[Log version] 1
[Session] 05A8FE23-5868-42E2-9A63-867E
UTC time stamps
23:31:35.407 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2805
23:31:35.407 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2817
23:31:35.407 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2820
23:31:35.407 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2825
23:31:35.407 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2828
23:31:35.408 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2830
23:31:35.420 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2834
23:31:35.450 [Window] Window => active
23:31:35.457 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2861
23:31:35.460 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2866
23:31:36.031 [EAC] Init client 110000114c509ab
23:31:36.031 [EAC] EAC client initialized
23:31:36.031 warning: [EAC] Failed to initialize localization
23:31:36.032 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2891
23:31:36.067 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 560)
23:31:36.718 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2894
23:31:36.784 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2900
23:31:37.487 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2902
23:31:37.490 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2905
23:31:37.660 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2907
23:31:37.660 [Application] STARTUP: setup sound, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2909
23:31:37.765 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2911
23:31:37.765 [Save] Save dir: `C:\Users\guest1234\AppData\Roaming\fatshark\Vermintide 2`
23:31:37.765 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2930
23:31:37.765 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2949
23:31:37.893 [LightFX ] Loaded DLL.
23:31:37.893 [LightFX ] Init()
23:31:37.898 [LightFX ] LightFX failed to initialize
23:31:37.902 [Lua] boot.lua start, os clock: 4.8020000000000005
23:31:37.903 [Lua] Boot:setup() entered. time: 0 os-clock: 4.8029999999999999
23:31:37.904 [Lua] --- CPU
CPU: Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz
Vendor: GenuineIntel
Logical processors: 4
Family: 0:6, Model: 3:12
Type: 0, Stepping: 3
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000100 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 32710MB
Available: 29232MB
Virtual Total: 134217727MB
Available: 134211952MB
--- OS
Windows version 10.0 build 9200, 64 bit
Windows 10
Machine ID 5448311c-d917-46fa-8925-30a798eca347
--- Graphics
Graphics card: NVIDIA GeForce GTX 560 (DirectX 11.0, 1989MB) Driver version: 39135
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Sound
Sound card: VX248 (NVIDIA High Definition Audio) (48000 Hz, 2 channels)
Speakers: front.left front.right
Sound card: Digital Audio (S/PDIF) (High Definition Audio Device) (48000 Hz, 2 channels)
Speakers: front.left front.right
Sound card: Digital Audio (S/PDIF) (High Definition Audio Device) (48000 Hz, 2 channels)
Speakers: front.left front.right
--- Network
Network interface: Intel(R) Ethernet Connection (2) I218-V (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #3 (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #4 (IPv4, IPv6)
Network interface: Broadcom 802.11ac Network Adapter (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Gamepad (21.2): Controller (Xbox One For Windows)
Input device: Generic (17.0): USB KEYBOARD
23:31:37.905 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 3307
23:31:37.914 [SteamStats] RequestCurrentStats success: true
23:31:43.355 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 7.2671528253704309 os-clock: 10.254
23:31:43.356 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
23:31:43.358 [Lua] Flushing: resource_packages/strings [ResourcePackage]
23:31:43.359 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
23:31:43.361 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
23:31:43.361 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
23:31:43.361 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
23:31:43.361 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
23:31:43.361 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
23:31:43.362 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
23:31:43.363 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
23:31:43.364 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
23:31:43.365 [Lua] *****************************************************************
23:31:43.365 [Lua] ** Initial contents of script_data **
23:31:43.365 [Lua] script_data.beta_level_progression = false
23:31:43.365 [Lua] script_data.build_identifier = 992cdaf85d77
23:31:43.365 [Lua] script_data.debug_interactions = false
23:31:43.365 [Lua] script_data.debug_voip = true
23:31:43.365 [Lua] script_data.disable_debug_draw = true
23:31:43.365 [Lua] script_data.disable_intro_trailer = false
23:31:43.365 [Lua] script_data.disable_tutorial_at_start = false
23:31:43.365 [Lua] script_data.enable_detailed_tooltips = false
23:31:43.365 [Lua] script_data.enable_social_wheel = true
23:31:43.365 [Lua] script_data.force_debug_disabled = true
23:31:43.365 [Lua] script_data.force_steam = true
23:31:43.365 [Lua] script_data.hide_fps = true
23:31:43.365 [Lua] script_data.hide_version_info = true
23:31:43.365 [Lua] script_data.matchmaking_debug = true
23:31:43.365 [Lua] script_data.network_debug = true
23:31:43.365 [Lua] script_data.network_debug_connections = true
23:31:43.365 [Lua] script_data.network_log_messages = true
23:31:43.365 [Lua] script_data.package_debug = true
23:31:43.365 [Lua] script_data.packaged_build = true
23:31:43.365 [Lua] script_data.settings = { }
23:31:43.365 [Lua] script_data.show_fps = false
23:31:43.365 [Lua] script_data.spawn_empty_chest = true
23:31:43.365 [Lua] script_data.telemetry_log_interval = 600
23:31:43.365 [Lua] script_data.tobii_button = false
23:31:43.365 [Lua] script_data.use_beta_overlay = false
23:31:43.365 [Lua] script_data.use_local_backend = false
23:31:43.365 [Lua] script_data.use_tech_telemetry = true
23:31:43.365 [Lua] script_data.use_telemetry = true
23:31:43.365 [Lua] *****************************************************************
23:31:43.365 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
23:31:43.365 [Lua] [PackageManager] Load: resource_packages/dlcs/social_wheel, boot, async-read,
23:31:43.365 [Lua] [PackageManager] Load: resource_packages/dlcs/full_game, boot, async-read,
23:31:43.538 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
23:31:43.538 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
23:31:43.538 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/social_wheel
23:31:43.588 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/social_wheel
23:31:43.588 [Lua] [PackageManager] Force_load: resource_packages/dlcs/social_wheel
23:31:43.588 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/full_game
23:31:43.821 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/full_game
23:31:43.821 [Lua] [PackageManager] Force_load: resource_packages/dlcs/full_game
23:31:43.822 [Lua] valid level catacombs
23:31:43.823 [Lua] valid level fort
23:31:43.823 [Lua] valid level military
23:31:43.823 [Lua] valid level warcamp
23:31:43.823 [Lua] valid level skittergate
23:31:43.823 [Lua] valid level prologue
23:31:43.823 [Lua] valid level elven_ruins
23:31:43.823 [Lua] valid level dlc_bogenhafen_city
23:31:43.823 [Lua] valid level skaven_stronghold
23:31:43.823 [Lua] valid level ground_zero
23:31:43.823 [Lua] valid level bell
23:31:43.823 [Lua] valid level ussingen
23:31:43.823 [Lua] valid level nurgle
23:31:43.823 [Lua] valid level mines
23:31:43.823 [Lua] valid level dlc_bogenhafen_slum
23:31:43.823 [Lua] valid level farmlands
23:31:43.823 [Lua] nil
23:31:43.823 [Lua] table: 00000000077F7DC8
23:31:43.891 [Lua] [1] = chaos_spawn (string)
23:31:43.891 [Lua] [2] = chaos_troll (string)
23:31:43.891 [Lua] [3] = chaos_dummy_sorcerer (string)
23:31:43.891 [Lua] [4] = critter_pig (string)
23:31:43.891 [Lua] [5] = pet_rat (string)
23:31:43.891 [Lua] [6] = skaven_storm_vermin_warlord (string)
23:31:43.891 [Lua] [7] = skaven_stormfiend (string)
23:31:43.891 [Lua] [8] = skaven_stormfiend_boss (string)
23:31:43.891 [Lua] [9] = chaos_vortex (string)
23:31:43.891 [Lua] [10] = skaven_storm_vermin_champion (string)
23:31:43.891 [Lua] [11] = skaven_rat_ogre (string)
23:31:43.891 [Lua] [12] = chaos_plague_wave_spawner (string)
23:31:43.891 [Lua] [13] = critter_rat (string)
23:31:43.891 [Lua] [14] = skaven_grey_seer (string)
23:31:43.891 [Lua] [15] = pet_pig (string)
23:31:43.891 [Lua] [16] = skaven_stormfiend_demo (string)
23:31:43.891 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string)
23:31:43.891 [Lua] [18] = chaos_dummy_troll (string)
23:31:43.891 [Lua] [19] = skaven_loot_rat (string)
23:31:43.891 [Lua] [20] = chaos_tentacle (string)
23:31:43.891 [Lua] [21] = chaos_corruptor_sorcerer (string)
23:31:43.891 [Lua] [22] = chaos_exalted_champion_warcamp (string)
23:31:43.891 [Lua] [23] = chaos_tentacle_sorcerer (string)
23:31:43.891 [Lua] [24] = chaos_exalted_champion_norsca (string)
23:31:43.891 [Lua] [25] = chaos_plague_sorcerer (string)
23:31:43.891 [Lua] [26] = skaven_ratling_gunner (string)
23:31:43.891 [Lua] [27] = skaven_pack_master (string)
23:31:43.891 [Lua] [28] = chaos_warrior (string)
23:31:43.891 [Lua] [29] = chaos_vortex_sorcerer (string)
23:31:43.891 [Lua] [30] = skaven_poison_wind_globadier (string)
23:31:43.891 [Lua] [31] = skaven_warpfire_thrower (string)
23:31:43.891 [Lua] [32] = skaven_gutter_runner (string)
23:31:43.891 [Lua] [33] = chaos_exalted_sorcerer (string)
23:31:43.891 [Lua] [34] = skaven_plague_monk (string)
23:31:43.891 [Lua] [35] = chaos_raider_tutorial (string)
23:31:43.891 [Lua] [36] = chaos_raider (string)
23:31:43.891 [Lua] [37] = skaven_storm_vermin_commander (string)
23:31:43.891 [Lua] [38] = skaven_storm_vermin_with_shield (string)
23:31:43.891 [Lua] [39] = chaos_berzerker (string)
23:31:43.891 [Lua] [40] = skaven_storm_vermin (string)
23:31:43.891 [Lua] [41] = skaven_dummy_clan_rat (string)
23:31:43.891 [Lua] [42] = chaos_marauder_tutorial (string)
23:31:43.891 [Lua] [43] = skaven_clan_rat (string)
23:31:43.891 [Lua] [44] = skaven_clan_rat_tutorial (string)
23:31:43.891 [Lua] [45] = skaven_clan_rat_with_shield (string)
23:31:43.891 [Lua] [46] = chaos_marauder_with_shield (string)
23:31:43.891 [Lua] [47] = chaos_fanatic (string)
23:31:43.891 [Lua] [48] = chaos_zombie (string)
23:31:43.891 [Lua] [49] = chaos_marauder (string)
23:31:43.891 [Lua] [50] = skaven_dummy_slave (string)
23:31:43.891 [Lua] [51] = skaven_slave (string)
23:31:43.934 [Lua] enemy_package_loader_policy: default
23:31:44.033 [Lua] valid level catacombs
23:31:44.033 [Lua] valid level fort
23:31:44.033 [Lua] valid level military
23:31:44.033 [Lua] valid level warcamp
23:31:44.033 [Lua] valid level skittergate
23:31:44.033 [Lua] valid level prologue
23:31:44.033 [Lua] valid level elven_ruins
23:31:44.033 [Lua] valid level dlc_bogenhafen_city
23:31:44.033 [Lua] valid level skaven_stronghold
23:31:44.033 [Lua] valid level ground_zero
23:31:44.033 [Lua] valid level bell
23:31:44.033 [Lua] valid level ussingen
23:31:44.033 [Lua] valid level nurgle
23:31:44.033 [Lua] valid level mines
23:31:44.033 [Lua] valid level dlc_bogenhafen_slum
23:31:44.033 [Lua] valid level farmlands
23:31:44.355 [Lua]
23:31:44.355 [Lua] [1] = table
23:31:44.355 [Lua] [download_pending] = false (boolean)
23:31:44.355 [Lua] [id] = 1369573612 (string)
23:31:44.355 [Lua] [banned] = false (boolean)
23:31:44.355 [Lua] [author_id] = 76561202255233024 (number)
23:31:44.355 [Lua] [tags] = table
23:31:44.355 [Lua] [1] = Tools (string)
23:31:44.355 [Lua] [2] = applied (string)
23:31:44.355 [Lua] [3] = approved (string)
23:31:44.355 [Lua] [author] = bIbIbI(rus) (string)
23:31:44.355 [Lua] [sanctioned] = true (boolean)
23:31:44.355 [Lua] [out_of_date] = false (boolean)
23:31:44.355 [Lua] [downloading] = false (boolean)
23:31:44.355 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
23:31:44.355 [Lua] [num_children] = 0 (number)
23:31:44.355 [Lua] [ugc_status] = 3 (number)
23:31:44.355 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]QHD+ UI re-scaling
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework/wiki]the project's guide page[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
23:31:44.355 [Lua] [last_updated] = 10/10/2018 10:58:00 AM (string)
23:31:44.355 [Lua] [installed] = true (boolean)
23:31:44.355 [Lua] [enabled] = true (boolean)
23:31:44.355 [Lua] [name] = Vermintide Mod Framework (string)
23:31:44.355 [Lua] [dependency_error] = (string)
23:31:44.355 [Lua] [2] = table
23:31:44.355 [Lua] [download_pending] = false (boolean)
23:31:44.355 [Lua] [id] = 1374248490 (string)
23:31:44.355 [Lua] [children] = table
23:31:44.355 [Lua] [1] = 1369573612 (string)
23:31:44.355 [Lua] [banned] = false (boolean)
23:31:44.355 [Lua] [author_id] = 76561202255233024 (number)
23:31:44.355 [Lua] [tags] = table
23:31:44.355 [Lua] [1] = approved (string)
23:31:44.355 [Lua] [author] = prop joe (string)
23:31:44.355 [Lua] [sanctioned] = true (boolean)
23:31:44.355 [Lua] [out_of_date] = false (boolean)
23:31:44.355 [Lua] [downloading] = false (boolean)
23:31:44.355 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921426876989228282/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
23:31:44.355 [Lua] [num_children] = 1 (number)
23:31:44.355 [Lua] [ugc_status] = 3 (number)
23:31:44.355 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
23:31:44.355 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
23:31:44.355 [Lua] [installed] = true (boolean)
23:31:44.355 [Lua] [enabled] = true (boolean)
23:31:44.355 [Lua] [name] = Penlight Lua Libraries (string)
23:31:44.355 [Lua] [dependency_error] = (string)
23:31:44.355 [Lua] [3] = table
23:31:44.355 [Lua] [download_pending] = false (boolean)
23:31:44.355 [Lua] [id] = 1389872347 (string)
23:31:44.355 [Lua] [children] = table
23:31:44.355 [Lua] [1] = 1369573612 (string)
23:31:44.355 [Lua] [banned] = false (boolean)
23:31:44.355 [Lua] [author_id] = 76561202255233024 (number)
23:31:44.355 [Lua] [tags] = table
23:31:44.355 [Lua] [1] = approved (string)
23:31:44.355 [Lua] [author] = grasmann (string)
23:31:44.355 [Lua] [sanctioned] = true (boolean)
23:31:44.355 [Lua] [out_of_date] = false (boolean)
23:31:44.355 [Lua] [downloading] = false (boolean)
23:31:44.355 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
23:31:44.355 [Lua] [num_children] = 1 (number)
23:31:44.355 [Lua] [ugc_status] = 3 (number)
23:31:44.355 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 1.2.1
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
23:31:44.355 [Lua] [last_updated] = 7/23/2018 7:21:55 PM (string)
23:31:44.355 [Lua] [installed] = true (boolean)
23:31:44.355 [Lua] [enabled] = true (boolean)
23:31:44.355 [Lua] [name] = Simple UI (string)
23:31:44.355 [Lua] [dependency_error] = (string)
23:31:44.355 [Lua] [4] = table
23:31:44.355 [Lua] [download_pending] = false (boolean)
23:31:44.355 [Lua] [id] = 1397265260 (string)
23:31:44.355 [Lua] [children] = table
23:31:44.355 [Lua] [1] = 1369573612 (string)
23:31:44.355 [Lua] [banned] = false (boolean)
23:31:44.355 [Lua] [author_id] = 76561202255233024 (number)
23:31:44.355 [Lua] [tags] = table
23:31:44.355 [Lua] [1] = UI (string)
23:31:44.355 [Lua] [2] = QoL (string)
23:31:44.355 [Lua] [3] = approved (string)
23:31:44.355 [Lua] [author] = Necrossin (string)
23:31:44.355 [Lua] [sanctioned] = true (boolean)
23:31:44.355 [Lua] [out_of_date] = false (boolean)
23:31:44.355 [Lua] [downloading] = false (boolean)
23:31:44.355 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
23:31:44.355 [Lua] [num_children] = 1 (number)
23:31:44.355 [Lua] [ugc_status] = 3 (number)
23:31:44.355 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] (string)
23:31:44.355 [Lua] [last_updated] = 10/17/2018 1:59:08 PM (string)
23:31:44.355 [Lua] [installed] = true (boolean)
23:31:44.355 [Lua] [enabled] = true (boolean)
23:31:44.355 [Lua] [name] = Numeric UI (string)
23:31:44.355 [Lua] [dependency_error] = (string)
23:31:44.355 [Lua] [5] = table
23:31:44.355 [Lua] [download_pending] = false (boolean)
23:31:44.355 [Lua] [id] = 1455893647 (string)
23:31:44.355 [Lua] [banned] = false (boolean)
23:31:44.355 [Lua] [author_id] = 76561202255233024 (number)
23:31:44.355 [Lua] [tags] = table
23:31:44.355 [Lua] [1] = approved (string)
23:31:44.355 [Lua] [2] = UI (string)
23:31:44.355 [Lua] [3] = QoL (string)
23:31:44.355 [Lua] [author] = Squatting Bear (string)
23:31:44.355 [Lua] [sanctioned] = true (boolean)
23:31:44.355 [Lua] [out_of_date] = false (boolean)
23:31:44.355 [Lua] [downloading] = false (boolean)
23:31:44.355 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
23:31:44.355 [Lua] [num_children] = 0 (number)
23:31:44.355 [Lua] [ugc_status] = 3 (number)
23:31:44.355 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
[b]KNOWN ISSUE: this mod will cause serious problems if you have enabled the game's "Small Network Packets" option (it's in the Options menu on the Network tab). You should either switch off that option or disable this mod, don't try to use both at the same time.[/b]
Version: 1.0.0
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
(string)
23:31:44.355 [Lua] [last_updated] = 8/29/2018 2:28:07 PM (string)
23:31:44.355 [Lua] [installed] = true (boolean)
23:31:44.355 [Lua] [enabled] = true (boolean)
23:31:44.355 [Lua] [name] = Player List Plus (string)
23:31:44.355 [Lua] [dependency_error] = (string)
23:31:44.355 [Lua] [6] = table
23:31:44.355 [Lua] [download_pending] = false (boolean)
23:31:44.355 [Lua] [id] = 1421155919 (string)
23:31:44.355 [Lua] [children] = table
23:31:44.355 [Lua] [1] = 1369573612 (string)
23:31:44.355 [Lua] [banned] = false (boolean)
23:31:44.355 [Lua] [author_id] = 76561202255233024 (number)
23:31:44.355 [Lua] [tags] = table
23:31:44.355 [Lua] [1] = approved (string)
23:31:44.355 [Lua] [author] = th-om (string)
23:31:44.355 [Lua] [sanctioned] = true (boolean)
23:31:44.355 [Lua] [out_of_date] = false (boolean)
23:31:44.355 [Lua] [downloading] = false (boolean)
23:31:44.355 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string)
23:31:44.355 [Lua] [num_children] = 1 (number)
23:31:44.355 [Lua] [ugc_status] = 3 (number)
23:31:44.355 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string)
23:31:44.355 [Lua] [last_updated] = 9/10/2018 11:04:51 PM (string)
23:31:44.355 [Lua] [installed] = true (boolean)
23:31:44.355 [Lua] [enabled] = true (boolean)
23:31:44.355 [Lua] [name] = Mission timer (string)
23:31:44.355 [Lua] [dependency_error] = (string)
23:31:44.355 [Lua] [7] = table
23:31:44.355 [Lua] [download_pending] = false (boolean)
23:31:44.355 [Lua] [id] = 1384094638 (string)
23:31:44.355 [Lua] [children] = table
23:31:44.355 [Lua] [1] = 1369573612 (string)
23:31:44.355 [Lua] [2] = 1374248490 (string)
23:31:44.355 [Lua] [banned] = false (boolean)
23:31:44.355 [Lua] [author_id] = 76561202255233024 (number)
23:31:44.355 [Lua] [tags] = table
23:31:44.355 [Lua] [1] = UI (string)
23:31:44.355 [Lua] [2] = QoL (string)
23:31:44.355 [Lua] [3] = approved (string)
23:31:44.355 [Lua] [author] = prop joe (string)
23:31:44.355 [Lua] [sanctioned] = true (boolean)
23:31:44.355 [Lua] [out_of_date] = false (boolean)
23:31:44.355 [Lua] [downloading] = false (boolean)
23:31:44.355 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string)
23:31:44.355 [Lua] [num_children] = 2 (number)
23:31:44.355 [Lua] [ugc_status] = 3 (number)
23:31:44.355 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons.
The mod does not introduce new crosshair types!
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
23:31:44.355 [Lua] [last_updated] = 10/12/2018 4:56:16 PM (string)
23:31:44.355 [Lua] [installed] = true (boolean)
23:31:44.355 [Lua] [enabled] = true (boolean)
23:31:44.355 [Lua] [name] = Crosshair Customization (string)
23:31:44.355 [Lua] [dependency_error] = (string)
23:31:44.355 [Lua] [8] = table
23:31:44.355 [Lua] [download_pending] = false (boolean)
23:31:44.355 [Lua] [id] = 1479520507 (string)
23:31:44.355 [Lua] [children] = table
23:31:44.355 [Lua] [1] = 1369573612 (string)
23:31:44.355 [Lua] [banned] = false (boolean)
23:31:44.355 [Lua] [author_id] = 76561202255233024 (number)
23:31:44.355 [Lua] [tags] = table
23:31:44.355 [Lua] [1] = approved (string)
23:31:44.355 [Lua] [2] = UI (string)
23:31:44.355 [Lua] [3] = QoL (string)
23:31:44.355 [Lua] [4] = Misc (string)
23:31:44.355 [Lua] [author] = 🔰SkacikPL🗾 (string)
23:31:44.355 [Lua] [sanctioned] = true (boolean)
23:31:44.355 [Lua] [out_of_date] = false (boolean)
23:31:44.355 [Lua] [downloading] = false (boolean)
23:31:44.355 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957465516820149182/2CB45882A598AC00519429286FF762A76C448260/ (string)
23:31:44.355 [Lua] [num_children] = 1 (number)
23:31:44.355 [Lua] [ugc_status] = 3 (number)
23:31:44.355 [Lua] [description] = [h1][b]This mod forces hero select and start menu to show your currently applied cosmetics on heroes instead of their default starting gear.[/b][/h1]
[b]What this mod WILL do:[/b]
[list]
[*]Show your currently applied hero skin and headgear on the hero visible in start menu and hero selection menu.
[*]Apply your weapon skin to the hero in both menus IF your currently selected weapon for that hero matches one used in the preview (eg halberd on mercenary, spear on handmaiden, etc).
[/list]
[b]What this mod [u]WILL NOT[/u] do:[/b]
[list]
[*]Apply any non-equipped or not obtained skins to the hero and weapon in both menus.
[*]Give you an option to select separate customization for heroes in both menus.
[*]Apply weapon skin IF your currently selected weapon for the class is not of the same type as the one in preview (eg halberd on mercenary, spear on handmaiden, etc).
[/list]
[i]Additionally, there is an option to enable classic Vermintide 1 class selection animations for Mercenary, Ironbreaker, Waywatcher, Witch Hunter Captain, Pyromancer and Bright Wizard.[/i] (string)
23:31:44.355 [Lua] [last_updated] = 9/19/2018 10:57:02 AM (string)
23:31:44.355 [Lua] [installed] = true (boolean)
23:31:44.355 [Lua] [enabled] = true (boolean)
23:31:44.355 [Lua] [name] = My Hero (string)
23:31:44.355 [Lua] [dependency_error] = (string)
23:31:44.355 [Lua] [9] = table
23:31:44.355 [Lua] [download_pending] = false (boolean)
23:31:44.355 [Lua] [id] = 1402971136 (string)
23:31:44.355 [Lua] [children] = table
23:31:44.355 [Lua] [1] = 1369573612 (string)
23:31:44.355 [Lua] [banned] = false (boolean)
23:31:44.355 [Lua] [author_id] = 76561202255233024 (number)
23:31:44.355 [Lua] [tags] = table
23:31:44.355 [Lua] [1] = approved (string)
23:31:44.355 [Lua] [2] = UI (string)
23:31:44.355 [Lua] [3] = QoL (string)
23:31:44.355 [Lua] [author] = Tomoko 👿 (string)
23:31:44.355 [Lua] [sanctioned] = true (boolean)
23:31:44.355 [Lua] [out_of_date] = false (boolean)
23:31:44.355 [Lua] [downloading] = false (boolean)
23:31:44.355 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string)
23:31:44.355 [Lua] [num_children] = 1 (number)
23:31:44.355 [Lua] [ugc_status] = 3 (number)
23:31:44.355 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most.
Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber.
Currently shows for
* Bombs
* Hp Pots and Medpacks,
* Ammo drops
* Potions
* Tomes
* Grimes
TODO:
* More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz
* Weight hp pots more toward grim carriers
* Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less
* More adjustable options for the above.
* Show when you are trying to give the item to some one.
If you have any sugestions that I may have missed above please feel free to share with me :>
(string)
23:31:44.355 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string)
23:31:44.355 [Lua] [installed] = true (boolean)
23:31:44.355 [Lua] [enabled] = true (boolean)
23:31:44.355 [Lua] [name] = Needii (string)
23:31:44.355 [Lua] [dependency_error] = (string)
23:31:44.355 [Lua] [10] = table
23:31:44.355 [Lua] [download_pending] = false (boolean)
23:31:44.355 [Lua] [id] = 1395453301 (string)
23:31:44.355 [Lua] [children] = table
23:31:44.355 [Lua] [1] = 1369573612 (string)
23:31:44.355 [Lua] [banned] = false (boolean)
23:31:44.355 [Lua] [author_id] = 76561202255233024 (number)
23:31:44.355 [Lua] [tags] = table
23:31:44.355 [Lua] [1] = approved (string)
23:31:44.355 [Lua] [2] = QoL (string)
23:31:44.355 [Lua] [author] = bIbIbI(rus) (string)
23:31:44.355 [Lua] [sanctioned] = true (boolean)
23:31:44.355 [Lua] [out_of_date] = false (boolean)
23:31:44.355 [Lua] [downloading] = false (boolean)
23:31:44.355 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
23:31:44.355 [Lua] [num_children] = 1 (number)
23:31:44.355 [Lua] [ugc_status] = 3 (number)
23:31:44.355 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
23:31:44.355 [Lua] [last_updated] = 7/22/2018 4:41:53 PM (string)
23:31:44.355 [Lua] [installed] = true (boolean)
23:31:44.355 [Lua] [enabled] = true (boolean)
23:31:44.355 [Lua] [name] = Skip Intro (string)
23:31:44.355 [Lua] [dependency_error] = (string)
23:31:44.355 [Lua] [11] = table
23:31:44.355 [Lua] [download_pending] = false (boolean)
23:31:44.355 [Lua] [id] = 1383433646 (string)
23:31:44.355 [Lua] [children] = table
23:31:44.355 [Lua] [1] = 1369573612 (string)
23:31:44.355 [Lua] [banned] = false (boolean)
23:31:44.355 [Lua] [author_id] = 76561202255233024 (number)
23:31:44.355 [Lua] [tags] = table
23:31:44.355 [Lua] [1] = approved (string)
23:31:44.355 [Lua] [2] = UI (string)
23:31:44.355 [Lua] [3] = QoL (string)
23:31:44.355 [Lua] [author] = prop joe (string)
23:31:44.355 [Lua] [sanctioned] = true (boolean)
23:31:44.355 [Lua] [out_of_date] = false (boolean)
23:31:44.355 [Lua] [downloading] = false (boolean)
23:31:44.355 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
23:31:44.355 [Lua] [num_children] = 1 (number)
23:31:44.355 [Lua] [ugc_status] = 3 (number)
23:31:44.355 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string)
23:31:44.355 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string)
23:31:44.355 [Lua] [installed] = true (boolean)
23:31:44.355 [Lua] [enabled] = true (boolean)
23:31:44.355 [Lua] [name] = Persistent Ammo Counter (string)
23:31:44.355 [Lua] [dependency_error] = (string)
23:31:44.355 [Lua] [12] = table
23:31:44.355 [Lua] [download_pending] = false (boolean)
23:31:44.355 [Lua] [id] = 1393343095 (string)
23:31:44.355 [Lua] [children] = table
23:31:44.355 [Lua] [1] = 1369573612 (string)
23:31:44.355 [Lua] [2] = 1374248490 (string)
23:31:44.355 [Lua] [banned] = false (boolean)
23:31:44.355 [Lua] [author_id] = 76561202255233024 (number)
23:31:44.355 [Lua] [tags] = table
23:31:44.355 [Lua] [1] = approved (string)
23:31:44.355 [Lua] [2] = UI (string)
23:31:44.355 [Lua] [author] = prop joe (string)
23:31:44.355 [Lua] [sanctioned] = true (boolean)
23:31:44.355 [Lua] [out_of_date] = false (boolean)
23:31:44.355 [Lua] [downloading] = false (boolean)
23:31:44.355 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
23:31:44.355 [Lua] [num_children] = 2 (number)
23:31:44.355 [Lua] [ugc_status] = 3 (number)
23:31:44.355 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
23:31:44.355 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
23:31:44.355 [Lua] [installed] = true (boolean)
23:31:44.355 [Lua] [enabled] = true (boolean)
23:31:44.355 [Lua] [name] = Scoreboard Tweaks (string)
23:31:44.355 [Lua] [dependency_error] = (string)
23:31:44.355 [Lua] [13] = table
23:31:44.355 [Lua] [download_pending] = false (boolean)
23:31:44.355 [Lua] [id] = 1391228174 (string)
23:31:44.355 [Lua] [children] = table
23:31:44.355 [Lua] [1] = 1369573612 (string)
23:31:44.355 [Lua] [banned] = false (boolean)
23:31:44.355 [Lua] [author_id] = 76561202255233024 (number)
23:31:44.355 [Lua] [tags] = table
23:31:44.355 [Lua] [1] = approved (string)
23:31:44.355 [Lua] [2] = UI (string)
23:31:44.355 [Lua] [3] = QoL (string)
23:31:44.355 [Lua] [author] = grasmann (string)
23:31:44.355 [Lua] [sanctioned] = true (boolean)
23:31:44.355 [Lua] [out_of_date] = false (boolean)
23:31:44.355 [Lua] [downloading] = false (boolean)
23:31:44.355 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618563512821021/F4E8719984ABEAC5BBFF81478C366DFFE00FD415/ (string)
23:31:44.355 [Lua] [num_children] = 1 (number)
23:31:44.355 [Lua] [ugc_status] = 3 (number)
23:31:44.355 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 1.7.2
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Hotkey for Okri's Challenges[/u]
Open Okri's Challenges with a customizable hotkey. Default is 'O'.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
23:31:44.355 [Lua] [last_updated] = 9/7/2018 3:43:22 PM (string)
23:31:44.355 [Lua] [installed] = true (boolean)
23:31:44.355 [Lua] [enabled] = false (boolean)
23:31:44.355 [Lua] [name] = UI Improvements (string)
23:31:44.355 [Lua] [dependency_error] = (string)
23:31:44.355 [Lua] [14] = table
23:31:44.355 [Lua] [download_pending] = false (boolean)
23:31:44.355 [Lua] [id] = 1383542440 (string)
23:31:44.356 [Lua] [children] = table
23:31:44.356 [Lua] [1] = 1369573612 (string)
23:31:44.356 [Lua] [banned] = false (boolean)
23:31:44.356 [Lua] [author_id] = 76561202255233024 (number)
23:31:44.356 [Lua] [tags] = table
23:31:44.356 [Lua] [1] = approved (string)
23:31:44.356 [Lua] [2] = UI (string)
23:31:44.356 [Lua] [author] = prop joe (string)
23:31:44.356 [Lua] [sanctioned] = true (boolean)
23:31:44.356 [Lua] [out_of_date] = false (boolean)
23:31:44.356 [Lua] [downloading] = false (boolean)
23:31:44.356 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string)
23:31:44.356 [Lua] [num_children] = 1 (number)
23:31:44.356 [Lua] [ugc_status] = 3 (number)
23:31:44.356 [Lua] [description] = Track kills done with a weapon.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
23:31:44.356 [Lua] [last_updated] = 9/20/2018 3:17:51 PM (string)
23:31:44.356 [Lua] [installed] = true (boolean)
23:31:44.356 [Lua] [enabled] = true (boolean)
23:31:44.356 [Lua] [name] = Weapon Kill Counter (string)
23:31:44.356 [Lua] [dependency_error] = (string)
23:31:44.356 [Lua] [15] = table
23:31:44.356 [Lua] [download_pending] = false (boolean)
23:31:44.356 [Lua] [id] = 1383452616 (string)
23:31:44.356 [Lua] [children] = table
23:31:44.356 [Lua] [1] = 1369573612 (string)
23:31:44.356 [Lua] [2] = 1374248490 (string)
23:31:44.356 [Lua] [banned] = false (boolean)
23:31:44.356 [Lua] [author_id] = 76561202255233024 (number)
23:31:44.356 [Lua] [tags] = table
23:31:44.356 [Lua] [1] = approved (string)
23:31:44.356 [Lua] [2] = UI (string)
23:31:44.356 [Lua] [3] = QoL (string)
23:31:44.356 [Lua] [author] = prop joe (string)
23:31:44.356 [Lua] [sanctioned] = true (boolean)
23:31:44.356 [Lua] [out_of_date] = false (boolean)
23:31:44.356 [Lua] [downloading] = false (boolean)
23:31:44.356 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
23:31:44.356 [Lua] [num_children] = 2 (number)
23:31:44.356 [Lua] [ugc_status] = 3 (number)
23:31:44.356 [Lua] [description] = Reposition the kill feed and add a counter for duplicate kills.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
23:31:44.356 [Lua] [last_updated] = 9/19/2018 3:57:08 PM (string)
23:31:44.356 [Lua] [installed] = true (boolean)
23:31:44.356 [Lua] [enabled] = true (boolean)
23:31:44.356 [Lua] [name] = Killfeed Tweaks (string)
23:31:44.356 [Lua] [dependency_error] = (string)
23:31:44.356 [Lua] [16] = table
23:31:44.356 [Lua] [download_pending] = false (boolean)
23:31:44.356 [Lua] [id] = 1459917022 (string)
23:31:44.356 [Lua] [children] = table
23:31:44.356 [Lua] [1] = 1369573612 (string)
23:31:44.356 [Lua] [banned] = false (boolean)
23:31:44.356 [Lua] [author_id] = 76561202255233024 (number)
23:31:44.356 [Lua] [tags] = table
23:31:44.356 [Lua] [1] = approved (string)
23:31:44.356 [Lua] [2] = UI (string)
23:31:44.356 [Lua] [3] = QoL (string)
23:31:44.356 [Lua] [author] = Gohas (string)
23:31:44.356 [Lua] [sanctioned] = true (boolean)
23:31:44.356 [Lua] [out_of_date] = false (boolean)
23:31:44.356 [Lua] [downloading] = false (boolean)
23:31:44.356 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
23:31:44.356 [Lua] [num_children] = 1 (number)
23:31:44.356 [Lua] [ugc_status] = 3 (number)
23:31:44.356 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
>>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
23:31:44.356 [Lua] [last_updated] = 9/11/2018 4:56:52 PM (string)
23:31:44.356 [Lua] [installed] = true (boolean)
23:31:44.356 [Lua] [enabled] = false (boolean)
23:31:44.356 [Lua] [name] = Parry Indicator (string)
23:31:44.356 [Lua] [dependency_error] = (string)
23:31:44.356 [Lua]
23:31:44.356 [Lua]
23:31:44.356 [Lua] [1383452616] = 10 (number)
23:31:44.356 [Lua] [1479520507] = 12 (number)
23:31:44.356 [Lua] [1369573612] = 15 (number)
23:31:44.356 [Lua] [1397265260] = 14 (number)
23:31:44.356 [Lua] [1384094638] = 13 (number)
23:31:44.356 [Lua] [1459917022] = 9 (number)
23:31:44.356 [Lua] [1391228174] = 0 (number)
23:31:44.356 [Lua] [1374248490] = 6 (number)
23:31:44.356 [Lua] [1383433646] = 2 (number)
23:31:44.356 [Lua] [1393343095] = 1 (number)
23:31:44.356 [Lua] [1395453301] = 3 (number)
23:31:44.356 [Lua] [1389872347] = 4 (number)
23:31:44.356 [Lua] [1421155919] = 7 (number)
23:31:44.356 [Lua] [1402971136] = 5 (number)
23:31:44.356 [Lua] [1455893647] = 8 (number)
23:31:44.356 [Lua] [1383542440] = 11 (number)
23:31:44.356 [Lua]
23:31:44.364 [Lua]
23:31:44.364 [Lua] [1383452616] = 10 (number)
23:31:44.364 [Lua] [1479520507] = 12 (number)
23:31:44.364 [Lua] [1369573612] = 15 (number)
23:31:44.364 [Lua] [1397265260] = 14 (number)
23:31:44.364 [Lua] [1384094638] = 13 (number)
23:31:44.364 [Lua] [1459917022] = 9 (number)
23:31:44.364 [Lua] [1391228174] = 0 (number)
23:31:44.364 [Lua] [1374248490] = 6 (number)
23:31:44.364 [Lua] [1383433646] = 2 (number)
23:31:44.364 [Lua] [1393343095] = 1 (number)
23:31:44.364 [Lua] [1395453301] = 3 (number)
23:31:44.364 [Lua] [1389872347] = 4 (number)
23:31:44.364 [Lua] [1421155919] = 7 (number)
23:31:44.364 [Lua] [1402971136] = 5 (number)
23:31:44.364 [Lua] [1455893647] = 8 (number)
23:31:44.364 [Lua] [1383542440] = 11 (number)
23:31:44.364 [Lua]
23:31:44.364 [Lua] <>modded = true<>
23:31:44.368 [Lua] <>mod = true<>
23:31:44.438 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
23:31:44.475 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
23:31:44.476 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
23:31:44.476 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [table: 0x0a5ab358] (Origin: function: 0x0a5abb10)
23:31:44.476 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [table: 0x0a5ab358] (Origin: function: 0x0a5abf60)
23:31:44.476 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [table: 0x09c29cd0] (Origin: function: 0x09c2a8d8)
23:31:44.476 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [table: 0x09c29cd0] (Origin: function: 0x09c2aa88)
23:31:44.476 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [table: 0x0a7ea3f8] (Origin: function: 0x0a9bba48)
23:31:44.476 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [table: 0x0a7ea3f8] (Origin: function: 0x0a9bbc30)
23:31:44.476 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_views' from [table: 0x0c103040] (Origin: function: 0x0c103100)
23:31:44.476 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [table: 0x0c103040] (Origin: function: 0x0c1032f0)
23:31:44.476 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [table: 0x0c103040] (Origin: function: 0x0c1033d0)
23:31:44.477 [Lua] [MOD][VMF][INFO] (hook): Hooking 'UIResolutionScale' from [_G] (Origin: function: 0x09c21bd0)
23:31:44.477 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [table: 0x07860cf0] (Origin: function: 0x07860fc0)
23:31:44.477 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
23:31:44.477 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
23:31:44.477 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x09395128] (Origin: function: 0x09395468)
23:31:44.477 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [table: 0x0aa4a258] (Origin: function: 0x0aa4a528)
23:31:44.477 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x0b4aa4f8] (Origin: function: 0x0b4aa7a8)
23:31:44.477 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [table: 0x0aa4a258] (Origin: function: 0x0aa4a338)
23:31:44.477 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [table: 0x0aa4a258] (Origin: function: 0x0aa4a508)
23:31:44.478 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
23:31:44.478 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [table: 0x0c3ae970] (Origin: function: 0x0c3af250)
23:31:44.478 [Lua] <>modded = true<>
23:31:44.480 [Lua] <>mod = true<>
23:31:44.521 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
23:31:44.554 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
23:31:44.555 [Lua] <>modded = true<>
23:31:44.560 [Lua] <>mod = true<>
23:31:44.605 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
23:31:44.638 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
23:31:44.638 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [table: 0x0a35a9a8] (Origin: function: 0x0a35ba68)
23:31:44.638 [Lua] <>modded = true<>
23:31:44.644 [Lua] <>mod = true<>
23:31:44.687 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
23:31:44.721 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
23:31:44.721 [Lua] [MOD][NumericUI][INFO] (options): using legacy widget definitions
23:31:44.721 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [table: 0x0abb2178] (Origin: function: 0x0abb2550)
23:31:44.721 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [table: 0x0abb2178] (Origin: function: 0x0abb2888)
23:31:44.721 [Lua] <>modded = true<>
23:31:44.723 [Lua] <>mod = true<>
23:31:44.771 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]`
23:31:44.787 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]`
23:31:44.788 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [table: 0x0ab5b838] (Origin: function: 0x0ab5bc78)
23:31:44.788 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [table: 0x0ab5b838] (Origin: function: 0x0ab5bd58)
23:31:44.788 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [table: 0x0ab5b838] (Origin: function: 0x0ab5bfa8)
23:31:44.788 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [table: 0x0ab5b838] (Origin: function: 0x0ab5bec0)
23:31:44.788 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [table: 0x08d44a10] (Origin: function: 0x08d44fe8)
23:31:44.788 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [table: 0x08d44a10] (Origin: function: 0x08d455d0)
23:31:44.788 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [table: 0x08bf32e8] (Origin: function: 0x08bf43f0)
23:31:44.788 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [table: 0x08bf32e8] (Origin: function: 0x08bf4748)
23:31:44.788 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [table: 0x09b6d3e0] (Origin: function: 0x09b6d4a0)
23:31:44.788 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [table: 0x09b6d3e0] (Origin: function: 0x09b6d4c0)
23:31:44.788 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout
23:31:44.788 [Lua] <>modded = true<>
23:31:44.789 [Lua] <>mod = true<>
23:31:44.821 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]`
23:31:44.837 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]`
23:31:44.838 [Lua] [MOD][Mission timer][INFO] (options): using legacy widget definitions
23:31:44.838 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [table: 0x08cb3388] (Origin: function: 0x08cb3a68)
23:31:44.838 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [table: 0x0a58bbb0] (Origin: function: 0x0a58c968)
23:31:44.838 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [table: 0x0c1ae8f0] (Origin: function: 0x0c1aebe0)
23:31:44.838 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'load_level' from [table: 0x09dae7e8] (Origin: function: 0x09daf448)
23:31:44.838 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer
23:31:44.838 [Lua] <>modded = true<>
23:31:44.842 [Lua] <>mod = true<>
23:31:44.871 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]`
23:31:44.887 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]`
23:31:44.888 [Lua] [MOD][CrosshairCustomization][INFO] (options): using legacy widget definitions
23:31:44.888 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [table: 0x0aafb7e8] (Origin: function: 0x0aafbff8)
23:31:44.888 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [table: 0x0aafb7e8] (Origin: function: 0x0aafc188)
23:31:44.888 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [table: 0x0aafb7e8] (Origin: function: 0x0aafc168)
23:31:44.888 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [table: 0x0aafb7e8] (Origin: function: 0x0aafc2d0)
23:31:44.888 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [table: 0x0aafb7e8] (Origin: function: 0x0aafc128)
23:31:44.888 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [table: 0x0aafb7e8] (Origin: function: 0x0aafc108)
23:31:44.888 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [table: 0x0aafb7e8] (Origin: function: 0x0aafc148)
23:31:44.888 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'set_hit_marker_animation' from [table: 0x0aafb7e8] (Origin: function: 0x0aafbfd8)
23:31:44.888 [Lua] <>modded = true<>
23:31:44.889 [Lua] <>mod = true<>
23:31:44.921 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[02203d74f690e896]`
23:31:44.939 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[02203d74f690e896].#ID[3fcdd69156a46417]`
23:31:44.939 [Lua] [MOD][MyHero][INFO] (options): using legacy widget definitions
23:31:44.940 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_load_hero_unit' from [table: 0x0add1f60] (Origin: function: 0x0add29a0)
23:31:44.940 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_spawn_hero_unit' from [table: 0x0bc74e08] (Origin: function: 0x0bc75348)
23:31:44.940 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [table: 0x0bc74e08] (Origin: function: 0x0bc75368)
23:31:44.940 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [table: 0x0bd40910] (Origin: function: 0x0bd40f30)
23:31:44.940 [Lua] [MOD][MyHero][INFO] (hooks): Enabling all hooks for mod: MyHero
23:31:44.940 [Lua] <>modded = true<>
23:31:44.942 [Lua] <>mod = true<>
23:31:44.987 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]`
23:31:45.004 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]`
23:31:45.004 [Lua] [MOD][Needii][INFO] (options): using legacy widget definitions
23:31:45.005 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [table: 0x0aad6170] (Origin: function: 0x0aad9180)
