.613 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForGameObjectSync 04:16:53.613 [Lua] [PeerSM] 1100001044a0740 :: on_exit WaitingForEnterGame 04:16:53.613 [Lua] [PeerSM] 1100001044a0740 :: on_enter WaitingForGameObjectSync 04:16:53.613 [Lua] [PeerSM] 1100001093b7a57 :: on_exit WaitingForEnterGame 04:16:53.613 [Lua] [PeerSM] 1100001093b7a57 :: on_enter WaitingForGameObjectSync 04:16:54.299 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001051e2f68 04:16:54.300 [Lua] Set lobby begin: 04:16:54.300 [Lua] Lobby data twitch_enabled = false 04:16:54.300 [Lua] Lobby data power_level = 785 04:16:54.300 [Lua] Lobby data player_slot_6 = 0:0 04:16:54.300 [Lua] Lobby data num_players = 4 04:16:54.300 [Lua] Lobby data host = 110000100a1d9b9 04:16:54.300 [Lua] Lobby data game_mode = event 04:16:54.301 [Lua] Lobby data is_private = true 04:16:54.301 [Lua] Lobby data difficulty = hardest 04:16:54.301 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:16:54.301 [Lua] Lobby data selected_level_key = inn_level 04:16:54.301 [Lua] Lobby data quick_game = false 04:16:54.301 [Lua] Lobby data matchmaking = false 04:16:54.301 [Lua] Lobby data level_key = inn_level 04:16:54.301 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1 04:16:54.301 [Lua] Lobby data unique_server_name = Crymic 04:16:54.301 [Lua] Lobby data player_slot_5 = 1100001044a0740:1 04:16:54.301 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:16:54.301 [Lua] Lobby data country_code = US 04:16:54.301 [Lua] Lobby data player_slot_3 = 0:0 04:16:54.302 [Lua] Lobby data eac_authorized = true 04:16:54.302 [Lua] Set lobby end. 04:16:54.302 [Lua] [Matchmaking] Assigned player 1100001051e2f68 to slot 4 when hot join syncing 04:16:54.302 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001044a0740 04:16:54.302 [Lua] Set lobby begin: 04:16:54.302 [Lua] Lobby data twitch_enabled = false 04:16:54.302 [Lua] Lobby data power_level = 785 04:16:54.303 [Lua] Lobby data player_slot_6 = 0:0 04:16:54.303 [Lua] Lobby data num_players = 4 04:16:54.303 [Lua] Lobby data host = 110000100a1d9b9 04:16:54.303 [Lua] Lobby data game_mode = event 04:16:54.303 [Lua] Lobby data is_private = true 04:16:54.303 [Lua] Lobby data difficulty = hardest 04:16:54.303 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:16:54.303 [Lua] Lobby data selected_level_key = inn_level 04:16:54.303 [Lua] Lobby data quick_game = false 04:16:54.303 [Lua] Lobby data matchmaking = false 04:16:54.303 [Lua] Lobby data level_key = inn_level 04:16:54.303 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1 04:16:54.303 [Lua] Lobby data unique_server_name = Crymic 04:16:54.303 [Lua] Lobby data player_slot_5 = 1100001044a0740:1 04:16:54.303 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:16:54.303 [Lua] Lobby data country_code = US 04:16:54.304 [Lua] Lobby data player_slot_3 = 0:0 04:16:54.304 [Lua] Lobby data eac_authorized = true 04:16:54.304 [Lua] Set lobby end. 04:16:54.304 [Lua] [Matchmaking] Assigned player 1100001044a0740 to slot 5 when hot join syncing 04:16:54.304 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001093b7a57 04:16:54.304 [Lua] Set lobby begin: 04:16:54.305 [Lua] Lobby data twitch_enabled = false 04:16:54.305 [Lua] Lobby data power_level = 785 04:16:54.305 [Lua] Lobby data player_slot_6 = 0:0 04:16:54.305 [Lua] Lobby data num_players = 4 04:16:54.305 [Lua] Lobby data host = 110000100a1d9b9 04:16:54.305 [Lua] Lobby data game_mode = event 04:16:54.305 [Lua] Lobby data is_private = true 04:16:54.305 [Lua] Lobby data difficulty = hardest 04:16:54.305 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:16:54.305 [Lua] Lobby data selected_level_key = inn_level 04:16:54.305 [Lua] Lobby data quick_game = false 04:16:54.305 [Lua] Lobby data matchmaking = false 04:16:54.305 [Lua] Lobby data level_key = inn_level 04:16:54.305 [Lua] Lobby data player_slot_4 = 1100001051e2f68:1 04:16:54.305 [Lua] Lobby data unique_server_name = Crymic 04:16:54.305 [Lua] Lobby data player_slot_5 = 1100001044a0740:1 04:16:54.306 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:16:54.306 [Lua] Lobby data country_code = US 04:16:54.306 [Lua] Lobby data player_slot_3 = 0:0 04:16:54.306 [Lua] Lobby data eac_authorized = true 04:16:54.306 [Lua] Set lobby end. 04:16:54.306 [Lua] [Matchmaking] Assigned player 1100001093b7a57 to slot 1 when hot join syncing 04:16:54.307 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForGameObjectSync 04:16:54.307 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForPlayers 04:16:54.307 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForGameObjectSync 04:16:54.307 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForPlayers 04:16:54.307 [Lua] [PeerSM] 1100001044a0740 :: on_exit WaitingForGameObjectSync 04:16:54.307 [Lua] [PeerSM] 1100001044a0740 :: on_enter WaitingForPlayers 04:16:54.307 [Lua] [PeerSM] 1100001093b7a57 :: on_exit WaitingForGameObjectSync 04:16:54.307 [Lua] [PeerSM] 1100001093b7a57 :: on_enter WaitingForPlayers 04:16:54.307 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001051e2f68 04:16:54.307 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001044a0740 04:16:54.307 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001093b7a57 04:16:54.310 [Lua] [LOCAL RPC] rpc_game_started 04:16:54.321 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForPlayers 04:16:54.321 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter SpawningPlayer 04:16:54.321 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForPlayers 04:16:54.321 [Lua] [PeerSM] 1100001051e2f68 :: on_enter SpawningPlayer 04:16:54.321 [Lua] [PeerSM] 1100001044a0740 :: on_exit WaitingForPlayers 04:16:54.321 [Lua] [PeerSM] 1100001044a0740 :: on_enter SpawningPlayer 04:16:54.321 [Lua] [PeerSM] 1100001093b7a57 :: on_exit WaitingForPlayers 04:16:54.321 [Lua] [PeerSM] 1100001093b7a57 :: on_enter SpawningPlayer 04:16:54.356 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit SpawningPlayer 04:16:54.356 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InGame 04:16:54.356 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001051e2f68 04:16:54.356 [Lua] PlayerManager:add_remote_player 1100001051e2f68 04:16:54.356 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=21 04:16:54.356 [Lua] RemotePlayer:create_game_object( ) 21 04:16:54.359 [Lua] [PeerSM] 1100001051e2f68 :: on_exit SpawningPlayer 04:16:54.359 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InGame 04:16:54.359 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001044a0740 04:16:54.359 [Lua] PlayerManager:add_remote_player 1100001044a0740 04:16:54.359 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=22 04:16:54.359 [Lua] RemotePlayer:create_game_object( ) 22 04:16:54.362 [Lua] [PeerSM] 1100001044a0740 :: on_exit SpawningPlayer 04:16:54.362 [Lua] [PeerSM] 1100001044a0740 :: on_enter InGame 04:16:54.362 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001093b7a57 04:16:54.362 [Lua] PlayerManager:add_remote_player 1100001093b7a57 04:16:54.362 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=23 04:16:54.362 [Lua] RemotePlayer:create_game_object( ) 23 04:16:54.364 [Lua] [PeerSM] 1100001093b7a57 :: on_exit SpawningPlayer 04:16:54.364 [Lua] [PeerSM] 1100001093b7a57 :: on_enter InGame 04:16:54.368 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 2 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1 04:16:54.368 [Lua] PlayerManager:rpc_to_client_spawn_player(110000100a1d9b9, 2, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 04:16:54.368 [Lua] PlayerManager:rpc_to_client_spawn_player() 04:16:54.370 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:16:54.370 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:16:54.370 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:16:54.370 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=25 04:16:54.389 [Flow] DISABLE 04:16:54.510 [Lua] [MOD][VMF][INFO] Added 1100001051e2f68 to the VMF users list. 04:16:54.511 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001051e2f68 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 04:16:54.511 [Lua] Adding player sync data to peer=1100001051e2f68 local_player_id=1 04:16:54.511 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001051e2f68 go_type=player_unit go_created_func_name=game_object_created_player_unit 04:16:54.511 [Lua] [NetworkServer] Peer 1100001051e2f68 spawned player. 04:16:54.512 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=26 04:16:54.512 [Lua] PlayerManager:assign_unit_ownership Fuck Dark Souls 1100001051e2f68 1 04:16:54.513 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:16:54.514 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001093b7a57 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 04:16:54.514 [Lua] Adding player sync data to peer=1100001093b7a57 local_player_id=1 04:16:54.514 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001093b7a57 go_type=player_unit go_created_func_name=game_object_created_player_unit 04:16:54.514 [Lua] [NetworkServer] Peer 1100001093b7a57 spawned player. 04:16:54.515 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=27 04:16:54.515 [Lua] PlayerManager:assign_unit_ownership Father Donovan 1100001093b7a57 1 04:16:54.515 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:16:54.516 [Lua] [MOD][VMF][INFO] Added 1100001044a0740 to the VMF users list. 04:16:54.516 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001044a0740 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 04:16:54.516 [Lua] Adding player sync data to peer=1100001044a0740 local_player_id=1 04:16:54.516 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001044a0740 go_type=player_unit go_created_func_name=game_object_created_player_unit 04:16:54.516 [Lua] [NetworkServer] Peer 1100001044a0740 spawned player. 04:16:54.517 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=28 04:16:54.518 [Lua] PlayerManager:assign_unit_ownership Luis_Zulu 1100001044a0740 1 04:16:54.518 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:16:56.360 [Lua] [IngameUI] menu view on_enter hero_view 04:16:56.364 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0be39cc0 04:16:56.364 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 04:16:56.379 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 04:16:56.380 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 04:16:56.381 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 04:16:56.381 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 04:16:56.386 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 04:16:56.941 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 04:16:56.941 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 04:16:56.951 [World] Spawning level. 04:16:56.963 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 04:16:56.963 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, MenuWorldPreviewer, async-read, 04:16:57.010 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read, 04:16:57.010 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 04:16:57.010 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read, 04:16:57.010 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, MenuWorldPreviewer, async-read, 04:16:57.010 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:16:57.010 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read, 04:16:57.010 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:16:57.010 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:16:57.010 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 04:16:57.010 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read, 04:16:58.170 [Lua] [IngameUI] menu view on_exit hero_view 04:16:58.175 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0be39cc0 04:16:58.175 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 04:16:58.175 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 04:16:58.175 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 04:16:58.175 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:16:58.175 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:16:58.175 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:16:58.175 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:16:58.175 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:16:58.175 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:16:58.185 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 04:16:58.185 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 04:16:58.185 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 04:16:58.929 [Lua] [IngameUI] menu view on_enter character_selection 04:16:58.929 [Lua] hero_fullscreen_menu_on_enter 04:16:58.934 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a6bc2f0 04:16:58.935 [World] Spawning level. 04:16:58.935 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 04:16:58.935 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 04:16:58.935 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 04:16:58.935 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 04:16:58.936 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 04:16:58.946 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 04:16:58.946 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, MenuWorldPreviewer, async-read, 04:16:58.947 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read, 04:16:58.947 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, MenuWorldPreviewer, async-read, 04:16:58.947 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:16:58.947 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read, 04:17:00.116 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:17:00.116 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:17:00.116 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:17:00.116 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:17:00.116 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 04:17:00.116 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, MenuWorldPreviewer, async-read, 04:17:00.527 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base 04:17:00.527 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base 04:17:00.529 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold 04:17:00.629 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold 04:17:00.629 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold 04:17:00.633 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 04:17:00.633 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, MenuWorldPreviewer, async-read, 04:17:00.633 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_06, MenuWorldPreviewer, async-read, 04:17:00.633 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:17:00.681 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_06 04:17:00.681 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, MenuWorldPreviewer 04:17:00.681 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 04:17:00.681 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, MenuWorldPreviewer, async-read, 04:17:00.770 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_06 04:17:00.770 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_06 04:17:00.770 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p 04:17:00.992 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p 04:17:00.992 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p 04:17:01.848 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewer 04:17:01.849 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, MenuWorldPreviewer 04:17:01.849 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_06, MenuWorldPreviewer 04:17:01.849 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:17:01.849 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, MenuWorldPreviewer 04:17:01.849 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 04:17:01.849 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart, MenuWorldPreviewer, async-read, 04:17:02.296 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 04:17:02.296 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 04:17:02.297 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart 04:17:02.409 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart 04:17:02.409 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart 04:17:02.414 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 04:17:02.414 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewer, async-read, 04:17:02.414 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06, MenuWorldPreviewer, async-read, 04:17:02.414 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:17:02.525 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06 04:17:02.525 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewer 04:17:02.525 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 04:17:02.525 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewer, async-read, 04:17:02.605 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06 04:17:02.605 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06 04:17:02.606 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 04:17:02.643 [Save] Saving `save_data` 04:17:02.646 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:70 my_peer_id:110000100a1d9b9 04:17:02.646 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:70 my_peer_id:110000100a1d9b9 04:17:02.646 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001044a0740 inventory_sync_id:70 my_peer_id:110000100a1d9b9 04:17:02.646 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001093b7a57 inventory_sync_id:70 my_peer_id:110000100a1d9b9 04:17:02.647 [Save] Save done 04:17:02.648 [Lua] [GameNetworkManager] destroying game object with go_id=25 04:17:02.652 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 11 70 04:17:02.652 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:70 my_peer_id:110000100a1d9b9 04:17:02.652 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart, InventoryPackageSynchronizerClient, async-read, 04:17:02.652 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 04:17:02.652 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06, InventoryPackageSynchronizerClient, async-read, 04:17:02.652 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 04:17:02.652 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read, 04:17:02.670 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, InventoryPackageSynchronizerClient 04:17:02.671 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 04:17:02.673 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient 04:17:02.675 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 04:17:02.675 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, InventoryPackageSynchronizerClient 04:17:02.875 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 04:17:02.875 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 04:17:02.876 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh 04:17:02.981 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh 04:17:02.981 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh 04:17:02.981 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept 04:17:03.184 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept 04:17:03.184 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept 04:17:03.191 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 70 04:17:03.195 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 70 04:17:03.405 [Lua] PlayFabMirror:_commit_internal 46 04:17:03.405 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 04:17:03.406 [Lua] generate_backend_stats 110000100a1d9b9:1 04:17:03.408 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 04:17:03.408 [Lua] [PlayFabRequestQueue] Enqueuing request updateHeroAttributes 103 04:17:03.413 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateHeroAttributes 103 04:17:03.488 [Lua] [PlayFabRequestQueue] Request Success updateHeroAttributes 103 04:17:03.492 [Lua] commit result success 46 04:17:05.620 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 70 04:17:05.629 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:17:05.629 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:17:05.629 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:17:05.629 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=30 04:17:05.741 [Lua] [IngameUI] menu view on_exit character_selection 04:17:05.743 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 04:17:05.743 [Lua] hero_fullscreen_menu_on_exit 04:17:05.746 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a6bc2f0 04:17:05.746 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:17:05.746 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:17:05.746 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:17:05.746 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:17:05.746 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewer 04:17:18.555 [Lua] [IngameUI] menu view on_enter hero_view 04:17:18.560 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0be39cc0 04:17:18.561 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 04:17:18.573 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 04:17:18.574 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 04:17:18.575 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 04:17:18.575 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 04:17:18.581 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 04:17:19.111 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 04:17:19.111 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 04:17:19.120 [World] Spawning level. 04:17:19.137 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 04:17:19.137 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart, MenuWorldPreviewer, async-read, 04:17:19.306 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read, 04:17:19.306 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 04:17:19.306 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read, 04:17:19.306 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06, MenuWorldPreviewer, async-read, 04:17:19.306 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:17:19.306 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read, 04:17:19.306 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:17:19.306 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:17:19.306 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 04:17:19.306 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read, 04:17:20.159 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 04:17:20.159 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 04:17:20.160 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:17:20.160 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:17:20.160 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:17:20.160 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:17:20.160 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:17:20.160 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:17:20.164 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 04:17:20.164 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 04:17:20.164 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 04:17:20.169 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 04:17:20.169 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 04:17:20.176 [World] Spawning level. 04:17:20.176 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 04:17:20.176 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 04:17:20.177 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 04:17:20.177 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 04:17:20.177 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 04:17:20.177 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 04:17:20.177 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 04:17:20.177 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 04:17:20.177 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 04:17:21.708 [Lua] [PlayFabRequestQueue] Enqueuing request generateLootChestRewards 104 04:17:21.710 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 104 79 04:17:21.800 [Lua] [PlayFabRequestQueue] EAC Enabled! 104 04:17:21.800 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 104 04:17:22.245 [Lua] [PlayFabRequestQueue] Request Success generateLootChestRewards 104 04:17:22.245 [Save] Saving `save_data` 04:17:22.246 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, LootItemUnitPreviewer3, async-read, 04:17:22.248 [Save] Save done 04:17:22.248 [Save] Saving `save_data` 04:17:22.252 [Save] Save done 04:17:22.252 [Save] Saving `save_data` 04:17:22.252 [Lua] DISABLING LOOT PREVIEW VIEWPORT 04:17:22.252 [Lua] DISABLING LOOT PREVIEW VIEWPORT 04:17:22.252 [Lua] DISABLING LOOT PREVIEW VIEWPORT 04:17:22.255 [Save] Save done 04:17:22.371 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p 04:17:22.371 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p 04:17:24.541 [Lua] ENABLING LOOT PREVIEW VIEWPORT 04:17:24.954 [Lua] ENABLING LOOT PREVIEW VIEWPORT 04:17:25.303 [Lua] ENABLING LOOT PREVIEW VIEWPORT 04:17:25.768 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, LootItemUnitPreviewer3 04:17:25.776 [Lua] DISABLING LOOT PREVIEW VIEWPORT 04:17:25.776 [Lua] DISABLING LOOT PREVIEW VIEWPORT 04:17:25.776 [Lua] DISABLING LOOT PREVIEW VIEWPORT 04:17:26.609 [Lua] [IngameUI] menu view on_exit hero_view 04:17:26.612 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0be39cc0 04:17:26.612 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 04:17:27.039 [Lua] [IngameUI] menu view on_enter hero_view 04:17:27.042 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0be39cc0 04:17:27.042 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 04:17:27.055 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 04:17:27.056 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 04:17:27.057 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 04:17:27.057 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 04:17:27.064 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 04:17:27.571 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 04:17:27.571 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 04:17:27.579 [World] Spawning level. 04:17:27.593 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 04:17:27.593 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart, MenuWorldPreviewer, async-read, 04:17:27.622 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read, 04:17:27.622 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 04:17:27.622 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read, 04:17:27.622 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06, MenuWorldPreviewer, async-read, 04:17:27.622 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:17:27.622 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read, 04:17:27.622 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:17:27.622 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:17:27.622 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 04:17:27.622 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read, 04:17:28.333 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:17:28.333 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read, 04:17:28.333 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:17:28.333 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:17:28.333 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 04:17:28.333 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read, 04:17:30.066 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:71 my_peer_id:110000100a1d9b9 04:17:30.066 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:71 my_peer_id:110000100a1d9b9 04:17:30.066 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001044a0740 inventory_sync_id:71 my_peer_id:110000100a1d9b9 04:17:30.066 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001093b7a57 inventory_sync_id:71 my_peer_id:110000100a1d9b9 04:17:30.076 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:71 my_peer_id:110000100a1d9b9 04:17:30.082 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 71 04:17:30.091 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 71 04:17:30.210 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 71 04:17:32.801 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:17:33.463 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57 04:17:33.545 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:17:33.545 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read, 04:17:33.545 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:17:33.545 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:17:33.545 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 04:17:33.545 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read, 04:17:33.558 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:72 my_peer_id:110000100a1d9b9 04:17:33.558 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:72 my_peer_id:110000100a1d9b9 04:17:33.558 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001044a0740 inventory_sync_id:72 my_peer_id:110000100a1d9b9 04:17:33.558 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001093b7a57 inventory_sync_id:72 my_peer_id:110000100a1d9b9 04:17:33.572 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 12 72 04:17:33.572 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:72 my_peer_id:110000100a1d9b9 04:17:33.577 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 72 04:17:33.585 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 72 04:17:33.721 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 72 04:17:36.025 [Lua] [NetworkServer] Peer 1100001051e2f68 despawned player. 04:17:36.025 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001051e2f68 04:17:36.025 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile 4 to 3 for peer id 1100001051e2f68:1 04:17:36.025 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:73 my_peer_id:110000100a1d9b9 04:17:36.025 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:73 my_peer_id:110000100a1d9b9 04:17:36.025 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001044a0740 inventory_sync_id:73 my_peer_id:110000100a1d9b9 04:17:36.025 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001093b7a57 inventory_sync_id:73 my_peer_id:110000100a1d9b9 04:17:36.025 [Lua] Set lobby begin: 04:17:36.025 [Lua] Lobby data twitch_enabled = false 04:17:36.025 [Lua] Lobby data power_level = 785 04:17:36.025 [Lua] Lobby data player_slot_6 = 0:0 04:17:36.025 [Lua] Lobby data num_players = 4 04:17:36.025 [Lua] Lobby data host = 110000100a1d9b9 04:17:36.025 [Lua] Lobby data game_mode = event 04:17:36.026 [Lua] Lobby data is_private = true 04:17:36.026 [Lua] Lobby data difficulty = hardest 04:17:36.026 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:17:36.026 [Lua] Lobby data selected_level_key = inn_level 04:17:36.026 [Lua] Lobby data quick_game = false 04:17:36.026 [Lua] Lobby data matchmaking = false 04:17:36.026 [Lua] Lobby data level_key = inn_level 04:17:36.026 [Lua] Lobby data player_slot_4 = 0:0 04:17:36.026 [Lua] Lobby data unique_server_name = Crymic 04:17:36.026 [Lua] Lobby data player_slot_5 = 1100001044a0740:1 04:17:36.026 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:17:36.026 [Lua] Lobby data country_code = US 04:17:36.026 [Lua] Lobby data player_slot_3 = 0:0 04:17:36.026 [Lua] Lobby data eac_authorized = true 04:17:36.026 [Lua] Set lobby end. 04:17:36.026 [Lua] Set lobby begin: 04:17:36.026 [Lua] Lobby data twitch_enabled = false 04:17:36.027 [Lua] Lobby data power_level = 785 04:17:36.027 [Lua] Lobby data player_slot_6 = 0:0 04:17:36.027 [Lua] Lobby data num_players = 4 04:17:36.027 [Lua] Lobby data host = 110000100a1d9b9 04:17:36.027 [Lua] Lobby data game_mode = event 04:17:36.027 [Lua] Lobby data is_private = true 04:17:36.027 [Lua] Lobby data difficulty = hardest 04:17:36.027 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:17:36.027 [Lua] Lobby data selected_level_key = inn_level 04:17:36.027 [Lua] Lobby data quick_game = false 04:17:36.027 [Lua] Lobby data matchmaking = false 04:17:36.027 [Lua] Lobby data level_key = inn_level 04:17:36.027 [Lua] Lobby data player_slot_4 = 0:0 04:17:36.027 [Lua] Lobby data unique_server_name = Crymic 04:17:36.027 [Lua] Lobby data player_slot_5 = 1100001044a0740:1 04:17:36.027 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:17:36.027 [Lua] Lobby data country_code = US 04:17:36.028 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 04:17:36.028 [Lua] Lobby data eac_authorized = true 04:17:36.028 [Lua] Set lobby end. 04:17:36.028 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001051e2f68:1, previous profile 4, profile 3] 04:17:36.028 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001093b7a57 | we:0 | dr:1100001051e2f68 | bw:110000100a1d9b9 | es:1100001044a0740 04:17:36.029 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InGame 04:17:36.029 [Lua] [PeerSM] 1100001051e2f68 :: on_enter LoadingProfilePackages 04:17:36.029 [Lua] [GameNetworkManager] destroying game object with go_id=26 04:17:36.038 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:73 my_peer_id:110000100a1d9b9 04:17:36.042 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 73 04:17:36.050 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 73 04:17:36.083 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient 04:17:36.083 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, InventoryPackageSynchronizerClient 04:17:36.092 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 04:17:36.093 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_runed_01_3p, InventoryPackageSynchronizerClient 04:17:36.093 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_09, InventoryPackageSynchronizerClient 04:17:36.093 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 04:17:36.189 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:74 my_peer_id:110000100a1d9b9 04:17:36.189 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:74 my_peer_id:110000100a1d9b9 04:17:36.189 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001044a0740 inventory_sync_id:74 my_peer_id:110000100a1d9b9 04:17:36.189 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001093b7a57 inventory_sync_id:74 my_peer_id:110000100a1d9b9 04:17:36.199 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:74 my_peer_id:110000100a1d9b9 04:17:36.200 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, InventoryPackageSynchronizerClient, async-read, 04:17:36.200 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 04:17:36.200 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p, InventoryPackageSynchronizerClient, async-read, 04:17:36.200 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 04:17:36.200 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t1/wpn_dw_axe_03_t1_3p, InventoryPackageSynchronizerClient, async-read, 04:17:36.200 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr, InventoryPackageSynchronizerClient, async-read, 04:17:36.200 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read, 04:17:36.217 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:17:36.217 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read, 04:17:36.217 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:17:36.217 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:17:36.217 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 04:17:36.217 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read, 04:17:36.228 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:75 my_peer_id:110000100a1d9b9 04:17:36.228 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:75 my_peer_id:110000100a1d9b9 04:17:36.228 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001044a0740 inventory_sync_id:75 my_peer_id:110000100a1d9b9 04:17:36.228 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001093b7a57 inventory_sync_id:75 my_peer_id:110000100a1d9b9 04:17:36.242 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 13 75 04:17:36.242 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:75 my_peer_id:110000100a1d9b9 04:17:36.382 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green 04:17:36.382 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green 04:17:36.382 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 04:17:36.961 [Lua] PlayFabMirror:_commit_internal 47 04:17:36.961 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 04:17:36.962 [Lua] generate_backend_stats 110000100a1d9b9:1 04:17:36.965 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 04:17:36.977 [Lua] commit result success 47 04:17:37.066 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 04:17:37.066 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 04:17:37.067 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p 04:17:37.287 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p 04:17:37.287 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p 04:17:37.288 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 04:17:37.540 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 04:17:37.540 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 04:17:37.540 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t1/wpn_dw_axe_03_t1_3p 04:17:37.726 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t1/wpn_dw_axe_03_t1_3p 04:17:37.726 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t1/wpn_dw_axe_03_t1_3p 04:17:37.727 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr 04:17:37.858 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr 04:17:37.858 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr 04:17:37.859 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 04:17:38.060 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 04:17:38.060 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 04:17:38.073 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 75 04:17:38.084 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 75 04:17:44.928 [Lua] [PeerSM] 1100001051e2f68 :: on_exit LoadingProfilePackages 04:17:44.928 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForEnterGame 04:17:44.937 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 75 04:17:44.943 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForEnterGame 04:17:44.943 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForGameObjectSync 04:17:44.958 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForGameObjectSync 04:17:44.958 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForPlayers 04:17:44.972 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForPlayers 04:17:44.972 [Lua] [PeerSM] 1100001051e2f68 :: on_enter SpawningPlayer 04:17:44.988 [Lua] [PeerSM] 1100001051e2f68 :: on_exit SpawningPlayer 04:17:44.988 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InGame 04:17:45.121 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001051e2f68 go_type=player_unit go_created_func_name=game_object_created_player_unit 04:17:45.121 [Lua] [NetworkServer] Peer 1100001051e2f68 spawned player. 04:17:45.122 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31 04:17:45.122 [Lua] PlayerManager:assign_unit_ownership Fuck Dark Souls 1100001051e2f68 1 04:17:45.123 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:17:45.518 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:17:45.518 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read, 04:17:45.518 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:17:45.518 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:17:45.518 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 04:17:45.518 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read, 04:17:45.534 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:76 my_peer_id:110000100a1d9b9 04:17:45.534 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:76 my_peer_id:110000100a1d9b9 04:17:45.534 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001044a0740 inventory_sync_id:76 my_peer_id:110000100a1d9b9 04:17:45.534 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001093b7a57 inventory_sync_id:76 my_peer_id:110000100a1d9b9 04:17:45.547 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 14 76 04:17:45.547 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:76 my_peer_id:110000100a1d9b9 04:17:45.553 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 76 04:17:45.562 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 76 04:17:45.715 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 76 04:17:46.473 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:17:46.473 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read, 04:17:46.473 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:17:46.473 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:17:46.473 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 04:17:46.473 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read, 04:17:47.806 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:77 my_peer_id:110000100a1d9b9 04:17:47.806 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:77 my_peer_id:110000100a1d9b9 04:17:47.806 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001044a0740 inventory_sync_id:77 my_peer_id:110000100a1d9b9 04:17:47.806 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001093b7a57 inventory_sync_id:77 my_peer_id:110000100a1d9b9 04:17:47.817 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:77 my_peer_id:110000100a1d9b9 04:17:47.817 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, InventoryPackageSynchronizerClient, async-read, 04:17:47.863 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 04:17:48.158 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 04:17:48.158 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 04:17:48.173 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 77 04:17:48.182 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 77 04:17:48.677 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 77 04:17:56.908 [Lua] [IngameUI] menu view on_exit hero_view 04:17:56.915 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0be39cc0 04:17:56.915 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 04:17:56.915 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 04:17:56.915 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 04:17:56.915 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:17:56.915 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:17:56.915 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:17:56.915 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:17:56.915 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:17:56.915 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:17:56.920 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 04:17:56.920 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 04:17:56.920 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 04:18:11.962 [Lua] PlayFabMirror:_commit_internal 48 04:18:11.962 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 105 04:18:11.962 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 04:18:11.963 [Lua] generate_backend_stats 110000100a1d9b9:1 04:18:11.965 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 04:18:11.978 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 105 04:18:12.092 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 105 04:18:12.096 [Lua] commit result success 48 04:18:27.512 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:78 my_peer_id:110000100a1d9b9 04:18:27.512 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:78 my_peer_id:110000100a1d9b9 04:18:27.512 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001044a0740 inventory_sync_id:78 my_peer_id:110000100a1d9b9 04:18:27.512 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001093b7a57 inventory_sync_id:78 my_peer_id:110000100a1d9b9 04:18:27.518 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:78 my_peer_id:110000100a1d9b9 04:18:27.518 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 04:18:27.518 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 04:18:27.550 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, InventoryPackageSynchronizerClient 04:18:27.737 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 04:18:27.737 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 04:18:27.737 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 04:18:27.881 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 04:18:27.881 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 04:18:27.893 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 78 04:18:27.898 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 78 04:18:33.496 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 78 04:18:54.413 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:79 my_peer_id:110000100a1d9b9 04:18:54.413 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:79 my_peer_id:110000100a1d9b9 04:18:54.413 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001044a0740 inventory_sync_id:79 my_peer_id:110000100a1d9b9 04:18:54.413 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001093b7a57 inventory_sync_id:79 my_peer_id:110000100a1d9b9 04:18:54.420 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:79 my_peer_id:110000100a1d9b9 04:18:54.420 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 04:18:54.449 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient 04:18:54.449 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 04:18:54.595 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 04:18:54.595 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 04:18:54.604 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 79 04:18:54.609 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 79 04:18:54.976 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 79 04:19:16.672 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(17.6497, -2.74123, 2.67002) Vector3(20.4249, -11.3787, 3.68161) 5 04:19:23.132 [Lua] [IngameUI] menu view on_enter hero_view 04:19:23.136 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0be39cc0 04:19:23.136 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 04:19:23.150 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 04:19:23.151 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 04:19:23.152 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 04:19:23.152 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 04:19:23.158 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 04:19:23.606 [Lua] [Matchmaking] Cancelling matchmaking 04:19:23.606 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 04:19:23.664 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 04:19:23.664 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 04:19:23.674 [World] Spawning level. 