[Log version] 1 [Session] 05A8FE23-5868-42E2-9A63-867E UTC time stamps 23:31:35.407 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2805 23:31:35.407 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2817 23:31:35.407 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2820 23:31:35.407 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2825 23:31:35.407 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2828 23:31:35.408 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2830 23:31:35.420 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2834 23:31:35.450 [Window] Window => active 23:31:35.457 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2861 23:31:35.460 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2866 23:31:36.031 [EAC] Init client 110000114c509ab 23:31:36.031 [EAC] EAC client initialized 23:31:36.031 warning: [EAC] Failed to initialize localization 23:31:36.032 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2891 23:31:36.067 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 560) 23:31:36.718 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2894 23:31:36.784 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2900 23:31:37.487 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2902 23:31:37.490 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2905 23:31:37.660 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2907 23:31:37.660 [Application] STARTUP: setup sound, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2909 23:31:37.765 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2911 23:31:37.765 [Save] Save dir: `C:\Users\guest1234\AppData\Roaming\fatshark\Vermintide 2` 23:31:37.765 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2930 23:31:37.765 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2949 23:31:37.893 [LightFX ] Loaded DLL. 23:31:37.893 [LightFX ] Init() 23:31:37.898 [LightFX ] LightFX failed to initialize 23:31:37.902 [Lua] boot.lua start, os clock: 4.8020000000000005 23:31:37.903 [Lua] Boot:setup() entered. time: 0 os-clock: 4.8029999999999999 23:31:37.904 [Lua] --- CPU CPU: Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz Vendor: GenuineIntel Logical processors: 4 Family: 0:6, Model: 3:12 Type: 0, Stepping: 3 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000100 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 32710MB Available: 29232MB Virtual Total: 134217727MB Available: 134211952MB --- OS Windows version 10.0 build 9200, 64 bit Windows 10 Machine ID 5448311c-d917-46fa-8925-30a798eca347 --- Graphics Graphics card: NVIDIA GeForce GTX 560 (DirectX 11.0, 1989MB) Driver version: 39135 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Sound Sound card: VX248 (NVIDIA High Definition Audio) (48000 Hz, 2 channels) Speakers: front.left front.right Sound card: Digital Audio (S/PDIF) (High Definition Audio Device) (48000 Hz, 2 channels) Speakers: front.left front.right Sound card: Digital Audio (S/PDIF) (High Definition Audio Device) (48000 Hz, 2 channels) Speakers: front.left front.right --- Network Network interface: Intel(R) Ethernet Connection (2) I218-V (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #3 (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #4 (IPv4, IPv6) Network interface: Broadcom 802.11ac Network Adapter (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Gamepad (21.2): Controller (Xbox One For Windows) Input device: Generic (17.0): USB KEYBOARD 23:31:37.905 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 3307 23:31:37.914 [SteamStats] RequestCurrentStats success: true 23:31:43.355 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 7.2671528253704309 os-clock: 10.254 23:31:43.356 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 23:31:43.358 [Lua] Flushing: resource_packages/strings [ResourcePackage] 23:31:43.359 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 23:31:43.361 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 23:31:43.361 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 23:31:43.361 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 23:31:43.361 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 23:31:43.361 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 23:31:43.362 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 23:31:43.363 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 23:31:43.364 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 23:31:43.365 [Lua] ***************************************************************** 23:31:43.365 [Lua] ** Initial contents of script_data ** 23:31:43.365 [Lua] script_data.beta_level_progression = false 23:31:43.365 [Lua] script_data.build_identifier = 992cdaf85d77 23:31:43.365 [Lua] script_data.debug_interactions = false 23:31:43.365 [Lua] script_data.debug_voip = true 23:31:43.365 [Lua] script_data.disable_debug_draw = true 23:31:43.365 [Lua] script_data.disable_intro_trailer = false 23:31:43.365 [Lua] script_data.disable_tutorial_at_start = false 23:31:43.365 [Lua] script_data.enable_detailed_tooltips = false 23:31:43.365 [Lua] script_data.enable_social_wheel = true 23:31:43.365 [Lua] script_data.force_debug_disabled = true 23:31:43.365 [Lua] script_data.force_steam = true 23:31:43.365 [Lua] script_data.hide_fps = true 23:31:43.365 [Lua] script_data.hide_version_info = true 23:31:43.365 [Lua] script_data.matchmaking_debug = true 23:31:43.365 [Lua] script_data.network_debug = true 23:31:43.365 [Lua] script_data.network_debug_connections = true 23:31:43.365 [Lua] script_data.network_log_messages = true 23:31:43.365 [Lua] script_data.package_debug = true 23:31:43.365 [Lua] script_data.packaged_build = true 23:31:43.365 [Lua] script_data.settings = { } 23:31:43.365 [Lua] script_data.show_fps = false 23:31:43.365 [Lua] script_data.spawn_empty_chest = true 23:31:43.365 [Lua] script_data.telemetry_log_interval = 600 23:31:43.365 [Lua] script_data.tobii_button = false 23:31:43.365 [Lua] script_data.use_beta_overlay = false 23:31:43.365 [Lua] script_data.use_local_backend = false 23:31:43.365 [Lua] script_data.use_tech_telemetry = true 23:31:43.365 [Lua] script_data.use_telemetry = true 23:31:43.365 [Lua] ***************************************************************** 23:31:43.365 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 23:31:43.365 [Lua] [PackageManager] Load: resource_packages/dlcs/social_wheel, boot, async-read, 23:31:43.365 [Lua] [PackageManager] Load: resource_packages/dlcs/full_game, boot, async-read, 23:31:43.538 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 23:31:43.538 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 23:31:43.538 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/social_wheel 23:31:43.588 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/social_wheel 23:31:43.588 [Lua] [PackageManager] Force_load: resource_packages/dlcs/social_wheel 23:31:43.588 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/full_game 23:31:43.821 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/full_game 23:31:43.821 [Lua] [PackageManager] Force_load: resource_packages/dlcs/full_game 23:31:43.822 [Lua] valid level catacombs 23:31:43.823 [Lua] valid level fort 23:31:43.823 [Lua] valid level military 23:31:43.823 [Lua] valid level warcamp 23:31:43.823 [Lua] valid level skittergate 23:31:43.823 [Lua] valid level prologue 23:31:43.823 [Lua] valid level elven_ruins 23:31:43.823 [Lua] valid level dlc_bogenhafen_city 23:31:43.823 [Lua] valid level skaven_stronghold 23:31:43.823 [Lua] valid level ground_zero 23:31:43.823 [Lua] valid level bell 23:31:43.823 [Lua] valid level ussingen 23:31:43.823 [Lua] valid level nurgle 23:31:43.823 [Lua] valid level mines 23:31:43.823 [Lua] valid level dlc_bogenhafen_slum 23:31:43.823 [Lua] valid level farmlands 23:31:43.823 [Lua] nil 23:31:43.823 [Lua] table: 00000000077F7DC8 23:31:43.891 [Lua] [1] = chaos_spawn (string) 23:31:43.891 [Lua] [2] = chaos_troll (string) 23:31:43.891 [Lua] [3] = chaos_dummy_sorcerer (string) 23:31:43.891 [Lua] [4] = critter_pig (string) 23:31:43.891 [Lua] [5] = pet_rat (string) 23:31:43.891 [Lua] [6] = skaven_storm_vermin_warlord (string) 23:31:43.891 [Lua] [7] = skaven_stormfiend (string) 23:31:43.891 [Lua] [8] = skaven_stormfiend_boss (string) 23:31:43.891 [Lua] [9] = chaos_vortex (string) 23:31:43.891 [Lua] [10] = skaven_storm_vermin_champion (string) 23:31:43.891 [Lua] [11] = skaven_rat_ogre (string) 23:31:43.891 [Lua] [12] = chaos_plague_wave_spawner (string) 23:31:43.891 [Lua] [13] = critter_rat (string) 23:31:43.891 [Lua] [14] = skaven_grey_seer (string) 23:31:43.891 [Lua] [15] = pet_pig (string) 23:31:43.891 [Lua] [16] = skaven_stormfiend_demo (string) 23:31:43.891 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 23:31:43.891 [Lua] [18] = chaos_dummy_troll (string) 23:31:43.891 [Lua] [19] = skaven_loot_rat (string) 23:31:43.891 [Lua] [20] = chaos_tentacle (string) 23:31:43.891 [Lua] [21] = chaos_corruptor_sorcerer (string) 23:31:43.891 [Lua] [22] = chaos_exalted_champion_warcamp (string) 23:31:43.891 [Lua] [23] = chaos_tentacle_sorcerer (string) 23:31:43.891 [Lua] [24] = chaos_exalted_champion_norsca (string) 23:31:43.891 [Lua] [25] = chaos_plague_sorcerer (string) 23:31:43.891 [Lua] [26] = skaven_ratling_gunner (string) 23:31:43.891 [Lua] [27] = skaven_pack_master (string) 23:31:43.891 [Lua] [28] = chaos_warrior (string) 23:31:43.891 [Lua] [29] = chaos_vortex_sorcerer (string) 23:31:43.891 [Lua] [30] = skaven_poison_wind_globadier (string) 23:31:43.891 [Lua] [31] = skaven_warpfire_thrower (string) 23:31:43.891 [Lua] [32] = skaven_gutter_runner (string) 23:31:43.891 [Lua] [33] = chaos_exalted_sorcerer (string) 23:31:43.891 [Lua] [34] = skaven_plague_monk (string) 23:31:43.891 [Lua] [35] = chaos_raider_tutorial (string) 23:31:43.891 [Lua] [36] = chaos_raider (string) 23:31:43.891 [Lua] [37] = skaven_storm_vermin_commander (string) 23:31:43.891 [Lua] [38] = skaven_storm_vermin_with_shield (string) 23:31:43.891 [Lua] [39] = chaos_berzerker (string) 23:31:43.891 [Lua] [40] = skaven_storm_vermin (string) 23:31:43.891 [Lua] [41] = skaven_dummy_clan_rat (string) 23:31:43.891 [Lua] [42] = chaos_marauder_tutorial (string) 23:31:43.891 [Lua] [43] = skaven_clan_rat (string) 23:31:43.891 [Lua] [44] = skaven_clan_rat_tutorial (string) 23:31:43.891 [Lua] [45] = skaven_clan_rat_with_shield (string) 23:31:43.891 [Lua] [46] = chaos_marauder_with_shield (string) 23:31:43.891 [Lua] [47] = chaos_fanatic (string) 23:31:43.891 [Lua] [48] = chaos_zombie (string) 23:31:43.891 [Lua] [49] = chaos_marauder (string) 23:31:43.891 [Lua] [50] = skaven_dummy_slave (string) 23:31:43.891 [Lua] [51] = skaven_slave (string) 23:31:43.934 [Lua] enemy_package_loader_policy: default 23:31:44.033 [Lua] valid level catacombs 23:31:44.033 [Lua] valid level fort 23:31:44.033 [Lua] valid level military 23:31:44.033 [Lua] valid level warcamp 23:31:44.033 [Lua] valid level skittergate 23:31:44.033 [Lua] valid level prologue 23:31:44.033 [Lua] valid level elven_ruins 23:31:44.033 [Lua] valid level dlc_bogenhafen_city 23:31:44.033 [Lua] valid level skaven_stronghold 23:31:44.033 [Lua] valid level ground_zero 23:31:44.033 [Lua] valid level bell 23:31:44.033 [Lua] valid level ussingen 23:31:44.033 [Lua] valid level nurgle 23:31:44.033 [Lua] valid level mines 23:31:44.033 [Lua] valid level dlc_bogenhafen_slum 23:31:44.033 [Lua] valid level farmlands 23:31:44.355 [Lua] 23:31:44.355 [Lua] [1] = table 23:31:44.355 [Lua] [download_pending] = false (boolean) 23:31:44.355 [Lua] [id] = 1369573612 (string) 23:31:44.355 [Lua] [banned] = false (boolean) 23:31:44.355 [Lua] [author_id] = 76561202255233024 (number) 23:31:44.355 [Lua] [tags] = table 23:31:44.355 [Lua] [1] = Tools (string) 23:31:44.355 [Lua] [2] = applied (string) 23:31:44.355 [Lua] [3] = approved (string) 23:31:44.355 [Lua] [author] = bIbIbI(rus) (string) 23:31:44.355 [Lua] [sanctioned] = true (boolean) 23:31:44.355 [Lua] [out_of_date] = false (boolean) 23:31:44.355 [Lua] [downloading] = false (boolean) 23:31:44.355 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 23:31:44.355 [Lua] [num_children] = 0 (number) 23:31:44.355 [Lua] [ugc_status] = 3 (number) 23:31:44.355 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]QHD+ UI re-scaling [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework/wiki]the project's guide page[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 23:31:44.355 [Lua] [last_updated] = 10/10/2018 10:58:00 AM (string) 23:31:44.355 [Lua] [installed] = true (boolean) 23:31:44.355 [Lua] [enabled] = true (boolean) 23:31:44.355 [Lua] [name] = Vermintide Mod Framework (string) 23:31:44.355 [Lua] [dependency_error] = (string) 23:31:44.355 [Lua] [2] = table 23:31:44.355 [Lua] [download_pending] = false (boolean) 23:31:44.355 [Lua] [id] = 1374248490 (string) 23:31:44.355 [Lua] [children] = table 23:31:44.355 [Lua] [1] = 1369573612 (string) 23:31:44.355 [Lua] [banned] = false (boolean) 23:31:44.355 [Lua] [author_id] = 76561202255233024 (number) 23:31:44.355 [Lua] [tags] = table 23:31:44.355 [Lua] [1] = approved (string) 23:31:44.355 [Lua] [author] = prop joe (string) 23:31:44.355 [Lua] [sanctioned] = true (boolean) 23:31:44.355 [Lua] [out_of_date] = false (boolean) 23:31:44.355 [Lua] [downloading] = false (boolean) 23:31:44.355 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921426876989228282/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 23:31:44.355 [Lua] [num_children] = 1 (number) 23:31:44.355 [Lua] [ugc_status] = 3 (number) 23:31:44.355 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 23:31:44.355 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 23:31:44.355 [Lua] [installed] = true (boolean) 23:31:44.355 [Lua] [enabled] = true (boolean) 23:31:44.355 [Lua] [name] = Penlight Lua Libraries (string) 23:31:44.355 [Lua] [dependency_error] = (string) 23:31:44.355 [Lua] [3] = table 23:31:44.355 [Lua] [download_pending] = false (boolean) 23:31:44.355 [Lua] [id] = 1389872347 (string) 23:31:44.355 [Lua] [children] = table 23:31:44.355 [Lua] [1] = 1369573612 (string) 23:31:44.355 [Lua] [banned] = false (boolean) 23:31:44.355 [Lua] [author_id] = 76561202255233024 (number) 23:31:44.355 [Lua] [tags] = table 23:31:44.355 [Lua] [1] = approved (string) 23:31:44.355 [Lua] [author] = grasmann (string) 23:31:44.355 [Lua] [sanctioned] = true (boolean) 23:31:44.355 [Lua] [out_of_date] = false (boolean) 23:31:44.355 [Lua] [downloading] = false (boolean) 23:31:44.355 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 23:31:44.355 [Lua] [num_children] = 1 (number) 23:31:44.355 [Lua] [ugc_status] = 3 (number) 23:31:44.355 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 1.2.1 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 23:31:44.355 [Lua] [last_updated] = 7/23/2018 7:21:55 PM (string) 23:31:44.355 [Lua] [installed] = true (boolean) 23:31:44.355 [Lua] [enabled] = true (boolean) 23:31:44.355 [Lua] [name] = Simple UI (string) 23:31:44.355 [Lua] [dependency_error] = (string) 23:31:44.355 [Lua] [4] = table 23:31:44.355 [Lua] [download_pending] = false (boolean) 23:31:44.355 [Lua] [id] = 1397265260 (string) 23:31:44.355 [Lua] [children] = table 23:31:44.355 [Lua] [1] = 1369573612 (string) 23:31:44.355 [Lua] [banned] = false (boolean) 23:31:44.355 [Lua] [author_id] = 76561202255233024 (number) 23:31:44.355 [Lua] [tags] = table 23:31:44.355 [Lua] [1] = UI (string) 23:31:44.355 [Lua] [2] = QoL (string) 23:31:44.355 [Lua] [3] = approved (string) 23:31:44.355 [Lua] [author] = Necrossin (string) 23:31:44.355 [Lua] [sanctioned] = true (boolean) 23:31:44.355 [Lua] [out_of_date] = false (boolean) 23:31:44.355 [Lua] [downloading] = false (boolean) 23:31:44.355 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 23:31:44.355 [Lua] [num_children] = 1 (number) 23:31:44.355 [Lua] [ugc_status] = 3 (number) 23:31:44.355 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] (string) 23:31:44.355 [Lua] [last_updated] = 10/17/2018 1:59:08 PM (string) 23:31:44.355 [Lua] [installed] = true (boolean) 23:31:44.355 [Lua] [enabled] = true (boolean) 23:31:44.355 [Lua] [name] = Numeric UI (string) 23:31:44.355 [Lua] [dependency_error] = (string) 23:31:44.355 [Lua] [5] = table 23:31:44.355 [Lua] [download_pending] = false (boolean) 23:31:44.355 [Lua] [id] = 1455893647 (string) 23:31:44.355 [Lua] [banned] = false (boolean) 23:31:44.355 [Lua] [author_id] = 76561202255233024 (number) 23:31:44.355 [Lua] [tags] = table 23:31:44.355 [Lua] [1] = approved (string) 23:31:44.355 [Lua] [2] = UI (string) 23:31:44.355 [Lua] [3] = QoL (string) 23:31:44.355 [Lua] [author] = Squatting Bear (string) 23:31:44.355 [Lua] [sanctioned] = true (boolean) 23:31:44.355 [Lua] [out_of_date] = false (boolean) 23:31:44.355 [Lua] [downloading] = false (boolean) 23:31:44.355 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 23:31:44.355 [Lua] [num_children] = 0 (number) 23:31:44.355 [Lua] [ugc_status] = 3 (number) 23:31:44.355 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. [b]KNOWN ISSUE: this mod will cause serious problems if you have enabled the game's "Small Network Packets" option (it's in the Options menu on the Network tab). You should either switch off that option or disable this mod, don't try to use both at the same time.[/b] Version: 1.0.0 [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] (string) 23:31:44.355 [Lua] [last_updated] = 8/29/2018 2:28:07 PM (string) 23:31:44.355 [Lua] [installed] = true (boolean) 23:31:44.355 [Lua] [enabled] = true (boolean) 23:31:44.355 [Lua] [name] = Player List Plus (string) 23:31:44.355 [Lua] [dependency_error] = (string) 23:31:44.355 [Lua] [6] = table 23:31:44.355 [Lua] [download_pending] = false (boolean) 23:31:44.355 [Lua] [id] = 1421155919 (string) 23:31:44.355 [Lua] [children] = table 23:31:44.355 [Lua] [1] = 1369573612 (string) 23:31:44.355 [Lua] [banned] = false (boolean) 23:31:44.355 [Lua] [author_id] = 76561202255233024 (number) 23:31:44.355 [Lua] [tags] = table 23:31:44.355 [Lua] [1] = approved (string) 23:31:44.355 [Lua] [author] = th-om (string) 23:31:44.355 [Lua] [sanctioned] = true (boolean) 23:31:44.355 [Lua] [out_of_date] = false (boolean) 23:31:44.355 [Lua] [downloading] = false (boolean) 23:31:44.355 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string) 23:31:44.355 [Lua] [num_children] = 1 (number) 23:31:44.355 [Lua] [ugc_status] = 3 (number) 23:31:44.355 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string) 23:31:44.355 [Lua] [last_updated] = 9/10/2018 11:04:51 PM (string) 23:31:44.355 [Lua] [installed] = true (boolean) 23:31:44.355 [Lua] [enabled] = true (boolean) 23:31:44.355 [Lua] [name] = Mission timer (string) 23:31:44.355 [Lua] [dependency_error] = (string) 23:31:44.355 [Lua] [7] = table 23:31:44.355 [Lua] [download_pending] = false (boolean) 23:31:44.355 [Lua] [id] = 1384094638 (string) 23:31:44.355 [Lua] [children] = table 23:31:44.355 [Lua] [1] = 1369573612 (string) 23:31:44.355 [Lua] [2] = 1374248490 (string) 23:31:44.355 [Lua] [banned] = false (boolean) 23:31:44.355 [Lua] [author_id] = 76561202255233024 (number) 23:31:44.355 [Lua] [tags] = table 23:31:44.355 [Lua] [1] = UI (string) 23:31:44.355 [Lua] [2] = QoL (string) 23:31:44.355 [Lua] [3] = approved (string) 23:31:44.355 [Lua] [author] = prop joe (string) 23:31:44.355 [Lua] [sanctioned] = true (boolean) 23:31:44.355 [Lua] [out_of_date] = false (boolean) 23:31:44.355 [Lua] [downloading] = false (boolean) 23:31:44.355 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string) 23:31:44.355 [Lua] [num_children] = 2 (number) 23:31:44.355 [Lua] [ugc_status] = 3 (number) 23:31:44.355 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons. The mod does not introduce new crosshair types! MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 23:31:44.355 [Lua] [last_updated] = 10/12/2018 4:56:16 PM (string) 23:31:44.355 [Lua] [installed] = true (boolean) 23:31:44.355 [Lua] [enabled] = true (boolean) 23:31:44.355 [Lua] [name] = Crosshair Customization (string) 23:31:44.355 [Lua] [dependency_error] = (string) 23:31:44.355 [Lua] [8] = table 23:31:44.355 [Lua] [download_pending] = false (boolean) 23:31:44.355 [Lua] [id] = 1479520507 (string) 23:31:44.355 [Lua] [children] = table 23:31:44.355 [Lua] [1] = 1369573612 (string) 23:31:44.355 [Lua] [banned] = false (boolean) 23:31:44.355 [Lua] [author_id] = 76561202255233024 (number) 23:31:44.355 [Lua] [tags] = table 23:31:44.355 [Lua] [1] = approved (string) 23:31:44.355 [Lua] [2] = UI (string) 23:31:44.355 [Lua] [3] = QoL (string) 23:31:44.355 [Lua] [4] = Misc (string) 23:31:44.355 [Lua] [author] = 🔰SkacikPL🗾 (string) 23:31:44.355 [Lua] [sanctioned] = true (boolean) 23:31:44.355 [Lua] [out_of_date] = false (boolean) 23:31:44.355 [Lua] [downloading] = false (boolean) 23:31:44.355 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957465516820149182/2CB45882A598AC00519429286FF762A76C448260/ (string) 23:31:44.355 [Lua] [num_children] = 1 (number) 23:31:44.355 [Lua] [ugc_status] = 3 (number) 23:31:44.355 [Lua] [description] = [h1][b]This mod forces hero select and start menu to show your currently applied cosmetics on heroes instead of their default starting gear.[/b][/h1] [b]What this mod WILL do:[/b] [list] [*]Show your currently applied hero skin and headgear on the hero visible in start menu and hero selection menu. [*]Apply your weapon skin to the hero in both menus IF your currently selected weapon for that hero matches one used in the preview (eg halberd on mercenary, spear on handmaiden, etc). [/list] [b]What this mod [u]WILL NOT[/u] do:[/b] [list] [*]Apply any non-equipped or not obtained skins to the hero and weapon in both menus. [*]Give you an option to select separate customization for heroes in both menus. [*]Apply weapon skin IF your currently selected weapon for the class is not of the same type as the one in preview (eg halberd on mercenary, spear on handmaiden, etc). [/list] [i]Additionally, there is an option to enable classic Vermintide 1 class selection animations for Mercenary, Ironbreaker, Waywatcher, Witch Hunter Captain, Pyromancer and Bright Wizard.[/i] (string) 23:31:44.355 [Lua] [last_updated] = 9/19/2018 10:57:02 AM (string) 23:31:44.355 [Lua] [installed] = true (boolean) 23:31:44.355 [Lua] [enabled] = true (boolean) 23:31:44.355 [Lua] [name] = My Hero (string) 23:31:44.355 [Lua] [dependency_error] = (string) 23:31:44.355 [Lua] [9] = table 23:31:44.355 [Lua] [download_pending] = false (boolean) 23:31:44.355 [Lua] [id] = 1402971136 (string) 23:31:44.355 [Lua] [children] = table 23:31:44.355 [Lua] [1] = 1369573612 (string) 23:31:44.355 [Lua] [banned] = false (boolean) 23:31:44.355 [Lua] [author_id] = 76561202255233024 (number) 23:31:44.355 [Lua] [tags] = table 23:31:44.355 [Lua] [1] = approved (string) 23:31:44.355 [Lua] [2] = UI (string) 23:31:44.355 [Lua] [3] = QoL (string) 23:31:44.355 [Lua] [author] = Tomoko 👿 (string) 23:31:44.355 [Lua] [sanctioned] = true (boolean) 23:31:44.355 [Lua] [out_of_date] = false (boolean) 23:31:44.355 [Lua] [downloading] = false (boolean) 23:31:44.355 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string) 23:31:44.355 [Lua] [num_children] = 1 (number) 23:31:44.355 [Lua] [ugc_status] = 3 (number) 23:31:44.355 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most. Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber. Currently shows for * Bombs * Hp Pots and Medpacks, * Ammo drops * Potions * Tomes * Grimes TODO: * More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz * Weight hp pots more toward grim carriers * Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less * More adjustable options for the above. * Show when you are trying to give the item to some one. If you have any sugestions that I may have missed above please feel free to share with me :> (string) 23:31:44.355 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string) 23:31:44.355 [Lua] [installed] = true (boolean) 23:31:44.355 [Lua] [enabled] = true (boolean) 23:31:44.355 [Lua] [name] = Needii (string) 23:31:44.355 [Lua] [dependency_error] = (string) 23:31:44.355 [Lua] [10] = table 23:31:44.355 [Lua] [download_pending] = false (boolean) 23:31:44.355 [Lua] [id] = 1395453301 (string) 23:31:44.355 [Lua] [children] = table 23:31:44.355 [Lua] [1] = 1369573612 (string) 23:31:44.355 [Lua] [banned] = false (boolean) 23:31:44.355 [Lua] [author_id] = 76561202255233024 (number) 23:31:44.355 [Lua] [tags] = table 23:31:44.355 [Lua] [1] = approved (string) 23:31:44.355 [Lua] [2] = QoL (string) 23:31:44.355 [Lua] [author] = bIbIbI(rus) (string) 23:31:44.355 [Lua] [sanctioned] = true (boolean) 23:31:44.355 [Lua] [out_of_date] = false (boolean) 23:31:44.355 [Lua] [downloading] = false (boolean) 23:31:44.355 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 23:31:44.355 [Lua] [num_children] = 1 (number) 23:31:44.355 [Lua] [ugc_status] = 3 (number) 23:31:44.355 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 23:31:44.355 [Lua] [last_updated] = 7/22/2018 4:41:53 PM (string) 23:31:44.355 [Lua] [installed] = true (boolean) 23:31:44.355 [Lua] [enabled] = true (boolean) 23:31:44.355 [Lua] [name] = Skip Intro (string) 23:31:44.355 [Lua] [dependency_error] = (string) 23:31:44.355 [Lua] [11] = table 23:31:44.355 [Lua] [download_pending] = false (boolean) 23:31:44.355 [Lua] [id] = 1383433646 (string) 23:31:44.355 [Lua] [children] = table 23:31:44.355 [Lua] [1] = 1369573612 (string) 23:31:44.355 [Lua] [banned] = false (boolean) 23:31:44.355 [Lua] [author_id] = 76561202255233024 (number) 23:31:44.355 [Lua] [tags] = table 23:31:44.355 [Lua] [1] = approved (string) 23:31:44.355 [Lua] [2] = UI (string) 23:31:44.355 [Lua] [3] = QoL (string) 23:31:44.355 [Lua] [author] = prop joe (string) 23:31:44.355 [Lua] [sanctioned] = true (boolean) 23:31:44.355 [Lua] [out_of_date] = false (boolean) 23:31:44.355 [Lua] [downloading] = false (boolean) 23:31:44.355 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 23:31:44.355 [Lua] [num_children] = 1 (number) 23:31:44.355 [Lua] [ugc_status] = 3 (number) 23:31:44.355 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string) 23:31:44.355 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string) 23:31:44.355 [Lua] [installed] = true (boolean) 23:31:44.355 [Lua] [enabled] = true (boolean) 23:31:44.355 [Lua] [name] = Persistent Ammo Counter (string) 23:31:44.355 [Lua] [dependency_error] = (string) 23:31:44.355 [Lua] [12] = table 23:31:44.355 [Lua] [download_pending] = false (boolean) 23:31:44.355 [Lua] [id] = 1393343095 (string) 23:31:44.355 [Lua] [children] = table 23:31:44.355 [Lua] [1] = 1369573612 (string) 23:31:44.355 [Lua] [2] = 1374248490 (string) 23:31:44.355 [Lua] [banned] = false (boolean) 23:31:44.355 [Lua] [author_id] = 76561202255233024 (number) 23:31:44.355 [Lua] [tags] = table 23:31:44.355 [Lua] [1] = approved (string) 23:31:44.355 [Lua] [2] = UI (string) 23:31:44.355 [Lua] [author] = prop joe (string) 23:31:44.355 [Lua] [sanctioned] = true (boolean) 23:31:44.355 [Lua] [out_of_date] = false (boolean) 23:31:44.355 [Lua] [downloading] = false (boolean) 23:31:44.355 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 23:31:44.355 [Lua] [num_children] = 2 (number) 23:31:44.355 [Lua] [ugc_status] = 3 (number) 23:31:44.355 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 23:31:44.355 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 23:31:44.355 [Lua] [installed] = true (boolean) 23:31:44.355 [Lua] [enabled] = true (boolean) 23:31:44.355 [Lua] [name] = Scoreboard Tweaks (string) 23:31:44.355 [Lua] [dependency_error] = (string) 23:31:44.355 [Lua] [13] = table 23:31:44.355 [Lua] [download_pending] = false (boolean) 23:31:44.355 [Lua] [id] = 1391228174 (string) 23:31:44.355 [Lua] [children] = table 23:31:44.355 [Lua] [1] = 1369573612 (string) 23:31:44.355 [Lua] [banned] = false (boolean) 23:31:44.355 [Lua] [author_id] = 76561202255233024 (number) 23:31:44.355 [Lua] [tags] = table 23:31:44.355 [Lua] [1] = approved (string) 23:31:44.355 [Lua] [2] = UI (string) 23:31:44.355 [Lua] [3] = QoL (string) 23:31:44.355 [Lua] [author] = grasmann (string) 23:31:44.355 [Lua] [sanctioned] = true (boolean) 23:31:44.355 [Lua] [out_of_date] = false (boolean) 23:31:44.355 [Lua] [downloading] = false (boolean) 23:31:44.355 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618563512821021/F4E8719984ABEAC5BBFF81478C366DFFE00FD415/ (string) 23:31:44.355 [Lua] [num_children] = 1 (number) 23:31:44.355 [Lua] [ugc_status] = 3 (number) 23:31:44.355 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 1.7.2 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Hotkey for Okri's Challenges[/u] Open Okri's Challenges with a customizable hotkey. Default is 'O'. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 23:31:44.355 [Lua] [last_updated] = 9/7/2018 3:43:22 PM (string) 23:31:44.355 [Lua] [installed] = true (boolean) 23:31:44.355 [Lua] [enabled] = false (boolean) 23:31:44.355 [Lua] [name] = UI Improvements (string) 23:31:44.355 [Lua] [dependency_error] = (string) 23:31:44.355 [Lua] [14] = table 23:31:44.355 [Lua] [download_pending] = false (boolean) 23:31:44.355 [Lua] [id] = 1383542440 (string) 23:31:44.356 [Lua] [children] = table 23:31:44.356 [Lua] [1] = 1369573612 (string) 23:31:44.356 [Lua] [banned] = false (boolean) 23:31:44.356 [Lua] [author_id] = 76561202255233024 (number) 23:31:44.356 [Lua] [tags] = table 23:31:44.356 [Lua] [1] = approved (string) 23:31:44.356 [Lua] [2] = UI (string) 23:31:44.356 [Lua] [author] = prop joe (string) 23:31:44.356 [Lua] [sanctioned] = true (boolean) 23:31:44.356 [Lua] [out_of_date] = false (boolean) 23:31:44.356 [Lua] [downloading] = false (boolean) 23:31:44.356 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string) 23:31:44.356 [Lua] [num_children] = 1 (number) 23:31:44.356 [Lua] [ugc_status] = 3 (number) 23:31:44.356 [Lua] [description] = Track kills done with a weapon. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 23:31:44.356 [Lua] [last_updated] = 9/20/2018 3:17:51 PM (string) 23:31:44.356 [Lua] [installed] = true (boolean) 23:31:44.356 [Lua] [enabled] = true (boolean) 23:31:44.356 [Lua] [name] = Weapon Kill Counter (string) 23:31:44.356 [Lua] [dependency_error] = (string) 23:31:44.356 [Lua] [15] = table 23:31:44.356 [Lua] [download_pending] = false (boolean) 23:31:44.356 [Lua] [id] = 1383452616 (string) 23:31:44.356 [Lua] [children] = table 23:31:44.356 [Lua] [1] = 1369573612 (string) 23:31:44.356 [Lua] [2] = 1374248490 (string) 23:31:44.356 [Lua] [banned] = false (boolean) 23:31:44.356 [Lua] [author_id] = 76561202255233024 (number) 23:31:44.356 [Lua] [tags] = table 23:31:44.356 [Lua] [1] = approved (string) 23:31:44.356 [Lua] [2] = UI (string) 23:31:44.356 [Lua] [3] = QoL (string) 23:31:44.356 [Lua] [author] = prop joe (string) 23:31:44.356 [Lua] [sanctioned] = true (boolean) 23:31:44.356 [Lua] [out_of_date] = false (boolean) 23:31:44.356 [Lua] [downloading] = false (boolean) 23:31:44.356 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string) 23:31:44.356 [Lua] [num_children] = 2 (number) 23:31:44.356 [Lua] [ugc_status] = 3 (number) 23:31:44.356 [Lua] [description] = Reposition the kill feed and add a counter for duplicate kills. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 23:31:44.356 [Lua] [last_updated] = 9/19/2018 3:57:08 PM (string) 23:31:44.356 [Lua] [installed] = true (boolean) 23:31:44.356 [Lua] [enabled] = true (boolean) 23:31:44.356 [Lua] [name] = Killfeed Tweaks (string) 23:31:44.356 [Lua] [dependency_error] = (string) 23:31:44.356 [Lua] [16] = table 23:31:44.356 [Lua] [download_pending] = false (boolean) 23:31:44.356 [Lua] [id] = 1459917022 (string) 23:31:44.356 [Lua] [children] = table 23:31:44.356 [Lua] [1] = 1369573612 (string) 23:31:44.356 [Lua] [banned] = false (boolean) 23:31:44.356 [Lua] [author_id] = 76561202255233024 (number) 23:31:44.356 [Lua] [tags] = table 23:31:44.356 [Lua] [1] = approved (string) 23:31:44.356 [Lua] [2] = UI (string) 23:31:44.356 [Lua] [3] = QoL (string) 23:31:44.356 [Lua] [author] = Gohas (string) 23:31:44.356 [Lua] [sanctioned] = true (boolean) 23:31:44.356 [Lua] [out_of_date] = false (boolean) 23:31:44.356 [Lua] [downloading] = false (boolean) 23:31:44.356 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string) 23:31:44.356 [Lua] [num_children] = 1 (number) 23:31:44.356 [Lua] [ugc_status] = 3 (number) 23:31:44.356 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string) 23:31:44.356 [Lua] [last_updated] = 9/11/2018 4:56:52 PM (string) 23:31:44.356 [Lua] [installed] = true (boolean) 23:31:44.356 [Lua] [enabled] = false (boolean) 23:31:44.356 [Lua] [name] = Parry Indicator (string) 23:31:44.356 [Lua] [dependency_error] = (string) 23:31:44.356 [Lua] 23:31:44.356 [Lua] 23:31:44.356 [Lua] [1383452616] = 10 (number) 23:31:44.356 [Lua] [1479520507] = 12 (number) 23:31:44.356 [Lua] [1369573612] = 15 (number) 23:31:44.356 [Lua] [1397265260] = 14 (number) 23:31:44.356 [Lua] [1384094638] = 13 (number) 23:31:44.356 [Lua] [1459917022] = 9 (number) 23:31:44.356 [Lua] [1391228174] = 0 (number) 23:31:44.356 [Lua] [1374248490] = 6 (number) 23:31:44.356 [Lua] [1383433646] = 2 (number) 23:31:44.356 [Lua] [1393343095] = 1 (number) 23:31:44.356 [Lua] [1395453301] = 3 (number) 23:31:44.356 [Lua] [1389872347] = 4 (number) 23:31:44.356 [Lua] [1421155919] = 7 (number) 23:31:44.356 [Lua] [1402971136] = 5 (number) 23:31:44.356 [Lua] [1455893647] = 8 (number) 23:31:44.356 [Lua] [1383542440] = 11 (number) 23:31:44.356 [Lua] 23:31:44.364 [Lua] 23:31:44.364 [Lua] [1383452616] = 10 (number) 23:31:44.364 [Lua] [1479520507] = 12 (number) 23:31:44.364 [Lua] [1369573612] = 15 (number) 23:31:44.364 [Lua] [1397265260] = 14 (number) 23:31:44.364 [Lua] [1384094638] = 13 (number) 23:31:44.364 [Lua] [1459917022] = 9 (number) 23:31:44.364 [Lua] [1391228174] = 0 (number) 23:31:44.364 [Lua] [1374248490] = 6 (number) 23:31:44.364 [Lua] [1383433646] = 2 (number) 23:31:44.364 [Lua] [1393343095] = 1 (number) 23:31:44.364 [Lua] [1395453301] = 3 (number) 23:31:44.364 [Lua] [1389872347] = 4 (number) 23:31:44.364 [Lua] [1421155919] = 7 (number) 23:31:44.364 [Lua] [1402971136] = 5 (number) 23:31:44.364 [Lua] [1455893647] = 8 (number) 23:31:44.364 [Lua] [1383542440] = 11 (number) 23:31:44.364 [Lua] 23:31:44.364 [Lua] <>modded = true<> 23:31:44.368 [Lua] <>mod = true<> 23:31:44.438 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 23:31:44.475 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 23:31:44.476 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 23:31:44.476 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [table: 0x0a5ab358] (Origin: function: 0x0a5abb10) 23:31:44.476 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [table: 0x0a5ab358] (Origin: function: 0x0a5abf60) 23:31:44.476 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [table: 0x09c29cd0] (Origin: function: 0x09c2a8d8) 23:31:44.476 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [table: 0x09c29cd0] (Origin: function: 0x09c2aa88) 23:31:44.476 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [table: 0x0a7ea3f8] (Origin: function: 0x0a9bba48) 23:31:44.476 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [table: 0x0a7ea3f8] (Origin: function: 0x0a9bbc30) 23:31:44.476 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_views' from [table: 0x0c103040] (Origin: function: 0x0c103100) 23:31:44.476 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [table: 0x0c103040] (Origin: function: 0x0c1032f0) 23:31:44.476 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [table: 0x0c103040] (Origin: function: 0x0c1033d0) 23:31:44.477 [Lua] [MOD][VMF][INFO] (hook): Hooking 'UIResolutionScale' from [_G] (Origin: function: 0x09c21bd0) 23:31:44.477 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [table: 0x07860cf0] (Origin: function: 0x07860fc0) 23:31:44.477 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 23:31:44.477 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 23:31:44.477 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x09395128] (Origin: function: 0x09395468) 23:31:44.477 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [table: 0x0aa4a258] (Origin: function: 0x0aa4a528) 23:31:44.477 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x0b4aa4f8] (Origin: function: 0x0b4aa7a8) 23:31:44.477 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [table: 0x0aa4a258] (Origin: function: 0x0aa4a338) 23:31:44.477 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [table: 0x0aa4a258] (Origin: function: 0x0aa4a508) 23:31:44.478 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 23:31:44.478 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [table: 0x0c3ae970] (Origin: function: 0x0c3af250) 23:31:44.478 [Lua] <>modded = true<> 23:31:44.480 [Lua] <>mod = true<> 23:31:44.521 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 23:31:44.554 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 23:31:44.555 [Lua] <>modded = true<> 23:31:44.560 [Lua] <>mod = true<> 23:31:44.605 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 23:31:44.638 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 23:31:44.638 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [table: 0x0a35a9a8] (Origin: function: 0x0a35ba68) 23:31:44.638 [Lua] <>modded = true<> 23:31:44.644 [Lua] <>mod = true<> 23:31:44.687 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 23:31:44.721 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 23:31:44.721 [Lua] [MOD][NumericUI][INFO] (options): using legacy widget definitions 23:31:44.721 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [table: 0x0abb2178] (Origin: function: 0x0abb2550) 23:31:44.721 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [table: 0x0abb2178] (Origin: function: 0x0abb2888) 23:31:44.721 [Lua] <>modded = true<> 23:31:44.723 [Lua] <>mod = true<> 23:31:44.771 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]` 23:31:44.787 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]` 23:31:44.788 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [table: 0x0ab5b838] (Origin: function: 0x0ab5bc78) 23:31:44.788 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [table: 0x0ab5b838] (Origin: function: 0x0ab5bd58) 23:31:44.788 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [table: 0x0ab5b838] (Origin: function: 0x0ab5bfa8) 23:31:44.788 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [table: 0x0ab5b838] (Origin: function: 0x0ab5bec0) 23:31:44.788 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [table: 0x08d44a10] (Origin: function: 0x08d44fe8) 23:31:44.788 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [table: 0x08d44a10] (Origin: function: 0x08d455d0) 23:31:44.788 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [table: 0x08bf32e8] (Origin: function: 0x08bf43f0) 23:31:44.788 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [table: 0x08bf32e8] (Origin: function: 0x08bf4748) 23:31:44.788 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [table: 0x09b6d3e0] (Origin: function: 0x09b6d4a0) 23:31:44.788 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [table: 0x09b6d3e0] (Origin: function: 0x09b6d4c0) 23:31:44.788 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout 23:31:44.788 [Lua] <>modded = true<> 23:31:44.789 [Lua] <>mod = true<> 23:31:44.821 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]` 23:31:44.837 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]` 23:31:44.838 [Lua] [MOD][Mission timer][INFO] (options): using legacy widget definitions 23:31:44.838 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [table: 0x08cb3388] (Origin: function: 0x08cb3a68) 23:31:44.838 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [table: 0x0a58bbb0] (Origin: function: 0x0a58c968) 23:31:44.838 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [table: 0x0c1ae8f0] (Origin: function: 0x0c1aebe0) 23:31:44.838 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'load_level' from [table: 0x09dae7e8] (Origin: function: 0x09daf448) 23:31:44.838 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer 23:31:44.838 [Lua] <>modded = true<> 23:31:44.842 [Lua] <>mod = true<> 23:31:44.871 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]` 23:31:44.887 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]` 23:31:44.888 [Lua] [MOD][CrosshairCustomization][INFO] (options): using legacy widget definitions 23:31:44.888 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [table: 0x0aafb7e8] (Origin: function: 0x0aafbff8) 23:31:44.888 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [table: 0x0aafb7e8] (Origin: function: 0x0aafc188) 23:31:44.888 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [table: 0x0aafb7e8] (Origin: function: 0x0aafc168) 23:31:44.888 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [table: 0x0aafb7e8] (Origin: function: 0x0aafc2d0) 23:31:44.888 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [table: 0x0aafb7e8] (Origin: function: 0x0aafc128) 23:31:44.888 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [table: 0x0aafb7e8] (Origin: function: 0x0aafc108) 23:31:44.888 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [table: 0x0aafb7e8] (Origin: function: 0x0aafc148) 23:31:44.888 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'set_hit_marker_animation' from [table: 0x0aafb7e8] (Origin: function: 0x0aafbfd8) 23:31:44.888 [Lua] <>modded = true<> 23:31:44.889 [Lua] <>mod = true<> 23:31:44.921 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[02203d74f690e896]` 23:31:44.939 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[02203d74f690e896].