23:31:45.005 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii
23:31:45.005 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii
23:31:45.005 [Lua] <>modded = true<>
23:31:45.009 [Lua] <>mod = true<>
23:31:45.054 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
23:31:45.071 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
23:31:45.071 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [table: 0x09bf1eb0] (Origin: function: 0x09bf1f70)
23:31:45.071 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [table: 0x09bf1eb0] (Origin: function: 0x09bf2218)
23:31:45.071 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
23:31:45.071 [Lua] <>modded = true<>
23:31:45.075 [Lua] <>mod = true<>
23:31:45.121 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]`
23:31:45.138 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]`
23:31:45.138 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [table: 0x0abe7af8] (Origin: function: 0x0abe8990)
23:31:45.138 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [table: 0x0ac0a748] (Origin: function: 0x0ac0b670)
23:31:45.138 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [table: 0x0abe7af8] (Origin: function: 0x0abe89f0)
23:31:45.138 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [table: 0x0ac0a748] (Origin: function: 0x0ac0b2c0)
23:31:45.138 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo
23:31:45.138 [Lua] <>modded = true<>
23:31:45.142 [Lua] <>mod = true<>
23:31:45.171 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]`
23:31:45.188 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]`
23:31:45.188 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x078772b8)
23:31:45.188 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [table: 0x0c1ae8f0] (Origin: function: 0x0c1aee18)
23:31:45.188 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [table: 0x08cd18f0] (Origin: function: 0x08cd1d30)
23:31:45.188 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [table: 0x0c1ae8f0] (Origin: function: 0x0c1af468)
23:31:45.188 [Lua] <>modded = true<>
23:31:45.189 [Lua] <>mod = true<>
23:31:45.237 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]`
23:31:45.254 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]`
23:31:45.254 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [table: 0x09fe1a00] (Origin: function: 0x09fe1c20)
23:31:45.254 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x09ca9e28] (Origin: function: 0x09ca9f08)
23:31:45.254 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter
23:31:45.255 [Lua] <>modded = true<>
23:31:45.256 [Lua] <>mod = true<>
23:31:45.287 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]`
23:31:45.304 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]`
23:31:45.305 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (options): using legacy widget definitions
23:31:45.305 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [table: 0x0ab6bd68] (Origin: function: 0x0ab6be28)
23:31:45.305 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [table: 0x0ab6bd68] (Origin: function: 0x0ab6c140)
23:31:45.305 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [table: 0x09c29cd0] (Origin: function: 0x09c2ab60)
23:31:45.305 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [table: 0x0ab6bd68] (Origin: function: 0x0ab6c3e8)
23:31:45.321 [Lua] <>project = vermintide 2<>
23:31:45.321 [Lua] <>build = release<>
23:31:45.321 [Lua] <>platform = win32<>
23:31:45.321 [Lua] <>title_id = 5107<>
23:31:45.321 [Lua] <>engine_revision = 992cdaf85d77<>
23:31:45.321 [Lua] <>content_revision = 123448<>
23:31:45.321 [Lua] <>rendering_backend = dx12<>
23:31:45.321 [Lua] <>user_id = 110000114c509ab<>
23:31:45.321 [Lua] <>machine_id = 5448311c-d917-46fa-8925-30a798eca347<>
23:31:45.321 [Lua] [Boot] Application build: release
23:31:45.321 [Lua] [Boot] Engine revision: 992cdaf85d77
23:31:45.321 [Lua] [Boot] Content revision: 123448
23:31:45.321 [Lua] [Boot] User ID: 110000114c509ab ShellaSunshine
23:31:45.329 [Lua] [SmokeTest] Disabled
23:31:45.329 [Save] Loading `telemetry`
23:31:45.329 [Lua] Game:setup() total time: 0.0079999999999991
23:31:45.329 [Lua] handle rev info: 0
23:31:45.329 [Lua] handle gfx quality: 0
23:31:45.329 [Lua] default settings: 0.00099999999999944578
23:31:45.329 [Lua] user settings: 0
23:31:45.329 [Lua] set frame times: 0
23:31:45.329 [Lua] init random: 0
23:31:45.329 [Lua] managers: 0.0069999999999996732
23:31:45.329 [Lua]
23:31:45.329 [Lua] unaccounted: 0
23:31:45.329 [Lua] [Boot] use baked enemy meshes: false
23:31:45.329 [Lua] [StateMachine] Init StateSplashScreen
23:31:45.329 [Lua] [StateMachine] Entering StateSplashScreen with on_enter()
23:31:45.338 [Save] Load done
23:31:45.379 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
23:31:45.379 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
23:31:45.379 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
23:31:45.379 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
23:31:45.379 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
23:31:45.379 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
23:31:45.379 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
23:31:45.379 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
23:31:45.379 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
23:31:45.379 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
23:31:45.379 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
23:31:45.379 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
23:31:45.705 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
23:31:45.705 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
23:31:45.706 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
23:31:46.280 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
23:31:46.280 [Lua] [PackageManager] Force_load: resource_packages/title_screen
23:31:46.282 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
23:31:46.451 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
23:31:46.451 [Lua] [PackageManager] Force_load: resource_packages/menu
23:31:46.453 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
23:31:46.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
23:31:46.670 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
23:31:46.671 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
23:31:47.553 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
23:31:47.553 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
23:31:47.554 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
23:31:47.672 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
23:31:47.672 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
23:31:47.673 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
23:31:47.673 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
23:31:47.673 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
23:31:47.673 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
23:31:47.673 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
23:31:47.673 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
23:31:47.673 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
23:31:47.673 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
23:31:47.673 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
23:31:47.673 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
23:31:47.673 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
23:31:47.673 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
23:31:47.673 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
23:31:47.673 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
23:31:47.673 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
23:31:47.673 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
23:31:47.673 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
23:31:47.673 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
23:31:47.857 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
23:31:47.857 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
23:31:47.858 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
23:31:48.575 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
23:31:48.575 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
23:31:48.576 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
23:31:49.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
23:31:49.526 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
23:31:49.527 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
23:31:49.681 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
23:31:49.681 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
23:31:49.681 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [table: 0x09fe59a0] (Origin: function: 0x0a0863d8)
23:31:49.681 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [table: 0x09fe4f48] (Origin: function: 0x099d7a78)
23:31:49.681 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [table: 0x09fe4f48] (Origin: function: 0x09fe50f0)
23:31:49.681 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [table: 0x09fe59a0] (Origin: function: 0x0a086158)
23:31:49.681 [Lua] [StateMachine] Exiting StateSplashScreen with on_exit()
23:31:49.683 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
23:31:49.683 [Lua] [StateMachine] Entering StateTitleScreen with on_enter()
23:31:49.683 [Lua] [Gamestate] Enter StateTitleScreen
23:31:49.751 [Lua] [StateMachine] Init StateTitleScreenMain
23:31:49.751 [Lua] [StateMachine] Entering StateTitleScreenMain with on_enter()
23:31:49.751 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
23:31:49.751 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
23:31:49.751 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
23:31:49.751 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
23:31:49.751 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
23:31:49.753 warning: [Lua] CHAT FONT SIZE DISABLED
23:31:49.753 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
23:31:49.756 [Lua] [StateMachine] Exiting StateTitleScreenMain with on_exit()
23:31:49.756 [Lua] [StateMachine] Entering StateTitleScreenInitNetwork with on_enter()
23:31:49.756 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
23:31:49.756 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
23:31:49.756 [Save] Loading `save_data`
23:31:49.761 [Save] Load done
23:31:49.773 [Lua] [BackendManagerPlayFab] Backend Enabled
23:31:51.503 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
23:31:51.503 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
23:31:51.506 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
23:31:52.367 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
23:31:52.367 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
23:31:52.368 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
23:31:52.925 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
23:31:52.925 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
23:31:52.926 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
23:31:53.332 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
23:31:53.332 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
23:31:53.333 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
23:31:53.671 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
23:31:53.671 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
23:31:53.672 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
23:31:53.928 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
23:31:53.928 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
23:31:53.931 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
23:31:54.777 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
23:31:54.777 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
23:31:54.780 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
23:31:54.952 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
23:31:54.952 [Lua] [PackageManager] Force_load: resource_packages/inventory
23:31:54.953 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
23:31:55.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
23:31:55.118 [Lua] [PackageManager] Force_load: resource_packages/careers
23:31:55.118 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
23:31:55.136 [Lua] Populating data for character 1 15
23:31:55.168 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
23:31:55.168 [Lua] [PackageManager] Force_load: resource_packages/decals
23:31:55.168 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
23:31:55.303 [Lua] Requesting character data for index 2 15
23:31:55.303 [Lua] Populating data for character 2 15
23:31:55.322 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
23:31:55.322 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
23:31:55.323 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
23:31:55.474 [Lua] Requesting character data for index 3 15
23:31:55.474 [Lua] Populating data for character 3 15
23:31:55.676 [Lua] Requesting character data for index 4 15
23:31:55.676 [Lua] Populating data for character 4 15
23:31:55.862 [Lua] Requesting character data for index 5 15
23:31:55.862 [Lua] Populating data for character 5 15
23:31:56.048 [Lua] Requesting character data for index 6 15
23:31:56.048 [Lua] Populating data for character 6 15
23:31:56.182 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
23:31:56.182 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
23:31:56.183 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
23:31:56.233 [Lua] Requesting character data for index 7 15
23:31:56.233 [Lua] Populating data for character 7 15
23:31:56.402 [Lua] Requesting character data for index 8 15
23:31:56.402 [Lua] Populating data for character 8 15
23:31:56.606 [Lua] Requesting character data for index 9 15
23:31:56.606 [Lua] Populating data for character 9 15
23:31:56.808 [Lua] Requesting character data for index 10 15
23:31:56.808 [Lua] Populating data for character 10 15
23:31:56.994 [Lua] Requesting character data for index 11 15
23:31:56.994 [Lua] Populating data for character 11 15
23:31:57.163 [Lua] Requesting character data for index 12 15
23:31:57.163 [Lua] Populating data for character 12 15
23:31:57.333 [Lua] Requesting character data for index 13 15
23:31:57.333 [Lua] Populating data for character 13 15
23:31:57.367 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
23:31:57.367 [Lua] [PackageManager] Force_load: resource_packages/ingame
23:31:57.369 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
23:31:57.504 [Lua] Requesting character data for index 14 15
23:31:57.504 [Lua] Populating data for character 14 15
23:31:57.671 [Lua] Requesting character data for index 15 15
23:31:57.671 [Lua] Populating data for character 15 15
23:31:58.129 [Lua] Player statistics loaded!
23:31:58.349 [Lua] Keep decoration player data loaded!
23:31:58.365 [Lua] [StateMachine] Exiting StateTitleScreenInitNetwork with on_exit()
23:31:58.365 [Lua] [StateMachine] Entering StateTitleScreenLoadSave with on_enter()
23:31:58.365 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
23:31:58.536 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
23:31:58.536 [Lua] [PackageManager] Force_load: resource_packages/pickups
23:31:58.537 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
23:31:58.773 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
23:31:58.773 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
23:31:59.384 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
23:31:59.384 [Lua] [StateMachine] Exiting StateTitleScreen with on_exit()
23:31:59.384 [Lua] [StateMachine] destroying
23:31:59.384 [Lua] [StateMachine] Exiting StateTitleScreenLoadSave with on_exit()
23:31:59.385 [Lua] [Managers] Destroying state managers...
23:31:59.385 [Lua] MUSIC MANAGER Stop_menu_screen_music 1 0
23:31:59.385 [Lua] [StateMachine] Entering StateLoading with on_enter()
23:31:59.385 [Lua] [Gamestate] Enter state StateLoading
23:31:59.428 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
23:31:59.428 [Lua] [StateMachine] Init StateLoadingRestartNetwork
23:31:59.428 [Lua] [StateMachine] Entering StateLoadingRestartNetwork with on_enter()
23:31:59.428 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
23:31:59.428 [Lua] state_loading_restart_network JOIN VIA STEAM 0
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_network_clock_sync_request
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_network_time_sync_response
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_response
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_request
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_add_damage
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_heal
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_ai_drop_single_item
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_ai_inventory_wield
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_ai_show_single_item
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_start
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_end
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_interest_point_chatter_update
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_rotation_scale
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_translation_scale
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_set_script_driven
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_set_affected_by_gravity
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_driven
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_constrain_ai
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_1
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_2
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_3
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_4
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_5
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_6
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_7
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_8
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_9
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_10
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_11
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_12
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_create_bot_nav_transition
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_pacing_changed
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_play_dialogue_event
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_trigger_dialogue_event
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_interrupt_dialogue_event
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_anim_event
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_anim_event_variable_float
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_update_anim_variable_done
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_attack_hit
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_enemy_has_target
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_enemy_is_alerted
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_set_blocking
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_status_change_bool
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_skinned_surface_mtr_fx
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx_lvl_unit
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_play_melee_hit_effects
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_weapon_blood
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_link_unit
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_play_first_person_sound
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event_at_pos
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_string_event
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_int_event
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_float_event
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_client_audio_set_global_parameter_with_lerp
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_sync_door_state
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_add_external_velocity
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_tutorial_message
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_player_blocked_attack
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_set_wounded
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_alert_enemy
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_start_mission_with_unit
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_update_mission
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_end_mission
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_objective_entered_socket_zone
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_create_explosion
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_area_damage
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_dynamic
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_client_spawn_light_weight_projectile
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_client_despawn_light_weight_projectile
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_level
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_projectile_stopped
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_generic_impact_projectile_impact
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_show_inventory
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_server_set_inventory_packages
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_server_mark_profile_used
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_add_equipment
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_create_attachment
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_client_select_inventory
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_wield_equipment
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_destroy_slot
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_set_current_location
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_sync_damage_taken
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_played
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_stopped
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_number_changed
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_add_buff
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_remove_server_controlled_buff
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_ping
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_pong
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_interaction_approved
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_interaction_abort
23:31:59.428 [Lua] [Network] Setting log ignore for RPC rpc_interaction_completed
23:31:59.428 [Lua] registering RPCs
23:31:59.428 [Lua] [LobbyAux] Making combined_hash: 55545b2eb0a0d9d2 from network_hash=2438e0d5a959f40d, trunk_revision=123448, engine_revision=992cdaf85d77, project_hash=bulldozer
23:31:59.428 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
23:31:59.428 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
23:31:59.428 [Lua] [StateLoading] Need to unload nil and start load inn_level
23:31:59.428 [Lua] [LevelTransitionHandler] load_level inn_level
23:31:59.428 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
23:31:59.428 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
23:31:59.428 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
23:31:59.428 [Lua] [EnemyPackageLoader] setup_startup_enemies
23:31:59.428 [Lua] [EnemyPackageLoader] Load no enemies on this level
23:31:59.429 [Lua] [NetworkServer] Current level key inn_level
23:31:59.429 [Lua] [LevelTransitionHandler] Generated new level_seed: 1175198
23:31:59.429 [Lua] [VOIP] Initializing Steam Voip
23:31:59.429 [Lua] [VOIP] Is server. Creating room / joining my own room.
23:31:59.433 [EAC] EAC server 110000114c509ab is initializing
23:31:59.446 [EAC] Server is also client 110000114c509ab
23:31:59.446 [EACServer] [SetLogCallback] Procedure: 0000000140497430 LogLevel: Info.
23:31:59.446 [Lua] ### Created peer state machine for 110000114c509ab
23:31:59.446 [Lua] [PeerSM] 110000114c509ab :: on_enter Connecting
23:31:59.446 [Lua] MUSIC MANAGER unmute_all_world_sounds 2 0
23:31:59.446 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
23:31:59.450 [Lua] [StateMachine] Exiting StateLoadingRestartNetwork with on_exit()
23:31:59.450 [Lua] [StateMachine] Entering StateLoadingRunning with on_enter()
23:31:59.450 [Lua] [Gamestate] Enter Substate StateLoadingRunning
23:31:59.450 [Lua] Set lobby begin:
23:31:59.450 [Lua] Set lobby end.
23:31:59.450 [Lua] [LOCAL RPC] rpc_notify_connected
23:31:59.450 [Lua] [PSM] Peer 110000114c509ab joined. Want to use profile index "4"
23:31:59.450 [Lua] [LobbyHost] Changed state from 0 to creating
23:31:59.548 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
23:31:59.548 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
23:31:59.549 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
23:31:59.584 [Lua] MUSIC MANAGER Play_loading_screen_music 3 0
23:31:59.683 [Lua] [LobbyHost] Changed state from creating to joined
23:31:59.683 [Lua] [PartyManager] Leader is set to 110000114c509ab
23:31:59.684 [Lua] [ChatManager] Setting up network context, host_peer_id:110000114c509ab my_peer_id:110000114c509ab
23:31:59.684 [Lua] [ChatManager] Registering channel 1
23:31:59.684 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000114c509ab, own_peer_id=110000114c509ab)
23:31:59.699 [Lua] [NetworkServer] Changing num_players from nil to 1
23:31:59.699 [Lua] Players: 1
23:31:59.699 [Lua] Set lobby begin:
23:31:59.699 [Lua] Lobby data num_players = 1
23:31:59.699 [Lua] Lobby data level_key = inn_level
23:31:59.699 [Lua] Lobby data game_mode = adventure
23:31:59.699 [Lua] Lobby data matchmaking = false
23:31:59.699 [Lua] Set lobby end.
23:32:01.397 [Lua] [LOCAL RPC] rpc_notify_in_post_game false
23:32:01.413 [Lua] [PeerSM] 110000114c509ab :: on_exit Connecting
23:32:01.413 [Lua] [PeerSM] 110000114c509ab :: on_enter Loading
23:32:01.413 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000114c509ab
23:32:01.414 [Lua] [LOCAL RPC] rpc_load_level 26 1175198
23:32:01.525 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
23:32:08.579 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
23:32:08.579 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
23:32:08.595 [Lua] [LevelTransitionHandler] Level load completed!
23:32:08.596 [Lua] ### Sending rpc_level_loaded
23:32:08.596 [Lua] #### Has state machine: true, sender: 110000114c509ab, level_id: 26
23:32:08.596 [Lua] Peer 110000114c509ab has loaded the level and all enemies are loaded
23:32:08.612 [Lua] [PeerSM] 110000114c509ab :: on_exit Loading
23:32:08.612 [Lua] [PeerSM] 110000114c509ab :: on_enter LoadingProfilePackages
23:32:08.612 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 4 for peer id 110000114c509ab:1
23:32:08.612 [Lua] Set lobby begin:
23:32:08.612 [Lua] Lobby data level_key = inn_level
23:32:08.612 [Lua] Lobby data player_slot_1 = 0:0
23:32:08.612 [Lua] Lobby data player_slot_6 = 0:0
23:32:08.612 [Lua] Lobby data num_players = 1
23:32:08.612 [Lua] Lobby data matchmaking = false
23:32:08.612 [Lua] Lobby data player_slot_4 = 110000114c509ab:1
23:32:08.612 [Lua] Lobby data game_mode = adventure
23:32:08.612 [Lua] Lobby data player_slot_5 = 0:0
23:32:08.612 [Lua] Lobby data player_slot_2 = 0:0
23:32:08.612 [Lua] Lobby data player_slot_3 = 0:0
23:32:08.612 [Lua] Set lobby end.
23:32:08.612 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000114c509ab:1, previous profile 0, profile 4]
23:32:08.613 [Lua] Set lobby begin:
23:32:08.613 [Lua] Lobby data level_key = inn_level
23:32:08.613 [Lua] Lobby data player_slot_1 = 0:0
23:32:08.613 [Lua] Lobby data player_slot_6 = 0:0
23:32:08.613 [Lua] Lobby data num_players = 1
23:32:08.613 [Lua] Lobby data matchmaking = false
23:32:08.613 [Lua] Lobby data player_slot_4 = 110000114c509ab:1
23:32:08.613 [Lua] Lobby data game_mode = adventure
23:32:08.613 [Lua] Lobby data player_slot_5 = 0:0
23:32:08.613 [Lua] Lobby data player_slot_2 = 0:0
23:32:08.613 [Lua] Lobby data player_slot_3 = 0:0
23:32:08.613 [Lua] Set lobby end.
23:32:08.613 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 1]
23:32:08.613 [Lua] Set lobby begin:
23:32:08.613 [Lua] Lobby data level_key = inn_level
23:32:08.613 [Lua] Lobby data player_slot_1 = 0:0
23:32:08.613 [Lua] Lobby data player_slot_6 = 0:0
23:32:08.613 [Lua] Lobby data num_players = 1
23:32:08.613 [Lua] Lobby data matchmaking = false
23:32:08.613 [Lua] Lobby data player_slot_4 = 110000114c509ab:1
23:32:08.613 [Lua] Lobby data game_mode = adventure
23:32:08.613 [Lua] Lobby data player_slot_5 = 0:0
23:32:08.614 [Lua] Lobby data player_slot_2 = 0:0
23:32:08.614 [Lua] Lobby data player_slot_3 = 0:0
23:32:08.614 [Lua] Set lobby end.
23:32:08.614 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2]
23:32:08.614 [Lua] Set lobby begin:
23:32:08.614 [Lua] Lobby data level_key = inn_level
23:32:08.614 [Lua] Lobby data player_slot_1 = 0:0
23:32:08.614 [Lua] Lobby data player_slot_6 = 0:0
23:32:08.614 [Lua] Lobby data num_players = 1
23:32:08.614 [Lua] Lobby data matchmaking = false
23:32:08.614 [Lua] Lobby data player_slot_4 = 110000114c509ab:1
23:32:08.614 [Lua] Lobby data game_mode = adventure
23:32:08.614 [Lua] Lobby data player_slot_5 = 0:0
23:32:08.614 [Lua] Lobby data player_slot_2 = 0:0
23:32:08.614 [Lua] Lobby data player_slot_3 = 0:0
23:32:08.614 [Lua] Set lobby end.
23:32:08.614 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 3]
23:32:08.614 [Lua] Set lobby begin:
23:32:08.614 [Lua] Lobby data level_key = inn_level
23:32:08.614 [Lua] Lobby data player_slot_1 = 0:0
23:32:08.614 [Lua] Lobby data player_slot_6 = 0:0
23:32:08.614 [Lua] Lobby data num_players = 1
23:32:08.614 [Lua] Lobby data matchmaking = false
23:32:08.614 [Lua] Lobby data player_slot_4 = 110000114c509ab:1
23:32:08.614 [Lua] Lobby data game_mode = adventure
23:32:08.614 [Lua] Lobby data player_slot_5 = 0:0
23:32:08.614 [Lua] Lobby data player_slot_2 = 0:0
23:32:08.614 [Lua] Lobby data player_slot_3 = 0:0
23:32:08.614 [Lua] Set lobby end.
23:32:08.614 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 5]
23:32:08.614 [Lua] Set lobby begin:
23:32:08.614 [Lua] Lobby data level_key = inn_level
23:32:08.614 [Lua] Lobby data player_slot_1 = 0:0
23:32:08.614 [Lua] Lobby data player_slot_6 = 0:0
23:32:08.615 [Lua] Lobby data num_players = 1
23:32:08.615 [Lua] Lobby data matchmaking = false
23:32:08.615 [Lua] Lobby data player_slot_4 = 110000114c509ab:1
23:32:08.615 [Lua] Lobby data game_mode = adventure
23:32:08.615 [Lua] Lobby data player_slot_5 = 0:0
23:32:08.615 [Lua] Lobby data player_slot_2 = 0:0
23:32:08.615 [Lua] Lobby data player_slot_3 = 0:0
23:32:08.615 [Lua] Set lobby end.
23:32:08.615 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6]
23:32:08.615 [Lua] ### Sending rpc_level_loaded
23:32:08.615 [Lua] #### Has state machine: false, sender: 110000114c509ab, level_id: 26
23:32:08.615 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000114c509ab inventory_sync_id:1 my_peer_id:110000114c509ab
23:32:08.616 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
23:32:08.630 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000114c509ab inventory_sync_id:1 my_peer_id:110000114c509ab
23:32:08.630 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1, InventoryPackageSynchronizerClient, async-read,
23:32:08.630 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01, InventoryPackageSynchronizerClient, async-read,
23:32:08.630 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient, async-read,
23:32:08.630 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
23:32:08.630 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
23:32:08.630 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read,
23:32:08.630 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
23:32:08.630 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
23:32:08.630 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
23:32:08.630 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
23:32:08.630 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient, async-read,
23:32:08.630 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
23:32:08.630 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read,
23:32:08.832 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1
23:32:08.832 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1
23:32:08.833 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01
23:32:09.203 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01
23:32:09.203 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01
23:32:09.205 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
23:32:09.371 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
23:32:09.372 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
23:32:09.372 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p
23:32:09.625 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
23:32:09.625 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
23:32:09.625 [Lua] [StateMachine] Exiting StateLoading with on_exit()
23:32:09.625 [Lua] Set lobby begin:
23:32:09.625 [Lua] Lobby data level_key = inn_level
23:32:09.625 [Lua] Lobby data player_slot_1 = 0:0
23:32:09.625 [Lua] Lobby data player_slot_6 = 0:0
23:32:09.625 [Lua] Lobby data num_players = 1
23:32:09.625 [Lua] Lobby data matchmaking = false
23:32:09.625 [Lua] Lobby data host = 110000114c509ab
23:32:09.626 [Lua] Lobby data player_slot_4 = 110000114c509ab:1
23:32:09.626 [Lua] Lobby data game_mode = adventure
23:32:09.626 [Lua] Lobby data player_slot_5 = 0:0
23:32:09.626 [Lua] Lobby data player_slot_2 = 0:0
23:32:09.626 [Lua] Lobby data country_code = US
23:32:09.626 [Lua] Lobby data player_slot_3 = 0:0
23:32:09.626 [Lua] Lobby data unique_server_name = ShellaSunshine
23:32:09.626 [Lua] Set lobby end.
23:32:09.626 [Lua] [Managers] Destroying state managers...
23:32:09.626 [Lua] [StateMachine] destroying
23:32:09.626 [Lua] [StateMachine] Exiting StateLoadingRunning with on_exit()
23:32:09.627 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
23:32:09.627 [Lua] MUSIC MANAGER Stop_loading_screen_music 4 0
23:32:09.627 [Lua] [StateMachine] Entering StateIngame with on_enter()
23:32:09.627 [Lua] [Gamestate] Enter StateIngame HOST
23:32:09.679 [Lua] Set lobby begin:
23:32:09.679 [Lua] Lobby data level_key = inn_level
23:32:09.679 [Lua] Lobby data player_slot_1 = 0:0
23:32:09.679 [Lua] Lobby data selected_level_key = inn_level
23:32:09.680 [Lua] Lobby data player_slot_6 = 0:0
23:32:09.680 [Lua] Lobby data num_players = 1
23:32:09.680 [Lua] Lobby data matchmaking = false
23:32:09.680 [Lua] Lobby data host = 110000114c509ab
23:32:09.680 [Lua] Lobby data player_slot_4 = 110000114c509ab:1
23:32:09.680 [Lua] Lobby data game_mode = adventure
23:32:09.680 [Lua] Lobby data player_slot_5 = 0:0
23:32:09.680 [Lua] Lobby data player_slot_2 = 0:0
23:32:09.680 [Lua] Lobby data country_code = US
23:32:09.680 [Lua] Lobby data player_slot_3 = 0:0
23:32:09.681 [Lua] Lobby data unique_server_name = ShellaSunshine
23:32:09.681 [Lua] Set lobby end.
23:32:09.682 [Lua] [StateIngame] Server ingame
23:32:09.685 [Lua] Set lobby begin:
23:32:09.685 [Lua] Lobby data level_key = inn_level
23:32:09.685 [Lua] Lobby data player_slot_1 = 0:0
23:32:09.685 [Lua] Lobby data selected_level_key = inn_level
23:32:09.685 [Lua] Lobby data difficulty = normal
23:32:09.685 [Lua] Lobby data player_slot_6 = 0:0
23:32:09.685 [Lua] Lobby data num_players = 1
23:32:09.685 [Lua] Lobby data matchmaking = false
23:32:09.685 [Lua] Lobby data host = 110000114c509ab
23:32:09.685 [Lua] Lobby data player_slot_4 = 110000114c509ab:1
23:32:09.686 [Lua] Lobby data game_mode = adventure
23:32:09.686 [Lua] Lobby data player_slot_5 = 0:0
23:32:09.686 [Lua] Lobby data player_slot_2 = 0:0
23:32:09.686 [Lua] Lobby data country_code = US
23:32:09.686 [Lua] Lobby data player_slot_3 = 0:0
23:32:09.686 [Lua] Lobby data unique_server_name = ShellaSunshine
23:32:09.686 [Lua] Set lobby end.
23:32:09.686 [Lua] [LobbyAux] Making combined_hash: 55545b2eb0a0d9d2 from network_hash=2438e0d5a959f40d, trunk_revision=123448, engine_revision=992cdaf85d77, project_hash=bulldozer
23:32:09.686 [Lua] [LobbyAux] Making combined_hash: 55545b2eb0a0d9d2 from network_hash=2438e0d5a959f40d, trunk_revision=123448, engine_revision=992cdaf85d77, project_hash=bulldozer
23:32:09.686 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
23:32:09.686 [Lua] [Matchmaking] initializing
23:32:09.686 [Lua] [Matchmaking] my_peer_id: 110000114c509ab, I am server
23:32:09.686 [Lua] [Matchmaking] register rpcs
23:32:09.686 [Lua] [GameNetworkManager] Setting pong timeout to 60
23:32:09.686 [Lua] [GameNetworkManager] My own peer_id = 110000114c509ab
23:32:09.686 [Lua] [GameNetworkManager] self.is_server = true
23:32:09.686 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
23:32:09.686 [Network] Setting artificial MTU limit to 65536
23:32:09.687 [Lua] Switching ConflictSettings: to: disabled
23:32:09.687 [Lua] pacing=disabled
23:32:09.687 [Lua] roaming=nil
23:32:09.687 [Lua] disabled=true
23:32:09.687 [Lua] pack_spawning=disabled
23:32:09.687 [Lua] boss=disabled
23:32:09.687 [Lua] horde=disabled
23:32:09.687 [Lua] specials=disabled
23:32:09.687 [Lua] name=disabled
23:32:09.687 [Lua] intensity=disabled
23:32:09.687 [Lua] ---
23:32:09.692 [Lua] [AIInterestPointSystem] Level Seed: 1175198
23:32:09.692 [Lua]
23:32:09.692 [Lua] [entity_system_bag] = table
23:32:09.692 [Lua] [entity_system_bag] = metatable
23:32:09.692 [Lua] [startup_data] = table
23:32:09.692 [Lua] [entity_manager] = table
23:32:09.692 [Lua] [entity_manager] = metatable
23:32:09.692 [Lua] [unit_spawner] = table
23:32:09.692 [Lua] [unit_spawner] = metatable
23:32:09.692 [Lua] [unit_storage] = table
23:32:09.692 [Lua] [unit_storage] = metatable
23:32:09.692 [Lua] [dice_keeper] = table
23:32:09.692 [Lua] [dice_keeper] = metatable
23:32:09.692 [Lua] [is_server] = true (boolean)
23:32:09.692 [Lua] [world] = [World]
23:32:09.692 [Lua] [system_api] = table
23:32:09.692 [Lua] [network_lobby] = table
23:32:09.692 [Lua] [network_lobby] = metatable
23:32:09.692 [Lua] [profile_synchronizer] = table
23:32:09.692 [Lua] [profile_synchronizer] = metatable
23:32:09.692 [Lua] [entity_system] = table
23:32:09.692 [Lua] [entity_system] = metatable
23:32:09.692 [Lua] [num_local_human_players] = 1 (number)
23:32:09.692 [Lua] [statistics_db] = table
23:32:09.692 [Lua] [statistics_db] = metatable
23:32:09.692 [Lua] [network_server] = table
23:32:09.692 [Lua] [network_server] = metatable
23:32:09.692 [Lua] [input_manager] = table
23:32:09.692 [Lua] [input_manager] = metatable
23:32:09.692 [Lua] [network_clock] = table
23:32:09.692 [Lua] [network_clock] = metatable
23:32:09.692 [Lua] [network_transmit] = table
23:32:09.692 [Lua] [network_transmit] = metatable
23:32:09.692 [Lua] [free_flight_manager] = table
23:32:09.692 [Lua] [free_flight_manager] = metatable
23:32:09.692 [Lua] [network_manager] = table
23:32:09.692 [Lua] [network_manager] = metatable
23:32:09.692 [Lua] [network_event_delegate] = table
23:32:09.692 [Lua] [network_event_delegate] = metatable
23:32:09.692 [Lua]
23:32:09.694 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
23:32:09.696 [Lua] [AchievementManager] Achievements using the steam platform
23:32:09.697 [Lua] [StateIngame] Level seed: 1175198
23:32:09.697 [Umbra] Init version: 3.4.13 :: 16 threads
23:32:09.697 [Umbra] Tome with `10497` objects loaded.
23:32:09.698 [Umbra] UMBRA Tome loaded.
23:32:09.698 [World] Spawning level.
23:32:09.710 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
23:32:10.081 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
23:32:10.081 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
23:32:10.081 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
23:32:10.081 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
23:32:10.081 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
23:32:10.082 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
23:32:10.083 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
23:32:10.083 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
23:32:10.083 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
23:32:10.083 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
23:32:10.083 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
23:32:10.083 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
23:32:10.083 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
23:32:10.084 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
23:32:10.084 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
23:32:10.085 [Lua] [LevelAnalysis] set_random_seed( 450705344)
23:32:10.089 [Lua] PlayerManager:add_player player_1
23:32:10.091 [Lua] [StateMachine] Init StateInGameRunning
23:32:10.091 [Lua] [StateMachine] Entering StateInGameRunning with on_enter()
23:32:10.091 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=15
23:32:10.091 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=16
23:32:10.092 [Lua] [IngameUI] init
23:32:10.136 [Lua] [Matchmaking] Cancelling matchmaking
23:32:10.136 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
23:32:10.136 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
23:32:10.136 [Lua] Set lobby begin:
23:32:10.136 [Lua] Lobby data power_level = 785
23:32:10.136 [Lua] Lobby data level_key = inn_level
23:32:10.136 [Lua] Lobby data player_slot_1 = 0:0
23:32:10.136 [Lua] Lobby data selected_level_key = inn_level
23:32:10.137 [Lua] Lobby data difficulty = normal
23:32:10.137 [Lua] Lobby data player_slot_6 = 0:0
23:32:10.137 [Lua] Lobby data num_players = 1
23:32:10.137 [Lua] Lobby data matchmaking = false
23:32:10.137 [Lua] Lobby data host = 110000114c509ab
23:32:10.137 [Lua] Lobby data player_slot_4 = 110000114c509ab:1
23:32:10.137 [Lua] Lobby data game_mode = adventure
23:32:10.137 [Lua] Lobby data player_slot_5 = 0:0
23:32:10.137 [Lua] Lobby data player_slot_2 = 0:0
23:32:10.137 [Lua] Lobby data country_code = US
23:32:10.137 [Lua] Lobby data player_slot_3 = 0:0
23:32:10.137 [Lua] Lobby data unique_server_name = ShellaSunshine
23:32:10.137 [Lua] Set lobby end.
23:32:10.138 [Flow] Forge tier 4
23:32:10.138 [Flow] WitchHunterLevel:30
23:32:10.138 [Flow] LeaderYes
23:32:10.138 [Flow] ALL PC XP:583158
23:32:10.138 [Flow] WH XP:88456.8
23:32:10.138 [Flow] Number of crafted items:1615
23:32:10.138 [Flow] Has "pre_order" DLC:true
23:32:10.138 [Flow] Sum of Powe Levels:1500
23:32:10.139 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_prologue_music` for object 3.