04:19:23.686 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 04:19:23.686 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart, MenuWorldPreviewer, async-read, 04:19:23.788 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read, 04:19:23.788 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 04:19:23.788 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read, 04:19:23.788 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06, MenuWorldPreviewer, async-read, 04:19:23.788 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:19:23.788 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read, 04:19:23.788 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:19:23.788 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:19:23.788 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 04:19:23.788 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read, 04:19:23.807 [Lua] [IngameUI] menu view on_exit hero_view 04:19:23.813 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0be39cc0 04:19:23.813 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 04:19:23.813 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 04:19:23.813 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 04:19:23.813 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:19:23.813 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:19:23.813 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:19:23.813 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:19:23.813 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:19:23.813 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:19:23.819 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 04:19:23.819 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 04:19:23.819 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 04:19:26.777 [Lua] [IngameUI] menu view on_enter hero_view 04:19:26.781 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0be39cc0 04:19:26.781 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 04:19:26.796 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 04:19:26.797 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 04:19:26.797 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 04:19:26.797 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 04:19:26.804 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 04:19:27.313 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 04:19:27.313 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 04:19:27.322 [World] Spawning level. 04:19:27.334 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 04:19:27.334 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart, MenuWorldPreviewer, async-read, 04:19:27.368 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read, 04:19:27.368 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 04:19:27.368 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read, 04:19:27.368 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06, MenuWorldPreviewer, async-read, 04:19:27.369 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:19:27.369 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read, 04:19:27.369 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:19:27.369 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:19:27.369 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 04:19:27.369 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read, 04:19:28.757 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 04:19:28.757 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:19:28.757 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:19:28.757 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:19:28.757 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:19:28.757 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:19:28.757 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:19:28.760 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 04:19:28.760 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 04:19:28.761 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 04:19:28.761 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 04:19:38.947 [Lua] PlayFabMirror:_commit_internal 49 04:19:38.947 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 04:19:38.949 [Lua] generate_backend_stats 110000100a1d9b9:1 04:19:38.953 [Lua] [1] = table 04:19:38.953 [Lua] [persistent_value] = 2744 (number) 04:19:38.953 [Lua] [default_value] = 0 (number) 04:19:38.953 [Lua] [value] = 8 (number) 04:19:38.953 [Lua] [dirty] = true (boolean) 04:19:38.953 [Lua] [database_name] = dynamic_objects_destroyed (string) 04:19:38.953 [Lua] [name] = dynamic_objects_destroyed (string) 04:19:38.953 [Lua] [2] = table 04:19:38.953 [Lua] [persistent_value] = 3 (number) 04:19:38.953 [Lua] [default_value] = 1 (number) 04:19:38.953 [Lua] [source] = player_data (string) 04:19:38.953 [Lua] [value] = 3 (number) 04:19:38.953 [Lua] [dirty] = true (boolean) 04:19:38.953 [Lua] [database_name] = holly_difficulty_selection_plaza (string) 04:19:38.953 [Lua] [name] = holly_difficulty_selection_plaza (string) 04:19:38.953 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 106 04:19:38.964 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 106 80 04:19:39.245 [Lua] [PlayFabRequestQueue] EAC Enabled! 106 04:19:39.245 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 106 04:19:39.446 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 106 04:19:39.448 [Lua] commit result success 49 04:19:39.707 [Lua] LEVEL KEY: plaza 04:19:39.707 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 04:19:39.707 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 04:19:39.709 [Lua] Set lobby begin: 04:19:39.709 [Lua] Lobby data twitch_enabled = false 04:19:39.709 [Lua] Lobby data power_level = 785 04:19:39.709 [Lua] Lobby data player_slot_6 = 0:0 04:19:39.709 [Lua] Lobby data num_players = 4 04:19:39.709 [Lua] Lobby data host = 110000100a1d9b9 04:19:39.709 [Lua] Lobby data game_mode = event 04:19:39.710 [Lua] Lobby data is_private = true 04:19:39.710 [Lua] Lobby data difficulty = harder 04:19:39.710 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:19:39.710 [Lua] Lobby data selected_level_key = inn_level 04:19:39.710 [Lua] Lobby data quick_game = false 04:19:39.710 [Lua] Lobby data matchmaking = false 04:19:39.710 [Lua] Lobby data level_key = inn_level 04:19:39.710 [Lua] Lobby data player_slot_4 = 0:0 04:19:39.710 [Lua] Lobby data unique_server_name = Crymic 04:19:39.710 [Lua] Lobby data player_slot_5 = 1100001044a0740:1 04:19:39.710 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:19:39.710 [Lua] Lobby data country_code = US 04:19:39.710 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 04:19:39.710 [Lua] Lobby data eac_authorized = true 04:19:39.711 [Lua] Set lobby end. 04:19:39.711 [Lua] [PartyManager] Leader is set to 110000100a1d9b9 04:19:39.711 [Lua] [MATCHMAKING] - Hosting game on level: inn_level plaza 04:19:39.711 [Lua] [LevelTransitionHandler] set_next_level( plaza ) 04:19:39.711 [Lua] Set lobby begin: 04:19:39.711 [Lua] Lobby data twitch_enabled = false 04:19:39.711 [Lua] Lobby data power_level = 785 04:19:39.711 [Lua] Lobby data player_slot_6 = 0:0 04:19:39.711 [Lua] Lobby data num_players = 4 04:19:39.711 [Lua] Lobby data host = 110000100a1d9b9 04:19:39.711 [Lua] Lobby data game_mode = event 04:19:39.711 [Lua] Lobby data is_private = true 04:19:39.711 [Lua] Lobby data difficulty = harder 04:19:39.711 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:19:39.711 [Lua] Lobby data selected_level_key = plaza 04:19:39.711 [Lua] Lobby data quick_game = false 04:19:39.711 [Lua] Lobby data matchmaking = false 04:19:39.711 [Lua] Lobby data level_key = inn_level 04:19:39.711 [Lua] Lobby data player_slot_4 = 0:0 04:19:39.711 [Lua] Lobby data unique_server_name = Crymic 04:19:39.711 [Lua] Lobby data player_slot_5 = 1100001044a0740:1 04:19:39.711 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:19:39.712 [Lua] Lobby data country_code = US 04:19:39.712 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 04:19:39.712 [Lua] Lobby data eac_authorized = true 04:19:39.712 [Lua] Set lobby end. 04:19:39.712 [Lua] Set lobby begin: 04:19:39.712 [Lua] Lobby data twitch_enabled = false 04:19:39.712 [Lua] Lobby data power_level = 785 04:19:39.712 [Lua] Lobby data player_slot_6 = 0:0 04:19:39.712 [Lua] Lobby data num_players = 4 04:19:39.712 [Lua] Lobby data host = 110000100a1d9b9 04:19:39.712 [Lua] Lobby data game_mode = event 04:19:39.712 [Lua] Lobby data is_private = true 04:19:39.712 [Lua] Lobby data difficulty = harder 04:19:39.712 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:19:39.712 [Lua] Lobby data selected_level_key = plaza 04:19:39.712 [Lua] Lobby data quick_game = false 04:19:39.712 [Lua] Lobby data matchmaking = false 04:19:39.712 [Lua] Lobby data level_key = inn_level 04:19:39.712 [Lua] Lobby data player_slot_4 = 0:0 04:19:39.712 [Lua] Lobby data unique_server_name = Crymic 04:19:39.713 [Lua] Lobby data player_slot_5 = 1100001044a0740:1 04:19:39.713 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:19:39.713 [Lua] Lobby data country_code = US 04:19:39.713 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 04:19:39.713 [Lua] Lobby data eac_authorized = true 04:19:39.713 [Lua] Set lobby end. 04:19:39.714 [Lua] [ChatManager][1]System: Starting hosted game... 04:19:39.714 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 04:19:39.714 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 04:19:39.722 [Lua] [LOCAL RPC] rpc_client_complete_vote 1 04:19:53.144 [Lua] [IngameUI] menu view on_exit hero_view 04:19:53.149 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0be39cc0 04:19:53.149 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 04:19:53.149 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 04:19:53.149 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 04:19:57.508 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(21.5456, -2.86703, 2.73251) Vector3(21.5411, -2.86837, 2.73228) 5 04:19:57.768 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 04:19:57.771 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 04:19:57.771 [Lua] [MATCHMAKING] - Hosting game on level: inn_level plaza 04:19:57.771 [Lua] [LevelTransitionHandler] set_next_level( plaza ) 04:19:57.771 [Lua] Set lobby begin: 04:19:57.771 [Lua] Lobby data twitch_enabled = false 04:19:57.771 [Lua] Lobby data power_level = 785 04:19:57.771 [Lua] Lobby data player_slot_6 = 0:0 04:19:57.771 [Lua] Lobby data num_players = 4 04:19:57.771 [Lua] Lobby data host = 110000100a1d9b9 04:19:57.771 [Lua] Lobby data game_mode = event 04:19:57.772 [Lua] Lobby data is_private = true 04:19:57.772 [Lua] Lobby data difficulty = harder 04:19:57.772 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:19:57.772 [Lua] Lobby data selected_level_key = plaza 04:19:57.772 [Lua] Lobby data quick_game = false 04:19:57.772 [Lua] Lobby data matchmaking = false 04:19:57.772 [Lua] Lobby data level_key = inn_level 04:19:57.772 [Lua] Lobby data player_slot_4 = 0:0 04:19:57.772 [Lua] Lobby data unique_server_name = Crymic 04:19:57.772 [Lua] Lobby data player_slot_5 = 1100001044a0740:1 04:19:57.772 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:19:57.772 [Lua] Lobby data country_code = US 04:19:57.772 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 04:19:57.772 [Lua] Lobby data eac_authorized = true 04:19:57.772 [Lua] Set lobby end. 04:19:57.774 [Lua] Set lobby begin: 04:19:57.774 [Lua] Lobby data twitch_enabled = false 04:19:57.774 [Lua] Lobby data power_level = 785 04:19:57.774 [Lua] Lobby data player_slot_6 = 0:0 04:19:57.774 [Lua] Lobby data num_players = 4 04:19:57.774 [Lua] Lobby data host = 110000100a1d9b9 04:19:57.774 [Lua] Lobby data game_mode = event 04:19:57.774 [Lua] Lobby data is_private = true 04:19:57.774 [Lua] Lobby data difficulty = harder 04:19:57.774 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:19:57.774 [Lua] Lobby data selected_level_key = plaza 04:19:57.774 [Lua] Lobby data quick_game = false 04:19:57.774 [Lua] Lobby data matchmaking = false 04:19:57.774 [Lua] Lobby data level_key = inn_level 04:19:57.775 [Lua] Lobby data player_slot_4 = 0:0 04:19:57.775 [Lua] Lobby data unique_server_name = Crymic 04:19:57.775 [Lua] Lobby data player_slot_5 = 1100001044a0740:1 04:19:57.775 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:19:57.775 [Lua] Lobby data country_code = US 04:19:57.775 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 04:19:57.775 [Lua] Lobby data eac_authorized = true 04:19:57.775 [Lua] Set lobby end. 04:19:57.775 [Lua] [NetworkServer] Entering post game 04:19:57.775 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InGame 04:19:57.775 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InPostGame 04:19:57.775 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InGame 04:19:57.775 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InPostGame 04:19:57.775 [Lua] [PeerSM] 1100001044a0740 :: on_exit InGame 04:19:57.775 [Lua] [PeerSM] 1100001044a0740 :: on_enter InPostGame 04:19:57.775 [Lua] [PeerSM] 1100001093b7a57 :: on_exit InGame 04:19:57.775 [Lua] [PeerSM] 1100001093b7a57 :: on_enter InPostGame 04:19:57.775 [Lua] Complete level triggered. 04:19:57.776 [Lua] [NetworkServer] Entering post game 04:19:57.776 [Lua] gm_event_end_conditions_met false false 04:19:57.776 [Save] Saving `save_data` 04:19:57.776 [Lua] FORCE COMMIT 50 04:19:57.776 [Lua] PlayFabMirror:_commit_internal 50 04:19:57.776 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 04:19:57.777 [Lua] generate_backend_stats 110000100a1d9b9:1 04:19:57.780 [Save] Save done 04:19:57.780 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 04:19:57.781 [Save] Saving `save_data` 04:19:57.781 [Lua] TRANSITION nil nil plaza 04:19:57.781 [Lua] Transition type "plaza", is server: true 04:19:57.781 [Lua] [NetworkServer] Current level key plaza 04:19:57.781 [Lua] [LevelTransitionHandler] Generated new level_seed: 15201220 04:19:57.781 [Lua] [GameNetworkManager] Leaving game... 04:19:57.781 [Lua] [GameNetworkManager] Shutting down game session host. 04:19:57.781 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 04:19:57.781 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 04:19:57.781 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=183.62 04:19:57.784 [Save] Save done 04:19:57.789 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 04:19:57.789 [Lua] commit result success 50 04:19:57.834 [Network] Ignoring message `rpc_anim_event` from wrong session 56cc or from non-session peer 1100001093b7a57 04:19:57.834 [Network] Ignoring message `rpc_anim_event` from wrong session 56cc or from non-session peer 1100001093b7a57 04:19:59.811 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 04:19:59.811 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 04:19:59.811 [Lua] PlayerManager:remove_player peer_id=110000100a1d9b9 1 04:19:59.811 [Lua] Clearing all global lookup lists 04:19:59.811 [Lua] [EquipmentUI] - Destroy 04:19:59.811 [Lua] [GamePadEquipmentUI] - Destroy 04:19:59.811 [Lua] [AbilityUI] - Destroy 04:19:59.811 [Lua] [GamePadAbilityUI] - Destroy 04:19:59.811 [Lua] [IngamePlayerListUI] - Destroy 04:19:59.812 [Lua] [IngameUI] destroy 04:19:59.818 [Lua] [MOD][VMF][INFO] Removed 1100001044a0740 from the VMF users list. 04:19:59.818 [Lua] PlayerManager:remove_player peer_id=1100001044a0740 1 04:19:59.818 [Lua] [MOD][VMF][INFO] Removed 1100001051e2f68 from the VMF users list. 04:19:59.818 [Lua] PlayerManager:remove_player peer_id=1100001051e2f68 1 04:19:59.818 [Lua] PlayerManager:remove_player peer_id=1100001093b7a57 1 04:19:59.820 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 04:19:59.861 [Lua] [Managers] Destroying state managers... 04:19:59.870 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false) 04:19:59.870 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InPostGame 04:19:59.870 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter Loading 04:19:59.870 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100a1d9b9 04:19:59.870 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InPostGame 04:19:59.870 [Lua] [PeerSM] 1100001051e2f68 :: on_enter Loading 04:19:59.870 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001051e2f68 04:19:59.870 [Lua] [PeerSM] 1100001044a0740 :: on_exit InPostGame 04:19:59.870 [Lua] [PeerSM] 1100001044a0740 :: on_enter Loading 04:19:59.870 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001044a0740 04:19:59.870 [Lua] [PeerSM] 1100001093b7a57 :: on_exit InPostGame 04:19:59.870 [Lua] [PeerSM] 1100001093b7a57 :: on_enter Loading 04:19:59.870 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001093b7a57 04:19:59.870 [Lua] [Matchmaking] unregister rpcs 04:19:59.870 [Lua] [Gamestate] Enter state StateLoading 04:19:59.872 [Lua] [Gamestate] Enter Substate StateLoadingRunning 04:19:59.872 [Lua] [Matchmaking] register rpcs 04:19:59.872 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 04:19:59.872 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 04:19:59.872 [Lua] Set lobby begin: 04:19:59.872 [Lua] Lobby data twitch_enabled = false 04:19:59.872 [Lua] Lobby data power_level = 0 04:19:59.872 [Lua] Lobby data player_slot_6 = 0:0 04:19:59.872 [Lua] Lobby data num_players = 4 04:19:59.872 [Lua] Lobby data host = 110000100a1d9b9 04:19:59.872 [Lua] Lobby data game_mode = event 04:19:59.872 [Lua] Lobby data is_private = true 04:19:59.872 [Lua] Lobby data difficulty = harder 04:19:59.872 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:19:59.872 [Lua] Lobby data selected_level_key = plaza 04:19:59.872 [Lua] Lobby data quick_game = false 04:19:59.872 [Lua] Lobby data matchmaking = false 04:19:59.872 [Lua] Lobby data level_key = inn_level 04:19:59.872 [Lua] Lobby data player_slot_4 = 0:0 04:19:59.872 [Lua] Lobby data unique_server_name = Crymic 04:19:59.872 [Lua] Lobby data player_slot_5 = 1100001044a0740:1 04:19:59.873 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:19:59.873 [Lua] Lobby data country_code = US 04:19:59.873 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 04:19:59.873 [Lua] Lobby data eac_authorized = true 04:19:59.873 [Lua] Set lobby end. 04:19:59.873 [Lua] registering RPCs 04:19:59.873 [Lua] Set lobby begin: 04:19:59.873 [Lua] Lobby data twitch_enabled = false 04:19:59.873 [Lua] Lobby data power_level = 0 04:19:59.873 [Lua] Lobby data player_slot_6 = 0:0 04:19:59.873 [Lua] Lobby data num_players = 4 04:19:59.873 [Lua] Lobby data host = 110000100a1d9b9 04:19:59.873 [Lua] Lobby data game_mode = event 04:19:59.873 [Lua] Lobby data is_private = true 04:19:59.873 [Lua] Lobby data difficulty = harder 04:19:59.873 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:19:59.873 [Lua] Lobby data selected_level_key = plaza 04:19:59.873 [Lua] Lobby data quick_game = false 04:19:59.874 [Lua] Lobby data matchmaking = false 04:19:59.874 [Lua] Lobby data level_key = plaza 04:19:59.874 [Lua] Lobby data player_slot_4 = 0:0 04:19:59.874 [Lua] Lobby data unique_server_name = Crymic 04:19:59.874 [Lua] Lobby data player_slot_5 = 1100001044a0740:1 04:19:59.874 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:19:59.874 [Lua] Lobby data country_code = US 04:19:59.874 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 04:19:59.874 [Lua] Lobby data eac_authorized = true 04:19:59.874 [Lua] Set lobby end. 04:19:59.874 [Lua] MUSIC MANAGER unmute_all_world_sounds 942432 0 04:19:59.874 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 107 04:19:59.874 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 04:19:59.876 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 107 04:19:59.877 [Lua] ### Sending rpc_level_loaded 04:19:59.877 [Lua] #### Has state machine: true, sender: 110000100a1d9b9, level_id: 26 04:19:59.877 [Lua] Peer 110000100a1d9b9 has loaded the level and all enemies are loaded 04:19:59.877 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_21, global_loading_screens, async-read, prioritized 04:19:59.877 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[plaza] self.picked_level_key=[nil] 04:19:59.877 [Lua] [LevelTransitionHandler] load_level plaza 04:19:59.936 [Umbra] Unload tome 04:20:00.018 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 04:20:00.018 [Lua] [LevelTransitionHandler] Loading level: "plaza" 04:20:00.018 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/holly/plaza" 04:20:00.018 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/holly/plaza, LevelTransitionHandler, async-read, 04:20:00.018 [Lua] [LOCAL RPC] rpc_load_level 18 15201220 04:20:00.109 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_21 04:20:00.109 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_21 04:20:00.110 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/holly/plaza 04:20:00.111 [Lua] MUSIC MANAGER nfl_loading_screen_plaza_02 942433 0 04:20:00.116 [Lua] MUSIC MANAGER Play_loading_screen_music 942434 0 04:20:00.128 [Umbra] Loading umbra tome '#ID[0095a116d1f6d9ee]' 04:20:00.145 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 107 04:20:02.600 [Lua] ### Sending rpc_level_loaded 04:20:02.600 [Lua] #### Has state machine: true, sender: 1100001044a0740, level_id: 18 04:20:02.600 [Lua] Peer 1100001044a0740 has loaded the level and all enemies are loaded 04:20:02.601 [Lua] [PeerSM] 1100001044a0740 :: on_exit Loading 04:20:02.601 [Lua] [PeerSM] 1100001044a0740 :: on_enter LoadingProfilePackages 04:20:02.618 [Lua] [PeerSM] 1100001044a0740 :: on_exit LoadingProfilePackages 04:20:02.618 [Lua] [PeerSM] 1100001044a0740 :: on_enter WaitingForEnterGame 04:20:02.785 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/holly/plaza 04:20:02.785 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/holly/plaza 04:20:02.803 [Lua] [LevelTransitionHandler] Level load completed! 04:20:02.803 [Lua] ### Sending rpc_level_loaded 04:20:02.803 [Lua] #### Has state machine: true, sender: 110000100a1d9b9, level_id: 18 04:20:02.803 [Lua] Peer 110000100a1d9b9 has loaded the level and all enemies are loaded 04:20:02.803 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 04:20:02.820 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit Loading 04:20:02.820 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter LoadingProfilePackages 04:20:02.836 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit LoadingProfilePackages 04:20:02.836 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForEnterGame 04:20:02.837 [Lua] [LOCAL RPC] rpc_loading_synced 04:20:03.307 [Lua] ### Sending rpc_level_loaded 04:20:03.307 [Lua] #### Has state machine: true, sender: 1100001093b7a57, level_id: 18 04:20:03.307 [Lua] Peer 1100001093b7a57 has loaded the level and all enemies are loaded 04:20:03.308 [Lua] [PeerSM] 1100001093b7a57 :: on_exit Loading 04:20:03.308 [Lua] [PeerSM] 1100001093b7a57 :: on_enter LoadingProfilePackages 04:20:03.325 [Lua] [PeerSM] 1100001093b7a57 :: on_exit LoadingProfilePackages 04:20:03.325 [Lua] [PeerSM] 1100001093b7a57 :: on_enter WaitingForEnterGame 04:20:03.408 [Lua] ### Sending rpc_level_loaded 04:20:03.408 [Lua] #### Has state machine: true, sender: 1100001051e2f68, level_id: 18 04:20:03.408 [Lua] Peer 1100001051e2f68 has loaded the level and all enemies are loaded 04:20:03.409 [Lua] [PeerSM] 1100001051e2f68 :: on_exit Loading 04:20:03.409 [Lua] [PeerSM] 1100001051e2f68 :: on_enter LoadingProfilePackages 04:20:03.425 [Lua] [PeerSM] 1100001051e2f68 :: on_exit LoadingProfilePackages 04:20:03.425 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForEnterGame 04:20:03.814 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 04:20:03.814 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 04:20:03.814 [Lua] [Matchmaking] unregister rpcs 04:20:03.814 [Lua] Set lobby begin: 04:20:03.814 [Lua] Lobby data twitch_enabled = false 04:20:03.814 [Lua] Lobby data power_level = 0 04:20:03.814 [Lua] Lobby data player_slot_6 = 0:0 04:20:03.814 [Lua] Lobby data num_players = 4 04:20:03.814 [Lua] Lobby data host = 110000100a1d9b9 04:20:03.814 [Lua] Lobby data game_mode = event 04:20:03.814 [Lua] Lobby data is_private = true 04:20:03.814 [Lua] Lobby data difficulty = harder 04:20:03.814 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:20:03.814 [Lua] Lobby data selected_level_key = plaza 04:20:03.814 [Lua] Lobby data quick_game = false 04:20:03.815 [Lua] Lobby data matchmaking = false 04:20:03.815 [Lua] Lobby data level_key = plaza 04:20:03.815 [Lua] Lobby data player_slot_4 = 0:0 04:20:03.815 [Lua] Lobby data unique_server_name = Crymic 04:20:03.815 [Lua] Lobby data player_slot_5 = 1100001044a0740:1 04:20:03.815 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:20:03.815 [Lua] Lobby data country_code = US 04:20:03.815 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 04:20:03.815 [Lua] Lobby data eac_authorized = true 04:20:03.815 [Lua] Set lobby end. 04:20:03.815 [Lua] [Managers] Destroying state managers... 04:20:03.816 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_21, global_loading_screens 04:20:03.816 [Lua] MUSIC MANAGER Stop_loading_screen_music 942435 0 04:20:03.816 [Lua] [Gamestate] Enter StateIngame HOST 04:20:03.816 [Lua] Set lobby begin: 04:20:03.816 [Lua] Lobby data twitch_enabled = false 04:20:03.816 [Lua] Lobby data power_level = 0 04:20:03.816 [Lua] Lobby data player_slot_6 = 0:0 04:20:03.816 [Lua] Lobby data num_players = 4 04:20:03.816 [Lua] Lobby data host = 110000100a1d9b9 04:20:03.816 [Lua] Lobby data game_mode = event 04:20:03.816 [Lua] Lobby data is_private = true 04:20:03.816 [Lua] Lobby data difficulty = harder 04:20:03.816 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:20:03.816 [Lua] Lobby data selected_level_key = plaza 04:20:03.816 [Lua] Lobby data quick_game = false 04:20:03.816 [Lua] Lobby data matchmaking = false 04:20:03.817 [Lua] Lobby data level_key = plaza 04:20:03.817 [Lua] Lobby data player_slot_4 = 0:0 04:20:03.817 [Lua] Lobby data unique_server_name = Crymic 04:20:03.817 [Lua] Lobby data player_slot_5 = 1100001044a0740:1 04:20:03.817 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:20:03.817 [Lua] Lobby data country_code = US 04:20:03.817 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 04:20:03.817 [Lua] Lobby data eac_authorized = true 04:20:03.817 [Lua] Set lobby end. 04:20:03.817 [Lua] [StateIngame] Server ingame 04:20:03.819 [Lua] Set lobby begin: 04:20:03.819 [Lua] Lobby data twitch_enabled = false 04:20:03.819 [Lua] Lobby data power_level = 0 04:20:03.819 [Lua] Lobby data player_slot_6 = 0:0 04:20:03.819 [Lua] Lobby data num_players = 4 04:20:03.819 [Lua] Lobby data host = 110000100a1d9b9 04:20:03.819 [Lua] Lobby data game_mode = event 04:20:03.819 [Lua] Lobby data is_private = true 04:20:03.819 [Lua] Lobby data difficulty = harder 04:20:03.819 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:20:03.820 [Lua] Lobby data selected_level_key = plaza 04:20:03.820 [Lua] Lobby data quick_game = false 04:20:03.820 [Lua] Lobby data matchmaking = false 04:20:03.820 [Lua] Lobby data level_key = plaza 04:20:03.820 [Lua] Lobby data player_slot_4 = 0:0 04:20:03.820 [Lua] Lobby data unique_server_name = Crymic 04:20:03.820 [Lua] Lobby data player_slot_5 = 1100001044a0740:1 04:20:03.820 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:20:03.820 [Lua] Lobby data country_code = US 04:20:03.820 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 04:20:03.820 [Lua] Lobby data eac_authorized = true 04:20:03.820 [Lua] Set lobby end. 04:20:03.820 [Lua] [Matchmaking] register rpcs 04:20:03.820 [Lua] [GameNetworkManager] Setting pong timeout to 60 04:20:03.820 [Lua] [GameNetworkManager] My own peer_id = 110000100a1d9b9 04:20:03.820 [Lua] [GameNetworkManager] self.is_server = true 04:20:03.820 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 04:20:03.820 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 04:20:03.820 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 04:20:03.820 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 04:20:03.820 [Network] Setting artificial MTU limit to 65536 04:20:03.823 [Lua] Switching ConflictSettings: to: challenge_level 04:20:03.823 [Lua] pacing=disabled 04:20:03.823 [Lua] roaming=nil 04:20:03.823 [Lua] specials=disabled 04:20:03.823 [Lua] debug_color=maroon 04:20:03.823 [Lua] pack_spawning=disabled 04:20:03.823 [Lua] disabled=false 04:20:03.823 [Lua] boss=disabled 04:20:03.823 [Lua] horde=challenge_level 04:20:03.823 [Lua] name=challenge_level 04:20:03.823 [Lua] intensity=disabled 04:20:03.823 [Lua] --- 04:20:03.826 [Lua] [AIInterestPointSystem] Level Seed: 15201220 04:20:03.826 [Lua] 04:20:03.826 [Lua] [entity_system_bag] = table 04:20:03.826 [Lua] [entity_system_bag] = metatable 04:20:03.826 [Lua] [startup_data] = table 04:20:03.826 [Lua] [entity_manager] = table 04:20:03.826 [Lua] [entity_manager] = metatable 04:20:03.826 [Lua] [unit_spawner] = table 04:20:03.826 [Lua] [unit_spawner] = metatable 04:20:03.826 [Lua] [unit_storage] = table 04:20:03.826 [Lua] [unit_storage] = metatable 04:20:03.826 [Lua] [dice_keeper] = table 04:20:03.826 [Lua] [dice_keeper] = metatable 04:20:03.826 [Lua] [is_server] = true (boolean) 04:20:03.840 [Lua] [world] = [World] 04:20:03.840 [Lua] [system_api] = table 04:20:03.840 [Lua] [network_lobby] = table 04:20:03.840 [Lua] [network_lobby] = metatable 04:20:03.840 [Lua] [profile_synchronizer] = table 04:20:03.840 [Lua] [profile_synchronizer] = metatable 04:20:03.840 [Lua] [entity_system] = table 04:20:03.840 [Lua] [entity_system] = metatable 04:20:03.840 [Lua] [num_local_human_players] = 1 (number) 04:20:03.840 [Lua] [statistics_db] = table 04:20:03.840 [Lua] [statistics_db] = metatable 04:20:03.840 [Lua] [network_server] = table 04:20:03.840 [Lua] [network_server] = metatable 04:20:03.840 [Lua] [input_manager] = table 04:20:03.840 [Lua] [input_manager] = metatable 04:20:03.840 [Lua] [network_clock] = table 04:20:03.840 [Lua] [network_clock] = metatable 04:20:03.840 [Lua] [network_transmit] = table 04:20:03.840 [Lua] [network_transmit] = metatable 04:20:03.840 [Lua] [free_flight_manager] = table 04:20:03.840 [Lua] [free_flight_manager] = metatable 04:20:03.840 [Lua] [network_manager] = table 04:20:03.840 [Lua] [network_manager] = metatable 04:20:03.840 [Lua] [network_event_delegate] = table 04:20:03.840 [Lua] [network_event_delegate] = metatable 04:20:03.840 [Lua] 04:20:03.842 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 04:20:03.855 [Lua] [AchievementManager] Achievements using the steam platform 04:20:03.855 [Lua] [StateIngame] Level seed: 15201220 04:20:03.855 [Umbra] Init version: 3.4.15 :: 16 threads 04:20:03.855 [Umbra] Tome with `3663` objects loaded. 04:20:03.855 [Umbra] UMBRA Tome loaded. 04:20:03.855 [World] Spawning level. 04:20:03.902 [Lua] [LevelAnalysis] set_random_seed( 1103346304) 04:20:03.903 [Lua] PlayerManager:add_player player_1 04:20:03.905 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 04:20:03.905 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 04:20:03.906 [Lua] [IngameUI] init 04:20:03.939 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 04:20:03.939 [Lua] Set lobby begin: 04:20:03.939 [Lua] Lobby data twitch_enabled = false 04:20:03.940 [Lua] Lobby data power_level = 785 04:20:03.940 [Lua] Lobby data player_slot_6 = 0:0 04:20:03.940 [Lua] Lobby data num_players = 4 04:20:03.940 [Lua] Lobby data host = 110000100a1d9b9 04:20:03.940 [Lua] Lobby data game_mode = event 04:20:03.940 [Lua] Lobby data is_private = true 04:20:03.940 [Lua] Lobby data difficulty = harder 04:20:03.940 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:20:03.940 [Lua] Lobby data selected_level_key = plaza 04:20:03.940 [Lua] Lobby data quick_game = false 04:20:03.940 [Lua] Lobby data matchmaking = false 04:20:03.940 [Lua] Lobby data level_key = plaza 04:20:03.940 [Lua] Lobby data player_slot_4 = 0:0 04:20:03.941 [Lua] Lobby data unique_server_name = Crymic 04:20:03.941 [Lua] Lobby data player_slot_5 = 1100001044a0740:1 04:20:03.941 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:20:03.941 [Lua] Lobby data country_code = US 04:20:03.941 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 04:20:03.941 [Lua] Lobby data eac_authorized = true 04:20:03.941 [Lua] Set lobby end. 04:20:03.941 [Lua] CurrentConflictSettings challenge_level 04:20:03.941 [Lua] [ConflictDirector] conflict_director is ai_ready 04:20:03.943 [Lua] This levels contains no crossroads 04:20:03.943 [Lua] [LevelAnalysis] Injecting travel distances 04:20:03.945 [Lua] SpecialsPacing:remove_unwanted_breeds: 04:20:03.945 [Lua] Forming navigation groups in one frame 04:20:03.945 [Lua] Forming navigation groups 04:20:03.988 [Lua] NavigationGroupManager -> calulation time A: 0.043999999999869033 04:20:04.021 [Lua] NavigationGroupManager -> calulation time B: 0.03200000000106229 04:20:04.021 [Lua] number of nav groups: 88 04:20:04.021 [Lua] number of refined nav groups : 60 04:20:04.026 [Lua] NavigationGroupManager -> calulation time C: 0.0059999999994033715 04:20:04.026 [Lua] roaming spawning is disabled 04:20:04.026 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 04:20:04.026 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 04:20:04.026 [Lua] [LevelAnalysis] Boss-spawning disabled for level plaza 04:20:04.026 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 04:20:04.029 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY 04:20:04.032 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 04:20:04.032 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 04:20:04.032 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 04:20:04.032 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups 04:20:04.032 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 04:20:04.032 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups 04:20:04.032 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 04:20:04.032 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 04:20:04.032 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 04:20:04.032 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=38 04:20:04.032 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 04:20:04.032 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 04:20:04.041 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForEnterGame 04:20:04.041 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForGameObjectSync 04:20:04.041 [Lua] [PeerSM] 1100001044a0740 :: on_exit WaitingForEnterGame 04:20:04.041 [Lua] [PeerSM] 1100001044a0740 :: on_enter WaitingForGameObjectSync 04:20:04.322 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001044a0740 04:20:04.323 [Lua] Set lobby begin: 04:20:04.323 [Lua] Lobby data twitch_enabled = false 04:20:04.323 [Lua] Lobby data power_level = 785 04:20:04.323 [Lua] Lobby data player_slot_6 = 0:0 04:20:04.323 [Lua] Lobby data num_players = 4 04:20:04.323 [Lua] Lobby data host = 110000100a1d9b9 04:20:04.324 [Lua] Lobby data game_mode = event 04:20:04.324 [Lua] Lobby data is_private = true 04:20:04.324 [Lua] Lobby data difficulty = harder 04:20:04.324 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:20:04.324 [Lua] Lobby data selected_level_key = plaza 04:20:04.324 [Lua] Lobby data quick_game = false 04:20:04.324 [Lua] Lobby data matchmaking = false 04:20:04.324 [Lua] Lobby data level_key = plaza 04:20:04.324 [Lua] Lobby data player_slot_4 = 0:0 04:20:04.324 [Lua] Lobby data unique_server_name = Crymic 04:20:04.324 [Lua] Lobby data player_slot_5 = 1100001044a0740:1 04:20:04.324 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:20:04.324 [Lua] Lobby data country_code = US 04:20:04.324 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 04:20:04.324 [Lua] Lobby data eac_authorized = true 04:20:04.325 [Lua] Set lobby end. 04:20:04.325 [Lua] [Matchmaking] Assigned player 1100001044a0740 to slot 5 when hot join syncing 04:20:04.325 [Lua] Breedfreezer (server) starting a hot join sync 04:20:04.325 [Lua] packing 0 units of breed chaos_marauder 04:20:04.325 [Lua] packing 0 units of breed skaven_clan_rat 04:20:04.325 [Lua] packing 0 units of breed skaven_storm_vermin 04:20:04.325 [Lua] packing 0 units of breed skaven_slave 04:20:04.325 [Lua] packing 0 units of breed chaos_fanatic 04:20:04.325 [Lua] packing 0 units of breed chaos_berzerker 04:20:04.325 [Lua] packing 0 units of breed chaos_warrior 04:20:04.325 [Lua] packing 0 units of breed skaven_plague_monk 04:20:04.325 [Lua] packing 0 units of breed chaos_raider 04:20:04.325 [Lua] --> rpc-package size reached, sending rpc now (last package) 04:20:04.325 [Lua] 04:20:04.325 [Lua] [1] = 1 (number) 04:20:04.325 [Lua] [2] = 0 (number) 04:20:04.325 [Lua] [3] = 1 (number) 04:20:04.325 [Lua] [4] = 0 (number) 04:20:04.325 [Lua] [5] = 1 (number) 04:20:04.325 [Lua] [6] = 0 (number) 04:20:04.325 [Lua] [7] = 1 (number) 04:20:04.325 [Lua] [8] = 0 (number) 04:20:04.325 [Lua] [9] = 1 (number) 04:20:04.325 [Lua] [10] = 0 (number) 04:20:04.325 [Lua] [11] = 1 (number) 04:20:04.325 [Lua] [12] = 0 (number) 04:20:04.325 [Lua] [13] = 1 (number) 04:20:04.325 [Lua] [14] = 0 (number) 04:20:04.325 [Lua] [15] = 1 (number) 04:20:04.325 [Lua] [16] = 0 (number) 04:20:04.325 [Lua] [17] = 1 (number) 04:20:04.325 [Lua] [18] = 0 (number) 04:20:04.325 [Lua] 04:20:04.325 [Lua] 04:20:04.325 [Lua] 04:20:04.325 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForGameObjectSync 04:20:04.325 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForPlayers 04:20:04.325 [Lua] [PeerSM] 1100001044a0740 :: on_exit WaitingForGameObjectSync 04:20:04.325 [Lua] [PeerSM] 1100001044a0740 :: on_enter WaitingForPlayers 04:20:04.326 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001044a0740 04:20:04.328 [Lua] [LOCAL RPC] rpc_game_started 04:20:04.549 [Lua] [PeerSM] 1100001093b7a57 :: on_exit WaitingForEnterGame 04:20:04.549 [Lua] [PeerSM] 1100001093b7a57 :: on_enter WaitingForGameObjectSync 04:20:04.555 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001093b7a57 04:20:04.556 [Lua] Set lobby begin: 04:20:04.556 [Lua] Lobby data twitch_enabled = false 04:20:04.556 [Lua] Lobby data power_level = 785 04:20:04.556 [Lua] Lobby data player_slot_6 = 0:0 04:20:04.556 [Lua] Lobby data num_players = 4 04:20:04.556 [Lua] Lobby data host = 110000100a1d9b9 04:20:04.556 [Lua] Lobby data game_mode = event 04:20:04.556 [Lua] Lobby data is_private = true 04:20:04.556 [Lua] Lobby data difficulty = harder 04:20:04.556 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:20:04.556 [Lua] Lobby data selected_level_key = plaza 04:20:04.556 [Lua] Lobby data quick_game = false 04:20:04.556 [Lua] Lobby data matchmaking = false 04:20:04.556 [Lua] Lobby data level_key = plaza 04:20:04.556 [Lua] Lobby data player_slot_4 = 0:0 04:20:04.556 [Lua] Lobby data unique_server_name = Crymic 04:20:04.556 [Lua] Lobby data player_slot_5 = 1100001044a0740:1 04:20:04.557 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:20:04.557 [Lua] Lobby data country_code = US 04:20:04.557 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 04:20:04.557 [Lua] Lobby data eac_authorized = true 04:20:04.557 [Lua] Set lobby end. 04:20:04.557 [Lua] [Matchmaking] Assigned player 1100001093b7a57 to slot 1 when hot join syncing 04:20:04.557 [Lua] Breedfreezer (server) starting a hot join sync 04:20:04.557 [Lua] packing 0 units of breed chaos_marauder 04:20:04.557 [Lua] packing 0 units of breed skaven_clan_rat 04:20:04.557 [Lua] packing 0 units of breed skaven_storm_vermin 04:20:04.557 [Lua] packing 0 units of breed skaven_slave 04:20:04.557 [Lua] packing 0 units of breed chaos_fanatic 04:20:04.557 [Lua] packing 0 units of breed chaos_berzerker 04:20:04.557 [Lua] packing 0 units of breed chaos_warrior 04:20:04.557 [Lua] packing 0 units of breed skaven_plague_monk 04:20:04.557 [Lua] packing 0 units of breed chaos_raider 04:20:04.557 [Lua] --> rpc-package size reached, sending rpc now (last package) 04:20:04.557 [Lua] 04:20:04.557 [Lua] [1] = 1 (number) 04:20:04.557 [Lua] [2] = 0 (number) 04:20:04.557 [Lua] [3] = 1 (number) 04:20:04.557 [Lua] [4] = 0 (number) 04:20:04.557 [Lua] [5] = 1 (number) 04:20:04.557 [Lua] [6] = 0 (number) 04:20:04.557 [Lua] [7] = 1 (number) 04:20:04.557 [Lua] [8] = 0 (number) 04:20:04.557 [Lua] [9] = 1 (number) 04:20:04.557 [Lua] [10] = 0 (number) 04:20:04.557 [Lua] [11] = 1 (number) 04:20:04.557 [Lua] [12] = 0 (number) 04:20:04.557 [Lua] [13] = 1 (number) 04:20:04.557 [Lua] [14] = 0 (number) 04:20:04.557 [Lua] [15] = 1 (number) 04:20:04.557 [Lua] [16] = 0 (number) 04:20:04.557 [Lua] [17] = 1 (number) 04:20:04.557 [Lua] [18] = 0 (number) 04:20:04.557 [Lua] 04:20:04.557 [Lua] 04:20:04.557 [Lua] 04:20:04.557 [Lua] [PeerSM] 1100001093b7a57 :: on_exit WaitingForGameObjectSync 04:20:04.557 [Lua] [PeerSM] 1100001093b7a57 :: on_enter WaitingForPlayers 04:20:04.558 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001093b7a57 04:20:04.700 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForEnterGame 04:20:04.700 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForGameObjectSync 04:20:04.704 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001051e2f68 04:20:04.705 [Lua] Set lobby begin: 04:20:04.705 [Lua] Lobby data twitch_enabled = false 04:20:04.705 [Lua] Lobby data power_level = 785 04:20:04.705 [Lua] Lobby data player_slot_6 = 0:0 04:20:04.705 [Lua] Lobby data num_players = 4 04:20:04.705 [Lua] Lobby data host = 110000100a1d9b9 04:20:04.706 [Lua] Lobby data game_mode = event 04:20:04.706 [Lua] Lobby data is_private = true 04:20:04.706 [Lua] Lobby data difficulty = harder 04:20:04.706 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:20:04.706 [Lua] Lobby data selected_level_key = plaza 04:20:04.706 [Lua] Lobby data quick_game = false 04:20:04.706 [Lua] Lobby data matchmaking = false 04:20:04.706 [Lua] Lobby data level_key = plaza 04:20:04.706 [Lua] Lobby data player_slot_4 = 0:0 04:20:04.706 [Lua] Lobby data unique_server_name = Crymic 04:20:04.706 [Lua] Lobby data player_slot_5 = 1100001044a0740:1 04:20:04.706 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:20:04.707 [Lua] Lobby data country_code = US 04:20:04.707 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 04:20:04.707 [Lua] Lobby data eac_authorized = true 04:20:04.707 [Lua] Set lobby end. 04:20:04.707 [Lua] [Matchmaking] Assigned player 1100001051e2f68 to slot 3 when hot join syncing 04:20:04.707 [Lua] Breedfreezer (server) starting a hot join sync 04:20:04.707 [Lua] packing 0 units of breed chaos_marauder 04:20:04.707 [Lua] packing 0 units of breed skaven_clan_rat 04:20:04.707 [Lua] packing 0 units of breed skaven_storm_vermin 04:20:04.707 [Lua] packing 0 units of breed skaven_slave 04:20:04.707 [Lua] packing 0 units of breed chaos_fanatic 04:20:04.707 [Lua] packing 0 units of breed chaos_berzerker 04:20:04.707 [Lua] packing 0 units of breed chaos_warrior 04:20:04.707 [Lua] packing 0 units of breed skaven_plague_monk 04:20:04.707 [Lua] packing 0 units of breed chaos_raider 04:20:04.707 [Lua] --> rpc-package size reached, sending rpc now (last package) 04:20:04.707 [Lua] 04:20:04.707 [Lua] [1] = 1 (number) 04:20:04.707 [Lua] [2] = 0 (number) 04:20:04.707 [Lua] [3] = 1 (number) 04:20:04.707 [Lua] [4] = 0 (number) 04:20:04.707 [Lua] [5] = 1 (number) 04:20:04.707 [Lua] [6] = 0 (number) 04:20:04.707 [Lua] [7] = 1 (number) 04:20:04.707 [Lua] [8] = 0 (number) 04:20:04.707 [Lua] [9] = 1 (number) 04:20:04.707 [Lua] [10] = 0 (number) 04:20:04.707 [Lua] [11] = 1 (number) 04:20:04.707 [Lua] [12] = 0 (number) 04:20:04.707 [Lua] [13] = 1 (number) 04:20:04.707 [Lua] [14] = 0 (number) 04:20:04.707 [Lua] [15] = 1 (number) 04:20:04.707 [Lua] [16] = 0 (number) 04:20:04.707 [Lua] [17] = 1 (number) 04:20:04.707 [Lua] [18] = 0 (number) 04:20:04.707 [Lua] 04:20:04.707 [Lua] 04:20:04.707 [Lua] 04:20:04.708 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForGameObjectSync 04:20:04.708 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForPlayers 04:20:04.708 [Lua] [PeerSM] 1100001044a0740 :: on_exit WaitingForPlayers 04:20:04.708 [Lua] [PeerSM] 1100001044a0740 :: on_enter SpawningPlayer 04:20:04.708 [Lua] [PeerSM] 1100001093b7a57 :: on_exit WaitingForPlayers 04:20:04.708 [Lua] [PeerSM] 1100001093b7a57 :: on_enter SpawningPlayer 04:20:04.708 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001051e2f68 04:20:04.712 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForPlayers 04:20:04.712 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter SpawningPlayer 04:20:04.712 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForPlayers 04:20:04.712 [Lua] [PeerSM] 1100001051e2f68 :: on_enter SpawningPlayer 04:20:04.712 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001044a0740 04:20:04.712 [Lua] PlayerManager:add_remote_player 1100001044a0740 04:20:04.712 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=39 04:20:04.712 [Lua] RemotePlayer:create_game_object( ) 39 04:20:04.716 [Lua] [PeerSM] 1100001044a0740 :: on_exit SpawningPlayer 04:20:04.716 [Lua] [PeerSM] 1100001044a0740 :: on_enter InGame 04:20:04.716 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001093b7a57 04:20:04.716 [Lua] PlayerManager:add_remote_player 1100001093b7a57 04:20:04.716 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=40 04:20:04.716 [Lua] RemotePlayer:create_game_object( ) 40 04:20:04.718 [Lua] [PeerSM] 1100001093b7a57 :: on_exit SpawningPlayer 04:20:04.718 [Lua] [PeerSM] 1100001093b7a57 :: on_enter InGame 04:20:04.724 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit SpawningPlayer 04:20:04.724 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InGame 04:20:04.724 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001051e2f68 04:20:04.724 [Lua] PlayerManager:add_remote_player 1100001051e2f68 04:20:04.724 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=41 04:20:04.724 [Lua] RemotePlayer:create_game_object( ) 41 04:20:04.727 [Lua] [PeerSM] 1100001051e2f68 :: on_exit SpawningPlayer 04:20:04.727 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InGame 04:20:04.729 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 2 Vector3(17.3339, 18.6193, 2.4486) Vector4(0.000622, -0.000464, 0.873036, -0.487655) true 100 100 1 1 1 04:20:04.729 [Lua] PlayerManager:rpc_to_client_spawn_player(110000100a1d9b9, 2, Vector3(17.3339, 18.6193, 2.4486), Vector4(0.000622, -0.000464, 0.873036, -0.487655)) 04:20:04.729 [Lua] PlayerManager:rpc_to_client_spawn_player() 04:20:04.731 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:20:04.731 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:20:04.731 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:20:04.731 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 04:20:04.735 [Lua] TerrorEventMixer.start_event: plaza_load_bosses 04:20:04.735 [Lua] TerrorEventMixer.start_event: plaza_disable_pacing 04:20:04.743 [Lua] Players are leaving the safe zone 04:20:04.872 [Lua] [MOD][VMF][INFO] Added 1100001044a0740 to the VMF users list. 04:20:04.872 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001044a0740 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 04:20:04.872 [Lua] Adding player sync data to peer=1100001044a0740 local_player_id=1 04:20:04.873 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001044a0740 go_type=player_unit go_created_func_name=game_object_created_player_unit 04:20:04.873 [Lua] [NetworkServer] Peer 1100001044a0740 spawned player. 