#ID[3fcdd69156a46417]` 23:31:44.939 [Lua] [MOD][MyHero][INFO] (options): using legacy widget definitions 23:31:44.940 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_load_hero_unit' from [table: 0x0add1f60] (Origin: function: 0x0add29a0) 23:31:44.940 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_spawn_hero_unit' from [table: 0x0bc74e08] (Origin: function: 0x0bc75348) 23:31:44.940 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [table: 0x0bc74e08] (Origin: function: 0x0bc75368) 23:31:44.940 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [table: 0x0bd40910] (Origin: function: 0x0bd40f30) 23:31:44.940 [Lua] [MOD][MyHero][INFO] (hooks): Enabling all hooks for mod: MyHero 23:31:44.940 [Lua] <>modded = true<> 23:31:44.942 [Lua] <>mod = true<> 23:31:44.987 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]` 23:31:45.004 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]` 23:31:45.004 [Lua] [MOD][Needii][INFO] (options): using legacy widget definitions 23:31:45.005 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [table: 0x0aad6170] (Origin: function: 0x0aad9180) 23:31:45.005 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 23:31:45.005 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 23:31:45.005 [Lua] <>modded = true<> 23:31:45.009 [Lua] <>mod = true<> 23:31:45.054 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 23:31:45.071 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 23:31:45.071 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [table: 0x09bf1eb0] (Origin: function: 0x09bf1f70) 23:31:45.071 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [table: 0x09bf1eb0] (Origin: function: 0x09bf2218) 23:31:45.071 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 23:31:45.071 [Lua] <>modded = true<> 23:31:45.075 [Lua] <>mod = true<> 23:31:45.121 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]` 23:31:45.138 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]` 23:31:45.138 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [table: 0x0abe7af8] (Origin: function: 0x0abe8990) 23:31:45.138 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [table: 0x0ac0a748] (Origin: function: 0x0ac0b670) 23:31:45.138 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [table: 0x0abe7af8] (Origin: function: 0x0abe89f0) 23:31:45.138 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [table: 0x0ac0a748] (Origin: function: 0x0ac0b2c0) 23:31:45.138 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo 23:31:45.138 [Lua] <>modded = true<> 23:31:45.142 [Lua] <>mod = true<> 23:31:45.171 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]` 23:31:45.188 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]` 23:31:45.188 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x078772b8) 23:31:45.188 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [table: 0x0c1ae8f0] (Origin: function: 0x0c1aee18) 23:31:45.188 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [table: 0x08cd18f0] (Origin: function: 0x08cd1d30) 23:31:45.188 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [table: 0x0c1ae8f0] (Origin: function: 0x0c1af468) 23:31:45.188 [Lua] <>modded = true<> 23:31:45.189 [Lua] <>mod = true<> 23:31:45.237 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]` 23:31:45.254 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]` 23:31:45.254 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [table: 0x09fe1a00] (Origin: function: 0x09fe1c20) 23:31:45.254 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x09ca9e28] (Origin: function: 0x09ca9f08) 23:31:45.254 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter 23:31:45.255 [Lua] <>modded = true<> 23:31:45.256 [Lua] <>mod = true<> 23:31:45.287 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]` 23:31:45.304 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]` 23:31:45.305 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (options): using legacy widget definitions 23:31:45.305 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [table: 0x0ab6bd68] (Origin: function: 0x0ab6be28) 23:31:45.305 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [table: 0x0ab6bd68] (Origin: function: 0x0ab6c140) 23:31:45.305 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [table: 0x09c29cd0] (Origin: function: 0x09c2ab60) 23:31:45.305 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [table: 0x0ab6bd68] (Origin: function: 0x0ab6c3e8) 23:31:45.321 [Lua] <>project = vermintide 2<> 23:31:45.321 [Lua] <>build = release<> 23:31:45.321 [Lua] <>platform = win32<> 23:31:45.321 [Lua] <>title_id = 5107<> 23:31:45.321 [Lua] <>engine_revision = 992cdaf85d77<> 23:31:45.321 [Lua] <>content_revision = 123448<> 23:31:45.321 [Lua] <>rendering_backend = dx12<> 23:31:45.321 [Lua] <>user_id = 110000114c509ab<> 23:31:45.321 [Lua] <>machine_id = 5448311c-d917-46fa-8925-30a798eca347<> 23:31:45.321 [Lua] [Boot] Application build: release 23:31:45.321 [Lua] [Boot] Engine revision: 992cdaf85d77 23:31:45.321 [Lua] [Boot] Content revision: 123448 23:31:45.321 [Lua] [Boot] User ID: 110000114c509ab ShellaSunshine 23:31:45.329 [Lua] [SmokeTest] Disabled 23:31:45.329 [Save] Loading `telemetry` 23:31:45.329 [Lua] Game:setup() total time: 0.0079999999999991 23:31:45.329 [Lua] handle rev info: 0 23:31:45.329 [Lua] handle gfx quality: 0 23:31:45.329 [Lua] default settings: 0.00099999999999944578 23:31:45.329 [Lua] user settings: 0 23:31:45.329 [Lua] set frame times: 0 23:31:45.329 [Lua] init random: 0 23:31:45.329 [Lua] managers: 0.0069999999999996732 23:31:45.329 [Lua] 23:31:45.329 [Lua] unaccounted: 0 23:31:45.329 [Lua] [Boot] use baked enemy meshes: false 23:31:45.329 [Lua] [StateMachine] Init StateSplashScreen 23:31:45.329 [Lua] [StateMachine] Entering StateSplashScreen with on_enter() 23:31:45.338 [Save] Load done 23:31:45.379 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 23:31:45.379 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 23:31:45.379 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 23:31:45.379 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 23:31:45.379 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 23:31:45.379 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 23:31:45.379 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 23:31:45.379 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 23:31:45.379 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 23:31:45.379 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 23:31:45.379 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 23:31:45.379 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 23:31:45.705 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 23:31:45.705 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 23:31:45.706 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 23:31:46.280 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 23:31:46.280 [Lua] [PackageManager] Force_load: resource_packages/title_screen 23:31:46.282 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 23:31:46.451 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 23:31:46.451 [Lua] [PackageManager] Force_load: resource_packages/menu 23:31:46.453 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 23:31:46.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 23:31:46.670 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 23:31:46.671 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 23:31:47.553 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 23:31:47.553 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 23:31:47.554 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 23:31:47.672 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 23:31:47.672 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 23:31:47.673 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 23:31:47.673 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 23:31:47.673 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 23:31:47.673 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 23:31:47.673 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 23:31:47.673 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 23:31:47.673 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 23:31:47.673 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 23:31:47.673 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 23:31:47.673 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 23:31:47.673 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 23:31:47.673 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 23:31:47.673 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 23:31:47.673 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 23:31:47.673 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 23:31:47.673 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 23:31:47.673 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 23:31:47.673 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 23:31:47.857 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 23:31:47.857 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 23:31:47.858 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 23:31:48.575 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 23:31:48.575 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 23:31:48.576 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 23:31:49.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 23:31:49.526 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 23:31:49.527 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 23:31:49.681 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 23:31:49.681 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 23:31:49.681 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [table: 0x09fe59a0] (Origin: function: 0x0a0863d8) 23:31:49.681 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [table: 0x09fe4f48] (Origin: function: 0x099d7a78) 23:31:49.681 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [table: 0x09fe4f48] (Origin: function: 0x09fe50f0) 23:31:49.681 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [table: 0x09fe59a0] (Origin: function: 0x0a086158) 23:31:49.681 [Lua] [StateMachine] Exiting StateSplashScreen with on_exit() 23:31:49.683 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 23:31:49.683 [Lua] [StateMachine] Entering StateTitleScreen with on_enter() 23:31:49.683 [Lua] [Gamestate] Enter StateTitleScreen 23:31:49.751 [Lua] [StateMachine] Init StateTitleScreenMain 23:31:49.751 [Lua] [StateMachine] Entering StateTitleScreenMain with on_enter() 23:31:49.751 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 23:31:49.751 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 23:31:49.751 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 23:31:49.751 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 23:31:49.751 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 23:31:49.753 warning: [Lua] CHAT FONT SIZE DISABLED 23:31:49.753 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 23:31:49.756 [Lua] [StateMachine] Exiting StateTitleScreenMain with on_exit() 23:31:49.756 [Lua] [StateMachine] Entering StateTitleScreenInitNetwork with on_enter() 23:31:49.756 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 23:31:49.756 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 23:31:49.756 [Save] Loading `save_data` 23:31:49.761 [Save] Load done 23:31:49.773 [Lua] [BackendManagerPlayFab] Backend Enabled 23:31:51.503 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 23:31:51.503 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 23:31:51.506 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 23:31:52.367 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 23:31:52.367 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 23:31:52.368 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 23:31:52.925 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 23:31:52.925 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 23:31:52.926 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 23:31:53.332 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 23:31:53.332 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 23:31:53.333 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 23:31:53.671 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 23:31:53.671 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 23:31:53.672 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 23:31:53.928 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 23:31:53.928 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 23:31:53.931 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 23:31:54.777 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 23:31:54.777 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 23:31:54.780 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 23:31:54.952 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 23:31:54.952 [Lua] [PackageManager] Force_load: resource_packages/inventory 23:31:54.953 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 23:31:55.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 23:31:55.118 [Lua] [PackageManager] Force_load: resource_packages/careers 23:31:55.118 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 23:31:55.136 [Lua] Populating data for character 1 15 23:31:55.168 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 23:31:55.168 [Lua] [PackageManager] Force_load: resource_packages/decals 23:31:55.168 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 23:31:55.303 [Lua] Requesting character data for index 2 15 23:31:55.303 [Lua] Populating data for character 2 15 23:31:55.322 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 23:31:55.322 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 23:31:55.323 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 23:31:55.474 [Lua] Requesting character data for index 3 15 23:31:55.474 [Lua] Populating data for character 3 15 23:31:55.676 [Lua] Requesting character data for index 4 15 23:31:55.676 [Lua] Populating data for character 4 15 23:31:55.862 [Lua] Requesting character data for index 5 15 23:31:55.862 [Lua] Populating data for character 5 15 23:31:56.048 [Lua] Requesting character data for index 6 15 23:31:56.048 [Lua] Populating data for character 6 15 23:31:56.182 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 23:31:56.182 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 23:31:56.183 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 23:31:56.233 [Lua] Requesting character data for index 7 15 23:31:56.233 [Lua] Populating data for character 7 15 23:31:56.402 [Lua] Requesting character data for index 8 15 23:31:56.402 [Lua] Populating data for character 8 15 23:31:56.606 [Lua] Requesting character data for index 9 15 23:31:56.606 [Lua] Populating data for character 9 15 23:31:56.808 [Lua] Requesting character data for index 10 15 23:31:56.808 [Lua] Populating data for character 10 15 23:31:56.994 [Lua] Requesting character data for index 11 15 23:31:56.994 [Lua] Populating data for character 11 15 23:31:57.163 [Lua] Requesting character data for index 12 15 23:31:57.163 [Lua] Populating data for character 12 15 23:31:57.333 [Lua] Requesting character data for index 13 15 23:31:57.333 [Lua] Populating data for character 13 15 23:31:57.367 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 23:31:57.367 [Lua] [PackageManager] Force_load: resource_packages/ingame 23:31:57.369 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 23:31:57.504 [Lua] Requesting character data for index 14 15 23:31:57.504 [Lua] Populating data for character 14 15 23:31:57.671 [Lua] Requesting character data for index 15 15 23:31:57.671 [Lua] Populating data for character 15 15 23:31:58.129 [Lua] Player statistics loaded! 23:31:58.349 [Lua] Keep decoration player data loaded! 23:31:58.365 [Lua] [StateMachine] Exiting StateTitleScreenInitNetwork with on_exit() 23:31:58.365 [Lua] [StateMachine] Entering StateTitleScreenLoadSave with on_enter() 23:31:58.365 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 23:31:58.536 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 23:31:58.536 [Lua] [PackageManager] Force_load: resource_packages/pickups 23:31:58.537 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 23:31:58.773 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 23:31:58.773 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 23:31:59.384 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 23:31:59.384 [Lua] [StateMachine] Exiting StateTitleScreen with on_exit() 23:31:59.384 [Lua] [StateMachine] destroying 23:31:59.384 [Lua] [StateMachine] Exiting StateTitleScreenLoadSave with on_exit() 23:31:59.385 [Lua] [Managers] Destroying state managers... 23:31:59.385 [Lua] MUSIC MANAGER Stop_menu_screen_music 1 0 23:31:59.385 [Lua] [StateMachine] Entering StateLoading with on_enter() 23:31:59.385 [Lua] [Gamestate] Enter state StateLoading 23:31:59.428 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 23:31:59.428 [Lua] [StateMachine] Init StateLoadingRestartNetwork 23:31:59.428 [Lua] [StateMachine] Entering StateLoadingRestartNetwork with on_enter() 23:31:59.428 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 23:31:59.428 [Lua] state_loading_restart_network JOIN VIA STEAM 0 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_network_clock_sync_request 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_network_time_sync_response 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_response 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_request 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_add_damage 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_heal 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_ai_drop_single_item 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_ai_inventory_wield 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_ai_show_single_item 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_start 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_end 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_interest_point_chatter_update 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_rotation_scale 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_translation_scale 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_set_script_driven 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_set_affected_by_gravity 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_driven 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_constrain_ai 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_1 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_2 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_3 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_4 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_5 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_6 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_7 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_8 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_9 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_10 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_11 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_12 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_create_bot_nav_transition 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_pacing_changed 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_play_dialogue_event 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_trigger_dialogue_event 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_interrupt_dialogue_event 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_anim_event 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_anim_event_variable_float 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_update_anim_variable_done 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_attack_hit 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_enemy_has_target 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_enemy_is_alerted 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_set_blocking 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_status_change_bool 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_skinned_surface_mtr_fx 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx_lvl_unit 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_play_melee_hit_effects 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_weapon_blood 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_link_unit 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_play_first_person_sound 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event_at_pos 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_string_event 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_int_event 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_float_event 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_client_audio_set_global_parameter_with_lerp 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_sync_door_state 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_add_external_velocity 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_tutorial_message 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_player_blocked_attack 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_set_wounded 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_alert_enemy 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_start_mission_with_unit 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_update_mission 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_end_mission 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_objective_entered_socket_zone 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_create_explosion 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_area_damage 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_dynamic 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_client_spawn_light_weight_projectile 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_client_despawn_light_weight_projectile 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_level 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_projectile_stopped 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_generic_impact_projectile_impact 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_show_inventory 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_server_set_inventory_packages 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_server_mark_profile_used 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_add_equipment 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_create_attachment 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_client_select_inventory 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_wield_equipment 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_destroy_slot 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_set_current_location 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_sync_damage_taken 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_played 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_stopped 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_number_changed 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_add_buff 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_remove_server_controlled_buff 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_ping 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_pong 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_interaction_approved 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_interaction_abort 23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_interaction_completed 23:31:59.428 [Lua] registering RPCs 23:31:59.428 [Lua] [LobbyAux] Making combined_hash: 55545b2eb0a0d9d2 from network_hash=2438e0d5a959f40d, trunk_revision=123448, engine_revision=992cdaf85d77, project_hash=bulldozer 23:31:59.428 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 23:31:59.428 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 23:31:59.428 [Lua] [StateLoading] Need to unload nil and start load inn_level 23:31:59.428 [Lua] [LevelTransitionHandler] load_level inn_level 23:31:59.428 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 23:31:59.428 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 23:31:59.428 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 23:31:59.428 [Lua] [EnemyPackageLoader] setup_startup_enemies 23:31:59.428 [Lua] [EnemyPackageLoader] Load no enemies on this level 23:31:59.429 [Lua] [NetworkServer] Current level key inn_level 23:31:59.429 [Lua] [LevelTransitionHandler] Generated new level_seed: 1175198 23:31:59.429 [Lua] [VOIP] Initializing Steam Voip 23:31:59.429 [Lua] [VOIP] Is server. Creating room / joining my own room. 23:31:59.433 [EAC] EAC server 110000114c509ab is initializing 23:31:59.446 [EAC] Server is also client 110000114c509ab 23:31:59.446 [EACServer] [SetLogCallback] Procedure: 0000000140497430 LogLevel: Info. 23:31:59.446 [Lua] ### Created peer state machine for 110000114c509ab 23:31:59.446 [Lua] [PeerSM] 110000114c509ab :: on_enter Connecting 23:31:59.446 [Lua] MUSIC MANAGER unmute_all_world_sounds 2 0 23:31:59.446 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 23:31:59.450 [Lua] [StateMachine] Exiting StateLoadingRestartNetwork with on_exit() 23:31:59.450 [Lua] [StateMachine] Entering StateLoadingRunning with on_enter() 23:31:59.450 [Lua] [Gamestate] Enter Substate StateLoadingRunning 23:31:59.450 [Lua] Set lobby begin: 23:31:59.450 [Lua] Set lobby end. 23:31:59.450 [Lua] [LOCAL RPC] rpc_notify_connected 23:31:59.450 [Lua] [PSM] Peer 110000114c509ab joined. Want to use profile index "4" 23:31:59.450 [Lua] [LobbyHost] Changed state from 0 to creating 23:31:59.548 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 23:31:59.548 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 23:31:59.549 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 23:31:59.584 [Lua] MUSIC MANAGER Play_loading_screen_music 3 0 23:31:59.683 [Lua] [LobbyHost] Changed state from creating to joined 23:31:59.683 [Lua] [PartyManager] Leader is set to 110000114c509ab 23:31:59.684 [Lua] [ChatManager] Setting up network context, host_peer_id:110000114c509ab my_peer_id:110000114c509ab 23:31:59.684 [Lua] [ChatManager] Registering channel 1 23:31:59.684 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000114c509ab, own_peer_id=110000114c509ab) 23:31:59.699 [Lua] [NetworkServer] Changing num_players from nil to 1 23:31:59.699 [Lua] Players: 1 23:31:59.699 [Lua] Set lobby begin: 23:31:59.699 [Lua] Lobby data num_players = 1 23:31:59.699 [Lua] Lobby data level_key = inn_level 23:31:59.699 [Lua] Lobby data game_mode = adventure 23:31:59.699 [Lua] Lobby data matchmaking = false 23:31:59.699 [Lua] Set lobby end. 23:32:01.397 [Lua] [LOCAL RPC] rpc_notify_in_post_game false 23:32:01.413 [Lua] [PeerSM] 110000114c509ab :: on_exit Connecting 23:32:01.413 [Lua] [PeerSM] 110000114c509ab :: on_enter Loading 23:32:01.413 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000114c509ab 23:32:01.414 [Lua] [LOCAL RPC] rpc_load_level 26 1175198 23:32:01.525 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 23:32:08.579 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 23:32:08.579 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 23:32:08.595 [Lua] [LevelTransitionHandler] Level load completed! 23:32:08.596 [Lua] ### Sending rpc_level_loaded 23:32:08.596 [Lua] #### Has state machine: true, sender: 110000114c509ab, level_id: 26 23:32:08.596 [Lua] Peer 110000114c509ab has loaded the level and all enemies are loaded 23:32:08.612 [Lua] [PeerSM] 110000114c509ab :: on_exit Loading 23:32:08.612 [Lua] [PeerSM] 110000114c509ab :: on_enter LoadingProfilePackages 23:32:08.612 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 4 for peer id 110000114c509ab:1 23:32:08.612 [Lua] Set lobby begin: 23:32:08.612 [Lua] Lobby data level_key = inn_level 23:32:08.612 [Lua] Lobby data player_slot_1 = 0:0 23:32:08.612 [Lua] Lobby data player_slot_6 = 0:0 23:32:08.612 [Lua] Lobby data num_players = 1 23:32:08.612 [Lua] Lobby data matchmaking = false 23:32:08.612 [Lua] Lobby data player_slot_4 = 110000114c509ab:1 23:32:08.612 [Lua] Lobby data game_mode = adventure 23:32:08.612 [Lua] Lobby data player_slot_5 = 0:0 23:32:08.612 [Lua] Lobby data player_slot_2 = 0:0 23:32:08.612 [Lua] Lobby data player_slot_3 = 0:0 23:32:08.612 [Lua] Set lobby end. 23:32:08.612 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000114c509ab:1, previous profile 0, profile 4] 23:32:08.613 [Lua] Set lobby begin: 23:32:08.613 [Lua] Lobby data level_key = inn_level 23:32:08.613 [Lua] Lobby data player_slot_1 = 0:0 23:32:08.613 [Lua] Lobby data player_slot_6 = 0:0 23:32:08.613 [Lua] Lobby data num_players = 1 23:32:08.613 [Lua] Lobby data matchmaking = false 23:32:08.613 [Lua] Lobby data player_slot_4 = 110000114c509ab:1 23:32:08.613 [Lua] Lobby data game_mode = adventure 23:32:08.613 [Lua] Lobby data player_slot_5 = 0:0 23:32:08.613 [Lua] Lobby data player_slot_2 = 0:0 23:32:08.613 [Lua] Lobby data player_slot_3 = 0:0 23:32:08.613 [Lua] Set lobby end. 23:32:08.613 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 1] 23:32:08.613 [Lua] Set lobby begin: 23:32:08.613 [Lua] Lobby data level_key = inn_level 23:32:08.613 [Lua] Lobby data player_slot_1 = 0:0 23:32:08.613 [Lua] Lobby data player_slot_6 = 0:0 23:32:08.613 [Lua] Lobby data num_players = 1 23:32:08.613 [Lua] Lobby data matchmaking = false 23:32:08.613 [Lua] Lobby data player_slot_4 = 110000114c509ab:1 23:32:08.613 [Lua] Lobby data game_mode = adventure 23:32:08.613 [Lua] Lobby data player_slot_5 = 0:0 23:32:08.614 [Lua] Lobby data player_slot_2 = 0:0 23:32:08.614 [Lua] Lobby data player_slot_3 = 0:0 23:32:08.614 [Lua] Set lobby end. 23:32:08.614 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2] 23:32:08.614 [Lua] Set lobby begin: 23:32:08.614 [Lua] Lobby data level_key = inn_level 23:32:08.614 [Lua] Lobby data player_slot_1 = 0:0 23:32:08.614 [Lua] Lobby data player_slot_6 = 0:0 23:32:08.614 [Lua] Lobby data num_players = 1 23:32:08.614 [Lua] Lobby data matchmaking = false 23:32:08.614 [Lua] Lobby data player_slot_4 = 110000114c509ab:1 23:32:08.614 [Lua] Lobby data game_mode = adventure 23:32:08.614 [Lua] Lobby data player_slot_5 = 0:0 23:32:08.614 [Lua] Lobby data player_slot_2 = 0:0 23:32:08.614 [Lua] Lobby data player_slot_3 = 0:0 23:32:08.614 [Lua] Set lobby end. 23:32:08.614 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 3] 23:32:08.614 [Lua] Set lobby begin: 23:32:08.614 [Lua] Lobby data level_key = inn_level 23:32:08.614 [Lua] Lobby data player_slot_1 = 0:0 23:32:08.614 [Lua] Lobby data player_slot_6 = 0:0 23:32:08.614 [Lua] Lobby data num_players = 1 23:32:08.614 [Lua] Lobby data matchmaking = false 23:32:08.614 [Lua] Lobby data player_slot_4 = 110000114c509ab:1 23:32:08.614 [Lua] Lobby data game_mode = adventure 23:32:08.614 [Lua] Lobby data player_slot_5 = 0:0 23:32:08.614 [Lua] Lobby data player_slot_2 = 0:0 23:32:08.614 [Lua] Lobby data player_slot_3 = 0:0 23:32:08.614 [Lua] Set lobby end. 23:32:08.614 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 5] 23:32:08.614 [Lua] Set lobby begin: 23:32:08.614 [Lua] Lobby data level_key = inn_level 23:32:08.614 [Lua] Lobby data player_slot_1 = 0:0 23:32:08.614 [Lua] Lobby data player_slot_6 = 0:0 23:32:08.615 [Lua] Lobby data num_players = 1 23:32:08.615 [Lua] Lobby data matchmaking = false 23:32:08.615 [Lua] Lobby data player_slot_4 = 110000114c509ab:1 23:32:08.615 [Lua] Lobby data game_mode = adventure 23:32:08.615 [Lua] Lobby data player_slot_5 = 0:0 23:32:08.615 [Lua] Lobby data player_slot_2 = 0:0 23:32:08.615 [Lua] Lobby data player_slot_3 = 0:0 23:32:08.615 [Lua] Set lobby end. 23:32:08.615 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6] 23:32:08.615 [Lua] ### Sending rpc_level_loaded 23:32:08.615 [Lua] #### Has state machine: false, sender: 110000114c509ab, level_id: 26 23:32:08.615 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000114c509ab inventory_sync_id:1 my_peer_id:110000114c509ab 23:32:08.616 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 23:32:08.630 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000114c509ab inventory_sync_id:1 my_peer_id:110000114c509ab 23:32:08.630 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1, InventoryPackageSynchronizerClient, async-read, 23:32:08.630 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01, InventoryPackageSynchronizerClient, async-read, 23:32:08.630 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient, async-read, 23:32:08.630 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:32:08.630 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 23:32:08.630 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read, 23:32:08.630 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 23:32:08.630 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 23:32:08.630 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 23:32:08.630 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 23:32:08.630 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient, async-read, 23:32:08.630 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 23:32:08.630 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read, 23:32:08.832 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1 23:32:08.832 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1 23:32:08.833 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01 23:32:09.203 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01 23:32:09.203 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01 23:32:09.205 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 23:32:09.371 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 23:32:09.372 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 23:32:09.372 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 23:32:09.625 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 23:32:09.625 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 23:32:09.625 [Lua] [StateMachine] Exiting StateLoading with on_exit() 23:32:09.625 [Lua] Set lobby begin: 23:32:09.625 [Lua] Lobby data level_key = inn_level 23:32:09.625 [Lua] Lobby data player_slot_1 = 0:0 23:32:09.625 [Lua] Lobby data player_slot_6 = 0:0 23:32:09.625 [Lua] Lobby data num_players = 1 23:32:09.625 [Lua] Lobby data matchmaking = false 23:32:09.625 [Lua] Lobby data host = 110000114c509ab 23:32:09.626 [Lua] Lobby data player_slot_4 = 110000114c509ab:1 23:32:09.626 [Lua] Lobby data game_mode = adventure 23:32:09.626 [Lua] Lobby data player_slot_5 = 0:0 23:32:09.626 [Lua] Lobby data player_slot_2 = 0:0 23:32:09.626 [Lua] Lobby data country_code = US 23:32:09.626 [Lua] Lobby data player_slot_3 = 0:0 23:32:09.626 [Lua] Lobby data unique_server_name = ShellaSunshine 23:32:09.626 [Lua] Set lobby end. 23:32:09.626 [Lua] [Managers] Destroying state managers... 23:32:09.626 [Lua] [StateMachine] destroying 23:32:09.626 [Lua] [StateMachine] Exiting StateLoadingRunning with on_exit() 23:32:09.627 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 23:32:09.627 [Lua] MUSIC MANAGER Stop_loading_screen_music 4 0 23:32:09.627 [Lua] [StateMachine] Entering StateIngame with on_enter() 23:32:09.627 [Lua] [Gamestate] Enter StateIngame HOST 23:32:09.679 [Lua] Set lobby begin: 23:32:09.679 [Lua] Lobby data level_key = inn_level 23:32:09.679 [Lua] Lobby data player_slot_1 = 0:0 23:32:09.679 [Lua] Lobby data selected_level_key = inn_level 23:32:09.680 [Lua] Lobby data player_slot_6 = 0:0 23:32:09.680 [Lua] Lobby data num_players = 1 23:32:09.680 [Lua] Lobby data matchmaking = false 23:32:09.680 [Lua] Lobby data host = 110000114c509ab 23:32:09.680 [Lua] Lobby data player_slot_4 = 110000114c509ab:1 23:32:09.680 [Lua] Lobby data game_mode = adventure 23:32:09.680 [Lua] Lobby data player_slot_5 = 0:0 23:32:09.680 [Lua] Lobby data player_slot_2 = 0:0 23:32:09.680 [Lua] Lobby data country_code = US 23:32:09.680 [Lua] Lobby data player_slot_3 = 0:0 23:32:09.681 [Lua] Lobby data unique_server_name = ShellaSunshine 23:32:09.681 [Lua] Set lobby end. 23:32:09.682 [Lua] [StateIngame] Server ingame 23:32:09.685 [Lua] Set lobby begin: 23:32:09.685 [Lua] Lobby data level_key = inn_level 23:32:09.685 [Lua] Lobby data player_slot_1 = 0:0 23:32:09.685 [Lua] Lobby data selected_level_key = inn_level 23:32:09.685 [Lua] Lobby data difficulty = normal 23:32:09.685 [Lua] Lobby data player_slot_6 = 0:0 23:32:09.685 [Lua] Lobby data num_players = 1 23:32:09.685 [Lua] Lobby data matchmaking = false 23:32:09.685 [Lua] Lobby data host = 110000114c509ab 23:32:09.685 [Lua] Lobby data player_slot_4 = 110000114c509ab:1 23:32:09.686 [Lua] Lobby data game_mode = adventure 23:32:09.686 [Lua] Lobby data player_slot_5 = 0:0 23:32:09.686 [Lua] Lobby data player_slot_2 = 0:0 23:32:09.686 [Lua] Lobby data country_code = US 23:32:09.686 [Lua] Lobby data player_slot_3 = 0:0 23:32:09.686 [Lua] Lobby data unique_server_name = ShellaSunshine 23:32:09.686 [Lua] Set lobby end. 23:32:09.686 [Lua] [LobbyAux] Making combined_hash: 55545b2eb0a0d9d2 from network_hash=2438e0d5a959f40d, trunk_revision=123448, engine_revision=992cdaf85d77, project_hash=bulldozer 23:32:09.686 [Lua] [LobbyAux] Making combined_hash: 55545b2eb0a0d9d2 from network_hash=2438e0d5a959f40d, trunk_revision=123448, engine_revision=992cdaf85d77, project_hash=bulldozer 23:32:09.686 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 23:32:09.686 [Lua] [Matchmaking] initializing 23:32:09.686 [Lua] [Matchmaking] my_peer_id: 110000114c509ab, I am server 23:32:09.686 [Lua] [Matchmaking] register rpcs 23:32:09.686 [Lua] [GameNetworkManager] Setting pong timeout to 60 23:32:09.686 [Lua] [GameNetworkManager] My own peer_id = 110000114c509ab 23:32:09.686 [Lua] [GameNetworkManager] self.is_server = true 23:32:09.686 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 23:32:09.686 [Network] Setting artificial MTU limit to 65536 23:32:09.687 [Lua] Switching ConflictSettings: to: disabled 23:32:09.687 [Lua] pacing=disabled 23:32:09.687 [Lua] roaming=nil 23:32:09.687 [Lua] disabled=true 23:32:09.687 [Lua] pack_spawning=disabled 23:32:09.687 [Lua] boss=disabled 23:32:09.687 [Lua] horde=disabled 23:32:09.687 [Lua] specials=disabled 23:32:09.687 [Lua] name=disabled 23:32:09.687 [Lua] intensity=disabled 23:32:09.687 [Lua] --- 23:32:09.692 [Lua] [AIInterestPointSystem] Level Seed: 1175198 23:32:09.692 [Lua] 23:32:09.692 [Lua] [entity_system_bag] = table 23:32:09.692 [Lua] [entity_system_bag] = metatable 23:32:09.692 [Lua] [startup_data] = table 23:32:09.692 [Lua] [entity_manager] = table 23:32:09.692 [Lua] [entity_manager] = metatable 23:32:09.692 [Lua] [unit_spawner] = table 23:32:09.692 [Lua] [unit_spawner] = metatable 23:32:09.692 [Lua] [unit_storage] = table 23:32:09.692 [Lua] [unit_storage] = metatable 23:32:09.692 [Lua] [dice_keeper] = table 23:32:09.692 [Lua] [dice_keeper] = metatable 23:32:09.692 [Lua] [is_server] = true (boolean) 23:32:09.692 [Lua] [world] = [World] 23:32:09.692 [Lua] [system_api] = table 23:32:09.692 [Lua] [network_lobby] = table 23:32:09.692 [Lua] [network_lobby] = metatable 23:32:09.692 [Lua] [profile_synchronizer] = table 23:32:09.692 [Lua] [profile_synchronizer] = metatable 23:32:09.692 [Lua] [entity_system] = table 23:32:09.692 [Lua] [entity_system] = metatable 23:32:09.692 [Lua] [num_local_human_players] = 1 (number) 23:32:09.692 [Lua] [statistics_db] = table 23:32:09.692 [Lua] [statistics_db] = metatable 23:32:09.692 [Lua] [network_server] = table 23:32:09.692 [Lua] [network_server] = metatable 23:32:09.692 [Lua] [input_manager] = table 23:32:09.692 [Lua] [input_manager] = metatable 23:32:09.692 [Lua] [network_clock] = table 23:32:09.692 [Lua] [network_clock] = metatable 23:32:09.692 [Lua] [network_transmit] = table 23:32:09.692 [Lua] [network_transmit] = metatable 23:32:09.692 [Lua] [free_flight_manager] = table 23:32:09.692 [Lua] [free_flight_manager] = metatable 23:32:09.692 [Lua] [network_manager] = table 23:32:09.692 [Lua] [network_manager] = metatable 23:32:09.692 [Lua] [network_event_delegate] = table 23:32:09.692 [Lua] [network_event_delegate] = metatable 23:32:09.692 [Lua] 23:32:09.694 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 23:32:09.696 [Lua] [AchievementManager] Achievements using the steam platform 23:32:09.697 [Lua] [StateIngame] Level seed: 1175198 23:32:09.697 [Umbra] Init version: 3.4.13 :: 16 threads 23:32:09.697 [Umbra] Tome with `10497` objects loaded. 23:32:09.698 [Umbra] UMBRA Tome loaded. 23:32:09.698 [World] Spawning level. 