23:32:10.139 [Lua] CurrentConflictSettings disabled
23:32:10.139 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
23:32:10.142 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
23:32:10.142 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
23:32:10.142 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
23:32:10.142 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=35
23:32:10.142 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
23:32:10.142 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
23:32:10.174 [Lua] MUSIC: nil -> explore
23:32:10.986 [Flow] DISABLE
23:32:11.284 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p
23:32:11.284 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p
23:32:11.285 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
23:32:12.225 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
23:32:12.225 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
23:32:12.226 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps
23:32:12.459 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps
23:32:12.459 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps
23:32:12.459 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
23:32:12.693 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
23:32:12.693 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
23:32:12.694 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
23:32:13.331 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
23:32:13.331 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
23:32:13.333 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
23:32:13.772 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
23:32:13.772 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
23:32:13.773 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
23:32:14.109 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
23:32:14.109 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
23:32:14.109 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
23:32:14.471 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
23:32:14.471 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
23:32:14.472 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01
23:32:15.008 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01
23:32:15.008 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01
23:32:15.009 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard
23:32:15.309 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard
23:32:15.309 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard
23:32:15.342 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
23:32:15.344 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 1
23:32:15.375 [Lua] [PeerSM] 110000114c509ab :: on_exit LoadingProfilePackages
23:32:15.375 [Lua] [PeerSM] 110000114c509ab :: on_enter WaitingForEnterGame
23:32:15.378 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 1
23:32:15.378 [Lua] [LOCAL RPC] rpc_loading_synced
23:32:15.409 [Lua] [PeerSM] 110000114c509ab :: on_exit WaitingForEnterGame
23:32:15.409 [Lua] [PeerSM] 110000114c509ab :: on_enter WaitingForGameObjectSync
23:32:15.443 [Lua] [PeerSM] 110000114c509ab :: on_exit WaitingForGameObjectSync
23:32:15.443 [Lua] [PeerSM] 110000114c509ab :: on_enter WaitingForPlayers
23:32:15.446 [Lua] [LOCAL RPC] rpc_game_started
23:32:15.477 [Lua] [PeerSM] 110000114c509ab :: on_exit WaitingForPlayers
23:32:15.477 [Lua] [PeerSM] 110000114c509ab :: on_enter SpawningPlayer
23:32:15.511 [Lua] [PeerSM] 110000114c509ab :: on_exit SpawningPlayer
23:32:15.511 [Lua] [PeerSM] 110000114c509ab :: on_enter InGame
23:32:15.514 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1
23:32:15.514 [Lua] PlayerManager:rpc_to_client_spawn_player(110000114c509ab, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
23:32:15.514 [Lua] PlayerManager:rpc_to_client_spawn_player()
23:32:15.517 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:32:15.518 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:32:15.518 [Lua] PlayerManager:assign_unit_ownership ShellaSunshine 110000114c509ab 1
23:32:15.518 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37
23:32:15.580 [Lua] [IngameUI] menu view on_enter start_menu_view
23:32:15.580 [Lua] hero_fullscreen_menu_on_enter
23:32:15.582 [Lua] [IngameUI] menu view post_update_on_enter table: 0x07f9cb98
23:32:15.583 [World] Spawning level.
23:32:15.593 [Lua] [StateMachine] Init StartMenuStateOverview
23:32:15.593 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
23:32:15.617 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
23:32:15.619 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read,
23:32:15.619 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer, async-read,
23:32:15.784 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer
23:32:15.784 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read,
23:32:16.153 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
23:32:16.153 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
23:32:16.586 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x1e3, position: 0
23:32:17.166 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x1e3, position: 27249
23:34:00.180 [EACServer] [Cerberus] [Backend] Connection established.
23:34:41.139 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x1e3, position: 6937837
23:36:00.329 [EACServer] [Cerberus] [Backend] Disconnected.
23:36:14.395 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x1e3, position: 0
23:36:14.974 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x1e3, position: 27249
23:38:01.146 [EACServer] [Cerberus] [Backend] Connection established.
23:38:38.928 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x1e3, position: 6937837
23:39:57.938 [Window] Window => inactive
23:40:01.331 [EACServer] [Cerberus] [Backend] Disconnected.
23:40:12.213 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x1e3, position: 0
23:40:12.763 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x1e3, position: 27249
23:42:01.981 [EACServer] [Cerberus] [Backend] Connection established.
23:42:36.736 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x1e3, position: 6937837
23:42:46.388 [Lua] [PlayFabRequestQueue] Enqueuing request getQuests 1
23:42:46.422 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getQuests 1
23:42:47.034 [Lua] [PlayFabRequestQueue] Request Success getQuests 1
23:44:02.119 [EACServer] [Cerberus] [Backend] Disconnected.
23:44:10.001 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x1e3, position: 0
23:44:10.581 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x1e3, position: 27249
23:46:03.130 [EACServer] [Cerberus] [Backend] Connection established.
23:46:34.554 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x1e3, position: 6937837
23:47:18.207 [Window] Window => active
23:47:20.051 [Lua] [IngameUI] menu view on_exit start_menu_view
23:47:20.051 [Lua] [StateMachine] destroying
23:47:20.051 [Lua] [StateMachine] Exiting StartMenuStateOverview with on_exit()
23:47:20.051 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
23:47:20.051 [Lua] hero_fullscreen_menu_on_exit
23:47:20.054 [Lua] [IngameUI] menu view post_update_on_exit table: 0x07f9cb98
23:47:20.054 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
23:47:20.054 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
23:47:20.055 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer
23:47:31.412 [Lua] [IngameUI] menu view on_enter start_game_view
23:47:31.414 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b52ad60
23:47:31.414 [Lua] [StateMachine] Init StartGameStateSettingsOverview
23:47:31.414 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
23:47:31.575 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole
23:47:31.575 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole
23:47:31.575 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowCustomGameOverviewConsole
23:47:31.575 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole
23:47:31.576 [World] Spawning level.
23:47:31.595 [Lua] "true"
23:47:32.469 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection
23:47:32.469 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowCustomGameOverviewConsole
23:47:32.469 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelectionConsole
23:47:32.469 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole
23:47:32.882 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection
23:47:32.882 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelectionConsole
23:47:32.889 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelectionConsole
23:47:33.625 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelectionConsole
23:47:33.626 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowCustomGameOverviewConsole
23:47:33.626 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole
23:47:33.989 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom)
23:47:33.989 [Lua] ............................................................................................................
23:47:33.989 [Lua] ............................................................................................................
23:47:33.989 [Lua] GAME START SETTINGS -> Level: mines | Difficulty: hard | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no
23:47:33.989 [Lua] ............................................................................................................
23:47:33.989 [Lua] ............................................................................................................
23:47:33.989 [Lua] [Matchmaking] Cancelling matchmaking
23:47:33.989 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
23:47:34.017 [Lua] LEVEL KEY: mines
23:47:34.017 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
23:47:34.017 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
23:47:34.019 [Lua] Set lobby begin:
23:47:34.019 [Lua] Lobby data power_level = 785
23:47:34.019 [Lua] Lobby data level_key = inn_level
23:47:34.019 [Lua] Lobby data player_slot_1 = 0:0
23:47:34.019 [Lua] Lobby data selected_level_key = inn_level
23:47:34.019 [Lua] Lobby data difficulty = hard
23:47:34.019 [Lua] Lobby data player_slot_6 = 0:0
23:47:34.019 [Lua] Lobby data num_players = 1
23:47:34.019 [Lua] Lobby data matchmaking = false
23:47:34.019 [Lua] Lobby data host = 110000114c509ab
23:47:34.019 [Lua] Lobby data player_slot_4 = 110000114c509ab:1
23:47:34.019 [Lua] Lobby data game_mode = adventure
23:47:34.019 [Lua] Lobby data player_slot_5 = 0:0
23:47:34.019 [Lua] Lobby data player_slot_2 = 0:0
23:47:34.019 [Lua] Lobby data country_code = US
23:47:34.020 [Lua] Lobby data player_slot_3 = 0:0
23:47:34.020 [Lua] Lobby data unique_server_name = ShellaSunshine
23:47:34.020 [Lua] Set lobby end.
23:47:34.020 [Lua] [PartyManager] Leader is set to 110000114c509ab
23:47:34.020 [Lua] [MATCHMAKING] - Hosting game on level: inn_level mines
23:47:34.020 [Lua] [LevelTransitionHandler] set_next_level( mines )
23:47:34.020 [Lua] Set lobby begin:
23:47:34.020 [Lua] Lobby data twitch_enabled = false
23:47:34.020 [Lua] Lobby data power_level = 785
23:47:34.020 [Lua] Lobby data player_slot_6 = 0:0
23:47:34.020 [Lua] Lobby data unique_server_name = ShellaSunshine
23:47:34.020 [Lua] Lobby data host = 110000114c509ab
23:47:34.020 [Lua] Lobby data level_key = inn_level
23:47:34.020 [Lua] Lobby data player_slot_1 = 0:0
23:47:34.021 [Lua] Lobby data selected_level_key = mines
23:47:34.021 [Lua] Lobby data quick_game = false
23:47:34.021 [Lua] Lobby data matchmaking = false
23:47:34.021 [Lua] Lobby data difficulty = hard
23:47:34.021 [Lua] Lobby data player_slot_4 = 110000114c509ab:1
23:47:34.021 [Lua] Lobby data num_players = 1
23:47:34.021 [Lua] Lobby data player_slot_5 = 0:0
23:47:34.021 [Lua] Lobby data player_slot_2 = 0:0
23:47:34.021 [Lua] Lobby data country_code = US
23:47:34.021 [Lua] Lobby data player_slot_3 = 0:0
23:47:34.021 [Lua] Lobby data eac_authorized = true
23:47:34.021 [Lua] Set lobby end.
23:47:34.021 [Lua] Set lobby begin:
23:47:34.021 [Lua] Lobby data twitch_enabled = false
23:47:34.021 [Lua] Lobby data power_level = 785
23:47:34.021 [Lua] Lobby data player_slot_6 = 0:0
23:47:34.021 [Lua] Lobby data unique_server_name = ShellaSunshine
23:47:34.021 [Lua] Lobby data host = 110000114c509ab
23:47:34.022 [Lua] Lobby data is_private = true
23:47:34.022 [Lua] Lobby data level_key = inn_level
23:47:34.022 [Lua] Lobby data player_slot_1 = 0:0
23:47:34.022 [Lua] Lobby data selected_level_key = mines
23:47:34.022 [Lua] Lobby data quick_game = false
23:47:34.022 [Lua] Lobby data matchmaking = false
23:47:34.022 [Lua] Lobby data difficulty = hard
23:47:34.022 [Lua] Lobby data player_slot_4 = 110000114c509ab:1
23:47:34.022 [Lua] Lobby data num_players = 1
23:47:34.022 [Lua] Lobby data player_slot_5 = 0:0
23:47:34.022 [Lua] Lobby data player_slot_2 = 0:0
23:47:34.022 [Lua] Lobby data country_code = US
23:47:34.022 [Lua] Lobby data player_slot_3 = 0:0
23:47:34.022 [Lua] Lobby data eac_authorized = true
23:47:34.022 [Lua] Set lobby end.
23:47:34.025 [Lua] [ChatManager][1]System: Starting hosted game...
23:47:34.025 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
23:47:34.025 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
23:47:34.033 [Lua] [LOCAL RPC] rpc_client_complete_vote 1
23:47:34.085 [Lua] [IngameUI] menu view on_exit start_game_view
23:47:34.085 [Lua] [StateMachine] destroying
23:47:34.085 [Lua] [StateMachine] Exiting StartGameStateSettingsOverview with on_exit()
23:47:34.085 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
23:47:34.085 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole
23:47:34.085 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole
23:47:34.085 [Save] Saving `save_data`
23:47:34.085 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowCustomGameOverviewConsole
23:47:34.085 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole
23:47:34.092 [Save] Save done
23:47:34.169 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b52ad60
23:47:35.752 [Lua] [Matchmaking] Cancelling matchmaking
23:47:35.752 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
23:47:35.753 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
23:47:35.753 [Lua] Set lobby begin:
23:47:35.753 [Lua] Lobby data twitch_enabled = false
23:47:35.753 [Lua] Lobby data power_level = 785
23:47:35.753 [Lua] Lobby data player_slot_6 = 0:0
23:47:35.753 [Lua] Lobby data unique_server_name = ShellaSunshine
23:47:35.754 [Lua] Lobby data host = 110000114c509ab
23:47:35.754 [Lua] Lobby data is_private = true
23:47:35.754 [Lua] Lobby data level_key = inn_level
23:47:35.754 [Lua] Lobby data player_slot_1 = 0:0
23:47:35.754 [Lua] Lobby data selected_level_key = mines
23:47:35.754 [Lua] Lobby data quick_game = false
23:47:35.754 [Lua] Lobby data matchmaking = false
23:47:35.754 [Lua] Lobby data difficulty = hard
23:47:35.754 [Lua] Lobby data player_slot_4 = 110000114c509ab:1
23:47:35.754 [Lua] Lobby data num_players = 1
23:47:35.754 [Lua] Lobby data player_slot_5 = 0:0
23:47:35.754 [Lua] Lobby data player_slot_2 = 0:0
23:47:35.754 [Lua] Lobby data country_code = US
23:47:35.754 [Lua] Lobby data player_slot_3 = 0:0
23:47:35.754 [Lua] Lobby data eac_authorized = true
23:47:35.754 [Lua] Set lobby end.
23:47:35.754 [Lua] [PartyManager] Leader is set to 110000114c509ab
23:47:35.754 [Lua] [LevelTransitionHandler] set_next_level( nil )
23:47:40.434 [Window] Window => inactive
23:47:42.782 [Window] Window => active
23:47:44.859 [Window] Window => inactive
23:48:03.260 [EACServer] [Cerberus] [Backend] Disconnected.
23:48:08.674 [Lua] [PlayFabRequestQueue] Enqueuing request getQuests 2
23:48:08.707 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getQuests 2
23:48:09.345 [Lua] [PlayFabRequestQueue] Request Success getQuests 2
23:48:46.794 [Window] Window => active
23:49:25.573 [Lua] [IngameUI] menu view on_enter start_game_view
23:49:25.575 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b52ad60
23:49:25.575 [Lua] [StateMachine] Init StartGameStateSettingsOverview
23:49:25.575 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
23:49:25.664 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole
23:49:25.665 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole
23:49:25.665 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowCustomGameOverviewConsole
23:49:25.665 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole
23:49:25.666 [World] Spawning level.
23:49:25.684 [Lua] "true"
23:49:27.092 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom)
23:49:27.092 [Lua] ............................................................................................................
23:49:27.092 [Lua] ............................................................................................................
23:49:27.092 [Lua] GAME START SETTINGS -> Level: mines | Difficulty: hard | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no
23:49:27.092 [Lua] ............................................................................................................
23:49:27.092 [Lua] ............................................................................................................
23:49:27.092 [Lua] [Matchmaking] Cancelling matchmaking
23:49:27.092 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
23:49:27.121 [Lua] LEVEL KEY: mines
23:49:27.121 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
23:49:27.121 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
23:49:27.122 [Lua] Set lobby begin:
23:49:27.122 [Lua] Lobby data twitch_enabled = false
23:49:27.122 [Lua] Lobby data power_level = 785
23:49:27.122 [Lua] Lobby data player_slot_6 = 0:0
23:49:27.122 [Lua] Lobby data unique_server_name = ShellaSunshine
23:49:27.122 [Lua] Lobby data host = 110000114c509ab
23:49:27.122 [Lua] Lobby data is_private = true
23:49:27.122 [Lua] Lobby data level_key = inn_level
23:49:27.122 [Lua] Lobby data player_slot_1 = 0:0
23:49:27.122 [Lua] Lobby data selected_level_key = mines
23:49:27.122 [Lua] Lobby data quick_game = false
23:49:27.123 [Lua] Lobby data matchmaking = false
23:49:27.123 [Lua] Lobby data difficulty = hard
23:49:27.123 [Lua] Lobby data player_slot_4 = 110000114c509ab:1
23:49:27.123 [Lua] Lobby data num_players = 1
23:49:27.123 [Lua] Lobby data player_slot_5 = 0:0
23:49:27.123 [Lua] Lobby data player_slot_2 = 0:0
23:49:27.123 [Lua] Lobby data country_code = US
23:49:27.123 [Lua] Lobby data player_slot_3 = 0:0
23:49:27.123 [Lua] Lobby data eac_authorized = true
23:49:27.123 [Lua] Set lobby end.
23:49:27.123 [Lua] [PartyManager] Leader is set to 110000114c509ab
23:49:27.123 [Lua] [MATCHMAKING] - Hosting game on level: inn_level mines
23:49:27.123 [Lua] [LevelTransitionHandler] set_next_level( mines )
23:49:27.123 [Lua] Set lobby begin:
23:49:27.123 [Lua] Lobby data twitch_enabled = false
23:49:27.123 [Lua] Lobby data power_level = 785
23:49:27.123 [Lua] Lobby data player_slot_6 = 0:0
23:49:27.123 [Lua] Lobby data unique_server_name = ShellaSunshine
23:49:27.123 [Lua] Lobby data host = 110000114c509ab
23:49:27.123 [Lua] Lobby data is_private = true
23:49:27.123 [Lua] Lobby data level_key = inn_level
23:49:27.123 [Lua] Lobby data player_slot_1 = 0:0
23:49:27.124 [Lua] Lobby data selected_level_key = mines
23:49:27.124 [Lua] Lobby data quick_game = false
23:49:27.124 [Lua] Lobby data matchmaking = false
23:49:27.124 [Lua] Lobby data difficulty = hard
23:49:27.124 [Lua] Lobby data player_slot_4 = 110000114c509ab:1
23:49:27.124 [Lua] Lobby data num_players = 1
23:49:27.124 [Lua] Lobby data player_slot_5 = 0:0
23:49:27.124 [Lua] Lobby data player_slot_2 = 0:0
23:49:27.124 [Lua] Lobby data country_code = US
23:49:27.124 [Lua] Lobby data player_slot_3 = 0:0
23:49:27.124 [Lua] Lobby data eac_authorized = true
23:49:27.124 [Lua] Set lobby end.
23:49:27.124 [Lua] Set lobby begin:
23:49:27.124 [Lua] Lobby data twitch_enabled = false
23:49:27.124 [Lua] Lobby data power_level = 785
23:49:27.124 [Lua] Lobby data player_slot_6 = 0:0
23:49:27.124 [Lua] Lobby data unique_server_name = ShellaSunshine
23:49:27.124 [Lua] Lobby data host = 110000114c509ab
23:49:27.124 [Lua] Lobby data is_private = true
23:49:27.124 [Lua] Lobby data level_key = inn_level
23:49:27.124 [Lua] Lobby data player_slot_1 = 0:0
23:49:27.124 [Lua] Lobby data selected_level_key = mines
23:49:27.124 [Lua] Lobby data quick_game = false
23:49:27.124 [Lua] Lobby data matchmaking = false
23:49:27.124 [Lua] Lobby data difficulty = hard
23:49:27.125 [Lua] Lobby data player_slot_4 = 110000114c509ab:1
23:49:27.125 [Lua] Lobby data num_players = 1
23:49:27.125 [Lua] Lobby data player_slot_5 = 0:0
23:49:27.125 [Lua] Lobby data player_slot_2 = 0:0
23:49:27.125 [Lua] Lobby data country_code = US
23:49:27.125 [Lua] Lobby data player_slot_3 = 0:0
23:49:27.125 [Lua] Lobby data eac_authorized = true
23:49:27.125 [Lua] Set lobby end.
23:49:27.126 [Lua] [ChatManager][1]System: Starting hosted game...
23:49:27.126 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
23:49:27.126 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
23:49:27.133 [Lua] [LOCAL RPC] rpc_client_complete_vote 1
23:49:27.190 [Lua] [IngameUI] menu view on_exit start_game_view
23:49:27.190 [Lua] [StateMachine] destroying
23:49:27.190 [Lua] [StateMachine] Exiting StartGameStateSettingsOverview with on_exit()
23:49:27.190 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
23:49:27.190 [Save] Saving `save_data`
23:49:27.190 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole
23:49:27.190 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole
23:49:27.190 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowCustomGameOverviewConsole
23:49:27.190 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole
23:49:27.194 [Save] Save done
23:49:27.280 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b52ad60
23:49:35.126 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
23:49:35.127 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
23:49:35.127 [Lua] [MATCHMAKING] - Hosting game on level: inn_level mines
23:49:35.127 [Lua] [LevelTransitionHandler] set_next_level( mines )
23:49:35.127 [Lua] Set lobby begin:
23:49:35.127 [Lua] Lobby data twitch_enabled = false
23:49:35.127 [Lua] Lobby data power_level = 785
23:49:35.127 [Lua] Lobby data player_slot_6 = 0:0
23:49:35.128 [Lua] Lobby data unique_server_name = ShellaSunshine
23:49:35.128 [Lua] Lobby data host = 110000114c509ab
23:49:35.128 [Lua] Lobby data game_mode = adventure
23:49:35.128 [Lua] Lobby data is_private = true
23:49:35.128 [Lua] Lobby data level_key = inn_level
23:49:35.128 [Lua] Lobby data player_slot_1 = 0:0
23:49:35.128 [Lua] Lobby data selected_level_key = mines
23:49:35.128 [Lua] Lobby data quick_game = false
23:49:35.128 [Lua] Lobby data matchmaking = false
23:49:35.128 [Lua] Lobby data difficulty = hard
23:49:35.128 [Lua] Lobby data player_slot_4 = 110000114c509ab:1
23:49:35.128 [Lua] Lobby data num_players = 1
23:49:35.128 [Lua] Lobby data player_slot_5 = 0:0
23:49:35.128 [Lua] Lobby data player_slot_2 = 0:0
23:49:35.128 [Lua] Lobby data country_code = US
23:49:35.128 [Lua] Lobby data player_slot_3 = 0:0
23:49:35.128 [Lua] Lobby data eac_authorized = true
23:49:35.128 [Lua] Set lobby end.
23:49:35.130 [Lua] Set lobby begin:
23:49:35.130 [Lua] Lobby data twitch_enabled = false
23:49:35.130 [Lua] Lobby data power_level = 785
23:49:35.130 [Lua] Lobby data player_slot_6 = 0:0
23:49:35.130 [Lua] Lobby data unique_server_name = ShellaSunshine
23:49:35.130 [Lua] Lobby data host = 110000114c509ab
23:49:35.130 [Lua] Lobby data game_mode = adventure
23:49:35.130 [Lua] Lobby data is_private = true
23:49:35.130 [Lua] Lobby data level_key = inn_level
23:49:35.130 [Lua] Lobby data player_slot_1 = 0:0
23:49:35.130 [Lua] Lobby data selected_level_key = mines
23:49:35.130 [Lua] Lobby data quick_game = false
23:49:35.130 [Lua] Lobby data matchmaking = false
23:49:35.130 [Lua] Lobby data difficulty = hard
23:49:35.130 [Lua] Lobby data player_slot_4 = 110000114c509ab:1
23:49:35.130 [Lua] Lobby data num_players = 1
23:49:35.130 [Lua] Lobby data player_slot_5 = 0:0
23:49:35.130 [Lua] Lobby data player_slot_2 = 0:0
23:49:35.131 [Lua] Lobby data country_code = US
23:49:35.131 [Lua] Lobby data player_slot_3 = 0:0
23:49:35.131 [Lua] Lobby data eac_authorized = true
23:49:35.131 [Lua] Set lobby end.
23:49:35.131 [Lua] [NetworkServer] Entering post game
23:49:35.131 [Lua] [PeerSM] 110000114c509ab :: on_exit InGame
23:49:35.131 [Lua] [PeerSM] 110000114c509ab :: on_enter InPostGame
23:49:35.131 [Lua] Complete level triggered.
23:49:35.132 [Lua] [NetworkServer] Entering post game
23:49:35.132 [Lua] gm_event_end_conditions_met false false
23:49:35.132 [Save] Saving `save_data`
23:49:35.132 [Lua] PlayFabMirror:_commit_internal nil
23:49:35.133 [Lua] generate_backend_stats 110000114c509ab:1
23:49:35.135 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
23:49:35.135 [Lua] TRANSITION nil nil mines
23:49:35.135 [Lua] Transition type "mines", is server: true
23:49:35.135 [Lua] [NetworkServer] Current level key mines
23:49:35.135 [Lua] [LevelTransitionHandler] Generated new level_seed: 11391368
23:49:35.135 [Lua] [GameNetworkManager] Leaving game...
23:49:35.135 [Lua] [GameNetworkManager] Shutting down game session host.
23:49:35.135 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
23:49:35.135 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
23:49:35.135 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1044.08
23:49:35.138 [Save] Save done
23:49:35.138 [Save] Saving `save_data`
23:49:35.145 [Save] Save done
23:49:35.159 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
23:49:35.159 [Lua] commit result success 1
23:49:37.138 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
23:49:37.138 [Lua] [StateMachine] Exiting StateIngame with on_exit()
23:49:37.138 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
23:49:37.138 [Lua] PlayerManager:remove_player peer_id=110000114c509ab 1
23:49:37.138 [Lua] PlayerManager:relinquish_unit_ownership
23:49:37.139 [Lua]
[0] [C]: in function callstack
[1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership
[2] scripts/managers/player/player_manager.lua:293: in function func
[3] scripts/mods/vmf/modules/core/network.lua:356: in function hook_chain
[4] scripts/mods/vmf/modules/core/hooks.lua:181: in function remove_player
[5] scripts/game_state/state_ingame.lua:1608: in function on_exit
[6] foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] foundation/scripts/util/state_machine.lua:148: in function update
[9] scripts/boot.lua:664: in function game_update
[10] scripts/boot.lua:467:in function
[1] self = table: 0000000008F19620; unit = [Unit \'#ID[e639728c3d9b2784]\']
[2] self = table: 0000000008F19620; peer_id = "110000114c509ab"; local_player_id = 1; unique_id = "110000114c509ab:1"; player = table: 0000000009BECC40; owned_units = table: 0000000009BECD40; unit = [Unit \'#ID[e639728c3d9b2784]\']; _ = [Unit \'#ID[e639728c3d9b2784]\']
[3] func = [function]; self = table: 0000000008F19620; peer_id = "110000114c509ab"
[4] hook_chain = [function]
[5] self = table: 0000000007E56510; application_shutdown = nil; local_player_id = 1; machine = table: 000000000831A680
[6] self = table: 0000000009EE18C8; new_state = table: 0000000009EFA9F8; params = table: 0000000008E86458; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000009EE18C8; new_state = table: 0000000009EFA9F8; notify = true; old_state = table: 0000000007E56510
[8] self = table: 0000000009EE18C8; dt = 0.033479928970336914; t = 1068.3243913687766; new_state = table: 0000000009EFA9F8
[9] self = table: 00000000077B7D18; real_world_dt = 0.033479928970336914; dt = 0.033479928970336914; t = 1068.3243913687766
[10] dt = 0.033479928970336914
[1] _human_players = table: 0000000008F19488; network_manager = table: 000000000A217450; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000008F19510; _unit_owners = table: 0000000008F19378; _statistics_db = table: 0000000009A2D9C0; _num_human_players = 1; _players = table: 0000000008F19598; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 00000000099D8590;
[2] _human_players = table: 0000000008F19488; network_manager = table: 000000000A217450; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000008F19510; _unit_owners = table: 0000000008F19378; _statistics_db = table: 0000000009A2D9C0; _num_human_players = 1; _players = table: 0000000008F19598; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 00000000099D8590;
[3] _human_players = table: 0000000008F19488; network_manager = table: 000000000A217450; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000008F19510; _unit_owners = table: 0000000008F19378; _statistics_db = table: 0000000009A2D9C0; _num_human_players = 1; _players = table: 0000000008F19598; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 00000000099D8590;
[5] world_name = "level_world"; entity_system_bag = table: 0000000007B402F0; network_server = table: 0000000009A15A70; entity_system = table: 0000000007B16EB0; parent = table: 00000000077B7D18; _new_state = table: 0000000009EFA9F8; statistics_db = table: 0000000009A2D9C0; is_server = true; exit_type = "load_next_level"; is_in_tutorial = false; game_mode_end_timer = 1042.3176779270173; input_manager = table: 00000000091C45B0; profile_synchronizer = table: 000000000A36FF28; _debug_gui = [Gui]; network_transmit = table: 000000000AA0E308; _max_local_players = 4; num_local_human_players = 1; _lobby_host = table: 0000000009953018; world = [World]; dt = 0.033479928970336914; peer_id = "110000114c509ab"; level = [Level]; level_key = "inn_level"; machines = table: 0000000007943DF0; free_flight_manager = table: 0000000008F19268; dice_keeper = table: 0000000008611608; _debug_gui_immediate = [Gui]; game_mode_key = "inn"; is_in_inn = true; exit_time = 1044.0840168632567; last_connected_to_network_at = 1044.0942910760641; level_transition_handler = table: 000000000ACF8F88; viewport_name = "player_1"; network_event_delegate = table: 00000000099D8590;
[6] _params = table: 0000000008E86458; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077B7D18; _state = table: 0000000007E56510;
[7] _params = table: 0000000008E86458; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077B7D18; _state = table: 0000000007E56510;
[8] _params = table: 0000000008E86458; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077B7D18; _state = table: 0000000007E56510;
[9] startup_package_handles = table: 0000000007824B38; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007824AB0; flow_return_table = table: 00000000077B7E08; _machine = table: 0000000009EE18C8; startup_timer = 8.9928880780935287; has_booted = true; loading_context = table: 0000000007E461E0;
23:49:37.139 [Lua] [StateMachine] destroying
23:49:37.139 [Lua] [StateMachine] Exiting StateInGameRunning with on_exit()
23:49:37.139 [Lua] Clearing all global lookup lists
23:49:37.139 [Lua] [EquipmentUI] - Destroy
23:49:37.139 [Lua] [GamePadEquipmentUI] - Destroy
23:49:37.139 [Lua] [AbilityUI] - Destroy
23:49:37.139 [Lua] [GamePadAbilityUI] - Destroy
23:49:37.139 [Lua] [IngamePlayerListUI] - Destroy
23:49:37.140 [Lua] [IngameUI] destroy
23:49:37.147 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
23:49:37.197 [Lua] [Managers] Destroying state managers...
23:49:37.213 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
23:49:37.213 [Lua] [PeerSM] 110000114c509ab :: on_exit InPostGame
23:49:37.213 [Lua] [PeerSM] 110000114c509ab :: on_enter Loading
23:49:37.213 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000114c509ab
23:49:37.213 [Lua] [Matchmaking] unregister rpcs
23:49:37.213 [Lua] [StateMachine] Entering StateLoading with on_enter()
23:49:37.213 [Lua] [Gamestate] Enter state StateLoading
23:49:37.308 [Lua] [StateMachine] Init StateLoadingRunning
23:49:37.308 [Lua] [StateMachine] Entering StateLoadingRunning with on_enter()
23:49:37.308 [Lua] [Gamestate] Enter Substate StateLoadingRunning
23:49:37.308 [Lua] [Matchmaking] register rpcs
23:49:37.309 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
23:49:37.309 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
23:49:37.309 [Lua] Set lobby begin:
23:49:37.309 [Lua] Lobby data twitch_enabled = false
23:49:37.309 [Lua] Lobby data power_level = 0
23:49:37.309 [Lua] Lobby data player_slot_6 = 0:0
23:49:37.309 [Lua] Lobby data unique_server_name = ShellaSunshine
23:49:37.309 [Lua] Lobby data host = 110000114c509ab
23:49:37.309 [Lua] Lobby data game_mode = adventure
23:49:37.309 [Lua] Lobby data is_private = true
23:49:37.309 [Lua] Lobby data level_key = inn_level
23:49:37.309 [Lua] Lobby data player_slot_1 = 0:0
23:49:37.309 [Lua] Lobby data selected_level_key = mines
23:49:37.309 [Lua] Lobby data quick_game = false
23:49:37.309 [Lua] Lobby data matchmaking = false
23:49:37.309 [Lua] Lobby data difficulty = hard
23:49:37.309 [Lua] Lobby data player_slot_4 = 110000114c509ab:1
23:49:37.309 [Lua] Lobby data num_players = 1
23:49:37.309 [Lua] Lobby data player_slot_5 = 0:0
23:49:37.309 [Lua] Lobby data player_slot_2 = 0:0
23:49:37.309 [Lua] Lobby data country_code = US
23:49:37.309 [Lua] Lobby data player_slot_3 = 0:0
23:49:37.309 [Lua] Lobby data eac_authorized = true
23:49:37.309 [Lua] Set lobby end.
23:49:37.309 [Lua] registering RPCs
23:49:37.309 [Lua] Set lobby begin:
23:49:37.309 [Lua] Lobby data twitch_enabled = false
23:49:37.309 [Lua] Lobby data power_level = 0
23:49:37.310 [Lua] Lobby data player_slot_6 = 0:0
23:49:37.310 [Lua] Lobby data unique_server_name = ShellaSunshine
23:49:37.310 [Lua] Lobby data host = 110000114c509ab
23:49:37.310 [Lua] Lobby data game_mode = adventure
23:49:37.310 [Lua] Lobby data is_private = true
23:49:37.310 [Lua] Lobby data level_key = mines
23:49:37.310 [Lua] Lobby data player_slot_1 = 0:0
23:49:37.310 [Lua] Lobby data selected_level_key = mines
23:49:37.310 [Lua] Lobby data quick_game = false
23:49:37.310 [Lua] Lobby data matchmaking = false
23:49:37.310 [Lua] Lobby data difficulty = hard
23:49:37.310 [Lua] Lobby data player_slot_4 = 110000114c509ab:1
23:49:37.310 [Lua] Lobby data num_players = 1
23:49:37.310 [Lua] Lobby data player_slot_5 = 0:0
23:49:37.310 [Lua] Lobby data player_slot_2 = 0:0
23:49:37.310 [Lua] Lobby data country_code = US
23:49:37.310 [Lua] Lobby data player_slot_3 = 0:0
23:49:37.310 [Lua] Lobby data eac_authorized = true
23:49:37.310 [Lua] Set lobby end.
23:49:37.310 [Lua] MUSIC MANAGER unmute_all_world_sounds 73066 0
23:49:37.310 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
23:49:37.313 [Lua] ### Sending rpc_level_loaded
23:49:37.313 [Lua] #### Has state machine: true, sender: 110000114c509ab, level_id: 26
23:49:37.313 [Lua] Peer 110000114c509ab has loaded the level and all enemies are loaded
23:49:37.313 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_2, global_loading_screens, async-read, prioritized
23:49:37.313 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[mines] self.picked_level_key=[nil]
23:49:37.313 [Lua] [LevelTransitionHandler] load_level mines
23:49:37.368 [Umbra] Unload tome
23:49:37.435 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
23:49:37.435 [Lua] [LevelTransitionHandler] Loading level: "mines"
23:49:37.435 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/mines"
23:49:37.435 [Lua] [PackageManager] Load: resource_packages/levels/honduras/mines, LevelTransitionHandler, async-read,
23:49:37.435 [Lua] [EnemyPackageLoader] setup_startup_enemies
23:49:37.435 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
23:49:37.435 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
23:49:37.435 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
23:49:37.435 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
23:49:37.435 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
23:49:37.435 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
23:49:37.435 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
23:49:37.435 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
23:49:37.435 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
23:49:37.435 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
23:49:37.435 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
23:49:37.435 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
23:49:37.435 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
23:49:37.435 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
23:49:37.435 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
23:49:37.435 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
23:49:37.435 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
23:49:37.435 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
23:49:37.435 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
23:49:37.435 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
23:49:37.435 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
23:49:37.435 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
23:49:37.435 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
23:49:37.435 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
23:49:37.435 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
23:49:37.435 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
23:49:37.435 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
23:49:37.435 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
23:49:37.435 [Lua] [LOCAL RPC] rpc_load_level 41 11391368
23:49:37.578 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_2
23:49:37.578 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_2
23:49:37.578 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/mines
23:49:37.631 [Lua] MUSIC MANAGER nik_loading_screen_mines_01 73067 0
23:49:37.638 [Lua] MUSIC MANAGER Play_loading_screen_music 73068 0
23:49:37.799 [Umbra] Loading umbra tome '#ID[2a0ba92d5d07518c]'
23:49:41.539 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/mines
23:49:41.539 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/mines
23:49:41.540 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_spawn
23:49:41.556 [Lua] [LevelTransitionHandler] Level load completed!
23:49:41.557 [Lua] ### Sending rpc_level_loaded
23:49:41.557 [Lua] #### Has state machine: true, sender: 110000114c509ab, level_id: 41
23:49:41.557 [Lua] Peer 110000114c509ab has loaded the level and all enemies are loaded
23:49:41.573 [Lua] [PeerSM] 110000114c509ab :: on_exit Loading
23:49:41.573 [Lua] [PeerSM] 110000114c509ab :: on_enter LoadingProfilePackages
23:49:41.590 [Lua] [PeerSM] 110000114c509ab :: on_exit LoadingProfilePackages
23:49:41.590 [Lua] [PeerSM] 110000114c509ab :: on_enter WaitingForEnterGame
23:49:41.590 [Lua] [LOCAL RPC] rpc_loading_synced
23:49:42.114 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
23:49:42.114 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
23:49:42.115 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
23:49:42.704 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
23:49:42.704 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
23:49:42.705 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
23:49:43.245 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
23:49:43.245 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
23:49:43.246 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
23:49:43.990 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
23:49:43.990 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
23:49:43.991 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
23:49:44.413 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
23:49:44.413 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
23:49:44.414 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
23:49:44.886 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
23:49:44.886 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
23:49:44.888 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
23:49:45.258 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
23:49:45.258 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
23:49:45.259 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
23:49:45.778 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
23:49:45.778 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
23:49:45.779 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
23:49:46.300 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
23:49:46.300 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
23:49:46.301 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
23:49:46.721 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
23:49:46.721 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
23:49:46.722 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
23:49:47.197 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
23:49:47.197 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
23:49:47.198 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
23:49:47.719 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
23:49:47.719 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
23:49:47.720 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
23:49:48.277 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
23:49:48.277 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
23:49:48.278 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
23:49:48.903 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
23:49:48.903 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
23:49:48.904 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
23:49:49.476 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
23:49:49.476 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
23:49:49.477 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
23:49:50.016 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
23:49:50.016 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
23:49:50.017 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
23:49:50.607 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
23:49:50.607 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
23:49:50.608 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
23:49:51.248 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
23:49:51.248 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
23:49:51.249 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
23:49:51.821 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
23:49:51.821 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
23:49:51.822 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
23:49:52.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
23:49:52.347 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
23:49:52.348 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
23:49:52.987 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
23:49:52.987 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
23:49:52.988 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
23:49:53.409 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
23:49:53.409 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
23:49:53.410 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
23:49:53.897 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
23:49:53.897 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
23:49:53.898 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
23:49:54.469 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
23:49:54.469 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
23:49:54.470 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
23:49:55.043 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
23:49:55.043 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
23:49:55.044 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
23:49:55.195 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
23:49:55.195 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
23:49:55.195 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
23:49:55.382 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
23:49:55.382 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
23:49:55.383 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
23:49:55.515 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
23:49:55.515 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
23:49:55.516 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
23:49:56.530 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
23:49:56.530 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
23:49:56.530 [Lua] [StateMachine] Exiting StateLoading with on_exit()
23:49:56.530 [Lua] [Matchmaking] unregister rpcs
23:49:56.530 [Lua] Set lobby begin:
23:49:56.530 [Lua] Lobby data twitch_enabled = false
23:49:56.530 [Lua] Lobby data power_level = 0
23:49:56.530 [Lua] Lobby data player_slot_6 = 0:0
23:49:56.530 [Lua] Lobby data unique_server_name = ShellaSunshine
23:49:56.530 [Lua] Lobby data host = 110000114c509ab
23:49:56.530 [Lua] Lobby data game_mode = adventure
23:49:56.530 [Lua] Lobby data is_private = true
23:49:56.530 [Lua] Lobby data level_key = mines
23:49:56.530 [Lua] Lobby data player_slot_1 = 0:0
23:49:56.530 [Lua] Lobby data selected_level_key = mines
23:49:56.531 [Lua] Lobby data quick_game = false
23:49:56.531 [Lua] Lobby data matchmaking = false
23:49:56.531 [Lua] Lobby data difficulty = hard
23:49:56.531 [Lua] Lobby data player_slot_4 = 110000114c509ab:1
23:49:56.531 [Lua] Lobby data num_players = 1
23:49:56.531 [Lua] Lobby data player_slot_5 = 0:0
23:49:56.531 [Lua] Lobby data player_slot_2 = 0:0
23:49:56.531 [Lua] Lobby data country_code = US
23:49:56.531 [Lua] Lobby data player_slot_3 = 0:0
23:49:56.531 [Lua] Lobby data eac_authorized = true
23:49:56.531 [Lua] Set lobby end.