04:20:04.874 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=44 04:20:04.874 [Lua] PlayerManager:assign_unit_ownership Luis_Zulu 1100001044a0740 1 04:20:04.875 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:20:04.883 [Lua] [MOD][VMF][INFO] Added 1100001051e2f68 to the VMF users list. 04:20:04.883 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001051e2f68 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 04:20:04.883 [Lua] Adding player sync data to peer=1100001051e2f68 local_player_id=1 04:20:04.883 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001051e2f68 go_type=player_unit go_created_func_name=game_object_created_player_unit 04:20:04.883 [Lua] [NetworkServer] Peer 1100001051e2f68 spawned player. 04:20:04.884 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 04:20:04.884 [Lua] PlayerManager:assign_unit_ownership Fuck Dark Souls 1100001051e2f68 1 04:20:04.885 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:20:04.886 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001093b7a57 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 04:20:04.886 [Lua] Adding player sync data to peer=1100001093b7a57 local_player_id=1 04:20:04.886 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001093b7a57 go_type=player_unit go_created_func_name=game_object_created_player_unit 04:20:04.886 [Lua] [NetworkServer] Peer 1100001093b7a57 spawned player. 04:20:04.887 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 04:20:04.887 [Lua] PlayerManager:assign_unit_ownership Father Donovan 1100001093b7a57 1 04:20:04.887 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:20:08.892 [Lua] Set lobby begin: 04:20:08.892 [Lua] Lobby data twitch_enabled = false 04:20:08.892 [Lua] Lobby data power_level = 392 04:20:08.892 [Lua] Lobby data player_slot_6 = 0:0 04:20:08.892 [Lua] Lobby data num_players = 4 04:20:08.892 [Lua] Lobby data host = 110000100a1d9b9 04:20:08.892 [Lua] Lobby data game_mode = event 04:20:08.893 [Lua] Lobby data is_private = true 04:20:08.893 [Lua] Lobby data difficulty = harder 04:20:08.893 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:20:08.893 [Lua] Lobby data selected_level_key = plaza 04:20:08.893 [Lua] Lobby data quick_game = false 04:20:08.893 [Lua] Lobby data matchmaking = false 04:20:08.893 [Lua] Lobby data level_key = plaza 04:20:08.893 [Lua] Lobby data player_slot_4 = 0:0 04:20:08.893 [Lua] Lobby data unique_server_name = Crymic 04:20:08.893 [Lua] Lobby data player_slot_5 = 1100001044a0740:1 04:20:08.894 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:20:08.894 [Lua] Lobby data country_code = US 04:20:08.894 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 04:20:08.894 [Lua] Lobby data eac_authorized = true 04:20:08.894 [Lua] Set lobby end. 04:20:13.947 [Lua] Set lobby begin: 04:20:13.947 [Lua] Lobby data twitch_enabled = false 04:20:13.948 [Lua] Lobby data power_level = 785 04:20:13.948 [Lua] Lobby data player_slot_6 = 0:0 04:20:13.948 [Lua] Lobby data num_players = 4 04:20:13.949 [Lua] Lobby data host = 110000100a1d9b9 04:20:13.949 [Lua] Lobby data game_mode = event 04:20:13.949 [Lua] Lobby data is_private = true 04:20:13.949 [Lua] Lobby data difficulty = harder 04:20:13.949 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:20:13.949 [Lua] Lobby data selected_level_key = plaza 04:20:13.949 [Lua] Lobby data quick_game = false 04:20:13.949 [Lua] Lobby data matchmaking = false 04:20:13.949 [Lua] Lobby data level_key = plaza 04:20:13.949 [Lua] Lobby data player_slot_4 = 0:0 04:20:13.950 [Lua] Lobby data unique_server_name = Crymic 04:20:13.950 [Lua] Lobby data player_slot_5 = 1100001044a0740:1 04:20:13.950 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:20:13.950 [Lua] Lobby data country_code = US 04:20:13.950 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 04:20:13.950 [Lua] Lobby data eac_authorized = true 04:20:13.950 [Lua] Set lobby end. 04:20:52.668 [Lua] TerrorEventMixer.start_event: plaza_wave_1 04:20:54.733 [Lua] MUSIC: explore -> pre_horde 04:21:13.221 [Lua] [LOCAL RPC] rpc_ping_unit 42 92 false 04:21:17.411 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:21:17.893 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57 04:21:18.475 [Lua] MUSIC: pre_horde -> horde 04:21:19.182 [Lua] event horde ends! 04:21:19.193 [Lua] event horde ends! 04:21:20.119 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:21:20.662 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57 04:21:21.331 [Lua] [LOCAL RPC] rpc_ping_unit 42 94 false 04:21:24.937 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:21:27.719 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:21:29.288 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:21:31.040 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(44.4687, 5.02229, 2.9357) 275 37 04:21:31.040 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:21:31.040 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(44.4687, 5.02229, 2.9357) 40 Vector3(3.5, 1, 1) 04:21:32.704 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(40.0214, 12.5212, 2.88273) 275 37 04:21:32.704 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:21:32.704 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(40.0214, 12.5212, 2.88273) 40 Vector3(3.5, 1, 1) 04:21:35.721 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(33.828, 15.4406, 2.64059) Vector3(22.8587, 14.6564, 6.43602) 5 04:21:38.246 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:21:42.442 [Lua] [LOCAL RPC] rpc_spawn_pickup 16 Vector3(16.9498, 8.1202, 6.55498) Vector4(0, 0, 0.156434, -0.987688) 4 04:21:50.187 [Lua] [LOCAL RPC] rpc_ping_unit 42 135 false 04:21:51.762 [Window] Window => inactive 04:21:52.946 [Window] Window => active 04:21:53.414 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 952342 0 04:21:53.668 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:21:54.500 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:21:54.691 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:21:56.307 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:21:57.265 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:21:59.467 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:21:59.572 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 04:22:00.636 [Lua] Destroying unit - ai got stuck skaven_slave 2 2 2 04:22:01.001 [Lua] event horde ends! 04:22:06.514 [Window] Window => inactive 04:22:08.558 [Window] Window => active 04:22:10.145 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 95. 04:22:14.078 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 95. 04:22:14.941 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:22:18.185 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 95. 04:22:20.148 [Window] Window => inactive 04:22:21.498 [Lua] event horde ends! 04:22:21.511 [Lua] event horde ends! 04:22:21.527 [Lua] MUSIC: horde -> explore 04:22:27.227 [Window] Window => active 04:22:27.426 [Lua] TerrorEventMixer.start_event: plaza_wave_2 04:22:29.494 [Lua] MUSIC: explore -> pre_horde 04:22:49.269 [Lua] MUSIC: pre_horde -> horde 04:22:54.437 [Lua] event horde ends! 04:22:54.907 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 33 Vector3(49.2642, -6.87697, 3.10133) 40 Vector3(2.55454, 1, 1) 04:23:03.874 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(52.6381, -11.378, 3.15241) 275 37 04:23:03.874 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:23:03.874 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(52.6381, -11.378, 3.15241) 40 Vector3(3.5, 1, 1) 04:23:18.588 [Lua] [LOCAL RPC] rpc_ping_unit 42 173 false 04:23:23.664 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:23:23.698 [Lua] event horde ends! 04:23:23.710 [Lua] MUSIC: horde -> explore 04:23:24.404 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57 04:23:36.968 [Lua] [LOCAL RPC] rpc_ping_unit 42 196 false 04:23:39.405 [Lua] [LOCAL RPC] rpc_ping_unit 42 26 false 04:23:40.846 [Lua] MUSIC: explore -> pre_horde 04:23:42.621 [Lua] [LOCAL RPC] rpc_ping_unit 42 26 false 04:23:45.390 [Lua] main_path_player_far_away_check started 04:23:49.535 [Lua] MUSIC: pre_horde -> horde 04:23:51.764 [Lua] main_path_player_far_away_check started 04:23:53.354 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:23:55.292 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:24:01.283 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(39.8834, -28.9312, 3.53217) Vector3(36.2668, -29.6788, 3.42215) 5 04:24:01.391 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:24:01.428 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:24:01.437 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:24:03.634 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 95. 04:24:04.215 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 95. 04:24:04.650 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:24:05.260 [Lua] event horde ends! 04:24:05.275 [Lua] event horde ends! 04:24:05.565 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 95. 04:24:06.101 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:24:07.216 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:24:14.753 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:24:16.898 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:24:17.057 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 33 Vector3(37.5318, -22.2632, 3.30976) 40 Vector3(2.10957, 1, 1) 04:24:25.999 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(40.4752, -19.095, 3.22625) Vector3(42.8238, -8.66326, 3.11032) 5 04:24:30.629 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:24:33.998 [Lua] moving away from target, need to turn left to get back 04:24:38.364 [Lua] event horde ends! 04:24:39.882 [Lua] [LOCAL RPC] rpc_ping_unit 42 242 false 04:24:41.901 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:24:43.932 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001051e2f68 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 04:24:43.932 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[dbe214cd] 04:24:43.932 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001051e2f68 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 04:24:44.232 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 04:24:45.598 [Lua] event horde ends! 04:24:45.612 [Lua] event horde ends! 04:24:46.451 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:24:47.535 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:24:48.280 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:24:49.568 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(26.9022, -12.2292, 3.17402) Vector3(36.2785, -7.23872, 3.01148) 5 04:24:50.761 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:24:54.563 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:24:54.609 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 95. 04:24:54.718 [Lua] PlayerManager:assign_unit_ownership Fuck Dark Souls 1100001051e2f68 1 04:24:54.953 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 95. 04:24:55.031 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:24:55.278 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 95. 04:24:56.375 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:24:56.893 [Lua] MUSIC: horde -> explore 04:24:58.115 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(30.3494, -3.12852, 3.07706) Vector3(26.2256, -12.9319, 3.24071) 5 04:25:01.715 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 137.12522888183594 [Unit '#ID[a9b416aa2fc562b7]'] 04:25:03.731 [Lua] [LOCAL RPC] rpc_ping_unit 42 232 false 04:25:05.402 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:25:08.154 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:25:08.154 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:25:16.272 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:25:20.533 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(39.3565, -13.6491, 3.20434) Vector3(44.6955, -23.0206, 3.4763) 5 04:25:25.256 [Lua] [ChatManager][1]System: Crymic picked up a Loot Die 04:25:25.261 [Lua] [LOCAL RPC] rpc_request_mission 37 04:25:25.261 [Lua] [LOCAL RPC] rpc_request_mission_update 37 true 04:25:29.088 [Lua] [LOCAL RPC] rpc_give_equipment 42 3073 9 352 Vector3(35.4017, -13.7628, 4.94246) 04:25:33.604 [Lua] TerrorEventMixer.start_event: plaza_wave_3 04:25:45.980 [Lua] MUSIC: explore -> pre_horde 04:25:52.367 [Lua] fence jumping 04:25:52.714 [Lua] fence jumping 04:25:53.276 [Lua] fence jumping 04:25:53.789 [Lua] simple los failed 04:25:53.945 [Lua] fence jumping 04:25:54.522 [Lua] ready to jump failed 04:25:54.523 [Lua] ready to jump failed 04:25:54.949 [Lua] ready to jump failed 04:25:55.035 [Lua] ready to jump failed 04:25:55.670 [Lua] ready to jump failed 04:25:55.999 [Lua] ready to jump failed 04:25:56.266 [Lua] MUSIC: pre_horde -> horde 04:25:56.713 [Lua] ready to jump failed 04:25:57.401 [Lua] fence jumping 04:25:57.603 [Lua] fence jumping 04:25:57.908 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 993420 0 04:25:58.019 [Lua] ready to jump failed 04:25:58.273 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:25:58.639 [Lua] simple los failed 04:26:00.488 [Lua] fence jumping 04:26:01.498 [Lua] ready to jump failed 04:26:02.344 [Lua] ready to jump failed 04:26:04.868 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 995218 0 04:26:05.513 [Lua] fence jumping 04:26:06.275 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 995535 0 04:26:06.509 [Lua] ready to jump failed 04:26:06.848 [Lua] [LOCAL RPC] rpc_disable_locomotion 42 false 1 04:26:08.023 [Lua] fence jumping 04:26:09.024 [Lua] ready to jump failed 04:26:09.230 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:26:09.522 [Lua] fence jumping 04:26:10.130 [Lua] ready to jump failed 04:26:10.258 [Lua] fence jumping 04:26:10.283 [Lua] event horde ends! 04:26:10.864 [Lua] simple los failed 04:26:11.225 [Lua] fence jumping 04:26:11.434 [Lua] fence jumping 04:26:11.648 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(42.5039, -30.3725, 3.62446) Vector3(42.477, -30.3909, 3.62272) 5 04:26:12.014 [Lua] simple los failed 04:26:12.441 [Lua] simple los failed 04:26:13.163 [Lua] fence jumping 04:26:13.623 [Lua] MUSIC: horde -> explore 04:26:14.010 [Lua] ready to jump failed 04:26:14.168 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:26:14.415 [Lua] fence jumping 04:26:15.421 [Lua] fence jumping 04:26:15.446 [Lua] ready to jump failed 04:26:16.442 [Lua] simple los failed 04:26:17.639 [Lua] ready to jump failed 04:26:20.047 [Lua] MUSIC: explore -> pre_horde 04:26:22.573 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 998970 0 04:26:23.994 [Lua] fence jumping 04:26:25.010 [Lua] ready to jump failed 04:26:26.230 [Lua] fence jumping 04:26:27.185 [Lua] simple los failed 04:26:29.150 [Lua] fence jumping 04:26:30.166 [Lua] ready to jump failed 04:26:31.146 [Lua] MUSIC: pre_horde -> horde 04:26:31.294 [Lua] fence jumping 04:26:32.176 [Lua] ready to jump failed 04:26:32.194 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:26:33.011 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:26:38.783 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(41.4959, -29.7034, 3.57295) Vector3(41.0982, -29.9835, 3.54875) 5 04:26:41.496 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 1003845 0 04:26:41.924 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:26:42.601 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 33 Vector3(40.1997, -28.1268, 3.5643) 40 Vector3(1.74551, 1, 1) 04:26:44.244 [Lua] event horde ends! 04:26:45.297 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(36.2491, -25.9628, 3.37354) 275 37 04:26:45.297 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:26:45.297 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(36.2491, -25.9628, 3.37354) 40 Vector3(3.5, 1, 1) 04:27:00.624 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 33 Vector3(49.7262, -24.5995, 3.58875) 40 Vector3(2.49886, 1, 1) 04:27:02.786 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(49.8208, -22.8689, 3.51701) 275 37 04:27:02.786 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:27:02.786 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(49.8208, -22.8689, 3.51701) 40 Vector3(3.5, 1, 1) 04:27:05.521 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(51.879, -19.1324, 3.3174) 275 37 04:27:05.521 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:27:05.521 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(51.879, -19.1324, 3.3174) 40 Vector3(3.5, 1, 1) 04:27:08.285 [Lua] event horde ends! 04:27:08.296 [Lua] event horde ends! 04:27:08.307 [Lua] event horde ends! 04:27:08.318 [Lua] event horde ends! 04:27:08.709 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:27:11.490 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(51.4986, -24.4429, 3.61369) Vector3(55.6618, -13.7257, 4.01505) 5 04:27:13.805 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:27:18.360 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 56 will change to a manual source. 04:27:18.399 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 161 will change to a manual source. 04:27:18.838 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 54 will change to a manual source. 04:27:21.947 [Lua] [LOCAL RPC] rpc_ping_unit 42 302 false 04:27:22.459 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 22 will change to a manual source. 04:27:26.060 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 32 Vector3(55.6511, -18.2561, 3.40472) 40 Vector3(1.30841, 1, 1) 04:27:29.426 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 95. 04:27:29.934 [Lua] main_path_player_far_away_check started 04:27:30.380 [Lua] event horde ends! 04:27:34.254 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(55.1756, -20.6007, 3.56029) Vector3(49.9004, -11.1829, 3.11434) 5 04:27:36.815 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:27:38.853 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:27:39.699 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(51.4445, -13.0655, 3.12545) 40 Vector3(2.85652, 1, 1) 04:27:44.305 [Lua] [LOCAL RPC] rpc_ping_unit 42 327 false 04:27:47.428 [Lua] [LOCAL RPC] rpc_ping_unit 42 300 false 04:27:50.378 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 32 Vector3(36.2555, 12.568, 2.82783) 40 Vector3(1.07266, 1, 1) 04:27:51.686 [Lua] MUSIC: horde -> explore 04:27:53.696 [Lua] MUSIC: explore -> pre_horde 04:27:53.895 [Lua] MUSIC: pre_horde -> horde 04:27:58.121 [Lua] main_path_player_far_away_check started 04:27:59.106 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 33 Vector3(54.0748, 16.6851, 2.79012) 40 Vector3(1.87047, 1, 1) 04:28:01.067 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 33 Vector3(54.0067, 18.2814, 2.87062) 40 Vector3(1.66378, 1, 1) 04:28:01.230 [Lua] main_path_player_far_away_check started 04:28:04.315 [Lua] main_path_player_far_away_check started 04:28:09.972 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:28:10.420 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57 04:28:16.394 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:28:16.581 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(25.9868, -8.4038, 3.17228) Vector3(32.9331, -15.2821, 3.23512) 5 04:28:17.888 [Lua] event horde ends! 04:28:19.975 [Lua] event horde ends! 04:28:23.672 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=1100001051e2f68 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 04:28:23.673 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=1100001051e2f68 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 04:28:24.265 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 95. 04:28:25.637 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(26.8547, -18.5844, 3.32179) Vector3(26.8376, -18.6141, 3.32198) 5 04:28:28.706 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 33 Vector3(28.8156, -15.5021, 3.24529) 40 Vector3(1.94926, 1, 1) 04:28:28.736 [Lua] MUSIC: horde -> explore 04:28:29.310 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:28:32.582 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(31.1107, -11.5545, 3.13314) 275 37 04:28:32.582 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:28:32.582 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(31.1107, -11.5545, 3.13314) 40 Vector3(3.5, 1, 1) 04:28:34.308 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(31.6899, -16.2085, 3.24343) 275 37 04:28:34.308 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:28:34.308 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(31.6899, -16.2085, 3.24343) 40 Vector3(3.5, 1, 1) 04:28:37.219 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:28:37.219 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:28:41.871 [Lua] TerrorEventMixer.start_event: plaza_wave_4 04:28:44.954 [Lua] MUSIC: explore -> pre_horde 04:28:54.352 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(45.6564, -28.9401, 3.64862) 275 37 04:28:54.352 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:28:54.352 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(45.6564, -28.9401, 3.64862) 40 Vector3(3.5, 1, 1) 04:28:55.637 [Lua] MUSIC: pre_horde -> horde 04:28:57.750 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(45.7913, -21.9475, 3.31053) 275 37 04:28:57.750 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:28:57.751 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(45.7913, -21.9475, 3.31053) 40 Vector3(3.5, 1, 1) 04:29:02.572 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(25.2717, 0.0089798, 3.05004) 275 37 04:29:02.572 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:29:02.572 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(25.2717, 0.0089798, 3.05004) 40 Vector3(3.5, 1, 1) 04:29:05.102 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(25.536, 0.203026, 3.04949) 275 37 04:29:05.102 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:29:05.102 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(25.536, 0.203026, 3.04949) 40 Vector3(3.5, 1, 1) 04:29:09.404 [Lua] event horde ends! 04:29:09.404 [Lua] event horde ends! 04:29:09.814 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(24.6496, -5.51774, 3.13547) Vector3(27.5287, 4.74714, 3.02358) 5 04:29:17.455 [Lua] event horde ends! 04:29:17.466 [Lua] event horde ends! 04:29:31.187 [Lua] Destroying unit - ai got stuck chaos_corruptor_sorcerer 4 13 20 04:29:31.950 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:29:32.235 [Lua] Destroying unit - ai got stuck chaos_corruptor_sorcerer 1 13 17 04:29:32.448 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57 04:29:32.876 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:29:33.119 [Lua] PlayerManager:assign_unit_ownership Fuck Dark Souls 1100001051e2f68 1 04:29:33.445 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:29:34.070 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(30.3838, -28.4443, 3.30775) Vector3(30.6479, -30.7913, 3.22654) 5 04:29:34.166 [Lua] event horde ends! 04:29:34.175 [Lua] event horde ends! 04:29:34.971 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 388 stop_beam 2049 04:29:35.850 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 95. 04:29:37.329 [Lua] MUSIC: horde -> explore 04:29:37.963 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 392 stop_beam 42 04:29:38.046 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:29:38.179 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 393 projectile 1025 04:29:38.420 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 393 stop_beam 1025 04:29:40.132 [Lua] MUSIC: explore -> pre_horde 04:29:41.526 [Lua] MUSIC: pre_horde -> horde 04:29:42.240 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 33 Vector3(37.0315, -26.3727, 3.38065) 40 Vector3(2.39448, 1, 1) 04:29:50.514 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(41.4761, -17.9911, 3.1005) 40 Vector3(2.70188, 1, 1) 04:29:54.002 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:29:55.498 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xfdf51, position: 0 04:29:55.776 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:29:57.672 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(37.2529, -25.7317, 3.39814) Vector3(43.4511, -16.9896, 3.1994) 5 04:30:02.681 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:30:04.301 [Lua] event horde ends! 04:30:04.316 [Lua] event horde ends! 04:30:08.273 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:30:14.386 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:30:15.548 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x5b1e0a4, playing_id: 0xff229, position: 0 04:30:16.268 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xff2df, position: 0 04:30:19.588 [Lua] [NetworkServer] Peer 1100001044a0740 despawned player. 04:30:19.588 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001044a0740 04:30:19.589 [Lua] [GameNetworkManager] destroying game object with go_id=44 04:30:24.366 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=1100001051e2f68 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 04:30:24.366 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=1100001051e2f68 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 04:30:25.395 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:30:27.784 [Lua] [LOCAL RPC] rpc_increment_stat 32 04:30:27.784 [Lua] Incremented stat ratling_gunner_killed_by_melee 04:30:33.132 [Lua] MUSIC: horde -> explore 04:30:36.281 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(27.8186, 3.2504, 3.05743) Vector3(27.8588, -0.324962, 3.04051) 5 04:30:38.475 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:30:38.475 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:30:39.927 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(20.2856, 0.00845289, 3.11694) Vector3(20.2428, -0.0132675, 3.1277) 5 04:30:41.722 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:30:42.118 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57 04:30:43.122 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 95. 04:30:46.385 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 95. 04:30:46.509 [Lua] [NetworkServer] Peer 1100001051e2f68 despawned player. 04:30:46.509 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001051e2f68 04:30:46.510 [Lua] [GameNetworkManager] destroying game object with go_id=45 04:30:46.705 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:30:46.772 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 95. 04:30:47.126 [Lua] MUSIC: explore -> pre_horde 04:30:47.137 [Lua] MUSIC: pre_horde -> horde 04:30:47.397 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57 04:30:55.274 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 1050922 0 04:30:55.864 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 95. 04:30:56.257 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(42.794, -15.6445, 3.20394) Vector3(32.4476, -17.6277, 3.58992) 5 04:30:58.871 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:30:59.576 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 33 Vector3(30.4346, -14.6677, 3.20047) 40 Vector3(2.40572, 1, 1) 04:31:00.571 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 33 Vector3(27.316, -20.6895, 3.32574) 40 Vector3(1.96809, 1, 1) 04:31:01.301 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 1051993 0 04:31:03.622 [Lua] [LOCAL RPC] rpc_increment_stat 21 04:31:03.622 [Lua] Incremented stat pack_master_kill_abducting_ally 04:31:03.882 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(27.4762, -20.4161, 3.3369) Vector3(27.532, -20.4577, 3.33735) 5 04:31:06.149 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 1052795 0 04:31:06.408 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 95. 04:31:08.296 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 95. 04:31:10.952 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 95. 04:31:11.135 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 95. 04:31:11.476 [Lua] event horde ends! 04:31:11.485 [Lua] event horde ends! 04:31:11.495 [Lua] event horde ends! 04:31:14.406 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(35.9972, -24.8931, 3.74523) Vector3(35.5659, -24.4804, 3.98398) 5 04:31:17.048 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xe6165, position: 1044609 04:31:18.229 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xe6165, position: 1100863 04:31:18.229 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xe6165, position: 1100863 04:31:22.175 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 95. 04:31:22.295 [Lua] MUSIC: horde -> lost 04:31:32.352 [Lua] [NetworkServer] Entering post game 04:31:32.352 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InGame 04:31:32.352 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InPostGame 04:31:32.352 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InGame 04:31:32.352 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InPostGame 04:31:32.352 [Lua] [PeerSM] 1100001044a0740 :: on_exit InGame 04:31:32.352 [Lua] [PeerSM] 1100001044a0740 :: on_enter InPostGame 04:31:32.352 [Lua] [PeerSM] 1100001093b7a57 :: on_exit InGame 04:31:32.352 [Lua] [PeerSM] 1100001093b7a57 :: on_enter InPostGame 04:31:32.352 [Lua] gm_event_end_conditions_met false true 04:31:32.352 [Lua] Game lost 04:31:32.352 [Lua] PlayFabMirror:_commit_internal nil 04:31:32.352 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 04:31:32.352 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 04:31:32.353 [Save] Saving `save_data` 04:31:32.357 [Save] Save done 04:31:32.357 [Save] Saving `save_data` 04:31:32.361 [Save] Save done 04:31:32.362 [Lua] commit result success 51 04:31:32.362 [Lua] [PlayFabRequestQueue] Enqueuing request generateEndOfLevelLoot 108 04:31:32.362 [Lua] [PackageManager] Load: resource_packages/chests_d3, global, sync-read, 04:31:32.417 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 108 81 04:31:32.709 [Lua] [PlayFabRequestQueue] EAC Enabled! 108 04:31:32.709 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 108 04:31:32.981 [Lua] [PlayFabRequestQueue] Request Success generateEndOfLevelLoot 108 04:31:40.064 [Lua] ConflictDirector - destroy all units 04:31:40.068 [Lua] [LOCAL RPC] rpc_is_ready_for_transition 04:31:40.328 [Lua] TRANSITION nil nil inn_level 04:31:40.328 [Lua] Transition type "inn_level", is server: true 04:31:40.328 [Lua] [NetworkServer] Current level key inn_level 04:31:40.328 [Lua] [LevelTransitionHandler] Generated new level_seed: 5948933 04:31:40.328 [Lua] [GameNetworkManager] Leaving game... 04:31:40.328 [Lua] [GameNetworkManager] Shutting down game session host. 04:31:40.328 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 04:31:40.328 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 04:31:40.328 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=689.17 04:31:40.335 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 04:31:40.417 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session a3bb or from non-session peer 1100001051e2f68 04:31:42.336 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 04:31:42.344 [Lua] PlayerManager:remove_player peer_id=110000100a1d9b9 1 04:31:42.344 [Lua] Clearing all global lookup lists 04:31:42.344 [Lua] [EquipmentUI] - Destroy 04:31:42.344 [Lua] [GamePadEquipmentUI] - Destroy 04:31:42.344 [Lua] [AbilityUI] - Destroy 04:31:42.344 [Lua] [GamePadAbilityUI] - Destroy 04:31:42.344 [Lua] [IngamePlayerListUI] - Destroy 04:31:42.344 [Lua] [IngameUI] destroy 04:31:42.359 [Lua] [MOD][VMF][INFO] Removed 1100001044a0740 from the VMF users list. 04:31:42.359 [Lua] PlayerManager:remove_player peer_id=1100001044a0740 1 04:31:42.359 [Lua] [MOD][VMF][INFO] Removed 1100001051e2f68 from the VMF users list. 04:31:42.359 [Lua] PlayerManager:remove_player peer_id=1100001051e2f68 1 04:31:42.359 [Lua] PlayerManager:remove_player peer_id=1100001093b7a57 1 04:31:42.381 [Lua] [Managers] Destroying state managers... 04:31:42.387 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false) 04:31:42.387 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InPostGame 04:31:42.387 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter Loading 04:31:42.387 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100a1d9b9 04:31:42.387 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InPostGame 04:31:42.387 [Lua] [PeerSM] 1100001051e2f68 :: on_enter Loading 04:31:42.387 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001051e2f68 04:31:42.387 [Lua] [PeerSM] 1100001044a0740 :: on_exit InPostGame 04:31:42.387 [Lua] [PeerSM] 1100001044a0740 :: on_enter Loading 04:31:42.387 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001044a0740 04:31:42.387 [Lua] [PeerSM] 1100001093b7a57 :: on_exit InPostGame 04:31:42.387 [Lua] [PeerSM] 1100001093b7a57 :: on_enter Loading 04:31:42.387 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001093b7a57 04:31:42.387 [Lua] [Matchmaking] unregister rpcs 04:31:42.387 [Lua] [Gamestate] Enter state StateLoading 04:31:42.390 [World] Spawning level. 04:31:42.391 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 04:31:42.391 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 04:31:42.391 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 04:31:42.396 [Lua] Found camera: end_screen_camera 04:31:42.396 [Lua] Found camera: end_screen_camera 04:31:42.396 [Lua] Found camera: end_screen_camera 04:31:42.396 [Lua] Found camera: end_screen_camera 04:31:42.396 [Lua] Found camera: end_screen_camera 04:31:42.396 [Lua] Found camera: end_screen_camera 04:31:42.396 [Lua] Found camera: end_screen_camera 04:31:42.396 [Lua] Found camera: end_screen_camera 04:31:42.396 [Lua] Found camera: end_screen_camera 04:31:42.396 [Lua] Found camera: end_screen_camera 04:31:42.396 [Lua] Found camera: end_screen_camera 04:31:42.396 [Lua] [EndViewState] Enter Substate EndViewStateSummary 04:31:42.396 [Lua] [Gamestate] Enter Substate StateLoadingRunning 04:31:42.396 [Lua] [Matchmaking] register rpcs 04:31:42.396 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 04:31:42.396 [Lua] Set lobby begin: 04:31:42.396 [Lua] Lobby data twitch_enabled = false 04:31:42.396 [Lua] Lobby data power_level = 0 04:31:42.396 [Lua] Lobby data player_slot_6 = 0:0 04:31:42.396 [Lua] Lobby data num_players = 4 04:31:42.396 [Lua] Lobby data host = 110000100a1d9b9 04:31:42.397 [Lua] Lobby data game_mode = event 04:31:42.397 [Lua] Lobby data is_private = true 04:31:42.397 [Lua] Lobby data difficulty = harder 04:31:42.397 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:31:42.397 [Lua] Lobby data selected_level_key = plaza 04:31:42.397 [Lua] Lobby data quick_game = false 04:31:42.397 [Lua] Lobby data matchmaking = false 04:31:42.397 [Lua] Lobby data level_key = plaza 04:31:42.397 [Lua] Lobby data player_slot_4 = 0:0 04:31:42.397 [Lua] Lobby data unique_server_name = Crymic 04:31:42.397 [Lua] Lobby data player_slot_5 = 1100001044a0740:1 04:31:42.397 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:31:42.397 [Lua] Lobby data country_code = US 04:31:42.397 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 04:31:42.397 [Lua] Lobby data eac_authorized = true 04:31:42.397 [Lua] Set lobby end. 04:31:42.397 [Lua] registering RPCs 04:31:42.397 [Lua] Set lobby begin: 04:31:42.397 [Lua] Lobby data twitch_enabled = false 04:31:42.397 [Lua] Lobby data power_level = 0 04:31:42.397 [Lua] Lobby data player_slot_6 = 0:0 04:31:42.397 [Lua] Lobby data num_players = 4 04:31:42.397 [Lua] Lobby data host = 110000100a1d9b9 04:31:42.398 [Lua] Lobby data game_mode = event 04:31:42.398 [Lua] Lobby data is_private = true 04:31:42.398 [Lua] Lobby data difficulty = harder 04:31:42.398 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:31:42.398 [Lua] Lobby data selected_level_key = plaza 04:31:42.398 [Lua] Lobby data quick_game = false 04:31:42.398 [Lua] Lobby data matchmaking = false 04:31:42.398 [Lua] Lobby data level_key = inn_level 04:31:42.398 [Lua] Lobby data player_slot_4 = 0:0 04:31:42.398 [Lua] Lobby data unique_server_name = Crymic 04:31:42.398 [Lua] Lobby data player_slot_5 = 1100001044a0740:1 04:31:42.398 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:31:42.398 [Lua] Lobby data country_code = US 04:31:42.398 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 04:31:42.398 [Lua] Lobby data eac_authorized = true 04:31:42.398 [Lua] Set lobby end. 04:31:42.398 [Lua] MUSIC MANAGER unmute_all_world_sounds 1055982 0 04:31:42.398 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 109 04:31:42.398 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 04:31:42.401 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 109 04:31:42.402 [Lua] ### Sending rpc_level_loaded 04:31:42.402 [Lua] #### Has state machine: true, sender: 110000100a1d9b9, level_id: 18 04:31:42.402 [Lua] Peer 110000100a1d9b9 has loaded the level and all enemies are loaded 04:31:42.402 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 04:31:42.402 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 04:31:42.402 [Lua] [LevelTransitionHandler] load_level inn_level 04:31:42.546 [Umbra] Unload tome 04:31:42.584 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/holly/plaza, LevelTransitionHandler 04:31:42.584 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 04:31:42.584 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 04:31:42.584 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 04:31:42.584 [Lua] [LOCAL RPC] rpc_load_level 26 5948933 04:31:42.671 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 04:31:42.671 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 04:31:42.671 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 04:31:42.690 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 109 04:31:43.025 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 04:31:43.568 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xb9919df0, playing_id: 0x101cef, position: 4813914 04:31:46.116 [Save] Saving `telemetry` 04:31:46.120 [Save] Save done 04:31:49.774 [Lua] ### Sending rpc_level_loaded 04:31:49.774 [Lua] #### Has state machine: true, sender: 1100001044a0740, level_id: 26 04:31:49.774 [Lua] Peer 1100001044a0740 has loaded the level and all enemies are loaded 04:31:49.775 [Lua] [PeerSM] 1100001044a0740 :: on_exit Loading 04:31:49.775 [Lua] [PeerSM] 1100001044a0740 :: on_enter LoadingProfilePackages 04:31:49.791 [Lua] [PeerSM] 1100001044a0740 :: on_exit LoadingProfilePackages 04:31:49.791 [Lua] [PeerSM] 1100001044a0740 :: on_enter WaitingForEnterGame 04:31:50.010 [Lua] [EndViewState] Exit Substate EndViewStateSummary 04:31:50.010 [Lua] [PlayState] Enter Substate EndViewStateScore 04:31:52.150 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 04:31:52.150 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 04:31:52.168 [Lua] [LevelTransitionHandler] Level load completed! 04:31:52.171 [Lua] ### Sending rpc_level_loaded 04:31:52.171 [Lua] #### Has state machine: true, sender: 110000100a1d9b9, level_id: 26 04:31:52.171 [Lua] Peer 110000100a1d9b9 has loaded the level and all enemies are loaded 04:31:52.185 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit Loading 04:31:52.185 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter LoadingProfilePackages 04:31:52.202 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit LoadingProfilePackages 04:31:52.202 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForEnterGame 04:31:52.204 [Lua] [LOCAL RPC] rpc_loading_synced 04:31:52.755 [Lua] ### Sending rpc_level_loaded 04:31:52.755 [Lua] #### Has state machine: true, sender: 1100001051e2f68, level_id: 26 04:31:52.755 [Lua] Peer 1100001051e2f68 has loaded the level and all enemies are loaded 04:31:52.756 [Lua] [PeerSM] 1100001051e2f68 :: on_exit Loading 04:31:52.756 [Lua] [PeerSM] 1100001051e2f68 :: on_enter LoadingProfilePackages 04:31:52.773 [Lua] [PeerSM] 1100001051e2f68 :: on_exit LoadingProfilePackages 04:31:52.773 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForEnterGame 04:31:53.629 [Lua] ### Sending rpc_level_loaded 04:31:53.629 [Lua] #### Has state machine: true, sender: 1100001093b7a57, level_id: 26 04:31:53.629 [Lua] Peer 1100001093b7a57 has loaded the level and all enemies are loaded 04:31:53.630 [Lua] [PeerSM] 1100001093b7a57 :: on_exit Loading 04:31:53.630 [Lua] [PeerSM] 1100001093b7a57 :: on_enter LoadingProfilePackages 04:31:53.647 [Lua] [PeerSM] 1100001093b7a57 :: on_exit LoadingProfilePackages 04:31:53.647 [Lua] [PeerSM] 1100001093b7a57 :: on_enter WaitingForEnterGame 04:32:03.272 [Lua] [PlayState] Exit Substate EndViewStateScore 04:32:03.273 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 04:32:04.282 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 04:32:04.282 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 04:32:04.282 [Lua] [Matchmaking] unregister rpcs 04:32:04.282 [Lua] Set lobby begin: 04:32:04.282 [Lua] Lobby data twitch_enabled = false 04:32:04.282 [Lua] Lobby data power_level = 0 04:32:04.283 [Lua] Lobby data player_slot_6 = 0:0 04:32:04.283 [Lua] Lobby data num_players = 4 04:32:04.283 [Lua] Lobby data host = 110000100a1d9b9 04:32:04.283 [Lua] Lobby data game_mode = event 04:32:04.283 [Lua] Lobby data is_private = true 04:32:04.283 [Lua] Lobby data difficulty = harder 04:32:04.283 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:32:04.283 [Lua] Lobby data selected_level_key = plaza 04:32:04.283 [Lua] Lobby data quick_game = false 04:32:04.283 [Lua] Lobby data matchmaking = false 04:32:04.283 [Lua] Lobby data level_key = inn_level 04:32:04.283 [Lua] Lobby data player_slot_4 = 0:0 04:32:04.284 [Lua] Lobby data unique_server_name = Crymic 04:32:04.284 [Lua] Lobby data player_slot_5 = 1100001044a0740:1 04:32:04.284 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:32:04.284 [Lua] Lobby data country_code = US 04:32:04.284 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 04:32:04.284 [Lua] Lobby data eac_authorized = true 04:32:04.284 [Lua] Set lobby end. 04:32:04.284 [Lua] [Managers] Destroying state managers... 04:32:04.285 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 04:32:04.285 [Lua] MUSIC MANAGER Stop_loading_screen_music 1056025 0 04:32:04.285 [Lua] [Gamestate] Enter StateIngame HOST 04:32:04.285 [Lua] Set lobby begin: 04:32:04.285 [Lua] Lobby data twitch_enabled = false 04:32:04.285 [Lua] Lobby data power_level = 0 04:32:04.285 [Lua] Lobby data player_slot_6 = 0:0 04:32:04.285 [Lua] Lobby data num_players = 4 04:32:04.285 [Lua] Lobby data host = 110000100a1d9b9 04:32:04.285 [Lua] Lobby data game_mode = event 04:32:04.285 [Lua] Lobby data is_private = true 04:32:04.286 [Lua] Lobby data difficulty = harder 04:32:04.286 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:32:04.286 [Lua] Lobby data selected_level_key = inn_level 04:32:04.286 [Lua] Lobby data quick_game = false 04:32:04.286 [Lua] Lobby data matchmaking = false 04:32:04.286 [Lua] Lobby data level_key = inn_level 04:32:04.286 [Lua] Lobby data player_slot_4 = 0:0 04:32:04.286 [Lua] Lobby data unique_server_name = Crymic 04:32:04.286 [Lua] Lobby data player_slot_5 = 1100001044a0740:1 04:32:04.286 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:32:04.286 [Lua] Lobby data country_code = US 04:32:04.286 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 04:32:04.286 [Lua] Lobby data eac_authorized = true 04:32:04.286 [Lua] Set lobby end. 04:32:04.286 [Lua] [StateIngame] Server ingame 04:32:04.289 [Lua] Set lobby begin: 04:32:04.289 [Lua] Lobby data twitch_enabled = false 04:32:04.289 [Lua] Lobby data power_level = 0 04:32:04.289 [Lua] Lobby data player_slot_6 = 0:0 04:32:04.289 [Lua] Lobby data num_players = 4 04:32:04.289 [Lua] Lobby data host = 110000100a1d9b9 04:32:04.289 [Lua] Lobby data game_mode = event 04:32:04.289 [Lua] Lobby data is_private = true 04:32:04.289 [Lua] Lobby data difficulty = harder 04:32:04.289 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:32:04.289 [Lua] Lobby data selected_level_key = inn_level 04:32:04.290 [Lua] Lobby data quick_game = false 04:32:04.290 [Lua] Lobby data matchmaking = false 04:32:04.290 [Lua] Lobby data level_key = inn_level 04:32:04.290 [Lua] Lobby data player_slot_4 = 0:0 04:32:04.290 [Lua] Lobby data unique_server_name = Crymic 04:32:04.290 [Lua] Lobby data player_slot_5 = 1100001044a0740:1 04:32:04.290 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:32:04.290 [Lua] Lobby data country_code = US 04:32:04.290 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 04:32:04.290 [Lua] Lobby data eac_authorized = true 04:32:04.290 [Lua] Set lobby end. 04:32:04.290 [Lua] [Matchmaking] register rpcs 04:32:04.291 [Lua] [GameNetworkManager] Setting pong timeout to 60 04:32:04.291 [Lua] [GameNetworkManager] My own peer_id = 110000100a1d9b9 04:32:04.291 [Lua] [GameNetworkManager] self.is_server = true 04:32:04.291 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 04:32:04.291 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 04:32:04.291 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 04:32:04.291 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 04:32:04.291 [Network] Setting artificial MTU limit to 65536 04:32:04.295 [Lua] Switching ConflictSettings: to: disabled 04:32:04.295 [Lua] pacing=disabled 04:32:04.295 [Lua] roaming=nil 04:32:04.295 [Lua] disabled=true 04:32:04.295 [Lua] pack_spawning=disabled 04:32:04.295 [Lua] boss=disabled 04:32:04.295 [Lua] horde=disabled 04:32:04.295 [Lua] specials=disabled 04:32:04.295 [Lua] name=disabled 04:32:04.295 [Lua] intensity=disabled 04:32:04.295 [Lua] --- 04:32:04.298 [Lua] [AIInterestPointSystem] Level Seed: 5948933 04:32:04.298 [Lua] 04:32:04.298 [Lua] [entity_system_bag] = table 04:32:04.298 [Lua] [entity_system_bag] = metatable 04:32:04.298 [Lua] [startup_data] = table 04:32:04.298 [Lua] [entity_manager] = table 04:32:04.298 [Lua] [entity_manager] = metatable 04:32:04.298 [Lua] [unit_spawner] = table 04:32:04.298 [Lua] [unit_spawner] = metatable 04:32:04.298 [Lua] [unit_storage] = table 04:32:04.298 [Lua] [unit_storage] = metatable 04:32:04.298 [Lua] [dice_keeper] = table 04:32:04.298 [Lua] [dice_keeper] = metatable 04:32:04.298 [Lua] [is_server] = true (boolean) 04:32:04.314 [Lua] [world] = [World] 04:32:04.314 [Lua] [system_api] = table 04:32:04.314 [Lua] [network_lobby] = table 04:32:04.314 [Lua] [network_lobby] = metatable 04:32:04.314 [Lua] [profile_synchronizer] = table 04:32:04.314 [Lua] [profile_synchronizer] = metatable 04:32:04.314 [Lua] [entity_system] = table 04:32:04.314 [Lua] [entity_system] = metatable 04:32:04.314 [Lua] [num_local_human_players] = 1 (number) 04:32:04.314 [Lua] [statistics_db] = table 04:32:04.314 [Lua] [statistics_db] = metatable 04:32:04.314 [Lua] [network_server] = table 04:32:04.314 [Lua] [network_server] = metatable 04:32:04.314 [Lua] [input_manager] = table 04:32:04.314 [Lua] [input_manager] = metatable 04:32:04.314 [Lua] [network_clock] = table 04:32:04.314 [Lua] [network_clock] = metatable 04:32:04.314 [Lua] [network_transmit] = table 04:32:04.314 [Lua] [network_transmit] = metatable 04:32:04.314 [Lua] [free_flight_manager] = table 04:32:04.314 [Lua] [free_flight_manager] = metatable 04:32:04.314 [Lua] [network_manager] = table 04:32:04.314 [Lua] [network_manager] = metatable 04:32:04.314 [Lua] [network_event_delegate] = table 04:32:04.314 [Lua] [network_event_delegate] = metatable 04:32:04.314 [Lua] 04:32:04.314 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 04:32:04.316 [Lua] [AchievementManager] Achievements using the steam platform 04:32:04.317 [Lua] [StateIngame] Level seed: 5948933 04:32:04.317 [Umbra] Init version: 3.4.15 :: 16 threads 04:32:04.317 [Umbra] Tome with `11601` objects loaded. 