23:32:09.710 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 23:32:10.081 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 23:32:10.081 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 23:32:10.081 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 23:32:10.081 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 23:32:10.081 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 23:32:10.082 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 23:32:10.083 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 23:32:10.083 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 23:32:10.083 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 23:32:10.083 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 23:32:10.083 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 23:32:10.083 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 23:32:10.083 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 23:32:10.084 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 23:32:10.084 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 23:32:10.085 [Lua] [LevelAnalysis] set_random_seed( 450705344) 23:32:10.089 [Lua] PlayerManager:add_player player_1 23:32:10.091 [Lua] [StateMachine] Init StateInGameRunning 23:32:10.091 [Lua] [StateMachine] Entering StateInGameRunning with on_enter() 23:32:10.091 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=15 23:32:10.091 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=16 23:32:10.092 [Lua] [IngameUI] init 23:32:10.136 [Lua] [Matchmaking] Cancelling matchmaking 23:32:10.136 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 23:32:10.136 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 23:32:10.136 [Lua] Set lobby begin: 23:32:10.136 [Lua] Lobby data power_level = 785 23:32:10.136 [Lua] Lobby data level_key = inn_level 23:32:10.136 [Lua] Lobby data player_slot_1 = 0:0 23:32:10.136 [Lua] Lobby data selected_level_key = inn_level 23:32:10.137 [Lua] Lobby data difficulty = normal 23:32:10.137 [Lua] Lobby data player_slot_6 = 0:0 23:32:10.137 [Lua] Lobby data num_players = 1 23:32:10.137 [Lua] Lobby data matchmaking = false 23:32:10.137 [Lua] Lobby data host = 110000114c509ab 23:32:10.137 [Lua] Lobby data player_slot_4 = 110000114c509ab:1 23:32:10.137 [Lua] Lobby data game_mode = adventure 23:32:10.137 [Lua] Lobby data player_slot_5 = 0:0 23:32:10.137 [Lua] Lobby data player_slot_2 = 0:0 23:32:10.137 [Lua] Lobby data country_code = US 23:32:10.137 [Lua] Lobby data player_slot_3 = 0:0 23:32:10.137 [Lua] Lobby data unique_server_name = ShellaSunshine 23:32:10.137 [Lua] Set lobby end. 23:32:10.138 [Flow] Forge tier 4 23:32:10.138 [Flow] WitchHunterLevel:30 23:32:10.138 [Flow] LeaderYes 23:32:10.138 [Flow] ALL PC XP:583158 23:32:10.138 [Flow] WH XP:88456.8 23:32:10.138 [Flow] Number of crafted items:1615 23:32:10.138 [Flow] Has "pre_order" DLC:true 23:32:10.138 [Flow] Sum of Powe Levels:1500 23:32:10.139 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_prologue_music` for object 3. 23:32:10.139 [Lua] CurrentConflictSettings disabled 23:32:10.139 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 23:32:10.142 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 23:32:10.142 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 23:32:10.142 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 23:32:10.142 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=35 23:32:10.142 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 23:32:10.142 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 23:32:10.174 [Lua] MUSIC: nil -> explore 23:32:10.986 [Flow] DISABLE 23:32:11.284 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 23:32:11.284 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 23:32:11.285 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 23:32:12.225 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 23:32:12.225 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 23:32:12.226 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps 23:32:12.459 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps 23:32:12.459 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps 23:32:12.459 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 23:32:12.693 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 23:32:12.693 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 23:32:12.694 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 23:32:13.331 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 23:32:13.331 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 23:32:13.333 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 23:32:13.772 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 23:32:13.772 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 23:32:13.773 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 23:32:14.109 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 23:32:14.109 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 23:32:14.109 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 23:32:14.471 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 23:32:14.471 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 23:32:14.472 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01 23:32:15.008 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01 23:32:15.008 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01 23:32:15.009 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 23:32:15.309 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 23:32:15.309 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 23:32:15.342 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 23:32:15.344 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 1 23:32:15.375 [Lua] [PeerSM] 110000114c509ab :: on_exit LoadingProfilePackages 23:32:15.375 [Lua] [PeerSM] 110000114c509ab :: on_enter WaitingForEnterGame 23:32:15.378 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 1 23:32:15.378 [Lua] [LOCAL RPC] rpc_loading_synced 23:32:15.409 [Lua] [PeerSM] 110000114c509ab :: on_exit WaitingForEnterGame 23:32:15.409 [Lua] [PeerSM] 110000114c509ab :: on_enter WaitingForGameObjectSync 23:32:15.443 [Lua] [PeerSM] 110000114c509ab :: on_exit WaitingForGameObjectSync 23:32:15.443 [Lua] [PeerSM] 110000114c509ab :: on_enter WaitingForPlayers 23:32:15.446 [Lua] [LOCAL RPC] rpc_game_started 23:32:15.477 [Lua] [PeerSM] 110000114c509ab :: on_exit WaitingForPlayers 23:32:15.477 [Lua] [PeerSM] 110000114c509ab :: on_enter SpawningPlayer 23:32:15.511 [Lua] [PeerSM] 110000114c509ab :: on_exit SpawningPlayer 23:32:15.511 [Lua] [PeerSM] 110000114c509ab :: on_enter InGame 23:32:15.514 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1 23:32:15.514 [Lua] PlayerManager:rpc_to_client_spawn_player(110000114c509ab, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 23:32:15.514 [Lua] PlayerManager:rpc_to_client_spawn_player() 23:32:15.517 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:32:15.518 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:32:15.518 [Lua] PlayerManager:assign_unit_ownership ShellaSunshine 110000114c509ab 1 23:32:15.518 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37 23:32:15.580 [Lua] [IngameUI] menu view on_enter start_menu_view 23:32:15.580 [Lua] hero_fullscreen_menu_on_enter 23:32:15.582 [Lua] [IngameUI] menu view post_update_on_enter table: 0x07f9cb98 23:32:15.583 [World] Spawning level. 23:32:15.593 [Lua] [StateMachine] Init StartMenuStateOverview 23:32:15.593 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 23:32:15.617 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 23:32:15.619 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read, 23:32:15.619 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer, async-read, 23:32:15.784 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer 23:32:15.784 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read, 23:32:16.153 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 23:32:16.153 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 23:32:16.586 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x1e3, position: 0 23:32:17.166 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x1e3, position: 27249 23:34:00.180 [EACServer] [Cerberus] [Backend] Connection established. 23:34:41.139 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x1e3, position: 6937837 23:36:00.329 [EACServer] [Cerberus] [Backend] Disconnected. 23:36:14.395 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x1e3, position: 0 23:36:14.974 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x1e3, position: 27249 23:38:01.146 [EACServer] [Cerberus] [Backend] Connection established. 23:38:38.928 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x1e3, position: 6937837 23:39:57.938 [Window] Window => inactive 23:40:01.331 [EACServer] [Cerberus] [Backend] Disconnected. 23:40:12.213 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x1e3, position: 0 23:40:12.763 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x1e3, position: 27249 23:42:01.981 [EACServer] [Cerberus] [Backend] Connection established. 23:42:36.736 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x1e3, position: 6937837 23:42:46.388 [Lua] [PlayFabRequestQueue] Enqueuing request getQuests 1 23:42:46.422 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getQuests 1 23:42:47.034 [Lua] [PlayFabRequestQueue] Request Success getQuests 1 23:44:02.119 [EACServer] [Cerberus] [Backend] Disconnected. 23:44:10.001 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x1e3, position: 0 23:44:10.581 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x1e3, position: 27249 23:46:03.130 [EACServer] [Cerberus] [Backend] Connection established. 23:46:34.554 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x1e3, position: 6937837 23:47:18.207 [Window] Window => active 23:47:20.051 [Lua] [IngameUI] menu view on_exit start_menu_view 23:47:20.051 [Lua] [StateMachine] destroying 23:47:20.051 [Lua] [StateMachine] Exiting StartMenuStateOverview with on_exit() 23:47:20.051 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 23:47:20.051 [Lua] hero_fullscreen_menu_on_exit 23:47:20.054 [Lua] [IngameUI] menu view post_update_on_exit table: 0x07f9cb98 23:47:20.054 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 23:47:20.054 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 23:47:20.055 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer 23:47:31.412 [Lua] [IngameUI] menu view on_enter start_game_view 23:47:31.414 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b52ad60 23:47:31.414 [Lua] [StateMachine] Init StartGameStateSettingsOverview 23:47:31.414 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 23:47:31.575 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole 23:47:31.575 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole 23:47:31.575 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowCustomGameOverviewConsole 23:47:31.575 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole 23:47:31.576 [World] Spawning level. 23:47:31.595 [Lua] "true" 23:47:32.469 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection 23:47:32.469 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowCustomGameOverviewConsole 23:47:32.469 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelectionConsole 23:47:32.469 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole 23:47:32.882 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection 23:47:32.882 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelectionConsole 23:47:32.889 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelectionConsole 23:47:33.625 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelectionConsole 23:47:33.626 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowCustomGameOverviewConsole 23:47:33.626 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole 23:47:33.989 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 23:47:33.989 [Lua] ............................................................................................................ 23:47:33.989 [Lua] ............................................................................................................ 23:47:33.989 [Lua] GAME START SETTINGS -> Level: mines | Difficulty: hard | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no 23:47:33.989 [Lua] ............................................................................................................ 23:47:33.989 [Lua] ............................................................................................................ 23:47:33.989 [Lua] [Matchmaking] Cancelling matchmaking 23:47:33.989 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 23:47:34.017 [Lua] LEVEL KEY: mines 23:47:34.017 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 23:47:34.017 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 23:47:34.019 [Lua] Set lobby begin: 23:47:34.019 [Lua] Lobby data power_level = 785 23:47:34.019 [Lua] Lobby data level_key = inn_level 23:47:34.019 [Lua] Lobby data player_slot_1 = 0:0 23:47:34.019 [Lua] Lobby data selected_level_key = inn_level 23:47:34.019 [Lua] Lobby data difficulty = hard 23:47:34.019 [Lua] Lobby data player_slot_6 = 0:0 23:47:34.019 [Lua] Lobby data num_players = 1 23:47:34.019 [Lua] Lobby data matchmaking = false 23:47:34.019 [Lua] Lobby data host = 110000114c509ab 23:47:34.019 [Lua] Lobby data player_slot_4 = 110000114c509ab:1 23:47:34.019 [Lua] Lobby data game_mode = adventure 23:47:34.019 [Lua] Lobby data player_slot_5 = 0:0 23:47:34.019 [Lua] Lobby data player_slot_2 = 0:0 23:47:34.019 [Lua] Lobby data country_code = US 23:47:34.020 [Lua] Lobby data player_slot_3 = 0:0 23:47:34.020 [Lua] Lobby data unique_server_name = ShellaSunshine 23:47:34.020 [Lua] Set lobby end. 23:47:34.020 [Lua] [PartyManager] Leader is set to 110000114c509ab 23:47:34.020 [Lua] [MATCHMAKING] - Hosting game on level: inn_level mines 23:47:34.020 [Lua] [LevelTransitionHandler] set_next_level( mines ) 23:47:34.020 [Lua] Set lobby begin: 23:47:34.020 [Lua] Lobby data twitch_enabled = false 23:47:34.020 [Lua] Lobby data power_level = 785 23:47:34.020 [Lua] Lobby data player_slot_6 = 0:0 23:47:34.020 [Lua] Lobby data unique_server_name = ShellaSunshine 23:47:34.020 [Lua] Lobby data host = 110000114c509ab 23:47:34.020 [Lua] Lobby data level_key = inn_level 23:47:34.020 [Lua] Lobby data player_slot_1 = 0:0 23:47:34.021 [Lua] Lobby data selected_level_key = mines 23:47:34.021 [Lua] Lobby data quick_game = false 23:47:34.021 [Lua] Lobby data matchmaking = false 23:47:34.021 [Lua] Lobby data difficulty = hard 23:47:34.021 [Lua] Lobby data player_slot_4 = 110000114c509ab:1 23:47:34.021 [Lua] Lobby data num_players = 1 23:47:34.021 [Lua] Lobby data player_slot_5 = 0:0 23:47:34.021 [Lua] Lobby data player_slot_2 = 0:0 23:47:34.021 [Lua] Lobby data country_code = US 23:47:34.021 [Lua] Lobby data player_slot_3 = 0:0 23:47:34.021 [Lua] Lobby data eac_authorized = true 23:47:34.021 [Lua] Set lobby end. 23:47:34.021 [Lua] Set lobby begin: 23:47:34.021 [Lua] Lobby data twitch_enabled = false 23:47:34.021 [Lua] Lobby data power_level = 785 23:47:34.021 [Lua] Lobby data player_slot_6 = 0:0 23:47:34.021 [Lua] Lobby data unique_server_name = ShellaSunshine 23:47:34.021 [Lua] Lobby data host = 110000114c509ab 23:47:34.022 [Lua] Lobby data is_private = true 23:47:34.022 [Lua] Lobby data level_key = inn_level 23:47:34.022 [Lua] Lobby data player_slot_1 = 0:0 23:47:34.022 [Lua] Lobby data selected_level_key = mines 23:47:34.022 [Lua] Lobby data quick_game = false 23:47:34.022 [Lua] Lobby data matchmaking = false 23:47:34.022 [Lua] Lobby data difficulty = hard 23:47:34.022 [Lua] Lobby data player_slot_4 = 110000114c509ab:1 23:47:34.022 [Lua] Lobby data num_players = 1 23:47:34.022 [Lua] Lobby data player_slot_5 = 0:0 23:47:34.022 [Lua] Lobby data player_slot_2 = 0:0 23:47:34.022 [Lua] Lobby data country_code = US 23:47:34.022 [Lua] Lobby data player_slot_3 = 0:0 23:47:34.022 [Lua] Lobby data eac_authorized = true 23:47:34.022 [Lua] Set lobby end. 23:47:34.025 [Lua] [ChatManager][1]System: Starting hosted game... 23:47:34.025 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 23:47:34.025 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 23:47:34.033 [Lua] [LOCAL RPC] rpc_client_complete_vote 1 23:47:34.085 [Lua] [IngameUI] menu view on_exit start_game_view 23:47:34.085 [Lua] [StateMachine] destroying 23:47:34.085 [Lua] [StateMachine] Exiting StartGameStateSettingsOverview with on_exit() 23:47:34.085 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 23:47:34.085 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole 23:47:34.085 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole 23:47:34.085 [Save] Saving `save_data` 23:47:34.085 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowCustomGameOverviewConsole 23:47:34.085 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole 23:47:34.092 [Save] Save done 23:47:34.169 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b52ad60 23:47:35.752 [Lua] [Matchmaking] Cancelling matchmaking 23:47:35.752 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 23:47:35.753 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 23:47:35.753 [Lua] Set lobby begin: 23:47:35.753 [Lua] Lobby data twitch_enabled = false 23:47:35.753 [Lua] Lobby data power_level = 785 23:47:35.753 [Lua] Lobby data player_slot_6 = 0:0 23:47:35.753 [Lua] Lobby data unique_server_name = ShellaSunshine 23:47:35.754 [Lua] Lobby data host = 110000114c509ab 23:47:35.754 [Lua] Lobby data is_private = true 23:47:35.754 [Lua] Lobby data level_key = inn_level 23:47:35.754 [Lua] Lobby data player_slot_1 = 0:0 23:47:35.754 [Lua] Lobby data selected_level_key = mines 23:47:35.754 [Lua] Lobby data quick_game = false 23:47:35.754 [Lua] Lobby data matchmaking = false 23:47:35.754 [Lua] Lobby data difficulty = hard 23:47:35.754 [Lua] Lobby data player_slot_4 = 110000114c509ab:1 23:47:35.754 [Lua] Lobby data num_players = 1 23:47:35.754 [Lua] Lobby data player_slot_5 = 0:0 23:47:35.754 [Lua] Lobby data player_slot_2 = 0:0 23:47:35.754 [Lua] Lobby data country_code = US 23:47:35.754 [Lua] Lobby data player_slot_3 = 0:0 23:47:35.754 [Lua] Lobby data eac_authorized = true 23:47:35.754 [Lua] Set lobby end. 23:47:35.754 [Lua] [PartyManager] Leader is set to 110000114c509ab 23:47:35.754 [Lua] [LevelTransitionHandler] set_next_level( nil ) 23:47:40.434 [Window] Window => inactive 23:47:42.782 [Window] Window => active 23:47:44.859 [Window] Window => inactive 23:48:03.260 [EACServer] [Cerberus] [Backend] Disconnected. 23:48:08.674 [Lua] [PlayFabRequestQueue] Enqueuing request getQuests 2 23:48:08.707 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getQuests 2 23:48:09.345 [Lua] [PlayFabRequestQueue] Request Success getQuests 2 23:48:46.794 [Window] Window => active 23:49:25.573 [Lua] [IngameUI] menu view on_enter start_game_view 23:49:25.575 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b52ad60 23:49:25.575 [Lua] [StateMachine] Init StartGameStateSettingsOverview 23:49:25.575 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 23:49:25.664 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole 23:49:25.665 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole 23:49:25.665 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowCustomGameOverviewConsole 23:49:25.665 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole 23:49:25.666 [World] Spawning level. 23:49:25.684 [Lua] "true" 23:49:27.092 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 23:49:27.092 [Lua] ............................................................................................................ 23:49:27.092 [Lua] ............................................................................................................ 23:49:27.092 [Lua] GAME START SETTINGS -> Level: mines | Difficulty: hard | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no 23:49:27.092 [Lua] ............................................................................................................ 23:49:27.092 [Lua] ............................................................................................................ 23:49:27.092 [Lua] [Matchmaking] Cancelling matchmaking 23:49:27.092 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 23:49:27.121 [Lua] LEVEL KEY: mines 23:49:27.121 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 23:49:27.121 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 23:49:27.122 [Lua] Set lobby begin: 23:49:27.122 [Lua] Lobby data twitch_enabled = false 23:49:27.122 [Lua] Lobby data power_level = 785 23:49:27.122 [Lua] Lobby data player_slot_6 = 0:0 23:49:27.122 [Lua] Lobby data unique_server_name = ShellaSunshine 23:49:27.122 [Lua] Lobby data host = 110000114c509ab 23:49:27.122 [Lua] Lobby data is_private = true 23:49:27.122 [Lua] Lobby data level_key = inn_level 23:49:27.122 [Lua] Lobby data player_slot_1 = 0:0 23:49:27.122 [Lua] Lobby data selected_level_key = mines 23:49:27.122 [Lua] Lobby data quick_game = false 23:49:27.123 [Lua] Lobby data matchmaking = false 23:49:27.123 [Lua] Lobby data difficulty = hard 23:49:27.123 [Lua] Lobby data player_slot_4 = 110000114c509ab:1 23:49:27.123 [Lua] Lobby data num_players = 1 23:49:27.123 [Lua] Lobby data player_slot_5 = 0:0 23:49:27.123 [Lua] Lobby data player_slot_2 = 0:0 23:49:27.123 [Lua] Lobby data country_code = US 23:49:27.123 [Lua] Lobby data player_slot_3 = 0:0 23:49:27.123 [Lua] Lobby data eac_authorized = true 23:49:27.123 [Lua] Set lobby end. 23:49:27.123 [Lua] [PartyManager] Leader is set to 110000114c509ab 23:49:27.123 [Lua] [MATCHMAKING] - Hosting game on level: inn_level mines 23:49:27.123 [Lua] [LevelTransitionHandler] set_next_level( mines ) 23:49:27.123 [Lua] Set lobby begin: 23:49:27.123 [Lua] Lobby data twitch_enabled = false 23:49:27.123 [Lua] Lobby data power_level = 785 23:49:27.123 [Lua] Lobby data player_slot_6 = 0:0 23:49:27.123 [Lua] Lobby data unique_server_name = ShellaSunshine 23:49:27.123 [Lua] Lobby data host = 110000114c509ab 23:49:27.123 [Lua] Lobby data is_private = true 23:49:27.123 [Lua] Lobby data level_key = inn_level 23:49:27.123 [Lua] Lobby data player_slot_1 = 0:0 23:49:27.124 [Lua] Lobby data selected_level_key = mines 23:49:27.124 [Lua] Lobby data quick_game = false 23:49:27.124 [Lua] Lobby data matchmaking = false 23:49:27.124 [Lua] Lobby data difficulty = hard 23:49:27.124 [Lua] Lobby data player_slot_4 = 110000114c509ab:1 23:49:27.124 [Lua] Lobby data num_players = 1 23:49:27.124 [Lua] Lobby data player_slot_5 = 0:0 23:49:27.124 [Lua] Lobby data player_slot_2 = 0:0 23:49:27.124 [Lua] Lobby data country_code = US 23:49:27.124 [Lua] Lobby data player_slot_3 = 0:0 23:49:27.124 [Lua] Lobby data eac_authorized = true 23:49:27.124 [Lua] Set lobby end. 23:49:27.124 [Lua] Set lobby begin: 23:49:27.124 [Lua] Lobby data twitch_enabled = false 23:49:27.124 [Lua] Lobby data power_level = 785 23:49:27.124 [Lua] Lobby data player_slot_6 = 0:0 23:49:27.124 [Lua] Lobby data unique_server_name = ShellaSunshine 23:49:27.124 [Lua] Lobby data host = 110000114c509ab 23:49:27.124 [Lua] Lobby data is_private = true 23:49:27.124 [Lua] Lobby data level_key = inn_level 23:49:27.124 [Lua] Lobby data player_slot_1 = 0:0 23:49:27.124 [Lua] Lobby data selected_level_key = mines 23:49:27.124 [Lua] Lobby data quick_game = false 23:49:27.124 [Lua] Lobby data matchmaking = false 23:49:27.124 [Lua] Lobby data difficulty = hard 23:49:27.125 [Lua] Lobby data player_slot_4 = 110000114c509ab:1 23:49:27.125 [Lua] Lobby data num_players = 1 23:49:27.125 [Lua] Lobby data player_slot_5 = 0:0 23:49:27.125 [Lua] Lobby data player_slot_2 = 0:0 23:49:27.125 [Lua] Lobby data country_code = US 23:49:27.125 [Lua] Lobby data player_slot_3 = 0:0 23:49:27.125 [Lua] Lobby data eac_authorized = true 23:49:27.125 [Lua] Set lobby end. 23:49:27.126 [Lua] [ChatManager][1]System: Starting hosted game... 23:49:27.126 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 23:49:27.126 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 23:49:27.133 [Lua] [LOCAL RPC] rpc_client_complete_vote 1 23:49:27.190 [Lua] [IngameUI] menu view on_exit start_game_view 23:49:27.190 [Lua] [StateMachine] destroying 23:49:27.190 [Lua] [StateMachine] Exiting StartGameStateSettingsOverview with on_exit() 23:49:27.190 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 23:49:27.190 [Save] Saving `save_data` 23:49:27.190 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole 23:49:27.190 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole 23:49:27.190 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowCustomGameOverviewConsole 23:49:27.190 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole 23:49:27.194 [Save] Save done 23:49:27.280 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b52ad60 23:49:35.126 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 23:49:35.127 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 23:49:35.127 [Lua] [MATCHMAKING] - Hosting game on level: inn_level mines 23:49:35.127 [Lua] [LevelTransitionHandler] set_next_level( mines ) 23:49:35.127 [Lua] Set lobby begin: 23:49:35.127 [Lua] Lobby data twitch_enabled = false 23:49:35.127 [Lua] Lobby data power_level = 785 23:49:35.127 [Lua] Lobby data player_slot_6 = 0:0 23:49:35.128 [Lua] Lobby data unique_server_name = ShellaSunshine 23:49:35.128 [Lua] Lobby data host = 110000114c509ab 23:49:35.128 [Lua] Lobby data game_mode = adventure 23:49:35.128 [Lua] Lobby data is_private = true 23:49:35.128 [Lua] Lobby data level_key = inn_level 23:49:35.128 [Lua] Lobby data player_slot_1 = 0:0 23:49:35.128 [Lua] Lobby data selected_level_key = mines 23:49:35.128 [Lua] Lobby data quick_game = false 23:49:35.128 [Lua] Lobby data matchmaking = false 23:49:35.128 [Lua] Lobby data difficulty = hard 23:49:35.128 [Lua] Lobby data player_slot_4 = 110000114c509ab:1 23:49:35.128 [Lua] Lobby data num_players = 1 23:49:35.128 [Lua] Lobby data player_slot_5 = 0:0 23:49:35.128 [Lua] Lobby data player_slot_2 = 0:0 23:49:35.128 [Lua] Lobby data country_code = US 23:49:35.128 [Lua] Lobby data player_slot_3 = 0:0 23:49:35.128 [Lua] Lobby data eac_authorized = true 23:49:35.128 [Lua] Set lobby end. 23:49:35.130 [Lua] Set lobby begin: 23:49:35.130 [Lua] Lobby data twitch_enabled = false 23:49:35.130 [Lua] Lobby data power_level = 785 23:49:35.130 [Lua] Lobby data player_slot_6 = 0:0 23:49:35.130 [Lua] Lobby data unique_server_name = ShellaSunshine 23:49:35.130 [Lua] Lobby data host = 110000114c509ab 23:49:35.130 [Lua] Lobby data game_mode = adventure 23:49:35.130 [Lua] Lobby data is_private = true 23:49:35.130 [Lua] Lobby data level_key = inn_level 23:49:35.130 [Lua] Lobby data player_slot_1 = 0:0 23:49:35.130 [Lua] Lobby data selected_level_key = mines 23:49:35.130 [Lua] Lobby data quick_game = false 23:49:35.130 [Lua] Lobby data matchmaking = false 23:49:35.130 [Lua] Lobby data difficulty = hard 23:49:35.130 [Lua] Lobby data player_slot_4 = 110000114c509ab:1 23:49:35.130 [Lua] Lobby data num_players = 1 23:49:35.130 [Lua] Lobby data player_slot_5 = 0:0 23:49:35.130 [Lua] Lobby data player_slot_2 = 0:0 23:49:35.131 [Lua] Lobby data country_code = US 23:49:35.131 [Lua] Lobby data player_slot_3 = 0:0 23:49:35.131 [Lua] Lobby data eac_authorized = true 23:49:35.131 [Lua] Set lobby end. 23:49:35.131 [Lua] [NetworkServer] Entering post game 23:49:35.131 [Lua] [PeerSM] 110000114c509ab :: on_exit InGame 23:49:35.131 [Lua] [PeerSM] 110000114c509ab :: on_enter InPostGame 23:49:35.131 [Lua] Complete level triggered. 23:49:35.132 [Lua] [NetworkServer] Entering post game 23:49:35.132 [Lua] gm_event_end_conditions_met false false 23:49:35.132 [Save] Saving `save_data` 23:49:35.132 [Lua] PlayFabMirror:_commit_internal nil 23:49:35.133 [Lua] generate_backend_stats 110000114c509ab:1 23:49:35.135 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 23:49:35.135 [Lua] TRANSITION nil nil mines 23:49:35.135 [Lua] Transition type "mines", is server: true 23:49:35.135 [Lua] [NetworkServer] Current level key mines 23:49:35.135 [Lua] [LevelTransitionHandler] Generated new level_seed: 11391368 23:49:35.135 [Lua] [GameNetworkManager] Leaving game... 23:49:35.135 [Lua] [GameNetworkManager] Shutting down game session host. 23:49:35.135 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 23:49:35.135 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 23:49:35.135 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1044.08 23:49:35.138 [Save] Save done 23:49:35.138 [Save] Saving `save_data` 23:49:35.145 [Save] Save done 23:49:35.159 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 23:49:35.159 [Lua] commit result success 1 23:49:37.138 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 23:49:37.138 [Lua] [StateMachine] Exiting StateIngame with on_exit() 23:49:37.138 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 23:49:37.138 [Lua] PlayerManager:remove_player peer_id=110000114c509ab 1 23:49:37.138 [Lua] PlayerManager:relinquish_unit_ownership 23:49:37.139 [Lua] [0] [C]: in function callstack [1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership [2] scripts/managers/player/player_manager.lua:293: in function func [3] scripts/mods/vmf/modules/core/network.lua:356: in function hook_chain [4] scripts/mods/vmf/modules/core/hooks.lua:181: in function remove_player [5] scripts/game_state/state_ingame.lua:1608: in function on_exit [6] foundation/scripts/util/state_machine.lua:108: in function _change_state [7] scripts/game_state/game_state_machine.lua:18: in function _change_state [8] foundation/scripts/util/state_machine.lua:148: in function update [9] scripts/boot.lua:664: in function game_update [10] scripts/boot.lua:467:in function [1] self = table: 0000000008F19620; unit = [Unit \'#ID[e639728c3d9b2784]\'] [2] self = table: 0000000008F19620; peer_id = "110000114c509ab"; local_player_id = 1; unique_id = "110000114c509ab:1"; player = table: 0000000009BECC40; owned_units = table: 0000000009BECD40; unit = [Unit \'#ID[e639728c3d9b2784]\']; _ = [Unit \'#ID[e639728c3d9b2784]\'] [3] func = [function]; self = table: 0000000008F19620; peer_id = "110000114c509ab" [4] hook_chain = [function] [5] self = table: 0000000007E56510; application_shutdown = nil; local_player_id = 1; machine = table: 000000000831A680 [6] self = table: 0000000009EE18C8; new_state = table: 0000000009EFA9F8; params = table: 0000000008E86458; scope_name = "StateIngame:on_exit" [7] self = table: 0000000009EE18C8; new_state = table: 0000000009EFA9F8; notify = true; old_state = table: 0000000007E56510 [8] self = table: 0000000009EE18C8; dt = 0.033479928970336914; t = 1068.3243913687766; new_state = table: 0000000009EFA9F8 [9] self = table: 00000000077B7D18; real_world_dt = 0.033479928970336914; dt = 0.033479928970336914; t = 1068.3243913687766 [10] dt = 0.033479928970336914 [1] _human_players = table: 0000000008F19488; network_manager = table: 000000000A217450; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000008F19510; _unit_owners = table: 0000000008F19378; _statistics_db = table: 0000000009A2D9C0; _num_human_players = 1; _players = table: 0000000008F19598; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 00000000099D8590; [2] _human_players = table: 0000000008F19488; network_manager = table: 000000000A217450; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000008F19510; _unit_owners = table: 0000000008F19378; _statistics_db = table: 0000000009A2D9C0; _num_human_players = 1; _players = table: 0000000008F19598; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 00000000099D8590; [3] _human_players = table: 0000000008F19488; network_manager = table: 000000000A217450; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000008F19510; _unit_owners = table: 0000000008F19378; _statistics_db = table: 0000000009A2D9C0; _num_human_players = 1; _players = table: 0000000008F19598; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 00000000099D8590; [5] world_name = "level_world"; entity_system_bag = table: 0000000007B402F0; network_server = table: 0000000009A15A70; entity_system = table: 0000000007B16EB0; parent = table: 00000000077B7D18; _new_state = table: 0000000009EFA9F8; statistics_db = table: 0000000009A2D9C0; is_server = true; exit_type = "load_next_level"; is_in_tutorial = false; game_mode_end_timer = 1042.3176779270173; input_manager = table: 00000000091C45B0; profile_synchronizer = table: 000000000A36FF28; _debug_gui = [Gui]; network_transmit = table: 000000000AA0E308; _max_local_players = 4; num_local_human_players = 1; _lobby_host = table: 0000000009953018; world = [World]; dt = 0.033479928970336914; peer_id = "110000114c509ab"; level = [Level]; level_key = "inn_level"; machines = table: 0000000007943DF0; free_flight_manager = table: 0000000008F19268; dice_keeper = table: 0000000008611608; _debug_gui_immediate = [Gui]; game_mode_key = "inn"; is_in_inn = true; exit_time = 1044.0840168632567; last_connected_to_network_at = 1044.0942910760641; level_transition_handler = table: 000000000ACF8F88; viewport_name = "player_1"; network_event_delegate = table: 00000000099D8590; [6] _params = table: 0000000008E86458; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077B7D18; _state = table: 0000000007E56510; [7] _params = table: 0000000008E86458; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077B7D18; _state = table: 0000000007E56510; [8] _params = table: 0000000008E86458; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077B7D18; _state = table: 0000000007E56510; [9] startup_package_handles = table: 0000000007824B38; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007824AB0; flow_return_table = table: 00000000077B7E08; _machine = table: 0000000009EE18C8; startup_timer = 8.9928880780935287; has_booted = true; loading_context = table: 0000000007E461E0; 23:49:37.139 [Lua] [StateMachine] destroying 23:49:37.139 [Lua] [StateMachine] Exiting StateInGameRunning with on_exit() 23:49:37.139 [Lua] Clearing all global lookup lists 23:49:37.139 [Lua] [EquipmentUI] - Destroy 23:49:37.139 [Lua] [GamePadEquipmentUI] - Destroy 23:49:37.139 [Lua] [AbilityUI] - Destroy 23:49:37.139 [Lua] [GamePadAbilityUI] - Destroy 23:49:37.139 [Lua] [IngamePlayerListUI] - Destroy 23:49:37.140 [Lua] [IngameUI] destroy 23:49:37.147 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 23:49:37.197 [Lua] [Managers] Destroying state managers... 23:49:37.213 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false) 23:49:37.213 [Lua] [PeerSM] 110000114c509ab :: on_exit InPostGame 23:49:37.213 [Lua] [PeerSM] 110000114c509ab :: on_enter Loading 23:49:37.213 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000114c509ab 23:49:37.213 [Lua] [Matchmaking] unregister rpcs 23:49:37.213 [Lua] [StateMachine] Entering StateLoading with on_enter() 23:49:37.213 [Lua] [Gamestate] Enter state StateLoading 23:49:37.308 [Lua] [StateMachine] Init StateLoadingRunning 23:49:37.308 [Lua] [StateMachine] Entering StateLoadingRunning with on_enter() 23:49:37.308 [Lua] [Gamestate] Enter Substate StateLoadingRunning 23:49:37.308 [Lua] [Matchmaking] register rpcs 23:49:37.309 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 23:49:37.309 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 23:49:37.309 [Lua] Set lobby begin: 23:49:37.309 [Lua] Lobby data twitch_enabled = false 23:49:37.309 [Lua] Lobby data power_level = 0 23:49:37.309 [Lua] Lobby data player_slot_6 = 0:0 23:49:37.309 [Lua] Lobby data unique_server_name = ShellaSunshine 23:49:37.309 [Lua] Lobby data host = 110000114c509ab 23:49:37.309 [Lua] Lobby data game_mode = adventure 23:49:37.309 [Lua] Lobby data is_private = true 23:49:37.309 [Lua] Lobby data level_key = inn_level 23:49:37.309 [Lua] Lobby data player_slot_1 = 0:0 23:49:37.309 [Lua] Lobby data selected_level_key = mines 23:49:37.309 [Lua] Lobby data quick_game = false 23:49:37.309 [Lua] Lobby data matchmaking = false 23:49:37.309 [Lua] Lobby data difficulty = hard 23:49:37.309 [Lua] Lobby data player_slot_4 = 110000114c509ab:1 23:49:37.309 [Lua] Lobby data num_players = 1 23:49:37.309 [Lua] Lobby data player_slot_5 = 0:0 23:49:37.309 [Lua] Lobby data player_slot_2 = 0:0 23:49:37.309 [Lua] Lobby data country_code = US 23:49:37.309 [Lua] Lobby data player_slot_3 = 0:0 23:49:37.309 [Lua] Lobby data eac_authorized = true 23:49:37.309 [Lua] Set lobby end. 23:49:37.309 [Lua] registering RPCs 23:49:37.309 [Lua] Set lobby begin: 23:49:37.309 [Lua] Lobby data twitch_enabled = false 23:49:37.309 [Lua] Lobby data power_level = 0 23:49:37.310 [Lua] Lobby data player_slot_6 = 0:0 23:49:37.310 [Lua] Lobby data unique_server_name = ShellaSunshine 23:49:37.310 [Lua] Lobby data host = 110000114c509ab 23:49:37.310 [Lua] Lobby data game_mode = adventure 23:49:37.310 [Lua] Lobby data is_private = true 23:49:37.310 [Lua] Lobby data level_key = mines 23:49:37.310 [Lua] Lobby data player_slot_1 = 0:0 23:49:37.310 [Lua] Lobby data selected_level_key = mines 23:49:37.310 [Lua] Lobby data quick_game = false 23:49:37.310 [Lua] Lobby data matchmaking = false 23:49:37.310 [Lua] Lobby data difficulty = hard 23:49:37.310 [Lua] Lobby data player_slot_4 = 110000114c509ab:1 23:49:37.310 [Lua] Lobby data num_players = 1 23:49:37.310 [Lua] Lobby data player_slot_5 = 0:0 23:49:37.310 [Lua] Lobby data player_slot_2 = 0:0 23:49:37.310 [Lua] Lobby data country_code = US 23:49:37.310 [Lua] Lobby data player_slot_3 = 0:0 23:49:37.310 [Lua] Lobby data eac_authorized = true 23:49:37.310 [Lua] Set lobby end. 23:49:37.310 [Lua] MUSIC MANAGER unmute_all_world_sounds 73066 0 23:49:37.310 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 23:49:37.313 [Lua] ### Sending rpc_level_loaded 23:49:37.313 [Lua] #### Has state machine: true, sender: 110000114c509ab, level_id: 26 23:49:37.313 [Lua] Peer 110000114c509ab has loaded the level and all enemies are loaded 23:49:37.313 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_2, global_loading_screens, async-read, prioritized 23:49:37.313 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[mines] self.picked_level_key=[nil] 23:49:37.313 [Lua] [LevelTransitionHandler] load_level mines 23:49:37.368 [Umbra] Unload tome 23:49:37.435 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 23:49:37.435 [Lua] [LevelTransitionHandler] Loading level: "mines" 23:49:37.435 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/mines" 23:49:37.435 [Lua] [PackageManager] Load: resource_packages/levels/honduras/mines, LevelTransitionHandler, async-read, 23:49:37.435 [Lua] [EnemyPackageLoader] setup_startup_enemies 23:49:37.435 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 23:49:37.435 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 23:49:37.435 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 23:49:37.435 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 23:49:37.435 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 23:49:37.435 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 23:49:37.435 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 23:49:37.435 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 23:49:37.435 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 23:49:37.435 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 23:49:37.435 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 23:49:37.435 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 23:49:37.435 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 23:49:37.435 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 23:49:37.435 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 23:49:37.435 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 23:49:37.435 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 23:49:37.435 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 23:49:37.435 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 23:49:37.435 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 23:49:37.435 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 23:49:37.435 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 23:49:37.435 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 23:49:37.435 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 23:49:37.435 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 23:49:37.435 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 23:49:37.435 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 23:49:37.435 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 23:49:37.435 [Lua] [LOCAL RPC] rpc_load_level 41 11391368 23:49:37.578 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_2 23:49:37.578 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_2 23:49:37.578 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/mines 23:49:37.631 [Lua] MUSIC MANAGER nik_loading_screen_mines_01 73067 0 23:49:37.638 [Lua] MUSIC MANAGER Play_loading_screen_music 73068 0 23:49:37.799 [Umbra] Loading umbra tome '#ID[2a0ba92d5d07518c]' 23:49:41.539 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/mines 23:49:41.539 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/mines 23:49:41.540 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_spawn 23:49:41.556 [Lua] [LevelTransitionHandler] Level load completed! 