23:49:56.531 [Lua] [Managers] Destroying state managers...
23:49:56.531 [Lua] [StateMachine] destroying
23:49:56.531 [Lua] [StateMachine] Exiting StateLoadingRunning with on_exit()
23:49:56.538 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_2, global_loading_screens
23:49:56.538 [Lua] MUSIC MANAGER Stop_loading_screen_music 73069 0
23:49:56.538 [Lua] [StateMachine] Entering StateIngame with on_enter()
23:49:56.538 [Lua] [Gamestate] Enter StateIngame HOST
23:49:56.603 [Lua] Set lobby begin:
23:49:56.603 [Lua] Lobby data twitch_enabled = false
23:49:56.603 [Lua] Lobby data power_level = 0
23:49:56.603 [Lua] Lobby data player_slot_6 = 0:0
23:49:56.603 [Lua] Lobby data unique_server_name = ShellaSunshine
23:49:56.603 [Lua] Lobby data host = 110000114c509ab
23:49:56.603 [Lua] Lobby data game_mode = adventure
23:49:56.603 [Lua] Lobby data is_private = true
23:49:56.603 [Lua] Lobby data level_key = mines
23:49:56.603 [Lua] Lobby data player_slot_1 = 0:0
23:49:56.603 [Lua] Lobby data selected_level_key = mines
23:49:56.603 [Lua] Lobby data quick_game = false
23:49:56.604 [Lua] Lobby data matchmaking = false
23:49:56.604 [Lua] Lobby data difficulty = hard
23:49:56.604 [Lua] Lobby data player_slot_4 = 110000114c509ab:1
23:49:56.604 [Lua] Lobby data num_players = 1
23:49:56.604 [Lua] Lobby data player_slot_5 = 0:0
23:49:56.604 [Lua] Lobby data player_slot_2 = 0:0
23:49:56.604 [Lua] Lobby data country_code = US
23:49:56.604 [Lua] Lobby data player_slot_3 = 0:0
23:49:56.604 [Lua] Lobby data eac_authorized = true
23:49:56.604 [Lua] Set lobby end.
23:49:56.604 [Lua] [StateIngame] Server ingame
23:49:56.607 [Lua] Set lobby begin:
23:49:56.607 [Lua] Lobby data twitch_enabled = false
23:49:56.607 [Lua] Lobby data power_level = 0
23:49:56.607 [Lua] Lobby data player_slot_6 = 0:0
23:49:56.607 [Lua] Lobby data unique_server_name = ShellaSunshine
23:49:56.607 [Lua] Lobby data host = 110000114c509ab
23:49:56.607 [Lua] Lobby data game_mode = adventure
23:49:56.607 [Lua] Lobby data is_private = true
23:49:56.607 [Lua] Lobby data level_key = mines
23:49:56.607 [Lua] Lobby data player_slot_1 = 0:0
23:49:56.607 [Lua] Lobby data selected_level_key = mines
23:49:56.607 [Lua] Lobby data quick_game = false
23:49:56.607 [Lua] Lobby data matchmaking = false
23:49:56.607 [Lua] Lobby data difficulty = hard
23:49:56.607 [Lua] Lobby data player_slot_4 = 110000114c509ab:1
23:49:56.607 [Lua] Lobby data num_players = 1
23:49:56.607 [Lua] Lobby data player_slot_5 = 0:0
23:49:56.607 [Lua] Lobby data player_slot_2 = 0:0
23:49:56.607 [Lua] Lobby data country_code = US
23:49:56.607 [Lua] Lobby data player_slot_3 = 0:0
23:49:56.607 [Lua] Lobby data eac_authorized = true
23:49:56.607 [Lua] Set lobby end.
23:49:56.607 [Lua] [Matchmaking] register rpcs
23:49:56.608 [Lua] [GameNetworkManager] Setting pong timeout to 60
23:49:56.608 [Lua] [GameNetworkManager] My own peer_id = 110000114c509ab
23:49:56.608 [Lua] [GameNetworkManager] self.is_server = true
23:49:56.608 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
23:49:56.608 [Network] Setting artificial MTU limit to 65536
23:49:56.609 [Lua] Switching ConflictSettings: to: default
23:49:56.609 [Lua] pacing=default
23:49:56.609 [Lua] roaming=nil
23:49:56.609 [Lua] specials=default
23:49:56.609 [Lua] debug_color=maroon
23:49:56.609 [Lua] pack_spawning=default
23:49:56.609 [Lua] disabled=false
23:49:56.609 [Lua] boss=default
23:49:56.609 [Lua] horde=default
23:49:56.609 [Lua] name=default
23:49:56.609 [Lua] intensity=default
23:49:56.609 [Lua] ---
23:49:56.609 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
23:49:56.620 [Lua] [AIInterestPointSystem] Level Seed: 11391368
23:49:56.620 [Lua]
23:49:56.620 [Lua] [entity_system_bag] = table
23:49:56.620 [Lua] [entity_system_bag] = metatable
23:49:56.620 [Lua] [startup_data] = table
23:49:56.620 [Lua] [entity_manager] = table
23:49:56.620 [Lua] [entity_manager] = metatable
23:49:56.620 [Lua] [unit_spawner] = table
23:49:56.620 [Lua] [unit_spawner] = metatable
23:49:56.620 [Lua] [unit_storage] = table
23:49:56.620 [Lua] [unit_storage] = metatable
23:49:56.620 [Lua] [dice_keeper] = table
23:49:56.620 [Lua] [dice_keeper] = metatable
23:49:56.620 [Lua] [is_server] = true (boolean)
23:49:56.621 [Lua] [world] = [World]
23:49:56.621 [Lua] [system_api] = table
23:49:56.621 [Lua] [network_lobby] = table
23:49:56.621 [Lua] [network_lobby] = metatable
23:49:56.621 [Lua] [profile_synchronizer] = table
23:49:56.621 [Lua] [profile_synchronizer] = metatable
23:49:56.621 [Lua] [entity_system] = table
23:49:56.621 [Lua] [entity_system] = metatable
23:49:56.621 [Lua] [num_local_human_players] = 1 (number)
23:49:56.621 [Lua] [statistics_db] = table
23:49:56.621 [Lua] [statistics_db] = metatable
23:49:56.621 [Lua] [network_server] = table
23:49:56.621 [Lua] [network_server] = metatable
23:49:56.621 [Lua] [input_manager] = table
23:49:56.621 [Lua] [input_manager] = metatable
23:49:56.621 [Lua] [network_clock] = table
23:49:56.621 [Lua] [network_clock] = metatable
23:49:56.621 [Lua] [network_transmit] = table
23:49:56.621 [Lua] [network_transmit] = metatable
23:49:56.621 [Lua] [free_flight_manager] = table
23:49:56.621 [Lua] [free_flight_manager] = metatable
23:49:56.621 [Lua] [network_manager] = table
23:49:56.621 [Lua] [network_manager] = metatable
23:49:56.621 [Lua] [network_event_delegate] = table
23:49:56.621 [Lua] [network_event_delegate] = metatable
23:49:56.621 [Lua]
23:49:56.624 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
23:49:56.643 [Lua] [AchievementManager] Achievements using the steam platform
23:49:56.643 [Lua] [StateIngame] Level seed: 11391368
23:49:56.643 [Umbra] Init version: 3.4.13 :: 16 threads
23:49:56.643 [Umbra] Tome with `12262` objects loaded.
23:49:56.643 [Umbra] UMBRA Tome loaded.
23:49:56.643 [World] Spawning level.
23:49:56.681 warning: [Physics] Invalid actor `#ID[88dac069]` in `#ID[0f72792d60d8b3f7]`: Actors with mesh shapes must be static or kinematic. Simulation disabled.
23:49:56.979 warning: [Physics] Invalid actor `#ID[88dac069]` in `#ID[0f72792d60d8b3f7]`: Actors with mesh shapes must be static or kinematic. Simulation disabled.
23:49:57.008 [Lua] respawn_unit_spawned with group id: end_event_altar
23:49:57.009 [Lua] respawn_unit_spawned with group id: end_event_altar
23:49:57.009 [Lua] respawn_unit_spawned with group id: end_event_altar
23:49:57.009 [Lua] respawn_unit_spawned with group id: end_event_after_bridge
23:49:57.009 [Lua] respawn_unit_spawned with group id: end_event_after_bridge
23:49:57.009 [Lua] respawn_unit_spawned with group id: end_event_after_bridge
23:49:57.072 [Lua] Invalid placed interest-point '[Unit '#ID[29c90e8abace5929]']'. Is outside of nav-mesh. Found at pos: Vector3(-156.625, 184.576, 35.206)
23:49:57.072 [Lua] Invalid placed interest-point '[Unit '#ID[b24bd40f02700671]']'. Is outside of nav-mesh. Found at pos: Vector3(-149.847, 184.699, 34.4326)
23:49:57.072 [Lua] Invalid placed interest-point '[Unit '#ID[94796ca13f4f9fe7]']'. Is outside of nav-mesh. Found at pos: Vector3(-153.179, 165.751, 34.761)
23:49:57.072 [Lua] Invalid placed interest-point '[Unit '#ID[b24bd40f02700671]']'. Is outside of nav-mesh. Found at pos: Vector3(-102.372, 156.065, 28.023)
23:49:57.072 [Lua] Invalid placed interest-point '[Unit '#ID[b24bd40f02700671]']'. Is outside of nav-mesh. Found at pos: Vector3(-98.8434, 155.861, 27.6)
23:49:57.072 [Lua] Invalid placed interest-point '[Unit '#ID[29c90e8abace5929]']'. Is outside of nav-mesh. Found at pos: Vector3(-79, 137, 24.054)
23:49:57.073 [Lua] Invalid placed interest-point '[Unit '#ID[b064a684845cd123]']'. Is outside of nav-mesh. Found at pos: Vector3(26.3425, -28.0336, -1.76599)
23:49:57.073 [Lua] Invalid placed interest-point '[Unit '#ID[94796ca13f4f9fe7]']'. Is outside of nav-mesh. Found at pos: Vector3(120.088, -157.972, -8.01146)
23:49:57.075 [Lua] Invalid placed interest-point '[Unit '#ID[29c90e8abace5929]']'. Is outside of nav-mesh. Found at pos: Vector3(239, -290.513, -17.044)
23:49:57.088 [Lua] [LevelAnalysis] set_random_seed( 1802177024)
23:49:57.093 [Lua] PlayerManager:add_player player_1
23:49:57.095 [Lua] [StateMachine] Init StateInGameRunning
23:49:57.095 [Lua] [StateMachine] Entering StateInGameRunning with on_enter()
23:49:57.095 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
23:49:57.095 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
23:49:57.095 [Lua] [IngameUI] init
23:49:57.102 warning: [Lua] [AbilityUI] There is no keymap for "action_career" on "xb1"
23:49:57.132 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
23:49:57.132 [Lua] Set lobby begin:
23:49:57.132 [Lua] Lobby data twitch_enabled = false
23:49:57.132 [Lua] Lobby data power_level = 785
23:49:57.132 [Lua] Lobby data player_slot_6 = 0:0
23:49:57.132 [Lua] Lobby data unique_server_name = ShellaSunshine
23:49:57.132 [Lua] Lobby data host = 110000114c509ab
23:49:57.132 [Lua] Lobby data game_mode = adventure
23:49:57.132 [Lua] Lobby data is_private = true
23:49:57.132 [Lua] Lobby data level_key = mines
23:49:57.132 [Lua] Lobby data player_slot_1 = 0:0
23:49:57.132 [Lua] Lobby data selected_level_key = mines
23:49:57.132 [Lua] Lobby data quick_game = false
23:49:57.132 [Lua] Lobby data matchmaking = false
23:49:57.132 [Lua] Lobby data difficulty = hard
23:49:57.132 [Lua] Lobby data player_slot_4 = 110000114c509ab:1
23:49:57.132 [Lua] Lobby data num_players = 1
23:49:57.133 [Lua] Lobby data player_slot_5 = 0:0
23:49:57.133 [Lua] Lobby data player_slot_2 = 0:0
23:49:57.133 [Lua] Lobby data country_code = US
23:49:57.133 [Lua] Lobby data player_slot_3 = 0:0
23:49:57.133 [Lua] Lobby data eac_authorized = true
23:49:57.133 [Lua] Set lobby end.
23:49:57.133 [Flow] Socket 2 occupied
23:49:57.133 [Lua] [flow:Sockets occupied:] float=0.000000
23:49:57.133 [Flow] Socket 1 occupied
23:49:57.133 [Lua] [flow:Sockets occupied:] float=0.000000
23:49:57.133 [Lua] [flow:Sockets occupied:] float=0.000000
23:49:57.133 [Flow] Socket 3 occupied
23:49:57.133 [Flow] Socket 1 occupied
23:49:57.133 [Lua] [flow:Sockets occupied:] float=0.000000
23:49:57.133 [Lua] [flow:Sockets occupied:] float=0.000000
23:49:57.133 [Flow] Socket 3 occupied
23:49:57.133 [Flow] Socket 2 occupied
23:49:57.133 [Lua] [flow:Sockets occupied:] float=0.000000
23:49:57.135 [Flow] Spawned:c_barrel_socket
23:49:57.135 [Flow] Socket 2 occupied
23:49:57.135 [Lua] [flow:Sockets occupied:] float=0.000000
23:49:57.135 [Lua] [flow:Sockets occupied:] float=0.000000
23:49:57.135 [Flow] Socket 3 occupied
23:49:57.135 [Flow] Socket 1 occupied
23:49:57.135 [Lua] [flow:Sockets occupied:] float=0.000000
23:49:57.135 [Lua] CurrentConflictSettings default
23:49:57.135 [Lua] [ConflictDirector] conflict_director is ai_ready
23:49:57.151 [Lua] This levels contains no crossroads
23:49:57.151 [Lua] [LevelAnalysis] Injecting travel distances
23:49:57.166 [Lua] SpecialsPacing:remove_unwanted_breeds:
23:49:57.166 [Lua] Forming navigation groups in one frame
23:49:57.166 [Lua] Forming navigation groups
23:49:57.175 [Lua] NavigationGroupManager -> calulation time A: 0.0090000000000145519
23:49:57.369 [Lua] NavigationGroupManager -> calulation time B: 0.19399999999995998
23:49:57.369 [Lua] number of nav groups: 234
23:49:57.371 [Lua] number of refined nav groups : 166
23:49:57.375 [Lua] NavigationGroupManager -> calulation time C: 0.0060000000000854925
23:49:57.376 [Lua] HIDATA: section_id= 1 true table: 000000000A291B98
23:49:57.376 [Lua] HIDATA: section_id= 2 false table: 000000000A2922E8
23:49:57.376 [Lua] HIDATA: section_id= 3 true table: 000000000A291B98
23:49:57.376 [Lua] HIDATA: section_id= 4 false table: 000000000A2922E8
23:49:57.376 [Lua] HIDATA: section_id= 5 true table: 000000000A28A398
23:49:57.376 [Lua] HIDATA: section_id= 6 false table: 000000000A28A7E8
23:49:57.376 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.997888142647088 Normalized coefficient: 1.0501478508306941
23:49:57.376 [Lua] HIDATA: section_id= 7 true table: 000000000A2932A8
23:49:57.376 [Lua] HIDATA: section_id= 8 true table: 000000000A28A398
23:49:57.376 [Lua] HIDATA: section_id= 9 false table: 000000000A28A7E8
23:49:57.376 [Lua] HIDATA: section_id= 10 true table: 000000000A28A398
23:49:57.376 [Lua] HIDATA: section_id= 11 false table: 000000000A28A7E8
23:49:57.376 [Lua] HIDATA: section_id= 12 true table: 000000000A28A398
23:49:57.376 [Lua] HIDATA: section_id= 13 false table: 000000000A28A7E8
23:49:57.376 [Lua] HIDATA: section_id= 14 true table: 000000000A28A398
23:49:57.376 [Lua] HIDATA: section_id= 15 false table: 000000000A28A7E8
23:49:57.376 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.1312654105047 Normalized coefficient: 1.298298196193264
23:49:57.376 [Lua] HIDATA: section_id= 16 true table: 000000000A28ED58
23:49:57.376 [Lua] HIDATA: section_id= 17 true table: 000000000A28D100
23:49:57.376 [Lua] HIDATA: section_id= 18 true table: 000000000A28D100
23:49:57.376 [Lua] HIDATA: section_id= 19 false table: 000000000A28A7E8
23:49:57.376 [Lua] HIDATA: section_id= 20 true table: 000000000A28A398
23:49:57.376 [Lua] HIDATA: section_id= 21 false table: 000000000A2922E8
23:49:57.376 [Lua] HIDATA: section_id= 22 true table: 000000000A291B98
23:49:57.376 [Lua] HIDATA: section_id= 23 false table: 000000000A2922E8
23:49:57.376 [Lua] HIDATA: section_id= 24 true table: 000000000A291B98
23:49:57.376 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.464499199795398 Normalized coefficient: 1.3738061929718721
23:49:57.376 [Lua] HIDATA: section_id= 25 true table: 000000000A2932A8
23:49:57.377 [Lua] HIDATA: section_id= 26 true table: 000000000A291B98
23:49:57.377 [Lua] HIDATA: section_id= 27 false table: 000000000A2922E8
23:49:57.377 [Lua] HIDATA: section_id= 28 true table: 000000000A291B98
23:49:57.377 [Lua] HIDATA: section_id= 29 false table: 000000000A2922E8
23:49:57.377 [Lua] -------------> JOW Perfect-density 9 Sum density 6.8624474066211523 Normalized coefficient: 1.3114854609037083
23:49:57.377 [Lua] HIDATA: section_id= 30 true table: 000000000A2932A8
23:49:57.377 [Lua] HIDATA: section_id= 31 false table: 000000000A2922E8 ISLAND
23:49:57.377 [Lua] HIDATA: section_id= 32 false table: 000000000A28A7E8 ISLAND
23:49:57.377 [Lua] HIDATA: section_id= 33 false table: 000000000A2922E8 ISLAND
23:49:57.377 [Lua] HIDATA: section_id= 34 false table: 000000000A28A7E8 ISLAND
23:49:57.377 [Lua] HIDATA: section_id= 35 false table: 000000000A2922E8 ISLAND
23:49:57.377 [Lua] HIDATA: section_id= 36 false table: 000000000A2922E8 ISLAND
23:49:57.377 [Lua] HIDATA: section_id= 37 false table: 000000000A28A7E8 ISLAND
23:49:57.377 [Lua] HIDATA: section_id= 38 false table: 000000000A28DA70 ISLAND
23:49:57.377 [Lua] HIDATA: section_id= 39 false table: 000000000A28A7E8 ISLAND
23:49:57.377 [Lua] HIDATA: section_id= 40 false table: 000000000A2922E8 ISLAND
23:49:57.377 [Lua] HIDATA: section_id= 41 false table: 000000000A28A7E8 ISLAND
23:49:57.377 [Lua] HIDATA: section_id= 42 false table: 000000000A2922E8 ISLAND
23:49:57.377 [Lua] HIDATA: section_id= 43 false table: 000000000A28A7E8 ISLAND
23:49:57.377 [Lua] HIDATA: section_id= 44 false table: 000000000A28A7E8 ISLAND
23:49:57.377 [Lua] HIDATA: section_id= 45 false table: 000000000A2922E8 ISLAND
23:49:57.377 [Lua] HIDATA: section_id= 46 false table: 000000000A28A7E8 ISLAND
23:49:57.377 [Lua] HIDATA: section_id= 47 false table: 000000000A2922E8 ISLAND
23:49:57.377 [Lua] HIDATA: section_id= 48 false table: 000000000A28A7E8 ISLAND
23:49:57.377 [Lua] HIDATA: section_id= 49 false table: 000000000A28A7E8 ISLAND
23:49:57.377 [Lua] HIDATA: section_id= 50 false table: 000000000A2922E8 ISLAND
23:49:57.377 [Lua] HIDATA: section_id= 51 false table: 000000000A28A7E8 ISLAND
23:49:57.377 [Lua] HIDATA: section_id= 52 false table: 000000000A2939B8 ISLAND
23:49:57.377 [Lua] HIDATA: section_id= 53 false table: 000000000A28A7E8 ISLAND
23:49:57.377 [Lua] HIDATA: section_id= 54 false table: 000000000A28A7E8 ISLAND
23:49:57.377 [Lua] HIDATA: section_id= 55 false table: 000000000A2922E8 ISLAND
23:49:57.377 [Lua] HIDATA: section_id= 56 false table: 000000000A28A7E8 ISLAND
23:49:57.377 [Lua] HIDATA: section_id= 57 false table: 000000000A2922E8 ISLAND
23:49:57.377 [Lua] HIDATA: section_id= 58 false table: 000000000A28A7E8 ISLAND
23:49:57.377 [Lua] HIDATA: section_id= 59 false table: 000000000A28A7E8 ISLAND
23:49:57.377 [Lua] HIDATA: section_id= 60 false table: 000000000A28A7E8 ISLAND
23:49:57.377 [Lua] HIDATA: section_id= 61 false table: 000000000A28A7E8 ISLAND
23:49:57.377 [Lua] HIDATA: section_id= 62 false table: 000000000A28A7E8 ISLAND
23:49:57.377 [Lua] HIDATA: section_id= 63 false table: 000000000A2922E8 ISLAND
23:49:57.377 [Lua] HIDATA: section_id= 64 false table: 000000000A28A7E8 ISLAND
23:49:57.377 [Lua] HIDATA: section_id= 65 false table: 000000000A28A7E8 ISLAND
23:49:57.377 [Lua] HIDATA: section_id= 66 false table: 000000000A2922E8 ISLAND
23:49:57.377 [Lua] HIDATA: section_id= 67 false table: 000000000A28A7E8 ISLAND
23:49:57.377 [Lua] HIDATA: section_id= 68 false table: 000000000A28A7E8 ISLAND
23:49:57.377 [Lua] HIDATA: section_id= 69 false table: 000000000A28A7E8 ISLAND
23:49:57.377 [Lua] HIDATA: section_id= 70 false table: 000000000A28A7E8 ISLAND
23:49:57.377 [Lua] HIDATA: section_id= 71 false table: 000000000A2922E8 ISLAND
23:49:57.377 [Lua] HIDATA: section_id= 72 false table: 000000000A2922E8 ISLAND
23:49:57.377 [Lua] HIDATA: section_id= 73 false table: 000000000A2922E8 ISLAND
23:49:57.377 [Lua] HIDATA: section_id= 74 false table: 000000000A28A7E8 ISLAND
23:49:57.377 [Lua] HIDATA: section_id= 75 false table: 000000000A28A7E8 ISLAND
23:49:57.377 [Lua] HIDATA: section_id= 76 false table: 000000000A2922E8 ISLAND
23:49:57.377 [Lua] HIDATA: section_id= 77 false table: 000000000A2922E8 ISLAND
23:49:57.377 [Lua] HIDATA: section_id= 78 false table: 000000000A2922E8 ISLAND
23:49:57.377 [Lua] HIDATA: section_id= 79 false table: 000000000A28A7E8 ISLAND
23:49:57.377 [Lua] HIDATA: section_id= 80 false table: 000000000A28A7E8 ISLAND
23:49:57.377 [Lua] HIDATA: section_id= 81 false table: 000000000A2922E8 ISLAND
23:49:57.377 [Lua] HIDATA: section_id= 82 false table: 000000000A28A7E8 ISLAND
23:49:57.377 [Lua] HIDATA: section_id= 83 false table: 000000000A2922E8 ISLAND
23:49:57.377 [Lua] HIDATA: section_id= 84 false table: 000000000A28A7E8 ISLAND
23:49:57.378 [Lua] HIDATA: section_id= 85 false table: 000000000A2922E8 ISLAND
23:49:57.378 [Lua] HIDATA: section_id= 86 false table: 000000000A2922E8 ISLAND
23:49:57.378 [Lua] HIDATA: section_id= 87 false table: 000000000A28A7E8 ISLAND
23:49:57.378 [Lua] HIDATA: section_id= 88 false table: 000000000A2922E8 ISLAND
23:49:57.378 [Lua] HIDATA: section_id= 89 false table: 000000000A28F3E8 ISLAND
23:49:57.378 [Lua] HIDATA: section_id= 90 false table: 000000000A2922E8 ISLAND
23:49:57.378 [Lua] HIDATA: section_id= 91 false table: 000000000A28A7E8 ISLAND
23:49:57.378 [Lua] HIDATA: section_id= 92 false table: 000000000A2922E8 ISLAND
23:49:57.378 [Lua] HIDATA: section_id= 93 false table: 000000000A2922E8 ISLAND
23:49:57.378 [Lua] HIDATA: section_id= 94 false table: 000000000A2922E8 ISLAND
23:49:57.378 [Lua] HIDATA: section_id= 95 false table: 000000000A2922E8 ISLAND
23:49:57.378 [Lua] HIDATA: section_id= 96 false table: 000000000A2939B8 ISLAND
23:49:57.378 [Lua] HIDATA: section_id= 97 false table: 000000000A28DA70 ISLAND
23:49:57.378 [Lua] HIDATA: section_id= 98 false table: 000000000A2922E8 ISLAND
23:49:57.378 [Lua] HIDATA: section_id= 99 false table: 000000000A28F3E8 ISLAND
23:49:57.378 [Lua] HIDATA: section_id= 100 false table: 000000000A2922E8 ISLAND
23:49:57.378 [Lua] HIDATA: section_id= 101 false table: 000000000A28A7E8 ISLAND
23:49:57.378 [Lua] HIDATA: section_id= 102 false table: 000000000A28A7E8 ISLAND
23:49:57.378 [Lua] HIDATA: section_id= 103 false table: 000000000A28A7E8 ISLAND
23:49:57.378 [Lua] HIDATA: section_id= 104 false table: 000000000A28A7E8 ISLAND
23:49:57.378 [Lua] HIDATA: section_id= 105 false table: 000000000A28A7E8 ISLAND
23:49:57.378 [Lua] HIDATA: section_id= 106 false table: 000000000A28A7E8 ISLAND
23:49:57.378 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
23:49:57.378 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
23:49:57.378 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
23:49:57.378 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside
23:49:57.378 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside
23:49:57.378 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside
23:49:57.378 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside
23:49:57.389 [Lua] [LevelAnalysis] Generating boss paths for level: mines
23:49:57.389 [Lua] [LevelAnalysis] This level has a total main-path length of 1277.4073400497437 meters.
23:49:57.389 [Lua] [LevelAnalysis] grouping spawners for event_patrol
23:49:57.389 [Lua] [LevelAnalysis]
23:49:57.389 [Lua] [LevelAnalysis] grouping spawners for event_boss
23:49:57.389 [Lua] [LevelAnalysis]
23:49:57.389 [Lua] [LevelAnalysis] Terror events added:
23:49:57.389 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
23:49:57.389 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing
23:49:57.389 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol
23:49:57.389 [Lua] ----> using boss gizmo!
23:49:57.389 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 19, forbidden-dist: -219.6 start-travel-dist: 229.6, end-travel-dist: 351.3 spawn_distance 0.0
23:49:57.389 [Lua] Adding main path event: Vector3Box(-82, 87, 18.5204) boss_event_storm_fiend 45 table: 000000000E53F8B8
23:49:57.389 [Lua] NORMAL PATROL MAIN PATH 939.311279296875
23:49:57.389 [Lua] [waypoints] = table
23:49:57.389 [Lua] [astar_points] = table
23:49:57.389 [Lua] [travel_dist] = 939.31131456792355 (number)
23:49:57.389 [Lua] [one_directional] = true (boolean)
23:49:57.389 [Lua] [id] = boss16 (string)
23:49:57.389 [Lua] ----> using boss spline path!
23:49:57.390 [Lua] Adding main path event: Vector3Box(213.03, -233.695, -12.998) boss_event_spline_patrol 45 table: 000000000E53FC98
23:49:57.390 [Lua] [LevelAnalysis] Level path distance: 1277.4073400497437
23:49:57.390 [Lua] [LevelAnalysis] num_event_places_f: 0.81827156003316248 , num_event_places: 0 , trailing_event_fraction: 0.81827156003316248 , num_events: 0
23:49:57.390 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
23:49:57.395 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hard, USING SETTINGS FOR EASY
23:49:57.402 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=52
23:49:57.404 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=53
23:49:57.410 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=54
23:49:57.415 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=55
23:49:57.415 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=56
23:49:57.415 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
23:49:57.415 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
23:49:57.440 [Lua] [PeerSM] 110000114c509ab :: on_exit WaitingForEnterGame
23:49:57.440 [Lua] [PeerSM] 110000114c509ab :: on_enter WaitingForGameObjectSync
23:49:57.442 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 110000114c509ab:2
23:49:57.442 [Lua] Set lobby begin:
23:49:57.442 [Lua] Lobby data twitch_enabled = false
23:49:57.442 [Lua] Lobby data power_level = 785
23:49:57.442 [Lua] Lobby data player_slot_6 = 0:0
23:49:57.442 [Lua] Lobby data unique_server_name = ShellaSunshine
23:49:57.442 [Lua] Lobby data host = 110000114c509ab
23:49:57.442 [Lua] Lobby data game_mode = adventure
23:49:57.442 [Lua] Lobby data is_private = true
23:49:57.442 [Lua] Lobby data level_key = mines
23:49:57.442 [Lua] Lobby data player_slot_1 = 0:0
23:49:57.442 [Lua] Lobby data selected_level_key = mines
23:49:57.442 [Lua] Lobby data quick_game = false
23:49:57.442 [Lua] Lobby data matchmaking = false
23:49:57.442 [Lua] Lobby data difficulty = hard
23:49:57.443 [Lua] Lobby data player_slot_4 = 110000114c509ab:1
23:49:57.443 [Lua] Lobby data num_players = 1
23:49:57.443 [Lua] Lobby data player_slot_5 = 0:0
23:49:57.443 [Lua] Lobby data player_slot_2 = 0:0
23:49:57.443 [Lua] Lobby data country_code = US
23:49:57.443 [Lua] Lobby data player_slot_3 = 0:0
23:49:57.443 [Lua] Lobby data eac_authorized = true
23:49:57.443 [Lua] Set lobby end.
23:49:57.443 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000114c509ab:2, previous profile 0, profile 3]
23:49:57.443 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000114c509ab | dr:0 | bw:0 | es:0
23:49:57.443 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=57
23:49:57.445 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 2 for peer id 110000114c509ab:3
23:49:57.445 [Lua] Set lobby begin:
23:49:57.445 [Lua] Lobby data twitch_enabled = false
23:49:57.445 [Lua] Lobby data power_level = 785
23:49:57.445 [Lua] Lobby data player_slot_6 = 0:0
23:49:57.446 [Lua] Lobby data unique_server_name = ShellaSunshine
23:49:57.446 [Lua] Lobby data host = 110000114c509ab
23:49:57.446 [Lua] Lobby data game_mode = adventure
23:49:57.446 [Lua] Lobby data is_private = true
23:49:57.446 [Lua] Lobby data level_key = mines
23:49:57.446 [Lua] Lobby data player_slot_1 = 0:0
23:49:57.446 [Lua] Lobby data selected_level_key = mines
23:49:57.446 [Lua] Lobby data quick_game = false
23:49:57.446 [Lua] Lobby data matchmaking = false
23:49:57.446 [Lua] Lobby data difficulty = hard
23:49:57.446 [Lua] Lobby data player_slot_4 = 110000114c509ab:1
23:49:57.447 [Lua] Lobby data num_players = 1
23:49:57.447 [Lua] Lobby data player_slot_5 = 0:0
23:49:57.447 [Lua] Lobby data player_slot_2 = 0:0
23:49:57.447 [Lua] Lobby data country_code = US
23:49:57.447 [Lua] Lobby data player_slot_3 = 0:0
23:49:57.447 [Lua] Lobby data eac_authorized = true
23:49:57.447 [Lua] Set lobby end.
23:49:57.447 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000114c509ab:3, previous profile 0, profile 2]
23:49:57.447 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000114c509ab | dr:0 | bw:0 | es:0
23:49:57.447 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=58
23:49:57.449 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 1 for peer id 110000114c509ab:4
23:49:57.449 [Lua] Set lobby begin:
23:49:57.449 [Lua] Lobby data twitch_enabled = false
23:49:57.449 [Lua] Lobby data power_level = 785
23:49:57.449 [Lua] Lobby data player_slot_6 = 0:0
23:49:57.449 [Lua] Lobby data unique_server_name = ShellaSunshine
23:49:57.450 [Lua] Lobby data host = 110000114c509ab
23:49:57.450 [Lua] Lobby data game_mode = adventure
23:49:57.450 [Lua] Lobby data is_private = true
23:49:57.450 [Lua] Lobby data level_key = mines
23:49:57.450 [Lua] Lobby data player_slot_1 = 0:0
23:49:57.450 [Lua] Lobby data selected_level_key = mines
23:49:57.450 [Lua] Lobby data quick_game = false
23:49:57.450 [Lua] Lobby data matchmaking = false
23:49:57.450 [Lua] Lobby data difficulty = hard
23:49:57.450 [Lua] Lobby data player_slot_4 = 110000114c509ab:1
23:49:57.450 [Lua] Lobby data num_players = 1
23:49:57.450 [Lua] Lobby data player_slot_5 = 0:0
23:49:57.450 [Lua] Lobby data player_slot_2 = 0:0
23:49:57.450 [Lua] Lobby data country_code = US
23:49:57.450 [Lua] Lobby data player_slot_3 = 0:0
23:49:57.450 [Lua] Lobby data eac_authorized = true
23:49:57.450 [Lua] Set lobby end.
23:49:57.450 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000114c509ab:4, previous profile 0, profile 1]
23:49:57.450 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000114c509ab | dr:0 | bw:0 | es:0
23:49:57.451 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59
23:49:57.459 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000114c509ab inventory_sync_id:2 my_peer_id:110000114c509ab
23:49:57.459 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000114c509ab inventory_sync_id:3 my_peer_id:110000114c509ab
23:49:57.459 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000114c509ab inventory_sync_id:4 my_peer_id:110000114c509ab
23:49:57.687 [Lua] [PeerSM] 110000114c509ab :: on_exit WaitingForGameObjectSync
23:49:57.687 [Lua] [PeerSM] 110000114c509ab :: on_enter WaitingForPlayers
23:49:57.692 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000114c509ab inventory_sync_id:2 my_peer_id:110000114c509ab
23:49:57.692 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
23:49:57.692 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_02, InventoryPackageSynchronizerClient, async-read,
23:49:57.692 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04, InventoryPackageSynchronizerClient, async-read,
23:49:57.692 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
23:49:57.692 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
23:49:57.692 [Lua] [PackageManager] Load: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps, InventoryPackageSynchronizerClient, async-read,
23:49:57.692 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
23:49:57.692 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p, InventoryPackageSynchronizerClient, async-read,
23:49:57.692 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
23:49:57.692 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2, InventoryPackageSynchronizerClient, async-read,
23:49:57.692 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, InventoryPackageSynchronizerClient, async-read,
23:49:57.692 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2, InventoryPackageSynchronizerClient, async-read,
23:49:57.692 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000114c509ab inventory_sync_id:3 my_peer_id:110000114c509ab
23:49:57.692 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01, InventoryPackageSynchronizerClient, async-read,
23:49:57.692 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, InventoryPackageSynchronizerClient, async-read,
23:49:57.692 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read,
23:49:57.692 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, InventoryPackageSynchronizerClient, async-read,
23:49:57.692 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04, InventoryPackageSynchronizerClient, async-read,
23:49:57.692 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read,
23:49:57.692 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, InventoryPackageSynchronizerClient, async-read,
23:49:57.692 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
23:49:57.692 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient, async-read,
23:49:57.692 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
23:49:57.692 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
23:49:57.692 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000114c509ab inventory_sync_id:4 my_peer_id:110000114c509ab
23:49:57.692 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient, async-read,
23:49:57.692 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
23:49:57.692 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, InventoryPackageSynchronizerClient, async-read,
23:49:57.692 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read,
23:49:57.692 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read,
23:49:57.692 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient, async-read,
23:49:57.692 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
23:49:57.692 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1_3p, InventoryPackageSynchronizerClient, async-read,
23:49:57.692 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1, InventoryPackageSynchronizerClient, async-read,
23:49:57.692 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
23:49:57.692 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
23:49:57.692 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
23:49:57.692 [Lua] [LOCAL RPC] rpc_game_started
23:49:57.710 [Lua] [PeerSM] 110000114c509ab :: on_exit WaitingForPlayers
23:49:57.710 [Lua] [PeerSM] 110000114c509ab :: on_enter SpawningPlayer
23:49:57.897 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
23:49:57.897 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
23:49:57.898 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
23:49:58.737 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
23:49:58.737 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
23:49:58.739 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_02
23:49:59.105 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_02
23:49:59.105 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_02
23:49:59.106 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04
23:49:59.510 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04
23:49:59.510 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04
23:49:59.511 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
23:49:59.847 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
23:49:59.847 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
23:49:59.847 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
23:50:00.211 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
23:50:00.211 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
23:50:00.213 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps
23:50:00.478 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps
23:50:00.478 [Lua] [PackageManager] Force_load: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps
23:50:00.479 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p
23:50:00.979 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p
23:50:00.979 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p
23:50:00.983 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p
23:50:01.348 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p
23:50:01.348 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p
23:50:01.349 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p
23:50:01.715 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p
23:50:01.715 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p
23:50:01.717 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2
23:50:02.121 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2
23:50:02.121 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2
23:50:02.122 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
23:50:02.457 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
23:50:02.457 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
23:50:02.457 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2
23:50:02.960 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2
23:50:02.960 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2
23:50:02.961 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01
23:50:03.400 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01
23:50:03.400 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01
23:50:03.401 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash
23:50:03.736 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash
23:50:03.736 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash
23:50:03.737 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
23:50:03.933 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
23:50:03.933 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
23:50:03.934 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p
23:50:04.107 [EACServer] [Cerberus] [Backend] Connection established.
23:50:04.368 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p
23:50:04.368 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p
23:50:04.370 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04
23:50:05.042 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04
23:50:05.042 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04
23:50:05.043 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained
23:50:05.441 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained
23:50:05.441 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained
23:50:05.442 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p
23:50:06.008 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p
23:50:06.008 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p
23:50:06.009 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
23:50:06.784 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
23:50:06.784 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
23:50:06.786 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09
23:50:06.884 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09
23:50:06.884 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09
23:50:06.885 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
23:50:07.254 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
23:50:07.254 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
23:50:07.255 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
23:50:07.453 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
23:50:07.453 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
23:50:07.454 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
23:50:07.720 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
23:50:07.720 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
23:50:07.720 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
23:50:08.062 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
23:50:08.062 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
23:50:08.063 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland
23:50:08.357 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland
23:50:08.357 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland
23:50:08.358 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
23:50:08.625 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
23:50:08.625 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
23:50:08.626 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
23:50:08.893 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
23:50:08.893 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
23:50:08.894 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
23:50:09.026 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
23:50:09.026 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
23:50:09.027 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
23:50:09.898 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
23:50:09.898 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
23:50:09.900 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1_3p
23:50:10.265 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1_3p
23:50:10.265 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1_3p
23:50:10.266 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1
23:50:10.702 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1
23:50:10.702 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1
23:50:10.703 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01
23:50:11.339 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01
23:50:11.339 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01
23:50:11.340 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
23:50:11.839 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
23:50:11.839 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
23:50:11.841 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
23:50:12.007 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
23:50:12.007 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
23:50:12.040 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4
23:50:12.042 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 4
23:50:12.074 [Lua] [PeerSM] 110000114c509ab :: on_exit SpawningPlayer
23:50:12.074 [Lua] [PeerSM] 110000114c509ab :: on_enter InGame
23:50:12.074 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000114c509ab 2
23:50:12.077 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:50:12.077 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61
23:50:12.077 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 110000114c509ab 3
23:50:12.079 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:50:12.080 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63
23:50:12.081 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000114c509ab 4
23:50:12.083 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:50:12.083 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65
23:50:12.090 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 4
23:50:12.090 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(-105.754, 251.847, 61.0094) Vector4(0, 0, -0.097312, -0.995254) true 100 100 1 1 1
23:50:12.090 [Lua] PlayerManager:rpc_to_client_spawn_player(110000114c509ab, 4, Vector3(-105.754, 251.847, 61.0094), Vector4(0, 0, -0.097312, -0.995254))
23:50:12.090 [Lua] PlayerManager:rpc_to_client_spawn_player()
23:50:12.093 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:50:12.094 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:50:12.094 [Lua] PlayerManager:assign_unit_ownership ShellaSunshine 110000114c509ab 1
23:50:12.094 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67
23:50:12.108 [Lua] Switching ConflictSettings: to: chaos
23:50:12.108 [Lua] pacing=chaos
23:50:12.108 [Lua] roaming=nil
23:50:12.108 [Lua] specials=chaos
23:50:12.108 [Lua] debug_color=purple
23:50:12.108 [Lua] pack_spawning=chaos
23:50:12.108 [Lua] disabled=false
23:50:12.108 [Lua] boss=chaos
23:50:12.108 [Lua] horde=chaos
23:50:12.108 [Lua] name=chaos
23:50:12.108 [Lua] intensity=default
23:50:12.108 [Lua] ---
23:50:42.900 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:50:42.932 [Lua] Spline already found!