04:32:04.317 [Umbra] UMBRA Tome loaded. 04:32:04.317 [World] Spawning level. 04:32:04.323 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 04:32:04.512 [Lua] [LevelAnalysis] set_random_seed( 1072869888) 04:32:04.516 [Lua] PlayerManager:add_player player_1 04:32:04.519 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 04:32:04.519 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 04:32:04.519 [Lua] [IngameUI] init 04:32:04.566 [Lua] [Matchmaking] Cancelling matchmaking 04:32:04.566 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 04:32:04.566 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 04:32:04.566 [Lua] Set lobby begin: 04:32:04.566 [Lua] Lobby data twitch_enabled = false 04:32:04.566 [Lua] Lobby data power_level = 785 04:32:04.566 [Lua] Lobby data player_slot_6 = 0:0 04:32:04.566 [Lua] Lobby data num_players = 4 04:32:04.566 [Lua] Lobby data host = 110000100a1d9b9 04:32:04.566 [Lua] Lobby data game_mode = event 04:32:04.566 [Lua] Lobby data is_private = true 04:32:04.566 [Lua] Lobby data difficulty = harder 04:32:04.566 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:32:04.566 [Lua] Lobby data selected_level_key = inn_level 04:32:04.566 [Lua] Lobby data quick_game = false 04:32:04.566 [Lua] Lobby data matchmaking = false 04:32:04.566 [Lua] Lobby data level_key = inn_level 04:32:04.566 [Lua] Lobby data player_slot_4 = 0:0 04:32:04.566 [Lua] Lobby data unique_server_name = Crymic 04:32:04.566 [Lua] Lobby data player_slot_5 = 1100001044a0740:1 04:32:04.566 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:32:04.567 [Lua] Lobby data country_code = US 04:32:04.567 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 04:32:04.567 [Lua] Lobby data eac_authorized = true 04:32:04.567 [Lua] Set lobby end. 04:32:04.567 [Flow] Forge tier 4 04:32:04.567 [Flow] complete_skittergate_legend true 04:32:04.568 [Flow] complete_all_helmgart_levels_recruit true 04:32:04.568 [Flow] WitchHunterLevel:30 04:32:04.568 [Flow] LeaderYes 04:32:04.568 [Flow] ALL PC XP:836010 04:32:04.568 [Flow] Has "bogenhafen" DLC:true 04:32:04.568 [Flow] WH XP:147305 04:32:04.568 [Flow] Number of crafted items:4125 04:32:04.568 [Flow] Has "pre_order" DLC:true 04:32:04.568 [Flow] Sum of Powe Levels:1500 04:32:04.568 [Flow] lodestone diff 1:false 04:32:04.568 [Flow] magnus and forest activated 04:32:04.568 [Flow] magnus and forest activated 04:32:04.568 [Flow] cemetery and forest activated 04:32:04.568 [Flow] magnus and cemetery 04:32:04.569 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:32:04.569 [Flow] ALL RUNES ACTIVATED 04:32:04.569 [Flow] magnus and forest activated 04:32:04.569 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:32:04.569 [Flow] ALL RUNES ACTIVATED 04:32:04.569 [Flow] cemetery and forest activated 04:32:04.569 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:32:04.569 [Flow] ALL RUNES ACTIVATED 04:32:04.569 [Flow] magnus and forest activated 04:32:04.569 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:32:04.569 [Flow] ALL RUNES ACTIVATED 04:32:04.569 [Flow] magnus and cemetery 04:32:04.569 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:32:04.569 [Flow] ALL RUNES ACTIVATED 04:32:04.569 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:32:04.570 [Lua] CurrentConflictSettings disabled 04:32:04.570 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY 04:32:04.572 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 04:32:04.572 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 04:32:04.572 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 04:32:04.572 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=20 04:32:04.572 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 04:32:04.572 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 04:32:04.596 [Lua] MUSIC: lost -> explore 04:32:04.617 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForEnterGame 04:32:04.617 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForGameObjectSync 04:32:04.617 [Lua] [PeerSM] 1100001044a0740 :: on_exit WaitingForEnterGame 04:32:04.617 [Lua] [PeerSM] 1100001044a0740 :: on_enter WaitingForGameObjectSync 04:32:05.209 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001044a0740 04:32:05.210 [Lua] Set lobby begin: 04:32:05.210 [Lua] Lobby data twitch_enabled = false 04:32:05.210 [Lua] Lobby data power_level = 785 04:32:05.210 [Lua] Lobby data player_slot_6 = 0:0 04:32:05.210 [Lua] Lobby data num_players = 4 04:32:05.210 [Lua] Lobby data host = 110000100a1d9b9 04:32:05.210 [Lua] Lobby data game_mode = event 04:32:05.210 [Lua] Lobby data is_private = true 04:32:05.210 [Lua] Lobby data difficulty = harder 04:32:05.210 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:32:05.210 [Lua] Lobby data selected_level_key = inn_level 04:32:05.210 [Lua] Lobby data quick_game = false 04:32:05.210 [Lua] Lobby data matchmaking = false 04:32:05.210 [Lua] Lobby data level_key = inn_level 04:32:05.210 [Lua] Lobby data player_slot_4 = 0:0 04:32:05.210 [Lua] Lobby data unique_server_name = Crymic 04:32:05.210 [Lua] Lobby data player_slot_5 = 1100001044a0740:1 04:32:05.210 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:32:05.211 [Lua] Lobby data country_code = US 04:32:05.211 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 04:32:05.211 [Lua] Lobby data eac_authorized = true 04:32:05.211 [Lua] Set lobby end. 04:32:05.211 [Lua] [Matchmaking] Assigned player 1100001044a0740 to slot 5 when hot join syncing 04:32:05.212 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForGameObjectSync 04:32:05.212 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForPlayers 04:32:05.212 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForEnterGame 04:32:05.212 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForGameObjectSync 04:32:05.212 [Lua] [PeerSM] 1100001044a0740 :: on_exit WaitingForGameObjectSync 04:32:05.212 [Lua] [PeerSM] 1100001044a0740 :: on_enter WaitingForPlayers 04:32:05.212 [Lua] [PeerSM] 1100001093b7a57 :: on_exit WaitingForEnterGame 04:32:05.212 [Lua] [PeerSM] 1100001093b7a57 :: on_enter WaitingForGameObjectSync 04:32:05.212 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001044a0740 04:32:05.217 [Lua] [LOCAL RPC] rpc_game_started 04:32:05.220 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001051e2f68 04:32:05.221 [Lua] Set lobby begin: 04:32:05.221 [Lua] Lobby data twitch_enabled = false 04:32:05.221 [Lua] Lobby data power_level = 785 04:32:05.221 [Lua] Lobby data player_slot_6 = 0:0 04:32:05.221 [Lua] Lobby data num_players = 4 04:32:05.221 [Lua] Lobby data host = 110000100a1d9b9 04:32:05.221 [Lua] Lobby data game_mode = event 04:32:05.221 [Lua] Lobby data is_private = true 04:32:05.221 [Lua] Lobby data difficulty = harder 04:32:05.221 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:32:05.221 [Lua] Lobby data selected_level_key = inn_level 04:32:05.222 [Lua] Lobby data quick_game = false 04:32:05.222 [Lua] Lobby data matchmaking = false 04:32:05.222 [Lua] Lobby data level_key = inn_level 04:32:05.223 [Lua] Lobby data player_slot_4 = 0:0 04:32:05.223 [Lua] Lobby data unique_server_name = Crymic 04:32:05.223 [Lua] Lobby data player_slot_5 = 1100001044a0740:1 04:32:05.223 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:32:05.223 [Lua] Lobby data country_code = US 04:32:05.223 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 04:32:05.223 [Lua] Lobby data eac_authorized = true 04:32:05.223 [Lua] Set lobby end. 04:32:05.223 [Lua] [Matchmaking] Assigned player 1100001051e2f68 to slot 3 when hot join syncing 04:32:05.223 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001093b7a57 04:32:05.225 [Lua] Set lobby begin: 04:32:05.225 [Lua] Lobby data twitch_enabled = false 04:32:05.225 [Lua] Lobby data power_level = 785 04:32:05.225 [Lua] Lobby data player_slot_6 = 0:0 04:32:05.225 [Lua] Lobby data num_players = 4 04:32:05.225 [Lua] Lobby data host = 110000100a1d9b9 04:32:05.225 [Lua] Lobby data game_mode = event 04:32:05.225 [Lua] Lobby data is_private = true 04:32:05.225 [Lua] Lobby data difficulty = harder 04:32:05.225 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:32:05.226 [Lua] Lobby data selected_level_key = inn_level 04:32:05.226 [Lua] Lobby data quick_game = false 04:32:05.226 [Lua] Lobby data matchmaking = false 04:32:05.226 [Lua] Lobby data level_key = inn_level 04:32:05.226 [Lua] Lobby data player_slot_4 = 0:0 04:32:05.226 [Lua] Lobby data unique_server_name = Crymic 04:32:05.226 [Lua] Lobby data player_slot_5 = 1100001044a0740:1 04:32:05.226 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:32:05.226 [Lua] Lobby data country_code = US 04:32:05.226 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 04:32:05.226 [Lua] Lobby data eac_authorized = true 04:32:05.226 [Lua] Set lobby end. 04:32:05.226 [Lua] [Matchmaking] Assigned player 1100001093b7a57 to slot 1 when hot join syncing 04:32:05.227 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForGameObjectSync 04:32:05.227 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForPlayers 04:32:05.227 [Lua] [PeerSM] 1100001093b7a57 :: on_exit WaitingForGameObjectSync 04:32:05.227 [Lua] [PeerSM] 1100001093b7a57 :: on_enter WaitingForPlayers 04:32:05.228 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001051e2f68 04:32:05.228 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001093b7a57 04:32:05.241 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForPlayers 04:32:05.241 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter SpawningPlayer 04:32:05.241 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForPlayers 04:32:05.241 [Lua] [PeerSM] 1100001051e2f68 :: on_enter SpawningPlayer 04:32:05.241 [Lua] [PeerSM] 1100001044a0740 :: on_exit WaitingForPlayers 04:32:05.241 [Lua] [PeerSM] 1100001044a0740 :: on_enter SpawningPlayer 04:32:05.241 [Lua] [PeerSM] 1100001093b7a57 :: on_exit WaitingForPlayers 04:32:05.241 [Lua] [PeerSM] 1100001093b7a57 :: on_enter SpawningPlayer 04:32:05.251 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit SpawningPlayer 04:32:05.251 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InGame 04:32:05.251 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001051e2f68 04:32:05.251 [Lua] PlayerManager:add_remote_player 1100001051e2f68 04:32:05.252 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=21 04:32:05.252 [Lua] RemotePlayer:create_game_object( ) 21 04:32:05.254 [Lua] [PeerSM] 1100001051e2f68 :: on_exit SpawningPlayer 04:32:05.254 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InGame 04:32:05.254 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001044a0740 04:32:05.254 [Lua] PlayerManager:add_remote_player 1100001044a0740 04:32:05.254 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=22 04:32:05.254 [Lua] RemotePlayer:create_game_object( ) 22 04:32:05.258 [Lua] [PeerSM] 1100001044a0740 :: on_exit SpawningPlayer 04:32:05.258 [Lua] [PeerSM] 1100001044a0740 :: on_enter InGame 04:32:05.258 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001093b7a57 04:32:05.258 [Lua] PlayerManager:add_remote_player 1100001093b7a57 04:32:05.258 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=23 04:32:05.258 [Lua] RemotePlayer:create_game_object( ) 23 04:32:05.261 [Lua] [PeerSM] 1100001093b7a57 :: on_exit SpawningPlayer 04:32:05.261 [Lua] [PeerSM] 1100001093b7a57 :: on_enter InGame 04:32:05.266 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 2 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1 04:32:05.266 [Lua] PlayerManager:rpc_to_client_spawn_player(110000100a1d9b9, 2, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 04:32:05.266 [Lua] PlayerManager:rpc_to_client_spawn_player() 04:32:05.268 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:32:05.268 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:32:05.268 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:32:05.268 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=25 04:32:05.290 [Flow] DISABLE 04:32:05.401 [Lua] [MOD][VMF][INFO] Added 1100001044a0740 to the VMF users list. 04:32:05.401 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001044a0740 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 04:32:05.401 [Lua] Adding player sync data to peer=1100001044a0740 local_player_id=1 04:32:05.401 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001044a0740 go_type=player_unit go_created_func_name=game_object_created_player_unit 04:32:05.401 [Lua] [NetworkServer] Peer 1100001044a0740 spawned player. 04:32:05.402 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=26 04:32:05.402 [Lua] PlayerManager:assign_unit_ownership Luis_Zulu 1100001044a0740 1 04:32:05.403 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:32:05.509 [Lua] [MOD][VMF][INFO] Added 1100001051e2f68 to the VMF users list. 04:32:05.509 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001051e2f68 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 04:32:05.509 [Lua] Adding player sync data to peer=1100001051e2f68 local_player_id=1 04:32:05.509 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001051e2f68 go_type=player_unit go_created_func_name=game_object_created_player_unit 04:32:05.509 [Lua] [NetworkServer] Peer 1100001051e2f68 spawned player. 04:32:05.510 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=27 04:32:05.510 [Lua] PlayerManager:assign_unit_ownership Fuck Dark Souls 1100001051e2f68 1 04:32:05.511 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:32:05.511 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001093b7a57 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 04:32:05.511 [Lua] Adding player sync data to peer=1100001093b7a57 local_player_id=1 04:32:05.512 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001093b7a57 go_type=player_unit go_created_func_name=game_object_created_player_unit 04:32:05.512 [Lua] [NetworkServer] Peer 1100001093b7a57 spawned player. 04:32:05.513 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=28 04:32:05.513 [Lua] PlayerManager:assign_unit_ownership Father Donovan 1100001093b7a57 1 04:32:05.514 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:32:09.539 [Lua] Set lobby begin: 04:32:09.539 [Lua] Lobby data twitch_enabled = false 04:32:09.539 [Lua] Lobby data power_level = 392 04:32:09.539 [Lua] Lobby data player_slot_6 = 0:0 04:32:09.539 [Lua] Lobby data num_players = 4 04:32:09.539 [Lua] Lobby data host = 110000100a1d9b9 04:32:09.539 [Lua] Lobby data game_mode = event 04:32:09.539 [Lua] Lobby data is_private = true 04:32:09.539 [Lua] Lobby data difficulty = harder 04:32:09.539 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:32:09.539 [Lua] Lobby data selected_level_key = inn_level 04:32:09.539 [Lua] Lobby data quick_game = false 04:32:09.539 [Lua] Lobby data matchmaking = false 04:32:09.539 [Lua] Lobby data level_key = inn_level 04:32:09.540 [Lua] Lobby data player_slot_4 = 0:0 04:32:09.540 [Lua] Lobby data unique_server_name = Crymic 04:32:09.540 [Lua] Lobby data player_slot_5 = 1100001044a0740:1 04:32:09.540 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:32:09.540 [Lua] Lobby data country_code = US 04:32:09.540 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 04:32:09.540 [Lua] Lobby data eac_authorized = true 04:32:09.540 [Lua] Set lobby end. 04:32:14.514 [Lua] Set lobby begin: 04:32:14.514 [Lua] Lobby data twitch_enabled = false 04:32:14.514 [Lua] Lobby data power_level = 785 04:32:14.514 [Lua] Lobby data player_slot_6 = 0:0 04:32:14.514 [Lua] Lobby data num_players = 4 04:32:14.514 [Lua] Lobby data host = 110000100a1d9b9 04:32:14.514 [Lua] Lobby data game_mode = event 04:32:14.514 [Lua] Lobby data is_private = true 04:32:14.514 [Lua] Lobby data difficulty = harder 04:32:14.514 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:32:14.514 [Lua] Lobby data selected_level_key = inn_level 04:32:14.515 [Lua] Lobby data quick_game = false 04:32:14.515 [Lua] Lobby data matchmaking = false 04:32:14.515 [Lua] Lobby data level_key = inn_level 04:32:14.515 [Lua] Lobby data player_slot_4 = 0:0 04:32:14.515 [Lua] Lobby data unique_server_name = Crymic 04:32:14.515 [Lua] Lobby data player_slot_5 = 1100001044a0740:1 04:32:14.515 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:32:14.515 [Lua] Lobby data country_code = US 04:32:14.515 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 04:32:14.515 [Lua] Lobby data eac_authorized = true 04:32:14.515 [Lua] Set lobby end. 04:33:58.290 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:33:58.661 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57 04:33:58.915 [Lua] [IngameUI] menu view on_enter hero_view 04:33:58.920 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a87f7f0 04:33:58.920 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 04:33:58.942 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 04:33:58.943 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 04:33:58.944 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 04:33:58.944 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 04:33:58.951 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 04:33:59.466 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 04:33:59.466 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 04:33:59.476 [World] Spawning level. 04:33:59.491 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 04:33:59.491 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart, MenuWorldPreviewer, async-read, 04:33:59.637 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read, 04:33:59.637 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 04:33:59.637 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read, 04:33:59.637 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06, MenuWorldPreviewer, async-read, 04:33:59.637 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:33:59.637 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read, 04:33:59.637 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:33:59.637 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:33:59.637 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 04:33:59.637 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read, 04:34:01.011 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:34:01.202 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 04:34:01.202 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:34:01.202 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:34:01.202 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:34:01.202 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:34:01.202 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:34:01.202 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:34:01.205 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 04:34:01.205 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 04:34:01.206 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 04:34:01.207 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 04:34:01.207 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollTrait 04:34:01.208 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 04:34:01.208 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 04:34:01.216 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 04:34:01.392 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57 04:34:03.196 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:34:03.476 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollTrait 04:34:03.476 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 04:34:03.576 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57 04:34:07.224 [Lua] [PlayFabRequestQueue] Enqueuing request craftingSalvage 110 04:34:07.231 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 110 82 04:34:07.535 [Lua] [PlayFabRequestQueue] EAC Enabled! 110 04:34:07.535 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 110 04:34:07.978 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:34:08.084 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 04:34:08.309 [Lua] [PlayFabRequestQueue] Request Success craftingSalvage 110 04:34:08.310 [Save] Saving `save_data` 04:34:08.314 [Save] Save done 04:34:08.314 [Save] Saving `save_data` 04:34:08.318 [Save] Save done 04:34:08.318 [Save] Saving `save_data` 04:34:08.322 [Save] Save done 04:34:08.322 [Save] Saving `save_data` 04:34:08.325 [Save] Save done 04:34:08.325 [Save] Saving `save_data` 04:34:08.328 [Save] Save done 04:34:08.328 [Save] Saving `save_data` 04:34:08.331 [Save] Save done 04:34:08.344 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57 04:34:09.949 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 04:34:09.949 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 04:34:09.949 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 04:34:09.949 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 04:34:09.949 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 04:34:09.949 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 04:34:09.960 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 04:34:09.960 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 04:34:09.961 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 04:34:09.962 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 04:34:11.794 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 04:34:11.794 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 04:34:11.794 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 04:34:11.794 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 04:34:11.794 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 04:34:11.794 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 04:34:11.806 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 04:34:11.807 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 04:34:11.807 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 04:34:11.809 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 04:34:12.330 [Lua] PlayFabMirror:_commit_internal 52 04:34:12.330 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 04:34:12.331 [Lua] generate_backend_stats 110000100a1d9b9:1 04:34:12.334 [Lua] [1] = table 04:34:12.334 [Lua] [persistent_value] = 1 (number) 04:34:12.334 [Lua] [default_value] = 1 (number) 04:34:12.334 [Lua] [source] = player_data (string) 04:34:12.334 [Lua] [value] = 1 (number) 04:34:12.334 [Lua] [dirty] = true (boolean) 04:34:12.334 [Lua] [database_name] = holly_difficulty_selection_plaza (string) 04:34:12.334 [Lua] [name] = holly_difficulty_selection_plaza (string) 04:34:12.334 [Lua] [2] = table 04:34:12.334 [Lua] [persistent_value] = 4210 (number) 04:34:12.334 [Lua] [default_value] = 0 (number) 04:34:12.334 [Lua] [value] = 4210 (number) 04:34:12.334 [Lua] [dirty] = true (boolean) 04:34:12.334 [Lua] [database_name] = salvaged_items (string) 04:34:12.334 [Lua] [name] = salvaged_items (string) 04:34:12.334 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 111 04:34:12.342 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 111 83 04:34:12.451 [Lua] [PlayFabRequestQueue] EAC Enabled! 111 04:34:12.451 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 111 04:34:12.680 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 111 04:34:12.683 [Lua] commit result success 52 04:34:13.309 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 04:34:13.309 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 04:34:13.309 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 04:34:13.309 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 04:34:13.309 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 04:34:13.309 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 04:34:13.319 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 04:34:13.320 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 04:34:13.320 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 04:34:13.321 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 04:34:15.011 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 04:34:15.011 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 04:34:15.011 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 04:34:15.013 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 04:34:15.013 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 04:34:15.013 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory 04:34:15.019 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout 04:34:15.516 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 04:34:15.516 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 04:34:15.525 [World] Spawning level. 04:34:15.538 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 04:34:15.538 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, MenuWorldPreviewer, async-read, 04:34:15.692 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland 04:34:15.692 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland 04:34:15.701 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[60345607] 04:34:15.701 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d05dbc52] 04:34:15.701 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[686f5b45] 04:34:15.716 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 04:34:15.716 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read, 04:34:15.716 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, MenuWorldPreviewer, async-read, 04:34:15.716 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:34:15.716 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 04:34:15.716 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:34:15.716 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read, 04:34:15.716 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c83886ab] 04:34:15.716 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[74e4744c] 04:34:15.716 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f9fda738] 04:34:15.716 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7fe22b3b] 04:34:15.716 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7fe22b3b] 04:34:15.716 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[487cfe61] 04:34:15.717 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[487cfe61] 04:34:16.053 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[4213386a] 04:34:16.053 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b3134f67] 04:34:16.053 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[62df7c18] 04:34:17.333 [Lua] item table: 000000000D08C4B0 80706670AE600781 04:34:17.713 [Lua] item table: 000000000DE6E970 D14D5C232B5D3C55 04:34:20.643 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 04:34:20.643 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 04:34:20.643 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 04:34:20.643 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:34:20.646 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, MenuWorldPreviewer 04:34:20.646 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:34:20.646 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:34:20.646 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:34:20.649 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 04:34:20.649 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory 04:34:20.649 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout 04:34:20.649 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 04:34:20.659 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 04:34:20.660 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 04:34:20.660 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 04:34:20.660 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory 04:34:20.668 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout 04:34:21.167 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 04:34:21.167 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 04:34:21.175 [World] Spawning level. 04:34:21.189 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 04:34:21.189 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/middenland/chr_witch_hunter_bounty_hunter_middenland, MenuWorldPreviewer, async-read, 04:34:21.411 [Lua] item table: 000000000E161B70 ED69EFC2C65D7D41 04:34:21.905 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base 04:34:21.905 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base 04:34:21.906 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/middenland/chr_witch_hunter_bounty_hunter_middenland 04:34:22.070 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/middenland/chr_witch_hunter_bounty_hunter_middenland 04:34:22.070 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/middenland/chr_witch_hunter_bounty_hunter_middenland 04:34:22.094 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 04:34:22.094 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_3p, MenuWorldPreviewer, async-read, 04:34:22.095 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, MenuWorldPreviewer, async-read, 04:34:22.095 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:34:22.095 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 04:34:22.116 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05 04:34:22.116 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_3p, MenuWorldPreviewer 04:34:22.117 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_3p, MenuWorldPreviewer, async-read, 04:34:22.266 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05 04:34:22.266 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05 04:34:22.267 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_3p 04:34:22.370 [Lua] item table: 000000000ACB7E40 1E672600BFE46865 04:34:22.435 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_3p 04:34:22.435 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_3p 04:34:22.727 [Lua] item table: 00000000061DABE0 379470FE941A1B14 04:34:23.214 [Lua] item table: 000000000B47A8E0 9DA58D92DCA79E68 04:34:24.840 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 04:34:24.840 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 04:34:24.840 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 04:34:24.844 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewer 04:34:24.844 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/middenland/chr_witch_hunter_bounty_hunter_middenland, MenuWorldPreviewer 04:34:24.844 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, MenuWorldPreviewer 04:34:24.844 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:34:24.844 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_3p, MenuWorldPreviewer 04:34:24.847 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 04:34:24.847 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory 04:34:24.847 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout 04:34:24.847 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 04:34:24.859 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 04:34:24.859 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 04:34:24.860 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 04:34:24.860 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory 04:34:24.864 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout 04:34:25.399 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 04:34:25.399 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 04:34:25.410 [World] Spawning level. 04:34:25.426 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 04:34:25.426 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, MenuWorldPreviewer, async-read, 04:34:25.608 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland 04:34:25.608 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland 04:34:25.631 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 04:34:25.631 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read, 04:34:25.631 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, MenuWorldPreviewer, async-read, 04:34:25.631 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:34:25.631 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 04:34:25.631 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:34:25.631 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read, 04:34:26.264 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 04:34:26.264 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 04:34:26.264 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 04:34:26.264 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:34:26.268 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, MenuWorldPreviewer 04:34:26.268 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:34:26.268 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:34:26.268 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:34:26.271 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 04:34:26.271 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory 04:34:26.271 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout 04:34:26.271 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 04:34:26.281 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 04:34:26.281 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 04:34:26.282 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 04:34:26.282 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory 04:34:26.287 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout 04:34:26.794 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 04:34:26.794 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 04:34:26.803 [World] Spawning level. 04:34:26.820 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 04:34:26.820 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, MenuWorldPreviewer, async-read, 04:34:27.054 [Lua] item table: 00000000064EB2F0 6D39E8804799F3C8 04:34:27.472 [Lua] item table: 00000000064EB540 70084084C8172887 04:34:27.547 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 04:34:27.547 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 04:34:27.574 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p, MenuWorldPreviewer, async-read, 04:34:27.575 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read, 04:34:27.575 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, MenuWorldPreviewer, async-read, 04:34:27.575 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewer, async-read, 04:34:27.593 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01 04:34:27.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p, MenuWorldPreviewer 04:34:27.593 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p, MenuWorldPreviewer, async-read, 04:34:27.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:34:27.593 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read, 04:34:27.708 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01 04:34:27.708 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01 04:34:27.708 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 04:34:27.737 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 04:34:27.737 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 04:34:27.737 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p 04:34:28.010 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p 04:34:28.010 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p 04:34:28.854 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 04:34:28.854 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 04:34:28.854 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 04:34:28.858 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewer 04:34:28.858 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:34:28.858 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, MenuWorldPreviewer 04:34:28.858 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewer 04:34:28.859 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p, MenuWorldPreviewer 04:34:28.859 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:34:28.862 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 04:34:28.862 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory 04:34:28.862 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout 04:34:28.862 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 04:34:28.874 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 04:34:28.874 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 04:34:28.875 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 04:34:28.875 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory 04:34:28.879 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout 04:34:29.406 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 04:34:29.406 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 04:34:29.416 [World] Spawning level. 04:34:29.429 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 04:34:29.429 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewer, async-read, 04:34:30.158 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 04:34:30.158 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 04:34:30.159 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 04:34:30.310 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 04:34:30.310 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 04:34:30.334 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, MenuWorldPreviewer, async-read, 04:34:30.335 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewer, async-read, 04:34:30.335 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewer, async-read, 04:34:30.341 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 04:34:30.341 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, MenuWorldPreviewer 04:34:30.341 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, MenuWorldPreviewer, async-read, 04:34:30.389 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 04:34:30.389 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewer 04:34:30.389 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewer, async-read, 04:34:30.521 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 04:34:30.521 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 04:34:30.522 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p 04:34:30.598 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 04:34:30.598 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 04:34:30.598 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 04:34:30.608 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer 04:34:30.608 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewer 04:34:30.609 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewer 04:34:30.611 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 04:34:30.611 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, MenuWorldPreviewer 04:34:30.656 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewer 04:34:30.659 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 04:34:30.659 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory 04:34:30.659 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout 04:34:30.659 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 04:34:30.670 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 04:34:30.671 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 04:34:30.672 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 04:34:30.672 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory 04:34:30.677 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout 04:34:31.185 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 04:34:31.185 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 04:34:31.194 [World] Spawning level. 04:34:31.206 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 04:34:31.206 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion, MenuWorldPreviewer, async-read, 04:34:31.853 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 04:34:31.853 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 04:34:31.854 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion 04:34:32.038 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion 04:34:32.038 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion 04:34:32.066 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, MenuWorldPreviewer, async-read, 04:34:32.066 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewer, async-read, 04:34:32.066 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_08, MenuWorldPreviewer, async-read, 04:34:32.073 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 04:34:32.073 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, MenuWorldPreviewer 04:34:32.073 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, MenuWorldPreviewer, async-read, 04:34:32.117 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_08 04:34:32.117 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewer 04:34:32.117 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewer, async-read, 04:34:32.188 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 04:34:32.188 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 04:34:32.188 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 04:34:32.198 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer 04:34:32.199 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion, MenuWorldPreviewer 04:34:32.200 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p 04:34:32.200 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_08, MenuWorldPreviewer 04:34:32.206 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 04:34:32.206 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, MenuWorldPreviewer 04:34:32.251 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewer 04:34:32.254 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 04:34:32.254 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory 04:34:32.254 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout 04:34:32.254 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 04:34:32.263 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 04:34:32.264 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 04:34:32.265 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 04:34:32.265 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory 04:34:32.270 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout 04:34:32.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 04:34:32.772 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 04:34:32.780 [World] Spawning level. 04:34:32.793 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 04:34:33.485 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 04:34:33.485 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 04:34:33.497 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 04:34:33.497 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 04:34:33.497 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 04:34:33.508 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer 04:34:33.511 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 04:34:33.511 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory 04:34:33.511 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout 04:34:33.511 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 04:34:33.520 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 04:34:33.521 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 04:34:33.521 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 04:34:33.521 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory 04:34:33.526 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout 04:34:34.034 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 04:34:34.034 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 04:34:34.043 [World] Spawning level. 04:34:34.055 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 04:34:34.055 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewer, async-read, 04:34:34.759 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 04:34:34.759 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 04:34:34.760 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 04:34:34.998 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 04:34:34.998 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 04:34:35.021 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewer, async-read, 04:34:35.021 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 04:34:35.021 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, MenuWorldPreviewer, async-read, 04:34:35.041 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p 04:34:35.041 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewer 04:34:35.041 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewer, async-read, 04:34:35.115 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 04:34:35.115 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, MenuWorldPreviewer 04:34:35.115 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 04:34:35.312 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 04:34:35.312 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 04:34:35.313 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 04:34:35.539 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 04:34:35.539 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 04:34:35.540 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p 04:34:35.789 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 04:34:35.789 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 04:34:35.789 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 04:34:35.794 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewer 04:34:35.794 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewer 04:34:35.795 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, MenuWorldPreviewer 04:34:35.795 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewer 04:34:35.812 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, MenuWorldPreviewer 04:34:35.815 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 04:34:35.815 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory 04:34:35.815 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout 04:34:35.815 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 04:34:35.828 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 04:34:35.828 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 04:34:35.829 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 04:34:35.829 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory 04:34:35.834 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout 04:34:36.380 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 04:34:36.380 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 04:34:36.388 [World] Spawning level. 