23:49:41.557 [Lua] ### Sending rpc_level_loaded 23:49:41.557 [Lua] #### Has state machine: true, sender: 110000114c509ab, level_id: 41 23:49:41.557 [Lua] Peer 110000114c509ab has loaded the level and all enemies are loaded 23:49:41.573 [Lua] [PeerSM] 110000114c509ab :: on_exit Loading 23:49:41.573 [Lua] [PeerSM] 110000114c509ab :: on_enter LoadingProfilePackages 23:49:41.590 [Lua] [PeerSM] 110000114c509ab :: on_exit LoadingProfilePackages 23:49:41.590 [Lua] [PeerSM] 110000114c509ab :: on_enter WaitingForEnterGame 23:49:41.590 [Lua] [LOCAL RPC] rpc_loading_synced 23:49:42.114 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 23:49:42.114 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 23:49:42.115 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 23:49:42.704 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 23:49:42.704 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 23:49:42.705 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 23:49:43.245 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 23:49:43.245 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 23:49:43.246 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 23:49:43.990 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 23:49:43.990 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 23:49:43.991 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 23:49:44.413 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 23:49:44.413 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 23:49:44.414 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 23:49:44.886 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 23:49:44.886 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 23:49:44.888 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 23:49:45.258 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 23:49:45.258 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 23:49:45.259 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 23:49:45.778 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 23:49:45.778 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 23:49:45.779 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 23:49:46.300 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 23:49:46.300 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 23:49:46.301 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 23:49:46.721 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 23:49:46.721 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 23:49:46.722 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 23:49:47.197 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 23:49:47.197 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 23:49:47.198 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 23:49:47.719 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 23:49:47.719 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 23:49:47.720 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 23:49:48.277 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 23:49:48.277 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 23:49:48.278 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 23:49:48.903 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 23:49:48.903 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 23:49:48.904 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 23:49:49.476 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 23:49:49.476 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 23:49:49.477 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 23:49:50.016 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 23:49:50.016 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 23:49:50.017 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 23:49:50.607 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 23:49:50.607 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 23:49:50.608 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 23:49:51.248 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 23:49:51.248 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 23:49:51.249 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 23:49:51.821 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 23:49:51.821 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 23:49:51.822 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 23:49:52.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 23:49:52.347 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 23:49:52.348 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 23:49:52.987 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 23:49:52.987 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 23:49:52.988 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 23:49:53.409 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 23:49:53.409 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 23:49:53.410 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 23:49:53.897 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 23:49:53.897 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 23:49:53.898 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 23:49:54.469 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 23:49:54.469 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 23:49:54.470 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 23:49:55.043 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 23:49:55.043 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 23:49:55.044 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 23:49:55.195 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 23:49:55.195 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 23:49:55.195 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 23:49:55.382 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 23:49:55.382 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 23:49:55.383 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 23:49:55.515 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 23:49:55.515 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 23:49:55.516 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 23:49:56.530 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 23:49:56.530 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 23:49:56.530 [Lua] [StateMachine] Exiting StateLoading with on_exit() 23:49:56.530 [Lua] [Matchmaking] unregister rpcs 23:49:56.530 [Lua] Set lobby begin: 23:49:56.530 [Lua] Lobby data twitch_enabled = false 23:49:56.530 [Lua] Lobby data power_level = 0 23:49:56.530 [Lua] Lobby data player_slot_6 = 0:0 23:49:56.530 [Lua] Lobby data unique_server_name = ShellaSunshine 23:49:56.530 [Lua] Lobby data host = 110000114c509ab 23:49:56.530 [Lua] Lobby data game_mode = adventure 23:49:56.530 [Lua] Lobby data is_private = true 23:49:56.530 [Lua] Lobby data level_key = mines 23:49:56.530 [Lua] Lobby data player_slot_1 = 0:0 23:49:56.530 [Lua] Lobby data selected_level_key = mines 23:49:56.531 [Lua] Lobby data quick_game = false 23:49:56.531 [Lua] Lobby data matchmaking = false 23:49:56.531 [Lua] Lobby data difficulty = hard 23:49:56.531 [Lua] Lobby data player_slot_4 = 110000114c509ab:1 23:49:56.531 [Lua] Lobby data num_players = 1 23:49:56.531 [Lua] Lobby data player_slot_5 = 0:0 23:49:56.531 [Lua] Lobby data player_slot_2 = 0:0 23:49:56.531 [Lua] Lobby data country_code = US 23:49:56.531 [Lua] Lobby data player_slot_3 = 0:0 23:49:56.531 [Lua] Lobby data eac_authorized = true 23:49:56.531 [Lua] Set lobby end. 23:49:56.531 [Lua] [Managers] Destroying state managers... 23:49:56.531 [Lua] [StateMachine] destroying 23:49:56.531 [Lua] [StateMachine] Exiting StateLoadingRunning with on_exit() 23:49:56.538 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_2, global_loading_screens 23:49:56.538 [Lua] MUSIC MANAGER Stop_loading_screen_music 73069 0 23:49:56.538 [Lua] [StateMachine] Entering StateIngame with on_enter() 23:49:56.538 [Lua] [Gamestate] Enter StateIngame HOST 23:49:56.603 [Lua] Set lobby begin: 23:49:56.603 [Lua] Lobby data twitch_enabled = false 23:49:56.603 [Lua] Lobby data power_level = 0 23:49:56.603 [Lua] Lobby data player_slot_6 = 0:0 23:49:56.603 [Lua] Lobby data unique_server_name = ShellaSunshine 23:49:56.603 [Lua] Lobby data host = 110000114c509ab 23:49:56.603 [Lua] Lobby data game_mode = adventure 23:49:56.603 [Lua] Lobby data is_private = true 23:49:56.603 [Lua] Lobby data level_key = mines 23:49:56.603 [Lua] Lobby data player_slot_1 = 0:0 23:49:56.603 [Lua] Lobby data selected_level_key = mines 23:49:56.603 [Lua] Lobby data quick_game = false 23:49:56.604 [Lua] Lobby data matchmaking = false 23:49:56.604 [Lua] Lobby data difficulty = hard 23:49:56.604 [Lua] Lobby data player_slot_4 = 110000114c509ab:1 23:49:56.604 [Lua] Lobby data num_players = 1 23:49:56.604 [Lua] Lobby data player_slot_5 = 0:0 23:49:56.604 [Lua] Lobby data player_slot_2 = 0:0 23:49:56.604 [Lua] Lobby data country_code = US 23:49:56.604 [Lua] Lobby data player_slot_3 = 0:0 23:49:56.604 [Lua] Lobby data eac_authorized = true 23:49:56.604 [Lua] Set lobby end. 23:49:56.604 [Lua] [StateIngame] Server ingame 23:49:56.607 [Lua] Set lobby begin: 23:49:56.607 [Lua] Lobby data twitch_enabled = false 23:49:56.607 [Lua] Lobby data power_level = 0 23:49:56.607 [Lua] Lobby data player_slot_6 = 0:0 23:49:56.607 [Lua] Lobby data unique_server_name = ShellaSunshine 23:49:56.607 [Lua] Lobby data host = 110000114c509ab 23:49:56.607 [Lua] Lobby data game_mode = adventure 23:49:56.607 [Lua] Lobby data is_private = true 23:49:56.607 [Lua] Lobby data level_key = mines 23:49:56.607 [Lua] Lobby data player_slot_1 = 0:0 23:49:56.607 [Lua] Lobby data selected_level_key = mines 23:49:56.607 [Lua] Lobby data quick_game = false 23:49:56.607 [Lua] Lobby data matchmaking = false 23:49:56.607 [Lua] Lobby data difficulty = hard 23:49:56.607 [Lua] Lobby data player_slot_4 = 110000114c509ab:1 23:49:56.607 [Lua] Lobby data num_players = 1 23:49:56.607 [Lua] Lobby data player_slot_5 = 0:0 23:49:56.607 [Lua] Lobby data player_slot_2 = 0:0 23:49:56.607 [Lua] Lobby data country_code = US 23:49:56.607 [Lua] Lobby data player_slot_3 = 0:0 23:49:56.607 [Lua] Lobby data eac_authorized = true 23:49:56.607 [Lua] Set lobby end. 23:49:56.607 [Lua] [Matchmaking] register rpcs 23:49:56.608 [Lua] [GameNetworkManager] Setting pong timeout to 60 23:49:56.608 [Lua] [GameNetworkManager] My own peer_id = 110000114c509ab 23:49:56.608 [Lua] [GameNetworkManager] self.is_server = true 23:49:56.608 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 23:49:56.608 [Network] Setting artificial MTU limit to 65536 23:49:56.609 [Lua] Switching ConflictSettings: to: default 23:49:56.609 [Lua] pacing=default 23:49:56.609 [Lua] roaming=nil 23:49:56.609 [Lua] specials=default 23:49:56.609 [Lua] debug_color=maroon 23:49:56.609 [Lua] pack_spawning=default 23:49:56.609 [Lua] disabled=false 23:49:56.609 [Lua] boss=default 23:49:56.609 [Lua] horde=default 23:49:56.609 [Lua] name=default 23:49:56.609 [Lua] intensity=default 23:49:56.609 [Lua] --- 23:49:56.609 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 23:49:56.620 [Lua] [AIInterestPointSystem] Level Seed: 11391368 23:49:56.620 [Lua] 23:49:56.620 [Lua] [entity_system_bag] = table 23:49:56.620 [Lua] [entity_system_bag] = metatable 23:49:56.620 [Lua] [startup_data] = table 23:49:56.620 [Lua] [entity_manager] = table 23:49:56.620 [Lua] [entity_manager] = metatable 23:49:56.620 [Lua] [unit_spawner] = table 23:49:56.620 [Lua] [unit_spawner] = metatable 23:49:56.620 [Lua] [unit_storage] = table 23:49:56.620 [Lua] [unit_storage] = metatable 23:49:56.620 [Lua] [dice_keeper] = table 23:49:56.620 [Lua] [dice_keeper] = metatable 23:49:56.620 [Lua] [is_server] = true (boolean) 23:49:56.621 [Lua] [world] = [World] 23:49:56.621 [Lua] [system_api] = table 23:49:56.621 [Lua] [network_lobby] = table 23:49:56.621 [Lua] [network_lobby] = metatable 23:49:56.621 [Lua] [profile_synchronizer] = table 23:49:56.621 [Lua] [profile_synchronizer] = metatable 23:49:56.621 [Lua] [entity_system] = table 23:49:56.621 [Lua] [entity_system] = metatable 23:49:56.621 [Lua] [num_local_human_players] = 1 (number) 23:49:56.621 [Lua] [statistics_db] = table 23:49:56.621 [Lua] [statistics_db] = metatable 23:49:56.621 [Lua] [network_server] = table 23:49:56.621 [Lua] [network_server] = metatable 23:49:56.621 [Lua] [input_manager] = table 23:49:56.621 [Lua] [input_manager] = metatable 23:49:56.621 [Lua] [network_clock] = table 23:49:56.621 [Lua] [network_clock] = metatable 23:49:56.621 [Lua] [network_transmit] = table 23:49:56.621 [Lua] [network_transmit] = metatable 23:49:56.621 [Lua] [free_flight_manager] = table 23:49:56.621 [Lua] [free_flight_manager] = metatable 23:49:56.621 [Lua] [network_manager] = table 23:49:56.621 [Lua] [network_manager] = metatable 23:49:56.621 [Lua] [network_event_delegate] = table 23:49:56.621 [Lua] [network_event_delegate] = metatable 23:49:56.621 [Lua] 23:49:56.624 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 23:49:56.643 [Lua] [AchievementManager] Achievements using the steam platform 23:49:56.643 [Lua] [StateIngame] Level seed: 11391368 23:49:56.643 [Umbra] Init version: 3.4.13 :: 16 threads 23:49:56.643 [Umbra] Tome with `12262` objects loaded. 23:49:56.643 [Umbra] UMBRA Tome loaded. 23:49:56.643 [World] Spawning level. 23:49:56.681 warning: [Physics] Invalid actor `#ID[88dac069]` in `#ID[0f72792d60d8b3f7]`: Actors with mesh shapes must be static or kinematic. Simulation disabled. 23:49:56.979 warning: [Physics] Invalid actor `#ID[88dac069]` in `#ID[0f72792d60d8b3f7]`: Actors with mesh shapes must be static or kinematic. Simulation disabled. 23:49:57.008 [Lua] respawn_unit_spawned with group id: end_event_altar 23:49:57.009 [Lua] respawn_unit_spawned with group id: end_event_altar 23:49:57.009 [Lua] respawn_unit_spawned with group id: end_event_altar 23:49:57.009 [Lua] respawn_unit_spawned with group id: end_event_after_bridge 23:49:57.009 [Lua] respawn_unit_spawned with group id: end_event_after_bridge 23:49:57.009 [Lua] respawn_unit_spawned with group id: end_event_after_bridge 23:49:57.072 [Lua] Invalid placed interest-point '[Unit '#ID[29c90e8abace5929]']'. Is outside of nav-mesh. Found at pos: Vector3(-156.625, 184.576, 35.206) 23:49:57.072 [Lua] Invalid placed interest-point '[Unit '#ID[b24bd40f02700671]']'. Is outside of nav-mesh. Found at pos: Vector3(-149.847, 184.699, 34.4326) 23:49:57.072 [Lua] Invalid placed interest-point '[Unit '#ID[94796ca13f4f9fe7]']'. Is outside of nav-mesh. Found at pos: Vector3(-153.179, 165.751, 34.761) 23:49:57.072 [Lua] Invalid placed interest-point '[Unit '#ID[b24bd40f02700671]']'. Is outside of nav-mesh. Found at pos: Vector3(-102.372, 156.065, 28.023) 23:49:57.072 [Lua] Invalid placed interest-point '[Unit '#ID[b24bd40f02700671]']'. Is outside of nav-mesh. Found at pos: Vector3(-98.8434, 155.861, 27.6) 23:49:57.072 [Lua] Invalid placed interest-point '[Unit '#ID[29c90e8abace5929]']'. Is outside of nav-mesh. Found at pos: Vector3(-79, 137, 24.054) 23:49:57.073 [Lua] Invalid placed interest-point '[Unit '#ID[b064a684845cd123]']'. Is outside of nav-mesh. Found at pos: Vector3(26.3425, -28.0336, -1.76599) 23:49:57.073 [Lua] Invalid placed interest-point '[Unit '#ID[94796ca13f4f9fe7]']'. Is outside of nav-mesh. Found at pos: Vector3(120.088, -157.972, -8.01146) 23:49:57.075 [Lua] Invalid placed interest-point '[Unit '#ID[29c90e8abace5929]']'. Is outside of nav-mesh. Found at pos: Vector3(239, -290.513, -17.044) 23:49:57.088 [Lua] [LevelAnalysis] set_random_seed( 1802177024) 23:49:57.093 [Lua] PlayerManager:add_player player_1 23:49:57.095 [Lua] [StateMachine] Init StateInGameRunning 23:49:57.095 [Lua] [StateMachine] Entering StateInGameRunning with on_enter() 23:49:57.095 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 23:49:57.095 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 23:49:57.095 [Lua] [IngameUI] init 23:49:57.102 warning: [Lua] [AbilityUI] There is no keymap for "action_career" on "xb1" 23:49:57.132 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 23:49:57.132 [Lua] Set lobby begin: 23:49:57.132 [Lua] Lobby data twitch_enabled = false 23:49:57.132 [Lua] Lobby data power_level = 785 23:49:57.132 [Lua] Lobby data player_slot_6 = 0:0 23:49:57.132 [Lua] Lobby data unique_server_name = ShellaSunshine 23:49:57.132 [Lua] Lobby data host = 110000114c509ab 23:49:57.132 [Lua] Lobby data game_mode = adventure 23:49:57.132 [Lua] Lobby data is_private = true 23:49:57.132 [Lua] Lobby data level_key = mines 23:49:57.132 [Lua] Lobby data player_slot_1 = 0:0 23:49:57.132 [Lua] Lobby data selected_level_key = mines 23:49:57.132 [Lua] Lobby data quick_game = false 23:49:57.132 [Lua] Lobby data matchmaking = false 23:49:57.132 [Lua] Lobby data difficulty = hard 23:49:57.132 [Lua] Lobby data player_slot_4 = 110000114c509ab:1 23:49:57.132 [Lua] Lobby data num_players = 1 23:49:57.133 [Lua] Lobby data player_slot_5 = 0:0 23:49:57.133 [Lua] Lobby data player_slot_2 = 0:0 23:49:57.133 [Lua] Lobby data country_code = US 23:49:57.133 [Lua] Lobby data player_slot_3 = 0:0 23:49:57.133 [Lua] Lobby data eac_authorized = true 23:49:57.133 [Lua] Set lobby end. 23:49:57.133 [Flow] Socket 2 occupied 23:49:57.133 [Lua] [flow:Sockets occupied:] float=0.000000 23:49:57.133 [Flow] Socket 1 occupied 23:49:57.133 [Lua] [flow:Sockets occupied:] float=0.000000 23:49:57.133 [Lua] [flow:Sockets occupied:] float=0.000000 23:49:57.133 [Flow] Socket 3 occupied 23:49:57.133 [Flow] Socket 1 occupied 23:49:57.133 [Lua] [flow:Sockets occupied:] float=0.000000 23:49:57.133 [Lua] [flow:Sockets occupied:] float=0.000000 23:49:57.133 [Flow] Socket 3 occupied 23:49:57.133 [Flow] Socket 2 occupied 23:49:57.133 [Lua] [flow:Sockets occupied:] float=0.000000 23:49:57.135 [Flow] Spawned:c_barrel_socket 23:49:57.135 [Flow] Socket 2 occupied 23:49:57.135 [Lua] [flow:Sockets occupied:] float=0.000000 23:49:57.135 [Lua] [flow:Sockets occupied:] float=0.000000 23:49:57.135 [Flow] Socket 3 occupied 23:49:57.135 [Flow] Socket 1 occupied 23:49:57.135 [Lua] [flow:Sockets occupied:] float=0.000000 23:49:57.135 [Lua] CurrentConflictSettings default 23:49:57.135 [Lua] [ConflictDirector] conflict_director is ai_ready 23:49:57.151 [Lua] This levels contains no crossroads 23:49:57.151 [Lua] [LevelAnalysis] Injecting travel distances 23:49:57.166 [Lua] SpecialsPacing:remove_unwanted_breeds: 23:49:57.166 [Lua] Forming navigation groups in one frame 23:49:57.166 [Lua] Forming navigation groups 23:49:57.175 [Lua] NavigationGroupManager -> calulation time A: 0.0090000000000145519 23:49:57.369 [Lua] NavigationGroupManager -> calulation time B: 0.19399999999995998 23:49:57.369 [Lua] number of nav groups: 234 23:49:57.371 [Lua] number of refined nav groups : 166 23:49:57.375 [Lua] NavigationGroupManager -> calulation time C: 0.0060000000000854925 23:49:57.376 [Lua] HIDATA: section_id= 1 true table: 000000000A291B98 23:49:57.376 [Lua] HIDATA: section_id= 2 false table: 000000000A2922E8 23:49:57.376 [Lua] HIDATA: section_id= 3 true table: 000000000A291B98 23:49:57.376 [Lua] HIDATA: section_id= 4 false table: 000000000A2922E8 23:49:57.376 [Lua] HIDATA: section_id= 5 true table: 000000000A28A398 23:49:57.376 [Lua] HIDATA: section_id= 6 false table: 000000000A28A7E8 23:49:57.376 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.997888142647088 Normalized coefficient: 1.0501478508306941 23:49:57.376 [Lua] HIDATA: section_id= 7 true table: 000000000A2932A8 23:49:57.376 [Lua] HIDATA: section_id= 8 true table: 000000000A28A398 23:49:57.376 [Lua] HIDATA: section_id= 9 false table: 000000000A28A7E8 23:49:57.376 [Lua] HIDATA: section_id= 10 true table: 000000000A28A398 23:49:57.376 [Lua] HIDATA: section_id= 11 false table: 000000000A28A7E8 23:49:57.376 [Lua] HIDATA: section_id= 12 true table: 000000000A28A398 23:49:57.376 [Lua] HIDATA: section_id= 13 false table: 000000000A28A7E8 23:49:57.376 [Lua] HIDATA: section_id= 14 true table: 000000000A28A398 23:49:57.376 [Lua] HIDATA: section_id= 15 false table: 000000000A28A7E8 23:49:57.376 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.1312654105047 Normalized coefficient: 1.298298196193264 23:49:57.376 [Lua] HIDATA: section_id= 16 true table: 000000000A28ED58 23:49:57.376 [Lua] HIDATA: section_id= 17 true table: 000000000A28D100 23:49:57.376 [Lua] HIDATA: section_id= 18 true table: 000000000A28D100 23:49:57.376 [Lua] HIDATA: section_id= 19 false table: 000000000A28A7E8 23:49:57.376 [Lua] HIDATA: section_id= 20 true table: 000000000A28A398 23:49:57.376 [Lua] HIDATA: section_id= 21 false table: 000000000A2922E8 23:49:57.376 [Lua] HIDATA: section_id= 22 true table: 000000000A291B98 23:49:57.376 [Lua] HIDATA: section_id= 23 false table: 000000000A2922E8 23:49:57.376 [Lua] HIDATA: section_id= 24 true table: 000000000A291B98 23:49:57.376 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.464499199795398 Normalized coefficient: 1.3738061929718721 23:49:57.376 [Lua] HIDATA: section_id= 25 true table: 000000000A2932A8 23:49:57.377 [Lua] HIDATA: section_id= 26 true table: 000000000A291B98 23:49:57.377 [Lua] HIDATA: section_id= 27 false table: 000000000A2922E8 23:49:57.377 [Lua] HIDATA: section_id= 28 true table: 000000000A291B98 23:49:57.377 [Lua] HIDATA: section_id= 29 false table: 000000000A2922E8 23:49:57.377 [Lua] -------------> JOW Perfect-density 9 Sum density 6.8624474066211523 Normalized coefficient: 1.3114854609037083 23:49:57.377 [Lua] HIDATA: section_id= 30 true table: 000000000A2932A8 23:49:57.377 [Lua] HIDATA: section_id= 31 false table: 000000000A2922E8 ISLAND 23:49:57.377 [Lua] HIDATA: section_id= 32 false table: 000000000A28A7E8 ISLAND 23:49:57.377 [Lua] HIDATA: section_id= 33 false table: 000000000A2922E8 ISLAND 23:49:57.377 [Lua] HIDATA: section_id= 34 false table: 000000000A28A7E8 ISLAND 23:49:57.377 [Lua] HIDATA: section_id= 35 false table: 000000000A2922E8 ISLAND 23:49:57.377 [Lua] HIDATA: section_id= 36 false table: 000000000A2922E8 ISLAND 23:49:57.377 [Lua] HIDATA: section_id= 37 false table: 000000000A28A7E8 ISLAND 23:49:57.377 [Lua] HIDATA: section_id= 38 false table: 000000000A28DA70 ISLAND 23:49:57.377 [Lua] HIDATA: section_id= 39 false table: 000000000A28A7E8 ISLAND 23:49:57.377 [Lua] HIDATA: section_id= 40 false table: 000000000A2922E8 ISLAND 23:49:57.377 [Lua] HIDATA: section_id= 41 false table: 000000000A28A7E8 ISLAND 23:49:57.377 [Lua] HIDATA: section_id= 42 false table: 000000000A2922E8 ISLAND 23:49:57.377 [Lua] HIDATA: section_id= 43 false table: 000000000A28A7E8 ISLAND 23:49:57.377 [Lua] HIDATA: section_id= 44 false table: 000000000A28A7E8 ISLAND 23:49:57.377 [Lua] HIDATA: section_id= 45 false table: 000000000A2922E8 ISLAND 23:49:57.377 [Lua] HIDATA: section_id= 46 false table: 000000000A28A7E8 ISLAND 23:49:57.377 [Lua] HIDATA: section_id= 47 false table: 000000000A2922E8 ISLAND 23:49:57.377 [Lua] HIDATA: section_id= 48 false table: 000000000A28A7E8 ISLAND 23:49:57.377 [Lua] HIDATA: section_id= 49 false table: 000000000A28A7E8 ISLAND 23:49:57.377 [Lua] HIDATA: section_id= 50 false table: 000000000A2922E8 ISLAND 23:49:57.377 [Lua] HIDATA: section_id= 51 false table: 000000000A28A7E8 ISLAND 23:49:57.377 [Lua] HIDATA: section_id= 52 false table: 000000000A2939B8 ISLAND 23:49:57.377 [Lua] HIDATA: section_id= 53 false table: 000000000A28A7E8 ISLAND 23:49:57.377 [Lua] HIDATA: section_id= 54 false table: 000000000A28A7E8 ISLAND 23:49:57.377 [Lua] HIDATA: section_id= 55 false table: 000000000A2922E8 ISLAND 23:49:57.377 [Lua] HIDATA: section_id= 56 false table: 000000000A28A7E8 ISLAND 23:49:57.377 [Lua] HIDATA: section_id= 57 false table: 000000000A2922E8 ISLAND 23:49:57.377 [Lua] HIDATA: section_id= 58 false table: 000000000A28A7E8 ISLAND 23:49:57.377 [Lua] HIDATA: section_id= 59 false table: 000000000A28A7E8 ISLAND 23:49:57.377 [Lua] HIDATA: section_id= 60 false table: 000000000A28A7E8 ISLAND 23:49:57.377 [Lua] HIDATA: section_id= 61 false table: 000000000A28A7E8 ISLAND 23:49:57.377 [Lua] HIDATA: section_id= 62 false table: 000000000A28A7E8 ISLAND 23:49:57.377 [Lua] HIDATA: section_id= 63 false table: 000000000A2922E8 ISLAND 23:49:57.377 [Lua] HIDATA: section_id= 64 false table: 000000000A28A7E8 ISLAND 23:49:57.377 [Lua] HIDATA: section_id= 65 false table: 000000000A28A7E8 ISLAND 23:49:57.377 [Lua] HIDATA: section_id= 66 false table: 000000000A2922E8 ISLAND 23:49:57.377 [Lua] HIDATA: section_id= 67 false table: 000000000A28A7E8 ISLAND 23:49:57.377 [Lua] HIDATA: section_id= 68 false table: 000000000A28A7E8 ISLAND 23:49:57.377 [Lua] HIDATA: section_id= 69 false table: 000000000A28A7E8 ISLAND 23:49:57.377 [Lua] HIDATA: section_id= 70 false table: 000000000A28A7E8 ISLAND 23:49:57.377 [Lua] HIDATA: section_id= 71 false table: 000000000A2922E8 ISLAND 23:49:57.377 [Lua] HIDATA: section_id= 72 false table: 000000000A2922E8 ISLAND 23:49:57.377 [Lua] HIDATA: section_id= 73 false table: 000000000A2922E8 ISLAND 23:49:57.377 [Lua] HIDATA: section_id= 74 false table: 000000000A28A7E8 ISLAND 23:49:57.377 [Lua] HIDATA: section_id= 75 false table: 000000000A28A7E8 ISLAND 23:49:57.377 [Lua] HIDATA: section_id= 76 false table: 000000000A2922E8 ISLAND 23:49:57.377 [Lua] HIDATA: section_id= 77 false table: 000000000A2922E8 ISLAND 23:49:57.377 [Lua] HIDATA: section_id= 78 false table: 000000000A2922E8 ISLAND 23:49:57.377 [Lua] HIDATA: section_id= 79 false table: 000000000A28A7E8 ISLAND 23:49:57.377 [Lua] HIDATA: section_id= 80 false table: 000000000A28A7E8 ISLAND 23:49:57.377 [Lua] HIDATA: section_id= 81 false table: 000000000A2922E8 ISLAND 23:49:57.377 [Lua] HIDATA: section_id= 82 false table: 000000000A28A7E8 ISLAND 23:49:57.377 [Lua] HIDATA: section_id= 83 false table: 000000000A2922E8 ISLAND 23:49:57.377 [Lua] HIDATA: section_id= 84 false table: 000000000A28A7E8 ISLAND 23:49:57.378 [Lua] HIDATA: section_id= 85 false table: 000000000A2922E8 ISLAND 23:49:57.378 [Lua] HIDATA: section_id= 86 false table: 000000000A2922E8 ISLAND 23:49:57.378 [Lua] HIDATA: section_id= 87 false table: 000000000A28A7E8 ISLAND 23:49:57.378 [Lua] HIDATA: section_id= 88 false table: 000000000A2922E8 ISLAND 23:49:57.378 [Lua] HIDATA: section_id= 89 false table: 000000000A28F3E8 ISLAND 23:49:57.378 [Lua] HIDATA: section_id= 90 false table: 000000000A2922E8 ISLAND 23:49:57.378 [Lua] HIDATA: section_id= 91 false table: 000000000A28A7E8 ISLAND 23:49:57.378 [Lua] HIDATA: section_id= 92 false table: 000000000A2922E8 ISLAND 23:49:57.378 [Lua] HIDATA: section_id= 93 false table: 000000000A2922E8 ISLAND 23:49:57.378 [Lua] HIDATA: section_id= 94 false table: 000000000A2922E8 ISLAND 23:49:57.378 [Lua] HIDATA: section_id= 95 false table: 000000000A2922E8 ISLAND 23:49:57.378 [Lua] HIDATA: section_id= 96 false table: 000000000A2939B8 ISLAND 23:49:57.378 [Lua] HIDATA: section_id= 97 false table: 000000000A28DA70 ISLAND 23:49:57.378 [Lua] HIDATA: section_id= 98 false table: 000000000A2922E8 ISLAND 23:49:57.378 [Lua] HIDATA: section_id= 99 false table: 000000000A28F3E8 ISLAND 23:49:57.378 [Lua] HIDATA: section_id= 100 false table: 000000000A2922E8 ISLAND 23:49:57.378 [Lua] HIDATA: section_id= 101 false table: 000000000A28A7E8 ISLAND 23:49:57.378 [Lua] HIDATA: section_id= 102 false table: 000000000A28A7E8 ISLAND 23:49:57.378 [Lua] HIDATA: section_id= 103 false table: 000000000A28A7E8 ISLAND 23:49:57.378 [Lua] HIDATA: section_id= 104 false table: 000000000A28A7E8 ISLAND 23:49:57.378 [Lua] HIDATA: section_id= 105 false table: 000000000A28A7E8 ISLAND 23:49:57.378 [Lua] HIDATA: section_id= 106 false table: 000000000A28A7E8 ISLAND 23:49:57.378 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 23:49:57.378 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 23:49:57.378 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 23:49:57.378 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 23:49:57.378 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside 23:49:57.378 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 23:49:57.378 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside 23:49:57.389 [Lua] [LevelAnalysis] Generating boss paths for level: mines 23:49:57.389 [Lua] [LevelAnalysis] This level has a total main-path length of 1277.4073400497437 meters. 23:49:57.389 [Lua] [LevelAnalysis] grouping spawners for event_patrol 23:49:57.389 [Lua] [LevelAnalysis] 23:49:57.389 [Lua] [LevelAnalysis] grouping spawners for event_boss 23:49:57.389 [Lua] [LevelAnalysis] 23:49:57.389 [Lua] [LevelAnalysis] Terror events added: 23:49:57.389 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 23:49:57.389 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 23:49:57.389 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol 23:49:57.389 [Lua] ----> using boss gizmo! 23:49:57.389 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 19, forbidden-dist: -219.6 start-travel-dist: 229.6, end-travel-dist: 351.3 spawn_distance 0.0 23:49:57.389 [Lua] Adding main path event: Vector3Box(-82, 87, 18.5204) boss_event_storm_fiend 45 table: 000000000E53F8B8 23:49:57.389 [Lua] NORMAL PATROL MAIN PATH 939.311279296875 23:49:57.389 [Lua] [waypoints] = table 23:49:57.389 [Lua] [astar_points] = table 23:49:57.389 [Lua] [travel_dist] = 939.31131456792355 (number) 23:49:57.389 [Lua] [one_directional] = true (boolean) 23:49:57.389 [Lua] [id] = boss16 (string) 23:49:57.389 [Lua] ----> using boss spline path! 23:49:57.390 [Lua] Adding main path event: Vector3Box(213.03, -233.695, -12.998) boss_event_spline_patrol 45 table: 000000000E53FC98 23:49:57.390 [Lua] [LevelAnalysis] Level path distance: 1277.4073400497437 23:49:57.390 [Lua] [LevelAnalysis] num_event_places_f: 0.81827156003316248 , num_event_places: 0 , trailing_event_fraction: 0.81827156003316248 , num_events: 0 23:49:57.390 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 23:49:57.395 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hard, USING SETTINGS FOR EASY 23:49:57.402 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=52 23:49:57.404 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=53 23:49:57.410 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=54 23:49:57.415 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=55 23:49:57.415 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=56 23:49:57.415 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 23:49:57.415 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 23:49:57.440 [Lua] [PeerSM] 110000114c509ab :: on_exit WaitingForEnterGame 23:49:57.440 [Lua] [PeerSM] 110000114c509ab :: on_enter WaitingForGameObjectSync 23:49:57.442 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 110000114c509ab:2 23:49:57.442 [Lua] Set lobby begin: 23:49:57.442 [Lua] Lobby data twitch_enabled = false 23:49:57.442 [Lua] Lobby data power_level = 785 23:49:57.442 [Lua] Lobby data player_slot_6 = 0:0 23:49:57.442 [Lua] Lobby data unique_server_name = ShellaSunshine 23:49:57.442 [Lua] Lobby data host = 110000114c509ab 23:49:57.442 [Lua] Lobby data game_mode = adventure 23:49:57.442 [Lua] Lobby data is_private = true 23:49:57.442 [Lua] Lobby data level_key = mines 23:49:57.442 [Lua] Lobby data player_slot_1 = 0:0 23:49:57.442 [Lua] Lobby data selected_level_key = mines 23:49:57.442 [Lua] Lobby data quick_game = false 23:49:57.442 [Lua] Lobby data matchmaking = false 23:49:57.442 [Lua] Lobby data difficulty = hard 23:49:57.443 [Lua] Lobby data player_slot_4 = 110000114c509ab:1 23:49:57.443 [Lua] Lobby data num_players = 1 23:49:57.443 [Lua] Lobby data player_slot_5 = 0:0 23:49:57.443 [Lua] Lobby data player_slot_2 = 0:0 23:49:57.443 [Lua] Lobby data country_code = US 23:49:57.443 [Lua] Lobby data player_slot_3 = 0:0 23:49:57.443 [Lua] Lobby data eac_authorized = true 23:49:57.443 [Lua] Set lobby end. 23:49:57.443 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000114c509ab:2, previous profile 0, profile 3] 23:49:57.443 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000114c509ab | dr:0 | bw:0 | es:0 23:49:57.443 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=57 23:49:57.445 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 2 for peer id 110000114c509ab:3 23:49:57.445 [Lua] Set lobby begin: 23:49:57.445 [Lua] Lobby data twitch_enabled = false 23:49:57.445 [Lua] Lobby data power_level = 785 23:49:57.445 [Lua] Lobby data player_slot_6 = 0:0 23:49:57.446 [Lua] Lobby data unique_server_name = ShellaSunshine 23:49:57.446 [Lua] Lobby data host = 110000114c509ab 23:49:57.446 [Lua] Lobby data game_mode = adventure 23:49:57.446 [Lua] Lobby data is_private = true 23:49:57.446 [Lua] Lobby data level_key = mines 23:49:57.446 [Lua] Lobby data player_slot_1 = 0:0 23:49:57.446 [Lua] Lobby data selected_level_key = mines 23:49:57.446 [Lua] Lobby data quick_game = false 23:49:57.446 [Lua] Lobby data matchmaking = false 23:49:57.446 [Lua] Lobby data difficulty = hard 23:49:57.446 [Lua] Lobby data player_slot_4 = 110000114c509ab:1 23:49:57.447 [Lua] Lobby data num_players = 1 23:49:57.447 [Lua] Lobby data player_slot_5 = 0:0 23:49:57.447 [Lua] Lobby data player_slot_2 = 0:0 23:49:57.447 [Lua] Lobby data country_code = US 23:49:57.447 [Lua] Lobby data player_slot_3 = 0:0 23:49:57.447 [Lua] Lobby data eac_authorized = true 23:49:57.447 [Lua] Set lobby end. 23:49:57.447 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000114c509ab:3, previous profile 0, profile 2] 23:49:57.447 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000114c509ab | dr:0 | bw:0 | es:0 23:49:57.447 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=58 23:49:57.449 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 1 for peer id 110000114c509ab:4 23:49:57.449 [Lua] Set lobby begin: 23:49:57.449 [Lua] Lobby data twitch_enabled = false 23:49:57.449 [Lua] Lobby data power_level = 785 23:49:57.449 [Lua] Lobby data player_slot_6 = 0:0 23:49:57.449 [Lua] Lobby data unique_server_name = ShellaSunshine 23:49:57.450 [Lua] Lobby data host = 110000114c509ab 23:49:57.450 [Lua] Lobby data game_mode = adventure 23:49:57.450 [Lua] Lobby data is_private = true 23:49:57.450 [Lua] Lobby data level_key = mines 23:49:57.450 [Lua] Lobby data player_slot_1 = 0:0 23:49:57.450 [Lua] Lobby data selected_level_key = mines 23:49:57.450 [Lua] Lobby data quick_game = false 23:49:57.450 [Lua] Lobby data matchmaking = false 23:49:57.450 [Lua] Lobby data difficulty = hard 23:49:57.450 [Lua] Lobby data player_slot_4 = 110000114c509ab:1 23:49:57.450 [Lua] Lobby data num_players = 1 23:49:57.450 [Lua] Lobby data player_slot_5 = 0:0 23:49:57.450 [Lua] Lobby data player_slot_2 = 0:0 23:49:57.450 [Lua] Lobby data country_code = US 23:49:57.450 [Lua] Lobby data player_slot_3 = 0:0 23:49:57.450 [Lua] Lobby data eac_authorized = true 23:49:57.450 [Lua] Set lobby end. 23:49:57.450 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000114c509ab:4, previous profile 0, profile 1] 23:49:57.450 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000114c509ab | dr:0 | bw:0 | es:0 23:49:57.451 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59 23:49:57.459 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000114c509ab inventory_sync_id:2 my_peer_id:110000114c509ab 23:49:57.459 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000114c509ab inventory_sync_id:3 my_peer_id:110000114c509ab 23:49:57.459 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000114c509ab inventory_sync_id:4 my_peer_id:110000114c509ab 23:49:57.687 [Lua] [PeerSM] 110000114c509ab :: on_exit WaitingForGameObjectSync 23:49:57.687 [Lua] [PeerSM] 110000114c509ab :: on_enter WaitingForPlayers 23:49:57.692 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000114c509ab inventory_sync_id:2 my_peer_id:110000114c509ab 23:49:57.692 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 23:49:57.692 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_02, InventoryPackageSynchronizerClient, async-read, 23:49:57.692 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04, InventoryPackageSynchronizerClient, async-read, 23:49:57.692 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 23:49:57.692 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 23:49:57.692 [Lua] [PackageManager] Load: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps, InventoryPackageSynchronizerClient, async-read, 23:49:57.692 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 23:49:57.692 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p, InventoryPackageSynchronizerClient, async-read, 23:49:57.692 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 23:49:57.692 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2, InventoryPackageSynchronizerClient, async-read, 23:49:57.692 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, InventoryPackageSynchronizerClient, async-read, 23:49:57.692 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2, InventoryPackageSynchronizerClient, async-read, 23:49:57.692 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000114c509ab inventory_sync_id:3 my_peer_id:110000114c509ab 23:49:57.692 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01, InventoryPackageSynchronizerClient, async-read, 23:49:57.692 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, InventoryPackageSynchronizerClient, async-read, 23:49:57.692 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read, 23:49:57.692 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, InventoryPackageSynchronizerClient, async-read, 23:49:57.692 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04, InventoryPackageSynchronizerClient, async-read, 23:49:57.692 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read, 23:49:57.692 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, InventoryPackageSynchronizerClient, async-read, 23:49:57.692 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 23:49:57.692 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient, async-read, 23:49:57.692 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 23:49:57.692 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 23:49:57.692 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000114c509ab inventory_sync_id:4 my_peer_id:110000114c509ab 23:49:57.692 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient, async-read, 23:49:57.692 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 23:49:57.692 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, InventoryPackageSynchronizerClient, async-read, 23:49:57.692 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read, 23:49:57.692 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 23:49:57.692 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient, async-read, 23:49:57.692 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 23:49:57.692 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1_3p, InventoryPackageSynchronizerClient, async-read, 23:49:57.692 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1, InventoryPackageSynchronizerClient, async-read, 23:49:57.692 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 23:49:57.692 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:49:57.692 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 23:49:57.692 [Lua] [LOCAL RPC] rpc_game_started 23:49:57.710 [Lua] [PeerSM] 110000114c509ab :: on_exit WaitingForPlayers 23:49:57.710 [Lua] [PeerSM] 110000114c509ab :: on_enter SpawningPlayer 23:49:57.897 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 23:49:57.897 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 23:49:57.898 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 23:49:58.737 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 23:49:58.737 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 23:49:58.739 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_02 23:49:59.105 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_02 23:49:59.105 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_02 23:49:59.106 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04 23:49:59.510 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04 23:49:59.510 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04 23:49:59.511 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 23:49:59.847 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 23:49:59.847 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 23:49:59.847 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 23:50:00.211 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 23:50:00.211 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 23:50:00.213 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps 23:50:00.478 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps 23:50:00.478 [Lua] [PackageManager] Force_load: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps 23:50:00.479 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p 23:50:00.979 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p 23:50:00.979 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p 23:50:00.983 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p 23:50:01.348 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p 23:50:01.348 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p 23:50:01.349 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 23:50:01.715 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 23:50:01.715 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 23:50:01.717 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2 23:50:02.121 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2 23:50:02.121 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2 23:50:02.122 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 23:50:02.457 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 23:50:02.457 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 23:50:02.457 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2 23:50:02.960 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2 23:50:02.960 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2 23:50:02.961 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01 23:50:03.400 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01 23:50:03.400 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01 23:50:03.401 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash 23:50:03.736 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash 23:50:03.736 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash 23:50:03.737 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 23:50:03.933 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 23:50:03.933 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 23:50:03.934 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p 23:50:04.107 [EACServer] [Cerberus] [Backend] Connection established. 