23:50:50.543 [Lua] [PlayFabRequestQueue] Enqueuing request getQuests 3
23:50:50.576 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getQuests 3
23:50:50.912 [Lua] Players are leaving the safe zone
23:50:53.097 [Lua] [PlayFabRequestQueue] Request Success getQuests 3
23:51:00.600 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:51:00.634 [Lua] Spline already found!
23:51:07.487 [Lua] [LOCAL RPC] rpc_ping_unit 66 72 false
23:51:23.909 [Lua] [LOCAL RPC] rpc_ping_unit 66 82 false
23:51:28.430 [Lua] hit_unit == target_breed_unit [Actor '#ID[b7ff9cb7]']
23:51:43.456 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 22 will change to a manual source.
23:52:04.328 [EACServer] [Cerberus] [Backend] Disconnected.
23:52:11.015 [Lua] [PlayFabRequestQueue] Enqueuing request getQuests 4
23:52:11.049 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getQuests 4
23:52:13.639 [Lua] [PlayFabRequestQueue] Request Success getQuests 4
23:52:15.181 [Lua] [LOCAL RPC] rpc_ping_unit 66 72 false
23:52:28.441 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:52:28.475 [Lua] Spline already found!
23:52:30.822 [Lua] hit_unit == target_breed_unit [Actor '#ID[9bcf5a90]']
23:52:31.190 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:52:31.224 [Lua] Spline already found!
23:52:31.492 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:52:31.525 [Lua] Spline already found!
23:52:42.839 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:52:42.872 [Lua] Spline already found!
23:52:44.182 [Lua] Switching ConflictSettings: to: skaven
23:52:44.182 [Lua] pacing=default
23:52:44.182 [Lua] roaming=nil
23:52:44.182 [Lua] specials=skaven
23:52:44.182 [Lua] debug_color=orange
23:52:44.182 [Lua] pack_spawning=skaven
23:52:44.182 [Lua] disabled=false
23:52:44.182 [Lua] boss=skaven
23:52:44.182 [Lua] horde=default
23:52:44.182 [Lua] name=skaven
23:52:44.182 [Lua] intensity=default
23:52:44.182 [Lua] ---
23:52:45.093 [Lua] [LOCAL RPC] rpc_ping_unit 66 111 false
23:52:46.227 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:52:46.262 [Lua] Spline already found!
23:52:47.174 [Lua] Time for new HOOORDE! multi_first_wave
23:52:47.174 [Lua] horde requested: vector
23:52:47.174 [Lua] setting up vector-horde
23:52:47.174 [Lua] Composing horde 'medium' .. using variant 'plain'
23:52:47.174 [Lua] --> horde wants to spawn ahead of players (0.216345262848/0.67
23:52:47.175 [Lua] -> spawning: 40
23:52:47.175 [Lua] vector horde has started
23:52:47.183 [Lua] MUSIC: explore -> pre_horde
23:52:48.914 [Lua] Missing damage in action stagger in anim_cb_damage() callback
23:52:51.344 [Lua] [PlayFabRequestQueue] Enqueuing request getQuests 5
23:52:51.384 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getQuests 5
23:52:51.802 [Lua] [PlayFabRequestQueue] Request Success getQuests 5
23:52:52.625 [Lua] [LOCAL RPC] rpc_ping_unit 66 114 false
23:52:52.822 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(-90.2389, 127.588, 23.5134) Vector3(0.335126, -0.930829, -0.145767) 2
23:52:57.298 [Lua] [LOCAL RPC] rpc_ping_unit 66 127 false
23:52:59.058 [Lua] Missing damage in action stagger in anim_cb_damage() callback
23:53:00.089 [Lua] Missing blackboard.action in anim_cb_damage() callback
23:53:00.850 [Lua] MUSIC: pre_horde -> horde
23:53:01.685 [Lua] PlayerManager:assign_unit_ownership ShellaSunshine 110000114c509ab 1
23:53:01.904 [Lua] Missing blackboard.action in anim_cb_damage() callback
23:53:06.788 [Lua] PlayerManager:relinquish_unit_ownership
23:53:06.793 [Lua]
[0] [C]: in function callstack
[1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership
[2] scripts/managers/player/player_manager.lua:132: in function listener
[3] scripts/network/unit_spawner.lua:9: in function call_destroy_listener
[4] scripts/network/unit_spawner.lua:287: in function remove_units_marked_for_deletion
[5] scripts/network/unit_spawner.lua:235: in function commit_and_remove_pending_units
[6] scripts/entity_system/entity_system.lua:416: in function commit_and_remove_pending_units
[7] scripts/game_state/state_ingame.lua:1548: in function post_update
[8] scripts/game_state/game_state_machine.lua:34: in function post_update
[9] scripts/boot.lua:758: in function game_update
[10] scripts/boot.lua:467:in function
[1] self = table: 0000000008F19620; unit = [Unit \'#ID[e2f00bf5b290a907]\']
[2] self = table: 0000000008F19620; unit = [Unit \'#ID[e2f00bf5b290a907]\']
[3] unit_destroy_listeners = table: 000000000993C308; unit = [Unit \'#ID[e2f00bf5b290a907]\']; listeners = table: 000000000D7EE290; _ = "player_manager"; listener = [function]
[4] self = table: 000000000AAE2F68; pending_extension_adds_map = table: 000000000A3304C0; pending_extension_adds_list_n = 0; total_number_of_deleted_units = 0; entity_manager = table: 0000000008C7C280; world = [World]; world_delete_units_function = [function]; temp_deleted_units_list = table: 000000000A522AE0; unit_storage = table: 000000000A522A68; unit_destroy_listeners = table: 000000000993C308; unit_destroy_listeners_post_cleanup = table: 000000000993C330; unit = [Unit \'#ID[e2f00bf5b290a907]\']; number_of_deleted_units = 0
[5] self = table: 000000000AAE2F68; n_commited = 0; n_removed = 0
[6] self = table: 000000000846E280; unit_spawner = table: 000000000AAE2F68
[7] self = table: 0000000007C8B8C8; dt = 0.041201181709766388; t = 189.52748153731227; network_manager = table: 0000000007B617A0
[8] self = table: 0000000009EE18C8; dt = 0.041201181709766388; t = nil
[9] self = table: 00000000077B7D18; real_world_dt = 0.041201181709766388; dt = 0.041201181709766388; t = 1277.2441416587681
[10] dt = 0.041201181709766388
[1] _human_players = table: 0000000008F19488; network_manager = table: 0000000007B617A0; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000008F19510; _unit_owners = table: 0000000008F19378; _statistics_db = table: 0000000008A698C8; _num_human_players = 1; _players = table: 0000000008F19598; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000A2C4CF0;
[2] _human_players = table: 0000000008F19488; network_manager = table: 0000000007B617A0; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000008F19510; _unit_owners = table: 0000000008F19378; _statistics_db = table: 0000000008A698C8; _num_human_players = 1; _players = table: 0000000008F19598; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000A2C4CF0;
[4] unit_death_watch_list_dirty = true; unit_death_watch_list_n = 7; game_session = [GameSession]; unit_storage = table: 000000000A522A68; unit_destroy_listeners = table: 000000000993C308; unit_death_watch_lookup = table: 000000000A522A40; unit_death_watch_list = table: 000000000A522A18; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "110000114c509ab"; unit_deletion_information = table: 0000000008D87350; deletion_queue = table: 000000000993C370; gameobject_extractors = table: 0000000007B2F398; unit_template_lut = table: 000000000A300F10; unit_destroy_listeners_post_cleanup = table: 000000000993C330; gameobject_initializers = table: 0000000007B31070; pending_extension_adds_map = table: 000000000A3304C0; temp_deleted_units_list = table: 000000000A522AE0; gameobject_functor_context = table: 000000000A330480; is_server = true; unit_unique_id = 413; pending_extension_adds_list = table: 000000000993C3C0; locked = false; entity_manager = table: 0000000008C7C280;
[5] unit_death_watch_list_dirty = true; unit_death_watch_list_n = 7; game_session = [GameSession]; unit_storage = table: 000000000A522A68; unit_destroy_listeners = table: 000000000993C308; unit_death_watch_lookup = table: 000000000A522A40; unit_death_watch_list = table: 000000000A522A18; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "110000114c509ab"; unit_deletion_information = table: 0000000008D87350; deletion_queue = table: 000000000993C370; gameobject_extractors = table: 0000000007B2F398; unit_template_lut = table: 000000000A300F10; unit_destroy_listeners_post_cleanup = table: 000000000993C330; gameobject_initializers = table: 0000000007B31070; pending_extension_adds_map = table: 000000000A3304C0; temp_deleted_units_list = table: 000000000A522AE0; gameobject_functor_context = table: 000000000A330480; is_server = true; unit_unique_id = 413; pending_extension_adds_list = table: 000000000993C3C0; locked = false; entity_manager = table: 0000000008C7C280;
[6] entity_system_bag = table: 0000000008DA6AF8; startup_data = table: 0000000008D582C8; entity_manager = table: 0000000008C7C280; unit_spawner = table: 000000000AAE2F68; statistics_db = table: 0000000008A698C8; is_server = true; system_update_context = table: 0000000008D3FF58; network_transmit = table: 000000000AA0E308; network_clock = table: 0000000007B525A8; dice_keeper = table: 00000000079ECA58; world = [World];
[7] world_name = "level_world"; entity_system_bag = table: 0000000008DA6AF8; network_server = table: 0000000009A15A70; entity_system = table: 000000000846E280; parent = table: 00000000077B7D18; statistics_db = table: 0000000008A698C8; is_server = true; is_in_tutorial = false; input_manager = table: 0000000008AF4250; profile_synchronizer = table: 000000000A36FF28; _debug_gui = [Gui]; network_transmit = table: 000000000AA0E308; _max_local_players = 4; num_local_human_players = 1; _lobby_host = table: 0000000009953018; world = [World]; dt = 0.041201181709766388; peer_id = "110000114c509ab"; level = [Level]; level_key = "mines"; machines = table: 000000000C5CFA38; free_flight_manager = table: 0000000008F19268; dice_keeper = table: 00000000079ECA58; _debug_gui_immediate = [Gui]; game_mode_key = "adventure"; is_in_inn = false; network_clock = table: 0000000007B525A8; network_timer_handler = table: 000000000A6E3788; last_connected_to_network_at = 189.52748153731227; level_transition_handler = table: 000000000ACF8F88; viewport_name = "player_1"; network_event_delegate = table: 000000000A2C4CF0;
[8] _params = table: 0000000008E86458; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077B7D18; _state = table: 0000000007C8B8C8;
[9] startup_package_handles = table: 0000000007824B38; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007824AB0; flow_return_table = table: 00000000077B7E08; _machine = table: 0000000009EE18C8; startup_timer = 8.9928880780935287; has_booted = true; loading_context = table: 0000000007C8A488;
23:53:06.828 [Lua] Missing blackboard.action in anim_cb_damage() callback
23:53:09.752 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11
23:53:09.752 [Lua] Time for new HOOORDE! multi_consecutive_wave
23:53:09.752 [Lua] horde requested: vector
23:53:09.752 [Lua] setting up vector-horde
23:53:09.752 [Lua] Composing horde 'medium' .. using variant 'plain'
23:53:09.752 [Lua] --> horde wants to spawn ahead of players (0.27837687236632/0.67
23:53:09.752 [Lua] -> spawning: 40
23:53:09.752 [Lua] vector horde has started
23:53:10.418 [Lua] [PlayFabRequestQueue] Enqueuing request getQuests 6
23:53:10.457 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getQuests 6
23:53:10.808 [Lua] [PlayFabRequestQueue] Request Success getQuests 6
23:53:16.926 [Lua] Missing blackboard.action in anim_cb_damage() callback
23:53:19.756 [Lua] [PlayFabRequestQueue] Enqueuing request getQuests 7
23:53:19.795 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getQuests 7
23:53:20.204 [Lua] [PlayFabRequestQueue] Request Success getQuests 7
23:53:24.495 [Lua] [PlayFabRequestQueue] Enqueuing request getQuests 8
23:53:24.535 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getQuests 8
23:53:24.819 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:53:24.833 [Lua] [PlayFabRequestQueue] Request Success getQuests 8
23:53:24.859 [Lua] Spline already found!
23:53:26.815 [Lua] [PlayFabRequestQueue] Enqueuing request getQuests 9
23:53:26.860 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getQuests 9
23:53:27.008 [Lua] Missing damage in action stagger in anim_cb_damage() callback
23:53:27.043 [Lua] main path terror event triggered: boss_event_storm_fiend
23:53:27.043 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend
23:53:27.107 [Lua] [PlayFabRequestQueue] Request Success getQuests 9
23:53:27.135 [Flow] Boss DoorStormfiend
23:53:27.136 [Lua] Boss gave [Unit '#ID[e639728c3d9b2784]'] initial aggro
23:53:27.922 [Lua] [PlayFabRequestQueue] Enqueuing request getQuests 10
23:53:27.964 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getQuests 10
23:53:28.074 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 0
23:53:28.074 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 0
23:53:28.074 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 0
23:53:28.249 [Lua] [PlayFabRequestQueue] Request Success getQuests 10
23:53:28.518 [Lua] [PlayFabRequestQueue] Enqueuing request getQuests 11
23:53:28.565 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getQuests 11
23:53:28.791 [Lua] Horde killed: ?
23:53:28.802 [Lua] [PlayFabRequestQueue] Request Success getQuests 11
23:53:28.921 [Lua] Missing damage in action stagger in anim_cb_damage() callback
23:53:31.747 [Lua] hit_unit == target_breed_unit [Actor '#ID[424807c3]']
23:53:32.223 [Lua] Missing blackboard.action in anim_cb_damage() callback
23:53:32.697 [Lua] Missing damage in action stagger in anim_cb_damage() callback
23:53:37.524 [Lua] [LOCAL RPC] rpc_ping_unit 66 218 false
23:53:42.221 [Lua] hit_unit == target_breed_unit [Actor '#ID[cab4db4c]']
23:53:42.528 [Lua] MUSIC: horde -> explore
23:53:43.534 [Lua] Missing damage in action stagger in anim_cb_damage() callback
23:53:45.175 [Lua] hit_unit == target_breed_unit [Actor '#ID[9bcf5a90]']
23:53:46.637 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(-84.1972, 109.53, 20.9633) Vector3(-0.575676, -0.812902, -0.0882494) 2
23:53:46.790 [Lua] hit_unit == target_breed_unit [Actor '#ID[8b626dd5]']
23:53:52.635 [Lua] [LOCAL RPC] rpc_ping_unit 66 218 false
23:53:56.452 [Lua] [Unit '#ID[2ece63855280fb09]'] has invalid target, setting attack_aborted flag in blackboard.
23:53:56.452 [Lua] [Unit '#ID[2ece63855280fb09]'] has invalid target, setting attack_aborted flag in blackboard.
23:53:56.617 [Lua] Missing damage in action follow in anim_cb_damage() callback
23:53:56.949 [Lua] hit_unit == target_breed_unit [Actor '#ID[41162201]']
23:54:05.848 [EACServer] [Cerberus] [Backend] Connection established.
23:54:09.728 [Lua] [LOCAL RPC] rpc_ping_unit 66 218 false
23:54:09.855 [Lua] Horde killed: ?
23:54:25.684 [Lua] [ChatManager][1]System: ShellaSunshine picked up a Loot Die
23:54:25.690 [Lua] [LOCAL RPC] rpc_request_mission 36
23:54:25.690 [Lua] [LOCAL RPC] rpc_request_mission_update 36 true
23:54:26.421 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 0
23:54:26.421 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 0
23:54:26.421 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 0
23:54:26.501 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 4537872
23:54:42.898 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 4 4 5
23:54:54.402 [Lua] TerrorEventMixer.start_event: mines_enable_carry_bots
23:55:12.978 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:55:13.011 [Lua] Spline already found!
23:55:16.272 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:55:16.307 [Lua] Spline already found!
23:55:18.830 [Lua] [LOCAL RPC] rpc_ping_unit 66 254 false
23:55:21.916 [Lua] fence jumping
23:55:22.788 [Lua] ready to jump failed
23:55:29.352 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:55:29.383 [Lua] Spline already found!
23:55:30.598 [Lua] [LOCAL RPC] rpc_ping_unit 66 257 false
23:55:32.910 [Lua] TerrorEventMixer.start_event: mines_disable_carry_bots
23:55:35.695 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
23:55:39.356 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile_limited 108 34 table: 000000000847B928 table: 0000000008468C20 table: 000000000847B970 table: 0000000008468C70 33 3675 1 0 0 6 413 5
23:55:46.251 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(-26.0573, 25.7344, 16.0788) Vector3(-0.951057, -0.0978183, -0.293126) 2
23:55:52.553 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 1 5
23:55:52.657 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 2 4
23:55:59.180 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile_limited 108 34 table: 000000000EC40100 table: 000000000EC40148 table: 000000000EC40198 table: 000000000EC401E0 33 5231 1 0 0 6 413 5
23:56:06.096 [EACServer] [Cerberus] [Backend] Disconnected.
23:56:12.142 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile_limited 108 34 table: 000000000F1B21E0 table: 000000000F1B2228 table: 000000000F1B2278 table: 000000000F1B22C0 33 5228 1 0 0 6 413 5
23:56:15.853 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile_limited 108 34 table: 000000000E9CDC78 table: 000000000E9CDCC0 table: 000000000E9CDD10 table: 000000000E9CDD58 33 5231 1 0 0 6 413 5
23:56:17.129 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[5ba091874ea0a919]'] [Unit '#ID[8d489b6f75a1e34c]']
23:56:17.129 [Flow] Socket 2 occupied
23:56:17.129 [Lua] [flow:Sockets occupied:] float=1.000000
23:56:18.766 [Lua] Time for new HOOORDE! multi_first_wave
23:56:18.766 [Lua] horde requested: vector
23:56:18.766 [Lua] setting up vector-horde
23:56:18.766 [Lua] Composing horde 'medium' .. using variant 'plain'
23:56:18.766 [Lua] --> horde wants to spawn ahead of players (0.27123088674832/0.67
23:56:18.766 [Lua] -> spawning: 37
23:56:18.766 [Lua] vector horde has started
23:56:18.771 [Lua] MUSIC: explore -> pre_horde
23:56:19.142 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile_limited 108 34 table: 000000000F368FD8 table: 000000000F369020 table: 000000000F369070 table: 000000000F3690B8 33 5228 1 0 0 6 413 5
23:56:19.343 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[5ba091874ea0a919]'] [Unit '#ID[8d489b6f75a1e34c]']
23:56:19.343 [Lua] [flow:Sockets occupied:] float=2.000000
23:56:19.343 [Flow] Socket 3 occupied
23:56:22.458 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile_limited 108 34 table: 000000000C9CC130 table: 000000000D6F6FB8 table: 000000000D5429D8 table: 000000000D542A20 33 3675 1 0 0 6 413 5
23:56:22.492 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[5ba091874ea0a919]'] [Unit '#ID[8d489b6f75a1e34c]']
23:56:22.492 [Flow] Socket 1 occupied
23:56:22.492 [Lua] [flow:Sockets occupied:] float=3.000000
23:56:27.868 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
23:56:27.868 [Lua] Time for new HOOORDE! multi_consecutive_wave
23:56:27.868 [Lua] horde requested: vector
23:56:27.868 [Lua] setting up vector-horde
23:56:27.868 [Lua] Composing horde 'medium' .. using variant 'plain'
23:56:27.868 [Lua] --> horde wants to spawn ahead of players (0.5941765520538/0.67
23:56:27.868 [Lua] -> spawning: 37
23:56:27.868 [Lua] vector horde has started
23:56:34.817 [Lua] MUSIC: pre_horde -> horde
23:56:37.929 [Lua] HORDE: last wave, reset to standard horde delay
23:56:37.929 [Lua] Time for new HOOORDE! multi_last_wave
23:56:37.929 [Lua] horde requested: vector
23:56:37.929 [Lua] setting up vector-horde
23:56:37.929 [Lua] Composing horde 'medium' .. using variant 'plain'
23:56:37.929 [Lua] --> horde wants to spawn ahead of players (0.196552719242/0.67
23:56:37.930 [Lua] -> spawning: 36
23:56:37.930 [Lua] vector horde has started
23:56:38.317 [Lua] hit_unit == target_breed_unit [Actor '#ID[6fc86464]']
23:56:45.462 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:56:45.496 [Lua] Spline already found!
23:56:46.032 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:56:46.065 [Lua] Spline already found!
23:56:52.861 [Lua] Missing damage in action stagger in anim_cb_damage() callback
23:56:54.441 [Lua] Missing damage in action stagger in anim_cb_damage() callback
23:56:57.004 [Lua] Missing blackboard.action in anim_cb_damage() callback
23:56:57.109 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(-1.74797, 2.11659, 0.0808828) Vector3(0.132531, -0.94744, -0.291193) 2
23:57:02.570 [Lua] Missing damage in action stagger in anim_cb_damage() callback
23:57:03.375 [Lua] Missing blackboard.action in anim_cb_damage() callback
23:57:04.585 [Lua] MUSIC: horde -> explore
23:57:06.053 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 0
23:57:06.053 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 0
23:57:06.053 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 0
23:57:12.563 [Lua] Horde killed: ?
23:57:17.489 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:57:17.522 [Lua] Spline already found!
23:57:20.215 warning: [Physics] Create Actor: Shape density varies. Using average.
23:57:20.215 warning: [Physics] Create Actor: Shape density varies. Using average.
23:57:20.215 warning: [Physics] Create Actor: Shape density varies. Using average.
23:57:20.215 warning: [Physics] Create Actor: Shape density varies. Using average.
23:57:20.974 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:57:21.007 [Lua] Spline already found!
23:57:33.729 [Lua] [LOCAL RPC] rpc_ping_unit_exclusive_flash 66 24 110000114c509ab 4
23:57:33.791 [Lua] Missing damage in action stagger in anim_cb_damage() callback
23:57:44.151 [Lua] [LOCAL RPC] rpc_ping_unit 66 320 false
23:57:51.288 warning: [Physics] Create Actor: Shape density varies. Using average.
23:57:51.288 warning: [Physics] Create Actor: Shape density varies. Using average.
23:57:51.288 warning: [Physics] Create Actor: Shape density varies. Using average.
23:57:51.288 warning: [Physics] Create Actor: Shape density varies. Using average.
23:58:07.401 [EACServer] [Cerberus] [Backend] Connection established.
23:58:07.948 [Lua] Missing blackboard.action in anim_cb_damage() callback
23:58:09.488 [Lua] hit_unit == target_breed_unit [Actor '#ID[8d27a5cd]']
23:58:13.477 [Lua] Missing damage in action stagger in anim_cb_damage() callback
23:58:22.702 [Lua] Time for new HOOORDE! multi_first_wave
23:58:22.702 [Lua] horde requested: ambush
23:58:22.702 [Lua] setting up ambush-horde
23:58:22.702 [Lua] Composing horde 'medium' .. using variant 'plain'
23:58:22.703 [Lua] -> spawning: 38
23:58:22.703 [Lua] ambush horde has started
23:58:22.709 [Lua] MUSIC: explore -> pre_ambush
23:58:26.190 [Lua] replace_hidden_spawners -> first try found: 8 cover points
23:58:26.190 [Lua] replace_hidden_spawners -> replacing hidden spawners!
23:58:26.190 [Lua] ->moving spawner
23:58:26.190 [Lua] ->moving spawner
23:58:26.190 [Lua] ->moving spawner
23:58:26.190 [Lua] ->moving spawner
23:58:26.190 [Lua] ->moving spawner
23:58:26.190 [Lua] ->moving spawner
23:58:26.190 [Lua] ->moving spawner
23:58:26.190 [Lua] ->moving spawner
23:58:26.190 [Lua] ->moving spawner
23:58:26.190 [Lua] ->moving spawner
23:58:26.190 [Lua] ->moving spawner
23:58:26.190 [Lua] ->moving spawner
23:58:26.190 [Lua] ->moving spawner
23:58:26.190 [Lua] ->moving spawner
23:58:26.190 [Lua] ->moving spawner
23:58:26.190 [Lua] ->moving spawner
23:58:26.190 [Lua] ->moving spawner
23:58:26.190 [Lua] ->moving spawner
23:58:26.793 [Lua] TerrorEventMixer.start_event: mines_enable_carry_bots
23:58:27.807 [Lua] MUSIC: pre_ambush -> horde
23:58:29.869 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 0
23:58:30.992 [Lua] Missing damage in action stagger in anim_cb_damage() callback
23:58:34.815 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12
23:58:34.815 [Lua] Time for new HOOORDE! multi_consecutive_wave
23:58:34.815 [Lua] horde requested: ambush
23:58:34.815 [Lua] setting up ambush-horde
23:58:34.815 [Lua] Composing horde 'medium' .. using variant 'plain'
23:58:34.815 [Lua] -> spawning: 36
23:58:34.815 [Lua] ambush horde has started
23:58:36.229 [Lua] hit_unit == target_breed_unit [Actor '#ID[b7ff9cb7]']
23:58:36.292 [Lua] Destroying unit - ai got stuck skaven_slave 5 13 41
23:58:36.292 [Lua] Destroying unit - ai got stuck skaven_slave 6 14 40
23:58:38.919 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(47.0112, -53.6266, -3.80872) Vector3(-0.922741, -0.278327, -0.266613) 2
23:58:43.494 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
23:58:43.494 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
23:58:44.516 [Lua] Missing damage in action stagger in anim_cb_damage() callback
23:58:46.845 [Lua] HORDE: last wave, reset to standard horde delay
23:58:46.845 [Lua] Time for new HOOORDE! multi_last_wave
23:58:46.845 [Lua] horde requested: ambush
23:58:46.845 [Lua] setting up ambush-horde
23:58:46.845 [Lua] Composing horde 'medium' .. using variant 'plain'
23:58:46.845 [Lua] -> spawning: 41
23:58:46.845 [Lua] ambush horde has started
23:58:48.822 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:58:48.856 [Lua] Spline already found!
23:58:49.027 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
23:58:52.646 [Lua] Missing damage in action stagger in anim_cb_damage() callback
23:58:55.118 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 0
23:58:55.119 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 1212304
23:58:56.424 [Lua] Missing blackboard.action in anim_cb_damage() callback
23:58:56.491 [Lua] Missing damage in action stagger in anim_cb_damage() callback
23:58:56.756 [Lua] Horde killed: ?
23:59:00.962 [Lua] Missing damage in action stagger in anim_cb_damage() callback
23:59:02.830 [Lua] Missing blackboard.action in anim_cb_damage() callback
23:59:02.865 [Lua] Missing damage in action stagger in anim_cb_damage() callback
23:59:05.547 [Lua] hit_unit == target_breed_unit [Actor '#ID[15f226d1]']
23:59:06.689 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
23:59:11.758 [Lua] MUSIC: horde -> explore
23:59:12.487 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 0
23:59:12.487 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 0
23:59:12.487 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 0
23:59:14.204 [Lua] Horde killed: ?
23:59:15.212 [Lua] Horde killed: ?
23:59:34.401 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:59:34.440 [Lua] Spline already found!
23:59:34.477 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:59:34.515 [Lua] Spline already found!
23:59:39.590 [Lua] TerrorEventMixer.start_event: roaming_patrol
23:59:39.628 [Lua] Spline already found!
23:59:45.399 [Lua] [LOCAL RPC] rpc_ping_unit 66 18 false
23:59:47.526 [Lua] [LOCAL RPC] rpc_ping_unit 66 19 false
00:00:03.742 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 4 22
00:00:07.537 [EACServer] [Cerberus] [Backend] Disconnected.
00:00:10.729 [Lua] [LOCAL RPC] rpc_ping_unit 66 413 false
00:00:16.501 [Lua] hit_unit == target_breed_unit [Actor '#ID[b9f2faf2]']
00:00:23.246 [Lua] hit_unit == target_breed_unit [Actor '#ID[424807c3]']
00:00:25.245 [Lua] Missing blackboard.action in anim_cb_damage() callback
00:00:25.320 [Lua] Missing damage in action stagger in anim_cb_damage() callback
00:00:32.349 [Lua] [StateMachine] Init nil
00:00:32.392 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(108.961, -107.505, -3.87945) Vector3(-0.824341, 0.565497, -0.0259716) 2
00:00:37.882 [Lua] fence jumping
00:00:38.328 [Lua] ready to jump failed
00:00:39.044 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 122052 0
00:00:41.715 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 122235 0
00:00:43.519 [Lua] Missing blackboard.action in anim_cb_direct_damage() callback
00:00:43.860 [Lua] [LOCAL RPC] rpc_give_equipment 62 64 9 225 Vector3(125.308, -116.583, -2.42294)
00:00:44.767 [Lua] [LOCAL RPC] rpc_disable_locomotion 64 false 1
00:00:45.635 [Lua] hit_unit == target_breed_unit [Actor '#ID[b7ff9cb7]']
00:01:27.607 [Lua] Missing damage in action stagger in anim_cb_damage() callback
00:01:28.717 [Lua] TerrorEventMixer.start_event: roaming_patrol
00:01:28.752 [Lua] Spline already found!
00:01:35.927 [Lua] Time for new HOOORDE! multi_first_wave
00:01:35.927 [Lua] horde requested: vector_blob
00:01:35.927 [Lua] wants to spawn ahead within distance: 60
00:01:35.927 [Lua] managed to spawn 38/38 horde enemies
00:01:35.927 [Lua] vector blob horde has started
00:01:35.934 [Lua] MUSIC: explore -> pre_horde
00:01:40.524 [Lua] TerrorEventMixer.start_event: roaming_patrol
00:01:40.562 [Lua] Spline already found!
00:01:48.096 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
00:01:48.096 [Lua] Time for new HOOORDE! multi_consecutive_wave
00:01:48.096 [Lua] horde requested: vector_blob
00:01:48.096 [Lua] wants to spawn behind within distance: 60
00:01:48.096 [Lua] managed to spawn 41/41 horde enemies
00:01:48.096 [Lua] vector blob horde has started
00:01:48.527 [Lua] MUSIC: pre_horde -> horde
00:01:51.560 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(123.222, -181.925, -7.81326) Vector3(0.832241, -0.371641, -0.411409) 2
00:01:51.893 [Lua] TerrorEventMixer.start_event: roaming_patrol
00:01:51.939 [Lua] Spline already found!
00:01:53.763 warning: [Physics] Create Actor: Shape density varies. Using average.
00:01:53.763 warning: [Physics] Create Actor: Shape density varies. Using average.
00:01:53.817 warning: [Physics] Create Actor: Shape density varies. Using average.
00:01:53.817 warning: [Physics] Create Actor: Shape density varies. Using average.
00:01:53.817 warning: [Physics] Create Actor: Shape density varies. Using average.
00:01:53.817 warning: [Physics] Create Actor: Shape density varies. Using average.
00:01:53.947 warning: [Physics] Create Actor: Shape density varies. Using average.
00:01:53.947 warning: [Physics] Create Actor: Shape density varies. Using average.
00:01:53.947 warning: [Physics] Create Actor: Shape density varies. Using average.
00:01:53.947 warning: [Physics] Create Actor: Shape density varies. Using average.
00:01:54.188 [Lua] Missing damage in action stagger in anim_cb_damage() callback
00:01:55.440 warning: [Physics] Create Actor: Shape density varies. Using average.
00:01:55.440 warning: [Physics] Create Actor: Shape density varies. Using average.
00:01:55.494 warning: [Physics] Create Actor: Shape density varies. Using average.
00:01:55.494 warning: [Physics] Create Actor: Shape density varies. Using average.
00:01:55.494 warning: [Physics] Create Actor: Shape density varies. Using average.
00:01:55.494 warning: [Physics] Create Actor: Shape density varies. Using average.
00:01:55.617 warning: [Physics] Create Actor: Shape density varies. Using average.
00:01:55.617 warning: [Physics] Create Actor: Shape density varies. Using average.
00:01:55.617 warning: [Physics] Create Actor: Shape density varies. Using average.
00:01:55.617 warning: [Physics] Create Actor: Shape density varies. Using average.
00:01:56.103 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 42 60
00:01:56.120 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
00:01:56.450 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 36 59
00:01:56.465 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
00:01:56.489 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 43 58
00:01:56.489 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 45 57
00:01:56.503 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
00:01:56.673 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 19 56
00:01:56.709 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 22 54
00:01:56.724 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
00:01:56.746 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 28 53
00:01:56.822 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 44 52
00:01:56.857 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 47 51
00:01:56.967 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 13 50
00:01:56.967 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 15 49
00:01:56.989 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
00:01:57.075 [Lua] HORDE: last wave, reset to standard horde delay
00:01:57.075 [Lua] Time for new HOOORDE! multi_last_wave
00:01:57.075 [Lua] horde requested: vector_blob
00:01:57.075 [Lua] wants to spawn ahead within distance: 60
00:01:57.075 [Lua] managed to spawn 36/36 horde enemies
00:01:57.075 [Lua] vector blob horde has started
00:01:57.147 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 47 51
00:01:57.161 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
00:02:02.035 [Lua] TerrorEventMixer.start_event: mines_disable_carry_bots
00:02:03.121 [Lua] PlayerManager:assign_unit_ownership ShellaSunshine 110000114c509ab 1
00:02:03.398 [Lua] [LOCAL RPC] rpc_give_equipment 64 66 11 187 Vector3(130.699, -200.339, -12.2773)
00:02:05.274 [Lua] TerrorEventMixer.start_event: roaming_patrol
00:02:05.312 [Lua] Spline already found!
00:02:06.455 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
00:02:08.197 [Lua] PlayerManager:relinquish_unit_ownership
00:02:08.205 [Lua]
[0] [C]: in function callstack
[1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership
[2] scripts/managers/player/player_manager.lua:132: in function listener
[3] scripts/network/unit_spawner.lua:9: in function call_destroy_listener
[4] scripts/network/unit_spawner.lua:287: in function remove_units_marked_for_deletion
[5] scripts/network/unit_spawner.lua:235: in function commit_and_remove_pending_units
[6] scripts/entity_system/entity_system.lua:416: in function commit_and_remove_pending_units
[7] scripts/game_state/state_ingame.lua:1548: in function post_update
[8] scripts/game_state/game_state_machine.lua:34: in function post_update
[9] scripts/boot.lua:758: in function game_update
[10] scripts/boot.lua:467:in function
[1] self = table: 0000000008F19620; unit = [Unit \'#ID[e2f00bf5b290a907]\']
[2] self = table: 0000000008F19620; unit = [Unit \'#ID[e2f00bf5b290a907]\']
[3] unit_destroy_listeners = table: 000000000993C308; unit = [Unit \'#ID[e2f00bf5b290a907]\']; listeners = table: 000000000D412120; _ = "player_manager"; listener = [function]
[4] self = table: 000000000AAE2F68; pending_extension_adds_map = table: 000000000A3304C0; pending_extension_adds_list_n = 0; total_number_of_deleted_units = 0; entity_manager = table: 0000000008C7C280; world = [World]; world_delete_units_function = [function]; temp_deleted_units_list = table: 000000000A522AE0; unit_storage = table: 000000000A522A68; unit_destroy_listeners = table: 000000000993C308; unit_destroy_listeners_post_cleanup = table: 000000000993C330; unit = [Unit \'#ID[e2f00bf5b290a907]\']; number_of_deleted_units = 0
[5] self = table: 000000000AAE2F68; n_commited = 0; n_removed = 0
[6] self = table: 000000000846E280; unit_spawner = table: 000000000AAE2F68
[7] self = table: 0000000007C8B8C8; dt = 0.035673264414072037; t = 729.29020922258496; network_manager = table: 0000000007B617A0
[8] self = table: 0000000009EE18C8; dt = 0.035673264414072037; t = nil
[9] self = table: 00000000077B7D18; real_world_dt = 0.035673264414072037; dt = 0.035673264414072037; t = 1817.0068693440408
[10] dt = 0.035673264414072037
[1] _human_players = table: 0000000008F19488; network_manager = table: 0000000007B617A0; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000008F19510; _unit_owners = table: 0000000008F19378; _statistics_db = table: 0000000008A698C8; _num_human_players = 1; _players = table: 0000000008F19598; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000A2C4CF0;
[2] _human_players = table: 0000000008F19488; network_manager = table: 0000000007B617A0; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000008F19510; _unit_owners = table: 0000000008F19378; _statistics_db = table: 0000000008A698C8; _num_human_players = 1; _players = table: 0000000008F19598; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000A2C4CF0;
[4] unit_death_watch_list_dirty = true; unit_death_watch_list_n = 7; game_session = [GameSession]; unit_storage = table: 000000000A522A68; unit_destroy_listeners = table: 000000000993C308; unit_death_watch_lookup = table: 000000000A522A40; unit_death_watch_list = table: 000000000A522A18; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "110000114c509ab"; unit_deletion_information = table: 0000000008D87350; deletion_queue = table: 000000000993C370; gameobject_extractors = table: 0000000007B2F398; unit_template_lut = table: 000000000A300F10; unit_destroy_listeners_post_cleanup = table: 000000000993C330; gameobject_initializers = table: 0000000007B31070; pending_extension_adds_map = table: 000000000A3304C0; temp_deleted_units_list = table: 000000000A522AE0; gameobject_functor_context = table: 000000000A330480; is_server = true; unit_unique_id = 1632; pending_extension_adds_list = table: 000000000993C3C0; locked = false; entity_manager = table: 0000000008C7C280;
[5] unit_death_watch_list_dirty = true; unit_death_watch_list_n = 7; game_session = [GameSession]; unit_storage = table: 000000000A522A68; unit_destroy_listeners = table: 000000000993C308; unit_death_watch_lookup = table: 000000000A522A40; unit_death_watch_list = table: 000000000A522A18; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "110000114c509ab"; unit_deletion_information = table: 0000000008D87350; deletion_queue = table: 000000000993C370; gameobject_extractors = table: 0000000007B2F398; unit_template_lut = table: 000000000A300F10; unit_destroy_listeners_post_cleanup = table: 000000000993C330; gameobject_initializers = table: 0000000007B31070; pending_extension_adds_map = table: 000000000A3304C0; temp_deleted_units_list = table: 000000000A522AE0; gameobject_functor_context = table: 000000000A330480; is_server = true; unit_unique_id = 1632; pending_extension_adds_list = table: 000000000993C3C0; locked = false; entity_manager = table: 0000000008C7C280;
[6] entity_system_bag = table: 0000000008DA6AF8; startup_data = table: 0000000008D582C8; entity_manager = table: 0000000008C7C280; unit_spawner = table: 000000000AAE2F68; statistics_db = table: 0000000008A698C8; is_server = true; system_update_context = table: 0000000008D3FF58; network_transmit = table: 000000000AA0E308; network_clock = table: 0000000007B525A8; dice_keeper = table: 00000000079ECA58; world = [World];
[7] world_name = "level_world"; entity_system_bag = table: 0000000008DA6AF8; network_server = table: 0000000009A15A70; entity_system = table: 000000000846E280; parent = table: 00000000077B7D18; statistics_db = table: 0000000008A698C8; is_server = true; is_in_tutorial = false; input_manager = table: 0000000008AF4250; profile_synchronizer = table: 000000000A36FF28; _debug_gui = [Gui]; network_transmit = table: 000000000AA0E308; _max_local_players = 4; num_local_human_players = 1; _lobby_host = table: 0000000009953018; world = [World]; dt = 0.035673264414072037; peer_id = "110000114c509ab"; level = [Level]; level_key = "mines"; machines = table: 000000000C5CFA38; free_flight_manager = table: 0000000008F19268; dice_keeper = table: 00000000079ECA58; _debug_gui_immediate = [Gui]; game_mode_key = "adventure"; is_in_inn = false; network_clock = table: 0000000007B525A8; network_timer_handler = table: 000000000A6E3788; last_connected_to_network_at = 729.29020922258496; level_transition_handler = table: 000000000ACF8F88; viewport_name = "player_1"; network_event_delegate = table: 000000000A2C4CF0;
[8] _params = table: 0000000008E86458; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077B7D18; _state = table: 0000000007C8B8C8;
[9] startup_package_handles = table: 0000000007824B38; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007824AB0; flow_return_table = table: 00000000077B7E08; _machine = table: 0000000009EE18C8; startup_timer = 8.9928880780935287; has_booted = true; loading_context = table: 0000000007C8A488;
00:02:08.824 [EACServer] [Cerberus] [Backend] Connection established.