04:34:36.400 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 04:34:36.400 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/wing/chr_dwarf_ranger_slayer_wing, MenuWorldPreviewer, async-read, 04:34:37.088 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 04:34:37.088 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 04:34:37.089 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/wing/chr_dwarf_ranger_slayer_wing 04:34:37.308 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/wing/chr_dwarf_ranger_slayer_wing 04:34:37.308 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/wing/chr_dwarf_ranger_slayer_wing 04:34:37.339 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 04:34:37.339 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewer, async-read, 04:34:37.339 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, MenuWorldPreviewer, async-read, 04:34:37.339 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, MenuWorldPreviewer, async-read, 04:34:37.362 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p 04:34:37.362 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, MenuWorldPreviewer 04:34:37.362 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 04:34:37.394 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05 04:34:37.394 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewer 04:34:37.394 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewer, async-read, 04:34:37.560 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05 04:34:37.560 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05 04:34:37.560 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03 04:34:37.593 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03 04:34:37.593 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03 04:34:37.593 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p 04:34:37.748 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 04:34:37.748 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 04:34:37.748 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 04:34:37.753 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewer 04:34:37.754 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/wing/chr_dwarf_ranger_slayer_wing, MenuWorldPreviewer 04:34:37.754 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, MenuWorldPreviewer 04:34:37.754 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, MenuWorldPreviewer 04:34:37.761 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p 04:34:37.761 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, MenuWorldPreviewer 04:34:37.785 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewer 04:34:37.788 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 04:34:37.788 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory 04:34:37.788 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout 04:34:37.788 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 04:34:37.798 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 04:34:37.798 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 04:34:37.799 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 04:34:37.799 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory 04:34:37.803 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout 04:34:38.309 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 04:34:38.309 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 04:34:38.318 [World] Spawning level. 04:34:38.330 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 04:34:39.068 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 04:34:39.068 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 04:34:39.095 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewer, async-read, 04:34:39.095 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_runed_01_3p, MenuWorldPreviewer, async-read, 04:34:39.095 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, MenuWorldPreviewer, async-read, 04:34:39.122 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_runed_01_3p 04:34:39.122 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewer 04:34:39.122 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewer, async-read, 04:34:39.149 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p 04:34:39.149 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_runed_01_3p, MenuWorldPreviewer 04:34:39.149 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_runed_01_3p, MenuWorldPreviewer, async-read, 04:34:39.381 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p 04:34:39.381 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p 04:34:39.382 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_runed_01_3p 04:34:39.571 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 04:34:39.571 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 04:34:39.571 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 04:34:39.575 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer 04:34:39.575 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:34:39.576 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewer 04:34:39.591 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_runed_01_3p, MenuWorldPreviewer 04:34:39.593 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 04:34:39.593 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory 04:34:39.593 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout 04:34:39.593 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 04:34:39.602 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 04:34:39.603 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 04:34:39.603 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 04:34:39.603 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory 04:34:39.608 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout 04:34:40.114 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 04:34:40.114 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 04:34:40.123 [World] Spawning level. 04:34:40.134 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 04:34:40.135 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewer, async-read, 04:34:40.873 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 04:34:40.873 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 04:34:40.873 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 04:34:40.880 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer 04:34:40.880 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:34:40.883 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 04:34:40.883 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory 04:34:40.883 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout 04:34:40.883 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 04:34:40.896 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 04:34:40.897 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 04:34:40.899 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 04:34:40.899 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory 04:34:40.907 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout 04:34:41.426 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 04:34:41.426 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 04:34:41.437 [World] Spawning level. 04:34:41.448 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 04:34:41.448 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewer, async-read, 04:34:42.234 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 04:34:42.234 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 04:34:42.235 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 04:34:42.324 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 04:34:42.324 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 04:34:42.349 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer, async-read, 04:34:42.349 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 04:34:42.349 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, MenuWorldPreviewer, async-read, 04:34:42.349 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:34:42.349 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer, async-read, 04:34:42.430 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 04:34:42.430 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer 04:34:42.430 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 04:34:42.587 [Lua] item table: 000000000C4DCAB0 41DCAADD7628603D 04:34:42.640 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 04:34:42.640 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 04:34:42.641 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 04:34:42.983 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 04:34:42.983 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 04:34:43.678 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 04:34:43.678 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 04:34:43.678 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 04:34:43.680 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer 04:34:43.680 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewer 04:34:43.681 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, MenuWorldPreviewer 04:34:43.681 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:34:43.681 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewer 04:34:43.684 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 04:34:43.684 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory 04:34:43.684 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout 04:34:43.684 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 04:34:43.696 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 04:34:43.697 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 04:34:43.698 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 04:34:43.698 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory 04:34:43.703 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout 04:34:44.246 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 04:34:44.246 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 04:34:44.257 [World] Spawning level. 04:34:44.271 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 04:34:44.271 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/ostermark/chr_empire_soldier_huntsman_ostermark, MenuWorldPreviewer, async-read, 04:34:44.986 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base 04:34:44.986 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base 04:34:44.987 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/skins/ostermark/chr_empire_soldier_huntsman_ostermark 04:34:45.077 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/skins/ostermark/chr_empire_soldier_huntsman_ostermark 04:34:45.077 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/skins/ostermark/chr_empire_soldier_huntsman_ostermark 04:34:45.101 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 04:34:45.102 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewer, async-read, 04:34:45.102 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_04, MenuWorldPreviewer, async-read, 04:34:45.109 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p 04:34:45.109 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, MenuWorldPreviewer 04:34:45.109 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 04:34:45.239 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_04 04:34:45.239 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewer 04:34:45.239 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewer, async-read, 04:34:45.492 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_04 04:34:45.492 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_04 04:34:45.493 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 04:34:45.706 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 04:34:45.706 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 04:34:45.707 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p 04:34:45.962 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 04:34:45.962 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 04:34:45.962 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 04:34:45.967 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewer 04:34:45.967 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/ostermark/chr_empire_soldier_huntsman_ostermark, MenuWorldPreviewer 04:34:45.967 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_04, MenuWorldPreviewer 04:34:45.968 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, MenuWorldPreviewer 04:34:46.010 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewer 04:34:46.013 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 04:34:46.013 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory 04:34:46.013 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout 04:34:46.013 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 04:34:46.026 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 04:34:46.026 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 04:34:46.027 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 04:34:46.027 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory 04:34:46.033 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout 04:34:46.417 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 04:34:46.417 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 04:34:46.417 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 04:34:46.435 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 04:34:46.435 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory 04:34:46.435 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout 04:34:46.435 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 04:34:46.445 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 04:34:46.445 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 04:34:46.446 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 04:34:46.446 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory 04:34:46.450 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout 04:34:46.863 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 04:34:46.863 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 04:34:46.863 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 04:34:46.877 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 04:34:46.877 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory 04:34:46.877 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout 04:34:46.877 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 04:34:46.886 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 04:34:46.887 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 04:34:46.889 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 04:34:46.889 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory 04:34:46.894 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout 04:34:47.420 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 04:34:47.420 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 04:34:47.428 [World] Spawning level. 04:34:47.440 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 04:34:47.440 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, MenuWorldPreviewer, async-read, 04:34:47.613 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland 04:34:47.613 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland 04:34:47.636 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 04:34:47.636 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read, 04:34:47.636 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, MenuWorldPreviewer, async-read, 04:34:47.636 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:34:47.636 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 04:34:47.636 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:34:47.636 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer, async-read, 04:34:47.680 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 04:34:47.680 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 04:34:47.680 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 04:34:47.680 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:34:47.683 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, MenuWorldPreviewer 04:34:47.683 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:34:47.683 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:34:47.683 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:34:47.686 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 04:34:47.686 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory 04:34:47.686 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout 04:34:47.686 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 04:34:47.695 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 04:34:47.696 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 04:34:47.696 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 04:34:47.697 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory 04:34:47.703 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout 04:34:48.255 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 04:34:48.255 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 04:34:48.265 [World] Spawning level. 04:34:48.283 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 04:34:48.283 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart, MenuWorldPreviewer, async-read, 04:34:48.311 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read, 04:34:48.311 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 04:34:48.311 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read, 04:34:48.311 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06, MenuWorldPreviewer, async-read, 04:34:48.311 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:34:48.311 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read, 04:34:48.311 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:34:48.311 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:34:48.311 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 04:34:48.311 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read, 04:34:50.955 [Lua] item table: 000000000C14DF00 29D6AB0AA8D27B79 04:34:51.338 [Lua] item table: 000000000C14E730 5051FB5A9F0961AC 04:34:53.229 [Lua] item table: 000000000D0FA400 702D89974E9AF027 04:34:53.602 [Lua] item table: 0000000006ECFA90 CC8EE29717955A7B 04:35:01.408 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory 04:35:01.408 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 04:35:01.414 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout 04:35:01.414 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 04:35:02.515 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 04:35:02.516 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:35:02.516 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:35:02.516 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:35:02.516 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:35:02.516 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:35:02.516 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:35:02.521 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 04:35:02.521 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 04:35:02.522 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 04:35:02.522 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 04:35:05.735 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 04:35:05.735 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 04:35:05.736 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 04:35:05.737 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 04:35:07.015 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 04:35:07.015 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 04:35:07.015 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 04:35:07.016 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 04:35:07.016 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 04:35:07.016 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 04:35:07.022 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 04:35:07.531 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 04:35:07.531 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 04:35:07.540 [World] Spawning level. 04:35:07.553 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 04:35:07.553 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart, MenuWorldPreviewer, async-read, 04:35:07.586 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read, 04:35:07.586 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 04:35:07.586 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read, 04:35:07.586 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06, MenuWorldPreviewer, async-read, 04:35:07.586 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:35:07.586 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read, 04:35:07.586 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:35:07.586 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:35:07.586 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 04:35:07.586 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read, 04:35:10.145 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:35:10.145 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read, 04:35:10.145 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:35:10.145 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:35:10.145 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 04:35:10.145 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read, 04:35:15.306 [Lua] [IngameUI] menu view on_exit hero_view 04:35:15.310 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a87f7f0 04:35:15.310 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 04:35:15.310 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 04:35:15.310 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 04:35:15.310 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:35:15.310 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:35:15.310 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:35:15.310 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:35:15.310 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:35:15.310 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:35:15.318 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 04:35:15.318 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 04:35:15.318 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 04:35:20.263 [Lua] PlayFabMirror:_commit_internal 53 04:35:20.263 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 04:35:20.264 [Lua] generate_backend_stats 110000100a1d9b9:1 04:35:20.267 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 04:35:20.274 [Lua] commit result success 53 04:35:32.022 [Lua] [Matchmaking] Cancelling matchmaking 04:35:32.022 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 04:35:34.457 [Lua] LEVEL KEY: plaza 04:35:34.457 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 04:35:34.457 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 04:35:34.460 [Lua] Set lobby begin: 04:35:34.460 [Lua] Lobby data twitch_enabled = false 04:35:34.460 [Lua] Lobby data power_level = 785 04:35:34.460 [Lua] Lobby data player_slot_6 = 0:0 04:35:34.460 [Lua] Lobby data num_players = 4 04:35:34.460 [Lua] Lobby data host = 110000100a1d9b9 04:35:34.460 [Lua] Lobby data game_mode = event 04:35:34.460 [Lua] Lobby data is_private = true 04:35:34.460 [Lua] Lobby data difficulty = normal 04:35:34.460 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:35:34.460 [Lua] Lobby data selected_level_key = inn_level 04:35:34.460 [Lua] Lobby data quick_game = false 04:35:34.460 [Lua] Lobby data matchmaking = false 04:35:34.460 [Lua] Lobby data level_key = inn_level 04:35:34.461 [Lua] Lobby data player_slot_4 = 0:0 04:35:34.461 [Lua] Lobby data unique_server_name = Crymic 04:35:34.461 [Lua] Lobby data player_slot_5 = 1100001044a0740:1 04:35:34.461 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:35:34.461 [Lua] Lobby data country_code = US 04:35:34.461 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 04:35:34.461 [Lua] Lobby data eac_authorized = true 04:35:34.461 [Lua] Set lobby end. 04:35:34.461 [Lua] [PartyManager] Leader is set to 110000100a1d9b9 04:35:34.462 [Lua] [MATCHMAKING] - Hosting game on level: inn_level plaza 04:35:34.462 [Lua] [LevelTransitionHandler] set_next_level( plaza ) 04:35:34.462 [Lua] Set lobby begin: 04:35:34.462 [Lua] Lobby data twitch_enabled = false 04:35:34.462 [Lua] Lobby data power_level = 785 04:35:34.462 [Lua] Lobby data player_slot_6 = 0:0 04:35:34.462 [Lua] Lobby data num_players = 4 04:35:34.462 [Lua] Lobby data host = 110000100a1d9b9 04:35:34.462 [Lua] Lobby data game_mode = event 04:35:34.462 [Lua] Lobby data is_private = true 04:35:34.462 [Lua] Lobby data difficulty = normal 04:35:34.462 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:35:34.462 [Lua] Lobby data selected_level_key = plaza 04:35:34.462 [Lua] Lobby data quick_game = false 04:35:34.462 [Lua] Lobby data matchmaking = false 04:35:34.462 [Lua] Lobby data level_key = inn_level 04:35:34.463 [Lua] Lobby data player_slot_4 = 0:0 04:35:34.463 [Lua] Lobby data unique_server_name = Crymic 04:35:34.463 [Lua] Lobby data player_slot_5 = 1100001044a0740:1 04:35:34.463 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:35:34.463 [Lua] Lobby data country_code = US 04:35:34.463 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 04:35:34.463 [Lua] Lobby data eac_authorized = true 04:35:34.463 [Lua] Set lobby end. 04:35:34.463 [Lua] Set lobby begin: 04:35:34.463 [Lua] Lobby data twitch_enabled = false 04:35:34.463 [Lua] Lobby data power_level = 785 04:35:34.463 [Lua] Lobby data player_slot_6 = 0:0 04:35:34.463 [Lua] Lobby data num_players = 4 04:35:34.463 [Lua] Lobby data host = 110000100a1d9b9 04:35:34.463 [Lua] Lobby data game_mode = event 04:35:34.463 [Lua] Lobby data is_private = true 04:35:34.463 [Lua] Lobby data difficulty = normal 04:35:34.463 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:35:34.463 [Lua] Lobby data selected_level_key = plaza 04:35:34.463 [Lua] Lobby data quick_game = false 04:35:34.464 [Lua] Lobby data matchmaking = false 04:35:34.464 [Lua] Lobby data level_key = inn_level 04:35:34.464 [Lua] Lobby data player_slot_4 = 0:0 04:35:34.464 [Lua] Lobby data unique_server_name = Crymic 04:35:34.464 [Lua] Lobby data player_slot_5 = 1100001044a0740:1 04:35:34.464 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:35:34.464 [Lua] Lobby data country_code = US 04:35:34.464 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 04:35:34.464 [Lua] Lobby data eac_authorized = true 04:35:34.464 [Lua] Set lobby end. 04:35:34.467 [Lua] [ChatManager][1]System: Starting hosted game... 04:35:34.467 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 04:35:34.467 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 04:35:34.476 [Lua] [LOCAL RPC] rpc_client_complete_vote 1 04:35:42.276 [Lua] [IngameUI] menu view on_enter hero_view 04:35:42.278 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a87f7f0 04:35:42.278 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 04:35:42.291 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 04:35:42.291 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 04:35:42.292 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 04:35:42.292 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 04:35:42.297 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 04:35:42.773 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 04:35:42.773 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 04:35:42.780 [World] Spawning level. 04:35:42.792 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 04:35:42.792 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart, MenuWorldPreviewer, async-read, 04:35:42.819 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read, 04:35:42.819 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 04:35:42.819 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read, 04:35:42.819 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06, MenuWorldPreviewer, async-read, 04:35:42.820 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:35:42.820 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read, 04:35:42.820 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:35:42.820 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:35:42.820 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 04:35:42.820 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read, 04:35:45.898 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:35:45.898 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read, 04:35:45.898 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:35:45.898 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:35:45.898 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 04:35:45.898 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer, async-read, 04:35:45.911 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:80 my_peer_id:110000100a1d9b9 04:35:45.911 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:80 my_peer_id:110000100a1d9b9 04:35:45.911 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001044a0740 inventory_sync_id:80 my_peer_id:110000100a1d9b9 04:35:45.911 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001093b7a57 inventory_sync_id:80 my_peer_id:110000100a1d9b9 04:35:45.922 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 15 80 04:35:45.922 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:80 my_peer_id:110000100a1d9b9 04:35:45.930 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 80 04:35:45.939 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 80 04:35:46.058 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 80 04:35:47.786 [Lua] [IngameUI] menu view on_exit hero_view 04:35:47.790 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a87f7f0 04:35:47.790 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 04:35:47.790 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 04:35:47.790 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 04:35:47.790 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:35:47.790 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:35:47.790 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:35:47.790 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:35:47.790 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:35:47.790 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:35:47.795 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 04:35:47.795 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 04:35:47.795 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 04:35:52.261 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 04:35:52.263 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 04:35:52.263 [Lua] [MATCHMAKING] - Hosting game on level: inn_level plaza 04:35:52.263 [Lua] [LevelTransitionHandler] set_next_level( plaza ) 04:35:52.263 [Lua] Set lobby begin: 04:35:52.263 [Lua] Lobby data twitch_enabled = false 04:35:52.264 [Lua] Lobby data power_level = 785 04:35:52.264 [Lua] Lobby data player_slot_6 = 0:0 04:35:52.264 [Lua] Lobby data num_players = 4 04:35:52.264 [Lua] Lobby data host = 110000100a1d9b9 04:35:52.264 [Lua] Lobby data game_mode = event 04:35:52.264 [Lua] Lobby data is_private = true 04:35:52.264 [Lua] Lobby data difficulty = normal 04:35:52.264 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:35:52.264 [Lua] Lobby data selected_level_key = plaza 04:35:52.264 [Lua] Lobby data quick_game = false 04:35:52.264 [Lua] Lobby data matchmaking = false 04:35:52.265 [Lua] Lobby data level_key = inn_level 04:35:52.265 [Lua] Lobby data player_slot_4 = 0:0 04:35:52.265 [Lua] Lobby data unique_server_name = Crymic 04:35:52.265 [Lua] Lobby data player_slot_5 = 1100001044a0740:1 04:35:52.265 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:35:52.265 [Lua] Lobby data country_code = US 04:35:52.265 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 04:35:52.265 [Lua] Lobby data eac_authorized = true 04:35:52.265 [Lua] Set lobby end. 04:35:52.267 [Lua] Set lobby begin: 04:35:52.267 [Lua] Lobby data twitch_enabled = false 04:35:52.267 [Lua] Lobby data power_level = 785 04:35:52.267 [Lua] Lobby data player_slot_6 = 0:0 04:35:52.267 [Lua] Lobby data num_players = 4 04:35:52.267 [Lua] Lobby data host = 110000100a1d9b9 04:35:52.267 [Lua] Lobby data game_mode = event 04:35:52.267 [Lua] Lobby data is_private = true 04:35:52.267 [Lua] Lobby data difficulty = normal 04:35:52.267 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:35:52.267 [Lua] Lobby data selected_level_key = plaza 04:35:52.267 [Lua] Lobby data quick_game = false 04:35:52.267 [Lua] Lobby data matchmaking = false 04:35:52.267 [Lua] Lobby data level_key = inn_level 04:35:52.267 [Lua] Lobby data player_slot_4 = 0:0 04:35:52.267 [Lua] Lobby data unique_server_name = Crymic 04:35:52.267 [Lua] Lobby data player_slot_5 = 1100001044a0740:1 04:35:52.267 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:35:52.267 [Lua] Lobby data country_code = US 04:35:52.267 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 04:35:52.267 [Lua] Lobby data eac_authorized = true 04:35:52.267 [Lua] Set lobby end. 04:35:52.268 [Lua] [NetworkServer] Entering post game 04:35:52.268 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InGame 04:35:52.268 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InPostGame 04:35:52.268 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InGame 04:35:52.268 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InPostGame 04:35:52.268 [Lua] [PeerSM] 1100001044a0740 :: on_exit InGame 04:35:52.268 [Lua] [PeerSM] 1100001044a0740 :: on_enter InPostGame 04:35:52.268 [Lua] [PeerSM] 1100001093b7a57 :: on_exit InGame 04:35:52.268 [Lua] [PeerSM] 1100001093b7a57 :: on_enter InPostGame 04:35:52.268 [Lua] Complete level triggered. 04:35:52.269 [Lua] [NetworkServer] Entering post game 04:35:52.269 [Lua] gm_event_end_conditions_met false false 04:35:52.269 [Save] Saving `save_data` 04:35:52.269 [Lua] FORCE COMMIT 54 04:35:52.269 [Lua] PlayFabMirror:_commit_internal 54 04:35:52.269 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 112 04:35:52.269 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 04:35:52.270 [Lua] generate_backend_stats 110000100a1d9b9:1 04:35:52.272 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 04:35:52.272 [Lua] TRANSITION nil nil plaza 04:35:52.272 [Lua] Transition type "plaza", is server: true 04:35:52.272 [Lua] [NetworkServer] Current level key plaza 04:35:52.272 [Lua] [LevelTransitionHandler] Generated new level_seed: 8720373 04:35:52.272 [Lua] [GameNetworkManager] Leaving game... 04:35:52.272 [Lua] [GameNetworkManager] Shutting down game session host. 04:35:52.272 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 04:35:52.272 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 04:35:52.272 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=226.07 04:35:52.272 [Save] Save done 04:35:52.272 [Save] Saving `save_data` 04:35:52.276 [Save] Save done 04:35:52.281 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 04:35:52.281 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 112 04:35:52.383 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 112 04:35:52.388 [Lua] commit result success 54 04:35:53.695 [Lua] Set lobby begin: 04:35:53.695 [Lua] Lobby data twitch_enabled = false 04:35:53.695 [Lua] Lobby data power_level = 0 04:35:53.695 [Lua] Lobby data player_slot_6 = 0:0 04:35:53.695 [Lua] Lobby data num_players = 4 04:35:53.695 [Lua] Lobby data host = 110000100a1d9b9 04:35:53.695 [Lua] Lobby data game_mode = event 04:35:53.695 [Lua] Lobby data is_private = true 04:35:53.695 [Lua] Lobby data difficulty = normal 04:35:53.695 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:35:53.695 [Lua] Lobby data selected_level_key = plaza 04:35:53.695 [Lua] Lobby data quick_game = false 04:35:53.695 [Lua] Lobby data matchmaking = false 04:35:53.695 [Lua] Lobby data level_key = inn_level 04:35:53.695 [Lua] Lobby data player_slot_4 = 0:0 04:35:53.696 [Lua] Lobby data unique_server_name = Crymic 04:35:53.696 [Lua] Lobby data player_slot_5 = 1100001044a0740:1 04:35:53.696 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:35:53.696 [Lua] Lobby data country_code = US 04:35:53.696 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 04:35:53.696 [Lua] Lobby data eac_authorized = true 04:35:53.696 [Lua] Set lobby end. 04:35:54.327 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 04:35:54.327 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 04:35:54.327 [Lua] PlayerManager:remove_player peer_id=110000100a1d9b9 1 04:35:54.327 [Lua] Clearing all global lookup lists 04:35:54.327 [Lua] [EquipmentUI] - Destroy 04:35:54.327 [Lua] [GamePadEquipmentUI] - Destroy 04:35:54.327 [Lua] [AbilityUI] - Destroy 04:35:54.327 [Lua] [GamePadAbilityUI] - Destroy 04:35:54.327 [Lua] [IngamePlayerListUI] - Destroy 04:35:54.328 [Lua] [IngameUI] destroy 04:35:54.333 [Lua] [MOD][VMF][INFO] Removed 1100001044a0740 from the VMF users list. 04:35:54.333 [Lua] PlayerManager:remove_player peer_id=1100001044a0740 1 04:35:54.333 [Lua] [MOD][VMF][INFO] Removed 1100001051e2f68 from the VMF users list. 04:35:54.333 [Lua] PlayerManager:remove_player peer_id=1100001051e2f68 1 04:35:54.333 [Lua] PlayerManager:remove_player peer_id=1100001093b7a57 1 04:35:54.335 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 04:35:54.377 [Lua] [Managers] Destroying state managers... 04:35:54.384 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false) 04:35:54.384 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InPostGame 04:35:54.384 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter Loading 04:35:54.384 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100a1d9b9 04:35:54.384 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InPostGame 04:35:54.384 [Lua] [PeerSM] 1100001051e2f68 :: on_enter Loading 04:35:54.384 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001051e2f68 04:35:54.384 [Lua] [PeerSM] 1100001044a0740 :: on_exit InPostGame 04:35:54.384 [Lua] [PeerSM] 1100001044a0740 :: on_enter Loading 04:35:54.384 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001044a0740 04:35:54.384 [Lua] [PeerSM] 1100001093b7a57 :: on_exit InPostGame 04:35:54.384 [Lua] [PeerSM] 1100001093b7a57 :: on_enter Loading 04:35:54.384 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001093b7a57 04:35:54.384 [Lua] [Matchmaking] unregister rpcs 04:35:54.384 [Lua] [Gamestate] Enter state StateLoading 04:35:54.385 [Lua] [Gamestate] Enter Substate StateLoadingRunning 04:35:54.385 [Lua] [Matchmaking] register rpcs 04:35:54.385 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 04:35:54.385 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 04:35:54.385 [Lua] registering RPCs 04:35:54.385 [Lua] Set lobby begin: 04:35:54.385 [Lua] Lobby data twitch_enabled = false 04:35:54.386 [Lua] Lobby data power_level = 0 04:35:54.386 [Lua] Lobby data player_slot_6 = 0:0 04:35:54.386 [Lua] Lobby data num_players = 4 04:35:54.386 [Lua] Lobby data host = 110000100a1d9b9 04:35:54.386 [Lua] Lobby data game_mode = event 04:35:54.386 [Lua] Lobby data is_private = true 04:35:54.386 [Lua] Lobby data difficulty = normal 04:35:54.386 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:35:54.386 [Lua] Lobby data selected_level_key = plaza 04:35:54.386 [Lua] Lobby data quick_game = false 04:35:54.386 [Lua] Lobby data matchmaking = false 04:35:54.386 [Lua] Lobby data level_key = plaza 04:35:54.386 [Lua] Lobby data player_slot_4 = 0:0 04:35:54.386 [Lua] Lobby data unique_server_name = Crymic 04:35:54.386 [Lua] Lobby data player_slot_5 = 1100001044a0740:1 04:35:54.386 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:35:54.386 [Lua] Lobby data country_code = US 04:35:54.386 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 04:35:54.386 [Lua] Lobby data eac_authorized = true 04:35:54.386 [Lua] Set lobby end. 04:35:54.387 [Lua] MUSIC MANAGER unmute_all_world_sounds 1058751 0 04:35:54.387 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 113 04:35:54.387 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 04:35:54.389 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 113 04:35:54.389 [Lua] ### Sending rpc_level_loaded 04:35:54.389 [Lua] #### Has state machine: true, sender: 110000100a1d9b9, level_id: 26 04:35:54.389 [Lua] Peer 110000100a1d9b9 has loaded the level and all enemies are loaded 04:35:54.389 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_21, global_loading_screens, async-read, prioritized 04:35:54.389 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[plaza] self.picked_level_key=[nil] 04:35:54.389 [Lua] [LevelTransitionHandler] load_level plaza 04:35:54.441 [Umbra] Unload tome 04:35:54.510 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 04:35:54.510 [Lua] [LevelTransitionHandler] Loading level: "plaza" 04:35:54.510 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/holly/plaza" 04:35:54.510 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/holly/plaza, LevelTransitionHandler, async-read, 04:35:54.510 [Lua] [LOCAL RPC] rpc_load_level 18 8720373 04:35:54.621 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 113 04:35:54.622 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_21 04:35:54.622 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_21 04:35:54.622 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/holly/plaza 04:35:54.642 [Lua] MUSIC MANAGER nfl_loading_screen_plaza_02 1058752 0 04:35:54.646 [Lua] MUSIC MANAGER Play_loading_screen_music 1058753 0 04:35:54.658 [Umbra] Loading umbra tome '#ID[0095a116d1f6d9ee]' 04:35:56.960 [Lua] ### Sending rpc_level_loaded 04:35:56.960 [Lua] #### Has state machine: true, sender: 1100001044a0740, level_id: 18 04:35:56.960 [Lua] Peer 1100001044a0740 has loaded the level and all enemies are loaded 04:35:56.961 [Lua] [PeerSM] 1100001044a0740 :: on_exit Loading 04:35:56.961 [Lua] [PeerSM] 1100001044a0740 :: on_enter LoadingProfilePackages 04:35:56.981 [Lua] [PeerSM] 1100001044a0740 :: on_exit LoadingProfilePackages 04:35:56.981 [Lua] [PeerSM] 1100001044a0740 :: on_enter WaitingForEnterGame 04:35:57.332 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/holly/plaza 04:35:57.332 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/holly/plaza 04:35:57.350 [Lua] [LevelTransitionHandler] Level load completed! 04:35:57.350 [Lua] ### Sending rpc_level_loaded 04:35:57.350 [Lua] #### Has state machine: true, sender: 110000100a1d9b9, level_id: 18 04:35:57.350 [Lua] Peer 110000100a1d9b9 has loaded the level and all enemies are loaded 04:35:57.350 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 04:35:57.368 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit Loading 04:35:57.368 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter LoadingProfilePackages 04:35:57.384 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit LoadingProfilePackages 04:35:57.384 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForEnterGame 04:35:57.384 [Lua] [LOCAL RPC] rpc_loading_synced 04:35:57.653 [Lua] ### Sending rpc_level_loaded 04:35:57.653 [Lua] #### Has state machine: true, sender: 1100001093b7a57, level_id: 18 04:35:57.653 [Lua] Peer 1100001093b7a57 has loaded the level and all enemies are loaded 04:35:57.654 [Lua] [PeerSM] 1100001093b7a57 :: on_exit Loading 04:35:57.654 [Lua] [PeerSM] 1100001093b7a57 :: on_enter LoadingProfilePackages 04:35:57.672 [Lua] [PeerSM] 1100001093b7a57 :: on_exit LoadingProfilePackages 04:35:57.672 [Lua] [PeerSM] 1100001093b7a57 :: on_enter WaitingForEnterGame 04:35:57.873 [Lua] ### Sending rpc_level_loaded 04:35:57.873 [Lua] #### Has state machine: true, sender: 1100001051e2f68, level_id: 18 04:35:57.873 [Lua] Peer 1100001051e2f68 has loaded the level and all enemies are loaded 04:35:57.874 [Lua] [PeerSM] 1100001051e2f68 :: on_exit Loading 04:35:57.874 [Lua] [PeerSM] 1100001051e2f68 :: on_enter LoadingProfilePackages 04:35:57.890 [Lua] [PeerSM] 1100001051e2f68 :: on_exit LoadingProfilePackages 04:35:57.890 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForEnterGame 04:35:58.360 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 04:35:58.360 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 04:35:58.360 [Lua] [Matchmaking] unregister rpcs 04:35:58.361 [Lua] Set lobby begin: 04:35:58.361 [Lua] Lobby data twitch_enabled = false 04:35:58.361 [Lua] Lobby data power_level = 0 04:35:58.361 [Lua] Lobby data player_slot_6 = 0:0 04:35:58.361 [Lua] Lobby data num_players = 4 04:35:58.361 [Lua] Lobby data host = 110000100a1d9b9 04:35:58.361 [Lua] Lobby data game_mode = event 04:35:58.361 [Lua] Lobby data is_private = true 04:35:58.361 [Lua] Lobby data difficulty = normal 04:35:58.361 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:35:58.361 [Lua] Lobby data selected_level_key = plaza 04:35:58.361 [Lua] Lobby data quick_game = false 04:35:58.361 [Lua] Lobby data matchmaking = false 04:35:58.361 [Lua] Lobby data level_key = plaza 04:35:58.361 [Lua] Lobby data player_slot_4 = 0:0 04:35:58.361 [Lua] Lobby data unique_server_name = Crymic 04:35:58.361 [Lua] Lobby data player_slot_5 = 1100001044a0740:1 04:35:58.362 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:35:58.362 [Lua] Lobby data country_code = US 04:35:58.362 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 04:35:58.362 [Lua] Lobby data eac_authorized = true 04:35:58.362 [Lua] Set lobby end. 04:35:58.362 [Lua] [Managers] Destroying state managers... 