23:50:04.368 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p 23:50:04.368 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p 23:50:04.370 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04 23:50:05.042 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04 23:50:05.042 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04 23:50:05.043 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 23:50:05.441 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 23:50:05.441 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 23:50:05.442 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p 23:50:06.008 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p 23:50:06.008 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p 23:50:06.009 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 23:50:06.784 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 23:50:06.784 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 23:50:06.786 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09 23:50:06.884 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09 23:50:06.884 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09 23:50:06.885 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 23:50:07.254 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 23:50:07.254 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 23:50:07.255 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 23:50:07.453 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 23:50:07.453 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 23:50:07.454 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 23:50:07.720 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 23:50:07.720 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 23:50:07.720 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 23:50:08.062 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 23:50:08.062 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 23:50:08.063 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland 23:50:08.357 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland 23:50:08.357 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland 23:50:08.358 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 23:50:08.625 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 23:50:08.625 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 23:50:08.626 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 23:50:08.893 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 23:50:08.893 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 23:50:08.894 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 23:50:09.026 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 23:50:09.026 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 23:50:09.027 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 23:50:09.898 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 23:50:09.898 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 23:50:09.900 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1_3p 23:50:10.265 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1_3p 23:50:10.265 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1_3p 23:50:10.266 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1 23:50:10.702 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1 23:50:10.702 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1 23:50:10.703 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01 23:50:11.339 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01 23:50:11.339 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01 23:50:11.340 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 23:50:11.839 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 23:50:11.839 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 23:50:11.841 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 23:50:12.007 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 23:50:12.007 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 23:50:12.040 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 23:50:12.042 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 4 23:50:12.074 [Lua] [PeerSM] 110000114c509ab :: on_exit SpawningPlayer 23:50:12.074 [Lua] [PeerSM] 110000114c509ab :: on_enter InGame 23:50:12.074 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000114c509ab 2 23:50:12.077 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:50:12.077 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61 23:50:12.077 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 110000114c509ab 3 23:50:12.079 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:50:12.080 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63 23:50:12.081 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000114c509ab 4 23:50:12.083 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:50:12.083 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65 23:50:12.090 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 4 23:50:12.090 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(-105.754, 251.847, 61.0094) Vector4(0, 0, -0.097312, -0.995254) true 100 100 1 1 1 23:50:12.090 [Lua] PlayerManager:rpc_to_client_spawn_player(110000114c509ab, 4, Vector3(-105.754, 251.847, 61.0094), Vector4(0, 0, -0.097312, -0.995254)) 23:50:12.090 [Lua] PlayerManager:rpc_to_client_spawn_player() 23:50:12.093 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:50:12.094 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:50:12.094 [Lua] PlayerManager:assign_unit_ownership ShellaSunshine 110000114c509ab 1 23:50:12.094 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67 23:50:12.108 [Lua] Switching ConflictSettings: to: chaos 23:50:12.108 [Lua] pacing=chaos 23:50:12.108 [Lua] roaming=nil 23:50:12.108 [Lua] specials=chaos 23:50:12.108 [Lua] debug_color=purple 23:50:12.108 [Lua] pack_spawning=chaos 23:50:12.108 [Lua] disabled=false 23:50:12.108 [Lua] boss=chaos 23:50:12.108 [Lua] horde=chaos 23:50:12.108 [Lua] name=chaos 23:50:12.108 [Lua] intensity=default 23:50:12.108 [Lua] --- 23:50:42.900 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:50:42.932 [Lua] Spline already found! 23:50:50.543 [Lua] [PlayFabRequestQueue] Enqueuing request getQuests 3 23:50:50.576 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getQuests 3 23:50:50.912 [Lua] Players are leaving the safe zone 23:50:53.097 [Lua] [PlayFabRequestQueue] Request Success getQuests 3 23:51:00.600 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:51:00.634 [Lua] Spline already found! 23:51:07.487 [Lua] [LOCAL RPC] rpc_ping_unit 66 72 false 23:51:23.909 [Lua] [LOCAL RPC] rpc_ping_unit 66 82 false 23:51:28.430 [Lua] hit_unit == target_breed_unit [Actor '#ID[b7ff9cb7]'] 23:51:43.456 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 22 will change to a manual source. 23:52:04.328 [EACServer] [Cerberus] [Backend] Disconnected. 23:52:11.015 [Lua] [PlayFabRequestQueue] Enqueuing request getQuests 4 23:52:11.049 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getQuests 4 23:52:13.639 [Lua] [PlayFabRequestQueue] Request Success getQuests 4 23:52:15.181 [Lua] [LOCAL RPC] rpc_ping_unit 66 72 false 23:52:28.441 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:52:28.475 [Lua] Spline already found! 23:52:30.822 [Lua] hit_unit == target_breed_unit [Actor '#ID[9bcf5a90]'] 23:52:31.190 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:52:31.224 [Lua] Spline already found! 23:52:31.492 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:52:31.525 [Lua] Spline already found! 23:52:42.839 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:52:42.872 [Lua] Spline already found! 23:52:44.182 [Lua] Switching ConflictSettings: to: skaven 23:52:44.182 [Lua] pacing=default 23:52:44.182 [Lua] roaming=nil 23:52:44.182 [Lua] specials=skaven 23:52:44.182 [Lua] debug_color=orange 23:52:44.182 [Lua] pack_spawning=skaven 23:52:44.182 [Lua] disabled=false 23:52:44.182 [Lua] boss=skaven 23:52:44.182 [Lua] horde=default 23:52:44.182 [Lua] name=skaven 23:52:44.182 [Lua] intensity=default 23:52:44.182 [Lua] --- 23:52:45.093 [Lua] [LOCAL RPC] rpc_ping_unit 66 111 false 23:52:46.227 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:52:46.262 [Lua] Spline already found! 23:52:47.174 [Lua] Time for new HOOORDE! multi_first_wave 23:52:47.174 [Lua] horde requested: vector 23:52:47.174 [Lua] setting up vector-horde 23:52:47.174 [Lua] Composing horde 'medium' .. using variant 'plain' 23:52:47.174 [Lua] --> horde wants to spawn ahead of players (0.216345262848/0.67 23:52:47.175 [Lua] -> spawning: 40 23:52:47.175 [Lua] vector horde has started 23:52:47.183 [Lua] MUSIC: explore -> pre_horde 23:52:48.914 [Lua] Missing damage in action stagger in anim_cb_damage() callback 23:52:51.344 [Lua] [PlayFabRequestQueue] Enqueuing request getQuests 5 23:52:51.384 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getQuests 5 23:52:51.802 [Lua] [PlayFabRequestQueue] Request Success getQuests 5 23:52:52.625 [Lua] [LOCAL RPC] rpc_ping_unit 66 114 false 23:52:52.822 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(-90.2389, 127.588, 23.5134) Vector3(0.335126, -0.930829, -0.145767) 2 23:52:57.298 [Lua] [LOCAL RPC] rpc_ping_unit 66 127 false 23:52:59.058 [Lua] Missing damage in action stagger in anim_cb_damage() callback 23:53:00.089 [Lua] Missing blackboard.action in anim_cb_damage() callback 23:53:00.850 [Lua] MUSIC: pre_horde -> horde 23:53:01.685 [Lua] PlayerManager:assign_unit_ownership ShellaSunshine 110000114c509ab 1 23:53:01.904 [Lua] Missing blackboard.action in anim_cb_damage() callback 23:53:06.788 [Lua] PlayerManager:relinquish_unit_ownership 23:53:06.793 [Lua] [0] [C]: in function callstack [1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership [2] scripts/managers/player/player_manager.lua:132: in function listener [3] scripts/network/unit_spawner.lua:9: in function call_destroy_listener [4] scripts/network/unit_spawner.lua:287: in function remove_units_marked_for_deletion [5] scripts/network/unit_spawner.lua:235: in function commit_and_remove_pending_units [6] scripts/entity_system/entity_system.lua:416: in function commit_and_remove_pending_units [7] scripts/game_state/state_ingame.lua:1548: in function post_update [8] scripts/game_state/game_state_machine.lua:34: in function post_update [9] scripts/boot.lua:758: in function game_update [10] scripts/boot.lua:467:in function [1] self = table: 0000000008F19620; unit = [Unit \'#ID[e2f00bf5b290a907]\'] [2] self = table: 0000000008F19620; unit = [Unit \'#ID[e2f00bf5b290a907]\'] [3] unit_destroy_listeners = table: 000000000993C308; unit = [Unit \'#ID[e2f00bf5b290a907]\']; listeners = table: 000000000D7EE290; _ = "player_manager"; listener = [function] [4] self = table: 000000000AAE2F68; pending_extension_adds_map = table: 000000000A3304C0; pending_extension_adds_list_n = 0; total_number_of_deleted_units = 0; entity_manager = table: 0000000008C7C280; world = [World]; world_delete_units_function = [function]; temp_deleted_units_list = table: 000000000A522AE0; unit_storage = table: 000000000A522A68; unit_destroy_listeners = table: 000000000993C308; unit_destroy_listeners_post_cleanup = table: 000000000993C330; unit = [Unit \'#ID[e2f00bf5b290a907]\']; number_of_deleted_units = 0 [5] self = table: 000000000AAE2F68; n_commited = 0; n_removed = 0 [6] self = table: 000000000846E280; unit_spawner = table: 000000000AAE2F68 [7] self = table: 0000000007C8B8C8; dt = 0.041201181709766388; t = 189.52748153731227; network_manager = table: 0000000007B617A0 [8] self = table: 0000000009EE18C8; dt = 0.041201181709766388; t = nil [9] self = table: 00000000077B7D18; real_world_dt = 0.041201181709766388; dt = 0.041201181709766388; t = 1277.2441416587681 [10] dt = 0.041201181709766388 [1] _human_players = table: 0000000008F19488; network_manager = table: 0000000007B617A0; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000008F19510; _unit_owners = table: 0000000008F19378; _statistics_db = table: 0000000008A698C8; _num_human_players = 1; _players = table: 0000000008F19598; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000A2C4CF0; [2] _human_players = table: 0000000008F19488; network_manager = table: 0000000007B617A0; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000008F19510; _unit_owners = table: 0000000008F19378; _statistics_db = table: 0000000008A698C8; _num_human_players = 1; _players = table: 0000000008F19598; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000A2C4CF0; [4] unit_death_watch_list_dirty = true; unit_death_watch_list_n = 7; game_session = [GameSession]; unit_storage = table: 000000000A522A68; unit_destroy_listeners = table: 000000000993C308; unit_death_watch_lookup = table: 000000000A522A40; unit_death_watch_list = table: 000000000A522A18; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "110000114c509ab"; unit_deletion_information = table: 0000000008D87350; deletion_queue = table: 000000000993C370; gameobject_extractors = table: 0000000007B2F398; unit_template_lut = table: 000000000A300F10; unit_destroy_listeners_post_cleanup = table: 000000000993C330; gameobject_initializers = table: 0000000007B31070; pending_extension_adds_map = table: 000000000A3304C0; temp_deleted_units_list = table: 000000000A522AE0; gameobject_functor_context = table: 000000000A330480; is_server = true; unit_unique_id = 413; pending_extension_adds_list = table: 000000000993C3C0; locked = false; entity_manager = table: 0000000008C7C280; [5] unit_death_watch_list_dirty = true; unit_death_watch_list_n = 7; game_session = [GameSession]; unit_storage = table: 000000000A522A68; unit_destroy_listeners = table: 000000000993C308; unit_death_watch_lookup = table: 000000000A522A40; unit_death_watch_list = table: 000000000A522A18; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "110000114c509ab"; unit_deletion_information = table: 0000000008D87350; deletion_queue = table: 000000000993C370; gameobject_extractors = table: 0000000007B2F398; unit_template_lut = table: 000000000A300F10; unit_destroy_listeners_post_cleanup = table: 000000000993C330; gameobject_initializers = table: 0000000007B31070; pending_extension_adds_map = table: 000000000A3304C0; temp_deleted_units_list = table: 000000000A522AE0; gameobject_functor_context = table: 000000000A330480; is_server = true; unit_unique_id = 413; pending_extension_adds_list = table: 000000000993C3C0; locked = false; entity_manager = table: 0000000008C7C280; [6] entity_system_bag = table: 0000000008DA6AF8; startup_data = table: 0000000008D582C8; entity_manager = table: 0000000008C7C280; unit_spawner = table: 000000000AAE2F68; statistics_db = table: 0000000008A698C8; is_server = true; system_update_context = table: 0000000008D3FF58; network_transmit = table: 000000000AA0E308; network_clock = table: 0000000007B525A8; dice_keeper = table: 00000000079ECA58; world = [World]; [7] world_name = "level_world"; entity_system_bag = table: 0000000008DA6AF8; network_server = table: 0000000009A15A70; entity_system = table: 000000000846E280; parent = table: 00000000077B7D18; statistics_db = table: 0000000008A698C8; is_server = true; is_in_tutorial = false; input_manager = table: 0000000008AF4250; profile_synchronizer = table: 000000000A36FF28; _debug_gui = [Gui]; network_transmit = table: 000000000AA0E308; _max_local_players = 4; num_local_human_players = 1; _lobby_host = table: 0000000009953018; world = [World]; dt = 0.041201181709766388; peer_id = "110000114c509ab"; level = [Level]; level_key = "mines"; machines = table: 000000000C5CFA38; free_flight_manager = table: 0000000008F19268; dice_keeper = table: 00000000079ECA58; _debug_gui_immediate = [Gui]; game_mode_key = "adventure"; is_in_inn = false; network_clock = table: 0000000007B525A8; network_timer_handler = table: 000000000A6E3788; last_connected_to_network_at = 189.52748153731227; level_transition_handler = table: 000000000ACF8F88; viewport_name = "player_1"; network_event_delegate = table: 000000000A2C4CF0; [8] _params = table: 0000000008E86458; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077B7D18; _state = table: 0000000007C8B8C8; [9] startup_package_handles = table: 0000000007824B38; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007824AB0; flow_return_table = table: 00000000077B7E08; _machine = table: 0000000009EE18C8; startup_timer = 8.9928880780935287; has_booted = true; loading_context = table: 0000000007C8A488; 23:53:06.828 [Lua] Missing blackboard.action in anim_cb_damage() callback 23:53:09.752 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11 23:53:09.752 [Lua] Time for new HOOORDE! multi_consecutive_wave 23:53:09.752 [Lua] horde requested: vector 23:53:09.752 [Lua] setting up vector-horde 23:53:09.752 [Lua] Composing horde 'medium' .. using variant 'plain' 23:53:09.752 [Lua] --> horde wants to spawn ahead of players (0.27837687236632/0.67 23:53:09.752 [Lua] -> spawning: 40 23:53:09.752 [Lua] vector horde has started 23:53:10.418 [Lua] [PlayFabRequestQueue] Enqueuing request getQuests 6 23:53:10.457 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getQuests 6 23:53:10.808 [Lua] [PlayFabRequestQueue] Request Success getQuests 6 23:53:16.926 [Lua] Missing blackboard.action in anim_cb_damage() callback 23:53:19.756 [Lua] [PlayFabRequestQueue] Enqueuing request getQuests 7 23:53:19.795 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getQuests 7 23:53:20.204 [Lua] [PlayFabRequestQueue] Request Success getQuests 7 23:53:24.495 [Lua] [PlayFabRequestQueue] Enqueuing request getQuests 8 23:53:24.535 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getQuests 8 23:53:24.819 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:53:24.833 [Lua] [PlayFabRequestQueue] Request Success getQuests 8 23:53:24.859 [Lua] Spline already found! 23:53:26.815 [Lua] [PlayFabRequestQueue] Enqueuing request getQuests 9 23:53:26.860 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getQuests 9 23:53:27.008 [Lua] Missing damage in action stagger in anim_cb_damage() callback 23:53:27.043 [Lua] main path terror event triggered: boss_event_storm_fiend 23:53:27.043 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend 23:53:27.107 [Lua] [PlayFabRequestQueue] Request Success getQuests 9 23:53:27.135 [Flow] Boss DoorStormfiend 23:53:27.136 [Lua] Boss gave [Unit '#ID[e639728c3d9b2784]'] initial aggro 23:53:27.922 [Lua] [PlayFabRequestQueue] Enqueuing request getQuests 10 23:53:27.964 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getQuests 10 23:53:28.074 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 0 23:53:28.074 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 0 23:53:28.074 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 0 23:53:28.249 [Lua] [PlayFabRequestQueue] Request Success getQuests 10 23:53:28.518 [Lua] [PlayFabRequestQueue] Enqueuing request getQuests 11 23:53:28.565 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getQuests 11 23:53:28.791 [Lua] Horde killed: ? 23:53:28.802 [Lua] [PlayFabRequestQueue] Request Success getQuests 11 23:53:28.921 [Lua] Missing damage in action stagger in anim_cb_damage() callback 23:53:31.747 [Lua] hit_unit == target_breed_unit [Actor '#ID[424807c3]'] 23:53:32.223 [Lua] Missing blackboard.action in anim_cb_damage() callback 23:53:32.697 [Lua] Missing damage in action stagger in anim_cb_damage() callback 23:53:37.524 [Lua] [LOCAL RPC] rpc_ping_unit 66 218 false 23:53:42.221 [Lua] hit_unit == target_breed_unit [Actor '#ID[cab4db4c]'] 23:53:42.528 [Lua] MUSIC: horde -> explore 23:53:43.534 [Lua] Missing damage in action stagger in anim_cb_damage() callback 23:53:45.175 [Lua] hit_unit == target_breed_unit [Actor '#ID[9bcf5a90]'] 23:53:46.637 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(-84.1972, 109.53, 20.9633) Vector3(-0.575676, -0.812902, -0.0882494) 2 23:53:46.790 [Lua] hit_unit == target_breed_unit [Actor '#ID[8b626dd5]'] 23:53:52.635 [Lua] [LOCAL RPC] rpc_ping_unit 66 218 false 23:53:56.452 [Lua] [Unit '#ID[2ece63855280fb09]'] has invalid target, setting attack_aborted flag in blackboard. 23:53:56.452 [Lua] [Unit '#ID[2ece63855280fb09]'] has invalid target, setting attack_aborted flag in blackboard. 23:53:56.617 [Lua] Missing damage in action follow in anim_cb_damage() callback 23:53:56.949 [Lua] hit_unit == target_breed_unit [Actor '#ID[41162201]'] 23:54:05.848 [EACServer] [Cerberus] [Backend] Connection established. 23:54:09.728 [Lua] [LOCAL RPC] rpc_ping_unit 66 218 false 23:54:09.855 [Lua] Horde killed: ? 23:54:25.684 [Lua] [ChatManager][1]System: ShellaSunshine picked up a Loot Die 23:54:25.690 [Lua] [LOCAL RPC] rpc_request_mission 36 23:54:25.690 [Lua] [LOCAL RPC] rpc_request_mission_update 36 true 23:54:26.421 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 0 23:54:26.421 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 0 23:54:26.421 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 0 23:54:26.501 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 4537872 23:54:42.898 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 4 4 5 23:54:54.402 [Lua] TerrorEventMixer.start_event: mines_enable_carry_bots 23:55:12.978 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:55:13.011 [Lua] Spline already found! 23:55:16.272 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:55:16.307 [Lua] Spline already found! 23:55:18.830 [Lua] [LOCAL RPC] rpc_ping_unit 66 254 false 23:55:21.916 [Lua] fence jumping 23:55:22.788 [Lua] ready to jump failed 23:55:29.352 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:55:29.383 [Lua] Spline already found! 23:55:30.598 [Lua] [LOCAL RPC] rpc_ping_unit 66 257 false 23:55:32.910 [Lua] TerrorEventMixer.start_event: mines_disable_carry_bots 23:55:35.695 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH... 23:55:39.356 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile_limited 108 34 table: 000000000847B928 table: 0000000008468C20 table: 000000000847B970 table: 0000000008468C70 33 3675 1 0 0 6 413 5 23:55:46.251 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(-26.0573, 25.7344, 16.0788) Vector3(-0.951057, -0.0978183, -0.293126) 2 23:55:52.553 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 1 5 23:55:52.657 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 2 4 23:55:59.180 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile_limited 108 34 table: 000000000EC40100 table: 000000000EC40148 table: 000000000EC40198 table: 000000000EC401E0 33 5231 1 0 0 6 413 5 23:56:06.096 [EACServer] [Cerberus] [Backend] Disconnected. 23:56:12.142 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile_limited 108 34 table: 000000000F1B21E0 table: 000000000F1B2228 table: 000000000F1B2278 table: 000000000F1B22C0 33 5228 1 0 0 6 413 5 23:56:15.853 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile_limited 108 34 table: 000000000E9CDC78 table: 000000000E9CDCC0 table: 000000000E9CDD10 table: 000000000E9CDD58 33 5231 1 0 0 6 413 5 23:56:17.129 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[5ba091874ea0a919]'] [Unit '#ID[8d489b6f75a1e34c]'] 23:56:17.129 [Flow] Socket 2 occupied 23:56:17.129 [Lua] [flow:Sockets occupied:] float=1.000000 23:56:18.766 [Lua] Time for new HOOORDE! multi_first_wave 23:56:18.766 [Lua] horde requested: vector 23:56:18.766 [Lua] setting up vector-horde 23:56:18.766 [Lua] Composing horde 'medium' .. using variant 'plain' 23:56:18.766 [Lua] --> horde wants to spawn ahead of players (0.27123088674832/0.67 23:56:18.766 [Lua] -> spawning: 37 23:56:18.766 [Lua] vector horde has started 23:56:18.771 [Lua] MUSIC: explore -> pre_horde 23:56:19.142 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile_limited 108 34 table: 000000000F368FD8 table: 000000000F369020 table: 000000000F369070 table: 000000000F3690B8 33 5228 1 0 0 6 413 5 23:56:19.343 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[5ba091874ea0a919]'] [Unit '#ID[8d489b6f75a1e34c]'] 23:56:19.343 [Lua] [flow:Sockets occupied:] float=2.000000 23:56:19.343 [Flow] Socket 3 occupied 23:56:22.458 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile_limited 108 34 table: 000000000C9CC130 table: 000000000D6F6FB8 table: 000000000D5429D8 table: 000000000D542A20 33 3675 1 0 0 6 413 5 23:56:22.492 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[5ba091874ea0a919]'] [Unit '#ID[8d489b6f75a1e34c]'] 23:56:22.492 [Flow] Socket 1 occupied 23:56:22.492 [Lua] [flow:Sockets occupied:] float=3.000000 23:56:27.868 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 23:56:27.868 [Lua] Time for new HOOORDE! multi_consecutive_wave 23:56:27.868 [Lua] horde requested: vector 23:56:27.868 [Lua] setting up vector-horde 23:56:27.868 [Lua] Composing horde 'medium' .. using variant 'plain' 23:56:27.868 [Lua] --> horde wants to spawn ahead of players (0.5941765520538/0.67 23:56:27.868 [Lua] -> spawning: 37 23:56:27.868 [Lua] vector horde has started 23:56:34.817 [Lua] MUSIC: pre_horde -> horde 23:56:37.929 [Lua] HORDE: last wave, reset to standard horde delay 23:56:37.929 [Lua] Time for new HOOORDE! multi_last_wave 23:56:37.929 [Lua] horde requested: vector 23:56:37.929 [Lua] setting up vector-horde 23:56:37.929 [Lua] Composing horde 'medium' .. using variant 'plain' 23:56:37.929 [Lua] --> horde wants to spawn ahead of players (0.196552719242/0.67 23:56:37.930 [Lua] -> spawning: 36 23:56:37.930 [Lua] vector horde has started 23:56:38.317 [Lua] hit_unit == target_breed_unit [Actor '#ID[6fc86464]'] 23:56:45.462 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:56:45.496 [Lua] Spline already found! 23:56:46.032 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:56:46.065 [Lua] Spline already found! 23:56:52.861 [Lua] Missing damage in action stagger in anim_cb_damage() callback 23:56:54.441 [Lua] Missing damage in action stagger in anim_cb_damage() callback 23:56:57.004 [Lua] Missing blackboard.action in anim_cb_damage() callback 23:56:57.109 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(-1.74797, 2.11659, 0.0808828) Vector3(0.132531, -0.94744, -0.291193) 2 23:57:02.570 [Lua] Missing damage in action stagger in anim_cb_damage() callback 23:57:03.375 [Lua] Missing blackboard.action in anim_cb_damage() callback 23:57:04.585 [Lua] MUSIC: horde -> explore 23:57:06.053 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 0 23:57:06.053 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 0 23:57:06.053 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 0 23:57:12.563 [Lua] Horde killed: ? 23:57:17.489 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:57:17.522 [Lua] Spline already found! 23:57:20.215 warning: [Physics] Create Actor: Shape density varies. Using average. 23:57:20.215 warning: [Physics] Create Actor: Shape density varies. Using average. 23:57:20.215 warning: [Physics] Create Actor: Shape density varies. Using average. 23:57:20.215 warning: [Physics] Create Actor: Shape density varies. Using average. 23:57:20.974 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:57:21.007 [Lua] Spline already found! 23:57:33.729 [Lua] [LOCAL RPC] rpc_ping_unit_exclusive_flash 66 24 110000114c509ab 4 23:57:33.791 [Lua] Missing damage in action stagger in anim_cb_damage() callback 23:57:44.151 [Lua] [LOCAL RPC] rpc_ping_unit 66 320 false 23:57:51.288 warning: [Physics] Create Actor: Shape density varies. Using average. 23:57:51.288 warning: [Physics] Create Actor: Shape density varies. Using average. 23:57:51.288 warning: [Physics] Create Actor: Shape density varies. Using average. 23:57:51.288 warning: [Physics] Create Actor: Shape density varies. Using average. 23:58:07.401 [EACServer] [Cerberus] [Backend] Connection established. 23:58:07.948 [Lua] Missing blackboard.action in anim_cb_damage() callback 23:58:09.488 [Lua] hit_unit == target_breed_unit [Actor '#ID[8d27a5cd]'] 23:58:13.477 [Lua] Missing damage in action stagger in anim_cb_damage() callback 23:58:22.702 [Lua] Time for new HOOORDE! multi_first_wave 23:58:22.702 [Lua] horde requested: ambush 23:58:22.702 [Lua] setting up ambush-horde 23:58:22.702 [Lua] Composing horde 'medium' .. using variant 'plain' 23:58:22.703 [Lua] -> spawning: 38 23:58:22.703 [Lua] ambush horde has started 23:58:22.709 [Lua] MUSIC: explore -> pre_ambush 23:58:26.190 [Lua] replace_hidden_spawners -> first try found: 8 cover points 23:58:26.190 [Lua] replace_hidden_spawners -> replacing hidden spawners! 23:58:26.190 [Lua] ->moving spawner 23:58:26.190 [Lua] ->moving spawner 23:58:26.190 [Lua] ->moving spawner 23:58:26.190 [Lua] ->moving spawner 23:58:26.190 [Lua] ->moving spawner 23:58:26.190 [Lua] ->moving spawner 23:58:26.190 [Lua] ->moving spawner 23:58:26.190 [Lua] ->moving spawner 23:58:26.190 [Lua] ->moving spawner 23:58:26.190 [Lua] ->moving spawner 23:58:26.190 [Lua] ->moving spawner 23:58:26.190 [Lua] ->moving spawner 23:58:26.190 [Lua] ->moving spawner 23:58:26.190 [Lua] ->moving spawner 23:58:26.190 [Lua] ->moving spawner 23:58:26.190 [Lua] ->moving spawner 23:58:26.190 [Lua] ->moving spawner 23:58:26.190 [Lua] ->moving spawner 23:58:26.793 [Lua] TerrorEventMixer.start_event: mines_enable_carry_bots 23:58:27.807 [Lua] MUSIC: pre_ambush -> horde 23:58:29.869 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 0 23:58:30.992 [Lua] Missing damage in action stagger in anim_cb_damage() callback 23:58:34.815 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 23:58:34.815 [Lua] Time for new HOOORDE! multi_consecutive_wave 23:58:34.815 [Lua] horde requested: ambush 23:58:34.815 [Lua] setting up ambush-horde 23:58:34.815 [Lua] Composing horde 'medium' .. using variant 'plain' 23:58:34.815 [Lua] -> spawning: 36 23:58:34.815 [Lua] ambush horde has started 23:58:36.229 [Lua] hit_unit == target_breed_unit [Actor '#ID[b7ff9cb7]'] 23:58:36.292 [Lua] Destroying unit - ai got stuck skaven_slave 5 13 41 23:58:36.292 [Lua] Destroying unit - ai got stuck skaven_slave 6 14 40 23:58:38.919 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(47.0112, -53.6266, -3.80872) Vector3(-0.922741, -0.278327, -0.266613) 2 23:58:43.494 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH... 23:58:43.494 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH... 23:58:44.516 [Lua] Missing damage in action stagger in anim_cb_damage() callback 23:58:46.845 [Lua] HORDE: last wave, reset to standard horde delay 23:58:46.845 [Lua] Time for new HOOORDE! multi_last_wave 23:58:46.845 [Lua] horde requested: ambush 23:58:46.845 [Lua] setting up ambush-horde 23:58:46.845 [Lua] Composing horde 'medium' .. using variant 'plain' 23:58:46.845 [Lua] -> spawning: 41 23:58:46.845 [Lua] ambush horde has started 23:58:48.822 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:58:48.856 [Lua] Spline already found! 23:58:49.027 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH... 23:58:52.646 [Lua] Missing damage in action stagger in anim_cb_damage() callback 23:58:55.118 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 0 23:58:55.119 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 1212304 23:58:56.424 [Lua] Missing blackboard.action in anim_cb_damage() callback 23:58:56.491 [Lua] Missing damage in action stagger in anim_cb_damage() callback 23:58:56.756 [Lua] Horde killed: ? 23:59:00.962 [Lua] Missing damage in action stagger in anim_cb_damage() callback 23:59:02.830 [Lua] Missing blackboard.action in anim_cb_damage() callback 23:59:02.865 [Lua] Missing damage in action stagger in anim_cb_damage() callback 23:59:05.547 [Lua] hit_unit == target_breed_unit [Actor '#ID[15f226d1]'] 23:59:06.689 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH... 23:59:11.758 [Lua] MUSIC: horde -> explore 23:59:12.487 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 0 23:59:12.487 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 0 23:59:12.487 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 0 23:59:14.204 [Lua] Horde killed: ? 23:59:15.212 [Lua] Horde killed: ? 23:59:34.401 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:59:34.440 [Lua] Spline already found! 23:59:34.477 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:59:34.515 [Lua] Spline already found! 23:59:39.590 [Lua] TerrorEventMixer.start_event: roaming_patrol 23:59:39.628 [Lua] Spline already found! 23:59:45.399 [Lua] [LOCAL RPC] rpc_ping_unit 66 18 false 23:59:47.526 [Lua] [LOCAL RPC] rpc_ping_unit 66 19 false 00:00:03.742 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 4 22 00:00:07.537 [EACServer] [Cerberus] [Backend] Disconnected. 00:00:10.729 [Lua] [LOCAL RPC] rpc_ping_unit 66 413 false 00:00:16.501 [Lua] hit_unit == target_breed_unit [Actor '#ID[b9f2faf2]'] 00:00:23.246 [Lua] hit_unit == target_breed_unit [Actor '#ID[424807c3]'] 00:00:25.245 [Lua] Missing blackboard.action in anim_cb_damage() callback 00:00:25.320 [Lua] Missing damage in action stagger in anim_cb_damage() callback 00:00:32.349 [Lua] [StateMachine] Init nil 00:00:32.392 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(108.961, -107.505, -3.87945) Vector3(-0.824341, 0.565497, -0.0259716) 2 00:00:37.882 [Lua] fence jumping 00:00:38.328 [Lua] ready to jump failed 00:00:39.044 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 122052 0 00:00:41.715 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 122235 0 00:00:43.519 [Lua] Missing blackboard.action in anim_cb_direct_damage() callback 00:00:43.860 [Lua] [LOCAL RPC] rpc_give_equipment 62 64 9 225 Vector3(125.308, -116.583, -2.42294) 00:00:44.767 [Lua] [LOCAL RPC] rpc_disable_locomotion 64 false 1 00:00:45.635 [Lua] hit_unit == target_breed_unit [Actor '#ID[b7ff9cb7]'] 00:01:27.607 [Lua] Missing damage in action stagger in anim_cb_damage() callback 00:01:28.717 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:01:28.752 [Lua] Spline already found! 00:01:35.927 [Lua] Time for new HOOORDE! multi_first_wave 00:01:35.927 [Lua] horde requested: vector_blob 00:01:35.927 [Lua] wants to spawn ahead within distance: 60 00:01:35.927 [Lua] managed to spawn 38/38 horde enemies 00:01:35.927 [Lua] vector blob horde has started 00:01:35.934 [Lua] MUSIC: explore -> pre_horde 00:01:40.524 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:01:40.562 [Lua] Spline already found! 00:01:48.096 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 00:01:48.096 [Lua] Time for new HOOORDE! multi_consecutive_wave 00:01:48.096 [Lua] horde requested: vector_blob 00:01:48.096 [Lua] wants to spawn behind within distance: 60 00:01:48.096 [Lua] managed to spawn 41/41 horde enemies 00:01:48.096 [Lua] vector blob horde has started 00:01:48.527 [Lua] MUSIC: pre_horde -> horde 00:01:51.560 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(123.222, -181.925, -7.81326) Vector3(0.832241, -0.371641, -0.411409) 2 00:01:51.893 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:01:51.939 [Lua] Spline already found! 00:01:53.763 warning: [Physics] Create Actor: Shape density varies. Using average. 00:01:53.763 warning: [Physics] Create Actor: Shape density varies. Using average. 00:01:53.817 warning: [Physics] Create Actor: Shape density varies. Using average. 00:01:53.817 warning: [Physics] Create Actor: Shape density varies. Using average. 00:01:53.817 warning: [Physics] Create Actor: Shape density varies. Using average. 00:01:53.817 warning: [Physics] Create Actor: Shape density varies. Using average. 00:01:53.947 warning: [Physics] Create Actor: Shape density varies. Using average. 00:01:53.947 warning: [Physics] Create Actor: Shape density varies. Using average. 00:01:53.947 warning: [Physics] Create Actor: Shape density varies. Using average. 00:01:53.947 warning: [Physics] Create Actor: Shape density varies. Using average. 00:01:54.188 [Lua] Missing damage in action stagger in anim_cb_damage() callback 00:01:55.440 warning: [Physics] Create Actor: Shape density varies. Using average. 00:01:55.440 warning: [Physics] Create Actor: Shape density varies. Using average. 00:01:55.494 warning: [Physics] Create Actor: Shape density varies. Using average. 00:01:55.494 warning: [Physics] Create Actor: Shape density varies. Using average. 00:01:55.494 warning: [Physics] Create Actor: Shape density varies. Using average. 00:01:55.494 warning: [Physics] Create Actor: Shape density varies. Using average. 00:01:55.617 warning: [Physics] Create Actor: Shape density varies. Using average. 00:01:55.617 warning: [Physics] Create Actor: Shape density varies. Using average. 00:01:55.617 warning: [Physics] Create Actor: Shape density varies. Using average. 00:01:55.617 warning: [Physics] Create Actor: Shape density varies. Using average. 00:01:56.103 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 42 60 00:01:56.120 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH... 00:01:56.450 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 36 59 00:01:56.465 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH... 00:01:56.489 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 43 58 00:01:56.489 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 45 57 00:01:56.503 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH... 00:01:56.673 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 19 56 00:01:56.709 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 22 54 00:01:56.724 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH... 00:01:56.746 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 28 53 00:01:56.822 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 44 52 00:01:56.857 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 47 51 00:01:56.967 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 13 50 00:01:56.967 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 15 49 00:01:56.989 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH... 00:01:57.075 [Lua] HORDE: last wave, reset to standard horde delay 00:01:57.075 [Lua] Time for new HOOORDE! multi_last_wave 00:01:57.075 [Lua] horde requested: vector_blob 00:01:57.075 [Lua] wants to spawn ahead within distance: 60 00:01:57.075 [Lua] managed to spawn 36/36 horde enemies 00:01:57.075 [Lua] vector blob horde has started 00:01:57.147 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 47 51 00:01:57.161 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH... 00:02:02.035 [Lua] TerrorEventMixer.start_event: mines_disable_carry_bots 00:02:03.121 [Lua] PlayerManager:assign_unit_ownership ShellaSunshine 110000114c509ab 1 00:02:03.398 [Lua] [LOCAL RPC] rpc_give_equipment 64 66 11 187 Vector3(130.699, -200.339, -12.2773) 00:02:05.274 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:02:05.312 [Lua] Spline already found! 