00:02:09.150 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
00:02:09.517 [Lua] TerrorEventMixer.start_event: roaming_patrol
00:02:09.550 [Lua] Spline already found!
00:02:11.733 [Lua] Destroying unit - ai got stuck skaven_slave 4 28 77
00:02:13.766 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
00:02:15.308 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x20176, position: 0
00:02:15.670 [Lua] hit_unit == target_breed_unit [Actor '#ID[8d27a5cd]']
00:02:16.676 [Lua] Horde killed: ?
00:02:19.416 [Lua] Missing blackboard.action in anim_cb_damage() callback
00:02:21.070 [Lua] Missing damage in action stagger in anim_cb_damage() callback
00:02:23.176 [Lua] Missing damage in action stagger in anim_cb_damage() callback
00:02:24.693 [Lua] Missing damage in action stagger in anim_cb_damage() callback
00:02:27.624 [Lua] Destroying unit since outside mesh or world
00:02:27.739 [Lua] MUSIC: horde -> explore
00:02:27.757 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 0
00:02:27.758 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 0
00:02:27.758 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 0
00:02:30.819 [Lua] Destroying unit since outside mesh or world
00:02:30.826 [Lua] Horde killed: ?
00:02:33.265 [Lua] Destroying unit since outside mesh or world
00:02:33.273 [Lua] Horde killed: ?
00:02:39.547 [Lua] [LOCAL RPC] rpc_ping_unit 66 457 false
00:03:05.717 [Lua] TerrorEventMixer.start_event: mines_end_event_intro_trolls
00:03:08.811 [Lua] Switching ConflictSettings: to: chaos
00:03:08.811 [Lua] pacing=chaos
00:03:08.811 [Lua] roaming=nil
00:03:08.811 [Lua] specials=chaos
00:03:08.811 [Lua] debug_color=purple
00:03:08.811 [Lua] pack_spawning=chaos
00:03:08.811 [Lua] disabled=false
00:03:08.811 [Lua] boss=chaos
00:03:08.811 [Lua] horde=chaos
00:03:08.811 [Lua] name=chaos
00:03:08.811 [Lua] intensity=default
00:03:08.811 [Lua] ---
00:03:12.722 [Lua] main path terror event triggered: boss_event_spline_patrol
00:03:12.722 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol
00:03:12.758 [Lua] > starting new spline, using new navbot: standard , id: boss16
00:03:12.833 [Lua] > continuing spline boss16 index: 2
00:03:12.903 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss16
00:03:12.903 [Lua] > continuing spline boss16 index: 3
00:03:12.939 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss16
00:03:12.939 [Lua] > continuing spline boss16 index: 4
00:03:12.976 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss16
00:03:12.976 [Lua] > continuing spline boss16 index: 5
00:03:13.013 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss16
00:03:13.013 [Lua] > continuing spline boss16 index: 6
00:03:13.050 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss16
00:03:13.050 [Lua] > continuing spline boss16 index: 7
00:03:13.084 [Lua] > spline completed boss16
00:03:13.084 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss16
00:03:16.337 [Lua] [LOCAL RPC] rpc_ping_unit 66 51 false
00:03:22.019 [Lua] [LOCAL RPC] rpc_ping_unit 66 82 false
00:03:22.361 [Lua] TerrorEventMixer.start_event: roaming_patrol
00:03:22.395 [Lua] Spline already found!
00:03:27.440 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(186.992, -248.003, -18.5245) Vector3(-0.252967, 0.960168, 0.118679) 2
00:03:37.600 [Lua] Time for new HOOORDE! multi_first_wave
00:03:37.600 [Lua] horde requested: vector_blob
00:03:37.600 [Lua] wants to spawn ahead within distance: 60
00:03:37.600 [Lua] managed to spawn 21/21 horde enemies
00:03:37.600 [Lua] vector blob horde has started
00:03:37.609 [Lua] MUSIC: explore -> pre_horde
00:03:39.842 [Lua] [LOCAL RPC] rpc_ping_unit 66 86 false
00:03:42.944 [Lua] PlayerManager:assign_unit_ownership ShellaSunshine 110000114c509ab 1
00:03:45.167 [Lua] hit_unit == target_breed_unit [Actor '#ID[5809bdd1]']
00:03:48.129 [Lua] PlayerManager:relinquish_unit_ownership
00:03:48.136 [Lua]
[0] [C]: in function callstack
[1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership
[2] scripts/managers/player/player_manager.lua:132: in function listener
[3] scripts/network/unit_spawner.lua:9: in function call_destroy_listener
[4] scripts/network/unit_spawner.lua:287: in function remove_units_marked_for_deletion
[5] scripts/network/unit_spawner.lua:235: in function commit_and_remove_pending_units
[6] scripts/entity_system/entity_system.lua:416: in function commit_and_remove_pending_units
[7] scripts/game_state/state_ingame.lua:1548: in function post_update
[8] scripts/game_state/game_state_machine.lua:34: in function post_update
[9] scripts/boot.lua:758: in function game_update
[10] scripts/boot.lua:467:in function
[1] self = table: 0000000008F19620; unit = [Unit \'#ID[e2f00bf5b290a907]\']
[2] self = table: 0000000008F19620; unit = [Unit \'#ID[e2f00bf5b290a907]\']
[3] unit_destroy_listeners = table: 000000000993C308; unit = [Unit \'#ID[e2f00bf5b290a907]\']; listeners = table: 000000000FFF76E0; _ = "player_manager"; listener = [function]
[4] self = table: 000000000AAE2F68; pending_extension_adds_map = table: 000000000A3304C0; pending_extension_adds_list_n = 0; total_number_of_deleted_units = 0; entity_manager = table: 0000000008C7C280; world = [World]; world_delete_units_function = [function]; temp_deleted_units_list = table: 000000000A522AE0; unit_storage = table: 000000000A522A68; unit_destroy_listeners = table: 000000000993C308; unit_destroy_listeners_post_cleanup = table: 000000000993C330; unit = [Unit \'#ID[e2f00bf5b290a907]\']; number_of_deleted_units = 0
[5] self = table: 000000000AAE2F68; n_commited = 0; n_removed = 0
[6] self = table: 000000000846E280; unit_spawner = table: 000000000AAE2F68
[7] self = table: 0000000007C8B8C8; dt = 0.041847757995128632; t = 828.67588136345148; network_manager = table: 0000000007B617A0
[8] self = table: 0000000009EE18C8; dt = 0.041847757995128632; t = nil
[9] self = table: 00000000077B7D18; real_world_dt = 0.041847757995128632; dt = 0.041847757995128632; t = 1916.3925414849073
[10] dt = 0.041847757995128632
[1] _human_players = table: 0000000008F19488; network_manager = table: 0000000007B617A0; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000008F19510; _unit_owners = table: 0000000008F19378; _statistics_db = table: 0000000008A698C8; _num_human_players = 1; _players = table: 0000000008F19598; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000A2C4CF0;
[2] _human_players = table: 0000000008F19488; network_manager = table: 0000000007B617A0; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000008F19510; _unit_owners = table: 0000000008F19378; _statistics_db = table: 0000000008A698C8; _num_human_players = 1; _players = table: 0000000008F19598; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000A2C4CF0;
[4] unit_death_watch_list_dirty = true; unit_death_watch_list_n = 7; game_session = [GameSession]; unit_storage = table: 000000000A522A68; unit_destroy_listeners = table: 000000000993C308; unit_death_watch_lookup = table: 000000000A522A40; unit_death_watch_list = table: 000000000A522A18; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "110000114c509ab"; unit_deletion_information = table: 0000000008D87350; deletion_queue = table: 000000000993C370; gameobject_extractors = table: 0000000007B2F398; unit_template_lut = table: 000000000A300F10; unit_destroy_listeners_post_cleanup = table: 000000000993C330; gameobject_initializers = table: 0000000007B31070; pending_extension_adds_map = table: 000000000A3304C0; temp_deleted_units_list = table: 000000000A522AE0; gameobject_functor_context = table: 000000000A330480; is_server = true; unit_unique_id = 1875; pending_extension_adds_list = table: 000000000993C3C0; locked = false; entity_manager = table: 0000000008C7C280;
[5] unit_death_watch_list_dirty = true; unit_death_watch_list_n = 7; game_session = [GameSession]; unit_storage = table: 000000000A522A68; unit_destroy_listeners = table: 000000000993C308; unit_death_watch_lookup = table: 000000000A522A40; unit_death_watch_list = table: 000000000A522A18; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "110000114c509ab"; unit_deletion_information = table: 0000000008D87350; deletion_queue = table: 000000000993C370; gameobject_extractors = table: 0000000007B2F398; unit_template_lut = table: 000000000A300F10; unit_destroy_listeners_post_cleanup = table: 000000000993C330; gameobject_initializers = table: 0000000007B31070; pending_extension_adds_map = table: 000000000A3304C0; temp_deleted_units_list = table: 000000000A522AE0; gameobject_functor_context = table: 000000000A330480; is_server = true; unit_unique_id = 1875; pending_extension_adds_list = table: 000000000993C3C0; locked = false; entity_manager = table: 0000000008C7C280;
[6] entity_system_bag = table: 0000000008DA6AF8; startup_data = table: 0000000008D582C8; entity_manager = table: 0000000008C7C280; unit_spawner = table: 000000000AAE2F68; statistics_db = table: 0000000008A698C8; is_server = true; system_update_context = table: 0000000008D3FF58; network_transmit = table: 000000000AA0E308; network_clock = table: 0000000007B525A8; dice_keeper = table: 00000000079ECA58; world = [World];
[7] world_name = "level_world"; entity_system_bag = table: 0000000008DA6AF8; network_server = table: 0000000009A15A70; entity_system = table: 000000000846E280; parent = table: 00000000077B7D18; statistics_db = table: 0000000008A698C8; is_server = true; is_in_tutorial = false; input_manager = table: 0000000008AF4250; profile_synchronizer = table: 000000000A36FF28; _debug_gui = [Gui]; network_transmit = table: 000000000AA0E308; _max_local_players = 4; num_local_human_players = 1; _lobby_host = table: 0000000009953018; world = [World]; dt = 0.041847757995128632; peer_id = "110000114c509ab"; level = [Level]; level_key = "mines"; machines = table: 000000000C5CFA38; free_flight_manager = table: 0000000008F19268; dice_keeper = table: 00000000079ECA58; _debug_gui_immediate = [Gui]; game_mode_key = "adventure"; is_in_inn = false; network_clock = table: 0000000007B525A8; network_timer_handler = table: 000000000A6E3788; last_connected_to_network_at = 828.67588136345148; level_transition_handler = table: 000000000ACF8F88; viewport_name = "player_1"; network_event_delegate = table: 000000000A2C4CF0;
[8] _params = table: 0000000008E86458; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077B7D18; _state = table: 0000000007C8B8C8;
[9] startup_package_handles = table: 0000000007824B38; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007824AB0; flow_return_table = table: 00000000077B7E08; _machine = table: 0000000009EE18C8; startup_timer = 8.9928880780935287; has_booted = true; loading_context = table: 0000000007C8A488;
00:03:49.362 [Lua] Missing damage in action stagger in anim_cb_damage() callback
00:03:50.352 [Lua] [LOCAL RPC] rpc_give_equipment 64 66 11 187 Vector3(191.502, -253.032, -16.8014)
00:03:50.613 [Lua] [LOCAL RPC] rpc_give_equipment 64 66 10 839 Vector3(191.03, -252.922, -16.9216)
00:03:50.648 [Lua] MUSIC: pre_horde -> horde
00:03:52.279 [Lua] Missing blackboard.action in anim_cb_damage() callback
00:03:52.619 [Lua] Missing damage in action stagger in anim_cb_damage() callback
00:03:52.658 [Lua] Missing damage in action stagger in anim_cb_damage() callback
00:03:53.983 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 71207
00:03:54.786 [Lua] [Unit '#ID[8ee256d70188f2e3]'] has invalid target, setting attack_aborted flag in blackboard.
00:03:54.786 [Lua] [Unit '#ID[8ee256d70188f2e3]'] has invalid target, setting attack_aborted flag in blackboard.
00:03:55.057 [Lua] Missing damage in action stagger in anim_cb_damage() callback
00:03:56.302 [Lua] Missing blackboard.action in anim_cb_damage() callback
00:03:59.531 [Lua] Missing damage in action stagger in anim_cb_damage() callback
00:04:00.231 [Lua] Missing damage in action stagger in anim_cb_damage() callback
00:04:00.742 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11
00:04:00.742 [Lua] Time for new HOOORDE! multi_consecutive_wave
00:04:00.742 [Lua] horde requested: vector_blob
00:04:00.742 [Lua] wants to spawn behind within distance: 60
00:04:00.742 [Lua] managed to spawn 24/24 horde enemies
00:04:00.742 [Lua] vector blob horde has started
00:04:02.965 [Lua] hit_unit == target_breed_unit [Actor '#ID[62845b78]']
00:04:07.737 [Lua] hit_unit == target_breed_unit [Actor '#ID[11b15aaf]']
00:04:08.738 [Lua] Missing blackboard.action in anim_cb_damage() callback
00:04:09.120 [EACServer] [Cerberus] [Backend] Disconnected.
00:04:10.723 [Lua] Horde killed: ?
00:04:10.759 [Lua] HORDE: last wave, reset to standard horde delay
00:04:10.759 [Lua] Time for new HOOORDE! multi_last_wave
00:04:10.759 [Lua] horde requested: vector_blob
00:04:10.759 [Lua] wants to spawn ahead within distance: 60
00:04:10.759 [Lua] managed to spawn 21/21 horde enemies
00:04:10.759 [Lua] vector blob horde has started
00:04:10.768 [Lua] Missing blackboard.action in anim_cb_damage() callback
00:04:16.146 [Lua] [LOCAL RPC] rpc_ping_unit 66 541 false
00:04:19.502 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 71207
00:04:20.950 [Lua] Missing damage in action stagger in anim_cb_damage() callback
00:04:23.583 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(219.621, -248.514, -17.7105) Vector3(0.549518, 0.530118, -0.645759) 2
00:04:25.646 [Lua] Missing damage in action stagger in anim_cb_damage() callback
00:04:26.179 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 11 will change to a manual source.
00:04:27.682 [Lua] hit_unit == target_breed_unit [Actor '#ID[11b15aaf]']
00:04:28.576 [Lua] Horde killed: ?
00:04:29.770 [Lua] hit_unit == target_breed_unit [Actor '#ID[11b15aaf]']
00:04:30.018 [Lua] Missing damage in action stagger in anim_cb_damage() callback
00:04:32.459 [Lua] MUSIC: horde -> explore
00:04:33.021 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 0
00:04:33.021 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 0
00:04:33.021 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 0
00:04:33.021 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 0
00:04:33.021 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 0
00:04:33.021 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 0
00:04:33.021 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 0
00:04:33.021 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 0
00:04:33.021 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 0
00:04:33.021 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 0
00:04:33.611 [Lua] hit_unit == target_breed_unit [Actor '#ID[90b77e54]']
00:04:37.233 [Lua] Horde killed: ?
00:04:38.911 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 282899
00:04:50.056 [Lua] [LOCAL RPC] rpc_ping_unit_exclusive_flash 66 26 110000114c509ab 4
00:05:01.989 [Lua] [LOCAL RPC] rpc_ping_unit 66 537 false
00:05:06.105 [Lua] hit_unit == target_breed_unit [Actor '#ID[5809bdd1]']
00:05:08.149 [Lua] hit_unit == target_breed_unit [Actor '#ID[1a85718b]']
00:05:24.081 [Lua] Completed challenge chaos_troll_killed_without_bile_damage for all players
00:05:26.564 [Lua] Completed challenge chaos_troll_killed_without_bile_damage for all players
00:05:58.483 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(241.474, -313.494, -17.6406) Vector3(-0.997624, -0.0679383, -0.0114143) 2
00:05:58.648 [Lua] Completed challenge corruptor_killed_at_teleport_time on [Unit '#ID[e639728c3d9b2784]']
00:05:58.654 [Lua] [LOCAL RPC] rpc_increment_stat 26
00:05:58.654 [Lua] Incremented stat corruptor_killed_at_teleport_time
00:05:58.654 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 656 stop_beam 60
00:06:09.434 [Lua] Time for new HOOORDE! multi_first_wave
00:06:09.434 [Lua] horde requested: vector_blob
00:06:09.434 [Lua] wants to spawn behind within distance: 60
00:06:09.434 [Lua] managed to spawn 21/21 horde enemies
00:06:09.434 [Lua] vector blob horde has started
00:06:09.440 [Lua] MUSIC: explore -> pre_horde
00:06:10.653 [EACServer] [Cerberus] [Backend] Connection established.
00:06:14.038 [Lua] [LOCAL RPC] rpc_ping_unit_exclusive_flash 66 10 110000114c509ab 4
00:06:17.446 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
00:06:17.446 [Lua] Time for new HOOORDE! multi_consecutive_wave
00:06:17.446 [Lua] horde requested: vector_blob
00:06:17.446 [Lua] wants to spawn ahead within distance: 60
00:06:17.446 [Lua] managed to spawn 21/21 horde enemies
00:06:17.446 [Lua] vector blob horde has started
00:06:19.153 [Lua] TerrorEventMixer.start_event: mines_end_event_start
00:06:20.092 [Lua] Override Player Respawning end_event_altar true
00:06:20.346 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 0
00:06:26.480 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
00:06:27.722 [Lua] MUSIC: pre_horde -> horde
00:06:28.378 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
00:06:28.951 [Lua] TerrorEventMixer.start_event: mines_end_event_first_wave
00:06:33.938 [Lua] Missing damage in action stagger in anim_cb_damage() callback
00:06:40.963 [Lua] hit_unit == target_breed_unit [Actor '#ID[ff49805b]']
00:06:41.437 [Lua] Missing damage in action stagger in anim_cb_damage() callback
00:06:42.801 [Lua] Horde killed: ?
00:06:43.951 [Lua] TerrorEventMixer.start_random_event: mines_end_event_specials -> mines_end_event_specials_03
00:06:43.971 [Lua] TerrorEventMixer.start_event: mines_end_event_specials_03
00:06:45.856 [Lua] Missing damage in action stagger in anim_cb_damage() callback
00:06:45.959 [Lua] Missing damage in action stagger in anim_cb_damage() callback
00:06:47.494 [Lua] Horde killed: ?
00:06:49.136 [Lua] hit_unit == target_breed_unit [Actor '#ID[6fc86464]']
00:06:53.153 [Lua] event horde ends!
00:06:53.355 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 161646 0
00:06:53.394 [Lua] MUSIC: horde -> explore
00:06:54.124 [Lua] TerrorEventMixer.start_event: mines_end_event_loop
00:06:54.263 [Lua] MUSIC: explore -> pre_horde
00:06:54.297 [Lua] MUSIC: pre_horde -> horde
00:06:55.800 [Lua] Completed challenge pack_master_kill_abducting_ally on [Unit '#ID[e639728c3d9b2784]']
00:06:55.809 [Lua] [LOCAL RPC] rpc_increment_stat 21
00:06:55.809 [Lua] Incremented stat pack_master_kill_abducting_ally
00:06:58.618 [Lua] Missing blackboard.action in anim_cb_damage() callback
00:07:13.449 [Lua] Missing damage in action stagger in anim_cb_damage() callback
00:07:18.380 [Lua] event horde ends!
00:07:18.842 [Lua] Missing damage in action stagger in anim_cb_damage() callback
00:07:20.099 [Lua] Missing damage in action stagger in anim_cb_damage() callback
00:07:24.098 [Lua] Can't find spawners called: nil so cannot rename any
00:07:24.098 [Lua] Can't find spawners called: nil so cannot rename any
00:07:24.193 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 0
00:07:24.194 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 3064913
00:07:24.194 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 3064918
00:07:25.108 [Lua] Missing damage in action stagger in anim_cb_damage() callback
00:07:26.740 [Lua] TerrorEventMixer.start_random_event: mines_end_event_specials -> mines_end_event_specials_03
00:07:26.767 [Lua] TerrorEventMixer.start_event: mines_end_event_specials_03
00:07:28.616 [Lua] event horde ends!
00:07:33.613 [Lua] event horde ends!
00:07:34.352 [Lua] hit_unit == target_breed_unit [Actor '#ID[a657a07e]']
00:07:39.126 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 165334 0
00:07:43.412 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x286bf, position: 0
00:07:43.412 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x5b1e0a4, playing_id: 0x286bb, position: 0
00:07:45.550 [Lua] event horde ends!
00:07:50.558 [Lua] [LOCAL RPC] rpc_ping_unit 66 693 false
00:07:51.418 [Lua] Can't find spawners called: nil so cannot rename any
00:07:51.418 [Lua] Can't find spawners called: nil so cannot rename any
00:07:52.476 [Lua] hit_unit == target_breed_unit [Actor '#ID[6fc86464]']
00:07:53.548 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(248.426, -330.747, -27.5862) Vector3(-0.91686, 0.120058, -0.380727) 2
00:07:55.712 [Lua] hit_unit == target_breed_unit [Actor '#ID[a657a07e]']
00:07:55.799 [Lua] Missing damage in action stagger in anim_cb_damage() callback
00:07:56.798 [Lua] Missing blackboard.action in anim_cb_damage() callback
00:07:58.455 [Lua] TerrorEventMixer.start_event: mines_end_event_loop_02
00:07:59.542 [Lua] event horde ends!
00:08:00.236 [Lua] [LOCAL RPC] rpc_ping_unit 66 694 false
00:08:04.513 [Lua] event horde ends!
00:08:10.917 [EACServer] [Cerberus] [Backend] Disconnected.
00:08:19.292 [Lua] Destroying unit - ai too far away from all players. chaos_raider 1 1 11
00:08:20.083 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 2 10
00:08:22.591 [Lua] TerrorEventMixer.start_random_event: mines_end_event_specials -> mines_end_event_specials_03
00:08:22.616 [Lua] event horde ends!
00:08:22.616 [Lua] TerrorEventMixer.start_event: mines_end_event_specials_03
00:08:23.244 [Lua] Missing damage in action stagger in anim_cb_damage() callback
00:08:28.040 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 0
00:08:28.040 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 3064913
00:08:28.040 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 3064918
00:08:29.228 [Lua] [LOCAL RPC] rpc_ping_unit 66 710 false
00:08:29.283 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 169476 0
00:08:32.705 [Lua] event horde ends!
00:08:41.894 [Lua] PlayerManager:assign_unit_ownership ShellaSunshine 110000114c509ab 1
00:08:42.129 [Lua] [LOCAL RPC] rpc_give_equipment 62 66 11 187 Vector3(263.455, -363.435, -17.1079)
00:08:42.808 [Lua] event horde ends!
00:08:46.984 [Lua] PlayerManager:relinquish_unit_ownership
00:08:46.993 [Lua]
[0] [C]: in function callstack
[1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership
[2] scripts/managers/player/player_manager.lua:132: in function listener
[3] scripts/network/unit_spawner.lua:9: in function call_destroy_listener
[4] scripts/network/unit_spawner.lua:287: in function remove_units_marked_for_deletion
[5] scripts/network/unit_spawner.lua:235: in function commit_and_remove_pending_units
[6] scripts/entity_system/entity_system.lua:416: in function commit_and_remove_pending_units
[7] scripts/game_state/state_ingame.lua:1548: in function post_update
[8] scripts/game_state/game_state_machine.lua:34: in function post_update
[9] scripts/boot.lua:758: in function game_update
[10] scripts/boot.lua:467:in function
[1] self = table: 0000000008F19620; unit = [Unit \'#ID[e2f00bf5b290a907]\']
[2] self = table: 0000000008F19620; unit = [Unit \'#ID[e2f00bf5b290a907]\']
[3] unit_destroy_listeners = table: 000000000993C308; unit = [Unit \'#ID[e2f00bf5b290a907]\']; listeners = table: 000000000E3ED478; _ = "player_manager"; listener = [function]
[4] self = table: 000000000AAE2F68; pending_extension_adds_map = table: 000000000A3304C0; pending_extension_adds_list_n = 0; total_number_of_deleted_units = 0; entity_manager = table: 0000000008C7C280; world = [World]; world_delete_units_function = [function]; temp_deleted_units_list = table: 000000000A522AE0; unit_storage = table: 000000000A522A68; unit_destroy_listeners = table: 000000000993C308; unit_destroy_listeners_post_cleanup = table: 000000000993C330; unit = [Unit \'#ID[e2f00bf5b290a907]\']; number_of_deleted_units = 0
[5] self = table: 000000000AAE2F68; n_commited = 0; n_removed = 0
[6] self = table: 000000000846E280; unit_spawner = table: 000000000AAE2F68
[7] self = table: 0000000007C8B8C8; dt = 0.037511523813009262; t = 1126.6868007220328; network_manager = table: 0000000007B617A0
[8] self = table: 0000000009EE18C8; dt = 0.037511523813009262; t = nil
[9] self = table: 00000000077B7D18; real_world_dt = 0.037511523813009262; dt = 0.037511523813009262; t = 2214.4034608434886
[10] dt = 0.037511523813009262
[1] _human_players = table: 0000000008F19488; network_manager = table: 0000000007B617A0; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000008F19510; _unit_owners = table: 0000000008F19378; _statistics_db = table: 0000000008A698C8; _num_human_players = 1; _players = table: 0000000008F19598; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000A2C4CF0;
[2] _human_players = table: 0000000008F19488; network_manager = table: 0000000007B617A0; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000008F19510; _unit_owners = table: 0000000008F19378; _statistics_db = table: 0000000008A698C8; _num_human_players = 1; _players = table: 0000000008F19598; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000A2C4CF0;
[4] unit_death_watch_list_dirty = false; unit_death_watch_list_n = 8; game_session = [GameSession]; unit_storage = table: 000000000A522A68; unit_destroy_listeners = table: 000000000993C308; unit_death_watch_lookup = table: 000000000A522A40; unit_death_watch_list = table: 000000000A522A18; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "110000114c509ab"; unit_deletion_information = table: 0000000008D87350; deletion_queue = table: 000000000993C370; gameobject_extractors = table: 0000000007B2F398; unit_template_lut = table: 000000000A300F10; unit_destroy_listeners_post_cleanup = table: 000000000993C330; gameobject_initializers = table: 0000000007B31070; pending_extension_adds_map = table: 000000000A3304C0; temp_deleted_units_list = table: 000000000A522AE0; gameobject_functor_context = table: 000000000A330480; is_server = true; unit_unique_id = 2524; pending_extension_adds_list = table: 000000000993C3C0; locked = false; entity_manager = table: 0000000008C7C280;
[5] unit_death_watch_list_dirty = false; unit_death_watch_list_n = 8; game_session = [GameSession]; unit_storage = table: 000000000A522A68; unit_destroy_listeners = table: 000000000993C308; unit_death_watch_lookup = table: 000000000A522A40; unit_death_watch_list = table: 000000000A522A18; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "110000114c509ab"; unit_deletion_information = table: 0000000008D87350; deletion_queue = table: 000000000993C370; gameobject_extractors = table: 0000000007B2F398; unit_template_lut = table: 000000000A300F10; unit_destroy_listeners_post_cleanup = table: 000000000993C330; gameobject_initializers = table: 0000000007B31070; pending_extension_adds_map = table: 000000000A3304C0; temp_deleted_units_list = table: 000000000A522AE0; gameobject_functor_context = table: 000000000A330480; is_server = true; unit_unique_id = 2524; pending_extension_adds_list = table: 000000000993C3C0; locked = false; entity_manager = table: 0000000008C7C280;
[6] entity_system_bag = table: 0000000008DA6AF8; startup_data = table: 0000000008D582C8; entity_manager = table: 0000000008C7C280; unit_spawner = table: 000000000AAE2F68; statistics_db = table: 0000000008A698C8; is_server = true; system_update_context = table: 0000000008D3FF58; network_transmit = table: 000000000AA0E308; network_clock = table: 0000000007B525A8; dice_keeper = table: 00000000079ECA58; world = [World];
[7] world_name = "level_world"; entity_system_bag = table: 0000000008DA6AF8; network_server = table: 0000000009A15A70; entity_system = table: 000000000846E280; parent = table: 00000000077B7D18; statistics_db = table: 0000000008A698C8; is_server = true; is_in_tutorial = false; input_manager = table: 0000000008AF4250; profile_synchronizer = table: 000000000A36FF28; _debug_gui = [Gui]; network_transmit = table: 000000000AA0E308; _max_local_players = 4; num_local_human_players = 1; _lobby_host = table: 0000000009953018; world = [World]; dt = 0.037511523813009262; peer_id = "110000114c509ab"; level = [Level]; level_key = "mines"; machines = table: 000000000C5CFA38; free_flight_manager = table: 0000000008F19268; dice_keeper = table: 00000000079ECA58; _debug_gui_immediate = [Gui]; game_mode_key = "adventure"; is_in_inn = false; network_clock = table: 0000000007B525A8; network_timer_handler = table: 000000000A6E3788; last_connected_to_network_at = 1126.6868007220328; level_transition_handler = table: 000000000ACF8F88; viewport_name = "player_1"; network_event_delegate = table: 000000000A2C4CF0;
[8] _params = table: 0000000008E86458; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077B7D18; _state = table: 0000000007C8B8C8;
[9] startup_package_handles = table: 0000000007824B38; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007824AB0; flow_return_table = table: 00000000077B7E08; _machine = table: 0000000009EE18C8; startup_timer = 8.9928880780935287; has_booted = true; loading_context = table: 0000000007C8A488;
00:08:48.538 [Lua] Missing blackboard.action in anim_cb_damage() callback
00:08:49.439 [Lua] Override Player Respawning end_event_after_bridge true
00:08:49.439 [Lua] Override Player Respawning end_event_altar false
00:08:52.974 [Lua] event horde ends!
00:08:53.176 [Lua] TerrorEventMixer.start_event: mines_end_event_stop
00:08:53.176 [Lua] stopping terror event: mines_end_event_loop
00:08:53.210 [Lua] stopping terror event: mines_end_event_loop_02
00:08:55.157 [Lua] TerrorEventMixer.start_event: mines_troll_boss
00:08:57.480 [Lua] [LOCAL RPC] rpc_ping_unit 66 715 false
00:08:59.788 [Lua] PlayerManager:assign_unit_ownership ShellaSunshine 110000114c509ab 1
00:09:00.768 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 0
00:09:03.909 [Lua] hit_unit == target_breed_unit [Actor '#ID[88afc79a]']
00:09:04.860 [Lua] PlayerManager:relinquish_unit_ownership
00:09:04.869 [Lua]
[0] [C]: in function callstack
[1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership
[2] scripts/managers/player/player_manager.lua:132: in function listener
[3] scripts/network/unit_spawner.lua:9: in function call_destroy_listener
[4] scripts/network/unit_spawner.lua:287: in function remove_units_marked_for_deletion
[5] scripts/network/unit_spawner.lua:235: in function commit_and_remove_pending_units
[6] scripts/entity_system/entity_system.lua:416: in function commit_and_remove_pending_units
[7] scripts/game_state/state_ingame.lua:1548: in function post_update
[8] scripts/game_state/game_state_machine.lua:34: in function post_update
[9] scripts/boot.lua:758: in function game_update
[10] scripts/boot.lua:467:in function
[1] self = table: 0000000008F19620; unit = [Unit \'#ID[e2f00bf5b290a907]\']
[2] self = table: 0000000008F19620; unit = [Unit \'#ID[e2f00bf5b290a907]\']
[3] unit_destroy_listeners = table: 000000000993C308; unit = [Unit \'#ID[e2f00bf5b290a907]\']; listeners = table: 000000000FD01750; _ = "player_manager"; listener = [function]
[4] self = table: 000000000AAE2F68; pending_extension_adds_map = table: 000000000A3304C0; pending_extension_adds_list_n = 0; total_number_of_deleted_units = 0; entity_manager = table: 0000000008C7C280; world = [World]; world_delete_units_function = [function]; temp_deleted_units_list = table: 000000000A522AE0; unit_storage = table: 000000000A522A68; unit_destroy_listeners = table: 000000000993C308; unit_destroy_listeners_post_cleanup = table: 000000000993C330; unit = [Unit \'#ID[e2f00bf5b290a907]\']; number_of_deleted_units = 0
[5] self = table: 000000000AAE2F68; n_commited = 0; n_removed = 0
[6] self = table: 000000000846E280; unit_spawner = table: 000000000AAE2F68
[7] self = table: 0000000007C8B8C8; dt = 0.033502664417028427; t = 1144.594388384372; network_manager = table: 0000000007B617A0
[8] self = table: 0000000009EE18C8; dt = 0.033502664417028427; t = nil
[9] self = table: 00000000077B7D18; real_world_dt = 0.033502664417028427; dt = 0.033502664417028427; t = 2232.3110485058278
[10] dt = 0.033502664417028427
[1] _human_players = table: 0000000008F19488; network_manager = table: 0000000007B617A0; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000008F19510; _unit_owners = table: 0000000008F19378; _statistics_db = table: 0000000008A698C8; _num_human_players = 1; _players = table: 0000000008F19598; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000A2C4CF0;
[2] _human_players = table: 0000000008F19488; network_manager = table: 0000000007B617A0; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000008F19510; _unit_owners = table: 0000000008F19378; _statistics_db = table: 0000000008A698C8; _num_human_players = 1; _players = table: 0000000008F19598; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000A2C4CF0;
[4] unit_death_watch_list_dirty = true; unit_death_watch_list_n = 7; game_session = [GameSession]; unit_storage = table: 000000000A522A68; unit_destroy_listeners = table: 000000000993C308; unit_death_watch_lookup = table: 000000000A522A40; unit_death_watch_list = table: 000000000A522A18; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "110000114c509ab"; unit_deletion_information = table: 0000000008D87350; deletion_queue = table: 000000000993C370; gameobject_extractors = table: 0000000007B2F398; unit_template_lut = table: 000000000A300F10; unit_destroy_listeners_post_cleanup = table: 000000000993C330; gameobject_initializers = table: 0000000007B31070; pending_extension_adds_map = table: 000000000A3304C0; temp_deleted_units_list = table: 000000000A522AE0; gameobject_functor_context = table: 000000000A330480; is_server = true; unit_unique_id = 2577; pending_extension_adds_list = table: 000000000993C3C0; locked = false; entity_manager = table: 0000000008C7C280;
[5] unit_death_watch_list_dirty = true; unit_death_watch_list_n = 7; game_session = [GameSession]; unit_storage = table: 000000000A522A68; unit_destroy_listeners = table: 000000000993C308; unit_death_watch_lookup = table: 000000000A522A40; unit_death_watch_list = table: 000000000A522A18; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "110000114c509ab"; unit_deletion_information = table: 0000000008D87350; deletion_queue = table: 000000000993C370; gameobject_extractors = table: 0000000007B2F398; unit_template_lut = table: 000000000A300F10; unit_destroy_listeners_post_cleanup = table: 000000000993C330; gameobject_initializers = table: 0000000007B31070; pending_extension_adds_map = table: 000000000A3304C0; temp_deleted_units_list = table: 000000000A522AE0; gameobject_functor_context = table: 000000000A330480; is_server = true; unit_unique_id = 2577; pending_extension_adds_list = table: 000000000993C3C0; locked = false; entity_manager = table: 0000000008C7C280;
[6] entity_system_bag = table: 0000000008DA6AF8; startup_data = table: 0000000008D582C8; entity_manager = table: 0000000008C7C280; unit_spawner = table: 000000000AAE2F68; statistics_db = table: 0000000008A698C8; is_server = true; system_update_context = table: 0000000008D3FF58; network_transmit = table: 000000000AA0E308; network_clock = table: 0000000007B525A8; dice_keeper = table: 00000000079ECA58; world = [World];
[7] world_name = "level_world"; entity_system_bag = table: 0000000008DA6AF8; network_server = table: 0000000009A15A70; entity_system = table: 000000000846E280; parent = table: 00000000077B7D18; statistics_db = table: 0000000008A698C8; is_server = true; is_in_tutorial = false; input_manager = table: 0000000008AF4250; profile_synchronizer = table: 000000000A36FF28; _debug_gui = [Gui]; network_transmit = table: 000000000AA0E308; _max_local_players = 4; num_local_human_players = 1; _lobby_host = table: 0000000009953018; world = [World]; dt = 0.033502664417028427; peer_id = "110000114c509ab"; level = [Level]; level_key = "mines"; machines = table: 000000000C5CFA38; free_flight_manager = table: 0000000008F19268; dice_keeper = table: 00000000079ECA58; _debug_gui_immediate = [Gui]; game_mode_key = "adventure"; is_in_inn = false; network_clock = table: 0000000007B525A8; network_timer_handler = table: 000000000A6E3788; last_connected_to_network_at = 1144.594388384372; level_transition_handler = table: 000000000ACF8F88; viewport_name = "player_1"; network_event_delegate = table: 000000000A2C4CF0;
[8] _params = table: 0000000008E86458; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077B7D18; _state = table: 0000000007C8B8C8;
[9] startup_package_handles = table: 0000000007824B38; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007824AB0; flow_return_table = table: 00000000077B7E08; _machine = table: 0000000009EE18C8; startup_timer = 8.9928880780935287; has_booted = true; loading_context = table: 0000000007C8A488;
00:09:08.007 [Lua] hit_unit == target_breed_unit [Actor '#ID[9bcf5a90]']
00:09:08.689 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(250.857, -364.397, -18.9177) Vector3(0.920926, 0.305164, -0.242425) 2
00:09:12.200 [Lua] [Unit '#ID[7cd7a7adbeeab338]'] has invalid target, setting attack_aborted flag in blackboard.
00:09:12.200 [Lua] [Unit '#ID[1f5a31ddd038b30c]'] has invalid target, setting attack_aborted flag in blackboard.
00:09:12.200 [Lua] [Unit '#ID[7cd7a7adbeeab338]'] has invalid target, setting attack_aborted flag in blackboard.
00:09:12.200 [Lua] [Unit '#ID[1f5a31ddd038b30c]'] has invalid target, setting attack_aborted flag in blackboard.
00:09:12.431 [Lua] event horde ends!
00:09:12.485 [Lua] MUSIC: horde -> explore
00:09:14.196 [Lua] [LOCAL RPC] rpc_ping_unit 66 715 false
00:09:19.269 [Lua] Missing damage in action stagger in anim_cb_damage() callback
00:09:28.954 [Lua] [LOCAL RPC] rpc_ping_unit 66 715 false
00:09:33.516 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 0
00:09:40.036 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 0
00:09:44.416 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11d85, position: 0
00:09:46.233 [Lua] [LOCAL RPC] rpc_ping_unit 66 715 false
00:09:51.202 [Lua] Completed challenge chaos_troll_killed_without_regen for all players
00:09:51.203 [Lua] chaos troll died!
00:09:56.900 [Lua] [ChatManager][1]System: ShellaSunshine picked up a Loot Die
00:09:56.907 [Lua] [LOCAL RPC] rpc_request_mission 36
00:09:56.907 [Lua] [LOCAL RPC] rpc_request_mission_update 36 true
00:10:05.278 warning: [Physics] Create Actor: Shape density varies. Using average.
00:10:05.278 warning: [Physics] Create Actor: Shape density varies. Using average.
00:10:05.279 warning: [Physics] Create Actor: Shape density varies. Using average.
00:10:05.279 warning: [Physics] Create Actor: Shape density varies. Using average.
00:10:05.279 warning: [Physics] Create Actor: Shape density varies. Using average.
00:10:05.279 warning: [Physics] Create Actor: Shape density varies. Using average.
00:10:05.307 [Lua] TerrorEventMixer.start_event: mines_end_event_trolls
00:10:05.316 warning: [Physics] Create Actor: Shape density varies. Using average.
00:10:05.316 warning: [Physics] Create Actor: Shape density varies. Using average.