04:35:58.362 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_21, global_loading_screens 04:35:58.362 [Lua] MUSIC MANAGER Stop_loading_screen_music 1058754 0 04:35:58.362 [Lua] [Gamestate] Enter StateIngame HOST 04:35:58.363 [Lua] Set lobby begin: 04:35:58.363 [Lua] Lobby data twitch_enabled = false 04:35:58.363 [Lua] Lobby data power_level = 0 04:35:58.363 [Lua] Lobby data player_slot_6 = 0:0 04:35:58.363 [Lua] Lobby data num_players = 4 04:35:58.363 [Lua] Lobby data host = 110000100a1d9b9 04:35:58.363 [Lua] Lobby data game_mode = event 04:35:58.363 [Lua] Lobby data is_private = true 04:35:58.363 [Lua] Lobby data difficulty = normal 04:35:58.363 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:35:58.363 [Lua] Lobby data selected_level_key = plaza 04:35:58.363 [Lua] Lobby data quick_game = false 04:35:58.363 [Lua] Lobby data matchmaking = false 04:35:58.363 [Lua] Lobby data level_key = plaza 04:35:58.363 [Lua] Lobby data player_slot_4 = 0:0 04:35:58.363 [Lua] Lobby data unique_server_name = Crymic 04:35:58.363 [Lua] Lobby data player_slot_5 = 1100001044a0740:1 04:35:58.364 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:35:58.364 [Lua] Lobby data country_code = US 04:35:58.364 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 04:35:58.364 [Lua] Lobby data eac_authorized = true 04:35:58.364 [Lua] Set lobby end. 04:35:58.364 [Lua] [StateIngame] Server ingame 04:35:58.366 [Lua] Set lobby begin: 04:35:58.366 [Lua] Lobby data twitch_enabled = false 04:35:58.366 [Lua] Lobby data power_level = 0 04:35:58.366 [Lua] Lobby data player_slot_6 = 0:0 04:35:58.366 [Lua] Lobby data num_players = 4 04:35:58.366 [Lua] Lobby data host = 110000100a1d9b9 04:35:58.366 [Lua] Lobby data game_mode = event 04:35:58.366 [Lua] Lobby data is_private = true 04:35:58.366 [Lua] Lobby data difficulty = normal 04:35:58.366 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:35:58.366 [Lua] Lobby data selected_level_key = plaza 04:35:58.366 [Lua] Lobby data quick_game = false 04:35:58.366 [Lua] Lobby data matchmaking = false 04:35:58.367 [Lua] Lobby data level_key = plaza 04:35:58.367 [Lua] Lobby data player_slot_4 = 0:0 04:35:58.367 [Lua] Lobby data unique_server_name = Crymic 04:35:58.367 [Lua] Lobby data player_slot_5 = 1100001044a0740:1 04:35:58.367 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:35:58.367 [Lua] Lobby data country_code = US 04:35:58.367 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 04:35:58.367 [Lua] Lobby data eac_authorized = true 04:35:58.367 [Lua] Set lobby end. 04:35:58.367 [Lua] [Matchmaking] register rpcs 04:35:58.367 [Lua] [GameNetworkManager] Setting pong timeout to 60 04:35:58.367 [Lua] [GameNetworkManager] My own peer_id = 110000100a1d9b9 04:35:58.367 [Lua] [GameNetworkManager] self.is_server = true 04:35:58.367 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 04:35:58.367 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 04:35:58.367 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 04:35:58.367 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 04:35:58.367 [Network] Setting artificial MTU limit to 65536 04:35:58.370 [Lua] Switching ConflictSettings: to: challenge_level 04:35:58.370 [Lua] pacing=disabled 04:35:58.370 [Lua] roaming=nil 04:35:58.370 [Lua] specials=disabled 04:35:58.370 [Lua] debug_color=maroon 04:35:58.370 [Lua] pack_spawning=disabled 04:35:58.370 [Lua] disabled=false 04:35:58.370 [Lua] boss=disabled 04:35:58.370 [Lua] horde=challenge_level 04:35:58.370 [Lua] name=challenge_level 04:35:58.370 [Lua] intensity=disabled 04:35:58.370 [Lua] --- 04:35:58.373 [Lua] [AIInterestPointSystem] Level Seed: 8720373 04:35:58.373 [Lua] 04:35:58.373 [Lua] [entity_system_bag] = table 04:35:58.373 [Lua] [entity_system_bag] = metatable 04:35:58.373 [Lua] [startup_data] = table 04:35:58.373 [Lua] [entity_manager] = table 04:35:58.373 [Lua] [entity_manager] = metatable 04:35:58.373 [Lua] [unit_spawner] = table 04:35:58.373 [Lua] [unit_spawner] = metatable 04:35:58.373 [Lua] [unit_storage] = table 04:35:58.373 [Lua] [unit_storage] = metatable 04:35:58.373 [Lua] [dice_keeper] = table 04:35:58.373 [Lua] [dice_keeper] = metatable 04:35:58.373 [Lua] [is_server] = true (boolean) 04:35:58.389 [Lua] [world] = [World] 04:35:58.389 [Lua] [system_api] = table 04:35:58.389 [Lua] [network_lobby] = table 04:35:58.389 [Lua] [network_lobby] = metatable 04:35:58.389 [Lua] [profile_synchronizer] = table 04:35:58.389 [Lua] [profile_synchronizer] = metatable 04:35:58.389 [Lua] [entity_system] = table 04:35:58.389 [Lua] [entity_system] = metatable 04:35:58.389 [Lua] [num_local_human_players] = 1 (number) 04:35:58.389 [Lua] [statistics_db] = table 04:35:58.389 [Lua] [statistics_db] = metatable 04:35:58.389 [Lua] [network_server] = table 04:35:58.389 [Lua] [network_server] = metatable 04:35:58.389 [Lua] [input_manager] = table 04:35:58.389 [Lua] [input_manager] = metatable 04:35:58.389 [Lua] [network_clock] = table 04:35:58.389 [Lua] [network_clock] = metatable 04:35:58.389 [Lua] [network_transmit] = table 04:35:58.389 [Lua] [network_transmit] = metatable 04:35:58.389 [Lua] [free_flight_manager] = table 04:35:58.389 [Lua] [free_flight_manager] = metatable 04:35:58.389 [Lua] [network_manager] = table 04:35:58.389 [Lua] [network_manager] = metatable 04:35:58.389 [Lua] [network_event_delegate] = table 04:35:58.389 [Lua] [network_event_delegate] = metatable 04:35:58.389 [Lua] 04:35:58.392 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 04:35:58.404 [Lua] [AchievementManager] Achievements using the steam platform 04:35:58.404 [Lua] [StateIngame] Level seed: 8720373 04:35:58.404 [Umbra] Init version: 3.4.15 :: 16 threads 04:35:58.404 [Umbra] Tome with `3663` objects loaded. 04:35:58.404 [Umbra] UMBRA Tome loaded. 04:35:58.404 [World] Spawning level. 04:35:58.450 [Lua] [LevelAnalysis] set_random_seed( 1953217408) 04:35:58.452 [Lua] PlayerManager:add_player player_1 04:35:58.455 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 04:35:58.455 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 04:35:58.455 [Lua] [IngameUI] init 04:35:58.489 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 04:35:58.489 [Lua] Set lobby begin: 04:35:58.489 [Lua] Lobby data twitch_enabled = false 04:35:58.489 [Lua] Lobby data power_level = 785 04:35:58.489 [Lua] Lobby data player_slot_6 = 0:0 04:35:58.489 [Lua] Lobby data num_players = 4 04:35:58.489 [Lua] Lobby data host = 110000100a1d9b9 04:35:58.489 [Lua] Lobby data game_mode = event 04:35:58.490 [Lua] Lobby data is_private = true 04:35:58.490 [Lua] Lobby data difficulty = normal 04:35:58.490 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:35:58.490 [Lua] Lobby data selected_level_key = plaza 04:35:58.490 [Lua] Lobby data quick_game = false 04:35:58.490 [Lua] Lobby data matchmaking = false 04:35:58.490 [Lua] Lobby data level_key = plaza 04:35:58.490 [Lua] Lobby data player_slot_4 = 0:0 04:35:58.490 [Lua] Lobby data unique_server_name = Crymic 04:35:58.490 [Lua] Lobby data player_slot_5 = 1100001044a0740:1 04:35:58.490 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:35:58.490 [Lua] Lobby data country_code = US 04:35:58.490 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 04:35:58.490 [Lua] Lobby data eac_authorized = true 04:35:58.491 [Lua] Set lobby end. 04:35:58.491 [Lua] CurrentConflictSettings challenge_level 04:35:58.491 [Lua] [ConflictDirector] conflict_director is ai_ready 04:35:58.492 [Lua] This levels contains no crossroads 04:35:58.492 [Lua] [LevelAnalysis] Injecting travel distances 04:35:58.494 [Lua] SpecialsPacing:remove_unwanted_breeds: 04:35:58.494 [Lua] Forming navigation groups in one frame 04:35:58.494 [Lua] Forming navigation groups 04:35:58.529 [Lua] NavigationGroupManager -> calulation time A: 0.03500000000167347 04:35:58.567 [Lua] NavigationGroupManager -> calulation time B: 0.037999999998646672 04:35:58.567 [Lua] number of nav groups: 88 04:35:58.568 [Lua] number of refined nav groups : 60 04:35:58.572 [Lua] NavigationGroupManager -> calulation time C: 0.0050000000010186341 04:35:58.572 [Lua] roaming spawning is disabled 04:35:58.572 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 04:35:58.572 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 04:35:58.572 [Lua] [LevelAnalysis] Boss-spawning disabled for level plaza 04:35:58.572 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 04:35:58.578 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 04:35:58.578 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 04:35:58.578 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 04:35:58.578 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups 04:35:58.578 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 04:35:58.578 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups 04:35:58.578 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 04:35:58.578 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 04:35:58.578 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 04:35:58.578 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=38 04:35:58.578 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 04:35:58.578 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 04:35:58.587 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForEnterGame 04:35:58.587 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForGameObjectSync 04:35:58.587 [Lua] [PeerSM] 1100001044a0740 :: on_exit WaitingForEnterGame 04:35:58.587 [Lua] [PeerSM] 1100001044a0740 :: on_enter WaitingForGameObjectSync 04:35:58.897 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001044a0740 04:35:58.898 [Lua] Set lobby begin: 04:35:58.898 [Lua] Lobby data twitch_enabled = false 04:35:58.898 [Lua] Lobby data power_level = 785 04:35:58.898 [Lua] Lobby data player_slot_6 = 0:0 04:35:58.898 [Lua] Lobby data num_players = 4 04:35:58.898 [Lua] Lobby data host = 110000100a1d9b9 04:35:58.898 [Lua] Lobby data game_mode = event 04:35:58.898 [Lua] Lobby data is_private = true 04:35:58.898 [Lua] Lobby data difficulty = normal 04:35:58.898 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:35:58.898 [Lua] Lobby data selected_level_key = plaza 04:35:58.899 [Lua] Lobby data quick_game = false 04:35:58.899 [Lua] Lobby data matchmaking = false 04:35:58.899 [Lua] Lobby data level_key = plaza 04:35:58.899 [Lua] Lobby data player_slot_4 = 0:0 04:35:58.899 [Lua] Lobby data unique_server_name = Crymic 04:35:58.899 [Lua] Lobby data player_slot_5 = 1100001044a0740:1 04:35:58.899 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:35:58.899 [Lua] Lobby data country_code = US 04:35:58.899 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 04:35:58.899 [Lua] Lobby data eac_authorized = true 04:35:58.899 [Lua] Set lobby end. 04:35:58.899 [Lua] [Matchmaking] Assigned player 1100001044a0740 to slot 5 when hot join syncing 04:35:58.899 [Lua] Breedfreezer (server) starting a hot join sync 04:35:58.899 [Lua] packing 0 units of breed chaos_marauder 04:35:58.899 [Lua] packing 0 units of breed skaven_clan_rat 04:35:58.899 [Lua] packing 0 units of breed skaven_storm_vermin 04:35:58.899 [Lua] packing 0 units of breed skaven_slave 04:35:58.899 [Lua] packing 0 units of breed chaos_fanatic 04:35:58.899 [Lua] packing 0 units of breed chaos_berzerker 04:35:58.899 [Lua] packing 0 units of breed chaos_warrior 04:35:58.899 [Lua] packing 0 units of breed skaven_plague_monk 04:35:58.899 [Lua] packing 0 units of breed chaos_raider 04:35:58.899 [Lua] --> rpc-package size reached, sending rpc now (last package) 04:35:58.899 [Lua] 04:35:58.899 [Lua] [1] = 1 (number) 04:35:58.899 [Lua] [2] = 0 (number) 04:35:58.899 [Lua] [3] = 1 (number) 04:35:58.899 [Lua] [4] = 0 (number) 04:35:58.899 [Lua] [5] = 1 (number) 04:35:58.899 [Lua] [6] = 0 (number) 04:35:58.899 [Lua] [7] = 1 (number) 04:35:58.899 [Lua] [8] = 0 (number) 04:35:58.899 [Lua] [9] = 1 (number) 04:35:58.899 [Lua] [10] = 0 (number) 04:35:58.899 [Lua] [11] = 1 (number) 04:35:58.899 [Lua] [12] = 0 (number) 04:35:58.899 [Lua] [13] = 1 (number) 04:35:58.899 [Lua] [14] = 0 (number) 04:35:58.899 [Lua] [15] = 1 (number) 04:35:58.899 [Lua] [16] = 0 (number) 04:35:58.899 [Lua] [17] = 1 (number) 04:35:58.899 [Lua] [18] = 0 (number) 04:35:58.899 [Lua] 04:35:58.899 [Lua] 04:35:58.899 [Lua] 04:35:58.900 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForGameObjectSync 04:35:58.900 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForPlayers 04:35:58.900 [Lua] [PeerSM] 1100001044a0740 :: on_exit WaitingForGameObjectSync 04:35:58.900 [Lua] [PeerSM] 1100001044a0740 :: on_enter WaitingForPlayers 04:35:58.900 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001044a0740 04:35:58.902 [Lua] [LOCAL RPC] rpc_game_started 04:35:58.970 [Lua] [PeerSM] 1100001093b7a57 :: on_exit WaitingForEnterGame 04:35:58.970 [Lua] [PeerSM] 1100001093b7a57 :: on_enter WaitingForGameObjectSync 04:35:58.987 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001093b7a57 04:35:58.987 [Lua] Set lobby begin: 04:35:58.987 [Lua] Lobby data twitch_enabled = false 04:35:58.987 [Lua] Lobby data power_level = 785 04:35:58.988 [Lua] Lobby data player_slot_6 = 0:0 04:35:58.988 [Lua] Lobby data num_players = 4 04:35:58.988 [Lua] Lobby data host = 110000100a1d9b9 04:35:58.988 [Lua] Lobby data game_mode = event 04:35:58.988 [Lua] Lobby data is_private = true 04:35:58.988 [Lua] Lobby data difficulty = normal 04:35:58.988 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:35:58.988 [Lua] Lobby data selected_level_key = plaza 04:35:58.989 [Lua] Lobby data quick_game = false 04:35:58.989 [Lua] Lobby data matchmaking = false 04:35:58.989 [Lua] Lobby data level_key = plaza 04:35:58.989 [Lua] Lobby data player_slot_4 = 0:0 04:35:58.989 [Lua] Lobby data unique_server_name = Crymic 04:35:58.989 [Lua] Lobby data player_slot_5 = 1100001044a0740:1 04:35:58.989 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:35:58.989 [Lua] Lobby data country_code = US 04:35:58.990 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 04:35:58.990 [Lua] Lobby data eac_authorized = true 04:35:58.990 [Lua] Set lobby end. 04:35:58.990 [Lua] [Matchmaking] Assigned player 1100001093b7a57 to slot 1 when hot join syncing 04:35:58.990 [Lua] Breedfreezer (server) starting a hot join sync 04:35:58.990 [Lua] packing 0 units of breed chaos_marauder 04:35:58.990 [Lua] packing 0 units of breed skaven_clan_rat 04:35:58.990 [Lua] packing 0 units of breed skaven_storm_vermin 04:35:58.990 [Lua] packing 0 units of breed skaven_slave 04:35:58.990 [Lua] packing 0 units of breed chaos_fanatic 04:35:58.990 [Lua] packing 0 units of breed chaos_berzerker 04:35:58.990 [Lua] packing 0 units of breed chaos_warrior 04:35:58.990 [Lua] packing 0 units of breed skaven_plague_monk 04:35:58.990 [Lua] packing 0 units of breed chaos_raider 04:35:58.990 [Lua] --> rpc-package size reached, sending rpc now (last package) 04:35:58.990 [Lua] 04:35:58.990 [Lua] [1] = 1 (number) 04:35:58.990 [Lua] [2] = 0 (number) 04:35:58.990 [Lua] [3] = 1 (number) 04:35:58.990 [Lua] [4] = 0 (number) 04:35:58.990 [Lua] [5] = 1 (number) 04:35:58.990 [Lua] [6] = 0 (number) 04:35:58.990 [Lua] [7] = 1 (number) 04:35:58.990 [Lua] [8] = 0 (number) 04:35:58.990 [Lua] [9] = 1 (number) 04:35:58.990 [Lua] [10] = 0 (number) 04:35:58.990 [Lua] [11] = 1 (number) 04:35:58.990 [Lua] [12] = 0 (number) 04:35:58.990 [Lua] [13] = 1 (number) 04:35:58.990 [Lua] [14] = 0 (number) 04:35:58.990 [Lua] [15] = 1 (number) 04:35:58.990 [Lua] [16] = 0 (number) 04:35:58.990 [Lua] [17] = 1 (number) 04:35:58.990 [Lua] [18] = 0 (number) 04:35:58.990 [Lua] 04:35:58.990 [Lua] 04:35:58.990 [Lua] 04:35:58.991 [Lua] [PeerSM] 1100001093b7a57 :: on_exit WaitingForGameObjectSync 04:35:58.991 [Lua] [PeerSM] 1100001093b7a57 :: on_enter WaitingForPlayers 04:35:58.991 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001093b7a57 04:35:59.168 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForEnterGame 04:35:59.168 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForGameObjectSync 04:35:59.174 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001051e2f68 04:35:59.175 [Lua] Set lobby begin: 04:35:59.175 [Lua] Lobby data twitch_enabled = false 04:35:59.175 [Lua] Lobby data power_level = 785 04:35:59.175 [Lua] Lobby data player_slot_6 = 0:0 04:35:59.175 [Lua] Lobby data num_players = 4 04:35:59.176 [Lua] Lobby data host = 110000100a1d9b9 04:35:59.176 [Lua] Lobby data game_mode = event 04:35:59.176 [Lua] Lobby data is_private = true 04:35:59.176 [Lua] Lobby data difficulty = normal 04:35:59.176 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:35:59.176 [Lua] Lobby data selected_level_key = plaza 04:35:59.176 [Lua] Lobby data quick_game = false 04:35:59.176 [Lua] Lobby data matchmaking = false 04:35:59.176 [Lua] Lobby data level_key = plaza 04:35:59.176 [Lua] Lobby data player_slot_4 = 0:0 04:35:59.176 [Lua] Lobby data unique_server_name = Crymic 04:35:59.176 [Lua] Lobby data player_slot_5 = 1100001044a0740:1 04:35:59.176 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:35:59.176 [Lua] Lobby data country_code = US 04:35:59.176 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 04:35:59.176 [Lua] Lobby data eac_authorized = true 04:35:59.176 [Lua] Set lobby end. 04:35:59.176 [Lua] [Matchmaking] Assigned player 1100001051e2f68 to slot 3 when hot join syncing 04:35:59.176 [Lua] Breedfreezer (server) starting a hot join sync 04:35:59.176 [Lua] packing 0 units of breed chaos_marauder 04:35:59.176 [Lua] packing 0 units of breed skaven_clan_rat 04:35:59.176 [Lua] packing 0 units of breed skaven_storm_vermin 04:35:59.176 [Lua] packing 0 units of breed skaven_slave 04:35:59.176 [Lua] packing 0 units of breed chaos_fanatic 04:35:59.176 [Lua] packing 0 units of breed chaos_berzerker 04:35:59.176 [Lua] packing 0 units of breed chaos_warrior 04:35:59.176 [Lua] packing 0 units of breed skaven_plague_monk 04:35:59.177 [Lua] packing 0 units of breed chaos_raider 04:35:59.177 [Lua] --> rpc-package size reached, sending rpc now (last package) 04:35:59.177 [Lua] 04:35:59.177 [Lua] [1] = 1 (number) 04:35:59.177 [Lua] [2] = 0 (number) 04:35:59.177 [Lua] [3] = 1 (number) 04:35:59.177 [Lua] [4] = 0 (number) 04:35:59.177 [Lua] [5] = 1 (number) 04:35:59.177 [Lua] [6] = 0 (number) 04:35:59.177 [Lua] [7] = 1 (number) 04:35:59.177 [Lua] [8] = 0 (number) 04:35:59.177 [Lua] [9] = 1 (number) 04:35:59.177 [Lua] [10] = 0 (number) 04:35:59.177 [Lua] [11] = 1 (number) 04:35:59.177 [Lua] [12] = 0 (number) 04:35:59.177 [Lua] [13] = 1 (number) 04:35:59.177 [Lua] [14] = 0 (number) 04:35:59.177 [Lua] [15] = 1 (number) 04:35:59.177 [Lua] [16] = 0 (number) 04:35:59.177 [Lua] [17] = 1 (number) 04:35:59.177 [Lua] [18] = 0 (number) 04:35:59.177 [Lua] 04:35:59.177 [Lua] 04:35:59.177 [Lua] 04:35:59.177 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForGameObjectSync 04:35:59.177 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForPlayers 04:35:59.177 [Lua] [PeerSM] 1100001044a0740 :: on_exit WaitingForPlayers 04:35:59.177 [Lua] [PeerSM] 1100001044a0740 :: on_enter SpawningPlayer 04:35:59.177 [Lua] [PeerSM] 1100001093b7a57 :: on_exit WaitingForPlayers 04:35:59.177 [Lua] [PeerSM] 1100001093b7a57 :: on_enter SpawningPlayer 04:35:59.178 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001051e2f68 04:35:59.182 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForPlayers 04:35:59.182 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter SpawningPlayer 04:35:59.182 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForPlayers 04:35:59.182 [Lua] [PeerSM] 1100001051e2f68 :: on_enter SpawningPlayer 04:35:59.182 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001044a0740 04:35:59.182 [Lua] PlayerManager:add_remote_player 1100001044a0740 04:35:59.182 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=39 04:35:59.182 [Lua] RemotePlayer:create_game_object( ) 39 04:35:59.184 [Lua] [PeerSM] 1100001044a0740 :: on_exit SpawningPlayer 04:35:59.184 [Lua] [PeerSM] 1100001044a0740 :: on_enter InGame 04:35:59.184 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001093b7a57 04:35:59.184 [Lua] PlayerManager:add_remote_player 1100001093b7a57 04:35:59.184 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=40 04:35:59.184 [Lua] RemotePlayer:create_game_object( ) 40 04:35:59.186 [Lua] [PeerSM] 1100001093b7a57 :: on_exit SpawningPlayer 04:35:59.186 [Lua] [PeerSM] 1100001093b7a57 :: on_enter InGame 04:35:59.192 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit SpawningPlayer 04:35:59.192 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InGame 04:35:59.192 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001051e2f68 04:35:59.192 [Lua] PlayerManager:add_remote_player 1100001051e2f68 04:35:59.192 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=41 04:35:59.192 [Lua] RemotePlayer:create_game_object( ) 41 04:35:59.195 [Lua] [PeerSM] 1100001051e2f68 :: on_exit SpawningPlayer 04:35:59.195 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InGame 04:35:59.197 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 2 Vector3(17.3339, 18.6193, 2.4486) Vector4(0.000622, -0.000464, 0.873036, -0.487655) true 100 100 352 1 1 04:35:59.197 [Lua] PlayerManager:rpc_to_client_spawn_player(110000100a1d9b9, 2, Vector3(17.3339, 18.6193, 2.4486), Vector4(0.000622, -0.000464, 0.873036, -0.487655)) 04:35:59.197 [Lua] PlayerManager:rpc_to_client_spawn_player() 04:35:59.199 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:35:59.200 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:35:59.200 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:35:59.200 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 04:35:59.202 [Lua] TerrorEventMixer.start_event: plaza_load_bosses 04:35:59.202 [Lua] TerrorEventMixer.start_event: plaza_disable_pacing 04:35:59.211 [Lua] Players are leaving the safe zone 04:35:59.312 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001093b7a57 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 04:35:59.312 [Lua] Adding player sync data to peer=1100001093b7a57 local_player_id=1 04:35:59.312 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001093b7a57 go_type=player_unit go_created_func_name=game_object_created_player_unit 04:35:59.312 [Lua] [NetworkServer] Peer 1100001093b7a57 spawned player. 04:35:59.313 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=44 04:35:59.313 [Lua] PlayerManager:assign_unit_ownership Father Donovan 1100001093b7a57 1 04:35:59.314 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:35:59.314 [Lua] [MOD][VMF][INFO] Added 1100001044a0740 to the VMF users list. 04:35:59.314 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001044a0740 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 04:35:59.314 [Lua] Adding player sync data to peer=1100001044a0740 local_player_id=1 04:35:59.314 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001044a0740 go_type=player_unit go_created_func_name=game_object_created_player_unit 04:35:59.314 [Lua] [NetworkServer] Peer 1100001044a0740 spawned player. 04:35:59.316 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 04:35:59.316 [Lua] PlayerManager:assign_unit_ownership Luis_Zulu 1100001044a0740 1 04:35:59.316 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:35:59.344 [Lua] [MOD][VMF][INFO] Added 1100001051e2f68 to the VMF users list. 04:35:59.345 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001051e2f68 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 04:35:59.345 [Lua] Adding player sync data to peer=1100001051e2f68 local_player_id=1 04:35:59.345 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001051e2f68 go_type=player_unit go_created_func_name=game_object_created_player_unit 04:35:59.345 [Lua] [NetworkServer] Peer 1100001051e2f68 spawned player. 04:35:59.345 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 04:35:59.345 [Lua] PlayerManager:assign_unit_ownership Fuck Dark Souls 1100001051e2f68 1 04:35:59.346 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:36:03.518 [Lua] Set lobby begin: 04:36:03.518 [Lua] Lobby data twitch_enabled = false 04:36:03.518 [Lua] Lobby data power_level = 392 04:36:03.518 [Lua] Lobby data player_slot_6 = 0:0 04:36:03.518 [Lua] Lobby data num_players = 4 04:36:03.518 [Lua] Lobby data host = 110000100a1d9b9 04:36:03.518 [Lua] Lobby data game_mode = event 04:36:03.518 [Lua] Lobby data is_private = true 04:36:03.518 [Lua] Lobby data difficulty = normal 04:36:03.519 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:36:03.519 [Lua] Lobby data selected_level_key = plaza 04:36:03.519 [Lua] Lobby data quick_game = false 04:36:03.519 [Lua] Lobby data matchmaking = false 04:36:03.519 [Lua] Lobby data level_key = plaza 04:36:03.520 [Lua] Lobby data player_slot_4 = 0:0 04:36:03.520 [Lua] Lobby data unique_server_name = Crymic 04:36:03.520 [Lua] Lobby data player_slot_5 = 1100001044a0740:1 04:36:03.520 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:36:03.520 [Lua] Lobby data country_code = US 04:36:03.520 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 04:36:03.520 [Lua] Lobby data eac_authorized = true 04:36:03.520 [Lua] Set lobby end. 04:36:08.578 [Lua] Set lobby begin: 04:36:08.578 [Lua] Lobby data twitch_enabled = false 04:36:08.578 [Lua] Lobby data power_level = 785 04:36:08.578 [Lua] Lobby data player_slot_6 = 0:0 04:36:08.578 [Lua] Lobby data num_players = 4 04:36:08.578 [Lua] Lobby data host = 110000100a1d9b9 04:36:08.578 [Lua] Lobby data game_mode = event 04:36:08.578 [Lua] Lobby data is_private = true 04:36:08.578 [Lua] Lobby data difficulty = normal 04:36:08.578 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:36:08.578 [Lua] Lobby data selected_level_key = plaza 04:36:08.578 [Lua] Lobby data quick_game = false 04:36:08.578 [Lua] Lobby data matchmaking = false 04:36:08.578 [Lua] Lobby data level_key = plaza 04:36:08.579 [Lua] Lobby data player_slot_4 = 0:0 04:36:08.579 [Lua] Lobby data unique_server_name = Crymic 04:36:08.579 [Lua] Lobby data player_slot_5 = 1100001044a0740:1 04:36:08.579 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:36:08.579 [Lua] Lobby data country_code = US 04:36:08.579 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 04:36:08.579 [Lua] Lobby data eac_authorized = true 04:36:08.579 [Lua] Set lobby end. 04:36:24.895 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile 108 33 table: 000000000BBB07A0 table: 000000000A8B1620 table: 000000000D9A5D40 table: 000000000D6693C0 28 0 0 6 703 5 04:36:33.569 [Lua] [LOCAL RPC] rpc_spawn_pickup 29 Vector3(33.6294, 6.28467, 3.435) Vector4(0, 0, 0.416202, -0.909272) 4 04:36:35.518 [Lua] [LOCAL RPC] rpc_spawn_pickup 23 Vector3(33.6294, 6.28467, 3.435) Vector4(0, 0, 0.416202, -0.909272) 4 04:36:35.529 [Lua] TerrorEventMixer.start_event: plaza_wave_1 04:36:37.602 [Lua] MUSIC: explore -> pre_horde 04:36:41.295 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile 108 33 table: 0000000006EB36C0 table: 00000000077FDDE0 table: 000000000E042CF0 table: 000000000C1B1560 28 0 0 6 703 5 04:36:57.344 [Lua] MUSIC: pre_horde -> horde 04:36:58.644 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 33 Vector3(29.0683, -1.61699, 3.06116) 40 Vector3(2.14735, 1, 1) 04:37:00.488 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(29.9572, -3.16356, 3.07807) 275 37 04:37:00.488 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:37:00.488 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(29.9572, -3.16356, 3.07807) 40 Vector3(3.5, 1, 1) 04:37:01.299 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:37:01.499 [Lua] main_path_player_far_away_check started 04:37:02.018 [Lua] event horde ends! 04:37:02.029 [Lua] event horde ends! 04:37:05.278 [Lua] main_path_player_far_away_check started 04:37:08.771 [Lua] MUSIC: horde -> explore 04:37:08.803 [Lua] MUSIC: explore -> pre_horde 04:37:08.813 [Lua] MUSIC: pre_horde -> horde 04:37:08.989 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:37:16.086 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 33 Vector3(30.1226, 10.258, 2.69385) 40 Vector3(2.28429, 1, 1) 04:37:17.651 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(35.0287, 13.7904, 2.75225) 275 37 04:37:17.651 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:37:17.651 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(35.0287, 13.7904, 2.75225) 40 Vector3(3.5, 1, 1) 04:37:27.494 [Lua] main_path_player_far_away_check started 04:37:31.677 [Lua] main_path_player_far_away_check started 04:37:33.204 [Lua] event horde ends! 04:37:34.661 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 04:37:35.953 [Lua] Destroying unit - ai got stuck skaven_slave 3 1 7 04:37:36.151 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(48.1656, 15.7433, 2.65107) 40 Vector3(3.30639, 1, 1) 04:37:40.253 [Lua] main_path_player_far_away_check started 04:37:43.312 [Lua] main_path_player_far_away_check started 04:37:48.095 [Lua] event horde ends! 04:37:48.104 [Lua] event horde ends! 04:37:48.117 [Lua] MUSIC: horde -> explore 04:37:48.714 [Lua] TerrorEventMixer.start_event: plaza_wave_2 04:37:50.829 [Lua] MUSIC: explore -> pre_horde 04:38:08.484 [Lua] MUSIC: pre_horde -> horde 04:38:12.740 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(60.1922, -3.7732, 3.199) 40 Vector3(3.46255, 1, 1) 04:38:13.621 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:38:13.896 [Lua] main_path_player_far_away_check started 04:38:14.341 [Lua] main_path_player_far_away_check started 04:38:15.054 [Lua] event horde ends! 04:38:16.736 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(61.6445, -6.94387, 4.62367) 275 37 04:38:16.736 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:38:16.736 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(61.6445, -6.94387, 4.62367) 40 Vector3(3.5, 1, 1) 04:38:18.876 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(58.7461, -11.0047, 3.32563) 275 37 04:38:18.876 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:38:18.876 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(58.7461, -11.0047, 3.32563) 40 Vector3(3.5, 1, 1) 04:38:25.815 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(55.2511, -14.7341, 3.1403) 275 37 04:38:25.815 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:38:25.815 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(55.2511, -14.7341, 3.1403) 40 Vector3(3.5, 1, 1) 04:38:40.184 [Lua] event horde ends! 04:38:40.201 [Lua] MUSIC: horde -> explore 04:38:41.486 [Lua] [LOCAL RPC] rpc_ping_unit 42 151 false 04:38:44.302 [Lua] [LOCAL RPC] rpc_increment_stat 15 04:38:44.302 [Lua] Incremented stat globadier_kill_during_suicide 04:38:44.998 [Lua] main_path_player_far_away_check started 04:38:48.081 [Lua] main_path_player_far_away_check started 04:38:51.124 [Lua] main_path_player_far_away_check started 04:38:51.266 [Lua] [LOCAL RPC] rpc_increment_stat 14 04:38:51.266 [Lua] Incremented stat globadier_kill_before_throwing 04:38:53.327 [Lua] MUSIC: explore -> pre_horde 04:38:54.014 [Lua] MUSIC: pre_horde -> horde 04:38:54.194 [Lua] main_path_player_far_away_check started 04:39:02.596 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(20.9664, 6.44901, 5.96165) 275 37 04:39:02.596 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:39:02.596 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(20.9664, 6.44901, 5.96165) 40 Vector3(3.5, 1, 1) 04:39:08.553 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(24.839, 10.0945, 3.16239) Vector3(24.8126, 10.1048, 3.14474) 5 04:39:10.546 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:39:11.700 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:39:17.540 [Lua] event horde ends! 04:39:17.552 [Lua] event horde ends! 04:39:22.607 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 32 Vector3(21.8672, 3.95281, 3.03776) 40 Vector3(1.2603, 1, 1) 04:39:28.391 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:39:28.409 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001051e2f68 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 04:39:28.409 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001051e2f68 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 04:39:32.572 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:39:32.572 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:39:33.663 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(29.0567, 0.352891, 3.05782) Vector3(21.3549, 3.77554, 3.04385) 5 04:39:38.699 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(27.3405, 13.5042, 2.6286) 40 Vector3(2.82218, 1, 1) 04:39:40.284 [Lua] [LOCAL RPC] rpc_ping_unit 42 186 false 04:39:40.316 [Lua] event horde ends! 04:39:40.562 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:39:41.550 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 32 Vector3(29.9788, 3.56688, 3.02156) 40 Vector3(1.65101, 1, 1) 04:39:43.566 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:39:44.036 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:39:44.668 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 199. 04:39:47.403 [Lua] event horde ends! 04:39:47.403 [Lua] event horde ends! 04:39:53.845 [Lua] MUSIC: horde -> explore 04:39:54.683 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 33 Vector3(35.9901, -14.6336, 3.11588) 40 Vector3(2.53819, 1, 1) 04:39:56.073 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(46.8548, -15.0785, 3.1326) 40 Vector3(2.69625, 1, 1) 04:39:58.357 [Lua] [LOCAL RPC] rpc_ping_unit 42 186 false 04:40:01.237 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(30.8154, -13.2409, 3.16349) Vector3(27.2296, -3.57464, 4.09045) 5 04:40:05.860 [Lua] [ChatManager][1]System: Father Donovan picked up a Loot Die 04:40:14.309 [Lua] TerrorEventMixer.start_event: plaza_wave_3 04:40:24.701 [Lua] MUSIC: explore -> pre_horde 04:40:29.664 [Lua] MUSIC: pre_horde -> horde 04:40:30.385 [Lua] fence jumping 04:40:31.437 [Lua] simple los failed 04:40:32.082 [Lua] fence jumping 04:40:32.652 [Lua] fence jumping 04:40:33.644 [Lua] ready to jump failed 04:40:33.689 [Lua] ready to jump failed 04:40:34.043 [Lua] ready to jump failed 04:40:35.119 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 33 Vector3(32.6993, -27.2717, 3.38439) 40 Vector3(2.34813, 1, 1) 04:40:35.403 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:40:36.263 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 33 Vector3(32.2871, -34.6127, 2.94274) 40 Vector3(2.17801, 1, 1) 04:40:36.408 [Lua] fence jumping 04:40:37.020 [Lua] simple los failed 04:40:37.467 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 1085801 0 04:40:37.684 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:40:38.545 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(28.1498, -19.8062, 3.31573) 275 37 04:40:38.546 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:40:38.546 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(28.1498, -19.8062, 3.31573) 40 Vector3(3.5, 1, 1) 04:40:42.982 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(29.4876, -20.3019, 3.31453) 275 37 04:40:42.982 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:40:42.982 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(29.4876, -20.3019, 3.31453) 40 Vector3(3.5, 1, 1) 04:40:43.816 [Lua] ready to jump failed 04:40:44.808 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:40:45.139 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(30.3767, -11.7715, 3.13297) 275 37 04:40:45.139 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:40:45.139 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(30.3767, -11.7715, 3.13297) 40 Vector3(3.5, 1, 1) 04:40:45.548 [Lua] fence jumping 04:40:46.194 [Lua] simple los failed 04:40:49.010 [Lua] event horde ends! 04:40:49.026 [Lua] MUSIC: horde -> explore 04:40:50.844 [Lua] MUSIC: explore -> pre_horde 04:40:52.867 [Lua] ready to jump failed 04:40:52.999 [Lua] MUSIC: pre_horde -> horde 04:40:54.760 [Lua] [LOCAL RPC] rpc_ping_unit 42 209 false 04:40:55.075 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 1087396 0 04:40:57.366 [Lua] [LOCAL RPC] rpc_disable_locomotion 42 false 1 04:41:07.782 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:41:08.914 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(27.5529, -16.4672, 3.32858) Vector3(33.11, -12.0788, 3.83126) 5 04:41:15.130 [Lua] event horde ends! 04:41:21.500 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:41:21.934 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57 04:41:24.380 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:41:24.726 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57 04:41:24.882 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(38.2794, 11.9767, 3.59941) 40 Vector3(3.07952, 1, 1) 04:41:25.137 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 04:41:26.175 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 33 Vector3(31.8782, 10.9508, 2.69439) 40 Vector3(1.82293, 1, 1) 04:41:26.758 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:41:27.090 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57 04:41:28.408 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 32 will change to a manual source. 04:41:28.885 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 64 will change to a manual source. 04:41:30.708 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 169 will change to a manual source. 04:41:31.154 [Lua] event horde ends! 04:41:31.171 [Lua] event horde ends! 04:41:31.180 [Lua] event horde ends! 04:41:31.189 [Lua] event horde ends! 04:41:33.395 [Lua] [LOCAL RPC] rpc_ping_unit 42 239 false 04:41:40.329 [Lua] event horde ends! 04:41:40.790 [Lua] main_path_player_far_away_check started 04:41:42.575 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:41:42.932 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:41:43.528 [Lua] [LOCAL RPC] rpc_ping_unit 42 237 false 04:41:44.917 [Lua] [LOCAL RPC] rpc_increment_stat 29 04:41:44.917 [Lua] Incremented stat vortex_sorcerer_killed_while_summoning 04:41:44.920 [Lua] main_path_player_far_away_check started 04:41:47.482 [Lua] main_path_player_far_away_check started 04:41:49.579 [Lua] main_path_player_far_away_check started 04:41:50.583 [Lua] main_path_player_far_away_check started 04:41:53.238 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(61.8546, -4.19656, 3.24417) 275 37 04:41:53.238 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:41:53.239 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(61.8546, -4.19656, 3.24417) 40 Vector3(3.5, 1, 1) 04:41:53.647 [Lua] main_path_player_far_away_check started 04:41:54.129 [Lua] main_path_player_far_away_check started 04:41:57.686 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 33 Vector3(58.6912, -8.1293, 3.14833) 40 Vector3(1.66177, 1, 1) 04:41:57.930 [Lua] main_path_player_far_away_check started 04:42:00.063 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(57.4289, -7.45418, 3.14337) 275 37 04:42:00.064 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:42:00.064 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(57.4289, -7.45418, 3.14337) 40 Vector3(3.5, 1, 1) 04:42:01.133 [Lua] main_path_player_far_away_check started 04:42:04.181 [Lua] main_path_player_far_away_check started 04:42:12.002 [Lua] main_path_player_far_away_check started 04:42:12.714 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(49.286, -0.761314, 3.03117) 275 37 04:42:12.714 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:42:12.714 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(49.286, -0.761314, 3.03117) 40 Vector3(3.5, 1, 1) 04:42:14.455 [Lua] event horde ends! 04:42:14.765 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(55.4533, -5.9854, 3.12113) 275 37 04:42:14.765 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:42:14.765 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(55.4533, -5.9854, 3.12113) 40 Vector3(3.5, 1, 1) 04:42:15.063 [Lua] main_path_player_far_away_check started 04:42:15.587 [Lua] main_path_player_far_away_check started 04:42:16.487 [Lua] event horde ends! 04:42:17.966 [Lua] MUSIC: horde -> explore 04:42:18.125 [Lua] main_path_player_far_away_check started 04:42:20.309 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(68.1649, -9.07803, 3.6995) 275 37 04:42:20.309 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:42:20.309 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(68.1649, -9.07803, 3.6995) 40 Vector3(3.5, 1, 1) 04:42:23.440 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(59.8794, -5.33238, 3.18818) Vector3(50.8512, -10.7161, 3.11449) 5 04:42:32.294 [Lua] TerrorEventMixer.start_event: plaza_wave_4 04:42:35.393 [Lua] MUSIC: explore -> pre_horde 04:42:46.771 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(24.3541, 18.3973, 6.79222) 275 37 04:42:46.772 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:42:46.772 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(24.3541, 18.3973, 6.79222) 40 Vector3(3.5, 1, 1) 04:42:48.869 [Lua] MUSIC: pre_horde -> horde 04:42:49.607 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(23.2096, 16.2933, 2.64005) 275 37 04:42:49.607 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:42:49.607 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(23.2096, 16.2933, 2.64005) 40 Vector3(3.5, 1, 1) 04:42:50.193 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:42:50.510 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:42:54.679 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(52.1607, -16.2713, 3.13856) 275 37 04:42:54.679 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:42:54.679 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(52.1607, -16.2713, 3.13856) 40 Vector3(3.5, 1, 1) 04:42:57.620 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(48.7573, -17.7644, 3.14759) 275 37 04:42:57.620 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:42:57.620 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(48.7573, -17.7644, 3.14759) 40 Vector3(3.5, 1, 1) 04:42:59.550 [Lua] event horde ends! 04:42:59.560 [Lua] event horde ends! 04:43:02.943 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(42.1695, -10.9644, 3.19965) 275 37 04:43:02.943 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:43:02.943 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(42.1695, -10.9644, 3.19965) 40 Vector3(3.5, 1, 1) 04:43:03.680 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:43:05.018 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(41.9756, -6.34999, 2.92836) Vector3(43.8786, -16.9281, 3.17556) 5 04:43:07.662 [Lua] event horde ends! 04:43:07.673 [Lua] event horde ends! 04:43:09.702 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(47.9606, -2.55873, 3.05521) 275 37 04:43:09.702 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:43:09.702 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(47.9606, -2.55873, 3.05521) 40 Vector3(3.5, 1, 1) 04:43:16.353 [Lua] Destroying unit - ai got stuck chaos_corruptor_sorcerer 5 7 8 04:43:18.409 [Lua] Destroying unit - ai got stuck chaos_corruptor_sorcerer 3 1 7 04:43:20.241 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 199. 04:43:20.258 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 303 projectile 1025 04:43:20.371 [Lua] event horde ends! 04:43:20.382 [Lua] event horde ends! 04:43:20.400 [Lua] MUSIC: horde -> explore 04:43:20.554 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 1103677 0 04:43:20.561 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 303 start_beam 1025 04:43:21.364 [Lua] MUSIC: explore -> pre_horde 04:43:21.689 [Lua] MUSIC: pre_horde -> horde 04:43:23.210 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 303 stop_beam 1025 04:43:23.235 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=1100001051e2f68 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 04:43:23.235 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=1100001051e2f68 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 04:43:27.342 [Lua] main_path_player_far_away_check started 04:43:27.626 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(58.7434, 1.90092, 3.19401) Vector3(51.009, 9.10436, 2.88115) 5 04:43:27.631 [Lua] main_path_player_far_away_check started 04:43:30.210 [Lua] main_path_player_far_away_check started 04:43:31.056 [Lua] main_path_player_far_away_check started 04:43:31.282 [Lua] main_path_player_far_away_check started 04:43:31.735 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:43:34.030 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 199. 04:43:34.036 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:43:34.036 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:43:37.426 [Lua] main_path_player_far_away_check started 04:43:38.615 [Lua] Destroying unit - ai got stuck skaven_ratling_gunner 3 6 9 04:43:39.287 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 32 Vector3(46.0565, 13.7258, 2.7661) 40 Vector3(1.57628, 1, 1) 04:43:39.582 [Lua] main_path_player_far_away_check started 04:43:40.550 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:43:40.602 [Lua] Destroying unit - ai got stuck skaven_ratling_gunner 4 4 4 04:43:42.799 [Lua] [LOCAL RPC] rpc_ping_unit 42 316 false 04:43:45.582 [Lua] event horde ends! 04:43:45.592 [Lua] event horde ends! 04:43:47.053 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:43:47.723 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 33 Vector3(38.5495, 6.03221, 3.01078) 40 Vector3(1.75992, 1, 1) 04:43:49.322 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(34.8901, 10.2775, 2.98044) 40 Vector3(3.22958, 1, 1) 04:43:51.614 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:43:52.105 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57 04:43:53.231 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(43.7837, 20.971, 2.66903) Vector3(53.8501, 17.7184, 2.84644) 5 04:43:53.253 [Lua] main_path_player_far_away_check started 04:43:54.866 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 199. 04:43:59.566 [Lua] main_path_player_far_away_check started 04:43:59.863 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(37.3491, 16.2601, 2.58267) 40 Vector3(3.30234, 1, 1) 04:44:04.547 [Lua] event horde ends! 04:44:04.557 [Lua] event horde ends! 04:44:04.567 [Lua] event horde ends! 04:44:04.581 [Lua] MUSIC: horde -> explore 04:44:10.824 [Lua] TerrorEventMixer.start_event: plaza_wave_5 04:44:12.931 [Lua] MUSIC: explore -> pre_horde 04:44:25.064 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 177 will change to a manual source. 04:44:26.103 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 166 will change to a manual source. 04:44:27.155 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 40 will change to a manual source. 04:44:34.734 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(50.7327, -3.04441, 3.05056) 275 37 04:44:34.734 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:44:34.734 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(50.7327, -3.04441, 3.05056) 40 Vector3(3.5, 1, 1) 04:44:34.820 [Lua] MUSIC: pre_horde -> horde 04:44:36.864 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(56.4924, -2.91148, 3.14343) 275 37 04:44:36.864 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:44:36.864 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(56.4924, -2.91148, 3.14343) 40 Vector3(3.5, 1, 1) 04:44:37.176 [Lua] event horde ends! 04:44:38.729 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(52.1574, 2.90653, 3.06201) 275 37 04:44:38.729 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:44:38.729 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(52.1574, 2.90653, 3.06201) 40 Vector3(3.5, 1, 1) 04:44:40.429 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(44.5502, -1.77372, 6.49969) Vector3(52.7527, -8.69522, 3.13319) 5 04:44:42.636 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 199. 04:44:42.717 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:44:46.510 [Lua] main_path_player_far_away_check started 04:44:50.051 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 199. 04:44:50.399 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 199. 04:44:50.516 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 199. 