00:02:06.455 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH... 00:02:08.197 [Lua] PlayerManager:relinquish_unit_ownership 00:02:08.205 [Lua] [0] [C]: in function callstack [1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership [2] scripts/managers/player/player_manager.lua:132: in function listener [3] scripts/network/unit_spawner.lua:9: in function call_destroy_listener [4] scripts/network/unit_spawner.lua:287: in function remove_units_marked_for_deletion [5] scripts/network/unit_spawner.lua:235: in function commit_and_remove_pending_units [6] scripts/entity_system/entity_system.lua:416: in function commit_and_remove_pending_units [7] scripts/game_state/state_ingame.lua:1548: in function post_update [8] scripts/game_state/game_state_machine.lua:34: in function post_update [9] scripts/boot.lua:758: in function game_update [10] scripts/boot.lua:467:in function [1] self = table: 0000000008F19620; unit = [Unit \'#ID[e2f00bf5b290a907]\'] [2] self = table: 0000000008F19620; unit = [Unit \'#ID[e2f00bf5b290a907]\'] [3] unit_destroy_listeners = table: 000000000993C308; unit = [Unit \'#ID[e2f00bf5b290a907]\']; listeners = table: 000000000D412120; _ = "player_manager"; listener = [function] [4] self = table: 000000000AAE2F68; pending_extension_adds_map = table: 000000000A3304C0; pending_extension_adds_list_n = 0; total_number_of_deleted_units = 0; entity_manager = table: 0000000008C7C280; world = [World]; world_delete_units_function = [function]; temp_deleted_units_list = table: 000000000A522AE0; unit_storage = table: 000000000A522A68; unit_destroy_listeners = table: 000000000993C308; unit_destroy_listeners_post_cleanup = table: 000000000993C330; unit = [Unit \'#ID[e2f00bf5b290a907]\']; number_of_deleted_units = 0 [5] self = table: 000000000AAE2F68; n_commited = 0; n_removed = 0 [6] self = table: 000000000846E280; unit_spawner = table: 000000000AAE2F68 [7] self = table: 0000000007C8B8C8; dt = 0.035673264414072037; t = 729.29020922258496; network_manager = table: 0000000007B617A0 [8] self = table: 0000000009EE18C8; dt = 0.035673264414072037; t = nil [9] self = table: 00000000077B7D18; real_world_dt = 0.035673264414072037; dt = 0.035673264414072037; t = 1817.0068693440408 [10] dt = 0.035673264414072037 [1] _human_players = table: 0000000008F19488; network_manager = table: 0000000007B617A0; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000008F19510; _unit_owners = table: 0000000008F19378; _statistics_db = table: 0000000008A698C8; _num_human_players = 1; _players = table: 0000000008F19598; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000A2C4CF0; [2] _human_players = table: 0000000008F19488; network_manager = table: 0000000007B617A0; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000008F19510; _unit_owners = table: 0000000008F19378; _statistics_db = table: 0000000008A698C8; _num_human_players = 1; _players = table: 0000000008F19598; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000A2C4CF0; [4] unit_death_watch_list_dirty = true; unit_death_watch_list_n = 7; game_session = [GameSession]; unit_storage = table: 000000000A522A68; unit_destroy_listeners = table: 000000000993C308; unit_death_watch_lookup = table: 000000000A522A40; unit_death_watch_list = table: 000000000A522A18; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "110000114c509ab"; unit_deletion_information = table: 0000000008D87350; deletion_queue = table: 000000000993C370; gameobject_extractors = table: 0000000007B2F398; unit_template_lut = table: 000000000A300F10; unit_destroy_listeners_post_cleanup = table: 000000000993C330; gameobject_initializers = table: 0000000007B31070; pending_extension_adds_map = table: 000000000A3304C0; temp_deleted_units_list = table: 000000000A522AE0; gameobject_functor_context = table: 000000000A330480; is_server = true; unit_unique_id = 1632; pending_extension_adds_list = table: 000000000993C3C0; locked = false; entity_manager = table: 0000000008C7C280; [5] unit_death_watch_list_dirty = true; unit_death_watch_list_n = 7; game_session = [GameSession]; unit_storage = table: 000000000A522A68; unit_destroy_listeners = table: 000000000993C308; unit_death_watch_lookup = table: 000000000A522A40; unit_death_watch_list = table: 000000000A522A18; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "110000114c509ab"; unit_deletion_information = table: 0000000008D87350; deletion_queue = table: 000000000993C370; gameobject_extractors = table: 0000000007B2F398; unit_template_lut = table: 000000000A300F10; unit_destroy_listeners_post_cleanup = table: 000000000993C330; gameobject_initializers = table: 0000000007B31070; pending_extension_adds_map = table: 000000000A3304C0; temp_deleted_units_list = table: 000000000A522AE0; gameobject_functor_context = table: 000000000A330480; is_server = true; unit_unique_id = 1632; pending_extension_adds_list = table: 000000000993C3C0; locked = false; entity_manager = table: 0000000008C7C280; [6] entity_system_bag = table: 0000000008DA6AF8; startup_data = table: 0000000008D582C8; entity_manager = table: 0000000008C7C280; unit_spawner = table: 000000000AAE2F68; statistics_db = table: 0000000008A698C8; is_server = true; system_update_context = table: 0000000008D3FF58; network_transmit = table: 000000000AA0E308; network_clock = table: 0000000007B525A8; dice_keeper = table: 00000000079ECA58; world = [World]; [7] world_name = "level_world"; entity_system_bag = table: 0000000008DA6AF8; network_server = table: 0000000009A15A70; entity_system = table: 000000000846E280; parent = table: 00000000077B7D18; statistics_db = table: 0000000008A698C8; is_server = true; is_in_tutorial = false; input_manager = table: 0000000008AF4250; profile_synchronizer = table: 000000000A36FF28; _debug_gui = [Gui]; network_transmit = table: 000000000AA0E308; _max_local_players = 4; num_local_human_players = 1; _lobby_host = table: 0000000009953018; world = [World]; dt = 0.035673264414072037; peer_id = "110000114c509ab"; level = [Level]; level_key = "mines"; machines = table: 000000000C5CFA38; free_flight_manager = table: 0000000008F19268; dice_keeper = table: 00000000079ECA58; _debug_gui_immediate = [Gui]; game_mode_key = "adventure"; is_in_inn = false; network_clock = table: 0000000007B525A8; network_timer_handler = table: 000000000A6E3788; last_connected_to_network_at = 729.29020922258496; level_transition_handler = table: 000000000ACF8F88; viewport_name = "player_1"; network_event_delegate = table: 000000000A2C4CF0; [8] _params = table: 0000000008E86458; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077B7D18; _state = table: 0000000007C8B8C8; [9] startup_package_handles = table: 0000000007824B38; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007824AB0; flow_return_table = table: 00000000077B7E08; _machine = table: 0000000009EE18C8; startup_timer = 8.9928880780935287; has_booted = true; loading_context = table: 0000000007C8A488; 00:02:08.824 [EACServer] [Cerberus] [Backend] Connection established. 00:02:09.150 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH... 00:02:09.517 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:02:09.550 [Lua] Spline already found! 00:02:11.733 [Lua] Destroying unit - ai got stuck skaven_slave 4 28 77 00:02:13.766 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH... 00:02:15.308 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x20176, position: 0 00:02:15.670 [Lua] hit_unit == target_breed_unit [Actor '#ID[8d27a5cd]'] 00:02:16.676 [Lua] Horde killed: ? 00:02:19.416 [Lua] Missing blackboard.action in anim_cb_damage() callback 00:02:21.070 [Lua] Missing damage in action stagger in anim_cb_damage() callback 00:02:23.176 [Lua] Missing damage in action stagger in anim_cb_damage() callback 00:02:24.693 [Lua] Missing damage in action stagger in anim_cb_damage() callback 00:02:27.624 [Lua] Destroying unit since outside mesh or world 00:02:27.739 [Lua] MUSIC: horde -> explore 00:02:27.757 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 0 00:02:27.758 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 0 00:02:27.758 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 0 00:02:30.819 [Lua] Destroying unit since outside mesh or world 00:02:30.826 [Lua] Horde killed: ? 00:02:33.265 [Lua] Destroying unit since outside mesh or world 00:02:33.273 [Lua] Horde killed: ? 00:02:39.547 [Lua] [LOCAL RPC] rpc_ping_unit 66 457 false 00:03:05.717 [Lua] TerrorEventMixer.start_event: mines_end_event_intro_trolls 00:03:08.811 [Lua] Switching ConflictSettings: to: chaos 00:03:08.811 [Lua] pacing=chaos 00:03:08.811 [Lua] roaming=nil 00:03:08.811 [Lua] specials=chaos 00:03:08.811 [Lua] debug_color=purple 00:03:08.811 [Lua] pack_spawning=chaos 00:03:08.811 [Lua] disabled=false 00:03:08.811 [Lua] boss=chaos 00:03:08.811 [Lua] horde=chaos 00:03:08.811 [Lua] name=chaos 00:03:08.811 [Lua] intensity=default 00:03:08.811 [Lua] --- 00:03:12.722 [Lua] main path terror event triggered: boss_event_spline_patrol 00:03:12.722 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol 00:03:12.758 [Lua] > starting new spline, using new navbot: standard , id: boss16 00:03:12.833 [Lua] > continuing spline boss16 index: 2 00:03:12.903 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss16 00:03:12.903 [Lua] > continuing spline boss16 index: 3 00:03:12.939 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss16 00:03:12.939 [Lua] > continuing spline boss16 index: 4 00:03:12.976 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss16 00:03:12.976 [Lua] > continuing spline boss16 index: 5 00:03:13.013 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss16 00:03:13.013 [Lua] > continuing spline boss16 index: 6 00:03:13.050 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss16 00:03:13.050 [Lua] > continuing spline boss16 index: 7 00:03:13.084 [Lua] > spline completed boss16 00:03:13.084 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss16 00:03:16.337 [Lua] [LOCAL RPC] rpc_ping_unit 66 51 false 00:03:22.019 [Lua] [LOCAL RPC] rpc_ping_unit 66 82 false 00:03:22.361 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:03:22.395 [Lua] Spline already found! 00:03:27.440 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(186.992, -248.003, -18.5245) Vector3(-0.252967, 0.960168, 0.118679) 2 00:03:37.600 [Lua] Time for new HOOORDE! multi_first_wave 00:03:37.600 [Lua] horde requested: vector_blob 00:03:37.600 [Lua] wants to spawn ahead within distance: 60 00:03:37.600 [Lua] managed to spawn 21/21 horde enemies 00:03:37.600 [Lua] vector blob horde has started 00:03:37.609 [Lua] MUSIC: explore -> pre_horde 00:03:39.842 [Lua] [LOCAL RPC] rpc_ping_unit 66 86 false 00:03:42.944 [Lua] PlayerManager:assign_unit_ownership ShellaSunshine 110000114c509ab 1 00:03:45.167 [Lua] hit_unit == target_breed_unit [Actor '#ID[5809bdd1]'] 00:03:48.129 [Lua] PlayerManager:relinquish_unit_ownership 00:03:48.136 [Lua] [0] [C]: in function callstack [1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership [2] scripts/managers/player/player_manager.lua:132: in function listener [3] scripts/network/unit_spawner.lua:9: in function call_destroy_listener [4] scripts/network/unit_spawner.lua:287: in function remove_units_marked_for_deletion [5] scripts/network/unit_spawner.lua:235: in function commit_and_remove_pending_units [6] scripts/entity_system/entity_system.lua:416: in function commit_and_remove_pending_units [7] scripts/game_state/state_ingame.lua:1548: in function post_update [8] scripts/game_state/game_state_machine.lua:34: in function post_update [9] scripts/boot.lua:758: in function game_update [10] scripts/boot.lua:467:in function [1] self = table: 0000000008F19620; unit = [Unit \'#ID[e2f00bf5b290a907]\'] [2] self = table: 0000000008F19620; unit = [Unit \'#ID[e2f00bf5b290a907]\'] [3] unit_destroy_listeners = table: 000000000993C308; unit = [Unit \'#ID[e2f00bf5b290a907]\']; listeners = table: 000000000FFF76E0; _ = "player_manager"; listener = [function] [4] self = table: 000000000AAE2F68; pending_extension_adds_map = table: 000000000A3304C0; pending_extension_adds_list_n = 0; total_number_of_deleted_units = 0; entity_manager = table: 0000000008C7C280; world = [World]; world_delete_units_function = [function]; temp_deleted_units_list = table: 000000000A522AE0; unit_storage = table: 000000000A522A68; unit_destroy_listeners = table: 000000000993C308; unit_destroy_listeners_post_cleanup = table: 000000000993C330; unit = [Unit \'#ID[e2f00bf5b290a907]\']; number_of_deleted_units = 0 [5] self = table: 000000000AAE2F68; n_commited = 0; n_removed = 0 [6] self = table: 000000000846E280; unit_spawner = table: 000000000AAE2F68 [7] self = table: 0000000007C8B8C8; dt = 0.041847757995128632; t = 828.67588136345148; network_manager = table: 0000000007B617A0 [8] self = table: 0000000009EE18C8; dt = 0.041847757995128632; t = nil [9] self = table: 00000000077B7D18; real_world_dt = 0.041847757995128632; dt = 0.041847757995128632; t = 1916.3925414849073 [10] dt = 0.041847757995128632 [1] _human_players = table: 0000000008F19488; network_manager = table: 0000000007B617A0; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000008F19510; _unit_owners = table: 0000000008F19378; _statistics_db = table: 0000000008A698C8; _num_human_players = 1; _players = table: 0000000008F19598; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000A2C4CF0; [2] _human_players = table: 0000000008F19488; network_manager = table: 0000000007B617A0; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000008F19510; _unit_owners = table: 0000000008F19378; _statistics_db = table: 0000000008A698C8; _num_human_players = 1; _players = table: 0000000008F19598; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000A2C4CF0; [4] unit_death_watch_list_dirty = true; unit_death_watch_list_n = 7; game_session = [GameSession]; unit_storage = table: 000000000A522A68; unit_destroy_listeners = table: 000000000993C308; unit_death_watch_lookup = table: 000000000A522A40; unit_death_watch_list = table: 000000000A522A18; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "110000114c509ab"; unit_deletion_information = table: 0000000008D87350; deletion_queue = table: 000000000993C370; gameobject_extractors = table: 0000000007B2F398; unit_template_lut = table: 000000000A300F10; unit_destroy_listeners_post_cleanup = table: 000000000993C330; gameobject_initializers = table: 0000000007B31070; pending_extension_adds_map = table: 000000000A3304C0; temp_deleted_units_list = table: 000000000A522AE0; gameobject_functor_context = table: 000000000A330480; is_server = true; unit_unique_id = 1875; pending_extension_adds_list = table: 000000000993C3C0; locked = false; entity_manager = table: 0000000008C7C280; [5] unit_death_watch_list_dirty = true; unit_death_watch_list_n = 7; game_session = [GameSession]; unit_storage = table: 000000000A522A68; unit_destroy_listeners = table: 000000000993C308; unit_death_watch_lookup = table: 000000000A522A40; unit_death_watch_list = table: 000000000A522A18; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "110000114c509ab"; unit_deletion_information = table: 0000000008D87350; deletion_queue = table: 000000000993C370; gameobject_extractors = table: 0000000007B2F398; unit_template_lut = table: 000000000A300F10; unit_destroy_listeners_post_cleanup = table: 000000000993C330; gameobject_initializers = table: 0000000007B31070; pending_extension_adds_map = table: 000000000A3304C0; temp_deleted_units_list = table: 000000000A522AE0; gameobject_functor_context = table: 000000000A330480; is_server = true; unit_unique_id = 1875; pending_extension_adds_list = table: 000000000993C3C0; locked = false; entity_manager = table: 0000000008C7C280; [6] entity_system_bag = table: 0000000008DA6AF8; startup_data = table: 0000000008D582C8; entity_manager = table: 0000000008C7C280; unit_spawner = table: 000000000AAE2F68; statistics_db = table: 0000000008A698C8; is_server = true; system_update_context = table: 0000000008D3FF58; network_transmit = table: 000000000AA0E308; network_clock = table: 0000000007B525A8; dice_keeper = table: 00000000079ECA58; world = [World]; [7] world_name = "level_world"; entity_system_bag = table: 0000000008DA6AF8; network_server = table: 0000000009A15A70; entity_system = table: 000000000846E280; parent = table: 00000000077B7D18; statistics_db = table: 0000000008A698C8; is_server = true; is_in_tutorial = false; input_manager = table: 0000000008AF4250; profile_synchronizer = table: 000000000A36FF28; _debug_gui = [Gui]; network_transmit = table: 000000000AA0E308; _max_local_players = 4; num_local_human_players = 1; _lobby_host = table: 0000000009953018; world = [World]; dt = 0.041847757995128632; peer_id = "110000114c509ab"; level = [Level]; level_key = "mines"; machines = table: 000000000C5CFA38; free_flight_manager = table: 0000000008F19268; dice_keeper = table: 00000000079ECA58; _debug_gui_immediate = [Gui]; game_mode_key = "adventure"; is_in_inn = false; network_clock = table: 0000000007B525A8; network_timer_handler = table: 000000000A6E3788; last_connected_to_network_at = 828.67588136345148; level_transition_handler = table: 000000000ACF8F88; viewport_name = "player_1"; network_event_delegate = table: 000000000A2C4CF0; [8] _params = table: 0000000008E86458; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077B7D18; _state = table: 0000000007C8B8C8; [9] startup_package_handles = table: 0000000007824B38; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007824AB0; flow_return_table = table: 00000000077B7E08; _machine = table: 0000000009EE18C8; startup_timer = 8.9928880780935287; has_booted = true; loading_context = table: 0000000007C8A488; 00:03:49.362 [Lua] Missing damage in action stagger in anim_cb_damage() callback 00:03:50.352 [Lua] [LOCAL RPC] rpc_give_equipment 64 66 11 187 Vector3(191.502, -253.032, -16.8014) 00:03:50.613 [Lua] [LOCAL RPC] rpc_give_equipment 64 66 10 839 Vector3(191.03, -252.922, -16.9216) 00:03:50.648 [Lua] MUSIC: pre_horde -> horde 00:03:52.279 [Lua] Missing blackboard.action in anim_cb_damage() callback 00:03:52.619 [Lua] Missing damage in action stagger in anim_cb_damage() callback 00:03:52.658 [Lua] Missing damage in action stagger in anim_cb_damage() callback 00:03:53.983 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 71207 00:03:54.786 [Lua] [Unit '#ID[8ee256d70188f2e3]'] has invalid target, setting attack_aborted flag in blackboard. 00:03:54.786 [Lua] [Unit '#ID[8ee256d70188f2e3]'] has invalid target, setting attack_aborted flag in blackboard. 00:03:55.057 [Lua] Missing damage in action stagger in anim_cb_damage() callback 00:03:56.302 [Lua] Missing blackboard.action in anim_cb_damage() callback 00:03:59.531 [Lua] Missing damage in action stagger in anim_cb_damage() callback 00:04:00.231 [Lua] Missing damage in action stagger in anim_cb_damage() callback 00:04:00.742 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11 00:04:00.742 [Lua] Time for new HOOORDE! multi_consecutive_wave 00:04:00.742 [Lua] horde requested: vector_blob 00:04:00.742 [Lua] wants to spawn behind within distance: 60 00:04:00.742 [Lua] managed to spawn 24/24 horde enemies 00:04:00.742 [Lua] vector blob horde has started 00:04:02.965 [Lua] hit_unit == target_breed_unit [Actor '#ID[62845b78]'] 00:04:07.737 [Lua] hit_unit == target_breed_unit [Actor '#ID[11b15aaf]'] 00:04:08.738 [Lua] Missing blackboard.action in anim_cb_damage() callback 00:04:09.120 [EACServer] [Cerberus] [Backend] Disconnected. 00:04:10.723 [Lua] Horde killed: ? 00:04:10.759 [Lua] HORDE: last wave, reset to standard horde delay 00:04:10.759 [Lua] Time for new HOOORDE! multi_last_wave 00:04:10.759 [Lua] horde requested: vector_blob 00:04:10.759 [Lua] wants to spawn ahead within distance: 60 00:04:10.759 [Lua] managed to spawn 21/21 horde enemies 00:04:10.759 [Lua] vector blob horde has started 00:04:10.768 [Lua] Missing blackboard.action in anim_cb_damage() callback 00:04:16.146 [Lua] [LOCAL RPC] rpc_ping_unit 66 541 false 00:04:19.502 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 71207 00:04:20.950 [Lua] Missing damage in action stagger in anim_cb_damage() callback 00:04:23.583 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(219.621, -248.514, -17.7105) Vector3(0.549518, 0.530118, -0.645759) 2 00:04:25.646 [Lua] Missing damage in action stagger in anim_cb_damage() callback 00:04:26.179 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 11 will change to a manual source. 00:04:27.682 [Lua] hit_unit == target_breed_unit [Actor '#ID[11b15aaf]'] 00:04:28.576 [Lua] Horde killed: ? 00:04:29.770 [Lua] hit_unit == target_breed_unit [Actor '#ID[11b15aaf]'] 00:04:30.018 [Lua] Missing damage in action stagger in anim_cb_damage() callback 00:04:32.459 [Lua] MUSIC: horde -> explore 00:04:33.021 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 0 00:04:33.021 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 0 00:04:33.021 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 0 00:04:33.021 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 0 00:04:33.021 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 0 00:04:33.021 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 0 00:04:33.021 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 0 00:04:33.021 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 0 00:04:33.021 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 0 00:04:33.021 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 0 00:04:33.611 [Lua] hit_unit == target_breed_unit [Actor '#ID[90b77e54]'] 00:04:37.233 [Lua] Horde killed: ? 00:04:38.911 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 282899 00:04:50.056 [Lua] [LOCAL RPC] rpc_ping_unit_exclusive_flash 66 26 110000114c509ab 4 00:05:01.989 [Lua] [LOCAL RPC] rpc_ping_unit 66 537 false 00:05:06.105 [Lua] hit_unit == target_breed_unit [Actor '#ID[5809bdd1]'] 00:05:08.149 [Lua] hit_unit == target_breed_unit [Actor '#ID[1a85718b]'] 00:05:24.081 [Lua] Completed challenge chaos_troll_killed_without_bile_damage for all players 00:05:26.564 [Lua] Completed challenge chaos_troll_killed_without_bile_damage for all players 00:05:58.483 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(241.474, -313.494, -17.6406) Vector3(-0.997624, -0.0679383, -0.0114143) 2 00:05:58.648 [Lua] Completed challenge corruptor_killed_at_teleport_time on [Unit '#ID[e639728c3d9b2784]'] 00:05:58.654 [Lua] [LOCAL RPC] rpc_increment_stat 26 00:05:58.654 [Lua] Incremented stat corruptor_killed_at_teleport_time 00:05:58.654 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 656 stop_beam 60 00:06:09.434 [Lua] Time for new HOOORDE! multi_first_wave 00:06:09.434 [Lua] horde requested: vector_blob 00:06:09.434 [Lua] wants to spawn behind within distance: 60 00:06:09.434 [Lua] managed to spawn 21/21 horde enemies 00:06:09.434 [Lua] vector blob horde has started 00:06:09.440 [Lua] MUSIC: explore -> pre_horde 00:06:10.653 [EACServer] [Cerberus] [Backend] Connection established. 00:06:14.038 [Lua] [LOCAL RPC] rpc_ping_unit_exclusive_flash 66 10 110000114c509ab 4 00:06:17.446 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 00:06:17.446 [Lua] Time for new HOOORDE! multi_consecutive_wave 00:06:17.446 [Lua] horde requested: vector_blob 00:06:17.446 [Lua] wants to spawn ahead within distance: 60 00:06:17.446 [Lua] managed to spawn 21/21 horde enemies 00:06:17.446 [Lua] vector blob horde has started 00:06:19.153 [Lua] TerrorEventMixer.start_event: mines_end_event_start 00:06:20.092 [Lua] Override Player Respawning end_event_altar true 00:06:20.346 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 0 00:06:26.480 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH... 00:06:27.722 [Lua] MUSIC: pre_horde -> horde 00:06:28.378 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH... 00:06:28.951 [Lua] TerrorEventMixer.start_event: mines_end_event_first_wave 00:06:33.938 [Lua] Missing damage in action stagger in anim_cb_damage() callback 00:06:40.963 [Lua] hit_unit == target_breed_unit [Actor '#ID[ff49805b]'] 00:06:41.437 [Lua] Missing damage in action stagger in anim_cb_damage() callback 00:06:42.801 [Lua] Horde killed: ? 00:06:43.951 [Lua] TerrorEventMixer.start_random_event: mines_end_event_specials -> mines_end_event_specials_03 00:06:43.971 [Lua] TerrorEventMixer.start_event: mines_end_event_specials_03 00:06:45.856 [Lua] Missing damage in action stagger in anim_cb_damage() callback 00:06:45.959 [Lua] Missing damage in action stagger in anim_cb_damage() callback 00:06:47.494 [Lua] Horde killed: ? 00:06:49.136 [Lua] hit_unit == target_breed_unit [Actor '#ID[6fc86464]'] 00:06:53.153 [Lua] event horde ends! 00:06:53.355 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 161646 0 00:06:53.394 [Lua] MUSIC: horde -> explore 00:06:54.124 [Lua] TerrorEventMixer.start_event: mines_end_event_loop 00:06:54.263 [Lua] MUSIC: explore -> pre_horde 00:06:54.297 [Lua] MUSIC: pre_horde -> horde 00:06:55.800 [Lua] Completed challenge pack_master_kill_abducting_ally on [Unit '#ID[e639728c3d9b2784]'] 00:06:55.809 [Lua] [LOCAL RPC] rpc_increment_stat 21 00:06:55.809 [Lua] Incremented stat pack_master_kill_abducting_ally 00:06:58.618 [Lua] Missing blackboard.action in anim_cb_damage() callback 00:07:13.449 [Lua] Missing damage in action stagger in anim_cb_damage() callback 00:07:18.380 [Lua] event horde ends! 00:07:18.842 [Lua] Missing damage in action stagger in anim_cb_damage() callback 00:07:20.099 [Lua] Missing damage in action stagger in anim_cb_damage() callback 00:07:24.098 [Lua] Can't find spawners called: nil so cannot rename any 00:07:24.098 [Lua] Can't find spawners called: nil so cannot rename any 00:07:24.193 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 0 00:07:24.194 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 3064913 00:07:24.194 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 3064918 00:07:25.108 [Lua] Missing damage in action stagger in anim_cb_damage() callback 00:07:26.740 [Lua] TerrorEventMixer.start_random_event: mines_end_event_specials -> mines_end_event_specials_03 00:07:26.767 [Lua] TerrorEventMixer.start_event: mines_end_event_specials_03 00:07:28.616 [Lua] event horde ends! 00:07:33.613 [Lua] event horde ends! 00:07:34.352 [Lua] hit_unit == target_breed_unit [Actor '#ID[a657a07e]'] 00:07:39.126 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 165334 0 00:07:43.412 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x286bf, position: 0 00:07:43.412 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x5b1e0a4, playing_id: 0x286bb, position: 0 00:07:45.550 [Lua] event horde ends! 00:07:50.558 [Lua] [LOCAL RPC] rpc_ping_unit 66 693 false 00:07:51.418 [Lua] Can't find spawners called: nil so cannot rename any 00:07:51.418 [Lua] Can't find spawners called: nil so cannot rename any 00:07:52.476 [Lua] hit_unit == target_breed_unit [Actor '#ID[6fc86464]'] 00:07:53.548 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(248.426, -330.747, -27.5862) Vector3(-0.91686, 0.120058, -0.380727) 2 00:07:55.712 [Lua] hit_unit == target_breed_unit [Actor '#ID[a657a07e]'] 00:07:55.799 [Lua] Missing damage in action stagger in anim_cb_damage() callback 00:07:56.798 [Lua] Missing blackboard.action in anim_cb_damage() callback 00:07:58.455 [Lua] TerrorEventMixer.start_event: mines_end_event_loop_02 00:07:59.542 [Lua] event horde ends! 00:08:00.236 [Lua] [LOCAL RPC] rpc_ping_unit 66 694 false 00:08:04.513 [Lua] event horde ends! 00:08:10.917 [EACServer] [Cerberus] [Backend] Disconnected. 00:08:19.292 [Lua] Destroying unit - ai too far away from all players. chaos_raider 1 1 11 00:08:20.083 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 2 10 00:08:22.591 [Lua] TerrorEventMixer.start_random_event: mines_end_event_specials -> mines_end_event_specials_03 00:08:22.616 [Lua] event horde ends! 00:08:22.616 [Lua] TerrorEventMixer.start_event: mines_end_event_specials_03 00:08:23.244 [Lua] Missing damage in action stagger in anim_cb_damage() callback 00:08:28.040 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 0 00:08:28.040 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 3064913 00:08:28.040 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 3064918 00:08:29.228 [Lua] [LOCAL RPC] rpc_ping_unit 66 710 false 00:08:29.283 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 169476 0 00:08:32.705 [Lua] event horde ends! 00:08:41.894 [Lua] PlayerManager:assign_unit_ownership ShellaSunshine 110000114c509ab 1 00:08:42.129 [Lua] [LOCAL RPC] rpc_give_equipment 62 66 11 187 Vector3(263.455, -363.435, -17.1079) 00:08:42.808 [Lua] event horde ends! 00:08:46.984 [Lua] PlayerManager:relinquish_unit_ownership 00:08:46.993 [Lua] [0] [C]: in function callstack [1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership [2] scripts/managers/player/player_manager.lua:132: in function listener [3] scripts/network/unit_spawner.lua:9: in function call_destroy_listener [4] scripts/network/unit_spawner.lua:287: in function remove_units_marked_for_deletion [5] scripts/network/unit_spawner.lua:235: in function commit_and_remove_pending_units [6] scripts/entity_system/entity_system.lua:416: in function commit_and_remove_pending_units [7] scripts/game_state/state_ingame.lua:1548: in function post_update [8] scripts/game_state/game_state_machine.lua:34: in function post_update [9] scripts/boot.lua:758: in function game_update [10] scripts/boot.lua:467:in function [1] self = table: 0000000008F19620; unit = [Unit \'#ID[e2f00bf5b290a907]\'] [2] self = table: 0000000008F19620; unit = [Unit \'#ID[e2f00bf5b290a907]\'] [3] unit_destroy_listeners = table: 000000000993C308; unit = [Unit \'#ID[e2f00bf5b290a907]\']; listeners = table: 000000000E3ED478; _ = "player_manager"; listener = [function] [4] self = table: 000000000AAE2F68; pending_extension_adds_map = table: 000000000A3304C0; pending_extension_adds_list_n = 0; total_number_of_deleted_units = 0; entity_manager = table: 0000000008C7C280; world = [World]; world_delete_units_function = [function]; temp_deleted_units_list = table: 000000000A522AE0; unit_storage = table: 000000000A522A68; unit_destroy_listeners = table: 000000000993C308; unit_destroy_listeners_post_cleanup = table: 000000000993C330; unit = [Unit \'#ID[e2f00bf5b290a907]\']; number_of_deleted_units = 0 [5] self = table: 000000000AAE2F68; n_commited = 0; n_removed = 0 [6] self = table: 000000000846E280; unit_spawner = table: 000000000AAE2F68 [7] self = table: 0000000007C8B8C8; dt = 0.037511523813009262; t = 1126.6868007220328; network_manager = table: 0000000007B617A0 [8] self = table: 0000000009EE18C8; dt = 0.037511523813009262; t = nil [9] self = table: 00000000077B7D18; real_world_dt = 0.037511523813009262; dt = 0.037511523813009262; t = 2214.4034608434886 [10] dt = 0.037511523813009262 [1] _human_players = table: 0000000008F19488; network_manager = table: 0000000007B617A0; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000008F19510; _unit_owners = table: 0000000008F19378; _statistics_db = table: 0000000008A698C8; _num_human_players = 1; _players = table: 0000000008F19598; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000A2C4CF0; [2] _human_players = table: 0000000008F19488; network_manager = table: 0000000007B617A0; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000008F19510; _unit_owners = table: 0000000008F19378; _statistics_db = table: 0000000008A698C8; _num_human_players = 1; _players = table: 0000000008F19598; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000A2C4CF0; [4] unit_death_watch_list_dirty = false; unit_death_watch_list_n = 8; game_session = [GameSession]; unit_storage = table: 000000000A522A68; unit_destroy_listeners = table: 000000000993C308; unit_death_watch_lookup = table: 000000000A522A40; unit_death_watch_list = table: 000000000A522A18; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "110000114c509ab"; unit_deletion_information = table: 0000000008D87350; deletion_queue = table: 000000000993C370; gameobject_extractors = table: 0000000007B2F398; unit_template_lut = table: 000000000A300F10; unit_destroy_listeners_post_cleanup = table: 000000000993C330; gameobject_initializers = table: 0000000007B31070; pending_extension_adds_map = table: 000000000A3304C0; temp_deleted_units_list = table: 000000000A522AE0; gameobject_functor_context = table: 000000000A330480; is_server = true; unit_unique_id = 2524; pending_extension_adds_list = table: 000000000993C3C0; locked = false; entity_manager = table: 0000000008C7C280; [5] unit_death_watch_list_dirty = false; unit_death_watch_list_n = 8; game_session = [GameSession]; unit_storage = table: 000000000A522A68; unit_destroy_listeners = table: 000000000993C308; unit_death_watch_lookup = table: 000000000A522A40; unit_death_watch_list = table: 000000000A522A18; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "110000114c509ab"; unit_deletion_information = table: 0000000008D87350; deletion_queue = table: 000000000993C370; gameobject_extractors = table: 0000000007B2F398; unit_template_lut = table: 000000000A300F10; unit_destroy_listeners_post_cleanup = table: 000000000993C330; gameobject_initializers = table: 0000000007B31070; pending_extension_adds_map = table: 000000000A3304C0; temp_deleted_units_list = table: 000000000A522AE0; gameobject_functor_context = table: 000000000A330480; is_server = true; unit_unique_id = 2524; pending_extension_adds_list = table: 000000000993C3C0; locked = false; entity_manager = table: 0000000008C7C280; [6] entity_system_bag = table: 0000000008DA6AF8; startup_data = table: 0000000008D582C8; entity_manager = table: 0000000008C7C280; unit_spawner = table: 000000000AAE2F68; statistics_db = table: 0000000008A698C8; is_server = true; system_update_context = table: 0000000008D3FF58; network_transmit = table: 000000000AA0E308; network_clock = table: 0000000007B525A8; dice_keeper = table: 00000000079ECA58; world = [World]; [7] world_name = "level_world"; entity_system_bag = table: 0000000008DA6AF8; network_server = table: 0000000009A15A70; entity_system = table: 000000000846E280; parent = table: 00000000077B7D18; statistics_db = table: 0000000008A698C8; is_server = true; is_in_tutorial = false; input_manager = table: 0000000008AF4250; profile_synchronizer = table: 000000000A36FF28; _debug_gui = [Gui]; network_transmit = table: 000000000AA0E308; _max_local_players = 4; num_local_human_players = 1; _lobby_host = table: 0000000009953018; world = [World]; dt = 0.037511523813009262; peer_id = "110000114c509ab"; level = [Level]; level_key = "mines"; machines = table: 000000000C5CFA38; free_flight_manager = table: 0000000008F19268; dice_keeper = table: 00000000079ECA58; _debug_gui_immediate = [Gui]; game_mode_key = "adventure"; is_in_inn = false; network_clock = table: 0000000007B525A8; network_timer_handler = table: 000000000A6E3788; last_connected_to_network_at = 1126.6868007220328; level_transition_handler = table: 000000000ACF8F88; viewport_name = "player_1"; network_event_delegate = table: 000000000A2C4CF0; [8] _params = table: 0000000008E86458; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077B7D18; _state = table: 0000000007C8B8C8; [9] startup_package_handles = table: 0000000007824B38; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007824AB0; flow_return_table = table: 00000000077B7E08; _machine = table: 0000000009EE18C8; startup_timer = 8.9928880780935287; has_booted = true; loading_context = table: 0000000007C8A488; 00:08:48.538 [Lua] Missing blackboard.action in anim_cb_damage() callback 00:08:49.439 [Lua] Override Player Respawning end_event_after_bridge true 00:08:49.439 [Lua] Override Player Respawning end_event_altar false 00:08:52.974 [Lua] event horde ends! 00:08:53.176 [Lua] TerrorEventMixer.start_event: mines_end_event_stop 00:08:53.176 [Lua] stopping terror event: mines_end_event_loop 00:08:53.210 [Lua] stopping terror event: mines_end_event_loop_02 00:08:55.157 [Lua] TerrorEventMixer.start_event: mines_troll_boss 00:08:57.480 [Lua] [LOCAL RPC] rpc_ping_unit 66 715 false 00:08:59.788 [Lua] PlayerManager:assign_unit_ownership ShellaSunshine 110000114c509ab 1 00:09:00.768 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 0 00:09:03.909 [Lua] hit_unit == target_breed_unit [Actor '#ID[88afc79a]'] 00:09:04.860 [Lua] PlayerManager:relinquish_unit_ownership 00:09:04.869 [Lua] [0] [C]: in function callstack [1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership [2] scripts/managers/player/player_manager.lua:132: in function listener [3] scripts/network/unit_spawner.lua:9: in function call_destroy_listener [4] scripts/network/unit_spawner.lua:287: in function remove_units_marked_for_deletion [5] scripts/network/unit_spawner.lua:235: in function commit_and_remove_pending_units [6] scripts/entity_system/entity_system.lua:416: in function commit_and_remove_pending_units [7] scripts/game_state/state_ingame.lua:1548: in function post_update [8] scripts/game_state/game_state_machine.lua:34: in function post_update [9] scripts/boot.lua:758: in function game_update [10] scripts/boot.lua:467:in function [1] self = table: 0000000008F19620; unit = [Unit \'#ID[e2f00bf5b290a907]\'] [2] self = table: 0000000008F19620; unit = [Unit \'#ID[e2f00bf5b290a907]\'] [3] unit_destroy_listeners = table: 000000000993C308; unit = [Unit \'#ID[e2f00bf5b290a907]\']; listeners = table: 000000000FD01750; _ = "player_manager"; listener = [function] [4] self = table: 000000000AAE2F68; pending_extension_adds_map = table: 000000000A3304C0; pending_extension_adds_list_n = 0; total_number_of_deleted_units = 0; entity_manager = table: 0000000008C7C280; world = [World]; world_delete_units_function = [function]; temp_deleted_units_list = table: 000000000A522AE0; unit_storage = table: 000000000A522A68; unit_destroy_listeners = table: 000000000993C308; unit_destroy_listeners_post_cleanup = table: 000000000993C330; unit = [Unit \'#ID[e2f00bf5b290a907]\']; number_of_deleted_units = 0 [5] self = table: 000000000AAE2F68; n_commited = 0; n_removed = 0 [6] self = table: 000000000846E280; unit_spawner = table: 000000000AAE2F68 [7] self = table: 0000000007C8B8C8; dt = 0.033502664417028427; t = 1144.594388384372; network_manager = table: 0000000007B617A0 [8] self = table: 0000000009EE18C8; dt = 0.033502664417028427; t = nil [9] self = table: 00000000077B7D18; real_world_dt = 0.033502664417028427; dt = 0.033502664417028427; t = 2232.3110485058278 [10] dt = 0.033502664417028427 [1] _human_players = table: 0000000008F19488; network_manager = table: 0000000007B617A0; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000008F19510; _unit_owners = table: 0000000008F19378; _statistics_db = table: 0000000008A698C8; _num_human_players = 1; _players = table: 0000000008F19598; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000A2C4CF0; [2] _human_players = table: 0000000008F19488; network_manager = table: 0000000007B617A0; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000008F19510; _unit_owners = table: 0000000008F19378; _statistics_db = table: 0000000008A698C8; _num_human_players = 1; _players = table: 0000000008F19598; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000A2C4CF0; [4] unit_death_watch_list_dirty = true; unit_death_watch_list_n = 7; game_session = [GameSession]; unit_storage = table: 000000000A522A68; unit_destroy_listeners = table: 000000000993C308; unit_death_watch_lookup = table: 000000000A522A40; unit_death_watch_list = table: 000000000A522A18; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "110000114c509ab"; unit_deletion_information = table: 0000000008D87350; deletion_queue = table: 000000000993C370; gameobject_extractors = table: 0000000007B2F398; unit_template_lut = table: 000000000A300F10; unit_destroy_listeners_post_cleanup = table: 000000000993C330; gameobject_initializers = table: 0000000007B31070; pending_extension_adds_map = table: 000000000A3304C0; temp_deleted_units_list = table: 000000000A522AE0; gameobject_functor_context = table: 000000000A330480; is_server = true; unit_unique_id = 2577; pending_extension_adds_list = table: 000000000993C3C0; locked = false; entity_manager = table: 0000000008C7C280; [5] unit_death_watch_list_dirty = true; unit_death_watch_list_n = 7; game_session = [GameSession]; unit_storage = table: 000000000A522A68; unit_destroy_listeners = table: 000000000993C308; unit_death_watch_lookup = table: 000000000A522A40; unit_death_watch_list = table: 000000000A522A18; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "110000114c509ab"; unit_deletion_information = table: 0000000008D87350; deletion_queue = table: 000000000993C370; gameobject_extractors = table: 0000000007B2F398; unit_template_lut = table: 000000000A300F10; unit_destroy_listeners_post_cleanup = table: 000000000993C330; gameobject_initializers = table: 0000000007B31070; pending_extension_adds_map = table: 000000000A3304C0; temp_deleted_units_list = table: 000000000A522AE0; gameobject_functor_context = table: 000000000A330480; is_server = true; unit_unique_id = 2577; pending_extension_adds_list = table: 000000000993C3C0; locked = false; entity_manager = table: 0000000008C7C280; [6] entity_system_bag = table: 0000000008DA6AF8; startup_data = table: 0000000008D582C8; entity_manager = table: 0000000008C7C280; unit_spawner = table: 000000000AAE2F68; statistics_db = table: 0000000008A698C8; is_server = true; system_update_context = table: 0000000008D3FF58; network_transmit = table: 000000000AA0E308; network_clock = table: 0000000007B525A8; dice_keeper = table: 00000000079ECA58; world = [World]; [7] world_name = "level_world"; entity_system_bag = table: 0000000008DA6AF8; network_server = table: 0000000009A15A70; entity_system = table: 000000000846E280; parent = table: 00000000077B7D18; statistics_db = table: 0000000008A698C8; is_server = true; is_in_tutorial = false; input_manager = table: 0000000008AF4250; profile_synchronizer = table: 000000000A36FF28; _debug_gui = [Gui]; network_transmit = table: 000000000AA0E308; _max_local_players = 4; num_local_human_players = 1; _lobby_host = table: 0000000009953018; world = [World]; dt = 0.033502664417028427; peer_id = "110000114c509ab"; level = [Level]; level_key = "mines"; machines = table: 000000000C5CFA38; free_flight_manager = table: 0000000008F19268; dice_keeper = table: 00000000079ECA58; _debug_gui_immediate = [Gui]; game_mode_key = "adventure"; is_in_inn = false; network_clock = table: 0000000007B525A8; network_timer_handler = table: 000000000A6E3788; last_connected_to_network_at = 1144.594388384372; level_transition_handler = table: 000000000ACF8F88; viewport_name = "player_1"; network_event_delegate = table: 000000000A2C4CF0; [8] _params = table: 0000000008E86458; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077B7D18; _state = table: 0000000007C8B8C8; [9] startup_package_handles = table: 0000000007824B38; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007824AB0; flow_return_table = table: 00000000077B7E08; _machine = table: 0000000009EE18C8; startup_timer = 8.9928880780935287; has_booted = true; loading_context = table: 0000000007C8A488; 00:09:08.007 [Lua] hit_unit == target_breed_unit [Actor '#ID[9bcf5a90]'] 00:09:08.689 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(250.857, -364.397, -18.9177) Vector3(0.920926, 0.305164, -0.242425) 2 00:09:12.200 [Lua] [Unit '#ID[7cd7a7adbeeab338]'] has invalid target, setting attack_aborted flag in blackboard. 