00:10:05.316 warning: [Physics] Create Actor: Shape density varies. Using average.
00:10:05.316 warning: [Physics] Create Actor: Shape density varies. Using average.
00:10:05.316 warning: [Physics] Create Actor: Shape density varies. Using average.
00:10:05.316 warning: [Physics] Create Actor: Shape density varies. Using average.
00:10:05.316 warning: [Physics] Create Actor: Shape density varies. Using average.
00:10:05.316 warning: [Physics] Create Actor: Shape density varies. Using average.
00:10:05.453 [Lua] [LOCAL RPC] rpc_give_equipment 62 66 10 626 Vector3(228.256, -368.847, -13.6728)
00:10:06.861 warning: [Physics] Create Actor: Shape density varies. Using average.
00:10:06.861 warning: [Physics] Create Actor: Shape density varies. Using average.
00:10:06.861 warning: [Physics] Create Actor: Shape density varies. Using average.
00:10:06.861 warning: [Physics] Create Actor: Shape density varies. Using average.
00:10:10.342 [Lua] Completed challenge chaos_troll_killed_without_regen for all players
00:10:10.342 [Lua] Completed challenge chaos_troll_killed_without_bile_damage for all players
00:10:10.342 [Lua] Completed challenge chaos_troll_killed_without_bile_damage for all players
00:10:10.342 [Lua] Completed challenge chaos_troll_killed_without_bile_damage for all players
00:10:10.342 [Lua] Completed challenge chaos_troll_killed_without_bile_damage for all players
00:10:10.342 [Lua] Completed challenge chaos_troll_killed_without_bile_damage for all players
00:10:10.342 [Lua] Completed challenge chaos_troll_killed_without_bile_damage for all players
00:10:10.342 [Lua] Completed challenge chaos_troll_killed_without_bile_damage for all players
00:10:10.342 [Lua] Completed challenge chaos_troll_killed_without_bile_damage for all players
00:10:11.908 [EACServer] [Cerberus] [Backend] Connection established.
00:10:13.325 [Lua] TerrorEventMixer.start_event: mines_end_event_escape
00:10:13.431 [Lua] MUSIC: explore -> pre_horde
00:10:14.172 warning: [Physics] Create Actor: Shape density varies. Using average.
00:10:14.172 warning: [Physics] Create Actor: Shape density varies. Using average.
00:10:14.238 warning: [Physics] Create Actor: Shape density varies. Using average.
00:10:14.238 warning: [Physics] Create Actor: Shape density varies. Using average.
00:10:14.238 warning: [Physics] Create Actor: Shape density varies. Using average.
00:10:14.238 warning: [Physics] Create Actor: Shape density varies. Using average.
00:10:14.373 warning: [Physics] Create Actor: Shape density varies. Using average.
00:10:14.373 warning: [Physics] Create Actor: Shape density varies. Using average.
00:10:14.373 warning: [Physics] Create Actor: Shape density varies. Using average.
00:10:14.373 warning: [Physics] Create Actor: Shape density varies. Using average.
00:10:14.573 warning: [Physics] Create Actor: Shape density varies. Using average.
00:10:14.573 warning: [Physics] Create Actor: Shape density varies. Using average.
00:10:14.573 warning: [Physics] Create Actor: Shape density varies. Using average.
00:10:14.573 warning: [Physics] Create Actor: Shape density varies. Using average.
00:10:14.640 warning: [Physics] Create Actor: Shape density varies. Using average.
00:10:14.640 warning: [Physics] Create Actor: Shape density varies. Using average.
00:10:14.640 warning: [Physics] Create Actor: Shape density varies. Using average.
00:10:14.640 warning: [Physics] Create Actor: Shape density varies. Using average.
00:10:14.776 warning: [Physics] Create Actor: Shape density varies. Using average.
00:10:14.776 warning: [Physics] Create Actor: Shape density varies. Using average.
00:10:18.996 [Lua] chaos troll was despawned!
00:10:19.970 warning: [Physics] Create Actor: Shape density varies. Using average.
00:10:19.970 warning: [Physics] Create Actor: Shape density varies. Using average.
00:10:19.970 warning: [Physics] Create Actor: Shape density varies. Using average.
00:10:19.970 warning: [Physics] Create Actor: Shape density varies. Using average.
00:10:19.970 [Lua] TerrorEventMixer.stop_event: mines_end_event_escape
00:10:20.646 warning: [Physics] Create Actor: Shape density varies. Using average.
00:10:20.646 warning: [Physics] Create Actor: Shape density varies. Using average.
00:10:20.646 warning: [Physics] Create Actor: Shape density varies. Using average.
00:10:20.646 warning: [Physics] Create Actor: Shape density varies. Using average.
00:10:30.027 [Lua] Complete level triggered.
00:10:30.027 [Lua] [NetworkServer] Entering post game
00:10:30.027 [Lua] [PeerSM] 110000114c509ab :: on_exit InGame
00:10:30.027 [Lua] [PeerSM] 110000114c509ab :: on_enter InPostGame
00:10:30.027 [Lua] gm_event_end_conditions_met true false
00:10:30.027 [Save] Saving `save_data`
00:10:30.028 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
00:10:30.028 [Lua] Game won
00:10:30.028 [Lua] generate_backend_stats 110000114c509ab:1
00:10:30.030 [Lua] PlayFabMirror:_commit_internal nil
00:10:30.030 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 12
00:10:30.030 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
00:10:30.032 [Save] Save done
00:10:30.032 [Save] Saving `save_data`
00:10:30.033 [Lua] MUSIC: pre_horde -> won
00:10:30.040 [Save] Save done
00:10:30.058 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 12 1
00:10:30.061 [Lua] Complete level triggered.
00:10:30.095 [Lua] Complete level triggered.
00:10:30.127 [Lua] Complete level triggered.
00:10:30.161 [Lua] Complete level triggered.
00:10:30.195 [Lua] Complete level triggered.
00:10:30.229 [Lua] Complete level triggered.
00:10:30.868 [Lua] [PlayFabRequestQueue] EAC Enabled! 12
00:10:30.868 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 12
00:10:31.437 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 12
00:10:31.466 [Lua] commit result success 2
00:10:31.466 [Lua] [PlayFabRequestQueue] Enqueuing request generateEndOfLevelLoot 13
00:10:31.466 [Lua] [PackageManager] Load: resource_packages/chests_d2, global, sync-read,
00:10:31.754 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 13 2
00:10:31.993 [Lua] [PlayFabRequestQueue] EAC Enabled! 13
00:10:31.993 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 13
00:10:33.233 [Lua] [PlayFabRequestQueue] Request Success generateEndOfLevelLoot 13
00:10:33.234 [Save] Saving `save_data`
00:10:33.241 [Save] Save done
00:10:38.732 [Lua] ConflictDirector - destroy all units
00:10:38.735 [Lua] [LOCAL RPC] rpc_is_ready_for_transition
00:10:38.765 [Lua] TRANSITION nil nil inn_level
00:10:38.765 [Lua] Transition type "inn_level", is server: true
00:10:38.765 [Lua] [NetworkServer] Current level key inn_level
00:10:38.765 [Lua] [LevelTransitionHandler] Generated new level_seed: 8804901
00:10:38.765 [Lua] [GameNetworkManager] Leaving game...
00:10:38.765 [Lua] [GameNetworkManager] Shutting down game session host.
00:10:38.765 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
00:10:38.765 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
00:10:38.765 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1239.98
00:10:38.798 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
00:10:40.545 [Lua] Set lobby begin:
00:10:40.545 [Lua] Lobby data twitch_enabled = false
00:10:40.545 [Lua] Lobby data power_level = 0
00:10:40.545 [Lua] Lobby data player_slot_6 = 0:0
00:10:40.545 [Lua] Lobby data unique_server_name = ShellaSunshine
00:10:40.545 [Lua] Lobby data host = 110000114c509ab
00:10:40.546 [Lua] Lobby data game_mode = adventure
00:10:40.546 [Lua] Lobby data is_private = true
00:10:40.546 [Lua] Lobby data level_key = mines
00:10:40.546 [Lua] Lobby data player_slot_1 = 0:0
00:10:40.546 [Lua] Lobby data selected_level_key = mines
00:10:40.546 [Lua] Lobby data quick_game = false
00:10:40.546 [Lua] Lobby data matchmaking = false
00:10:40.546 [Lua] Lobby data difficulty = hard
00:10:40.546 [Lua] Lobby data player_slot_4 = 110000114c509ab:1
00:10:40.546 [Lua] Lobby data num_players = 1
00:10:40.546 [Lua] Lobby data player_slot_5 = 0:0
00:10:40.546 [Lua] Lobby data player_slot_2 = 0:0
00:10:40.546 [Lua] Lobby data country_code = US
00:10:40.546 [Lua] Lobby data player_slot_3 = 0:0
00:10:40.546 [Lua] Lobby data eac_authorized = true
00:10:40.547 [Lua] Set lobby end.
00:10:40.781 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
00:10:40.792 [Lua] [StateMachine] Exiting StateIngame with on_exit()
00:10:40.795 [Lua] PlayerManager:remove_player peer_id=110000114c509ab 1
00:10:40.795 [Lua] PlayerManager:relinquish_unit_ownership
00:10:40.797 [Lua]
[0] [C]: in function callstack
[1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership
[2] scripts/managers/player/player_manager.lua:293: in function func
[3] scripts/mods/vmf/modules/core/network.lua:356: in function hook_chain
[4] scripts/mods/vmf/modules/core/hooks.lua:181: in function remove_player
[5] scripts/game_state/state_ingame.lua:1608: in function on_exit
[6] foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] foundation/scripts/util/state_machine.lua:148: in function update
[9] scripts/boot.lua:664: in function game_update
[10] scripts/boot.lua:467:in function
[1] self = table: 0000000008F19620; unit = [Unit \'#ID[e639728c3d9b2784]\']
[2] self = table: 0000000008F19620; peer_id = "110000114c509ab"; local_player_id = 1; unique_id = "110000114c509ab:1"; player = table: 000000000C5CFB90; owned_units = table: 000000000C5CFC58; unit = [Unit \'#ID[e639728c3d9b2784]\']; _ = [Unit \'#ID[e639728c3d9b2784]\']
[3] func = [function]; self = table: 0000000008F19620; peer_id = "110000114c509ab"
[4] hook_chain = [function]
[5] self = table: 0000000007C8B8C8; application_shutdown = nil; local_player_id = 1; machine = table: 000000000C8B4828
[6] self = table: 0000000009EE18C8; new_state = table: 0000000009EFA9F8; params = table: 0000000008E86458; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000009EE18C8; new_state = table: 0000000009EFA9F8; notify = true; old_state = table: 0000000007C8B8C8
[8] self = table: 0000000009EE18C8; dt = 0.033491719514131546; t = 2327.712772494182; new_state = table: 0000000009EFA9F8
[9] self = table: 00000000077B7D18; real_world_dt = 0.033491719514131546; dt = 0.033491719514131546; t = 2327.712772494182
[10] dt = 0.033491719514131546
[1] _human_players = table: 0000000008F19488; network_manager = table: 0000000007B617A0; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000008F19510; _unit_owners = table: 0000000008F19378; _statistics_db = table: 0000000008A698C8; _num_human_players = 1; _players = table: 0000000008F19598; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000A2C4CF0;
[2] _human_players = table: 0000000008F19488; network_manager = table: 0000000007B617A0; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000008F19510; _unit_owners = table: 0000000008F19378; _statistics_db = table: 0000000008A698C8; _num_human_players = 1; _players = table: 0000000008F19598; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000A2C4CF0;
[3] _human_players = table: 0000000008F19488; network_manager = table: 0000000007B617A0; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000008F19510; _unit_owners = table: 0000000008F19378; _statistics_db = table: 0000000008A698C8; _num_human_players = 1; _players = table: 0000000008F19598; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000A2C4CF0;
[5] world_name = "level_world"; entity_system_bag = table: 0000000008DA6AF8; network_server = table: 0000000009A15A70; entity_system = table: 000000000846E280; parent = table: 00000000077B7D18; _new_state = table: 0000000009EFA9F8; statistics_db = table: 0000000008A698C8; is_server = true; exit_type = "load_next_level"; is_in_tutorial = false; game_mode_end_timer = 1229.745678857714; input_manager = table: 0000000008AF4250; profile_synchronizer = table: 000000000A36FF28; _debug_gui = [Gui]; network_transmit = table: 000000000AA0E308; _max_local_players = 4; num_local_human_players = 1; _lobby_host = table: 0000000009953018; world = [World]; dt = 0.033491719514131546; peer_id = "110000114c509ab"; level = [Level]; level_key = "mines"; machines = table: 000000000C5CFA38; free_flight_manager = table: 0000000008F19268; dice_keeper = table: 00000000079ECA58; _debug_gui_immediate = [Gui]; game_mode_key = "adventure"; is_in_inn = false; exit_time = 1239.9829021915793; last_connected_to_network_at = 1239.9961123727262; level_transition_handler = table: 000000000ACF8F88; viewport_name = "player_1"; network_event_delegate = table: 000000000A2C4CF0;
[6] _params = table: 0000000008E86458; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077B7D18; _state = table: 0000000007C8B8C8;
[7] _params = table: 0000000008E86458; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077B7D18; _state = table: 0000000007C8B8C8;
[8] _params = table: 0000000008E86458; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077B7D18; _state = table: 0000000007C8B8C8;
[9] startup_package_handles = table: 0000000007824B38; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007824AB0; flow_return_table = table: 00000000077B7E08; _machine = table: 0000000009EE18C8; startup_timer = 8.9928880780935287; has_booted = true; loading_context = table: 0000000007C8A488;
00:10:40.797 [Lua] [StateMachine] destroying
00:10:40.797 [Lua] [StateMachine] Exiting StateInGameRunning with on_exit()
00:10:40.797 [Lua] Clearing all global lookup lists
00:10:40.797 [Lua] [EquipmentUI] - Destroy
00:10:40.797 [Lua] [GamePadEquipmentUI] - Destroy
00:10:40.797 [Lua] [AbilityUI] - Destroy
00:10:40.797 [Lua] [GamePadAbilityUI] - Destroy
00:10:40.797 [Lua] [IngamePlayerListUI] - Destroy
00:10:40.798 [Lua] [IngameUI] destroy
00:10:40.952 [Lua] [Managers] Destroying state managers...
00:10:40.953 [Lua] PlayerManager:remove_player peer_id=110000114c509ab 2
00:10:40.953 [Lua] PlayerManager:relinquish_unit_ownership
00:10:40.959 [Lua]
[0] [C]: in function callstack
[1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership
[2] scripts/managers/player/player_manager.lua:293: in function func
[3] scripts/mods/vmf/modules/core/network.lua:356: in function hook_chain
[4] scripts/mods/vmf/modules/core/hooks.lua:181: in function remove_player
[5] scripts/managers/spawn/spawn_manager.lua:946: in function _clear_bots
[6] scripts/managers/spawn/spawn_manager.lua:118: in function destroy
[7] foundation/scripts/managers/managers.lua:38: in function destroy_state_managers
[8] foundation/scripts/managers/managers.lua:52: in function destroy
[9] scripts/game_state/state_ingame.lua:1646: in function on_exit
[10] foundation/scripts/util/state_machine.lua:108: in function _change_state
[11] scripts/game_state/game_state_machine.lua:18: in function _change_state
[12] foundation/scripts/util/state_machine.lua:148: in function update
[13] scripts/boot.lua:664: in function game_update
[14] scripts/boot.lua:467:in function
[1] self = table: 0000000008F19620; unit = [Unit (deleted)]
[2] self = table: 0000000008F19620; peer_id = "110000114c509ab"; local_player_id = 2; unique_id = "110000114c509ab:2"; player = table: 000000000E63A730; owned_units = table: 000000000E63A800; unit = [Unit (deleted)]; _ = [Unit (deleted)]
[3] func = [function]; self = table: 0000000008F19620; peer_id = "110000114c509ab"
[4] hook_chain = [function]
[5] self = table: 000000000902C680; local_peer_id = "110000114c509ab"; synchronizer = table: 000000000A36FF28; player_manager = table: 0000000008F19620; local_player_id = 2; player = table: 000000000E63A730; profile_index = 3
[6] self = table: 000000000902C680
[7] index = 7; alias = "spawn"; manager = table: 000000000902C680
[8] self = \n\tspawn\n\tunit_spawner\n\tunit_storage\n\tgame_mode\n\tdebug_text\n\tcrafting\n\tdifficulty\n\tworld_interaction\n\tentity\n\tdebug\n\tvoting\n\tconflict\n\tperformance\n\tnetworked_flow_state\n\tevent\n\tnetwork\n\tcamera\n\tdecal\n
[9] self = table: 0000000007C8B8C8; application_shutdown = nil; current_difficulty = "hard"; unit_spawner = table: 000000000AAE2F68; world = [World]; unit_storage = table: 000000000A522A68; units = table: 000000000A330430
[10] self = table: 0000000009EE18C8; new_state = table: 0000000009EFA9F8; params = table: 0000000008E86458; scope_name = "StateIngame:on_exit"
[11] self = table: 0000000009EE18C8; new_state = table: 0000000009EFA9F8; notify = true; old_state = table: 0000000007C8B8C8
[12] self = table: 0000000009EE18C8; dt = 0.033491719514131546; t = 2327.712772494182; new_state = table: 0000000009EFA9F8
[13] self = table: 00000000077B7D18; real_world_dt = 0.033491719514131546; dt = 0.033491719514131546; t = 2327.712772494182
[14] dt = 0.033491719514131546
[1] _human_players = table: 0000000008F19488; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000008F19510; _unit_owners = table: 0000000008F19378; _statistics_db = table: 0000000008A698C8; _num_human_players = 0; _players = table: 0000000008F19598; _camera_carrier_linked = false;
[2] _human_players = table: 0000000008F19488; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000008F19510; _unit_owners = table: 0000000008F19378; _statistics_db = table: 0000000008A698C8; _num_human_players = 0; _players = table: 0000000008F19598; _camera_carrier_linked = false;
[3] _human_players = table: 0000000008F19488; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000008F19510; _unit_owners = table: 0000000008F19378; _statistics_db = table: 0000000008A698C8; _num_human_players = 0; _players = table: 0000000008F19598; _camera_carrier_linked = false;
[5] num_new_spawns = 0; _respawns_enabled = true; unit_spawner = table: 000000000AAE2F68; _bot_profile_release_list = table: 000000000C5D3CD8; _spawn_list = table: 000000000A68C6E8; _available_profiles = table: 000000000A68C738; last_spawn_point = 0; world = [World]; _despawn_queue_size = 0; _network_event_delegate = table: 000000000A2C4CF0; _despawn_queue = table: 000000000A70C2B8; hero_spawner_handler = table: 000000000902C6A8; _player_statuses = table: 000000000A68C788; respawn_handler = table: 000000000A136C50; spawn_points = table: 000000000C5D3C10; _bot_profile_id_to_priority_id = table: 000000000AB1B2C8; _bot_players = table: 000000000A68C760; _network_server = table: 0000000009A15A70; _available_profile_order = table: 000000000A68C710; _disable_spawning_reason_filter = table: 000000000AB1B2A0; _spawning = true; new_spawns = table: 000000000A68C7B0; _is_server = true; _profile_synchronizer = table: 000000000A36FF28;
[6] num_new_spawns = 0; _respawns_enabled = true; unit_spawner = table: 000000000AAE2F68; _bot_profile_release_list = table: 000000000C5D3CD8; _spawn_list = table: 000000000A68C6E8; _available_profiles = table: 000000000A68C738; last_spawn_point = 0; world = [World]; _despawn_queue_size = 0; _network_event_delegate = table: 000000000A2C4CF0; _despawn_queue = table: 000000000A70C2B8; hero_spawner_handler = table: 000000000902C6A8; _player_statuses = table: 000000000A68C788; respawn_handler = table: 000000000A136C50; spawn_points = table: 000000000C5D3C10; _bot_profile_id_to_priority_id = table: 000000000AB1B2C8; _bot_players = table: 000000000A68C760; _network_server = table: 0000000009A15A70; _available_profile_order = table: 000000000A68C710; _disable_spawning_reason_filter = table: 000000000AB1B2A0; _spawning = true; new_spawns = table: 000000000A68C7B0; _is_server = true; _profile_synchronizer = table: 000000000A36FF28;
[8] spawn = table: 000000000902C680; unit_spawner = table: 000000000AAE2F68; unit_storage = table: 000000000A522A68; game_mode = table: 000000000ACF8118; debug_text = table: 0000000008CCBF30; crafting = table: 000000000A7000D8; difficulty = table: 0000000007B26098; world_interaction = table: 00000000085281C8; entity = table: 0000000008C7C280; debug = table: 000000000B8049F0; voting = table: 000000000A1671A8; conflict = table: 0000000007B5C1D8; performance = table: 0000000008CCBF80; networked_flow_state = table: 000000000B3665E8; event = table: 0000000007E1AF18; network = table: 0000000007B617A0; camera = table: 000000000A5104C8; decal = table: 0000000009BA1A28;
[9] world_name = "level_world"; entity_system_bag = table: 0000000008DA6AF8; network_server = table: 0000000009A15A70; entity_system = table: 000000000846E280; parent = table: 00000000077B7D18; _new_state = table: 0000000009EFA9F8; statistics_db = table: 0000000008A698C8; is_server = true; exit_type = "load_next_level"; is_in_tutorial = false; game_mode_end_timer = 1229.745678857714; input_manager = table: 0000000008AF4250; profile_synchronizer = table: 000000000A36FF28; _debug_gui = [Gui]; network_transmit = table: 000000000AA0E308; _max_local_players = 4; num_local_human_players = 1; _lobby_host = table: 0000000009953018; world = [World]; dt = 0.033491719514131546; peer_id = "110000114c509ab"; level = [unknown light userdata]; level_key = "mines"; free_flight_manager = table: 0000000008F19268; dice_keeper = table: 00000000079ECA58; _debug_gui_immediate = [Gui]; game_mode_key = "adventure"; is_in_inn = false; exit_time = 1239.9829021915793; last_connected_to_network_at = 1239.9961123727262; level_transition_handler = table: 000000000ACF8F88; viewport_name = "player_1"; network_event_delegate = table: 000000000A2C4CF0;
[10] _params = table: 0000000008E86458; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077B7D18; _state = table: 0000000007C8B8C8;
[11] _params = table: 0000000008E86458; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077B7D18; _state = table: 0000000007C8B8C8;
[12] _params = table: 0000000008E86458; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077B7D18; _state = table: 0000000007C8B8C8;
[13] startup_package_handles = table: 0000000007824B38; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007824AB0; flow_return_table = table: 00000000077B7E08; _machine = table: 0000000009EE18C8; startup_timer = 8.9928880780935287; has_booted = true; loading_context = table: 0000000007C8A488;
00:10:40.959 [Lua] [ProfileSynchronizer] set_profile_peer_id 3 is no longer owned by 110000114c509ab:2
00:10:40.959 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000114c509ab inventory_sync_id:5 my_peer_id:110000114c509ab
00:10:40.959 [Lua] Set lobby begin:
00:10:40.959 [Lua] Lobby data twitch_enabled = false
00:10:40.959 [Lua] Lobby data power_level = 0
00:10:40.959 [Lua] Lobby data player_slot_6 = 0:0
00:10:40.959 [Lua] Lobby data unique_server_name = ShellaSunshine
00:10:40.959 [Lua] Lobby data host = 110000114c509ab
00:10:40.959 [Lua] Lobby data game_mode = adventure
00:10:40.959 [Lua] Lobby data is_private = true
00:10:40.959 [Lua] Lobby data level_key = mines
00:10:40.959 [Lua] Lobby data player_slot_1 = 0:0
00:10:40.959 [Lua] Lobby data selected_level_key = mines
00:10:40.960 [Lua] Lobby data quick_game = false
00:10:40.960 [Lua] Lobby data matchmaking = false
00:10:40.960 [Lua] Lobby data difficulty = hard
00:10:40.960 [Lua] Lobby data player_slot_4 = 110000114c509ab:1
00:10:40.960 [Lua] Lobby data num_players = 1
00:10:40.960 [Lua] Lobby data player_slot_5 = 0:0
00:10:40.960 [Lua] Lobby data player_slot_2 = 0:0
00:10:40.960 [Lua] Lobby data country_code = US
00:10:40.960 [Lua] Lobby data player_slot_3 = 0:0
00:10:40.960 [Lua] Lobby data eac_authorized = true
00:10:40.960 [Lua] Set lobby end.
00:10:40.960 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 3, profile 0]
00:10:40.960 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000114c509ab | dr:0 | bw:0 | es:0
00:10:40.960 [Lua] PlayerManager:remove_player peer_id=110000114c509ab 3
00:10:40.960 [Lua] PlayerManager:relinquish_unit_ownership
00:10:40.966 [Lua]
[0] [C]: in function callstack
[1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership
[2] scripts/managers/player/player_manager.lua:293: in function func
[3] scripts/mods/vmf/modules/core/network.lua:356: in function hook_chain
[4] scripts/mods/vmf/modules/core/hooks.lua:181: in function remove_player
[5] scripts/managers/spawn/spawn_manager.lua:946: in function _clear_bots
[6] scripts/managers/spawn/spawn_manager.lua:118: in function destroy
[7] foundation/scripts/managers/managers.lua:38: in function destroy_state_managers
[8] foundation/scripts/managers/managers.lua:52: in function destroy
[9] scripts/game_state/state_ingame.lua:1646: in function on_exit
[10] foundation/scripts/util/state_machine.lua:108: in function _change_state
[11] scripts/game_state/game_state_machine.lua:18: in function _change_state
[12] foundation/scripts/util/state_machine.lua:148: in function update
[13] scripts/boot.lua:664: in function game_update
[14] scripts/boot.lua:467:in function
[1] self = table: 0000000008F19620; unit = [Unit (deleted)]
[2] self = table: 0000000008F19620; peer_id = "110000114c509ab"; local_player_id = 3; unique_id = "110000114c509ab:3"; player = table: 000000000E6795C8; owned_units = table: 000000000E6795F0; unit = [Unit (deleted)]; _ = [Unit (deleted)]
[3] func = [function]; self = table: 0000000008F19620; peer_id = "110000114c509ab"
[4] hook_chain = [function]
[5] self = table: 000000000902C680; local_peer_id = "110000114c509ab"; synchronizer = table: 000000000A36FF28; player_manager = table: 0000000008F19620; local_player_id = 3; player = table: 000000000E6795C8; profile_index = 2
[6] self = table: 000000000902C680
[7] index = 7; alias = "spawn"; manager = table: 000000000902C680
[8] self = \n\tspawn\n\tunit_spawner\n\tunit_storage\n\tgame_mode\n\tdebug_text\n\tcrafting\n\tdifficulty\n\tworld_interaction\n\tentity\n\tdebug\n\tvoting\n\tconflict\n\tperformance\n\tnetworked_flow_state\n\tevent\n\tnetwork\n\tcamera\n\tdecal\n
[9] self = table: 0000000007C8B8C8; application_shutdown = nil; current_difficulty = "hard"; unit_spawner = table: 000000000AAE2F68; world = [World]; unit_storage = table: 000000000A522A68; units = table: 000000000A330430
[10] self = table: 0000000009EE18C8; new_state = table: 0000000009EFA9F8; params = table: 0000000008E86458; scope_name = "StateIngame:on_exit"
[11] self = table: 0000000009EE18C8; new_state = table: 0000000009EFA9F8; notify = true; old_state = table: 0000000007C8B8C8
[12] self = table: 0000000009EE18C8; dt = 0.033491719514131546; t = 2327.712772494182; new_state = table: 0000000009EFA9F8
[13] self = table: 00000000077B7D18; real_world_dt = 0.033491719514131546; dt = 0.033491719514131546; t = 2327.712772494182
[14] dt = 0.033491719514131546
[1] _human_players = table: 0000000008F19488; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000008F19510; _unit_owners = table: 0000000008F19378; _statistics_db = table: 0000000008A698C8; _num_human_players = 0; _players = table: 0000000008F19598; _camera_carrier_linked = false;
[2] _human_players = table: 0000000008F19488; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000008F19510; _unit_owners = table: 0000000008F19378; _statistics_db = table: 0000000008A698C8; _num_human_players = 0; _players = table: 0000000008F19598; _camera_carrier_linked = false;
[3] _human_players = table: 0000000008F19488; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000008F19510; _unit_owners = table: 0000000008F19378; _statistics_db = table: 0000000008A698C8; _num_human_players = 0; _players = table: 0000000008F19598; _camera_carrier_linked = false;
[5] num_new_spawns = 0; _respawns_enabled = true; unit_spawner = table: 000000000AAE2F68; _bot_profile_release_list = table: 000000000C5D3CD8; _spawn_list = table: 000000000A68C6E8; _available_profiles = table: 000000000A68C738; last_spawn_point = 0; world = [World]; _despawn_queue_size = 0; _network_event_delegate = table: 000000000A2C4CF0; _despawn_queue = table: 000000000A70C2B8; hero_spawner_handler = table: 000000000902C6A8; _player_statuses = table: 000000000A68C788; respawn_handler = table: 000000000A136C50; spawn_points = table: 000000000C5D3C10; _bot_profile_id_to_priority_id = table: 000000000AB1B2C8; _bot_players = table: 000000000A68C760; _network_server = table: 0000000009A15A70; _available_profile_order = table: 000000000A68C710; _disable_spawning_reason_filter = table: 000000000AB1B2A0; _spawning = true; new_spawns = table: 000000000A68C7B0; _is_server = true; _profile_synchronizer = table: 000000000A36FF28;
[6] num_new_spawns = 0; _respawns_enabled = true; unit_spawner = table: 000000000AAE2F68; _bot_profile_release_list = table: 000000000C5D3CD8; _spawn_list = table: 000000000A68C6E8; _available_profiles = table: 000000000A68C738; last_spawn_point = 0; world = [World]; _despawn_queue_size = 0; _network_event_delegate = table: 000000000A2C4CF0; _despawn_queue = table: 000000000A70C2B8; hero_spawner_handler = table: 000000000902C6A8; _player_statuses = table: 000000000A68C788; respawn_handler = table: 000000000A136C50; spawn_points = table: 000000000C5D3C10; _bot_profile_id_to_priority_id = table: 000000000AB1B2C8; _bot_players = table: 000000000A68C760; _network_server = table: 0000000009A15A70; _available_profile_order = table: 000000000A68C710; _disable_spawning_reason_filter = table: 000000000AB1B2A0; _spawning = true; new_spawns = table: 000000000A68C7B0; _is_server = true; _profile_synchronizer = table: 000000000A36FF28;
[8] spawn = table: 000000000902C680; unit_spawner = table: 000000000AAE2F68; unit_storage = table: 000000000A522A68; game_mode = table: 000000000ACF8118; debug_text = table: 0000000008CCBF30; crafting = table: 000000000A7000D8; difficulty = table: 0000000007B26098; world_interaction = table: 00000000085281C8; entity = table: 0000000008C7C280; debug = table: 000000000B8049F0; voting = table: 000000000A1671A8; conflict = table: 0000000007B5C1D8; performance = table: 0000000008CCBF80; networked_flow_state = table: 000000000B3665E8; event = table: 0000000007E1AF18; network = table: 0000000007B617A0; camera = table: 000000000A5104C8; decal = table: 0000000009BA1A28;
[9] world_name = "level_world"; entity_system_bag = table: 0000000008DA6AF8; network_server = table: 0000000009A15A70; entity_system = table: 000000000846E280; parent = table: 00000000077B7D18; _new_state = table: 0000000009EFA9F8; statistics_db = table: 0000000008A698C8; is_server = true; exit_type = "load_next_level"; is_in_tutorial = false; game_mode_end_timer = 1229.745678857714; input_manager = table: 0000000008AF4250; profile_synchronizer = table: 000000000A36FF28; _debug_gui = [Gui]; network_transmit = table: 000000000AA0E308; _max_local_players = 4; num_local_human_players = 1; _lobby_host = table: 0000000009953018; world = [World]; dt = 0.033491719514131546; peer_id = "110000114c509ab"; level = [unknown light userdata]; level_key = "mines"; free_flight_manager = table: 0000000008F19268; dice_keeper = table: 00000000079ECA58; _debug_gui_immediate = [Gui]; game_mode_key = "adventure"; is_in_inn = false; exit_time = 1239.9829021915793; last_connected_to_network_at = 1239.9961123727262; level_transition_handler = table: 000000000ACF8F88; viewport_name = "player_1"; network_event_delegate = table: 000000000A2C4CF0;
[10] _params = table: 0000000008E86458; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077B7D18; _state = table: 0000000007C8B8C8;
[11] _params = table: 0000000008E86458; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077B7D18; _state = table: 0000000007C8B8C8;
[12] _params = table: 0000000008E86458; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077B7D18; _state = table: 0000000007C8B8C8;
[13] startup_package_handles = table: 0000000007824B38; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007824AB0; flow_return_table = table: 00000000077B7E08; _machine = table: 0000000009EE18C8; startup_timer = 8.9928880780935287; has_booted = true; loading_context = table: 0000000007C8A488;
00:10:40.966 [Lua] [ProfileSynchronizer] set_profile_peer_id 2 is no longer owned by 110000114c509ab:3
00:10:40.966 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000114c509ab inventory_sync_id:6 my_peer_id:110000114c509ab
00:10:40.966 [Lua] Set lobby begin:
00:10:40.966 [Lua] Lobby data twitch_enabled = false
00:10:40.966 [Lua] Lobby data power_level = 0
00:10:40.966 [Lua] Lobby data player_slot_6 = 0:0
00:10:40.966 [Lua] Lobby data unique_server_name = ShellaSunshine
00:10:40.966 [Lua] Lobby data host = 110000114c509ab
00:10:40.966 [Lua] Lobby data game_mode = adventure
00:10:40.966 [Lua] Lobby data is_private = true
00:10:40.966 [Lua] Lobby data level_key = mines
00:10:40.966 [Lua] Lobby data player_slot_1 = 0:0
00:10:40.966 [Lua] Lobby data selected_level_key = mines
00:10:40.967 [Lua] Lobby data quick_game = false
00:10:40.967 [Lua] Lobby data matchmaking = false
00:10:40.967 [Lua] Lobby data difficulty = hard
00:10:40.967 [Lua] Lobby data player_slot_4 = 110000114c509ab:1
00:10:40.967 [Lua] Lobby data num_players = 1
00:10:40.967 [Lua] Lobby data player_slot_5 = 0:0
00:10:40.967 [Lua] Lobby data player_slot_2 = 0:0
00:10:40.967 [Lua] Lobby data country_code = US
00:10:40.967 [Lua] Lobby data player_slot_3 = 0:0
00:10:40.967 [Lua] Lobby data eac_authorized = true
00:10:40.967 [Lua] Set lobby end.
00:10:40.967 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 2, profile 0]
00:10:40.967 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000114c509ab | dr:0 | bw:0 | es:0
00:10:40.967 [Lua] PlayerManager:remove_player peer_id=110000114c509ab 4
00:10:40.967 [Lua] PlayerManager:relinquish_unit_ownership
00:10:40.973 [Lua]
[0] [C]: in function callstack
[1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership
[2] scripts/managers/player/player_manager.lua:293: in function func
[3] scripts/mods/vmf/modules/core/network.lua:356: in function hook_chain
[4] scripts/mods/vmf/modules/core/hooks.lua:181: in function remove_player
[5] scripts/managers/spawn/spawn_manager.lua:946: in function _clear_bots
[6] scripts/managers/spawn/spawn_manager.lua:118: in function destroy
[7] foundation/scripts/managers/managers.lua:38: in function destroy_state_managers
[8] foundation/scripts/managers/managers.lua:52: in function destroy
[9] scripts/game_state/state_ingame.lua:1646: in function on_exit
[10] foundation/scripts/util/state_machine.lua:108: in function _change_state
[11] scripts/game_state/game_state_machine.lua:18: in function _change_state
[12] foundation/scripts/util/state_machine.lua:148: in function update
[13] scripts/boot.lua:664: in function game_update
[14] scripts/boot.lua:467:in function
[1] self = table: 0000000008F19620; unit = [Unit (deleted)]
[2] self = table: 0000000008F19620; peer_id = "110000114c509ab"; local_player_id = 4; unique_id = "110000114c509ab:4"; player = table: 000000000E679B60; owned_units = table: 000000000E71DF60; unit = [Unit (deleted)]; _ = [Unit (deleted)]
[3] func = [function]; self = table: 0000000008F19620; peer_id = "110000114c509ab"
[4] hook_chain = [function]
[5] self = table: 000000000902C680; local_peer_id = "110000114c509ab"; synchronizer = table: 000000000A36FF28; player_manager = table: 0000000008F19620; local_player_id = 4; player = table: 000000000E679B60; profile_index = 1
[6] self = table: 000000000902C680
[7] index = 7; alias = "spawn"; manager = table: 000000000902C680
[8] self = \n\tspawn\n\tunit_spawner\n\tunit_storage\n\tgame_mode\n\tdebug_text\n\tcrafting\n\tdifficulty\n\tworld_interaction\n\tentity\n\tdebug\n\tvoting\n\tconflict\n\tperformance\n\tnetworked_flow_state\n\tevent\n\tnetwork\n\tcamera\n\tdecal\n
[9] self = table: 0000000007C8B8C8; application_shutdown = nil; current_difficulty = "hard"; unit_spawner = table: 000000000AAE2F68; world = [World]; unit_storage = table: 000000000A522A68; units = table: 000000000A330430
[10] self = table: 0000000009EE18C8; new_state = table: 0000000009EFA9F8; params = table: 0000000008E86458; scope_name = "StateIngame:on_exit"
[11] self = table: 0000000009EE18C8; new_state = table: 0000000009EFA9F8; notify = true; old_state = table: 0000000007C8B8C8
[12] self = table: 0000000009EE18C8; dt = 0.033491719514131546; t = 2327.712772494182; new_state = table: 0000000009EFA9F8
[13] self = table: 00000000077B7D18; real_world_dt = 0.033491719514131546; dt = 0.033491719514131546; t = 2327.712772494182
[14] dt = 0.033491719514131546
[1] _human_players = table: 0000000008F19488; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000008F19510; _unit_owners = table: 0000000008F19378; _statistics_db = table: 0000000008A698C8; _num_human_players = 0; _players = table: 0000000008F19598; _camera_carrier_linked = false;
[2] _human_players = table: 0000000008F19488; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000008F19510; _unit_owners = table: 0000000008F19378; _statistics_db = table: 0000000008A698C8; _num_human_players = 0; _players = table: 0000000008F19598; _camera_carrier_linked = false;
[3] _human_players = table: 0000000008F19488; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000008F19510; _unit_owners = table: 0000000008F19378; _statistics_db = table: 0000000008A698C8; _num_human_players = 0; _players = table: 0000000008F19598; _camera_carrier_linked = false;
[5] num_new_spawns = 0; _respawns_enabled = true; unit_spawner = table: 000000000AAE2F68; _bot_profile_release_list = table: 000000000C5D3CD8; _spawn_list = table: 000000000A68C6E8; _available_profiles = table: 000000000A68C738; last_spawn_point = 0; world = [World]; _despawn_queue_size = 0; _network_event_delegate = table: 000000000A2C4CF0; _despawn_queue = table: 000000000A70C2B8; hero_spawner_handler = table: 000000000902C6A8; _player_statuses = table: 000000000A68C788; respawn_handler = table: 000000000A136C50; spawn_points = table: 000000000C5D3C10; _bot_profile_id_to_priority_id = table: 000000000AB1B2C8; _bot_players = table: 000000000A68C760; _network_server = table: 0000000009A15A70; _available_profile_order = table: 000000000A68C710; _disable_spawning_reason_filter = table: 000000000AB1B2A0; _spawning = true; new_spawns = table: 000000000A68C7B0; _is_server = true; _profile_synchronizer = table: 000000000A36FF28;
[6] num_new_spawns = 0; _respawns_enabled = true; unit_spawner = table: 000000000AAE2F68; _bot_profile_release_list = table: 000000000C5D3CD8; _spawn_list = table: 000000000A68C6E8; _available_profiles = table: 000000000A68C738; last_spawn_point = 0; world = [World]; _despawn_queue_size = 0; _network_event_delegate = table: 000000000A2C4CF0; _despawn_queue = table: 000000000A70C2B8; hero_spawner_handler = table: 000000000902C6A8; _player_statuses = table: 000000000A68C788; respawn_handler = table: 000000000A136C50; spawn_points = table: 000000000C5D3C10; _bot_profile_id_to_priority_id = table: 000000000AB1B2C8; _bot_players = table: 000000000A68C760; _network_server = table: 0000000009A15A70; _available_profile_order = table: 000000000A68C710; _disable_spawning_reason_filter = table: 000000000AB1B2A0; _spawning = true; new_spawns = table: 000000000A68C7B0; _is_server = true; _profile_synchronizer = table: 000000000A36FF28;
[8] spawn = table: 000000000902C680; unit_spawner = table: 000000000AAE2F68; unit_storage = table: 000000000A522A68; game_mode = table: 000000000ACF8118; debug_text = table: 0000000008CCBF30; crafting = table: 000000000A7000D8; difficulty = table: 0000000007B26098; world_interaction = table: 00000000085281C8; entity = table: 0000000008C7C280; debug = table: 000000000B8049F0; voting = table: 000000000A1671A8; conflict = table: 0000000007B5C1D8; performance = table: 0000000008CCBF80; networked_flow_state = table: 000000000B3665E8; event = table: 0000000007E1AF18; network = table: 0000000007B617A0; camera = table: 000000000A5104C8; decal = table: 0000000009BA1A28;
[9] world_name = "level_world"; entity_system_bag = table: 0000000008DA6AF8; network_server = table: 0000000009A15A70; entity_system = table: 000000000846E280; parent = table: 00000000077B7D18; _new_state = table: 0000000009EFA9F8; statistics_db = table: 0000000008A698C8; is_server = true; exit_type = "load_next_level"; is_in_tutorial = false; game_mode_end_timer = 1229.745678857714; input_manager = table: 0000000008AF4250; profile_synchronizer = table: 000000000A36FF28; _debug_gui = [Gui]; network_transmit = table: 000000000AA0E308; _max_local_players = 4; num_local_human_players = 1; _lobby_host = table: 0000000009953018; world = [World]; dt = 0.033491719514131546; peer_id = "110000114c509ab"; level = [unknown light userdata]; level_key = "mines"; free_flight_manager = table: 0000000008F19268; dice_keeper = table: 00000000079ECA58; _debug_gui_immediate = [Gui]; game_mode_key = "adventure"; is_in_inn = false; exit_time = 1239.9829021915793; last_connected_to_network_at = 1239.9961123727262; level_transition_handler = table: 000000000ACF8F88; viewport_name = "player_1"; network_event_delegate = table: 000000000A2C4CF0;
[10] _params = table: 0000000008E86458; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077B7D18; _state = table: 0000000007C8B8C8;
[11] _params = table: 0000000008E86458; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077B7D18; _state = table: 0000000007C8B8C8;
[12] _params = table: 0000000008E86458; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077B7D18; _state = table: 0000000007C8B8C8;
[13] startup_package_handles = table: 0000000007824B38; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007824AB0; flow_return_table = table: 00000000077B7E08; _machine = table: 0000000009EE18C8; startup_timer = 8.9928880780935287; has_booted = true; loading_context = table: 0000000007C8A488;
00:10:40.973 [Lua] [ProfileSynchronizer] set_profile_peer_id 1 is no longer owned by 110000114c509ab:4
00:10:40.973 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000114c509ab inventory_sync_id:7 my_peer_id:110000114c509ab
00:10:40.973 [Lua] Set lobby begin:
00:10:40.973 [Lua] Lobby data twitch_enabled = false
00:10:40.973 [Lua] Lobby data power_level = 0
00:10:40.973 [Lua] Lobby data player_slot_6 = 0:0
00:10:40.973 [Lua] Lobby data unique_server_name = ShellaSunshine
00:10:40.973 [Lua] Lobby data host = 110000114c509ab
00:10:40.973 [Lua] Lobby data game_mode = adventure
00:10:40.973 [Lua] Lobby data is_private = true
00:10:40.973 [Lua] Lobby data level_key = mines
00:10:40.973 [Lua] Lobby data player_slot_1 = 0:0
00:10:40.973 [Lua] Lobby data selected_level_key = mines
00:10:40.973 [Lua] Lobby data quick_game = false
00:10:40.973 [Lua] Lobby data matchmaking = false
00:10:40.973 [Lua] Lobby data difficulty = hard
00:10:40.973 [Lua] Lobby data player_slot_4 = 110000114c509ab:1
00:10:40.974 [Lua] Lobby data num_players = 1
00:10:40.974 [Lua] Lobby data player_slot_5 = 0:0
00:10:40.974 [Lua] Lobby data player_slot_2 = 0:0
00:10:40.974 [Lua] Lobby data country_code = US
00:10:40.974 [Lua] Lobby data player_slot_3 = 0:0
00:10:40.974 [Lua] Lobby data eac_authorized = true
00:10:40.974 [Lua] Set lobby end.