04:44:52.520 [Lua] Boss gave [Unit '#ID[728d2e5d7d31a2af]'] initial aggro 04:44:53.067 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(50.0471, 15.5637, 2.62117) Vector3(55.0496, 5.98293, 2.96179) 5 04:44:53.403 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:44:53.415 [Lua] event horde ends! 04:44:53.436 [Lua] event horde ends! 04:44:53.546 [Lua] MUSIC: horde -> explore 04:44:53.732 [Lua] main_path_player_far_away_check started 04:44:53.871 [Lua] main_path_player_far_away_check started 04:44:53.907 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57 04:44:55.048 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 33 Vector3(53.9743, 8.23444, 2.88695) 40 Vector3(2.32104, 1, 1) 04:44:55.071 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:44:55.373 [Lua] main_path_player_far_away_check started 04:44:55.545 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57 04:44:55.883 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 32 Vector3(57.6681, 4.59872, 3.04825) 40 Vector3(1.56539, 1, 1) 04:44:56.855 [Lua] main_path_player_far_away_check started 04:44:58.451 [Lua] main_path_player_far_away_check started 04:44:59.914 [Lua] main_path_player_far_away_check started 04:45:01.657 [Lua] main_path_player_far_away_check started 04:45:02.631 [Lua] MUSIC: explore -> pre_horde 04:45:02.818 [Lua] main_path_player_far_away_check started 04:45:04.995 [Lua] [LOCAL RPC] rpc_ping_unit 42 367 false 04:45:06.093 [Lua] main_path_player_far_away_check started 04:45:07.412 [Lua] MUSIC: pre_horde -> horde 04:45:07.609 [Lua] main_path_player_far_away_check started 04:45:08.907 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:45:09.224 [Lua] main_path_player_far_away_check started 04:45:09.587 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57 04:45:11.821 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:45:12.290 [Lua] main_path_player_far_away_check started 04:45:14.606 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:45:15.884 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=1100001051e2f68 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 04:45:15.884 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=1100001051e2f68 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 04:45:17.492 [Lua] [LOCAL RPC] rpc_ping_unit 42 373 false 04:45:19.191 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:45:19.191 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:45:20.231 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:45:20.733 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(54.6373, 34.5907, 3.93745) Vector3(51.9985, 28.494, 3.17269) 5 04:45:21.845 [Lua] main_path_player_far_away_check started 04:45:25.043 [Lua] main_path_player_far_away_check started 04:45:25.265 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:45:25.942 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57 04:45:26.787 [Lua] event horde ends! 04:45:26.889 [Lua] [LOCAL RPC] rpc_ping_unit 42 28 false 04:45:27.895 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:45:28.386 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:45:28.553 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57 04:45:28.858 [Lua] PlayerManager:assign_unit_ownership Fuck Dark Souls 1100001051e2f68 1 04:45:29.199 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:45:30.582 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:45:31.598 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57 04:45:36.362 [Lua] main_path_player_far_away_check started 04:45:37.519 [Lua] main_path_player_far_away_check started 04:45:39.736 [Lua] [LOCAL RPC] rpc_ping_unit 42 400 false 04:45:40.242 [Lua] main_path_player_far_away_check started 04:45:40.387 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:45:42.464 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:45:43.992 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(39.3393, 18.7512, 2.65567) Vector3(45.1253, 20.5529, 2.66219) 5 04:45:46.111 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(46.5111, 19.0903, 2.64775) 40 Vector3(3.10653, 1, 1) 04:45:47.993 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(55.8478, 12.4351, 2.82957) 275 37 04:45:47.993 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:45:47.993 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(55.8478, 12.4351, 2.82957) 40 Vector3(3.5, 1, 1) 04:45:48.772 [Lua] event horde ends! 04:45:48.868 [Lua] [LOCAL RPC] rpc_ping_unit 42 406 false 04:45:49.408 [Lua] main_path_player_far_away_check started 04:45:50.871 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 1123800 0 04:45:54.454 [Lua] main_path_player_far_away_check started 04:45:54.912 [Lua] main_path_player_far_away_check started 04:45:57.539 [Lua] main_path_player_far_away_check started 04:46:01.888 [Lua] main_path_player_far_away_check started 04:46:02.066 [Lua] main_path_player_far_away_check started 04:46:04.999 [Lua] main_path_player_far_away_check started 04:46:06.052 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(58.462, 0.979218, 3.14807) 40 Vector3(2.9931, 1, 1) 04:46:07.259 [Lua] main_path_player_far_away_check started 04:46:08.053 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(58.9654, -1.23827, 3.17758) 275 37 04:46:08.054 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:46:08.054 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(58.9654, -1.23827, 3.17758) 40 Vector3(3.5, 1, 1) 04:46:08.328 [Lua] [ChatManager][1]System: Luis_Zulu picked up a Loot Die 04:46:10.321 [Lua] main_path_player_far_away_check started 04:46:10.846 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(59.4949, 3.91222, 3.1328) 275 37 04:46:10.846 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:46:10.846 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(59.4949, 3.91222, 3.1328) 40 Vector3(3.5, 1, 1) 04:46:11.072 [Lua] event horde ends! 04:46:11.584 [Lua] main_path_player_far_away_check started 04:46:13.260 [Lua] [LOCAL RPC] rpc_ping_unit 42 15 false 04:46:14.854 [Lua] main_path_player_far_away_check started 04:46:15.176 [Lua] main_path_player_far_away_check started 04:46:16.475 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 199. 04:46:16.549 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 199. 04:46:17.453 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(57.3534, 18.756, 3.05543) Vector3(56.7906, 8.72882, 2.95512) 5 04:46:18.899 [Lua] main_path_player_far_away_check started 04:46:19.348 [Lua] main_path_player_far_away_check started 04:46:21.210 [Lua] event horde ends! 04:46:21.226 [Lua] MUSIC: horde -> explore 04:46:21.504 [Lua] [LOCAL RPC] rpc_ping_unit 42 420 false 04:46:21.716 [Lua] main_path_player_far_away_check started 04:46:22.001 [Lua] main_path_player_far_away_check started 04:46:23.544 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(50.1465, 13.4118, 2.67946) 275 37 04:46:23.544 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:46:23.544 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(50.1465, 13.4118, 2.67946) 40 Vector3(3.5, 1, 1) 04:46:24.805 [Lua] main_path_player_far_away_check started 04:46:26.135 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 199. 04:46:27.879 [Lua] main_path_player_far_away_check started 04:46:36.127 [Lua] [LOCAL RPC] rpc_spawn_pickup 29 Vector3(34.8608, 6.27395, 3.74547) Vector4(0.221562, 0.073297, -0.305407, -0.923182) 4 04:46:38.241 [Lua] TerrorEventMixer.start_event: plaza_wave_6 04:46:40.330 [Lua] MUSIC: explore -> pre_horde 04:46:44.047 [Lua] [LOCAL RPC] rpc_ping_unit 42 15 false 04:46:46.527 [Lua] MUSIC: pre_horde -> horde 04:46:49.297 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 33 Vector3(47.8845, 2.981, 3.13065) 40 Vector3(1.96593, 1, 1) 04:46:49.988 [Lua] main_path_player_far_away_check started 04:46:51.868 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(54.8124, 12.7943, 2.73684) 40 Vector3(2.68175, 1, 1) 04:46:53.045 [Lua] main_path_player_far_away_check started 04:46:56.180 [Lua] main_path_player_far_away_check started 04:46:59.233 [Lua] main_path_player_far_away_check started 04:47:04.044 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(59.4111, 19.801, 3.07489) 40 Vector3(2.61656, 1, 1) 04:47:04.400 [Lua] event horde ends! 04:47:04.411 [Lua] event horde ends! 04:47:04.420 [Lua] event horde ends! 04:47:04.431 [Lua] event horde ends! 04:47:04.451 [Lua] event horde ends! 04:47:04.461 [Lua] event horde ends! 04:47:04.472 [Lua] event horde ends! 04:47:05.274 [Lua] main_path_player_far_away_check started 04:47:07.036 [Lua] main_path_player_far_away_check started 04:47:07.621 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 32 Vector3(54.0473, 17.5309, 2.8454) 40 Vector3(1.39403, 1, 1) 04:47:08.811 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(54.7448, 13.2122, 2.72658) Vector3(49.1064, 19.3436, 2.67166) 5 04:47:08.833 [Lua] main_path_player_far_away_check started 04:47:11.588 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 199. 04:47:11.972 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 199. 04:47:13.583 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:47:15.291 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:47:16.481 [Lua] event horde ends! 04:47:16.492 [Lua] event horde ends! 04:47:18.114 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 199. 04:47:19.637 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:47:29.317 [Lua] simple los failed 04:47:29.570 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(28.3252, 13.0507, 2.63157) Vector3(26.3471, 2.63176, 3.02035) 5 04:47:31.422 [Lua] fence jumping 04:47:32.386 [Lua] fence jumping 04:47:35.242 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:47:38.414 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 199. 04:47:38.855 [Lua] event horde ends! 04:47:38.855 [Lua] event horde ends! 04:47:41.418 [Lua] MUSIC: horde -> explore 04:47:43.660 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(26.8774, -17.8193, 3.32057) 40 Vector3(2.64597, 1, 1) 04:47:46.395 [Lua] MUSIC: explore -> pre_horde 04:47:50.098 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 32 Vector3(27.2762, -14.6834, 3.27888) 40 Vector3(1.53214, 1, 1) 04:48:04.092 [Lua] MUSIC: pre_horde -> horde 04:48:06.440 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(29.0992, -10.0461, 3.10762) 40 Vector3(3.1257, 1, 1) 04:48:07.825 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=1100001051e2f68 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 04:48:07.825 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=1100001051e2f68 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 04:48:07.875 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(28.7097, -13.0823, 3.15745) 40 Vector3(2.81899, 1, 1) 04:48:10.459 [Lua] event horde ends! 04:48:10.477 [Lua] event horde ends! 04:48:11.868 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:48:12.337 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57 04:48:12.405 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:48:12.405 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:48:14.603 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:48:17.357 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(36.5224, -34.8694, 3.30435) Vector3(35.1621, -30.8255, 3.38996) 5 04:48:19.982 [Lua] main_path_player_far_away_check started 04:48:22.945 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:48:23.749 [Lua] main_path_player_far_away_check started 04:48:25.340 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:48:28.873 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:48:29.238 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:48:34.192 [Lua] main_path_player_far_away_check started 04:48:34.878 [Lua] event horde ends! 04:48:34.878 [Lua] event horde ends! 04:48:36.833 [Lua] MUSIC: horde -> explore 04:48:39.447 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(54.7299, -9.44167, 3.14713) 40 Vector3(2.65762, 1, 1) 04:48:42.648 [Lua] main_path_player_far_away_check started 04:48:45.719 [Lua] main_path_player_far_away_check started 04:48:49.594 [Lua] TerrorEventMixer.start_event: plaza_wave_7 04:48:51.658 [Lua] MUSIC: explore -> pre_horde 04:49:07.640 [Lua] [LOCAL RPC] rpc_ping_unit 42 497 false 04:49:08.825 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:49:09.213 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57 04:49:10.227 [Lua] MUSIC: pre_horde -> horde 04:49:12.763 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(51.1422, 3.14871, 3.43636) 40 Vector3(2.95338, 1, 1) 04:49:12.885 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:49:14.396 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(42.0088, -3.72502, 6.46552) 40 Vector3(2.75651, 1, 1) 04:49:15.886 [Lua] event horde ends! 04:49:15.897 [Lua] event horde ends! 04:49:16.106 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(39.6889, -4.26742, 6.44485) 275 37 04:49:16.106 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:49:16.107 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(39.6889, -4.26742, 6.44485) 40 Vector3(3.5, 1, 1) 04:49:17.301 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 497 projectile 2049 04:49:17.484 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 497 stop_beam 2049 04:49:20.955 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(46.7641, 4.94463, 3.02062) Vector3(51.011, 2.44127, 3.27686) 5 04:49:21.068 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 44 will change to a manual source. 04:49:23.176 [Lua] main_path_player_far_away_check started 04:49:24.207 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:49:26.280 [Lua] main_path_player_far_away_check started 04:49:26.993 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 32 Vector3(55.8403, 2.67382, 3.21197) 40 Vector3(1.46109, 1, 1) 04:49:28.359 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(54.4805, 3.84933, 2.97816) 40 Vector3(3.356, 1, 1) 04:49:29.930 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 93 will change to a manual source. 04:49:30.639 [Lua] Destroying unit - ai got stuck chaos_vortex_sorcerer 5 1 53 04:49:32.649 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:49:33.640 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:49:33.896 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:49:39.191 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:49:40.445 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 199. 04:49:40.495 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(40.0091, 13.7139, 2.8239) Vector3(41.0146, 12.7778, 2.92854) 5 04:49:41.411 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:49:45.598 [Lua] event horde ends! 04:49:45.608 [Lua] event horde ends! 04:49:47.304 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:49:49.654 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(17.1165, 7.50882, 6.54807) 40 Vector3(3.26271, 1, 1) 04:49:50.845 [Lua] main_path_player_far_away_check started 04:49:50.887 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 33 Vector3(20.9837, 5.38792, 5.64515) 40 Vector3(2.44518, 1, 1) 04:49:51.096 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:49:51.560 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57 04:49:52.640 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(23.5744, 2.29722, 2.99086) 40 Vector3(3.17965, 1, 1) 04:49:53.720 [Lua] main_path_player_far_away_check started 04:49:54.452 [Lua] main_path_player_far_away_check started 04:49:56.186 [Lua] main_path_player_far_away_check started 04:49:56.756 [Lua] main_path_player_far_away_check started 04:49:57.993 [Lua] main_path_player_far_away_check started 04:50:03.516 [Lua] [LOCAL RPC] rpc_increment_stat 14 04:50:03.516 [Lua] Incremented stat globadier_kill_before_throwing 04:50:03.516 [Lua] [LOCAL RPC] rpc_increment_stat 15 04:50:03.516 [Lua] Incremented stat globadier_kill_during_suicide 04:50:05.358 [Lua] main_path_player_far_away_check started 04:50:05.376 [Lua] event horde ends! 04:50:05.384 [Lua] event horde ends! 04:50:05.665 [Lua] main_path_player_far_away_check started 04:50:06.364 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(27.6485, -18.9484, 3.31782) 40 Vector3(3.35595, 1, 1) 04:50:08.213 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(28.3066, -17.124, 3.32226) 275 37 04:50:08.213 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:50:08.213 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(28.3066, -17.124, 3.32226) 40 Vector3(3.5, 1, 1) 04:50:14.208 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 33 Vector3(39.5055, -9.37378, 3.18706) 40 Vector3(1.71702, 1, 1) 04:50:15.449 [Lua] event horde ends! 04:50:15.459 [Lua] event horde ends! 04:50:17.543 [Lua] MUSIC: horde -> explore 04:50:20.286 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:50:20.776 [Lua] main_path_player_far_away_check started 04:50:24.794 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:50:25.173 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57 04:50:27.631 [Lua] main_path_player_far_away_check started 04:50:29.163 [Lua] main_path_player_far_away_check started 04:50:29.865 [Lua] main_path_player_far_away_check started 04:50:30.071 [Lua] MUSIC: explore -> pre_horde 04:50:30.733 [Lua] main_path_player_far_away_check started 04:50:33.806 [Lua] main_path_player_far_away_check started 04:50:37.634 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 175 will change to a manual source. 04:50:40.669 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 38 will change to a manual source. 04:50:43.442 [Lua] [LOCAL RPC] rpc_ping_unit 42 147 false 04:50:44.732 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 33 Vector3(55.4138, 15.5568, 2.81807) 40 Vector3(2.14538, 1, 1) 04:50:45.008 [Lua] MUSIC: pre_horde -> horde 04:50:45.323 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 124 will change to a manual source. 04:50:45.887 [Lua] main_path_player_far_away_check started 04:50:46.441 [Lua] main_path_player_far_away_check started 04:50:47.520 [Lua] main_path_player_far_away_check started 04:50:49.248 [Lua] main_path_player_far_away_check started 04:50:51.099 [Lua] main_path_player_far_away_check started 04:50:53.338 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:50:53.766 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(55.9889, 17.9015, 2.97424) Vector3(51.0564, 24.8005, 2.94055) 5 04:50:53.778 [Lua] main_path_player_far_away_check started 04:50:54.150 [Lua] main_path_player_far_away_check started 04:50:54.255 [Lua] event horde ends! 04:50:54.263 [Lua] event horde ends! 04:50:54.906 [Lua] main_path_player_far_away_check started 04:50:57.503 [Lua] main_path_player_far_away_check started 04:50:57.529 [Lua] main_path_player_far_away_check started 04:50:57.861 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(48.0171, 25.5494, 2.86986) 40 Vector3(3.25198, 1, 1) 04:50:59.688 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(43.9949, 20.5722, 2.65032) 275 37 04:50:59.688 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:50:59.688 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(43.9949, 20.5722, 2.65032) 40 Vector3(3.5, 1, 1) 04:51:00.590 [Lua] main_path_player_far_away_check started 04:51:01.538 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:51:01.917 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57 04:51:02.623 [Lua] main_path_player_far_away_check started 04:51:02.756 [Lua] Destroying unit - ai got stuck skaven_slave 1 17 22 04:51:03.754 [Lua] Destroying unit - ai got stuck skaven_slave 1 14 21 04:51:05.719 [Lua] main_path_player_far_away_check started 04:51:06.517 [Lua] event horde ends! 04:51:07.621 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:51:07.966 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57 04:51:10.507 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=1100001051e2f68 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 04:51:10.507 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=1100001051e2f68 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 04:51:10.643 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(27.1894, -4.90926, 3.09032) 275 37 04:51:10.643 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:51:10.643 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(27.1894, -4.90926, 3.09032) 40 Vector3(3.5, 1, 1) 04:51:11.930 [Lua] Destroying unit - ai got stuck skaven_slave 3 10 12 04:51:13.374 [Lua] [LOCAL RPC] rpc_ping_unit 42 299 false 04:51:18.343 [Lua] MUSIC: horde -> explore 04:51:19.857 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:51:19.857 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:51:20.888 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1027c4, position: 0 04:51:20.888 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1027c4, position: 0 04:51:20.888 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1027c4, position: 0 04:51:21.201 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:51:25.798 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1027c4, position: 0 04:51:25.798 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1027c4, position: 0 04:51:25.798 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1027c4, position: 0 04:51:30.966 [Lua] TerrorEventMixer.start_event: plaza_wave_8 04:51:36.022 [Lua] MUSIC: explore -> pre_horde 04:51:51.157 [Lua] [LOCAL RPC] rpc_ping_unit 42 147 false 04:51:52.391 [Lua] main_path_player_far_away_check started 04:51:53.172 [Lua] main_path_player_far_away_check started 04:51:53.462 [Lua] MUSIC: pre_horde -> horde 04:51:53.842 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(62.7523, -4.1078, 3.2413) 275 37 04:51:53.842 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:51:53.842 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(62.7523, -4.1078, 3.2413) 40 Vector3(3.5, 1, 1) 04:51:58.013 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 33 Vector3(44.9531, -3.64807, 6.55136) 40 Vector3(2.29487, 1, 1) 04:52:00.235 [Lua] event horde ends! 04:52:00.246 [Lua] event horde ends! 04:52:00.367 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(45.901, -9.62436, 3.16052) 275 37 04:52:00.367 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:52:00.367 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(45.901, -9.62436, 3.16052) 40 Vector3(3.5, 1, 1) 04:52:01.241 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 33 Vector3(41.1497, -4.09923, 6.36217) 40 Vector3(2.05425, 1, 1) 04:52:07.798 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(46.5475, -15.5458, 3.13203) 275 37 04:52:07.798 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:52:07.798 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(46.5475, -15.5458, 3.13203) 40 Vector3(3.5, 1, 1) 04:52:09.336 [Lua] MUSIC: horde -> explore 04:52:11.527 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(41.8205, -8.98626, 3.15347) Vector3(42.3699, -19.5531, 3.19225) 5 04:52:11.741 [Lua] MUSIC: explore -> pre_horde 04:52:12.471 [Lua] MUSIC: pre_horde -> horde 04:52:20.755 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:52:24.830 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:52:26.262 [Lua] fence jumping 04:52:27.320 [Lua] ready to jump failed 04:52:27.752 [Lua] ready to jump failed 04:52:27.903 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:52:29.889 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 1165251 0 04:52:34.717 [Lua] [LOCAL RPC] rpc_ping_unit 42 619 false 04:52:35.890 [Lua] event horde ends! 04:52:35.899 [Lua] event horde ends! 04:52:35.913 [Lua] MUSIC: horde -> explore 04:52:36.501 [Lua] ready to jump failed 04:52:38.934 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=1100001051e2f68 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:52:39.173 [Lua] PlayerManager:assign_unit_ownership Fuck Dark Souls 1100001051e2f68 1 04:52:39.320 [Lua] MUSIC: explore -> pre_horde 04:52:39.336 [Lua] MUSIC: pre_horde -> horde 04:52:39.489 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:52:42.139 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(28.6545, -6.00442, 3.09192) 40 Vector3(3.23806, 1, 1) 04:52:45.417 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(32.1618, -12.4178, 3.11802) Vector3(27.2296, -3.57464, 4.09045) 5 04:52:47.775 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=1100001051e2f68 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 04:52:47.775 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=1100001051e2f68 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 04:52:51.633 [Lua] chaos troll died! 04:52:52.878 [Lua] [ChatManager][1]System: Father Donovan picked up a Loot Die 04:52:54.713 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:52:54.713 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:52:56.657 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(31.2735, -13.4986, 3.15473) 275 37 04:52:56.657 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:52:56.657 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(31.2735, -13.4986, 3.15473) 40 Vector3(3.5, 1, 1) 04:52:58.422 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(29.0377, -1.86052, 3.06294) 40 Vector3(2.87552, 1, 1) 04:53:00.261 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(27.264, -3.87974, 4.10559) 275 37 04:53:00.261 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:53:00.261 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(27.264, -3.87974, 4.10559) 40 Vector3(3.5, 1, 1) 04:53:01.086 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 1168571 0 04:53:02.110 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(24.0628, -5.14668, 3.14476) 275 37 04:53:02.110 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:53:02.110 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(24.0628, -5.14668, 3.14476) 40 Vector3(3.5, 1, 1) 04:53:02.427 [Lua] chaos troll was despawned! 04:53:02.882 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 199. 04:53:03.615 [Lua] event horde ends! 04:53:03.627 [Lua] event horde ends! 04:53:06.363 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:53:06.461 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:53:06.504 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(32.3873, -3.95305, 3.97831) Vector3(24.6077, -5.36118, 3.13696) 5 04:53:16.823 [Lua] event horde ends! 04:53:26.240 [Lua] [LOCAL RPC] rpc_ping_unit 42 642 false 04:53:28.266 [Lua] main_path_player_far_away_check started 04:53:30.181 [Lua] main_path_player_far_away_check started 04:53:31.320 [Lua] main_path_player_far_away_check started 04:53:32.176 [Lua] main_path_player_far_away_check started 04:53:34.099 [Lua] [LOCAL RPC] rpc_ping_unit 42 643 false 04:53:35.458 [Lua] main_path_player_far_away_check started 04:53:36.118 [Lua] main_path_player_far_away_check started 04:53:37.174 [Lua] event horde ends! 04:53:40.034 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(54.9828, 32.622, 3.69612) Vector3(47.1111, 26.1513, 2.93426) 5 04:53:42.469 [Lua] MUSIC: horde -> explore 04:53:43.740 [Lua] MUSIC: explore -> pre_horde 04:53:44.785 [Lua] MUSIC: pre_horde -> horde 04:53:55.966 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(53.0356, -18.1971, 3.31967) 40 Vector3(3.39031, 1, 1) 04:54:04.989 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(51.2293, 0.0881412, 3.18568) 275 37 04:54:04.989 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:54:04.989 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(51.2293, 0.0881412, 3.18568) 40 Vector3(3.5, 1, 1) 04:54:08.134 [Lua] event horde ends! 04:54:08.144 [Lua] event horde ends! 04:54:09.025 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(50.6531, 4.01444, 3.4677) 275 37 04:54:09.025 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:54:09.025 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(50.6531, 4.01444, 3.4677) 40 Vector3(3.5, 1, 1) 04:54:13.375 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:54:13.741 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57 04:54:14.533 [Lua] [LOCAL RPC] rpc_ping_unit 42 423 false 04:54:14.556 [Lua] main_path_player_far_away_check started 04:54:15.341 [Lua] main_path_player_far_away_check started 04:54:16.632 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(56.094, 14.3312, 2.94509) 275 37 04:54:16.632 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:54:16.632 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(56.094, 14.3312, 2.94509) 40 Vector3(3.5, 1, 1) 04:54:17.838 [Lua] main_path_player_far_away_check started 04:54:18.073 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(46.3767, 8.29431, 3.06773) 40 Vector3(3.44431, 1, 1) 04:54:18.230 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:54:18.303 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:54:18.411 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:54:19.524 [Lua] main_path_player_far_away_check started 04:54:20.067 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(42.9579, 5.07258, 2.90627) Vector3(52.0672, 9.82172, 2.86684) 5 04:54:20.471 [Lua] main_path_player_far_away_check started 04:54:20.945 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:54:21.867 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 199. 04:54:22.540 [Lua] main_path_player_far_away_check started 04:54:22.796 [Lua] [LOCAL RPC] rpc_ping_unit 42 668 false 04:54:23.211 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:54:23.576 [Lua] main_path_player_far_away_check started 04:54:27.143 [Lua] main_path_player_far_away_check started 04:54:28.037 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:54:30.349 [Lua] [LOCAL RPC] rpc_ping_unit 42 676 false 04:54:30.418 [Lua] event horde ends! 04:54:30.433 [Lua] event horde ends! 04:54:30.442 [Lua] event horde ends! 04:54:31.132 [Lua] ready to jump failed 04:54:32.045 [Lua] main_path_player_far_away_check started 04:54:33.597 [Lua] fence jumping 04:54:34.623 [Lua] ready to jump failed 04:54:34.904 [Lua] main_path_player_far_away_check started 04:54:35.103 [Lua] main_path_player_far_away_check started 04:54:35.608 [Lua] [LOCAL RPC] rpc_ping_unit 42 683 false 04:54:35.700 [Lua] ready to jump failed 04:54:38.027 [Lua] fence jumping 04:54:38.691 [Lua] ready to jump failed 04:54:41.042 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 35 will change to a manual source. 04:54:45.359 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(57.9966, 25.3185, 3.23198) Vector3(58.0694, 25.2749, 3.24288) 5 04:54:46.316 [Lua] main_path_player_far_away_check started 04:54:50.572 [Lua] main_path_player_far_away_check started 04:54:52.994 [Lua] event horde ends! 04:54:53.010 [Lua] event horde ends! 04:54:53.760 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:54:54.147 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57 04:54:57.583 [Lua] main_path_player_far_away_check started 04:54:57.904 [Lua] main_path_player_far_away_check started 04:54:58.264 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(58.029, 2.66457, 3.10377) 275 37 04:54:58.265 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:54:58.265 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(58.029, 2.66457, 3.10377) 40 Vector3(3.5, 1, 1) 04:55:00.067 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(48.6526, 1.45695, 3.15244) 275 37 04:55:00.067 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:55:00.067 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(48.6526, 1.45695, 3.15244) 40 Vector3(3.5, 1, 1) 04:55:00.711 [Lua] main_path_player_far_away_check started 04:55:05.318 [Lua] main_path_player_far_away_check started 04:55:06.614 [Lua] main_path_player_far_away_check started 04:55:08.227 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 199. 04:55:08.496 [Lua] main_path_player_far_away_check started 04:55:10.214 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(53.0542, 11.9855, 2.77693) Vector3(58.2501, 9.38761, 3.02786) 5 04:55:11.609 [Lua] main_path_player_far_away_check started 04:55:12.231 [Lua] main_path_player_far_away_check started 04:55:12.743 [Lua] main_path_player_far_away_check started 04:55:15.299 [Lua] main_path_player_far_away_check started 04:55:15.494 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(45.2999, 13.1538, 2.92643) 275 37 04:55:15.495 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:55:15.495 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(45.2999, 13.1538, 2.92643) 40 Vector3(3.5, 1, 1) 04:55:16.674 [Lua] main_path_player_far_away_check started 04:55:20.464 [Lua] event horde ends! 04:55:20.476 [Lua] event horde ends! 04:55:20.492 [Lua] MUSIC: horde -> explore 04:55:21.498 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 21 will change to a manual source. 04:55:21.549 [Lua] MUSIC: explore -> pre_horde 04:55:25.755 [Lua] [LOCAL RPC] rpc_ping_unit 42 710 false 04:55:29.713 [Lua] [LOCAL RPC] rpc_increment_stat 17 04:55:29.713 [Lua] Incremented stat warpfire_kill_before_shooting 04:55:32.980 [Lua] [LOCAL RPC] rpc_ping_unit 42 298 false 04:55:36.823 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 206 will change to a manual source. 04:55:38.671 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(29.7566, 14.6558, 2.57) 275 37 04:55:38.671 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:55:38.671 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(29.7566, 14.6558, 2.57) 40 Vector3(3.5, 1, 1) 04:55:38.688 [Lua] MUSIC: pre_horde -> horde 04:55:39.782 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 713 stop_beam 1025 04:55:41.102 [Lua] [LOCAL RPC] rpc_ping_unit 42 711 false 04:55:45.668 [Lua] event horde ends! 04:55:50.608 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(33.4124, 14.4294, 2.68369) 40 Vector3(3.10786, 1, 1) 04:55:50.840 [Lua] event horde ends! 04:55:51.494 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:55:51.870 [Lua] event horde ends! 04:55:52.894 [Lua] event horde ends! 04:55:53.355 [Lua] main_path_player_far_away_check started 04:55:53.906 [Lua] event horde ends! 04:55:54.143 [Lua] Destroying unit - ai got stuck chaos_vortex_sorcerer 3 4 34 04:55:54.880 [Lua] event horde ends! 04:55:55.930 [Lua] event horde ends! 04:55:56.967 [Lua] event horde ends! 04:55:57.992 [Lua] event horde ends! 04:55:58.190 [Lua] [LOCAL RPC] rpc_ping_unit 42 576 false 04:55:58.731 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 199. 04:55:58.873 [Lua] main_path_player_far_away_check started 04:55:59.864 [Lua] main_path_player_far_away_check started 04:56:00.154 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 199. 04:56:00.861 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 199. 04:56:02.337 [Lua] main_path_player_far_away_check started 04:56:02.349 [Lua] main_path_player_far_away_check started 04:56:04.241 [Lua] main_path_player_far_away_check started 04:56:05.395 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object 199. 04:56:05.435 [Lua] main_path_player_far_away_check started 04:56:05.446 [Lua] main_path_player_far_away_check started 04:56:06.495 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 32 Vector3(49.5597, -10.3207, 3.0979) 40 Vector3(1.25388, 1, 1) 04:56:07.350 [Lua] main_path_player_far_away_check started 04:56:08.066 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(51.8297, -10.3838, 3.11128) 40 Vector3(2.73026, 1, 1) 04:56:08.504 [Lua] main_path_player_far_away_check started 04:56:13.355 [Lua] event horde ends! 04:56:21.941 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:56:25.305 [Lua] Missing damage in action stagger in anim_cb_damage() callback 04:56:27.988 [Lua] Missing blackboard.action in anim_cb_damage() callback 04:56:32.103 [Lua] [LOCAL RPC] rpc_ping_unit 42 299 false 04:56:32.576 [Lua] event horde ends! 04:56:32.587 [Lua] event horde ends! 04:56:32.598 [Lua] event horde ends! 04:56:32.613 [Lua] MUSIC: horde -> explore 04:56:32.931 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(54.9563, -12.2665, 3.29173) Vector3(45.8988, -17.8707, 3.13894) 5 04:56:34.240 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=1100001051e2f68 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 04:56:34.240 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=1100001051e2f68 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 04:56:35.676 [Lua] [LOCAL RPC] rpc_client_create_aoe 42 Vector3(49.6566, -16.1595, 3.14949) 275 37 04:56:35.676 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:56:35.676 [Lua] [LOCAL RPC] rpc_play_simple_particle_with_vector_variable 34 Vector3(49.6566, -16.1595, 3.14949) 40 Vector3(3.5, 1, 1) 04:56:41.189 [Flow] wave 8 complete 04:56:46.092 [Lua] main_path_player_far_away_check started 04:56:48.332 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:56:48.332 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051e2f68 04:56:49.171 [Lua] main_path_player_far_away_check started 04:56:52.247 [Lua] main_path_player_far_away_check started 04:57:04.459 [Flow] event success 04:57:16.591 [Flow] play anim statue 04:57:20.420 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=1100001093b7a57 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:57:24.770 [Lua] PlayerManager:assign_unit_ownership Father Donovan 1100001093b7a57 1 04:57:25.044 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001093b7a57 04:57:26.682 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:57:33.639 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:57:58.409 [Lua] Complete level triggered. 04:57:58.409 [Lua] [NetworkServer] Entering post game 04:57:58.409 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InGame 04:57:58.409 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InPostGame 04:57:58.409 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InGame 04:57:58.409 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InPostGame 04:57:58.409 [Lua] [PeerSM] 1100001044a0740 :: on_exit InGame 04:57:58.409 [Lua] [PeerSM] 1100001044a0740 :: on_enter InPostGame 04:57:58.409 [Lua] [PeerSM] 1100001093b7a57 :: on_exit InGame 04:57:58.409 [Lua] [PeerSM] 1100001093b7a57 :: on_enter InPostGame 04:57:58.409 [Lua] gm_event_end_conditions_met true false 04:57:58.410 [Lua] Game won 04:57:58.410 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 04:57:58.410 [Save] Saving `save_data` 04:57:58.411 [Lua] generate_backend_stats 110000100a1d9b9:1 04:57:58.413 [Lua] [1] = table 04:57:58.413 [Lua] [persistent_value] = 1 (number) 04:57:58.413 [Lua] [default_value] = 0 (number) 04:57:58.413 [Lua] [source] = player_data (string) 04:57:58.413 [Lua] [value] = 1 (number) 04:57:58.413 [Lua] [dirty] = true (boolean) 04:57:58.413 [Lua] [database_name] = completed_levels_bright_wizard_plaza (string) 04:57:58.413 [Lua] [name] = plaza (string) 04:57:58.413 [Lua] [2] = table 04:57:58.413 [Lua] [persistent_value] = 549 (number) 04:57:58.413 [Lua] [default_value] = 0 (number) 04:57:58.413 [Lua] [source] = player_data (string) 04:57:58.413 [Lua] [value] = 1 (number) 04:57:58.413 [Lua] [dirty] = true (boolean) 04:57:58.413 [Lua] [database_name] = warpfire_kill_before_shooting (string) 04:57:58.413 [Lua] [name] = warpfire_kill_before_shooting (string) 04:57:58.413 [Lua] [3] = table 04:57:58.413 [Lua] [persistent_value] = 61 (number) 04:57:58.413 [Lua] [default_value] = 0 (number) 04:57:58.413 [Lua] [source] = player_data (string) 04:57:58.413 [Lua] [value] = 61 (number) 04:57:58.413 [Lua] [dirty] = true (boolean) 04:57:58.413 [Lua] [database_name] = chaos_spawn_killed_without_having_grabbed (string) 04:57:58.413 [Lua] [name] = chaos_spawn_killed_without_having_grabbed (string) 04:57:58.413 [Lua] [4] = table 04:57:58.413 [Lua] [persistent_value] = 292 (number) 04:57:58.413 [Lua] [default_value] = 0 (number) 04:57:58.413 [Lua] [source] = player_data (string) 04:57:58.413 [Lua] [value] = 2 (number) 04:57:58.413 [Lua] [dirty] = true (boolean) 04:57:58.413 [Lua] [database_name] = globadier_kill_before_throwing (string) 04:57:58.413 [Lua] [name] = globadier_kill_before_throwing (string) 04:57:58.413 [Lua] [5] = table 04:57:58.414 [Lua] [sync_to_host] = true (boolean) 04:57:58.414 [Lua] [database_name] = completed_levels_plaza (string) 04:57:58.414 [Lua] [persistent_value] = 1 (number) 04:57:58.414 [Lua] [default_value] = 0 (number) 04:57:58.414 [Lua] [source] = player_data (string) 04:57:58.414 [Lua] [value] = 1 (number) 04:57:58.414 [Lua] [sync_on_hot_join] = true (boolean) 04:57:58.414 [Lua] [name] = plaza (string) 04:57:58.414 [Lua] [dirty] = true (boolean) 04:57:58.414 [Lua] [6] = table 04:57:58.414 [Lua] [persistent_value] = 200 (number) 04:57:58.414 [Lua] [default_value] = 0 (number) 04:57:58.414 [Lua] [source] = player_data (string) 04:57:58.414 [Lua] [value] = 2 (number) 04:57:58.414 [Lua] [dirty] = true (boolean) 04:57:58.414 [Lua] [database_name] = globadier_kill_during_suicide (string) 04:57:58.414 [Lua] [name] = globadier_kill_during_suicide (string) 04:57:58.414 [Lua] [7] = table 04:57:58.414 [Lua] [persistent_value] = 1 (number) 04:57:58.414 [Lua] [default_value] = 0 (number) 04:57:58.414 [Lua] [source] = player_data (string) 04:57:58.414 [Lua] [value] = 1 (number) 04:57:58.414 [Lua] [dirty] = true (boolean) 04:57:58.414 [Lua] [sync_on_hot_join] = true (boolean) 04:57:58.414 [Lua] [database_name] = plaza_difficulty_completed (string) 04:57:58.414 [Lua] [name] = plaza_difficulty_completed (string) 04:57:58.414 [Lua] [8] = table 04:57:58.414 [Lua] [persistent_value] = 2746 (number) 04:57:58.414 [Lua] [default_value] = 0 (number) 04:57:58.414 [Lua] [value] = 2 (number) 04:57:58.414 [Lua] [dirty] = true (boolean) 04:57:58.414 [Lua] [database_name] = dynamic_objects_destroyed (string) 04:57:58.414 [Lua] [name] = dynamic_objects_destroyed (string) 04:57:58.414 [Lua] [9] = table 04:57:58.414 [Lua] [persistent_value] = 23 (number) 04:57:58.414 [Lua] [default_value] = 0 (number) 04:57:58.414 [Lua] [source] = player_data (string) 04:57:58.414 [Lua] [value] = 1 (number) 04:57:58.414 [Lua] [dirty] = true (boolean) 04:57:58.414 [Lua] [database_name] = played_difficulty_normal (string) 04:57:58.414 [Lua] [name] = normal (string) 04:57:58.414 [Lua] [10] = table 04:57:58.414 [Lua] [persistent_value] = 144 (number) 04:57:58.414 [Lua] [default_value] = 0 (number) 04:57:58.414 [Lua] [source] = player_data (string) 04:57:58.414 [Lua] [value] = 144 (number) 04:57:58.414 [Lua] [dirty] = true (boolean) 04:57:58.414 [Lua] [database_name] = chaos_troll_killed_without_regen (string) 04:57:58.414 [Lua] [name] = chaos_troll_killed_without_regen (string) 04:57:58.414 [Lua] [11] = table 04:57:58.414 [Lua] [persistent_value] = 199 (number) 04:57:58.414 [Lua] [default_value] = 0 (number) 04:57:58.414 [Lua] [source] = player_data (string) 04:57:58.414 [Lua] [value] = 1 (number) 04:57:58.414 [Lua] [dirty] = true (boolean) 04:57:58.414 [Lua] [database_name] = vortex_sorcerer_killed_while_summoning (string) 04:57:58.414 [Lua] [name] = vortex_sorcerer_killed_while_summoning (string) 04:57:58.414 [Lua] [12] = table 04:57:58.414 [Lua] [persistent_value] = 5 (number) 04:57:58.414 [Lua] [default_value] = 0 (number) 04:57:58.414 [Lua] [source] = player_data (string) 04:57:58.414 [Lua] [value] = 3 (number) 04:57:58.414 [Lua] [dirty] = true (boolean) 04:57:58.414 [Lua] [database_name] = quest_statistics_daily_quest_1_stat_1 (string) 04:57:58.414 [Lua] [name] = daily_quest_1_stat_1 (string) 04:57:58.414 [Lua] [13] = table 04:57:58.414 [Lua] [persistent_value] = 1 (number) 04:57:58.414 [Lua] [default_value] = 0 (number) 04:57:58.414 [Lua] [source] = player_data (string) 04:57:58.414 [Lua] [value] = 1 (number) 04:57:58.414 [Lua] [dirty] = true (boolean) 04:57:58.414 [Lua] [database_name] = completed_career_levels_bw_adept_plaza_normal (string) 04:57:58.414 [Lua] [name] = normal (string) 04:57:58.414 [Lua] PlayFabMirror:_commit_internal nil 04:57:58.414 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 114 04:57:58.414 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 04:57:58.414 [Save] Save done 04:57:58.414 [Save] Saving `save_data` 04:57:58.415 [Lua] MUSIC: explore -> won 04:57:58.417 [Save] Save done 04:57:58.420 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 114 84 04:57:58.422 [Lua] Complete level triggered. 04:57:58.431 [Lua] Complete level triggered. 04:57:58.440 [Lua] Complete level triggered. 04:57:58.448 [Lua] Complete level triggered. 04:57:58.456 [Lua] Complete level triggered. 04:57:58.465 [Lua] Complete level triggered. 04:57:58.473 [Lua] Complete level triggered. 04:57:58.481 [Lua] Complete level triggered. 04:57:58.489 [Lua] Complete level triggered. 04:57:58.496 [Lua] Complete level triggered. 04:57:58.504 [Lua] Complete level triggered. 04:57:58.512 [Lua] Complete level triggered. 04:57:58.520 [Lua] Complete level triggered. 04:57:58.528 [Lua] Complete level triggered. 04:57:58.537 [Lua] Complete level triggered. 04:57:58.545 [Lua] Complete level triggered. 04:57:58.554 [Lua] Complete level triggered. 04:57:58.561 [Lua] Complete level triggered. 04:57:58.570 [Lua] Complete level triggered. 04:57:58.580 [Lua] Complete level triggered. 04:57:58.587 [Lua] Complete level triggered. 04:57:58.596 [Lua] Complete level triggered. 04:57:58.606 [Lua] Complete level triggered. 04:57:58.615 [Lua] Complete level triggered. 04:57:58.728 [Lua] [PlayFabRequestQueue] EAC Enabled! 114 04:57:58.728 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 114 04:57:58.949 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 114 04:57:58.952 [Lua] commit result success 55 04:57:58.952 [Lua] [PlayFabRequestQueue] Enqueuing request generateEndOfLevelLoot 115 04:57:58.952 [Lua] [PackageManager] Load: resource_packages/chests_d1, global, sync-read, 04:57:58.959 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 115 85 04:57:59.172 [Lua] [PlayFabRequestQueue] EAC Enabled! 115 04:57:59.172 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 115 04:57:59.601 [Lua] [PlayFabRequestQueue] Request Success generateEndOfLevelLoot 115 04:57:59.601 [Save] Saving `save_data` 04:57:59.605 [Save] Save done 04:58:06.350 [Lua] ConflictDirector - destroy all units 04:58:06.354 [Lua] [LOCAL RPC] rpc_is_ready_for_transition 04:58:06.967 [Lua] TRANSITION nil nil inn_level 04:58:06.967 [Lua] Transition type "inn_level", is server: true 04:58:06.967 [Lua] [NetworkServer] Current level key inn_level 04:58:06.967 [Lua] [LevelTransitionHandler] Generated new level_seed: 7013556 04:58:06.967 [Lua] [GameNetworkManager] Leaving game... 04:58:06.967 [Lua] [GameNetworkManager] Shutting down game session host. 04:58:06.967 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 04:58:06.967 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 04:58:06.967 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1317.15 04:58:06.975 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 04:58:08.453 [Lua] Set lobby begin: 04:58:08.453 [Lua] Lobby data twitch_enabled = false 04:58:08.453 [Lua] Lobby data power_level = 0 04:58:08.453 [Lua] Lobby data player_slot_6 = 0:0 04:58:08.453 [Lua] Lobby data num_players = 4 04:58:08.453 [Lua] Lobby data host = 110000100a1d9b9 04:58:08.453 [Lua] Lobby data game_mode = event 04:58:08.453 [Lua] Lobby data is_private = true 04:58:08.453 [Lua] Lobby data difficulty = normal 04:58:08.453 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:58:08.453 [Lua] Lobby data selected_level_key = plaza 04:58:08.453 [Lua] Lobby data quick_game = false 04:58:08.453 [Lua] Lobby data matchmaking = false 04:58:08.453 [Lua] Lobby data level_key = plaza 04:58:08.454 [Lua] Lobby data player_slot_4 = 0:0 04:58:08.454 [Lua] Lobby data unique_server_name = Crymic 04:58:08.454 [Lua] Lobby data player_slot_5 = 1100001044a0740:1 04:58:08.454 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:58:08.454 [Lua] Lobby data country_code = US 04:58:08.454 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 04:58:08.454 [Lua] Lobby data eac_authorized = true 04:58:08.454 [Lua] Set lobby end. 04:58:08.992 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 04:58:09.003 [Lua] PlayerManager:remove_player peer_id=110000100a1d9b9 1 04:58:09.003 [Lua] Clearing all global lookup lists 04:58:09.003 [Lua] [EquipmentUI] - Destroy 04:58:09.003 [Lua] [GamePadEquipmentUI] - Destroy 04:58:09.003 [Lua] [AbilityUI] - Destroy 04:58:09.003 [Lua] [GamePadAbilityUI] - Destroy 04:58:09.003 [Lua] [IngamePlayerListUI] - Destroy 04:58:09.003 [Lua] [IngameUI] destroy 04:58:09.018 [Lua] [MOD][VMF][INFO] Removed 1100001044a0740 from the VMF users list. 04:58:09.018 [Lua] PlayerManager:remove_player peer_id=1100001044a0740 1 04:58:09.018 [Lua] [MOD][VMF][INFO] Removed 1100001051e2f68 from the VMF users list. 04:58:09.018 [Lua] PlayerManager:remove_player peer_id=1100001051e2f68 1 04:58:09.018 [Lua] PlayerManager:remove_player peer_id=1100001093b7a57 1 04:58:09.038 [Lua] [Managers] Destroying state managers... 