00:09:12.200 [Lua] [Unit '#ID[1f5a31ddd038b30c]'] has invalid target, setting attack_aborted flag in blackboard. 00:09:12.200 [Lua] [Unit '#ID[7cd7a7adbeeab338]'] has invalid target, setting attack_aborted flag in blackboard. 00:09:12.200 [Lua] [Unit '#ID[1f5a31ddd038b30c]'] has invalid target, setting attack_aborted flag in blackboard. 00:09:12.431 [Lua] event horde ends! 00:09:12.485 [Lua] MUSIC: horde -> explore 00:09:14.196 [Lua] [LOCAL RPC] rpc_ping_unit 66 715 false 00:09:19.269 [Lua] Missing damage in action stagger in anim_cb_damage() callback 00:09:28.954 [Lua] [LOCAL RPC] rpc_ping_unit 66 715 false 00:09:33.516 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 0 00:09:40.036 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 0 00:09:44.416 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 0 00:09:46.233 [Lua] [LOCAL RPC] rpc_ping_unit 66 715 false 00:09:51.202 [Lua] Completed challenge chaos_troll_killed_without_regen for all players 00:09:51.203 [Lua] chaos troll died! 00:09:56.900 [Lua] [ChatManager][1]System: ShellaSunshine picked up a Loot Die 00:09:56.907 [Lua] [LOCAL RPC] rpc_request_mission 36 00:09:56.907 [Lua] [LOCAL RPC] rpc_request_mission_update 36 true 00:10:05.278 warning: [Physics] Create Actor: Shape density varies. Using average. 00:10:05.278 warning: [Physics] Create Actor: Shape density varies. Using average. 00:10:05.279 warning: [Physics] Create Actor: Shape density varies. Using average. 00:10:05.279 warning: [Physics] Create Actor: Shape density varies. Using average. 00:10:05.279 warning: [Physics] Create Actor: Shape density varies. Using average. 00:10:05.279 warning: [Physics] Create Actor: Shape density varies. Using average. 00:10:05.307 [Lua] TerrorEventMixer.start_event: mines_end_event_trolls 00:10:05.316 warning: [Physics] Create Actor: Shape density varies. Using average. 00:10:05.316 warning: [Physics] Create Actor: Shape density varies. Using average. 00:10:05.316 warning: [Physics] Create Actor: Shape density varies. Using average. 00:10:05.316 warning: [Physics] Create Actor: Shape density varies. Using average. 00:10:05.316 warning: [Physics] Create Actor: Shape density varies. Using average. 00:10:05.316 warning: [Physics] Create Actor: Shape density varies. Using average. 00:10:05.316 warning: [Physics] Create Actor: Shape density varies. Using average. 00:10:05.316 warning: [Physics] Create Actor: Shape density varies. Using average. 00:10:05.453 [Lua] [LOCAL RPC] rpc_give_equipment 62 66 10 626 Vector3(228.256, -368.847, -13.6728) 00:10:06.861 warning: [Physics] Create Actor: Shape density varies. Using average. 00:10:06.861 warning: [Physics] Create Actor: Shape density varies. Using average. 00:10:06.861 warning: [Physics] Create Actor: Shape density varies. Using average. 00:10:06.861 warning: [Physics] Create Actor: Shape density varies. Using average. 00:10:10.342 [Lua] Completed challenge chaos_troll_killed_without_regen for all players 00:10:10.342 [Lua] Completed challenge chaos_troll_killed_without_bile_damage for all players 00:10:10.342 [Lua] Completed challenge chaos_troll_killed_without_bile_damage for all players 00:10:10.342 [Lua] Completed challenge chaos_troll_killed_without_bile_damage for all players 00:10:10.342 [Lua] Completed challenge chaos_troll_killed_without_bile_damage for all players 00:10:10.342 [Lua] Completed challenge chaos_troll_killed_without_bile_damage for all players 00:10:10.342 [Lua] Completed challenge chaos_troll_killed_without_bile_damage for all players 00:10:10.342 [Lua] Completed challenge chaos_troll_killed_without_bile_damage for all players 00:10:10.342 [Lua] Completed challenge chaos_troll_killed_without_bile_damage for all players 00:10:11.908 [EACServer] [Cerberus] [Backend] Connection established. 00:10:13.325 [Lua] TerrorEventMixer.start_event: mines_end_event_escape 00:10:13.431 [Lua] MUSIC: explore -> pre_horde 00:10:14.172 warning: [Physics] Create Actor: Shape density varies. Using average. 00:10:14.172 warning: [Physics] Create Actor: Shape density varies. Using average. 00:10:14.238 warning: [Physics] Create Actor: Shape density varies. Using average. 00:10:14.238 warning: [Physics] Create Actor: Shape density varies. Using average. 00:10:14.238 warning: [Physics] Create Actor: Shape density varies. Using average. 00:10:14.238 warning: [Physics] Create Actor: Shape density varies. Using average. 00:10:14.373 warning: [Physics] Create Actor: Shape density varies. Using average. 00:10:14.373 warning: [Physics] Create Actor: Shape density varies. Using average. 00:10:14.373 warning: [Physics] Create Actor: Shape density varies. Using average. 00:10:14.373 warning: [Physics] Create Actor: Shape density varies. Using average. 00:10:14.573 warning: [Physics] Create Actor: Shape density varies. Using average. 00:10:14.573 warning: [Physics] Create Actor: Shape density varies. Using average. 00:10:14.573 warning: [Physics] Create Actor: Shape density varies. Using average. 00:10:14.573 warning: [Physics] Create Actor: Shape density varies. Using average. 00:10:14.640 warning: [Physics] Create Actor: Shape density varies. Using average. 00:10:14.640 warning: [Physics] Create Actor: Shape density varies. Using average. 00:10:14.640 warning: [Physics] Create Actor: Shape density varies. Using average. 00:10:14.640 warning: [Physics] Create Actor: Shape density varies. Using average. 00:10:14.776 warning: [Physics] Create Actor: Shape density varies. Using average. 00:10:14.776 warning: [Physics] Create Actor: Shape density varies. Using average. 00:10:18.996 [Lua] chaos troll was despawned! 00:10:19.970 warning: [Physics] Create Actor: Shape density varies. Using average. 00:10:19.970 warning: [Physics] Create Actor: Shape density varies. Using average. 00:10:19.970 warning: [Physics] Create Actor: Shape density varies. Using average. 00:10:19.970 warning: [Physics] Create Actor: Shape density varies. Using average. 00:10:19.970 [Lua] TerrorEventMixer.stop_event: mines_end_event_escape 00:10:20.646 warning: [Physics] Create Actor: Shape density varies. Using average. 00:10:20.646 warning: [Physics] Create Actor: Shape density varies. Using average. 00:10:20.646 warning: [Physics] Create Actor: Shape density varies. Using average. 00:10:20.646 warning: [Physics] Create Actor: Shape density varies. Using average. 00:10:30.027 [Lua] Complete level triggered. 00:10:30.027 [Lua] [NetworkServer] Entering post game 00:10:30.027 [Lua] [PeerSM] 110000114c509ab :: on_exit InGame 00:10:30.027 [Lua] [PeerSM] 110000114c509ab :: on_enter InPostGame 00:10:30.027 [Lua] gm_event_end_conditions_met true false 00:10:30.027 [Save] Saving `save_data` 00:10:30.028 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 00:10:30.028 [Lua] Game won 00:10:30.028 [Lua] generate_backend_stats 110000114c509ab:1 00:10:30.030 [Lua] PlayFabMirror:_commit_internal nil 00:10:30.030 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 12 00:10:30.030 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 00:10:30.032 [Save] Save done 00:10:30.032 [Save] Saving `save_data` 00:10:30.033 [Lua] MUSIC: pre_horde -> won 00:10:30.040 [Save] Save done 00:10:30.058 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 12 1 00:10:30.061 [Lua] Complete level triggered. 00:10:30.095 [Lua] Complete level triggered. 00:10:30.127 [Lua] Complete level triggered. 00:10:30.161 [Lua] Complete level triggered. 00:10:30.195 [Lua] Complete level triggered. 00:10:30.229 [Lua] Complete level triggered. 00:10:30.868 [Lua] [PlayFabRequestQueue] EAC Enabled! 12 00:10:30.868 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 12 00:10:31.437 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 12 00:10:31.466 [Lua] commit result success 2 00:10:31.466 [Lua] [PlayFabRequestQueue] Enqueuing request generateEndOfLevelLoot 13 00:10:31.466 [Lua] [PackageManager] Load: resource_packages/chests_d2, global, sync-read, 00:10:31.754 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 13 2 00:10:31.993 [Lua] [PlayFabRequestQueue] EAC Enabled! 13 00:10:31.993 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 13 00:10:33.233 [Lua] [PlayFabRequestQueue] Request Success generateEndOfLevelLoot 13 00:10:33.234 [Save] Saving `save_data` 00:10:33.241 [Save] Save done 00:10:38.732 [Lua] ConflictDirector - destroy all units 00:10:38.735 [Lua] [LOCAL RPC] rpc_is_ready_for_transition 00:10:38.765 [Lua] TRANSITION nil nil inn_level 00:10:38.765 [Lua] Transition type "inn_level", is server: true 00:10:38.765 [Lua] [NetworkServer] Current level key inn_level 00:10:38.765 [Lua] [LevelTransitionHandler] Generated new level_seed: 8804901 00:10:38.765 [Lua] [GameNetworkManager] Leaving game... 00:10:38.765 [Lua] [GameNetworkManager] Shutting down game session host. 00:10:38.765 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 00:10:38.765 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 00:10:38.765 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1239.98 00:10:38.798 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 00:10:40.545 [Lua] Set lobby begin: 00:10:40.545 [Lua] Lobby data twitch_enabled = false 00:10:40.545 [Lua] Lobby data power_level = 0 00:10:40.545 [Lua] Lobby data player_slot_6 = 0:0 00:10:40.545 [Lua] Lobby data unique_server_name = ShellaSunshine 00:10:40.545 [Lua] Lobby data host = 110000114c509ab 00:10:40.546 [Lua] Lobby data game_mode = adventure 00:10:40.546 [Lua] Lobby data is_private = true 00:10:40.546 [Lua] Lobby data level_key = mines 00:10:40.546 [Lua] Lobby data player_slot_1 = 0:0 00:10:40.546 [Lua] Lobby data selected_level_key = mines 00:10:40.546 [Lua] Lobby data quick_game = false 00:10:40.546 [Lua] Lobby data matchmaking = false 00:10:40.546 [Lua] Lobby data difficulty = hard 00:10:40.546 [Lua] Lobby data player_slot_4 = 110000114c509ab:1 00:10:40.546 [Lua] Lobby data num_players = 1 00:10:40.546 [Lua] Lobby data player_slot_5 = 0:0 00:10:40.546 [Lua] Lobby data player_slot_2 = 0:0 00:10:40.546 [Lua] Lobby data country_code = US 00:10:40.546 [Lua] Lobby data player_slot_3 = 0:0 00:10:40.546 [Lua] Lobby data eac_authorized = true 00:10:40.547 [Lua] Set lobby end. 00:10:40.781 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 00:10:40.792 [Lua] [StateMachine] Exiting StateIngame with on_exit() 00:10:40.795 [Lua] PlayerManager:remove_player peer_id=110000114c509ab 1 00:10:40.795 [Lua] PlayerManager:relinquish_unit_ownership 00:10:40.797 [Lua] [0] [C]: in function callstack [1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership [2] scripts/managers/player/player_manager.lua:293: in function func [3] scripts/mods/vmf/modules/core/network.lua:356: in function hook_chain [4] scripts/mods/vmf/modules/core/hooks.lua:181: in function remove_player [5] scripts/game_state/state_ingame.lua:1608: in function on_exit [6] foundation/scripts/util/state_machine.lua:108: in function _change_state [7] scripts/game_state/game_state_machine.lua:18: in function _change_state [8] foundation/scripts/util/state_machine.lua:148: in function update [9] scripts/boot.lua:664: in function game_update [10] scripts/boot.lua:467:in function [1] self = table: 0000000008F19620; unit = [Unit \'#ID[e639728c3d9b2784]\'] [2] self = table: 0000000008F19620; peer_id = "110000114c509ab"; local_player_id = 1; unique_id = "110000114c509ab:1"; player = table: 000000000C5CFB90; owned_units = table: 000000000C5CFC58; unit = [Unit \'#ID[e639728c3d9b2784]\']; _ = [Unit \'#ID[e639728c3d9b2784]\'] [3] func = [function]; self = table: 0000000008F19620; peer_id = "110000114c509ab" [4] hook_chain = [function] [5] self = table: 0000000007C8B8C8; application_shutdown = nil; local_player_id = 1; machine = table: 000000000C8B4828 [6] self = table: 0000000009EE18C8; new_state = table: 0000000009EFA9F8; params = table: 0000000008E86458; scope_name = "StateIngame:on_exit" [7] self = table: 0000000009EE18C8; new_state = table: 0000000009EFA9F8; notify = true; old_state = table: 0000000007C8B8C8 [8] self = table: 0000000009EE18C8; dt = 0.033491719514131546; t = 2327.712772494182; new_state = table: 0000000009EFA9F8 [9] self = table: 00000000077B7D18; real_world_dt = 0.033491719514131546; dt = 0.033491719514131546; t = 2327.712772494182 [10] dt = 0.033491719514131546 [1] _human_players = table: 0000000008F19488; network_manager = table: 0000000007B617A0; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000008F19510; _unit_owners = table: 0000000008F19378; _statistics_db = table: 0000000008A698C8; _num_human_players = 1; _players = table: 0000000008F19598; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000A2C4CF0; [2] _human_players = table: 0000000008F19488; network_manager = table: 0000000007B617A0; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000008F19510; _unit_owners = table: 0000000008F19378; _statistics_db = table: 0000000008A698C8; _num_human_players = 1; _players = table: 0000000008F19598; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000A2C4CF0; [3] _human_players = table: 0000000008F19488; network_manager = table: 0000000007B617A0; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000008F19510; _unit_owners = table: 0000000008F19378; _statistics_db = table: 0000000008A698C8; _num_human_players = 1; _players = table: 0000000008F19598; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000A2C4CF0; [5] world_name = "level_world"; entity_system_bag = table: 0000000008DA6AF8; network_server = table: 0000000009A15A70; entity_system = table: 000000000846E280; parent = table: 00000000077B7D18; _new_state = table: 0000000009EFA9F8; statistics_db = table: 0000000008A698C8; is_server = true; exit_type = "load_next_level"; is_in_tutorial = false; game_mode_end_timer = 1229.745678857714; input_manager = table: 0000000008AF4250; profile_synchronizer = table: 000000000A36FF28; _debug_gui = [Gui]; network_transmit = table: 000000000AA0E308; _max_local_players = 4; num_local_human_players = 1; _lobby_host = table: 0000000009953018; world = [World]; dt = 0.033491719514131546; peer_id = "110000114c509ab"; level = [Level]; level_key = "mines"; machines = table: 000000000C5CFA38; free_flight_manager = table: 0000000008F19268; dice_keeper = table: 00000000079ECA58; _debug_gui_immediate = [Gui]; game_mode_key = "adventure"; is_in_inn = false; exit_time = 1239.9829021915793; last_connected_to_network_at = 1239.9961123727262; level_transition_handler = table: 000000000ACF8F88; viewport_name = "player_1"; network_event_delegate = table: 000000000A2C4CF0; [6] _params = table: 0000000008E86458; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077B7D18; _state = table: 0000000007C8B8C8; [7] _params = table: 0000000008E86458; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077B7D18; _state = table: 0000000007C8B8C8; [8] _params = table: 0000000008E86458; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077B7D18; _state = table: 0000000007C8B8C8; [9] startup_package_handles = table: 0000000007824B38; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007824AB0; flow_return_table = table: 00000000077B7E08; _machine = table: 0000000009EE18C8; startup_timer = 8.9928880780935287; has_booted = true; loading_context = table: 0000000007C8A488; 00:10:40.797 [Lua] [StateMachine] destroying 00:10:40.797 [Lua] [StateMachine] Exiting StateInGameRunning with on_exit() 00:10:40.797 [Lua] Clearing all global lookup lists 00:10:40.797 [Lua] [EquipmentUI] - Destroy 00:10:40.797 [Lua] [GamePadEquipmentUI] - Destroy 00:10:40.797 [Lua] [AbilityUI] - Destroy 00:10:40.797 [Lua] [GamePadAbilityUI] - Destroy 00:10:40.797 [Lua] [IngamePlayerListUI] - Destroy 00:10:40.798 [Lua] [IngameUI] destroy 00:10:40.952 [Lua] [Managers] Destroying state managers... 00:10:40.953 [Lua] PlayerManager:remove_player peer_id=110000114c509ab 2 00:10:40.953 [Lua] PlayerManager:relinquish_unit_ownership 00:10:40.959 [Lua] [0] [C]: in function callstack [1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership [2] scripts/managers/player/player_manager.lua:293: in function func [3] scripts/mods/vmf/modules/core/network.lua:356: in function hook_chain [4] scripts/mods/vmf/modules/core/hooks.lua:181: in function remove_player [5] scripts/managers/spawn/spawn_manager.lua:946: in function _clear_bots [6] scripts/managers/spawn/spawn_manager.lua:118: in function destroy [7] foundation/scripts/managers/managers.lua:38: in function destroy_state_managers [8] foundation/scripts/managers/managers.lua:52: in function destroy [9] scripts/game_state/state_ingame.lua:1646: in function on_exit [10] foundation/scripts/util/state_machine.lua:108: in function _change_state [11] scripts/game_state/game_state_machine.lua:18: in function _change_state [12] foundation/scripts/util/state_machine.lua:148: in function update [13] scripts/boot.lua:664: in function game_update [14] scripts/boot.lua:467:in function [1] self = table: 0000000008F19620; unit = [Unit (deleted)] [2] self = table: 0000000008F19620; peer_id = "110000114c509ab"; local_player_id = 2; unique_id = "110000114c509ab:2"; player = table: 000000000E63A730; owned_units = table: 000000000E63A800; unit = [Unit (deleted)]; _ = [Unit (deleted)] [3] func = [function]; self = table: 0000000008F19620; peer_id = "110000114c509ab" [4] hook_chain = [function] [5] self = table: 000000000902C680; local_peer_id = "110000114c509ab"; synchronizer = table: 000000000A36FF28; player_manager = table: 0000000008F19620; local_player_id = 2; player = table: 000000000E63A730; profile_index = 3 [6] self = table: 000000000902C680 [7] index = 7; alias = "spawn"; manager = table: 000000000902C680 [8] self = \n\tspawn\n\tunit_spawner\n\tunit_storage\n\tgame_mode\n\tdebug_text\n\tcrafting\n\tdifficulty\n\tworld_interaction\n\tentity\n\tdebug\n\tvoting\n\tconflict\n\tperformance\n\tnetworked_flow_state\n\tevent\n\tnetwork\n\tcamera\n\tdecal\n [9] self = table: 0000000007C8B8C8; application_shutdown = nil; current_difficulty = "hard"; unit_spawner = table: 000000000AAE2F68; world = [World]; unit_storage = table: 000000000A522A68; units = table: 000000000A330430 [10] self = table: 0000000009EE18C8; new_state = table: 0000000009EFA9F8; params = table: 0000000008E86458; scope_name = "StateIngame:on_exit" [11] self = table: 0000000009EE18C8; new_state = table: 0000000009EFA9F8; notify = true; old_state = table: 0000000007C8B8C8 [12] self = table: 0000000009EE18C8; dt = 0.033491719514131546; t = 2327.712772494182; new_state = table: 0000000009EFA9F8 [13] self = table: 00000000077B7D18; real_world_dt = 0.033491719514131546; dt = 0.033491719514131546; t = 2327.712772494182 [14] dt = 0.033491719514131546 [1] _human_players = table: 0000000008F19488; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000008F19510; _unit_owners = table: 0000000008F19378; _statistics_db = table: 0000000008A698C8; _num_human_players = 0; _players = table: 0000000008F19598; _camera_carrier_linked = false; [2] _human_players = table: 0000000008F19488; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000008F19510; _unit_owners = table: 0000000008F19378; _statistics_db = table: 0000000008A698C8; _num_human_players = 0; _players = table: 0000000008F19598; _camera_carrier_linked = false; [3] _human_players = table: 0000000008F19488; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000008F19510; _unit_owners = table: 0000000008F19378; _statistics_db = table: 0000000008A698C8; _num_human_players = 0; _players = table: 0000000008F19598; _camera_carrier_linked = false; [5] num_new_spawns = 0; _respawns_enabled = true; unit_spawner = table: 000000000AAE2F68; _bot_profile_release_list = table: 000000000C5D3CD8; _spawn_list = table: 000000000A68C6E8; _available_profiles = table: 000000000A68C738; last_spawn_point = 0; world = [World]; _despawn_queue_size = 0; _network_event_delegate = table: 000000000A2C4CF0; _despawn_queue = table: 000000000A70C2B8; hero_spawner_handler = table: 000000000902C6A8; _player_statuses = table: 000000000A68C788; respawn_handler = table: 000000000A136C50; spawn_points = table: 000000000C5D3C10; _bot_profile_id_to_priority_id = table: 000000000AB1B2C8; _bot_players = table: 000000000A68C760; _network_server = table: 0000000009A15A70; _available_profile_order = table: 000000000A68C710; _disable_spawning_reason_filter = table: 000000000AB1B2A0; _spawning = true; new_spawns = table: 000000000A68C7B0; _is_server = true; _profile_synchronizer = table: 000000000A36FF28; [6] num_new_spawns = 0; _respawns_enabled = true; unit_spawner = table: 000000000AAE2F68; _bot_profile_release_list = table: 000000000C5D3CD8; _spawn_list = table: 000000000A68C6E8; _available_profiles = table: 000000000A68C738; last_spawn_point = 0; world = [World]; _despawn_queue_size = 0; _network_event_delegate = table: 000000000A2C4CF0; _despawn_queue = table: 000000000A70C2B8; hero_spawner_handler = table: 000000000902C6A8; _player_statuses = table: 000000000A68C788; respawn_handler = table: 000000000A136C50; spawn_points = table: 000000000C5D3C10; _bot_profile_id_to_priority_id = table: 000000000AB1B2C8; _bot_players = table: 000000000A68C760; _network_server = table: 0000000009A15A70; _available_profile_order = table: 000000000A68C710; _disable_spawning_reason_filter = table: 000000000AB1B2A0; _spawning = true; new_spawns = table: 000000000A68C7B0; _is_server = true; _profile_synchronizer = table: 000000000A36FF28; [8] spawn = table: 000000000902C680; unit_spawner = table: 000000000AAE2F68; unit_storage = table: 000000000A522A68; game_mode = table: 000000000ACF8118; debug_text = table: 0000000008CCBF30; crafting = table: 000000000A7000D8; difficulty = table: 0000000007B26098; world_interaction = table: 00000000085281C8; entity = table: 0000000008C7C280; debug = table: 000000000B8049F0; voting = table: 000000000A1671A8; conflict = table: 0000000007B5C1D8; performance = table: 0000000008CCBF80; networked_flow_state = table: 000000000B3665E8; event = table: 0000000007E1AF18; network = table: 0000000007B617A0; camera = table: 000000000A5104C8; decal = table: 0000000009BA1A28; [9] world_name = "level_world"; entity_system_bag = table: 0000000008DA6AF8; network_server = table: 0000000009A15A70; entity_system = table: 000000000846E280; parent = table: 00000000077B7D18; _new_state = table: 0000000009EFA9F8; statistics_db = table: 0000000008A698C8; is_server = true; exit_type = "load_next_level"; is_in_tutorial = false; game_mode_end_timer = 1229.745678857714; input_manager = table: 0000000008AF4250; profile_synchronizer = table: 000000000A36FF28; _debug_gui = [Gui]; network_transmit = table: 000000000AA0E308; _max_local_players = 4; num_local_human_players = 1; _lobby_host = table: 0000000009953018; world = [World]; dt = 0.033491719514131546; peer_id = "110000114c509ab"; level = [unknown light userdata]; level_key = "mines"; free_flight_manager = table: 0000000008F19268; dice_keeper = table: 00000000079ECA58; _debug_gui_immediate = [Gui]; game_mode_key = "adventure"; is_in_inn = false; exit_time = 1239.9829021915793; last_connected_to_network_at = 1239.9961123727262; level_transition_handler = table: 000000000ACF8F88; viewport_name = "player_1"; network_event_delegate = table: 000000000A2C4CF0; [10] _params = table: 0000000008E86458; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077B7D18; _state = table: 0000000007C8B8C8; [11] _params = table: 0000000008E86458; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077B7D18; _state = table: 0000000007C8B8C8; [12] _params = table: 0000000008E86458; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077B7D18; _state = table: 0000000007C8B8C8; [13] startup_package_handles = table: 0000000007824B38; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007824AB0; flow_return_table = table: 00000000077B7E08; _machine = table: 0000000009EE18C8; startup_timer = 8.9928880780935287; has_booted = true; loading_context = table: 0000000007C8A488; 00:10:40.959 [Lua] [ProfileSynchronizer] set_profile_peer_id 3 is no longer owned by 110000114c509ab:2 00:10:40.959 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000114c509ab inventory_sync_id:5 my_peer_id:110000114c509ab 00:10:40.959 [Lua] Set lobby begin: 00:10:40.959 [Lua] Lobby data twitch_enabled = false 00:10:40.959 [Lua] Lobby data power_level = 0 00:10:40.959 [Lua] Lobby data player_slot_6 = 0:0 00:10:40.959 [Lua] Lobby data unique_server_name = ShellaSunshine 00:10:40.959 [Lua] Lobby data host = 110000114c509ab 00:10:40.959 [Lua] Lobby data game_mode = adventure 00:10:40.959 [Lua] Lobby data is_private = true 00:10:40.959 [Lua] Lobby data level_key = mines 00:10:40.959 [Lua] Lobby data player_slot_1 = 0:0 00:10:40.959 [Lua] Lobby data selected_level_key = mines 00:10:40.960 [Lua] Lobby data quick_game = false 00:10:40.960 [Lua] Lobby data matchmaking = false 00:10:40.960 [Lua] Lobby data difficulty = hard 00:10:40.960 [Lua] Lobby data player_slot_4 = 110000114c509ab:1 00:10:40.960 [Lua] Lobby data num_players = 1 00:10:40.960 [Lua] Lobby data player_slot_5 = 0:0 00:10:40.960 [Lua] Lobby data player_slot_2 = 0:0 00:10:40.960 [Lua] Lobby data country_code = US 00:10:40.960 [Lua] Lobby data player_slot_3 = 0:0 00:10:40.960 [Lua] Lobby data eac_authorized = true 00:10:40.960 [Lua] Set lobby end. 00:10:40.960 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 3, profile 0] 00:10:40.960 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000114c509ab | dr:0 | bw:0 | es:0 00:10:40.960 [Lua] PlayerManager:remove_player peer_id=110000114c509ab 3 00:10:40.960 [Lua] PlayerManager:relinquish_unit_ownership 00:10:40.966 [Lua] [0] [C]: in function callstack [1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership [2] scripts/managers/player/player_manager.lua:293: in function func [3] scripts/mods/vmf/modules/core/network.lua:356: in function hook_chain [4] scripts/mods/vmf/modules/core/hooks.lua:181: in function remove_player [5] scripts/managers/spawn/spawn_manager.lua:946: in function _clear_bots [6] scripts/managers/spawn/spawn_manager.lua:118: in function destroy [7] foundation/scripts/managers/managers.lua:38: in function destroy_state_managers [8] foundation/scripts/managers/managers.lua:52: in function destroy [9] scripts/game_state/state_ingame.lua:1646: in function on_exit [10] foundation/scripts/util/state_machine.lua:108: in function _change_state [11] scripts/game_state/game_state_machine.lua:18: in function _change_state [12] foundation/scripts/util/state_machine.lua:148: in function update [13] scripts/boot.lua:664: in function game_update [14] scripts/boot.lua:467:in function [1] self = table: 0000000008F19620; unit = [Unit (deleted)] [2] self = table: 0000000008F19620; peer_id = "110000114c509ab"; local_player_id = 3; unique_id = "110000114c509ab:3"; player = table: 000000000E6795C8; owned_units = table: 000000000E6795F0; unit = [Unit (deleted)]; _ = [Unit (deleted)] [3] func = [function]; self = table: 0000000008F19620; peer_id = "110000114c509ab" [4] hook_chain = [function] [5] self = table: 000000000902C680; local_peer_id = "110000114c509ab"; synchronizer = table: 000000000A36FF28; player_manager = table: 0000000008F19620; local_player_id = 3; player = table: 000000000E6795C8; profile_index = 2 [6] self = table: 000000000902C680 [7] index = 7; alias = "spawn"; manager = table: 000000000902C680 [8] self = \n\tspawn\n\tunit_spawner\n\tunit_storage\n\tgame_mode\n\tdebug_text\n\tcrafting\n\tdifficulty\n\tworld_interaction\n\tentity\n\tdebug\n\tvoting\n\tconflict\n\tperformance\n\tnetworked_flow_state\n\tevent\n\tnetwork\n\tcamera\n\tdecal\n [9] self = table: 0000000007C8B8C8; application_shutdown = nil; current_difficulty = "hard"; unit_spawner = table: 000000000AAE2F68; world = [World]; unit_storage = table: 000000000A522A68; units = table: 000000000A330430 [10] self = table: 0000000009EE18C8; new_state = table: 0000000009EFA9F8; params = table: 0000000008E86458; scope_name = "StateIngame:on_exit" [11] self = table: 0000000009EE18C8; new_state = table: 0000000009EFA9F8; notify = true; old_state = table: 0000000007C8B8C8 [12] self = table: 0000000009EE18C8; dt = 0.033491719514131546; t = 2327.712772494182; new_state = table: 0000000009EFA9F8 [13] self = table: 00000000077B7D18; real_world_dt = 0.033491719514131546; dt = 0.033491719514131546; t = 2327.712772494182 [14] dt = 0.033491719514131546 [1] _human_players = table: 0000000008F19488; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000008F19510; _unit_owners = table: 0000000008F19378; _statistics_db = table: 0000000008A698C8; _num_human_players = 0; _players = table: 0000000008F19598; _camera_carrier_linked = false; [2] _human_players = table: 0000000008F19488; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000008F19510; _unit_owners = table: 0000000008F19378; _statistics_db = table: 0000000008A698C8; _num_human_players = 0; _players = table: 0000000008F19598; _camera_carrier_linked = false; [3] _human_players = table: 0000000008F19488; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000008F19510; _unit_owners = table: 0000000008F19378; _statistics_db = table: 0000000008A698C8; _num_human_players = 0; _players = table: 0000000008F19598; _camera_carrier_linked = false; [5] num_new_spawns = 0; _respawns_enabled = true; unit_spawner = table: 000000000AAE2F68; _bot_profile_release_list = table: 000000000C5D3CD8; _spawn_list = table: 000000000A68C6E8; _available_profiles = table: 000000000A68C738; last_spawn_point = 0; world = [World]; _despawn_queue_size = 0; _network_event_delegate = table: 000000000A2C4CF0; _despawn_queue = table: 000000000A70C2B8; hero_spawner_handler = table: 000000000902C6A8; _player_statuses = table: 000000000A68C788; respawn_handler = table: 000000000A136C50; spawn_points = table: 000000000C5D3C10; _bot_profile_id_to_priority_id = table: 000000000AB1B2C8; _bot_players = table: 000000000A68C760; _network_server = table: 0000000009A15A70; _available_profile_order = table: 000000000A68C710; _disable_spawning_reason_filter = table: 000000000AB1B2A0; _spawning = true; new_spawns = table: 000000000A68C7B0; _is_server = true; _profile_synchronizer = table: 000000000A36FF28; [6] num_new_spawns = 0; _respawns_enabled = true; unit_spawner = table: 000000000AAE2F68; _bot_profile_release_list = table: 000000000C5D3CD8; _spawn_list = table: 000000000A68C6E8; _available_profiles = table: 000000000A68C738; last_spawn_point = 0; world = [World]; _despawn_queue_size = 0; _network_event_delegate = table: 000000000A2C4CF0; _despawn_queue = table: 000000000A70C2B8; hero_spawner_handler = table: 000000000902C6A8; _player_statuses = table: 000000000A68C788; respawn_handler = table: 000000000A136C50; spawn_points = table: 000000000C5D3C10; _bot_profile_id_to_priority_id = table: 000000000AB1B2C8; _bot_players = table: 000000000A68C760; _network_server = table: 0000000009A15A70; _available_profile_order = table: 000000000A68C710; _disable_spawning_reason_filter = table: 000000000AB1B2A0; _spawning = true; new_spawns = table: 000000000A68C7B0; _is_server = true; _profile_synchronizer = table: 000000000A36FF28; [8] spawn = table: 000000000902C680; unit_spawner = table: 000000000AAE2F68; unit_storage = table: 000000000A522A68; game_mode = table: 000000000ACF8118; debug_text = table: 0000000008CCBF30; crafting = table: 000000000A7000D8; difficulty = table: 0000000007B26098; world_interaction = table: 00000000085281C8; entity = table: 0000000008C7C280; debug = table: 000000000B8049F0; voting = table: 000000000A1671A8; conflict = table: 0000000007B5C1D8; performance = table: 0000000008CCBF80; networked_flow_state = table: 000000000B3665E8; event = table: 0000000007E1AF18; network = table: 0000000007B617A0; camera = table: 000000000A5104C8; decal = table: 0000000009BA1A28; [9] world_name = "level_world"; entity_system_bag = table: 0000000008DA6AF8; network_server = table: 0000000009A15A70; entity_system = table: 000000000846E280; parent = table: 00000000077B7D18; _new_state = table: 0000000009EFA9F8; statistics_db = table: 0000000008A698C8; is_server = true; exit_type = "load_next_level"; is_in_tutorial = false; game_mode_end_timer = 1229.745678857714; input_manager = table: 0000000008AF4250; profile_synchronizer = table: 000000000A36FF28; _debug_gui = [Gui]; network_transmit = table: 000000000AA0E308; _max_local_players = 4; num_local_human_players = 1; _lobby_host = table: 0000000009953018; world = [World]; dt = 0.033491719514131546; peer_id = "110000114c509ab"; level = [unknown light userdata]; level_key = "mines"; free_flight_manager = table: 0000000008F19268; dice_keeper = table: 00000000079ECA58; _debug_gui_immediate = [Gui]; game_mode_key = "adventure"; is_in_inn = false; exit_time = 1239.9829021915793; last_connected_to_network_at = 1239.9961123727262; level_transition_handler = table: 000000000ACF8F88; viewport_name = "player_1"; network_event_delegate = table: 000000000A2C4CF0; [10] _params = table: 0000000008E86458; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077B7D18; _state = table: 0000000007C8B8C8; [11] _params = table: 0000000008E86458; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077B7D18; _state = table: 0000000007C8B8C8; [12] _params = table: 0000000008E86458; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077B7D18; _state = table: 0000000007C8B8C8; [13] startup_package_handles = table: 0000000007824B38; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007824AB0; flow_return_table = table: 00000000077B7E08; _machine = table: 0000000009EE18C8; startup_timer = 8.9928880780935287; has_booted = true; loading_context = table: 0000000007C8A488; 00:10:40.966 [Lua] [ProfileSynchronizer] set_profile_peer_id 2 is no longer owned by 110000114c509ab:3 00:10:40.966 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000114c509ab inventory_sync_id:6 my_peer_id:110000114c509ab 00:10:40.966 [Lua] Set lobby begin: 00:10:40.966 [Lua] Lobby data twitch_enabled = false 00:10:40.966 [Lua] Lobby data power_level = 0 00:10:40.966 [Lua] Lobby data player_slot_6 = 0:0 00:10:40.966 [Lua] Lobby data unique_server_name = ShellaSunshine 00:10:40.966 [Lua] Lobby data host = 110000114c509ab 00:10:40.966 [Lua] Lobby data game_mode = adventure 00:10:40.966 [Lua] Lobby data is_private = true 00:10:40.966 [Lua] Lobby data level_key = mines 00:10:40.966 [Lua] Lobby data player_slot_1 = 0:0 00:10:40.966 [Lua] Lobby data selected_level_key = mines 00:10:40.967 [Lua] Lobby data quick_game = false 00:10:40.967 [Lua] Lobby data matchmaking = false 00:10:40.967 [Lua] Lobby data difficulty = hard 00:10:40.967 [Lua] Lobby data player_slot_4 = 110000114c509ab:1 00:10:40.967 [Lua] Lobby data num_players = 1 00:10:40.967 [Lua] Lobby data player_slot_5 = 0:0 00:10:40.967 [Lua] Lobby data player_slot_2 = 0:0 00:10:40.967 [Lua] Lobby data country_code = US 00:10:40.967 [Lua] Lobby data player_slot_3 = 0:0 00:10:40.967 [Lua] Lobby data eac_authorized = true 00:10:40.967 [Lua] Set lobby end. 00:10:40.967 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 2, profile 0] 00:10:40.967 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000114c509ab | dr:0 | bw:0 | es:0 00:10:40.967 [Lua] PlayerManager:remove_player peer_id=110000114c509ab 4 00:10:40.967 [Lua] PlayerManager:relinquish_unit_ownership 00:10:40.973 [Lua] [0] [C]: in function callstack [1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership [2] scripts/managers/player/player_manager.lua:293: in function func [3] scripts/mods/vmf/modules/core/network.lua:356: in function hook_chain [4] scripts/mods/vmf/modules/core/hooks.lua:181: in function remove_player [5] scripts/managers/spawn/spawn_manager.lua:946: in function _clear_bots [6] scripts/managers/spawn/spawn_manager.lua:118: in function destroy [7] foundation/scripts/managers/managers.lua:38: in function destroy_state_managers [8] foundation/scripts/managers/managers.lua:52: in function destroy [9] scripts/game_state/state_ingame.lua:1646: in function on_exit [10] foundation/scripts/util/state_machine.lua:108: in function _change_state [11] scripts/game_state/game_state_machine.lua:18: in function _change_state [12] foundation/scripts/util/state_machine.lua:148: in function update [13] scripts/boot.lua:664: in function game_update [14] scripts/boot.lua:467:in function [1] self = table: 0000000008F19620; unit = [Unit (deleted)] [2] self = table: 0000000008F19620; peer_id = "110000114c509ab"; local_player_id = 4; unique_id = "110000114c509ab:4"; player = table: 000000000E679B60; owned_units = table: 000000000E71DF60; unit = [Unit (deleted)]; _ = [Unit (deleted)] [3] func = [function]; self = table: 0000000008F19620; peer_id = "110000114c509ab" [4] hook_chain = [function] [5] self = table: 000000000902C680; local_peer_id = "110000114c509ab"; synchronizer = table: 000000000A36FF28; player_manager = table: 0000000008F19620; local_player_id = 4; player = table: 000000000E679B60; profile_index = 1 [6] self = table: 000000000902C680 [7] index = 7; alias = "spawn"; manager = table: 000000000902C680 [8] self = \n\tspawn\n\tunit_spawner\n\tunit_storage\n\tgame_mode\n\tdebug_text\n\tcrafting\n\tdifficulty\n\tworld_interaction\n\tentity\n\tdebug\n\tvoting\n\tconflict\n\tperformance\n\tnetworked_flow_state\n\tevent\n\tnetwork\n\tcamera\n\tdecal\n [9] self = table: 0000000007C8B8C8; application_shutdown = nil; current_difficulty = "hard"; unit_spawner = table: 000000000AAE2F68; world = [World]; unit_storage = table: 000000000A522A68; units = table: 000000000A330430 [10] self = table: 0000000009EE18C8; new_state = table: 0000000009EFA9F8; params = table: 0000000008E86458; scope_name = "StateIngame:on_exit" [11] self = table: 0000000009EE18C8; new_state = table: 0000000009EFA9F8; notify = true; old_state = table: 0000000007C8B8C8 [12] self = table: 0000000009EE18C8; dt = 0.033491719514131546; t = 2327.712772494182; new_state = table: 0000000009EFA9F8 [13] self = table: 00000000077B7D18; real_world_dt = 0.033491719514131546; dt = 0.033491719514131546; t = 2327.712772494182 [14] dt = 0.033491719514131546 [1] _human_players = table: 0000000008F19488; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000008F19510; _unit_owners = table: 0000000008F19378; _statistics_db = table: 0000000008A698C8; _num_human_players = 0; _players = table: 0000000008F19598; _camera_carrier_linked = false; [2] _human_players = table: 0000000008F19488; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000008F19510; _unit_owners = table: 0000000008F19378; _statistics_db = table: 0000000008A698C8; _num_human_players = 0; _players = table: 0000000008F19598; _camera_carrier_linked = false; [3] _human_players = table: 0000000008F19488; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000008F19510; _unit_owners = table: 0000000008F19378; _statistics_db = table: 0000000008A698C8; _num_human_players = 0; _players = table: 0000000008F19598; _camera_carrier_linked = false; [5] num_new_spawns = 0; _respawns_enabled = true; unit_spawner = table: 000000000AAE2F68; _bot_profile_release_list = table: 000000000C5D3CD8; _spawn_list = table: 000000000A68C6E8; _available_profiles = table: 000000000A68C738; last_spawn_point = 0; world = [World]; _despawn_queue_size = 0; _network_event_delegate = table: 000000000A2C4CF0; _despawn_queue = table: 000000000A70C2B8; hero_spawner_handler = table: 000000000902C6A8; _player_statuses = table: 000000000A68C788; respawn_handler = table: 000000000A136C50; spawn_points = table: 000000000C5D3C10; _bot_profile_id_to_priority_id = table: 000000000AB1B2C8; _bot_players = table: 000000000A68C760; _network_server = table: 0000000009A15A70; _available_profile_order = table: 000000000A68C710; _disable_spawning_reason_filter = table: 000000000AB1B2A0; _spawning = true; new_spawns = table: 000000000A68C7B0; _is_server = true; _profile_synchronizer = table: 000000000A36FF28; [6] num_new_spawns = 0; _respawns_enabled = true; unit_spawner = table: 000000000AAE2F68; _bot_profile_release_list = table: 000000000C5D3CD8; _spawn_list = table: 000000000A68C6E8; _available_profiles = table: 000000000A68C738; last_spawn_point = 0; world = [World]; _despawn_queue_size = 0; _network_event_delegate = table: 000000000A2C4CF0; _despawn_queue = table: 000000000A70C2B8; hero_spawner_handler = table: 000000000902C6A8; _player_statuses = table: 000000000A68C788; respawn_handler = table: 000000000A136C50; spawn_points = table: 000000000C5D3C10; _bot_profile_id_to_priority_id = table: 000000000AB1B2C8; _bot_players = table: 000000000A68C760; _network_server = table: 0000000009A15A70; _available_profile_order = table: 000000000A68C710; _disable_spawning_reason_filter = table: 000000000AB1B2A0; _spawning = true; new_spawns = table: 000000000A68C7B0; _is_server = true; _profile_synchronizer = table: 000000000A36FF28; [8] spawn = table: 000000000902C680; unit_spawner = table: 000000000AAE2F68; unit_storage = table: 000000000A522A68; game_mode = table: 000000000ACF8118; debug_text = table: 0000000008CCBF30; crafting = table: 000000000A7000D8; difficulty = table: 0000000007B26098; world_interaction = table: 00000000085281C8; entity = table: 0000000008C7C280; debug = table: 000000000B8049F0; voting = table: 000000000A1671A8; conflict = table: 0000000007B5C1D8; performance = table: 0000000008CCBF80; networked_flow_state = table: 000000000B3665E8; event = table: 0000000007E1AF18; network = table: 0000000007B617A0; camera = table: 000000000A5104C8; decal = table: 0000000009BA1A28; [9] world_name = "level_world"; entity_system_bag = table: 0000000008DA6AF8; network_server = table: 0000000009A15A70; entity_system = table: 000000000846E280; parent = table: 00000000077B7D18; _new_state = table: 0000000009EFA9F8; statistics_db = table: 0000000008A698C8; is_server = true; exit_type = "load_next_level"; is_in_tutorial = false; game_mode_end_timer = 1229.745678857714; input_manager = table: 0000000008AF4250; profile_synchronizer = table: 000000000A36FF28; _debug_gui = [Gui]; network_transmit = table: 000000000AA0E308; _max_local_players = 4; num_local_human_players = 1; _lobby_host = table: 0000000009953018; world = [World]; dt = 0.033491719514131546; peer_id = "110000114c509ab"; level = [unknown light userdata]; level_key = "mines"; free_flight_manager = table: 0000000008F19268; dice_keeper = table: 00000000079ECA58; _debug_gui_immediate = [Gui]; game_mode_key = "adventure"; is_in_inn = false; exit_time = 1239.9829021915793; last_connected_to_network_at = 1239.9961123727262; level_transition_handler = table: 000000000ACF8F88; viewport_name = "player_1"; network_event_delegate = table: 000000000A2C4CF0; [10] _params = table: 0000000008E86458; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077B7D18; _state = table: 0000000007C8B8C8; [11] _params = table: 0000000008E86458; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077B7D18; _state = table: 0000000007C8B8C8; [12] _params = table: 0000000008E86458; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077B7D18; _state = table: 0000000007C8B8C8; [13] startup_package_handles = table: 0000000007824B38; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007824AB0; flow_return_table = table: 00000000077B7E08; _machine = table: 0000000009EE18C8; startup_timer = 8.9928880780935287; has_booted = true; loading_context = table: 0000000007C8A488; 00:10:40.973 [Lua] [ProfileSynchronizer] set_profile_peer_id 1 is no longer owned by 110000114c509ab:4 00:10:40.973 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000114c509ab inventory_sync_id:7 my_peer_id:110000114c509ab 00:10:40.973 [Lua] Set lobby begin: 00:10:40.973 [Lua] Lobby data twitch_enabled = false 00:10:40.973 [Lua] Lobby data power_level = 0 00:10:40.973 [Lua] Lobby data player_slot_6 = 0:0 00:10:40.973 [Lua] Lobby data unique_server_name = ShellaSunshine 00:10:40.973 [Lua] Lobby data host = 110000114c509ab 00:10:40.973 [Lua] Lobby data game_mode = adventure 00:10:40.973 [Lua] Lobby data is_private = true 00:10:40.973 [Lua] Lobby data level_key = mines 00:10:40.973 [Lua] Lobby data player_slot_1 = 0:0 00:10:40.973 [Lua] Lobby data selected_level_key = mines 00:10:40.973 [Lua] Lobby data quick_game = false 00:10:40.973 [Lua] Lobby data matchmaking = false 00:10:40.973 [Lua] Lobby data difficulty = hard 00:10:40.973 [Lua] Lobby data player_slot_4 = 110000114c509ab:1 00:10:40.974 [Lua] Lobby data num_players = 1 00:10:40.974 [Lua] Lobby data player_slot_5 = 0:0 00:10:40.974 [Lua] Lobby data player_slot_2 = 0:0 00:10:40.974 [Lua] Lobby data country_code = US 00:10:40.974 [Lua] Lobby data player_slot_3 = 0:0 00:10:40.974 [Lua] Lobby data eac_authorized = true 00:10:40.974 [Lua] Set lobby end. 00:10:40.974 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 1, profile 0] 00:10:40.974 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000114c509ab | dr:0 | bw:0 | es:0 00:10:41.011 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false) 00:10:41.011 [Lua] [PeerSM] 110000114c509ab :: on_exit InPostGame 00:10:41.011 [Lua] [PeerSM] 110000114c509ab :: on_enter Loading 00:10:41.011 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000114c509ab 00:10:41.011 [Lua] [Matchmaking] unregister rpcs 00:10:41.011 [Lua] [StateMachine] Entering StateLoading with on_enter() 00:10:41.011 [Lua] [Gamestate] Enter state StateLoading 00:10:41.209 [World] Spawning level. 