00:10:40.974 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 1, profile 0]
00:10:40.974 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000114c509ab | dr:0 | bw:0 | es:0
00:10:41.011 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
00:10:41.011 [Lua] [PeerSM] 110000114c509ab :: on_exit InPostGame
00:10:41.011 [Lua] [PeerSM] 110000114c509ab :: on_enter Loading
00:10:41.011 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000114c509ab
00:10:41.011 [Lua] [Matchmaking] unregister rpcs
00:10:41.011 [Lua] [StateMachine] Entering StateLoading with on_enter()
00:10:41.011 [Lua] [Gamestate] Enter state StateLoading
00:10:41.209 [World] Spawning level.
00:10:41.219 [Lua] Found camera: end_screen_camera
00:10:41.219 [Lua] Found camera: end_screen_camera
00:10:41.219 [Lua] Found camera: end_screen_camera
00:10:41.219 [Lua] Found camera: end_screen_camera
00:10:41.219 [Lua] Found camera: end_screen_camera
00:10:41.219 [Lua] Found camera: end_screen_camera
00:10:41.219 [Lua] Found camera: end_screen_camera
00:10:41.219 [Lua] Found camera: end_screen_camera
00:10:41.219 [Lua] Found camera: end_screen_camera
00:10:41.219 [Lua] Found camera: end_screen_camera
00:10:41.219 [Lua] Found camera: end_screen_camera
00:10:41.219 [Lua] [StateMachine] Init EndViewStateSummary
00:10:41.219 [Lua] [EndViewState] Enter Substate EndViewStateSummary
00:10:41.220 [Lua] [StateMachine] Init StateLoadingRunning
00:10:41.220 [Lua] [StateMachine] Entering StateLoadingRunning with on_enter()
00:10:41.220 [Lua] [Gamestate] Enter Substate StateLoadingRunning
00:10:41.220 [Lua] [Matchmaking] register rpcs
00:10:41.220 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
00:10:41.220 [Lua] registering RPCs
00:10:41.220 [Lua] Set lobby begin:
00:10:41.220 [Lua] Lobby data twitch_enabled = false
00:10:41.220 [Lua] Lobby data power_level = 0
00:10:41.220 [Lua] Lobby data player_slot_6 = 0:0
00:10:41.220 [Lua] Lobby data unique_server_name = ShellaSunshine
00:10:41.220 [Lua] Lobby data host = 110000114c509ab
00:10:41.220 [Lua] Lobby data game_mode = adventure
00:10:41.220 [Lua] Lobby data is_private = true
00:10:41.220 [Lua] Lobby data level_key = inn_level
00:10:41.220 [Lua] Lobby data player_slot_1 = 0:0
00:10:41.221 [Lua] Lobby data selected_level_key = mines
00:10:41.221 [Lua] Lobby data quick_game = false
00:10:41.221 [Lua] Lobby data matchmaking = false
00:10:41.221 [Lua] Lobby data difficulty = hard
00:10:41.221 [Lua] Lobby data player_slot_4 = 110000114c509ab:1
00:10:41.221 [Lua] Lobby data num_players = 1
00:10:41.221 [Lua] Lobby data player_slot_5 = 0:0
00:10:41.221 [Lua] Lobby data player_slot_2 = 0:0
00:10:41.221 [Lua] Lobby data country_code = US
00:10:41.221 [Lua] Lobby data player_slot_3 = 0:0
00:10:41.221 [Lua] Lobby data eac_authorized = true
00:10:41.221 [Lua] Set lobby end.
00:10:41.221 [Lua] MUSIC MANAGER unmute_all_world_sounds 178138 0
00:10:41.221 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
00:10:41.226 [Lua] ### Sending rpc_level_loaded
00:10:41.226 [Lua] #### Has state machine: true, sender: 110000114c509ab, level_id: 41
00:10:41.226 [Lua] Peer 110000114c509ab has loaded the level and all enemies are loaded
00:10:41.226 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
00:10:41.226 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
00:10:41.226 [Lua] [LevelTransitionHandler] load_level inn_level
00:10:41.265 [Umbra] Unload tome
00:10:41.283 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x563ab8ca, playing_id: 0x2b7db, position: 0
00:10:41.318 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/mines, LevelTransitionHandler
00:10:41.318 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
00:10:41.318 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
00:10:41.318 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
00:10:41.318 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000114c509ab inventory_sync_id:5 my_peer_id:110000114c509ab
00:10:41.318 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000114c509ab inventory_sync_id:6 my_peer_id:110000114c509ab
00:10:41.318 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000114c509ab inventory_sync_id:7 my_peer_id:110000114c509ab
00:10:41.318 [Lua] [LOCAL RPC] rpc_load_level 26 8804901
00:10:41.328 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7
00:10:41.329 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 7
00:10:41.342 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 7
00:10:41.404 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
00:10:41.406 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_02, InventoryPackageSynchronizerClient
00:10:41.419 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
00:10:41.419 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01, InventoryPackageSynchronizerClient
00:10:41.419 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, InventoryPackageSynchronizerClient
00:10:41.419 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
00:10:41.424 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient
00:10:41.424 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, InventoryPackageSynchronizerClient
00:10:41.424 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient
00:10:41.424 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p, InventoryPackageSynchronizerClient
00:10:41.425 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2, InventoryPackageSynchronizerClient
00:10:41.425 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient
00:10:41.436 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
00:10:41.436 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient
00:10:41.437 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04, InventoryPackageSynchronizerClient
00:10:41.438 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, InventoryPackageSynchronizerClient
00:10:41.438 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1, InventoryPackageSynchronizerClient
00:10:41.438 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1_3p, InventoryPackageSynchronizerClient
00:10:41.438 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
00:10:41.438 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
00:10:41.438 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04, InventoryPackageSynchronizerClient
00:10:41.439 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2, InventoryPackageSynchronizerClient
00:10:41.442 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, InventoryPackageSynchronizerClient
00:10:41.442 [Lua] [PackageManager] Unload: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps, InventoryPackageSynchronizerClient
00:10:41.443 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p, InventoryPackageSynchronizerClient
00:10:41.443 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
00:10:41.443 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient
00:10:41.443 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, InventoryPackageSynchronizerClient
00:10:41.444 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient
00:10:41.445 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
00:10:41.446 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient
00:10:41.446 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01, InventoryPackageSynchronizerClient
00:10:41.448 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient
00:10:41.449 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, InventoryPackageSynchronizerClient
00:10:41.450 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient
00:10:41.455 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
00:10:41.455 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
00:10:41.456 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
00:10:43.795 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
00:10:49.502 [Lua] [StateMachine] destroying
00:10:49.502 [Lua] [StateMachine] Exiting EndViewStateSummary with on_exit()
00:10:49.502 [Lua] [EndViewState] Exit Substate EndViewStateSummary
00:10:49.502 [Lua] [StateMachine] Init EndViewStateChest
00:10:49.502 [Lua] [PlayState] Enter Substate EndViewStateChest
00:10:52.088 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
00:10:52.088 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
00:10:52.112 [Lua] [LevelTransitionHandler] Level load completed!
00:10:52.113 [Lua] ### Sending rpc_level_loaded
00:10:52.113 [Lua] #### Has state machine: true, sender: 110000114c509ab, level_id: 26
00:10:52.113 [Lua] Peer 110000114c509ab has loaded the level and all enemies are loaded
00:10:52.134 [Lua] [PeerSM] 110000114c509ab :: on_exit Loading
00:10:52.134 [Lua] [PeerSM] 110000114c509ab :: on_enter LoadingProfilePackages
00:10:52.157 [Lua] [PeerSM] 110000114c509ab :: on_exit LoadingProfilePackages
00:10:52.157 [Lua] [PeerSM] 110000114c509ab :: on_enter WaitingForEnterGame
00:10:52.158 [Lua] [LOCAL RPC] rpc_loading_synced
00:11:05.757 [Lua] [StateMachine] destroying
00:11:05.757 [Lua] [StateMachine] Exiting EndViewStateChest with on_exit()
00:11:05.757 [Lua] [PlayState] Exit Substate EndViewStateChest
00:11:05.757 [Lua] [StateMachine] Init EndViewStateScore
00:11:05.757 [Lua] [PlayState] Enter Substate EndViewStateScore
00:11:09.801 [Save] Saving `telemetry`
00:11:09.806 [Save] Save done
00:11:38.376 [Lua] [StateMachine] destroying
00:11:38.376 [Lua] [StateMachine] Exiting EndViewStateScore with on_exit()
00:11:38.376 [Lua] [PlayState] Exit Substate EndViewStateScore
00:11:38.379 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
00:11:39.360 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
00:11:39.360 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
00:11:39.360 [Lua] [StateMachine] Exiting StateLoading with on_exit()
00:11:39.360 [Lua] [Matchmaking] unregister rpcs
00:11:39.360 [Lua] Set lobby begin:
00:11:39.360 [Lua] Lobby data twitch_enabled = false
00:11:39.361 [Lua] Lobby data power_level = 0
00:11:39.361 [Lua] Lobby data player_slot_6 = 0:0
00:11:39.361 [Lua] Lobby data unique_server_name = ShellaSunshine
00:11:39.361 [Lua] Lobby data host = 110000114c509ab
00:11:39.361 [Lua] Lobby data game_mode = adventure
00:11:39.361 [Lua] Lobby data is_private = true
00:11:39.361 [Lua] Lobby data level_key = inn_level
00:11:39.361 [Lua] Lobby data player_slot_1 = 0:0
00:11:39.361 [Lua] Lobby data selected_level_key = mines
00:11:39.361 [Lua] Lobby data quick_game = false
00:11:39.361 [Lua] Lobby data matchmaking = false
00:11:39.361 [Lua] Lobby data difficulty = hard
00:11:39.361 [Lua] Lobby data player_slot_4 = 110000114c509ab:1
00:11:39.361 [Lua] Lobby data num_players = 1
00:11:39.361 [Lua] Lobby data player_slot_5 = 0:0
00:11:39.361 [Lua] Lobby data player_slot_2 = 0:0
00:11:39.361 [Lua] Lobby data country_code = US
00:11:39.361 [Lua] Lobby data player_slot_3 = 0:0
00:11:39.361 [Lua] Lobby data eac_authorized = true
00:11:39.361 [Lua] Set lobby end.
00:11:39.361 [Lua] [Managers] Destroying state managers...
00:11:39.362 [Lua] [StateMachine] destroying
00:11:39.362 [Lua] [StateMachine] Exiting StateLoadingRunning with on_exit()
00:11:39.369 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
00:11:39.369 [Lua] MUSIC MANAGER Stop_loading_screen_music 178221 0
00:11:39.369 [Lua] [StateMachine] Entering StateIngame with on_enter()
00:11:39.369 [Lua] [Gamestate] Enter StateIngame HOST
00:11:39.473 [Lua] Set lobby begin:
00:11:39.473 [Lua] Lobby data twitch_enabled = false
00:11:39.473 [Lua] Lobby data power_level = 0
00:11:39.473 [Lua] Lobby data player_slot_6 = 0:0
00:11:39.473 [Lua] Lobby data unique_server_name = ShellaSunshine
00:11:39.473 [Lua] Lobby data host = 110000114c509ab
00:11:39.474 [Lua] Lobby data game_mode = adventure
00:11:39.474 [Lua] Lobby data is_private = true
00:11:39.474 [Lua] Lobby data level_key = inn_level
00:11:39.474 [Lua] Lobby data player_slot_1 = 0:0
00:11:39.474 [Lua] Lobby data selected_level_key = inn_level
00:11:39.474 [Lua] Lobby data quick_game = false
00:11:39.474 [Lua] Lobby data matchmaking = false
00:11:39.474 [Lua] Lobby data difficulty = hard
00:11:39.474 [Lua] Lobby data player_slot_4 = 110000114c509ab:1
00:11:39.474 [Lua] Lobby data num_players = 1
00:11:39.474 [Lua] Lobby data player_slot_5 = 0:0
00:11:39.474 [Lua] Lobby data player_slot_2 = 0:0
00:11:39.474 [Lua] Lobby data country_code = US
00:11:39.474 [Lua] Lobby data player_slot_3 = 0:0
00:11:39.474 [Lua] Lobby data eac_authorized = true
00:11:39.474 [Lua] Set lobby end.
00:11:39.475 [Lua] [StateIngame] Server ingame
00:11:39.477 [Lua] Set lobby begin:
00:11:39.477 [Lua] Lobby data twitch_enabled = false
00:11:39.477 [Lua] Lobby data power_level = 0
00:11:39.477 [Lua] Lobby data player_slot_6 = 0:0
00:11:39.477 [Lua] Lobby data unique_server_name = ShellaSunshine
00:11:39.477 [Lua] Lobby data host = 110000114c509ab
00:11:39.478 [Lua] Lobby data game_mode = adventure
00:11:39.478 [Lua] Lobby data is_private = true
00:11:39.478 [Lua] Lobby data level_key = inn_level
00:11:39.478 [Lua] Lobby data player_slot_1 = 0:0
00:11:39.478 [Lua] Lobby data selected_level_key = inn_level
00:11:39.478 [Lua] Lobby data quick_game = false
00:11:39.478 [Lua] Lobby data matchmaking = false
00:11:39.478 [Lua] Lobby data difficulty = hard
00:11:39.478 [Lua] Lobby data player_slot_4 = 110000114c509ab:1
00:11:39.478 [Lua] Lobby data num_players = 1
00:11:39.478 [Lua] Lobby data player_slot_5 = 0:0
00:11:39.478 [Lua] Lobby data player_slot_2 = 0:0
00:11:39.478 [Lua] Lobby data country_code = US
00:11:39.478 [Lua] Lobby data player_slot_3 = 0:0
00:11:39.478 [Lua] Lobby data eac_authorized = true
00:11:39.478 [Lua] Set lobby end.
00:11:39.478 [Lua] [Matchmaking] register rpcs
00:11:39.479 [Lua] [GameNetworkManager] Setting pong timeout to 60
00:11:39.479 [Lua] [GameNetworkManager] My own peer_id = 110000114c509ab
00:11:39.479 [Lua] [GameNetworkManager] self.is_server = true
00:11:39.479 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
00:11:39.479 [Network] Setting artificial MTU limit to 65536
00:11:39.480 [Lua] Switching ConflictSettings: to: disabled
00:11:39.480 [Lua] pacing=disabled
00:11:39.480 [Lua] roaming=nil
00:11:39.480 [Lua] disabled=true
00:11:39.480 [Lua] pack_spawning=disabled
00:11:39.480 [Lua] boss=disabled
00:11:39.480 [Lua] horde=disabled
00:11:39.480 [Lua] specials=disabled
00:11:39.480 [Lua] name=disabled
00:11:39.480 [Lua] intensity=disabled
00:11:39.480 [Lua] ---
00:11:39.483 [Lua] [AIInterestPointSystem] Level Seed: 8804901
00:11:39.483 [Lua]
00:11:39.483 [Lua] [entity_system_bag] = table
00:11:39.483 [Lua] [entity_system_bag] = metatable
00:11:39.483 [Lua] [startup_data] = table
00:11:39.483 [Lua] [entity_manager] = table
00:11:39.483 [Lua] [entity_manager] = metatable
00:11:39.483 [Lua] [unit_spawner] = table
00:11:39.483 [Lua] [unit_spawner] = metatable
00:11:39.483 [Lua] [unit_storage] = table
00:11:39.483 [Lua] [unit_storage] = metatable
00:11:39.483 [Lua] [dice_keeper] = table
00:11:39.483 [Lua] [dice_keeper] = metatable
00:11:39.483 [Lua] [is_server] = true (boolean)
00:11:39.484 [Lua] [world] = [World]
00:11:39.484 [Lua] [system_api] = table
00:11:39.484 [Lua] [network_lobby] = table
00:11:39.484 [Lua] [network_lobby] = metatable
00:11:39.484 [Lua] [profile_synchronizer] = table
00:11:39.484 [Lua] [profile_synchronizer] = metatable
00:11:39.484 [Lua] [entity_system] = table
00:11:39.484 [Lua] [entity_system] = metatable
00:11:39.484 [Lua] [num_local_human_players] = 1 (number)
00:11:39.484 [Lua] [statistics_db] = table
00:11:39.484 [Lua] [statistics_db] = metatable
00:11:39.484 [Lua] [network_server] = table
00:11:39.484 [Lua] [network_server] = metatable
00:11:39.484 [Lua] [input_manager] = table
00:11:39.484 [Lua] [input_manager] = metatable
00:11:39.484 [Lua] [network_clock] = table
00:11:39.484 [Lua] [network_clock] = metatable
00:11:39.484 [Lua] [network_transmit] = table
00:11:39.484 [Lua] [network_transmit] = metatable
00:11:39.484 [Lua] [free_flight_manager] = table
00:11:39.484 [Lua] [free_flight_manager] = metatable
00:11:39.484 [Lua] [network_manager] = table
00:11:39.484 [Lua] [network_manager] = metatable
00:11:39.484 [Lua] [network_event_delegate] = table
00:11:39.484 [Lua] [network_event_delegate] = metatable
00:11:39.484 [Lua]
00:11:39.485 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
00:11:39.488 [Lua] [AchievementManager] Achievements using the steam platform
00:11:39.489 [Lua] [StateIngame] Level seed: 8804901
00:11:39.489 [Umbra] Init version: 3.4.13 :: 16 threads
00:11:39.489 [Umbra] Tome with `10497` objects loaded.
00:11:39.489 [Umbra] UMBRA Tome loaded.
00:11:39.489 [World] Spawning level.
00:11:39.496 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
00:11:39.688 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
00:11:39.688 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
00:11:39.688 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
00:11:39.688 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
00:11:39.688 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
00:11:39.691 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
00:11:39.691 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
00:11:39.691 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
00:11:39.691 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
00:11:39.691 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
00:11:39.691 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
00:11:39.692 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
00:11:39.692 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
00:11:39.692 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
00:11:39.692 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
00:11:39.694 [Lua] [LevelAnalysis] set_random_seed( 1834046336)
00:11:39.698 [Lua] PlayerManager:add_player player_1
00:11:39.701 [Lua] [StateMachine] Init StateInGameRunning
00:11:39.701 [Lua] [StateMachine] Entering StateInGameRunning with on_enter()
00:11:39.701 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=15
00:11:39.701 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=16
00:11:39.702 [Lua] [IngameUI] init
00:11:39.710 warning: [Lua] [AbilityUI] There is no keymap for "action_career" on "xb1"
00:11:39.746 [Lua] [Matchmaking] Cancelling matchmaking
00:11:39.746 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
00:11:39.746 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
00:11:39.746 [Lua] Set lobby begin:
00:11:39.746 [Lua] Lobby data twitch_enabled = false
00:11:39.746 [Lua] Lobby data power_level = 785
00:11:39.746 [Lua] Lobby data player_slot_6 = 0:0
00:11:39.746 [Lua] Lobby data unique_server_name = ShellaSunshine
00:11:39.746 [Lua] Lobby data host = 110000114c509ab
00:11:39.746 [Lua] Lobby data game_mode = adventure
00:11:39.746 [Lua] Lobby data is_private = true
00:11:39.746 [Lua] Lobby data level_key = inn_level
00:11:39.746 [Lua] Lobby data player_slot_1 = 0:0
00:11:39.746 [Lua] Lobby data selected_level_key = inn_level
00:11:39.746 [Lua] Lobby data quick_game = false
00:11:39.746 [Lua] Lobby data matchmaking = false
00:11:39.747 [Lua] Lobby data difficulty = hard
00:11:39.747 [Lua] Lobby data player_slot_4 = 110000114c509ab:1
00:11:39.747 [Lua] Lobby data num_players = 1
00:11:39.747 [Lua] Lobby data player_slot_5 = 0:0
00:11:39.747 [Lua] Lobby data player_slot_2 = 0:0
00:11:39.747 [Lua] Lobby data country_code = US
00:11:39.747 [Lua] Lobby data player_slot_3 = 0:0
00:11:39.747 [Lua] Lobby data eac_authorized = true
00:11:39.747 [Lua] Set lobby end.
00:11:39.747 [Flow] Forge tier 4
00:11:39.748 [Flow] WitchHunterLevel:30
00:11:39.748 [Flow] LeaderYes
00:11:39.748 [Flow] ALL PC XP:583783
00:11:39.748 [Flow] WH XP:88456.8
00:11:39.748 [Flow] Number of crafted items:1615
00:11:39.748 [Flow] Has "pre_order" DLC:true
00:11:39.748 [Flow] Sum of Powe Levels:1500
00:11:39.748 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_prologue_music` for object 3.
00:11:39.749 [Lua] CurrentConflictSettings disabled
00:11:39.749 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hard, USING SETTINGS FOR EASY
00:11:39.751 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
00:11:39.751 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
00:11:39.751 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
00:11:39.751 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=35
00:11:39.751 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
00:11:39.751 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
00:11:39.766 [Lua] MUSIC: won -> explore
00:11:39.781 [Lua] [PeerSM] 110000114c509ab :: on_exit WaitingForEnterGame
00:11:39.781 [Lua] [PeerSM] 110000114c509ab :: on_enter WaitingForGameObjectSync
00:11:39.988 [Lua] [PeerSM] 110000114c509ab :: on_exit WaitingForGameObjectSync
00:11:39.988 [Lua] [PeerSM] 110000114c509ab :: on_enter WaitingForPlayers
00:11:39.997 [Lua] [LOCAL RPC] rpc_game_started
00:11:40.009 [Lua] [PeerSM] 110000114c509ab :: on_exit WaitingForPlayers
00:11:40.009 [Lua] [PeerSM] 110000114c509ab :: on_enter SpawningPlayer
00:11:40.034 [Lua] [PeerSM] 110000114c509ab :: on_exit SpawningPlayer
00:11:40.034 [Lua] [PeerSM] 110000114c509ab :: on_enter InGame
00:11:40.043 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1
00:11:40.043 [Lua] PlayerManager:rpc_to_client_spawn_player(110000114c509ab, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
00:11:40.043 [Lua] PlayerManager:rpc_to_client_spawn_player()
00:11:40.046 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:11:40.046 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:11:40.046 [Lua] PlayerManager:assign_unit_ownership ShellaSunshine 110000114c509ab 1
00:11:40.046 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37
00:11:40.616 [Flow] DISABLE
00:11:41.318 [Lua] [IngameUI] menu view on_enter hero_view
00:11:41.330 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0f894f68
00:11:41.330 [Lua] [StateMachine] Init HeroViewStateOverview
00:11:41.330 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
00:11:41.342 [Lua] [HeroViewWindow] Enter Substate HeroWindowPanelConsole
00:11:41.342 [Lua] [HeroViewWindow] Enter Substate HeroWindowBackgroundConsole
00:11:41.343 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo
00:11:41.343 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole
00:11:41.344 [Lua] [HeroViewWindow] Enter Substate HeroWindowHeroPowerConsole
00:11:41.344 [Lua] hero_fullscreen_menu_on_enter
00:11:41.345 [World] Spawning level.
00:11:41.368 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
00:11:41.445 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read,
00:11:41.445 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer, async-read,
00:11:41.445 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer, async-read,
00:11:41.445 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
00:11:41.445 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewer, async-read,
00:11:41.445 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
00:11:41.445 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer, async-read,
00:11:41.656 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole
00:11:41.656 [Lua] [HeroViewWindow] Enter Substate HeroWindowIngameView
00:11:41.656 [Lua] [HeroViewWindow] Exit Substate HeroWindowHeroPowerConsole
00:11:43.165 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit the game? Exit Game end_game Yes cancel_popup_hero_view No
00:11:43.397 [Lua] PopupManager:query_result returned result: end_game
00:11:43.397 [Lua] PlayFabMirror:_commit_internal nil
00:11:43.398 [Lua] generate_backend_stats 110000114c509ab:1
00:11:43.399 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
00:11:43.428 [Lua] commit result success 3
00:11:43.432 [Application] Lua signals application exit.
00:11:43.550 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
00:11:43.550 [Lua] [StateMachine] destroying
00:11:43.550 [Lua] [StateMachine] Exiting StateIngame with on_exit()
00:11:43.550 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
00:11:43.550 [Lua] PlayerManager:remove_player peer_id=110000114c509ab 1
00:11:43.550 [Lua] PlayerManager:relinquish_unit_ownership
00:11:43.552 [Lua]
[0] [C]: in function callstack
[1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership
[2] scripts/managers/player/player_manager.lua:293: in function func
[3] scripts/mods/vmf/modules/core/network.lua:356: in function hook_chain
[4] scripts/mods/vmf/modules/core/hooks.lua:181: in function remove_player
[5] scripts/game_state/state_ingame.lua:1608: in function on_exit
[6] foundation/scripts/util/state_machine.lua:156: in function destroy
[7] scripts/game_state/game_state_machine.lua:50: in function destroy
[8] scripts/boot.lua:767: in function shutdown
[9] scripts/boot.lua:481:in function
[1] self = table: 0000000008F19620; unit = [Unit \'#ID[e639728c3d9b2784]\']
[2] self = table: 0000000008F19620; peer_id = "110000114c509ab"; local_player_id = 1; unique_id = "110000114c509ab:1"; player = table: 0000000007C86A98; owned_units = table: 0000000007C870A8; unit = [Unit \'#ID[e639728c3d9b2784]\']; _ = [Unit \'#ID[e639728c3d9b2784]\']
[3] func = [function]; self = table: 0000000008F19620; peer_id = "110000114c509ab"
[4] hook_chain = [function]
[5] self = table: 00000000108ECA90; application_shutdown = true; local_player_id = 1; machine = table: 0000000007BE1DD0
[6] self = table: 0000000009EE18C8
[7] self = table: 0000000009EE18C8; old_state = table: 00000000108ECA90
[8] self = table: 00000000077B7D18; dt = nil
[1] _human_players = table: 0000000008F19488; network_manager = table: 00000000080DD7F8; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000008F19510; _unit_owners = table: 0000000008F19378; _statistics_db = table: 000000000803C158; _num_human_players = 1; _players = table: 0000000008F19598; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000AAD9470;
[2] _human_players = table: 0000000008F19488; network_manager = table: 00000000080DD7F8; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000008F19510; _unit_owners = table: 0000000008F19378; _statistics_db = table: 000000000803C158; _num_human_players = 1; _players = table: 0000000008F19598; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000AAD9470;
[3] _human_players = table: 0000000008F19488; network_manager = table: 00000000080DD7F8; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 0000000008F19510; _unit_owners = table: 0000000008F19378; _statistics_db = table: 000000000803C158; _num_human_players = 1; _players = table: 0000000008F19598; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000AAD9470;
[5] world_name = "level_world"; entity_system_bag = table: 000000000D1660B8; network_server = table: 0000000009A15A70; entity_system = table: 000000000E979AD0; parent = table: 00000000077B7D18; statistics_db = table: 000000000803C158; is_server = true; is_in_tutorial = false; input_manager = table: 000000000A2A2260; profile_synchronizer = table: 000000000A36FF28; _debug_gui = [Gui]; network_transmit = table: 000000000AA0E308; _max_local_players = 4; num_local_human_players = 1; _lobby_host = table: 0000000009953018; world = [World]; dt = 0.033590156584978104; peer_id = "110000114c509ab"; level = [Level]; level_key = "inn_level"; machines = table: 0000000007C86940; free_flight_manager = table: 0000000008F19268; dice_keeper = table: 000000000E8E3C90; _debug_gui_immediate = [Gui]; game_mode_key = "inn"; is_in_inn = true; last_connected_to_network_at = 3.8608125448226929; level_transition_handler = table: 000000000ACF8F88; viewport_name = "player_1"; network_event_delegate = table: 000000000AAD9470;
[6] _params = table: 0000000008E86458; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077B7D18; _state = table: 00000000108ECA90;
[7] _params = table: 0000000008E86458; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000077B7D18; _state = table: 00000000108ECA90;
[8] startup_package_handles = table: 0000000007824B38; is_controlled_exit = true; startup_state = "ready"; startup_packages = table: 0000000007824AB0; flow_return_table = table: 00000000077B7E08; _machine = table: 0000000009EE18C8; quit_game = true; startup_timer = 8.9928880780935287; has_booted = true; loading_context = table: 000000000EC30AB0;
00:11:43.552 [Lua] [GameNetworkManager] destroying game object with go_id=16
00:11:43.552 [Lua] [GameNetworkManager] destroying game object with go_id=15
00:11:43.552 [Lua] [StateMachine] destroying
00:11:43.552 [Lua] [StateMachine] Exiting StateInGameRunning with on_exit()
00:11:43.552 [Lua] Clearing all global lookup lists
00:11:43.552 [Lua] [StateMachine] destroying
00:11:43.552 [Lua] [StateMachine] Exiting HeroViewStateOverview with on_exit()
00:11:43.552 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
00:11:43.552 [Lua] [HeroViewWindow] Exit Substate HeroWindowPanelConsole
00:11:43.552 [Lua] [HeroViewWindow] Exit Substate HeroWindowBackgroundConsole
00:11:43.552 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
00:11:43.552 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
00:11:43.552 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
00:11:43.552 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
00:11:43.555 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo
00:11:43.555 [Lua] [HeroViewWindow] Exit Substate HeroWindowIngameView
00:11:43.555 [Lua] hero_fullscreen_menu_on_exit
00:11:43.555 [Lua] [EquipmentUI] - Destroy
00:11:43.555 [Lua] [GamePadEquipmentUI] - Destroy
00:11:43.555 [Lua] [AbilityUI] - Destroy
00:11:43.555 [Lua] [GamePadAbilityUI] - Destroy
00:11:43.555 [Lua] [IngamePlayerListUI] - Destroy
00:11:43.556 [Lua] [IngameUI] destroy
00:11:43.557 [Lua] [GameNetworkManager] destroying game object with go_id=37
00:11:43.564 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
00:11:43.616 [Lua] [Managers] Destroying state managers...
00:11:43.617 [Lua] [GameNetworkManager] Shutting down game session
00:11:43.633 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
00:11:43.713 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
00:11:43.713 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
00:11:43.716 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
00:11:43.716 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
00:11:43.723 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
00:11:43.728 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
00:11:43.731 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
00:11:43.731 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
00:11:43.736 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
00:11:43.737 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
00:11:43.737 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
00:11:43.739 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
00:11:43.742 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
00:11:43.743 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
00:11:43.745 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
00:11:43.747 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
00:11:43.752 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
00:11:43.758 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
00:11:43.761 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
00:11:43.762 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
00:11:43.764 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
00:11:43.769 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
00:11:43.772 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
00:11:43.773 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
00:11:43.774 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
00:11:43.779 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
00:11:43.780 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
00:11:43.788 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
00:11:43.789 [Lua] [Matchmaking] unregister rpcs
00:11:43.789 [Lua] [Matchmaking] destroying
00:11:43.789 [Lua] [ChatManager] Unregistering channel 1
00:11:43.789 [Lua] [EnemyPackageLoader] network_context_destroyed
00:11:43.789 [EACServer] [Destroy] Called
00:11:43.792 [EACServer] [Cerberus] [Backend] Disconnected.
00:11:43.793 [Lua] [VOIP] Destroying VOIP.
00:11:43.794 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient
00:11:43.794 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient
00:11:43.794 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
00:11:43.800 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
00:11:43.800 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient
00:11:43.801 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
00:11:43.801 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient
00:11:43.802 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01, InventoryPackageSynchronizerClient
00:11:43.810 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
00:11:43.813 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1, InventoryPackageSynchronizerClient
00:11:43.813 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps, InventoryPackageSynchronizerClient
00:11:43.815 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
00:11:43.816 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01, InventoryPackageSynchronizerClient
00:11:43.816 [Lua] [LobbyHost] Destroying
00:11:43.875 [Umbra] Unload tome
00:11:43.957 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
00:11:43.957 [Lua] [Managers] Destroying state managers...
00:11:43.957 [Lua] [Managers] Destroying global managers...
00:11:43.959 [Lua] Error: scripts/mods/simple_ui/basic_gui.lua:56: attempt to index field 'world' (a nil value)
[0] [C]: in function callstack
[1] scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index
[2] scripts/mods/simple_ui/basic_gui.lua:56: in function destroy_screen_ui
[3] scripts/mods/simple_ui/basic_gui.lua:349:in function
[4] [C]: in function xpcall
[5] scripts/mods/vmf/modules/core/safe_calls.lua:49: in function xpcall_no_return_values
[6] scripts/mods/vmf/modules/core/events.lua:13: in function run_event
[7] scripts/mods/vmf/modules/core/events.lua:33: in function mods_unload_event
[8] scripts/mods/vmf/vmf_loader.lua:48: in function hook_chain
[9] scripts/mods/vmf/modules/core/hooks.lua:181: in function destroy
[10] foundation/scripts/managers/managers.lua:21: in function destroy_global_managers
[11] foundation/scripts/managers/managers.lua:48: in function destroy
[12] scripts/boot.lua:768: in function shutdown
[13] scripts/boot.lua:481:in function
[1] error_message = "scripts/mods/simple_ui/basic_gui.lua:56: attempt to index field \'world\' (a nil value)"
[2] self = table: 0000000008A237B0
[3] exit_game = true
[5] mod = table: 0000000008A237B0; error_prefix = "(event) on_unload"; func = [function]
[6] mod = table: 0000000008A237B0; event_name = "on_unload"; event = [function]
[7] exit_game = true; event_name = "on_unload"; _ = 13; mod_name = "BasicUI"; mod = table: 0000000008A237B0
[8] func = [function]
[9] hook_chain = [function]
[10] index = 40; alias = "mod"; manager = table: 000000000C3AF698
[11] self = \n\tpackage\n\tmod\n\tlocalizer\n
[12] self = table: 00000000077B7D18; dt = nil
[2] _data = table: 0000000008A267F8; gui = [crashed retrieving light userdata]; default_world = "top_ingame_view"; default_font_size = 22; default_font = "hell_shark"; default_font_material = "materials/fonts/gw_body_32";
[11] state =
; package = table: 0000000007820B28; mod = table: 000000000C3AF698; localizer = table: 0000000007AF4E78;
[12] startup_package_handles = table: 0000000007824B38; is_controlled_exit = true; startup_state = "ready"; startup_packages = table: 0000000007824AB0; flow_return_table = table: 00000000077B7E08; _machine = table: 0000000009EE18C8; quit_game = true; startup_timer = 8.9928880780935287; has_booted = true; loading_context = table: 000000000EC30AB0;
00:11:43.959 [Lua] [MOD][BasicUI][ERROR] (event) on_unload: scripts/mods/simple_ui/basic_gui.lua:56: attempt to index field 'world' (a nil value)
00:11:43.964 [Lua] VMF:ON_UNLOAD()
00:11:43.974 [Lua] [PackageManager] Destroy()
00:11:43.981 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global
00:11:44.008 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global
00:11:44.008 [Lua] [PackageManager] Unload: resource_packages/dlcs/social_wheel, boot
00:11:44.019 [Lua] [PackageManager] Unload: resource_packages/inventory, global
00:11:44.026 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global
00:11:44.033 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global
00:11:44.033 [Lua] [PackageManager] Unload: resource_packages/careers, global
00:11:44.033 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen
00:11:44.045 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global
00:11:44.045 [Lua] [PackageManager] Unload: resource_packages/dlcs/full_game, boot
00:11:44.045 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded:
00:11:44.047 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen
00:11:44.047 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global
00:11:44.047 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen
00:11:44.056 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global
00:11:44.056 [Lua] [PackageManager] Unload: resource_packages/decals, global
00:11:44.061 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global
00:11:44.073 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global
00:11:44.083 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global
00:11:44.085 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global
00:11:44.085 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen
00:11:44.110 [Lua] [PackageManager] Unload: resource_packages/ingame, global
00:11:44.110 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global
00:11:44.112 [Lua] [PackageManager] Unload: resource_packages/chests_d2, global
00:11:44.113 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global
00:11:44.114 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen
00:11:44.115 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot
00:11:44.133 [Lua] [PackageManager] Unload: resource_packages/pickups, global
00:11:44.946 [EAC] Shutdown
[Log end]