04:58:09.044 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false) 04:58:09.044 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit InPostGame 04:58:09.044 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter Loading 04:58:09.044 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100a1d9b9 04:58:09.044 [Lua] [PeerSM] 1100001051e2f68 :: on_exit InPostGame 04:58:09.044 [Lua] [PeerSM] 1100001051e2f68 :: on_enter Loading 04:58:09.044 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001051e2f68 04:58:09.044 [Lua] [PeerSM] 1100001044a0740 :: on_exit InPostGame 04:58:09.044 [Lua] [PeerSM] 1100001044a0740 :: on_enter Loading 04:58:09.044 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001044a0740 04:58:09.044 [Lua] [PeerSM] 1100001093b7a57 :: on_exit InPostGame 04:58:09.044 [Lua] [PeerSM] 1100001093b7a57 :: on_enter Loading 04:58:09.044 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001093b7a57 04:58:09.044 [Lua] [Matchmaking] unregister rpcs 04:58:09.044 [Lua] [Gamestate] Enter state StateLoading 04:58:09.046 [World] Spawning level. 04:58:09.047 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 04:58:09.047 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 04:58:09.048 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 04:58:09.048 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 04:58:09.048 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 04:58:09.048 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 04:58:09.048 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 04:58:09.048 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 04:58:09.048 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 04:58:09.052 [Lua] Found camera: end_screen_camera 04:58:09.052 [Lua] Found camera: end_screen_camera 04:58:09.052 [Lua] Found camera: end_screen_camera 04:58:09.052 [Lua] Found camera: end_screen_camera 04:58:09.052 [Lua] Found camera: end_screen_camera 04:58:09.052 [Lua] Found camera: end_screen_camera 04:58:09.052 [Lua] Found camera: end_screen_camera 04:58:09.052 [Lua] Found camera: end_screen_camera 04:58:09.052 [Lua] Found camera: end_screen_camera 04:58:09.052 [Lua] Found camera: end_screen_camera 04:58:09.052 [Lua] Found camera: end_screen_camera 04:58:09.052 [Lua] [EndViewState] Enter Substate EndViewStateSummary 04:58:09.053 [Lua] [Gamestate] Enter Substate StateLoadingRunning 04:58:09.053 [Lua] [Matchmaking] register rpcs 04:58:09.053 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 04:58:09.053 [Lua] registering RPCs 04:58:09.053 [Lua] Set lobby begin: 04:58:09.053 [Lua] Lobby data twitch_enabled = false 04:58:09.053 [Lua] Lobby data power_level = 0 04:58:09.053 [Lua] Lobby data player_slot_6 = 0:0 04:58:09.053 [Lua] Lobby data num_players = 4 04:58:09.053 [Lua] Lobby data host = 110000100a1d9b9 04:58:09.053 [Lua] Lobby data game_mode = event 04:58:09.053 [Lua] Lobby data is_private = true 04:58:09.053 [Lua] Lobby data difficulty = normal 04:58:09.053 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:58:09.053 [Lua] Lobby data selected_level_key = plaza 04:58:09.054 [Lua] Lobby data quick_game = false 04:58:09.054 [Lua] Lobby data matchmaking = false 04:58:09.054 [Lua] Lobby data level_key = inn_level 04:58:09.054 [Lua] Lobby data player_slot_4 = 0:0 04:58:09.054 [Lua] Lobby data unique_server_name = Crymic 04:58:09.054 [Lua] Lobby data player_slot_5 = 1100001044a0740:1 04:58:09.054 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:58:09.054 [Lua] Lobby data country_code = US 04:58:09.054 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 04:58:09.054 [Lua] Lobby data eac_authorized = true 04:58:09.054 [Lua] Set lobby end. 04:58:09.054 [Lua] MUSIC MANAGER unmute_all_world_sounds 1191466 0 04:58:09.054 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 116 04:58:09.054 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 04:58:09.057 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 116 04:58:09.058 [Lua] ### Sending rpc_level_loaded 04:58:09.058 [Lua] #### Has state machine: true, sender: 110000100a1d9b9, level_id: 18 04:58:09.058 [Lua] Peer 110000100a1d9b9 has loaded the level and all enemies are loaded 04:58:09.058 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 04:58:09.058 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 04:58:09.058 [Lua] [LevelTransitionHandler] load_level inn_level 04:58:09.100 [Umbra] Unload tome 04:58:09.108 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x563ab8ca, playing_id: 0x122e2b, position: 0 04:58:09.141 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/holly/plaza, LevelTransitionHandler 04:58:09.141 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 04:58:09.141 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 04:58:09.141 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 04:58:09.141 [Lua] [LOCAL RPC] rpc_load_level 26 7013556 04:58:09.241 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 04:58:09.241 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 04:58:09.241 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 04:58:09.260 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 116 04:58:09.582 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 04:58:13.441 [Save] Saving `telemetry` 04:58:13.444 [Save] Save done 04:58:16.383 [Lua] ### Sending rpc_level_loaded 04:58:16.383 [Lua] #### Has state machine: true, sender: 1100001044a0740, level_id: 26 04:58:16.383 [Lua] Peer 1100001044a0740 has loaded the level and all enemies are loaded 04:58:16.384 [Lua] [PeerSM] 1100001044a0740 :: on_exit Loading 04:58:16.384 [Lua] [PeerSM] 1100001044a0740 :: on_enter LoadingProfilePackages 04:58:16.401 [Lua] [PeerSM] 1100001044a0740 :: on_exit LoadingProfilePackages 04:58:16.401 [Lua] [PeerSM] 1100001044a0740 :: on_enter WaitingForEnterGame 04:58:18.508 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 04:58:18.508 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 04:58:18.524 [Lua] [LevelTransitionHandler] Level load completed! 04:58:18.525 [Lua] ### Sending rpc_level_loaded 04:58:18.525 [Lua] #### Has state machine: true, sender: 110000100a1d9b9, level_id: 26 04:58:18.525 [Lua] Peer 110000100a1d9b9 has loaded the level and all enemies are loaded 04:58:18.541 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit Loading 04:58:18.541 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter LoadingProfilePackages 04:58:18.559 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit LoadingProfilePackages 04:58:18.559 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForEnterGame 04:58:18.560 [Lua] [LOCAL RPC] rpc_loading_synced 04:58:18.797 [Lua] [EndViewState] Exit Substate EndViewStateSummary 04:58:18.797 [Lua] [PlayState] Enter Substate EndViewStateChest 04:58:19.233 [Lua] ### Sending rpc_level_loaded 04:58:19.233 [Lua] #### Has state machine: true, sender: 1100001051e2f68, level_id: 26 04:58:19.233 [Lua] Peer 1100001051e2f68 has loaded the level and all enemies are loaded 04:58:19.234 [Lua] [PeerSM] 1100001051e2f68 :: on_exit Loading 04:58:19.234 [Lua] [PeerSM] 1100001051e2f68 :: on_enter LoadingProfilePackages 04:58:19.250 [Lua] [PeerSM] 1100001051e2f68 :: on_exit LoadingProfilePackages 04:58:19.250 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForEnterGame 04:58:21.559 [Lua] ### Sending rpc_level_loaded 04:58:21.559 [Lua] #### Has state machine: true, sender: 1100001093b7a57, level_id: 26 04:58:21.559 [Lua] Peer 1100001093b7a57 has loaded the level and all enemies are loaded 04:58:21.560 [Lua] [PeerSM] 1100001093b7a57 :: on_exit Loading 04:58:21.560 [Lua] [PeerSM] 1100001093b7a57 :: on_enter LoadingProfilePackages 04:58:21.577 [Lua] [PeerSM] 1100001093b7a57 :: on_exit LoadingProfilePackages 04:58:21.577 [Lua] [PeerSM] 1100001093b7a57 :: on_enter WaitingForEnterGame 04:58:34.961 [Lua] [PlayState] Exit Substate EndViewStateChest 04:58:34.961 [Lua] [PlayState] Enter Substate EndViewStateScore 04:58:47.975 [Lua] [PlayState] Exit Substate EndViewStateScore 04:58:47.976 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 04:58:48.985 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 04:58:48.985 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 04:58:48.985 [Lua] [Matchmaking] unregister rpcs 04:58:48.985 [Lua] Set lobby begin: 04:58:48.985 [Lua] Lobby data twitch_enabled = false 04:58:48.985 [Lua] Lobby data power_level = 0 04:58:48.985 [Lua] Lobby data player_slot_6 = 0:0 04:58:48.985 [Lua] Lobby data num_players = 4 04:58:48.985 [Lua] Lobby data host = 110000100a1d9b9 04:58:48.985 [Lua] Lobby data game_mode = event 04:58:48.985 [Lua] Lobby data is_private = true 04:58:48.985 [Lua] Lobby data difficulty = normal 04:58:48.985 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:58:48.985 [Lua] Lobby data selected_level_key = plaza 04:58:48.985 [Lua] Lobby data quick_game = false 04:58:48.985 [Lua] Lobby data matchmaking = false 04:58:48.986 [Lua] Lobby data level_key = inn_level 04:58:48.986 [Lua] Lobby data player_slot_4 = 0:0 04:58:48.986 [Lua] Lobby data unique_server_name = Crymic 04:58:48.986 [Lua] Lobby data player_slot_5 = 1100001044a0740:1 04:58:48.986 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:58:48.986 [Lua] Lobby data country_code = US 04:58:48.986 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 04:58:48.986 [Lua] Lobby data eac_authorized = true 04:58:48.986 [Lua] Set lobby end. 04:58:48.986 [Lua] [Managers] Destroying state managers... 04:58:48.987 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 04:58:48.987 [Lua] MUSIC MANAGER Stop_loading_screen_music 1191575 0 04:58:48.987 [Lua] [Gamestate] Enter StateIngame HOST 04:58:48.987 [Lua] Set lobby begin: 04:58:48.987 [Lua] Lobby data twitch_enabled = false 04:58:48.987 [Lua] Lobby data power_level = 0 04:58:48.987 [Lua] Lobby data player_slot_6 = 0:0 04:58:48.987 [Lua] Lobby data num_players = 4 04:58:48.987 [Lua] Lobby data host = 110000100a1d9b9 04:58:48.987 [Lua] Lobby data game_mode = event 04:58:48.987 [Lua] Lobby data is_private = true 04:58:48.988 [Lua] Lobby data difficulty = normal 04:58:48.988 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:58:48.988 [Lua] Lobby data selected_level_key = inn_level 04:58:48.988 [Lua] Lobby data quick_game = false 04:58:48.988 [Lua] Lobby data matchmaking = false 04:58:48.988 [Lua] Lobby data level_key = inn_level 04:58:48.988 [Lua] Lobby data player_slot_4 = 0:0 04:58:48.988 [Lua] Lobby data unique_server_name = Crymic 04:58:48.988 [Lua] Lobby data player_slot_5 = 1100001044a0740:1 04:58:48.988 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:58:48.988 [Lua] Lobby data country_code = US 04:58:48.988 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 04:58:48.988 [Lua] Lobby data eac_authorized = true 04:58:48.988 [Lua] Set lobby end. 04:58:48.988 [Lua] [StateIngame] Server ingame 04:58:48.991 [Lua] Set lobby begin: 04:58:48.991 [Lua] Lobby data twitch_enabled = false 04:58:48.991 [Lua] Lobby data power_level = 0 04:58:48.991 [Lua] Lobby data player_slot_6 = 0:0 04:58:48.991 [Lua] Lobby data num_players = 4 04:58:48.991 [Lua] Lobby data host = 110000100a1d9b9 04:58:48.991 [Lua] Lobby data game_mode = event 04:58:48.991 [Lua] Lobby data is_private = true 04:58:48.991 [Lua] Lobby data difficulty = normal 04:58:48.991 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:58:48.991 [Lua] Lobby data selected_level_key = inn_level 04:58:48.991 [Lua] Lobby data quick_game = false 04:58:48.991 [Lua] Lobby data matchmaking = false 04:58:48.991 [Lua] Lobby data level_key = inn_level 04:58:48.991 [Lua] Lobby data player_slot_4 = 0:0 04:58:48.992 [Lua] Lobby data unique_server_name = Crymic 04:58:48.992 [Lua] Lobby data player_slot_5 = 1100001044a0740:1 04:58:48.992 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:58:48.992 [Lua] Lobby data country_code = US 04:58:48.992 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 04:58:48.992 [Lua] Lobby data eac_authorized = true 04:58:48.992 [Lua] Set lobby end. 04:58:48.992 [Lua] [Matchmaking] register rpcs 04:58:48.992 [Lua] [GameNetworkManager] Setting pong timeout to 60 04:58:48.992 [Lua] [GameNetworkManager] My own peer_id = 110000100a1d9b9 04:58:48.992 [Lua] [GameNetworkManager] self.is_server = true 04:58:48.992 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 04:58:48.992 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 04:58:48.992 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 04:58:48.992 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 04:58:48.992 [Network] Setting artificial MTU limit to 65536 04:58:48.994 [Lua] Switching ConflictSettings: to: disabled 04:58:48.994 [Lua] pacing=disabled 04:58:48.994 [Lua] roaming=nil 04:58:48.994 [Lua] disabled=true 04:58:48.994 [Lua] pack_spawning=disabled 04:58:48.994 [Lua] boss=disabled 04:58:48.994 [Lua] horde=disabled 04:58:48.994 [Lua] specials=disabled 04:58:48.994 [Lua] name=disabled 04:58:48.994 [Lua] intensity=disabled 04:58:48.994 [Lua] --- 04:58:48.997 [Lua] [AIInterestPointSystem] Level Seed: 7013556 04:58:48.997 [Lua] 04:58:48.997 [Lua] [entity_system_bag] = table 04:58:48.997 [Lua] [entity_system_bag] = metatable 04:58:48.997 [Lua] [startup_data] = table 04:58:48.997 [Lua] [entity_manager] = table 04:58:48.997 [Lua] [entity_manager] = metatable 04:58:48.997 [Lua] [unit_spawner] = table 04:58:48.997 [Lua] [unit_spawner] = metatable 04:58:48.997 [Lua] [unit_storage] = table 04:58:48.997 [Lua] [unit_storage] = metatable 04:58:48.997 [Lua] [dice_keeper] = table 04:58:48.997 [Lua] [dice_keeper] = metatable 04:58:48.997 [Lua] [is_server] = true (boolean) 04:58:49.018 [Lua] [world] = [World] 04:58:49.018 [Lua] [system_api] = table 04:58:49.018 [Lua] [network_lobby] = table 04:58:49.018 [Lua] [network_lobby] = metatable 04:58:49.018 [Lua] [profile_synchronizer] = table 04:58:49.018 [Lua] [profile_synchronizer] = metatable 04:58:49.018 [Lua] [entity_system] = table 04:58:49.018 [Lua] [entity_system] = metatable 04:58:49.018 [Lua] [num_local_human_players] = 1 (number) 04:58:49.018 [Lua] [statistics_db] = table 04:58:49.018 [Lua] [statistics_db] = metatable 04:58:49.018 [Lua] [network_server] = table 04:58:49.018 [Lua] [network_server] = metatable 04:58:49.018 [Lua] [input_manager] = table 04:58:49.018 [Lua] [input_manager] = metatable 04:58:49.018 [Lua] [network_clock] = table 04:58:49.018 [Lua] [network_clock] = metatable 04:58:49.018 [Lua] [network_transmit] = table 04:58:49.018 [Lua] [network_transmit] = metatable 04:58:49.018 [Lua] [free_flight_manager] = table 04:58:49.018 [Lua] [free_flight_manager] = metatable 04:58:49.018 [Lua] [network_manager] = table 04:58:49.018 [Lua] [network_manager] = metatable 04:58:49.018 [Lua] [network_event_delegate] = table 04:58:49.018 [Lua] [network_event_delegate] = metatable 04:58:49.018 [Lua] 04:58:49.018 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 04:58:49.021 [Lua] [AchievementManager] Achievements using the steam platform 04:58:49.022 [Lua] [StateIngame] Level seed: 7013556 04:58:49.022 [Umbra] Init version: 3.4.15 :: 16 threads 04:58:49.022 [Umbra] Tome with `11601` objects loaded. 04:58:49.022 [Umbra] UMBRA Tome loaded. 04:58:49.022 [World] Spawning level. 04:58:49.028 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 04:58:49.232 [Lua] [LevelAnalysis] set_random_seed( 1548578432) 04:58:49.234 [Lua] PlayerManager:add_player player_1 04:58:49.237 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 04:58:49.237 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 04:58:49.238 [Lua] [IngameUI] init 04:58:49.279 [Lua] [Matchmaking] Cancelling matchmaking 04:58:49.279 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 04:58:49.279 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 04:58:49.279 [Lua] Set lobby begin: 04:58:49.279 [Lua] Lobby data twitch_enabled = false 04:58:49.279 [Lua] Lobby data power_level = 785 04:58:49.279 [Lua] Lobby data player_slot_6 = 0:0 04:58:49.279 [Lua] Lobby data num_players = 4 04:58:49.279 [Lua] Lobby data host = 110000100a1d9b9 04:58:49.279 [Lua] Lobby data game_mode = event 04:58:49.279 [Lua] Lobby data is_private = true 04:58:49.279 [Lua] Lobby data difficulty = normal 04:58:49.279 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:58:49.279 [Lua] Lobby data selected_level_key = inn_level 04:58:49.280 [Lua] Lobby data quick_game = false 04:58:49.280 [Lua] Lobby data matchmaking = false 04:58:49.280 [Lua] Lobby data level_key = inn_level 04:58:49.280 [Lua] Lobby data player_slot_4 = 0:0 04:58:49.280 [Lua] Lobby data unique_server_name = Crymic 04:58:49.280 [Lua] Lobby data player_slot_5 = 1100001044a0740:1 04:58:49.280 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:58:49.280 [Lua] Lobby data country_code = US 04:58:49.280 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 04:58:49.280 [Lua] Lobby data eac_authorized = true 04:58:49.280 [Lua] Set lobby end. 04:58:49.280 [Flow] Forge tier 4 04:58:49.281 [Flow] complete_skittergate_legend true 04:58:49.281 [Flow] complete_all_helmgart_levels_recruit true 04:58:49.281 [Flow] WitchHunterLevel:30 04:58:49.281 [Flow] LeaderYes 04:58:49.281 [Flow] ALL PC XP:836525 04:58:49.281 [Flow] Has "bogenhafen" DLC:true 04:58:49.281 [Flow] WH XP:147305 04:58:49.281 [Flow] Number of crafted items:4125 04:58:49.281 [Flow] Has "pre_order" DLC:true 04:58:49.281 [Flow] Sum of Powe Levels:1500 04:58:49.281 [Flow] lodestone diff 1:false 04:58:49.281 [Flow] magnus and forest activated 04:58:49.281 [Flow] magnus and forest activated 04:58:49.282 [Flow] cemetery and forest activated 04:58:49.282 [Flow] magnus and cemetery 04:58:49.282 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:58:49.282 [Flow] ALL RUNES ACTIVATED 04:58:49.282 [Flow] magnus and forest activated 04:58:49.282 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:58:49.282 [Flow] ALL RUNES ACTIVATED 04:58:49.282 [Flow] cemetery and forest activated 04:58:49.282 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:58:49.282 [Flow] ALL RUNES ACTIVATED 04:58:49.282 [Flow] magnus and forest activated 04:58:49.282 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:58:49.282 [Flow] ALL RUNES ACTIVATED 04:58:49.282 [Flow] magnus and cemetery 04:58:49.282 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:58:49.282 [Flow] ALL RUNES ACTIVATED 04:58:49.282 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:58:49.283 [Lua] CurrentConflictSettings disabled 04:58:49.283 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 04:58:49.285 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 04:58:49.285 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 04:58:49.285 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 04:58:49.285 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=20 04:58:49.285 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 04:58:49.285 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 04:58:49.303 [Lua] MUSIC: won -> explore 04:58:49.328 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForEnterGame 04:58:49.328 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForGameObjectSync 04:58:49.328 [Lua] [PeerSM] 1100001044a0740 :: on_exit WaitingForEnterGame 04:58:49.328 [Lua] [PeerSM] 1100001044a0740 :: on_enter WaitingForGameObjectSync 04:58:49.939 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001044a0740 04:58:49.941 [Lua] Set lobby begin: 04:58:49.941 [Lua] Lobby data twitch_enabled = false 04:58:49.941 [Lua] Lobby data power_level = 785 04:58:49.941 [Lua] Lobby data player_slot_6 = 0:0 04:58:49.941 [Lua] Lobby data num_players = 4 04:58:49.941 [Lua] Lobby data host = 110000100a1d9b9 04:58:49.941 [Lua] Lobby data game_mode = event 04:58:49.941 [Lua] Lobby data is_private = true 04:58:49.941 [Lua] Lobby data difficulty = normal 04:58:49.941 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:58:49.941 [Lua] Lobby data selected_level_key = inn_level 04:58:49.942 [Lua] Lobby data quick_game = false 04:58:49.942 [Lua] Lobby data matchmaking = false 04:58:49.942 [Lua] Lobby data level_key = inn_level 04:58:49.942 [Lua] Lobby data player_slot_4 = 0:0 04:58:49.942 [Lua] Lobby data unique_server_name = Crymic 04:58:49.942 [Lua] Lobby data player_slot_5 = 1100001044a0740:1 04:58:49.942 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:58:49.942 [Lua] Lobby data country_code = US 04:58:49.942 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 04:58:49.942 [Lua] Lobby data eac_authorized = true 04:58:49.942 [Lua] Set lobby end. 04:58:49.942 [Lua] [Matchmaking] Assigned player 1100001044a0740 to slot 5 when hot join syncing 04:58:49.943 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForGameObjectSync 04:58:49.943 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter WaitingForPlayers 04:58:49.943 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForEnterGame 04:58:49.943 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForGameObjectSync 04:58:49.943 [Lua] [PeerSM] 1100001044a0740 :: on_exit WaitingForGameObjectSync 04:58:49.943 [Lua] [PeerSM] 1100001044a0740 :: on_enter WaitingForPlayers 04:58:49.943 [Lua] [PeerSM] 1100001093b7a57 :: on_exit WaitingForEnterGame 04:58:49.943 [Lua] [PeerSM] 1100001093b7a57 :: on_enter WaitingForGameObjectSync 04:58:49.944 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001044a0740 04:58:49.947 [Lua] [LOCAL RPC] rpc_game_started 04:58:49.963 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001051e2f68 04:58:49.964 [Lua] Set lobby begin: 04:58:49.964 [Lua] Lobby data twitch_enabled = false 04:58:49.964 [Lua] Lobby data power_level = 785 04:58:49.964 [Lua] Lobby data player_slot_6 = 0:0 04:58:49.964 [Lua] Lobby data num_players = 4 04:58:49.964 [Lua] Lobby data host = 110000100a1d9b9 04:58:49.964 [Lua] Lobby data game_mode = event 04:58:49.964 [Lua] Lobby data is_private = true 04:58:49.964 [Lua] Lobby data difficulty = normal 04:58:49.965 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:58:49.965 [Lua] Lobby data selected_level_key = inn_level 04:58:49.965 [Lua] Lobby data quick_game = false 04:58:49.965 [Lua] Lobby data matchmaking = false 04:58:49.965 [Lua] Lobby data level_key = inn_level 04:58:49.965 [Lua] Lobby data player_slot_4 = 0:0 04:58:49.965 [Lua] Lobby data unique_server_name = Crymic 04:58:49.965 [Lua] Lobby data player_slot_5 = 1100001044a0740:1 04:58:49.965 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:58:49.965 [Lua] Lobby data country_code = US 04:58:49.965 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 04:58:49.965 [Lua] Lobby data eac_authorized = true 04:58:49.965 [Lua] Set lobby end. 04:58:49.965 [Lua] [Matchmaking] Assigned player 1100001051e2f68 to slot 3 when hot join syncing 04:58:49.965 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001093b7a57 04:58:49.967 [Lua] Set lobby begin: 04:58:49.967 [Lua] Lobby data twitch_enabled = false 04:58:49.967 [Lua] Lobby data power_level = 785 04:58:49.967 [Lua] Lobby data player_slot_6 = 0:0 04:58:49.967 [Lua] Lobby data num_players = 4 04:58:49.967 [Lua] Lobby data host = 110000100a1d9b9 04:58:49.967 [Lua] Lobby data game_mode = event 04:58:49.967 [Lua] Lobby data is_private = true 04:58:49.967 [Lua] Lobby data difficulty = normal 04:58:49.967 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:58:49.967 [Lua] Lobby data selected_level_key = inn_level 04:58:49.968 [Lua] Lobby data quick_game = false 04:58:49.968 [Lua] Lobby data matchmaking = false 04:58:49.968 [Lua] Lobby data level_key = inn_level 04:58:49.968 [Lua] Lobby data player_slot_4 = 0:0 04:58:49.968 [Lua] Lobby data unique_server_name = Crymic 04:58:49.968 [Lua] Lobby data player_slot_5 = 1100001044a0740:1 04:58:49.968 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:58:49.969 [Lua] Lobby data country_code = US 04:58:49.969 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 04:58:49.969 [Lua] Lobby data eac_authorized = true 04:58:49.969 [Lua] Set lobby end. 04:58:49.969 [Lua] [Matchmaking] Assigned player 1100001093b7a57 to slot 1 when hot join syncing 04:58:49.970 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForGameObjectSync 04:58:49.970 [Lua] [PeerSM] 1100001051e2f68 :: on_enter WaitingForPlayers 04:58:49.970 [Lua] [PeerSM] 1100001093b7a57 :: on_exit WaitingForGameObjectSync 04:58:49.970 [Lua] [PeerSM] 1100001093b7a57 :: on_enter WaitingForPlayers 04:58:49.970 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001051e2f68 04:58:49.970 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001093b7a57 04:58:49.999 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit WaitingForPlayers 04:58:49.999 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter SpawningPlayer 04:58:49.999 [Lua] [PeerSM] 1100001051e2f68 :: on_exit WaitingForPlayers 04:58:49.999 [Lua] [PeerSM] 1100001051e2f68 :: on_enter SpawningPlayer 04:58:49.999 [Lua] [PeerSM] 1100001044a0740 :: on_exit WaitingForPlayers 04:58:49.999 [Lua] [PeerSM] 1100001044a0740 :: on_enter SpawningPlayer 04:58:49.999 [Lua] [PeerSM] 1100001093b7a57 :: on_exit WaitingForPlayers 04:58:49.999 [Lua] [PeerSM] 1100001093b7a57 :: on_enter SpawningPlayer 04:58:50.028 [Lua] [PeerSM] 110000100a1d9b9 :: on_exit SpawningPlayer 04:58:50.028 [Lua] [PeerSM] 110000100a1d9b9 :: on_enter InGame 04:58:50.028 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001051e2f68 04:58:50.028 [Lua] PlayerManager:add_remote_player 1100001051e2f68 04:58:50.028 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=21 04:58:50.028 [Lua] RemotePlayer:create_game_object( ) 21 04:58:50.031 [Lua] [PeerSM] 1100001051e2f68 :: on_exit SpawningPlayer 04:58:50.031 [Lua] [PeerSM] 1100001051e2f68 :: on_enter InGame 04:58:50.031 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001044a0740 04:58:50.031 [Lua] PlayerManager:add_remote_player 1100001044a0740 04:58:50.031 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=22 04:58:50.031 [Lua] RemotePlayer:create_game_object( ) 22 04:58:50.034 [Lua] [PeerSM] 1100001044a0740 :: on_exit SpawningPlayer 04:58:50.034 [Lua] [PeerSM] 1100001044a0740 :: on_enter InGame 04:58:50.034 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001093b7a57 04:58:50.034 [Lua] PlayerManager:add_remote_player 1100001093b7a57 04:58:50.034 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=23 04:58:50.034 [Lua] RemotePlayer:create_game_object( ) 23 04:58:50.037 [Lua] [PeerSM] 1100001093b7a57 :: on_exit SpawningPlayer 04:58:50.037 [Lua] [PeerSM] 1100001093b7a57 :: on_enter InGame 04:58:50.041 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 2 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1 04:58:50.041 [Lua] PlayerManager:rpc_to_client_spawn_player(110000100a1d9b9, 2, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 04:58:50.041 [Lua] PlayerManager:rpc_to_client_spawn_player() 04:58:50.044 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:58:50.044 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:58:50.044 [Lua] PlayerManager:assign_unit_ownership AOD|Crymic 110000100a1d9b9 1 04:58:50.044 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=25 04:58:50.070 [Flow] DISABLE 04:58:50.183 [Lua] [MOD][VMF][INFO] Added 1100001044a0740 to the VMF users list. 04:58:50.183 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001044a0740 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 04:58:50.183 [Lua] Adding player sync data to peer=1100001044a0740 local_player_id=1 04:58:50.184 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001044a0740 go_type=player_unit go_created_func_name=game_object_created_player_unit 04:58:50.184 [Lua] [NetworkServer] Peer 1100001044a0740 spawned player. 04:58:50.185 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=26 04:58:50.185 [Lua] PlayerManager:assign_unit_ownership Luis_Zulu 1100001044a0740 1 04:58:50.185 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:58:50.214 [Lua] [MOD][VMF][INFO] Added 1100001051e2f68 to the VMF users list. 04:58:50.214 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001051e2f68 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 04:58:50.214 [Lua] Adding player sync data to peer=1100001051e2f68 local_player_id=1 04:58:50.214 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001051e2f68 go_type=player_unit go_created_func_name=game_object_created_player_unit 04:58:50.214 [Lua] [NetworkServer] Peer 1100001051e2f68 spawned player. 04:58:50.215 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=27 04:58:50.215 [Lua] PlayerManager:assign_unit_ownership Fuck Dark Souls 1100001051e2f68 1 04:58:50.215 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:58:50.276 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001093b7a57 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 04:58:50.276 [Lua] Adding player sync data to peer=1100001093b7a57 local_player_id=1 04:58:50.276 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001093b7a57 go_type=player_unit go_created_func_name=game_object_created_player_unit 04:58:50.276 [Lua] [NetworkServer] Peer 1100001093b7a57 spawned player. 04:58:50.277 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=28 04:58:50.277 [Lua] PlayerManager:assign_unit_ownership Father Donovan 1100001093b7a57 1 04:58:50.278 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:58:54.153 [Lua] Set lobby begin: 04:58:54.153 [Lua] Lobby data twitch_enabled = false 04:58:54.153 [Lua] Lobby data power_level = 392 04:58:54.153 [Lua] Lobby data player_slot_6 = 0:0 04:58:54.153 [Lua] Lobby data num_players = 4 04:58:54.154 [Lua] Lobby data host = 110000100a1d9b9 04:58:54.154 [Lua] Lobby data game_mode = event 04:58:54.154 [Lua] Lobby data is_private = true 04:58:54.154 [Lua] Lobby data difficulty = normal 04:58:54.154 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:58:54.154 [Lua] Lobby data selected_level_key = inn_level 04:58:54.154 [Lua] Lobby data quick_game = false 04:58:54.154 [Lua] Lobby data matchmaking = false 04:58:54.154 [Lua] Lobby data level_key = inn_level 04:58:54.154 [Lua] Lobby data player_slot_4 = 0:0 04:58:54.155 [Lua] Lobby data unique_server_name = Crymic 04:58:54.155 [Lua] Lobby data player_slot_5 = 1100001044a0740:1 04:58:54.155 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:58:54.155 [Lua] Lobby data country_code = US 04:58:54.155 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 04:58:54.155 [Lua] Lobby data eac_authorized = true 04:58:54.155 [Lua] Set lobby end. 04:58:58.186 [Lua] [IngameUI] menu view on_enter hero_view 04:58:58.189 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c3ad930 04:58:58.189 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 04:58:59.154 [Lua] Set lobby begin: 04:58:59.154 [Lua] Lobby data twitch_enabled = false 04:58:59.155 [Lua] Lobby data power_level = 785 04:58:59.155 [Lua] Lobby data player_slot_6 = 0:0 04:58:59.155 [Lua] Lobby data num_players = 4 04:58:59.155 [Lua] Lobby data host = 110000100a1d9b9 04:58:59.155 [Lua] Lobby data game_mode = event 04:58:59.155 [Lua] Lobby data is_private = true 04:58:59.155 [Lua] Lobby data difficulty = normal 04:58:59.155 [Lua] Lobby data player_slot_1 = 1100001093b7a57:1 04:58:59.155 [Lua] Lobby data selected_level_key = inn_level 04:58:59.155 [Lua] Lobby data quick_game = false 04:58:59.155 [Lua] Lobby data matchmaking = false 04:58:59.155 [Lua] Lobby data level_key = inn_level 04:58:59.155 [Lua] Lobby data player_slot_4 = 0:0 04:58:59.155 [Lua] Lobby data unique_server_name = Crymic 04:58:59.155 [Lua] Lobby data player_slot_5 = 1100001044a0740:1 04:58:59.155 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:58:59.156 [Lua] Lobby data country_code = US 04:58:59.156 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 04:58:59.156 [Lua] Lobby data eac_authorized = true 04:58:59.156 [Lua] Set lobby end. 04:59:00.296 [Lua] [PlayFabRequestQueue] Enqueuing request generateQuestRewards 117 04:59:00.300 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 117 86 04:59:00.395 [Lua] [PlayFabRequestQueue] EAC Enabled! 117 04:59:00.395 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 117 04:59:00.680 [Lua] [PlayFabRequestQueue] Request Success generateQuestRewards 117 04:59:00.680 [Save] Saving `save_data` 04:59:00.684 [Save] Save done 04:59:05.738 [Lua] PlayFabMirror:_commit_internal 56 04:59:05.739 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 04:59:05.740 [Lua] generate_backend_stats 110000100a1d9b9:1 04:59:05.743 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 04:59:05.750 [Lua] commit result success 56 04:59:09.440 [Lua] [NetworkServer] Peer 1100001093b7a57 despawned player. 04:59:09.440 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001093b7a57 04:59:09.441 [Lua] [PeerSM] 1100001093b7a57 :: on_exit InGame 04:59:09.441 [Lua] [PeerSM] 1100001093b7a57 :: on_enter Disconnecting 04:59:09.441 [Lua] [PSM] Disconnected peer 1100001093b7a57 is being removed from session. 04:59:09.441 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001093b7a57 04:59:09.441 [Lua] PlayerManager:remove_player peer_id=1100001093b7a57 1 04:59:09.441 [Lua] [GameNetworkManager] destroying game object with go_id=23 04:59:09.441 [Lua] [PeerSM] 1100001093b7a57 :: on_exit Disconnecting 04:59:09.441 [Lua] [PeerSM] 1100001093b7a57 :: on_enter Disconnected 04:59:09.441 [Lua] [ProfileSynchronizer] set_profile_peer_id 1 is no longer owned by 1100001093b7a57:1 04:59:09.441 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001051e2f68 inventory_sync_id:81 my_peer_id:110000100a1d9b9 04:59:09.441 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100a1d9b9 inventory_sync_id:81 my_peer_id:110000100a1d9b9 04:59:09.441 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001044a0740 inventory_sync_id:81 my_peer_id:110000100a1d9b9 04:59:09.441 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001093b7a57 inventory_sync_id:81 my_peer_id:110000100a1d9b9 04:59:09.441 [Lua] Set lobby begin: 04:59:09.441 [Lua] Lobby data twitch_enabled = false 04:59:09.441 [Lua] Lobby data power_level = 785 04:59:09.441 [Lua] Lobby data player_slot_6 = 0:0 04:59:09.441 [Lua] Lobby data num_players = 4 04:59:09.442 [Lua] Lobby data host = 110000100a1d9b9 04:59:09.442 [Lua] Lobby data game_mode = event 04:59:09.442 [Lua] Lobby data is_private = true 04:59:09.442 [Lua] Lobby data difficulty = normal 04:59:09.442 [Lua] Lobby data player_slot_1 = 0:0 04:59:09.442 [Lua] Lobby data selected_level_key = inn_level 04:59:09.442 [Lua] Lobby data quick_game = false 04:59:09.442 [Lua] Lobby data matchmaking = false 04:59:09.442 [Lua] Lobby data level_key = inn_level 04:59:09.442 [Lua] Lobby data player_slot_4 = 0:0 04:59:09.442 [Lua] Lobby data unique_server_name = Crymic 04:59:09.442 [Lua] Lobby data player_slot_5 = 1100001044a0740:1 04:59:09.442 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:59:09.442 [Lua] Lobby data country_code = US 04:59:09.443 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 04:59:09.443 [Lua] Lobby data eac_authorized = true 04:59:09.443 [Lua] Set lobby end. 04:59:09.443 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 1, profile 0] 04:59:09.443 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001051e2f68 | bw:110000100a1d9b9 | es:1100001044a0740 04:59:09.443 [Lua] [ConnectionHandler] Disconnecting 1 peers 04:59:09.443 [Lua] [ConnectionHandler] Peer state for "1100001093b7a57": [Connected] ==> [Disconnecting] 04:59:09.443 [EAC] EAC server lost client 1100001093b7a57 04:59:09.443 [EACServer] [UnregisterClient] Client: 01100001093B7A57 PlayerGUID: 76561198115158615 04:59:09.443 [Lua] [GameNetworkManager] destroying game object with go_id=28 04:59:09.449 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100a1d9b9 inventory_sync_id:81 my_peer_id:110000100a1d9b9 04:59:09.452 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 81 04:59:09.459 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 81 04:59:09.478 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient 04:59:09.478 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, InventoryPackageSynchronizerClient 04:59:09.479 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, InventoryPackageSynchronizerClient 04:59:09.479 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient 04:59:09.479 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 04:59:09.482 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 04:59:09.482 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient 04:59:09.482 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, InventoryPackageSynchronizerClient 04:59:09.483 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient 04:59:09.483 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 04:59:09.583 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 81 04:59:10.004 [Lua] [PlayFabRequestQueue] Enqueuing request generateAchievementRewards 118 04:59:10.007 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 118 87 04:59:10.099 [Lua] [PlayFabRequestQueue] EAC Enabled! 118 04:59:10.099 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 118 04:59:10.344 [Lua] [PlayFabRequestQueue] Request Success generateAchievementRewards 118 04:59:10.345 [Save] Saving `save_data` 04:59:10.349 [Save] Save done 04:59:11.833 [SteamLobby] Detected removed member 1100001093b7a57 04:59:11.834 [SteamAuthenticator] CancelAuthTicket 1100001093b7a57 04:59:11.834 [SteamAuthenticator] EndAuthSession 1100001093b7a57 04:59:11.834 [Lua] [ConnectionHandler] Peer state for "1100001093b7a57": [Disconnecting] ==> [Disconnected] 04:59:11.834 [Lua] [NetworkServer] Changing num_players from 4 to 3 04:59:11.834 [Lua] Players: 3 04:59:11.834 [Lua] Set lobby begin: 04:59:11.834 [Lua] Lobby data twitch_enabled = false 04:59:11.834 [Lua] Lobby data power_level = 785 04:59:11.834 [Lua] Lobby data player_slot_6 = 0:0 04:59:11.834 [Lua] Lobby data num_players = 3 04:59:11.835 [Lua] Lobby data host = 110000100a1d9b9 04:59:11.835 [Lua] Lobby data game_mode = event 04:59:11.835 [Lua] Lobby data is_private = true 04:59:11.835 [Lua] Lobby data difficulty = normal 04:59:11.835 [Lua] Lobby data player_slot_1 = 0:0 04:59:11.835 [Lua] Lobby data selected_level_key = inn_level 04:59:11.835 [Lua] Lobby data quick_game = false 04:59:11.835 [Lua] Lobby data matchmaking = false 04:59:11.835 [Lua] Lobby data level_key = inn_level 04:59:11.835 [Lua] Lobby data player_slot_4 = 0:0 04:59:11.835 [Lua] Lobby data unique_server_name = Crymic 04:59:11.835 [Lua] Lobby data player_slot_5 = 1100001044a0740:1 04:59:11.835 [Lua] Lobby data player_slot_2 = 110000100a1d9b9:1 04:59:11.835 [Lua] Lobby data country_code = US 04:59:11.835 [Lua] Lobby data player_slot_3 = 1100001051e2f68:1 04:59:11.835 [Lua] Lobby data eac_authorized = true 04:59:11.835 [Lua] Set lobby end. 04:59:11.835 [Lua] [VOIP] Removing voip member due to not having a connection to it: "1100001093b7a57" 04:59:11.836 [Lua] [LobbyMembers] Member left 1100001093b7a57 04:59:11.843 [Lua] [NetworkServer] Peer 1100001093b7a57 left server lobby. 04:59:11.844 [Lua] [ChatManager][1]System: Father Donovan has left the game 04:59:11.844 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001093b7a57) 04:59:11.853 [Lua] [VOIP] Removed member: "1100001093b7a57" 04:59:12.352 [Lua] [Matchmaking] Handshake host removing client 1100001093b7a57 04:59:38.137 [Lua] [IngameUI] menu view on_exit hero_view 04:59:38.142 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c3ad930 04:59:38.142 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 04:59:48.213 [Lua] PlayFabMirror:_commit_internal 57 04:59:48.213 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 04:59:48.214 [Lua] generate_backend_stats 110000100a1d9b9:1 04:59:48.219 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 04:59:48.225 [Lua] commit result success 57 04:59:53.530 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[906d6f7439b6d210]']"] 04:59:57.580 [Lua] [IngameUI] menu view on_enter hero_view 04:59:57.581 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c3ad930 04:59:57.581 [Lua] [HeroViewState] Enter Substate HeroViewStateKeepDecorations 05:00:10.192 [Lua] [IngameUI] menu view on_exit hero_view 05:00:10.195 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c3ad930 05:00:10.195 [Lua] [HeroViewState] Exit Substate HeroViewStateKeepDecorations 05:00:20.359 [Lua] PlayFabMirror:_commit_internal 58 05:00:20.359 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 05:00:20.360 [Lua] generate_backend_stats 110000100a1d9b9:1 05:00:20.362 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 05:00:20.366 [Lua] commit result success 58 05:00:21.358 [Lua] [IngameUI] menu view on_enter hero_view 05:00:21.359 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c3ad930 05:00:21.359 [Lua] [HeroViewState] Enter Substate HeroViewStateKeepDecorations 05:00:25.308 [Lua] [IngameUI] menu view on_exit hero_view 05:00:25.311 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c3ad930 05:00:25.311 [Lua] [HeroViewState] Exit Substate HeroViewStateKeepDecorations 05:00:36.865 [Lua] [IngameUI] menu view on_enter hero_view 05:00:36.867 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c3ad930 05:00:36.867 [Lua] [HeroViewState] Enter Substate HeroViewStateKeepDecorations 05:00:38.256 [Lua] [IngameUI] menu view on_exit hero_view 05:00:38.259 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c3ad930 05:00:38.259 [Lua] [HeroViewState] Exit Substate HeroViewStateKeepDecorations 05:00:40.482 [Lua] PlayFabMirror:_commit_internal 59 05:00:40.482 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 05:00:40.483 [Lua] generate_backend_stats 110000100a1d9b9:1 05:00:40.486 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 05:00:40.491 [Lua] commit result success 59 05:01:35.414 [Lua] [IngameUI] menu view on_enter hero_view 05:01:35.417 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c3ad930 05:01:35.417 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 05:03:51.790 [Lua] [IngameUI] menu view on_exit hero_view 05:03:51.793 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c3ad930 05:03:51.793 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 05:04:02.163 [Lua] PlayFabMirror:_commit_internal 60 05:04:02.163 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 05:04:02.164 [Lua] generate_backend_stats 110000100a1d9b9:1 05:04:02.167 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 05:04:02.173 [Lua] commit result success 60 05:04:16.108 [Lua] [IngameUI] menu view on_enter hero_view 05:04:16.111 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c3ad930 05:04:16.111 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 05:04:23.152 [Lua] [IngameUI] menu view on_exit hero_view 05:04:23.155 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c3ad930 05:04:23.155 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 05:04:29.355 [Lua] [IngameUI] menu view on_enter hero_view 05:04:29.358 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c3ad930 05:04:29.358 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 05:04:33.295 [Lua] PlayFabMirror:_commit_internal 61 05:04:33.295 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 05:04:33.297 [Lua] generate_backend_stats 110000100a1d9b9:1 05:04:33.302 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 05:04:33.312 [Lua] commit result success 61 05:04:35.971 <>Access violation (0xc0000005) in build 36e28bdddf4e accessing address 0000000000000004 from 00007FFA43D1BC4F<> <> {0000000140000000, 08aa3000, 5c0e8ae7, bb351560-a28d-479c-a5a5-cdbcc6a95638, 00000001, D:\agent-work\tmp-builds\engine_release_holly_dlc_2018_12_10\engine\win64_dx12\release\vermintide2_dx12.pdb} {00007ffa78030000, 001ed000, a369e897, 2055091c-8f2c-5808-d8df-e02c75d12959, 00000001, ntdll.pdb} {00007ffa76e20000, 000b3000, 65614da1, 7c073461-bc41-eea8-f242-ad876c2f4a9f, 00000001, kernel32.pdb} {00007ffa43ce0000, 0009c000, 5b9ff4cd, 99fcf842-aee8-4713-ba31-7eb0c01164d4, 00000001, E:\projects\engine\tools\luajit\src\lua51.pdb} 0x00007ffa43ce0000:0x000000000003bc4f lua_atpanic 0x00007ffa43ce0000:0x000000000003b533 lua_atpanic 0x00007ffa43ce0000:0x000000000003c7aa lua_atpanic 0x00007ffa43ce0000:0x000000000000b758 lua_gc 0x0000000140000000:0x00000000002d7be9 0x0000000140000000:0x00000000003ee43c 0x0000000140000000:0x0000000000129619 0x0000000140000000:0x00000000001291eb 0x0000000140000000:0x000000000011baf7 0x0000000140000000:0x000000000011c139 0x0000000140000000:0x000000000011c242 0x0000000140000000:0x00000000004de91b 0x00007ffa76e20000:0x0000000000017e94 BaseThreadInitThunk 0x00007ffa78030000:0x0000000000067ad1 RtlUserThreadStart <> <>1<> <>main<> <>win32<> <>36e28bdddf4e<> <>release<> <>Developer Build (1.3.0.0)<> <>40A666FE-E9C1-4E39-A70F-F0D0<> <>--- CPU CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 5:14 Type: 0, Stepping: 3 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16347MB Available: 9837MB Virtual Total: 134217727MB Available: 134206150MB --- OS Windows version 10.0 build 17763, 64 bit Windows 10 Machine ID 7202d253-8c58-48f6-9968-651d488bd7f3 --- Graphics Graphics card: NVIDIA GeForce GTX 1080 (DirectX 12.1, 8079MB) Driver version: 41722 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Killer E2400 Gigabit Ethernet Controller (IPv4, IPv6) Network interface: TAP-Windows Adapter V9 (IPv4, IPv6) Network interface: TAP-VyprVPN Adapter V9 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): Logitech G933 Gaming Wireless Headset Input device: Generic (17.0): Steam Controller Input device: Generic (17.0): Gaming Mouse G900 Input device: Generic (17.0): Razer BlackWidow Chroma <> <>C:\Users\Crymic\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2018-12-12-01.46.56-40A666FE-E9C1-4E39-A70F-F0D0.log<> <>C:\Users\Crymic\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2018-12-12-01.46.56-40A666FE-E9C1-4E39-A70F-F0D0.dmp<> <> CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> [Log end]