00:10:41.219 [Lua] Found camera: end_screen_camera 00:10:41.219 [Lua] Found camera: end_screen_camera 00:10:41.219 [Lua] Found camera: end_screen_camera 00:10:41.219 [Lua] Found camera: end_screen_camera 00:10:41.219 [Lua] Found camera: end_screen_camera 00:10:41.219 [Lua] Found camera: end_screen_camera 00:10:41.219 [Lua] Found camera: end_screen_camera 00:10:41.219 [Lua] Found camera: end_screen_camera 00:10:41.219 [Lua] Found camera: end_screen_camera 00:10:41.219 [Lua] Found camera: end_screen_camera 00:10:41.219 [Lua] Found camera: end_screen_camera 00:10:41.219 [Lua] [StateMachine] Init EndViewStateSummary 00:10:41.219 [Lua] [EndViewState] Enter Substate EndViewStateSummary 00:10:41.220 [Lua] [StateMachine] Init StateLoadingRunning 00:10:41.220 [Lua] [StateMachine] Entering StateLoadingRunning with on_enter() 00:10:41.220 [Lua] [Gamestate] Enter Substate StateLoadingRunning 00:10:41.220 [Lua] [Matchmaking] register rpcs 00:10:41.220 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 00:10:41.220 [Lua] registering RPCs 00:10:41.220 [Lua] Set lobby begin: 00:10:41.220 [Lua] Lobby data twitch_enabled = false 00:10:41.220 [Lua] Lobby data power_level = 0 00:10:41.220 [Lua] Lobby data player_slot_6 = 0:0 00:10:41.220 [Lua] Lobby data unique_server_name = ShellaSunshine 00:10:41.220 [Lua] Lobby data host = 110000114c509ab 00:10:41.220 [Lua] Lobby data game_mode = adventure 00:10:41.220 [Lua] Lobby data is_private = true 00:10:41.220 [Lua] Lobby data level_key = inn_level 00:10:41.220 [Lua] Lobby data player_slot_1 = 0:0 00:10:41.221 [Lua] Lobby data selected_level_key = mines 00:10:41.221 [Lua] Lobby data quick_game = false 00:10:41.221 [Lua] Lobby data matchmaking = false 00:10:41.221 [Lua] Lobby data difficulty = hard 00:10:41.221 [Lua] Lobby data player_slot_4 = 110000114c509ab:1 00:10:41.221 [Lua] Lobby data num_players = 1 00:10:41.221 [Lua] Lobby data player_slot_5 = 0:0 00:10:41.221 [Lua] Lobby data player_slot_2 = 0:0 00:10:41.221 [Lua] Lobby data country_code = US 00:10:41.221 [Lua] Lobby data player_slot_3 = 0:0 00:10:41.221 [Lua] Lobby data eac_authorized = true 00:10:41.221 [Lua] Set lobby end. 00:10:41.221 [Lua] MUSIC MANAGER unmute_all_world_sounds 178138 0 00:10:41.221 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 00:10:41.226 [Lua] ### Sending rpc_level_loaded 00:10:41.226 [Lua] #### Has state machine: true, sender: 110000114c509ab, level_id: 41 00:10:41.226 [Lua] Peer 110000114c509ab has loaded the level and all enemies are loaded 00:10:41.226 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 00:10:41.226 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 00:10:41.226 [Lua] [LevelTransitionHandler] load_level inn_level 00:10:41.265 [Umbra] Unload tome 00:10:41.283 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x563ab8ca, playing_id: 0x2b7db, position: 0 00:10:41.318 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/mines, LevelTransitionHandler 00:10:41.318 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 00:10:41.318 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 00:10:41.318 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 00:10:41.318 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000114c509ab inventory_sync_id:5 my_peer_id:110000114c509ab 00:10:41.318 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000114c509ab inventory_sync_id:6 my_peer_id:110000114c509ab 00:10:41.318 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000114c509ab inventory_sync_id:7 my_peer_id:110000114c509ab 00:10:41.318 [Lua] [LOCAL RPC] rpc_load_level 26 8804901 00:10:41.328 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7 00:10:41.329 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 7 00:10:41.342 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 7 00:10:41.404 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 00:10:41.406 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_02, InventoryPackageSynchronizerClient 00:10:41.419 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 00:10:41.419 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01, InventoryPackageSynchronizerClient 00:10:41.419 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, InventoryPackageSynchronizerClient 00:10:41.419 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 00:10:41.424 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient 00:10:41.424 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, InventoryPackageSynchronizerClient 00:10:41.424 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient 00:10:41.424 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p, InventoryPackageSynchronizerClient 00:10:41.425 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2, InventoryPackageSynchronizerClient 00:10:41.425 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient 00:10:41.436 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 00:10:41.436 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient 00:10:41.437 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04, InventoryPackageSynchronizerClient 00:10:41.438 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, InventoryPackageSynchronizerClient 00:10:41.438 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1, InventoryPackageSynchronizerClient 00:10:41.438 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1_3p, InventoryPackageSynchronizerClient 00:10:41.438 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 00:10:41.438 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 00:10:41.438 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04, InventoryPackageSynchronizerClient 00:10:41.439 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2, InventoryPackageSynchronizerClient 00:10:41.442 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, InventoryPackageSynchronizerClient 00:10:41.442 [Lua] [PackageManager] Unload: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps, InventoryPackageSynchronizerClient 00:10:41.443 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p, InventoryPackageSynchronizerClient 00:10:41.443 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 00:10:41.443 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient 00:10:41.443 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, InventoryPackageSynchronizerClient 00:10:41.444 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient 00:10:41.445 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 00:10:41.446 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient 00:10:41.446 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01, InventoryPackageSynchronizerClient 00:10:41.448 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient 00:10:41.449 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, InventoryPackageSynchronizerClient 00:10:41.450 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient 00:10:41.455 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 00:10:41.455 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 00:10:41.456 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 00:10:43.795 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 00:10:49.502 [Lua] [StateMachine] destroying 00:10:49.502 [Lua] [StateMachine] Exiting EndViewStateSummary with on_exit() 00:10:49.502 [Lua] [EndViewState] Exit Substate EndViewStateSummary 00:10:49.502 [Lua] [StateMachine] Init EndViewStateChest 00:10:49.502 [Lua] [PlayState] Enter Substate EndViewStateChest 00:10:52.088 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 00:10:52.088 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 00:10:52.112 [Lua] [LevelTransitionHandler] Level load completed! 00:10:52.113 [Lua] ### Sending rpc_level_loaded 00:10:52.113 [Lua] #### Has state machine: true, sender: 110000114c509ab, level_id: 26 00:10:52.113 [Lua] Peer 110000114c509ab has loaded the level and all enemies are loaded 00:10:52.134 [Lua] [PeerSM] 110000114c509ab :: on_exit Loading 00:10:52.134 [Lua] [PeerSM] 110000114c509ab :: on_enter LoadingProfilePackages 00:10:52.157 [Lua] [PeerSM] 110000114c509ab :: on_exit LoadingProfilePackages 00:10:52.157 [Lua] [PeerSM] 110000114c509ab :: on_enter WaitingForEnterGame 00:10:52.158 [Lua] [LOCAL RPC] rpc_loading_synced 00:11:05.757 [Lua] [StateMachine] destroying 00:11:05.757 [Lua] [StateMachine] Exiting EndViewStateChest with on_exit() 00:11:05.757 [Lua] [PlayState] Exit Substate EndViewStateChest 00:11:05.757 [Lua] [StateMachine] Init EndViewStateScore 00:11:05.757 [Lua] [PlayState] Enter Substate EndViewStateScore 00:11:09.801 [Save] Saving `telemetry` 00:11:09.806 [Save] Save done 00:11:38.376 [Lua] [StateMachine] destroying 00:11:38.376 [Lua] [StateMachine] Exiting EndViewStateScore with on_exit() 00:11:38.376 [Lua] [PlayState] Exit Substate EndViewStateScore 00:11:38.379 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 00:11:39.360 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 00:11:39.360 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 00:11:39.360 [Lua] [StateMachine] Exiting StateLoading with on_exit() 00:11:39.360 [Lua] [Matchmaking] unregister rpcs 00:11:39.360 [Lua] Set lobby begin: 00:11:39.360 [Lua] Lobby data twitch_enabled = false 00:11:39.361 [Lua] Lobby data power_level = 0 00:11:39.361 [Lua] Lobby data player_slot_6 = 0:0 00:11:39.361 [Lua] Lobby data unique_server_name = ShellaSunshine 00:11:39.361 [Lua] Lobby data host = 110000114c509ab 00:11:39.361 [Lua] Lobby data game_mode = adventure 00:11:39.361 [Lua] Lobby data is_private = true 00:11:39.361 [Lua] Lobby data level_key = inn_level 00:11:39.361 [Lua] Lobby data player_slot_1 = 0:0 00:11:39.361 [Lua] Lobby data selected_level_key = mines 00:11:39.361 [Lua] Lobby data quick_game = false 00:11:39.361 [Lua] Lobby data matchmaking = false 00:11:39.361 [Lua] Lobby data difficulty = hard 00:11:39.361 [Lua] Lobby data player_slot_4 = 110000114c509ab:1 00:11:39.361 [Lua] Lobby data num_players = 1 00:11:39.361 [Lua] Lobby data player_slot_5 = 0:0 00:11:39.361 [Lua] Lobby data player_slot_2 = 0:0 00:11:39.361 [Lua] Lobby data country_code = US 00:11:39.361 [Lua] Lobby data player_slot_3 = 0:0 00:11:39.361 [Lua] Lobby data eac_authorized = true 00:11:39.361 [Lua] Set lobby end. 00:11:39.361 [Lua] [Managers] Destroying state managers... 00:11:39.362 [Lua] [StateMachine] destroying 00:11:39.362 [Lua] [StateMachine] Exiting StateLoadingRunning with on_exit() 00:11:39.369 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 00:11:39.369 [Lua] MUSIC MANAGER Stop_loading_screen_music 178221 0 00:11:39.369 [Lua] [StateMachine] Entering StateIngame with on_enter() 00:11:39.369 [Lua] [Gamestate] Enter StateIngame HOST 00:11:39.473 [Lua] Set lobby begin: 00:11:39.473 [Lua] Lobby data twitch_enabled = false 00:11:39.473 [Lua] Lobby data power_level = 0 00:11:39.473 [Lua] Lobby data player_slot_6 = 0:0 00:11:39.473 [Lua] Lobby data unique_server_name = ShellaSunshine 00:11:39.473 [Lua] Lobby data host = 110000114c509ab 00:11:39.474 [Lua] Lobby data game_mode = adventure 00:11:39.474 [Lua] Lobby data is_private = true 00:11:39.474 [Lua] Lobby data level_key = inn_level 00:11:39.474 [Lua] Lobby data player_slot_1 = 0:0 00:11:39.474 [Lua] Lobby data selected_level_key = inn_level 00:11:39.474 [Lua] Lobby data quick_game = false 00:11:39.474 [Lua] Lobby data matchmaking = false 00:11:39.474 [Lua] Lobby data difficulty = hard 00:11:39.474 [Lua] Lobby data player_slot_4 = 110000114c509ab:1 00:11:39.474 [Lua] Lobby data num_players = 1 00:11:39.474 [Lua] Lobby data player_slot_5 = 0:0 00:11:39.474 [Lua] Lobby data player_slot_2 = 0:0 00:11:39.474 [Lua] Lobby data country_code = US 00:11:39.474 [Lua] Lobby data player_slot_3 = 0:0 00:11:39.474 [Lua] Lobby data eac_authorized = true 00:11:39.474 [Lua] Set lobby end. 00:11:39.475 [Lua] [StateIngame] Server ingame 00:11:39.477 [Lua] Set lobby begin: 00:11:39.477 [Lua] Lobby data twitch_enabled = false 00:11:39.477 [Lua] Lobby data power_level = 0 00:11:39.477 [Lua] Lobby data player_slot_6 = 0:0 00:11:39.477 [Lua] Lobby data unique_server_name = ShellaSunshine 00:11:39.477 [Lua] Lobby data host = 110000114c509ab 00:11:39.478 [Lua] Lobby data game_mode = adventure 00:11:39.478 [Lua] Lobby data is_private = true 00:11:39.478 [Lua] Lobby data level_key = inn_level 00:11:39.478 [Lua] Lobby data player_slot_1 = 0:0 00:11:39.478 [Lua] Lobby data selected_level_key = inn_level 00:11:39.478 [Lua] Lobby data quick_game = false 00:11:39.478 [Lua] Lobby data matchmaking = false 00:11:39.478 [Lua] Lobby data difficulty = hard 00:11:39.478 [Lua] Lobby data player_slot_4 = 110000114c509ab:1 00:11:39.478 [Lua] Lobby data num_players = 1 00:11:39.478 [Lua] Lobby data player_slot_5 = 0:0 00:11:39.478 [Lua] Lobby data player_slot_2 = 0:0 00:11:39.478 [Lua] Lobby data country_code = US 00:11:39.478 [Lua] Lobby data player_slot_3 = 0:0 00:11:39.478 [Lua] Lobby data eac_authorized = true 00:11:39.478 [Lua] Set lobby end. 00:11:39.478 [Lua] [Matchmaking] register rpcs 00:11:39.479 [Lua] [GameNetworkManager] Setting pong timeout to 60 00:11:39.479 [Lua] [GameNetworkManager] My own peer_id = 110000114c509ab 00:11:39.479 [Lua] [GameNetworkManager] self.is_server = true 00:11:39.479 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 00:11:39.479 [Network] Setting artificial MTU limit to 65536 00:11:39.480 [Lua] Switching ConflictSettings: to: disabled 00:11:39.480 [Lua] pacing=disabled 00:11:39.480 [Lua] roaming=nil 00:11:39.480 [Lua] disabled=true 00:11:39.480 [Lua] pack_spawning=disabled 00:11:39.480 [Lua] boss=disabled 00:11:39.480 [Lua] horde=disabled 00:11:39.480 [Lua] specials=disabled 00:11:39.480 [Lua] name=disabled 00:11:39.480 [Lua] intensity=disabled 00:11:39.480 [Lua] --- 00:11:39.483 [Lua] [AIInterestPointSystem] Level Seed: 8804901 00:11:39.483 [Lua] 00:11:39.483 [Lua] [entity_system_bag] = table 00:11:39.483 [Lua] [entity_system_bag] = metatable 00:11:39.483 [Lua] [startup_data] = table 00:11:39.483 [Lua] [entity_manager] = table 00:11:39.483 [Lua] [entity_manager] = metatable 00:11:39.483 [Lua] [unit_spawner] = table 00:11:39.483 [Lua] [unit_spawner] = metatable 00:11:39.483 [Lua] [unit_storage] = table 00:11:39.483 [Lua] [unit_storage] = metatable 00:11:39.483 [Lua] [dice_keeper] = table 00:11:39.483 [Lua] [dice_keeper] = metatable 00:11:39.483 [Lua] [is_server] = true (boolean) 00:11:39.484 [Lua] [world] = [World] 00:11:39.484 [Lua] [system_api] = table 00:11:39.484 [Lua] [network_lobby] = table 00:11:39.484 [Lua] [network_lobby] = metatable 00:11:39.484 [Lua] [profile_synchronizer] = table 00:11:39.484 [Lua] [profile_synchronizer] = metatable 00:11:39.484 [Lua] [entity_system] = table 00:11:39.484 [Lua] [entity_system] = metatable 00:11:39.484 [Lua] [num_local_human_players] = 1 (number) 00:11:39.484 [Lua] [statistics_db] = table 00:11:39.484 [Lua] [statistics_db] = metatable 00:11:39.484 [Lua] [network_server] = table 00:11:39.484 [Lua] [network_server] = metatable 00:11:39.484 [Lua] [input_manager] = table 00:11:39.484 [Lua] [input_manager] = metatable 00:11:39.484 [Lua] [network_clock] = table 00:11:39.484 [Lua] [network_clock] = metatable 00:11:39.484 [Lua] [network_transmit] = table 00:11:39.484 [Lua] [network_transmit] = metatable 00:11:39.484 [Lua] [free_flight_manager] = table 00:11:39.484 [Lua] [free_flight_manager] = metatable 00:11:39.484 [Lua] [network_manager] = table 00:11:39.484 [Lua] [network_manager] = metatable 00:11:39.484 [Lua] [network_event_delegate] = table 00:11:39.484 [Lua] [network_event_delegate] = metatable 00:11:39.484 [Lua] 00:11:39.485 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 00:11:39.488 [Lua] [AchievementManager] Achievements using the steam platform 00:11:39.489 [Lua] [StateIngame] Level seed: 8804901 00:11:39.489 [Umbra] Init version: 3.4.13 :: 16 threads 00:11:39.489 [Umbra] Tome with `10497` objects loaded. 00:11:39.489 [Umbra] UMBRA Tome loaded. 00:11:39.489 [World] Spawning level. 00:11:39.496 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 00:11:39.688 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 00:11:39.688 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 00:11:39.688 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 00:11:39.688 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 00:11:39.688 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 00:11:39.691 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 00:11:39.691 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 00:11:39.691 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 00:11:39.691 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 00:11:39.691 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 00:11:39.691 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 00:11:39.692 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 00:11:39.692 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 00:11:39.692 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 00:11:39.692 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 00:11:39.694 [Lua] [LevelAnalysis] set_random_seed( 1834046336) 00:11:39.698 [Lua] PlayerManager:add_player player_1 00:11:39.701 [Lua] [StateMachine] Init StateInGameRunning 00:11:39.701 [Lua] [StateMachine] Entering StateInGameRunning with on_enter() 00:11:39.701 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=15 00:11:39.701 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=16 00:11:39.702 [Lua] [IngameUI] init 00:11:39.710 warning: [Lua] [AbilityUI] There is no keymap for "action_career" on "xb1" 00:11:39.746 [Lua] [Matchmaking] Cancelling matchmaking 00:11:39.746 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 00:11:39.746 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 00:11:39.746 [Lua] Set lobby begin: 00:11:39.746 [Lua] Lobby data twitch_enabled = false 00:11:39.746 [Lua] Lobby data power_level = 785 00:11:39.746 [Lua] Lobby data player_slot_6 = 0:0 00:11:39.746 [Lua] Lobby data unique_server_name = ShellaSunshine 00:11:39.746 [Lua] Lobby data host = 110000114c509ab 00:11:39.746 [Lua] Lobby data game_mode = adventure 00:11:39.746 [Lua] Lobby data is_private = true 00:11:39.746 [Lua] Lobby data level_key = inn_level 00:11:39.746 [Lua] Lobby data player_slot_1 = 0:0 00:11:39.746 [Lua] Lobby data selected_level_key = inn_level 00:11:39.746 [Lua] Lobby data quick_game = false 00:11:39.746 [Lua] Lobby data matchmaking = false 00:11:39.747 [Lua] Lobby data difficulty = hard 00:11:39.747 [Lua] Lobby data player_slot_4 = 110000114c509ab:1 00:11:39.747 [Lua] Lobby data num_players = 1 00:11:39.747 [Lua] Lobby data player_slot_5 = 0:0 00:11:39.747 [Lua] Lobby data player_slot_2 = 0:0 00:11:39.747 [Lua] Lobby data country_code = US 00:11:39.747 [Lua] Lobby data player_slot_3 = 0:0 00:11:39.747 [Lua] Lobby data eac_authorized = true 00:11:39.747 [Lua] Set lobby end. 00:11:39.747 [Flow] Forge tier 4 00:11:39.748 [Flow] WitchHunterLevel:30 00:11:39.748 [Flow] LeaderYes 00:11:39.748 [Flow] ALL PC XP:583783 00:11:39.748 [Flow] WH XP:88456.8 00:11:39.748 [Flow] Number of crafted items:1615 00:11:39.748 [Flow] Has "pre_order" DLC:true 00:11:39.748 [Flow] Sum of Powe Levels:1500 00:11:39.748 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_prologue_music` for object 3. 00:11:39.749 [Lua] CurrentConflictSettings disabled 00:11:39.749 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hard, USING SETTINGS FOR EASY 00:11:39.751 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 00:11:39.751 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 00:11:39.751 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 00:11:39.751 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=35 00:11:39.751 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 00:11:39.751 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 00:11:39.766 [Lua] MUSIC: won -> explore 00:11:39.781 [Lua] [PeerSM] 110000114c509ab :: on_exit WaitingForEnterGame 00:11:39.781 [Lua] [PeerSM] 110000114c509ab :: on_enter WaitingForGameObjectSync 00:11:39.988 [Lua] [PeerSM] 110000114c509ab :: on_exit WaitingForGameObjectSync 00:11:39.988 [Lua] [PeerSM] 110000114c509ab :: on_enter WaitingForPlayers 00:11:39.997 [Lua] [LOCAL RPC] rpc_game_started 00:11:40.009 [Lua] [PeerSM] 110000114c509ab :: on_exit WaitingForPlayers 00:11:40.009 [Lua] [PeerSM] 110000114c509ab :: on_enter SpawningPlayer 00:11:40.034 [Lua] [PeerSM] 110000114c509ab :: on_exit SpawningPlayer 00:11:40.034 [Lua] [PeerSM] 110000114c509ab :: on_enter InGame 00:11:40.043 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1 00:11:40.043 [Lua] PlayerManager:rpc_to_client_spawn_player(110000114c509ab, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 00:11:40.043 [Lua] PlayerManager:rpc_to_client_spawn_player() 00:11:40.046 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:11:40.046 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:11:40.046 [Lua] PlayerManager:assign_unit_ownership ShellaSunshine 110000114c509ab 1 00:11:40.046 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37 00:11:40.616 [Flow] DISABLE 00:11:41.318 [Lua] [IngameUI] menu view on_enter hero_view 00:11:41.330 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0f894f68 00:11:41.330 [Lua] [StateMachine] Init HeroViewStateOverview 00:11:41.330 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 00:11:41.342 [Lua] [HeroViewWindow] Enter Substate HeroWindowPanelConsole 00:11:41.342 [Lua] [HeroViewWindow] Enter Substate HeroWindowBackgroundConsole 00:11:41.343 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 00:11:41.343 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole 00:11:41.344 [Lua] [HeroViewWindow] Enter Substate HeroWindowHeroPowerConsole 00:11:41.344 [Lua] hero_fullscreen_menu_on_enter 00:11:41.345 [World] Spawning level. 00:11:41.368 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 00:11:41.445 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read, 00:11:41.445 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer, async-read, 00:11:41.445 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer, async-read, 00:11:41.445 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 00:11:41.445 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read, 00:11:41.445 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 00:11:41.445 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer, async-read, 00:11:41.656 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole 00:11:41.656 [Lua] [HeroViewWindow] Enter Substate HeroWindowIngameView 00:11:41.656 [Lua] [HeroViewWindow] Exit Substate HeroWindowHeroPowerConsole 00:11:43.165 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit the game? Exit Game end_game Yes cancel_popup_hero_view No 00:11:43.397 [Lua] PopupManager:query_result returned result: end_game 00:11:43.397 [Lua] PlayFabMirror:_commit_internal nil 00:11:43.398 [Lua] generate_backend_stats 110000114c509ab:1 00:11:43.399 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 00:11:43.428 [Lua] commit result success 3 00:11:43.432 [Application] Lua signals application exit. 00:11:43.550 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 00:11:43.550 [Lua] [StateMachine] destroying 00:11:43.550 [Lua] [StateMachine] Exiting StateIngame with on_exit() 00:11:43.550 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 00:11:43.550 [Lua] PlayerManager:remove_player peer_id=110000114c509ab 1 00:11:43.550 [Lua] PlayerManager:relinquish_unit_ownership 00:11:43.552 [Lua] [0] [C]: in function callstack [1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership [2] scripts/managers/player/player_manager.lua:293: in function func [3] scripts/mods/vmf/modules/core/network.lua:356: in function hook_chain [4] scripts/mods/vmf/modules/core/hooks.lua:181: in function remove_player [5] scripts/game_state/state_ingame.lua:1608: in function on_exit [6] foundation/scripts/util/state_machine.lua:156: in function destroy [7] scripts/game_state/game_state_machine.lua:50: in function destroy [8] scripts/boot.lua:767: in function shutdown [9] scripts/boot.lua:481:in function [1] self = table: 0000000008F19620; unit = [Unit \'#ID[e639728c3d9b2784]\'] [2] self = table: 0000000008F19620; peer_id = "110000114c509ab"; local_player_id = 1; unique_id = "110000114c509ab:1"; player = table: 0000000007C86A98; owned_units = table: 0000000007C870A8; unit = [Unit \'#ID[e639728c3d9b2784]\']; _ = [Unit \'#ID[e639728c3d9b2784]\'] [3] func = [function]; self = table: 0000000008F19620; peer_id = "110000114c509ab" [4] hook_chain = [function] [5] self = table: 00000000108ECA90; application_shutdown = true; local_player_id = 1; machine = table: 0000000007BE1DD0 [6] self = table: 0000000009EE18C8 [7] self = table: 0000000009EE18C8; old_state = table: 00000000108ECA90 [8] self = table: 00000000077B7D18; dt = nil [1] _human_players = table: 0000000008F19488; network_manager = table: 00000000080DD7F8; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000008F19510; _unit_owners = table: 0000000008F19378; _statistics_db = table: 000000000803C158; _num_human_players = 1; _players = table: 0000000008F19598; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000AAD9470; [2] _human_players = table: 0000000008F19488; network_manager = table: 00000000080DD7F8; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000008F19510; _unit_owners = table: 0000000008F19378; _statistics_db = table: 000000000803C158; _num_human_players = 1; _players = table: 0000000008F19598; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000AAD9470; [3] _human_players = table: 0000000008F19488; network_manager = table: 00000000080DD7F8; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000008F19510; _unit_owners = table: 0000000008F19378; _statistics_db = table: 000000000803C158; _num_human_players = 1; _players = table: 0000000008F19598; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000AAD9470; [5] world_name = "level_world"; entity_system_bag = table: 000000000D1660B8; network_server = table: 0000000009A15A70; entity_system = table: 000000000E979AD0; parent = table: 00000000077B7D18; statistics_db = table: 000000000803C158; is_server = true; is_in_tutorial = false; input_manager = table: 000000000A2A2260; profile_synchronizer = table: 000000000A36FF28; _debug_gui = [Gui]; network_transmit = table: 000000000AA0E308; _max_local_players = 4; num_local_human_players = 1; _lobby_host = table: 0000000009953018; world = [World]; dt = 0.033590156584978104; peer_id = "110000114c509ab"; level = [Level]; level_key = "inn_level"; machines = table: 0000000007C86940; free_flight_manager = table: 0000000008F19268; dice_keeper = table: 000000000E8E3C90; _debug_gui_immediate = [Gui]; game_mode_key = "inn"; is_in_inn = true; last_connected_to_network_at = 3.8608125448226929; level_transition_handler = table: 000000000ACF8F88; viewport_name = "player_1"; network_event_delegate = table: 000000000AAD9470; [6] _params = table: 0000000008E86458; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077B7D18; _state = table: 00000000108ECA90; [7] _params = table: 0000000008E86458; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077B7D18; _state = table: 00000000108ECA90; [8] startup_package_handles = table: 0000000007824B38; is_controlled_exit = true; startup_state = "ready"; startup_packages = table: 0000000007824AB0; flow_return_table = table: 00000000077B7E08; _machine = table: 0000000009EE18C8; quit_game = true; startup_timer = 8.9928880780935287; has_booted = true; loading_context = table: 000000000EC30AB0; 00:11:43.552 [Lua] [GameNetworkManager] destroying game object with go_id=16 00:11:43.552 [Lua] [GameNetworkManager] destroying game object with go_id=15 00:11:43.552 [Lua] [StateMachine] destroying 00:11:43.552 [Lua] [StateMachine] Exiting StateInGameRunning with on_exit() 00:11:43.552 [Lua] Clearing all global lookup lists 00:11:43.552 [Lua] [StateMachine] destroying 00:11:43.552 [Lua] [StateMachine] Exiting HeroViewStateOverview with on_exit() 00:11:43.552 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 00:11:43.552 [Lua] [HeroViewWindow] Exit Substate HeroWindowPanelConsole 00:11:43.552 [Lua] [HeroViewWindow] Exit Substate HeroWindowBackgroundConsole 00:11:43.552 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 00:11:43.552 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 00:11:43.552 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 00:11:43.552 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 00:11:43.555 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 00:11:43.555 [Lua] [HeroViewWindow] Exit Substate HeroWindowIngameView 00:11:43.555 [Lua] hero_fullscreen_menu_on_exit 00:11:43.555 [Lua] [EquipmentUI] - Destroy 00:11:43.555 [Lua] [GamePadEquipmentUI] - Destroy 00:11:43.555 [Lua] [AbilityUI] - Destroy 00:11:43.555 [Lua] [GamePadAbilityUI] - Destroy 00:11:43.555 [Lua] [IngamePlayerListUI] - Destroy 00:11:43.556 [Lua] [IngameUI] destroy 00:11:43.557 [Lua] [GameNetworkManager] destroying game object with go_id=37 00:11:43.564 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 00:11:43.616 [Lua] [Managers] Destroying state managers... 00:11:43.617 [Lua] [GameNetworkManager] Shutting down game session 00:11:43.633 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 00:11:43.713 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 00:11:43.713 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 00:11:43.716 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 00:11:43.716 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 00:11:43.723 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 00:11:43.728 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 00:11:43.731 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 00:11:43.731 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 00:11:43.736 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 00:11:43.737 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 00:11:43.737 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 00:11:43.739 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 00:11:43.742 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 00:11:43.743 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 00:11:43.745 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 00:11:43.747 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 00:11:43.752 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 00:11:43.758 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 00:11:43.761 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 00:11:43.762 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 00:11:43.764 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 00:11:43.769 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 00:11:43.772 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 00:11:43.773 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 00:11:43.774 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 00:11:43.779 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 00:11:43.780 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 00:11:43.788 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 00:11:43.789 [Lua] [Matchmaking] unregister rpcs 00:11:43.789 [Lua] [Matchmaking] destroying 00:11:43.789 [Lua] [ChatManager] Unregistering channel 1 00:11:43.789 [Lua] [EnemyPackageLoader] network_context_destroyed 00:11:43.789 [EACServer] [Destroy] Called 00:11:43.792 [EACServer] [Cerberus] [Backend] Disconnected. 00:11:43.793 [Lua] [VOIP] Destroying VOIP. 00:11:43.794 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient 00:11:43.794 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient 00:11:43.794 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 00:11:43.800 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 00:11:43.800 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient 00:11:43.801 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 00:11:43.801 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient 00:11:43.802 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01, InventoryPackageSynchronizerClient 00:11:43.810 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 00:11:43.813 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1, InventoryPackageSynchronizerClient 00:11:43.813 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps, InventoryPackageSynchronizerClient 00:11:43.815 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 00:11:43.816 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01, InventoryPackageSynchronizerClient 00:11:43.816 [Lua] [LobbyHost] Destroying 00:11:43.875 [Umbra] Unload tome 00:11:43.957 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 00:11:43.957 [Lua] [Managers] Destroying state managers... 00:11:43.957 [Lua] [Managers] Destroying global managers... 00:11:43.959 [Lua] Error: scripts/mods/simple_ui/basic_gui.lua:56: attempt to index field 'world' (a nil value) [0] [C]: in function callstack [1] scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index [2] scripts/mods/simple_ui/basic_gui.lua:56: in function destroy_screen_ui [3] scripts/mods/simple_ui/basic_gui.lua:349:in function [4] [C]: in function xpcall [5] scripts/mods/vmf/modules/core/safe_calls.lua:49: in function xpcall_no_return_values [6] scripts/mods/vmf/modules/core/events.lua:13: in function run_event [7] scripts/mods/vmf/modules/core/events.lua:33: in function mods_unload_event [8] scripts/mods/vmf/vmf_loader.lua:48: in function hook_chain [9] scripts/mods/vmf/modules/core/hooks.lua:181: in function destroy [10] foundation/scripts/managers/managers.lua:21: in function destroy_global_managers [11] foundation/scripts/managers/managers.lua:48: in function destroy [12] scripts/boot.lua:768: in function shutdown [13] scripts/boot.lua:481:in function [1] error_message = "scripts/mods/simple_ui/basic_gui.lua:56: attempt to index field \'world\' (a nil value)" [2] self = table: 0000000008A237B0 [3] exit_game = true [5] mod = table: 0000000008A237B0; error_prefix = "(event) on_unload"; func = [function] [6] mod = table: 0000000008A237B0; event_name = "on_unload"; event = [function] [7] exit_game = true; event_name = "on_unload"; _ = 13; mod_name = "BasicUI"; mod = table: 0000000008A237B0 [8] func = [function] [9] hook_chain = [function] [10] index = 40; alias = "mod"; manager = table: 000000000C3AF698 [11] self = \n\tpackage\n\tmod\n\tlocalizer\n [12] self = table: 00000000077B7D18; dt = nil [2] _data = table: 0000000008A267F8; gui = [crashed retrieving light userdata]; default_world = "top_ingame_view"; default_font_size = 22; default_font = "hell_shark"; default_font_material = "materials/fonts/gw_body_32"; [11] state = ; package = table: 0000000007820B28; mod = table: 000000000C3AF698; localizer = table: 0000000007AF4E78; [12] startup_package_handles = table: 0000000007824B38; is_controlled_exit = true; startup_state = "ready"; startup_packages = table: 0000000007824AB0; flow_return_table = table: 00000000077B7E08; _machine = table: 0000000009EE18C8; quit_game = true; startup_timer = 8.9928880780935287; has_booted = true; loading_context = table: 000000000EC30AB0; 00:11:43.959 [Lua] [MOD][BasicUI][ERROR] (event) on_unload: scripts/mods/simple_ui/basic_gui.lua:56: attempt to index field 'world' (a nil value) 00:11:43.964 [Lua] VMF:ON_UNLOAD() 00:11:43.974 [Lua] [PackageManager] Destroy() 00:11:43.981 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 00:11:44.008 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 00:11:44.008 [Lua] [PackageManager] Unload: resource_packages/dlcs/social_wheel, boot 00:11:44.019 [Lua] [PackageManager] Unload: resource_packages/inventory, global 00:11:44.026 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 00:11:44.033 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 00:11:44.033 [Lua] [PackageManager] Unload: resource_packages/careers, global 00:11:44.033 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 00:11:44.045 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 00:11:44.045 [Lua] [PackageManager] Unload: resource_packages/dlcs/full_game, boot 00:11:44.045 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 00:11:44.047 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 00:11:44.047 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 00:11:44.047 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 00:11:44.056 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 00:11:44.056 [Lua] [PackageManager] Unload: resource_packages/decals, global 00:11:44.061 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 00:11:44.073 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 00:11:44.083 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 00:11:44.085 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 00:11:44.085 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 00:11:44.110 [Lua] [PackageManager] Unload: resource_packages/ingame, global 00:11:44.110 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 00:11:44.112 [Lua] [PackageManager] Unload: resource_packages/chests_d2, global 00:11:44.113 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 00:11:44.114 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 00:11:44.115 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 00:11:44.133 [Lua] [PackageManager] Unload: resource_packages/pickups, global 00:11:44.946 [EAC] Shutdown [Log end]